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-rw-r--r--core/input/input_map.cpp54
-rw-r--r--core/input/input_map.h2
-rw-r--r--core/variant/variant_utility.cpp43
-rw-r--r--doc/classes/@GlobalScope.xml5
-rw-r--r--doc/classes/OS.xml2
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--doc/classes/SpinBox.xml3
-rw-r--r--editor/code_editor.cpp9
-rw-r--r--editor/code_editor.h2
-rw-r--r--editor/editor_node.cpp118
-rw-r--r--editor/editor_settings.cpp42
-rw-r--r--editor/editor_settings.h1
-rw-r--r--editor/plugins/script_text_editor.cpp34
-rw-r--r--editor/settings_config_dialog.cpp4
-rw-r--r--editor/translations/af.po324
-rw-r--r--editor/translations/ar.po722
-rw-r--r--editor/translations/az.po350
-rw-r--r--editor/translations/bg.po985
-rw-r--r--editor/translations/bn.po366
-rw-r--r--editor/translations/br.po316
-rw-r--r--editor/translations/ca.po368
-rw-r--r--editor/translations/cs.po399
-rw-r--r--editor/translations/da.po329
-rw-r--r--editor/translations/de.po454
-rw-r--r--editor/translations/editor.pot315
-rw-r--r--editor/translations/el.po387
-rw-r--r--editor/translations/eo.po552
-rw-r--r--editor/translations/es.po460
-rw-r--r--editor/translations/es_AR.po803
-rw-r--r--editor/translations/et.po329
-rw-r--r--editor/translations/eu.po322
-rw-r--r--editor/translations/fa.po369
-rw-r--r--editor/translations/fi.po1160
-rw-r--r--editor/translations/fil.po317
-rw-r--r--editor/translations/fr.po515
-rw-r--r--editor/translations/ga.po316
-rw-r--r--editor/translations/gl.po373
-rw-r--r--editor/translations/he.po364
-rw-r--r--editor/translations/hi.po329
-rw-r--r--editor/translations/hr.po349
-rw-r--r--editor/translations/hu.po346
-rw-r--r--editor/translations/id.po816
-rw-r--r--editor/translations/is.po321
-rw-r--r--editor/translations/it.po587
-rw-r--r--editor/translations/ja.po1453
-rw-r--r--editor/translations/ka.po324
-rw-r--r--editor/translations/km.po316
-rw-r--r--editor/translations/ko.po1996
-rw-r--r--editor/translations/lt.po324
-rw-r--r--editor/translations/lv.po323
-rw-r--r--editor/translations/mi.po315
-rw-r--r--editor/translations/mk.po315
-rw-r--r--editor/translations/ml.po316
-rw-r--r--editor/translations/mr.po316
-rw-r--r--editor/translations/ms.po355
-rw-r--r--editor/translations/nb.po362
-rw-r--r--editor/translations/nl.po387
-rw-r--r--editor/translations/or.po315
-rw-r--r--editor/translations/pl.po1372
-rw-r--r--editor/translations/pr.po326
-rw-r--r--editor/translations/pt.po1374
-rw-r--r--editor/translations/pt_BR.po532
-rw-r--r--editor/translations/ro.po334
-rw-r--r--editor/translations/ru.po440
-rw-r--r--editor/translations/si.po318
-rw-r--r--editor/translations/sk.po331
-rw-r--r--editor/translations/sl.po329
-rw-r--r--editor/translations/sq.po327
-rw-r--r--editor/translations/sr_Cyrl.po368
-rw-r--r--editor/translations/sr_Latn.po324
-rw-r--r--editor/translations/sv.po355
-rw-r--r--editor/translations/ta.po320
-rw-r--r--editor/translations/te.po315
-rw-r--r--editor/translations/th.po383
-rw-r--r--editor/translations/tr.po763
-rw-r--r--editor/translations/tt.po315
-rw-r--r--editor/translations/tzm.po315
-rw-r--r--editor/translations/uk.po434
-rw-r--r--editor/translations/ur_PK.po324
-rw-r--r--editor/translations/vi.po483
-rw-r--r--editor/translations/zh_CN.po524
-rw-r--r--editor/translations/zh_HK.po331
-rw-r--r--editor/translations/zh_TW.po387
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp8
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h4
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp1
-rw-r--r--modules/gdscript/gdscript_editor.cpp3
-rw-r--r--modules/gdscript/gdscript_parser.cpp35
-rw-r--r--modules/gdscript/gdscript_parser.h3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.gd2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/brace_syntax.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/brace_syntax.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.gd13
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.gd6
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/export_variable.gd7
-rw-r--r--modules/gdscript/tests/scripts/parser/features/export_variable.out3
-rw-r--r--modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/function_many_parameters.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/features/function_many_parameters.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_callable.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_callable.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_named_callable.gd10
-rw-r--r--modules/gdscript/tests/scripts/parser/features/lambda_named_callable.out3
-rw-r--r--modules/gdscript/tests/scripts/parser/features/nested_function_calls.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/features/nested_function_calls.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.gd22
-rw-r--r--modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.out10
-rw-r--r--modules/gdscript/tests/scripts/parser/features/signal_declaration.gd20
-rw-r--r--modules/gdscript/tests/scripts/parser/features/signal_declaration.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/single_line_declaration.gd11
-rw-r--r--modules/gdscript/tests/scripts/parser/features/single_line_declaration.out3
-rw-r--r--modules/gdscript/tests/scripts/parser/features/typed_arrays.gd5
-rw-r--r--modules/gdscript/tests/scripts/parser/features/typed_arrays.out3
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/recursion.gd19
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/recursion.out125
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp30
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h46
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml20
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp15
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h1
-rw-r--r--modules/webxr/webxr_interface_js.cpp2
-rw-r--r--modules/webxr/webxr_interface_js.h2
-rw-r--r--scene/gui/spin_box.cpp31
-rw-r--r--scene/gui/spin_box.h6
-rw-r--r--scene/resources/packed_scene.cpp3
-rw-r--r--servers/xr/xr_interface.h2
-rw-r--r--servers/xr/xr_interface_extension.cpp4
-rw-r--r--servers/xr/xr_interface_extension.h6
-rw-r--r--servers/xr_server.cpp4
-rw-r--r--servers/xr_server.h6
142 files changed, 21463 insertions, 12397 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp
index c6db7be53a..8bec80a99e 100644
--- a/core/input/input_map.cpp
+++ b/core/input/input_map.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/keyboard.h"
+#include "core/os/os.h"
InputMap *InputMap::singleton = nullptr;
@@ -699,34 +700,57 @@ const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
return default_builtin_cache;
}
-void InputMap::load_default() {
+const OrderedHashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
+ if (default_builtin_with_overrides_cache.size() > 0) {
+ return default_builtin_with_overrides_cache;
+ }
+
OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins();
- // List of Builtins which have an override for macOS.
- Vector<String> macos_builtins;
+ // Get a list of all built in inputs which are valid overrides for the OS
+ // Key = builtin name (e.g. ui_accept)
+ // Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
+ Map<String, Vector<String>> builtins_with_overrides;
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
- if (String(E.key()).ends_with(".macos")) {
- // Strip .macos from name: some_input_name.macos -> some_input_name
- macos_builtins.push_back(String(E.key()).split(".")[0]);
+ String fullname = E.key();
+
+ Vector<String> split = fullname.split(".");
+ String name = split[0];
+ String override_for = split.size() > 1 ? split[1] : String();
+
+ if (override_for != String() && OS::get_singleton()->has_feature(override_for)) {
+ builtins_with_overrides[name].push_back(override_for);
}
}
for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
String fullname = E.key();
- String name = fullname.split(".")[0];
- String override_for = fullname.split(".").size() > 1 ? fullname.split(".")[1] : "";
-#ifdef APPLE_STYLE_KEYS
- if (macos_builtins.has(name) && override_for != "macos") {
- // Name has `macos` builtin but this particular one is for non-macOS systems - so skip.
+ Vector<String> split = fullname.split(".");
+ String name = split[0];
+ String override_for = split.size() > 1 ? split[1] : String();
+
+ if (builtins_with_overrides.has(name) && override_for == String()) {
+ // Builtin has an override but this particular one is not an override, so skip.
continue;
}
-#else
- if (override_for == "macos") {
- // Override for macOS - not needed on non-macOS platforms.
+
+ if (override_for != String() && !OS::get_singleton()->has_feature(override_for)) {
+ // OS does not support this override - skip.
continue;
}
-#endif
+
+ default_builtin_with_overrides_cache.insert(name, E.value());
+ }
+
+ return default_builtin_with_overrides_cache;
+}
+
+void InputMap::load_default() {
+ OrderedHashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
+
+ for (OrderedHashMap<String, List<Ref<InputEvent>>>::Element E = builtins.front(); E; E = E.next()) {
+ String name = E.key();
add_action(name);
diff --git a/core/input/input_map.h b/core/input/input_map.h
index c724fdb142..8bef722089 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -56,6 +56,7 @@ private:
mutable OrderedHashMap<StringName, Action> input_map;
OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_cache;
+ OrderedHashMap<String, List<Ref<InputEvent>>> default_builtin_with_overrides_cache;
List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match = false, bool *p_pressed = nullptr, float *p_strength = nullptr, float *p_raw_strength = nullptr) const;
@@ -93,6 +94,7 @@ public:
String get_builtin_display_name(const String &p_name) const;
// Use an Ordered Map so insertion order is preserved. We want the elements to be 'grouped' somewhat.
const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins();
+ const OrderedHashMap<String, List<Ref<InputEvent>>> &get_builtins_with_feature_overrides_applied();
InputMap();
~InputMap();
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 232054d0ca..55c1376031 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -487,10 +487,6 @@ struct VariantUtilityFunctions {
}
static inline void print(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -506,11 +502,29 @@ struct VariantUtilityFunctions {
r_error.error = Callable::CallError::CALL_OK;
}
- static inline void printerr(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
+ static inline void print_verbose(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+ String os = p_args[i]->operator String();
+
+ if (i == 0) {
+ str = os;
+ } else {
+ str += os;
+ }
+ }
+
+ // No need to use `print_verbose()` as this call already only happens
+ // when verbose mode is enabled. This avoids performing string argument concatenation
+ // when not needed.
+ print_line(str);
}
+
+ r_error.error = Callable::CallError::CALL_OK;
+ }
+
+ static inline void printerr(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -527,10 +541,6 @@ struct VariantUtilityFunctions {
}
static inline void printt(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
if (i) {
@@ -544,10 +554,6 @@ struct VariantUtilityFunctions {
}
static inline void prints(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
if (i) {
@@ -561,10 +567,6 @@ struct VariantUtilityFunctions {
}
static inline void printraw(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- }
String str;
for (int i = 0; i < p_arg_count; i++) {
String os = p_args[i]->operator String();
@@ -1246,6 +1248,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDVARARGV(printt, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(prints, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(printraw, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
+ FUNCBINDVARARGV(print_verbose, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(push_error, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDVARARGV(push_warning, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index c47ce81651..0334bab32a 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -556,6 +556,11 @@
[b]Note:[/b] Consider using [method push_error] and [method push_warning] to print error and warning messages instead of [method print]. This distinguishes them from print messages used for debugging purposes, while also displaying a stack trace when an error or warning is printed.
</description>
</method>
+ <method name="print_verbose" qualifiers="vararg">
+ <description>
+ If verbose mode is enabled ([method OS.is_stdout_verbose] returning [code]true[/code]), converts one or more arguments of any type to string in the best way possible and prints them to the console.
+ </description>
+ </method>
<method name="printerr" qualifiers="vararg">
<description>
Prints one or more arguments to strings in the best way possible to standard error line.
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index f5a57ca1e3..e2ac8568c9 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -342,7 +342,7 @@
<method name="is_stdout_verbose" qualifiers="const">
<return type="bool" />
<description>
- Returns [code]true[/code] if the engine was executed with [code]-v[/code] (verbose stdout).
+ Returns [code]true[/code] if the engine was executed with the [code]--verbose[/code] or [code]-v[/code] command line argument, or if [member ProjectSettings.debug/settings/stdout/verbose_stdout] is [code]true[/code]. See also [method @GlobalScope.print_verbose].
</description>
</method>
<method name="is_userfs_persistent" qualifiers="const">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 4cd233c51b..b3872121bf 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -432,7 +432,7 @@
<member name="debug/settings/stdout/print_gpu_profile" type="bool" setter="" getter="" default="false">
</member>
<member name="debug/settings/stdout/verbose_stdout" type="bool" setter="" getter="" default="false">
- Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc.
+ Print more information to standard output when running. It displays information such as memory leaks, which scenes and resources are being loaded, etc. This can also be enabled using the [code]--verbose[/code] or [code]-v[/code] command line argument, even on an exported project. See also [method OS.is_stdout_verbose] and [method @GlobalScope.print_verbose].
</member>
<member name="debug/settings/visual_script/max_call_stack" type="int" setter="" getter="" default="1024">
Maximum call stack in visual scripting, to avoid infinite recursion.
diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml
index c86742eb46..33d2b472b5 100644
--- a/doc/classes/SpinBox.xml
+++ b/doc/classes/SpinBox.xml
@@ -55,6 +55,9 @@
<member name="suffix" type="String" setter="set_suffix" getter="get_suffix" default="&quot;&quot;">
Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox].
</member>
+ <member name="update_on_text_changed" type="bool" setter="set_update_on_text_changed" getter="get_update_on_text_changed" default="false">
+ Sets the value of the [Range] for this [SpinBox] when the [LineEdit] text is [i]changed[/i] instead of [i]submitted[/i]. See [signal LineEdit.text_changed] and [signal LineEdit.text_submitted].
+ </member>
</members>
<theme_items>
<theme_item name="updown" data_type="icon" type="Texture2D">
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 2944dd9991..7bf82fbd1b 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1579,17 +1579,10 @@ void CodeTextEditor::_update_text_editor_theme() {
}
void CodeTextEditor::_on_settings_change() {
- if (settings_changed) {
- return;
- }
-
- settings_changed = true;
- MessageQueue::get_singleton()->push_callable(callable_mp(this, &CodeTextEditor::_apply_settings_change));
+ _apply_settings_change();
}
void CodeTextEditor::_apply_settings_change() {
- settings_changed = false;
-
_update_text_editor_theme();
font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size");
diff --git a/editor/code_editor.h b/editor/code_editor.h
index dfe6561f13..3c52a0c6e8 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -162,8 +162,6 @@ class CodeTextEditor : public VBoxContainer {
int error_line;
int error_column;
- bool settings_changed = false;
-
void _on_settings_change();
void _apply_settings_change();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9ff91179c1..ef8dabc19a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -6203,11 +6203,9 @@ EditorNode::EditorNode() {
tabbar_container->add_child(scene_tabs);
distraction_free = memnew(Button);
distraction_free->set_flat(true);
-#ifdef OSX_ENABLED
- distraction_free->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_D));
-#else
- distraction_free->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11));
-#endif
+ ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11);
+ ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KEY_MASK_CMD | KEY_MASK_CTRL | KEY_D);
+ distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode"));
distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
@@ -6395,11 +6393,9 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RUN_RELOAD_CURRENT_PROJECT);
-#ifdef OSX_ENABLED
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q), RUN_PROJECT_MANAGER, true);
-#else
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_Q), RUN_PROJECT_MANAGER, true);
-#endif
+ ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_Q);
+ ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KEY_MASK_SHIFT + KEY_MASK_ALT + KEY_Q);
+ p->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
menu_hb->add_spacer();
@@ -6424,11 +6420,10 @@ EditorNode::EditorNode() {
left_menu_hb->add_child(settings_menu);
p = settings_menu->get_popup();
-#ifdef OSX_ENABLED
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings..."), KEY_MASK_CMD + KEY_COMMA), SETTINGS_PREFERENCES);
-#else
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings...")), SETTINGS_PREFERENCES);
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings..."));
+ ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KEY_MASK_CMD + KEY_COMMA);
+ p->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES);
p->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_P), HELP_COMMAND_PALETTE);
p->add_separator();
@@ -6438,17 +6433,17 @@ EditorNode::EditorNode() {
editor_layouts->connect("id_pressed", callable_mp(this, &EditorNode::_layout_menu_option));
p->add_submenu_item(TTR("Editor Layout"), "Layouts");
p->add_separator();
-#ifdef OSX_ENABLED
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KEY_MASK_CMD | KEY_F12), EDITOR_SCREENSHOT);
-#else
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KEY_MASK_CTRL | KEY_F12), EDITOR_SCREENSHOT);
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KEY_MASK_CTRL | KEY_F12);
+ ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KEY_MASK_CMD | KEY_F12);
+ p->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT);
+
p->set_item_tooltip(p->get_item_count() - 1, TTR("Screenshots are stored in the Editor Data/Settings Folder."));
-#ifdef OSX_ENABLED
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_F), SETTINGS_TOGGLE_FULLSCREEN);
-#else
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN);
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11);
+ ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KEY_MASK_CMD | KEY_MASK_CTRL | KEY_F);
+ p->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN);
+
#if defined(WINDOWS_ENABLED) && defined(WINDOWS_SUBSYSTEM_CONSOLE)
// The console can only be toggled if the application was built for the console subsystem,
// not the GUI subsystem.
@@ -6457,7 +6452,7 @@ EditorNode::EditorNode() {
p->add_separator();
if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
- // Configuration and data folders are located in the same place (Windows/macOS)
+ // Configuration and data folders are located in the same place (Windows/macos)
p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
} else {
// Separate configuration and data folders (Linux)
@@ -6479,11 +6474,10 @@ EditorNode::EditorNode() {
p = help_menu->get_popup();
p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
-#ifdef OSX_ENABLED
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE), HELP_SEARCH);
-#else
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), KEY_F1), HELP_SEARCH);
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), KEY_F1);
+ ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KEY_MASK_ALT | KEY_SPACE);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH);
p->add_separator();
p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
@@ -6506,11 +6500,10 @@ EditorNode::EditorNode() {
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY));
play_button->set_tooltip(TTR("Play the project."));
-#ifdef OSX_ENABLED
- play_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), KEY_MASK_CMD | KEY_B));
-#else
- play_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), KEY_F5));
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), KEY_F5);
+ ED_SHORTCUT_OVERRIDE("editor/play", "macos", KEY_MASK_CMD | KEY_B);
+ play_button->set_shortcut(ED_GET_SHORTCUT("editor/play"));
pause_button = memnew(Button);
pause_button->set_flat(true);
@@ -6520,11 +6513,10 @@ EditorNode::EditorNode() {
pause_button->set_tooltip(TTR("Pause the scene execution for debugging."));
pause_button->set_disabled(true);
play_hb->add_child(pause_button);
-#ifdef OSX_ENABLED
- pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_MASK_CMD | KEY_MASK_CTRL | KEY_Y));
-#else
- pause_button->set_shortcut(ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_F7));
-#endif
+
+ ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), KEY_F7);
+ ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KEY_MASK_CMD | KEY_MASK_CTRL | KEY_Y);
+ pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene"));
stop_button = memnew(Button);
stop_button->set_flat(true);
@@ -6534,11 +6526,10 @@ EditorNode::EditorNode() {
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_STOP));
stop_button->set_tooltip(TTR("Stop the scene."));
stop_button->set_disabled(true);
-#ifdef OSX_ENABLED
- stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_MASK_CMD | KEY_PERIOD));
-#else
- stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8));
-#endif
+
+ ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8);
+ ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KEY_MASK_CMD | KEY_PERIOD);
+ stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
@@ -6552,11 +6543,10 @@ EditorNode::EditorNode() {
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")));
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip(TTR("Play the edited scene."));
-#ifdef OSX_ENABLED
- play_scene_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), KEY_MASK_CMD | KEY_R));
-#else
- play_scene_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), KEY_F6));
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), KEY_F6);
+ ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KEY_MASK_CMD | KEY_R);
+ play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene"));
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
@@ -6566,11 +6556,10 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
-#ifdef OSX_ENABLED
- play_custom_scene_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R));
-#else
- play_custom_scene_button->set_shortcut(ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5));
-#endif
+
+ ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5);
+ ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R);
+ play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
@@ -7106,20 +7095,19 @@ EditorNode::EditorNode() {
ResourceSaver::set_save_callback(_resource_saved);
ResourceLoader::set_load_callback(_resource_loaded);
-#ifdef OSX_ENABLED
- ED_SHORTCUT_AND_COMMAND("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
- ED_SHORTCUT_AND_COMMAND("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
- ED_SHORTCUT_AND_COMMAND("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_ALT | KEY_3);
- ED_SHORTCUT_AND_COMMAND("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_ALT | KEY_4);
-#else
// Use the Ctrl modifier so F2 can be used to rename nodes in the scene tree dock.
ED_SHORTCUT_AND_COMMAND("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_CTRL | KEY_F1);
ED_SHORTCUT_AND_COMMAND("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_CTRL | KEY_F2);
ED_SHORTCUT_AND_COMMAND("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_CTRL | KEY_F3);
ED_SHORTCUT_AND_COMMAND("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_CTRL | KEY_F4);
-#endif
- ED_SHORTCUT_AND_COMMAND("editor/editor_next", TTR("Next Editor Tab"));
- ED_SHORTCUT_AND_COMMAND("editor/editor_prev", TTR("Previous Editor Tab"));
+
+ ED_SHORTCUT_OVERRIDE("editor/editor_2d", "macos", KEY_MASK_ALT | KEY_1);
+ ED_SHORTCUT_OVERRIDE("editor/editor_3d", "macos", KEY_MASK_ALT | KEY_2);
+ ED_SHORTCUT_OVERRIDE("editor/editor_script", "macos", KEY_MASK_ALT | KEY_3);
+ ED_SHORTCUT_OVERRIDE("editor/editor_assetlib", "macos", KEY_MASK_ALT | KEY_4);
+
+ ED_SHORTCUT_AND_COMMAND("editor/editor_next", TTR("Open the next Editor"));
+ ED_SHORTCUT_AND_COMMAND("editor/editor_prev", TTR("Open the previous Editor"));
screenshot_timer = memnew(Timer);
screenshot_timer->set_one_shot(true);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 740e73e18c..1820804cfe 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -1409,7 +1409,7 @@ Ref<Shortcut> EditorSettings::get_shortcut(const String &p_name) const {
// If there was no override, check the default builtins to see if it has an InputEvent for the provided name.
if (sc.is_null()) {
- const OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins().find(p_name);
+ const OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(p_name);
if (builtin_default) {
sc.instantiate();
sc->set_event(builtin_default.get().front()->get());
@@ -1444,6 +1444,23 @@ Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
return sc;
}
+void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode) {
+ Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
+ ERR_FAIL_COND_MSG(!sc.is_valid(), "Used ED_SHORTCUT_OVERRIDE with invalid shortcut: " + p_path + ".");
+
+ // Only add the override if the OS supports the provided feature.
+ if (OS::get_singleton()->has_feature(p_feature)) {
+ Ref<InputEventKey> ie;
+ if (p_keycode) {
+ ie = InputEventKey::create_reference(p_keycode);
+ }
+
+ // Directly override the existing shortcut.
+ sc->set_event(ie);
+ sc->set_meta("original", ie);
+ }
+}
+
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode) {
#ifdef OSX_ENABLED
// Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
@@ -1454,14 +1471,7 @@ Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keyc
Ref<InputEventKey> ie;
if (p_keycode) {
- ie.instantiate();
-
- ie->set_unicode(p_keycode & KEY_CODE_MASK);
- ie->set_keycode(p_keycode & KEY_CODE_MASK);
- ie->set_shift_pressed(bool(p_keycode & KEY_MASK_SHIFT));
- ie->set_alt_pressed(bool(p_keycode & KEY_MASK_ALT));
- ie->set_ctrl_pressed(bool(p_keycode & KEY_MASK_CTRL));
- ie->set_meta_pressed(bool(p_keycode & KEY_MASK_META));
+ ie = InputEventKey::create_reference(p_keycode);
}
if (!EditorSettings::get_singleton()) {
@@ -1502,15 +1512,23 @@ void EditorSettings::set_builtin_action_override(const String &p_name, const Arr
// Check if the provided event array is same as built-in. If it is, it does not need to be added to the overrides.
// Note that event order must also be the same.
bool same_as_builtin = true;
- OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins().find(p_name);
+ OrderedHashMap<String, List<Ref<InputEvent>>>::ConstElement builtin_default = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(p_name);
if (builtin_default) {
List<Ref<InputEvent>> builtin_events = builtin_default.get();
- if (p_events.size() == builtin_events.size()) {
+ // In the editor we only care about key events.
+ List<Ref<InputEventKey>> builtin_key_events;
+ for (Ref<InputEventKey> iek : builtin_events) {
+ if (iek.is_valid()) {
+ builtin_key_events.push_back(iek);
+ }
+ }
+
+ if (p_events.size() == builtin_key_events.size()) {
int event_idx = 0;
// Check equality of each event.
- for (const Ref<InputEvent> &E : builtin_events) {
+ for (const Ref<InputEventKey> &E : builtin_key_events) {
if (!E->is_match(p_events[event_idx])) {
same_as_builtin = false;
break;
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 86e15f5ff5..9067539e29 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -201,6 +201,7 @@ Variant _EDITOR_GET(const String &p_setting);
#define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = KEY_NONE);
+void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode = KEY_NONE);
Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path);
#endif // EDITOR_SETTINGS_H
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index ebd46be3b4..2b1ca068ee 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1961,11 +1961,8 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/toggle_fold_line", TTR("Fold/Unfold Line"), KEY_MASK_ALT | KEY_F);
ED_SHORTCUT("script_text_editor/fold_all_lines", TTR("Fold All Lines"), KEY_NONE);
ED_SHORTCUT("script_text_editor/unfold_all_lines", TTR("Unfold All Lines"), KEY_NONE);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
-#else
ED_SHORTCUT("script_text_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_D);
-#endif
+ ED_SHORTCUT_OVERRIDE("script_text_editor/duplicate_selection", "macos", KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_C);
ED_SHORTCUT("script_text_editor/evaluate_selection", TTR("Evaluate Selection"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_E);
ED_SHORTCUT("script_text_editor/trim_trailing_whitespace", TTR("Trim Trailing Whitespace"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_T);
ED_SHORTCUT("script_text_editor/convert_indent_to_spaces", TTR("Convert Indent to Spaces"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Y);
@@ -1973,42 +1970,35 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/auto_indent", TTR("Auto Indent"), KEY_MASK_CMD | KEY_I);
ED_SHORTCUT_AND_COMMAND("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_MASK_CMD | KEY_G);
- ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G);
- ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
-#else
+
ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_F3);
+ ED_SHORTCUT_OVERRIDE("script_text_editor/find_next", "macos", KEY_MASK_CMD | KEY_G);
+
ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3);
+ ED_SHORTCUT_OVERRIDE("script_text_editor/find_previous", "macos", KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G);
+
ED_SHORTCUT_AND_COMMAND("script_text_editor/replace", TTR("Replace..."), KEY_MASK_CMD | KEY_R);
-#endif
+ ED_SHORTCUT_OVERRIDE("script_text_editor/replace", "macos", KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F);
ED_SHORTCUT("script_text_editor/replace_in_files", TTR("Replace in Files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_R);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
-#else
ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_ALT | KEY_F1);
-#endif
+ ED_SHORTCUT_OVERRIDE("script_text_editor/contextual_help", "macos", KEY_MASK_ALT | KEY_MASK_SHIFT | KEY_SPACE);
ED_SHORTCUT("script_text_editor/toggle_bookmark", TTR("Toggle Bookmark"), KEY_MASK_CMD | KEY_MASK_ALT | KEY_B);
ED_SHORTCUT("script_text_editor/goto_next_bookmark", TTR("Go to Next Bookmark"), KEY_MASK_CMD | KEY_B);
ED_SHORTCUT("script_text_editor/goto_previous_bookmark", TTR("Go to Previous Bookmark"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
ED_SHORTCUT("script_text_editor/remove_all_bookmarks", TTR("Remove All Bookmarks"), KEY_NONE);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J);
-#else
ED_SHORTCUT("script_text_editor/goto_function", TTR("Go to Function..."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
-#endif
+ ED_SHORTCUT_OVERRIDE("script_text_editor/goto_function", "macos", KEY_MASK_CTRL | KEY_MASK_CMD | KEY_J);
+
ED_SHORTCUT("script_text_editor/goto_line", TTR("Go to Line..."), KEY_MASK_CMD | KEY_L);
-#ifdef OSX_ENABLED
- ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
-#else
ED_SHORTCUT("script_text_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9);
-#endif
+ ED_SHORTCUT_OVERRIDE("script_text_editor/toggle_breakpoint", "macos", KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B);
+
ED_SHORTCUT("script_text_editor/remove_all_breakpoints", TTR("Remove All Breakpoints"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F9);
ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Go to Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD);
ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Go to Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 649caf5373..f024589ef1 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -268,7 +268,7 @@ void EditorSettingsDialog::_update_shortcuts() {
Array events; // Need to get the list of events into an array so it can be set as metadata on the item.
Vector<String> event_strings;
- List<Ref<InputEvent>> all_default_events = InputMap::get_singleton()->get_builtins().find(action_name).value();
+ List<Ref<InputEvent>> all_default_events = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied().find(action_name).value();
List<Ref<InputEventKey>> key_default_events;
// Remove all non-key events from the defaults. Only check keys, since we are in the editor.
for (List<Ref<InputEvent>>::Element *I = all_default_events.front(); I; I = I->next()) {
@@ -404,7 +404,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column
switch (button_idx) {
case SHORTCUT_REVERT: {
Array events;
- List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins()[current_action];
+ List<Ref<InputEvent>> defaults = InputMap::get_singleton()->get_builtins_with_feature_overrides_applied()[current_action];
// Convert the list to an array, and only keep key events as this is for the editor.
for (const Ref<InputEvent> &k : defaults) {
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 70e016ee65..223a1b1c45 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -1057,7 +1057,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Afhanklikhede"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Hulpbron"
@@ -1720,14 +1720,14 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "Sjabloon lêer nie gevind nie:\n"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2129,7 +2129,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Her)Invoer van Bates"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Bo"
@@ -2632,6 +2632,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3271,6 +3295,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Verander Transformasie"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3519,6 +3548,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5675,6 +5708,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Verwyder Seleksie"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6614,7 +6658,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7211,6 +7259,16 @@ msgstr "Skep"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Anim Verander Transform"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Skrap"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7739,11 +7797,12 @@ msgid "Skeleton2D"
msgstr "EnkelHouer"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Laai Verstek"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7773,6 +7832,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7884,42 +7997,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8184,6 +8277,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Skep Intekening"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8249,7 +8347,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12344,6 +12442,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12633,6 +12739,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Alle Seleksie"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13123,164 +13234,153 @@ msgstr "Deursoek Hulp"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Installeer"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Laai"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Ongeldige naam."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13288,58 +13388,58 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13347,57 +13447,57 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animasie lengte (in sekondes)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13405,21 +13505,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Vind"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Kon nie vouer skep nie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13883,6 +13983,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14176,6 +14284,14 @@ msgstr "Moet 'n geldige uitbreiding gebruik."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14216,6 +14332,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index eb11aa27b6..16cc1fd0a7 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -34,7 +34,7 @@
# Ahmed Shahwan <dev.ahmed.shahwan@gmail.com>, 2019.
# hshw <shw@tutanota.com>, 2020.
# Youssef Harmal <the.coder.crab@gmail.com>, 2020.
-# Nabeel20 <nabeelandnizam@gmail.com>, 2020.
+# Nabeel20 <nabeelandnizam@gmail.com>, 2020, 2021.
# merouche djallal <kbordora@gmail.com>, 2020.
# Airbus5717 <Abdussamadf350@gmail.com>, 2020.
# tamsamani mohamed <tamsmoha@gmail.com>, 2020.
@@ -54,12 +54,14 @@
# HASSAN GAMER - حسن جيمر <gamerhassan55@gmail.com>, 2021.
# abubakrAlsaab <madeinsudan19@gmail.com>, 2021.
# Hafid Talbi <atalbiie@gmail.com>, 2021.
+# Hareth Mohammed <harethpy@gmail.com>, 2021.
+# Mohammed Mubarak <modymu9@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-29 02:33+0000\n"
-"Last-Translator: Hafid Talbi <atalbiie@gmail.com>\n"
+"PO-Revision-Date: 2021-09-19 11:14+0000\n"
+"Last-Translator: Mohammed Mubarak <modymu9@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -68,7 +70,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -416,13 +418,11 @@ msgstr "إدخال حركة"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "لا يمكن Ùتح '%s'."
+msgstr "العقدة (node) '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "رسوم متحركة"
@@ -432,9 +432,8 @@ msgstr "اللأعب المتحرك لا يستطيع تحريك Ù†Ùسه ,ÙÙ‚Ø
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "لا خاصية '%s' موجودة."
+msgstr "الخاصية '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -662,9 +661,8 @@ msgid "Use Bezier Curves"
msgstr "إستعمل منحنيات بيزر"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "لصق المقاطع"
+msgstr "إنشاء مسار/ات إعادة التعيين (RESET)"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -1009,7 +1007,7 @@ msgstr "لا نتائج من أجل \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "ليس هناك وص٠مناسب لأجل s%."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1069,7 +1067,7 @@ msgstr ""
msgid "Dependencies"
msgstr "التبعيات"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "مورد"
@@ -1304,36 +1302,32 @@ msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "حدث خطأ عندÙتح مل٠الحزمة بسبب أن المل٠ليس ÙÙŠ صيغة \"ZIP\"."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (موجود بالÙعل!)"
+msgstr "%s (موجود بالÙعل)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "تتعارض محتويات المصدر \"%s\" - من الملÙ(ات) %d مع مشروعك:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "محتويات المصدر \"%s\" - لا تتعارض مع مشروعك:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "ÙŠÙكك الضغط عن الأصول"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Ùشل استخراج الملÙات التالية من الحزمة:"
+msgstr "Ùشل استخراج الملÙات التالية من الحزمة \"Ùª s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "Ùˆ %s أيضاً من الملÙات."
+msgstr "و %s مل٠أكثر."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "تم تتبيث الحزمة بنجاح!"
+msgstr "تم تثبيت الحزمة \"%s\" بنجاح!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1345,7 +1339,6 @@ msgid "Install"
msgstr "تثبيت"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
msgstr "مثبت الحزم"
@@ -1410,9 +1403,8 @@ msgid "Bypass"
msgstr "تخطي"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "إعدادات مسار الصوت"
+msgstr "‎خيارات مسار الصوت (BUS)"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1578,13 +1570,12 @@ msgid "Can't add autoload:"
msgstr "لا يمكن إضاÙØ© التحميل التلقائي:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "المل٠غير موجود."
+msgstr "%s مسار غير صالح. المل٠غير موجود."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "المسار %s غير صالح. غير موجود ÙÙŠ مسار الموارد (//:res)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1608,9 +1599,8 @@ msgid "Name"
msgstr "الأسم"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "إعادة تسمية المÙتغيّر"
+msgstr "Ù…Ùتغيّر عام (Global Variable)"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1734,13 +1724,13 @@ msgstr ""
"مَكّÙÙ† 'استيراد Etc' ÙÙŠ إعدادات المشروع، أو عطّل 'تمكين التواÙÙ‚ الرجعي للتعريÙات "
"Driver Fallback Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "نمودج تصحيح الأخطاء غير موجود."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1784,35 +1774,37 @@ msgstr "رصي٠الاستيراد"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "يسمح لعرض وتحرير المشاهد ثلاثية الأبعاد."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "يسمح بتحرير النصوص البرمجية عن طريق المحرر المدمج."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "يؤمن وصول لمكتبة الملحقات من داخل المحرر."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "يسمح بتحرير تراتبية العقد عن طريق رصي٠المشهد."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
-msgstr ""
+msgstr "يسمح بالعمل مع إشارات ومجموعات العقد المحددة ÙÙŠ رصي٠المشهد."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "يسمح بتصÙØ­ ملÙات النظام المحلية عن طريق رصي٠خاص بذلك."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"يسمح بتحديد خصائص الاستيراد المتعلقة بالوسائط على حدى. يتطلب عمله رصي٠"
+"الملÙات."
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1821,11 +1813,11 @@ msgstr "(الحالي)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(لاشيء)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "أترغب بإزالة المل٠المحدد '%s'؟ لا يمكنك التراجع عن ذلك."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1856,19 +1848,16 @@ msgid "Enable Contextual Editor"
msgstr "مكّن المحرر السياقي Contextual"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "خصائص:"
+msgstr "خصائص الÙئة (Class):"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "المزايا"
+msgstr "المزايا الرئيسية:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "الصÙو٠المÙمكّنة:"
+msgstr "العÙقد (Nodes) والÙئات (Classes):"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1885,9 +1874,8 @@ msgid "Error saving profile to path: '%s'."
msgstr "خطأ ÙÙŠ Ø­Ùظ المل٠إلى المسار: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
-msgstr "اعادة التعيين للإÙتراضيات"
+msgstr "إعادة التعيين إلى الاÙتراضي"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
@@ -1932,7 +1920,7 @@ msgstr "إعدادات الص٠(Class):"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
-msgstr ""
+msgstr "أنشئ أو استورد ملÙاً لتحرير الصÙو٠والخصائص المتوÙرة."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -2120,7 +2108,7 @@ msgstr "هناك عدة مستوردات مخصوصة لعدة أنواع حدد
msgid "(Re)Importing Assets"
msgstr "إعادة إستيراد الأصول"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Ùوق"
@@ -2357,6 +2345,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"يدور عندما يعاد رسم ناÙذة المحرر.\n"
+"التحديث المستمر ممكن، الأمر الذي يعني استهلاك أكبر للطاقة. اضغط لإزالة "
+"التمكين."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2590,6 +2581,8 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"المشهد الحالي لا يملك عقدة رئيسة، ولكن %d عدّل المصدر(مصادر) خارجياً وتم الحÙظ "
+"عموما."
#: editor/editor_node.cpp
#, fuzzy
@@ -2627,6 +2620,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "لم يتم Ø­Ùظ المشهد الحالي. Ø¥Ùتحه علي أية حال؟"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "تراجع"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "إعادة تراجع"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "لا يمكن إعادة تحميل مشهد لم يتم Ø­Ùظه من قبل."
@@ -3144,7 +3163,7 @@ msgstr "Ùتح الوثائق"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "أسئلة وإجابات"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3152,7 +3171,7 @@ msgstr "إرسال تقرير عن خلل برمجي"
#: editor/editor_node.cpp
msgid "Suggest a Feature"
-msgstr ""
+msgstr "اقترح ميزة"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3257,14 +3276,12 @@ msgid "Manage Templates"
msgstr "إدارة القوالب"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
msgstr "تثبيت من ملÙ"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "حدد مصدر ميش:"
+msgstr "تحديد مصدر ملÙات الاندرويد"
#: editor/editor_node.cpp
msgid ""
@@ -3276,8 +3293,8 @@ msgid ""
"the \"Use Custom Build\" option should be enabled in the Android export "
"preset."
msgstr ""
-"بهذه الطريقة سيتم إعداد المشروع الخاص بك لأجل نسخ بناء أندريد مخصوصة عن طريق "
-"تنزيل قوالب المصدر البرمجي ÙÙŠ \"res://android/build\".\n"
+"بهذه الطريقة سيتم إعداد المشروع الخاص بك لأجل نسخ بناء أندرويد مخصص عن طريق "
+"تثبيت قوالب المصدر البرمجي ÙÙŠ \"res://android/build\".\n"
"يمكنك تطبيق تعديلات الخاصة على نسخة البناء للحصول على حزمة تطبيق أندرويد APK "
"معدّلة عند التصدير (زيادة Ù…Ùلحقات، تعديل مل٠AndroidManifest.xml إلخ..).\n"
"ضع ÙÙŠ بالك أنه من أجل إنشاء نسخ بناء مخصوصة بدلاً من الحزم APKs المبنية سلÙاً، "
@@ -3291,7 +3308,7 @@ msgid ""
"Remove the \"res://android/build\" directory manually before attempting this "
"operation again."
msgstr ""
-"إن قالب البناء الخاص بالأندرويد تم تنزيله سلÙاً لأجل هذا المشروع ولا يمكنه "
+"قالب البناء الخاص بالأندرويد تم تنزيله سلÙاً لأجل هذا المشروع ولا يمكنه "
"الكتابة Ùوق البيانات السابقة.\n"
"قم بإزالة \"res://android/build\" يدوياً قبل الشروع بهذه العملية مرة أخرى."
@@ -3312,6 +3329,11 @@ msgid "Merge With Existing"
msgstr "دمج مع الموجود"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "تحويل تغيير التحريك"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Ùتح Ùˆ تشغيل كود"
@@ -3348,7 +3370,7 @@ msgstr "حدد"
#: editor/editor_node.cpp
#, fuzzy
msgid "Select Current"
-msgstr "تحديد المجلد الحالي"
+msgstr "تحديد الحالي"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3383,9 +3405,8 @@ msgid "No sub-resources found."
msgstr "لا مصدر للسطح تم تحديده."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "لا مصدر للسطح تم تحديده."
+msgstr "Ùتح قائمة الموارد الÙرعية."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3412,14 +3433,13 @@ msgid "Update"
msgstr "تحديث"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "النسخة:"
+msgstr "الإصدار"
#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Author"
-msgstr "المالكون"
+msgstr "المالك"
#: editor/editor_plugin_settings.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -3434,12 +3454,12 @@ msgstr "قياس:"
#: editor/editor_profiler.cpp
#, fuzzy
msgid "Frame Time (ms)"
-msgstr "وقت الاطار (ثانية)"
+msgstr "وقت الاطار (ميلي ثانية)"
#: editor/editor_profiler.cpp
#, fuzzy
msgid "Average Time (ms)"
-msgstr "متوسط الوقت (ثانية)"
+msgstr "متوسط الوقت (ميلي ثانية)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3567,6 +3587,10 @@ msgid ""
msgstr ""
"يلا يتطابق نوع المورد المختار (%s) مع أي نوع متوقع لأجل هذه الخاصية (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "إجعلة مميزاً"
@@ -3660,11 +3684,11 @@ msgstr "إستيراد من عقدة:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "اÙتح المجلد الحاوي هذه القوالب."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "إزالة تثبيت هذه القوالب."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3678,7 +3702,7 @@ msgstr "يستقبل المرايا، من Ùضلك إنتظر..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "الشروع بالتنزيل..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
@@ -3721,7 +3745,7 @@ msgstr "Ùشل الطلب."
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "اكتمل التحميل؛ استخراج القوالب..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3748,7 +3772,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Ø£Ùضل بديل متواÙر"
#: editor/export_template_manager.cpp
msgid ""
@@ -3847,11 +3871,11 @@ msgstr "النسخة الحالية:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
-msgstr ""
+msgstr "قوالب التصدير Ù…Ùقودة. حمّلها أو نصبّها من ملÙ."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "تم تنصيب قوالب التصدير وهي جاهزة للاستعمال."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3860,7 +3884,7 @@ msgstr "اÙتح الملÙ"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "اÙتح المجلد الحاوي على القوالب المنصبة بالنسبة للإصدار الحالي."
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3888,13 +3912,13 @@ msgstr "خطأ ÙÙŠ نسخ"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "حمّل ونصّب"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
-msgstr ""
+msgstr "حمّل ونصّب قوالب الإصدار الحالي من Ø£Ùضل مصدر متوÙر."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -3943,6 +3967,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"ستستمر القوالب بالتحميل.\n"
+"ربما تلاحظ تجمداً بسيطاً بالمحرر عندما ينتهي تحميلهم."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4088,19 +4114,19 @@ msgstr "بحث الملÙات"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "صن٠وÙقا للاسم (تصاعدياً)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "صن٠وÙقاً للاسم (تنازلياً)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "صنّ٠وÙقاً للنوع (تصاعدياً)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "صنّ٠وÙقاً للنوع (تنازلياً)"
#: editor/filesystem_dock.cpp
#, fuzzy
@@ -4122,7 +4148,7 @@ msgstr "إعادة تسمية..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "حدد صندوق البحث"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -5484,11 +5510,11 @@ msgstr "الكل"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "ابحث ÙÙŠ القوالب، والمشاريع والنماذج"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "ابحث ÙÙŠ الوسائط (عدا القوالب، والمشاريع، والنماذج)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5532,7 +5558,7 @@ msgstr "مل٠أصول مضغوط"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "معاينة الصوت شغّل/أوقÙ"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
@@ -5696,6 +5722,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "تحريك العنصر القماشي"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Ø­Ùدد القÙÙ„"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "المجموعات"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5805,11 +5843,14 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid ""
"Project Camera Override\n"
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"تجاوز كاميرا المشروع.\n"
+"ليس هناك مشروع يعمل حالياً. شغل المشروع من المحرر لاستعمال هذه الميزة."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5899,7 +5940,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "زر-الÙأرة-الأيمن: ض٠العقد عند موقع الضغط."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6159,15 +6200,15 @@ msgstr "إظهار شامل"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "التكبير حتى 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "التكبير حتى 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "التكبير حتى 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -6201,7 +6242,7 @@ msgstr "تصغير"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "التكبير حتى 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6331,7 +6372,7 @@ msgstr "السطح 0"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 1"
-msgstr "السطح 1"
+msgstr "المستوى 1"
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
@@ -6639,7 +6680,13 @@ msgid "Remove Selected Item"
msgstr "مسح العنصر المحدد"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "إستيراد من المشهد"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "إستيراد من المشهد"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7239,6 +7286,16 @@ msgstr "عدد النقاط المولدة:"
msgid "Flip Portal"
msgstr "القلب Ø£Ùقياً"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "محو التَحَوّل"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "إنشاء عقدة"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "لا تملك شجرة الرسومات المتحركة مساراً لمشغل الرسومات المتحركة"
@@ -7740,12 +7797,14 @@ msgid "Skeleton2D"
msgstr "هيكل ثنائي البÙعد"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "إنشاء وضعية الراحة (من العظام)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "تحديد العظام لتكون ÙÙŠ وضعية الراحة"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "تحديد العظام لتكون ÙÙŠ وضعية الراحة"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "الكتابة المÙتراكبة Overwrite"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7772,6 +7831,71 @@ msgid "Perspective"
msgstr "منظوري"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "منظوري"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "منظوري"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "منظوري"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "منظوري"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "متعامد"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "منظوري"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "أجهض التحول."
@@ -7879,7 +8003,7 @@ msgstr "القمم"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s جزء من الثانية)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7890,42 +8014,22 @@ msgid "Bottom View."
msgstr "الواجهة السÙلية."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "الأسÙÙ„"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "الواجهة اليÙسرى."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "اليسار"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "الواجهة اليÙمنى."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "اليمين"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "الواجهة الأمامية."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "الأمام"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "الواجهة الخلÙية."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "الخلÙ"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "محاذاة التحوّل مع الواجهة"
@@ -8200,6 +8304,11 @@ msgid "View Portal Culling"
msgstr "إعدادات إطار العرض"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "إعدادات إطار العرض"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "اعدادات..."
@@ -8265,8 +8374,9 @@ msgid "Post"
msgstr "لاحق"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "أداة (gizmo) غير مسماة"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "مشروع غير مسمى"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8542,7 +8652,7 @@ msgstr "الأسلوب"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} لون (ألوان)"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8561,7 +8671,7 @@ msgstr "ثابت اللون."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} خط (خطوط)"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8570,7 +8680,7 @@ msgstr "لم يوجد!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} أيقونة (أيقونات)"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8588,11 +8698,11 @@ msgstr "لا مصدر للسطح تم تحديده."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} المختارة حالياً"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "لم يتم اختيار شيء لأجل عملية الاستيراد."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8601,7 +8711,7 @@ msgstr "استيراد الموضوع Theme"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "استيراد العناصر {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8620,7 +8730,7 @@ msgstr "تنقيات:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "مع البيانات"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8629,15 +8739,15 @@ msgstr "اختر عÙقدة"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items."
-msgstr ""
+msgstr "اختيار جميع العناصر اللونية المرئية."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "اختر جميع العناصر المرئية الملونة والبيانات المتعلقة بها."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "أزل اختيار العناصر الملونة المرئية."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8646,11 +8756,11 @@ msgstr "اختر عنصر إعدادات بدايةً!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "اختر جميع العناصر الثابتة المرئية والبيانات المتعلقة بها."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "أزل اختيار العناصر الثابتة المرئية."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8659,11 +8769,11 @@ msgstr "اختر عنصر إعدادات بدايةً!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "اختر جميع عناصر الخط المرئية والبيانات المتعلقة بها."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "أزل اختيار جميع عناصر الخط المرئية."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8682,21 +8792,23 @@ msgstr "اختر عنصر إعدادات بدايةً!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "اختر جميع عناصر صندوق المظهر المرئية."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "اختر جميع عناصر صندوق المصدر المرئية والبيانات المتعلقة بها."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "أزل اختيار جميع عناصر صندوق المظهر المرئية."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"تحذير: إن إضاÙØ© بيانات الأيقونة من الممكن أن تزيد حجم مورد الثيم الخاص بك "
+"بصورة معتبرة."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8720,7 +8832,7 @@ msgstr "إختر النقاط"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "اختر جميع عناصر الثيم والبيانات المتعلقة بهم."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8729,7 +8841,7 @@ msgstr "تحديد الكل"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "أزل اختيار جميع عناصر الثيم."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8742,12 +8854,17 @@ msgid ""
"closing this window.\n"
"Close anyway?"
msgstr ""
+"تبويب استيراد العناصر يحوي عناصر مختارة. بإغلاقك الناÙذة ستخسر جميع العناصر "
+"المختارة.\n"
+"الإغلاق على أية حال؟"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"اختر نوعاً للثيم من القائمة جانباً لتحرير عناصره.\n"
+"يمكنك إضاÙØ© نوع خاص أو استيراد نوع آخر متراÙÙ‚ من عناصره من ثيم آخر."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8784,6 +8901,8 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"نوع الثيم هذا Ùارغ.\n"
+"ض٠المزيد من العناصر يدوياً أو عن طريق استيرادها من ثيم آخر."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8842,7 +8961,7 @@ msgstr "مل٠خطأ، ليس مل٠نسق مسار الصوت."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "مل٠غير صالح، مماثل لمصدر الثيم المحرر."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8938,29 +9057,28 @@ msgid "Cancel Item Rename"
msgstr "إعادة تسمية الدÙعة"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "يتجاوز"
+msgstr "تجاوز العنصر"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "أزل تثبيت صندوق المظهر هذا على أنه المظهر الرئيس."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"ثبّت صندوق المظهر هذا ليكون المظهر الرئيس. تحرير خاصياته سيحدث جميع الخاصيات "
+"المشابهة ÙÙŠ جميع صناديق المظهر من هذا النوع."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "النوع"
+msgstr "إضاÙØ© نوع"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "إضاÙØ© عنصر"
+msgstr "إضاÙØ© نوع للعنصر"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8974,7 +9092,7 @@ msgstr "تحميل الإÙتراضي"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
+msgstr "أظهر عناصر النمط الاÙتراضي إلى جانب العناصر التي تم تجاوزها."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8983,7 +9101,7 @@ msgstr "يتجاوز"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr ""
+msgstr "تجاوز جميع أنواع العناصر الاÙتراضية."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8997,7 +9115,7 @@ msgstr "إدارة قوالب التصدير..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "أضÙØŒ أزل، رتّب واستورد عناصر القالب."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -9018,7 +9136,7 @@ msgstr "حدد مصدر ميش:"
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
-msgstr ""
+msgstr "Ùعّل Ù…Ùختار التحديد، مما يسمح لك باختيار أنواع التحديد بصرياً لتحريرها."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
@@ -9108,10 +9226,13 @@ msgstr "يمتلك، خيارات، عديدة"
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
msgstr ""
+"مسار غير صالح، غالباً مصدر المشهد الموضب PackedScene قد تمت إزالته أو نقله."
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""
+"مصدر للمشهد الموضب PackedScene غير صالح، يجب أن يملك عقدة تحكم Control node "
+"كعقدة رئيسة."
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
@@ -9120,7 +9241,7 @@ msgstr "مل٠خطأ، ليس مل٠نسق مسار الصوت."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
-msgstr ""
+msgstr "أعد تحميل المشهد لإظهار الشكل الأقرب لحالته."
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -11086,7 +11207,7 @@ msgstr "مسح الكل"
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
-msgstr ""
+msgstr "كذلك ستحذ٠محتويات المشروع (لا تراجع!)"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -11122,7 +11243,7 @@ msgstr "زر "
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "الزر الÙيزيائي"
#: editor/project_settings_editor.cpp
msgid "Joy Button"
@@ -11170,7 +11291,7 @@ msgstr "الجهاز"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (Ùيزيائي)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -11772,13 +11893,13 @@ msgstr "حذ٠العقدة \"%s\"؟"
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
-msgstr ""
+msgstr "يتطلب Ø­Ùظ المشهد ÙƒÙرع وجود مشهد Ù…Ùتوح ÙÙŠ المحرر."
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
-msgstr ""
+msgstr "يتطلب Ø­Ùظ المشهد ÙƒÙرع اختيارك عقدة واحدة Ùقط، ولكنك اخترت %d من العقد."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11787,6 +11908,10 @@ msgid ""
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
msgstr ""
+"Ùشلت عملية Ø­Ùظ العقدة الرئيسة ÙƒÙرع ÙÙŠ المشهد الموروث instanced scene.\n"
+"لإنشاء نسخة قابلة للتحرير من المشهد الحالي، ضاع٠المشهد مستخدماً قائمة رصي٠"
+"الملÙات FileSystem\n"
+"أو أنشئ مشهداً موروثاً مستعملاً مشهد > مشهد موروث جديد... بدلاً عما قمت بÙعله."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11794,6 +11919,9 @@ msgid ""
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
+"لا يمكن Ø­Ùظ الÙرع باستخدام مشهد منسوخ أساساً.\n"
+"لإنشاء تعديلة عن المشهد، يمكنك إنشاء مشهد موروث عن مشهد منسوخ مستخدماً مشهد > "
+"مشهد جديد موروث… بدلاً عن ذلك."
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
@@ -12199,6 +12327,8 @@ msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
+"تحذير: من غير المستحسن امتلاك النص البرمجي اسماً مماثلاً للأنواع المشابهة "
+"المدمجة بالمحرر."
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12270,7 +12400,7 @@ msgstr "خطأ ÙÙŠ نسخ"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "اÙتح مصدر ++C على GitHub"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12459,6 +12589,16 @@ msgstr "حدد موقع نقطة الإنحناء"
msgid "Set Portal Point Position"
msgstr "حدد موقع نقطة الإنحناء"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "تعديل نص٠قطر الشكل الأسطواني"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "ضع الإنحناء ÙÙŠ الموقع"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "تغيير نص٠قطر الاسطوانة"
@@ -12748,6 +12888,11 @@ msgstr "تخطيط الإضاءات"
msgid "Class name can't be a reserved keyword"
msgstr "لا يمكن أن يكون اسم الص٠كلمة محجوزة"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "تعبئة المÙحدد"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "نهاية تتبع مكدس الاستثناء الداخلي"
@@ -13230,144 +13375,151 @@ msgstr "بحث VisualScript"
msgid "Get %s"
msgstr "جلب %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "اسم الرÙزمة Ù…Ùقود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "أقسام الرÙزمة ينبغي أن تكون ذات مساÙات غير-صÙرية non-zero length."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "إن الحر٠'%s' غير مسموح ÙÙŠ أسماء Ø­Ùزم تطبيقات الأندرويد."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "لا يمكن أن يكون الرقم هو أول حر٠ÙÙŠ مقطع الرÙزمة."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "الحر٠'%s' لا يمكن أن يكون الحر٠الأول من مقطع الرÙزمة."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "يجب أن تتضمن الرزمة على الأقل واحد من الÙواصل '.' ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "اختر جهازاً من القائمة"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr ""
+msgstr "يعمل على %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "تصدير الكÙÙ„"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "إلغاء التثبيت"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "يستقبل المرايا، من Ùضلك إنتظر..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "لا يمكن بدء عملية جانبية!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "تشغيل النص البرمجي المÙخصص..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "لا يمكن إنشاء المجلد."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "تعذر العثور على أداة توقيع تطبيق اندرويد\"apksigner\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
"لم يتم تنزيل قالب بناء Android لهذا المشروع. نزّل واحداً من قائمة المشروع."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
+"إما أن يتم يتكوين Ù…Ùتاح-المتجر للتنقيح البرمجي debug keystoreØŒ أو إعدادات "
+"مل٠وكلمة مرور التنقيح البرمجي سويةً debug user AND debug password، أو لاشيء "
+"مما سبق."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Ù…Ùنقح أخطاء Ù…Ùتاح المتجر keystore غير Ù…Ùهيئ ÙÙŠ إعدادت المÙحرر أو ÙÙŠ الإعدادات "
"الموضوعة سلÙاً."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
+"إم أن يتم تكوين إعدادات Ù…Ùتاح التصدير release keystoreØŒ أو مل٠وكلمة مرور "
+"التصدير سوية Release User AND Release Password، أو من دونهم جميعاً."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "تحرر مخزن المÙاتيح غير Ù…Ùهيئ بشكل صحيح ÙÙŠ إعدادت المسبقة للتصدير."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"مسار حزمة تطوير Android SDK للبÙنى المخصوصة، غير صالح ÙÙŠ إعدادات المÙحرر."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"مسار حزمة تطوير Android SDK للبÙنى المخصوصة، غير صالح ÙÙŠ إعدادات المÙحرر."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
-msgstr ""
+msgstr "دليل ملÙات \"أدوات-المنصة platform-tools\" Ù…Ùقود!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
-msgstr ""
+msgstr "تعذر العثور على أمر adb الخاص بأدوات النظام الأساسي لـ Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"مسار حزمة تطوير Android SDK للبÙنى المخصوصة، غير صالح ÙÙŠ إعدادات المÙحرر."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
-msgstr ""
+msgstr "مل٠\"أدوات البناء\"build-tools Ù…Ùقود!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
+"تعذر العثور على أمر أدوات البناء الخاص بالأندرويد Android SDK build-tools "
+"الخاص بتوقيع مل٠apk (apksigner)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Ù…Ùتاح عام غير صالح لأجل تصدير حزمة تطبيق أندرويد APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "اسم رÙزمة غير صالح:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13375,95 +13527,87 @@ msgstr ""
"وحدة \"GodotPaymentV3\" المضمنة ÙÙŠ إعدادات المشروع \"android / modules\" غير "
"صالحة (تم تغييره ÙÙŠ Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "يجب تÙعيل \"Use Custom Build\" لإستخدام الإضاÙات."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو "
-"\"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
"Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
+"يصبح خيار \"تصدير ABB\" صالحاً Ùقط عندما يتم اختيار \"استعمال تصدير مخصص "
+"Custom Build\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"تعذر العثور على 'apksigner'.\n"
+"تأكد من Ùضلك إن كان الأمر موجوداً ÙÙŠ دليل ملÙات أدوات-بناء الأندرويد Android "
+"SDK build-tools.\n"
+"لم يتم توقيع الناتج %s."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "يتم توقيع نسخة التنقيح البرمجي %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"ÙŠÙحص الملÙات،\n"
"من Ùضلك إنتظر..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "لا يمكن Ùتح القالب من أجل التصدير:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "أعاد 'apksigner' الخطأ التالي #%d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "إضاÙØ© %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "Ùشلت عملية توثيق 'apksigner' Ù„ %s."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "تصدير الكÙÙ„"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
+"اسم مل٠غير صالح! تتطلب حزمة تطبيق الأندرويد Android App Bundle لاحقة *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
-msgstr ""
+msgstr "توسيع APK غير متواÙÙ‚ مع حزمة تطبيق الأندرويد Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
-msgstr ""
+msgstr "إسم مل٠غير صالح! يتطلب مل٠APK اللاحقة ‭*.apk"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "صيغة تصدير غير مدعومة!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13471,7 +13615,7 @@ msgstr ""
"تتم محاولة البناء من قالب بناء Ù…Ùخصص، ولكن لا تتواجد معلومات النسخة. من Ùضلك "
"أعد التحميل من قائمة \"المشروع\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13483,26 +13627,27 @@ msgstr ""
"\tإصدار غودوت: %s\n"
"من Ùضلك أعد تنصيب قالب بناء الأندرويد Android من قائمة \"المشروع\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
+"تعذرت كتابة overwrite ملÙات res://android/build/res/*.xml مع اسم المشروع"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "لا قدرة على تحرير project.godot ÙÙŠ مسار المشروع."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "لا يمكن كتابة الملÙ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "بناء مشروع الأندرويد (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13510,58 +13655,61 @@ msgstr ""
"أخÙÙ‚ بناء مشروع الأندرويد، تÙقد المÙخرجات للإطلاع على الخطأ.\n"
"بصورة بديلة يمكنك زيارة docs.godotengine.org لأجل مستندات البناء للأندرويد."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
-msgstr ""
+msgstr "نقل المخرجات"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
-msgstr ""
+msgstr "تعذر نسخ وإعادة تسمية المل٠المصدر، تÙقد مل٠مشروع gradle للمخرجات."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "لم يتم إيجاد الرسم المتحرك: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "إنشاء المحيط..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "لا يمكن Ùتح القالب من أجل التصدير:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
+"هنالك مكاتب قوالب تصدير ناقصة بالنسبة للمعمارية المختارة: %s.\n"
+"ابن قالب التصدير متضمناً جميع المكتبات الضرورية، أو أزال اختيار المعماريات "
+"الناقصة من خيارات التصدير المعدّة مسبقاً."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "إضاÙØ© %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "لا يمكن كتابة الملÙ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
-msgstr ""
+msgstr "محاذاة مل٠APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
-msgstr ""
+msgstr "تعذر إزالة ضغط مل٠APK المؤقت غير المصÙÙˆÙ unaligned."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
@@ -13636,19 +13784,19 @@ msgstr "Ù…Ùحدد غير صالح:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
-msgstr ""
+msgstr "التوثيق: إن توقيع الشÙرة البرمجية مطلوب."
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "التوثيق: إن تمكين وقت التشغيل hardened runtime مطلوب."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "التوثيق: لم يتم تحديد اسم معر٠Apple ID."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "التوثيق: لم يتم تحديد كلمة مرور Apple ID."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -13751,10 +13899,14 @@ msgstr ""
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
msgstr ""
+"مضلع غير صالح. يتطلب الأمر 3 نقاط على الأقل ÙÙŠ نمط بناء \"المواد الصلبة "
+"Solids\"."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+"مضلع غير صالح. يتطلب الأمر على الأقل نقطتين ÙÙŠ نمط البناء \"المتجزئ Segments"
+"\"."
#: scene/2d/collision_shape_2d.cpp
msgid ""
@@ -13798,22 +13950,25 @@ msgstr ""
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr ""
+"يجب على العقدة A والعقدة B أن يكونا PhysicsBody2Ds (جسم Ùيزيائي ثنائي البÙعد)"
#: scene/2d/joints_2d.cpp
msgid "Node A must be a PhysicsBody2D"
-msgstr ""
+msgstr "يجب أن تكون العقدة A من النوع PhysicsBody2D (جسم Ùيزيائي ثنائي البÙعد)"
#: scene/2d/joints_2d.cpp
msgid "Node B must be a PhysicsBody2D"
-msgstr ""
+msgstr "يجب أن تكون العقدة B من النوع PhysicsBody2D (جسم Ùيزيائي ثنائي البÙعد)"
#: scene/2d/joints_2d.cpp
msgid "Joint is not connected to two PhysicsBody2Ds"
msgstr ""
+"إن المÙصل غير متصل مع اثنين من PhysicsBody2Ds (الأجسام الÙيزيائية ثنائية "
+"البعد)"
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be different PhysicsBody2Ds"
-msgstr ""
+msgstr "على العقدة A وكذلك العقدة B أن يكونا PhysicsBody2Ds مختلÙين"
#: scene/2d/light_2d.cpp
msgid ""
@@ -13979,7 +14134,7 @@ msgstr ""
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
-msgstr ""
+msgstr "إيجاد السطوح meshes والأضواء"
#: scene/3d/baked_lightmap.cpp
msgid "Preparing geometry (%d/%d)"
@@ -14115,6 +14270,14 @@ msgstr ""
"يجب أن يكون نموذج-مجسم-التنقل (NavigationMeshInstance) تابعًا أو Ø­Ùيدًا لعقدة "
"التنقل (Navigation node). انه يوÙر Ùقط بيانات التنقل."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14442,6 +14605,14 @@ msgstr "يجب أن يستخدم صيغة صحيحة."
msgid "Enable grid minimap."
msgstr "تÙعيل الخريطة المصغرة للشبكة."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14492,6 +14663,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "ينبغي أن يكون حجم إطار العرض أكبر من 0 ليتم الإخراج البصري لأي شيء."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14543,6 +14718,41 @@ msgstr "التعين للإنتظام."
msgid "Constants cannot be modified."
msgstr "لا يمكن تعديل الثوابت."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "إنشاء وضعية الراحة (من العظام)"
+
+#~ msgid "Bottom"
+#~ msgstr "الأسÙÙ„"
+
+#~ msgid "Left"
+#~ msgstr "اليسار"
+
+#~ msgid "Right"
+#~ msgstr "اليمين"
+
+#~ msgid "Front"
+#~ msgstr "الأمام"
+
+#~ msgid "Rear"
+#~ msgstr "الخلÙ"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "أداة (gizmo) غير مسماة"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو "
+#~ "\"Oculus Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو "
+#~ "\"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "محتويات الرزمة:"
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 6c07f98d38..1965e41921 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -4,18 +4,19 @@
# This file is distributed under the same license as the Godot source code.
#
# Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>, 2021.
+# Lucifer25x <umudyt2006@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-05-14 11:20+0000\n"
-"Last-Translator: Jafar Tarverdiyev <cefertarverdiyevv@gmail.com>\n"
+"PO-Revision-Date: 2021-09-16 14:36+0000\n"
+"Last-Translator: Lucifer25x <umudyt2006@gmail.com>\n"
"Language-Team: Azerbaijani <https://hosted.weblate.org/projects/godot-engine/"
"godot/az/>\n"
"Language: az\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -402,8 +403,9 @@ msgstr "AnimationPlayer özünü canlandıra bilməz, yalnız digər playerlər.
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
+#, fuzzy
msgid "property '%s'"
-msgstr ""
+msgstr "özəllik '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -497,7 +499,7 @@ msgstr "Animasya Köçürmə Açarları"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
-msgstr ""
+msgstr "Pano boÅŸdur!"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -621,7 +623,7 @@ msgstr "ÆvvÉ™lki addıma keç"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
-msgstr ""
+msgstr "Sıfırla"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -990,11 +992,11 @@ msgstr "Yeni %s yarat"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "\"%s\" üçün nəticə yoxdur."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "%s üçün heç bir təsvir yoxdur."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1054,7 +1056,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Asılılıqlar"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Mənbə"
@@ -1189,7 +1191,7 @@ msgstr "Godot topluluğundan təşəkkürlər!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Kopyalamaq üçün vurun."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1287,20 +1289,24 @@ msgid "Licenses"
msgstr "Lisenziyalar"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr ""
+msgstr "\"%S\" üçün aktiv faylını açarkən xəta oldu (ZIP formatında deyil)."
#: editor/editor_asset_installer.cpp
msgid "%s (already exists)"
-msgstr ""
+msgstr "%s (artıq mövcuddur)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"\" %S\" aktivinin məzmunu - %d fayl(lar) layihənizlə ziddiyyət təşkil edir:"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"\"%s\" aktivinin məzmunu - Layihənizlə heç bir fayl ziddiyyət təşkil etmir:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1321,11 +1327,11 @@ msgstr ""
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr ""
+msgstr "UÄŸur!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
-msgstr ""
+msgstr "Quraşdır"
#: editor/editor_asset_installer.cpp
msgid "Asset Installer"
@@ -1385,7 +1391,7 @@ msgstr ""
#: editor/editor_audio_buses.cpp
msgid "Mute"
-msgstr ""
+msgstr "Səssiz"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
@@ -1697,13 +1703,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2075,7 +2081,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2553,6 +2559,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3176,6 +3206,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animasya transformasiyasını dəyiş"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3418,6 +3453,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5462,6 +5501,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6367,7 +6416,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6953,6 +7006,14 @@ msgstr "Bezier Nöqtələrini Köçür"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7447,11 +7508,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7479,6 +7540,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7586,42 +7701,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7883,6 +7978,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7948,7 +8047,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11854,6 +11953,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12135,6 +12242,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12603,159 +12714,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12763,57 +12863,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12821,54 +12921,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12876,19 +12976,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13338,6 +13438,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13627,6 +13735,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13667,6 +13783,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 3045c7b781..7aab99c847 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -17,7 +17,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-03-10 22:14+0000\n"
+"PO-Revision-Date: 2021-09-20 14:46+0000\n"
"Last-Translator: Любомир ВаÑилев <lyubomirv@gmx.com>\n"
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
"godot/bg/>\n"
@@ -26,7 +26,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.5.2-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -377,15 +377,13 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Избиране на вÑичко"
+msgstr "възел „%s“"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "ÐнимациÑ"
+msgstr "анимациÑ"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -393,9 +391,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "СвойÑтво"
+msgstr "ÑвойÑтво „%s“"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -610,9 +607,8 @@ msgid "Use Bezier Curves"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "ПоÑтавÑне на пътечки"
+msgstr "Създаване на пътечка/и за ÐУЛИРÐÐЕ"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -933,9 +929,8 @@ msgid "Edit..."
msgstr "Редактиране..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "Преминаване към метода"
+msgstr "Към метода"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -1011,7 +1006,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ЗавиÑимоÑти"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1051,14 +1046,14 @@ msgid "Owners Of:"
msgstr ""
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"Да Ñе премахнат ли избраните файлове от проекта? (ДейÑтвието е необратимо)\n"
-"Ще можете да ги откриете в кошчето, ако иÑкате да ги възÑтановите."
+"Да Ñе премахнат ли избраните файлове от проекта? (ДейÑтвието е необратимо.)\n"
+"Според наÑтройката на файловата Ви ÑиÑтема, файловете ще бъдат или "
+"премеÑтени в кошчето, или окончателно изтрити."
#: editor/dependency_editor.cpp
msgid ""
@@ -1237,9 +1232,8 @@ msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr ""
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (Вече ÑъщеÑтвува)"
+msgstr "%s (вече ÑъщеÑтвува)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
@@ -1254,16 +1248,12 @@ msgid "Uncompressing Assets"
msgstr "Разархивиране на реÑурÑите"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr ""
-"Следните файлове Ñа по-нови на диÑка.\n"
-"Кое дейÑтвие Ñ‚Ñ€Ñбва да Ñе предприеме?:"
+msgstr "Следните файлове не уÑпÑха да бъдат изнеÑени от материала „%s“:"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "И още %s файл(а)."
+msgstr "(и още %s файла)"
#: editor/editor_asset_installer.cpp
msgid "Asset \"%s\" installed successfully!"
@@ -1279,9 +1269,8 @@ msgid "Install"
msgstr "ИнÑталиране"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "ИнÑталиране"
+msgstr "ИнÑталатор на реÑурÑи"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1344,7 +1333,6 @@ msgid "Bypass"
msgstr ""
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
msgstr "ÐаÑтройки на шината"
@@ -1541,9 +1529,8 @@ msgid "Name"
msgstr ""
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Преименуване на променливата"
+msgstr "Глобална променлива"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1651,13 +1638,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1772,18 +1759,16 @@ msgid "Enable Contextual Editor"
msgstr ""
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Свиване на вÑички ÑвойÑтва"
+msgstr "СвойÑтва на клаÑа:"
#: editor/editor_feature_profile.cpp
msgid "Main Features:"
msgstr ""
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Включени клаÑове:"
+msgstr "Възли и клаÑове:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1800,7 +1785,6 @@ msgid "Error saving profile to path: '%s'."
msgstr "Грешка при запазването на профила в: „%s“."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
msgstr "Връщане на Ñтандартните наÑтройки"
@@ -1809,14 +1793,12 @@ msgid "Current Profile:"
msgstr "Текущ профил:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Изтриване на профила"
+msgstr "Създаване на профил"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Премахване на плочката"
+msgstr "Изтриване на профила"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1836,14 +1818,12 @@ msgid "Export"
msgstr "ИзнаÑÑне"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Текущ профил:"
+msgstr "ÐаÑтройка на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð¿Ñ€Ð¾Ñ„Ð¸Ð»:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "ÐаÑтройки на клаÑа:"
+msgstr "Допълнителни наÑтройки:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
@@ -1874,7 +1854,6 @@ msgid "Select Current Folder"
msgstr "Избиране на текущата папка"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
msgstr "Файлът ÑъщеÑтвува. ИÑкате ли да го презапишете?"
@@ -2035,7 +2014,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Повторно) внаÑÑне на реÑурÑите"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2513,6 +2492,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Текущата Ñцена не е запазена. ОтварÑне въпреки това?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Сцена, коÑто никога не е била запазвана, не може да бъде презаредена."
@@ -2589,14 +2592,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Ðе може да Ñе зареди добавката-Ñкрипт от: „%s“."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Ðе може да Ñе зареди добавката-Ñкрипт от: „%s“. Изглежда има грешка в кода. "
-"МолÑ, проверете ÑинтакÑиÑа."
+"Ðе може да Ñе зареди добавката-Ñкрипт от: „%s“. Възможно е да има грешка в "
+"кода.\n"
+"Добавката „%s“ ще бъде изключена, за да Ñе предотвратÑÑ‚ поÑледващи проблеми."
#: editor/editor_node.cpp
msgid ""
@@ -2861,9 +2864,8 @@ msgid "Orphan Resource Explorer..."
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Преименуване на проекта"
+msgstr "Презареждане на Ñ‚ÐµÐºÑƒÑ‰Ð¸Ñ Ð¿Ñ€Ð¾ÐµÐºÑ‚"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3001,9 +3003,8 @@ msgid "Help"
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
-msgstr "ОтварÑне на документациÑта"
+msgstr "Ð”Ð¾ÐºÑƒÐ¼ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ Ð² Интернет"
#: editor/editor_node.cpp
msgid "Questions & Answers"
@@ -3026,9 +3027,8 @@ msgid "Community"
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "ОтноÑно"
+msgstr "ОтноÑно Godot"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3120,9 +3120,8 @@ msgid "Manage Templates"
msgstr "Управление на шаблоните"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
-msgstr "ИнÑталиране и редактиране"
+msgstr "ИнÑталиране от файл"
#: editor/editor_node.cpp
#, fuzzy
@@ -3165,6 +3164,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "ПромÑна на транÑÑ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ (ÐнимациÑ)"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3187,9 +3191,8 @@ msgid "Resave"
msgstr "ПрезапиÑване"
#: editor/editor_node.cpp
-#, fuzzy
msgid "New Inherited"
-msgstr "Ðов Ñкрипт"
+msgstr "Ðова наÑледена Ñцена"
#: editor/editor_node.cpp
msgid "Load Errors"
@@ -3200,9 +3203,8 @@ msgid "Select"
msgstr ""
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "Избиране на текущата папка"
+msgstr "Избиране на текущото"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3265,14 +3267,12 @@ msgid "Update"
msgstr ""
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "ВерÑиÑ:"
+msgstr "ВерÑиÑ"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
-msgstr "Ðвтори"
+msgstr "Ðвтор"
#: editor/editor_plugin_settings.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -3285,9 +3285,8 @@ msgid "Measure:"
msgstr ""
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Време (Ñек): "
+msgstr "ПродължителноÑÑ‚ на кадъра (мÑек)"
#: editor/editor_profiler.cpp
msgid "Average Time (ms)"
@@ -3412,6 +3411,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -3431,9 +3434,8 @@ msgid "Paste"
msgstr "ПоÑтавÑне"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
-msgstr "Преобразуване в Mesh2D"
+msgstr "Преобразуване в %s"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New %s"
@@ -3511,9 +3513,8 @@ msgid "There are no mirrors available."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "Свързване Ñ Ð¾Ð³Ð»ÐµÐ´Ð°Ð»Ð½Ð¾Ñ‚Ð¾ меÑтоположение..."
+msgstr "Получаване на ÑпиÑъка Ñ Ð¾Ð³Ð»ÐµÐ´Ð°Ð»Ð½Ð¸ меÑтоположениÑ..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
@@ -3524,7 +3525,6 @@ msgid "Error requesting URL:"
msgstr "Грешка при заÑвката за адреÑ:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
msgstr "Свързване Ñ Ð¾Ð³Ð»ÐµÐ´Ð°Ð»Ð½Ð¾Ñ‚Ð¾ меÑтоположение..."
@@ -3533,9 +3533,8 @@ msgid "Can't resolve the requested address."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "Свързване Ñ Ð¾Ð³Ð»ÐµÐ´Ð°Ð»Ð½Ð¾Ñ‚Ð¾ меÑтоположение..."
+msgstr "Огледалното меÑтоположение е недоÑтъпно."
#: editor/export_template_manager.cpp
msgid "No response from the mirror."
@@ -3547,14 +3546,12 @@ msgid "Request failed."
msgstr "ЗаÑвката беше неуÑпешна."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "ЗаÑвката Ñе провали. Твърде много пренаÑочваниÑ"
+msgstr "ЗаÑвката попадна в цикъл от пренаÑочваниÑ."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "ЗаÑвката беше неуÑпешна."
+msgstr "ЗаÑвката беше неуÑпешна:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
@@ -3631,9 +3628,8 @@ msgid "SSL Handshake Error"
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "Управление на шаблоните за изнаÑÑне..."
+msgstr "Файлът Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½Ð¸Ñ‚Ðµ за изнаÑÑне не може да Ñе отвори."
#: editor/export_template_manager.cpp
msgid "Invalid version.txt format inside the export templates file: %s."
@@ -3644,9 +3640,8 @@ msgid "No version.txt found inside the export templates file."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Грешка при Ñъздаването на път за шаблоните:"
+msgstr "Грешка при Ñъздаването на път за разархивиране на шаблоните:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3681,9 +3676,8 @@ msgid "Export templates are installed and ready to be used."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "ОтварÑне на файл"
+msgstr "ОтварÑне на папката"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
@@ -3698,19 +3692,16 @@ msgid "Uninstall templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "Грешка при ÑвалÑнето"
+msgstr "СвалÑне от:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "ОтварÑне във Ñ„Ð°Ð¹Ð»Ð¾Ð²Ð¸Ñ Ð¼ÐµÐ½Ð¸Ð´Ð¶ÑŠÑ€"
+msgstr "ОтварÑне в уеб браузъра"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Копиране на грешката"
+msgstr "Копиране на адреÑа на огледалното меÑтоположение"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -3727,14 +3718,12 @@ msgid "Official export templates aren't available for development builds."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
-msgstr "ИнÑталиране и редактиране"
+msgstr "ИнÑталиране от файл"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install templates from a local file."
-msgstr "ВнаÑÑне на шаблони от архив във формат ZIP"
+msgstr "ВнаÑÑне на шаблони от локален файл."
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -3746,14 +3735,12 @@ msgid "Cancel the download of the templates."
msgstr ""
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "ИнÑталирани верÑии:"
+msgstr "Други инÑталирани верÑии:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall Template"
-msgstr "Управление на шаблоните"
+msgstr "ДеинÑталиране на шаблона"
#: editor/export_template_manager.cpp
msgid "Select Template File"
@@ -3905,9 +3892,8 @@ msgid "Collapse All"
msgstr "Свиване на вÑичко"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "ТърÑене на файлове"
+msgstr "Сортиране на файлове"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
@@ -4245,14 +4231,12 @@ msgid "Failed to load resource."
msgstr "РеÑурÑÑŠÑ‚ не може да бъде зареден."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "Свиване на вÑички ÑвойÑтва"
+msgstr "Копиране на ÑвойÑтвата"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "СвойÑтва на темата"
+msgstr "ПоÑтавÑне на ÑвойÑтвата"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4277,14 +4261,12 @@ msgid "Save As..."
msgstr "Запазване като..."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Extra resource options."
-msgstr "Ðе е в Ð¿ÑŠÑ‚Ñ Ð½Ð° реÑурÑите."
+msgstr "Допълнителни наÑтройки на реÑурÑа."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "ÐÑма реÑурÑâ€“Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ñ Ð² буфера за обмен!"
+msgstr "Редактиране на реÑÑƒÑ€Ñ Ð¾Ñ‚ буфера за обмен"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
@@ -4307,9 +4289,8 @@ msgid "History of recently edited objects."
msgstr "ИÑÑ‚Ð¾Ñ€Ð¸Ñ Ð½Ð° поÑледно редактираните обекти."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "ОтварÑне на документациÑта"
+msgstr "ОтварÑне на документациÑта за този обект."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4320,9 +4301,8 @@ msgid "Filter properties"
msgstr "Филтриране на ÑвойÑтвата"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "СвойÑтва на обекта."
+msgstr "Управление на ÑвойÑтвата на обекта."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4567,9 +4547,8 @@ msgid "Blend:"
msgstr "СмеÑване:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Параметърът е променен"
+msgstr "Параметърът е променен:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5203,9 +5182,8 @@ msgid "Got:"
msgstr "Получено:"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgid "Failed SHA-256 hash check"
-msgstr "ÐеуÑпешна проверка на хеш от вид „sha256“"
+msgstr "ÐеуÑпешна проверка на хеш от вид SHA-256"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
@@ -5353,13 +5331,13 @@ msgstr ""
"Запазете Ñцената и опитайте отново."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
"ÐÑма полигонни мрежи за изпичане. Уверете Ñе, че те Ñъдържат канал UV2 и че "
-"флагът „Изпичане на Ñветлината“ е включен."
+"флаговете „Използване при изпичане на Ñветлината“ и „Създаване на карта на "
+"оÑветеноÑт“ Ñа включени."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
@@ -5382,7 +5360,6 @@ msgstr ""
"принадлежат на квадратната облаÑÑ‚ [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
@@ -5503,6 +5480,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Заключване на избраното"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Групи"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5677,27 +5666,23 @@ msgstr "Режим на избиране"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Премахване на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð²ÑŠÐ·ÐµÐ» или преход."
+msgstr "Влачене: Въртене на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð²ÑŠÐ·ÐµÐ» около централната му точка."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Влачене: премеÑтване"
+msgstr "Alt+Влачене: премеÑтване на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð²ÑŠÐ·ÐµÐ»."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Премахване на Ð¸Ð·Ð±Ñ€Ð°Ð½Ð¸Ñ Ð²ÑŠÐ·ÐµÐ» или преход."
+msgstr "V: Задаване на централната точка на възела."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Показване на ÑпиÑък Ñ Ð²Ñички обекти на щракнатата позициÑ\n"
-"(Ñъщото като Alt+ДеÑен бутон в режим на избиране)."
+"Alt+ДеÑен бутон: Показване на ÑпиÑък Ñ Ð²Ñички обекти на щракнатата позициÑ, "
+"включително заключените."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
@@ -5729,7 +5714,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
-msgstr ""
+msgstr "Щракнете, за да промените централната точка за въртене на обекта."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
@@ -5934,14 +5919,12 @@ msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "ДобавÑне на възел"
+msgstr "ДобавÑне на възел тук"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "Вмъкване на ключ тук"
+msgstr "ИнÑтанциране на Ñцената тук"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -5968,34 +5951,28 @@ msgid "Zoom to 12.5%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 50%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 100%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 200%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 400%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "Отдалечаване"
+msgstr "Мащабиране на 800%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
@@ -6162,9 +6139,8 @@ msgid "Remove Point"
msgstr "Премахване на точката"
#: editor/plugins/curve_editor_plugin.cpp
-#, fuzzy
msgid "Left Linear"
-msgstr "Линейно"
+msgstr "Линейно отлÑво"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Right Linear"
@@ -6219,9 +6195,9 @@ msgid "Mesh is empty!"
msgstr "Полигонната мрежа е празна!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Couldn't create a Trimesh collision shape."
-msgstr "ÐеуÑпешно Ñъздаване на папка."
+msgstr ""
+"Ðе може да Ñе Ñъздаде форма за ÐºÐ¾Ð»Ð¸Ð·Ð¸Ñ Ð¾Ñ‚ тип полигонна мрежа от триъгълници."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
@@ -6244,9 +6220,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "Създаване на единична изпъкнала форма"
+msgstr "Създаване на опроÑтена изпъкнала форма"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6431,7 +6406,13 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "ВнаÑÑне от Ñцена"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "ВнаÑÑне от Ñцена"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7009,19 +6990,27 @@ msgid "Flip Portals"
msgstr ""
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Room Generate Points"
-msgstr "ПремеÑтване на точки на Безие"
+msgstr "Точки за генериране на ÑтаÑ"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Generate Points"
-msgstr "Изтриване на точка"
+msgstr "Генериране на точки"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "ИзчиÑтване на транÑформациÑта"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Създаване на възел"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7520,11 +7509,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Връщане на Ñтандартните наÑтройки"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7552,6 +7542,63 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Долу влÑво"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "ЛÑв бутон"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "ДеÑен бутон"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7578,24 +7625,21 @@ msgid "None"
msgstr "ÐÑма"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Режим на завъртане"
+msgstr "РотациÑ"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "ТранÑлиране: "
+msgstr "ТранÑлиране"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Мащаб:"
+msgstr "Скалиране"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
-msgstr ""
+msgstr "Скалиране: "
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translating: "
@@ -7603,7 +7647,7 @@ msgstr "ТранÑлиране: "
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
-msgstr ""
+msgstr "Завъртане на %s градуÑа."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
@@ -7622,37 +7666,32 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Изглед Отпред."
+msgstr "Размер:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Параметърът е променен"
+msgstr "Промени в материала:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Параметърът е променен"
+msgstr "Промени в шейдъра:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Точки на повърхноÑтта"
+msgstr "Промени в повърхнината:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Draw Calls:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Вертикала:"
+msgstr "ВертекÑи:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
@@ -7667,42 +7706,22 @@ msgid "Bottom View."
msgstr "Изглед отдолу."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Изглед отлÑво."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Изглед отдÑÑно."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Изглед отпред."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Изглед отзад."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "ПодравнÑване на транÑформациÑта Ñ Ð¸Ð·Ð³Ð»ÐµÐ´Ð°"
@@ -7811,9 +7830,8 @@ msgid "Freelook Slow Modifier"
msgstr "Модификатор за забавÑне на ÑÐ²Ð¾Ð±Ð¾Ð´Ð½Ð¸Ñ Ð¸Ð·Ð³Ð»ÐµÐ´"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "Превключване на любимите"
+msgstr "Превключване на изгледа за преглед на камерата"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -7831,9 +7849,8 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "Преобразуване в Mesh2D"
+msgstr "Преобразуване на Ñтаите"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -7849,9 +7866,8 @@ msgid ""
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
-msgstr "Следващ под"
+msgstr "Прилепване на възлите към пода"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Couldn't find a solid floor to snap the selection to."
@@ -7967,6 +7983,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Редактиране на полигона за прикриване"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "ÐаÑтройки…"
@@ -8032,7 +8053,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -8276,33 +8297,28 @@ msgid "Step:"
msgstr "Стъпка:"
#: editor/plugins/texture_region_editor_plugin.cpp
-#, fuzzy
msgid "Separation:"
-msgstr "ВерÑиÑ:"
+msgstr "Разделение:"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr "ТекÑтурна облаÑÑ‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Цват"
+msgstr "Цветове"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Шрифт"
+msgstr "Шрифтове"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
-msgstr "Иконка"
+msgstr "Иконки"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "Стил"
+msgstr "Стилове"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
@@ -8313,14 +8329,12 @@ msgid "No colors found."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "КонÑтанти"
+msgstr "{num} конÑтанта/и"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "КонÑтанта за цвÑÑ‚."
+msgstr "ÐÑма намерени конÑтанти."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
@@ -8355,28 +8369,24 @@ msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "ВнаÑÑне на тема"
+msgstr "ВнаÑÑне на елементите на темата"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "ОбновÑване на Ñцената"
+msgstr "ОбновÑване на редактора"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "Ðнализиране"
+msgstr "Завършване"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "Филтри:"
+msgstr "Филтриране:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
@@ -8387,9 +8397,8 @@ msgid "Select by data type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "Избери разделение и го изтрий"
+msgstr "Избиране на вÑички видими цветни елементи."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
@@ -8454,23 +8463,20 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Свиване на вÑичко"
+msgstr "Свиване на типовете."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Expand types."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Избор на шаблонен файл"
+msgstr "Избиране на вÑички елементи – теми."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "Избиране на метод"
+msgstr "Избиране Ñ Ð´Ð°Ð½Ð½Ð¸Ñ‚Ðµ"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
@@ -8486,9 +8492,8 @@ msgid "Deselect all Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "ВнаÑÑне на Ñцена"
+msgstr "ВнаÑÑне на избраното"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8504,34 +8509,28 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на вÑички елементи – цветове"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Преименуван"
+msgstr "Преименуване на елемента"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на вÑички елементи – конÑтанти"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на вÑички елементи – шрифтове"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на вÑички елементи – иконки"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на вÑички елементи – Ñтилове"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8540,149 +8539,124 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент – цвÑÑ‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "КонÑтанта"
+msgstr "ДобавÑне на елемент – конÑтанта"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент – шрифт"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент – иконка"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент – Ñтил"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Премахване на вÑички елементи"
+msgstr "Преименуване на елемента – цвÑÑ‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Rename Constant Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Преименуване на функциÑта"
+msgstr "Преименуване на елемента – шрифт"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Преименуване на функциÑта"
+msgstr "Преименуване на елемента – иконка"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Премахване на вÑички елементи"
+msgstr "Преименуване на елемента – Ñтил"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "РеÑурÑÑŠÑ‚ не може да бъде зареден."
+msgstr "Ðеправилен файл – не е реÑÑƒÑ€Ñ Ð¾Ñ‚ тип тема."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "Управление на шаблоните"
+msgstr "Управление на елементите на темата"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Редактируем елемент"
+msgstr "Редактиране на елементите"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Тип:"
+msgstr "Типове:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Тип:"
+msgstr "ДобавÑне на тип:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент на Ñтила"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на елементи:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Премахване на вÑички елементи"
+msgstr "Премахване на перÑонализираните елементи"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Премахване на вÑички елементи"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на елемент на темата"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Име:"
+msgstr "Старо име:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "ВнаÑÑне на тема"
+msgstr "ВнаÑÑне на елементи"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Презареждане на темата"
+msgstr "Тема по подразбиране"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "Редактиране на темата"
+msgstr "Тема на редактора"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select Another Theme Resource:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "ВнаÑÑне на тема"
+msgstr "Друга тема"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "ÐаÑтройване на прилепването"
+msgstr "Потвърждаване на преименуването на елемента"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Cancel Item Rename"
@@ -8703,66 +8677,56 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "ДобавÑне на възел"
+msgstr "ДобавÑне на тип"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "ДобавÑне на вÑички елементи"
+msgstr "ДобавÑне на тип елемент"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Node Types:"
-msgstr "Тип на възела"
+msgstr "Типове на възлите:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "ВнаÑÑне на преводи"
+msgstr "Показване на Ñтандартните"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "Запазване на вÑичко"
+msgstr "ЗамÑна на вÑичко"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "Тема"
+msgstr "Тема:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "Управление на шаблоните за изнаÑÑне..."
+msgstr "Управление на елементите..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "Преглед"
+msgstr "ДобавÑне на преглед"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "ОбновÑване на Ð¿Ñ€ÐµÐ´Ð²Ð°Ñ€Ð¸Ñ‚ÐµÐ»Ð½Ð¸Ñ Ð¿Ñ€ÐµÐ³Ð»ÐµÐ´"
+msgstr "Стандартен предварителен преглед"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "Изберете източник за полигонна мрежа:"
+msgstr "Изберете Ñцена за потребителÑки интерфейÑ:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
@@ -8803,9 +8767,8 @@ msgid "Checked Radio Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Named Separator"
-msgstr "Именуван разд."
+msgstr "Именуван разделител"
#: editor/plugins/theme_editor_preview.cpp
msgid "Submenu"
@@ -9021,9 +8984,8 @@ msgid "Collision"
msgstr "КолизиÑ"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occlusion"
-msgstr "ПриÑтавки"
+msgstr "Прикриване"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Navigation"
@@ -9054,9 +9016,8 @@ msgid "Collision Mode"
msgstr "Режим на колизии"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Occlusion Mode"
-msgstr "ПриÑтавки"
+msgstr "Режим на прикриване"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Navigation Mode"
@@ -10190,9 +10151,8 @@ msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Edit Visual Property:"
-msgstr "Редактиране на визуалното ÑвойÑтво"
+msgstr "Редактиране на визуално ÑвойÑтво:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
@@ -10233,7 +10193,7 @@ msgstr ""
#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
-msgstr ""
+msgstr "Шаблоните за изнаÑÑне за тази платформа липÑват или Ñа повредени:"
#: editor/project_export.cpp
msgid "Presets"
@@ -10241,7 +10201,7 @@ msgstr ""
#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add..."
-msgstr ""
+msgstr "ДобавÑне..."
#: editor/project_export.cpp
msgid ""
@@ -10255,7 +10215,7 @@ msgstr "Път за изнаÑÑне"
#: editor/project_export.cpp
msgid "Resources"
-msgstr ""
+msgstr "РеÑурÑи"
#: editor/project_export.cpp
msgid "Export all resources in the project"
@@ -10282,12 +10242,16 @@ msgid ""
"Filters to export non-resource files/folders\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
+"Филтри за изнаÑÑне на нереÑурÑни файлове/папки\n"
+"(разделени ÑÑŠÑ Ð·Ð°Ð¿ÐµÑ‚Ð°Ñ, например: *.json, *.txt, docs/*)"
#: editor/project_export.cpp
msgid ""
"Filters to exclude files/folders from project\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
+"Филтри за изключване на файлове/папки от проекта\n"
+"(разделени ÑÑŠÑ Ð·Ð°Ð¿ÐµÑ‚Ð°Ñ, например: *.json, *.txt, docs/*)"
#: editor/project_export.cpp
msgid "Features"
@@ -10306,29 +10270,30 @@ msgid "Script"
msgstr "Скрипт"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "Режим на изнаÑÑне на Ñкриптове:"
+msgstr "Режим на изнаÑÑне на файловете Ñ ÐºÐ¾Ð´ на GDScript:"
#: editor/project_export.cpp
msgid "Text"
-msgstr ""
+msgstr "Като текÑÑ‚"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "Компилиран байт-код (по-бързо зареждане)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
-msgstr ""
+msgstr "Шифровани (въведете ключ по-долу)"
#: editor/project_export.cpp
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
+"Ðеправилен ключ за шифроване (Ñ‚Ñ€Ñбва да бъде Ñ Ð´ÑŠÐ»Ð¶Ð¸Ð½Ð° 64 шеÑтнадеÑетични "
+"знака)"
#: editor/project_export.cpp
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr ""
+msgstr "Ключ за шифроване на GDScript (256 бита, в шеÑтнадеÑетичен формат):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10352,32 +10317,33 @@ msgstr "Файл ZIP"
#: editor/project_export.cpp
msgid "Godot Game Pack"
-msgstr ""
+msgstr "Игрален пакет на Godot"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
-msgstr ""
+msgstr "Шаблоните за изнаÑÑне за тази ÑиÑтема липÑват:"
#: editor/project_export.cpp
msgid "Manage Export Templates"
-msgstr ""
+msgstr "Управление на шаблоните за изнаÑÑне"
#: editor/project_export.cpp
msgid "Export With Debug"
-msgstr ""
+msgstr "ИзнаÑÑне Ñ Ð´Ð°Ð½Ð½Ð¸ за дебъгване"
#: editor/project_manager.cpp
msgid "The path specified doesn't exist."
-msgstr ""
+msgstr "ПоÑочениÑÑ‚ път не ÑъщеÑтвува."
#: editor/project_manager.cpp
msgid "Error opening package file (it's not in ZIP format)."
-msgstr ""
+msgstr "Грешка при отварÑне на пакета (не е във формат ZIP)."
#: editor/project_manager.cpp
msgid ""
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
msgstr ""
+"Ðеправилен проектен файл „.zip“. Ð’ него не Ñе Ñъдържа файл „project.godot“."
#: editor/project_manager.cpp
msgid "Please choose an empty folder."
@@ -10389,20 +10355,19 @@ msgstr "МолÑ, изберете файл от тип „project.godot“ ил
#: editor/project_manager.cpp
msgid "This directory already contains a Godot project."
-msgstr ""
+msgstr "Тази папка вече Ñъдържа проект на Godot."
#: editor/project_manager.cpp
msgid "New Game Project"
-msgstr ""
+msgstr "Ðов игрален проект"
#: editor/project_manager.cpp
msgid "Imported Project"
msgstr "ВнеÑен проект"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
-msgstr "Ðеправилно име на проект."
+msgstr "Ðеправилно име на проекта."
#: editor/project_manager.cpp
msgid "Couldn't create folder."
@@ -10410,21 +10375,23 @@ msgstr "Папката не може да бъде Ñъздадена."
#: editor/project_manager.cpp
msgid "There is already a folder in this path with the specified name."
-msgstr ""
+msgstr "Ð’ този път вече ÑъщеÑтвува папка Ñ Ñ‚Ð¾Ð²Ð° име."
#: editor/project_manager.cpp
msgid "It would be a good idea to name your project."
-msgstr ""
+msgstr "ÐÑма да е лошо да дадете име на проекта Ñи."
#: editor/project_manager.cpp
msgid "Invalid project path (changed anything?)."
-msgstr ""
+msgstr "Ðеправилен път до проекта (ПроменÑли ли Ñте нещо?)."
#: editor/project_manager.cpp
msgid ""
"Couldn't load project.godot in project path (error %d). It may be missing or "
"corrupted."
msgstr ""
+"Файлът „project.godot“ не може да бъде зареден от Ð¿ÑŠÑ‚Ñ Ð½Ð° проекта (грешка "
+"%d). Възможно е той да липÑва или да е повреден."
#: editor/project_manager.cpp
msgid "Couldn't edit project.godot in project path."
@@ -10622,37 +10589,32 @@ msgid "Project Manager"
msgstr "Управление на проектите"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "Проекти"
+msgstr "Локални проекти"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Loading, please wait..."
-msgstr "Зареждане…"
+msgstr "Зареждане. МолÑ, изчакайте…"
#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "ИзнаÑÑне на проекта"
+msgstr "Редактиране на проекта"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "Преименуване на проекта"
+msgstr "ПуÑкане на проекта"
#: editor/project_manager.cpp
msgid "Scan"
msgstr "Сканиране"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "Проекти"
+msgstr "Сканиране за проекти"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
@@ -10663,14 +10625,12 @@ msgid "New Project"
msgstr "Ðов проект"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "ВнеÑен проект"
+msgstr "ВнаÑÑне на проект"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "Преименуване на проекта"
+msgstr "Премахване на проекта"
#: editor/project_manager.cpp
msgid "Remove Missing"
@@ -10681,9 +10641,8 @@ msgid "About"
msgstr "ОтноÑно"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Библиотека Ñ Ñ€ÐµÑурÑи"
+msgstr "Проекти от Библиотеката Ñ Ñ€ÐµÑурÑи"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -10708,9 +10667,8 @@ msgid ""
msgstr ""
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "Филтриране на ÑвойÑтвата"
+msgstr "Филтриране на проектите"
#: editor/project_manager.cpp
msgid ""
@@ -10912,9 +10870,8 @@ msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "ДобавÑне на превод"
+msgstr "ДобавÑне на %d превода"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
@@ -11300,9 +11257,8 @@ msgid "Can't paste root node into the same scene."
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Paste Node(s)"
-msgstr "ПоÑтавÑне на възлите"
+msgstr "ПоÑтавÑне на възела(възлите)"
#: editor/scene_tree_dock.cpp
msgid "Detach Script"
@@ -11447,9 +11403,8 @@ msgid "Attach Script"
msgstr "Закачане на Ñкрипт"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Cut Node(s)"
-msgstr "ИзрÑзване на възлите"
+msgstr "ИзрÑзване на възела(възлите)"
#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
@@ -12021,6 +11976,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12098,7 +12061,6 @@ msgid "Step argument is zero!"
msgstr "Ðргументът за Ñтъпката е нула!"
#: modules/gdscript/gdscript_functions.cpp
-#, fuzzy
msgid "Not a script with an instance"
msgstr "Скриптът нÑма инÑтанциÑ"
@@ -12134,14 +12096,12 @@ msgid "Object can't provide a length."
msgstr ""
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "ИзнаÑÑне на библиотека Ñ Ð¿Ð¾Ð»Ð¸Ð³Ð¾Ð½Ð½Ð¸ мрежи"
+msgstr "ИзнаÑÑне на полигонна мрежа като GLTF2"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "ИзнаÑÑне..."
+msgstr "ИзнаÑÑне на GLTF..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12200,29 +12160,28 @@ msgid "Snap View"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Clip Disabled"
-msgstr "Изключено"
+msgstr "ОтрÑзването е изключено"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Above"
-msgstr ""
+msgstr "ОтрÑзване над"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Below"
-msgstr ""
+msgstr "ОтрÑзване под"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit X Axis"
-msgstr ""
+msgstr "Редактиране на оÑта X"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Y Axis"
-msgstr ""
+msgstr "Редактиране на оÑта Y"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Z Axis"
-msgstr ""
+msgstr "Редактиране на оÑта Z"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Rotate X"
@@ -12303,9 +12262,8 @@ msgid "Indirect lighting"
msgstr ""
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
-#, fuzzy
msgid "Post processing"
-msgstr "Задаване на израз"
+msgstr "ПоÑтобработка"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Plotting lightmaps"
@@ -12315,6 +12273,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Запълване на избраното"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12438,14 +12401,12 @@ msgid "Add Output Port"
msgstr "ДобавÑне на изходÑщ порт"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "ПромÑна на типа на входÑÑ‰Ð¸Ñ Ð¿Ð¾Ñ€Ñ‚"
+msgstr "ПромÑна на типа на порта"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "ПромÑна на името на входÑÑ‰Ð¸Ñ Ð¿Ð¾Ñ€Ñ‚"
+msgstr "ПромÑна на името на порт"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
@@ -12556,9 +12517,8 @@ msgid "Add Preload Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
-msgstr "ДобавÑне на възел"
+msgstr "ДобавÑне на възел(възли)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -12599,14 +12559,12 @@ msgid "Disconnect Nodes"
msgstr "Разкачане на възлите"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Data"
-msgstr "ИзрÑзване на възелите"
+msgstr "Свързване на данните на възела"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Connect Node Sequence"
-msgstr "ИзрÑзване на възелите"
+msgstr "Свързване на поÑледователноÑÑ‚ от възли"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
@@ -12786,225 +12744,215 @@ msgstr "ТърÑене във VisualScript"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
-msgstr "ИзнаÑÑне на вÑичко"
+msgstr "ИзнаÑÑне на APK..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
-msgstr "ИнÑталирате..."
+msgstr "ДеинÑталиране..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "Зареждане…"
+msgstr "ИнÑталиране на уÑтройÑтвото. МолÑ, изчакайте…"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
-msgstr "Файлът не може да бъде запиÑан:"
+msgstr "Ðе може да Ñе инÑталира на уÑтройÑтво: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "Папката не може да бъде Ñъздадена."
+msgstr "Изпълнението на уÑтройÑтвото е невъзможно."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
+"Ð’ наÑтройките на редактора Ñ‚Ñ€Ñбва да бъде поÑочен правилен път към Android "
+"SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
-msgstr ""
+msgstr "ПътÑÑ‚ до Android SDK в наÑтройките на редактора е грешен."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
-msgstr ""
+msgstr "ЛипÑва папката „platform-tools“!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
-msgstr ""
+msgstr "Ðе е намерена командата „adb“ от Android SDK – platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
+"МолÑ, проверете папката на Android SDK, коÑто е поÑочена в наÑтройките на "
+"редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
-msgstr ""
+msgstr "ЛипÑва папката „build-tools“!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
-msgstr ""
+msgstr "Ðе е намерена командата „apksigner “ от Android SDK – build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
-msgstr ""
+msgstr "Ðеправилен публичен ключ за разширение към APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Ðеправилно име на пакет:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
+"Ð’ наÑтройките на проекта, раздел „android/modules“, приÑÑŠÑтва неправилен "
+"модул „GodotPaymentV3“ (това е променено във Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"Командата „apksigner“ не може да бъде намерена.\n"
+"Проверете дали командата е налична в папката „build-tools“ на Android SDK.\n"
+"РезултатниÑÑ‚ файл „%s“ не е подпиÑан."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
-msgstr "Шаблонът не може да Ñе отвори за изнаÑÑне:"
+msgstr "Ðе е намерено хранилище за ключове. ИзнаÑÑнето е невъзможно."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "ДобавÑне на %s..."
+msgstr "Потвърждаване на %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "ИзнаÑÑне на вÑичко"
+msgstr "ИзнаÑÑне за Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13012,58 +12960,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
-msgstr "Файлът не може да бъде запиÑан:"
+msgstr "Файлът Ñ Ð¿Ð°ÐºÐµÑ‚Ð° за разширение не може да бъде запиÑан!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "Съдържание на пакета:"
+msgstr "Пакетът не е намерен: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "Създаване на полигонна мрежа…"
+msgstr "Създаване на APK…"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
-msgstr "Шаблонът не може да Ñе отвори за изнаÑÑне:"
+msgstr ""
+"Ðе е намерен шаблонен файл APK за изнаÑÑне:\n"
+"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13071,21 +13017,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
-msgstr "ДобавÑне на %s..."
+msgstr "ДобавÑне на файлове..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
-msgstr "Файлът не може да бъде запиÑан:"
+msgstr "Файловете на проекта не могат да бъдат изнеÑени"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13134,29 +13078,24 @@ msgid "Could not write file:"
msgstr "Файлът не може да бъде запиÑан:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file:"
-msgstr "Файлът не може да бъде запиÑан:"
+msgstr "Файлът не може да бъде прочетен:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "Ðе може да Ñе прочете перÑонализирана HTML-обвивка:"
+msgstr "ПерÑонализираната HTML-обвивка не може да бъде прочетена:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory:"
-msgstr "Папката не може да бъде Ñъздадена."
+msgstr "Папката на HTTP-Ñървъра не може да бъде Ñъздадена:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server:"
-msgstr "Грешка при запиÑването:"
+msgstr "Грешка при Ñтартирането на HTTP-Ñървър:"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "Името не е правилен идентификатор:"
+msgstr "Ðеправилен идентификатор на пакета:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
@@ -13576,6 +13515,14 @@ msgstr ""
"NavigationMeshInstance Ñ‚Ñ€Ñбва да бъде дъщерен или под-дъщерен на възел от "
"тип Navigation. Той Ñамо предоÑÑ‚Ð°Ð²Ñ Ð´Ð°Ð½Ð½Ð¸Ñ‚Ðµ за навигирането."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13871,6 +13818,14 @@ msgstr "ТрÑбва да Ñе използва правилно разширеÐ
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13911,6 +13866,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 6cd9e3a81c..6c958956bc 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -1052,7 +1052,7 @@ msgstr ""
msgid "Dependencies"
msgstr "নিরà§à¦­à¦°à¦¤à¦¾-সমূহ"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "রিসোরà§à¦¸"
@@ -1723,14 +1723,14 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "সà§à¦¬à¦¨à¦¿à¦°à§à¦®à¦¿à¦¤ ডিবাগ (debug) পà§à¦¯à¦¾à¦•à§‡à¦œ খà§à¦à¦œà§‡ পাওয়া যায়নি।"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
@@ -2147,7 +2147,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "পà§à¦¨à¦°à¦¾à§Ÿ ইমà§à¦ªà§‹à¦°à§à¦Ÿ হচà§à¦›à§‡"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "শীরà§à¦·"
@@ -2689,6 +2689,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "বরà§à¦¤à¦®à¦¾à¦¨ দৃশà§à¦¯à¦Ÿà¦¿ সংরকà§à¦·à¦¿à¦¤ হয়নি। তবà§à¦“ খà§à¦²à¦¬à§‡à¦¨?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "সাবেক অবসà§à¦¥à¦¾à§Ÿ যান/আনডà§"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "পà§à¦¨à¦°à¦¾à¦¯à¦¼ করà§à¦¨"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "পূরà§à¦¬à§‡ কখনোই সংরকà§à¦·à¦¿à¦¤ হয়নি à¦à¦®à¦¨ দৃশà§à¦¯ পà§à¦¨à¦°à¦¾à§Ÿ-লোড (রিলোড) করা অসমà§à¦­à¦¬à¥¤"
@@ -3407,6 +3433,11 @@ msgid "Merge With Existing"
msgstr "বিদà§à¦¯à¦®à¦¾à¦¨à§‡à¦° সাথে à¦à¦•à¦¤à§à¦°à¦¿à¦¤ করà§à¦¨"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "অà§à¦¯à¦¾à¦¨à¦¿à¦®à§‡à¦¶à¦¨ (Anim) টà§à¦°à¦¾à¦¨à§à¦¸à¦«à¦°à§à¦® পরিবরà§à¦¤à¦¨ করà§à¦¨"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "à¦à¦•à¦Ÿà¦¿ সà§à¦•à§à¦°à¦¿à¦ªà§à¦Ÿ খà§à¦²à§à¦¨ à¦à¦¬à¦‚ চালান"
@@ -3681,6 +3712,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Make Unique"
@@ -5971,6 +6006,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem সমà§à¦ªà¦¾à¦¦à¦¨ করà§à¦¨"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "নিরà§à¦¬à¦¾à¦šà¦¨ করà§à¦¨"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "গà§à¦°à§à¦ª"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6977,7 +7024,13 @@ msgid "Remove Selected Item"
msgstr "নিরà§à¦¬à¦¾à¦šà¦¿à¦¤ বসà§à¦¤à§à¦Ÿà¦¿ অপসারণ করà§à¦¨"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "দৃশà§à¦¯ হতে ইমà§à¦ªà§‹à¦°à§à¦Ÿ করà§à¦¨"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "দৃশà§à¦¯ হতে ইমà§à¦ªà§‹à¦°à§à¦Ÿ করà§à¦¨"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7609,6 +7662,16 @@ msgstr "উৎপাদিত বিনà§à¦¦à§à¦° সংখà§à¦¯à¦¾:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "রà§à¦ªà¦¾à¦¨à§à¦¤à¦°"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "নোড তৈরি করà§à¦¨"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -8158,12 +8221,14 @@ msgid "Skeleton2D"
msgstr "সà§à¦•à§‡à¦²à§‡à¦Ÿà¦¨/কাঠাম..."
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "পà§à¦°à¦¾à¦¥à¦®à¦¿à¦• sRGB বà§à¦¯à¦¬à¦¹à¦¾à¦° করà§à¦¨"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "পà§à¦°à¦¤à¦¿à¦¸à§à¦¥à¦¾à¦ªà¦¨"
#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
@@ -8194,6 +8259,71 @@ msgid "Perspective"
msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "সমকোণীয় (Orthogonal)"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "পরিপà§à¦°à§‡à¦•à§à¦·à¦¿à¦¤ (Perspective)"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "রà§à¦ªà¦¾à¦¨à§à¦¤à¦° নিষà§à¦«à¦²à¦¾ করা হয়েছে।"
@@ -8315,42 +8445,22 @@ msgid "Bottom View."
msgstr "নিমà§à¦¨ দরà§à¦¶à¦¨à¥¤"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "নিমà§à¦¨"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "বাম দরà§à¦¶à¦¨à¥¤"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "বাম"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "ডান দরà§à¦¶à¦¨à¥¤"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "ডান"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "সনà§à¦®à§à¦– দরà§à¦¶à¦¨à¥¤"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "সনà§à¦®à§à¦–"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "পশà§à¦šà¦¾à§Ž দরà§à¦¶à¦¨à¥¤"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "পশà§à¦šà¦¾à§Ž"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "দরà§à¦¶à¦¨à§‡à¦° সাথে সারিবদà§à¦§ করà§à¦¨"
@@ -8637,6 +8747,11 @@ msgid "View Portal Culling"
msgstr "Viewport সেটিংস"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Viewport সেটিংস"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8703,8 +8818,9 @@ msgid "Post"
msgstr "পরবরà§à¦¤à§€ (Post)"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "নামহীন পà§à¦°à¦•à¦²à§à¦ª"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -13073,6 +13189,16 @@ msgstr "বকà§à¦°à¦°à§‡à¦–ার বিনà§à¦¦à§à¦° সà§à¦¥à¦¾à¦¨ নি
msgid "Set Portal Point Position"
msgstr "বকà§à¦°à¦°à§‡à¦–ার বিনà§à¦¦à§à¦° সà§à¦¥à¦¾à¦¨ নিরà§à¦§à¦¾à¦°à¦£ করà§à¦¨"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Capsule Shape à¦à¦° বà§à¦¯à¦¾à¦¸à¦¾à¦°à§à¦§ পরিবরà§à¦¤à¦¨ করà§à¦¨"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "আনà§à¦¤-বকà§à¦°à¦°à§‡à¦–ার সà§à¦¥à¦¾à¦¨ নিরà§à¦§à¦¾à¦°à¦£ করà§à¦¨"
+
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
@@ -13391,6 +13517,11 @@ msgstr "ছবিসমূহ বà§à¦²à¦¿à¦Ÿà¦¿à¦‚ (Blitting) করা হচà
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "সব সিলেকà§à¦Ÿ করà§à¦¨"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13927,166 +14058,155 @@ msgstr "Shader Graph Node অপসারণ করà§à¦¨"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "লিসà§à¦Ÿ থেকে ডিভাইস সিলেকà§à¦Ÿ করà§à¦¨"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "%s à¦à¦° জনà§à¦¯ à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ (export) হচà§à¦›à§‡"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "ইনà§à¦¸à¦Ÿà¦²"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "মিরর রিটà§à¦°à¦¾à¦‡à¦­ করা হচà§à¦›à§‡, দযা করে অপেকà§à¦·à¦¾ করà§à¦¨..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "দৃশà§à¦¯ ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸ করা সমà§à¦­à¦¬ হয়নি!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "সà§à¦¬à¦¨à¦¿à¦°à§à¦®à¦¿à¦¤ সà§à¦•à§à¦°à¦¿à¦ªà§à¦Ÿ চালানো হচà§à¦›à§‡..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "ফোলà§à¦¡à¦¾à¦° তৈরী করা সমà§à¦­à¦¬ হয়নি।"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "অগà§à¦°à¦¹à¦£à¦¯à§‹à¦—à§à¦¯ কà§à¦²à¦¾à¦¸ নাম"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -14094,63 +14214,63 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"ফাইল সà§à¦•à§à¦¯à¦¾à¦¨ করা হচà§à¦›à§‡,\n"
"অনà§à¦—à§à¦°à¦¹à¦ªà§‚রà§à¦¬à¦• অপেকà§à¦·à¦¾ করà§à¦¨..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "ফোলà§à¦¡à¦¾à¦° তৈরী করা সমà§à¦­à¦¬ হয়নি।"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "%s সংযà§à¦•à§à¦¤ হচà§à¦›à§‡..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "%s à¦à¦° জনà§à¦¯ à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿ (export) হচà§à¦›à§‡"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -14158,59 +14278,59 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "পà§à¦°à¦•à¦²à§à¦ªà§‡à¦° পথে engine.cfg তৈরি করা সমà§à¦­à¦¬ হয়নি।"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "টাইলটি খà§à¦à¦œà§‡ পাওয়া যায়নি:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "অà§à¦¯à¦¾à¦¨à¦¿à¦®à§‡à¦¶à¦¨à§‡à¦° সরঞà§à¦œà¦¾à¦®à¦¸à¦®à§‚হ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "ওকটà§à¦°à§€ (octree) গঠনবিনà§à¦¯à¦¾à¦¸ তৈরি করা হচà§à¦›à§‡"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "ফোলà§à¦¡à¦¾à¦° তৈরী করা সমà§à¦­à¦¬ হয়নি।"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -14218,21 +14338,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "%s সংযà§à¦•à§à¦¤ হচà§à¦›à§‡..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "টাইলটি খà§à¦à¦œà§‡ পাওয়া যায়নি:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14744,6 +14864,14 @@ msgstr ""
"NavigationMeshInstance-কে অবশà§à¦¯à¦‡ Navigation-à¦à¦° অংশ অথবা অংশের অংশ হতে হবে। "
"à¦à¦Ÿà¦¾ শà§à¦§à§à¦®à¦¾à¦¤à§à¦° নà§à¦¯à¦¾à¦­à¦¿à¦—েশনের তথà§à¦¯ পà§à¦°à¦¦à¦¾à¦¨ করে।"
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -15047,6 +15175,14 @@ msgstr "à¦à¦•à¦Ÿà¦¿ কারà§à¦¯à¦•à¦° à¦à¦•à§à¦¸à¦Ÿà§‡à¦¨à¦¶à¦¨ বà§à¦¯
msgid "Enable grid minimap."
msgstr "সà§à¦¨à§à¦¯à¦¾à¦ª সকà§à¦°à¦¿à§Ÿ করà§à¦¨"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -15095,6 +15231,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -15148,6 +15288,21 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Bottom"
+#~ msgstr "নিমà§à¦¨"
+
+#~ msgid "Left"
+#~ msgstr "বাম"
+
+#~ msgid "Right"
+#~ msgstr "ডান"
+
+#~ msgid "Front"
+#~ msgstr "সনà§à¦®à§à¦–"
+
+#~ msgid "Rear"
+#~ msgstr "পশà§à¦šà¦¾à§Ž"
+
#, fuzzy
#~ msgid "Package Contents:"
#~ msgstr "ধà§à¦°à§à¦¬à¦•à¦¸à¦®à§‚হ:"
@@ -17072,9 +17227,6 @@ msgstr ""
#~ msgid "Images:"
#~ msgstr "ছবিসমূহ:"
-#~ msgid "Group"
-#~ msgstr "গà§à¦°à§à¦ª"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "নমà§à¦¨à¦¾ রূপানà§à¦¤à¦° মোড: (.wav ফাইল):"
diff --git a/editor/translations/br.po b/editor/translations/br.po
index adee6daaba..4db566b371 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -1009,7 +1009,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1638,13 +1638,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2015,7 +2015,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2493,6 +2493,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3116,6 +3140,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3357,6 +3386,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5397,6 +5430,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6296,7 +6339,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6882,6 +6929,14 @@ msgstr "Fiñval ar Poentoù Bezier"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7376,11 +7431,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7408,6 +7463,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7515,42 +7624,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7812,6 +7901,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7877,7 +7970,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11777,6 +11870,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12057,6 +12158,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12524,159 +12629,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12684,57 +12778,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12742,54 +12836,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12797,19 +12891,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13259,6 +13353,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13548,6 +13650,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13588,6 +13698,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 347fea679b..e2580e35d9 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -1039,7 +1039,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependències"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recurs"
@@ -1708,13 +1708,13 @@ msgstr ""
"Activeu \"Import Etc\" a Configuració del Projecte o desactiveu la opció "
"'Driver Fallback Enabled''."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "No s'ha trobat cap plantilla de depuració personalitzada."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2100,7 +2100,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Important Recursos"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Dalt"
@@ -2611,6 +2611,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "L'escena actual no s'ha desat. Voleu obrir-la igualment?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desfés"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refés"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "No es pot recarregar una escena mai desada."
@@ -3320,6 +3346,11 @@ msgid "Merge With Existing"
msgstr "Combina amb Existents"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Modifica la Transformació de l'Animació"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Obre i Executa un Script"
@@ -3579,6 +3610,10 @@ msgstr ""
"El recurs seleccionat (%s) no coincideix amb cap tipus esperat per aquesta "
"propietat (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Fes-lo Únic"
@@ -5758,6 +5793,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Modifica el elementCanvas"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Bloca la selecció"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grups"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6741,7 +6788,13 @@ msgid "Remove Selected Item"
msgstr "Elimina l'Element Seleccionat"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importa des de l'Escena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importa des de l'Escena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7350,6 +7403,16 @@ msgstr "Recompte de punts generats:"
msgid "Flip Portal"
msgstr "Invertir Horitzontalment"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Restablir Transformació"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crea un Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "L'AnimationTree no té ruta assignada cap a un AnimationPlayer"
@@ -7869,13 +7932,13 @@ msgstr "Esquelet2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Repòs (A partir dels Ossos)"
+msgid "Reset to Rest Pose"
+msgstr "Establir els ossos a la postura de repós"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
-msgid "Set Bones to Rest Pose"
-msgstr "Establir els ossos a la postura de repós"
+msgid "Overwrite Rest Pose"
+msgstr "Sobreescriu"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7903,6 +7966,71 @@ msgid "Perspective"
msgstr "Perspectiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspectiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "S'ha interromput la Transformació ."
@@ -8021,42 +8149,22 @@ msgid "Bottom View."
msgstr "Vista inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Part inferior"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista esquerra."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Esquerra"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Dreta."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Dreta"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Davant"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista Posterior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Darrere"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Alinear amb la Vista"
@@ -8334,6 +8442,11 @@ msgid "View Portal Culling"
msgstr "Configuració de la Vista"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Configuració de la Vista"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Configuració..."
@@ -8403,8 +8516,8 @@ msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Nameless gizmo"
-msgstr "Gizmo sense nom"
+msgid "Unnamed Gizmo"
+msgstr "Projecte sense nom"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12771,6 +12884,16 @@ msgstr "Estableix la Posició del Punt de la Corba"
msgid "Set Portal Point Position"
msgstr "Estableix la Posició del Punt de la Corba"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Modifica el radi d'una Forma Càpsula"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Estableix la Posició d'Entrada de la Corba"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Canviar Radi del Cilindre"
@@ -13073,6 +13196,11 @@ msgstr "S'està traçant l'Il·luminació:"
msgid "Class name can't be a reserved keyword"
msgstr "El nom de la classe no pot ser una paraula clau reservada"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Omplir la Selecció"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Final de la traça de la pila d'excepció interna"
@@ -13584,78 +13712,78 @@ msgstr "Elimina el Node de VisualScript"
msgid "Get %s"
msgstr "Obtenir %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "El nom del paquet falta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package segments must be of non-zero length."
msgstr "Els segments de paquets han de ser de longitud no zero."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"El caràcter '%s' no està permès als noms de paquets d'aplicacions Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A digit cannot be the first character in a package segment."
msgstr "Un dígit no pot ser el primer caràcter d'un segment de paquets."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"El caràcter '%s' no pot ser el primer caràcter d'un segment de paquets."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "El paquet ha de tenir com a mínim un separador '. '."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Selecciona un dispositiu de la llista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportant tot"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Desinstal·lar"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "S'estan buscant rèpliques..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "No s'ha pogut començar el subprocés!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Executant Script Personalitzat..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "No s'ha pogut crear el directori."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build template not installed in the project. Install it from the "
@@ -13664,102 +13792,91 @@ msgstr ""
"El projecte Android no està instal·lat per a la compilació. Instal·leu-lo "
"des del menú Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
"la configuració de l'editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
"la configuració de l'editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
"la configuració de l'editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Clau pública no vàlida per a l'expansió de l'APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "El nom del paquet no és vàlid:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13767,57 +13884,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Analitzant Fitxers,\n"
"Si Us Plau Espereu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "No es pot obrir la plantilla per exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Afegint %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Exportant tot"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Trying to build from a custom built template, but no version info for it "
@@ -13826,7 +13943,7 @@ msgstr ""
"Intentant construir des d'una plantilla personalitzada, però no existeix "
"informació de versió per a això. Torneu a instal·lar des del menú 'projecte'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build version mismatch:\n"
@@ -13840,27 +13957,27 @@ msgstr ""
"Torneu a instal·lar la plantilla de compilació d'Android des del menú "
"'Projecte'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "No es pot trobat el el fitxer 'project.godot' en el camí del projecte."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "No s'ha pogut escriure el fitxer:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Building Android Project (gradle)"
msgstr "Construint Projecte Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Building of Android project failed, check output for the error.\n"
@@ -13871,34 +13988,34 @@ msgstr ""
"Alternativament visiteu docs.godotengine.org per a la documentació de "
"compilació d'Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animació no trobada: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Creant els contorns..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "No es pot obrir la plantilla per exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13906,21 +14023,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Afegint %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "No s'ha pogut escriure el fitxer:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14467,6 +14584,14 @@ msgstr ""
"NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
"proporciona dades de navegació."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14787,6 +14912,14 @@ msgstr "Cal utilitzar una extensió vàlida."
msgid "Enable grid minimap."
msgstr "Activar graella del minimapa"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -14842,6 +14975,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14894,6 +15031,29 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar."
+#, fuzzy
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crear Pose de Repòs (A partir dels Ossos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Part inferior"
+
+#~ msgid "Left"
+#~ msgstr "Esquerra"
+
+#~ msgid "Right"
+#~ msgstr "Dreta"
+
+#~ msgid "Front"
+#~ msgstr "Davant"
+
+#~ msgid "Rear"
+#~ msgstr "Darrere"
+
+#, fuzzy
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo sense nom"
+
#~ msgid "Package Contents:"
#~ msgstr "Contingut del Paquet:"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 266614bf96..eb257b0af6 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -30,7 +30,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-26 14:18+0000\n"
+"PO-Revision-Date: 2021-09-15 00:46+0000\n"
"Last-Translator: Zbyněk <zbynek.fiala@gmail.com>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
@@ -39,7 +39,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -63,8 +63,7 @@ msgstr "Neplatný vstup %i (nepředán) ve výrazu"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr ""
-"\"self\" nemůže být použito, protože instance je \"null\" (není předána)"
+msgstr "self nemůže být použit, protože jeho instance je null (není platná)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -1047,7 +1046,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Závislosti"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Zdroj"
@@ -1712,13 +1711,13 @@ msgstr ""
"Povolte 'Import Pvrtc' v nastavení projektu, nebo vypněte 'Driver Fallback "
"Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Vlastní ladící šablona nebyla nalezena."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2100,7 +2099,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importování assetů"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Horní"
@@ -2608,6 +2607,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Aktuální scéna neuložena. Přesto otevřít?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Zpět"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Znovu"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nelze naÄíst scénu, která nebyla nikdy uložena."
@@ -3291,6 +3316,11 @@ msgid "Merge With Existing"
msgstr "SlouÄit s existující"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animace: Změna transformace"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Otevřít a spustit skript"
@@ -3547,6 +3577,10 @@ msgstr ""
"Vybraný zdroj (%s) neodpovídá žádnému oÄekávanému typu pro tuto vlastnost "
"(%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Vytvořit unikátní"
@@ -5674,6 +5708,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Přemístit CanvasItem \"%s\" na (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "UzamÄít vybraný"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Skupiny"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6492,7 +6538,7 @@ msgstr "Vytvořit obrys"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
-msgstr "Mesh"
+msgstr "Sítě (Mesh)"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
@@ -6623,7 +6669,13 @@ msgid "Remove Selected Item"
msgstr "Odstranit vybranou položku"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importovat ze scény"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importovat ze scény"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7216,6 +7268,16 @@ msgstr "PoÄet vygenerovaných bodů:"
msgid "Flip Portal"
msgstr "Převrátit horizontálně"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Promazat transformaci"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Vytvořit uzel"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree nemá nastavenou cestu k AnimstionPlayer"
@@ -7716,12 +7778,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D (Kostra 2D)"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Vytvořit klidovou pózu (z kostí)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Umístit kosti do klidové pózy"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Umístit kosti do klidové pózy"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Přepsat"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7748,6 +7812,71 @@ msgid "Perspective"
msgstr "Perspektivní"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektivní"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektivní"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektivní"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektivní"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonální"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektivní"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformace zrušena."
@@ -7866,42 +7995,22 @@ msgid "Bottom View."
msgstr "Pohled zdola."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Dolní"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Pohled zleva."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Levý"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Pohled zprava."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Pravý"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Čelní pohled."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Přední"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Pohled zezadu."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Zadní"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Zarovnat se zobrazením"
@@ -8174,6 +8283,11 @@ msgid "View Portal Culling"
msgstr "Nastavení viewportu"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Nastavení viewportu"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Nastavení..."
@@ -8239,8 +8353,9 @@ msgid "Post"
msgstr "Po"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo beze jména"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Nepojmenovaný projekt"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12411,6 +12526,16 @@ msgstr "Nastavit pozici bodu křivky"
msgid "Set Portal Point Position"
msgstr "Nastavit pozici bodu křivky"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Změnit poloměr Cylinder Shape"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Nastavit bod do křivky"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Změnit poloměr Cylinder"
@@ -12694,6 +12819,11 @@ msgstr "Vykreslování světelných map"
msgid "Class name can't be a reserved keyword"
msgstr "Název třídy nemůže být rezervované klíÄové slovo"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Vyplnit výběr"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Konec zásobníku trasování vnitřní výjimky"
@@ -13173,73 +13303,73 @@ msgstr "Hledat VisualScript"
msgid "Get %s"
msgstr "Přijmi %d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Chybí jméno balíÄku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Jméno balíÄku musí být neprázdné."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Znak '%s' není povolen v názvu balíÄku Android aplikace."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Číslice nemůže být prvním znakem segmentu balíÄku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Znak '%s' nemůže být prvním znakem segmentu balíÄku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "BalíÄek musí mít alespoň jeden '.' oddÄ›lovaÄ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Vyberte zařízení ze seznamu"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportování všeho"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Odinstalovat"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "NaÄítání, prosím Äekejte..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Nelze spustit podproces!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Spouštím skript..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Nelze vytvořit složku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Nelze najít nástroj 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13247,66 +13377,66 @@ msgstr ""
"Šablona sestavení Androidu není pro projekt nainstalována. Nainstalujte jej "
"z nabídky Projekt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"ÚložiÅ¡tÄ› klíÄů k ladÄ›ní není nakonfigurováno v Nastavení editoru nebo v "
"export profilu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"ÚložiÅ¡tÄ› klíÄů pro vydání je nakonfigurováno nesprávnÄ› v profilu exportu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Je vyžadována platná cesta Android SDK v Nastavení editoru."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Neplatná cesta k Android SDK v Nastavení editoru."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Chybí složka \"platform-tools\"!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Nelze najít příkaz adb z nástrojů platformy Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "Zkontrolujte ve složce Android SDK uvedené v Nastavení editoru."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Chybí složka \"build-tools\"!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Nelze najít apksigner, nástrojů Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Neplatný veÅ™ejný klÃ­Ä pro rozšíření APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Neplatné jméno balíÄku:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13314,40 +13444,25 @@ msgstr ""
"Neplatný modul \"GodotPaymentV3\" v nastavení projektu \"Android / moduly"
"\" (změněno v Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"Chcete-li používat doplňky, musí být povoleno \"použít vlastní build\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Stupně svobody\" je platné pouze v případě, že \"Xr Mode\" je \"Oculus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
"\"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
-"\"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" je validní pouze v případě, že je povolena možnost \"Použít "
"vlastní sestavu\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13355,57 +13470,56 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Skenování souborů,\n"
"Prosím, Äekejte..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Nelze otevřít šablonu pro export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Přidávám %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "Exportování všeho"
+msgstr "Export pro systém Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Neplatné jméno souboru! Android App Bundle vyžaduje příponu *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "Rozšíření APK není kompatibilní s Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Neplatné jméno souboru! Android APK vyžaduje příponu *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13413,7 +13527,7 @@ msgstr ""
"Pokus o sestavení z vlastní šablony, ale neexistují pro ni žádné informace o "
"verzi. Přeinstalujte jej z nabídky \"Projekt\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13425,26 +13539,26 @@ msgstr ""
" Verze Godot: %s\n"
"Přeinstalujte šablonu pro sestavení systému Android z nabídky \"Projekt\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Nelze upravit project.godot v umístění projektu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Nelze zapsat soubor:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Buildování projektu pro Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13452,11 +13566,11 @@ msgstr ""
"Buildování projektu pro Android se nezdařilo, zkontrolujte chybový výstup.\n"
"Případně navštivte dokumentaci o build pro Android na docs.godotengine.org."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Přesunout výstup"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13464,24 +13578,24 @@ msgstr ""
"Nelze kopírovat Äi pÅ™ejmenovat exportovaný soubor, zkontrolujte výstupy v "
"adresáři projektu gradle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animace nenalezena: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Vytvářím kontury..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Nelze otevřít šablonu pro export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13489,21 +13603,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Přidávám %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Nelze zapsat soubor:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Zarovnávání APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14029,6 +14143,14 @@ msgstr ""
"NavigationMeshInstance musí být dítÄ›tem nebo vnouÄetem uzlu Navigation. "
"Poskytuje pouze data pro navigaci."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14352,6 +14474,14 @@ msgstr "Je nutné použít platnou příponu."
msgid "Enable grid minimap."
msgstr "Povolit minimapu mřížky."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14406,6 +14536,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"Velikost pohledu musí být větší než 0, aby bylo možné cokoliv renderovat."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14459,6 +14593,41 @@ msgstr "Přiřazeno uniformu."
msgid "Constants cannot be modified."
msgstr "Konstanty není možné upravovat."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Vytvořit klidovou pózu (z kostí)"
+
+#~ msgid "Bottom"
+#~ msgstr "Dolní"
+
+#~ msgid "Left"
+#~ msgstr "Levý"
+
+#~ msgid "Right"
+#~ msgstr "Pravý"
+
+#~ msgid "Front"
+#~ msgstr "Přední"
+
+#~ msgid "Rear"
+#~ msgstr "Zadní"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo beze jména"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Stupně svobody\" je platné pouze v případě, že \"Xr Mode\" je \"Oculus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
+#~ "\"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Obsah balíÄku:"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 2ab69b5f05..008f3b947c 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -1078,7 +1078,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Afhængigheder"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Ressource"
@@ -1757,13 +1757,13 @@ msgstr ""
"Aktivér 'Import Pvrtc' i Projektindstillingerne, eller deaktivér 'Driver "
"Fallback Aktiveret'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Brugerdefineret debug skabelonfil ikke fundet."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2171,7 +2171,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Gen)Importér Aktiver"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Top"
@@ -2685,6 +2685,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Nuværende scene er ikke gemt. Åbn alligevel?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Fortryd"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Annuller Fortyd"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Kan ikke genindlæse en scene, der aldrig blev gemt."
