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-rw-r--r--editor/editor_node.cpp7
-rw-r--r--editor/editor_settings.cpp4
-rw-r--r--editor/project_manager.cpp2
3 files changed, 4 insertions, 9 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 5705629c56..e9a28368bf 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2615,7 +2615,7 @@ void EditorNode::_exit_editor() {
// Dim the editor window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
- float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount"));
+ float c = 0.4f;
Color dim_color = Color(c, c, c);
gui_base->set_modulate(dim_color);
@@ -5051,9 +5051,8 @@ void EditorNode::_start_dimming(bool p_dimming) {
void EditorNode::_dim_timeout() {
_dim_time += _dim_timer->get_wait_time();
- float wait_time = EditorSettings::get_singleton()->get("interface/editor/dim_transition_time");
-
- float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/editor/dim_amount");
+ float wait_time = 0.08f;
+ float c = 0.4f;
Color base = _dimming ? Color(1, 1, 1) : Color(c, c, c);
Color final = _dimming ? Color(c, c, c) : Color(1, 1, 1);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index b4c1fc3463..948a86924b 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -336,10 +336,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("interface/editor/code_font", "");
hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
- _initial_set("interface/editor/dim_amount", 0.6f);
- hints["interface/editor/dim_amount"] = PropertyInfo(Variant::REAL, "interface/editor/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
- _initial_set("interface/editor/dim_transition_time", 0.08f);
- hints["interface/editor/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/editor/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::REAL, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT);
_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 48a587d4db..feb2cdd071 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1730,7 +1730,7 @@ void ProjectManager::_dim_window() {
// Dim the project manager window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
- float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount"));
+ float c = 0.4f;
Color dim_color = Color(c, c, c);
gui_base->set_modulate(dim_color);
}