diff options
90 files changed, 8375 insertions, 3452 deletions
diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml index 3fa759bb03..da3327246b 100644 --- a/.github/workflows/static_checks.yml +++ b/.github/workflows/static_checks.yml @@ -9,7 +9,7 @@ jobs: - name: Checkout uses: actions/checkout@v2 - # Azure repositories are not reliable, we need to prevent azure giving us packages. + # Azure repositories are not reliable, we need to prevent Azure giving us packages. - name: Make apt sources.list use the default Ubuntu repositories run: | sudo rm -f /etc/apt/sources.list.d/* @@ -33,6 +33,12 @@ jobs: run: | bash ./misc/scripts/black_format.sh + - name: JavaScript style checks via ESLint + run: | + cd platform/javascript + npm ci + npm run lint + - name: Documentation checks run: | doc/tools/makerst.py --dry-run doc/classes modules diff --git a/core/config/engine.cpp b/core/config/engine.cpp index 8e2ab094b0..26f8cdf840 100644 --- a/core/config/engine.cpp +++ b/core/config/engine.cpp @@ -224,8 +224,9 @@ Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) : name(p_name), ptr(p_ptr) { #ifdef DEBUG_ENABLED - if (Object::cast_to<Reference>(p_ptr)) { - ERR_PRINT("A class intended to be used as a singleton must *not* inherit from Reference."); + Reference *ref = Object::cast_to<Reference>(p_ptr); + if (ref && !ref->is_referenced()) { + WARN_PRINT("You must use Ref<> to ensure the lifetime of a Reference object intended to be used as a singleton."); } #endif } diff --git a/core/core_bind.cpp b/core/core_bind.cpp index f3bdea1eec..259d899d39 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -542,9 +542,9 @@ void _OS::dump_memory_to_file(const String &p_file) { struct _OSCoreBindImg { String path; Size2 size; - int fmt; + int fmt = 0; ObjectID id; - int vram; + int vram = 0; bool operator<(const _OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } }; diff --git a/core/core_bind.h b/core/core_bind.h index 4a642c47ce..f3a77a4fa6 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -492,8 +492,8 @@ public: virtual ~_Directory(); private: - bool _list_skip_navigational; - bool _list_skip_hidden; + bool _list_skip_navigational = false; + bool _list_skip_hidden = false; }; class _Marshalls : public Object { diff --git a/core/core_constants.cpp b/core/core_constants.cpp index 64bfff1c58..57ea10c074 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -38,10 +38,10 @@ struct _CoreConstant { #ifdef DEBUG_METHODS_ENABLED StringName enum_name; - bool ignore_value_in_docs; + bool ignore_value_in_docs = false; #endif const char *name; - int value; + int value = 0; _CoreConstant() {} diff --git a/core/crypto/aes_context.cpp b/core/crypto/aes_context.cpp index 8ef1f4f1d4..608f3c912c 100644 --- a/core/crypto/aes_context.cpp +++ b/core/crypto/aes_context.cpp @@ -112,5 +112,4 @@ void AESContext::_bind_methods() { } AESContext::AESContext() { - mode = MODE_MAX; } diff --git a/core/crypto/aes_context.h b/core/crypto/aes_context.h index c23c504a72..557bde1f04 100644 --- a/core/crypto/aes_context.h +++ b/core/crypto/aes_context.h @@ -47,7 +47,7 @@ public: }; private: - Mode mode; + Mode mode = MODE_MAX; CryptoCore::AESContext ctx; PackedByteArray iv; diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h index 57ba469f8d..c2ec6febe3 100644 --- a/core/crypto/crypto_core.h +++ b/core/crypto/crypto_core.h @@ -37,7 +37,7 @@ class CryptoCore { public: class MD5Context { private: - void *ctx; // To include, or not to include... + void *ctx = nullptr; // To include, or not to include... public: MD5Context(); @@ -50,7 +50,7 @@ public: class SHA1Context { private: - void *ctx; // To include, or not to include... + void *ctx = nullptr; // To include, or not to include... public: SHA1Context(); @@ -63,7 +63,7 @@ public: class SHA256Context { private: - void *ctx; // To include, or not to include... + void *ctx = nullptr; // To include, or not to include... public: SHA256Context(); @@ -76,7 +76,7 @@ public: class AESContext { private: - void *ctx; // To include, or not to include... + void *ctx = nullptr; // To include, or not to include... public: AESContext(); diff --git a/core/crypto/hashing_context.h b/core/crypto/hashing_context.h index 40d075afa9..7cd55ba267 100644 --- a/core/crypto/hashing_context.h +++ b/core/crypto/hashing_context.h @@ -45,7 +45,7 @@ public: private: void *ctx = nullptr; - HashType type; + HashType type = HASH_MD5; protected: static void _bind_methods(); diff --git a/core/debugger/debugger_marshalls.cpp b/core/debugger/debugger_marshalls.cpp index 3f949b0ae1..03de832b5e 100644 --- a/core/debugger/debugger_marshalls.cpp +++ b/core/debugger/debugger_marshalls.cpp @@ -171,7 +171,7 @@ bool DebuggerMarshalls::ServersProfilerFrame::deserialize(const Array &p_arr) { } servers.push_back(si); } - CHECK_SIZE(p_arr, idx + 3, "ServersProfilerFrame"); + CHECK_SIZE(p_arr, idx + 1, "ServersProfilerFrame"); int func_size = p_arr[idx]; idx += 1; CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame"); diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h index f5a1a891bf..0c13790d60 100644 --- a/core/debugger/debugger_marshalls.h +++ b/core/debugger/debugger_marshalls.h @@ -148,7 +148,7 @@ struct DebuggerMarshalls { // Visual Profiler struct VisualProfilerFrame { - uint64_t frame_number; + uint64_t frame_number = 0; Vector<RS::FrameProfileArea> areas; Array serialize(); diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h index fddc6842f3..c760933038 100644 --- a/core/io/file_access_encrypted.h +++ b/core/io/file_access_encrypted.h @@ -47,8 +47,8 @@ private: Vector<uint8_t> key; bool writing = false; FileAccess *file = nullptr; - size_t base; - size_t length; + size_t base = 0; + size_t length = 0; Vector<uint8_t> data; mutable int pos = 0; mutable bool eofed = false; diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index 1a9bd3fbbb..47012b4e83 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -35,8 +35,8 @@ class FileAccessMemory : public FileAccess { uint8_t *data = nullptr; - int length; - mutable int pos; + int length = 0; + mutable int pos = 0; static FileAccess *create(); diff --git a/core/io/image.cpp b/core/io/image.cpp index f3c87a0f2d..6dde25af32 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -2766,8 +2766,8 @@ Dictionary Image::_get_data() const { return d; } -Color Image::get_pixelv(const Point2 &p_src) const { - return get_pixel(p_src.x, p_src.y); +Color Image::get_pixelv(const Point2i &p_point) const { + return get_pixel(p_point.x, p_point.y); } Color Image::_get_color_at_ofs(const uint8_t *ptr, uint32_t ofs) const { @@ -2976,8 +2976,8 @@ Color Image::get_pixel(int p_x, int p_y) const { return _get_color_at_ofs(data.ptr(), ofs); } -void Image::set_pixelv(const Point2 &p_dst, const Color &p_color) { - set_pixel(p_dst.x, p_dst.y, p_color); +void Image::set_pixelv(const Point2i &p_point, const Color &p_color) { + set_pixel(p_point.x, p_point.y, p_color); } void Image::set_pixel(int p_x, int p_y, const Color &p_color) { @@ -3132,9 +3132,9 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_data", "data"), &Image::_set_data); ClassDB::bind_method(D_METHOD("_get_data"), &Image::_get_data); - ClassDB::bind_method(D_METHOD("get_pixelv", "src"), &Image::get_pixelv); + ClassDB::bind_method(D_METHOD("get_pixelv", "point"), &Image::get_pixelv); ClassDB::bind_method(D_METHOD("get_pixel", "x", "y"), &Image::get_pixel); - ClassDB::bind_method(D_METHOD("set_pixelv", "dst", "color"), &Image::set_pixelv); + ClassDB::bind_method(D_METHOD("set_pixelv", "point", "color"), &Image::set_pixelv); ClassDB::bind_method(D_METHOD("set_pixel", "x", "y", "color"), &Image::set_pixel); ClassDB::bind_method(D_METHOD("load_png_from_buffer", "buffer"), &Image::load_png_from_buffer); diff --git a/core/io/image.h b/core/io/image.h index c5ec74f02f..c4c84589e5 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -387,9 +387,9 @@ public: UsedChannels detect_used_channels(CompressSource p_source = COMPRESS_SOURCE_GENERIC); void optimize_channels(); - Color get_pixelv(const Point2 &p_src) const; + Color get_pixelv(const Point2i &p_point) const; Color get_pixel(int p_x, int p_y) const; - void set_pixelv(const Point2 &p_dst, const Color &p_color); + void set_pixelv(const Point2i &p_point, const Color &p_color); void set_pixel(int p_x, int p_y, const Color &p_color); void set_as_black(); diff --git a/core/io/packed_data_container.h b/core/io/packed_data_container.h index b784abcd16..3899c14bb4 100644 --- a/core/io/packed_data_container.h +++ b/core/io/packed_data_container.h @@ -84,7 +84,7 @@ class PackedDataContainerRef : public Reference { GDCLASS(PackedDataContainerRef, Reference); friend class PackedDataContainer; - uint32_t offset; + uint32_t offset = 0; Ref<PackedDataContainer> from; protected: diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h index c1026c2499..56be1b52df 100644 --- a/core/io/pck_packer.h +++ b/core/io/pck_packer.h @@ -39,7 +39,7 @@ class PCKPacker : public Reference { GDCLASS(PCKPacker, Reference); FileAccess *file = nullptr; - int alignment; + int alignment = 0; uint64_t ofs = 0; Vector<uint8_t> key; @@ -50,9 +50,9 @@ class PCKPacker : public Reference { struct File { String path; String src_path; - uint64_t ofs; - uint64_t size; - bool encrypted; + uint64_t ofs = 0; + uint64_t size = 0; + bool encrypted = false; Vector<uint8_t> md5; }; Vector<File> files; diff --git a/core/math/a_star.h b/core/math/a_star.h index a6fa771b30..7cfa73f2c2 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -47,20 +47,20 @@ class AStar : public Reference { struct Point { Point() {} - int id; + int id = 0; Vector3 pos; - real_t weight_scale; - bool enabled; + real_t weight_scale = 0; + bool enabled = false; OAHashMap<int, Point *> neighbours = 4u; OAHashMap<int, Point *> unlinked_neighbours = 4u; // Used for pathfinding. - Point *prev_point; - real_t g_score; - real_t f_score; - uint64_t open_pass; - uint64_t closed_pass; + Point *prev_point = nullptr; + real_t g_score = 0; + real_t