@@ -3383,6 +3409,11 @@ msgid "Merge With Existing"
msgstr "Flet Med Eksisterende"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Skift Transformering"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Åben & Kør et Script"
@@ -3635,6 +3666,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5847,6 +5882,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Vælg værktøj"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupper"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6799,7 +6846,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7407,6 +7458,16 @@ msgstr "Indsæt Punkt"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Anim Skift Transformering"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Vælg Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7943,11 +8004,12 @@ msgid "Skeleton2D"
msgstr "Singleton"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Indlæs Default"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7978,6 +8040,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Højre knap."
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -8093,42 +8210,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8395,6 +8492,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Rediger Poly"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8461,7 +8563,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12655,6 +12757,15 @@ msgstr "Fjern Kurve Punktets Position"
msgid "Set Portal Point Position"
msgstr "Fjern Kurve Punktets Position"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Fjern Signal"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12952,6 +13063,11 @@ msgstr "Generering af lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "All selection"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13456,166 +13572,155 @@ msgstr "Fjern VisualScript Node"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Vælg enhed fra listen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Eksporter"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Afinstaller"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Henter spejle, vent venligst ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Kunne ikke starte underproces!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Kører Brugerdefineret Script..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Kunne ikke oprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Ugyldigt navn."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13623,63 +13728,63 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Scanner Filer,\n"
"Vent Venligst..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Kan ikke åbne skabelon til eksport:\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Tester"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Eksporter"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13687,58 +13792,58 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Kunne ikke skrive til fil:\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animations Længde (i sekunder)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Forbinder..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Kan ikke åbne skabelon til eksport:\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13746,21 +13851,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Filtrer filer..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Kunne ikke skrive til fil:\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14273,6 +14378,14 @@ msgstr ""
"NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
"node. Det giver kun navigationsdata."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14575,6 +14688,14 @@ msgstr "Du skal bruge en gyldig udvidelse."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -14623,6 +14744,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 6d57f3dcad..b0ca136093 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -71,12 +71,13 @@
# Stephan Kerbl <stephankerbl@gmail.com>, 2021.
# Philipp Wabnitz <philipp.wabnitz@s2011.tu-chemnitz.de>, 2021.
# jmih03 <joerni@mail.de>, 2021.
+# Dominik Moos <dominik.moos@protonmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-06 06:47+0000\n"
-"Last-Translator: So Wieso <sowieso@dukun.de>\n"
+"PO-Revision-Date: 2021-08-27 08:25+0000\n"
+"Last-Translator: Dominik Moos <dominik.moos@protonmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -84,7 +85,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -433,13 +434,11 @@ msgstr "Einfügen"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "‚%s‘ kann nicht geöffnet werden."
+msgstr "Node ‚%s‘"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "Animation"
@@ -449,9 +448,8 @@ msgstr "AnimationPlayer kann sich nicht selbst animieren, nur andere Objekte."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Eigenschaft ‚%s‘ existiert nicht."
+msgstr "Eigenschaft ‚%s‘"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1092,7 +1090,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Abhängigkeiten"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Ressource"
@@ -1756,13 +1754,13 @@ msgstr ""
"Bitte ‚Import Pvrtc‘ in den Projekteinstellungen aktivieren oder ‚Driver "
"Fallback Enabled‘ ausschalten."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Selbst konfigurierte Debug-Exportvorlage nicht gefunden."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1942,7 +1940,7 @@ msgstr "Als aktuell auswählen"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
-msgstr "Import"
+msgstr "Importieren"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
@@ -2149,7 +2147,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Importiere Nutzerinhalte erneut"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Oben"
@@ -2386,6 +2384,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Dreht sich wenn das Editorfenster neu gezeichnet wird.\n"
+"Fortlaufendes Aktualisieren ist aktiviert, was den Energieverbrauch erhöht. "
+"Zum Deaktivieren klicken."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2664,6 +2665,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Die aktuelle Szene ist nicht gespeichert. Trotzdem öffnen?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Rückgängig machen"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Wiederherstellen"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
"Szene kann nicht neu geladen werden, wenn sie vorher nicht gespeichert wurde."
@@ -3361,6 +3388,11 @@ msgid "Merge With Existing"
msgstr "Mit existierendem vereinen"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Transformation bearbeiten"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Skript öffnen und ausführen"
@@ -3395,9 +3427,8 @@ msgid "Select"
msgstr "Auswählen"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "Aktuelles auswählen"
+msgstr "Aktuelle auswählen"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3620,6 +3651,10 @@ msgstr ""
"Die ausgewählte Ressource (%s) stimmt mit keinem erwarteten Typ dieser "
"Eigenschaft (%s) überein."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Einzigartig machen"
@@ -3912,14 +3947,12 @@ msgid "Download from:"
msgstr "Herunterladen von:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Im Browser ausführen"
+msgstr "In Web-Browser öffnen"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Fehlermeldung kopieren"
+msgstr "Mirror-URL kopieren"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -5730,6 +5763,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem „%s“ zu (%d, d%) verschieben"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Sperren ausgewählt"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Gruppe"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6589,7 +6634,6 @@ msgid "Create Simplified Convex Collision Sibling"
msgstr "Vereinfachtes konvexes Kollisionsnachbarelement erzeugen"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a simplified convex collision shape.\n"
"This is similar to single collision shape, but can result in a simpler "
@@ -6604,7 +6648,6 @@ msgid "Create Multiple Convex Collision Siblings"
msgstr "Mehrere konvexe Kollisionsunterelemente erzeugen"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
@@ -6679,7 +6722,13 @@ msgid "Remove Selected Item"
msgstr "Ausgewähltes Element entfernen"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Aus Szene importieren"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Aus Szene importieren"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7273,6 +7322,16 @@ msgstr "Generiere Punkte"
msgid "Flip Portal"
msgstr "Portal umdrehen"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Transform leeren"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Erzeuge Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7779,12 +7838,14 @@ msgid "Skeleton2D"
msgstr "Skelett2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Ruhe-Pose erstellen (aus Knochen)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Kochen in Ruhe-Pose setzen"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Kochen in Ruhe-Pose setzen"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Ãœberschreiben"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7811,6 +7872,71 @@ msgid "Perspective"
msgstr "Perspektivisch"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektivisch"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektivisch"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektivisch"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektivisch"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Senkrecht"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektivisch"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformation abgebrochen."
@@ -7918,42 +8044,22 @@ msgid "Bottom View."
msgstr "Sicht von unten."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Unten"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Sicht von links."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Links"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Sicht von Rechts."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Rechts"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Sicht von vorne."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Vorne"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Sicht von hinten."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Hinten"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Transform auf Sicht ausrichten"
@@ -8228,6 +8334,11 @@ msgid "View Portal Culling"
msgstr "Portal-Culling anzeigen"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Portal-Culling anzeigen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Einstellungen…"
@@ -8293,8 +8404,9 @@ msgid "Post"
msgstr "Nachher"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Namenloser Manipulator"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Unbenanntes Projekt"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8620,7 +8732,7 @@ msgstr "Am Importieren von Elementen {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Updating the editor"
-msgstr "Den Editor aktualisieren?"
+msgstr "Am Aktualisieren des Editors"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Finalizing"
@@ -8753,6 +8865,9 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Einen Thementyp aus der Liste auswählen um dessen Elementen zu bearbeiten.\n"
+"Weiter kann ein eigener Typ hinzugefügt oder ein Typ inklusive seiner "
+"Elemente aus einem andern Thema importiert werden."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8783,6 +8898,9 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Dieser Thementyp ist leer.\n"
+"Zusätzliche Elemente können manuell oder durch Importieren aus einem andern "
+"Thema hinzugefügt werden."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -9715,7 +9833,7 @@ msgstr "UniformRef-Name geändert"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
-msgstr "Eckpunkt"
+msgstr "Vertex"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Fragment"
@@ -11001,7 +11119,7 @@ msgstr "Projekt ausführen"
#: editor/project_manager.cpp
msgid "Scan"
-msgstr "Scannen"
+msgstr "Durchsuchen"
#: editor/project_manager.cpp
msgid "Scan Projects"
@@ -11297,7 +11415,7 @@ msgstr "Ressourcen-Umleitung entfernen"
#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap Option"
-msgstr "Ressourcen-Umleitungsoption entfernen"
+msgstr "Ressourcen-Neuzuordungsoption entfernen"
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter"
@@ -12426,14 +12544,22 @@ msgid "Change Ray Shape Length"
msgstr "Ändere Länge der Strahlenform"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Kurvenpunktposition festlegen"
+msgstr "Room-Point-Position festlegen"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Kurvenpunktposition festlegen"
+msgstr "Portal-Point-Position festlegen"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Zylinderformradius ändern"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Kurven-Eingangsposition festlegen"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12717,6 +12843,11 @@ msgstr "Lightmaps auftragen"
msgid "Class name can't be a reserved keyword"
msgstr "Der Klassenname kann nicht ein reserviertes Schlüsselwort sein"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Auswahl füllen"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Ende des inneren Exception-Stack-Traces"
@@ -13205,68 +13336,68 @@ msgstr "VisualScript suchen"
msgid "Get %s"
msgstr "%s abrufen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Paketname fehlt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Paketsegmente dürfen keine Länge gleich Null haben."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Das Zeichen ‚%s‘ ist in Android-Anwendungspaketnamen nicht gestattet."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Eine Ziffer kann nicht das erste Zeichen eines Paketsegments sein."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Das Zeichen ‚%s‘ kann nicht das erste Zeichen in einem Paketsegment sein."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Das Paket muss mindestens einen Punkt-Unterteiler ‚.‘ haben."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Gerät aus Liste auswählen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "Läuft auf %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "APK exportieren…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "Am Deinstallieren…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "Am Installieren auf Gerät, bitte warten..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "Konnte Installation auf Gerät nicht durchführen: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "Auf Gerät ausführen…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "Ließ sich nicht auf Gerät ausführen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Das ‚apksigner‘-Hilfswerkzeug konnte nicht gefunden werden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13274,7 +13405,7 @@ msgstr ""
"Es wurde keine Android-Buildvorlage für dieses Projekt installiert. Es kann "
"im Projektmenü installiert werden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13282,13 +13413,13 @@ msgstr ""
"Die drei Einstellungen Debug Keystore, Debug User und Debug Password müssen "
"entweder alle angegeben, oder alle nicht angegeben sein."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Debug-Keystore wurde weder in den Editoreinstellungen noch in der Vorlage "
"konfiguriert."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13296,54 +13427,54 @@ msgstr ""
"Die drei Einstellungen Release Keystore, Release User und Release Password "
"müssen entweder alle angegeben, oder alle nicht angegeben sein."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Release-Keystore wurde nicht korrekt konfiguriert in den Exporteinstellungen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Es wird ein gültiger Android-SDK-Pfad in den Editoreinstellungen benötigt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Ungültiger Android-SDK-Pfad in den Editoreinstellungen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "‚platform-tools‘-Verzeichnis fehlt!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"‚adb‘-Anwendung der Android-SDK-Platform-Tools konnte nicht gefunden werden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Schauen Sie im Android-SDK-Verzeichnis das in den Editoreinstellungen "
"angegeben wurde nach."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "‚build-tools‘-Verzeichnis fehlt!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"‚apksigner‘-Anwendung der Android-SDK-Build-Tools konnte nicht gefunden "
"werden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Ungültiger öffentlicher Schlüssel für APK-Erweiterung."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Ungültiger Paketname:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13351,38 +13482,23 @@ msgstr ""
"Ungültiges „GodotPaymentV3“-Modul eingebunden in den „android/modules“-"
"Projekteinstellungen (wurde in Godot 3.2.2 geändert).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"„Degrees Of Freedom“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
-"gesetzt wurde."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
"gesetzt wurde."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"„Focus Awareness“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
-"gesetzt wurde."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13393,54 +13509,54 @@ msgstr ""
"Ist das Programm im Android SDK build-tools-Verzeichnis vorhanden?\n"
"Das resultierende %s ist nicht signiert."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "Signiere Debug-Build %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "Signiere Release-Build %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "Keystore konnte nicht gefunden werden, Export fehlgeschlagen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr "‚apksigner‘ gab Fehlercode #%d zurück"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "Verifiziere %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr "‚apksigner‘-Verifizierung von %s fehlgeschlagen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "Exportiere für Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Ungültiger Dateiname. Android App Bundles benötigen .aab als "
"Dateinamenendung."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK-Expansion ist nicht kompatibel mit Android App Bundles."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
"Ungültiger Dateiname. Android APKs benötigen .apk als Dateinamenendung."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "Nicht unterstütztes Exportformat!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13449,7 +13565,7 @@ msgstr ""
"existieren keine Versionsinformation für sie. Neuinstallation im ‚Projekt‘-"
"Menü benötigt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13461,26 +13577,26 @@ msgstr ""
" Godot-Version: %s\n"
"Bitte Android-Build-Vorlage im ‚Projekt‘-Menü neu installieren."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
"Kann res://android/build/res/*.xml Dateien nicht mit Projektnamen "
"überschreiben"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "Konnte Projektdateien nicht als Gradle-Projekt exportieren\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "Konnte Expansion-Package-Datei nicht schreiben!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Baue Android-Projekt (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13490,11 +13606,11 @@ msgstr ""
"Alternativ befindet sich die Android-Build-Dokumentation auf docs."
"godotengine.org."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Verschiebe Ausgabe"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13502,15 +13618,15 @@ msgstr ""
"Exportdatei kann nicht kopiert und umbenannt werden. Fehlermeldungen sollten "
"im Gradle Projektverzeichnis erscheinen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr "Paket nicht gefunden: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Erzeuge APK…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13518,7 +13634,7 @@ msgstr ""
"Konnte keine APK-Vorlage zum Exportieren finden:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13530,19 +13646,19 @@ msgstr ""
"Es muss entweder eine Exportvorlage mit den allen benötigten Bibliotheken "
"gebaut werden oder die angegebenen Architekturen müssen abgewählt werden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Füge Dateien hinzu…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "Projektdateien konnten nicht exportiert werden"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Richte APK aus..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "Temporäres unausgerichtetes APK konnte nicht entpackt werden."
@@ -14093,6 +14209,14 @@ msgstr ""
"NavigationMeshInstance muss ein Unterobjekt erster oder zweiter Ordnung "
"eines Navigation-Nodes sein. Es liefert nur Navigationsinformationen."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14237,36 +14361,46 @@ msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"RoomList-Pfad ist ungültig.\n"
+"Wurde der RoomList-Zweig im RoomManager zugewiesen?"
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList einhält keine Rooms, breche ab."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Falsch benannte Nodes entdeckt, siehe Log-Ausgabe für Details. Breche ab."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
-msgstr ""
+msgstr "Portal-Link-Room nicht gefunden, siehe Log-Ausgabe für Details."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Portal-Autolink fehlgeschlagen, siehe Log-Ausgabe für Details.\n"
+"Zeigt das Portal nach außen vom Quellraum ausgesehen?"
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Raumüberlappung festgestellt, Kameras werden im Überlappungsbereich "
+"wahrscheinlich nicht richtig funktionieren.\n"
+"Siehe Log-Ausgabe für Details."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Fehler beim Berechnen der Raumbegrenzungen.\n"
+"Enthalten alle Räume Geometrie oder manuelle Begrenzungen?"
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14440,6 +14574,14 @@ msgstr "Eine gültige Datei-Endung muss verwendet werden."
msgid "Enable grid minimap."
msgstr "Gitterübersichtskarte aktivieren."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14497,6 +14639,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"Die Größe des Viewports muss größer als 0 sein um etwas rendern zu können."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14555,6 +14701,41 @@ msgstr "Zuweisung an Uniform."
msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Ruhe-Pose erstellen (aus Knochen)"
+
+#~ msgid "Bottom"
+#~ msgstr "Unten"
+
+#~ msgid "Left"
+#~ msgstr "Links"
+
+#~ msgid "Right"
+#~ msgstr "Rechts"
+
+#~ msgid "Front"
+#~ msgstr "Vorne"
+
+#~ msgid "Rear"
+#~ msgstr "Hinten"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Namenloser Manipulator"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "„Degrees Of Freedom“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile "
+#~ "VR“ gesetzt wurde."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "„Focus Awareness“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VR“ "
+#~ "gesetzt wurde."
+
#~ msgid "Package Contents:"
#~ msgstr "Paketinhalte:"
@@ -16714,9 +16895,6 @@ msgstr "Konstanten können nicht verändert werden."
#~ msgid "Images:"
#~ msgstr "Bilder:"
-#~ msgid "Group"
-#~ msgstr "Gruppe"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Audio-Umwandlungs-Modus: (.wav-Dateien):"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 0f3b125484..47aa1d3a22 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -987,7 +987,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1616,13 +1616,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1992,7 +1992,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2470,6 +2470,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3093,6 +3117,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3333,6 +3361,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5373,6 +5405,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6271,7 +6313,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6855,6 +6901,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7349,11 +7403,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7381,6 +7435,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7488,42 +7596,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7785,6 +7873,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7850,7 +7942,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11750,6 +11842,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12030,6 +12130,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12496,159 +12600,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12656,57 +12749,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12714,54 +12807,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12769,19 +12862,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13231,6 +13324,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13520,6 +13621,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13560,6 +13669,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 93b5941f64..ea1c91f4b5 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -1041,7 +1041,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ΕξαÏτήσεις"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "ΠόÏος"
@@ -1709,13 +1709,13 @@ msgstr ""
"ΕνεÏγοποιήστε το 'Εισαγωγή PVRTC' στις Ρυθμίσεις ΈÏγου, ή απενεÏγοποιήστε το "
"'ΕνεÏγοποίηση εναλλαγής οδηγοÏ'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Δεν βÏέθηκε Ï€ÏοσαÏμοσμένο πακέτο αποσφαλμάτωσης."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2099,7 +2099,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Επαν)εισαγωγή"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "ΚοÏυφή"
@@ -2614,6 +2614,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Η Ï„Ïέχουσα σκηνή δεν έχει αποθηκευτεί. Συνέχεια με το άνοιγμα;"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "ΑναίÏεση"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "ΑκÏÏωση αναίÏεσης"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
"Δεν είναι δυνατό να φοÏτώσετε εκ νέου μια σκηνή που δεν αποθηκεÏτηκε ποτέ."
@@ -3319,6 +3345,11 @@ msgid "Merge With Existing"
msgstr "Συγχώνευση με υπάÏχων"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Αλλαγή ÎœÎµÏ„Î±ÏƒÏ‡Î·Î¼Î±Ï„Î¹ÏƒÎ¼Î¿Ï ÎšÎ¯Î½Î·ÏƒÎ·Ï‚"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Άνοιξε & ΤÏέξε μία δέσμη ενεÏγειών"
@@ -3575,6 +3606,10 @@ msgstr ""
"Ο επιλεγμένος πόÏος (%s) δεν ταιÏιάζει σε κανέναν αναμενόμενο Ï„Ïπο γι'αυτήν "
"την ιδιότητα (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Κάνε μοναδικό"
@@ -5722,6 +5757,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Μετακίνηση CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Κλείδωσε το Επιλεγμένο"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Ομάδες"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6678,7 +6725,13 @@ msgid "Remove Selected Item"
msgstr "ΑφαίÏεση του επιλεγμένου στοιοχείου"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Εισαγωγή από την σκηνή"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Εισαγωγή από την σκηνή"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7283,6 +7336,16 @@ msgstr "ΑÏιθμός δημιουÏγημένων σημείων:"
msgid "Flip Portal"
msgstr "ΑναστÏοφή ΟÏιζόντια"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "ΕκκαθάÏιση ΜετασχηματισμοÏ"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "ΔημιουÏγία κόμβου"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "Το AnimationTree δεν έχει διαδÏομή σε AnimationPlayer"
@@ -7792,12 +7855,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Κάνε Στάση ΑδÏάνειας (Από Οστά)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Θέσε Οστά σε Στάση ΑδÏάνειας"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Θέσε Οστά σε Στάση ΑδÏάνειας"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Αντικατάσταση"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7824,6 +7889,71 @@ msgid "Perspective"
msgstr "ΠÏοοπτική"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "ΠÏοοπτική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "ΠÏοοπτική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "ΠÏοοπτική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "ΠÏοοπτική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "ΑξονομετÏική"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "ΠÏοοπτική"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Ο μετασχηματισμός ματαιώθηκε."
@@ -7943,42 +8073,22 @@ msgid "Bottom View."
msgstr "Κάτω όψη."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Κάτω"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "ΑÏιστεÏή όψη."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "ΑÏιστεÏά"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Δεξιά όψη."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Δεξιά"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "ΕμπÏόσθια όψη."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "ΜπÏοστά"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Πίσω όψη."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Πίσω"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Στοίχιση ÎœÎµÏ„Î±ÏƒÏ‡Î·Î¼Î±Ï„Î¹ÏƒÎ¼Î¿Ï Î¼Îµ ΠÏοβολή"
@@ -8254,6 +8364,11 @@ msgid "View Portal Culling"
msgstr "Ρυθμίσεις οπτικής γωνίας"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Ρυθμίσεις οπτικής γωνίας"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Ρυθμίσεις..."
@@ -8319,8 +8434,9 @@ msgid "Post"
msgstr "Μετά"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Ανώνυμο μαÏαφέτι"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Ανώνυμο έÏγο"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12528,6 +12644,16 @@ msgstr "ΟÏισμός θέσης σημείου καμπÏλης"
msgid "Set Portal Point Position"
msgstr "ΟÏισμός θέσης σημείου καμπÏλης"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Αλλαγή Ακτίνας Σχήματος ΚυλίνδÏου"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "ΟÏισμός θέσης εισόδου καμπÏλης"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Αλλαγή Ακτίνας ΚυλίνδÏου"
@@ -12818,6 +12944,11 @@ msgstr "Τοποθέτηση φώτων:"
msgid "Class name can't be a reserved keyword"
msgstr "Το όνομα της κλάσης δεν μποÏεί να είναι λέξη-κλειδί"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Γέμισμα Επιλογής"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Τέλος ιχνηλάτησης στοίβας εσωτεÏικής εξαίÏεσης"
@@ -13309,77 +13440,77 @@ msgstr "Αναζήτηση VisualScript"
msgid "Get %s"
msgstr "Διάβασε %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Το όνομα του πακέτου λείπει."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Τα τμήματα του πακέτου Ï€Ïέπει να έχουν μη μηδενικό μήκος."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"Ο χαÏακτήÏας «%s» απαγοÏεÏεται στο όνομα πακέτου των εφαÏμογών Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
"Ένα ψηφίο δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε ένα τμήμα πακέτου."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Ο χαÏακτήÏας '%s' δεν μποÏεί να είναι ο Ï€Ïώτος χαÏακτήÏας σε ένα τμήμα "
"πακέτου."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Το πακέτο Ï€Ïέπει να έχει τουλάχιστον έναν '.' διαχωÏιστή."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Επιλέξτε συσκευή από την λίστα"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Εξαγωγή Όλων"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Απεγκατάσταση"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Ανάκτηση δεδοένων κατοπτÏισμοÏ, παÏακαλώ πεÏιμένετε..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Δεν ήταν δυνατή η δημιουÏγία στιγμιοτÏπου της σκηνής!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Εκτέλεση ΠÏοσαÏμοσμένης Δέσμης ΕνεÏγειών..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "ΑδÏνατη η δημιουÏγία φακέλου."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13387,75 +13518,75 @@ msgstr ""
"Λείπει το Ï€Ïότυπο δόμησης Android από το έÏγο. Εγκαταστήστε το από το Î¼ÎµÎ½Î¿Ï "
"«ΈÏγο»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Το «debug keystore» δεν έχει καθοÏιστεί στις Ρυθμίσεις ΕπεξεÏγαστή ή την "
"διαμόÏφωση."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Εσφαλμένη ÏÏθμιση αποθετηÏίου κλειδιών διανομής στην διαμόÏφωση εξαγωγής."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Μη έγκυÏη διαδÏομή Android SDK για Ï€ÏοσαÏμοσμένη δόμηση στις Ρυθμίσεις "
"ΕπεξεÏγαστή."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"Μη έγκυÏη διαδÏομή Android SDK για Ï€ÏοσαÏμοσμένη δόμηση στις Ρυθμίσεις "
"ΕπεξεÏγαστή."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Μη έγκυÏη διαδÏομή Android SDK για Ï€ÏοσαÏμοσμένη δόμηση στις Ρυθμίσεις "
"ΕπεξεÏγαστή."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Μη έγκυÏο δημόσιο κλειδί (public key) για επέκταση APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "ΆκυÏο όνομα πακέτου:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13463,38 +13594,23 @@ msgstr ""
"Εσφαλμένη λειτουÏγική μονάδα «GodotPaymentV3» στην ÏÏθμιση εÏγου «Android/"
"Modules» (άλλαξε στην Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"Η επιλογή «Use Custom Build» Ï€Ïέπει να ενεÏγοποιηθεί για χÏήση Ï€Ïοσθέτων."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"Το «Degrees Of Freedom» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus "
-"Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"Το «Hand Tracking» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus Mobile "
"VR»."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"Το «Focus Awareness» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus "
-"Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13502,57 +13618,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"ΣάÏωση αÏχείων,\n"
"ΠαÏακαλώ πεÏιμένετε..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Σφάλμα κατά το άνοιγμα Ï€ÏοτÏπου για εξαγωγή:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "ΠÏοσθήκη %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Εξαγωγή Όλων"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13560,7 +13676,7 @@ msgstr ""
"Δοκιμή δόμησης από Ï€ÏοσαÏμοσμένο Ï€Ïότυπο δόμησης, αλλά δεν υπάÏχουν "
"πληÏοφοÏίες έκδοσης. ΠαÏακαλοÏμε κάντε επανεγκατάσταση από το Î¼ÎµÎ½Î¿Ï Â«ÎˆÏγο»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13573,26 +13689,26 @@ msgstr ""
"ΠαÏακαλοÏμε να επανεγκαταστήσετε το Ï€Ïότυπο δόμησης Android από το Î¼ÎµÎ½Î¿Ï "
"«ΈÏγο»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Δεν βÏέθηκε το project.godot στη διαδÏομή του έÏγου."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Απέτυχε η εγγÏαφή σε αÏχείο:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Δόμηση ΈÏγου Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13601,34 +13717,34 @@ msgstr ""
"Εναλλακτικά, επισκεφτείτε τη σελίδα docs.godotengine.org για τεκμηÏίωση "
"δόμησης Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Δεν βÏέθηκε η κίνηση: «%s»"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "ΔημιουÏγία πεÏιγÏαμμάτων..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Σφάλμα κατά το άνοιγμα Ï€ÏοτÏπου για εξαγωγή:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13636,21 +13752,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "ΠÏοσθήκη %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Απέτυχε η εγγÏαφή σε αÏχείο:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14197,6 +14313,14 @@ msgstr ""
"Ένας κόμβος Ï„Ïπου στιγμιοτÏπου πλέγματος πλοήγησης Ï€Ïέπει να κληÏονομεί έναν "
"κόμβο Ï„Ïπου πλοήγηση, διότι διαθέτει μόνο δεδομένα πλοήγησης."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14525,6 +14649,14 @@ msgstr "Απαιτείται η χÏήση έγκυÏης επέκτασης."
msgid "Enable grid minimap."
msgstr "ΕνεÏγοποίηση κουμπώματος"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14582,6 +14714,10 @@ msgstr ""
"Το μέγεθος της οπτικής γωνίας Ï€Ïέπει να είναι μεγαλÏτεÏο του 0 για να γίνει "
"απόδοση."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14633,6 +14769,41 @@ msgstr "Ανάθεση σε ενιαία μεταβλητή."
msgid "Constants cannot be modified."
msgstr "Οι σταθεÏές δεν μποÏοÏν να Ï„ÏοποποιηθοÏν."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Κάνε Στάση ΑδÏάνειας (Από Οστά)"
+
+#~ msgid "Bottom"
+#~ msgstr "Κάτω"
+
+#~ msgid "Left"
+#~ msgstr "ΑÏιστεÏά"
+
+#~ msgid "Right"
+#~ msgstr "Δεξιά"
+
+#~ msgid "Front"
+#~ msgstr "ΜπÏοστά"
+
+#~ msgid "Rear"
+#~ msgstr "Πίσω"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Ανώνυμο μαÏαφέτι"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "Το «Degrees Of Freedom» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus "
+#~ "Mobile VR»."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "Το «Focus Awareness» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus "
+#~ "Mobile VR»."
+
#~ msgid "Package Contents:"
#~ msgstr "ΠεÏιεχόμενα Πακέτου:"
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 9f8c869bee..5987003cb7 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -17,7 +17,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-07-31 19:44+0000\n"
+"PO-Revision-Date: 2021-08-14 19:04+0000\n"
"Last-Translator: mourning20s <mourning20s@protonmail.com>\n"
"Language-Team: Esperanto <https://hosted.weblate.org/projects/godot-engine/"
"godot/eo/>\n"
@@ -374,13 +374,12 @@ msgstr "Animado Enmetu"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "node '%s'"
-msgstr ""
+msgstr "nodo '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animacio"
+msgstr "animacio"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -388,9 +387,8 @@ msgstr "AnimationPlayer ne povas animi si mem, nur aliajn ludantojn."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Atributo"
+msgstr "atributo"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -601,7 +599,7 @@ msgstr "Iri al AntaÅ­a PaÅo"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
-msgstr ""
+msgstr "Almeti rekomencigon"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -620,9 +618,8 @@ msgid "Use Bezier Curves"
msgstr "Uzu Bezier-kurbojn"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "Alglui trakojn"
+msgstr "Krei RESET-trako(j)n"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -947,9 +944,8 @@ msgid "Edit..."
msgstr "Redakti..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "Iru al metodo"
+msgstr "Iri al metodo"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -969,7 +965,7 @@ msgstr "Ne rezultoj por \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Ne priskribo disponeblas por %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1029,7 +1025,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependecoj"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Rimedo"
@@ -1069,17 +1065,16 @@ msgid "Owners Of:"
msgstr "Proprietuloj de:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"Forigi selektajn dosierojn el la projekto? (ne malfaro)\n"
-"Vi povas trovi la forigajn dosierojn en la sistema rubujo por restaÅ­ri ilin."
+"Forigi la elektitajn dosierojn el la projekto? (ne malfareblas)\n"
+"Depende de la agordo de via dosiersistemo, la dosierojn aÅ­ movos al rubujo "
+"de la sistemo aŭ forigos ĉiame."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1087,9 +1082,11 @@ msgid ""
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"La forigotaj dosieroj bezonas por ke aliaj risurcoj funkciadi.\n"
-"Forigu ilin iel? (ne malfaro)\n"
-"Vi povas trovi la forigajn dosierojn en la sistema rubujo por restaÅ­ri ilin."
+"La forigotaj dosieroj estas bezoni de aliaj risurcoj por ke ili eblas "
+"funkciadi.\n"
+"Forigi ilin iel? (ne malfareblas)\n"
+"Depende de la agordo de via dosiersistemo, la dosierojn aÅ­ movos al rubujo "
+"de la sistemo aŭ forigos ĉiame."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1259,55 +1256,51 @@ msgid "Licenses"
msgstr "Permesiloj"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "Eraro dum malfermi pakaĵan dosieron (ne estas en ZIP-formo)."
+msgstr ""
+"Eraro dum malfermi pakaĵan dosieron por \"%s\" (ne estas de ZIP-formo)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
msgstr "%s (jam ekzistante)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"Enhavaĵoj de pakaĵo \"%s\" - %d dosiero(j) konfliktas kun via projekto:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "Enhavaĵoj de pakaĵo \"%s\" - Ne dosiero konfliktas kun via projekto:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr "Maldensigas havaĵojn"
+msgstr "Malkompaktigas havaĵojn"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "La jenaj dosieroj malplenumis malkompaktigi el la pakaĵo:"
+msgstr "La jenajn dosierojn malsukcesis malkompaktigi el la pakaĵo \"%s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "Kaj %s pli dosieroj."
+msgstr "(kaj %s pli dosieroj)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "Pakaĵo instalis sukcese!"
+msgstr "Pakaĵo \"%s\" instalis sukcese!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
-msgstr "Sukcese!"
+msgstr "Sukceso!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Instali"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "Pakaĵa instalilo"
+msgstr "Instalilo de pakaĵo"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1334,9 +1327,8 @@ msgid "Toggle Audio Bus Mute"
msgstr "Baskuli la muta reÄimo de la aÅ­dia buso"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Toggle Audio Bus Bypass Effects"
-msgstr "Baskuli preterpasajn efektojn de aÅ­dia buso"
+msgstr "Baskuli la preterpasajn efektojn de aÅ­dbuso"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
@@ -1371,9 +1363,8 @@ msgid "Bypass"
msgstr "Preterpase"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "Busaj agordoj"
+msgstr "Agordoj de buso"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1539,13 +1530,13 @@ msgid "Can't add autoload:"
msgstr "Ne aldoneblas aÅ­toÅargon:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "Dosiero ne ekzistas."
+msgstr "%s estas invalida dosierindiko. Dosiero ne ekzistas."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
msgstr ""
+"%s estas invalida dosierindiko. Ne estas ĉe risurca dosierindiko (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1569,9 +1560,8 @@ msgid "Name"
msgstr "Nomo"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Renomi variablon"
+msgstr "Malloka variablo"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1695,22 +1685,21 @@ msgstr ""
"Ebligu 'Import Pvrtc' en projektaj agordoj, aÅ­ malÅalti 'Driver Fallback "
"Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Propra sencimiga Åablonon ne trovitis."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
msgstr "Propra eldona Åablono ne trovitis."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found:"
-msgstr "Åœablonan dosieron ne trovitis:"
+msgstr "Åœablonan dosieron ne trovis:"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@@ -1731,7 +1720,7 @@ msgstr "Biblioteko de havaĵoj"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
-msgstr "Redaktado de scena arbo"
+msgstr "Redaktado de scenoarbo"
#: editor/editor_feature_profile.cpp
msgid "Node Dock"
@@ -1747,48 +1736,51 @@ msgstr "Doko de enporto"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Permesas vidi kaj redakti 3D-scenojn."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "Permesas redakti skriptojn per la integrita skript-redaktilo."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Provizas integritan atingon al la Biblioteko de havaĵoj."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Permesas redakti la hierarkion de nodoj en la Sceno-doko."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Permesas labori la signalojn kaj la grupojn de la nodo elektitas en la Sceno-"
+"doko."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "Permesas esplori la lokan dosiersistemon per dediĉita doko."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Permesas agordi enportajn agordojn por individuaj havaĵoj. Bezonas ke la "
+"doko Dosiersistemo funkcias."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Aktuala)"
+msgstr "(aktuale)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(nenio)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Forigi aktuale elektitan profilon '%s'? Ne malfareblas."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1819,19 +1811,16 @@ msgid "Enable Contextual Editor"
msgstr "Åœalti kuntekstan redaktilon"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Maletendi ĉiajn atributojn"
+msgstr "Atributoj de la klaso:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Åœaltitaj eblecoj:"
+msgstr "Ĉefa eblaĵoj:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Åœaltitaj klasoj:"
+msgstr "Nodoj kaj klasoj:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1848,7 +1837,6 @@ msgid "Error saving profile to path: '%s'."
msgstr "Eraras konservi profilon al dosierindiko: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
msgstr "Rekomencigi al defaÅ­ltoj"
@@ -1857,14 +1845,12 @@ msgid "Current Profile:"
msgstr "Aktuala profilo:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "ViÅi profilon"
+msgstr "Krei profilon"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Forigi punkton"
+msgstr "Forigi profilon"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1884,18 +1870,17 @@ msgid "Export"
msgstr "Eksporti"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Aktuala profilo:"
+msgstr "Agordi elektitan profilon:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Agordoj de klaso:"
+msgstr "Pli agordoj:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Krei aÅ­ enporti profilon por redakti disponeblajn klasojn kaj atributojn."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1922,7 +1907,6 @@ msgid "Select Current Folder"
msgstr "Elekti aktualan dosierujon"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
msgstr "Dosiero ekzistas, superskribi?"
@@ -2085,7 +2069,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)enportas havaĵoj"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Supro"
@@ -2242,7 +2226,7 @@ msgstr "Atributo:"
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
-msgstr ""
+msgstr "Agordis %s"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
@@ -2322,6 +2306,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Rotacius kiam la fenestro de la redaktilo redesegniÄus.\n"
+"'Äœisdatigi konstante' estas Åaltita, kiu eblas pliiÄi kurentuzado. Alklaku "
+"por malÅalti Äin."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2358,19 +2345,16 @@ msgid "Can't open file for writing:"
msgstr "Ne malfermeblas dosieron por skribi:"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Requested file format unknown:"
-msgstr "Petitan dosierformon senkonatas:"
+msgstr "Petitan dosierformon nekonas:"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Error while saving."
-msgstr "Eraro dum la konservo."
+msgstr "Eraro dum la konservado."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr "Ne malfermeblas '%s'. La dosiero estus movita aÅ­ forigita."
+msgstr "Ne malfermeblas '%s'. La dosiero eble estis movita aÅ­ forigita."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
@@ -2559,35 +2543,34 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"La aktula sceno havas ne radika nodo, sed %d modifita(j) ekstera(j) "
+"risurco(j) konserviÄis iel."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "Radika nodo estas necesita por konservi la scenon."
+msgstr ""
+"Radikan nodon bezonas por konservi la scenon. Vi eblas aldoni radikan nodon "
+"per la Scenoarbo-doko."
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Konservi sceno kiel..."
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "This operation can't be done without a scene."
-msgstr "Ĉi tiu funkciado ne povas fari sen sceno."
+msgstr "Ĉi tian operacion ne povas fari sen sceno."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Export Mesh Library"
-msgstr "Eksporti maÅajn bibliotekon"
+msgstr "Eksporti bibliotekon de maÅoj"
#: editor/editor_node.cpp
-#, fuzzy
msgid "This operation can't be done without a root node."
-msgstr "Ĉi tiu funkciado ne povas fari sen radika nodo."
+msgstr "Ĉi tian operacion ne povas fari sen radika nodo."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Export Tile Set"
msgstr "Eksporti kahelaron"
@@ -2600,13 +2583,38 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Nuna sceno ne estas konservita. Malfermi ĉuikaze?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Malfari"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refari"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ne povas reÅarÄi scenon, kiu konservis neniam."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Saved Scene"
-msgstr "Konservi scenon"
+msgstr "ReÅargi konservitan scenon"
#: editor/editor_node.cpp
msgid ""
@@ -2650,13 +2658,12 @@ msgstr ""
"Konservi ÅanÄojn al la jena(j) sceno(j) antaÅ­ malfermi projektan mastrumilon?"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"This option is deprecated. Situations where refresh must be forced are now "
"considered a bug. Please report."
msgstr ""
-"Tiu ĉi opcio estas evitinda. Statoj en kiu aktualigo deviÄi estas nun "
-"konsideri kiel cimo. Bonvolu raporti."
+"Tia ĉi opcio estas evitinda. Statoj en kiu bezonus Äisdatigo nun konsideras "
+"kiel cimo. Bonvolu raporti."
#: editor/editor_node.cpp
msgid "Pick a Main Scene"
@@ -2707,13 +2714,12 @@ msgstr ""
"estas en ila reÄimo."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
-"Sceno '%s' aÅ­tomate enportiÄis, do ne eblas redakti Äin.\n"
-"Por ÅanÄu Äin, nova heredita sceno povas kreiÄi."
+"Sceno '%s' aÅ­tomate enportiÄis, do Äin ne eblas modifi.\n"
+"Por ÅanÄi Äin, povas krei novan hereditan scenon."
#: editor/editor_node.cpp
msgid ""
@@ -2908,9 +2914,8 @@ msgid "Redo"
msgstr "Refari"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Miscellaneous project or scene-wide tools."
-msgstr "Diversa projekto aÅ­ sceno-abundaj iloj."
+msgstr "Diversa projekto aÅ­ tut-scenaj iloj."
#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp
@@ -2922,14 +2927,12 @@ msgid "Project Settings..."
msgstr "Projektaj agordoj..."
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Version Control"
msgstr "Versikontrolo"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Set Up Version Control"
-msgstr "Altlevi versitenan sistemon"
+msgstr "Agordi versikontrolon"
#: editor/editor_node.cpp
msgid "Shut Down Version Control"
@@ -2952,14 +2955,12 @@ msgid "Tools"
msgstr "Iloj"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Orphan Resource Explorer..."
-msgstr "Eksplorilo da orfaj risurcoj..."
+msgstr "Eksplorilo de orfaj risurcoj..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Renomi projekton"
+msgstr "Renomi aktualan projekton"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2983,14 +2984,17 @@ msgid ""
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
+"Kiam ĉi tiu opcio Åaltus, uzado de unu-alklaka disponigo igos la "
+"komandodosieron provus konekti al la IP-adreso de ĉi tiu komputilo por ke la "
+"rulata projekto eblus sencimigi.\n"
+"Ĉi tiu opcio destiniÄas por fora sencimigado (tipe kun portebla aparato).\n"
+"Vi ne devas Åalti Äin por uzi la GDScript-sencimigilon loke."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Small Deploy with Network Filesystem"
-msgstr "Eta disponigo kun reta dosiersistemo"
+msgstr "Malgranda disponigo kun reta dosiersistemo"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"When this option is enabled, using one-click deploy for Android will only "
"export an executable without the project data.\n"
@@ -2999,53 +3003,51 @@ msgid ""
"On Android, deploying will use the USB cable for faster performance. This "
"option speeds up testing for projects with large assets."
msgstr ""
-"Kiam ĉi tiun agordon estas Åaltita, eksporti aÅ­ malfaldi produktos minimuman "
-"plenumeblan dosieron.\n"
-"La dosiersistemon disponigas el la projekto fare de editilo per la reto.\n"
-"En Android, malfaldo uzantos la USB-kablon por pli rapida rendimento. Ĉi tui "
-"agordo rapidigas testadon por ludoj kun larÄa areo."
+"Kiam ĉi tiun agordon Åaltus, uzado de unu-alklaka disponigo por Android nur "
+"eksportos komandodosieron sen la datumoj de projekto.\n"
+"La dosiersistemo proviziÄos el la projekto per la redaktilo per la reto.\n"
+"Per Android, disponigado uzos la USB-kablon por pli rapida rendimento. Ĉi "
+"tiu opcio rapidigas testadon por projektoj kun grandaj havaĵoj."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
msgstr "Videblaj koliziaj formoj"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
-"Koliziaj formoj kaj radĵetaj nodoj (por 2D kaj 3D) estos videblaj en la "
-"rulas ludo, se ĉi tiu agordo estas Åaltita."
+"Kiam ĉi tia opcio Åaltus, koliziaj formoj kaj radĵetaj nodoj (por 2D kaj 3D) "
+"estos videblaj en la rula projekto."
#: editor/editor_node.cpp
msgid "Visible Navigation"
msgstr "Videbla navigacio"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"When this option is enabled, navigation meshes and polygons will be visible "
"in the running project."
msgstr ""
-"Navigaciaj maÅoj kaj poligonoj estos videblaj en la rulas ludo, se ĉi tiu "
-"agordo estas Åaltita."
+"Kiam ĉi tiu opcio Åaltus, navigaciaj maÅoj kaj plurlateroj estos videblaj en "
+"la rula projekto."
#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
msgstr "Sinkronigi ÅanÄojn en sceno"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"When this option is enabled, any changes made to the scene in the editor "
"will be replicated in the running project.\n"
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
-"Kiam tuin ĉi agordo estas Åaltita, iuj ÅanÄoj ke faris al la scenon en la "
-"editilo replikos en la rulas ludo.\n"
-"Kiam uzantis malproksime en aparato, estas pli efika kun reta dosiersistemo."
+"Kiam ĉi tiu opcio Åaltus, iuj ÅanÄoj ke faris al la scenon en la redaktilo "
+"replikos en la rula projekto.\n"
+"Kiam uzantus fore en aparato, tiu estas pli efika kiam la reta dosiersistema "
+"opcio estas Åaltita."
#: editor/editor_node.cpp
msgid "Synchronize Script Changes"
@@ -3284,6 +3286,11 @@ msgid "Merge With Existing"
msgstr "Kunfandi kun ekzistanta"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Aliigi Transformon de Animado"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Malfermi & ruli skripto"
@@ -3541,6 +3548,10 @@ msgstr ""
"La elektinta risurco (%s) ne kongruas ian atenditan tipon por ĉi tiu "
"atributo (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Farigi unikan"
@@ -5670,6 +5681,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Movi CanvasItem \"%s\" al (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Åœlosi elektiton"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupoj"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6619,7 +6642,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7207,6 +7234,15 @@ msgstr "Nombrado de generintaj punktoj:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Krei nodon"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7703,12 +7739,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Rekomencigi al defaÅ­ltoj"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Superskribi"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7735,6 +7773,63 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Malsupre maldekstre"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Maldekstra butono"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Dekstra butono"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7851,42 +7946,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8157,6 +8232,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8222,8 +8301,9 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Sennoma projekto"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -11881,7 +11961,7 @@ msgstr "Renomi nodon"
#: editor/scene_tree_editor.cpp
msgid "Scene Tree (Nodes):"
-msgstr "Scena arbo (nodoj):"
+msgstr "Scenoarbo (nodoj):"
#: editor/scene_tree_editor.cpp
msgid "Node Configuration Warning!"
@@ -12263,6 +12343,15 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Krei okludan plurlateron"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12547,6 +12636,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13026,165 +13119,154 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Eksporti..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Malinstali"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Åœargas, bonvolu atendi..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Ne eble komencas subprocezon!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Rulas propran skripton..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Ne povis krei dosierujon."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13192,61 +13274,61 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Skanas dosierojn,\n"
"Bonvolu atendi..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Aldonas %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13254,57 +13336,57 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Ne eblas redakti project.godot en projekta dosierindiko."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Enhavo de pakaĵo:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Konektas..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13312,21 +13394,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Aldonas %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Ne eble komencas subprocezon!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13781,6 +13863,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14070,6 +14160,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14110,6 +14208,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/es.po b/editor/translations/es.po
index eef4affde3..95a4a08bfd 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -69,11 +69,12 @@
# pabloggomez <pgg2733@gmail.com>, 2021.
# Erick Figueroa <querecuto@hotmail.com>, 2021.
# jonagamerpro1234 ss <js398704@gmail.com>, 2021.
+# davidrogel <david.rogel.pernas@icloud.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
+"PO-Revision-Date: 2021-08-27 08:25+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
@@ -82,7 +83,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -433,15 +434,13 @@ msgstr "Insertar Animación"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "No se puede abrir '%s'."
+msgstr "nodo '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animación"
+msgstr "animación"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -449,9 +448,8 @@ msgstr "Un AnimationPlayer no puede animarse a sí mismo, solo a otros players."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "No existe la propiedad '%s'."
+msgstr "propiedad '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -690,7 +688,7 @@ msgstr "Crear pista(s) RESET"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
-msgstr "Optimizar animación"
+msgstr "Optimizar Animación"
#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
@@ -795,7 +793,7 @@ msgstr "%d coincidencias."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
-msgstr "Distinguir mayúsculas y minúsculas"
+msgstr "Coincidir Mayus./Minus."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
@@ -1094,7 +1092,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependencias"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recursos"
@@ -1755,13 +1753,13 @@ msgstr ""
"Activa Import Pvrtc' en Configuración del Proyecto, o desactiva 'Driver "
"Fallback Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "No se encontró la plantilla de depuración personalizada."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2146,7 +2144,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importación de Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Superior"
@@ -2234,7 +2232,7 @@ msgstr "Buscar en la Ayuda"
#: editor/editor_help_search.cpp
msgid "Case Sensitive"
-msgstr "Respetar mayús/minúsculas"
+msgstr "Respetar Mayus./Minus."
#: editor/editor_help_search.cpp
msgid "Show Hierarchy"
@@ -2383,6 +2381,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Gira cuando la ventana del editor se vuelve a dibujar.\n"
+"Si Update Continuously está habilitado puede incrementarse el consumo. Clica "
+"para deshabilitarlo."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2661,6 +2662,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Escena actual no guardada ¿Abrir de todos modos?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Deshacer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Rehacer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "No se puede volver a cargar una escena que nunca se guardó."
@@ -3215,7 +3242,7 @@ msgstr "Apoyar el desarrollo de Godot"
#: editor/editor_node.cpp
msgid "Play the project."
-msgstr "Ejecutar el proyecto."
+msgstr "Reproducir el proyecto."
#: editor/editor_node.cpp
msgid "Play"
@@ -3356,6 +3383,11 @@ msgid "Merge With Existing"
msgstr "Combinar Con Existentes"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cambiar Transformación de la Animación"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir y Ejecutar un Script"
@@ -3613,6 +3645,10 @@ msgstr ""
"El recurso seleccionado (%s) no coincide con ningún tipo esperado para esta "
"propiedad (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Hacer Único"
@@ -3911,14 +3947,12 @@ msgid "Download from:"
msgstr "Descargar desde:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Ejecutar en Navegador"
+msgstr "Abrir en el Navegador Web"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Copiar Error"
+msgstr "Copiar Mirror URL"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -5731,6 +5765,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Mover CanvasItem \"%s\" a (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Bloqueo Seleccionado"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupo"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6676,7 +6722,13 @@ msgid "Remove Selected Item"
msgstr "Eliminar Elemento Seleccionado"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importar desde escena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importar desde escena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7274,6 +7326,16 @@ msgstr "Generar puntos"
msgid "Flip Portal"
msgstr "Voltear Portal"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Reestablecer Transformación"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crear Nodo"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "El AnimationTree no tiene una ruta asignada a un AnimationPlayer"
@@ -7605,15 +7667,15 @@ msgstr "Seleccionar Color"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
-msgstr "Convertir Mayús./Minús."
+msgstr "Convertir Mayus./Minus."
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Uppercase"
-msgstr "Mayúscula"
+msgstr "Mayúsculas"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
-msgstr "Minúscula"
+msgstr "Minúsculas"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
@@ -7777,12 +7839,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Descanso (Desde Huesos)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Asignar Pose de Descanso a Huesos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Asignar Pose de Descanso a Huesos"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobreescribir"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7809,6 +7873,71 @@ msgid "Perspective"
msgstr "Perspectiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspectiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformación Abortada."
@@ -7916,42 +8045,22 @@ msgid "Bottom View."
msgstr "Vista Inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Abajo"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista Izquierda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Izquierda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Derecha."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Derecha"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frente"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista Posterior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Detrás"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Alinear la Transformación con la Vista"
@@ -8223,6 +8332,11 @@ msgid "View Portal Culling"
msgstr "Ver Eliminación de Portales"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Ver Eliminación de Portales"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Configuración..."
@@ -8288,8 +8402,9 @@ msgid "Post"
msgstr "Posterior"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo sin nombre"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Proyecto Sin Nombre"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8747,6 +8862,9 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Selecciona un Theme de la lista para editar sus propiedades.\n"
+"Puedes añadir un Theme personalizado o importar un Theme con sus propiedades "
+"desde otro Theme."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8777,6 +8895,8 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Este Theme está vacío.\n"
+"Añade más propiedades manualmente o impórtalas desde otro Theme."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -11567,15 +11687,15 @@ msgstr "snake_case a PascalCase"
#: editor/rename_dialog.cpp
msgid "Case"
-msgstr "Mayús./Minús."
+msgstr "Mayus./Minus."
#: editor/rename_dialog.cpp
msgid "To Lowercase"
-msgstr "A minúsculas"
+msgstr "A Minúsculas"
#: editor/rename_dialog.cpp
msgid "To Uppercase"
-msgstr "A mayúsculas"
+msgstr "A Mayúsculas"
#: editor/rename_dialog.cpp
msgid "Reset"
@@ -12417,14 +12537,22 @@ msgid "Change Ray Shape Length"
msgstr "Cambiar Longitud de la Forma del Rayo"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Establecer Posición de Punto de Curva"
+msgstr "Establecer Posición del Room Point"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Establecer Posición de Punto de Curva"
+msgstr "Establecer Posición del Portal Point"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Cambiar Radio de la Forma del Cilindro"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Establecer Posición de Entrada de Curva"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12711,6 +12839,11 @@ msgstr "Trazar lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr "El nombre de la clase no puede ser una palabra reservada"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Rellenar Selección"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fin del reporte de la pila de excepciones"
@@ -13197,70 +13330,70 @@ msgstr "Buscar en VisualScript"
msgid "Get %s"
msgstr "Obtener %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Falta el nombre del paquete."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Los segmentos del paquete deben ser de largo no nulo."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"El carácter '%s' no está permitido en nombres de paquete de aplicación "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Un dígito no puede ser el primer carácter en un segmento de paquete."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"El carácter '%s' no puede ser el primer carácter en un segmento de paquete."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Seleccionar dispositivo de la lista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "Ejecutar en %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "Exportar APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "Desinstalando..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "Instalando en el dispositivo, espera por favor..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "No se pudo instalar en el dispositivo: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "Ejecutando en el dispositivo..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "No se ha podido ejecutar en el dispositivo."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "No se pudo encontrar la herramienta 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13268,7 +13401,7 @@ msgstr ""
"La plantilla de exportación de Android no esta instalada en el proyecto. "
"Instalala desde el menú de Proyecto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13276,12 +13409,12 @@ msgstr ""
"Deben configurarse los ajustes de Depuración de Claves, Depuración de "
"Usuarios Y Depuración de Contraseñas O ninguno de ellos."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Debug keystore no configurada en Configuración del Editor ni en el preset."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13289,57 +13422,57 @@ msgstr ""
"Deben configurarse los ajustes de Liberación del Almacén de Claves, "
"Liberación del Usuario Y Liberación de la Contraseña O ninguno de ellos."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Release keystore no está configurado correctamente en el preset de "
"exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Se requiere una ruta válida del SDK de Android en la Configuración del "
"Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Ruta del SDK de Android inválida en la Configuración del Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "¡No se encontró el directorio 'platform-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"No se pudo encontrar el comando adb de las herramientas de la plataforma SDK "
"de Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Por favor, comprueba el directorio del SDK de Android especificado en la "
"Configuración del Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "¡No se encontró el directorio 'build-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"No se pudo encontrar el comando apksigner de las herramientas de "
"construcción del SDK de Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Clave pública inválida para la expansión de APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nombre de paquete inválido:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13347,37 +13480,22 @@ msgstr ""
"El módulo \"GodotPaymentV3\" incluido en los ajustes del proyecto \"android/"
"modules\" es inválido (cambiado en Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
-"VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR"
-"\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13389,52 +13507,52 @@ msgstr ""
"SDK build-tools.\n"
"El resultado %s es sin firma."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "Firma de depuración %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "Firmando liberación %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "No se pudo encontrar la keystore, no se puedo exportar."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr "'apksigner' ha retornado con error #%d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "Verificando %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr "La verificación de 'apksigner' de %s ha fallado."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "Exportando para Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"¡Nombre del archivo inválido! Android App Bundle requiere la extensión *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "La Expansión APK no es compatible con Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "¡Nombre de archivo inválido! Android APK requiere la extensión *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "¡Formato de exportación no compatible!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13443,7 +13561,7 @@ msgstr ""
"información de la versión para ello. Por favor, reinstala desde el menú "
"'Proyecto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13456,26 +13574,26 @@ msgstr ""
"Por favor, reinstala la plantilla de compilación de Android desde el menú "
"'Proyecto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
"No se puede sobrescribir los archivos res://android/build/res/*.xml con el "
"nombre del proyecto"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "No se pueden exportar los archivos del proyecto a un proyecto gradle\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "¡No se pudo escribir el archivo del paquete de expansión!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construir Proyecto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13484,11 +13602,11 @@ msgstr ""
"También puedes visitar docs.godotengine.org para consultar la documentación "
"de compilación de Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Moviendo salida"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13496,15 +13614,15 @@ msgstr ""
"No se puede copiar y renombrar el archivo de exportación, comprueba el "
"directorio del proyecto de gradle para ver los resultados."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr "Paquete no encontrado:% s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Creando APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13512,7 +13630,7 @@ msgstr ""
"No se pudo encontrar la plantilla APK para exportar:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13524,19 +13642,19 @@ msgstr ""
"Por favor, construya una plantilla con todas las bibliotecas necesarias, o "
"desmarque las arquitecturas que faltan en el preajuste de exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Añadiendo archivos ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "No se pudieron exportar los archivos del proyecto"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Alineando APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "No se pudo descomprimir el APK no alineado temporal."
@@ -14090,6 +14208,14 @@ msgstr ""
"NavigationMeshInstance debe ser hijo o nieto de un nodo Navigation. Ya que "
"sólo proporciona los datos de navegación."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14229,36 +14355,50 @@ msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"La ruta del RoomList no es válida.\n"
+"Por favor, comprueba que la rama de la RoomList ha sido asignada al "
+"RoomManager."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "La RoomList no contiene Rooms, abortando."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Nodos con nombres incorrectos detectados, comprueba la salida del Log para "
+"más detalles. Abortando."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"No se encuentra Portal link room, comprueba la salida del Log para más "
+"detalles."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Fallo en el Portal autolink, comprueba la salida del Log para más detalles.\n"
+"Comprueba si el portal está mirando hacia fuera de la room de origen."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Detectada superposición de la Room, las cámaras pueden funcionar "
+"incorrectamente en las zonas donde hay superposición.\n"
+"Comrpueba la salida del Log para más detalles."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Error al calcular los límites de la room.\n"
+"Asegúrate de que todas las rooms contienen geometría o límites manuales."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14426,6 +14566,14 @@ msgstr "Debe tener una extensión válida."
msgid "Enable grid minimap."
msgstr "Activar minimapa de cuadrícula."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14481,6 +14629,10 @@ msgstr ""
"El tamaño del Viewport debe ser mayor que 0 para poder renderizar cualquier "
"cosa."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14539,6 +14691,41 @@ msgstr "Asignación a uniform."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crear Pose de Descanso (Desde Huesos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Abajo"
+
+#~ msgid "Left"
+#~ msgstr "Izquierda"
+
+#~ msgid "Right"
+#~ msgstr "Derecha"
+
+#~ msgid "Front"
+#~ msgstr "Frente"
+
+#~ msgid "Rear"
+#~ msgstr "Detrás"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo sin nombre"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" sólo es válido cuando \"Xr Mode\" es \"Oculus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
+#~ "VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Contenido del Paquete:"
@@ -16735,9 +16922,6 @@ msgstr "Las constantes no pueden modificarse."
#~ msgid "Images:"
#~ msgstr "Imágenes:"
-#~ msgid "Group"
-#~ msgstr "Grupo"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Modo de conversión de muestreo: (archivos .wav):"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index d5c955a347..0decc83e9f 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -17,12 +17,13 @@
# Cristian Yepez <cristianyepez@gmail.com>, 2020.
# Skarline <lihue-molina@hotmail.com>, 2020.
# Joakker <joaquinandresleon108@gmail.com>, 2020.
+# M3CG <cgmario1999@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-06 06:47+0000\n"
-"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
+"PO-Revision-Date: 2021-09-06 16:32+0000\n"
+"Last-Translator: M3CG <cgmario1999@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot/es_AR/>\n"
"Language: es_AR\n"
@@ -30,7 +31,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -380,15 +381,13 @@ msgstr "Insertar Anim"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "No se puede abrir '%s'."
+msgstr "nodo '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animación"
+msgstr "animación"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -396,9 +395,8 @@ msgstr "Un AnimationPlayer no puede animarse a sí mismo, solo a otros players."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "No existe la propiedad '%s'."
+msgstr "propiedad '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1038,7 +1036,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependencias"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recursos"
@@ -1078,18 +1076,16 @@ msgid "Owners Of:"
msgstr "Dueños De:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"¿Eliminar los archivos seleccionados del proyecto? (irreversible)\n"
-"Podés encontrar los archivos eliminados en la papelera de reciclaje del "
-"sistema para restaurarlos."
+"¿Eliminar los archivos seleccionados del proyecto? (No se puede deshacer).\n"
+"Dependiendo de la configuración de tu sistema de archivos, los archivos se "
+"moverán a la papelera del sistema o se eliminarán permanentemente."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1097,11 +1093,11 @@ msgid ""
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"Los archivos que se están removiendo son requeridos por otros recursos para "
+"Los archivos que se están eliminando son requeridos por otros recursos para "
"funcionar.\n"
-"¿Eliminarlos de todos modos? (irreversible)\n"
-"Podés encontrar los archivos eliminados en la papelera de reciclaje del "
-"sistema para restaurarlos."
+"¿Eliminarlos de todos modos? (No se puede deshacer).\n"
+"Dependiendo de la configuración de tu sistema de archivos, los archivos se "
+"moverán a la papelera del sistema o se eliminarán permanentemente."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1271,9 +1267,10 @@ msgid "Licenses"
msgstr "Licencias"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "Error al abrir el archivo de paquete (no esta en formato ZIP)."
+msgstr ""
+"Error al abrir el archivo de assets para \"%s\" (no se encuentra en formato "
+"ZIP)."
#: editor/editor_asset_installer.cpp
msgid "%s (already exists)"
@@ -1282,10 +1279,12 @@ msgstr "%s (ya existe)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"Contenido del asset \"%s\" - %d archivo(s) en conflicto con tu proyecto:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"Contenido del asset \"%s\" - No hay archivos en conflicto con tu proyecto:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1699,13 +1698,13 @@ msgstr ""
"Activá Import Pvrtc' en la Ajustes del Proyecto, o desactiva 'Driver "
"Fallback Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Plantilla debug personalizada no encontrada."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1782,6 +1781,8 @@ msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Permite ajustar los parámetros de importación para assets individuales. "
+"Requiere del panel Sistema de Archivos para funcionar."
#: editor/editor_feature_profile.cpp
msgid "(current)"
@@ -1793,7 +1794,7 @@ msgstr "(ninguno)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "¿Eliminar el perfil seleccionado, '%s'? No se puede deshacer."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1897,6 +1898,7 @@ msgstr "Opciones Extra:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Crear o importar un perfil para editar las clases y propiedades disponibles."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -2085,7 +2087,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importando Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Cima"
@@ -2322,6 +2324,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Gira cuando la ventana del editor se redibuja.\n"
+"Update Continuously está habilitado, lo que puede aumentar el consumo "
+"eléctrico. Click para desactivarlo."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2561,13 +2566,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"La escena actual no contiene un nodo raíz, pero %d resource(s) externo(s) "
+"modificado(s) fueron guardados de todos modos."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "Se necesita un nodo raíz para guardar la escena."
+msgstr ""
+"Se requiere un nodo raíz para guardar la escena. Podés agregar un nodo raíz "
+"usando el dock de árbol de Escenas."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2598,6 +2606,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Escena actual sin guardar. Abrir de todos modos?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Deshacer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Rehacer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "No se puede volver a cargar una escena que nunca se guardó."
@@ -3240,9 +3274,8 @@ msgid "Install from file"
msgstr "Instalar desde archivo"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "Seleccioná una Mesh de Origen:"
+msgstr "Seleccionar archivo de fuentes de Android"
#: editor/editor_node.cpp
msgid ""
@@ -3292,6 +3325,11 @@ msgid "Merge With Existing"
msgstr "Mergear Con Existentes"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cambiar Transform de Anim"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir y Correr un Script"
@@ -3362,9 +3400,8 @@ msgid "No sub-resources found."
msgstr "No se encontró ningún sub-recurso."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "No se encontró ningún sub-recurso."
+msgstr "Abra una lista de sub-recursos."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3409,9 +3446,8 @@ msgid "Measure:"
msgstr "Medida:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Duración de Frame (seg)"
+msgstr "Duración de Frame (ms)"
#: editor/editor_profiler.cpp
msgid "Average Time (ms)"
@@ -3442,6 +3478,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"Inclusivo: Incluye el tiempo de otras funciones llamadas por esta función.\n"
+"Usalo para detectar cuellos de botella.\n"
+"\n"
+"Propio: Sólo contabiliza el tiempo empleado en la propia función, no en "
+"otras funciones llamadas por esa función.\n"
+"Utilizalo para buscar funciones individuales que optimizar."
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3544,6 +3586,10 @@ msgstr ""
"El recurso seleccionado (%s) no concuerda con ningún tipo esperado para esta "
"propiedad (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Convertir en Unico"
@@ -3614,11 +3660,10 @@ msgid "Did you forget the '_run' method?"
msgstr "Te olvidaste del método '_run'?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Mantené pulsado Ctrl para redondear a enteros. Mantené pulsado Shift para "
-"cambios más precisos."
+"Mantené %s para redondear a números enteros. Mantené Mayús para cambios más "
+"precisos."
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -3710,10 +3755,9 @@ msgid "Error getting the list of mirrors."
msgstr "Error al obtener la lista de mirrors."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr ""
-"Error al parsear el JSON de la lista de mirrors. ¡Por favor reportá este "
+"Error al parsear el JSON con la lista de mirrors. ¡Por favor, reportá este "
"problema!"
#: editor/export_template_manager.cpp
@@ -3771,24 +3815,21 @@ msgid "SSL Handshake Error"
msgstr "Error de Handshake SSL"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "No se puede abir el zip de plantillas de exportación."
+msgstr "No se puede abrir el archivo de plantillas de exportación."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Formato de version.txt inválido dentro de plantillas: %s."
+msgstr "Formato de version.txt inválido dentro de archivo de plantillas: %s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "No se encontro ningún version.txt dentro de las plantillas."
+msgstr ""
+"No se ha encontrado el archivo version.txt dentro del archivo de plantillas."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Error creando rutas para las plantillas:"
+msgstr "Error al crear la ruta para extraer las plantillas:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3799,9 +3840,8 @@ msgid "Importing:"
msgstr "Importando:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Quitar plantilla version '%s'?"
+msgstr "¿Quitar plantillas para la versión '%s'?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3833,29 +3873,28 @@ msgstr "Abrir Carpeta"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
msgstr ""
+"Abra la carpeta que contiene las plantillas instaladas para la versión "
+"actual."
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Desinstalar"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "Valor inicial para el contador"
+msgstr "Desinstalar las plantillas de la versión actual."
#: editor/export_template_manager.cpp
msgid "Download from:"
msgstr "Descargar desde:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Ejecutar en el Navegador"
+msgstr "Abrir en el Navegador Web"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Copiar Error"
+msgstr "Copiar URL del Mirror"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -3866,6 +3905,8 @@ msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Descargar e instalar plantillas para la versión actual de el mejor mirror "
+"posible."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -3911,6 +3952,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Las plantillas seguirán descargándose.\n"
+"Puede que el editor se frice brevemente cuando terminen."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -5504,7 +5547,7 @@ msgstr "Archivo ZIP de Assets"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Reproducir/Pausar Previsualización de Audio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5664,6 +5707,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Mover CanvasItem \"%s\" a (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Bloqueo Seleccionado"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupo"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5765,13 +5820,13 @@ msgstr "Cambiar Anclas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
-"Reemplazar Cámara del Juego\n"
-"Reemplaza la cámara del juego con la cámara del viewport del editor."
+"Reemplazar Cámara del Proyecto\n"
+"Reemplaza la cámara del proyecto en ejecución con la cámara del viewport del "
+"editor."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5780,6 +5835,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"Reemplazo de la Cámara de Proyecto\n"
+"No se está ejecutando ninguna instancia del proyecto. Ejecutá el proyecto "
+"desde el editor para utilizar esta función."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5847,31 +5905,27 @@ msgstr "Modo Seleccionar"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Quitar el nodo o transición seleccionado/a."
+msgstr "Arrastrar: Rotar el nodo seleccionado alrededor del pivote."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Arrastrae: Mover"
+msgstr "Alt+Arrastrar: Mover el nodo seleccionado"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Quitar el nodo o transición seleccionado/a."
+msgstr "V: Establecer la posición de pivote del nodo seleccionado."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Mostrar una lista de todos los objetos en la posicion cliqueada\n"
-"(igual que Alt+Click Der. en modo selección)."
+"Alt+Click Der.: Mostrar una lista de todos los nodos en la posición "
+"clickeada, incluyendo bloqueados."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "Click Der.: Añadir un nodo en la posición clickeada."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6412,9 +6466,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr "No se pudo crear una forma de colisión única."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "Crear Forma Convexa Única"
+msgstr "Crear una Figura Convexa Simplificada"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6451,9 +6504,8 @@ msgid "No mesh to debug."
msgstr "No hay meshes para depurar."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "El modelo no tiene UV en esta capa"
+msgstr "La malla no tiene UV en la capa %d."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6518,9 +6570,8 @@ msgstr ""
"Esta es la opción mas rápida (pero menos exacta) para detectar colisiones."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "Crear Colisión Convexa Única Hermana"
+msgstr "Crear Colisión Convexa Simplificada Hermana"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6528,20 +6579,23 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"Crea una forma de colisión convexa simplificada.\n"
+"Esto es similar a la forma de colisión única, pero puede resultar en una "
+"geometría más simple en algunos casos, a costa de precisión."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr "Crear Múltiples Colisiones Convexas como Nodos Hermanos"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
"Crea una forma de colisión basada en polígonos.\n"
-"Esto está en un punto medio de rendimiento entre las dos opciones de arriba."
+"Esto es un punto medio de rendimiento entre una colisión convexa única y una "
+"colisión basada en polígonos."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -6608,7 +6662,13 @@ msgid "Remove Selected Item"
msgstr "Remover Item Seleccionado"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importar desde Escena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importar desde Escena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7187,24 +7247,30 @@ msgid "ResourcePreloader"
msgstr "ResourcePreloader"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Espejar Horizontalmente"
+msgstr "Invertir Portales"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Room Generate Points"
-msgstr "Conteo de Puntos Generados:"
+msgstr "Generar Puntos en la Room"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Generate Points"
msgstr "Conteo de Puntos Generados:"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Espejar Horizontalmente"
+msgstr "Invertir Portal"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Reestablecer Transform"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crear Nodo"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7709,12 +7775,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Descanso"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Setear Huesos a la Pose de Descanso"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Setear Huesos a la Pose de Descanso"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobreescribir"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7741,6 +7809,71 @@ msgid "Perspective"
msgstr "Perspectiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspectiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformación Abortada."
@@ -7767,20 +7900,17 @@ msgid "None"
msgstr "Ninguno"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Estado"
+msgstr "Rotar"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Trasladar:"
+msgstr "Trasladar"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Escala:"
+msgstr "Escalar"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7803,48 +7933,40 @@ msgid "Animation Key Inserted."
msgstr "Clave de Animación Insertada."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "Altura"
+msgstr "Cabeceo:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Guiñada:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Tamaño: "
+msgstr "Tamaño:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "Objetos Dibujados"
+msgstr "Objetos Dibujados:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Cambios de Material"
+msgstr "Cambios de Material:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Cambios de Shader"
+msgstr "Cambios de Shaders:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Cambios de Superficie"
+msgstr "Cambios de Superficies:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Draw Calls:"
-msgstr "Llamadas de Dibujado"
+msgstr "Llamadas de Dibujado:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Vértices"
+msgstr "Vértices:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
@@ -7859,42 +7981,22 @@ msgid "Bottom View."
msgstr "Vista Inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Fondo"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista Izquierda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Izquierda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Derecha."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Derecha"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frente"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista Anterior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Detrás"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Alinear Transform con Vista"
@@ -8003,9 +8105,8 @@ msgid "Freelook Slow Modifier"
msgstr "Modificador de Velocidad de Vista Libre"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "Cambiar Tamaño de Cámara"
+msgstr "Alternar Vista Previa de la Cámara"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -8027,9 +8128,8 @@ msgstr ""
"No se puede utilizar como un indicador fiable del rendimiento en el juego."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "Convertir A %s"
+msgstr "Convertir Rooms"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -8051,7 +8151,6 @@ msgstr ""
"opacas (\"x-ray\")."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "Ajustar Nodos al Suelo"
@@ -8069,7 +8168,7 @@ msgstr "Usar Ajuste"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "Convertir rooms para hacer culling de portales."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8165,9 +8264,13 @@ msgid "View Grid"
msgstr "Ver Grilla"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "Ajustes de Viewport"
+msgstr "Ver Culling de Portales"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Ver Culling de Portales"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8235,8 +8338,9 @@ msgid "Post"
msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo sin nombre"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Proyecto Sin Nombre"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8487,129 +8591,112 @@ msgid "TextureRegion"
msgstr "Región de Textura"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Color"
+msgstr "Colores"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Tipografía"
+msgstr "Fuentes"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
-msgstr "Icono"
+msgstr "Iconos"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "StyleBox"
+msgstr "Styleboxes"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No colors found."
-msgstr "No se encontró ningún sub-recurso."
+msgstr "No se encontraron colores."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "Constantes"
+msgstr "{num} constante(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "Constante de color."
+msgstr "No se encontraron constantes."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} fuente(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "No se encontró!"
+msgstr "No se encontraron fuentes."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} ícono(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No icons found."
-msgstr "No se encontró!"
+msgstr "No se encontraron íconos."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "No se encontró ningún sub-recurso."
+msgstr "No se encontraron styleboxes."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} seleccionado(s) actualmente"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "No se seleccionó nada para la importación."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "Importar Tema"
+msgstr "Importando Items de Tema"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "Importando items {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "Salir del editor?"
+msgstr "Actualizando el editor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "Analizando"
+msgstr "Finalizando"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "Filtro: "
+msgstr "Filtro:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "Con Data"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select by data type:"
-msgstr "Seleccionar un Nodo"
+msgstr "Seleccionar por tipo de datos:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "Seleccioná una división para borrarla."
+msgstr "Seleccionar todos los elementos color visibles."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "Seleccione todos los elementos visibles de color y sus datos."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "Quitar selección a todos los elementos visibles de color."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible constant items."
-msgstr "Selecciona un ítem primero!"
+msgstr "Seleccionar todos elementos constant visibles."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
@@ -8620,9 +8707,8 @@ msgid "Deselect all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible font items."
-msgstr "Selecciona un ítem primero!"
+msgstr "Seleccionar todos los elementos font visibles."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
@@ -8633,19 +8719,16 @@ msgid "Deselect all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items."
-msgstr "Selecciona un ítem primero!"
+msgstr "Seleccionar todos los elementos icon visibles."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items and their data."
-msgstr "Selecciona un ítem primero!"
+msgstr "Seleccionar todos los elementos icon visibles y sus datos."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect all visible icon items."
-msgstr "Selecciona un ítem primero!"
+msgstr "Deseleccionar todos los elementos icon visibles."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
@@ -8666,42 +8749,36 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Colapsar Todos"
+msgstr "Colapsar tipos."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Expand types."
-msgstr "Expandir Todos"
+msgstr "Expandir tipos."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Elegir Archivo de Plantilla"
+msgstr "Seleccionar todos los elementos del Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "Seleccionar Puntos"
+msgstr "Seleccionar Con Datos"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "Seleccionar todos los elementos del Tema con los datos del elemento."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "Seleccionar Todo"
+msgstr "Deseleccionar Todo"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "Deseleccionar todos los elementos del Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "Importar Escena"
+msgstr "Importar Seleccionado"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8715,36 +8792,33 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Selecciona un tipo de tema de la list para editar sus elementos.\n"
+"Podés agregar un tipo customizado o importar un tipo con sus elementos desde "
+"otro tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
msgstr "Quitar Todos los Ãtems"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Remover Item"
+msgstr "Renombrar Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Quitar Todos los Ãtems"
+msgstr "Eliminar Todos los Elementos Constant"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Quitar Todos los Ãtems"
+msgstr "Eliminar Todos los Elementos Font"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Quitar Todos los Ãtems"
+msgstr "Eliminar Todos los Elementos de Iconos"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Quitar Todos los Ãtems"
+msgstr "Eliminar Todos los Elementos de StyleBox"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8753,161 +8827,132 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "Agregar Items de Clases"
+msgstr "Añadir Elemento Color"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "Agregar Items de Clases"
+msgstr "Añadir Elemento Constant"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "Agregar Item"
+msgstr "Añadir Elemento Font"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
msgstr "Agregar Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "Agregar Todos los Items"
+msgstr "Añadir Elemento Stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Quitar Ãtems de Clases"
+msgstr "Cambiar Nombre del Elemento Color"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "Quitar Ãtems de Clases"
+msgstr "Cambiar Nombre del Elemento Constant"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Renombrar Nodo"
+msgstr "Renombrar Elemento Font"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Renombrar Nodo"
+msgstr "Renombrar Elemento Icon"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Remover Item Seleccionado"
+msgstr "Renombrar Elemento Stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "Archivo inválido. No es un layout de bus de audio."
+msgstr "Archivo inválido, no es un recurso del Theme."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "Archivo inválido, idéntico al recurso del Theme editado."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "Administrar Plantillas"
+msgstr "Administrar Elementos del Theme"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Ãtem Editable"
+msgstr "Editar Elementos"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Tipo:"
+msgstr "Tipos:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Tipo:"
+msgstr "Añadir Tipo:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "Agregar Item"
+msgstr "Añadir Elemento:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "Agregar Todos los Items"
+msgstr "Añadir Elemento StyleBox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Remover Item"
+msgstr "Eliminar Elementos:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Quitar Ãtems de Clases"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Quitar Ãtems de Clases"
+msgstr "Eliminar Elementos Personalizados"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Quitar Todos los Ãtems"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "Items de Tema de la GUI"
+msgstr "Agregar Elemento del Theme"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Nombre de Nodo:"
+msgstr "Nombre Antiguo:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "Importar Tema"
+msgstr "Importar Elementos"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Por Defecto"
+msgstr "Theme Predeterminado"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
msgstr "Editar Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "Eliminar Recurso"
+msgstr "Seleccionar Otro Recurso del Theme:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "Importar Tema"
+msgstr "Otro Theme"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Renombrar pista de animación"
+msgstr "Confirmar Cambio de Nombre del Elemento"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "Renombrar en Masa"
+msgstr "Cancelar Renombrado de Elemento"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "Reemplazos(Overrides)"
+msgstr "Reemplazar Elemento"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
@@ -12438,6 +12483,16 @@ msgstr "Setear Posición de Punto de Curva"
msgid "Set Portal Point Position"
msgstr "Setear Posición de Punto de Curva"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Cambiar Radio de Shape Cilindro"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Setear Posición de Entrada de Curva"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Cambiar Radio de Cilindro"
@@ -12724,6 +12779,11 @@ msgstr "Trazando lightmatps"
msgid "Class name can't be a reserved keyword"
msgstr "El nombre de la clase no puede ser una palabra reservada"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Llenar la Selección"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fin del stack trace de excepción interna"
@@ -13212,76 +13272,76 @@ msgstr "Buscar en VisualScript"
msgid "Get %s"
msgstr "Obtener %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Nombre de paquete faltante."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Los segmentos del paquete deben ser de largo no nulo."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"El caracter '%s' no está permitido en nombres de paquete de aplicación "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Un dígito no puede ser el primer caracter en un segmento de paquete."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"El caracter '%s' no puede ser el primer caracter en un segmento de paquete."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Seleccionar dispositivo de la lista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportar Todo"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Desinstalar"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Cargando, esperá, por favor..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "No se pudo instanciar la escena!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Ejecutando Script Personalizado..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "No se pudo crear la carpeta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "No se pudo encontrar la herramienta 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13289,7 +13349,7 @@ msgstr ""
"La plantilla de exportación de Android no esta instalada en el proyecto. "
"Instalala desde el menú de Proyecto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13297,12 +13357,12 @@ msgstr ""
"Deben estar configurados o bien Debug Keystore, Debug User Y Debug Password "
"o bien ninguno de ellos."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Keystore debug no configurada en Configuración del Editor ni en el preset."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13310,53 +13370,53 @@ msgstr ""
"Deben estar configurados o bien Release Keystore, Release User y Release "
"Passoword o bien ninguno de ellos."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Release keystore no está configurado correctamente en el preset de "
"exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Se requiere una ruta válida al SDK de Android en la Configuración del Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Ruta del SDK de Android inválida en la Configuración del Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "¡No se encontró el directorio 'platform-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "No se pudo encontrar el comando adb en las Android SDK platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Por favor, comprueba el directorio del SDK de Android especificado en la "
"Configuración del Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "¡No se encontró el directorio 'build-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"No se pudo encontrar el comando apksigner en las Android SDK build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Clave pública inválida para la expansión de APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nombre de paquete inválido:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13364,37 +13424,22 @@ msgstr ""
"El módulo \"GodotPaymentV3\" incluido en el ajuste de proyecto \"android/"
"modules\" es inválido (cambiado en Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
-"VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile VR"
-"\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13402,58 +13447,58 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Examinando Archivos,\n"
"Aguardá, por favor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "No se pudo abrir la plantilla para exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Agregando %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Exportar Todo"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"¡Nombre de archivo inválido! Android App Bundle requiere la extensión *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "La Expansión APK no es compatible con Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "¡Nombre de archivo inválido! Android APK requiere la extensión *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13462,7 +13507,7 @@ msgstr ""
"información de la versión para ello. Por favor, reinstalá desde el menú "
"'Proyecto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13475,26 +13520,26 @@ msgstr ""
"Por favor, reinstalá la plantilla de compilación de Android desde el menú "
"'Proyecto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "No se pudo obtener project.godot en la ruta de proyecto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "No se pudo escribir el archivo:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construir Proyecto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13503,11 +13548,11 @@ msgstr ""
"También podés visitar docs.godotengine.org para consultar la documentación "
"de compilación de Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Moviendo salida"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13515,24 +13560,24 @@ msgstr ""
"No se puede copiar y renombrar el archivo de exportación, comprobá el "
"directorio del proyecto de gradle para ver los resultados."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "No se encontró la animación: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Creando contornos..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "No se pudo abrir la plantilla para exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13540,21 +13585,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Agregando %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "No se pudo escribir el archivo:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14107,6 +14152,14 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo "
"provee datos de navegación."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14436,6 +14489,14 @@ msgstr "Debe ser una extensión válida."
msgid "Enable grid minimap."
msgstr "Activar minimapa de grilla."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14488,6 +14549,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "El tamaño del viewport debe ser mayor a 0 para poder renderizar."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14541,6 +14606,41 @@ msgstr "Asignación a uniform."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crear Pose de Descanso"
+
+#~ msgid "Bottom"
+#~ msgstr "Fondo"
+
+#~ msgid "Left"
+#~ msgstr "Izquierda"
+
+#~ msgid "Right"
+#~ msgstr "Derecha"
+
+#~ msgid "Front"
+#~ msgstr "Frente"
+
+#~ msgid "Rear"
+#~ msgstr "Detrás"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo sin nombre"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" sólo es válido cuando \"Xr Mode\" es \"Oculus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
+#~ "VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Contenido del Paquete:"
@@ -16517,9 +16617,6 @@ msgstr "Las constantes no pueden modificarse."
#~ msgid "Images:"
#~ msgstr "Imágenes:"
-#~ msgid "Group"
-#~ msgstr "Grupo"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Modo de Conversión de Muestras: (archivos .wav):"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 13019cd9e3..2c59035681 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -1006,7 +1006,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Sõltuvused"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Ressurss"
@@ -1659,13 +1659,13 @@ msgstr ""
"Lülitage projekti sätetes sisse „Impordi ETC†või keelake „Draiveri "
"tagasilangemine lubatudâ€."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2051,7 +2051,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Taas)impordin varasid"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Ãœlaosa"
@@ -2534,6 +2534,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Võta tagasi"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Tee uuesti"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3169,6 +3195,10 @@ msgid "Merge With Existing"
msgstr "Liida olemasolevaga"
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3414,6 +3444,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5470,6 +5504,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Rühmad"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6369,7 +6414,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6955,6 +7004,15 @@ msgstr "Liiguta Bezieri punkte"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Kustuta sõlm(ed)"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7449,11 +7507,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Laadi vaikimisi"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7481,6 +7540,65 @@ msgid "Perspective"
msgstr "Perspektiiv"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektiiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektiiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektiiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektiiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektiiv"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7599,42 +7717,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7898,6 +7996,11 @@ msgid "View Portal Culling"
msgstr "Vaateakna sätted"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Vaateakna sätted"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Sätted..."
@@ -7963,7 +8066,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11923,6 +12026,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12206,6 +12317,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Poolresolutioon"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12675,161 +12791,150 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Ekspordi..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Ei saanud luua kausta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12837,58 +12942,58 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Sätted..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12896,56 +13001,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Paigutuse nime ei leitud!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Sätted..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12953,20 +13058,20 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Ei saanud luua kausta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13421,6 +13526,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13710,6 +13823,14 @@ msgstr "Peab kasutama kehtivat laiendit."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13750,6 +13871,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Vaateakne suurus peab olema suurem kui 0, et kuvada."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 7b6934ff33..ddcf8f5d37 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -1005,7 +1005,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Mendekotasunak"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Baliabidea"
@@ -1649,13 +1649,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2032,7 +2032,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Aktiboak (bir)inportatzen"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2510,6 +2510,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desegin"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Berregin"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3138,6 +3164,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animazioaren transformazioa aldatu"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3382,6 +3413,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5447,6 +5482,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6347,7 +6392,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6933,6 +6982,15 @@ msgstr "Mugitu Bezier puntuak"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Blend4 nodoa"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7427,12 +7485,13 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "gainidatzi:"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7459,6 +7518,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7568,42 +7681,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7867,6 +7960,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7932,7 +8029,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11889,6 +11986,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12170,6 +12275,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12637,164 +12746,153 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Esportatu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Desinstalatu"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr ""
"Fitxategiak arakatzen,\n"
"Itxaron mesedez..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12802,60 +12900,60 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Fitxategiak arakatzen,\n"
"Itxaron mesedez..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12863,55 +12961,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Paketearen edukia:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12919,19 +13017,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13382,6 +13480,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13672,6 +13778,14 @@ msgstr "Baliozko luzapena erabili behar du."
msgid "Enable grid minimap."
msgstr "Gaitu atxikitzea"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13712,6 +13826,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index bb761cf137..2d086fe827 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -21,12 +21,13 @@
# ItzMiad44909858f5774b6d <maidggg@gmail.com>, 2020.
# YASAN <yasandev@gmail.com>, 2021.
# duniyal ras <duniyalr@gmail.com>, 2021.
+# عبدالرئو٠عابدی <abdolraoofabedi@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-13 06:13+0000\n"
-"Last-Translator: duniyal ras <duniyalr@gmail.com>\n"
+"PO-Revision-Date: 2021-08-27 08:25+0000\n"
+"Last-Translator: عبدالرئو٠عابدی <abdolraoofabedi@gmail.com>\n"
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
"godot/fa/>\n"
"Language: fa\n"
@@ -34,7 +35,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -390,7 +391,6 @@ msgstr "در حال اتصال..."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "انیمیشن"
@@ -400,9 +400,8 @@ msgstr "انیمیشن پلیر نمی تواند خود را انیمیت Ú©Ù†Ø
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "ویژگی '%s' موجود نیست."
+msgstr "ویژگی \"٪ s\""
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -610,9 +609,8 @@ msgid "Go to Previous Step"
msgstr "برو به گام پیشین"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
-msgstr "بازنشانی بزرگنمایی"
+msgstr "بازنشانی را اعمال کنید"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -631,9 +629,8 @@ msgid "Use Bezier Curves"
msgstr "بکارگیری منحنی بÙزیÙر"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "جاگذاری مسیر ها"
+msgstr "ایجاد آهنگ (های) بازنشانی"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -975,12 +972,13 @@ msgid "Create New %s"
msgstr "ساختن %s جدید"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "هیچ نتیجه ای برای \"٪ s\" وجود ندارد."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "توضیحی برای٪ s در دسترس نیست."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1040,7 +1038,7 @@ msgstr ""
msgid "Dependencies"
msgstr "بستگی‌ها"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "منبع"
@@ -1085,7 +1083,10 @@ msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
-msgstr "آیا پرونده‌های انتخاب شده از طرح حذ٠شوند؟ (غیر قابل بازیابی)"
+msgstr ""
+"Ùایلهای انتخابی از پروژه حذ٠شوند؟ (قابل واگرد نیست.)\n"
+"بسته به پیکربندی سیستم Ùایل شما ØŒ Ùایل ها یا به سطل زباله سیستم منتقل Ù…ÛŒ "
+"شوند و یا برای همیشه حذ٠می شوند."
#: editor/dependency_editor.cpp
#, fuzzy
@@ -1096,10 +1097,10 @@ msgid ""
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"پرونده‌هایی که می‌خواهید حذ٠شوند برای منابع دیگر مورد نیاز هستند تا کار "
-"کنند.\n"
-"آیا در هر صورت حذ٠شوند؟(بدون برگشت)\n"
-"شما میتوانید Ùایل های حذ٠شده را در سطل زباله سیستم عامل خود بیابید ."
+"Ùایل های در حال حذ٠توسط منابع دیگر مورد نیاز است تا بتوانند کار کنند.\n"
+"به هر حال آنها را حذ٠کنم؟ (قابل واگرد نیست.)\n"
+"بسته به پیکربندی سیستم Ùایل شما ØŒ Ùایل ها یا به سطل زباله سیستم منتقل Ù…ÛŒ "
+"شوند و یا برای همیشه حذ٠می شوند."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1687,13 +1688,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2073,7 +2074,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(در حال) وارد کردن دوباره عست ها"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2551,6 +2552,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "عقب‌گرد"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "جلوگرد"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3194,6 +3221,11 @@ msgid "Merge With Existing"
msgstr "ترکیب کردن با نمونه ی موجود"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "تغییر دگرشکل متحرک"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "گشودن و اجرای یک اسکریپت"
@@ -3448,6 +3480,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5645,6 +5681,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "همه‌ی انتخاب ها"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "گروه ها"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6598,7 +6646,13 @@ msgid "Remove Selected Item"
msgstr "حذ٠مورد انتخاب‌شده"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "وارد کردن از صحنه"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "وارد کردن از صحنه"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7204,6 +7258,16 @@ msgstr "حذ٠کن"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "ساختن گره"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7743,11 +7807,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "بارگیری پیش Ùرض"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7777,6 +7842,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "دکمهٔ راست."
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7894,42 +8014,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8201,6 +8301,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "ویرایش سیگنال"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8267,8 +8372,9 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "پروژه بی نام"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -12485,6 +12591,15 @@ msgstr "برداشتن موج"
msgid "Set Portal Point Position"
msgstr "برداشتن موج"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "برداشتن موج"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12791,6 +12906,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "همه‌ی انتخاب ها"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13304,165 +13424,154 @@ msgstr "حذ٠گره اسکریپت٠دیداری"
msgid "Get %s"
msgstr "گرÙتن %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "صدور"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "نصب کردن"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "بارگیری"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "نمی‌تواند یک پوشه ایجاد شود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "ناتوان در ساختن پوشه."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "نام نامعتبر."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13470,60 +13579,60 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "نمی‌تواند یک پوشه ایجاد شود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "ترجیحات"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "صدور"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13531,58 +13640,58 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "نمی‌تواند یک پوشه ایجاد شود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "طول انیمیشن (به ثانیه)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "در حال اتصال..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "نمی‌تواند یک پوشه ایجاد شود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13590,21 +13699,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "یاÙتن"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "نمی‌تواند یک پوشه ایجاد شود."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14117,6 +14226,14 @@ msgstr ""
"NavigationMeshInstance باید یک Ùرزند یا نوه‌ی یک گره Navigation باشد. این "
"تنها داده‌ی پیمایش را Ùراهم می‌کند."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14422,6 +14539,14 @@ msgstr "باید یک پسوند معتبر بکار گیرید."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -14470,6 +14595,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index ffedccec28..79a1e722b5 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-10 21:40+0000\n"
+"PO-Revision-Date: 2021-09-21 15:22+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -25,7 +25,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -374,15 +374,13 @@ msgstr "Animaatio: lisää"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Ei voida avata tiedostoa '%s'."
+msgstr "solmu '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animaatio"
+msgstr "animaatio"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -390,9 +388,8 @@ msgstr "AnimationPlayer ei voi animoida itseään, vain muita toistimia."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Ominaisuutta '%s' ei löytynyt."
+msgstr "ominaisuus '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1025,7 +1022,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Riippuvuudet"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resurssi"
@@ -1685,13 +1682,13 @@ msgstr ""
"Kytke 'Import Pvrtc' päälle projektin asetuksista tai poista 'Driver "
"Fallback Enabled' asetus."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Mukautettua debug-vientimallia ei löytynyt."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2072,7 +2069,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Tuodaan (uudelleen) assetteja"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Yläpuoli"
@@ -2309,6 +2306,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Pyörii editori-ikkunan piirtäessä.\n"
+"Päivitä jatkuvasti -asetus on päällä, mikä voi lisätä virrankulutusta. "
+"Napsauta kytkeäksesi se pois päältä."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2584,6 +2584,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Nykyistä skeneä ei ole tallennettu. Avaa joka tapauksessa?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Peru"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Tee uudelleen"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ei voida ladata uudelleen skeneä, jota ei ole koskaan tallennettu."
@@ -3263,6 +3289,11 @@ msgid "Merge With Existing"
msgstr "Yhdistä olemassaolevaan"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animaatio: muuta muunnosta"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Avaa ja suorita skripti"
@@ -3521,6 +3552,10 @@ msgstr ""
"Valittu resurssi (%s) ei vastaa mitään odotettua tyyppiä tälle "
"ominaisuudelle (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Tee yksilölliseksi"
@@ -3590,10 +3625,9 @@ msgid "Did you forget the '_run' method?"
msgstr "Unohditko '_run' metodin?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Pidä Ctrl pohjassa pyöristääksesi kokonaislukuun. Pidä Shift pohjassa "
+"Pidä %s pohjassa pyöristääksesi kokonaislukuun. Pidä Shift pohjassa "
"tarkempia muutoksia varten."
#: editor/editor_sub_scene.cpp
@@ -3614,21 +3648,19 @@ msgstr "Tuo solmusta:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Avaa kansio, joka sisältää nämä vientimallit."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Poista näiden vientimallien asennus."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "Tiedostoa '%s' ei ole."
+msgstr "Peilipalvelimia ei ole saatavilla."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "Noudetaan peilipalvelimia, hetkinen..."
+msgstr "Noudetaan luetteloa peilipalvelimista..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
@@ -3688,7 +3720,6 @@ msgid "Error getting the list of mirrors."
msgstr "Virhe peilipalvelimien listan haussa."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr ""
"Virhe jäsennettäessä peilipalvelimien JSON-listaa. Raportoi tämä ongelma, "
@@ -3753,19 +3784,16 @@ msgid "Can't open the export templates file."
msgstr "Vientimallien tiedostoa ei voida avata."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Vientimalli sisältää virheellisen version.txt tiedoston: %s."
+msgstr "Vientimalli sisältää virheellisen version.txt tallennusmuodon: %s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Vientimalleista ei löytynyt version.txt tiedostoa."
+msgstr "Vientimallista ei löytynyt version.txt tiedostoa."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Virhe luotaessa polkua malleille:"
+msgstr "Virhe luotaessa polkua vientimallien purkamista varten:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3776,9 +3804,8 @@ msgid "Importing:"
msgstr "Tuodaan:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Poista mallin versio '%s'?"
+msgstr "Poista vientimallit versiolle '%s'?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3794,11 +3821,11 @@ msgstr "Nykyinen versio:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
-msgstr ""
+msgstr "Vientimallit puuttuvat. Lataa ne tai asenna ne tiedostosta."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "Vientimallit ovat asennettu ja valmiita käyttöä varten."
#: editor/export_template_manager.cpp
msgid "Open Folder"
@@ -3806,30 +3833,27 @@ msgstr "Avaa kansio"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Avaa kansio, joka sisältää vientimallit nykyistä versiota varten."
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Poista asennus"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "Laskurin alkuarvo"
+msgstr "Poista vientimallien asennus nykyiseltä versiolta."
#: editor/export_template_manager.cpp
msgid "Download from:"
msgstr "Lataa sijannista:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Suorita selaimessa"
+msgstr "Avaa selaimessa"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Kopioi virhe"
+msgstr "Kopioi peilipalvelimen web-osoite"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -4070,7 +4094,7 @@ msgstr "Nimeä uudelleen..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Kohdista hakukenttään"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4416,18 +4440,16 @@ msgid "Extra resource options."
msgstr "Ylimääräiset resurssivalinnat."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "Muokkaa resurssien leikepöytää"
+msgstr "Muokkaa leikepöydän resurssia"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Kopioi resurssi"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "Tee sisäänrakennettu"
+msgstr "Tee resurssista sisäänrakennettu"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4442,9 +4464,8 @@ msgid "History of recently edited objects."
msgstr "Viimeisimmin muokatut objektit."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "Avaa dokumentaatio"
+msgstr "Avaa dokumentaatio tälle objektille."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4455,9 +4476,8 @@ msgid "Filter properties"
msgstr "Suodata ominaisuuksia"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "Objektin ominaisuudet."
+msgstr "Hallitse objektin ominaisuuksia."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4702,9 +4722,8 @@ msgid "Blend:"
msgstr "Sulautus:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Parametri muutettu"
+msgstr "Parametri muutettu:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5434,7 +5453,7 @@ msgstr "Kaikki"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Hae malleja, projekteja ja esimerkkejä"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
@@ -5641,6 +5660,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Siirrä CanvasItem \"%s\" koordinaattiin (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Lukitse valitut"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Ryhmät"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5826,31 +5857,27 @@ msgstr "Valintatila"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Poista valittu solmu tai siirtymä."
+msgstr "Vedä: kierrä valittua solmua kääntökeskiön ympäri."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Vedä: Siirrä"
+msgstr "Alt+Vedä: Siirrä valittua solmua."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Poista valittu solmu tai siirtymä."
+msgstr "V: Aseta nykyisen solmun kääntökeskiön sijainti."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Näytä lista kaikista napsautetussa kohdassa olevista objekteista\n"
-"(sama kuin Alt + Hiiren oikea painike valintatilassa)."
+"Alt+Hiiren oikea painike: Näytä lista kaikista napsautetussa kohdassa "
+"olevista solmuista, mukaan lukien lukituista."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "Hiiren oikea painike: Lisää solmu napsautettuun paikkaan."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6088,14 +6115,12 @@ msgid "Clear Pose"
msgstr "Tyhjennä asento"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "Lisää solmu"
+msgstr "Lisää solmu tähän"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "Luo ilmentymä skenestä tai skeneistä"
+msgstr "Luo ilmentymä skenestä tähän"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6111,49 +6136,43 @@ msgstr "Panorointinäkymä"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "Aseta lähennystasoksi 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "Aseta lähennystasoksi 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "Aseta lähennystasoksi 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 50%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 100%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 200%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 400%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "Loitonna"
+msgstr "Aseta lähennystasoksi 800%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "Aseta lähennystasoksi 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6398,9 +6417,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr "Ei voitu luoda yksittäistä konveksia törmäysmuotoa."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "Luo yksittäinen konveksi muoto"
+msgstr "Luo pelkistetty konveksi muoto"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6435,9 +6453,8 @@ msgid "No mesh to debug."
msgstr "Ei meshiä debugattavaksi."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "Mallilla ei ole UV-kanavaa tällä kerroksella"
+msgstr "Meshillä ei ole UV-kanavaa kerroksella %d."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6502,9 +6519,8 @@ msgstr ""
"Tämä on nopein (mutta epätarkin) vaihtoehto törmäystunnistukselle."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "Luo yksittäisen konveksin törmäyksen sisar"
+msgstr "Luo pelkistetty konveksin törmäyksen sisar"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6512,20 +6528,24 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"Luo pelkistetyn konveksin törmäysmuodon.\n"
+"Tämä on samankaltainen kuin yksittäinen törmäysmuoto, mutta voi johtaa "
+"joissakin tapauksissa yksinkertaisempaan geometriaan tarkkuuden "
+"kustannuksella."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr "Luo useita konvekseja törmäysmuotojen sisaria"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
"Luo polygonipohjaisen törmäysmuodon.\n"
-"Tämä on suorituskyvyltään välimaastoa kahdelle yllä olevalle vaihtoehdolle."
+"Tämä on suorituskyvyltään yksittäisen konveksin törmäyksen ja "
+"polygonipohjaisen törmäyksen välimaastoa."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -6592,7 +6612,13 @@ msgid "Remove Selected Item"
msgstr "Poista valitut kohteet"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Tuo skenestä"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Tuo skenestä"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7171,24 +7197,30 @@ msgid "ResourcePreloader"
msgstr "Resurssien esilataaja"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Käännä vaakasuorasti"
+msgstr "Käännä portaalit"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Room Generate Points"
-msgstr "Luotujen pisteiden määrä:"
+msgstr "Luo huoneen pisteet"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Generate Points"
-msgstr "Luotujen pisteiden määrä:"
+msgstr "Luo pisteet"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Käännä vaakasuorasti"
+msgstr "Käännä portaali"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Tyhjennä muunnos"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Luo solmu"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7693,12 +7725,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Tee lepoasento (luista)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Aseta luut lepoasentoon"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Aseta luut lepoasentoon"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Ylikirjoita"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7725,6 +7759,71 @@ msgid "Perspective"
msgstr "Perspektiivi"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektiivi"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektiivi"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektiivi"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektiivi"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonaalinen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektiivi"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Muunnos keskeytetty."
@@ -7751,20 +7850,17 @@ msgid "None"
msgstr "Ei mitään"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Kiertotila"
+msgstr "Kierrä"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Siirrä:"
+msgstr "Siirrä"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Skaalaus:"
+msgstr "Skaalaa"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7787,52 +7883,44 @@ msgid "Animation Key Inserted."
msgstr "Animaatioavain lisätty."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "Nyökkäys (pitch)"
+msgstr "Nyökkäyskulma:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Kääntymiskulma:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Koko: "
+msgstr "Koko:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "Objekteja piirretty"
+msgstr "Objekteja piirretty:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Materiaalimuutokset"
+msgstr "Materiaalimuutokset:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Sävytinmuutokset"
+msgstr "Sävytinmuutokset:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Pintamuutokset"
+msgstr "Pintamuutokset:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Draw Calls:"
-msgstr "Piirtokutsuja"
+msgstr "Piirtokutsuja:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Kärkipisteet"
+msgstr "Kärkipisteitä:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7843,42 +7931,22 @@ msgid "Bottom View."
msgstr "Pohjanäkymä."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Pohja"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vasen näkymä."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Vasen"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Oikea näkymä."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Oikea"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Etunäkymä."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Etu"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Takanäkymä."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Taka"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Kohdista muunnos näkymään"
@@ -7987,9 +8055,8 @@ msgid "Freelook Slow Modifier"
msgstr "Liikkumisen hitauskerroin"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "Muuta kameran kokoa"
+msgstr "Aseta kameran esikatselu"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -8011,9 +8078,8 @@ msgstr ""
"Sitä ei voi käyttää luotettavana pelin sisäisenä tehokkuuden ilmaisimena."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "Muunna muotoon %s"
+msgstr "Muunna huoneet"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -8035,7 +8101,6 @@ msgstr ""
"läpi (\"röntgen\")."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "Tarraa solmut lattiaan"
@@ -8053,7 +8118,7 @@ msgstr "Käytä tarttumista"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "Muunna huoneet portaalien harvennukseen."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8149,9 +8214,13 @@ msgid "View Grid"
msgstr "Näytä ruudukko"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "Näyttöruudun asetukset"
+msgstr "Näytä portaalien harvennus"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Näytä portaalien harvennus"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8219,8 +8288,9 @@ msgid "Post"
msgstr "Jälki"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Nimetön muokkain"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Nimetön projekti"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8471,221 +8541,196 @@ msgid "TextureRegion"
msgstr "Tekstuurialue"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Väri"
+msgstr "Värit"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Fontti"
+msgstr "Fontit"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
-msgstr "Kuvake"
+msgstr "Kuvakkeet"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "StyleBox"
+msgstr "Tyylilaatikot"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} väriä"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No colors found."
-msgstr "Aliresursseja ei löydetty."
+msgstr "Värejä ei löytynyt."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "Vakiot"
+msgstr "{num} vakiota"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "Värivakio."
+msgstr "Vakioita ei löytynyt."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} fonttia"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "Ei löytynyt!"
+msgstr "Fontteja ei löytynyt."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} kuvaketta"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No icons found."
-msgstr "Ei löytynyt!"
+msgstr "Kuvakkeita ei löytynyt."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
-msgstr ""
+msgstr "{num} tyylilaatikkoa"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "Aliresursseja ei löydetty."
+msgstr "Tyylilaatikkoja ei löytynyt."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} tällä hetkellä valittuna"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "Mitään ei ollut valittuna tuontia varten."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "Tuo teema"
+msgstr "Teeman osien tuonti"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "Tuodaan teeman osia {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "Poistu editorista?"
+msgstr "Päivitetään editoria"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "Analysoidaan"
+msgstr "Viimeistellään"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "Suodatin: "
+msgstr "Suodatin:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "Datan kanssa"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select by data type:"
-msgstr "Valitse solmu"
+msgstr "Valitse datatyypin mukaan:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "Valitse jako poistaaksesi sen."
+msgstr "Valitse kaikki näkyvät värit."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "Valitse kaikki näkyvät värit ja niiden data."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "Poista kaikkien näkyvien värien valinta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible constant items."
-msgstr "Valitse asetus ensin!"
+msgstr "Valitse kaikki näkyvät vakiot."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "Valitse kaikki näkyvät vakiot ja niiden data."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "Poista kaikkien näkyvien vakioiden valinta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible font items."
-msgstr "Valitse asetus ensin!"
+msgstr "Valitse kaikki näkyvät fontit."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "Valitse kaikki näkyvät fontit ja niiden data."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "Poista kaikkien näkyvien fonttien valinta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items."
-msgstr "Valitse asetus ensin!"
+msgstr "Valitse kaikki näkyvät kuvakkeet."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items and their data."
-msgstr "Valitse asetus ensin!"
+msgstr "Valitse kaikki näkyvät kuvakkeet ja niiden data."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect all visible icon items."
-msgstr "Valitse asetus ensin!"
+msgstr "Poista kaikkien näkyvien kuvakkeiden valinta."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "Valitse kaikki näkyvät tyylilaatikot."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "Valitse kaikki näkyvät tyylilaatikot ja niiden data."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "Poista kaikkien näkyvien tyylilaatikoiden valinta."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"Varoitus: kuvakkeiden datan lisäys voi kasvattaa teemaresurssisi kokoa "
+"merkittävästi."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Tiivistä kaikki"
+msgstr "Tiivistä tyypit."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Expand types."
-msgstr "Laajenna kaikki"
+msgstr "Laajenna tyypit."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Valitse mallitiedosto"
+msgstr "Valitse kaikki teeman osat."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "Valitse pisteet"
+msgstr "Valitse datan kanssa"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "Valitse kaikki teeman osat datan kanssa."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "Valitse kaikki"
+msgstr "Poista kaikki valinnat"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "Poista kaikkien teeman osien valinta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "Tuo skene"
+msgstr "Tuo valittu"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8693,283 +8738,249 @@ msgid ""
"closing this window.\n"
"Close anyway?"
msgstr ""
+"Tuo osat -välilehdellä on joitakin osia valittuna. Valinta menetetään tämän "
+"ikkunan sulkeuduttua.\n"
+"Suljetaanko silti?"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Valitse teeman tyyppi luettelosta muokataksesi sen osia.\n"
+"Voit lisätä mukautetun tyypin tai tuoda tyypin osineen toisesta teemasta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "Poista kaikki"
+msgstr "Poista kaikki värit"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Poista"
+msgstr "Nimeä osa uudellen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Poista kaikki"
+msgstr "Poista kaikki vakiot"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Poista kaikki"
+msgstr "Poista kaikki fontit"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Poista kaikki"
+msgstr "Poista kaikki kuvakkeet"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Poista kaikki"
+msgstr "Poista kaikki tyylilaatikot"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Tämä teema on tyhjä.\n"
+"Lisää siihen osia käsin tai tuomalla niitä toisesta teemasta."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "Lisää luokka"
+msgstr "Lisää väri"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "Lisää luokka"
+msgstr "Lisää vakio"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "Lisää kohde"
+msgstr "Lisää fontti"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "Lisää kohde"
+msgstr "Lisää kuvake"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "Lisää kaikki"
+msgstr "Lisää tyylilaatikko"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Poista luokka"
+msgstr "Nimeä väri uudelleen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "Poista luokka"
+msgstr "Nimeä vakio uudelleen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Nimeä solmu uudelleen"
+msgstr "Nimeä fontti uudelleen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Nimeä solmu uudelleen"
+msgstr "Nimeä kuvake uudelleen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Poista valitut kohteet"
+msgstr "Nimeä tyylilaatikko uudelleen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "Virheellinen tiedosto. Tämä ei ole ääniväylän asettelu ensinkään."
+msgstr "Virheellinen tiedosto, ei ole teemaresurssi."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "Virheellinen tiedosto, sama kuin muokattu teemaresurssi."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "Hallinnoi malleja"
+msgstr "Hallinnoi teeman osia"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Muokattava osanen"
+msgstr "Muokkaa osia"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Tyyppi:"
+msgstr "Tyypit:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Tyyppi:"
+msgstr "Lisää tyyppi:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "Lisää kohde"
+msgstr "Lisää osa:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "Lisää kaikki"
+msgstr "Lisää tyylilaatikko"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Poista"
+msgstr "Poista osia:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Poista luokka"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Poista luokka"
+msgstr "Poista mukautettuja osia"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Poista kaikki"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "Käyttöliittymäteeman osat"
+msgstr "Lisää teeman osa"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Solmun nimi:"
+msgstr "Vanha nimi:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "Tuo teema"
+msgstr "Tuo osia"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Oletus"
+msgstr "Oletusteema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "Muokkaa teemaa"
+msgstr "Editorin teema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "Poista resurssi"
+msgstr "Valitse toinen teemaresurssi:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "Tuo teema"
+msgstr "Toinen teema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Animaatioraita: nimeä uudelleen"
+msgstr "Vahvista osan uudelleen nimeäminen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "Niputettu uudelleennimeäminen"
+msgstr "Peruuta osan uudelleen nimeäminen"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "Ylikirjoittaa"
+msgstr "Ylikirjoita osa"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "Irrota tämä tyylilaatikko päätyylistä."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"Kiinnitä tämä tyylilaatikko päätyyliksi. Sen ominaisuuksien muokkaaminen "
+"päivittää kaikkien muiden tämän tyyppisten tyylilaatikoiden ominaisuuksia."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "Tyyppi"
+msgstr "Lisää tyyppi"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "Lisää kohde"
+msgstr "Lisää osan tyyppi"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Node Types:"
-msgstr "Solmun tyyppi"
+msgstr "Solmutyypit:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "Lataa oletus"
+msgstr "Näytä oletus"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
+msgstr "Näytä oletustyypin osat ylikirjoitettujen osien ohella."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "Ylikirjoittaa"
+msgstr "Ylikirjoita kaikki"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr ""
+msgstr "Ylikirjoita kaikki oletustyypin osat."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "Teema"
+msgstr "Teema:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "Hallinnoi vientimalleja..."
+msgstr "Hallinnoi osia..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "Lisää, poista, järjestele ja tuo teeman osia."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "Esikatselu"
+msgstr "Lisää esikatselu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "Päivitä esikatselu"
+msgstr "Oletusesikatselu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "Valitse lähdemesh:"
+msgstr "Valitse käyttöliittymäskene:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
+"Kytke päälle tai pois kontrollien valitsija, joka antaa valita "
+"kontrollityypit muokkausta varten visuaalisesti."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
@@ -9004,7 +9015,6 @@ msgid "Checked Radio Item"
msgstr "Valittu valintapainike"
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Named Separator"
msgstr "Nimetty erotin"
@@ -9059,19 +9069,21 @@ msgstr "On,Useita,Asetuksia"
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
msgstr ""
+"Virheellinen polku, PackedScene resurssi oli todennäköisesti siirretty tai "
+"poistettu."
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""
+"Virheellinen PackedScene resurssi, juurisolmuna täytyy olla Control solmu."
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Invalid file, not a PackedScene resource."
-msgstr "Virheellinen tiedosto. Tämä ei ole ääniväylän asettelu ensinkään."
+msgstr "Virheellinen tiedosto, ei ole PackedScene resurssi."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
-msgstr ""
+msgstr "Lataa skenen uudelleen vastaamaan sen varsinaista tilaa."
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -9658,7 +9670,7 @@ msgstr "Aseta lauseke"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Resize VisualShader node"
-msgstr "Muuta VisualShader solmun kokoa"
+msgstr "Muuta visuaalisen sävyttimen solmun kokoa"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
@@ -9670,7 +9682,7 @@ msgstr "Aseta oletustuloportti"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node to Visual Shader"
-msgstr "Lisää solmu Visual Shaderiin"
+msgstr "Lisää solmu visuaaliseen sävyttimeen"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node(s) Moved"
@@ -9691,7 +9703,7 @@ msgstr "Poista solmut"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
-msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
+msgstr "Visuaalisen sävyttimen syötteen tyyppi vaihdettu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "UniformRef Name Changed"
@@ -9703,7 +9715,7 @@ msgstr "Kärkipiste"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Fragment"
-msgstr "Fragmentti"
+msgstr "Kuvapiste"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Light"
@@ -9715,7 +9727,7 @@ msgstr "Näytä syntyvä sävytinkoodi."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Create Shader Node"
-msgstr "Luo Shader solmu"
+msgstr "Luo sävytinsolmu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color function."
@@ -10412,18 +10424,18 @@ msgstr "Viittaus olemassa olevaan uniformiin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
-msgstr "(Vain Fragment/Light tilat) Skalaariderivaattafunktio."
+msgstr "(Vain kuvapiste- tai valotilassa) Skalaariderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Vector derivative function."
-msgstr "(Vain Fragment/Light tilat) Vektoriderivaattafunktio."
+msgstr "(Vain kuvapiste- tai valotilassa) Vektoriderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen "
+"(Vain kuvapiste- tai valotilassa) (Vektori) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10431,7 +10443,7 @@ msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
-"(Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen "
+"(Vain kuvapiste- tai valotilassa) (Skalaari) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10439,7 +10451,7 @@ msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen "
+"(Vain kuvapiste- tai valotilassa) (Vektori) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10447,7 +10459,7 @@ msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
-"(Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen "
+"(Vain kuvapiste- tai valotilassa) (Skalaari) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10455,15 +10467,15 @@ msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen itseisarvojen "
-"summa."
+"(Vain kuvapiste- tai valotilassa) (Vektori) 'x' ja 'y' derivaattojen "
+"itseisarvojen summa."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
-"(Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen "
+"(Vain kuvapiste- tai valotilassa) (Skalaari) 'x' ja 'y' derivaattojen "
"itseisarvojen summa."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10471,13 +10483,12 @@ msgid "VisualShader"
msgstr "VisualShader"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Edit Visual Property:"
-msgstr "Muokkaa visuaalista ominaisuutta"
+msgstr "Muokkaa visuaalista ominaisuutta:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
-msgstr "Visual Shaderin tila vaihdettu"
+msgstr "Visuaalisen sävyttimen tila vaihdettu"
#: editor/project_export.cpp
msgid "Runnable"
@@ -10539,7 +10550,7 @@ msgstr ""
#: editor/project_export.cpp
msgid "Export Path"
-msgstr "Vie polku"
+msgstr "Vientipolku"
#: editor/project_export.cpp
msgid "Resources"
@@ -10599,9 +10610,8 @@ msgid "Script"
msgstr "Skripti"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "Skriptin vientitila:"
+msgstr "GDScriptin vientitila:"
#: editor/project_export.cpp
msgid "Text"
@@ -10609,21 +10619,19 @@ msgstr "Teksti"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "Käännetty bytekoodi (nopeampi latautuminen)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "Salattu (syötä avain alla)"
#: editor/project_export.cpp
-#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
-msgstr "Virheellinen salausavain (oltava 64 merkkiä pitkä)"
+msgstr "Virheellinen salausavain (oltava 64 heksadesimaalimerkkiä pitkä)"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr "Skriptin salausavain (256-bittinen heksana):"
+msgstr "GDScriptin salausavain (256-bittinen heksadesimaalina):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10697,7 +10705,6 @@ msgid "Imported Project"
msgstr "Tuotu projekti"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
msgstr "Virheellinen projektin nimi."
@@ -10921,14 +10928,12 @@ msgid "Are you sure to run %d projects at once?"
msgstr "Haluatko varmasti suorittaa %d projektia yhdenaikaisesti?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove %d projects from the list?"
-msgstr "Valitse laite listasta"
+msgstr "Poista %d projektia listasta?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove this project from the list?"
-msgstr "Valitse laite listasta"
+msgstr "Poistetaanko tämä projekti listasta?"
#: editor/project_manager.cpp
msgid ""
@@ -10961,9 +10966,8 @@ msgid "Project Manager"
msgstr "Projektinhallinta"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "Projektit"
+msgstr "Paikalliset projektit"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -10974,23 +10978,20 @@ msgid "Last Modified"
msgstr "Viimeksi muutettu"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "Vie projekti"
+msgstr "Muokkaa projektia"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "Nimetä projekti"
+msgstr "Aja projekti"
#: editor/project_manager.cpp
msgid "Scan"
msgstr "Tutki"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "Projektit"
+msgstr "Skannaa projektit"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
@@ -11001,14 +11002,12 @@ msgid "New Project"
msgstr "Uusi projekti"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "Tuotu projekti"
+msgstr "Tuo projekti"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "Nimetä projekti"
+msgstr "Poista projekti"
#: editor/project_manager.cpp
msgid "Remove Missing"
@@ -11019,9 +11018,8 @@ msgid "About"
msgstr "Tietoja"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Asset-kirjasto"
+msgstr "Asset-kirjaston projektit"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -11033,7 +11031,7 @@ msgstr "Poista kaikki"
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
-msgstr ""
+msgstr "Poista myös projektien sisältö (ei voi kumota!)"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -11048,18 +11046,16 @@ msgstr ""
"Haluaisitko selata virallisia esimerkkiprojekteja Asset-kirjastosta?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "Suodata ominaisuuksia"
+msgstr "Suodata projekteja"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
-"Hakulaatikko suodattaa projektit nimen ja polun loppuosan mukaan.\n"
+"Tämä kenttä suodattaa projektit nimen ja polun loppuosan mukaan.\n"
"Suodattaaksesi projektit nimen ja koko polun mukaan, haussa tulee olla "
"mukana vähintään yksi `/` merkki."
@@ -11069,7 +11065,7 @@ msgstr "Näppäin "
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "Fyysinen avain"
#: editor/project_settings_editor.cpp
msgid "Joy Button"
@@ -11117,7 +11113,7 @@ msgstr "Laite"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (fyysinen)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -11260,23 +11256,20 @@ msgid "Override for Feature"
msgstr "Ominaisuuden ohitus"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "Lisää käännös"
+msgstr "Lisää %d käännöstä"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr "Poista käännös"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Path(s)"
-msgstr "Lisää resurssin korvaavuus"
+msgstr "Käännösresurssin uudelleenmäppäys: lisää %d polkua"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Remap(s)"
-msgstr "Lisää resurssin korvaavuus"
+msgstr "Käännösresurssin uudelleenmäppäys: lisää %d uudelleenmäppäystä"
#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
@@ -11722,12 +11715,15 @@ msgstr "Poista solmu \"%s\"?"
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
+"Haaran tallentaminen skenenä edellyttää, että skene on avoinna editorissa."
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""
+"Haaran tallentaminen skenenä edellyttää, että vain yksi solmu on valittuna, "
+"mutta olet valinnut %d solmua."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11736,6 +11732,11 @@ msgid ""
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
msgstr ""
+"Ei voida tallentaa juurisolmun haaraa skenen ilmentymänä.\n"
+"Luodaksesi muokattavan kopion nykyisestä skenestä, monista se "
+"Tiedostojärjestelmä-telakan pikavalikosta\n"
+"tai luo vaihtoehtoisesti periytetty skene Skene > Uusi periytetty skene... "
+"valikosta."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11743,6 +11744,9 @@ msgid ""
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
+"Skenestä, joka on jo ilmentymä, ei voida luoda haaraa.\n"
+"Luodaksesi muunnelman skenestä voit sen sijaan tehdä periytetyn skenen "
+"skeneilmentymästä Skene > Uusi periytetty skene... valikosta."
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
@@ -12150,6 +12154,8 @@ msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
+"Varoitus: skriptin nimeäminen sisäänrakennetun tyypin nimiseksi ei ole "
+"yleensä toivottua."
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12221,7 +12227,7 @@ msgstr "Kopioi virhe"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "Avaa C++ lähdekoodi GitHubissa"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12400,14 +12406,22 @@ msgid "Change Ray Shape Length"
msgstr "Vaihda säteen muodon pituutta"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Aseta käyräpisteen sijainti"
+msgstr "Aseta huoneen pisteen sijainti"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Aseta käyräpisteen sijainti"
+msgstr "Aseta portaalin pisteen sijainti"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Muuta sylinterimuodon sädettä"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Aseta käyrän aloitussijainti"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12522,14 +12536,12 @@ msgid "Object can't provide a length."
msgstr "Objektille ei voida määrittää pituutta."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "Vie mesh-kirjasto"
+msgstr "Vie mesh GLTF2:na"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "Vie..."
+msgstr "Vie GLTF..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12572,9 +12584,8 @@ msgid "GridMap Paint"
msgstr "Ruudukon maalaus"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "Täytä valinta"
+msgstr "Ruudukon valinta"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -12697,6 +12708,11 @@ msgstr "Piirretään lightmappeja"
msgid "Class name can't be a reserved keyword"
msgstr "Luokan nimi ei voi olla varattu avainsana"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Täytä valinta"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Sisemmän poikkeuksen kutsupinon loppu"
@@ -12826,14 +12842,12 @@ msgid "Add Output Port"
msgstr "Lisää lähtöportti"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "Muuta tyyppiä"
+msgstr "Vaihda portin tyyppi"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "Vaihda tuloportin nimi"
+msgstr "Vaihda portin nimi"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
@@ -12949,9 +12963,8 @@ msgid "Add Preload Node"
msgstr "Lisää esiladattu solmu"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
-msgstr "Lisää solmu"
+msgstr "Lisää solmuja"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -13183,73 +13196,67 @@ msgstr "Hae VisualScriptistä"
msgid "Get %s"
msgstr "Hae %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Paketin nimi puuttuu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Paketin osioiden pituuksien täytyy olla nollasta poikkeavia."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Merkki '%s' ei ole sallittu Android-sovellusten pakettien nimissä."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Paketin osion ensimmäinen merkki ei voi olla numero."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Merkki '%s' ei voi olla paketin osion ensimmäinen merkki."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Paketilla on oltava ainakin yksi '.' erotinmerkki."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Valitse laite listasta"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr ""
+msgstr "Ajetaan %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
-msgstr "Viedään kaikki"
+msgstr "Viedään APK:ta..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
-msgstr "Poista asennus"
+msgstr "Poistetaan asennusta..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "Ladataan, hetkinen..."
+msgstr "Asennetaan laitteelle, hetkinen..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
-msgstr "Aliprosessia ei voitu käynnistää!"
+msgstr "Ei voitu asentaa laitteelle: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
-msgstr "Suoritetaan mukautettua skriptiä..."
+msgstr "Ajetaan laitteella..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "Kansiota ei voitu luoda."
+msgstr "Ei voitu suorittaa laitteella."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "'apksigner' työkalua ei löydy."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13257,7 +13264,7 @@ msgstr ""
"Android-käännösmallia ei ole asennettu projektiin. Asenna se Projekti-"
"valikosta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13265,12 +13272,12 @@ msgstr ""
"Joko Debug Keystore, Debug User JA Debug Password asetukset on kaikki "
"konfiguroitava TAI ei mitään niistä."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Debug keystore ei ole määritettynä editorin asetuksissa eikä esiasetuksissa."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13278,48 +13285,48 @@ msgstr ""
"Joko Release Keystore, Release User JA Release Password asetukset on kaikki "
"konfiguroitava TAI ei mitään niistä."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "Release keystore on konfiguroitu väärin viennin esiasetuksissa."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Editorin asetuksiin tarvitaan kelvollinen Android SDK -polku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Editorin asetuksissa on virheellinen Android SDK -polku."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "'platform-tools' hakemisto puuttuu!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Android SDK platform-tools adb-komentoa ei löydy."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Ole hyvä ja tarkista editorin asetuksissa määritelty Android SDK -hakemisto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "'build-tools' hakemisto puuttuu!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Android SDK build-tools apksigner-komentoa ei löydy."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Virheellinen julkinen avain APK-laajennosta varten."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Virheellinen paketin nimi:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13327,102 +13334,85 @@ msgstr ""
"\"android/modules\" projektiasetukseen on liitetty virheellinen "
"\"GodotPaymentV3\" moduuli (muuttunut Godotin versiossa 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"\"Use Custom Build\" asetuksen täytyy olla päällä, jotta liittännäisiä voi "
"käyttää."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus "
-"on \"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
"\"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus on "
-"\"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" on käyttökelpoinen vain, kun \"Use Custom Build\" asetus on "
"päällä."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"'apksigner' ei löydy.\n"
+"Ole hyvä ja tarkista, että komento on saatavilla Android SDK build-tools "
+"hakemistossa.\n"
+"Tuloksena syntynyt %s on allekirjoittamaton."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "Allekirjoitetaan debug %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
-msgstr ""
-"Selataan tiedostoja,\n"
-"Hetkinen…"
+msgstr "Allekirjoitetaan release %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
-msgstr "Mallin avaus vientiin epäonnistui:"
+msgstr "Keystorea ei löytynyt, ei voida viedä."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "'apksigner' palautti virheen #%d"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "Lisätään %s..."
+msgstr "Todennetaan %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "'apksigner' todennus kohteelle %s epäonnistui."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "Viedään kaikki"
+msgstr "Viedään Androidille"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Virheellinen tiedostonimi! Android App Bundle tarvitsee *.aab "
"tiedostopäätteen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion ei ole yhteensopiva Android App Bundlen kanssa."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
"Virheellinen tiedostonimi! Android APK tarvitsee *.apk tiedostopäätteen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "Vientiformaatti ei ole tuettu!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13430,7 +13420,7 @@ msgstr ""
"Yritetään kääntää mukautetulla käännösmallilla, mutta sillä ei ole "
"versiotietoa. Ole hyvä ja uudelleenasenna se 'Projekti'-valikosta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13442,26 +13432,26 @@ msgstr ""
" Godotin versio: %s\n"
"Ole hyvä ja uudelleenasenna Androidin käännösmalli 'Projekti'-valikosta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
+"Ei voitu ylikirjoittaa res://android/build/res/*.xml tiedostoja projektin "
+"nimellä"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "Ei voitu luoda godot.cfg -tiedostoa projektin polkuun."
+msgstr "Ei voitu viedä projektitiedostoja gradle-projektiksi.\n"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
-msgstr "Ei voitu kirjoittaa tiedostoa:"
+msgstr "Ei voitu kirjoittaa laajennuspakettitiedostoa!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Käännetään Android-projektia (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13470,11 +13460,11 @@ msgstr ""
"Vaihtoehtoisesti, lue docs.godotengine.org sivustolta Androidin "
"käännösdokumentaatio."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Siirretään tulostetta"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13482,48 +13472,48 @@ msgstr ""
"Vientitiedoston kopiointi ja uudelleennimeäminen ei onnistu, tarkista "
"tulosteet gradle-projektin hakemistosta."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "Animaatio ei löytynyt: '%s'"
+msgstr "Pakettia ei löytynyt: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "Luodaan korkeuskäyriä..."
+msgstr "Luodaan APK:ta..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
-msgstr "Mallin avaus vientiin epäonnistui:"
+msgstr ""
+"Ei löydetty APK-vientimallia vientiä varten:\n"
+"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
+"Vientimalleista puuttuu kirjastoja valituille arkkitehtuureille: %s.\n"
+"Ole hyvä ja kokoa malli, jossa on kaikki tarvittavat kirjastot, tai poista "
+"puuttuvien arkkitehtuurien valinta viennin esiasetuksista."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
-msgstr "Lisätään %s..."
+msgstr "Lisätään tiedostoja..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
-msgstr "Ei voitu kirjoittaa tiedostoa:"
+msgstr "Ei voitu viedä projektin tiedostoja"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Tasataan APK:ta..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
-msgstr ""
+msgstr "Ei voitu purkaa väliaikaista unaligned APK:ta."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
@@ -13570,45 +13560,40 @@ msgid "Could not write file:"
msgstr "Ei voitu kirjoittaa tiedostoa:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file:"
-msgstr "Ei voitu kirjoittaa tiedostoa:"
+msgstr "Ei voitu lukea tiedostoa:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "Ei voitu lukea mukautettua HTML tulkkia:"
+msgstr "Ei voitu lukea HTML tulkkia:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory:"
-msgstr "Kansiota ei voitu luoda."
+msgstr "Ei voitu luoda HTTP-palvelimen hakemistoa:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server:"
-msgstr "Virhe tallennettaessa skeneä."
+msgstr "Virhe käynnistettäessä HTTP-palvelinta:"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "Virheellinen Identifier osio:"
+msgstr "Virheellinen bundle-tunniste:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
-msgstr ""
+msgstr "Notarisointi: koodin allekirjoitus tarvitaan."
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "Notarisointi: hardened runtime tarvitaan."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "Notarointi: Apple ID nimeä ei ole määritetty."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "Notarointi: Apple ID salasanaa ei ole määritetty."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -14041,6 +14026,9 @@ msgid ""
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
+"GIProben Compress-ominaisuus on poistettu käytöstä tiedossa olevien bugien "
+"vuoksi, eikä sillä ole enää mitään vaikutusta.\n"
+"Poista GIProben Compress-ominaisuus käytöstä poistaaksesi tämän varoituksen."
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -14061,6 +14049,14 @@ msgstr ""
"NavigationMeshInstance solmun täytyy olla Navigation solmun alaisuudessa. Se "
"tarjoaa vain navigointidataa."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14130,15 +14126,15 @@ msgstr "Solmujen A ja B tulee olla eri PhysicsBody solmut"
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomManager solmun ei pitäisi sijaita Portal solmun alla."
#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "Room solmun ei pitäisi sijaita Portal solmun alla."
#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomGroup solmun ei pitäisi sijaita Portal solmun alla."
#: scene/3d/remote_transform.cpp
msgid ""
@@ -14150,79 +14146,96 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
-msgstr ""
+msgstr "Room solmun alla ei voi olla toista Room solmua."
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
-msgstr ""
+msgstr "RoomManager solmua ei pitäisi sijoittaa Room solmun sisään."
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
-msgstr ""
+msgstr "RoomGroup solmua ei pitäisi sijoittaa Room solmun sisään."
#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""
+"Huoneen konveksi runko sisältää suuren määrän tasoja.\n"
+"Harkitse huoneen rajojen yksinkertaistamista suorituskyvyn lisäämiseksi."
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
-msgstr ""
+msgstr "RoomManager solmua ei pitäisi sijoittaa RoomGroup solmun sisään."
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
-msgstr ""
+msgstr "RoomList solmua ei ole määrätty."
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
-msgstr ""
+msgstr "RoomList solmun tulisi olla Spatial (tai periytynyt Spatial solmusta)."
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
+"Portaalin Depth Limit on asetettu nollaksi.\n"
+"Vain se huone, jossa kamera on, piirretään."
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
-msgstr ""
+msgstr "Skenepuussa pitäisi olla vain yksi RoomManager solmu."
