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-rw-r--r--.mailmap1
-rw-r--r--DONORS.md102
-rw-r--r--core/doc_data.h2
-rw-r--r--core/io/compression.cpp4
-rw-r--r--core/io/file_access_buffered.cpp150
-rw-r--r--core/io/file_access_buffered_fa.h139
-rw-r--r--core/io/file_access_zip.h2
-rw-r--r--core/io/logger.cpp2
-rw-r--r--core/io/marshalls.cpp5
-rw-r--r--core/io/packet_peer.cpp9
-rw-r--r--core/io/packet_peer.h1
-rw-r--r--core/io/resource_importer.cpp4
-rw-r--r--core/io/resource_importer.h1
-rw-r--r--core/math/basis.cpp12
-rw-r--r--core/math/basis.h2
-rw-r--r--core/math/color.h10
-rw-r--r--core/math/expression.cpp27
-rw-r--r--core/math/quat.cpp72
-rw-r--r--core/math/quat.h60
-rw-r--r--core/math/random_number_generator.cpp7
-rw-r--r--core/math/random_number_generator.h8
-rw-r--r--core/math/random_pcg.h7
-rw-r--r--core/math/vector2.cpp8
-rw-r--r--core/math/vector2.h26
-rw-r--r--core/math/vector3.cpp37
-rw-r--r--core/math/vector3.h51
-rw-r--r--core/object/class_db.cpp5
-rw-r--r--core/object/object.cpp16
-rw-r--r--core/object/object.h6
-rw-r--r--core/object/script_language.h4
-rw-r--r--core/os/os.cpp4
-rw-r--r--core/os/os.h2
-rw-r--r--core/string/node_path.cpp2
-rw-r--r--core/variant/variant_call.cpp24
-rw-r--r--doc/classes/Basis.xml4
-rw-r--r--doc/classes/CanvasItem.xml2
-rw-r--r--doc/classes/Color.xml4
-rw-r--r--doc/classes/Quat.xml12
-rw-r--r--doc/classes/RandomNumberGenerator.xml22
-rw-r--r--doc/classes/Tabs.xml4
-rw-r--r--doc/classes/Transform2D.xml4
-rw-r--r--doc/classes/Vector2.xml12
-rw-r--r--doc/classes/Vector3.xml14
-rw-r--r--doc/classes/XRController3D.xml2
-rw-r--r--drivers/dummy/rasterizer_dummy.h12
-rw-r--r--drivers/unix/os_unix.cpp1
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp4
-rw-r--r--editor/animation_bezier_editor.cpp14
-rw-r--r--editor/animation_bezier_editor.h6
-rw-r--r--editor/animation_track_editor.cpp44
-rw-r--r--editor/animation_track_editor.h29
-rw-r--r--editor/audio_stream_preview.h4
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/debugger/editor_profiler.h27
-rw-r--r--editor/debugger/editor_visual_profiler.h8
-rw-r--r--editor/dependency_editor.cpp2
-rw-r--r--editor/editor_atlas_packer.h12
-rw-r--r--editor/editor_audio_buses.h16
-rw-r--r--editor/editor_autoload_settings.h14
-rw-r--r--editor/editor_data.cpp5
-rw-r--r--editor/editor_data.h11
-rw-r--r--editor/editor_export.cpp7
-rw-r--r--editor/editor_export.h20
-rw-r--r--editor/editor_file_system.cpp4
-rw-r--r--editor/editor_file_system.h38
-rw-r--r--editor/editor_help_search.h10
-rw-r--r--editor/editor_inspector.cpp1
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_node.cpp23
-rw-r--r--editor/editor_node.h19
-rw-r--r--editor/editor_plugin_settings.cpp2
-rw-r--r--editor/editor_properties.h2
-rw-r--r--editor/editor_resource_preview.h6
-rw-r--r--editor/editor_sectioned_inspector.cpp8
-rw-r--r--editor/editor_settings.cpp13
-rw-r--r--editor/editor_settings.h4
-rw-r--r--editor/fileserver/editor_file_server.h6
-rw-r--r--editor/filesystem_dock.h4
-rw-r--r--editor/find_in_files.cpp5
-rw-r--r--editor/find_in_files.h18
-rw-r--r--editor/icons/AudioStreamMP3.svg1
-rw-r--r--editor/import/collada.h28
-rw-r--r--editor/import/editor_import_collada.cpp31
-rw-r--r--editor/import/editor_scene_importer_gltf.h22
-rw-r--r--editor/import/resource_importer_texture.h8
-rw-r--r--editor/import/resource_importer_texture_atlas.h2
-rw-r--r--editor/multi_node_edit.cpp4
-rw-r--r--editor/multi_node_edit.h3
-rw-r--r--editor/plugins/animation_player_editor_plugin.h24
-rw-r--r--editor/plugins/animation_state_machine_editor.h8
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp3
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h1
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.h16
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h10
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.h6
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp8
-rw-r--r--editor/plugins/node_3d_editor_plugin.h32
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp30
-rw-r--r--editor/plugins/script_editor_plugin.h3
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp7
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h39
-rw-r--r--editor/plugins/theme_editor_plugin.cpp7
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp8
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp5
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h51
-rw-r--r--editor/progress_dialog.h10
-rw-r--r--editor/project_export.cpp8
-rw-r--r--editor/project_manager.cpp14
-rw-r--r--editor/quick_open.h2
-rw-r--r--editor/scene_tree_dock.cpp25
-rw-r--r--editor/scene_tree_dock.h1
-rw-r--r--editor/scene_tree_editor.cpp4
-rw-r--r--editor/scene_tree_editor.h1
-rw-r--r--editor/script_create_dialog.h4
-rw-r--r--misc/dist/html/editor.html66
-rw-r--r--misc/dist/html/full-size.html2
-rw-r--r--misc/dist/html/logo.svg219
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp10
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp30
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h7
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h9
-rw-r--r--modules/gdnavigation/nav_map.cpp2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h2
-rw-r--r--modules/gdscript/gdscript.h2
-rw-r--r--modules/gdscript/gdscript_compiler.cpp13
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp4
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp1
-rw-r--r--modules/minimp3/SCsub17
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp228
-rw-r--r--modules/minimp3/audio_stream_mp3.h110
-rw-r--r--modules/minimp3/config.py16
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml26
-rw-r--r--modules/minimp3/register_types.cpp (renamed from platform/android/file_access_jandroid.h)69
-rw-r--r--modules/minimp3/register_types.h37
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp104
-rw-r--r--modules/minimp3/resource_importer_mp3.h (renamed from core/io/file_access_buffered.h)71
-rw-r--r--modules/mono/build_scripts/mono_configure.py7
-rw-r--r--modules/mono/config.py8
-rw-r--r--modules/mono/editor/bindings_generator.h6
-rw-r--r--modules/mono/editor/godotsharp_export.cpp8
-rw-r--r--modules/mono/editor/script_class_parser.h10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs5
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h11
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp319
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp952
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h43
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp25
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h11
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp5
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp7
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h1
-rw-r--r--modules/mono/signal_awaiter_utils.cpp12
-rw-r--r--modules/text_server_adv/bitmap_font_adv.cpp15
-rw-r--r--modules/text_server_adv/bitmap_font_adv.h3
-rw-r--r--modules/text_server_adv/dynamic_font_adv.cpp62
-rw-r--r--modules/text_server_adv/dynamic_font_adv.h5
-rw-r--r--modules/text_server_adv/script_iterator.cpp3
-rw-r--r--modules/text_server_adv/text_server_adv.cpp189
-rw-r--r--modules/text_server_fb/bitmap_font_fb.cpp1
-rw-r--r--modules/text_server_fb/dynamic_font_fb.cpp62
-rw-r--r--modules/text_server_fb/dynamic_font_fb.h5
-rw-r--r--modules/text_server_fb/text_server_fb.cpp106
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/webrtc/library_godot_webrtc.js22
-rw-r--r--modules/websocket/library_godot_websocket.js4
-rw-r--r--platform/android/SCsub2
-rw-r--r--platform/android/android_keys_utils.h4
-rw-r--r--platform/android/api/java_class_wrapper.h4
-rw-r--r--platform/android/audio_driver_opensl.cpp2
-rw-r--r--platform/android/audio_driver_opensl.h12
-rw-r--r--platform/android/dir_access_jandroid.cpp4
-rw-r--r--platform/android/display_server_android.cpp52
-rw-r--r--platform/android/display_server_android.h21
-rw-r--r--platform/android/export/export.cpp6
-rw-r--r--platform/android/file_access_android.cpp5
-rw-r--r--platform/android/file_access_android.h9
-rw-r--r--platform/android/file_access_jandroid.cpp197
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java7
-rw-r--r--platform/android/java_godot_lib_jni.cpp10
-rw-r--r--platform/android/java_godot_view_wrapper.cpp (renamed from editor/run_settings_dialog.cpp)67
-rw-r--r--platform/android/java_godot_view_wrapper.h (renamed from editor/run_settings_dialog.h)45
-rw-r--r--platform/android/java_godot_wrapper.cpp10
-rw-r--r--platform/android/java_godot_wrapper.h4
-rw-r--r--platform/android/os_android.cpp11
-rw-r--r--platform/iphone/export/export.cpp14
-rw-r--r--platform/javascript/SCsub68
-rw-r--r--platform/javascript/audio_driver_javascript.cpp4
-rw-r--r--platform/javascript/detect.py78
-rw-r--r--platform/javascript/export/export.cpp106
-rw-r--r--platform/javascript/godot_audio.h4
-rw-r--r--platform/javascript/http_request.h2
-rw-r--r--platform/javascript/javascript_main.cpp2
-rw-r--r--platform/javascript/javascript_runtime.cpp35
-rw-r--r--platform/javascript/js/dynlink.pre.js1
-rw-r--r--platform/javascript/js/engine/engine.js13
-rw-r--r--platform/javascript/js/engine/utils.js2
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js36
-rw-r--r--platform/javascript/js/libs/library_godot_display.js19
-rw-r--r--platform/javascript/js/libs/library_godot_editor_tools.js1
-rw-r--r--platform/javascript/js/libs/library_godot_eval.js1
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js15
-rw-r--r--platform/javascript/js/libs/library_godot_os.js9
-rw-r--r--platform/javascript/os_javascript.cpp26
-rw-r--r--platform/javascript/os_javascript.h1
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp2
-rw-r--r--platform/linuxbsd/display_server_x11.h30
-rw-r--r--platform/linuxbsd/joypad_linux.cpp9
-rw-r--r--platform/linuxbsd/joypad_linux.h13
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp146
-rw-r--r--platform/osx/display_server_osx.h14
-rw-r--r--platform/osx/export/export.cpp2
-rw-r--r--platform/osx/joypad_osx.cpp8
-rw-r--r--platform/osx/joypad_osx.h18
-rw-r--r--platform/server/os_server.cpp8
-rw-r--r--platform/server/os_server.h14
-rw-r--r--platform/uwp/context_egl_uwp.cpp3
-rw-r--r--platform/uwp/export/export.cpp6
-rw-r--r--platform/uwp/joypad_uwp.h21
-rw-r--r--platform/uwp/os_uwp.h14
-rw-r--r--platform/windows/context_gl_windows.cpp1
-rw-r--r--platform/windows/crash_handler_windows.cpp2
-rw-r--r--platform/windows/joypad_windows.h20
-rw-r--r--platform/windows/os_windows.cpp6
-rw-r--r--scene/2d/line_builder.cpp33
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
-rw-r--r--scene/3d/navigation_region_3d.cpp1
-rw-r--r--scene/3d/skeleton_3d.cpp2
-rw-r--r--scene/3d/skeleton_ik_3d.h4
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/3d/xr_nodes.cpp4
-rw-r--r--scene/animation/animation_node_state_machine.cpp4
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/control.cpp107
-rw-r--r--scene/gui/control.h8
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/label.cpp35
-rw-r--r--scene/gui/line_edit.cpp21
-rw-r--r--scene/gui/rich_text_label.cpp14
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/scroll_bar.cpp12
-rw-r--r--scene/gui/scroll_bar.h1
-rw-r--r--scene/gui/tabs.cpp8
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/gui/tree.cpp10
-rw-r--r--scene/gui/tree.h2
-rw-r--r--scene/main/canvas_item.cpp4
-rw-r--r--scene/main/node.h5
-rw-r--r--scene/main/window.cpp10
-rw-r--r--scene/main/window.h2
-rw-r--r--scene/register_scene_types.cpp19
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/font.cpp105
-rw-r--r--scene/resources/font.h16
-rw-r--r--scene/resources/material.cpp6
-rw-r--r--scene/resources/packed_scene.cpp10
-rw-r--r--scene/resources/packed_scene.h1
-rw-r--r--scene/resources/resource_format_text.cpp1
-rw-r--r--scene/resources/sky_material.cpp2
-rw-r--r--scene/resources/style_box.cpp10
-rw-r--r--scene/resources/style_box.h1
-rw-r--r--scene/resources/surface_tool.cpp2
-rw-r--r--scene/resources/text_line.cpp24
-rw-r--r--scene/resources/text_line.h2
-rw-r--r--scene/resources/text_paragraph.cpp57
-rw-r--r--scene/resources/text_paragraph.h2
-rw-r--r--scene/resources/theme.cpp48
-rw-r--r--scene/resources/theme.h8
-rw-r--r--scene/scene_string_names.cpp2
-rw-r--r--scene/scene_string_names.h2
-rw-r--r--servers/camera_server.h5
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.h30
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_forward.cpp466
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_forward.h35
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp277
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h4
-rw-r--r--servers/rendering/renderer_rd/shader_rd.cpp24
-rw-r--r--servers/rendering/renderer_rd/shader_rd.h5
-rw-r--r--servers/rendering/renderer_rd/shaders/SCsub2
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_high_end.glsl)41
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl (renamed from servers/rendering/renderer_rd/shaders/scene_high_end_inc.glsl)47
-rw-r--r--servers/rendering/renderer_scene_render.h2
-rw-r--r--servers/rendering/shader_language.cpp4
-rw-r--r--servers/rendering/shader_language.h2
-rw-r--r--servers/rendering_server.cpp12
-rw-r--r--servers/rendering_server.h2
-rw-r--r--servers/text_server.cpp144
-rw-r--r--tests/test_main.cpp1
-rw-r--r--tests/test_random_number_generator.h111
-rw-r--r--thirdparty/minimp3/LICENSE117
-rw-r--r--thirdparty/minimp3/minimp3.h1855
-rw-r--r--thirdparty/minimp3/minimp3_ex.h1394
307 files changed, 7544 insertions, 3649 deletions
diff --git a/.mailmap b/.mailmap
index c4e5de7e78..06fd11e521 100644
--- a/.mailmap
+++ b/.mailmap
@@ -72,6 +72,7 @@ Liz Haas <27thLiz@gmail.com> <hinsbart@gmail.com>
Liz Haas <27thLiz@gmail.com> <hinsbart@users.noreply.github.com>
Liz Haas <27thLiz@gmail.com> <entenflugstuhl@gmail.com>
Manuel Strey <manuel.strey@gmx.de>
+Marcel Admiraal <madmiraal@users.noreply.github.com>
Marcelo Fernandez <marcelofg55@gmail.com>
Marcin Zawiejski <dragmz@gmail.com>
Marcus Elg <marcusaccounts@yahoo.se>
diff --git a/DONORS.md b/DONORS.md
index 94cbce34ff..58600f8f08 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -30,15 +30,16 @@ generous deed immortalized in the next stable release of Godot Engine.
Brandon Lamb
Garry Newman
+ Gordon MacPherson
Hunter Dickson
## Mini sponsors
AD Ford
- albinaask
Alejandro Saucedo
alex brown
Andrew Dunai
+ CD
Christian Baune
Christoffer Sundbom
Christopher Montesano
@@ -47,6 +48,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Digital Grows
Dov Zimring
Edward Flick
+ Franz Silva
Gamechuck
GameDev.net
Hein-Pieter van Braam
@@ -77,9 +79,9 @@ generous deed immortalized in the next stable release of Godot Engine.
## Gold donors
- Andrew Morsillo
+ Acheron
+ albinaask
Asher Glick
- Austen McRae
Bernhard Werner
Carlo Cabanilla
Chris Goddard
@@ -88,18 +90,20 @@ generous deed immortalized in the next stable release of Godot Engine.
David Gehrig
David Snopek
Ed Morley
- eggs
Ellen Poe
- Florian Breisch
+ Florian Neumann
Florian Rämisch
Forge
Gamejunkey
Grady
+ Hoojib
Jakub Grzesik
Javier Roman
Jeff Nyte
Joan Fons
+ Johnny IV Young
Jon Woodward
+ Kai Klyden
Karl Werf
Klavdij Voncina
Lex Steers
@@ -114,6 +118,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Mohamed Ikbel Boulabiar
Monster Vial
Officine Pixel S.n.c.
+ Pixel Booty
Rami
Rene
Rene Tailleur
@@ -123,9 +128,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Ronan Zeegers
Sandro Jenny
Sarksus
+ Scott B
Sean
Sergey
- SIM KIM SIA
Sofox
Taylor Ritenour
Tom Langwaldt
@@ -133,20 +138,24 @@ generous deed immortalized in the next stable release of Godot Engine.
tukon
William Wold
xagonist
+ Xeno Coliseum
Zaven Muradyan
Aaron Winter
Adam Nakonieczny
+ Adrian Adamiak
Alexander J Maynard
Alex de la Mare
Alex Khayrullin
alice gambrell
Andreas Funke
- Andrew Harris
+ André Frélicot
Antoni Batchelli
Arisaka Mayuki
+ Aubin Detrez
Barugon
Ben Botwin
+ Can Eris
Charlie Whitfield
Chase Taranto
Chelsea Hash
@@ -154,7 +163,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Chris Serino
Christian Leth Jeppesen
Cody Brooks
- Cody Parker
Conrad Curry
Craig Ostrin
Craig Smith
@@ -167,6 +175,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Edgar Sun
Eugenio Hugo Salgüero Jáñez
flesk
+ Francisco Arámburo
F S
Gabrielius Vaiškūnas
Gary Hulst
@@ -175,10 +184,11 @@ generous deed immortalized in the next stable release of Godot Engine.
GiulianoB
Green Fox
Guilherme Felipe de C. G. da Silva
+ Harvey Fong
Heath Hayes
- Hoai Nam Tran
Horváth Péter
Hu Hund
+ Idilio Alfaro
James Couzens
Jared
Jared White
@@ -206,19 +216,24 @@ generous deed immortalized in the next stable release of Godot Engine.
luka duren
MadScientistCarl
Marcelo Dornbusch Lopes
+ Marcus Dobler
+ Marcus Richter
Marisa Clardy
+ Mark Barrett
Markus Fehr
Martin Eigel
Martin Kotz
Martin Soucek
Matt Eunson
+ Matt Greene
Michael
Michael Dürwald
- Mikado069
+ MikadoSC
MuffinManKen
Nick Abousselam
Oliver Dick
Oscar Campos
+ Patrick Brock
Patrick Ting
Paul Hocker
Paul Von Zimmerman
@@ -227,41 +242,44 @@ generous deed immortalized in the next stable release of Godot Engine.
Petr Malac
PhaineOfCatz
pl
- Ranoller
Raymond Harris
- razmie
+ Raz A
Ricardo Alcantara
Robert Willes
Rob McInroy
Rocknight Studios
+ Rodrigo Favarete
Ronnie Ashlock
+ Ronny Mühle
Ryan Wilson
Samuel Judd
Scott Pilet
Sean Morgan
- Sean Robertson
Sébastien
+ Serban Serafimescu
Sergey Minakov
Shishir Tandale
SKison
spilldata
+ Stephan Hennion
Steven Landow
Stoned Xander
TheLevelOfDetail .
Thomas Bjarnelöf
Thomas Kurz
Tim Howard
- Timothy Pulliam
Tobias Bocanegra
Trent Fehl
+ Turntsnaco
Valryia
- VikFro
Vincent Cloutier
- Vojtěch
+ Vlad Ceru Opran
+ VoidPointer
voxelv
William Foster
Wojciech Chojnacki
xzibiting
+ Yuancheng Zhang
Zhou Tuizhi
Zie Weaver
Zoran Kukulj
@@ -271,7 +289,6 @@ generous deed immortalized in the next stable release of Godot Engine.
1D_Inc
Aaron Passchier
Abraham Haskins
- Acheron
Adam
Adam Brunnmeier
Adam Carr
@@ -285,6 +302,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Agustinus Arya
Ahmet Kalyoncu
Aidan O'Flannagain
+ AJ Austinson
Aki Mimoto
Alan Beauchamp
Albin Jonasson Svärdsby
@@ -297,6 +315,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Ali Al-Khalifa
Allan Davis
Allen Schade
+ Ancient Phoenix
+ Anders Marstein Kruke
Andreas Krampitz
André Simões
Andre Stackhouse
@@ -306,15 +326,17 @@ generous deed immortalized in the next stable release of Godot Engine.
Andrew Thomas
Ano Nim
Anthony Avina
+ aomimezura11
AP Condomines
+ Arch Toasty
Arda Erol
Armin Preiml
Arseniy M
Arthur S. Muszynski
Ashley Claymore
- Ashton Scott Snapp
Astier Mickael
Aubrey Falconer
+ AzulCrescent
B A
Balázs Batári
Balázs Kondákor
@@ -331,8 +353,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Boyd Trolinger
Bram
brian
- Brian mc gowan
+ Brian Klein
Brodie Fairhall
+ Bronson Zgeb
Burney Waring
Caleb Gartner
Cameron Meyer
@@ -346,25 +369,27 @@ generous deed immortalized in the next stable release of Godot Engine.
Chris Jagusch
Chris Langford
Christian Clavet
+ Christian Mauduit
Christian Winter
Christoffer Dahlblom
Christophe Gagnier
Christopher Schmitt
Christoph Woinke
+ Chris Truebe
Clay Heaton
Conall O
- Curt King
Cyrelouyea
CzechBlueBear
+ Daniel Cheney
Daniel Johnson
DanielMaximiano
- Daniel Tebbutt
- Danny Welch
Daren Scot Wilson
Dave Walker
David Bôle
David May
+ David Maziarka
David Woodard
+ Devin Carraway
Dmitry Fisher
Dmytro Korchynskyi
Dominik Wetzel
@@ -400,6 +425,7 @@ generous deed immortalized in the next stable release of Godot Engine.
gamedev by Celio
Gary Thomas
George Marques
+ Gerard Ruiz Torruella
Greg Lincoln
Greg Olson
GREGORY C FEIN
@@ -412,12 +438,15 @@ generous deed immortalized in the next stable release of Godot Engine.
Hal A
helija
Heribert Hirth
+ Hoai Nam Tran
Hunter Jones
Hylpher
Ian Williams
Iiari
iKlem
IndustrialRobot
+ iveks
+ Ivica Šimić
Jackson Harmer
Jacob
Jaguar
@@ -431,7 +460,6 @@ generous deed immortalized in the next stable release of Godot Engine.
James Thomas
Jamiee H
Jamie Massey
- Janders
JARKKO PARVIAINEN
Jason Uechi
Jean-Baptiste LEPESME
@@ -452,15 +480,17 @@ generous deed immortalized in the next stable release of Godot Engine.
Jon Sully
Jordy Goodridge
Jorge Antunes
+ Jorge Javier Araya Navarro
Jose C. Rubio
Joseph Catrambone
Josh Mitchell
+ Josh Taylor
Joshua Southerland
Juanfran
+ Jueast
Julian Murgia
June Little
JungleRobba
- Justin Calleja
Justin Oaksford
Justin Spedding
KaDokta
@@ -470,27 +500,36 @@ generous deed immortalized in the next stable release of Godot Engine.
Keedong Park
Keinan Powers
Keith Bradner
+ Kenji Kawabata
+ Kenneth Lee
Kent Jofur
Kevin McPhillips
Kiri Jolly
+ Kiyohiro Kawamura (kyorohiro)
Kjetil Haugland
Kristian Nygaard Jensen
KsyTek Games
Kuan Cheang
kycho
+ Kyle Jacobs
Kyle Szklenski
Kyuppin
Laurent CHEA
Laurent Tréguier
+ Lee Meichin
LEMMiNO
+ Lenny
Leonardo Dimano
Lin Chear
Linus Lind Lundgren
Lionel Gaillard
Luigi Renna
+ Luis Gaemperle
+ Luis M
LunaticInAHat
Lurkars
Major Haul
+ makoto asano
Malcolm
Marco Lardelli
Mark Jad
@@ -500,7 +539,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Martin FIbik
Martin Holas
Martin Linklater
- Martin Liška
Martin Trbola
Marvin
Mathieu
@@ -513,6 +551,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Megasploot
Melissa Mears
mewin
+ Michael
Michael Haney
Michał Skwarek
Mikayla
@@ -539,6 +578,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Nicolas Goll-Perrier
Nicolás Montaña
Nicolas SAN AGUSTIN
+ Nima Farid
NZ
OKV
Oleg Reva
@@ -548,6 +588,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Oscar Domingo
Oscar Norlander
Parinya Teerakasemsuk
+ patricio lara briones
Patrick Dully
Patrick Nafarrete
Paul Gieske
@@ -555,7 +596,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Paweł Kowal
Paweł Łyczkowski
Pedro Assuncao
- Penguin
Petrus Prinsloo
Philip Cohoe
Piotr Góral
@@ -570,6 +610,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Reneator
Richard Diss
Richard Ivánek
+ Riley
Robert Farr (Larington)
Robert Larnach
Rob Ruana
@@ -578,10 +619,8 @@ generous deed immortalized in the next stable release of Godot Engine.
Roman Tinkov
Ronald Ho Hip (CrimsonZA)
Ronan
- Ronny Mühle
Ross Squires
Ryan Groom
- Sam Caulfield
Sam Edson
Samuele Zolfanelli
sayaks
@@ -590,11 +629,12 @@ generous deed immortalized in the next stable release of Godot Engine.
ScottMakesGames
Sebastian Michailidis
Sebastian Vetter
+ SeongWan Kim
+ Sergiy Onenko
Shaher
Shane
Shane Sicienski
Shane Spoor
- Shiomi - Duy Kevin Nguyen
Siim Raidma
Simon Jonas Larsen
Simon Schoenenberger
@@ -606,6 +646,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Squirrel
Stefano Caronia
Steve Cloete
+ Sung soo Choi
Svenne Krap
tadashi endo
tannhauser_gate
@@ -643,6 +684,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Victor
Vigilant Watch
Viktor Ismagilov
+ Vitaliy Sapronenko
Vitor Balbio
Vladimir Savin
Vladislav Smirnov
@@ -656,8 +698,10 @@ generous deed immortalized in the next stable release of Godot Engine.
William F Siqueira
William Hogben
Wyatt Goodin
+ xenomat
Yegor Smirnov
YiYin Gu
+ Zack Yang
Zak Stephens
ΒΑΣΙΛΗΣ ΓΕΩΡΓΑΚΟΠΟΥΛΟΣ
蕭惟允
diff --git a/core/doc_data.h b/core/doc_data.h
index bf016792ea..65b57d1381 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -89,7 +89,7 @@ public:
struct ConstantDoc {
String name;
String value;
- bool is_value_valid;
+ bool is_value_valid = false;
String enumeration;
String description;
bool operator<(const ConstantDoc &p_const) const {
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index cd8793bb0a..8e613cb3ce 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -257,13 +257,13 @@ int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_s
} while (ret != Z_STREAM_END);
// If all done successfully, resize the output if it's larger than the actual output
- if (ret == Z_STREAM_END && (unsigned long)p_dst_vect->size() > strm.total_out) {
+ if ((unsigned long)p_dst_vect->size() > strm.total_out) {
p_dst_vect->resize(strm.total_out);
}
// clean up and return
(void)inflateEnd(&strm);
- return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
+ return Z_OK;
}
int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp
deleted file mode 100644
index 714f3b6099..0000000000
--- a/core/io/file_access_buffered.cpp
+++ /dev/null
@@ -1,150 +0,0 @@
-/*************************************************************************/
-/* file_access_buffered.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "file_access_buffered.h"
-
-#include "core/error/error_macros.h"
-
-Error FileAccessBuffered::set_error(Error p_error) const {
- return (last_error = p_error);
-}
-
-void FileAccessBuffered::set_cache_size(int p_size) {
- cache_size = p_size;
-}
-
-int FileAccessBuffered::get_cache_size() {
- return cache_size;
-}
-
-int FileAccessBuffered::cache_data_left() const {
- if (file.offset >= file.size) {
- return 0;
- }
-
- if (cache.offset == -1 || file.offset < cache.offset || file.offset >= cache.offset + cache.buffer.size()) {
- return read_data_block(file.offset, cache_size);
- }
-
- return cache.buffer.size() - (file.offset - cache.offset);
-}
-
-void FileAccessBuffered::seek(size_t p_position) {
- file.offset = p_position;
-}
-
-void FileAccessBuffered::seek_end(int64_t p_position) {
- file.offset = file.size + p_position;
-}
-
-size_t FileAccessBuffered::get_position() const {
- return file.offset;
-}
-
-size_t FileAccessBuffered::get_len() const {
- return file.size;
-}
-
-bool FileAccessBuffered::eof_reached() const {
- return file.offset > file.size;
-}
-
-uint8_t FileAccessBuffered::get_8() const {
- ERR_FAIL_COND_V_MSG(!file.open, 0, "Can't get data, when file is not opened.");
-
- uint8_t byte = 0;
- if (cache_data_left() >= 1) {
- byte = cache.buffer[file.offset - cache.offset];
- }
-
- ++file.offset;
-
- return byte;
-}
-
-int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const {
- ERR_FAIL_COND_V_MSG(!file.open, -1, "Can't get buffer, when file is not opened.");
-
- if (p_length > cache_size) {
- int total_read = 0;
-
- if (!(cache.offset == -1 || file.offset < cache.offset || file.offset >= cache.offset + cache.buffer.size())) {
- int size = (cache.buffer.size() - (file.offset - cache.offset));
- size = size - (size % 4);
- //const uint8_t* read = cache.buffer.ptr();
- //memcpy(p_dest, read.ptr() + (file.offset - cache.offset), size);
- memcpy(p_dest, cache.buffer.ptr() + (file.offset - cache.offset), size);
- p_dest += size;
- p_length -= size;
- file.offset += size;
- total_read += size;
- }
-
- int err = read_data_block(file.offset, p_length, p_dest);
- if (err >= 0) {
- total_read += err;
- file.offset += err;
- }
-
- return total_read;
- }
-
- int to_read = p_length;
- int total_read = 0;
- while (to_read > 0) {
- int left = cache_data_left();
- if (left == 0) {
- file.offset += to_read;
- return total_read;
- }
- if (left < 0) {
- return left;
- }
-
- int r = MIN(left, to_read);
- //const uint8_t* read = cache.buffer.ptr();
- //memcpy(p_dest+total_read, &read.ptr()[file.offset - cache.offset], r);
- memcpy(p_dest + total_read, cache.buffer.ptr() + (file.offset - cache.offset), r);
-
- file.offset += r;
- total_read += r;
- to_read -= r;
- }
-
- return p_length;
-}
-
-bool FileAccessBuffered::is_open() const {
- return file.open;
-}
-
-Error FileAccessBuffered::get_error() const {
- return last_error;
-}
diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h
deleted file mode 100644
index f22e54e154..0000000000
--- a/core/io/file_access_buffered_fa.h
+++ /dev/null
@@ -1,139 +0,0 @@
-/*************************************************************************/
-/* file_access_buffered_fa.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef FILE_ACCESS_BUFFERED_FA_H
-#define FILE_ACCESS_BUFFERED_FA_H
-
-#include "core/io/file_access_buffered.h"
-
-template <class T>
-class FileAccessBufferedFA : public FileAccessBuffered {
- T f;
-
- int read_data_block(int p_offset, int p_size, uint8_t *p_dest = 0) const {
- ERR_FAIL_COND_V_MSG(!f.is_open(), -1, "Can't read data block when file is not opened.");
-
- ((T *)&f)->seek(p_offset);
-
- if (p_dest) {
- f.get_buffer(p_dest, p_size);
- return p_size;
-
- } else {
- cache.offset = p_offset;
- cache.buffer.resize(p_size);
-
- // on Vector
- //uint8_t* write = cache.buffer.ptrw();
- //f.get_buffer(write.ptrw(), p_size);
-
- // on vector
- f.get_buffer(cache.buffer.ptrw(), p_size);
-
- return p_size;
- }
- }
-
- static FileAccess *create() {
- return memnew(FileAccessBufferedFA<T>());
- }
-
-protected:
- virtual void _set_access_type(AccessType p_access) {
- f._set_access_type(p_access);
- FileAccessBuffered::_set_access_type(p_access);
- }
-
-public:
- void flush() {
- f.flush();
- }
-
- void store_8(uint8_t p_dest) {
- f.store_8(p_dest);
- }
-
- void store_buffer(const uint8_t *p_src, int p_length) {
- f.store_buffer(p_src, p_length);
- }
-
- bool file_exists(const String &p_name) {
- return f.file_exists(p_name);
- }
-
- Error _open(const String &p_path, int p_mode_flags) {
- close();
-
- Error ret = f._open(p_path, p_mode_flags);
- if (ret != OK)
- return ret;
- //ERR_FAIL_COND_V( ret != OK, ret );
-
- file.size = f.get_len();
- file.offset = 0;
- file.open = true;
- file.name = p_path;
- file.access_flags = p_mode_flags;
-
- cache.buffer.resize(0);
- cache.offset = 0;
-
- return set_error(OK);
- }
-
- void close() {
- f.close();
-
- file.offset = 0;
- file.size = 0;
- file.open = false;
- file.name = "";
-
- cache.buffer.resize(0);
- cache.offset = 0;
- set_error(OK);
- }
-
- virtual uint64_t _get_modified_time(const String &p_file) {
- return f._get_modified_time(p_file);
- }
-
- virtual uint32_t _get_unix_permissions(const String &p_file) {
- return f._get_unix_permissions(p_file);
- }
-
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) {
- return f._set_unix_permissions(p_file, p_permissions);
- }
-
- FileAccessBufferedFA() {}
-};
-
-#endif // FILE_ACCESS_BUFFERED_FA_H
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index eff07c60e2..f8e7c1e587 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -59,8 +59,6 @@ private:
static ZipArchive *instance;
- FileAccess::CreateFunc fa_create_func;
-
public:
void close_handle(unzFile p_file) const;
unzFile get_file_handle(String p_file) const;
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 0e6a2e2c9f..f5cea00f28 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -152,7 +152,7 @@ void RotatedFileLogger::rotate_file() {
char timestamp[21];
OS::Date date = OS::get_singleton()->get_date();
OS::Time time = OS::get_singleton()->get_time();
- sprintf(timestamp, "_%04d-%02d-%02d_%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec);
+ sprintf(timestamp, "_%04d-%02d-%02d_%02d.%02d.%02d", date.year, date.month, date.day, time.hour, time.min, time.sec);
String backup_name = base_path.get_basename() + timestamp;
if (base_path.get_extension() != String()) {
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 3cf4acaf39..db12fcb7f7 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -1003,10 +1003,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
- case Variant::STRING: {
- _encode_string(p_variant, buf, r_len);
-
- } break;
+ case Variant::STRING:
case Variant::STRING_NAME: {
_encode_string(p_variant, buf, r_len);
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index b6cc5bf42a..3da494a8ef 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -151,11 +151,6 @@ void PacketPeer::_bind_methods() {
/***************/
-void PacketPeerStream::_set_stream_peer(REF p_peer) {
- ERR_FAIL_COND_MSG(p_peer.is_null(), "It's not a reference to a valid Resource object.");
- set_stream_peer(p_peer);
-}
-
void PacketPeerStream::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream_peer", "peer"), &PacketPeerStream::set_stream_peer);
ClassDB::bind_method(D_METHOD("get_stream_peer"), &PacketPeerStream::get_stream_peer);
@@ -263,10 +258,8 @@ int PacketPeerStream::get_max_packet_size() const {
}
void PacketPeerStream::set_stream_peer(const Ref<StreamPeer> &p_peer) {
- //ERR_FAIL_COND(p_peer.is_null());
-
if (p_peer.ptr() != peer.ptr()) {
- ring_buffer.advance_read(ring_buffer.data_left()); // reset the ring buffer
+ ring_buffer.advance_read(ring_buffer.data_left()); // Reset the ring buffer.
}
peer = p_peer;
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index f7f080aa43..a25fa03875 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -86,7 +86,6 @@ class PacketPeerStream : public PacketPeer {
Error _poll_buffer() const;
protected:
- void _set_stream_peer(REF p_peer);
static void _bind_methods();
public:
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index c88331cf9e..9b14d2c763 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -192,10 +192,6 @@ bool ResourceFormatImporter::recognize_path(const String &p_path, const String &
return FileAccess::exists(p_path + ".import");
}
-bool ResourceFormatImporter::can_be_imported(const String &p_path) const {
- return ResourceFormatLoader::recognize_path(p_path);
-}
-
int ResourceFormatImporter::get_import_order(const String &p_path) const {
Ref<ResourceImporter> importer;
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 30bbd43c18..1b300bf656 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -70,7 +70,6 @@ public:
virtual String get_import_group_file(const String &p_path) const;
virtual bool exists(const String &p_path) const;
- virtual bool can_be_imported(const String &p_path) const;
virtual int get_import_order(const String &p_path) const;
String get_internal_resource_path(const String &p_path) const;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index c6030d9757..a64f29517d 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -1017,15 +1017,15 @@ void Basis::set_diagonal(const Vector3 &p_diag) {
elements[2][2] = p_diag.z;
}
-Basis Basis::slerp(const Basis &target, const real_t &t) const {
+Basis Basis::slerp(const Basis &p_to, const real_t &p_weight) const {
//consider scale
Quat from(*this);
- Quat to(target);
+ Quat to(p_to);
- Basis b(from.slerp(to, t));
- b.elements[0] *= Math::lerp(elements[0].length(), target.elements[0].length(), t);
- b.elements[1] *= Math::lerp(elements[1].length(), target.elements[1].length(), t);
- b.elements[2] *= Math::lerp(elements[2].length(), target.elements[2].length(), t);
+ Basis b(from.slerp(to, p_weight));
+ b.elements[0] *= Math::lerp(elements[0].length(), p_to.elements[0].length(), p_weight);
+ b.elements[1] *= Math::lerp(elements[1].length(), p_to.elements[1].length(), p_weight);
+ b.elements[2] *= Math::lerp(elements[2].length(), p_to.elements[2].length(), p_weight);
return b;
}
diff --git a/core/math/basis.h b/core/math/basis.h
index 2584f1ff48..4cb3d55200 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -170,7 +170,7 @@ public:
bool is_diagonal() const;
bool is_rotation() const;
- Basis slerp(const Basis &target, const real_t &t) const;
+ Basis slerp(const Basis &p_to, const real_t &p_weight) const;
void rotate_sh(real_t *p_values);
operator String() const;
diff --git a/core/math/color.h b/core/math/color.h
index a9be9e9035..b928ff8592 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -92,13 +92,13 @@ struct Color {
void invert();
Color inverted() const;
- _FORCE_INLINE_ Color lerp(const Color &p_b, float p_t) const {
+ _FORCE_INLINE_ Color lerp(const Color &p_to, float p_weight) const {
Color res = *this;
- res.r += (p_t * (p_b.r - r));
- res.g += (p_t * (p_b.g - g));
- res.b += (p_t * (p_b.b - b));
- res.a += (p_t * (p_b.a - a));
+ res.r += (p_weight * (p_to.r - r));
+ res.g += (p_weight * (p_to.g - g));
+ res.b += (p_weight * (p_to.b - b));
+ res.a += (p_weight * (p_to.a - a));
return res;
}
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index d1f15caa5e..29b706a3a9 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -1003,31 +1003,19 @@ Expression::ENode *Expression::_parse_expression() {
priority = 1;
unary = true;
break;
-
case Variant::OP_MULTIPLY:
- priority = 2;
- break;
case Variant::OP_DIVIDE:
- priority = 2;
- break;
case Variant::OP_MODULE:
priority = 2;
break;
-
case Variant::OP_ADD:
- priority = 3;
- break;
case Variant::OP_SUBTRACT:
priority = 3;
break;
-
case Variant::OP_SHIFT_LEFT:
- priority = 4;
- break;
case Variant::OP_SHIFT_RIGHT:
priority = 4;
break;
-
case Variant::OP_BIT_AND:
priority = 5;
break;
@@ -1037,31 +1025,17 @@ Expression::ENode *Expression::_parse_expression() {
case Variant::OP_BIT_OR:
priority = 7;
break;
-
case Variant::OP_LESS:
- priority = 8;
- break;
case Variant::OP_LESS_EQUAL:
- priority = 8;
- break;
case Variant::OP_GREATER:
- priority = 8;
- break;
case Variant::OP_GREATER_EQUAL:
- priority = 8;
- break;
-
case Variant::OP_EQUAL:
- priority = 8;
- break;
case Variant::OP_NOT_EQUAL:
priority = 8;
break;
-
case Variant::OP_IN:
priority = 10;
break;
-
case Variant::OP_NOT:
priority = 11;
unary = true;
@@ -1072,7 +1046,6 @@ Expression::ENode *Expression::_parse_expression() {
case Variant::OP_OR:
priority = 13;
break;
-
default: {
_set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op));
return nullptr;
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index b6a017dd41..fc2d71c377 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -106,16 +106,16 @@ Vector3 Quat::get_euler_yxz() const {
return m.get_euler_yxz();
}
-void Quat::operator*=(const Quat &q) {
- set(w * q.x + x * q.w + y * q.z - z * q.y,
- w * q.y + y * q.w + z * q.x - x * q.z,
- w * q.z + z * q.w + x * q.y - y * q.x,
- w * q.w - x * q.x - y * q.y - z * q.z);
+void Quat::operator*=(const Quat &p_q) {
+ set(w * p_q.x + x * p_q.w + y * p_q.z - z * p_q.y,
+ w * p_q.y + y * p_q.w + z * p_q.x - x * p_q.z,
+ w * p_q.z + z * p_q.w + x * p_q.y - y * p_q.x,
+ w * p_q.w - x * p_q.x - y * p_q.y - z * p_q.z);
}
-Quat Quat::operator*(const Quat &q) const {
+Quat Quat::operator*(const Quat &p_q) const {
Quat r = *this;
- r *= q;
+ r *= p_q;
return r;
}
@@ -146,29 +146,29 @@ Quat Quat::inverse() const {
return Quat(-x, -y, -z, w);
}
-Quat Quat::slerp(const Quat &q, const real_t &t) const {
+Quat Quat::slerp(const Quat &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!q.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
#endif
Quat to1;
real_t omega, cosom, sinom, scale0, scale1;
// calc cosine
- cosom = dot(q);
+ cosom = dot(p_to);
// adjust signs (if necessary)
if (cosom < 0.0) {
cosom = -cosom;
- to1.x = -q.x;
- to1.y = -q.y;
- to1.z = -q.z;
- to1.w = -q.w;
+ to1.x = -p_to.x;
+ to1.y = -p_to.y;
+ to1.z = -p_to.z;
+ to1.w = -p_to.w;
} else {
- to1.x = q.x;
- to1.y = q.y;
- to1.z = q.z;
- to1.w = q.w;
+ to1.x = p_to.x;
+ to1.y = p_to.y;
+ to1.z = p_to.z;
+ to1.w = p_to.w;
}
// calculate coefficients
@@ -177,13 +177,13 @@ Quat Quat::slerp(const Quat &q, const real_t &t) const {
// standard case (slerp)
omega = Math::acos(cosom);
sinom = Math::sin(omega);
- scale0 = Math::sin((1.0 - t) * omega) / sinom;
- scale1 = Math::sin(t * omega) / sinom;
+ scale0 = Math::sin((1.0 - p_weight) * omega) / sinom;
+ scale1 = Math::sin(p_weight * omega) / sinom;
} else {
// "from" and "to" quaternions are very close
// ... so we can do a linear interpolation
- scale0 = 1.0 - t;
- scale1 = t;
+ scale0 = 1.0 - p_weight;
+ scale1 = p_weight;
}
// calculate final values
return Quat(
@@ -193,14 +193,14 @@ Quat Quat::slerp(const Quat &q, const real_t &t) const {
scale0 * w + scale1 * to1.w);
}
-Quat Quat::slerpni(const Quat &q, const real_t &t) const {
+Quat Quat::slerpni(const Quat &p_to, const real_t &p_weight) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!q.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_to.is_normalized(), Quat(), "The end quaternion must be normalized.");
#endif
const Quat &from = *this;
- real_t dot = from.dot(q);
+ real_t dot = from.dot(p_to);
if (Math::absf(dot) > 0.9999) {
return from;
@@ -208,24 +208,24 @@ Quat Quat::slerpni(const Quat &q, const real_t &t) const {
real_t theta = Math::acos(dot),
sinT = 1.0 / Math::sin(theta),
- newFactor = Math::sin(t * theta) * sinT,
- invFactor = Math::sin((1.0 - t) * theta) * sinT;
+ newFactor = Math::sin(p_weight * theta) * sinT,
+ invFactor = Math::sin((1.0 - p_weight) * theta) * sinT;
- return Quat(invFactor * from.x + newFactor * q.x,
- invFactor * from.y + newFactor * q.y,
- invFactor * from.z + newFactor * q.z,
- invFactor * from.w + newFactor * q.w);
+ return Quat(invFactor * from.x + newFactor * p_to.x,
+ invFactor * from.y + newFactor * p_to.y,
+ invFactor * from.z + newFactor * p_to.z,
+ invFactor * from.w + newFactor * p_to.w);
}
-Quat Quat::cubic_slerp(const Quat &q, const Quat &prep, const Quat &postq, const real_t &t) const {
+Quat Quat::cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Quat(), "The start quaternion must be normalized.");
- ERR_FAIL_COND_V_MSG(!q.is_normalized(), Quat(), "The end quaternion must be normalized.");
+ ERR_FAIL_COND_V_MSG(!p_b.is_normalized(), Quat(), "The end quaternion must be normalized.");
#endif
//the only way to do slerp :|
- real_t t2 = (1.0 - t) * t * 2;
- Quat sp = this->slerp(q, t);
- Quat sq = prep.slerpni(postq, t);
+ real_t t2 = (1.0 - p_weight) * p_weight * 2;
+ Quat sp = this->slerp(p_b, p_weight);
+ Quat sq = p_pre_a.slerpni(p_post_b, p_weight);
return sp.slerpni(sq, t2);
}
diff --git a/core/math/quat.h b/core/math/quat.h
index f8ab537d7b..bb980f7677 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -63,7 +63,7 @@ public:
Quat normalized() const;
bool is_normalized() const;
Quat inverse() const;
- _FORCE_INLINE_ real_t dot(const Quat &q) const;
+ _FORCE_INLINE_ real_t dot(const Quat &p_q) const;
void set_euler_xyz(const Vector3 &p_euler);
Vector3 get_euler_xyz() const;
@@ -73,9 +73,9 @@ public:
void set_euler(const Vector3 &p_euler) { set_euler_yxz(p_euler); };
Vector3 get_euler() const { return get_euler_yxz(); };
- Quat slerp(const Quat &q, const real_t &t) const;
- Quat slerpni(const Quat &q, const real_t &t) const;
- Quat cubic_slerp(const Quat &q, const Quat &prep, const Quat &postq, const real_t &t) const;
+ Quat slerp(const Quat &p_to, const real_t &p_weight) const;
+ Quat slerpni(const Quat &p_to, const real_t &p_weight) const;
+ Quat cubic_slerp(const Quat &p_b, const Quat &p_pre_a, const Quat &p_post_b, const real_t &p_weight) const;
void set_axis_angle(const Vector3 &axis, const real_t &angle);
_FORCE_INLINE_ void get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
@@ -86,8 +86,8 @@ public:
r_axis.z = z * r;
}
- void operator*=(const Quat &q);
- Quat operator*(const Quat &q) const;
+ void operator*=(const Quat &p_q);
+ Quat operator*(const Quat &p_q) const;
Quat operator*(const Vector3 &v) const {
return Quat(w * v.x + y * v.z - z * v.y,
@@ -109,8 +109,8 @@ public:
return inverse().xform(v);
}
- _FORCE_INLINE_ void operator+=(const Quat &q);
- _FORCE_INLINE_ void operator-=(const Quat &q);
+ _FORCE_INLINE_ void operator+=(const Quat &p_q);
+ _FORCE_INLINE_ void operator-=(const Quat &p_q);
_FORCE_INLINE_ void operator*=(const real_t &s);
_FORCE_INLINE_ void operator/=(const real_t &s);
_FORCE_INLINE_ Quat operator+(const Quat &q2) const;
@@ -141,18 +141,18 @@ public:
Quat(const Vector3 &axis, const real_t &angle) { set_axis_angle(axis, angle); }
Quat(const Vector3 &euler) { set_euler(euler); }
- Quat(const Quat &q) :
- x(q.x),
- y(q.y),
- z(q.z),
- w(q.w) {
+ Quat(const Quat &p_q) :
+ x(p_q.x),
+ y(p_q.y),
+ z(p_q.z),
+ w(p_q.w) {
}
- Quat &operator=(const Quat &q) {
- x = q.x;
- y = q.y;
- z = q.z;
- w = q.w;
+ Quat &operator=(const Quat &p_q) {
+ x = p_q.x;
+ y = p_q.y;
+ z = p_q.z;
+ w = p_q.w;
return *this;
}
@@ -178,26 +178,26 @@ public:
}
};
-real_t Quat::dot(const Quat &q) const {
- return x * q.x + y * q.y + z * q.z + w * q.w;
+real_t Quat::dot(const Quat &p_q) const {
+ return x * p_q.x + y * p_q.y + z * p_q.z + w * p_q.w;
}
real_t Quat::length_squared() const {
return dot(*this);
}
-void Quat::operator+=(const Quat &q) {
- x += q.x;
- y += q.y;
- z += q.z;
- w += q.w;
+void Quat::operator+=(const Quat &p_q) {
+ x += p_q.x;
+ y += p_q.y;
+ z += p_q.z;
+ w += p_q.w;
}
-void Quat::operator-=(const Quat &q) {
- x -= q.x;
- y -= q.y;
- z -= q.z;
- w -= q.w;
+void Quat::operator-=(const Quat &p_q) {
+ x -= p_q.x;
+ y -= p_q.y;
+ z -= p_q.z;
+ w -= p_q.w;
}
void Quat::operator*=(const real_t &s) {
diff --git a/core/math/random_number_generator.cpp b/core/math/random_number_generator.cpp
index a124f63030..f045213fb9 100644
--- a/core/math/random_number_generator.cpp
+++ b/core/math/random_number_generator.cpp
@@ -34,6 +34,9 @@ void RandomNumberGenerator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_seed", "seed"), &RandomNumberGenerator::set_seed);
ClassDB::bind_method(D_METHOD("get_seed"), &RandomNumberGenerator::get_seed);
+ ClassDB::bind_method(D_METHOD("set_state", "state"), &RandomNumberGenerator::set_state);
+ ClassDB::bind_method(D_METHOD("get_state"), &RandomNumberGenerator::get_state);
+
ClassDB::bind_method(D_METHOD("randi"), &RandomNumberGenerator::randi);
ClassDB::bind_method(D_METHOD("randf"), &RandomNumberGenerator::randf);
ClassDB::bind_method(D_METHOD("randfn", "mean", "deviation"), &RandomNumberGenerator::randfn, DEFVAL(0.0), DEFVAL(1.0));
@@ -42,6 +45,8 @@ void RandomNumberGenerator::_bind_methods() {
ClassDB::bind_method(D_METHOD("randomize"), &RandomNumberGenerator::randomize);
ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
- // Default value is non-deterministic, override it for doc generation purposes.
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "state"), "set_state", "get_state");
+ // Default values are non-deterministic, override for doc generation purposes.
ADD_PROPERTY_DEFAULT("seed", 0);
+ ADD_PROPERTY_DEFAULT("state", 0);
}
diff --git a/core/math/random_number_generator.h b/core/math/random_number_generator.h
index 0d0ea17205..7728fd09c0 100644
--- a/core/math/random_number_generator.h
+++ b/core/math/random_number_generator.h
@@ -44,19 +44,17 @@ protected:
public:
_FORCE_INLINE_ void set_seed(uint64_t p_seed) { randbase.seed(p_seed); }
-
_FORCE_INLINE_ uint64_t get_seed() { return randbase.get_seed(); }
+ _FORCE_INLINE_ void set_state(uint64_t p_state) { randbase.set_state(p_state); }
+ _FORCE_INLINE_ uint64_t get_state() const { return randbase.get_state(); }
+
_FORCE_INLINE_ void randomize() { randbase.randomize(); }
_FORCE_INLINE_ uint32_t randi() { return randbase.rand(); }
-
_FORCE_INLINE_ real_t randf() { return randbase.randf(); }
-
_FORCE_INLINE_ real_t randf_range(real_t p_from, real_t p_to) { return randbase.random(p_from, p_to); }
-
_FORCE_INLINE_ real_t randfn(real_t p_mean = 0.0, real_t p_deviation = 1.0) { return randbase.randfn(p_mean, p_deviation); }
-
_FORCE_INLINE_ int randi_range(int p_from, int p_to) { return randbase.random(p_from, p_to); }
RandomNumberGenerator() {}
diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h
index fe6b1b5639..2e257cb5b7 100644
--- a/core/math/random_pcg.h
+++ b/core/math/random_pcg.h
@@ -61,7 +61,7 @@ static int __bsr_clz32(uint32_t x) {
class RandomPCG {
pcg32_random_t pcg;
- uint64_t current_seed; // seed with this to get the same state
+ uint64_t current_seed; // The seed the current generator state started from.
uint64_t current_inc;
public:
@@ -76,13 +76,14 @@ public:
}
_FORCE_INLINE_ uint64_t get_seed() { return current_seed; }
+ _FORCE_INLINE_ void set_state(uint64_t p_state) { pcg.state = p_state; }
+ _FORCE_INLINE_ uint64_t get_state() const { return pcg.state; }
+
void randomize();
_FORCE_INLINE_ uint32_t rand() {
- current_seed = pcg.state;
return pcg32_random_r(&pcg);
}
_FORCE_INLINE_ uint32_t rand(uint32_t bounds) {
- current_seed = pcg.state;
return pcg32_boundedrand_r(&pcg, bounds);
}
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 75e742a5f1..f9c2eeb57d 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -118,8 +118,8 @@ Vector2 Vector2::posmodv(const Vector2 &p_modv) const {
return Vector2(Math::fposmod(x, p_modv.x), Math::fposmod(y, p_modv.y));
}
-Vector2 Vector2::project(const Vector2 &p_b) const {
- return p_b * (dot(p_b) / p_b.length_squared());
+Vector2 Vector2::project(const Vector2 &p_to) const {
+ return p_to * (dot(p_to) / p_to.length_squared());
}
Vector2 Vector2::snapped(const Vector2 &p_by) const {
@@ -139,13 +139,13 @@ Vector2 Vector2::clamped(real_t p_len) const {
return v;
}
-Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const {
+Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const {
Vector2 p0 = p_pre_a;
Vector2 p1 = *this;
Vector2 p2 = p_b;
Vector2 p3 = p_post_b;
- real_t t = p_t;
+ real_t t = p_weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 8cb63b2fb5..33f815a39c 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -77,21 +77,21 @@ struct Vector2 {
real_t distance_squared_to(const Vector2 &p_vector2) const;
real_t angle_to(const Vector2 &p_vector2) const;
real_t angle_to_point(const Vector2 &p_vector2) const;
- _FORCE_INLINE_ Vector2 direction_to(const Vector2 &p_b) const;
+ _FORCE_INLINE_ Vector2 direction_to(const Vector2 &p_to) const;
real_t dot(const Vector2 &p_other) const;
real_t cross(const Vector2 &p_other) const;
Vector2 posmod(const real_t p_mod) const;
Vector2 posmodv(const Vector2 &p_modv) const;
- Vector2 project(const Vector2 &p_b) const;
+ Vector2 project(const Vector2 &p_to) const;
Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const;
Vector2 clamped(real_t p_len) const;
- _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_b, real_t p_t) const;
- _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const;
- Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, real_t p_weight) const;
+ _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, real_t p_weight) const;
+ Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const;
Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const;
Vector2 slide(const Vector2 &p_normal) const;
@@ -230,25 +230,25 @@ _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const {
return x != p_vec2.x || y != p_vec2.y;
}
-Vector2 Vector2::lerp(const Vector2 &p_b, real_t p_t) const {
+Vector2 Vector2::lerp(const Vector2 &p_to, real_t p_weight) const {
Vector2 res = *this;
- res.x += (p_t * (p_b.x - x));
- res.y += (p_t * (p_b.y - y));
+ res.x += (p_weight * (p_to.x - x));
+ res.y += (p_weight * (p_to.y - y));
return res;
}
-Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const {
+Vector2 Vector2::slerp(const Vector2 &p_to, real_t p_weight) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector2(), "The start Vector2 must be normalized.");
#endif
- real_t theta = angle_to(p_b);
- return rotated(theta * p_t);
+ real_t theta = angle_to(p_to);
+ return rotated(theta * p_weight);
}
-Vector2 Vector2::direction_to(const Vector2 &p_b) const {
- Vector2 ret(p_b.x - x, p_b.y - y);
+Vector2 Vector2::direction_to(const Vector2 &p_to) const {
+ Vector2 ret(p_to.x - x, p_to.y - y);
ret.normalize();
return ret;
}
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 568df48c62..09354d8e79 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -72,46 +72,13 @@ Vector3 Vector3::snapped(Vector3 p_val) const {
return v;
}
-Vector3 Vector3::cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const {
+Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const {
Vector3 p0 = p_pre_a;
Vector3 p1 = *this;
Vector3 p2 = p_b;
Vector3 p3 = p_post_b;
- {
- //normalize
-
- real_t ab = p0.distance_to(p1);
- real_t bc = p1.distance_to(p2);
- real_t cd = p2.distance_to(p3);
-
- if (ab > 0) {
- p0 = p1 + (p0 - p1) * (bc / ab);
- }
- if (cd > 0) {
- p3 = p2 + (p3 - p2) * (bc / cd);
- }
- }
-
- real_t t = p_t;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- Vector3 out;
- out = 0.5 * ((p1 * 2.0) +
- (-p0 + p2) * t +
- (2.0 * p0 - 5.0 * p1 + 4.0 * p2 - p3) * t2 +
- (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3);
- return out;
-}
-
-Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const {
- Vector3 p0 = p_pre_a;
- Vector3 p1 = *this;
- Vector3 p2 = p_b;
- Vector3 p3 = p_post_b;
-
- real_t t = p_t;
+ real_t t = p_weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/core/math/vector3.h b/core/math/vector3.h
index ae8b9376cf..5af84377fd 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -86,10 +86,9 @@ struct Vector3 {
/* Static Methods between 2 vector3s */
- _FORCE_INLINE_ Vector3 lerp(const Vector3 &p_b, real_t p_t) const;
- _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_b, real_t p_t) const;
- Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const;
- Vector3 cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const;
+ _FORCE_INLINE_ Vector3 lerp(const Vector3 &p_to, real_t p_weight) const;
+ _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_to, real_t p_weight) const;
+ Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const;
Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const;
_FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const;
@@ -103,15 +102,15 @@ struct Vector3 {
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ Vector3 round() const;
- _FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const;
- _FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const;
+ _FORCE_INLINE_ real_t distance_to(const Vector3 &p_to) const;
+ _FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_to) const;
_FORCE_INLINE_ Vector3 posmod(const real_t p_mod) const;
_FORCE_INLINE_ Vector3 posmodv(const Vector3 &p_modv) const;
- _FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const;
+ _FORCE_INLINE_ Vector3 project(const Vector3 &p_to) const;
- _FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const;
- _FORCE_INLINE_ Vector3 direction_to(const Vector3 &p_b) const;
+ _FORCE_INLINE_ real_t angle_to(const Vector3 &p_to) const;
+ _FORCE_INLINE_ Vector3 direction_to(const Vector3 &p_to) const;
_FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const;
_FORCE_INLINE_ Vector3 bounce(const Vector3 &p_normal) const;
@@ -195,24 +194,24 @@ Vector3 Vector3::round() const {
return Vector3(Math::round(x), Math::round(y), Math::round(z));
}
-Vector3 Vector3::lerp(const Vector3 &p_b, real_t p_t) const {
+Vector3 Vector3::lerp(const Vector3 &p_to, real_t p_weight) const {
return Vector3(
- x + (p_t * (p_b.x - x)),
- y + (p_t * (p_b.y - y)),
- z + (p_t * (p_b.z - z)));
+ x + (p_weight * (p_to.x - x)),
+ y + (p_weight * (p_to.y - y)),
+ z + (p_weight * (p_to.z - z)));
}
-Vector3 Vector3::slerp(const Vector3 &p_b, real_t p_t) const {
- real_t theta = angle_to(p_b);
- return rotated(cross(p_b).normalized(), theta * p_t);
+Vector3 Vector3::slerp(const Vector3 &p_to, real_t p_weight) const {
+ real_t theta = angle_to(p_to);
+ return rotated(cross(p_to).normalized(), theta * p_weight);
}
-real_t Vector3::distance_to(const Vector3 &p_b) const {
- return (p_b - *this).length();
+real_t Vector3::distance_to(const Vector3 &p_to) const {
+ return (p_to - *this).length();
}
-real_t Vector3::distance_squared_to(const Vector3 &p_b) const {
- return (p_b - *this).length_squared();
+real_t Vector3::distance_squared_to(const Vector3 &p_to) const {
+ return (p_to - *this).length_squared();
}
Vector3 Vector3::posmod(const real_t p_mod) const {
@@ -223,16 +222,16 @@ Vector3 Vector3::posmodv(const Vector3 &p_modv) const {
return Vector3(Math::fposmod(x, p_modv.x), Math::fposmod(y, p_modv.y), Math::fposmod(z, p_modv.z));
}
-Vector3 Vector3::project(const Vector3 &p_b) const {
- return p_b * (dot(p_b) / p_b.length_squared());
+Vector3 Vector3::project(const Vector3 &p_to) const {
+ return p_to * (dot(p_to) / p_to.length_squared());
}
-real_t Vector3::angle_to(const Vector3 &p_b) const {
- return Math::atan2(cross(p_b).length(), dot(p_b));
+real_t Vector3::angle_to(const Vector3 &p_to) const {
+ return Math::atan2(cross(p_to).length(), dot(p_to));
}
-Vector3 Vector3::direction_to(const Vector3 &p_b) const {
- Vector3 ret(p_b.x - x, p_b.y - y, p_b.z - z);
+Vector3 Vector3::direction_to(const Vector3 &p_to) const {
+ Vector3 ret(p_to.x - x, p_to.y - y, p_to.z - z);
ret.normalize();
return ret;
}
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index dc28fa10de..f5171f60ec 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -243,8 +243,11 @@ HashMap<StringName, StringName> ClassDB::resource_base_extensions;
HashMap<StringName, StringName> ClassDB::compat_classes;
bool ClassDB::_is_parent_class(const StringName &p_class, const StringName &p_inherits) {
- StringName inherits = p_class;
+ if (!classes.has(p_class)) {
+ return false;
+ }
+ StringName inherits = p_class;
while (inherits.operator String().length()) {
if (inherits == p_inherits) {
return true;
diff --git a/core/object/object.cpp b/core/object/object.cpp
index a642647853..681e1188ff 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -823,10 +823,6 @@ void Object::property_list_changed_notify() {
_change_notify();
}
-void Object::cancel_delete() {
- _predelete_ok = true;
-}
-
void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance) {
//this function is not meant to be used in any of these ways
ERR_FAIL_COND(p_script.is_null());
@@ -1266,10 +1262,6 @@ void Object::get_signals_connected_to_this(List<Connection> *p_connections) cons
}
}
-Error Object::connect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds, uint32_t p_flags) {
- return connect(p_signal, Callable(p_to_object, p_to_method), p_binds, p_flags);
-}
-
Error Object::connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
ERR_FAIL_COND_V(p_callable.is_null(), ERR_INVALID_PARAMETER);
@@ -1331,10 +1323,6 @@ Error Object::connect(const StringName &p_signal, const Callable &p_callable, co
return OK;
}
-bool Object::is_connected_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const {
- return is_connected(p_signal, Callable(p_to_object, p_to_method));
-}
-
bool Object::is_connected(const StringName &p_signal, const Callable &p_callable) const {
ERR_FAIL_COND_V(p_callable.is_null(), false);
const SignalData *s = signal_map.getptr(p_signal);
@@ -1358,10 +1346,6 @@ bool Object::is_connected(const StringName &p_signal, const Callable &p_callable
//return (E!=nullptr );
}
-void Object::disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) {
- _disconnect(p_signal, Callable(p_to_object, p_to_method));
-}
-
void Object::disconnect(const StringName &p_signal, const Callable &p_callable) {
_disconnect(p_signal, p_callable);
}
diff --git a/core/object/object.h b/core/object/object.h
index 0bcfa42e3d..dc004f38a9 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -525,8 +525,6 @@ protected:
static void get_valid_parents_static(List<String> *p_parents);
static void _get_valid_parents_static(List<String> *p_parents);
- void cancel_delete();
-
virtual void _changed_callback(Object *p_changed, const char *p_prop);
//Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
@@ -697,10 +695,6 @@ public:
int get_persistent_signal_connection_count() const;
void get_signals_connected_to_this(List<Connection> *p_connections) const;
- Error connect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
- void disconnect_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method);
- bool is_connected_compat(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const;
-
Error connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
void disconnect(const StringName &p_signal, const Callable &p_callable);
bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 72586780ae..f5d65cf42d 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -274,8 +274,6 @@ class ScriptCodeCompletionCache {
static ScriptCodeCompletionCache *singleton;
public:
- virtual RES get_cached_resource(const String &p_path) = 0;
-
static ScriptCodeCompletionCache *get_singleton() { return singleton; }
ScriptCodeCompletionCache();
@@ -316,7 +314,7 @@ public:
virtual bool has_named_classes() const = 0;
virtual bool supports_builtin_mode() const = 0;
virtual bool supports_documentation() const { return false; }
- virtual bool can_inherit_from_file() { return false; }
+ virtual bool can_inherit_from_file() const { return false; }
virtual int find_function(const String &p_function, const String &p_code) const = 0;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const = 0;
virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 552bf043bf..9400565484 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -505,12 +505,8 @@ void OS::add_frame_delay(bool p_can_draw) {
}
OS::OS() {
- void *volatile stack_bottom;
-
singleton = this;
- _stack_bottom = (void *)(&stack_bottom);
-
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
_set_logger(memnew(CompositeLogger(loggers)));
diff --git a/core/os/os.h b/core/os/os.h
index 40104b479b..3c79d7bb87 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -62,8 +62,6 @@ class OS {
char *last_error;
- void *_stack_bottom;
-
CompositeLogger *_logger = nullptr;
bool restart_on_exit = false;
diff --git a/core/string/node_path.cpp b/core/string/node_path.cpp
index 4d152d9258..a63dde5b41 100644
--- a/core/string/node_path.cpp
+++ b/core/string/node_path.cpp
@@ -288,7 +288,7 @@ void NodePath::simplify() {
if (data->path[i].operator String() == ".") {
data->path.remove(i);
i--;
- } else if (data->path[i].operator String() == ".." && i > 0 && data->path[i - 1].operator String() != "." && data->path[i - 1].operator String() != "..") {
+ } else if (i > 0 && data->path[i].operator String() == ".." && data->path[i - 1].operator String() != "." && data->path[i - 1].operator String() != "..") {
//remove both
data->path.remove(i - 1);
data->path.remove(i - 1);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 214c424013..d588c83809 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -987,9 +987,9 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, posmod, sarray("mod"), varray());
bind_method(Vector2, posmodv, sarray("modv"), varray());
bind_method(Vector2, project, sarray("b"), varray());
- bind_method(Vector2, lerp, sarray("with", "t"), varray());
- bind_method(Vector2, slerp, sarray("with", "t"), varray());
- bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Vector2, lerp, sarray("to", "weight"), varray());
+ bind_method(Vector2, slerp, sarray("to", "weight"), varray());
+ bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
bind_method(Vector2, rotated, sarray("phi"), varray());
bind_method(Vector2, tangent, sarray(), varray());
@@ -1060,9 +1060,9 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, inverse, sarray(), varray());
bind_method(Vector3, snapped, sarray("by"), varray());
bind_method(Vector3, rotated, sarray("by_axis", "phi"), varray());
- bind_method(Vector3, lerp, sarray("b", "t"), varray());
- bind_method(Vector3, slerp, sarray("b", "t"), varray());
- bind_method(Vector3, cubic_interpolate, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Vector3, lerp, sarray("to", "weight"), varray());
+ bind_method(Vector3, slerp, sarray("to", "weight"), varray());
+ bind_method(Vector3, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
bind_method(Vector3, move_toward, sarray("to", "delta"), varray());
bind_method(Vector3, dot, sarray("with"), varray());
bind_method(Vector3, cross, sarray("with"), varray());
@@ -1109,9 +1109,9 @@ static void _register_variant_builtin_methods() {
bind_method(Quat, is_equal_approx, sarray("to"), varray());
bind_method(Quat, inverse, sarray(), varray());
bind_method(Quat, dot, sarray("with"), varray());
- bind_method(Quat, slerp, sarray("b", "t"), varray());
- bind_method(Quat, slerpni, sarray("b", "t"), varray());
- bind_method(Quat, cubic_slerp, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Quat, slerp, sarray("to", "weight"), varray());
+ bind_method(Quat, slerpni, sarray("to", "weight"), varray());
+ bind_method(Quat, cubic_slerp, sarray("b", "pre_a", "post_b", "weight"), varray());
bind_method(Quat, get_euler, sarray(), varray());
// FIXME: Quat is atomic, this should be done via construcror
@@ -1128,7 +1128,7 @@ static void _register_variant_builtin_methods() {
bind_method(Color, to_rgba64, sarray(), varray());
bind_method(Color, inverted, sarray(), varray());
- bind_method(Color, lerp, sarray("b", "t"), varray());
+ bind_method(Color, lerp, sarray("to", "weight"), varray());
bind_method(Color, lightened, sarray("amount"), varray());
bind_method(Color, darkened, sarray("amount"), varray());
bind_method(Color, to_html, sarray("with_alpha"), varray(true));
@@ -1195,7 +1195,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, translated, sarray("offset"), varray());
bind_method(Transform2D, basis_xform, sarray("v"), varray());
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
- bind_method(Transform2D, interpolate_with, sarray("xform", "t"), varray());
+ bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
/* Basis */
@@ -1212,7 +1212,7 @@ static void _register_variant_builtin_methods() {
bind_method(Basis, tdoty, sarray("with"), varray());
bind_method(Basis, tdotz, sarray("with"), varray());
bind_method(Basis, get_orthogonal_index, sarray(), varray());
- bind_method(Basis, slerp, sarray("b", "t"), varray());
+ bind_method(Basis, slerp, sarray("to", "weight"), varray());
bind_method(Basis, is_equal_approx, sarray("b"), varray());
bind_method(Basis, get_rotation_quat, sarray(), varray());
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index 877d3ca85a..4c9cd5702e 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -201,9 +201,9 @@
<method name="slerp">
<return type="Basis">
</return>
- <argument index="0" name="b" type="Basis">
+ <argument index="0" name="to" type="Basis">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Assuming that the matrix is a proper rotation matrix, slerp performs a spherical-linear interpolation with another rotation matrix.
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index bd648c6de0..fcdd072c80 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -608,7 +608,7 @@
Emitted when the [CanvasItem] must redraw. This can only be connected realtime, as deferred will not allow drawing.
</description>
</signal>
- <signal name="hide">
+ <signal name="hidden">
<description>
Emitted when becoming hidden.
</description>
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 89c5e355ec..755fd7eea2 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -164,9 +164,9 @@
<method name="lerp">
<return type="Color">
</return>
- <argument index="0" name="b" type="Color">
+ <argument index="0" name="to" type="Color">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the linear interpolation with another color. The interpolation factor [code]t[/code] is between 0 and 1.
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index 00ad4ee934..425e82c744 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -92,10 +92,10 @@
</argument>
<argument index="2" name="post_b" type="Quat">
</argument>
- <argument index="3" name="t" type="float">
+ <argument index="3" name="weight" type="float">
</argument>
<description>
- Performs a cubic spherical interpolation between quaternions [code]preA[/code], this vector, [code]b[/code], and [code]postB[/code], by the given amount [code]t[/code].
+ Performs a cubic spherical interpolation between quaternions [code]pre_a[/code], this vector, [code]b[/code], and [code]post_b[/code], by the given amount [code]weight[/code].
</description>
</method>
<method name="dot">
@@ -261,9 +261,9 @@
<method name="slerp">
<return type="Quat">
</return>
- <argument index="0" name="b" type="Quat">
+ <argument index="0" name="to" type="Quat">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the result of the spherical linear interpolation between this quaternion and [code]to[/code] by amount [code]weight[/code].
@@ -273,9 +273,9 @@
<method name="slerpni">
<return type="Quat">
</return>
- <argument index="0" name="b" type="Quat">
+ <argument index="0" name="to" type="Quat">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the result of the spherical linear interpolation between this quaternion and [code]to[/code] by amount [code]weight[/code], but without checking if the rotation path is not bigger than 90 degrees.
diff --git a/doc/classes/RandomNumberGenerator.xml b/doc/classes/RandomNumberGenerator.xml
index dcb75dc275..6312cd18aa 100644
--- a/doc/classes/RandomNumberGenerator.xml
+++ b/doc/classes/RandomNumberGenerator.xml
@@ -13,6 +13,7 @@
rng.randomize()
var my_random_number = rng.randf_range(-10.0, 10.0)
[/codeblock]
+ [b]Note:[/b] The default values of [member seed] and [member state] properties are pseudo-random, and changes when calling [method randomize]. The [code]0[/code] value documented here is a placeholder, and not the actual default seed.
</description>
<tutorials>
<link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
@@ -75,9 +76,26 @@
</methods>
<members>
<member name="seed" type="int" setter="set_seed" getter="get_seed" default="0">
- The seed used by the random number generator. A given seed will give a reproducible sequence of pseudo-random numbers.
+ Initializes the random number generator state based on the given seed value. A given seed will give a reproducible sequence of pseudo-random numbers.
[b]Note:[/b] The RNG does not have an avalanche effect, and can output similar random streams given similar seeds. Consider using a hash function to improve your seed quality if they're sourced externally.
- [b]Note:[/b] The default value of this property is pseudo-random, and changes when calling [method randomize]. The [code]0[/code] value documented here is a placeholder, and not the actual default seed.
+ [b]Note:[/b] Setting this property produces a side effect of changing the internal [member state], so make sure to initialize the seed [i]before[/i] modifying the [member state]:
+ [codeblock]
+ var rng = RandomNumberGenerator.new()
+ rng.seed = hash("Godot")
+ rng.state = 100 # Restore to some previously saved state.
+ [/codeblock]
+ </member>
+ <member name="state" type="int" setter="set_state" getter="get_state" default="0">
+ The current state of the random number generator. Save and restore this property to restore the generator to a previous state:
+ [codeblock]
+ var rng = RandomNumberGenerator.new()
+ print(rng.randf())
+ var saved_state = rng.state # Store current state.
+ print(rng.randf()) # Advance internal state.
+ rng.state = saved_state # Restore the state.
+ print(rng.randf()) # Prints the same value as in previous.
+ [/codeblock]
+ [b]Note:[/b] Do not set state to arbitrary values, since the random number generator requires the state to have certain qualities to behave properly. It should only be set to values that came from the state property itself. To initialize the random number generator with arbitrary input, use [member seed] instead.
</member>
</members>
<constants>
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index 5c698a4aa8..47cf869fe9 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -299,14 +299,14 @@
Emitted when a tab is clicked, even if it is the current tab.
</description>
</signal>
- <signal name="tab_close">
+ <signal name="tab_closed">
<argument index="0" name="tab" type="int">
</argument>
<description>
Emitted when a tab is closed.
</description>
</signal>
- <signal name="tab_hover">
+ <signal name="tab_hovered">
<argument index="0" name="tab" type="int">
</argument>
<description>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index ff291663fa..406774cbfe 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -107,10 +107,10 @@
</return>
<argument index="0" name="xform" type="Transform2D">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
- Returns a transform interpolated between this transform and another by a given weight (on the range of 0.0 to 1.0).
+ Returns a transform interpolated between this transform and another by a given [code]weight[/code] (on the range of 0.0 to 1.0).
</description>
</method>
<method name="inverse">
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index f99231de39..4e79560f3e 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -137,10 +137,10 @@
</argument>
<argument index="2" name="post_b" type="Vector2">
</argument>
- <argument index="3" name="t" type="float">
+ <argument index="3" name="weight" type="float">
</argument>
<description>
- Cubically interpolates between this vector and [code]b[/code] using [code]pre_a[/code] and [code]post_b[/code] as handles, and returns the result at position [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
+ Cubically interpolates between this vector and [code]b[/code] using [code]pre_a[/code] and [code]post_b[/code] as handles, and returns the result at position [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
</description>
</method>
<method name="direction_to">
@@ -224,9 +224,9 @@
<method name="lerp">
<return type="Vector2">
</return>
- <argument index="0" name="with" type="Vector2">
+ <argument index="0" name="to" type="Vector2">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
@@ -452,9 +452,9 @@
<method name="slerp">
<return type="Vector2">
</return>
- <argument index="0" name="with" type="Vector2">
+ <argument index="0" name="to" type="Vector2">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the result of spherical linear interpolation between this vector and [code]b[/code], by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 6ba0d6ab8d..2c2b30a644 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -105,10 +105,10 @@
</argument>
<argument index="2" name="post_b" type="Vector3">
</argument>
- <argument index="3" name="t" type="float">
+ <argument index="3" name="weight" type="float">
</argument>
<description>
- Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
+ Performs a cubic interpolation between vectors [code]pre_a[/code], [code]a[/code], [code]b[/code], [code]post_b[/code] ([code]a[/code] is current), by the given amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
</description>
</method>
<method name="direction_to">
@@ -199,12 +199,12 @@
<method name="lerp">
<return type="Vector3">
</return>
- <argument index="0" name="b" type="Vector3">
+ <argument index="0" name="to" type="Vector3">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
- Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
+ Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
</description>
</method>
<method name="max_axis">
@@ -468,9 +468,9 @@
<method name="slerp">
<return type="Vector3">
</return>
- <argument index="0" name="b" type="Vector3">
+ <argument index="0" name="to" type="Vector3">
</argument>
- <argument index="1" name="t" type="float">
+ <argument index="1" name="weight" type="float">
</argument>
<description>
Returns the result of spherical linear interpolation between this vector and [code]b[/code], by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation.
diff --git a/doc/classes/XRController3D.xml b/doc/classes/XRController3D.xml
index c0f64d9e27..78684d10ee 100644
--- a/doc/classes/XRController3D.xml
+++ b/doc/classes/XRController3D.xml
@@ -86,7 +86,7 @@
Emitted when a button on this controller is pressed.
