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-rw-r--r--core/templates/paged_array.h349
-rw-r--r--core/templates/vector.h4
-rw-r--r--core/variant/variant_call.cpp9
-rw-r--r--core/variant/variant_setget.cpp18
-rw-r--r--doc/classes/BoxMesh.xml1
-rw-r--r--doc/classes/PackedByteArray.xml8
-rw-r--r--doc/classes/PackedColorArray.xml8
-rw-r--r--doc/classes/PackedFloat32Array.xml8
-rw-r--r--doc/classes/PackedFloat64Array.xml8
-rw-r--r--doc/classes/PackedInt32Array.xml8
-rw-r--r--doc/classes/PackedInt64Array.xml8
-rw-r--r--doc/classes/PackedStringArray.xml8
-rw-r--r--doc/classes/PackedVector2Array.xml8
-rw-r--r--doc/classes/PackedVector3Array.xml8
-rw-r--r--doc/classes/PlaneMesh.xml1
-rw-r--r--doc/classes/XRController3D.xml2
-rw-r--r--doc/classes/XRPositionalTracker.xml14
-rw-r--r--editor/icons/GuiToggleOn.svg2
-rw-r--r--editor/icons/GuiToggleOnMirrored.svg2
-rw-r--r--modules/arkit/arkit_interface.mm4
-rw-r--r--modules/gdnative/xr/xr_interface_gdnative.cpp8
-rw-r--r--scene/2d/node_2d.cpp9
-rw-r--r--scene/2d/node_2d.h14
-rw-r--r--scene/2d/path_2d.cpp11
-rw-r--r--scene/2d/path_2d.h18
-rw-r--r--scene/3d/node_3d.cpp26
-rw-r--r--scene/3d/node_3d.h33
-rw-r--r--scene/3d/path_3d.cpp11
-rw-r--r--scene/3d/path_3d.h18
-rw-r--r--scene/3d/xr_nodes.cpp6
-rw-r--r--scene/3d/xr_nodes.h2
-rw-r--r--scene/gui/control.cpp35
-rw-r--r--scene/gui/control.h49
-rw-r--r--scene/gui/panel.cpp3
-rw-r--r--scene/gui/panel.h1
-rw-r--r--scene/gui/tab_container.cpp68
-rw-r--r--scene/gui/tab_container.h2
-rw-r--r--scene/main/canvas_item.cpp28
-rw-r--r--scene/main/canvas_item.h60
-rw-r--r--scene/main/node.cpp29
-rw-r--r--scene/main/node.h62
-rw-r--r--scene/main/scene_tree.cpp41
-rw-r--r--scene/main/scene_tree.h49
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_forward.h2
-rw-r--r--servers/xr/xr_positional_tracker.cpp44
-rw-r--r--servers/xr/xr_positional_tracker.h20
-rw-r--r--tests/test_macros.h3
-rw-r--r--tests/test_main.cpp1
-rw-r--r--tests/test_paged_array.h153
-rw-r--r--tests/test_random_number_generator.h144
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/icu4c/APIChangeReport.md34
-rw-r--r--thirdparty/icu4c/common/cmemory.h14
-rw-r--r--thirdparty/icu4c/common/locid.cpp33
-rw-r--r--thirdparty/icu4c/common/rbbitblb.cpp18
-rw-r--r--thirdparty/icu4c/common/uloc.cpp21
-rw-r--r--thirdparty/icu4c/common/unicode/docmain.h5
-rw-r--r--thirdparty/icu4c/common/unicode/urename.h1
-rw-r--r--thirdparty/icu4c/common/unicode/uvernum.h6
-rw-r--r--thirdparty/icu4c/common/wintz.cpp192
-rw-r--r--thirdparty/icu4c/icudt68l.datbin3846608 -> 3846720 bytes
61 files changed, 1255 insertions, 499 deletions
diff --git a/core/templates/paged_array.h b/core/templates/paged_array.h
new file mode 100644
index 0000000000..71183c4ad8
--- /dev/null
+++ b/core/templates/paged_array.h
@@ -0,0 +1,349 @@
+/*************************************************************************/
+/* paged_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PAGED_ARRAY_H
+#define PAGED_ARRAY_H
+
+#include "core/os/memory.h"
+#include "core/os/spin_lock.h"
+#include "core/typedefs.h"
+
+// PagedArray is used mainly for filling a very large array from multiple threads efficiently and without causing major fragmentation
+
+// PageArrayPool manages central page allocation in a thread safe matter
+
+template <class T>
+class PagedArrayPool {
+ T **page_pool = nullptr;
+ uint32_t pages_allocated = 0;
+
+ uint32_t *available_page_pool = nullptr;
+ uint32_t pages_available = 0;
+
+ uint32_t page_size = 0;
+ SpinLock spin_lock;
+
+public:
+ uint32_t alloc_page() {
+ spin_lock.lock();
+ if (unlikely(pages_available == 0)) {
+ uint32_t pages_used = pages_allocated;
+
+ pages_allocated++;
+ page_pool = (T **)memrealloc(page_pool, sizeof(T *) * pages_allocated);
+ available_page_pool = (uint32_t *)memrealloc(available_page_pool, sizeof(uint32_t) * pages_allocated);
+
+ page_pool[pages_used] = (T *)memalloc(sizeof(T) * page_size);
+ available_page_pool[0] = pages_used;
+
+ pages_available++;
+ }
+
+ pages_available--;
+ uint32_t page = available_page_pool[pages_available];
+ spin_lock.unlock();
+
+ return page;
+ }
+ T *get_page(uint32_t p_page_id) {
+ return page_pool[p_page_id];
+ }
+
+ void free_page(uint32_t p_page_id) {
+ spin_lock.lock();
+ available_page_pool[pages_available] = p_page_id;
+ pages_available++;
+ spin_lock.unlock();
+ }
+
+ uint32_t get_page_size_shift() const {
+ return get_shift_from_power_of_2(page_size);
+ }
+
+ uint32_t get_page_size_mask() const {
+ return page_size - 1;
+ }
+
+ void reset() {
+ ERR_FAIL_COND(pages_available < pages_allocated);
+ if (pages_allocated) {
+ for (uint32_t i = 0; i < pages_allocated; i++) {
+ memfree(page_pool[i]);
+ }
+ memfree(page_pool);
+ memfree(available_page_pool);
+ page_pool = nullptr;
+ available_page_pool = nullptr;
+ pages_allocated = 0;
+ pages_available = 0;
+ }
+ }
+ bool is_configured() const {
+ return page_size > 0;
+ }
+
+ void configure(uint32_t p_page_size) {
+ ERR_FAIL_COND(page_pool != nullptr); //sanity check
+ ERR_FAIL_COND(p_page_size == 0);
+ page_size = nearest_power_of_2_templated(p_page_size);
+ }
+
+ PagedArrayPool(uint32_t p_page_size = 4096) { // power of 2 recommended because of alignment with OS page sizes. Even if element is bigger, its still a multiple and get rounded amount of pages
+ configure(p_page_size);
+ }
+
+ ~PagedArrayPool() {
+ ERR_FAIL_COND_MSG(pages_available < pages_allocated, "Pages in use exist at exit in PagedArrayPool");
+ reset();
+ }
+};
+
+// PageArray is a local array that is optimized to grow in place, then be cleared often.
+// It does so by allocating pages from a PagedArrayPool.
+// It is safe to use multiple PagedArrays from different threads, sharing a single PagedArrayPool
+
+template <class T>
+class PagedArray {
+ PagedArrayPool<T> *page_pool = nullptr;
+
+ T **page_data = nullptr;
+ uint32_t *page_ids = nullptr;
+ uint32_t max_pages_used = 0;
+ uint32_t page_size_shift = 0;
+ uint32_t page_size_mask = 0;
+ uint64_t count = 0;
+
+ _FORCE_INLINE_ uint32_t _get_pages_in_use() const {
+ if (count == 0) {
+ return 0;
+ } else {
+ return ((count - 1) >> page_size_shift) + 1;
+ }
+ }
+
+ void _grow_page_array() {
+ //no more room in the page array to put the new page, make room
+ if (max_pages_used == 0) {
+ max_pages_used = 1;
+ } else {
+ max_pages_used *= 2; // increase in powers of 2 to keep allocations to minimum
+ }
+ page_data = (T **)memrealloc(page_data, sizeof(T *) * max_pages_used);
+ page_ids = (uint32_t *)memrealloc(page_ids, sizeof(uint32_t) * max_pages_used);
+ }
+
+public:
+ _FORCE_INLINE_ const T &operator[](uint64_t p_index) const {
+ CRASH_BAD_UNSIGNED_INDEX(p_index, count);
+ uint32_t page = p_index >> page_size_shift;
+ uint32_t offset = p_index & page_size_mask;
+
+ return page_data[page][offset];
+ }
+ _FORCE_INLINE_ T &operator[](uint64_t p_index) {
+ CRASH_BAD_UNSIGNED_INDEX(p_index, count);
+ uint32_t page = p_index >> page_size_shift;
+ uint32_t offset = p_index & page_size_mask;
+
+ return page_data[page][offset];
+ }
+
+ _FORCE_INLINE_ void push_back(const T &p_value) {
+ uint32_t remainder = count & page_size_mask;
+ if (unlikely(remainder == 0)) {
+ // at 0, so time to request a new page
+ uint32_t page_count = _get_pages_in_use();
+ uint32_t new_page_count = page_count + 1;
+
+ if (unlikely(new_page_count > max_pages_used)) {
+ ERR_FAIL_COND(page_pool == nullptr); //sanity check
+
+ _grow_page_array(); //keep out of inline
+ }
+
+ uint32_t page_id = page_pool->alloc_page();
+ page_data[page_count] = page_pool->get_page(page_id);
+ page_ids[page_count] = page_id;
+ }
+
+ // place the new value
+ uint32_t page = count >> page_size_shift;
+ uint32_t offset = count & page_size_mask;
+
+ if (!__has_trivial_constructor(T)) {
+ memnew_placement(&page_data[page][offset], T(p_value));
+ } else {
+ page_data[page][offset] = p_value;
+ }
+
+ count++;
+ }
+
+ void clear() {
+ //destruct if needed
+ if (!__has_trivial_destructor(T)) {
+ for (uint64_t i = 0; i < count; i++) {
+ uint32_t page = i >> page_size_shift;
+ uint32_t offset = i & page_size_mask;
+ page_data[page][offset].~T();
+ }
+ }
+
+ //return the pages to the pagepool, so they can be used by another array eventually
+ uint32_t pages_used = _get_pages_in_use();
+ for (uint32_t i = 0; i < pages_used; i++) {
+ page_pool->free_page(page_ids[i]);
+ }
+
+ count = 0;
+
+ //note we leave page_data and page_indices intact for next use. If you really want to clear them call reset()
+ }
+
+ void reset() {
+ clear();
+ if (page_data) {
+ memfree(page_data);
+ memfree(page_ids);
+ page_data = nullptr;
+ page_ids = nullptr;
+ max_pages_used = 0;
+ }
+ }
+
+ // This takes the pages from a source array and merges them to this one
+ // resulting order is undefined, but content is merged very efficiently,
+ // making it ideal to fill content on several threads to later join it.
+
+ void merge_unordered(PagedArray<T> &p_array) {
+ ERR_FAIL_COND(page_pool != p_array.page_pool);
+
+ uint32_t remainder = count & page_size_mask;
+
+ T *remainder_page = nullptr;
+ uint32_t remainder_page_id;
+
+ if (remainder > 0) {
+ uint32_t last_page = _get_pages_in_use() - 1;
+ remainder_page = page_data[last_page];
+ remainder_page_id = page_ids[last_page];
+ }
+
+ count -= remainder;
+
+ uint32_t src_pages = p_array._get_pages_in_use();
+ uint32_t page_size = page_size_mask + 1;
+
+ for (uint32_t i = 0; i < src_pages; i++) {
+ uint32_t page_count = _get_pages_in_use();
+ uint32_t new_page_count = page_count + 1;
+
+ if (unlikely(new_page_count > max_pages_used)) {
+ _grow_page_array(); //keep out of inline
+ }
+
+ page_data[page_count] = p_array.page_data[i];
+ page_ids[page_count] = p_array.page_ids[i];
+ if (i == src_pages - 1) {
+ //last page, only increment with remainder
+ count += p_array.count & page_size_mask;
+ } else {
+ count += page_size;
+ }
+ }
+ p_array.count = 0; //take away the other array pages
+
+ //handle the remainder page if exists
+ if (remainder_page) {
+ uint32_t new_remainder = count & page_size_mask;
+
+ if (new_remainder > 0) {
+ //must merge old remainder with new remainder
+
+ T *dst_page = page_data[_get_pages_in_use() - 1];
+ uint32_t to_copy = MIN(page_size - new_remainder, remainder);
+
+ for (uint32_t i = 0; i < to_copy; i++) {
+ if (!__has_trivial_constructor(T)) {
+ memnew_placement(&dst_page[i + new_remainder], T(remainder_page[i + remainder - to_copy]));
+ } else {
+ dst_page[i + new_remainder] = remainder_page[i + remainder - to_copy];
+ }
+
+ if (!__has_trivial_destructor(T)) {
+ remainder_page[i + remainder - to_copy].~T();
+ }
+ }
+
+ remainder -= to_copy; //subtract what was copied from remainder
+ count += to_copy; //add what was copied to the count
+
+ if (remainder == 0) {
+ //entire remainder copied, let go of remainder page
+ page_pool->free_page(remainder_page_id);
+ remainder_page = nullptr;
+ }
+ }
+
+ if (remainder > 0) {
+ //there is still remainder, append it
+ uint32_t page_count = _get_pages_in_use();
+ uint32_t new_page_count = page_count + 1;
+
+ if (unlikely(new_page_count > max_pages_used)) {
+ _grow_page_array(); //keep out of inline
+ }
+
+ page_data[page_count] = remainder_page;
+ page_ids[page_count] = remainder_page_id;
+
+ count += remainder;
+ }
+ }
+ }
+
+ uint64_t size() const {
+ return count;
+ }
+
+ void set_page_pool(PagedArrayPool<T> *p_page_pool) {
+ ERR_FAIL_COND(max_pages_used > 0); //sanity check
+
+ page_pool = p_page_pool;
+ page_size_mask = page_pool->get_page_size_mask();
+ page_size_shift = page_pool->get_page_size_shift();
+ }
+
+ ~PagedArray() {
+ reset();
+ }
+};
+
+#endif // PAGED_ARRAY_H
diff --git a/core/templates/vector.h b/core/templates/vector.h
index 9d45f7c30a..7420384bf7 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -112,6 +112,10 @@ public:
sort_custom<_DefaultComparator<T>>();
}
+ Vector<T> duplicate() {
+ return *this;
+ }
+
void ordered_insert(const T &p_val) {
int i;
for (i = 0; i < _cowdata.size(); i++) {
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 55a34af723..afe4f2702e 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1316,6 +1316,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedByteArray, invert, sarray(), varray());
bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
bind_method(PackedByteArray, sort, sarray(), varray());
+ bind_method(PackedByteArray, duplicate, sarray(), varray());
bind_function(PackedByteArray, get_string_from_ascii, _VariantCall::func_PackedByteArray_get_string_from_ascii, sarray(), varray());
bind_function(PackedByteArray, get_string_from_utf8, _VariantCall::func_PackedByteArray_get_string_from_utf8, sarray(), varray());
@@ -1342,6 +1343,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
bind_method(PackedInt32Array, sort, sarray(), varray());
+ bind_method(PackedInt32Array, duplicate, sarray(), varray());
/* Int64 Array */
@@ -1359,6 +1361,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
bind_method(PackedInt64Array, sort, sarray(), varray());
+ bind_method(PackedInt64Array, duplicate, sarray(), varray());
/* Float32 Array */
@@ -1376,6 +1379,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat32Array, sort, sarray(), varray());
+ bind_method(PackedFloat32Array, duplicate, sarray(), varray());
/* Float64 Array */
@@ -1393,6 +1397,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat64Array, sort, sarray(), varray());
+ bind_method(PackedFloat64Array, duplicate, sarray(), varray());
/* String Array */
@@ -1410,6 +1415,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
bind_method(PackedStringArray, to_byte_array, sarray(), varray());
bind_method(PackedStringArray, sort, sarray(), varray());
+ bind_method(PackedStringArray, duplicate, sarray(), varray());
/* Vector2 Array */
@@ -1427,6 +1433,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
bind_method(PackedVector2Array, sort, sarray(), varray());
+ bind_method(PackedVector2Array, duplicate, sarray(), varray());
/* Vector3 Array */
@@ -1444,6 +1451,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
bind_method(PackedVector3Array, sort, sarray(), varray());
+ bind_method(PackedVector3Array, duplicate, sarray(), varray());
/* Color Array */
@@ -1461,6 +1469,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
bind_method(PackedColorArray, to_byte_array, sarray(), varray());
bind_method(PackedColorArray, sort, sarray(), varray());
+ bind_method(PackedColorArray, duplicate, sarray(), varray());
/* Register constants */
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index cee7465205..28cf8ef967 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -2023,6 +2023,24 @@ Variant Variant::duplicate(bool deep) const {
return operator Dictionary().duplicate(deep);
case ARRAY:
return operator Array().duplicate(deep);
+ case PACKED_BYTE_ARRAY:
+ return operator Vector<uint8_t>().duplicate();
+ case PACKED_INT32_ARRAY:
+ return operator Vector<int32_t>().duplicate();
+ case PACKED_INT64_ARRAY:
+ return operator Vector<int64_t>().duplicate();
+ case PACKED_FLOAT32_ARRAY:
+ return operator Vector<float>().duplicate();
+ case PACKED_FLOAT64_ARRAY:
+ return operator Vector<double>().duplicate();
+ case PACKED_STRING_ARRAY:
+ return operator Vector<String>().duplicate();
+ case PACKED_VECTOR2_ARRAY:
+ return operator Vector<Vector2>().duplicate();
+ case PACKED_VECTOR3_ARRAY:
+ return operator Vector<Vector3>().duplicate();
+ case PACKED_COLOR_ARRAY:
+ return operator Vector<Color>().duplicate();
default:
return *this;
}
diff --git a/doc/classes/BoxMesh.xml b/doc/classes/BoxMesh.xml
index 88d22ac899..8a1b9e939e 100644
--- a/doc/classes/BoxMesh.xml
+++ b/doc/classes/BoxMesh.xml
@@ -6,6 +6,7 @@
<description>
Generate an axis-aligned box [PrimitiveMesh].