f_score = 0; + uint64_t open_pass = 0; + uint64_t closed_pass = 0; }; struct SortPoints { diff --git a/core/math/expression.h b/core/math/expression.h index d9cedb8c2c..6b34bc6ae8 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -133,7 +133,7 @@ private: ENode *next = nullptr; - Type type; + Type type = TYPE_INPUT; ENode() {} virtual ~ENode() { @@ -144,7 +144,7 @@ private: }; struct ExpressionNode { - bool is_op; + bool is_op = false; union { Variant::Operator op; ENode *node; @@ -154,23 +154,23 @@ private: ENode *_parse_expression(); struct InputNode : public ENode { - int index; + int index = 0; InputNode() { type = TYPE_INPUT; } }; struct ConstantNode : public ENode { - Variant value; + Variant value = Variant::NIL; ConstantNode() { type = TYPE_CONSTANT; } }; struct OperatorNode : public ENode { - Variant::Operator op; + Variant::Operator op = Variant::Operator::OP_ADD; - ENode *nodes[2]; + ENode *nodes[2] = { nullptr, nullptr }; OperatorNode() { type = TYPE_OPERATOR; @@ -184,8 +184,8 @@ private: }; struct IndexNode : public ENode { - ENode *base; - ENode *index; + ENode *base = nullptr; + ENode *index = nullptr; IndexNode() { type = TYPE_INDEX; @@ -193,7 +193,7 @@ private: }; struct NamedIndexNode : public ENode { - ENode *base; + ENode *base = nullptr; StringName name; NamedIndexNode() { @@ -202,7 +202,7 @@ private: }; struct ConstructorNode : public ENode { - Variant::Type data_type; + Variant::Type data_type = Variant::Type::NIL; Vector<ENode *> arguments; ConstructorNode() { @@ -211,7 +211,7 @@ private: }; struct CallNode : public ENode { - ENode *base; + ENode *base = nullptr; StringName method; Vector<ENode *> arguments; diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index 80f32e191b..024325c4fc 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -41,7 +41,7 @@ public: struct Edge { union { uint32_t vertices[2]; - uint64_t id; + uint64_t id = 0; }; bool operator<(const Edge &p_edge) const { @@ -60,7 +60,7 @@ public: struct Face { Plane plane; - uint32_t vertices[3]; + uint32_t vertices[3] = { 0 }; Vector<int> points_over; bool operator<(const Face &p_face) const { @@ -70,11 +70,13 @@ public: private: struct FaceConnect { - List<Face>::Element *left, *right = nullptr; + List<Face>::Element *left = nullptr; + List<Face>::Element *right = nullptr; FaceConnect() {} }; struct RetFaceConnect { - List<Geometry3D::MeshData::Face>::Element *left, *right = nullptr; + List<Geometry3D::MeshData::Face>::Element *left = nullptr; + List<Geometry3D::MeshData::Face>::Element *right = nullptr; RetFaceConnect() {} }; diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 0f4fa9b250..17f84d3c52 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -57,7 +57,6 @@ protected: String _get_root_string() const; String fix_path(String p_path) const; - bool next_is_dir; template <class T> static DirAccess *_create_builtin() { diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index fd3c6f8806..b962f61e1f 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -254,8 +254,8 @@ class CharBuffer { Vector<char> vector; char stack_buffer[256]; - char *buffer; - int capacity; + char *buffer = nullptr; + int capacity = 0; int written = 0; bool grow() { diff --git a/core/templates/hash_map.h b/core/templates/hash_map.h index f6b889015a..e1ba381595 100644 --- a/core/templates/hash_map.h +++ b/core/templates/hash_map.h @@ -73,7 +73,7 @@ public: private: friend class HashMap; - uint32_t hash; + uint32_t hash = 0; Element *next = nullptr; Element() {} Pair pair; diff --git a/core/templates/list.h b/core/templates/list.h index d745066e4c..8e14aaa90d 100644 --- a/core/templates/list.h +++ b/core/templates/list.h @@ -137,9 +137,9 @@ public: private: struct _Data { - Element *first; - Element *last; - int size_cache; + Element *first = nullptr; + Element *last = nullptr; + int size_cache = 0; bool erase(const Element *p_I) { ERR_FAIL_COND_V(!p_I, false); diff --git a/core/templates/safe_refcount.h b/core/templates/safe_refcount.h index dc4e62354a..6b08b876f8 100644 --- a/core/templates/safe_refcount.h +++ b/core/templates/safe_refcount.h @@ -165,7 +165,7 @@ uint64_t atomic_exchange_if_greater(volatile uint64_t *pw, volatile uint64_t val #endif struct SafeRefCount { - uint32_t count; + uint32_t count = 0; public: // destroy() is called when weak_count_ drops to zero. diff --git a/core/templates/set.h b/core/templates/set.h index 1bc0a3f41e..d0ac71a710 100644 --- a/core/templates/set.h +++ b/core/templates/set.h @@ -80,7 +80,7 @@ public: private: struct _Data { Element *_root = nullptr; - Element *_nil; + Element *_nil = nullptr; int size_cache = 0; _FORCE_INLINE_ _Data() { diff --git a/core/templates/thread_work_pool.h b/core/templates/thread_work_pool.h index 661060aa3f..e083cdcb24 100644 --- a/core/templates/thread_work_pool.h +++ b/core/templates/thread_work_pool.h @@ -41,8 +41,8 @@ class ThreadWorkPool { std::atomic<uint32_t> index; struct BaseWork { - std::atomic<uint32_t> *index; - uint32_t max_elements; + std::atomic<uint32_t> *index = nullptr; + uint32_t max_elements = 0; virtual void work() = 0; virtual ~BaseWork() = default; }; diff --git a/core/variant/array.cpp b/core/variant/array.cpp index 79bc01b89c..5043868b1d 100644 --- a/core/variant/array.cpp +++ b/core/variant/array.cpp @@ -371,7 +371,7 @@ void Array::sort() { } struct _ArrayVariantSortCustom { - Object *obj; + Object *obj = nullptr; StringName func; _FORCE_INLINE_ bool operator()(const Variant &p_l, const Variant &p_r) const { diff --git a/core/variant/callable.h b/core/variant/callable.h index 40621fbde3..9334ae3581 100644 --- a/core/variant/callable.h +++ b/core/variant/callable.h @@ -62,9 +62,9 @@ public: CALL_ERROR_TOO_FEW_ARGUMENTS, // expected is number of arguments CALL_ERROR_INSTANCE_IS_NULL, }; - Error error; - int argument; - int expected; + Error error = Error::CALL_OK; + int argument = 0; + int expected = 0; }; void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const; diff --git a/core/variant/variant.h b/core/variant/variant.h index 093daf0c6f..26280948be 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -128,7 +128,7 @@ private: struct ObjData { ObjectID id; - Object *obj; + Object *obj = nullptr; }; /* array helpers */ diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h index 3c3be44ef7..bf7e46eed7 100644 --- a/core/variant/variant_internal.h +++ b/core/variant/variant_internal.h @@ -38,7 +38,82 @@ class VariantInternal { public: // Set type. - _FORCE_INLINE_ static void initialize(Variant *v, Variant::Type p_type) { v->type = p_type; } + _FORCE_INLINE_ static void initialize(Variant *v, Variant::Type p_type) { + v->clear(); + v->type = p_type; + + switch (p_type) { + case Variant::AABB: + init_aabb(v); + break; + case Variant::TRANSFORM2D: + init_transform2d(v); + break; + case Variant::TRANSFORM: + init_transform(v); + break; + case Variant::STRING: + init_string(v); + break; + case Variant::STRING_NAME: + init_string_name(v); + break; + case Variant::NODE_PATH: + init_node_path(v); + break; + case Variant::CALLABLE: + init_callable(v); + break; + case Variant::SIGNAL: + init_signal(v); + break; + case Variant::DICTIONARY: + init_dictionary(v); + break; + case Variant::ARRAY: + init_array(v); + break; + case Variant::PACKED_BYTE_ARRAY: + init_byte_array(v); + break; + case Variant::PACKED_INT32_ARRAY: + init_int32_array(v); + break; + case Variant::PACKED_INT64_ARRAY: + init_int64_array(v); + break; + case Variant::PACKED_FLOAT32_ARRAY: + init_float32_array(v); + break; + case Variant::PACKED_FLOAT64_ARRAY: + init_float64_array(v); + break; + case Variant::PACKED_STRING_ARRAY: + init_string_array(v); + break; + case Variant::PACKED_VECTOR2_ARRAY: + init_vector2_array(v); + break; + case Variant::PACKED_VECTOR3_ARRAY: + init_vector3_array(v); + break; + case Variant::PACKED_COLOR_ARRAY: + init_color_array(v); + break; + default: + break; + } + } + + _FORCE_INLINE_ static void set_object(Variant *v, Object *obj) { + if (obj) { + v->_get_obj().obj = obj; + v->_get_obj().id = obj->get_instance_id(); + } else { + v->_get_obj().obj = nullptr; + v->_get_obj().id = ObjectID(); + } + } // Atomic types. _FORCE_INLINE_ static bool *get_bool(Variant *v) { return &v->_data._bool; } @@ -216,6 +291,162 @@ public: v->_get_obj().obj = nullptr; v->_get_obj().id = ObjectID(); } + + _FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) { + switch (v->type) { + case Variant::NIL: + return nullptr; + case Variant::BOOL: + return get_bool(v); + case Variant::INT: + return get_int(v); + case Variant::FLOAT: + return get_float(v); + case Variant::STRING: + return get_string(v); + case Variant::VECTOR2: + return get_vector2(v); + case Variant::VECTOR2I: + return get_vector2i(v); + case Variant::VECTOR3: + return get_vector3(v); + case Variant::VECTOR3I: + return get_vector3i(v); + case Variant::RECT2: + return get_rect2(v); + case Variant::RECT2I: + return get_rect2i(v); + case Variant::TRANSFORM: + return get_transform(v); + case Variant::TRANSFORM2D: + return get_transform2d(v); + case Variant::QUAT: + return get_quat(v); + case Variant::PLANE: + return get_plane(v); + case Variant::BASIS: + return get_basis(v); + case Variant::AABB: + return get_aabb(v); + case Variant::COLOR: + return get_color(v); + case Variant::STRING_NAME: + return get_string_name(v); + case Variant::NODE_PATH: + return get_node_path(v); + case Variant::RID: + return get_rid(v); + case Variant::CALLABLE: + return get_callable(v); + case Variant::SIGNAL: + return get_signal(v); + case Variant::DICTIONARY: + return get_dictionary(v); + case Variant::ARRAY: + return get_array(v); + case Variant::PACKED_BYTE_ARRAY: + return get_byte_array(v); + case Variant::PACKED_INT32_ARRAY: + return get_int32_array(v); + case Variant::PACKED_INT64_ARRAY: + return get_int64_array(v); + case Variant::PACKED_FLOAT32_ARRAY: + return get_float32_array(v); + case Variant::PACKED_FLOAT64_ARRAY: + return get_float64_array(v); + case Variant::PACKED_STRING_ARRAY: + return