</description>
</signal>
- <signal name="button_release">
+ <signal name="button_released">
<argument index="0" name="button" type="int">
</argument>
<description>
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index 39525cecc8..bc34d2df9a 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -175,6 +175,8 @@ public:
void update() override {}
void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {}
+ bool is_low_end() const override { return true; }
+
RasterizerSceneDummy() {}
~RasterizerSceneDummy() {}
};
@@ -383,7 +385,7 @@ public:
bool material_is_animated(RID p_material) override { return false; }
bool material_casts_shadows(RID p_material) override { return false; }
void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override {}
- void material_update_dependency(RID p_material, RendererSceneRender::InstanceBase *p_instance) override {}
+ void material_update_dependency(RID p_material, InstanceBaseDependency *p_instance) override {}
/* MESH API */
@@ -642,8 +644,8 @@ public:
float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; }
bool reflection_probe_renders_shadows(RID p_probe) const override { return false; }
- void base_update_dependency(RID p_base, RendererSceneRender::InstanceBase *p_instance) override {}
- void skeleton_update_dependency(RID p_base, RendererSceneRender::InstanceBase *p_instance) override {}
+ void base_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {}
+ void skeleton_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {}
/* DECAL API */
@@ -826,8 +828,8 @@ public:
int particles_get_draw_passes(RID p_particles) const override { return 0; }
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); }
- void particles_add_collision(RID p_particles, RendererSceneRender::InstanceBase *p_instance) override {}
- void particles_remove_collision(RID p_particles, RendererSceneRender::InstanceBase *p_instance) override {}
+ void particles_add_collision(RID p_particles, InstanceBaseDependency *p_instance) override {}
+ void particles_remove_collision(RID p_particles, InstanceBaseDependency *p_instance) override {}
void update_particles() override {}
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 318638e5d0..ca08d689b9 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -127,7 +127,6 @@ void OS_Unix::initialize_core() {
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index f857315e90..ecc689bd2b 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -6130,7 +6130,7 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI
void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) {
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
+ ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS,
"Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
#endif
DrawList *dl = _get_draw_list_ptr(p_list);
@@ -6552,7 +6552,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
ComputeList *cl = compute_list;
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
+ ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS,
"Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
#endif
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 22adf4f267..25ff7f884a 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -507,14 +507,14 @@ Ref<Animation> AnimationBezierTrackEdit::get_animation() const {
void AnimationBezierTrackEdit::set_animation_and_track(const Ref<Animation> &p_animation, int p_track) {
animation = p_animation;
track = p_track;
- if (is_connected_compat("select_key", editor, "_key_selected")) {
- disconnect_compat("select_key", editor, "_key_selected");
+ if (is_connected("select_key", Callable(editor, "_key_selected"))) {
+ disconnect("select_key", Callable(editor, "_key_selected"));
}
- if (is_connected_compat("deselect_key", editor, "_key_deselected")) {
- disconnect_compat("deselect_key", editor, "_key_deselected");
+ if (is_connected("deselect_key", Callable(editor, "_key_deselected"))) {
+ disconnect("deselect_key", Callable(editor, "_key_deselected"));
}
- connect_compat("select_key", editor, "_key_selected", varray(p_track), CONNECT_DEFERRED);
- connect_compat("deselect_key", editor, "_key_deselected", varray(p_track), CONNECT_DEFERRED);
+ connect("select_key", Callable(editor, "_key_selected"), varray(p_track), CONNECT_DEFERRED);
+ connect("deselect_key", Callable(editor, "_key_deselected"), varray(p_track), CONNECT_DEFERRED);
update();
}
@@ -533,7 +533,7 @@ void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) {
void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
editor = p_editor;
- connect_compat("clear_selection", editor, "_clear_selection", varray(false));
+ connect("clear_selection", Callable(editor, "_clear_selection"), varray(false));
}
void AnimationBezierTrackEdit::_play_position_draw() {
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index 217393a3b3..1b7ed8f06c 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -111,10 +111,10 @@ class AnimationBezierTrackEdit : public Control {
Vector2 menu_insert_key;
struct AnimMoveRestore {
- int track;
- float time;
+ int track = 0;
+ float time = 0;
Variant key;
- float transition;
+ float transition = 0;
};
AnimationTrackEditor *editor;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index b1ffb1dc52..7411af2280 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -44,7 +44,7 @@ class AnimationTrackKeyEdit : public Object {
GDCLASS(AnimationTrackKeyEdit, Object);
public:
- bool setting;
+ bool setting = false;
bool _hide_script_from_inspector() {
return true;
@@ -622,15 +622,15 @@ public:
}
}
- UndoRedo *undo_redo;
+ UndoRedo *undo_redo = nullptr;
Ref<Animation> animation;
- int track;
- float key_ofs;
- Node *root_path;
+ int track = -1;
+ float key_ofs = 0;
+ Node *root_path = nullptr;
PropertyInfo hint;
NodePath base;
- bool use_fps;
+ bool use_fps = false;
void notify_change() {
_change_notify();
@@ -644,21 +644,13 @@ public:
use_fps = p_enable;
_change_notify();
}
-
- AnimationTrackKeyEdit() {
- use_fps = false;
- key_ofs = 0;
- track = -1;
- setting = false;
- root_path = nullptr;
- }
};
class AnimationMultiTrackKeyEdit : public Object {
GDCLASS(AnimationMultiTrackKeyEdit, Object);
public:
- bool setting;
+ bool setting = false;
bool _hide_script_from_inspector() {
return true;
@@ -1276,11 +1268,11 @@ public:
Map<int, NodePath> base_map;
PropertyInfo hint;
- Node *root_path;
+ Node *root_path = nullptr;
- bool use_fps;
+ bool use_fps = false;
- UndoRedo *undo_redo;
+ UndoRedo *undo_redo = nullptr;
void notify_change() {
_change_notify();
@@ -1294,12 +1286,6 @@ public:
use_fps = p_enable;
_change_notify();
}
-
- AnimationMultiTrackKeyEdit() {
- use_fps = false;
- setting = false;
- root_path = nullptr;
- }
};
void AnimationTimelineEdit::_zoom_changed(double) {
@@ -2231,10 +2217,6 @@ void AnimationTrackEdit::draw_bg(int p_clip_left, int p_clip_right) {
void AnimationTrackEdit::draw_fg(int p_clip_left, int p_clip_right) {
}
-void AnimationTrackEdit::draw_texture_clipped(const Ref<Texture2D> &p_texture, const Vector2 &p_pos) {
- draw_texture_region_clipped(p_texture, Rect2(p_pos, p_texture->get_size()), Rect2(Point2(), p_texture->get_size()));
-}
-
void AnimationTrackEdit::draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region) {
int clip_left = timeline->get_name_limit();
int clip_right = get_size().width - timeline->get_buttons_width();
@@ -4669,10 +4651,10 @@ void AnimationTrackEditor::_move_selection(float p_offset) {
}
struct _AnimMoveRestore {
- int track;
- float time;
+ int track = 0;
+ float time = 0;
Variant key;
- float transition;
+ float transition = 0;
};
//used for undo/redo
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index a31ca892ef..3cb31fe21e 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -207,7 +207,6 @@ public:
virtual void draw_fg(int p_clip_left, int p_clip_right);
//helper
- void draw_texture_clipped(const Ref<Texture2D> &p_texture, const Vector2 &p_pos);
void draw_texture_region_clipped(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_region);
void draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
@@ -253,8 +252,8 @@ class AnimationTrackEditGroup : public Control {
Ref<Texture2D> icon;
String node_name;
NodePath node;
- Node *root;
- AnimationTimelineEdit *timeline;
+ Node *root = nullptr;
+ AnimationTimelineEdit *timeline = nullptr;
void _zoom_changed();
@@ -354,10 +353,10 @@ class AnimationTrackEditor : public VBoxContainer {
struct InsertData {
Animation::TrackType type;
NodePath path;
- int track_idx;
+ int track_idx = 0;
Variant value;
String query;
- bool advance;
+ bool advance = false;
}; /* insert_data;*/
Label *insert_confirm_text;
@@ -392,13 +391,13 @@ class AnimationTrackEditor : public VBoxContainer {
//selection
struct SelectedKey {
- int track;
- int key;
+ int track = 0;
+ int key = 0;
bool operator<(const SelectedKey &p_key) const { return track == p_key.track ? key < p_key.key : track < p_key.track; };
};
struct KeyInfo {
- float pos;
+ float pos = 0;
};
Map<SelectedKey, KeyInfo> selection;
@@ -467,15 +466,15 @@ class AnimationTrackEditor : public VBoxContainer {
struct TrackClipboard {
NodePath full_path;
NodePath base_path;
- Animation::TrackType track_type;
- Animation::InterpolationType interp_type;
- Animation::UpdateMode update_mode;
- bool loop_wrap;
- bool enabled;
+ Animation::TrackType track_type = Animation::TrackType::TYPE_ANIMATION;
+ Animation::InterpolationType interp_type = Animation::InterpolationType::INTERPOLATION_CUBIC;
+ Animation::UpdateMode update_mode = Animation::UpdateMode::UPDATE_CAPTURE;
+ bool loop_wrap = false;
+ bool enabled = false;
struct Key {
- float time;
- float transition;
+ float time = 0;
+ float transition = 0;
Variant value;
};
Vector<Key> keys;
diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h
index 97a582836c..300f1dc5ca 100644
--- a/editor/audio_stream_preview.h
+++ b/editor/audio_stream_preview.h
@@ -60,9 +60,9 @@ class AudioStreamPreviewGenerator : public Node {
Ref<AudioStreamPreview> preview;
Ref<AudioStream> base_stream;
Ref<AudioStreamPlayback> playback;
- volatile bool generating;
+ volatile bool generating = false;
ObjectID id;
- Thread *thread;
+ Thread *thread = nullptr;
};
Map<ObjectID, Preview> previews;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 556b5717b3..3dd0977478 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -81,6 +81,8 @@ GotoLineDialog::GotoLineDialog() {
register_text_enter(line);
text_editor = nullptr;
+ line_label = nullptr;
+
set_hide_on_ok(false);
}
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index aa2ef58db4..637f732b0b 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -45,27 +45,27 @@ class EditorProfiler : public VBoxContainer {
public:
struct Metric {
- bool valid;
+ bool valid = false;
- int frame_number;
- float frame_time;
- float idle_time;
- float physics_time;
- float physics_frame_time;
+ int frame_number = 0;
+ float frame_time = 0;
+ float idle_time = 0;
+ float physics_time = 0;
+ float physics_frame_time = 0;
struct Category {
StringName signature;
String name;
- float total_time; //total for category
+ float total_time = 0; //total for category
struct Item {
StringName signature;
String name;
String script;
- int line;
- float self;
- float total;
- int calls;
+ int line = 0;
+ float self = 0;
+ float total = 0;
+ int calls = 0;
};
Vector<Item> items;
@@ -75,11 +75,6 @@ public:
Map<StringName, Category *> category_ptrs;
Map<StringName, Category::Item *> item_ptrs;
-
- Metric() {
- valid = false;
- frame_number = 0;
- }
};
enum DisplayMode {
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 3c1a55dc38..49a2d5c53a 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -46,9 +46,9 @@ class EditorVisualProfiler : public VBoxContainer {
public:
struct Metric {
- bool valid;
+ bool valid = false;
- uint64_t frame_number;
+ uint64_t frame_number = 0;
struct Area {
String name;
@@ -59,10 +59,6 @@ public:
};
Vector<Area> areas;
-
- Metric() {
- valid = false;
- }
};
enum DisplayTimeMode {
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 527286583e..1a7a30ba4e 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -626,6 +626,8 @@ DependencyErrorDialog::DependencyErrorDialog() {
vb->add_child(text);
text->set_text(TTR("Which action should be taken?"));
+ mode = Mode::MODE_RESOURCE;
+
fdep = add_button(TTR("Fix Dependencies"), true, "fixdeps");
set_title(TTR("Errors loading!"));
diff --git a/editor/editor_atlas_packer.h b/editor/editor_atlas_packer.h
index 52ac9524ae..4a9c3a776b 100644
--- a/editor/editor_atlas_packer.h
+++ b/editor/editor_atlas_packer.h
@@ -41,23 +41,23 @@ public:
struct Chart {
Vector<Vector2> vertices;
struct Face {
- int vertex[3];
+ int vertex[3] = { 0 };
};
Vector<Face> faces;
- bool can_transpose;
+ bool can_transpose = false;
Vector2 final_offset;
- bool transposed;
+ bool transposed = false;
};
private:
struct PlottedBitmap {
- int chart_index;
+ int chart_index = 0;
Vector2i offset;
- int area;
+ int area = 0;
Vector<int> top_heights;
Vector<int> bottom_heights;
- bool transposed;
+ bool transposed = false;
Vector2 final_pos;
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 01221ad6ef..f72541100d 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -61,13 +61,13 @@ class EditorAudioBus : public PanelContainer {
static const int CHANNELS_MAX = 4;
struct {
- bool prev_active;
+ bool prev_active = false;
- float peak_l;
- float peak_r;
+ float peak_l = 0;
+ float peak_r = 0;
- TextureProgress *vu_l;
- TextureProgress *vu_r;
+ TextureProgress *vu_l = nullptr;
+ TextureProgress *vu_r = nullptr;
} channel[CHANNELS_MAX];
OptionButton *send;
@@ -214,9 +214,9 @@ class EditorAudioMeterNotches : public Control {
private:
struct AudioNotch {
- float relative_position;
- float db_value;
- bool render_db_value;
+ float relative_position = 0;
+ float db_value = 0;
+ bool render_db_value = false;
_FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) {
relative_position = r_pos;
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index 646fe3992c..845f86fbb9 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -50,20 +50,14 @@ class EditorAutoloadSettings : public VBoxContainer {
struct AutoLoadInfo {
String name;
String path;
- bool is_singleton;
- bool in_editor;
- int order;
- Node *node;
+ bool is_singleton = false;
+ bool in_editor = false;
+ int order = 0;
+ Node *node = nullptr;
bool operator==(const AutoLoadInfo &p_info) const {
return order == p_info.order;
}
-
- AutoLoadInfo() {
- is_singleton = false;
- in_editor = false;
- node = nullptr;
- }
};
List<AutoLoadInfo> autoload_cache;
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 975405aec4..eab1ecf373 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -691,11 +691,6 @@ void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) {
}
}
-uint64_t EditorData::get_edited_scene_version() const {
- ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), 0);
- return edited_scene[current_edited_scene].version;
-}
-
uint64_t EditorData::get_scene_version(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0);
return edited_scene[p_idx].version;
diff --git a/editor/editor_data.h b/editor/editor_data.h
index eec95554be..0d27e06987 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -47,12 +47,12 @@ class EditorHistory {
REF ref;
ObjectID object;
String property;
- bool inspector_only;
+ bool inspector_only = false;
};
struct History {
Vector<Obj> path;
- int level;
+ int level = 0;
};
friend class EditorData;
@@ -109,14 +109,14 @@ public:
};
struct EditedScene {
- Node *root;
+ Node *root = nullptr;
String path;
Dictionary editor_states;
List<Node *> selection;
Vector<EditorHistory::History> history_stored;
- int history_current;
+ int history_current = 0;
Dictionary custom_state;
- uint64_t version;
+ uint64_t version = 0;
NodePath live_edit_root;
};
@@ -190,7 +190,6 @@ public:
void set_scene_path(int p_idx, const String &p_path);
Ref<Script> get_scene_root_script(int p_idx) const;
void set_edited_scene_version(uint64_t version, int p_scene_idx = -1);
- uint64_t get_edited_scene_version() const;
uint64_t get_scene_version(int p_idx) const;
void clear_edited_scenes();
void set_edited_scene_live_edit_root(const NodePath &p_root);
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index f7cb5428ce..07318c14bc 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1835,17 +1835,10 @@ void EditorExportPlatformPC::set_debug_32(const String &p_file) {
debug_file_32 = p_file;
}
-void EditorExportPlatformPC::add_platform_feature(const String &p_feature) {
- extra_features.insert(p_feature);
-}
-
void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
r_features->push_back("pc"); //all pcs support "pc"
r_features->push_back("s3tc"); //all pcs support "s3tc" compression
r_features->push_back(get_os_name()); //OS name is a feature
- for (Set<String>::Element *E = extra_features.front(); E; E = E->next()) {
- r_features->push_back(E->get());
- }
}
void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
diff --git a/editor/editor_export.h b/editor/editor_export.h
index 09feaad255..584ef17035 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -169,9 +169,9 @@ public:
private:
struct SavedData {
- uint64_t ofs;
- uint64_t size;
- bool encrypted;
+ uint64_t ofs = 0;
+ uint64_t size = 0;
+ bool encrypted = false;
Vector<uint8_t> md5;
CharString path_utf8;
@@ -181,15 +181,15 @@ private:
};
struct PackData {
- FileAccess *f;
+ FileAccess *f = nullptr;
Vector<SavedData> file_ofs;
- EditorProgress *ep;
- Vector<SharedObject> *so_files;
+ EditorProgress *ep = nullptr;
+ Vector<SharedObject> *so_files = nullptr;
};
struct ZipData {
- void *zip;
- EditorProgress *ep;
+ void *zip = nullptr;
+ EditorProgress *ep = nullptr;
};
struct FeatureContainers {
@@ -294,7 +294,7 @@ class EditorExportPlugin : public Reference {
struct ExtraFile {
String path;
Vector<uint8_t> data;
- bool remap;
+ bool remap = false;
};
Vector<ExtraFile> extra_files;
bool skipped;
@@ -424,8 +424,6 @@ private:
String debug_file_32;
String debug_file_64;
- Set<String> extra_features;
-
int chmod_flags;
FixUpEmbeddedPckFunc fixup_embedded_pck_func;
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 738b88a86b..43f0c9e2bb 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1044,10 +1044,6 @@ void EditorFileSystem::_thread_func_sources(void *_userdata) {
efs->scanning_changes_done = true;
}
-void EditorFileSystem::get_changed_sources(List<String> *r_changed) {
- *r_changed = sources_changed;
-}
-
void EditorFileSystem::scan_changes() {
if (first_scan || // Prevent a premature changes scan from inhibiting the first full scan
scanning || scanning_changes || thread) {
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index d5ae046c36..a7ab4d6a9a 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -52,12 +52,12 @@ class EditorFileSystemDirectory : public Object {
struct FileInfo {
String file;
StringName type;
- uint64_t modified_time;
- uint64_t import_modified_time;
- bool import_valid;
+ uint64_t modified_time = 0;
+ uint64_t import_modified_time = 0;
+ bool import_valid = false;
String import_group_file;
Vector<String> deps;
- bool verified; //used for checking changes
+ bool verified = false; //used for checking changes
String script_class_name;
String script_class_extends;
String script_class_icon_path;
@@ -119,18 +119,11 @@ class EditorFileSystem : public Node {
ACTION_FILE_RELOAD
};
- Action action;
- EditorFileSystemDirectory *dir;
+ Action action = ACTION_NONE;
+ EditorFileSystemDirectory *dir = nullptr;
String file;
- EditorFileSystemDirectory *new_dir;
- EditorFileSystemDirectory::FileInfo *new_file;
-
- ItemAction() {
- action = ACTION_NONE;
- dir = nullptr;
- new_dir = nullptr;
- new_file = nullptr;
- }
+ EditorFileSystemDirectory *new_dir = nullptr;
+ EditorFileSystemDirectory::FileInfo *new_file = nullptr;
};
bool use_threads;
@@ -162,10 +155,10 @@ class EditorFileSystem : public Node {
/* Used for reading the filesystem cache file */
struct FileCache {
String type;
- uint64_t modification_time;
- uint64_t import_modification_time;
+ uint64_t modification_time = 0;
+ uint64_t import_modification_time = 0;
Vector<String> deps;
- bool import_valid;
+ bool import_valid = false;
String import_group_file;
String script_class_name;
String script_class_extends;
@@ -175,9 +168,9 @@ class EditorFileSystem : public Node {
HashMap<String, FileCache> file_cache;
struct ScanProgress {
- float low;
- float hi;
- mutable EditorProgressBG *progress;
+ float low = 0;
+ float hi = 0;
+ mutable EditorProgressBG *progress = nullptr;
void update(int p_current, int p_total) const;
ScanProgress get_sub(int p_current, int p_total) const;
};
@@ -220,7 +213,7 @@ class EditorFileSystem : public Node {
struct ImportFile {
String path;
- int order;
+ int order = 0;
bool operator<(const ImportFile &p_if) const {
return order < p_if.order;
}
@@ -255,7 +248,6 @@ public:
float get_scanning_progress() const;
void scan();
void scan_changes();
- void get_changed_sources(List<String> *r_changed);
void update_file(const String &p_file);
EditorFileSystemDirectory *get_filesystem_path(const String &p_path);
diff --git a/editor/editor_help_search.h b/editor/editor_help_search.h
index f1aab6cc81..cb52c515de 100644
--- a/editor/editor_help_search.h
+++ b/editor/editor_help_search.h
@@ -98,7 +98,7 @@ class EditorHelpSearch::Runner : public Reference {
struct ClassMatch {
DocData::ClassDoc *doc;
- bool name;
+ bool name = false;
Vector<DocData::MethodDoc *> methods;
Vector<DocData::MethodDoc *> signals;
Vector<DocData::ConstantDoc *> constants;
@@ -118,12 +118,12 @@ class EditorHelpSearch::Runner : public Reference {
Ref<Texture2D> empty_icon;
Color disabled_color;
- Map<String, DocData::ClassDoc>::Element *iterator_doc;
+ Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr;
Map<String, ClassMatch> matches;
- Map<String, ClassMatch>::Element *iterator_match;
- TreeItem *root_item;
+ Map<String, ClassMatch>::Element *iterator_match = nullptr;
+ TreeItem *root_item = nullptr;
Map<String, TreeItem *> class_items;
- TreeItem *matched_item;
+ TreeItem *matched_item = nullptr;
bool _is_class_disabled_by_feature_profile(const StringName &p_class);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index d88a0e3ff8..dd136c046f 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -963,6 +963,7 @@ EditorProperty::EditorProperty() {
selected_focusable = -1;
label_reference = nullptr;
bottom_editor = nullptr;
+ delete_hover = false;
}
////////////////////////////////////////////////
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 10b1013486..d901bb4ecf 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -176,7 +176,7 @@ class EditorInspectorPlugin : public Reference {
friend class EditorInspector;
struct AddedEditor {
- Control *property_editor;
+ Control *property_editor = nullptr;
Vector<String> properties;
String label;
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 27be3bcc14..f3086d416b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -175,7 +175,6 @@
#include "editor/pvrtc_compress.h"
#include "editor/quick_open.h"
#include "editor/register_exporters.h"
-#include "editor/run_settings_dialog.h"
#include "editor/settings_config_dialog.h"
#include "scene/main/window.h"
#include "servers/display_server.h"
@@ -2557,9 +2556,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
run_play_current();
} break;
- case RUN_SCENE_SETTINGS: {
- run_settings_dialog->popup_run_settings();
- } break;
case RUN_SETTINGS: {
project_settings->popup_project_settings();
} break;
@@ -4708,7 +4704,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) {
_update_scene_tabs();
}
-void EditorNode::_scene_tab_hover(int p_tab) {
+void EditorNode::_scene_tab_hovered(int p_tab) {
if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) {
return;
}
@@ -4836,16 +4832,6 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
return tb;
}
-bool EditorNode::are_bottom_panels_hidden() const {
- for (int i = 0; i < bottom_panel_items.size(); i++) {
- if (bottom_panel_items[i].button->is_pressed()) {
- return false;
- }
- }
-
- return true;
-}
-
void EditorNode::hide_bottom_panel() {
for (int i = 0; i < bottom_panel_items.size(); i++) {
if (bottom_panel_items[i].control->is_visible()) {
@@ -5996,8 +5982,8 @@ EditorNode::EditorNode() {
scene_tabs->set_drag_to_rearrange_enabled(true);
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
scene_tabs->connect("right_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
- scene_tabs->connect("tab_close", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
- scene_tabs->connect("tab_hover", callable_mp(this, &EditorNode::_scene_tab_hover));
+ scene_tabs->connect("tab_closed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
+ scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered));
scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
scene_tabs->connect("reposition_active_tab_request", callable_mp(this, &EditorNode::_reposition_active_tab));
@@ -6091,9 +6077,6 @@ EditorNode::EditorNode() {
project_settings = memnew(ProjectSettingsEditor(&editor_data));
gui_base->add_child(project_settings);
- run_settings_dialog = memnew(RunSettingsDialog);
- gui_base->add_child(run_settings_dialog);
-
export_template_manager = memnew(ExportTemplateManager);
gui_base->add_child(export_template_manager);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index dec28b0d2b..b727bce1e4 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -107,10 +107,10 @@ public:
String path;
List<String> args;
String output;
- Thread *execute_output_thread;
+ Thread *execute_output_thread = nullptr;
Mutex execute_output_mutex;
- int exitcode;
- volatile bool done;
+ int exitcode = 0;
+ volatile bool done = false;
};
private:
@@ -161,7 +161,6 @@ private:
RUN_STOP,
RUN_PLAY_SCENE,
RUN_PLAY_CUSTOM_SCENE,
- RUN_SCENE_SETTINGS,
RUN_SETTINGS,
RUN_PROJECT_DATA_FOLDER,
RUN_PROJECT_MANAGER,
@@ -312,7 +311,6 @@ private:
ConfirmationDialog *remove_android_build_template;
EditorSettingsDialog *settings_config_dialog;
- RunSettingsDialog *run_settings_dialog;
ProjectSettingsEditor *project_settings;
PopupMenu *vcs_actions_menu;
EditorFileDialog *file;
@@ -409,8 +407,8 @@ private:
struct BottomPanelItem {
String name;
- Control *control;
- Button *button;
+ Control *control = nullptr;
+ Button *button = nullptr;
};
Vector<BottomPanelItem> bottom_panel_items;
@@ -554,8 +552,8 @@ private:
struct ExportDefer {
String preset;
String path;
- bool debug;
- bool pack_only;
+ bool debug = false;
+ bool pack_only = false;
} export_defer;
bool cmdline_export_mode;
@@ -579,7 +577,7 @@ private:
void _dock_make_float();
void _scene_tab_changed(int p_tab);
void _scene_tab_closed(int p_tab, int option = SCENE_TAB_CLOSE);
- void _scene_tab_hover(int p_tab);
+ void _scene_tab_hovered(int p_tab);
void _scene_tab_exit();
void _scene_tab_input(const Ref<InputEvent> &p_input);
void _reposition_active_tab(int idx_to);
@@ -824,7 +822,6 @@ public:
Button *get_pause_button() { return pause_button; }
Button *add_bottom_panel_item(String p_text, Control *p_item);
- bool are_bottom_panels_hidden() const;
void make_bottom_panel_item_visible(Control *p_item);
void raise_bottom_panel_item(Control *p_item);
void hide_bottom_panel();
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index f984f48c1c..1fdba10a74 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -42,7 +42,7 @@ void EditorPluginSettings::_notification(int p_what) {
if (p_what == NOTIFICATION_WM_WINDOW_FOCUS_IN) {
update_plugins();
} else if (p_what == Node::NOTIFICATION_READY) {
- plugin_config_dialog->connect_compat("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready");
+ plugin_config_dialog->connect("plugin_ready", Callable(EditorNode::get_singleton(), "_on_plugin_ready"));
plugin_list->connect("button_pressed", callable_mp(this, &EditorPluginSettings::_cell_button_pressed));
}
}
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 828b639527..63dee9f6d6 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -41,7 +41,7 @@
class EditorPropertyNil : public EditorProperty {
GDCLASS(EditorPropertyNil, EditorProperty);
- LineEdit *text;
+ LineEdit *text = nullptr;
public:
virtual void update_property() override;
diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h
index 2f4bc65de9..05a4e1bafb 100644
--- a/editor/editor_resource_preview.h
+++ b/editor/editor_resource_preview.h
@@ -77,9 +77,9 @@ class EditorResourcePreview : public Node {
struct Item {
Ref<Texture2D> preview;
Ref<Texture2D> small_preview;
- int order;
- uint32_t last_hash;
- uint64_t modified_time;
+ int order = 0;
+ uint32_t last_hash = 0;
+ uint64_t modified_time = 0;
};
int order;
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index cf19b54cff..bc9ca15467 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -35,9 +35,9 @@
class SectionedInspectorFilter : public Object {
GDCLASS(SectionedInspectorFilter, Object);
- Object *edited;
+ Object *edited = nullptr;
String section;
- bool allow_sub;
+ bool allow_sub = false;
bool _set(const StringName &p_name, const Variant &p_value) {
if (!edited) {
@@ -123,10 +123,6 @@ public:
edited = p_edited;
_change_notify();
}
-
- SectionedInspectorFilter() {
- edited = nullptr;
- }
};
void SectionedInspector::_bind_methods() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 0ea112d48c..cc04ea5a58 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -158,10 +158,10 @@ void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_val
struct _EVCSort {
String name;
- Variant::Type type;
- int order;
- bool save;
- bool restart_if_changed;
+ Variant::Type type = Variant::Type::NIL;
+ int order = 0;
+ bool save = false;
+ bool restart_if_changed = false;
bool operator<(const _EVCSort &p_vcs) const { return order < p_vcs.order; }
};
@@ -1539,11 +1539,6 @@ Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
return sc;
}
-struct ShortcutMapping {
- const char *path;
- uint32_t keycode;
-};
-
Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode) {
#ifdef OSX_ENABLED
// Use Cmd+Backspace as a general replacement for Delete shortcuts on macOS
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 41e6bab4ba..3061da4d43 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -47,13 +47,13 @@ class EditorSettings : public Resource {
public:
struct Plugin {
- EditorPlugin *instance;
+ EditorPlugin *instance = nullptr;
String path;
String name;
String author;
String version;
String description;
- bool installs;
+ bool installs = false;
String script;
Vector<String> install_files;
};
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index ca5a891856..6d3c0d0d47 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -47,11 +47,11 @@ class EditorFileServer : public Object {
};
struct ClientData {
- Thread *thread;
+ Thread *thread = nullptr;
Ref<StreamPeerTCP> connection;
Map<int, FileAccess *> files;
- EditorFileServer *efs;
- bool quit;
+ EditorFileServer *efs = nullptr;
+ bool quit = false;
};
Ref<TCP_Server> server;
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 1db1485426..c01d58dfbb 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -270,8 +270,8 @@ private:
String path;
StringName type;
Vector<String> sources;
- bool import_broken;
- uint64_t modified_time;
+ bool import_broken = false;
+ uint64_t modified_time = 0;
bool operator<(const FileInfo &fi) const {
return NaturalNoCaseComparator()(name, fi.name);
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 8d3f0eb21f..abcb7bbd93 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -86,11 +86,6 @@ static bool find_next(const String &line, String pattern, int from, bool match_c
}
//--------------------------------------------------------------------------------
-FindInFiles::FindInFiles() {
- _searching = false;
- _whole_words = true;
- _match_case = true;
-}
void FindInFiles::set_search_text(String p_pattern) {
_pattern = p_pattern;
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
index 3b949a35b4..d4755c7b50 100644
--- a/editor/find_in_files.h
+++ b/editor/find_in_files.h
@@ -42,8 +42,6 @@ public:
static const char *SIGNAL_RESULT_FOUND;
static const char *SIGNAL_FINISHED;
- FindInFiles();
-
void set_search_text(String p_pattern);
void set_whole_words(bool p_whole_word);
void set_match_case(bool p_match_case);
@@ -76,15 +74,15 @@ private:
String _pattern;
Set<String> _extension_filter;
String _root_dir;
- bool _whole_words;
- bool _match_case;
+ bool _whole_words = true;
+ bool _match_case = true;
// State
- bool _searching;
+ bool _searching = false;
String _current_dir;
Vector<PackedStringArray> _folders_stack;
Vector<String> _files_to_scan;
- int _initial_files_count;
+ int _initial_files_count = 0;
};
class LineEdit;
@@ -188,10 +186,10 @@ private:
void _on_replace_all_clicked();
struct Result {
- int line_number;
- int begin;
- int end;
- int begin_trimmed;
+ int line_number = 0;
+ int begin = 0;
+ int end = 0;
+ int begin_trimmed = 0;
};
void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
diff --git a/editor/icons/AudioStreamMP3.svg b/editor/icons/AudioStreamMP3.svg
new file mode 100644
index 0000000000..900d5873fe
--- /dev/null
+++ b/editor/icons/AudioStreamMP3.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientUnits="userSpaceOnUse" x1="8" x2="8" y1="1" y2="15"><stop offset="0" stop-color="#ff7a7a"/><stop offset=".5" stop-color="#e1dc7a"/><stop offset="1" stop-color="#66ff9e"/></linearGradient><path d="m11.971 1.002c-.08326.00207-.16593.014541-.24609.037109l-7 2c-.42881.12287-.7244.51487-.72461.96094v5.5508c-.16454-.033679-.33205-.050692-.5-.050781-1.3807 0-2.5 1.1193-2.5 2.5-.00000475 1.3807 1.1193 2.5 2.5 2.5 1.3456-.0013 2.4488-1.0674 2.4961-2.4121.0025906-.029226.003894-.058551.0039062-.087891v-7.2441l5-1.4277v3.1719l2-1v-3.5c-.000916-.56314-.4664-1.0145-1.0293-.99805zm-1.4707 6.998c-.277 0-.5.223-.5.5v5c0 .277.223.5.5.5s.5-.223.5-.5v-5c0-.277-.223-.5-.5-.5zm2 1c-.277 0-.5.223-.5.5v3c0 .277.223.5.5.5s.5-.223.5-.5v-3c0-.277-.223-.5-.5-.5zm-4 1c-.277 0-.5.223-.5.5v1c0 .277.223.5.5.5s.5-.223.5-.5v-1c0-.277-.223-.5-.5-.5zm6 0c-.277 0-.5.223-.5.5v1c0 .277.223.5.5.5s.5-.223.5-.5v-1c0-.277-.223-.5-.5-.5z" fill="url(#a)"/></svg>
diff --git a/editor/import/collada.h b/editor/import/collada.h
index 2f6db93dbc..3b6b508b28 100644
--- a/editor/import/collada.h
+++ b/editor/import/collada.h
@@ -128,7 +128,7 @@ public:
String name;
struct Source {
Vector<float> array;
- int stride;
+ int stride = 0;
};
Map<String, Source> sources;
@@ -142,15 +142,15 @@ public:
struct Primitives {
struct SourceRef {
String source;
- int offset;
+ int offset = 0;
};
String material;
Map<String, SourceRef> sources;
Vector<float> polygons;
Vector<float> indices;
- int count;
- int vertex_size;
+ int count = 0;
+ int vertex_size = 0;
};
Vector<Primitives> primitives;
@@ -168,7 +168,7 @@ public:
struct Source {
Vector<String> sarray;
Vector<float> array;
- int stride;
+ int stride = 0;
};
Map<String, Source> sources;
@@ -200,14 +200,14 @@ public:
struct Weights {
struct SourceRef {
String source;
- int offset;
+ int offset = 0;
};
String material;
Map<String, SourceRef> sources;
Vector<float> sets;
Vector<float> indices;
- int count;
+ int count = 0;
} weights;
Map<String, Transform> bone_rest_map;
@@ -242,8 +242,8 @@ public:
Color color;
int uid = 0;
struct Weight {
- int bone_idx;
- float weight;
+ int bone_idx = 0;
+ float weight = 0;
bool operator<(const Weight w) const { return weight > w.weight; } //heaviest first
};
@@ -331,7 +331,7 @@ public:
};
String id;
- Op op;
+ Op op = OP_ROTATE;
Vector<float> data;
};
@@ -375,7 +375,7 @@ public:
};
struct NodeGeometry : public Node {
- bool controller;
+ bool controller = false;
String source;
struct Material {
@@ -438,7 +438,7 @@ public:
TYPE_MATRIX
};
- float time;
+ float time = 0;
Vector<float> data;
Point2 in_tangent;
Point2 out_tangent;
@@ -463,10 +463,10 @@ public:
float unit_scale = 1.0;
Vector3::Axis up_axis = Vector3::AXIS_Y;
- bool z_up;
+ bool z_up = false;
struct Version {
- int major, minor, rev;
+ int major = 0, minor = 0, rev = 0;
bool operator<(const Version &p_ver) const { return (major == p_ver.major) ? ((minor == p_ver.minor) ? (rev < p_ver.rev) : minor < p_ver.minor) : major < p_ver.major; }
Version(int p_major = 0, int p_minor = 0, int p_rev = 0) {
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index b14dff711f..270bdc3821 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -46,29 +46,24 @@
struct ColladaImport {
Collada collada;
- Node3D *scene;
+ Node3D *scene = nullptr;
Vector<Ref<Animation>> animations;
struct NodeMap {
//String path;
- Node3D *node;
- int bone;
+ Node3D *node = nullptr;
+ int bone = -1;
List<int> anim_tracks;
-
- NodeMap() {
- node = nullptr;
- bone = -1;
- }
};
- bool found_ambient;
+ bool found_ambient = false;
Color ambient;
- bool found_directional;
- bool force_make_tangents;
- bool apply_mesh_xform_to_vertices;
- bool use_mesh_builtin_materials;
- float bake_fps;
+ bool found_directional = false;
+ bool force_make_tangents = false;
+ bool apply_mesh_xform_to_vertices = true;
+ bool use_mesh_builtin_materials = false;
+ float bake_fps = 15;
Map<String, NodeMap> node_map; //map from collada node to engine node
Map<String, String> node_name_map; //map from collada node to engine node
@@ -98,14 +93,6 @@ struct ColladaImport {
Vector<String> missing_textures;
void _pre_process_lights(Collada::Node *p_node);
-
- ColladaImport() {
- found_ambient = false;
- found_directional = false;
- force_make_tangents = false;
- apply_mesh_xform_to_vertices = true;
- bake_fps = 15;
- }
};
Error ColladaImport::_populate_skeleton(Skeleton3D *p_skeleton, Collada::Node *p_node, int &r_bone, int p_parent) {
diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h
index bd30f8f1dd..5ea8bf17b8 100644
--- a/editor/import/editor_scene_importer_gltf.h
+++ b/editor/import/editor_scene_importer_gltf.h
@@ -116,8 +116,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
GLTFNodeIndex fake_joint_parent = -1;
GLTFLightIndex light = -1;
-
- GLTFNode() {}
};
struct GLTFBufferView {
@@ -127,8 +125,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
int byte_stride = 0;
bool indices = false;
//matrices need to be transformed to this
-
- GLTFBufferView() {}
};
struct GLTFAccessor {
@@ -137,7 +133,7 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
int component_type = 0;
bool normalized = false;
int count = 0;
- GLTFType type;
+ GLTFType type = GLTFType::TYPE_SCALAR;
float min = 0;
float max = 0;
int sparse_count = 0;
@@ -146,8 +142,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
int sparse_indices_component_type = 0;
int sparse_values_buffer_view = 0;
int sparse_values_byte_offset = 0;
-
- GLTFAccessor() {}
};
struct GLTFTexture {
GLTFImageIndex src_image;
@@ -166,8 +160,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
// Set of unique bone names for the skeleton
Set<String> unique_names;
-
- GLTFSkeleton() {}
};
struct GLTFSkin {
@@ -204,8 +196,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
// The Actual Skin that will be created as a mapping between the IBM's of this skin
// to the generated skeleton for the mesh instances.
Ref<Skin> godot_skin;
-
- GLTFSkin() {}
};
struct GLTFMesh {
@@ -218,8 +208,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
float fov_size = 64;
float zfar = 500;
float znear = 0.1;
-
- GLTFCamera() {}
};
struct GLTFLight {
@@ -229,8 +217,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
float range = Math_INF;
float inner_cone_angle = 0.0f;
float outer_cone_angle = Math_PI / 4.0;
-
- GLTFLight() {}
};
struct GLTFAnimation {
@@ -264,11 +250,11 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
struct GLTFState {
Dictionary json;
- int major_version;
- int minor_version;
+ int major_version = 0;
+ int minor_version = 0;
Vector<uint8_t> glb_data;
- bool use_named_skin_binds;
+ bool use_named_skin_binds = false;
Vector<GLTFNode *> nodes;
Vector<Vector<uint8_t>> buffers;
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 97c4622731..39036d4423 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -60,13 +60,9 @@ protected:
Mutex mutex;
struct MakeInfo {
- int flags;
+ int flags = 0;
String normal_path_for_roughness;
- RS::TextureDetectRoughnessChannel channel_for_roughness;
- MakeInfo() {
- flags = 0;
- channel_for_roughness = RS::TEXTURE_DETECT_ROUGNHESS_R;
- }
+ RS::TextureDetectRoughnessChannel channel_for_roughness = RS::TEXTURE_DETECT_ROUGNHESS_R;
};
Map<StringName, MakeInfo> make_flags;
diff --git a/editor/import/resource_importer_texture_atlas.h b/editor/import/resource_importer_texture_atlas.h
index 9d973c3d8d..d237b096d3 100644
--- a/editor/import/resource_importer_texture_atlas.h
+++ b/editor/import/resource_importer_texture_atlas.h
@@ -38,7 +38,7 @@ class ResourceImporterTextureAtlas : public ResourceImporter {
struct PackData {
Rect2 region;
- bool is_mesh;
+ bool is_mesh = false;
Vector<int> chart_pieces; //one for region, many for mesh
Vector<Vector<Vector2>> chart_vertices; //for mesh
Ref<Image> image;
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index 1077aca7b3..a7d5e5149e 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -173,10 +173,6 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, "scripts", PROPERTY_HINT_RESOURCE_TYPE, "Script"));
}
-void MultiNodeEdit::clear_nodes() {
- nodes.clear();
-}
-
void MultiNodeEdit::add_node(const NodePath &p_node) {
nodes.push_back(p_node);
}
diff --git a/editor/multi_node_edit.h b/editor/multi_node_edit.h
index 694dad76f1..7f0fb625ef 100644
--- a/editor/multi_node_edit.h
+++ b/editor/multi_node_edit.h
@@ -38,7 +38,7 @@ class MultiNodeEdit : public Reference {
List<NodePath> nodes;
struct PLData {
- int uses;
+ int uses = 0;
PropertyInfo info;
};
@@ -50,7 +50,6 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- void clear_nodes();
void add_node(const NodePath &p_node);
int get_node_count() const;
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index e11db1390b..17e554ee0d 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -113,9 +113,9 @@ class AnimationPlayerEditor : public VBoxContainer {
int current_option;
struct BlendEditor {
- AcceptDialog *dialog;
- Tree *tree;
- OptionButton *next;
+ AcceptDialog *dialog = nullptr;
+ Tree *tree = nullptr;
+ OptionButton *next = nullptr;
} blend_editor;
@@ -131,13 +131,13 @@ class AnimationPlayerEditor : public VBoxContainer {
// Onion skinning.
struct {
// Settings.
- bool enabled;
- bool past;
- bool future;
- int steps;
- bool differences_only;
- bool force_white_modulate;
- bool include_gizmos;
+ bool enabled = false;
+ bool past = false;
+ bool future = false;
+ int steps = 0;
+ bool differences_only = false;
+ bool force_white_modulate = false;
+ bool include_gizmos = false;
int get_needed_capture_count() const {
// 'Differences only' needs a capture of the present.
@@ -145,8 +145,8 @@ class AnimationPlayerEditor : public VBoxContainer {
}
// Rendering.
- int64_t last_frame;
- int can_overlay;
+ int64_t last_frame = 0;
+ int can_overlay = 0;
Size2 capture_size;
Vector<RID> captures;
Vector<bool> captures_valid;
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index f78d90bdbf..119feb417d 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -126,10 +126,10 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Vector2 to;
AnimationNodeStateMachineTransition::SwitchMode mode;
StringName advance_condition_name;
- bool advance_condition_state;
- bool disabled;
- bool auto_advance;
- float width;
+ bool advance_condition_state = false;
+ bool disabled = false;
+ bool auto_advance = false;
+ float width = 0;
};
Vector<TransitionLine> transition_lines;
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 1bbb68d224..800df12199 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -142,9 +142,6 @@ void AnimationTreeEditor::enter_editor(const String &p_path) {
edit_path(path);
}
-void AnimationTreeEditor::_about_to_show_root() {
-}
-
void AnimationTreeEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
ObjectID root;
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index 356a078d99..fd3a449487 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -62,7 +62,6 @@ class AnimationTreeEditor : public VBoxContainer {
Vector<AnimationTreeNodeEditorPlugin *> editors;
void _update_path();
- void _about_to_show_root();
ObjectID current_root;
void _path_button_pressed(int p_path);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 9ecf5193a2..f3aa11317e 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1187,6 +1187,10 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
_request_image(item->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0);
}
}
+
+ if (!result.empty()) {
+ library_scroll->set_v_scroll(0);
+ }
} break;
case REQUESTING_ASSET: {
Dictionary r = d;
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 9761dbba1e..b69dfc208e 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -89,10 +89,10 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
PanelContainer *previews_bg;
struct Preview {
- int id;
- bool is_video;
+ int id = 0;
+ bool is_video = false;
String video_link;
- Button *button;
+ Button *button = nullptr;
Ref<Texture2D> image;
};
@@ -234,12 +234,12 @@ class EditorAssetLibrary : public PanelContainer {
};
struct ImageQueue {
- bool active;
- int queue_id;
- ImageType image_type;
- int image_index;
+ bool active = false;
+ int queue_id = 0;
+ ImageType image_type = ImageType::IMAGE_QUEUE_ICON;
+ int image_index = 0;
String image_url;
- HTTPRequest *request;
+ HTTPRequest *request = nullptr;
ObjectID target;
};
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 859e80befe..c4a1dca593 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -288,9 +288,9 @@ private:
MenuOption last_option;
struct _SelectResult {
- CanvasItem *item;
- float z_index;
- bool has_z;
+ CanvasItem *item = nullptr;
+ float z_index = 0;
+ bool has_z = true;
_FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const {
return has_z && p_rr.has_z ? p_rr.z_index < z_index : p_rr.has_z;
}
@@ -308,8 +308,6 @@ private:
Transform2D xform;
float length = 0.f;
uint64_t last_pass = 0;
-
- BoneList() {}
};
uint64_t bone_last_frame;
@@ -331,7 +329,7 @@ private:
struct PoseClipboard {
Vector2 pos;
Vector2 scale;
- float rot;
+ float rot = 0;
ObjectID id;
};
List<PoseClipboard> pose_clipboard;
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 105ac24950..23ab6a9de2 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -563,6 +563,8 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
edit_handle = -1;
pressed = false;
+
+ shape_type = 0;
}
void CollisionShape2DEditorPlugin::edit(Object *p_obj) {
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 9885efc2b5..04e6be2354 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -90,7 +90,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
RID light2;
RID light_instance2;
RID camera;
- mutable volatile bool preview_done;
+ mutable volatile bool preview_done = false;
void _preview_done(const Variant &p_udata);
@@ -134,7 +134,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
RID light2;
RID light_instance2;
RID camera;
- mutable volatile bool preview_done;
+ mutable volatile bool preview_done = false;
void _preview_done(const Variant &p_udata);
@@ -156,7 +156,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
RID viewport_texture;
RID canvas;
RID canvas_item;
- mutable volatile bool preview_done;
+ mutable volatile bool preview_done = false;
void _preview_done(const Variant &p_udata);
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 374a8c8290..9d3498efa1 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -301,4 +301,6 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
mesh_library_editor->set_end(Point2(0, 22));
mesh_library_editor->hide();
+
+ editor = nullptr;
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 74777b10f1..8f2fc968e3 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2512,7 +2512,7 @@ void Node3DEditorViewport::_notification(int p_what) {
gpu_time_history[i] = 0;
}
cpu_time_history_index = 0;
- cpu_time_history_index = 0;
+ gpu_time_history_index = 0;
}
if (show_fps) {
cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
@@ -4999,9 +4999,6 @@ void Node3DEditor::_menu_item_pressed(int p_option) {
for (int i = 0; i < 3; ++i) {
if (grid_enable[i]) {
grid_visible[i] = grid_enabled;
- if (grid_instance[i].is_valid()) {
- RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], grid_enabled);
- }
}
}
_finish_grid();
@@ -6160,7 +6157,6 @@ void Node3DEditor::clear() {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true);
for (int i = 0; i < 3; ++i) {
if (grid_enable[i]) {
- RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], true);
grid_visible[i] = true;
}
}
@@ -6667,7 +6663,7 @@ Node3DEditorPlugin::Node3DEditorPlugin(EditorNode *p_node) {
editor->get_viewport()->add_child(spatial_editor);
spatial_editor->hide();
- spatial_editor->connect_compat("transform_key_request", editor->get_inspector_dock(), "_transform_keyed");
+ spatial_editor->connect("transform_key_request", Callable(editor->get_inspector_dock(), "_transform_keyed"));
}
Node3DEditorPlugin::~Node3DEditorPlugin() {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index f46f40d646..66ee678154 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -61,16 +61,10 @@ public:
Ref<Material> material;
Ref<SkinReference> skin_reference;
RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
- billboard = false;
- unscaled = false;
- can_intersect = false;
- extra_margin = false;
- }
+ bool billboard = false;
+ bool unscaled = false;
+ bool can_intersect = false;
+ bool extra_margin = false;
void create_instance(Node3D *p_base, bool p_hidden = false);
};
@@ -80,7 +74,7 @@ public:
struct Handle {
Vector3 pos;
- bool billboard;
+ bool billboard = false;
};
Vector<Vector3> handles;
@@ -297,9 +291,9 @@ private:
Label *fps_label;
struct _RayResult {
- Node3D *item;
- float depth;
- int handle;
+ Node3D *item = nullptr;
+ float depth = 0;
+ int handle = 0;
_FORCE_INLINE_ bool operator<(const _RayResult &p_rr) const { return depth < p_rr.depth; }
};
@@ -376,11 +370,11 @@ private:
Vector3 click_ray_pos;
Vector3 center;
Vector3 orig_gizmo_pos;
- int edited_gizmo;
+ int edited_gizmo = 0;
Point2 mouse_pos;
- bool snap;
+ bool snap = false;
Ref<EditorNode3DGizmo> gizmo;
- int gizmo_handle;
+ int gizmo_handle = 0;
Variant gizmo_initial_value;
Vector3 gizmo_initial_pos;
} _edit;
@@ -626,8 +620,8 @@ private:
AABB preview_bounds;
struct Gizmo {
- bool visible;
- float scale;
+ bool visible = false;
+ float scale = 0;
Transform transform;
} gizmo;
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index febe2693c7..043693801e 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -290,6 +290,8 @@ void Path3DGizmo::redraw() {
Path3DGizmo::Path3DGizmo(Path3D *p_path) {
path = p_path;
set_spatial_node(p_path);
+ orig_in_length = 0;
+ orig_out_length = 0;
}
bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 12790a6746..5982074750 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -234,15 +234,15 @@ static bool _is_built_in_script(Script *p_script) {
class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
struct Cache {
- uint64_t time_loaded;
+ uint64_t time_loaded = 0;
RES cache;
};
Map<String, Cache> cached;
public:
- uint64_t max_time_cache;
- int max_cache_size;
+ uint64_t max_time_cache = 5 * 60 * 1000; //minutes, five
+ int max_cache_size = 128;
void cleanup() {
List<Map<String, Cache>::Element *> to_clean;
@@ -292,11 +292,6 @@ public:
return E->get().cache;
}
- EditorScriptCodeCompletionCache() {
- max_cache_size = 128;
- max_time_cache = 5 * 60 * 1000; //minutes, five
- }
-
virtual ~EditorScriptCodeCompletionCache() {}
};
@@ -1646,17 +1641,6 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
}
}
-void ScriptEditor::ensure_focus_current() {
- if (!is_inside_tree()) {
- return;
- }
-
- ScriptEditorBase *current = _get_current_editor();
- if (current) {
- current->ensure_focus();
- }
-}
-
void ScriptEditor::_members_overview_selected(int p_idx) {
ScriptEditorBase *se = _get_current_editor();
if (!se) {
@@ -1723,11 +1707,11 @@ struct _ScriptEditorItemData {
String name;
String sort_key;
Ref<Texture2D> icon;
- int index;
+ int index = 0;
String tooltip;
- bool used;
- int category;
- Node *ref;
+ bool used = false;
+ int category = 0;
+ Node *ref = nullptr;
bool operator<(const _ScriptEditorItemData &id) const {
if (category == id.category) {
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index cc02a1ccbe..aafd8cba18 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -291,7 +291,7 @@ class ScriptEditor : public PanelContainer {
Vector<Ref<EditorSyntaxHighlighter>> syntax_highlighters;
struct ScriptHistory {
- Control *control;
+ Control *control = nullptr;
Variant state;
};
@@ -453,7 +453,6 @@ public:
bool toggle_scripts_panel();
bool is_scripts_panel_toggled();
- void ensure_focus_current();
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 5b0e1ce5b5..6e174653f6 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -714,6 +714,8 @@ ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
button->hide();
+
+ _2d = false;
}
ShaderEditorPlugin::~ShaderEditorPlugin() {
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index d662714752..22f50c0689 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -264,12 +264,7 @@ void BoneTransformEditor::_update_transform_properties(Transform tform) {
}
BoneTransformEditor::BoneTransformEditor(Skeleton3D *p_skeleton) :
- skeleton(p_skeleton),
- key_button(nullptr),
- enabled_checkbox(nullptr),
- keyable(false),
- toggle_enabled(false),
- updating(false) {
+ skeleton(p_skeleton) {
undo_redo = EditorNode::get_undo_redo();
}
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 7843fc1754..44dc1bc36e 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -47,13 +47,13 @@ class EditorPropertyVector3;
class BoneTransformEditor : public VBoxContainer {
GDCLASS(BoneTransformEditor, VBoxContainer);
- EditorInspectorSection *section;
+ EditorInspectorSection *section = nullptr;
- EditorPropertyVector3 *translation_property;
- EditorPropertyVector3 *rotation_property;
- EditorPropertyVector3 *scale_property;
- EditorInspectorSection *transform_section;
- EditorPropertyTransform *transform_property;
+ EditorPropertyVector3 *translation_property = nullptr;
+ EditorPropertyVector3 *rotation_property = nullptr;
+ EditorPropertyVector3 *scale_property = nullptr;
+ EditorInspectorSection *transform_section = nullptr;
+ EditorPropertyTransform *transform_property = nullptr;
Rect2 background_rects[5];
@@ -62,12 +62,12 @@ class BoneTransformEditor : public VBoxContainer {
UndoRedo *undo_redo;
- Button *key_button;
- CheckBox *enabled_checkbox;
+ Button *key_button = nullptr;
+ CheckBox *enabled_checkbox = nullptr;
- bool keyable;
- bool toggle_enabled;
- bool updating;
+ bool keyable = false;
+ bool toggle_enabled = false;
+ bool updating = false;
String label;
@@ -128,7 +128,6 @@ class Skeleton3DEditor : public VBoxContainer {
struct BoneInfo {
PhysicalBone3D *physical_bone = nullptr;
Transform relative_rest; // Relative to skeleton node
- BoneInfo() {}
};
EditorNode *editor;
@@ -136,20 +135,20 @@ class Skeleton3DEditor : public VBoxContainer {
Skeleton3D *skeleton;
- Tree *joint_tree;
- BoneTransformEditor *rest_editor;
- BoneTransformEditor *pose_editor;
- BoneTransformEditor *custom_pose_editor;
+ Tree *joint_tree = nullptr;
+ BoneTransformEditor *rest_editor = nullptr;
+ BoneTransformEditor *pose_editor = nullptr;
+ BoneTransformEditor *custom_pose_editor = nullptr;
- MenuButton *options;
- EditorFileDialog *file_dialog;
+ MenuButton *options = nullptr;
+ EditorFileDialog *file_dialog = nullptr;
- UndoRedo *undo_redo;
+ UndoRedo *undo_redo = nullptr;
void _on_click_option(int p_option);
void _file_selected(const String &p_file);
- EditorFileDialog *file_export_lib;
+ EditorFileDialog *file_export_lib = nullptr;
void update_joint_tree();
void update_editors();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 8ab82b63c3..dd53f60014 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -507,13 +507,6 @@ void ThemeEditor::_theme_menu_cbk(int p_option) {
theme->set_icon(E->get(), type, import ? base_theme->get_icon(E->get(), type) : Ref<Texture2D>());
}
- List<StringName> shaders;
- base_theme->get_shader_list(type, &shaders);
-
- for (List<StringName>::Element *E = shaders.front(); E; E = E->next()) {
- theme->set_shader(E->get(), type, import ? base_theme->get_shader(E->get(), type) : Ref<Shader>());
- }
-
List<StringName> styleboxs;
base_theme->get_stylebox_list(type, &styleboxs);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 6c0efcb254..189e5ec442 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -409,7 +409,7 @@ void TileMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
// In modern C++ this could have been inside its body.
namespace {
struct _PaletteEntry {
- int id;
+ int id = 0;
String name;
bool operator<(const _PaletteEntry &p_rhs) const {
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index 848704e830..3a4cb22ac1 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -131,8 +131,6 @@ class TileMapEditor : public VBoxContainer {
bool yf = false;
bool tr = false;
Vector2 ac;
-
- CellOp() {}
};
Map<Point2i, CellOp> paint_undo;
@@ -144,8 +142,6 @@ class TileMapEditor : public VBoxContainer {
bool flip_v = false;
bool transpose = false;
Point2i autotile_coord;
-
- TileData() {}
};
List<TileData> copydata;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 6d2fd65dd6..900a2c75a0 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -2359,8 +2359,8 @@ void TileSetEditor::_set_edited_collision_shape(const Ref<Shape2D> &p_shape) {
}
void TileSetEditor::_set_snap_step(Vector2 p_val) {
- snap_step.x = CLAMP(p_val.x, 0, 256);
- snap_step.y = CLAMP(p_val.y, 0, 256);
+ snap_step.x = CLAMP(p_val.x, 1, 256);
+ snap_step.y = CLAMP(p_val.y, 1, 256);
workspace->update();
}
@@ -3620,11 +3620,11 @@ void TileSetEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
tileset_editor_button->show();
editor->make_bottom_panel_item_visible(tileset_editor);
- get_tree()->connect_compat("idle_frame", tileset_editor, "_on_workspace_process");
+ get_tree()->connect("idle_frame", Callable(tileset_editor, "_on_workspace_process"));
} else {
editor->hide_bottom_panel();
tileset_editor_button->hide();
- get_tree()->disconnect_compat("idle_frame", tileset_editor, "_on_workspace_process");
+ get_tree()->disconnect("idle_frame", Callable(tileset_editor, "_on_workspace_process"));
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 6112e69299..07061a4bc5 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -49,7 +49,7 @@
struct FloatConstantDef {
String name;
- float value;
+ float value = 0;
String desc;
};
@@ -4062,9 +4062,6 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
void VisualShaderNodePortPreview::_bind_methods() {
}
-VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
-}
-
//////////////////////////////////
String VisualShaderConversionPlugin::converts_to() const {
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 2e7e9a8898..a5983410f9 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -56,26 +56,26 @@ class VisualShaderGraphPlugin : public Reference {
private:
struct InputPort {
- Button *default_input_button;
+ Button *default_input_button = nullptr;
};
struct Port {
- TextureButton *preview_button;
+ TextureButton *preview_button = nullptr;
};
struct Link {
- VisualShader::Type type;
- VisualShaderNode *visual_node;
- GraphNode *graph_node;
- bool preview_visible;
- int preview_pos;
+ VisualShader::Type type = VisualShader::Type::TYPE_MAX;
+ VisualShaderNode *visual_node = nullptr;
+ GraphNode *graph_node = nullptr;
+ bool preview_visible = 0;
+ int preview_pos = 0;
Map<int, InputPort> input_ports;
Map<int, Port> output_ports;
- VBoxContainer *preview_box;
- LineEdit *uniform_name;
- OptionButton *const_op;
- CodeEdit *expression_edit;
- CurveEditor *curve_editor;
+ VBoxContainer *preview_box = nullptr;
+ LineEdit *uniform_name = nullptr;
+ OptionButton *const_op = nullptr;
+ CodeEdit *expression_edit = nullptr;
+ CurveEditor *curve_editor = nullptr;
};
Ref<VisualShader> visual_shader;
@@ -206,16 +206,16 @@ class VisualShaderEditor : public VBoxContainer {
String category;
String type;
String description;
- int sub_func;
+ int sub_func = 0;
String sub_func_str;
Ref<Script> script;
- int mode;
- int return_type;
- int func;
- float value;
- bool highend;
- bool is_custom;
- int temp_idx;
+ int mode = 0;
+ int return_type = 0;
+ int func = 0;
+ float value = 0;
+ bool highend = false;
+ bool is_custom = false;
+ int temp_idx = 0;
AddOption(const String &p_name = String(), const String &p_category = String(), const String &p_sub_category = String(), const String &p_type = String(), const String &p_description = String(), int p_sub_func = -1, int p_return_type = -1, int p_mode = -1, int p_func = -1, float p_value = -1, bool p_highend = false) {
name = p_name;
@@ -283,8 +283,8 @@ class VisualShaderEditor : public VBoxContainer {
static VisualShaderEditor *singleton;
struct DragOp {
- VisualShader::Type type;
- int node;
+ VisualShader::Type type = VisualShader::Type::TYPE_MAX;
+ int node = 0;
Vector2 from;
Vector2 to;
};
@@ -462,9 +462,9 @@ public:
class VisualShaderNodePortPreview : public Control {
GDCLASS(VisualShaderNodePortPreview, Control);
Ref<VisualShader> shader;
- VisualShader::Type type;
- int node;
- int port;
+ VisualShader::Type type = VisualShader::Type::TYPE_MAX;
+ int node = 0;
+ int port = 0;
void _shader_changed(); //must regen
protected:
void _notification(int p_what);
@@ -473,7 +473,6 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
void setup(const Ref<VisualShader> &p_shader, VisualShader::Type p_type, int p_node, int p_port);
- VisualShaderNodePortPreview();
};
class VisualShaderConversionPlugin : public EditorResourceConversionPlugin {
diff --git a/editor/progress_dialog.h b/editor/progress_dialog.h
index 753b6ac955..d8a33cc2cc 100644
--- a/editor/progress_dialog.h
+++ b/editor/progress_dialog.h
@@ -43,8 +43,8 @@ class BackgroundProgress : public HBoxContainer {
_THREAD_SAFE_CLASS_
struct Task {
- HBoxContainer *hb;
- ProgressBar *progress;
+ HBoxContainer *hb = nullptr;
+ ProgressBar *progress = nullptr;
};
Map<String, Task> tasks;
@@ -70,9 +70,9 @@ class ProgressDialog : public PopupPanel {
GDCLASS(ProgressDialog, PopupPanel);
struct Task {
String task;
- VBoxContainer *vb;
- ProgressBar *progress;
- Label *state;
+ VBoxContainer *vb = nullptr;
+ ProgressBar *progress = nullptr;
+ Label *state = nullptr;
};
HBoxContainer *cancel_hb;
Button *cancel;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 75509c7544..8435dccf4a 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -865,10 +865,10 @@ void ProjectExportDialog::_validate_export_path(const String &p_path) {
if (invalid_path) {
export_project->get_ok()->set_disabled(true);
- export_project->get_line_edit()->disconnect_compat("text_entered", export_project, "_file_entered");
+ export_project->get_line_edit()->disconnect("text_entered", Callable(export_project, "_file_entered"));
} else {
export_project->get_ok()->set_disabled(false);
- export_project->get_line_edit()->connect_compat("text_entered", export_project, "_file_entered");
+ export_project->get_line_edit()->connect("text_entered", Callable(export_project, "_file_entered"));
}
}
@@ -900,9 +900,9 @@ void ProjectExportDialog::_export_project() {
// with _validate_export_path.
// FIXME: This is a hack, we should instead change EditorFileDialog to allow
// disabling validation by the "text_entered" signal.
- if (!export_project->get_line_edit()->is_connected_compat("text_entered", export_project, "_file_entered")) {
+ if (!export_project->get_line_edit()->is_connected("text_entered", Callable(export_project, "_file_entered"))) {
export_project->get_ok()->set_disabled(false);
- export_project->get_line_edit()->connect_compat("text_entered", export_project, "_file_entered");
+ export_project->get_line_edit()->connect("text_entered", Callable(export_project, "_file_entered"));
}
export_project->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 47b1135133..3ec0c5a6a4 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -984,13 +984,13 @@ public:
String path;
String icon;
String main_scene;
- uint64_t last_edited;
- bool favorite;
- bool grayed;
- bool missing;
- int version;
+ uint64_t last_edited = 0;
+ bool favorite = false;
+ bool grayed = false;
+ bool missing = false;
+ int version = 0;
- ProjectListItemControl *control;
+ ProjectListItemControl *control = nullptr;
Item() {}
@@ -1076,7 +1076,7 @@ private:
};
struct ProjectListComparator {
- FilterOption order_option;
+ FilterOption order_option = FilterOption::EDIT_DATE;
// operator<
_FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const {
diff --git a/editor/quick_open.h b/editor/quick_open.h
index 3b199f9561..a507a0da9c 100644
--- a/editor/quick_open.h
+++ b/editor/quick_open.h
@@ -49,7 +49,7 @@ class EditorQuickOpen : public ConfirmationDialog {
struct Entry {
String path;
- float score;
+ float score = 0;
};
struct EntryComparator {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index fafb90e864..91dffb504f 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1073,14 +1073,14 @@ void SceneTreeDock::_notification(int p_what) {
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
@@ -1934,23 +1934,6 @@ void SceneTreeDock::_selection_changed() {
_update_script_button();
}
-Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) {
- Node *tail = p_node;
- Node *parent = tail->get_parent();
-
- for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
- Node *sibling = parent->get_child(i);
-
- if (p_list.find(sibling)) {
- tail = sibling;
- } else {
- break;
- }
- }
-
- return tail;
-}
-
void SceneTreeDock::_do_create(Node *p_parent) {
Object *c = create_dialog->instance_selected();
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 119a499d0f..2b3593358e 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -203,7 +203,6 @@ class SceneTreeDock : public VBoxContainer {
bool _validate_no_foreign();
void _selection_changed();
void _update_script_button();
- Node *_get_selection_group_tail(Node *p_node, List<Node *> p_list);
void _fill_path_renames(Vector<StringName> base_path, Vector<StringName> new_base_path, Node *p_node, List<Pair<NodePath, NodePath>> *p_renames);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 3ec012ce3c..685833da55 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -829,10 +829,6 @@ void SceneTreeEditor::set_display_foreign_nodes(bool p_display) {
_update_tree();
}
-bool SceneTreeEditor::get_display_foreign_nodes() const {
- return display_foreign;
-}
-
void SceneTreeEditor::set_valid_types(const Vector<StringName> &p_valid) {
valid_types = p_valid;
}
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 9373ef41f9..e2bf9bc41d 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -138,7 +138,6 @@ public:
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; };
void set_display_foreign_nodes(bool p_display);
- bool get_display_foreign_nodes() const;
void set_marked(const Set<Node *> &p_marked, bool p_selectable = false, bool p_children_selectable = true);
void set_marked(Node *p_marked, bool p_selectable = false, bool p_children_selectable = true);
diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h
index 40415ea209..a73be29259 100644
--- a/editor/script_create_dialog.h
+++ b/editor/script_create_dialog.h
@@ -86,8 +86,8 @@ class ScriptCreateDialog : public ConfirmationDialog {
SCRIPT_ORIGIN_EDITOR,
};
struct ScriptTemplateInfo {
- int id;
- ScriptOrigin origin;
+ int id = 0;
+ ScriptOrigin origin = ScriptOrigin::SCRIPT_ORIGIN_EDITOR;
String dir;
String name;
String extension;
diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html
index d4234d08ac..bf608dfa49 100644
--- a/misc/dist/html/editor.html
+++ b/misc/dist/html/editor.html
@@ -9,11 +9,12 @@
body {
touch-action: none;
+ font-family: system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
margin: 0;
border: 0 none;
padding: 0;
text-align: center;
- background-color: black;
+ background-color: #333b4f;
overflow: hidden;
}
@@ -28,7 +29,6 @@
}
.godot {
- font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
color: #e0e0e0;
background-color: #3b3943;
background-image: linear-gradient(to bottom, #403e48, #35333c);
@@ -36,6 +36,44 @@
box-shadow: 0 0 1px 1px #2f2d35;
}
+ .btn {
+ appearance: none;
+ color: #e0e0e0;
+ background-color: #262c3b;
+ border: 1px solid #202531;
+ padding: 0.5rem 1rem;
+ margin: 0 0.5rem;
+ }
+
+ .btn:focus {
+ outline: 1px solid #699ce8;
+ }
+
+ .btn:not(:disabled):hover {
+ color: #e0e1e5;
+ border-color: #666c7b;
+ }
+
+ .btn:active {
+ border-color: #699ce8;
+ color: #699ce8;
+ }
+
+ .btn:disabled {
+ color: #aaa;
+ border-color: #242937;
+ }
+
+ .btn.tab-btn {
+ padding: 0.3rem 1rem;
+ }
+
+ .btn.close-btn {
+ padding: 0.3rem 1rem;
+ margin-left: -0.75rem;
+ font-weight: 700;
+ }
+
/* Status display
* ============== */
@@ -116,27 +154,28 @@
</head>
<body>
<div id="tabs-buttons">
- <button id="btn-tab-loader" class="tab-btn" onclick="showTab('loader')">Loader</button>
- <button id="btn-tab-editor" class="tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
- <button id="btn-close-editor" class="close-btn" disabled="disabled" onclick="closeEditor()">X</button>
- <button id="btn-tab-game" class="tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
- <button id="btn-close-game" class="close-btn" disabled="disabled" onclick="closeGame()">X</button>
+ <button id="btn-tab-loader" class="btn tab-btn" onclick="showTab('loader')">Loader</button>
+ <button id="btn-tab-editor" class="btn tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
+ <button id="btn-close-editor" class="btn close-btn" disabled="disabled" onclick="closeEditor()">×</button>
+ <button id="btn-tab-game" class="btn tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
+ <button id="btn-close-game" class="btn close-btn" disabled="disabled" onclick="closeGame()">×</button>
</div>
<div id='tabs'>
<div id='tab-loader'>
- <div style="color: white;" id="persistence">
+ <div style="color: #e0e0e0;" id="persistence">
<label for="videoMode" style="display: none;">Select video driver:</label><br />
<select id="videoMode" style="display: none;">
<option value="GLES2" selected="selected">WebGL</option>
<option value="GLES3">WebGL 2</option>
</select>
<br />
- <label for="zip-file">Preload project zip: </label><input id="zip-file" type="file" id="files" name="files"/>
+ <img src="logo.svg">
<br />
- <button id="startButton">Start Godot Editor</button>
+ <label for="zip-file" style="margin-right: 1rem">Preload project ZIP:</label> <input id="zip-file" type="file" id="files" name="files" style="margin-bottom: 1rem"/>
<br />
+ <button id="startButton" class="btn" style="margin-bottom: 4rem">Start Godot editor</button>
<br />
- <button onclick="clearPersistence()">Clear persistent data</button>
+ <button class="btn" onclick="clearPersistence()">Clear persistent data</button>
</div>
</div>
<div id='tab-editor' style="display: none;">
@@ -197,7 +236,8 @@
}
Promise.all([
deleteDB("/home/web_user/projects"),
- deleteDB("/home/web_user/.config")
+ deleteDB("/home/web_user/.config"),
+ deleteDB("/home/web_user/.cache"),
]).then(function(results) {
alert("Done.");
}).catch(function (err) {
@@ -259,7 +299,7 @@
function startEditor(zip) {
const INDETERMINATE_STATUS_STEP_MS = 100;
- const persistentPaths = ['/home/web_user/.config', '/home/web_user/projects'];
+ const persistentPaths = ['/home/web_user/.config', '/home/web_user/.cache', '/home/web_user/projects'];
var editorCanvas = document.getElementById('editor-canvas');
var gameCanvas = document.getElementById('game-canvas');
diff --git a/misc/dist/html/full-size.html b/misc/dist/html/full-size.html
index 7d29b35f61..85c5305b85 100644
--- a/misc/dist/html/full-size.html
+++ b/misc/dist/html/full-size.html
@@ -145,6 +145,7 @@ $GODOT_HEAD_INCLUDE
const EXECUTABLE_NAME = '$GODOT_BASENAME';
const MAIN_PACK = '$GODOT_BASENAME.pck';
const EXTRA_ARGS = JSON.parse('$GODOT_ARGS');
+ const GDNATIVE_LIBS = [$GODOT_GDNATIVE_LIBS];
const INDETERMINATE_STATUS_STEP_MS = 100;
const FULL_WINDOW = $GODOT_FULL_WINDOW;
@@ -263,6 +264,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
+ engine.setGDNativeLibraries(GDNATIVE_LIBS);
engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => {
setStatusMode('hidden');
initializing = false;
diff --git a/misc/dist/html/logo.svg b/misc/dist/html/logo.svg
new file mode 100644
index 0000000000..94641b054b
--- /dev/null
+++ b/misc/dist/html/logo.svg
@@ -0,0 +1,219 @@
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+
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+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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+ id="svg2"
+ version="1.1"
+ inkscape:version="0.92.5 (2060ec1f9f, 2020-04-08)"
+ xml:space="preserve"
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+ height="414"
+ viewBox="0 0 959.99998 388.125"
+ sodipodi:docname="logo.svg"
+ inkscape:export-filename="/home/akien/Projects/godot/godot.git/logo.png"
+ inkscape:export-xdpi="48"
+ inkscape:export-ydpi="48"><metadata
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+ rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs
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+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
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+ guidetolerance="10"
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+ inkscape:pageshadow="2"
+ inkscape:window-width="1920"
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+ inkscape:connector-curvature="0" /></g></g></g></g></svg>
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index f0f095ddf5..719fcbc927 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -308,11 +308,11 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_android.library_extension = "*.so";
platforms["Android"] = platform_android;
- // TODO: Javascript platform is not supported yet
- // NativePlatformConfig platform_html5;
- // platform_html5.name = "HTML5";
- // platform_html5.library_extension = "*.wasm";
- // platforms["Javascript"] = platform_html5;
+ NativePlatformConfig platform_html5;
+ platform_html5.name = "HTML5";
+ platform_html5.entries.push_back("wasm32");
+ platform_html5.library_extension = "*.wasm";
+ platforms["HTML5"] = platform_html5;
NativePlatformConfig platform_ios;
platform_ios.name = "iOS";
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index 406c3ba663..e4b1fd5eb0 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -72,6 +72,7 @@ typedef struct {
godot_string_name name;
godot_bool is_tool;
godot_string_name base;
+ godot_string icon_path;
// Member lines format: {<string>: <int>}
godot_dictionary member_lines;
@@ -127,6 +128,7 @@ typedef struct {
const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
+ godot_bool can_inherit_from_file;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index fc9c4ebd77..df685e716f 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -142,6 +142,10 @@ bool PluginScriptLanguage::supports_builtin_mode() const {
return _desc.supports_builtin_mode;
}
+bool PluginScriptLanguage::can_inherit_from_file() const {
+ return _desc.can_inherit_from_file;
+}
+
int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
if (_desc.find_function) {
return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
@@ -398,6 +402,32 @@ void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool
#endif
}
+bool PluginScriptLanguage::handles_global_class_type(const String &p_type) const {
+ return p_type == "PluginScript";
+}
+
+String PluginScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
+ if (!p_path.empty()) {
+ Ref<PluginScript> script = ResourceLoader::load(p_path, "PluginScript");
+ if (script.is_valid()) {
+ if (r_base_type) {
+ *r_base_type = script->get_instance_base_type();
+ }
+ if (r_icon_path) {
+ *r_icon_path = script->get_script_class_icon_path();
+ }
+ return script->get_script_class_name();
+ }
+ if (r_base_type) {
+ *r_base_type = String();
+ }
+ if (r_icon_path) {
+ *r_icon_path = String();
+ }
+ }
+ return String();
+}
+
void PluginScriptLanguage::lock() {
_lock.lock();
}
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 53e1e3ae9b..7548eba4a0 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -78,7 +78,7 @@ public:
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
- virtual bool can_inherit_from_file() { return true; }
+ virtual bool can_inherit_from_file() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint);
@@ -122,6 +122,11 @@ public:
virtual void frame();
+ /* GLOBAL CLASSES */
+
+ virtual bool handles_global_class_type(const String &p_type) const;
+ virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
+
void lock();
void unlock();
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 87c6288806..d69ab2fcb7 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -302,6 +302,7 @@ Error PluginScript::reload(bool p_keep_state) {
_data = manifest.data;
_name = *(StringName *)&manifest.name;
_tool = manifest.is_tool;
+ _icon_path = *(String *)&manifest.icon_path;
Dictionary *members = (Dictionary *)&manifest.member_lines;
for (const Variant *key = members->next(); key != nullptr; key = members->next(key)) {
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index dc1ed6d576..12d93cc407 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -69,6 +69,7 @@ private:
String _source;
String _path;
StringName _name;
+ String _icon_path;
protected:
static void _bind_methods();
@@ -84,6 +85,14 @@ protected:
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
public:
+ String get_script_class_name() const {
+ return _name;
+ }
+
+ String get_script_class_icon_path() const {
+ return _icon_path;
+ }
+
virtual bool can_instance() const override;
virtual Ref<Script> get_base_script() const override; //for script inheritance
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index 7919e6a01f..c8c1b422e8 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -707,7 +707,7 @@ void NavMap::sync() {
}
if (regenerate_links) {
- map_update_id = map_update_id + 1 % 9999999;
+ map_update_id = (map_update_id + 1) % 9999999;
}
if (agents_dirty) {
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index 49357f3d2e..e38647eaab 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -42,7 +42,7 @@ private:
Color color;
String start_key;
String end_key;
- bool line_only;
+ bool line_only = false;
};
Vector<ColorRegion> color_regions;
Map<int, int> color_region_cache;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 3eb260f95f..f949d26664 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -471,7 +471,7 @@ public:
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
virtual bool supports_documentation() const;
- virtual bool can_inherit_from_file() { return true; }
+ virtual bool can_inherit_from_file() const { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index f2d3b1fb18..e3f058886f 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -98,7 +98,8 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
- result.script_type = Ref<Script>(p_datatype.script_type).ptr();
+ result.script_type_ref = Ref<Script>(p_datatype.script_type);
+ result.script_type = result.script_type_ref.ptr();
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
@@ -124,11 +125,13 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = script.ptr();
+ result.script_type_ref = script;
+ result.script_type = result.script_type_ref.ptr();
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
- result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path).ptr();
+ result.script_type_ref = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
+ result.script_type = result.script_type_ref.ptr();
result.native_type = p_datatype.native_type;
}
}
@@ -151,8 +154,8 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
// Only hold strong reference to the script if it's not the owner of the
// element qualified with this type, to avoid cyclic references (leaks).
- if (result.script_type && result.script_type != p_owner) {
- result.script_type_ref = Ref<Script>(result.script_type);
+ if (result.script_type && result.script_type == p_owner) {
+ result.script_type_ref = Ref<Script>();
}
return result;
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 668dfd4835..bd2d170e52 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -723,8 +723,8 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
} break;
case ClassNode::Member::ENUM: {
Dictionary enum_dict;
- for (int j = 0; j < m.m_enum->values.size(); i++) {
- enum_dict[m.m_enum->values[i].identifier->name] = m.m_enum->values[i].value;
+ for (int j = 0; j < m.m_enum->values.size(); j++) {
+ enum_dict[m.m_enum->values[j].identifier->name] = m.m_enum->values[j].value;
}
Dictionary api;
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 49ae6e28b2..66995382e7 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -447,7 +447,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
if (cell != last_cell) {
//cell changed, update pointer to indices
giw[cell * 2 + 1] = i;
- last_cell = cell;
solidw[cell] = true;
}
tiw[i] = triangle_sort[i].triangle_index;
diff --git a/modules/minimp3/SCsub b/modules/minimp3/SCsub
new file mode 100644
index 0000000000..f4d1605d55
--- /dev/null
+++ b/modules/minimp3/SCsub
@@ -0,0 +1,17 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_minimp3 = env_modules.Clone()
+
+thirdparty_dir = "#thirdparty/minimp3/"
+
+# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
+if not env.msvc:
+ env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
+else:
+ env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
+
+# Godot's own source files
+env_minimp3.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
new file mode 100644
index 0000000000..b20c043e0c
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -0,0 +1,228 @@
+/*************************************************************************/
+/* audio_stream_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#define MINIMP3_ONLY_MP3
+#define MINIMP3_FLOAT_OUTPUT
+#define MINIMP3_IMPLEMENTATION
+#define MINIMP3_NO_STDIO
+
+#include "audio_stream_mp3.h"
+
+#include "core/os/file_access.h"
+
+void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ ERR_FAIL_COND(!active);
+
+ int todo = p_frames;
+
+ while (todo && active) {
+ mp3dec_frame_info_t frame_info;
+ mp3d_sample_t *buf_frame = nullptr;
+
+ int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+
+ if (samples_mixed) {
+ p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ --todo;
+ ++frames_mixed;
+ }
+
+ else {
+ //EOF
+ if (mp3_stream->loop) {
+ seek(mp3_stream->loop_offset);
+ loops++;
+ } else {
+ //fill remainder with silence
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ todo = 0;
+ }
+ }
+ }
+}
+
+float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
+ return mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::start(float p_from_pos) {
+ active = true;
+ seek(p_from_pos);
+ loops = 0;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMP3::stop() {
+ active = false;
+}
+
+bool AudioStreamPlaybackMP3::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMP3::get_loop_count() const {
+ return loops;
+}
+
+float AudioStreamPlaybackMP3::get_playback_position() const {
+ return float(frames_mixed) / mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::seek(float p_time) {
+ if (!active)
+ return;
+
+ if (p_time >= mp3_stream->get_length()) {
+ p_time = 0;
+ }
+
+ frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
+ mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
+}
+
+AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
+ if (mp3d) {
+ mp3dec_ex_close(mp3d);
+ memfree(mp3d);
+ }
+}
+
+Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+ Ref<AudioStreamPlaybackMP3> mp3s;
+
+ ERR_FAIL_COND_V(data == nullptr, mp3s);
+
+ mp3s.instance();
+ mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
+ mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
+
+ int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
+
+ mp3s->frames_mixed = 0;
+ mp3s->active = false;
+ mp3s->loops = 0;
+
+ if (errorcode) {
+ ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
+ }
+
+ return mp3s;
+}
+
+String AudioStreamMP3::get_stream_name() const {
+ return ""; //return stream_name;
+}
+
+void AudioStreamMP3::clear_data() {
+ if (data) {
+ memfree(data);
+ data = nullptr;
+ data_len = 0;
+ }
+}
+
+void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
+ int src_data_len = p_data.size();
+ const uint8_t *src_datar = p_data.ptr();
+
+ mp3dec_ex_t mp3d;
+ mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
+
+ channels = mp3d.info.channels;
+ sample_rate = mp3d.info.hz;
+ length = float(mp3d.samples) / (sample_rate * float(channels));
+
+ mp3dec_ex_close(&mp3d);
+
+ clear_data();
+
+ data = memalloc(src_data_len);
+ copymem(data, src_datar, src_data_len);
+ data_len = src_data_len;
+}
+
+Vector<uint8_t> AudioStreamMP3::get_data() const {
+ Vector<uint8_t> vdata;
+
+ if (data_len && data) {
+ vdata.resize(data_len);
+ {
+ uint8_t *w = vdata.ptrw();
+ copymem(w, data, data_len);
+ }
+ }
+
+ return vdata;
+}
+
+void AudioStreamMP3::set_loop(bool p_enable) {
+ loop = p_enable;
+}
+
+bool AudioStreamMP3::has_loop() const {
+ return loop;
+}
+
+void AudioStreamMP3::set_loop_offset(float p_seconds) {
+ loop_offset = p_seconds;
+}
+
+float AudioStreamMP3::get_loop_offset() const {
+ return loop_offset;
+}
+
+float AudioStreamMP3::get_length() const {
+ return length;
+}
+
+void AudioStreamMP3::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
+}
+
+AudioStreamMP3::AudioStreamMP3() {
+}
+
+AudioStreamMP3::~AudioStreamMP3() {
+ clear_data();
+}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
new file mode 100644
index 0000000000..8d67190ac5
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* audio_stream_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef AUDIO_STREAM_MP3_H
+#define AUDIO_STREAM_MP3_H
+
+#include "core/io/resource_loader.h"
+#include "servers/audio/audio_stream.h"
+
+#include "minimp3_ex.h"
+
+class AudioStreamMP3;
+
+class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
+ GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+
+ mp3dec_ex_t *mp3d = nullptr;
+ uint32_t frames_mixed = 0;
+ bool active = false;
+ int loops = 0;
+
+ friend class AudioStreamMP3;
+
+ Ref<AudioStreamMP3> mp3_stream;
+
+protected:
+ virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override;
+ virtual float get_stream_sampling_rate() override;
+
+public:
+ virtual void start(float p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual float get_playback_position() const override;
+ virtual void seek(float p_time) override;
+
+ AudioStreamPlaybackMP3() {}
+ ~AudioStreamPlaybackMP3();
+};
+
+class AudioStreamMP3 : public AudioStream {
+ GDCLASS(AudioStreamMP3, AudioStream);
+ OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged
+ RES_BASE_EXTENSION("mp3str");
+
+ friend class AudioStreamPlaybackMP3;
+
+ void *data = nullptr;
+ uint32_t data_len = 0;
+
+ float sample_rate = 1;
+ int channels = 1;
+ float length = 0;
+ bool loop = false;
+ float loop_offset = 0;
+ void clear_data();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_loop(bool p_enable);
+ bool has_loop() const;
+
+ void set_loop_offset(float p_seconds);
+ float get_loop_offset() const;
+
+ virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual String get_stream_name() const override;
+
+ void set_data(const Vector<uint8_t> &p_data);
+ Vector<uint8_t> get_data() const;
+
+ virtual float get_length() const override;
+
+ AudioStreamMP3();
+ virtual ~AudioStreamMP3();
+};
+
+#endif // AUDIO_STREAM_MP3_H
diff --git a/modules/minimp3/config.py b/modules/minimp3/config.py
new file mode 100644
index 0000000000..bd35d099b9
--- /dev/null
+++ b/modules/minimp3/config.py
@@ -0,0 +1,16 @@
+def can_build(env, platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "AudioStreamMP3",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
new file mode 100644
index 0000000000..92e777ca0f
--- /dev/null
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioStreamMP3" inherits="AudioStream" version="4.0">
+ <brief_description>
+ MP3 audio stream driver.