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"RoomList solmun polku on virheellinen.\n"
+"Ole hyvä ja tarkista, että RoomList haara on määrätty RoomManager solmussa."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList solmulla ei ole Room solmuja, keskeytetään."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Havaittiin väärin nimettyjä solmuja, tarkista yksityiskohdat tulostelokista. "
+"Keskeytetään."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"Portaalin linkkihuonetta ei löydetty, tarkista yksityiskohdat tulostelokista."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Portaalin automaatinen linkitys epäonnistui, tarkista yksityiskohdat "
+"tulostelokista.\n"
+"Tarkista, että portaali on suunnattu ulospäin lähtöhuoneesta katsottuna."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Havaittiin päällekkäisiä huoneita, kamerat saattavat toimia virheellisesti "
+"päällekkäisillä alueilla.\n"
+"Tarkista yksityiskohdat tulostelokista."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Virhe laskettaessa huoneen rajoja.\n"
+"Varmista, että kaikki huoneet sisältävät geometrian tai käsin syötetyt rajat."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14287,7 +14300,7 @@ msgstr "Animaatio ei löytynyt: '%s'"
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
-msgstr ""
+msgstr "Tee animaation palautus"
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
@@ -14388,6 +14401,14 @@ msgstr "Käytä sopivaa tiedostopäätettä."
msgid "Enable grid minimap."
msgstr "Käytä ruudukon pienoiskarttaa."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14441,6 +14462,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"Näyttöruudun koko on oltava suurempi kuin 0, jotta mitään renderöidään."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14462,25 +14487,29 @@ msgid "Invalid comparison function for that type."
msgstr "Virheellinen vertailufunktio tälle tyypille."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
+msgstr "Varying tyyppiä ei voi sijoittaa '%s' funktiossa."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
+"Varying muuttujia, jotka on sijoitettu 'vertex' funktiossa, ei voi "
+"uudelleensijoittaa 'fragment' tai 'light' funktioissa."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
+"Varying muuttujia, jotka on sijoitettu 'fragment' funktiossa, ei voi "
+"uudelleensijoittaa 'vertex' tai 'light' funktioissa."
#: servers/visual/shader_language.cpp
msgid "Fragment-stage varying could not been accessed in custom function!"
msgstr ""
+"Kuvapistevaiheen varying muuttujaa ei voitu käyttää mukautetussa funktiossa!"
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -14494,6 +14523,41 @@ msgstr "Sijoitus uniformille."
msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Tee lepoasento (luista)"
+
+#~ msgid "Bottom"
+#~ msgstr "Pohja"
+
+#~ msgid "Left"
+#~ msgstr "Vasen"
+
+#~ msgid "Right"
+#~ msgstr "Oikea"
+
+#~ msgid "Front"
+#~ msgstr "Etu"
+
+#~ msgid "Rear"
+#~ msgstr "Taka"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Nimetön muokkain"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" "
+#~ "asetus on \"Oculus Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetus "
+#~ "on \"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Paketin sisältö:"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index e53b7bb1a7..c227244f65 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -1003,7 +1003,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1632,13 +1632,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2010,7 +2010,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2489,6 +2489,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3114,6 +3138,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Pagbago ng Transform ng Animation"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3356,6 +3385,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5401,6 +5434,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6302,7 +6345,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6889,6 +6936,15 @@ msgstr "Maglipat ng (mga) Bezier Point"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "3D Transform Track"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7383,11 +7439,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7415,6 +7471,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7522,42 +7632,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7819,6 +7909,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7884,7 +7978,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11801,6 +11895,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12082,6 +12184,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12554,159 +12660,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12714,57 +12809,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12772,54 +12867,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12827,19 +12922,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13289,6 +13384,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13578,6 +13681,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13618,6 +13729,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index e6e2c9021e..9416a14cdc 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -66,7 +66,7 @@
# Fabrice <fabricecipolla@gmail.com>, 2019.
# Romain Paquet <titou.paquet@gmail.com>, 2019.
# Xavier Sellier <contact@binogure-studio.com>, 2019.
-# Sofiane <Sofiane-77@caramail.fr>, 2019.
+# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021.
# Camille Mohr-Daurat <pouleyketchoup@gmail.com>, 2019.
# Pierre Stempin <pierre.stempin@gmail.com>, 2019.
# Pierre Caye <pierrecaye@laposte.net>, 2020, 2021.
@@ -87,8 +87,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
-"Last-Translator: Blackiris <divjvc@free.fr>\n"
+"PO-Revision-Date: 2021-08-20 06:04+0000\n"
+"Last-Translator: Pierre Caye <pierrecaye@laposte.net>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -445,15 +445,13 @@ msgstr "Insérer une animation"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Mode d'aimantation (%s)"
+msgstr "nœud '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animation"
+msgstr "animation"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -462,9 +460,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Il n'y a pas de propriété « %s »."
+msgstr "propriété « %s »"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1108,7 +1105,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dépendances"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Ressource"
@@ -1774,13 +1771,13 @@ msgstr ""
"Activez 'Import Pvrtc' dans les paramètres du projet, ou désactivez 'Driver "
"Fallback Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Modèle de débogage personnalisé introuvable."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2165,7 +2162,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Ré-importation des assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Dessus"
@@ -2402,6 +2399,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Tourne lorsque la fenêtre de l'éditeur est redessinée.\n"
+"L'option Mettre à jour en Permanence est activée, ce qui peut augmenter la "
+"consommation de puissance. Cliquez pour le désactiver."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2684,6 +2684,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "La scène actuelle n'est pas enregistrée. Ouvrir quand même ?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Annuler"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refaire"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Impossible de recharger une scène qui n'a jamais été sauvegardée."
@@ -3382,6 +3408,11 @@ msgid "Merge With Existing"
msgstr "Fusionner avec l'existant"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Changer la transformation de l’animation"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Ouvrir et exécuter un script"
@@ -3640,6 +3671,10 @@ msgstr ""
"La ressource sélectionnée (%s) ne correspond à aucun des types attendus pour "
"cette propriété (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Rendre unique"
@@ -3935,14 +3970,12 @@ msgid "Download from:"
msgstr "Télécharger depuis :"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Exécuter dans le navigateur"
+msgstr "Ouvrir dans le navigateur Web"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Copier l'erreur"
+msgstr "Copier l'URL du miroir"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -5760,6 +5793,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Déplacer le CanvasItem « %s » vers (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Verrouillage Sélectionné"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Groupes"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6710,7 +6755,13 @@ msgid "Remove Selected Item"
msgstr "Supprimer l'élément sélectionné"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importer depuis la scène"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importer depuis la scène"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7308,6 +7359,16 @@ msgstr "Générer des points"
msgid "Flip Portal"
msgstr "Retourner le Portal"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Supprimer la transformation"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Créer un nœud"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree n'a pas de chemin défini vers un AnimationPlayer"
@@ -7812,12 +7873,14 @@ msgid "Skeleton2D"
msgstr "Squelette 2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Créer la position de repos (d'après les os)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Assigner les os à la position de repos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Assigner les os à la position de repos"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Écraser"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7844,6 +7907,71 @@ msgid "Perspective"
msgstr "Perspective"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspective"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspective"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspective"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspective"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Orthogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspective"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformation annulée."
@@ -7951,42 +8079,22 @@ msgid "Bottom View."
msgstr "Vue de dessous."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Dessous"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vue de gauche."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Gauche"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vue de droite."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Droite"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vue avant."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Avant"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vue arrière."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Arrière"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Aligner Transform avec la vue"
@@ -8261,6 +8369,11 @@ msgid "View Portal Culling"
msgstr "Afficher le Portal culling"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Afficher le Portal culling"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Paramètres..."
@@ -8326,8 +8439,9 @@ msgid "Post"
msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gadget sans nom"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Projet sans titre"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8790,6 +8904,9 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Sélectionnez un type de thème dans la liste pour modifier ses éléments. \n"
+"Vous pouvez ajouter un type personnalisé ou importer un type avec ses "
+"éléments à partir d’un autre thème."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8820,6 +8937,9 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Ce type de thème est vide.\n"
+"Ajoutez-lui des éléments manuellement ou en important à partir d'un autre "
+"thème."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -12474,14 +12594,22 @@ msgid "Change Ray Shape Length"
msgstr "Changer la longueur d'une forme en rayon"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Définir la position du point de la courbe"
+msgstr "Définir la position du point de la pièce"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Définir la position du point de la courbe"
+msgstr "Définir la position du point du Portal"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Changer le rayon de la forme du cylindre"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Définir position d'entrée de la courbe"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12596,9 +12724,8 @@ msgid "Object can't provide a length."
msgstr "L'objet ne peut fournir une longueur."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "Exporter le Maillage GLTF2"
+msgstr "Exporter le Maillage en GLTF2"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export GLTF..."
@@ -12769,6 +12896,11 @@ msgstr "Tracer des lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr "Le nom de classe ne peut pas être un mot-clé réservé"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Remplir la sélection"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fin de la trace d'appel (stack trace) intrinsèque"
@@ -13020,9 +13152,8 @@ msgid "Add Preload Node"
msgstr "Ajouter un nœud préchargé"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
-msgstr "Ajouter un nœud"
+msgstr "Ajouter Node(s)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -13257,73 +13388,72 @@ msgstr "Rechercher VisualScript"
msgid "Get %s"
msgstr "Obtenir %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Nom du paquet manquant."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Les segments du paquet doivent être de longueur non nulle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"Le caractère « %s » n'est pas autorisé dans les noms de paquet "
"d'applications Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
"Un chiffre ne peut pas être le premier caractère d'un segment de paquet."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Le caractère \"%s\" ne peut pas être le premier caractère d'un segment de "
"paquet."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Le paquet doit comporter au moins un séparateur « . »."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Sélectionner appareil depuis la liste"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr "En cours d'exécution sur %s"
+msgstr "Exécution sur %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "Exportation de l'APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "Désinstallation..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "Installation sur l'appareil, veuillez patienter..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "Impossible d'installer sur l'appareil : %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "En cours d'exécution sur l'appareil..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "Impossible d'exécuter sur l'appareil."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Impossible de trouver l'outil 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13331,7 +13461,7 @@ msgstr ""
"Le modèle de compilation Android n'est pas installé dans le projet. "
"Installez-le à partir du menu Projet."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13339,13 +13469,13 @@ msgstr ""
"Il faut configurer soit les paramètres Debug Keystore, Debug User ET Debug "
"Password, soit aucun d'entre eux."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Le Debug keystore n'est pas configuré dans les Paramètres de l'éditeur, ni "
"dans le préréglage."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13353,55 +13483,55 @@ msgstr ""
"Il faut configurer soit les paramètres Release Keystore, Release User ET "
"Release Password, soit aucun d'entre eux."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"La clé de version n'est pas configurée correctement dans le préréglage "
"d'exportation."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Un chemin d'accès valide au SDK Android est requis dans les paramètres de "
"l'éditeur."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"Chemin d'accès invalide au SDK Android dans les paramètres de l'éditeur."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Dossier « platform-tools » manquant !"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Impossible de trouver la commande adb du SDK Android platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Veuillez vérifier le répertoire du SDK Android spécifié dans les paramètres "
"de l'éditeur."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Dossier « build-tools » manquant !"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"Impossible de trouver la commande apksigner du SDK Android build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Clé publique invalide pour l'expansion APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nom de paquet invalide :"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13409,40 +13539,24 @@ msgstr ""
"Module \"GodotPaymentV3\" invalide inclus dans le paramétrage du projet "
"\"android/modules\" (modifié dans Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "« Use Custom Build » doit être activé pour utiliser les plugins."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"« Degrés de liberté » est valide uniquement lorsque le « Mode Xr » est « "
-"Oculus Mobile VR »."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"« Suivi de la main » est valide uniquement lorsque le « Mode Xr » est « "
"Oculus Mobile VR »."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"« Sensibilité de la mise au point » est valide uniquement lorsque le « Mode "
-"Xr » est « Oculus Mobile VR »."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"« Export AAB » est valide uniquement lorsque l'option « Use Custom Build » "
"est activée."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13454,61 +13568,57 @@ msgstr ""
"du SDK Android.\n"
"Le paquet sortant %s est non signé."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "Signature du debug %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "Signature de la version %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "Impossible de trouver le keystore, impossible d'exporter."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr "'apksigner' a terminé avec l'erreur #%d"
+msgstr "'apksigner' est retourné avec l'erreur #%d"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "Vérification de %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr "La vérification de %s avec 'apksigner' a échoué."
+msgstr "La vérification de %s par 'apksigner' a échoué."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "Exportation vers Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Nom de fichier invalide ! Le bundle d'application Android nécessite "
"l'extension *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
"L'expansion de fichier APK n'est pas compatible avec le bundle d'application "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
"Nom de fichier invalide ! Les fichiers APK d'Android nécessitent l'extension "
"*.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "Format d'export non supporté !\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13517,7 +13627,7 @@ msgstr ""
"information de version n'existe pour lui. Veuillez réinstaller à partir du "
"menu 'Projet'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13529,27 +13639,26 @@ msgstr ""
" Version Godot : %s\n"
"Veuillez réinstaller la version d'Android depuis le menu 'Projet'."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
"Impossible d'écraser les fichiers res://android/build/res/*.xml avec le nom "
"du projet"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "Impossible d'exporter les fichiers du projet vers le projet gradle\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "Impossible d'écrire le fichier du paquet d'expansion !"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construire le Project Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13559,11 +13668,11 @@ msgstr ""
"Sinon, visitez docs.godotengine.org pour la documentation de construction "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Déplacement du résultat"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13571,17 +13680,15 @@ msgstr ""
"Impossible de copier et de renommer le fichier d'export, vérifiez le dossier "
"du projet gradle pour les journaux."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "Paquet introuvable : « %s »"
+msgstr "Paquet non trouvé : %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "Création du fichier APK..."
+msgstr "Création de l'APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13589,33 +13696,31 @@ msgstr ""
"Impossible de trouver le modèle de l'APK à exporter :\n"
"%s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
-"Bibliothèques manquantes dans le modèle d'export pour les architectures "
+"Bibliothèques manquantes dans le modèle d'exportation pour les architectures "
"sélectionnées : %s.\n"
"Veuillez construire un modèle avec toutes les bibliothèques requises, ou "
-"désélectionner les architectures manquantes dans le préréglage de l'export."
+"désélectionner les architectures manquantes dans le préréglage d'exportation."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Ajout de fichiers..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "Impossible d'exporter les fichiers du projet"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Alignement de l'APK…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "Impossible de décompresser l'APK temporaire non aligné."
@@ -13668,9 +13773,8 @@ msgid "Could not read file:"
msgstr "Impossible de lire le fichier :"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "Impossible de lire le shell HTML personnalisé :"
+msgstr "Impossible de lire le shell HTML :"
#: platform/javascript/export/export.cpp
msgid "Could not create HTTP server directory:"
@@ -13681,26 +13785,24 @@ msgid "Error starting HTTP server:"
msgstr "Erreur de démarrage du serveur HTTP :"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "Identifiant invalide :"
+msgstr "Identificateur de bundle non valide :"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Notarization: code signing required."
msgstr "Certification : signature du code requise."
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "Certification : exécution renforcée requise."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "Certification : Identifiant Apple ID non spécifié."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "Certification : Mot de passe Apple ID non spécifié."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -14145,7 +14247,6 @@ msgstr ""
"A la place utilisez une BakedLightMap."
#: scene/3d/gi_probe.cpp
-#, fuzzy
msgid ""
"The GIProbe Compress property has been deprecated due to known bugs and no "
"longer has any effect.\n"
@@ -14176,6 +14277,14 @@ msgstr ""
"Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type "
"Navigation. Il fournit uniquement des données de navigation."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14269,78 +14378,100 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
msgstr ""
+"Une pièce ne peut pas avoir une autre pièce comme enfant ou petit-enfant."
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
-msgstr ""
+msgstr "Le RoomManager ne doit pas être placé à l'intérieur d'une pièce."
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
-msgstr ""
+msgstr "Un RoomGroup ne doit pas être placé à l'intérieur d'une pièce."
#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""
+"La coque convexe de la pièce contient un grand nombre de plans.\n"
+"Envisagez de simplifier la limite de la pièce afin d'augmenter les "
+"performances."
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
-msgstr ""
+msgstr "Le RoomManager ne doit pas être placé à l'intérieur d'un RoomGroup."
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
-msgstr ""
+msgstr "La RoomList n'a pas été assignée."
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
-msgstr ""
+msgstr "Le nœud RoomList doit être un Spatial (ou un dérivé de Spatial)."
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
+"La limite de profondeur du portail est fixée à zéro.\n"
+"Seule la pièce dans laquelle se trouve la caméra sera rendue."
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
-msgstr ""
+msgstr "Il ne doit y avoir qu'un seul RoomManager dans le SceneTree."
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"Le chemin de la RoomList est invalide.\n"
+"Veuillez vérifier que la branche RoomList a été attribuée dans le "
+"RoomManager."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList ne contient aucune pièce, abandon."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Des nœuds mal nommés ont été détectés, vérifiez le journal de sortie pour "
+"plus de détails. Abandon."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"Lien entre le portail et la pièce introuvable, vérifiez le journal de sortie "
+"pour plus de détails."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"La liaison automatique du portail a échoué, vérifiez le journal de sortie "
+"pour plus de détails.\n"
+"Vérifiez que le portail est orienté vers l'extérieur de la pièce source."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Chevauchement de pièces détecté, les caméras peuvent fonctionner de manière "
+"incorrecte dans la zone de chevauchement.\n"
+"Consultez le journal de sortie pour plus de détails."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Erreur de calcul des limites de la pièce.\n"
+"Assurez-vous que toutes les pièces contiennent une géométrie ou des limites "
+"manuelles."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14406,7 +14537,7 @@ msgstr "Animation introuvable : « %s »"
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
-msgstr ""
+msgstr "Animer Appliquer Réinitialiser"
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
@@ -14509,6 +14640,14 @@ msgstr "Utilisez une extension valide."
msgid "Enable grid minimap."
msgstr "Activer l'alignement."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14565,6 +14704,10 @@ msgstr ""
"La taille de la fenêtre d'affichage doit être supérieure à 0 pour pouvoir "
"afficher quoi que ce soit."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14586,25 +14729,30 @@ msgid "Invalid comparison function for that type."
msgstr "Fonction de comparaison invalide pour ce type."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
+msgstr "Varying ne peut pas être assigné dans la fonction '%s'."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
+"Les Varyings assignées dans la fonction \"vertex\" ne peuvent pas être "
+"réassignées dans 'fragment' ou 'light'."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
+"Les Varyings attribuées dans la fonction 'fragment' ne peuvent pas être "
+"réattribuées dans 'vertex' ou 'light'."
#: servers/visual/shader_language.cpp
msgid "Fragment-stage varying could not been accessed in custom function!"
msgstr ""
+"La varying de l'étape fragment n'a pas pu être accédée dans la fonction "
+"personnalisée !"
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -14618,6 +14766,41 @@ msgstr "Affectation à la variable uniform."
msgid "Constants cannot be modified."
msgstr "Les constantes ne peuvent être modifiées."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Créer la position de repos (d'après les os)"
+
+#~ msgid "Bottom"
+#~ msgstr "Dessous"
+
+#~ msgid "Left"
+#~ msgstr "Gauche"
+
+#~ msgid "Right"
+#~ msgstr "Droite"
+
+#~ msgid "Front"
+#~ msgstr "Avant"
+
+#~ msgid "Rear"
+#~ msgstr "Arrière"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gadget sans nom"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "« Degrés de liberté » est valide uniquement lorsque le « Mode Xr » est « "
+#~ "Oculus Mobile VR »."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "« Sensibilité de la mise au point » est valide uniquement lorsque le « "
+#~ "Mode Xr » est « Oculus Mobile VR »."
+
#~ msgid "Package Contents:"
#~ msgstr "Contenu du paquetage :"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 872463b1a9..da5c9051ed 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -995,7 +995,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Acmhainn"
@@ -1625,13 +1625,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2002,7 +2002,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2481,6 +2481,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3105,6 +3129,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3345,6 +3373,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5391,6 +5423,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6289,7 +6331,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6873,6 +6919,15 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Nód Cumaisc2"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7367,11 +7422,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7399,6 +7454,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7507,42 +7616,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7804,6 +7893,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7869,7 +7962,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11782,6 +11875,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12063,6 +12164,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12533,159 +12638,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12693,57 +12787,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12751,55 +12845,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Ãbhar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12807,19 +12901,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13269,6 +13363,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13558,6 +13660,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13598,6 +13708,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 054b62690d..285cdf4e3b 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
+"PO-Revision-Date: 2021-08-12 21:32+0000\n"
"Last-Translator: davidrogel <david.rogel.pernas@icloud.com>\n"
"Language-Team: Galician <https://hosted.weblate.org/projects/godot-engine/"
"godot/gl/>\n"
@@ -368,13 +368,12 @@ msgstr "Engadir Animación"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "node '%s'"
-msgstr ""
+msgstr "nodo '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animación"
+msgstr "animación"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -382,9 +381,8 @@ msgstr "Un AnimationPlayer non pode animarse a si mesmo, só a outros players."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Non existe a propiedade '%s'."
+msgstr "propiedade '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1024,7 +1022,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependencias"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recurso"
@@ -1693,13 +1691,13 @@ msgstr ""
"Active 'Importar Pvrtc' na 'Configuración do Proxecto' ou desactive "
"'Controlador de Respaldo Activado'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Non se encontrou un modelo de depuración personalizado."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2080,7 +2078,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importando Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Superior"
@@ -2592,6 +2590,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Escena actual non gardada ¿Abrir de todos os modos?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desfacer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refacer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Non se pode volver a cargar unha escena que nunca foi gardada."
@@ -3275,6 +3299,11 @@ msgid "Merge With Existing"
msgstr "Combinar Con Existentes"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cambiar Transformación da Animación"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir e Executar un Script"
@@ -3528,6 +3557,10 @@ msgstr ""
"O recurso seleccionado (%s) non coincide con ningún tipo esperado para esta "
"propiedade (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Facer Único"
@@ -5616,6 +5649,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6555,7 +6599,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7145,6 +7193,15 @@ msgstr "Número de Puntos Xerados:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crear Nodo"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7641,12 +7698,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crear Pose de Repouso (a partir dos Ósos)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Asignar Pose de Repouso aos Ósos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Asignar Pose de Repouso aos Ósos"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobreescribir"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7673,6 +7732,71 @@ msgid "Perspective"
msgstr "Perspetiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspetiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7791,42 +7915,22 @@ msgid "Bottom View."
msgstr "Vista Inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Inferior"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista Esquerda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Esquerda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista Dereita."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Dereita"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frontal"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista Traseria."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Traseira"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Aliñar Transformación con Perspectiva"
@@ -8100,6 +8204,11 @@ msgid "View Portal Culling"
msgstr "Axustes de Visión"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Axustes de Visión"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Axustes..."
@@ -8165,8 +8274,9 @@ msgid "Post"
msgstr "Posterior (Post)"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo sen nome"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Proxecto Sen Nome"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12240,6 +12350,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12523,6 +12641,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Resolución á Metade"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12992,170 +13115,159 @@ msgstr "Buscar en VisualScript"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportar..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Desinstalar"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Cargando, por favor agarde..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Non se puido iniciar subproceso!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Non se puido crear cartafol."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Non está configurado o Keystore de depuración nin na configuración do "
"editor, nin nos axustes de exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"O Keystore Release non está configurado correctamente nos axustes de "
"exportación."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"\"Use Custom Build\" debe estar activado para usar estas características "
"adicionais (plugins)."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13163,61 +13275,61 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Examinando arquivos,\n"
"Por favor, espere..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Engadindo %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13225,25 +13337,25 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Non se pudo editar o arquivo 'project.godot' na ruta do proxecto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construir Proxecto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13253,33 +13365,33 @@ msgstr ""
"Ou visita docs.godotengine.org para ver a documentación sobre compilación "
"para Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Contenido do Paquete:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Conectando..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13287,21 +13399,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Engadindo %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Non se puido iniciar subproceso!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13794,6 +13906,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14101,6 +14221,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14150,6 +14278,10 @@ msgstr ""
"As dimensións da Mini-Ventá (Viewport) deben de ser maior que 0 para poder "
"renderizar nada."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14200,6 +14332,27 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crear Pose de Repouso (a partir dos Ósos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Inferior"
+
+#~ msgid "Left"
+#~ msgstr "Esquerda"
+
+#~ msgid "Right"
+#~ msgstr "Dereita"
+
+#~ msgid "Front"
+#~ msgstr "Frontal"
+
+#~ msgid "Rear"
+#~ msgstr "Traseira"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo sen nome"
+
#~ msgid "Singleton"
#~ msgstr "Singleton"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index d0a09565de..15c4694949 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -1041,7 +1041,7 @@ msgstr ""
msgid "Dependencies"
msgstr "תלויות"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "מש×ב"
@@ -1692,13 +1692,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "תבנית ניפוי שגי×ות מות×מת ×ישית ×œ× × ×ž×¦××”."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2096,7 +2096,7 @@ msgstr "יש מספר מייב××™× ×œ×¡×•×’×™× ×©×•× ×™× ×”×ž×¦×‘×™×¢×™× ×œ
msgid "(Re)Importing Assets"
msgstr "×™×™×‘×•× ×ž×©××‘×™× (מחדש)"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "עליון"
@@ -2594,6 +2594,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "הסצנה הנוכחית ×œ× × ×©×ž×¨×”. לפתוח בכל ×–×ת?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "ביטול"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "ביצוע חוזר"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "×œ× × ×™×ª×Ÿ לרענן סצנה ×©×ž×¢×•×œ× ×œ× × ×©×ž×¨×”."
@@ -3265,6 +3291,11 @@ msgid "Merge With Existing"
msgstr "מיזוג ×¢× × ×•×›×—×™×™×"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "החלפת הנפשת ×פקט שינוי צורה"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "פתיחה והרצה של סקריפט"
@@ -3516,6 +3547,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5673,6 +5708,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "בחירת מיקוד"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "קבוצות"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6633,7 +6680,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7237,6 +7288,16 @@ msgstr "מחיקת נקודה"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "התמרה"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "מפרק ×חר"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7764,12 +7825,14 @@ msgid "Skeleton2D"
msgstr "יחידני"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "טעינת בררת המחדל"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "דריסה"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7799,6 +7862,63 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "מבט תחתי"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "כפתור שמ×לי"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "כפתור ימני"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7914,42 +8034,22 @@ msgid "Bottom View."
msgstr "מבט מתחת."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "מתחת"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "מבט משמ×ל."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "שמ×ל"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "מבט מימין."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "ימין"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "מבט קדמי."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "קדמי"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "מבט ×חורי."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "×חורי"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "יישור ×¢× ×”×ª×¦×•×’×”"
@@ -8221,6 +8321,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "עריכת מצולע"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8287,7 +8392,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12444,6 +12549,15 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "שינוי רדיוס לצורת גליל"
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "שינוי רדיוס גליל"
@@ -12731,6 +12845,11 @@ msgstr "מדפיס ת×ורות:"
msgid "Class name can't be a reserved keyword"
msgstr "×©× ×ž×—×œ×§×” ×œ× ×™×›×•×œ להיות מילת מפתח שמורה"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "מילוי הבחירה"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "סוף מחסנית מעקב לחריגה פנימית"
@@ -13208,143 +13327,143 @@ msgstr "חיפוש VisualScript"
msgid "Get %s"
msgstr "קבלת %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "×©× ×”×—×‘×™×œ×” חסר."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "מקטעי החבילה ×—×™×™×‘×™× ×œ×”×™×•×ª ב×ורך ש×ינו ×פס."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "התו '%s' ×ינו מותר בשמות חבילת ×™×™×©×•× ×נדרו×יד."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "ספרה ××™× ×” יכולה להיות התו הר×שון במקטע חבילה."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "התו '%s' ×ינו יכול להיות התו הר×שון במקטע חבילה."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "החבילה חייבת לכלול לפחות מפריד '.' ×חד."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "× × ×œ×‘×—×•×¨ התקן מהרשימה"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "ייצו×"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "הסרה"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr ""
"×”×§×‘×¦×™× × ×¡×¨×§×™×,\n"
"× × ×œ×”×ž×ª×™×Ÿâ€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "×œ× × ×™×ª×Ÿ להפעיל תהליך משנה!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "מופעל סקריפט מות×× ×ישית…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "×œ× × ×™×ª×Ÿ ליצור תיקייה."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr "תבנית בנייה ל×נדרו×יד ×œ× ×ž×•×ª×§× ×ª בפרוייקט. ההתקנה ×”×™× ×ž×ª×¤×¨×™×˜ המיז×."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "מפתח לניפוי שגי×ות ×œ× × ×§×‘×¢ בהגדרות העורך ×•×œ× ×‘×”×’×“×¨×•×ª הייצו×."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "מפתח גירסת שיחרור נקבע ב×ופן שגוי בהגדרות הייצו×."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"נתיב ×œ× ×—×•×§×™ לערכת פיתוח ×נדרו×יד עבור בנייה מות×מת ×ישית בהגדרות העורך."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"נתיב ×œ× ×—×•×§×™ לערכת פיתוח ×נדרו×יד עבור בנייה מות×מת ×ישית בהגדרות העורך."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"נתיב ×œ× ×—×•×§×™ לערכת פיתוח ×נדרו×יד עבור בנייה מות×מת ×ישית בהגדרות העורך."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "מפתח ציבורי ×œ× ×—×•×§×™ להרחבת APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "×©× ×—×‘×™×œ×” ×œ× ×—×•×§×™:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13352,34 +13471,21 @@ msgstr ""
"מודול \"GodotPaymentV3\" ×œ× ×—×•×§×™ × ×ž×¦× ×‘×”×’×“×¨×ª ×”×ž×™×–× ×‘-\"×נדרו×יד/מודולי×"
"\" (שינוי בגודו 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "חובה ל×פשר ״שימוש בבניה מות×מת ×ישית״ כדי להשתמש בתוספי×."
-#: platform/android/export/export.cpp
-#, fuzzy
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr "\"דרגות של חופש\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr "\"Hand Tracking\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-#, fuzzy
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr "\"Focus Awareness\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13387,57 +13493,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"×”×§×‘×¦×™× × ×¡×¨×§×™×,\n"
"× × ×œ×”×ž×ª×™×Ÿâ€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "×œ× × ×™×ª×Ÿ לפתוח תבנית לייצו×:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "הגדרות"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "ייצו×"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13445,7 +13551,7 @@ msgstr ""
"מנסה לבנות מתבנית מות×מת ×ישית, ×ך ×œ× ×§×™×™× ×ž×™×“×¢ על גירסת הבניה. × × ×œ×”×ª×§×™×Ÿ "
"מחדש מתפריט 'Project'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build version mismatch:\n"
@@ -13458,25 +13564,25 @@ msgstr ""
" גרסת גודו: %s\n"
"× × ×œ×”×ª×§×™×Ÿ מחדש ×ת תבנית בניית ×נדרו×יד מתפריט 'Project'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "×œ× × ×™×ª×Ÿ לכתוב קובץ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "בניית ×ž×™×–× ×נדרו×יד (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13484,34 +13590,34 @@ msgstr ""
"בניית ×ž×™×–× ×נדרו×יד נכשלה, ניתן לבדוק ×ת הפלט ל×יתור השגי××”.\n"
"לחלופין, ×§×™×™× ×‘- docs.godotengine.org תיעוד לבניית ×נדרו×יד."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "הנפשה ×œ× × ×ž×¦××”: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "יצירת קווי מת×ר..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "×œ× × ×™×ª×Ÿ לפתוח תבנית לייצו×:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13519,21 +13625,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "×יתור…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "×œ× × ×™×ª×Ÿ לכתוב קובץ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14044,6 +14150,14 @@ msgstr ""
"NavigationMeshInstance חייב להיות ילד ×ו נכד למפרק Navigation. ×”×•× ×ž×¡×¤×§ רק "
"נתוני ניווט."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14363,6 +14477,14 @@ msgstr "יש להשתמש בסיומת תקנית."
msgid "Enable grid minimap."
msgstr "הפעלת הצמדה"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14413,6 +14535,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "גודל חלון התצוגה חייב להיות גדול מ-0 על מנת להציג משהו."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14464,6 +14590,34 @@ msgstr "השמה ל-uniform."
msgid "Constants cannot be modified."
msgstr "××™ ×פשר לשנות קבועי×."
+#~ msgid "Bottom"
+#~ msgstr "מתחת"
+
+#~ msgid "Left"
+#~ msgstr "שמ×ל"
+
+#~ msgid "Right"
+#~ msgstr "ימין"
+
+#~ msgid "Front"
+#~ msgstr "קדמי"
+
+#~ msgid "Rear"
+#~ msgstr "×חורי"
+
+#, fuzzy
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr "\"דרגות של חופש\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
+
+#, fuzzy
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "תוכן החבילה:"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 916e6fd01d..e6a2a76f37 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -1027,7 +1027,7 @@ msgstr ""
msgid "Dependencies"
msgstr "निरà¥à¤­à¤°à¤¤à¤¾à¤à¤"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "संसाधन"
@@ -1688,13 +1688,13 @@ msgstr ""
"आवशà¥à¤¯à¤•à¤¤à¤¾ होती है।\n"
"पà¥à¤°à¥‹à¤œà¥‡à¤•à¥à¤Ÿ सेटिंगà¥à¤¸ में \"आयात Pvrtc\" सकà¥à¤·à¤® करें, या \"डà¥à¤°à¤¾à¤‡à¤µà¤° फ़ॉलबैक सकà¥à¤·à¤®\" अकà¥à¤·à¤® करें।"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "कसà¥à¤Ÿà¤® डिबग टेमà¥à¤ªà¥à¤²à¥‡à¤Ÿ नहीं मिला."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2075,7 +2075,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "असà¥à¤¸à¥‡à¤Ÿ (पà¥à¤¨:) इंपोरà¥à¤Ÿ"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "सरà¥à¤µà¥‹à¤šà¥à¤š"
@@ -2578,6 +2578,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "वरà¥à¤¤à¤®à¤¾à¤¨ दृशà¥à¤¯ को बचाया नहीं गया । वैसे भी खà¥à¤²à¤¾?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "पूरà¥à¤µà¤µà¤¤à¥"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "दोहराà¤à¤"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "à¤à¤• दृशà¥à¤¯ है कि कभी नहीं बचाया गया था फिर से लोड नहीं कर सकते ।"
@@ -3253,6 +3279,11 @@ msgid "Merge With Existing"
msgstr "मौजूदा के साथ विलय"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim परिवरà¥à¤¤à¤¨ परिणत"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "ओपन à¤à¤‚ड रन à¤à¤• सà¥à¤•à¥à¤°à¤¿à¤ªà¥à¤Ÿ"
@@ -3506,6 +3537,10 @@ msgid ""
msgstr ""
"चयनित संसाधन (%s) इस संपतà¥à¤¤à¤¿ (% à¤à¤¸) के लिठअपेकà¥à¤·à¤¿à¤¤ किसी भी पà¥à¤°à¤•à¤¾à¤° से मेल नहीं खाता है।"
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "अदà¥à¤µà¤¿à¤¤à¥€à¤¯ बनाओ"
@@ -5595,6 +5630,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "अनेक गà¥à¤°à¥à¤ª"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6511,7 +6557,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7105,6 +7155,16 @@ msgstr "अंक बनाà¤à¤‚।"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "à¤à¤¨à¥€à¤®à¥‡à¤¶à¤¨ परिवरà¥à¤¤à¤¨ परिणत"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "को हटा दें"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7610,12 +7670,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "पà¥à¤°à¤¾à¤¯à¤¿à¤• लोड कीजिये"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "मौजूदा के ऊपर लिखे"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7643,6 +7705,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7753,42 +7869,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8053,6 +8149,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "सदसà¥à¤¯à¤¤à¤¾ बनाà¤à¤‚"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8118,7 +8219,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12178,6 +12279,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12467,6 +12576,11 @@ msgstr "लाईटमॅप बना रहा है"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "सभी खंड"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12950,166 +13064,155 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "निरà¥à¤¯à¤¾à¤¤..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "अनइंसà¥à¤Ÿà¤¾à¤² करें"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "दरà¥à¤ªà¤£ को पà¥à¤¨à¤ƒ पà¥à¤°à¤¾à¤ªà¥à¤¤ करना, कृपया पà¥à¤°à¤¤à¥€à¤•à¥à¤·à¤¾ करें ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "उपपà¥à¤°à¤•à¥à¤°à¤¿à¤¯à¤¾ शà¥à¤°à¥‚ नहीं कर सका!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "कसà¥à¤Ÿà¤® सà¥à¤•à¥à¤°à¤¿à¤ªà¥à¤Ÿ चला रहा है..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "फ़ोलà¥à¤¡à¤° नही बना सकते."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "गलत फॉणà¥à¤Ÿ का आकार |"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13117,60 +13220,60 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"फ़ाइले सà¥à¤•à¥ˆà¤¨ कर रहा है,\n"
"कृपया रà¥à¤•à¤¿à¤¯à¥‡..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13178,56 +13281,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "पैकेज में है:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "जोड़ने..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13235,21 +13338,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "पसंदीदा:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "उपपà¥à¤°à¤•à¥à¤°à¤¿à¤¯à¤¾ शà¥à¤°à¥‚ नहीं कर सका!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13712,6 +13815,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14003,6 +14114,14 @@ msgstr "मानà¥à¤¯ à¤à¤•à¥à¤¸à¤Ÿà¥‡à¤¨à¤¶à¤¨ इसà¥à¤¤à¥‡à¤®à¤¾à¤² क
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14043,6 +14162,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 37d517cba0..c5fcf3ab6e 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -9,7 +9,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
-"PO-Revision-Date: 2021-07-16 05:47+0000\n"
+"PO-Revision-Date: 2021-08-13 19:05+0000\n"
"Last-Translator: LeoClose <leoclose575@gmail.com>\n"
"Language-Team: Croatian <https://hosted.weblate.org/projects/godot-engine/"
"godot/hr/>\n"
@@ -18,7 +18,7 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -149,7 +149,7 @@ msgstr "Animacija - Promijeni prijelaz"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
-msgstr ""
+msgstr "Anim Promijeni Transform"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
@@ -213,9 +213,8 @@ msgid "Animation Playback Track"
msgstr ""
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Animation length (frames)"
-msgstr "Trajanje animacije (u sekundama)"
+msgstr "Trajanje animacije (frames)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
@@ -523,12 +522,12 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Seconds"
-msgstr ""
+msgstr "Sekunde"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "FPS"
-msgstr ""
+msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
#: editor/editor_resource_picker.cpp
@@ -539,15 +538,15 @@ msgstr ""
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
-msgstr ""
+msgstr "Uredi"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
-msgstr ""
+msgstr "Svojstva animacije."
#: editor/animation_track_editor.cpp
msgid "Copy Tracks"
-msgstr ""
+msgstr "Kopiraj Zapise"
#: editor/animation_track_editor.cpp
msgid "Scale Selection"
@@ -942,11 +941,11 @@ msgstr "Napravi novi %s"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "Nema rezultata za \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Opis za %s nije dostupan."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1006,7 +1005,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Ovisnosti"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resurs"
@@ -1645,13 +1644,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2029,7 +2028,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2507,6 +2506,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3132,6 +3155,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Promijeni Transform"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3375,6 +3403,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5429,6 +5461,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6334,7 +6376,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6920,6 +6966,15 @@ msgstr "Pomakni Bezier ToÄke"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Premjesti Ävor(node)"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7414,11 +7469,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "UÄitaj Zadano"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7446,6 +7502,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7555,42 +7665,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7853,6 +7943,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7918,7 +8012,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -8904,9 +8998,8 @@ msgid "Occlusion Mode"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Navigation Mode"
-msgstr "NaÄin Interpolacije"
+msgstr "NaÄin Navigacije"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Bitmask Mode"
@@ -9174,9 +9267,8 @@ msgid "Detect new changes"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "Changes"
-msgstr "Promijeni"
+msgstr "Promjene"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Modified"
@@ -11858,6 +11950,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12142,6 +12242,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12617,159 +12721,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12777,57 +12870,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12835,54 +12928,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12890,19 +12983,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13353,6 +13446,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13642,6 +13743,14 @@ msgstr "Nastavak mora biti ispravan."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13682,6 +13791,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index c822f5bd53..2df1fc98b0 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -1039,7 +1039,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Függőségek"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Forrás"
@@ -1705,13 +1705,13 @@ msgstr ""
"Engedélyezze az 'Import Pvrtc' beállítást a Projekt Beállításokban, vagy "
"kapcsolja ki a 'Driver Fallback Enabled' beállítást."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Az egyéni hibakeresési sablon nem található."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2095,7 +2095,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Eszközök (Újra) Betöltése"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Eleje"
@@ -2612,6 +2612,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Még nem mentette az aktuális jelenetet. Megnyitja mindenképp?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Visszavonás"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Újra"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nem lehet újratölteni egy olyan jelenetet, amit soha nem mentett el."
@@ -3297,6 +3323,11 @@ msgid "Merge With Existing"
msgstr "Egyesítés Meglévővel"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animáció - Transzformáció Változtatása"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Szkriptet Megnyit és Futtat"
@@ -3545,6 +3576,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Egyedivé tétel"
@@ -5652,6 +5687,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "%s CanvasItem mozgatása (%d, %d)-ra/re"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Kijelölés zárolása"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Csoportok"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6577,7 +6624,13 @@ msgid "Remove Selected Item"
msgstr "Kijelölt Elem Eltávolítása"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importálás Jelenetből"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importálás Jelenetből"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7164,6 +7217,16 @@ msgstr "Generált Pontok Száma:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Megnéz a Síklap transzformációját."
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Node létrehozás"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7660,12 +7723,14 @@ msgid "Skeleton2D"
msgstr "Csontváz2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Visszaállítás Alapértelmezettre"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Felülírás"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7692,6 +7757,71 @@ msgid "Perspective"
msgstr "Perspektíva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektíva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektíva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektíva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektíva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonális"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektíva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Ãtalakítás Megszakítva."
@@ -7809,42 +7939,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8109,6 +8219,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Beállítások..."
@@ -8174,8 +8288,9 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Névtelen projekt"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12161,6 +12276,15 @@ msgstr "Görbe Pont Pozíció Beállítása"
msgid "Set Portal Point Position"
msgstr "Görbe Pont Pozíció Beállítása"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Be-Görbe Pozíció Beállítása"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12446,6 +12570,11 @@ msgstr "Fénytérképek Ãbrázolása"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Kijelölés kitöltése"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12921,165 +13050,154 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Válasszon készüléket a listából"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Összes exportálása"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Eltávolítás"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Betöltés, kérem várjon..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Az alprocesszt nem lehetett elindítani!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Tetszőleges Szkript Futtatása..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Nem sikerült létrehozni a mappát."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Érvénytelen csomagnév:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13087,62 +13205,62 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Fájlok vizsgálata,\n"
"kérjük várjon..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "%s Hozzáadása..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Összes exportálása"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13150,56 +13268,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Az animáció nem található: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Kontúrok létrehozása…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13207,21 +13325,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "%s Hozzáadása..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Az alprocesszt nem lehetett elindítani!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13678,6 +13796,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13967,6 +14093,14 @@ msgstr "Használjon érvényes kiterjesztést."
msgid "Enable grid minimap."
msgstr "Rács kistérkép engedélyezése."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14011,6 +14145,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 3426bd0962..83b80592b1 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -10,7 +10,7 @@
# Fajar Ru <kzofajar@gmail.com>, 2018.
# Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016.
# Reza Hidayat Bayu Prabowo <rh.bayu.prabowo@gmail.com>, 2018, 2019.
-# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017, 2018.
+# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017, 2018, 2021.
# Sofyan Sugianto <sofyanartem@gmail.com>, 2017-2018, 2019, 2020, 2021.
# Tito <ijavadroid@gmail.com>, 2018.
# Tom My <tom.asadinawan@gmail.com>, 2017.
@@ -32,12 +32,13 @@
# Reza Almanda <rezaalmanda27@gmail.com>, 2021.
# Naufal Adriansyah <naufaladrn90@gmail.com>, 2021.
# undisputedgoose <diablodvorak@gmail.com>, 2021.
+# Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-05 14:32+0000\n"
-"Last-Translator: undisputedgoose <diablodvorak@gmail.com>\n"
+"PO-Revision-Date: 2021-09-20 14:46+0000\n"
+"Last-Translator: Sofyan Sugianto <sofyanartem@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@@ -45,12 +46,12 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
-msgstr "Tipe argumen salah dalam penggunaan convert(), gunakan konstan TYPE_*."
+msgstr "Tipe argumen tidak valid untuk convert(), gunakan konstanta TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
@@ -60,9 +61,7 @@ msgstr "String dengan panjang 1 (karakter) yang diharapkan."
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
-"Tidak memiliki bytes yang cukup untuk merubah bytes ke nilai asal, atau "
-"format tidak valid."
+msgstr "Tidak cukup byte untuk mendekode byte, atau format tidak valid."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
@@ -70,7 +69,8 @@ msgstr "Masukkan tidak sah %i (tidak diberikan) dalam ekspresi"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self tidak dapat digunakan karena instansi adalah null"
+msgstr ""
+"self tidak dapat digunakan karena instance bernilai null (tidak di-passing)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -395,15 +395,13 @@ msgstr "Sisipkan Anim"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Tidak dapat membuka '%s'."
+msgstr "node '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animasi"
+msgstr "animasi"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -412,9 +410,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Tidak ada properti '%s'."
+msgstr "properti '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -584,7 +581,7 @@ msgstr "FPS"
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
-msgstr "Sunting"
+msgstr "Edit"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
@@ -624,9 +621,8 @@ msgid "Go to Previous Step"
msgstr "Pergi ke Langkah Sebelumnya"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
-msgstr "Reset"
+msgstr "Terapkan Reset"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -645,9 +641,8 @@ msgid "Use Bezier Curves"
msgstr "Gunakan Lengkungan Bezier"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "Tempel Trek-trek"
+msgstr "Buat RESET Track"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -971,9 +966,8 @@ msgid "Edit..."
msgstr "sunting..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "Menuju Ke Fungsi"
+msgstr "Menuju Ke Metode"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -993,7 +987,7 @@ msgstr "Tidak ada hasil untuk \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Tidak ada deskripsi tersedia untuk %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1053,7 +1047,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Ketergantungan"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resource"
@@ -1093,17 +1087,16 @@ msgid "Owners Of:"
msgstr "Pemilik Dari:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"Hapus berkas yang dipilih dari proyek? (tidak bisa dibatalkan)\n"
-"Anda bisa menemukan berkas yang telah dihapus di tong sampah."
+"Tergantung pada konfigurasi sistem file Anda, file akan dipindahkan ke "
+"tempat sampah sistem atau dihapus secara permanen."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1111,10 +1104,11 @@ msgid ""
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"File-file yang telah dihapus diperlukan oleh resource lain agar mereka dapat "
-"bekerja.\n"
+"File-file yang telah dihapus diperlukan oleh sumber daya lain agar mereka "
+"dapat bekerja.\n"
"Hapus saja? (tidak bisa dibatalkan)\n"
-"Anda bisa menemukan berkas yang telah dihapus di tong sampah."
+"Tergantung pada konfigurasi sistem file Anda, file akan dipindahkan ke "
+"tempat sampah sistem atau dihapus secara permanen."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1284,41 +1278,36 @@ msgid "Licenses"
msgstr "Lisensi"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "Galat saat membuka berkas paket (tidak dalam format ZIP)."
+msgstr "Gagal saat membuka berkas aset untuk \"%s\" (tidak dalam format ZIP)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (Sudah Ada)"
+msgstr "%s (sudah ada)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "Konten dari aset \"%s\" - %d berkas-berkas konflik dengan proyek anda:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "Konten dari aset \"%s\" - Tidak ada konflik dengan proyek anda:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Membuka Aset Terkompresi"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Berkas berikut gagal diekstrak dari paket:"
+msgstr "Berkas ini gagal mengekstrak dari aset \"%s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "Dan %s berkas lebih banyak."
+msgstr "(dan %s berkas lebih banyak)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "Paket Sukses Terpasang!"
+msgstr "Aset \"%s\" sukses terpasang!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1330,9 +1319,8 @@ msgid "Install"
msgstr "Pasang"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "Paket Instalasi"
+msgstr "Aset Instalasi"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1395,9 +1383,8 @@ msgid "Bypass"
msgstr "Jalan Lingkar"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "Opsi Bus"
+msgstr "Pilihan Bus"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1563,13 +1550,13 @@ msgid "Can't add autoload:"
msgstr "Tidak dapat menambahkan autoload"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "File tidak ada."
+msgstr "%s adalah jalur yang tidak valid. Berkas tidak ada."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
msgstr ""
+"%s adalah jalur yang tidak valid. Tidak dalam jalur sumber daya (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1593,9 +1580,8 @@ msgid "Name"
msgstr "Nama"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Namai kembali Variabel"
+msgstr "Variabel Global"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1719,13 +1705,13 @@ msgstr ""
"Aktifkan 'Impor Pvrtc' di Pengaturan Proyek, atau matikan 'Driver Fallback "
"Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Templat awakutu kustom tidak ditemukan."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1769,48 +1755,52 @@ msgstr "Dok Impor"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Memungkinkan untuk melihat dan mengedit scene 3D."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr ""
+"Memungkinkan untuk mengedit skrip menggunakan editor skrip terintegrasi."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Menyediakan akses bawaan ke Perpustakaan Aset."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Memungkinkan pengeditan hierarki node di dock Scene."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Memungkinkan untuk bekerja dengan sinyal dan kelompok node yang dipilih di "
+"dock Scene."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "Memungkinkan untuk menelusuri sistem file lokal melalui dock khusus."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Memungkinkan untuk mengkonfigurasi pengaturan impor untuk aset individu. "
+"Membutuhkan dock FileSystem untuk berfungsi."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Kondisi Saat Ini)"
+msgstr "(saat ini)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(tidak ada)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Menghapus profil yang dipilih saat ini, '%s'? Tidak bisa dibatalkan."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1841,19 +1831,16 @@ msgid "Enable Contextual Editor"
msgstr "Aktifkan Editor Kontekstual"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Properti:"
+msgstr "Properti Kelas:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Fitur-fitur"
+msgstr "Fitur Utama:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Kelas yang Diaktifkan:"
+msgstr "Node dan Kelas:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1872,23 +1859,20 @@ msgid "Error saving profile to path: '%s'."
msgstr "Galat saat menyimpan profil ke: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
-msgstr "Kembalikan ke Nilai Baku"
+msgstr "Reset ke Default"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "Profil Sekarang:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Hapus Profil"
+msgstr "Membuat Profil"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Hapus Tile"
+msgstr "Hapus Profil"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1908,18 +1892,17 @@ msgid "Export"
msgstr "Ekspor"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Profil Sekarang:"
+msgstr "Konfigurasi Profil Saat Ini:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Opsi Tekstur"
+msgstr "Opsi Ekstra:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Buat atau impor profil untuk mengedit kelas dan properti yang tersedia."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1946,9 +1929,8 @@ msgid "Select Current Folder"
msgstr "Pilih Folder Saat Ini"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "File telah ada, Overwrite?"
+msgstr "File sudah ada, timpa?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -2109,7 +2091,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Mengimpor ulang Aset"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Atas"
@@ -2346,6 +2328,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Berputar saat jendela editor menggambar ulang.\n"
+"Perbarui Berkelanjutan diaktifkan, yang dapat meningkatkan penggunaan daya. "
+"Klik untuk menonaktifkannya."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2582,13 +2567,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"Scene saat ini tidak memiliki node root, tetapi %d sumber daya eksternal "
+"yang diubah tetap disimpan."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "Node akar diperlukan untuk menyimpan skena."
+msgstr ""
+"Node root diperlukan untuk menyimpan scene. Anda dapat menambahkan node root "
+"menggunakan dok pohon Scene."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2619,6 +2607,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Skena saat ini belum disimpan. Buka saja?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Batal"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Ulangi"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Tidak bisa memuat ulang skena yang belum pernah disimpan."
@@ -2970,9 +2984,8 @@ msgid "Orphan Resource Explorer..."
msgstr "Penjelajah Resource Orphan..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Ubah Nama Proyek"
+msgstr "Muat Ulang Project Saat Ini"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3131,13 +3144,12 @@ msgid "Help"
msgstr "Bantuan"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
-msgstr "Buka Dokumentasi"
+msgstr "Dokumentasi Online"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Pertanyaan & Jawaban"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3145,7 +3157,7 @@ msgstr "Laporkan Kutu"
#: editor/editor_node.cpp
msgid "Suggest a Feature"
-msgstr ""
+msgstr "Sarankan Fitur"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3156,9 +3168,8 @@ msgid "Community"
msgstr "Komunitas"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "Tentang"
+msgstr "Tentang Godot"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3250,14 +3261,12 @@ msgid "Manage Templates"
msgstr "Kelola Templat"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
-msgstr "Memasang dari berkas"
+msgstr "Install dari file"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "Pilih Mesh Sumber:"
+msgstr "Pilih file sumber android"
#: editor/editor_node.cpp
msgid ""
@@ -3306,6 +3315,11 @@ msgid "Merge With Existing"
msgstr "Gabung dengan yang Ada"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Ubah Transformasi Animasi"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Buka & Jalankan Skrip"
@@ -3340,9 +3354,8 @@ msgid "Select"
msgstr "Pilih"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "Pilih Folder Saat Ini"
+msgstr "Pilih Saat Ini"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3377,9 +3390,8 @@ msgid "No sub-resources found."
msgstr "Tidak ada sub-resourc yang ditemukan."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "Tidak ada sub-resourc yang ditemukan."
+msgstr "Buka daftar sub-sumber daya."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3406,14 +3418,12 @@ msgid "Update"
msgstr "Perbarui"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "Versi:"
+msgstr "Versi"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
-msgstr "Pengarang"
+msgstr "Pencipta"
#: editor/editor_plugin_settings.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -3426,14 +3436,12 @@ msgid "Measure:"
msgstr "Ukuran:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Waktu Frame (sec)"
+msgstr "Waktu Frame (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "Waktu Rata-rata (sec)"
+msgstr "Waktu Rata-rata (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3563,6 +3571,10 @@ msgstr ""
"Resource yang terpilih (%s) tidak sesuai dengan tipe apapun yang diharapkan "
"untuk properti ini (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Jadikan Unik"
@@ -3582,9 +3594,8 @@ msgid "Paste"
msgstr "Tempel"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
-msgstr "Konversikan ke %s"
+msgstr "Konversi ke %s"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New %s"
@@ -3632,11 +3643,10 @@ msgid "Did you forget the '_run' method?"
msgstr "Apakah anda lupa dengan fungsi '_run' ?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Tahan Ctrl untuk membulatkan bilangan. Tahan Shift untuk meletakkan bilangan "
-"yang lebih presisi."
+"Tahan %s untuk membulatkan ke integer. Tahan Shift untuk perubahan yang "
+"lebih presisi."
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -3656,49 +3666,43 @@ msgstr "Impor dari Node:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Buka folder yang berisi template ini."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Uninstall template ini."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "Tidak ada berkas '%s'."
+msgstr "Tidak ada mirror yang tersedia."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "Mendapatkan informasi cermin, silakan tunggu..."
+msgstr "Mengambil daftar mirror..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "Memulai download..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "Galat saat meminta URL:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
-msgstr "Menyambungkan..."
+msgstr "Menghubungkan ke mirror..."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't resolve the requested address."
-msgstr "Tidak dapat menjelaskan hostname:"
+msgstr "Tidak dapat menyelesaikan alamat yang diminta."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "Tidak dapat terhubung ke host:"
+msgstr "Tidak dapat terhubung ke mirror."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No response from the mirror."
-msgstr "Tidak ada respon dari host:"
+msgstr "Tidak ada respon dari mirror."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3706,18 +3710,16 @@ msgid "Request failed."
msgstr "Permintaan gagal."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "Permintaan gagal, terlalu banyak pengalihan"
+msgstr "Permintaan berakhir di loop pengalihan."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "Permintaan gagal."
+msgstr "Permintaan gagal:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "Download selesai; mengekstrak template..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3736,13 +3738,14 @@ msgid "Error getting the list of mirrors."
msgstr "Galat dalam mendapatkan daftar mirror."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
-msgstr "Galat mengurai JSON dari daftar mirror. Silakan laporkan masalah ini!"
+msgstr ""
+"Kesalahan saat mengurai JSON dengan daftar mirror. Silakan laporkan masalah "
+"ini!"
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Mirror terbaik yang tersedia"
#: editor/export_template_manager.cpp
msgid ""
@@ -3795,24 +3798,20 @@ msgid "SSL Handshake Error"
msgstr "Kesalahan jabat tangan SSL"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "Tidak dapat membuka ekspor template-template zip."
+msgstr "Tidak dapat membuka file template ekspor."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Format version.txt tidak valid dalam berkas templat: %s."
+msgstr "Format version.txt tidak valid di dalam file template ekspor: %s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Berkas version.txt tidak ditemukan dalam templat."
+msgstr "Tidak ada version.txt yang ditemukan di dalam file template ekspor."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Kesalahan saat membuat lokasi untuk templat:"
+msgstr "Kesalahan saat membuat jalur untuk mengekstrak template:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3823,9 +3822,8 @@ msgid "Importing:"
msgstr "Mengimpor:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Hapus templat versi '%s'?"
+msgstr "Hapus template untuk versi '%s'?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3841,68 +3839,61 @@ msgstr "Versi sekarang:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
-msgstr ""
+msgstr "Template ekspor tidak ada. Download atau instal dari file."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "Template ekspor sudah terinstal dan siap digunakan."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "Buka Berkas"
+msgstr "Buka Folder"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Buka folder yang berisi template yang diinstal untuk versi saat ini."
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Copot Pemasangan"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "Nilai awal untuk penghitung"
+msgstr "Uninstall template untuk versi saat ini."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "Unduhan Gagal"
+msgstr "Download dari:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Jalankan di Peramban"
+msgstr "Buka di Browser Web"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Salin Galat"
+msgstr "Salin URL Mirror"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "Download dan Instal"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
-msgstr ""
+msgstr "Download dan instal template untuk versi saat ini dari mirror terbaik."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
msgstr "Templat ekspor resmi tidak tersedia untuk build pengembangan."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
-msgstr "Memasang dari berkas"
+msgstr "Install dari File"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install templates from a local file."
-msgstr "Impor Templat dari Berkas ZIP"
+msgstr "Instal template dari file lokal."
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -3910,19 +3901,16 @@ msgid "Cancel"
msgstr "Batal"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Cancel the download of the templates."
-msgstr "Tidak dapat membuka ekspor template-template zip."
+msgstr "Batalkan download template."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "Versi Terpasang:"
+msgstr "Versi Terinstal Lainnya:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall Template"
-msgstr "Copot Pemasangan"
+msgstr "Uninstal Template"
#: editor/export_template_manager.cpp
msgid "Select Template File"
@@ -3937,6 +3925,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Templat akan dilanjutkan untuk diunduh.\n"
+"Editor Anda mungkin mengalami pembekuan sementara saat unduhan selesai."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4036,7 +4026,7 @@ msgstr "Buka Skena"
#: editor/filesystem_dock.cpp
msgid "Instance"
-msgstr "hal"
+msgstr "Instance"
#: editor/filesystem_dock.cpp
msgid "Add to Favorites"
@@ -4083,35 +4073,32 @@ msgid "Collapse All"
msgstr "Lipat Semua"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "Cari berkas"
+msgstr "Urutkan berkas"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "Urutkan berdasarkan Nama (Ascending)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "Urutkan berdasarkan Nama (Descending)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "Urutkan berdasarkan Jenis (Ascending)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "Urutkan berdasarkan Jenis (Descending)"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by Last Modified"
-msgstr "Terakhir Diubah"
+msgstr "Urut dari Terakhir Diubah"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by First Modified"
-msgstr "Terakhir Diubah"
+msgstr "Urut dari Pertama Diubah"
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
@@ -4123,7 +4110,7 @@ msgstr "Ubah Nama..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Memfokuskan kotak pencarian"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4432,14 +4419,12 @@ msgid "Failed to load resource."
msgstr "Gagal memuat resource."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "Properti"
+msgstr "Salin Properti"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "Properti"
+msgstr "Tempel Properti"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4464,23 +4449,20 @@ msgid "Save As..."
msgstr "Simpan Sebagai..."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Extra resource options."
-msgstr "Tidak dalam lokasi resource."
+msgstr "Opsi resource tambahan."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "Sunting Papan Klip Resource"
+msgstr "Edit Resource dari Papan Klip"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Salin Resource"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "Buat Menjadi Bawaan"
+msgstr "Buat Resource Menjadi Bawaan"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4495,9 +4477,8 @@ msgid "History of recently edited objects."
msgstr "Histori dari objek terdireksi baru-baru saja."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "Buka Dokumentasi"
+msgstr "Buka Dokumentasi objek ini."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4508,9 +4489,8 @@ msgid "Filter properties"
msgstr "Filter properti"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "Properti Objek."
+msgstr "Atur properti objek."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4754,9 +4734,8 @@ msgid "Blend:"
msgstr "Campur:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Parameter Berubah"
+msgstr "Parameter Berubah:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5483,11 +5462,11 @@ msgstr "Semua"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Cari templat, proyek, dan demo"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "Cari aset (kecuali templat, proyek, dan demo)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5531,7 +5510,7 @@ msgstr "Berkas Aset ZIP"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Putar/Jeda Pratinjau Audio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5568,11 +5547,10 @@ msgstr ""
"persegi [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
-"Editor Godot di-build tanpa dukungan ray tracing, sehingga lightmaps tidak "
+"Editor Godot di-build tanpa dukungan ray tracing, sehingga lightmap tidak "
"dapat di-bake."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5689,6 +5667,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Pindahkan CanvasItem \"%s\" ke (%d,%d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Kunci yang Dipilih"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Kelompok"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5790,13 +5780,12 @@ msgstr "Ubah Jangkar-jangkar"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
-"Timpa Kamera Gim\n"
-"Menimpa kamera gim dengan kamera viewport editor."
+"Timpa Kamera Proyek\n"
+"Menimpa kamera proyek yang dijalankan dengan kamera viewport editor."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5805,6 +5794,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"Timpa Kamera Proyek\n"
+"Tidak ada instance proyek yang berjalan. Jalankan proyek dari editor untuk "
+"menggunakan fitur ini."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5872,31 +5864,27 @@ msgstr "Mode Seleksi"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Hapus node atau transisi terpilih."
+msgstr "Seret: Putar node terpilih sekitar pivot."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Geser: Pindah"
+msgstr "Alt+Seret: Pindahkan node terpilih."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Hapus node atau transisi terpilih."
+msgstr "V: Atur posisi pivot node terpilih."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Tampilkan semua objek dalam posisi klik ke sebuah daftar\n"
-"(sama seperti Alt+Klik kanan dalam mode seleksi)."
+"Alt+Klik Kanan: Tampilkan semua daftar node di posisi yang diklik, termasuk "
+"yang dikunci."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "Klik Kanan: Tambah node di posisi yang diklik."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6134,14 +6122,12 @@ msgid "Clear Pose"
msgstr "Hapus Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "Tambahkan Node"
+msgstr "Tambahkan Node Di sini"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "Instansi Skena"
+msgstr "Instansi Skena Di sini"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6157,49 +6143,43 @@ msgstr "Geser Tampilan"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "Perbesar 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "Perbesar 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "Perbesar 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 50%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 100%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 200%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 400%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "Perkecil Pandangan"
+msgstr "Perbesar 800%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "Perbesar 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6444,9 +6424,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr "Tidak dapat membuat convex collision shape tunggal."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "Buat Bentuk Cembung"
+msgstr "Buat Bentuk Cembung yang Disederhanakan"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6481,9 +6460,8 @@ msgid "No mesh to debug."
msgstr "Tidak ada mesh untuk diawakutu."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "Model tidak memiliki UV dalam lapisan ini"
+msgstr "Mesh tidak memiliki UV di layer %d."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6641,7 +6619,13 @@ msgid "Remove Selected Item"
msgstr "Hapus Item yang Dipilih"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Impor dari Skena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Impor dari Skena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6925,7 +6909,7 @@ msgstr "Cermin Pengatur Panjang"
#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
-msgstr "Titik # Curve"
+msgstr "Titik Kurva #"
#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Point Position"
@@ -7219,9 +7203,8 @@ msgid "ResourcePreloader"
msgstr "ResourcePreloader"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Balik secara Horizontal"
+msgstr "Balikkan Portal"
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
@@ -7234,9 +7217,18 @@ msgid "Generate Points"
msgstr "Jumlah Titik yang Dihasilkan:"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Balik secara Horizontal"
+msgstr "Balikkan Portal"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Bersihkan Transformasi"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Buat Node"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7743,12 +7735,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Buat Pose Istirahat (Dari Pertulangan)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Atur Tulang ke Pose Istirahat"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Atur Tulang ke Pose Istirahat"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Timpa"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7775,6 +7769,71 @@ msgid "Perspective"
msgstr "Perspektif"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektif"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektif"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektif"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektif"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektif"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformasi Dibatalkan."
@@ -7801,20 +7860,17 @@ msgid "None"
msgstr "Tidak ada"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Mode Putar"
+msgstr "Putar"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Translasi:"
+msgstr "Translasi"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Skala:"
+msgstr "Skala"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7846,9 +7902,8 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Ukuran: "
+msgstr "Ukuran:"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -7893,42 +7948,22 @@ msgid "Bottom View."
msgstr "Tampilan Bawah."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Bawah"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Tampilan Kiri."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Kiri"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Tampilan Kanan."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Kanan"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Tampilan Depan."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Depan"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Tampilan Belakang."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Belakang"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Sejajarkan Transformasi dengan Tampilan"
@@ -8046,12 +8081,11 @@ msgid "View Rotation Locked"
msgstr "Rotasi Tampilan Terkunci"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
-"Untuk memperbesar lebih jauh, ganti kamera clipping planes (Tinjau -> "
-"Setelan...)"
+"Untuk memperbesar lebih lanjut, ubah bidang kliping kamera (View -> "
+"Setting...)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -8206,6 +8240,11 @@ msgid "View Portal Culling"
msgstr "Pengaturan Viewport"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Pengaturan Viewport"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Pengaturan…"
@@ -8271,8 +8310,9 @@ msgid "Post"
msgstr "Sesudah"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo tak bernama"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Proyek Tanpa Nama"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -11391,7 +11431,7 @@ msgstr "Aksi"
#: editor/project_settings_editor.cpp
msgid "Deadzone"
-msgstr "Zona tidak aktif"
+msgstr "Zona mati"
#: editor/project_settings_editor.cpp
msgid "Device:"
@@ -12470,6 +12510,16 @@ msgstr "Atur Posisi Titik Kurva"
msgid "Set Portal Point Position"
msgstr "Atur Posisi Titik Kurva"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Ubah Radius Bentuk Silinder"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Atur Posisi Kurva Dalam"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Ubah Radius Silinder"
@@ -12754,6 +12804,11 @@ msgstr "Memetakan lightmap"
msgid "Class name can't be a reserved keyword"
msgstr "Nama kelas tidak boleh reserved keyword"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Isi Pilihan"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Akhir dari inner exception stack trace"
@@ -13241,73 +13296,73 @@ msgstr "Cari VisualScript"
msgid "Get %s"
msgstr "Dapatkan %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Nama paket tidak ada."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Segmen paket panjangnya harus tidak boleh nol."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Karakter '%s' tidak diizinkan dalam penamaan paket aplikasi Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Digit tidak boleh diletakkan sebagai karakter awal di segmen paket."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Karakter '%s' tidak bisa dijadikan karakter awal dalam segmen paket."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Package setidaknya harus memiliki sebuah pemisah '.'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Pilih perangkat pada daftar"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Mengekspor Semua"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Copot Pemasangan"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Memuat, tunggu sejenak..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Tidak dapat memulai subproses!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Menjalankan Script Khusus..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Tidak dapat membuat folder."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Tak dapat menemukan perkakas 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13315,66 +13370,66 @@ msgstr ""
"Templat build Android belum terpasang dalam proyek. Pasanglah dari menu "
"Proyek."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Berkas debug keystore belum dikonfigurasi dalam Pengaturan Editor maupun di "
"prasetel proyek."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "Berkas keystore rilis belum dikonfigurasi di prasetel ekspor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Lokasi Android SDK yang valid dibutuhkan di Pengaturan Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Lokasi Android SDK tidak valid di Pengaturan Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Direktori 'platform-tools' tidak ada!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Tidak dapat menemukan perintah adb di Android SDK platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Silakan cek direktori Android SDK yang diisikan dalam Pengaturan Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Direktori 'build-tools' tidak ditemukan!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Tidak dapat menemukan apksigner dalam Android SDK build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Kunci Publik untuk ekspansi APK tidak valid."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nama paket tidak valid:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13382,38 +13437,23 @@ msgstr ""
"Modul \"GodotPaymentV3\" tidak valid yang dimasukkan dalam pengaturan proyek "
"\"android/modules\" (diubah di Godot 3.2.2)\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Gunakan Build Custom\" harus diaktifkan untuk menggunakan plugin."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Derajat Kebebasan\" hanya valid ketika \"Mode Xr\" bernilai \"Occulus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Pelacakan Tangan\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
"VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
-"VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Expor AAB\" hanya bisa valid ketika \"Gunakan Build Custom\" diaktifkan."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13421,57 +13461,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Memindai Berkas,\n"
"Silakan Tunggu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Tidak dapat membuka templat untuk ekspor:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Menambahkan %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Mengekspor Semua"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Nama berkas tak valid! Android App Bundle memerlukan ekstensi *.aab ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "Ekspansi APK tidak kompatibel dengan Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nama berkas tidak valid! APK Android memerlukan ekstensi *.apk ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13479,7 +13519,7 @@ msgstr ""
"Mencoba untuk membangun dari templat build khusus, tapi tidak ada informasi "
"versinya. Silakan pasang ulang dari menu 'Proyek'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13491,26 +13531,25 @@ msgstr ""
" Versi Godot: %s\n"
"Silakan pasang ulang templat build Android dari menu 'Project'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "Tidak dapat menyunting project.godot dalam lokasi proyek."
+msgstr "Tidak dapat menyunting proyek gradle dalam lokasi proyek\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Tidak dapat menulis berkas:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Membangun Proyek Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13518,11 +13557,11 @@ msgstr ""
"Pembangunan proyek Android gagal, periksa output untuk galatnya.\n"
"Atau kunjungi docs.godotengine.org untuk dokumentasi build Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Memindahkan keluaran"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13530,24 +13569,24 @@ msgstr ""
"Tidak dapat menyalin dan mengubah nama berkas ekspor, cek direktori proyek "
"gradle untuk hasilnya."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animasi tidak ditemukan: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Membuat kontur..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Tidak dapat membuka templat untuk ekspor:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13555,21 +13594,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Menambahkan %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Tidak dapat menulis berkas:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14115,6 +14154,14 @@ msgstr ""
"NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
"Navigation. Ini hanya menyediakan data navigasi."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14445,6 +14492,14 @@ msgstr "Harus menggunakan ekstensi yang sah."
msgid "Enable grid minimap."
msgstr "Aktifkan peta mini grid."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14501,6 +14556,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14554,6 +14613,41 @@ msgstr "Pemberian nilai untuk uniform."
msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Buat Pose Istirahat (Dari Pertulangan)"
+
+#~ msgid "Bottom"
+#~ msgstr "Bawah"
+
+#~ msgid "Left"
+#~ msgstr "Kiri"
+
+#~ msgid "Right"
+#~ msgstr "Kanan"
+
+#~ msgid "Front"
+#~ msgstr "Depan"
+
+#~ msgid "Rear"
+#~ msgstr "Belakang"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo tak bernama"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Derajat Kebebasan\" hanya valid ketika \"Mode Xr\" bernilai \"Occulus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus "
+#~ "Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Isi Paket:"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index e536b0a8f6..33fee00267 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -1029,7 +1029,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1660,13 +1660,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2041,7 +2041,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2520,6 +2520,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3148,6 +3172,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Breyta umbreytingu"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3390,6 +3419,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5454,6 +5487,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Fjarlægja val"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6364,7 +6408,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6953,6 +7001,16 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Breyta umbreytingu"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Anim DELETE-lyklar"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7448,11 +7506,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7480,6 +7538,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7588,42 +7700,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7885,6 +7977,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7950,7 +8047,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11926,6 +12023,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12212,6 +12317,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Allt úrvalið"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12691,160 +12801,149 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Breyta..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12852,57 +12951,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12910,54 +13009,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12965,19 +13064,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13427,6 +13526,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13716,6 +13823,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13756,6 +13871,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/it.po b/editor/translations/it.po
index c3aa84d4b6..0b25d41fa0 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -64,8 +64,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-10 21:39+0000\n"
-"Last-Translator: Mirko <miknsop@gmail.com>\n"
+"PO-Revision-Date: 2021-08-22 22:46+0000\n"
+"Last-Translator: Riteo Siuga <riteo@posteo.net>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -73,7 +73,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -96,7 +96,7 @@ msgstr "Input %i non valido (assente) nell'espressione"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
-msgstr "self non può essere utilizzato perché l'istanza è nulla (non passata)"
+msgstr "self non può essere usato perché l'istanza è nulla (non passata)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@@ -421,15 +421,13 @@ msgstr "Inserisci un'animazione"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Impossibile aprire '%s'."
+msgstr "nodo \"%s\""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animazione"
+msgstr "animazione"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -437,9 +435,8 @@ msgstr "AnimationPlayer non può animare se stesso, solo altri nodi."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Non esiste nessuna proprietà \"%s\"."
+msgstr "proprietà \"%s\""
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -657,7 +654,7 @@ msgstr "Vai al passo precedente"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Apply Reset"
-msgstr "Reset"
+msgstr "Applica reset"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -678,7 +675,7 @@ msgstr "Usa le curve di Bézier"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "Incolla delle tracce"
+msgstr "Crea delle tracce di reimpostazione"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -908,7 +905,6 @@ msgid "Deferred"
msgstr "Differita"
#: editor/connections_dialog.cpp
-#, fuzzy
msgid ""
"Defers the signal, storing it in a queue and only firing it at idle time."
msgstr ""
@@ -1004,7 +1000,6 @@ msgid "Edit..."
msgstr "Modifica..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
msgstr "Vai al metodo"
@@ -1026,7 +1021,7 @@ msgstr "Nessun risultato per \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Nessuna descrizione disponibile per %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1086,7 +1081,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dipendenze"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Risorsa"
@@ -1126,17 +1121,16 @@ msgid "Owners Of:"
msgstr "Proprietari di:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"Rimuovere i file selezionati dal progetto? (non annullabile)\n"
-"Sarà possibile ripristinarli accedendo al cestino di sistema."
+"A seconda della propria configurazione di sistema, essi saranno spostati nel "
+"cestino di sistema oppure eliminati permanentemente."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1147,7 +1141,8 @@ msgstr ""
"I file che stanno per essere rimossi sono richiesti per il funzionamento di "
"altre risorse.\n"
"Rimuoverli comunque? (non annullabile)\n"
-"Sarà possibile ripristinarli accedendo al cestino di sistema."
+"A seconda della propria configurazione di sistema, essi saranno spostati nel "
+"cestino di sistema oppure eliminati permanentemente."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1317,41 +1312,38 @@ msgid "Licenses"
msgstr "Licenze"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "Errore nell'apertura del file package (non è in formato ZIP)."
+msgstr ""
+"Errore nell'apertura del file del contenuto per \"%s\" (non è in formato "
+"ZIP)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
msgstr "%s (già esistente)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "File del contenuto \"%s\" - %d file sono in conflitto col progetto:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "File del contenuto \"%s\" - Nessun file è in conflitto col progetto:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr "Estrazione asset"
+msgstr "Estraendo i contenuti"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Impossibile estrarre i seguenti file dal pacchetto:"
+msgstr "L'estrazione dei seguenti file dal contenuto \"%s\" è fallita:"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "E %s altri file."
+msgstr "(e %s altri file)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "Pacchetto installato con successo!"
+msgstr "Contenuto \"%s\" installato con successo!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1363,9 +1355,8 @@ msgid "Install"
msgstr "Installa"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "Installatore di pacchetti"
+msgstr "Installatore di contenuti"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1610,7 +1601,7 @@ msgstr "File inesistente."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s non è una strada valida. Essa non punta nelle risorse (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1761,13 +1752,13 @@ msgstr ""
"Attiva \"Import Pvrtc\" nelle impostazioni del progetto, oppure disattiva "
"\"Driver Fallback Enabled\"."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Modello di sviluppo personalizzato non trovato."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1792,9 +1783,8 @@ msgid "Script Editor"
msgstr "Editor degli script"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Asset Library"
-msgstr "Libreria degli asset"
+msgstr "Libreria dei contenuti"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
@@ -1814,35 +1804,40 @@ msgstr "Pannello d'importazione"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Permette di visuallizzare e modificare le scene 3D."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "Permette di modificare gli script usando l'editor di script integrato."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Offre un accesso alla libreria dei contenuti integrato."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Permette di modificare la gerarchia dei nodi nel pannello della scena."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Permette di lavorare coi segnali e i gruppi del nodo selezionato nel "
+"pannello della scena."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
msgstr ""
+"Permette di esplorare il file system locale tramite un pannello dedicato."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Permette di configurare le impostazioni d'importazione di contenuti "
+"individuali. Richiede il pannello del file system per funzionare."
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1851,11 +1846,13 @@ msgstr "(Corrente)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(nulla)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""
+"Rimuovere il profilo '%s' attualmente selezionato? Ciò non potrà essere "
+"annullato."
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1967,6 +1964,8 @@ msgstr "Opzioni Texture"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Creare o importare un profilo per modificare le classi e le proprietà "
+"disponibili."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -2153,11 +2152,10 @@ msgstr ""
"importazione annullata"
#: editor/editor_file_system.cpp
-#, fuzzy
msgid "(Re)Importing Assets"
-msgstr "Reimportazione degli asset"
+msgstr "Reimportando i contenuti"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "In cima"
@@ -2396,6 +2394,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Gira quando la finestra dell'editor si aggiorna.\n"
+"Aggiorna continuamente è attivo, il che può aumentare il consumo di "
+"corrente. Cliccare per disabilitarlo."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2636,6 +2637,8 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"La scena attuale non ha un nodo radice, ma %d risorse esterne modificate "
+"sono state salvate comunque."
#: editor/editor_node.cpp
#, fuzzy
@@ -2673,6 +2676,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Scena attuale non salvata. Aprire comunque?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Annulla"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Rifai"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Impossibile ricaricare una scena che non è mai stata salvata."
@@ -3081,7 +3110,7 @@ msgstr ""
"esporterà un eseguibile senza i dati del progetto.\n"
"Il filesystem verrà provvisto dall'editor attraverso la rete.\n"
"Su Android, esso userà il cavo USB per ottenere delle prestazioni migliori. "
-"Questa impostazione rende più veloci i progetti con risorse pesanti."
+"Questa impostazione rende più veloci i progetti con contenuti pesanti."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
@@ -3202,7 +3231,7 @@ msgstr "Apri la documentazione"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Domande e risposte"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3380,6 +3409,11 @@ msgid "Merge With Existing"
msgstr "Unisci con una esistente"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Cambia la trasformazione di un'animazione"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Apri ed esegui uno script"
@@ -3431,9 +3465,8 @@ msgid "Open Script Editor"
msgstr "Apri l'editor degli script"
#: editor/editor_node.cpp editor/project_manager.cpp
-#, fuzzy
msgid "Open Asset Library"
-msgstr "Apri la libreria degli Asset"
+msgstr "Apri la libreria dei contenuti"
#: editor/editor_node.cpp
msgid "Open the next Editor"
@@ -3526,7 +3559,7 @@ msgstr "Inclusivo"
#: editor/editor_profiler.cpp
msgid "Self"
-msgstr "Se stesso"
+msgstr "Proprio"
#: editor/editor_profiler.cpp
msgid ""
@@ -3537,6 +3570,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"Inclusivo: include il tempo speso dalle altre funzioni chiamate da questa.\n"
+"Utilizzare questa opzione per trovare dei colli di bottiglia.\n"
+"\n"
+"Proprio: conta solo il tempo speso dalla funzione stessa, non in altre "
+"chiamate da essa.\n"
+"Utilizzare questa opzione per trovare delle funzioni singole da ottimizzare."
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3641,6 +3680,10 @@ msgstr ""
"La risorsa selezionata (%s) non corrisponde ad alcun tipo previsto per "
"questa proprietà (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Make Unique"
@@ -3738,11 +3781,11 @@ msgstr "Importa Da Nodo:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Apre la cartella che contiene questi modelli."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Disinstalla questi modelli."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3756,7 +3799,7 @@ msgstr "Recupero dei mirror, attendi..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "Avviando lo scaricamento..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
@@ -3799,7 +3842,7 @@ msgstr "Richiesta fallita."
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "Scaricamento completato; estraendo i modelli..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3826,7 +3869,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Miglior mirror disponibile"
#: editor/export_template_manager.cpp
msgid ""
@@ -3925,11 +3968,11 @@ msgstr "Versione Corrente:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
-msgstr ""
+msgstr "Modelli d'eportazione mancanti. Scaricarli o installarli da un file."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "I modelli d'esportazione sono installati e pronti all'uso."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3939,6 +3982,7 @@ msgstr "Apri file"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
msgstr ""
+"Apre la cartella contenente i modelli installati per la versione corrente."
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3966,13 +4010,15 @@ msgstr "Copia Errore"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "Scarica e installa"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Scarica e installa i modelli per la versione corrente dal miglior mirror "
+"possibile."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -4023,6 +4069,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"I modelli continueranno a scaricare.\n"
+"L'editor potrebbe bloccarsi brevemente a scaricamento finito."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4176,19 +4224,19 @@ msgstr "Cerca file"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "Ordina per nome (crescente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "Ordina per nome (decrescente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "Ordina per tipo (crescente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "Ordina per tipo (decrescente)"
#: editor/filesystem_dock.cpp
#, fuzzy
@@ -4210,7 +4258,7 @@ msgstr "Rinomina..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Seleziona la barra di ricerca"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4511,8 +4559,8 @@ msgstr "Cambiare il tipo di un file importato richiede il riavvio dell'editor."
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
-"ATTENZIONE: Esistono degli elementi che utilizzano questa risorsa, "
-"potrebbero non essere più caricati correttamente."
+"ATTENZIONE: Esistono dei contenuti che utilizzano questa risorsa, potrebbero "
+"non essere più caricati correttamente."
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
@@ -5495,7 +5543,7 @@ msgstr "Check has SHA-256 fallito"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
-msgstr "Errore di Download Asset:"
+msgstr "Errore di scaricamento del contenuto:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading (%s / %s)..."
@@ -5531,7 +5579,7 @@ msgstr "Errore durante il download"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
-msgstr "Il download per questo asset è già in corso!"
+msgstr "Lo scaricamento di questo contenuto è già in corso!"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Recently Updated"
@@ -5579,11 +5627,11 @@ msgstr "Tutti"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Cerca tra modelli, progetti e demo"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "Cerca tra i contenuti (escludendo modelli, progetti e demo)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5623,11 +5671,11 @@ msgstr "Caricamento…"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
-msgstr "ZIP File degli Asset"
+msgstr "File ZIP dei contenuti"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Avvia/Pausa l'anteprima audio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5791,6 +5839,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Sposta CanvasItem \"%s\" a (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Blocca selezionato"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Gruppo"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5907,6 +5967,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"Sovrascrivi la camera del progetto\n"
+"Nessuna istanza del progetto avviata. Eseguire il progetto dall'editor per "
+"utilizzare questa funzionalità."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5998,7 +6061,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "Click destro: aggiungi un nodo sulla posizione cliccata."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6276,15 +6339,15 @@ msgstr "Trasla Visuale"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "Ingrandisci al 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "Ingrandisci al 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "Ingrandisci al 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -6318,7 +6381,7 @@ msgstr "Rimpicciolisci"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "Ingrandisci al 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6447,6 +6510,7 @@ msgid "Flat 0"
msgstr "Flat 0"
#: editor/plugins/curve_editor_plugin.cpp
+#, fuzzy
msgid "Flat 1"
msgstr "Flat 1"
@@ -6686,6 +6750,9 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"Crea una forma di collisione convessa semplificata.\n"
+"Essa è simile a una forma di collisione singola ma in alcuni casi può "
+"risultare in una geometria più semplice al costo di risultare inaccurata."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
@@ -6767,7 +6834,13 @@ msgid "Remove Selected Item"
msgstr "Rimuovi Elementi Selezionati"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importa da Scena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importa da Scena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7367,6 +7440,16 @@ msgstr "Conteggio Punti Generati:"
msgid "Flip Portal"
msgstr "Ribalta orizzontalmente"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Azzera la trasformazione"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Crea Nodo"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree non ha nessun percorso impostato a un AnimationPlayer"
@@ -7874,12 +7957,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Crea Posizione di Riposo (Dalle Ossa)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Imposta Ossa in Posizione di Riposo"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Imposta Ossa in Posizione di Riposo"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sovrascrivi Scena esistente"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7906,6 +7991,71 @@ msgid "Perspective"
msgstr "Prospettiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Prospettiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Prospettiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Prospettiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Prospettiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonale"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Prospettiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transform Abortito."
@@ -7973,7 +8123,7 @@ msgstr "Inclinazione"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Imbardata:"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -8012,7 +8162,7 @@ msgstr "Vertici"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -8023,42 +8173,22 @@ msgid "Bottom View."
msgstr "Vista dal basso."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Basso"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista da sinistra."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Sinistra"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista da destra."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Destra"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista frontale."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Fronte"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista dal retro."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Retro"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Allinea la trasformazione con la vista"
@@ -8340,6 +8470,11 @@ msgid "View Portal Culling"
msgstr "Impostazioni Viewport"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Impostazioni Viewport"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Impostazioni…"
@@ -8409,8 +8544,9 @@ msgid "Post"
msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Gizmo senza nome"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Progetto Senza Nome"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8686,7 +8822,7 @@ msgstr "Stile Box"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} colori"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8704,8 +8840,9 @@ msgid "No constants found."
msgstr "Costante di colore."
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} caratteri"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8714,7 +8851,7 @@ msgstr "Non trovato!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} icone"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8723,7 +8860,7 @@ msgstr "Non trovato!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
-msgstr ""
+msgstr "{num} stylebox"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8732,7 +8869,7 @@ msgstr "Nessuna sottorisorsa trovata."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} selezionati"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
@@ -11134,8 +11271,8 @@ msgid ""
"Can't run project: Assets need to be imported.\n"
"Please edit the project to trigger the initial import."
msgstr ""
-"Impossibile eseguire il progetto: le Risorse devono essere importate.\n"
-"Per favore modifica il progetto per azionare l'importo iniziale."
+"Impossibile eseguire il progetto: i contenuti devono essere importati.\n"
+"Per favore modifica il progetto per avviare l'importazione iniziale."
#: editor/project_manager.cpp
msgid "Are you sure to run %d projects at once?"
@@ -11241,9 +11378,8 @@ msgid "About"
msgstr "Informazioni su Godot"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Libreria degli asset"
+msgstr "Progetti della libreria dei contenuti"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -11266,8 +11402,8 @@ msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
-"Al momento non hai nessun progetto.\n"
-"Ti piacerebbe esplorare gli esempi ufficiali nella libreria degli Asset?"
+"Al momento non esiste alcun progetto.\n"
+"Esplorare i progetti di esempio ufficiali nella libreria dei contenuti?"
#: editor/project_manager.cpp
#, fuzzy
@@ -12630,6 +12766,16 @@ msgstr "Imposta Posizione Punto Curva"
msgid "Set Portal Point Position"
msgstr "Imposta Posizione Punto Curva"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Modifica Raggio di Forma del Cilindro"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Imposta Curva In Posizione"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Modifica Raggio del Cilindro"
@@ -12916,6 +13062,11 @@ msgstr "Stampando le lightmap"
msgid "Class name can't be a reserved keyword"
msgstr "Il nome della classe non può essere una parola chiave riservata"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Riempi Selezione"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fine dell'analisi dell’eccezione interna dello stack"
@@ -13402,78 +13553,78 @@ msgstr "Ricerca VisualScript"
msgid "Get %s"
msgstr "Ottieni %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Il nome del pacchetto è mancante."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "I segmenti del pacchetto devono essere di lunghezza diversa da zero."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"Il carattere \"%s\" non è consentito nei nomi dei pacchetti delle "
"applicazioni Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
"Una cifra non può essere il primo carattere di un segmento di un pacchetto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Il carattere \"%s\" non può essere il primo carattere di un segmento di "
"pacchetto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Il pacchetto deve avere almeno un \".\" separatore."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Seleziona il dispositivo dall'elenco"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Esportando Tutto"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Disinstalla"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Caricamento, per favore attendere..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Impossibile istanziare la scena!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Eseguendo Script Personalizzato..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Impossibile creare la cartella."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Impossibile trovare lo strumento \"apksigner\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13481,72 +13632,72 @@ msgstr ""
"Il template build di Android non è installato in questo progetto. Installalo "
"dal menu Progetto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Debug keystore non configurato nelle Impostazioni dell'Editor né nel preset."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Release keystore non configurato correttamente nel preset di esportazione."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Un percorso valido per il SDK Android è richiesto nelle Impostazioni Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Un percorso invalido per il SDK Android nelle Impostazioni Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Cartella \"platform-tools\" inesistente!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"Impossibile trovare il comando adb negli strumenti di piattaforma del SDK "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Per favore, controlla la directory specificata del SDK Android nelle "
"Impostazioni Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Cartella \"build-tools\" inesistente!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"Impossibile trovare il comando apksigner negli strumenti di piattaforma del "
"SDK Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Chiave pubblica non valida per l'espansione dell'APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nome del pacchetto non valido:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13554,38 +13705,23 @@ msgstr ""
"Modulo \"GodotPaymentV3\" non valido incluso nelle impostazione del progetto "
"\"android/moduli\" (modificato in Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "Per utilizzare i plugin \"Use Custom Build\" deve essere abilitato."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" è valido solamente quando \"Xr Mode\" è \"Oculus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
"Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13593,57 +13729,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Scansione File,\n"
"Si prega di attendere..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Impossibile aprire il template per l'esportazione:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Aggiungendo %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Esportazione per Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Nome file invalido! Il Bundle Android App richiede l'estensione *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "L'estensione APK non è compatibile con il Bundle Android App."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nome file invalido! L'APK Android richiede l'estensione *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13652,7 +13788,7 @@ msgstr ""
"informazione sulla sua versione esiste. Perfavore, reinstallalo dal menu "
"\"Progetto\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13664,26 +13800,26 @@ msgstr ""
" Versione Godot: %s\n"
"Perfavore, reinstalla il build template di Android dal menu \"Progetto\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Impossibile creare project.godot nel percorso di progetto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Impossibile scrivere il file:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Compilazione di un progetto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13693,11 +13829,11 @@ msgstr ""
"In alternativa, visita docs.godotengine.org per la documentazione della "
"build Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Spostando l'output"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13705,24 +13841,24 @@ msgstr ""
"Impossibile copiare e rinominare il file di esportazione, controlla la "
"directory del progetto gradle per gli output."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animazione non trovata: \"%s\""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Creazione contorni..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Impossibile aprire il template per l'esportazione:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13730,21 +13866,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Aggiungendo %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Impossibile scrivere il file:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14308,6 +14444,14 @@ msgstr ""
"NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. "
"Fornisce solamente dati per la navigazione."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14633,6 +14777,14 @@ msgstr "È necessaria un'estensione valida."
msgid "Enable grid minimap."
msgstr "Abilita mini-mappa griglia."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14688,6 +14840,10 @@ msgstr ""
"La dimensione del Viewport deve essere maggiore di 0 affinché qualcosa sia "
"visibile."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14742,6 +14898,41 @@ msgstr "Assegnazione all'uniforme."
msgid "Constants cannot be modified."
msgstr "Le constanti non possono essere modificate."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Crea Posizione di Riposo (Dalle Ossa)"
+
+#~ msgid "Bottom"
+#~ msgstr "Basso"
+
+#~ msgid "Left"
+#~ msgstr "Sinistra"
+
+#~ msgid "Right"
+#~ msgstr "Destra"
+
+#~ msgid "Front"
+#~ msgstr "Fronte"
+
+#~ msgid "Rear"
+#~ msgstr "Retro"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Gizmo senza nome"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" è valido solamente quando \"Xr Mode\" è \"Oculus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" è valido solo quando \"Xr Mode\" è impostato su "
+#~ "\"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Contenuti del pacchetto:"
@@ -16709,9 +16900,6 @@ msgstr "Le constanti non possono essere modificate."
#~ msgid "Images:"
#~ msgstr "Immagini:"
-#~ msgid "Group"
-#~ msgstr "Gruppo"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Modalità Conversione Sample (file .wav):"
@@ -16845,9 +17033,6 @@ msgstr "Le constanti non possono essere modificate."
#~ "le opzioni di esportazione successivamente. Gli atlas possono essere "
#~ "anche generati in esportazione."
-#~ msgid "Overwrite Existing Scene"
-#~ msgstr "Sovrascrivi Scena esistente"
-
#~ msgid "Overwrite Existing, Keep Materials"
#~ msgstr "Sovrascrivi Esistente, Mantieni Materiali"
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 3ee6d0b49d..20cd8fc7da 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -33,12 +33,13 @@
# sporeball <sporeballdev@gmail.com>, 2020.
# BinotaLIU <me@binota.org>, 2020, 2021.
# 都築 æœ¬æˆ <motonari728@gmail.com>, 2021.
+# Nanjakkun <nanjakkun@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
-"Last-Translator: sugusan <sugusan.development@gmail.com>\n"
+"PO-Revision-Date: 2021-09-11 20:05+0000\n"
+"Last-Translator: nitenook <admin@alterbaum.net>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot/ja/>\n"
"Language: ja\n"
@@ -46,7 +47,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -55,7 +56,7 @@ msgstr "convert() ã®å¼•æ•°ã®åž‹ãŒç„¡åŠ¹ã§ã™ã€‚TYPE_* 定数を使用ã—ã¦ã
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "é•·ã•ãŒ 1 ã®æ–‡å­—列 (文字) ãŒå¿…è¦ã§ã™ã€‚"
+msgstr "é•·ã•ãŒ1ã®æ–‡å­—列 (文字) ãŒå¿…è¦ã§ã™ã€‚"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
@@ -394,13 +395,11 @@ msgstr "アニメーション挿入"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "'..'を処ç†ã§ãã¾ã›ã‚“"
+msgstr "ノード '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "アニメーション"
@@ -412,9 +411,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "プロパティ '%s' ã¯å­˜åœ¨ã—ã¾ã›ã‚“。"
+msgstr "プロパティ '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -459,7 +457,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
-msgstr "root ãŒç„¡ã‘ã‚Œã°æ–°è¦ãƒˆãƒ©ãƒƒã‚¯ã¯è¿½åŠ ã§ãã¾ã›ã‚“"
+msgstr "ルートãªã—ã§æ–°è¦ãƒˆãƒ©ãƒƒã‚¯ã¯è¿½åŠ ã§ãã¾ã›ã‚“"
#: editor/animation_track_editor.cpp
msgid "Invalid track for Bezier (no suitable sub-properties)"
@@ -504,7 +502,7 @@ msgstr "アニメーションキーã®ç§»å‹•"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
-msgstr "クリップボードã¯ç©ºã§ã™!"
+msgstr "クリップボードã¯ç©ºã§ã™ï¼"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
@@ -625,7 +623,6 @@ msgid "Go to Previous Step"
msgstr "å‰ã®ã‚¹ãƒ†ãƒƒãƒ—ã¸"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
msgstr "リセット"
@@ -684,7 +681,7 @@ msgstr "ã™ã¹ã¦ã®ã‚¢ãƒ‹ãƒ¡ãƒ¼ã‚·ãƒ§ãƒ³ã‚’クリーンアップ"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
-msgstr "アニメーションをクリーンアップ (å…ƒã«æˆ»ã›ã¾ã›ã‚“!)"
+msgstr "アニメーションをクリーンアップ (å…ƒã«æˆ»ã›ã¾ã›ã‚“ï¼)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
@@ -971,9 +968,8 @@ msgid "Edit..."
msgstr "編集..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "メソッドã¸è¡Œã"
+msgstr "メソッドã¸ç§»å‹•"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -1053,7 +1049,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ä¾å­˜é–¢ä¿‚"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "リソース"
@@ -1093,17 +1089,16 @@ msgid "Owners Of:"
msgstr "次ã®ã‚ªãƒ¼ãƒŠãƒ¼:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"é¸æŠžã—ãŸãƒ•ã‚¡ã‚¤ãƒ«ã‚’プロジェクトã‹ã‚‰å‰Šé™¤ã—ã¾ã™ã‹ï¼Ÿ(å–り消ã—ã¯ã§ãã¾ã›ã‚“)\n"
-"削除ã•ã‚ŒãŸãƒ•ã‚¡ã‚¤ãƒ«ã¯ã€ã‚·ã‚¹ãƒ†ãƒ ã®ã‚´ãƒŸç®±ã«ã‚ã‚‹ã®ã§å¾©å…ƒã§ãã¾ã™ã€‚"
+"é¸æŠžã—ãŸãƒ•ã‚¡ã‚¤ãƒ«ã‚’プロジェクトã‹ã‚‰å‰Šé™¤ã—ã¾ã™ã‹ï¼Ÿ (å–り消ã—ã¯ã§ãã¾ã›ã‚“。)\n"
+"ファイルシステムã®è¨­å®šã«å¿œã˜ã¦ã€ãã®ãƒ•ã‚¡ã‚¤ãƒ«ã¯ã‚·ã‚¹ãƒ†ãƒ ã®ã‚´ãƒŸç®±ã«ç§»å‹•ã•ã‚Œã‚‹"
+"ã‹ã€æ°¸ä¹…ã«å‰Šé™¤ã•ã‚Œã¾ã™ã€‚"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1112,8 +1107,9 @@ msgid ""
"to the system trash or deleted permanently."
msgstr ""
"除去ã—よã†ã¨ã—ã¦ã„るファイルã¯ä»–ã®ãƒªã‚½ãƒ¼ã‚¹ã®å‹•ä½œã«å¿…è¦ã§ã™ã€‚\n"
-"無視ã—ã¦é™¤åŽ»ã—ã¾ã™ã‹ï¼Ÿ(å–り消ã—ã¯ã§ãã¾ã›ã‚“)\n"
-"削除ã•ã‚ŒãŸãƒ•ã‚¡ã‚¤ãƒ«ã¯ã€ã‚·ã‚¹ãƒ†ãƒ ã®ã‚´ãƒŸç®±ã«ã‚ã‚‹ã®ã§å¾©å…ƒã§ãã¾ã™ã€‚"
+"ãã‚Œã§ã‚‚除去ã—ã¾ã™ã‹ï¼Ÿ(å–り消ã—ã¯ã§ãã¾ã›ã‚“。)\n"
+"ファイルシステムã®è¨­å®šã«å¿œã˜ã¦ã€ãã®ãƒ•ã‚¡ã‚¤ãƒ«ã¯ã‚·ã‚¹ãƒ†ãƒ ã®ã‚´ãƒŸç®±ã«ç§»å‹•ã•ã‚Œã‚‹"
+"ã‹ã€æ°¸ä¹…ã«å‰Šé™¤ã•ã‚Œã¾ã™ã€‚"
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1133,7 +1129,7 @@ msgstr "ã¨ã«ã‹ãé–‹ã"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
-msgstr "ã©ã®ã‚¢ã‚¯ã‚·ãƒ§ãƒ³ã‚’実行ã—ã¾ã™ã‹?"
+msgstr "ã©ã®ã‚¢ã‚¯ã‚·ãƒ§ãƒ³ã‚’実行ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
@@ -1169,7 +1165,7 @@ msgstr "所有"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
-msgstr "所有権ãŒæ˜Žç¤ºã•ã‚Œã¦ã„ãªã„リソース:"
+msgstr "所有権ãŒæ˜Žç¤ºçš„ã§ãªã„リソース:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
@@ -1283,42 +1279,36 @@ msgid "Licenses"
msgstr "ライセンス文書"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr ""
-"パッケージ ファイルを開ãã¨ãã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—㟠(ZIPå½¢å¼ã§ã¯ã‚ã‚Šã¾ã›ã‚“)。"
+msgstr "\"%s\" ã®ã‚¢ã‚»ãƒƒãƒˆãƒ•ã‚¡ã‚¤ãƒ«ã‚’é–‹ã‘ã¾ã›ã‚“ (ZIPå½¢å¼ã§ã¯ã‚ã‚Šã¾ã›ã‚“)。"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (ã™ã§ã«å­˜åœ¨ã—ã¾ã™)"
+msgstr "%s (ã™ã§ã«å­˜åœ¨ã™ã‚‹)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "アセットã®å†…容 \"%s\" - %d 個ã®ãƒ•ã‚¡ã‚¤ãƒ«ãŒãƒ—ロジェクトã¨ç«¶åˆã—ã¾ã™:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "アセットã®å†…容 \"%s\" - %d 個ã®ãƒ•ã‚¡ã‚¤ãƒ«ãŒãƒ—ロジェクトã¨ç«¶åˆã—ã¾ã™:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "アセットを展開"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "次ã®ãƒ•ã‚¡ã‚¤ãƒ«ã‚’パッケージã‹ã‚‰æŠ½å‡ºã§ãã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "次ã®ãƒ•ã‚¡ã‚¤ãƒ«ã‚’アセット \"%s\" ã‹ã‚‰å±•é–‹ã§ãã¾ã›ã‚“ã§ã—ãŸ:"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "ãŠã‚ˆã³ %s 個ã®ãƒ•ã‚¡ã‚¤ãƒ«ã€‚"
+msgstr "(ãŠã‚ˆã³ %s 個ã®ãƒ•ã‚¡ã‚¤ãƒ«)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "パッケージã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«æˆåŠŸã—ã¾ã—ãŸ!"
+msgstr "アセット \"%s\" ã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«æˆåŠŸã—ã¾ã—ãŸï¼"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1330,9 +1320,8 @@ msgid "Install"
msgstr "インストール"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "パッケージインストーラ"
+msgstr "アセットインストーラー"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1395,7 +1384,6 @@ msgid "Bypass"
msgstr "ãƒã‚¤ãƒ‘ス"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
msgstr "ãƒã‚¹ オプション"
@@ -1563,13 +1551,12 @@ msgid "Can't add autoload:"
msgstr "自動読ã¿è¾¼ã¿ã‚’追加出æ¥ã¾ã›ã‚“:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "ファイルãŒå­˜åœ¨ã—ã¾ã›ã‚“。"
+msgstr "%s ã¯ç„¡åŠ¹ãªãƒ‘スã§ã™ã€‚ファイルãŒå­˜åœ¨ã—ã¾ã›ã‚“。"
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s ã¯ç„¡åŠ¹ãªãƒ‘スã§ã™ã€‚リソースパス (res://) ã«å­˜åœ¨ã—ã¾ã›ã‚“。"
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1593,9 +1580,8 @@ msgid "Name"
msgstr "åå‰"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "変数"
+msgstr "グローãƒãƒ«å¤‰æ•°"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1688,8 +1674,8 @@ msgid ""
msgstr ""
"対象プラットフォームã§ã¯GLES2ã¸ãƒ•ã‚©ãƒ¼ãƒ«ãƒãƒƒã‚¯ã™ã‚‹ãŸã‚ã«'ETC'テクスãƒãƒ£åœ§ç¸®ãŒ"
"å¿…è¦ã§ã™ã€‚\n"
-"プロジェクト設定より 'Import Etc' をオンã«ã™ã‚‹ã‹ã€'Fallback To Gles 2' をオフ"
-"ã«ã—ã¦ãã ã•ã„。"
+"プロジェクト設定より 'Import Etc' をオンã«ã™ã‚‹ã‹ã€'Driver Fallback Enabled' "
+"をオフã«ã—ã¦ãã ã•ã„。"
#: editor/editor_export.cpp
msgid ""
@@ -1720,13 +1706,13 @@ msgstr ""
"プロジェクト設定より 'Import Pvrtc' をオンã«ã™ã‚‹ã‹ã€'Driver Fallback "
"Enabled' をオフã«ã—ã¦ãã ã•ã„。"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "カスタム デãƒãƒƒã‚°ãƒ†ãƒ³ãƒ—レートãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1771,48 +1757,50 @@ msgstr "インãƒãƒ¼ãƒˆãƒ‰ãƒƒã‚¯"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "3Dシーンã®è¡¨ç¤ºã¨ç·¨é›†ãŒã§ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "内臓ã®ã‚¹ã‚¯ãƒªãƒ—トエディタを使用ã—ã¦ã‚¹ã‚¯ãƒªãƒ—トを編集ã§ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "アセットライブラリã¸ã®çµ„ã¿è¾¼ã¿ã®ã‚¢ã‚¯ã‚»ã‚¹æ©Ÿèƒ½ã‚’æä¾›ã—ã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "シーンドックã®ãƒŽãƒ¼ãƒ‰éšŽå±¤ã‚’編集ã§ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
-msgstr ""
+msgstr "シーンドックã§é¸æŠžã•ã‚ŒãŸãƒŽãƒ¼ãƒ‰ã®ã‚·ã‚°ãƒŠãƒ«ã¨ã‚°ãƒ«ãƒ¼ãƒ—ã‚’æ“作ã§ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "専用ã®ãƒ‰ãƒƒã‚¯ã‚’使用ã—ã¦ã€ãƒ­ãƒ¼ã‚«ãƒ«ãƒ•ã‚¡ã‚¤ãƒ«ã‚·ã‚¹ãƒ†ãƒ ã‚’閲覧ã§ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"å„アセットã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆè¨­å®šã‚’構æˆã§ãã¾ã™ã€‚動作ã«ã¯ãƒ•ã‚¡ã‚¤ãƒ«ã‚·ã‚¹ãƒ†ãƒ  ドッグãŒå¿…"
+"è¦ã§ã™ã€‚"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
msgstr "(ç¾åœ¨)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(ãªã—)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""
+"é¸æŠžã•ã‚Œã¦ã„るプロファイル '%s' を除去ã—ã¾ã™ã‹ï¼Ÿ å–り消ã—ã¯ã§ãã¾ã›ã‚“。"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1844,19 +1832,16 @@ msgid "Enable Contextual Editor"
msgstr "コンテキストエディタを有効ã«ã™ã‚‹"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "プロパティ:"
+msgstr "クラス プロパティ:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "機能"
+msgstr "主è¦æ©Ÿèƒ½:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "クラスを有効ã«ã™ã‚‹:"
+msgstr "ノードã¨ã‚¯ãƒ©ã‚¹:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1875,23 +1860,20 @@ msgid "Error saving profile to path: '%s'."
msgstr "指定ã•ã‚ŒãŸãƒ‘スã¸ã®ä¿å­˜ä¸­ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
-msgstr "デフォルトã«ãƒªã‚»ãƒƒãƒˆã™ã‚‹"
+msgstr "デフォルトã«æˆ»ã™"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "ç¾åœ¨ã®ãƒ—ロファイル:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "プロファイルを消去"
+msgstr "プロファイルを作æˆ"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "タイルを除去"
+msgstr "プロファイルを除去"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1899,7 +1881,7 @@ msgstr "利用å¯èƒ½ãªãƒ—ロファイル:"
#: editor/editor_feature_profile.cpp
msgid "Make Current"
-msgstr "最新ã«ã™ã‚‹"
+msgstr "使用ã™ã‚‹"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
@@ -1911,18 +1893,18 @@ msgid "Export"
msgstr "エクスãƒãƒ¼ãƒˆ"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "ç¾åœ¨ã®ãƒ—ロファイル:"
+msgstr "é¸æŠžã•ã‚ŒãŸãƒ—ロファイルã®è¨­å®š:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "テクスãƒãƒ£ã€€ã‚ªãƒ—ション"
+msgstr "追加ã®ã‚ªãƒ—ション:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"プロファイルを作æˆã¾ãŸã¯ã‚¤ãƒ³ãƒãƒ¼ãƒˆã—ã¦ã€åˆ©ç”¨å¯èƒ½ãªã‚¯ãƒ©ã‚¹ã‚„プロパティを編集ã§"
+"ãã¾ã™ã€‚"
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1949,7 +1931,6 @@ msgid "Select Current Folder"
msgstr "ç¾åœ¨ã®ãƒ•ã‚©ãƒ«ãƒ€ã‚’é¸æŠž"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
msgstr "ファイルãŒæ—¢ã«å­˜åœ¨ã—ã¾ã™ã€‚上書ãã—ã¾ã™ã‹ï¼Ÿ"
@@ -2065,7 +2046,7 @@ msgstr "親フォルダã¸ç§»å‹•ã™ã‚‹ã€‚"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh files."
-msgstr "ファイル更新。"
+msgstr "ファイルã®ä¸€è¦§ã‚’リフレッシュã™ã‚‹ã€‚"
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
@@ -2112,7 +2093,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "アセットを(å†)インãƒãƒ¼ãƒˆä¸­"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "トップ"
@@ -2179,7 +2160,7 @@ msgid ""
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"ç¾åœ¨ã€ã“ã®ãƒ—ロパティã®èª¬æ˜Žã¯ã‚ã‚Šã¾ã›ã‚“。[color=$color][url=$url]貢献[/url][/"
-"color]ã—ã¦ç§ãŸã¡ã‚’助ã‘ã¦ãã ã•ã„!"
+"color]ã—ã¦ç§ãŸã¡ã‚’助ã‘ã¦ãã ã•ã„ï¼"
#: editor/editor_help.cpp
msgid "Method Descriptions"
@@ -2191,7 +2172,7 @@ msgid ""
"$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"ç¾åœ¨ã€ã“ã®ãƒ¡ã‚½ãƒƒãƒ‰ã®èª¬æ˜Žã¯ã‚ã‚Šã¾ã›ã‚“。[color=$color][url=$url]貢献[/url][/"
-"color]ã—ã¦ç§ãŸã¡ã‚’助ã‘ã¦ãã ã•ã„!"
+"color]ã—ã¦ç§ãŸã¡ã‚’助ã‘ã¦ãã ã•ã„ï¼"
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
@@ -2349,6 +2330,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"エディタウィンドウã®å†æ画時ã«ã‚¹ãƒ”ンã—ã¾ã™ã€‚\n"
+"継続的ã«æ›´æ–° ãŒæœ‰åŠ¹ã«ãªã£ã¦ãŠã‚Šã€é›»åŠ›æ¶ˆè²»é‡ãŒå¢—加ã™ã‚‹å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚クリッ"
+"クã§ç„¡åŠ¹åŒ–ã—ã¾ã™ã€‚"
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2427,7 +2411,7 @@ msgstr "サムãƒã‚¤ãƒ«ã‚’作æˆ"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
-msgstr "ã“ã®æ“作ã¯ã€ãƒ„リー㮠root ãªã—ã§ã¯å®Ÿè¡Œã§ãã¾ã›ã‚“。"
+msgstr "ã“ã®æ“作ã¯ã€ãƒ„リーã®ãƒ«ãƒ¼ãƒˆãªã—ã§å®Ÿè¡Œã§ãã¾ã›ã‚“。"
#: editor/editor_node.cpp
msgid ""
@@ -2447,7 +2431,7 @@ msgstr ""
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
-msgstr "é–‹ã„ã¦ã„るシーンを上書ãã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“!"
+msgstr "é–‹ã„ã¦ã„るシーンを上書ãã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“ï¼"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
@@ -2455,7 +2439,7 @@ msgstr "マージã™ã‚‹ãƒ¡ãƒƒã‚·ãƒ¥ãƒ©ã‚¤ãƒ–ラリーãŒèª­è¾¼ã‚ã¾ã›ã‚“ï¼"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
-msgstr "メッシュライブラリーã®ä¿å­˜ã‚¨ãƒ©ãƒ¼!"
+msgstr "メッシュライブラリーã®ä¿å­˜ã‚¨ãƒ©ãƒ¼ï¼"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
@@ -2550,7 +2534,7 @@ msgstr "実行å‰ã«ã‚·ãƒ¼ãƒ³ã‚’ä¿å­˜..."
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
-msgstr "サブプロセスを開始ã§ãã¾ã›ã‚“ã§ã—ãŸ!"
+msgstr "サブプロセスを開始ã§ãã¾ã›ã‚“ã§ã—ãŸï¼"
#: editor/editor_node.cpp editor/filesystem_dock.cpp
msgid "Open Scene"
@@ -2585,13 +2569,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"ç¾åœ¨ã®ã‚·ãƒ¼ãƒ³ã«ã¯ãƒ«ãƒ¼ãƒˆãƒŽãƒ¼ãƒ‰ãŒã‚ã‚Šã¾ã›ã‚“ãŒã€%d 個ã®å¤‰æ›´ã•ã‚ŒãŸå¤–部リソースãŒä¿"
+"å­˜ã•ã‚Œã¾ã—ãŸã€‚"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "シーンをä¿å­˜ã™ã‚‹ã«ã¯ãƒ«ãƒ¼ãƒˆãƒŽãƒ¼ãƒ‰ãŒå¿…è¦ã§ã™ã€‚"
+msgstr ""
+"シーンをä¿å­˜ã™ã‚‹ã«ã¯ãƒ«ãƒ¼ãƒˆãƒŽãƒ¼ãƒ‰ãŒå¿…è¦ã§ã™ã€‚シーンツリーã®ãƒ‰ãƒƒã‚¯ã‹ã‚‰ã€ãƒ«ãƒ¼ãƒˆ"
+"ノードを追加ã™ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚"
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2622,6 +2609,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "ç¾åœ¨ã®ã‚·ãƒ¼ãƒ³ã¯ä¿å­˜ã•ã‚Œã¦ã„ã¾ã›ã‚“。ãã‚Œã§ã‚‚é–‹ãã¾ã™ã‹ï¼Ÿ"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "å…ƒã«æˆ»ã™"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "ã‚„ã‚Šç›´ã™"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "ä¿å­˜ã•ã‚Œã¦ã„ãªã„シーンを読ã¿è¾¼ã‚€ã“ã¨ã¯ã§ãã¾ã›ã‚“。"
@@ -2703,15 +2716,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "パス '%s' ã‹ã‚‰ã‚¢ãƒ‰ã‚ªãƒ³ã‚¹ã‚¯ãƒªãƒ—トを読込ã‚ã¾ã›ã‚“。"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"パス '%s' ã‹ã‚‰ã‚¢ãƒ‰ã‚ªãƒ³ã‚¹ã‚¯ãƒªãƒ—トを読ã¿è¾¼ã‚ã¾ã›ã‚“。コードã«ã‚¨ãƒ©ãƒ¼ãŒã‚ã‚‹å¯èƒ½æ€§"
-"ãŒã‚ã‚Šã¾ã™ã€‚\n"
-"構文を確èªã—ã¦ãã ã•ã„。"
+"アドオンスクリプト パス: '%s' をロードã§ãã¾ã›ã‚“。ã“ã‚Œã¯ã€ãã®ã‚¹ã‚¯ãƒªãƒ—トã®"
+"コードエラーãŒåŽŸå› ã®å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚\n"
+"ã•ã‚‰ãªã‚‹ã‚¨ãƒ©ãƒ¼ã‚’防ããŸã‚ã€%s ã®ã‚¢ãƒ‰ã‚ªãƒ³ã‚’無効化ã—ã¾ã™ã€‚"
#: editor/editor_node.cpp
msgid ""
@@ -2757,7 +2769,7 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"メインシーンãŒå®šç¾©ã•ã‚Œã¦ã„ã¾ã›ã‚“。é¸æŠžã—ã¾ã™ã‹?\n"
+"メインシーンãŒå®šç¾©ã•ã‚Œã¦ã„ã¾ã›ã‚“。é¸æŠžã—ã¾ã™ã‹ï¼Ÿ\n"
"'アプリケーション' カテゴリã®ä¸‹ã® \"プロジェクト設定\" ã‹ã‚‰ã‚‚変更ã§ãã¾ã™ã€‚"
#: editor/editor_node.cpp
@@ -2766,7 +2778,7 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"é¸æŠžã—ãŸã‚·ãƒ¼ãƒ³ '%s' ã¯å­˜åœ¨ã—ã¾ã›ã‚“。有効ãªã‚·ãƒ¼ãƒ³ã‚’é¸æŠžã—ã¾ã™ã‹?\n"
+"é¸æŠžã—ãŸã‚·ãƒ¼ãƒ³ '%s' ã¯å­˜åœ¨ã—ã¾ã›ã‚“。有効ãªã‚·ãƒ¼ãƒ³ã‚’é¸æŠžã—ã¾ã™ã‹ï¼Ÿ\n"
"'アプリケーション' カテゴリã®ä¸‹ã® \"プロジェクト設定\" ã§å¾Œã‹ã‚‰å¤‰æ›´ã§ãã¾ã™ã€‚"
#: editor/editor_node.cpp
@@ -2776,7 +2788,7 @@ msgid ""
"category."
msgstr ""
"é¸æŠžã—ãŸã‚·ãƒ¼ãƒ³ '%s' ã¯ã‚·ãƒ¼ãƒ³ãƒ•ã‚¡ã‚¤ãƒ«ã§ã¯ã‚ã‚Šã¾ã›ã‚“。有効ãªã‚·ãƒ¼ãƒ³ã‚’é¸æŠžã—ã¾ã™"
-"ã‹?\n"
+"ã‹ï¼Ÿ\n"
"'アプリケーション' カテゴリã®ä¸‹ã® \"プロジェクト設定\" ã§å¾Œã‹ã‚‰å¤‰æ›´ã§ãã¾ã™ã€‚"
#: editor/editor_node.cpp
@@ -2785,7 +2797,7 @@ msgstr "レイアウトをä¿å­˜"
#: editor/editor_node.cpp
msgid "Delete Layout"
-msgstr "レイアウトã®å‰Šé™¤"
+msgstr "レイアウトを削除"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
@@ -2973,9 +2985,8 @@ msgid "Orphan Resource Explorer..."
msgstr "孤立リソースエクスプローラー..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "プロジェクトåã®å¤‰æ›´"
+msgstr "ç¾åœ¨ã®ãƒ—ロジェクトをリロード"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3135,22 +3146,20 @@ msgid "Help"
msgstr "ヘルプ"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
-msgstr "ドキュメントを開ã"
+msgstr "オンラインドキュメント"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "è³ªå• & 回答"
#: editor/editor_node.cpp
msgid "Report a Bug"
msgstr "ãƒã‚°ã‚’報告"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Suggest a Feature"
-msgstr "値を設定ã™ã‚‹"
+msgstr "機能をæ案ã™ã‚‹"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3161,9 +3170,8 @@ msgid "Community"
msgstr "コミュニティ"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "概è¦"
+msgstr "Godotã«ã¤ã„ã¦"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3257,14 +3265,12 @@ msgid "Manage Templates"
msgstr "テンプレートã®ç®¡ç†"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
msgstr "ファイルã‹ã‚‰ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "ソースメッシュをé¸æŠž:"
+msgstr "Androidã®ã‚½ãƒ¼ã‚¹ãƒ•ã‚¡ã‚¤ãƒ«ã‚’é¸æŠž"
#: editor/editor_node.cpp
msgid ""
@@ -3312,6 +3318,11 @@ msgid "Merge With Existing"
msgstr "既存ã®(ライブラリを)マージ"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "アニメーションã®ãƒˆãƒ©ãƒ³ã‚¹ãƒ•ã‚©ãƒ¼ãƒ ã‚’変更"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "スクリプトを開ã„ã¦å®Ÿè¡Œ"
@@ -3321,7 +3332,7 @@ msgid ""
"What action should be taken?"
msgstr ""
"以下ã®ãƒ•ã‚¡ã‚¤ãƒ«ã‚ˆã‚Šæ–°ã—ã„ã‚‚ã®ãŒãƒ‡ã‚£ã‚¹ã‚¯ä¸Šã«å­˜åœ¨ã—ã¾ã™ã€‚\n"
-"ã©ã†ã—ã¾ã™ã‹?"
+"ã©ã†ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
@@ -3383,9 +3394,8 @@ msgid "No sub-resources found."
msgstr "サブリソースãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "サブリソースãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
+msgstr "サブリソースã®ãƒªã‚¹ãƒˆã‚’é–‹ã。"
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3409,15 +3419,13 @@ msgstr "インストール済プラグイン:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
msgid "Update"
-msgstr "アップデート"
+msgstr "æ›´æ–°"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³:"
+msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
msgstr "作者"
@@ -3432,14 +3440,12 @@ msgid "Measure:"
msgstr "測定:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "フレーム時間(秒)"
+msgstr "フレーム時間 (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "å¹³å‡æ™‚é–“(秒)"
+msgstr "å¹³å‡æ™‚é–“ (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3451,11 +3457,11 @@ msgstr "物ç†ãƒ•ãƒ¬ãƒ¼ãƒ  %"
#: editor/editor_profiler.cpp
msgid "Inclusive"
-msgstr "å«"
+msgstr "包括"
#: editor/editor_profiler.cpp
msgid "Self"
-msgstr "セルフ(Self)"
+msgstr "自己"
#: editor/editor_profiler.cpp
msgid ""
@@ -3466,6 +3472,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"包括: ã“ã®é–¢æ•°ãŒå‘¼ã³å‡ºã™ã€ä»–ã®é–¢æ•°ã®æ™‚é–“ã‚’å«ã¿ã¾ã™ã€‚\n"
+"ボトルãƒãƒƒã‚¯ã‚’見ã¤ã‘ã‚‹ãŸã‚ã«ä½¿ç”¨ã—ã¾ã™ã€‚\n"
+"\n"
+"自己: ã“ã®é–¢æ•°ãŒå‘¼ã³å‡ºã™ä»–ã®é–¢æ•°ã®æ™‚é–“ã‚’å«ã¾ãšã€ã“ã®é–¢æ•°è‡ªä½“ã«è²»ã‚„ã•ã‚ŒãŸæ™‚é–“"
+"ã®ã¿ã‚’カウントã—ã¾ã™ã€‚\n"
+"最é©åŒ–ã™ã‚‹å€‹ã€…ã®é–¢æ•°ã‚’見ã¤ã‘ã‚‹ãŸã‚ã«ä½¿ç”¨ã—ã¾ã™ã€‚"
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3568,6 +3580,10 @@ msgstr ""
"é¸æŠžã•ã‚ŒãŸãƒªã‚½ãƒ¼ã‚¹ (%s) ã¯ã€ã“ã®ãƒ—ロパティ (%s) ãŒæ±‚ã‚ã‚‹åž‹ã«ä¸€è‡´ã—ã¦ã„ã¾ã›"
"ん。"
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "ユニーク化"
@@ -3587,7 +3603,6 @@ msgid "Paste"
msgstr "貼り付ã‘"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
msgstr "%s ã«å¤‰æ›"
@@ -3638,9 +3653,8 @@ msgid "Did you forget the '_run' method?"
msgstr "'_run' メソッドを忘れã¦ã„ã¾ã›ã‚“ã‹ï¼Ÿ"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
-msgstr "Ctrlを押ã—ãŸã¾ã¾ã§æ•´æ•°å€¤ã«ä¸¸ã‚る。Shiftを押ã—ãŸã¾ã¾ã§ç²¾å¯†èª¿æ•´ã€‚"
+msgstr "%s を押ã—ãŸã¾ã¾ã§æ•´æ•°å€¤ã«ä¸¸ã‚る。Shiftを押ã—ãŸã¾ã¾ã§ç²¾å¯†èª¿æ•´ã€‚"
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -3667,14 +3681,12 @@ msgid "Uninstall these templates."
msgstr "ã“れらã®ãƒ†ãƒ³ãƒ—レートをアンインストールã—ã¾ã™ã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "'%s' ファイルãŒã‚ã‚Šã¾ã›ã‚“。"
+msgstr "有効ãªãƒŸãƒ©ãƒ¼ã¯ã‚ã‚Šã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "ミラーをå–å¾—ã—ã¦ã„ã¾ã™ã€‚ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„..."
+msgstr "ミラーリストをå–得中..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
@@ -3685,24 +3697,20 @@ msgid "Error requesting URL:"
msgstr "URL リクエストã®ã‚¨ãƒ©ãƒ¼:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
msgstr "ミラーã«æŽ¥ç¶šä¸­..."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't resolve the requested address."
-msgstr "ホストåを解決ã§ãã¾ã›ã‚“:"
+msgstr "è¦æ±‚ã•ã‚ŒãŸã‚¢ãƒ‰ãƒ¬ã‚¹ã‚’解決ã§ãã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "ホストã«æŽ¥ç¶šã§ãã¾ã›ã‚“:"
+msgstr "ミラーã«æŽ¥ç¶šã§ãã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No response from the mirror."
-msgstr "ホストã‹ã‚‰å¿œç­”ãŒã‚ã‚Šã¾ã›ã‚“:"
+msgstr "ミラーã‹ã‚‰å¿œç­”ãŒã‚ã‚Šã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3710,14 +3718,12 @@ msgid "Request failed."
msgstr "リクエストã¯å¤±æ•—ã—ã¾ã—ãŸã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "リクエスト失敗。リダイレクトéŽå¤š"
+msgstr "リクエストã¯ãƒªãƒ€ã‚¤ãƒ¬ã‚¯ãƒˆãƒ«ãƒ¼ãƒ—ã®ãŸã‚終了ã—ã¾ã—ãŸã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "リクエストã¯å¤±æ•—ã—ã¾ã—ãŸã€‚"
+msgstr "リクエスト失敗:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
@@ -3740,13 +3746,12 @@ msgid "Error getting the list of mirrors."
msgstr "ミラーリストã®å–得エラー。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
-msgstr "ミラーリストã®JSONを読ã¿è¾¼ã¿å¤±æ•—。ã“ã®å•é¡Œã®å ±å‘Šã‚’ãŠé¡˜ã„ã—ã¾ã™ï¼"
+msgstr "ミラーリストã®JSONã®è§£æžã«å¤±æ•—ã—ã¾ã—ãŸã€‚ã“ã®å•é¡Œã®å ±å‘Šã‚’ãŠé¡˜ã„ã—ã¾ã™ï¼"
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "有効ãªæœ€è‰¯ã®ãƒŸãƒ©ãƒ¼"
#: editor/export_template_manager.cpp
msgid ""
@@ -3799,24 +3804,20 @@ msgid "SSL Handshake Error"
msgstr "SSL ãƒãƒ³ãƒ‰ã‚·ã‚§ã‚¤ã‚¯ã‚¨ãƒ©ãƒ¼"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "エクスãƒãƒ¼ãƒˆ テンプレート ZIP ファイルを開ã‘ã¾ã›ã‚“。"
+msgstr "エクスãƒãƒ¼ãƒˆãƒ†ãƒ³ãƒ—レート ファイルを開ã‘ã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "テンプレート内㮠version.txt フォーマットãŒä¸æ­£ã§ã™: %s。"
+msgstr "エクスãƒãƒ¼ãƒˆãƒ†ãƒ³ãƒ—レート内㮠version.txt フォーマットãŒä¸æ­£ã§ã™: %s。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "テンプレート内㫠version.txt ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
+msgstr "エクスãƒãƒ¼ãƒˆãƒ†ãƒ³ãƒ—レート内㫠version.txt ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "テンプレートã®ãƒ‘ス生æˆã‚¨ãƒ©ãƒ¼:"
+msgstr "テンプレート展開ã®ãŸã‚ã®ãƒ‘スã®ä½œæˆã‚¨ãƒ©ãƒ¼:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3827,9 +3828,8 @@ msgid "Importing:"
msgstr "インãƒãƒ¼ãƒˆä¸­:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "テンプレート ãƒãƒ¼ã‚¸ãƒ§ãƒ³ '%s' を除去ã—ã¾ã™ã‹ï¼Ÿ"
+msgstr "ãƒãƒ¼ã‚¸ãƒ§ãƒ³ '%s' ã®ãƒ†ãƒ³ãƒ—レートを削除ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3837,7 +3837,7 @@ msgstr "Androidビルドソースã®è§£å‡"
#: editor/export_template_manager.cpp
msgid "Export Template Manager"
-msgstr "テンプレートã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ マãƒãƒ¼ã‚¸ãƒ£ãƒ¼"
+msgstr "エクスãƒãƒ¼ãƒˆãƒ†ãƒ³ãƒ—レート マãƒãƒ¼ã‚¸ãƒ£ãƒ¼"
#: editor/export_template_manager.cpp
msgid "Current Version:"
@@ -3854,37 +3854,32 @@ msgid "Export templates are installed and ready to be used."
msgstr "エクスãƒãƒ¼ãƒˆ テンプレートã¯ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•ã‚Œã¦ãŠã‚Šã€åˆ©ç”¨ã§ãã¾ã™ã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "ファイルを開ã"
+msgstr "フォルダを開ã"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "ç¾åœ¨ã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã®ãƒ†ãƒ³ãƒ—レートãŒã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•ã‚ŒãŸãƒ•ã‚©ãƒ«ãƒ€ã‚’é–‹ãã¾ã™ã€‚"
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "アンインストール"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "カウンタã®åˆæœŸå€¤"
+msgstr "ç¾åœ¨ã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã®ãƒ†ãƒ³ãƒ—レートをアンインストールã™ã‚‹ã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "ダウンロードエラー"
+msgstr "ダウンロード元:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "ブラウザã§å®Ÿè¡Œ"
+msgstr "Webブラウザã§é–‹ã"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "エラーをコピー"
+msgstr "エラーã®URLをコピー"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -3895,20 +3890,20 @@ msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"ç¾åœ¨ã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã®ãƒ†ãƒ³ãƒ—レートを最é©ãªãƒŸãƒ©ãƒ¼ã‹ã‚‰ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã—ã¦ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«"
+"ã—ã¾ã™ã€‚"
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
msgstr "å…¬å¼ã®æ›¸ã出ã—テンプレートã¯é–‹ç™ºç”¨ãƒ“ルドã®å ´åˆã¯ä½¿ç”¨ã§ãã¾ã›ã‚“。"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
msgstr "ファイルã‹ã‚‰ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install templates from a local file."
-msgstr "ZIPファイルã‹ã‚‰ãƒ†ãƒ³ãƒ—レートをインãƒãƒ¼ãƒˆ"
+msgstr "ローカルファイルã‹ã‚‰ãƒ†ãƒ³ãƒ—レートをインストールã™ã‚‹ã€‚"
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -3916,19 +3911,16 @@ msgid "Cancel"
msgstr "キャンセル"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Cancel the download of the templates."
-msgstr "エクスãƒãƒ¼ãƒˆ テンプレート ZIP ファイルを開ã‘ã¾ã›ã‚“。"
+msgstr "テンプレートã®ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã‚’キャンセルã™ã‚‹ã€‚"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "インストールã•ã‚ŒãŸãƒãƒ¼ã‚¸ãƒ§ãƒ³:"
+msgstr "ä»–ã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•ã‚ŒãŸãƒãƒ¼ã‚¸ãƒ§ãƒ³:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall Template"
-msgstr "アンインストール"
+msgstr "テンプレートをアンインストール"
#: editor/export_template_manager.cpp
msgid "Select Template File"
@@ -3943,6 +3935,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"テンプレートã®ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã¯ç¶™ç¶šã•ã‚Œã¾ã™ã€‚\n"
+"完了時ã«ã€çŸ­ã„間エディタãŒãƒ•ãƒªãƒ¼ã‚ºã™ã‚‹å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚"
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4127,7 +4121,7 @@ msgstr "åå‰ã‚’変更..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "検索ボックスã«ãƒ•ã‚©ãƒ¼ã‚«ã‚¹"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4275,7 +4269,7 @@ msgstr "グループãŒãƒŽãƒ¼ãƒ‰ã‚ã‚Šã¾ã›ã‚“"
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
#: editor/scene_tree_editor.cpp
msgid "Filter nodes"
-msgstr "フィルタノード"
+msgstr "ノードã®ãƒ•ã‚£ãƒ«ã‚¿"
#: editor/groups_editor.cpp
msgid "Nodes in Group"
@@ -4376,18 +4370,16 @@ msgid "Saving..."
msgstr "ä¿å­˜ä¸­..."
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Select Importer"
-msgstr "é¸æŠžãƒ¢ãƒ¼ãƒ‰"
+msgstr "インãƒãƒ¼ã‚¿ã‚’é¸æŠž"
#: editor/import_defaults_editor.cpp
-#, fuzzy
msgid "Importer:"
-msgstr "インãƒãƒ¼ãƒˆ"
+msgstr "インãƒãƒ¼ã‚¿:"
#: editor/import_defaults_editor.cpp
msgid "Reset to Defaults"
-msgstr "デフォルトã«ãƒªã‚»ãƒƒãƒˆã™ã‚‹"
+msgstr "デフォルトã«æˆ»ã™"
#: editor/import_dock.cpp
msgid "Keep File (No Import)"
@@ -4437,14 +4429,12 @@ msgid "Failed to load resource."
msgstr "リソースã®èª­è¾¼ã¿ã«å¤±æ•—ã—ã¾ã—ãŸã€‚"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "プロパティ"
+msgstr "プロパティをコピー"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "プロパティ"
+msgstr "プロパティを貼り付ã‘"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4469,23 +4459,20 @@ msgid "Save As..."
msgstr "åå‰ã‚’付ã‘ã¦ä¿å­˜..."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Extra resource options."