get_string_array(v); + case Variant::PACKED_VECTOR2_ARRAY: + return get_vector2_array(v); + case Variant::PACKED_VECTOR3_ARRAY: + return get_vector3_array(v); + case Variant::PACKED_COLOR_ARRAY: + return get_color_array(v); + case Variant::OBJECT: + return v->_get_obj().obj; + case Variant::VARIANT_MAX: + ERR_FAIL_V(nullptr); + } + ERR_FAIL_V(nullptr); + } + + _FORCE_INLINE_ static const void *get_opaque_pointer(const Variant *v) { + switch (v->type) { + case Variant::NIL: + return nullptr; + case Variant::BOOL: + return get_bool(v); + case Variant::INT: + return get_int(v); + case Variant::FLOAT: + return get_float(v); + case Variant::STRING: + return get_string(v); + case Variant::VECTOR2: + return get_vector2(v); + case Variant::VECTOR2I: + return get_vector2i(v); + case Variant::VECTOR3: + return get_vector3(v); + case Variant::VECTOR3I: + return get_vector3i(v); + case Variant::RECT2: + return get_rect2(v); + case Variant::RECT2I: + return get_rect2i(v); + case Variant::TRANSFORM: + return get_transform(v); + case Variant::TRANSFORM2D: + return get_transform2d(v); + case Variant::QUAT: + return get_quat(v); + case Variant::PLANE: + return get_plane(v); + case Variant::BASIS: + return get_basis(v); + case Variant::AABB: + return get_aabb(v); + case Variant::COLOR: + return get_color(v); + case Variant::STRING_NAME: + return get_string_name(v); + case Variant::NODE_PATH: + return get_node_path(v); + case Variant::RID: + return get_rid(v); + case Variant::CALLABLE: + return get_callable(v); + case Variant::SIGNAL: + return get_signal(v); + case Variant::DICTIONARY: + return get_dictionary(v); + case Variant::ARRAY: + return get_array(v); + case Variant::PACKED_BYTE_ARRAY: + return get_byte_array(v); + case Variant::PACKED_INT32_ARRAY: + return get_int32_array(v); + case Variant::PACKED_INT64_ARRAY: + return get_int64_array(v); + case Variant::PACKED_FLOAT32_ARRAY: + return get_float32_array(v); + case Variant::PACKED_FLOAT64_ARRAY: + return get_float64_array(v); + case Variant::PACKED_STRING_ARRAY: + return get_string_array(v); + case Variant::PACKED_VECTOR2_ARRAY: + return get_vector2_array(v); + case Variant::PACKED_VECTOR3_ARRAY: + return get_vector3_array(v); + case Variant::PACKED_COLOR_ARRAY: + return get_color_array(v); + case Variant::OBJECT: + return v->_get_obj().obj; + case Variant::VARIANT_MAX: + ERR_FAIL_V(nullptr); + } + ERR_FAIL_V(nullptr); + } }; template <class T> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index aadbc865bb..7a8c4b2cc7 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -4,7 +4,7 @@ Plays 3D sound in 3D space. </brief_description> <description> - Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space. + Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space. For greater realism, a low-pass filter is automatically applied to distant sounds. This can be disabled by setting [member attenuation_filter_cutoff_hz] to [code]20500[/code]. By default, audio is heard from the camera position. This can be changed by adding a [Listener3D] node to the scene and enabling it by calling [method Listener3D.make_current] on it. </description> <tutorials> @@ -56,19 +56,19 @@ Areas in which this sound plays. </member> <member name="attenuation_filter_cutoff_hz" type="float" setter="set_attenuation_filter_cutoff_hz" getter="get_attenuation_filter_cutoff_hz" default="5000.0"> - Dampens audio above this frequency, in Hz. + Dampens audio using a low-pass filter above this frequency, in Hz. To disable the dampening effect entirely, set this to [code]20500[/code] as this frequency is above the human hearing limit. </member> <member name="attenuation_filter_db" type="float" setter="set_attenuation_filter_db" getter="get_attenuation_filter_db" default="-24.0"> - Amount how much the filter affects the loudness, in dB. + Amount how much the filter affects the loudness, in decibels. </member> <member name="attenuation_model" type="int" setter="set_attenuation_model" getter="get_attenuation_model" enum="AudioStreamPlayer3D.AttenuationModel" default="0"> Decides if audio should get quieter with distance linearly, quadratically, logarithmically, or not be affected by distance, effectively disabling attenuation. </member> <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" default="false"> - If [code]true[/code], audio plays when added to scene tree. + If [code]true[/code], audio plays when the AudioStreamPlayer3D node is added to scene tree. </member> <member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="@"Master""> - Bus on which this audio is playing. + The bus on which this audio is playing. </member> <member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="AudioStreamPlayer3D.DopplerTracking" default="0"> Decides in which step the Doppler effect should be calculated. @@ -80,10 +80,10 @@ If [code]true[/code], the audio should be dampened according to the direction of the sound. </member> <member name="emission_angle_filter_attenuation_db" type="float" setter="set_emission_angle_filter_attenuation_db" getter="get_emission_angle_filter_attenuation_db" default="-12.0"> - Dampens audio if camera is outside of [member emission_angle_degrees] and [member emission_angle_enabled] is set by this factor, in dB. + Dampens audio if camera is outside of [member emission_angle_degrees] and [member emission_angle_enabled] is set by this factor, in decibels. </member> <member name="max_db" type="float" setter="set_max_db" getter="get_max_db" default="3.0"> - Sets the absolute maximum of the soundlevel, in dB. + Sets the absolute maximum of the soundlevel, in decibels. </member> <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="0.0"> Sets the distance from which the [member out_of_range_mode] takes effect. Has no effect if set to 0. @@ -98,16 +98,16 @@ If [code]true[/code], audio is playing. </member> <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> - The [AudioStream] object to be played. + The [AudioStream] resource to be played. </member> <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused" default="false"> - If [code]true[/code], the playback is paused. You can resume it by setting [code]stream_paused[/code] to [code]false[/code]. + If [code]true[/code], the playback is paused. You can resume it by setting [member stream_paused] to [code]false[/code]. </member> <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db" default="0.0"> - Base sound level unaffected by dampening, in dB. + The base sound level unaffected by dampening, in decibels. </member> <member name="unit_size" type="float" setter="set_unit_size" getter="get_unit_size" default="1.0"> - Factor for the attenuation effect. + The factor for the attenuation effect. Higher values make the sound audible over a larger distance. </member> </members> <signals> @@ -128,13 +128,13 @@ Logarithmic dampening of loudness according to distance. </constant> <constant name="ATTENUATION_DISABLED" value="3" enum="AttenuationModel"> - No dampening of loudness according to distance. + No dampening of loudness according to distance. The sound will still be heard positionally, unlike an [AudioStreamPlayer]. </constant> <constant name="OUT_OF_RANGE_MIX" value="0" enum="OutOfRangeMode"> - Mix this audio in, even when it's out of range. + Mix this audio in, even when it's out of range. This increases CPU usage, but keeps the sound playing at the correct position if the camera leaves and enters the [AudioStreamPlayer3D]'s [member max_distance] radius. </constant> <constant name="OUT_OF_RANGE_PAUSE" value="1" enum="OutOfRangeMode"> - Pause this audio when it gets out of range. + Pause this audio when it gets out of range. This decreases CPU usage, but will cause the sound to restart if the camera leaves and enters the [AudioStreamPlayer3D]'s [member max_distance] radius. </constant> <constant name="DOPPLER_TRACKING_DISABLED" value="0" enum="DopplerTracking"> Disables doppler tracking. diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index edf27b1660..b4325e822c 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -269,16 +269,18 @@ <argument index="1" name="y" type="int"> </argument> <description> - Returns the color of the pixel at [code](x, y)[/code]. This is the same as [method get_pixelv], but with two integer arguments instead of a [Vector2] argument. + Returns the color of the pixel at [code](x, y)[/code]. + This is the same as [method get_pixelv], but with two integer arguments instead of a [Vector2i] argument. </description> </method> <method name="get_pixelv" qualifiers="const"> <return type="Color"> </return> - <argument index="0" name="src" type="Vector2"> + <argument index="0" name="point" type="Vector2i"> </argument> <description> - Returns the color of the pixel at [code]src[/code]. This is the same as [method get_pixel], but with a [Vector2] argument instead of two integer arguments. + Returns the color of the pixel at [code]point[/code]. + This is the same as [method get_pixel], but with a [Vector2i] argument instead of two integer arguments. </description> </method> <method name="get_rect" qualifiers="const"> @@ -475,28 +477,56 @@ <argument index="2" name="color" type="Color"> </argument> <description> - Sets the [Color] of the pixel at [code](x, y)[/code]. Example: - [codeblock] + Sets the [Color] of the pixel at [code](x, y)[/code] to [code]color[/code]. Example: + [codeblocks] + [gdscript] + var img_width = 10 + var img_height = 5 var img = Image.new() img.create(img_width, img_height, false, Image.FORMAT_RGBA8) - img.set_pixel(x, y, color) - [/codeblock] + + img.set_pixel(1, 2, Color.red) # Sets the color at (1, 2) to red. + [/gdscript] + [csharp] + int imgWidth = 10; + int imgHeight = 5; + var img = new Image(); + img.Create(imgWidth, imgHeight, false, Image.Format.Rgba8); + + img.SetPixel(1, 2, Colors.Red); // Sets the color at (1, 2) to red. + [/csharp] + [/codeblocks] + This is the same as [method set_pixelv], but with a two integer arguments instead of a [Vector2i] argument. </description> </method> <method name="set_pixelv"> <return type="void"> </return> - <argument index="0" name="dst" type="Vector2"> + <argument index="0" name="point" type="Vector2i"> </argument> <argument index="1" name="color" type="Color"> </argument> <description> - Sets the [Color] of the pixel at [code](dst.x, dst.y)[/code]. Note that the [code]dst[/code] values must be integers. Example: - [codeblock] + Sets the [Color] of the pixel at [code]point[/code] to [code]color[/code]. Example: + [codeblocks] + [gdscript] + var img_width = 10 + var img_height = 5 var img = Image.new() img.create(img_width, img_height, false, Image.FORMAT_RGBA8) - img.set_pixelv(Vector2(x, y), color) - [/codeblock] + + img.set_pixelv(Vector2i(1, 2), Color.red) # Sets the color at (1, 2) to red. + [/gdscript] + [csharp] + int imgWidth = 10; + int imgHeight = 5; + var img = new Image(); + img.Create(imgWidth, imgHeight, false, Image.Format.Rgba8); + + img.SetPixelv(new Vector2i(1, 2), Colors.Red); // Sets the color at (1, 2) to red. + [/csharp] + [/codeblocks] + This is the same as [method set_pixel], but with a [Vector2i] argument instead of two integer arguments. </description> </method> <method name="shrink_x2"> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index eafae7310c..2e619802e3 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -125,42 +125,6 @@ Returns the current value of the joypad axis at given index (see [enum JoyAxisList]). </description> </method> - <method name="get_joy_axis_index_from_string"> - <return type="int"> - </return> - <argument index="0" name="axis" type="String"> - </argument> - <description> - Returns the index of the provided axis name. - </description> - </method> - <method name="get_joy_axis_string"> - <return type="String"> - </return> - <argument index="0" name="axis_index" type="int"> - </argument> - <description> - Receives a [enum JoyAxisList] axis and returns its equivalent name as a string. - </description> - </method> - <method name="get_joy_button_index_from_string"> - <return type="int"> - </return> - <argument index="0" name="button" type="String"> - </argument> - <description> - Returns the index of the provided button name. - </description> - </method> - <method name="get_joy_button_string"> - <return type="String"> - </return> - <argument index="0" name="button_index" type="int"> - </argument> - <description> - Receives a gamepad button from [enum JoyButtonList] and returns its equivalent name as a string. - </description> - </method> <method name="get_joy_guid" qualifiers="const"> <return type="String"> </return> diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index 062ac3869d..49d29b3a53 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -120,7 +120,7 @@ Returns [code]true[/code] if the [InputMap] has a registered action with the given name. </description> </method> - <method name="load_from_globals"> + <method name="load_from_project_settings"> <return type="void"> </return> <description> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 5830a8452c..22a9925d4b 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3365,7 +3365,8 @@ Objects are displayed with only light information. </constant> <constant name="VIEWPORT_DEBUG_DRAW_OVERDRAW" value="3" enum="ViewportDebugDraw"> - Objects are displayed semi-transparent with additive blending so you can see where they are drawing over top of one another. A higher overdraw means you are wasting performance on drawing pixels that are being hidden behind others. + Objects are displayed semi-transparent with additive blending so you can see where they are drawing over top of one another. A higher overdraw (represented by brighter colors) means you are wasting performance on drawing pixels that are being hidden behind others. + [b]Note:[/b] When using this debug draw mode, custom shaders will be ignored. This means vertex displacement won't be visible anymore. </constant> <constant name="VIEWPORT_DEBUG_DRAW_WIREFRAME" value="4" enum="ViewportDebugDraw"> Debug draw draws objects in wireframe. diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index d1220d126e..bb4b1c5476 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -56,17 +56,17 @@ class AudioDriverALSA : public AudioDriver { static void thread_func(void *p_udata); - unsigned int mix_rate; + unsigned int mix_rate = 0; SpeakerMode speaker_mode; snd_pcm_uframes_t buffer_frames; snd_pcm_uframes_t buffer_size; snd_pcm_uframes_t period_size; - int channels; + int channels = 0; - bool active; - bool thread_exited; - mutable bool exit_thread; + bool active = false; + bool thread_exited = false; + mutable bool exit_thread = false; public: const char *get_name() const { diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index fd9c26bdb9..dceda8e34f 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -183,21 +183,21 @@ class RasterizerStorageDummy : public RasterizerStorage { public: /* TEXTURE API */ struct DummyTexture { - int width; - int height; - uint32_t flags; - Image::Format format; + int width = 0; + int height = 0; + uint32_t flags = 0; + Image::Format format = Image::Format::FORMAT_MAX; Ref<Image> image; String path; }; struct DummySurface { - uint32_t format; - RS::PrimitiveType primitive; + uint32_t format = 0; + RS::PrimitiveType primitive = RS::PrimitiveType::PRIMITIVE_MAX; Vector<uint8_t> array; - int vertex_count; + int vertex_count = 0; Vector<uint8_t> index_array; - int index_count; + int index_count = 0; AABB aabb; Vector<Vector<uint8_t>> blend_shapes; Vector<AABB> bone_aabbs; @@ -205,8 +205,8 @@ public: struct DummyMesh { Vector<DummySurface> surfaces; - int blend_shape_count; - RS::BlendShapeMode blend_shape_mode; + int blend_shape_count = 0; + RS::BlendShapeMode blend_shape_mode = RS::BlendShapeMode::BLEND_SHAPE_MODE_NORMALIZED; }; mutable RID_PtrOwner<DummyTexture> texture_owner; diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 05eedccc1d..94ea567c3b 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -91,7 +91,7 @@ static IP_Address _sockaddr2ip(struct sockaddr *p_addr) { IP_Address IP_Unix::_resolve_hostname(const String &p_hostname, Type p_type) { struct addrinfo hints; - struct addrinfo *result; + struct addrinfo *result = nullptr; memset(&hints, 0, sizeof(struct addrinfo)); if (p_type == TYPE_IPV4) { diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 0a42450675..23e6b3bfb6 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -7645,7 +7645,6 @@ RenderingDevice *RenderingDeviceVulkan::create_local_device() { } RenderingDeviceVulkan::RenderingDeviceVulkan() { - screen_prepared = false; } RenderingDeviceVulkan::~RenderingDeviceVulkan() { diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 6463078d0a..35fc6debdd 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -99,7 +99,7 @@ class RenderingDeviceVulkan : public RenderingDevice { ID_BASE_SHIFT = 58 //5 bits for ID types }; - VkDevice device; + VkDevice device = VK_NULL_HANDLE; Map<RID, Set<RID>> dependency_map; //IDs to IDs that depend on it Map<RID, Set<RID>> reverse_dependency_map; //same as above, but in reverse @@ -124,35 +124,35 @@ class RenderingDeviceVulkan : public RenderingDevice { // for a framebuffer to render into it. struct Texture { - VkImage image; - VmaAllocation allocation; + VkImage image = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; VmaAllocationInfo allocation_info; - VkImageView view; + VkImageView view = VK_NULL_HANDLE; TextureType type; DataFormat format; TextureSamples samples; - uint32_t width; - uint32_t height; - uint32_t depth; - uint32_t layers; - uint32_t mipmaps; - uint32_t usage_flags; - uint32_t base_mipmap; - uint32_t base_layer; + uint32_t width = 0; + uint32_t height = 0; + uint32_t depth = 0; + uint32_t layers = 0; + uint32_t mipmaps = 0; + uint32_t usage_flags = 0; + uint32_t base_mipmap = 0; + uint32_t base_layer = 0; Vector<DataFormat> allowed_shared_formats; VkImageLayout layout; - uint32_t read_aspect_mask; - uint32_t barrier_aspect_mask; - bool bound; //bound to framebffer + uint32_t read_aspect_mask = 0; + uint32_t barrier_aspect_mask = 0; + bool bound = false; //bound to framebffer RID owner; }; RID_Owner<Texture, true> texture_owner; - uint32_t texture_upload_region_size_px; + uint32_t texture_upload_region_size_px = 0; Vector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false); @@ -188,32 +188,28 @@ class RenderingDeviceVulkan : public RenderingDevice { // See the comments in the code to understand better how it works. struct StagingBufferBlock { - VkBuffer buffer; - VmaAllocation allocation; - uint64_t frame_used; - uint32_t fill_amount; + VkBuffer buffer = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; + uint64_t frame_used = 0; + uint32_t fill_amount = 0; }; Vector<StagingBufferBlock> staging_buffer_blocks; - int staging_buffer_current; - uint32_t staging_buffer_block_size; - uint64_t staging_buffer_max_size; - bool staging_buffer_used; + int staging_buffer_current = 0; + uint32_t staging_buffer_block_size = 0; + uint64_t staging_buffer_max_size = 0; + bool staging_buffer_used = false; Error _staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment = true, bool p_on_draw_command_buffer = false); Error _insert_staging_block(); struct Buffer { - uint32_t size; - uint32_t usage; - VkBuffer buffer; - VmaAllocation allocation; + uint32_t size = 0; + uint32_t usage = 0; + VkBuffer buffer = VK_NULL_HANDLE; + VmaAllocation allocation = nullptr; VkDescriptorBufferInfo buffer_info; //used for binding Buffer() { - size = 0; - usage = 0; - buffer = VK_NULL_HANDLE; - allocation = nullptr; } }; @@ -276,15 +272,15 @@ class RenderingDeviceVulkan : public RenderingDevice { Map<FramebufferFormatKey, FramebufferFormatID> framebuffer_format_cache; struct FramebufferFormat { const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E; - VkRenderPass render_pass; //here for constructing shaders, never used, see section (7.2. Render Pass Compatibility from Vulkan spec) - int