+ </brief_description>
+ <description>
+ MP3 audio stream driver.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray( )">
+ Contains the audio data in bytes.
+ </member>
+ <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
+ If [code]true[/code], the stream will automatically loop when it reaches the end.
+ </member>
+ <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0">
+ Time in seconds at which the stream starts after being looped.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/platform/android/file_access_jandroid.h b/modules/minimp3/register_types.cpp
index e252a4d3ac..2c648b8efe 100644
--- a/platform/android/file_access_jandroid.h
+++ b/modules/minimp3/register_types.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* file_access_jandroid.h */
+/* register_types.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,56 +28,25 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef FILE_ACCESS_JANDROID_H
-#define FILE_ACCESS_JANDROID_H
+#include "register_types.h"
-#include "core/os/file_access.h"
-#include "java_godot_lib_jni.h"
-class FileAccessJAndroid : public FileAccess {
- static jobject io;
- static jclass cls;
+#include "audio_stream_mp3.h"
- static jmethodID _file_open;
- static jmethodID _file_get_size;
- static jmethodID _file_seek;
- static jmethodID _file_tell;
- static jmethodID _file_eof;
- static jmethodID _file_read;
- static jmethodID _file_close;
+#ifdef TOOLS_ENABLED
+#include "core/config/engine.h"
+#include "resource_importer_mp3.h"
+#endif
- int id;
- static FileAccess *create_jandroid();
+void register_minimp3_types() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ Ref<ResourceImporterMP3> mp3_import;
+ mp3_import.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
+ }
+#endif
+ ClassDB::register_class<AudioStreamMP3>();
+}
-public:
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual bool eof_reached() const; ///< reading passed EOF
-
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
-
- virtual Error get_error() const; ///< get last error
-
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
-
- virtual bool file_exists(const String &p_path); ///< return true if a file exists
-
- static void setup(jobject p_io);
-
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
-
- FileAccessJAndroid();
- ~FileAccessJAndroid();
-};
-
-#endif // FILE_ACCESS_JANDROID_H
+void unregister_minimp3_types() {
+}
diff --git a/modules/minimp3/register_types.h b/modules/minimp3/register_types.h
new file mode 100644
index 0000000000..0d841e4987
--- /dev/null
+++ b/modules/minimp3/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MINIMP3_REGISTER_TYPES_H
+#define MINIMP3_REGISTER_TYPES_H
+
+void register_minimp3_types();
+void unregister_minimp3_types();
+
+#endif // MINIMP3_REGISTER_TYPES_H
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
new file mode 100644
index 0000000000..82e536a755
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -0,0 +1,104 @@
+/*************************************************************************/
+/* resource_importer_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "resource_importer_mp3.h"
+
+#include "core/io/resource_saver.h"
+#include "core/os/file_access.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterMP3::get_importer_name() const {
+ return "mp3";
+}
+
+String ResourceImporterMP3::get_visible_name() const {
+ return "MP3";
+}
+
+void ResourceImporterMP3::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("mp3");
+}
+
+String ResourceImporterMP3::get_save_extension() const {
+ return "mp3str";
+}
+
+String ResourceImporterMP3::get_resource_type() const {
+ return "AudioStreamMP3";
+}
+
+bool ResourceImporterMP3::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ return true;
+}
+
+int ResourceImporterMP3::get_preset_count() const {
+ return 0;
+}
+
+String ResourceImporterMP3::get_preset_name(int p_idx) const {
+ return String();
+}
+
+void ResourceImporterMP3::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+
+ FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
+
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ size_t len = f->get_len();
+
+ Vector<uint8_t> data;
+ data.resize(len);
+ uint8_t *w = data.ptrw();
+
+ f->get_buffer(w, len);
+
+ memdelete(f);
+
+ Ref<AudioStreamMP3> mp3_stream;
+ mp3_stream.instance();
+
+ mp3_stream->set_data(data);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ mp3_stream->set_loop(loop);
+ mp3_stream->set_loop_offset(loop_offset);
+
+ return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
+}
+
+ResourceImporterMP3::ResourceImporterMP3() {
+}
diff --git a/core/io/file_access_buffered.h b/modules/minimp3/resource_importer_mp3.h
index 7fd99b6373..c1e8315e21 100644
--- a/core/io/file_access_buffered.h
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* file_access_buffered.h */
+/* resource_importer_mp3.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,64 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef FILE_ACCESS_BUFFERED_H
-#define FILE_ACCESS_BUFFERED_H
+#ifndef RESOURCE_IMPORTER_MP3_H
+#define RESOURCE_IMPORTER_MP3_H
-#include "core/os/file_access.h"
+#include "audio_stream_mp3.h"
+#include "core/io/resource_importer.h"
-#include "core/string/ustring.h"
+class ResourceImporterMP3 : public ResourceImporter {
+ GDCLASS(ResourceImporterMP3, ResourceImporter);
-class FileAccessBuffered : public FileAccess {
public:
- enum {
- DEFAULT_CACHE_SIZE = 128 * 1024,
- };
+ virtual String get_importer_name() const override;
+ virtual String get_visible_name() const override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual String get_save_extension() const override;
+ virtual String get_resource_type() const override;
-private:
- int cache_size = DEFAULT_CACHE_SIZE;
+ virtual int get_preset_count() const override;
+ virtual String get_preset_name(int p_idx) const override;
- int cache_data_left() const;
- mutable Error last_error;
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
-protected:
- Error set_error(Error p_error) const;
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
- mutable struct File {
- bool open = false;
- int size = 0;
- int offset = 0;
- String name;
- int access_flags = 0;
- } file;
-
- mutable struct Cache {
- Vector<uint8_t> buffer;
- int offset = 0;
- } cache;
-
- virtual int read_data_block(int p_offset, int p_size, uint8_t *p_dest = nullptr) const = 0;
-
- void set_cache_size(int p_size);
- int get_cache_size();
-
-public:
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
-
- virtual bool eof_reached() const;
-
- virtual uint8_t get_8() const;
- virtual int get_buffer(uint8_t *p_dest, int p_length) const; ///< get an array of bytes
-
- virtual bool is_open() const;
-
- virtual Error get_error() const;
-
- FileAccessBuffered() {}
- virtual ~FileAccessBuffered() {}
+ ResourceImporterMP3();
};
-#endif
+#endif // RESOURCE_IMPORTER_MP3_H
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 6057004166..9b10bac2f0 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -97,6 +97,7 @@ def configure(env, env_mono):
copy_mono_root = env["copy_mono_root"]
mono_prefix = env["mono_prefix"]
+ mono_bcl = env["mono_bcl"]
mono_lib_names = ["mono-2.0-sgen", "monosgen-2.0"]
@@ -397,7 +398,7 @@ def configure(env, env_mono):
if tools_enabled:
# Only supported for editor builds.
- copy_mono_root_files(env, mono_root)
+ copy_mono_root_files(env, mono_root, mono_bcl)
def make_template_dir(env, mono_root):
@@ -430,7 +431,7 @@ def make_template_dir(env, mono_root):
copy_mono_shared_libs(env, mono_root, template_mono_root_dir)
-def copy_mono_root_files(env, mono_root):
+def copy_mono_root_files(env, mono_root, mono_bcl):
from glob import glob
from shutil import copy
from shutil import rmtree
@@ -455,7 +456,7 @@ def copy_mono_root_files(env, mono_root):
# Copy framework assemblies
- mono_framework_dir = os.path.join(mono_root, "lib", "mono", "4.5")
+ mono_framework_dir = mono_bcl or os.path.join(mono_root, "lib", "mono", "4.5")
mono_framework_facades_dir = os.path.join(mono_framework_dir, "Facades")
editor_mono_framework_dir = os.path.join(editor_mono_root_dir, "lib", "mono", "4.5")
diff --git a/modules/mono/config.py b/modules/mono/config.py
index c4a6b408e6..4c851a2989 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -27,6 +27,14 @@ def configure(env):
PathVariable.PathAccept,
)
)
+ envvars.Add(
+ PathVariable(
+ "mono_bcl",
+ "Path to a custom Mono BCL (Base Class Library) directory for the target platform",
+ "",
+ PathVariable.PathAccept,
+ )
+ )
envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 6fefcd48a4..0cc1bb5f46 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -45,7 +45,7 @@ class BindingsGenerator {
struct ConstantInterface {
String name;
String proxy_name;
- int value;
+ int value = 0;
const DocData::ConstantDoc *const_doc;
ConstantInterface() {}
@@ -75,7 +75,7 @@ class BindingsGenerator {
struct PropertyInterface {
StringName cname;
String proxy_name;
- int index;
+ int index = 0;
StringName setter;
StringName getter;
@@ -480,7 +480,7 @@ class BindingsGenerator {
String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
String im_sig; // Signature for the C# method declaration
String unique_sig; // Unique signature to avoid duplicates in containers
- bool editor_only;
+ bool editor_only = false;
InternalCall() {}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 1a0d5743ae..b006eed69f 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() {
struct AssemblyRefInfo {
String name;
- uint16_t major;
- uint16_t minor;
- uint16_t build;
- uint16_t revision;
+ uint16_t major = 0;
+ uint16_t minor = 0;
+ uint16_t build = 0;
+ uint16_t revision = 0;
};
AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
index 3c55fa07a7..deb6061191 100644
--- a/modules/mono/editor/script_class_parser.h
+++ b/modules/mono/editor/script_class_parser.h
@@ -45,22 +45,22 @@ public:
};
String name;
- Type type;
+ Type type = NAMESPACE_DECL;
};
struct ClassDecl {
String name;
String namespace_;
Vector<String> base;
- bool nested;
+ bool nested = false;
};
private:
String code;
- int idx;
- int line;
+ int idx = 0;
+ int line = 0;
String error_str;
- bool error;
+ bool error = false;
Variant value;
Vector<ClassDecl> classes;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
index b33490f9cb..bd3bcb0c58 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
@@ -120,13 +120,13 @@ namespace Godot
/// <param name="b">The destination quaternion.</param>
/// <param name="preA">A quaternion before this quaternion.</param>
/// <param name="postB">A quaternion after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated quaternion.</returns>
- public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t t)
+ public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t weight)
{
- real_t t2 = (1.0f - t) * t * 2f;
- Quat sp = Slerp(b, t);
- Quat sq = preA.Slerpni(postB, t);
+ real_t t2 = (1.0f - weight) * weight * 2f;
+ Quat sp = Slerp(b, weight);
+ Quat sq = preA.Slerpni(postB, weight);
return sp.Slerpni(sq, t2);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index d536b14eac..b74dd6f4f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -194,15 +194,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t t)
+ public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t weight)
{
Vector2 p0 = preA;
Vector2 p1 = this;
Vector2 p2 = b;
Vector2 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 4a4a2a43cd..07f5b3c38e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -161,15 +161,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t t)
+ public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t weight)
{
Vector3 p0 = preA;
Vector3 p1 = this;
Vector3 p2 = b;
Vector3 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 6575cbc1c8..b734f52e4e 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -290,7 +290,7 @@ bool GDMonoClass::has_public_parameterless_ctor() {
return ctor && ctor->get_visibility() == IMonoClassMember::PUBLIC;
}
-GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) {
+GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, uint16_t p_params_count) {
MethodKey key = MethodKey(p_name, p_params_count);
GDMonoMethod **match = methods.getptr(key);
@@ -330,7 +330,7 @@ GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName
return get_method(p_raw_method, p_name, params_count);
}
-GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count) {
+GDMonoMethod *GDMonoClass::get_method(MonoMethod *p_raw_method, const StringName &p_name, uint16_t p_params_count) {
ERR_FAIL_NULL_V(p_raw_method, nullptr);
MethodKey key = MethodKey(p_name, p_params_count);
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 87db2fa033..b93dfec30a 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -59,13 +59,12 @@ class GDMonoClass {
MethodKey() {}
- MethodKey(const StringName &p_name, int p_params_count) {
- name = p_name;
- params_count = p_params_count;
+ MethodKey(const StringName &p_name, uint16_t p_params_count) :
+ name(p_name), params_count(p_params_count) {
}
StringName name;
- int params_count;
+ uint16_t params_count = 0;
};
StringName namespace_name;
@@ -139,10 +138,10 @@ public:
bool implements_interface(GDMonoClass *p_interface);
bool has_public_parameterless_ctor();
- GDMonoMethod *get_method(const StringName &p_name, int p_params_count = 0);
+ GDMonoMethod *get_method(const StringName &p_name, uint16_t p_params_count = 0);
GDMonoMethod *get_method(MonoMethod *p_raw_method);
GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name);
- GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count);
+ GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, uint16_t p_params_count);
GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace);
GDMonoField *get_field(const StringName &p_name);
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 00a1e1e507..61d7f64a2a 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -46,29 +46,15 @@ void GDMonoField::set_value_raw(MonoObject *p_object, void *p_ptr) {
}
void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_value) {
-#define SET_FROM_STRUCT(m_type) \
- { \
- GDMonoMarshal::M_##m_type from = MARSHALLED_OUT(m_type, p_value.operator ::m_type()); \
- mono_field_set_value(p_object, mono_field, &from); \
- }
-
-#define SET_FROM_ARRAY(m_type) \
- { \
- MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \
- mono_field_set_value(p_object, mono_field, managed); \
- }
-
switch (type.type_encoding) {
case MONO_TYPE_BOOLEAN: {
MonoBoolean val = p_value.operator bool();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_CHAR: {
int16_t val = p_value.operator unsigned short();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_I1: {
int8_t val = p_value.operator signed char();
mono_field_set_value(p_object, mono_field, &val);
@@ -85,7 +71,6 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
int64_t val = p_value.operator int64_t();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_U1: {
uint8_t val = p_value.operator unsigned char();
mono_field_set_value(p_object, mono_field, &val);
@@ -102,93 +87,92 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
uint64_t val = p_value.operator uint64_t();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_R4: {
float val = p_value.operator float();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
case MONO_TYPE_R8: {
double val = p_value.operator double();
mono_field_set_value(p_object, mono_field, &val);
} break;
-
- case MONO_TYPE_STRING: {
- if (p_value.get_type() == Variant::NIL) {
- // Otherwise, Variant -> String would return the string "Null"
- MonoString *mono_string = nullptr;
- mono_field_set_value(p_object, mono_field, mono_string);
- } else {
- MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value);
- mono_field_set_value(p_object, mono_field, mono_string);
- }
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *tclass = type.type_class;
if (tclass == CACHED_CLASS(Vector2)) {
- SET_FROM_STRUCT(Vector2);
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_value.operator ::Vector2());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector2i)) {
- SET_FROM_STRUCT(Vector2i);
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_value.operator ::Vector2i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Rect2)) {
- SET_FROM_STRUCT(Rect2);
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_value.operator ::Rect2());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Rect2i)) {
- SET_FROM_STRUCT(Rect2i);
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_value.operator ::Rect2i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Transform2D)) {
- SET_FROM_STRUCT(Transform2D);
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector3)) {
- SET_FROM_STRUCT(Vector3);
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_value.operator ::Vector3());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Vector3i)) {
- SET_FROM_STRUCT(Vector3i);
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Basis)) {
- SET_FROM_STRUCT(Basis);
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Quat)) {
- SET_FROM_STRUCT(Quat);
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_value.operator ::Quat());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Transform)) {
- SET_FROM_STRUCT(Transform);
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_value.operator ::Transform());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(AABB)) {
- SET_FROM_STRUCT(AABB);
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Color)) {
- SET_FROM_STRUCT(Color);
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
if (tclass == CACHED_CLASS(Plane)) {
- SET_FROM_STRUCT(Plane);
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_value.operator ::Plane());
+ mono_field_set_value(p_object, mono_field, &from);
break;
}
@@ -267,118 +251,35 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + tclass->get_name() + "'.");
} break;
-
+ case MONO_TYPE_STRING: {
+ if (p_value.get_type() == Variant::NIL) {
+ // Otherwise, Variant -> String would return the string "Null"
+ MonoString *mono_string = nullptr;
+ mono_field_set_value(p_object, mono_field, mono_string);
+ } else {
+ MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value);
+ mono_field_set_value(p_object, mono_field, mono_string);
+ }
+ } break;
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
-
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
- SET_FROM_ARRAY(Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
- SET_FROM_ARRAY(PackedByteArray);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- SET_FROM_ARRAY(PackedInt32Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
- SET_FROM_ARRAY(PackedInt64Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(float)) {
- SET_FROM_ARRAY(PackedFloat32Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(double)) {
- SET_FROM_ARRAY(PackedFloat64Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(String)) {
- SET_FROM_ARRAY(PackedStringArray);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
- SET_FROM_ARRAY(PackedVector2Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
- SET_FROM_ARRAY(PackedVector3Array);
- break;
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
- SET_FROM_ARRAY(PackedColorArray);
- break;
- }
-
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
- if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
- MonoArray *managed = GDMonoMarshal::Array_to_mono_array(p_value.operator ::Array(), array_type_class);
+ MonoArray *managed = GDMonoMarshal::variant_to_mono_array(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- ERR_FAIL_MSG("Attempted to convert Variant to a managed array of unmarshallable element type.");
} break;
-
case MONO_TYPE_CLASS: {
- GDMonoClass *type_class = type.type_class;
-
- // GodotObject
- if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
- MonoObject *managed = GDMonoUtils::unmanaged_get_managed(p_value.operator Object *());
+ MonoObject *managed = GDMonoMarshal::variant_to_mono_object_of_class(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- if (CACHED_CLASS(StringName) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator StringName());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- if (CACHED_CLASS(NodePath) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- if (CACHED_CLASS(RID) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator ::RID());
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Dictionary or IDictionary
- if (CACHED_CLASS(Dictionary) == type_class || type_class == CACHED_CLASS(System_Collections_IDictionary)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Array or ICollection or IEnumerable
- if (CACHED_CLASS(Array) == type_class ||
- type_class == CACHED_CLASS(System_Collections_ICollection) ||
- type_class == CACHED_CLASS(System_Collections_IEnumerable)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
+ } break;
+ case MONO_TYPE_GENERICINST: {
+ MonoObject *managed = GDMonoMarshal::variant_to_mono_object_of_genericinst(p_value, type.type_class);
+ if (likely(managed != nullptr)) {
mono_field_set_value(p_object, mono_field, managed);
- break;
}
-
- ERR_FAIL_MSG("Attempted to set the value of a field of unmarshallable type: '" + type_class->get_name() + "'.");
} break;
-
case MONO_TYPE_OBJECT: {
// Variant
switch (p_value.get_type()) {
@@ -404,43 +305,56 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
mono_field_set_value(p_object, mono_field, mono_string);
} break;
case Variant::VECTOR2: {
- SET_FROM_STRUCT(Vector2);
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_value.operator ::Vector2());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR2I: {
- SET_FROM_STRUCT(Vector2i);
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_value.operator ::Vector2i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::RECT2: {
- SET_FROM_STRUCT(Rect2);
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_value.operator ::Rect2());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::RECT2I: {
- SET_FROM_STRUCT(Rect2i);
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_value.operator ::Rect2i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR3: {
- SET_FROM_STRUCT(Vector3);
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_value.operator ::Vector3());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::VECTOR3I: {
- SET_FROM_STRUCT(Vector3i);
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::TRANSFORM2D: {
- SET_FROM_STRUCT(Transform2D);
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::PLANE: {
- SET_FROM_STRUCT(Plane);
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_value.operator ::Plane());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::QUAT: {
- SET_FROM_STRUCT(Quat);
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_value.operator ::Quat());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::AABB: {
- SET_FROM_STRUCT(AABB);
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::BASIS: {
- SET_FROM_STRUCT(Basis);
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::TRANSFORM: {
- SET_FROM_STRUCT(Transform);
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_value.operator ::Transform());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::COLOR: {
- SET_FROM_STRUCT(Color);
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
+ mono_field_set_value(p_object, mono_field, &from);
} break;
case Variant::STRING_NAME: {
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator StringName());
@@ -475,106 +389,49 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_BYTE_ARRAY: {
- SET_FROM_ARRAY(PackedByteArray);
+ MonoArray *managed = GDMonoMarshal::PackedByteArray_to_mono_array(p_value.operator ::PackedByteArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_INT32_ARRAY: {
- SET_FROM_ARRAY(PackedInt32Array);
+ MonoArray *managed = GDMonoMarshal::PackedInt32Array_to_mono_array(p_value.operator ::PackedInt32Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_INT64_ARRAY: {
- SET_FROM_ARRAY(PackedInt64Array);
+ MonoArray *managed = GDMonoMarshal::PackedInt64Array_to_mono_array(p_value.operator ::PackedInt64Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
- SET_FROM_ARRAY(PackedFloat32Array);
+ MonoArray *managed = GDMonoMarshal::PackedFloat32Array_to_mono_array(p_value.operator ::PackedFloat32Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_FLOAT64_ARRAY: {
- SET_FROM_ARRAY(PackedFloat64Array);
+ MonoArray *managed = GDMonoMarshal::PackedFloat64Array_to_mono_array(p_value.operator ::PackedFloat64Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_STRING_ARRAY: {
- SET_FROM_ARRAY(PackedStringArray);
+ MonoArray *managed = GDMonoMarshal::PackedStringArray_to_mono_array(p_value.operator ::PackedStringArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
- SET_FROM_ARRAY(PackedVector2Array);
+ MonoArray *managed = GDMonoMarshal::PackedVector2Array_to_mono_array(p_value.operator ::PackedVector2Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_VECTOR3_ARRAY: {
- SET_FROM_ARRAY(PackedVector3Array);
+ MonoArray *managed = GDMonoMarshal::PackedVector3Array_to_mono_array(p_value.operator ::PackedVector3Array());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::PACKED_COLOR_ARRAY: {
- SET_FROM_ARRAY(PackedColorArray);
+ MonoArray *managed = GDMonoMarshal::PackedColorArray_to_mono_array(p_value.operator ::PackedColorArray());
+ mono_field_set_value(p_object, mono_field, managed);
} break;
default:
break;
}
} break;
-
- case MONO_TYPE_GENERICINST: {
- MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), type.type_class->get_mono_type());
-
- // Godot.Collections.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // Godot.Collections.Array<T>
- if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // System.Collections.Generic.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
- MonoReflectionType *key_reftype = nullptr;
- MonoReflectionType *value_reftype = nullptr;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- MonoObject *managed = GDMonoMarshal::Dictionary_to_system_generic_dict(p_value.operator Dictionary(),
- type.type_class, key_reftype, value_reftype);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // System.Collections.Generic.List<T>
- if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
- MonoReflectionType *elem_reftype = nullptr;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- MonoObject *managed = GDMonoMarshal::Array_to_system_generic_list(p_value.operator Array(),
- type.type_class, elem_reftype);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // IDictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
- MonoReflectionType *key_reftype;
- MonoReflectionType *value_reftype;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
-
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), godot_dict_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
-
- // ICollection<T> or IEnumerable<T>
- if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
- MonoReflectionType *elem_reftype;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
-
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), godot_array_class);
- mono_field_set_value(p_object, mono_field, managed);
- break;
- }
- } break;
-
default: {
ERR_PRINT("Attempted to set the value of a field of unexpected type encoding: " + itos(type.type_encoding) + ".");
} break;
}
-
-#undef SET_FROM_ARRAY_AND_BREAK
-#undef SET_FROM_STRUCT_AND_BREAK
}
MonoObject *GDMonoField::get_value(MonoObject *p_object) {
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index b8ee0204c4..7584e7ff0d 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -160,13 +160,13 @@ void GDMonoLog::initialize() {
OS::Date date_now = OS::get_singleton()->get_date();
OS::Time time_now = OS::get_singleton()->get_time();
- String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d",
+ String log_file_name = str_format("%04d-%02d-%02d_%02d.%02d.%02d",
date_now.year, date_now.month, date_now.day,
time_now.hour, time_now.min, time_now.sec);
- log_file_name += str_format(" (%d)", OS::get_singleton()->get_process_id());
+ log_file_name += str_format("_%d", OS::get_singleton()->get_process_id());
- log_file_name += ".txt";
+ log_file_name += ".log";
log_file_path = logs_dir.plus_file(log_file_name);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index eee880ba60..64b350f270 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -311,152 +311,590 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
return false;
}
-MonoObject *variant_to_mono_object(const Variant *p_var) {
- ManagedType type;
+MonoString *variant_to_mono_string(const Variant &p_var) {
+ if (p_var.get_type() == Variant::NIL) {
+ return nullptr; // Otherwise, Variant -> String would return the string "Null"
+ }
+ return mono_string_from_godot(p_var.operator String());
+}
+
+MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class) {
+ MonoArrayType *array_type = mono_type_get_array_type(p_type_class->get_mono_type());
+
+ if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
+ return Array_to_mono_array(p_var.operator Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
+ return PackedByteArray_to_mono_array(p_var.operator PackedByteArray());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
+ return PackedInt32Array_to_mono_array(p_var.operator PackedInt32Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
+ return PackedInt64Array_to_mono_array(p_var.operator PackedInt64Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(float)) {
+ return PackedFloat32Array_to_mono_array(p_var.operator PackedFloat32Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(double)) {
+ return PackedFloat64Array_to_mono_array(p_var.operator PackedFloat64Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(String)) {
+ return PackedStringArray_to_mono_array(p_var.operator PackedStringArray());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
+ return PackedVector2Array_to_mono_array(p_var.operator PackedVector2Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
+ return PackedVector3Array_to_mono_array(p_var.operator PackedVector3Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
+ return PackedColorArray_to_mono_array(p_var.operator PackedColorArray());
+ }
+
+ if (mono_class_is_assignable_from(CACHED_CLASS(GodotObject)->get_mono_ptr(), array_type->eklass)) {
+ return Array_to_mono_array(p_var.operator ::Array(), array_type->eklass);
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to array of unsupported element type:" +
+ GDMonoClass::get_full_name(array_type->eklass) + "'.");
+}
+
+MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class) {
+ // GodotObject
+ if (CACHED_CLASS(GodotObject)->is_assignable_from(p_type_class)) {
+ return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *());
+ }
+
+ if (CACHED_CLASS(StringName) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator StringName());
+ }
+
+ if (CACHED_CLASS(NodePath) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator NodePath());
+ }
- type.type_encoding = MONO_TYPE_OBJECT;
- // type.type_class is not needed when we specify the MONO_TYPE_OBJECT encoding
+ if (CACHED_CLASS(RID) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator ::RID());
+ }
+
+ // Godot.Collections.Dictionary or IDictionary
+ if (CACHED_CLASS(Dictionary) == p_type_class || CACHED_CLASS(System_Collections_IDictionary) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), CACHED_CLASS(Dictionary));
+ }
- return variant_to_mono_object(p_var, type);
+ // Godot.Collections.Array or ICollection or IEnumerable
+ if (CACHED_CLASS(Array) == p_type_class ||
+ CACHED_CLASS(System_Collections_ICollection) == p_type_class ||
+ CACHED_CLASS(System_Collections_IEnumerable) == p_type_class) {
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), CACHED_CLASS(Array));
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type: '" +
+ p_type_class->get_full_name() + "'.");
}
-MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) {
+MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class) {
+ MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type_class->get_mono_type());
+
+ // Godot.Collections.Dictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), p_type_class);
+ }
+
+ // Godot.Collections.Array<T>
+ if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), p_type_class);
+ }
+
+ // System.Collections.Generic.Dictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
+ MonoReflectionType *key_reftype = nullptr;
+ MonoReflectionType *value_reftype = nullptr;
+ GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
+ return Dictionary_to_system_generic_dict(p_var.operator Dictionary(), p_type_class, key_reftype, value_reftype);
+ }
+
+ // System.Collections.Generic.List<T>
+ if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
+ MonoReflectionType *elem_reftype = nullptr;
+ GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
+ return Array_to_system_generic_list(p_var.operator Array(), p_type_class, elem_reftype);
+ }
+
+ // IDictionary<TKey, TValue>
+ if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
+ MonoReflectionType *key_reftype;
+ MonoReflectionType *value_reftype;
+ GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
+ GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
+
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), godot_dict_class);
+ }
+
+ // ICollection<T> or IEnumerable<T>
+ if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
+ MonoReflectionType *elem_reftype;
+ GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
+ GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
+
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), godot_array_class);
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported generic type: '" +
+ p_type_class->get_full_name() + "'.");
+}
+
+MonoObject *variant_to_mono_object(const Variant &p_var) {
+ // Variant
+ switch (p_var.get_type()) {
+ case Variant::BOOL: {
+ MonoBoolean val = p_var.operator bool();
+ return BOX_BOOLEAN(val);
+ }
+ case Variant::INT: {
+ int64_t val = p_var.operator int64_t();
+ return BOX_INT64(val);
+ }
+ case Variant::FLOAT: {
+#ifdef REAL_T_IS_DOUBLE
+ double val = p_var.operator double();
+ return BOX_DOUBLE(val);
+#else
+ float val = p_var.operator float();
+ return BOX_FLOAT(val);
+#endif
+ }
+ case Variant::STRING:
+ return (MonoObject *)mono_string_from_godot(p_var.operator String());
+ case Variant::VECTOR2: {
+ GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var.operator ::Vector2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
+ }
+ case Variant::VECTOR2I: {
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var.operator ::Vector2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
+ }
+ case Variant::RECT2: {
+ GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var.operator ::Rect2());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
+ }
+ case Variant::RECT2I: {
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var.operator ::Rect2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
+ }
+ case Variant::VECTOR3: {
+ GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var.operator ::Vector3());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
+ }
+ case Variant::VECTOR3I: {
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var.operator ::Vector3i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
+ }
+ case Variant::TRANSFORM2D: {
+ GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var.operator ::Transform2D());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
+ }
+ case Variant::PLANE: {
+ GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var.operator ::Plane());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
+ }
+ case Variant::QUAT: {
+ GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var.operator ::Quat());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
+ }
+ case Variant::AABB: {
+ GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var.operator ::AABB());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
+ }
+ case Variant::BASIS: {
+ GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var.operator ::Basis());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
+ }
+ case Variant::TRANSFORM: {
+ GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var.operator ::Transform());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
+ }
+ case Variant::COLOR: {
+ GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var.operator ::Color());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
+ }
+ case Variant::STRING_NAME:
+ return GDMonoUtils::create_managed_from(p_var.operator StringName());
+ case Variant::NODE_PATH:
+ return GDMonoUtils::create_managed_from(p_var.operator NodePath());
+ case Variant::RID:
+ return GDMonoUtils::create_managed_from(p_var.operator ::RID());
+ case Variant::OBJECT:
+ return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *());
+ case Variant::CALLABLE: {
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
+ }
+ case Variant::SIGNAL: {
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
+ }
+ case Variant::DICTIONARY:
+ return GDMonoUtils::create_managed_from(p_var.operator Dictionary(), CACHED_CLASS(Dictionary));
+ case Variant::ARRAY:
+ return GDMonoUtils::create_managed_from(p_var.operator Array(), CACHED_CLASS(Array));
+ case Variant::PACKED_BYTE_ARRAY:
+ return (MonoObject *)PackedByteArray_to_mono_array(p_var.operator PackedByteArray());
+ case Variant::PACKED_INT32_ARRAY:
+ return (MonoObject *)PackedInt32Array_to_mono_array(p_var.operator PackedInt32Array());
+ case Variant::PACKED_INT64_ARRAY:
+ return (MonoObject *)PackedInt64Array_to_mono_array(p_var.operator PackedInt64Array());
+ case Variant::PACKED_FLOAT32_ARRAY:
+ return (MonoObject *)PackedFloat32Array_to_mono_array(p_var.operator PackedFloat32Array());
+ case Variant::PACKED_FLOAT64_ARRAY:
+ return (MonoObject *)PackedFloat64Array_to_mono_array(p_var.operator PackedFloat64Array());
+ case Variant::PACKED_STRING_ARRAY:
+ return (MonoObject *)PackedStringArray_to_mono_array(p_var.operator PackedStringArray());
+ case Variant::PACKED_VECTOR2_ARRAY:
+ return (MonoObject *)PackedVector2Array_to_mono_array(p_var.operator PackedVector2Array());
+ case Variant::PACKED_VECTOR3_ARRAY:
+ return (MonoObject *)PackedVector3Array_to_mono_array(p_var.operator PackedVector3Array());
+ case Variant::PACKED_COLOR_ARRAY:
+ return (MonoObject *)PackedColorArray_to_mono_array(p_var.operator PackedColorArray());
+ default:
+ return nullptr;
+ }
+}
+
+size_t variant_get_managed_unboxed_size(const ManagedType &p_type) {
+ // This method prints no errors for unsupported types. It's called on all methods, not only
+ // those that end up being invoked with Variant parameters.
+
+ // For MonoObject* we return 0, as it doesn't need to be stored.
+ constexpr size_t zero_for_mono_object = 0;
+
+ switch (p_type.type_encoding) {
+ case MONO_TYPE_BOOLEAN:
+ return sizeof(MonoBoolean);
+ case MONO_TYPE_CHAR:
+ return sizeof(uint16_t);
+ case MONO_TYPE_I1:
+ return sizeof(int8_t);
+ case MONO_TYPE_I2:
+ return sizeof(int16_t);
+ case MONO_TYPE_I4:
+ return sizeof(int32_t);
+ case MONO_TYPE_I8:
+ return sizeof(int64_t);
+ case MONO_TYPE_U1:
+ return sizeof(uint8_t);
+ case MONO_TYPE_U2:
+ return sizeof(uint16_t);
+ case MONO_TYPE_U4:
+ return sizeof(uint32_t);
+ case MONO_TYPE_U8:
+ return sizeof(uint64_t);
+ case MONO_TYPE_R4:
+ return sizeof(float);
+ case MONO_TYPE_R8:
+ return sizeof(double);
+ case MONO_TYPE_VALUETYPE: {
+ GDMonoClass *vtclass = p_type.type_class;
+
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ return sizeof(M_##m_struct); \
+ }
+
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+ RETURN_CHECK_FOR_STRUCT(Callable);
+ RETURN_CHECK_FOR_STRUCT(SignalInfo);
+
+#undef RETURN_CHECK_FOR_STRUCT
+
+ if (mono_class_is_enum(vtclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr());
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN:
+ return sizeof(MonoBoolean);
+ case MONO_TYPE_CHAR:
+ return sizeof(uint16_t);
+ case MONO_TYPE_I1:
+ return sizeof(int8_t);
+ case MONO_TYPE_I2:
+ return sizeof(int16_t);
+ case MONO_TYPE_I4:
+ return sizeof(int32_t);
+ case MONO_TYPE_I8:
+ return sizeof(int64_t);
+ case MONO_TYPE_U1:
+ return sizeof(uint8_t);
+ case MONO_TYPE_U2:
+ return sizeof(uint16_t);
+ case MONO_TYPE_U4:
+ return sizeof(uint32_t);
+ case MONO_TYPE_U8:
+ return sizeof(uint64_t);
+ default: {
+ // Enum with unsupported base type. We return nullptr MonoObject* on error.
+ return zero_for_mono_object;
+ }
+ }
+ }
+
+ // Enum with unsupported value type. We return nullptr MonoObject* on error.
+ } break;
+ case MONO_TYPE_STRING:
+ return zero_for_mono_object;
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ case MONO_TYPE_CLASS:
+ case MONO_TYPE_GENERICINST:
+ return zero_for_mono_object;
+ case MONO_TYPE_OBJECT:
+ return zero_for_mono_object;
+ }
+
+ // Unsupported type encoding. We return nullptr MonoObject* on error.
+ return zero_for_mono_object;
+}
+
+void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset) {
+#define RETURN_TYPE_VAL(m_type, m_val) \
+ *reinterpret_cast<m_type *>(r_buffer) = m_val; \
+ r_offset += sizeof(m_type); \
+ return r_buffer;
+
+ switch (p_type.type_encoding) {
+ case MONO_TYPE_BOOLEAN:
+ RETURN_TYPE_VAL(MonoBoolean, (MonoBoolean)p_var.operator bool());
+ case MONO_TYPE_CHAR:
+ RETURN_TYPE_VAL(uint16_t, p_var.operator unsigned short());
+ case MONO_TYPE_I1:
+ RETURN_TYPE_VAL(int8_t, p_var.operator signed char());
+ case MONO_TYPE_I2:
+ RETURN_TYPE_VAL(int16_t, p_var.operator signed short());
+ case MONO_TYPE_I4:
+ RETURN_TYPE_VAL(int32_t, p_var.operator signed int());
+ case MONO_TYPE_I8:
+ RETURN_TYPE_VAL(int64_t, p_var.operator int64_t());
+ case MONO_TYPE_U1:
+ RETURN_TYPE_VAL(uint8_t, p_var.operator unsigned char());
+ case MONO_TYPE_U2:
+ RETURN_TYPE_VAL(uint16_t, p_var.operator unsigned short());
+ case MONO_TYPE_U4:
+ RETURN_TYPE_VAL(uint32_t, p_var.operator unsigned int());
+ case MONO_TYPE_U8:
+ RETURN_TYPE_VAL(uint64_t, p_var.operator uint64_t());
+ case MONO_TYPE_R4:
+ RETURN_TYPE_VAL(float, p_var.operator float());
+ case MONO_TYPE_R8:
+ RETURN_TYPE_VAL(double, p_var.operator double());
+ case MONO_TYPE_VALUETYPE: {
+ GDMonoClass *vtclass = p_type.type_class;
+
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ GDMonoMarshal::M_##m_struct from = MARSHALLED_OUT(m_struct, p_var.operator ::m_struct()); \
+ RETURN_TYPE_VAL(M_##m_struct, from); \
+ }
+
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+
+#undef RETURN_CHECK_FOR_STRUCT
+
+ if (vtclass == CACHED_CLASS(Callable)) {
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
+ RETURN_TYPE_VAL(M_Callable, from);
+ }
+
+ if (vtclass == CACHED_CLASS(SignalInfo)) {
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
+ RETURN_TYPE_VAL(M_SignalInfo, from);
+ }
+
+ if (mono_class_is_enum(vtclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr());
+ switch (mono_type_get_type(enum_basetype)) {
+ case MONO_TYPE_BOOLEAN: {
+ MonoBoolean val = p_var.operator bool();
+ RETURN_TYPE_VAL(MonoBoolean, val);
+ }
+ case MONO_TYPE_CHAR: {
+ uint16_t val = p_var.operator unsigned short();
+ RETURN_TYPE_VAL(uint16_t, val);
+ }
+ case MONO_TYPE_I1: {
+ int8_t val = p_var.operator signed char();
+ RETURN_TYPE_VAL(int8_t, val);
+ }
+ case MONO_TYPE_I2: {
+ int16_t val = p_var.operator signed short();
+ RETURN_TYPE_VAL(int16_t, val);
+ }
+ case MONO_TYPE_I4: {
+ int32_t val = p_var.operator signed int();
+ RETURN_TYPE_VAL(int32_t, val);
+ }
+ case MONO_TYPE_I8: {
+ int64_t val = p_var.operator int64_t();
+ RETURN_TYPE_VAL(int64_t, val);
+ }
+ case MONO_TYPE_U1: {
+ uint8_t val = p_var.operator unsigned char();
+ RETURN_TYPE_VAL(uint8_t, val);
+ }
+ case MONO_TYPE_U2: {
+ uint16_t val = p_var.operator unsigned short();
+ RETURN_TYPE_VAL(uint16_t, val);
+ }
+ case MONO_TYPE_U4: {
+ uint32_t val = p_var.operator unsigned int();
+ RETURN_TYPE_VAL(uint32_t, val);
+ }
+ case MONO_TYPE_U8: {
+ uint64_t val = p_var.operator uint64_t();
+ RETURN_TYPE_VAL(uint64_t, val);
+ }
+ default: {
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" +
+ GDMonoClass::get_full_name(mono_class_from_mono_type(enum_basetype)) + "'.");
+ }
+ }
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" +
+ p_type.type_class->get_full_name() + "'.");
+ } break;
+#undef RETURN_TYPE_VAL
+ case MONO_TYPE_STRING:
+ return variant_to_mono_string(p_var);
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ return variant_to_mono_array(p_var, p_type.type_class);
+ case MONO_TYPE_CLASS:
+ return variant_to_mono_object_of_class(p_var, p_type.type_class);
+ case MONO_TYPE_GENERICINST:
+ return variant_to_mono_object_of_genericinst(p_var, p_type.type_class);
+ case MONO_TYPE_OBJECT:
+ return variant_to_mono_object(p_var);
+ }
+
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " +
+ itos(p_type.type_encoding) + ".");
+}
+
+MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) {
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN: {
- MonoBoolean val = p_var->operator bool();
+ MonoBoolean val = p_var.operator bool();
return BOX_BOOLEAN(val);
}
-
case MONO_TYPE_CHAR: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_UINT16(val);
}
-
case MONO_TYPE_I1: {
- int8_t val = p_var->operator signed char();
+ int8_t val = p_var.operator signed char();
return BOX_INT8(val);
}
case MONO_TYPE_I2: {
- int16_t val = p_var->operator signed short();
+ int16_t val = p_var.operator signed short();
return BOX_INT16(val);
}
case MONO_TYPE_I4: {
- int32_t val = p_var->operator signed int();
+ int32_t val = p_var.operator signed int();
return BOX_INT32(val);
}
case MONO_TYPE_I8: {
- int64_t val = p_var->operator int64_t();
+ int64_t val = p_var.operator int64_t();
return BOX_INT64(val);
}
-
case MONO_TYPE_U1: {
- uint8_t val = p_var->operator unsigned char();
+ uint8_t val = p_var.operator unsigned char();
return BOX_UINT8(val);
}
case MONO_TYPE_U2: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_UINT16(val);
}
case MONO_TYPE_U4: {
- uint32_t val = p_var->operator unsigned int();
+ uint32_t val = p_var.operator unsigned int();
return BOX_UINT32(val);
}
case MONO_TYPE_U8: {
- uint64_t val = p_var->operator uint64_t();
+ uint64_t val = p_var.operator uint64_t();
return BOX_UINT64(val);
}
-
case MONO_TYPE_R4: {
- float val = p_var->operator float();
+ float val = p_var.operator float();
return BOX_FLOAT(val);
}
case MONO_TYPE_R8: {
- double val = p_var->operator double();
+ double val = p_var.operator double();
return BOX_DOUBLE(val);
}
-
- case MONO_TYPE_STRING: {
- if (p_var->get_type() == Variant::NIL) {
- return nullptr; // Otherwise, Variant -> String would return the string "Null"
- }
- return (MonoObject *)mono_string_from_godot(p_var->operator String());
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *vtclass = p_type.type_class;
- if (vtclass == CACHED_CLASS(Vector2)) {
- GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector2i)) {
- GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Rect2)) {
- GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
- }
-
- if (vtclass == CACHED_CLASS(Rect2i)) {
- GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Transform2D)) {
- GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector3)) {
- GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
- }
-
- if (vtclass == CACHED_CLASS(Vector3i)) {
- GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
- }
-
- if (vtclass == CACHED_CLASS(Basis)) {
- GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
- }
-
- if (vtclass == CACHED_CLASS(Quat)) {
- GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
- }
-
- if (vtclass == CACHED_CLASS(Transform)) {
- GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
- }
-
- if (vtclass == CACHED_CLASS(AABB)) {
- GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
- }
-
- if (vtclass == CACHED_CLASS(Color)) {
- GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
- }
+#define RETURN_CHECK_FOR_STRUCT(m_struct) \
+ if (vtclass == CACHED_CLASS(m_struct)) { \
+ GDMonoMarshal::M_##m_struct from = MARSHALLED_OUT(m_struct, p_var.operator ::m_struct()); \
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_struct), &from); \
+ }
- if (vtclass == CACHED_CLASS(Plane)) {
- GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
- }
+ RETURN_CHECK_FOR_STRUCT(Vector2);
+ RETURN_CHECK_FOR_STRUCT(Vector2i);
+ RETURN_CHECK_FOR_STRUCT(Rect2);
+ RETURN_CHECK_FOR_STRUCT(Rect2i);
+ RETURN_CHECK_FOR_STRUCT(Transform2D);
+ RETURN_CHECK_FOR_STRUCT(Vector3);
+ RETURN_CHECK_FOR_STRUCT(Vector3i);
+ RETURN_CHECK_FOR_STRUCT(Basis);
+ RETURN_CHECK_FOR_STRUCT(Quat);
+ RETURN_CHECK_FOR_STRUCT(Transform);
+ RETURN_CHECK_FOR_STRUCT(AABB);
+ RETURN_CHECK_FOR_STRUCT(Color);
+ RETURN_CHECK_FOR_STRUCT(Plane);
+
+#undef RETURN_CHECK_FOR_STRUCT
if (vtclass == CACHED_CLASS(Callable)) {
- GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var->operator Callable());
+ GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var.operator Callable());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
}
if (vtclass == CACHED_CLASS(SignalInfo)) {
- GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var->operator Signal());
+ GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var.operator Signal());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
}
@@ -465,316 +903,84 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype);
switch (mono_type_get_type(enum_basetype)) {
case MONO_TYPE_BOOLEAN: {
- MonoBoolean val = p_var->operator bool();
+ MonoBoolean val = p_var.operator bool();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_CHAR: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I1: {
- int8_t val = p_var->operator signed char();
+ int8_t val = p_var.operator signed char();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I2: {
- int16_t val = p_var->operator signed short();
+ int16_t val = p_var.operator signed short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I4: {
- int32_t val = p_var->operator signed int();
+ int32_t val = p_var.operator signed int();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_I8: {
- int64_t val = p_var->operator int64_t();
+ int64_t val = p_var.operator int64_t();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U1: {
- uint8_t val = p_var->operator unsigned char();
+ uint8_t val = p_var.operator unsigned char();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U2: {
- uint16_t val = p_var->operator unsigned short();
+ uint16_t val = p_var.operator unsigned short();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U4: {
- uint32_t val = p_var->operator unsigned int();
+ uint32_t val = p_var.operator unsigned int();
return BOX_ENUM(enum_baseclass, val);
}
case MONO_TYPE_U8: {
- uint64_t val = p_var->operator uint64_t();
+ uint64_t val = p_var.operator uint64_t();
return BOX_ENUM(enum_baseclass, val);
}
default: {
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to a managed enum value of unmarshallable base type.");
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to enum value of unsupported base type: '" +
+ GDMonoClass::get_full_name(enum_baseclass) + "'.");
}
}
}
- } break;
-
- case MONO_TYPE_ARRAY:
- case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
-
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
- return (MonoObject *)Array_to_mono_array(p_var->operator Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
- return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
- return (MonoObject *)PackedInt64Array_to_mono_array(p_var->operator PackedInt64Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(float)) {
- return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(double)) {
- return (MonoObject *)PackedFloat64Array_to_mono_array(p_var->operator PackedFloat64Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(String)) {
- return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
- return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
- return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
- }
-
- if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
- return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
- }
-
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
- if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
- return (MonoObject *)Array_to_mono_array(p_var->operator Array(), array_type_class);
- }
-
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to a managed array of unmarshallable element type.");
- } break;
-
- case MONO_TYPE_CLASS: {
- GDMonoClass *type_class = p_type.type_class;
-
- // GodotObject
- if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
- return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
- }
-
- if (CACHED_CLASS(StringName) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator StringName());
- }
-
- if (CACHED_CLASS(NodePath) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator NodePath());
- }
-
- if (CACHED_CLASS(RID) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator ::RID());
- }
-
- // Godot.Collections.Dictionary or IDictionary
- if (CACHED_CLASS(Dictionary) == type_class || CACHED_CLASS(System_Collections_IDictionary) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
- }
-
- // Godot.Collections.Array or ICollection or IEnumerable
- if (CACHED_CLASS(Array) == type_class ||
- CACHED_CLASS(System_Collections_ICollection) == type_class ||
- CACHED_CLASS(System_Collections_IEnumerable) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
- }
- } break;
- case MONO_TYPE_OBJECT: {
- // Variant
- switch (p_var->get_type()) {
- case Variant::BOOL: {
- MonoBoolean val = p_var->operator bool();
- return BOX_BOOLEAN(val);
- }
- case Variant::INT: {
- int64_t val = p_var->operator int64_t();
- return BOX_INT64(val);
- }
- case Variant::FLOAT: {
-#ifdef REAL_T_IS_DOUBLE
- double val = p_var->operator double();
- return BOX_DOUBLE(val);
-#else
- float val = p_var->operator float();
- return BOX_FLOAT(val);
-#endif
- }
- case Variant::STRING:
- return (MonoObject *)mono_string_from_godot(p_var->operator String());
- case Variant::VECTOR2: {
- GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
- }
- case Variant::VECTOR2I: {
- GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
- }
- case Variant::RECT2: {
- GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
- }
- case Variant::RECT2I: {
- GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
- }
- case Variant::VECTOR3: {
- GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
- }
- case Variant::VECTOR3I: {
- GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
- }
- case Variant::TRANSFORM2D: {
- GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
- }
- case Variant::PLANE: {
- GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
- }
- case Variant::QUAT: {
- GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
- }
- case Variant::AABB: {
- GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
- }
- case Variant::BASIS: {
- GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
- }
- case Variant::TRANSFORM: {
- GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
- }
- case Variant::COLOR: {
- GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
- }
- case Variant::STRING_NAME:
- return GDMonoUtils::create_managed_from(p_var->operator StringName());
- case Variant::NODE_PATH:
- return GDMonoUtils::create_managed_from(p_var->operator NodePath());
- case Variant::RID:
- return GDMonoUtils::create_managed_from(p_var->operator ::RID());
- case Variant::OBJECT:
- return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
- case Variant::CALLABLE: {
- GDMonoMarshal::M_Callable from = GDMonoMarshal::callable_to_managed(p_var->operator Callable());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Callable), &from);
- }
- case Variant::SIGNAL: {
- GDMonoMarshal::M_SignalInfo from = GDMonoMarshal::signal_info_to_managed(p_var->operator Signal());
- return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(SignalInfo), &from);
- }
- case Variant::DICTIONARY:
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
- case Variant::ARRAY:
- return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
- case Variant::PACKED_BYTE_ARRAY:
- return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
- case Variant::PACKED_INT32_ARRAY:
- return (MonoObject *)PackedInt32Array_to_mono_array(p_var->operator PackedInt32Array());
- case Variant::PACKED_INT64_ARRAY:
- return (MonoObject *)PackedInt64Array_to_mono_array(p_var->operator PackedInt64Array());
- case Variant::PACKED_FLOAT32_ARRAY:
- return (MonoObject *)PackedFloat32Array_to_mono_array(p_var->operator PackedFloat32Array());
- case Variant::PACKED_FLOAT64_ARRAY:
- return (MonoObject *)PackedFloat64Array_to_mono_array(p_var->operator PackedFloat64Array());
- case Variant::PACKED_STRING_ARRAY:
- return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
- case Variant::PACKED_VECTOR2_ARRAY:
- return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
- case Variant::PACKED_VECTOR3_ARRAY:
- return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
- case Variant::PACKED_COLOR_ARRAY:
- return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
- default:
- return nullptr;
- }
- break;
- case MONO_TYPE_GENERICINST: {
- MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type.type_class->get_mono_type());
-
- // Godot.Collections.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_dictionary(reftype)) {
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), p_type.type_class);
- }
-
- // Godot.Collections.Array<T>
- if (GDMonoUtils::Marshal::type_is_generic_array(reftype)) {
- return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class);
- }
-
- // System.Collections.Generic.Dictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_system_generic_dictionary(reftype)) {
- MonoReflectionType *key_reftype = nullptr;
- MonoReflectionType *value_reftype = nullptr;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- return Dictionary_to_system_generic_dict(p_var->operator Dictionary(), p_type.type_class, key_reftype, value_reftype);
- }
-
- // System.Collections.Generic.List<T>
- if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
- MonoReflectionType *elem_reftype = nullptr;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- return Array_to_system_generic_list(p_var->operator Array(), p_type.type_class, elem_reftype);
- }
-
- // IDictionary<TKey, TValue>
- if (GDMonoUtils::Marshal::type_is_generic_idictionary(reftype)) {
- MonoReflectionType *key_reftype;
- MonoReflectionType *value_reftype;
- GDMonoUtils::Marshal::dictionary_get_key_value_types(reftype, &key_reftype, &value_reftype);
- GDMonoClass *godot_dict_class = GDMonoUtils::Marshal::make_generic_dictionary_type(key_reftype, value_reftype);
-
- return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), godot_dict_class);
- }
- // ICollection<T> or IEnumerable<T>
- if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
- MonoReflectionType *elem_reftype;
- GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(elem_reftype);
-
- return GDMonoUtils::create_managed_from(p_var->operator Array(), godot_array_class);
- }
- } break;
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported value type: '" +
+ p_type.type_class->get_full_name() + "'.");
} break;
+ case MONO_TYPE_STRING:
+ return (MonoObject *)variant_to_mono_string(p_var);
+ case MONO_TYPE_ARRAY:
+ case MONO_TYPE_SZARRAY:
+ return (MonoObject *)variant_to_mono_array(p_var, p_type.type_class);
+ case MONO_TYPE_CLASS:
+ return variant_to_mono_object_of_class(p_var, p_type.type_class);
+ case MONO_TYPE_GENERICINST:
+ return variant_to_mono_object_of_genericinst(p_var, p_type.type_class);
+ case MONO_TYPE_OBJECT:
+ return variant_to_mono_object(p_var);
}
- ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to an unmarshallable managed type. Name: '" +
- p_type.type_class->get_name() + "' Encoding: " + itos(p_type.type_encoding) + ".");
+ ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported type with encoding: " +
+ itos(p_type.type_encoding) + ".");
}
Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type, bool p_fail_with_err = true) {
ERR_FAIL_COND_V(!p_type.type_class, Variant());
+#ifdef DEBUG_ENABLED
+ CRASH_COND_MSG(p_type.type_encoding == MONO_TYPE_OBJECT, "Type of object should be known.");
+#endif
+
switch (p_type.type_encoding) {
case MONO_TYPE_BOOLEAN:
return (bool)unbox<MonoBoolean>(p_obj);
-
case MONO_TYPE_CHAR:
return unbox<uint16_t>(p_obj);
-
case MONO_TYPE_I1:
return unbox<int8_t>(p_obj);
case MONO_TYPE_I2:
@@ -783,7 +989,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<int32_t>(p_obj);
case MONO_TYPE_I8:
return unbox<int64_t>(p_obj);
-
case MONO_TYPE_U1:
return unbox<uint8_t>(p_obj);
case MONO_TYPE_U2:
@@ -792,19 +997,10 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<uint32_t>(p_obj);
case MONO_TYPE_U8:
return unbox<uint64_t>(p_obj);
-
case MONO_TYPE_R4:
return unbox<float>(p_obj);
case MONO_TYPE_R8:
return unbox<double>(p_obj);
-
- case MONO_TYPE_STRING: {
- if (p_obj == nullptr) {
- return Variant(); // NIL
- }
- return mono_string_to_godot_not_null((MonoString *)p_obj);
- } break;
-
case MONO_TYPE_VALUETYPE: {
GDMonoClass *vtclass = p_type.type_class;
@@ -872,7 +1068,12 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return unbox<int32_t>(p_obj);
}
} break;
-
+ case MONO_TYPE_STRING: {
+ if (p_obj == nullptr) {
+ return Variant(); // NIL
+ }
+ return mono_string_to_godot_not_null((MonoString *)p_obj);
+ } break;
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
@@ -928,7 +1129,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return Variant();
}
} break;
-
case MONO_TYPE_CLASS: {
GDMonoClass *type_class = p_type.type_class;
@@ -973,7 +1173,6 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return ptr ? Variant(*ptr) : Variant();
}
} break;
-
case MONO_TYPE_GENERICINST: {
MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), p_type.type_class->get_mono_type());
@@ -1052,7 +1251,7 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc) {
ManagedType type = ManagedType::from_class(mono_object_get_class(p_obj));
Variant var = GDMonoMarshal::mono_object_to_variant_no_err(p_obj, type);
- if (var.get_type() == Variant::NIL && p_obj != nullptr) {
+ if (var.get_type() == Variant::NIL) { // `&& p_obj != nullptr` but omitted because always true
// Cannot convert MonoObject* to Variant; fallback to 'ToString()'.
MonoException *exc = nullptr;
MonoString *mono_str = GDMonoUtils::object_to_string(p_obj, &exc);
@@ -1115,9 +1314,10 @@ Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, [[maybe_unused]]
}
MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype) {
- GDMonoClass *elem_class = ManagedType::from_reftype(p_elem_reftype).type_class;
+ MonoType *elem_type = mono_reflection_type_get_type(p_elem_reftype);
+ MonoClass *elem_class = mono_class_from_mono_type(elem_type);
- String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + elem_class->get_type_desc() + ">)";
+ String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + GDMonoUtils::get_type_desc(elem_type) + ">)";
GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true);
CRASH_COND(ctor == nullptr);
@@ -1156,9 +1356,9 @@ MonoArray *Array_to_mono_array(const Array &p_array) {
return ret;
}
-MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class) {
+MonoArray *Array_to_mono_array(const Array &p_array, MonoClass *p_array_type_class) {
int length = p_array.size();
- MonoArray *ret = mono_array_new(mono_domain_get(), p_array_type_class->get_mono_ptr(), length);
+ MonoArray *ret = mono_array_new(mono_domain_get(), p_array_type_class, length);
for (int i = 0; i < length; i++) {
MonoObject *boxed = variant_to_mono_object(p_array[i]);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index d1d5f1f202..6d8227f8b4 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -90,15 +90,40 @@ _FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
// Variant
-MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type);
-MonoObject *variant_to_mono_object(const Variant *p_var);
-
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var) {
- return variant_to_mono_object(&p_var);
+size_t variant_get_managed_unboxed_size(const ManagedType &p_type);
+void *variant_to_managed_unboxed(const Variant &p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset);
+MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type);
+
+MonoObject *variant_to_mono_object(const Variant &p_var);
+MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class);
+MonoObject *variant_to_mono_object_of_class(const Variant &p_var, GDMonoClass *p_type_class);
+MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoClass *p_type_class);
+MonoString *variant_to_mono_string(const Variant &p_var);
+
+// These overloads were added to avoid passing a `const Variant *` to the `const Variant &`
+// parameter. That would result in the `Variant(bool)` copy constructor being called as
+// pointers are implicitly converted to bool. Implicit conversions are f-ing evil.
+
+_FORCE_INLINE_ void *variant_to_managed_unboxed(const Variant *p_var, const ManagedType &p_type, void *r_buffer, unsigned int &r_offset) {
+ return variant_to_managed_unboxed(*p_var, p_type, r_buffer, r_offset);
}
-
-_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) {
- return variant_to_mono_object(&p_var, p_type);
+_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) {
+ return variant_to_mono_object(*p_var, p_type);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant *p_var) {
+ return variant_to_mono_object(*p_var);
+}
+_FORCE_INLINE_ MonoArray *variant_to_mono_array(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_array(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_class(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_object_of_class(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoObject *variant_to_mono_object_of_genericinst(const Variant *p_var, GDMonoClass *p_type_class) {
+ return variant_to_mono_object_of_genericinst(*p_var, p_type_class);
+}
+_FORCE_INLINE_ MonoString *variant_to_mono_string(const Variant *p_var) {
+ return variant_to_mono_string(*p_var);
}
Variant mono_object_to_variant(MonoObject *p_obj);
@@ -120,7 +145,7 @@ Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, Mono
// Array
MonoArray *Array_to_mono_array(const Array &p_array);
-MonoArray *Array_to_mono_array(const Array &p_array, GDMonoClass *p_array_type_class);
+MonoArray *Array_to_mono_array(const Array &p_array, MonoClass *p_array_type_class);
Array mono_array_to_Array(MonoArray *p_array);
// PackedInt32Array
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index 04f3b25a70..1d87726234 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -75,6 +75,10 @@ void GDMonoMethod::_update_signature(MonoMethodSignature *p_method_sig) {
// clear the cache
method_info_fetched = false;
method_info = MethodInfo();
+
+ for (int i = 0; i < params_count; i++) {
+ params_buffer_size += GDMonoMarshal::variant_get_managed_unboxed_size(param_types[i]);
+ }
}
GDMonoClass *GDMonoMethod::get_enclosing_class() const {
@@ -107,14 +111,15 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
MonoObject *ret;
if (params_count > 0) {
- MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), params_count);
+ void **params = (void **)alloca(params_count * sizeof(void *));
+ uint8_t *buffer = (uint8_t *)alloca(params_buffer_size);
+ unsigned int offset = 0;
for (int i = 0; i < params_count; i++) {
- MonoObject *boxed_param = GDMonoMarshal::variant_to_mono_object(p_params[i], param_types[i]);
- mono_array_setref(params, i, boxed_param);
+ params[i] = GDMonoMarshal::variant_to_managed_unboxed(p_params[i], param_types[i], buffer + offset, offset);
}
- ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc);
+ ret = GDMonoUtils::runtime_invoke(mono_method, p_object, params, &exc);
} else {
ret = GDMonoUtils::runtime_invoke(mono_method, p_object, nullptr, &exc);
}
@@ -279,16 +284,8 @@ const MethodInfo &GDMonoMethod::get_method_info() {
return method_info;
}
-GDMonoMethod::GDMonoMethod(StringName p_name, MonoMethod *p_method) {
- name = p_name;
-
- mono_method = p_method;
-
- method_info_fetched = false;
-
- attrs_fetched = false;
- attributes = nullptr;
-
+GDMonoMethod::GDMonoMethod(StringName p_name, MonoMethod *p_method) :
+ name(p_name), mono_method(p_method) {
_update_signature();
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index f78f57dca0..115bd998fa 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -38,15 +38,16 @@
class GDMonoMethod : public IMonoClassMember {
StringName name;
- int params_count;
+ uint16_t params_count;
+ unsigned int params_buffer_size = 0;
ManagedType return_type;
Vector<ManagedType> param_types;
- bool method_info_fetched;
+ bool method_info_fetched = false;
MethodInfo method_info;
- bool attrs_fetched;
- MonoCustomAttrInfo *attributes;
+ bool attrs_fetched = false;
+ MonoCustomAttrInfo *attributes = nullptr;
void _update_signature();
void _update_signature(MonoMethodSignature *p_method_sig);
@@ -72,7 +73,7 @@ public:
_FORCE_INLINE_ MonoMethod *get_mono_ptr() const { return mono_method; }
- _FORCE_INLINE_ int get_parameters_count() const { return params_count; }
+ _FORCE_INLINE_ uint16_t get_parameters_count() const { return params_count; }
_FORCE_INLINE_ ManagedType get_return_type() const { return return_type; }
MonoObject *invoke(MonoObject *p_object, const Variant **p_params, MonoException **r_exc = nullptr) const;
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index bc3be97102..1027c08a4a 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -149,10 +149,9 @@ bool GDMonoProperty::has_setter() {
void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
MonoMethod *prop_method = mono_property_get_set_method(mono_property);
- MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
- mono_array_setref(params, 0, p_value);
+ void *params[1] = { p_value };
MonoException *exc = nullptr;
- GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc);
+ GDMonoUtils::runtime_invoke(prop_method, p_object, params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index d38e463df9..05fd57255c 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -499,13 +499,6 @@ MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, M
return ret;
}
-MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc) {
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)r_exc);
- GD_MONO_END_RUNTIME_INVOKE;
- return ret;
-}
-
MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc) {
GD_MONO_BEGIN_RUNTIME_INVOKE;
MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)r_exc);
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 71c131f77c..faa3d24eeb 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -135,7 +135,6 @@ _FORCE_INLINE_ int &get_runtime_invoke_count_ref() {
}
MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **r_exc);
-MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **r_exc);
MonoString *object_to_string(MonoObject *p_obj, MonoException **r_exc);
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 28777002f5..f220abfb4c 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -101,11 +101,15 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
"Resumed after await, but class instance is gone.");
#endif
- MonoArray *signal_args = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_argcount);
+ MonoArray *signal_args = nullptr;
- for (int i = 0; i < p_argcount; i++) {
- MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_arguments[i]);
- mono_array_setref(signal_args, i, boxed);
+ if (p_argcount > 0) {
+ signal_args = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_argcount);
+
+ for (int i = 0; i < p_argcount; i++) {
+ MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_arguments[i]);
+ mono_array_setref(signal_args, i, boxed);
+ }
}
MonoObject *awaiter = awaiter_handle.get_target();
diff --git a/modules/text_server_adv/bitmap_font_adv.cpp b/modules/text_server_adv/bitmap_font_adv.cpp
index 10c3732fd7..b905b7dabb 100644
--- a/modules/text_server_adv/bitmap_font_adv.cpp
+++ b/modules/text_server_adv/bitmap_font_adv.cpp
@@ -175,8 +175,9 @@ static hb_bool_t hb_bmp_get_font_h_extents(hb_font_t *font, void *font_data, hb_
return true;
}
-static hb_font_funcs_t *_hb_bmp_get_font_funcs() {
- hb_font_funcs_t *funcs = hb_font_funcs_create();
+static hb_font_funcs_t *funcs = nullptr;
+void hb_bmp_create_font_funcs() {
+ funcs = hb_font_funcs_create();
hb_font_funcs_set_font_h_extents_func(funcs, hb_bmp_get_font_h_extents, nullptr, nullptr);
//hb_font_funcs_set_font_v_extents_func (funcs, hb_bmp_get_font_v_extents, nullptr, nullptr);
@@ -194,12 +195,17 @@ static hb_font_funcs_t *_hb_bmp_get_font_funcs() {
//hb_font_funcs_set_glyph_from_name_func (funcs, hb_bmp_get_glyph_from_name, nullptr, nullptr);
hb_font_funcs_make_immutable(funcs);
+}
- return funcs;
+void hb_bmp_free_font_funcs() {
+ if (funcs != nullptr) {
+ hb_font_funcs_destroy(funcs);
+ funcs = nullptr;
+ }
}
static void _hb_bmp_font_set_funcs(hb_font_t *p_font, BitmapFontDataAdvanced *p_face, int p_size, bool p_unref) {
- hb_font_set_funcs(p_font, _hb_bmp_get_font_funcs(), _hb_bmp_font_create(p_face, p_size, p_unref), _hb_bmp_font_destroy);
+ hb_font_set_funcs(p_font, funcs, _hb_bmp_font_create(p_face, p_size, p_unref), _hb_bmp_font_destroy);
}
hb_font_t *hb_bmp_font_create(BitmapFontDataAdvanced *p_face, int p_size, hb_destroy_func_t p_destroy) {
@@ -384,7 +390,6 @@ Error BitmapFontDataAdvanced::load_from_memory(const uint8_t *p_data, size_t p_s
chr.rect.position.y = c[2];
chr.rect.size.x = c[3];
chr.rect.size.y = c[4];
- chr.texture_idx = 0;
if (c[7] < 0) {
chr.advance.x = c[3];
} else {
diff --git a/modules/text_server_adv/bitmap_font_adv.h b/modules/text_server_adv/bitmap_font_adv.h
index b2fe7f43af..cb1a726f76 100644
--- a/modules/text_server_adv/bitmap_font_adv.h
+++ b/modules/text_server_adv/bitmap_font_adv.h
@@ -33,6 +33,9 @@
#include "font_adv.h"
+void hb_bmp_create_font_funcs();
+void hb_bmp_free_font_funcs();
+
struct BitmapFontDataAdvanced : public FontDataAdvanced {
_THREAD_SAFE_CLASS_
diff --git a/modules/text_server_adv/dynamic_font_adv.cpp b/modules/text_server_adv/dynamic_font_adv.cpp
index 90e5cc8831..9c7c36ea5c 100644
--- a/modules/text_server_adv/dynamic_font_adv.cpp
+++ b/modules/text_server_adv/dynamic_font_adv.cpp
@@ -33,8 +33,6 @@
#include FT_STROKER_H
#include FT_ADVANCES_H
-HashMap<String, Vector<uint8_t>> DynamicFontDataAdvanced::font_mem_cache;
-
DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(int p_size, int p_outline_size) {
ERR_FAIL_COND_V(!valid, nullptr);
ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr);
@@ -55,11 +53,10 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(
if (E != nullptr) {
fds = E->get();
} else {
- // FT_OPEN_STREAM is extremely slow only on Android.
- if (OS::get_singleton()->get_name() == "Android" && font_mem == nullptr && font_path != String()) {
- if (font_mem_cache.has(font_path)) {
- font_mem = font_mem_cache[font_path].ptr();
- font_mem_size = font_mem_cache[font_path].size();
+ if (font_mem == nullptr && font_path != String()) {
+ if (!font_mem_cache.empty()) {
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = font_mem_cache.size();
} else {
FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
if (!f) {
@@ -67,11 +64,9 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(
}
size_t len = f->get_len();
- font_mem_cache[font_path] = Vector<uint8_t>();
- Vector<uint8_t> &fontdata = font_mem_cache[font_path];
- fontdata.resize(len);
- f->get_buffer(fontdata.ptrw(), len);
- font_mem = fontdata.ptr();
+ font_mem_cache.resize(len);
+ f->get_buffer(font_mem_cache.ptrw(), len);
+ font_mem = font_mem_cache.ptr();
font_mem_size = len;
f->close();
}
@@ -79,27 +74,7 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(
int error = 0;
fds = memnew(DataAtSize);
- if (font_mem == nullptr && font_path != String()) {
- FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
- if (!f) {
- memdelete(fds);
- ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'.");
- }
-
- memset(&fds->stream, 0, sizeof(FT_StreamRec));
- fds->stream.base = nullptr;
- fds->stream.size = f->get_len();
- fds->stream.pos = 0;
- fds->stream.descriptor.pointer = f;
- fds->stream.read = _ft_stream_io;
- fds->stream.close = _ft_stream_close;
-
- FT_Open_Args fargs;
- memset(&fargs, 0, sizeof(FT_Open_Args));
- fargs.flags = FT_OPEN_STREAM;
- fargs.stream = &fds->stream;
- error = FT_Open_Face(library, &fargs, 0, &fds->face);
- } else if (font_mem) {
+ if (font_mem) {
memset(&fds->stream, 0, sizeof(FT_StreamRec));
fds->stream.base = (unsigned char *)font_mem;
fds->stream.size = font_mem_size;
@@ -169,25 +144,6 @@ DynamicFontDataAdvanced::DataAtSize *DynamicFontDataAdvanced::get_data_for_size(
return fds;
}
-unsigned long DynamicFontDataAdvanced::_ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
- FileAccess *f = (FileAccess *)stream->descriptor.pointer;
-
- if (f->get_position() != offset) {
- f->seek(offset);
- }
- if (count == 0) {
- return 0;
- }
-
- return f->get_buffer(buffer, count);
-}
-
-void DynamicFontDataAdvanced::_ft_stream_close(FT_Stream stream) {
- FileAccess *f = (FileAccess *)stream->descriptor.pointer;
- f->close();
- memdelete(f);
-}
-
Dictionary DynamicFontDataAdvanced::get_feature_list() const {
_THREAD_SAFE_METHOD_
DataAtSize *fds = const_cast<DynamicFontDataAdvanced *>(this)->get_data_for_size(base_size);
@@ -222,8 +178,6 @@ Dictionary DynamicFontDataAdvanced::get_feature_list() const {
DynamicFontDataAdvanced::TexturePosition DynamicFontDataAdvanced::find_texture_pos_for_glyph(DynamicFontDataAdvanced::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) {
TexturePosition ret;
ret.index = -1;
- ret.x = 0;
- ret.y = 0;
int mw = p_width;
int mh = p_height;
diff --git a/modules/text_server_adv/dynamic_font_adv.h b/modules/text_server_adv/dynamic_font_adv.h
index 61cff3cde9..4ba120f203 100644
--- a/modules/text_server_adv/dynamic_font_adv.h
+++ b/modules/text_server_adv/dynamic_font_adv.h
@@ -116,7 +116,7 @@ private:
const uint8_t *font_mem = nullptr;
int font_mem_size = 0;
String font_path;
- static HashMap<String, Vector<uint8_t>> font_mem_cache;
+ Vector<uint8_t> font_mem_cache;
float rect_margin = 1.f;
int base_size = 16;
@@ -128,9 +128,6 @@ private:
Map<CacheID, DataAtSize *> size_cache;
Map<CacheID, DataAtSize *> size_cache_outline;
- static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count);
- static void _ft_stream_close(FT_Stream stream);
-
DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0);
TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height);
diff --git a/modules/text_server_adv/script_iterator.cpp b/modules/text_server_adv/script_iterator.cpp
index 8a2b2cced0..60a617c3a7 100644
--- a/modules/text_server_adv/script_iterator.cpp
+++ b/modules/text_server_adv/script_iterator.cpp
@@ -56,11 +56,12 @@ ScriptIterator::ScriptIterator(const String &p_string, int p_start, int p_length
int paren_sp = -1;
int start_sp = paren_sp;
UErrorCode err = U_ZERO_ERROR;
+ const char32_t *str = p_string.ptr();
do {
script_code = USCRIPT_COMMON;
for (script_start = script_end; script_end < p_length; script_end++) {
- UChar32 ch = p_string[script_end];
+ UChar32 ch = str[script_end];
UScriptCode sc = uscript_getScript(ch, &err);
if (U_FAILURE(err)) {
ERR_FAIL_MSG(u_errorName(err));
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index e391777eea..95103c6ef6 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1108,7 +1108,9 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->width = 0;
sd->upos = 0;
sd->uthk = 0;
- for (int i = 0; i < sd->glyphs.size(); i++) {
+ int sd_size = sd->glyphs.size();
+
+ for (int i = 0; i < sd_size; i++) {
Glyph gl = sd->glyphs[i];
Variant key;
if (gl.count == 1) {
@@ -1128,8 +1130,8 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y / 2);
- sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y);
@@ -1144,8 +1146,8 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x / 2);
- sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x);
@@ -1160,19 +1162,19 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->ascent = MAX(sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off));
sd->descent = MAX(sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off));
} else {
- sd->ascent = MAX(sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
- sd->descent = MAX(sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
}
sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
} else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
// Glyph not found, replace with hex code box.
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
} else {
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
}
}
sd->width += gl.advance * gl.repeat;
@@ -1248,6 +1250,11 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->utf16 = new_sd->text.utf16();
new_sd->script_iter = memnew(ScriptIterator(new_sd->text, 0, new_sd->text.length()));
+ int sd_size = sd->glyphs.size();
+ const Glyph *sd_glyphs = sd->glyphs.ptr();
+ const FontDataAdvanced *fd = nullptr;
+ RID prev_rid = RID();
+
for (int ov = 0; ov < sd->bidi_override.size(); ov++) {
UErrorCode err = U_ZERO_ERROR;
@@ -1280,21 +1287,23 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
int32_t bidi_run_start = _convert_pos(sd, sd->bidi_override[ov].x + start + _bidi_run_start);
int32_t bidi_run_end = _convert_pos(sd, sd->bidi_override[ov].x + start + _bidi_run_start + _bidi_run_length);
- for (int j = 0; j < sd->glyphs.size(); j++) {
- if ((sd->glyphs[j].start >= bidi_run_start) && (sd->glyphs[j].end <= bidi_run_end)) {
+ for (int j = 0; j < sd_size; j++) {
+ if ((sd_glyphs[j].start >= bidi_run_start) && (sd_glyphs[j].end <= bidi_run_end)) {
// Copy glyphs.
- Glyph gl = sd->glyphs[j];
+ Glyph gl = sd_glyphs[j];
Variant key;
+ bool find_embedded = false;
if (gl.count == 1) {
for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
if (E->get().pos == gl.start) {
+ find_embedded = true;
key = E->key();
new_sd->objects[key] = E->get();
break;
}
}
}
- if (key != Variant()) {
+ if (find_embedded) {
if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
new_sd->objects[key].rect.position.x = new_sd->width;
new_sd->width += new_sd->objects[key].rect.size.x;
@@ -1303,8 +1312,8 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y);
} break;
case VALIGN_CENTER: {
- new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y / 2);
- new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y / 2);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y);
@@ -1318,8 +1327,8 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x);
} break;
case VALIGN_CENTER: {
- new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x / 2);
- new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x / 2);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x);
@@ -1327,23 +1336,26 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
}
}
} else {
- const FontDataAdvanced *fd = font_owner.getornull(gl.font_rid);
+ if (prev_rid != gl.font_rid) {
+ fd = font_owner.getornull(gl.font_rid);
+ prev_rid = gl.font_rid;
+ }
if (fd != nullptr) {
if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
new_sd->ascent = MAX(new_sd->ascent, MAX(fd->get_ascent(gl.font_size), -gl.y_off));
new_sd->descent = MAX(new_sd->descent, MAX(fd->get_descent(gl.font_size), gl.y_off));
} else {
- new_sd->ascent = MAX(new_sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
- new_sd->descent = MAX(new_sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
}
} else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) {
// Glyph not found, replace with hex code box.
if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
- new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
} else {
- new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
}
}
new_sd->width += gl.advance * gl.repeat;
@@ -1491,9 +1503,9 @@ float TextServerAdvanced::shaped_text_fit_to_width(RID p_shaped, float p_width,
if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
float old_adv = gl.advance;
if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) {
- gl.advance = MAX(gl.advance + delta_width_per_space, 0.f);
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.f));
} else {
- gl.advance = MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size);
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size));
}
sd->width += (gl.advance - old_adv);
}
@@ -1529,8 +1541,10 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float
delta = -1;
}
+ Glyph *gl = sd->glyphs.ptrw();
+
for (int i = start; i != end; i += delta) {
- if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
float tab_off = 0.f;
while (tab_off <= off) {
tab_off += p_tab_stops[tab_index];
@@ -1539,13 +1553,13 @@ float TextServerAdvanced::shaped_text_tab_align(RID p_shaped, const Vector<float
tab_index = 0;
}
}
- float old_adv = sd->glyphs.write[i].advance;
- sd->glyphs.write[i].advance = (tab_off - off);
- sd->width += sd->glyphs.write[i].advance - old_adv;
+ float old_adv = gl[i].advance;
+ gl[i].advance = tab_off - off;
+ sd->width += gl[i].advance - old_adv;
off = 0;
continue;
}
- off += sd->glyphs[i].advance * sd->glyphs[i].repeat;
+ off += gl[i].advance * gl[i].repeat;
}
return 0.f;
@@ -1565,8 +1579,7 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
const UChar *data = sd->utf16.ptr();
- Map<int, bool> breaks;
-
+ HashMap<int, bool> breaks;
UErrorCode err = U_ZERO_ERROR;
for (int i = 0; i < sd->spans.size(); i++) {
UBreakIterator *bi = ubrk_open(UBRK_LINE, sd->spans[i].language.ascii().get_data(), data + _convert_pos_inv(sd, sd->spans[i].start), _convert_pos_inv(sd, sd->spans[i].end - sd->spans[i].start), &err);
@@ -1598,40 +1611,47 @@ bool TextServerAdvanced::shaped_text_update_breaks(RID p_shaped) {
sd->sort_valid = false;
sd->glyphs_logical.clear();
+ int sd_size = sd->glyphs.size();
+ const char32_t *ch = sd->text.ptr();
+ Glyph *sd_glyphs = sd->glyphs.ptrw();
- for (int i = 0; i < sd->glyphs.size(); i++) {
- if (sd->glyphs[i].count > 0) {
- char32_t c = sd->text[sd->glyphs[i].start - sd->start];
+ for (int i = 0; i < sd_size; i++) {
+ if (sd_glyphs[i].count > 0) {
+ char32_t c = ch[sd_glyphs[i].start - sd->start];
if (c == 0xfffc) {
continue;
}
if (c == 0x0009 || c == 0x000b) {
- sd->glyphs.write[i].flags |= GRAPHEME_IS_TAB;
+ sd_glyphs[i].flags |= GRAPHEME_IS_TAB;
}
if (breaks.has(sd->glyphs[i].start)) {
if (breaks[sd->glyphs[i].start]) {
- sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_HARD;
+ sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD;
} else {
if (is_whitespace(c)) {
- sd->glyphs.write[i].flags |= GRAPHEME_IS_BREAK_SOFT;
- sd->glyphs.write[i].flags |= GRAPHEME_IS_SPACE;
+ sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT;
+ sd_glyphs[i].flags |= GRAPHEME_IS_SPACE;
} else {
TextServer::Glyph gl;
- gl.start = sd->glyphs[i].start;
- gl.end = sd->glyphs[i].end;
+ gl.start = sd_glyphs[i].start;
+ gl.end = sd_glyphs[i].end;
gl.count = 1;
- gl.repeat = 1;
- gl.font_rid = sd->glyphs[i].font_rid;
- gl.font_size = sd->glyphs[i].font_size;
+ gl.font_rid = sd_glyphs[i].font_rid;
+ gl.font_size = sd_glyphs[i].font_size;
gl.flags = GRAPHEME_IS_BREAK_SOFT | GRAPHEME_IS_VIRTUAL;
- sd->glyphs.insert(i + sd->glyphs[i].count, gl); // insert after
- i += sd->glyphs[i].count;
+ sd->glyphs.insert(i + sd_glyphs[i].count, gl); // insert after
+
+ // Update write pointer and size.
