diff options
-rw-r--r-- | doc/classes/Line2D.xml | 3 | ||||
-rw-r--r-- | scene/2d/line_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/line_2d.h | 2 |
3 files changed, 11 insertions, 4 deletions
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 623b23807f..c55760767a 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -14,8 +14,11 @@ </return> <argument index="0" name="position" type="Vector2"> </argument> + <argument index="1" name="at_position" type="int" default="-1"> + </argument> <description> Add a point at the [code]position[/code]. Appends the point at the end of the line. + If [code]at_position[/code] is given, the point is inserted before the point number [code]at_position[/code], moving that point (and every point after) after the inserted point. If [code]at_position[/code] is not given, or is an illegal value ([code]at_position < 0[/code] or [code]at_position >= [method get_point_count][/code]), the point will be appended at the end of the point list. </description> </method> <method name="clear_points"> diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 73692e0535..ba06b3ebff 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -120,8 +120,12 @@ void Line2D::clear_points() { } } -void Line2D::add_point(Vector2 pos) { - _points.append(pos); +void Line2D::add_point(Vector2 pos, int atpos) { + if (atpos < 0 || _points.size() < atpos) { + _points.append(pos); + } else { + _points.insert(atpos, pos); + } update(); } @@ -318,7 +322,7 @@ void Line2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count); - ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point); + ClassDB::bind_method(D_METHOD("add_point", "position", "at_position"), &Line2D::add_point, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point); ClassDB::bind_method(D_METHOD("clear_points"), &Line2D::clear_points); diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 32befab2d3..8a6f7b2dc5 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -72,7 +72,7 @@ public: void clear_points(); - void add_point(Vector2 pos); + void add_point(Vector2 pos, int atpos = -1); void remove_point(int i); void set_width(float width); |