-msgstr "リソースパスã«ã‚ã‚Šã¾ã›ã‚“。"
+msgstr "追加ã®ãƒªã‚½ãƒ¼ã‚¹ã‚ªãƒ—ション。"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "リソースã®ã‚¯ãƒªãƒƒãƒ—ボードを編集"
+msgstr "クリップボードã‹ã‚‰ãƒªã‚½ãƒ¼ã‚¹ã‚’編集"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "リソースをコピー"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "組ã¿è¾¼ã¿ã«ã™ã‚‹"
+msgstr "リソースを組ã¿è¾¼ã¿ã«ã™ã‚‹"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4500,9 +4487,8 @@ msgid "History of recently edited objects."
msgstr "最近編集ã—ãŸã‚ªãƒ–ジェクトã®å±¥æ­´ã€‚"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "ドキュメントを開ã"
+msgstr "ã“ã®ã‚ªãƒ–ジェクトã®ãƒ‰ã‚­ãƒ¥ãƒ¡ãƒ³ãƒˆã‚’é–‹ã。"
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4513,9 +4499,8 @@ msgid "Filter properties"
msgstr "フィルタプロパティ"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "オブジェクトã®ãƒ—ロパティ。"
+msgstr "オブジェクトã®ãƒ—ロパティを管ç†ã€‚"
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4759,9 +4744,8 @@ msgid "Blend:"
msgstr "ブレンド:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "パラメータãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ"
+msgstr "パラメータãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5445,11 +5429,11 @@ msgstr "ã“ã®ã‚¢ã‚»ãƒƒãƒˆã®ãƒ€ã‚¦ãƒ³ãƒ­ãƒ¼ãƒ‰ã¯æ—¢ã«é€²è¡Œä¸­ï¼"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Recently Updated"
-msgstr "更新日時"
+msgstr "最新ã®æ›´æ–°æ—¥"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Least Recently Updated"
-msgstr "更新日時 (逆)"
+msgstr "最å¤ã®æ›´æ–°æ—¥"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Name (A-Z)"
@@ -5489,11 +5473,11 @@ msgstr "ã™ã¹ã¦"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "テンプレートã€ãƒ—ロジェクトã€ãƒ‡ãƒ¢ã‚’検索"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "アセットを検索 (テンプレートã€ãƒ—ロジェクトã€ãƒ‡ãƒ¢ã‚’除ã)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5525,7 +5509,7 @@ msgstr "å…¬å¼"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
-msgstr "テストã™ã‚‹"
+msgstr "試験的"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Loading..."
@@ -5537,7 +5521,7 @@ msgstr "アセットã®zipファイル"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "オーディオプレビューã®å†ç”Ÿ/一時åœæ­¢"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5548,13 +5532,13 @@ msgstr ""
"シーンをä¿å­˜ã—ã¦ã‹ã‚‰å†åº¦è¡Œã£ã¦ãã ã•ã„。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
-"ベイクã™ã‚‹ãƒ¡ãƒƒã‚·ãƒ¥ãŒã‚ã‚Šã¾ã›ã‚“。メッシュ㫠UV2ãƒãƒ£ãƒ³ãƒãƒ«ãŒå«ã¾ã‚Œã¦ãŠ"
-"ã‚Šã€'Bake Light' フラグãŒã‚ªãƒ³ã«ãªã£ã¦ã„ã‚‹ã“ã¨ã‚’確èªã—ã¦ãã ã•ã„。"
+"ベイクã™ã‚‹ãƒ¡ãƒƒã‚·ãƒ¥ãŒã‚ã‚Šã¾ã›ã‚“。メッシュ㫠UV2ãƒãƒ£ãƒ³ãƒãƒ«ãŒå«ã¾ã‚Œã¦ãŠã‚Šã€Use "
+"In Baked Light' 㨠'Generate Lightmap' フラグãŒã‚ªãƒ³ã«ãªã£ã¦ã„ã‚‹ã“ã¨ã‚’確èªã—ã¦"
+"ãã ã•ã„。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
@@ -5697,6 +5681,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem \"%s\" ã‚’ (%d, %d) ã«ç§»å‹•"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "é¸æŠžå¯¾è±¡ã‚’ロック"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "グループ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5797,13 +5793,13 @@ msgstr "アンカーを変更"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
-"ゲームカメラã®ç½®ãæ›ãˆ\n"
-"エディタã®ãƒ“ューãƒãƒ¼ãƒˆã‚«ãƒ¡ãƒ©ã§ã‚²ãƒ¼ãƒ ã‚«ãƒ¡ãƒ©ã‚’ç½®ãæ›ãˆã‚‹ã€‚"
+"プロジェクトã®ã‚«ãƒ¡ãƒ©ã®ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰\n"
+"実行中ã®ãƒ—ロジェクトã®ã‚«ãƒ¡ãƒ©ã‚’ã€ã‚¨ãƒ‡ã‚£ã‚¿ã®ãƒ“ューãƒãƒ¼ãƒˆã‚«ãƒ¡ãƒ©ã§ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰"
+"ã—ã¾ã™ã€‚"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5812,6 +5808,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"プロジェクトã®ã‚«ãƒ¡ãƒ©ã®ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰\n"
+"実行中ã®ãƒ—ロジェクトã®ã‚¤ãƒ³ã‚¹ã‚¿ãƒ³ã‚¹ã¯ã‚ã‚Šã¾ã›ã‚“。ã“ã®æ©Ÿèƒ½ã‚’使用ã™ã‚‹ã«ã¯ã€ã‚¨"
+"ディターã‹ã‚‰ãƒ—ロジェクトを実行ã—ã¾ã™ã€‚"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5877,31 +5876,27 @@ msgstr "é¸æŠžãƒ¢ãƒ¼ãƒ‰"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "é¸æŠžã—ãŸãƒŽãƒ¼ãƒ‰ã¾ãŸã¯ãƒˆãƒ©ãƒ³ã‚¸ã‚·ãƒ§ãƒ³ã‚’除去。"
+msgstr "ドラッグ: é¸æŠžã—ãŸãƒŽãƒ¼ãƒ‰ã‚’ピボットを中心ã«å›žè»¢ã™ã‚‹ã€‚"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+ドラッグ: 移動"
+msgstr "Alt+ドラッグ: é¸æŠžã—ãŸãƒŽãƒ¼ãƒ‰ã‚’移動。"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "é¸æŠžã—ãŸãƒŽãƒ¼ãƒ‰ã¾ãŸã¯ãƒˆãƒ©ãƒ³ã‚¸ã‚·ãƒ§ãƒ³ã‚’除去。"
+msgstr "V: é¸æŠžã—ãŸãƒŽãƒ¼ãƒ‰ã®ãƒ”ボットã®ä½ç½®ã‚’設定ã™ã‚‹ã€‚"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"クリックã—ãŸä½ç½®ã«ã‚るオブジェクトã®ãƒªã‚¹ãƒˆã‚’表示\n"
-"(é¸æŠžãƒ¢ãƒ¼ãƒ‰ã§ã®Alt+å³ã‚¯ãƒªãƒƒã‚¯ã¨åŒã˜)。"
+"Alt+å³ã‚¯ãƒªãƒƒã‚¯: クリックã—ãŸä½ç½®ã®ã™ã¹ã¦ã®ãƒŽãƒ¼ãƒ‰ã‚’一覧ã§è¡¨ç¤ºã€‚ロックã•ã‚ŒãŸã‚‚"
+"ã®ã‚‚å«ã‚€ã€‚"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "å³ã‚¯ãƒªãƒƒã‚¯: クリックã—ãŸä½ç½®ã«ãƒŽãƒ¼ãƒ‰ã‚’追加。"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6011,7 +6006,7 @@ msgstr "ガイドã«ã‚¹ãƒŠãƒƒãƒ—"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
-msgstr "é¸æŠžã—ãŸã‚ªãƒ–ジェクトをç¾åœ¨ä½ç½®ã§ãƒ­ãƒƒã‚¯ (移動ä¸å¯èƒ½ã«ã™ã‚‹)。"
+msgstr "é¸æŠžã—ãŸã‚ªãƒ–ジェクトã®ä½ç½®ã‚’ロック (移動ä¸å¯èƒ½ã«ã™ã‚‹)。"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6138,14 +6133,12 @@ msgid "Clear Pose"
msgstr "ãƒãƒ¼ã‚ºã‚’クリアã™ã‚‹"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "ノードを追加"
+msgstr "ã“ã“ã«ãƒŽãƒ¼ãƒ‰ã‚’追加"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "シーンã®ã‚¤ãƒ³ã‚¹ã‚¿ãƒ³ã‚¹åŒ–"
+msgstr "ã“ã“ã«ã‚·ãƒ¼ãƒ³ã‚’インスタンス化ã™ã‚‹"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6161,49 +6154,43 @@ msgstr "ビューをパン"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "3.125%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "6.25%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "12.5%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "ズームアウト"
+msgstr "25%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "ズームアウト"
+msgstr "50%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "ズームアウト"
+msgstr "100%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "ズームアウト"
+msgstr "200%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "ズームアウト"
+msgstr "400%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "ズームアウト"
+msgstr "800%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "1600%ã«ã‚ºãƒ¼ãƒ "
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6276,7 +6263,7 @@ msgstr "放出マスクをクリア"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Particles"
-msgstr "パーティクル"
+msgstr "Particles"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -6315,7 +6302,7 @@ msgstr "放出色"
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
-msgstr "CPUパーティクル"
+msgstr "CPUParticles"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
@@ -6421,7 +6408,7 @@ msgstr "オクルーダーãƒãƒªã‚´ãƒ³ã‚’生æˆ"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
-msgstr "メッシュãŒã‚ã‚Šã¾ã›ã‚“!"
+msgstr "メッシュãŒã‚ã‚Šã¾ã›ã‚“ï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a Trimesh collision shape."
@@ -6433,7 +6420,7 @@ msgstr "三角形メッシュé™çš„ボディを作æˆ"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
-msgstr "ã“ã‚Œã¯ã‚·ãƒ¼ãƒ³ã®ãƒ«ãƒ¼ãƒˆã§ã¯æ©Ÿèƒ½ã—ã¾ã›ã‚“!"
+msgstr "ã“ã‚Œã¯ã‚·ãƒ¼ãƒ³ã®ãƒ«ãƒ¼ãƒˆã§ã¯æ©Ÿèƒ½ã—ã¾ã›ã‚“ï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Shape"
@@ -6449,9 +6436,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr "å˜ä¸€ã®å‡¸åž‹ã‚³ãƒªã‚¸ãƒ§ãƒ³ã‚·ã‚§ã‚¤ãƒ—を作æˆã§ãã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "å˜ä¸€ã®å‡¸åž‹ã‚·ã‚§ã‚¤ãƒ—を作æˆã™ã‚‹"
+msgstr "簡略化ã•ã‚ŒãŸå‡¸åž‹ã‚·ã‚§ã‚¤ãƒ—を作æˆã™ã‚‹"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6480,16 +6466,15 @@ msgstr "å«ã¾ã‚Œã¦ã„るメッシュãŒArrayMeshåž‹ã§ã¯ã‚ã‚Šã¾ã›ã‚“。"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "UV Unwrap failed, mesh may not be manifold?"
-msgstr "UV展開ã«å¤±æ•—ã—ã¾ã—ãŸã€‚メッシュãŒéžå¤šæ§˜ä½“ã§ã¯ã‚ã‚Šã¾ã›ã‚“ã‹?"
+msgstr "UV展開ã«å¤±æ•—ã—ã¾ã—ãŸã€‚メッシュãŒéžå¤šæ§˜ä½“ã§ã¯ã‚ã‚Šã¾ã›ã‚“ã‹ï¼Ÿ"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "No mesh to debug."
msgstr "デãƒãƒƒã‚°ã™ã‚‹ãƒ¡ãƒƒã‚·ãƒ¥ãŒã‚ã‚Šã¾ã›ã‚“。"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "モデルã«ã¯ã“ã®ãƒ¬ã‚¤ãƒ¤ãƒ¼ã«UVãŒã‚ã‚Šã¾ã›ã‚“"
+msgstr "メッシュã®ãƒ¬ã‚¤ãƒ¤ãƒ¼ %dã«UVãŒã‚ã‚Šã¾ã›ã‚“。"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6497,15 +6482,15 @@ msgstr "MeshInstanceã«ãƒ¡ãƒƒã‚·ãƒ¥ãŒã‚ã‚Šã¾ã›ã‚“ï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr "メッシュã«ã‚¢ã‚¦ãƒˆãƒ©ã‚¤ãƒ³ã‚’作æˆã™ã‚‹ãŸã‚ã®ã‚µãƒ¼ãƒ•ã‚§ã‚¹ãŒå­˜åœ¨ã—ã¾ã›ã‚“!"
+msgstr "メッシュã«ã‚¢ã‚¦ãƒˆãƒ©ã‚¤ãƒ³ã‚’作æˆã™ã‚‹ãŸã‚ã®ã‚µãƒ¼ãƒ•ã‚§ã‚¹ãŒå­˜åœ¨ã—ã¾ã›ã‚“ï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
-msgstr "メッシュã®ãƒ—リミティブ型㌠PRIMITIVE_TRIANGLES ã§ã¯ã‚ã‚Šã¾ã›ã‚“!"
+msgstr "メッシュã®ãƒ—リミティブ型㌠PRIMITIVE_TRIANGLES ã§ã¯ã‚ã‚Šã¾ã›ã‚“ï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
-msgstr "アウトラインを生æˆã§ãã¾ã›ã‚“ã§ã—ãŸ!"
+msgstr "アウトラインを生æˆã§ãã¾ã›ã‚“ã§ã—ãŸï¼"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline"
@@ -6554,9 +6539,8 @@ msgstr ""
"ã“ã‚Œã¯ã€è¡çªæ¤œå‡ºã®æœ€é€Ÿã®(ãŸã ã—精度ãŒæœ€ã‚‚低ã„)オプションã§ã™ã€‚"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "å˜ä¸€ã®å‡¸åž‹ã‚³ãƒªã‚¸ãƒ§ãƒ³ã®å…„弟を作æˆ"
+msgstr "簡略化ã•ã‚ŒãŸå‡¸åž‹ã‚³ãƒªã‚¸ãƒ§ãƒ³ã®å…„弟を作æˆ"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6564,6 +6548,9 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"簡略化ã•ã‚ŒãŸå‡¸åž‹ã‚³ãƒªã‚¸ãƒ§ãƒ³ã‚·ã‚§ã‚¤ãƒ—を作æˆã—ã¾ã™ã€‚\n"
+"ã“ã‚Œã¯å˜ä¸€ã®å‡¸åž‹ã‚³ãƒªã‚¸ãƒ§ãƒ³ã‚·ã‚§ã‚¤ãƒ—ã¨ä¼¼ã¦ã„ã¾ã™ãŒã€ç²¾åº¦ã‚’犠牲ã«ã‚ˆã‚Šå˜ç´”ãªã‚¸ã‚ª"
+"メトリã«ãªã‚‹ã“ã¨ãŒã‚ã‚Šã¾ã™ã€‚"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
@@ -6644,7 +6631,13 @@ msgid "Remove Selected Item"
msgstr "é¸æŠžã—ãŸã‚¢ã‚¤ãƒ†ãƒ ã‚’å–り除ã"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "シーンã‹ã‚‰ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "シーンã‹ã‚‰ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7171,7 +7164,7 @@ msgstr "ボーンをãƒãƒªã‚´ãƒ³ã«åŒæœŸã•ã›ã‚‹"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
-msgstr "エラー: リソースを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ!"
+msgstr "エラー: リソースを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸï¼"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Add Resource"
@@ -7188,7 +7181,7 @@ msgstr "リソースを削除"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Resource clipboard is empty!"
-msgstr "リソースクリップボードãŒç©ºã§ã™!"
+msgstr "リソースクリップボードãŒç©ºã§ã™ï¼"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
@@ -7220,9 +7213,8 @@ msgid "ResourcePreloader"
msgstr "ResourcePreloader"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "å·¦å³å転"
+msgstr "ãƒãƒ¼ã‚¿ãƒ«ã‚’å転"
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
@@ -7235,9 +7227,18 @@ msgid "Generate Points"
msgstr "生æˆã—ãŸãƒã‚¤ãƒ³ãƒˆã®æ•°:"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "å·¦å³å転"
+msgstr "ãƒãƒ¼ã‚¿ãƒ«ã‚’å転"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "トランスフォームをクリア"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "ノードを生æˆ"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7253,7 +7254,7 @@ msgstr "最近開ã„ãŸãƒ•ã‚¡ã‚¤ãƒ«ã®å±¥æ­´ã‚’クリア"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close and save changes?"
-msgstr "変更をä¿å­˜ã—ã¦é–‰ã˜ã¾ã™ã‹?"
+msgstr "変更をä¿å­˜ã—ã¦é–‰ã˜ã¾ã™ã‹ï¼Ÿ"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error writing TextFile:"
@@ -7265,7 +7266,7 @@ msgstr "ファイルãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving file!"
-msgstr "ファイルã®ä¿å­˜ã‚¨ãƒ©ãƒ¼!"
+msgstr "ファイルã®ä¿å­˜ã‚¨ãƒ©ãƒ¼ï¼"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme."
@@ -7347,7 +7348,7 @@ msgstr "å‰ã‚’検索"
#: editor/plugins/script_editor_plugin.cpp
msgid "Filter scripts"
-msgstr "フィルタスクリプト"
+msgstr "スクリプトã®ãƒ•ã‚£ãƒ«ã‚¿"
#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
@@ -7469,7 +7470,7 @@ msgstr "続行"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
-msgstr "デãƒãƒƒã‚¬ã‚’é–‹ã„ãŸã¾ã¾ã«"
+msgstr "デãƒãƒƒã‚¬ã‚’é–‹ã„ãŸã¾ã¾ã«ã™ã‚‹"
#: editor/plugins/script_editor_plugin.cpp
msgid "Debug with External Editor"
@@ -7506,7 +7507,7 @@ msgid ""
"What action should be taken?:"
msgstr ""
"以下ã®ãƒ•ã‚¡ã‚¤ãƒ«ã‚ˆã‚Šæ–°ã—ã„ã‚‚ã®ãŒãƒ‡ã‚£ã‚¹ã‚¯ä¸Šã«å­˜åœ¨ã—ã¾ã™ã€‚\n"
-"ã©ã†ã—ã¾ã™ã‹?:"
+"ã©ã†ã—ã¾ã™ã‹ï¼Ÿ:"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Debugger"
@@ -7721,7 +7722,7 @@ msgid ""
"What action should be taken?"
msgstr ""
"ã“ã®ã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ã¯ãƒ‡ã‚£ã‚¹ã‚¯ä¸Šã§ä¿®æ­£ã•ã‚Œã¦ã„ã¾ã™ã€‚\n"
-"ã©ã†ã—ã¾ã™ã‹?"
+"ã©ã†ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/plugins/shader_editor_plugin.cpp
msgid "Shader"
@@ -7744,12 +7745,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "レスト・ãƒãƒ¼ã‚ºã®ä½œæˆ(ボーンã‹ã‚‰)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "レスト・ãƒãƒ¼ã‚ºã¸ãƒœãƒ¼ãƒ³ã‚’設定ã™ã‚‹"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "レスト・ãƒãƒ¼ã‚ºã¸ãƒœãƒ¼ãƒ³ã‚’設定ã™ã‚‹"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "上書ã"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7776,6 +7779,71 @@ msgid "Perspective"
msgstr "é€è¦–投影"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "é€è¦–投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "é€è¦–投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "é€è¦–投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "é€è¦–投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "平行投影"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "é€è¦–投影"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "トランスフォームã¯ä¸­æ­¢ã•ã‚Œã¾ã—ãŸã€‚"
@@ -7802,20 +7870,17 @@ msgid "None"
msgstr "None"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "回転モード"
+msgstr "回転"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "移動:"
+msgstr "移動"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "スケール:"
+msgstr "スケール"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7838,52 +7903,44 @@ msgid "Animation Key Inserted."
msgstr "アニメーションキーãŒæŒ¿å…¥ã•ã‚Œã¾ã—ãŸã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "ピッãƒ"
+msgstr "ピッãƒ:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "ヨー:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "サイズ: "
+msgstr "サイズ:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "æç”»ã•ã‚ŒãŸã‚ªãƒ–ジェクト"
+msgstr "æç”»ã•ã‚ŒãŸã‚ªãƒ–ジェクト:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "マテリアルã®å¤‰æ›´"
+msgstr "マテリアルã®å¤‰æ›´:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "シェーダーã®å¤‰æ›´"
+msgstr "シェーダーã®å¤‰æ›´:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "サーフェスã®å¤‰æ›´"
+msgstr "サーフェスã®å¤‰æ›´:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Draw Calls:"
-msgstr "ドローコール"
+msgstr "ドローコール:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "頂点"
+msgstr "頂点:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7894,42 +7951,22 @@ msgid "Bottom View."
msgstr "下é¢å›³ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "下é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "å·¦å´é¢å›³ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "å·¦å´é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "å³å´é¢å›³ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "å³å´é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "å‰é¢å›³ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "å‰é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "後é¢å›³."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "後é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "トランスフォームをビューã«åˆã‚ã›ã‚‹"
@@ -8038,9 +8075,8 @@ msgid "Freelook Slow Modifier"
msgstr "フリールックã®æ¸›é€Ÿèª¿æ•´"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "カメラサイズを変更"
+msgstr "カメラã®ãƒ—レビューを切り替ãˆ"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -8050,6 +8086,8 @@ msgstr "ビューã®å›žè»¢ã‚’固定中"
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
+"ã•ã‚‰ã«ã‚ºãƒ¼ãƒ ã™ã‚‹ã«ã¯ã€ã‚«ãƒ¡ãƒ©ã®ã‚¯ãƒªãƒƒãƒ”ングé¢ã‚’変更ã—ã¦ãã ã•ã„ (ビュー -> 設"
+"定...)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
@@ -8083,7 +8121,6 @@ msgstr ""
"åŠé–‹ãã®ç›®: ギズモã¯éžé€æ˜Žãªé¢ã‚’通ã—ã¦ã‚‚å¯è¦– (「Xç·šã€)。"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "ノードをフロアã«ã‚¹ãƒŠãƒƒãƒ—"
@@ -8190,16 +8227,20 @@ msgstr "ギズモ"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
-msgstr "ビューã®åŽŸç‚¹"
+msgstr "原点を表示"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Grid"
-msgstr "ビューã®ã‚°ãƒªãƒƒãƒ‰"
+msgstr "グリッドを表示"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "ビューãƒãƒ¼ãƒˆã®è¨­å®š"
+msgstr "ãƒãƒ¼ã‚¿ãƒ«ã‚«ãƒªãƒ³ã‚°ã‚’表示"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "ãƒãƒ¼ã‚¿ãƒ«ã‚«ãƒªãƒ³ã‚°ã‚’表示"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8232,11 +8273,11 @@ msgstr "視野角(度):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
-msgstr "Z-Nearを表示:"
+msgstr "Z-Nearã®è¡¨ç¤º:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Far:"
-msgstr "Z-Farを表示:"
+msgstr "Z-Farã®è¡¨ç¤º:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Change"
@@ -8267,8 +8308,9 @@ msgid "Post"
msgstr "後"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "ç„¡åã®ã‚®ã‚ºãƒ¢"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "åç„¡ã—ã®ãƒ—ロジェクト"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8304,7 +8346,7 @@ msgstr "LightOccluder2D プレビュー"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
-msgstr "スプライトã¯ç©ºã§ã™!"
+msgstr "スプライトã¯ç©ºã§ã™ï¼"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Can't convert a sprite using animation frames to mesh."
@@ -8384,11 +8426,11 @@ msgstr "ç”»åƒã‚’読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
-msgstr "エラー:フレームリソースを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ!"
+msgstr "エラー:フレームリソースを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸï¼"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
-msgstr "リソースクリップボードã¯ç©ºã‹ã€ãƒ†ã‚¯ã‚¹ãƒãƒ£ä»¥å¤–ã®ã‚‚ã®ã§ã™!"
+msgstr "リソースクリップボードã¯ç©ºã‹ã€ãƒ†ã‚¯ã‚¹ãƒãƒ£ä»¥å¤–ã®ã‚‚ã®ã§ã™ï¼"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Paste Frame"
@@ -8519,106 +8561,92 @@ msgid "TextureRegion"
msgstr "テクスãƒãƒ£é ˜åŸŸ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Color"
+msgstr "カラー"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
msgstr "フォント"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
msgstr "アイコン"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "スタイル"
+msgstr "StyleBox"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} 個ã®ã‚«ãƒ©ãƒ¼"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No colors found."
-msgstr "サブリソースãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
+msgstr "カラーãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "定数"
+msgstr "{num} 個ã®å®šæ•°"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "Color定数。"
+msgstr "定数ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} 個ã®ãƒ•ã‚©ãƒ³ãƒˆ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "見ã¤ã‹ã‚Šã¾ã›ã‚“!"
+msgstr "フォントãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} 個ã®ã‚¢ã‚¤ã‚³ãƒ³"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No icons found."
-msgstr "見ã¤ã‹ã‚Šã¾ã›ã‚“!"
+msgstr "アイコンãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
-msgstr ""
+msgstr "{num} 個ã®ã‚¹ã‚«ã‚¤ãƒœãƒƒã‚¯ã‚¹"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "サブリソースãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
+msgstr "StyleBoxãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} 個 ç¾åœ¨é¸æŠžä¸­"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "インãƒãƒ¼ãƒˆã™ã‚‹ã‚‚ã®ãŒé¸æŠžã•ã‚Œã¦ã„ã¾ã›ã‚“。"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "テーマã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
+msgstr "テーマã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’インãƒãƒ¼ãƒˆä¸­"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "アイテムをインãƒãƒ¼ãƒˆä¸­ {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "エディタを終了ã—ã¾ã™ã‹ï¼Ÿ"
+msgstr "エディタをアップデート中"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "分æžä¸­"
+msgstr "終了処ç†ä¸­"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "フィルタ: "
+msgstr "フィルタ:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "データ付"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8626,76 +8654,71 @@ msgid "Select by data type:"
msgstr "ノードをé¸æŠž"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "設定項目を設定ã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚«ãƒ©ãƒ¼ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚«ãƒ©ãƒ¼ã‚¢ã‚¤ãƒ†ãƒ ã¨ãã®ãƒ‡ãƒ¼ã‚¿ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚«ãƒ©ãƒ¼ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžè§£é™¤ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible constant items."
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®å®šæ•°ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®å®šæ•°ã‚¢ã‚¤ãƒ†ãƒ ã¨ãã®ãƒ‡ãƒ¼ã‚¿ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®å®šæ•°ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžè§£é™¤ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible font items."
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®ãƒ•ã‚©ãƒ³ãƒˆã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®ãƒ•ã‚©ãƒ³ãƒˆã‚¢ã‚¤ãƒ†ãƒ ã¨ãã®ãƒ‡ãƒ¼ã‚¿ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã®ãƒ•ã‚©ãƒ³ãƒˆã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžè§£é™¤ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items."
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚¢ã‚¤ã‚³ãƒ³ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items and their data."
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚¢ã‚¤ã‚³ãƒ³ã‚¢ã‚¤ãƒ†ãƒ ã¨ãã®ãƒ‡ãƒ¼ã‚¿ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect all visible icon items."
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "表示中ã®ã™ã¹ã¦ã®ã‚¢ã‚¤ã‚³ãƒ³ã‚¢ã‚¤ãƒ†ãƒ ã‚’é¸æŠžè§£é™¤ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã® StyleBox アイテムをé¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã® StyleBox アイテムã¨ãã®ãƒ‡ãƒ¼ã‚¿ã‚’é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "表示中ã®ã™ã¹ã¦ã® StyleBox アイテムをé¸æŠžè§£é™¤ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"注æ„: アイコンデータを追加ã™ã‚‹ã¨ãƒ†ãƒ¼ãƒž リソースã®ã‚µã‚¤ã‚ºãŒå¤§å¹…ã«å¢—加ã—ã¾ã™ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8708,27 +8731,24 @@ msgid "Expand types."
msgstr "ã™ã¹ã¦å±•é–‹"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "テンプレートファイルをé¸æŠž"
+msgstr "ã™ã¹ã¦ã®ãƒ†ãƒ¼ãƒž アイテムをé¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "点をé¸æŠž"
+msgstr "データ付ãã§é¸æŠž"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "ã™ã¹ã¦ã®ãƒ†ãƒ¼ãƒž アイテムをã€ã‚¢ã‚¤ãƒ†ãƒ ã®ãƒ‡ãƒ¼ã‚¿ä»˜ãã§é¸æŠžã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "ã™ã¹ã¦é¸æŠž"
+msgstr "ã™ã¹ã¦é¸æŠžè§£é™¤"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "ã™ã¹ã¦ã®ãƒ†ãƒ¼ãƒž アイテムã®é¸æŠžã‚’解除ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8749,34 +8769,28 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
+msgstr "ã™ã¹ã¦ã®ã‚«ãƒ©ãƒ¼ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "アイテムを除去"
+msgstr "アイテムåを変更"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
+msgstr "ã™ã¹ã¦ã®å®šæ•°ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
+msgstr "ã™ã¹ã¦ã®ãƒ•ã‚©ãƒ³ãƒˆã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
+msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ã‚³ãƒ³ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
+msgstr "ã™ã¹ã¦ã® StyleBox アイテムを除去"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8785,161 +8799,132 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "クラスアイテム追加"
+msgstr "カラーアイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "クラスアイテム追加"
+msgstr "定数アイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "アイテムを追加"
+msgstr "フォントアイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "アイテムを追加"
+msgstr "アイコンアイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’追加"
+msgstr "StyleBox アイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "クラスアイテム削除"
+msgstr "カラーアイテムåã®å¤‰æ›´"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "クラスアイテム削除"
+msgstr "定数アイテムåã®å¤‰æ›´"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "ノードã®åå‰ã‚’変更"
+msgstr "フォントアイテムåã®å¤‰æ›´"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "ノードã®åå‰ã‚’変更"
+msgstr "アイコンアイテムåã®å¤‰æ›´"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "é¸æŠžã—ãŸã‚¢ã‚¤ãƒ†ãƒ ã‚’å–り除ã"
+msgstr "StyleBox アイテムåã®å¤‰æ›´"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "無効ãªãƒ•ã‚¡ã‚¤ãƒ«ã§ã™ã€‚オーディオãƒã‚¹ã®ãƒ¬ã‚¤ã‚¢ã‚¦ãƒˆã§ã¯ã‚ã‚Šã¾ã›ã‚“。"
+msgstr "無効ãªãƒ•ã‚¡ã‚¤ãƒ«ã§ã™ã€‚テーマ リソースã§ã¯ã‚ã‚Šã¾ã›ã‚“。"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "テンプレートã®ç®¡ç†"
+msgstr "テーマ アイテムã®ç®¡ç†"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "編集å¯èƒ½ãªã‚¢ã‚¤ãƒ†ãƒ "
+msgstr "アイテムを編集"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
msgstr "åž‹:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "åž‹:"
+msgstr "型を追加:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "アイテムを追加"
+msgstr "アイテムを追加:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’追加"
+msgstr "StyleBox アイテムã®è¿½åŠ "
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "アイテムを除去"
+msgstr "アイテムを除去:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "クラスアイテム削除"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "クラスアイテム削除"
+msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "ã™ã¹ã¦ã®ã‚¢ã‚¤ãƒ†ãƒ ã‚’除去"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "GUIテーマã®ã‚¢ã‚¤ãƒ†ãƒ "
+msgstr "テーマ アイテムを追加"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "ノードå:"
+msgstr "æ—§å:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "テーマã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
+msgstr "アイテムã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "デフォルト"
+msgstr "デフォルトã®ãƒ†ãƒ¼ãƒž"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "テーマを編集"
+msgstr "エディターã®ãƒ†ãƒ¼ãƒž"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "リソースを削除"
+msgstr "ä»–ã®ãƒ†ãƒ¼ãƒžãƒªã‚½ãƒ¼ã‚¹ã®é¸æŠž:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "テーマã®ã‚¤ãƒ³ãƒãƒ¼ãƒˆ"
+msgstr "ä»–ã®ãƒ†ãƒ¼ãƒž"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Anim トラックåã®å¤‰æ›´"
+msgstr "アイテムå変更ã®ç¢ºèª"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "åå‰ã®ä¸€æ‹¬å¤‰æ›´"
+msgstr "アイテムå変更をキャンセル"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "上書ã"
+msgstr "アイテムを上書ã"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
@@ -8967,51 +8952,44 @@ msgid "Node Types:"
msgstr "ノードタイプ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "デフォルトを読込む"
+msgstr "デフォルトã®è¡¨ç¤º"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "上書ã"
+msgstr "ã™ã¹ã¦ä¸Šæ›¸ã"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "テーマ"
+msgstr "テーマ:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "エクスãƒãƒ¼ãƒˆãƒ†ãƒ³ãƒ—レートã®ç®¡ç†..."
+msgstr "アイテムを管ç†..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "テーマアイテムã®è¿½åŠ ã€å‰Šé™¤ã€æ•´ç†ã€ã‚¤ãƒ³ãƒãƒ¼ãƒˆã‚’ã™ã‚‹ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "プレビュー"
+msgstr "プレビューを追加"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "プレビューを更新"
+msgstr "デフォルトã®ãƒ—レビュー"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "ソースメッシュをé¸æŠž:"
+msgstr "UIシーンã®é¸æŠž:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
@@ -9025,7 +9003,7 @@ msgstr "切り替ãˆãƒœã‚¿ãƒ³"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled Button"
-msgstr "ボタンを無効ã«ã™ã‚‹"
+msgstr "無効ãªãƒœã‚¿ãƒ³"
#: editor/plugins/theme_editor_preview.cpp
msgid "Item"
@@ -9070,15 +9048,15 @@ msgstr "サブアイテム 2"
#: editor/plugins/theme_editor_preview.cpp
msgid "Has"
-msgstr "å«ã‚“ã§ã„ã‚‹"
+msgstr "Has"
#: editor/plugins/theme_editor_preview.cpp
msgid "Many"
-msgstr "多ãã®"
+msgstr "Many"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled LineEdit"
-msgstr "ライン編集を無効ã«ã™ã‚‹"
+msgstr "無効㪠LineEdit"
#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 1"
@@ -9110,12 +9088,11 @@ msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
-msgstr ""
+msgstr "無効㪠PackedScene リソースã§ã™ã€‚ルートã«ã¯ Control ノードãŒå¿…è¦ã§ã™ã€‚"
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Invalid file, not a PackedScene resource."
-msgstr "無効ãªãƒ•ã‚¡ã‚¤ãƒ«ã§ã™ã€‚オーディオãƒã‚¹ã®ãƒ¬ã‚¤ã‚¢ã‚¦ãƒˆã§ã¯ã‚ã‚Šã¾ã›ã‚“。"
+msgstr "無効ãªãƒ•ã‚¡ã‚¤ãƒ«ã§ã™ã€‚PackedScene ã®ãƒªã‚½ãƒ¼ã‚¹ã§ã¯ã‚ã‚Šã¾ã›ã‚“。"
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
@@ -9189,16 +9166,16 @@ msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Command+LMB: Rectangle Paint"
msgstr ""
-"Shift+左マウスボタン: ç›´ç·šã«æã\n"
-"Shift+Command+左マウスボタン: 長方形ペイント"
+"Shift+左クリック: ç›´ç·šã«æã\n"
+"Shift+Command+左クリック: 長方形ペイント"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
-"Shift+左マウスボタン: ç›´ç·šã«æã\n"
-"Shift+Ctrl+左マウスボタン: 長方形ペイント"
+"Shift+左クリック: ç›´ç·šã«æã\n"
+"Shift+Ctrl+左クリック: 長方形ペイント"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Pick Tile"
@@ -9386,7 +9363,7 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr ""
-"é¸æŠžã—ãŸãƒ†ã‚¯ã‚¹ãƒãƒ£ã‚’除去ã—ã¾ã™ã‹? ã“れを使用ã—ã¦ã„ã‚‹ã™ã¹ã¦ã®ã‚¿ã‚¤ãƒ«ã¯é™¤åŽ»ã•ã‚Œ"
+"é¸æŠžã—ãŸãƒ†ã‚¯ã‚¹ãƒãƒ£ã‚’除去ã—ã¾ã™ã‹ï¼Ÿ ã“れを使用ã—ã¦ã„ã‚‹ã™ã¹ã¦ã®ã‚¿ã‚¤ãƒ«ã¯é™¤åŽ»ã•ã‚Œ"
"ã¾ã™ã€‚"
#: editor/plugins/tile_set_editor_plugin.cpp
@@ -9578,7 +9555,7 @@ msgstr "ステージã«è¿½åŠ ã•ã‚Œã¦ã„るファイルãŒã‚ã‚Šã¾ã›ã‚“"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit"
-msgstr "委託"
+msgstr "コミット"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "VCS Addon is not initialized"
@@ -9718,7 +9695,7 @@ msgstr "入力デフォルトãƒãƒ¼ãƒˆã®è¨­å®š"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node to Visual Shader"
-msgstr "ビジュアルシェーダã«ãƒŽãƒ¼ãƒ‰ã‚’追加"
+msgstr "ビジュアルシェーダーã«ãƒŽãƒ¼ãƒ‰ã‚’追加"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Node(s) Moved"
@@ -9739,7 +9716,7 @@ msgstr "ノードを削除"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
-msgstr "ビジュアルシェーダã®å…¥åŠ›ã‚¿ã‚¤ãƒ—ãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ"
+msgstr "ビジュアルシェーダーã®å…¥åŠ›ã‚¿ã‚¤ãƒ—ãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "UniformRef Name Changed"
@@ -9879,7 +9856,7 @@ msgstr "ãれ以下(<=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
-msgstr "ç­‰ã—ããªã„(!=)"
+msgstr "ç­‰ã—ããªã„ (!=)"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -9926,7 +9903,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for fragment and light shader modes."
-msgstr "フラグメントモードã¨ãƒ©ã‚¤ãƒˆã‚·ã‚§ãƒ¼ãƒ€ãƒ¢ãƒ¼ãƒ‰ã® '%s' 入力パラメーター。"
+msgstr "フラグメントモードã¨ãƒ©ã‚¤ãƒˆã‚·ã‚§ãƒ¼ãƒ€ãƒ¼ãƒ¢ãƒ¼ãƒ‰ã® '%s' 入力パラメーター。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for fragment shader mode."
@@ -9938,7 +9915,7 @@ msgstr "ライトシェーダーモード㮠'%s' 入力パラメータ。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex shader mode."
-msgstr "頂点シェーダモード㮠'%s' 入力パラメータ。"
+msgstr "頂点シェーダーモード㮠'%s' 入力パラメータ。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex and fragment shader mode."
@@ -10511,13 +10488,12 @@ msgid "VisualShader"
msgstr "VisualShader"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Edit Visual Property:"
-msgstr "ビジュアルプロパティを編集"
+msgstr "ビジュアルプロパティを編集:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
-msgstr "ビジュアルシェーダモードãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ"
+msgstr "ビジュアルシェーダーモードãŒå¤‰æ›´ã•ã‚Œã¾ã—ãŸ"
#: editor/project_export.cpp
msgid "Runnable"
@@ -10525,7 +10501,7 @@ msgstr "実行å¯èƒ½"
#: editor/project_export.cpp
msgid "Delete preset '%s'?"
-msgstr "プリセット '%s' を削除ã—ã¾ã™ã‹?"
+msgstr "プリセット '%s' を削除ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/project_export.cpp
msgid ""
@@ -10615,7 +10591,7 @@ msgid ""
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
"リソース以外ã®ãƒ•ã‚¡ã‚¤ãƒ«/フォルダをエクスãƒãƒ¼ãƒˆã™ã‚‹ãŸã‚ã®ãƒ•ã‚£ãƒ«ã‚¿\n"
-"(コンマã§åŒºåˆ‡ã‚‹ã€ 例: *.json,*.txt,docs/*)"
+"(コンマ区切り〠例: *.json, *.txt, docs/*)"
#: editor/project_export.cpp
msgid ""
@@ -10623,7 +10599,7 @@ msgid ""
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
"プロジェクトã‹ã‚‰ãƒ•ã‚¡ã‚¤ãƒ«/フォルダを除外ã™ã‚‹ãƒ•ã‚£ãƒ«ã‚¿\n"
-"(コンマã§åŒºåˆ‡ã‚‹ã€ 例: *.json,*.txt,docs/*)"
+"(コンマ区切り〠例: *.json, *.txt, docs/*)"
#: editor/project_export.cpp
msgid "Features"
@@ -10642,9 +10618,8 @@ msgid "Script"
msgstr "スクリプト"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "スクリプトã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆãƒ¢ãƒ¼ãƒ‰:"
+msgstr "GDScript ã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆãƒ¢ãƒ¼ãƒ‰:"
#: editor/project_export.cpp
msgid "Text"
@@ -10652,21 +10627,19 @@ msgstr "テキスト"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "コンパイルã•ã‚ŒãŸãƒã‚¤ãƒˆã‚³ãƒ¼ãƒ‰ (より高速ãªãƒ­ãƒ¼ãƒ‡ã‚£ãƒ³ã‚°)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "æš—å·åŒ–(下ã«ã‚­ãƒ¼ã‚’入力)"
#: editor/project_export.cpp
-#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
-msgstr "無効ãªæš—å·åŒ–キー(64文字ã§ã‚ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™)"
+msgstr "無効ãªæš—å·åŒ–キー (16進数ã§64文字ã§ã‚ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™)"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr "スクリプト暗å·åŒ–キー(16進数ã§256ビット):"
+msgstr "GDScript æš—å·åŒ–キー (16進数ã§256ビット):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10741,7 +10714,6 @@ msgid "Imported Project"
msgstr "インãƒãƒ¼ãƒˆã•ã‚ŒãŸãƒ—ロジェクト"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
msgstr "無効ãªãƒ—ロジェクトåã§ã™ã€‚"
@@ -10787,7 +10759,7 @@ msgstr "次ã®ãƒ•ã‚¡ã‚¤ãƒ«ã‚’パッケージã‹ã‚‰æŠ½å‡ºã§ãã¾ã›ã‚“ã§ã—ãŸ
#: editor/project_manager.cpp
msgid "Package installed successfully!"
-msgstr "パッケージã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«æˆåŠŸã—ã¾ã—ãŸ!"
+msgstr "パッケージã®ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã«æˆåŠŸã—ã¾ã—ãŸï¼"
#: editor/project_manager.cpp
msgid "Rename Project"
@@ -10892,7 +10864,7 @@ msgstr "次ã®å ´æ‰€ã®ãƒ—ロジェクトを開ã‘ã¾ã›ã‚“ '%s'。"
#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
-msgstr "複数ã®ãƒ—ロジェクトを開ã„ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹?"
+msgstr "複数ã®ãƒ—ロジェクトを開ã„ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ"
#: editor/project_manager.cpp
msgid ""
@@ -10930,7 +10902,7 @@ msgstr ""
"\n"
"%s\n"
"\n"
-"変æ›ã—ã¾ã™ã‹?\n"
+"変æ›ã—ã¾ã™ã‹ï¼Ÿ\n"
"警告: プロジェクトã¯æ—§ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã®ã‚¨ãƒ³ã‚¸ãƒ³ã§é–‹ãã“ã¨ãŒã§ããªããªã‚Šã¾ã™ã€‚"
#: editor/project_manager.cpp
@@ -10961,24 +10933,22 @@ msgstr ""
#: editor/project_manager.cpp
msgid "Are you sure to run %d projects at once?"
-msgstr "%d個ã®ãƒ—ロジェクトをåŒæ™‚ã«å®Ÿè¡Œã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹?"
+msgstr "%d個ã®ãƒ—ロジェクトをåŒæ™‚ã«å®Ÿè¡Œã—ã¦ã‚‚よã‚ã—ã„ã§ã™ã‹ï¼Ÿ"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove %d projects from the list?"
-msgstr "一覧ã‹ã‚‰ãƒ‡ãƒã‚¤ã‚¹ã‚’é¸æŠž"
+msgstr "リストã‹ã‚‰ %d 個ã®ãƒ—ロジェクトを除去ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove this project from the list?"
-msgstr "一覧ã‹ã‚‰ãƒ‡ãƒã‚¤ã‚¹ã‚’é¸æŠž"
+msgstr "ã“ã®ãƒ—ロジェクトをリストã‹ã‚‰é™¤åŽ»ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/project_manager.cpp
msgid ""
"Remove all missing projects from the list?\n"
"The project folders' contents won't be modified."
msgstr ""
-"見ã¤ã‹ã‚‰ãªã„ã™ã¹ã¦ã®ãƒ—ロジェクトを一覧ã‹ã‚‰å‰Šé™¤ã—ã¾ã™ã‹?\n"
+"見ã¤ã‹ã‚‰ãªã„ã™ã¹ã¦ã®ãƒ—ロジェクトを一覧ã‹ã‚‰å‰Šé™¤ã—ã¾ã™ã‹ï¼Ÿ\n"
"プロジェクトフォルダã®å†…容ã¯å¤‰æ›´ã•ã‚Œã¾ã›ã‚“。"
#: editor/project_manager.cpp
@@ -10995,7 +10965,7 @@ msgid ""
"Are you sure to scan %s folders for existing Godot projects?\n"
"This could take a while."
msgstr ""
-"既存ã®Godotプロジェクトã®%sフォルダをスキャンã—ã¾ã™ã‹?\n"
+"既存ã®Godotプロジェクトã®%sフォルダをスキャンã—ã¾ã™ã‹ï¼Ÿ\n"
"ã“ã‚Œã«ã¯ã—ã°ã‚‰ã時間ãŒã‹ã‹ã‚Šã¾ã™ã€‚"
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
@@ -11004,9 +10974,8 @@ msgid "Project Manager"
msgstr "プロジェクトマãƒãƒ¼ã‚¸ãƒ£ãƒ¼"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "プロジェクト"
+msgstr "ローカル プロジェクト"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -11017,23 +10986,20 @@ msgid "Last Modified"
msgstr "最終更新"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "プロジェクトã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ"
+msgstr "プロジェクトを編集"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "プロジェクトåã®å¤‰æ›´"
+msgstr "プロジェクトを実行"
#: editor/project_manager.cpp
msgid "Scan"
msgstr "スキャン"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "プロジェクト"
+msgstr "プロジェクトをスキャン"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
@@ -11044,14 +11010,12 @@ msgid "New Project"
msgstr "æ–°è¦ãƒ—ロジェクト"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "インãƒãƒ¼ãƒˆã•ã‚ŒãŸãƒ—ロジェクト"
+msgstr "プロジェクトをインãƒãƒ¼ãƒˆ"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "プロジェクトåã®å¤‰æ›´"
+msgstr "プロジェクトを除去"
#: editor/project_manager.cpp
msgid "Remove Missing"
@@ -11062,9 +11026,8 @@ msgid "About"
msgstr "概è¦"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "アセットライブラリ"
+msgstr "アセットライブラリã®ãƒ—ロジェクト"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -11076,7 +11039,7 @@ msgstr "ã™ã¹ã¦é™¤åŽ»"
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
-msgstr ""
+msgstr "プロジェクトã®å†…容も削除ã•ã‚Œã¾ã™ (ã‚‚ã¨ã«æˆ»ã›ã¾ã›ã‚“ï¼)"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -11091,19 +11054,17 @@ msgstr ""
"アセットライブラリã§å…¬å¼ã®ã‚µãƒ³ãƒ—ルプロジェクトをãƒã‚§ãƒƒã‚¯ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "フィルタプロパティ"
+msgstr "プロジェクトã®ãƒ•ã‚£ãƒ«ã‚¿"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
-"検索ボックスã§ã¯ã€ãƒ—ロジェクトã¯åå‰ãŠã‚ˆã³ãƒ‘スã®æœ€å¾Œã®éƒ¨åˆ†ã§ãƒ•ã‚£ãƒ«ã‚¿ãƒ¼ã•ã‚Œã¾"
-"ã™ã€‚\n"
+"ã“ã®ãƒ•ã‚£ãƒ¼ãƒ«ãƒ‰ã¯ã€ãƒ—ロジェクトåã¨ãƒ‘スã®æœ€å¾Œã®éƒ¨åˆ†ã§ãƒ—ロジェクトをフィルタリ"
+"ングã—ã¾ã™ã€‚\n"
"プロジェクトåãŠã‚ˆã³å®Œå…¨ãƒ‘スã§ãƒ•ã‚£ãƒ«ã‚¿ãƒ¼ã™ã‚‹ã«ã¯ã€ã‚¯ã‚¨ãƒªã«ã¯ `/` 文字ãŒå°‘ãªã"
"ã¨ã‚‚1ã¤å¿…è¦ã§ã™ã€‚"
@@ -11261,7 +11222,7 @@ msgstr "グローãƒãƒ«ãƒ—ロパティを追加"
#: editor/project_settings_editor.cpp
msgid "Select a setting item first!"
-msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„!"
+msgstr "設定項目をé¸æŠžã—ã¦ãã ã•ã„ï¼"
#: editor/project_settings_editor.cpp
msgid "No property '%s' exists."
@@ -11304,9 +11265,8 @@ msgid "Override for Feature"
msgstr "機能ã®ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "翻訳を追加"
+msgstr "%d 個ã®ç¿»è¨³ã‚’追加"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
@@ -11439,9 +11399,8 @@ msgid "Plugins"
msgstr "プラグイン"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Import Defaults"
-msgstr "デフォルトを読込む"
+msgstr "インãƒãƒ¼ãƒˆã®æ—¢å®šå€¤"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -11477,7 +11436,7 @@ msgstr "ノードをé¸æŠž"
#: editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
-msgstr "ファイル読ã¿è¾¼ã¿ã‚¨ãƒ©ãƒ¼: リソースã§ã¯ã‚ã‚Šã¾ã›ã‚“!"
+msgstr "ファイル読ã¿è¾¼ã¿ã‚¨ãƒ©ãƒ¼: リソースã§ã¯ã‚ã‚Šã¾ã›ã‚“ï¼"
#: editor/property_editor.cpp
msgid "Pick a Node"
@@ -11750,7 +11709,7 @@ msgstr "%d ノードを削除ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
-msgstr "ルートノード \"%s\" を削除ã—ã¾ã™ã‹?"
+msgstr "ルートノード \"%s\" を削除ã—ã¾ã™ã‹ï¼Ÿ"
#: editor/scene_tree_dock.cpp
msgid "Delete node \"%s\" and its children?"
@@ -11764,12 +11723,16 @@ msgstr "\"%s\" ノードを削除ã—ã¾ã™ã‹ï¼Ÿ"
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
+"ブランãƒã‚’シーンã¨ã—ã¦ä¿å­˜ã™ã‚‹ã«ã¯ã€ã‚¨ãƒ‡ã‚£ã‚¿ã§ã‚·ãƒ¼ãƒ³ã‚’é–‹ã„ã¦ã„ã‚‹å¿…è¦ãŒã‚ã‚Šã¾"
+"ã™ã€‚"
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""
+"ブランãƒã‚’シーンã¨ã—ã¦ä¿å­˜ã™ã‚‹ã«ã¯ã€1ã¤ã ã‘ノードをé¸æŠžã™ã‚‹å¿…è¦ãŒã‚ã‚Šã¾"
+"ã™ã€‚%d 個ã®ãƒŽãƒ¼ãƒ‰ãŒé¸æŠžã•ã‚Œã¦ã„ã¾ã™ã€‚"
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11836,11 +11799,11 @@ msgstr "ãã®ä»–ã®ãƒŽãƒ¼ãƒ‰"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
-msgstr "別ã®ã‚·ãƒ¼ãƒ³ã‹ã‚‰ãƒŽãƒ¼ãƒ‰ã‚’æ“作ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“!"
+msgstr "別ã®ã‚·ãƒ¼ãƒ³ã‹ã‚‰ãƒŽãƒ¼ãƒ‰ã‚’æ“作ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“ï¼"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes the current scene inherits from!"
-msgstr "ç¾åœ¨ã®ã‚·ãƒ¼ãƒ³ãŒç¶™æ‰¿ã—ã¦ã„るノードをæ“作ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“!"
+msgstr "ç¾åœ¨ã®ã‚·ãƒ¼ãƒ³ãŒç¶™æ‰¿ã—ã¦ã„るノードをæ“作ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“ï¼"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on instanced scenes."
@@ -11977,7 +11940,7 @@ msgstr "ローカル"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
-msgstr "継承をクリアã—ã¾ã™ã‹? (å…ƒã«æˆ»ã›ã¾ã›ã‚“!)"
+msgstr "継承をクリアã—ã¾ã™ã‹ï¼Ÿ (å…ƒã«æˆ»ã›ã¾ã›ã‚“ï¼)"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visible"
@@ -12041,7 +12004,7 @@ msgid ""
"Click to make selectable."
msgstr ""
"å­ã‚’é¸æŠžã§ãã¾ã›ã‚“。\n"
-"クリックã—ã¦é¸æŠžå¯èƒ½ã«ã—ã¦ãã ã•ã„。"
+"クリックã§é¸æŠžå¯èƒ½ã«ã™ã‚‹ã€‚"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visibility"
@@ -12069,7 +12032,7 @@ msgstr "シーンツリー(ノード):"
#: editor/scene_tree_editor.cpp
msgid "Node Configuration Warning!"
-msgstr "ノードã®è¨­å®šã«é–¢ã™ã‚‹è­¦å‘Š!"
+msgstr "ノードã®è¨­å®šã«é–¢ã™ã‚‹è­¦å‘Šï¼"
#: editor/scene_tree_editor.cpp
msgid "Select a Node"
@@ -12188,6 +12151,7 @@ msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
+"警告: スクリプトåを組ã¿è¾¼ã¿åž‹ã¨åŒã˜ã«ã™ã‚‹ã“ã¨ã¯ã€é€šå¸¸ã¯æœ›ã¾ã—ãã‚ã‚Šã¾ã›ã‚“。"
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12259,7 +12223,7 @@ msgstr "エラーをコピー"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "C++ã®ã‚½ãƒ¼ã‚¹ã‚’GitHubã§é–‹ã"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12438,14 +12402,22 @@ msgid "Change Ray Shape Length"
msgstr "レイシェイプã®é•·ã•ã‚’変更"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "カーブãƒã‚¤ãƒ³ãƒˆã®ä½ç½®ã‚’設定"
+msgstr "Room ãƒã‚¤ãƒ³ãƒˆã®ä½ç½®ã‚’設定"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "カーブãƒã‚¤ãƒ³ãƒˆã®ä½ç½®ã‚’設定"
+msgstr "Portal ãƒã‚¤ãƒ³ãƒˆã®ä½ç½®ã‚’設定"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "円柱シェイプã®åŠå¾„を変更"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "曲線ã®In-Controlã®ä½ç½®ã‚’指定"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12521,7 +12493,7 @@ msgstr "GDNative"
#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
-msgstr "ステップ引数ã¯ã‚¼ãƒ­ã§ã™!"
+msgstr "ステップ引数ã¯ã‚¼ãƒ­ã§ã™ï¼"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not a script with an instance"
@@ -12556,14 +12528,12 @@ msgid "Object can't provide a length."
msgstr "オブジェクトã«é•·ã•ãŒã‚ã‚Šã¾ã›ã‚“."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "メッシュライブラリã®ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ"
+msgstr "メッシュ㮠GLTF2 エクスãƒãƒ¼ãƒˆ"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "エクスãƒãƒ¼ãƒˆ..."
+msgstr "GLTF をエクスãƒãƒ¼ãƒˆ..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12606,9 +12576,8 @@ msgid "GridMap Paint"
msgstr "GridMap ペイント"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "GridMap é¸æŠžç¯„囲を埋ã‚ã‚‹"
+msgstr "GridMap ã®é¸æŠž"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -12725,14 +12694,18 @@ msgid "Post processing"
msgstr "後処ç†"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
-#, fuzzy
msgid "Plotting lightmaps"
-msgstr "å…‰æºã‚’æ画中:"
+msgstr "ライトマップをæ画中:"
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr "クラスåを予約キーワードã«ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "é¸æŠžéƒ¨ã®å¡—ã‚Šæ½°ã—"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "内部例外スタックトレースã®çµ‚了"
@@ -12795,7 +12768,7 @@ msgstr "ジオメトリを解æžã—ã¦ã„ã¾ã™..."
#: modules/recast/navigation_mesh_generator.cpp
msgid "Done!"
-msgstr "完了!"
+msgstr "完了ï¼"
#: modules/visual_script/visual_script.cpp
msgid ""
@@ -12803,7 +12776,7 @@ msgid ""
"properly!"
msgstr ""
"作業メモリãªã—ã§ãƒŽãƒ¼ãƒ‰ãŒç”Ÿæˆã•ã‚Œã¾ã—ãŸã€‚æ­£ã—ã生æˆã™ã‚‹æ–¹æ³•ã«ã¤ã„ã¦ã¯ã€ãƒ‰ã‚­ãƒ¥"
-"メントをå‚ç…§ã—ã¦ãã ã•ã„!"
+"メントをå‚ç…§ã—ã¦ãã ã•ã„ï¼"
#: modules/visual_script/visual_script.cpp
msgid ""
@@ -12828,7 +12801,7 @@ msgstr "ノードã¯ç„¡åŠ¹ãªã‚·ãƒ¼ã‚¯ã‚¨ãƒ³ã‚¹å‡ºåŠ›ã‚’è¿”ã—ã¾ã—ãŸ: "
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
"スタックã«ã‚·ãƒ¼ã‚¯ã‚¨ãƒ³ã‚¹ãƒ“ットを見ã¤ã‘ã¾ã—ãŸãŒã€ãƒŽãƒ¼ãƒ‰ã§ã¯ã‚ã‚Šã¾ã›ã‚“。ãƒã‚°å ±å‘Š"
-"ã‚’!"
+"ã‚’ï¼"
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
@@ -12863,14 +12836,12 @@ msgid "Add Output Port"
msgstr "出力ãƒãƒ¼ãƒˆã‚’追加"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "型を変更"
+msgstr "ãƒãƒ¼ãƒˆã®åž‹ã‚’変更"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "入力ãƒãƒ¼ãƒˆåã®å¤‰æ›´"
+msgstr "ãƒãƒ¼ãƒˆåを変更"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
@@ -12988,7 +12959,6 @@ msgid "Add Preload Node"
msgstr "プリロードノードを追加"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
msgstr "ノードを追加"
@@ -13175,7 +13145,7 @@ msgstr "インデックスプロパティåãŒç„¡åŠ¹ã§ã™ã€‚"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
-msgstr "ベースオブジェクトã¯ãƒŽãƒ¼ãƒ‰ã§ã¯ã‚ã‚Šã¾ã›ã‚“!"
+msgstr "ベースオブジェクトã¯ãƒŽãƒ¼ãƒ‰ã§ã¯ã‚ã‚Šã¾ã›ã‚“ï¼"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
@@ -13221,73 +13191,67 @@ msgstr "VisualScriptを検索"
msgid "Get %s"
msgstr "%s ã‚’å–å¾—"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "パッケージåãŒã‚ã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "パッケージセグメントã®é•·ã•ã¯0以外ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "文字 '%s' ã¯Androidアプリケーション パッケージåã«ä½¿ç”¨ã§ãã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "数字をパッケージセグメントã®å…ˆé ­ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "文字 '%s' ã¯ãƒ‘ッケージ セグメントã®å…ˆé ­ã«ä½¿ç”¨ã§ãã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "パッケージã«ã¯ä¸€ã¤ä»¥ä¸Šã®åŒºåˆ‡ã‚Šæ–‡å­— '.' ãŒå¿…è¦ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "一覧ã‹ã‚‰ãƒ‡ãƒã‚¤ã‚¹ã‚’é¸æŠž"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr ""
+msgstr "%s ã§å®Ÿè¡Œä¸­"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
-msgstr "ã™ã¹ã¦ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ"
+msgstr "APKをエクスãƒãƒ¼ãƒˆä¸­..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
-msgstr "アンインストール"
+msgstr "アンインストール中..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "読ã¿è¾¼ã¿ä¸­ã€ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„..."
+msgstr "デãƒã‚¤ã‚¹ã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ä¸­ã€ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
-msgstr "サブプロセスを開始ã§ãã¾ã›ã‚“ã§ã—ãŸ!"
+msgstr "デãƒã‚¤ã‚¹ã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã§ãã¾ã›ã‚“ã§ã—ãŸ: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
-msgstr "カスタムスクリプトã®å®Ÿè¡Œä¸­..."
+msgstr "デãƒã‚¤ã‚¹ã§å®Ÿè¡Œä¸­..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "フォルダを作æˆã§ãã¾ã›ã‚“ã§ã—ãŸã€‚"
+msgstr "デãƒã‚¤ã‚¹ã§å®Ÿè¡Œã§ãã¾ã›ã‚“ã§ã—ãŸã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "'apksigner' ツールãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13295,63 +13259,63 @@ msgstr ""
"Android ビルド テンプレートãŒãƒ—ロジェクトã«ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã•ã‚Œã¦ã„ã¾ã›ã‚“。[プロ"
"ジェクト] メニューã‹ã‚‰ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã—ã¾ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "デãƒãƒƒã‚°ã‚­ãƒ¼ã‚¹ãƒˆã‚¢ãŒã‚¨ãƒ‡ã‚£ã‚¿è¨­å®šã«ã‚‚プリセットã«ã‚‚設定ã•ã‚Œã¦ã„ã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "エクスãƒãƒ¼ãƒˆè¨­å®šã«ã¦ãƒªãƒªãƒ¼ã‚¹ キーストアãŒèª¤ã£ã¦è¨­å®šã•ã‚Œã¦ã„ã¾ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "エディタ設定ã§Android SDKパスã®æŒ‡å®šãŒå¿…è¦ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "エディタ設定ã®Android SDKパスãŒç„¡åŠ¹ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "'platform-tools' ディレクトリãŒã‚ã‚Šã¾ã›ã‚“ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Android SDK platform-toolsã®adbコマンドãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "エディタ設定ã§æŒ‡å®šã•ã‚ŒãŸAndroid SDKã®ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªã‚’確èªã—ã¦ãã ã•ã„。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "'build-tools' ディレクトリãŒã‚ã‚Šã¾ã›ã‚“ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Android SDK build-toolsã®apksignerコマンドãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "APK expansion ã®å…¬é–‹éµãŒç„¡åŠ¹ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "無効ãªãƒ‘ッケージå:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13359,99 +13323,82 @@ msgstr ""
"「android/modulesã€ã«å«ã¾ã‚Œã‚‹ã€ŒGodotPaymentV3ã€ãƒ¢ã‚¸ãƒ¥ãƒ¼ãƒ«ã®ãƒ—ロジェクト設定ãŒ"
"無効ã§ã™ (Godot 3.2.2 ã«ã¦å¤‰æ›´)。\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"プラグインを利用ã™ã‚‹ã«ã¯ã€ŒUse Custom Build (カスタムビルドを使用ã™ã‚‹)ã€ãŒæœ‰åŠ¹"
"ã«ãªã£ã¦ã„ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VR\" ã®å ´åˆã«ã®ã¿æœ‰"
-"効ã«ãªã‚Šã¾ã™ã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VR\" ã®å ´åˆã«ã®ã¿æœ‰åŠ¹ã«ãª"
"ã‚Šã¾ã™ã€‚"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VR\" ã®å ´åˆã«ã®ã¿æœ‰åŠ¹ã«"
-"ãªã‚Šã¾ã™ã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" 㯠\"Use Custom Build\" ãŒæœ‰åŠ¹ã§ã‚ã‚‹å ´åˆã«ã®ã¿æœ‰åŠ¹ã«ãªã‚Šã¾ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"'apksigner' ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚\n"
+"ã“ã®ã‚³ãƒžãƒ³ãƒ‰ãŒ Android SDK build-tools ディレクトリã«ã‚ã‚‹ã‹ç¢ºèªã—ã¦ãã ã•"
+"ã„。\n"
+"%s ã¯ç½²åã•ã‚Œã¾ã›ã‚“ã§ã—ãŸã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "デãƒãƒƒã‚° %s ã«ç½²å中..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
-msgstr ""
-"ファイルã®ã‚¹ã‚­ãƒ£ãƒ³ä¸­\n"
-"ã—ã°ã‚‰ããŠå¾…ã¡ä¸‹ã•ã„..."
+msgstr "リリース %s ã«ç½²å中..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
-msgstr "エクスãƒãƒ¼ãƒˆç”¨ã®ãƒ†ãƒ³ãƒ—レートを開ã‘ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "キーストアãŒè¦‹ã¤ã‹ã‚‰ãªã„ãŸã‚ã€ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆã§ãã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "'apksigner' ãŒã‚¨ãƒ©ãƒ¼ #%d ã§çµ‚了ã—ã¾ã—ãŸ"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "%s を追加中..."
+msgstr "%s を検証中..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "'apksigner' ã«ã‚ˆã‚‹ %s ã®æ¤œè¨¼ã«å¤±æ•—ã—ã¾ã—ãŸã€‚"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "ã™ã¹ã¦ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆ"
+msgstr "Android用ã«ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆä¸­"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"無効ãªãƒ•ã‚¡ã‚¤ãƒ«åã§ã™ï¼ Android App Bundle ã«ã¯æ‹¡å¼µå­ *.aab ãŒå¿…è¦ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion 㯠Android App Bundle ã¨ã¯äº’æ›æ€§ãŒã‚ã‚Šã¾ã›ã‚“。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "無効ãªãƒ•ã‚¡ã‚¤ãƒ«åã§ã™ï¼ Android APKã«ã¯æ‹¡å¼µå­ *.apk ãŒå¿…è¦ã§ã™ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "サãƒãƒ¼ãƒˆã•ã‚Œã¦ã„ãªã„エクスãƒãƒ¼ãƒˆãƒ•ã‚©ãƒ¼ãƒžãƒƒãƒˆã§ã™ï¼\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13459,7 +13406,7 @@ msgstr ""
"カスタムビルドã•ã‚ŒãŸãƒ†ãƒ³ãƒ—レートã‹ã‚‰ãƒ“ルドã—よã†ã¨ã—ã¾ã—ãŸãŒã€ãã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³"
"情報ãŒå­˜åœ¨ã—ã¾ã›ã‚“。 「プロジェクトã€ãƒ¡ãƒ‹ãƒ¥ãƒ¼ã‹ã‚‰å†ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã—ã¦ãã ã•ã„。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13472,26 +13419,25 @@ msgstr ""
"「プロジェクト ã€ãƒ¡ãƒ‹ãƒ¥ãƒ¼ã‹ã‚‰Androidビルドテンプレートをå†ã‚¤ãƒ³ã‚¹ãƒˆãƒ¼ãƒ«ã—ã¦ã"
"ã ã•ã„。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "project.godotをプロジェクトパスã«ç”Ÿæˆã§ãã¾ã›ã‚“ã§ã—ãŸ"
+msgstr ""
+"プロジェクトファイルをgladleプロジェクトã«ã‚¨ã‚¯ã‚¹ãƒãƒ¼ãƒˆã§ãã¾ã›ã‚“ã§ã—ãŸ\n"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
-msgstr "ファイルを書ãè¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "拡張パッケージファイルを書ãè¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Androidプロジェクトã®æ§‹ç¯‰(gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13500,11 +13446,11 @@ msgstr ""
"ã¾ãŸã€Androidビルドã«ã¤ã„ã¦ã®ãƒ‰ã‚­ãƒ¥ãƒ¡ãƒ³ãƒˆã¯ docs.godotengine.org ã‚’ã”覧ãã ã•"
"ã„。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "出力çµæžœã®ç§»å‹•ä¸­"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13512,24 +13458,23 @@ msgstr ""
"エクスãƒãƒ¼ãƒˆãƒ•ã‚¡ã‚¤ãƒ«ã®ã‚³ãƒ”ーã¨åå‰ã®å¤‰æ›´ãŒã§ãã¾ã›ã‚“。出力çµæžœã‚’ã¿ã‚‹ã«ã¯"
"gradleã®ãƒ—ロジェクトディレクトリを確èªã—ã¦ãã ã•ã„。"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "見ã¤ã‹ã‚‰ãªã„アニメーション: '%s'"
+msgstr "見ã¤ã‹ã‚‰ãªã„パッケージ: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "輪郭を作æˆã—ã¦ã„ã¾ã™..."
+msgstr "APK を作æˆã—ã¦ã„ã¾ã™..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
-msgstr "エクスãƒãƒ¼ãƒˆç”¨ã®ãƒ†ãƒ³ãƒ—レートを開ã‘ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr ""
+"エクスãƒãƒ¼ãƒˆã™ã‚‹ãƒ†ãƒ³ãƒ—レートAPKãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ:\n"
+"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13537,21 +13482,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
-msgstr "%s を追加中..."
+msgstr "ファイルを追加中..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
-msgstr "ファイルを書ãè¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "プロジェクトファイルをエクスãƒãƒ¼ãƒˆã§ãã¾ã›ã‚“ã§ã—ãŸ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "APKを最é©åŒ–..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13600,45 +13543,40 @@ msgid "Could not write file:"
msgstr "ファイルを書ãè¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file:"
-msgstr "ファイルを書ãè¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "ファイルを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "カスタムHTMLシェルを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
+msgstr "HTMLシェルを読ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸ:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory:"
-msgstr "フォルダを作æˆã§ãã¾ã›ã‚“ã§ã—ãŸã€‚"
+msgstr "HTTPサーãƒãƒ¼ã®ãƒ‡ã‚£ãƒ¬ã‚¯ãƒˆãƒªã®ä½œæˆã«å¤±æ•—:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server:"
-msgstr "シーンをä¿å­˜ã™ã‚‹éš›ã«ã‚¨ãƒ©ãƒ¼ãŒç™ºç”Ÿã—ã¾ã—ãŸ."
+msgstr "HTTPサーãƒãƒ¼ã®é–‹å§‹ã«å¤±æ•—:"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "無効ãªè­˜åˆ¥å­:"
+msgstr "無効ãªãƒãƒ³ãƒ‰ãƒ«ID:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
-msgstr ""
+msgstr "Notarization: コード署åãŒå¿…è¦ã§ã™ã€‚"
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "Notarization: hardened runtime ãŒå¿…è¦ã§ã™ã€‚"
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "Notarization: Apple ID åãŒæŒ‡å®šã•ã‚Œã¦ã„ã¾ã›ã‚“。"
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "Notarization: Apple ID パスワードãŒæŒ‡å®šã•ã‚Œã¦ã„ã¾ã›ã‚“。"
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -13956,16 +13894,15 @@ msgstr "ARVROriginã¯å­ãƒŽãƒ¼ãƒ‰ã«ARVRCameraãŒå¿…è¦ã§ã™ã€‚"
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
-msgstr ""
+msgstr "メッシュã¨ãƒ©ã‚¤ãƒˆã‚’検索中"
#: scene/3d/baked_lightmap.cpp
msgid "Preparing geometry (%d/%d)"
msgstr "ジオメトリを解æžã—ã¦ã„ã¾ã™ (%d/%d)"
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
msgid "Preparing environment"
-msgstr "環境を表示"
+msgstr "環境を準備中"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
@@ -13973,9 +13910,8 @@ msgid "Generating capture"
msgstr "ライトマップã®ç”Ÿæˆ"
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
msgid "Saving lightmaps"
-msgstr "ライトマップã®ç”Ÿæˆ"
+msgstr "ライトマップをä¿å­˜ä¸­"
#: scene/3d/baked_lightmap.cpp
msgid "Done"
@@ -14053,7 +13989,7 @@ msgstr ""
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
-msgstr "メッシュã®ãƒ—ロット"
+msgstr "メッシュをæ画中"
#: scene/3d/gi_probe.cpp
msgid "Finishing Plot"
@@ -14073,6 +14009,9 @@ msgid ""
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
+"GIProbeã®Compressプロパティã¯æ—¢çŸ¥ã®ãƒã‚°ã®ãŸã‚éžæŽ¨å¥¨ã«ãªã‚Šã€ã‚‚ã¯ã‚„何ã®åŠ¹æžœã‚‚ã‚"
+"ã‚Šã¾ã›ã‚“。\n"
+"ã“ã®è­¦å‘Šã‚’消ã™ã«ã¯ã€GIProbeã®Compressプロパティを無効化ã—ã¦ãã ã•ã„。"
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -14092,6 +14031,14 @@ msgstr ""
"NavigationMeshInstance ã¯ã€ãƒŠãƒ“ゲーションノードã®å­ã‚„å­«ã§ã‚ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
"ã“ã‚Œã¯ãƒŠãƒ“ゲーションデータã®ã¿æä¾›ã—ã¾ã™ã€‚"
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14159,15 +14106,15 @@ msgstr "Node A 㨠Node B ã¯ç•°ãªã‚‹ PhysicsBody ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomManager 㯠Portal ã®å­ã‚„å­«ã«ã§ãã¾ã›ã‚“。"
#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "Room 㯠Portal ã®å­ã‚„å­«ã«ã§ãã¾ã›ã‚“。"
#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomGroup 㯠Portal ã®å­ã‚„å­«ã«ã§ãã¾ã›ã‚“。"
#: scene/3d/remote_transform.cpp
msgid ""
@@ -14179,15 +14126,15 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
-msgstr ""
+msgstr "Room 㯠他㮠Room ã‚’å­ã‚„å­«ã«æŒã¤ã“ã¨ã¯ã§ãã¾ã›ã‚“。"
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
-msgstr ""
+msgstr "RoomManager 㯠Room ã®ä¸­ã«è¨­ç½®ã§ãã¾ã›ã‚“。"
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
-msgstr ""
+msgstr "RoomGroup 㯠Room ã®ä¸­ã«è¨­ç½®ã§ãã¾ã›ã‚“。"
#: scene/3d/room.cpp
msgid ""
@@ -14197,39 +14144,46 @@ msgstr ""
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
-msgstr ""
+msgstr "RoomManager 㯠RoomGroup ã®ä¸­ã«è¨­ç½®ã§ãã¾ã›ã‚“。"
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
-msgstr ""
+msgstr "RoomList ãŒå‰²ã‚Šå½“ã¦ã‚‰ã‚Œã¦ã„ã¾ã›ã‚“。"
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
msgstr ""
+"RoomList ノード㯠Spatial (ã¾ãŸã¯ Spatial ã®æ´¾ç”Ÿ) ã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。"
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
+"Portal Depth Limit ㌠ゼロ ã«è¨­å®šã•ã‚Œã¦ã„ã¾ã™ã€‚\n"
+"カメラãŒå†…部ã«ã‚ã‚‹ Room ã®ã¿æç”»ã•ã‚Œã¾ã™ã€‚"
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
-msgstr ""
+msgstr "SceneTree ã«ã¯ RoomManager ãŒ1ã¤ã ã‘存在ã§ãã¾ã™ã€‚"
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"RoomList パスãŒç„¡åŠ¹ã§ã™ã€‚\n"
+"RoomList ブランãƒãŒ RoomManager ã«å‰²ã‚Šå½“ã¦ã‚‰ã‚Œã¦ã„ã‚‹ã‹ç¢ºèªã—ã¦ãã ã•ã„。"
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList ã« Room ãŒå«ã¾ã‚Œã¦ã„ãªã„ãŸã‚ã€ä¸­æ–­ã—ã¾ã™ã€‚"
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"誤ã£ãŸãƒŽãƒ¼ãƒ‰åãŒæ¤œå‡ºã•ã‚Œã¾ã—ãŸã€‚詳細ã¯å‡ºåŠ›ãƒ­ã‚°ã‚’確èªã—ã¦ãã ã•ã„。中止ã—ã¾"
+"ã™ã€‚"
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
@@ -14246,6 +14200,9 @@ msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Roomã®é‡ãªã‚ŠãŒæ¤œå‡ºã•ã‚Œã¾ã—ãŸã€‚é‡ãªã£ãŸã‚¨ãƒªã‚¢ã§ã‚«ãƒ¡ãƒ©ãŒæ­£ã—ã動作ã—ãªã„å¯èƒ½æ€§"
+"ãŒã‚ã‚Šã¾ã™ã€‚\n"
+"詳細ã¯å‡ºåŠ›ãƒ­ã‚°ã‚’確èªã—ã¦ãã ã•ã„。"
#: scene/3d/room_manager.cpp
msgid ""
@@ -14316,7 +14273,7 @@ msgstr "見ã¤ã‹ã‚‰ãªã„アニメーション: '%s'"
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
-msgstr ""
+msgstr "アニメーションをリセット"
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
@@ -14359,8 +14316,8 @@ msgid ""
"RMB: Remove preset"
msgstr ""
"色: #%s\n"
-"左マウスボタン: 色をセット\n"
-"å³ãƒžã‚¦ã‚¹ãƒœã‚¿ãƒ³: プリセットã®é™¤åŽ»"
+"左クリック: 色をセット\n"
+"å³ã‚¯ãƒªãƒƒã‚¯: プリセットã®é™¤åŽ»"
#: scene/gui/color_picker.cpp
msgid "Pick a color from the editor window."
@@ -14404,7 +14361,7 @@ msgstr ""
#: scene/gui/dialogs.cpp
msgid "Alert!"
-msgstr "警告!"
+msgstr "警告ï¼"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
@@ -14418,6 +14375,14 @@ msgstr "有効ãªæ‹¡å¼µå­ã‚’使用ã™ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
msgid "Enable grid minimap."
msgstr "グリッドミニマップを有効ã«ã™ã‚‹ã€‚"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14470,6 +14435,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "レンダーã™ã‚‹ã«ã¯ãƒ“ューãƒãƒ¼ãƒˆã®ã‚µã‚¤ã‚ºãŒ 0 より大ãã„å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14489,21 +14458,24 @@ msgid "Invalid comparison function for that type."
msgstr "ãã®ã‚¿ã‚¤ãƒ—ã®æ¯”較関数ã¯ç„¡åŠ¹ã§ã™ã€‚"
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Varying変数ã¯é ‚点関数ã«ã®ã¿å‰²ã‚Šå½“ã¦ã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚"
+msgstr "Varying 㯠'%s' 関数ã§å‰²ã‚Šå½“ã¦ã‚‰ã‚Œãªã„å¯èƒ½æ€§ãŒã‚ã‚Šã¾ã™ã€‚"
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
+"'vertex' 関数ã§å‰²ã‚Šå½“ã¦ãŸ Varying ã‚’ 'fragment' 㨠'light' ã§å†ã³å‰²ã‚Šå½“ã¦ã‚‹ã“"
+"ã¨ã¯ã§ãã¾ã›ã‚“。"
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
+"'fragment' 関数ã§å‰²ã‚Šå½“ã¦ãŸ Varying ã‚’ 'vertex' 㨠'light' ã§å†ã³å‰²ã‚Šå½“ã¦ã‚‹ã“"
+"ã¨ã¯ã§ãã¾ã›ã‚“。"
#: servers/visual/shader_language.cpp
msgid "Fragment-stage varying could not been accessed in custom function!"
@@ -14521,6 +14493,41 @@ msgstr "uniform ã¸ã®å‰²ã‚Šå½“ã¦ã€‚"
msgid "Constants cannot be modified."
msgstr "定数ã¯å¤‰æ›´ã§ãã¾ã›ã‚“。"
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "レスト・ãƒãƒ¼ã‚ºã®ä½œæˆ(ボーンã‹ã‚‰)"
+
+#~ msgid "Bottom"
+#~ msgstr "下é¢"
+
+#~ msgid "Left"
+#~ msgstr "å·¦å´é¢"
+
+#~ msgid "Right"
+#~ msgstr "å³å´é¢"
+
+#~ msgid "Front"
+#~ msgstr "å‰é¢"
+
+#~ msgid "Rear"
+#~ msgstr "後é¢"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "ç„¡åã®ã‚®ã‚ºãƒ¢"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VR\" ã®å ´åˆã«ã®ã¿"
+#~ "有効ã«ãªã‚Šã¾ã™ã€‚"
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VR\" ã®å ´åˆã«ã®ã¿æœ‰"
+#~ "効ã«ãªã‚Šã¾ã™ã€‚"
+
#~ msgid "Package Contents:"
#~ msgstr "パッケージã®å†…容:"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index 7abc89b216..5e4f5d0094 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -1070,7 +1070,7 @@ msgstr ""
msgid "Dependencies"
msgstr "დáƒáƒ›áƒáƒ™áƒ˜áƒ“ებულებები"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "რესურსი"
@@ -1719,13 +1719,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2110,7 +2110,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2600,6 +2600,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3233,6 +3257,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ áƒ“áƒáƒ¥áƒ›áƒœáƒ˜áƒ¡ ცვლილებáƒ"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3479,6 +3508,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5592,6 +5625,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "მáƒáƒœáƒ˜áƒ¨áƒ•áƒœáƒ˜áƒ¡ მáƒáƒ¨áƒáƒ áƒ”ბáƒ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6527,7 +6571,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7119,6 +7167,16 @@ msgstr "შექმნáƒ"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ áƒ“áƒáƒ¥áƒ›áƒœáƒ˜áƒ¡ ცვლილებáƒ"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "წáƒáƒ¨áƒšáƒ"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7635,11 +7693,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "áƒáƒ®áƒáƒšáƒ˜ %s შექმნáƒ"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7667,6 +7726,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7777,42 +7890,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8076,6 +8169,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "შექმნáƒ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8141,7 +8239,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12195,6 +12293,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12480,6 +12586,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "ყველრმáƒáƒœáƒ˜áƒ¨áƒœáƒ•áƒ"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12966,162 +13077,151 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "დáƒáƒ§áƒ”ნებáƒ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "ძებნáƒ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "áƒáƒ áƒáƒ¡áƒ¬áƒáƒ áƒ˜ ფáƒáƒœáƒ¢áƒ˜áƒ¡ ზáƒáƒ›áƒ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13129,57 +13229,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13187,55 +13287,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ ხáƒáƒœáƒ’რძლივáƒáƒ‘რ(წáƒáƒ›áƒ”ბში)."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13243,20 +13343,20 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "სáƒáƒ§áƒ•áƒáƒ áƒšáƒ”ბი:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13713,6 +13813,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14006,6 +14114,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14046,6 +14162,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/km.po b/editor/translations/km.po
index 187307bc17..a5b6139d08 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -993,7 +993,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1622,13 +1622,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1998,7 +1998,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2476,6 +2476,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3099,6 +3123,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim ផ្លាស់ប្ážáž¼ážš Transform"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3339,6 +3368,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5379,6 +5412,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6278,7 +6321,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6864,6 +6911,14 @@ msgstr "ផ្លាស់ទី Bezier Points"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7358,11 +7413,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7390,6 +7445,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7497,42 +7606,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7794,6 +7883,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7859,7 +7952,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11759,6 +11852,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12039,6 +12140,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12505,159 +12610,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12665,57 +12759,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12723,54 +12817,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12778,19 +12872,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13240,6 +13334,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13529,6 +13631,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13569,6 +13679,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 1f24eb1b1d..c288a2b7e7 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -23,11 +23,12 @@
# Yungjoong Song <yungjoong.song@gmail.com>, 2020.
# Henry LeRoux <henry.leroux@ocsbstudent.ca>, 2021.
# Postive_ Cloud <postive12@gmail.com>, 2021.
+# dewcked <dewcked@protonmail.ch>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
+"PO-Revision-Date: 2021-09-21 15:22+0000\n"
"Last-Translator: Myeongjin Lee <aranet100@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -36,7 +37,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -205,7 +206,7 @@ msgstr "애니메ì´ì…˜ ê¸¸ì´ ë°”ê¾¸ê¸°"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr "애니메ì´ì…˜ 루프 변경"
+msgstr "애니메ì´ì…˜ 루프 바꾸기"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -266,7 +267,7 @@ msgstr "트랙 경로 바꾸기"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr "ì´ íŠ¸ëž™ì„ ì¼¬/êº¼ì§ ì—¬ë¶€ë¥¼ 전환합니다."
+msgstr "ì´ íŠ¸ëž™ì„ ì¼œê¸°/ë„기를 토글합니다."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
@@ -282,7 +283,7 @@ msgstr "루프 래핑 모드 (시작 루프와 ëì„ ë³´ê°„)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
-msgstr "ì´ íŠ¸ëž™ì„ ì‚­ì œí•©ë‹ˆë‹¤."
+msgstr "ì´ íŠ¸ëž™ì„ ì œê±°í•©ë‹ˆë‹¤."
#: editor/animation_track_editor.cpp
msgid "Time (s): "
@@ -356,7 +357,7 @@ msgstr "애니메ì´ì…˜ 루프 모드 바꾸기"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr "애니메ì´ì…˜ 트랙 ì‚­ì œ"
+msgstr "애니메ì´ì…˜ 트랙 제거"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
@@ -385,13 +386,11 @@ msgstr "애니메ì´ì…˜ 삽입"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "'%s' 열수 ì—†ìŒ."
+msgstr "노드 '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "애니메ì´ì…˜"
@@ -403,9 +402,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "'%s' ì†ì„±ì´ 없습니다."
+msgstr "ì†ì„± '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -485,7 +483,7 @@ msgstr "메서드 트랙 키 추가"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
-msgstr "ê°ì²´ì— 메서드가 ì—†ìŒ: "
+msgstr "오브ì íŠ¸ì— 메서드가 ì—†ìŒ: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@@ -502,7 +500,7 @@ msgstr "트랙 붙여 넣기"
#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
-msgstr "애니메ì´ì…˜ 키 í¬ê¸° ì¡°ì ˆ"
+msgstr "애니메ì´ì…˜ 키 스케ì¼"
#: editor/animation_track_editor.cpp
msgid ""
@@ -525,9 +523,9 @@ msgstr ""
"ì´ ì• ë‹ˆë©”ì´ì…˜ì€ 가져온 ì”¬ì— ì†í•´ 있습니다. 가져온 íŠ¸ëž™ì˜ ë³€ê²½ ì‚¬í•­ì€ ì €ìž¥ë˜"
"지 않습니다.\n"
"\n"
-"저장 ê¸°ëŠ¥ì„ ì¼œë ¤ë©´ 맞춤 íŠ¸ëž™ì„ ì¶”ê°€í•˜ê³ , ì”¬ì˜ ê°€ì ¸ì˜¤ê¸° 설정으로 가서\n"
+"저장 ê¸°ëŠ¥ì„ í™œì„±í™”í•˜ë ¤ë©´ 맞춤 íŠ¸ëž™ì„ ì¶”ê°€í•˜ê³ , ì”¬ì˜ ê°€ì ¸ì˜¤ê¸° 설정으로 가서\n"
"\"Animation > Storage\" ì„¤ì •ì„ \"Files\"ë¡œ, \"Animation > Keep Custom Tracks"
-"\" ì„¤ì •ì„ ì¼  ë’¤, 다시 가져오십시오.\n"
+"\" ì„¤ì •ì„ í™œì„±í™”í•œ ë’¤, 다시 가져오십시오.\n"
"아니면 가져오기 프리셋으로 애니메ì´ì…˜ì„ 별ë„ì˜ íŒŒì¼ë¡œ 가져올 ìˆ˜ë„ ìžˆìŠµë‹ˆë‹¤."
#: editor/animation_track_editor.cpp
@@ -584,11 +582,11 @@ msgstr "트랙 복사"
#: editor/animation_track_editor.cpp
msgid "Scale Selection"
-msgstr "ì„ íƒ í•­ëª© 배율 ì¡°ì ˆ"
+msgstr "ì„ íƒ í•­ëª© ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/animation_track_editor.cpp
msgid "Scale From Cursor"
-msgstr "커서 위치ì—ì„œ 배율 ì¡°ì ˆ"
+msgstr "커서 위치ì—ì„œ ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -612,9 +610,8 @@ msgid "Go to Previous Step"
msgstr "ì´ì „ 단계로 ì´ë™"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
-msgstr "ë˜ëŒë¦¬ê¸°"
+msgstr "재설정 ì ìš©"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -633,9 +630,8 @@ msgid "Use Bezier Curves"
msgstr "베지어 곡선 사용"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "트랙 붙여 넣기"
+msgstr "재설정 트랙 만들기"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -659,11 +655,11 @@ msgstr "최ì í™”"
#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
-msgstr "ìž˜ëª»ëœ í‚¤ ì‚­ì œ"
+msgstr "ìž˜ëª»ëœ í‚¤ 제거"
#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
-msgstr "í•´ê²°ë˜ì§€ ì•Šê³  빈 트랙 ì‚­ì œ"
+msgstr "í•´ê²°ë˜ì§€ ì•Šê³  빈 트랙 제거"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
@@ -679,7 +675,7 @@ msgstr "정리"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
-msgstr "배율값:"
+msgstr "ìŠ¤ì¼€ì¼ ë¹„ìœ¨:"
#: editor/animation_track_editor.cpp
msgid "Select Tracks to Copy"
@@ -842,7 +838,7 @@ msgstr "추가"
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
-msgstr "삭제"
+msgstr "제거"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
@@ -937,7 +933,7 @@ msgstr "연결 변경:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
-msgstr "\"%s\" 시그ë„ì˜ ëª¨ë“  ì—°ê²°ì„ ì‚­ì œí• ê¹Œìš”?"
+msgstr "\"%s\" 시그ë„ì˜ ëª¨ë“  ì—°ê²°ì„ ì œê±°í•˜ì‹œê² ìŠµë‹ˆê¹Œ?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
@@ -949,7 +945,7 @@ msgstr "ì‹œê·¸ë„ í•„í„°"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
-msgstr "ì´ ì‹œê·¸ë„ì˜ ëª¨ë“  ì—°ê²°ì„ ì‚­ì œí• ê¹Œìš”?"
+msgstr "ì´ ì‹œê·¸ë„ì˜ ëª¨ë“  ì—°ê²°ì„ ì œê±°í•˜ì‹œê² ìŠµë‹ˆê¹Œ?"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
@@ -960,7 +956,6 @@ msgid "Edit..."
msgstr "편집..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
msgstr "메서드로 ì´ë™"
@@ -1026,7 +1021,7 @@ msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
-"씬 '%s'ì´(ê°€) 현재 편집중입니다.\n"
+"씬 '%s'ì´(ê°€) 현재 편집ë˜ê³  있습니다.\n"
"변경 ì‚¬í•­ì€ ë‹¤ì‹œ 불러온 ë’¤ì— ë°˜ì˜ë©ë‹ˆë‹¤."
#: editor/dependency_editor.cpp
@@ -1034,7 +1029,7 @@ msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
-"리소스 '%s'ì´(ê°€) 현재 사용중입니다.\n"
+"리소스 '%s'ì´(ê°€) 현재 사용 중입니다.\n"
"변경 ì‚¬í•­ì€ ë‹¤ì‹œ 불러온 ë’¤ì— ë°˜ì˜ë©ë‹ˆë‹¤."
#: editor/dependency_editor.cpp
@@ -1042,7 +1037,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ì¢…ì† ê´€ê³„"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "리소스"
@@ -1061,7 +1056,7 @@ msgstr "ë§ê°€ì§„ 부분 고치기"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
-msgstr "ì¢…ì† ê´€ê³„ 편집기"
+msgstr "ì¢…ì† ê´€ê³„ ì—디터"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
@@ -1082,17 +1077,16 @@ msgid "Owners Of:"
msgstr "소유ìž:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"프로ì íŠ¸ì—ì„œ ì„ íƒëœ 파ì¼ì„ 제거하시겠습니다? (ë˜ëŒë¦´ 수 ì—†ìŒ)\n"
-"시스템 휴지통ì—ì„œ ì œê±°ëœ íŒŒì¼ì„ 찾고 ë³µì›í•  수 있습니다."
+"프로ì íŠ¸ì—ì„œ ì„ íƒëœ 파ì¼ì„ 제거하시겠습니까? (ë˜ëŒë¦´ 수 없습니다.)\n"
+"파ì¼ì‹œìŠ¤í…œ êµ¬ì„±ì— ë”°ë¼, 파ì¼ì€ 시스템 휴지ë™ìœ¼ë¡œ ì´ë™ë˜ê±°ë‚˜ 완전히 ì‚­ì œë©ë‹ˆ"
+"다."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1101,12 +1095,12 @@ msgid ""
"to the system trash or deleted permanently."
msgstr ""
"제거하려는 파ì¼ì€ 다른 리소스가 ë™ìž‘하기 위해 필요합니다.\n"
-"무시하고 제거하시겠습니까? (ë˜ëŒë¦´ 수 ì—†ìŒ)\n"
-"시스템 휴지통ì—ì„œ ì œê±°ëœ íŒŒì¼ì„ 찾고 ë³µì›í•  수 있습니다."
+"무시하고 제거하시겠습니까? (ë˜ëŒë¦´ 수 없습니다.)\n"
+"파ì¼ì‹œìŠ¤í…œ êµ¬ì„±ì— ë”°ë¼ íŒŒì¼ì€ 시스템 휴지통으로 ì´ë™ë˜ê±°ë‚˜ 완전히 ì‚­ì œë©ë‹ˆë‹¤."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
-msgstr "삭제할 수 ì—†ìŒ:"
+msgstr "제거할 수 ì—†ìŒ:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
@@ -1162,11 +1156,11 @@ msgstr "명확한 소유 관계가 없는 리소스:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
-msgstr "딕셔너리 키 변경"
+msgstr "딕셔너리 키 바꾸기"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
-msgstr "딕셔너리 값 변경"
+msgstr "딕셔너리 값 바꾸기"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
@@ -1271,40 +1265,36 @@ msgid "Licenses"
msgstr "ë¼ì´ì„ ìŠ¤"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "패키지 파ì¼ì„ 여는 중 오류 (ZIP 형ì‹ì´ 아닙니다)."
+msgstr "\"%s\"ì— ëŒ€í•œ ì• ì…‹ 파ì¼ì„ 여는 중 오류 (ZIP 형ì‹ì´ 아닙니다)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (ì´ë¯¸ 존재함)"
+msgstr "%s (ì´ë¯¸ 있습니다)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr "ì• ì…‹ \"%s\"ì˜ ë‚´ìš© - íŒŒì¼ %d개가 프로ì íŠ¸ì™€ 충ëŒí•©ë‹ˆë‹¤:"
+msgstr "ì• ì…‹ \"%s\"ì˜ ì½˜í…츠 - íŒŒì¼ %d개가 프로ì íŠ¸ì™€ 충ëŒí•©ë‹ˆë‹¤:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr "ì• ì…‹ \"%s\"ì˜ ë‚´ìš© - 프로ì íŠ¸ì™€ 충ëŒí•˜ëŠ” 파ì¼ì´ 없습니다:"
+msgstr "ì• ì…‹ \"%s\"ì˜ ì½˜í…츠 - 프로ì íŠ¸ì™€ 충ëŒí•˜ëŠ” 파ì¼ì´ 없습니다:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "애셋 압축 풀기"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "ë‹¤ìŒ íŒŒì¼ì„ 패키지ì—ì„œ ì¶”ì¶œí•˜ëŠ”ë° ì‹¤íŒ¨í•¨:"
+msgstr "ë‹¤ìŒ íŒŒì¼ì„ ì• ì…‹ì—ì„œ 압축 푸는 ë° ì‹¤íŒ¨í•¨:"
#: editor/editor_asset_installer.cpp
msgid "(and %s more files)"
msgstr "(ë° ë” ë§Žì€ íŒŒì¼ %sê°œ)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "패키지를 성공ì ìœ¼ë¡œ 설치했습니다!"
+msgstr "ì• ì…‹ \"%s\"를 성공ì ìœ¼ë¡œ 설치했습니다!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1316,9 +1306,8 @@ msgid "Install"
msgstr "설치"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "패키지 설치 마법사"
+msgstr "ì• ì…‹ ì¸ìŠ¤í†¨ëŸ¬"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1326,7 +1315,7 @@ msgstr "스피커"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
-msgstr "효과 추가"
+msgstr "ì´íŽ™íŠ¸ 추가"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
@@ -1346,7 +1335,7 @@ msgstr "오디오 버스 ìŒì†Œê±° 토글"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
-msgstr "오디오 버스 ë°”ì´íŒ¨ìŠ¤ 효과 토글"
+msgstr "오디오 버스 ë°”ì´íŒ¨ìŠ¤ ì´íŽ™íŠ¸ 토글"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
@@ -1354,15 +1343,15 @@ msgstr "오디오 버스 전송 ì„ íƒ"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
-msgstr "오디오 버스 효과 추가"
+msgstr "오디오 버스 ì´íŽ™íŠ¸ 추가"
#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
-msgstr "버스 효과 ì´ë™"
+msgstr "버스 ì´íŽ™íŠ¸ ì´ë™"
#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
-msgstr "버스 효과 삭제"
+msgstr "버스 ì´íŽ™íŠ¸ ì‚­ì œ"
#: editor/editor_audio_buses.cpp
msgid "Drag & drop to rearrange."
@@ -1381,9 +1370,8 @@ msgid "Bypass"
msgstr "ë°”ì´íŒ¨ìŠ¤"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "버스 설정"
+msgstr "버스 옵션"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1392,11 +1380,11 @@ msgstr "복제"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
-msgstr "볼륨 초기화"
+msgstr "볼륨 재설정"
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
-msgstr "효과 삭제"
+msgstr "ì´íŽ™íŠ¸ ì‚­ì œ"
#: editor/editor_audio_buses.cpp
msgid "Audio"
@@ -1420,7 +1408,7 @@ msgstr "오디오 버스 복제"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
-msgstr "버스 볼륨 초기화"
+msgstr "버스 볼륨 재설정"
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
@@ -1482,11 +1470,11 @@ msgstr "ì´ ë²„ìŠ¤ ë ˆì´ì•„ì›ƒì„ íŒŒì¼ë¡œ 저장합니다."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
-msgstr "기본값 불러오기"
+msgstr "ë””í´íŠ¸ 불러오기"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
-msgstr "기본 버스 ë ˆì´ì•„ì›ƒì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤."
+msgstr "ë””í´íŠ¸ 버스 ë ˆì´ì•„ì›ƒì„ ë¶ˆëŸ¬ì˜µë‹ˆë‹¤."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
@@ -1506,7 +1494,7 @@ msgstr "ì—”ì§„ì— ì´ë¯¸ 있는 í´ëž˜ìŠ¤ ì´ë¦„ê³¼ 겹치지 않아야 합니ë‹
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing built-in type name."
-msgstr "기본 ìžë£Œí˜•ê³¼ ì´ë¦„ê³¼ 겹치지 않아야 합니다."
+msgstr "기존 내장 ìžë£Œí˜•ê³¼ ì´ë¦„ê³¼ 겹치지 않아야 합니다."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing global constant name."
@@ -1534,11 +1522,11 @@ msgstr "오토로드 ì´ë™"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
-msgstr "오토로드 삭제"
+msgstr "오토로드 제거"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
msgid "Enable"
-msgstr "켜기"
+msgstr "활성화"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
@@ -1578,9 +1566,8 @@ msgid "Name"
msgstr "ì´ë¦„"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "변수"
+msgstr "전역 변수"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1654,7 +1641,7 @@ msgid ""
"Etc' in Project Settings."
msgstr ""
"ëŒ€ìƒ í”Œëž«í¼ì—ì„œ GLES2 ìš© 'ETC' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆë‹¤. 프로ì íŠ¸ 설정ì—ì„œ "
-"'Import Etc' ì„¤ì •ì„ ì¼œì„¸ìš”."
+"'Import Etc' ì„¤ì •ì„ í™œì„±í™”í•˜ì„¸ìš”."
#: editor/editor_export.cpp
msgid ""
@@ -1662,7 +1649,7 @@ msgid ""
"'Import Etc 2' in Project Settings."
msgstr ""
"ëŒ€ìƒ í”Œëž«í¼ì—ì„œ GLES3 ìš© 'ETC2' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆë‹¤. 프로ì íŠ¸ 설정ì—ì„œ "
-"'Import Etc 2' ì„¤ì •ì„ ì¼œì„¸ìš”."
+"'Import Etc 2' ì„¤ì •ì„ í™œì„±í™”í•˜ì„¸ìš”."
#: editor/editor_export.cpp
msgid ""
@@ -1673,8 +1660,8 @@ msgid ""
msgstr ""
"ëŒ€ìƒ í”Œëž«í¼ì—ì„œ ë“œë¼ì´ë²„ê°€ GLES2ë¡œ í´ë°±í•˜ê¸° 위해 'ETC' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆ"
"다.\n"
-"프로ì íŠ¸ 설정ì—ì„œ 'Import Etc' ì„¤ì •ì„ í™œì„±í™” 하거나, 'Driver Fallback "
-"Enabled' ì„¤ì •ì„ ë¹„í™œì„±í™” 하세요."
+"프로ì íŠ¸ 설정ì—ì„œ 'Import Etc' ì„¤ì •ì„ í™œì„±í™”í•˜ê±°ë‚˜, 'Driver Fallback "
+"Enabled' ì„¤ì •ì„ ë¹„í™œì„±í™”í•˜ì„¸ìš”."
#: editor/editor_export.cpp
msgid ""
@@ -1682,15 +1669,15 @@ msgid ""
"'Import Pvrtc' in Project Settings."
msgstr ""
"ëŒ€ìƒ í”Œëž«í¼ì—ì„œ GLES2 ìš© 'PVRTC' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆë‹¤. 프로ì íŠ¸ 설정ì—ì„œ "
-"'Import Pvrt' 를 활성화 하세요."
+"'Import Pvrt' ì„¤ì •ì„ í™œì„±í™”í•˜ì„¸ìš”."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
msgstr ""
-"ëŒ€ìƒ í”Œëž«í¼ì€ GLES3 ìš© 'ETC2' 나 'PVRTC' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆë‹¤. 프로ì íŠ¸ "
-"설정ì—ì„œ 'Import Etc 2' 나 'Import Pvrtc' 를 활성화 하세요."
+"ëŒ€ìƒ í”Œëž«í¼ì€ GLES3 ìš© 'ETC2'나 'PVRTC' í…스처 ì••ì¶•ì´ í•„ìš”í•©ë‹ˆë‹¤. 프로ì íŠ¸ 설"
+"ì •ì—ì„œ 'Import Etc 2'나 'Import Pvrtc' ì„¤ì •ì„ í™œì„±í™”í•˜ì„¸ìš”."
#: editor/editor_export.cpp
msgid ""
@@ -1701,16 +1688,16 @@ msgid ""
msgstr ""
"ëŒ€ìƒ í”Œëž«í¼ì—ì„œ ë“œë¼ì´ë²„ê°€ GLES2ë¡œ í´ë°±í•˜ê¸° 위해 'PVRTC' í…스처 ì••ì¶•ì´ í•„ìš”í•©"
"니다.\n"
-"프로ì íŠ¸ 설정ì—ì„œ 'Import Pvrtc' ì„¤ì •ì„ í™œì„±í™” 하거나, 'Driver Fallback "
-"Enabled' ì„¤ì •ì„ ë¹„í™œì„±í™” 하세요."
+"프로ì íŠ¸ 설정ì—ì„œ 'Import Pvrtc' ì„¤ì •ì„ í™œì„±í™”í•˜ê±°ë‚˜, 'Driver Fallback "
+"Enabled' ì„¤ì •ì„ ë¹„í™œì„±í™”í•˜ì„¸ìš”."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "ì‚¬ìš©ìž ì§€ì • 디버그 í…œí”Œë¦¿ì„ ì°¾ì„ ìˆ˜ 없습니다."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1726,11 +1713,11 @@ msgstr "32비트 환경ì—서는 4 GiB보다 í° ë‚´ìž¥ PCK를 내보낼 수 ì—†
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
-msgstr "3D 편집기"
+msgstr "3D ì—디터"
#: editor/editor_feature_profile.cpp
msgid "Script Editor"
-msgstr "스í¬ë¦½íŠ¸ 편집기"
+msgstr "스í¬ë¦½íŠ¸ ì—디터"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
@@ -1746,7 +1733,7 @@ msgstr "노드 ë„킹"
#: editor/editor_feature_profile.cpp
msgid "FileSystem Dock"
-msgstr "íŒŒì¼ ì‹œìŠ¤í…œ ë…"
+msgstr "파ì¼ì‹œìŠ¤í…œ ë…"
#: editor/editor_feature_profile.cpp
msgid "Import Dock"
@@ -1754,48 +1741,49 @@ msgstr "ë… ê°€ì ¸ì˜¤ê¸°"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "3D ì”¬ì„ ë³´ê³  편집할 수 있게 합니다."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "통합 스í¬ë¦½íŠ¸ ì—디터를 사용해 스í¬ë¦½íŠ¸ë¥¼ 편집할 수 있게 합니다."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "ì• ì…‹ ë¼ì´ë¸ŒëŸ¬ë¦¬ì— 내장 ì ‘ê·¼ì„ ì œê³µí•©ë‹ˆë‹¤."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "씬 ë…ì—ì„œ 노드 계층 구조를 편집할 수 있게 합니다."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
-msgstr ""
+msgstr "씬 ë…ì—ì„œ ì„ íƒëœ ë…¸ë“œì˜ ì‹ í˜¸ì™€ 그룹으로 ë™ìž‘í•  수 있게 합니다."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "ì „ìš© ë…ì„ í†µí•´ 로컬 íŒŒì¼ ì‹œìŠ¤í…œì„ íƒìƒ‰í•  수 있게 합니다."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"개별 ì• ì…‹ì— ëŒ€í•œ 가져오기 ì„¤ì •ì„ êµ¬ì„±í•  수 있게 합니다. ìž‘ë™í•˜ë ¤ë©´ 파ì¼ì‹œìŠ¤"
+"í…œ ë…ì´ í•„ìš”í•©ë‹ˆë‹¤."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
msgstr "(현재)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(ì—†ìŒ)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "현재 ì„ íƒëœ í”„ë¡œí•„ì¸ '%s'ì„ ì œê±°í•˜ì‹œê² ìŠµë‹ˆê¹Œ? ë˜ëŒë¦´ 수 없습니다."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1807,37 +1795,35 @@ msgstr "ì´ ì´ë¦„으로 ëœ í”„ë¡œí•„ì´ ì´ë¯¸ 있습니다."
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
-msgstr "(편집기 꺼ì§, ì†ì„± 꺼ì§)"
+msgstr "(ì—디터 비활성화ë¨, ì†ì„± 비활성화ë¨)"
#: editor/editor_feature_profile.cpp
msgid "(Properties Disabled)"
-msgstr "(ì†ì„± 꺼ì§)"
+msgstr "(ì†ì„± 비활성회ë¨)"
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled)"
-msgstr "(편집기 꺼ì§)"
+msgstr "(ì—디터 비활성화ë¨)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
-msgstr "í´ëž˜ìŠ¤ 설정:"
+msgstr "í´ëž˜ìŠ¤ 옵션:"
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
-msgstr "ìƒí™©ë³„ 편집기 켜기"
+msgstr "ìƒí™©ë³„ ì—디터 활성화"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "ì†ì„±:"
+msgstr "í´ëž˜ìŠ¤ ì†ì„±:"
#: editor/editor_feature_profile.cpp
msgid "Main Features:"
msgstr "주요 기능:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "켜진 í´ëž˜ìŠ¤:"
+msgstr "노드와 í´ëž˜ìŠ¤:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1848,7 +1834,7 @@ msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr ""
-"프로필 '%s'ì´(ê°€) ì´ë¯¸ 있습니다. 가져오기 ì „ì— ì´ë¯¸ 있는 í”„ë¡œí•„ì„ ë¨¼ì € 삭제하"
+"프로필 '%s'ì´(ê°€) ì´ë¯¸ 있습니다. 가져오기 ì „ì— ì´ë¯¸ 있는 í”„ë¡œí•„ì„ ë¨¼ì € 제거하"
"세요. 가져오기를 중단합니다."
#: editor/editor_feature_profile.cpp
@@ -1856,23 +1842,20 @@ msgid "Error saving profile to path: '%s'."
msgstr "í”„ë¡œí•„ì„ ê²½ë¡œì— ì €ìž¥í•˜ëŠ” 중 오류: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
-msgstr "기본값으로 재설정"
+msgstr "ë””í´íŠ¸ë¡œ 재설정"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "현재 프로필:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "프로필 지우기"
+msgstr "프로필 만들기"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "íƒ€ì¼ ì‚­ì œ"
+msgstr "프로필 제거"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1901,7 +1884,7 @@ msgstr "별ë„ì˜ ì˜µì…˜:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
-msgstr ""
+msgstr "사용 가능한 í´ëž˜ìŠ¤ì™€ ì†ì„±ì„ 편집하려면 í”„ë¡œí•„ì„ ë§Œë“¤ê±°ë‚˜ 가져오세요."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1921,16 +1904,15 @@ msgstr "프로필 내보내기"
#: editor/editor_feature_profile.cpp
msgid "Manage Editor Feature Profiles"
-msgstr "편집기 기능 프로필 관리"
+msgstr "ì—디터 기능 프로필 관리"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
msgstr "현재 í´ë” ì„ íƒ"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "파ì¼ì´ ì´ë¯¸ 있습니다. ë®ì–´ì“¸ê¹Œìš”?"
+msgstr "파ì¼ì´ 존재합니다. ë®ì–´ì“°ì‹œê² ìŠµë‹ˆê¹Œ?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -2089,7 +2071,7 @@ msgstr "íŒŒì¼ % ì— í•´ë‹¹í•˜ëŠ” 가져오기 í¬ë§·ì´ 여러 종류입니다.
msgid "(Re)Importing Assets"
msgstr "애셋 (다시) 가져오기"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "맨 위"
@@ -2120,11 +2102,11 @@ msgstr "ì†ì„±"
#: editor/editor_help.cpp
msgid "override:"
-msgstr "오버ë¼ì´ë“œ:"
+msgstr "재정ì˜:"
#: editor/editor_help.cpp
msgid "default:"
-msgstr "기본:"
+msgstr "ë””í´íŠ¸:"
#: editor/editor_help.cpp
msgid "Methods"
@@ -2189,7 +2171,7 @@ msgstr "ëª¨ë‘ í‘œì‹œ"
#: editor/editor_help_search.cpp
msgid "Classes Only"
-msgstr "í´ëž˜ìŠ¤ë§Œ 표시"
+msgstr "í´ëž˜ìŠ¤ë§Œ"
#: editor/editor_help_search.cpp
msgid "Methods Only"
@@ -2326,10 +2308,13 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"ì—디터 ì°½ì„ ë‹¤ì‹œ 그릴 ë•Œ 회전합니다.\n"
+"ì—…ë°ì´íŠ¸ê°€ 지ì†ì ìœ¼ë¡œ 활성화ë˜ë¯€ë¡œ, ì „ë ¥ ì‚¬ìš©ëŸ‰ì´ ì»¤ì§ˆ 수 있습니다. ì´ë¥¼ 비활"
+"성화하려면 í´ë¦­í•˜ì„¸ìš”."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
-msgstr "편집기 ì°½ì— ë³€í™”ê°€ ìžˆì„ ë•Œë§ˆë‹¤ 회전합니다."
+msgstr "ì—디터 ì°½ì— ë³€í™”ê°€ ìžˆì„ ë•Œë§ˆë‹¤ 회전합니다."
#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
@@ -2383,7 +2368,7 @@ msgstr "예기치 못한 '%s' 파ì¼ì˜ ë."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
-msgstr "'%s' ë˜ëŠ” ì´ê²ƒì˜ ì¢…ì† í•­ëª©ì´ ì—†ìŠµë‹ˆë‹¤."
+msgstr "'%s' ë˜ëŠ” ì´ê²ƒì˜ ì¢…ì† í•­ëª©ì´ ëˆ„ë½ë˜ì–´ 있습니다."
#: editor/editor_node.cpp
msgid "Error while loading '%s'."
@@ -2446,8 +2431,8 @@ msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""
-"편집기 ë ˆì´ì•„ì›ƒì˜ ì €ìž¥ì„ í•˜ë ¤ëŠ” ë™ì•ˆ 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤.\n"
-"íŽ¸ì§‘ê¸°ì˜ ì‚¬ìš©ìž ë°ì´í„° 경로가 쓰기 가능한지 확ì¸í•´ì£¼ì„¸ìš”."
+"ì—디터 ë ˆì´ì•„ì›ƒì˜ ì €ìž¥ì„ í•˜ë ¤ëŠ” ë™ì•ˆ 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤.\n"
+"ì—ë””í„°ì˜ ì‚¬ìš©ìž ë°ì´í„° 경로가 쓰기 가능한지 확ì¸í•´ì£¼ì„¸ìš”."
#: editor/editor_node.cpp
msgid ""
@@ -2455,9 +2440,9 @@ msgid ""
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""
-"기본 편집기 ë ˆì´ì•„ì›ƒì´ ë®ì–´ 쓰여져 있습니디.\n"
-"기본 ë ˆì´ì•„ì›ƒì„ ì›ëž˜ 설정으로 복구하려면, ë ˆì´ì•„웃 ì‚­ì œ ì˜µì…˜ì„ ì‚¬ìš©í•˜ì—¬ 기본 "
-"ë ˆì´ì•„ì›ƒì„ ì‚­ì œí•˜ì„¸ìš”."
+"ë””í´íŠ¸ ì—디터 ë ˆì´ì•„ì›ƒì´ ë®ì–´ 쓰여져 있습니다.\n"
+"ë””í´íŠ¸ ë ˆì´ì•„ì›ƒì„ ì›ëž˜ 설정으로 ë³µì›í•˜ë ¤ë©´, ë ˆì´ì•„웃 ì‚­ì œ ì˜µì…˜ì„ ì‚¬ìš©í•˜ì—¬ ë””"
+"í´íŠ¸ ë ˆì´ì•„ì›ƒì„ ì‚­ì œí•˜ì„¸ìš”."
#: editor/editor_node.cpp
msgid "Layout name not found!"
@@ -2465,7 +2450,7 @@ msgstr "ë ˆì´ì•„웃 ì´ë¦„ì„ ì°¾ì„ ìˆ˜ 없습니다!"
#: editor/editor_node.cpp
msgid "Restored the Default layout to its base settings."
-msgstr "기본 ë ˆì´ì•„ì›ƒì„ ì›ëž˜ 설정으로 복구하였습니다."
+msgstr "ë””í´íŠ¸ ë ˆì´ì•„ì›ƒì„ ê¸°ë³¸ 설정으로 ë³µì›í•˜ì˜€ìŠµë‹ˆë‹¤."
#: editor/editor_node.cpp
msgid ""
@@ -2473,9 +2458,9 @@ msgid ""
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
-"`ì´ ë¦¬ì†ŒìŠ¤ëŠ” 가져온 ì”¬ì— ì†í•œ 리소스ì´ë¯€ë¡œ 편집할 수 없습니다.\n"
-"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 씬 가져오기(Importing Scenes)와 ê´€ë ¨ëœ ì„¤ëª…ë¬¸ì„œë¥¼ ì½"
-"어주세요."
+"ì´ ë¦¬ì†ŒìŠ¤ëŠ” 가져온 ì”¬ì— ì†í•œ 리소스ì´ë¯€ë¡œ 편집할 수 없습니다.\n"
+"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 씬 가져오기(Importing Scenes)와 ê´€ë ¨ëœ ë¬¸ì„œë¥¼ ì½ì–´ì£¼"
+"세요."
#: editor/editor_node.cpp
msgid ""
@@ -2502,8 +2487,8 @@ msgid ""
msgstr ""
"ì´ ì”¬ì€ ê°€ì ¸ì˜¨ 것ì´ë¯€ë¡œ 변경 ì‚¬í•­ì´ ìœ ì§€ë˜ì§€ 않습니다.\n"
"ì´ ì”¬ì„ ì¸ìŠ¤í„´ìŠ¤í™”하거나 ìƒì†í•˜ë©´ 편집할 수 있습니다.\n"
-"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 씬 가져오기(Importing Scenes)와 ê´€ë ¨ëœ ì„¤ëª…ë¬¸ì„œë¥¼ ì½"
-"어주세요."
+"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 씬 가져오기(Importing Scenes)와 ê´€ë ¨ëœ ë¬¸ì„œë¥¼ ì½ì–´ì£¼"
+"세요."
#: editor/editor_node.cpp
msgid ""
@@ -2511,12 +2496,12 @@ msgid ""
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
-"ì›ê²© ê°ì²´ëŠ” ë³€ê²½ì‚¬í•­ì´ ì ìš©ë˜ì§€ 않습니다.\n"
-"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 디버깅(Debugging)ê³¼ ê´€ë ¨ëœ ì„¤ëª…ë¬¸ì„œë¥¼ ì½ì–´ì£¼ì„¸ìš”."
+"ì›ê²© 오브ì íŠ¸ëŠ” ë³€ê²½ì‚¬í•­ì´ ì ìš©ë˜ì§€ 않습니다.\n"
+"ì´ ì›Œí¬í”Œë¡œë¥¼ ì´í•´í•˜ë ¤ë©´ 디버깅(Debugging)ê³¼ ê´€ë ¨ëœ ë¬¸ì„œë¥¼ ì½ì–´ì£¼ì„¸ìš”."
#: editor/editor_node.cpp
msgid "There is no defined scene to run."
-msgstr "실행할 ì”¬ì´ ì„¤ì •ë˜ì§€ 않았습니다."
+msgstr "실행할 ì”¬ì´ ì •ì˜ë˜ì§€ 않았습니다."
#: editor/editor_node.cpp
msgid "Save scene before running..."
@@ -2559,13 +2544,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"현재 씬ì—는 루트 노드가 없지만, ê·¸ëž˜ë„ ìˆ˜ì •ëœ ì™¸ë¶€ 리소스 %d개가 저장ë˜ì—ˆìŠµë‹ˆ"
+"다."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "ì”¬ì„ ì €ìž¥í•˜ë ¤ë©´ 루트 노드가 필요합니다."
+msgstr ""
+"ì”¬ì„ ì €ìž¥í•˜ë ¤ë©´ 루트 노드가 필요합니다. 씬 트리 ë…ì„ ì‚¬ìš©í•˜ì—¬ 루트 노드를 추"
+"가할 수 있습니다."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2596,6 +2584,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "현재 ì”¬ì´ ì €ìž¥ë˜ì–´ 있지 않습니다. 무시하고 여시겠습니까?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "ë˜ëŒë¦¬ê¸°"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "다시 실행"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "저장하지 ì•Šì€ ì”¬ì€ ìƒˆë¡œê³ ì¹¨í•  수 없습니다."
@@ -2609,7 +2623,7 @@ msgid ""
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
"현재 씬ì—는 저장하지 ì•Šì€ ë³€ê²½ì‚¬í•­ì´ ìžˆìŠµë‹ˆë‹¤.\n"
-"ê·¸ëž˜ë„ ì €ìž¥ëœ ì”¬ì„ ìƒˆë¡œê³ ì¹¨í•˜ì‹œê² ìŠµë‹ˆê¹Œ? ì´ ë™ìž‘ì€ ë˜ëŒë¦´ 수 없습니다."
+"무시하고 ì €ìž¥ëœ ì”¬ì„ ìƒˆë¡œê³ ì¹¨í•˜ì‹œê² ìŠµë‹ˆê¹Œ? ì´ ë™ìž‘ì€ ë˜ëŒë¦´ 수 없습니다."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
@@ -2625,7 +2639,7 @@ msgstr "예"
#: editor/editor_node.cpp
msgid "Exit the editor?"
-msgstr "편집기를 나가시겠습니까?"
+msgstr "ì—디터를 나가시겠습니까?"
#: editor/editor_node.cpp
msgid "Open Project Manager?"
@@ -2666,7 +2680,7 @@ msgstr "ë‹«ì€ ì”¬ 다시 열기"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr ""
-"ë‹¤ìŒ ê²½ë¡œì— ìžˆëŠ” 애드온 플러그ì¸ì„ 활성화할 수 ì—†ìŒ: '%s' ì„¤ì •ì˜ êµ¬ë¬¸ 분ì„ì„ "
+"ë‹¤ìŒ ê²½ë¡œì— ìžˆëŠ” 애드온 플러그ì¸ì„ 활성화할 수 ì—†ìŒ: '%s' êµ¬ì„±ì˜ êµ¬ë¬¸ 분ì„ì„ "
"실패했습니다."
#: editor/editor_node.cpp
@@ -2714,7 +2728,7 @@ msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
-"ì”¬ì„ ë¶ˆëŸ¬ì˜¤ëŠ” 중 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤. ì”¬ì€ í”„ë¡œì íŠ¸ 경로 ë‚´ì— ìžˆì–´ì•¼ 합니다. "
+"ì”¬ì„ ë¶ˆëŸ¬ì˜¤ëŠ” 중 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤. ì”¬ì€ í”„ë¡œì íŠ¸ 경로 ì•ˆì— ìžˆì–´ì•¼ 합니다. "
"'가져오기'를 사용해서 ì”¬ì„ ì—´ê³ , ê·¸ ì”¬ì„ í”„ë¡œì íŠ¸ 경로 ì•ˆì— ì €ìž¥í•˜ì„¸ìš”."
#: editor/editor_node.cpp
@@ -2731,7 +2745,7 @@ msgid ""
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
-"ë©”ì¸ ì”¬ì„ ì§€ì •í•˜ì§€ 않았습니다. ì„ íƒí•˜ì‹œê² ìŠµë‹ˆê¹Œ?\n"
+"ë©”ì¸ ì”¬ì„ ì •ì˜í•˜ì§€ 않았습니다. ì„ íƒí•˜ì‹œê² ìŠµë‹ˆê¹Œ?\n"
"ë‚˜ì¤‘ì— \"프로ì íŠ¸ 설정\"ì˜ 'application' 카테고리ì—ì„œ 변경할 수 있습니다."
#: editor/editor_node.cpp
@@ -2763,12 +2777,12 @@ msgstr "ë ˆì´ì•„웃 ì‚­ì œ"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr "기본"
+msgstr "ë””í´íŠ¸"
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
-msgstr "íŒŒì¼ ì‹œìŠ¤í…œì—ì„œ 보기"
+msgstr "파ì¼ì‹œìŠ¤í…œì—ì„œ 보기"
#: editor/editor_node.cpp
msgid "Play This Scene"
@@ -2820,7 +2834,7 @@ msgstr "집중 모드"
#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
-msgstr "집중 모드 토글."
+msgstr "집중 모드를 토글합니다."
#: editor/editor_node.cpp
msgid "Add a new scene."
@@ -2946,9 +2960,8 @@ msgid "Orphan Resource Explorer..."
msgstr "미사용 리소스 íƒìƒ‰ê¸°..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "프로ì íŠ¸ ì´ë¦„ 바꾸기"
+msgstr "현재 프로ì íŠ¸ 새로고침"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2972,15 +2985,15 @@ msgid ""
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
-"ì´ ì˜µì…˜ì´ í™œì„±í™” ëœ ê²½ìš° ì› í´ë¦­ ë°°í¬ë¥¼ 사용하면 ì‹¤í–‰ì¤‘ì¸ í”„ë¡œì íŠ¸ë¥¼ 디버깅 "
+"ì´ ì˜µì…˜ì´ í™œì„±í™”ëœ ê²½ìš° ì› í´ë¦­ ë°°í¬ë¥¼ 사용하면 ì‹¤í–‰ì¤‘ì¸ í”„ë¡œì íŠ¸ë¥¼ 디버깅 "
"í•  수 있ë„ë¡ì´ ì»´í“¨í„°ì˜ IPì— ì—°ê²°ì„ ì‹œë„합니다.\n"
"ì´ ì˜µì…˜ì€ ì›ê²© 디버깅 (ì¼ë°˜ì ìœ¼ë¡œ ëª¨ë°”ì¼ ê¸°ê¸° 사용)ì— ì‚¬ìš©í•˜ê¸° 위한 것입니"
"다.\n"
-"GDScript 디버거를 로컬ì—ì„œ 사용하기 위해 활성화 í•  필요는 없습니다."
+"GDScript 디버거를 로컬ì—ì„œ 사용하기 위해 활성화할 필요는 없습니다."
#: editor/editor_node.cpp
msgid "Small Deploy with Network Filesystem"
-msgstr "ë„¤íŠ¸ì›Œí¬ íŒŒì¼ ì‹œìŠ¤í…œì„ ì‚¬ìš©í•˜ì—¬ 작게 ë°°í¬"
+msgstr "ë„¤íŠ¸ì›Œí¬ íŒŒì¼ì‹œìŠ¤í…œì„ 사용하여 작게 ë°°í¬"
#: editor/editor_node.cpp
msgid ""
@@ -2993,21 +3006,21 @@ msgid ""
msgstr ""
"ì´ ì˜µì…˜ì„ í™œì„±í™”í•˜ê³  Android ìš© ì› í´ë¦­ ë°°í¬ë¥¼ 사용하면 프로ì íŠ¸ ë°ì´í„°ì—†ì´ "
"실행 파ì¼ë§Œ ë‚´ 보냅니다.\n"
-"íŒŒì¼ ì‹œìŠ¤í…œì€ ë„¤íŠ¸ì›Œí¬ë¥¼ 통해 íŽ¸ì§‘ê¸°ì— ì˜í•´ 프로ì íŠ¸ì—ì„œ 제공ë©ë‹ˆë‹¤.\n"
-"Androidì˜ ê²½ìš°, ë°°í¬ì‹œ ë” ë¹ ë¥¸ ì†ë„를 위해 USB ì¼€ì´ë¸”ì„ ì‚¬ìš©í•©ë‹ˆë‹¤. ì´ ì„¤ì •"
-"ì€ ìš©ëŸ‰ì´ í° ê²Œìž„ì˜ í…ŒìŠ¤íŠ¸ ì†ë„를 í–¥ìƒì‹œí‚µë‹ˆë‹¤."
+"파ì¼ì‹œìŠ¤í…œì€ 네트워í¬ë¥¼ 통해 ì—ë””í„°ì— ì˜í•´ 프로ì íŠ¸ì—ì„œ 제공ë©ë‹ˆë‹¤.\n"
+"Androidì˜ ê²½ìš°, ë°°í¬ì‹œ ë” ë¹ ë¥¸ ì†ë„를 위해 USB ì¼€ì´ë¸”ì„ ì‚¬ìš©í•©ë‹ˆë‹¤. ì´ ì˜µì…˜"
+"ì€ ì• ì…‹ì˜ ìš©ëŸ‰ì´ í° í”„ë¡œì íŠ¸ì˜ 테스트 ì†ë„를 높입니다."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
-msgstr "ì¶©ëŒ ëª¨ì–‘ ë³´ì´ê¸°"
+msgstr "콜리전 모양 ë³´ì´ê¸°"
#: editor/editor_node.cpp
msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
-"ì´ ì„¤ì •ì„ ì¼œë©´ 프로ì íŠ¸ë¥¼ 실행하는 ë™ì•ˆ (2D와 3Dìš©) Collision 모양과 Raycast "
-"노드가 ë³´ì´ê²Œ ë©ë‹ˆë‹¤."
+"ì´ ì„¤ì •ì„ í™œì„±í™”í•˜ë©´ 프로ì íŠ¸ë¥¼ 실행하는 ë™ì•ˆ (2D와 3Dìš©) 콜리전 모양과 "
+"Raycast 노드가 ë³´ì´ê²Œ ë©ë‹ˆë‹¤."
#: editor/editor_node.cpp
msgid "Visible Navigation"
@@ -3018,8 +3031,8 @@ msgid ""
"When this option is enabled, navigation meshes and polygons will be visible "
"in the running project."
msgstr ""
-"ì´ ì„¤ì •ì„ ì¼œë©´,프로ì íŠ¸ë¥¼ 실행하는 ë™ì•ˆ Navigation 메시와 í´ë¦¬ê³¤ì´ ë³´ì´ê²Œ ë©"
-"니다."
+"ì´ ì„¤ì •ì´ í™œì„±í™”ë˜ë©´, 프로ì íŠ¸ë¥¼ 실행하는 ë™ì•ˆ 네비게ì´ì…˜ 메시와 í´ë¦¬ê³¤ì´ ë³´"
+"ì´ê²Œ ë©ë‹ˆë‹¤."
#: editor/editor_node.cpp
msgid "Synchronize Scene Changes"
@@ -3032,9 +3045,9 @@ msgid ""
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
-"ì´ ì„¤ì •ì´ í™œì„±í™”ëœ ê²½ìš°, 편집기ì—ì„œ ì”¬ì„ ìˆ˜ì •í•˜ë©´ ì‹¤í–‰ì¤‘ì¸ í”„ë¡œì íŠ¸ì— ë°˜ì˜ë©"
-"니다.\n"
-"기기ì—ì„œ ì›ê²©ìœ¼ë¡œ ì‚¬ìš©ì¤‘ì¸ ê²½ìš° ë„¤íŠ¸ì›Œí¬ íŒŒì¼ ì‹œìŠ¤í…œ ê¸°ëŠ¥ì„ í™œì„±í™”í•˜ë©´ ë”ìš± "
+"ì´ ì„¤ì •ì´ í™œì„±í™”ë˜ë©´, ì—디터ì—ì„œ ì”¬ì„ ìˆ˜ì •í•˜ë©´ 실행 ì¤‘ì¸ í”„ë¡œì íŠ¸ì— ë°˜ì˜ë©ë‹ˆ"
+"다.\n"
+"기기ì—ì„œ ì›ê²©ìœ¼ë¡œ 사용 ì¤‘ì¸ ê²½ìš° ë„¤íŠ¸ì›Œí¬ íŒŒì¼ì‹œìŠ¤í…œ ê¸°ëŠ¥ì„ í™œì„±í™”í•˜ë©´ ë”ìš± "
"효율ì ìž…니다."
#: editor/editor_node.cpp
@@ -3048,22 +3061,22 @@ msgid ""
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
-"ì´ ì˜µì…˜ì´ í™œì„±í™”ëœ ê²½ìš°, ì–´ë–¤ 스í¬ë¦½íŠ¸ë“ ì§€ 저장ë˜ë©´ 실행 ì¤‘ì¸ í”„ë¡œì íŠ¸ë¥¼ 다"
-"ì‹œ 불러오게 ë©ë‹ˆë‹¤.\n"
-"기기ì—ì„œ ì›ê²©ìœ¼ë¡œ 사용 ì¤‘ì¸ ê²½ìš°, ë„¤íŠ¸ì›Œí¬ íŒŒì¼ ì‹œìŠ¤í…œ ì˜µì…˜ì´ í™œì„±í™”ë˜ì–´ 있다"
-"ë©´ ë”ìš± 효율ì ìž…니다."
+"ì´ ì˜µì…˜ì´ í™œì„±í™”ë˜ë©´, ì–´ë–¤ 스í¬ë¦½íŠ¸ë“ ì§€ 저장ë˜ë©´ 실행 ì¤‘ì¸ í”„ë¡œì íŠ¸ë¥¼ 다시 불"
+"러오게 ë©ë‹ˆë‹¤.\n"
+"기기ì—ì„œ ì›ê²©ìœ¼ë¡œ 사용 중ì´ë©´, ë„¤íŠ¸ì›Œí¬ íŒŒì¼ì‹œìŠ¤í…œ ì˜µì…˜ì´ í™œì„±í™”ë˜ì–´ 있다면 "
+"ë”ìš± 효율ì ìž…니다."
#: editor/editor_node.cpp editor/script_create_dialog.cpp
msgid "Editor"
-msgstr "편집기"
+msgstr "ì—디터"
#: editor/editor_node.cpp
msgid "Editor Settings..."
-msgstr "편집기 설정..."
+msgstr "ì—디터 설정..."
#: editor/editor_node.cpp
msgid "Editor Layout"
-msgstr "편집기 ë ˆì´ì•„웃"
+msgstr "ì—디터 ë ˆì´ì•„웃"
#: editor/editor_node.cpp
msgid "Take Screenshot"
@@ -3083,19 +3096,19 @@ msgstr "시스템 콘솔 토글"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
-msgstr "편집기 ë°ì´í„°/설정 í´ë” 열기"
+msgstr "ì—디터 ë°ì´í„°/설정 í´ë” 열기"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
-msgstr "편집기 ë°ì´í„° í´ë” 열기"
+msgstr "ì—디터 ë°ì´í„° í´ë” 열기"
#: editor/editor_node.cpp
msgid "Open Editor Settings Folder"
-msgstr "편집기 설정 í´ë” 열기"
+msgstr "ì—디터 설정 í´ë” 열기"
#: editor/editor_node.cpp
msgid "Manage Editor Features..."
-msgstr "편집기 기능 관리..."
+msgstr "ì—디터 기능 관리..."
#: editor/editor_node.cpp
msgid "Manage Export Templates..."
@@ -3107,20 +3120,19 @@ msgstr "ë„움ë§"
#: editor/editor_node.cpp
msgid "Online Documentation"
-msgstr "온ë¼ì¸ 설명문서"
+msgstr "온ë¼ì¸ 문서"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "질문과 답변"
#: editor/editor_node.cpp
msgid "Report a Bug"
msgstr "버그 보고"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Suggest a Feature"
-msgstr "값 설정"
+msgstr "기능 제안"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3131,9 +3143,8 @@ msgid "Community"
msgstr "커뮤니티"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "ì •ë³´"
+msgstr "Godot ì •ë³´"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3177,7 +3188,7 @@ msgstr "커스텀 씬 실행"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
-msgstr "비디오 ë“œë¼ì´ë²„를 변경하려면 편집기를 다시 ê»ë‹¤ 켜야 합니다."
+msgstr "비디오 ë“œë¼ì´ë²„를 변경하려면 ì—디터를 다시 시작해야 합니다."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
@@ -3198,7 +3209,7 @@ msgstr "ì—…ë°ì´íŠ¸ 스피너 숨기기"
#: editor/editor_node.cpp
msgid "FileSystem"
-msgstr "íŒŒì¼ ì‹œìŠ¤í…œ"
+msgstr "파ì¼ì‹œìŠ¤í…œ"
#: editor/editor_node.cpp
msgid "Inspector"
@@ -3218,14 +3229,13 @@ msgstr "저장하지 ì•ŠìŒ"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
-msgstr "Android 빌드 í…œí”Œë¦¿ì´ ì—†ìŠµë‹ˆë‹¤, 관련 í…œí”Œë¦¿ì„ ì„¤ì¹˜í•´ì£¼ì„¸ìš”."