+ sd_size = sd->glyphs.size();
+ sd_glyphs = sd->glyphs.ptrw();
+
+ i += sd_glyphs[i].count;
continue;
}
}
}
- i += (sd->glyphs[i].count - 1);
+ i += (sd_glyphs[i].count - 1);
}
}
@@ -1767,9 +1787,10 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
sd->sort_valid = false;
sd->glyphs_logical.clear();
+ int sd_size = sd->glyphs.size();
if (jstops.size() > 0) {
- for (int i = 0; i < sd->glyphs.size(); i++) {
+ for (int i = 0; i < sd_size; i++) {
if (sd->glyphs[i].count > 0) {
if (jstops.has(sd->glyphs[i].start)) {
char32_t c = sd->text[sd->glyphs[i].start - sd->start];
@@ -1803,7 +1824,6 @@ bool TextServerAdvanced::shaped_text_update_justification_ops(RID p_shaped) {
gl.start = sd->glyphs[i].start;
gl.end = sd->glyphs[i].end;
gl.count = 1;
- gl.repeat = 1;
gl.font_rid = sd->glyphs[i].font_rid;
gl.font_size = sd->glyphs[i].font_size;
gl.flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_VIRTUAL;
@@ -1838,8 +1858,6 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced
// Process glyphs.
TextServer::Glyph gl;
- gl.start = -1;
- gl.end = -1;
if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
gl.flags |= TextServer::GRAPHEME_IS_RTL;
@@ -1850,15 +1868,15 @@ TextServer::Glyph TextServerAdvanced::_shape_single_glyph(ShapedTextDataAdvanced
if (glyph_count > 0) {
if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
- gl.advance = glyph_pos[0].x_advance / (64.0 / fd->get_font_scale(p_font_size));
+ gl.advance = Math::round(glyph_pos[0].x_advance / (64.0 / fd->get_font_scale(p_font_size)));
} else {
- gl.advance = -glyph_pos[0].y_advance / (64.0 / fd->get_font_scale(p_font_size));
+ gl.advance = -Math::round(glyph_pos[0].y_advance / (64.0 / fd->get_font_scale(p_font_size)));
}
gl.count = 1;
gl.index = glyph_info[0].codepoint;
- gl.x_off = glyph_pos[0].x_offset / (64.0 / fd->get_font_scale(p_font_size));
- gl.y_off = -glyph_pos[0].y_offset / (64.0 / fd->get_font_scale(p_font_size));
+ gl.x_off = Math::round(glyph_pos[0].x_offset / (64.0 / fd->get_font_scale(p_font_size)));
+ gl.y_off = -Math::round(glyph_pos[0].y_offset / (64.0 / fd->get_font_scale(p_font_size)));
if ((glyph_info[0].codepoint != 0) || !u_isgraph(p_char)) {
gl.flags |= GRAPHEME_IS_VALID;
@@ -1873,8 +1891,9 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
fd = font_owner.getornull(p_fonts[p_fb_index]);
}
+ int fs = p_sd->spans[p_span].font_size;
if (fd == nullptr) {
- // Add fallback glyohs
+ // Add fallback glyphs
for (int i = p_start; i < p_end; i++) {
if (p_sd->preserve_invalid || (p_sd->preserve_control && is_control(p_sd->text[i]))) {
TextServer::Glyph gl;
@@ -1882,20 +1901,19 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
gl.end = i + 1;
gl.count = 1;
gl.index = p_sd->text[i];
- gl.font_size = p_sd->spans[p_span].font_size;
+ gl.font_size = fs;
gl.font_rid = RID();
- gl.flags = 0;
if (p_direction == HB_DIRECTION_RTL || p_direction == HB_DIRECTION_BTT) {
gl.flags |= TextServer::GRAPHEME_IS_RTL;
}
if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
- gl.advance = get_hex_code_box_size(gl.font_size, gl.index).x;
- p_sd->ascent = MAX(p_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- p_sd->descent = MAX(p_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ gl.advance = get_hex_code_box_size(fs, gl.index).x;
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.75f));
+ p_sd->descent = MAX(p_sd->descent, Math::round(get_hex_code_box_size(fs, gl.index).y * 0.25f));
} else {
- gl.advance = get_hex_code_box_size(gl.font_size, gl.index).y;
- p_sd->ascent = MAX(p_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- p_sd->descent = MAX(p_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ gl.advance = get_hex_code_box_size(fs, gl.index).y;
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(get_hex_code_box_size(fs, gl.index).x * 0.5f));
+ p_sd->descent = MAX(p_sd->descent, Math::round(get_hex_code_box_size(fs, gl.index).x * 0.5f));
}
p_sd->width += gl.advance;
@@ -1905,7 +1923,7 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
return;
}
- hb_font_t *hb_font = fd->get_hb_handle(p_sd->spans[p_span].font_size);
+ hb_font_t *hb_font = fd->get_hb_handle(fs);
ERR_FAIL_COND(hb_font == nullptr);
hb_buffer_clear_contents(p_sd->hb_buffer);
@@ -1981,17 +1999,17 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
gl.count = 0;
gl.font_rid = p_fonts[p_fb_index];
- gl.font_size = p_sd->spans[p_span].font_size;
+ gl.font_size = fs;
gl.index = glyph_info[i].codepoint;
if (gl.index != 0) {
if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
- gl.advance = glyph_pos[i].x_advance / (64.0 / fd->get_font_scale(gl.font_size));
+ gl.advance = Math::round(glyph_pos[i].x_advance / (64.0 / fd->get_font_scale(fs)));
} else {
- gl.advance = -glyph_pos[i].y_advance / (64.0 / fd->get_font_scale(gl.font_size));
+ gl.advance = -Math::round(glyph_pos[i].y_advance / (64.0 / fd->get_font_scale(fs)));
}
- gl.x_off = glyph_pos[i].x_offset / (64.0 / fd->get_font_scale(gl.font_size));
- gl.y_off = -glyph_pos[i].y_offset / (64.0 / fd->get_font_scale(gl.font_size));
+ gl.x_off = Math::round(glyph_pos[i].x_offset / (64.0 / fd->get_font_scale(fs)));
+ gl.y_off = -Math::round(glyph_pos[i].y_offset / (64.0 / fd->get_font_scale(fs)));
}
if (p_sd->preserve_control) {
@@ -2026,14 +2044,12 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
}
for (int j = 0; j < w[i].count; j++) {
if (p_sd->orientation == ORIENTATION_HORIZONTAL) {
- p_sd->ascent = MAX(p_sd->ascent, MAX(fd->get_ascent(w[i + j].font_size), w[i + j].y_off));
- p_sd->descent = MAX(p_sd->descent, MAX(fd->get_descent(w[i + j].font_size), w[i + j].y_off));
+ p_sd->ascent = MAX(p_sd->ascent, -w[i + j].y_off);
+ p_sd->descent = MAX(p_sd->descent, w[i + j].y_off);
} else {
- p_sd->ascent = MAX(p_sd->ascent, fd->get_advance(w[i + j].index, w[i + j].font_size).x * 0.5);
- p_sd->descent = MAX(p_sd->descent, fd->get_advance(w[i + j].index, w[i + j].font_size).x * 0.5);
+ p_sd->ascent = MAX(p_sd->ascent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5));
+ p_sd->descent = MAX(p_sd->descent, Math::round(fd->get_advance(w[i + j].index, fs).x * 0.5));
}
- p_sd->upos = MAX(p_sd->upos, font_get_underline_position(w[i + j].font_rid, w[i + j].font_size));
- p_sd->uthk = MAX(p_sd->uthk, font_get_underline_thickness(w[i + j].font_rid, w[i + j].font_size));
p_sd->width += w[i + j].advance;
p_sd->glyphs.push_back(w[i + j]);
}
@@ -2051,6 +2067,10 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int32_t p_star
if (failed_subrun_start != p_end + 1) {
_shape_run(p_sd, failed_subrun_start, failed_subrun_end, p_script, p_direction, p_fonts, p_span, p_fb_index + 1);
}
+ p_sd->ascent = MAX(p_sd->ascent, fd->get_ascent(fs));
+ p_sd->descent = MAX(p_sd->descent, fd->get_descent(fs));
+ p_sd->upos = MAX(p_sd->upos, fd->get_underline_position(fs));
+ p_sd->uthk = MAX(p_sd->uthk, fd->get_underline_thickness(fs));
}
}
@@ -2180,8 +2200,8 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y / 2);
- sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y);
@@ -2195,8 +2215,8 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x / 2);
- sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x);
@@ -2207,7 +2227,6 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
gl.start = span.start;
gl.end = span.end;
gl.count = 1;
- gl.index = 0;
gl.flags = GRAPHEME_IS_VALID | GRAPHEME_IS_VIRTUAL;
if (sd->orientation == ORIENTATION_HORIZONTAL) {
gl.advance = sd->objects[span.embedded_key].rect.size.x;
@@ -2507,9 +2526,11 @@ void TextServerAdvanced::register_server() {
}
TextServerAdvanced::TextServerAdvanced() {
+ hb_bmp_create_font_funcs();
}
TextServerAdvanced::~TextServerAdvanced() {
+ hb_bmp_free_font_funcs();
u_cleanup();
#ifndef ICU_STATIC_DATA
if (icu_data != nullptr) {
diff --git a/modules/text_server_fb/bitmap_font_fb.cpp b/modules/text_server_fb/bitmap_font_fb.cpp
index 5ab8edbd71..99cbccb69a 100644
--- a/modules/text_server_fb/bitmap_font_fb.cpp
+++ b/modules/text_server_fb/bitmap_font_fb.cpp
@@ -198,7 +198,6 @@ Error BitmapFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_s
chr.rect.position.y = c[2];
chr.rect.size.x = c[3];
chr.rect.size.y = c[4];
- chr.texture_idx = 0;
if (c[7] < 0) {
chr.advance.x = c[3];
} else {
diff --git a/modules/text_server_fb/dynamic_font_fb.cpp b/modules/text_server_fb/dynamic_font_fb.cpp
index 6feeaec102..6731870e8f 100644
--- a/modules/text_server_fb/dynamic_font_fb.cpp
+++ b/modules/text_server_fb/dynamic_font_fb.cpp
@@ -33,8 +33,6 @@
#include FT_STROKER_H
#include FT_ADVANCES_H
-HashMap<String, Vector<uint8_t>> DynamicFontDataFallback::font_mem_cache;
-
DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(int p_size, int p_outline_size) {
ERR_FAIL_COND_V(!valid, nullptr);
ERR_FAIL_COND_V(p_size < 0 || p_size > UINT16_MAX, nullptr);
@@ -55,11 +53,10 @@ DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(
if (E != nullptr) {
fds = E->get();
} else {
- // FT_OPEN_STREAM is extremely slow only on Android.
- if (OS::get_singleton()->get_name() == "Android" && font_mem == nullptr && font_path != String()) {
- if (font_mem_cache.has(font_path)) {
- font_mem = font_mem_cache[font_path].ptr();
- font_mem_size = font_mem_cache[font_path].size();
+ if (font_mem == nullptr && font_path != String()) {
+ if (!font_mem_cache.empty()) {
+ font_mem = font_mem_cache.ptr();
+ font_mem_size = font_mem_cache.size();
} else {
FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
if (!f) {
@@ -67,11 +64,9 @@ DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(
}
size_t len = f->get_len();
- font_mem_cache[font_path] = Vector<uint8_t>();
- Vector<uint8_t> &fontdata = font_mem_cache[font_path];
- fontdata.resize(len);
- f->get_buffer(fontdata.ptrw(), len);
- font_mem = fontdata.ptr();
+ font_mem_cache.resize(len);
+ f->get_buffer(font_mem_cache.ptrw(), len);
+ font_mem = font_mem_cache.ptr();
font_mem_size = len;
f->close();
}
@@ -79,27 +74,7 @@ DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(
int error = 0;
fds = memnew(DataAtSize);
- if (font_mem == nullptr && font_path != String()) {
- FileAccess *f = FileAccess::open(font_path, FileAccess::READ);
- if (!f) {
- memdelete(fds);
- ERR_FAIL_V_MSG(nullptr, "Cannot open font file '" + font_path + "'.");
- }
-
- memset(&fds->stream, 0, sizeof(FT_StreamRec));
- fds->stream.base = nullptr;
- fds->stream.size = f->get_len();
- fds->stream.pos = 0;
- fds->stream.descriptor.pointer = f;
- fds->stream.read = _ft_stream_io;
- fds->stream.close = _ft_stream_close;
-
- FT_Open_Args fargs;
- memset(&fargs, 0, sizeof(FT_Open_Args));
- fargs.flags = FT_OPEN_STREAM;
- fargs.stream = &fds->stream;
- error = FT_Open_Face(library, &fargs, 0, &fds->face);
- } else if (font_mem) {
+ if (font_mem) {
memset(&fds->stream, 0, sizeof(FT_StreamRec));
fds->stream.base = (unsigned char *)font_mem;
fds->stream.size = font_mem_size;
@@ -161,30 +136,9 @@ DynamicFontDataFallback::DataAtSize *DynamicFontDataFallback::get_data_for_size(
return fds;
}
-unsigned long DynamicFontDataFallback::_ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count) {
- FileAccess *f = (FileAccess *)stream->descriptor.pointer;
-
- if (f->get_position() != offset) {
- f->seek(offset);
- }
- if (count == 0) {
- return 0;
- }
-
- return f->get_buffer(buffer, count);
-}
-
-void DynamicFontDataFallback::_ft_stream_close(FT_Stream stream) {
- FileAccess *f = (FileAccess *)stream->descriptor.pointer;
- f->close();
- memdelete(f);
-}
-
DynamicFontDataFallback::TexturePosition DynamicFontDataFallback::find_texture_pos_for_glyph(DynamicFontDataFallback::DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height) {
TexturePosition ret;
ret.index = -1;
- ret.x = 0;
- ret.y = 0;
int mw = p_width;
int mh = p_height;
diff --git a/modules/text_server_fb/dynamic_font_fb.h b/modules/text_server_fb/dynamic_font_fb.h
index 060b8cfbf9..6ac8cb52a8 100644
--- a/modules/text_server_fb/dynamic_font_fb.h
+++ b/modules/text_server_fb/dynamic_font_fb.h
@@ -107,7 +107,7 @@ private:
const uint8_t *font_mem = nullptr;
int font_mem_size = 0;
String font_path;
- static HashMap<String, Vector<uint8_t>> font_mem_cache;
+ Vector<uint8_t> font_mem_cache;
float rect_margin = 1.f;
int base_size = 16;
@@ -119,9 +119,6 @@ private:
Map<CacheID, DataAtSize *> size_cache;
Map<CacheID, DataAtSize *> size_cache_outline;
- static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count);
- static void _ft_stream_close(FT_Stream stream);
-
DataAtSize *get_data_for_size(int p_size, int p_outline_size = 0);
TexturePosition find_texture_pos_for_glyph(DataAtSize *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height);
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index e74a1d9ef9..383250996d 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -625,7 +625,11 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->width = 0;
sd->upos = 0;
sd->uthk = 0;
- for (int i = 0; i < sd->glyphs.size(); i++) {
+ int sd_size = sd->glyphs.size();
+ const FontDataFallback *fd = nullptr;
+ RID prev_rid = RID();
+
+ for (int i = 0; i < sd_size; i++) {
Glyph gl = sd->glyphs[i];
Variant key;
if (gl.count == 1) {
@@ -645,8 +649,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y / 2);
- sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y);
@@ -661,8 +665,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x / 2);
- sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x);
@@ -671,25 +675,28 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
sd->glyphs.write[i].advance = sd->objects[key].rect.size.y;
}
} else {
- const FontDataFallback *fd = font_owner.getornull(gl.font_rid);
+ if (prev_rid != gl.font_rid) {
+ fd = font_owner.getornull(gl.font_rid);
+ prev_rid = gl.font_rid;
+ }
if (fd != nullptr) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size));
sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
} else {
- sd->ascent = MAX(sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
- sd->descent = MAX(sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
}
sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
} else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
// Glyph not found, replace with hex code box.
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
} else {
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
}
}
sd->width += gl.advance * gl.repeat;
@@ -760,21 +767,25 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
if (p_length > 0) {
new_sd->text = sd->text.substr(p_start, p_length);
+ int sd_size = sd->glyphs.size();
+ const Glyph *sd_glyphs = sd->glyphs.ptr();
- for (int i = 0; i < sd->glyphs.size(); i++) {
- if ((sd->glyphs[i].start >= new_sd->start) && (sd->glyphs[i].end <= new_sd->end)) {
- Glyph gl = sd->glyphs[i];
+ for (int i = 0; i < sd_size; i++) {
+ if ((sd_glyphs[i].start >= new_sd->start) && (sd_glyphs[i].end <= new_sd->end)) {
+ Glyph gl = sd_glyphs[i];
Variant key;
+ bool find_embedded = false;
if (gl.count == 1) {
for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
if (E->get().pos == gl.start) {
+ find_embedded = true;
key = E->key();
new_sd->objects[key] = E->get();
break;
}
}
}
- if (key != Variant()) {
+ if (find_embedded) {
if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
new_sd->objects[key].rect.position.x = new_sd->width;
new_sd->width += new_sd->objects[key].rect.size.x;
@@ -783,8 +794,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y);
} break;
case VALIGN_CENTER: {
- new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y / 2);
- new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y / 2);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.y / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y);
@@ -798,8 +809,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x);
} break;
case VALIGN_CENTER: {
- new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x / 2);
- new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x / 2);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.x / 2));
+ new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x);
@@ -813,17 +824,17 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
new_sd->ascent = MAX(new_sd->ascent, fd->get_ascent(gl.font_size));
new_sd->descent = MAX(new_sd->descent, fd->get_descent(gl.font_size));
} else {
- new_sd->ascent = MAX(new_sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
- new_sd->descent = MAX(new_sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
}
} else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) {
// Glyph not found, replace with hex code box.
if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
- new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
} else {
- new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
}
}
new_sd->width += gl.advance * gl.repeat;
@@ -943,7 +954,7 @@ float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width,
if (gl.count > 0) {
if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
float old_adv = gl.advance;
- gl.advance = MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size);
+ gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size));
sd->width += (gl.advance - old_adv);
}
}
@@ -978,8 +989,10 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float
delta = -1;
}
+ Glyph *gl = sd->glyphs.ptrw();
+
for (int i = start; i != end; i += delta) {
- if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
+ if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
float tab_off = 0.f;
while (tab_off <= off) {
tab_off += p_tab_stops[tab_index];
@@ -988,13 +1001,13 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float
tab_index = 0;
}
}
- float old_adv = sd->glyphs.write[i].advance;
- sd->glyphs.write[i].advance = (tab_off - off);
- sd->width += sd->glyphs.write[i].advance - old_adv;
+ float old_adv = gl[i].advance;
+ gl[i].advance = tab_off - off;
+ sd->width += gl[i].advance - old_adv;
off = 0;
continue;
}
- off += sd->glyphs[i].advance * sd->glyphs[i].repeat;
+ off += gl[i].advance * gl[i].repeat;
}
return 0.f;
@@ -1012,7 +1025,8 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
return true; // Noting to do.
}
- for (int i = 0; i < sd->glyphs.size(); i++) {
+ int sd_size = sd->glyphs.size();
+ for (int i = 0; i < sd_size; i++) {
if (sd->glyphs[i].count > 0) {
char32_t c = sd->text[sd->glyphs[i].start];
if (is_whitespace(c) && !is_linebreak(c)) {
@@ -1086,8 +1100,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y / 2);
- sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y);
@@ -1101,8 +1115,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x);
} break;
case VALIGN_CENTER: {
- sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x / 2);
- sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x / 2);
+ sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
+ sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
} break;
case VALIGN_BOTTOM: {
sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x);
@@ -1157,14 +1171,14 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
} else {
gl.advance = fd->get_advance(gl.index, gl.font_size).y;
- gl.x_off = -fd->get_advance(gl.index, gl.font_size).x * 0.5;
+ gl.x_off = -Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5);
gl.y_off = fd->get_ascent(gl.font_size);
- sd->ascent = MAX(sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
- sd->descent = MAX(sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
+ sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
+ sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
}
}
- sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
- sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
+ sd->upos = MAX(sd->upos, fd->get_underline_position(gl.font_size));
+ sd->uthk = MAX(sd->uthk, fd->get_underline_thickness(gl.font_size));
// Add kerning to previous glyph.
if (sd->glyphs.size() > 0) {
@@ -1181,12 +1195,12 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
// Glyph not found, replace with hex code box.
if (sd->orientation == ORIENTATION_HORIZONTAL) {
gl.advance = get_hex_code_box_size(gl.font_size, gl.index).x;
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
} else {
gl.advance = get_hex_code_box_size(gl.font_size, gl.index).y;
- sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
- sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
+ sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
+ sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
}
}
sd->width += gl.advance;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index b10d4523f2..f9ef184579 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2367,7 +2367,7 @@ void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p
binds.push_back(p_binds[i]);
}
binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing
- p_obj->connect_compat(p_signal, this, "_signal_callback", binds, CONNECT_ONESHOT);
+ p_obj->connect(p_signal, Callable(this, "_signal_callback"), binds, CONNECT_ONESHOT);
}
bool VisualScriptFunctionState::is_valid() const {
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
index f725a10a6f..9f029407d2 100644
--- a/modules/webrtc/library_godot_webrtc.js
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -90,6 +90,7 @@ const GodotRTCDataChannel = {
},
},
+ godot_js_rtc_datachannel_ready_state_get__sig: 'ii',
godot_js_rtc_datachannel_ready_state_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -109,6 +110,7 @@ const GodotRTCDataChannel = {
}
},
+ godot_js_rtc_datachannel_send__sig: 'iiiii',
godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -129,14 +131,17 @@ const GodotRTCDataChannel = {
return 0;
},
+ godot_js_rtc_datachannel_is_ordered__sig: 'ii',
godot_js_rtc_datachannel_is_ordered: function (p_id) {
return IDHandler.get_prop(p_id, 'ordered', true);
},
+ godot_js_rtc_datachannel_id_get__sig: 'ii',
godot_js_rtc_datachannel_id_get: function (p_id) {
return IDHandler.get_prop(p_id, 'id', 65535);
},
+ godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii',
godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -151,14 +156,17 @@ const GodotRTCDataChannel = {
return 65535;
},
+ godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii',
godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
},
- godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) {
+ godot_js_rtc_datachannel_is_negotiated__sig: 'ii',
+ godot_js_rtc_datachannel_is_negotiated: function (p_id) {
return IDHandler.get_prop(p_id, 'negotiated', 65535);
},
+ godot_js_rtc_datachannel_label_get__sig: 'ii',
godot_js_rtc_datachannel_label_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.label) {
@@ -167,6 +175,7 @@ const GodotRTCDataChannel = {
return GodotRuntime.allocString(ref.label);
},
+ godot_js_rtc_datachannel_protocol_get__sig: 'ii',
godot_js_rtc_datachannel_protocol_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.protocol) {
@@ -175,11 +184,13 @@ const GodotRTCDataChannel = {
return GodotRuntime.allocString(ref.protocol);
},
+ godot_js_rtc_datachannel_destroy__sig: 'vi',
godot_js_rtc_datachannel_destroy: function (p_id) {
GodotRTCDataChannel.close(p_id);
IDHandler.remove(p_id);
},
+ godot_js_rtc_datachannel_connect__sig: 'viiiiii',
godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
@@ -188,6 +199,7 @@ const GodotRTCDataChannel = {
GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
},
+ godot_js_rtc_datachannel_close__sig: 'vi',
godot_js_rtc_datachannel_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -280,6 +292,7 @@ const GodotRTCPeerConnection = {
},
},
+ godot_js_rtc_pc_create__sig: 'iiiiii',
godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
@@ -302,6 +315,7 @@ const GodotRTCPeerConnection = {
return id;
},
+ godot_js_rtc_pc_close__sig: 'vi',
godot_js_rtc_pc_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -310,6 +324,7 @@ const GodotRTCPeerConnection = {
ref.close();
},
+ godot_js_rtc_pc_destroy__sig: 'vi',
godot_js_rtc_pc_destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -321,6 +336,7 @@ const GodotRTCPeerConnection = {
IDHandler.remove(p_id);
},
+ godot_js_rtc_pc_offer_create__sig: 'viiii',
godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -335,6 +351,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_local_description_set__sig: 'viiiii',
godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -351,6 +368,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_remote_description_set__sig: 'viiiiii',
godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -375,6 +393,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_ice_candidate_add__sig: 'viiii',
godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -390,6 +409,7 @@ const GodotRTCPeerConnection = {
},
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
+ godot_js_rtc_pc_datachannel_create__sig: 'iiii',
godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
try {
const ref = IDHandler.get(p_id);
diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js
index 6ada4e7335..cf2c00a6a6 100644
--- a/modules/websocket/library_godot_websocket.js
+++ b/modules/websocket/library_godot_websocket.js
@@ -135,6 +135,7 @@ const GodotWebSocket = {
},
},
+ godot_js_websocket_create__sig: 'iiiiiiii',
godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
@@ -156,6 +157,7 @@ const GodotWebSocket = {
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
},
+ godot_js_websocket_send__sig: 'iiiii',
godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
const bytes_array = new Uint8Array(p_buf_len);
let i = 0;
@@ -169,12 +171,14 @@ const GodotWebSocket = {
return GodotWebSocket.send(p_id, out);
},
+ godot_js_websocket_close__sig: 'viii',
godot_js_websocket_close: function (p_id, p_code, p_reason) {
const code = p_code;
const reason = GodotRuntime.parseString(p_reason);
GodotWebSocket.close(p_id, code, reason);
},
+ godot_js_websocket_destroy__sig: 'vi',
godot_js_websocket_destroy: function (p_id) {
GodotWebSocket.destroy(p_id);
},
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ec42bc42b5..d8013b0baf 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -6,7 +6,6 @@ android_files = [
"os_android.cpp",
"file_access_android.cpp",
"audio_driver_opensl.cpp",
- "file_access_jandroid.cpp",
"dir_access_jandroid.cpp",
"thread_jandroid.cpp",
"net_socket_android.cpp",
@@ -14,6 +13,7 @@ android_files = [
"java_godot_lib_jni.cpp",
"java_class_wrapper.cpp",
"java_godot_wrapper.cpp",
+ "java_godot_view_wrapper.cpp",
"java_godot_io_wrapper.cpp",
"jni_utils.cpp",
"android_keys_utils.cpp",
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index a10afa1df8..4a34e77324 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -35,8 +35,8 @@
#include <core/os/keyboard.h>
struct _WinTranslatePair {
- unsigned int keysym;
- unsigned int keycode;
+ unsigned int keysym = 0;
+ unsigned int keycode = 0;
};
static _WinTranslatePair _ak_to_keycode[] = {
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 64da049407..63d71f5cf1 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -66,10 +66,10 @@ class JavaClass : public Reference {
Map<StringName, Variant> constant_map;
struct MethodInfo {
- bool _static;
+ bool _static = false;
Vector<uint32_t> param_types;
Vector<StringName> param_sigs;
- uint32_t return_type;
+ uint32_t return_type = 0;
jmethodID method;
};
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 740e9a3132..e96e80e967 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
- pause = false;
- active = false;
}
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index b30711705b..999cbe4657 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -38,19 +38,19 @@
#include <SLES/OpenSLES_Android.h>
class AudioDriverOpenSL : public AudioDriver {
- bool active;
+ bool active = false;
Mutex mutex;
enum {
BUFFER_COUNT = 2
};
- bool pause;
+ bool pause = false;
- uint32_t buffer_size;
- int16_t *buffers[BUFFER_COUNT];
- int32_t *mixdown_buffer;
- int last_free;
+ uint32_t buffer_size = 0;
+ int16_t *buffers[BUFFER_COUNT] = {};
+ int32_t *mixdown_buffer = nullptr;
+ int last_free = 0;
Vector<int16_t> rec_buffer;
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index ba75a4b10c..ac619973d2 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -30,7 +30,7 @@
#include "dir_access_jandroid.h"
#include "core/string/print_string.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
@@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) {
else
sd = current_dir.plus_file(p_file);
- FileAccessJAndroid *f = memnew(FileAccessJAndroid);
+ FileAccessAndroid *f = memnew(FileAccessAndroid);
bool exists = f->file_exists(sd);
memdelete(f);
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index c8ed44d699..8711a4333c 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -686,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
}
}
-void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
+void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS:
@@ -694,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseButton> ev;
ev.instance();
_set_key_modifier_state(ev);
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
int changed_button_mask = buttons_state ^ event_buttons_mask;
@@ -710,18 +715,29 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseMotion> ev;
ev.instance();
_set_key_modifier_state(ev);
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- ev->set_relative(event_pos - hover_prev_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_relative(event_pos - hover_prev_pos);
+ hover_prev_pos = event_pos;
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ ev->set_relative(event_pos);
+ }
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev);
- hover_prev_pos = event_pos;
} break;
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instance();
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
ev->set_pressed(true);
buttons_state = event_buttons_mask;
if (event_vertical_factor > 0) {
@@ -809,6 +825,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope);
}
+void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
+ if (mouse_mode == p_mode) {
+ return;
+ }
+
+ if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
+ } else {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
+ }
+
+ mouse_mode = p_mode;
+}
+
+DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
+ return mouse_mode;
+}
+
Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos;
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index aa5a2c1185..f1f1a6a278 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -41,7 +41,7 @@ class RenderingDeviceVulkan;
class DisplayServerAndroid : public DisplayServer {
public:
struct TouchPos {
- int id;
+ int id = 0;
Point2 pos;
};
@@ -52,12 +52,12 @@ public:
};
struct JoypadEvent {
- int device;
- int type;
- int index;
- bool pressed;
- float value;
- int hat;
+ int device = 0;
+ int type = 0;
+ int index = 0;
+ bool pressed = false;
+ float value = 0;
+ int hat = 0;
};
private:
@@ -70,6 +70,8 @@ private:
int buttons_state;
+ MouseMode mouse_mode;
+
bool keep_screen_on;
Vector<TouchPos> touch;
@@ -172,12 +174,15 @@ public:
void process_gyroscope(const Vector3 &p_gyroscope);
void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
+ void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
void process_double_tap(int event_android_button_mask, Point2 p_pos);
void process_scroll(Point2 p_pos);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
+ void mouse_set_mode(MouseMode p_mode);
+ MouseMode mouse_get_mode() const;
+
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_android_driver();
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index d24c96f87a..eed3b226c8 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -205,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
struct LauncherIcon {
const char *export_path;
- int dimensions;
+ int dimensions = 0;
};
static const int icon_densities_count = 6;
@@ -250,12 +250,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String id;
String name;
String description;
- int api_level;
+ int api_level = 0;
};
struct APKExportData {
zipFile apk;
- EditorProgress *ep;
+ EditorProgress *ep = nullptr;
};
Vector<PluginConfig> plugins;
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 2446ca2829..0d933fb858 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -157,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) {
return true;
}
-FileAccessAndroid::FileAccessAndroid() {
- a = nullptr;
- eof = false;
-}
-
FileAccessAndroid::~FileAccessAndroid() {
close();
}
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index a347c63ffb..7fc7d8c83d 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -39,10 +39,10 @@
class FileAccessAndroid : public FileAccess {
static FileAccess *create_android();
- mutable AAsset *a;
- mutable size_t len;
- mutable size_t pos;
- mutable bool eof;
+ mutable AAsset *a = nullptr;
+ mutable size_t len = 0;
+ mutable size_t pos = 0;
+ mutable bool eof = false;
public:
static AAssetManager *asset_manager;
@@ -74,7 +74,6 @@ public:
//static void make_default();
- FileAccessAndroid();
~FileAccessAndroid();
};
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
deleted file mode 100644
index df8b57fd3a..0000000000
--- a/platform/android/file_access_jandroid.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-/*************************************************************************/
-/* file_access_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "file_access_jandroid.h"
-#include "core/os/os.h"
-#include "thread_jandroid.h"
-#include <unistd.h>
-
-jobject FileAccessJAndroid::io = nullptr;
-jclass FileAccessJAndroid::cls;
-jmethodID FileAccessJAndroid::_file_open = 0;
-jmethodID FileAccessJAndroid::_file_get_size = 0;
-jmethodID FileAccessJAndroid::_file_seek = 0;
-jmethodID FileAccessJAndroid::_file_read = 0;
-jmethodID FileAccessJAndroid::_file_tell = 0;
-jmethodID FileAccessJAndroid::_file_eof = 0;
-jmethodID FileAccessJAndroid::_file_close = 0;
-
-FileAccess *FileAccessJAndroid::create_jandroid() {
- return memnew(FileAccessJAndroid);
-}
-
-Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) {
- if (is_open())
- close();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false);
- env->DeleteLocalRef(js);
-
- OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res);
-
- if (res <= 0)
- return ERR_FILE_CANT_OPEN;
- id = res;
-
- return OK;
-}
-
-void FileAccessJAndroid::close() {
- if (!is_open())
- return;
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- env->CallVoidMethod(io, _file_close, id);
- id = 0;
-}
-
-bool FileAccessJAndroid::is_open() const {
- return id != 0;
-}
-
-void FileAccessJAndroid::seek(size_t p_position) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
- env->CallVoidMethod(io, _file_seek, id, p_position);
-}
-
-void FileAccessJAndroid::seek_end(int64_t p_position) {
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
-
- seek(get_len());
-}
-
-size_t FileAccessJAndroid::get_position() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_tell, id);
-}
-
-size_t FileAccessJAndroid::get_len() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_get_size, id);
-}
-
-bool FileAccessJAndroid::eof_reached() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_eof, id);
-}
-
-uint8_t FileAccessJAndroid::get_8() const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- uint8_t byte;
- get_buffer(&byte, 1);
- return byte;
-}
-
-int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- if (p_length == 0)
- return 0;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length);
-
- int len = env->GetArrayLength(jca);
- env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst);
- env->DeleteLocalRef((jobject)jca);
-
- return len;
-}
-
-Error FileAccessJAndroid::get_error() const {
- if (eof_reached())
- return ERR_FILE_EOF;
- return OK;
-}
-
-void FileAccessJAndroid::flush() {
-}
-
-void FileAccessJAndroid::store_8(uint8_t p_dest) {
-}
-
-bool FileAccessJAndroid::file_exists(const String &p_path) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, false);
- if (res <= 0) {
- env->DeleteLocalRef(js);
- return false;
- }
- env->CallVoidMethod(io, _file_close, res);
- env->DeleteLocalRef(js);
- return true;
-}
-
-void FileAccessJAndroid::setup(jobject p_io) {
- io = p_io;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jclass c = env->GetObjectClass(io);
- cls = (jclass)env->NewGlobalRef(c);
-
- _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I");
- _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I");
- _file_tell = env->GetMethodID(cls, "file_tell", "(I)I");
- _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z");
- _file_seek = env->GetMethodID(cls, "file_seek", "(II)V");
- _file_read = env->GetMethodID(cls, "file_read", "(II)[B");
- _file_close = env->GetMethodID(cls, "file_close", "(I)V");
-}
-
-FileAccessJAndroid::FileAccessJAndroid() {
- id = 0;
-}
-
-FileAccessJAndroid::~FileAccessJAndroid() {
- if (is_open())
- close();
-}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 3bbe35091c..ad1dc53bc0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -988,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void initInputDevices() {
mRenderView.initInputDevices();
}
+
+ @Keep
+ private GodotRenderView getRenderView() { // used by native side to get renderView
+ return mRenderView;
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index d731e080c4..2cd67933ee 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -144,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
}
+ @Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return inputHandler.onGenericMotionEvent(event);
+ }
+
private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 6cd5ca7b4e..d5e0345a9c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -120,6 +120,11 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
}
@Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return mInputHandler.onGenericMotionEvent(event);
+ }
+
+ @Override
public void onResume() {
super.onResume();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 6d5be312f1..b052cd9d92 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -245,7 +245,7 @@ public class GodotInputHandler implements InputDeviceListener {
}
});
return true;
- } else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
+ } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
return handleMouseEvent(event);
}
@@ -462,6 +462,11 @@ public class GodotInputHandler implements InputDeviceListener {
}
});
}
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_UP: {
+ // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ return true;
+ }
}
return false;
}
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 5dc773fae2..48b8171222 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -43,7 +43,6 @@
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
-#include "file_access_jandroid.h"
#include "jni_utils.h"
#include "main/main.h"
#include "net_socket_android.h"
@@ -89,14 +88,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccessJAndroid::setup(godot_io_java->get_instance());
-#else
jobject amgr = env->NewGlobalRef(p_asset_manager);
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
-#endif
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());
@@ -251,9 +246,8 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
tp.id = (int)p[0];
points.push_back(tp);
}
-
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
+ DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
} else {
DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
}
diff --git a/editor/run_settings_dialog.cpp b/platform/android/java_godot_view_wrapper.cpp
index b6dda4c5bb..6655dd9895 100644
--- a/editor/run_settings_dialog.cpp
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* run_settings_dialog.cpp */
+/* java_godot_view_wrapper.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,58 +28,39 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "run_settings_dialog.h"
+#include "java_godot_view_wrapper.h"
-void RunSettingsDialog::popup_run_settings() {
- popup_centered(Size2(300, 150));
-}
+#include "thread_jandroid.h"
-void RunSettingsDialog::set_custom_arguments(const String &p_arguments) {
- arguments->set_text(p_arguments);
-}
+GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
+ JNIEnv *env = ThreadAndroid::get_env();
-String RunSettingsDialog::get_custom_arguments() const {
- return arguments->get_text();
-}
+ _godot_view = env->NewGlobalRef(godot_view);
-void RunSettingsDialog::_bind_methods() {
- //ClassDB::bind_method("_browse_selected_file",&RunSettingsDialog::_browse_selected_file);
-}
+ _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
-void RunSettingsDialog::_run_mode_changed(int idx) {
- if (idx == 0) {
- arguments->set_editable(false);
- } else {
- arguments->set_editable(true);
+ if (android_get_device_api_level() >= __ANDROID_API_O__) {
+ _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
+ _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
}
}
-int RunSettingsDialog::get_run_mode() const {
- return run_mode->get_selected();
+void GodotJavaViewWrapper::request_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(_godot_view, _request_pointer_capture);
+ }
}
-void RunSettingsDialog::set_run_mode(int p_run_mode) {
- run_mode->select(p_run_mode);
- arguments->set_editable(p_run_mode);
+void GodotJavaViewWrapper::release_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(_godot_view, _release_pointer_capture);
+ }
}
-RunSettingsDialog::RunSettingsDialog() {
- /* SNAP DIALOG */
-
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
- //set_child_rect(vbc);
-
- run_mode = memnew(OptionButton);
- vbc->add_margin_child(TTR("Run Mode:"), run_mode);
- run_mode->add_item(TTR("Current Scene"));
- run_mode->add_item(TTR("Main Scene"));
- run_mode->connect("item_selected", callable_mp(this, &RunSettingsDialog::_run_mode_changed));
- arguments = memnew(LineEdit);
- vbc->add_margin_child(TTR("Main Scene Arguments:"), arguments);
- arguments->set_editable(false);
-
- get_ok()->set_text(TTR("Close"));
-
- set_title(TTR("Scene Run Settings"));
+GodotJavaViewWrapper::~GodotJavaViewWrapper() {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->DeleteGlobalRef(_godot_view);
+ env->DeleteGlobalRef(_cls);
}
diff --git a/editor/run_settings_dialog.h b/platform/android/java_godot_view_wrapper.h
index 4d6d842de0..4c8f6edad0 100644
--- a/editor/run_settings_dialog.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* run_settings_dialog.h */
+/* java_godot_view_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,42 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RUN_SETTINGS_DIALOG_H
-#define RUN_SETTINGS_DIALOG_H
+#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
+#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
-#include "scene/gui/check_button.h"
-#include "scene/gui/dialogs.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/gui/line_edit.h"
-
-class RunSettingsDialog : public AcceptDialog {
- GDCLASS(RunSettingsDialog, AcceptDialog);
-
-public:
- enum RunMode {
- RUN_LOCAL_SCENE,
- RUN_MAIN_SCENE,
- };
+#include <android/log.h>
+#include <jni.h>
+// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
+class GodotJavaViewWrapper {
private:
- OptionButton *run_mode;
- LineEdit *arguments;
+ jclass _cls;
- void _run_mode_changed(int idx);
+ jobject _godot_view;
-protected:
- static void _bind_methods();
+ jmethodID _request_pointer_capture = 0;
+ jmethodID _release_pointer_capture = 0;
public:
- int get_run_mode() const;
- void set_run_mode(int p_run_mode);
-
- void set_custom_arguments(const String &p_arguments);
- String get_custom_arguments() const;
+ GodotJavaViewWrapper(jobject godot_view);
- void popup_run_settings();
+ void request_pointer_capture();
+ void release_pointer_capture();
- RunSettingsDialog();
+ ~GodotJavaViewWrapper();
};
-#endif // RUN_SETTINGS_DIALOG_H
+#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index cff591d903..7919e47b5c 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -109,6 +109,16 @@ jobject GodotJavaWrapper::get_class_loader() {
}
}
+GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
+ if (_godot_view != nullptr) {
+ return _godot_view;
+ }
+ JNIEnv *env = ThreadAndroid::get_env();
+ jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
+ _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
+ return _godot_view;
+}
+
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init)
if (p_env == nullptr)
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index e0c3809a64..c212e107cb 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -37,6 +37,7 @@
#include <android/log.h>
#include <jni.h>
+#include "java_godot_view_wrapper.h"
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
@@ -47,6 +48,8 @@ private:
jclass godot_class;
jclass activity_class;
+ GodotJavaViewWrapper *_godot_view = nullptr;
+
jmethodID _on_video_init = 0;
jmethodID _restart = 0;
jmethodID _finish = 0;
@@ -74,6 +77,7 @@ public:
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
jobject get_class_loader();
+ GodotJavaViewWrapper *get_godot_view();
void on_video_init(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 00733f6dbb..b90fb3ce6e 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -31,15 +31,13 @@
#include "os_android.h"
#include "core/config/project_settings.h"
-#include "core/io/file_access_buffered_fa.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "file_access_android.h"
#include "main/main.h"
#include "platform/android/display_server_android.h"
#include "dir_access_jandroid.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "net_socket_android.h"
#include <dlfcn.h>
@@ -62,16 +60,10 @@ void OS_Android::initialize_core() {
if (use_apk_expansion)
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
else {
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES);
-#else
- //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
-#endif
}
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
if (use_apk_expansion)
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
else
@@ -314,6 +306,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
#if defined(OPENGL_ENABLED)
gl_extensions = nullptr;
use_gl2 = false;
+ use_16bits_fbo = false;
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index fff82c9467..3406c75c35 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -94,8 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
- bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
- bool should_embed;
+ bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed = false;
};
String _get_additional_plist_content();
@@ -314,9 +314,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
- int width;
- int height;
- bool rotate;
+ int width = 0;
+ int height = 0;
+ bool rotate = false;
};
static const LoadingScreenInfo loading_screen_infos[] = {
@@ -667,7 +667,7 @@ struct IconInfo {
const char *actual_size_side;
const char *scale;
const char *unscaled_size;
- bool is_required;
+ bool is_required = false;
};
static const IconInfo icon_infos[] = {
@@ -962,7 +962,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler
struct CodesignData {
const Ref<EditorExportPreset> &preset;
- bool debug;
+ bool debug = false;
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
preset(p_preset),
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 627ae778b1..7a8005fe30 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -12,13 +12,8 @@ javascript_files = [
"api/javascript_tools_editor_plugin.cpp",
]
-build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
-if env["threads_enabled"]:
- build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
-
-build = env.add_program(build_targets, javascript_files)
-
-env.AddJSLibraries(
+sys_env = env.Clone()
+sys_env.AddJSLibraries(
[
"js/libs/library_godot_audio.js",
"js/libs/library_godot_display.js",
@@ -29,12 +24,48 @@ env.AddJSLibraries(
)
if env["tools"]:
- env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
+ sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
- env.AddJSLibraries(["js/libs/library_godot_eval.js"])
-for lib in env["JS_LIBS"]:
- env.Append(LINKFLAGS=["--js-library", lib])
-env.Depends(build, env["JS_LIBS"])
+ sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"])
+for lib in sys_env["JS_LIBS"]:
+ sys_env.Append(LINKFLAGS=["--js-library", lib])
+
+build = []
+if env["gdnative_enabled"]:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ # Reset libraries. The main runtime will only link emscripten libraries, not godot ones.
+ sys_env["LIBS"] = []
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ # JS prepended to the module code loading the side library.
+ sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")])
+ # Configure it as a main module (dynamic linking support).
+ sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"])
+ sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
+ # Force exporting the standard library (printf, malloc, etc.)
+ sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
+ # The main emscripten runtime, with exported standard libraries.
+ sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
+ sys_env.Depends(sys, "js/dynlink.pre.js")
+
+ # The side library, containing all Godot code.
+ wasm_env = env.Clone()
+ wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
+ wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)
+ build = [sys[0], sys[1], wasm[0]]
+else:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ if env["threads_enabled"]:
+ build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"])
+
+sys_env.Depends(build[0], sys_env["JS_LIBS"])
engine = [
"js/engine/preloader.js",
@@ -61,10 +92,19 @@ out_files = [
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
-if env["threads_enabled"]:
- in_files.append(build[2])
+if env["gdnative_enabled"]:
+ in_files.append(build[2]) # Runtime
+ out_files.append(zip_dir.File(binary_name + ".side.wasm"))
+elif env["threads_enabled"]:
+ in_files.append(build[2]) # Worker
out_files.append(zip_dir.File(binary_name + ".worker.js"))
+if env["tools"]:
+ in_files.append("#misc/dist/html/logo.svg")
+ out_files.append(zip_dir.File("logo.svg"))
+ in_files.append("#icon.png")
+ out_files.append(zip_dir.File("favicon.png"))
+
zip_files = env.InstallAs(out_files, in_files)
env.Zip(
"#bin/godot",
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index dd982bc3a8..78fbed6d0f 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -189,7 +189,9 @@ Error AudioDriverJavaScript::capture_start() {
lock();
input_buffer_init(buffer_length);
unlock();
- godot_audio_capture_start();
+ if (godot_audio_capture_start()) {
+ return FAILED;
+ }
return OK;
}
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 9f584d0899..178088e234 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,8 @@
import os
+import sys
from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
+from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -20,9 +22,17 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
+ ("initial_memory", "Initial WASM memory (in MiB)", 16),
+ BoolVariable("use_assertions", "Use emscripten runtime assertions", False),
+ BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
+ BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
+ BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
+ BoolVariable("use_safe_heap", "Use emscripten SAFE_HEAP sanitizer", False),
# eval() can be a security concern, so it can be disabled.
BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
+ BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
]
@@ -40,6 +50,11 @@ def get_flags():
def configure(env):
+ try:
+ env["initial_memory"] = int(env["initial_memory"])
+ except:
+ print("Initial memory must be a valid integer")
+ sys.exit(255)
## Build type
@@ -62,15 +77,18 @@ def configure(env):
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
env.Append(LINKFLAGS=["-O1", "-g"])
+ env["use_assertions"] = True
+
+ if env["use_assertions"]:
env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
if env["tools"]:
if not env["threads_enabled"]:
- raise RuntimeError(
- "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option"
- )
- # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY).
- env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"])
+ print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
+ sys.exit(255)
+ if env["initial_memory"] < 32:
+ print("Editor build requires at least 32MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 32
elif env["builtin_icu"]:
env.Append(CCFLAGS=["-frtti"])
else:
@@ -80,15 +98,32 @@ def configure(env):
# Don't use dynamic_cast, necessary with no-rtti.
env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+
## Copy env variables.
env["ENV"] = os.environ
# LTO
- if env["use_lto"]:
- env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ if env["use_thinlto"]:
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif env["use_lto"]:
+ env.Append(CCFLAGS=["-flto=full"])
+ env.Append(LINKFLAGS=["-flto=full"])
+
+ # Sanitizers
+ if env["use_ubsan"]:
+ env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ if env["use_asan"]:
+ env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(LINKFLAGS=["-fsanitize=address"])
+ if env["use_lsan"]:
+ env.Append(CCFLAGS=["-fsanitize=leak"])
+ env.Append(LINKFLAGS=["-fsanitize=leak"])
+ if env["use_safe_heap"]:
+ env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"])
+ env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -135,6 +170,10 @@ def configure(env):
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
+ if env["threads_enabled"] and env["gdnative_enabled"]:
+ print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
+ sys.exit(255)
+
# Thread support (via SharedArrayBuffer).
if env["threads_enabled"]:
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
@@ -146,14 +185,19 @@ def configure(env):
else:
env.Append(CPPDEFINES=["NO_THREADS"])
+ if env["gdnative_enabled"]:
+ major, minor, patch = get_compiler_version(env)
+ if major < 2 or (major == 2 and minor == 0 and patch < 10):
+ print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
+ sys.exit(255)
+ env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
+ env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
+ env.extra_suffix = ".gdnative" + env.extra_suffix
+
# Reduce code size by generating less support code (e.g. skip NodeJS support).
env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
- # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to
- # be linked explicitly.
- env.Append(LIBS=["idbfs.js"])
-
- env.Append(LINKFLAGS=["-s", "BINARYEN=1"])
+ # Wrap the JavaScript support code around a closure named Godot.
env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
# Allow increasing memory buffer size during runtime. This is efficient
@@ -164,12 +208,14 @@ def configure(env):
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
+ # Do not call main immediately when the support code is ready.
env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
# Allow use to take control of swapping WebGL buffers.
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
- # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
+ # callMain for manual start.
env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
+
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index c3b7e0304e..f77bf6ab97 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -85,36 +85,44 @@ public:
// Wrong protocol
ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
- String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
+ const String cache_path = EditorSettings::get_singleton()->get_cache_dir();
const String basereq = "/tmp_js_export";
- String ctype = "";
+ String filepath;
+ String ctype;
if (req[1] == basereq + ".html") {
- filepath += ".html";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "text/html";
} else if (req[1] == basereq + ".js") {
- filepath += ".js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".audio.worklet.js") {
- filepath += ".audio.worklet.js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".worker.js") {
- filepath += ".worker.js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".pck") {
- filepath += ".pck";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/octet-stream";
} else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
// Also allow serving the generated favicon for a smoother loading experience.
if (req[1] == "/favicon.png") {
filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
} else {
- filepath += ".png";
+ filepath = basereq + ".png";
}
ctype = "image/png";
+ } else if (req[1] == basereq + ".side.wasm") {
+ filepath = cache_path.plus_file(req[1].get_file());
+ ctype = "application/wasm";
} else if (req[1] == basereq + ".wasm") {
- filepath += ".wasm";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/wasm";
- } else {
+ } else if (req[1].ends_with(".wasm")) {
+ filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous?
+ ctype = "application/wasm";
+ }
+ if (filepath.empty() || !FileAccess::exists(filepath)) {
String s = "HTTP/1.1 404 Not Found\r\n";
s += "Connection: Close\r\n";
s += "\r\n";
@@ -205,7 +213,33 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
Ref<ImageTexture> stop_icon;
int menu_options;
- void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags);
+ enum ExportMode {
+ EXPORT_MODE_NORMAL = 0,
+ EXPORT_MODE_THREADS = 1,
+ EXPORT_MODE_GDNATIVE = 2,
+ };
+
+ String _get_template_name(ExportMode p_mode, bool p_debug) const {
+ String name = "webassembly";
+ switch (p_mode) {
+ case EXPORT_MODE_THREADS:
+ name += "_threads";
+ break;
+ case EXPORT_MODE_GDNATIVE:
+ name += "_gdnative";
+ break;
+ default:
+ break;
+ }
+ if (p_debug) {
+ name += "_debug.zip";
+ } else {
+ name += "_release.zip";
+ }
+ return name;
+ }
+
+ void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects);
private:
Ref<EditorHTTPServer> server;
@@ -250,7 +284,7 @@ public:
~EditorExportPlatformJavaScript();
};
-void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) {
+void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects) {
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
@@ -258,6 +292,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
String flags_json;
gen_export_flags(flags, p_flags);
flags_json = JSON::print(flags);
+ String libs;
+ for (int i = 0; i < p_shared_objects.size(); i++) {
+ libs += "\"" + p_shared_objects[i].path.get_file() + "\",";
+ }
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
@@ -265,6 +303,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false");
+ current_line = current_line.replace("$GODOT_GDNATIVE_LIBS", libs);
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
current_line = current_line.replace("$GODOT_ARGS", flags_json);
str_export += current_line + "\n";
@@ -291,12 +330,19 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
r_features->push_back("etc2");
}
}
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ if (mode == EXPORT_MODE_THREADS) {
+ r_features->push_back("threads");
+ } else if (mode == EXPORT_MODE_GDNATIVE) {
+ r_features->push_back("wasm32");
+ }
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type.
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
@@ -320,11 +366,11 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
// Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err);
- bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err);
+ bool dvalid = exists_export_template(_get_template_name(mode, true), &err);
+ bool rvalid = exists_export_template(_get_template_name(mode, false), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
@@ -377,11 +423,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
template_path = template_path.strip_edges();
if (template_path == String()) {
- if (p_debug) {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
- } else {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
- }
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ template_path = find_export_template(_get_template_name(mode, p_debug));
}
if (!DirAccess::exists(p_path.get_base_dir())) {
@@ -393,12 +436,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
return ERR_FILE_NOT_FOUND;
}
+ Vector<SharedObject> shared_objects;
String pck_path = p_path.get_basename() + ".pck";
- Error error = save_pack(p_preset, pck_path);
+ Error error = save_pack(p_preset, pck_path, &shared_objects);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
return error;
}
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < shared_objects.size(); i++) {
+ String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file());
+ error = da->copy(shared_objects[i].path, dst);
+ if (error != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file());
+ memdelete(da);
+ return error;
+ }
+ }
+ memdelete(da);
FileAccess *src_f = nullptr;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
@@ -437,14 +492,18 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
if (!custom_html.empty()) {
continue;
}
- _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
+ _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects);
file = p_path.get_file();
} else if (file == "godot.js") {
file = p_path.get_file().get_basename() + ".js";
+
} else if (file == "godot.worker.js") {
file = p_path.get_file().get_basename() + ".worker.js";
+ } else if (file == "godot.side.wasm") {
+ file = p_path.get_file().get_basename() + ".side.wasm";
+
} else if (file == "godot.audio.worklet.js") {
file = p_path.get_file().get_basename() + ".audio.worklet.js";
@@ -475,7 +534,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
buf.resize(f->get_len());
f->get_buffer(buf.ptrw(), buf.size());
memdelete(f);
- _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
+ _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects);
f = FileAccess::open(p_path, FileAccess::WRITE);
if (!f) {
@@ -577,6 +636,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
+ DirAccess::remove_file_or_error(basepath + ".side.wasm");
DirAccess::remove_file_or_error(basepath + ".wasm");
DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
return err;
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index 7ebda3ad39..aeb234269e 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -41,14 +41,14 @@ extern int godot_audio_is_available();
extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
extern void godot_audio_resume();
-extern void godot_audio_capture_start();
+extern int godot_audio_capture_start();
extern void godot_audio_capture_stop();
// Worklet
typedef int32_t GodotAudioState[4];
extern void godot_audio_worklet_create(int p_channels);
extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
-extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
+extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index 54e98c1927..41e4749216 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -47,7 +47,7 @@ typedef enum {
extern int godot_xhr_new();
extern void godot_xhr_reset(int p_xhr_id);
-extern bool godot_xhr_free(int p_xhr_id);
+extern void godot_xhr_free(int p_xhr_id);
extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr);
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 2d28a63566..b4985a4f36 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -75,7 +75,7 @@ void main_loop_callback() {
}
/// When calling main, it is assumed FS is setup and synced.
-int main(int argc, char *argv[]) {
+extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) {
os = new OS_JavaScript();
// We must override main when testing is enabled
diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp
new file mode 100644
index 0000000000..bfe9fbd1bc
--- /dev/null
+++ b/platform/javascript/javascript_runtime.cpp
@@ -0,0 +1,35 @@
+/*************************************************************************/
+/* javascript_runtime.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+extern int godot_js_main(int argc, char *argv[]);
+
+int main(int argc, char *argv[]) {
+ return godot_js_main(argc, argv);
+}
diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js
new file mode 100644
index 0000000000..34bc371ea9
--- /dev/null
+++ b/platform/javascript/js/dynlink.pre.js
@@ -0,0 +1 @@
+Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []);
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 74153b672a..4b8a7dde69 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -34,6 +34,7 @@ const Engine = (function () {
this.onExecute = null;
this.onExit = null;
this.persistentPaths = ['/userfs'];
+ this.gdnativeLibs = [];
}
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
@@ -58,6 +59,10 @@ const Engine = (function () {
initPromise = new Promise(function (resolve, reject) {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
+ // Emscripten configuration.
+ config['thisProgram'] = me.executableName;
+ config['noExitRuntime'] = true;
+ config['dynamicLibraries'] = me.gdnativeLibs;
Godot(config).then(function (module) {
module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
@@ -119,9 +124,6 @@ const Engine = (function () {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
}
- // Emscripten configuration.
- me.rtenv['thisProgram'] = me.executableName;
- me.rtenv['noExitRuntime'] = true;
// Godot configuration.
me.rtenv['initConfig']({
'resizeCanvasOnStart': me.resizeCanvasOnStart,
@@ -249,6 +251,10 @@ const Engine = (function () {
this.persistentPaths = persistentPaths;
};
+ Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) {
+ this.gdnativeLibs = gdnativeLibs;
+ };
+
Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
@@ -277,6 +283,7 @@ const Engine = (function () {
Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
+ Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
}());
diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js
index d0fca4e1cb..9273bbad42 100644
--- a/platform/javascript/js/engine/utils.js
+++ b/platform/javascript/js/engine/utils.js
@@ -8,6 +8,8 @@ const Utils = { // eslint-disable-line no-unused-vars
return `${execName}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
return `${execName}.js`;
+ } else if (path.endsWith('.side.wasm')) {
+ return `${execName}.side.wasm`;
} else if (path.endsWith('.wasm')) {
return `${execName}.wasm`;
}
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 0c1f477f34..d01b8d887b 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -77,28 +77,37 @@ const GodotAudio = {
create_input: function (callback) {
if (GodotAudio.input) {
- return; // Already started.
+ return 0; // Already started.
}
function gotMediaInput(stream) {
- GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- callback(GodotAudio.input);
+ try {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input);
+ } catch (e) {
+ GodotRuntime.error('Failed creaating input.', e);
+ }
}
- if (navigator.mediaDevices.getUserMedia) {
+ if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
'audio': true,
}).then(gotMediaInput, function (e) {
- GodotRuntime.print(e);
+ GodotRuntime.error('Error getting user media.', e);
});
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
+ if (!navigator.getUserMedia) {
+ GodotRuntime.error('getUserMedia not available.');
+ return 1;
+ }
navigator.getUserMedia({
'audio': true,
}, gotMediaInput, function (e) {
GodotRuntime.print(e);
});
}
+ return 0;
},
close_async: function (resolve, reject) {
@@ -137,6 +146,7 @@ const GodotAudio = {
},
},
+ godot_audio_is_available__sig: 'i',
godot_audio_is_available__proxy: 'sync',
godot_audio_is_available: function () {
if (!(window.AudioContext || window.webkitAudioContext)) {
@@ -145,12 +155,14 @@ const GodotAudio = {
return 1;
},
+ godot_audio_init__sig: 'iiiii',
godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
const statechange = GodotRuntime.get_func(p_state_change);
const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
+ godot_audio_resume__sig: 'v',
godot_audio_resume: function () {
if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
@@ -158,16 +170,15 @@ const GodotAudio = {
},
godot_audio_capture_start__proxy: 'sync',
+ godot_audio_capture_start__sig: 'i',
godot_audio_capture_start: function () {
- if (GodotAudio.input) {
- return; // Already started.
- }
- GodotAudio.create_input(function (input) {
+ return GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},
godot_audio_capture_stop__proxy: 'sync',
+ godot_audio_capture_stop__sig: 'v',
godot_audio_capture_stop: function () {
if (GodotAudio.input) {
const tracks = GodotAudio.input['mediaStream']['getTracks']();
@@ -241,10 +252,12 @@ const GodotAudioWorklet = {
},
},
+ godot_audio_worklet_create__sig: 'vi',
godot_audio_worklet_create: function (channels) {
GodotAudioWorklet.create(channels);
},
+ godot_audio_worklet_start__sig: 'viiiii',
godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
@@ -252,15 +265,18 @@ const GodotAudioWorklet = {
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
+ godot_audio_worklet_state_wait__sig: 'iiii',
godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
+ godot_audio_worklet_state_add__sig: 'iiii',
godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
},
+ godot_audio_worklet_state_get__sig: 'iii',
godot_audio_worklet_state_get: function (p_state, p_idx) {
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
@@ -330,10 +346,12 @@ const GodotAudioScript = {
},
},
+ godot_audio_script_create__sig: 'iii',
godot_audio_script_create: function (buffer_length, channel_count) {
return GodotAudioScript.create(buffer_length, channel_count);
},
+ godot_audio_script_start__sig: 'viiiii',
godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 9651b48952..800d6f414f 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -280,6 +280,7 @@ const GodotDisplay = {
window_icon: '',
},
+ godot_js_display_is_swap_ok_cancel__sig: 'i',
godot_js_display_is_swap_ok_cancel: function () {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
const plat = navigator.platform || '';
@@ -289,10 +290,12 @@ const GodotDisplay = {
return 0;
},
+ godot_js_display_alert__sig: 'vi',
godot_js_display_alert: function (p_text) {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
+ godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
@@ -300,14 +303,17 @@ const GodotDisplay = {
/*
* Canvas
*/
+ godot_js_display_canvas_focus__sig: 'v',
godot_js_display_canvas_focus: function () {
GodotConfig.canvas.focus();
},
+ godot_js_display_canvas_is_focused__sig: 'i',
godot_js_display_canvas_is_focused: function () {
return document.activeElement === GodotConfig.canvas;
},
+ godot_js_display_canvas_bounding_rect_position_get__sig: 'vii',
godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
@@ -317,6 +323,7 @@ const GodotDisplay = {
/*
* Touchscreen
*/
+ godot_js_display_touchscreen_is_available__sig: 'i',
godot_js_display_touchscreen_is_available: function () {
return 'ontouchstart' in window;
},
@@ -324,6 +331,7 @@ const GodotDisplay = {
/*
* Clipboard
*/
+ godot_js_display_clipboard_set__sig: 'ii',
godot_js_display_clipboard_set: function (p_text) {
const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
@@ -336,6 +344,7 @@ const GodotDisplay = {
return 0;
},
+ godot_js_display_clipboard_get__sig: 'ii',
godot_js_display_clipboard_get: function (callback) {
const func = GodotRuntime.get_func(callback);
try {
@@ -354,6 +363,7 @@ const GodotDisplay = {
/*
* Window
*/
+ godot_js_display_window_request_fullscreen__sig: 'v',
godot_js_display_window_request_fullscreen: function () {
const canvas = GodotConfig.canvas;
(canvas.requestFullscreen || canvas.msRequestFullscreen
@@ -362,10 +372,12 @@ const GodotDisplay = {
).call(canvas);
},
+ godot_js_display_window_title_set__sig: 'vi',
godot_js_display_window_title_set: function (p_data) {
document.title = GodotRuntime.parseString(p_data);
},
+ godot_js_display_window_icon_set__sig: 'vii',
godot_js_display_window_icon_set: function (p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
@@ -386,6 +398,7 @@ const GodotDisplay = {
/*
* Cursor
*/
+ godot_js_display_cursor_set_visible__sig: 'vi',
godot_js_display_cursor_set_visible: function (p_visible) {
const visible = p_visible !== 0;
if (visible === GodotDisplayCursor.visible) {
@@ -399,14 +412,17 @@ const GodotDisplay = {
}
},
+ godot_js_display_cursor_is_hidden__sig: 'i',
godot_js_display_cursor_is_hidden: function () {
return !GodotDisplayCursor.visible;
},
+ godot_js_display_cursor_set_shape__sig: 'vi',
godot_js_display_cursor_set_shape: function (p_string) {
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
+ godot_js_display_cursor_set_custom_shape__sig: 'viiiii',
godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
@@ -432,6 +448,7 @@ const GodotDisplay = {
/*
* Listeners
*/
+ godot_js_display_notification_cb__sig: 'viiiii',
godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
const func = GodotRuntime.get_func(callback);
@@ -443,6 +460,7 @@ const GodotDisplay = {
});
},
+ godot_js_display_paste_cb__sig: 'vi',
godot_js_display_paste_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function (evt) {
@@ -453,6 +471,7 @@ const GodotDisplay = {
}, false);
},
+ godot_js_display_drop_files_cb__sig: 'vi',
godot_js_display_drop_files_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
const dropFiles = function (files) {
diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js
index f39fed04a8..12edc8e733 100644
--- a/platform/javascript/js/libs/library_godot_editor_tools.js
+++ b/platform/javascript/js/libs/library_godot_editor_tools.js
@@ -30,6 +30,7 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
+ godot_js_editor_download_file__sig: 'viii',
godot_js_editor_download_file: function (p_path, p_name, p_mime) {
const path = GodotRuntime.parseString(p_path);
const name = GodotRuntime.parseString(p_name);
diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js
index 33ff231726..1a2440dd24 100644
--- a/platform/javascript/js/libs/library_godot_eval.js
+++ b/platform/javascript/js/libs/library_godot_eval.js
@@ -30,6 +30,7 @@
const GodotEval = {
godot_js_eval__deps: ['$GodotRuntime'],
+ godot_js_eval__sig: 'iiiiiii',
godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 2b9aa88208..d4468bd5aa 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -50,6 +50,7 @@ const GodotHTTPRequest = {
},
},
+ godot_xhr_new__sig: 'i',
godot_xhr_new: function () {
const newId = GodotHTTPRequest.getUnusedRequestId();
GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
@@ -57,30 +58,36 @@ const GodotHTTPRequest = {
return newId;
},
+ godot_xhr_reset__sig: 'vi',
godot_xhr_reset: function (xhrId) {
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
},
+ godot_xhr_free__sig: 'vi',
godot_xhr_free: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
GodotHTTPRequest.requests[xhrId] = null;
},
+ godot_xhr_open__sig: 'viiiii',
godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
+ godot_xhr_set_request_header__sig: 'viii',
godot_xhr_set_request_header: function (xhrId, header, value) {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
+ godot_xhr_send_null__sig: 'vi',
godot_xhr_send_null: function (xhrId) {
GodotHTTPRequest.requests[xhrId].send();
},
+ godot_xhr_send_string__sig: 'vii',
godot_xhr_send_string: function (xhrId, strPtr) {
if (!strPtr) {
GodotRuntime.error('Failed to send string per XHR: null pointer');
@@ -89,6 +96,7 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
+ godot_xhr_send_data__sig: 'viii',
godot_xhr_send_data: function (xhrId, ptr, len) {
if (!ptr) {
GodotRuntime.error('Failed to send data per XHR: null pointer');
@@ -101,23 +109,28 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
},
+ godot_xhr_abort__sig: 'vi',
godot_xhr_abort: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
},
+ godot_xhr_get_status__sig: 'ii',
godot_xhr_get_status: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].status;
},
+ godot_xhr_get_ready_state__sig: 'ii',
godot_xhr_get_ready_state: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].readyState;
},
+ godot_xhr_get_response_headers_length__sig: 'ii',
godot_xhr_get_response_headers_length: function (xhrId) {
const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
return headers === null ? 0 : GodotRuntime.strlen(headers);
},
+ godot_xhr_get_response_headers__sig: 'viii',
godot_xhr_get_response_headers: function (xhrId, dst, len) {
const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
if (str === null) {
@@ -126,11 +139,13 @@ const GodotHTTPRequest = {
GodotRuntime.stringToHeap(str, dst, len);
},
+ godot_xhr_get_response_length__sig: 'ii',
godot_xhr_get_response_length: function (xhrId) {
const body = GodotHTTPRequest.requests[xhrId].response;
return body === null ? 0 : body.byteLength;
},
+ godot_xhr_get_response__sig: 'viii',
godot_xhr_get_response: function (xhrId, dst, len) {
let buf = GodotHTTPRequest.requests[xhrId].response;
if (buf === null) {
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 44b104922e..260cfbf97f 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -75,14 +75,17 @@ const GodotConfig = {
},
},
+ godot_js_config_canvas_id_get__sig: 'vii',
godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
},
+ godot_js_config_locale_get__sig: 'vii',
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
+ godot_js_config_is_resize_on_start__sig: 'i',
godot_js_config_is_resize_on_start: function () {
return GodotConfig.resize_on_start ? 1 : 0;
},
@@ -239,19 +242,23 @@ const GodotOS = {
},
},
+ godot_js_os_finish_async__sig: 'vi',
godot_js_os_finish_async: function (p_callback) {
const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
+ godot_js_os_request_quit_cb__sig: 'vi',
godot_js_os_request_quit_cb: function (p_callback) {
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
+ godot_js_os_fs_is_persistent__sig: 'i',
godot_js_os_fs_is_persistent: function () {
return GodotFS.is_persistent();
},
+ godot_js_os_fs_sync__sig: 'vi',
godot_js_os_fs_sync: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
@@ -260,6 +267,7 @@ const GodotOS = {
});
},
+ godot_js_os_execute__sig: 'ii',
godot_js_os_execute: function (p_json) {
const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
@@ -270,6 +278,7 @@ const GodotOS = {
return 1;
},
+ godot_js_os_shell_open__sig: 'vi',
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 80723d54fc..8c976da58e 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -31,7 +31,6 @@
#include "os_javascript.h"
#include "core/debugger/engine_debugger.h"
-#include "core/io/file_access_buffered_fa.h"
#include "core/io/json.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
@@ -43,6 +42,7 @@
#include "modules/websocket/remote_debugger_peer_websocket.h"
#endif
+#include <dlfcn.h>
#include <emscripten.h>
#include <stdlib.h>
@@ -51,7 +51,6 @@
// Lifecycle
void OS_JavaScript::initialize() {
OS_Unix::initialize_core();
- FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
DisplayServerJavaScript::register_javascript_driver();
#ifdef MODULE_WEBSOCKET_ENABLED
@@ -127,12 +126,24 @@ int OS_JavaScript::get_process_id() const {
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "HTML5" || p_feature == "web")
+ if (p_feature == "HTML5" || p_feature == "web") {
return true;
+ }
#ifdef JAVASCRIPT_EVAL_ENABLED
- if (p_feature == "JavaScript")
+ if (p_feature == "JavaScript") {
+ return true;
+ }
+#endif
+#ifndef NO_THREADS
+ if (p_feature == "threads") {
return true;
+ }
+#endif
+#if WASM_GDNATIVE
+ if (p_feature == "wasm32") {
+ return true;
+ }
#endif
return false;
@@ -187,6 +198,13 @@ bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
+Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+ String path = p_path.get_file();
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+ return OK;
+}
+
OS_JavaScript *OS_JavaScript::get_singleton() {
return static_cast<OS_JavaScript *>(OS::get_singleton());
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 03a3053367..6682f8fd85 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -87,6 +87,7 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
+ Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override;
void resume_audio();
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index e5a9bb4737..709523e836 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX
struct vendor {
const char *glxvendor;
- int priority;
+ int priority = 0;
};
vendor vendormap[] = {
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 3c6f462e92..0507ef3fff 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -63,25 +63,25 @@
// Hints for X11 fullscreen
typedef struct {
- unsigned long flags;
- unsigned long functions;
- unsigned long decorations;
- long inputMode;
- unsigned long status;
+ unsigned long flags = 0;
+ unsigned long functions = 0;
+ unsigned long decorations = 0;
+ long inputMode = 0;
+ unsigned long status = 0;
} Hints;
typedef struct _xrr_monitor_info {
Atom name;
- Bool primary;
- Bool automatic;
- int noutput;
- int x;
- int y;
- int width;
- int height;
- int mwidth;
- int mheight;
- RROutput *outputs;
+ Bool primary = false;
+ Bool automatic = false;
+ int noutput = 0;
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
+ int mwidth = 0;
+ int mheight = 0;
+ RROutput *outputs = nullptr;
} xrr_monitor_info;
#undef CursorShape
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index 4a9d0a8181..0676587f7a 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -49,15 +49,6 @@
static const char *ignore_str = "/dev/input/js";
#endif
-JoypadLinux::Joypad::Joypad() {
- fd = -1;
- dpad = 0;
- devpath = "";
- for (int i = 0; i < MAX_ABS; i++) {
- abs_info[i] = nullptr;
- }
-}
-
JoypadLinux::Joypad::~Joypad() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 0d175193a5..71eab78f99 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -56,17 +56,16 @@ private:
Input::JoyAxis curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
- int dpad;
- int fd;
+ int dpad = 0;
+ int fd = -1;
String devpath;
- input_absinfo *abs_info[MAX_ABS];
+ input_absinfo *abs_info[MAX_ABS] = {};
- bool force_feedback;
- int ff_effect_id;
- uint64_t ff_effect_timestamp;
+ bool force_feedback = false;
+ int ff_effect_id = 0;
+ uint64_t ff_effect_timestamp = 0;
- Joypad();
~Joypad();
void reset();
};
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index e569aa03d7..ac88d457a7 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -303,65 +303,147 @@ static String get_mountpoint(const String &p_path) {
}
Error OS_LinuxBSD::move_to_trash(const String &p_path) {
- String trash_can = "";
+ int err_code;
+ List<String> args;
+ args.push_back(p_path);
+ args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args.
+ Error result = execute("gio", args, true, nullptr, nullptr, &err_code); // For GNOME based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.push_front("move");
+ args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`.
+ result = execute("kioclient5", args, true, nullptr, nullptr, &err_code); // For KDE based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.pop_back();
+ result = execute("gvfs-trash", args, true, nullptr, nullptr, &err_code); // For older Linux machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually.
+ String trash_path = "";
String mnt = get_mountpoint(p_path);
- // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can.
+ // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can.
if (mnt != "") {
- String path(mnt + "/.Trash-" + itos(getuid()) + "/files");
+ String path(mnt + "/.Trash-" + itos(getuid()));
struct stat s;
if (!stat(path.utf8().get_data(), &s)) {
- trash_can = path;
+ trash_path = path;
}
}
- // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can.
+ if (trash_path == "") {
char *dhome = getenv("XDG_DATA_HOME");
if (dhome) {
- trash_can = String(dhome) + "/Trash/files";
+ trash_path = String(dhome) + "/Trash";
}
}
- // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can.
+ if (trash_path == "") {
char *home = getenv("HOME");
if (home) {
- trash_can = String(home) + "/.local/share/Trash/files";
+ trash_path = String(home) + "/.local/share/Trash";
}
}
// Issue an error if none of the previous locations is appropriate for the trash can.
- if (trash_can == "") {
- ERR_PRINT("move_to_trash: Could not determine the trash can location");
- return FAILED;
- }
+ ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location");
// Create needed directories for decided trash can location.
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Error err = dir_access->make_dir_recursive(trash_can);
- memdelete(dir_access);
+ {
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Error err = dir_access->make_dir_recursive(trash_path);
+
+ // Issue an error if trash can is not created proprely.
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"");
+ err = dir_access->make_dir_recursive(trash_path + "/files");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files");
+ err = dir_access->make_dir_recursive(trash_path + "/info");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info");
+ memdelete(dir_access);
+ }
- // Issue an error if trash can is not created proprely.
- if (err != OK) {
- ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
- return err;
+ // The trash can is successfully created, now we check that we don't exceed our file name length limit.
+ // If the file name is too long trim it so we can add the identifying number and ".trashinfo".
+ // Assumes that the file name length limit is 255 characters.
+ String file_name = basename(p_path.utf8().get_data());
+ if (file_name.length() > 240) {
+ file_name = file_name.substr(0, file_name.length() - 15);
+ }
+
+ String dest_path = trash_path + "/files/" + file_name;
+ struct stat buff;
+ int id_number = 0;
+ String fn = file_name;
+
+ // Checks if a resource with the same name already exist in the trash can,
+ // if there is, add an identifying number to our resource's name.
+ while (stat(dest_path.utf8().get_data(), &buff) == 0) {
+ id_number++;
+
+ // Added a limit to check for identically named files already on the trash can
+ // if there are too many it could make the editor unresponsive.
+ ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can.");
+ fn = file_name + "." + itos(id_number);
+ dest_path = trash_path + "/files/" + fn;
+ }
+ file_name = fn;
+
+ // Generates the .trashinfo file
+ OS::Date date = OS::get_singleton()->get_date(false);
+ OS::Time time = OS::get_singleton()->get_time(false);
+ String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min);
+ timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments.
+ String trash_info = "[Trash Info]\nPath=" + p_path.http_escape() + "\nDeletionDate=" + timestamp + "\n";
+ {
+ Error err;
+ FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo");
+ file->store_string(trash_info);
+ file->close();
+
+ // Rename our resource before moving it to the trash can.
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\"");
+ memdelete(dir_access);
}
- // The trash can is successfully created, now move the given resource to it.
+ // Move the given resource to the trash can.
// Do not use DirAccess:rename() because it can't move files across multiple mountpoints.
List<String> mv_args;
- mv_args.push_back(p_path);
- mv_args.push_back(trash_can);
- int retval;
- err = execute("mv", mv_args, true, nullptr, nullptr, &retval);
-
- // Issue an error if "mv" failed to move the given resource to the trash can.
- if (err != OK || retval != 0) {
- ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
- return FAILED;
+ mv_args.push_back(p_path.get_base_dir() + "/" + file_name);
+ mv_args.push_back(trash_path + "/files");
+ {
+ int retval;
+ Error err = execute("mv", mv_args, true, nullptr, nullptr, &retval);
+
+ // Issue an error if "mv" failed to move the given resource to the trash can.
