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-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h2
-rw-r--r--scene/animation/animation_tree_player.cpp2
-rw-r--r--scene/animation/animation_tree_player.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index b6291b03fd..d9c96b15b7 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -531,7 +531,7 @@ public:
virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture);
virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness);
- virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_radius2, float p_intensity2, float p_intensity, float p_bias, float p_light_affect, const Color &p_color, bool p_blur);
+ virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, const Color &p_color, bool p_blur);
virtual void environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index e2330eb0d4..5be7949e93 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1002,7 +1002,7 @@ void AnimationTreePlayer::animation_node_set_master_animation(const StringName &
_update_sources();
}
-void AnimationTreePlayer::animation_node_set_filter_path(const StringName &p_node, const NodePath &p_track_path, bool p_filter) {
+void AnimationTreePlayer::animation_node_set_filter_path(const StringName &p_node, const NodePath &p_track_path, bool p_track_path) {
GET_NODE(NODE_ANIMATION, AnimationNode);
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 71d7277118..609430340b 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -347,7 +347,7 @@ public:
void animation_node_set_master_animation(const StringName &p_node, const String &p_master_animation);
String animation_node_get_master_animation(const StringName &p_node) const;
- void animation_node_set_filter_path(const StringName &p_node, const NodePath &p_filter, bool p_enable);
+ void animation_node_set_filter_path(const StringName &p_node, const NodePath &p_track_path, bool p_filter);
void animation_node_set_get_filtered_paths(const StringName &p_node, List<NodePath> *r_paths) const;
bool animation_node_is_path_filtered(const StringName &p_node, const NodePath &p_path) const;