+msgstr "Android 빌드 í…œí”Œë¦¿ì´ ëˆ„ë½ë˜ì–´ 있습니다, 관련 í…œí”Œë¦¿ì„ ì„¤ì¹˜í•´ì£¼ì„¸ìš”."
#: editor/editor_node.cpp
msgid "Manage Templates"
msgstr "템플릿 관리"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
msgstr "파ì¼ì—ì„œ 설치"
@@ -3248,7 +3258,7 @@ msgstr ""
"그런 ë‹¤ìŒ ìˆ˜ì • ì‚¬í•­ì„ ì ìš©í•˜ê³  맞춤 APK를 만들어 내보낼 수 있습니다 (모듈 추"
"가, AndroidManifest.xml 바꾸기 등).\n"
"미리 ë¹Œë“œëœ APK를 사용하는 대신 맞춤 빌드를 만들려면, Android 내보내기 프리셋"
-"ì—ì„œ \"맞춤 빌드 사용\" ì„¤ì •ì„ ì¼œ 놓아야 합니다."
+"ì—ì„œ \"맞춤 빌드 사용\" ì„¤ì •ì„ í™œì„±í™”í•´ì•¼ 합니다."
#: editor/editor_node.cpp
msgid ""
@@ -3258,7 +3268,8 @@ msgid ""
"operation again."
msgstr ""
"Android 빌드 í…œí”Œë¦¿ì´ ì´ë¯¸ ì´ í”„ë¡œì íŠ¸ì— 설치했고, ë®ì–´ 쓸 수 없습니다.\n"
-"ì´ ëª…ë ¹ì„ ë‹¤ì‹œ 실행 ì „ì— \"res://android/build\" 디렉토리를 삭제하세요."
+"ì´ ëª…ë ¹ì„ ë‹¤ì‹œ 실행하기 ì „ì— \"res://android/build\" 디렉토리를 ì§ì ‘ 제거하세"
+"ìš”."
#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
@@ -3277,6 +3288,11 @@ msgid "Merge With Existing"
msgstr "ê¸°ì¡´ì˜ ê²ƒê³¼ 병합"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "애니메ì´ì…˜ 변형 바꾸기"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "스í¬ë¦½íŠ¸ 열기 & 실행"
@@ -3311,21 +3327,20 @@ msgid "Select"
msgstr "ì„ íƒ"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "현재 í´ë” ì„ íƒ"
+msgstr "현재 ì„ íƒ"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
-msgstr "2D 편집기 열기"
+msgstr "2D ì—디터 열기"
#: editor/editor_node.cpp
msgid "Open 3D Editor"
-msgstr "3D 편집기 열기"
+msgstr "3D ì—디터 열기"
#: editor/editor_node.cpp
msgid "Open Script Editor"
-msgstr "스í¬ë¦½íŠ¸ 편집기 열기"
+msgstr "스í¬ë¦½íŠ¸ ì—디터 열기"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
@@ -3333,11 +3348,11 @@ msgstr "ì• ì…‹ ë¼ì´ë¸ŒëŸ¬ë¦¬ 열기"
#: editor/editor_node.cpp
msgid "Open the next Editor"
-msgstr "ë‹¤ìŒ íŽ¸ì§‘ê¸° 열기"
+msgstr "ë‹¤ìŒ ì—디터 열기"
#: editor/editor_node.cpp
msgid "Open the previous Editor"
-msgstr "ì´ì „ 편집기 열기"
+msgstr "ì´ì „ ì—디터 열기"
#: editor/editor_node.h
msgid "Warning!"
@@ -3348,9 +3363,8 @@ msgid "No sub-resources found."
msgstr "하위 리소스를 ì°¾ì„ ìˆ˜ 없습니다."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "하위 리소스를 ì°¾ì„ ìˆ˜ 없습니다."
+msgstr "하위 ë¦¬ì†ŒìŠ¤ì˜ ëª©ë¡ì„ 엽니다."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3362,7 +3376,7 @@ msgstr "ì¸ë„¤ì¼..."
#: editor/editor_plugin_settings.cpp
msgid "Main Script:"
-msgstr "기본 스í¬ë¦½íŠ¸:"
+msgstr "주 스í¬ë¦½íŠ¸:"
#: editor/editor_plugin_settings.cpp
msgid "Edit Plugin"
@@ -3381,7 +3395,6 @@ msgid "Version"
msgstr "버전"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
msgstr "ì €ìž"
@@ -3396,14 +3409,12 @@ msgid "Measure:"
msgstr "측정:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "프레임 시간 (초)"
+msgstr "프레임 시간 (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "í‰ê·  시간 (ì´ˆ)"
+msgstr "í‰ê·  시간 (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3415,11 +3426,11 @@ msgstr "물리 프레임 %"
#: editor/editor_profiler.cpp
msgid "Inclusive"
-msgstr "í¬í•¨"
+msgstr "í¬ê´„ì "
#: editor/editor_profiler.cpp
msgid "Self"
-msgstr "셀프"
+msgstr "ìžì²´"
#: editor/editor_profiler.cpp
msgid ""
@@ -3430,6 +3441,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"í¬ê´„ì : ì´ í•¨ìˆ˜ì— ì˜í•´ í˜¸ì¶œëœ ë‹¤ë¥¸ 함수로부터 ì‹œê°„ì„ í¬í•¨í•©ë‹ˆë‹¤.\n"
+"ì´ë¥¼ 사용하여 병목 현ìƒì„ 찾아냅니다.\n"
+"\n"
+"ìžì²´: 해당 í•¨ìˆ˜ì— ì˜í•´ í˜¸ì¶œëœ ë‹¤ë¥¸ 함수ì—서가 ì•„ë‹Œ, 함수 ìžì²´ì—ì„œ 보낸 시간"
+"만 계산합니다.\n"
+"ì´ë¥¼ 사용하여 최ì í™”í•  개별 함수를 찾습니다."
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3510,7 +3527,7 @@ msgstr "페ì´ì§€: "
#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
-msgstr "항목 삭제"
+msgstr "항목 제거"
#: editor/editor_properties_array_dict.cpp
msgid "New Key:"
@@ -3528,7 +3545,11 @@ msgstr "키/ê°’ ìŒ ì¶”ê°€"
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
-msgstr "ì„ íƒí•œ 리소스 (%s)ê°€ ì´ ì†ì„± (%s)ì— ì í•©í•œ 모든 ìœ í˜•ì— ë§žì§€ 않습니다."
+msgstr "ì„ íƒí•œ 리소스(%s)ê°€ ì´ ì†ì„±(%s)ì— ì í•©í•œ 모든 ìœ í˜•ì— ë§žì§€ 않습니다."
+
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
@@ -3549,7 +3570,6 @@ msgid "Paste"
msgstr "붙여넣기"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
msgstr "%s(으)로 변환"
@@ -3573,7 +3593,7 @@ msgid ""
msgstr ""
"ì´ í”Œëž«í¼ì„ 위한 실행할 수 있는 내보내기 í”„ë¦¬ì…‹ì´ ì—†ìŠµë‹ˆë‹¤.\n"
"내보내기 메뉴ì—ì„œ 실행할 수 있는 í”„ë¦¬ì…‹ì„ ì¶”ê°€í•˜ê±°ë‚˜ 기존 í”„ë¦¬ì…‹ì„ ì‹¤í–‰í•  수 "
-"있ë„ë¡ ì§€ì •í•´ì£¼ì„¸ìš”."
+"있ë„ë¡ ì •ì˜í•´ì£¼ì„¸ìš”."
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
@@ -3600,10 +3620,8 @@ msgid "Did you forget the '_run' method?"
msgstr "'_run' 메서드를 잊었나요?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
-msgstr ""
-"Ctrlì„ ëˆŒëŸ¬ 정수로 반올림합니다. Shift를 눌러 좀 ë” ì •ë°€í•˜ê²Œ 조작합니다."
+msgstr "%s를 눌러 정수로 반올림합니다. Shift를 눌러 좀 ë” ì •ë°€í•˜ê²Œ 조작합니다."
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -3623,32 +3641,29 @@ msgstr "노드ì—ì„œ 가져오기:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "ì´ í…œí”Œë¦¿ì„ í¬í•¨í•˜ëŠ” í´ë”를 엽니다."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
msgstr "ì´ í…œí”Œë¦¿ì„ ì œê±°í•©ë‹ˆë‹¤."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "'%s' 파ì¼ì´ 없습니다."
+msgstr "사용 가능한 미러가 없습니다."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "미러를 검색 중입니다. 기다려주세요..."
+msgstr "미러 목ë¡ì„ 검색하는 중..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "다운로드를 시작하는 중..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "URL 요청 중 오류:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
msgstr "ë¯¸ëŸ¬ì— ì—°ê²° 중..."
@@ -3683,7 +3698,7 @@ msgstr "다운로드를 완료하여 í…œí”Œë¦¿ì„ ì••ì¶• í•´ì œ 중..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
-msgstr "ìž„ì‹œ 파ì¼ì„ 삭제할 수 ì—†ìŒ:"
+msgstr "ìž„ì‹œ 파ì¼ì„ 제거할 수 ì—†ìŒ:"
#: editor/export_template_manager.cpp
msgid ""
@@ -3698,7 +3713,6 @@ msgid "Error getting the list of mirrors."
msgstr "미러 목ë¡ì„ 가져오는 중 오류."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr "미러 목ë¡ì˜ JSON 구문 ë¶„ì„ ì¤‘ 오류. ì´ ë¬¸ì œë¥¼ 신고해주세요!"
@@ -3757,24 +3771,20 @@ msgid "SSL Handshake Error"
msgstr "SSL 핸드셰ì´í¬ 오류"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "내보내기 템플릿 zip 파ì¼ì„ ì—´ 수 없습니다."
+msgstr "내보내기 템플릿 파ì¼ì„ ì—´ 수 없습니다."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "템플릿 ì†ì˜ version.txtê°€ ìž˜ëª»ëœ í˜•ì‹ìž„: %s."
+msgstr "내보내기 템플릿 íŒŒì¼ ì•ˆì˜ version.txtê°€ ìž˜ëª»ëœ í˜•ì‹ìž„: %s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "í…œí”Œë¦¿ì— version.txt를 ì°¾ì„ ìˆ˜ 없습니다."
+msgstr "내보내기 템플릿 íŒŒì¼ ì•ˆì— version.txt를 ì°¾ì„ ìˆ˜ 없습니다."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "í…œí”Œë¦¿ì˜ ê²½ë¡œë¥¼ 만드는 중 오류:"
+msgstr "í…œí”Œë¦¿ì„ ì••ì¶• 풀기 위한 경로를 만드는 중 오류:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3785,9 +3795,8 @@ msgid "Importing:"
msgstr "가져오는 중:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "템플릿 버전 '%s'ì„(를) 삭제할까요?"
+msgstr "버전 '%s'ì˜ í…œí”Œë¦¿ì„ ì œê±°í•˜ì‹œê² ìŠµë‹ˆê¹Œ?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3804,19 +3813,19 @@ msgstr "현재 버전:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
msgstr ""
+"내보내기 í…œí”Œë¦¿ì´ ëˆ„ë½ë˜ì–´ 있습니다. 다운로드하거나 파ì¼ì—ì„œ 설치하세요."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "내보내기 í…œí”Œë¦¿ì´ ì„¤ì¹˜ë˜ì–´ ì‚¬ìš©ë  ì¤€ë¹„ê°€ ë˜ì—ˆìŠµë‹ˆë‹¤."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "íŒŒì¼ ì—´ê¸°"
+msgstr "í´ë” 열기"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "현재 ë²„ì „ì„ ìœ„í•œ ì„¤ì¹˜ëœ í…œí”Œë¦¿ì„ í¬í•¨í•˜ëŠ” í´ë”를 엽니다."
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3827,36 +3836,33 @@ msgid "Uninstall templates for the current version."
msgstr "현재 ë²„ì „ì„ ìœ„í•œ í…œí”Œë¦¿ì„ ì œê±°í•©ë‹ˆë‹¤."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "ë‹¤ìŒ ìœ„ì¹˜ì—ì„œ 다운로드:"
+msgstr "다ìŒìœ¼ë¡œë¶€í„° 다운로드:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "브ë¼ìš°ì €ì—ì„œ 실행"
+msgstr "웹 브ë¼ìš°ì €ì—ì„œ 열기"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "복사 오류"
+msgstr "미러 URL 복사"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "다운로드 ë° ì„¤ì¹˜"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"최ìƒì˜ 가능한 미러ì—ì„œ 현재 ë²„ì „ì„ ìœ„í•œ í…œí”Œë¦¿ì„ ë‹¤ìš´ë¡œë“œí•˜ê³  설치합니다."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
msgstr "ê³µì‹ ë‚´ë³´ë‚´ê¸° í…œí”Œë¦¿ì€ ê°œë°œ 빌드ì—서는 ì´ìš©í•  수 없습니다."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
msgstr "파ì¼ì—ì„œ 설치"
@@ -3870,14 +3876,12 @@ msgid "Cancel"
msgstr "취소"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Cancel the download of the templates."
-msgstr "내보내기 템플릿 zip 파ì¼ì„ ì—´ 수 없습니다."
+msgstr "í…œí”Œë¦¿ì˜ ë‹¤ìš´ë¡œë“œë¥¼ 취소합니다."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "ì„¤ì¹˜ëœ ë²„ì „:"
+msgstr "다른 ì„¤ì¹˜ëœ ë²„ì „:"
#: editor/export_template_manager.cpp
msgid "Uninstall Template"
@@ -3896,6 +3900,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"í…œí”Œë¦¿ì´ ë‹¤ìš´ë¡œë“œë¥¼ 계ì†í•  것입니다.\n"
+"완료ë˜ë©´ ì—디터가 짧게 멈추는 현ìƒì„ ê²ªì„ ìˆ˜ 있습니다."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -3911,7 +3917,7 @@ msgstr ""
msgid ""
"Importing has been disabled for this file, so it can't be opened for editing."
msgstr ""
-"ì´ íŒŒì¼ì— 대해 가져 오기가 비활성화ë˜ì—ˆìœ¼ë©° íŽ¸ì§‘ì„ ìœ„í•´ ì—´ 수 없습니다."
+"ì´ íŒŒì¼ì— 대해 가져오기가 비활성화ë˜ì—ˆìœ¼ë©°, íŽ¸ì§‘ì„ ìœ„í•´ ì—´ 수 없습니다."
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
@@ -3998,11 +4004,11 @@ msgstr "ì¸ìŠ¤í„´ìŠ¤í•˜ê¸°"
#: editor/filesystem_dock.cpp
msgid "Add to Favorites"
-msgstr "ì¦ê²¨ì°¾ê¸°ë¡œ 추가"
+msgstr "ì¦ê²¨ì°¾ê¸°ì— 추가"
#: editor/filesystem_dock.cpp
msgid "Remove from Favorites"
-msgstr "ì¦ê²¨ì°¾ê¸°ì—ì„œ ì‚­ì œ"
+msgstr "ì¦ê²¨ì°¾ê¸°ì—ì„œ 제거"
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
@@ -4041,35 +4047,32 @@ msgid "Collapse All"
msgstr "ëª¨ë‘ ì ‘ê¸°"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "íŒŒì¼ ê²€ìƒ‰"
+msgstr "íŒŒì¼ ì •ë ¬"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "ì´ë¦„순 ì •ë ¬ (오름차순)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "ì´ë¦„순 ì •ë ¬ (내림차순)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "유형별 정렬 (오름차순)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "유형별 정렬 (내림차순)"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by Last Modified"
-msgstr "마지막으로 수정ë¨"
+msgstr "마지막으로 ìˆ˜ì •ëœ ìˆœì„œë¡œ ì •ë ¬"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by First Modified"
-msgstr "마지막으로 수정ë¨"
+msgstr "처ìŒìœ¼ë¡œ ìˆ˜ì •ëœ ìˆœì„œë¡œ ì •ë ¬"
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
@@ -4081,7 +4084,7 @@ msgstr "ì´ë¦„ 바꾸기..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "ê²€ìƒ‰ì°½ì— ì´ˆì  ë§žì¶”ê¸°"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4093,7 +4096,7 @@ msgstr "ë‹¤ìŒ í´ë”/파ì¼"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
-msgstr "íŒŒì¼ ì‹œìŠ¤í…œ 다시 스캔"
+msgstr "파ì¼ì‹œìŠ¤í…œ 다시 스캔"
#: editor/filesystem_dock.cpp
msgid "Toggle Split Mode"
@@ -4155,8 +4158,8 @@ msgid ""
"Include the files with the following extensions. Add or remove them in "
"ProjectSettings."
msgstr ""
-"해당 í™•ìž¥ìž ì´ë¦„ì„ ê°–ëŠ” 파ì¼ì´ 있습니다. 프로ì íŠ¸ ì„¤ì •ì— íŒŒì¼ì„ 추가하거나 ì‚­"
-"제하세요."
+"해당 í™•ìž¥ìž ì´ë¦„ì„ ê°–ëŠ” 파ì¼ì´ í¬í•¨ë˜ì–´ 있습니다. 프로ì íŠ¸ ì„¤ì •ì— íŒŒì¼ì„ 추가"
+"하거나 제거하세요."
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4201,7 +4204,7 @@ msgstr "ê·¸ë£¹ì— ì¶”ê°€"
#: editor/groups_editor.cpp
msgid "Remove from Group"
-msgstr "그룹ì—ì„œ ì‚­ì œ"
+msgstr "그룹ì—ì„œ 제거"
#: editor/groups_editor.cpp
msgid "Group name already exists."
@@ -4238,11 +4241,11 @@ msgstr "ê·¸ë£¹ì— ì†í•œ 노드"
#: editor/groups_editor.cpp
msgid "Empty groups will be automatically removed."
-msgstr "빈 ê·¸ë£¹ì€ ìžë™ìœ¼ë¡œ ì‚­ì œë©ë‹ˆë‹¤."
+msgstr "빈 ê·¸ë£¹ì€ ìžë™ìœ¼ë¡œ 제거ë©ë‹ˆë‹¤."
#: editor/groups_editor.cpp
msgid "Group Editor"
-msgstr "그룹 편집기"
+msgstr "그룹 ì—디터"
#: editor/groups_editor.cpp
msgid "Manage Groups"
@@ -4262,15 +4265,15 @@ msgstr "ë¨¸í‹°ë¦¬ì–¼ì„ ë¶„ë¦¬í•´ì„œ 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects"
-msgstr "ê°ì²´ë¥¼ 분리해서 가져오기"
+msgstr "오브ì íŠ¸ë¥¼ 분리해서 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials"
-msgstr "ê°ì²´ì™€ ë¨¸í‹°ë¦¬ì–¼ì„ ë¶„ë¦¬í•´ì„œ 가져오기"
+msgstr "오브ì íŠ¸ì™€ ë¨¸í‹°ë¦¬ì–¼ì„ ë¶„ë¦¬í•´ì„œ 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
-msgstr "ê°ì²´ì™€ 애니메ì´ì…˜ì„ 분리해서 가져오기"
+msgstr "오브ì íŠ¸ì™€ 애니메ì´ì…˜ì„ 분리해서 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
@@ -4278,7 +4281,7 @@ msgstr "머티리얼과 애니메ì´ì…˜ì„ 분리해서 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
-msgstr "ê°ì²´, 머티리얼, 애니메ì´ì…˜ì„ 분리해서 가져오기"
+msgstr "오브ì íŠ¸, 머티리얼, 애니메ì´ì…˜ì„ 분리해서 가져오기"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
@@ -4323,7 +4326,7 @@ msgstr "후 가져오기 스í¬ë¦½íŠ¸ 실행 중 오류:"
#: editor/import/resource_importer_scene.cpp
msgid "Did you return a Node-derived object in the `post_import()` method?"
-msgstr "`post_import()` 메소드ì—ì„œ Nodeì—ì„œ ìƒì†ë°›ì€ ê°ì²´ë¥¼ 반환했습니까?"
+msgstr "`post_import()` 메소드ì—ì„œ Nodeì—ì„œ ìƒì†ë°›ì€ 오브ì íŠ¸ë¥¼ 반환했습니까?"
#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
@@ -4339,7 +4342,7 @@ msgstr "ìž„í¬í„°:"
#: editor/import_defaults_editor.cpp
msgid "Reset to Defaults"
-msgstr "기본값으로 재설정"
+msgstr "ë””í´íŠ¸ë¡œ 재설정"
#: editor/import_dock.cpp
msgid "Keep File (No Import)"
@@ -4351,11 +4354,11 @@ msgstr "íŒŒì¼ %dê°œ"
#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
-msgstr "'%s'ì„(를) 기본으로 설정"
+msgstr "'%s'ì„(를) ë””í´íŠ¸ìœ¼ë¡œ 설정"
#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
-msgstr "'%s'ì„(를) 기본ì—ì„œ 지우기"
+msgstr "'%s'ì„(를) ë””í´íŠ¸ì—ì„œ 지우기"
#: editor/import_dock.cpp
msgid "Import As:"
@@ -4375,7 +4378,7 @@ msgstr "씬 저장, 다시 가져오기 ë° ë‹¤ì‹œ 시작"
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
-msgstr "가져온 파ì¼ì˜ ìœ í˜•ì„ ë°”ê¾¸ë ¤ë©´ 편집기를 다시 켜아 합니다."
+msgstr "가져온 파ì¼ì˜ ìœ í˜•ì„ ë°”ê¾¸ë ¤ë©´ ì—디터를 다시 시작해야 합니다."
#: editor/import_dock.cpp
msgid ""
@@ -4389,14 +4392,12 @@ msgid "Failed to load resource."
msgstr "리소스 ë¶ˆëŸ¬ì˜¤ê¸°ì— ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "ì†ì„±"
+msgstr "ì†ì„± 복사"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "ì†ì„±"
+msgstr "ì†ì„± 붙여넣기"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4425,47 +4426,44 @@ msgid "Extra resource options."
msgstr "별ë„ì˜ ë¦¬ì†ŒìŠ¤ 옵션."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "리소스 í´ë¦½ë³´ë“œ 편집"
+msgstr "í´ë¦½ë³´ë“œì—ì„œ 리소스 편집"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "리소스 복사"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "내장으로 만들기"
+msgstr "리소스를 내장으로 만들기"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
-msgstr "기ë¡ìƒ ì´ì „ì— íŽ¸ì§‘í–ˆë˜ ê°ì²´ë¡œ ì´ë™í•©ë‹ˆë‹¤."
+msgstr "기ë¡ìƒ ì´ì „ì— íŽ¸ì§‘í–ˆë˜ ì˜¤ë¸Œì íŠ¸ë¡œ ì´ë™í•©ë‹ˆë‹¤."
#: editor/inspector_dock.cpp
msgid "Go to the next edited object in history."
-msgstr "기ë¡ìƒ 다ìŒì— íŽ¸ì§‘í–ˆë˜ ê°ì²´ë¡œ ì´ë™í•©ë‹ˆë‹¤."
+msgstr "기ë¡ìƒ 다ìŒì— íŽ¸ì§‘í–ˆë˜ ì˜¤ë¸Œì íŠ¸ë¡œ ì´ë™í•©ë‹ˆë‹¤."
#: editor/inspector_dock.cpp
msgid "History of recently edited objects."
-msgstr "ìµœê·¼ì— íŽ¸ì§‘í•œ ê°ì²´ 기ë¡ìž…니다."
+msgstr "ìµœê·¼ì— íŽ¸ì§‘í•œ 오브ì íŠ¸ 기ë¡ìž…니다."
#: editor/inspector_dock.cpp
msgid "Open documentation for this object."
-msgstr "ì´ ê°ì²´ë¥¼ 위한 설명문서를 엽니다."
+msgstr "ì´ ì˜¤ë¸Œì íŠ¸ë¥¼ 위한 문서를 엽니다."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
-msgstr "설명문서 열기"
+msgstr "문서 열기"
#: editor/inspector_dock.cpp
msgid "Filter properties"
msgstr "í•„í„° ì†ì„±"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "ê°ì²´ ì†ì„±."
+msgstr "오브ì íŠ¸ ì†ì„±ì„ 관리합니다."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4477,7 +4475,7 @@ msgstr "다중 노드 설정"
#: editor/node_dock.cpp
msgid "Select a single node to edit its signals and groups."
-msgstr "시그ë„ê³¼ ê·¸ë£¹ì„ íŽ¸ì§‘í•  노드 하나를 ì„ íƒí•˜ì„¸ìš”."
+msgstr "시그ë„ê³¼ ê·¸ë£¹ì„ íŽ¸ì§‘í•  ë‹¨ì¼ ë…¸ë“œë¥¼ ì„ íƒí•˜ì„¸ìš”."
#: editor/plugin_config_dialog.cpp
msgid "Edit a Plugin"
@@ -4552,11 +4550,11 @@ msgstr "ì  ì‚½ìž…"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Edit Polygon (Remove Point)"
-msgstr "í´ë¦¬ê³¤ 편집 (ì  ì‚­ì œ)"
+msgstr "í´ë¦¬ê³¤ 편집 (ì  ì œê±°)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Remove Polygon And Point"
-msgstr "í´ë¦¬ê³¤ê³¼ ì  ì‚­ì œ"
+msgstr "í´ë¦¬ê³¤ê³¼ ì  ì œê±°"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4604,7 +4602,7 @@ msgstr "애니메ì´ì…˜ ì  ì¶”ê°€"
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Remove BlendSpace1D Point"
-msgstr "BlendSpace1D ì  ì‚­ì œ"
+msgstr "BlendSpace1D ì  ì œê±°"
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Move BlendSpace1D Node Point"
@@ -4618,8 +4616,9 @@ msgid ""
"AnimationTree is inactive.\n"
"Activate to enable playback, check node warnings if activation fails."
msgstr ""
-"AnimationTree가 꺼져 있습니다.\n"
-"재ìƒí•˜ë ¤ë©´ AnimationTree를 켜고, ì‹¤í–‰ì— ì‹¤íŒ¨í•˜ë©´ 노드 경고를 확ì¸í•˜ì„¸ìš”."
+"AnimationTreeê°€ 비활성 ìƒíƒœìž…니다.\n"
+"재ìƒì„ 활성화하려면 AnimationTree를 활성화하고, í™œì„±í™”ì— ì‹¤íŒ¨í•˜ë©´ 노드 경고"
+"를 확ì¸í•˜ì„¸ìš”."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4634,7 +4633,7 @@ msgstr "ì ì„ ì„ íƒí•˜ê³  ì´ë™í•©ë‹ˆë‹¤. ìš°í´ë¦­ìœ¼ë¡œ ì ì„ 만드세요
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
msgid "Enable snap and show grid."
-msgstr "ìŠ¤ëƒ…ì„ ì¼œê³  격ìžë¥¼ ë³´ì´ê²Œ 합니다."
+msgstr "ìŠ¤ëƒ…ì„ í™œì„±í™”í•˜ê³  격ìžë¥¼ ë³´ì´ê²Œ 합니다."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4645,7 +4644,7 @@ msgstr "ì "
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Open Editor"
-msgstr "편집기 열기"
+msgstr "ì—디터 열기"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
@@ -4672,11 +4671,11 @@ msgstr "BlendSpace2D ë¼ë²¨ 바꾸기"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Remove BlendSpace2D Point"
-msgstr "BlendSpace2D ì  ì‚­ì œ"
+msgstr "BlendSpace2D ì  ì œê±°"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Remove BlendSpace2D Triangle"
-msgstr "BlendSpace2D 삼ê°í˜• ì‚­ì œ"
+msgstr "BlendSpace2D 삼ê°í˜• 제거"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
@@ -4813,7 +4812,7 @@ msgstr "필터 트랙 편집:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Enable Filtering"
-msgstr "필터 켜기"
+msgstr "필터 활성화"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
@@ -4839,7 +4838,7 @@ msgstr "애니메ì´ì…˜ì„ 삭제할까요?"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
-msgstr "애니메ì´ì…˜ ì‚­ì œ"
+msgstr "애니메ì´ì…˜ 제거"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Invalid animation name!"
@@ -4916,7 +4915,7 @@ msgstr "애니메ì´ì…˜ 위치 (ì´ˆ)."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
-msgstr "ë…¸ë“œì˜ ì• ë‹ˆë©”ì´ì…˜ ìž¬ìƒ ê¸¸ì´ë¥¼ ì „ì²´ì ìœ¼ë¡œ 조절합니다."
+msgstr "ë…¸ë“œì˜ ì• ë‹ˆë©”ì´ì…˜ ìž¬ìƒ ìŠ¤ì¼€ì¼ë¥¼ ì „ì²´ì ìœ¼ë¡œ 조절합니다."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
@@ -4949,7 +4948,7 @@ msgstr "불러올 ì‹œ ìžë™ìœ¼ë¡œ 재ìƒ"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
-msgstr "어니언 ìŠ¤í‚¤ë‹ ì¼œê¸°"
+msgstr "어니언 ìŠ¤í‚¤ë‹ í™œì„±í™”"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning Options"
@@ -5073,11 +5072,11 @@ msgstr "ì´ ê²½ë¡œì— ì„¤ì •í•œ ìž¬ìƒ ë¦¬ì†ŒìŠ¤ê°€ ì—†ìŒ: %s."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Removed"
-msgstr "노드 ì‚­ì œë¨"
+msgstr "노드 제거ë¨"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Transition Removed"
-msgstr "전환 ì‚­ì œë¨"
+msgstr "전환 제거ë¨"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set Start Node (Autoplay)"
@@ -5103,7 +5102,7 @@ msgstr "노드를 연결합니다."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Remove selected node or transition."
-msgstr "ì„ íƒí•œ 노드나 ì „í™˜ì„ ì‚­ì œí•©ë‹ˆë‹¤."
+msgstr "ì„ íƒí•œ 노드나 ì „í™˜ì„ ì œê±°í•©ë‹ˆë‹¤."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Toggle autoplay this animation on start, restart or seek to zero."
@@ -5134,7 +5133,7 @@ msgstr "새 ì´ë¦„:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
-msgstr "í¬ê¸°:"
+msgstr "스케ì¼:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
@@ -5241,7 +5240,7 @@ msgstr "혼합4 노드"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
-msgstr "시간 í¬ê¸° ì¡°ì ˆ 노드"
+msgstr "시간 ìŠ¤ì¼€ì¼ ë…¸ë“œ"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
@@ -5265,7 +5264,7 @@ msgstr "í•„í„°..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
-msgstr "ë‚´ìš©:"
+msgstr "콘í…츠:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
@@ -5437,11 +5436,11 @@ msgstr "모ë‘"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "검색 템플릿, 프로ì íŠ¸, ë° ë°ëª¨"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "ì• ì…‹ 검색 (템플릿, 프로ì íŠ¸, ë° ë°ëª¨ 제외)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5473,7 +5472,7 @@ msgstr "ê³µì‹"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
-msgstr "시험"
+msgstr "테스트"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Loading..."
@@ -5485,7 +5484,7 @@ msgstr "ì• ì…‹ ZIP 파ì¼"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "오디오 미리 보기 재ìƒ/ì¼ì‹œ 정지"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5496,13 +5495,12 @@ msgstr ""
"ë‹¹ì‹ ì˜ ì”¬ì„ ì €ìž¥í•˜ê³  다시 ì‹œë„하세요."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
-"ë¼ì´íŠ¸ë§µì„ 구울 메시가 없습니다. 메시가 UV2 채ë„ì„ ê°–ê³  있고 'Bake Light' 플"
-"래그가 켜져 있는지 확ì¸í•´ì£¼ì„¸ìš”."
+"구울 메시가 없습니다. UV2 채ë„ì„ í¬í•¨í•˜ê³  있고 'Use In Baked Light' ë° "
+"'Generate Lightmap' 플래그가 켜져 있는지 확ì¸í•´ì£¼ì„¸ìš”."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
@@ -5525,7 +5523,7 @@ msgstr ""
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
-"Godot 편집기는 ë ˆì´ íŠ¸ë ˆì´ì‹± ì§€ì› ì—†ì´ ë¹Œë“œë˜ì—ˆìœ¼ë©° ë¼ì´íŠ¸ë§µì€ 구울 수 없습니"
+"Godot ì—디터는 ë ˆì´ íŠ¸ë ˆì´ì‹± ì§€ì› ì—†ì´ ë¹Œë“œë˜ì—ˆìœ¼ë©° ë¼ì´íŠ¸ë§µì€ 구울 수 없습니"
"다."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -5571,7 +5569,7 @@ msgstr "회전 단계:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Step:"
-msgstr "í¬ê¸° ì¡°ì ˆ 단계:"
+msgstr "ìŠ¤ì¼€ì¼ ë‹¨ê³„:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
@@ -5583,7 +5581,7 @@ msgstr "ìˆ˜ì§ ê°€ì´ë“œ 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove Vertical Guide"
-msgstr "ìˆ˜ì§ ê°€ì´ë“œ ì‚­ì œ"
+msgstr "ìˆ˜ì§ ê°€ì´ë“œ 제거"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
@@ -5595,7 +5593,7 @@ msgstr "ìˆ˜í‰ ê°€ì´ë“œ 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove Horizontal Guide"
-msgstr "ìˆ˜í‰ ê°€ì´ë“œ ì‚­ì œ"
+msgstr "ìˆ˜í‰ ê°€ì´ë“œ 제거"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Horizontal and Vertical Guides"
@@ -5619,7 +5617,7 @@ msgstr "CanvasItem \"%s\" 앵커 ì´ë™"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Node2D \"%s\" to (%s, %s)"
-msgstr "Node2D \"%s\"를 (%s, %s)ë¡œ í¬ê¸° ì¡°ì ˆ"
+msgstr "Node2D \"%s\"를 (%s, %s)ë¡œ ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Resize Control \"%s\" to (%d, %d)"
@@ -5627,11 +5625,11 @@ msgstr "컨트롤 \"%s\"를 (%d, %d)ë¡œ í¬ê¸° ì¡°ì ˆ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale %d CanvasItems"
-msgstr "CanvasItem %dê°œ í¬ê¸° ì¡°ì ˆ"
+msgstr "CanvasItem %dê°œ ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
-msgstr "CanvasItem \"%s\"를 (%s, %s)ë¡œ í¬ê¸° ì¡°ì ˆ"
+msgstr "CanvasItem \"%s\"를 (%s, %s)ë¡œ ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move %d CanvasItems"
@@ -5642,10 +5640,22 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem \"%s\"를 (%d, %d)ë¡œ ì´ë™"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "ì„ íƒ í•­ëª© 잠그기"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "그룹"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
-msgstr "컨테ì´ë„ˆì˜ ìžì‹ì€ 부모로 ì¸í•´ 재정ì˜ëœ 앵커와 여백 ê°’ì„ ê°€ì§‘ë‹ˆë‹¤."
+msgstr "컨테ì´ë„ˆì˜ ìžì†ì€ 부모로 ì¸í•´ 재정ì˜ëœ 앵커와 여백 ê°’ì„ ê°€ì§‘ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Presets for the anchors and margins values of a Control node."
@@ -5739,13 +5749,12 @@ msgstr "앵커 바꾸기"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
-"게임 ì¹´ë©”ë¼ ë‹¤ì‹œ ì •ì˜\n"
-"편집기 ë·°í¬íŠ¸ ì¹´ë©”ë¼ë¡œ 게임 ì¹´ë©”ë¼ë¥¼ 다시 ì •ì˜í•©ë‹ˆë‹¤."
+"프로ì íŠ¸ ì¹´ë©”ë¼ ìž¬ì •ì˜\n"
+"실행 ì¤‘ì¸ í”„ë¡œì íŠ¸ì˜ ì¹´ë©”ë¼ë¥¼ ì—디터 ë·°í¬íŠ¸ ì¹´ë©”ë¼ë¡œ 재정ì˜í•©ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5754,6 +5763,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"프로ì íŠ¸ ì¹´ë©”ë¼ ìž¬ì •ì˜\n"
+"실행 ì¤‘ì¸ í”„ë¡œì íŠ¸ ì¸ìŠ¤í„´ìŠ¤ê°€ 없습니다. ì´ ê¸°ëŠ¥ì„ ì‚¬ìš©í•˜ë ¤ë©´ ì—디터ì—ì„œ 프로"
+"ì íŠ¸ë¥¼ 실행하세요."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5803,14 +5815,14 @@ msgstr "IK ì²´ì¸ ì§€ìš°ê¸°"
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
-msgstr "경고: 컨테ì´ë„ˆì˜ ìžì‹ 규모와 위치는 ë¶€ëª¨ì— ì˜í•´ ê²°ì •ë©ë‹ˆë‹¤."
+msgstr "경고: 컨테ì´ë„ˆì˜ ìžì† 위치와 í¬ê¸°ëŠ” ë¶€ëª¨ì— ì˜í•´ ê²°ì •ë©ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
-msgstr "줌 초기화"
+msgstr "줌 재설정"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5838,7 +5850,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "ìš°í´ë¦­: í´ë¦­í•œ ìœ„ì¹˜ì— ë…¸ë“œë¥¼ 추가합니다."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5853,7 +5865,7 @@ msgstr "회전 모드"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode"
-msgstr "í¬ê¸° ì¡°ì ˆ 모드"
+msgstr "ìŠ¤ì¼€ì¼ ëª¨ë“œ"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5861,12 +5873,12 @@ msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
-"í´ë¦­í•œ ìœ„ì¹˜ì— ìžˆëŠ” 모든 ê°ì²´ 목ë¡ì„ 보여줘요\n"
+"í´ë¦­í•œ ìœ„ì¹˜ì— ìžˆëŠ” 모든 오브ì íŠ¸ 목ë¡ì„ ë³´ì—¬ì¤ë‹ˆë‹¤\n"
"(ì„ íƒ ëª¨ë“œì—ì„œ Alt+ìš°í´ë¦­ê³¼ ê°™ìŒ)."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
-msgstr "í´ë¦­ìœ¼ë¡œ ê°ì²´ì˜ 회전 í”¼ë²—ì„ ë°”ê¿‰ë‹ˆë‹¤."
+msgstr "í´ë¦­ìœ¼ë¡œ 오브ì íŠ¸ì˜ 회전 í”¼ë²—ì„ ë°”ê¿‰ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
@@ -5902,7 +5914,7 @@ msgstr "회전 스냅 사용"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Scale Snap"
-msgstr "í¬ê¸° ì¡°ì ˆ 스냅 사용"
+msgstr "ìŠ¤ì¼€ì¼ ìŠ¤ëƒ… 사용"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
@@ -5948,22 +5960,22 @@ msgstr "ê°€ì´ë“œì— 스냅"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
-msgstr "ì„ íƒí•œ ê°ì²´ë¥¼ ê·¸ ìžë¦¬ì— 잠가요 (움ì§ì¼ 수 없습니다)."
+msgstr "ì„ íƒëœ 오브ì íŠ¸ë¥¼ ê·¸ ìžë¦¬ì— 잠급니다 (움ì§ì¼ 수 없습니다)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
-msgstr "ì„ íƒí•œ ê°ì²´ë¥¼ 잠금ì—ì„œ í’€ (움ì§ì¼ 수 있습니다)."
+msgstr "ì„ íƒëœ 오브ì íŠ¸ë¥¼ 잠금ì—ì„œ 풉니다 (움ì§ì¼ 수 있습니다)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
-msgstr "ê°ì²´ì˜ ìžì‹ì„ ì„ íƒí•˜ì§€ ì•Šë„ë¡ í•©ë‹ˆë‹¤."
+msgstr "오브ì íŠ¸ì˜ ìžì†ì„ ì„ íƒí•˜ì§€ ì•Šë„ë¡ í•©ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
-msgstr "ê°ì²´ì˜ ìžì‹ì„ ì„ íƒí•  수 있ë„ë¡ í•©ë‹ˆë‹¤."
+msgstr "오브ì íŠ¸ì˜ ìžì†ì„ ì„ íƒí•  수 있ë„ë¡ ë³µì›í•©ë‹ˆë‹¤."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton Options"
@@ -6024,7 +6036,7 @@ msgstr "프레임 ì„ íƒ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Preview Canvas Scale"
-msgstr "캔버스 í¬ê¸° ì¡°ì ˆ 미리 보기"
+msgstr "캔버스 ìŠ¤ì¼€ì¼ ë¯¸ë¦¬ 보기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
@@ -6036,7 +6048,7 @@ msgstr "키를 삽입하기 위한 회전 마스í¬."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale mask for inserting keys."
-msgstr "키를 삽입하기 위한 í¬ê¸° ì¡°ì ˆ 마스í¬."
+msgstr "키를 삽입하기 위한 ìŠ¤ì¼€ì¼ ë§ˆìŠ¤í¬."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert keys (based on mask)."
@@ -6049,8 +6061,8 @@ msgid ""
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
msgstr ""
-"ê°ì²´ë¥¼ 전환, 회전 ë˜ëŠ” í¬ê¸° 조절할 때마다 ìžë™ìœ¼ë¡œ 키를 삽입합니다 (ë§ˆìŠ¤í¬ ê¸°"
-"준).\n"
+"오브ì íŠ¸ë¥¼ 전환, 회전 ë˜ëŠ” 스케ì¼ì„ 조절할 때마다 ìžë™ìœ¼ë¡œ 키를 삽입합니다 "
+"(ë§ˆìŠ¤í¬ ê¸°ì¤€).\n"
"키는 기존 트랙ì—만 추가ë˜ê³ , 새 íŠ¸ëž™ì„ ì¶”ê°€í•˜ì§„ 않습니다.\n"
"처ìŒì—는 수ë™ìœ¼ë¡œ 키를 삽입해야 합니다."
@@ -6075,14 +6087,12 @@ msgid "Clear Pose"
msgstr "í¬ì¦ˆ 지우기"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "노드 추가"
+msgstr "ì—¬ê¸°ì— ë…¸ë“œ 추가"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "씬 ì¸ìŠ¤í„´ìŠ¤í™”"
+msgstr "ì—¬ê¸°ì— ì”¬ ì¸ìŠ¤í„´ìŠ¤í™”"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6098,49 +6108,43 @@ msgstr "팬 보기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "3.125%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "6.25%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "12.5%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "줌 아웃"
+msgstr "25%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "줌 아웃"
+msgstr "50%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "줌 아웃"
+msgstr "100%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "줌 아웃"
+msgstr "200%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "줌 아웃"
+msgstr "400%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "줌 아웃"
+msgstr "800%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "1600%로 줌"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6166,14 +6170,14 @@ msgstr "'%s'ì—ì„œ 씬 ì¸ìŠ¤í„´ìŠ¤ 중 오류"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Default Type"
-msgstr "기본 유형 바꾸기"
+msgstr "ë””í´íŠ¸ 유형 바꾸기"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
-"드래그 & 드롭 + Shift : 형제 노드로 추가\n"
+"드래그 & 드롭 + Shift : ë™ê¸° 노드로 추가\n"
"드래그 & 드롭 + Alt : 노드 유형 바꾸기"
#: editor/plugins/collision_polygon_editor_plugin.cpp
@@ -6186,7 +6190,7 @@ msgstr "í´ë¦¬ê³¤ 편집"
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly (Remove Point)"
-msgstr "í´ë¦¬ê³¤ 편집 (ì  ì‚­ì œ)"
+msgstr "í´ë¦¬ê³¤ 편집 (ì  ì œê±°)"
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
@@ -6252,7 +6256,7 @@ msgstr "방출 색ìƒ"
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
-msgstr "CPU파티í´"
+msgstr "CPUParticles"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
@@ -6302,7 +6306,7 @@ msgstr "ì  ì¶”ê°€"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Point"
-msgstr "ì  ì‚­ì œ"
+msgstr "ì  ì œê±°"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Left Linear"
@@ -6318,7 +6322,7 @@ msgstr "프리셋 불러오기"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Curve Point"
-msgstr "곡선 ì  ì‚­ì œ"
+msgstr "곡선 ì  ì œê±°"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Toggle Curve Linear Tangent"
@@ -6350,7 +6354,7 @@ msgstr "항목"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item List Editor"
-msgstr "항목 ëª©ë¡ íŽ¸ì§‘ê¸°"
+msgstr "항목 ëª©ë¡ ì—디터"
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
@@ -6362,7 +6366,7 @@ msgstr "메시가 없습니다!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a Trimesh collision shape."
-msgstr "Trimesh ì¶©ëŒ ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
+msgstr "Trimesh 콜리전 ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
@@ -6378,32 +6382,31 @@ msgstr "Trimesh Static Shape 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create a single convex collision shape for the scene root."
-msgstr "씬 루트ì—ì„œ ë‹¨ì¼ convex ì¶©ëŒ Shape를 만들 수 없습니다."
+msgstr "씬 루트ì—ì„œ ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 콜리전 ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a single convex collision shape."
-msgstr "ë‹¨ì¼ convex ì¶©ëŒ ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
+msgstr "ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 콜리전 ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "개별 Convex 모양 만들기"
+msgstr "단순 컨벡스 모양 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
-msgstr "개별 Convex 모양 만들기"
+msgstr "ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 모양 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create multiple convex collision shapes for the scene root."
-msgstr "씬 ë£¨íŠ¸ì— ë‹¤ì¤‘ convex ì¶©ëŒ ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
+msgstr "씬 ë£¨íŠ¸ì— ë‹¤ì¤‘ 컨벡스 콜리전 ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create any collision shapes."
-msgstr "ì¶©ëŒ ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
+msgstr "콜리전 ëª¨ì–‘ì„ ë§Œë“¤ 수 없습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Shapes"
-msgstr "다중 Convex Shape 만들기"
+msgstr "다중 컨벡스 모양 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
@@ -6431,7 +6434,7 @@ msgstr "MeshInstanceì— ë©”ì‹œê°€ 없습니다!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
-msgstr "ë©”ì‹œì— ìœ¤ê³½ì„ ë§Œë“¤ í‘œë©´ì´ ì—†ìŠµë‹ˆë‹¤!"
+msgstr "ë©”ì‹œì— ìœ¤ê³½ì„ ì„ ë§Œë“¤ í‘œë©´ì´ ì—†ìŠµë‹ˆë‹¤!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
@@ -6439,11 +6442,11 @@ msgstr "메시 기본 ìœ í˜•ì´ PRIMITIVE_TRIANGLESì´ ì•„ë‹™ë‹ˆë‹¤!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
-msgstr "ìœ¤ê³½ì„ ë§Œë“¤ 수 없습니다!"
+msgstr "ìœ¤ê³½ì„ ì„ ë§Œë“¤ 수 없습니다!"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline"
-msgstr "윤곽 만들기"
+msgstr "윤곽선 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh"
@@ -6459,38 +6462,37 @@ msgid ""
"automatically.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
-"StaticBody를 하나 만들고 ê±°ê¸°ì— í´ë¦¬ê³¤ 기반 ì¶©ëŒ ëª¨ì–‘ì„ í•˜ë‚˜ ìžë™ìœ¼ë¡œ 만들어 "
-"붙입니다.\n"
-"ì´ ë°©ë²•ì€ ê°€ìž¥ 정확한 (하지만 가장 ëŠë¦°) ì¶©ëŒ íƒì§€ 방법입니다."
+"StaticBody를 만들고 ê±°ê¸°ì— í´ë¦¬ê³¤ 기반 콜리전 ëª¨ì–‘ì„ ìžë™ìœ¼ë¡œ 만들어 붙입니"
+"다.\n"
+"ì´ ë°©ë²•ì€ ê°€ìž¥ 정확한 (하지만 가장 ëŠë¦°) 콜리전 íƒì§€ 방법입니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
-msgstr "Trimesh ì¶©ëŒ í˜•ì œ 만들기"
+msgstr "Trimesh 콜리전 ë™ê¸° 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
-"í´ë¦¬ê³¤ 기반 ì¶©ëŒ ëª¨ì–‘ì„ í•˜ë‚˜ 만듭니다.\n"
-"ì´ ë°©ë²•ì€ ê°€ìž¥ 정확한 (하지만 가장 ëŠë¦°) ì¶©ëŒ íƒì§€ 방법입니다."
+"í´ë¦¬ê³¤ 기반 콜리전 ëª¨ì–‘ì„ ë§Œë“­ë‹ˆë‹¤.\n"
+"ì´ ë°©ë²•ì€ ê°€ìž¥ 정확한 (하지만 가장 ëŠë¦°) 콜리전 íƒì§€ 방법입니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Collision Sibling"
-msgstr "ë‹¨ì¼ Convex ì¶©ëŒ í˜•ì œ 만들기"
+msgstr "ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 콜리전 ë™ê¸° 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a single convex collision shape.\n"
"This is the fastest (but least accurate) option for collision detection."
msgstr ""
-"convex ì¶©ëŒ ëª¨ì–‘ì„ í•˜ë‚˜ 만듭니다.\n"
-"ì´ ë°©ë²•ì€ ê°€ìž¥ 빠른 (하지만 ëœ ì •í™•í•œ) ì¶©ëŒ íƒì§€ 방법입니다."
+"ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 콜리전 ëª¨ì–‘ì„ ë§Œë“­ë‹ˆë‹¤.\n"
+"ì´ ë°©ë²•ì€ ê°€ìž¥ 빠른 (하지만 ëœ ì •í™•í•œ) 콜리전 ê°ì§€ 옵션입니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "ë‹¨ì¼ Convex ì¶©ëŒ í˜•ì œ 만들기"
+msgstr "단순 컨벡스 콜리전 ë™ê¸° 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6498,24 +6500,27 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"단순 컨벡스 콜리전 ëª¨ì–‘ì„ ë§Œë“­ë‹ˆë‹¤.\n"
+"ë‹¨ì¼ ì½œë¦¬ì „ 모양과 비슷하지만, ê²½ìš°ì— ë”°ë¼ ì •í™•ë„를 í¬ìƒì‹œì¼œ 지오메트리가 ë” "
+"단순해지는 결과를 초래할 수 있습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
-msgstr "다중 Convex ì¶©ëŒ í˜•ì œ 만들기"
+msgstr "다중 컨벡스 콜리전 ë™ê¸° 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
-"í´ë¦¬ê³¤ 기반 ì¶©ëŒ ëª¨ì–‘ì„ í•˜ë‚˜ 만듭니다.\n"
-"ì´ ë°©ë²•ì€ ìœ„ ë‘ ê°€ì§€ ì˜µì…˜ì˜ ì¤‘ê°„ ì •ë„ ì„±ëŠ¥ìž…ë‹ˆë‹¤."
+"í´ë¦¬ê³¤ 기반 콜리전 ëª¨ì–‘ì„ ë§Œë“­ë‹ˆë‹¤.\n"
+"ì´ ë°©ë²•ì€ ë‹¨ì¼ ì»¨ë²¡ìŠ¤ 콜리전과 í´ë¦¬ê³¤ 기반 콜리전 사ì´ì˜ 중간 ì •ë„ ì„±ëŠ¥ìž…ë‹ˆ"
+"다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
-msgstr "윤곽 메시 만들기..."
+msgstr "윤곽선 메시 만들기..."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6524,7 +6529,8 @@ msgid ""
"This can be used instead of the SpatialMaterial Grow property when using "
"that property isn't possible."
msgstr ""
-"ì •ì  ì™¸ê³½ì„  메시를 만듭니다. 외곽선 ë©”ì‹œì˜ ë²•ì„  벡터는 ìžë™ìœ¼ë¡œ 반전ë©ë‹ˆë‹¤.\n"
+"스태틱 윤곽선 메시를 만듭니다. 윤곽선 ë©”ì‹œì˜ ë²•ì„  벡터는 ìžë™ìœ¼ë¡œ 반전ë©ë‹ˆ"
+"다.\n"
"SpatialMaterialì˜ Grow ì†ì„±ì„ 사용할 수 ì—†ì„ ë•Œ 대신 사용할 수 있습니다."
#: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6541,11 +6547,11 @@ msgstr "ë¼ì´íŠ¸ë§µ/AO를 위한 UV2 펼치기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
-msgstr "윤곽 메시 만들기"
+msgstr "윤곽선 메시 만들기"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Outline Size:"
-msgstr "윤곽 í¬ê¸°:"
+msgstr "윤곽선 í¬ê¸°:"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "UV Channel Debug"
@@ -6553,7 +6559,7 @@ msgstr "UV ì±„ë„ ë””ë²„ê·¸"
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
-msgstr "%dê°œì˜ í•­ëª©ì„ ì‚­ì œí• ê¹Œìš”?"
+msgstr "항목 %d개를 제거하시겠습니까?"
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid ""
@@ -6573,10 +6579,16 @@ msgstr "항목 추가"
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove Selected Item"
-msgstr "ì„ íƒí•œ 항목 ì‚­ì œ"
+msgstr "ì„ íƒí•œ 항목 제거"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "씬ì—ì„œ 가져오기"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "씬ì—ì„œ 가져오기"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6615,7 +6627,7 @@ msgstr "표면 소스가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤ (ìž˜ëª»ëœ ê²½ë¡œ)."
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no geometry)."
-msgstr "표면 소스가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤ (형태 ì—†ìŒ)."
+msgstr "표면 소스가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤ (지오메트리 ì—†ìŒ)."
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no faces)."
@@ -6631,7 +6643,7 @@ msgstr "ëŒ€ìƒ í‘œë©´ì„ ì„ íƒí•˜ì„¸ìš”:"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate Surface"
-msgstr "표면 만들기"
+msgstr "표면 채우기"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
@@ -6671,7 +6683,7 @@ msgstr "무작위 기울기:"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Scale:"
-msgstr "무작위 í¬ê¸°:"
+msgstr "무작위 스케ì¼:"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate"
@@ -6685,7 +6697,7 @@ msgstr "내비게ì´ì…˜ í´ë¦¬ê³¤ 만들기"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
-msgstr "CPU파티í´ë¡œ 변환"
+msgstr "CPUParticles로 변환"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generating Visibility Rect"
@@ -6710,11 +6722,11 @@ msgstr "ìƒì„± 시간 (ì´ˆ):"
#: editor/plugins/particles_editor_plugin.cpp
msgid "The geometry's faces don't contain any area."
-msgstr "í˜•íƒœì˜ í‘œë©´ì— ì˜ì—­ì´ 없습니다."
+msgstr "ì§€ì˜¤ë©”íŠ¸ë¦¬ì˜ ë©´ì— ì˜ì—­ì´ í¬í•¨ë˜ì§€ 않습니다."
#: editor/plugins/particles_editor_plugin.cpp
msgid "The geometry doesn't contain any faces."
-msgstr "í˜•íƒœì— ë©´ì´ ì—†ìŠµë‹ˆë‹¤."
+msgstr "ì§€ì˜¤ë©”íŠ¸ë¦¬ì— ë©´ì´ í¬í•¨ë˜ì§€ 않습니다."
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't inherit from Spatial."
@@ -6722,11 +6734,11 @@ msgstr "\"%s\"ì€(는) Spatialì„ ìƒì†ë°›ì§€ 않습니다."
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't contain geometry."
-msgstr "\"%s\"ì— í˜•íƒœê°€ 없습니다."
+msgstr "\"%s\"ì— ì§€ì˜¤ë©”íŠ¸ë¦¬ê°€ í¬í•¨ë˜ì§€ 않습니다."
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't contain face geometry."
-msgstr "\"%s\"ì— ë©´ 형태가 없습니다."
+msgstr "\"%s\"ì— ë©´ 지오메트리가 í¬í•¨ë˜ì§€ 않습니다."
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
@@ -6746,7 +6758,7 @@ msgstr "표면 ì +노멀 (ì§ì ‘)"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Volume"
-msgstr "부피"
+msgstr "볼륨"
#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Source: "
@@ -6766,15 +6778,15 @@ msgstr "가시성 AABB 만들기"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
-msgstr "곡선ì—ì„œ ì  ì‚­ì œ"
+msgstr "곡선ì—ì„œ ì  ì œê±°"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Out-Control from Curve"
-msgstr "ê³¡ì„ ì˜ ì•„ì›ƒ-컨트롤 ì‚­ì œ"
+msgstr "ê³¡ì„ ì˜ ì•„ì›ƒ-컨트롤 제거"
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove In-Control from Curve"
-msgstr "ê³¡ì„ ì˜ ì¸-컨트롤 ì‚­ì œ"
+msgstr "ê³¡ì„ ì˜ ì¸-컨트롤 제거"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
@@ -6879,15 +6891,15 @@ msgstr "경로 가르기"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Path Point"
-msgstr "경로 ì  ì‚­ì œ"
+msgstr "경로 ì  ì œê±°"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Out-Control Point"
-msgstr "아웃-컨트롤 ì  ì‚­ì œ"
+msgstr "아웃-컨트롤 ì  ì œê±°"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove In-Control Point"
-msgstr "ì¸-컨트롤 ì  ì‚­ì œ"
+msgstr "ì¸-컨트롤 ì  ì œê±°"
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
@@ -6935,7 +6947,7 @@ msgstr "내부 ê¼­ì§“ì  ë§Œë“¤ê¸°"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Remove Internal Vertex"
-msgstr "내부 ê¼­ì§“ì  ì‚­ì œ"
+msgstr "내부 ê¼­ì§“ì  ì œê±°"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Invalid Polygon (need 3 different vertices)"
@@ -6947,7 +6959,7 @@ msgstr "맞춤 í´ë¦¬ê³¤ 추가"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Remove Custom Polygon"
-msgstr "맞춤 í´ë¦¬ê³¤ ì‚­ì œ"
+msgstr "맞춤 í´ë¦¬ê³¤ 제거"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
@@ -6963,11 +6975,11 @@ msgstr "본 가중치 칠하기"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Open Polygon 2D UV editor."
-msgstr "í´ë¦¬ê³¤ 2D UV 편집기 열기."
+msgstr "í´ë¦¬ê³¤ 2D UV ì—디터를 엽니다."
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
-msgstr "í´ë¦¬ê³¤ 2D UV 편집기"
+msgstr "í´ë¦¬ê³¤ 2D UV ì—디터"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "UV"
@@ -6999,7 +7011,7 @@ msgstr "Shift: ëª¨ë‘ ì´ë™"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Command: Scale"
-msgstr "Shift+Command: í¬ê¸° ì¡°ì ˆ"
+msgstr "Shift+Command: ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
@@ -7007,7 +7019,7 @@ msgstr "Ctrl: 회전"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
-msgstr "Shift+Ctrl: í¬ê¸° ì¡°ì ˆ"
+msgstr "Shift+Ctrl: ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Polygon"
@@ -7019,19 +7031,19 @@ msgstr "í´ë¦¬ê³¤ 회전"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Scale Polygon"
-msgstr "í´ë¦¬ê³¤ í¬ê¸° ì¡°ì ˆ"
+msgstr "í´ë¦¬ê³¤ ìŠ¤ì¼€ì¼ ì¡°ì ˆ"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create a custom polygon. Enables custom polygon rendering."
-msgstr "맞춤 í´ë¦¬ê³¤ì„ 만듭니다. 맞춤 í´ë¦¬ê³¤ ë Œë”ë§ì„ 켜세요."
+msgstr "맞춤 í´ë¦¬ê³¤ì„ 만듭니다. 맞춤 í´ë¦¬ê³¤ ë Œë”ë§ì„ 활성화합니다."
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Remove a custom polygon. If none remain, custom polygon rendering is "
"disabled."
msgstr ""
-"맞춤 í´ë¦¬ê³¤ì„ 삭제합니다. 남아있는 맞춤 í´ë¦¬ê³¤ì´ 없으면, 맞춤 í´ë¦¬ê³¤ ë Œë”ë§"
-"ì€ êº¼ì§‘ë‹ˆë‹¤."
+"맞춤 í´ë¦¬ê³¤ì„ 제거합니다. 남아있는 맞춤 í´ë¦¬ê³¤ì´ 없으면, 맞춤 í´ë¦¬ê³¤ ë Œë”ë§"
+"ì€ ë¹„í™œì„±í™”ë©ë‹ˆë‹¤."
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Paint weights with specified intensity."
@@ -7141,7 +7153,7 @@ msgstr "유형:"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
-msgstr "편집기ì—ì„œ 열기"
+msgstr "ì—디터ì—ì„œ 열기"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Load Resource"
@@ -7152,22 +7164,30 @@ msgid "ResourcePreloader"
msgstr "리소스 프리로ë”"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "수í‰ìœ¼ë¡œ 뒤집기"
+msgstr "í¬í„¸ 뒤집기"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Room Generate Points"
-msgstr "ë°© ìƒì„±í•œ ì  ê°œìˆ˜"
+msgstr "룸 ìƒì„±í•œ ì  ê°œìˆ˜"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Generate Points"
msgstr "ìƒì„±í•œ ì  ê°œìˆ˜"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "수í‰ìœ¼ë¡œ 뒤집기"
+msgstr "í¬í„¸ 뒤집기"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "변형 지우기"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "노드 만들기"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7402,7 +7422,7 @@ msgstr "디버거 í•­ìƒ ì—´ì–´ë†“ê¸°"
#: editor/plugins/script_editor_plugin.cpp
msgid "Debug with External Editor"
-msgstr "외부 편집기로 디버깅"
+msgstr "외부 ì—디터로 디버깅"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
@@ -7411,11 +7431,11 @@ msgstr "온ë¼ì¸ 문서"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open Godot online documentation."
-msgstr "Godot 온ë¼ì¸ 설명문서를 엽니다."
+msgstr "Godot 온ë¼ì¸ 문서를 엽니다."
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
-msgstr "참조 설명문서를 검색합니다."
+msgstr "참조 문서를 검색합니다."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
@@ -7465,7 +7485,7 @@ msgstr "Target(대ìƒ)"
msgid ""
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
msgstr ""
-"메서드 '%s'ì´(ê°€) ì‹œê·¸ë„ '%s'ì„ ë…¸ë“œ '%s'ì—ì„œ 노드 '%s'으로 연결하지 않았습니"
+"메서드 '%s'ì´(ê°€) ì‹œê·¸ë„ '%s'ì„ ë…¸ë“œ '%s'ì—ì„œ 노드 '%s'으로 ì—°ê²°ë˜ì§€ 않았습니"
"다."
#: editor/plugins/script_text_editor.cpp
@@ -7482,7 +7502,7 @@ msgstr "함수로 ì´ë™"
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
-msgstr "íŒŒì¼ ì‹œìŠ¤í…œì˜ ë¦¬ì†ŒìŠ¤ë§Œ 드롭할 수 있습니다."
+msgstr "파ì¼ì‹œìŠ¤í…œì˜ 리소스만 드롭할 수 있습니다."
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -7616,7 +7636,7 @@ msgstr "ì´ì „ ë¶ë§ˆí¬ë¡œ ì´ë™"
#: editor/plugins/script_text_editor.cpp
msgid "Remove All Bookmarks"
-msgstr "모든 ë¶ë§ˆí¬ ì‚­ì œ"
+msgstr "모든 ë¶ë§ˆí¬ 제거"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Function..."
@@ -7633,7 +7653,7 @@ msgstr "ì¤‘ë‹¨ì  í† ê¸€"
#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
-msgstr "모든 ì¤‘ë‹¨ì  ì‚­ì œ"
+msgstr "모든 ì¤‘ë‹¨ì  ì œê±°"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Next Breakpoint"
@@ -7657,7 +7677,7 @@ msgstr "ì…°ì´ë”"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "This skeleton has no bones, create some children Bone2D nodes."
-msgstr "ì´ ìŠ¤ì¼ˆë ˆí†¤ì—는 ë³¸ì´ ì—†ìŠµë‹ˆë‹¤. Bone2D노드를 ìžì‹ìœ¼ë¡œ 만드세요."
+msgstr "ì´ ìŠ¤ì¼ˆë ˆí†¤ì—는 ë³¸ì´ ì—†ìŠµë‹ˆë‹¤. Bone2D노드를 ìžì†ìœ¼ë¡œ 만드세요."
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Create Rest Pose from Bones"
@@ -7672,12 +7692,14 @@ msgid "Skeleton2D"
msgstr "스켈레톤2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "(본ì˜) 대기 ìžì„¸ 만들기"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "ë³¸ì„ ëŒ€ê¸° ìžì„¸ë¡œ 설정"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "ë³¸ì„ ëŒ€ê¸° ìžì„¸ë¡œ 설정"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "ë®ì–´ 쓰기"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7697,11 +7719,76 @@ msgstr "IK 실행"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
-msgstr "ì§êµë³´ê¸°"
+msgstr "ì§êµ"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective"
-msgstr "ì›ê·¼ë³´ê¸°"
+msgstr "ì›ê·¼"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "ì›ê·¼"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "ì›ê·¼"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "ì›ê·¼"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "ì›ê·¼"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "ì§êµ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "ì›ê·¼"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
@@ -7740,7 +7827,7 @@ msgstr "ì´ë™"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale"
-msgstr "í¬ê¸°"
+msgstr "스케ì¼"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7756,7 +7843,7 @@ msgstr "%së„ë¡œ 회전."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
-msgstr "키가 꺼져 있습니다 (키가 삽입ë˜ì§€ 않습니다)."
+msgstr "키가 비활성화ë˜ì–´ 있습니다 (키가 삽입ë˜ì§€ 않습니다)."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
@@ -7764,11 +7851,11 @@ msgstr "애니메ì´ì…˜ 키를 삽입했습니다."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pitch:"
-msgstr "피치:"
+msgstr "Pitch:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Yaw:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Size:"
@@ -7776,7 +7863,7 @@ msgstr "í¬ê¸°:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
-msgstr "그려진 ê°ì²´:"
+msgstr "그려진 오브ì íŠ¸:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Material Changes:"
@@ -7800,7 +7887,7 @@ msgstr "ì •ì :"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7811,42 +7898,22 @@ msgid "Bottom View."
msgstr "아랫면 보기."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "ì•„ëž«ë©´"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "왼쪽면 보기."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "왼쪽면"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "오른쪽면 보기."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "오른쪽면"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "정면 보기."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "ì •ë©´"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "뒷면 보기."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "ë’·ë©´"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "ë³€í˜•ì„ ë·°ì— ì •ë ¬"
@@ -7856,11 +7923,11 @@ msgstr "íšŒì „ì„ ë·°ì— ì •ë ¬"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
-msgstr "ìžì‹ì„ ì¸ìŠ¤í„´ìŠ¤í•  부모가 없습니다."
+msgstr "ìžì†ì„ ì¸ìŠ¤í„´ìŠ¤í•  부모가 없습니다."
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "This operation requires a single selected node."
-msgstr "ì´ ìž‘ì—…ì€ í•˜ë‚˜ì˜ ë…¸ë“œë¥¼ ì„ íƒí•´ì•¼ 합니다."
+msgstr "ì´ ìž‘ì—…ì€ ë‹¨ì¼ ë…¸ë“œê°€ ì„ íƒë˜ì–´ì•¼ 합니다."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Auto Orthogonal Enabled"
@@ -7912,7 +7979,7 @@ msgstr "오디오 리스너"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Enable Doppler"
-msgstr "íŒŒë™ ì™œê³¡ 켜기"
+msgstr "íŒŒë™ ì™œê³¡ 활성화"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Cinematic Preview"
@@ -7955,9 +8022,8 @@ msgid "Freelook Slow Modifier"
msgstr "ìžìœ  ì‹œì  ëŠë¦° 수정ìž"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "ì¹´ë©”ë¼ í¬ê¸° 바꾸기"
+msgstr "ì¹´ë©”ë¼ ë¯¸ë¦¬ 보기 토글"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -7966,20 +8032,19 @@ msgstr "뷰 회전 잠김"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
-msgstr "ë”ìš± 확대하려면, ì¹´ë©”ë¼ì˜ í´ë¦½í•‘ í‰ë©´ì„ 변경하세요 (보기 -> 설정...)"
+msgstr "ë”ìš± 확대하려면, ì¹´ë©”ë¼ì˜ í´ë¦¬í•‘ í‰ë©´ì„ 바꾸세요 (보기 -> 설정...)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
-"참고: FPS ê°’ì€ íŽ¸ì§‘ê¸°ì˜ í”„ë ˆìž„ìœ¼ë¡œ 표시ë©ë‹ˆë‹¤.\n"
+"참고: FPS ê°’ì€ ì—ë””í„°ì˜ í”„ë ˆìž„ìœ¼ë¡œ 표시ë©ë‹ˆë‹¤.\n"
"ì´ê²ƒì´ 게임 ë‚´ ì„±ëŠ¥ì„ ë³´ìž¥í•  수 없습니다."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "%s(으)로 변환"
+msgstr "룸 변환"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -8000,7 +8065,6 @@ msgstr ""
"ë°˜ 열린 눈: 불투명한 표면ì—ë„ ê¸°ì¦ˆëª¨ê°€ 보입니다 (\"엑스레ì´\")."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "노드를 ë°”ë‹¥ì— ìŠ¤ëƒ…"
@@ -8018,7 +8082,7 @@ msgstr "스냅 사용"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "í¬í„¸ 컬ë§ì„ 위한 ë£¸ì„ ë³€í™˜í•©ë‹ˆë‹¤."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8071,7 +8135,7 @@ msgstr "변형"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Object to Floor"
-msgstr "개체를 ë°”ë‹¥ì— ìŠ¤ëƒ…"
+msgstr "오브ì íŠ¸ë¥¼ ë°”ë‹¥ì— ìŠ¤ëƒ…"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
@@ -8114,9 +8178,13 @@ msgid "View Grid"
msgstr "ê²©ìž ë³´ê¸°"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "ë·°í¬íŠ¸ 설정"
+msgstr "í¬í„¸ ì»¬ë§ ë³´ê¸°"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "í¬í„¸ ì»¬ë§ ë³´ê¸°"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8137,7 +8205,7 @@ msgstr "회전 스냅 (ë„):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
-msgstr "í¬ê¸° 스냅 (%):"
+msgstr "ìŠ¤ì¼€ì¼ ìŠ¤ëƒ… (%):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
@@ -8169,7 +8237,7 @@ msgstr "회전 (ë„):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale (ratio):"
-msgstr "í¬ê¸° (비율):"
+msgstr "ìŠ¤ì¼€ì¼ (비율):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Type"
@@ -8184,8 +8252,9 @@ msgid "Post"
msgstr "후"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "ì´ë¦„ 없는 기즈모"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "ì´ë¦„ 없는 프로ì íŠ¸"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8229,7 +8298,7 @@ msgstr "애니메ì´ì…˜ í”„ë ˆìž„ì„ ì‚¬ìš©í•˜ëŠ” 스프ë¼ì´íŠ¸ë¥¼ 메시로 ë
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't replace by mesh."
-msgstr "ìž˜ëª»ëœ í˜•íƒœ. 메시로 대체할 수 없습니다."
+msgstr "ìž˜ëª»ëœ ì§€ì˜¤ë©”íŠ¸ë¦¬. 메시로 대체할 수 없습니다."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Convert to Mesh2D"
@@ -8237,7 +8306,7 @@ msgstr "Mesh2D로 변환"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
-msgstr "ìž˜ëª»ëœ í˜•íƒœ. í´ë¦¬ê³¤ì„ 만들 수 없습니다."
+msgstr "ìž˜ëª»ëœ ì§€ì˜¤ë©”íŠ¸ë¦¬. í´ë¦¬ê³¤ì„ 만들 수 없습니다."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Convert to Polygon2D"
@@ -8245,19 +8314,19 @@ msgstr "Polygon2D로 변환"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create collision polygon."
-msgstr "ìž˜ëª»ëœ í˜•íƒœ. ì¶©ëŒ í´ë¦¬ê³¤ì„ 만들 수 없습니다."
+msgstr "ìž˜ëª»ëœ ì§€ì˜¤ë©”íŠ¸ë¦¬. 콜리전 í´ë¦¬ê³¤ì„ 만들 수 없습니다."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create CollisionPolygon2D Sibling"
-msgstr "CollisionPolygon2D 노드 만들기"
+msgstr "CollisionPolygon2D ë™ê¸° 만들기"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create light occluder."
-msgstr "ìž˜ëª»ëœ í˜•íƒœ, 조명 ì–´í´ë£¨ë”를 만들 수 없습니다."
+msgstr "ìž˜ëª»ëœ ì§€ì˜¤ë©”íŠ¸ë¦¬. 조명 ì–´í´ë£¨ë”를 만들 수 없습니다."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create LightOccluder2D Sibling"
-msgstr "LightOccluder2D 노드 만들기"
+msgstr "LightOccluder2D ë™ê¸° 만들기"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
@@ -8436,24 +8505,20 @@ msgid "TextureRegion"
msgstr "í…스처 ì˜ì—­"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "색깔"
+msgstr "색ìƒ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
msgstr "글꼴"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
msgstr "ì•„ì´ì½˜"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "ìŠ¤íƒ€ì¼ ë°•ìŠ¤"
+msgstr "스타ì¼ë°•ìŠ¤"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
@@ -8513,12 +8578,11 @@ msgstr "항목 {n}/{n} 가져오는 중"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Updating the editor"
-msgstr "편집기를 ì—…ë°ì´íŠ¸ 중"
+msgstr "ì—디터를 ì—…ë°ì´íŠ¸ 중"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "ë¶„ì„ ì¤‘"
+msgstr "마무리 중"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Filter:"
@@ -8533,17 +8597,16 @@ msgid "Select by data type:"
msgstr "ë°ì´í„° 유형 별 ì„ íƒ:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "지우기 위한 분할 위치를 ì„ íƒí•˜ê¸°."
+msgstr "ë³´ì´ëŠ” 모든 ìƒ‰ìƒ í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 ìƒ‰ìƒ í•­ëª©ê³¼ ê·¸ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 ìƒ‰ìƒ í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items."
@@ -8551,11 +8614,11 @@ msgstr "ë³´ì´ëŠ” 모든 ìƒìˆ˜ í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 ìƒìˆ˜ 항목과 ê·¸ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 ìƒìˆ˜ í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items."
@@ -8563,11 +8626,11 @@ msgstr "ë³´ì´ëŠ” 모든 글꼴 í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 글꼴 항목과 ê·¸ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 글꼴 í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible icon items."
@@ -8575,7 +8638,7 @@ msgstr "ë³´ì´ëŠ” 모든 ì•„ì´ì½˜ í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible icon items and their data."
-msgstr "ë³´ì´ëŠ” 모든 ì•„ì´ì½˜ 항목과 ê·¸ í•­ëª©ì˜ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
+msgstr "ë³´ì´ëŠ” 모든 ì•„ì´ì½˜ 항목과 ê·¸ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible icon items."
@@ -8583,21 +8646,22 @@ msgstr "ë³´ì´ëŠ” 모든 ì•„ì´ì½˜ í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 스타ì¼ë°•ìŠ¤ í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 스타ì¼ë°•ìŠ¤ 항목과 ê·¸ ë°ì´í„°ë¥¼ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "ë³´ì´ëŠ” 모든 스타ì¼ë°•ìŠ¤ í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"주ì˜: ì•„ì´ì½˜ ë°ì´í„°ë¥¼ 추가하면 테마 ë¦¬ì†ŒìŠ¤ì˜ í¬ê¸°ê°€ ìƒë‹¹ížˆ 커질 수 있습니다."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Collapse types."
@@ -8612,27 +8676,24 @@ msgid "Select all Theme items."
msgstr "모든 테마 í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "ì  ì„ íƒ"
+msgstr "ë°ì´í„°ë¡œ ì„ íƒ"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "항목 ë°ì´í„°ê°€ 있는 모든 테마 í•­ëª©ì„ ì„ íƒí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "ëª¨ë‘ ì„ íƒ"
+msgstr "ëª¨ë‘ ì„ íƒ í•´ì œ"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "모든 테마 í•­ëª©ì„ ì„ íƒ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "씬 가져오기"
+msgstr "ì„ íƒëœ 항목 가져오기"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8640,278 +8701,249 @@ msgid ""
"closing this window.\n"
"Close anyway?"
msgstr ""
+"항목 가져오기 íƒ­ì— ì¼ë¶€ í•­ëª©ì´ ì„ íƒë˜ì–´ 있습니다. ì´ ì°½ì„ ë‹«ìœ¼ë©´ ì„ íƒì„ 잃게 "
+"ë©ë‹ˆë‹¤.\n"
+"무시하고 닫으시겠습니까?"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"í…Œë§ˆì˜ í•­ëª©ì„ íŽ¸ì§‘í•˜ë ¤ë©´ 목ë¡ì—ì„œ 테마 ìœ í˜•ì„ ì„ íƒí•˜ì„¸ìš”.\n"
+"맞춤 ìœ í˜•ì„ ì¶”ê°€í•˜ê±°ë‚˜ 다른 테마ì—ì„œ 테마 항목으로 ìœ í˜•ì„ ê°€ì ¸ì˜¬ 수 있습니다."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 ìƒ‰ìƒ í•­ëª© 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "항목 삭제"
+msgstr "항목 ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 ìƒìˆ˜ 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 글꼴 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 ì•„ì´ì½˜ 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 스타ì¼ë°•ìŠ¤ 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"ì´ í…Œë§ˆ ìœ í˜•ì€ ë¹„ì–´ 있습니다.\n"
+"ì§ì ‘ ë˜ëŠ” 다른 테마ì—ì„œ 가져와서 í…Œë§ˆì— ë” ë§Žì€ í•­ëª©ì„ ì¶”ê°€í•˜ì„¸ìš”."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "í´ëž˜ìŠ¤ 항목 추가"
+msgstr "ìƒ‰ìƒ í•­ëª© 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "í´ëž˜ìŠ¤ 항목 추가"
+msgstr "ìƒìˆ˜ 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "항목 추가"
+msgstr "글꼴 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "항목 추가"
+msgstr "ì•„ì´ì½˜ 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "모든 항목 추가"
+msgstr "스타ì¼ë°•ìŠ¤ 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "í´ëž˜ìŠ¤ 항목 ì‚­ì œ"
+msgstr "ìƒ‰ìƒ í•­ëª© ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "í´ëž˜ìŠ¤ 항목 ì‚­ì œ"
+msgstr "ìƒìˆ˜ 항목 ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "노드 ì´ë¦„ 바꾸기"
+msgstr "글꼴 항목 ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "노드 ì´ë¦„ 바꾸기"
+msgstr "ì•„ì´ì½˜ 항목 ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "ì„ íƒí•œ 항목 ì‚­ì œ"
+msgstr "스타ì¼ë°•ìŠ¤ 항목 ì´ë¦„ 바꾸기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "ìž˜ëª»ëœ íŒŒì¼. 오디오 버스 ë ˆì´ì•„ì›ƒì´ ì•„ë‹™ë‹ˆë‹¤."
+msgstr "ìž˜ëª»ëœ íŒŒì¼, 테마 리소스가 아닙니다."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "ìž˜ëª»ëœ íŒŒì¼, íŽ¸ì§‘ëœ í…Œë§ˆ 리소스와 같습니다."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "템플릿 관리"
+msgstr "테마 항목 관리"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "편집할 수 있는 항목"
+msgstr "항목 편집"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
msgstr "유형:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "유형:"
+msgstr "유형 추가:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item:"
msgstr "항목 추가:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "모든 항목 추가"
+msgstr "스타ì¼ë°•ìŠ¤ 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Items:"
-msgstr "항목 삭제:"
+msgstr "항목 제거:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
-msgstr "í´ëž˜ìŠ¤ 항목 ì‚­ì œ"
+msgstr "í´ëž˜ìŠ¤ 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "í´ëž˜ìŠ¤ 항목 ì‚­ì œ"
+msgstr "맞춤 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
-msgstr "모든 항목 삭제"
+msgstr "모든 항목 제거"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "GUI 테마 항목"
+msgstr "테마 항목 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "노드 ì´ë¦„:"
+msgstr "ì´ì „ ì´ë¦„:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "테마 가져오기"
+msgstr "항목 가져오기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "기본"
+msgstr "ë””í´íŠ¸ 테마"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "테마 편집"
+msgstr "테마 ì—디터"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select Another Theme Resource:"
msgstr "다른 테마 리소스 ì„ íƒ:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "테마 가져오기"
+msgstr "다른 테마"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "애니메ì´ì…˜ 트랙 ì´ë¦„ 변경"
+msgstr "항목 ì´ë¦„ 바꾸기 확ì¸"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "ì¼ê´„ ì´ë¦„ 바꾸기"
+msgstr "항목 ì´ë¦„ 바꾸기 취소"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "재정ì˜"
+msgstr "항목 재정ì˜"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "ì´ ìŠ¤íƒ€ì¼ë°•ìŠ¤ë¥¼ 주 스타ì¼ë¡œ ê³ ì •ì„ í•´ì œí•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"스타ì¼ë°•ìŠ¤ë¥¼ 주 스타ì¼ë¡œ 고정합니다. ì†ì„±ì„ 편집하면 ì´ ìœ í˜•ì˜ ë‹¤ë¥¸ 모든 스타"
+"ì¼ë°•ìŠ¤ì—ì„œ ê°™ì€ ì†ì„±ì´ ì—…ë°ì´íŠ¸ë©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "유형"
+msgstr "유형 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "항목 추가"
+msgstr "항목 유형 추가"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Node Types:"
msgstr "노드 유형:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "기본값 불러오기"
+msgstr "ë””í´íŠ¸ ë³´ì´ê¸°"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
+msgstr "재정ì˜ëœ 항목 ì˜†ì— ë””í´íŠ¸ 유형 í•­ëª©ì„ ë³´ì—¬ì¤ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "재정ì˜"
+msgstr "ëª¨ë‘ ìž¬ì •ì˜"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr ""
+msgstr "모든 ë””í´íŠ¸ 유형 í•­ëª©ì„ ìž¬ì •ì˜í•©ë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme:"
msgstr "테마:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "내보내기 템플릿 관리..."
+msgstr "항목 관리..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "테마 í•­ëª©ì„ ì¶”ê°€, 제거, 구성 ë° ê°€ì ¸ì˜µë‹ˆë‹¤."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "미리 보기"
+msgstr "미리 보기 추가"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "ì—…ë°ì´íŠ¸ 미리 보기"
+msgstr "ë””í´íŠ¸ 미리 보기"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "소스 메시를 ì„ íƒí•˜ì„¸ìš”:"
+msgstr "UI ì”¬ì„ ì„ íƒí•˜ì„¸ìš”:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
+"컨트롤 ì„ íƒê¸°ë¥¼ 토글하여, 편집할 컨트롤 ìœ í˜•ì„ ì‹œê°ì ìœ¼ë¡œ ì„ íƒí•  수 있게 합니"
+"다."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
@@ -8919,7 +8951,7 @@ msgstr "토글 버튼"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled Button"
-msgstr "꺼진 버튼"
+msgstr "ë¹„í™œì„±í™”ëœ ë²„íŠ¼"
#: editor/plugins/theme_editor_preview.cpp
msgid "Item"
@@ -8927,7 +8959,7 @@ msgstr "항목"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled Item"
-msgstr "꺼진 항목"
+msgstr "ë¹„í™œì„±í™”ëœ í•­ëª©"
#: editor/plugins/theme_editor_preview.cpp
msgid "Check Item"
@@ -8971,7 +9003,7 @@ msgstr "많ì€"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled LineEdit"
-msgstr "꺼진 LineEdit"
+msgstr "ë¹„í™œì„±í™”ëœ LineEdit"
#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 1"
@@ -8999,20 +9031,19 @@ msgstr "많ì€,옵션,갖춤"
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
-msgstr ""
+msgstr "ìž˜ëª»ëœ ê²½ë¡œ, PackedScene 리소스가 ì´ë™ë˜ì—ˆê±°ë‚˜ 제거ë˜ì—ˆì„ 수 있습니다."
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
-msgstr ""
+msgstr "ìž˜ëª»ëœ PackedScene 리소스, ë£¨íŠ¸ì— ì»¨íŠ¸ë¡¤ 노드가 있어야 합니다."
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Invalid file, not a PackedScene resource."
-msgstr "ìž˜ëª»ëœ íŒŒì¼. 오디오 버스 ë ˆì´ì•„ì›ƒì´ ì•„ë‹™ë‹ˆë‹¤."
+msgstr "ìž˜ëª»ëœ íŒŒì¼, PackedScene 리소스가 아닙니다."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
-msgstr ""
+msgstr "ì”¬ì„ ìƒˆë¡œ ê³ ì³ ê°€ìž¥ 실제 ìƒíƒœë¥¼ ë°˜ì˜í•©ë‹ˆë‹¤."
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -9057,11 +9088,11 @@ msgstr "행렬 맞바꾸기"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile"
-msgstr "ì˜¤í† íƒ€ì¼ ë„기"
+msgstr "ì˜¤í† íƒ€ì¼ ë¹„í™œì„±í™”"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Enable Priority"
-msgstr "우선 순위 켜기"
+msgstr "우선 순위 활성화"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Filter tiles"
@@ -9121,7 +9152,7 @@ msgstr "TileSetì— í…스처를 추가합니다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove selected Texture from TileSet."
-msgstr "ì„ íƒëœ í…스처를 TileSetì—ì„œ 삭제합니다."
+msgstr "ì„ íƒëœ í…스처를 TileSetì—ì„œ 제거합니다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
@@ -9165,7 +9196,7 @@ msgstr "ì˜ì—­"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Collision"
-msgstr "충ëŒ"
+msgstr "콜리전"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Occlusion"
@@ -9197,7 +9228,7 @@ msgstr "ì˜ì—­ 모드"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Collision Mode"
-msgstr "ì¶©ëŒ ëª¨ë“œ"
+msgstr "콜리전 모드"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Occlusion Mode"
@@ -9257,11 +9288,11 @@ msgstr "ì„ íƒëœ 모양 ì‚­ì œ"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
-msgstr "사ê°í˜• ì˜ì—­ ë‚´ì— í´ë¦¬ê³¤ì„ 유지합니다."
+msgstr "사ê°í˜• ì˜ì—­ ì•ˆì— í´ë¦¬ê³¤ì„ 유지합니다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Enable snap and show grid (configurable via the Inspector)."
-msgstr "ìŠ¤ëƒ…ì„ ì¼œê³  격ìžë¥¼ ë³´ì´ê¸° (ì¸ìŠ¤íŽ™í„°ë¥¼ 통해 설정함)."
+msgstr "ìŠ¤ëƒ…ì„ í™œì„±í™”í•˜ê³  격ìžë¥¼ ë³´ì—¬ì¤ë‹ˆë‹¤ (ì¸ìŠ¤íŽ™í„°ë¥¼ 통해 구성함)."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Display Tile Names (Hold Alt Key)"
@@ -9276,23 +9307,24 @@ msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr ""
-"ì„ íƒí•œ í…스처를 삭제할까요? ì´ í…스처를 사용하는 모든 타ì¼ë„ ì‚­ì œë  ê²ƒìž…ë‹ˆë‹¤."
+"ì„ íƒí•œ í…스처를 제거하시겠습니까? ì´ í…스처를 사용하는 모든 타ì¼ë„ 제거ë©ë‹ˆ"
+"다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
-msgstr "삭제할 í…스처를 ì„ íƒí•˜ì§€ 않았습니다."
+msgstr "제거할 í…스처를 ì„ íƒí•˜ì§€ 않았습니다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from scene? This will overwrite all current tiles."
-msgstr "씬ì—ì„œ 만들까요? 모든 현재 파ì¼ì„ ë®ì–´ 씌울 것입니다."
+msgstr "씬ì—ì„œ 만드시겠습니까? 모든 현재 파ì¼ì„ ë®ì–´ 씌울 것입니다."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from scene?"
-msgstr "씬ì—ì„œ 병합할까요?"
+msgstr "씬ì—ì„œ 병합하시겠습니까?"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Texture"
-msgstr "í…스처 ì‚­ì œ"
+msgstr "í…스처 제거"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "%s file(s) were not added because was already on the list."
@@ -9378,7 +9410,7 @@ msgstr "íƒ€ì¼ ë¹„íŠ¸ ë§ˆìŠ¤í¬ íŽ¸ì§‘"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Collision Polygon"
-msgstr "ì¶©ëŒ í´ë¦¬ê³¤ 편집"
+msgstr "콜리전 í´ë¦¬ê³¤ 편집"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Occlusion Polygon"
@@ -9402,23 +9434,23 @@ msgstr "오목한 í´ë¦¬ê³¤ 만들기"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Make Polygon Convex"
-msgstr "ë³¼ë¡í•œ í´ë¦¬ê³¤ 만들기"
+msgstr "í´ë¦¬ê³¤ì„ ë³¼ë¡í•˜ê²Œ 만들기"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Tile"
-msgstr "íƒ€ì¼ ì‚­ì œ"
+msgstr "íƒ€ì¼ ì œê±°"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Collision Polygon"
-msgstr "ì¶©ëŒ í´ë¦¬ê³¤ ì‚­ì œ"
+msgstr "콜리전 í´ë¦¬ê³¤ 제거"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Occlusion Polygon"
-msgstr "ì–´í´ë£¨ì „ í´ë¦¬ê³¤ ì‚­ì œ"
+msgstr "ì–´í´ë£¨ì „ í´ë¦¬ê³¤ 제거"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Remove Navigation Polygon"
-msgstr "내비게ì´ì…˜ í´ë¦¬ê³¤ ì‚­ì œ"
+msgstr "내비게ì´ì…˜ í´ë¦¬ê³¤ 제거"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Tile Priority"
@@ -9438,7 +9470,7 @@ msgstr "오목하게 만들기"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Collision Polygon"
-msgstr "내비게ì´ì…˜ ì¶©ëŒ í´ë¦¬ê³¤ 만들기"
+msgstr "콜리전 í´ë¦¬ê³¤ 만들기"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Occlusion Polygon"
@@ -9558,11 +9590,11 @@ msgstr "샘플러"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add input port"
-msgstr "ìž…ë ¥ í¬íŠ¸ 추가하기"
+msgstr "ìž…ë ¥ í¬íŠ¸ 추가"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add output port"
-msgstr "출력 í¬íŠ¸ 추가하기"
+msgstr "출력 í¬íŠ¸ 추가"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Change input port type"
@@ -9582,11 +9614,11 @@ msgstr "출력 í¬íŠ¸ ì´ë¦„ 바꾸기"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Remove input port"
-msgstr "ìž…ë ¥ í¬íŠ¸ 삭제하기"
+msgstr "ìž…ë ¥ í¬íŠ¸ 제거"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Remove output port"
-msgstr "출력 í¬íŠ¸ 삭제하기"
+msgstr "출력 í¬íŠ¸ 제거"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set expression"
@@ -9594,7 +9626,7 @@ msgstr "í‘œí˜„ì‹ ì„¤ì •"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Resize VisualShader node"
-msgstr "비주얼 ì…°ì´ë” 노드 í¬ê¸° ì¡°ì •"
+msgstr "비주얼셰ì´ë” 노드 í¬ê¸° ì¡°ì •"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
@@ -9602,7 +9634,7 @@ msgstr "Uniform ì´ë¦„ 설정"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Input Default Port"
-msgstr "ìž…ë ¥ 기본 í¬íŠ¸ 설정"
+msgstr "ìž…ë ¥ ë””í´íŠ¸ í¬íŠ¸ 설정"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node to Visual Shader"
@@ -9647,7 +9679,7 @@ msgstr "조명"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Show resulted shader code."
-msgstr "ê²°ê³¼ ì…°ì´ë” 코드 ë³´ì´ê¸°."
+msgstr "ê²°ê³¼ ì…°ì´ë” 코드를 ë³´ì—¬ì¤ë‹ˆë‹¤."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Create Shader Node"
@@ -10308,7 +10340,7 @@ msgid ""
"light function, do not use it to write the function declarations inside."
msgstr ""
"맞춤 ìž…ë ¥ ë° ì¶œë ¥ í¬íŠ¸ë¡œ ì´ë£¨ì–´ì§„, 맞춤 Godot ì…°ì´ë” 언어 명령문. 꼭짓ì /프래"
-"그먼트/조명 í•¨ìˆ˜ì— ì§ì ‘ 코드를 넣는 것ì´ë¯€ë¡œ 코드 ë‚´ì— í•¨ìˆ˜ ì„ ì–¸ì„ ìž‘ì„±í•˜ëŠ” "
+"그먼트/조명 í•¨ìˆ˜ì— ì§ì ‘ 코드를 넣는 것ì´ë¯€ë¡œ 코드 ì•ˆì— í•¨ìˆ˜ ì„ ì–¸ì„ ìž‘ì„±í•˜ëŠ” "
"ìš©ë„ë¡œ 쓰지 마세요."
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10326,9 +10358,9 @@ msgid ""
"it later in the Expressions. You can also declare varyings, uniforms and "
"constants."
msgstr ""
-"ê²°ê³¼ ì…°ì´ë” ìœ„ì— ë°°ì¹˜ëœ, 맞춤 Godot ì…°ì´ë” 언어 표현ì‹. 다양한 함수 ì„ ì–¸ì„ ë†“"
-"ì€ ë’¤ ë‚˜ì¤‘ì— í‘œí˜„ì‹ì—ì„œ 호출할 수 있습니다. Varying, Uniform, ìƒìˆ˜ë„ ì •ì˜í•  "
-"수 있습니다."
+"ê²°ê³¼ ì…°ì´ë” ìœ„ì— ë°°ì¹˜ëœ, 맞춤 Godot ì…°ì´ë” 언어 표현ì‹. 다양한 함수 ì„ ì–¸ì„ ì•ˆ"
+"ì— ë†“ì€ ë’¤ ë‚˜ì¤‘ì— í‘œí˜„ì‹ì—ì„œ 호출할 수 있습니다. Varying, Uniform, ìƒìˆ˜ë„ ì„ "
+"언할 수 있습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "A reference to an existing uniform."
@@ -10382,7 +10414,7 @@ msgstr "(프래그먼트/조명 모드만 가능) (스칼ë¼) 'x'와 'y'ì˜ ì ˆë
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
-msgstr "비주얼 ì…°ì´ë”"
+msgstr "비주얼셰ì´ë”"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Edit Visual Property:"
@@ -10398,7 +10430,7 @@ msgstr "실행가능"
#: editor/project_export.cpp
msgid "Delete preset '%s'?"
-msgstr "'%s' í”„ë¦¬ì…‹ì„ ì‚­ì œí• ê¹Œìš”?"
+msgstr "'%s' í”„ë¦¬ì…‹ì„ ì‚­ì œí•˜ì‹œê² ìŠµë‹ˆê¹Œ?"
#: editor/project_export.cpp
msgid ""
@@ -10510,9 +10542,8 @@ msgid "Script"
msgstr "스í¬ë¦½íŠ¸"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "스í¬ë¦½íŠ¸ 내보내기 모드:"
+msgstr "GDScript 내보내기 모드:"
#: editor/project_export.cpp
msgid "Text"
@@ -10520,21 +10551,19 @@ msgstr "í…스트"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "컴파ì¼ëœ ë°”ì´íŠ¸ì½”ë“œ (ë” ë¹ ë¥¸ 불러오기)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "암호화 (ì•„ëž˜ì— í‚¤ê°€ 필요합니다)"
#: editor/project_export.cpp
-#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
-msgstr "ìž˜ëª»ëœ ì•”í˜¸í™” 키 (길ì´ê°€ 64ìžì´ì–´ì•¼ 합니다)"
+msgstr "ìž˜ëª»ëœ ì•”í˜¸í™” 키 (길ì´ê°€ 16진수 형ì‹ì˜ 64ìžì´ì–´ì•¼ 합니다)"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr "스í¬ë¦½íŠ¸ 암호화 키 (256-비트를 hex 형ì‹ìœ¼ë¡œ):"
+msgstr "GDScript 암호화 키 (256-비트를 16진수 형ì‹ìœ¼ë¡œ):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10562,7 +10591,7 @@ msgstr "Godot 게임 팩"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
-msgstr "ì´ í”Œëž«í¼ì— 대한 내보내기 í…œí”Œë¦¿ì´ ì—†ìŒ:"
+msgstr "ì´ í”Œëž«í¼ì— 대한 내보내기 í…œí”Œë¦¿ì´ ëˆ„ë½ë¨:"
#: editor/project_export.cpp
msgid "Manage Export Templates"
@@ -10608,9 +10637,8 @@ msgid "Imported Project"
msgstr "가져온 프로ì íŠ¸"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
-msgstr "ìž˜ëª»ëœ í”„ë¡œì íŠ¸ ì´ë¦„."
+msgstr "ìž˜ëª»ëœ í”„ë¡œì íŠ¸ ì´ë¦„입니다."
#: editor/project_manager.cpp
msgid "Couldn't create folder."
@@ -10750,7 +10778,7 @@ msgstr "누ë½ëœ 프로ì íŠ¸"
#: editor/project_manager.cpp
msgid "Error: Project is missing on the filesystem."
-msgstr "오류: 프로ì íŠ¸ê°€ íŒŒì¼ ì‹œìŠ¤í…œì—ì„œ 누ë½ë˜ì—ˆìŠµë‹ˆë‹¤."
+msgstr "오류: 프로ì íŠ¸ê°€ 파ì¼ì‹œìŠ¤í…œì—ì„œ 누ë½ë˜ì—ˆìŠµë‹ˆë‹¤."
#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
@@ -10830,34 +10858,34 @@ msgstr "í•œ ë²ˆì— %dê°œì˜ í”„ë¡œì íŠ¸ë¥¼ 실행할 건가요?"
#: editor/project_manager.cpp
msgid "Remove %d projects from the list?"
-msgstr "목ë¡ì—ì„œ 프로ì íŠ¸ %d개를 삭제하시겠습니까?"
+msgstr "목ë¡ì—ì„œ 프로ì íŠ¸ %d개를 제거하시겠습니까?"
#: editor/project_manager.cpp
msgid "Remove this project from the list?"
-msgstr "목ë¡ì—ì„œ ì´ í”„ë¡œì íŠ¸ë¥¼ 삭제하시겠습니까?"
+msgstr "목ë¡ì—ì„œ ì´ í”„ë¡œì íŠ¸ë¥¼ 제거하시겠습니까?"
#: editor/project_manager.cpp
msgid ""
"Remove all missing projects from the list?\n"
"The project folders' contents won't be modified."
msgstr ""
-"모든 누ë½ëœ 프로ì íŠ¸ë¥¼ 삭제할까요?\n"
-"프로ì íŠ¸ í´ë”ì˜ ë‚´ìš©ì€ ìˆ˜ì •ë˜ì§€ 않습니다."
+"모든 누ë½ëœ 프로ì íŠ¸ë¥¼ 목ë¡ì—ì„œ 제거하시겠습니까?\n"
+"프로ì íŠ¸ í´ë”ì˜ ì½˜í…츠는 수정ë˜ì§€ 않습니다."
#: editor/project_manager.cpp
msgid ""
"Language changed.\n"
"The interface will update after restarting the editor or project manager."
msgstr ""
-"언어가 바뀌었.\n"
-"ì¸í„°íŽ˜ì´ìŠ¤ëŠ” 편집기나 프로ì íŠ¸ 매니저를 다시 켜면 ì ìš©ë©ë‹ˆë‹¤."
+"언어가 바뀌었습니다.\n"
+"ì¸í„°íŽ˜ì´ìŠ¤ëŠ” ì—디터나 프로ì íŠ¸ 매니저를 다시 시작하고 나서 갱신ë©ë‹ˆë‹¤."
#: editor/project_manager.cpp
msgid ""
"Are you sure to scan %s folders for existing Godot projects?\n"
"This could take a while."
msgstr ""
-"Godot 프로ì íŠ¸ë¥¼ 확ì¸í•˜ê¸° 위해 %s í´ë”를 스캔할까요?\n"
+"Godot 프로ì íŠ¸ë¥¼ 확ì¸í•˜ê¸° 위해 %s í´ë”를 스캔하시겠습니까?\n"
"ì‹œê°„ì´ ê±¸ë¦´ 수 있습니다."
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
@@ -10866,9 +10894,8 @@ msgid "Project Manager"
msgstr "프로ì íŠ¸ 매니저"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "프로ì íŠ¸"
+msgstr "로컬 프로ì íŠ¸"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -10879,23 +10906,20 @@ msgid "Last Modified"
msgstr "마지막으로 수정ë¨"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "프로ì íŠ¸ 내보내기"
+msgstr "프로ì íŠ¸ 편집"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "프로ì íŠ¸ ì´ë¦„ 바꾸기"
+msgstr "프로ì íŠ¸ 실행"
#: editor/project_manager.cpp
msgid "Scan"
msgstr "스캔"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "프로ì íŠ¸"
+msgstr "프로ì íŠ¸ 스캔"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
@@ -10906,27 +10930,24 @@ msgid "New Project"
msgstr "새 프로ì íŠ¸"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "가져온 프로ì íŠ¸"
+msgstr "프로ì íŠ¸ 가져오기"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "프로ì íŠ¸ ì´ë¦„ 바꾸기"
+msgstr "프로ì íŠ¸ 제거"
#: editor/project_manager.cpp
msgid "Remove Missing"
-msgstr "누ë½ëœ 부분 ì‚­ì œ"
+msgstr "누ë½ëœ 부분 제거"
#: editor/project_manager.cpp
msgid "About"
msgstr "ì •ë³´"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "ì• ì…‹ ë¼ì´ë¸ŒëŸ¬ë¦¬"
+msgstr "ì• ì…‹ ë¼ì´ë¸ŒëŸ¬ë¦¬ 프로ì íŠ¸"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -10934,11 +10955,11 @@ msgstr "지금 다시 시작"
#: editor/project_manager.cpp
msgid "Remove All"
-msgstr "ëª¨ë‘ ì‚­ì œ"
+msgstr "ëª¨ë‘ ì œê±°"
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
-msgstr ""
+msgstr "프로ì íŠ¸ 콘í…ì¸ ë„ ì‚­ì œ (ë˜ëŒë¦´ 수 없습니다!)"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -10953,20 +10974,18 @@ msgstr ""
"ì• ì…‹ ë¼ì´ë¸ŒëŸ¬ë¦¬ì—ì„œ ê³µì‹ ì˜ˆì œ 프로ì íŠ¸ë¥¼ 찾아볼까요?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "í•„í„° ì†ì„±"
+msgstr "프로ì íŠ¸ í•„í„°"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
-"ì´ ê²€ìƒ‰ì°½ì€ í”„ë¡œì íŠ¸ë¥¼ ì´ë¦„ê³¼ ê²½ë¡œì˜ ë§ˆì§€ë§‰ 부분으로 거릅니다.\n"
-"프로ì íŠ¸ë¥¼ ì „ì²´ 경로를 기준으로 걸러내려면 ê²€ìƒ‰ì–´ì— `/` ê°€ í•œ ê¸€ìž ì´ìƒ í¬í•¨"
-"시키세요."
+"ì´ í•„ë“œëŠ” 프로ì íŠ¸ë¥¼ ì´ë¦„ê³¼ ê²½ë¡œì˜ ë§ˆì§€ë§‰ 부분으로 거릅니다.\n"
+"프로ì íŠ¸ë¥¼ ì´ë¦„ê³¼ ì „ì²´ 경로를 기준으로 걸러내려면, ê²€ìƒ‰ì–´ì— `/`를 í•œ ê¸€ìž ì´"
+"ìƒ í¬í•¨ì‹œì¼œì•¼ 합니다."
#: editor/project_settings_editor.cpp
msgid "Key "
@@ -10974,7 +10993,7 @@ msgstr "키 "
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "물리 키"
#: editor/project_settings_editor.cpp
msgid "Joy Button"
@@ -11022,7 +11041,7 @@ msgstr "기기"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (물리)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -11165,23 +11184,20 @@ msgid "Override for Feature"
msgstr "기능 재정ì˜"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "번역 추가"
+msgstr "번역 %d개 추가"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
-msgstr "번역 삭제"
+msgstr "번역 제거"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Path(s)"
-msgstr "리소스 리맵핑 추가"
+msgstr "리소스 리맵핑 번역: 경로 %d개 추가"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Remap(s)"
-msgstr "리소스 리맵핑 추가"
+msgstr "리소스 리맵핑 번역: 리매핑 %d개 추가"
#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
@@ -11189,11 +11205,11 @@ msgstr "리소스 리맵핑 언어 바꾸기"
#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap"
-msgstr "리소스 리맵핑 삭제"
+msgstr "리소스 리맵핑 제거"
#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap Option"
-msgstr "리소스 리맵핑 설정 삭제"
+msgstr "리소스 리맵핑 옵션 제거"
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter"
@@ -11213,11 +11229,11 @@ msgstr "ì¼ë°˜"
#: editor/project_settings_editor.cpp
msgid "Override For..."
-msgstr "재정ì˜..."
+msgstr "ìž¬ì •ì˜ ëŒ€ìƒ..."
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "The editor must be restarted for changes to take effect."
-msgstr "변경 ì‚¬í•­ì„ ì ìš©í•˜ë ¤ë©´ 편집기를 다시 켜야 합니다."
+msgstr "변경 ì‚¬í•­ì„ ë°˜ì˜í•˜ë ¤ë©´ ì—디터를 다시 시작해야 합니다."
#: editor/project_settings_editor.cpp
msgid "Input Map"
@@ -11277,11 +11293,11 @@ msgstr "ë¡œì¼€ì¼ í•„í„°"
#: editor/project_settings_editor.cpp
msgid "Show All Locales"
-msgstr "모든 ë¡œì¼€ì¼ ë³´ê¸°"
+msgstr "모든 ë¡œì¼€ì¼ ë³´ì´ê¸°"
#: editor/project_settings_editor.cpp
msgid "Show Selected Locales Only"
-msgstr "ì„ íƒí•œ 로케ì¼ë§Œ 보기"
+msgstr "ì„ íƒí•œ 로케ì¼ë§Œ ë³´ì´ê¸°"
#: editor/project_settings_editor.cpp
msgid "Filter mode:"
@@ -11301,7 +11317,7 @@ msgstr "플러그ì¸(Plugin)"
#: editor/project_settings_editor.cpp
msgid "Import Defaults"
-msgstr "기본값 가져오기"
+msgstr "ë””í´íŠ¸ 가져오기"
#: editor/property_editor.cpp
msgid "Preset..."
@@ -11413,7 +11429,7 @@ msgid ""
"Compare counter options."
msgstr ""
"순차 정수 카운터.\n"
-"ì¹´ìš´í„° 옵션과 비êµí•©ë‹ˆë‹¤."
+"ì¹´ìš´í„° ì˜µì…˜ì„ ë¹„êµí•©ë‹ˆë‹¤."
#: editor/rename_dialog.cpp
msgid "Per-level Counter"
@@ -11421,7 +11437,7 @@ msgstr "단계별 카운터"
#: editor/rename_dialog.cpp
msgid "If set, the counter restarts for each group of child nodes."
-msgstr "설정하면 ê° ê·¸ë£¹ì˜ ìžì‹ ë…¸ë“œì˜ ì¹´ìš´í„°ë¥¼ 다시 시작합니다."
+msgstr "설정하면 ê° ê·¸ë£¹ì˜ ìžì† ë…¸ë“œì˜ ì¹´ìš´í„°ë¥¼ 다시 시작합니다."
#: editor/rename_dialog.cpp
msgid "Initial value for the counter"
@@ -11551,7 +11567,7 @@ msgstr "가지 씬으로 êµì²´"
#: editor/scene_tree_dock.cpp
msgid "Instance Child Scene"
-msgstr "ìžì‹ 씬 ì¸ìŠ¤í„´ìŠ¤í™”"
+msgstr "ìžì† 씬 ì¸ìŠ¤í„´ìŠ¤í™”"
#: editor/scene_tree_dock.cpp
msgid "Can't paste root node into the same scene."
@@ -11601,7 +11617,7 @@ msgstr "노드를 루트로 만들기"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes and any children?"
-msgstr "%d ê°œì˜ ë…¸ë“œì™€ 모든 ìžì‹ 노드를 삭제할까요?"
+msgstr "%d ê°œì˜ ë…¸ë“œì™€ 모든 ìžì† 노드를 삭제할까요?"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
@@ -11613,7 +11629,7 @@ msgstr "루트 노드 \"%s\"ì„(를) 삭제할까요?"
#: editor/scene_tree_dock.cpp
msgid "Delete node \"%s\" and its children?"
-msgstr "노드 \"%s\"와(ê³¼) ìžì‹ì„ 삭제할까요?"
+msgstr "노드 \"%s\"와(ê³¼) ìžì†ì„ 삭제할까요?"
#: editor/scene_tree_dock.cpp
msgid "Delete node \"%s\"?"
@@ -11622,13 +11638,15 @@ msgstr "노드 \"%s\"ì„(를) 삭제할까요?"
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
-msgstr ""
+msgstr "가지를 씬으로 저장하려면 ì—디터ì—ì„œ ì”¬ì„ ì—´ì–´ì•¼ 합니다."
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""
+"가지를 씬으로 저장하려면 노드 í•œ 개만 ì„ íƒí•´ì•¼ 하지만, 노드 %d개가 ì„ íƒë˜ì–´ "
+"있습니다."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11637,6 +11655,10 @@ msgid ""
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
msgstr ""
+"루트 노드 가지를 ì¸ìŠ¤í„´ìŠ¤ëœ 씬으로 저장할 수 없습니다.\n"
+"현재 ì”¬ì˜ íŽ¸ì§‘ 가능한 ë³µì‚¬ë³¸ì„ ë§Œë“œë ¤ë©´, 파ì¼ì‹œìŠ¤í…œ ë… ì»¨í…스트 메뉴를 사용하"
+"여 복제하거나\n"
+"ìƒì† ì”¬ì„ ì”¬ > 새 ìƒì† 씬...ì„ ëŒ€ì‹  사용하여 만드세요."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11644,6 +11666,9 @@ msgid ""
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
+"ì´ë¯¸ ì¸ìŠ¤í„´ìŠ¤ëœ ì”¬ì˜ ê°€ì§€ë¥¼ 저장할 수 없습니다.\n"
+"ì”¬ì˜ ë°”ë¦¬ì—ì´ì…˜ì„ 만드려면, ì¸ìŠ¤í„´ìŠ¤ëœ ì”¬ì„ ë°”íƒ•ìœ¼ë¡œ ìƒì† ì”¬ì„ ì”¬ > 새 ìƒì† "
+"씬...ì„ ëŒ€ì‹  사용하여 만들 수 있습니다."
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
@@ -11654,15 +11679,15 @@ msgid ""
"Disabling \"editable_instance\" will cause all properties of the node to be "
"reverted to their default."
msgstr ""
-"\"editable_instance\"를 ë„게 ë˜ë©´ ë…¸ë“œì˜ ëª¨ë“  ì†ì„±ì´ 기본 값으로 ë³µì›ë©ë‹ˆë‹¤."
+"\"editable_instance\"ê°€ 비활성화ë˜ë©´ ë…¸ë“œì˜ ëª¨ë“  ì†ì„±ì´ ë””í´íŠ¸ë¡œ ë³µì›ë©ë‹ˆë‹¤."
#: editor/scene_tree_dock.cpp
msgid ""
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
"cause all properties of the node to be reverted to their default."
msgstr ""
-"\"ìžë¦¬ 표시ìžë¡œ 불러오기\"를 켜면 \"편집할 수 있는 ìžì‹\" ì„¤ì •ì´ êº¼ì§€ê³ , 그러"
-"ë©´ ê·¸ ë…¸ë“œì˜ ëª¨ë“  ì†ì„±ì´ 기본값으로 ë³µì›ë©ë‹ˆë‹¤."
+"\"ìžë¦¬ 표시ìžë¡œ 불러오기\"를 활성화하면 \"편집할 수 있는 ìžì†\" ì„¤ì •ì´ ë¹„í™œì„±"
+"í™”ë˜ê³ , 그러면 ê·¸ ë…¸ë“œì˜ ëª¨ë“  ì†ì„±ì´ ë””í´íŠ¸ë¡œ ë³µì›ë©ë‹ˆë‹¤."
#: editor/scene_tree_dock.cpp
msgid "Make Local"
@@ -11714,7 +11739,7 @@ msgstr "노드 잘ë¼ë‚´ê¸°"
#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
-msgstr "노드 삭제"
+msgstr "노드 제거"
#: editor/scene_tree_dock.cpp
msgid "Change type of node(s)"
@@ -11745,7 +11770,7 @@ msgstr "ìƒì† 지우기"
#: editor/scene_tree_dock.cpp
msgid "Editable Children"
-msgstr "편집할 수 있는 ìžì‹"
+msgstr "편집할 수 있는 ìžì†"
#: editor/scene_tree_dock.cpp
msgid "Load As Placeholder"
@@ -11758,11 +11783,11 @@ msgid ""
"disabled."
msgstr ""
"스í¬ë¦½íŠ¸ë¥¼ ë¶™ì¼ ìˆ˜ 없습니다: 언어가 í•˜ë‚˜ë„ ë“±ë¡ë˜ì§€ 않았습니다.\n"
-"ì—디터가 모든 언어를 비활성화한 채로 빌드ë˜ì–´ì„œ 그럴 ê°€ëŠ¥ì„±ì´ ë†’ìŠµë‹ˆë‹¤."
+"ì—디터가 모든 언어 ëª¨ë“ˆì„ ë¹„í™œì„±í™”í•œ 채로 빌드ë˜ì–´ì„œ 그럴 ê°€ëŠ¥ì„±ì´ ë†’ìŠµë‹ˆë‹¤."
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
-msgstr "ìžì‹ 노드 추가"
+msgstr "ìžì† 노드 추가"
#: editor/scene_tree_dock.cpp
msgid "Expand/Collapse All"
@@ -11898,7 +11923,7 @@ msgid ""
"Children are not selectable.\n"
"Click to make selectable."
msgstr ""
-"ìžì‹ì„ ì„ íƒí•  수 없습니다.\n"
+"ìžì†ì„ ì„ íƒí•  수 없습니다.\n"
"í´ë¦­í•˜ë©´ ì„ íƒí•  수 있습니다."
#: editor/scene_tree_editor.cpp
@@ -11971,7 +11996,7 @@ msgstr "'%s' 템플릿 불러오는 중 오류"
#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
-msgstr "오류 - íŒŒì¼ ì‹œìŠ¤í…œì— ìŠ¤í¬ë¦½íŠ¸ë¥¼ 만들 수 없습니다."
+msgstr "오류 - 파ì¼ì‹œìŠ¤í…œì— 스í¬ë¦½íŠ¸ë¥¼ 만들 수 없습니다."
#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
@@ -12038,7 +12063,7 @@ msgid ""
"Note: Built-in scripts have some limitations and can't be edited using an "
"external editor."
msgstr ""
-"참고: 내장 스í¬ë¦½íŠ¸ì—는 ì¼ë¶€ 제한 ì‚¬í•­ì´ ìžˆìœ¼ë©° 외부 편집기를 사용하여 편집"
+"참고: 내장 스í¬ë¦½íŠ¸ì—는 ì¼ë¶€ 제한 ì‚¬í•­ì´ ìžˆìœ¼ë©° 외부 ì—디터를 사용하여 편집"
"할 수 없습니다."
#: editor/script_create_dialog.cpp
@@ -12046,6 +12071,8 @@ msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
+"경고: 스í¬ë¦½íŠ¸ ì´ë¦„ì„ ë‚´ìž¥ 유형과 같게 정하는 ì ì€ ì¼ë°˜ì ìœ¼ë¡œ 바람ì§í•˜ì§€ 않습"
+"니다."
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12109,7 +12136,7 @@ msgstr "오류"
#: editor/script_editor_debugger.cpp
msgid "Child process connected."
-msgstr "ìžì‹ 프로세스 ì—°ê²°ë¨."
+msgstr "ìžì† 프로세스 ì—°ê²°ë¨."
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
@@ -12117,7 +12144,7 @@ msgstr "복사 오류"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "GitHubì—ì„œ C++ 소스 열기"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12229,7 +12256,7 @@ msgstr "단축키 바꾸기"
#: editor/settings_config_dialog.cpp
msgid "Editor Settings"
-msgstr "편집기 설정"
+msgstr "ì—디터 설정"
#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
@@ -12296,14 +12323,22 @@ msgid "Change Ray Shape Length"
msgstr "ê´‘ì„  모양 ê¸¸ì´ ë°”ê¾¸ê¸°"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "곡선 ì  ìœ„ì¹˜ 설정"
+msgstr "룸 ì  ìœ„ì¹˜ 설정"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "곡선 ì  ìœ„ì¹˜ 설정"
+msgstr "í¬í„¸ ì  ìœ„ì¹˜ 설정"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "ìº¡ìŠ ëª¨ì–‘ 반지름 바꾸기"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "ê³¡ì„ ì˜ ì¸ ìœ„ì¹˜ 설정"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12331,7 +12366,7 @@ msgstr "ì´ í•­ëª©ì˜ ë™ì  ë¼ì´ë¸ŒëŸ¬ë¦¬ì˜ ì¢…ì† ê´€ê³„ë¥¼ ì„ íƒ"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Remove current entry"
-msgstr "현재 엔트리 삭제"
+msgstr "현재 엔트리 제거"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Double click to create a new entry"
@@ -12359,11 +12394,11 @@ msgstr "GDNative ë¼ì´ë¸ŒëŸ¬ë¦¬"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Enabled GDNative Singleton"
-msgstr "켜진 GDNative 싱글톤"
+msgstr "í™œì„±í™”ëœ GDNative 싱글톤"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Disabled GDNative Singleton"
-msgstr "꺼진 GDNative 싱글톤"
+msgstr "ë¹„í™œì„±í™”ëœ GDNative 싱글톤"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Library"
@@ -12395,33 +12430,31 @@ msgstr "리소스 파ì¼ì— 기반하지 ì•ŠìŒ"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
-msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ Dictionary í˜•ì‹ (@path ì—†ìŒ)"
+msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ 딕셔너리 í˜•ì‹ (@path 누ë½ë¨)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
-msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ Dictionary í˜•ì‹ (@path ì—ì„œ 스í¬ë¦½íŠ¸ë¥¼ 불러올 수 ì—†ìŒ)"
+msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ 딕셔너리 í˜•ì‹ (@pathì—ì„œ 스í¬ë¦½íŠ¸ë¥¼ 불러올 수 ì—†ìŒ)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
-msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ Dictionary í˜•ì‹ (@pathì˜ ìŠ¤í¬ë¦½íŠ¸ê°€ 올바르지 ì•ŠìŒ)"
+msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ 딕셔너리 í˜•ì‹ (ìž˜ëª»ëœ @pathì˜ ìŠ¤í¬ë¦½íŠ¸)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
-msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ Dictionary (하위 í´ëž˜ìŠ¤ê°€ 올바르지 ì•ŠìŒ)"
+msgstr "ìž˜ëª»ëœ ì¸ìŠ¤í„´ìŠ¤ 딕셔너리 (ìž˜ëª»ëœ í•˜ìœ„ í´ëž˜ìŠ¤)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Object can't provide a length."
-msgstr "ê°ì²´ëŠ” 길ì´ë¥¼ 제공할 수 없습니다."
+msgstr "오브ì íŠ¸ëŠ” 길ì´ë¥¼ 제공할 수 없습니다."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "메시 ë¼ì´ë¸ŒëŸ¬ë¦¬ 내보내기"
+msgstr "메시 GLTF2 내보내기"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "내보내기..."
+msgstr "GLTF 내보내기..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12464,9 +12497,8 @@ msgid "GridMap Paint"
msgstr "그리드맵 칠하기"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "그리드맵 ì„ íƒ í•­ëª© 채우기"
+msgstr "그리드맵 ì„ íƒ"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -12478,7 +12510,7 @@ msgstr "스냅 뷰"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Disabled"
-msgstr "í´ë¦½ 꺼ì§"
+msgstr "í´ë¦½ 비활성화"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Above"
@@ -12588,6 +12620,11 @@ msgstr "구분하는 조명"
msgid "Class name can't be a reserved keyword"
msgstr "í´ëž˜ìŠ¤ ì´ë¦„ì€ í‚¤ì›Œë“œê°€ ë  ìˆ˜ 없습니다"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "ì„ íƒ í•­ëª© 채우기"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "내부 예외 ìŠ¤íƒ ì¶”ì ì˜ ë"
@@ -12646,7 +12683,7 @@ msgstr "내비게ì´ì…˜ 메시 ìƒì„±ê¸° 설정:"
#: modules/recast/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
-msgstr "형태 ë¶„ì„ ì¤‘..."
+msgstr "지오메트리 ë¶„ì„ ì¤‘..."
#: modules/recast/navigation_mesh_generator.cpp
msgid "Done!"
@@ -12717,14 +12754,12 @@ msgid "Add Output Port"
msgstr "출력 í¬íŠ¸ 추가하기"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "유형 바꾸기"
+msgstr "í¬íŠ¸ 유형 바꾸기"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "ìž…ë ¥ í¬íŠ¸ ì´ë¦„ 바꾸기"
+msgstr "í¬íŠ¸ ì´ë¦„ 바꾸기"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
@@ -12788,11 +12823,11 @@ msgstr "ì‹œê·¸ë„ ì¶”ê°€"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Input Port"
-msgstr "ìž…ë ¥ í¬íŠ¸ 삭제하기"
+msgstr "ìž…ë ¥ í¬íŠ¸ 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Output Port"
-msgstr "출력 í¬íŠ¸ 삭제하기"
+msgstr "출력 í¬íŠ¸ 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Expression"
@@ -12800,11 +12835,11 @@ msgstr "í‘œí˜„ì‹ ë°”ê¾¸ê¸°"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
-msgstr "비주얼 스í¬ë¦½íŠ¸ 노드 ì‚­ì œ"
+msgstr "비주얼스í¬ë¦½íŠ¸ 노드 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Duplicate VisualScript Nodes"
-msgstr "비주얼 스í¬ë¦½íŠ¸ 노드 복제"
+msgstr "비주얼스í¬ë¦½íŠ¸ 노드 복제"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
@@ -12839,7 +12874,6 @@ msgid "Add Preload Node"
msgstr "Preload 노드 추가"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
msgstr "노드 추가"
@@ -12874,7 +12908,7 @@ msgstr "노드 ì´ë™"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Node"
-msgstr "비주얼 스í¬ë¦½íŠ¸ 노드 ì‚­ì œ"
+msgstr "비주얼스í¬ë¦½íŠ¸ 노드 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Nodes"
@@ -12910,7 +12944,7 @@ msgstr "함수 노드를 복사할 수 없습니다."
#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
-msgstr "비주얼 스í¬ë¦½íŠ¸ 노드 붙여넣기"
+msgstr "비주얼스í¬ë¦½íŠ¸ 노드 붙여넣기"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
@@ -12934,11 +12968,11 @@ msgstr "함수 만들기"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
-msgstr "함수 삭제"
+msgstr "함수 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
-msgstr "변수 삭제"
+msgstr "변수 제거"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
@@ -12946,7 +12980,7 @@ msgstr "변수 편집:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
-msgstr "ì‹œê·¸ë„ ì‚­ì œ"
+msgstr "ì‹œê·¸ë„ ì œê±°"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
@@ -13026,7 +13060,7 @@ msgstr "ìž˜ëª»ëœ ì¸ë±ìŠ¤ ì†ì„± ì´ë¦„."
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
-msgstr "기본 ê°ì²´ëŠ” 노드가 아닙니다!"
+msgstr "기본 오브ì íŠ¸ëŠ” 노드가 아닙니다!"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
@@ -13066,75 +13100,73 @@ msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
-msgstr "비주얼 스í¬ë¦½íŠ¸ 검색"
+msgstr "비주얼스í¬ë¦½íŠ¸ 검색"
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Get %s"
msgstr "Get %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
-msgstr "패키지 ì´ë¦„ì´ ì—†ìŠµë‹ˆë‹¤."
+msgstr "패키지 ì´ë¦„ì´ ëˆ„ë½ë˜ì–´ 있습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "패키지 세그먼트는 길ì´ê°€ 0ì´ ì•„ë‹ˆì–´ì•¼ 합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "ë¬¸ìž '%s'ì€(는) Android 애플리케ì´ì…˜ 패키지 ì´ë¦„으로 쓸 수 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "숫ìžëŠ” 패키지 ì„¸ê·¸ë¨¼íŠ¸ì˜ ì²« 문ìžë¡œ 쓸 수 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "ë¬¸ìž '%s'ì€(는) 패키지 ì„¸ê·¸ë¨¼íŠ¸ì˜ ì²« 문ìžë¡œ 쓸 수 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "패키지는 ì ì–´ë„ í•˜ë‚˜ì˜ '.' 분리 기호가 있어야 합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "목ë¡ì—ì„œ 기기 ì„ íƒ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "%sì—ì„œ 실행"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "APK로 내보내는 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "제거 중..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "로드 중, 기다려 주세요..."
+msgstr "ê¸°ê¸°ì— ì„¤ì¹˜ 중, 기다려 주세요..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "ê¸°ê¸°ì— ì„¤ì¹˜í•  수 ì—†ìŒ: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "기기ì—ì„œ 실행 중..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "í´ë”를 만들 수 없습니다."
+msgstr "기기ì—ì„œ 실행할 수 없었습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "'apksigner' ë„구를 ì°¾ì„ ìˆ˜ 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13142,7 +13174,7 @@ msgstr ""
"프로ì íŠ¸ì— Android 빌드 í…œí”Œë¦¿ì„ ì„¤ì¹˜í•˜ì§€ 않았습니다. 프로ì íŠ¸ 메뉴ì—ì„œ 설치"
"하세요."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13150,11 +13182,11 @@ msgstr ""
"Debug Keystore, Debug User ë° Debug Password ì„¤ì •ì„ êµ¬ì„±í•˜ê±°ë‚˜ ê·¸ 중 ì–´ëŠ ê²ƒ"
"ë„ ì—†ì–´ì•¼ 합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
-msgstr "Debug keystore를 편집기 설정과 í”„ë¦¬ì…‹ì— êµ¬ì„±í•˜ì§€ 않았습니다."
+msgstr "Debug keystore를 ì—디터 설정과 í”„ë¦¬ì…‹ì— êµ¬ì„±í•˜ì§€ 않았습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13162,47 +13194,47 @@ msgstr ""
"Release Keystore, Release User ë° Release Password ì„¤ì •ì„ êµ¬ì„±í•˜ê±°ë‚˜ ê·¸ 중 ì–´"
"ëŠ ê²ƒë„ ì—†ì–´ì•¼ 합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "내보내기 í”„ë¦¬ì…‹ì— ì¶œì‹œ keystorkeê°€ 잘못 구성ë˜ì–´ 있습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
-msgstr "편집기 설정ì—ì„œ 올바른 Android SDK 경로가 필요합니다."
+msgstr "ì—디터 설정ì—ì„œ 올바른 Android SDK 경로가 필요합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
-msgstr "편집기 설정ì—ì„œ ìž˜ëª»ëœ Android SDK 경로입니다."
+msgstr "ì—디터 설정ì—ì„œ ìž˜ëª»ëœ Android SDK 경로입니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
-msgstr "'platform-tools' 디렉토리가 없습니다!"
+msgstr "'platform-tools' 디렉토리가 누ë½ë˜ì–´ 있습니다!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Android SDK platform-toolsì˜ adb ëª…ë ¹ì„ ì°¾ì„ ìˆ˜ 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
-msgstr "편집기 설정ì—ì„œ ì§€ì •ëœ Android SDK 디렉토리를 확ì¸í•´ì£¼ì„¸ìš”."
+msgstr "ì—디터 설정ì—ì„œ ì§€ì •ëœ Android SDK 디렉토리를 확ì¸í•´ì£¼ì„¸ìš”."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
-msgstr "'build-tools' 디렉토리가 없습니다!"
+msgstr "'build-tools' 디렉토리가 누ë½ë˜ì–´ 있습니다!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Android SDK build-toolsì˜ apksigner ëª…ë ¹ì„ ì°¾ì„ ìˆ˜ 없습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "APK í™•ìž¥ì— ìž˜ëª»ëœ ê³µê°œ 키입니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "ìž˜ëª»ëœ íŒ¨í‚¤ì§€ ì´ë¦„:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13210,89 +13242,76 @@ msgstr ""
"\"android/modules\" 프로ì íŠ¸ ì„¸íŒ…ì— ìž˜ëª»ëœ \"GodotPaymentV3\" ëª¨ë“ˆì´ í¬í•¨ë˜"
"ì–´ 있습니다. (Godot 3.2.2 ì—ì„œ 변경ë¨).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
-msgstr "플러그ì¸ì„ 사용하려면 \"커스텀 빌드 사용\"ì´ í™œì„±í™”ë˜ì–´ì•¼ 합니다."
+msgstr "플러그ì¸ì„ 사용하려면 \"Use Custom Build\"ê°€ 활성화ë˜ì–´ì•¼ 합니다."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"ìžìœ ë„(DoF)\"는 \"Xr 모드\" ê°€ \"Oculus Mobile VR\" ì¼ ë•Œë§Œ 사용 가능합니"
-"다."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"ì† ì¶”ì \" ì€ \"Xr 모드\" ê°€ \"Oculus Mobile VR\"ì¼ ë•Œë§Œ 사용 가능합니다."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"í¬ì»¤ìŠ¤ ì¸ì‹\"ì€ \"Xr 모드\"ê°€ \"Oculus Mobile VR\" ì¸ ê²½ìš°ì—만 사용 가능합"
-"니다."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
-msgstr "\"Export AAB\"는 \"Use Custom Build\"ê°€ 활성화 ëœ ê²½ìš°ì—만 유효합니다."
+msgstr "\"Export AAB\"는 \"Use Custom Build\"ê°€ í™œì„±í™”ëœ ê²½ìš°ì—만 유효합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"'apksigner'를 ì°¾ì„ ìˆ˜ 없었습니다.\n"
+"ëª…ë ¹ì´ Android SDK build-tools 디렉토리ì—ì„œ 사용 가능한지 확ì¸í•´ì£¼ì„¸ìš”.\n"
+"ê²°ê³¼ %s는 서명ë˜ì§€ 않습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "디버그 %sì— ì„œëª… 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "출시 %sì— ì„œëª… 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "keystore를 ì°¾ì„ ìˆ˜ 없어, 내보낼 수 없었습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "'apksigner'ê°€ 오류 #%dë¡œ 반환ë˜ì—ˆìŠµë‹ˆë‹¤"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "%s 추가하는 중..."
+msgstr "%s ê²€ì¦ ì¤‘..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "%sì˜ 'apksigner' ê²€ì¦ì— 실패했습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "Android용으로 내보내는 중"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "ìž˜ëª»ëœ íŒŒì¼ëª…! Android App Bundleì—는 * .aab 확장ìžê°€ 필요합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK í™•ìž¥ì€ Android App Bundleê³¼ 호환ë˜ì§€ 않습니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
-msgstr "ìž˜ëª»ëœ íŒŒì¼ëª…! Android APK는 *.apk 확장ìžê°€ 필요합니다."
+msgstr "ìž˜ëª»ëœ íŒŒì¼ì´ë¦„입니다! Android APK는 *.apk 확장ìžê°€ 필요합니다."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "지ì›ë˜ì§€ 않는 내보내기 형ì‹ìž…니다!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13300,7 +13319,7 @@ msgstr ""
"맞춤 빌드 템플릿으로 빌드하려 했으나, 버전 ì •ë³´ê°€ 없습니다. '프로ì íŠ¸' 메뉴ì—"
"서 다시 설치해주세요."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13312,36 +13331,37 @@ msgstr ""
" Godot 버전: %s\n"
"'프로ì íŠ¸' 메뉴ì—ì„œ Android 빌드 í…œí”Œë¦¿ì„ ë‹¤ì‹œ 설치해주세요."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
+"res://android/build/res/*.xml 파ì¼ì„ 프로ì íŠ¸ ì´ë¦„으로 ë®ì–´ì“¸ 수 없습니다"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "프로ì íŠ¸ 파ì¼ì„ gradle 프로ì íŠ¸ë¡œ 내보낼 수 없었습니다\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "확장 패키지 파ì¼ì„ 쓸 수 없었습니다!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Android 프로ì íŠ¸ 빌드 중 (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"Android 프로ì íŠ¸ì˜ ë¹Œë“œì— ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤, ì¶œë ¥ëœ ì˜¤ë¥˜ë¥¼ 확ì¸í•˜ì„¸ìš”.\n"
-"ë˜ëŠ” docs.godotengine.orgì—ì„œ Android 빌드 설명문서를 찾아보세요."
+"ë˜ëŠ” docs.godotengine.orgì—ì„œ Android 빌드 문서를 찾아보세요."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "출력 ì´ë™ 중"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13349,16 +13369,15 @@ msgstr ""
"내보내기 파ì¼ì„ 복사하고 ì´ë¦„ì„ ë°”ê¿€ 수 없습니다, ì¶œë ¥ì— ëŒ€í•œ gradle 프로ì "
"트 디렉토리를 확ì¸í•˜ì„¸ìš”."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "애니메ì´ì…˜ì„ ì°¾ì„ ìˆ˜ ì—†ìŒ: '%s'"
+msgstr "패키지를 ì°¾ì„ ìˆ˜ ì—†ìŒ: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "APK를 만드는 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13366,33 +13385,37 @@ msgstr ""
"내보낼 템플릿 APK를 ì°¾ì„ ìˆ˜ ì—†ìŒ:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
+"ì„ íƒëœ 아키í…처를 위한 내보내기 í…œí”Œë¦¿ì— ë¼ì´ë¸ŒëŸ¬ë¦¬ê°€ 누ë½ë˜ì–´ 있습니다: "
+"%s.\n"
+"모든 필수 ë¼ì´ë¸ŒëŸ¬ë¦¬ë¡œ í…œí”Œë¦¿ì„ ë¹Œë“œí•˜ê±°ë‚˜, 내보내기 프리셋ì—ì„œ 누ë½ëœ 아키í…"
+"처를 ì„ íƒ ì·¨ì†Œí•˜ì„¸ìš”."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "파ì¼ì„ 추가하는 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "프로ì íŠ¸ 파ì¼ì„ 내보낼 수 없었습니다"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
-msgstr ""
+msgstr "APK를 정렬 중..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
-msgstr ""
+msgstr "ìž„ì‹œ ì •ë ¬ë˜ì§€ ì•Šì€ APKì˜ ì••ì¶•ì„ í’€ 수 없었습니다."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
-msgstr "ì‹ë³„ìžê°€ 없습니다."