+ if (err != OK || retval != 0) {
+ ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\"");
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path);
+ memdelete(dir_access);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path);
+ return FAILED;
+ }
}
-
return OK;
}
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 073d35008b..ea55a3ff28 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -77,13 +77,13 @@ public:
struct KeyEvent {
WindowID window_id;
- unsigned int osx_state;
- bool pressed;
- bool echo;
- bool raw;
- uint32_t keycode;
- uint32_t physical_keycode;
- uint32_t unicode;
+ unsigned int osx_state = false;
+ bool pressed = false;
+ bool echo = false;
+ bool raw = false;
+ uint32_t keycode = 0;
+ uint32_t physical_keycode = 0;
+ uint32_t unicode = 0;
};
struct WarpEvent {
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index f5aad91946..eecd2ed641 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -48,7 +48,7 @@
class EditorExportPlatformOSX : public EditorExportPlatform {
GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
- int version_code;
+ int version_code = 0;
Ref<ImageTexture> logo;
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index cfc371710b..b2871b261e 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -37,14 +37,6 @@
static JoypadOSX *self = nullptr;
joypad::joypad() {
- device_ref = nullptr;
- ff_device = nullptr;
- ff_axes = nullptr;
- ff_directions = nullptr;
- ffservice = 0;
- ff_timestamp = 0;
- id = 0;
-
ff_constant_force.lMagnitude = 10000;
ff_effect.dwDuration = 0;
ff_effect.dwSamplePeriod = 0;
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index dc238e68e4..6c2a1ea70b 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -46,10 +46,10 @@ struct rec_element {
IOHIDElementRef ref;
IOHIDElementCookie cookie;
- uint32_t usage;
+ uint32_t usage = 0;
- int min;
- int max;
+ int min = 0;
+ int max = 0;
struct Comparator {
bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
@@ -57,22 +57,22 @@ struct rec_element {
};
struct joypad {
- IOHIDDeviceRef device_ref;
+ IOHIDDeviceRef device_ref = nullptr;
Vector<rec_element> axis_elements;
Vector<rec_element> button_elements;
Vector<rec_element> hat_elements;
- int id;
+ int id = 0;
- io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
FFCONSTANTFORCE ff_constant_force;
FFDeviceObjectReference ff_device;
FFEffectObjectReference ff_object;
- uint64_t ff_timestamp;
- LONG *ff_directions;
+ uint64_t ff_timestamp = 0;
+ LONG *ff_directions = nullptr;
FFEFFECT ff_effect;
- DWORD *ff_axes;
+ DWORD *ff_axes = nullptr;
void add_hid_elements(CFArrayRef p_array);
void add_hid_element(IOHIDElementRef p_element);
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 22af8ba985..f8b420b1c8 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -49,14 +49,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const {
return "Dummy";
}
-int OS_Server::get_audio_driver_count() const {
- return 1;
-}
-
-const char *OS_Server::get_audio_driver_name(int p_driver) const {
- return "Dummy";
-}
-
int OS_Server::get_current_video_driver() const {
return video_driver_index;
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index a4ae6a0bf6..95b6b5143b 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -47,22 +47,22 @@
#undef CursorShape
class OS_Server : public OS_Unix {
- RenderingServer *rendering_server;
+ RenderingServer *rendering_server = nullptr;
VideoMode current_videomode;
List<String> args;
- MainLoop *main_loop;
+ MainLoop *main_loop = nullptr;
- bool grab;
+ bool grab = false;
virtual void delete_main_loop();
- bool force_quit;
+ bool force_quit = false;
- InputDefault *input;
+ InputDefault *input = nullptr;
CrashHandler crash_handler;
- int video_driver_index;
+ int video_driver_index = 0;
Ref<ResourceFormatDummyTexture> resource_loader_dummy;
@@ -70,8 +70,6 @@ protected:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;
virtual int get_current_video_driver() const;
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index 2da6c5897a..a6607ed42c 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
- window(p_window) {}
+ window(p_window),
+ vsync(false) {}
ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 30568241a9..00b57c48f3 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -108,7 +108,7 @@ class AppxPackager {
struct BlockHash {
String base64_hash;
- size_t compressed_size;
+ size_t compressed_size = 0;
};
struct FileMeta {
@@ -120,12 +120,10 @@ class AppxPackager {
Vector<BlockHash> hashes;
uLong file_crc32 = 0;
ZPOS64_T zip_offset = 0;
-
- FileMeta() {}
};
String progress_task;
- FileAccess *package;
+ FileAccess *package = nullptr;
Set<String> mime_types;
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 13f246a438..2df87d6fd5 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -58,21 +58,12 @@ private:
struct ControllerDevice {
Windows::Gaming::Input::IGameController ^ controller_reference;
- int id;
- bool connected;
- ControllerType type;
- float ff_timestamp;
- float ff_end_timestamp;
- bool vibrating;
-
- ControllerDevice() {
- id = -1;
- connected = false;
- type = ControllerType::GAMEPAD_CONTROLLER;
- ff_timestamp = 0.0f;
- ff_end_timestamp = 0.0f;
- vibrating = false;
- }
+ int id = -1;
+ bool connected = false;
+ ControllerType type = ControllerType::GAMEPAD_CONTROLLER;
+ float ff_timestamp = 0;
+ float ff_end_timestamp = 0;
+ bool vibrating = false;
};
ControllerDevice controllers[MAX_CONTROLLERS];
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index c2d1acf8a0..fd25cefe2b 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -55,13 +55,13 @@ public:
CHAR_EVENT_MESSAGE
};
- bool alt, shift, control;
- MessageType type;
- bool pressed;
- unsigned int keycode;
- unsigned int physical_keycode;
- unsigned int unicode;
- bool echo;
+ bool alt = false, shift = false, control = false;
+ MessageType type = KEY_EVENT_MESSAGE;
+ bool pressed = false;
+ unsigned int keycode = 0;
+ unsigned int physical_keycode = 0;
+ unsigned int unicode = 0;
+ bool echo = false;
CorePhysicalKeyStatus status;
};
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
index 1c32639a38..54251fc66c 100644
--- a/platform/windows/context_gl_windows.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
hWnd = hwnd;
use_vsync = false;
vsync_via_compositor = false;
+ pixel_format = 0;
}
ContextGL_Windows::~ContextGL_Windows() {
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 7abf451062..0f2f49c5ce 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -57,7 +57,7 @@
struct module_data {
std::string image_name;
std::string module_name;
- void *base_address;
+ void *base_address = nullptr;
DWORD load_size;
};
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 223b44fcd6..08adc6b663 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -92,21 +92,13 @@ private:
};
struct xinput_gamepad {
- int id;
- bool attached;
- bool vibrating;
- DWORD last_packet;
+ int id = 0;
+ bool attached = false;
+ bool vibrating = false;
+ DWORD last_packet = 0;
XINPUT_STATE state;
- uint64_t ff_timestamp;
- uint64_t ff_end_timestamp;
-
- xinput_gamepad() {
- attached = false;
- vibrating = false;
- ff_timestamp = 0;
- ff_end_timestamp = 0;
- last_packet = 0;
- }
+ uint64_t ff_timestamp = 0;
+ uint64_t ff_end_timestamp = 0;
};
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ae6b54513d..633a5091de 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -183,7 +183,6 @@ void OS_Windows::initialize() {
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessWindows>::make_default();
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
@@ -802,6 +801,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) {
}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
+ ticks_per_second = 0;
+ ticks_start = 0;
+ main_loop = nullptr;
+ process_map = nullptr;
+
//Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
if (wintab_lib) {
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index f1522dbaeb..e0116d9bad 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -459,39 +459,6 @@ void LineBuilder::strip_begin(Vector2 up, Vector2 down, Color color, float uvx)
_last_index[DOWN] = vi + 1;
}
-void LineBuilder::strip_new_quad(Vector2 up, Vector2 down, Color color, float uvx) {
- int vi = vertices.size();
-
- vertices.push_back(vertices[_last_index[UP]]);
- vertices.push_back(vertices[_last_index[DOWN]]);
- vertices.push_back(up);
- vertices.push_back(down);
-
- if (_interpolate_color) {
- colors.push_back(color);
- colors.push_back(color);
- colors.push_back(color);
- colors.push_back(color);
- }
-
- if (texture_mode != Line2D::LINE_TEXTURE_NONE) {
- uvs.push_back(uvs[_last_index[UP]]);
- uvs.push_back(uvs[_last_index[DOWN]]);
- uvs.push_back(Vector2(uvx, UP));
- uvs.push_back(Vector2(uvx, DOWN));
- }
-
- indices.push_back(vi);
- indices.push_back(vi + 3);
- indices.push_back(vi + 1);
- indices.push_back(vi);
- indices.push_back(vi + 2);
- indices.push_back(vi + 3);
-
- _last_index[UP] = vi + 2;
- _last_index[DOWN] = vi + 3;
-}
-
void LineBuilder::strip_add_quad(Vector2 up, Vector2 down, Color color, float uvx) {
int vi = vertices.size();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b093788d75..37bc032356 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -327,9 +327,6 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
return att;
}
-void _update_sound() {
-}
-
void AudioStreamPlayer3D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
velocity_tracker->reset(get_global_transform().origin);
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 3d3467583d..2ae01c7ab8 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -182,6 +182,7 @@ void NavigationRegion3D::bake_navigation_mesh() {
void NavigationRegion3D::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
set_navigation_mesh(p_nav_mesh);
bake_thread = nullptr;
+ emit_signal("bake_finished");
}
String NavigationRegion3D::get_configuration_warning() const {
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 0ae1c0e3b6..4425af26f9 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -848,7 +848,7 @@ Ref<SkinReference> Skeleton3D::register_skin(const Ref<Skin> &p_skin) {
skin_bindings.insert(skin_ref.operator->());
- skin->connect_compat("changed", skin_ref.operator->(), "_skin_changed");
+ skin->connect("changed", Callable(skin_ref.operator->(), "_skin_changed"));
_make_dirty(); //skin needs to be updated, so update skeleton
diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h
index 80acc3e937..6c1db6dd33 100644
--- a/scene/3d/skeleton_ik_3d.h
+++ b/scene/3d/skeleton_ik_3d.h
@@ -76,10 +76,6 @@ class FabrikInverseKinematic {
ChainTip(ChainItem *p_chain_item, const EndEffector *p_end_effector) :
chain_item(p_chain_item),
end_effector(p_end_effector) {}
-
- ChainTip(const ChainTip &p_other_ct) :
- chain_item(p_other_ct.chain_item),
- end_effector(p_other_ct.end_effector) {}
};
struct Chain {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b6999beff4..1d20a9cd3b 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -486,7 +486,7 @@ void Sprite3D::_draw() {
RS::get_singleton()->immediate_normal(immediate, normal);
RS::get_singleton()->immediate_tangent(immediate, tangent);
RS::get_singleton()->immediate_color(immediate, color);
- RS::get_singleton()->immediate_uv(immediate, uvs[i]);
+ RS::get_singleton()->immediate_uv(immediate, uvs[index[i]]);
Vector3 vtx;
vtx[x_axis] = vertices[index[i]][0];
@@ -815,7 +815,7 @@ void AnimatedSprite3D::_draw() {
RS::get_singleton()->immediate_normal(immediate, normal);
RS::get_singleton()->immediate_tangent(immediate, tangent);
RS::get_singleton()->immediate_color(immediate, color);
- RS::get_singleton()->immediate_uv(immediate, uvs[i]);
+ RS::get_singleton()->immediate_uv(immediate, uvs[indices[i]]);
Vector3 vtx;
vtx[x_axis] = vertices[indices[i]][0];
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 674868a04c..763461880f 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -211,7 +211,7 @@ void XRController3D::_notification(int p_what) {
emit_signal("button_pressed", i);
button_states += mask;
} else if (was_pressed && !is_pressed) {
- emit_signal("button_release", i);
+ emit_signal("button_released", i);
button_states -= mask;
};
@@ -257,7 +257,7 @@ void XRController3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_mesh"), &XRController3D::get_mesh);
ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button")));
- ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button")));
+ ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::INT, "button")));
ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh")));
};
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 17ce05f130..36552c966d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -565,7 +565,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
{
Ref<AnimationNode> node = states[p_name].node;
if (node.is_valid()) {
- node->disconnect_compat("tree_changed", this, "_tree_changed");
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
}
}
@@ -574,7 +574,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
emit_changed();
emit_signal("tree_changed");
- p_node->connect_compat("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index f8a67d154b..6ebd1011e9 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -615,7 +615,7 @@ void ColorPicker::_screen_pick_pressed() {
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input));
// It immediately toggles off in the first press otherwise.
- screen->call_deferred("connect", "hide", Callable(btn_pick, "set_pressed"), varray(false));
+ screen->call_deferred("connect", "hidden", Callable(btn_pick, "set_pressed"), varray(false));
}
screen->raise();
#ifndef _MSC_VER
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index f9b7d828f4..b471bb9d4e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -223,13 +223,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
- } else if (name.begins_with("custom_shaders/")) {
- String dname = name.get_slicec('/', 1);
- if (data.shader_override.has(dname)) {
- data.shader_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
- }
- data.shader_override.erase(dname);
- notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
@@ -264,9 +257,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("custom_icons/")) {
String dname = name.get_slicec('/', 1);
add_theme_icon_override(dname, p_value);
- } else if (name.begins_with("custom_shaders/")) {
- String dname = name.get_slicec('/', 1);
- add_theme_shader_override(dname, p_value);
} else if (name.begins_with("custom_styles/")) {
String dname = name.get_slicec('/', 1);
add_theme_style_override(dname, p_value);
@@ -318,9 +308,6 @@ bool Control::_get(const StringName &p_name, Variant &r_ret) const {
if (sname.begins_with("custom_icons/")) {
String name = sname.get_slicec('/', 1);
r_ret = data.icon_override.has(name) ? Variant(data.icon_override[name]) : Variant();
- } else if (sname.begins_with("custom_shaders/")) {
- String name = sname.get_slicec('/', 1);
- r_ret = data.shader_override.has(name) ? Variant(data.shader_override[name]) : Variant();
} else if (sname.begins_with("custom_styles/")) {
String name = sname.get_slicec('/', 1);
r_ret = data.style_override.has(name) ? Variant(data.style_override[name]) : Variant();
@@ -368,18 +355,6 @@ void Control::_get_property_list(List<PropertyInfo> *p_list) const {
}
{
List<StringName> names;
- theme->get_shader_list(get_class_name(), &names);
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
- if (data.shader_override.has(E->get())) {
- hint |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED;
- }
-
- p_list->push_back(PropertyInfo(Variant::OBJECT, "custom_shaders/" + E->get(), PROPERTY_HINT_RESOURCE_TYPE, "Shader,VisualShader", hint));
- }
- }
- {
- List<StringName> names;
theme->get_stylebox_list(get_class_name(), &names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
@@ -481,10 +456,6 @@ bool Control::is_layout_rtl() const {
}
}
-void Control::_resize(const Size2 &p_size) {
- _size_changed();
-}
-
//moved theme configuration here, so controls can set up even if still not inside active scene
void Control::add_child_notify(Node *p_child) {
@@ -901,35 +872,6 @@ Ref<Texture2D> Control::get_icons(Control *p_theme_owner, Window *p_theme_owner_
return Theme::get_default()->get_icon(p_name, p_node_type);
}
-Ref<Shader> Control::get_theme_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (p_node_type == StringName() || p_node_type == get_class_name()) {
- const Ref<Shader> *sdr = data.shader_override.getptr(p_name);
- if (sdr) {
- return *sdr;
- }
- }
-
- StringName type = p_node_type ? p_node_type : get_class_name();
-
- return get_shaders(data.theme_owner, data.theme_owner_window, p_name, type);
-}
-
-Ref<Shader> Control::get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) {
- Ref<Shader> shader;
-
- if (_find_theme_item(p_theme_owner, p_theme_owner_window, shader, &Theme::get_shader, &Theme::has_shader, p_name, p_node_type)) {
- return shader;
- }
-
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_shader(p_name, p_node_type)) {
- return Theme::get_project_default()->get_shader(p_name, p_node_type);
- }
- }
-
- return Theme::get_default()->get_shader(p_name, p_node_type);
-}
-
Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const {
if (p_node_type == StringName() || p_node_type == get_class_name()) {
const Ref<StyleBox> *style = data.style_override.getptr(p_name);
@@ -1078,11 +1020,6 @@ bool Control::has_theme_icon_override(const StringName &p_name) const {
return tex != nullptr;
}
-bool Control::has_theme_shader_override(const StringName &p_name) const {
- const Ref<Shader> *sdr = data.shader_override.getptr(p_name);
- return sdr != nullptr;
-}
-
bool Control::has_theme_stylebox_override(const StringName &p_name) const {
const Ref<StyleBox> *style = data.style_override.getptr(p_name);
return style != nullptr;
@@ -1133,31 +1070,6 @@ bool Control::has_icons(Control *p_theme_owner, Window *p_theme_owner_window, co
return Theme::get_default()->has_icon(p_name, p_node_type);
}
-bool Control::has_theme_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (p_node_type == StringName() || p_node_type == get_class_name()) {
- if (has_theme_shader_override(p_name)) {
- return true;
- }
- }
-
- StringName type = p_node_type ? p_node_type : get_class_name();
-
- return has_shaders(data.theme_owner, data.theme_owner_window, p_name, type);
-}
-
-bool Control::has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type) {
- if (_has_theme_item(p_theme_owner, p_theme_owner_window, &Theme::has_shader, p_name, p_node_type)) {
- return true;
- }
-
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_shader(p_name, p_node_type)) {
- return true;
- }
- }
- return Theme::get_default()->has_shader(p_name, p_node_type);
-}
-
bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_node_type) const {
if (p_node_type == StringName() || p_node_type == get_class_name()) {
if (has_theme_stylebox_override(p_name)) {
@@ -1891,23 +1803,6 @@ void Control::add_theme_icon_override(const StringName &p_name, const Ref<Textur
notification(NOTIFICATION_THEME_CHANGED);
}
-void Control::add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader) {
- if (data.shader_override.has(p_name)) {
- data.shader_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
- }
-
- // clear if "null" is passed instead of a shader
- if (p_shader.is_null()) {
- data.shader_override.erase(p_name);
- } else {
- data.shader_override[p_name] = p_shader;
- if (data.shader_override[p_name].is_valid()) {
- data.shader_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
- }
- }
- notification(NOTIFICATION_THEME_CHANGED);
-}
-
void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
if (data.style_override.has(p_name)) {
data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
@@ -2905,7 +2800,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme);
ClassDB::bind_method(D_METHOD("add_theme_icon_override", "name", "texture"), &Control::add_theme_icon_override);
- ClassDB::bind_method(D_METHOD("add_theme_shader_override", "name", "shader"), &Control::add_theme_shader_override);
ClassDB::bind_method(D_METHOD("add_theme_stylebox_override", "name", "stylebox"), &Control::add_theme_style_override);
ClassDB::bind_method(D_METHOD("add_theme_font_override", "name", "font"), &Control::add_theme_font_override);
ClassDB::bind_method(D_METHOD("add_theme_font_size_override", "name", "font_size"), &Control::add_theme_font_size_override);
@@ -2920,7 +2814,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "node_type"), &Control::get_theme_constant, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_icon_override", "name"), &Control::has_theme_icon_override);
- ClassDB::bind_method(D_METHOD("has_theme_shader_override", "name"), &Control::has_theme_shader_override);
ClassDB::bind_method(D_METHOD("has_theme_stylebox_override", "name"), &Control::has_theme_stylebox_override);
ClassDB::bind_method(D_METHOD("has_theme_font_override", "name"), &Control::has_theme_font_override);
ClassDB::bind_method(D_METHOD("has_theme_font_size_override", "name"), &Control::has_theme_font_size_override);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index e1f05dfe64..8496729f05 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -212,7 +212,6 @@ private:
NodePath focus_prev;
HashMap<StringName, Ref<Texture2D>> icon_override;
- HashMap<StringName, Ref<Shader>> shader_override;
HashMap<StringName, Ref<StyleBox>> style_override;
HashMap<StringName, Ref<Font>> font_override;
HashMap<StringName, int> font_size_override;
@@ -238,7 +237,6 @@ private:
void _update_minimum_size();
void _update_scroll();
- void _resize(const Size2 &p_size);
void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
@@ -264,7 +262,6 @@ private:
_FORCE_INLINE_ static bool _has_theme_item(Control *p_theme_owner, Window *p_theme_owner_window, bool (Theme::*has_func)(const StringName &, const StringName &) const, const StringName &p_name, const StringName &p_node_type);
static Ref<Texture2D> get_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static Ref<Shader> get_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<StyleBox> get_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static Ref<Font> get_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static int get_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
@@ -272,7 +269,6 @@ private:
static int get_constants(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_icons(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
- static bool has_shaders(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_styleboxs(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_fonts(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
static bool has_font_sizes(Control *p_theme_owner, Window *p_theme_owner_window, const StringName &p_name, const StringName &p_node_type = StringName());
@@ -456,7 +452,6 @@ public:
/* SKINNING */
void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon);
- void add_theme_shader_override(const StringName &p_name, const Ref<Shader> &p_shader);
void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style);
void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font);
void add_theme_font_size_override(const StringName &p_name, int p_font_size);
@@ -464,7 +459,6 @@ public:
void add_theme_constant_override(const StringName &p_name, int p_constant);
Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
int get_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
@@ -472,7 +466,6 @@ public:
int get_theme_constant(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_icon_override(const StringName &p_name) const;
- bool has_theme_shader_override(const StringName &p_name) const;
bool has_theme_stylebox_override(const StringName &p_name) const;
bool has_theme_font_override(const StringName &p_name) const;
bool has_theme_font_size_override(const StringName &p_name) const;
@@ -480,7 +473,6 @@ public:
bool has_theme_constant_override(const StringName &p_name) const;
bool has_theme_icon(const StringName &p_name, const StringName &p_node_type = StringName()) const;
- bool has_theme_shader(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_stylebox(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_font(const StringName &p_name, const StringName &p_node_type = StringName()) const;
bool has_theme_font_size(const StringName &p_name, const StringName &p_node_type = StringName()) const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 53fe5712c7..5be7804ac1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -78,6 +78,7 @@ void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
item.icon_region = Rect2i();
item.icon_modulate = Color(1, 1, 1, 1);
//item.text=p_item;
+ item.text_buf.instance();
item.selectable = p_selectable;
item.selected = false;
item.disabled = false;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index e83c062e8a..566d77e3fd 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -64,16 +64,17 @@ bool Label::is_uppercase() const {
}
int Label::get_line_height(int p_line) const {
+ Ref<Font> font = get_theme_font("font");
if (p_line >= 0 && p_line < lines_rid.size()) {
- return TS->shaped_text_get_size(lines_rid[p_line]).y;
+ return TS->shaped_text_get_size(lines_rid[p_line]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
} else if (lines_rid.size() > 0) {
int h = 0;
for (int i = 0; i < lines_rid.size(); i++) {
- h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y);
+ h = MAX(h, TS->shaped_text_get_size(lines_rid[i]).y) + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
}
return h;
} else {
- return get_theme_font("font")->get_height(get_theme_font_size("font_size"));
+ return font->get_height(get_theme_font_size("font_size"));
}
}
@@ -138,6 +139,7 @@ void Label::_shape() {
void Label::_update_visible() {
int line_spacing = get_theme_constant("line_spacing", "Label");
Ref<StyleBox> style = get_theme_stylebox("normal", "Label");
+ Ref<Font> font = get_theme_font("font");
int lines_visible = lines_rid.size();
if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
@@ -147,7 +149,7 @@ void Label::_update_visible() {
minsize.height = 0;
int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
for (int64_t i = lines_skipped; i < last_line; i++) {
- minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (minsize.height > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
@@ -197,7 +199,7 @@ void Label::_notification(int p_what) {
// Get number of lines to fit to the height.
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
@@ -213,7 +215,7 @@ void Label::_notification(int p_what) {
// Get real total height.
total_h = 0;
for (int64_t i = lines_skipped; i < last_line; i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
}
int vbegin = 0, vsep = 0;
@@ -249,8 +251,10 @@ void Label::_notification(int p_what) {
if (percent_visible < 1) {
int total_glyphs = 0;
for (int i = lines_skipped; i < last_line; i++) {
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
- for (int j = 0; j < glyphs.size(); j++) {
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
+ for (int j = 0; j < gl_size; j++) {
if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
total_glyphs++;
}
@@ -263,7 +267,7 @@ void Label::_notification(int p_what) {
ofs.y = style->get_offset().y + vbegin;
for (int i = lines_skipped; i < last_line; i++) {
ofs.x = 0;
- ofs.y += TS->shaped_text_get_ascent(lines_rid[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(Font::SPACING_TOP);
switch (align) {
case ALIGN_FILL:
case ALIGN_LEFT: {
@@ -285,11 +289,13 @@ void Label::_notification(int p_what) {
} break;
}
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(lines_rid[i]);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
float x = ofs.x;
int outlines_drawn = glyhps_drawn;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
for (int k = 0; k < glyphs[j].repeat; k++) {
if (glyphs[j].font_rid != RID()) {
if (font_color_shadow.a > 0) {
@@ -318,7 +324,7 @@ void Label::_notification(int p_what) {
}
ofs.x = x;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
for (int k = 0; k < glyphs[j].repeat; k++) {
if (glyphs[j].font_rid != RID()) {
TS->font_draw_glyph(glyphs[j].font_rid, ci, glyphs[j].font_size, ofs + Vector2(glyphs[j].x_off, glyphs[j].y_off), glyphs[j].index, font_color);
@@ -337,7 +343,7 @@ void Label::_notification(int p_what) {
}
}
- ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing;
+ ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(Font::SPACING_BOTTOM);
}
}
@@ -381,12 +387,13 @@ int Label::get_line_count() const {
}
int Label::get_visible_line_count() const {
+ Ref<Font> font = get_theme_font("font");
Ref<StyleBox> style = get_theme_stylebox("normal");
int line_spacing = get_theme_constant("line_spacing");
int lines_visible = 0;
float total_h = 0;
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
- total_h += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
+ total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM) + line_spacing;
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
break;
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 2eaa814419..9f8b944f4c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -228,6 +228,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} break;
+ case (KEY_Y): // PASTE (Yank for unix users).
case (KEY_V): { // PASTE.
if (editable) {
@@ -258,13 +259,6 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
} break;
- case (KEY_Y): { // PASTE (Yank for unix users).
-
- if (editable) {
- paste_text();
- }
-
- } break;
case (KEY_K): { // Delete from cursor_pos to end.
if (editable) {
@@ -732,6 +726,7 @@ void LineEdit::_notification(int p_what) {
style = get_theme_stylebox("read_only");
draw_caret = false;
}
+ Ref<Font> font = get_theme_font("font");
style->draw(ci, Rect2(Point2(), size));
@@ -742,7 +737,7 @@ void LineEdit::_notification(int p_what) {
int x_ofs = 0;
bool using_placeholder = text.empty() && ime_text.empty();
float text_width = TS->shaped_text_get_size(text_rid).x;
- float text_height = TS->shaped_text_get_size(text_rid).y;
+ float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM);
switch (align) {
case ALIGN_FILL:
@@ -833,14 +828,16 @@ void LineEdit::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, rect, selection_color);
}
}
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(text_rid);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(text_rid);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
// Draw text.
ofs.y += TS->shaped_text_get_ascent(text_rid);
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < gl_size; i++) {
bool selected = selection.enabled && glyphs[i].start >= selection.begin && glyphs[i].end <= selection.end;
for (int j = 0; j < glyphs[i].repeat; j++) {
- if (ceil(ofs.x) >= x_ofs && floor(ofs.x + glyphs[i].advance) <= ofs_max) {
+ if (ceil(ofs.x) >= x_ofs && (ofs.x + glyphs[i].advance) <= ofs_max) {
if (glyphs[i].font_rid != RID()) {
TS->font_draw_glyph(glyphs[i].font_rid, ci, glyphs[i].font_size, ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, selected ? font_color_selected : font_color);
} else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
@@ -1570,7 +1567,7 @@ Size2 LineEdit::get_minimum_size() const {
min_size.width = MAX(min_size.width, full_width + space_size);
}
- min_size.height = MAX(TS->shaped_text_get_size(text_rid).y, font->get_height(font_size));
+ min_size.height = MAX(TS->shaped_text_get_size(text_rid).y + font->get_spacing(Font::SPACING_TOP) + font->get_spacing(Font::SPACING_BOTTOM), font->get_height(font_size));
// Take icons into account.
bool using_placeholder = text.empty() && ime_text.empty();
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 08214b958e..e3b645591c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -1424,20 +1424,6 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) {
return false;
}
-bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) {
- ERR_FAIL_INDEX_V((int)p_type, 19, false);
-
- Item *item = p_item;
-
- while (item) {
- if (item->type == p_type) {
- return true;
- }
- item = item->parent;
- }
- return false;
-}
-
void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack) {
Item *item = p_item;
while (item) {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 67a3f466a6..2c74eb741d 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -375,7 +375,6 @@ private:
bool _find_strikethrough(Item *p_item);
bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
bool _find_layout_subitem(Item *from, Item *to);
- bool _find_by_type(Item *p_item, ItemType p_type);
void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack);
static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 9340d98ede..70de63fd40 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -449,18 +449,6 @@ double ScrollBar::get_area_offset() const {
return ofs;
}
-double ScrollBar::get_click_pos(const Point2 &p_pos) const {
- float pos = (orientation == VERTICAL) ? p_pos.y : p_pos.x;
- pos -= get_area_offset();
-
- float area = get_area_size();
- if (area == 0) {
- return 0;
- } else {
- return pos / area;
- }
-}
-
double ScrollBar::get_grabber_offset() const {
return (get_area_size()) * get_as_ratio();
}
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 75f5ad1647..358ed74965 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -61,7 +61,6 @@ class ScrollBar : public Range {
double get_grabber_min_size() const;
double get_area_size() const;
double get_area_offset() const;
- double get_click_pos(const Point2 &p_pos) const;
double get_grabber_offset() const;
static void set_can_focus_by_default(bool p_can_focus);
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 06e55deacb..5b26428e45 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -153,7 +153,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
if (cb_hover != -1) {
//pressed
- emit_signal("tab_close", cb_hover);
+ emit_signal("tab_closed", cb_hover);
}
cb_pressing = false;
@@ -641,7 +641,7 @@ void Tabs::_update_hover() {
}
if (hover != hover_now) {
hover = hover_now;
- emit_signal("tab_hover", hover);
+ emit_signal("tab_hovered", hover);
}
if (hover_buttons == -1) { // no hover
@@ -1114,8 +1114,8 @@ void Tabs::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab")));
- ADD_SIGNAL(MethodInfo("tab_close", PropertyInfo(Variant::INT, "tab")));
- ADD_SIGNAL(MethodInfo("tab_hover", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_closed", PropertyInfo(Variant::INT, "tab")));
+ ADD_SIGNAL(MethodInfo("tab_hovered", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("reposition_active_tab_request", PropertyInfo(Variant::INT, "idx_to")));
ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index b9818e139f..6b16806789 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1141,7 +1141,7 @@ void TextEdit::_notification(int p_what) {
// Draw line.
RID rid = ldata->get_line_rid(line_wrap_index);
- float text_height = TS->shaped_text_get_size(rid).y;
+ float text_height = TS->shaped_text_get_size(rid).y + cache.font->get_spacing(Font::SPACING_TOP) + cache.font->get_spacing(Font::SPACING_BOTTOM);
if (rtl) {
char_margin = size.width - char_margin - TS->shaped_text_get_size(rid).x;
@@ -1240,10 +1240,13 @@ void TextEdit::_notification(int p_what) {
ofs_y += (row_height - text_height) / 2;
- const Vector<TextServer::Glyph> glyphs = TS->shaped_text_get_glyphs(rid);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(rid);
+ const TextServer::Glyph *glyphs = visual.ptr();
+ int gl_size = visual.size();
+
ofs_y += ldata->get_line_ascent(line_wrap_index);
float char_ofs = 0.f;
- for (int j = 0; j < glyphs.size(); j++) {
+ for (int j = 0; j < gl_size; j++) {
if (color_map.has(glyphs[j].start)) {
current_color = color_map[glyphs[j].start].get("color");
if (readonly && current_color.a > cache.font_color_readonly.a) {
@@ -6616,8 +6619,8 @@ void TextEdit::set_line_length_guideline_hard_column(int p_column) {
}
void TextEdit::set_draw_minimap(bool p_draw) {
- draw_minimap = p_draw;
if (draw_minimap != p_draw) {
+ draw_minimap = p_draw;
_update_wrap_at();
}
update();
@@ -6628,8 +6631,8 @@ bool TextEdit::is_drawing_minimap() const {
}
void TextEdit::set_minimap_width(int p_minimap_width) {
- minimap_width = p_minimap_width;
if (minimap_width != p_minimap_width) {
+ minimap_width = p_minimap_width;
_update_wrap_at();
}
update();
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6bd8003ef0..063a5e7ac1 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -597,12 +597,6 @@ String TreeItem::get_button_tooltip(int p_column, int p_idx) const {
return cells[p_column].buttons[p_idx].tooltip;
}
-int TreeItem::get_button_id(int p_column, int p_idx) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), -1);
- ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1);
- return cells[p_column].buttons[p_idx].id;
-}
-
void TreeItem::erase_button(int p_column, int p_idx) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_INDEX(p_idx, cells[p_column].buttons.size());
@@ -4081,10 +4075,6 @@ void Tree::set_cursor_can_exit_tree(bool p_enable) {
cursor_can_exit_tree = p_enable;
}
-bool Tree::can_cursor_exit_tree() const {
- return cursor_can_exit_tree;
-}
-
void Tree::set_hide_folding(bool p_hide) {
hide_folding = p_hide;
update();
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 4c3d03c91a..82422b8be3 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -227,7 +227,6 @@ public:
int get_button_count(int p_column) const;
String get_button_tooltip(int p_column, int p_idx) const;
Ref<Texture2D> get_button(int p_column, int p_idx) const;
- int get_button_id(int p_column, int p_idx) const;
void erase_button(int p_column, int p_idx);
int get_button_by_id(int p_column, int p_id) const;
void set_button(int p_column, int p_idx, const Ref<Texture2D> &p_button);
@@ -633,7 +632,6 @@ public:
void scroll_to_item(TreeItem *p_item);
void set_cursor_can_exit_tree(bool p_enable);
- bool can_cursor_exit_tree() const;
VScrollBar *get_vscroll_bar() { return v_scroll; }
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 6806a55151..43350fae37 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -364,7 +364,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) {
if (p_visible) {
update(); //todo optimize
} else {
- emit_signal(SceneStringNames::get_singleton()->hide);
+ emit_signal(SceneStringNames::get_singleton()->hidden);
}
_block();
@@ -1227,7 +1227,7 @@ void CanvasItem::_bind_methods() {
ADD_SIGNAL(MethodInfo("draw"));
ADD_SIGNAL(MethodInfo("visibility_changed"));
- ADD_SIGNAL(MethodInfo("hide"));
+ ADD_SIGNAL(MethodInfo("hidden"));
ADD_SIGNAL(MethodInfo("item_rect_changed"));
BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
diff --git a/scene/main/node.h b/scene/main/node.h
index 873c27bc13..024d036fd3 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -74,9 +74,8 @@ public:
private:
struct GroupData {
- bool persistent;
- SceneTree::Group *group;
- GroupData() { persistent = false; }
+ bool persistent = false;
+ SceneTree::Group *group = nullptr;
};
struct NetData {
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index d88c8fb3af..ad87139332 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -1167,11 +1167,6 @@ Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName
return Control::get_icons(theme_owner, theme_owner_window, p_name, type);
}
-Ref<Shader> Window::get_theme_shader(const StringName &p_name, const StringName &p_type) const {
- StringName type = p_type ? p_type : get_class_name();
- return Control::get_shaders(theme_owner, theme_owner_window, p_name, type);
-}
-
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::get_styleboxs(theme_owner, theme_owner_window, p_name, type);
@@ -1202,11 +1197,6 @@ bool Window::has_theme_icon(const StringName &p_name, const StringName &p_type)
return Control::has_icons(theme_owner, theme_owner_window, p_name, type);
}
-bool Window::has_theme_shader(const StringName &p_name, const StringName &p_type) const {
- StringName type = p_type ? p_type : get_class_name();
- return Control::has_shaders(theme_owner, theme_owner_window, p_name, type);
-}
-
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_type) const {
StringName type = p_type ? p_type : get_class_name();
return Control::has_styleboxs(theme_owner, theme_owner_window, p_name, type);
diff --git a/scene/main/window.h b/scene/main/window.h
index a9a17ab9ba..20f8309952 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -253,7 +253,6 @@ public:
Rect2i get_usable_parent_rect() const;
Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
Ref<Font> get_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
int get_theme_font_size(const StringName &p_name, const StringName &p_type = StringName()) const;
@@ -261,7 +260,6 @@ public:
int get_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
- bool has_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_font(const StringName &p_name, const StringName &p_type = StringName()) const;
bool has_theme_font_size(const StringName &p_name, const StringName &p_type = StringName()) const;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a711d28c76..73507d36fc 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -234,6 +234,10 @@ static Ref<ResourceFormatLoaderText> resource_loader_text;
static Ref<ResourceFormatLoaderFont> resource_loader_font;
+#ifndef DISABLE_DEPRECATED
+static Ref<ResourceFormatLoaderCompatFont> resource_loader_compat_font;
+#endif /* DISABLE_DEPRECATED */
+
static Ref<ResourceFormatLoaderStreamTexture2D> resource_loader_stream_texture;
static Ref<ResourceFormatLoaderStreamTextureLayered> resource_loader_texture_layered;
static Ref<ResourceFormatLoaderStreamTexture3D> resource_loader_texture_3d;
@@ -251,6 +255,11 @@ void register_scene_types() {
resource_loader_font.instance();
ResourceLoader::add_resource_format_loader(resource_loader_font);
+#ifndef DISABLE_DEPRECATED
+ resource_loader_compat_font.instance();
+ ResourceLoader::add_resource_format_loader(resource_loader_compat_font);
+#endif /* DISABLE_DEPRECATED */
+
resource_loader_stream_texture.instance();
ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
@@ -799,6 +808,9 @@ void register_scene_types() {
#ifndef DISABLE_DEPRECATED
// Dropped in 4.0, near approximation.
ClassDB::add_compatibility_class("AnimationTreePlayer", "AnimationTree");
+ ClassDB::add_compatibility_class("BitmapFont", "Font");
+ ClassDB::add_compatibility_class("DynamicFont", "Font");
+ ClassDB::add_compatibility_class("DynamicFontData", "FontData");
ClassDB::add_compatibility_class("ToolButton", "Button");
// Renamed in 4.0.
@@ -918,7 +930,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
ClassDB::add_compatibility_class("Light2D", "PointLight2D");
-#endif
+#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); //may take time to init
@@ -970,6 +982,11 @@ void unregister_scene_types() {
ResourceLoader::remove_resource_format_loader(resource_loader_font);
resource_loader_font.unref();
+#ifndef DISABLE_DEPRECATED
+ ResourceLoader::remove_resource_format_loader(resource_loader_compat_font);
+ resource_loader_compat_font.unref();
+#endif /* DISABLE_DEPRECATED */
+
ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered);
resource_loader_texture_layered.unref();
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 2ed5953b8f..1eb78a3679 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -591,7 +591,7 @@ void Environment::set_glow_level(int p_level, float p_intensity) {
}
float Environment::get_glow_level(int p_level) const {
- ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, false);
+ ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, 0.0);
return glow_levels[p_level];
}
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index da35137a09..7c17610df7 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -472,6 +472,32 @@ void Font::_data_changed() {
bool Font::_set(const StringName &p_name, const Variant &p_value) {
String str = p_name;
+#ifndef DISABLE_DEPRECATED
+ if (str == "font_data") { // Compatibility, DynamicFont main data
+ Ref<FontData> fd = p_value;
+ if (fd.is_valid()) {
+ add_data(fd);
+ return true;
+ }
+ return false;
+ } else if (str.begins_with("fallback/")) { // Compatibility, DynamicFont fallback data
+ Ref<FontData> fd = p_value;
+ if (fd.is_valid()) {
+ add_data(fd);
+ return true;
+ }
+ return false;
+ } else if (str == "fallback") { // Compatibility, BitmapFont fallback
+ Ref<Font> f = p_value;
+ if (f.is_valid()) {
+ for (int i = 0; i < f->get_data_count(); i++) {
+ add_data(f->get_data(i));
+ }
+ return true;
+ }
+ return false;
+ }
+#endif /* DISABLE_DEPRECATED */
if (str.begins_with("data/")) {
int idx = str.get_slicec('/', 1).to_int();
Ref<FontData> fd = p_value;
@@ -595,41 +621,41 @@ Dictionary Font::get_feature_list() const {
float Font::get_height(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_height(p_size);
+ ret = MAX(ret, data[i]->get_height(p_size));
}
- return (ret / data.size()) + spacing_top + spacing_bottom;
+ return ret + spacing_top + spacing_bottom;
}
float Font::get_ascent(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_ascent(p_size);
+ ret = MAX(ret, data[i]->get_ascent(p_size));
}
- return (ret / data.size()) + spacing_top;
+ return ret + spacing_top;
}
float Font::get_descent(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_descent(p_size);
+ ret = MAX(ret, data[i]->get_descent(p_size));
}
- return (ret / data.size()) + spacing_bottom;
+ return ret + spacing_bottom;
}
float Font::get_underline_position(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_underline_position(p_size);
+ ret = MAX(ret, data[i]->get_underline_position(p_size));
}
- return (ret / data.size());
+ return ret;
}
float Font::get_underline_thickness(int p_size) const {
float ret = 0.f;
for (int i = 0; i < data.size(); i++) {
- ret += data[i]->get_underline_thickness(p_size);
+ ret = MAX(ret, data[i]->get_underline_thickness(p_size));
}
- return (ret / data.size());
+ return ret;
}
int Font::get_spacing(int p_type) const {
@@ -899,6 +925,23 @@ RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_origina
return dfont;
}
+void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
+#ifndef DISABLE_DEPRECATED
+ if (p_type == "DynacmicFontData") {
+ p_extensions->push_back("ttf");
+ p_extensions->push_back("otf");
+ p_extensions->push_back("woff");
+ return;
+ }
+ if (p_type == "BitmapFont") { // BitmapFont (*.font, *fnt) is handled by ResourceFormatLoaderCompatFont
+ return;
+ }
+#endif /* DISABLE_DEPRECATED */
+ if (p_type == "" || handles_type(p_type)) {
+ get_recognized_extensions(p_extensions);
+ }
+}
+
void ResourceFormatLoaderFont::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("ttf");
p_extensions->push_back("otf");
@@ -918,3 +961,45 @@ String ResourceFormatLoaderFont::get_resource_type(const String &p_path) const {
}
return "";
}
+
+#ifndef DISABLE_DEPRECATED
+
+RES ResourceFormatLoaderCompatFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+ if (r_error) {
+ *r_error = ERR_FILE_CANT_OPEN;
+ }
+
+ Ref<FontData> dfont;
+ dfont.instance();
+ dfont->load_resource(p_path);
+
+ Ref<Font> font;
+ font.instance();
+ font->add_data(dfont);
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return font;
+}
+
+void ResourceFormatLoaderCompatFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
+ if (p_type == "BitmapFont") {
+ p_extensions->push_back("font");
+ p_extensions->push_back("fnt");
+ }
+}
+
+void ResourceFormatLoaderCompatFont::get_recognized_extensions(List<String> *p_extensions) const {
+}
+
+bool ResourceFormatLoaderCompatFont::handles_type(const String &p_type) const {
+ return (p_type == "Font");
+}
+
+String ResourceFormatLoaderCompatFont::get_resource_type(const String &p_path) const {
+ return "";
+}
+
+#endif /* DISABLE_DEPRECATED */
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 226979c4a0..bc82a6fabf 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -198,9 +198,23 @@ VARIANT_ENUM_CAST(Font::SpacingType);
class ResourceFormatLoaderFont : public ResourceFormatLoader {
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
+ virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
-#endif
+#ifndef DISABLE_DEPRECATED
+
+class ResourceFormatLoaderCompatFont : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
+ virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+#endif /* DISABLE_DEPRECATED */
+
+#endif /* FONT_H */
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 35c967ce27..6e08af23f5 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2417,10 +2417,10 @@ void BaseMaterial3D::_bind_methods() {
ADD_GROUP("Height", "heightmap_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "heightmap_enabled"), "set_feature", "get_feature", FEATURE_HEIGHT_MAPPING);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.01"), "set_heightmap_scale", "get_heightmap_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "heightmap_scale", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_heightmap_scale", "get_heightmap_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_deep_parallax"), "set_heightmap_deep_parallax", "is_heightmap_deep_parallax_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,32,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_min_layers", PROPERTY_HINT_RANGE, "1,64,1"), "set_heightmap_deep_parallax_min_layers", "get_heightmap_deep_parallax_min_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "heightmap_max_layers", PROPERTY_HINT_RANGE, "1,64,1"), "set_heightmap_deep_parallax_max_layers", "get_heightmap_deep_parallax_max_layers");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_flip_tangent"), "set_heightmap_deep_parallax_flip_tangent", "get_heightmap_deep_parallax_flip_tangent");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "heightmap_flip_binormal"), "set_heightmap_deep_parallax_flip_binormal", "get_heightmap_deep_parallax_flip_binormal");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "heightmap_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture", TEXTURE_HEIGHTMAP);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 5ce253f970..09674f3465 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -1481,16 +1481,6 @@ int SceneState::add_name(const StringName &p_name) {
return names.size() - 1;
}
-int SceneState::find_name(const StringName &p_name) const {
- for (int i = 0; i < names.size(); i++) {
- if (names[i] == p_name) {
- return i;
- }
- }
-
- return -1;
-}
-
int SceneState::add_value(const Variant &p_value) {
variants.push_back(p_value);
return variants.size() - 1;
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index b8b3f84ecc..fce3891507 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -172,7 +172,6 @@ public:
//build API
int add_name(const StringName &p_name);
- int find_name(const StringName &p_name) const;
int add_value(const Variant &p_value);
int add_node_path(const NodePath &p_path);
int add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance, int p_index);
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index cf8be8fe15..58645dbe65 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -704,7 +704,6 @@ ResourceLoaderText::ResourceLoaderText() {
resources_total = 0;
resource_current = 0;
- use_sub_threads = false;
progress = nullptr;
lines = false;
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 69e8e0b5bd..05bb13a1e0 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -568,7 +568,7 @@ PhysicalSkyMaterial::PhysicalSkyMaterial() {
code += "\tCOLOR = pow(color, vec3(1.0 / (1.2 + (1.2 * sun_fade))));\n";
code += "\tCOLOR *= exposure;\n";
code += "\t// Make optional, eliminates banding\n";
- code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.008 * dither_strength;\n";
+ code += "\tCOLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.016 * dither_strength;\n";
code += "}\n";
shader = RS::get_singleton()->shader_create();
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index a8bf44c5c0..14197c6c68 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -404,16 +404,6 @@ void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const
emit_changed();
}
-int StyleBoxFlat::get_corner_radius_min() const {
- int smallest = corner_radius[0];
- for (int i = 1; i < 4; i++) {
- if (smallest > corner_radius[i]) {
- smallest = corner_radius[i];
- }
- }
- return smallest;
-}
-
void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
ERR_FAIL_INDEX((int)p_corner, 4);
corner_radius[p_corner] = radius;
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index a1237776c6..7dd806e840 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -184,7 +184,6 @@ public:
//CORNER
void set_corner_radius_all(int radius);
void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_botton_right, const int radius_bottom_left);
- int get_corner_radius_min() const;
void set_corner_radius(Corner p_corner, const int radius);
int get_corner_radius(Corner p_corner) const;
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 3166067573..7899627048 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -74,7 +74,7 @@ bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const {
}
}
- for (int i = 0; i < RS::ARRAY_CUSTOM_MAX; i++) {
+ for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) {
if (custom[i] != p_vertex.custom[i]) {
return false;
}
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 5a419bb232..cc9b6758b6 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -113,6 +113,8 @@ RID TextLine::get_rid() const {
void TextLine::clear() {
TS->shaped_text_clear(rid);
+ spacing_top = 0;
+ spacing_bottom = 0;
}
void TextLine::set_preserve_invalid(bool p_enabled) {
@@ -166,6 +168,8 @@ void TextLine::set_bidi_override(const Vector<Vector2i> &p_override) {
bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
dirty = true;
return res;
}
@@ -233,17 +237,21 @@ float TextLine::get_width() const {
Size2 TextLine::get_size() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_size(rid);
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(rid).x, TS->shaped_text_get_size(rid).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(rid).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(rid).y);
+ }
}
float TextLine::get_line_ascent() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_ascent(rid);
+ return TS->shaped_text_get_ascent(rid) + spacing_top;
}
float TextLine::get_line_descent() const {
const_cast<TextLine *>(this)->_shape();
- return TS->shaped_text_get_descent(rid);
+ return TS->shaped_text_get_descent(rid) + spacing_bottom;
}
float TextLine::get_line_width() const {
@@ -291,10 +299,10 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
float clip_l;
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(rid);
+ ofs.y += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.x - ofs.x);
} else {
- ofs.x += TS->shaped_text_get_ascent(rid);
+ ofs.x += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.y - ofs.y);
}
return TS->shaped_text_draw(rid, p_canvas, ofs, clip_l, clip_l + width, p_color);
@@ -330,10 +338,10 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
float clip_l;
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(rid);
+ ofs.y += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.x - ofs.x);
} else {
- ofs.x += TS->shaped_text_get_ascent(rid);
+ ofs.x += TS->shaped_text_get_ascent(rid) + spacing_top;
clip_l = MAX(0, p_pos.y - ofs.y);
}
return TS->shaped_text_draw_outline(rid, p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
@@ -347,6 +355,8 @@ int TextLine::hit_test(float p_coords) const {
TextLine::TextLine(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
rid = TS->create_shaped_text(p_direction, p_orientation);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
}
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index ffa06cc5c1..6ed3558bd9 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -40,6 +40,8 @@ class TextLine : public Reference {
GDCLASS(TextLine, Reference);
RID rid;
+ int spacing_top = 0;
+ int spacing_bottom = 0;
bool dirty = true;
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index d4f96ff9e8..fd6dd071eb 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -140,6 +140,8 @@ RID TextParagraph::get_line_rid(int p_line) const {
}
void TextParagraph::clear() {
+ spacing_top = 0;
+ spacing_bottom = 0;
for (int i = 0; i < lines.size(); i++) {
TS->free(lines[i]);
}
@@ -187,6 +189,8 @@ TextServer::Orientation TextParagraph::get_orientation() const {
bool TextParagraph::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) {
bool res = TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
dirty_lines = true;
return res;
}
@@ -260,7 +264,11 @@ float TextParagraph::get_width() const {
Size2 TextParagraph::get_non_wraped_size() const {
const_cast<TextParagraph *>(this)->_shape_lines();
- return TS->shaped_text_get_size(rid);
+ if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(rid).x, TS->shaped_text_get_size(rid).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(rid).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(rid).y);
+ }
}
Size2 TextParagraph::get_size() const {
@@ -270,9 +278,9 @@ Size2 TextParagraph::get_size() const {
Size2 lsize = TS->shaped_text_get_size(lines[i]);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
size.x = MAX(size.x, lsize.x);
- size.y += lsize.y;
+ size.y += lsize.y + spacing_top + spacing_bottom;
} else {
- size.x += lsize.x;
+ size.x += lsize.x + spacing_top + spacing_bottom;
size.y = MAX(size.y, lsize.y);
}
}
@@ -297,9 +305,9 @@ Rect2 TextParagraph::get_line_object_rect(int p_line, Variant p_key) const {
for (int i = 0; i < p_line; i++) {
Size2 lsize = TS->shaped_text_get_size(lines[i]);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
- xrect.position.y += lsize.y;
+ xrect.position.y += lsize.y + spacing_top + spacing_bottom;
} else {
- xrect.position.x += lsize.x;
+ xrect.position.x += lsize.x + spacing_top + spacing_bottom;
}
}
return xrect;
@@ -308,7 +316,11 @@ Rect2 TextParagraph::get_line_object_rect(int p_line, Variant p_key) const {
Size2 TextParagraph::get_line_size(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), Size2());
- return TS->shaped_text_get_size(lines[p_line]);
+ if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
+ return Size2(TS->shaped_text_get_size(lines[p_line]).x, TS->shaped_text_get_size(lines[p_line]).y + spacing_top + spacing_bottom);
+ } else {
+ return Size2(TS->shaped_text_get_size(lines[p_line]).x + spacing_top + spacing_bottom, TS->shaped_text_get_size(lines[p_line]).y);
+ }
}
Vector2i TextParagraph::get_line_range(int p_line) const {
@@ -320,13 +332,13 @@ Vector2i TextParagraph::get_line_range(int p_line) const {
float TextParagraph::get_line_ascent(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), 0.f);
- return TS->shaped_text_get_ascent(lines[p_line]);
+ return TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
float TextParagraph::get_line_descent(int p_line) const {
const_cast<TextParagraph *>(this)->_shape_lines();
ERR_FAIL_COND_V(p_line < 0 || p_line >= lines.size(), 0.f);
- return TS->shaped_text_get_descent(lines[p_line]);
+ return TS->shaped_text_get_descent(lines[p_line]) + spacing_bottom;
}
float TextParagraph::get_line_width(int p_line) const {
@@ -353,10 +365,10 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
for (int i = 0; i < lines.size(); i++) {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_ascent(lines[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_ascent(lines[i]);
+ ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -389,10 +401,10 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
TS->shaped_text_draw(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_descent(lines[i]);
+ ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_descent(lines[i]);
+ ofs.x += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
}
}
}
@@ -403,10 +415,10 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
for (int i = 0; i < lines.size(); i++) {
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_ascent(lines[i]);
+ ofs.y += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_ascent(lines[i]);
+ ofs.x += TS->shaped_text_get_ascent(lines[i]) + spacing_top;
}
float length = TS->shaped_text_get_width(lines[i]);
if (width > 0) {
@@ -439,10 +451,10 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
TS->shaped_text_draw_outline(lines[i], p_canvas, ofs, clip_l, clip_l + width, p_outline_size, p_color);
if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x = p_pos.x;
- ofs.y += TS->shaped_text_get_descent(lines[i]);
+ ofs.y += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
} else {
ofs.y = p_pos.y;
- ofs.x += TS->shaped_text_get_descent(lines[i]);
+ ofs.x += TS->shaped_text_get_descent(lines[i]) + spacing_bottom;
}
}
}
@@ -462,10 +474,12 @@ int TextParagraph::hit_test(const Point2 &p_coords) const {
if ((p_coords.y >= ofs.y) && (p_coords.y <= ofs.y + TS->shaped_text_get_size(lines[i]).y)) {
return TS->shaped_text_hit_test_position(lines[i], p_coords.x);
}
+ ofs.y += TS->shaped_text_get_size(lines[i]).y + spacing_bottom + spacing_top;
} else {
if ((p_coords.x >= ofs.x) && (p_coords.x <= ofs.x + TS->shaped_text_get_size(lines[i]).x)) {
return TS->shaped_text_hit_test_position(lines[i], p_coords.y);
}
+ ofs.y += TS->shaped_text_get_size(lines[i]).x + spacing_bottom + spacing_top;
}
}
return TS->shaped_text_get_range(rid).y;
@@ -477,9 +491,9 @@ void TextParagraph::draw_line(RID p_canvas, const Vector2 &p_pos, int p_line, co
Vector2 ofs = p_pos;
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
- ofs.x += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.x += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
return TS->shaped_text_draw(lines[p_line], p_canvas, ofs, -1, -1, p_color);
}
@@ -490,9 +504,9 @@ void TextParagraph::draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_
Vector2 ofs = p_pos;
if (TS->shaped_text_get_orientation(lines[p_line]) == TextServer::ORIENTATION_HORIZONTAL) {
- ofs.y += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.y += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
} else {
- ofs.x += TS->shaped_text_get_ascent(lines[p_line]);
+ ofs.x += TS->shaped_text_get_ascent(lines[p_line]) + spacing_top;
}
return TS->shaped_text_draw_outline(lines[p_line], p_canvas, ofs, -1, -1, p_outline_size, p_color);
}
@@ -500,8 +514,9 @@ void TextParagraph::draw_line_outline(RID p_canvas, const Vector2 &p_pos, int p_
TextParagraph::TextParagraph(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language, float p_width, TextServer::Direction p_direction, TextServer::Orientation p_orientation) {
rid = TS->create_shaped_text(p_direction, p_orientation);
TS->shaped_text_add_string(rid, p_text, p_fonts->get_rids(), p_size, p_opentype_features, p_language);
+ spacing_top = p_fonts->get_spacing(Font::SPACING_TOP);
+ spacing_bottom = p_fonts->get_spacing(Font::SPACING_BOTTOM);
width = p_width;
- dirty_lines = true;
}
TextParagraph::TextParagraph() {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 587bb6bfc1..f7f49e9058 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -41,6 +41,8 @@ class TextParagraph : public Reference {
RID rid;
Vector<RID> lines;
+ int spacing_top = 0;
+ int spacing_bottom = 0;
bool dirty_lines = true;
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index d130470275..6a752d32e7 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -421,52 +421,6 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons
}
}
-void Theme::set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader) {
- bool new_value = !shader_map.has(p_node_type) || !shader_map[p_node_type].has(p_name);
-
- shader_map[p_node_type][p_name] = p_shader;
-
- if (new_value) {
- _change_notify();
- emit_changed();
- }
-}
-
-Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_node_type) const {
- if (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid()) {
- return shader_map[p_node_type][p_name];
- } else {
- return nullptr;
- }
-}
-
-bool Theme::has_shader(const StringName &p_name, const StringName &p_node_type) const {
- return (shader_map.has(p_node_type) && shader_map[p_node_type].has(p_name) && shader_map[p_node_type][p_name].is_valid());
-}
-
-void Theme::clear_shader(const StringName &p_name, const StringName &p_node_type) {
- ERR_FAIL_COND(!shader_map.has(p_node_type));
- ERR_FAIL_COND(!shader_map[p_node_type].has(p_name));
-
- shader_map[p_node_type].erase(p_name);
- _change_notify();
- emit_changed();
-}
-
-void Theme::get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const {
- ERR_FAIL_NULL(p_list);
-
- if (!shader_map.has(p_node_type)) {
- return;
- }
-
- const StringName *key = nullptr;
-
- while ((key = shader_map[p_node_type].next(key))) {
- p_list->push_back(*key);
- }
-}
-
void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) {
//ERR_FAIL_COND(p_style.is_null());
@@ -782,7 +736,6 @@ void Theme::clear() {
icon_map.clear();
style_map.clear();
font_map.clear();
- shader_map.clear();
color_map.clear();
constant_map.clear();
@@ -837,7 +790,6 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
color_map = p_other->color_map;
constant_map = p_other->constant_map;
- shader_map = p_other->shader_map;
_change_notify();
emit_changed();
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 4175e19112..6ac47e8931 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -34,7 +34,6 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "scene/resources/font.h"
-#include "scene/resources/shader.h"
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
@@ -48,7 +47,6 @@ class Theme : public Resource {
HashMap<StringName, HashMap<StringName, Ref<StyleBox>>> style_map;
HashMap<StringName, HashMap<StringName, Ref<Font>>> font_map;
HashMap<StringName, HashMap<StringName, int>> font_size_map;
- HashMap<StringName, HashMap<StringName, Ref<Shader>>> shader_map;
HashMap<StringName, HashMap<StringName, Color>> color_map;
HashMap<StringName, HashMap<StringName, int>> constant_map;
@@ -102,12 +100,6 @@ public:
void clear_icon(const StringName &p_name, const StringName &p_node_type);
void get_icon_list(StringName p_node_type, List<StringName> *p_list) const;
- void set_shader(const StringName &p_name, const StringName &p_node_type, const Ref<Shader> &p_shader);
- Ref<Shader> get_shader(const StringName &p_name, const StringName &p_node_type) const;
- bool has_shader(const StringName &p_name, const StringName &p_node_type) const;
- void clear_shader(const StringName &p_name, const StringName &p_node_type);
- void get_shader_list(const StringName &p_node_type, List<StringName> *p_list) const;
-
void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style);
Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const;
bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const;
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index c1dd59533d..a72066e7a8 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -41,7 +41,7 @@ SceneStringNames::SceneStringNames() {
doubledot = StaticCString::create("..");
draw = StaticCString::create("draw");
_draw = StaticCString::create("_draw");
- hide = StaticCString::create("hide");
+ hidden = StaticCString::create("hidden");
visibility_changed = StaticCString::create("visibility_changed");
input_event = StaticCString::create("input_event");
shader = StaticCString::create("shader");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 80ead560be..b4d2429d7f 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -58,7 +58,7 @@ public:
StringName dot;
StringName doubledot;
StringName draw;
- StringName hide;
+ StringName hidden;
StringName visibility_changed;
StringName input_event;
StringName _input_event;
diff --git a/servers/camera_server.h b/servers/camera_server.h
index 54acce006a..e09b883eee 100644
--- a/servers/camera_server.h
+++ b/servers/camera_server.h
@@ -95,15 +95,16 @@ public:
int get_feed_index(int p_id);
Ref<CameraFeed> get_feed_by_id(int p_id);
- // add and remove feeds
+ // Add and remove feeds.
void add_feed(const Ref<CameraFeed> &p_feed);
void remove_feed(const Ref<CameraFeed> &p_feed);
- // get our feeds
+ // Get our feeds.
Ref<CameraFeed> get_feed(int p_index);
int get_feed_count();
Array get_feeds();
+ // Intended for use with custom CameraServer implementation.
RID feed_texture(int p_id, FeedImage p_texture);
CameraServer();
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
index cc1423a1cb..7b98177066 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.h
@@ -103,19 +103,6 @@ public:
m_enableLimit = false;
}
- G6DOFRotationalLimitMotor3DSW(const G6DOFRotationalLimitMotor3DSW &limot) {
- m_targetVelocity = limot.m_targetVelocity;
- m_maxMotorForce = limot.m_maxMotorForce;
- m_limitSoftness = limot.m_limitSoftness;
- m_loLimit = limot.m_loLimit;
- m_hiLimit = limot.m_hiLimit;
- m_ERP = limot.m_ERP;
- m_bounce = limot.m_bounce;
- m_currentLimit = limot.m_currentLimit;
- m_currentLimitError = limot.m_currentLimitError;
- m_enableMotor = limot.m_enableMotor;
- }
-
//! Is limited
bool isLimited() {
return (m_loLimit < m_hiLimit);
@@ -163,16 +150,6 @@ public:
enable_limit[2] = true;
}
- G6DOFTranslationalLimitMotor3DSW(const G6DOFTranslationalLimitMotor3DSW &other) {
- m_lowerLimit = other.m_lowerLimit;
- m_upperLimit = other.m_upperLimit;
- m_accumulatedImpulse = other.m_accumulatedImpulse;
-
- m_limitSoftness = other.m_limitSoftness;
- m_damping = other.m_damping;
- m_restitution = other.m_restitution;
- }
-
//! Test limit
/*!
- free means upper < lower,
@@ -242,11 +219,8 @@ protected:
//!@}
- Generic6DOFJoint3DSW &operator=(Generic6DOFJoint3DSW &other) {
- ERR_PRINT("pito");
- (void)other;
- return *this;
- }
+ Generic6DOFJoint3DSW(Generic6DOFJoint3DSW const &) = delete;
+ void operator=(Generic6DOFJoint3DSW const &) = delete;
void buildLinearJacobian(
JacobianEntry3DSW &jacLinear, const Vector3 &normalWorld,
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
index d603d32de8..5412688e3f 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.cpp
@@ -257,6 +257,9 @@ void RendererSceneRenderForward::ShaderData::set_code(const String &p_code) {
RD::RenderPrimitive primitive_rd = uses_point_size ? RD::RENDER_PRIMITIVE_POINTS : primitive_rd_table[j];
for (int k = 0; k < SHADER_VERSION_MAX; k++) {
+ if (!static_cast<RendererSceneRenderForward *>(singleton)->shader.scene_shader.is_variant_enabled(k)) {
+ continue;
+ }
RD::PipelineRasterizationState raster_state;
raster_state.cull_mode = cull_mode_rd;
raster_state.wireframe = wireframe;
@@ -516,11 +519,11 @@ RendererStorageRD::MaterialData *RendererSceneRenderForward::_create_material_fu
return material_data;
}
-RendererSceneRenderForward::RenderBufferDataHighEnd::~RenderBufferDataHighEnd() {
+RendererSceneRenderForward::RenderBufferDataForward::~RenderBufferDataForward() {
clear();
}
-void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_specular() {
+void RendererSceneRenderForward::RenderBufferDataForward::ensure_specular() {
if (!specular.is_valid()) {
RD::TextureFormat tf;
tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
@@ -574,7 +577,7 @@ void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_specular() {
}
}
-void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_gi() {
+void RendererSceneRenderForward::RenderBufferDataForward::ensure_gi() {
if (!reflection_buffer.is_valid()) {
RD::TextureFormat tf;
tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
@@ -587,7 +590,7 @@ void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_gi() {
}
}
-void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_giprobe() {
+void RendererSceneRenderForward::RenderBufferDataForward::ensure_giprobe() {
if (!giprobe_buffer.is_valid()) {
RD::TextureFormat tf;
tf.format = RD::DATA_FORMAT_R8G8_UINT;
@@ -623,7 +626,7 @@ void RendererSceneRenderForward::RenderBufferDataHighEnd::ensure_giprobe() {
}
}
-void RendererSceneRenderForward::RenderBufferDataHighEnd::clear() {
+void RendererSceneRenderForward::RenderBufferDataForward::clear() {
if (ambient_buffer != RID() && ambient_buffer != color) {
RD::get_singleton()->free(ambient_buffer);
ambient_buffer = RID();
@@ -687,7 +690,7 @@ void RendererSceneRenderForward::RenderBufferDataHighEnd::clear() {
}
}
-void RendererSceneRenderForward::RenderBufferDataHighEnd::configure(RID p_color_buffer, RID p_depth_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa) {
+void RendererSceneRenderForward::RenderBufferDataForward::configure(RID p_color_buffer, RID p_depth_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa) {
clear();
msaa = p_msaa;
@@ -754,7 +757,7 @@ void RendererSceneRenderForward::RenderBufferDataHighEnd::configure(RID p_color_
}
}
-void RendererSceneRenderForward::_allocate_normal_roughness_texture(RenderBufferDataHighEnd *rb) {
+void RendererSceneRenderForward::_allocate_normal_roughness_texture(RenderBufferDataForward *rb) {
if (rb->normal_roughness_buffer.is_valid()) {
return;
}
@@ -793,7 +796,7 @@ void RendererSceneRenderForward::_allocate_normal_roughness_texture(RenderBuffer
}
RendererSceneRenderRD::RenderBufferData *RendererSceneRenderForward::_create_render_buffer_data() {
- return memnew(RenderBufferDataHighEnd);
+ return memnew(RenderBufferDataForward);
}
bool RendererSceneRenderForward::free(RID p_rid) {
@@ -911,7 +914,7 @@ void RendererSceneRenderForward::_fill_instances(RenderList::Element **p_element
id.flags |= INSTANCE_DATA_FLAG_USE_GI_BUFFERS;
}
- if (!e->instance->gi_probe_instances.empty()) {
+ if (!low_end && !e->instance->gi_probe_instances.empty()) {
uint32_t written = 0;
for (int j = 0; j < e->instance->gi_probe_instances.size(); j++) {
RID probe = e->instance->gi_probe_instances[j];
@@ -950,23 +953,13 @@ void RendererSceneRenderForward::_fill_instances(RenderList::Element **p_element
/// RENDERING ///
-void RendererSceneRenderForward::_render_list(RenderingDevice::DrawListID p_draw_list, RenderingDevice::FramebufferFormatID p_framebuffer_Format, RenderList::Element **p_elements, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, bool p_no_gi, RID p_radiance_uniform_set, RID p_render_buffers_uniform_set, bool p_force_wireframe, const Vector2 &p_uv_offset) {
+void RendererSceneRenderForward::_render_list(RenderingDevice::DrawListID p_draw_list, RenderingDevice::FramebufferFormatID p_framebuffer_Format, RenderList::Element **p_elements, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, bool p_no_gi, RID p_render_pass_uniform_set, bool p_force_wireframe, const Vector2 &p_uv_offset) {
RD::DrawListID draw_list = p_draw_list;
RD::FramebufferFormatID framebuffer_format = p_framebuffer_Format;
//global scope bindings
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, render_base_uniform_set, SCENE_UNIFORM_SET);
- if (p_radiance_uniform_set.is_valid()) {
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, p_radiance_uniform_set, RADIANCE_UNIFORM_SET);
- } else {
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, default_radiance_uniform_set, RADIANCE_UNIFORM_SET);
- }
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, view_dependant_uniform_set, VIEW_DEPENDANT_UNIFORM_SET);
- if (p_render_buffers_uniform_set.is_valid()) {
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, p_render_buffers_uniform_set, RENDER_BUFFERS_UNIFORM_SET);
- } else {
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, default_render_buffers_uniform_set, RENDER_BUFFERS_UNIFORM_SET);
- }
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, p_render_pass_uniform_set, RENDER_PASS_UNIFORM_SET);
RD::get_singleton()->draw_list_bind_uniform_set(draw_list, default_vec4_xform_uniform_set, TRANSFORMS_UNIFORM_SET);
MaterialData *prev_material = nullptr;
@@ -1214,7 +1207,7 @@ void RendererSceneRenderForward::_setup_environment(RID p_environment, RID p_ren
scene_state.ubo.fog_enabled = false;
if (p_render_buffers.is_valid()) {
- RenderBufferDataHighEnd *render_buffers = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
+ RenderBufferDataForward *render_buffers = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
if (render_buffers->msaa != RS::VIEWPORT_MSAA_DISABLED) {
scene_state.ubo.gi_upscale_for_msaa = true;
}
@@ -1639,9 +1632,9 @@ void RendererSceneRenderForward::_setup_lightmaps(InstanceBase **p_lightmap_cull
}
void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, int p_directional_light_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, InstanceBase **p_lightmap_cull_result, int p_lightmap_cull_count, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, const Color &p_default_bg_color) {
- RenderBufferDataHighEnd *render_buffer = nullptr;
+ RenderBufferDataForward *render_buffer = nullptr;
if (p_render_buffer.is_valid()) {
- render_buffer = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffer);
+ render_buffer = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffer);
}
//first of all, make a new render pass
@@ -1686,7 +1679,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
opaque_framebuffer = render_buffer->color_fb;
- if (p_gi_probe_cull_count > 0) {
+ if (!low_end && p_gi_probe_cull_count > 0) {
using_giprobe = true;
render_buffer->ensure_gi();
}
@@ -1761,7 +1754,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
render_list.clear();
_fill_render_list(p_cull_result, p_cull_count, PASS_MODE_COLOR, using_sdfgi);
- bool using_sss = render_buffer && scene_state.used_sss && sub_surface_scattering_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
+ bool using_sss = !low_end && render_buffer && scene_state.used_sss && sub_surface_scattering_get_quality() != RS::SUB_SURFACE_SCATTERING_QUALITY_DISABLED;
if (using_sss) {
using_separate_specular = true;
@@ -1769,7 +1762,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
using_separate_specular = true;
opaque_specular_framebuffer = render_buffer->color_specular_fb;
}
- RID radiance_uniform_set;
+ RID radiance_texture;
bool draw_sky = false;
bool draw_sky_fog_only = false;
@@ -1831,7 +1824,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
RID sky = environment_get_sky(p_environment);
if (sky.is_valid()) {
_update_sky(p_environment, projection, p_cam_transform);
- radiance_uniform_set = sky_get_radiance_uniform_set_rd(sky, default_shader_rd, RADIANCE_UNIFORM_SET);
+ radiance_texture = sky_get_radiance_texture_rd(sky);
} else {
// do not try to draw sky if invalid
draw_sky = false;
@@ -1841,7 +1834,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
clear_color = p_default_bg_color;
}
- _setup_view_dependant_uniform_set(p_shadow_atlas, p_reflection_atlas, p_gi_probe_cull_result, p_gi_probe_cull_count);
+ RID rp_uniform_set = _setup_render_pass_uniform_set(p_render_buffer, radiance_texture, p_shadow_atlas, p_reflection_atlas, p_gi_probe_cull_result, p_gi_probe_cull_count);
render_list.sort_by_key(false);
@@ -1850,8 +1843,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
bool debug_giprobes = get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_ALBEDO || get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_LIGHTING || get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_GI_PROBE_EMISSION;
bool debug_sdfgi_probes = get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_SDFGI_PROBES;
- bool depth_pre_pass = depth_framebuffer.is_valid();
- RID render_buffers_uniform_set;
+ bool depth_pre_pass = !low_end && depth_framebuffer.is_valid();
bool using_ssao = depth_pre_pass && p_render_buffer.is_valid() && p_environment.is_valid() && environment_is_ssao_enabled(p_environment);
bool continue_depth = false;
@@ -1860,7 +1852,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
bool finish_depth = using_ssao || using_sdfgi || using_giprobe;
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(depth_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, finish_depth ? RD::FINAL_ACTION_READ : RD::FINAL_ACTION_CONTINUE, depth_pass_clear);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(depth_framebuffer), render_list.elements, render_list.element_count, false, depth_pass_mode, render_buffer == nullptr, radiance_uniform_set, RID(), get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(depth_framebuffer), render_list.elements, render_list.element_count, false, depth_pass_mode, render_buffer == nullptr, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
RD::get_singleton()->draw_list_end();
if (render_buffer && render_buffer->msaa != RS::VIEWPORT_MSAA_DISABLED) {
@@ -1884,12 +1876,6 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
_process_gi(p_render_buffer, render_buffer->normal_roughness_buffer, render_buffer->ambient_buffer, render_buffer->reflection_buffer, render_buffer->giprobe_buffer, p_environment, p_cam_projection, p_cam_transform, p_gi_probe_cull_result, p_gi_probe_cull_count);
}
- if (p_render_buffer.is_valid()) {
- //update the render buffers uniform set in case it changed
- _update_render_buffers_uniform_set(p_render_buffer);
- render_buffers_uniform_set = render_buffer->uniform_set;
- }
-
_setup_environment(p_environment, p_render_buffer, p_cam_projection, p_cam_transform, p_reflection_probe, p_reflection_probe.is_valid(), screen_pixel_size, p_shadow_atlas, !p_reflection_probe.is_valid(), p_default_bg_color, p_cam_projection.get_z_near(), p_cam_projection.get_z_far(), p_render_buffer.is_valid());
RENDER_TIMESTAMP("Render Opaque Pass");
@@ -1914,7 +1900,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
RID framebuffer = using_separate_specular ? opaque_specular_framebuffer : opaque_framebuffer;
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(framebuffer, keep_color ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CLEAR, will_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, depth_pre_pass ? (continue_depth ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CONTINUE) : RD::INITIAL_ACTION_CLEAR, will_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, c, 1.0, 0);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(framebuffer), render_list.elements, render_list.element_count, false, using_separate_specular ? PASS_MODE_COLOR_SPECULAR : PASS_MODE_COLOR, render_buffer == nullptr, radiance_uniform_set, render_buffers_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(framebuffer), render_list.elements, render_list.element_count, false, using_separate_specular ? PASS_MODE_COLOR_SPECULAR : PASS_MODE_COLOR, render_buffer == nullptr, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
RD::get_singleton()->draw_list_end();
if (will_continue_color && using_separate_specular) {
@@ -2002,7 +1988,7 @@ void RendererSceneRenderForward::_render_scene(RID p_render_buffer, const Transf
{
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(alpha_framebuffer, can_continue_color ? RD::INITIAL_ACTION_CONTINUE : RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, can_continue_depth ? RD::INITIAL_ACTION_CONTINUE : RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(alpha_framebuffer), &render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, false, PASS_MODE_COLOR, render_buffer == nullptr, radiance_uniform_set, render_buffers_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(alpha_framebuffer), &render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, false, PASS_MODE_COLOR, render_buffer == nullptr, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME);
RD::get_singleton()->draw_list_end();
}
@@ -2028,7 +2014,7 @@ void RendererSceneRenderForward::_render_shadow(RID p_framebuffer, InstanceBase
_fill_render_list(p_cull_result, p_cull_count, pass_mode);
- _setup_view_dependant_uniform_set(RID(), RID(), nullptr, 0);
+ RID rp_uniform_set = _setup_render_pass_uniform_set(RID(), RID(), RID(), RID(), nullptr, 0);
RENDER_TIMESTAMP("Render Shadow");
@@ -2039,7 +2025,7 @@ void RendererSceneRenderForward::_render_shadow(RID p_framebuffer, InstanceBase
{
//regular forward for now
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, p_use_dp_flip, pass_mode, true, RID(), RID());
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, p_use_dp_flip, pass_mode, true, rp_uniform_set);
RD::get_singleton()->draw_list_end();
}
}
@@ -2061,7 +2047,7 @@ void RendererSceneRenderForward::_render_particle_collider_heightfield(RID p_fb,
_fill_render_list(p_cull_result, p_cull_count, pass_mode);
- _setup_view_dependant_uniform_set(RID(), RID(), nullptr, 0);
+ RID rp_uniform_set = _setup_render_pass_uniform_set(RID(), RID(), RID(), RID(), nullptr, 0);
RENDER_TIMESTAMP("Render Collider Heightield");
@@ -2072,7 +2058,7 @@ void RendererSceneRenderForward::_render_particle_collider_heightfield(RID p_fb,
{
//regular forward for now
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_fb), render_list.elements, render_list.element_count, false, pass_mode, true, RID(), RID());
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_fb), render_list.elements, render_list.element_count, false, pass_mode, true, rp_uniform_set);
RD::get_singleton()->draw_list_end();
}
}
@@ -2094,7 +2080,7 @@ void RendererSceneRenderForward::_render_material(const Transform &p_cam_transfo
PassMode pass_mode = PASS_MODE_DEPTH_MATERIAL;
_fill_render_list(p_cull_result, p_cull_count, pass_mode);
- _setup_view_dependant_uniform_set(RID(), RID(), nullptr, 0);
+ RID rp_uniform_set = _setup_render_pass_uniform_set(RID(), RID(), RID(), RID(), nullptr, 0);
RENDER_TIMESTAMP("Render Material");
@@ -2111,7 +2097,7 @@ void RendererSceneRenderForward::_render_material(const Transform &p_cam_transfo
clear.push_back(Color(0, 0, 0, 0));
clear.push_back(Color(0, 0, 0, 0));
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_framebuffer, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, clear, 1.0, 0, p_region);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, RID(), RID());
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, rp_uniform_set);
RD::get_singleton()->draw_list_end();
}
}
@@ -2133,7 +2119,7 @@ void RendererSceneRenderForward::_render_uv2(InstanceBase **p_cull_result, int p
PassMode pass_mode = PASS_MODE_DEPTH_MATERIAL;
_fill_render_list(p_cull_result, p_cull_count, pass_mode);
- _setup_view_dependant_uniform_set(RID(), RID(), nullptr, 0);
+ RID rp_uniform_set = _setup_render_pass_uniform_set(RID(), RID(), RID(), RID(), nullptr, 0);
RENDER_TIMESTAMP("Render Material");
@@ -2169,9 +2155,9 @@ void RendererSceneRenderForward::_render_uv2(InstanceBase **p_cull_result, int p
Vector2 ofs = uv_offsets[i];
ofs.x /= p_region.size.width;
ofs.y /= p_region.size.height;
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, RID(), RID(), true, ofs); //first wireframe, for pseudo conservative
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, rp_uniform_set, true, ofs); //first wireframe, for pseudo conservative
}
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, RID(), RID(), false); //second regular triangles
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(p_framebuffer), render_list.elements, render_list.element_count, true, pass_mode, true, rp_uniform_set, false); //second regular triangles
RD::get_singleton()->draw_list_end();
}
@@ -2182,7 +2168,7 @@ void RendererSceneRenderForward::_render_sdfgi(RID p_render_buffers, const Vecto
_update_render_base_uniform_set();
- RenderBufferDataHighEnd *render_buffer = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
+ RenderBufferDataForward *render_buffer = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
ERR_FAIL_COND(!render_buffer);
render_pass++;
@@ -2193,45 +2179,11 @@ void RendererSceneRenderForward::_render_sdfgi(RID p_render_buffers, const Vecto
render_list.sort_by_key(false);
_fill_instances(render_list.elements, render_list.element_count, true);
- _setup_view_dependant_uniform_set(RID(), RID(), nullptr, 0);
+ RID rp_uniform_set = _setup_sdfgi_render_pass_uniform_set(p_albedo_texture, p_emission_texture, p_emission_aniso_texture, p_geom_facing_texture);
Vector3 half_extents = p_bounds.size * 0.5;
Vector3 center = p_bounds.position + half_extents;
- if (render_buffer->render_sdfgi_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(render_buffer->render_sdfgi_uniform_set)) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.ids.push_back(p_albedo_texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 1;
- u.ids.push_back(p_emission_texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 2;
- u.ids.push_back(p_emission_aniso_texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 3;
- u.ids.push_back(p_geom_facing_texture);
- uniforms.push_back(u);
- }
-
- render_buffer->render_sdfgi_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_sdfgi_rd, RENDER_BUFFERS_UNIFORM_SET);
- }
-
Vector<RID> sbs;
sbs.push_back(p_albedo_texture);
sbs.push_back(p_emission_texture);
@@ -2287,7 +2239,7 @@ void RendererSceneRenderForward::_render_sdfgi(RID p_render_buffers, const Vecto
}
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(E->get(), RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, Vector<Color>(), 1.0, 0, Rect2(), sbs);
- _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(E->get()), render_list.elements, render_list.element_count, true, pass_mode, true, RID(), render_buffer->render_sdfgi_uniform_set, false); //second regular triangles
+ _render_list(draw_list, RD::get_singleton()->framebuffer_get_format(E->get()), render_list.elements, render_list.element_count, true, pass_mode, true, rp_uniform_set, false); //second regular triangles
RD::get_singleton()->draw_list_end();
}
}
@@ -2455,7 +2407,7 @@ void RendererSceneRenderForward::_update_render_base_uniform_set() {
uniforms.push_back(u);
}
- {
+ if (!low_end) {
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
u.binding = 20;
@@ -2467,9 +2419,14 @@ void RendererSceneRenderForward::_update_render_base_uniform_set() {
}
}
-void RendererSceneRenderForward::_setup_view_dependant_uniform_set(RID p_shadow_atlas, RID p_reflection_atlas, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count) {
- if (view_dependant_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(view_dependant_uniform_set)) {
- RD::get_singleton()->free(view_dependant_uniform_set);
+RID RendererSceneRenderForward::_setup_render_pass_uniform_set(RID p_render_buffers, RID p_radiance_texture, RID p_shadow_atlas, RID p_reflection_atlas, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count) {
+ if (render_pass_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(render_pass_uniform_set)) {
+ RD::get_singleton()->free(render_pass_uniform_set);
+ }
+
+ RenderBufferDataForward *rb = nullptr;
+ if (p_render_buffers.is_valid()) {
+ rb = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
}
//default render buffer and scene state uniform set
@@ -2477,10 +2434,24 @@ void RendererSceneRenderForward::_setup_view_dependant_uniform_set(RID p_shadow_
Vector<RD::Uniform> uniforms;
{
- RID ref_texture = p_reflection_atlas.is_valid() ? reflection_atlas_get_texture(p_reflection_atlas) : RID();
+ RID radiance_texture;
+ if (p_radiance_texture.is_valid()) {
+ radiance_texture = p_radiance_texture;
+ } else {
+ radiance_texture = storage->texture_rd_get_default(is_using_radiance_cubemap_array() ? RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK);
+ }
RD::Uniform u;
u.binding = 0;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.ids.push_back(radiance_texture);
+ uniforms.push_back(u);
+ }
+
+ {
+ RID ref_texture = p_reflection_atlas.is_valid() ? reflection_atlas_get_texture(p_reflection_atlas) : RID();
+ RD::Uniform u;
+ u.binding = 1;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
if (ref_texture.is_valid()) {
u.ids.push_back(ref_texture);
} else {
@@ -2491,7 +2462,7 @@ void RendererSceneRenderForward::_setup_view_dependant_uniform_set(RID p_shadow_
{
RD::Uniform u;
- u.binding = 1;
+ u.binding = 2;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
RID texture;
if (p_shadow_atlas.is_valid()) {
@@ -2506,8 +2477,9 @@ void RendererSceneRenderForward::_setup_view_dependant_uniform_set(RID p_shadow_
{
RD::Uniform u;
- u.binding = 2;
+ u.binding = 3;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.ids.resize(MAX_GI_PROBES);
RID default_tex = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
for (int i = 0; i < MAX_GI_PROBES; i++) {
if (i < p_gi_probe_cull_count) {
@@ -2515,84 +2487,47 @@ void RendererSceneRenderForward::_setup_view_dependant_uniform_set(RID p_shadow_
if (!tex.is_valid()) {
tex = default_tex;
}
- u.ids.push_back(tex);
+ u.ids.write[i] = tex;
} else {
- u.ids.push_back(default_tex);
+ u.ids.write[i] = default_tex;
}
}
uniforms.push_back(u);
}
- view_dependant_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, VIEW_DEPENDANT_UNIFORM_SET);
-}
-void RendererSceneRenderForward::_render_buffers_clear_uniform_set(RenderBufferDataHighEnd *rb) {
- if (!rb->uniform_set.is_null() && RD::get_singleton()->uniform_set_is_valid(rb->uniform_set)) {
- RD::get_singleton()->free(rb->uniform_set);
+ {
+ RD::Uniform u;
+ u.binding = 4;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ RID texture = false && rb && rb->depth.is_valid() ? rb->depth : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ u.ids.push_back(texture);
+ uniforms.push_back(u);
}
- rb->uniform_set = RID();
-}
-
-void RendererSceneRenderForward::_render_buffers_uniform_set_changed(RID p_render_buffers) {
- RenderBufferDataHighEnd *rb = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
-
- _render_buffers_clear_uniform_set(rb);
-}
-
-RID RendererSceneRenderForward::_render_buffers_get_normal_texture(RID p_render_buffers) {
- RenderBufferDataHighEnd *rb = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
-
- return rb->normal_roughness_buffer;
-}
-
-RID RendererSceneRenderForward::_render_buffers_get_ambient_texture(RID p_render_buffers) {
- RenderBufferDataHighEnd *rb = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
-
- return rb->ambient_buffer;
-}
-
-RID RendererSceneRenderForward::_render_buffers_get_reflection_texture(RID p_render_buffers) {
- RenderBufferDataHighEnd *rb = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
-
- return rb->reflection_buffer;
-}
-
-void RendererSceneRenderForward::_update_render_buffers_uniform_set(RID p_render_buffers) {
- RenderBufferDataHighEnd *rb = (RenderBufferDataHighEnd *)render_buffers_get_data(p_render_buffers);
-
- if (rb->uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(rb->uniform_set)) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.binding = 0;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = false && rb->depth.is_valid() ? rb->depth : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
- u.ids.push_back(texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.binding = 1;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID bbt = render_buffers_get_back_buffer_texture(p_render_buffers);
- RID texture = bbt.is_valid() ? bbt : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
- u.ids.push_back(texture);
- uniforms.push_back(u);
- }
+ {
+ RD::Uniform u;
+ u.binding = 5;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ RID bbt = rb ? render_buffers_get_back_buffer_texture(p_render_buffers) : RID();
+ RID texture = bbt.is_valid() ? bbt : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ u.ids.push_back(texture);
+ uniforms.push_back(u);
+ }
+ if (!low_end) {
{
RD::Uniform u;
- u.binding = 2;
+ u.binding = 6;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = rb->normal_roughness_buffer.is_valid() ? rb->normal_roughness_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_NORMAL);
+ RID texture = rb && rb->normal_roughness_buffer.is_valid() ? rb->normal_roughness_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_NORMAL);
u.ids.push_back(texture);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.binding = 4;
+ u.binding = 7;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID aot = render_buffers_get_ao_texture(p_render_buffers);
+ RID aot = rb ? render_buffers_get_ao_texture(p_render_buffers) : RID();
RID texture = aot.is_valid() ? aot : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
u.ids.push_back(texture);
uniforms.push_back(u);
@@ -2600,27 +2535,27 @@ void RendererSceneRenderForward::_update_render_buffers_uniform_set(RID p_render
{
RD::Uniform u;
- u.binding = 5;
+ u.binding = 8;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = rb->ambient_buffer.is_valid() ? rb->ambient_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ RID texture = rb && rb->ambient_buffer.is_valid() ? rb->ambient_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
u.ids.push_back(texture);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.binding = 6;
+ u.binding = 9;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = rb->reflection_buffer.is_valid() ? rb->reflection_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
+ RID texture = rb && rb->reflection_buffer.is_valid() ? rb->reflection_buffer : storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK);
u.ids.push_back(texture);
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.binding = 7;
+ u.binding = 10;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
RID t;
- if (render_buffers_is_sdfgi_enabled(p_render_buffers)) {
+ if (rb && render_buffers_is_sdfgi_enabled(p_render_buffers)) {
t = render_buffers_get_sdfgi_irradiance_probes(p_render_buffers);
} else {
t = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE);
@@ -2630,9 +2565,9 @@ void RendererSceneRenderForward::_update_render_buffers_uniform_set(RID p_render
}
{
RD::Uniform u;
- u.binding = 8;
+ u.binding = 11;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- if (render_buffers_is_sdfgi_enabled(p_render_buffers)) {
+ if (rb && render_buffers_is_sdfgi_enabled(p_render_buffers)) {
u.ids.push_back(render_buffers_get_sdfgi_occlusion_texture(p_render_buffers));
} else {
u.ids.push_back(storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE));
@@ -2641,17 +2576,17 @@ void RendererSceneRenderForward::_update_render_buffers_uniform_set(RID p_render
}
{
RD::Uniform u;
- u.binding = 9;
+ u.binding = 12;
u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.ids.push_back(render_buffers_get_gi_probe_buffer(p_render_buffers));
+ u.ids.push_back(rb ? render_buffers_get_default_gi_probe_buffer() : render_buffers_get_gi_probe_buffer(p_render_buffers));
uniforms.push_back(u);
}
{
RD::Uniform u;
- u.binding = 10;
+ u.binding = 13;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
RID vfog = RID();
- if (p_render_buffers.is_valid() && render_buffers_has_volumetric_fog(p_render_buffers)) {
+ if (rb && render_buffers_has_volumetric_fog(p_render_buffers)) {
vfog = render_buffers_get_volumetric_fog_texture(p_render_buffers);
if (vfog.is_null()) {
vfog = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
@@ -2662,8 +2597,122 @@ void RendererSceneRenderForward::_update_render_buffers_uniform_set(RID p_render
u.ids.push_back(vfog);
uniforms.push_back(u);
}
- rb->uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, RENDER_BUFFERS_UNIFORM_SET);
}
+
+ render_pass_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, RENDER_PASS_UNIFORM_SET);
+ return render_pass_uniform_set;
+}
+
+RID RendererSceneRenderForward::_setup_sdfgi_render_pass_uniform_set(RID p_albedo_texture, RID p_emission_texture, RID p_emission_aniso_texture, RID p_geom_facing_texture) {
+ if (sdfgi_pass_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(sdfgi_pass_uniform_set)) {
+ RD::get_singleton()->free(sdfgi_pass_uniform_set);
+ }
+
+ Vector<RD::Uniform> uniforms;
+
+ {
+ // No radiance texture.