The box's UV layout is arranged in a 3×2 layout that allows texturing each face individually. To apply the same texture on all faces, change the material's UV property to [code]Vector3(3, 2, 1)[/code].
+ [b]Note:[/b] When using a large textured [BoxMesh] (e.g. as a floor), you may stumble upon UV jittering issues depending on the camera angle. To solve this, increase [member subdivide_depth], [member subdivide_height] and [member subdivide_width] until you no longer notice UV jittering.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index 91d066260b..0cef26df79 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold bytes. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
</description>
<tutorials>
</tutorials>
@@ -86,6 +85,13 @@
GZIP has a maximal compression ratio of 1032:1, meaning it's very possible for a small compressed payload to decompress to a potentially very large output. To guard against this, you may provide a maximum size this function is allowed to allocate in bytes via [code]max_output_size[/code]. Passing -1 will allow for unbounded output. If any positive value is passed, and the decompression exceeds that amount in bytes, then an error will be returned.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedByteArray">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml
index 3065d16945..b45e2cbe2e 100644
--- a/doc/classes/PackedColorArray.xml
+++ b/doc/classes/PackedColorArray.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold [Color]. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
</description>
<tutorials>
</tutorials>
@@ -53,6 +52,13 @@
Appends a [PackedColorArray] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedColorArray">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml
index ab9594d2e3..d6825dbcd7 100644
--- a/doc/classes/PackedFloat32Array.xml
+++ b/doc/classes/PackedFloat32Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold 32-bit floating-point values. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
If you need to pack 64-bit floats tightly, see [PackedFloat64Array].
</description>
<tutorials>
@@ -54,6 +53,13 @@
Appends a [PackedFloat32Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedFloat32Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml
index 3088aee483..9b6df93cf5 100644
--- a/doc/classes/PackedFloat64Array.xml
+++ b/doc/classes/PackedFloat64Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold 64-bit floating-point values. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
If you only need to pack 32-bit floats tightly, see [PackedFloat32Array] for a more memory-friendly alternative.
</description>
<tutorials>
@@ -54,6 +53,13 @@
Appends a [PackedFloat64Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedFloat64Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml
index eded545de8..7923b268a4 100644
--- a/doc/classes/PackedInt32Array.xml
+++ b/doc/classes/PackedInt32Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold 32-bit integer values. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
[b]Note:[/b] This type stores signed 32-bit integers, which means it can take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values. If you need to pack 64-bit integers tightly, see [PackedInt64Array].
</description>
<tutorials>
@@ -54,6 +53,13 @@
Appends a [PackedInt32Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedInt32Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml
index 83731b1023..f7e9128410 100644
--- a/doc/classes/PackedInt64Array.xml
+++ b/doc/classes/PackedInt64Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold 64-bit integer values. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
[b]Note:[/b] This type stores signed 64-bit integers, which means it can take values in the interval [code][-2^63, 2^63 - 1][/code], i.e. [code][-9223372036854775808, 9223372036854775807][/code]. Exceeding those bounds will wrap around. If you only need to pack 32-bit integers tightly, see [PackedInt32Array] for a more memory-friendly alternative.
</description>
<tutorials>
@@ -54,6 +53,13 @@
Appends a [PackedInt64Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedInt64Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml
index c71f5ffa7e..1ae0d55177 100644
--- a/doc/classes/PackedStringArray.xml
+++ b/doc/classes/PackedStringArray.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold [String]s. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
</description>
<tutorials>
<link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link>
@@ -54,6 +53,13 @@
Appends a [PackedStringArray] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedStringArray">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml
index 5f68d9256d..9ab3a03edb 100644
--- a/doc/classes/PackedVector2Array.xml
+++ b/doc/classes/PackedVector2Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold [Vector2]. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
</description>
<tutorials>
<link title="2D Navigation Astar Demo">https://godotengine.org/asset-library/asset/519</link>
@@ -54,6 +53,13 @@
Appends a [PackedVector2Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedVector2Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml
index e681e1deb7..80787547ac 100644
--- a/doc/classes/PackedVector3Array.xml
+++ b/doc/classes/PackedVector3Array.xml
@@ -5,7 +5,6 @@
</brief_description>
<description>
An [Array] specifically designed to hold [Vector3]. Packs data tightly, so it saves memory for large array sizes.
- [b]Note:[/b] This type is passed by value and not by reference.
</description>
<tutorials>
</tutorials>
@@ -53,6 +52,13 @@
Appends a [PackedVector3Array] at the end of this array.
</description>
</method>
+ <method name="duplicate">
+ <return type="PackedVector3Array">
+ </return>
+ <description>
+ Creates a copy of the array, and returns it.
+ </description>
+ </method>
<method name="empty">
<return type="bool">
</return>
diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml
index 2081442e04..333d687e91 100644
--- a/doc/classes/PlaneMesh.xml
+++ b/doc/classes/PlaneMesh.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Class representing a planar [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Z axes; this default rotation isn't suited for use with billboarded materials. For billboarded materials, use [QuadMesh] instead.
+ [b]Note:[/b] When using a large textured [PlaneMesh] (e.g. as a floor), you may stumble upon UV jittering issues depending on the camera angle. To solve this, increase [member subdivide_depth] and [member subdivide_width] until you no longer notice UV jittering.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/XRController3D.xml b/doc/classes/XRController3D.xml
index 78684d10ee..345e5efdee 100644
--- a/doc/classes/XRController3D.xml
+++ b/doc/classes/XRController3D.xml
@@ -19,7 +19,7 @@
If active, returns the name of the associated controller if provided by the AR/VR SDK used.
</description>
</method>
- <method name="get_hand" qualifiers="const">
+ <method name="get_tracker_hand" qualifiers="const">
<return type="int" enum="XRPositionalTracker.TrackerHand">
</return>
<description>
diff --git a/doc/classes/XRPositionalTracker.xml b/doc/classes/XRPositionalTracker.xml
index 5ed7a26b19..36ff312e4d 100644
--- a/doc/classes/XRPositionalTracker.xml
+++ b/doc/classes/XRPositionalTracker.xml
@@ -12,7 +12,7 @@
<link title="VR tutorial index">https://docs.godotengine.org/en/latest/tutorials/vr/index.html</link>
</tutorials>
<methods>
- <method name="get_hand" qualifiers="const">
+ <method name="get_tracker_hand" qualifiers="const">
<return type="int" enum="XRPositionalTracker.TrackerHand">
</return>
<description>
@@ -68,18 +68,18 @@
Returns the tracker's type, which will be one of the values from the [enum XRServer.TrackerType] enum.
</description>
</method>
- <method name="get_tracks_orientation" qualifiers="const">
+ <method name="is_tracking_orientation" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns [code]true[/code] if this device tracks orientation.
+ Returns [code]true[/code] if this device is tracking orientation.
</description>
</method>
- <method name="get_tracks_position" qualifiers="const">
+ <method name="is_tracking_position" qualifiers="const">
<return type="bool">
</return>
<description>
- Returns [code]true[/code] if this device tracks position.
+ Returns [code]true[/code] if this device is tracking position.
</description>
</method>
<method name="get_transform" qualifiers="const">
@@ -101,10 +101,10 @@
<constant name="TRACKER_HAND_UNKNOWN" value="0" enum="TrackerHand">
The hand this tracker is held in is unknown or not applicable.
</constant>
- <constant name="TRACKER_LEFT_HAND" value="1" enum="TrackerHand">
+ <constant name="TRACKER_HAND_LEFT" value="1" enum="TrackerHand">
This tracker is the left hand controller.
</constant>
- <constant name="TRACKER_RIGHT_HAND" value="2" enum="TrackerHand">
+ <constant name="TRACKER_HAND_RIGHT" value="2" enum="TrackerHand">
This tracker is the right hand controller.
</constant>
</constants>
diff --git a/editor/icons/GuiToggleOn.svg b/editor/icons/GuiToggleOn.svg
index 8ab0998f71..37b47e8de4 100644
--- a/editor/icons/GuiToggleOn.svg
+++ b/editor/icons/GuiToggleOn.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 38 15.999999" width="38" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-3.878 0-7 3.122-7 7s3.122 7 7 7h22c3.878 0 7-3.122 7-7s-3.122-7-7-7zm22 2a5 5 0 0 1 5 5 5 5 0 0 1 -5 5 5 5 0 0 1 -5-5 5 5 0 0 1 5-5z" fill="#e0e0e0" stroke-width="55.8958"/></svg>
+<svg height="16" viewBox="0 0 38 15.999999" width="38" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-4 0-7 3.0000002-7 7.0000002 0 3.9999998 3 6.9999998 7 6.9999998h22c4 0 7-3 7-6.9999998 0-4-3-7.0000002-7-7.0000002-7.333334 0-14.55609 0-22 0z" fill="#699ce8"/><circle cx="30" cy="8" fill="#fefefe" r="5"/></svg>
diff --git a/editor/icons/GuiToggleOnMirrored.svg b/editor/icons/GuiToggleOnMirrored.svg
index 7339b6efd2..fa7f602ee7 100644
--- a/editor/icons/GuiToggleOnMirrored.svg
+++ b/editor/icons/GuiToggleOnMirrored.svg
@@ -1 +1 @@
-<svg xmlns="http://www.w3.org/2000/svg" width="42" height="26"><path fill="#e0e0e0" d="M31 5c4.986 0 9 3.568 9 8s-4.014 8-9 8H11c-4.986 0-9-3.568-9-8s4.014-8 9-8zM10 8a-5 5 0 0 0-5 5-5 5 0 0 0 5 5-5 5 0 0 0 5-5-5 5 0 0 0-5-5z"/></svg>
+<svg height="26" width="42" xmlns="http://www.w3.org/2000/svg"><path d="m31 5c4.986 0 9 3.568 9 8s-4.014 8-9 8h-20c-4.986 0-9-3.568-9-8s4.014-8 9-8z" fill="#699ce8"/><circle cx="10" cy="13" fill="#fefefe" r="5"/></svg>
diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm
index 6d69f4a2f4..1c42e6e008 100644
--- a/modules/arkit/arkit_interface.mm
+++ b/modules/arkit/arkit_interface.mm
@@ -398,14 +398,14 @@ XRPositionalTracker *ARKitInterface::get_anchor_for_uuid(const unsigned char *p_
}
XRPositionalTracker *new_tracker = memnew(XRPositionalTracker);
- new_tracker->set_type(XRServer::TRACKER_ANCHOR);
+ new_tracker->set_tracker_type(XRServer::TRACKER_ANCHOR);
char tracker_name[256];
sprintf(tracker_name, "Anchor %02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x", p_uuid[0], p_uuid[1], p_uuid[2], p_uuid[3], p_uuid[4], p_uuid[5], p_uuid[6], p_uuid[7], p_uuid[8], p_uuid[9], p_uuid[10], p_uuid[11], p_uuid[12], p_uuid[13], p_uuid[14], p_uuid[15]);
String name = tracker_name;
print_line("Adding tracker " + name);
- new_tracker->set_name(name);
+ new_tracker->set_tracker_name(name);
// add our tracker
XRServer::get_singleton()->add_tracker(new_tracker);
diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp
index d03fc33935..d1d575db62 100644
--- a/modules/gdnative/xr/xr_interface_gdnative.cpp
+++ b/modules/gdnative/xr/xr_interface_gdnative.cpp
@@ -302,12 +302,12 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g
ERR_FAIL_NULL_V(input, 0);
XRPositionalTracker *new_tracker = memnew(XRPositionalTracker);
- new_tracker->set_name(p_device_name);
- new_tracker->set_type(XRServer::TRACKER_CONTROLLER);
+ new_tracker->set_tracker_name(p_device_name);
+ new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
if (p_hand == 1) {
- new_tracker->set_hand(XRPositionalTracker::TRACKER_LEFT_HAND);
+ new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT);
} else if (p_hand == 2) {
- new_tracker->set_hand(XRPositionalTracker::TRACKER_RIGHT_HAND);
+ new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT);
}
// also register as joystick...