+msgstr "ì‹ë³„ìžê°€ 누ë½ë˜ì–´ 있습니다."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
@@ -13456,19 +13479,19 @@ msgstr "ìž˜ëª»ëœ bundle ì‹ë³„ìž:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
-msgstr ""
+msgstr "ê³µì¦: 코드 ì„œëª…ì´ í•„ìš”í•©ë‹ˆë‹¤."
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "ê³µì¦: ê°•í™”ëœ ëŸ°íƒ€ìž„ì´ í•„ìš”í•©ë‹ˆë‹¤."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "ê³µì¦: Apple ID ì´ë¦„ì´ ì§€ì •ë˜ì§€ 않았습니다."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "ê³µì¦: Apple ID 비밀번호가 지정ë˜ì§€ 않았습니다."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -13535,8 +13558,8 @@ msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
-"CanvasModulate는 씬 당 단 하나만 ë³´ì¼ ìˆ˜ 있습니다. 처ìŒì— 만든 것만 ìž‘ë™í•˜"
-"ê³ , 나머지는 무시ë©ë‹ˆë‹¤."
+"CanvasModulate는 씬 (ë˜ëŠ” ì¸ìŠ¤í„´íŠ¸ëœ 씬 세트) 당 단 하나만 ë³´ì¼ ìˆ˜ 있습니다. "
+"처ìŒì— 만든 것만 ìž‘ë™í•˜ê³ , 나머지는 무시ë©ë‹ˆë‹¤."
#: scene/2d/collision_object_2d.cpp
msgid ""
@@ -13544,9 +13567,9 @@ msgid ""
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
-"ì´ ë…¸ë“œëŠ” Shapeê°€ 없습니다, 다른 물체와 충ëŒí•˜ê±°ë‚˜ ìƒí˜¸ ìž‘ìš©í•  수 없습니다.\n"
-"CollisionShape2D ë˜ëŠ” CollisionPolygon2D를 ìžì‹ 노드로 추가하여 Shape를 ì •ì˜"
-"하세요."
+"ì´ ë…¸ë“œëŠ” ëª¨ì–‘ì´ ì—†ìŠµë‹ˆë‹¤, 다른 물체와 충ëŒí•˜ê±°ë‚˜ ìƒí˜¸ ìž‘ìš©í•  수 없습니다.\n"
+"CollisionShape2D ë˜ëŠ” CollisionPolygon2D를 ìžì† 노드로 추가하여 ëª¨ì–‘ì„ ì •ì˜í•˜"
+"는 ê²ƒì„ ê³ ë ¤í•˜ì„¸ìš”."
#: scene/2d/collision_polygon_2d.cpp
msgid ""
@@ -13554,13 +13577,13 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionPolygon2D는 CollisionObject2Dì— ì¶©ëŒ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용ë©"
-"니다. Shape를 ì •ì˜í•´ì•¼ 하는 Area2D, StaticBody2D, RigidBody2D, "
-"KinematicBody2D ë“±ì˜ ìžì‹ìœ¼ë¡œë§Œ 사용해주세요."
+"CollisionPolygon2D는 CollisionObject2Dì— ì½œë¦¬ì „ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용"
+"ë©ë‹ˆë‹¤. ëª¨ì–‘ì„ ì •ì˜í•´ì•¼ 하는 Area2D, StaticBody2D, RigidBody2D, "
+"KinematicBody2D ë“±ì˜ ìžì†ìœ¼ë¡œë§Œ 사용해주세요."
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
-msgstr "빈 CollisionPolygon2D는 충ëŒì— ì˜í–¥ì„ 주지 않습니다."
+msgstr "빈 CollisionPolygon2D는 ì½œë¦¬ì „ì— ì˜í–¥ì„ 주지 않습니다."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
@@ -13576,24 +13599,24 @@ msgid ""
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
-"CollisionShape2D는 CollisionObject2Dì— ì¶©ëŒ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용ë©ë‹ˆ"
-"다. Shape를 ì •ì˜í•´ì•¼ 하는 Area2D, StaticBody2D, RigidBody2D, KinematicBody2D "
-"ë“±ì˜ ìžì‹ìœ¼ë¡œë§Œ 사용해주세요."
+"CollisionShape2D는 CollisionObject2Dì— ì½œë¦¬ì „ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용ë©"
+"니다. ëª¨ì–‘ì„ ì •ì˜í•´ì•¼ 하는 Area2D, StaticBody2D, RigidBody2D, "
+"KinematicBody2D ë“±ì˜ ìžì†ìœ¼ë¡œë§Œ 사용해주세요."
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
-"CollisionShape2Dê°€ ìž‘ë™í•˜ë ¤ë©´ 반드시 Shapeê°€ 있어야 합니다. Shape 리소스를 만"
-"들어주세요!"
+"CollisionShape2Dê°€ ìž‘ë™í•˜ë ¤ë©´ 반드시 ëª¨ì–‘ì´ ìžˆì–´ì•¼ 합니다. 모양 리소스를 만들"
+"어주세요!"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""
-"í´ë¦¬ê³¤ 기반 Shape는 CollisionShape2Dì— ì¶”ê°€í•˜ê±°ë‚˜ 거기서 íŽ¸ì§‘í•˜ê²Œë” ì„¤ê³„í•˜ì§€ "
+"í´ë¦¬ê³¤ 기반 ëª¨ì–‘ì€ CollisionShape2Dì— ì¶”ê°€í•˜ê±°ë‚˜ 거기서 íŽ¸ì§‘í•˜ê²Œë” ì„¤ê³„í•˜ì§€ "
"않았습니다. 대신 CollisionPolygon2D 노드를 사용하십시오."
#: scene/2d/cpu_particles_2d.cpp
@@ -13601,7 +13624,7 @@ msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
-"CPUParticles2D 애니메ì´ì…˜ì—는 \"Particles Animation\"ì´ ì¼œì§„ "
+"CPUParticles2D 애니메ì´ì…˜ì—는 \"Particles Animation\"ì´ í™œì„±í™”ëœ "
"CanvasItemMaterialì„ ì‚¬ìš©í•´ì•¼ 합니다."
#: scene/2d/joints_2d.cpp
@@ -13634,8 +13657,7 @@ msgstr "ì¡°ëª…ì˜ ëª¨ì–‘ì„ ë‚˜íƒ€ë‚¼ í…스처를 \"Texture\" ì†ì„±ì— 지정í
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
-"ì´ Occluderê°€ ì˜í–¥ì„ 주게 하려면 Occluder í´ë¦¬ê³¤ì„ 설정해야 (í˜¹ì€ ê·¸ë ¤ì•¼) í•©"
-"니다."
+"ì´ Occluder를 ë°˜ì˜í•˜ë ¤ë©´ Occluder í´ë¦¬ê³¤ì„ 설정해야 (í˜¹ì€ ê·¸ë ¤ì•¼) 합니다."
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
@@ -13654,14 +13676,14 @@ msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
msgstr ""
-"NavigationPolygonInstance는 Navigation2D ë…¸ë“œì˜ ìžì‹ ë˜ëŠ” ê·¸ ì•„ëž˜ì— ìžˆì–´ì•¼ í•©"
-"니다. ì´ê²ƒì€ 내비게ì´ì…˜ ë°ì´í„°ë§Œì„ 제공합니다."
+"NavigationPolygonInstance는 Navigation2D ë…¸ë“œì˜ ìžì†ì´ë‚˜ ì†ì£¼ì— 있어야 합니"
+"다. ì´ê²ƒì€ 내비게ì´ì…˜ ë°ì´í„°ë§Œì„ 제공합니다."
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
-"ParallaxLayer는 ParallaxBackground ë…¸ë“œì˜ ìžì‹ 노드로 ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
+"ParallaxLayer는 ParallaxBackground ë…¸ë“œì˜ ìžì† 노드로 ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
#: scene/2d/particles_2d.cpp
msgid ""
@@ -13670,15 +13692,15 @@ msgid ""
"CPUParticles\" option for this purpose."
msgstr ""
"GPU 기반 파티í´ì€ GLES2 비디오 ë“œë¼ì´ë²„ì—ì„œ 지ì›í•˜ì§€ 않습니다.\n"
-"대신 CPUParticles2D 노드를 사용하세요. ì´ ê²½ìš° \"CPU파티í´ë¡œ 변환\" ì˜µì…˜ì„ ì‚¬"
-"용할 수 있습니다."
+"대신 CPUParticles2D 노드를 사용하세요. ì´ ê²½ìš° \"CPUParticlesë¡œ 변환\" 옵션"
+"ì„ ì‚¬ìš©í•  수 있습니다."
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
-"파티í´ì„ 처리할 ë¨¸í‹°ë¦¬ì–¼ì„ ì§€ì •í•˜ì§€ 않았습니다. 아무런 ë™ìž‘ë„ ì°ížˆì§€ 않습니"
+"파티í´ì„ 처리할 ë¨¸í‹°ë¦¬ì–¼ì´ í• ë‹¹ë˜ì§€ 않았으므로, 아무런 ë™ìž‘ë„ ì°ížˆì§€ 않습니"
"다."
#: scene/2d/particles_2d.cpp
@@ -13686,12 +13708,12 @@ msgid ""
"Particles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
-"Particles2D 애니메ì´ì…˜ì€ \"Particles Animation\"ì´ ì¼œì ¸ 있는 "
+"Particles2D 애니메ì´ì…˜ì€ \"Particles Animation\"ì´ í™œì„±í™”ë˜ì–´ 있는 "
"CanvasItemMaterialì„ ì‚¬ìš©í•´ì•¼ 합니다."
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
-msgstr "PathFollow2D는 Path2D ë…¸ë“œì˜ ìžì‹ 노드로 ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
+msgstr "PathFollow2D는 Path2D ë…¸ë“œì˜ ìžì† 노드로 ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
#: scene/2d/physics_body_2d.cpp
msgid ""
@@ -13701,7 +13723,7 @@ msgid ""
msgstr ""
"(ìºë¦­í„°ë‚˜ 리지드 모드ì—ì„œ) RigidBody2Dì˜ í¬ê¸° ë³€ê²½ì€ ë¬¼ë¦¬ ì—”ì§„ì´ ìž‘ë™í•˜ëŠ” ë™"
"안 í° ë¶€ë‹´ì´ ë©ë‹ˆë‹¤.\n"
-"대신 ìžì‹ ì¶©ëŒ í˜•íƒœì˜ í¬ê¸°ë¥¼ 변경해보세요."
+"대신 ìžì† 콜리전 ëª¨ì–‘ì˜ í¬ê¸°ë¥¼ 변경해보세요."
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
@@ -13728,9 +13750,9 @@ msgid ""
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
"KinematicBody2D, etc. to give them a shape."
msgstr ""
-"Use Parentê°€ 켜진 TileMapì€ í˜•íƒœë¥¼ 주는 부모 CollisionObject2Dê°€ 필요합니다. "
-"형태를 주기 위해 Area2D, StaticBody2D, RigidBody2D, KinematicBody2D ë“±ì„ ìž"
-"ì‹ ë…¸ë“œë¡œ 사용해주세요."
+"Use Parentê°€ 켜진 TileMapì€ ëª¨ì–‘ì„ ì£¼ëŠ” 부모 CollisionObject2Dê°€ 필요합니다. "
+"ëª¨ì–‘ì„ ì£¼ê¸° 위해 Area2D, StaticBody2D, RigidBody2D, KinematicBody2D ë“±ì„ ìž"
+"ì† ë…¸ë“œë¡œ 사용해주세요."
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
@@ -13767,15 +13789,15 @@ msgstr "앵커 IDê°€ 0ì´ ë˜ë©´ 앵커가 실제 ì•µì»¤ì— ë°”ì¸ë”©í•˜ì§€ ì•Šê
#: scene/3d/arvr_nodes.cpp
msgid "ARVROrigin requires an ARVRCamera child node."
-msgstr "ARVROriginì€ ìžì‹ìœ¼ë¡œ ARVRCamera 노드가 필요합니다."
+msgstr "ARVROriginì€ ìžì†ìœ¼ë¡œ ARVRCamera 노드가 필요합니다."
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
-msgstr "메시 ë° ì¡°ëª… 찾는 중"
+msgstr "메시 ë° ì¡°ëª…ì„ ì°¾ëŠ” 중"
#: scene/3d/baked_lightmap.cpp
msgid "Preparing geometry (%d/%d)"
-msgstr "형태 준비 중 (%d/%d)"
+msgstr "지오메트리 준비 중 (%d/%d)"
#: scene/3d/baked_lightmap.cpp
msgid "Preparing environment"
@@ -13787,7 +13809,7 @@ msgstr "캡처 ìƒì„± 중"
#: scene/3d/baked_lightmap.cpp
msgid "Saving lightmaps"
-msgstr "ë¼ì´íŠ¸ë§µ 저장 중"
+msgstr "ë¼ì´íŠ¸ë§µì„ 저장 중"
#: scene/3d/baked_lightmap.cpp
msgid "Done"
@@ -13799,9 +13821,9 @@ msgid ""
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
-"ì´ ë…¸ë“œëŠ” Shapeê°€ 없습니다. 다른 물체와 충ëŒí•˜ê±°ë‚˜ ìƒí˜¸ ìž‘ìš©í•  수 없습니다.\n"
-"CollisionShape ë˜ëŠ” CollisionPolygonì„ ìžì‹ 노드로 추가해서 Shapeì„ ì •ì˜í•´ë³´"
-"세요."
+"ì´ ë…¸ë“œëŠ” ëª¨ì–‘ì´ ì—†ìŠµë‹ˆë‹¤. 다른 물체와 충ëŒí•˜ê±°ë‚˜ ìƒí˜¸ ìž‘ìš©í•  수 없습니다.\n"
+"CollisionShape ë˜ëŠ” CollisionPolygonì„ ìžì† 노드로 추가해서 ëª¨ì–‘ì„ ì •ì˜í•˜ëŠ” "
+"ê²ƒì„ ê³ ë ¤í•˜ì„¸ìš”."
#: scene/3d/collision_polygon.cpp
msgid ""
@@ -13809,13 +13831,13 @@ msgid ""
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionPolygonì€ CollisionObjectì— ì¶©ëŒ Shape를 지정하는 ìš©ë„로만 사용ë©ë‹ˆ"
-"다. Area, StaticBody, RigidBody, KinematicBody ë“±ì— ìžì‹ 노드로 추가해서 사용"
+"CollisionPolygonì€ CollisionObjectì— ì½œë¦¬ì „ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용ë©ë‹ˆ"
+"다. Area, StaticBody, RigidBody, KinematicBody ë“±ì— ìžì† 노드로 추가해서 사용"
"해주세요."
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
-msgstr "빈 CollisionPolygon는 충ëŒì— ì˜í–¥ì„ 주지 않습니다."
+msgstr "빈 CollisionPolygon는 ì½œë¦¬ì „ì— ì˜í–¥ì„ 주지 않습니다."
#: scene/3d/collision_shape.cpp
msgid ""
@@ -13823,8 +13845,8 @@ msgid ""
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
-"CollisionShapeì€ CollisionObjectì— ì¶©ëŒ Shape를 지정하는 ìš©ë„로만 사용ë©ë‹ˆ"
-"다. Area, StaticBody, RigidBody, KinematicBody ë“±ì— ìžì‹ 노드로 추가해서 사용"
+"CollisionShapeì€ CollisionObjectì— ì½œë¦¬ì „ ëª¨ì–‘ì„ ì§€ì •í•˜ëŠ” ìš©ë„로만 사용ë©ë‹ˆ"
+"다. Area, StaticBody, RigidBody, KinematicBody ë“±ì— ìžì† 노드로 추가해서 사용"
"해주세요."
#: scene/3d/collision_shape.cpp
@@ -13832,8 +13854,8 @@ msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr ""
-"CollisionShapeê°€ ì œ ê¸°ëŠ¥ì„ í•˜ë ¤ë©´ Shapeê°€ 있어야 합니다. Shape 리소스를 만들"
-"어주세요."
+"CollisionShapeê°€ ì œ ê¸°ëŠ¥ì„ í•˜ë ¤ë©´ ëª¨ì–‘ì´ ìžˆì–´ì•¼ 합니다. 모양 리소스를 만들어"
+"주세요."
#: scene/3d/collision_shape.cpp
msgid ""
@@ -13884,6 +13906,9 @@ msgid ""
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
+"GIProbe Compress ì†ì„±ì€ 알려진 버그로 ì¸í•´ ë” ì´ìƒ 사용ë˜ì§€ 않으며 ë” ì´ìƒ ì˜"
+"í–¥ì´ ì—†ìŠµë‹ˆë‹¤.\n"
+"ì´ ê²½ê³ ë¥¼ 제거하려면, GIProbeì˜ Compress ì†ì„±ì„ 비활성화하세요."
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -13899,8 +13924,16 @@ msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
-"NavigationMeshInstance는 Navigation ë…¸ë“œì˜ ìžì‹ì´ë‚˜ ë” í•˜ìœ„ì— ìžˆì–´ì•¼ 합니다. "
-"ì´ê²ƒì€ 내비게ì´ì…˜ ë°ì´í„°ë§Œ 제공합니다."
+"NavigationMeshInstance는 Navigation ë…¸ë“œì˜ ìžì†ì´ë‚˜ ì†ì£¼ì— 있어야 합니다. ì´"
+"ê²ƒì€ ë‚´ë¹„ê²Œì´ì…˜ ë°ì´í„°ë§Œ 제공합니다."
+
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
#: scene/3d/particles.cpp
msgid ""
@@ -13909,8 +13942,8 @@ msgid ""
"\" option for this purpose."
msgstr ""
"GPU 기반 파티í´ì€ GLES2 비디오 ë“œë¼ì´ë²„ì—ì„œ 지ì›í•˜ì§€ 않습니다.\n"
-"대신 CPUParticles 노드를 사용하세요. ì´ ê²½ìš° \"CPU파티í´ë¡œ 변환\" ì„¤ì •ì„ ì‚¬ìš©"
-"할 수 있습니다."
+"대신 CPUParticles 노드를 사용하세요. ì´ ê²½ìš° \"CPUParticlesë¡œ 변환\" ì„¤ì •ì„ "
+"사용할 수 있습니다."
#: scene/3d/particles.cpp
msgid ""
@@ -13927,7 +13960,7 @@ msgstr ""
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
-msgstr "PathFollow는 Path ë…¸ë“œì˜ ìžì‹ìœ¼ë¡œ ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
+msgstr "PathFollow는 Path ë…¸ë“œì˜ ìžì†ìœ¼ë¡œ ìžˆì„ ë•Œë§Œ ìž‘ë™í•©ë‹ˆë‹¤."
#: scene/3d/path.cpp
msgid ""
@@ -13945,7 +13978,7 @@ msgid ""
msgstr ""
"(ìºë¦­í„°ë‚˜ 리지드 모드ì—ì„œ) RigidBodyì˜ í¬ê¸° ë³€ê²½ì€ ë¬¼ë¦¬ ì—”ì§„ì´ ìž‘ë™í•˜ëŠ” ë™ì•ˆ "
"í° ë¶€ë‹´ì´ ë©ë‹ˆë‹¤.\n"
-"대신 ìžì‹ ì¶©ëŒ ëª¨ì–‘ì˜ í¬ê¸°ë¥¼ 변경하세요."
+"대신 ìžì† 콜리전 ëª¨ì–‘ì˜ í¬ê¸°ë¥¼ 변경하세요."
#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be PhysicsBodies"
@@ -13969,15 +14002,15 @@ msgstr "노드 A와 노드 B는 서로 다른 PhysicsBody여야 합니다"
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomManager는 Portalì˜ ìžì†ì´ë‚˜ ì†ì£¼ê°€ 아니어야 합니다."
#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "Roomì€ Portalì˜ ìžì†ì´ë‚˜ ì†ì£¼ê°€ 아니어야 합니다."
#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomGroupì€ Portalì˜ ìžì†ì´ë‚˜ ì†ì£¼ê°€ 아니어야 합니다."
#: scene/3d/remote_transform.cpp
msgid ""
@@ -13989,79 +14022,93 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
-msgstr ""
+msgstr "Roomì€ ë‹¤ë¥¸ Roomì„ ìžì†ì´ë‚˜ ì†ì£¼ë¡œ 가질 수 없습니다."
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
-msgstr ""
+msgstr "RoomManager는 Room ì•ˆì— ë°°ì¹˜í•´ì„œëŠ” 안ë©ë‹ˆë‹¤."
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
-msgstr ""
+msgstr "RoomGroupì€ Room ì•ˆì— ë°°ì¹˜í•´ì„œëŠ” 안ë©ë‹ˆë‹¤."
#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""
+"룸 컨벡스 í—ì—는 ë‹¤ìˆ˜ì˜ í‰ë©´ì´ 있습니다.\n"
+"ì„±ëŠ¥ì„ ë†’ì´ë ¤ë©´ 룸 경계를 단순화하는 ê²ƒì„ ê³ ë ¤í•˜ì„¸ìš”."
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
-msgstr ""
+msgstr "RoomManager는 RoomGroup ì•ˆì— ë°°ì¹˜í•´ì„œëŠ” 안ë©ë‹ˆë‹¤."
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
-msgstr ""
+msgstr "RoomListê°€ 할당ë˜ì–´ 있지 않습니다."
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
-msgstr ""
+msgstr "RoomList 노드는 Spatial(ë˜ëŠ” Spatialì—ì„œ 파ìƒ)ì´ì–´ì•¼ 합니다."
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
+"í¬í„¸ ê¹Šì´ ì œí•œì´ ì˜ìœ¼ë¡œ 설정ë©ë‹ˆë‹¤.\n"
+"ì¹´ë©”ë¼ê°€ 있는 룸만 ë Œë”ë§ë  것입니다."
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
-msgstr ""
+msgstr "SceneTreeì—는 RoomManager 하나만 있어야 합니다."
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"RoomList 경로가 잘못ë˜ì—ˆìŠµë‹ˆë‹¤.\n"
+"RoomList 가지가 RoomManagerì—ì„œ 할당ë˜ì—ˆëŠ”지 확ì¸í•´ì£¼ì„¸ìš”."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomListì— í¬í•¨ëœ Roomì´ ì—†ì–´, 중단합니다."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"ì´ë¦„ì´ ìž˜ëª»ëœ ë…¸ë“œê°€ ê°ì§€ë˜ì—ˆìœ¼ë©°, ìžì„¸í•œ ì‚¬í•­ì€ ì¶œë ¥ 로그를 확ì¸í•˜ì„¸ìš”. 중단"
+"합니다."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
-msgstr ""
+msgstr "í¬í„¸ ì—°ê²° ë£¸ì„ ì°¾ì„ ìˆ˜ 없으며, ìžì„¸í•œ ì‚¬í•­ì€ ì¶œë ¥ 로그를 확ì¸í•˜ì„¸ìš”."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"í¬í„¸ ìžë™ì—°ê²°ì— 실패했으며, ìžì„¸í•œ ì‚¬í•­ì€ ì¶œë ¥ 로그를 확ì¸í•˜ì„¸ìš”.\n"
+"í¬í„¸ì´ 소스 룸으로부터 ë°”ê¹¥ìª½ì„ í–¥í•˜ê³  있는지 확ì¸í•˜ì„¸ìš”."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"룸 ê²¹ì¹¨ì´ ê°ì§€ë˜ì–´, ì¹´ë©”ë¼ê°€ 겹치는 ì˜ì—­ì—ì„œ 잘못 ìž‘ë™í•  수 있습니다.\n"
+"ìžì„¸í•œ ì‚¬í•­ì€ ì¶œë ¥ 로그를 확ì¸í•˜ì„¸ìš”."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"룸 경계를 계산하는 중 오류.\n"
+"모든 ë£¸ì— ì§€ì˜¤ë©”íŠ¸ë¦¬ ë˜ëŠ” ìˆ˜ë™ ê²½ê³„ê°€ í¬í•¨ë˜ì–´ 있는지 확ì¸í•˜ì„¸ìš”."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14074,7 +14121,7 @@ msgid ""
"Change the size in children collision shapes instead."
msgstr ""
"실행 ì¤‘ì— SoftBodyì˜ í¬ê¸° ë³€ê²½ì€ ë¬¼ë¦¬ ì—”ì§„ì— ì˜í•´ 재정ì˜ë©ë‹ˆë‹¤.\n"
-"대신 ìžì‹ì˜ ì¶©ëŒ ëª¨ì–‘ í¬ê¸°ë¥¼ 변경하세요."
+"대신 ìžì† 콜리전 ëª¨ì–‘ì˜ í¬ê¸°ë¥¼ 변경하세요."
#: scene/3d/sprite_3d.cpp
msgid ""
@@ -14090,21 +14137,21 @@ msgid ""
"it as a child of a VehicleBody."
msgstr ""
"VehicleWheelì€ VehicleBodyë¡œ 바퀴 ì‹œìŠ¤í…œì„ ì œê³µí•˜ëŠ” 역할입니다. VehicleBody"
-"ì˜ ìžì‹ìœ¼ë¡œ 사용해주세요."
+"ì˜ ìžì†ìœ¼ë¡œ 사용해주세요."
#: scene/3d/world_environment.cpp
msgid ""
"WorldEnvironment requires its \"Environment\" property to contain an "
"Environment to have a visible effect."
msgstr ""
-"WorldEnvironmentê°€ ì‹œê° íš¨ê³¼ë¥¼ ê°–ë„ë¡ Environment를 ê°–ê³  있는 \"Environment"
+"WorldEnvironmentê°€ ì‹œê° ì´íŽ™íŠ¸ë¥¼ ê°–ë„ë¡ Environment를 ê°–ê³  있는 \"Environment"
"\" ì†ì„±ì´ 필요합니다."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
-"씬마다 (í˜¹ì€ ì¸ìŠ¤í„´ìŠ¤ëœ 씬 세트마다) WorldEnvironment는 하나만 허용ë©ë‹ˆë‹¤."
+"씬(ë˜ëŠ” ì¸ìŠ¤í„´ìŠ¤ëœ 씬 세트마다) 당 WorldEnvironment는 하나만 허용ë©ë‹ˆë‹¤."
#: scene/3d/world_environment.cpp
msgid ""
@@ -14124,7 +14171,7 @@ msgstr "애니메ì´ì…˜ì„ ì°¾ì„ ìˆ˜ ì—†ìŒ: '%s'"
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
-msgstr ""
+msgstr "애니메ì´ì…˜ ì ìš© 재설정"
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
@@ -14169,11 +14216,11 @@ msgid ""
msgstr ""
"색ìƒ: #%s\n"
"좌í´ë¦­: ìƒ‰ìƒ ì„¤ì •\n"
-"ìš°í´ë¦­: 프리셋 ì‚­ì œ"
+"ìš°í´ë¦­: 프리셋 제거"
#: scene/gui/color_picker.cpp
msgid "Pick a color from the editor window."
-msgstr "편집기 ì°½ì—ì„œ 색ìƒì„ 고르세요."
+msgstr "ì—디터 ì°½ì—ì„œ 색ìƒì„ 고르세요."
#: scene/gui/color_picker.cpp
msgid "HSV"
@@ -14197,7 +14244,7 @@ msgid ""
"children placement behavior.\n"
"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
-"Container ìžì²´ëŠ” ìžì‹ 배치 ìž‘ì—…ì„ êµ¬ì„±í•˜ëŠ” 스í¬ë¦½íŠ¸ 외ì—는 목ì ì´ 없습니다.\n"
+"Container ìžì²´ëŠ” ìžì† 배치 ìž‘ì—…ì„ êµ¬ì„±í•˜ëŠ” 스í¬ë¦½íŠ¸ 외ì—는 목ì ì´ 없습니다.\n"
"스í¬ë¦½íŠ¸ë¥¼ 추가하는 ì˜ë„ê°€ 없으면, 순수한 Control 노드를 사용해주세요."
#: scene/gui/control.cpp
@@ -14225,6 +14272,14 @@ msgstr "올바른 확장ìžë¥¼ 사용해야 합니다."
msgid "Enable grid minimap."
msgstr "그리드 ë¯¸ë‹ˆë§µì„ í™œì„±í™”í•©ë‹ˆë‹¤."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14236,7 +14291,7 @@ msgstr ""
#: scene/gui/range.cpp
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
-msgstr "\"Exp Edit\"ì„ ì¼œë©´, \"Min Value\"는 반드시 0보다 커야 합니다."
+msgstr "\"Exp Edit\"ì„ í™œì„±í™”í•˜ë©´, \"Min Value\"는 반드시 0보다 커야 합니다."
#: scene/gui/scroll_container.cpp
msgid ""
@@ -14244,8 +14299,8 @@ msgid ""
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
-"ScrollContainer는 ë‹¨ì¼ ìžì‹ Controlì„ ìž‘ì—…í•˜ê¸° 위한 것입니다.\n"
-"(VBox, HBox 등) 컨테ì´ë„ˆë¥¼ ìžì‹ìœ¼ë¡œ 사용하거나, Controlì„ ì‚¬ìš©í•˜ê³  맞춤 최소 "
+"ScrollContainer는 ë‹¨ì¼ ìžì† Controlì„ ìž‘ì—…í•˜ê¸° 위한 것입니다.\n"
+"(VBox, HBox 등) 컨테ì´ë„ˆë¥¼ ìžì†ìœ¼ë¡œ 사용하거나, Controlì„ ì‚¬ìš©í•˜ê³  맞춤 최소 "
"수치를 수ë™ìœ¼ë¡œ 설정하세요."
#: scene/gui/tree.cpp
@@ -14257,8 +14312,8 @@ msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
-"프로ì íŠ¸ 설정 (Rendering -> Environment -> Default Environment)ì— ì§€ì •í•œ 기"
-"본 í™˜ê²½ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다."
+"프로ì íŠ¸ 설정 (Rendering -> Environment -> Default Environment)ì— ì§€ì •í•œ ë””í´"
+"트 í™˜ê²½ì„ ë¶ˆëŸ¬ì˜¬ 수 없습니다."
#: scene/main/viewport.cpp
msgid ""
@@ -14268,7 +14323,7 @@ msgid ""
"texture to some node for display."
msgstr ""
"ë·°í¬íŠ¸ë¥¼ ë Œë” ëŒ€ìƒìœ¼ë¡œ 설정하지 않았습니다. ë·°í¬íŠ¸ì˜ ë‚´ìš©ì„ í™”ë©´ì— ì§ì ‘ 표시"
-"하려면, Controlì˜ ìžì‹ 노드로 만들어서 í¬ê¸°ë¥¼ 얻어야 합니다. 그렇지 ì•Šì„ ê²½"
+"하려면, Controlì˜ ìžì† 노드로 만들어서 í¬ê¸°ë¥¼ 얻어야 합니다. 그렇지 ì•Šì„ ê²½"
"ìš°, í™”ë©´ì— í‘œì‹œí•˜ê¸° 위해서는 ë·°í¬íŠ¸ë¥¼ RenderTarget으로 만들고 내부ì ì¸ í…스처"
"를 다른 ë…¸ë“œì— ì§€ì •í•´ì•¼ 합니다."
@@ -14276,6 +14331,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "무엇ì´ë“  ë Œë”ë§í•˜ë ¤ë©´ ë·°í¬íŠ¸ í¬ê¸°ê°€ 0보다 커야 합니다."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14297,25 +14356,28 @@ msgid "Invalid comparison function for that type."
msgstr "해당 ìœ í˜•ì— ìž˜ëª»ëœ ë¹„êµ í•¨ìˆ˜."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Varyingì€ ê¼­ì§“ì  í•¨ìˆ˜ì—만 지정할 수 있습니다."
+msgstr "Varyingì€ '%s' 함수ì—ì„œ 할당ë˜ì§€ ì•Šì„ ìˆ˜ 있습니다."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
+"'vertex' 함수ì—ì„œ í• ë‹¹ëœ Varyingì€ 'fragment' ë˜ëŠ” 'light'ì—ì„œ 재할당ë˜ì§€ ì•Š"
+"ì„ ìˆ˜ 있습니다."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
+"'fragment' 함수ì—ì„œ í• ë‹¹ëœ Varyingì€ 'vertex' ë˜ëŠ” 'light'ì—ì„œ 재할당ë˜ì§€ ì•Š"
+"ì„ ìˆ˜ 있습니다."
#: servers/visual/shader_language.cpp
msgid "Fragment-stage varying could not been accessed in custom function!"
-msgstr ""
+msgstr "맞춤 함수ì—ì„œ Fragment-stage varyingì— ì ‘ê·¼í•  수 없습니다!"
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -14329,6 +14391,41 @@ msgstr "Uniformì— ëŒ€ìž…."
msgid "Constants cannot be modified."
msgstr "ìƒìˆ˜ëŠ” 수정할 수 없습니다."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "(본ì˜) 대기 ìžì„¸ 만들기"
+
+#~ msgid "Bottom"
+#~ msgstr "ì•„ëž«ë©´"
+
+#~ msgid "Left"
+#~ msgstr "왼쪽면"
+
+#~ msgid "Right"
+#~ msgstr "오른쪽면"
+
+#~ msgid "Front"
+#~ msgstr "ì •ë©´"
+
+#~ msgid "Rear"
+#~ msgstr "ë’·ë©´"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "ì´ë¦„ 없는 기즈모"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"ìžìœ ë„(DoF)\"는 \"Xr 모드\" ê°€ \"Oculus Mobile VR\" ì¼ ë•Œë§Œ 사용 가능합"
+#~ "니다."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"í¬ì»¤ìŠ¤ ì¸ì‹\"ì€ \"Xr 모드\"ê°€ \"Oculus Mobile VR\" ì¸ ê²½ìš°ì—만 사용 가능"
+#~ "합니다."
+
#~ msgid "Package Contents:"
#~ msgstr "패키지 내용:"
@@ -16407,9 +16504,6 @@ msgstr "ìƒìˆ˜ëŠ” 수정할 수 없습니다."
#~ msgid "Images:"
#~ msgstr "ì´ë¯¸ì§€:"
-#~ msgid "Group"
-#~ msgstr "그룹"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "샘플 변환 모드: (.wav 파ì¼):"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index f8bc356023..a853757f43 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -1037,7 +1037,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1669,13 +1669,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2067,7 +2067,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2556,6 +2556,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3191,6 +3215,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animacija: Pakeisti TransformacijÄ…"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3443,6 +3472,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5572,6 +5605,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Panaikinti pasirinkimÄ…"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6500,7 +6544,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7098,6 +7146,16 @@ msgstr "Sukurti"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Animacija: Pakeisti TransformacijÄ…"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "IÅ¡trinti EfektÄ…"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7610,11 +7668,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Sukurti NaujÄ…"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7642,6 +7701,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7750,42 +7863,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8050,6 +8143,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Priedai"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8115,7 +8213,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12174,6 +12272,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12462,6 +12568,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Visas Pasirinkimas"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12947,163 +13058,152 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Redaguoti"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "IÅ¡instaliuoti"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Atsiųsti"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Netinkamas Å¡rifto dydis."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13111,57 +13211,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13169,55 +13269,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animacijos Nodas"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13225,20 +13325,20 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Filtrai..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13698,6 +13798,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13992,6 +14100,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14032,6 +14148,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 180cd1be1c..26674cb5b8 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -1029,7 +1029,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Atkarības"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resurs"
@@ -1678,13 +1678,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2059,7 +2059,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2537,6 +2537,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3162,6 +3186,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim IzmainÄ«t TransformÄciju"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3406,6 +3435,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5459,6 +5492,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupa Izvēlēta"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6370,7 +6414,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6962,6 +7010,15 @@ msgstr "Izveidot punktus."
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Izdzēst"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7468,11 +7525,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "IelÄdÄ“t NoklusÄ“jumu"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7500,6 +7558,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7610,42 +7722,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7909,6 +8001,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Izveidot"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7974,7 +8071,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11988,6 +12085,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12273,6 +12378,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Visa Izvēle"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12750,161 +12860,150 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Instalēt..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "IelÄdÄ“t..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nederīgs paketes nosaukums:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12912,57 +13011,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12970,55 +13069,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "AnimÄcija netika atrasta: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13026,20 +13125,20 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Pievienot Mezglus..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13496,6 +13595,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13786,6 +13893,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13826,6 +13941,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index 3a70aade1a..456d89671e 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -985,7 +985,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1614,13 +1614,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1990,7 +1990,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2468,6 +2468,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3091,6 +3115,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3331,6 +3359,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5371,6 +5403,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6269,7 +6311,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6853,6 +6899,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7347,11 +7401,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7379,6 +7433,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7486,42 +7594,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7783,6 +7871,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7848,7 +7940,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11748,6 +11840,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12028,6 +12128,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12494,159 +12598,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12654,57 +12747,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12712,54 +12805,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12767,19 +12860,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13229,6 +13322,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13518,6 +13619,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13558,6 +13667,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index bf449381bb..26d14a75ba 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -992,7 +992,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1621,13 +1621,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1998,7 +1998,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2476,6 +2476,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3100,6 +3124,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3340,6 +3368,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5383,6 +5415,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6282,7 +6324,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6868,6 +6914,14 @@ msgstr "ПромеÑти Безиер Точка"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7362,11 +7416,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7394,6 +7448,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7501,42 +7609,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7798,6 +7886,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7863,7 +7955,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11763,6 +11855,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12043,6 +12143,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12509,159 +12613,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12669,57 +12762,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12727,54 +12820,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12782,19 +12875,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13244,6 +13337,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13533,6 +13634,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13573,6 +13682,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index b0d3a5a8d7..b9f86d4cf2 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -997,7 +997,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1627,13 +1627,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2003,7 +2003,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2483,6 +2483,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3106,6 +3130,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "പരിവർതàµà´¤à´¨à´‚ ചലിപàµà´ªà´¿à´•àµà´•àµà´•"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3346,6 +3375,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5390,6 +5423,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6290,7 +6333,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6876,6 +6923,14 @@ msgstr "ബെസിയർ ബിനàµà´¦àµ നീകàµà´•àµà´•"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7370,11 +7425,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7402,6 +7457,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7509,42 +7618,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7806,6 +7895,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7871,7 +7964,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11772,6 +11865,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12052,6 +12153,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12520,159 +12625,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12680,57 +12774,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12738,54 +12832,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12793,19 +12887,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13255,6 +13349,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13544,6 +13646,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13584,6 +13694,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index af59635c8a..e305a8b937 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -993,7 +993,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1622,13 +1622,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1998,7 +1998,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2476,6 +2476,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3100,6 +3124,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3340,6 +3368,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5380,6 +5412,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6281,7 +6323,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6865,6 +6911,15 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "नोड हलवा"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7359,11 +7414,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7391,6 +7446,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7499,42 +7608,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7796,6 +7885,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7861,7 +7954,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11765,6 +11858,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12045,6 +12146,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12512,159 +12617,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12672,57 +12766,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12730,54 +12824,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12785,19 +12879,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13247,6 +13341,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13536,6 +13638,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13576,6 +13686,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 5fd2547bcb..ca77c01937 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-02 02:00+0000\n"
+"PO-Revision-Date: 2021-08-22 22:46+0000\n"
"Last-Translator: Keviindran Ramachandran <keviinx@yahoo.com>\n"
"Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/"
"ms/>\n"
@@ -23,7 +23,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -372,7 +372,7 @@ msgstr "Masukkan Anim"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "node '%s'"
-msgstr ""
+msgstr "nod '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
@@ -599,7 +599,7 @@ msgstr "Pergi ke Langkah Sebelumnya"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
-msgstr ""
+msgstr "Guna Set Semula"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -966,11 +966,11 @@ msgstr "Cipta %s Baru"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
-msgstr ""
+msgstr "Tiada hasil untuk \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Tiada keterangan tersedia untuk %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1030,7 +1030,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Kebergantungan"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Sumber"
@@ -1274,11 +1274,11 @@ msgstr "%s (Sudah Wujud)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "Kandungan aset \"%s\" - fail-fail %d bercanggah dengan projek anda:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "Kandungan aset \"%s\" - Tiada fail-fail bercanggah dengan projek anda:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1544,11 +1544,11 @@ msgstr "Tidak boleh menambahkan autoload:"
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. File does not exist."
-msgstr ""
+msgstr "%s adalah laluan yang tidak sah. Fail tidak wujud."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s adalah laluan yang tidak sah. Tidak dalam laluan sumber (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1573,7 +1573,7 @@ msgstr "Nama"
#: editor/editor_autoload_settings.cpp
msgid "Global Variable"
-msgstr ""
+msgstr "Pembolehubah Global"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1697,13 +1697,13 @@ msgstr ""
"Aktifkan 'Import Pvrtc' dalam Tetapan Projek, atau nyahaktifkan 'Driver "
"Fallback Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Templat nyahpepijat tersuai tidak dijumpai."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1748,15 +1748,16 @@ msgstr "Import Dok"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Membenarkan untuk melihat dan menyunting adegan 3D."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr ""
+"Membenarkan untuk menyunting skrip-skrip menggunakan editor skrip bersepadu."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Memberikan akses terbina dalam kepada Perpustakaan Aset."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
@@ -2088,7 +2089,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Mengimport (Semula) Aset"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Atas"
@@ -2599,6 +2600,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Adegan semasa tidak disimpan. Masih buka?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Buat Asal"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Buat Semula"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Tidak dapat memuatkan semula adegan yang tidak pernah disimpan."
@@ -3290,6 +3317,11 @@ msgid "Merge With Existing"
msgstr "Gabung Dengan Sedia Ada"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Ubah Perubahan"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Buka & Jalankan Skrip"
@@ -3547,6 +3579,10 @@ msgstr ""
"Sumber yang dipilih (%s) tidak sesuai dengan jenis yang diharapkan untuk "
"sifat ini (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Buat Unik"
@@ -5656,6 +5692,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Kumpulan"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6569,7 +6616,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7155,6 +7206,16 @@ msgstr "Masukkan Titik"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Kosongkan Transformasi"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Semua Pilihan"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7650,12 +7711,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Set Semula ke Lalai"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Tulis Ganti"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7682,6 +7745,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7795,42 +7912,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8095,6 +8192,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8160,7 +8261,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12141,6 +12242,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12428,6 +12537,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Semua Pilihan"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12901,165 +13015,154 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Eksport..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Nyahpasang"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Mengambil maklumat cermin, sila tunggu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Tidak dapat memulakan subproses!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Menjalankan Skrip Tersuai..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Tidak dapat mencipta folder."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13067,60 +13170,60 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Mengimbas Fail,\n"
"Sila Tunggu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13128,56 +13231,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Kandungan Pakej:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Menyambung..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13185,21 +13288,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Tapis Fail-fail..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Tidak dapat memulakan subproses!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13653,6 +13756,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13942,6 +14053,14 @@ msgstr "Mesti menggunakan sambungan yang sah."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13982,6 +14101,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 02f32b055b..0b9333655f 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -14,7 +14,7 @@
# Byzantin <kasper-hoel@hotmail.com>, 2018.
# Hans-Marius Øverås <hansmariusoveras@gmail.com>, 2019.
# Revolution <revosw@gmail.com>, 2019.
-# Petter Reinholdtsen <pere-weblate@hungry.com>, 2019, 2020.
+# Petter Reinholdtsen <pere-weblate@hungry.com>, 2019, 2020, 2021.
# Patrick Sletvold <patricksletvold@hotmail.com>, 2021.
# Kristoffer <kskau93@gmail.com>, 2021.
# Lili Zoey <sayaks1@gmail.com>, 2021.
@@ -22,8 +22,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-29 13:49+0000\n"
-"Last-Translator: Lili Zoey <sayaks1@gmail.com>\n"
+"PO-Revision-Date: 2021-08-12 21:32+0000\n"
+"Last-Translator: Petter Reinholdtsen <pere-weblate@hungry.com>\n"
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
"engine/godot/nb_NO/>\n"
"Language: nb\n"
@@ -31,7 +31,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7-dev\n"
+"X-Generator: Weblate 4.8-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1054,7 +1054,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Avhengigheter"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Ressurs"
@@ -1739,13 +1739,13 @@ msgstr ""
"Aktiver 'Importer Etc' i Prosjektinnstillinger, eller deaktiver "
"'Drivertilbakefall Aktivert'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Tilpasset feilsøkingsmal ble ikke funnet."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1929,7 +1929,7 @@ msgstr "Gjeldende:"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
-msgstr "Importer"
+msgstr "importer"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
msgid "Export"
@@ -2149,7 +2149,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importerer Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Topp"
@@ -2681,6 +2681,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Gjeldende scene er ikke lagret. Ã…pne likevel?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Angre"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Gjenta"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Kan ikke laste en scene som aldri ble lagret."
@@ -3380,6 +3406,11 @@ msgid "Merge With Existing"
msgstr "Slå sammen Med Eksisterende"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Forandre Omforming"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Åpne & Kjør et Skript"
@@ -3643,6 +3674,10 @@ msgstr ""
"Den valgte ressursen (%s) svarer ikke til noen forventede verdier for denne "
"egenskapen (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Gjør Unik"
@@ -5891,6 +5926,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Endre CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Slett Valgte"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupper"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6874,7 +6921,13 @@ msgid "Remove Selected Item"
msgstr "Fjern Valgte Element"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importer fra Scene"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importer fra Scene"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7491,6 +7544,16 @@ msgstr "Fjern Punkt"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Nullstill Transformasjon"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Lag Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -8011,12 +8074,14 @@ msgid "Skeleton2D"
msgstr "Singleton"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Last Standard"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Overskriv"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -8045,6 +8110,67 @@ msgid "Perspective"
msgstr "Perspektiv"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Venstre knapp"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Høyre knapp"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektiv"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -8162,42 +8288,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Venstre"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Høyrevisning."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Høyre"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Frontvisning."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Front"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Bakvisning."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Bak"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Høyrevisning"
@@ -8468,6 +8574,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Rediger Poly"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Innstillinger …"
@@ -8533,7 +8644,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12746,6 +12857,15 @@ msgstr "Fjern Funksjon"
msgid "Set Portal Point Position"
msgstr "Fjern Funksjon"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Fjern Funksjon"
+
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
@@ -13048,6 +13168,11 @@ msgstr "Genererer Lyskart"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Alle valg"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13554,166 +13679,155 @@ msgstr "Lim inn Noder"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Velg enhet fra listen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Eksporter"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Avinstaller"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Henter fillager, vennligst vent..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Kunne ikke starta subprosess!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Kjører Tilpasser Skript..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Kunne ikke opprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Ugyldig navn."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13721,63 +13835,63 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Gjennomgår filer,\n"
"Vent…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Kunne ikke opprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Legger til %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Eksporter"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13785,59 +13899,59 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Kunne ikke endre project.godot i projsektstien."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Kunne ikke opprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animasjonsverktøy"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Lager konturer..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Kunne ikke opprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13845,21 +13959,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Legger til %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Kunne ikke opprette mappe."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14327,6 +14441,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14621,6 +14743,14 @@ msgstr "MÃ¥ ha en gyldig filutvidelse."
msgid "Enable grid minimap."
msgstr "Aktiver Snap"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14661,6 +14791,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14713,6 +14847,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanter kan ikke endres."
+#~ msgid "Left"
+#~ msgstr "Venstre"
+
+#~ msgid "Right"
+#~ msgstr "Høyre"
+
+#~ msgid "Front"
+#~ msgstr "Front"
+
+#~ msgid "Rear"
+#~ msgstr "Bak"
+
#, fuzzy
#~ msgid "Package Contents:"
#~ msgstr "Innhold:"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 00f87ef79c..d588afb791 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -1072,7 +1072,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Afhankelijkheden"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Bron"
@@ -1734,13 +1734,13 @@ msgstr ""
"Schakel 'Import Pvrtc' in bij de Projectinstellingen, of schakel de optie "
"'Driver Fallback Enabled' uit."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Aangepast debug pakket niet gevonden."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2124,7 +2124,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Bronnen (her)importeren"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Boven"
@@ -2637,6 +2637,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "De huidige scène is niet opgeslagen. Toch openen?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Ongedaan maken"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Opnieuw"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Een scène die nooit opgeslagen is kan niet opnieuw laden worden."
@@ -3325,6 +3351,11 @@ msgid "Merge With Existing"
msgstr "Met bestaande samenvoegen"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Wijzig Transform"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Voer Een Script Uit"
@@ -3582,6 +3613,10 @@ msgstr ""
"De geselecteerde hulpbron (%s) komt niet overeen met het verwachte type van "
"deze eigenschap (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Maak Uniek"
@@ -5717,6 +5752,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem \"%s\" naar (%d, %d) verplaatsen"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Slot Geselecteerd"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Groepen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6672,7 +6719,13 @@ msgid "Remove Selected Item"
msgstr "Geselecteerd element verwijderen"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Vanuit scène importeren"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Vanuit scène importeren"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7270,6 +7323,16 @@ msgstr "Telling Gegenereerde Punten:"
msgid "Flip Portal"
msgstr "Horizontaal omdraaien"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Transform wissen"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Knoop maken"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree heeft geen ingesteld pad naar een AnimationPlayer"
@@ -7771,12 +7834,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Maak Rustpose (van Botten)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Botten in rusthouding zetten"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Botten in rusthouding zetten"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Overschrijven"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7803,6 +7868,71 @@ msgid "Perspective"
msgstr "Perspectief"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspectief"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspectief"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspectief"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspectief"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Orthogonaal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspectief"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformatie Afgebroken."
@@ -7921,42 +8051,22 @@ msgid "Bottom View."
msgstr "Onderaanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Onder"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Linkeraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Links"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Rechteraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Rechts"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vooraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Voor"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Achteraanzicht."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Achter"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Uitlijnen Transform met aanzicht"
@@ -8230,6 +8340,11 @@ msgid "View Portal Culling"
msgstr "Beeldvensterinstellingen"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Beeldvensterinstellingen"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Instellingen..."
@@ -8295,8 +8410,9 @@ msgid "Post"
msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Naamloze gizmo"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Naamloos Project"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12497,6 +12613,16 @@ msgstr "Zet Curve Punt Positie"
msgid "Set Portal Point Position"
msgstr "Zet Curve Punt Positie"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Wijzig Cylinder Vorm Radius"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Zet Curve In Positie"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Wijzig Cylinder Straal"
@@ -12781,6 +12907,11 @@ msgstr "Lightmaps plotten"
msgid "Class name can't be a reserved keyword"
msgstr "Klassennaam kan geen gereserveerd sleutelwoord zijn"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Vul selectie"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Einde van innerlijke exception stack trace"
@@ -13270,75 +13401,75 @@ msgstr "Zoek VisualScript"
msgid "Get %s"
msgstr "Krijg %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Package naam ontbreekt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Pakketsegmenten moeten een lengte ongelijk aan nul hebben."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"Het karakter '%s' is niet toegestaan in Android application pakketnamen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Een getal kan niet het eerste teken zijn in een pakket segment."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Het karakter '%s' kan niet het eerste teken zijn in een pakket segment."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "De pakketnaam moet ten minste een '.' bevatten."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Selecteer apparaat uit de lijst"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exporteer alles"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Verwijderen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Aan het laden, even wachten a.u.b..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Kon het subproces niet opstarten!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Aangepast script uitvoeren ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Map kon niet gemaakt worden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Het hulpmiddel 'apksigner' kon niet gevonden worden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13346,64 +13477,64 @@ msgstr ""
"Geen Android bouwsjabloon geïnstalleerd in dit project. Vanuit het "
"projectmenu kan het geïnstalleerd worden."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "Debug Keystore is niet ingesteld of aanwezig in de Editor Settings."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "Release-Keystore is verkeerd ingesteld in de exportinstelingen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Een geldig Android SDK-pad moet in de Editorinstellingen ingesteld zijn."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Ongeldig Android SDK-pad in Editorinstellingen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "'platform-tools' map ontbreekt!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "Controleer de opgegeven Android SDK map in de Editor instellingen."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "'build tools' map ontbreekt!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Ongeldige publieke sleutel voor APK -uitbreiding."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Ongeldige pakketnaam:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13411,37 +13542,22 @@ msgstr ""
"Ongeldige \"GodotPaymentV3\" module ingesloten in de projectinstelling "
"\"android/modules\" (veranderd in Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" moet geactiveerd zijn om plugins te gebruiken."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR"
-"\" staat."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
"staat."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
-"staat."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13449,58 +13565,58 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Bestanden aan het doornemen,\n"
"Wacht alstublieft..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Kon template niet openen voor export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "%s aan het toevoegen..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Exporteer alles"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Bestandsnaam niet toegestaan! Android App Bundle vereist een *.aab extensie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion werkt niet samen met Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Bestandsnaam niet toegestaan! Android APK vereist een *.apk extensie."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13508,7 +13624,7 @@ msgstr ""
"Geprobeerd met een eigen bouwsjabloon te bouwen, maar versie info ontbreekt. "
"Installeer alstublieft opnieuw vanuit het 'Project' menu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13520,26 +13636,26 @@ msgstr ""
" Godot versie: %s\n"
"Herinstalleer Android build template vanuit het 'Project' menu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Kan project.godot niet bewerken in projectpad."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Kon bestand niet schrijven:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Bouwen van Android Project (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13547,11 +13663,11 @@ msgstr ""
"Bouwen van Androidproject mislukt, bekijk de foutmelding in de uitvoer.\n"
"Zie anders Android bouwdocumentatie op docs.godotengine.org."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Output verplaatsen"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13559,24 +13675,24 @@ msgstr ""
"Niet in staat om het export bestand te kopiëren en hernoemen. Controleer de "
"gradle project folder voor outputs."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animatie niet gevonden: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Contouren aan het creëeren..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Kon template niet openen voor export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13584,21 +13700,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "%s aan het toevoegen..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Kon bestand niet schrijven:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14138,6 +14254,14 @@ msgstr ""
"NavigationMeshInstance moet een (klein)kind zijn van een Navigation-knoop om "
"navigatiegevens door te geven."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14465,6 +14589,14 @@ msgstr "Een geldige extensie moet gebruikt worden."
msgid "Enable grid minimap."
msgstr "Rasteroverzicht inschakelen."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14518,6 +14650,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"De grootte van een Viewport moet groter zijn dan 0 om iets weer te geven."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14569,6 +14705,41 @@ msgstr "Toewijzing aan uniform."
msgid "Constants cannot be modified."
msgstr "Constanten kunnen niet worden aangepast."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Maak Rustpose (van Botten)"
+
+#~ msgid "Bottom"
+#~ msgstr "Onder"
+
+#~ msgid "Left"
+#~ msgstr "Links"
+
+#~ msgid "Right"
+#~ msgstr "Rechts"
+
+#~ msgid "Front"
+#~ msgstr "Voor"
+
+#~ msgid "Rear"
+#~ msgstr "Achter"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Naamloze gizmo"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" is alleen geldig als \"Xr Mode\" op \"Oculus "
+#~ "Mobile VR\" staat."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR"
+#~ "\" staat."
+
#~ msgid "Package Contents:"
#~ msgstr "Pakketinhoud:"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index 8bee62f8d5..c1036fa702 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -991,7 +991,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1620,13 +1620,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1996,7 +1996,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2474,6 +2474,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3097,6 +3121,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3337,6 +3365,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5377,6 +5409,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6275,7 +6317,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6859,6 +6905,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7353,11 +7407,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7385,6 +7439,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7492,42 +7600,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7789,6 +7877,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7854,7 +7946,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11754,6 +11846,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12034,6 +12134,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12500,159 +12604,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12660,57 +12753,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12718,54 +12811,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12773,19 +12866,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13235,6 +13328,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13524,6 +13625,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13564,6 +13673,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 24ad379ad0..7a5a0eb037 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -48,11 +48,12 @@
# gnu-ewm <gnu.ewm@protonmail.com>, 2021.
# vrid <patryksoon@live.com>, 2021.
# Suchy Talerz <kacperkubis06@gmail.com>, 2021.
+# Bartosz Stasiak <bs97086@amu.edu.pl>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-29 21:48+0000\n"
+"PO-Revision-Date: 2021-09-15 00:46+0000\n"
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
@@ -62,7 +63,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -411,15 +412,13 @@ msgstr "Wstaw animacjÄ™"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Nie można otworzyć '%s'."
+msgstr "węzeł \"%s\""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animacja"
+msgstr "animacja"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -428,9 +427,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Właściwość \"%s\" nie istnieje."
+msgstr "właściwość \"%s\""
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -639,9 +637,8 @@ msgid "Go to Previous Step"
msgstr "Przejdź do poprzedniego kroku"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
-msgstr "Resetuj"
+msgstr "Zastosuj reset"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -660,9 +657,8 @@ msgid "Use Bezier Curves"
msgstr "Użyj krzywych Beziera"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Create RESET Track(s)"
-msgstr "Wklej ścieżki"
+msgstr "Utwórz ścieżki RESET"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
@@ -986,7 +982,6 @@ msgid "Edit..."
msgstr "Edytuj..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
msgstr "Idź do metody"
@@ -1008,7 +1003,7 @@ msgstr "Brak wyników dla \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "Brak dostępnego opisu dla %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1068,7 +1063,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Zależności"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Zasoby"
@@ -1108,17 +1103,16 @@ msgid "Owners Of:"
msgstr "Właściciele:"
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"Usunąć wybrane pliki z projektu? (nie można tego cofnąć)\n"
-"Możesz znaleźć usunięte pliki w systemowym koszu, by je przywrócić."
+"W zależności od konfiguracji systemu plików, te pliki zostaną przeniesione "
+"do kosza albo usunięte na stałe."
#: editor/dependency_editor.cpp
-#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
@@ -1128,7 +1122,8 @@ msgid ""
msgstr ""
"Usuwane pliki są wymagane przez inne zasoby, żeby mogły one działać.\n"
"Usunąć mimo to? (nie można tego cofnąć)\n"
-"Możesz znaleźć usunięte pliki w systemowym koszu, by je przywrócić."
+"W zależności od konfiguracji systemu plików, te pliki zostaną przeniesione "
+"do kosza albo usunięte na stałe."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
@@ -1298,41 +1293,37 @@ msgid "Licenses"
msgstr "Licencje"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
-msgstr "BÅ‚Ä…d otwierania pliku pakietu (nie jest w formacie ZIP)."
+msgstr "BÅ‚Ä…d otwierania pliku zasobu dla \"%s\" (nie jest w formacie ZIP)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
msgstr "%s (już istnieje)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "Zawartość zasobu \"%s\" - %d plik(ów) konfliktuje z twoim projektem:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"Zawartość zasobu \"%s\" - Żaden plik nie konfliktuje z twoim projektem:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Dekompresja zasobów"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Nie powiodło się wypakowanie z pakietu następujących plików:"
+msgstr "Nie powiodło się wypakowanie następujących plików z zasobu \"%s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "I jeszcze %s plików."
+msgstr "(i jeszcze %s plików)"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset \"%s\" installed successfully!"
-msgstr "Pakiet zainstalowano poprawnie!"
+msgstr "Zasób \"%s\" zainstalowany pomyślnie!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -1344,9 +1335,8 @@ msgid "Install"
msgstr "Zainstaluj"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "Asset Installer"
-msgstr "Instalator pakietu"
+msgstr "Instalator zasobu"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
@@ -1409,7 +1399,6 @@ msgid "Bypass"
msgstr "Omiń"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
msgstr "Opcje magistrali"
@@ -1577,13 +1566,12 @@ msgid "Can't add autoload:"
msgstr "Nie można dodać Autoload:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "Plik nie istnieje."
+msgstr "Ścieżka %s jest nieprawidłowa. Plik nie istnieje."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s jest nieprawidłową ścieżką. Nie jest ścieżką zasobu (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1607,9 +1595,8 @@ msgid "Name"
msgstr "Nazwa"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Zmienna"
+msgstr "Zmienna globalna"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1733,13 +1720,13 @@ msgstr ""
"Włącz \"Import Pvrtc\" w Ustawieniach Projektu lub wyłącz \"Driver Fallback "
"Enabled\"."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Nie znaleziono własnego szablonu debugowania."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1783,48 +1770,50 @@ msgstr "Dok importowania"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Pozwala wyświetlać i edytować sceny 3D."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "Pozwala edytować skrypty, z użyciem zintegrowanego edytora skryptów."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Zapewnia wbudowany dostęp do Biblioteki Zasobów."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Pozwala edytować hierarchię węzłów w doku sceny."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Pozwala pracować z sygnałami i grupami węzłów zaznaczonych w doku sceny."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "Pozwala przeglądać lokalny system plików używając dedykowanego doku."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Pozwala konfigurować ustawienia importu dla indywidualnych zasobów. Wymaga "
+"doku systemu plików do funkcjonowania."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Bieżący)"
+msgstr "(bieżący)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(żaden)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Usunąć aktualnie wybrany profil, \"%s\"? Nie można cofnąć."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1855,19 +1844,16 @@ msgid "Enable Contextual Editor"
msgstr "WÅ‚Ä…cz edytor kontekstowy"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Właściwości:"
+msgstr "Właściwości klasy:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Funkcje"
+msgstr "Główne funkcjonalności:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "WÅ‚Ä…czone klasy:"
+msgstr "Węzły i klasy:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1885,7 +1871,6 @@ msgid "Error saving profile to path: '%s'."
msgstr "Błąd zapisywania profilu do ścieżki \"%s\"."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
msgstr "Resetuj do domyślnych"
@@ -1894,14 +1879,12 @@ msgid "Current Profile:"
msgstr "Bieżący profil:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Usuń profil"
+msgstr "Utwórz profil"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Usuń Kafelek"
+msgstr "Usuń profil"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1921,18 +1904,17 @@ msgid "Export"
msgstr "Eksportuj"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Bieżący profil:"
+msgstr "Konfiguruj wybrany profil:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Opcje Tekstury"
+msgstr "Opcje dodatkowe:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Utwórz lub zaimportuj profil, by edytować dostępne klasy i właściwości."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1959,7 +1941,6 @@ msgid "Select Current Folder"
msgstr "Wybierz bieżący katalog"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
msgstr "Plik istnieje, nadpisać?"
@@ -2120,7 +2101,7 @@ msgstr "Istnieje wiele importerów różnych typów dla pliku %s, import przerwa
msgid "(Re)Importing Assets"
msgstr "(Ponowne) importowanie zasobów"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Góra"
@@ -2357,6 +2338,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Kręci się, gdy edytor się przerysowuje.\n"
+"Ciągła aktualizacja jest włączona, co zwiększa pobór mocy. Kliknij, by ją "
+"wyłączyć."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2593,13 +2577,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"Aktualna scena nie ma korzenia, ale %s zmodyfikowane zasoby zostały zapisane "
+"i tak."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "Scena musi posiadać korzeń, by ją zapisać."
+msgstr ""
+"Scena musi posiadać korzeń, by ją zapisać. Możesz dodać węzeł korzenia "
+"używając doku drzewa sceny."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2630,6 +2617,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Aktualna scena nie została zapisana. Otworzyć mimo to?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Cofnij"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Ponów"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nie można przeładować sceny która nie została zapisana."
@@ -2981,9 +2994,8 @@ msgid "Orphan Resource Explorer..."
msgstr "Eksplorator osieroconych zasobów..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Zmień nazwę projektu"
+msgstr "Wczytaj ponownie aktualny projekt"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3142,22 +3154,20 @@ msgid "Help"
msgstr "Pomoc"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
-msgstr "Otwórz dokumentację"
+msgstr "Dokumentacja online"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Pytania i odpowiedzi"
#: editor/editor_node.cpp
msgid "Report a Bug"
msgstr "Zgłoś błąd"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Suggest a Feature"
-msgstr "Ustaw Wartość"
+msgstr "Zasugeruj funkcjonalność"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3168,9 +3178,8 @@ msgid "Community"
msgstr "Społeczność"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "O silniku"
+msgstr "O Godocie"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3262,14 +3271,12 @@ msgid "Manage Templates"
msgstr "ZarzÄ…dzaj szablonami"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
msgstr "Zainstaluj z pliku"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "Wybierz siatkę źródłową:"
+msgstr "Wybierz pliki źródłowe Androida"
#: editor/editor_node.cpp
msgid ""
@@ -3317,6 +3324,11 @@ msgid "Merge With Existing"
msgstr "Połącz z Istniejącym"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Zmiana transformacji"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Otwórz i Uruchom Skrypt"
@@ -3351,9 +3363,8 @@ msgid "Select"
msgstr "Zaznacz"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "Wybierz bieżący katalog"
+msgstr "Wybierz aktualnÄ…"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3388,9 +3399,8 @@ msgid "No sub-resources found."
msgstr "Nie znaleziono podzasobów."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "Nie znaleziono podzasobów."
+msgstr "Otwórz listę pod-zasobów."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3417,14 +3427,12 @@ msgid "Update"
msgstr "Odśwież"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "Wersja:"
+msgstr "Wersja"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
-msgstr "Autorzy"
+msgstr "Autor"
#: editor/editor_plugin_settings.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -3437,14 +3445,12 @@ msgid "Measure:"
msgstr "Zmierzono:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Czas klatki (sek)"
+msgstr "Czas klatki (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "Åšredni czas (sek)"
+msgstr "Åšredni czas (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3471,6 +3477,12 @@ msgid ""
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
+"Inkluzyjny: Zawiera czas z innych funkcji wywołanych przez tę funkcję.\n"
+"Użyj tego, by znaleźć wąskie gardła.\n"
+"\n"
+"Własny: Licz tylko czas spędzony w samej funkcji, bez funkcji wywołanych "
+"przez niÄ….\n"
+"Użyj tego, by znaleźć pojedyncze funkcje do optymalizacji."
#: editor/editor_profiler.cpp
msgid "Frame #:"
@@ -3573,6 +3585,10 @@ msgstr ""
"Wybrany zasób (%s) nie zgadza się z żadnym rodzajem przewidywanym dla tego "
"użycia (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Zrób unikalny"
@@ -3592,9 +3608,8 @@ msgid "Paste"
msgstr "Wklej"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
-msgstr "Konwersja do %s"
+msgstr "Konwertuj do %s"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New %s"
@@ -3643,10 +3658,9 @@ msgid "Did you forget the '_run' method?"
msgstr "Zapomniano metody \"_run\"?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Przytrzyma Ctrl, by zaokrąglić do liczb całkowitych. Przytrzymaj Shift dla "
+"Przytrzymaj %s, by zaokrąglić do liczb całkowitych. Przytrzymaj Shift dla "
"bardziej precyzyjnych zmian."
#: editor/editor_sub_scene.cpp
@@ -3667,49 +3681,43 @@ msgstr "Zaimportuj z węzła:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Otwórz folder zawierający te szablony."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Odinstaluj te szablony."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "Nie ma pliku \"%s\"."
+msgstr "Brak dostępnych mirrorów."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "Pobieranie informacji o serwerach lustrzanych, proszę czekać..."
+msgstr "Pobieranie listy mirrorów..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "Zaczynam pobieranie..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "Błąd podczas żądania adresu URL:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
-msgstr "ÅÄ…czenie z serwerem lustrzanym..."
+msgstr "ÅÄ…czenie z mirrorem..."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't resolve the requested address."
-msgstr "Nie udało się odnaleźć hosta:"
+msgstr "Nie udało się rozstrzygnąć żądanego adresu."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "Nie można połączyć do hosta:"
+msgstr "Nie można połączyć z mirrorem."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No response from the mirror."
-msgstr "Brak odpowiedzi hosta:"
+msgstr "Brak odpowiedzi mirrora."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3717,18 +3725,16 @@ msgid "Request failed."
msgstr "Żądanie nie powiodło się."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "Żądanie nieudane, zbyt dużo przekierowań"
+msgstr "Żądanie skończyło w pętli przekierowań."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "Żądanie nie powiodło się."
+msgstr "Żądanie nie powiodło się:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "Pobieranie ukończone; rozpakowuję szablony..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3747,13 +3753,12 @@ msgid "Error getting the list of mirrors."
msgstr "Błąd odbierania listy mirrorów."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
-msgstr "Błąd parsowania JSONa listy mirrorów. Zgłoś proszę ten błąd!"
+msgstr "Błąd parsowania JSONa z listą mirrorów. Zgłoś proszę ten błąd!"
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Najlepszy dostępny mirror"
#: editor/export_template_manager.cpp
msgid ""
@@ -3806,24 +3811,20 @@ msgid "SSL Handshake Error"
msgstr "BÅ‚Ä…d podczas wymiany (handshake) SSL"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "Nie można otworzyć pliku zip szablonów eksportu."
+msgstr "Nie można otworzyć pliku szablonów eksportu."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Nieprawidłowy format pliku version.txt w szablonach: %s."
+msgstr "Nieprawidłowy format version.txt w pliku szablonów eksportu: %s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Nie znaleziono pliku version.txt w szablonach."
+msgstr "Nie znaleziono version.txt w pliku szablonu eksportu."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Błąd tworzenia ścieżki dla szablonów:"
+msgstr "Błąd tworzenia ścieżki do rozpakowania szablonów:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3834,9 +3835,8 @@ msgid "Importing:"
msgstr "Importowanie:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Usunąć wersję \"%s\" szablonu?"
+msgstr "Usunąć szablony dla wersji \"%s\"?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3852,54 +3852,51 @@ msgstr "Aktualna wersja:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
-msgstr ""
+msgstr "Brakuje szablonów eksportu. Pobierz je lub zainstaluj z pliku."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "Szablony eksportu są zainstalowane i gotowe do użycia."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "Otwórz plik"
+msgstr "Otwórz folder"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Otwórz folder zawierający zainstalowane szablony dla aktualnej wersji."
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Odinstaluj"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "Początkowa wartość dla licznika"
+msgstr "Odinstaluj szablony dla aktualnej wersji."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "BÅ‚Ä…d pobierania"
+msgstr "Pobierz z:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Uruchom w przeglÄ…darce"
+msgstr "Otwórz w przeglądarce"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Kopiuj błąd"
+msgstr "Kopiuj URL mirrora"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "Pobierz i zainstaluj"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Pobierz i zainstaluj szablony dla aktualnej wersji z najlepszego dostępnego "
+"mirroru."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -3908,14 +3905,12 @@ msgstr ""
"programistycznych."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
msgstr "Zainstaluj z pliku"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install templates from a local file."
-msgstr "Zaimportuj Szablony z pliku ZIP"
+msgstr "Zainstaluj szablony z lokalnego pliku."
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -3923,19 +3918,16 @@ msgid "Cancel"
msgstr "Anuluj"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Cancel the download of the templates."
-msgstr "Nie można otworzyć pliku zip szablonów eksportu."
+msgstr "Anuluj pobieranie szablonów."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "Zainstalowane szablony:"
+msgstr "Inne zainstalowane wersje:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall Template"
-msgstr "Odinstaluj"
+msgstr "Odinstaluj szablon"
#: editor/export_template_manager.cpp
msgid "Select Template File"
@@ -3950,6 +3942,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Szablony kontynuujÄ… pobieranie.\n"
+"Możesz doświadczyć krótkiego zacięcia edytora, kiedy skończą."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4097,35 +4091,32 @@ msgid "Collapse All"
msgstr "Zwiń wszystko"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "Przeszukaj pliki"
+msgstr "Sortuj pliki"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "Sortuj po nazwie (rosnÄ…co)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "Sortuj po nazwie (malejÄ…co)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "Sortuj po typie (rosnÄ…co)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "Sortuj po typie (malejÄ…co)"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by Last Modified"
-msgstr "Data modyfikacji"
+msgstr "Ostatnie zmodyfikowane"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by First Modified"
-msgstr "Data modyfikacji"
+msgstr "Pierwsze zmodyfikowane"
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
@@ -4137,7 +4128,7 @@ msgstr "Zmień nazwę..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Przełącz na pasek wyszukiwania"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4447,14 +4438,12 @@ msgid "Failed to load resource."
msgstr "Nie udało się wczytać zasobu."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "Właściwości"
+msgstr "Skopiuj właściwości"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "Właściwości"
+msgstr "Wklej właściwości"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4479,23 +4468,20 @@ msgid "Save As..."
msgstr "Zapisz jako..."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Extra resource options."
-msgstr "Nie znaleziono w ścieżce zasobów."
+msgstr "Dodatkowe opcje zasobów."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "Edytuj schowek zasobów"
+msgstr "Edytuj zasób ze schowka"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Kopiuj zasób"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "Stwórz wbudowany"
+msgstr "Uczyń zasób wbudowanym"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4510,9 +4496,8 @@ msgid "History of recently edited objects."
msgstr "Historia ostatnio edytowanych obiektów."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "Otwórz dokumentację"
+msgstr "Otwórz dokumentację dla tego obiektu."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4523,9 +4508,8 @@ msgid "Filter properties"
msgstr "Filtruj właściwości"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "Właściwości obiektu."
+msgstr "Zarządzaj właściwościami obiektu."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4770,9 +4754,8 @@ msgid "Blend:"
msgstr "Mieszanie:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Parametr zmieniony"
+msgstr "Parametr zmieniony:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5503,11 +5486,11 @@ msgstr "Wszystko"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Przeszukaj szablony, projekty i dema"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "Przeszukaj zasoby (bez szablonów, projektów i dem)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5551,7 +5534,7 @@ msgstr "Plik ZIP assetów"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Graj/Pauzuj podglÄ…d audio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5710,6 +5693,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Przesuń CanvasItem \"%s\" na (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Zablokuj wybrane"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupa"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5812,13 +5807,12 @@ msgstr "Zmień zakotwiczenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
"Przejmij kamerÄ™ gry\n"
-"Zastępuje kamerę gry kamerą z widoku edytora."
+"Nadpisuje kamerÄ™ uruchomionego projektu kamerÄ… z widoku edytora."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5827,6 +5821,9 @@ msgid ""
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
+"Przejmij kamerÄ™ gry\n"
+"Nie ma uruchomionej instancji projektu. Uruchom projekt z edytora, by użyć "
+"tej funkcjonalności."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5894,31 +5891,27 @@ msgstr "Tryb zaznaczenia"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Usuń zaznaczony węzeł lub przejście."
+msgstr "Przeciągnij: Obróć zaznaczony węzeł wokół osi obrotu."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Przeciągnij: Przesuń"
+msgstr "Alt+Przeciągnij: Przesuń zaznaczony węzeł."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Usuń zaznaczony węzeł lub przejście."
+msgstr "V: Ustaw pozycję osi obrotu zaznaczonego węzła."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Pokaż listę obiektów w miejscu kliknięcia\n"
-"(tak samo jak Alt+RMB w trybie zaznaczania)."
+"Alt+PPM: Pokaż listę wszystkich węzłów na klikniętej pozycji, wliczając "
+"zablokowane."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "Ctrl+PPM: Dodaj węzeł na klikniętej pozycji."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5990,7 +5983,7 @@ msgstr "Przyciągaj względnie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
-msgstr "Użyj krokowania na poziomie pikseli"
+msgstr "PrzyciÄ…gaj do pikseli"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Smart Snapping"
@@ -6156,14 +6149,12 @@ msgid "Clear Pose"
msgstr "Wyczyść pozę"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "Dodaj węzeł"
+msgstr "Dodaj węzeł tutaj"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "Dodaj instancjÄ™ sceny"
+msgstr "Instancjonuj scenÄ™ tutaj"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6179,49 +6170,43 @@ msgstr "Przesuń widok"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "Oddal do 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "Oddal do 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "Oddal do 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "Oddal"
+msgstr "Oddal do 25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "Oddal"
+msgstr "Oddal do 50%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "Oddal"
+msgstr "Przybliż do 100%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "Oddal"
+msgstr "Przybliż do 200%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "Oddal"
+msgstr "Przybliż do 400%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "Oddal"
+msgstr "Przybliż do 800%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "Przybliż do 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6468,9 +6453,8 @@ msgid "Couldn't create a single convex collision shape."
msgstr "Nie udało się utworzyć pojedynczego wypukłego kształtu kolizji."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
-msgstr "Utwórz pojedynczy wypukły kształt"
+msgstr "Utwórz uproszczony wypukły kształt"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Single Convex Shape"
@@ -6506,9 +6490,8 @@ msgid "No mesh to debug."
msgstr "Brak siatki do debugowania."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "Model nie posiada UV w tej warstwie"
+msgstr "Siatka nie posiada UV na warstwie %d."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6573,9 +6556,8 @@ msgstr ""
"To jest najszybsza (ale najmniej dokładna) opcja dla detekcji kolizji."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "Utwórz pojedynczego wypukłego sąsiada kolizji"
+msgstr "Utwórz uproszczonego wypukłego sąsiada kolizji"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6583,20 +6565,23 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"Tworzy uproszczony wypukły kształt kolizji.\n"
+"Podobne do pojedynczego kształtu, ale w niektórych przypadkach tworzy "
+"prostszą geometrię, kosztem dokładności."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
msgstr "Utwórz wiele wypukłych sąsiadów kolizji"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
"Tworzy kształt kolizji oparty o wielokąty.\n"
-"To jest złoty środek względem wydajności powyższych dwóch opcji."
+"To jest złoty środek względem wydajności pomiędzy pojedynczym kształtem, a "
+"kolizjÄ… opartÄ… o wielokÄ…ty."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -6663,7 +6648,13 @@ msgid "Remove Selected Item"
msgstr "Usuń zaznaczony element"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Import ze sceny"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Import ze sceny"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7238,24 +7229,30 @@ msgid "ResourcePreloader"
msgstr "Wstępny ładowacz zasobów"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Odbij poziomo"
+msgstr "Odbij portale"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Room Generate Points"
-msgstr "Wygeneruj chmurę punktów:"
+msgstr "Wygeneruj punkty pokoju"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Generate Points"
-msgstr "Wygeneruj chmurę punktów:"
+msgstr "Wygeneruj punkty"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Odbij poziomo"
+msgstr "Odbij portal"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Wyczyść przekształcenie"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Utwórz węzeł"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7760,12 +7757,14 @@ msgid "Skeleton2D"
msgstr "Szkielet 2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Utwórz pozę spoczynkową (z kości)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Ustaw kości do pozy spoczynkowej"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Ustaw kości do pozy spoczynkowej"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Nadpisz"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7792,6 +7791,71 @@ msgid "Perspective"
msgstr "Perspektywa"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektywa"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektywa"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektywa"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektywa"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonalna"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektywa"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformacja Zaniechana."
@@ -7818,20 +7882,17 @@ msgid "None"
msgstr "Brak"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Status:"
+msgstr "Obróć"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Przesuń:"
+msgstr "Przesuń"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Skala:"
+msgstr "Skaluj"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7854,52 +7915,44 @@ msgid "Animation Key Inserted."
msgstr "Wstawiono klucz animacji."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "Wysokość"
+msgstr "Pułap:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Odchylenie:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Rozmiar: "
+msgstr "Rozmiar:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "Narysowane obiekty"
+msgstr "Narysowane obiekty:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Zmiany materiału"
+msgstr "Zmiany materiału:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Zmiany Shadera"
+msgstr "Zmiany shadera:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Zmiany powierzchni"
+msgstr "Zmiany powierzchni:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Draw Calls:"
-msgstr "Wywołania rysowania"
+msgstr "Wywołania rysowania:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Wierzchołki"
+msgstr "Wierzchołki:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7910,42 +7963,22 @@ msgid "Bottom View."
msgstr "Widok z dołu."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Dół"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Widok z lewej."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Lewa"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Widok z prawej."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Prawa"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Widok z przodu."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Przód"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Widok z tyłu."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Tył"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Dopasuj położenie do widoku"
@@ -8054,9 +8087,8 @@ msgid "Freelook Slow Modifier"
msgstr "Wolny modyfikator swobodnego widoku"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "Zmień rozmiar kamery"
+msgstr "Przełącz podgląd kamery"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -8078,9 +8110,8 @@ msgstr ""
"Nie może być używana jako miarodajny wskaźnik wydajności w grze."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "Konwersja do %s"
+msgstr "Konwertuj pokoje"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -8102,7 +8133,6 @@ msgstr ""
"powierzchnie (\"x-ray\")."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "Przyciągnij węzły do podłogi"
@@ -8120,7 +8150,7 @@ msgstr "Użyj przyciągania"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "Konwertuje pokoje do cullingu portali."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8216,9 +8246,13 @@ msgid "View Grid"
msgstr "Pokaż siatkę"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "Ustawienia widoku"
+msgstr "Culling portali widoku"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Culling portali widoku"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8286,8 +8320,9 @@ msgid "Post"
msgstr "Po"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Uchwyt bez nazwy"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Projekt bez nazwy"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8364,7 +8399,7 @@ msgstr "Utwórz równorzędny węzeł LightOccluder2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
-msgstr "Postać"
+msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -8539,221 +8574,196 @@ msgid "TextureRegion"
msgstr "Obszar tekstury"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Kolor"
+msgstr "Kolory"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Font"
+msgstr "Fonty"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
-msgstr "Ikona"
+msgstr "Ikony"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "StyleBox"
+msgstr "Styleboxy"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} kolor(y)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No colors found."
-msgstr "Nie znaleziono podzasobów."
+msgstr "Nie znaleziono kolorów."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "Stałe"
+msgstr "{num} stałych"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "Stała koloru."
+msgstr "Nie znaleziono stałych."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} czcionki"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "Nie znaleziono!"
+msgstr "Nie znaleziono czcionek."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} ikon"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No icons found."
-msgstr "Nie znaleziono!"
+msgstr "Nie znaleziono ikon."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
-msgstr ""
+msgstr "{num} stylebox(y)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "Nie znaleziono podzasobów."
+msgstr "Nie znaleziono styleboxów."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} aktualnie wybrane"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "Nic nie zostało wybrane do importu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "Zaimportuj motyw"
+msgstr "Importowanie elementów motywu"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "Importowanie elementów {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "Zamknąć edytor?"
+msgstr "Aktualizowanie edytora"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "Analizowanie"
+msgstr "Finalizowanie"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "Filtr: "
+msgstr "Filtr:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "z danymi"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select by data type:"
-msgstr "Wybierz węzeł"
+msgstr "Zaznacz po typie danych:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "Wybierz podział, by go usunąć."
+msgstr "Zaznacz wszystkie widoczne elementy kolorów."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "Zaznacz wszystkie widoczne elementy kolorów oraz ich dane."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "Odznacz wszystkie widoczne elementy kolorów."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible constant items."
-msgstr "Najpierw wybierz ustawienie z listy!"
+msgstr "Zaznacz wszystkie widoczne elementy stałych."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "Zaznacz wszystkie widoczne elementy stałych i ich dane."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "Odznacz wszystkie widoczne elementy stałych."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible font items."
-msgstr "Najpierw wybierz ustawienie z listy!"
+msgstr "Zaznacz wszystkie widoczne elementy czcionek."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "Zaznacz wszystkie widoczne elementy czcionek i ich dane."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "Odznacz wszystkie widoczne elementy czcionek."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items."
-msgstr "Najpierw wybierz ustawienie z listy!"
+msgstr "Zaznacz wszystkie widoczne elementy ikon."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items and their data."
-msgstr "Najpierw wybierz ustawienie z listy!"
+msgstr "Zaznacz wszystkie widoczne elementy ikon i ich dane."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect all visible icon items."
-msgstr "Najpierw wybierz ustawienie z listy!"
+msgstr "Odznacz wszystkie widoczne elementy ikon."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "Zaznacz wszystkie widoczne elementy styleboxów."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "Zaznacz wszystkie widoczne elementy styleboxów i ich dane."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "Odznacz wszystkie widoczne elementy styleboxów."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"Uwaga: Dodanie danych ikon może znacząco zwiększyć rozmiar twojego zasobu "
+"Theme."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Zwiń wszystko"
+msgstr "Zwiń typy."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Expand types."
-msgstr "Rozwiń wszystko"
+msgstr "Rozwiń typy."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Wybierz plik szablonu"
+msgstr "Zaznacz wszystkie elementy motywu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "Zaznacz Punkty"
+msgstr "Zaznacz z danymi"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "Zaznacz wszystkie elementy motywu z ich danymi."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "Zaznacz wszystko"
+msgstr "Odznacz wszystko"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "Odznacz wszystkie elementy motywu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "Importuj ScenÄ™"
+msgstr "Importuj zaznaczone"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8761,283 +8771,250 @@ msgid ""
"closing this window.\n"
"Close anyway?"
msgstr ""
+"Zakładka importu elementów ma zaznaczone elementy. Zaznaczenie zostanie "
+"utracone po zamknięciu tego okna.\n"
+"Zamknąć tak czy inaczej?"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Wybierz typ motywu z listy, aby edytować jego elementy.\n"
+"Możesz dodać niestandardowy typ lub importować typ wraz z jego elementami z "
+"innego motywu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "Usuń wszystkie elementy"
+msgstr "Usuń wszystkie elementy kolorów"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Usuń element"
+msgstr "Zmień nazwę elementu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Usuń wszystkie elementy"
+msgstr "Usuń wszystkie elementy stałych"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Usuń wszystkie elementy"
+msgstr "Usuń wszystkie elementy czcionek"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Usuń wszystkie elementy"
+msgstr "Usuń wszystkie elementy ikon"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Usuń wszystkie elementy"
+msgstr "Usuń wszystkie elementy styleboxów"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Ten motyw jest pusty.\n"
+"Dodaj więcej elementów ręcznie albo importując z innego motywu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "Dodaj klasę elementów"
+msgstr "Dodaj element koloru"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "Dodaj klasę elementów"
+msgstr "Dodaj element stałej"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "Dodaj element"
+msgstr "Dodaj element czcionki"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "Dodaj element"
+msgstr "Dodaj element ikony"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "Dodaj wszystkie elementy"
+msgstr "Dodaj element stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Usuń elementy klasy"
+msgstr "Zmień nazwę elementu koloru"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "Usuń elementy klasy"
+msgstr "Zmień nazwę elementu stałej"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Zmień nazwę węzła"
+msgstr "Zmień nazwę elementu czcionki"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Zmień nazwę węzła"
+msgstr "Zmień nazwę elementu ikony"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Usuń zaznaczony element"
+msgstr "Zmień nazwę elementu stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "Plik niepoprawny, nie jest układem magistral audio."
+msgstr "Plik niepoprawny, nie jest zasobem motywu (Theme)."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "Nieprawidłowy plik, taki sam jak edytowany zasób motywu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "ZarzÄ…dzaj szablonami"
+msgstr "ZarzÄ…dzaj elementami motywu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Edytowalny element"
+msgstr "Edytuj elementy"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Typ:"
+msgstr "Typy:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Typ:"
+msgstr "Dodaj typ:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "Dodaj element"
+msgstr "Dodaj element:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "Dodaj wszystkie elementy"
+msgstr "Dodaj element stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Usuń element"
+msgstr "Usuń elementy:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Usuń elementy klasy"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Usuń elementy klasy"
+msgstr "Usuń własne elementy"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Usuń wszystkie elementy"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "Elementy motywu interfejsu"
+msgstr "Dodaj element motywu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Nazwa węzła:"
+msgstr "Stara nazwa:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "Zaimportuj motyw"
+msgstr "Importuj elementy"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Domyślny"
+msgstr "Domyślny motyw"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "Edytuj motyw"
+msgstr "Motyw edytora"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "Usuń zasób"
+msgstr "Wybierz inny zasób motywu:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "Zaimportuj motyw"
+msgstr "Inny motyw"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Zmień nazwę ściezki animacji"
+msgstr "Potwierdź zmianę nazwy elementu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "Grupowa zmiana nazwy"
+msgstr "Anuluj zmianÄ™ nazwy elementu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "Nadpisuje"
+msgstr "Nadpisz element"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "Odepnij ten StyleBox jako główny styl."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"Przypnij ten StyleBox jako główny styl. Edytowanie jego właściwości "
+"zaktualizuje te same właściwości we wszystkich innych StyleBoxach tego typu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "Typ"
+msgstr "Dodaj typ"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "Dodaj element"
+msgstr "Dodaj typ elementu"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Node Types:"
-msgstr "Typ węzła"
+msgstr "Typy węzłów:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "Wczytaj domyślny"
+msgstr "Pokaż domyślne"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
+msgstr "Pokaż domyślne elementy typu obok elementów, które zostały nadpisane."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "Nadpisuje"
+msgstr "Nadpisz wszystkie"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr ""
+msgstr "Nadpisz wszystkie domyślne elementy typu."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "Motyw"
+msgstr "Motyw:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "ZarzÄ…dzaj szablonami eksportu..."
+msgstr "ZarzÄ…dzaj elementami..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "Dodaj, usuń, organizuj i importuj elementy motywu (Theme)."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "PodglÄ…d"
+msgstr "Dodaj podglÄ…d"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "Odśwież podgląd"
+msgstr "Domyślny podgląd"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "Wybierz siatkę źródłową:"
+msgstr "Wybierz scenÄ™ UI:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
+"Przełącz pobieranie kontrolek, pozwalające na wizualne wybranie typów "
+"kontrolek do edytowania."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
@@ -9072,9 +9049,8 @@ msgid "Checked Radio Item"
msgstr "Zaznaczony element opcji"
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Named Separator"
-msgstr "Nazwany sep."
+msgstr "Nazwany separator"
#: editor/plugins/theme_editor_preview.cpp
msgid "Submenu"
@@ -9127,19 +9103,21 @@ msgstr "Ma,Wiele,Opcji"
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
msgstr ""
+"Nieprawidłowa ścieżka, zasób PackedScene został prawdopodobnie przeniesiony "
+"lub usunięty."
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""
+"Nieprawidłowy zasób PackedScene, musi posiadać węzeł Control jako korzeń."
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Invalid file, not a PackedScene resource."
-msgstr "Plik niepoprawny, nie jest układem magistral audio."
+msgstr "Nieprawidłowy plik, nie jest zasobem PackedScene."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
-msgstr ""
+msgstr "Przeładuj scenę, by odzwierciedlić jej najbardziej aktualny stan."
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
@@ -10540,9 +10518,8 @@ msgid "VisualShader"
msgstr "Shader wizualny"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Edit Visual Property:"
-msgstr "Edytuj Wizualną Właściwość"
+msgstr "Edytuj wizualną właściwość:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
@@ -10667,9 +10644,8 @@ msgid "Script"
msgstr "Skrypt"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "Tryb eksportu skryptów:"
+msgstr "Tryb eksportu GDScript:"
#: editor/project_export.cpp
msgid "Text"
@@ -10677,21 +10653,20 @@ msgstr "Tekst"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "Skompilowany kod bajtowy (szybsze Å‚adowanie)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "Zaszyfrowany (podaj klucz poniżej)"
#: editor/project_export.cpp
-#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
-msgstr "Nieprawidłowy klucz szyfrowania (długość musi wynosić 64 znaki)"
+msgstr ""
+"Nieprawidłowy klucz szyfrowania (długość musi wynosić 64 znaki szesnastkowe)"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr "Klucz szyfrujÄ…cy skryptu (256-bit jako hex):"
+msgstr "Klucz szyfrujący GDScript (256 bitów jako szesnastkowy):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10764,7 +10739,6 @@ msgid "Imported Project"
msgstr "Zaimportowano projekt"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
msgstr "Nieprawidłowa nazwa projektu."
@@ -10991,14 +10965,12 @@ msgid "Are you sure to run %d projects at once?"
msgstr "Czy na pewno chcesz uruchomić %d projektów na raz?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove %d projects from the list?"
-msgstr "Wybierz urzÄ…dzenie z listy"
+msgstr "Usunąć %d projektów z listy?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove this project from the list?"
-msgstr "Wybierz urzÄ…dzenie z listy"
+msgstr "Usunąć ten projekt z listy?"
#: editor/project_manager.cpp
msgid ""
@@ -11031,9 +11003,8 @@ msgid "Project Manager"
msgstr "Menedżer projektów"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "Projekty"
+msgstr "Lokalne projekty"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -11044,23 +11015,20 @@ msgid "Last Modified"
msgstr "Data modyfikacji"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "Wyeksportuj projekt"
+msgstr "Edytuj projekt"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "Zmień nazwę projektu"
+msgstr "Uruchom projekt"
#: editor/project_manager.cpp
msgid "Scan"
msgstr "Skanuj"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "Projekty"
+msgstr "Skanuj projekty"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
@@ -11071,14 +11039,12 @@ msgid "New Project"
msgstr "Nowy projekt"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "Zaimportowano projekt"
+msgstr "Importuj projekt"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "Zmień nazwę projektu"
+msgstr "Usuń projekt"
#: editor/project_manager.cpp
msgid "Remove Missing"
@@ -11089,9 +11055,8 @@ msgid "About"
msgstr "O silniku"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Biblioteka zasobów"
+msgstr "Projekty Biblioteki Zasobów"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -11103,7 +11068,7 @@ msgstr "Usuń wszystkie"
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
-msgstr ""
+msgstr "Usuń także projekt (nie można cofnąć!)"
#: editor/project_manager.cpp
msgid "Can't run project"
@@ -11118,20 +11083,17 @@ msgstr ""
"Czy chcesz zobaczyć oficjalne przykładowe projekty w Bibliotece Zasobów?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "Filtruj właściwości"
+msgstr "Filtruj projekty"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
-"Pasek wyszukiwania filtruje projekty po nazwie i ostatnim komponencie "
-"ścieżki.\n"
-"By filtrować po nazwie i pełnej ścieżce, zapytanie musi zawierać "
+"To pole filtruje projekty po nazwie i ostatniej składowej ścieżki.\n"
+"By filtrować projekty po nazwie i pełnej ścieżce, zapytanie musi zawierać "
"przynajmniej jeden znak \"/\"."
#: editor/project_settings_editor.cpp
@@ -11140,7 +11102,7 @@ msgstr "Klawisz "
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "Fizyczny klawisz"
#: editor/project_settings_editor.cpp
msgid "Joy Button"
@@ -11188,7 +11150,7 @@ msgstr "UrzÄ…dzenie"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (fizyczny)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -11331,23 +11293,20 @@ msgid "Override for Feature"
msgstr "Nadpisanie dla cechy"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "Dodaj tłumaczenie"
+msgstr "Dodaj %d tłumaczeń"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr "Usuń tłumaczenie"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Path(s)"
-msgstr "Dodaj mapowanie zasobu"
+msgstr "Przemapowanie tłumaczenia zasobu: Dodaj %d ścieżek"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Remap(s)"
-msgstr "Dodaj mapowanie zasobu"
+msgstr "Przemapowanie tłumaczenia zasobu: Dodaj %d przemapowań"
#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
@@ -11790,13 +11749,15 @@ msgstr "Usunąć węzeł \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
-msgstr ""
+msgstr "Zapisane gałęzi jako scena wymaga, aby scena była otwarta w edytorze."
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""
+"Zapisanie gałęzi jako scena wymaga wybrania tylko jednego węzła, a masz "
+"wybrane %d węzłów."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11805,6 +11766,10 @@ msgid ""
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
msgstr ""
+"Nie można zapisać gałęzi z korzenia jako instancji sceny.\n"
+"By utworzyć edytowalną kopię aktualnej sceny, zduplikuj ją z menu "
+"kontekstowego doku systemu plików\n"
+"lub utwórz scenę dziedziczącą używając Scena > Nowa scena dziedzicząca..."
#: editor/scene_tree_dock.cpp
msgid ""
@@ -11812,6 +11777,9 @@ msgid ""
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
+"Nie można zapisać gałęzi instancji sceny.\n"
+"By utworzyć wariację sceny, zamiast tego możesz stworzyć scenę dziedziczącą "
+"bazowaną na instancji sceny, używając Scena -> Nowa scena dziedzicząca..."
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
@@ -12218,6 +12186,8 @@ msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
+"Ostrzeżenie: Posiadanie skryptu z nazwą taką samą jak typ wbudowany jest "
+"zazwyczaj niepożądane."
#: editor/script_create_dialog.cpp
msgid "Class Name:"
@@ -12289,7 +12259,7 @@ msgstr "Kopiuj błąd"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "Otwórz źródło C++ na GitHubie"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12468,14 +12438,22 @@ msgid "Change Ray Shape Length"
msgstr "Zmień długość Ray Shape"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Ustaw pozycje punktu krzywej"
+msgstr "Ustaw pozycjÄ™ punktu pokoju"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Ustaw pozycje punktu krzywej"
+msgstr "Ustaw pozycjÄ™ punktu portalu"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Zmień promień kształtu cylindra"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Ustaw punkt kontrolny wchodzÄ…cy z krzywej"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12587,14 +12565,12 @@ msgid "Object can't provide a length."
msgstr "Obiekt nie może podać długości."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "Eksportuj bibliotekę Meshów"
+msgstr "Eksportowani siatki GLTF2"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "Eksport..."
+msgstr "Eksportuj GLTF..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12637,9 +12613,8 @@ msgid "GridMap Paint"
msgstr "Malowanie GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "GridMap Wypełnij zaznaczenie"
+msgstr "Wybór GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -12762,6 +12737,11 @@ msgstr "Kreślenie map światła"
msgid "Class name can't be a reserved keyword"
msgstr "Nazwa klasy nie może być słowem zastrzeżonym"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Wypełnij zaznaczone"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Koniec śladu stosu wewnętrznego wyjątku"
@@ -12891,14 +12871,12 @@ msgid "Add Output Port"
msgstr "Dodaj port wyjściowy"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "Zmień typ"
+msgstr "Zmień typ portu"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "Zmień nazwę portu wejściowego"
+msgstr "Zmień nazwę portu"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
@@ -13013,9 +12991,8 @@ msgid "Add Preload Node"
msgstr "Dodaj wstępnie wczytany węzeł"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
-msgstr "Dodaj węzeł"
+msgstr "Dodaj węzeł(y)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -13247,73 +13224,67 @@ msgstr "Przeszukaj VisualScript"
msgid "Get %s"
msgstr "Przyjmij %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Brakuje nazwy paczki."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Segmenty paczki muszą mieć niezerową długość."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Znak \"%s\" nie jest dozwolony w nazwach paczek aplikacji Androida."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Cyfra nie może być pierwszym znakiem w segmencie paczki."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Znak \"%s\" nie może być pierwszym znakiem w segmencie paczki."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Paczka musi mieć co najmniej jedną kropkę jako separator."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Wybierz urzÄ…dzenie z listy"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr ""
+msgstr "Uruchamiam na %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
-msgstr "Eksportowanie wszystkiego"
+msgstr "Eksportowanie APK..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
-msgstr "Odinstaluj"
+msgstr "Odinstalowywanie..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "Wczytywanie, proszę czekać..."
+msgstr "Instalowanie na urządzeniu, proszę czekać..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
-msgstr "Nie można stworzyć instancji sceny!"
+msgstr "Nie udało się zainstalować na urządzeniu: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
-msgstr "Uruchamiam skrypt..."
+msgstr "Uruchamiam na urzÄ…dzeniu..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "Nie można utworzyć katalogu."
+msgstr "Nie udało się uruchomić na urządzeniu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Nie udało się znaleźć narzędzia \"apksigner\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13321,7 +13292,7 @@ msgstr ""
"Szablon budowania Androida nie jest zainstalowany dla projektu. Zainstaluj "
"go z menu Projekt."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13329,13 +13300,13 @@ msgstr ""
"Albo ustawienia Debug Keystore, Debug User ORAZ Debug Password muszą być "
"skonfigurowane, ALBO żadne z nich."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Debugowy keystore nieskonfigurowany w Ustawieniach Edytora ani w profilu "
"eksportu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13343,49 +13314,49 @@ msgstr ""
"Albo ustawienia Release Keystore, Release User ORAZ Release Password muszÄ… "
"być skonfigurowane, ALBO żadne z nich."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Wydaniowy keystore jest niepoprawnie skonfigurowany w profilu eksportu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Wymagana jest poprawna ścieżka SDK Androida w Ustawieniach Edytora."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Niepoprawna ścieżka do SDK Androida w Ustawieniach Edytora."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Folder \"platform-tools\" nie istnieje!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"Nie udało się znaleźć komendy adb z narzędzi platformowych SDK Androida."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "Sprawdź w folderze SDK Androida podanych w Ustawieniach Edytora."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Brakuje folderu \"build-tools\"!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Nie udało się znaleźć komendy apksigner z narzędzi SDK Androida."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Niepoprawny klucz publiczny dla ekspansji APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Niepoprawna nazwa paczki:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13393,97 +13364,79 @@ msgstr ""
"Niepoprawny moduł \"GodotPaymentV3\" załączony w ustawieniu projektu "
"\"android/modules\" (zmieniony w Godocie 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" musi być włączone, by używać wtyczek."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus "
-"Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus Mobile VR"
"\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus Mobile "
-"VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
+"\"apksigner\" nie został znaleziony.\n"
+"Sprawdź, czy komenda jest dostępna w folderze narzędzi SDK Androida.\n"
+"Wynikowy %s jest niepodpisany."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "Podpisywanie debugu %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
-msgstr ""
-"Skanowanie plików,\n"
-"Proszę czekać..."
+msgstr "Podpisywanie wydania %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
-msgstr "Nie można otworzyć szablonu dla eksportu:"
+msgstr "Nie udało się znaleźć keystore, nie można eksportować."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "\"apksigner\" zwrócił błąd #%d"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "Dodawanie %s..."
+msgstr "Weryfikowanie %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "Weryfikacja \"apksigner\" dla %s nieudana."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "Eksportowanie wszystkiego"
+msgstr "Eksportowanie na Androida"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Nieprawidłowa nazwa pliku! Android App Bundle wymaga rozszerzenia *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion nie jest kompatybilne z Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nieprawidłowa nazwa pliku! APK Androida wymaga rozszerzenia *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "Nieobsługiwany format eksportu!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13491,7 +13444,7 @@ msgstr ""
"Próbowano zbudować z własnego szablonu, ale nie istnieje dla niego "
"informacja o wersji. Zainstaluj ponownie z menu \"Projekt\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13503,26 +13456,26 @@ msgstr ""
" Wersja Godota: %s\n"
"Zainstaluj ponownie szablon z menu \"Projekt\"."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
+"Nie udało się nadpisać plików \"res://android/build/res/*.xml\" nazwą "
+"projektu"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "Nie znaleziono project.godot w ścieżce projektu."
+msgstr "Nie udało się eksportować plików projektu do projektu gradle\n"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
-msgstr "Nie można zapisać pliku:"
+msgstr "Nie udało się zapisać pliku pakietu rozszerzenia!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Budowanie projektu Androida (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13531,11 +13484,11 @@ msgstr ""
"Alternatywnie, odwiedź docs.godotengine.org po dokumentację budowania dla "
"Androida."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Przesuwam wyjście"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13543,48 +13496,48 @@ msgstr ""
"Nie udało się skopiować i przemianować pliku eksportu, sprawdź folder "
"projektu gradle po informacje."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "Animacja nie znaleziona: \"%s\""
+msgstr "Pakiet nie znaleziony: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "Tworzenie konturów..."
+msgstr "Tworzenie APK..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
-msgstr "Nie można otworzyć szablonu dla eksportu:"
+msgstr ""
+"Nie udało się znaleźć szablonu APK do eksportu:\n"
+"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
+"BrakujÄ…ce biblioteki w szablonie eksportu dla wybranej architektury: %s.\n"
+"Zbuduj szablon ze wszystkimi wymaganymi bibliotekami lub odznacz brakujÄ…ce "
+"architektury w profilu eksportu."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
-msgstr "Dodawanie %s..."
+msgstr "Dodawanie plików..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
-msgstr "Nie można zapisać pliku:"
+msgstr "Nie udało się eksportować plików projektu"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Uzgadnianie APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
-msgstr ""
+msgstr "Nie udało się rozpakować tymczasowego niewyrównanego APK."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
@@ -13631,45 +13584,40 @@ msgid "Could not write file:"
msgstr "Nie można zapisać pliku:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file:"
-msgstr "Nie można zapisać pliku:"
+msgstr "Nie udało się odczytać pliku:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "Nie można odczytać niestandardowe powłoki HTML:"
+msgstr "Nie udało się odczytać powłoki HTML:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory:"
-msgstr "Nie można utworzyć katalogu."
+msgstr "Nie udało się utworzyć folderu serwera HTTP:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server:"
-msgstr "BÅ‚Ä…d podczas zapisywania sceny."
+msgstr "BÅ‚Ä…d uruchamiania serwera HTTP:"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "Niepoprawny identyfikator:"
+msgstr "Nieprawidłowy identyfikator paczki:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
-msgstr ""
+msgstr "Poświadczenie: wymagane podpisanie kodu."
#: platform/osx/export/export.cpp
msgid "Notarization: hardened runtime required."
-msgstr ""
+msgstr "Poświadczenie: wymagane wzmocnione środowisko wykonawcze."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
-msgstr ""
+msgstr "Poświadczenie: Nazwa Apple ID nie podana."
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
-msgstr ""
+msgstr "Poświadczenie: Hasło Apple ID nie podane."
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
@@ -14113,6 +14061,9 @@ msgid ""
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
+"Właściwość GIProbe Compress jest przestarzała z powodu znanych błędów i nie "
+"ma już żadnego efektu.\n"
+"By usunąć to ostrzeżenie, wyłącz właściwość Compress w GIProbe."
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
@@ -14132,6 +14083,14 @@ msgstr ""
"NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. "
"Udostępnia on tylko dane nawigacyjne."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14200,15 +14159,15 @@ msgstr "Node A i Node B muszą być różnymi węzłami PhysicsBody"
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomManager nie powinien być potomkiem Portalu."
#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "Room nie powinien być potomkiem Portalu."
#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
-msgstr ""
+msgstr "RoomGroup nie powinien być potomkiem Portalu."
#: scene/3d/remote_transform.cpp
msgid ""
@@ -14220,79 +14179,96 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
-msgstr ""
+msgstr "Room nie może mieć innego węzła Room jako potomka."
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
-msgstr ""
+msgstr "RoomManager nie powinien znajdować się w węźle Room."
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
-msgstr ""
+msgstr "RoomGroup nie powinien znajdować się w węźle Room."
#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""
+"Otoczka wypukła pokoju zawiera dużą liczbę płaszczyzn.\n"
+"Rozważ uproszczenie granicy pokoju w celu zwiększenia wydajności."
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
-msgstr ""
+msgstr "RoomManager nie powinien znajdować się w węźle RoomGroup."
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
-msgstr ""
+msgstr "RoomList nie został przypisany."
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
-msgstr ""
+msgstr "Węzeł RoomList powinien być typu Spatial lub pochodnego."
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
+"Portal Depth Limit jest ustawione na zero.\n"
+"Tylko pokój, w którym jest kamera będzie się renderował."
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
-msgstr ""
+msgstr "Powinien być tylko jeden RoomManager w drzewie sceny."
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"Ścieżka RoomList jest nieprawidłowa.\n"
+"Sprawdź czy gałąź RoomList została przypisana w RoomManager."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList nie zawiera żadnego węzła Room, przerywam."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Wykryto błędnie nazwane węzły, sprawdź dziennik wyjściowy po więcej "
+"szczegółów. Przerywam."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"ÅÄ…cznik portali nie znaleziony, sprawdź dziennik wyjÅ›ciowy po wiÄ™cej "
+"szczegółów."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Autołączenie portali nieudane, sprawdź dziennik wyjścia po szczegóły.\n"
+"Sprawdź, czy portal jest zwrócony na zewnątrz ze źródłowego pokoju."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Wykryto nachodzenie się pokoi, kamery mogą działać niepoprawnie na "
+"nachodzÄ…cym obszarze.\n"
+"Sprawdź dziennik wyjścia po szczegóły."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"BÅ‚Ä…d liczenia granic pokoju.\n"
+"Upewnij się, że wszystkie pokoje zawierają geometrię lub ręczne granice."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14357,7 +14333,7 @@ msgstr "Animacja nie znaleziona: \"%s\""
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
-msgstr ""
+msgstr "Resetowanie animacji"
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
@@ -14457,6 +14433,14 @@ msgstr "Rozszerzenie musi być poprawne."
msgid "Enable grid minimap."
msgstr "WÅ‚Ä…cz minimapÄ™ siatki."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14509,6 +14493,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Rozmiar węzła Viewport musi być większy niż 0, by coś wyrenderować."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14530,25 +14518,29 @@ msgid "Invalid comparison function for that type."
msgstr "Niewłaściwa funkcja porównania dla tego typu."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
+msgstr "Varying nie może zostać przypisane w funkcji \"%s\"."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
+"Varyings przypisane w funkcji \"vertex\" nie mogą zostać przypisane ponownie "
+"we \"fragment\" ani \"light\"."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
+"Varyings przypisane w funkcji \"fragment\" nie mogą zostać przypisane "
+"ponownie we \"vertex\" ani \"light\"."
#: servers/visual/shader_language.cpp
msgid "Fragment-stage varying could not been accessed in custom function!"
msgstr ""
+"Varying z etapu fragmentów nie jest dostępny w niestandardowej funkcji!"
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
@@ -14562,6 +14554,41 @@ msgstr "Przypisanie do uniformu."
msgid "Constants cannot be modified."
msgstr "Stałe nie mogą być modyfikowane."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Utwórz pozę spoczynkową (z kości)"
+
+#~ msgid "Bottom"
+#~ msgstr "Dół"
+
+#~ msgid "Left"
+#~ msgstr "Lewa"
+
+#~ msgid "Right"
+#~ msgstr "Prawa"
+
+#~ msgid "Front"
+#~ msgstr "Przód"
+
+#~ msgid "Rear"
+#~ msgstr "Tył"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Uchwyt bez nazwy"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus "
+#~ "Mobile VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" jest poprawne tylko gdy \"Xr Mode\" jest \"Oculus "
+#~ "Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Zawartość paczki:"
@@ -16432,9 +16459,6 @@ msgstr "Stałe nie mogą być modyfikowane."
#~ msgid "Images:"
#~ msgstr "Obrazki:"
-#~ msgid "Group"
-#~ msgstr "Grupa"
-
#~ msgid "Compress (RAM - IMA-ADPCM)"
#~ msgstr "Kompresja (RAM - IMA-ADPCM)"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 96fab899cd..8f2aa04183 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -1037,7 +1037,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1676,14 +1676,14 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "Yer fancy debug package be nowhere."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
@@ -2072,7 +2072,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2560,6 +2560,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3201,6 +3225,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Change yer Anim Transform"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3447,6 +3476,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5572,6 +5605,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6496,7 +6541,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7095,6 +7144,16 @@ msgstr "Yar, Blow th' Selected Down!"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Change yer Anim Transform"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Slit th' Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7614,11 +7673,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Yar, Blow th' Selected Down!"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7646,6 +7706,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7759,42 +7873,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8059,6 +8153,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Ye be fixin' Signal:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8124,7 +8223,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12205,6 +12304,15 @@ msgstr "Discharge ye' Signal"
msgid "Set Portal Point Position"
msgstr "Discharge ye' Signal"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Discharge ye' Signal"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12501,6 +12609,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "All yer Booty"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13016,161 +13129,150 @@ msgstr "Discharge ye' Variable"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Edit"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Yer unique name be evil."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13178,57 +13280,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13236,54 +13338,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13291,20 +13393,20 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Find ye Node Type"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13762,6 +13864,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14052,6 +14162,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14092,6 +14210,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index 1c8e2476a3..94bcea301b 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -23,7 +23,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-06 06:48+0000\n"
+"PO-Revision-Date: 2021-09-15 00:46+0000\n"
"Last-Translator: João Lopes <linux-man@hotmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot/pt/>\n"
@@ -32,7 +32,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -381,15 +381,13 @@ msgstr "Anim Inserir"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Impossível abrir '%s'."
+msgstr "nó '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animação"
+msgstr "animação"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -399,9 +397,8 @@ msgstr ""
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Não existe a Propriedade '%s'."
+msgstr "propriedade '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -461,7 +458,7 @@ msgstr "Caminho da pista é inválido, não se consegue adicionar uma chave."
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
-msgstr "Pista não é do tipo Spatial, não consigo inserir chave"
+msgstr "Pista não é do tipo Spatial, incapaz de inserir chave"
#: editor/animation_track_editor.cpp
msgid "Add Transform Track Key"
@@ -473,7 +470,7 @@ msgstr "Adicionar Chave da Pista"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
-msgstr "Caminho da pista é inválido, não consigo adicionar uma chave método."
+msgstr "Caminho da pista é inválido, incapaz de adicionar uma chave método."
#: editor/animation_track_editor.cpp
msgid "Add Method Track Key"
@@ -877,7 +874,7 @@ msgstr "Desconecta o sinal após a primeira emissão."
#: editor/connections_dialog.cpp
msgid "Cannot connect signal"
-msgstr "Não consigo conectar sinal"
+msgstr "Incapaz de conectar sinal"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
@@ -1037,7 +1034,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependências"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recurso"
@@ -1082,7 +1079,7 @@ msgid ""
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
-"Remover ficheiros selecionados do Projeto? (Sem desfazer.)\n"
+"Remover ficheiros selecionados do Projeto? (Não pode ser revertido.)\n"
"Dependendo da configuração, pode encontrar os ficheiros removidos na "
"Reciclagem do sistema ou apagados permanentemente."
@@ -1096,13 +1093,13 @@ msgid ""
msgstr ""
"Os ficheiros a serem removidos são necessários para que outros recursos "
"funcionem.\n"
-"Remover mesmo assim? (Sem desfazer.)\n"
+"Remover mesmo assim? (Não pode ser revertido.)\n"
"Dependendo da configuração, pode encontrar os ficheiros removidos na "
"Reciclagem do sistema ou apagados permanentemente."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
-msgstr "Não consigo remover:"
+msgstr "Incapaz de remover:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
@@ -1279,14 +1276,16 @@ msgstr "%s (já existe)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""
+"Conteúdos do recurso \"%s\" - %d ficheiro(s) em conflito com o projeto:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""
+"Conteúdos do recurso \"%s\" - Nenhum ficheiro em conflito com o projeto:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
-msgstr "A Descomprimir Ativos"
+msgstr "A Descomprimir Recursos"
#: editor/editor_asset_installer.cpp
msgid "The following files failed extraction from asset \"%s\":"
@@ -1374,9 +1373,8 @@ msgid "Bypass"
msgstr "Ignorar"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "Opções de barramento"
+msgstr "Opções de Barramento"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1540,16 +1538,15 @@ msgstr "Reorganizar Carregamentos Automáticos"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
-msgstr "Não consigo adicionar carregamento automático:"
+msgstr "Incapaz de adicionar carregamento automático:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "O Ficheiro não existe."
+msgstr "%s é um caminho inválido. O ficheiro não existe."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s é um caminho inválido. Não está no caminho do recurso (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1573,9 +1570,8 @@ msgid "Name"
msgstr "Nome"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Variável"
+msgstr "Variável Global"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1699,13 +1695,13 @@ msgstr ""
"Ative 'Importar Pvrtc' nas Configurações do Projeto, ou desative 'Driver de "
"Recurso Ativo'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Modelo de depuração personalizado não encontrado."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1730,7 +1726,7 @@ msgstr "Editor de Script"
#: editor/editor_feature_profile.cpp
msgid "Asset Library"
-msgstr "Biblioteca de Ativos"
+msgstr "Biblioteca de Recursos"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
@@ -1750,48 +1746,50 @@ msgstr "Importar Doca"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "Permite ver e editar cenas 3D."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
-msgstr ""
+msgstr "Permite editar scripts com o editor de scripts integrado."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Fornece acesso integrado à Biblioteca de Recursos."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Permite editar a hierarquia de nós na doca de Cena."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Permite trabalhar com sinais e grupos do nó selecionado na doca de Cena."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
-msgstr ""
+msgstr "Permite navegar no sistema de ficheiros local por uma doca dedicada."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Permite a configuração da importação para recursos individuais. Necessita da "
+"doca FileSystem."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Atual)"
+msgstr "(atual)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(nada)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Remover perfil selecionado, '%s'? Não pode ser revertido."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1822,19 +1820,16 @@ msgid "Enable Contextual Editor"
msgstr "Ativar Editor de Contexto"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Propriedades:"
+msgstr "Propriedades da Classe:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Características"
+msgstr "Características Principais:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Ativar Classes:"
+msgstr "Nós e Classes:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1852,23 +1847,20 @@ msgid "Error saving profile to path: '%s'."
msgstr "Erro ao guardar perfil no caminho: '%s'."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Reset to Default"
-msgstr "Restaurar Predefinições"
+msgstr "Restaurar Predefinição"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "Perfil atual:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Apagar Perfil"
+msgstr "Criar Perfil"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Remover Tile"
+msgstr "Remover Perfil"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1888,18 +1880,17 @@ msgid "Export"
msgstr "Exportar"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Perfil atual:"
+msgstr "Configurar Perfil Selecionado:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Opções da Classe:"
+msgstr "Opções Extra:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Criar ou importar perfil para editar classes e propriedades disponíveis."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -1926,9 +1917,8 @@ msgid "Select Current Folder"
msgstr "Selecionar pasta atual"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "O Ficheiro existe, sobrescrever?"
+msgstr "O ficheiro existe, sobrescrever?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -2075,7 +2065,7 @@ msgstr "Ficheiro:"
#: editor/editor_file_system.cpp
msgid "ScanSources"
-msgstr "Analisar fontes"
+msgstr "PesquisarFontes"
#: editor/editor_file_system.cpp
msgid ""
@@ -2087,9 +2077,9 @@ msgstr ""
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
-msgstr "A (Re)Importar Ativos"
+msgstr "A (Re)Importar Recursos"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Topo"
@@ -2359,7 +2349,7 @@ msgstr "Guardar Recurso Como..."
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
-msgstr "Não consigo abrir o ficheiro para escrita:"
+msgstr "Incapaz de abrir o ficheiro para escrita:"
#: editor/editor_node.cpp
msgid "Requested file format unknown:"
@@ -2371,7 +2361,7 @@ msgstr "Erro ao guardar."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
-msgstr "Não consigo abrir '%s'. O ficheiro pode ter sido movido ou apagado."
+msgstr "Incapaz de abrir '%s'. O ficheiro pode ter sido movido ou apagado."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
@@ -2419,7 +2409,7 @@ msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr ""
-"Não consigo guardar cena. Provavelmente, as dependências (instâncias ou "
+"Incapaz de guardar cena. Provavelmente, as dependências (instâncias ou "
"heranças) não puderam ser satisfeitas."
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
@@ -2428,7 +2418,7 @@ msgstr "Não se consegue sobrescrever cena ainda aberta!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
-msgstr "Não consigo carregar MeshLibrary para combinar!"
+msgstr "Incapaz de carregar MeshLibrary para combinar!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
@@ -2436,7 +2426,7 @@ msgstr "Erro ao guardar MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
-msgstr "Não consigo carregar TileSet para combinar!"
+msgstr "Incapaz de carregar TileSet para combinar!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
@@ -2563,13 +2553,16 @@ msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"A cena atual não tem nó raiz, mas %d recurso(s) externo(s) modificados foram "
+"guardados."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
-msgstr "É necessário um nó raiz para guardar a cena."
+msgstr ""
+"É necessário um nó raiz para guardar a cena. Pode adicionar um nó raiz na "
+"doca de árvore da Cena."
#: editor/editor_node.cpp
msgid "Save Scene As..."
@@ -2600,8 +2593,34 @@ msgid "Current scene not saved. Open anyway?"
msgstr "A cena atual não foi guardada. Abrir na mesma?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desfazer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refazer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
-msgstr "Não consigo recarregar uma cena que nunca foi guardada."
+msgstr "Incapaz de recarregar uma cena que nunca foi guardada."
#: editor/editor_node.cpp
msgid "Reload Saved Scene"
@@ -2952,9 +2971,8 @@ msgid "Orphan Resource Explorer..."
msgstr "Explorador de Recursos Órfãos..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Renomear Projeto"
+msgstr "Recarregar Projeto Atual"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -3114,13 +3132,12 @@ msgid "Help"
msgstr "Ajuda"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
-msgstr "Abrir documentação"
+msgstr "Documentação Online"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Perguntas & Respostas"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3128,7 +3145,7 @@ msgstr "Denunciar um Bug"
#: editor/editor_node.cpp
msgid "Suggest a Feature"
-msgstr ""
+msgstr "Proponha uma Funcionalidade"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3139,9 +3156,8 @@ msgid "Community"
msgstr "Comunidade"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "Sobre"
+msgstr "Sobre Godot"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3233,14 +3249,12 @@ msgid "Manage Templates"
msgstr "Gerir Modelos"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
-msgstr "Instalar do Ficheiro"
+msgstr "Instalar do ficheiro"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select android sources file"
-msgstr "Selecione uma Fonte Malha:"
+msgstr "Selecione ficheiros fonte android"
#: editor/editor_node.cpp
msgid ""
@@ -3289,6 +3303,11 @@ msgid "Merge With Existing"
msgstr "Combinar com o Existente"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Mudar Transformação"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir & Executar um Script"
@@ -3323,9 +3342,8 @@ msgid "Select"
msgstr "Selecionar"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Select Current"
-msgstr "Selecionar pasta atual"
+msgstr "Selecionar Atual"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
@@ -3341,7 +3359,7 @@ msgstr "Abrir Editor de Script"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
-msgstr "Abrir Biblioteca de Ativos"
+msgstr "Abrir Biblioteca de Recursos"
#: editor/editor_node.cpp
msgid "Open the next Editor"
@@ -3360,9 +3378,8 @@ msgid "No sub-resources found."
msgstr "Sub-recurso não encontrado."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
-msgstr "Sub-recurso não encontrado."
+msgstr "Abrir a lista de sub-recursos."
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
@@ -3389,14 +3406,12 @@ msgid "Update"
msgstr "Atualizar"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "Versão:"
+msgstr "Versão"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
-msgstr "Autores"
+msgstr "Autor"
#: editor/editor_plugin_settings.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -3409,14 +3424,12 @@ msgid "Measure:"
msgstr "Medida:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Tempo do Frame (seg)"
+msgstr "Tempo do Frame (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "Tempo Médio (seg)"
+msgstr "Tempo Médio (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3545,6 +3558,10 @@ msgstr ""
"O recurso selecionado (%s) não corresponde a qualquer tipo esperado para "
"esta propriedade (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Fazer único"
@@ -3564,7 +3581,6 @@ msgid "Paste"
msgstr "Colar"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
msgstr "Converter em %s"
@@ -3616,10 +3632,9 @@ msgid "Did you forget the '_run' method?"
msgstr "Esqueceu-se do método '_run'?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Pressione Ctrl para arredondar para inteiro. Pressione Shift para mudanças "
+"Pressione %s para arredondar para inteiro. Pressione Shift para mudanças "
"mais precisas."
#: editor/editor_sub_scene.cpp
@@ -3640,49 +3655,43 @@ msgstr "Importar do Nó:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Abrir a pasta que contem estes modelos."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Desinstalar este modelos."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "There are no mirrors available."
-msgstr "Não existe ficheiro '%s'."
+msgstr "Não existem mirrors disponíveis."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Retrieving the mirror list..."
-msgstr "A readquirir servidores, espere por favor..."
+msgstr "A readquirir lista de mirror..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "A iniciar a transferência..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "Erro ao solicitar URL:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Connecting to the mirror..."
-msgstr "A ligar ao servidor..."
+msgstr "A ligar ao mirror..."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't resolve the requested address."
-msgstr "Não consigo resolver hostname:"
+msgstr "Incapaz de resolver o endereço solicitado."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't connect to the mirror."
-msgstr "Não consigo ligar ao host:"
+msgstr "Incapaz de ligar ao mirror."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No response from the mirror."
-msgstr "Sem resposta do host:"
+msgstr "Sem resposta do mirror."
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3690,22 +3699,20 @@ msgid "Request failed."
msgstr "Pedido falhado."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "Falha na solicitação, demasiados redirecionamentos"
+msgstr "Pedido acaba num loop de redirecionamento."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "Pedido falhado."
+msgstr "Pedido falhado:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "Transferência completa; a extrair modelos..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
-msgstr "Não consigo remover ficheiro temporário:"
+msgstr "Incapaz de remover ficheiro temporário:"
#: editor/export_template_manager.cpp
msgid ""
@@ -3720,14 +3727,12 @@ msgid "Error getting the list of mirrors."
msgstr "Erro na receção da lista de mirrors."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
-msgstr ""
-"Erro ao analisar a lista de mirrors JSON. Por favor denuncie o problema!"
+msgstr "Erro ao analisar a lista JSON de mirrors. Por favor relate o problema!"
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Melhor mirror disponível"
#: editor/export_template_manager.cpp
msgid ""
@@ -3748,7 +3753,7 @@ msgstr "A resolver"
#: editor/export_template_manager.cpp
msgid "Can't Resolve"
-msgstr "Não consigo Resolver"
+msgstr "Incapaz de Resolver"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
@@ -3757,7 +3762,7 @@ msgstr "A ligar..."
#: editor/export_template_manager.cpp
msgid "Can't Connect"
-msgstr "Não consigo Conectar"
+msgstr "Incapaz de Conectar"
#: editor/export_template_manager.cpp
msgid "Connected"
@@ -3781,24 +3786,23 @@ msgid "SSL Handshake Error"
msgstr "Erro SSL Handshake"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "Não consigo abrir zip de modelos de exportação."
+msgstr "Incapaz de abrir ficheiro de modelos de exportação."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Formato de version.txt inválido dentro dos modelos: %s."
+msgstr ""
+"Formato de version.txt inválido dentro do ficheiro de exportação de modelos: "
+"%s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Não foi encontrado version.txt dentro dos Modelos."
+msgstr ""
+"Não foi encontrado version.txt dentro do ficheiro de exportação de modelos."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Erro ao criar o caminho para os modelos:"
+msgstr "Erro ao criar o caminho para extrair os modelos:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3809,9 +3813,8 @@ msgid "Importing:"
msgstr "A Importar:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Remove templates for the version '%s'?"
-msgstr "Remover versão '%s' do Modelo?"
+msgstr "Remover modelos para a versão '%s'?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
@@ -3828,53 +3831,51 @@ msgstr "Versão Atual:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
msgstr ""
+"Modelos de exportação em falta. Descarregue-os ou instale-os de um ficheiro."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "Modelos de exportação estão instalados e prontos para serem usados."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open Folder"
-msgstr "Abrir Ficheiro"
+msgstr "Abrir Pasta"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Abrir a pasta que contem os modelos instalados para a versão atual."
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Desinstalar"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall templates for the current version."
-msgstr "Valor inicial do contador"
+msgstr "Desinstalar modelos para a versão atual."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Download from:"
-msgstr "Erro na transferência"
+msgstr "Transferir de:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "Executar no Navegador"
+msgstr "Abrir no Navegador"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Copiar Erro"
+msgstr "Copiar URL do Mirror"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "Descarregar e Instalar"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Descarregar do melhor mirror disponível e instalar modelos para a versão "
+"atual."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -3883,14 +3884,12 @@ msgstr ""
"desenvolvimento."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install from File"
msgstr "Instalar do Ficheiro"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Install templates from a local file."
-msgstr "Importar Modelos a partir de um Ficheiro ZIP"
+msgstr "Instalar modelos a partir de um ficheiro local."
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
@@ -3898,19 +3897,16 @@ msgid "Cancel"
msgstr "Cancelar"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Cancel the download of the templates."
-msgstr "Não consigo abrir zip de modelos de exportação."
+msgstr "Cancelar a transferência dos modelos."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Other Installed Versions:"
-msgstr "Versões Instaladas:"
+msgstr "Outras Versões Instaladas:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Uninstall Template"
-msgstr "Desinstalar"
+msgstr "Desinstalar Modelo"
#: editor/export_template_manager.cpp
msgid "Select Template File"
@@ -3925,6 +3921,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Os modelos vão continuar a ser descarregados.\n"
+"Pode experimentar um curto bloqueio do editor quando terminar."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4072,35 +4070,32 @@ msgid "Collapse All"
msgstr "Colapsar Tudo"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "Procurar ficheiros"
+msgstr "Ordenar ficheiros"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "Ordenar por Nome (Ascendente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "Ordenar por Nome (Descendente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "Ordenar por Tipo (Ascendente)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "Ordenar por Tipo (Descendente)"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by Last Modified"
-msgstr "Última modificação"
+msgstr "Ordenar por Último Modificado"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort by First Modified"
-msgstr "Última modificação"
+msgstr "Ordenar por Primeiro Modificado"
#: editor/filesystem_dock.cpp
msgid "Duplicate..."
@@ -4112,7 +4107,7 @@ msgstr "Renomear..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Focar a caixa de pesquisa"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4124,7 +4119,7 @@ msgstr "Próxima Pasta/Ficheiro"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
-msgstr "Carregar novamente o Sistema de Ficheiros"
+msgstr "Re-pesquisar o Sistema de Ficheiros"
#: editor/filesystem_dock.cpp
msgid "Toggle Split Mode"
@@ -4139,7 +4134,7 @@ msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
-"A analisar Ficheiros,\n"
+"A pesquisar Ficheiros,\n"
"Espere, por favor..."
#: editor/filesystem_dock.cpp
@@ -4412,7 +4407,7 @@ msgstr "Alterar o tipo de um ficheiro importado requer reiniciar o editor."
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
-"AVISO: Existem Ativos que usam este recurso, poderem não ser carregados "
+"AVISO: Outros recursos usam este recurso, e podem não ser carregados "
"corretamente."
#: editor/inspector_dock.cpp
@@ -4420,14 +4415,12 @@ msgid "Failed to load resource."
msgstr "Falha ao carregar recurso."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Copy Properties"
-msgstr "Propriedades"
+msgstr "Copiar Propriedades"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Paste Properties"
-msgstr "Propriedades"
+msgstr "Colar Propriedades"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
@@ -4452,23 +4445,20 @@ msgid "Save As..."
msgstr "Guardar Como..."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Extra resource options."
-msgstr "Não está no caminho do recurso."
+msgstr "Opções de recurso extra."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "Editar Ãrea de Transferência de Recursos"
+msgstr "Editar Recurso da Ãrea de Transferência"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Copiar Recurso"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Make Resource Built-In"
-msgstr "Tornar Incorporado"
+msgstr "Tornar Recurso Incorporado"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
@@ -4483,9 +4473,8 @@ msgid "History of recently edited objects."
msgstr "Histórico de Objetos recentemente editados."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "Abrir documentação"
+msgstr "Abrir documentação para este objeto."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4496,9 +4485,8 @@ msgid "Filter properties"
msgstr "Propriedades do Filtro"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "Propriedades do Objeto."
+msgstr "Gerir propriedades do objeto."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4742,9 +4730,8 @@ msgid "Blend:"
msgstr "Mistura:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Mudança de Parâmetro"
+msgstr "Parâmetro Alterado:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5318,11 +5305,11 @@ msgstr "Erro de ligação, tente novamente."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect."
-msgstr "Não consigo conectar."
+msgstr "Incapaz de conectar."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
-msgstr "Não consigo ligar ao host:"
+msgstr "Incapaz de ligar ao host:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response from host:"
@@ -5334,11 +5321,11 @@ msgstr "Sem resposta."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
-msgstr "Não consigo resolver hostname:"
+msgstr "Incapaz de resolver hostname:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve."
-msgstr "Não consigo resolver."
+msgstr "Incapaz de resolver."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
@@ -5346,7 +5333,7 @@ msgstr "Falha na solicitação, código de retorno:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Cannot save response to:"
-msgstr "Não consigo guardar resposta para:"
+msgstr "Incapaz de guardar resposta para:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Write error."
@@ -5390,7 +5377,7 @@ msgstr "Falhou a verificação hash SHA-256"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
-msgstr "Erro na transferência de Ativo:"
+msgstr "Erro na Transferência de Recurso:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading (%s / %s)..."
@@ -5426,7 +5413,7 @@ msgstr "Erro na transferência"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
-msgstr "A transferência deste Ativo já está em andamento!"
+msgstr "A transferência deste recurso já está em andamento!"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Recently Updated"
@@ -5474,11 +5461,11 @@ msgstr "Todos"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Procurar modelos, projetos e demos"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "Procurar recursos (excluindo modelos, projetos e demos)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5518,28 +5505,27 @@ msgstr "A Carregar..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
-msgstr "Ficheiro ZIP de Ativos"
+msgstr "Ficheiro ZIP de Recursos"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Play/Pause Pré-visualização Ãudio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Can't determine a save path for lightmap images.\n"
"Save your scene and try again."
msgstr ""
-"Não consigo determinar um caminho para guardar imagens lightmap.\n"
+"Incapaz de determinar um caminho para guardar imagens lightmap.\n"
"Guarde a sua cena e tente novamente."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
-"Não há malhas para consolidar. Assegure-se que contêm um canal UV2 e que a "
-"referência 'Bake Light' flag está on."
