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-rw-r--r--scene/3d/mesh_instance_3d.cpp17
-rw-r--r--scene/3d/mesh_instance_3d.h2
-rw-r--r--scene/resources/mesh.cpp22
-rw-r--r--scene/resources/mesh.h1
4 files changed, 28 insertions, 14 deletions
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 10f3ab5c79..16de95bfb1 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -53,21 +53,22 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
if (p_name.operator String().begins_with("surface_material_override/")) {
int idx = p_name.operator String().get_slicec('/', 1).to_int();
- // This is a bit of a hack to ensure compatibility with older material
- // overrides that start indexing at 0.
+ // This is a bit of a hack to ensure compatibility with material
+ // overrides that start indexing at 1.
// We assume that idx 0 is always read first, if its not, this won't work.
if (idx == 0) {
- old_surface_index = true;
+ surface_index_0 = true;
}
- if (old_surface_index) {
- idx++;
+ if (!surface_index_0) {
+ // This means the file was created when the indexing started at 1, so decrease by one.
+ idx--;
}
if (idx > surface_override_materials.size() || idx < 0) {
return false;
}
- set_surface_override_material(idx - 1, p_value);
+ set_surface_override_material(idx, p_value);
return true;
}
@@ -86,7 +87,7 @@ bool MeshInstance3D::_get(const StringName &p_name, Variant &r_ret) const {
}
if (p_name.operator String().begins_with("surface_material_override/")) {
- int idx = p_name.operator String().get_slicec('/', 1).to_int() - 1;
+ int idx = p_name.operator String().get_slicec('/', 1).to_int();
if (idx >= surface_override_materials.size() || idx < 0) {
return false;
}
@@ -109,7 +110,7 @@ void MeshInstance3D::_get_property_list(List<PropertyInfo> *p_list) const {
}
if (mesh.is_valid()) {
- for (int i = 1; i <= mesh->get_surface_count(); i++) {
+ for (int i = 0; i < mesh->get_surface_count(); i++) {
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d", PNAME("surface_material_override"), i), PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE));
}
}
diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h
index 9e6dbaf160..e1cc5272ea 100644
--- a/scene/3d/mesh_instance_3d.h
+++ b/scene/3d/mesh_instance_3d.h
@@ -57,7 +57,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
- bool old_surface_index = false;
+ bool surface_index_0 = false;
void _notification(int p_what);
static void _bind_methods();
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index a5e7602c8b..af770ddede 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1118,7 +1118,19 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
if (sl == -1) {
return false;
}
- int idx = sname.substr(8, sl - 8).to_int() - 1;
+ int idx = sname.substr(8, sl - 8).to_int();
+
+ // This is a bit of a hack to ensure compatibility with older material
+ // overrides that start indexing at 1.
+ // We assume that idx 0 is always read first, if its not, this won't work.
+ if (idx == 0) {
+ surface_index_0 = true;
+ }
+ if (!surface_index_0) {
+ // This means the file was created when the indexing started at 1, so decrease by one.
+ idx--;
+ }
+
String what = sname.get_slicec('/', 1);
if (what == "material") {
surface_set_material(idx, p_value);
@@ -1491,7 +1503,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {
if (sl == -1) {
return false;
}
- int idx = sname.substr(8, sl - 8).to_int() - 1;
+ int idx = sname.substr(8, sl - 8).to_int();
String what = sname.get_slicec('/', 1);
if (what == "material") {
r_ret = surface_get_material(idx);
@@ -1519,11 +1531,11 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const {
}
for (int i = 0; i < surfaces.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
if (surfaces[i].is_2d) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
} else {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
}
}
}
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 6f995280e8..fabc09a42c 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -262,6 +262,7 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ bool surface_index_0 = false;
virtual void reset_state() override;