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 42c2585487..a2f687cd96 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -475,12 +475,3 @@ void Node2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative");
}
-
-Node2D::Node2D() {
- angle = 0;
- _scale = Vector2(1, 1);
- skew = 0;
- _xform_dirty = false;
- z_index = 0;
- z_relative = true;
-}
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index e20f746447..a66e7f625d 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -37,15 +37,15 @@ class Node2D : public CanvasItem {
GDCLASS(Node2D, CanvasItem);
Point2 pos;
- float angle;
- Size2 _scale;
- float skew;
- int z_index;
- bool z_relative;
+ float angle = 0;
+ Size2 _scale = Vector2(1, 1);
+ float skew = 0;
+ int z_index = 0;
+ bool z_relative = true;
Transform2D _mat;
- bool _xform_dirty;
+ bool _xform_dirty = false;
void _update_transform();
@@ -121,7 +121,7 @@ public:
Transform2D get_transform() const override;
- Node2D();
+ Node2D() {}
};
#endif // NODE2D_H
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index f40a993423..6571474c9b 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -387,14 +387,3 @@ void PathFollow2D::set_loop(bool p_loop) {
bool PathFollow2D::has_loop() const {
return loop;
}
-
-PathFollow2D::PathFollow2D() {
- offset = 0;
- h_offset = 0;
- v_offset = 0;
- path = nullptr;
- rotates = true;
- cubic = true;
- loop = true;
- lookahead = 4;
-}
diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h
index fcb8b40125..40042a04ef 100644
--- a/scene/2d/path_2d.h
+++ b/scene/2d/path_2d.h
@@ -63,14 +63,14 @@ class PathFollow2D : public Node2D {
public:
private:
- Path2D *path;
- real_t offset;
- real_t h_offset;
- real_t v_offset;
- real_t lookahead;
- bool cubic;
- bool loop;
- bool rotates;
+ Path2D *path = nullptr;
+ real_t offset = 0;
+ real_t h_offset = 0;
+ real_t v_offset = 0;
+ real_t lookahead = 4;
+ bool cubic = true;
+ bool loop = true;
+ bool rotates = true;
void _update_transform();
@@ -107,7 +107,7 @@ public:
String get_configuration_warning() const override;
- PathFollow2D();
+ PathFollow2D() {}
};
#endif // PATH_2D_H
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index e8005f38ed..deb04f0978 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -784,28 +784,4 @@ void Node3D::_bind_methods() {
}
Node3D::Node3D() :
- xform_change(this) {
- data.dirty = DIRTY_NONE;
- data.children_lock = 0;
-
- data.ignore_notification = false;
- data.top_level = false;
- data.top_level_active = false;
- data.scale = Vector3(1, 1, 1);
- data.viewport = nullptr;
- data.inside_world = false;
- data.visible = true;
- data.disable_scale = false;
-
-#ifdef TOOLS_ENABLED
- data.gizmo_disabled = false;
- data.gizmo_dirty = false;
-#endif
- data.notify_local_transform = false;
- data.notify_transform = false;
- data.parent = nullptr;
- data.C = nullptr;
-}
-
-Node3D::~Node3D() {
-}
+ xform_change(this) {}
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h
index 5fb421c930..180c441a2a 100644
--- a/scene/3d/node_3d.h
+++ b/scene/3d/node_3d.h
@@ -65,32 +65,32 @@ class Node3D : public Node {
mutable Transform global_transform;
mutable Transform local_transform;
mutable Vector3 rotation;
- mutable Vector3 scale;
+ mutable Vector3 scale = Vector3(1, 1, 1);
- mutable int dirty;
+ mutable int dirty = DIRTY_NONE;
- Viewport *viewport;
+ Viewport *viewport = nullptr;
- bool top_level_active;
- bool top_level;
- bool inside_world;
+ bool top_level_active = false;
+ bool top_level = false;
+ bool inside_world = false;
- int children_lock;
- Node3D *parent;
+ int children_lock = 0;
+ Node3D *parent = nullptr;
List<Node3D *> children;
- List<Node3D *>::Element *C;
+ List<Node3D *>::Element *C = nullptr;
- bool ignore_notification;
- bool notify_local_transform;
- bool notify_transform;
+ bool ignore_notification = false;
+ bool notify_local_transform = false;
+ bool notify_transform = false;
- bool visible;
- bool disable_scale;
+ bool visible = true;
+ bool disable_scale = false;
#ifdef TOOLS_ENABLED
Ref<Node3DGizmo> gizmo;
- bool gizmo_disabled;
- bool gizmo_dirty;
+ bool gizmo_disabled = false;
+ bool gizmo_dirty = false;
#endif
} data;
@@ -197,7 +197,6 @@ public:
void force_update_transform();
Node3D();
- ~Node3D();
};
#endif // NODE_3D_H
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index ae6bbad8bf..54e6330722 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -385,14 +385,3 @@ void PathFollow3D::set_loop(bool p_loop) {
bool PathFollow3D::has_loop() const {
return loop;
}
-
-PathFollow3D::PathFollow3D() {
- offset = 0;
- delta_offset = 0;
- h_offset = 0;
- v_offset = 0;
- path = nullptr;
- rotation_mode = ROTATION_XYZ;
- cubic = true;
- loop = true;
-}
diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h
index 1b0f5fa4e0..39f04f1556 100644
--- a/scene/3d/path_3d.h
+++ b/scene/3d/path_3d.h
@@ -65,14 +65,14 @@ public:
};
private:
- Path3D *path;
- real_t delta_offset; // change in offset since last _update_transform
- real_t offset;
- real_t h_offset;
- real_t v_offset;
- bool cubic;
- bool loop;
- RotationMode rotation_mode;
+ Path3D *path = nullptr;
+ real_t delta_offset = 0; // Change in offset since last _update_transform.
+ real_t offset = 0;
+ real_t h_offset = 0;
+ real_t v_offset = 0;
+ bool cubic = true;
+ bool loop = true;
+ RotationMode rotation_mode = ROTATION_XYZ;
void _update_transform(bool p_update_xyz_rot = true);
@@ -106,7 +106,7 @@ public:
String get_configuration_warning() const override;
- PathFollow3D();
+ PathFollow3D() {}
};
VARIANT_ENUM_CAST(PathFollow3D::RotationMode);
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 763461880f..5d48795dc1 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -247,7 +247,7 @@ void XRController3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joystick_axis", "axis"), &XRController3D::get_joystick_axis);
ClassDB::bind_method(D_METHOD("get_is_active"), &XRController3D::get_is_active);
- ClassDB::bind_method(D_METHOD("get_hand"), &XRController3D::get_hand);
+ ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRController3D::get_tracker_hand);
ClassDB::bind_method(D_METHOD("get_rumble"), &XRController3D::get_rumble);
ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &XRController3D::set_rumble);
@@ -349,7 +349,7 @@ bool XRController3D::get_is_active() const {
return is_active;
};
-XRPositionalTracker::TrackerHand XRController3D::get_hand() const {
+XRPositionalTracker::TrackerHand XRController3D::get_tracker_hand() const {
// get our XRServer
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL_V(xr_server, XRPositionalTracker::TRACKER_HAND_UNKNOWN);
@@ -359,7 +359,7 @@ XRPositionalTracker::TrackerHand XRController3D::get_hand() const {
return XRPositionalTracker::TRACKER_HAND_UNKNOWN;
};
- return tracker->get_hand();
+ return tracker->get_tracker_hand();
};
String XRController3D::get_configuration_warning() const {
diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h
index 751b2b68cb..6aa7709485 100644
--- a/scene/3d/xr_nodes.h
+++ b/scene/3d/xr_nodes.h
@@ -93,7 +93,7 @@ public:
void set_rumble(real_t p_rumble);
bool get_is_active() const;
- XRPositionalTracker::TrackerHand get_hand() const;
+ XRPositionalTracker::TrackerHand get_tracker_hand() const;
Ref<Mesh> get_mesh() const;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index bdbb0d4684..bc37045386 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -3043,38 +3043,3 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_point", PropertyInfo(Variant::VECTOR2, "point")));
}
-
-Control::Control() {
- data.parent = nullptr;
-
- data.mouse_filter = MOUSE_FILTER_STOP;
-
- data.RI = nullptr;
- data.theme_owner = nullptr;
- data.theme_owner_window = nullptr;
- data.default_cursor = CURSOR_ARROW;
- data.layout_dir = LAYOUT_DIRECTION_INHERITED;
- data.h_size_flags = SIZE_FILL;
- data.v_size_flags = SIZE_FILL;
- data.expand = 1;
- data.rotation = 0;
- data.parent_canvas_item = nullptr;
- data.scale = Vector2(1, 1);
-
- data.block_minimum_size_adjust = false;
- data.disable_visibility_clip = false;
- data.h_grow = GROW_DIRECTION_END;
- data.v_grow = GROW_DIRECTION_END;
- data.minimum_size_valid = false;
- data.updating_last_minimum_size = false;
-
- data.clip_contents = false;
- for (int i = 0; i < 4; i++) {
- data.anchor[i] = ANCHOR_BEGIN;
- data.margin[i] = 0;
- }
- data.focus_mode = FOCUS_NONE;
-}
-
-Control::~Control() {
-}
diff --git a/scene/gui/control.h b/scene/gui/control.h
index d314c7357b..2241c242bb 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -166,46 +166,46 @@ private:
Point2 pos_cache;
Size2 size_cache;
Size2 minimum_size_cache;
- bool minimum_size_valid;
+ bool minimum_size_valid = false;
Size2 last_minimum_size;
- bool updating_last_minimum_size;
+ bool updating_last_minimum_size = false;
- float margin[4];
- float anchor[4];
- FocusMode focus_mode;
- GrowDirection h_grow;
- GrowDirection v_grow;
+ float margin[4] = { 0.0, 0.0, 0.0, 0.0 };
+ float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN };
+ FocusMode focus_mode = FOCUS_NONE;
+ GrowDirection h_grow = GROW_DIRECTION_END;
+ GrowDirection v_grow = GROW_DIRECTION_END;
- LayoutDirection layout_dir;
+ LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
- float rotation;
- Vector2 scale;
+ float rotation = 0;
+ Vector2 scale = Vector2(1, 1);
Vector2 pivot_offset;
- int h_size_flags;
- int v_size_flags;
- float expand;
+ int h_size_flags = SIZE_FILL;
+ int v_size_flags = SIZE_FILL;
+ float expand = 1;
Point2 custom_minimum_size;
- MouseFilter mouse_filter;
+ MouseFilter mouse_filter = MOUSE_FILTER_STOP;
- bool clip_contents;
+ bool clip_contents = false;
- bool block_minimum_size_adjust;
- bool disable_visibility_clip;
+ bool block_minimum_size_adjust = false;
+ bool disable_visibility_clip = false;
- Control *parent;
+ Control *parent = nullptr;
ObjectID drag_owner;
Ref<Theme> theme;
- Control *theme_owner;
- Window *theme_owner_window;
+ Control *theme_owner = nullptr;
+ Window *theme_owner_window = nullptr;
String tooltip;
- CursorShape default_cursor;
+ CursorShape default_cursor = CURSOR_ARROW;
- List<Control *>::Element *RI;
+ List<Control *>::Element *RI = nullptr;
- CanvasItem *parent_canvas_item;
+ CanvasItem *parent_canvas_item = nullptr;
NodePath focus_neighbor[4];
NodePath focus_next;
@@ -518,8 +518,7 @@ public:
virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
virtual String get_configuration_warning() const override;
- Control();
- ~Control();
+ Control() {}
};
VARIANT_ENUM_CAST(Control::FocusMode);
diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp
index acbb6d7ab5..28cc056d6e 100644
--- a/scene/gui/panel.cpp
+++ b/scene/gui/panel.cpp
@@ -63,6 +63,3 @@ Panel::Panel() {
// Has visible stylebox, so stop by default.