color_attachments; //used for pipeline validation + VkRenderPass render_pass = VK_NULL_HANDLE; //here for constructing shaders, never used, see section (7.2. Render Pass Compatibility from Vulkan spec) + int color_attachments = 0; //used for pipeline validation TextureSamples samples; }; Map<FramebufferFormatID, FramebufferFormat> framebuffer_formats; struct Framebuffer { - FramebufferFormatID format_id; + FramebufferFormatID format_id = 0; struct VersionKey { InitialAction initial_color_action; FinalAction final_color_action; @@ -307,12 +303,12 @@ class RenderingDeviceVulkan : public RenderingDevice { } }; - uint32_t storage_mask; + uint32_t storage_mask = 0; Vector<RID> texture_ids; struct Version { - VkFramebuffer framebuffer; - VkRenderPass render_pass; //this one is owned + VkFramebuffer framebuffer = VK_NULL_HANDLE; + VkRenderPass render_pass = VK_NULL_HANDLE; //this one is owned }; Map<VersionKey, Version> framebuffers; @@ -399,8 +395,8 @@ class RenderingDeviceVulkan : public RenderingDevice { struct VertexDescriptionCache { Vector<VertexAttribute> vertex_formats; - VkVertexInputBindingDescription *bindings; - VkVertexInputAttributeDescription *attributes; + VkVertexInputBindingDescription *bindings = nullptr; + VkVertexInputAttributeDescription *attributes = nullptr; VkPipelineVertexInputStateCreateInfo create_info; }; @@ -408,9 +404,9 @@ class RenderingDeviceVulkan : public RenderingDevice { struct VertexArray { RID buffer; - VertexFormatID description; - int vertex_count; - uint32_t max_instances_allowed; + VertexFormatID description = 0; + int vertex_count = 0; + uint32_t max_instances_allowed = 0; Vector<VkBuffer> buffers; //not owned, just referenced Vector<VkDeviceSize> offsets; @@ -419,21 +415,21 @@ class RenderingDeviceVulkan : public RenderingDevice { RID_Owner<VertexArray, true> vertex_array_owner; struct IndexBuffer : public Buffer { - uint32_t max_index; //used for validation - uint32_t index_count; - VkIndexType index_type; - bool supports_restart_indices; + uint32_t max_index = 0; //used for validation + uint32_t index_count = 0; + VkIndexType index_type = VK_INDEX_TYPE_NONE_NV; + bool supports_restart_indices = false; }; RID_Owner<IndexBuffer, true> index_buffer_owner; struct IndexArray { - uint32_t max_index; //remember the maximum index here too, for validation + uint32_t max_index = 0; //remember the maximum index here too, for validation VkBuffer buffer; //not owned, inherited from index buffer - uint32_t offset; - uint32_t indices; - VkIndexType index_type; - bool supports_restart_indices; + uint32_t offset = 0; + uint32_t indices = 0; + VkIndexType index_type = VK_INDEX_TYPE_NONE_NV; + bool supports_restart_indices = false; }; RID_Owner<IndexArray, true> index_array_owner; @@ -459,10 +455,10 @@ class RenderingDeviceVulkan : public RenderingDevice { }; struct UniformInfo { - UniformType type; - int binding; - uint32_t stages; - int length; //size of arrays (in total elements), or ubos (in bytes * total elements) + UniformType type = UniformType::UNIFORM_TYPE_MAX; + int binding = 0; + uint32_t stages = 0; + int length = 0; //size of arrays (in total elements), or ubos (in bytes * total elements) bool operator!=(const UniformInfo &p_info) const { return (binding != p_info.binding || type != p_info.type || stages != p_info.stages || length != p_info.length); @@ -528,25 +524,25 @@ class RenderingDeviceVulkan : public RenderingDevice { struct Shader { struct Set { Vector<UniformInfo> uniform_info; - VkDescriptorSetLayout descriptor_set_layout; + VkDescriptorSetLayout descriptor_set_layout = VK_NULL_HANDLE; }; - uint32_t vertex_input_mask; //inputs used, this is mostly for validation - int fragment_outputs; + uint32_t vertex_input_mask = 0; //inputs used, this is mostly for validation + int fragment_outputs = 0; struct PushConstant { - uint32_t push_constant_size; - uint32_t push_constants_vk_stage; + uint32_t push_constant_size = 0; + uint32_t push_constants_vk_stage = 0; }; PushConstant push_constant; bool is_compute = false; - int max_output; + int max_output = 0; Vector<Set> sets; Vector<uint32_t> set_formats; Vector<VkPipelineShaderStageCreateInfo> pipeline_stages; - VkPipelineLayout pipeline_layout; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; }; String _shader_uniform_debug(RID p_shader, int p_set = -1); @@ -610,7 +606,7 @@ class RenderingDeviceVulkan : public RenderingDevice { }; Map<DescriptorPoolKey, Set<DescriptorPool *>> descriptor_pools; - uint32_t max_descriptors_per_pool; + uint32_t max_descriptors_per_pool = 0; DescriptorPool *_descriptor_pool_allocate(const DescriptorPoolKey &p_key); void _descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool); @@ -621,7 +617,7 @@ class RenderingDeviceVulkan : public RenderingDevice { //texture buffer needs a view struct TextureBuffer { Buffer buffer; - VkBufferView view; + VkBufferView view = VK_NULL_HANDLE; }; RID_Owner<TextureBuffer, true> texture_buffer_owner; @@ -635,12 +631,12 @@ class RenderingDeviceVulkan : public RenderingDevice { // the above restriction is not too serious. struct UniformSet { - uint32_t format; + uint32_t format = 0; RID shader_id; - uint32_t shader_set; - DescriptorPool *pool; + uint32_t shader_set = 0; + DescriptorPool *pool = nullptr; DescriptorPoolKey pool_key; - VkDescriptorSet descriptor_set; + VkDescriptorSet descriptor_set = VK_NULL_HANDLE; //VkPipelineLayout pipeline_layout; //not owned, inherited from shader Vector<RID> attachable_textures; //used for validation Vector<Texture *> mutable_sampled_textures; //used for layout change @@ -668,21 +664,21 @@ class RenderingDeviceVulkan : public RenderingDevice { //Cached values for validation #ifdef DEBUG_ENABLED struct Validation { - FramebufferFormatID framebuffer_format; - uint32_t dynamic_state; - VertexFormatID vertex_format; - bool uses_restart_indices; - uint32_t primitive_minimum; - uint32_t primitive_divisor; + FramebufferFormatID framebuffer_format = 0; + uint32_t dynamic_state = 0; + VertexFormatID vertex_format = 0; + bool uses_restart_indices = false; + uint32_t primitive_minimum = 0; + uint32_t primitive_divisor = 0; } validation; #endif //Actual pipeline RID shader; Vector<uint32_t> set_formats; - VkPipelineLayout pipeline_layout; // not owned, needed for push constants - VkPipeline pipeline; - uint32_t push_constant_size; - uint32_t push_constant_stages; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // not owned, needed for push constants + VkPipeline pipeline = VK_NULL_HANDLE; + uint32_t push_constant_size = 0; + uint32_t push_constant_stages = 0; }; RID_Owner<RenderPipeline, true> render_pipeline_owner; @@ -690,10 +686,10 @@ class RenderingDeviceVulkan : public RenderingDevice { struct ComputePipeline { RID shader; Vector<uint32_t> set_formats; - VkPipelineLayout pipeline_layout; // not owned, needed for push constants - VkPipeline pipeline; - uint32_t push_constant_size; - uint32_t push_constant_stages; + VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // not owned, needed for push constants + VkPipeline pipeline = VK_NULL_HANDLE; + uint32_t push_constant_size = 0; + uint32_t push_constant_stages = 0; }; RID_Owner<ComputePipeline, true> compute_pipeline_owner; @@ -714,14 +710,14 @@ class RenderingDeviceVulkan : public RenderingDevice { // each needs it's own command pool. struct SplitDrawListAllocator { - VkCommandPool command_pool; + VkCommandPool command_pool = VK_NULL_HANDLE; Vector<VkCommandBuffer> command_buffers; //one for each frame }; Vector<SplitDrawListAllocator> split_draw_list_allocators; struct DrawList { - VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer. + VkCommandBuffer command_buffer = VK_NULL_HANDLE; // If persistent, this is owned, otherwise it's shared with the ringbuffer. Rect2i viewport; struct SetState { @@ -755,7 +751,7 @@ class RenderingDeviceVulkan : public RenderingDevice { bool index_buffer_uses_restart_indices = false; uint32_t index_array_size = 0; uint32_t index_array_max_index = 0; - uint32_t index_array_offset; + uint32_t index_array_offset = 0; Vector<uint32_t> set_formats; Vector<bool> set_bound; Vector<RID> set_rids; @@ -766,8 +762,8 @@ class RenderingDeviceVulkan : public RenderingDevice { RID pipeline_shader; uint32_t invalid_set_from = 0; bool pipeline_uses_restart_indices = false; - uint32_t pipeline_primitive_divisor; - uint32_t pipeline_primitive_minimum; + uint32_t pipeline_primitive_divisor = 0; + uint32_t pipeline_primitive_minimum = 0; Vector<uint32_t> pipeline_set_formats; uint32_t pipeline_push_constant_size = 0; bool pipeline_push_constant_supplied = false; @@ -781,13 +777,13 @@ class RenderingDeviceVulkan : public RenderingDevice { #endif }; - DrawList *draw_list; // One for regular draw lists, multiple for split. - uint32_t draw_list_count; - bool draw_list_split; + DrawList *draw_list = nullptr; // One for regular draw lists, multiple for split. + uint32_t draw_list_count = 0; + bool draw_list_split = false; Vector<RID> draw_list_bound_textures; Vector<RID> draw_list_storage_textures; - bool draw_list_unbind_color_textures; - bool draw_list_unbind_depth_textures; + bool draw_list_unbind_color_textures = false; + bool draw_list_unbind_depth_textures = false; void _draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil); Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass); @@ -800,7 +796,7 @@ class RenderingDeviceVulkan : public RenderingDevice { /**********************/ struct ComputeList { - VkCommandBuffer command_buffer; // If persistent, this is owned, otherwise it's shared with the ringbuffer. + VkCommandBuffer command_buffer = VK_NULL_HANDLE; // If persistent, this is owned, otherwise it's shared with the ringbuffer. struct SetState { uint32_t pipeline_expected_format = 0; @@ -837,7 +833,7 @@ class RenderingDeviceVulkan : public RenderingDevice { #endif }; - ComputeList *compute_list; + ComputeList *compute_list = nullptr; /**************************/ /**** FRAME MANAGEMENT ****/ @@ -869,46 +865,46 @@ class RenderingDeviceVulkan : public RenderingDevice { List<RenderPipeline> render_pipelines_to_dispose_of; List<ComputePipeline> compute_pipelines_to_dispose_of; - VkCommandPool command_pool; - VkCommandBuffer setup_command_buffer; //used at the beginning of every frame for set-up - VkCommandBuffer draw_command_buffer; //used at the beginning of every frame for set-up + VkCommandPool command_pool = VK_NULL_HANDLE; + VkCommandBuffer setup_command_buffer = VK_NULL_HANDLE; //used at the beginning of every frame for set-up + VkCommandBuffer draw_command_buffer = VK_NULL_HANDLE; //used at the beginning of every frame for set-up struct Timestamp { String description; - uint64_t value; + uint64_t value = 0; }; VkQueryPool timestamp_pool; - String *timestamp_names; - uint64_t *timestamp_cpu_values; - uint32_t timestamp_count; - String *timestamp_result_names; - uint64_t *timestamp_cpu_result_values; - uint64_t *timestamp_result_values; - uint32_t timestamp_result_count; - uint64_t index; + String *timestamp_names = nullptr; + uint64_t *timestamp_cpu_values = nullptr; + uint32_t timestamp_count = 0; + String *timestamp_result_names = nullptr; + uint64_t *timestamp_cpu_result_values = nullptr; + uint64_t *timestamp_result_values = nullptr; + uint32_t timestamp_result_count = 0; + uint64_t index = 0; }; - uint32_t max_timestamp_query_elements; + uint32_t max_timestamp_query_elements = 0; - Frame *frames; //frames available, for main device they are cycled (usually 3), for local devices only 1 - int frame; //current frame - int frame_count; //total amount of frames - uint64_t frames_drawn; + Frame *frames = nullptr; //frames available, for main device they are cycled (usually 3), for local devices only 1 + int frame = 0; //current frame + int frame_count = 0; //total amount of frames + uint64_t frames_drawn = 0; RID local_device; bool local_device_processing = false; void _free_pending_resources(int p_frame); - VmaAllocator allocator; + VmaAllocator allocator = nullptr; - VulkanContext *context; + VulkanContext *context = nullptr; void _free_internal(RID p_id); void _flush(bool p_current_frame); - bool screen_prepared; + bool screen_prepared = false; template <class T> void _free_rids(T &p_owner, const char *p_type); diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h index 62b97a7e60..1aaad29ccd 100644 --- a/drivers/vulkan/vulkan_context.h +++ b/drivers/vulkan/vulkan_context.h @@ -47,13 +47,13 @@ class VulkanContext { FRAME_LAG = 2 }; - VkInstance inst; - VkSurfaceKHR surface; - VkPhysicalDevice gpu; + VkInstance inst = VK_NULL_HANDLE; + VkSurfaceKHR surface = VK_NULL_HANDLE; + VkPhysicalDevice gpu = VK_NULL_HANDLE; VkPhysicalDeviceProperties gpu_props; - uint32_t queue_family_count; + uint32_t queue_family_count = 0; VkQueueFamilyProperties *queue_props = nullptr; - VkDevice device; + VkDevice device = VK_NULL_HANDLE; bool device_initialized = false; bool inst_initialized = false; @@ -61,17 +61,17 @@ class VulkanContext { // Present queue. bool queues_initialized = false; - uint32_t graphics_queue_family_index; - uint32_t present_queue_family_index; - bool separate_present_queue; - VkQueue graphics_queue; - VkQueue present_queue; + uint32_t graphics_queue_family_index = 0; + uint32_t present_queue_family_index = 0; + bool separate_present_queue = false; + VkQueue graphics_queue = VK_NULL_HANDLE; + VkQueue present_queue = VK_NULL_HANDLE; VkColorSpaceKHR color_space; VkFormat format; VkSemaphore image_acquired_semaphores[FRAME_LAG]; VkSemaphore draw_complete_semaphores[FRAME_LAG]; VkSemaphore image_ownership_semaphores[FRAME_LAG]; - int frame_index; + int frame_index = 0; VkFence fences[FRAME_LAG]; VkPhysicalDeviceMemoryProperties memory_properties; VkPhysicalDeviceFeatures physical_device_features; @@ -91,14 +91,14 @@ class VulkanContext { uint32_t current_buffer = 0; int width = 0; int height = 0; - VkCommandPool present_cmd_pool; // For separate present queue. + VkCommandPool present_cmd_pool = VK_NULL_HANDLE; // For separate present queue. VkRenderPass render_pass = VK_NULL_HANDLE; }; struct LocalDevice { bool waiting = false; - VkDevice device; - VkQueue queue; + VkDevice device = VK_NULL_HANDLE; + VkQueue queue = VK_NULL_HANDLE; }; RID_Owner<LocalDevice, true> local_device_owner; @@ -108,7 +108,7 @@ class VulkanContext { // Commands. - bool prepared; + bool prepared = false; Vector<VkCommandBuffer> command_buffer_queue; int command_buffer_count = 1; @@ -142,7 +142,7 @@ class VulkanContext { PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE; PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE; - VkDebugUtilsMessengerEXT dbg_messenger; + VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE; Error _create_validation_layers(); Error _initialize_extensions(); diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 3c61aa7289..197cd1d074 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -367,8 +367,6 @@ DirAccessWindows::DirAccessWindows() { p->h = INVALID_HANDLE_VALUE; current_dir = "."; - drive_count = 0; - #ifdef UWP_ENABLED Windows::Storage::StorageFolder ^ install_folder = Windows::ApplicationModel::Package::Current->InstalledLocation; change_dir(install_folder->Path->Data()); diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 47aedfecf5..3b059b1626 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -46,16 +46,16 @@ class DirAccessWindows : public DirAccess { MAX_DRIVES = 26 }; - DirAccessWindowsPrivate *p; + DirAccessWindowsPrivate *p = nullptr; /* Windows stuff */ - char drives[MAX_DRIVES]; // a-z: - int drive_count; + char drives[MAX_DRIVES] = { 0 }; // a-z: + int drive_count = 0; String current_dir; - bool _cisdir; - bool _cishidden; + bool _cisdir = false; + bool _cishidden = false; public: virtual Error list_dir_begin(); ///< This starts dir listing diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h index 7fc1bb428d..0aed072ec6 100644 --- a/drivers/xaudio2/audio_driver_xaudio2.h +++ b/drivers/xaudio2/audio_driver_xaudio2.h @@ -65,28 +65,28 @@ class AudioDriverXAudio2 : public AudioDriver { Thread *thread = nullptr; Mutex mutex; - int32_t *samples_in; + int32_t *samples_in = nullptr; int16_t *samples_out[AUDIO_BUFFERS]; static void thread_func(void *p_udata); - int buffer_size; + int buffer_size = 0; - unsigned int mix_rate; - SpeakerMode speaker_mode; + unsigned int mix_rate = 0; + SpeakerMode speaker_mode = SpeakerMode::SPEAKER_MODE_STEREO; - int channels; + int channels = 0; - bool active; - bool thread_exited; - mutable bool exit_thread; - bool pcm_open; + bool active = false; + bool thread_exited = false; + mutable bool exit_thread = false; + bool pcm_open = false; WAVEFORMATEX wave_format = { 0 }; Microsoft::WRL::ComPtr<IXAudio2> xaudio; int current_buffer = 0; - IXAudio2MasteringVoice *mastering_voice; + IXAudio2MasteringVoice *mastering_voice = nullptr; XAUDIO2_BUFFER xaudio_buffer[AUDIO_BUFFERS]; - IXAudio2SourceVoice *source_voice; + IXAudio2SourceVoice *source_voice = nullptr; XAudio2DriverVoiceCallback voice_callback; public: diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index f5c1de9def..2cf0bed7d0 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -510,7 +510,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT); // If a line is a multiple of this, it uses the primary grid color. - _initial_set("editors/3d/primary_grid_steps", 10); + // Use a power of 2 value by default as it's more common to use powers of 2 in level design. + _initial_set("editors/3d/primary_grid_steps", 8); hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT); // At 1000, the grid mostly looks like it has no edge. diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp index 2423553d22..c9f689cc08 100644 --- a/editor/import/resource_importer_texture_atlas.cpp +++ b/editor/import/resource_importer_texture_atlas.cpp @@ -97,7 +97,7 @@ Error ResourceImporterTextureAtlas::import(const String &p_source_file, const St return OK; } -static void _plot_triangle(Vector2 *vertices, const Vector2 &p_offset, bool p_transposed, Ref<Image> p_image, const Ref<Image> &p_src_image) { +static void _plot_triangle(Vector2i *vertices, const Vector2i &p_offset, bool p_transposed, Ref<Image> p_image, const Ref<Image> &p_src_image) { int width = p_image->get_width(); int height = p_image->get_height(); int src_width = p_src_image->get_width(); @@ -281,13 +281,13 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file for (int j = 0; j < pack_data.chart_pieces.size(); j++) { const EditorAtlasPacker::Chart &chart = charts[pack_data.chart_pieces[j]]; for (int k = 0; k < chart.faces.size(); k++) { - Vector2 positions[3]; + Vector2i positions[3]; for (int l = 0; l < 3; l++) { int vertex_idx = chart.faces[k].vertex[l]; - positions[l] = chart.vertices[vertex_idx]; + positions[l] = Vector2i(chart.vertices[vertex_idx]); } - _plot_triangle(positions, chart.final_offset, chart.transposed, new_atlas, pack_data.image); + _plot_triangle(positions, Vector2i(chart.final_offset), chart.transposed, new_atlas, pack_data.image); } } } diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index cc9e87b882..5f1c738207 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -111,7 +111,7 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName } GDScriptFunction *GDScriptByteCodeGenerator::write_end() { - append(GDScriptFunction::OPCODE_END); + append(GDScriptFunction::OPCODE_END, 0); if (constant_map.size()) { function->_constant_count = constant_map.size(); @@ -158,11 +158,132 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() { function->_default_arg_ptr = nullptr; } + if (operator_func_map.size()) { + function->operator_funcs.resize(operator_func_map.size()); + function->_operator_funcs_count = function->operator_funcs.size(); + function->_operator_funcs_ptr = function->operator_funcs.ptr(); + for (const Map<Variant::ValidatedOperatorEvaluator, int>::Element *E = operator_func_map.front(); E; E = E->next()) { + function->operator_funcs.write[E->get()] = E->key(); + } + } else { + function->_operator_funcs_count = 0; + function->_operator_funcs_ptr = nullptr; + } + + if (setters_map.size()) { + function->setters.resize(setters_map.size()); + function->_setters_count = function->setters.size(); + function->_setters_ptr = function->setters.ptr(); + for (const Map<Variant::ValidatedSetter, int>::Element *E = setters_map.front(); E; E = E->next()) { + function->setters.write[E->get()] = E->key(); + } + } else { + function->_setters_count = 0; + function->_setters_ptr = nullptr; + } + + if (getters_map.size()) { + function->getters.resize(getters_map.size()); + function->_getters_count = function->getters.size(); + function->_getters_ptr = function->getters.ptr(); + for (const Map<Variant::ValidatedGetter, int>::Element *E = getters_map.front(); E; E = E->next()) { + function->getters.write[E->get()] = E->key(); + } + } else { + function->_getters_count = 0; + function->_getters_ptr = nullptr; + } + + if (keyed_setters_map.size()) { + function->keyed_setters.resize(keyed_setters_map.size()); + function->_keyed_setters_count = function->keyed_setters.size(); + function->_keyed_setters_ptr = function->keyed_setters.ptr(); + for (const Map<Variant::ValidatedKeyedSetter, int>::Element *E = keyed_setters_map.front(); E; E = E->next()) { + function->keyed_setters.write[E->get()] = E->key(); + } + } else { + function->_keyed_setters_count = 0; + function->_keyed_setters_ptr = nullptr; + } + + if (keyed_getters_map.size()) { + function->keyed_getters.resize(keyed_getters_map.size()); + function->_keyed_getters_count = function->keyed_getters.size(); + function->_keyed_getters_ptr = function->keyed_getters.ptr(); + for (const Map<Variant::ValidatedKeyedGetter, int>::Element *E = keyed_getters_map.front(); E; E = E->next()) { + function->keyed_getters.write[E->get()] = E->key(); + } + } else { + function->_keyed_getters_count = 0; + function->_keyed_getters_ptr = nullptr; + } + + if (indexed_setters_map.size()) { + function->indexed_setters.resize(indexed_setters_map.size()); + function->_indexed_setters_count = function->indexed_setters.size(); + function->_indexed_setters_ptr = function->indexed_setters.ptr(); + for (const Map<Variant::ValidatedIndexedSetter, int>::Element *E = indexed_setters_map.front(); E; E = E->next()) { + function->indexed_setters.write[E->get()] = E->key(); + } + } else { + function->_indexed_setters_count = 0; + function->_indexed_setters_ptr = nullptr; + } + + if (indexed_getters_map.size()) { + function->indexed_getters.resize(indexed_getters_map.size()); + function->_indexed_getters_count = function->indexed_getters.size(); + function->_indexed_getters_ptr = function->indexed_getters.ptr(); + for (const Map<Variant::ValidatedIndexedGetter, int>::Element *E = indexed_getters_map.front(); E; E = E->next()) { + function->indexed_getters.write[E->get()] = E->key(); + } + } else { + function->_indexed_getters_count = 0; + function->_indexed_getters_ptr = nullptr; + } + + if (builtin_method_map.size()) { + function->builtin_methods.resize(builtin_method_map.size()); + function->_builtin_methods_ptr = function->builtin_methods.ptr(); + function->_builtin_methods_count = builtin_method_map.size(); + for (const Map<Variant::ValidatedBuiltInMethod, int>::Element *E = builtin_method_map.front(); E; E = E->next()) { + function->builtin_methods.write[E->get()] = E->key(); + } + } else { + function->_builtin_methods_ptr = nullptr; + function->_builtin_methods_count = 0; + } + + if (constructors_map.size()) { + function->constructors.resize(constructors_map.size()); + function->_constructors_ptr = function->constructors.ptr(); + function->_constructors_count = constructors_map.size(); + for (const Map<Variant::ValidatedConstructor, int>::Element *E = constructors_map.front(); E; E = E->next()) { + function->constructors.write[E->get()] = E->key(); + } + } else { + function->_constructors_ptr = nullptr; + function->_constructors_count = 0; + } + + if (method_bind_map.size()) { + function->methods.resize(method_bind_map.size()); + function->_methods_ptr = function->methods.ptrw(); + function->_methods_count = method_bind_map.size(); + for (const Map<MethodBind *, int>::Element *E = method_bind_map.front(); E; E = E->next()) { + function->methods.write[E->get()] = E->key(); + } + } else { + function->_methods_ptr = nullptr; + function->_methods_count = 0; + } + if (debug_stack) { function->stack_debug = stack_debug; } function->_stack_size = stack_max; - function->_call_size = call_max; + function->_instruction_args_size = instr_args_max; + function->_ptrcall_args_size = ptrcall_max; ended = true; return function; @@ -178,37 +299,56 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) { function->_initial_line = p_line; } +#define HAS_BUILTIN_TYPE(m_var) \ + (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN) + +#define IS_BUILTIN_TYPE(m_var, m_type) \ + (m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type) + void GDScriptByteCodeGenerator::write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) { - append(GDScriptFunction::OPCODE_OPERATOR); - append(p_operator); + if (HAS_BUILTIN_TYPE(p_left_operand) && HAS_BUILTIN_TYPE(p_right_operand)) { + // Gather specific operator. + Variant::ValidatedOperatorEvaluator op_func = Variant::get_validated_operator_evaluator(p_operator, p_left_operand.type.builtin_type, p_right_operand.type.builtin_type); + + append(GDScriptFunction::OPCODE_OPERATOR_VALIDATED, 3); + append(p_left_operand); + append(p_right_operand); + append(p_target); + append(op_func); + return; + } + + // No specific types, perform variant evaluation. + append(GDScriptFunction::OPCODE_OPERATOR, 3); append(p_left_operand); append(p_right_operand); append(p_target); + append(p_operator); } void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) { - append(GDScriptFunction::OPCODE_EXTENDS_TEST); + append(GDScriptFunction::OPCODE_EXTENDS_TEST, 3); append(p_source); append(p_type); append(p_target); } void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) { - append(GDScriptFunction::OPCODE_IS_BUILTIN); + append(GDScriptFunction::OPCODE_IS_BUILTIN, 3); append(p_source); - append(p_type); append(p_target); + append(p_type); } void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) { - append(GDScriptFunction::OPCODE_JUMP_IF_NOT); + append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1); append(p_left_operand); logic_op_jump_pos1.push_back(opcodes.size()); append(0); // Jump target, will be patched. } void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) { - append(GDScriptFunction::OPCODE_JUMP_IF_NOT); + append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1); append(p_right_operand); logic_op_jump_pos2.push_back(opcodes.size()); append(0); // Jump target, will be patched. @@ -216,29 +356,29 @@ void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_o void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) { // If here means both operands are true. - append(GDScriptFunction::OPCODE_ASSIGN_TRUE); + append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1); append(p_target); // Jump away from the fail condition. - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(opcodes.size() + 3); // Here it means one of operands is false. patch_jump(logic_op_jump_pos1.back()->get()); patch_jump(logic_op_jump_pos2.back()->get()); logic_op_jump_pos1.pop_back(); logic_op_jump_pos2.pop_back(); - append(GDScriptFunction::OPCODE_ASSIGN_FALSE); + append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 0); append(p_target); } void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) { - append(GDScriptFunction::OPCODE_JUMP_IF); + append(GDScriptFunction::OPCODE_JUMP_IF, 1); append(p_left_operand); logic_op_jump_pos1.push_back(opcodes.size()); append(0); // Jump target, will be patched. } void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) { - append(GDScriptFunction::OPCODE_JUMP_IF); + append(GDScriptFunction::OPCODE_JUMP_IF, 1); append(p_right_operand); logic_op_jump_pos2.push_back(opcodes.size()); append(0); // Jump target, will be patched. @@ -246,17 +386,17 @@ void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_op void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) { // If here means both operands are false. - append(GDScriptFunction::OPCODE_ASSIGN_FALSE); + append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1); append(p_target); // Jump away from the success condition. - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(opcodes.size() + 3); // Here it means one of operands is false. patch_jump(logic_op_jump_pos1.back()->get()); patch_jump(logic_op_jump_pos2.back()->get()); logic_op_jump_pos1.pop_back(); logic_op_jump_pos2.pop_back(); - append(GDScriptFunction::OPCODE_ASSIGN_TRUE); + append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1); append(p_target); } @@ -265,18 +405,18 @@ void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) { } void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) { - append(GDScriptFunction::OPCODE_JUMP_IF_NOT); + append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1); append(p_condition); ternary_jump_fail_pos.push_back(opcodes.size()); append(0); // Jump target, will be patched. } void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) { - append(GDScriptFunction::OPCODE_ASSIGN); + append(GDScriptFunction::OPCODE_ASSIGN, 2); append(ternary_result.back()->get()); append(p_expr); // Jump away from the false path. - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); ternary_jump_skip_pos.push_back(opcodes.size()); append(0); // Fail must jump here. @@ -285,7 +425,7 @@ void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) { } void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) { - append(GDScriptFunction::OPCODE_ASSIGN); + append(GDScriptFunction::OPCODE_ASSIGN, 2); append(ternary_result.back()->get()); append(p_expr); } @@ -296,43 +436,100 @@ void