+ RID radiance_texture = storage->texture_rd_get_default(is_using_radiance_cubemap_array() ? RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK);
+ RD::Uniform u;
+ u.binding = 0;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.ids.push_back(radiance_texture);
+ uniforms.push_back(u);
+ }
+
+ {
+ // No reflection atlas.
+ RID ref_texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK);
+ RD::Uniform u;
+ u.binding = 1;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.ids.push_back(ref_texture);
+ uniforms.push_back(u);
+ }
+
+ {
+ // No shadow atlas.
+ RD::Uniform u;
+ u.binding = 2;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ RID texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE);
+ u.ids.push_back(texture);
+ uniforms.push_back(u);
+ }
+
+ {
+ // No GIProbes
+ RD::Uniform u;
+ u.binding = 3;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.ids.resize(MAX_GI_PROBES);
+ RID default_tex = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
+ for (int i = 0; i < MAX_GI_PROBES; i++) {
+ u.ids.write[i] = default_tex;
+ }
+
+ uniforms.push_back(u);
+ }
+ // actual sdfgi stuff
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 4;
+ u.ids.push_back(p_albedo_texture);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 5;
+ u.ids.push_back(p_emission_texture);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 6;
+ u.ids.push_back(p_emission_aniso_texture);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 7;
+ u.ids.push_back(p_geom_facing_texture);
+ uniforms.push_back(u);
+ }
+
+ sdfgi_pass_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, RENDER_PASS_UNIFORM_SET);
+ return sdfgi_pass_uniform_set;
+}
+
+void RendererSceneRenderForward::_render_buffers_clear_uniform_set(RenderBufferDataForward *rb) {
+}
+
+void RendererSceneRenderForward::_render_buffers_uniform_set_changed(RID p_render_buffers) {
+ RenderBufferDataForward *rb = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
+
+ _render_buffers_clear_uniform_set(rb);
+}
+
+RID RendererSceneRenderForward::_render_buffers_get_normal_texture(RID p_render_buffers) {
+ RenderBufferDataForward *rb = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
+
+ return rb->normal_roughness_buffer;
+}
+
+RID RendererSceneRenderForward::_render_buffers_get_ambient_texture(RID p_render_buffers) {
+ RenderBufferDataForward *rb = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
+
+ return rb->ambient_buffer;
+}
+
+RID RendererSceneRenderForward::_render_buffers_get_reflection_texture(RID p_render_buffers) {
+ RenderBufferDataForward *rb = (RenderBufferDataForward *)render_buffers_get_data(p_render_buffers);
+
+ return rb->reflection_buffer;
}
RendererSceneRenderForward *RendererSceneRenderForward::singleton = nullptr;
@@ -2676,12 +2725,17 @@ void RendererSceneRenderForward::set_time(double p_time, double p_step) {
RendererSceneRenderForward::RendererSceneRenderForward(RendererStorageRD *p_storage) :
RendererSceneRenderRD(p_storage) {
singleton = this;
+ low_end = is_low_end();
storage = p_storage;
/* SCENE SHADER */
{
String defines;
+ if (low_end) {
+ defines += "\n#define LOW_END_MODE \n";
+ }
+
defines += "\n#define MAX_ROUGHNESS_LOD " + itos(get_roughness_layers() - 1) + ".0\n";
if (is_using_radiance_cubemap_array()) {
defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
@@ -2721,6 +2775,16 @@ RendererSceneRenderForward::RendererSceneRenderForward(RendererStorageRD *p_stor
shader_versions.push_back("\n#define USE_LIGHTMAP\n");
shader_versions.push_back("\n#define MODE_MULTIPLE_RENDER_TARGETS\n#define USE_LIGHTMAP\n");
shader.scene_shader.initialize(shader_versions, defines);
+
+ if (is_low_end()) {
+ //disable the high end versions
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_WITH_NORMAL_AND_ROUGHNESS, false);
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_WITH_NORMAL_AND_ROUGHNESS_AND_GIPROBE, false);
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_DEPTH_PASS_WITH_SDF, false);
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_COLOR_PASS_WITH_FORWARD_GI, false);
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_COLOR_PASS_WITH_SEPARATE_SPECULAR, false);
+ shader.scene_shader.set_variant_enabled(SHADER_VERSION_LIGHTMAP_COLOR_PASS_WITH_SEPARATE_SPECULAR, false);
+ }
}
storage->shader_set_data_request_function(RendererStorageRD::SHADER_TYPE_3D, _create_shader_funcs);
@@ -2924,7 +2988,9 @@ RendererSceneRenderForward::RendererSceneRenderForward(RendererStorageRD *p_stor
MaterialData *md = (MaterialData *)storage->material_get_data(default_material, RendererStorageRD::SHADER_TYPE_3D);
default_shader_rd = shader.scene_shader.version_get_shader(md->shader_data->version, SHADER_VERSION_COLOR_PASS);
- default_shader_sdfgi_rd = shader.scene_shader.version_get_shader(md->shader_data->version, SHADER_VERSION_DEPTH_PASS_WITH_SDF);
+ if (!low_end) {
+ default_shader_sdfgi_rd = shader.scene_shader.version_get_shader(md->shader_data->version, SHADER_VERSION_DEPTH_PASS_WITH_SDF);
+ }
}
{
@@ -2958,74 +3024,20 @@ RendererSceneRenderForward::RendererSceneRenderForward(RendererStorageRD *p_stor
sampler.compare_op = RD::COMPARE_OP_LESS;
shadow_sampler = RD::get_singleton()->sampler_create(sampler);
}
-
- {
- Vector<RD::Uniform> uniforms;
-
- RD::Uniform u;
- u.binding = 0;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = storage->texture_rd_get_default(is_using_radiance_cubemap_array() ? RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK);
- u.ids.push_back(texture);
- uniforms.push_back(u);
-
- default_radiance_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, RADIANCE_UNIFORM_SET);
- }
-
- { //render buffers
- Vector<RD::Uniform> uniforms;
- for (int i = 0; i < 7; i++) {
- RD::Uniform u;
- u.binding = i;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = storage->texture_rd_get_default(i == 0 ? RendererStorageRD::DEFAULT_RD_TEXTURE_WHITE : (i == 2 ? RendererStorageRD::DEFAULT_RD_TEXTURE_NORMAL : RendererStorageRD::DEFAULT_RD_TEXTURE_BLACK));
- u.ids.push_back(texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.binding = 7;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID texture = storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE);
- u.ids.push_back(texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.binding = 8;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.ids.push_back(storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE));
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.binding = 9;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.ids.push_back(render_buffers_get_default_gi_probe_buffer());
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.binding = 10;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.ids.push_back(storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE));
- uniforms.push_back(u);
- }
-
- default_render_buffers_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, default_shader_rd, RENDER_BUFFERS_UNIFORM_SET);
- }
}
RendererSceneRenderForward::~RendererSceneRenderForward() {
directional_shadow_atlas_set_size(0);
//clear base uniform set if still valid
- if (view_dependant_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(view_dependant_uniform_set)) {
- RD::get_singleton()->free(view_dependant_uniform_set);
+ if (render_pass_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(render_pass_uniform_set)) {
+ RD::get_singleton()->free(render_pass_uniform_set);
+ }
+
+ if (sdfgi_pass_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(sdfgi_pass_uniform_set)) {
+ RD::get_singleton()->free(sdfgi_pass_uniform_set);
}
- RD::get_singleton()->free(default_render_buffers_uniform_set);
- RD::get_singleton()->free(default_radiance_uniform_set);
RD::get_singleton()->free(default_vec4_xform_buffer);
RD::get_singleton()->free(shadow_sampler);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.h b/servers/rendering/renderer_rd/renderer_scene_render_forward.h
index 7cea44cd38..6d76d5f0eb 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_forward.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.h
@@ -34,16 +34,14 @@
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
-#include "servers/rendering/renderer_rd/shaders/scene_high_end.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/scene_forward.glsl.gen.h"
class RendererSceneRenderForward : public RendererSceneRenderRD {
enum {
SCENE_UNIFORM_SET = 0,
- RADIANCE_UNIFORM_SET = 1,
- VIEW_DEPENDANT_UNIFORM_SET = 2,
- RENDER_BUFFERS_UNIFORM_SET = 3,
- TRANSFORMS_UNIFORM_SET = 4,
- MATERIAL_UNIFORM_SET = 5
+ RENDER_PASS_UNIFORM_SET = 1,
+ TRANSFORMS_UNIFORM_SET = 2,
+ MATERIAL_UNIFORM_SET = 3
};
enum {
@@ -69,7 +67,7 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
};
struct {
- SceneHighEndShaderRD scene_shader;
+ SceneForwardShaderRD scene_shader;
ShaderCompilerRD compiler;
} shader;
@@ -209,7 +207,7 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
/* Framebuffer */
- struct RenderBufferDataHighEnd : public RenderBufferData {
+ struct RenderBufferDataForward : public RenderBufferData {
//for rendering, may be MSAAd
RID color;
@@ -246,30 +244,29 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
void clear();
virtual void configure(RID p_color_buffer, RID p_depth_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa);
- RID uniform_set;
-
- ~RenderBufferDataHighEnd();
+ ~RenderBufferDataForward();
};
virtual RenderBufferData *_create_render_buffer_data();
- void _allocate_normal_roughness_texture(RenderBufferDataHighEnd *rb);
+ void _allocate_normal_roughness_texture(RenderBufferDataForward *rb);
RID shadow_sampler;
RID render_base_uniform_set;
- RID view_dependant_uniform_set;
+ RID render_pass_uniform_set;
+ RID sdfgi_pass_uniform_set;
uint64_t lightmap_texture_array_version = 0xFFFFFFFF;
virtual void _base_uniforms_changed();
- void _render_buffers_clear_uniform_set(RenderBufferDataHighEnd *rb);
+ void _render_buffers_clear_uniform_set(RenderBufferDataForward *rb);
virtual void _render_buffers_uniform_set_changed(RID p_render_buffers);
virtual RID _render_buffers_get_normal_texture(RID p_render_buffers);
virtual RID _render_buffers_get_ambient_texture(RID p_render_buffers);
virtual RID _render_buffers_get_reflection_texture(RID p_render_buffers);
void _update_render_base_uniform_set();
- void _setup_view_dependant_uniform_set(RID p_shadow_atlas, RID p_reflection_atlas, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count);
- void _update_render_buffers_uniform_set(RID p_render_buffers);
+ RID _setup_sdfgi_render_pass_uniform_set(RID p_albedo_texture, RID p_emission_texture, RID p_emission_aniso_texture, RID p_geom_facing_texture);
+ RID _setup_render_pass_uniform_set(RID p_render_buffers, RID p_radiance_texture, RID p_shadow_atlas, RID p_reflection_atlas, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count);
struct LightmapData {
float normal_xform[12];
@@ -552,8 +549,6 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
RID wireframe_material;
RID default_shader_rd;
RID default_shader_sdfgi_rd;
- RID default_radiance_uniform_set;
- RID default_render_buffers_uniform_set;
RID default_vec4_xform_buffer;
RID default_vec4_xform_uniform_set;
@@ -575,7 +570,7 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
void _setup_lightmaps(InstanceBase **p_lightmap_cull_result, int p_lightmap_cull_count, const Transform &p_cam_transform);
void _fill_instances(RenderList::Element **p_elements, int p_element_count, bool p_for_depth, bool p_has_sdfgi = false, bool p_has_opaque_gi = false);
- void _render_list(RenderingDevice::DrawListID p_draw_list, RenderingDevice::FramebufferFormatID p_framebuffer_Format, RenderList::Element **p_elements, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, bool p_no_gi, RID p_radiance_uniform_set, RID p_render_buffers_uniform_set, bool p_force_wireframe = false, const Vector2 &p_uv_offset = Vector2());
+ void _render_list(RenderingDevice::DrawListID p_draw_list, RenderingDevice::FramebufferFormatID p_framebuffer_Format, RenderList::Element **p_elements, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, bool p_no_gi, RID p_render_pass_uniform_set, bool p_force_wireframe = false, const Vector2 &p_uv_offset = Vector2());
_FORCE_INLINE_ void _add_geometry(InstanceBase *p_instance, uint32_t p_surface, RID p_material, PassMode p_pass_mode, uint32_t p_geometry_index, bool p_using_sdfgi = false);
_FORCE_INLINE_ void _add_geometry_with_material(InstanceBase *p_instance, uint32_t p_surface, MaterialData *p_material, RID p_material_rid, PassMode p_pass_mode, uint32_t p_geometry_index, bool p_using_sdfgi = false);
@@ -583,6 +578,8 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
Map<Size2i, RID> sdfgi_framebuffer_size_cache;
+ bool low_end = false;
+
protected:
virtual void _render_scene(RID p_render_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, int p_directional_light_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, InstanceBase **p_lightmap_cull_result, int p_lightmap_cull_count, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, const Color &p_default_bg_color);
virtual void _render_shadow(RID p_framebuffer, InstanceBase **p_cull_result, int p_cull_count, const CameraMatrix &p_projection, const Transform &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 13fc61eee6..f880eb7d8a 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -2971,6 +2971,10 @@ void RendererSceneRenderRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
+ if (low_end) {
+ return;
+ }
+
env->sdfgi_enabled = p_enable;
env->sdfgi_cascades = p_cascades;
env->sdfgi_min_cell_size = p_min_cell_size;
@@ -3045,6 +3049,10 @@ void RendererSceneRenderRD::environment_set_volumetric_fog(RID p_env, bool p_ena
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
+ if (low_end) {
+ return;
+ }
+
env->volumetric_fog_enabled = p_enable;
env->volumetric_fog_density = p_density;
env->volumetric_fog_light = p_light;
@@ -3095,6 +3103,10 @@ void RendererSceneRenderRD::environment_set_ssr(RID p_env, bool p_enable, int p_
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
+ if (low_end) {
+ return;
+ }
+
env->ssr_enabled = p_enable;
env->ssr_max_steps = p_max_steps;
env->ssr_fade_in = p_fade_int;
@@ -3114,6 +3126,10 @@ void RendererSceneRenderRD::environment_set_ssao(RID p_env, bool p_enable, float
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
+ if (low_end) {
+ return;
+ }
+
env->ssao_enabled = p_enable;
env->ssao_radius = p_radius;
env->ssao_intensity = p_intensity;
@@ -3136,13 +3152,13 @@ bool RendererSceneRenderRD::environment_is_ssao_enabled(RID p_env) const {
float RendererSceneRenderRD::environment_get_ssao_ao_affect(RID p_env) const {
Environment *env = environment_owner.getornull(p_env);
- ERR_FAIL_COND_V(!env, false);
+ ERR_FAIL_COND_V(!env, 0.0);
return env->ssao_ao_channel_affect;
}
float RendererSceneRenderRD::environment_get_ssao_light_affect(RID p_env) const {
Environment *env = environment_owner.getornull(p_env);
- ERR_FAIL_COND_V(!env, false);
+ ERR_FAIL_COND_V(!env, 0.0);
return env->ssao_direct_light_affect;
}
@@ -4024,6 +4040,10 @@ bool RendererSceneRenderRD::gi_probe_needs_update(RID p_probe) const {
GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
ERR_FAIL_COND_V(!gi_probe, false);
+ if (low_end) {
+ return false;
+ }
+
//return true;
return gi_probe->last_probe_version != storage->gi_probe_get_version(gi_probe->probe);
}
@@ -4032,6 +4052,10 @@ void RendererSceneRenderRD::gi_probe_update(RID p_probe, bool p_update_light_ins
GIProbeInstance *gi_probe = gi_probe_instance_owner.getornull(p_probe);
ERR_FAIL_COND(!gi_probe);
+ if (low_end) {
+ return;
+ }
+
uint32_t data_version = storage->gi_probe_get_data_version(gi_probe->probe);
// (RE)CREATE IF NEEDED
@@ -5687,8 +5711,8 @@ bool RendererSceneRenderRD::render_buffers_is_sdfgi_using_occlusion(RID p_render
float RendererSceneRenderRD::render_buffers_get_sdfgi_energy(RID p_render_buffers) const {
const RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
- ERR_FAIL_COND_V(!rb, 0);
- ERR_FAIL_COND_V(!rb->sdfgi, false);
+ ERR_FAIL_COND_V(!rb, 0.0);
+ ERR_FAIL_COND_V(!rb->sdfgi, 0.0);
return rb->sdfgi->energy;
}
@@ -7337,7 +7361,6 @@ void RendererSceneRenderRD::render_sdfgi(RID p_render_buffers, int p_region, Ins
ipush_constant.image_size[0] = rb->sdfgi->probe_axis_count * rb->sdfgi->probe_axis_count;
ipush_constant.image_size[1] = rb->sdfgi->probe_axis_count;
- ipush_constant.image_size[1] = rb->sdfgi->probe_axis_count;
int32_t probe_divisor = rb->sdfgi->cascade_size / SDFGI::PROBE_DIVISOR;
ipush_constant.cascade = cascade;
@@ -7952,6 +7975,10 @@ int RendererSceneRenderRD::get_max_directional_lights() const {
return cluster.max_directional_lights;
}
+bool RendererSceneRenderRD::is_low_end() const {
+ return low_end;
+}
+
RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
storage = p_storage;
singleton = this;
@@ -7961,9 +7988,15 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
sky_use_cubemap_array = GLOBAL_GET("rendering/quality/reflections/texture_array_reflections");
// sky_use_cubemap_array = false;
- //uint32_t textures_per_stage = RD::get_singleton()->limit_get(RD::LIMIT_MAX_TEXTURES_PER_SHADER_STAGE);
+ uint32_t textures_per_stage = RD::get_singleton()->limit_get(RD::LIMIT_MAX_TEXTURES_PER_SHADER_STAGE);
- {
+ low_end = GLOBAL_GET("rendering/quality/rd_renderer/use_low_end_renderer");
+
+ if (textures_per_stage < 48) {
+ low_end = true;
+ }
+
+ if (!low_end) {
//kinda complicated to compute the amount of slots, we try to use as many as we can
gi_probe_max_lights = 32;
@@ -7992,7 +8025,7 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
}
}
- {
+ if (!low_end) {
String defines;
Vector<String> versions;
versions.push_back("\n#define MODE_DEBUG_COLOR\n");
@@ -8208,121 +8241,125 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
sky_scene_state.fog_only_texture_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, sky_shader.default_shader_rd, SKY_SET_TEXTURES);
}
- {
- Vector<String> preprocess_modes;
- preprocess_modes.push_back("\n#define MODE_SCROLL\n");
- preprocess_modes.push_back("\n#define MODE_SCROLL_OCCLUSION\n");
- preprocess_modes.push_back("\n#define MODE_INITIALIZE_JUMP_FLOOD\n");
- preprocess_modes.push_back("\n#define MODE_INITIALIZE_JUMP_FLOOD_HALF\n");
- preprocess_modes.push_back("\n#define MODE_JUMPFLOOD\n");
- preprocess_modes.push_back("\n#define MODE_JUMPFLOOD_OPTIMIZED\n");
- preprocess_modes.push_back("\n#define MODE_UPSCALE_JUMP_FLOOD\n");
- preprocess_modes.push_back("\n#define MODE_OCCLUSION\n");
- preprocess_modes.push_back("\n#define MODE_STORE\n");
- String defines = "\n#define OCCLUSION_SIZE " + itos(SDFGI::CASCADE_SIZE / SDFGI::PROBE_DIVISOR) + "\n";
- sdfgi_shader.preprocess.initialize(preprocess_modes, defines);
- sdfgi_shader.preprocess_shader = sdfgi_shader.preprocess.version_create();
- for (int i = 0; i < SDGIShader::PRE_PROCESS_MAX; i++) {
- sdfgi_shader.preprocess_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.preprocess.version_get_shader(sdfgi_shader.preprocess_shader, i));
+ if (!low_end) {
+ //SDFGI
+ {
+ Vector<String> preprocess_modes;
+ preprocess_modes.push_back("\n#define MODE_SCROLL\n");
+ preprocess_modes.push_back("\n#define MODE_SCROLL_OCCLUSION\n");
+ preprocess_modes.push_back("\n#define MODE_INITIALIZE_JUMP_FLOOD\n");
+ preprocess_modes.push_back("\n#define MODE_INITIALIZE_JUMP_FLOOD_HALF\n");
+ preprocess_modes.push_back("\n#define MODE_JUMPFLOOD\n");
+ preprocess_modes.push_back("\n#define MODE_JUMPFLOOD_OPTIMIZED\n");
+ preprocess_modes.push_back("\n#define MODE_UPSCALE_JUMP_FLOOD\n");
+ preprocess_modes.push_back("\n#define MODE_OCCLUSION\n");
+ preprocess_modes.push_back("\n#define MODE_STORE\n");
+ String defines = "\n#define OCCLUSION_SIZE " + itos(SDFGI::CASCADE_SIZE / SDFGI::PROBE_DIVISOR) + "\n";
+ sdfgi_shader.preprocess.initialize(preprocess_modes, defines);
+ sdfgi_shader.preprocess_shader = sdfgi_shader.preprocess.version_create();
+ for (int i = 0; i < SDGIShader::PRE_PROCESS_MAX; i++) {
+ sdfgi_shader.preprocess_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.preprocess.version_get_shader(sdfgi_shader.preprocess_shader, i));
+ }
}
- }
- {
- //calculate tables
- String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
+ {
+ //calculate tables
+ String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
- Vector<String> direct_light_modes;
- direct_light_modes.push_back("\n#define MODE_PROCESS_STATIC\n");
- direct_light_modes.push_back("\n#define MODE_PROCESS_DYNAMIC\n");
- sdfgi_shader.direct_light.initialize(direct_light_modes, defines);
- sdfgi_shader.direct_light_shader = sdfgi_shader.direct_light.version_create();
- for (int i = 0; i < SDGIShader::DIRECT_LIGHT_MODE_MAX; i++) {
- sdfgi_shader.direct_light_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.direct_light.version_get_shader(sdfgi_shader.direct_light_shader, i));
+ Vector<String> direct_light_modes;
+ direct_light_modes.push_back("\n#define MODE_PROCESS_STATIC\n");
+ direct_light_modes.push_back("\n#define MODE_PROCESS_DYNAMIC\n");
+ sdfgi_shader.direct_light.initialize(direct_light_modes, defines);
+ sdfgi_shader.direct_light_shader = sdfgi_shader.direct_light.version_create();
+ for (int i = 0; i < SDGIShader::DIRECT_LIGHT_MODE_MAX; i++) {
+ sdfgi_shader.direct_light_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.direct_light.version_get_shader(sdfgi_shader.direct_light_shader, i));
+ }
}
- }
- {
- //calculate tables
- String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
- defines += "\n#define SH_SIZE " + itos(SDFGI::SH_SIZE) + "\n";
+ {
+ //calculate tables
+ String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
+ defines += "\n#define SH_SIZE " + itos(SDFGI::SH_SIZE) + "\n";
- Vector<String> integrate_modes;
- integrate_modes.push_back("\n#define MODE_PROCESS\n");
- integrate_modes.push_back("\n#define MODE_STORE\n");
- integrate_modes.push_back("\n#define MODE_SCROLL\n");
- integrate_modes.push_back("\n#define MODE_SCROLL_STORE\n");
- sdfgi_shader.integrate.initialize(integrate_modes, defines);
- sdfgi_shader.integrate_shader = sdfgi_shader.integrate.version_create();
+ Vector<String> integrate_modes;
+ integrate_modes.push_back("\n#define MODE_PROCESS\n");
+ integrate_modes.push_back("\n#define MODE_STORE\n");
+ integrate_modes.push_back("\n#define MODE_SCROLL\n");
+ integrate_modes.push_back("\n#define MODE_SCROLL_STORE\n");
+ sdfgi_shader.integrate.initialize(integrate_modes, defines);
+ sdfgi_shader.integrate_shader = sdfgi_shader.integrate.version_create();
- for (int i = 0; i < SDGIShader::INTEGRATE_MODE_MAX; i++) {
- sdfgi_shader.integrate_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.integrate.version_get_shader(sdfgi_shader.integrate_shader, i));
- }
-
- {
- Vector<RD::Uniform> uniforms;
+ for (int i = 0; i < SDGIShader::INTEGRATE_MODE_MAX; i++) {
+ sdfgi_shader.integrate_pipeline[i] = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.integrate.version_get_shader(sdfgi_shader.integrate_shader, i));
+ }
{
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 0;
- u.ids.push_back(storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_WHITE));
- uniforms.push_back(u);
+ Vector<RD::Uniform> uniforms;
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 0;
+ u.ids.push_back(storage->texture_rd_get_default(RendererStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_WHITE));
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 1;
+ u.ids.push_back(storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
+ uniforms.push_back(u);
+ }
+
+ sdfgi_shader.integrate_default_sky_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, sdfgi_shader.integrate.version_get_shader(sdfgi_shader.integrate_shader, 0), 1);
}
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 1;
- u.ids.push_back(storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
- uniforms.push_back(u);
+ }
+ {
+ //calculate tables
+ String defines = "\n#define SDFGI_OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
+ Vector<String> gi_modes;
+ gi_modes.push_back("");
+ gi.shader.initialize(gi_modes, defines);
+ gi.shader_version = gi.shader.version_create();
+ for (int i = 0; i < GI::MODE_MAX; i++) {
+ gi.pipelines[i] = RD::get_singleton()->compute_pipeline_create(gi.shader.version_get_shader(gi.shader_version, i));
}
- sdfgi_shader.integrate_default_sky_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, sdfgi_shader.integrate.version_get_shader(sdfgi_shader.integrate_shader, 0), 1);
+ gi.sdfgi_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(GI::SDFGIData));
}
- }
- {
- //calculate tables
- String defines = "\n#define SDFGI_OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
- Vector<String> gi_modes;
- gi_modes.push_back("");
- gi.shader.initialize(gi_modes, defines);
- gi.shader_version = gi.shader.version_create();
- for (int i = 0; i < GI::MODE_MAX; i++) {
- gi.pipelines[i] = RD::get_singleton()->compute_pipeline_create(gi.shader.version_get_shader(gi.shader_version, i));
+ {
+ String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
+ Vector<String> debug_modes;
+ debug_modes.push_back("");
+ sdfgi_shader.debug.initialize(debug_modes, defines);
+ sdfgi_shader.debug_shader = sdfgi_shader.debug.version_create();
+ sdfgi_shader.debug_shader_version = sdfgi_shader.debug.version_get_shader(sdfgi_shader.debug_shader, 0);
+ sdfgi_shader.debug_pipeline = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.debug_shader_version);
}
+ {
+ String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
- gi.sdfgi_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(GI::SDFGIData));
- }
- {
- String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
- Vector<String> debug_modes;
- debug_modes.push_back("");
- sdfgi_shader.debug.initialize(debug_modes, defines);
- sdfgi_shader.debug_shader = sdfgi_shader.debug.version_create();
- sdfgi_shader.debug_shader_version = sdfgi_shader.debug.version_get_shader(sdfgi_shader.debug_shader, 0);
- sdfgi_shader.debug_pipeline = RD::get_singleton()->compute_pipeline_create(sdfgi_shader.debug_shader_version);
- }
- {
- String defines = "\n#define OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
-
- Vector<String> versions;
- versions.push_back("\n#define MODE_PROBES\n");
- versions.push_back("\n#define MODE_VISIBILITY\n");
+ Vector<String> versions;
+ versions.push_back("\n#define MODE_PROBES\n");
+ versions.push_back("\n#define MODE_VISIBILITY\n");
- sdfgi_shader.debug_probes.initialize(versions, defines);
- sdfgi_shader.debug_probes_shader = sdfgi_shader.debug_probes.version_create();
+ sdfgi_shader.debug_probes.initialize(versions, defines);
+ sdfgi_shader.debug_probes_shader = sdfgi_shader.debug_probes.version_create();
- {
- RD::PipelineRasterizationState rs;
- rs.cull_mode = RD::POLYGON_CULL_DISABLED;
- RD::PipelineDepthStencilState ds;
- ds.enable_depth_test = true;
- ds.enable_depth_write = true;
- ds.depth_compare_operator = RD::COMPARE_OP_LESS_OR_EQUAL;
- for (int i = 0; i < SDGIShader::PROBE_DEBUG_MAX; i++) {
- RID debug_probes_shader_version = sdfgi_shader.debug_probes.version_get_shader(sdfgi_shader.debug_probes_shader, i);
- sdfgi_shader.debug_probes_pipeline[i].setup(debug_probes_shader_version, RD::RENDER_PRIMITIVE_TRIANGLE_STRIPS, rs, RD::PipelineMultisampleState(), ds, RD::PipelineColorBlendState::create_disabled(), 0);
+ {
+ RD::PipelineRasterizationState rs;
+ rs.cull_mode = RD::POLYGON_CULL_DISABLED;
+ RD::PipelineDepthStencilState ds;
+ ds.enable_depth_test = true;
+ ds.enable_depth_write = true;
+ ds.depth_compare_operator = RD::COMPARE_OP_LESS_OR_EQUAL;
+ for (int i = 0; i < SDGIShader::PROBE_DEBUG_MAX; i++) {
+ RID debug_probes_shader_version = sdfgi_shader.debug_probes.version_get_shader(sdfgi_shader.debug_probes_shader, i);
+ sdfgi_shader.debug_probes_pipeline[i].setup(debug_probes_shader_version, RD::RENDER_PRIMITIVE_TRIANGLE_STRIPS, rs, RD::PipelineMultisampleState(), ds, RD::PipelineColorBlendState::create_disabled(), 0);
+ }
}
}
+ default_giprobe_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(GI::GIProbeData) * RenderBuffers::MAX_GIPROBES);
}
//cluster setup
@@ -8366,7 +8403,7 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
cluster.builder.setup(16, 8, 24);
- {
+ if (!low_end) {
String defines = "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(cluster.max_directional_lights) + "\n";
Vector<String> volumetric_fog_modes;
volumetric_fog_modes.push_back("\n#define MODE_DENSITY\n");
@@ -8379,7 +8416,6 @@ RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
volumetric_fog.pipelines[i] = RD::get_singleton()->compute_pipeline_create(volumetric_fog.shader.version_get_shader(volumetric_fog.shader_version, i));
}
}
- default_giprobe_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(GI::GIProbeData) * RenderBuffers::MAX_GIPROBES);
{
RD::SamplerState sampler;
@@ -8427,22 +8463,25 @@ RendererSceneRenderRD::~RendererSceneRenderRD() {
RD::get_singleton()->free(sky_scene_state.uniform_set);
}
- RD::get_singleton()->free(default_giprobe_buffer);
- RD::get_singleton()->free(gi_probe_lights_uniform);
- RD::get_singleton()->free(gi.sdfgi_ubo);
+ if (!low_end) {
+ RD::get_singleton()->free(default_giprobe_buffer);
+ RD::get_singleton()->free(gi_probe_lights_uniform);
+ RD::get_singleton()->free(gi.sdfgi_ubo);
- giprobe_debug_shader.version_free(giprobe_debug_shader_version);
- giprobe_shader.version_free(giprobe_lighting_shader_version);
- gi.shader.version_free(gi.shader_version);
- sdfgi_shader.debug_probes.version_free(sdfgi_shader.debug_probes_shader);
- sdfgi_shader.debug.version_free(sdfgi_shader.debug_shader);
- sdfgi_shader.direct_light.version_free(sdfgi_shader.direct_light_shader);
- sdfgi_shader.integrate.version_free(sdfgi_shader.integrate_shader);
- sdfgi_shader.preprocess.version_free(sdfgi_shader.preprocess_shader);
+ giprobe_debug_shader.version_free(giprobe_debug_shader_version);
+ giprobe_shader.version_free(giprobe_lighting_shader_version);
+ gi.shader.version_free(gi.shader_version);
+ sdfgi_shader.debug_probes.version_free(sdfgi_shader.debug_probes_shader);
+ sdfgi_shader.debug.version_free(sdfgi_shader.debug_shader);
+ sdfgi_shader.direct_light.version_free(sdfgi_shader.direct_light_shader);
+ sdfgi_shader.integrate.version_free(sdfgi_shader.integrate_shader);
+ sdfgi_shader.preprocess.version_free(sdfgi_shader.preprocess_shader);
- volumetric_fog.shader.version_free(volumetric_fog.shader_version);
+ volumetric_fog.shader.version_free(volumetric_fog.shader_version);
+
+ memdelete_arr(gi_probe_lights);
+ }
- memdelete_arr(gi_probe_lights);
SkyMaterialData *md = (SkyMaterialData *)storage->material_get_data(sky_shader.default_material, RendererStorageRD::SHADER_TYPE_SKY);
sky_shader.shader.version_free(md->shader_data->version);
RD::get_singleton()->free(sky_scene_state.directional_light_buffer);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 8c994849c3..e3dfee2da7 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -1456,6 +1456,8 @@ private:
float weight;
};
+ bool low_end = false;
+
public:
/* SHADOW ATLAS API */
@@ -1952,6 +1954,8 @@ public:
void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir);
+ bool is_low_end() const;
+
RendererSceneRenderRD(RendererStorageRD *p_storage);
~RendererSceneRenderRD();
};
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index bf7ec54b9c..41126218ae 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -199,6 +199,10 @@ void ShaderRD::_clear_version(Version *p_version) {
}
void ShaderRD::_compile_variant(uint32_t p_variant, Version *p_version) {
+ if (!variants_enabled[p_variant]) {
+ return; //variant is disabled, return
+ }
+
Vector<RD::ShaderStageData> stages;
String error;
@@ -365,6 +369,9 @@ void ShaderRD::_compile_version(Version *p_version) {
bool all_valid = true;
for (int i = 0; i < variant_defines.size(); i++) {
+ if (!variants_enabled[i]) {
+ continue; //disabled
+ }
if (p_version->variants[i].is_null()) {
all_valid = false;
break;
@@ -374,6 +381,9 @@ void ShaderRD::_compile_version(Version *p_version) {
if (!all_valid) {
//clear versions if they exist
for (int i = 0; i < variant_defines.size(); i++) {
+ if (!variants_enabled[i]) {
+ continue; //disabled
+ }
if (!p_version->variants[i].is_null()) {
RD::get_singleton()->free(p_version->variants[i]);
}
@@ -454,12 +464,26 @@ bool ShaderRD::version_free(RID p_version) {
return true;
}
+void ShaderRD::set_variant_enabled(int p_variant, bool p_enabled) {
+ ERR_FAIL_COND(version_owner.get_rid_count() > 0); //versions exist
+ ERR_FAIL_INDEX(p_variant, variants_enabled.size());
+ variants_enabled.write[p_variant] = p_enabled;
+}
+
+bool ShaderRD::is_variant_enabled(int p_variant) const {
+ ERR_FAIL_INDEX_V(p_variant, variants_enabled.size(), false);
+ return variants_enabled[p_variant];
+}
+
void ShaderRD::initialize(const Vector<String> &p_variant_defines, const String &p_general_defines) {
ERR_FAIL_COND(variant_defines.size());
ERR_FAIL_COND(p_variant_defines.size() == 0);
+
general_defines = p_general_defines.utf8();
+
for (int i = 0; i < p_variant_defines.size(); i++) {
variant_defines.push_back(p_variant_defines[i].utf8());
+ variants_enabled.push_back(true);
}
}
diff --git a/servers/rendering/renderer_rd/shader_rd.h b/servers/rendering/renderer_rd/shader_rd.h
index 0c379db6f2..05e07d3cf3 100644
--- a/servers/rendering/renderer_rd/shader_rd.h
+++ b/servers/rendering/renderer_rd/shader_rd.h
@@ -46,6 +46,7 @@ class ShaderRD {
//versions
CharString general_defines;
Vector<CharString> variant_defines;
+ Vector<bool> variants_enabled;
struct Version {
CharString uniforms;
@@ -109,6 +110,7 @@ public:
_FORCE_INLINE_ RID version_get_shader(RID p_version, int p_variant) {
ERR_FAIL_INDEX_V(p_variant, variant_defines.size(), RID());
+ ERR_FAIL_COND_V(!variants_enabled[p_variant], RID());
Version *version = version_owner.getornull(p_version);
ERR_FAIL_COND_V(!version, RID());
@@ -128,6 +130,9 @@ public:
bool version_free(RID p_version);
+ void set_variant_enabled(int p_variant, bool p_enabled);
+ bool is_variant_enabled(int p_variant) const;
+
void initialize(const Vector<String> &p_variant_defines, const String &p_general_defines = "");
virtual ~ShaderRD();
};
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub
index 4cddf0f685..1fe43b25f6 100644
--- a/servers/rendering/renderer_rd/shaders/SCsub
+++ b/servers/rendering/renderer_rd/shaders/SCsub
@@ -11,7 +11,7 @@ if "RD_GLSL" in env["BUILDERS"]:
env.RD_GLSL("cubemap_roughness.glsl")
env.RD_GLSL("cubemap_downsampler.glsl")
env.RD_GLSL("cubemap_filter.glsl")
- env.RD_GLSL("scene_high_end.glsl")
+ env.RD_GLSL("scene_forward.glsl")
env.RD_GLSL("sky.glsl")
env.RD_GLSL("tonemap.glsl")
env.RD_GLSL("cube_to_dp.glsl")
diff --git a/servers/rendering/renderer_rd/shaders/scene_high_end.glsl b/servers/rendering/renderer_rd/shaders/scene_forward.glsl
index 5d87dec79f..5b01cb1f82 100644
--- a/servers/rendering/renderer_rd/shaders/scene_high_end.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward.glsl
@@ -4,7 +4,7 @@
VERSION_DEFINES
-#include "scene_high_end_inc.glsl"
+#include "scene_forward_inc.glsl"
/* INPUT ATTRIBS */
@@ -296,7 +296,7 @@ VERTEX_SHADER_CODE
VERSION_DEFINES
-#include "scene_high_end_inc.glsl"
+#include "scene_forward_inc.glsl"
/* Varyings */
@@ -1548,8 +1548,6 @@ void gi_probe_compute(uint index, vec3 position, vec3 normal, vec3 ref_vec, mat3
out_spec += vec4(irr_light.rgb * blend, blend);
}
-#endif //USE_FORWARD_GI
-
vec2 octahedron_wrap(vec2 v) {
vec2 signVal;
signVal.x = v.x >= 0.0 ? 1.0 : -1.0;
@@ -1683,10 +1681,14 @@ void sdfgi_process(uint cascade, vec3 cascade_pos, vec3 cam_pos, vec3 cam_normal
}
}
+#endif //USE_FORWARD_GI
+
#endif //!defined(MODE_RENDER_DEPTH) && !defined(MODE_UNSHADED)
#ifndef MODE_RENDER_DEPTH
+#ifndef LOW_END_MODE
+
vec4 volumetric_fog_process(vec2 screen_uv, float z) {
vec3 fog_pos = vec3(screen_uv, z * scene_data.volumetric_fog_inv_length);
if (fog_pos.z < 0.0) {
@@ -1697,6 +1699,7 @@ vec4 volumetric_fog_process(vec2 screen_uv, float z) {
return texture(sampler3D(volumetric_fog_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), fog_pos);
}
+#endif
vec4 fog_process(vec3 vertex) {
vec3 fog_color = scene_data.fog_light_color;
@@ -2221,30 +2224,13 @@ FRAGMENT_SHADER_CODE
specular_light = spec_accum.rgb;
ambient_light = amb_accum.rgb;
}
-#else
+#elif !defined(LOW_END_MODE)
+
if (bool(instances.data[instance_index].flags & INSTANCE_FLAGS_USE_GI_BUFFERS)) { //use GI buffers
ivec2 coord;
if (scene_data.gi_upscale_for_msaa) {
- /*
- //find the closest depth to upscale from, based on neighbours
- ivec2 base_coord = ivec2(gl_FragCoord.xy);
- float z_dist = gl_FragCoord.z;
- ivec2 closest_coord = base_coord;
- float closest_z_dist = abs(texelFetch(sampler2D(depth_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), base_coord,0).r-z_dist);
-
- for(int i=0;i<4;i++) {
- const ivec2 neighbours[4]=ivec2[](ivec2(-1,0),ivec2(1,0),ivec2(0,-1),ivec2(0,1));
- ivec2 neighbour_coord = base_coord + neighbours[i];
- float neighbour_z_dist = abs(texelFetch(sampler2D(depth_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), neighbour_coord,0).r-z_dist);
- if (neighbour_z_dist < closest_z_dist) {
- closest_z_dist = neighbour_z_dist;
- closest_coord = neighbour_coord;
- }
- }
-
-*/
ivec2 base_coord = ivec2(gl_FragCoord.xy);
ivec2 closest_coord = base_coord;
float closest_ang = dot(normal, texelFetch(sampler2D(normal_roughness_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), base_coord, 0).xyz * 2.0 - 1.0);
@@ -2823,11 +2809,13 @@ FRAGMENT_SHADER_CODE
//ambient occlusion
#if defined(AO_USED)
+#ifndef LOW_END_MODE
if (scene_data.ssao_enabled && scene_data.ssao_ao_affect > 0.0) {
float ssao = texture(sampler2D(ao_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), screen_uv).r;
ao = mix(ao, min(ao, ssao), scene_data.ssao_ao_affect);
ao_light_affect = mix(ao_light_affect, max(ao_light_affect, scene_data.ssao_light_affect), scene_data.ssao_ao_affect);
}
+#endif //LOW_END_MODE
ambient_light = mix(scene_data.ao_color.rgb, ambient_light, ao);
ao_light_affect = mix(1.0, ao, ao_light_affect);
@@ -2835,6 +2823,7 @@ FRAGMENT_SHADER_CODE
diffuse_light = mix(scene_data.ao_color.rgb, diffuse_light, ao_light_affect);
#else
+#ifndef LOW_END_MODE
if (scene_data.ssao_enabled) {
float ao = texture(sampler2D(ao_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), screen_uv).r;
ambient_light = mix(scene_data.ao_color.rgb, ambient_light, ao);
@@ -2842,6 +2831,7 @@ FRAGMENT_SHADER_CODE
specular_light = mix(scene_data.ao_color.rgb, specular_light, ao_light_affect);
diffuse_light = mix(scene_data.ao_color.rgb, diffuse_light, ao_light_affect);
}
+#endif //LOW_END_MODE
#endif // AO_USED
@@ -2871,11 +2861,13 @@ FRAGMENT_SHADER_CODE
specular_buffer.rgb = mix(specular_buffer.rgb, vec3(0.0), fog.a);
}
+#ifndef LOW_END_MODE
if (scene_data.volumetric_fog_enabled) {
vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
diffuse_buffer.rgb = mix(diffuse_buffer.rgb, fog.rgb, fog.a);
specular_buffer.rgb = mix(specular_buffer.rgb, vec3(0.0), fog.a);
}
+#endif // LOW_END_MODE
#if defined(CUSTOM_FOG_USED)
diffuse_buffer.rgb = mix(diffuse_buffer.rgb, custom_fog.rgb, custom_fog.a);
@@ -2896,11 +2888,12 @@ FRAGMENT_SHADER_CODE
vec4 fog = fog_process(vertex);
frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
}
-
+#ifndef LOW_END_MODE
if (scene_data.volumetric_fog_enabled) {
vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
}
+#endif
#if defined(CUSTOM_FOG_USED)
frag_color.rgb = mix(frag_color.rgb, custom_fog.rgb, custom_fog.a);
diff --git a/servers/rendering/renderer_rd/shaders/scene_high_end_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl
index e29a490ca1..d18581c1b3 100644
--- a/servers/rendering/renderer_rd/shaders/scene_high_end_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_inc.glsl
@@ -204,6 +204,8 @@ layout(set = 0, binding = 19, std430) restrict readonly buffer GlobalVariableDat
}
global_variables;
+#ifndef LOW_END_MODE
+
struct SDFGIProbeCascadeData {
vec3 position;
float to_probe;
@@ -239,6 +241,8 @@ layout(set = 0, binding = 20, std140) uniform SDFGI {
}
sdfgi;
+#endif //LOW_END_MODE
+
// decal atlas
/* Set 1, Radiance */
@@ -255,20 +259,22 @@ layout(set = 1, binding = 0) uniform textureCube radiance_cubemap;
/* Set 2, Reflection and Shadow Atlases (view dependent) */
-layout(set = 2, binding = 0) uniform textureCubeArray reflection_atlas;
+layout(set = 1, binding = 1) uniform textureCubeArray reflection_atlas;
-layout(set = 2, binding = 1) uniform texture2D shadow_atlas;
+layout(set = 1, binding = 2) uniform texture2D shadow_atlas;
-layout(set = 2, binding = 2) uniform texture3D gi_probe_textures[MAX_GI_PROBES];
+#ifndef LOW_END_MODE
+layout(set = 1, binding = 3) uniform texture3D gi_probe_textures[MAX_GI_PROBES];
+#endif
/* Set 3, Render Buffers */
#ifdef MODE_RENDER_SDF
-layout(r16ui, set = 3, binding = 0) uniform restrict writeonly uimage3D albedo_volume_grid;
-layout(r32ui, set = 3, binding = 1) uniform restrict writeonly uimage3D emission_grid;
-layout(r32ui, set = 3, binding = 2) uniform restrict writeonly uimage3D emission_aniso_grid;
-layout(r32ui, set = 3, binding = 3) uniform restrict uimage3D geom_facing_grid;
+layout(r16ui, set = 1, binding = 4) uniform restrict writeonly uimage3D albedo_volume_grid;
+layout(r32ui, set = 1, binding = 5) uniform restrict writeonly uimage3D emission_grid;
+layout(r32ui, set = 1, binding = 6) uniform restrict writeonly uimage3D emission_aniso_grid;
+layout(r32ui, set = 1, binding = 7) uniform restrict uimage3D geom_facing_grid;
//still need to be present for shaders that use it, so remap them to something
#define depth_buffer shadow_atlas
@@ -277,14 +283,17 @@ layout(r32ui, set = 3, binding = 3) uniform restrict uimage3D geom_facing_grid;
#else
-layout(set = 3, binding = 0) uniform texture2D depth_buffer;
-layout(set = 3, binding = 1) uniform texture2D color_buffer;
-layout(set = 3, binding = 2) uniform texture2D normal_roughness_buffer;
-layout(set = 3, binding = 4) uniform texture2D ao_buffer;
-layout(set = 3, binding = 5) uniform texture2D ambient_buffer;
-layout(set = 3, binding = 6) uniform texture2D reflection_buffer;
-layout(set = 3, binding = 7) uniform texture2DArray sdfgi_lightprobe_texture;
-layout(set = 3, binding = 8) uniform texture3D sdfgi_occlusion_cascades;
+layout(set = 1, binding = 4) uniform texture2D depth_buffer;
+layout(set = 1, binding = 5) uniform texture2D color_buffer;
+
+#ifndef LOW_END_MODE
+
+layout(set = 1, binding = 6) uniform texture2D normal_roughness_buffer;
+layout(set = 1, binding = 7) uniform texture2D ao_buffer;
+layout(set = 1, binding = 8) uniform texture2D ambient_buffer;
+layout(set = 1, binding = 9) uniform texture2D reflection_buffer;
+layout(set = 1, binding = 10) uniform texture2DArray sdfgi_lightprobe_texture;
+layout(set = 1, binding = 11) uniform texture3D sdfgi_occlusion_cascades;
struct GIProbeData {
mat4 xform;
@@ -302,18 +311,20 @@ struct GIProbeData {
uint mipmaps;
};
-layout(set = 3, binding = 9, std140) uniform GIProbes {
+layout(set = 1, binding = 12, std140) uniform GIProbes {
GIProbeData data[MAX_GI_PROBES];
}
gi_probes;
-layout(set = 3, binding = 10) uniform texture3D volumetric_fog_texture;
+layout(set = 1, binding = 13) uniform texture3D volumetric_fog_texture;
+
+#endif // LOW_END_MODE
#endif
/* Set 4 Skeleton & Instancing (Multimesh) */
-layout(set = 4, binding = 0, std430) restrict readonly buffer Transforms {
+layout(set = 2, binding = 0, std430) restrict readonly buffer Transforms {
vec4 data[];
}
transforms;
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index cc543a7599..0aae67fd34 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -260,6 +260,8 @@ public:
virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) = 0;
+ virtual bool is_low_end() const = 0;
+
virtual void update() = 0;
virtual ~RendererSceneRender() {}
};
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 2f7e950841..742ad8a7bf 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -3174,7 +3174,7 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const FunctionInfo &p_functi
}
bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat) {
- for (int i = 0; shader->functions.size(); i++) {
+ for (int i = 0; i < shader->functions.size(); i++) {
if (shader->functions[i].name == p_name) {
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
@@ -3208,7 +3208,7 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam
}
bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin) {
- for (int i = 0; shader->functions.size(); i++) {
+ for (int i = 0; i < shader->functions.size(); i++) {
if (shader->functions[i].name == p_name) {
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index cb77324489..9d2d591542 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -519,7 +519,7 @@ public:
DataType basetype = TYPE_VOID;
bool basetype_const = false;
StringName base_struct_name;
- DataPrecision precision;
+ DataPrecision precision = PRECISION_DEFAULT;
DataType datatype = TYPE_VOID;
int array_size = 0;
StringName struct_name;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 433b56ab41..b033b09303 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2184,15 +2184,6 @@ void RenderingServer::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_post_draw"));
}
-void RenderingServer::_canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate) {
- ERR_FAIL_COND(p_margins.size() != 4);
- //canvas_item_add_style_box(p_item,p_rect,p_source,p_texture,Vector2(p_margins[0],p_margins[1]),Vector2(p_margins[2],p_margins[3]),true,p_modulate);
-}
-
-void RenderingServer::_camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far) {
- camera_set_orthogonal(p_camera, p_size, p_z_near, p_z_far);
-}
-
void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry3D::MeshData &p_mesh_data) {
Vector<Vector3> vertices;
Vector<Vector3> normals;
@@ -2268,6 +2259,9 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF("rendering/quality/2d_shadow_atlas/size", 2048);
+ GLOBAL_DEF("rendering/quality/rd_renderer/use_low_end_renderer", false);
+ GLOBAL_DEF("rendering/quality/rd_renderer/use_low_end_renderer.mobile", true);
+
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index abe3cc6975..5865cc7adf 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -50,8 +50,6 @@ class RenderingServer : public Object {
int mm_policy;
bool render_loop_enabled = true;
- void _camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far);
- void _canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate = Color(1, 1, 1));
Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const;
protected:
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 74bf437a25..23bcefa80d 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -554,14 +554,18 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const
int line_start = MAX(p_start, range.x);
int last_safe_break = -1;
int chunk = 0;
- for (int i = 0; i < logical.size(); i++) {
- if (logical[i].start < p_start) {
+
+ int l_size = logical.size();
+ const Glyph *l_gl = logical.ptr();
+
+ for (int i = 0; i < l_size; i++) {
+ if (l_gl[i].start < p_start) {
continue;
}
- if (logical[i].count > 0) {
- if ((p_width[chunk] > 0) && (width + logical[i].advance > p_width[chunk]) && (last_safe_break >= 0)) {
- lines.push_back(Vector2i(line_start, logical[last_safe_break].end));
- line_start = logical[last_safe_break].end;
+ if (l_gl[i].count > 0) {
+ if ((p_width[chunk] > 0) && (width + l_gl[i].advance > p_width[chunk]) && (last_safe_break >= 0)) {
+ lines.push_back(Vector2i(line_start, l_gl[last_safe_break].end));
+ line_start = l_gl[last_safe_break].end;
i = last_safe_break;
last_safe_break = -1;
width = 0;
@@ -575,9 +579,9 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const
continue;
}
if ((p_break_flags & BREAK_MANDATORY) == BREAK_MANDATORY) {
- if ((logical[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
- lines.push_back(Vector2i(line_start, logical[i].end));
- line_start = logical[i].end;
+ if ((l_gl[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
+ lines.push_back(Vector2i(line_start, l_gl[i].end));
+ line_start = l_gl[i].end;
last_safe_break = -1;
width = 0;
chunk = 0;
@@ -588,7 +592,7 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const
}
}
if ((p_break_flags & BREAK_WORD_BOUND) == BREAK_WORD_BOUND) {
- if ((logical[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
+ if ((l_gl[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
last_safe_break = i;
}
}
@@ -596,10 +600,10 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks_adv(RID p_shaped, const
last_safe_break = i;
}
}
- width += logical[i].advance;
+ width += l_gl[i].advance;
}
- if (logical.size() > 0) {
+ if (l_size > 0) {
lines.push_back(Vector2i(line_start, range.y));
} else {
lines.push_back(Vector2i(0, 0));
@@ -618,30 +622,34 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks(RID p_shaped, float p_w
float width = 0.f;
int line_start = MAX(p_start, range.x);
int last_safe_break = -1;
- for (int i = 0; i < logical.size(); i++) {
- if (logical[i].start < p_start) {
+
+ int l_size = logical.size();
+ const Glyph *l_gl = logical.ptr();
+
+ for (int i = 0; i < l_size; i++) {
+ if (l_gl[i].start < p_start) {
continue;
}
- if (logical[i].count > 0) {
- if ((p_width > 0) && (width + logical[i].advance > p_width) && (last_safe_break >= 0)) {
- lines.push_back(Vector2i(line_start, logical[last_safe_break].end));
- line_start = logical[last_safe_break].end;
+ if (l_gl[i].count > 0) {
+ if ((p_width > 0) && (width + l_gl[i].advance > p_width) && (last_safe_break >= 0)) {
+ lines.push_back(Vector2i(line_start, l_gl[last_safe_break].end));
+ line_start = l_gl[last_safe_break].end;
i = last_safe_break;
last_safe_break = -1;
width = 0;
continue;
}
if ((p_break_flags & BREAK_MANDATORY) == BREAK_MANDATORY) {
- if ((logical[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
- lines.push_back(Vector2i(line_start, logical[i].end));
- line_start = logical[i].end;
+ if ((l_gl[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
+ lines.push_back(Vector2i(line_start, l_gl[i].end));
+ line_start = l_gl[i].end;
last_safe_break = -1;
width = 0;
continue;
}
}
if ((p_break_flags & BREAK_WORD_BOUND) == BREAK_WORD_BOUND) {
- if ((logical[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
+ if ((l_gl[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
last_safe_break = i;
}
}
@@ -649,10 +657,10 @@ Vector<Vector2i> TextServer::shaped_text_get_line_breaks(RID p_shaped, float p_w
last_safe_break = i;
}
}
- width += logical[i].advance;
+ width += l_gl[i].advance;
}
- if (logical.size() > 0) {
+ if (l_size > 0) {
if (lines.size() == 0 || lines[lines.size() - 1].y < range.y) {
lines.push_back(Vector2i(line_start, range.y));
}
@@ -671,15 +679,19 @@ Vector<Vector2i> TextServer::shaped_text_get_word_breaks(RID p_shaped) const {
const Vector2i &range = shaped_text_get_range(p_shaped);
int word_start = range.x;
- for (int i = 0; i < logical.size(); i++) {
- if (logical[i].count > 0) {
- if ((logical[i].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
- words.push_back(Vector2i(word_start, logical[i].end - 1));
- word_start = logical[i].end;
+
+ int l_size = logical.size();
+ const Glyph *l_gl = logical.ptr();
+
+ for (int i = 0; i < l_size; i++) {
+ if (l_gl[i].count > 0) {
+ if ((l_gl[i].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
+ words.push_back(Vector2i(word_start, l_gl[i].end - 1));
+ word_start = l_gl[i].end;
}
}
}
- if (logical.size() > 0) {
+ if (l_size > 0) {
words.push_back(Vector2i(word_start, range.y));
}
@@ -688,7 +700,7 @@ Vector<Vector2i> TextServer::shaped_text_get_word_breaks(RID p_shaped) const {
void TextServer::shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_leading_caret, Direction &p_leading_dir, Rect2 &p_trailing_caret, Direction &p_trailing_dir) const {
Vector<Rect2> carets;
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped);
const Vector2 &range = shaped_text_get_range(p_shaped);
float ascent = shaped_text_get_ascent(p_shaped);
@@ -698,7 +710,11 @@ void TextServer::shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_l
float off = 0.0f;
p_leading_dir = DIRECTION_AUTO;
p_trailing_dir = DIRECTION_AUTO;
- for (int i = 0; i < glyphs.size(); i++) {
+
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+
+ for (int i = 0; i < v_size; i++) {
if (glyphs[i].count > 0) {
// Caret before grapheme (top / left).
if (p_position == glyphs[i].start && ((glyphs[i].flags & GRAPHEME_IS_VIRTUAL) != GRAPHEME_IS_VIRTUAL)) {
@@ -831,7 +847,7 @@ void TextServer::shaped_text_get_carets(RID p_shaped, int p_position, Rect2 &p_l
}
TextServer::Direction TextServer::shaped_text_get_dominant_direciton_in_range(RID p_shaped, int p_start, int p_end) const {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
if (p_start == p_end) {
return DIRECTION_AUTO;
@@ -843,7 +859,10 @@ TextServer::Direction TextServer::shaped_text_get_dominant_direciton_in_range(RI
int rtl = 0;
int ltr = 0;
- for (int i = 0; i < glyphs.size(); i++) {
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+
+ for (int i = 0; i < v_size; i++) {
if ((glyphs[i].end > start) && (glyphs[i].start < end)) {
if (glyphs[i].count > 0) {
if ((glyphs[i].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) {
@@ -865,7 +884,7 @@ TextServer::Direction TextServer::shaped_text_get_dominant_direciton_in_range(RI
Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start, int p_end) const {
Vector<Vector2> ranges;
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
if (p_start == p_end) {
return ranges;
@@ -874,8 +893,11 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start,
int start = MIN(p_start, p_end);
int end = MAX(p_start, p_end);
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+
float off = 0.0f;
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < v_size; i++) {
for (int k = 0; k < glyphs[i].repeat; k++) {
if (glyphs[i].count > 0 && glyphs[i].index != 0) {
if (glyphs[i].start < end && glyphs[i].end > start) {
@@ -951,11 +973,15 @@ Vector<Vector2> TextServer::shaped_text_get_selection(RID p_shaped, int p_start,
}
int TextServer::shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) const {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
// Exact grapheme hit test, return -1 if missed.
float off = 0.0f;
- for (int i = 0; i < glyphs.size(); i++) {
+
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+
+ for (int i = 0; i < v_size; i++) {
for (int j = 0; j < glyphs[i].repeat; j++) {
if (p_coords >= off && p_coords < off + glyphs[i].advance) {
return i;
@@ -967,13 +993,16 @@ int TextServer::shaped_text_hit_test_grapheme(RID p_shaped, float p_coords) cons
}
int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) const {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
+
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
// Cursor placement hit test.
// Place caret to the left of the leftmost grapheme, or to position 0 if string is empty.
if (p_coords <= 0) {
- if (glyphs.size() > 0) {
+ if (v_size > 0) {
if ((glyphs[0].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) {
return glyphs[0].end;
} else {
@@ -986,11 +1015,11 @@ int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) cons
// Place caret to the right of the rightmost grapheme, or to position 0 if string is empty.
if (p_coords >= shaped_text_get_width(p_shaped)) {
- if (glyphs.size() > 0) {
- if ((glyphs[glyphs.size() - 1].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) {
- return glyphs[glyphs.size() - 1].start;
+ if (v_size > 0) {
+ if ((glyphs[v_size - 1].flags & GRAPHEME_IS_RTL) == GRAPHEME_IS_RTL) {
+ return glyphs[v_size - 1].start;
} else {
- return glyphs[glyphs.size() - 1].end;
+ return glyphs[v_size - 1].end;
}
} else {
return 0;
@@ -998,7 +1027,7 @@ int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) cons
}
float off = 0.0f;
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < v_size; i++) {
for (int k = 0; k < glyphs[i].repeat; k++) {
if (glyphs[i].count > 0) {
float advance = 0.f;
@@ -1029,8 +1058,10 @@ int TextServer::shaped_text_hit_test_position(RID p_shaped, float p_coords) cons
}
int TextServer::shaped_text_next_grapheme_pos(RID p_shaped, int p_pos) {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
- for (int i = 0; i < glyphs.size(); i++) {
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+ for (int i = 0; i < v_size; i++) {
if (p_pos >= glyphs[i].start && p_pos < glyphs[i].end) {
return glyphs[i].end;
}
@@ -1039,8 +1070,10 @@ int TextServer::shaped_text_next_grapheme_pos(RID p_shaped, int p_pos) {
}
int TextServer::shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos) {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
- for (int i = 0; i < glyphs.size(); i++) {
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+ for (int i = 0; i < v_size; i++) {
if (p_pos > glyphs[i].start && p_pos <= glyphs[i].end) {
return glyphs[i].start;
}
@@ -1050,13 +1083,16 @@ int TextServer::shaped_text_prev_grapheme_pos(RID p_shaped, int p_pos) {
}
void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l, float p_clip_r, const Color &p_color) const {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped);
bool hex_codes = shaped_text_get_preserve_control(p_shaped) || shaped_text_get_preserve_invalid(p_shaped);
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
+
Vector2 ofs = p_pos;
// Draw at the baseline.
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < v_size; i++) {
for (int j = 0; j < glyphs[i].repeat; j++) {
if (p_clip_r > 0) {
// Clip right / bottom.
@@ -1099,12 +1135,14 @@ void TextServer::shaped_text_draw(RID p_shaped, RID p_canvas, const Vector2 &p_p
}
void TextServer::shaped_text_draw_outline(RID p_shaped, RID p_canvas, const Vector2 &p_pos, float p_clip_l, float p_clip_r, int p_outline_size, const Color &p_color) const {
- const Vector<TextServer::Glyph> glyphs = shaped_text_get_glyphs(p_shaped);
+ const Vector<TextServer::Glyph> visual = shaped_text_get_glyphs(p_shaped);
TextServer::Orientation orientation = shaped_text_get_orientation(p_shaped);
+ int v_size = visual.size();
+ const Glyph *glyphs = visual.ptr();
Vector2 ofs = p_pos;
// Draw at the baseline.
- for (int i = 0; i < glyphs.size(); i++) {
+ for (int i = 0; i < v_size; i++) {
for (int j = 0; j < glyphs[i].repeat; j++) {
if (p_clip_r > 0) {
// Clip right / bottom.
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index dd8c36e737..a152f3d451 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -56,6 +56,7 @@
#include "test_pck_packer.h"
#include "test_physics_2d.h"
#include "test_physics_3d.h"
+#include "test_random_number_generator.h"
#include "test_rect2.h"
#include "test_render.h"
#include "test_shader_lang.h"
diff --git a/tests/test_random_number_generator.h b/tests/test_random_number_generator.h
new file mode 100644
index 0000000000..50ad5ee362
--- /dev/null
+++ b/tests/test_random_number_generator.h
@@ -0,0 +1,111 @@
+/*************************************************************************/
+/* test_random_number_generator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RANDOM_NUMBER_GENERATOR_H
+#define TEST_RANDOM_NUMBER_GENERATOR_H
+
+#include "core/math/random_number_generator.h"
+#include "tests/test_macros.h"
+
+namespace TestRandomNumberGenerator {
+
+TEST_CASE("[RandomNumberGenerator] Zero for first number immediately after seeding") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ uint32_t n1 = rng->randi();
+ uint32_t n2 = rng->randi();
+ INFO("Initial random values: " << n1 << " " << n2);
+ CHECK(n1 != 0);
+
+ rng->set_seed(1);
+ uint32_t n3 = rng->randi();
+ uint32_t n4 = rng->randi();
+ INFO("Values after changing the seed: " << n3 << " " << n4);
+ CHECK(n3 != 0);
+}
+
+TEST_CASE("[RandomNumberGenerator] Restore state") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->randomize();
+ uint64_t last_seed = rng->get_seed();
+ INFO("Current seed: " << last_seed);
+
+ rng->randi();
+ rng->randi();
+
+ CHECK_MESSAGE(rng->get_seed() == last_seed,
+ "The seed should remain the same after generating some numbers");
+
+ uint64_t saved_state = rng->get_state();
+ INFO("Current state: " << saved_state);
+
+ real_t f1_before = rng->randf();
+ real_t f2_before = rng->randf();
+ INFO("This seed produces: " << f1_before << " " << f2_before);
+
+ // Restore now.
+ rng->set_state(saved_state);
+
+ real_t f1_after = rng->randf();
+ real_t f2_after = rng->randf();
+ INFO("Resetting the state produces: " << f1_after << " " << f2_after);
+
+ String msg = "Should restore the sequence of numbers after resetting the state";
+ CHECK_MESSAGE(f1_before == f1_after, msg);
+ CHECK_MESSAGE(f2_before == f2_after, msg);
+}
+
+TEST_CASE("[RandomNumberGenerator] Restore from seed") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ INFO("Current seed: " << rng->get_seed());
+ uint32_t s0_1_before = rng->randi();
+ uint32_t s0_2_before = rng->randi();
+ INFO("This seed produces: " << s0_1_before << " " << s0_2_before);
+
+ rng->set_seed(9000);
+ INFO("Current seed: " << rng->get_seed());
+ uint32_t s9000_1 = rng->randi();
+ uint32_t s9000_2 = rng->randi();
+ INFO("This seed produces: " << s9000_1 << " " << s9000_2);
+
+ rng->set_seed(0);
+ INFO("Current seed: " << rng->get_seed());
+ uint32_t s0_1_after = rng->randi();
+ uint32_t s0_2_after = rng->randi();
+ INFO("This seed produces: " << s0_1_after << " " << s0_2_after);
+
+ String msg = "Should restore the sequence of numbers after resetting the seed";
+ CHECK_MESSAGE(s0_1_before == s0_1_after, msg);
+ CHECK_MESSAGE(s0_2_before == s0_2_after, msg);
+}
+} // namespace TestRandomNumberGenerator
+
+#endif // TEST_RANDOM_NUMBER_GENERATOR_H
diff --git a/thirdparty/minimp3/LICENSE b/thirdparty/minimp3/LICENSE
new file mode 100644
index 0000000000..2c4afabdb6
--- /dev/null
+++ b/thirdparty/minimp3/LICENSE
@@ -0,0 +1,117 @@
+CC0 1.0 Universal
+
+Statement of Purpose
+
+The laws of most jurisdictions throughout the world automatically confer
+exclusive Copyright and Related Rights (defined below) upon the creator and
+subsequent owner(s) (each and all, an "owner") of an original work of
+authorship and/or a database (each, a "Work").
+
+Certain owners wish to permanently relinquish those rights to a Work for the
+purpose of contributing to a commons of creative, cultural and scientific
+works ("Commons") that the public can reliably and without fear of later
+claims of infringement build upon, modify, incorporate in other works, reuse
+and redistribute as freely as possible in any form whatsoever and for any
+purposes, including without limitation commercial purposes. These owners may
+contribute to the Commons to promote the ideal of a free culture and the
+further production of creative, cultural and scientific works, or to gain
+reputation or greater distribution for their Work in part through the use and
+efforts of others.
+
+For these and/or other purposes and motivations, and without any expectation
+of additional consideration or compensation, the person associating CC0 with a
+Work (the "Affirmer"), to the extent that he or she is an owner of Copyright
+and Related Rights in the Work, voluntarily elects to apply CC0 to the Work
+and publicly distribute the Work under its terms, with knowledge of his or her
+Copyright and Related Rights in the Work and the meaning and intended legal
+effect of CC0 on those rights.
+
+1. Copyright and Related Rights. A Work made available under CC0 may be
+protected by copyright and related or neighboring rights ("Copyright and
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+to, the following:
+
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+
+ ii. moral rights retained by the original author(s) and/or performer(s);
+
+ iii. publicity and privacy rights pertaining to a person's image or likeness
+ depicted in a Work;
+
+ iv. rights protecting against unfair competition in regards to a Work,
+ subject to the limitations in paragraph 4(a), below;
+
+ v. rights protecting the extraction, dissemination, use and reuse of data in
+ a Work;
+
+ vi. database rights (such as those arising under Directive 96/9/EC of the
+ European Parliament and of the Council of 11 March 1996 on the legal
+ protection of databases, and under any national implementation thereof,
+ including any amended or successor version of such directive); and
+
+ vii. other similar, equivalent or corresponding rights throughout the world
+ based on applicable law or treaty, and any national implementations thereof.
+
+2. Waiver. To the greatest extent permitted by, but not in contravention of,
+applicable law, Affirmer hereby overtly, fully, permanently, irrevocably and
+unconditionally waives, abandons, and surrenders all of Affirmer's Copyright
+and Related Rights and associated claims and causes of action, whether now
+known or unknown (including existing as well as future claims and causes of
+action), in the Work (i) in all territories worldwide, (ii) for the maximum
+duration provided by applicable law or treaty (including future time
+extensions), (iii) in any current or future medium and for any number of
+copies, and (iv) for any purpose whatsoever, including without limitation
+commercial, advertising or promotional purposes (the "Waiver"). Affirmer makes
+the Waiver for the benefit of each member of the public at large and to the
+detriment of Affirmer's heirs and successors, fully intending that such Waiver
+shall not be subject to revocation, rescission, cancellation, termination, or
+any other legal or equitable action to disrupt the quiet enjoyment of the Work
+by the public as contemplated by Affirmer's express Statement of Purpose.
+
+3. Public License Fallback. Should any part of the Waiver for any reason be
+judged legally invalid or ineffective under applicable law, then the Waiver
+shall be preserved to the maximum extent permitted taking into account
+Affirmer's express Statement of Purpose. In addition, to the extent the Waiver
+is so judged Affirmer hereby grants to each affected person a royalty-free,
+non transferable, non sublicensable, non exclusive, irrevocable and
+unconditional license to exercise Affirmer's Copyright and Related Rights in
+the Work (i) in all territories worldwide, (ii) for the maximum duration
+provided by applicable law or treaty (including future time extensions), (iii)
+in any current or future medium and for any number of copies, and (iv) for any
+purpose whatsoever, including without limitation commercial, advertising or
+promotional purposes (the "License"). The License shall be deemed effective as
+of the date CC0 was applied by Affirmer to the Work. Should any part of the
+License for any reason be judged legally invalid or ineffective under
+applicable law, such partial invalidity or ineffectiveness shall not
+invalidate the remainder of the License, and in such case Affirmer hereby
+affirms that he or she will not (i) exercise any of his or her remaining
+Copyright and Related Rights in the Work or (ii) assert any associated claims
+and causes of action with respect to the Work, in either case contrary to
+Affirmer's express Statement of Purpose.
+
+4. Limitations and Disclaimers.
+
+ a. No trademark or patent rights held by Affirmer are waived, abandoned,
+ surrendered, licensed or otherwise affected by this document.
+
+ b. Affirmer offers the Work as-is and makes no representations or warranties
+ of any kind concerning the Work, express, implied, statutory or otherwise,
+ including without limitation warranties of title, merchantability, fitness
+ for a particular purpose, non infringement, or the absence of latent or
+ other defects, accuracy, or the present or absence of errors, whether or not
+ discoverable, all to the greatest extent permissible under applicable law.
+
+ c. Affirmer disclaims responsibility for clearing rights of other persons
+ that may apply to the Work or any use thereof, including without limitation
+ any person's Copyright and Related Rights in the Work. Further, Affirmer
+ disclaims responsibility for obtaining any necessary consents, permissions
+ or other rights required for any use of the Work.
+
+ d. Affirmer understands and acknowledges that Creative Commons is not a
+ party to this document and has no duty or obligation with respect to this
+ CC0 or use of the Work.
+
+For more information, please see
+<http://creativecommons.org/publicdomain/zero/1.0/>
+
diff --git a/thirdparty/minimp3/minimp3.h b/thirdparty/minimp3/minimp3.h
new file mode 100644
index 0000000000..796cbc1f8e
--- /dev/null
+++ b/thirdparty/minimp3/minimp3.h
@@ -0,0 +1,1855 @@
+#ifndef MINIMP3_H
+#define MINIMP3_H
+/*
+ https://github.com/lieff/minimp3
+ To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide.