set_mouse_filter(MOUSE_FILTER_STOP);
}
-
-Panel::~Panel() {
-}
diff --git a/scene/gui/panel.h b/scene/gui/panel.h
index a68c3d3f0c..e2c1ddc91d 100644
--- a/scene/gui/panel.h
+++ b/scene/gui/panel.h
@@ -54,7 +54,6 @@ public:
Mode get_mode() const;
Panel();
- ~Panel();
};
VARIANT_ENUM_CAST(Panel::Mode)
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 01c1a15b79..809b4ffd64 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -568,16 +568,12 @@ void TabContainer::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, in
text_buf[p_index]->draw(canvas, text_pos, p_font_color);
}
-void TabContainer::_on_theme_changed() {
- if (!_theme_changing) {
- return;
- }
-
+void TabContainer::_refresh_texts() {
text_buf.clear();
+ Vector<Control *> tabs = _get_tabs();
bool rtl = is_layout_rtl();
Ref<Font> font = get_theme_font("font");
int font_size = get_theme_font_size("font_size");
- Vector<Control *> tabs = _get_tabs();
for (int i = 0; i < tabs.size(); i++) {
Control *control = Object::cast_to<Control>(tabs[i]);
String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name()));
@@ -587,6 +583,14 @@ void TabContainer::_on_theme_changed() {
name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
text_buf.push_back(name);
}
+}
+
+void TabContainer::_on_theme_changed() {
+ if (!_theme_changing) {
+ return;
+ }
+
+ _refresh_texts();
minimum_size_changed();
if (get_tab_count() > 0) {
@@ -679,21 +683,7 @@ Vector<Control *> TabContainer::_get_tabs() const {
}
void TabContainer::_child_renamed_callback() {
- text_buf.clear();
- Vector<Control *> tabs = _get_tabs();
- bool rtl = is_layout_rtl();
- Ref<Font> font = get_theme_font("font");
- int font_size = get_theme_font_size("font_size");
- for (int i = 0; i < tabs.size(); i++) {
- Control *control = Object::cast_to<Control>(tabs[i]);
- String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name()));
- Ref<TextLine> name;
- name.instance();
- name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
- name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
- text_buf.push_back(name);
- }
-
+ _refresh_texts();
update();
}
@@ -708,20 +698,8 @@ void TabContainer::add_child_notify(Node *p_child) {
return;
}
- text_buf.clear();
Vector<Control *> tabs = _get_tabs();
- bool rtl = is_layout_rtl();
- Ref<Font> font = get_theme_font("font");
- int font_size = get_theme_font_size("font_size");
- for (int i = 0; i < tabs.size(); i++) {
- Control *control = Object::cast_to<Control>(tabs[i]);
- String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name()));
- Ref<TextLine> name;
- name.instance();
- name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
- name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
- text_buf.push_back(name);
- }
+ _refresh_texts();
bool first = false;
@@ -743,7 +721,6 @@ void TabContainer::add_child_notify(Node *p_child) {
c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT)));
c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT)));
c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM)));
-
update();
p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
if (first && is_inside_tree()) {
@@ -751,6 +728,13 @@ void TabContainer::add_child_notify(Node *p_child) {
}
}
+void TabContainer::move_child_notify(Node *p_child) {
+ Container::move_child_notify(p_child);
+ call_deferred("_update_current_tab");
+ _refresh_texts();
+ update();
+}
+
int TabContainer::get_tab_count() const {
return _get_tabs().size();
}
@@ -813,20 +797,8 @@ void TabContainer::remove_child_notify(Node *p_child) {
}
void TabContainer::_update_current_tab() {
- text_buf.clear();
Vector<Control *> tabs = _get_tabs();
- bool rtl = is_layout_rtl();
- Ref<Font> font = get_theme_font("font");
- int font_size = get_theme_font_size("font_size");
- for (int i = 0; i < tabs.size(); i++) {
- Control *control = Object::cast_to<Control>(tabs[i]);
- String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name()));
- Ref<TextLine> name;
- name.instance();
- name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
- name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale());
- text_buf.push_back(name);
- }
+ _refresh_texts();
int tc = tabs.size();
if (current >= tc) {
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 91153e5fc3..9ff56afe6e 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -73,12 +73,14 @@ private:
void _on_mouse_exited();
void _update_current_tab();
void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x);
+ void _refresh_texts();
protected:
void _child_renamed_callback();
void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
virtual void add_child_notify(Node *p_child) override;
+ virtual void move_child_notify(Node *p_child) override;
virtual void remove_child_notify(Node *p_child) override;
Variant get_drag_data(const Point2 &p_point) override;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 43350fae37..8babb1460f 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -292,15 +292,10 @@ void CanvasItemMaterial::_bind_methods() {
CanvasItemMaterial::CanvasItemMaterial() :
element(this) {
- blend_mode = BLEND_MODE_MIX;
- light_mode = LIGHT_MODE_NORMAL;
- particles_animation = false;
-
set_particles_anim_h_frames(1);
set_particles_anim_v_frames(1);
set_particles_anim_loop(false);
- current_key.key = 0;
current_key.invalid_key = 1;
_queue_shader_change();
}
@@ -1411,30 +1406,7 @@ CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const {
CanvasItem::CanvasItem() :
xform_change(this) {
- window = nullptr;
canvas_item = RenderingServer::get_singleton()->canvas_item_create();
- visible = true;
- pending_update = false;
- modulate = Color(1, 1, 1, 1);
- self_modulate = Color(1, 1, 1, 1);
- top_level = false;
- first_draw = false;
- drawing = false;
- behind = false;
- clip_children = false;
- block_transform_notify = false;
- canvas_layer = nullptr;
- use_parent_material = false;
- global_invalid = true;
- notify_local_transform = false;
- notify_transform = false;
- light_mask = 1;
- texture_repeat = TEXTURE_REPEAT_PARENT_NODE;
- texture_filter = TEXTURE_FILTER_PARENT_NODE;
- texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
- texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
-
- C = nullptr;
}
CanvasItem::~CanvasItem() {
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 3cde6b69c1..34268c1a78 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -73,7 +73,7 @@ private:
uint32_t invalid_key : 1;
};
- uint32_t key;
+ uint32_t key = 0;
bool operator<(const MaterialKey &p_key) const {
return key < p_key.key;
@@ -114,10 +114,11 @@ private:
_FORCE_INLINE_ void _queue_shader_change();
_FORCE_INLINE_ bool _is_shader_dirty() const;
- BlendMode blend_mode;
- LightMode light_mode;
- bool particles_animation;
+ BlendMode blend_mode = BLEND_MODE_MIX;
+ LightMode light_mode = LIGHT_MODE_NORMAL;
+ bool particles_animation = false;
+ // Initialized in the constructor.
int particles_anim_h_frames;
int particles_anim_v_frames;
bool particles_anim_loop;
@@ -188,39 +189,38 @@ private:
RID canvas_item;
String group;
- CanvasLayer *canvas_layer;
+ CanvasLayer *canvas_layer = nullptr;
- Color modulate;
- Color self_modulate;
+ Color modulate = Color(1, 1, 1, 1);
+ Color self_modulate = Color(1, 1, 1, 1);
List<CanvasItem *> children_items;
- List<CanvasItem *>::Element *C;
-
- int light_mask;
-
- Window *window;
- bool first_draw;
- bool visible;
- bool clip_children;
- bool pending_update;
- bool top_level;
- bool drawing;
- bool block_transform_notify;
- bool behind;
- bool use_parent_material;
- bool notify_local_transform;
- bool notify_transform;
-
- RS::CanvasItemTextureFilter texture_filter_cache;
- RS::CanvasItemTextureRepeat texture_repeat_cache;
-
- TextureFilter texture_filter;
- TextureRepeat texture_repeat;
+ List<CanvasItem *>::Element *C = nullptr;
+
+ int light_mask = 1;
+
+ Window *window = nullptr;
+ bool first_draw = false;
+ bool visible = true;
+ bool clip_children = false;
+ bool pending_update = false;
+ bool top_level = false;
+ bool drawing = false;
+ bool block_transform_notify = false;
+ bool behind = false;
+ bool use_parent_material = false;
+ bool notify_local_transform = false;
+ bool notify_transform = false;
+
+ RS::CanvasItemTextureFilter texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
+ RS::CanvasItemTextureRepeat texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
+ TextureFilter texture_filter = TEXTURE_FILTER_PARENT_NODE;
+ TextureRepeat texture_repeat = TEXTURE_REPEAT_PARENT_NODE;
Ref<Material> material;
mutable Transform2D global_transform;
- mutable bool global_invalid;
+ mutable bool global_invalid = true;
void _top_level_raise_self();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 47440f8c60..e2df2860ea 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2925,35 +2925,6 @@ String Node::_get_name_num_separator() {
}
Node::Node() {
- data.pos = -1;
- data.depth = -1;
- data.blocked = 0;
- data.parent = nullptr;
- data.tree = nullptr;
- data.physics_process = false;
- data.idle_process = false;
- data.process_priority = 0;
- data.physics_process_internal = false;
- data.idle_process_internal = false;
- data.inside_tree = false;
- data.ready_notified = false;
-
- data.owner = nullptr;
- data.OW = nullptr;
- data.input = false;
- data.unhandled_input = false;
- data.unhandled_key_input = false;
- data.pause_mode = PAUSE_MODE_INHERIT;
- data.pause_owner = nullptr;
- data.network_master = 1; //server by default
- data.path_cache = nullptr;
- data.parent_owned = false;
- data.in_constructor = true;
- data.viewport = nullptr;
- data.use_placeholder = false;
- data.display_folded = false;
- data.ready_first = true;
-
orphan_node_count++;
}
diff --git a/scene/main/node.h b/scene/main/node.h
index 024d036fd3..5c178d401c 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -90,54 +90,54 @@ private:
HashMap<NodePath, int> editable_instances;
- Node *parent;
- Node *owner;
- Vector<Node *> children; // list of children
- int pos;
- int depth;
- int blocked; // safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed.
+ Node *parent = nullptr;
+ Node *owner = nullptr;
+ Vector<Node *> children;
+ int pos = -1;
+ int depth = -1;
+ int blocked = 0; // Safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed.
StringName name;
- SceneTree *tree;
- bool inside_tree;
- bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification
- bool ready_first;
+ SceneTree *tree = nullptr;
+ bool inside_tree = false;
+ bool ready_notified = false; // This is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification.
+ bool ready_first = true;
#ifdef TOOLS_ENABLED
- NodePath import_path; //path used when imported, used by scene editors to keep tracking
+ NodePath import_path; // Path used when imported, used by scene editors to keep tracking.
#endif
- Viewport *viewport;
+ Viewport *viewport = nullptr;
Map<StringName, GroupData> grouped;
- List<Node *>::Element *OW; // owned element
+ List<Node *>::Element *OW = nullptr; // Owned element.
List<Node *> owned;
- PauseMode pause_mode;
- Node *pause_owner;
+ PauseMode pause_mode = PAUSE_MODE_INHERIT;
+ Node *pause_owner = nullptr;
- int network_master;
+ int network_master = 1; // Server by default.
Vector<NetData> rpc_methods;
Vector<NetData> rpc_properties;
- // variables used to properly sort the node when processing, ignored otherwise
- //should move all the stuff below to bits
- bool physics_process;
- bool idle_process;
- int process_priority;
+ // Variables used to properly sort the node when processing, ignored otherwise.
+ // TODO: Should move all the stuff below to bits.
+ bool physics_process = false;
+ bool idle_process = false;
+ int process_priority = 0;
- bool physics_process_internal;
- bool idle_process_internal;
+ bool physics_process_internal = false;
+ bool idle_process_internal = false;
- bool input;
- bool unhandled_input;
- bool unhandled_key_input;
+ bool input = false;
+ bool unhandled_input = false;
+ bool unhandled_key_input = false;
- bool parent_owned;
- bool in_constructor;
- bool use_placeholder;
+ bool parent_owned = false;
+ bool in_constructor = true;
+ bool use_placeholder = false;
- bool display_folded;
+ bool display_folded = false;
- mutable NodePath *path_cache;
+ mutable NodePath *path_cache = nullptr;
} data;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 1df61daa2c..5cf3cbd382 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1332,14 +1332,6 @@ SceneTree::SceneTree() {
if (singleton == nullptr) {
singleton = this;
}
- _quit = false;
- accept_quit = true;
- quit_on_go_back = true;
- initialized = false;
-#ifdef DEBUG_ENABLED
- debug_collisions_hint = false;
- debug_navigation_hint = false;
-#endif
debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5));
debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8));
debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
@@ -1347,23 +1339,7 @@ SceneTree::SceneTree() {
collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative
- tree_version = 1;
- physics_process_time = 1;
- idle_process_time = 1;
-
- root = nullptr;
- pause = false;
- current_frame = 0;
- tree_changed_name = "tree_changed";
- node_added_name = "node_added";
- node_removed_name = "node_removed";
- node_renamed_name = "node_renamed";
- ugc_locked = false;
- call_lock = 0;
- root_lock = 0;
- node_count = 0;
-
- //create with mainloop
+ // Create with mainloop.
root = memnew(Window);
root->set_name("root");
@@ -1371,8 +1347,7 @@ SceneTree::SceneTree() {
root->set_world_3d(Ref<World3D>(memnew(World3D)));
}
- // Initialize network state
- multiplayer_poll = true;
+ // Initialize network state.
set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI)));
//root->set_world_2d( Ref<World2D>( memnew( World2D )));
@@ -1409,8 +1384,8 @@ SceneTree::SceneTree() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/oversize", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"));
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/scale", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%"));
- { //load default fallback environment
- //get possible extensions
+ { // Load default fallback environment.
+ // Get possible extensions.
List<String> exts;
ResourceLoader::get_recognized_extensions_for_type("Environment", &exts);
String ext_hint;
@@ -1420,9 +1395,9 @@ SceneTree::SceneTree() {
}
ext_hint += "*." + E->get();
}
- //get path
+ // Get path.
String env_path = GLOBAL_DEF("rendering/environment/default_environment", "");
- //setup property
+ // Setup property.
ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint));
env_path = env_path.strip_edges();
if (env_path != String()) {
@@ -1431,10 +1406,10 @@ SceneTree::SceneTree() {
root->get_world_3d()->set_fallback_environment(env);
} else {
if (Engine::get_singleton()->is_editor_hint()) {
- //file was erased, clear the field.
+ // File was erased, clear the field.
ProjectSettings::get_singleton()->set("rendering/environment/default_environment", "");
} else {
- //file was erased, notify user.
+ // File was erased, notify user.
ERR_PRINT(RTR("Default Environment as specified in Project Settings (Rendering -> Environment -> Default Environment) could not be loaded."));
}
}
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 3e5802ce2e..9cf129d959 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -80,37 +80,36 @@ public:
private:
struct Group {
Vector<Node *> nodes;
- //uint64_t last_tree_version;
bool changed;
Group() { changed = false; };
};
- Window *root;
+ Window *root = nullptr;
- uint64_t tree_version;
- float physics_process_time;
- float idle_process_time;
- bool accept_quit;
- bool quit_on_go_back;
+ uint64_t tree_version = 1;
+ float physics_process_time = 1.0;
+ float idle_process_time = 1.0;
+ bool accept_quit = true;
+ bool quit_on_go_back = true;
#ifdef DEBUG_ENABLED
- bool debug_collisions_hint;
- bool debug_navigation_hint;
+ bool debug_collisions_hint = false;
+ bool debug_navigation_hint = false;
#endif
- bool pause;
- int root_lock;
+ bool pause = false;
+ int root_lock = 0;
Map<StringName, Group> group_map;
- bool _quit;
- bool initialized;
+ bool _quit = false;
+ bool initialized = false;
- StringName tree_changed_name;
- StringName node_added_name;
- StringName node_removed_name;
- StringName node_renamed_name;
+ StringName tree_changed_name = "tree_changed";
+ StringName node_added_name = "node_added";
+ StringName node_removed_name = "node_removed";
+ StringName node_renamed_name = "node_renamed";
- int64_t current_frame;
- int node_count;
+ int64_t current_frame = 0;
+ int node_count = 0;
#ifdef TOOLS_ENABLED
Node *edited_scene_root;
@@ -122,14 +121,14 @@ private:
bool operator<(const UGCall &p_with) const { return group == p_with.group ? call < p_with.call : group < p_with.group; }
};
- //safety for when a node is deleted while a group is being called
- int call_lock;
- Set<Node *> call_skip; //skip erased nodes
+ // Safety for when a node is deleted while a group is being called.
+ int call_lock = 0;
+ Set<Node *> call_skip; // Skip erased nodes.
List<ObjectID> delete_queue;
Map<UGCall, Vector<Variant>> unique_group_calls;
- bool ugc_locked;
+ bool ugc_locked = false;
void _flush_ugc();
_FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false);
@@ -157,7 +156,7 @@ private:
///network///
Ref<MultiplayerAPI> multiplayer;
- bool multiplayer_poll;
+ bool multiplayer_poll = true;
void _network_peer_connected(int p_id);
void _network_peer_disconnected(int p_id);
@@ -183,7 +182,7 @@ private:
Variant _call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
void _flush_delete_queue();
- //optimization
+ // Optimization.
friend class CanvasItem;
friend class Node3D;
friend class Viewport;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward.h b/servers/rendering/renderer_rd/renderer_scene_render_forward.h
index 94284e509c..da4cb579c1 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_forward.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_forward.h
@@ -582,7 +582,7 @@ class RendererSceneRenderForward : public RendererSceneRenderRD {
protected:
virtual void _render_scene(RID p_render_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, int p_directional_light_count, RID *p_gi_probe_cull_result, int p_gi_probe_cull_count, InstanceBase **p_lightmap_cull_result, int p_lightmap_cull_count, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, const Color &p_default_bg_color, float p_lod_threshold);
- virtual void _render_shadow(RID p_framebuffer, InstanceBase **p_cull_result, int p_cull_count, const CameraMatrix &p_projection, const Transform &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0, float p_screen_lod_threshold = 0.0);
+ virtual void _render_shadow(RID p_framebuffer, InstanceBase **p_cull_result, int p_cull_count, const CameraMatrix &p_projection, const Transform &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_lod_threshold = 0.0);
virtual void _render_material(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID p_framebuffer, const Rect2i &p_region);
virtual void _render_uv2(InstanceBase **p_cull_result, int p_cull_count, RID p_framebuffer, const Rect2i &p_region);
virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, InstanceBase **p_cull_result, int p_cull_count, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture);
diff --git a/servers/xr/xr_positional_tracker.cpp b/servers/xr/xr_positional_tracker.cpp
index a59565fe0d..91469b1aec 100644
--- a/servers/xr/xr_positional_tracker.cpp
+++ b/servers/xr/xr_positional_tracker.cpp
@@ -34,25 +34,25 @@
void XRPositionalTracker::_bind_methods() {
BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
- BIND_ENUM_CONSTANT(TRACKER_LEFT_HAND);
- BIND_ENUM_CONSTANT(TRACKER_RIGHT_HAND);
+ BIND_ENUM_CONSTANT(TRACKER_HAND_LEFT);
+ BIND_ENUM_CONSTANT(TRACKER_HAND_RIGHT);
// this class is read only from GDScript, so we only have access to getters..
