diff options
-rw-r--r-- | core/io/file_access_pack.h | 2 | ||||
-rw-r--r-- | scene/gui/slider.cpp | 2 | ||||
-rw-r--r-- | servers/audio/effects/audio_effect_chorus.cpp | 2 |
3 files changed, 4 insertions, 2 deletions
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 3c84e6b656..343adbe592 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -92,7 +92,7 @@ private: PathMD5() {} - PathMD5(const Vector<uint8_t> p_buf) { + PathMD5(const Vector<uint8_t> &p_buf) { a = *((uint64_t *)&p_buf[0]); b = *((uint64_t *)&p_buf[8]); } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 8b07299e30..2239226c78 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -73,8 +73,10 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { } } else if (scrollable) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) { + grab_focus(); set_value(get_value() + get_step()); } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) { + grab_focus(); set_value(get_value() - get_step()); } } diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 76a995eb37..eb2268aa2e 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -309,7 +309,7 @@ void AudioEffectChorus::_bind_methods() { ClassDB::bind_method(D_METHOD("set_dry", "amount"), &AudioEffectChorus::set_dry); ClassDB::bind_method(D_METHOD("get_dry"), &AudioEffectChorus::get_dry); - ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1"), "set_voice_count", "get_voice_count"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "voice_count", PROPERTY_HINT_RANGE, "1,4,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_voice_count", "get_voice_count"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dry", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_dry", "get_dry"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wet", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_wet", "get_wet"); |