+ This software is distributed without any warranty.
+ See <http://creativecommons.org/publicdomain/zero/1.0/>.
+*/
+#include <stdint.h>
+
+#define MINIMP3_MAX_SAMPLES_PER_FRAME (1152*2)
+
+typedef struct
+{
+ int frame_bytes, frame_offset, channels, hz, layer, bitrate_kbps;
+} mp3dec_frame_info_t;
+
+typedef struct
+{
+ float mdct_overlap[2][9*32], qmf_state[15*2*32];
+ int reserv, free_format_bytes;
+ unsigned char header[4], reserv_buf[511];
+} mp3dec_t;
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+void mp3dec_init(mp3dec_t *dec);
+#ifndef MINIMP3_FLOAT_OUTPUT
+typedef int16_t mp3d_sample_t;
+#else /* MINIMP3_FLOAT_OUTPUT */
+typedef float mp3d_sample_t;
+void mp3dec_f32_to_s16(const float *in, int16_t *out, int num_samples);
+#endif /* MINIMP3_FLOAT_OUTPUT */
+int mp3dec_decode_frame(mp3dec_t *dec, const uint8_t *mp3, int mp3_bytes, mp3d_sample_t *pcm, mp3dec_frame_info_t *info);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* MINIMP3_H */
+#if defined(MINIMP3_IMPLEMENTATION) && !defined(_MINIMP3_IMPLEMENTATION_GUARD)
+#define _MINIMP3_IMPLEMENTATION_GUARD
+
+#include <stdlib.h>
+#include <string.h>
+
+#define MAX_FREE_FORMAT_FRAME_SIZE 2304 /* more than ISO spec's */
+#ifndef MAX_FRAME_SYNC_MATCHES
+#define MAX_FRAME_SYNC_MATCHES 10
+#endif /* MAX_FRAME_SYNC_MATCHES */
+
+#define MAX_L3_FRAME_PAYLOAD_BYTES MAX_FREE_FORMAT_FRAME_SIZE /* MUST be >= 320000/8/32000*1152 = 1440 */
+
+#define MAX_BITRESERVOIR_BYTES 511
+#define SHORT_BLOCK_TYPE 2
+#define STOP_BLOCK_TYPE 3
+#define MODE_MONO 3
+#define MODE_JOINT_STEREO 1
+#define HDR_SIZE 4
+#define HDR_IS_MONO(h) (((h[3]) & 0xC0) == 0xC0)
+#define HDR_IS_MS_STEREO(h) (((h[3]) & 0xE0) == 0x60)
+#define HDR_IS_FREE_FORMAT(h) (((h[2]) & 0xF0) == 0)
+#define HDR_IS_CRC(h) (!((h[1]) & 1))
+#define HDR_TEST_PADDING(h) ((h[2]) & 0x2)
+#define HDR_TEST_MPEG1(h) ((h[1]) & 0x8)
+#define HDR_TEST_NOT_MPEG25(h) ((h[1]) & 0x10)
+#define HDR_TEST_I_STEREO(h) ((h[3]) & 0x10)
+#define HDR_TEST_MS_STEREO(h) ((h[3]) & 0x20)
+#define HDR_GET_STEREO_MODE(h) (((h[3]) >> 6) & 3)
+#define HDR_GET_STEREO_MODE_EXT(h) (((h[3]) >> 4) & 3)
+#define HDR_GET_LAYER(h) (((h[1]) >> 1) & 3)
+#define HDR_GET_BITRATE(h) ((h[2]) >> 4)
+#define HDR_GET_SAMPLE_RATE(h) (((h[2]) >> 2) & 3)
+#define HDR_GET_MY_SAMPLE_RATE(h) (HDR_GET_SAMPLE_RATE(h) + (((h[1] >> 3) & 1) + ((h[1] >> 4) & 1))*3)
+#define HDR_IS_FRAME_576(h) ((h[1] & 14) == 2)
+#define HDR_IS_LAYER_1(h) ((h[1] & 6) == 6)
+
+#define BITS_DEQUANTIZER_OUT -1
+#define MAX_SCF (255 + BITS_DEQUANTIZER_OUT*4 - 210)
+#define MAX_SCFI ((MAX_SCF + 3) & ~3)
+
+#define MINIMP3_MIN(a, b) ((a) > (b) ? (b) : (a))
+#define MINIMP3_MAX(a, b) ((a) < (b) ? (b) : (a))
+
+#if !defined(MINIMP3_NO_SIMD)
+
+#if !defined(MINIMP3_ONLY_SIMD) && (defined(_M_X64) || defined(__x86_64__) || defined(__aarch64__) || defined(_M_ARM64))
+/* x64 always have SSE2, arm64 always have neon, no need for generic code */
+#define MINIMP3_ONLY_SIMD
+#endif /* SIMD checks... */
+
+#if (defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))) || ((defined(__i386__) || defined(__x86_64__)) && defined(__SSE2__))
+#if defined(_MSC_VER)
+#include <intrin.h>
+#endif /* defined(_MSC_VER) */
+#include <immintrin.h>
+#define HAVE_SSE 1
+#define HAVE_SIMD 1
+#define VSTORE _mm_storeu_ps
+#define VLD _mm_loadu_ps
+#define VSET _mm_set1_ps
+#define VADD _mm_add_ps
+#define VSUB _mm_sub_ps
+#define VMUL _mm_mul_ps
+#define VMAC(a, x, y) _mm_add_ps(a, _mm_mul_ps(x, y))
+#define VMSB(a, x, y) _mm_sub_ps(a, _mm_mul_ps(x, y))
+#define VMUL_S(x, s) _mm_mul_ps(x, _mm_set1_ps(s))
+#define VREV(x) _mm_shuffle_ps(x, x, _MM_SHUFFLE(0, 1, 2, 3))
+typedef __m128 f4;
+#if defined(_MSC_VER) || defined(MINIMP3_ONLY_SIMD)
+#define minimp3_cpuid __cpuid
+#else /* defined(_MSC_VER) || defined(MINIMP3_ONLY_SIMD) */
+static __inline__ __attribute__((always_inline)) void minimp3_cpuid(int CPUInfo[], const int InfoType)
+{
+#if defined(__PIC__)
+ __asm__ __volatile__(
+#if defined(__x86_64__)
+ "push %%rbx\n"
+ "cpuid\n"
+ "xchgl %%ebx, %1\n"
+ "pop %%rbx\n"
+#else /* defined(__x86_64__) */
+ "xchgl %%ebx, %1\n"
+ "cpuid\n"
+ "xchgl %%ebx, %1\n"
+#endif /* defined(__x86_64__) */
+ : "=a" (CPUInfo[0]), "=r" (CPUInfo[1]), "=c" (CPUInfo[2]), "=d" (CPUInfo[3])
+ : "a" (InfoType));
+#else /* defined(__PIC__) */
+ __asm__ __volatile__(
+ "cpuid"
+ : "=a" (CPUInfo[0]), "=b" (CPUInfo[1]), "=c" (CPUInfo[2]), "=d" (CPUInfo[3])
+ : "a" (InfoType));
+#endif /* defined(__PIC__)*/
+}
+#endif /* defined(_MSC_VER) || defined(MINIMP3_ONLY_SIMD) */
+static int have_simd(void)
+{
+#ifdef MINIMP3_ONLY_SIMD
+ return 1;
+#else /* MINIMP3_ONLY_SIMD */
+ static int g_have_simd;
+ int CPUInfo[4];
+#ifdef MINIMP3_TEST
+ static int g_counter;
+ if (g_counter++ > 100)
+ return 0;
+#endif /* MINIMP3_TEST */
+ if (g_have_simd)
+ goto end;
+ minimp3_cpuid(CPUInfo, 0);
+ g_have_simd = 1;
+ if (CPUInfo[0] > 0)
+ {
+ minimp3_cpuid(CPUInfo, 1);
+ g_have_simd = (CPUInfo[3] & (1 << 26)) + 1; /* SSE2 */
+ }
+end:
+ return g_have_simd - 1;
+#endif /* MINIMP3_ONLY_SIMD */
+}
+#elif defined(__ARM_NEON) || defined(__aarch64__) || defined(_M_ARM64)
+#include <arm_neon.h>
+#define HAVE_SSE 0
+#define HAVE_SIMD 1
+#define VSTORE vst1q_f32
+#define VLD vld1q_f32
+#define VSET vmovq_n_f32
+#define VADD vaddq_f32
+#define VSUB vsubq_f32
+#define VMUL vmulq_f32
+#define VMAC(a, x, y) vmlaq_f32(a, x, y)
+#define VMSB(a, x, y) vmlsq_f32(a, x, y)
+#define VMUL_S(x, s) vmulq_f32(x, vmovq_n_f32(s))
+#define VREV(x) vcombine_f32(vget_high_f32(vrev64q_f32(x)), vget_low_f32(vrev64q_f32(x)))
+typedef float32x4_t f4;
+static int have_simd()
+{ /* TODO: detect neon for !MINIMP3_ONLY_SIMD */
+ return 1;
+}
+#else /* SIMD checks... */
+#define HAVE_SSE 0
+#define HAVE_SIMD 0
+#ifdef MINIMP3_ONLY_SIMD
+#error MINIMP3_ONLY_SIMD used, but SSE/NEON not enabled
+#endif /* MINIMP3_ONLY_SIMD */
+#endif /* SIMD checks... */
+#else /* !defined(MINIMP3_NO_SIMD) */
+#define HAVE_SIMD 0
+#endif /* !defined(MINIMP3_NO_SIMD) */
+
+#if defined(__ARM_ARCH) && (__ARM_ARCH >= 6) && !defined(__aarch64__) && !defined(_M_ARM64)
+#define HAVE_ARMV6 1
+static __inline__ __attribute__((always_inline)) int32_t minimp3_clip_int16_arm(int32_t a)
+{
+ int32_t x = 0;
+ __asm__ ("ssat %0, #16, %1" : "=r"(x) : "r"(a));
+ return x;
+}
+#else
+#define HAVE_ARMV6 0
+#endif
+
+typedef struct
+{
+ const uint8_t *buf;
+ int pos, limit;
+} bs_t;
+
+typedef struct
+{
+ float scf[3*64];
+ uint8_t total_bands, stereo_bands, bitalloc[64], scfcod[64];
+} L12_scale_info;
+
+typedef struct
+{
+ uint8_t tab_offset, code_tab_width, band_count;
+} L12_subband_alloc_t;
+
+typedef struct
+{
+ const uint8_t *sfbtab;
+ uint16_t part_23_length, big_values, scalefac_compress;
+ uint8_t global_gain, block_type, mixed_block_flag, n_long_sfb, n_short_sfb;
+ uint8_t table_select[3], region_count[3], subblock_gain[3];
+ uint8_t preflag, scalefac_scale, count1_table, scfsi;
+} L3_gr_info_t;
+
+typedef struct
+{
+ bs_t bs;
+ uint8_t maindata[MAX_BITRESERVOIR_BYTES + MAX_L3_FRAME_PAYLOAD_BYTES];
+ L3_gr_info_t gr_info[4];
+ float grbuf[2][576], scf[40], syn[18 + 15][2*32];
+ uint8_t ist_pos[2][39];
+} mp3dec_scratch_t;
+
+static void bs_init(bs_t *bs, const uint8_t *data, int bytes)
+{
+ bs->buf = data;
+ bs->pos = 0;
+ bs->limit = bytes*8;
+}
+
+static uint32_t get_bits(bs_t *bs, int n)
+{
+ uint32_t next, cache = 0, s = bs->pos & 7;
+ int shl = n + s;
+ const uint8_t *p = bs->buf + (bs->pos >> 3);
+ if ((bs->pos += n) > bs->limit)
+ return 0;
+ next = *p++ & (255 >> s);
+ while ((shl -= 8) > 0)
+ {
+ cache |= next << shl;
+ next = *p++;
+ }
+ return cache | (next >> -shl);
+}
+
+static int hdr_valid(const uint8_t *h)
+{
+ return h[0] == 0xff &&
+ ((h[1] & 0xF0) == 0xf0 || (h[1] & 0xFE) == 0xe2) &&
+ (HDR_GET_LAYER(h) != 0) &&
+ (HDR_GET_BITRATE(h) != 15) &&
+ (HDR_GET_SAMPLE_RATE(h) != 3);
+}
+
+static int hdr_compare(const uint8_t *h1, const uint8_t *h2)
+{
+ return hdr_valid(h2) &&
+ ((h1[1] ^ h2[1]) & 0xFE) == 0 &&
+ ((h1[2] ^ h2[2]) & 0x0C) == 0 &&
+ !(HDR_IS_FREE_FORMAT(h1) ^ HDR_IS_FREE_FORMAT(h2));
+}
+
+static unsigned hdr_bitrate_kbps(const uint8_t *h)
+{
+ static const uint8_t halfrate[2][3][15] = {
+ { { 0,4,8,12,16,20,24,28,32,40,48,56,64,72,80 }, { 0,4,8,12,16,20,24,28,32,40,48,56,64,72,80 }, { 0,16,24,28,32,40,48,56,64,72,80,88,96,112,128 } },
+ { { 0,16,20,24,28,32,40,48,56,64,80,96,112,128,160 }, { 0,16,24,28,32,40,48,56,64,80,96,112,128,160,192 }, { 0,16,32,48,64,80,96,112,128,144,160,176,192,208,224 } },
+ };
+ return 2*halfrate[!!HDR_TEST_MPEG1(h)][HDR_GET_LAYER(h) - 1][HDR_GET_BITRATE(h)];
+}
+
+static unsigned hdr_sample_rate_hz(const uint8_t *h)
+{
+ static const unsigned g_hz[3] = { 44100, 48000, 32000 };
+ return g_hz[HDR_GET_SAMPLE_RATE(h)] >> (int)!HDR_TEST_MPEG1(h) >> (int)!HDR_TEST_NOT_MPEG25(h);
+}
+
+static unsigned hdr_frame_samples(const uint8_t *h)
+{
+ return HDR_IS_LAYER_1(h) ? 384 : (1152 >> (int)HDR_IS_FRAME_576(h));
+}
+
+static int hdr_frame_bytes(const uint8_t *h, int free_format_size)
+{
+ int frame_bytes = hdr_frame_samples(h)*hdr_bitrate_kbps(h)*125/hdr_sample_rate_hz(h);
+ if (HDR_IS_LAYER_1(h))
+ {
+ frame_bytes &= ~3; /* slot align */
+ }
+ return frame_bytes ? frame_bytes : free_format_size;
+}
+
+static int hdr_padding(const uint8_t *h)
+{
+ return HDR_TEST_PADDING(h) ? (HDR_IS_LAYER_1(h) ? 4 : 1) : 0;
+}
+
+#ifndef MINIMP3_ONLY_MP3
+static const L12_subband_alloc_t *L12_subband_alloc_table(const uint8_t *hdr, L12_scale_info *sci)
+{
+ const L12_subband_alloc_t *alloc;
+ int mode = HDR_GET_STEREO_MODE(hdr);
+ int nbands, stereo_bands = (mode == MODE_MONO) ? 0 : (mode == MODE_JOINT_STEREO) ? (HDR_GET_STEREO_MODE_EXT(hdr) << 2) + 4 : 32;
+
+ if (HDR_IS_LAYER_1(hdr))
+ {
+ static const L12_subband_alloc_t g_alloc_L1[] = { { 76, 4, 32 } };
+ alloc = g_alloc_L1;
+ nbands = 32;
+ } else if (!HDR_TEST_MPEG1(hdr))
+ {
+ static const L12_subband_alloc_t g_alloc_L2M2[] = { { 60, 4, 4 }, { 44, 3, 7 }, { 44, 2, 19 } };
+ alloc = g_alloc_L2M2;
+ nbands = 30;
+ } else
+ {
+ static const L12_subband_alloc_t g_alloc_L2M1[] = { { 0, 4, 3 }, { 16, 4, 8 }, { 32, 3, 12 }, { 40, 2, 7 } };
+ int sample_rate_idx = HDR_GET_SAMPLE_RATE(hdr);
+ unsigned kbps = hdr_bitrate_kbps(hdr) >> (int)(mode != MODE_MONO);
+ if (!kbps) /* free-format */
+ {
+ kbps = 192;
+ }
+
+ alloc = g_alloc_L2M1;
+ nbands = 27;
+ if (kbps < 56)
+ {
+ static const L12_subband_alloc_t g_alloc_L2M1_lowrate[] = { { 44, 4, 2 }, { 44, 3, 10 } };
+ alloc = g_alloc_L2M1_lowrate;
+ nbands = sample_rate_idx == 2 ? 12 : 8;
+ } else if (kbps >= 96 && sample_rate_idx != 1)
+ {
+ nbands = 30;
+ }
+ }
+
+ sci->total_bands = (uint8_t)nbands;
+ sci->stereo_bands = (uint8_t)MINIMP3_MIN(stereo_bands, nbands);
+
+ return alloc;
+}
+
+static void L12_read_scalefactors(bs_t *bs, uint8_t *pba, uint8_t *scfcod, int bands, float *scf)
+{
+ static const float g_deq_L12[18*3] = {
+#define DQ(x) 9.53674316e-07f/x, 7.56931807e-07f/x, 6.00777173e-07f/x
+ DQ(3),DQ(7),DQ(15),DQ(31),DQ(63),DQ(127),DQ(255),DQ(511),DQ(1023),DQ(2047),DQ(4095),DQ(8191),DQ(16383),DQ(32767),DQ(65535),DQ(3),DQ(5),DQ(9)
+ };
+ int i, m;
+ for (i = 0; i < bands; i++)
+ {
+ float s = 0;
+ int ba = *pba++;
+ int mask = ba ? 4 + ((19 >> scfcod[i]) & 3) : 0;
+ for (m = 4; m; m >>= 1)
+ {
+ if (mask & m)
+ {
+ int b = get_bits(bs, 6);
+ s = g_deq_L12[ba*3 - 6 + b % 3]*(1 << 21 >> b/3);
+ }
+ *scf++ = s;
+ }
+ }
+}
+
+static void L12_read_scale_info(const uint8_t *hdr, bs_t *bs, L12_scale_info *sci)
+{
+ static const uint8_t g_bitalloc_code_tab[] = {
+ 0,17, 3, 4, 5,6,7, 8,9,10,11,12,13,14,15,16,
+ 0,17,18, 3,19,4,5, 6,7, 8, 9,10,11,12,13,16,
+ 0,17,18, 3,19,4,5,16,
+ 0,17,18,16,
+ 0,17,18,19, 4,5,6, 7,8, 9,10,11,12,13,14,15,
+ 0,17,18, 3,19,4,5, 6,7, 8, 9,10,11,12,13,14,
+ 0, 2, 3, 4, 5,6,7, 8,9,10,11,12,13,14,15,16
+ };
+ const L12_subband_alloc_t *subband_alloc = L12_subband_alloc_table(hdr, sci);
+
+ int i, k = 0, ba_bits = 0;
+ const uint8_t *ba_code_tab = g_bitalloc_code_tab;
+
+ for (i = 0; i < sci->total_bands; i++)
+ {
+ uint8_t ba;
+ if (i == k)
+ {
+ k += subband_alloc->band_count;
+ ba_bits = subband_alloc->code_tab_width;
+ ba_code_tab = g_bitalloc_code_tab + subband_alloc->tab_offset;
+ subband_alloc++;
+ }
+ ba = ba_code_tab[get_bits(bs, ba_bits)];
+ sci->bitalloc[2*i] = ba;
+ if (i < sci->stereo_bands)
+ {
+ ba = ba_code_tab[get_bits(bs, ba_bits)];
+ }
+ sci->bitalloc[2*i + 1] = sci->stereo_bands ? ba : 0;
+ }
+
+ for (i = 0; i < 2*sci->total_bands; i++)
+ {
+ sci->scfcod[i] = sci->bitalloc[i] ? HDR_IS_LAYER_1(hdr) ? 2 : get_bits(bs, 2) : 6;
+ }
+
+ L12_read_scalefactors(bs, sci->bitalloc, sci->scfcod, sci->total_bands*2, sci->scf);
+
+ for (i = sci->stereo_bands; i < sci->total_bands; i++)
+ {
+ sci->bitalloc[2*i + 1] = 0;
+ }
+}
+
+static int L12_dequantize_granule(float *grbuf, bs_t *bs, L12_scale_info *sci, int group_size)
+{
+ int i, j, k, choff = 576;
+ for (j = 0; j < 4; j++)
+ {
+ float *dst = grbuf + group_size*j;
+ for (i = 0; i < 2*sci->total_bands; i++)
+ {
+ int ba = sci->bitalloc[i];
+ if (ba != 0)
+ {
+ if (ba < 17)
+ {
+ int half = (1 << (ba - 1)) - 1;
+ for (k = 0; k < group_size; k++)
+ {
+ dst[k] = (float)((int)get_bits(bs, ba) - half);
+ }
+ } else
+ {
+ unsigned mod = (2 << (ba - 17)) + 1; /* 3, 5, 9 */
+ unsigned code = get_bits(bs, mod + 2 - (mod >> 3)); /* 5, 7, 10 */
+ for (k = 0; k < group_size; k++, code /= mod)
+ {
+ dst[k] = (float)((int)(code % mod - mod/2));
+ }
+ }
+ }
+ dst += choff;
+ choff = 18 - choff;
+ }
+ }
+ return group_size*4;
+}
+
+static void L12_apply_scf_384(L12_scale_info *sci, const float *scf, float *dst)
+{
+ int i, k;
+ memcpy(dst + 576 + sci->stereo_bands*18, dst + sci->stereo_bands*18, (sci->total_bands - sci->stereo_bands)*18*sizeof(float));
+ for (i = 0; i < sci->total_bands; i++, dst += 18, scf += 6)
+ {
+ for (k = 0; k < 12; k++)
+ {
+ dst[k + 0] *= scf[0];
+ dst[k + 576] *= scf[3];
+ }
+ }
+}
+#endif /* MINIMP3_ONLY_MP3 */
+
+static int L3_read_side_info(bs_t *bs, L3_gr_info_t *gr, const uint8_t *hdr)
+{
+ static const uint8_t g_scf_long[8][23] = {
+ { 6,6,6,6,6,6,8,10,12,14,16,20,24,28,32,38,46,52,60,68,58,54,0 },
+ { 12,12,12,12,12,12,16,20,24,28,32,40,48,56,64,76,90,2,2,2,2,2,0 },
+ { 6,6,6,6,6,6,8,10,12,14,16,20,24,28,32,38,46,52,60,68,58,54,0 },
+ { 6,6,6,6,6,6,8,10,12,14,16,18,22,26,32,38,46,54,62,70,76,36,0 },
+ { 6,6,6,6,6,6,8,10,12,14,16,20,24,28,32,38,46,52,60,68,58,54,0 },
+ { 4,4,4,4,4,4,6,6,8,8,10,12,16,20,24,28,34,42,50,54,76,158,0 },
+ { 4,4,4,4,4,4,6,6,6,8,10,12,16,18,22,28,34,40,46,54,54,192,0 },
+ { 4,4,4,4,4,4,6,6,8,10,12,16,20,24,30,38,46,56,68,84,102,26,0 }
+ };
+ static const uint8_t g_scf_short[8][40] = {
+ { 4,4,4,4,4,4,4,4,4,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,30,30,30,40,40,40,18,18,18,0 },
+ { 8,8,8,8,8,8,8,8,8,12,12,12,16,16,16,20,20,20,24,24,24,28,28,28,36,36,36,2,2,2,2,2,2,2,2,2,26,26,26,0 },
+ { 4,4,4,4,4,4,4,4,4,6,6,6,6,6,6,8,8,8,10,10,10,14,14,14,18,18,18,26,26,26,32,32,32,42,42,42,18,18,18,0 },
+ { 4,4,4,4,4,4,4,4,4,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,32,32,32,44,44,44,12,12,12,0 },
+ { 4,4,4,4,4,4,4,4,4,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,30,30,30,40,40,40,18,18,18,0 },
+ { 4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,22,22,22,30,30,30,56,56,56,0 },
+ { 4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,6,6,6,10,10,10,12,12,12,14,14,14,16,16,16,20,20,20,26,26,26,66,66,66,0 },
+ { 4,4,4,4,4,4,4,4,4,4,4,4,6,6,6,8,8,8,12,12,12,16,16,16,20,20,20,26,26,26,34,34,34,42,42,42,12,12,12,0 }
+ };
+ static const uint8_t g_scf_mixed[8][40] = {
+ { 6,6,6,6,6,6,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,30,30,30,40,40,40,18,18,18,0 },
+ { 12,12,12,4,4,4,8,8,8,12,12,12,16,16,16,20,20,20,24,24,24,28,28,28,36,36,36,2,2,2,2,2,2,2,2,2,26,26,26,0 },
+ { 6,6,6,6,6,6,6,6,6,6,6,6,8,8,8,10,10,10,14,14,14,18,18,18,26,26,26,32,32,32,42,42,42,18,18,18,0 },
+ { 6,6,6,6,6,6,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,32,32,32,44,44,44,12,12,12,0 },
+ { 6,6,6,6,6,6,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,24,24,24,30,30,30,40,40,40,18,18,18,0 },
+ { 4,4,4,4,4,4,6,6,4,4,4,6,6,6,8,8,8,10,10,10,12,12,12,14,14,14,18,18,18,22,22,22,30,30,30,56,56,56,0 },
+ { 4,4,4,4,4,4,6,6,4,4,4,6,6,6,6,6,6,10,10,10,12,12,12,14,14,14,16,16,16,20,20,20,26,26,26,66,66,66,0 },
+ { 4,4,4,4,4,4,6,6,4,4,4,6,6,6,8,8,8,12,12,12,16,16,16,20,20,20,26,26,26,34,34,34,42,42,42,12,12,12,0 }
+ };
+
+ unsigned tables, scfsi = 0;
+ int main_data_begin, part_23_sum = 0;
+ int sr_idx = HDR_GET_MY_SAMPLE_RATE(hdr); sr_idx -= (sr_idx != 0);
+ int gr_count = HDR_IS_MONO(hdr) ? 1 : 2;
+
+ if (HDR_TEST_MPEG1(hdr))
+ {
+ gr_count *= 2;
+ main_data_begin = get_bits(bs, 9);
+ scfsi = get_bits(bs, 7 + gr_count);
+ } else
+ {
+ main_data_begin = get_bits(bs, 8 + gr_count) >> gr_count;
+ }
+
+ do
+ {
+ if (HDR_IS_MONO(hdr))
+ {
+ scfsi <<= 4;
+ }
+ gr->part_23_length = (uint16_t)get_bits(bs, 12);
+ part_23_sum += gr->part_23_length;
+ gr->big_values = (uint16_t)get_bits(bs, 9);
+ if (gr->big_values > 288)
+ {
+ return -1;
+ }
+ gr->global_gain = (uint8_t)get_bits(bs, 8);
+ gr->scalefac_compress = (uint16_t)get_bits(bs, HDR_TEST_MPEG1(hdr) ? 4 : 9);
+ gr->sfbtab = g_scf_long[sr_idx];
+ gr->n_long_sfb = 22;
+ gr->n_short_sfb = 0;
+ if (get_bits(bs, 1))
+ {
+ gr->block_type = (uint8_t)get_bits(bs, 2);
+ if (!gr->block_type)
+ {
+ return -1;
+ }
+ gr->mixed_block_flag = (uint8_t)get_bits(bs, 1);
+ gr->region_count[0] = 7;
+ gr->region_count[1] = 255;
+ if (gr->block_type == SHORT_BLOCK_TYPE)
+ {
+ scfsi &= 0x0F0F;
+ if (!gr->mixed_block_flag)
+ {
+ gr->region_count[0] = 8;
+ gr->sfbtab = g_scf_short[sr_idx];
+ gr->n_long_sfb = 0;
+ gr->n_short_sfb = 39;
+ } else
+ {
+ gr->sfbtab = g_scf_mixed[sr_idx];
+ gr->n_long_sfb = HDR_TEST_MPEG1(hdr) ? 8 : 6;
+ gr->n_short_sfb = 30;
+ }
+ }
+ tables = get_bits(bs, 10);
+ tables <<= 5;
+ gr->subblock_gain[0] = (uint8_t)get_bits(bs, 3);
+ gr->subblock_gain[1] = (uint8_t)get_bits(bs, 3);
+ gr->subblock_gain[2] = (uint8_t)get_bits(bs, 3);
+ } else
+ {
+ gr->block_type = 0;
+ gr->mixed_block_flag = 0;
+ tables = get_bits(bs, 15);
+ gr->region_count[0] = (uint8_t)get_bits(bs, 4);
+ gr->region_count[1] = (uint8_t)get_bits(bs, 3);
+ gr->region_count[2] = 255;
+ }
+ gr->table_select[0] = (uint8_t)(tables >> 10);
+ gr->table_select[1] = (uint8_t)((tables >> 5) & 31);
+ gr->table_select[2] = (uint8_t)((tables) & 31);
+ gr->preflag = HDR_TEST_MPEG1(hdr) ? get_bits(bs, 1) : (gr->scalefac_compress >= 500);
+ gr->scalefac_scale = (uint8_t)get_bits(bs, 1);
+ gr->count1_table = (uint8_t)get_bits(bs, 1);
+ gr->scfsi = (uint8_t)((scfsi >> 12) & 15);
+ scfsi <<= 4;
+ gr++;
+ } while(--gr_count);
+
+ if (part_23_sum + bs->pos > bs->limit + main_data_begin*8)
+ {
+ return -1;
+ }
+
+ return main_data_begin;
+}
+
+static void L3_read_scalefactors(uint8_t *scf, uint8_t *ist_pos, const uint8_t *scf_size, const uint8_t *scf_count, bs_t *bitbuf, int scfsi)
+{
+ int i, k;
+ for (i = 0; i < 4 && scf_count[i]; i++, scfsi *= 2)
+ {
+ int cnt = scf_count[i];
+ if (scfsi & 8)
+ {
+ memcpy(scf, ist_pos, cnt);
+ } else
+ {
+ int bits = scf_size[i];
+ if (!bits)
+ {
+ memset(scf, 0, cnt);
+ memset(ist_pos, 0, cnt);
+ } else
+ {
+ int max_scf = (scfsi < 0) ? (1 << bits) - 1 : -1;
+ for (k = 0; k < cnt; k++)
+ {
+ int s = get_bits(bitbuf, bits);
+ ist_pos[k] = (s == max_scf ? -1 : s);
+ scf[k] = s;
+ }
+ }
+ }
+ ist_pos += cnt;
+ scf += cnt;
+ }
+ scf[0] = scf[1] = scf[2] = 0;
+}
+
+static float L3_ldexp_q2(float y, int exp_q2)
+{
+ static const float g_expfrac[4] = { 9.31322575e-10f,7.83145814e-10f,6.58544508e-10f,5.53767716e-10f };
+ int e;
+ do
+ {
+ e = MINIMP3_MIN(30*4, exp_q2);
+ y *= g_expfrac[e & 3]*(1 << 30 >> (e >> 2));
+ } while ((exp_q2 -= e) > 0);
+ return y;
+}
+
+static void L3_decode_scalefactors(const uint8_t *hdr, uint8_t *ist_pos, bs_t *bs, const L3_gr_info_t *gr, float *scf, int ch)
+{
+ static const uint8_t g_scf_partitions[3][28] = {
+ { 6,5,5, 5,6,5,5,5,6,5, 7,3,11,10,0,0, 7, 7, 7,0, 6, 6,6,3, 8, 8,5,0 },
+ { 8,9,6,12,6,9,9,9,6,9,12,6,15,18,0,0, 6,15,12,0, 6,12,9,6, 6,18,9,0 },
+ { 9,9,6,12,9,9,9,9,9,9,12,6,18,18,0,0,12,12,12,0,12, 9,9,6,15,12,9,0 }
+ };
+ const uint8_t *scf_partition = g_scf_partitions[!!gr->n_short_sfb + !gr->n_long_sfb];
+ uint8_t scf_size[4], iscf[40];
+ int i, scf_shift = gr->scalefac_scale + 1, gain_exp, scfsi = gr->scfsi;
+ float gain;
+
+ if (HDR_TEST_MPEG1(hdr))
+ {
+ static const uint8_t g_scfc_decode[16] = { 0,1,2,3, 12,5,6,7, 9,10,11,13, 14,15,18,19 };
+ int part = g_scfc_decode[gr->scalefac_compress];
+ scf_size[1] = scf_size[0] = (uint8_t)(part >> 2);
+ scf_size[3] = scf_size[2] = (uint8_t)(part & 3);
+ } else
+ {
+ static const uint8_t g_mod[6*4] = { 5,5,4,4,5,5,4,1,4,3,1,1,5,6,6,1,4,4,4,1,4,3,1,1 };
+ int k, modprod, sfc, ist = HDR_TEST_I_STEREO(hdr) && ch;
+ sfc = gr->scalefac_compress >> ist;
+ for (k = ist*3*4; sfc >= 0; sfc -= modprod, k += 4)
+ {
+ for (modprod = 1, i = 3; i >= 0; i--)
+ {
+ scf_size[i] = (uint8_t)(sfc / modprod % g_mod[k + i]);
+ modprod *= g_mod[k + i];
+ }
+ }
+ scf_partition += k;
+ scfsi = -16;
+ }
+ L3_read_scalefactors(iscf, ist_pos, scf_size, scf_partition, bs, scfsi);
+
+ if (gr->n_short_sfb)
+ {
+ int sh = 3 - scf_shift;
+ for (i = 0; i < gr->n_short_sfb; i += 3)
+ {
+ iscf[gr->n_long_sfb + i + 0] += gr->subblock_gain[0] << sh;
+ iscf[gr->n_long_sfb + i + 1] += gr->subblock_gain[1] << sh;
+ iscf[gr->n_long_sfb + i + 2] += gr->subblock_gain[2] << sh;
+ }
+ } else if (gr->preflag)
+ {
+ static const uint8_t g_preamp[10] = { 1,1,1,1,2,2,3,3,3,2 };
+ for (i = 0; i < 10; i++)
+ {
+ iscf[11 + i] += g_preamp[i];
+ }
+ }
+
+ gain_exp = gr->global_gain + BITS_DEQUANTIZER_OUT*4 - 210 - (HDR_IS_MS_STEREO(hdr) ? 2 : 0);
+ gain = L3_ldexp_q2(1 << (MAX_SCFI/4), MAX_SCFI - gain_exp);
+ for (i = 0; i < (int)(gr->n_long_sfb + gr->n_short_sfb); i++)
+ {
+ scf[i] = L3_ldexp_q2(gain, iscf[i] << scf_shift);
+ }
+}
+
+static const float g_pow43[129 + 16] = {
+ 0,-1,-2.519842f,-4.326749f,-6.349604f,-8.549880f,-10.902724f,-13.390518f,-16.000000f,-18.720754f,-21.544347f,-24.463781f,-27.473142f,-30.567351f,-33.741992f,-36.993181f,
+ 0,1,2.519842f,4.326749f,6.349604f,8.549880f,10.902724f,13.390518f,16.000000f,18.720754f,21.544347f,24.463781f,27.473142f,30.567351f,33.741992f,36.993181f,40.317474f,43.711787f,47.173345f,50.699631f,54.288352f,57.937408f,61.644865f,65.408941f,69.227979f,73.100443f,77.024898f,81.000000f,85.024491f,89.097188f,93.216975f,97.382800f,101.593667f,105.848633f,110.146801f,114.487321f,118.869381f,123.292209f,127.755065f,132.257246f,136.798076f,141.376907f,145.993119f,150.646117f,155.335327f,160.060199f,164.820202f,169.614826f,174.443577f,179.305980f,184.201575f,189.129918f,194.090580f,199.083145f,204.107210f,209.162385f,214.248292f,219.364564f,224.510845f,229.686789f,234.892058f,240.126328f,245.389280f,250.680604f,256.000000f,261.347174f,266.721841f,272.123723f,277.552547f,283.008049f,288.489971f,293.998060f,299.532071f,305.091761f,310.676898f,316.287249f,321.922592f,327.582707f,333.267377f,338.976394f,344.709550f,350.466646f,356.247482f,362.051866f,367.879608f,373.730522f,379.604427f,385.501143f,391.420496f,397.362314f,403.326427f,409.312672f,415.320884f,421.350905f,427.402579f,433.475750f,439.570269f,445.685987f,451.822757f,457.980436f,464.158883f,470.357960f,476.577530f,482.817459f,489.077615f,495.357868f,501.658090f,507.978156f,514.317941f,520.677324f,527.056184f,533.454404f,539.871867f,546.308458f,552.764065f,559.238575f,565.731879f,572.243870f,578.774440f,585.323483f,591.890898f,598.476581f,605.080431f,611.702349f,618.342238f,625.000000f,631.675540f,638.368763f,645.079578f
+};
+
+static float L3_pow_43(int x)
+{
+ float frac;
+ int sign, mult = 256;
+
+ if (x < 129)
+ {
+ return g_pow43[16 + x];
+ }
+
+ if (x < 1024)
+ {
+ mult = 16;
+ x <<= 3;
+ }
+
+ sign = 2*x & 64;
+ frac = (float)((x & 63) - sign) / ((x & ~63) + sign);
+ return g_pow43[16 + ((x + sign) >> 6)]*(1.f + frac*((4.f/3) + frac*(2.f/9)))*mult;
+}
+
+static void L3_huffman(float *dst, bs_t *bs, const L3_gr_info_t *gr_info, const float *scf, int layer3gr_limit)
+{
+ static const int16_t tabs[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 785,785,785,785,784,784,784,784,513,513,513,513,513,513,513,513,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,
+ -255,1313,1298,1282,785,785,785,785,784,784,784,784,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,290,288,
+ -255,1313,1298,1282,769,769,769,769,529,529,529,529,529,529,529,529,528,528,528,528,528,528,528,528,512,512,512,512,512,512,512,512,290,288,
+ -253,-318,-351,-367,785,785,785,785,784,784,784,784,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,819,818,547,547,275,275,275,275,561,560,515,546,289,274,288,258,
+ -254,-287,1329,1299,1314,1312,1057,1057,1042,1042,1026,1026,784,784,784,784,529,529,529,529,529,529,529,529,769,769,769,769,768,768,768,768,563,560,306,306,291,259,
+ -252,-413,-477,-542,1298,-575,1041,1041,784,784,784,784,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,-383,-399,1107,1092,1106,1061,849,849,789,789,1104,1091,773,773,1076,1075,341,340,325,309,834,804,577,577,532,532,516,516,832,818,803,816,561,561,531,531,515,546,289,289,288,258,
+ -252,-429,-493,-559,1057,1057,1042,1042,529,529,529,529,529,529,529,529,784,784,784,784,769,769,769,769,512,512,512,512,512,512,512,512,-382,1077,-415,1106,1061,1104,849,849,789,789,1091,1076,1029,1075,834,834,597,581,340,340,339,324,804,833,532,532,832,772,818,803,817,787,816,771,290,290,290,290,288,258,
+ -253,-349,-414,-447,-463,1329,1299,-479,1314,1312,1057,1057,1042,1042,1026,1026,785,785,785,785,784,784,784,784,769,769,769,769,768,768,768,768,-319,851,821,-335,836,850,805,849,341,340,325,336,533,533,579,579,564,564,773,832,578,548,563,516,321,276,306,291,304,259,
+ -251,-572,-733,-830,-863,-879,1041,1041,784,784,784,784,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,-511,-527,-543,1396,1351,1381,1366,1395,1335,1380,-559,1334,1138,1138,1063,1063,1350,1392,1031,1031,1062,1062,1364,1363,1120,1120,1333,1348,881,881,881,881,375,374,359,373,343,358,341,325,791,791,1123,1122,-703,1105,1045,-719,865,865,790,790,774,774,1104,1029,338,293,323,308,-799,-815,833,788,772,818,803,816,322,292,307,320,561,531,515,546,289,274,288,258,
+ -251,-525,-605,-685,-765,-831,-846,1298,1057,1057,1312,1282,785,785,785,785,784,784,784,784,769,769,769,769,512,512,512,512,512,512,512,512,1399,1398,1383,1367,1382,1396,1351,-511,1381,1366,1139,1139,1079,1079,1124,1124,1364,1349,1363,1333,882,882,882,882,807,807,807,807,1094,1094,1136,1136,373,341,535,535,881,775,867,822,774,-591,324,338,-671,849,550,550,866,864,609,609,293,336,534,534,789,835,773,-751,834,804,308,307,833,788,832,772,562,562,547,547,305,275,560,515,290,290,
+ -252,-397,-477,-557,-622,-653,-719,-735,-750,1329,1299,1314,1057,1057,1042,1042,1312,1282,1024,1024,785,785,785,785,784,784,784,784,769,769,769,769,-383,1127,1141,1111,1126,1140,1095,1110,869,869,883,883,1079,1109,882,882,375,374,807,868,838,881,791,-463,867,822,368,263,852,837,836,-543,610,610,550,550,352,336,534,534,865,774,851,821,850,805,593,533,579,564,773,832,578,578,548,548,577,577,307,276,306,291,516,560,259,259,
+ -250,-2107,-2507,-2764,-2909,-2974,-3007,-3023,1041,1041,1040,1040,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,-767,-1052,-1213,-1277,-1358,-1405,-1469,-1535,-1550,-1582,-1614,-1647,-1662,-1694,-1726,-1759,-1774,-1807,-1822,-1854,-1886,1565,-1919,-1935,-1951,-1967,1731,1730,1580,1717,-1983,1729,1564,-1999,1548,-2015,-2031,1715,1595,-2047,1714,-2063,1610,-2079,1609,-2095,1323,1323,1457,1457,1307,1307,1712,1547,1641,1700,1699,1594,1685,1625,1442,1442,1322,1322,-780,-973,-910,1279,1278,1277,1262,1276,1261,1275,1215,1260,1229,-959,974,974,989,989,-943,735,478,478,495,463,506,414,-1039,1003,958,1017,927,942,987,957,431,476,1272,1167,1228,-1183,1256,-1199,895,895,941,941,1242,1227,1212,1135,1014,1014,490,489,503,487,910,1013,985,925,863,894,970,955,1012,847,-1343,831,755,755,984,909,428,366,754,559,-1391,752,486,457,924,997,698,698,983,893,740,740,908,877,739,739,667,667,953,938,497,287,271,271,683,606,590,712,726,574,302,302,738,736,481,286,526,725,605,711,636,724,696,651,589,681,666,710,364,467,573,695,466,466,301,465,379,379,709,604,665,679,316,316,634,633,436,436,464,269,424,394,452,332,438,363,347,408,393,448,331,422,362,407,392,421,346,406,391,376,375,359,1441,1306,-2367,1290,-2383,1337,-2399,-2415,1426,1321,-2431,1411,1336,-2447,-2463,-2479,1169,1169,1049,1049,1424,1289,1412,1352,1319,-2495,1154,1154,1064,1064,1153,1153,416,390,360,404,403,389,344,374,373,343,358,372,327,357,342,311,356,326,1395,1394,1137,1137,1047,1047,1365,1392,1287,1379,1334,1364,1349,1378,1318,1363,792,792,792,792,1152,1152,1032,1032,1121,1121,1046,1046,1120,1120,1030,1030,-2895,1106,1061,1104,849,849,789,789,1091,1076,1029,1090,1060,1075,833,833,309,324,532,532,832,772,818,803,561,561,531,560,515,546,289,274,288,258,
+ -250,-1179,-1579,-1836,-1996,-2124,-2253,-2333,-2413,-2477,-2542,-2574,-2607,-2622,-2655,1314,1313,1298,1312,1282,785,785,785,785,1040,1040,1025,1025,768,768,768,768,-766,-798,-830,-862,-895,-911,-927,-943,-959,-975,-991,-1007,-1023,-1039,-1055,-1070,1724,1647,-1103,-1119,1631,1767,1662,1738,1708,1723,-1135,1780,1615,1779,1599,1677,1646,1778,1583,-1151,1777,1567,1737,1692,1765,1722,1707,1630,1751,1661,1764,1614,1736,1676,1763,1750,1645,1598,1721,1691,1762,1706,1582,1761,1566,-1167,1749,1629,767,766,751,765,494,494,735,764,719,749,734,763,447,447,748,718,477,506,431,491,446,476,461,505,415,430,475,445,504,399,460,489,414,503,383,474,429,459,502,502,746,752,488,398,501,473,413,472,486,271,480,270,-1439,-1455,1357,-1471,-1487,-1503,1341,1325,-1519,1489,1463,1403,1309,-1535,1372,1448,1418,1476,1356,1462,1387,-1551,1475,1340,1447,1402,1386,-1567,1068,1068,1474,1461,455,380,468,440,395,425,410,454,364,467,466,464,453,269,409,448,268,432,1371,1473,1432,1417,1308,1460,1355,1446,1459,1431,1083,1083,1401,1416,1458,1445,1067,1067,1370,1457,1051,1051,1291,1430,1385,1444,1354,1415,1400,1443,1082,1082,1173,1113,1186,1066,1185,1050,-1967,1158,1128,1172,1097,1171,1081,-1983,1157,1112,416,266,375,400,1170,1142,1127,1065,793,793,1169,1033,1156,1096,1141,1111,1155,1080,1126,1140,898,898,808,808,897,897,792,792,1095,1152,1032,1125,1110,1139,1079,1124,882,807,838,881,853,791,-2319,867,368,263,822,852,837,866,806,865,-2399,851,352,262,534,534,821,836,594,594,549,549,593,593,533,533,848,773,579,579,564,578,548,563,276,276,577,576,306,291,516,560,305,305,275,259,
+ -251,-892,-2058,-2620,-2828,-2957,-3023,-3039,1041,1041,1040,1040,769,769,769,769,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,256,-511,-527,-543,-559,1530,-575,-591,1528,1527,1407,1526,1391,1023,1023,1023,1023,1525,1375,1268,1268,1103,1103,1087,1087,1039,1039,1523,-604,815,815,815,815,510,495,509,479,508,463,507,447,431,505,415,399,-734,-782,1262,-815,1259,1244,-831,1258,1228,-847,-863,1196,-879,1253,987,987,748,-767,493,493,462,477,414,414,686,669,478,446,461,445,474,429,487,458,412,471,1266,1264,1009,1009,799,799,-1019,-1276,-1452,-1581,-1677,-1757,-1821,-1886,-1933,-1997,1257,1257,1483,1468,1512,1422,1497,1406,1467,1496,1421,1510,1134,1134,1225,1225,1466,1451,1374,1405,1252,1252,1358,1480,1164,1164,1251,1251,1238,1238,1389,1465,-1407,1054,1101,-1423,1207,-1439,830,830,1248,1038,1237,1117,1223,1148,1236,1208,411,426,395,410,379,269,1193,1222,1132,1235,1221,1116,976,976,1192,1162,1177,1220,1131,1191,963,963,-1647,961,780,-1663,558,558,994,993,437,408,393,407,829,978,813,797,947,-1743,721,721,377,392,844,950,828,890,706,706,812,859,796,960,948,843,934,874,571,571,-1919,690,555,689,421,346,539,539,944,779,918,873,932,842,903,888,570,570,931,917,674,674,-2575,1562,-2591,1609,-2607,1654,1322,1322,1441,1441,1696,1546,1683,1593,1669,1624,1426,1426,1321,1321,1639,1680,1425,1425,1305,1305,1545,1668,1608,1623,1667,1592,1638,1666,1320,1320,1652,1607,1409,1409,1304,1304,1288,1288,1664,1637,1395,1395,1335,1335,1622,1636,1394,1394,1319,1319,1606,1621,1392,1392,1137,1137,1137,1137,345,390,360,375,404,373,1047,-2751,-2767,-2783,1062,1121,1046,-2799,1077,-2815,1106,1061,789,789,1105,1104,263,355,310,340,325,354,352,262,339,324,1091,1076,1029,1090,1060,1075,833,833,788,788,1088,1028,818,818,803,803,561,561,531,531,816,771,546,546,289,274,288,258,
+ -253,-317,-381,-446,-478,-509,1279,1279,-811,-1179,-1451,-1756,-1900,-2028,-2189,-2253,-2333,-2414,-2445,-2511,-2526,1313,1298,-2559,1041,1041,1040,1040,1025,1025,1024,1024,1022,1007,1021,991,1020,975,1019,959,687,687,1018,1017,671,671,655,655,1016,1015,639,639,758,758,623,623,757,607,756,591,755,575,754,559,543,543,1009,783,-575,-621,-685,-749,496,-590,750,749,734,748,974,989,1003,958,988,973,1002,942,987,957,972,1001,926,986,941,971,956,1000,910,985,925,999,894,970,-1071,-1087,-1102,1390,-1135,1436,1509,1451,1374,-1151,1405,1358,1480,1420,-1167,1507,1494,1389,1342,1465,1435,1450,1326,1505,1310,1493,1373,1479,1404,1492,1464,1419,428,443,472,397,736,526,464,464,486,457,442,471,484,482,1357,1449,1434,1478,1388,1491,1341,1490,1325,1489,1463,1403,1309,1477,1372,1448,1418,1433,1476,1356,1462,1387,-1439,1475,1340,1447,1402,1474,1324,1461,1371,1473,269,448,1432,1417,1308,1460,-1711,1459,-1727,1441,1099,1099,1446,1386,1431,1401,-1743,1289,1083,1083,1160,1160,1458,1445,1067,1067,1370,1457,1307,1430,1129,1129,1098,1098,268,432,267,416,266,400,-1887,1144,1187,1082,1173,1113,1186,1066,1050,1158,1128,1143,1172,1097,1171,1081,420,391,1157,1112,1170,1142,1127,1065,1169,1049,1156,1096,1141,1111,1155,1080,1126,1154,1064,1153,1140,1095,1048,-2159,1125,1110,1137,-2175,823,823,1139,1138,807,807,384,264,368,263,868,838,853,791,867,822,852,837,866,806,865,790,-2319,851,821,836,352,262,850,805,849,-2399,533,533,835,820,336,261,578,548,563,577,532,532,832,772,562,562,547,547,305,275,560,515,290,290,288,258 };
+ static const uint8_t tab32[] = { 130,162,193,209,44,28,76,140,9,9,9,9,9,9,9,9,190,254,222,238,126,94,157,157,109,61,173,205 };
+ static const uint8_t tab33[] = { 252,236,220,204,188,172,156,140,124,108,92,76,60,44,28,12 };
+ static const int16_t tabindex[2*16] = { 0,32,64,98,0,132,180,218,292,364,426,538,648,746,0,1126,1460,1460,1460,1460,1460,1460,1460,1460,1842,1842,1842,1842,1842,1842,1842,1842 };
+ static const uint8_t g_linbits[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3,4,6,8,10,13,4,5,6,7,8,9,11,13 };
+
+#define PEEK_BITS(n) (bs_cache >> (32 - n))
+#define FLUSH_BITS(n) { bs_cache <<= (n); bs_sh += (n); }
+#define CHECK_BITS while (bs_sh >= 0) { bs_cache |= (uint32_t)*bs_next_ptr++ << bs_sh; bs_sh -= 8; }
+#define BSPOS ((bs_next_ptr - bs->buf)*8 - 24 + bs_sh)
+
+ float one = 0.0f;
+ int ireg = 0, big_val_cnt = gr_info->big_values;
+ const uint8_t *sfb = gr_info->sfbtab;
+ const uint8_t *bs_next_ptr = bs->buf + bs->pos/8;
+ uint32_t bs_cache = (((bs_next_ptr[0]*256u + bs_next_ptr[1])*256u + bs_next_ptr[2])*256u + bs_next_ptr[3]) << (bs->pos & 7);
+ int pairs_to_decode, np, bs_sh = (bs->pos & 7) - 8;
+ bs_next_ptr += 4;
+
+ while (big_val_cnt > 0)
+ {
+ int tab_num = gr_info->table_select[ireg];
+ int sfb_cnt = gr_info->region_count[ireg++];
+ const int16_t *codebook = tabs + tabindex[tab_num];
+ int linbits = g_linbits[tab_num];
+ if (linbits)
+ {
+ do
+ {
+ np = *sfb++ / 2;
+ pairs_to_decode = MINIMP3_MIN(big_val_cnt, np);
+ one = *scf++;
+ do
+ {
+ int j, w = 5;
+ int leaf = codebook[PEEK_BITS(w)];
+ while (leaf < 0)
+ {
+ FLUSH_BITS(w);
+ w = leaf & 7;
+ leaf = codebook[PEEK_BITS(w) - (leaf >> 3)];
+ }
+ FLUSH_BITS(leaf >> 8);
+
+ for (j = 0; j < 2; j++, dst++, leaf >>= 4)
+ {
+ int lsb = leaf & 0x0F;
+ if (lsb == 15)
+ {
+ lsb += PEEK_BITS(linbits);
+ FLUSH_BITS(linbits);
+ CHECK_BITS;
+ *dst = one*L3_pow_43(lsb)*((int32_t)bs_cache < 0 ? -1: 1);
+ } else
+ {
+ *dst = g_pow43[16 + lsb - 16*(bs_cache >> 31)]*one;
+ }
+ FLUSH_BITS(lsb ? 1 : 0);
+ }
+ CHECK_BITS;
+ } while (--pairs_to_decode);
+ } while ((big_val_cnt -= np) > 0 && --sfb_cnt >= 0);
+ } else
+ {
+ do
+ {
+ np = *sfb++ / 2;
+ pairs_to_decode = MINIMP3_MIN(big_val_cnt, np);
+ one = *scf++;
+ do
+ {
+ int j, w = 5;
+ int leaf = codebook[PEEK_BITS(w)];
+ while (leaf < 0)
+ {
+ FLUSH_BITS(w);
+ w = leaf & 7;
+ leaf = codebook[PEEK_BITS(w) - (leaf >> 3)];
+ }
+ FLUSH_BITS(leaf >> 8);
+
+ for (j = 0; j < 2; j++, dst++, leaf >>= 4)
+ {
+ int lsb = leaf & 0x0F;
+ *dst = g_pow43[16 + lsb - 16*(bs_cache >> 31)]*one;
+ FLUSH_BITS(lsb ? 1 : 0);
+ }
+ CHECK_BITS;
+ } while (--pairs_to_decode);
+ } while ((big_val_cnt -= np) > 0 && --sfb_cnt >= 0);
+ }
+ }
+
+ for (np = 1 - big_val_cnt;; dst += 4)
+ {
+ const uint8_t *codebook_count1 = (gr_info->count1_table) ? tab33 : tab32;
+ int leaf = codebook_count1[PEEK_BITS(4)];
+ if (!(leaf & 8))
+ {
+ leaf = codebook_count1[(leaf >> 3) + (bs_cache << 4 >> (32 - (leaf & 3)))];
+ }
+ FLUSH_BITS(leaf & 7);
+ if (BSPOS > layer3gr_limit)
+ {
+ break;
+ }
+#define RELOAD_SCALEFACTOR if (!--np) { np = *sfb++/2; if (!np) break; one = *scf++; }
+#define DEQ_COUNT1(s) if (leaf & (128 >> s)) { dst[s] = ((int32_t)bs_cache < 0) ? -one : one; FLUSH_BITS(1) }
+ RELOAD_SCALEFACTOR;
+ DEQ_COUNT1(0);
+ DEQ_COUNT1(1);
+ RELOAD_SCALEFACTOR;
+ DEQ_COUNT1(2);
+ DEQ_COUNT1(3);
+ CHECK_BITS;
+ }
+
+ bs->pos = layer3gr_limit;
+}
+
+static void L3_midside_stereo(float *left, int n)
+{
+ int i = 0;
+ float *right = left + 576;
+#if HAVE_SIMD
+ if (have_simd()) for (; i < n - 3; i += 4)
+ {
+ f4 vl = VLD(left + i);
+ f4 vr = VLD(right + i);
+ VSTORE(left + i, VADD(vl, vr));
+ VSTORE(right + i, VSUB(vl, vr));
+ }
+#endif /* HAVE_SIMD */
+ for (; i < n; i++)
+ {
+ float a = left[i];
+ float b = right[i];
+ left[i] = a + b;
+ right[i] = a - b;
+ }
+}
+
+static void L3_intensity_stereo_band(float *left, int n, float kl, float kr)
+{
+ int i;
+ for (i = 0; i < n; i++)
+ {
+ left[i + 576] = left[i]*kr;
+ left[i] = left[i]*kl;
+ }
+}
+
+static void L3_stereo_top_band(const float *right, const uint8_t *sfb, int nbands, int max_band[3])
+{
+ int i, k;
+
+ max_band[0] = max_band[1] = max_band[2] = -1;
+
+ for (i = 0; i < nbands; i++)
+ {
+ for (k = 0; k < sfb[i]; k += 2)
+ {
+ if (right[k] != 0 || right[k + 1] != 0)
+ {
+ max_band[i % 3] = i;
+ break;
+ }
+ }
+ right += sfb[i];
+ }
+}
+
+static void L3_stereo_process(float *left, const uint8_t *ist_pos, const uint8_t *sfb, const uint8_t *hdr, int max_band[3], int mpeg2_sh)
+{
+ static const float g_pan[7*2] = { 0,1,0.21132487f,0.78867513f,0.36602540f,0.63397460f,0.5f,0.5f,0.63397460f,0.36602540f,0.78867513f,0.21132487f,1,0 };
+ unsigned i, max_pos = HDR_TEST_MPEG1(hdr) ? 7 : 64;
+
+ for (i = 0; sfb[i]; i++)
+ {
+ unsigned ipos = ist_pos[i];
+ if ((int)i > max_band[i % 3] && ipos < max_pos)
+ {
+ float kl, kr, s = HDR_TEST_MS_STEREO(hdr) ? 1.41421356f : 1;
+ if (HDR_TEST_MPEG1(hdr))
+ {
+ kl = g_pan[2*ipos];
+ kr = g_pan[2*ipos + 1];
+ } else
+ {
+ kl = 1;
+ kr = L3_ldexp_q2(1, (ipos + 1) >> 1 << mpeg2_sh);
+ if (ipos & 1)
+ {
+ kl = kr;
+ kr = 1;
+ }
+ }
+ L3_intensity_stereo_band(left, sfb[i], kl*s, kr*s);
+ } else if (HDR_TEST_MS_STEREO(hdr))
+ {
+ L3_midside_stereo(left, sfb[i]);
+ }
+ left += sfb[i];
+ }
+}
+
+static void L3_intensity_stereo(float *left, uint8_t *ist_pos, const L3_gr_info_t *gr, const uint8_t *hdr)
+{
+ int max_band[3], n_sfb = gr->n_long_sfb + gr->n_short_sfb;
+ int i, max_blocks = gr->n_short_sfb ? 3 : 1;
+
+ L3_stereo_top_band(left + 576, gr->sfbtab, n_sfb, max_band);
+ if (gr->n_long_sfb)
+ {
+ max_band[0] = max_band[1] = max_band[2] = MINIMP3_MAX(MINIMP3_MAX(max_band[0], max_band[1]), max_band[2]);
+ }
+ for (i = 0; i < max_blocks; i++)
+ {
+ int default_pos = HDR_TEST_MPEG1(hdr) ? 3 : 0;
+ int itop = n_sfb - max_blocks + i;
+ int prev = itop - max_blocks;
+ ist_pos[itop] = max_band[i] >= prev ? default_pos : ist_pos[prev];
+ }
+ L3_stereo_process(left, ist_pos, gr->sfbtab, hdr, max_band, gr[1].scalefac_compress & 1);
+}
+
+static void L3_reorder(float *grbuf, float *scratch, const uint8_t *sfb)
+{
+ int i, len;
+ float *src = grbuf, *dst = scratch;
+
+ for (;0 != (len = *sfb); sfb += 3, src += 2*len)
+ {
+ for (i = 0; i < len; i++, src++)
+ {
+ *dst++ = src[0*len];
+ *dst++ = src[1*len];
+ *dst++ = src[2*len];
+ }
+ }
+ memcpy(grbuf, scratch, (dst - scratch)*sizeof(float));
+}
+
+static void L3_antialias(float *grbuf, int nbands)
+{
+ static const float g_aa[2][8] = {
+ {0.85749293f,0.88174200f,0.94962865f,0.98331459f,0.99551782f,0.99916056f,0.99989920f,0.99999316f},
+ {0.51449576f,0.47173197f,0.31337745f,0.18191320f,0.09457419f,0.04096558f,0.01419856f,0.00369997f}
+ };
+
+ for (; nbands > 0; nbands--, grbuf += 18)
+ {
+ int i = 0;
+#if HAVE_SIMD
+ if (have_simd()) for (; i < 8; i += 4)
+ {
+ f4 vu = VLD(grbuf + 18 + i);
+ f4 vd = VLD(grbuf + 14 - i);
+ f4 vc0 = VLD(g_aa[0] + i);
+ f4 vc1 = VLD(g_aa[1] + i);
+ vd = VREV(vd);
+ VSTORE(grbuf + 18 + i, VSUB(VMUL(vu, vc0), VMUL(vd, vc1)));
+ vd = VADD(VMUL(vu, vc1), VMUL(vd, vc0));
+ VSTORE(grbuf + 14 - i, VREV(vd));
+ }
+#endif /* HAVE_SIMD */
+#ifndef MINIMP3_ONLY_SIMD
+ for(; i < 8; i++)
+ {
+ float u = grbuf[18 + i];
+ float d = grbuf[17 - i];
+ grbuf[18 + i] = u*g_aa[0][i] - d*g_aa[1][i];
+ grbuf[17 - i] = u*g_aa[1][i] + d*g_aa[0][i];
+ }
+#endif /* MINIMP3_ONLY_SIMD */
+ }
+}
+
+static void L3_dct3_9(float *y)
+{
+ float s0, s1, s2, s3, s4, s5, s6, s7, s8, t0, t2, t4;
+
+ s0 = y[0]; s2 = y[2]; s4 = y[4]; s6 = y[6]; s8 = y[8];
+ t0 = s0 + s6*0.5f;
+ s0 -= s6;
+ t4 = (s4 + s2)*0.93969262f;
+ t2 = (s8 + s2)*0.76604444f;
+ s6 = (s4 - s8)*0.17364818f;
+ s4 += s8 - s2;
+
+ s2 = s0 - s4*0.5f;
+ y[4] = s4 + s0;
+ s8 = t0 - t2 + s6;
+ s0 = t0 - t4 + t2;
+ s4 = t0 + t4 - s6;
+
+ s1 = y[1]; s3 = y[3]; s5 = y[5]; s7 = y[7];
+
+ s3 *= 0.86602540f;
+ t0 = (s5 + s1)*0.98480775f;
+ t4 = (s5 - s7)*0.34202014f;
+ t2 = (s1 + s7)*0.64278761f;
+ s1 = (s1 - s5 - s7)*0.86602540f;
+
+ s5 = t0 - s3 - t2;
+ s7 = t4 - s3 - t0;
+ s3 = t4 + s3 - t2;
+
+ y[0] = s4 - s7;
+ y[1] = s2 + s1;
+ y[2] = s0 - s3;
+ y[3] = s8 + s5;
+ y[5] = s8 - s5;
+ y[6] = s0 + s3;
+ y[7] = s2 - s1;
+ y[8] = s4 + s7;
+}
+
+static void L3_imdct36(float *grbuf, float *overlap, const float *window, int nbands)
+{
+ int i, j;
+ static const float g_twid9[18] = {
+ 0.73727734f,0.79335334f,0.84339145f,0.88701083f,0.92387953f,0.95371695f,0.97629601f,0.99144486f,0.99904822f,0.67559021f,0.60876143f,0.53729961f,0.46174861f,0.38268343f,0.30070580f,0.21643961f,0.13052619f,0.04361938f
+ };
+
+ for (j = 0; j < nbands; j++, grbuf += 18, overlap += 9)
+ {
+ float co[9], si[9];
+ co[0] = -grbuf[0];
+ si[0] = grbuf[17];
+ for (i = 0; i < 4; i++)
+ {
+ si[8 - 2*i] = grbuf[4*i + 1] - grbuf[4*i + 2];
+ co[1 + 2*i] = grbuf[4*i + 1] + grbuf[4*i + 2];
+ si[7 - 2*i] = grbuf[4*i + 4] - grbuf[4*i + 3];
+ co[2 + 2*i] = -(grbuf[4*i + 3] + grbuf[4*i + 4]);
+ }
+ L3_dct3_9(co);
+ L3_dct3_9(si);
+
+ si[1] = -si[1];
+ si[3] = -si[3];
+ si[5] = -si[5];
+ si[7] = -si[7];
+
+ i = 0;
+
+#if HAVE_SIMD
+ if (have_simd()) for (; i < 8; i += 4)
+ {
+ f4 vovl = VLD(overlap + i);
+ f4 vc = VLD(co + i);
+ f4 vs = VLD(si + i);
+ f4 vr0 = VLD(g_twid9 + i);
+ f4 vr1 = VLD(g_twid9 + 9 + i);
+ f4 vw0 = VLD(window + i);
+ f4 vw1 = VLD(window + 9 + i);
+ f4 vsum = VADD(VMUL(vc, vr1), VMUL(vs, vr0));
+ VSTORE(overlap + i, VSUB(VMUL(vc, vr0), VMUL(vs, vr1)));
+ VSTORE(grbuf + i, VSUB(VMUL(vovl, vw0), VMUL(vsum, vw1)));
+ vsum = VADD(VMUL(vovl, vw1), VMUL(vsum, vw0));
+ VSTORE(grbuf + 14 - i, VREV(vsum));
+ }
+#endif /* HAVE_SIMD */
+ for (; i < 9; i++)
+ {
+ float ovl = overlap[i];
+ float sum = co[i]*g_twid9[9 + i] + si[i]*g_twid9[0 + i];
+ overlap[i] = co[i]*g_twid9[0 + i] - si[i]*g_twid9[9 + i];
+ grbuf[i] = ovl*window[0 + i] - sum*window[9 + i];
+ grbuf[17 - i] = ovl*window[9 + i] + sum*window[0 + i];
+ }
+ }
+}
+
+static void L3_idct3(float x0, float x1, float x2, float *dst)
+{
+ float m1 = x1*0.86602540f;
+ float a1 = x0 - x2*0.5f;
+ dst[1] = x0 + x2;
+ dst[0] = a1 + m1;
+ dst[2] = a1 - m1;
+}
+
+static void L3_imdct12(float *x, float *dst, float *overlap)
+{
+ static const float g_twid3[6] = { 0.79335334f,0.92387953f,0.99144486f, 0.60876143f,0.38268343f,0.13052619f };
+ float co[3], si[3];
+ int i;
+
+ L3_idct3(-x[0], x[6] + x[3], x[12] + x[9], co);
+ L3_idct3(x[15], x[12] - x[9], x[6] - x[3], si);
+ si[1] = -si[1];
+
+ for (i = 0; i < 3; i++)
+ {
+ float ovl = overlap[i];
+ float sum = co[i]*g_twid3[3 + i] + si[i]*g_twid3[0 + i];
+ overlap[i] = co[i]*g_twid3[0 + i] - si[i]*g_twid3[3 + i];
+ dst[i] = ovl*g_twid3[2 - i] - sum*g_twid3[5 - i];
+ dst[5 - i] = ovl*g_twid3[5 - i] + sum*g_twid3[2 - i];
+ }
+}
+
+static void L3_imdct_short(float *grbuf, float *overlap, int nbands)
+{
+ for (;nbands > 0; nbands--, overlap += 9, grbuf += 18)
+ {
+ float tmp[18];
+ memcpy(tmp, grbuf, sizeof(tmp));
+ memcpy(grbuf, overlap, 6*sizeof(float));
+ L3_imdct12(tmp, grbuf + 6, overlap + 6);
+ L3_imdct12(tmp + 1, grbuf + 12, overlap + 6);
+ L3_imdct12(tmp + 2, overlap, overlap + 6);
+ }
+}
+
+static void L3_change_sign(float *grbuf)
+{
+ int b, i;
+ for (b = 0, grbuf += 18; b < 32; b += 2, grbuf += 36)
+ for (i = 1; i < 18; i += 2)
+ grbuf[i] = -grbuf[i];
+}
+
+static void L3_imdct_gr(float *grbuf, float *overlap, unsigned block_type, unsigned n_long_bands)
+{
+ static const float g_mdct_window[2][18] = {
+ { 0.99904822f,0.99144486f,0.97629601f,0.95371695f,0.92387953f,0.88701083f,0.84339145f,0.79335334f,0.73727734f,0.04361938f,0.13052619f,0.21643961f,0.30070580f,0.38268343f,0.46174861f,0.53729961f,0.60876143f,0.67559021f },
+ { 1,1,1,1,1,1,0.99144486f,0.92387953f,0.79335334f,0,0,0,0,0,0,0.13052619f,0.38268343f,0.60876143f }
+ };
+ if (n_long_bands)
+ {
+ L3_imdct36(grbuf, overlap, g_mdct_window[0], n_long_bands);
+ grbuf += 18*n_long_bands;
+ overlap += 9*n_long_bands;
+ }
+ if (block_type == SHORT_BLOCK_TYPE)
+ L3_imdct_short(grbuf, overlap, 32 - n_long_bands);
+ else
+ L3_imdct36(grbuf, overlap, g_mdct_window[block_type == STOP_BLOCK_TYPE], 32 - n_long_bands);
+}
+
+static void L3_save_reservoir(mp3dec_t *h, mp3dec_scratch_t *s)
+{
+ int pos = (s->bs.pos + 7)/8u;
+ int remains = s->bs.limit/8u - pos;
+ if (remains > MAX_BITRESERVOIR_BYTES)
+ {
+ pos += remains - MAX_BITRESERVOIR_BYTES;
+ remains = MAX_BITRESERVOIR_BYTES;
+ }
+ if (remains > 0)
+ {
+ memmove(h->reserv_buf, s->maindata + pos, remains);
+ }
+ h->reserv = remains;
+}
+
+static int L3_restore_reservoir(mp3dec_t *h, bs_t *bs, mp3dec_scratch_t *s, int main_data_begin)
+{
+ int frame_bytes = (bs->limit - bs->pos)/8;
+ int bytes_have = MINIMP3_MIN(h->reserv, main_data_begin);
+ memcpy(s->maindata, h->reserv_buf + MINIMP3_MAX(0, h->reserv - main_data_begin), MINIMP3_MIN(h->reserv, main_data_begin));
+ memcpy(s->maindata + bytes_have, bs->buf + bs->pos/8, frame_bytes);
+ bs_init(&s->bs, s->maindata, bytes_have + frame_bytes);
+ return h->reserv >= main_data_begin;
+}
+
+static void L3_decode(mp3dec_t *h, mp3dec_scratch_t *s, L3_gr_info_t *gr_info, int nch)
+{
+ int ch;
+
+ for (ch = 0; ch < nch; ch++)
+ {
+ int layer3gr_limit = s->bs.pos + gr_info[ch].part_23_length;
+ L3_decode_scalefactors(h->header, s->ist_pos[ch], &s->bs, gr_info + ch, s->scf, ch);
+ L3_huffman(s->grbuf[ch], &s->bs, gr_info + ch, s->scf, layer3gr_limit);
+ }
+
+ if (HDR_TEST_I_STEREO(h->header))
+ {
+ L3_intensity_stereo(s->grbuf[0], s->ist_pos[1], gr_info, h->header);
+ } else if (HDR_IS_MS_STEREO(h->header))
+ {
+ L3_midside_stereo(s->grbuf[0], 576);
+ }
+
+ for (ch = 0; ch < nch; ch++, gr_info++)
+ {
+ int aa_bands = 31;
+ int n_long_bands = (gr_info->mixed_block_flag ? 2 : 0) << (int)(HDR_GET_MY_SAMPLE_RATE(h->header) == 2);
+
+ if (gr_info->n_short_sfb)
+ {
+ aa_bands = n_long_bands - 1;
+ L3_reorder(s->grbuf[ch] + n_long_bands*18, s->syn[0], gr_info->sfbtab + gr_info->n_long_sfb);
+ }
+
+ L3_antialias(s->grbuf[ch], aa_bands);
+ L3_imdct_gr(s->grbuf[ch], h->mdct_overlap[ch], gr_info->block_type, n_long_bands);
+ L3_change_sign(s->grbuf[ch]);
+ }
+}
+
+static void mp3d_DCT_II(float *grbuf, int n)
+{
+ static const float g_sec[24] = {
+ 10.19000816f,0.50060302f,0.50241929f,3.40760851f,0.50547093f,0.52249861f,2.05778098f,0.51544732f,0.56694406f,1.48416460f,0.53104258f,0.64682180f,1.16943991f,0.55310392f,0.78815460f,0.97256821f,0.58293498f,1.06067765f,0.83934963f,0.62250412f,1.72244716f,0.74453628f,0.67480832f,5.10114861f
+ };
+ int i, k = 0;
+#if HAVE_SIMD
+ if (have_simd()) for (; k < n; k += 4)
+ {
+ f4 t[4][8], *x;
+ float *y = grbuf + k;
+
+ for (x = t[0], i = 0; i < 8; i++, x++)
+ {
+ f4 x0 = VLD(&y[i*18]);
+ f4 x1 = VLD(&y[(15 - i)*18]);
+ f4 x2 = VLD(&y[(16 + i)*18]);
+ f4 x3 = VLD(&y[(31 - i)*18]);
+ f4 t0 = VADD(x0, x3);
+ f4 t1 = VADD(x1, x2);
+ f4 t2 = VMUL_S(VSUB(x1, x2), g_sec[3*i + 0]);
+ f4 t3 = VMUL_S(VSUB(x0, x3), g_sec[3*i + 1]);
+ x[0] = VADD(t0, t1);
+ x[8] = VMUL_S(VSUB(t0, t1), g_sec[3*i + 2]);
+ x[16] = VADD(t3, t2);
+ x[24] = VMUL_S(VSUB(t3, t2), g_sec[3*i + 2]);
+ }
+ for (x = t[0], i = 0; i < 4; i++, x += 8)
+ {
+ f4 x0 = x[0], x1 = x[1], x2 = x[2], x3 = x[3], x4 = x[4], x5 = x[5], x6 = x[6], x7 = x[7], xt;
+ xt = VSUB(x0, x7); x0 = VADD(x0, x7);
+ x7 = VSUB(x1, x6); x1 = VADD(x1, x6);
+ x6 = VSUB(x2, x5); x2 = VADD(x2, x5);
+ x5 = VSUB(x3, x4); x3 = VADD(x3, x4);
+ x4 = VSUB(x0, x3); x0 = VADD(x0, x3);
+ x3 = VSUB(x1, x2); x1 = VADD(x1, x2);
+ x[0] = VADD(x0, x1);
+ x[4] = VMUL_S(VSUB(x0, x1), 0.70710677f);
+ x5 = VADD(x5, x6);
+ x6 = VMUL_S(VADD(x6, x7), 0.70710677f);
+ x7 = VADD(x7, xt);
+ x3 = VMUL_S(VADD(x3, x4), 0.70710677f);
+ x5 = VSUB(x5, VMUL_S(x7, 0.198912367f)); /* rotate by PI/8 */
+ x7 = VADD(x7, VMUL_S(x5, 0.382683432f));
+ x5 = VSUB(x5, VMUL_S(x7, 0.198912367f));
+ x0 = VSUB(xt, x6); xt = VADD(xt, x6);
+ x[1] = VMUL_S(VADD(xt, x7), 0.50979561f);
+ x[2] = VMUL_S(VADD(x4, x3), 0.54119611f);
+ x[3] = VMUL_S(VSUB(x0, x5), 0.60134488f);
+ x[5] = VMUL_S(VADD(x0, x5), 0.89997619f);
+ x[6] = VMUL_S(VSUB(x4, x3), 1.30656302f);
+ x[7] = VMUL_S(VSUB(xt, x7), 2.56291556f);
+ }
+
+ if (k > n - 3)
+ {
+#if HAVE_SSE
+#define VSAVE2(i, v) _mm_storel_pi((__m64 *)(void*)&y[i*18], v)
+#else /* HAVE_SSE */
+#define VSAVE2(i, v) vst1_f32((float32_t *)&y[i*18], vget_low_f32(v))
+#endif /* HAVE_SSE */
+ for (i = 0; i < 7; i++, y += 4*18)
+ {
+ f4 s = VADD(t[3][i], t[3][i + 1]);
+ VSAVE2(0, t[0][i]);
+ VSAVE2(1, VADD(t[2][i], s));
+ VSAVE2(2, VADD(t[1][i], t[1][i + 1]));
+ VSAVE2(3, VADD(t[2][1 + i], s));
+ }
+ VSAVE2(0, t[0][7]);
+ VSAVE2(1, VADD(t[2][7], t[3][7]));
+ VSAVE2(2, t[1][7]);
+ VSAVE2(3, t[3][7]);
+ } else
+ {
+#define VSAVE4(i, v) VSTORE(&y[i*18], v)
+ for (i = 0; i < 7; i++, y += 4*18)
+ {
+ f4 s = VADD(t[3][i], t[3][i + 1]);
+ VSAVE4(0, t[0][i]);
+ VSAVE4(1, VADD(t[2][i], s));
+ VSAVE4(2, VADD(t[1][i], t[1][i + 1]));
+ VSAVE4(3, VADD(t[2][1 + i], s));
+ }
+ VSAVE4(0, t[0][7]);
+ VSAVE4(1, VADD(t[2][7], t[3][7]));
+ VSAVE4(2, t[1][7]);
+ VSAVE4(3, t[3][7]);
+ }
+ } else
+#endif /* HAVE_SIMD */
+#ifdef MINIMP3_ONLY_SIMD
+ {}
+#else /* MINIMP3_ONLY_SIMD */
+ for (; k < n; k++)
+ {
+ float t[4][8], *x, *y = grbuf + k;
+
+ for (x = t[0], i = 0; i < 8; i++, x++)
+ {
+ float x0 = y[i*18];
+ float x1 = y[(15 - i)*18];
+ float x2 = y[(16 + i)*18];
+ float x3 = y[(31 - i)*18];
+ float t0 = x0 + x3;
+ float t1 = x1 + x2;
+ float t2 = (x1 - x2)*g_sec[3*i + 0];
+ float t3 = (x0 - x3)*g_sec[3*i + 1];
+ x[0] = t0 + t1;
+ x[8] = (t0 - t1)*g_sec[3*i + 2];
+ x[16] = t3 + t2;
+ x[24] = (t3 - t2)*g_sec[3*i + 2];
+ }
+ for (x = t[0], i = 0; i < 4; i++, x += 8)
+ {
+ float x0 = x[0], x1 = x[1], x2 = x[2], x3 = x[3], x4 = x[4], x5 = x[5], x6 = x[6], x7 = x[7], xt;
+ xt = x0 - x7; x0 += x7;
+ x7 = x1 - x6; x1 += x6;
+ x6 = x2 - x5; x2 += x5;
+ x5 = x3 - x4; x3 += x4;
+ x4 = x0 - x3; x0 += x3;
+ x3 = x1 - x2; x1 += x2;
+ x[0] = x0 + x1;
+ x[4] = (x0 - x1)*0.70710677f;
+ x5 = x5 + x6;
+ x6 = (x6 + x7)*0.70710677f;
+ x7 = x7 + xt;
+ x3 = (x3 + x4)*0.70710677f;
+ x5 -= x7*0.198912367f; /* rotate by PI/8 */
+ x7 += x5*0.382683432f;
+ x5 -= x7*0.198912367f;
+ x0 = xt - x6; xt += x6;
+ x[1] = (xt + x7)*0.50979561f;
+ x[2] = (x4 + x3)*0.54119611f;
+ x[3] = (x0 - x5)*0.60134488f;
+ x[5] = (x0 + x5)*0.89997619f;
+ x[6] = (x4 - x3)*1.30656302f;
+ x[7] = (xt - x7)*2.56291556f;
+
+ }
+ for (i = 0; i < 7; i++, y += 4*18)
+ {
+ y[0*18] = t[0][i];
+ y[1*18] = t[2][i] + t[3][i] + t[3][i + 1];
+ y[2*18] = t[1][i] + t[1][i + 1];
+ y[3*18] = t[2][i + 1] + t[3][i] + t[3][i + 1];
+ }
+ y[0*18] = t[0][7];
+ y[1*18] = t[2][7] + t[3][7];
+ y[2*18] = t[1][7];
+ y[3*18] = t[3][7];
+ }
+#endif /* MINIMP3_ONLY_SIMD */
+}
+
+#ifndef MINIMP3_FLOAT_OUTPUT
+static int16_t mp3d_scale_pcm(float sample)
+{
+#if HAVE_ARMV6
+ int32_t s32 = (int32_t)(sample + .5f);
+ s32 -= (s32 < 0);
+ int16_t s = (int16_t)minimp3_clip_int16_arm(s32);
+#else
+ if (sample >= 32766.5) return (int16_t) 32767;
+ if (sample <= -32767.5) return (int16_t)-32768;
+ int16_t s = (int16_t)(sample + .5f);
+ s -= (s < 0); /* away from zero, to be compliant */
+#endif
+ return s;
+}
+#else /* MINIMP3_FLOAT_OUTPUT */
+static float mp3d_scale_pcm(float sample)
+{
+ return sample*(1.f/32768.f);
+}
+#endif /* MINIMP3_FLOAT_OUTPUT */
+
+static void mp3d_synth_pair(mp3d_sample_t *pcm, int nch, const float *z)
+{
+ float a;
+ a = (z[14*64] - z[ 0]) * 29;
+ a += (z[ 1*64] + z[13*64]) * 213;
+ a += (z[12*64] - z[ 2*64]) * 459;
+ a += (z[ 3*64] + z[11*64]) * 2037;
+ a += (z[10*64] - z[ 4*64]) * 5153;
+ a += (z[ 5*64] + z[ 9*64]) * 6574;
+ a += (z[ 8*64] - z[ 6*64]) * 37489;
+ a += z[ 7*64] * 75038;
+ pcm[0] = mp3d_scale_pcm(a);
+
+ z += 2;
+ a = z[14*64] * 104;
+ a += z[12*64] * 1567;
+ a += z[10*64] * 9727;
+ a += z[ 8*64] * 64019;
+ a += z[ 6*64] * -9975;
+ a += z[ 4*64] * -45;
+ a += z[ 2*64] * 146;
+ a += z[ 0*64] * -5;
+ pcm[16*nch] = mp3d_scale_pcm(a);
+}
+
+static void mp3d_synth(float *xl, mp3d_sample_t *dstl, int nch, float *lins)
+{
+ int i;
+ float *xr = xl + 576*(nch - 1);
+ mp3d_sample_t *dstr = dstl + (nch - 1);
+
+ static const float g_win[] = {
+ -1,26,-31,208,218,401,-519,2063,2000,4788,-5517,7134,5959,35640,-39336,74992,
+ -1,24,-35,202,222,347,-581,2080,1952,4425,-5879,7640,5288,33791,-41176,74856,
+ -1,21,-38,196,225,294,-645,2087,1893,4063,-6237,8092,4561,31947,-43006,74630,
+ -1,19,-41,190,227,244,-711,2085,1822,3705,-6589,8492,3776,30112,-44821,74313,
+ -1,17,-45,183,228,197,-779,2075,1739,3351,-6935,8840,2935,28289,-46617,73908,
+ -1,16,-49,176,228,153,-848,2057,1644,3004,-7271,9139,2037,26482,-48390,73415,
+ -2,14,-53,169,227,111,-919,2032,1535,2663,-7597,9389,1082,24694,-50137,72835,
+ -2,13,-58,161,224,72,-991,2001,1414,2330,-7910,9592,70,22929,-51853,72169,
+ -2,11,-63,154,221,36,-1064,1962,1280,2006,-8209,9750,-998,21189,-53534,71420,
+ -2,10,-68,147,215,2,-1137,1919,1131,1692,-8491,9863,-2122,19478,-55178,70590,
+ -3,9,-73,139,208,-29,-1210,1870,970,1388,-8755,9935,-3300,17799,-56778,69679,
+ -3,8,-79,132,200,-57,-1283,1817,794,1095,-8998,9966,-4533,16155,-58333,68692,
+ -4,7,-85,125,189,-83,-1356,1759,605,814,-9219,9959,-5818,14548,-59838,67629,
+ -4,7,-91,117,177,-106,-1428,1698,402,545,-9416,9916,-7154,12980,-61289,66494,
+ -5,6,-97,111,163,-127,-1498,1634,185,288,-9585,9838,-8540,11455,-62684,65290
+ };
+ float *zlin = lins + 15*64;
+ const float *w = g_win;
+
+ zlin[4*15] = xl[18*16];
+ zlin[4*15 + 1] = xr[18*16];
+ zlin[4*15 + 2] = xl[0];
+ zlin[4*15 + 3] = xr[0];
+
+ zlin[4*31] = xl[1 + 18*16];
+ zlin[4*31 + 1] = xr[1 + 18*16];
+ zlin[4*31 + 2] = xl[1];
+ zlin[4*31 + 3] = xr[1];
+
+ mp3d_synth_pair(dstr, nch, lins + 4*15 + 1);
+ mp3d_synth_pair(dstr + 32*nch, nch, lins + 4*15 + 64 + 1);
+ mp3d_synth_pair(dstl, nch, lins + 4*15);
+ mp3d_synth_pair(dstl + 32*nch, nch, lins + 4*15 + 64);
+
+#if HAVE_SIMD
+ if (have_simd()) for (i = 14; i >= 0; i--)
+ {
+#define VLOAD(k) f4 w0 = VSET(*w++); f4 w1 = VSET(*w++); f4 vz = VLD(&zlin[4*i - 64*k]); f4 vy = VLD(&zlin[4*i - 64*(15 - k)]);
+#define V0(k) { VLOAD(k) b = VADD(VMUL(vz, w1), VMUL(vy, w0)) ; a = VSUB(VMUL(vz, w0), VMUL(vy, w1)); }
+#define V1(k) { VLOAD(k) b = VADD(b, VADD(VMUL(vz, w1), VMUL(vy, w0))); a = VADD(a, VSUB(VMUL(vz, w0), VMUL(vy, w1))); }
+#define V2(k) { VLOAD(k) b = VADD(b, VADD(VMUL(vz, w1), VMUL(vy, w0))); a = VADD(a, VSUB(VMUL(vy, w1), VMUL(vz, w0))); }
+ f4 a, b;
+ zlin[4*i] = xl[18*(31 - i)];
+ zlin[4*i + 1] = xr[18*(31 - i)];
+ zlin[4*i + 2] = xl[1 + 18*(31 - i)];
+ zlin[4*i + 3] = xr[1 + 18*(31 - i)];
+ zlin[4*i + 64] = xl[1 + 18*(1 + i)];
+ zlin[4*i + 64 + 1] = xr[1 + 18*(1 + i)];
+ zlin[4*i - 64 + 2] = xl[18*(1 + i)];
+ zlin[4*i - 64 + 3] = xr[18*(1 + i)];
+
+ V0(0) V2(1) V1(2) V2(3) V1(4) V2(5) V1(6) V2(7)
+
+ {
+#ifndef MINIMP3_FLOAT_OUTPUT
+#if HAVE_SSE
+ static const f4 g_max = { 32767.0f, 32767.0f, 32767.0f, 32767.0f };
+ static const f4 g_min = { -32768.0f, -32768.0f, -32768.0f, -32768.0f };
+ __m128i pcm8 = _mm_packs_epi32(_mm_cvtps_epi32(_mm_max_ps(_mm_min_ps(a, g_max), g_min)),
+ _mm_cvtps_epi32(_mm_max_ps(_mm_min_ps(b, g_max), g_min)));
+ dstr[(15 - i)*nch] = _mm_extract_epi16(pcm8, 1);
+ dstr[(17 + i)*nch] = _mm_extract_epi16(pcm8, 5);
+ dstl[(15 - i)*nch] = _mm_extract_epi16(pcm8, 0);
+ dstl[(17 + i)*nch] = _mm_extract_epi16(pcm8, 4);
+ dstr[(47 - i)*nch] = _mm_extract_epi16(pcm8, 3);
+ dstr[(49 + i)*nch] = _mm_extract_epi16(pcm8, 7);
+ dstl[(47 - i)*nch] = _mm_extract_epi16(pcm8, 2);
+ dstl[(49 + i)*nch] = _mm_extract_epi16(pcm8, 6);
+#else /* HAVE_SSE */
+ int16x4_t pcma, pcmb;
+ a = VADD(a, VSET(0.5f));
+ b = VADD(b, VSET(0.5f));
+ pcma = vqmovn_s32(vqaddq_s32(vcvtq_s32_f32(a), vreinterpretq_s32_u32(vcltq_f32(a, VSET(0)))));
+ pcmb = vqmovn_s32(vqaddq_s32(vcvtq_s32_f32(b), vreinterpretq_s32_u32(vcltq_f32(b, VSET(0)))));
+ vst1_lane_s16(dstr + (15 - i)*nch, pcma, 1);
+ vst1_lane_s16(dstr + (17 + i)*nch, pcmb, 1);
+ vst1_lane_s16(dstl + (15 - i)*nch, pcma, 0);
+ vst1_lane_s16(dstl + (17 + i)*nch, pcmb, 0);
+ vst1_lane_s16(dstr + (47 - i)*nch, pcma, 3);
+ vst1_lane_s16(dstr + (49 + i)*nch, pcmb, 3);
+ vst1_lane_s16(dstl + (47 - i)*nch, pcma, 2);
+ vst1_lane_s16(dstl + (49 + i)*nch, pcmb, 2);
+#endif /* HAVE_SSE */
+
+#else /* MINIMP3_FLOAT_OUTPUT */
+
+ static const f4 g_scale = { 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f };
+ a = VMUL(a, g_scale);
+ b = VMUL(b, g_scale);
+#if HAVE_SSE
+ _mm_store_ss(dstr + (15 - i)*nch, _mm_shuffle_ps(a, a, _MM_SHUFFLE(1, 1, 1, 1)));
+ _mm_store_ss(dstr + (17 + i)*nch, _mm_shuffle_ps(b, b, _MM_SHUFFLE(1, 1, 1, 1)));
+ _mm_store_ss(dstl + (15 - i)*nch, _mm_shuffle_ps(a, a, _MM_SHUFFLE(0, 0, 0, 0)));
+ _mm_store_ss(dstl + (17 + i)*nch, _mm_shuffle_ps(b, b, _MM_SHUFFLE(0, 0, 0, 0)));
+ _mm_store_ss(dstr + (47 - i)*nch, _mm_shuffle_ps(a, a, _MM_SHUFFLE(3, 3, 3, 3)));
+ _mm_store_ss(dstr + (49 + i)*nch, _mm_shuffle_ps(b, b, _MM_SHUFFLE(3, 3, 3, 3)));
+ _mm_store_ss(dstl + (47 - i)*nch, _mm_shuffle_ps(a, a, _MM_SHUFFLE(2, 2, 2, 2)));
+ _mm_store_ss(dstl + (49 + i)*nch, _mm_shuffle_ps(b, b, _MM_SHUFFLE(2, 2, 2, 2)));
+#else /* HAVE_SSE */
+ vst1q_lane_f32(dstr + (15 - i)*nch, a, 1);
+ vst1q_lane_f32(dstr + (17 + i)*nch, b, 1);
+ vst1q_lane_f32(dstl + (15 - i)*nch, a, 0);
+ vst1q_lane_f32(dstl + (17 + i)*nch, b, 0);
+ vst1q_lane_f32(dstr + (47 - i)*nch, a, 3);
+ vst1q_lane_f32(dstr + (49 + i)*nch, b, 3);
+ vst1q_lane_f32(dstl + (47 - i)*nch, a, 2);
+ vst1q_lane_f32(dstl + (49 + i)*nch, b, 2);
+#endif /* HAVE_SSE */
+#endif /* MINIMP3_FLOAT_OUTPUT */
+ }
+ } else
+#endif /* HAVE_SIMD */
+#ifdef MINIMP3_ONLY_SIMD
+ {}
+#else /* MINIMP3_ONLY_SIMD */
+ for (i = 14; i >= 0; i--)
+ {
+#define LOAD(k) float w0 = *w++; float w1 = *w++; float *vz = &zlin[4*i - k*64]; float *vy = &zlin[4*i - (15 - k)*64];
+#define S0(k) { int j; LOAD(k); for (j = 0; j < 4; j++) b[j] = vz[j]*w1 + vy[j]*w0, a[j] = vz[j]*w0 - vy[j]*w1; }
+#define S1(k) { int j; LOAD(k); for (j = 0; j < 4; j++) b[j] += vz[j]*w1 + vy[j]*w0, a[j] += vz[j]*w0 - vy[j]*w1; }
+#define S2(k) { int j; LOAD(k); for (j = 0; j < 4; j++) b[j] += vz[j]*w1 + vy[j]*w0, a[j] += vy[j]*w1 - vz[j]*w0; }
+ float a[4], b[4];
+
+ zlin[4*i] = xl[18*(31 - i)];
+ zlin[4*i + 1] = xr[18*(31 - i)];
+ zlin[4*i + 2] = xl[1 + 18*(31 - i)];
+ zlin[4*i + 3] = xr[1 + 18*(31 - i)];
+ zlin[4*(i + 16)] = xl[1 + 18*(1 + i)];
+ zlin[4*(i + 16) + 1] = xr[1 + 18*(1 + i)];
+ zlin[4*(i - 16) + 2] = xl[18*(1 + i)];
+ zlin[4*(i - 16) + 3] = xr[18*(1 + i)];
+
+ S0(0) S2(1) S1(2) S2(3) S1(4) S2(5) S1(6) S2(7)
+
+ dstr[(15 - i)*nch] = mp3d_scale_pcm(a[1]);
+ dstr[(17 + i)*nch] = mp3d_scale_pcm(b[1]);
+ dstl[(15 - i)*nch] = mp3d_scale_pcm(a[0]);
+ dstl[(17 + i)*nch] = mp3d_scale_pcm(b[0]);
+ dstr[(47 - i)*nch] = mp3d_scale_pcm(a[3]);
+ dstr[(49 + i)*nch] = mp3d_scale_pcm(b[3]);
+ dstl[(47 - i)*nch] = mp3d_scale_pcm(a[2]);
+ dstl[(49 + i)*nch] = mp3d_scale_pcm(b[2]);
+ }
+#endif /* MINIMP3_ONLY_SIMD */
+}
+
+static void mp3d_synth_granule(float *qmf_state, float *grbuf, int nbands, int nch, mp3d_sample_t *pcm, float *lins)
+{
+ int i;
+ for (i = 0; i < nch; i++)
+ {
+ mp3d_DCT_II(grbuf + 576*i, nbands);
+ }
+
+ memcpy(lins, qmf_state, sizeof(float)*15*64);
+
+ for (i = 0; i < nbands; i += 2)
+ {
+ mp3d_synth(grbuf + i, pcm + 32*nch*i, nch, lins + i*64);
+ }
+#ifndef MINIMP3_NONSTANDARD_BUT_LOGICAL
+ if (nch == 1)
+ {
+ for (i = 0; i < 15*64; i += 2)
+ {
+ qmf_state[i] = lins[nbands*64 + i];
+ }
+ } else
+#endif /* MINIMP3_NONSTANDARD_BUT_LOGICAL */
+ {
+ memcpy(qmf_state, lins + nbands*64, sizeof(float)*15*64);
+ }
+}
+
+static int mp3d_match_frame(const uint8_t *hdr, int mp3_bytes, int frame_bytes)
+{
+ int i, nmatch;
+ for (i = 0, nmatch = 0; nmatch < MAX_FRAME_SYNC_MATCHES; nmatch++)
+ {
+ i += hdr_frame_bytes(hdr + i, frame_bytes) + hdr_padding(hdr + i);
+ if (i + HDR_SIZE > mp3_bytes)
+ return nmatch > 0;
+ if (!hdr_compare(hdr, hdr + i))
+ return 0;
+ }
+ return 1;
+}
+
+static int mp3d_find_frame(const uint8_t *mp3, int mp3_bytes, int *free_format_bytes, int *ptr_frame_bytes)
+{
+ int i, k;
+ for (i = 0; i < mp3_bytes - HDR_SIZE; i++, mp3++)
+ {
+ if (hdr_valid(mp3))
+ {
+ int frame_bytes = hdr_frame_bytes(mp3, *free_format_bytes);
+ int frame_and_padding = frame_bytes + hdr_padding(mp3);
+
+ for (k = HDR_SIZE; !frame_bytes && k < MAX_FREE_FORMAT_FRAME_SIZE && i + 2*k < mp3_bytes - HDR_SIZE; k++)
+ {
+ if (hdr_compare(mp3, mp3 + k))
+ {
+ int fb = k - hdr_padding(mp3);
+ int nextfb = fb + hdr_padding(mp3 + k);
+ if (i + k + nextfb + HDR_SIZE > mp3_bytes || !hdr_compare(mp3, mp3 + k + nextfb))
+ continue;
+ frame_and_padding = k;
+ frame_bytes = fb;
+ *free_format_bytes = fb;
+ }
+ }
+ if ((frame_bytes && i + frame_and_padding <= mp3_bytes &&
+ mp3d_match_frame(mp3, mp3_bytes - i, frame_bytes)) ||
+ (!i && frame_and_padding == mp3_bytes))
+ {
+ *ptr_frame_bytes = frame_and_padding;
+ return i;
+ }
+ *free_format_bytes = 0;
+ }
+ }
+ *ptr_frame_bytes = 0;
+ return mp3_bytes;
+}
+
+void mp3dec_init(mp3dec_t *dec)
+{
+ dec->header[0] = 0;
+}
+
+int mp3dec_decode_frame(mp3dec_t *dec, const uint8_t *mp3, int mp3_bytes, mp3d_sample_t *pcm, mp3dec_frame_info_t *info)
+{
+ int i = 0, igr, frame_size = 0, success = 1;
+ const uint8_t *hdr;
+ bs_t bs_frame[1];
+ mp3dec_scratch_t scratch;
+
+ if (mp3_bytes > 4 && dec->header[0] == 0xff && hdr_compare(dec->header, mp3))
+ {
+ frame_size = hdr_frame_bytes(mp3, dec->free_format_bytes) + hdr_padding(mp3);
+ if (frame_size != mp3_bytes && (frame_size + HDR_SIZE > mp3_bytes || !hdr_compare(mp3, mp3 + frame_size)))
+ {
+ frame_size = 0;
+ }
+ }
+ if (!frame_size)
+ {
+ memset(dec, 0, sizeof(mp3dec_t));
+ i = mp3d_find_frame(mp3, mp3_bytes, &dec->free_format_bytes, &frame_size);
+ if (!frame_size || i + frame_size > mp3_bytes)
+ {
+ info->frame_bytes = i;
+ return 0;
+ }
+ }
+
+ hdr = mp3 + i;
+ memcpy(dec->header, hdr, HDR_SIZE);
+ info->frame_bytes = i + frame_size;
+ info->frame_offset = i;
+ info->channels = HDR_IS_MONO(hdr) ? 1 : 2;
+ info->hz = hdr_sample_rate_hz(hdr);
+ info->layer = 4 - HDR_GET_LAYER(hdr);
+ info->bitrate_kbps = hdr_bitrate_kbps(hdr);
+
+ if (!pcm)
+ {
+ return hdr_frame_samples(hdr);
+ }
+
+ bs_init(bs_frame, hdr + HDR_SIZE, frame_size - HDR_SIZE);
+ if (HDR_IS_CRC(hdr))
+ {
+ get_bits(bs_frame, 16);
+ }
+
+ if (info->layer == 3)
+ {
+ int main_data_begin = L3_read_side_info(bs_frame, scratch.gr_info, hdr);
+ if (main_data_begin < 0 || bs_frame->pos > bs_frame->limit)
+ {
+ mp3dec_init(dec);
+ return 0;
+ }
+ success = L3_restore_reservoir(dec, bs_frame, &scratch, main_data_begin);
+ if (success)
+ {
+ for (igr = 0; igr < (HDR_TEST_MPEG1(hdr) ? 2 : 1); igr++, pcm += 576*info->channels)
+ {
+ memset(scratch.grbuf[0], 0, 576*2*sizeof(float));
+ L3_decode(dec, &scratch, scratch.gr_info + igr*info->channels, info->channels);
+ mp3d_synth_granule(dec->qmf_state, scratch.grbuf[0], 18, info->channels, pcm, scratch.syn[0]);
+ }
+ }
+ L3_save_reservoir(dec, &scratch);
+ } else
+ {
+#ifdef MINIMP3_ONLY_MP3
+ return 0;
+#else /* MINIMP3_ONLY_MP3 */
+ L12_scale_info sci[1];
+ L12_read_scale_info(hdr, bs_frame, sci);
+
+ memset(scratch.grbuf[0], 0, 576*2*sizeof(float));
+ for (i = 0, igr = 0; igr < 3; igr++)
+ {
+ if (12 == (i += L12_dequantize_granule(scratch.grbuf[0] + i, bs_frame, sci, info->layer | 1)))
+ {
+ i = 0;
+ L12_apply_scf_384(sci, sci->scf + igr, scratch.grbuf[0]);
+ mp3d_synth_granule(dec->qmf_state, scratch.grbuf[0], 12, info->channels, pcm, scratch.syn[0]);
+ memset(scratch.grbuf[0], 0, 576*2*sizeof(float));
+ pcm += 384*info->channels;
+ }
+ if (bs_frame->pos > bs_frame->limit)
+ {
+ mp3dec_init(dec);
+ return 0;
+ }
+ }
+#endif /* MINIMP3_ONLY_MP3 */
+ }
+ return success*hdr_frame_samples(dec->header);
+}
+
+#ifdef MINIMP3_FLOAT_OUTPUT
+void mp3dec_f32_to_s16(const float *in, int16_t *out, int num_samples)
+{
+ int i = 0;
+#if HAVE_SIMD
+ int aligned_count = num_samples & ~7;
+ for(; i < aligned_count; i += 8)
+ {
+ static const f4 g_scale = { 32768.0f, 32768.0f, 32768.0f, 32768.0f };
+ f4 a = VMUL(VLD(&in[i ]), g_scale);
+ f4 b = VMUL(VLD(&in[i+4]), g_scale);
+#if HAVE_SSE
+ static const f4 g_max = { 32767.0f, 32767.0f, 32767.0f, 32767.0f };
+ static const f4 g_min = { -32768.0f, -32768.0f, -32768.0f, -32768.0f };
+ __m128i pcm8 = _mm_packs_epi32(_mm_cvtps_epi32(_mm_max_ps(_mm_min_ps(a, g_max), g_min)),
+ _mm_cvtps_epi32(_mm_max_ps(_mm_min_ps(b, g_max), g_min)));
+ out[i ] = _mm_extract_epi16(pcm8, 0);
+ out[i+1] = _mm_extract_epi16(pcm8, 1);
+ out[i+2] = _mm_extract_epi16(pcm8, 2);
+ out[i+3] = _mm_extract_epi16(pcm8, 3);
+ out[i+4] = _mm_extract_epi16(pcm8, 4);
+ out[i+5] = _mm_extract_epi16(pcm8, 5);
+ out[i+6] = _mm_extract_epi16(pcm8, 6);
+ out[i+7] = _mm_extract_epi16(pcm8, 7);
+#else /* HAVE_SSE */
+ int16x4_t pcma, pcmb;
+ a = VADD(a, VSET(0.5f));
+ b = VADD(b, VSET(0.5f));
+ pcma = vqmovn_s32(vqaddq_s32(vcvtq_s32_f32(a), vreinterpretq_s32_u32(vcltq_f32(a, VSET(0)))));
+ pcmb = vqmovn_s32(vqaddq_s32(vcvtq_s32_f32(b), vreinterpretq_s32_u32(vcltq_f32(b, VSET(0)))));
+ vst1_lane_s16(out+i , pcma, 0);
+ vst1_lane_s16(out+i+1, pcma, 1);
+ vst1_lane_s16(out+i+2, pcma, 2);
+ vst1_lane_s16(out+i+3, pcma, 3);
+ vst1_lane_s16(out+i+4, pcmb, 0);
+ vst1_lane_s16(out+i+5, pcmb, 1);
+ vst1_lane_s16(out+i+6, pcmb, 2);
+ vst1_lane_s16(out+i+7, pcmb, 3);
+#endif /* HAVE_SSE */
+ }
+#endif /* HAVE_SIMD */
+ for(; i < num_samples; i++)
+ {
+ float sample = in[i] * 32768.0f;
+ if (sample >= 32766.5)
+ out[i] = (int16_t) 32767;
+ else if (sample <= -32767.5)
+ out[i] = (int16_t)-32768;
+ else
+ {
+ int16_t s = (int16_t)(sample + .5f);
+ s -= (s < 0); /* away from zero, to be compliant */
+ out[i] = s;
+ }
+ }
+}
+#endif /* MINIMP3_FLOAT_OUTPUT */
+#endif /* MINIMP3_IMPLEMENTATION && !_MINIMP3_IMPLEMENTATION_GUARD */
diff --git a/thirdparty/minimp3/minimp3_ex.h b/thirdparty/minimp3/minimp3_ex.h
new file mode 100644
index 0000000000..e29dd15b2e
--- /dev/null
+++ b/thirdparty/minimp3/minimp3_ex.h
@@ -0,0 +1,1394 @@
+#ifndef MINIMP3_EXT_H
+#define MINIMP3_EXT_H
+/*
+ https://github.com/lieff/minimp3
+ To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide.