ClassDB::bind_method(D_METHOD("get_tracker_type"), &XRPositionalTracker::get_tracker_type);
ClassDB::bind_method(D_METHOD("get_tracker_id"), &XRPositionalTracker::get_tracker_id);
ClassDB::bind_method(D_METHOD("get_tracker_name"), &XRPositionalTracker::get_tracker_name);
ClassDB::bind_method(D_METHOD("get_joy_id"), &XRPositionalTracker::get_joy_id);
- ClassDB::bind_method(D_METHOD("get_tracks_orientation"), &XRPositionalTracker::get_tracks_orientation);
+ ClassDB::bind_method(D_METHOD("is_tracking_orientation"), &XRPositionalTracker::is_tracking_orientation);
ClassDB::bind_method(D_METHOD("get_orientation"), &XRPositionalTracker::get_orientation);
- ClassDB::bind_method(D_METHOD("get_tracks_position"), &XRPositionalTracker::get_tracks_position);
+ ClassDB::bind_method(D_METHOD("is_tracking_position"), &XRPositionalTracker::is_tracking_position);
ClassDB::bind_method(D_METHOD("get_position"), &XRPositionalTracker::get_position);
- ClassDB::bind_method(D_METHOD("get_hand"), &XRPositionalTracker::get_hand);
+ ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRPositionalTracker::get_tracker_hand);
ClassDB::bind_method(D_METHOD("get_transform", "adjust_by_reference_frame"), &XRPositionalTracker::get_transform);
ClassDB::bind_method(D_METHOD("get_mesh"), &XRPositionalTracker::get_mesh);
// these functions we don't want to expose to normal users but do need to be callable from GDNative
- ClassDB::bind_method(D_METHOD("_set_type", "type"), &XRPositionalTracker::set_type);
- ClassDB::bind_method(D_METHOD("_set_name", "name"), &XRPositionalTracker::set_name);
+ ClassDB::bind_method(D_METHOD("_set_tracker_type", "type"), &XRPositionalTracker::set_tracker_type);
+ ClassDB::bind_method(D_METHOD("_set_tracker_name", "name"), &XRPositionalTracker::set_tracker_name);
ClassDB::bind_method(D_METHOD("_set_joy_id", "joy_id"), &XRPositionalTracker::set_joy_id);
ClassDB::bind_method(D_METHOD("_set_orientation", "orientation"), &XRPositionalTracker::set_orientation);
ClassDB::bind_method(D_METHOD("_set_rw_position", "rw_position"), &XRPositionalTracker::set_rw_position);
@@ -63,7 +63,7 @@ void XRPositionalTracker::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble"), "set_rumble", "get_rumble");
};
-void XRPositionalTracker::set_type(XRServer::TrackerType p_type) {
+void XRPositionalTracker::set_tracker_type(XRServer::TrackerType p_type) {
if (type != p_type) {
type = p_type;
hand = XRPositionalTracker::TRACKER_HAND_UNKNOWN;
@@ -81,7 +81,7 @@ XRServer::TrackerType XRPositionalTracker::get_tracker_type() const {
return type;
};
-void XRPositionalTracker::set_name(const String &p_name) {
+void XRPositionalTracker::set_tracker_name(const String &p_name) {
name = p_name;
};
@@ -101,14 +101,14 @@ int XRPositionalTracker::get_joy_id() const {
return joy_id;
};
-bool XRPositionalTracker::get_tracks_orientation() const {
- return tracks_orientation;
+bool XRPositionalTracker::is_tracking_orientation() const {
+ return tracking_orientation;
};
void XRPositionalTracker::set_orientation(const Basis &p_orientation) {
_THREAD_SAFE_METHOD_
- tracks_orientation = true; // obviously we have this
+ tracking_orientation = true; // obviously we have this
orientation = p_orientation;
};
@@ -118,8 +118,8 @@ Basis XRPositionalTracker::get_orientation() const {
return orientation;
};
-bool XRPositionalTracker::get_tracks_position() const {
- return tracks_position;
+bool XRPositionalTracker::is_tracking_position() const {
+ return tracking_position;
};
void XRPositionalTracker::set_position(const Vector3 &p_position) {
@@ -130,7 +130,7 @@ void XRPositionalTracker::set_position(const Vector3 &p_position) {
real_t world_scale = xr_server->get_world_scale();
ERR_FAIL_COND(world_scale == 0);
- tracks_position = true; // obviously we have this
+ tracking_position = true; // obviously we have this
rw_position = p_position / world_scale;
};
@@ -147,7 +147,7 @@ Vector3 XRPositionalTracker::get_position() const {
void XRPositionalTracker::set_rw_position(const Vector3 &p_rw_position) {
_THREAD_SAFE_METHOD_
- tracks_position = true; // obviously we have this
+ tracking_position = true; // obviously we have this
rw_position = p_rw_position;
};
@@ -169,11 +169,11 @@ Ref<Mesh> XRPositionalTracker::get_mesh() const {
return mesh;
};
-XRPositionalTracker::TrackerHand XRPositionalTracker::get_hand() const {
+XRPositionalTracker::TrackerHand XRPositionalTracker::get_tracker_hand() const {
return hand;
};
-void XRPositionalTracker::set_hand(const XRPositionalTracker::TrackerHand p_hand) {
+void XRPositionalTracker::set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
@@ -182,11 +182,11 @@ void XRPositionalTracker::set_hand(const XRPositionalTracker::TrackerHand p_hand
ERR_FAIL_COND((type != XRServer::TRACKER_CONTROLLER) && (p_hand != XRPositionalTracker::TRACKER_HAND_UNKNOWN));
hand = p_hand;
- if (hand == XRPositionalTracker::TRACKER_LEFT_HAND) {
+ if (hand == XRPositionalTracker::TRACKER_HAND_LEFT) {
if (!xr_server->is_tracker_id_in_use_for_type(type, 1)) {
tracker_id = 1;
};
- } else if (hand == XRPositionalTracker::TRACKER_RIGHT_HAND) {
+ } else if (hand == XRPositionalTracker::TRACKER_HAND_RIGHT) {
if (!xr_server->is_tracker_id_in_use_for_type(type, 2)) {
tracker_id = 2;
};
@@ -227,8 +227,8 @@ XRPositionalTracker::XRPositionalTracker() {
name = "Unknown";
joy_id = -1;
tracker_id = 0;
- tracks_orientation = false;
- tracks_position = false;
+ tracking_orientation = false;
+ tracking_position = false;
hand = TRACKER_HAND_UNKNOWN;
rumble = 0.0;
};
diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h
index 8834b64464..c0976d3c13 100644
--- a/servers/xr/xr_positional_tracker.h
+++ b/servers/xr/xr_positional_tracker.h
@@ -50,8 +50,8 @@ class XRPositionalTracker : public Object {
public:
enum TrackerHand {
TRACKER_HAND_UNKNOWN, /* unknown or not applicable */
- TRACKER_LEFT_HAND, /* controller is the left hand controller */
- TRACKER_RIGHT_HAND /* controller is the right hand controller */
+ TRACKER_HAND_LEFT, /* controller is the left hand controller */
+ TRACKER_HAND_RIGHT /* controller is the right hand controller */
};
private:
@@ -59,9 +59,9 @@ private:
StringName name; // (unique) name of the tracker
int tracker_id; // tracker index id that is unique per type
int joy_id; // if we also have a related joystick entity, the id of the joystick
- bool tracks_orientation; // do we track orientation?
+ bool tracking_orientation; // do we track orientation?
Basis orientation; // our orientation
- bool tracks_position; // do we track position?
+ bool tracking_position; // do we track position?
Vector3 rw_position; // our position "in the real world, so without world_scale applied"
Ref<Mesh> mesh; // when available, a mesh that can be used to render this tracker
TrackerHand hand; // if known, the hand this tracker is held in
@@ -71,23 +71,23 @@ protected:
static void _bind_methods();
public:
- void set_type(XRServer::TrackerType p_type);
+ void set_tracker_type(XRServer::TrackerType p_type);
XRServer::TrackerType get_tracker_type() const;
- void set_name(const String &p_name);
+ void set_tracker_name(const String &p_name);
StringName get_tracker_name() const;
int get_tracker_id() const;
void set_joy_id(int p_joy_id);
int get_joy_id() const;
- bool get_tracks_orientation() const;
+ bool is_tracking_orientation() const;
void set_orientation(const Basis &p_orientation);
Basis get_orientation() const;
- bool get_tracks_position() const;
+ bool is_tracking_position() const;
void set_position(const Vector3 &p_position); // set position with world_scale applied
Vector3 get_position() const; // get position with world_scale applied
void set_rw_position(const Vector3 &p_rw_position);
Vector3 get_rw_position() const;
- XRPositionalTracker::TrackerHand get_hand() const;
- void set_hand(const XRPositionalTracker::TrackerHand p_hand);
+ XRPositionalTracker::TrackerHand get_tracker_hand() const;
+ void set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand);
real_t get_rumble() const;
void set_rumble(real_t p_rumble);
void set_mesh(const Ref<Mesh> &p_mesh);
diff --git a/tests/test_macros.h b/tests/test_macros.h
index 05fae128b3..ae6af93825 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -41,6 +41,9 @@
// The test is skipped with this, run pending tests with `--test --no-skip`.
#define TEST_CASE_PENDING(name) TEST_CASE(name *doctest::skip())
+// The test case is marked as failed, but does not fail the entire test run.
+#define TEST_CASE_MAY_FAIL(name) TEST_CASE(name *doctest::may_fail())
+
// Temporarily disable error prints to test failure paths.
// This allows to avoid polluting the test summary with error messages.
// The `_print_error_enabled` boolean is defined in `core/print_string.cpp` and
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 9f2c2d6911..5d961854cb 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -54,6 +54,7 @@
#include "test_oa_hash_map.h"
#include "test_object.h"
#include "test_ordered_hash_map.h"
+#include "test_paged_array.h"
#include "test_pck_packer.h"
#include "test_physics_2d.h"
#include "test_physics_3d.h"
diff --git a/tests/test_paged_array.h b/tests/test_paged_array.h
new file mode 100644
index 0000000000..6b61160229
--- /dev/null
+++ b/tests/test_paged_array.h
@@ -0,0 +1,153 @@
+/*************************************************************************/
+/* test_paged_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PAGED_ARRAY_H
+#define TEST_PAGED_ARRAY_H
+
+#include "core/templates/paged_array.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestPagedArray {
+
+// PagedArray
+
+TEST_CASE("[PagedArray] Simple fill and refill") {
+ PagedArrayPool<uint32_t> pool;
+ PagedArray<uint32_t> array;
+ array.set_page_pool(&pool);
+
+ for (uint32_t i = 0; i < 123456; i++) {
+ array.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array.size() == 123456,
+ "PagedArray should have 123456 elements.");
+
+ bool all_match = true;
+ for (uint32_t i = 0; i < 123456; i++) {
+ if (array[i] != i) {
+ all_match = false;
+ break;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray elements should match from 0 to 123455.");
+
+ array.clear();
+
+ CHECK_MESSAGE(
+ array.size() == 0,
+ "PagedArray elements should be 0 after clear.");
+
+ for (uint32_t i = 0; i < 999; i++) {
+ array.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array.size() == 999,
+ "PagedArray should have 999 elements.");
+
+ all_match = true;
+ for (uint32_t i = 0; i < 999; i++) {
+ if (array[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray elements should match from 0 to 998.");
+
+ array.reset(); //reset so pagepool can be reset
+ pool.reset();
+}
+
+TEST_CASE("[PagedArray] Shared pool fill, including merging") {
+ PagedArrayPool<uint32_t> pool;
+ PagedArray<uint32_t> array1;
+ PagedArray<uint32_t> array2;
+ array1.set_page_pool(&pool);
+ array2.set_page_pool(&pool);
+
+ for (uint32_t i = 0; i < 123456; i++) {
+ array1.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array1.size() == 123456,
+ "PagedArray #1 should have 123456 elements.");
+
+ bool all_match = true;
+ for (uint32_t i = 0; i < 123456; i++) {
+ if (array1[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray #1 elements should match from 0 to 123455.");
+
+ for (uint32_t i = 0; i < 999; i++) {
+ array2.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array2.size() == 999,
+ "PagedArray #2 should have 999 elements.");
+
+ all_match = true;
+ for (uint32_t i = 0; i < 999; i++) {
+ if (array2[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray #2 elements should match from 0 to 998.");
+
+ array1.merge_unordered(array2);
+
+ CHECK_MESSAGE(
+ array1.size() == 123456 + 999,
+ "PagedArray #1 should now be 123456 + 999 elements.");
+
+ CHECK_MESSAGE(
+ array2.size() == 0,
+ "PagedArray #2 should now be 0 elements.");
+
+ array1.reset(); //reset so pagepool can be reset
+ array2.reset(); //reset so pagepool can be reset
+ pool.reset();
+}
+} // namespace TestPagedArray
+
+#endif // TEST_PAGED_ARRAY_H
diff --git a/tests/test_random_number_generator.h b/tests/test_random_number_generator.h
index 50ad5ee362..900bb55ffd 100644
--- a/tests/test_random_number_generator.h
+++ b/tests/test_random_number_generator.h
@@ -36,6 +36,150 @@
namespace TestRandomNumberGenerator {
+TEST_CASE("[RandomNumberGenerator] Float") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+
+ INFO("Should give float between 0.0 and 1.0.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n = rng->randf();
+ CHECK(n >= 0.0);
+ CHECK(n <= 1.0);
+ }
+}
+
+TEST_CASE("[RandomNumberGenerator] Integer range via modulo") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+
+ INFO("Should give integer between 0 and 100.");
+ for (int i = 0; i < 1000; i++) {
+ uint32_t n = rng->randi() % 100;
+ CHECK(n >= 0);
+ CHECK(n <= 100);
+ }
+}
+
+TEST_CASE_MAY_FAIL("[RandomNumberGenerator] Integer 32 bit") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0); // Change the seed if this fails.