+"Não há malhas para consolidar. Assegure-se que contêm um canal UV2 e que "
+"'Use In Baked Light' e 'Generate Lightmap' estão ativas."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
@@ -5680,6 +5666,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Mover CanvasItem \"%s\" para (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Bloquear Seleção"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5781,13 +5779,12 @@ msgstr "Mudar âncoras"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
-"Sobreposição de Câmara de Jogo\n"
-"Sobrepõe câmara de jogo com câmara viewport do editor."
+"Sobreposição de Câmara do Projeto\n"
+"Substitui a câmara do projeto pela câmara viewport do editor."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -5863,31 +5860,27 @@ msgstr "Modo Seleção"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Drag: Rotate selected node around pivot."
-msgstr "Remover nó ou transição selecionado."
+msgstr "Arrastar: Roda o nó selecionado à volta do pivô."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Arrastar: Mover"
+msgstr "Alt+Arrastar: Mover nó selecionado."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "V: Set selected node's pivot position."
-msgstr "Remover nó ou transição selecionado."
+msgstr "V: Define posição do pivô do nó selecionado."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Mostra lista de todos os Objetos na posição clicada\n"
-"(o mesmo que Alt+RMB no modo seleção)."
+"Alt+RMB: Mostra lista de todos os nós na posição clicada, incluindo os "
+"trancados."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "RMB: Adicionar nó na posição clicada."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6125,14 +6118,12 @@ msgid "Clear Pose"
msgstr "Limpar Pose"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Add Node Here"
-msgstr "Adicionar Nó"
+msgstr "Adicionar Nó Aqui"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Instance Scene Here"
-msgstr "Cena(s) da Instância"
+msgstr "Instância da Cena Aqui"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
@@ -6148,49 +6139,43 @@ msgstr "Vista Pan"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "Zoom a 3.125%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "Zoom a 6.25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "Zoom a 12.5%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 25%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 25%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 50%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 50%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 100%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 100%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 200%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 200%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 400%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 400%"
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Zoom to 800%"
-msgstr "Diminuir Zoom"
+msgstr "Zoom a 800%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
-msgstr ""
+msgstr "Zoom a 1600%"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Add %s"
@@ -6202,7 +6187,7 @@ msgstr "A adicionar %s..."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
-msgstr "Não consigo instanciar nós múltiplos sem raiz."
+msgstr "Incapaz de instanciar nós múltiplos sem raiz."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -6216,7 +6201,7 @@ msgstr "Erro a instanciar cena de %s"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Default Type"
-msgstr "Mudar Predefinição de Tipo"
+msgstr "Mudar Tipo Predefinido"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
@@ -6428,14 +6413,13 @@ msgstr "Criar Forma Estática Trimesh"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create a single convex collision shape for the scene root."
-msgstr "Não consigo criar uma única forma convexa para a raiz da cena."
+msgstr "Incapaz de criar uma única forma convexa para a raiz da cena."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a single convex collision shape."
msgstr "Não consegui criar uma forma única de colisão convexa."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Shape"
msgstr "Criar Forma Convexa Simples"
@@ -6446,7 +6430,7 @@ msgstr "Criar Forma Convexa Simples"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create multiple convex collision shapes for the scene root."
msgstr ""
-"Não consigo criar múltiplas formas de colisão convexas para a raiz da cena."
+"Incapaz de criar múltiplas formas de colisão convexas para a raiz da cena."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create any collision shapes."
@@ -6473,9 +6457,8 @@ msgid "No mesh to debug."
msgstr "Nenhuma malha para depurar."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Mesh has no UV in layer %d."
-msgstr "O Modelo não tem UV nesta camada"
+msgstr "Malha não tem UV na camada %d."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
@@ -6540,9 +6523,8 @@ msgstr ""
"Esta é a mais rápida (mas menos precisa) opção para deteção de colisão."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "Criar Irmãos Únicos de Colisão Convexa"
+msgstr "Criar Irmãos de Colisão Convexa Simples"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -6556,14 +6538,14 @@ msgid "Create Multiple Convex Collision Siblings"
msgstr "Criar Vários Irmãos de Colisão Convexa"
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
"Cria uma forma de colisão baseada em polígonos.\n"
-"Esta uma opção de desempenho intermédio entre as duas opções acima."
+"Esta uma opção de desempenho intermédio entre uma colisão convexa única e "
+"uma colisão baseada em polígonos."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
@@ -6630,7 +6612,13 @@ msgid "Remove Selected Item"
msgstr "Remover item selecionado"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importar da Cena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importar da Cena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7205,24 +7193,30 @@ msgid "ResourcePreloader"
msgstr "ResourcePreloader"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Inverter na Horizontal"
+msgstr "Inverter Portais"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Room Generate Points"
-msgstr "Contagem de Pontos gerados:"
+msgstr "Quarto Gerar Pontos"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Generate Points"
-msgstr "Contagem de Pontos gerados:"
+msgstr "Gerar Pontos"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Inverter na Horizontal"
+msgstr "Inverter Portal"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Limpar Transformação"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Criar Nó"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7246,7 +7240,7 @@ msgstr "Erro ao escrever TextFile:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Could not load file at:"
-msgstr "Não consigo carregar ficheiro em:"
+msgstr "Incapaz de carregar ficheiro em:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving file!"
@@ -7282,7 +7276,7 @@ msgstr "Guardar Ficheiro Como..."
#: editor/plugins/script_editor_plugin.cpp
msgid "Can't obtain the script for running."
-msgstr "Não consigo obter o script para executar."
+msgstr "Incapaz de obter o script para executar."
#: editor/plugins/script_editor_plugin.cpp
msgid "Script failed reloading, check console for errors."
@@ -7540,7 +7534,7 @@ msgstr "Só podem ser largados recursos do Sistema de Ficheiros ."
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't drop nodes because script '%s' is not used in this scene."
-msgstr "Não consigo largar nós porque o script '%s' não é usado neste cena."
+msgstr "Incapaz de largar nós porque o script '%s' não é usado neste cena."
#: editor/plugins/script_text_editor.cpp
msgid "Lookup Symbol"
@@ -7724,12 +7718,14 @@ msgid "Skeleton2D"
msgstr "Esqueleto2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Criar Pose de Descanso (a partir de Ossos)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Pôr Ossos em Pose de Descanso"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Pôr Ossos em Pose de Descanso"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobrescrever"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7756,6 +7752,71 @@ msgid "Perspective"
msgstr "Perspetiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspetiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspetiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformação abortada."
@@ -7782,20 +7843,17 @@ msgid "None"
msgstr "Nenhum"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Modo Rodar"
+msgstr "Rodar"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Translação:"
+msgstr "Translação"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Escala:"
+msgstr "Escala"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7818,52 +7876,44 @@ msgid "Animation Key Inserted."
msgstr "Chave de Animação inserida."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "Inclinação"
+msgstr "Inclinação:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Rotação:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Tamanho: "
+msgstr "Tamanho:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "Objetos desenhados"
+msgstr "Objetos Desenhados:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Mudanças de Material"
+msgstr "Mudanças de Material:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Alterações do Shader"
+msgstr "Mudanças do Shader:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Mudanças de superfície"
+msgstr "Mudanças da Superfície:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Draw Calls:"
-msgstr "Chamadas de desenho"
+msgstr "Chamadas de Desenho:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Vértices"
+msgstr "Vértices:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "FPS: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7874,42 +7924,22 @@ msgid "Bottom View."
msgstr "Vista de fundo."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Fundo"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vista de esquerda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Esquerda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vista de direita."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Direita"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vista de frente."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frente"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vista de trás."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Trás"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Alinhar Transformação com Vista"
@@ -8018,9 +8048,8 @@ msgid "Freelook Slow Modifier"
msgstr "Freelook Modificador de Lentidão"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Camera Preview"
-msgstr "Mudar tamanho da Câmara"
+msgstr "Alternar Pré-visualização da Câmara"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Rotation Locked"
@@ -8042,9 +8071,8 @@ msgstr ""
"Não é uma indicação fiável do desempenho do jogo."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Convert Rooms"
-msgstr "Converter em %s"
+msgstr "Converter Quartos"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
@@ -8066,7 +8094,6 @@ msgstr ""
"(\"raios X\")."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "Ajustar Nós ao Fundo"
@@ -8180,9 +8207,13 @@ msgid "View Grid"
msgstr "Ver grelha"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "View Portal Culling"
-msgstr "Configuração do Viewport"
+msgstr "Ver Culling do Portal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Ver Culling do Portal"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8250,8 +8281,9 @@ msgid "Post"
msgstr "Pós"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Bugiganga sem Nome"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Projeto sem nome"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8291,7 +8323,7 @@ msgstr "Sprite está vazia!"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Can't convert a sprite using animation frames to mesh."
-msgstr "Não consigo converter sprite com frames de animação para malha."
+msgstr "Incapaz de converter sprite com frames de animação para malha."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't replace by mesh."
@@ -8303,7 +8335,7 @@ msgstr "Converter para Mesh2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
-msgstr "Geometria inválida, não consigo criar polígono."
+msgstr "Geometria inválida, incapaz de criar polígono."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Convert to Polygon2D"
@@ -8311,7 +8343,7 @@ msgstr "Converter para Polygon2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create collision polygon."
-msgstr "Geometria inválida, não consigo criar polígono de colisão."
+msgstr "Geometria inválida, incapaz de criar polígono de colisão."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create CollisionPolygon2D Sibling"
@@ -8319,7 +8351,7 @@ msgstr "Criar Irmão de CollisionPolygon2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create light occluder."
-msgstr "Geometria inválida, não consigo criar oclusor de luz."
+msgstr "Geometria inválida, incapaz de criar oclusor de luz."
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create LightOccluder2D Sibling"
@@ -8502,221 +8534,196 @@ msgid "TextureRegion"
msgstr "TextureRegion"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Cor"
+msgstr "Cores"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Letra"
+msgstr "Fontes"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Icons"
-msgstr "Ãcone"
+msgstr "Ãcones"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Styleboxes"
-msgstr "StyleBox"
+msgstr "Caixas de Estilo"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} cor(es)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No colors found."
-msgstr "Sub-recurso não encontrado."
+msgstr "Cores não encontradas."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "{num} constant(s)"
-msgstr "Constantes"
+msgstr "{num} constante(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No constants found."
-msgstr "Constante Cor."
+msgstr "Constantes não encontradas."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
-msgstr ""
+msgstr "{num} fonte(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "Não encontrado!"
+msgstr "Fontes não encontradas."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
-msgstr ""
+msgstr "{num} ícone(s)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No icons found."
-msgstr "Não encontrado!"
+msgstr "Ãcones não encontrados."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
-msgstr ""
+msgstr "{num} stylebox(es)"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "Sub-recurso não encontrado."
+msgstr "Styleboxes não encontradas."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
-msgstr ""
+msgstr "{num} selecionado atualmente"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "Nada foi selecionado para importação."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Importing Theme Items"
-msgstr "Importar tema"
+msgstr "A Importar Itens do Tema"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
-msgstr ""
+msgstr "A importar itens {n}/{n}"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Updating the editor"
-msgstr "Sair do Editor?"
+msgstr "A atualizar o editor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Finalizing"
-msgstr "A analisar"
+msgstr "A finalizar"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Filter:"
-msgstr "Filtros:"
+msgstr "Filtro:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
-msgstr ""
+msgstr "Com Dados"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select by data type:"
-msgstr "Selecione um Nó"
+msgstr "Selecionar por tipo de dados:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible color items."
-msgstr "Selecionar uma separação para a apagar."
+msgstr "Selecionar todos os itens de cor visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "Selecionar todos os itens cor visíveis e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "Desselecionar todos os itens cor visíveis."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible constant items."
-msgstr "Selecione primeiro um item de configuração!"
+msgstr "Selecione todos os itens constantes visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "Selecionar todos os itens constante visíveis e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "Desselecionar todos os itens constante visíveis."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible font items."
-msgstr "Selecione primeiro um item de configuração!"
+msgstr "Selecione todos os itens fonte visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "Selecionar todos os itens fonte visíveis e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "Desselecionar todos os itens fonte visíveis."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items."
-msgstr "Selecione primeiro um item de configuração!"
+msgstr "Selecione todos os itens ícones visíveis."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all visible icon items and their data."
-msgstr "Selecione primeiro um item de configuração!"
+msgstr "Selecione todos os itens ícones visíveis e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect all visible icon items."
-msgstr "Selecione primeiro um item de configuração!"
+msgstr "Desselecionar todos os itens ícone visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "Selecionar todos os itens stylebox visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "Selecionar todos os itens stylebox visíveis e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "Desselecionar todos os itens stylebox visíveis."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"Aviso: Adicionar dados de ícone pode aumentar consideravelmente o tamanho do "
+"recurso Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Colapsar Tudo"
+msgstr "Colapsar tipos."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Expand types."
-msgstr "Expandir Tudo"
+msgstr "Expandir tipos."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Selecionar Ficheiro de Modelo"
+msgstr "Selecione todos os itens Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select With Data"
-msgstr "Selecionar Pontos"
+msgstr "Selecionar Com Dados"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "Selecionar todos os itens Tema e os seus dados."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "Selecionar Tudo"
+msgstr "Desselecionar Tudo"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "Desselecionar todos os itens Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Selected"
-msgstr "Importar Cena"
+msgstr "Importar Selecionado"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8732,34 +8739,28 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Itens Cor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Remover item"
+msgstr "Renomear Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Itens Constante"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Itens Fonte"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Itens Ãcone"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Remover Todos os Itens"
+msgstr "Remover Todos os Itens StyleBox"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -8768,233 +8769,196 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "Adicionar Itens de Classe"
+msgstr "Adicionar Item Cor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "Adicionar Itens de Classe"
+msgstr "Adicionar Item Constante"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "Adicionar item"
+msgstr "Adicionar Item Fonte"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "Adicionar item"
+msgstr "Adicionar Item Ãcone"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "Adicionar Todos os Itens"
+msgstr "Adicionar Item Stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Remover Itens de Classe"
+msgstr "Renomear Item Cor"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "Remover Itens de Classe"
+msgstr "Renomear Item Constante"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Renomear Nó"
+msgstr "Renomear Item Fonte"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Renomear Nó"
+msgstr "Renomear Item Ãcone"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Remover item selecionado"
+msgstr "Renomear Item Stylebox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "Ficheiro inválido, não é um Modelo válido de barramento de áudio."
+msgstr "Ficheiro inválido, não é um recurso de Tema."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "Ficheiro inválido, o mesmo que o recurso do Tema editado."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "Gerir Modelos"
+msgstr "Gerir Itens de Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Item Editável"
+msgstr "Editar Itens"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Tipo:"
+msgstr "Tipos:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Tipo:"
+msgstr "Adicionar Tipo:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "Adicionar item"
+msgstr "Adicionar Item:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "Adicionar Todos os Itens"
+msgstr "Adicionar Item StyleBox"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Remover item"
+msgstr "Remover Itens:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Remover Itens de Classe"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Remover Itens de Classe"
+msgstr "Remover Itens Personalizados"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Remover Todos os Itens"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "Itens do tema GUI"
+msgstr "Adicionar Item Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Nome do Nó:"
+msgstr "Nome Antigo:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "Importar tema"
+msgstr "Importar Itens"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Predefinição"
+msgstr "Tema Predefinido"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "Editar Tema"
+msgstr "Editor de Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "Apagar recurso"
+msgstr "Selecionar Outro Recurso Tema:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "Importar tema"
+msgstr "Outro Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Anim Renomear Pista"
+msgstr "Confirmar Renomear Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "Renomear em Massa"
+msgstr "Cancelar Renomear Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "Sobrepõe"
+msgstr "Sobrepor Item"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "Desafixar este StyleBox como um estilo principal."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"Fixar este StyleBox como um estilo principal. Editar as propriedades vai "
+"atualizar as mesmas em todos os StyleBoxes deste tipo."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "Tipo"
+msgstr "Adicionar Tipo"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "Adicionar item"
+msgstr "Adicionar Tipo de Item"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Node Types:"
-msgstr "Tipo de nó"
+msgstr "Tipos de Nó:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "Carregar Predefinição"
+msgstr "Mostrar Predefinição"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "Sobrepõe"
+msgstr "Sobrepor Tudo"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "Tema"
+msgstr "Tema:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "Gerir Modelos de Exportação..."
+msgstr "Gerir Itens..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "Adicionar, remover, organizar e importar itens Tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "Pré-visualização"
+msgstr "Adicionar Pré-visualização"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "Atualizar Pré-visualização"
+msgstr "Pré-visualização Predefinida"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "Selecione uma Fonte Malha:"
+msgstr "Selecione Cena UI:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
@@ -9035,9 +8999,8 @@ msgid "Checked Radio Item"
msgstr "Item Rádio Marcado"
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Named Separator"
-msgstr "Sep. Nomeado"
+msgstr "Separador Nomeado"
#: editor/plugins/theme_editor_preview.cpp
msgid "Submenu"
@@ -9096,9 +9059,8 @@ msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
-#, fuzzy
msgid "Invalid file, not a PackedScene resource."
-msgstr "Ficheiro inválido, não é um Modelo válido de barramento de áudio."
+msgstr "Ficheiro inválido, não é um recurso PackedScene."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
@@ -10495,9 +10457,8 @@ msgid "VisualShader"
msgstr "VIsualShader"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Edit Visual Property:"
-msgstr "Editar Propriedade Visual"
+msgstr "Editar Propriedade Visual:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
@@ -10624,9 +10585,8 @@ msgid "Script"
msgstr "Script"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Export Mode:"
-msgstr "Modo Exportação de Script:"
+msgstr "Modo de Exportação GDScript:"
#: editor/project_export.cpp
msgid "Text"
@@ -10634,21 +10594,19 @@ msgstr "Texto"
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
-msgstr ""
+msgstr "Bytecode compilado (Carregamento mais Rápido)"
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr "Encriptado (Fornecer Chave em Baixo)"
#: editor/project_export.cpp
-#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
-msgstr "Chave de Encriptação Inválida (tem de ter 64 caracteres)"
+msgstr "Chave de Encriptação Inválida (tem de ter 64 caracteres hexadecimais)"
#: editor/project_export.cpp
-#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
-msgstr "Chave de Encriptação de Script (Hexadecimal 256-bits):"
+msgstr "Chave de Encriptação GDScript (hexadecimal 256-bits):"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -10722,13 +10680,12 @@ msgid "Imported Project"
msgstr "Projeto importado"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Invalid project name."
-msgstr "Nome do Projeto Inválido."
+msgstr "Nome do projeto inválido."
#: editor/project_manager.cpp
msgid "Couldn't create folder."
-msgstr "Não consigo criar pasta."
+msgstr "Incapaz de criar pasta."
#: editor/project_manager.cpp
msgid "There is already a folder in this path with the specified name."
@@ -10752,11 +10709,11 @@ msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't edit project.godot in project path."
-msgstr "Não consigo editar project.godot no caminho do projeto."
+msgstr "Incapaz de editar project.godot no caminho do projeto."
#: editor/project_manager.cpp
msgid "Couldn't create project.godot in project path."
-msgstr "Não consigo criar project.godot no caminho do projeto."
+msgstr "Incapaz de criar project.godot no caminho do projeto."
#: editor/project_manager.cpp
msgid "Error opening package file, not in ZIP format."
@@ -10870,7 +10827,7 @@ msgstr "Erro: Projeto inexistente no sistema de ficheiros."
#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
-msgstr "Não consigo abrir projeto em '%s'."
+msgstr "Incapaz de abrir projeto em '%s'."
#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
@@ -10932,7 +10889,7 @@ msgid ""
"Please edit the project and set the main scene in the Project Settings under "
"the \"Application\" category."
msgstr ""
-"Não consigo executar o projeto: cena principal não definida.\n"
+"Incapaz de executar o projeto: cena principal não definida.\n"
"Edite o projeto e defina a cena principal em Configurações do Projeto dentro "
"da categoria \"Application\"."
@@ -10941,7 +10898,7 @@ msgid ""
"Can't run project: Assets need to be imported.\n"
"Please edit the project to trigger the initial import."
msgstr ""
-"Não consigo executar o projeto: Ativos têm de ser importados.\n"
+"Incapaz de executar o projeto: Recursos têm de ser importados.\n"
"Edite o projeto para desencadear a importação inicial."
#: editor/project_manager.cpp
@@ -10949,14 +10906,12 @@ msgid "Are you sure to run %d projects at once?"
msgstr "Está seguro que quer executar %d projetos em simultâneo?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove %d projects from the list?"
-msgstr "Selecionar aparelho da lista"
+msgstr "Remover %d projetos da lista?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove this project from the list?"
-msgstr "Selecionar aparelho da lista"
+msgstr "Remover este projeto da lista?"
#: editor/project_manager.cpp
msgid ""
@@ -10989,9 +10944,8 @@ msgid "Project Manager"
msgstr "Gestor de Projetos"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "Projetos"
+msgstr "Projetos Locais"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -11002,41 +10956,36 @@ msgid "Last Modified"
msgstr "Última modificação"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Edit Project"
-msgstr "Exportar Projeto"
+msgstr "Editar Projeto"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Run Project"
-msgstr "Renomear Projeto"
+msgstr "Executar Projeto"
#: editor/project_manager.cpp
msgid "Scan"
-msgstr "Analisar"
+msgstr "Pequisar"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Scan Projects"
-msgstr "Projetos"
+msgstr "Pesquisar Projetos"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
-msgstr "Selecione uma pasta para analisar"
+msgstr "Selecione uma Pasta para Pesquisar"
#: editor/project_manager.cpp
msgid "New Project"
msgstr "Novo Projeto"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Import Project"
-msgstr "Projeto importado"
+msgstr "Importar Projeto"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Remove Project"
-msgstr "Renomear Projeto"
+msgstr "Remover Projeto"
#: editor/project_manager.cpp
msgid "Remove Missing"
@@ -11047,9 +10996,8 @@ msgid "About"
msgstr "Sobre"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Biblioteca de Ativos"
+msgstr "Projetos Biblioteca de Recursos"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -11065,7 +11013,7 @@ msgstr ""
#: editor/project_manager.cpp
msgid "Can't run project"
-msgstr "Não consigo executar o Projeto"
+msgstr "Incapaz de executar o projeto"
#: editor/project_manager.cpp
msgid ""
@@ -11073,22 +11021,20 @@ msgid ""
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
"Atualmente não tem quaisquer projetos.\n"
-"Gostaria de explorar os projetos de exemplo oficiais na Biblioteca de Ativos?"
+"Gostaria de explorar os projetos de exemplo oficiais na Biblioteca de "
+"Recursos?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "Propriedades do Filtro"
+msgstr "Filtrar projetos"
#: editor/project_manager.cpp
-#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
-"A caixa de pesquisa filtra projetos por nome e último componente do "
-"caminho.\n"
+"Este campo filtra projetos por nome e última componente do caminho.\n"
"Para filtrar projetos por nome e caminho completo, a pesquisa tem de conter "
"pelo menos um caráter `/`."
@@ -11098,7 +11044,7 @@ msgstr "Tecla "
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "Chave Física"
#: editor/project_settings_editor.cpp
msgid "Joy Button"
@@ -11146,7 +11092,7 @@ msgstr "Aparelho"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (Físico)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -11289,23 +11235,20 @@ msgid "Override for Feature"
msgstr "Sobrepor por Característica"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Add %d Translations"
-msgstr "Adicionar tradução"
+msgstr "Adicionar %t Traduções"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr "Remover tradução"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Path(s)"
-msgstr "Recurso Remap Adicionar Remap"
+msgstr "Remapear Recurso Tradução: Adicionar %d Caminho(s)"
#: editor/project_settings_editor.cpp
-#, fuzzy
msgid "Translation Resource Remap: Add %d Remap(s)"
-msgstr "Recurso Remap Adicionar Remap"
+msgstr "Remapear Recurso Tradução: Adicionar %d Remap(s)"
#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
@@ -11664,7 +11607,7 @@ msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
msgstr ""
-"Não consigo instanciar a cena '%s' porque a cena atual existe dentro de um "
+"Incapaz de instanciar a cena '%s' porque a cena atual existe dentro de um "
"dos seus nós."
#: editor/scene_tree_dock.cpp
@@ -11681,7 +11624,7 @@ msgstr "Instanciar Cena Filha"
#: editor/scene_tree_dock.cpp
msgid "Can't paste root node into the same scene."
-msgstr "Não consigo colar o nó raiz na mesma cena."
+msgstr "Incapaz de colar o nó raiz na mesma cena."
#: editor/scene_tree_dock.cpp
msgid "Paste Node(s)"
@@ -11710,7 +11653,7 @@ msgstr "Duplicar Nó(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
-"Não consigo reassociar nós em cenas herdadas, a ordem dos nós não pode mudar."
+"Incapaz de reassociar nós em cenas herdadas, a ordem dos nós não pode mudar."
#: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root."
@@ -11821,11 +11764,11 @@ msgstr "Outro Nó"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
-msgstr "Não consigo operar em nós de uma cena externa!"
+msgstr "Incapaz de operar em nós de uma cena externa!"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes the current scene inherits from!"
-msgstr "Não consigo operar em nós herdados pela cena atual!"
+msgstr "Incapaz de operar em nós herdados pela cena atual!"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on instanced scenes."
@@ -11852,7 +11795,7 @@ msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
msgstr ""
-"Não consigo guardar nova cena. Provavelmente dependências (instâncias) não "
+"Incapaz de guardar nova cena. Provavelmente dependências (instâncias) não "
"foram satisfeitas."
#: editor/scene_tree_dock.cpp
@@ -11885,7 +11828,7 @@ msgid ""
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""
-"Não consigo anexar um script: não há linguagens registadas.\n"
+"Incapaz de anexar um script: não há linguagens registadas.\n"
"Isto provavelmente acontece porque o editor foi compilado com todos os "
"módulos de linguagem desativados."
@@ -12101,7 +12044,7 @@ msgstr "Erro ao carregar Modelo '%s'"
#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
-msgstr "Erro - Não consigo criar script no sistema de ficheiros."
+msgstr "Erro - Incapaz de criar script no sistema de ficheiros."
#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
@@ -12247,7 +12190,7 @@ msgstr "Copiar Erro"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
-msgstr ""
+msgstr "Abrir Código C++ no GitHub"
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
@@ -12426,14 +12369,22 @@ msgid "Change Ray Shape Length"
msgstr "Mudar comprimento da forma raio"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Definir posição do Ponto da curva"
+msgstr "Definir Posição do Ponto do Quarto"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Definir posição do Ponto da curva"
+msgstr "Definir Posição do Ponto do Portal"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Mudar Raio da Forma Cilindro"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Definir curva na posição"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12530,8 +12481,8 @@ msgstr "Formato de dicionário de instância inválido (falta @path)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr ""
-"Formato de dicionário de instância inválido (não consigo carregar o script "
-"em @path)"
+"Formato de dicionário de instância inválido (incapaz de carregar o script em "
+"@path)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
@@ -12546,14 +12497,12 @@ msgid "Object can't provide a length."
msgstr "Objeto não fornece um comprimento."
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export Mesh GLTF2"
-msgstr "Exportar Biblioteca de Malhas"
+msgstr "Exportar Malha GLTF2"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
-#, fuzzy
msgid "Export GLTF..."
-msgstr "Exportar..."
+msgstr "Exportar GLTF..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -12596,9 +12545,8 @@ msgid "GridMap Paint"
msgstr "Pintura do GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "Seleção de Preenchimento de GridMap"
+msgstr "Seleção de GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
@@ -12720,6 +12668,11 @@ msgstr "A Traçar lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr "Nome de classe não pode ser uma palavra-chave reservada"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Preencher Seleção"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fim do stack trace de exceção interna"
@@ -12850,18 +12803,16 @@ msgid "Add Output Port"
msgstr "Adicionar Porta de Saída"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Type"
-msgstr "Mudar tipo"
+msgstr "Mudar Tipo de Porta"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Change Port Name"
-msgstr "Mudar nome de porta de entrada"
+msgstr "Mudar Nome da Porta"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
-msgstr "Sobrepõe-se a função incorporada existente."
+msgstr "Sobrepõe uma função incorporada existente."
#: modules/visual_script/visual_script_editor.cpp
msgid "Create a new function."
@@ -12972,9 +12923,8 @@ msgid "Add Preload Node"
msgstr "Adicionar Nó de Pré-carregamento"
#: modules/visual_script/visual_script_editor.cpp
-#, fuzzy
msgid "Add Node(s)"
-msgstr "Adicionar Nó"
+msgstr "Adicionar Nó(s)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
@@ -12985,8 +12935,7 @@ msgid ""
"Can't drop properties because script '%s' is not used in this scene.\n"
"Drop holding 'Shift' to just copy the signature."
msgstr ""
-"Não consigo largar propriedades porque o script '%s' não é usado neste "
-"cena.\n"
+"Incapaz de largar propriedades porque o script '%s' não é usado neste cena.\n"
"Largue com 'Shift' para copiar apenas a assinatura."
#: modules/visual_script/visual_script_editor.cpp
@@ -13039,7 +12988,7 @@ msgstr "Redimensionar Comentário"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
-msgstr "Não consigo copiar o nó função."
+msgstr "Incapaz de copiar o nó função."
#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
@@ -13047,11 +12996,11 @@ msgstr "Colar Nós VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
-msgstr "Não consigo criar função com um nó função."
+msgstr "Incapaz de criar função com um nó função."
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function of nodes from nodes of multiple functions."
-msgstr "Não consigo criar função de nós a partir de nós de várias funções."
+msgstr "Incapaz de criar função de nós a partir de nós de várias funções."
#: modules/visual_script/visual_script_editor.cpp
msgid "Select at least one node with sequence port."
@@ -13206,75 +13155,69 @@ msgstr "Procurar VisualScript"
msgid "Get %s"
msgstr "Obter %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Falta o nome do pacote."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Os segmentos de pacote devem ser de comprimento diferente de zero."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"O carácter '%s' não é permitido em nomes de pacotes de aplicações Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Um dígito não pode ser o primeiro carácter num segmento de pacote."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"O carácter '%s' não pode ser o primeiro carácter num segmento de pacote."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "O pacote deve ter pelo menos um separador '.'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Selecionar aparelho da lista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
-msgstr ""
+msgstr "A executar em %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
-msgstr "A Exportar Tudo"
+msgstr "A Exportar APK..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
-msgstr "Desinstalar"
+msgstr "A desinstalar..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
-msgstr "A carregar, espere por favor..."
+msgstr "A instalar no dispositivo, espere por favor..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
-msgstr "Não consegui iniciar o subprocesso!"
+msgstr "Incapaz de instalar o dispositivo: %s"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
-msgstr "A executar Script Customizado..."
+msgstr "A executar no dispositivo..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
-msgstr "Não consegui criar pasta."
+msgstr "Incapaz de executar no dispositivo."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Incapaz de localizar a ferramenta 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13282,69 +13225,69 @@ msgstr ""
"Modelo de compilação Android não está instalado neste projeto. Instale-o no "
"menu Projeto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Keystore de depuração não configurada nas Configurações do Editor e nem na "
"predefinição."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Lançamento de keystore configurado incorretamente na predefinição exportada."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"É necessário um caminho válido para o Android SDK no Editor de Configurações."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Caminho inválido para o Android SDK no Editor de Configurações."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Diretoria 'platform-tools' em falta!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Incapaz de encontrar o comando adb das ferramentas Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Por favor confirme a pasta do Android SDK especificada no Editor de "
"Configurações."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Diretoria 'build-tools' em falta!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Incapaz de encontrar o comando apksigner das ferramentas Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Chave pública inválida para expansão APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nome de pacote inválido:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13352,39 +13295,25 @@ msgstr ""
"Módulo inválido \"GodotPaymentV3\" incluído na configuração do projeto "
"\"android/modules\" (alterado em Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"\"Usar Compilação Personalizada\" têm de estar ativa para usar os plugins."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Graus de Liberdade\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR"
"\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Consciência do Foco\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR"
-"\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Personalizada\" está "
"ativa."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13392,58 +13321,52 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
-msgstr ""
+msgstr "A assinar depuração %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
-msgstr ""
-"A analisar Ficheiros,\n"
-"Espere, por favor..."
+msgstr "A assinar lançamento %s..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
-msgstr "Não consigo abrir modelo para exportação:"
+msgstr "Incapaz de encontrar keystore e exportar."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
-msgstr ""
+msgstr "'apksigner' devolvido com erro #%d"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
-msgstr "A adicionar %s..."
+msgstr "A verificar %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
-msgstr ""
+msgstr "Falhou a verificação 'apksigner' de %s."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "A Exportar Tudo"
+msgstr "A exportar para Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Nome de ficheiro inválido! O Pacote Android App exige a extensão *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "Expansão APK não compatível com Pacote Android App."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nome de ficheiro inválido! APK Android exige a extensão *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
-msgstr ""
+msgstr "Formato de exportação não suportado!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13451,7 +13374,7 @@ msgstr ""
"A tentar compilar a partir de um modelo personalizado, mas sem informação de "
"versão. Reinstale no menu 'Projeto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13463,26 +13386,24 @@ msgstr ""
" Versão Godot: %s\n"
"Reinstale o modelo de compilação Android no menu 'Projeto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "Impossível encontrar project.godot no Caminho do Projeto."
+msgstr "Incapaz de exportar ficheiros do projeto para projeto gradle\n"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
-msgstr "Não consigo escrever ficheiro:"
+msgstr "Incapaz de escrever ficheiro de pacote de expansão!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "A compilar Projeto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13491,11 +13412,11 @@ msgstr ""
"Em alternativa visite docs.godotengine.org para a documentação sobre "
"compilação Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "A mover saída"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13503,24 +13424,23 @@ msgstr ""
"Incapaz de copiar e renomear ficheiro de exportação, verifique diretoria de "
"projeto gradle por resultados."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
-msgstr "Animação não encontrada: '%s'"
+msgstr "Pacote não encontrado: '%s'"
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
-msgstr "A criar contornos..."
+msgstr "A criar APK..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
-msgstr "Não consigo abrir modelo para exportação:"
+msgstr ""
+"Incapaz de encontrar modelo APK para exportar:\n"
+"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13528,23 +13448,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
-msgstr "A adicionar %s..."
+msgstr "A adicionar ficheiros..."
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
-msgstr "Não consigo escrever ficheiro:"
+msgstr "Incapaz de exportar ficheiros do projeto"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "A alinhar APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
-msgstr ""
+msgstr "Incapaz de unzipar APK desalinhado temporário."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
@@ -13557,8 +13475,7 @@ msgstr "O carácter \"%s\" não é permitido no Identificador."
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
-"ID da equipa da App Store não especificado - não consigo configurar o "
-"projeto."
+"ID da equipa da App Store não especificado - incapaz de configurar o projeto."
#: platform/iphone/export/export.cpp
msgid "Invalid Identifier:"
@@ -13582,7 +13499,7 @@ msgstr "Executar HTML exportado no navegador predefinido do sistema."
#: platform/javascript/export/export.cpp
msgid "Could not open template for export:"
-msgstr "Não consigo abrir modelo para exportação:"
+msgstr "Incapaz de abrir modelo para exportação:"
#: platform/javascript/export/export.cpp
msgid "Invalid export template:"
@@ -13590,32 +13507,27 @@ msgstr "Modelo de exportação inválido:"
#: platform/javascript/export/export.cpp
msgid "Could not write file:"
-msgstr "Não consigo escrever ficheiro:"
+msgstr "Incapaz de escrever ficheiro:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read file:"
-msgstr "Não consigo escrever ficheiro:"
+msgstr "Incapaz de ler ficheiro:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not read HTML shell:"
-msgstr "Não consigo ler shell HTML personalizado:"
+msgstr "Incapaz de ler shell HTML:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Could not create HTTP server directory:"
-msgstr "Não consegui criar pasta."
+msgstr "Incapaz de criar diretoria do servidor HTTP:"
#: platform/javascript/export/export.cpp
-#, fuzzy
msgid "Error starting HTTP server:"
-msgstr "Erro ao guardar cena."
+msgstr "Erro ao iniciar servidor HTTP:"
#: platform/osx/export/export.cpp
-#, fuzzy
msgid "Invalid bundle identifier:"
-msgstr "Identificador Inválido:"
+msgstr "Identificador de pacote inválido:"
#: platform/osx/export/export.cpp
msgid "Notarization: code signing required."
@@ -14082,6 +13994,14 @@ msgstr ""
"NavigationMeshInstance tem de ser filho ou neto de um nó Navigation. Apenas "
"fornece dados de navegação."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14170,7 +14090,7 @@ msgstr ""
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
-msgstr ""
+msgstr "Um Quarto não pode ter outro Quarto como filho ou neto."
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
@@ -14408,6 +14328,14 @@ msgstr "Deve usar uma extensão válida."
msgid "Enable grid minimap."
msgstr "Ativar grelha do minimapa."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14460,6 +14388,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "O tamanho do viewport tem de ser maior do que 0 para renderizar."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14481,9 +14413,8 @@ msgid "Invalid comparison function for that type."
msgstr "Função de comparação inválida para este tipo."
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Variações só podem ser atribuídas na função vértice."
+msgstr "Variações não podem ser atribuídas na função '%s'."
#: servers/visual/shader_language.cpp
msgid ""
@@ -14513,6 +14444,41 @@ msgstr "Atribuição a uniforme."
msgid "Constants cannot be modified."
msgstr "Constantes não podem ser modificadas."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Criar Pose de Descanso (a partir de Ossos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Fundo"
+
+#~ msgid "Left"
+#~ msgstr "Esquerda"
+
+#~ msgid "Right"
+#~ msgstr "Direita"
+
+#~ msgid "Front"
+#~ msgstr "Frente"
+
+#~ msgid "Rear"
+#~ msgstr "Trás"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Bugiganga sem Nome"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Graus de Liberdade\" só é válido quando \"Modo Xr\" é \"Oculus Mobile VR"
+#~ "\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Consciência do Foco\" só é válido quando \"Modo Xr\" é \"Oculus Mobile "
+#~ "VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Conteúdo do Pacote:"
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index b7bb7ce0c4..87c8792cbf 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -120,12 +120,14 @@
# PauloFRs <paulofr1@hotmail.com>, 2021.
# Diego Bloise <diego-dev@outlook.com>, 2021.
# Alkoarism <Alkoarism@gmail.com>, 2021.
+# リーLee <kaualee304@gmail.com>, 2021.
+# William Weber Berrutti <wwberrutti@protonmail.ch>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2021-08-06 06:47+0000\n"
-"Last-Translator: Alkoarism <Alkoarism@gmail.com>\n"
+"PO-Revision-Date: 2021-09-11 20:05+0000\n"
+"Last-Translator: William Weber Berrutti <wwberrutti@protonmail.ch>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -133,7 +135,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -481,15 +483,13 @@ msgstr "Inserir Anim"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Não é possível abrir '%s'."
+msgstr "nodo '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "Animação"
+msgstr "animação"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -497,9 +497,8 @@ msgstr "AnimationPlayer não pode animar a si mesmo, apenas outros jogadores."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "Nenhuma propriedade '%s' existe."
+msgstr "propriedade '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1055,7 +1054,6 @@ msgid "Edit..."
msgstr "Editar..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
msgstr "Ir ao Método"
@@ -1137,7 +1135,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependências"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Recurso"
@@ -1372,9 +1370,8 @@ msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "Erro ao abrir o pacote \"%s\" (não está em formato ZIP)."
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "%s (already exists)"
-msgstr "%s (Já existe)"
+msgstr "%s (já existe)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
@@ -1395,7 +1392,6 @@ msgid "The following files failed extraction from asset \"%s\":"
msgstr "Os seguintes arquivos falharam na extração do asset \"% s\":"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
msgstr "(e %s mais arquivos)"
@@ -1477,9 +1473,8 @@ msgid "Bypass"
msgstr "Ignorar"
#: editor/editor_audio_buses.cpp
-#, fuzzy
msgid "Bus Options"
-msgstr "Opções da pista"
+msgstr "Opções do canal"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
@@ -1645,9 +1640,8 @@ msgid "Can't add autoload:"
msgstr "Não pode adicionar autoload:"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "%s is an invalid path. File does not exist."
-msgstr "O %s é um caminho inválido. O arquivo não existe."
+msgstr "%s é um caminho inválido. O arquivo não existe."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
@@ -1675,7 +1669,6 @@ msgid "Name"
msgstr "Nome"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
msgstr "Variável Global"
@@ -1802,13 +1795,13 @@ msgstr ""
"Habilite 'Importar Pvrtc' em Configurações do Projeto ou desabilite 'Driver "
"Reserva Ativado'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Modelo customizado de depuração não encontrado."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1851,12 +1844,10 @@ msgid "Import Dock"
msgstr "Importar Dock"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Allows to view and edit 3D scenes."
msgstr "Permite visualizar e editar cenas 3D."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Allows to edit scripts using the integrated script editor."
msgstr "Permite editar scripts usando o editor de script integrado."
@@ -1869,17 +1860,16 @@ msgid "Allows editing the node hierarchy in the Scene dock."
msgstr "Permite editar a hierarquia de nó na doca Cena."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
-msgstr "Permite trabalhar com sinais e grupos do nó selecionado na doca Cena."
+msgstr ""
+"Permite trabalhar com sinais e grupos do nó selecionado no painel Cena."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Allows to browse the local file system via a dedicated dock."
msgstr ""
-"Permite navegar pelo sistema de arquivos local através de uma doca dedicada."
+"Permite navegar pelo sistema de arquivos local através de um painel dedicado."
#: editor/editor_feature_profile.cpp
msgid ""
@@ -1890,9 +1880,8 @@ msgstr ""
"Requer a doca FileSystem para funcionar."
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "(current)"
-msgstr "(Atual)"
+msgstr "(atual)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
@@ -1931,14 +1920,12 @@ msgid "Enable Contextual Editor"
msgstr "Habilitar Editor Contextual"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Propriedades de Classe:"
+msgstr "Propriedades da Classe:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Características principais:"
+msgstr "Características Principais:"
#: editor/editor_feature_profile.cpp
msgid "Nodes and Classes:"
@@ -1968,12 +1955,10 @@ msgid "Current Profile:"
msgstr "Perfil Atual:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
msgstr "Criar Perfil"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
msgstr "Remover Perfil"
@@ -1995,17 +1980,14 @@ msgid "Export"
msgstr "Exportação"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
msgstr "Configurar Perfil Selecionado:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
msgstr "Opções Extra:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
"Criar ou importar um perfil para editar as classes e propriedades "
@@ -2036,7 +2018,6 @@ msgid "Select Current Folder"
msgstr "Selecionar a Pasta Atual"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
msgstr "O arquivo já existe. Sobrescrever?"
@@ -2199,7 +2180,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importando Assets"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Início"
@@ -2712,6 +2693,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Cena atual não salva. Abrir mesmo assim?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Desfazer"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Refazer"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Não foi possível recarregar a cena pois nunca foi salva."
@@ -3068,7 +3075,6 @@ msgid "Orphan Resource Explorer..."
msgstr "Explorador de Recursos Órfãos..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
msgstr "Recarregar o projeto atual"
@@ -3230,12 +3236,10 @@ msgid "Help"
msgstr "Ajuda"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Online Documentation"
msgstr "Documentação Online"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Questions & Answers"
msgstr "Perguntas & Respostas"
@@ -3244,9 +3248,8 @@ msgid "Report a Bug"
msgstr "Reportar bug"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Suggest a Feature"
-msgstr "Sugira um recurso"
+msgstr "Sugira uma funcionalidade"
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
@@ -3257,9 +3260,8 @@ msgid "Community"
msgstr "Comunidade"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "Sobre Godot"
+msgstr "Sobre o Godot"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3353,7 +3355,6 @@ msgid "Manage Templates"
msgstr "Gerenciar Templates"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
msgstr "Instalar do arquivo"
@@ -3408,6 +3409,11 @@ msgid "Merge With Existing"
msgstr "Fundir Com Existente"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Alterar Transformação da Animação"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Abrir e Rodar um Script"
@@ -3479,7 +3485,6 @@ msgid "No sub-resources found."
msgstr "Nenhum sub-recurso encontrado."
#: editor/editor_path.cpp
-#, fuzzy
msgid "Open a list of sub-resources."
msgstr "Abra uma lista de sub-recursos."
@@ -3508,12 +3513,10 @@ msgid "Update"
msgstr "Atualizar"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
msgstr "Versão"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Author"
msgstr "Autor"
@@ -3663,6 +3666,10 @@ msgstr ""
"O recurso selecionado (%s) não corresponde ao tipo esperado para essa "
"propriedade (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Tornar Único"
@@ -3682,9 +3689,8 @@ msgid "Paste"
msgstr "Colar"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
-#, fuzzy
msgid "Convert to %s"
-msgstr "Converter Para %s"
+msgstr "Converter para %s"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New %s"
@@ -3734,11 +3740,10 @@ msgid "Did you forget the '_run' method?"
msgstr "Você esqueceu o método '_run'?"
#: editor/editor_spin_slider.cpp
-#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
-"Segure Ctrl para arredondar para números inteiros. Segure Shift para aplicar "
-"mudanças mais precisas."
+"Segure %s para arredondar para inteiros. Segure Shift para aplicar mudanças "
+"mais precisas."
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
@@ -3758,11 +3763,11 @@ msgstr "Importar a Partir do Nó:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Abrir a pasta contendo esses modelos."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Desinstalar esses modelos."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3776,7 +3781,7 @@ msgstr "Reconectando, por favor aguarde."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "Iniciando o download..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
@@ -3788,9 +3793,8 @@ msgid "Connecting to the mirror..."
msgstr "Conectando..."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't resolve the requested address."
-msgstr "Não foi possível resolver o hostname:"
+msgstr "Não é possível resolver o endereço solicitado."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3808,18 +3812,16 @@ msgid "Request failed."
msgstr "A solicitação falhou."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request ended up in a redirect loop."
-msgstr "A solicitação falhou, muitos redirecionamentos"
+msgstr "A solicitação acabou em um loop de redirecionamento."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Request failed:"
-msgstr "A solicitação falhou."
+msgstr "Falha na solicitação:"
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "Download completo; extraindo modelos..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3846,7 +3848,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Best available mirror"
-msgstr ""
+msgstr "Melhor espelho disponível"
#: editor/export_template_manager.cpp
msgid ""
@@ -3899,24 +3901,24 @@ msgid "SSL Handshake Error"
msgstr "Erro SSL Handshake"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Can't open the export templates file."
-msgstr "Não se pôde abrir zip dos modelos de exportação."
+msgstr "Não foi possível abrir o arquivo de modelos de exportação."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
-msgstr "Formato do version.txt inválido dentro de templates: %s."
+msgstr ""
+"Formato de version.txt inválido dentro do arquivo de modelos de exportação: "
+"%s."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "No version.txt found inside the export templates file."
-msgstr "Não foi encontrado um version.txt dentro dos modelos."
+msgstr ""
+"Não foi possível encontrar um version.txt dentro do arquivo de modelos de "
+"exportação."
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Error creating path for extracting templates:"
-msgstr "Erro ao criar caminho para modelos:"
+msgstr "Erro ao criar caminho para extrair modelos:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
@@ -3946,10 +3948,13 @@ msgstr "Versão Atual:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
msgstr ""
+"Os modelos de exportação estão faltando. Baixe-os ou instale a partir de um "
+"arquivo."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
msgstr ""
+"As exportações de modelos estão instaladas e prontas para serem usadas."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3958,7 +3963,7 @@ msgstr "Abrir um arquivo"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Abre a pasta contendo modelos instalados para a versão atual."
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3986,13 +3991,15 @@ msgstr "Copiar Erro"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "Baixar e Instalar"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Baixa e instala modelos para a versão atual a partir do melhor espelho "
+"possível."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -4043,6 +4050,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Os modelos continuarão sendo baixados.\n"
+"Você pode experienciar um pequeno congelamento no editor ao terminar."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4230,7 +4239,7 @@ msgstr "Renomear..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Focar a caixa de pesquisa"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -5598,7 +5607,7 @@ msgstr "Todos"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Pesquisar modelos, projetos e demonstrações"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
@@ -5646,7 +5655,7 @@ msgstr "Arquivo ZIP de Assets"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Tocar/Pausar Pré-visualização do Ãudio"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5806,6 +5815,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Mover CanvaItem \"%s\" para (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Fixar Seleção"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupo"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6755,7 +6776,13 @@ msgid "Remove Selected Item"
msgstr "Remover Item Selecionado"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importar da Cena"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importar da Cena"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7354,6 +7381,16 @@ msgstr "Gerar Contagem de Pontos:"
msgid "Flip Portal"
msgstr "Inverter Horizontalmente"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Limpar Transformação"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Criar Nó"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree não tem caminho definido para um AnimationPlayer"
@@ -7855,12 +7892,14 @@ msgid "Skeleton2D"
msgstr "Esqueleto2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Faça Resto Pose (De Ossos)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Definir os ossos para descansar Pose"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Definir os ossos para descansar Pose"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Sobrescrever Cena Existente"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7887,6 +7926,71 @@ msgid "Perspective"
msgstr "Perspectiva"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspectiva"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ortogonal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspectiva"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Transformação Abortada."
@@ -7924,9 +8028,8 @@ msgid "Translate"
msgstr "Translação:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Escala:"
+msgstr "Scale"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7958,9 +8061,8 @@ msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Size:"
-msgstr "Tamanho: "
+msgstr "Tamanho:"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -8005,42 +8107,22 @@ msgid "Bottom View."
msgstr "Visão inferior."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Baixo"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Visão Esquerda."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Esquerda"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Visão Direita."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Direita"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Visão Frontal."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Frente"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Visão Traseira."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Traseira"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Alinhar Transformação com a Vista"
@@ -8316,6 +8398,11 @@ msgid "View Portal Culling"
msgstr "Configurações da Viewport"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Configurações da Viewport"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Configurações..."
@@ -8381,8 +8468,9 @@ msgid "Post"
msgstr "Pós"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Coisa sem nome"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Projeto Sem Nome"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12570,6 +12658,16 @@ msgstr "Definir Posição do Ponto da Curva"
msgid "Set Portal Point Position"
msgstr "Definir Posição do Ponto da Curva"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Alterar o Raio da Forma do Cilindro"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Colocar a Curva na Posição"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Alterar Raio do Cilindro"
@@ -12855,6 +12953,11 @@ msgstr "Traçando mapas de luz"
msgid "Class name can't be a reserved keyword"
msgstr "Nome da classe não pode ser uma palavra reservada"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Seleção de preenchimento"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Fim da pilha de rastreamento de exceção interna"
@@ -13342,76 +13445,76 @@ msgstr "Buscar VisualScript"
msgid "Get %s"
msgstr "Receba %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Nome do pacote está faltando."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Seguimentos de pacote necessitam ser de tamanho diferente de zero."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"O caractere '%s' não é permitido em nomes de pacotes de aplicações Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
"Um dígito não pode ser o primeiro caractere em um seguimento de pacote."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"O caractere '%s' não pode ser o primeiro caractere em um segmento de pacote."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "O pacote deve ter pelo menos um separador '.'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Selecione um dispositivo da lista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportando tudo"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Desinstalar"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Carregando, por favor aguarde."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Não foi possível instanciar cena!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Rodando Script Personalizado..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Não foi possível criar a pasta."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Não foi possível encontrar a ferramenta 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13419,7 +13522,7 @@ msgstr ""
"O modelo de compilação do Android não foi instalado no projeto. Instale "
"através do menu Projeto."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13427,13 +13530,13 @@ msgstr ""
"As configurações Debug Keystore, Debug User E Debug Password devem ser "
"configuradas OU nenhuma delas."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Porta-chaves de depuração não configurado nas Configurações do Editor e nem "
"na predefinição."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13441,54 +13544,54 @@ msgstr ""
"As configurações de Release Keystore, Release User AND Release Password "
"devem ser definidas OU nenhuma delas."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Keystore de liberação incorretamente configurada na predefinição de "
"exportação."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Um caminho Android SDK é necessário nas Configurações do Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Caminho do Android SDK está inválido para Configurações do Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Diretório 'ferramentas-da-plataforma' ausente!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"Não foi possível encontrar o comando adb nas ferramentas do Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Por favor, verifique o caminho do Android SDK especificado nas Configurações "
"do Editor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Diretório 'ferramentas-da-plataforma' está faltando !"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"Não foi possível encontrar o comando apksigner nas ferramentas de build do "
"Android SDK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Chave pública inválida para expansão do APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nome de pacote inválido:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13496,40 +13599,25 @@ msgstr ""
"Módulo \"GodotPaymentV3\" inválido incluido na configuração de projeto "
"\"android/modules\" (alterado em Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"\"Usar Compilação Customizada\" precisa estar ativo para ser possível "
"utilizar plugins."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR"
-"\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Hand Tracking\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" só é válido quando o \"Oculus Mobile VR\" está no \"Xr "
-"Mode\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Customizada\" está "
"habilitado."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13537,57 +13625,56 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Escaneando arquivos,\n"
"Por favor aguarde..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Não foi possível abrir o modelo para exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Adicionando %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
-msgstr "Exportando tudo"
+msgstr "Exportando para Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Nome de arquivo invalido! Android App Bunlde requer a extensão *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "A expansão APK não é compatível com o Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Nome de arquivo inválido! Android APK requer a extensão *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13596,7 +13683,7 @@ msgstr ""
"nenhuma informação de versão para ele existe. Por favor, reinstale pelo menu "
"'Projeto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13608,26 +13695,26 @@ msgstr ""
" Versão do Godot: %s\n"
"Por favor reinstale o modelo de compilação do Android pelo menu 'Projeto'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
-#, fuzzy
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
-msgstr "Não foi possível encontrar project.godot no caminho do projeto."
+msgstr ""
+"Não foi possível exportar os arquivos do projeto ao projeto do gradle\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Não foi possível escrever o arquivo:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Construindo Projeto Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13636,11 +13723,11 @@ msgstr ""
"Alternativamente, visite docs.godotengine.org para ver a documentação de "
"compilação do Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Movendo saída"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13648,24 +13735,24 @@ msgstr ""
"Não foi possível copiar e renomear o arquivo de exportação, verifique o "
"diretório do projeto gradle por saídas."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animação não encontrada: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Criando contornos..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Não foi possível abrir o modelo para exportar:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13673,21 +13760,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Adicionando %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Não foi possível escrever o arquivo:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14225,6 +14312,14 @@ msgstr ""
"NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele "
"apenas fornece dados de navegação."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14552,6 +14647,14 @@ msgstr "Deve usar uma extensão válida."
msgid "Enable grid minimap."
msgstr "Ativar minimapa de grade."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14606,6 +14709,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"O tamanho da Viewport deve ser maior do que 0 para renderizar qualquer coisa."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14659,6 +14766,41 @@ msgstr "Atribuição à uniforme."
msgid "Constants cannot be modified."
msgstr "Constantes não podem serem modificadas."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Faça Resto Pose (De Ossos)"
+
+#~ msgid "Bottom"
+#~ msgstr "Baixo"
+
+#~ msgid "Left"
+#~ msgstr "Esquerda"
+
+#~ msgid "Right"
+#~ msgstr "Direita"
+
+#~ msgid "Front"
+#~ msgstr "Frente"
+
+#~ msgid "Rear"
+#~ msgstr "Traseira"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Coisa sem nome"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile "
+#~ "VR\"."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" só é válido quando o \"Oculus Mobile VR\" está no "
+#~ "\"Xr Mode\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Conteúdo:"
@@ -16604,9 +16746,6 @@ msgstr "Constantes não podem serem modificadas."
#~ msgid "Images:"
#~ msgstr "Imagens:"
-#~ msgid "Group"
-#~ msgstr "Grupo"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Modo de Conversão de Amostras (arquivos .wav):"
@@ -16716,9 +16855,6 @@ msgstr "Constantes não podem serem modificadas."
#~ msgid "Deploy File Server Clients"
#~ msgstr "Instalar Clientes do Servidor de Arquivos"
-#~ msgid "Overwrite Existing Scene"
-#~ msgstr "Sobrescrever Cena Existente"
-
#~ msgid "Overwrite Existing, Keep Materials"
#~ msgstr "Sobrescrever Existente, Manter Materiais"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 2b1626bfe2..ecf041058c 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -1036,7 +1036,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Dependențe"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resursă"
@@ -1708,13 +1708,13 @@ msgstr ""
"Activați „Import Etc†în Setările de proiect sau dezactivați „Driver "
"Fallback Enabledâ€."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Fișierul șablon de depanare personalizat nu a fost găsit."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2101,7 +2101,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importând Asset-uri"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Sus"
@@ -2609,6 +2609,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Scena curentă nu este salvată. Deschizi oricum?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Revenire"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Reîntoarcere"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nu pot reîncărca o scenă care nu a fost salvată niciodată."
@@ -3295,6 +3321,11 @@ msgid "Merge With Existing"
msgstr "Contopește Cu Existentul"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Schimbare transformare"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Deschide și Execută un Script"
@@ -3543,6 +3574,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5701,6 +5736,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Editează ObiectulPânză"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Selectează"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupuri"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6672,7 +6719,13 @@ msgid "Remove Selected Item"
msgstr "Elimină Obiectul Selectat"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importă din Scenă"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importă din Scenă"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7289,6 +7342,16 @@ msgstr "Număr de Puncte Generate:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Anim Schimbare transformare"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Creează Nod"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7810,12 +7873,14 @@ msgid "Skeleton2D"
msgstr "Singleton (Unicat)"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Încărcați Implicit"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "extindere:"
#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
@@ -7844,6 +7909,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Mod Rotație"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7960,42 +8080,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8265,6 +8365,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Editează Poligon"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Setări ..."
@@ -8330,7 +8435,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12464,6 +12569,15 @@ msgstr "Setare poziție punct de curbă"
msgid "Set Portal Point Position"
msgstr "Setare poziție punct de curbă"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Setare Curbă În Poziție"
+
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
@@ -12759,6 +12873,11 @@ msgstr "Se Genereaza Lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Toată selecția"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13245,165 +13364,154 @@ msgstr "Curăță Scriptul"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Selectează un dispozitiv din listă"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportare"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Dezinstalează"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Se recuperează oglinzile, te rog așteaptă..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Nu s-a putut porni subprocesul!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Se Execută un Script Personalizat..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Directorul nu a putut fi creat."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Nume pachet nevalid:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13411,62 +13519,62 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Se Scanează Fișierele,\n"
"Te Rog Așteaptă..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Se adaugă %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Exportare"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13474,56 +13582,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Unelte Animație"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Crearea conturilor..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13531,21 +13639,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Se adaugă %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Nu s-a putut porni subprocesul!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14008,6 +14116,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14300,6 +14416,14 @@ msgstr "Trebuie să utilizaţi o extensie valida."
msgid "Enable grid minimap."
msgstr "Activează minimapa in format grilă."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14340,6 +14464,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 50d4484e4b..c402e80ff1 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -102,7 +102,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-10 21:40+0000\n"
+"PO-Revision-Date: 2021-08-14 19:04+0000\n"
"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
@@ -462,15 +462,13 @@ msgstr "Ð’Ñтавить"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Ðе удаётÑÑ Ð¾Ñ‚ÐºÑ€Ñ‹Ñ‚ÑŒ '%s'."
+msgstr "узел «%s»"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "ÐнимациÑ"
+msgstr "анимациÑ"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -478,9 +476,8 @@ msgstr "AnimationPlayer не может анимировать Ñам ÑебÑ,
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "СвойÑтво «%s» не ÑущеÑтвует."
+msgstr "ÑвойÑтво «%s»"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1118,7 +1115,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ЗавиÑимоÑти"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "РеÑурÑ"
@@ -1773,13 +1770,13 @@ msgstr ""
"Включите «Import Pvrtc» в ÐаÑтройках проекта или отключите «Driver Fallback "
"Enabled»."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "ПользовательÑкий отладочный шаблон не найден."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2162,7 +2159,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Ре)Импортировать"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Верх"
@@ -2399,6 +2396,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"ВращаетÑÑ Ð¿Ñ€Ð¸ перериÑовке окна редактора.\n"
+"Включена Ð¾Ð¿Ñ†Ð¸Ñ Â«ÐžÐ±Ð½Ð¾Ð²Ð»ÑÑ‚ÑŒ непрерывно», ÐºÐ¾Ñ‚Ð¾Ñ€Ð°Ñ Ð¼Ð¾Ð¶ÐµÑ‚ увеличить "
+"Ñнергопотребление. Щёлкните, чтобы отключить её."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2676,6 +2676,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Ð¢ÐµÐºÑƒÑ‰Ð°Ñ Ñцена не Ñохранена. Открыть в любом Ñлучае?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Отменить"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Повторить"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ðе возможно загрузить Ñцену, ÐºÐ¾Ñ‚Ð¾Ñ€Ð°Ñ Ð½Ðµ была Ñохранена."
@@ -3361,6 +3387,11 @@ msgid "Merge With Existing"
msgstr "Объединить Ñ ÑущеÑтвующей"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Изменить положение"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Открыть и запуÑтить Ñкрипт"
@@ -3617,6 +3648,10 @@ msgstr ""
"Выбранные реÑурÑÑ‹ (%s) не ÑоответÑтвуют типам, ожидаемым Ð´Ð»Ñ Ð´Ð°Ð½Ð½Ð¾Ð³Ð¾ "
"ÑвойÑтва (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Сделать уникальным"
@@ -3909,14 +3944,12 @@ msgid "Download from:"
msgstr "Загрузить из:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "ЗапуÑтить в браузере"
+msgstr "Открыть в веб-браузере"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Копировать ошибку"
+msgstr "Копировать URL зеркала"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -5720,6 +5753,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Передвинуть CanvasItem «%s» в (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Заблокировать выбранное"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Группа"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6658,7 +6703,13 @@ msgid "Remove Selected Item"
msgstr "Удалить выбранный Ñлемент"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Импортировать из Ñцены"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Импортировать из Ñцены"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7249,6 +7300,16 @@ msgstr "Генерировать точки"
msgid "Flip Portal"
msgstr "Перевернуть портал"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "ОчиÑтить преобразование"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Создать узел"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree - не задан путь к AnimationPlayer"
@@ -7753,12 +7814,14 @@ msgid "Skeleton2D"
msgstr "2D Ñкелет"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Сделать позу Ð¿Ð¾ÐºÐ¾Ñ (из коÑтей)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "УÑтановить коÑти в позу покоÑ"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "УÑтановить коÑти в позу покоÑ"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "ПерезапиÑать ÑущеÑтвующую Ñцену"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7785,6 +7848,71 @@ msgid "Perspective"
msgstr "ПерÑпективный"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "ПерÑпективный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "ПерÑпективный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "ПерÑпективный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "ПерÑпективный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ортогональный"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "ПерÑпективный"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Преобразование прервано."
@@ -7892,42 +8020,22 @@ msgid "Bottom View."
msgstr "Вид Ñнизу."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Ðиз"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Вид Ñлева."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Лево"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Вид Ñправа."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Право"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Вид Ñпереди."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Перед"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Вид Ñзади."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Зад"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "ВыровнÑÑ‚ÑŒ транÑформации Ñ Ð²Ð¸Ð´Ð¾Ð¼"
@@ -8200,6 +8308,11 @@ msgid "View Portal Culling"
msgstr "Отображать portal culling"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Отображать portal culling"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "ÐаÑтройки..."
@@ -8265,8 +8378,9 @@ msgid "Post"
msgstr "ПоÑле"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "БезымÑнный гизмо"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "БезымÑнный проект"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8725,6 +8839,9 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Выберите тип темы из ÑпиÑка, чтобы отредактировать его Ñлементы.\n"
+"Ð’Ñ‹ можете добавить пользовательÑкий тип или импортировать тип Ñ ÐµÐ³Ð¾ "
+"Ñлементами из другой темы."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8755,6 +8872,8 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Этот тип темы пуÑÑ‚.\n"
+"Добавьте в него Ñлементы вручную или импортировав из другой темы."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -12385,14 +12504,22 @@ msgid "Change Ray Shape Length"
msgstr "Изменить длину луча"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "УÑтановить положение точки кривой"
+msgstr "Задать положение точки комнаты"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "УÑтановить положение точки кривой"
+msgstr "Задать положение точки портала"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Изменить Ñ€Ð°Ð´Ð¸ÑƒÑ Ñ†Ð¸Ð»Ð¸Ð½Ð´Ñ€Ð°"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "УÑтановить позицию входа кривой"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12676,6 +12803,11 @@ msgstr "ПоÑтроение карт оÑвещениÑ"
msgid "Class name can't be a reserved keyword"
msgstr "Ð˜Ð¼Ñ ÐºÐ»Ð°ÑÑа не может быть зарезервированным ключевым Ñловом"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Заполнить выбранное"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Конец траÑÑировки внутреннего Ñтека иÑключений"
@@ -13159,74 +13291,74 @@ msgstr "ИÑкать VisualScript"
msgid "Get %s"
msgstr "Получить %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "ОтÑутÑтвует Ð¸Ð¼Ñ Ð¿Ð°ÐºÐµÑ‚Ð°."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "ЧаÑти пакета не могут быть пуÑтыми."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Символ «%s» не разрешён в имени пакета Android-приложениÑ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "ЧиÑло не может быть первым Ñимволом в чаÑти пакета."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Символ «%s» не может ÑтоÑÑ‚ÑŒ первым в Ñегменте пакета."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Пакет должен иметь Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один разделитель «.»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Выберите уÑтройÑтво из ÑпиÑка"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "ВыполнÑетÑÑ Ð½Ð° %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "ЭкÑпорт APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "Удаление..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "УÑтановка на уÑтройÑтво, пожалуйÑта, ждите..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "Ðе удалоÑÑŒ уÑтановить на уÑтройÑтво: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "ЗапуÑк на уÑтройÑтве..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "Ðе удалоÑÑŒ выполнить на уÑтройÑтве."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Ðе удалоÑÑŒ найти инÑтрумент «apksigner»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
"Шаблон Ñборки Android не уÑтановлен в проекте. УÑтановите его в меню проекта."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13234,13 +13366,13 @@ msgstr ""
"ЛИБО должны быть заданы наÑтройки Debug Keystore, Debug User И Debug "
"Password, ЛИБО ни одна из них."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Отладочное хранилище ключей не наÑтроено ни в наÑтройках редактора, ни в "
"предуÑтановках."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13248,50 +13380,50 @@ msgstr ""
"ЛИБО должны быть заданы наÑтройки Release Keystore, Release User И Release "
"Password, ЛИБО ни одна из них."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Хранилище ключей не наÑтроено ни в наÑтройках редактора, ни в предуÑтановках."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"ТребуетÑÑ ÑƒÐºÐ°Ð·Ð°Ñ‚ÑŒ дейÑтвительный путь к Android SDK в ÐаÑтройках редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "ÐедейÑтвительный путь Android SDK в ÐаÑтройках редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Ð”Ð¸Ñ€ÐµÐºÑ‚Ð¾Ñ€Ð¸Ñ Â«platform-tools» отÑутÑтвует!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Ðе удалоÑÑŒ найти команду adb в Android SDK platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"ПожалуйÑта, проверьте каталог Android SDK, указанный в ÐаÑтройках редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Ð”Ð¸Ñ€ÐµÐºÑ‚Ð¾Ñ€Ð¸Ñ Â«build-tools» отÑутÑтвует!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Ðе удалоÑÑŒ найти команду apksigner в Android SDK build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "ÐедейÑтвительный публичный ключ Ð´Ð»Ñ Ñ€Ð°ÑÑˆÐ¸Ñ€ÐµÐ½Ð¸Ñ APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "ÐедопуÑтимое Ð¸Ð¼Ñ Ð¿Ð°ÐºÐµÑ‚Ð°:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13299,39 +13431,24 @@ msgstr ""
"ÐедопуÑтимый модуль «GodotPaymentV3», включенный в наÑтройку проекта "
"«android/modules» (изменен в Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "«Use Custom Build» должен быть включен Ð´Ð»Ñ Ð¸ÑÐ¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð»Ð°Ð³Ð¸Ð½Ð¾Ð²."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"«Степени Ñвободы» дейÑтвительны только тогда, когда «Xr Mode» - Ñто «Oculus "
-"Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"«ОтÑлеживание рук» дейÑтвует только тогда, когда «Xr Mode» - Ñто «Oculus "
"Mobile VR»."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"«ОÑведомленноÑÑ‚ÑŒ о фокуÑе» дейÑтвительна только в том Ñлучае, еÑли «Режим "
-"Xr» - Ñто «Oculus Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"«Export AAB» дейÑтвителен только при включённой опции «ИÑпользовать "
"пользовательÑкую Ñборку»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13342,51 +13459,51 @@ msgstr ""
"ПожалуйÑта, проверьте наличие программы в каталоге Android SDK build-tools.\n"
"Результат %s не подпиÑан."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "ПодпиÑание отладочного %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "ПодпиÑание релиза %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "Ðе удалоÑÑŒ найти хранилище ключей, невозможно ÑкÑпортировать."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr "«apksigner» завершилÑÑ Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ¾Ð¹ #%d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "Проверка %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr "Проверка «apksigner» «%s» не удалаÑÑŒ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "ЭкÑпорт Ð´Ð»Ñ Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Ðеверное Ð¸Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°! Android App Bundle требует раÑÑˆÐ¸Ñ€ÐµÐ½Ð¸Ñ *.aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion неÑовмеÑтимо Ñ Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Ðеверное Ð¸Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°! Android APK требует раÑÑˆÐ¸Ñ€ÐµÐ½Ð¸Ñ *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "Ðеподдерживаемый формат ÑкÑпорта!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13394,7 +13511,7 @@ msgstr ""
"Попытка Ñборки из пользовательÑкого шаблона, но информации о верÑии Ð´Ð»Ñ Ð½ÐµÐ³Ð¾ "
"не ÑущеÑтвует. ПожалуйÑта, переуÑтановите из меню «Проект»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13406,25 +13523,25 @@ msgstr ""
" ВерÑÐ¸Ñ Godot: %s\n"
"ПожалуйÑта, переуÑтановите шаблон Ñборки Android из меню «Проект»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
"Ðевозможно перезапиÑать файлы res://android/build/res/*.xml Ñ Ð¸Ð¼ÐµÐ½ÐµÐ¼ проекта"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "Ðе удалоÑÑŒ ÑкÑпортировать файлы проекта в проект gradle\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "Ðе удалоÑÑŒ запиÑать раÑширение файла пакета!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Сборка проекта Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13433,11 +13550,11 @@ msgstr ""
"Также поÑетите docs.godotengine.org Ð´Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð´Ð¾ÐºÑƒÐ¼ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ð¸ по Ñборке "
"Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Перемещение выходных данных"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13445,15 +13562,15 @@ msgstr ""
"Ðевозможно Ñкопировать и переименовать файл ÑкÑпорта, проверьте диекторию "
"проекта gradle на наличие выходных данных."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr "Пакет не найден: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Создание APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13461,7 +13578,7 @@ msgstr ""
"Ðе удалоÑÑŒ найти шаблон APK Ð´Ð»Ñ ÑкÑпорта:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13472,19 +13589,19 @@ msgstr ""
"ПожалуйÑта, Ñоздайте шаблон Ñо вÑеми необходимыми библиотеками или Ñнимите "
"флажки Ñ Ð¾Ñ‚ÑутÑтвующих архитектур в преÑете ÑкÑпорта."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Добавление файлов..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "Ðе удалоÑÑŒ ÑкÑпортировать файлы проекта"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Выравнивание APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "Ðе удалоÑÑŒ раÑпаковать временный невыровненный APK."
@@ -14021,6 +14138,14 @@ msgstr ""
"NavigationMeshInstance должен быть дочерним или под-дочерним узлом "
"Navigation. Он предоÑтавлÑет только навигационные данные."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14156,36 +14281,50 @@ msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"Путь к RoomList недейÑтвителен.\n"
+"ПожалуйÑта, проверьте, назначена ли ветка RoomList в RoomManager."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList не Ñодержит комнат, отмена."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"Обнаружены неверно названные узлы, подробноÑти Ñмотрите в журнале вывода. "
+"Отмена."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"СвÑÐ·Ð°Ð½Ð½Ð°Ñ Ñ Ð¿Ð¾Ñ€Ñ‚Ð°Ð»Ð¾Ð¼ комната не найдена, подробноÑти Ñмотрите в журнале "
+"вывода."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Сбой автопривÑзки портала, проверьте журнал вывода Ð´Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð¿Ð¾Ð´Ñ€Ð¾Ð±Ð½Ð¾Ð¹ "
+"информации.\n"
+"Проверьте, что портал обращен наружу от иÑходной комнаты."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"Обнаружено переÑечение комнат, камеры могут работать некорректно в зоне "
+"перекрытиÑ.\n"
+"Проверьте журнал вывода Ð´Ð»Ñ Ð¿Ð¾Ð»ÑƒÑ‡ÐµÐ½Ð¸Ñ Ð¿Ð¾Ð´Ñ€Ð¾Ð±Ð½Ð¾Ð¹ информации."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Ошибка при вычиÑлении границ комнаты.\n"
+"УбедитеÑÑŒ, что вÑе комнаты Ñодержат геометрию или границы заданы вручную."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14351,6 +14490,14 @@ msgstr "Ðужно иÑпользовать доÑтупное раÑширенÐ
msgid "Enable grid minimap."
msgstr "Включить миникарту Ñетки."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14405,6 +14552,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Размер окна проÑмотра должен быть больше 0 Ð´Ð»Ñ Ñ€ÐµÐ½Ð´ÐµÑ€Ð¸Ð½Ð³Ð°."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14461,6 +14612,41 @@ msgstr "Ðазначить форму."
msgid "Constants cannot be modified."
msgstr "КонÑтанты не могут быть изменены."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Сделать позу Ð¿Ð¾ÐºÐ¾Ñ (из коÑтей)"
+
+#~ msgid "Bottom"
+#~ msgstr "Ðиз"
+
+#~ msgid "Left"
+#~ msgstr "Лево"
+
+#~ msgid "Right"
+#~ msgstr "Право"
+
+#~ msgid "Front"
+#~ msgstr "Перед"
+
+#~ msgid "Rear"
+#~ msgstr "Зад"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "БезымÑнный гизмо"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "«Степени Ñвободы» дейÑтвительны только тогда, когда «Xr Mode» - Ñто "
+#~ "«Oculus Mobile VR»."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "«ОÑведомленноÑÑ‚ÑŒ о фокуÑе» дейÑтвительна только в том Ñлучае, еÑли «Режим "
+#~ "Xr» - Ñто «Oculus Mobile VR»."
+
#~ msgid "Package Contents:"
#~ msgstr "Содержимое пакета:"
@@ -16430,9 +16616,6 @@ msgstr "КонÑтанты не могут быть изменены."
#~ msgid "Images:"
#~ msgstr "ИзображениÑ:"
-#~ msgid "Group"
-#~ msgstr "Группа"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Режим Ð¿Ñ€ÐµÐ¾Ð±Ñ€Ð°Ð·Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÑмплов (.wav файлы):"
@@ -16556,9 +16739,6 @@ msgstr "КонÑтанты не могут быть изменены."
#~ msgid "Deploy File Server Clients"
#~ msgstr "Развернуть файловый Ñервер Ð´Ð»Ñ ÐºÐ»Ð¸ÐµÐ½Ñ‚Ð¾Ð²"
-#~ msgid "Overwrite Existing Scene"
-#~ msgstr "ПерезапиÑать ÑущеÑтвующую Ñцену"
-
#~ msgid "Overwrite Existing, Keep Materials"
#~ msgstr "ПерезапиÑать ÑущеÑтвующую Ñцену Ñ Ñохранением материалов"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index 595e0041a9..7ff9aee6fb 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -1018,7 +1018,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1648,13 +1648,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2026,7 +2026,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2505,6 +2505,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3130,6 +3154,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3371,6 +3400,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5428,6 +5461,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6339,7 +6382,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6923,6 +6970,16 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "යතුරු මක෠දමන්න"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7418,11 +7475,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7450,6 +7507,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7557,42 +7668,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7854,6 +7945,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7919,7 +8014,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11862,6 +11957,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12143,6 +12246,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12623,159 +12730,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12783,57 +12879,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12841,54 +12937,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12896,19 +12992,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13358,6 +13454,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13647,6 +13751,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13687,6 +13799,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 54736cff85..2395e28105 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -1025,7 +1025,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Závislostí"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Prostriedok"
@@ -1691,13 +1691,13 @@ msgstr ""
"Povoľte 'Import Etc' v Nastaveniach Projektu, alebo vipnite 'Driver Fallback "
"Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Vlastná debug šablóna sa nenašla."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2081,7 +2081,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Re)Importovanie Asset-ov"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Top"
@@ -2590,6 +2590,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Aktuálna scéna sa neuložila. Chcete ju aj tak otvoriť?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Späť"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Prerobiť"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nemožno naÄítaÅ¥ scénu, ktorá nikdy nebola uložená."
@@ -3274,6 +3300,11 @@ msgid "Merge With Existing"
msgstr "ZlúÄiÅ¥ s existujúcim"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Zmeniť Veľkosť"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Otvoriť a vykonať skript"
@@ -3529,6 +3560,10 @@ msgid ""
msgstr ""
"Vybraný prostriedok (%s) sa nezhoduje žiadnemu typu pre túto vlastnosť (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "SpraviÅ¥ JedineÄným"
@@ -5659,6 +5694,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Presunúť CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Zamknúť OznaÄené"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Skupiny"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6597,7 +6644,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7199,6 +7250,15 @@ msgstr "Generovaný Bodový PoÄet:"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Vytvoriť Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7716,12 +7776,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Obnoviť na východzie"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Prepísať"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7748,6 +7810,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Vľavo Dole"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7864,42 +7981,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Všetky vybrané"
@@ -8169,6 +8266,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Signály:"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8234,7 +8336,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12355,6 +12457,15 @@ msgstr "Všetky vybrané"
msgid "Set Portal Point Position"
msgstr "Všetky vybrané"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Všetky vybrané"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12649,6 +12760,11 @@ msgstr "Generovanie Lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Všetky vybrané"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13142,166 +13258,155 @@ msgstr "Vložiť"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Export..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Odinštalovať"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "NaÄítavanie zrkadiel, prosím Äakajte..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Subprocess sa nedá spustiť!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Spustiť Vlastný Script..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "PrieÄinok sa nepodarilo vytvoriÅ¥."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Nesprávna veľkosť písma."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13309,61 +13414,61 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Skenujem Súbory,\n"
"PoÄkajte Prosím..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Pridávanie %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13371,57 +13476,57 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Popis:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "BalíÄek Obsahu:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Pripájanie..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13429,21 +13534,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Pridávanie %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Popis:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13921,6 +14026,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14212,6 +14325,14 @@ msgstr "Musíte použiť platné rozšírenie."
msgid "Enable grid minimap."
msgstr "Povoliť Prichytávanie"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14252,6 +14373,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 725f88f0ab..d505ee913c 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -1081,7 +1081,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Odvisnosti"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Viri"
@@ -1741,14 +1741,14 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "Predloge ni mogoÄe najti:"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2159,7 +2159,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Uvoz Dodatkov"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Vrh"
@@ -2685,6 +2685,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Trenutna scena ni shranjena. Vseeno odprem?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Razveljavi"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Ponovi"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ni mogoÄe osvežiti scene, ki ni bila shranjena."
@@ -3391,6 +3417,11 @@ msgid "Merge With Existing"
msgstr "Spoji z ObstojeÄim"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animacija Spremeni transformacijo"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Odpri & Zaženi Skripto"
@@ -3642,6 +3673,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5878,6 +5913,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Uredi Platno Stvari"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Izbira Orodja"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Skupine"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6847,7 +6894,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7455,6 +7506,16 @@ msgstr "Ustavi ToÄko"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Preoblikovanje"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Izberi Gradnik"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7988,11 +8049,12 @@ msgid "Skeleton2D"
msgstr "Posameznik"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Naložite Prevzeto"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -8022,6 +8084,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "NaÄin Vrtenja"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -8137,42 +8254,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8441,6 +8538,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Uredi Poligon"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8507,7 +8609,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12700,6 +12802,15 @@ msgstr "Nastavi Položaj Krivuljne ToÄke"
msgid "Set Portal Point Position"
msgstr "Nastavi Položaj Krivuljne ToÄke"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Nastavi Krivuljo na Položaj"
+
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
@@ -12997,6 +13108,11 @@ msgstr "Ustvarjanje Svetlobnih Kart"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Celotna izbira"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13499,166 +13615,155 @@ msgstr "Odstrani Gradnik VizualnaSkripta"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Izberite napravo s seznama"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Izvozi"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Odstrani"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Pridobivanje virov, poÄakajte..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Nemorem zaÄeti podprocesa!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Izvajanje Skripte Po Meri..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Mape ni mogoÄe ustvariti."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Neveljavno ime."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13666,62 +13771,62 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Pregledovanje Datotek,\n"
"Prosimo, PoÄakajte..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Nastavitve ZaskoÄenja"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Izvozi"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13729,56 +13834,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animacijska Orodja"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Povezovanje..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13786,21 +13891,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Filtriraj datoteke..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Nemorem zaÄeti podprocesa!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14283,6 +14388,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14582,6 +14695,14 @@ msgstr "Uporabiti moraš valjavno razširitev."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -14626,6 +14747,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index ded08d5532..2cc63728a3 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -1020,7 +1020,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Varësitë"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resursi"
@@ -1697,13 +1697,13 @@ msgstr ""
"Lejo 'Import Etc' in Opsionet e Projektit, ose çaktivizo 'Driver Fallback "
"Enabled'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Shablloni 'Custom debug' nuk u gjet."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2104,7 +2104,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Duke (Ri)Importuar Asetet"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Siper"
@@ -2626,6 +2626,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Skena aktuale nuk është ruajtur. Hap gjithsesi?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Zhbëj"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Ribëj"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Nuk mund të ringarkojë një skenë që nuk është ruajtur më parë."
@@ -3326,6 +3352,10 @@ msgid "Merge With Existing"
msgstr "Bashko Me Ekzistuesin"
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Hap & Fillo një Shkrim"
@@ -3582,6 +3612,10 @@ msgstr ""
"Resursi i zgjedhur (%s) nuk përputhet me ndonjë tip të pritur për këtë veti "
"(%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Bëje Unik"
@@ -5718,6 +5752,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Zgjidh"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupet"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6637,7 +6683,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7226,6 +7276,16 @@ msgstr "Fut një Pikë"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Binari i Transformimeve 3D"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Fshi Nyjen"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7734,12 +7794,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Ngarko të Parazgjedhur"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Mbishkruaj"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7766,6 +7828,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7878,42 +7994,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8179,6 +8275,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8245,7 +8345,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12301,6 +12401,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12590,6 +12698,10 @@ msgstr "Duke Gjeneruar Hartat e Dritës"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13075,165 +13187,154 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Zgjidh paisjen nga lista"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Eksporto"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Çinstalo"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Duke marrë pasqyrat, ju lutem prisni..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Nuk mund të fillojë subprocess-in!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Duke Ekzekutuar Shkrimin..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Nuk mund të krijoj folderin."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13241,61 +13342,61 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Duke Skanuar Skedarët,\n"
"Ju Lutem Prisini..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Duke u lidhur..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13303,56 +13404,56 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Instaluesi Paketave"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Duke u lidhur..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13360,21 +13461,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Filtro Skedarët..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Nuk mund të fillojë subprocess-in!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13832,6 +13933,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14121,6 +14230,14 @@ msgstr "Duhet të perdorësh një shtesë të lejuar."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14161,6 +14278,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 0a915e03bf..bb56bcbe29 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -1134,7 +1134,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ЗавиÑноÑти"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "РеÑурÑ"
@@ -1824,14 +1824,14 @@ msgstr ""
"Омогући 'Увоз Etc' у подешавањима пројекта, или онемогући 'Поваратак "
"Управљача Омогућен'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "ШаблонÑка датотека није пронађена:\n"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
@@ -2253,7 +2253,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Поновно) Увожење ÑредÑтава"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Врх"
@@ -2803,6 +2803,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Тренутна Ñцена није Ñачувана. Ипак отвори?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Опозови"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Поново уради"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ðе могу поново учитати Ñцену која није Ñачувана."
@@ -3532,6 +3558,11 @@ msgid "Merge With Existing"
msgstr "Споји Ñа поÑтојећим"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Промени положај"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Отвори и покрени Ñкриптицу"
@@ -3812,6 +3843,10 @@ msgstr ""
"Одабрани реÑÑƒÑ€Ñ (%s) не одговара ни једној очекиваној врÑти за ову оÑобину "
"(%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Make Unique"
@@ -6144,6 +6179,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Уреди CanvasItem"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Закључај одабрано"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Групе"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
"Children of containers have their anchors and margins values overridden by "
@@ -7190,7 +7237,13 @@ msgid "Remove Selected Item"
msgstr "Обриши одабрану Ñтвар"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Увези из Ñцене"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Увези из Ñцене"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7834,6 +7887,16 @@ msgstr "Број генериÑаних тачака:"
msgid "Flip Portal"
msgstr "Обрни Хоризонтално"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "ОчиÑти ТранÑформацију"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Ðаправи чвор"
+
#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -8399,13 +8462,13 @@ msgstr "Синглетон2Д"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
-msgid "Make Rest Pose (From Bones)"
-msgstr "Ðаправи Одмор Позу(од КоÑтију)"
+msgid "Reset to Rest Pose"
+msgstr "ПоÑтави КоÑке у Одмор Позу"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
-msgid "Set Bones to Rest Pose"
-msgstr "ПоÑтави КоÑке у Одмор Позу"
+msgid "Overwrite Rest Pose"
+msgstr "Препиши"
#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
@@ -8436,6 +8499,71 @@ msgid "Perspective"
msgstr "ПерÑпективна пројекција"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "ПерÑпективна пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "ПерÑпективна пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "ПерÑпективна пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "ПерÑпективна пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ортогонална пројекција"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "ПерÑпективна пројекција"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "ТранÑформација прекинута."
@@ -8555,42 +8683,22 @@ msgid "Bottom View."
msgstr "Поглед одоздо."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Доле"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Леви поглед."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Лево"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "ДеÑни поглед."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "деÑно"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Поглед Ñпреда."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "ИÑпред"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Бочни поглед."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Бок"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Поравнавање Ñа погледом"
@@ -8873,6 +8981,11 @@ msgid "View Portal Culling"
msgstr "ПоÑтавке прозора"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "ПоÑтавке прозора"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8941,8 +9054,8 @@ msgstr "ПоÑле"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
-msgid "Nameless gizmo"
-msgstr "Безимена ручка"
+msgid "Unnamed Gizmo"
+msgstr "Ðеименован Пројекат"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -13809,6 +13922,16 @@ msgstr "ПоÑтави позицију тачке криве"
msgid "Set Portal Point Position"
msgstr "ПоÑтави позицију тачке криве"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Промени ОпÑег Цилиндар Облика"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "ПоÑтави почетну позицију криве"
+
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
@@ -14155,6 +14278,11 @@ msgstr "Скована Светла:"
msgid "Class name can't be a reserved keyword"
msgstr "Има КлаÑе не може бити резервиÑана кључна реч"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "ИÑпуни одабрано"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
#, fuzzy
msgid "End of inner exception stack trace"
@@ -14685,79 +14813,79 @@ msgstr "Потражи VisualScript"
msgid "Get %s"
msgstr "Повуци %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package name is missing."
msgstr "ÐедоÑтаје име паковања."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package segments must be of non-zero length."
msgstr "Одломци паковања не могу бити нулте дужине."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Карактер '%s' није дозвољен у именима паковања Android апликације."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A digit cannot be the first character in a package segment."
msgstr "Цифра не може бити први карактер у одломку паковања."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Карактер '%s' не може бити први карактер у одломку паковања."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The package must have at least one '.' separator."
msgstr "Паковање мора имати бар један '.' раздвојник."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Одабери уређај Ñа лиÑте"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Извоз"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "ДеинÑталирај"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Прихватам одредишта, молим Ñачекајте..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Ðе могу покренути подпроцеÑ!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Обрађивање Ñкриптице..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "ÐеуÑпех при прављењу директоријума."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build template not installed in the project. Install it from the "
@@ -14766,107 +14894,96 @@ msgstr ""
"Android нацрт изградње није инÑталиран у пројекат. ИнÑталирај га из Пројекат "
"менија."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Сладиште кључева Разгрешеника није подешено у Подешавањима Уредника ни у "
"поÑтавкама."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Сладиште кључева Разгрешеника није подешено у Подешавањима Уредника ни у "
"поÑтавкама."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Ðеважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"Ðеважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Ðеважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid public key for APK expansion."
msgstr "Ðеважећи јавни кључ за ÐПК проширење."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Ðеважеће име паковања:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -14874,57 +14991,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Скенирање датотека,\n"
"Молим Ñачекајте..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "ÐеуÑпешно отварање нацрта за извоз:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Додавање %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Извоз"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Trying to build from a custom built template, but no version info for it "
@@ -14933,7 +15050,7 @@ msgstr ""
"Покушај изградње за произвољни нацрт изградње, али не поÑтоји инфо о "
"верзији. Молимо реинÑталирај из \"Пројекат\" менија."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build version mismatch:\n"
@@ -14946,27 +15063,27 @@ msgstr ""
" Годот Верзија: %s\n"
"Молимо реинÑталирајте Android нацрт изградње из \"Пројекат\" менија."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "ÐеуÑпешна измена project.godot-а у путањи пројекта."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "ÐеуÑпело упиÑивање фајла:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Building Android Project (gradle)"
msgstr "Изградња Android Пројекта (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Building of Android project failed, check output for the error.\n"
@@ -14975,34 +15092,34 @@ msgstr ""
"Изградња Android пројекта неуÑпешна, провери излаз за грешке.\n"
"Ðлтернативно поÑети docs.godotengine.org за Android документацију изградње."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Ðнимација није нађена: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Прављење контура..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "ÐеуÑпешно отварање нацрта за извоз:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -15010,21 +15127,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Додавање %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "ÐеуÑпело упиÑивање фајла:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -15625,6 +15742,14 @@ msgstr ""
"ÐавМрежнаИнÑтанца мора бити дете или прадете Ðавигационог чвора. Само "
"обезбећује навигационе податке."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
#, fuzzy
msgid ""
@@ -15976,6 +16101,14 @@ msgstr "Мора Ñе кориÑтити важећа екÑтензија."
msgid "Enable grid minimap."
msgstr "Укључи лепљење"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -16036,6 +16169,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Величина Viewport-а мора бити већа од 0 да би Ñе нешто иÑцртало."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -16094,6 +16231,29 @@ msgid "Constants cannot be modified."
msgstr "КонÑтанте није могуће мењати."
#, fuzzy
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Ðаправи Одмор Позу(од КоÑтију)"
+
+#~ msgid "Bottom"
+#~ msgstr "Доле"
+
+#~ msgid "Left"
+#~ msgstr "Лево"
+
+#~ msgid "Right"
+#~ msgstr "деÑно"
+
+#~ msgid "Front"
+#~ msgstr "ИÑпред"
+
+#~ msgid "Rear"
+#~ msgstr "Бок"
+
+#, fuzzy
+#~ msgid "Nameless gizmo"
+#~ msgstr "Безимена ручка"
+
+#, fuzzy
#~ msgid "Package Contents:"
#~ msgstr "Садржај:"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 76982c0b00..eee30eb977 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -1025,7 +1025,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1655,13 +1655,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2036,7 +2036,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2517,6 +2517,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3145,6 +3169,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animacija Promjeni Transformaciju"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3388,6 +3417,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5455,6 +5488,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Obriši Selekciju"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6374,7 +6418,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6967,6 +7015,16 @@ msgstr "Napravi"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Animacija Promjeni Transformaciju"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Animacija ObriÅ¡i KljuÄeve"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7468,11 +7526,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Napravi"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7500,6 +7559,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7608,42 +7721,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7906,6 +7999,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Napravi"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7971,7 +8069,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11967,6 +12065,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12252,6 +12358,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Sve sekcije"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12734,159 +12845,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12894,57 +12994,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12952,54 +13052,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13007,19 +13107,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13469,6 +13569,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13758,6 +13866,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13798,6 +13914,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 373e3aad36..3b0b8a97dd 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -1043,7 +1043,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Beroenden"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Resurs"
@@ -1702,13 +1702,13 @@ msgstr ""
"Målplattformen kräver 'ETC' texturkomprimering för GLES2.\n"
"Aktivera 'Import Etc' i Projektinställningarna."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Mallfil hittades inte."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2102,7 +2102,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "(Om)Importerar Tillgångar"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Topp"
@@ -2636,6 +2636,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Nuvarande scen inte sparad. Öppna ändå?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Ã…ngra"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Återställ"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Kan inte ladda om en scen som aldrig har sparats."
@@ -3310,6 +3336,11 @@ msgid "Merge With Existing"
msgstr "Sammanfoga Med Existerande"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Anim Ändra Transformation"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Öppna & Kör ett Skript"
@@ -3563,6 +3594,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Gör Unik"
@@ -5728,6 +5763,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Välj"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Grupper"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6684,7 +6731,13 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Importera från Scen"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Importera från Scen"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7285,6 +7338,16 @@ msgstr "Infoga Punkt"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Transformera"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Skapa Node"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7809,12 +7872,14 @@ msgid "Skeleton2D"
msgstr "Singleton"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Ladda Standard"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Skriv över"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7843,6 +7908,65 @@ msgid "Perspective"
msgstr "Perspektiv"
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Perspektiv"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Perspektiv"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7959,42 +8083,22 @@ msgid "Bottom View."
msgstr "Vy Underifrån."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Botten"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Vy från vänster."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Vänster"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Vy från höger."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Höger"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Vy Framifrån."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Framsida"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Vy Bakifrån."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Baksida"
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Vy från höger"
@@ -8264,6 +8368,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Redigera Polygon"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Inställningar..."
@@ -8329,8 +8438,9 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Namnlöst Projekt"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
@@ -12474,6 +12584,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12767,6 +12885,11 @@ msgstr "Genererar Lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Alla urval"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13249,165 +13372,154 @@ msgstr "Fäst Skript"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Select device from the list"
msgstr "Välj enhet från listan"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Exportera"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Avinstallera"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Laddar..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Kunde inte starta underprocess!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Kunde inte skapa mapp."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Ogiltigt paket namn:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13415,63 +13527,63 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Skannar Filer,\n"
"Snälla Vänta..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Kunde inte öppna mall för export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Lägger till %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Exportera"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13479,58 +13591,58 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Kunde inte skriva till filen:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animeringsverktyg"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Skapar konturer..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Kunde inte öppna mall för export:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13538,21 +13650,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Lägger till %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Kunde inte skriva till filen:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14035,6 +14147,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14330,6 +14450,14 @@ msgstr "Måste använda en giltigt filändelse."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14370,6 +14498,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14423,6 +14555,21 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Bottom"
+#~ msgstr "Botten"
+
+#~ msgid "Left"
+#~ msgstr "Vänster"
+
+#~ msgid "Right"
+#~ msgstr "Höger"
+
+#~ msgid "Front"
+#~ msgstr "Framsida"
+
+#~ msgid "Rear"
+#~ msgstr "Baksida"
+
#~ msgid "Package Contents:"
#~ msgstr "Paketets Innehåll:"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 2ad954b971..f0a34987a2 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -1020,7 +1020,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1650,13 +1650,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2029,7 +2029,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2508,6 +2508,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3133,6 +3157,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "உரà¯à®®à®¾à®±à¯à®±à®®à¯ அசைவூடà¯à®Ÿà¯"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3375,6 +3404,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5433,6 +5466,17 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "அனைதà¯à®¤à¯ தேரà¯à®µà¯à®•à®³à¯"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6338,7 +6382,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6924,6 +6972,16 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "உரà¯à®®à®¾à®±à¯à®±à®®à¯ அசைவூடà¯à®Ÿà¯"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "அனைதà¯à®¤à¯ தேரà¯à®µà¯à®•à®³à¯"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7419,11 +7477,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7451,6 +7509,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7558,42 +7670,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7855,6 +7947,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7920,7 +8016,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11867,6 +11963,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12152,6 +12256,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "அனைதà¯à®¤à¯ தேரà¯à®µà¯à®•à®³à¯"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12627,159 +12736,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12787,57 +12885,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12845,54 +12943,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12900,19 +12998,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13362,6 +13460,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13651,6 +13757,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13691,6 +13805,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 74998009cd..a77af85920 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -994,7 +994,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1623,13 +1623,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1999,7 +1999,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2477,6 +2477,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3101,6 +3125,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3341,6 +3369,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5381,6 +5413,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6279,7 +6321,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6863,6 +6909,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7357,11 +7411,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7389,6 +7443,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7496,42 +7604,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7793,6 +7881,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7858,7 +7950,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11759,6 +11851,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12039,6 +12139,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12505,159 +12609,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12665,57 +12758,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12723,54 +12816,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12778,19 +12871,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13240,6 +13333,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13529,6 +13630,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13569,6 +13678,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 231051313a..3042188001 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -1035,7 +1035,7 @@ msgstr ""
msgid "Dependencies"
msgstr "à¸à¸²à¸£à¸­à¹‰à¸²à¸‡à¸­à¸´à¸‡"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "ทรัพยาà¸à¸£"
@@ -1695,13 +1695,13 @@ msgstr ""
"à¹à¸žà¸¥à¸•à¸Ÿà¸­à¸£à¹Œà¸¡à¹€à¸›à¹‰à¸²à¸«à¸¡à¸²à¸¢à¸•à¹‰à¸­à¸‡à¸à¸²à¸£à¸à¸²à¸£à¸šà¸µà¸šà¸­à¸±à¸”เทà¸à¹€à¸ˆà¸­à¸£à¹Œ 'PVRTC' สำหรับà¸à¸²à¸£à¸à¸¥à¸±à¸šà¸¡à¸²à¹ƒà¸Šà¹‰ GLES2\n"
"เปิด 'Import Pvrtc' ในตั้งค่าโปรเจ็คหรือปิด 'Driver Fallback Enabled'"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "ไม่พบเทมเพลตà¸à¸²à¸£à¸”ีบัà¸à¹à¸šà¸šà¸à¸³à¸«à¸™à¸”เอง"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2081,7 +2081,7 @@ msgstr "มีà¸à¸²à¸£à¸™à¸³à¹€à¸‚้าไฟล์ %s หลายอัน à
msgid "(Re)Importing Assets"
msgstr "à¸à¸³à¸¥à¸±à¸‡à¸™à¸³à¹€à¸‚้าทรัพยาà¸à¸£(อีà¸à¸„รั้ง)"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "บนสุด"
@@ -2576,6 +2576,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "ฉาà¸à¸›à¸±à¸ˆà¸ˆà¸¸à¸šà¸±à¸™à¸¢à¸±à¸‡à¹„ม่ได้บันทึภจะเปิดไฟล์หรือไม่?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "เลิà¸à¸—ำ"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "ทำซ้ำ"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "ฉาà¸à¸¢à¸±à¸‡à¹„ม่ได้บันทึภไม่สามารถโหลดใหม่ได้"
@@ -3245,6 +3271,11 @@ msgid "Merge With Existing"
msgstr "รวมà¸à¸±à¸šà¸—ี่มีอยู่เดิม"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "เคลื่อนย้ายà¹à¸­à¸™à¸´à¹€à¸¡à¸Šà¸±à¸™"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "เปิดà¹à¸¥à¸°à¸£à¸±à¸™à¸ªà¸„ริปต์"
@@ -3497,6 +3528,10 @@ msgid ""
"property (%s)."
msgstr "ทรัพยาà¸à¸£à¸—ี่เลือภ(%s) มีประเทไม่ตรงà¸à¸±à¸šà¸„่าที่ต้องà¸à¸²à¸£ (%s)"
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "ไม่ใช้ร่วมà¸à¸±à¸šà¸§à¸±à¸•à¸–ุอื่น"
@@ -5600,6 +5635,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "เลื่อน CanvasItem \"%s\" ไปยัง (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "ล็อà¸à¸—ี่เลือà¸"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "à¸à¸¥à¸¸à¹ˆà¸¡"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6538,7 +6585,13 @@ msgid "Remove Selected Item"
msgstr "ลบไอเทมที่เลือà¸"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "นำเข้าจาà¸à¸‰à¸²à¸"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "นำเข้าจาà¸à¸‰à¸²à¸"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7130,6 +7183,16 @@ msgstr "จำนวนจุดที่สร้างขึ้น:"
msgid "Flip Portal"
msgstr "พลิà¸à¹à¸™à¸§à¸™à¸­à¸™"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "เคลียร์à¸à¸²à¸£à¹à¸›à¸¥à¸‡"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "สร้างโหนด"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree ไม่มีที่อยู่ไปยัง AnimationPlayer"
@@ -7629,12 +7692,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "สร้างท่าโพส (จาà¸à¹‚ครง)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "ตั้งโครงไปยังท่าโพส"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "ตั้งโครงไปยังท่าโพส"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "เขียนทับ"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7661,6 +7726,71 @@ msgid "Perspective"
msgstr "เพอร์สเปà¸à¸—ีฟ"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "เพอร์สเปà¸à¸—ีฟ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "เพอร์สเปà¸à¸—ีฟ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "เพอร์สเปà¸à¸—ีฟ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "เพอร์สเปà¸à¸—ีฟ"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "ขนาน"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "เพอร์สเปà¸à¸—ีฟ"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "ยà¸à¹€à¸¥à¸´à¸à¸à¸²à¸£à¹€à¸„ลื่อนย้าย"
@@ -7779,42 +7909,22 @@ msgid "Bottom View."
msgstr "มุมล่าง"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "ล่าง"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "มุมซ้าย"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "ซ้าย"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "มุมขวา"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "ขวา"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "มุมหน้า"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "หน้า"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "มุมหลัง"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "หลัง"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "จัดà¸à¸²à¸£à¹à¸›à¸¥à¸‡à¹ƒà¸«à¹‰à¹€à¸‚้าà¸à¸±à¸šà¸§à¸´à¸§"
@@ -8087,6 +8197,11 @@ msgid "View Portal Culling"
msgstr "ตั้งค่ามุมมอง"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "ตั้งค่ามุมมอง"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "ตั้งค่า..."
@@ -8152,8 +8267,9 @@ msgid "Post"
msgstr "หลัง"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "à¸à¸´à¸ªà¹‚มไม่มีชื่อ"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "โปรเจà¸à¸•à¹Œà¹„ม่มีชื่อ"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12275,6 +12391,16 @@ msgstr "à¸à¸³à¸«à¸™à¸”พิà¸à¸±à¸”จุดเส้นโค้ง"
msgid "Set Portal Point Position"
msgstr "à¸à¸³à¸«à¸™à¸”พิà¸à¸±à¸”จุดเส้นโค้ง"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "ปรับรัศมีทรงà¹à¸„ปซูล"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "à¸à¸³à¸«à¸™à¸”เส้นโค้งขาเข้า"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "ปรับรัศมีทรงà¸à¸£à¸°à¸šà¸­à¸"
@@ -12558,6 +12684,11 @@ msgstr "à¸à¸³à¸¥à¸±à¸‡à¸žà¸¥à¹‡à¸­à¸• lightmaps"
msgid "Class name can't be a reserved keyword"
msgstr "ชื่อคลาสไม่สามารถมีคีย์เวิร์ดได้"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "เติมส่วนที่เลือà¸"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "สิ้นสุดสà¹à¸•à¸„ข้อผิดพลาดภายใน"
@@ -13030,135 +13161,135 @@ msgstr "ค้นหาโหนด VisualScript"
msgid "Get %s"
msgstr "รับ %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "ชื่อà¹à¸žà¹‡à¸„เà¸à¸ˆà¸«à¸²à¸¢à¹„ป"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "ส่วนของà¹à¸žà¹‡à¸„เà¸à¸ˆà¸ˆà¸°à¸•à¹‰à¸­à¸‡à¸¡à¸µà¸„วามยาวไม่เป็นศูนย์"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "ตัวอัà¸à¸©à¸£ '%s' ไม่อนุà¸à¸²à¸•à¹ƒà¸«à¹‰à¹ƒà¸Šà¹‰à¹ƒà¸™à¸Šà¸·à¹ˆà¸­à¸‚อง Android application package"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "ไม่สามารถใช้ตัวเลขเป็นตัวà¹à¸£à¸à¹ƒà¸™à¸ªà¹ˆà¸§à¸™à¸‚องà¹à¸žà¹‡à¸„เà¸à¸ˆ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "ตัวอัà¸à¸©à¸£ '%s' ไม่สามารถเป็นตัวอัà¸à¸©à¸£à¸•à¸±à¸§à¹à¸£à¸à¹ƒà¸™à¸ªà¹ˆà¸§à¸™à¸‚องà¹à¸žà¹‡à¸„เà¸à¸ˆ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "à¹à¸žà¹‡à¸„เà¸à¸ˆà¸ˆà¸³à¹€à¸›à¹‡à¸™à¸•à¹‰à¸­à¸‡à¸¡à¸µ '.' อย่างน้อยหนึ่งตัว"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "เลือà¸à¸­à¸¸à¸›à¸à¸£à¸“์จาà¸à¸£à¸²à¸¢à¸Šà¸·à¹ˆà¸­"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "ส่งออà¸à¸—ั้งหมด"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "ถอนà¸à¸²à¸£à¸•à¸´à¸”ตั้ง"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "à¸à¸³à¸¥à¸±à¸‡à¹‚หลด โปรดรอ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "อินสà¹à¸•à¸™à¸‹à¹Œà¸‰à¸²à¸à¹„ม่ได้!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "à¸à¸³à¸¥à¸±à¸‡à¸£à¸±à¸™à¸ªà¸„ริปต์..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "ไม่สามารถสร้างโฟลเดอร์"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "ไม่สามารถหาเครื่องมือ 'apksigner'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr "เทมเพลตà¸à¸²à¸£à¸ªà¸£à¹‰à¸²à¸‡à¸ªà¸³à¸«à¸£à¸±à¸šà¹à¸­à¸™à¸”รอยด์ไม่ถูà¸à¸•à¸´à¸”ตั้ง สามารถติดตั้งจาà¸à¹€à¸¡à¸™à¸¹à¹‚ปรเจà¸à¸•à¹Œ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "ดีบัภKeystore ไม่ได้ถูà¸à¸•à¸±à¹‰à¸‡à¹„ว้ในตั้งค่าของตัวà¹à¸à¹‰à¹„ขหรือในพรีเซ็ต"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "Release keystore à¸à¸³à¸«à¸™à¸”ค่าไว้อย่างไม่ถูà¸à¸•à¹‰à¸­à¸‡à¹ƒà¸™à¸žà¸£à¸µà¹€à¸‹à¹‡à¸•à¸ªà¸³à¸«à¸£à¸±à¸šà¸à¸²à¸£à¸ªà¹ˆà¸‡à¸­à¸­à¸"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "ต้องà¸à¸²à¸£à¸—ี่อยู่ของ Android SDK ที่ถูà¸à¸•à¹‰à¸­à¸‡ ในà¸à¸²à¸£à¸•à¸±à¹‰à¸‡à¸„่าตัวà¹à¸à¹‰à¹„ข"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "ที่อยู่ Android SDK ไม่ถูà¸à¸•à¹‰à¸­à¸‡à¹ƒà¸™à¸à¸²à¸£à¸•à¸±à¹‰à¸‡à¸„่าตัวà¹à¸à¹‰à¹„ข"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "ไดเร็à¸à¸—อรี 'platform-tools' หายไป!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "ไม่พบคำสั่ง adb ของ Android SDK platform-tools"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "à¸à¸£à¸¸à¸“าตรวจสอบในตำà¹à¸«à¸™à¹ˆà¸‡à¸‚อง Android SDK ที่ระบุไว้ในà¸à¸²à¸£à¸•à¸±à¹‰à¸‡à¸„่าตัวà¹à¸à¹‰à¹„ข"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "ไดเร็à¸à¸—อรี 'build-tools' หายไป!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "ไม่พบคำสั่ง apksigner ของ Android SDK build-tools"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "public key ผิดพลาดสำหรับ APK expansion"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "ชื่อà¹à¸žà¹‡à¸„เà¸à¸ˆà¸œà¸´à¸”พลาด:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13166,33 +13297,20 @@ msgstr ""
"โมดูล \"GodotPaymentV3\" ที่ไม่ถูà¸à¸•à¹‰à¸­à¸‡à¹„ด้รวมอยู่ในà¸à¸²à¸£à¸•à¸±à¹‰à¸‡à¸„่าโปรเจà¸à¸•à¹Œ \"android/modules"
"\" (เปลี่ยนà¹à¸›à¸¥à¸‡à¹ƒà¸™ Godot 3.2.2)\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" จำเป็นต้องเปิดà¸à¸²à¸£à¹ƒà¸Šà¹‰à¸‡à¸²à¸™à¸«à¸²à¸à¸ˆà¸°à¹ƒà¸Šà¹‰à¸›à¸¥à¸±à¹Šà¸à¸­à¸´à¸™"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Degrees Of Freedom\" จะใช้ได้เฉพาะเมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr "\"Hand Tracking\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Focus Awareness\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13200,64 +13318,64 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"à¸à¸³à¸¥à¸±à¸‡à¸ªà¹à¸à¸™à¹„ฟล์,\n"
"à¸à¸£à¸¸à¸“ารอ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "เปิดเทมเพลตเพื่อส่งออà¸à¹„ม่ได้:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "à¸à¸³à¸¥à¸±à¸‡à¹€à¸žà¸´à¹ˆà¸¡ %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "ส่งออà¸à¸—ั้งหมด"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "ชื่อไฟล์ผิดพลาด! à¹à¸­à¸™à¸”รอยด์à¹à¸­à¸›à¸šà¸±à¸™à¹€à¸”ิลจำเป็นต้องมีนามสà¸à¸¸à¸¥ *.aab"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "à¸à¸²à¸£à¸‚ยาย APK เข้าà¸à¸±à¸™à¹„ม่ได้à¸à¸±à¸šà¹à¸­à¸™à¸”รอยด์à¹à¸­à¸›à¸šà¸±à¸™à¹€à¸”ิล"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "ชื่อไฟล์ผิดพลาด! à¹à¸­à¸™à¸”รอยด์ APK จำเป็นต้องมีนามสà¸à¸¸à¸¥ *.apk"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
"พยายามสร้างจาà¸à¹€à¸—มเพลตที่สร้างขึ้นเอง à¹à¸•à¹ˆà¹„ม่มีข้อมูลเวอร์ชัน โปรดติดตั้งใหม่จาà¸à¹€à¸¡à¸™à¸¹ \"โปรเจà¸à¸•à¹Œ\""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13269,26 +13387,26 @@ msgstr ""
" Godot เวอร์ชัน:% s\n"
"โปรดติดตั้งเทมเพลตà¸à¸²à¸£à¸ªà¸£à¹‰à¸²à¸‡à¸ªà¸³à¸«à¸£à¸±à¸šà¹à¸­à¸™à¸”รอยด์ใหม่จาà¸à¹€à¸¡à¸™à¸¹ \"โปรเจà¸à¸•à¹Œ\""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "ไม่พบไฟล์ project.godot"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "เขียนไฟล์ไม่ได้:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "à¸à¸³à¸¥à¸±à¸‡à¸ªà¸£à¹‰à¸²à¸‡à¹‚ปรเจคà¹à¸­à¸™à¸”รอยด์ (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13296,35 +13414,35 @@ msgstr ""
"à¸à¸²à¸£à¸ªà¸£à¹‰à¸²à¸‡à¹‚ปรเจà¸à¸•à¹Œà¹à¸­à¸™à¸”รอยด์ล้มเหลว ตรวจสอบผลลัพธ์เพื่อหาข้อผิดพลาด\n"
"หรือไปที่ docs.godotengine.org สำหรับเอà¸à¸ªà¸²à¸£à¸›à¸£à¸°à¸à¸­à¸šà¸à¸²à¸£à¸ªà¸£à¹‰à¸²à¸‡à¸ªà¸³à¸«à¸£à¸±à¸šà¹à¸­à¸™à¸”รอยด์"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "à¸à¸³à¸¥à¸±à¸‡à¸¢à¹‰à¸²à¸¢à¹€à¸­à¸²à¸•à¹Œà¸žà¸¸à¸•"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
"ไม่สามารถคัดลอà¸à¹à¸¥à¸°à¹€à¸›à¸¥à¸µà¹ˆà¸¢à¸™à¸Šà¸·à¹ˆà¸­à¹„ฟล์ส่งออภตรวจสอบไดเร็à¸à¸—อรีโปรเจ็à¸à¸•à¹Œ gradle สำหรับเอาต์พุต"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "ไม่พบà¹à¸­à¸™à¸´à¹€à¸¡à¸Šà¸±à¸™: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "à¸à¸³à¸¥à¸±à¸‡à¸ªà¸£à¹‰à¸²à¸‡à¸„อนทัวร์..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "เปิดเทมเพลตเพื่อส่งออà¸à¹„ม่ได้:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13332,21 +13450,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "à¸à¸³à¸¥à¸±à¸‡à¹€à¸žà¸´à¹ˆà¸¡ %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "เขียนไฟล์ไม่ได้:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "จัดเรียง APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13843,6 +13961,14 @@ msgstr ""
"NavigationMeshInstance ต้องเป็นโหนดลูà¸/หลานของโหนด Navigation "
"โดยจะให้ข้อมูลà¸à¸²à¸£à¸™à¸³à¸—างเท่านั้น"
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14156,6 +14282,14 @@ msgstr "นามสà¸à¸¸à¸¥à¹„ฟล์ไม่ถูà¸à¸•à¹‰à¸­à¸‡"
msgid "Enable grid minimap."
msgstr "เปิดเส้นà¸à¸£à¸´à¸”มินิà¹à¸¡à¸ž"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14205,6 +14339,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "ขนาดวิวพอร์ตจะต้องมาà¸à¸à¸§à¹ˆà¸² 0 เพื่อที่จะเรนเดอร์ได้"
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14256,6 +14394,39 @@ msgstr "à¸à¸²à¸£à¸à¸³à¸«à¸™à¸”ให้à¸à¸±à¸šà¸¢à¸¹à¸™à¸´à¸Ÿà¸­à¸£à¹Œà¸¡"
msgid "Constants cannot be modified."
msgstr "ค่าคงที่ไม่สามารถà¹à¸à¹‰à¹„ขได้"
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "สร้างท่าโพส (จาà¸à¹‚ครง)"
+
+#~ msgid "Bottom"
+#~ msgstr "ล่าง"
+
+#~ msgid "Left"
+#~ msgstr "ซ้าย"
+
+#~ msgid "Right"
+#~ msgstr "ขวา"
+
+#~ msgid "Front"
+#~ msgstr "หน้า"
+
+#~ msgid "Rear"
+#~ msgstr "หลัง"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "à¸à¸´à¸ªà¹‚มไม่มีชื่อ"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Degrees Of Freedom\" จะใช้ได้เฉพาะเมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Focus Awareness\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
+
#~ msgid "Package Contents:"
#~ msgstr "เนื้อหาà¹à¸žà¸„เà¸à¸ˆ:"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 69a7ef73a2..e5a65500d1 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -61,12 +61,13 @@
# ali aydın <alimxaydin@gmail.com>, 2021.
# Cannur Daşkıran <canndask@gmail.com>, 2021.
# kahveciderin <kahveciderin@gmail.com>, 2021.
+# Lucifer25x <umudyt2006@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-07-13 06:13+0000\n"
-"Last-Translator: kahveciderin <kahveciderin@gmail.com>\n"
+"PO-Revision-Date: 2021-09-15 00:46+0000\n"
+"Last-Translator: Lucifer25x <umudyt2006@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -74,7 +75,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.7.2-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1020,7 +1021,7 @@ msgstr "\"%s\" için sonuç yok."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
-msgstr ""
+msgstr "%s için açıklama yok."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
@@ -1080,7 +1081,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Bağımlılıklar"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Kaynak"
@@ -1324,11 +1325,12 @@ msgstr "%s (Zaten Var)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
-msgstr ""
+msgstr "\"%s\" öğesinin içeriği - %d dosya(lar) projenizle çakışıyor:"
#: editor/editor_asset_installer.cpp
+#, fuzzy
msgid "Contents of asset \"%s\" - No files conflict with your project:"
-msgstr ""
+msgstr "\"%s\" öğesinin içeriği - Projenizle çakışan dosya yok:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
@@ -1597,8 +1599,9 @@ msgid "%s is an invalid path. File does not exist."
msgstr "Dosya yok."
#: editor/editor_autoload_settings.cpp
+#, fuzzy
msgid "%s is an invalid path. Not in resource path (res://)."
-msgstr ""
+msgstr "%s geçersiz bir yol. Kaynak yolunda değil (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
@@ -1748,13 +1751,13 @@ msgstr ""
"Proje Ayarlarında 'Import Etc' seçeneğini etkinleştirin veya 'Driver "
"Fallback Enabled' seçeneğini devre dışı bırakın."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Özel hata ayıklama şablonu bulunmadı."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1798,35 +1801,45 @@ msgstr "Dock İçe Aktar"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
-msgstr ""
+msgstr "3D sahneleri görüntülemeye ve düzenlemeye izin verir."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr ""
+"Entegre komut dosyası düzenleyicisini kullanarak komut dosyalarını "
+"düzenlemeye izin verir."
#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid "Provides built-in access to the Asset Library."
-msgstr ""
+msgstr "Varlık Kitaplığına yerleşik erişim sağlar."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
-msgstr ""
+msgstr "Scene dock'ta düğüm hiyerarşisini düzenlemeye izin verir."
#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""
+"Scene dock'ta seçilen düğümün sinyalleri ve gruplarıyla çalışmaya izin verir."
#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid "Allows to browse the local file system via a dedicated dock."
msgstr ""
+"Özel bir dock aracılığıyla yerel dosya sistemine göz atılmasına izin verir."
#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
+"Bireysel varlıklar için içe aktarma ayarlarını yapılandırmaya izin verir. "
+"Çalışması için FileSystem fonksiyonunu gerektirir."
#: editor/editor_feature_profile.cpp
#, fuzzy
@@ -1838,8 +1851,9 @@ msgid "(none)"
msgstr ""
#: editor/editor_feature_profile.cpp
+#, fuzzy
msgid "Remove currently selected profile, '%s'? Cannot be undone."
-msgstr ""
+msgstr "Seçili olan '%s' profili kaldırılsın mı? (Geri alınamayan.)"
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
@@ -1948,6 +1962,8 @@ msgstr "Doku Seçenekleri"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""
+"Kullanılabilir sınıfları ve özellikleri düzenlemek için bir profil oluşturun "
+"veya içe aktarın."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
@@ -2137,7 +2153,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Varlıklar Yeniden-İçe Aktarılıyor"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Ãœst"
@@ -2369,11 +2385,15 @@ msgid "New Window"
msgstr "Yeni Pencere"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"Spins when the editor window redraws.\n"
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"Düzenleyici penceresi yeniden çizildiğinde döner.\n"
+"Güç kullanımını artırabilecek Sürekli Güncelle etkindir. Devre dışı bırakmak "
+"için tıklayın."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2605,10 +2625,13 @@ msgid "Save changes to '%s' before closing?"
msgstr "Kapatmadan önce değişklikler buraya '%s' kaydedilsin mi?"
#: editor/editor_node.cpp
+#, fuzzy
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
+"Geçerli sahnenin kök düğümü yok, ancak %d değiştirilmiş harici kaynak(lar) "
+"yine de kaydedildi."
#: editor/editor_node.cpp
#, fuzzy
@@ -2646,6 +2669,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Var olan sahne kaydedilmedi. Yine de açılsın mı?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Geri al"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Yeniden yap"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Hiç kaydedilmemiş bir sahne yeniden yüklenemiyor."
@@ -3167,7 +3216,7 @@ msgstr "Klavuzu Aç"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Sorular & Cevaplar"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3338,6 +3387,11 @@ msgid "Merge With Existing"
msgstr "Var Olanla BirleÅŸtir"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Animasyon Değişikliği Dönüşümü"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Aç & Bir Betik Çalıştır"
@@ -3595,6 +3649,10 @@ msgstr ""
"Seçili kaynak (%s) bu özellik (%s) için beklenen herhangi bir tip ile "
"uyuÅŸmuyor."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Benzersiz Yap"
@@ -3689,11 +3747,11 @@ msgstr "Düğümden İçe Aktar:"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
-msgstr ""
+msgstr "Bu şablonları içeren klasörü açın."
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
-msgstr ""
+msgstr "Bu şablonları kaldırın."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3707,7 +3765,7 @@ msgstr "Aynalar alınıyor, lütfen bekleyin..."
#: editor/export_template_manager.cpp
msgid "Starting the download..."
-msgstr ""
+msgstr "İndirme başlatılıyor..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
@@ -3749,8 +3807,9 @@ msgid "Request failed:"
msgstr "İstek başarısız."
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Download complete; extracting templates..."
-msgstr ""
+msgstr "İndirme tamamlandı; şablonlar ayıklanıyor..."
#: editor/export_template_manager.cpp
msgid "Cannot remove temporary file:"
@@ -3774,8 +3833,9 @@ msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr "JSON sunucuları listesini alırken hata. Lütfen bu hatayı bildirin!"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Best available mirror"
-msgstr ""
+msgstr "Mevcut en iyi ayna"
#: editor/export_template_manager.cpp
msgid ""
@@ -3873,12 +3933,14 @@ msgid "Current Version:"
msgstr "Şu Anki Sürüm:"
#: editor/export_template_manager.cpp
+#, fuzzy
msgid "Export templates are missing. Download them or install from a file."
msgstr ""
+"Dışa aktarma şablonları eksik. Bunları indirin veya bir dosyadan yükleyin."
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
-msgstr ""
+msgstr "Dışa aktarma şablonları yüklenir ve kullanıma hazırdır."
#: editor/export_template_manager.cpp
#, fuzzy
@@ -3887,7 +3949,7 @@ msgstr "Dosya Aç"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
-msgstr ""
+msgstr "Geçerli sürüm için yüklü şablonları içeren klasörü açın."
#: editor/export_template_manager.cpp
msgid "Uninstall"
@@ -3915,13 +3977,14 @@ msgstr "Hatayı Kopyala"
#: editor/export_template_manager.cpp
msgid "Download and Install"
-msgstr ""
+msgstr "İndir ve Yükle"
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
+"Mevcut sürüm için şablonları mümkün olan en iyi aynadan indirin ve yükleyin."
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
@@ -3972,6 +4035,8 @@ msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
+"Åžablonlar indirilmeye devam edecek.\n"
+"Bitirdiklerinde kısa bir editör donması yaşayabilirsiniz."
#: editor/filesystem_dock.cpp
msgid "Favorites"
@@ -4119,25 +4184,24 @@ msgid "Collapse All"
msgstr "Hepsini Daralt"
#: editor/filesystem_dock.cpp
-#, fuzzy
msgid "Sort files"
-msgstr "Dosyaları ara"
+msgstr "Dosyaları sırala"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
-msgstr ""
+msgstr "Ada Göre Sırala (Artan)"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
-msgstr ""
+msgstr "Ada Göre Sırala (Azalan)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
-msgstr ""
+msgstr "Türe Göre Sırala (Artan)"
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
-msgstr ""
+msgstr "Türe Göre Sırala (Artan)"
#: editor/filesystem_dock.cpp
#, fuzzy
@@ -4159,7 +4223,7 @@ msgstr "Yeniden Adlandır..."
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
-msgstr ""
+msgstr "Arama kutusuna odaklan"
#: editor/filesystem_dock.cpp
msgid "Previous Folder/File"
@@ -4508,9 +4572,8 @@ msgid "Extra resource options."
msgstr "Kaynak yolunda deÄŸil."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Edit Resource from Clipboard"
-msgstr "Kaynak Panosunu Düzenle"
+msgstr "Panodan Kaynağı Düzenle"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
@@ -4534,9 +4597,8 @@ msgid "History of recently edited objects."
msgstr "En son düzenlenen nesnelerin geçmişi."
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Open documentation for this object."
-msgstr "Klavuzu Aç"
+msgstr "Bu nesne için belgeleri açın."
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
@@ -4547,9 +4609,8 @@ msgid "Filter properties"
msgstr "Özellikleri süz"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Manage object properties."
-msgstr "Nesne özellikleri."
+msgstr "Nesne özelliklerini yönetin."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
@@ -4793,9 +4854,8 @@ msgid "Blend:"
msgstr "Karışma:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
-#, fuzzy
msgid "Parameter Changed:"
-msgstr "Parametre DeÄŸiÅŸti"
+msgstr "Parametre DeÄŸiÅŸtirildi:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -5524,11 +5584,11 @@ msgstr "Hepsi"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
-msgstr ""
+msgstr "Şablonları, projeleri ve demoları arayın"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
-msgstr ""
+msgstr "Varlıkları arayın (şablonlar, projeler ve demolar hariç)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
@@ -5572,7 +5632,7 @@ msgstr "Varlıkların ZIP Dosyası"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr ""
+msgstr "Ses Önizleme Oynat/Duraklat"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -5730,6 +5790,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "CanvasItem \"%s\" öğesini (%d,%d) konumuna taşı"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Seçimi Kilitle"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Öbek"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5918,9 +5990,8 @@ msgid "Drag: Rotate selected node around pivot."
msgstr "Seçilen düğüm ya da geçişi sil."
#: editor/plugins/canvas_item_editor_plugin.cpp
-#, fuzzy
msgid "Alt+Drag: Move selected node."
-msgstr "Alt+Sürükle: Taşır"
+msgstr "Alt+Sürükle: Seçili düğümü taşıyın."
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -5929,15 +6000,14 @@ msgstr "Seçilen düğüm ya da geçişi sil."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
-"Tıklanan konumdaki tüm nesnelerin bir listesini gösterin\n"
-"(Seçme biçiminde Alt + RMB ile özdeş)."
+"Alt+RMB: Kilitli dahil olmak üzere tıklanan konumdaki tüm düğümlerin "
+"listesini göster."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
-msgstr ""
+msgstr "RMB: Tıklanan konuma düğüm ekleyin."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -6196,16 +6266,19 @@ msgid "Pan View"
msgstr "Yatay Kaydırma Görünümü"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Zoom to 3.125%"
-msgstr ""
+msgstr "%3.125'e yakınlaştır"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Zoom to 6.25%"
-msgstr ""
+msgstr "%6,25'e yakınlaştır"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Zoom to 12.5%"
-msgstr ""
+msgstr "%12,5'e yakınlaştır"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -6598,6 +6671,9 @@ msgid ""
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
+"Basitleştirilmiş bir dışbükey çarpışma şekli oluşturur.\n"
+"Bu, tek çarpışma şekline benzer, ancak bazı durumlarda doğruluk pahasına "
+"daha basit bir geometriyle sonuçlanabilir."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Multiple Convex Collision Siblings"
@@ -6678,7 +6754,13 @@ msgid "Remove Selected Item"
msgstr "Seçilen Öğeyi Kaldır"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Sahneden İçe Aktar"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Sahneden İçe Aktar"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7272,6 +7354,16 @@ msgstr "Üretilen Nokta Sayısı:"
msgid "Flip Portal"
msgstr "Yatay Yansıt"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Dönüşümü Temizle"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Düğüm Oluştur"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "Animasyon ağacı AnimasyonOynatıcı'ya atanmış yola sahip değil"
@@ -7774,12 +7866,14 @@ msgid "Skeleton2D"
msgstr "Ä°skelet2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Dinlenme duruÅŸu oluÅŸtur (kemiklerden)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Kemikleri Dinlenme DuruÅŸuna ata"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Kemikleri Dinlenme DuruÅŸuna ata"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Ãœzerine Yaz"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7806,6 +7900,71 @@ msgid "Perspective"
msgstr "Derinlik"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Derinlik"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Derinlik"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Derinlik"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Derinlik"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Dikey"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Derinlik"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Dönüşüm Durduruldu."
@@ -7832,20 +7991,17 @@ msgid "None"
msgstr "Düğüm"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Rotate"
-msgstr "Ãœlke"
+msgstr "Döndür"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Translate"
-msgstr "Çevir:"
+msgstr "Çevir"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Scale"
-msgstr "Ölçekle:"
+msgstr "Ölçekle"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
@@ -7868,13 +8024,12 @@ msgid "Animation Key Inserted."
msgstr "Animasyon Anahtarı Eklendi."
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Pitch:"
-msgstr "Perde"
+msgstr "Perde:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
-msgstr ""
+msgstr "Sapma:"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -7882,24 +8037,20 @@ msgid "Size:"
msgstr "Boyut: "
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Objects Drawn:"
-msgstr "Çizilmiş Nesneler"
+msgstr "Çizilmiş Nesneler:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Material Changes:"
-msgstr "Materyal DeÄŸiÅŸiklikleri"
+msgstr "Materyal DeÄŸiÅŸiklikleri:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Shader Changes:"
-msgstr "Shader DeÄŸiÅŸiklikleri"
+msgstr "Gölgelendirici Değişiklikleri:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Surface Changes:"
-msgstr "Yüzey Değişiklikleri"
+msgstr "Yüzey Değişiklikleri:"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
@@ -7907,13 +8058,13 @@ msgid "Draw Calls:"
msgstr "Çizim Çağrıları"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "Vertices:"
-msgstr "Köşenoktalar"
+msgstr "Köşenoktalar:"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "FPS: %d (%s ms)"
-msgstr ""
+msgstr "Kare hızı: %d (%s ms)"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
@@ -7924,42 +8075,22 @@ msgid "Bottom View."
msgstr "Alttan Görünüm."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Alt"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Soldan Görünüm."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Sol"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Sağdan Görünüm."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "SaÄŸ"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Önden Görünüm."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Ön"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Arkadan Görünüm."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Arka"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "Dönüşümü Görünümle Eşle"
@@ -8132,8 +8263,9 @@ msgid "Use Snap"
msgstr "Yapışma Kullan"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "Odaları portal ayıklama için dönüştürür."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8234,6 +8366,11 @@ msgid "View Portal Culling"
msgstr "Görüntükapısı Ayarları"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Görüntükapısı Ayarları"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Ayarlar..."
@@ -8299,8 +8436,9 @@ msgid "Post"
msgstr "Sonrası"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Ä°simsiz Gizmo"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Adsız Proje"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8552,14 +8690,12 @@ msgid "TextureRegion"
msgstr "DokuBölgesi"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Colors"
-msgstr "Renk"
+msgstr "Renkler"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Fonts"
-msgstr "Yazı Tipi"
+msgstr "Yazı Tipleri"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8573,7 +8709,7 @@ msgstr "StilKutusu"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
-msgstr ""
+msgstr "{num} renk(lar)"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8595,9 +8731,8 @@ msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No fonts found."
-msgstr "Bulunamadı!"
+msgstr "Yazı tipi bulunamadı."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
@@ -8613,9 +8748,8 @@ msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "No styleboxes found."
-msgstr "Alt kaynağı bulunamadı."
+msgstr "Stil kutusu bulunamadı."
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
@@ -8623,7 +8757,7 @@ msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
-msgstr ""
+msgstr "İçe aktarma için hiçbir şey seçilmedi."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8654,9 +8788,8 @@ msgid "With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select by data type:"
-msgstr "Bir Düğüm Seç"
+msgstr "Veri türüne göre seçin:"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8665,11 +8798,11 @@ msgstr "Önce bir ayar öğesi seçin!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
-msgstr ""
+msgstr "Tüm görünür renk öğelerini ve verilerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
-msgstr ""
+msgstr "Tüm görünür renk öğelerinin seçimini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8678,11 +8811,11 @@ msgstr "Önce bir ayar öğesi seçin!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
-msgstr ""
+msgstr "Tüm görünür sabit öğeleri ve verilerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
-msgstr ""
+msgstr "Tüm görünür sabit öğelerin seçimini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8691,11 +8824,11 @@ msgstr "Önce bir ayar öğesi seçin!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
-msgstr ""
+msgstr "Tüm görünür yazı tipi öğelerini ve verilerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
-msgstr ""
+msgstr "Tüm görünür yazı tipi öğelerinin seçimini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8714,36 +8847,35 @@ msgstr "Önce bir ayar öğesi seçin!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
-msgstr ""
+msgstr "Tüm görünür stil kutusu öğelerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
-msgstr ""
+msgstr "Tüm görünür stil kutusu öğelerini ve verilerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
-msgstr ""
+msgstr "Tüm görünür stil kutusu öğelerinin seçimini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
+"Dikkat: Simge verileri eklemek, Tema kaynağınızın boyutunu önemli ölçüde "
+"artırabilir."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Collapse types."
-msgstr "Hepsini Daralt"
+msgstr "Hepsini Daralt."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Expand types."
-msgstr "Hepsini GeniÅŸlet"
+msgstr "Hepsini GeniÅŸlet."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select all Theme items."