+ This software is distributed without any warranty.
+ See <http://creativecommons.org/publicdomain/zero/1.0/>.
+*/
+#include "minimp3.h"
+
+/* flags for mp3dec_ex_open_* functions */
+#define MP3D_SEEK_TO_BYTE 0 /* mp3dec_ex_seek seeks to byte in stream */
+#define MP3D_SEEK_TO_SAMPLE 1 /* mp3dec_ex_seek precisely seeks to sample using index (created during duration calculation scan or when mp3dec_ex_seek called) */
+#define MP3D_DO_NOT_SCAN 2 /* do not scan whole stream for duration if vbrtag not found, mp3dec_ex_t::samples will be filled only if mp3dec_ex_t::vbr_tag_found == 1 */
+#ifdef MINIMP3_ALLOW_MONO_STEREO_TRANSITION
+#define MP3D_ALLOW_MONO_STEREO_TRANSITION 4
+#define MP3D_FLAGS_MASK 7
+#else
+#define MP3D_FLAGS_MASK 3
+#endif
+
+/* compile-time config */
+#define MINIMP3_PREDECODE_FRAMES 2 /* frames to pre-decode and skip after seek (to fill internal structures) */
+/*#define MINIMP3_SEEK_IDX_LINEAR_SEARCH*/ /* define to use linear index search instead of binary search on seek */
+#define MINIMP3_IO_SIZE (128*1024) /* io buffer size for streaming functions, must be greater than MINIMP3_BUF_SIZE */
+#define MINIMP3_BUF_SIZE (16*1024) /* buffer which can hold minimum 10 consecutive mp3 frames (~16KB) worst case */
+/*#define MINIMP3_SCAN_LIMIT (256*1024)*/ /* how many bytes will be scanned to search first valid mp3 frame, to prevent stall on large non-mp3 files */
+#define MINIMP3_ENABLE_RING 0 /* WIP enable hardware magic ring buffer if available, to make less input buffer memmove(s) in callback IO mode */
+
+/* return error codes */
+#define MP3D_E_PARAM -1
+#define MP3D_E_MEMORY -2
+#define MP3D_E_IOERROR -3
+#define MP3D_E_USER -4 /* can be used to stop processing from callbacks without indicating specific error */
+#define MP3D_E_DECODE -5 /* decode error which can't be safely skipped, such as sample rate, layer and channels change */
+
+typedef struct
+{
+ mp3d_sample_t *buffer;
+ size_t samples; /* channels included, byte size = samples*sizeof(mp3d_sample_t) */
+ int channels, hz, layer, avg_bitrate_kbps;
+} mp3dec_file_info_t;
+
+typedef struct
+{
+ const uint8_t *buffer;
+ size_t size;
+} mp3dec_map_info_t;
+
+typedef struct
+{
+ uint64_t sample;
+ uint64_t offset;
+} mp3dec_frame_t;
+
+typedef struct
+{
+ mp3dec_frame_t *frames;
+ size_t num_frames, capacity;
+} mp3dec_index_t;
+
+typedef size_t (*MP3D_READ_CB)(void *buf, size_t size, void *user_data);
+typedef int (*MP3D_SEEK_CB)(uint64_t position, void *user_data);
+
+typedef struct
+{
+ MP3D_READ_CB read;
+ void *read_data;
+ MP3D_SEEK_CB seek;
+ void *seek_data;
+} mp3dec_io_t;
+
+typedef struct
+{
+ mp3dec_t mp3d;
+ mp3dec_map_info_t file;
+ mp3dec_io_t *io;
+ mp3dec_index_t index;
+ uint64_t offset, samples, detected_samples, cur_sample, start_offset, end_offset;
+ mp3dec_frame_info_t info;
+ mp3d_sample_t buffer[MINIMP3_MAX_SAMPLES_PER_FRAME];
+ size_t input_consumed, input_filled;
+ int is_file, flags, vbr_tag_found, indexes_built;
+ int free_format_bytes;
+ int buffer_samples, buffer_consumed, to_skip, start_delay;
+ int last_error;
+} mp3dec_ex_t;
+
+typedef int (*MP3D_ITERATE_CB)(void *user_data, const uint8_t *frame, int frame_size, int free_format_bytes, size_t buf_size, uint64_t offset, mp3dec_frame_info_t *info);
+typedef int (*MP3D_PROGRESS_CB)(void *user_data, size_t file_size, uint64_t offset, mp3dec_frame_info_t *info);
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* detect mp3/mpa format */
+int mp3dec_detect_buf(const uint8_t *buf, size_t buf_size);
+int mp3dec_detect_cb(mp3dec_io_t *io, uint8_t *buf, size_t buf_size);
+/* decode whole buffer block */
+int mp3dec_load_buf(mp3dec_t *dec, const uint8_t *buf, size_t buf_size, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data);
+int mp3dec_load_cb(mp3dec_t *dec, mp3dec_io_t *io, uint8_t *buf, size_t buf_size, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data);
+/* iterate through frames */
+int mp3dec_iterate_buf(const uint8_t *buf, size_t buf_size, MP3D_ITERATE_CB callback, void *user_data);
+int mp3dec_iterate_cb(mp3dec_io_t *io, uint8_t *buf, size_t buf_size, MP3D_ITERATE_CB callback, void *user_data);
+/* streaming decoder with seeking capability */
+int mp3dec_ex_open_buf(mp3dec_ex_t *dec, const uint8_t *buf, size_t buf_size, int flags);
+int mp3dec_ex_open_cb(mp3dec_ex_t *dec, mp3dec_io_t *io, int flags);
+void mp3dec_ex_close(mp3dec_ex_t *dec);
+int mp3dec_ex_seek(mp3dec_ex_t *dec, uint64_t position);
+size_t mp3dec_ex_read_frame(mp3dec_ex_t *dec, mp3d_sample_t **buf, mp3dec_frame_info_t *frame_info, size_t max_samples);
+size_t mp3dec_ex_read(mp3dec_ex_t *dec, mp3d_sample_t *buf, size_t samples);
+#ifndef MINIMP3_NO_STDIO
+/* stdio versions of file detect, load, iterate and stream */
+int mp3dec_detect(const char *file_name);
+int mp3dec_load(mp3dec_t *dec, const char *file_name, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data);
+int mp3dec_iterate(const char *file_name, MP3D_ITERATE_CB callback, void *user_data);
+int mp3dec_ex_open(mp3dec_ex_t *dec, const char *file_name, int flags);
+#ifdef _WIN32
+int mp3dec_detect_w(const wchar_t *file_name);
+int mp3dec_load_w(mp3dec_t *dec, const wchar_t *file_name, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data);
+int mp3dec_iterate_w(const wchar_t *file_name, MP3D_ITERATE_CB callback, void *user_data);
+int mp3dec_ex_open_w(mp3dec_ex_t *dec, const wchar_t *file_name, int flags);
+#endif
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+#endif /*MINIMP3_EXT_H*/
+
+#ifdef MINIMP3_IMPLEMENTATION
+#include <limits.h>
+
+static void mp3dec_skip_id3v1(const uint8_t *buf, size_t *pbuf_size)
+{
+ size_t buf_size = *pbuf_size;
+#ifndef MINIMP3_NOSKIP_ID3V1
+ if (buf_size >= 128 && !memcmp(buf + buf_size - 128, "TAG", 3))
+ {
+ buf_size -= 128;
+ if (buf_size >= 227 && !memcmp(buf + buf_size - 227, "TAG+", 4))
+ buf_size -= 227;
+ }
+#endif
+#ifndef MINIMP3_NOSKIP_APEV2
+ if (buf_size > 32 && !memcmp(buf + buf_size - 32, "APETAGEX", 8))
+ {
+ buf_size -= 32;
+ const uint8_t *tag = buf + buf_size + 8 + 4;
+ uint32_t tag_size = (uint32_t)(tag[3] << 24) | (tag[2] << 16) | (tag[1] << 8) | tag[0];
+ if (buf_size >= tag_size)
+ buf_size -= tag_size;
+ }
+#endif
+ *pbuf_size = buf_size;
+}
+
+static size_t mp3dec_skip_id3v2(const uint8_t *buf, size_t buf_size)
+{
+#define MINIMP3_ID3_DETECT_SIZE 10
+#ifndef MINIMP3_NOSKIP_ID3V2
+ if (buf_size >= MINIMP3_ID3_DETECT_SIZE && !memcmp(buf, "ID3", 3) && !((buf[5] & 15) || (buf[6] & 0x80) || (buf[7] & 0x80) || (buf[8] & 0x80) || (buf[9] & 0x80)))
+ {
+ size_t id3v2size = (((buf[6] & 0x7f) << 21) | ((buf[7] & 0x7f) << 14) | ((buf[8] & 0x7f) << 7) | (buf[9] & 0x7f)) + 10;
+ if ((buf[5] & 16))
+ id3v2size += 10; /* footer */
+ return id3v2size;
+ }
+#endif
+ return 0;
+}
+
+static void mp3dec_skip_id3(const uint8_t **pbuf, size_t *pbuf_size)
+{
+ uint8_t *buf = (uint8_t *)(*pbuf);
+ size_t buf_size = *pbuf_size;
+ size_t id3v2size = mp3dec_skip_id3v2(buf, buf_size);
+ if (id3v2size)
+ {
+ if (id3v2size >= buf_size)
+ id3v2size = buf_size;
+ buf += id3v2size;
+ buf_size -= id3v2size;
+ }
+ mp3dec_skip_id3v1(buf, &buf_size);
+ *pbuf = (const uint8_t *)buf;
+ *pbuf_size = buf_size;
+}
+
+static int mp3dec_check_vbrtag(const uint8_t *frame, int frame_size, uint32_t *frames, int *delay, int *padding)
+{
+ static const char g_xing_tag[4] = { 'X', 'i', 'n', 'g' };
+ static const char g_info_tag[4] = { 'I', 'n', 'f', 'o' };
+#define FRAMES_FLAG 1
+#define BYTES_FLAG 2
+#define TOC_FLAG 4
+#define VBR_SCALE_FLAG 8
+ /* Side info offsets after header:
+ / Mono Stereo
+ / MPEG1 17 32
+ / MPEG2 & 2.5 9 17*/
+ bs_t bs[1];
+ L3_gr_info_t gr_info[4];
+ bs_init(bs, frame + HDR_SIZE, frame_size - HDR_SIZE);
+ if (HDR_IS_CRC(frame))
+ get_bits(bs, 16);
+ if (L3_read_side_info(bs, gr_info, frame) < 0)
+ return 0; /* side info corrupted */
+
+ const uint8_t *tag = frame + HDR_SIZE + bs->pos/8;
+ if (memcmp(g_xing_tag, tag, 4) && memcmp(g_info_tag, tag, 4))
+ return 0;
+ int flags = tag[7];
+ if (!((flags & FRAMES_FLAG)))
+ return -1;
+ tag += 8;
+ *frames = (uint32_t)(tag[0] << 24) | (tag[1] << 16) | (tag[2] << 8) | tag[3];
+ tag += 4;
+ if (flags & BYTES_FLAG)
+ tag += 4;
+ if (flags & TOC_FLAG)
+ tag += 100;
+ if (flags & VBR_SCALE_FLAG)
+ tag += 4;
+ *delay = *padding = 0;
+ if (*tag)
+ { /* extension, LAME, Lavc, etc. Should be the same structure. */
+ tag += 21;
+ if (tag - frame + 14 >= frame_size)
+ return 0;
+ *delay = ((tag[0] << 4) | (tag[1] >> 4)) + (528 + 1);
+ *padding = (((tag[1] & 0xF) << 8) | tag[2]) - (528 + 1);
+ }
+ return 1;
+}
+
+int mp3dec_detect_buf(const uint8_t *buf, size_t buf_size)
+{
+ return mp3dec_detect_cb(0, (uint8_t *)buf, buf_size);
+}
+
+int mp3dec_detect_cb(mp3dec_io_t *io, uint8_t *buf, size_t buf_size)
+{
+ if (!buf || (size_t)-1 == buf_size || (io && buf_size < MINIMP3_BUF_SIZE))
+ return MP3D_E_PARAM;
+ size_t filled = buf_size;
+ if (io)
+ {
+ if (io->seek(0, io->seek_data))
+ return MP3D_E_IOERROR;
+ filled = io->read(buf, MINIMP3_ID3_DETECT_SIZE, io->read_data);
+ if (filled > MINIMP3_ID3_DETECT_SIZE)
+ return MP3D_E_IOERROR;
+ }
+ if (filled < MINIMP3_ID3_DETECT_SIZE)
+ return MP3D_E_USER; /* too small, can't be mp3/mpa */
+ if (mp3dec_skip_id3v2(buf, filled))
+ return 0; /* id3v2 tag is enough evidence */
+ if (io)
+ {
+ size_t readed = io->read(buf + MINIMP3_ID3_DETECT_SIZE, buf_size - MINIMP3_ID3_DETECT_SIZE, io->read_data);
+ if (readed > (buf_size - MINIMP3_ID3_DETECT_SIZE))
+ return MP3D_E_IOERROR;
+ filled += readed;
+ if (filled < MINIMP3_BUF_SIZE)
+ mp3dec_skip_id3v1(buf, &filled);
+ } else
+ {
+ mp3dec_skip_id3v1(buf, &filled);
+ if (filled > MINIMP3_BUF_SIZE)
+ filled = MINIMP3_BUF_SIZE;
+ }
+ int free_format_bytes, frame_size;
+ mp3d_find_frame(buf, filled, &free_format_bytes, &frame_size);
+ if (frame_size)
+ return 0; /* MAX_FRAME_SYNC_MATCHES consecutive frames found */
+ return MP3D_E_USER;
+}
+
+int mp3dec_load_buf(mp3dec_t *dec, const uint8_t *buf, size_t buf_size, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data)
+{
+ return mp3dec_load_cb(dec, 0, (uint8_t *)buf, buf_size, info, progress_cb, user_data);
+}
+
+int mp3dec_load_cb(mp3dec_t *dec, mp3dec_io_t *io, uint8_t *buf, size_t buf_size, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data)
+{
+ if (!dec || !buf || !info || (size_t)-1 == buf_size || (io && buf_size < MINIMP3_BUF_SIZE))
+ return MP3D_E_PARAM;
+ uint64_t detected_samples = 0;
+ size_t orig_buf_size = buf_size;
+ int to_skip = 0;
+ mp3dec_frame_info_t frame_info;
+ memset(info, 0, sizeof(*info));
+ memset(&frame_info, 0, sizeof(frame_info));
+
+ /* skip id3 */
+ size_t filled = 0, consumed = 0;
+ int eof = 0, ret = 0;
+ if (io)
+ {
+ if (io->seek(0, io->seek_data))
+ return MP3D_E_IOERROR;
+ filled = io->read(buf, MINIMP3_ID3_DETECT_SIZE, io->read_data);
+ if (filled > MINIMP3_ID3_DETECT_SIZE)
+ return MP3D_E_IOERROR;
+ if (MINIMP3_ID3_DETECT_SIZE != filled)
+ return 0;
+ size_t id3v2size = mp3dec_skip_id3v2(buf, filled);
+ if (id3v2size)
+ {
+ if (io->seek(id3v2size, io->seek_data))
+ return MP3D_E_IOERROR;
+ filled = io->read(buf, buf_size, io->read_data);
+ if (filled > buf_size)
+ return MP3D_E_IOERROR;
+ } else
+ {
+ size_t readed = io->read(buf + MINIMP3_ID3_DETECT_SIZE, buf_size - MINIMP3_ID3_DETECT_SIZE, io->read_data);
+ if (readed > (buf_size - MINIMP3_ID3_DETECT_SIZE))
+ return MP3D_E_IOERROR;
+ filled += readed;
+ }
+ if (filled < MINIMP3_BUF_SIZE)
+ mp3dec_skip_id3v1(buf, &filled);
+ } else
+ {
+ mp3dec_skip_id3((const uint8_t **)&buf, &buf_size);
+ if (!buf_size)
+ return 0;
+ }
+ /* try to make allocation size assumption by first frame or vbr tag */
+ mp3dec_init(dec);
+ int samples;
+ do
+ {
+ uint32_t frames;
+ int i, delay, padding, free_format_bytes = 0, frame_size = 0;
+ const uint8_t *hdr;
+ if (io)
+ {
+ if (!eof && filled - consumed < MINIMP3_BUF_SIZE)
+ { /* keep minimum 10 consecutive mp3 frames (~16KB) worst case */
+ memmove(buf, buf + consumed, filled - consumed);
+ filled -= consumed;
+ consumed = 0;
+ size_t readed = io->read(buf + filled, buf_size - filled, io->read_data);
+ if (readed > (buf_size - filled))
+ return MP3D_E_IOERROR;
+ if (readed != (buf_size - filled))
+ eof = 1;
+ filled += readed;
+ if (eof)
+ mp3dec_skip_id3v1(buf, &filled);
+ }
+ i = mp3d_find_frame(buf + consumed, filled - consumed, &free_format_bytes, &frame_size);
+ consumed += i;
+ hdr = buf + consumed;
+ } else
+ {
+ i = mp3d_find_frame(buf, buf_size, &free_format_bytes, &frame_size);
+ buf += i;
+ buf_size -= i;
+ hdr = buf;
+ }
+ if (i && !frame_size)
+ continue;
+ if (!frame_size)
+ return 0;
+ frame_info.channels = HDR_IS_MONO(hdr) ? 1 : 2;
+ frame_info.hz = hdr_sample_rate_hz(hdr);
+ frame_info.layer = 4 - HDR_GET_LAYER(hdr);
+ frame_info.bitrate_kbps = hdr_bitrate_kbps(hdr);
+ frame_info.frame_bytes = frame_size;
+ samples = hdr_frame_samples(hdr)*frame_info.channels;
+ if (3 != frame_info.layer)
+ break;
+ int ret = mp3dec_check_vbrtag(hdr, frame_size, &frames, &delay, &padding);
+ if (ret > 0)
+ {
+ padding *= frame_info.channels;
+ to_skip = delay*frame_info.channels;
+ detected_samples = samples*(uint64_t)frames;
+ if (detected_samples >= (uint64_t)to_skip)
+ detected_samples -= to_skip;
+ if (padding > 0 && detected_samples >= (uint64_t)padding)
+ detected_samples -= padding;
+ if (!detected_samples)
+ return 0;
+ }
+ if (ret)
+ {
+ if (io)
+ {
+ consumed += frame_size;
+ } else
+ {
+ buf += frame_size;
+ buf_size -= frame_size;
+ }
+ }
+ break;
+ } while(1);
+ size_t allocated = MINIMP3_MAX_SAMPLES_PER_FRAME*sizeof(mp3d_sample_t);
+ if (detected_samples)
+ allocated += detected_samples*sizeof(mp3d_sample_t);
+ else
+ allocated += (buf_size/frame_info.frame_bytes)*samples*sizeof(mp3d_sample_t);
+ info->buffer = (mp3d_sample_t*)malloc(allocated);
+ if (!info->buffer)
+ return MP3D_E_MEMORY;
+ /* save info */
+ info->channels = frame_info.channels;
+ info->hz = frame_info.hz;
+ info->layer = frame_info.layer;
+ /* decode all frames */
+ size_t avg_bitrate_kbps = 0, frames = 0;
+ do
+ {
+ if ((allocated - info->samples*sizeof(mp3d_sample_t)) < MINIMP3_MAX_SAMPLES_PER_FRAME*sizeof(mp3d_sample_t))
+ {
+ allocated *= 2;
+ mp3d_sample_t *alloc_buf = (mp3d_sample_t*)realloc(info->buffer, allocated);
+ if (!alloc_buf)
+ return MP3D_E_MEMORY;
+ info->buffer = alloc_buf;
+ }
+ if (io)
+ {
+ if (!eof && filled - consumed < MINIMP3_BUF_SIZE)
+ { /* keep minimum 10 consecutive mp3 frames (~16KB) worst case */
+ memmove(buf, buf + consumed, filled - consumed);
+ filled -= consumed;
+ consumed = 0;
+ size_t readed = io->read(buf + filled, buf_size - filled, io->read_data);
+ if (readed != (buf_size - filled))
+ eof = 1;
+ filled += readed;
+ if (eof)
+ mp3dec_skip_id3v1(buf, &filled);
+ }
+ samples = mp3dec_decode_frame(dec, buf + consumed, filled - consumed, info->buffer + info->samples, &frame_info);
+ consumed += frame_info.frame_bytes;
+ } else
+ {
+ samples = mp3dec_decode_frame(dec, buf, MINIMP3_MIN(buf_size, (size_t)INT_MAX), info->buffer + info->samples, &frame_info);
+ buf += frame_info.frame_bytes;
+ buf_size -= frame_info.frame_bytes;
+ }
+ if (samples)
+ {
+ if (info->hz != frame_info.hz || info->layer != frame_info.layer)
+ {
+ ret = MP3D_E_DECODE;
+ break;
+ }
+ if (info->channels && info->channels != frame_info.channels)
+ {
+#ifdef MINIMP3_ALLOW_MONO_STEREO_TRANSITION
+ info->channels = 0; /* mark file with mono-stereo transition */
+#else
+ ret = MP3D_E_DECODE;
+ break;
+#endif
+ }
+ samples *= frame_info.channels;
+ if (to_skip)
+ {
+ size_t skip = MINIMP3_MIN(samples, to_skip);
+ to_skip -= skip;
+ samples -= skip;
+ memmove(info->buffer, info->buffer + skip, samples*sizeof(mp3d_sample_t));
+ }
+ info->samples += samples;
+ avg_bitrate_kbps += frame_info.bitrate_kbps;
+ frames++;
+ if (progress_cb)
+ {
+ ret = progress_cb(user_data, orig_buf_size, orig_buf_size - buf_size, &frame_info);
+ if (ret)
+ break;
+ }
+ }
+ } while (frame_info.frame_bytes);
+ if (detected_samples && info->samples > detected_samples)
+ info->samples = detected_samples; /* cut padding */
+ /* reallocate to normal buffer size */
+ if (allocated != info->samples*sizeof(mp3d_sample_t))
+ {
+ mp3d_sample_t *alloc_buf = (mp3d_sample_t*)realloc(info->buffer, info->samples*sizeof(mp3d_sample_t));
+ if (!alloc_buf && info->samples)
+ return MP3D_E_MEMORY;
+ info->buffer = alloc_buf;
+ }
+ if (frames)
+ info->avg_bitrate_kbps = avg_bitrate_kbps/frames;
+ return ret;
+}
+
+int mp3dec_iterate_buf(const uint8_t *buf, size_t buf_size, MP3D_ITERATE_CB callback, void *user_data)
+{
+ const uint8_t *orig_buf = buf;
+ if (!buf || (size_t)-1 == buf_size || !callback)
+ return MP3D_E_PARAM;
+ /* skip id3 */
+ mp3dec_skip_id3(&buf, &buf_size);
+ if (!buf_size)
+ return 0;
+ mp3dec_frame_info_t frame_info;
+ memset(&frame_info, 0, sizeof(frame_info));
+ do
+ {
+ int free_format_bytes = 0, frame_size = 0, ret;
+ int i = mp3d_find_frame(buf, buf_size, &free_format_bytes, &frame_size);
+ buf += i;
+ buf_size -= i;
+ if (i && !frame_size)
+ continue;
+ if (!frame_size)
+ break;
+ const uint8_t *hdr = buf;
+ frame_info.channels = HDR_IS_MONO(hdr) ? 1 : 2;
+ frame_info.hz = hdr_sample_rate_hz(hdr);
+ frame_info.layer = 4 - HDR_GET_LAYER(hdr);
+ frame_info.bitrate_kbps = hdr_bitrate_kbps(hdr);
+ frame_info.frame_bytes = frame_size;
+
+ if (callback)
+ {
+ if ((ret = callback(user_data, hdr, frame_size, free_format_bytes, buf_size, hdr - orig_buf, &frame_info)))
+ return ret;
+ }
+ buf += frame_size;
+ buf_size -= frame_size;
+ } while (1);
+ return 0;
+}
+
+int mp3dec_iterate_cb(mp3dec_io_t *io, uint8_t *buf, size_t buf_size, MP3D_ITERATE_CB callback, void *user_data)
+{
+ if (!io || !buf || (size_t)-1 == buf_size || buf_size < MINIMP3_BUF_SIZE || !callback)
+ return MP3D_E_PARAM;
+ size_t filled = io->read(buf, MINIMP3_ID3_DETECT_SIZE, io->read_data), consumed = 0;
+ uint64_t readed = 0;
+ mp3dec_frame_info_t frame_info;
+ int eof = 0;
+ memset(&frame_info, 0, sizeof(frame_info));
+ if (filled > MINIMP3_ID3_DETECT_SIZE)
+ return MP3D_E_IOERROR;
+ if (MINIMP3_ID3_DETECT_SIZE != filled)
+ return 0;
+ size_t id3v2size = mp3dec_skip_id3v2(buf, filled);
+ if (id3v2size)
+ {
+ if (io->seek(id3v2size, io->seek_data))
+ return MP3D_E_IOERROR;
+ filled = io->read(buf, buf_size, io->read_data);
+ if (filled > buf_size)
+ return MP3D_E_IOERROR;
+ readed += id3v2size;
+ } else
+ {
+ size_t readed = io->read(buf + MINIMP3_ID3_DETECT_SIZE, buf_size - MINIMP3_ID3_DETECT_SIZE, io->read_data);
+ if (readed > (buf_size - MINIMP3_ID3_DETECT_SIZE))
+ return MP3D_E_IOERROR;
+ filled += readed;
+ }
+ if (filled < MINIMP3_BUF_SIZE)
+ mp3dec_skip_id3v1(buf, &filled);
+ do
+ {
+ int free_format_bytes = 0, frame_size = 0, ret;
+ int i = mp3d_find_frame(buf + consumed, filled - consumed, &free_format_bytes, &frame_size);
+ if (i && !frame_size)
+ {
+ consumed += i;
+ continue;
+ }
+ if (!frame_size)
+ break;
+ const uint8_t *hdr = buf + consumed + i;
+ frame_info.channels = HDR_IS_MONO(hdr) ? 1 : 2;
+ frame_info.hz = hdr_sample_rate_hz(hdr);
+ frame_info.layer = 4 - HDR_GET_LAYER(hdr);
+ frame_info.bitrate_kbps = hdr_bitrate_kbps(hdr);
+ frame_info.frame_bytes = frame_size;
+
+ readed += i;
+ if (callback)
+ {
+ if ((ret = callback(user_data, hdr, frame_size, free_format_bytes, filled - consumed, readed, &frame_info)))
+ return ret;
+ }
+ readed += frame_size;
+ consumed += i + frame_size;
+ if (!eof && filled - consumed < MINIMP3_BUF_SIZE)
+ { /* keep minimum 10 consecutive mp3 frames (~16KB) worst case */
+ memmove(buf, buf + consumed, filled - consumed);
+ filled -= consumed;
+ consumed = 0;
+ size_t readed = io->read(buf + filled, buf_size - filled, io->read_data);
+ if (readed > (buf_size - filled))
+ return MP3D_E_IOERROR;
+ if (readed != (buf_size - filled))
+ eof = 1;
+ filled += readed;
+ if (eof)
+ mp3dec_skip_id3v1(buf, &filled);
+ }
+ } while (1);
+ return 0;
+}
+
+static int mp3dec_load_index(void *user_data, const uint8_t *frame, int frame_size, int free_format_bytes, size_t buf_size, uint64_t offset, mp3dec_frame_info_t *info)
+{
+ mp3dec_frame_t *idx_frame;
+ mp3dec_ex_t *dec = (mp3dec_ex_t *)user_data;
+ if (!dec->index.frames && !dec->start_offset)
+ { /* detect VBR tag and try to avoid full scan */
+ uint32_t frames;
+ int delay, padding;
+ dec->info = *info;
+ dec->start_offset = dec->offset = offset;
+ dec->end_offset = offset + buf_size;
+ dec->free_format_bytes = free_format_bytes; /* should not change */
+ if (3 == dec->info.layer)
+ {
+ int ret = mp3dec_check_vbrtag(frame, frame_size, &frames, &delay, &padding);
+ if (ret)
+ dec->start_offset = dec->offset = offset + frame_size;
+ if (ret > 0)
+ {
+ padding *= info->channels;
+ dec->start_delay = dec->to_skip = delay*info->channels;
+ dec->samples = hdr_frame_samples(frame)*info->channels*(uint64_t)frames;
+ if (dec->samples >= (uint64_t)dec->start_delay)
+ dec->samples -= dec->start_delay;
+ if (padding > 0 && dec->samples >= (uint64_t)padding)
+ dec->samples -= padding;
+ dec->detected_samples = dec->samples;
+ dec->vbr_tag_found = 1;
+ return MP3D_E_USER;
+ } else if (ret < 0)
+ return 0;
+ }
+ }
+ if (dec->flags & MP3D_DO_NOT_SCAN)
+ return MP3D_E_USER;
+ if (dec->index.num_frames + 1 > dec->index.capacity)
+ {
+ if (!dec->index.capacity)
+ dec->index.capacity = 4096;
+ else
+ dec->index.capacity *= 2;
+ mp3dec_frame_t *alloc_buf = (mp3dec_frame_t *)realloc((void*)dec->index.frames, sizeof(mp3dec_frame_t)*dec->index.capacity);
+ if (!alloc_buf)
+ return MP3D_E_MEMORY;
+ dec->index.frames = alloc_buf;
+ }
+ idx_frame = &dec->index.frames[dec->index.num_frames++];
+ idx_frame->offset = offset;
+ idx_frame->sample = dec->samples;
+ if (!dec->buffer_samples && dec->index.num_frames < 256)
+ { /* for some cutted mp3 frames, bit-reservoir not filled and decoding can't be started from first frames */
+ /* try to decode up to 255 first frames till samples starts to decode */
+ dec->buffer_samples = mp3dec_decode_frame(&dec->mp3d, frame, MINIMP3_MIN(buf_size, (size_t)INT_MAX), dec->buffer, info);
+ dec->samples += dec->buffer_samples*info->channels;
+ } else
+ dec->samples += hdr_frame_samples(frame)*info->channels;
+ return 0;
+}
+
+int mp3dec_ex_open_buf(mp3dec_ex_t *dec, const uint8_t *buf, size_t buf_size, int flags)
+{
+ if (!dec || !buf || (size_t)-1 == buf_size || (flags & (~MP3D_FLAGS_MASK)))
+ return MP3D_E_PARAM;
+ memset(dec, 0, sizeof(*dec));
+ dec->file.buffer = buf;
+ dec->file.size = buf_size;
+ dec->flags = flags;
+ mp3dec_init(&dec->mp3d);
+ int ret = mp3dec_iterate_buf(dec->file.buffer, dec->file.size, mp3dec_load_index, dec);
+ if (ret && MP3D_E_USER != ret)
+ return ret;
+ mp3dec_init(&dec->mp3d);
+ dec->buffer_samples = 0;
+ dec->indexes_built = !(dec->vbr_tag_found || (flags & MP3D_DO_NOT_SCAN));
+ dec->flags &= (~MP3D_DO_NOT_SCAN);
+ return 0;
+}
+
+#ifndef MINIMP3_SEEK_IDX_LINEAR_SEARCH
+static size_t mp3dec_idx_binary_search(mp3dec_index_t *idx, uint64_t position)
+{
+ size_t end = idx->num_frames, start = 0, index = 0;
+ while (start <= end)
+ {
+ size_t mid = (start + end) / 2;
+ if (idx->frames[mid].sample >= position)
+ { /* move left side. */
+ if (idx->frames[mid].sample == position)
+ return mid;
+ end = mid - 1;
+ } else
+ { /* move to right side */
+ index = mid;
+ start = mid + 1;
+ if (start == idx->num_frames)
+ break;
+ }
+ }
+ return index;
+}
+#endif
+
+int mp3dec_ex_seek(mp3dec_ex_t *dec, uint64_t position)
+{
+ size_t i;
+ if (!dec)
+ return MP3D_E_PARAM;
+ if (!(dec->flags & MP3D_SEEK_TO_SAMPLE))
+ {
+ if (dec->io)
+ {
+ dec->offset = position;
+ } else
+ {
+ dec->offset = MINIMP3_MIN(position, dec->file.size);
+ }
+ dec->cur_sample = 0;
+ goto do_exit;
+ }
+ dec->cur_sample = position;
+ position += dec->start_delay;
+ if (0 == position)
+ { /* optimize seek to zero, no index needed */
+seek_zero:
+ dec->offset = dec->start_offset;
+ dec->to_skip = 0;
+ goto do_exit;
+ }
+ if (!dec->indexes_built)
+ { /* no index created yet (vbr tag used to calculate track length or MP3D_DO_NOT_SCAN open flag used) */
+ dec->indexes_built = 1;
+ dec->samples = 0;
+ dec->buffer_samples = 0;
+ if (dec->io)
+ {
+ if (dec->io->seek(dec->start_offset, dec->io->seek_data))
+ return MP3D_E_IOERROR;
+ int ret = mp3dec_iterate_cb(dec->io, (uint8_t *)dec->file.buffer, dec->file.size, mp3dec_load_index, dec);
+ if (ret && MP3D_E_USER != ret)
+ return ret;
+ } else
+ {
+ int ret = mp3dec_iterate_buf(dec->file.buffer + dec->start_offset, dec->file.size - dec->start_offset, mp3dec_load_index, dec);
+ if (ret && MP3D_E_USER != ret)
+ return ret;
+ }
+ for (i = 0; i < dec->index.num_frames; i++)
+ dec->index.frames[i].offset += dec->start_offset;
+ dec->samples = dec->detected_samples;
+ }
+ if (!dec->index.frames)
+ goto seek_zero; /* no frames in file - seek to zero */
+#ifdef MINIMP3_SEEK_IDX_LINEAR_SEARCH
+ for (i = 0; i < dec->index.num_frames; i++)
+ {
+ if (dec->index.frames[i].sample >= position)
+ break;
+ }
+#else
+ i = mp3dec_idx_binary_search(&dec->index, position);
+#endif
+ if (i)
+ {
+ int to_fill_bytes = 511;
+ int skip_frames = MINIMP3_PREDECODE_FRAMES
+#ifdef MINIMP3_SEEK_IDX_LINEAR_SEARCH
+ + ((dec->index.frames[i].sample == position) ? 0 : 1)
+#endif
+ ;
+ i -= MINIMP3_MIN(i, (size_t)skip_frames);
+ if (3 == dec->info.layer)
+ {
+ while (i && to_fill_bytes)
+ { /* make sure bit-reservoir is filled when we start decoding */
+ bs_t bs[1];
+ L3_gr_info_t gr_info[4];
+ int frame_bytes, frame_size;
+ const uint8_t *hdr;
+ if (dec->io)
+ {
+ hdr = dec->file.buffer;
+ if (dec->io->seek(dec->index.frames[i - 1].offset, dec->io->seek_data))
+ return MP3D_E_IOERROR;
+ size_t readed = dec->io->read((uint8_t *)hdr, HDR_SIZE, dec->io->read_data);
+ if (readed != HDR_SIZE)
+ return MP3D_E_IOERROR;
+ frame_size = hdr_frame_bytes(hdr, dec->free_format_bytes) + hdr_padding(hdr);
+ readed = dec->io->read((uint8_t *)hdr + HDR_SIZE, frame_size - HDR_SIZE, dec->io->read_data);
+ if (readed != (size_t)(frame_size - HDR_SIZE))
+ return MP3D_E_IOERROR;
+ bs_init(bs, hdr + HDR_SIZE, frame_size - HDR_SIZE);
+ } else
+ {
+ hdr = dec->file.buffer + dec->index.frames[i - 1].offset;
+ frame_size = hdr_frame_bytes(hdr, dec->free_format_bytes) + hdr_padding(hdr);
+ bs_init(bs, hdr + HDR_SIZE, frame_size - HDR_SIZE);
+ }
+ if (HDR_IS_CRC(hdr))
+ get_bits(bs, 16);
+ i--;
+ if (L3_read_side_info(bs, gr_info, hdr) < 0)
+ break; /* frame not decodable, we can start from here */
+ frame_bytes = (bs->limit - bs->pos)/8;
+ to_fill_bytes -= MINIMP3_MIN(to_fill_bytes, frame_bytes);
+ }
+ }
+ }
+ dec->offset = dec->index.frames[i].offset;
+ dec->to_skip = position - dec->index.frames[i].sample;
+ while ((i + 1) < dec->index.num_frames && !dec->index.frames[i].sample && !dec->index.frames[i + 1].sample)
+ { /* skip not decodable first frames */
+ const uint8_t *hdr;
+ if (dec->io)
+ {
+ hdr = dec->file.buffer;
+ if (dec->io->seek(dec->index.frames[i].offset, dec->io->seek_data))
+ return MP3D_E_IOERROR;
+ size_t readed = dec->io->read((uint8_t *)hdr, HDR_SIZE, dec->io->read_data);
+ if (readed != HDR_SIZE)
+ return MP3D_E_IOERROR;
+ } else
+ hdr = dec->file.buffer + dec->index.frames[i].offset;
+ dec->to_skip += hdr_frame_samples(hdr)*dec->info.channels;
+ i++;
+ }
+do_exit:
+ if (dec->io)
+ {
+ if (dec->io->seek(dec->offset, dec->io->seek_data))
+ return MP3D_E_IOERROR;
+ }
+ dec->buffer_samples = 0;
+ dec->buffer_consumed = 0;
+ dec->input_consumed = 0;
+ dec->input_filled = 0;
+ dec->last_error = 0;
+ mp3dec_init(&dec->mp3d);
+ return 0;
+}
+
+size_t mp3dec_ex_read_frame(mp3dec_ex_t *dec, mp3d_sample_t **buf, mp3dec_frame_info_t *frame_info, size_t max_samples)
+{
+ if (!dec || !buf || !frame_info)
+ {
+ if (dec)
+ dec->last_error = MP3D_E_PARAM;
+ return 0;
+ }
+ if (dec->detected_samples && dec->cur_sample >= dec->detected_samples)
+ return 0; /* at end of stream */
+ if (dec->last_error)
+ return 0; /* error eof state, seek can reset it */
+ *buf = NULL;
+ uint64_t end_offset = dec->end_offset ? dec->end_offset : dec->file.size;
+ int eof = 0;
+ while (dec->buffer_consumed == dec->buffer_samples)
+ {
+ const uint8_t *dec_buf;
+ if (dec->io)
+ {
+ if (!eof && (dec->input_filled - dec->input_consumed) < MINIMP3_BUF_SIZE)
+ { /* keep minimum 10 consecutive mp3 frames (~16KB) worst case */
+ memmove((uint8_t*)dec->file.buffer, (uint8_t*)dec->file.buffer + dec->input_consumed, dec->input_filled - dec->input_consumed);
+ dec->input_filled -= dec->input_consumed;
+ dec->input_consumed = 0;
+ size_t readed = dec->io->read((uint8_t*)dec->file.buffer + dec->input_filled, dec->file.size - dec->input_filled, dec->io->read_data);
+ if (readed > (dec->file.size - dec->input_filled))
+ {
+ dec->last_error = MP3D_E_IOERROR;
+ readed = 0;
+ }
+ if (readed != (dec->file.size - dec->input_filled))
+ eof = 1;
+ dec->input_filled += readed;
+ if (eof)
+ mp3dec_skip_id3v1((uint8_t*)dec->file.buffer, &dec->input_filled);
+ }
+ dec_buf = dec->file.buffer + dec->input_consumed;
+ if (!(dec->input_filled - dec->input_consumed))
+ return 0;
+ dec->buffer_samples = mp3dec_decode_frame(&dec->mp3d, dec_buf, dec->input_filled - dec->input_consumed, dec->buffer, frame_info);
+ dec->input_consumed += frame_info->frame_bytes;
+ } else
+ {
+ dec_buf = dec->file.buffer + dec->offset;
+ uint64_t buf_size = end_offset - dec->offset;
+ if (!buf_size)
+ return 0;
+ dec->buffer_samples = mp3dec_decode_frame(&dec->mp3d, dec_buf, MINIMP3_MIN(buf_size, (uint64_t)INT_MAX), dec->buffer, frame_info);
+ }
+ dec->buffer_consumed = 0;
+ if (dec->info.hz != frame_info->hz || dec->info.layer != frame_info->layer)
+ {
+return_e_decode:
+ dec->last_error = MP3D_E_DECODE;
+ return 0;
+ }
+ if (dec->buffer_samples)
+ {
+ dec->buffer_samples *= frame_info->channels;
+ if (dec->to_skip)
+ {
+ size_t skip = MINIMP3_MIN(dec->buffer_samples, dec->to_skip);
+ dec->buffer_consumed += skip;
+ dec->to_skip -= skip;
+ }
+ if (
+#ifdef MINIMP3_ALLOW_MONO_STEREO_TRANSITION
+ !(dec->flags & MP3D_ALLOW_MONO_STEREO_TRANSITION) &&
+#endif
+ dec->buffer_consumed != dec->buffer_samples && dec->info.channels != frame_info->channels)
+ {
+ goto return_e_decode;
+ }
+ } else if (dec->to_skip)
+ { /* In mp3 decoding not always can start decode from any frame because of bit reservoir,
+ count skip samples for such frames */
+ int frame_samples = hdr_frame_samples(dec_buf)*frame_info->channels;
+ dec->to_skip -= MINIMP3_MIN(frame_samples, dec->to_skip);
+ }
+ dec->offset += frame_info->frame_bytes;
+ }
+ size_t out_samples = MINIMP3_MIN((size_t)(dec->buffer_samples - dec->buffer_consumed), max_samples);
+ if (dec->detected_samples)
+ { /* count decoded samples to properly cut padding */
+ if (dec->cur_sample + out_samples >= dec->detected_samples)
+ out_samples = dec->detected_samples - dec->cur_sample;
+ }
+ dec->cur_sample += out_samples;
+ *buf = dec->buffer + dec->buffer_consumed;
+ dec->buffer_consumed += out_samples;
+ return out_samples;
+}
+
+size_t mp3dec_ex_read(mp3dec_ex_t *dec, mp3d_sample_t *buf, size_t samples)
+{
+ if (!dec || !buf)
+ {
+ if (dec)
+ dec->last_error = MP3D_E_PARAM;
+ return 0;
+ }
+ mp3dec_frame_info_t frame_info;
+ memset(&frame_info, 0, sizeof(frame_info));
+ size_t samples_requested = samples;
+ while (samples)
+ {
+ mp3d_sample_t *buf_frame = NULL;
+ size_t read_samples = mp3dec_ex_read_frame(dec, &buf_frame, &frame_info, samples);
+ if (!read_samples)
+ {
+ break;
+ }
+ memcpy(buf, buf_frame, read_samples * sizeof(mp3d_sample_t));
+ buf += read_samples;
+ samples -= read_samples;
+ }
+ return samples_requested - samples;
+}
+
+int mp3dec_ex_open_cb(mp3dec_ex_t *dec, mp3dec_io_t *io, int flags)
+{
+ if (!dec || !io || (flags & (~MP3D_FLAGS_MASK)))
+ return MP3D_E_PARAM;
+ memset(dec, 0, sizeof(*dec));
+#ifdef MINIMP3_HAVE_RING
+ int ret;
+ if (ret = mp3dec_open_ring(&dec->file, MINIMP3_IO_SIZE))
+ return ret;
+#else
+ dec->file.size = MINIMP3_IO_SIZE;
+ dec->file.buffer = (const uint8_t*)malloc(dec->file.size);
+ if (!dec->file.buffer)
+ return MP3D_E_MEMORY;
+#endif
+ dec->flags = flags;
+ dec->io = io;
+ mp3dec_init(&dec->mp3d);
+ if (io->seek(0, io->seek_data))
+ return MP3D_E_IOERROR;
+ int ret = mp3dec_iterate_cb(io, (uint8_t *)dec->file.buffer, dec->file.size, mp3dec_load_index, dec);
+ if (ret && MP3D_E_USER != ret)
+ return ret;
+ if (dec->io->seek(dec->start_offset, dec->io->seek_data))
+ return MP3D_E_IOERROR;
+ mp3dec_init(&dec->mp3d);
+ dec->buffer_samples = 0;
+ dec->indexes_built = !(dec->vbr_tag_found || (flags & MP3D_DO_NOT_SCAN));
+ dec->flags &= (~MP3D_DO_NOT_SCAN);
+ return 0;
+}
+
+
+#ifndef MINIMP3_NO_STDIO
+
+#if defined(__linux__) || defined(__FreeBSD__)
+#include <errno.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <fcntl.h>
+#if !defined(_GNU_SOURCE)
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#endif
+#if !defined(MAP_POPULATE) && defined(__linux__)
+#define MAP_POPULATE 0x08000
+#elif !defined(MAP_POPULATE)
+#define MAP_POPULATE 0
+#endif
+
+static void mp3dec_close_file(mp3dec_map_info_t *map_info)
+{
+ if (map_info->buffer && MAP_FAILED != map_info->buffer)
+ munmap((void *)map_info->buffer, map_info->size);
+ map_info->buffer = 0;
+ map_info->size = 0;
+}
+
+static int mp3dec_open_file(const char *file_name, mp3dec_map_info_t *map_info)
+{
+ if (!file_name)
+ return MP3D_E_PARAM;
+ int file;
+ struct stat st;
+ memset(map_info, 0, sizeof(*map_info));
+retry_open:
+ file = open(file_name, O_RDONLY);
+ if (file < 0 && (errno == EAGAIN || errno == EINTR))
+ goto retry_open;
+ if (file < 0 || fstat(file, &st) < 0)
+ {
+ close(file);
+ return MP3D_E_IOERROR;
+ }
+
+ map_info->size = st.st_size;
+retry_mmap:
+ map_info->buffer = (const uint8_t *)mmap(NULL, st.st_size, PROT_READ, MAP_PRIVATE | MAP_POPULATE, file, 0);
+ if (MAP_FAILED == map_info->buffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap;
+ close(file);
+ if (MAP_FAILED == map_info->buffer)
+ return MP3D_E_IOERROR;
+ return 0;
+}
+
+#if MINIMP3_ENABLE_RING && defined(__linux__) && defined(_GNU_SOURCE)
+#define MINIMP3_HAVE_RING
+static void mp3dec_close_ring(mp3dec_map_info_t *map_info)
+{
+#if defined(__linux__) && defined(_GNU_SOURCE)
+ if (map_info->buffer && MAP_FAILED != map_info->buffer)
+ munmap((void *)map_info->buffer, map_info->size*2);
+#else
+ if (map_info->buffer)
+ {
+ shmdt(map_info->buffer);
+ shmdt(map_info->buffer + map_info->size);
+ }
+#endif
+ map_info->buffer = 0;
+ map_info->size = 0;
+}
+
+static int mp3dec_open_ring(mp3dec_map_info_t *map_info, size_t size)
+{
+ int memfd, page_size;
+#if defined(__linux__) && defined(_GNU_SOURCE)
+ void *buffer;
+ int res;
+#endif
+ memset(map_info, 0, sizeof(*map_info));
+
+#ifdef _SC_PAGESIZE
+ page_size = sysconf(_SC_PAGESIZE);
+#else
+ page_size = getpagesize();
+#endif
+ map_info->size = (size + page_size - 1)/page_size*page_size;
+
+#if defined(__linux__) && defined(_GNU_SOURCE)
+ memfd = memfd_create("mp3_ring", 0);
+ if (memfd < 0)
+ return MP3D_E_MEMORY;
+
+retry_ftruncate:
+ res = ftruncate(memfd, map_info->size);
+ if (res && (errno == EAGAIN || errno == EINTR))
+ goto retry_ftruncate;
+ if (res)
+ goto error;
+
+retry_mmap:
+ map_info->buffer = (const uint8_t *)mmap(NULL, map_info->size*2, PROT_NONE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
+ if (MAP_FAILED == map_info->buffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap;
+ if (MAP_FAILED == map_info->buffer || !map_info->buffer)
+ goto error;
+retry_mmap2:
+ buffer = mmap((void *)map_info->buffer, map_info->size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, memfd, 0);
+ if (MAP_FAILED == map_info->buffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap2;
+ if (MAP_FAILED == map_info->buffer || buffer != (void *)map_info->buffer)
+ goto error;
+retry_mmap3:
+ buffer = mmap((void *)map_info->buffer + map_info->size, map_info->size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, memfd, 0);
+ if (MAP_FAILED == map_info->buffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap3;
+ if (MAP_FAILED == map_info->buffer || buffer != (void *)(map_info->buffer + map_info->size))
+ goto error;
+
+ close(memfd);
+ return 0;
+error:
+ close(memfd);
+ mp3dec_close_ring(map_info);
+ return MP3D_E_MEMORY;
+#else
+ memfd = shmget(IPC_PRIVATE, map_info->size, IPC_CREAT | 0700);
+ if (memfd < 0)
+ return MP3D_E_MEMORY;
+retry_mmap:
+ map_info->buffer = (const uint8_t *)mmap(NULL, map_info->size*2, PROT_NONE, MAP_PRIVATE, -1, 0);
+ if (MAP_FAILED == map_info->buffer && (errno == EAGAIN || errno == EINTR))
+ goto retry_mmap;
+ if (MAP_FAILED == map_info->buffer)
+ goto error;
+ if (map_info->buffer != shmat(memfd, map_info->buffer, 0))
+ goto error;
+ if ((map_info->buffer + map_info->size) != shmat(memfd, map_info->buffer + map_info->size, 0))
+ goto error;
+ if (shmctl(memfd, IPC_RMID, NULL) < 0)
+ return MP3D_E_MEMORY;
+ return 0;
+error:
+ shmctl(memfd, IPC_RMID, NULL);
+ mp3dec_close_ring(map_info);
+ return MP3D_E_MEMORY;
+#endif
+}
+#endif /*MINIMP3_ENABLE_RING*/
+#elif defined(_WIN32)
+#include <windows.h>
+
+static void mp3dec_close_file(mp3dec_map_info_t *map_info)
+{
+ if (map_info->buffer)
+ UnmapViewOfFile(map_info->buffer);
+ map_info->buffer = 0;
+ map_info->size = 0;
+}
+
+static int mp3dec_open_file_h(HANDLE file, mp3dec_map_info_t *map_info)
+{
+ memset(map_info, 0, sizeof(*map_info));
+
+ HANDLE mapping = NULL;
+ LARGE_INTEGER s;
+ s.LowPart = GetFileSize(file, (DWORD*)&s.HighPart);
+ if (s.LowPart == INVALID_FILE_SIZE && GetLastError() != NO_ERROR)
+ goto error;
+ map_info->size = s.QuadPart;
+
+ mapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
+ if (!mapping)
+ goto error;
+ map_info->buffer = (const uint8_t*)MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, s.QuadPart);
+ CloseHandle(mapping);
+ if (!map_info->buffer)
+ goto error;
+
+ CloseHandle(file);
+ return 0;
+error:
+ mp3dec_close_file(map_info);
+ CloseHandle(file);
+ return MP3D_E_IOERROR;
+}
+
+static int mp3dec_open_file(const char *file_name, mp3dec_map_info_t *map_info)
+{
+ if (!file_name)
+ return MP3D_E_PARAM;
+ HANDLE file = CreateFileA(file_name, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
+ if (INVALID_HANDLE_VALUE == file)
+ return MP3D_E_IOERROR;
+ return mp3dec_open_file_h(file, map_info);
+}
+
+static int mp3dec_open_file_w(const wchar_t *file_name, mp3dec_map_info_t *map_info)
+{
+ if (!file_name)
+ return MP3D_E_PARAM;
+ HANDLE file = CreateFileW(file_name, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
+ if (INVALID_HANDLE_VALUE == file)
+ return MP3D_E_IOERROR;
+ return mp3dec_open_file_h(file, map_info);
+}
+#else
+#include <stdio.h>
+
+static void mp3dec_close_file(mp3dec_map_info_t *map_info)
+{
+ if (map_info->buffer)
+ free((void *)map_info->buffer);
+ map_info->buffer = 0;
+ map_info->size = 0;
+}
+
+static int mp3dec_open_file(const char *file_name, mp3dec_map_info_t *map_info)
+{
+ if (!file_name)
+ return MP3D_E_PARAM;
+ memset(map_info, 0, sizeof(*map_info));
+ FILE *file = fopen(file_name, "rb");
+ if (!file)
+ return MP3D_E_IOERROR;
+ int res = MP3D_E_IOERROR;
+ long size = -1;
+ if (fseek(file, 0, SEEK_END))
+ goto error;
+ size = ftell(file);
+ if (size < 0)
+ goto error;
+ map_info->size = (size_t)size;
+ if (fseek(file, 0, SEEK_SET))
+ goto error;
+ map_info->buffer = (uint8_t *)malloc(map_info->size);
+ if (!map_info->buffer)
+ {
+ res = MP3D_E_MEMORY;
+ goto error;
+ }
+ if (fread((void *)map_info->buffer, 1, map_info->size, file) != map_info->size)
+ goto error;
+ fclose(file);
+ return 0;
+error:
+ mp3dec_close_file(map_info);
+ fclose(file);
+ return res;
+}
+#endif
+
+static int mp3dec_detect_mapinfo(mp3dec_map_info_t *map_info)
+{
+ int ret = mp3dec_detect_buf(map_info->buffer, map_info->size);
+ mp3dec_close_file(map_info);
+ return ret;
+}
+
+static int mp3dec_load_mapinfo(mp3dec_t *dec, mp3dec_map_info_t *map_info, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data)
+{
+ int ret = mp3dec_load_buf(dec, map_info->buffer, map_info->size, info, progress_cb, user_data);
+ mp3dec_close_file(map_info);
+ return ret;
+}
+
+static int mp3dec_iterate_mapinfo(mp3dec_map_info_t *map_info, MP3D_ITERATE_CB callback, void *user_data)
+{
+ int ret = mp3dec_iterate_buf(map_info->buffer, map_info->size, callback, user_data);
+ mp3dec_close_file(map_info);
+ return ret;
+}
+
+static int mp3dec_ex_open_mapinfo(mp3dec_ex_t *dec, int flags)
+{
+ int ret = mp3dec_ex_open_buf(dec, dec->file.buffer, dec->file.size, flags);
+ dec->is_file = 1;
+ if (ret)
+ mp3dec_ex_close(dec);
+ return ret;
+}
+
+int mp3dec_detect(const char *file_name)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file(file_name, &map_info)))
+ return ret;
+ return mp3dec_detect_mapinfo(&map_info);
+}
+
+int mp3dec_load(mp3dec_t *dec, const char *file_name, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file(file_name, &map_info)))
+ return ret;
+ return mp3dec_load_mapinfo(dec, &map_info, info, progress_cb, user_data);
+}
+
+int mp3dec_iterate(const char *file_name, MP3D_ITERATE_CB callback, void *user_data)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file(file_name, &map_info)))
+ return ret;
+ return mp3dec_iterate_mapinfo(&map_info, callback, user_data);
+}
+
+int mp3dec_ex_open(mp3dec_ex_t *dec, const char *file_name, int flags)
+{
+ int ret;
+ if (!dec)
+ return MP3D_E_PARAM;
+ if ((ret = mp3dec_open_file(file_name, &dec->file)))
+ return ret;
+ return mp3dec_ex_open_mapinfo(dec, flags);
+}
+
+void mp3dec_ex_close(mp3dec_ex_t *dec)
+{
+#ifdef MINIMP3_HAVE_RING
+ if (dec->io)
+ mp3dec_close_ring(&dec->file);
+#else
+ if (dec->io && dec->file.buffer)
+ free((void*)dec->file.buffer);
+#endif
+ if (dec->is_file)
+ mp3dec_close_file(&dec->file);
+ if (dec->index.frames)
+ free(dec->index.frames);
+ memset(dec, 0, sizeof(*dec));
+}
+
+#ifdef _WIN32
+int mp3dec_detect_w(const wchar_t *file_name)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file_w(file_name, &map_info)))
+ return ret;
+ return mp3dec_detect_mapinfo(&map_info);
+}
+
+int mp3dec_load_w(mp3dec_t *dec, const wchar_t *file_name, mp3dec_file_info_t *info, MP3D_PROGRESS_CB progress_cb, void *user_data)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file_w(file_name, &map_info)))
+ return ret;
+ return mp3dec_load_mapinfo(dec, &map_info, info, progress_cb, user_data);
+}
+
+int mp3dec_iterate_w(const wchar_t *file_name, MP3D_ITERATE_CB callback, void *user_data)
+{
+ int ret;
+ mp3dec_map_info_t map_info;
+ if ((ret = mp3dec_open_file_w(file_name, &map_info)))
+ return ret;
+ return mp3dec_iterate_mapinfo(&map_info, callback, user_data);
+}
+
+int mp3dec_ex_open_w(mp3dec_ex_t *dec, const wchar_t *file_name, int flags)
+{
+ int ret;
+ if ((ret = mp3dec_open_file_w(file_name, &dec->file)))
+ return ret;
+ return mp3dec_ex_open_mapinfo(dec, flags);
+}
+#endif
+#else /* MINIMP3_NO_STDIO */
+void mp3dec_ex_close(mp3dec_ex_t *dec)
+{
+#ifdef MINIMP3_HAVE_RING
+ if (dec->io)
+ mp3dec_close_ring(&dec->file);
+#else
+ if (dec->io && dec->file.buffer)
+ free((void*)dec->file.buffer);
+#endif
+ if (dec->index.frames)
+ free(dec->index.frames);
+ memset(dec, 0, sizeof(*dec));
+}
+#endif
+
+#endif /*MINIMP3_IMPLEMENTATION*/