+
+ bool higher = false;
+ int i;
+ for (i = 0; i < 1000; i++) {
+ uint32_t n = rng->randi();
+ if (n > 0x0fff'ffff) {
+ higher = true;
+ break;
+ }
+ }
+ INFO("Current seed: " << rng->get_seed());
+ INFO("Current iteration: " << i);
+ CHECK_MESSAGE(higher, "Given current seed, this should give an integer higher than 0x0fff'ffff at least once.");
+}
+
+TEST_CASE("[RandomNumberGenerator] Float and integer range") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ uint64_t initial_state = rng->get_state();
+ uint32_t initial_seed = rng->get_seed();
+
+ INFO("Should give float between -100.0 and 100.0, base test.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n0 = rng->randf_range(-100.0, 100.0);
+ CHECK(n0 >= -100);
+ CHECK(n0 <= 100);
+ }
+
+ rng->randomize();
+ INFO("Should give float between -75.0 and 75.0.");
+ INFO("Shouldn't be affected by randomize.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n1 = rng->randf_range(-75.0, 75.0);
+ CHECK(n1 >= -75);
+ CHECK(n1 <= 75);
+ }
+
+ rng->set_state(initial_state);
+ INFO("Should give integer between -50 and 50.");
+ INFO("Shouldn't be affected by set_state.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n2 = rng->randi_range(-50, 50);
+ CHECK(n2 >= -50);
+ CHECK(n2 <= 50);
+ }
+
+ rng->set_seed(initial_seed);
+ INFO("Should give integer between -25 and 25.");
+ INFO("Shouldn't be affected by set_seed.");
+ for (int i = 0; i < 1000; i++) {
+ int32_t n3 = rng->randi_range(-25, 25);
+ CHECK(n3 >= -25);
+ CHECK(n3 <= 25);
+ }
+
+ rng->randf();
+ rng->randf();
+
+ INFO("Should give float between -10.0 and 10.0.");
+ INFO("Shouldn't be affected after generating new numbers.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n4 = rng->randf_range(-10.0, 10.0);
+ CHECK(n4 >= -10);
+ CHECK(n4 <= 10);
+ }
+
+ rng->randi();
+ rng->randi();
+
+ INFO("Should give integer between -5 and 5.");
+ INFO("Shouldn't be affected after generating new numbers.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n5 = rng->randf_range(-5, 5);
+ CHECK(n5 >= -5);
+ CHECK(n5 <= 5);
+ }
+}
+
+TEST_CASE_MAY_FAIL("[RandomNumberGenerator] Normal distribution") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(1); // Change the seed if this fails.
+ INFO("Should give a number between -5 to 5 (5 std deviations away; above 99.7% chance it will be in this range).");
+ INFO("Standard randfn function call.");
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn();
+ CHECK(n >= -5);
+ CHECK(n <= 5);
+ }
+
+ INFO("Should give number between -5 to 5 after multiple randi/randf calls.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ rng->randf();
+ rng->randi();
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn();
+ CHECK(n >= -5);
+ CHECK(n <= 5);
+ }
+
+ INFO("Checks if user defined mean and deviation work properly.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn(5, 10);
+ CHECK(n >= -45);
+ CHECK(n <= 55);
+ }
+
+ INFO("Checks if randfn works with changed seeds.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ rng->randomize();
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn(3, 3);
+ CHECK(n >= -12);
+ CHECK(n <= 18);
+ }
+}
+
TEST_CASE("[RandomNumberGenerator] Zero for first number immediately after seeding") {
Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
rng->set_seed(0);
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 73a62458c3..8cb6424a1c 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -206,7 +206,7 @@ Files extracted from upstream source:
## International Components for Unicode
- Upstream: https://github.com/unicode-org/icu
-- Version: 68.1
+- Version: 68.2
- License: Unicode
Files extracted from upstream source:
diff --git a/thirdparty/icu4c/APIChangeReport.md b/thirdparty/icu4c/APIChangeReport.md
index 0cf9ed5bfc..5385904fd1 100644
--- a/thirdparty/icu4c/APIChangeReport.md
+++ b/thirdparty/icu4c/APIChangeReport.md
@@ -23,8 +23,10 @@ Removed from ICU 67
| File | API | ICU 67 | ICU 68 |
|---|---|---|---|
+| fmtable.h | const UFormattable* icu::Formattable::toUFormattable() | StableICU 52 | (missing)
| measunit.h | LocalArray&lt;MeasureUnit&gt; icu::MeasureUnit::splitToSingleUnits(int32_t&amp;, UErrorCode&amp;) const | InternalICU 67 | (missing)
| measunit.h | int32_t icu::MeasureUnit::getIndex() const | Internal | (missing)
+| measunit.h | <tt>static</tt> MeasureUnit icu::MeasureUnit::resolveUnitPerUnit(const MeasureUnit&amp;, const MeasureUnit&amp;, bool*) | Internal | (missing)
| measunit.h | <tt>static</tt> int32_t icu::MeasureUnit::getIndexCount() | Internal | (missing)
| measunit.h | <tt>static</tt> int32_t icu::MeasureUnit::internalGetIndexForTypeAndSubtype(const char*, const char*) | Internal | (missing)
| nounit.h | UClassID icu::NoUnit::getDynamicClassID() const | DraftICU 60 | (missing)
@@ -35,6 +37,7 @@ Removed from ICU 67
| nounit.h | <tt>static</tt> NoUnit icu::NoUnit::permille() | DraftICU 60 | (missing)
| nounit.h | <tt>static</tt> UClassID icu::NoUnit::getStaticClassID() | DraftICU 60 | (missing)
| nounit.h | void* icu::NoUnit::clone() const | DraftICU 60 | (missing)
+| uniset.h | const USet* icu::UnicodeSet::toUSet() | StableICU 4.2 | (missing)
## Deprecated
@@ -57,6 +60,7 @@ Changed in ICU 68 (old, new)
|---|---|---|---|
| bytestrie.h | BytesTrie&amp; icu::BytesTrie::resetToState64(uint64_t) | Draft→StableICU 65
| bytestrie.h | uint64_t icu::BytesTrie::getState64() const | Draft→StableICU 65
+| listformatter.h | <tt>static</tt> ListFormatter* icu::ListFormatter::createInstance(const Locale&amp;, UListFormatterType, UListFormatterWidth, UErrorCode&amp;) | Draft→StableICU 67
| localebuilder.h | UBool icu::LocaleBuilder::copyErrorTo(UErrorCode&amp;) const | Draft→StableICU 65
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::addSupportedLocale(const Locale&amp;) | Draft→StableICU 65
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::operator=(Builder&amp;&amp;) | Draft→StableICU 65
@@ -132,6 +136,13 @@ Changed in ICU 68 (old, new)
| ucal.h | int32_t ucal_getHostTimeZone(UChar*, int32_t, UErrorCode*) | Draft→StableICU 65
| ucharstrie.h | UCharsTrie&amp; icu::UCharsTrie::resetToState64(uint64_t) | Draft→StableICU 65
| ucharstrie.h | uint64_t icu::UCharsTrie::getState64() const | Draft→StableICU 65
+| ulistformatter.h | UListFormatter* ulistfmt_openForType(const char*, UListFormatterType, UListFormatterWidth, UErrorCode*) | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_AND | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_OR | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_UNITS | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_NARROW | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_SHORT | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_WIDE | Draft→StableICU 67
| uloc.h | UEnumeration* uloc_openAvailableByType(ULocAvailableType, UErrorCode*) | Draft→StableICU 65
| uloc.h | <tt>enum</tt> ULocAvailableType::ULOC_AVAILABLE_DEFAULT | Draft→StableICU 65
| uloc.h | <tt>enum</tt> ULocAvailableType::ULOC_AVAILABLE_ONLY_LEGACY_ALIASES | Draft→StableICU 65
@@ -151,6 +162,8 @@ Promoted to stable in ICU 68
|---|---|---|---|
| bytestrie.h | BytesTrie&amp; icu::BytesTrie::resetToState64(uint64_t) | Draft→StableICU 65
| bytestrie.h | uint64_t icu::BytesTrie::getState64() const | Draft→StableICU 65
+| fmtable.h | UFormattable* icu::Formattable::toUFormattable() | (missing) | StableICU 52
+| listformatter.h | <tt>static</tt> ListFormatter* icu::ListFormatter::createInstance(const Locale&amp;, UListFormatterType, UListFormatterWidth, UErrorCode&amp;) | Draft→StableICU 67
| localebuilder.h | UBool icu::LocaleBuilder::copyErrorTo(UErrorCode&amp;) const | Draft→StableICU 65
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::addSupportedLocale(const Locale&amp;) | Draft→StableICU 65
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::operator=(Builder&amp;&amp;) | Draft→StableICU 65
@@ -224,10 +237,18 @@ Promoted to stable in ICU 68
| ucal.h | int32_t ucal_getHostTimeZone(UChar*, int32_t, UErrorCode*) | Draft→StableICU 65
| ucharstrie.h | UCharsTrie&amp; icu::UCharsTrie::resetToState64(uint64_t) | Draft→StableICU 65
| ucharstrie.h | uint64_t icu::UCharsTrie::getState64() const | Draft→StableICU 65
+| ulistformatter.h | UListFormatter* ulistfmt_openForType(const char*, UListFormatterType, UListFormatterWidth, UErrorCode*) | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_AND | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_OR | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_UNITS | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_NARROW | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_SHORT | Draft→StableICU 67
+| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_WIDE | Draft→StableICU 67
| uloc.h | UEnumeration* uloc_openAvailableByType(ULocAvailableType, UErrorCode*) | Draft→StableICU 65
| uloc.h | <tt>enum</tt> ULocAvailableType::ULOC_AVAILABLE_DEFAULT | Draft→StableICU 65
| uloc.h | <tt>enum</tt> ULocAvailableType::ULOC_AVAILABLE_ONLY_LEGACY_ALIASES | Draft→StableICU 65
| uloc.h | <tt>enum</tt> ULocAvailableType::ULOC_AVAILABLE_WITH_LEGACY_ALIASES | Draft→StableICU 65
+| uniset.h | USet* icu::UnicodeSet::toUSet() | (missing) | StableICU 4.2
| utrace.h | <tt>enum</tt> UTraceFunctionNumber::UTRACE_UDATA_BUNDLE | Draft→StableICU 65
| utrace.h | <tt>enum</tt> UTraceFunctionNumber::UTRACE_UDATA_DATA_FILE | Draft→StableICU 65
| utrace.h | <tt>enum</tt> UTraceFunctionNumber::UTRACE_UDATA_RES_FILE | Draft→StableICU 65
@@ -242,6 +263,7 @@ Added in ICU 68
| dtitvfmt.h | UDisplayContext icu::DateIntervalFormat::getContext(UDisplayContextType, UErrorCode&amp;) const | (missing) | DraftICU 68
| dtitvfmt.h | void icu::DateIntervalFormat::setContext(UDisplayContext, UErrorCode&amp;) | (missing) | DraftICU 68
| dtptngen.h | <tt>static</tt> DateTimePatternGenerator* icu::DateTimePatternGenerator::createInstanceNoStdPat(const Locale&amp;, UErrorCode&amp;) | (missing) | Internal
+| fmtable.h | UFormattable* icu::Formattable::toUFormattable() | (missing) | StableICU 52
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::setMaxDistance(const Locale&amp;, const Locale&amp;) | (missing) | DraftICU 68
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::setNoDefaultLocale() | (missing) | DraftICU 68
| localematcher.h | UBool icu::LocaleMatcher::isMatch(const Locale&amp;, const Locale&amp;, UErrorCode&amp;) const | (missing) | DraftICU 68
@@ -285,12 +307,14 @@ Added in ICU 68
| numberrangeformatter.h | std::pair&lt; StringClass, StringClass &gt; icu::number::FormattedNumberRange::getDecimalNumbers(UErrorCode&amp;) const | (missing) | DraftICU 68
| plurrule.h | UnicodeString icu::PluralRules::select(const number::FormattedNumberRange&amp;, UErrorCode&amp;) const | (missing) | DraftICU 68
| plurrule.h | UnicodeString icu::PluralRules::select(const number::impl::UFormattedNumberRangeData*, UErrorCode&amp;) const | (missing) | Internal
+| plurrule.h | int32_t icu::PluralRules::getSamples(const UnicodeString&amp;, FixedDecimal*, int32_t, UErrorCode&amp;) | (missing) | Internal
| timezone.h | <tt>static</tt> TimeZone* icu::TimeZone::forLocaleOrDefault(const Locale&amp;) | (missing) | Internal
| ucurr.h | <tt>enum</tt> UCurrNameStyle::UCURR_FORMAL_SYMBOL_NAME | (missing) | DraftICU 68
| ucurr.h | <tt>enum</tt> UCurrNameStyle::UCURR_VARIANT_SYMBOL_NAME | (missing) | DraftICU 68
| udateintervalformat.h | UDisplayContext udtitvfmt_getContext(const UDateIntervalFormat*, UDisplayContextType, UErrorCode*) | (missing) | DraftICU 68
| udateintervalformat.h | void udtitvfmt_setContext(UDateIntervalFormat*, UDisplayContext, UErrorCode*) | (missing) | DraftICU 68
| umachine.h | <tt>#define</tt> U_DEFINE_FALSE_AND_TRUE | (missing) | InternalICU 68
+| uniset.h | USet* icu::UnicodeSet::toUSet() | (missing) | StableICU 4.2
| unum.h | <tt>enum</tt> UNumberFormatMinimumGroupingDigits::UNUM_MINIMUM_GROUPING_DIGITS_AUTO | (missing) | DraftICU 68
| unum.h | <tt>enum</tt> UNumberFormatMinimumGroupingDigits::UNUM_MINIMUM_GROUPING_DIGITS_MIN2 | (missing) | DraftICU 68
| unumberformatter.h | <tt>enum</tt> UNumberUnitWidth::UNUM_UNIT_WIDTH_FORMAL | (missing) | DraftICU 68
@@ -317,7 +341,6 @@ Other existing drafts in ICU 68
| bytestream.h | void icu::ByteSink::AppendU8(const char*, int32_t) | DraftICU 67 |
| bytestream.h | void icu::ByteSink::AppendU8(const char8_t*, int32_t) | DraftICU 67 |
| dtptngen.h | UDateFormatHourCycle icu::DateTimePatternGenerator::getDefaultHourCycle(UErrorCode&amp;) const | DraftICU 67 |
-| listformatter.h | <tt>static</tt> ListFormatter* icu::ListFormatter::createInstance(const Locale&amp;, UListFormatterType, UListFormatterWidth, UErrorCode&amp;) | DraftICU 67 |
| localematcher.h | Builder&amp; icu::LocaleMatcher::Builder::setDirection(ULocMatchDirection) | DraftICU 67 |
| localematcher.h | <tt>enum</tt> ULocMatchDirection::ULOCMATCH_DIRECTION_ONLY_TWO_WAY | DraftICU 67 |
| localematcher.h | <tt>enum</tt> ULocMatchDirection::ULOCMATCH_DIRECTION_WITH_ONE_WAY | DraftICU 67 |
@@ -349,13 +372,6 @@ Other existing drafts in ICU 68
| udateintervalformat.h | void udtitvfmt_formatCalendarToResult(const UDateIntervalFormat*, UCalendar*, UCalendar*, UFormattedDateInterval*, UErrorCode*) | DraftICU 67 |
| udateintervalformat.h | void udtitvfmt_formatToResult(const UDateIntervalFormat*, UDate, UDate, UFormattedDateInterval*, UErrorCode*) | DraftICU 67 |
| udatpg.h | UDateFormatHourCycle udatpg_getDefaultHourCycle(const UDateTimePatternGenerator*, UErrorCode*) | DraftICU 67 |
-| ulistformatter.h | UListFormatter* ulistfmt_openForType(const char*, UListFormatterType, UListFormatterWidth, UErrorCode*) | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_AND | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_OR | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterType::ULISTFMT_TYPE_UNITS | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_NARROW | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_SHORT | DraftICU 67 |
-| ulistformatter.h | <tt>enum</tt> UListFormatterWidth::ULISTFMT_WIDTH_WIDE | DraftICU 67 |
| uregex.h | <tt>enum</tt> URegexpFlag::UREGEX_CANON_EQ | DraftICU 2.4 |
| utrace.h | <tt>enum</tt> UTraceFunctionNumber::UTRACE_UBRK_CREATE_BREAK_ENGINE | DraftICU 67 |
| utrace.h | <tt>enum</tt> UTraceFunctionNumber::UTRACE_UBRK_CREATE_CHARACTER | DraftICU 67 |
@@ -373,7 +389,7 @@ This section shows cases where the signature was "simplified" for the sake of co
## Colophon
-Contents generated by StableAPI tool on Wed Sep 30 17:44:26 PDT 2020
+Contents generated by StableAPI tool on Fri Oct 23 11:32:42 PDT 2020
Copyright © 2019 and later: Unicode, Inc. and others.