-msgstr "Şablon Dosyası Seç"
+msgstr "Şablon Dosyası Seç."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8752,16 +8884,15 @@ msgstr "Noktaları Seç"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
-msgstr ""
+msgstr "Öğe verileriyle tüm Tema öğelerini seçin."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Deselect All"
-msgstr "Hepsini Seç"
+msgstr "Tüm seçimleri kaldır"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
-msgstr ""
+msgstr "Tüm Tema öğelerinin seçimini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -8774,287 +8905,255 @@ msgid ""
"closing this window.\n"
"Close anyway?"
msgstr ""
+"Öğeleri İçe Aktar sekmesinde bazı öğeler seçilidir. Bu pencere "
+"kapatıldığında seçim kaybolacaktır.\n"
+"Yine de kapat?"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Öğelerini düzenlemek için listeden bir tema türü seçin.\n"
+"Özel bir tür ekleyebilir veya başka bir temadan öğeleriyle birlikte bir tür "
+"içe aktarabilirsiniz."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Color Items"
-msgstr "Bütün Öğeleri Kaldır"
+msgstr "Tüm Renk Öğelerini Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Item"
-msgstr "Öğeyi Kaldır"
+msgstr "Öğeyi Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Constant Items"
-msgstr "Bütün Öğeleri Kaldır"
+msgstr "Tüm Sabit Öğeleri Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Font Items"
-msgstr "Bütün Öğeleri Kaldır"
+msgstr "Tüm Yazı Tipi Öğelerini Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All Icon Items"
-msgstr "Bütün Öğeleri Kaldır"
+msgstr "Tüm Simge Öğelerini Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove All StyleBox Items"
-msgstr "Bütün Öğeleri Kaldır"
+msgstr "Tüm Stil Kutusu Öğelerini Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Bu tema türü boş.\n"
+"El ile veya başka bir temadan içe aktararak daha fazla öğe ekleyin."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Color Item"
-msgstr "Sınıf Öğeleri Ekle"
+msgstr "Renk Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Constant Item"
-msgstr "Sınıf Öğeleri Ekle"
+msgstr "Sabit Öğe Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Font Item"
-msgstr "Öğe Ekle"
+msgstr "Yazı Tipi Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Icon Item"
-msgstr "Öğe Ekle"
+msgstr "Simge Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Stylebox Item"
-msgstr "Tüm Öğeleri Ekle"
+msgstr "Stil Kutusu Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Color Item"
-msgstr "Sınıf Öğelerini Kaldır"
+msgstr "Renk Öğesini Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Constant Item"
-msgstr "Sınıf Öğelerini Kaldır"
+msgstr "Sabit Öğeyi Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Font Item"
-msgstr "Düğümü Yeniden Adlandır"
+msgstr "Yazı Tipi Öğesini Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Icon Item"
-msgstr "Düğümü Yeniden Adlandır"
+msgstr "Simge Öğesini Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Rename Stylebox Item"
-msgstr "Seçilen Öğeyi Kaldır"
+msgstr "Stil Kutusu Öğesini Yeniden Adlandır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Invalid file, not a Theme resource."
-msgstr "Geçersiz dosya, bu bir audio bus yerleşim düzeni değil."
+msgstr "Geçersiz dosya, Tema kaynağı değil."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
-msgstr ""
+msgstr "Geçersiz dosya, düzenlenen Tema kaynağıyla aynı."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Theme Items"
-msgstr "Şablonlarını Yönet"
+msgstr "Tema Öğelerini Yönet"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Edit Items"
-msgstr "Düzenlenebilir Öge"
+msgstr "Öğeleri Düzenle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Types:"
-msgstr "Tür:"
+msgstr "Türler:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type:"
-msgstr "Tür:"
+msgstr "Tür Ekle:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item:"
-msgstr "Öğe Ekle"
+msgstr "Öğe Ekle:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add StyleBox Item"
-msgstr "Tüm Öğeleri Ekle"
+msgstr "Stil Kutusu Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Items:"
-msgstr "Öğeyi Kaldır"
+msgstr "Öğeleri kaldır:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Sınıf Öğelerini Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Custom Items"
-msgstr "Sınıf Öğelerini Kaldır"
+msgstr "Özel Öğeleri Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Bütün Öğeleri Kaldır"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Item"
-msgstr "Grafik Arayüzü Tema Öğeleri"
+msgstr "Tema Öğesi Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Old Name:"
-msgstr "Düğüm adı:"
+msgstr "Eski ad:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Import Items"
-msgstr "Kalıbı İçe Aktar"
+msgstr "Öğeleri İçe Aktar"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Theme"
-msgstr "Varsayılan"
+msgstr "Varsayılan tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Editor Theme"
-msgstr "Tema düzenle"
+msgstr "Editör Teması"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select Another Theme Resource:"
-msgstr "Kaynağı Sil"
+msgstr "Başka Bir Tema Kaynağı Seçin:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Another Theme"
-msgstr "Kalıbı İçe Aktar"
+msgstr "BaÅŸka Bir Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Confirm Item Rename"
-msgstr "Animasyon İzini Yeniden Adlandır"
+msgstr "Öğeyi Yeniden Adlandırmayı Onayla"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Cancel Item Rename"
-msgstr "Tümden Yeniden Adlandır"
+msgstr "Öğe Yeniden Adlandırmayı İptal Et"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override Item"
-msgstr "Ãœzerine Yaz"
+msgstr "Öğeyi Geçersiz Kıl"
#: editor/plugins/theme_editor_plugin.cpp
+#, fuzzy
msgid "Unpin this StyleBox as a main style."
-msgstr ""
+msgstr "Bu Stil Kutusunun ana stil olarak sabitlemesini kaldırın."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
+"Bu Stil Kutusunu ana stil olarak sabitleyin. Özelliklerini düzenlemek, bu "
+"tipteki diğer tüm StyleBox'larda aynı özellikleri güncelleyecektir."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Type"
-msgstr "Tür"
+msgstr "Tür Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Item Type"
-msgstr "Öğe Ekle"
+msgstr "Öğe Türü Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Node Types:"
-msgstr "Düğüm Türü"
+msgstr "Düğüm Türleri:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Show Default"
-msgstr "Varsayılanı Yükle"
+msgstr "Varsayılanı Göster"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
-msgstr ""
+msgstr "Geçersiz kılınan öğelerin yanında varsayılan tür öğelerini göster."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Override All"
-msgstr "Ãœzerine Yaz"
+msgstr "Tümünü Geçersiz Kıl"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
-msgstr ""
+msgstr "Tüm varsayılan tür öğelerini geçersiz kıl."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Theme:"
-msgstr "Tema"
+msgstr "Tema:"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Manage Items..."
-msgstr "Dışa Aktarım Şablonlarını Yönet..."
+msgstr "Öğeleri Yönet..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
-msgstr ""
+msgstr "Tema öğeleri ekleyin, kaldırın, düzenleyin ve içe aktarın."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Preview"
-msgstr "Önizleme"
+msgstr "Önizleme Ekle"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Default Preview"
-msgstr "Önizlemeyi Güncelle"
+msgstr "Varsayılan Önizleme"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Select UI Scene:"
-msgstr "Bir Kaynak Örüntü Seçin:"
+msgstr "UI Sahnesi'ni seçin:"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
+"Düzenleme için kontrol türlerini görsel olarak seçmeye izin vererek kontrol "
+"seçiciyi açın."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
-msgstr "Değiştirme Düğmesi"
+msgstr "Geçiş Düğmesi"
#: editor/plugins/theme_editor_preview.cpp
msgid "Disabled Button"
@@ -12484,6 +12583,16 @@ msgstr "Eğri Noktası Konumu Ayarla"
msgid "Set Portal Point Position"
msgstr "Eğri Noktası Konumu Ayarla"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Silindir Şekli Yarıçapını Değiştir"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "EÄŸriyi Konumda Ayarla"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Silindir Yarıçapını Değiştir"
@@ -12767,6 +12876,11 @@ msgstr "Işık haritalarını çizme"
msgid "Class name can't be a reserved keyword"
msgstr "Sınıf ismi ayrılmış anahtar kelime olamaz"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Seçimi Doldur"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "İç özel durum yığını izlemesinin sonu"
@@ -13251,80 +13365,80 @@ msgstr "Görsel Betikte Ara"
msgid "Get %s"
msgstr "Getir %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Paket ismi eksik."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Paket segmentleri sıfır olmayan uzunlukta olmalıdır."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Android uygulama paketi adlarında '% s' karakterine izin verilmiyor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Rakam, paket segmentindeki ilk karakter olamaz."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "'%s' karakteri bir paket segmentindeki ilk karakter olamaz."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Paket en azından bir tane '.' ayıracına sahip olmalıdır."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Listeden aygıt seç"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Tümünü Dışa Aktarma"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Kaldır"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Yükleniyor, lütfen bekleyin..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Sahne Örneklenemedi!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Çalışan Özel Betik..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Klasör oluşturulamadı."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "'apksigner' aracı bulunamıyor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
"Android derleme şablonu projede yüklü değil. Proje menüsünden yükleyin."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13332,13 +13446,13 @@ msgstr ""
"Hata Ayıklama Anahtar Deposu, Hata Ayıklama Kullanıcısı VE Hata Ayıklama "
"Şifresi konfigüre edilmelidir VEYA hiçbiri konfigüre edilmemelidir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Anahtar deposunda Hata Ayıklayıcı Ayarları'nda veya ön ayarda "
"yapılandırılmamış."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13346,50 +13460,50 @@ msgstr ""
"Yayınlama Anahtar Deposu, Yayınlama Kullanıcısı be Yayınlama Şifresi "
"ayarları konfigüre edilmeli VEYA hiçbiri konfigüre edilmemelidir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Dışa aktarma ön kümesinde yanlış yapılandırılan anahtar deposunu (keystore) "
"serbest bırakın."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Editör Ayarlarında geçerli bir Android SDK yolu gerekli."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Editör Ayarlarında geçersiz Android SDK yolu."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Eksik 'platform araçları' dizini!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Android SDK platform-tools'un adb komutu bulunamıyor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Lütfen Editör Ayarlarında girilen Android SDK klasörünü kontrol ediniz."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Eksik 'inşa-araçları' dizini!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Android SDK platform-tools'un apksigner komutu bulunamıyor."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "APK genişletmesi için geçersiz ortak anahtar."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Geçersiz paket ismi:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13397,40 +13511,25 @@ msgstr ""
"Geçersiz \"GodotPaymentV3\" modülü \"android/modüller\" proje ayarına dahil "
"edildi (Godot 3.2.2'de deÄŸiÅŸtirildi).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"Eklentileri kullanabilmek için \"Özel Derleme Kullan\" seçeneği aktif olmalı."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"\"Özgürlük Derecesi (Degrees Of Freedom)\" sadece \"Xr Modu\" \"Oculus "
-"Mobile VR\" olduğunda geçerlidir."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"El Takibi(Hand Tracking)\" sadece \"Xr Modu\" \"Oculus Mobile VR\" "
"olduğunda geçerlidir."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"\"Odak Farkındalığı(Focus Awareness)\" yalnızca \"Xr Modu\" \"Oculus Mobil VR"
-"\" olduğunda geçerlidir."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"AAB Dışa Aktar\" yalnızca \"Özel Yapı Kullan\" etkinleştirildiğinde "
"geçerlidir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13438,57 +13537,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Dosyalar Taranıyor,\n"
"Lütfen Bekleyiniz..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Dışa aktarma için şablon açılamadı:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Ekliyor %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Tümünü Dışa Aktarma"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Geçersiz dosya adı! Android Uygulama Paketi *.aab uzantısı gerektirir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK GeniÅŸletme, Android Uygulama Paketi ile uyumlu deÄŸildir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Geçersiz dosya adı! Android APK, * .apk uzantısını gerektirir."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13496,7 +13595,7 @@ msgstr ""
"Özel olarak oluşturulmuş bir şablondan oluşturmaya çalışılıyor, ancak bunun "
"için sürüm bilgisi yok. Lütfen 'Proje' menüsünden yeniden yükleyin."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13508,26 +13607,26 @@ msgstr ""
" Godot Versiyonu: %s\n"
"Lütfen 'Proje' menüsünden Android derleme şablonunu yeniden yükleyin."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Proje yolunda proje.godot alınamadı."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Dosya yazılamadı:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Android Projesi OluÅŸturma (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13537,11 +13636,11 @@ msgstr ""
"Alternatif olarak, Android derleme dokümantasyonu için docs.godotengine.org "
"adresini ziyaret edin.."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "Çıktı taşınıyor"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13549,24 +13648,24 @@ msgstr ""
"Dışa aktarma dosyası kopyalanamıyor ve yeniden adlandırılamıyor, çıktılar "
"için gradle proje dizinini kontrol edin."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Animasyon bulunamadı: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Konturlar oluÅŸturuluyor..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Dışa aktarma için şablon açılamadı:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13574,21 +13673,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Ekliyor %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Dosya yazılamadı:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "APK hizalanıyor ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14125,6 +14224,14 @@ msgstr ""
"NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu "
"olmalıdır. O yalnızca yönlendirme verisi sağlar."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14453,6 +14560,14 @@ msgstr "Geçerli bir uzantı kullanılmalı."
msgid "Enable grid minimap."
msgstr "Izgara haritasını etkinleştir."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14506,6 +14621,10 @@ msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
"Herhangi bir şeyi işlemek için görüntükapısı boyutu 0'dan büyük olmalıdır."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14559,6 +14678,41 @@ msgstr "uniform için atama."
msgid "Constants cannot be modified."
msgstr "Sabit deÄŸerler deÄŸiÅŸtirilemez."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Dinlenme duruÅŸu oluÅŸtur (kemiklerden)"
+
+#~ msgid "Bottom"
+#~ msgstr "Alt"
+
+#~ msgid "Left"
+#~ msgstr "Sol"
+
+#~ msgid "Right"
+#~ msgstr "SaÄŸ"
+
+#~ msgid "Front"
+#~ msgstr "Ön"
+
+#~ msgid "Rear"
+#~ msgstr "Arka"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Ä°simsiz Gizmo"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Özgürlük Derecesi (Degrees Of Freedom)\" sadece \"Xr Modu\" \"Oculus "
+#~ "Mobile VR\" olduğunda geçerlidir."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "\"Odak Farkındalığı(Focus Awareness)\" yalnızca \"Xr Modu\" \"Oculus "
+#~ "Mobil VR\" olduğunda geçerlidir."
+
#~ msgid "Package Contents:"
#~ msgstr "Paket İçerikleri:"
@@ -16496,9 +16650,6 @@ msgstr "Sabit deÄŸerler deÄŸiÅŸtirilemez."
#~ msgid "Images:"
#~ msgstr "Bedizler:"
-#~ msgid "Group"
-#~ msgstr "Öbek"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "Örnek Dönüşüm Biçimi: (.wav dizeçleri):"
diff --git a/editor/translations/tt.po b/editor/translations/tt.po
index e7b37069b7..b169cafdc7 100644
--- a/editor/translations/tt.po
+++ b/editor/translations/tt.po
@@ -994,7 +994,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1623,13 +1623,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1999,7 +1999,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2477,6 +2477,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3100,6 +3124,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3340,6 +3368,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5380,6 +5412,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6278,7 +6320,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6862,6 +6908,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7356,11 +7410,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7388,6 +7442,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7495,42 +7603,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7792,6 +7880,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7857,7 +7949,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11757,6 +11849,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12037,6 +12137,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12503,159 +12607,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12663,57 +12756,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12721,54 +12814,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12776,19 +12869,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13238,6 +13331,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13527,6 +13628,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13567,6 +13676,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po
index 8c7d3f272c..b0d9d05525 100644
--- a/editor/translations/tzm.po
+++ b/editor/translations/tzm.po
@@ -992,7 +992,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1621,13 +1621,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1997,7 +1997,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2475,6 +2475,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3098,6 +3122,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3338,6 +3366,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5378,6 +5410,16 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Locked"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Grouped"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6276,7 +6318,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -6860,6 +6906,14 @@ msgstr ""
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Center Node"
+msgstr ""
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7354,11 +7408,11 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
+msgid "Reset to Rest Pose"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7386,6 +7440,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7493,42 +7601,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -7790,6 +7878,10 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "View Occlusion Culling"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -7855,7 +7947,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -11755,6 +11847,14 @@ msgstr ""
msgid "Set Portal Point Position"
msgstr ""
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Position"
+msgstr ""
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12035,6 +12135,10 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+msgid "Build Solution"
+msgstr ""
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12501,159 +12605,148 @@ msgstr ""
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -12661,57 +12754,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -12719,54 +12812,54 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -12774,19 +12867,19 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13236,6 +13329,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13525,6 +13626,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13565,6 +13674,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index a889e83e19..fd9f2a1b8a 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -21,7 +21,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-04 12:10+0000\n"
+"PO-Revision-Date: 2021-08-12 21:32+0000\n"
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -383,15 +383,13 @@ msgstr "Ð’Ñтавити анімацію"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "Ðеможливо відкрити '%s'."
+msgstr "вузол «%s»"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
-msgstr "ÐнімаціÑ"
+msgstr "анімаціÑ"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
@@ -399,9 +397,8 @@ msgstr "AnimationPlayer не може анімувати Ñебе, лише ін
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "ВлаÑтивоÑÑ‚Ñ– «%s» не Ñ–Ñнує."
+msgstr "влаÑтивіÑÑ‚ÑŒ «%s»"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1042,7 +1039,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ЗалежноÑÑ‚Ñ–"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "РеÑурÑ"
@@ -1700,13 +1697,13 @@ msgstr ""
"Увімкніть пункт «Імпортувати Pvrtc» у параметрах проєкту або вимкніть пункт "
"«Увімкнено резервні драйвери»."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Ðетипового шаблону діагноÑтики не знайдено."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2092,7 +2089,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Ð†Ð¼Ð¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ñ€ÐµÑурÑів"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Верхівка"
@@ -2329,6 +2326,9 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"ОбертаєтьÑÑ Ð¿Ñ–Ð´ Ñ‡Ð°Ñ Ð¿ÐµÑ€ÐµÐ¼Ð°Ð»ÑŒÐ¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ Ð²Ñ–ÐºÐ½Ð° редактора.\n"
+"Увімкнено неперервне оновленнÑ, Ñке може призвеÑти до Ð·Ð±Ñ–Ð»ÑŒÑˆÐµÐ½Ð½Ñ ÑÐ¿Ð¾Ð¶Ð¸Ð²Ð°Ð½Ð½Ñ "
+"енергії. Клацніть, щоб вимкнути його."
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2604,6 +2604,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Поточна Ñцена не збережена. Відкрити в будь-Ñкому випадку?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "СкаÑувати"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Повернути"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Ðеможливо перезавантажити Ñцену, Ñку ніколи не зберігали."
@@ -3293,6 +3319,11 @@ msgid "Merge With Existing"
msgstr "Об'єднати з Ñ–Ñнуючим"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Змінити перетвореннÑ"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Відкрити Ñ– запуÑтити Ñкрипт"
@@ -3550,6 +3581,10 @@ msgstr ""
"Тип вибраного реÑурÑу (%s) не відповідає типу, Ñкий Ñ” очікуваним Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— "
"влаÑтивоÑÑ‚Ñ– (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Зробити унікальним"
@@ -3845,14 +3880,12 @@ msgid "Download from:"
msgstr "Джерело отриманнÑ:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "ЗапуÑтити в браузері"
+msgstr "Відкрити у браузері"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "Помилка копіюваннÑ"
+msgstr "Копіювати адреÑу дзеркала"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -5662,6 +5695,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "ПереÑунути CanvasItem «%s» до (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Заблокувати позначене"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Групи"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6602,7 +6647,13 @@ msgid "Remove Selected Item"
msgstr "Вилучити вибраний елемент"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Імпортувати зі Ñцени"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Імпортувати зі Ñцени"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7194,6 +7245,16 @@ msgstr "Створити точки"
msgid "Flip Portal"
msgstr "Віддзеркалити портал"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "ЗнÑти перетвореннÑ"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Створити вузол"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree не міÑтить вÑтановлено шлÑху до AnimationPlayer"
@@ -7700,12 +7761,14 @@ msgid "Skeleton2D"
msgstr "ПлоÑкий каркаÑ"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Створити вільну позу (з кіÑток)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Ð’Ñтановити кіÑтки Ð´Ð»Ñ Ð²Ñ–Ð»ÑŒÐ½Ð¾Ñ— пози"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Ð’Ñтановити кіÑтки Ð´Ð»Ñ Ð²Ñ–Ð»ÑŒÐ½Ð¾Ñ— пози"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "ПерезапиÑати"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7732,6 +7795,71 @@ msgid "Perspective"
msgstr "ПерÑпектива"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "ПерÑпектива"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "ПерÑпектива"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "ПерÑпектива"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "ПерÑпектива"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Ортогонально"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "ПерÑпектива"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "ÐŸÐµÑ€ÐµÑ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð¿ÐµÑ€ÐµÑ€Ð²Ð°Ð½Ð¾."
@@ -7839,42 +7967,22 @@ msgid "Bottom View."
msgstr "ВиглÑд знизу."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "Знизу"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "ВиглÑд зліва."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Зліва"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "ВиглÑд Ñправа."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Справа"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "ВиглÑд Ñпереду."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "Спереду"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "ВиглÑд ззаду."
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "Ззаду"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "ВирівнÑти Ð¿ÐµÑ€ÐµÑ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð· переглÑдом"
@@ -8146,6 +8254,11 @@ msgid "View Portal Culling"
msgstr "ПереглÑнути Ð²Ñ–Ð´Ð±Ñ€Ð°ÐºÐ¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ Portal"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "ПереглÑнути Ð²Ñ–Ð´Ð±Ñ€Ð°ÐºÐ¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ Portal"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Параметри…"
@@ -8211,8 +8324,9 @@ msgid "Post"
msgstr "ПіÑлÑ"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "Штука без назви"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Проєкт без назви"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8671,6 +8785,9 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Виберіть тип теми зі ÑпиÑку, щоб редагувати його запиÑи.\n"
+"Ви можете додати нетиповий тип або імпортувати тип із його запиÑами з іншої "
+"теми."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8701,6 +8818,8 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"Цей тип теми є порожнім.\n"
+"Додайте до нього запиÑи вручну або імпортуваннÑм з іншої теми."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -12338,14 +12457,22 @@ msgid "Change Ray Shape Length"
msgstr "Змінити довжину форми променÑ"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "Задати Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð½Ñ Ñ‚Ð¾Ñ‡ÐºÐ¸ кривої"
+msgstr "Задати Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð½Ñ Ñ‚Ð¾Ñ‡ÐºÐ¸ кімнати"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "Задати Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð½Ñ Ñ‚Ð¾Ñ‡ÐºÐ¸ кривої"
+msgstr "Задати Ð¿Ð¾Ð»Ð¾Ð¶ÐµÐ½Ð½Ñ Ñ‚Ð¾Ñ‡ÐºÐ¸ порталу"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Змінити Ñ€Ð°Ð´Ñ–ÑƒÑ Ñ„Ð¾Ñ€Ð¼Ð¸ циліндра"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Ð’Ñтановити криву в позиції"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12630,6 +12757,11 @@ msgstr "КреÑÐ»ÐµÐ½Ð½Ñ ÐºÐ°Ñ€Ñ‚ оÑвітленнÑ"
msgid "Class name can't be a reserved keyword"
msgstr "Ðазвою клаÑу не може бути зарезервоване ключове Ñлово"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Заповнити позначене"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "Кінець траÑÑƒÐ²Ð°Ð½Ð½Ñ Ñтека Ð´Ð»Ñ Ð²Ð½ÑƒÑ‚Ñ€Ñ–ÑˆÐ½ÑŒÐ¾Ð³Ð¾ виключеннÑ"
@@ -13113,69 +13245,69 @@ msgstr "Шукати VisualScript"
msgid "Get %s"
msgstr "Отримати %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Ðе вказано назви пакунка."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Сегменти пакунка повинні мати ненульову довжину."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
"Ðе можна викориÑтовувати у назві пакунка програми на Android Ñимволи «%s»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Цифра не може бути першим Ñимволом у Ñегменті пакунка."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
"Ðе можна викориÑтовувати Ñимвол «%s» Ñк перший Ñимвол назви Ñегмента пакунка."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "У назві пакунка має бути принаймні один роздільник «.»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Вибрати приÑтрій зі ÑпиÑку"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "Запущено на %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "ЕкÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ APK…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "ВилученнÑ…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "Ð’ÑÑ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Ð½Ð° приÑтрій. Будь лаÑка, зачекайте..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "Ðе вдалоÑÑ Ð²Ñтановити на приÑтрій: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "ЗапуÑк на приÑтрої…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "Ðе вдалоÑÑ Ð²Ð¸ÐºÐ¾Ð½Ð°Ñ‚Ð¸ на приÑтрої."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ програму apksigner."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
@@ -13183,7 +13315,7 @@ msgstr ""
"У проєкті не вÑтановлено шаблон Ð·Ð±Ð¸Ñ€Ð°Ð½Ð½Ñ Android. Ð’Ñтановіть його за "
"допомогою меню «Проєкт»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
@@ -13191,13 +13323,13 @@ msgstr ""
"Має бути налаштовано діагноÑтику Ñховища ключів, діагноÑтику кориÑтувача ÐБО "
"діагноÑтику Ð¿Ð°Ñ€Ð¾Ð»Ñ ÐБО не налаштовано діагноÑтику жодного з цих компонентів."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"ÐÑ– у параметрах редактора, ні у шаблоні не налаштовано діагноÑтичне Ñховище "
"ключів."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
@@ -13205,53 +13337,53 @@ msgstr ""
"Має бути налаштовано параметри Ñховища ключів випуÑку, кориÑтувача випуÑку Ñ– "
"Ð¿Ð°Ñ€Ð¾Ð»Ñ Ð²Ð¸Ð¿ÑƒÑку або не налаштовано жоден з цих параметрів."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"У шаблоні екÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð½ÐµÐ¿Ñ€Ð°Ð²Ð¸Ð»ÑŒÐ½Ð¾ налаштовано Ñховище ключів випуÑку."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"У параметрах редактора має бути вказано коректний шлÑÑ… до SDK Ð´Ð»Ñ Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "Ðекоректний шлÑÑ… до SDK Ð´Ð»Ñ Android у параметрах редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Ðе знайдено каталогу «platform-tools»!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
"Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ програми adb із інÑтрументів платформи SDK Ð´Ð»Ñ Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Будь лаÑка, перевірте, чи правильно вказано каталог SDK Ð´Ð»Ñ Android у "
"параметрах редактора."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Ðе знайдено каталогу «build-tools»!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
"Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ програми apksigner з інÑтрументів Ð·Ð±Ð¸Ñ€Ð°Ð½Ð½Ñ SDK Ð´Ð»Ñ Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Ðекоректний відкритий ключ Ð´Ð»Ñ Ñ€Ð¾Ð·Ð³Ð¾Ñ€Ñ‚Ð°Ð½Ð½Ñ APK."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Ðекоректна назва пакунка:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13259,41 +13391,26 @@ msgstr ""
"Ðекоректний модуль «GodotPaymentV3» включено до параметрів проєкту «android/"
"modules» (змінено у Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
"Щоб можна було кориÑтуватиÑÑ Ð´Ð¾Ð´Ð°Ñ‚ÐºÐ°Ð¼Ð¸, Ñлід позначити пункт "
"«ВикориÑтовувати нетипову збірку»."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"«.Степені Ñвободи» працюють, лише Ñкщо «Режим Xr» має Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Â«Oculus "
-"Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"«СтеженнÑм за руками» можна ÑкориÑтатиÑÑ, лише Ñкщо «Режим Xr» дорівнює "
"«Oculus Mobile VR»."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"«ВрахуваннÑм фокуÑа» можна ÑкориÑтатиÑÑ, лише Ñкщо «Режим Xr» дорівнює "
-"«Oculus Mobile VR»."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"Пункт «ЕкÑпортувати AAB» Ñ” чинним, лише Ñкщо увімкнено «ВикориÑтовувати "
"нетипове збираннÑ»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13305,54 +13422,54 @@ msgstr ""
"заÑобів Ð´Ð»Ñ Ñ€Ð¾Ð·Ñ€Ð¾Ð±ÐºÐ¸ Android.\n"
"Отриманий у результаті %s не підпиÑано."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "ПідпиÑÑƒÐ²Ð°Ð½Ð½Ñ Ð´Ñ–Ð°Ð³Ð½Ð¾Ñтики %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "ПідпиÑÑƒÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð¿ÑƒÑку %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ Ñховище ключів. Ðеможливо виконати екÑпортуваннÑ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr "«apksigner» повернуто Ð¿Ð¾Ð²Ñ–Ð´Ð¾Ð¼Ð»ÐµÐ½Ð½Ñ Ð¿Ñ€Ð¾ помилку із номером %d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "ПеревірÑємо %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr "%s не пройдено перевірку за допомогою «apksigner»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "ЕкÑпорт на Android"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
"Ðекоректна назва файла! Пакет програми Android повинен мати ÑÑƒÑ„Ñ–ÐºÑ Ð½Ð°Ð·Ð²Ð¸ *."
"aab."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "Ð Ð¾Ð·ÑˆÐ¸Ñ€ÐµÐ½Ð½Ñ APK Ñ” неÑуміÑним із Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
"Ðекоректна назва файла! Пакунок Android APK повинен мати ÑÑƒÑ„Ñ–ÐºÑ Ð½Ð°Ð·Ð²Ð¸ *.apk."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "Ðепідтримуваний формат екÑпортуваннÑ!\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
@@ -13361,7 +13478,7 @@ msgstr ""
"виÑвлено даних щодо верÑÑ–Ñ—. Будь лаÑка, повторно вÑтановіть шаблон за "
"допомогою меню «Проєкт»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13374,25 +13491,25 @@ msgstr ""
"Будь лаÑка, повторно вÑтановіть шаблон Ð´Ð»Ñ Ð·Ð±Ð¸Ñ€Ð°Ð½Ð½Ñ Ð´Ð»Ñ Android за допомогою "
"меню «Проєкт»."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
"Ðе вдалоÑÑ Ð¿ÐµÑ€ÐµÐ·Ð°Ð¿Ð¸Ñати файли res://android/build/res/*.xml із назвою проєкту"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "Ðе вдалоÑÑ ÐµÐºÑпортувати файли проєкту до проєкту gradle\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "Ðе вдалоÑÑ Ð·Ð°Ð¿Ð¸Ñати файл пакунка розширеннÑ!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Ð—Ð±Ð¸Ñ€Ð°Ð½Ð½Ñ Ð¿Ñ€Ð¾Ñ”ÐºÑ‚Ñƒ Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13402,11 +13519,11 @@ msgstr ""
"Крім того, можете відвідати docs.godotengine.org Ñ– ознайомитиÑÑ Ñ–Ð· "
"документацією щодо Ð·Ð±Ð¸Ñ€Ð°Ð½Ð½Ñ Ð´Ð»Ñ Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "ПереÑÑƒÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð²ÐµÐ´ÐµÐ½Ð¸Ñ… даних"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13414,15 +13531,15 @@ msgstr ""
"Ðе вдалоÑÑ Ñкопіювати Ñ– перейменувати файл екÑпортованих даних. Виведені "
"дані можна знайти у каталозі проєкту gradle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr "Пакунок не знайдено: %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "Ð¡Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ APK…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13430,7 +13547,7 @@ msgstr ""
"Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñ‚Ð¸ шаблон APK Ð´Ð»Ñ ÐµÐºÑпортуваннÑ:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13441,19 +13558,19 @@ msgstr ""
"Будь лаÑка, Ñтворіть шаблон з уÑіма необхідними бібліотеками або зніміть "
"позначку з архітектур із пропущеними бібліотеками у Ñтилі екÑпортуваннÑ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "Ð”Ð¾Ð´Ð°Ð²Ð°Ð½Ð½Ñ Ñ„Ð°Ð¹Ð»Ñ–Ð²â€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "Ðе вдалоÑÑ ÐµÐºÑпортувати файли проєкту"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "Вирівнюємо APK..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "Ðе вдалоÑÑ Ñ€Ð¾Ð·Ð¿Ð°ÐºÑƒÐ²Ð°Ñ‚Ð¸ тимчаÑовий невирівнÑний APK."
@@ -14000,6 +14117,14 @@ msgstr ""
"NavigationMeshInstance має бути дочірнім елементом вузла Navigation або "
"елементом ще нижчої підпорÑдкованоÑÑ‚Ñ–. Він надає лише навігаційні дані."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14144,36 +14269,50 @@ msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"ШлÑÑ… RoomList Ñ” некоректним.\n"
+"Будь лаÑка, перевірте, що у RoomManager вказано Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð³Ñ–Ð»ÐºÐ¸ RoomList."
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList не міÑтить запиÑів кімнат, перериваємо обробку."
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
+"ВиÑвлено вузли із помилковими назвами. ОзнайомтеÑÑ Ñ–Ð· запиÑами журналу, щоб "
+"дізнатиÑÑ Ð±Ñ–Ð»ÑŒÑˆÐµ. Перериваємо обробку."
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
+"Ðе виÑвлено кімнати поÑÐ¸Ð»Ð°Ð½Ð½Ñ Ð½Ð° портал. ОзнайомтеÑÑ Ñ–Ð· журналом, щоб "
+"дізнатиÑÑ Ð±Ñ–Ð»ÑŒÑˆÐµ."
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"Помилка під Ñ‡Ð°Ñ Ñпроби автоматично пов'Ñзати портал. ОзнайомтеÑÑ Ñ–Ð· "
+"журналом, щоб дізнатиÑÑ Ð±Ñ–Ð»ÑŒÑˆÐµ.\n"
+"Перевірте, чи веде портал назовні щодо початкової кімнати."
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"ВиÑвлено Ð¿ÐµÑ€ÐµÐºÑ€Ð¸Ñ‚Ñ‚Ñ ÐºÑ–Ð¼Ð½Ð°Ñ‚. У облаÑÑ‚Ñ– Ð¿ÐµÑ€ÐµÐºÑ€Ð¸Ñ‚Ñ‚Ñ ÐºÐ°Ð¼ÐµÑ€Ð¸ можуть працювати із "
+"помилками.\n"
+"ОзнайомтеÑÑ Ñ–Ð· журналом, щоб дізнатиÑÑ Ð±Ñ–Ð»ÑŒÑˆÐµ."
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"Помилка під Ñ‡Ð°Ñ Ñпроби обчиÑлити межі кімнат.\n"
+"ПереконайтеÑÑ, що Ð´Ð»Ñ ÑƒÑÑ–Ñ… кімнат вказано межі вручну або геометричні межі."
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -14340,6 +14479,14 @@ msgstr "Ðеобхідно викориÑтовувати допуÑтиме Ñ€Ð
msgid "Enable grid minimap."
msgstr "Увімкнути мінікарту ґратки."
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14395,6 +14542,10 @@ msgstr ""
"Щоб програма могла хоч щоÑÑŒ показати, розмір Ð¿Ð¾Ð»Ñ Ð¿ÐµÑ€ÐµÐ³Ð»Ñду має бути більшим "
"за 0."
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14453,6 +14604,41 @@ msgstr "ÐŸÑ€Ð¸Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Ð¾Ð´Ð½Ð¾Ñ€Ñ–Ð´Ð½Ð¾Ð³Ð¾."
msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Створити вільну позу (з кіÑток)"
+
+#~ msgid "Bottom"
+#~ msgstr "Знизу"
+
+#~ msgid "Left"
+#~ msgstr "Зліва"
+
+#~ msgid "Right"
+#~ msgstr "Справа"
+
+#~ msgid "Front"
+#~ msgstr "Спереду"
+
+#~ msgid "Rear"
+#~ msgstr "Ззаду"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "Штука без назви"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "«.Степені Ñвободи» працюють, лише Ñкщо «Режим Xr» має Ð·Ð½Ð°Ñ‡ÐµÐ½Ð½Ñ Â«Oculus "
+#~ "Mobile VR»."
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "«ВрахуваннÑм фокуÑа» можна ÑкориÑтатиÑÑ, лише Ñкщо «Режим Xr» дорівнює "
+#~ "«Oculus Mobile VR»."
+
#~ msgid "Package Contents:"
#~ msgstr "ВміÑÑ‚ пакунка:"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index fb70bc5703..332f5bd681 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -1014,7 +1014,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr ""
@@ -1649,13 +1649,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2042,7 +2042,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr ""
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr ""
@@ -2528,6 +2528,30 @@ msgid "Current scene not saved. Open anyway?"
msgstr ""
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Undo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Redo: %s"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr ""
@@ -3162,6 +3186,10 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+msgid "Apply MeshInstance Transforms"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3406,6 +3434,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5510,6 +5542,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr ".تمام کا انتخاب"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr ".تمام کا انتخاب"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6435,7 +6479,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7035,6 +7083,15 @@ msgstr ".تمام کا انتخاب"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7541,11 +7598,12 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "سب سکریپشن بنائیں"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
+msgid "Overwrite Rest Pose"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp
@@ -7574,6 +7632,60 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -7684,42 +7796,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr ".تمام کا انتخاب"
@@ -7986,6 +8078,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr ""
@@ -8051,7 +8148,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12100,6 +12197,15 @@ msgstr ".تمام کا انتخاب"
msgid "Set Portal Point Position"
msgstr ".تمام کا انتخاب"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr ".تمام کا انتخاب"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12392,6 +12498,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr ".تمام کا انتخاب"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -12880,162 +12991,151 @@ msgstr "سب سکریپشن بنائیں"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr ".سپورٹ"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "سب سکریپشن بنائیں"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "سب سکریپشن بنائیں"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13043,57 +13143,57 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13101,55 +13201,55 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "سب سکریپشن بنائیں"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13157,21 +13257,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr ".تمام کا انتخاب"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "سب سکریپشن بنائیں"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13624,6 +13724,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13913,6 +14021,14 @@ msgstr ""
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -13953,6 +14069,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index d50d622215..518c301ca6 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -24,8 +24,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-08-02 02:00+0000\n"
-"Last-Translator: Rev <revolnoom7801@gmail.com>\n"
+"PO-Revision-Date: 2021-09-15 00:46+0000\n"
+"Last-Translator: IoeCmcomc <hopdaigia2004@gmail.com>\n"
"Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/"
"godot/vi/>\n"
"Language: vi\n"
@@ -33,7 +33,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.9-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -383,7 +383,7 @@ msgstr "Chèn Anim"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "node '%s'"
-msgstr ""
+msgstr "nút '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
@@ -605,9 +605,8 @@ msgid "Go to Previous Step"
msgstr "Äến BÆ°á»›c trÆ°á»›c đó"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Apply Reset"
-msgstr "Äặt lại phóng"
+msgstr "Ãp dụng đặt lại"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
@@ -803,8 +802,8 @@ msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
-"Phương thức không tìm thấy. Chỉ định phương thức hợp lệ hoặc đính kèm tệp "
-"lệnh vào nút."
+"Phương thức không được tìm thấy. Chỉ định phương thức hợp lệ hoặc đính kèm "
+"tệp lệnh vào nút."
#: editor/connections_dialog.cpp
msgid "Connect to Node:"
@@ -921,7 +920,7 @@ msgstr "Hủy kết nối"
#: editor/connections_dialog.cpp
msgid "Connect a Signal to a Method"
-msgstr "Kết nối tín hiệu vào hàm"
+msgstr "Kết nối tín hiệu vào một hàm"
#: editor/connections_dialog.cpp
msgid "Edit Connection:"
@@ -952,9 +951,8 @@ msgid "Edit..."
msgstr "Chỉnh sửa..."
#: editor/connections_dialog.cpp
-#, fuzzy
msgid "Go to Method"
-msgstr "Äến Method"
+msgstr "Äi đến phÆ°Æ¡ng thức"
#: editor/create_dialog.cpp
msgid "Change %s Type"
@@ -1034,7 +1032,7 @@ msgstr ""
msgid "Dependencies"
msgstr "Các phụ thuộc"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "Tài nguyên"
@@ -1166,7 +1164,7 @@ msgstr "Cảm ơn từ cộng đồng Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
-msgstr ""
+msgstr "Nháy để sao chép."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
@@ -1291,9 +1289,8 @@ msgid "The following files failed extraction from asset \"%s\":"
msgstr "Không thể lấy các tệp sau khá»i gói:"
#: editor/editor_asset_installer.cpp
-#, fuzzy
msgid "(and %s more files)"
-msgstr "Và %s tệp nữa."
+msgstr "(và %s tệp nữa)"
#: editor/editor_asset_installer.cpp
#, fuzzy
@@ -1573,9 +1570,8 @@ msgid "Name"
msgstr "Tên"
#: editor/editor_autoload_settings.cpp
-#, fuzzy
msgid "Global Variable"
-msgstr "Äổi tên Biến"
+msgstr "Biến toàn cục"
#: editor/editor_data.cpp
msgid "Paste Params"
@@ -1697,13 +1693,13 @@ msgstr ""
"Chá»n kích hoạt 'Nhập PVRTC' trong Cài đặt Dá»± án, hoặc tắt 'Kích hoạt Driver "
"Tương thích Ngược'."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Không tìm thấy mẫu gỡ lỗi tuỳ chỉnh."
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -1784,7 +1780,7 @@ msgstr "(Hiện tại)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
-msgstr ""
+msgstr "(không có)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
@@ -1819,19 +1815,16 @@ msgid "Enable Contextual Editor"
msgstr "Bật trình chỉnh sửa ngữ cảnh"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Class Properties:"
-msgstr "Thuộc tính:"
+msgstr "Thuộc tính lớp:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Main Features:"
-msgstr "Tính năng"
+msgstr "Tính năng chính:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Nodes and Classes:"
-msgstr "Lớp đã bật:"
+msgstr "Các nút và lớp:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
@@ -1857,14 +1850,12 @@ msgid "Current Profile:"
msgstr "Hồ sơ hiện tại:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Create Profile"
-msgstr "Xoá hồ sơ"
+msgstr "Tạo hồ sơ"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Remove Profile"
-msgstr "Xóa Ô"
+msgstr "Xóa hồ sơ"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
@@ -1884,14 +1875,12 @@ msgid "Export"
msgstr "Xuất ra"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Configure Selected Profile:"
-msgstr "Hồ sơ hiện tại:"
+msgstr "Cấu hình hồ sÆ¡ được chá»n:"
#: editor/editor_feature_profile.cpp
-#, fuzzy
msgid "Extra Options:"
-msgstr "Tuỳ chá»n Lá»›p:"
+msgstr "Tuỳ chá»n bổ sung:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
@@ -1922,9 +1911,8 @@ msgid "Select Current Folder"
msgstr "Chá»n thÆ° mục hiện tại"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
-#, fuzzy
msgid "File exists, overwrite?"
-msgstr "Tệp tin tồn tại, ghi đè?"
+msgstr "Tệp đã tồn tại, ghi đè chứ?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select This Folder"
@@ -2085,7 +2073,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "Nhập lại tài nguyên"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "Trên đầu"
@@ -2124,7 +2112,7 @@ msgstr "mặc định:"
#: editor/editor_help.cpp
msgid "Methods"
-msgstr "Hàm"
+msgstr "Phương thức"
#: editor/editor_help.cpp
msgid "Theme Properties"
@@ -2156,7 +2144,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr "Nội dung Hàm"
+msgstr "Mô tả phương thức"
#: editor/editor_help.cpp
msgid ""
@@ -2189,7 +2177,7 @@ msgstr "Chỉ tìm Lớp"
#: editor/editor_help_search.cpp
msgid "Methods Only"
-msgstr "Chỉ tìm Hàm"
+msgstr "Chỉ tìm phương thức"
#: editor/editor_help_search.cpp
msgid "Signals Only"
@@ -2217,7 +2205,7 @@ msgstr "Lá»›p"
#: editor/editor_help_search.cpp
msgid "Method"
-msgstr "Hàm"
+msgstr "Phương thức"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
msgid "Signal"
@@ -2590,6 +2578,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "Cảnh hiện tại chưa lưu. Kệ mở luôn?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "Hoàn tác"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "Làm lại"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Không thể nạp má»™t cảnh chÆ°a lÆ°u bao giá»."
@@ -2938,9 +2952,8 @@ msgid "Orphan Resource Explorer..."
msgstr "Tìm kiếm tài nguyên mất gốc..."
#: editor/editor_node.cpp
-#, fuzzy
msgid "Reload Current Project"
-msgstr "Äổi tên Dá»± án"
+msgstr "Tải lại dự án hiện tại"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -2998,7 +3011,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Visible Navigation"
-msgstr ""
+msgstr "Äiá»u hÆ°á»›ng nhìn thấy được"
#: editor/editor_node.cpp
msgid ""
@@ -3096,7 +3109,7 @@ msgstr "Mở Hướng dẫn"
#: editor/editor_node.cpp
msgid "Questions & Answers"
-msgstr ""
+msgstr "Há»i đáp"
#: editor/editor_node.cpp
msgid "Report a Bug"
@@ -3115,9 +3128,8 @@ msgid "Community"
msgstr "Cộng đồng"
#: editor/editor_node.cpp
-#, fuzzy
msgid "About Godot"
-msgstr "VỠchúng tôi"
+msgstr "Vá» Godot"
#: editor/editor_node.cpp
msgid "Support Godot Development"
@@ -3211,9 +3223,8 @@ msgid "Manage Templates"
msgstr "Quản lý Mẫu xuất bản"
#: editor/editor_node.cpp
-#, fuzzy
msgid "Install from file"
-msgstr "Cài đặt từ File"
+msgstr "Cài đặt từ tệp"
#: editor/editor_node.cpp
#, fuzzy
@@ -3265,6 +3276,11 @@ msgid "Merge With Existing"
msgstr "Hợp nhất với Hiện có"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "Äổi Transform Animation"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Mở & Chạy mã lệnh"
@@ -3365,9 +3381,8 @@ msgid "Update"
msgstr "Cập nhật"
#: editor/editor_plugin_settings.cpp
-#, fuzzy
msgid "Version"
-msgstr "Phiên bản:"
+msgstr "Phiên bản"
#: editor/editor_plugin_settings.cpp
#, fuzzy
@@ -3385,14 +3400,12 @@ msgid "Measure:"
msgstr "Äo đạc:"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Frame Time (ms)"
-msgstr "Thá»i gian khung hình (giây)"
+msgstr "Thá»i gian khung hình (ms)"
#: editor/editor_profiler.cpp
-#, fuzzy
msgid "Average Time (ms)"
-msgstr "Thá»i gian trung bình (giây)"
+msgstr "Thá»i gian trung bình (ms)"
#: editor/editor_profiler.cpp
msgid "Frame %"
@@ -3516,6 +3529,10 @@ msgid ""
msgstr ""
"Kiểu của tài nguyên đã chá»n (%s) không dùng được cho thuá»™c tính này (%s)."
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "Duy nhất"
@@ -4211,7 +4228,7 @@ msgstr "Xoá Nhóm"
#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
-msgstr "Nhóm (Groups)"
+msgstr "Nhóm"
#: editor/groups_editor.cpp
msgid "Nodes Not in Group"
@@ -5623,6 +5640,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Di chuyển CanvasItem \"%s\" tới (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "Khoá lá»±a chá»n"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Nhóm"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6564,7 +6593,13 @@ msgid "Remove Selected Item"
msgstr "Xóa mục đã chá»n"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "Nhập từ Cảnh"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "Nhập từ Cảnh"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7161,6 +7196,16 @@ msgstr "Xóa Point"
msgid "Flip Portal"
msgstr "Lật Ngang"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "Xóa biến đổi"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "Tạo Nút"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree chÆ°a đặt Ä‘Æ°á»ng dẫn đến AnimationPlayer nào"
@@ -7468,7 +7513,7 @@ msgstr "Dòng"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Function"
-msgstr "Äi tá»›i Hàm"
+msgstr "Äi tá»›i hàm"
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
@@ -7611,7 +7656,7 @@ msgstr "Xóa hết má»i dấu trang"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Function..."
-msgstr "Äi tá»›i Hàm..."
+msgstr "Äi tá»›i hàm..."
#: editor/plugins/script_text_editor.cpp
msgid "Go to Line..."
@@ -7663,12 +7708,14 @@ msgid "Skeleton2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "Tạo tư thế nghỉ (Từ Xương)"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "Äặt XÆ°Æ¡ng thành TÆ° thế Nghỉ"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "Äặt XÆ°Æ¡ng thành TÆ° thế Nghỉ"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "Ghi đè"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7695,6 +7742,71 @@ msgid "Perspective"
msgstr "Phối cảnh"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "Phối cảnh"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "Phối cảnh"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "Phối cảnh"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "Phối cảnh"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "Vuông góc"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "Phối cảnh"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Hủy Biến đổi."
@@ -7811,42 +7923,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "DÆ°á»›i"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "Trái"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "Phải"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "TrÆ°á»›c"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8116,6 +8208,11 @@ msgid "View Portal Culling"
msgstr "Cài đặt Cổng xem"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "Cài đặt Cổng xem"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "Cài đặt..."
@@ -8181,8 +8278,9 @@ msgid "Post"
msgstr "Sau"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr ""
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "Dự án không tên"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8974,7 +9072,7 @@ msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Submenu"
-msgstr "Menu phụ"
+msgstr "Bảng chá»n phụ"
#: editor/plugins/theme_editor_preview.cpp
msgid "Subitem 1"
@@ -9678,18 +9776,16 @@ msgid "Create Shader Node"
msgstr "Tạo nút Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Color function."
-msgstr "Thêm Hàm"
+msgstr "hàm màu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-#, fuzzy
msgid "Grayscale function."
-msgstr "Tạo Function"
+msgstr "hàm đen trắng"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts HSV vector to RGB equivalent."
@@ -12339,6 +12435,16 @@ msgstr "Äặt vị trí Ä‘iểm uốn"
msgid "Set Portal Point Position"
msgstr "Äặt vị trí Ä‘iểm uốn"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "Chỉnh bán kính hình trụ"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "Äặt vị trí Ä‘iểm uốn"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "Thay Äổi Bán Kính Hình Trụ"
@@ -12630,6 +12736,11 @@ msgstr ""
msgid "Class name can't be a reserved keyword"
msgstr "Tên Lớp không được trùng với từ khóa"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "Chá»n tất cả"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13109,138 +13220,138 @@ msgstr "Tìm VisualScript"
msgid "Get %s"
msgstr "Lấy %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "Thiếu tên gói."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "Các phân đoạn của gói phải có độ dài khác không."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Không được phép cho kí tá»± '%s' vào tên gói phần má»m Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "Không thể có chữ số làm kí tự đầu tiên trong một phần của gói."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Kí tự '%s' không thể ở đầu trong một phân đoạn của gói."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "Kí tự phân cách '.' phải xuất hiện ít nhất một lần trong tên gói."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Chá»n thiết bị trong danh sách"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Xuất tất cả"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Gỡ cài đặt"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Äang tải, đợi xíu..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Không thể bắt đầu quá trình phụ!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Chạy Tệp lệnh Tá»± chá»n ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Không thể tạo folder."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "Không tìm thấy công cụ 'apksigner'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-"Mẫu xuất bản cho Android chưa được cài đặt trong dự án. Cài đặt nó từ menu "
-"Dá»± Ãn."
+"Bản mẫu dựng cho Android chưa được cài đặt trong dự án. Cài đặt nó từ bảng "
+"chá»n Dá»± Ãn."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "Cài đặt Trình biên tập yêu cầu má»™t Ä‘Æ°á»ng dẫn Android SDK hợp lệ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "ÄÆ°á»ng dẫn Android SDK không hợp lệ trong Cài đặt Trình biên tập."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "Thiếu thư mục 'platform-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "Không tìm thấy lệnh adb trong bộ Android SDK platform-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Hãy kiểm tra thư mục Android SDK được cung cấp ở Cài đặt Trình biên tập."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "Thiếu thư mục 'build-tools'!"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "Không tìm thấy lệnh apksigner của bộ Android SDK build-tools."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "Khóa công khai của bộ APK mở rộng không hợp lệ."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "Tên gói không hợp lệ:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13248,34 +13359,23 @@ msgstr ""
"Cài đặt dự án chứa module không hợp lệ \"GodotPaymentV3\" ở mục \"android/"
"modules\" (đã thay đổi từ Godot 3.2.2).\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Sử dụng Bản dựng tùy chỉnh\" phải được bật để sử dụng các tiện ích."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr "\"Bậc tự do\" chỉ dùng được khi \"Xr Mode\" là \"Oculus Mobile VR\"."
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"\"Theo dõi chuyển động tay\" chỉ dùng được khi \"Xr Mode\" là \"Oculus "
"Mobile VR\"."
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
"\"Xuất AAB\" chỉ dùng được khi \"Sử dụng Bản dựng tùy chỉnh\" được bật."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13283,97 +13383,97 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Äang quét các tệp tin,\n"
"ChỠmột chút ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Không thể mở bản mẫu để xuất:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Äang thêm %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Xuất tất cả"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "Tên tệp không hợp lệ! Android App Bundle cần đuôi *.aab ở cuối."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "Äuôi APK không tÆ°Æ¡ng thích vá»›i Android App Bundle."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "Tên tệp không hợp lệ! Android APK cần đuôi *.apk ở cuối."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-"Cố gắng xây dựng từ một mẫu xuất bản tùy chỉnh, nhưng không có thông tin "
-"phiên bản nào tồn tại. Vui lòng cài đặt lại từ menu 'Dự án'."
+"Cố gắng dựng từ một bản mẫu được dựng tùy chỉnh, nhưng không có thông tin "
+"phiên bản nào tồn tại. Vui lòng cài đặt lại từ bảng chá»n'Dá»± án'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
" Godot Version: %s\n"
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-"Phiên bản xây dựng Android không khớp:\n"
-" Mẫu xuất bản được cài đặt: %s\n"
-" Phiên bản Godot sử dụng: %s\n"
-"Vui lòng cài đặt lại mẫu xuất bản Android từ menu 'Dá»± Ãn'."
+"Phiên bản dựng Android không khớp:\n"
+" Bản mẫu được cài đặt: %s\n"
+" Phiên bản Godot: %s\n"
+"Vui lòng cài đặt lại bản mẫu Android từ bảng chá»n 'Dá»± Ãn'."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "Không thể chỉnh sá»­a 'project.godot' trong Ä‘Æ°á»ng dẫn dá»± án."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Không viết được file:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "Äang dá»±ng dá»± án Android (gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13381,11 +13481,11 @@ msgstr ""
"Xây dựng dự án Android thất bại, hãy kiểm tra đầu ra để biết lỗi.\n"
"Hoặc truy cập 'docs.godotengine.org' để xem cách xây dựng Android."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
@@ -13393,24 +13493,24 @@ msgstr ""
"Không thể sao chép và đổi tên tệp xuất, hãy kiểm tra thư mục Gradle của dự "
"án để xem kết quả."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "Không tìm thấy Animation: '%s'"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Tạo Ä‘Æ°á»ng viá»n ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "Không thể mở bản mẫu để xuất:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13418,21 +13518,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Äang thêm %s..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "Không viết được file:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13941,6 +14041,14 @@ msgstr ""
"NavigationMeshInstance phải là nút con hoặc cháu một nút Navigation. Nó chỉ "
"cung cấp dữ liệu Ä‘iá»u hÆ°á»›ng."
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14237,6 +14345,14 @@ msgstr "Sử dụng phần mở rộng hợp lệ."
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
#, fuzzy
msgid ""
@@ -14283,6 +14399,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr ""
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14334,6 +14454,27 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Không thể chỉnh sửa hằng số."
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "Tạo tư thế nghỉ (Từ Xương)"
+
+#~ msgid "Bottom"
+#~ msgstr "DÆ°á»›i"
+
+#~ msgid "Left"
+#~ msgstr "Trái"
+
+#~ msgid "Right"
+#~ msgstr "Phải"
+
+#~ msgid "Front"
+#~ msgstr "TrÆ°á»›c"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "\"Bậc tự do\" chỉ dùng được khi \"Xr Mode\" là \"Oculus Mobile VR\"."
+
#~ msgid "Package Contents:"
#~ msgstr "Trong Gói có:"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 8284ac605e..e8084b8856 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -83,7 +83,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2021-08-12 14:48+0000\n"
+"PO-Revision-Date: 2021-09-06 16:32+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -92,7 +92,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.8-dev\n"
+"X-Generator: Weblate 4.8.1-dev\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -440,13 +440,11 @@ msgstr "æ’入动画"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "node '%s'"
-msgstr "无法打开 \"%s\"。"
+msgstr "节点“%sâ€"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "animation"
msgstr "动画"
@@ -456,9 +454,8 @@ msgstr "AnimationPlayer ä¸èƒ½åŠ¨ç”»åŒ–自己,åªå¯åŠ¨ç”»åŒ–其它 Player。"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "property '%s'"
-msgstr "ä¸å­˜åœ¨å±žæ€§â€œ%sâ€ã€‚"
+msgstr "属性“%sâ€"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
@@ -1086,7 +1083,7 @@ msgstr ""
msgid "Dependencies"
msgstr "ä¾èµ–"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "资æº"
@@ -1730,13 +1727,13 @@ msgstr ""
"目标平å°éœ€è¦ “PVRTC†纹ç†åŽ‹ç¼©ï¼Œä»¥ä¾¿é©±åŠ¨ç¨‹åºå›žé€€åˆ° GLES2。\n"
"在项目设置中å¯ç”¨ “Import Pvrtcâ€ï¼Œæˆ–ç¦ç”¨ “Driver Fallback Enabledâ€ã€‚"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "找ä¸åˆ°è‡ªå®šä¹‰è°ƒè¯•æ¨¡æ¿ã€‚"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2086,11 +2083,11 @@ msgstr "目录与文件:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
-msgstr "预览:"
+msgstr "预览:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File:"
-msgstr "文件:"
+msgstr "文件:"
#: editor/editor_file_system.cpp
msgid "ScanSources"
@@ -2106,13 +2103,13 @@ msgstr "文件 %s 有ä¸åŒç±»åž‹çš„多个导入器,已中止导入"
msgid "(Re)Importing Assets"
msgstr "正在导入或é‡æ–°å¯¼å…¥ç´ æ"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "顶部"
#: editor/editor_help.cpp
msgid "Class:"
-msgstr "ç±»:"
+msgstr "类:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
@@ -2258,7 +2255,7 @@ msgstr "主题属性"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
-msgstr "属性:"
+msgstr "属性:"
#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -2343,6 +2340,8 @@ msgid ""
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
+"编辑器窗å£é‡ç»˜æ—¶æ—‹è½¬ã€‚\n"
+"å·²å¯ç”¨è¿žç»­æ›´æ–°ï¼Œä¼šæå‡è€—电é‡ã€‚点击ç¦ç”¨ã€‚"
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
@@ -2603,6 +2602,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "当å‰åœºæ™¯å°šæœªä¿å­˜ã€‚是å¦ä»è¦æ‰“开?"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "撤销"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "é‡åš"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "无法é‡æ–°åŠ è½½ä»Žæœªä¿å­˜è¿‡çš„场景。"
@@ -2716,7 +2741,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
-msgstr "场景 “%s†的ä¾èµ–已被破å:"
+msgstr "场景 “%s†的ä¾èµ–已被破å:"
#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
@@ -3260,6 +3285,11 @@ msgid "Merge With Existing"
msgstr "与现有åˆå¹¶"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "修改动画å˜æ¢"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "打开并è¿è¡Œè„šæœ¬"
@@ -3511,6 +3541,10 @@ msgid ""
"property (%s)."
msgstr "所选资æºï¼ˆ%s)与该属性(%s)所需的类型都ä¸åŒ¹é…。"
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "唯一化"
@@ -3796,14 +3830,12 @@ msgid "Download from:"
msgstr "下载:"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Open in Web Browser"
-msgstr "在æµè§ˆå™¨ä¸­è¿è¡Œ"
+msgstr "在æµè§ˆå™¨ä¸­æ‰“å¼€"
#: editor/export_template_manager.cpp
-#, fuzzy
msgid "Copy Mirror URL"
-msgstr "å¤åˆ¶é”™è¯¯ä¿¡æ¯"
+msgstr "å¤åˆ¶é•œåƒ URL"
#: editor/export_template_manager.cpp
msgid "Download and Install"
@@ -4266,7 +4298,7 @@ msgstr "执行自定义脚本..."
#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
-msgstr "无法载入åŽå¯¼å…¥è„šæœ¬:"
+msgstr "无法载入åŽå¯¼å…¥è„šæœ¬ï¼š"
#: editor/import/resource_importer_scene.cpp
msgid "Invalid/broken script for post-import (check console):"
@@ -4764,7 +4796,7 @@ msgstr "打开ï¼å…³é—­è‡ªåŠ¨æ’­æ”¾"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
-msgstr "新动画å称:"
+msgstr "新动画å称:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
@@ -4772,7 +4804,7 @@ msgstr "新建动画"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
-msgstr "é‡å‘½å动画:"
+msgstr "é‡å‘½å动画:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
@@ -4948,7 +4980,7 @@ msgstr "创建新动画"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
-msgstr "动画å称:"
+msgstr "动画å称:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
@@ -4963,7 +4995,7 @@ msgstr "æ··åˆæ—¶é—´ï¼š"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
-msgstr "接下æ¥ï¼ˆè‡ªåŠ¨é˜Ÿåˆ—):"
+msgstr "接下æ¥ï¼ˆè‡ªåŠ¨é˜Ÿåˆ—):"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
@@ -5071,7 +5103,7 @@ msgstr "动画树"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
-msgstr "æ–°å称:"
+msgstr "æ–°å称:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
@@ -5096,15 +5128,15 @@ msgstr "æ··åˆ (Mix)"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
-msgstr "自动é‡æ–°å¼€å§‹:"
+msgstr "自动é‡æ–°å¼€å§‹ï¼š"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
-msgstr "é‡æ–°å¼€å§‹ï¼ˆç§’):"
+msgstr "é‡æ–°å¼€å§‹ï¼ˆç§’):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
-msgstr "éšæœºå¼€å§‹ï¼ˆç§’):"
+msgstr "éšæœºå¼€å§‹ï¼ˆç§’):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
@@ -5113,7 +5145,7 @@ msgstr "开始ï¼"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
-msgstr "æ•°é‡:"
+msgstr "æ•°é‡ï¼š"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
@@ -5207,7 +5239,7 @@ msgstr "筛选..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
-msgstr "内容:"
+msgstr "内容:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
@@ -5283,11 +5315,11 @@ msgstr "文件哈希值错误,该文件å¯èƒ½è¢«ç¯¡æ”¹ã€‚"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Expected:"
-msgstr "预计:"
+msgstr "预期:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Got:"
-msgstr "获得:"
+msgstr "获得:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed SHA-256 hash check"
@@ -5579,6 +5611,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "移动 CanvasItem “%s†至 (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "é”定所选项"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "分组"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -5735,7 +5779,7 @@ msgstr "添加 IK 链"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear IK Chain"
-msgstr "清除IK链"
+msgstr "清除 IK 链"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
@@ -6146,7 +6190,7 @@ msgstr "ç²’å­"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
-msgstr "生æˆé¡¶ç‚¹è®¡æ•°:"
+msgstr "生æˆé¡¶ç‚¹è®¡æ•°ï¼š"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
@@ -6502,7 +6546,13 @@ msgid "Remove Selected Item"
msgstr "移除选中项目"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "从场景中导入"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "从场景中导入"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7074,7 +7124,7 @@ msgstr "预加载资æº"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
-msgstr "翻转门户"
+msgstr "翻转入å£"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Room Generate Points"
@@ -7086,7 +7136,17 @@ msgstr "生æˆç‚¹"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portal"
-msgstr "翻转门户"
+msgstr "翻转入å£"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "清除å˜æ¢"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "创建节点"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
@@ -7179,12 +7239,12 @@ msgstr "主题å¦å­˜ä¸º..."
#: editor/plugins/script_editor_plugin.cpp
msgid "%s Class Reference"
-msgstr "%s 类引用"
+msgstr "%s ç±»å‚考手册"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
-msgstr "查找下一项"
+msgstr "查找下一个"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -7430,7 +7490,7 @@ msgstr "首字æ¯å¤§å†™"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Syntax Highlighter"
-msgstr "语法高亮显示"
+msgstr "语法高亮器"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -7486,7 +7546,7 @@ msgstr "展开所有行"
#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
-msgstr "符å·è‡ªåŠ¨è¡¥å…¨"
+msgstr "补全符å·"
#: editor/plugins/script_text_editor.cpp
msgid "Evaluate Selection"
@@ -7586,12 +7646,14 @@ msgid "Skeleton2D"
msgstr "2D 骨骼节点"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "制作放æ¾å§¿åŠ¿ï¼ˆä»Žéª¨éª¼ï¼‰"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "将骨骼é‡ç½®ä¸ºæ”¾æ¾å§¿åŠ¿"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "将骨骼é‡ç½®ä¸ºæ”¾æ¾å§¿åŠ¿"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "覆盖"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7618,6 +7680,71 @@ msgid "Perspective"
msgstr "é€è§†"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "é€è§†"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "é€è§†"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "é€è§†"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "é€è§†"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "é€è§†"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "已忽略å˜æ¢ã€‚"
@@ -7725,42 +7852,22 @@ msgid "Bottom View."
msgstr "底视图。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "底部"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "左视图。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "左方"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "å³è§†å›¾ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "å³æ–¹"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "å‰è§†å›¾ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "å‰é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "åŽè§†å›¾ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "åŽæ–¹"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "å°†å˜æ¢ä¸Žè§†å›¾å¯¹é½"
@@ -7929,7 +8036,7 @@ msgstr "使用å¸é™„"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
-msgstr "为门户剔除转æ¢æˆ¿é—´ã€‚"
+msgstr "为入å£å‰”除转æ¢æˆ¿é—´ã€‚"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -8026,7 +8133,12 @@ msgstr "显示网格"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Portal Culling"
-msgstr "显示门户剔除"
+msgstr "显示入å£å‰”除"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "显示入å£å‰”除"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
@@ -8043,7 +8155,7 @@ msgstr "平移å¸é™„:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
-msgstr "旋转å¸é™„(度):"
+msgstr "旋转å¸é™„(角度):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
@@ -8059,11 +8171,11 @@ msgstr "é€è§†è§†è§’(角度):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
-msgstr "查看 Z-Near:"
+msgstr "视图 Z-Near:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Far:"
-msgstr "查看 Z-Far:"
+msgstr "视图 Z-Far:"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Change"
@@ -8094,8 +8206,9 @@ msgid "Post"
msgstr "åŽç½®"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "æ— å控制器"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "未命å项目"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -8135,7 +8248,7 @@ msgstr "Sprite 是空的ï¼"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Can't convert a sprite using animation frames to mesh."
-msgstr "无法将使用动画帧将精çµè½¬æ¢ä¸ºç½‘格。"
+msgstr "无法将使用动画帧的精çµè½¬æ¢ä¸ºç½‘格。"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't replace by mesh."
@@ -8549,6 +8662,8 @@ msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"从列表中选择一个主题类型以编辑其项目。\n"
+"ä½ å¯ä»¥æ·»åŠ ä¸€ä¸ªè‡ªå®šä¹‰ç±»åž‹ï¼Œæˆ–者从其它主题中导入一个类型åŠå…¶é¡¹ç›®ã€‚"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -8579,6 +8694,8 @@ msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
+"该主题类型为空。\n"
+"请手动添加或者从其它主题导入更多项目。"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -9458,7 +9575,7 @@ msgstr "调整 VisualShader 节点大å°"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
-msgstr "设置统一å称"
+msgstr "设置 Uniform å称"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Input Default Port"
@@ -9579,7 +9696,7 @@ msgstr "颜色常é‡ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color uniform."
-msgstr "颜色统一。"
+msgstr "颜色 Uniform。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
@@ -9653,7 +9770,7 @@ msgstr "布尔常é‡ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean uniform."
-msgstr "布尔统一。"
+msgstr "布尔 Uniform。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for all shader modes."
@@ -9930,7 +10047,7 @@ msgstr "æ ‡é‡å¸¸æ•°ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Scalar uniform."
-msgstr "æ ‡é‡ä¸€è‡´ã€‚"
+msgstr "æ ‡é‡ Uniform。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Perform the cubic texture lookup."
@@ -9942,15 +10059,15 @@ msgstr "执行纹ç†æŸ¥æ‰¾ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform lookup."
-msgstr "立方纹ç†å‡åŒ€æŸ¥æ‰¾ã€‚"
+msgstr "ç«‹æ–¹çº¹ç† Uniform 查找。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup."
-msgstr "2D 纹ç†å‡åŒ€æŸ¥æ‰¾ã€‚"
+msgstr "2D çº¹ç† Uniform 查找。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
-msgstr "2D 纹ç†å‡åŒ€æŸ¥æ‰¾ä¸Žä¸‰å¹³é¢ã€‚"
+msgstr "2D çº¹ç† Uniform 查找与三平é¢ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform function."
@@ -10006,7 +10123,7 @@ msgstr "å˜æ¢å¸¸æ•°ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Transform uniform."
-msgstr "å˜æ¢ç»Ÿä¸€ã€‚"
+msgstr "å˜æ¢ Uniform。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector function."
@@ -10152,7 +10269,7 @@ msgstr "å‘é‡å¸¸æ•°ã€‚"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector uniform."
-msgstr "å‘é‡ä¸€è‡´ã€‚"
+msgstr "å‘é‡ Uniform。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
@@ -10181,7 +10298,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "A reference to an existing uniform."
-msgstr "至现有一致的引用。"
+msgstr "对现有 Uniform 的引用。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
@@ -10261,7 +10378,7 @@ msgid ""
"This might be due to a configuration issue in the export preset or your "
"export settings."
msgstr ""
-"æ— æ³•ä¸ºå¹³å° â€œï¼…s†导出项目。\n"
+"æ— æ³•ä¸ºå¹³å° â€œ%s†导出项目。\n"
"原因å¯èƒ½æ˜¯å¯¼å‡ºé¢„设或导出设置内的é…置有问题。"
#: editor/project_export.cpp
@@ -12114,14 +12231,22 @@ msgid "Change Ray Shape Length"
msgstr "修改射线形状长度"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Room Point Position"
-msgstr "设置曲线的顶点åæ ‡"
+msgstr "设置房间点ä½ç½®"
#: editor/spatial_editor_gizmos.cpp
-#, fuzzy
msgid "Set Portal Point Position"
-msgstr "设置曲线的顶点åæ ‡"
+msgstr "设置入å£ç‚¹ä½ç½®"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "修改圆柱体åŠå¾„"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "设置曲线内控点ä½ç½®"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
@@ -12241,11 +12366,11 @@ msgstr "导出 GLTF..."
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
-msgstr "下一个平é¢"
+msgstr "下一平é¢"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Previous Plane"
-msgstr "上一个平é¢"
+msgstr "上一平é¢"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Plane:"
@@ -12257,7 +12382,7 @@ msgstr "下一层"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Previous Floor"
-msgstr "上一个层"
+msgstr "上一层"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Floor:"
@@ -12369,7 +12494,7 @@ msgstr "筛选网格"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
-msgstr "å‘æ­¤ GridMap æ供网格库资æºä»¥ä½¿ç”¨å…¶ç½‘格。"
+msgstr "å‘æ­¤ GridMap æä¾› MeshLibrary 资æºä»¥ä½¿ç”¨å…¶ç½‘格。"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Begin Bake"
@@ -12403,6 +12528,11 @@ msgstr "绘制光照图"
msgid "Class name can't be a reserved keyword"
msgstr "ç±»åä¸èƒ½æ˜¯ä¿ç•™å…³é”®å­—"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "填充选中项"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "内部异常堆栈追朔结æŸ"
@@ -12873,130 +13003,130 @@ msgstr "æœç´¢å¯è§†åŒ–脚本节点"
msgid "Get %s"
msgstr "èŽ·å– %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "包å缺失。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "包段的长度必须为éžé›¶ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Android 应用程åºåŒ…å称中ä¸å…许使用字符 “%sâ€ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "包段中的第一个字符ä¸èƒ½æ˜¯æ•°å­—。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "包段中的第一个字符ä¸èƒ½æ˜¯ “%sâ€ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "包必须至少有一个 “.†分隔符。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "从列表中选择设备"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr "æ­£è¿è¡ŒäºŽ %d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting APK..."
msgstr "正在导出 APK……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Uninstalling..."
msgstr "正在å¸è½½â€¦â€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Installing to device, please wait..."
msgstr "正在安装到设备,请ç¨å€™â€¦â€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not install to device: %s"
msgstr "无法安装到设备:%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on device..."
msgstr "正在设备上è¿è¡Œâ€¦â€¦"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not execute on device."
msgstr "无法在设备上è¿è¡Œã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "找ä¸åˆ°â€œapksignerâ€å·¥å…·ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr "未在项目中安装 Android 构建模æ¿ã€‚从项目èœå•å®‰è£…它。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr "Debug Keystoreã€Debug Userã€Debug Password 必须全部填写或者全部留空。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "未在编辑器设置或预设中é…置调试密钥库。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
"Release Keystoreã€Release Userã€Release Password 必须全部填写或者全部留空。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "用于å‘布的密钥存储在导出预设中未被正确设置。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "编辑器设置中需è¦æœ‰æ•ˆçš„Android SDK路径。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "编辑器设置中的Android SDK路径无效。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "缺失“platform-toolsâ€ç›®å½•ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "找ä¸åˆ°Android SDKå¹³å°å·¥å…·çš„adb命令。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "请签入编辑器设置中指定的Android SDK目录。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "缺失“build-toolsâ€ç›®å½•ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "找ä¸åˆ°Android SDK生æˆå·¥å…·çš„apksigner命令。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "APK 扩展的公钥无效。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "无效的包å称:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13004,32 +13134,20 @@ msgstr ""
"“android/modules†项目设置(å˜æ›´äºŽGodot 3.2.2)中包å«äº†æ— æ•ˆæ¨¡ç»„ "
"“GodotPaymentV3â€ã€‚\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "å¿…é¡»å¯ç”¨ “使用自定义构建†æ‰èƒ½ä½¿ç”¨æ’件。"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"“Degrees Of Freedom†åªæœ‰åœ¨å½“ “Xr Mode†是 “Oculus Mobile VR†时æ‰æœ‰æ•ˆã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr "“Hand Tracking†åªæœ‰åœ¨å½“ “Xr Mode†是 “Oculus Mobile VR†时æ‰æœ‰æ•ˆã€‚"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr "“Focus Awareness†åªæœ‰åœ¨å½“ “Xr Mode†是 “Oculus Mobile VR†时æ‰æœ‰æ•ˆã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "“Export AAB†åªæœ‰åœ¨å½“å¯ç”¨ “Use Custom Build†时æ‰æœ‰æ•ˆã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13040,58 +13158,58 @@ msgstr ""
"请检查 Android SDK çš„ build-tools 目录中是å¦æœ‰æ­¤å‘½ä»¤ã€‚\n"
"生æˆçš„ %s 未签å。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr "正在签å调试 %s……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing release %s..."
msgstr "正在签åå‘布 %s……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not find keystore, unable to export."
msgstr "找ä¸åˆ°å¯†é’¥åº“,无法导出。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr "“apksignerâ€è¿”回错误 #%d"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Verifying %s..."
msgstr "正在校验 %s……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr "“apksignerâ€æ ¡éªŒ %s 失败。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Exporting for Android"
msgstr "正在为 Android 导出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "无效文件åï¼Android App Bundle 必须有 *.aab 扩展。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion 与 Android App Bundle ä¸å…¼å®¹ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "无效文件åï¼Android APK 必须有 *.apk 扩展。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr "ä¸æ”¯æŒçš„导出格å¼ï¼\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
"å°è¯•ä»Žè‡ªå®šä¹‰æž„建的模æ¿æž„建,但是ä¸å­˜åœ¨å…¶ç‰ˆæœ¬ä¿¡æ¯ã€‚请从“项目â€èœå•ä¸­é‡æ–°å®‰è£…。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13103,24 +13221,24 @@ msgstr ""
" Godot 版本:%s\n"
"请从“项目â€èœå•ä¸­é‡æ–°å®‰è£… Android 构建模æ¿ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr "无法使用项目å称覆盖 res://android/build/res/*.xml 文件"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr "无法将项目文件导出至 gradle 项目\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not write expansion package file!"
msgstr "无法写入扩展包文件ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "构建 Android 项目 (Gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13128,25 +13246,25 @@ msgstr ""
"Android 项目构建失败,请检查输出中显示的错误。\n"
"也å¯ä»¥è®¿é—® docs.godotengine.org 查看 Android 构建文档。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "移动输出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr "无法å¤åˆ¶ä¸Žæ›´å导出文件,请在 Gradle 项目文件夹内确认输出。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package not found: %s"
msgstr "包ä¸å­˜åœ¨ï¼š%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Creating APK..."
msgstr "正在创建 APK……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Could not find template APK to export:\n"
"%s"
@@ -13154,7 +13272,7 @@ msgstr ""
"找ä¸åˆ°å¯¼å‡ºæ¨¡æ¿ APK:\n"
"%s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13164,19 +13282,19 @@ msgstr ""
"导出模æ¿ç¼ºå¤±æ‰€é€‰æž¶æž„的库:%s。\n"
"请使用全部所需的库构建模æ¿ï¼Œæˆ–者在导出预设中å–消对缺失架构的选择。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Adding files..."
msgstr "正在添加文件……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files"
msgstr "无法导出项目文件"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "æ­£åœ¨å¯¹é½ APK……"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr "无法解压未对é½çš„临时 APK。"
@@ -13670,6 +13788,14 @@ msgstr ""
"NavigationMeshInstance 类型节点必须作为 Navigation 节点的å­èŠ‚点或å­å­™èŠ‚点æ‰èƒ½"
"æ供导航数æ®ã€‚"
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -13802,36 +13928,44 @@ msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
+"RoomList 路径无效。\n"
+"请检查 RoomList 分支是å¦å·²è¢«æŒ‡å®šç»™ RoomManager。"
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
-msgstr ""
+msgstr "RoomList 中ä¸åŒ…å« Room,正在中止。"
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
-msgstr ""
+msgstr "检测到错误命å的节点,详情请检查日志输出。正在中止。"
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
-msgstr ""
+msgstr "未找到入å£æ‰€è¿žæŽ¥çš„房间,详情请检查日志输出。"
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
+"å…¥å£è‡ªåŠ¨è¿žæŽ¥å¤±è´¥ï¼Œè¯¦æƒ…请检查输出日志。\n"
+"请检查该入å£æ˜¯å¦æœå‘其所在房间的外部。"
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
+"检测到é‡å çš„房间,摄åƒæœºåœ¨é‡å åŒºåŸŸå¯èƒ½æ— æ³•æ­£å¸¸å·¥ä½œã€‚\n"
+"详情请检查日志输出。"
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
+"计算房间边界时出错。\n"
+"请确ä¿æ‰€æœ‰æˆ¿é—´éƒ½åŒ…å«å‡ ä½•ç»“构,或者包å«æ‰‹åŠ¨è¾¹ç•Œã€‚"
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
@@ -13990,6 +14124,14 @@ msgstr "必须使用有效的扩展å。"
msgid "Enable grid minimap."
msgstr "å¯ç”¨ç½‘æ ¼å°åœ°å›¾ã€‚"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14040,6 +14182,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Viewport 大å°å¤§äºŽ 0 æ—¶æ‰èƒ½è¿›è¡Œæ¸²æŸ“。"
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14084,12 +14230,45 @@ msgstr "对函数的赋值。"
#: servers/visual/shader_language.cpp
msgid "Assignment to uniform."
-msgstr "对统一的赋值。"
+msgstr "对 Uniform 的赋值。"
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr "ä¸å…许修改常é‡ã€‚"
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "制作放æ¾å§¿åŠ¿ï¼ˆä»Žéª¨éª¼ï¼‰"
+
+#~ msgid "Bottom"
+#~ msgstr "底部"
+
+#~ msgid "Left"
+#~ msgstr "左方"
+
+#~ msgid "Right"
+#~ msgstr "å³æ–¹"
+
+#~ msgid "Front"
+#~ msgstr "å‰é¢"
+
+#~ msgid "Rear"
+#~ msgstr "åŽæ–¹"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "æ— å控制器"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "“Degrees Of Freedom†åªæœ‰åœ¨å½“ “Xr Mode†是 “Oculus Mobile VR†时æ‰æœ‰æ•ˆã€‚"
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "“Focus Awareness†åªæœ‰åœ¨å½“ “Xr Mode†是 “Oculus Mobile VR†时æ‰æœ‰æ•ˆã€‚"
+
#~ msgid "Package Contents:"
#~ msgstr "包内容:"
@@ -16047,9 +16226,6 @@ msgstr "ä¸å…许修改常é‡ã€‚"
#~ msgid "Images:"
#~ msgstr "图片:"
-#~ msgid "Group"
-#~ msgstr "分组"
-
#~ msgid "Sample Conversion Mode: (.wav files):"
#~ msgstr "音效转æ¢æ–¹å¼ï¼ˆ.wav文件):"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index e5327f79d9..b9461bffd0 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -1067,7 +1067,7 @@ msgstr ""
msgid "Dependencies"
msgstr ""
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "資æº"
@@ -1731,13 +1731,13 @@ msgid ""
"Enabled'."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr ""
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2143,7 +2143,7 @@ msgstr ""
msgid "(Re)Importing Assets"
msgstr "導入中:"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
#, fuzzy
msgid "Top"
msgstr "最頂"
@@ -2646,6 +2646,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "未儲存當å‰å ´æ™¯ã€‚ä»è¦é–‹å•Ÿï¼Ÿ"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "復原"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "é‡è£½"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "ä¸èƒ½é‡æ–°è¼‰å…¥å¾žæœªå„²å­˜çš„場景。"
@@ -3328,6 +3354,11 @@ msgid "Merge With Existing"
msgstr ""
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "動畫變化éŽæ¸¡"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr ""
@@ -3584,6 +3615,10 @@ msgid ""
"property (%s)."
msgstr ""
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
@@ -5809,6 +5844,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "所有é¸é …"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "Groups"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6762,7 +6809,11 @@ msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+msgid "Import from Scene (Ignore Transforms)"
+msgstr ""
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7367,6 +7418,15 @@ msgstr "刪除"
msgid "Flip Portal"
msgstr ""
+#: editor/plugins/room_manager_editor_plugin.cpp
+msgid "Occluder Set Transform"
+msgstr ""
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "ä¸é¸"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
@@ -7910,12 +7970,14 @@ msgid "Skeleton2D"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr ""
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "é è¨­"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr ""
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "覆蓋"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7944,6 +8006,61 @@ msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Top Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Bottom Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Left Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Right Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "å³ð¨«¡"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Front Perspective"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Orthogonal"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid "Rear Perspective"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
@@ -8058,42 +8175,22 @@ msgid "Bottom View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr ""
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr ""
@@ -8367,6 +8464,11 @@ msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "æ’件"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
@@ -8433,7 +8535,7 @@ msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
+msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -12639,6 +12741,15 @@ msgstr "åªé™é¸ä¸­"
msgid "Set Portal Point Position"
msgstr "åªé™é¸ä¸­"
+#: editor/spatial_editor_gizmos.cpp
+msgid "Set Occluder Sphere Radius"
+msgstr ""
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "åªé™é¸ä¸­"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr ""
@@ -12940,6 +13051,11 @@ msgstr "光照圖生æˆä¸­"
msgid "Class name can't be a reserved keyword"
msgstr ""
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "所有é¸é …"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr ""
@@ -13442,166 +13558,155 @@ msgstr "貼上"
msgid "Get %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "從列表é¸å–設備"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "匯出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "解除安è£"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "接收 mirrors中, è«‹ç¨ä¾¯..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "正在é‹è¡Œè‡ªå®šç¾©è…³æœ¬..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "無效å稱"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13609,61 +13714,61 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr "正在掃æ檔案, è«‹ç¨å€™..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "設定"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "匯出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13671,58 +13776,58 @@ msgid ""
"Please reinstall Android build template from 'Project' menu."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "時長(秒)。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "連接中..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13730,21 +13835,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "篩é¸æª”案..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "無法新增資料夾"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -14212,6 +14317,14 @@ msgid ""
"It only provides navigation data."
msgstr ""
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14505,6 +14618,14 @@ msgstr "請用有效的副檔å。"
msgid "Enable grid minimap."
msgstr ""
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14546,6 +14667,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "viewport大å°å¿…須大於ï¼ä»¥æ¸²æŸ“任何æ±è¥¿ã€‚"
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 4fc48abd03..db1603cc9b 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -1036,7 +1036,7 @@ msgstr ""
msgid "Dependencies"
msgstr "相ä¾æ€§"
-#: editor/dependency_editor.cpp
+#: editor/dependency_editor.cpp editor/editor_resource_picker.cpp
msgid "Resource"
msgstr "資æº"
@@ -1695,13 +1695,13 @@ msgstr ""
"目標平å°ä¸Šçš„ GLES2 回退驅動器功能必須使用「PVRTCã€ç´‹ç†å£“縮。\n"
"請在專案設定中啟用「Import Pvrtcã€æˆ–是ç¦ç”¨ã€ŒDriver Fallback Enabledã€ã€‚"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "找ä¸åˆ°è‡ªå®šç¾©åµéŒ¯æ¨£æ¿ã€‚"
-#: editor/editor_export.cpp platform/android/export/export.cpp
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
@@ -2081,7 +2081,7 @@ msgstr "由於有多個匯入器å°æª”案 %s æ供了ä¸åŒçš„型別,已中æ­
msgid "(Re)Importing Assets"
msgstr "(é‡æ–°ï¼‰åŒ¯å…¥ç´ æ"
-#: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp
+#: editor/editor_help.cpp
msgid "Top"
msgstr "頂端"
@@ -2577,6 +2577,32 @@ msgid "Current scene not saved. Open anyway?"
msgstr "尚未ä¿å­˜ç›®å‰å ´æ™¯ã€‚ä»ç„¶è¦é–‹å•Ÿå—Žï¼Ÿ"
#: editor/editor_node.cpp
+msgid "Can't undo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to undo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Undo: %s"
+msgstr "復原"
+
+#: editor/editor_node.cpp
+msgid "Can't redo while mouse buttons are pressed."
+msgstr ""
+
+#: editor/editor_node.cpp
+msgid "Nothing to redo."
+msgstr ""
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Redo: %s"
+msgstr "å–消復原"
+
+#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "無法é‡æ–°è¼‰å…¥å¾žæœªä¿å­˜éŽçš„場景。"
@@ -3238,6 +3264,11 @@ msgid "Merge With Existing"
msgstr "與ç¾æœ‰çš„åˆä½µ"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Apply MeshInstance Transforms"
+msgstr "更改動畫變æ›"
+
+#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "開啟並執行腳本"
@@ -3490,6 +3521,10 @@ msgid ""
"property (%s)."
msgstr "所é¸è³‡æºï¼ˆ%s)ä¸ç¬¦åˆä»»è©²å±¬æ€§ï¼ˆ%s)的任何型別。"
+#: editor/editor_resource_picker.cpp
+msgid "Quick Load"
+msgstr ""
+
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr "ç¨ç«‹åŒ–"
@@ -5592,6 +5627,18 @@ msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "移動 CanvasItem「%sã€è‡³ (%d, %d)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Locked"
+msgstr "鎖定所é¸"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Grouped"
+msgstr "群組"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
@@ -6530,7 +6577,13 @@ msgid "Remove Selected Item"
msgstr "移除所é¸é …ç›®"
#: editor/plugins/mesh_library_editor_plugin.cpp
-msgid "Import from Scene"
+#, fuzzy
+msgid "Import from Scene (Ignore Transforms)"
+msgstr "自場景匯入"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Import from Scene (Apply Transforms)"
msgstr "自場景匯入"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -7120,6 +7173,16 @@ msgstr "已產生的頂點數é‡ï¼š"
msgid "Flip Portal"
msgstr "水平翻轉"
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Occluder Set Transform"
+msgstr "清除變æ›"
+
+#: editor/plugins/room_manager_editor_plugin.cpp
+#, fuzzy
+msgid "Center Node"
+msgstr "建立節點"
+
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree 未設定至 AnimationPlayer 的路徑"
@@ -7618,12 +7681,14 @@ msgid "Skeleton2D"
msgstr "Sekeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Make Rest Pose (From Bones)"
-msgstr "製作éœæ­¢å§¿å‹¢ï¼ˆè‡ªéª¨éª¼ï¼‰"
+#, fuzzy
+msgid "Reset to Rest Pose"
+msgstr "設定骨骼為éœæ­¢å§¿å‹¢"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-msgid "Set Bones to Rest Pose"
-msgstr "設定骨骼為éœæ­¢å§¿å‹¢"
+#, fuzzy
+msgid "Overwrite Rest Pose"
+msgstr "複寫"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -7650,6 +7715,71 @@ msgid "Perspective"
msgstr "é€è¦–"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Top Perspective"
+msgstr "é€è¦–"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Bottom Perspective"
+msgstr "é€è¦–"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Left Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Perspective"
+msgstr "é€è¦–"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Right Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Front Perspective"
+msgstr "é€è¦–"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Orthogonal"
+msgstr "正交"
+
+#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "Rear Perspective"
+msgstr "é€è¦–"
+
+#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [auto]"
+msgstr ""
+
+#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid " [portals active]"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "已中止變æ›ã€‚"
@@ -7768,42 +7898,22 @@ msgid "Bottom View."
msgstr "仰視圖。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Bottom"
-msgstr "底部"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "左視圖。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Left"
-msgstr "å·¦"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "å³è¦–圖。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Right"
-msgstr "å³"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "å‰è¦–圖。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Front"
-msgstr "æ­£é¢"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "後視圖。"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Rear"
-msgstr "後"
-
-#: editor/plugins/spatial_editor_plugin.cpp
msgid "Align Transform with View"
msgstr "將變æ›èˆ‡è¦–圖å°é½Š"
@@ -8076,6 +8186,11 @@ msgid "View Portal Culling"
msgstr "檢視å€è¨­å®š"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
+msgid "View Occlusion Culling"
+msgstr "檢視å€è¨­å®š"
+
+#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Settings..."
msgstr "設定..."
@@ -8141,8 +8256,9 @@ msgid "Post"
msgstr "後置"
#: editor/plugins/spatial_editor_plugin.cpp
-msgid "Nameless gizmo"
-msgstr "未命åçš„ Gizmo"
+#, fuzzy
+msgid "Unnamed Gizmo"
+msgstr "未命å專案"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create Mesh2D"
@@ -12252,6 +12368,16 @@ msgstr "設定曲線控制點ä½ç½®"
msgid "Set Portal Point Position"
msgstr "設定曲線控制點ä½ç½®"
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Radius"
+msgstr "更改圓柱形åŠå¾‘"
+
+#: editor/spatial_editor_gizmos.cpp
+#, fuzzy
+msgid "Set Occluder Sphere Position"
+msgstr "設定曲線內控制點ä½ç½®"
+
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "更改圓柱體åŠå¾‘"
@@ -12535,6 +12661,11 @@ msgstr "正在繪製光照"
msgid "Class name can't be a reserved keyword"
msgstr "類別å稱ä¸èƒ½ç‚ºä¿ç•™é—œéµå­—"
+#: modules/mono/csharp_script.cpp
+#, fuzzy
+msgid "Build Solution"
+msgstr "填充所é¸"
+
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "內部異常堆疊回溯çµæŸ"
@@ -13007,135 +13138,135 @@ msgstr "æœå°‹è¦–覺腳本 (VisualScript)"
msgid "Get %s"
msgstr "å–å¾— %s"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "缺少套件å稱。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "套件片段 (Segment) 的長度ä¸å¯ç‚º 0。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Android 應用程å¼å¥—件å稱ä¸å¯ä½¿ç”¨å­—元「%sã€ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "套件片段 (Segment) 的第一個字元ä¸å¯ç‚ºæ•¸å­—。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "套件片段 (Segment) 的第一個字元ä¸å¯ç‚ºã€Œ%sã€ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "套件必須至少有一個「.ã€åˆ†éš”字元。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "自清單中é¸æ“‡è£ç½®"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "全部匯出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "å–消安è£"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "載入中,請ç¨å¾Œ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "無法啟動å­è™•ç†ç¨‹åºï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "正在執行自定腳本..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "無法新增資料夾。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr "找ä¸åˆ°ã€Œapksignerã€å·¥å…·ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr "å°šæœªæ–¼å°ˆæ¡ˆä¸­å®‰è£ Android 建置樣æ¿ã€‚請先於專案目錄中進行安è£ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "尚未於編輯器設定或é è¨­è¨­å®šä¸­è¨­å®šé‡‘é‘°å„²å­˜å€ (Keystore)。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "發行金鑰儲存å€ä¸­ä¸æ­£ç¢ºä¹‹çµ„態設定至匯出é è¨­è¨­å®šã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "A valid Android SDK path is required in Editor Settings."
msgstr "必須於 [編輯器設定] 中æ供一個有效的 Android SDK 路徑。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid Android SDK path in Editor Settings."
msgstr "[編輯器設定] 中所指定的 Android SDK 路徑無效。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr "缺少「platform-toolsã€è³‡æ–™å¤¾ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr "找ä¸åˆ° Android SDK platform-tools çš„ adb 指令。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr "請檢查 [編輯器設定] 中所指定的 Android SDK 資料夾。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr "缺少「build-toolsã€è³‡æ–™å¤¾ï¼"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr "找ä¸åˆ° Android SDK build-tools çš„ apksigner 指令。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "無效的 APK Expansion 公鑰。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "無效的套件å稱:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
@@ -13143,37 +13274,22 @@ msgstr ""
"「andoird/modulesã€å°ˆæ¡ˆè¨­å®šä¸­åŒ…å«äº†ç„¡æ•ˆçš„「GodotPaymentV3ã€æ¨¡çµ„(更改於 "
"Godot 3.2.2)。\n"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "「使用自定建置ã€å¿…須啟用以使用本外掛。"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
-"\"."
-msgstr ""
-"「Degrees Of Freedomã€ï¼ˆè‡ªç”±è§’度)僅å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOculus "
-"Mobile VRã€æ™‚å¯ç”¨ã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
msgstr ""
"「Hand Trackingã€ï¼ˆæ‰‹éƒ¨è¿½è¹¤ï¼‰åƒ…å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOculus Mobile "
"VRã€æ™‚å¯ç”¨ã€‚"
-#: platform/android/export/export.cpp
-msgid ""
-"\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."
-msgstr ""
-"「Focus Awarenessã€ï¼ˆæ高關注度)僅å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOculus "
-"Mobile VRã€æ™‚å¯ç”¨ã€‚"
-
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "「Export AABã€åƒ…於「Use Custom Buildã€å•Ÿç”¨æ™‚å¯ç”¨ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
@@ -13181,64 +13297,64 @@ msgid ""
"The resulting %s is unsigned."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"正在掃æ檔案,\n"
"è«‹ç¨å¾Œ..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "無法開啟樣æ¿ä»¥è¼¸å‡ºï¼š"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "正在新增 %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "全部匯出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr "無效的檔案å稱ï¼Android App Bundle å¿…é ˆè¦æœ‰ *.aab 副檔å。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr "APK Expansion 與 Android App Bundle ä¸ç›¸å®¹ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr "無效的檔案å稱ï¼Android APK å¿…é ˆè¦æœ‰ *.apk 副檔å。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
"嘗試自自定建置樣æ¿é€²è¡Œå»ºç½®ï¼Œä½†ç„¡ç‰ˆæœ¬è³‡è¨Šå¯ç”¨ã€‚請自「專案ã€é¸å–®ä¸­é‡æ–°å®‰è£ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
@@ -13250,26 +13366,26 @@ msgstr ""
" Godot 版本:%s\n"
"請自「專案ã€ç›®éŒ„中é‡æ–°å®‰è£ Android 建置樣æ¿ã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project\n"
msgstr "無法在專案路徑中編輯 project.godot。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "無法寫入檔案:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "建置 Android 專案(Gradle)"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
@@ -13277,34 +13393,34 @@ msgstr ""
"建置 Android 專案失敗,請檢查輸出以確èªéŒ¯èª¤ã€‚\n"
"也å¯ä»¥ç€è¦½ docs.godotengine.org 以ç€è¦½ Android 建置說明文件。"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr "移動輸出"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr "無法複製並更å匯出的檔案,請於 Gradle 專案資料夾內確èªè¼¸å‡ºã€‚"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "未找到動畫:「%sã€"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "正在建立輪廓..."
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "無法開啟樣æ¿ä»¥è¼¸å‡ºï¼š"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
@@ -13312,21 +13428,21 @@ msgid ""
"architectures in the export preset."
msgstr ""
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "正在新增 %s…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "無法寫入檔案:"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr "正在å°é½Š APK…"
-#: platform/android/export/export.cpp
+#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
@@ -13822,6 +13938,14 @@ msgstr ""
"NavigationMeshInstance 必須為 Navigation 節點的å­ç¯€é»žæˆ–次級å­ç¯€é»žã€‚其僅æ供導"
"航資料。"
+#: scene/3d/occluder.cpp
+msgid "No shape is set."
+msgstr ""
+
+#: scene/3d/occluder.cpp
+msgid "Only uniform scales are supported."
+msgstr ""
+
#: scene/3d/particles.cpp
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
@@ -14139,6 +14263,14 @@ msgstr "必須使用有效的副檔å。"
msgid "Enable grid minimap."
msgstr "啟用網格迷你地圖。"
+#: scene/gui/nine_patch_rect.cpp
+msgid ""
+"The Tile and Tile Fit options for Axis Stretch properties are only effective "
+"when using the GLES3 rendering backend.\n"
+"The GLES2 backend is currently in use, so these modes will act like Stretch "
+"instead."
+msgstr ""
+
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
@@ -14189,6 +14321,10 @@ msgstr ""
msgid "Viewport size must be greater than 0 to render anything."
msgstr "Viewport 大å°å¿…須大於 0 æ‰å¯é€²è¡Œç®—繪。"
+#: scene/resources/occluder_shape.cpp
+msgid "OccluderShapeSphere Set Spheres"
+msgstr ""
+
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
@@ -14240,6 +14376,41 @@ msgstr "指派至å‡å‹»ã€‚"
msgid "Constants cannot be modified."
msgstr "ä¸å¯ä¿®æ”¹å¸¸æ•¸ã€‚"
+#~ msgid "Make Rest Pose (From Bones)"
+#~ msgstr "製作éœæ­¢å§¿å‹¢ï¼ˆè‡ªéª¨éª¼ï¼‰"
+
+#~ msgid "Bottom"
+#~ msgstr "底部"
+
+#~ msgid "Left"
+#~ msgstr "å·¦"
+
+#~ msgid "Right"
+#~ msgstr "å³"
+
+#~ msgid "Front"
+#~ msgstr "æ­£é¢"
+
+#~ msgid "Rear"
+#~ msgstr "後"
+
+#~ msgid "Nameless gizmo"
+#~ msgstr "未命åçš„ Gizmo"
+
+#~ msgid ""
+#~ "\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile "
+#~ "VR\"."
+#~ msgstr ""
+#~ "「Degrees Of Freedomã€ï¼ˆè‡ªç”±è§’度)僅å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚º"
+#~ "「Oculus Mobile VRã€æ™‚å¯ç”¨ã€‚"
+
+#~ msgid ""
+#~ "\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR"
+#~ "\"."
+#~ msgstr ""
+#~ "「Focus Awarenessã€ï¼ˆæ高關注度)僅å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOculus "
+#~ "Mobile VRã€æ™‚å¯ç”¨ã€‚"
+
#~ msgid "Package Contents:"
#~ msgstr "套件內容:"
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index ab441d194a..6529154e5c 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -467,7 +467,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (const StringName &E : global_classes) {
- keywords[String(E)] = usertype_color;
+ keywords[E] = usertype_color;
}
/* Autoloads. */
@@ -486,7 +486,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
List<String> core_types;
gdscript->get_core_type_words(&core_types);
for (const String &E : core_types) {
- keywords[E] = basetype_color;
+ keywords[StringName(E)] = basetype_color;
}
/* Reserved words. */
@@ -496,9 +496,9 @@ void GDScriptSyntaxHighlighter::_update_cache() {
gdscript->get_reserved_words(&keyword_list);
for (const String &E : keyword_list) {
if (gdscript->is_control_flow_keyword(E)) {
- keywords[E] = control_flow_keyword_color;
+ keywords[StringName(E)] = control_flow_keyword_color;
} else {
- keywords[E] = keyword_color;
+ keywords[StringName(E)] = keyword_color;
}
}
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index fabd64dab8..07f21b34ae 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -47,8 +47,8 @@ private:
Vector<ColorRegion> color_regions;
Map<int, int> color_region_cache;
- Dictionary keywords;
- Dictionary member_keywords;
+ HashMap<StringName, Color> keywords;
+ HashMap<StringName, Color> member_keywords;
enum Type {
NONE,
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index ceb6d5a5f0..23e88ae059 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1754,7 +1754,6 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
} else {
// TODO: Warning in this case.
mark_node_unsafe(p_assignment);
- p_assignment->use_conversion_assign = true;
}
}
} else {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index f79e5726ce..2f8a054b2a 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -781,6 +781,9 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
if (p_only_functions) {
continue;
}
+ if (r_result.has(member.constant->identifier->name)) {
+ continue;
+ }
option = ScriptCodeCompletionOption(member.constant->identifier->name, ScriptCodeCompletionOption::KIND_CONSTANT);
if (member.constant->initializer) {
option.default_value = member.constant->initializer->reduced_value;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index c901d9f68f..025accf4ba 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -579,7 +579,7 @@ void GDScriptParser::parse_program() {
}
}
- parse_class_body();
+ parse_class_body(true);
#ifdef TOOLS_ENABLED
for (Map<int, GDScriptTokenizer::CommentData>::Element *E = tokenizer.get_comments().front(); E; E = E->next()) {
@@ -615,9 +615,10 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
}
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after class declaration.)");
- consume(GDScriptTokenizer::Token::NEWLINE, R"(Expected newline after class declaration.)");
- if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block after class declaration.)")) {
+ bool multiline = match(GDScriptTokenizer::Token::NEWLINE);
+
+ if (multiline && !consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block after class declaration.)")) {
current_class = previous_class;
return n_class;
}
@@ -630,9 +631,11 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
end_statement("superclass");
}
- parse_class_body();
+ parse_class_body(multiline);
- consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
+ if (multiline) {
+ consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
+ }
current_class = previous_class;
return n_class;
@@ -747,7 +750,7 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
}
}
-void GDScriptParser::parse_class_body() {
+void GDScriptParser::parse_class_body(bool p_is_multiline) {
bool class_end = false;
while (!class_end && !is_at_end()) {
switch (current.type) {
@@ -793,6 +796,9 @@ void GDScriptParser::parse_class_body() {
if (panic_mode) {
synchronize();
}
+ if (!p_is_multiline) {
+ class_end = true;
+ }
}
}
@@ -1053,7 +1059,9 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
SignalNode *signal = alloc_node<SignalNode>();
signal->identifier = parse_identifier();
- if (match(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
+ if (check(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
+ push_multiline(true);
+ advance();
do {
if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
// Allow for trailing comma.
@@ -1076,6 +1084,7 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
}
} while (match(GDScriptTokenizer::Token::COMMA) && !is_at_end());
+ pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
}
@@ -1358,6 +1367,9 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
int error_count = 0;
do {
+ if (!multiline && previous.type == GDScriptTokenizer::Token::SEMICOLON && check(GDScriptTokenizer::Token::NEWLINE)) {
+ break;
+ }
Node *statement = parse_statement();
if (statement == nullptr) {
if (error_count++ > 100) {
@@ -1398,7 +1410,7 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
break;
}
- } while (multiline && !check(GDScriptTokenizer::Token::DEDENT) && !lambda_ended && !is_at_end());
+ } while ((multiline || previous.type == GDScriptTokenizer::Token::SEMICOLON) && !check(GDScriptTokenizer::Token::DEDENT) && !lambda_ended && !is_at_end());
if (multiline) {
if (!lambda_ended) {
@@ -2810,6 +2822,11 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
return lambda;
}
+GDScriptParser::ExpressionNode *GDScriptParser::parse_yield(ExpressionNode *p_previous_operand, bool p_can_assign) {
+ push_error(R"("yield" was removed in Godot 4.0. Use "await" instead.)");
+ return nullptr;
+}
+
GDScriptParser::ExpressionNode *GDScriptParser::parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign) {
// Just for better error messages.
GDScriptTokenizer::Token::Type invalid = previous.type;
@@ -3166,7 +3183,7 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
{ nullptr, nullptr, PREC_NONE }, // TRAIT,
{ nullptr, nullptr, PREC_NONE }, // VAR,
{ nullptr, nullptr, PREC_NONE }, // VOID,
- { nullptr, nullptr, PREC_NONE }, // YIELD,
+ { &GDScriptParser::parse_yield, nullptr, PREC_NONE }, // YIELD,
// Punctuation
{ &GDScriptParser::parse_array, &GDScriptParser::parse_subscript, PREC_SUBSCRIPT }, // BRACKET_OPEN,
{ nullptr, nullptr, PREC_NONE }, // BRACKET_CLOSE,
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index a641c1052d..593fb0cc5e 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1324,7 +1324,7 @@ private:
ClassNode *parse_class();
void parse_class_name();
void parse_extends();
- void parse_class_body();
+ void parse_class_body(bool p_is_multiline);
template <class T>
void parse_class_member(T *(GDScriptParser::*p_parse_function)(), AnnotationInfo::TargetKind p_target, const String &p_member_kind);
SignalNode *parse_signal();
@@ -1388,6 +1388,7 @@ private:
ExpressionNode *parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign);
+ ExpressionNode *parse_yield(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
TypeNode *parse_type(bool p_allow_void = false);
#ifdef TOOLS_ENABLED
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd
index 4502960105..0a4f647f57 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd
+++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.gd
@@ -1,3 +1,3 @@
func test():
# Error here.
- print(2 << 4.4)
+ print(2 >> 4.4)
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out
index 1879fc1adf..1edbf47ec0 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/bitwise_float_right_operand.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Invalid operands to operator <<, int and float.
+Invalid operands to operator >>, int and float.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.gd b/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.gd
new file mode 100644
index 0000000000..569f95850f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.gd
@@ -0,0 +1,2 @@
+func test():
+ print(Color.html_is_valid("00ffff"))
diff --git a/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.out b/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.out
new file mode 100644
index 0000000000..55482c2b52
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/static_method_builtin_type.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+true
diff --git a/modules/gdscript/tests/scripts/parser/errors/brace_syntax.gd b/modules/gdscript/tests/scripts/parser/errors/brace_syntax.gd
new file mode 100644
index 0000000000..ab66537c93
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/brace_syntax.gd
@@ -0,0 +1,3 @@
+func test() {
+ print("Hello world!");
+}
diff --git a/modules/gdscript/tests/scripts/parser/errors/brace_syntax.out b/modules/gdscript/tests/scripts/parser/errors/brace_syntax.out
new file mode 100644
index 0000000000..2f37a740ab
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/brace_syntax.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expected ":" after function declaration.
diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.gd b/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.gd
new file mode 100644
index 0000000000..3b52f6e324
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.gd
@@ -0,0 +1,2 @@
+func test():
+ var escape = "invalid escape \h <- here"
diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.out b/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.out
new file mode 100644
index 0000000000..32b4d004db
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/invalid_escape_sequence.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Invalid escape in string.
diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.gd b/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.gd
new file mode 100644
index 0000000000..c835ce15e1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.gd
@@ -0,0 +1,5 @@
+func test():
+ var amount = 50
+ # C-style ternary operator is invalid in GDScript.
+ # The valid syntax is `"yes" if amount < 60 else "no"`, like in Python.
+ var ternary = amount < 60 ? "yes" : "no"
diff --git a/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.out b/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.out
new file mode 100644
index 0000000000..ac82d691b7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/invalid_ternary_operator.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Unexpected "?" in source. If you want a ternary operator, use "truthy_value if true_condition else falsy_value".
diff --git a/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.gd b/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.gd
new file mode 100644
index 0000000000..8850892f2d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.gd
@@ -0,0 +1,13 @@
+# The VCS conflict marker has only 6 `=` signs instead of 7 to prevent editors like
+# Visual Studio Code from recognizing it as an actual VCS conflict marker.
+# Nonetheless, the GDScript parser is still expected to find and report the VCS
+# conflict marker error correctly.
+
+<<<<<<< HEAD
+Hello world
+======
+Goodbye
+>>>>>>> 77976da35a11db4580b80ae27e8d65caf5208086
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.out b/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.out
new file mode 100644
index 0000000000..df9dab2223
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/vcs_conflict_marker.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Unexpected "VCS conflict marker" in class body.
diff --git a/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.gd b/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.gd
new file mode 100644
index 0000000000..7862eff6ec
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.gd
@@ -0,0 +1,6 @@
+#GDTEST_PARSER_ERROR
+
+signal event
+
+func test():
+ yield("event")
diff --git a/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.out b/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.out
new file mode 100644
index 0000000000..36cb699e92
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/yield_instead_of_await.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+"yield" was removed in Godot 4.0. Use "await" instead.
diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.gd b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
index 51e7d4a8ed..1e072728fc 100644
--- a/modules/gdscript/tests/scripts/parser/features/export_variable.gd
+++ b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
@@ -3,9 +3,16 @@
@export_range(0, 100, 1) var example_range_step = 101
@export_range(0, 100, 1, "or_greater") var example_range_step_or_greater = 102
+@export var color: Color
+@export_color_no_alpha var color_no_alpha: Color
+@export_node_path(Sprite2D, Sprite3D, Control, Node) var nodepath := ^"hello"
+
func test():
print(example)
print(example_range)
print(example_range_step)
print(example_range_step_or_greater)
+ print(color)
+ print(color_no_alpha)
+ print(nodepath)
diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.out b/modules/gdscript/tests/scripts/parser/features/export_variable.out
index b455196359..bae35e75c6 100644
--- a/modules/gdscript/tests/scripts/parser/features/export_variable.out
+++ b/modules/gdscript/tests/scripts/parser/features/export_variable.out
@@ -3,3 +3,6 @@ GDTEST_OK
100
101
102
+(0, 0, 0, 1)
+(0, 0, 0, 1)
+hello
diff --git a/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.gd b/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.gd
new file mode 100644
index 0000000000..f5098b00ae
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.gd
@@ -0,0 +1,5 @@
+func example(_number: int, _number2: int = 5, number3 := 10):
+ return number3
+
+func test():
+ print(example(3))
diff --git a/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.out b/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.out
new file mode 100644
index 0000000000..404cd41fe5
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/function_default_parameter_type_inference.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+10
diff --git a/modules/gdscript/tests/scripts/parser/features/function_many_parameters.gd b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.gd
new file mode 100644
index 0000000000..01edb37cec
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.gd
@@ -0,0 +1,5 @@
+func example(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20, arg21, arg22, arg23, arg24, arg25, arg26, arg27, arg28, arg29, arg30, arg31, arg32, arg33, arg34, arg35, arg36, arg37, arg38, arg39, arg40, arg41, arg42, arg43, arg44, arg45, arg46, arg47, arg48 = false, arg49 = true, arg50 = null):
+ print(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17, arg18, arg19, arg20, arg21, arg22, arg23, arg24, arg25, arg26, arg27, arg28, arg29, arg30, arg31, arg32, arg33, arg34, arg35, arg36, arg37, arg38, arg39, arg40, arg41, arg42, arg43, arg44, arg45, arg46, arg47, arg48, arg49, arg50)
+
+func test():
+ example(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 2, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47)
diff --git a/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out
new file mode 100644
index 0000000000..3a979227d4
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+123456789101112131415161718192212223242526272829303132333435363738394041424344454647falsetruenull
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_callable.gd b/modules/gdscript/tests/scripts/parser/features/lambda_callable.gd
new file mode 100644
index 0000000000..c3b2506156
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_callable.gd
@@ -0,0 +1,4 @@
+func test():
+ var my_lambda = func(x):
+ print(x)
+ my_lambda.call("hello")
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_callable.out b/modules/gdscript/tests/scripts/parser/features/lambda_callable.out
new file mode 100644
index 0000000000..58774d2d3f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_callable.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+hello
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.gd b/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.gd
new file mode 100644
index 0000000000..f081a0b6a7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.gd
@@ -0,0 +1,4 @@
+func test():
+ var x = 42
+ var my_lambda = func(): print(x)
+ my_lambda.call() # Prints "42".
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.out b/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.out
new file mode 100644
index 0000000000..0982f3718c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_capture_callable.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+42
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.gd b/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.gd
new file mode 100644
index 0000000000..7971ca72a6
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.gd
@@ -0,0 +1,10 @@
+func i_take_lambda(lambda: Callable, param: String):
+ lambda.call(param)
+
+
+func test():
+ var my_lambda := func this_is_lambda(x):
+ print("Hello")
+ print("This is %s" % x)
+
+ i_take_lambda(my_lambda, "a lambda")
diff --git a/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.out b/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.out
new file mode 100644
index 0000000000..c627187d82
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/lambda_named_callable.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+Hello
+This is a lambda
diff --git a/modules/gdscript/tests/scripts/parser/features/nested_function_calls.gd b/modules/gdscript/tests/scripts/parser/features/nested_function_calls.gd
new file mode 100644
index 0000000000..59cdc7d6c2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/nested_function_calls.gd
@@ -0,0 +1,5 @@
+func foo(x):
+ return x + 1
+
+func test():
+ print(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(foo(0)))))))))))))))))))))))))
diff --git a/modules/gdscript/tests/scripts/parser/features/nested_function_calls.out b/modules/gdscript/tests/scripts/parser/features/nested_function_calls.out
new file mode 100644
index 0000000000..28a6636a7b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/nested_function_calls.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+24
diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.gd b/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.gd
new file mode 100644
index 0000000000..0f4aebb459
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.gd
@@ -0,0 +1,22 @@
+#GDTEST_OK
+
+func test():
+ a();
+ b();
+ c();
+ d();
+ e();
+
+func a(): print("a");
+
+func b(): print("b1"); print("b2")
+
+func c(): print("c1"); print("c2");
+
+func d():
+ print("d1");
+ print("d2")
+
+func e():
+ print("e1");
+ print("e2");
diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.out b/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.out
new file mode 100644
index 0000000000..387cbd8fc2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_terminator.out
@@ -0,0 +1,10 @@
+GDTEST_OK
+a
+b1
+b2
+c1
+c2
+d1
+d2
+e1
+e2
diff --git a/modules/gdscript/tests/scripts/parser/features/signal_declaration.gd b/modules/gdscript/tests/scripts/parser/features/signal_declaration.gd
new file mode 100644
index 0000000000..9ad98b78a8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/signal_declaration.gd
@@ -0,0 +1,20 @@
+#GDTEST_OK
+
+# No parentheses.
+signal a
+
+# No parameters.
+signal b()
+
+# With paramters.
+signal c(a, b, c)
+
+# With parameters multiline.
+signal d(
+ a,
+ b,
+ c,
+)
+
+func test():
+ print("Ok")
diff --git a/modules/gdscript/tests/scripts/parser/features/signal_declaration.out b/modules/gdscript/tests/scripts/parser/features/signal_declaration.out
new file mode 100644
index 0000000000..0e9f482af4
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/signal_declaration.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+Ok
diff --git a/modules/gdscript/tests/scripts/parser/features/single_line_declaration.gd b/modules/gdscript/tests/scripts/parser/features/single_line_declaration.gd
new file mode 100644
index 0000000000..650500663b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/single_line_declaration.gd
@@ -0,0 +1,11 @@
+#GDTEST_OK
+
+func test(): C.new().test("Ok"); test2()
+
+func test2(): print("Ok 2")
+
+class A: pass
+
+class B extends RefCounted: pass
+
+class C extends RefCounted: func test(x): print(x)
diff --git a/modules/gdscript/tests/scripts/parser/features/single_line_declaration.out b/modules/gdscript/tests/scripts/parser/features/single_line_declaration.out
new file mode 100644
index 0000000000..e021923dc2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/single_line_declaration.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+Ok
+Ok 2
diff --git a/modules/gdscript/tests/scripts/parser/features/typed_arrays.gd b/modules/gdscript/tests/scripts/parser/features/typed_arrays.gd
new file mode 100644
index 0000000000..21bf3fdfcf
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/typed_arrays.gd
@@ -0,0 +1,5 @@
+func test():
+ var my_array: Array[int] = [1, 2, 3]
+ var inferred_array := [1, 2, 3] # This is Array[int].
+ print(my_array)
+ print(inferred_array)
diff --git a/modules/gdscript/tests/scripts/parser/features/typed_arrays.out b/modules/gdscript/tests/scripts/parser/features/typed_arrays.out
new file mode 100644
index 0000000000..953d54d5e0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/typed_arrays.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+[1, 2, 3]
+[1, 2, 3]
diff --git a/modules/gdscript/tests/scripts/runtime/features/recursion.gd b/modules/gdscript/tests/scripts/runtime/features/recursion.gd
new file mode 100644
index 0000000000..a35485022e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/recursion.gd
@@ -0,0 +1,19 @@
+func is_prime(number: int, divisor: int = 2) -> bool:
+ print(divisor)
+ if number <= 2:
+ return (number == 2)
+ elif number % divisor == 0:
+ return false
+ elif divisor * divisor > number:
+ return true
+
+ return is_prime(number, divisor + 1)
+
+func test():
+ # Not a prime number.
+ print(is_prime(989))
+
+ print()
+
+ # Largest prime number below 10000.
+ print(is_prime(9973))
diff --git a/modules/gdscript/tests/scripts/runtime/features/recursion.out b/modules/gdscript/tests/scripts/runtime/features/recursion.out
new file mode 100644
index 0000000000..2bd8f24988
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/recursion.out
@@ -0,0 +1,125 @@
+GDTEST_OK
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
+14
+15
+16
+17
+18
+19
+20
+21
+22
+23
+false
+
+2
+3
+4
+5
+6
+7
+8
+9
+10
+11
+12
+13
+14
+15
+16
+17
+18
+19
+20
+21
+22
+23
+24
+25
+26
+27
+28
+29
+30
+31
+32
+33
+34
+35
+36
+37
+38
+39
+40
+41
+42
+43
+44
+45
+46
+47
+48
+49
+50
+51
+52
+53
+54
+55
+56
+57
+58
+59
+60
+61
+62
+63
+64
+65
+66
+67
+68
+69
+70
+71
+72
+73
+74
+75
+76
+77
+78
+79
+80
+81
+82
+83
+84
+85
+86
+87
+88
+89
+90
+91
+92
+93
+94
+95
+96
+97
+98
+99
+100
+true
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index bbf1db689d..fc1a118e4f 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -244,59 +244,59 @@ void MobileVRInterface::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "k2", PROPERTY_HINT_RANGE, "0.1,10.0,0.0001"), "set_k2", "get_k2");
}
-void MobileVRInterface::set_eye_height(const real_t p_eye_height) {
+void MobileVRInterface::set_eye_height(const double p_eye_height) {
eye_height = p_eye_height;
}
-real_t MobileVRInterface::get_eye_height() const {
+double MobileVRInterface::get_eye_height() const {
return eye_height;
}
-void MobileVRInterface::set_iod(const real_t p_iod) {
+void MobileVRInterface::set_iod(const double p_iod) {
intraocular_dist = p_iod;
};
-real_t MobileVRInterface::get_iod() const {
+double MobileVRInterface::get_iod() const {
return intraocular_dist;
};
-void MobileVRInterface::set_display_width(const real_t p_display_width) {
+void MobileVRInterface::set_display_width(const double p_display_width) {
display_width = p_display_width;
};
-real_t MobileVRInterface::get_display_width() const {
+double MobileVRInterface::get_display_width() const {
return display_width;
};
-void MobileVRInterface::set_display_to_lens(const real_t p_display_to_lens) {
+void MobileVRInterface::set_display_to_lens(const double p_display_to_lens) {
display_to_lens = p_display_to_lens;
};
-real_t MobileVRInterface::get_display_to_lens() const {
+double MobileVRInterface::get_display_to_lens() const {
return display_to_lens;
};
-void MobileVRInterface::set_oversample(const real_t p_oversample) {
+void MobileVRInterface::set_oversample(const double p_oversample) {
oversample = p_oversample;
};
-real_t MobileVRInterface::get_oversample() const {
+double MobileVRInterface::get_oversample() const {
return oversample;
};
-void MobileVRInterface::set_k1(const real_t p_k1) {
+void MobileVRInterface::set_k1(const double p_k1) {
k1 = p_k1;
};
-real_t MobileVRInterface::get_k1() const {
+double MobileVRInterface::get_k1() const {
return k1;
};
-void MobileVRInterface::set_k2(const real_t p_k2) {
+void MobileVRInterface::set_k2(const double p_k2) {
k2 = p_k2;
};
-real_t MobileVRInterface::get_k2() const {
+double MobileVRInterface::get_k2() const {
return k2;
};
@@ -422,7 +422,7 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra
return transform_for_eye;
};
-CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
_THREAD_SAFE_METHOD_
CameraMatrix eye;
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 48b76ec187..a843e1188b 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -56,17 +56,17 @@ private:
Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
- float eye_height = 1.85;
+ double eye_height = 1.85;
uint64_t last_ticks = 0;
- real_t intraocular_dist = 6.0;
- real_t display_width = 14.5;
- real_t display_to_lens = 4.0;
- real_t oversample = 1.5;
+ double intraocular_dist = 6.0;
+ double display_width = 14.5;
+ double display_to_lens = 4.0;
+ double oversample = 1.5;
- real_t k1 = 0.215;
- real_t k2 = 0.215;
- real_t aspect = 1.0;
+ double k1 = 0.215;
+ double k2 = 0.215;
+ double aspect = 1.0;
/*
logic for processing our sensor data, this was originally in our positional tracker logic but I think
@@ -110,26 +110,26 @@ protected:
static void _bind_methods();
public:
- void set_eye_height(const real_t p_eye_height);
- real_t get_eye_height() const;
+ void set_eye_height(const double p_eye_height);
+ double get_eye_height() const;
- void set_iod(const real_t p_iod);
- real_t get_iod() const;
+ void set_iod(const double p_iod);
+ double get_iod() const;
- void set_display_width(const real_t p_display_width);
- real_t get_display_width() const;
+ void set_display_width(const double p_display_width);
+ double get_display_width() const;
- void set_display_to_lens(const real_t p_display_to_lens);
- real_t get_display_to_lens() const;
+ void set_display_to_lens(const double p_display_to_lens);
+ double get_display_to_lens() const;
- void set_oversample(const real_t p_oversample);
- real_t get_oversample() const;
+ void set_oversample(const double p_oversample);
+ double get_oversample() const;
- void set_k1(const real_t p_k1);
- real_t get_k1() const;
+ void set_k1(const double p_k1);
+ double get_k1() const;
- void set_k2(const real_t p_k2);
- real_t get_k2() const;
+ void set_k2(const double p_k2);
+ double get_k2() const;
virtual StringName get_name() const override;
virtual uint32_t get_capabilities() const override;
@@ -144,7 +144,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index 92f3d6532c..942d92311b 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -179,32 +179,34 @@
<constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc">
Print the given string to the standard output, without adding a newline.
</constant>
- <constant name="VAR_TO_STR" value="56" enum="BuiltinFunc">
+ <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc">
+ </constant>
+ <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc">
Serialize a [Variant] to a string.
</constant>
- <constant name="STR_TO_VAR" value="57" enum="BuiltinFunc">
+ <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc">
Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].
</constant>
- <constant name="VAR_TO_BYTES" value="58" enum="BuiltinFunc">
+ <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc">
Serialize a [Variant] to a [PackedByteArray].
</constant>
- <constant name="BYTES_TO_VAR" value="59" enum="BuiltinFunc">
+ <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc">
Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
- <constant name="MATH_SMOOTHSTEP" value="60" enum="BuiltinFunc">
+ <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc">
Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
[codeblock]
var t = clamp((weight - from) / (to - from), 0.0, 1.0)
return t * t * (3.0 - 2.0 * t)
[/codeblock]
</constant>
- <constant name="MATH_POSMOD" value="61" enum="BuiltinFunc">
+ <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc">
</constant>
- <constant name="MATH_LERP_ANGLE" value="62" enum="BuiltinFunc">
+ <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc">
</constant>
- <constant name="TEXT_ORD" value="63" enum="BuiltinFunc">
+ <constant name="TEXT_ORD" value="64" enum="BuiltinFunc">
</constant>
- <constant name="FUNC_MAX" value="64" enum="BuiltinFunc">
+ <constant name="FUNC_MAX" value="65" enum="BuiltinFunc">
Represents the size of the [enum BuiltinFunc] enum.
</constant>
</constants>
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 2bd7220d15..7e01031128 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -94,6 +94,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"print",
"printerr",
"printraw",
+ "print_verbose",
"var2str",
"str2var",
"var2bytes",
@@ -129,6 +130,7 @@ bool VisualScriptBuiltinFunc::has_input_sequence_port() const {
case TEXT_PRINT:
case TEXT_PRINTERR:
case TEXT_PRINTRAW:
+ case TEXT_PRINT_VERBOSE:
case MATH_SEED:
return true;
default:
@@ -177,6 +179,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case TEXT_PRINT:
case TEXT_PRINTERR:
case TEXT_PRINTRAW:
+ case TEXT_PRINT_VERBOSE:
case VAR_TO_STR:
case STR_TO_VAR:
case TYPE_EXISTS:
@@ -223,6 +226,7 @@ int VisualScriptBuiltinFunc::get_output_value_port_count() const {
case TEXT_PRINT:
case TEXT_PRINTERR:
case TEXT_PRINTRAW:
+ case TEXT_PRINT_VERBOSE:
case MATH_SEED:
return 0;
case MATH_RANDSEED:
@@ -424,7 +428,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case TEXT_STR:
case TEXT_PRINT:
case TEXT_PRINTERR:
- case TEXT_PRINTRAW: {
+ case TEXT_PRINTRAW:
+ case TEXT_PRINT_VERBOSE: {
return PropertyInfo(Variant::NIL, "value");
} break;
case STR_TO_VAR: {
@@ -572,6 +577,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
} break;
case TEXT_PRINTRAW: {
} break;
+ case TEXT_PRINT_VERBOSE: {
+ } break;
case VAR_TO_STR: {
t = Variant::STRING;
} break;
@@ -1020,6 +1027,10 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
OS::get_singleton()->print("%s", str.utf8().get_data());
} break;
+ case VisualScriptBuiltinFunc::TEXT_PRINT_VERBOSE: {
+ String str = *p_inputs[0];
+ print_verbose(str);
+ } break;
case VisualScriptBuiltinFunc::VAR_TO_STR: {
String vars;
VariantWriter::write_to_string(*p_inputs[0], vars);
@@ -1208,6 +1219,7 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(TEXT_PRINT);
BIND_ENUM_CONSTANT(TEXT_PRINTERR);
BIND_ENUM_CONSTANT(TEXT_PRINTRAW);
+ BIND_ENUM_CONSTANT(TEXT_PRINT_VERBOSE);
BIND_ENUM_CONSTANT(VAR_TO_STR);
BIND_ENUM_CONSTANT(STR_TO_VAR);
BIND_ENUM_CONSTANT(VAR_TO_BYTES);
@@ -1300,6 +1312,7 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/print", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINT>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/printerr", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTERR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/printraw", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTRAW>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/print_verbose", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINT_VERBOSE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/var2str", create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_STR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/str2var", create_builtin_func_node<VisualScriptBuiltinFunc::STR_TO_VAR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/var2bytes", create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_BYTES>);
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index 26abc1e479..f9eb7e983f 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -94,6 +94,7 @@ public:
TEXT_PRINT,
TEXT_PRINTERR,
TEXT_PRINTRAW,
+ TEXT_PRINT_VERBOSE,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 2d699961ae..10c17aa672 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -341,7 +341,7 @@ Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Tran
return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye;
};
-CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
CameraMatrix eye;
float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1);
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index 82307190db..eb77f35f39 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -86,7 +86,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 1074d0d8a0..0aec017649 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -68,6 +68,15 @@ void SpinBox::_text_submitted(const String &p_string) {
_value_changed(0);
}
+void SpinBox::_text_changed(const String &p_string) {
+ int cursor_pos = line_edit->get_caret_column();
+
+ _text_submitted(p_string);
+
+ // Line edit 'set_text' method resets the cursor position so we need to undo that.
+ line_edit->set_caret_column(cursor_pos);
+}
+
LineEdit *SpinBox::get_line_edit() {
return line_edit;
}
@@ -244,6 +253,24 @@ String SpinBox::get_prefix() const {
return prefix;
}
+void SpinBox::set_update_on_text_changed(bool p_update) {
+ if (update_on_text_changed == p_update) {
+ return;
+ }
+
+ update_on_text_changed = p_update;
+
+ if (p_update) {
+ line_edit->connect("text_changed", callable_mp(this, &SpinBox::_text_changed), Vector<Variant>(), CONNECT_DEFERRED);
+ } else {
+ line_edit->disconnect("text_changed", callable_mp(this, &SpinBox::_text_changed));
+ }
+}
+
+bool SpinBox::get_update_on_text_changed() const {
+ return update_on_text_changed;
+}
+
void SpinBox::set_editable(bool p_editable) {
line_edit->set_editable(p_editable);
}
@@ -267,11 +294,14 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_prefix"), &SpinBox::get_prefix);
ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
+ ClassDB::bind_method(D_METHOD("set_update_on_text_changed"), &SpinBox::set_update_on_text_changed);
+ ClassDB::bind_method(D_METHOD("get_update_on_text_changed"), &SpinBox::get_update_on_text_changed);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_on_text_changed"), "set_update_on_text_changed", "get_update_on_text_changed");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "prefix"), "set_prefix", "get_prefix");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "suffix"), "set_suffix", "get_suffix");
}
@@ -284,7 +314,6 @@ SpinBox::SpinBox() {
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
line_edit->set_align(LineEdit::ALIGN_LEFT);
- //connect("value_changed",this,"_value_changed");
line_edit->connect("text_submitted", callable_mp(this, &SpinBox::_text_submitted), Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("gui_input", callable_mp(this, &SpinBox::_line_edit_input));
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 9ec3885f1f..9828b894da 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -40,6 +40,7 @@ class SpinBox : public Range {
LineEdit *line_edit;
int last_w = 0;
+ bool update_on_text_changed = false;
Timer *range_click_timer;
void _range_click_timeout();
@@ -47,6 +48,8 @@ class SpinBox : public Range {
void _text_submitted(const String &p_string);
virtual void _value_changed(double) override;
+ void _text_changed(const String &p_string);
+
String prefix;
String suffix;
@@ -88,6 +91,9 @@ public:
void set_prefix(const String &p_prefix);
String get_prefix() const;
+ void set_update_on_text_changed(bool p_update);
+ bool get_update_on_text_changed() const;
+
void apply();
SpinBox();
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index e74f759855..59faa50114 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -99,8 +99,9 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
#endif
parent = nparent;
} else {
- // i == 0 is root node. Confirm that it doesn't have a parent defined.
+ // i == 0 is root node.
ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name]));
+ ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANCED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
}
Node *node = nullptr;
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index 4f5d4bad10..534fa18d8a 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -110,7 +110,7 @@ public:
virtual uint32_t get_view_count() = 0; /* returns the view count we need (1 is monoscopic, 2 is stereoscopic but can be more) */
virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) = 0; /* get each view projection matrix */
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
// note, external color/depth/vrs texture support will be added here soon.
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 6340485bde..315442fc57 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -186,7 +186,7 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const
return Transform3D();
}
-CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
CameraMatrix cm;
PackedFloat64Array arr;
@@ -202,7 +202,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real
return CameraMatrix();
}
-void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, float p_k1, float p_k2, float p_upscale, float p_aspect_ratio) {
+void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 94914a7b3f..3b7af4c0a2 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -83,15 +83,15 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;
+ virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
GDVIRTUAL0R(Size2, _get_render_target_size);
GDVIRTUAL0R(uint32_t, _get_view_count);
GDVIRTUAL0R(Transform3D, _get_camera_transform);
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
- GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t);
+ GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
- void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0);
+ void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);
virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override;
GDVIRTUAL2(_commit_views, RID, const Rect2 &);
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index c18a9f8b4e..f6e6e5953f 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -86,11 +86,11 @@ void XRServer::_bind_methods() {
ADD_SIGNAL(MethodInfo("tracker_removed", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::INT, "type"), PropertyInfo(Variant::INT, "id")));
};
-real_t XRServer::get_world_scale() const {
+double XRServer::get_world_scale() const {
return world_scale;
};
-void XRServer::set_world_scale(real_t p_world_scale) {
+void XRServer::set_world_scale(double p_world_scale) {
if (p_world_scale < 0.01) {
p_world_scale = 0.01;
} else if (p_world_scale > 1000.0) {
diff --git a/servers/xr_server.h b/servers/xr_server.h
index af183e175d..6d07263755 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -81,7 +81,7 @@ private:
Ref<XRInterface> primary_interface; /* we'll identify one interface as primary, this will be used by our viewports */
- real_t world_scale; /* scale by which we multiply our tracker positions */
+ double world_scale; /* scale by which we multiply our tracker positions */
Transform3D world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */
Transform3D reference_frame; /* our reference frame */
@@ -107,8 +107,8 @@ public:
I may remove access to this property in GDScript in favour of exposing it on the XROrigin3D node
*/
- real_t get_world_scale() const;
- void set_world_scale(real_t p_world_scale);
+ double get_world_scale() const;
+ void set_world_scale(double p_world_scale);
/*
The world maps the 0,0,0 coordinate of our real world coordinate system for our tracking volume to a location in our