License & terms of use: http://www.unicode.org/copyright.html
diff --git a/thirdparty/icu4c/common/cmemory.h b/thirdparty/icu4c/common/cmemory.h
index 210bc7645e..a9d9424b4e 100644
--- a/thirdparty/icu4c/common/cmemory.h
+++ b/thirdparty/icu4c/common/cmemory.h
@@ -725,9 +725,14 @@ public:
}
MemoryPool& operator=(MemoryPool&& other) U_NOEXCEPT {
- fCount = other.fCount;
- fPool = std::move(other.fPool);
- other.fCount = 0;
+ // Since `this` may contain instances that need to be deleted, we can't
+ // just throw them away and replace them with `other`. The normal way of
+ // dealing with this in C++ is to swap `this` and `other`, rather than
+ // simply overwrite: the destruction of `other` can then take care of
+ // running MemoryPool::~MemoryPool() over the still-to-be-deallocated
+ // instances.
+ std::swap(fCount, other.fCount);
+ std::swap(fPool, other.fPool);
return *this;
}
@@ -796,9 +801,6 @@ protected:
template<typename T, int32_t stackCapacity = 8>
class MaybeStackVector : protected MemoryPool<T, stackCapacity> {
public:
- using MemoryPool<T, stackCapacity>::MemoryPool;
- using MemoryPool<T, stackCapacity>::operator=;
-
template<typename... Args>
T* emplaceBack(Args&&... args) {
return this->create(args...);
diff --git a/thirdparty/icu4c/common/locid.cpp b/thirdparty/icu4c/common/locid.cpp
index 2804e36bf6..874e4a7055 100644
--- a/thirdparty/icu4c/common/locid.cpp
+++ b/thirdparty/icu4c/common/locid.cpp
@@ -35,6 +35,7 @@
#include "unicode/bytestream.h"
#include "unicode/locid.h"
+#include "unicode/localebuilder.h"
#include "unicode/strenum.h"
#include "unicode/stringpiece.h"
#include "unicode/uloc.h"
@@ -1028,7 +1029,7 @@ public:
// place the the replaced locale ID in out and return true.
// Otherwise return false for no replacement or error.
bool replace(
- const Locale& locale, CharString& out, UErrorCode status);
+ const Locale& locale, CharString& out, UErrorCode& status);
private:
const char* language;
@@ -1336,10 +1337,13 @@ AliasReplacer::replaceTerritory(UVector& toBeFreed, UErrorCode& status)
// Cannot use nullptr for language because that will construct
// the default locale, in that case, use "und" to get the correct
// locale.
- Locale l(language == nullptr ? "und" : language, nullptr, script);
+ Locale l = LocaleBuilder()
+ .setLanguage(language == nullptr ? "und" : language)
+ .setScript(script)
+ .build(status);
l.addLikelySubtags(status);
const char* likelyRegion = l.getCountry();
- CharString* item = nullptr;
+ LocalPointer<CharString> item;
if (likelyRegion != nullptr && uprv_strlen(likelyRegion) > 0) {
size_t len = uprv_strlen(likelyRegion);
const char* foundInReplacement = uprv_strstr(replacement,
@@ -1351,20 +1355,22 @@ AliasReplacer::replaceTerritory(UVector& toBeFreed, UErrorCode& status)
*(foundInReplacement-1) == ' ');
U_ASSERT(foundInReplacement[len] == ' ' ||
foundInReplacement[len] == '\0');
- item = new CharString(foundInReplacement, (int32_t)len, status);
+ item.adoptInsteadAndCheckErrorCode(
+ new CharString(foundInReplacement, (int32_t)len, status), status);
}
}
- if (item == nullptr) {
- item = new CharString(replacement,
- (int32_t)(firstSpace - replacement), status);
+ if (item.isNull() && U_SUCCESS(status)) {
+ item.adoptInsteadAndCheckErrorCode(
+ new CharString(replacement,
+ (int32_t)(firstSpace - replacement), status), status);
}
if (U_FAILURE(status)) { return false; }
- if (item == nullptr) {
+ if (item.isNull()) {
status = U_MEMORY_ALLOCATION_ERROR;
return false;
}
replacedRegion = item->data();
- toBeFreed.addElement(item, status);
+ toBeFreed.addElement(item.orphan(), status);
}
U_ASSERT(!same(region, replacedRegion));
region = replacedRegion;
@@ -1453,7 +1459,7 @@ AliasReplacer::outputToString(
int32_t variantsStart = out.length();
for (int32_t i = 0; i < variants.size(); i++) {
out.append(SEP_CHAR, status)
- .append((const char*)((UVector*)variants.elementAt(i)),
+ .append((const char*)(variants.elementAt(i)),
status);
}
T_CString_toUpperCase(out.data() + variantsStart);
@@ -1470,7 +1476,7 @@ AliasReplacer::outputToString(
}
bool
-AliasReplacer::replace(const Locale& locale, CharString& out, UErrorCode status)
+AliasReplacer::replace(const Locale& locale, CharString& out, UErrorCode& status)
{
data = AliasData::singleton(status);
if (U_FAILURE(status)) {
@@ -2453,9 +2459,13 @@ Locale::setKeywordValue(const char* keywordName, const char* keywordValue, UErro
if (U_FAILURE(status)) {
return;
}
+ if (status == U_STRING_NOT_TERMINATED_WARNING) {
+ status = U_ZERO_ERROR;
+ }
int32_t bufferLength = uprv_max((int32_t)(uprv_strlen(fullName) + 1), ULOC_FULLNAME_CAPACITY);
int32_t newLength = uloc_setKeywordValue(keywordName, keywordValue, fullName,
bufferLength, &status) + 1;
+ U_ASSERT(status != U_STRING_NOT_TERMINATED_WARNING);
/* Handle the case the current buffer is not enough to hold the new id */
if (status == U_BUFFER_OVERFLOW_ERROR) {
U_ASSERT(newLength > bufferLength);
@@ -2472,6 +2482,7 @@ Locale::setKeywordValue(const char* keywordName, const char* keywordValue, UErro
fullName = newFullName;
status = U_ZERO_ERROR;
uloc_setKeywordValue(keywordName, keywordValue, fullName, newLength, &status);
+ U_ASSERT(status != U_STRING_NOT_TERMINATED_WARNING);
} else {
U_ASSERT(newLength <= bufferLength);
}
diff --git a/thirdparty/icu4c/common/rbbitblb.cpp b/thirdparty/icu4c/common/rbbitblb.cpp
index bcbdab9227..70e260fc08 100644
--- a/thirdparty/icu4c/common/rbbitblb.cpp
+++ b/thirdparty/icu4c/common/rbbitblb.cpp
@@ -1402,12 +1402,13 @@ void RBBITableBuilder::exportTable(void *where) {
U_ASSERT (sd->fAccepting <= 255);
U_ASSERT (sd->fLookAhead <= 255);
U_ASSERT (0 <= sd->fTagsIdx && sd->fTagsIdx <= 255);
- row->r8.fAccepting = sd->fAccepting;
- row->r8.fLookAhead = sd->fLookAhead;
- row->r8.fTagsIdx = sd->fTagsIdx;
+ RBBIStateTableRow8 *r8 = (RBBIStateTableRow8*)row;
+ r8->fAccepting = sd->fAccepting;
+ r8->fLookAhead = sd->fLookAhead;
+ r8->fTagsIdx = sd->fTagsIdx;
for (col=0; col<catCount; col++) {
U_ASSERT (sd->fDtran->elementAti(col) <= kMaxStateFor8BitsTable);
- row->r8.fNextState[col] = sd->fDtran->elementAti(col);
+ r8->fNextState[col] = sd->fDtran->elementAti(col);
}
} else {
U_ASSERT (sd->fAccepting <= 0xffff);
@@ -1603,12 +1604,13 @@ void RBBITableBuilder::exportSafeTable(void *where) {
UnicodeString *rowString = (UnicodeString *)fSafeTable->elementAt(state);
RBBIStateTableRow *row = (RBBIStateTableRow *)(table->fTableData + state*table->fRowLen);
if (use8BitsForSafeTable()) {
- row->r8.fAccepting = 0;
- row->r8.fLookAhead = 0;
- row->r8.fTagsIdx = 0;
+ RBBIStateTableRow8 *r8 = (RBBIStateTableRow8*)row;
+ r8->fAccepting = 0;
+ r8->fLookAhead = 0;
+ r8->fTagsIdx = 0;
for (col=0; col<catCount; col++) {
U_ASSERT(rowString->charAt(col) <= kMaxStateFor8BitsTable);
- row->r8.fNextState[col] = static_cast<uint8_t>(rowString->charAt(col));
+ r8->fNextState[col] = static_cast<uint8_t>(rowString->charAt(col));
}
} else {
row->r16.fAccepting = 0;
diff --git a/thirdparty/icu4c/common/uloc.cpp b/thirdparty/icu4c/common/uloc.cpp
index 522f33dbe2..ebfbb50650 100644
--- a/thirdparty/icu4c/common/uloc.cpp
+++ b/thirdparty/icu4c/common/uloc.cpp
@@ -877,6 +877,9 @@ uloc_setKeywordValue(const char* keywordName,
if(U_FAILURE(*status)) {
return -1;
}
+ if (*status == U_STRING_NOT_TERMINATED_WARNING) {
+ *status = U_ZERO_ERROR;
+ }
if (keywordName == NULL || keywordName[0] == 0 || bufferCapacity <= 1) {
*status = U_ILLEGAL_ARGUMENT_ERROR;
return 0;
@@ -914,6 +917,7 @@ uloc_setKeywordValue(const char* keywordName,
startSearchHere = (char*)locale_getKeywordsStart(buffer);
if(startSearchHere == NULL || (startSearchHere[1]==0)) {
if(keywordValueLen == 0) { /* no keywords = nothing to remove */
+ U_ASSERT(*status != U_STRING_NOT_TERMINATED_WARNING);
return bufLen;
}
@@ -933,6 +937,7 @@ uloc_setKeywordValue(const char* keywordName,
startSearchHere += keywordNameLen;
*startSearchHere++ = '=';
uprv_strcpy(startSearchHere, keywordValueBuffer);
+ U_ASSERT(*status != U_STRING_NOT_TERMINATED_WARNING);
return needLen;
} /* end shortcut - no @ */
@@ -1047,13 +1052,27 @@ uloc_setKeywordValue(const char* keywordName,
if (!handledInputKeyAndValue || U_FAILURE(*status)) {
/* if input key/value specified removal of a keyword not present in locale, or
* there was an error in CharString.append, leave original locale alone. */
+ U_ASSERT(*status != U_STRING_NOT_TERMINATED_WARNING);
return bufLen;
}
// needLen = length of the part before '@'
needLen = (int32_t)(startSearchHere - buffer);
- return needLen + updatedKeysAndValues.extract(
+ // Check to see can we fit the startSearchHere, if not, return
+ // U_BUFFER_OVERFLOW_ERROR without copy updatedKeysAndValues into it.
+ // We do this because this API function does not behave like most others:
+ // It promises never to set a U_STRING_NOT_TERMINATED_WARNING.
+ // When the contents fits but without the terminating NUL, in this case we need to not change
+ // the buffer contents and return with a buffer overflow error.
+ int32_t appendLength = updatedKeysAndValues.length();
+ if (appendLength >= bufferCapacity - needLen) {
+ *status = U_BUFFER_OVERFLOW_ERROR;
+ return needLen + appendLength;
+ }
+ needLen += updatedKeysAndValues.extract(
startSearchHere, bufferCapacity - needLen, *status);
+ U_ASSERT(*status != U_STRING_NOT_TERMINATED_WARNING);
+ return needLen;
}
/* ### ID parsing implementation **************************************************/
diff --git a/thirdparty/icu4c/common/unicode/docmain.h b/thirdparty/icu4c/common/unicode/docmain.h
index b7984ada03..edcb5d4e83 100644
--- a/thirdparty/icu4c/common/unicode/docmain.h
+++ b/thirdparty/icu4c/common/unicode/docmain.h
@@ -143,6 +143,11 @@
* <td>icu::MessageFormat</td>
* </tr>
* <tr>
+ * <td>List Formatting</td>
+ * <td>ulistformatter.h</td>
+ * <td>icu::ListFormatter</td>
+ * </tr>
+ * <tr>
* <td>Number Formatting<br/>(includes currency and unit formatting)</td>
* <td>unumberformatter.h, unum.h</td>
* <td>icu::number::NumberFormatter (ICU 60+) or icu::NumberFormat (older versions)</td>
diff --git a/thirdparty/icu4c/common/unicode/urename.h b/thirdparty/icu4c/common/unicode/urename.h
index 20232cd209..fe59fdd893 100644
--- a/thirdparty/icu4c/common/unicode/urename.h
+++ b/thirdparty/icu4c/common/unicode/urename.h
@@ -1137,6 +1137,7 @@
#define ulocimp_toLanguageTag U_ICU_ENTRY_POINT_RENAME(ulocimp_toLanguageTag)
#define ulocimp_toLegacyKey U_ICU_ENTRY_POINT_RENAME(ulocimp_toLegacyKey)
#define ulocimp_toLegacyType U_ICU_ENTRY_POINT_RENAME(ulocimp_toLegacyType)
+#define ultag_getTKeyStart U_ICU_ENTRY_POINT_RENAME(ultag_getTKeyStart)
#define ultag_isExtensionSubtags U_ICU_ENTRY_POINT_RENAME(ultag_isExtensionSubtags)
#define ultag_isLanguageSubtag U_ICU_ENTRY_POINT_RENAME(ultag_isLanguageSubtag)
#define ultag_isPrivateuseValueSubtags U_ICU_ENTRY_POINT_RENAME(ultag_isPrivateuseValueSubtags)
diff --git a/thirdparty/icu4c/common/unicode/uvernum.h b/thirdparty/icu4c/common/unicode/uvernum.h
index a4cbb9e0fe..a46481a3fe 100644
--- a/thirdparty/icu4c/common/unicode/uvernum.h
+++ b/thirdparty/icu4c/common/unicode/uvernum.h
@@ -66,7 +66,7 @@
* This value will change in the subsequent releases of ICU
* @stable ICU 2.6
*/
-#define U_ICU_VERSION_MINOR_NUM 1
+#define U_ICU_VERSION_MINOR_NUM 2
/** The current ICU patchlevel version as an integer.
* This value will change in the subsequent releases of ICU
@@ -139,7 +139,7 @@
* This value will change in the subsequent releases of ICU
* @stable ICU 2.4
*/
-#define U_ICU_VERSION "68.1"
+#define U_ICU_VERSION "68.2"
/**
* The current ICU library major version number as a string, for library name suffixes.
@@ -158,7 +158,7 @@
/** Data version in ICU4C.
* @internal ICU 4.4 Internal Use Only
**/
-#define U_ICU_DATA_VERSION "68.1"
+#define U_ICU_DATA_VERSION "68.2"
#endif /* U_HIDE_INTERNAL_API */
/*===========================================================================
diff --git a/thirdparty/icu4c/common/wintz.cpp b/thirdparty/icu4c/common/wintz.cpp
index 3730232286..580cedadb6 100644
--- a/thirdparty/icu4c/common/wintz.cpp
+++ b/thirdparty/icu4c/common/wintz.cpp
@@ -36,17 +36,58 @@
U_NAMESPACE_BEGIN
+// Note these constants and the struct are only used when dealing with the fallback path for RDP sesssions.
+
+// This is the location of the time zones in the registry on Vista+ systems.
+// See: https://docs.microsoft.com/windows/win32/api/timezoneapi/ns-timezoneapi-dynamic_time_zone_information
+#define WINDOWS_TIMEZONES_REG_KEY_PATH L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Time Zones"
+
+// Max length for a registry key is 255. +1 for null.
+// See: https://docs.microsoft.com/windows/win32/sysinfo/registry-element-size-limits
+#define WINDOWS_MAX_REG_KEY_LENGTH 256
+
+#if U_PLATFORM_HAS_WINUWP_API == 0
+
+// This is the layout of the TZI binary value in the registry.
+// See: https://docs.microsoft.com/windows/win32/api/timezoneapi/ns-timezoneapi-time_zone_information
+typedef struct _REG_TZI_FORMAT {
+ LONG Bias;
+ LONG StandardBias;
+ LONG DaylightBias;
+ SYSTEMTIME StandardDate;
+ SYSTEMTIME DaylightDate;
+} REG_TZI_FORMAT;
+
+#endif // U_PLATFORM_HAS_WINUWP_API
+
/**
-* Main Windows time zone detection function.
-* Returns the Windows time zone converted to an ICU time zone as a heap-allocated buffer, or nullptr upon failure.
+* This is main Windows time zone detection function.
+*
+* It returns the Windows time zone converted to an ICU time zone as a heap-allocated buffer, or nullptr upon failure.
*
-* Note: We use the Win32 API GetDynamicTimeZoneInformation (available since Vista+) to get the current time zone info.
-* This API returns a non-localized time zone name, which is mapped to an ICU time zone ID (~ Olsen ID).
+* We use the Win32 API GetDynamicTimeZoneInformation (which is available since Vista) to get the current time zone info,
+* as this API returns a non-localized time zone name which can be then mapped to an ICU time zone.
+*
+* However, in some RDP/terminal services situations, this struct isn't always fully complete, and the TimeZoneKeyName
+* field of the struct might be NULL. This can happen with some 3rd party RDP clients, and also when using older versions
+* of the RDP protocol, which don't send the newer TimeZoneKeyNamei information and only send the StandardName and DaylightName.
+*
+* Since these 3rd party clients and older RDP clients only send the pre-Vista time zone information to the server, this means that we
+* need to fallback on using the pre-Vista methods to determine the time zone. This unfortunately requires examining the registry directly
+* in order to try and determine the current time zone.
+*
+* Note that this can however still fail in some cases though if the client and server are using different languages, as the StandardName
+* that is sent by client is localized in the client's language. However, we must compare this to the names that are on the server, which
+* are localized in registry using the server's language. Despite that, this is the best we can do.
+*
+* Note: This fallback method won't work for the UWP version though, as we can't use the registry APIs in UWP.
+*
+* Once we have the current Windows time zone, then we can then map it to an ICU time zone ID (~ Olsen ID).
*/
U_CAPI const char* U_EXPORT2
uprv_detectWindowsTimeZone()
{
- // Obtain the DYNAMIC_TIME_ZONE_INFORMATION info to get the non-localized time zone name.
+ // We first try to obtain the time zone directly by using the TimeZoneKeyName field of the DYNAMIC_TIME_ZONE_INFORMATION struct.
DYNAMIC_TIME_ZONE_INFORMATION dynamicTZI;
uprv_memset(&dynamicTZI, 0, sizeof(dynamicTZI));
SYSTEMTIME systemTimeAllZero;
@@ -86,22 +127,138 @@ uprv_detectWindowsTimeZone()
// Note '-' before 'utcOffsetMin'. The timezone ID's sign convention
// is that a timezone ahead of UTC is Etc/GMT-<offset> and a timezone
// behind UTC is Etc/GMT+<offset>.
- int ret = snprintf(gmtOffsetTz, UPRV_LENGTHOF(gmtOffsetTz), "Etc/GMT%+d", -utcOffsetMins / 60);
+ int ret = snprintf(gmtOffsetTz, UPRV_LENGTHOF(gmtOffsetTz), "Etc/GMT%+ld", -utcOffsetMins / 60);
if (ret > 0 && ret < UPRV_LENGTHOF(gmtOffsetTz)) {
return uprv_strdup(gmtOffsetTz);
}
}
}
- // If DST is NOT disabled, but we have an empty TimeZoneKeyName, then it is unclear
- // what we should do as this should not happen.
+ // If DST is NOT disabled, but the TimeZoneKeyName field of the struct is NULL, then we may be dealing with a
+ // RDP/terminal services session where the 'Time Zone Redirection' feature is enabled. However, either the RDP
+ // client sent the server incomplete info (some 3rd party RDP clients only send the StandardName and DaylightName,
+ // but do not send the important TimeZoneKeyName), or if the RDP server has not appropriately populated the struct correctly.
+ //
+ // In this case we unfortunately have no choice but to fallback to using the pre-Vista method of determining the
+ // time zone, which requires examining the registry directly.
+ //
+ // Note that this can however still fail though if the client and server are using different languages, as the StandardName
+ // that is sent by client is *localized* in the client's language. However, we must compare this to the names that are
+ // on the server, which are *localized* in registry using the server's language.
+ //
+ // One other note is that this fallback method doesn't work for the UWP version, as we can't use the registry APIs.
+
+ // windowsTimeZoneName will point at timezoneSubKeyName if we had to fallback to using the registry, and we found a match.
+ WCHAR timezoneSubKeyName[WINDOWS_MAX_REG_KEY_LENGTH];
+ WCHAR *windowsTimeZoneName = dynamicTZI.TimeZoneKeyName;
+
if (dynamicTZI.TimeZoneKeyName[0] == 0) {
+
+// We can't use the registry APIs in the UWP version.
+#if U_PLATFORM_HAS_WINUWP_API == 1
+ (void)timezoneSubKeyName; // suppress unused variable warnings.
return nullptr;
+#else
+ // Open the path to the time zones in the Windows registry.
+ LONG ret;
+ HKEY hKeyAllTimeZones = nullptr;
+ ret = RegOpenKeyExW(HKEY_LOCAL_MACHINE, WINDOWS_TIMEZONES_REG_KEY_PATH, 0, KEY_READ,
+ reinterpret_cast<PHKEY>(&hKeyAllTimeZones));
+
+ if (ret != ERROR_SUCCESS) {
+ // If we can't open the key, then we can't do much, so fail.
+ return nullptr;
+ }
+
+ // Read the number of subkeys under the time zone registry path.
+ DWORD numTimeZoneSubKeys;
+ ret = RegQueryInfoKeyW(hKeyAllTimeZones, nullptr, nullptr, nullptr, &numTimeZoneSubKeys,
+ nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
+
+ if (ret != ERROR_SUCCESS) {
+ RegCloseKey(hKeyAllTimeZones);
+ return nullptr;
+ }
+
+ // Examine each of the subkeys to try and find a match for the localized standard name ("Std").
+ //
+ // Note: The name of the time zone subkey itself is not localized, but the "Std" name is localized. This means
+ // that we could fail to find a match if the RDP client and RDP server are using different languages, but unfortunately
+ // there isn't much we can do about it.
+ HKEY hKeyTimeZoneSubKey = nullptr;
+ ULONG registryValueType;
+ WCHAR registryStandardName[WINDOWS_MAX_REG_KEY_LENGTH];
+
+ for (DWORD i = 0; i < numTimeZoneSubKeys; i++) {
+ // Note: RegEnumKeyExW wants the size of the buffer in characters.
+ DWORD size = UPRV_LENGTHOF(timezoneSubKeyName);
+ ret = RegEnumKeyExW(hKeyAllTimeZones, i, timezoneSubKeyName, &size, nullptr, nullptr, nullptr, nullptr);
+
+ if (ret != ERROR_SUCCESS) {
+ RegCloseKey(hKeyAllTimeZones);
+ return nullptr;
+ }
+
+ ret = RegOpenKeyExW(hKeyAllTimeZones, timezoneSubKeyName, 0, KEY_READ,
+ reinterpret_cast<PHKEY>(&hKeyTimeZoneSubKey));
+
+ if (ret != ERROR_SUCCESS) {
+ RegCloseKey(hKeyAllTimeZones);
+ return nullptr;
+ }
+
+ // Note: RegQueryValueExW wants the size of the buffer in bytes.
+ size = sizeof(registryStandardName);
+ ret = RegQueryValueExW(hKeyTimeZoneSubKey, L"Std", nullptr, &registryValueType,
+ reinterpret_cast<LPBYTE>(registryStandardName), &size);
+
+ if (ret != ERROR_SUCCESS || registryValueType != REG_SZ) {
+ RegCloseKey(hKeyTimeZoneSubKey);
+ RegCloseKey(hKeyAllTimeZones);
+ return nullptr;
+ }
+
+ // Note: wcscmp does an ordinal (byte) comparison.
+ if (wcscmp(reinterpret_cast<WCHAR *>(registryStandardName), dynamicTZI.StandardName) == 0) {
+ // Since we are comparing the *localized* time zone name, it's possible that some languages might use
+ // the same string for more than one time zone. Thus we need to examine the TZI data in the registry to
+ // compare the GMT offset (the bias), and the DST transition dates, to ensure it's the same time zone
+ // as the currently reported one.
+ REG_TZI_FORMAT registryTziValue;
+ uprv_memset(&registryTziValue, 0, sizeof(registryTziValue));
+
+ // Note: RegQueryValueExW wants the size of the buffer in bytes.
+ DWORD timezoneTziValueSize = sizeof(registryTziValue);
+ ret = RegQueryValueExW(hKeyTimeZoneSubKey, L"TZI", nullptr, &registryValueType,
+ reinterpret_cast<LPBYTE>(&registryTziValue), &timezoneTziValueSize);
+
+ if (ret == ERROR_SUCCESS) {
+ if ((dynamicTZI.Bias == registryTziValue.Bias) &&
+ (memcmp((const void *)&dynamicTZI.StandardDate, (const void *)&registryTziValue.StandardDate, sizeof(SYSTEMTIME)) == 0) &&
+ (memcmp((const void *)&dynamicTZI.DaylightDate, (const void *)&registryTziValue.DaylightDate, sizeof(SYSTEMTIME)) == 0))
+ {
+ // We found a matching time zone.
+ windowsTimeZoneName = timezoneSubKeyName;
+ break;
+ }
+ }
+ }
+ RegCloseKey(hKeyTimeZoneSubKey);
+ hKeyTimeZoneSubKey = nullptr;
+ }
+
+ if (hKeyTimeZoneSubKey != nullptr) {
+ RegCloseKey(hKeyTimeZoneSubKey);
+ }
+ if (hKeyAllTimeZones != nullptr) {
+ RegCloseKey(hKeyAllTimeZones);
+ }
+#endif // U_PLATFORM_HAS_WINUWP_API
}
CharString winTZ;
UErrorCode status = U_ZERO_ERROR;
- winTZ.appendInvariantChars(UnicodeString(TRUE, dynamicTZI.TimeZoneKeyName, -1), status);
+ winTZ.appendInvariantChars(UnicodeString(TRUE, windowsTimeZoneName, -1), status);
// Map Windows Timezone name (non-localized) to ICU timezone ID (~ Olson timezone id).
StackUResourceBundle winTZBundle;
@@ -123,18 +280,29 @@ uprv_detectWindowsTimeZone()
int regionCodeLen = GetGeoInfoW(geoId, GEO_ISO2, regionCodeW, UPRV_LENGTHOF(regionCodeW), 0);
const UChar *icuTZ16 = nullptr;
- int32_t tzLen;
+ int32_t tzListLen = 0;
if (regionCodeLen != 0) {
for (int i = 0; i < UPRV_LENGTHOF(regionCodeW); i++) {
regionCode[i] = static_cast<char>(regionCodeW[i]);
}
- icuTZ16 = ures_getStringByKey(winTZBundle.getAlias(), regionCode, &tzLen, &status);
+ icuTZ16 = ures_getStringByKey(winTZBundle.getAlias(), regionCode, &tzListLen, &status);
}
if (regionCodeLen == 0 || U_FAILURE(status)) {
// fallback to default "001" (world)
status = U_ZERO_ERROR;
- icuTZ16 = ures_getStringByKey(winTZBundle.getAlias(), "001", &tzLen, &status);
+ icuTZ16 = ures_getStringByKey(winTZBundle.getAlias(), "001", &tzListLen, &status);
+ }
+
+ // Note: We want the first entry in the string returned by ures_getStringByKey.
+ // However this string can be a space delimited list of timezones:
+ // Ex: "America/New_York America/Detroit America/Indiana/Petersburg ..."
+ // We need to stop at the first space, so we pass tzLen (instead of tzListLen) to appendInvariantChars below.
+ int32_t tzLen = 0;
+ if (tzListLen > 0) {
+ while (!(icuTZ16[tzLen] == u'\0' || icuTZ16[tzLen] == u' ')) {
+ tzLen++;
+ }
}
// Note: cloneData returns nullptr if the status is a failure, so this
diff --git a/thirdparty/icu4c/icudt68l.dat b/thirdparty/icu4c/icudt68l.dat
index 548c1a5a72..9ecea5d548 100644
--- a/thirdparty/icu4c/icudt68l.dat
+++ b/thirdparty/icu4c/icudt68l.dat
Binary files differ