GDScriptByteCodeGenerator::write_end_ternary() { } void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) { - append(GDScriptFunction::OPCODE_SET); + if (HAS_BUILTIN_TYPE(p_target)) { + if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) { + // Use indexed setter instead. + Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type); + append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3); + append(p_target); + append(p_index); + append(p_source); + append(setter); + return; + } else if (Variant::get_member_validated_keyed_setter(p_target.type.builtin_type)) { + Variant::ValidatedKeyedSetter setter = Variant::get_member_validated_keyed_setter(p_target.type.builtin_type); + append(GDScriptFunction::OPCODE_SET_KEYED_VALIDATED, 3); + append(p_target); + append(p_index); + append(p_source); + append(setter); + return; + } + } + + append(GDScriptFunction::OPCODE_SET_KEYED, 3); append(p_target); append(p_index); append(p_source); } void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) { - append(GDScriptFunction::OPCODE_GET); + if (HAS_BUILTIN_TYPE(p_source)) { + if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_getter(p_source.type.builtin_type)) { + // Use indexed getter instead. + Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(p_source.type.builtin_type); + append(GDScriptFunction::OPCODE_GET_INDEXED_VALIDATED, 3); + append(p_source); + append(p_index); + append(p_target); + append(getter); + return; + } else if (Variant::get_member_validated_keyed_getter(p_source.type.builtin_type)) { + Variant::ValidatedKeyedGetter getter = Variant::get_member_validated_keyed_getter(p_source.type.builtin_type); + append(GDScriptFunction::OPCODE_GET_KEYED_VALIDATED, 3); + append(p_source); + append(p_index); + append(p_target); + append(getter); + return; + } + } + append(GDScriptFunction::OPCODE_GET_KEYED, 3); append(p_source); append(p_index); append(p_target); } void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) { - append(GDScriptFunction::OPCODE_SET_NAMED); + if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) { + Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name); + append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2); + append(p_target); + append(p_source); + append(setter); + return; + } + append(GDScriptFunction::OPCODE_SET_NAMED, 2); append(p_target); - append(p_name); append(p_source); + append(p_name); } void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) { - append(GDScriptFunction::OPCODE_GET_NAMED); + if (HAS_BUILTIN_TYPE(p_source) && Variant::get_member_validated_getter(p_source.type.builtin_type, p_name)) { + Variant::ValidatedGetter getter = Variant::get_member_validated_getter(p_source.type.builtin_type, p_name); + append(GDScriptFunction::OPCODE_GET_NAMED_VALIDATED, 2); + append(p_source); + append(p_target); + append(getter); + return; + } + append(GDScriptFunction::OPCODE_GET_NAMED, 2); append(p_source); - append(p_name); append(p_target); + append(p_name); } void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) { - append(GDScriptFunction::OPCODE_SET_MEMBER); - append(p_name); + append(GDScriptFunction::OPCODE_SET_MEMBER, 1); append(p_value); + append(p_name); } void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) { - append(GDScriptFunction::OPCODE_GET_MEMBER); - append(p_name); + append(GDScriptFunction::OPCODE_GET_MEMBER, 1); append(p_target); + append(p_name); } void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) { @@ -340,34 +537,35 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr // Typed assignment. switch (p_target.type.kind) { case GDScriptDataType::BUILTIN: { - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); - append(p_target.type.builtin_type); + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); append(p_target); append(p_source); + append(p_target.type.builtin_type); } break; case GDScriptDataType::NATIVE: { int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type]; class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE); - append(class_idx); + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3); append(p_target); append(p_source); + append(class_idx); } break; case GDScriptDataType::SCRIPT: case GDScriptDataType::GDSCRIPT: { Variant script = p_target.type.script_type; int idx = get_constant_pos(script); + idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); - append(idx); + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3); append(p_target); append(p_source); + append(idx); } break; default: { ERR_PRINT("Compiler bug: unresolved assign."); // Shouldn't get here, but fail-safe to a regular assignment - append(GDScriptFunction::OPCODE_ASSIGN); + append(GDScriptFunction::OPCODE_ASSIGN, 2); append(p_target); append(p_source); } @@ -375,13 +573,13 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr } else { if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) { // Need conversion.. - append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); - append(p_target.type.builtin_type); + append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN, 2); append(p_target); append(p_source); + append(p_target.type.builtin_type); } else { // Either untyped assignment or already type-checked by the parser - append(GDScriptFunction::OPCODE_ASSIGN); + append(GDScriptFunction::OPCODE_ASSIGN, 2); append(p_target); append(p_source); } @@ -389,34 +587,37 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr } void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) { - append(GDScriptFunction::OPCODE_ASSIGN_TRUE); + append(GDScriptFunction::OPCODE_ASSIGN_TRUE, 1); append(p_target); } void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) { - append(GDScriptFunction::OPCODE_ASSIGN_FALSE); + append(GDScriptFunction::OPCODE_ASSIGN_FALSE, 1); append(p_target); } void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) { + int index = 0; + switch (p_type.kind) { case GDScriptDataType::BUILTIN: { - append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN); - append(p_type.builtin_type); + append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN, 2); + index = p_type.builtin_type; } break; case GDScriptDataType::NATIVE: { int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type]; class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); - append(GDScriptFunction::OPCODE_CAST_TO_NATIVE); - append(class_idx); + append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3); + index = class_idx; } break; case GDScriptDataType::SCRIPT: case GDScriptDataType::GDSCRIPT: { Variant script = p_type.script_type; int idx = get_constant_pos(script); + idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); - append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); - append(idx); + append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3); + index = idx; } break; default: { return; @@ -425,147 +626,272 @@ void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Addres append(p_source); append(p_target); + append(index); } void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) { - append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); - append(p_arguments.size()); - append(p_base); - append(p_function_name); + append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(p_base); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function_name); } void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CALL_SELF_BASE); - append(p_function_name); - append(p_arguments.size()); + append(GDScriptFunction::OPCODE_CALL_SELF_BASE, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function_name); } void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CALL_ASYNC); - append(p_arguments.size()); - append(p_base); - append(p_function_name); + append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(p_base); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function_name); } void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CALL_BUILT_IN); - append(p_function); - append(p_arguments.size()); + append(GDScriptFunction::OPCODE_CALL_BUILT_IN, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function); } -void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) { - append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); - append(p_arguments.size()); - append(p_base); - append(p_method->get_name()); +void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) { + bool is_validated = false; + + // Check if all types are correct. + if (Variant::is_builtin_method_vararg(p_type, p_method)) { + is_validated = true; // Vararg works fine with any argument, since they can be any type. + } else if (p_arguments.size() == Variant::get_builtin_method_argument_count(p_type, p_method)) { + bool all_types_exact = true; + for (int i = 0; i < p_arguments.size(); i++) { + if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_builtin_method_argument_type(p_type, p_method, i))) { + all_types_exact = false; + break; + } + } + + is_validated = all_types_exact; + } + + if (!is_validated) { + // Perform regular call. + write_call(p_target, p_base, p_method, p_arguments); + return; + } + + append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(p_base); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(Variant::get_validated_builtin_method(p_type, p_method)); } -void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) { - append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); - append(p_arguments.size()); +void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) { + append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } append(p_base); - append(p_method->get_name()); + append(p_target); + append(p_arguments.size()); + append(p_method); +} + +void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) { +#define CASE_TYPE(m_type) \ + case Variant::m_type: \ + append(GDScriptFunction::OPCODE_CALL_PTRCALL_##m_type, 2 + p_arguments.size()); \ + break + + bool is_ptrcall = true; + + if (p_method->has_return()) { + MethodInfo info; + ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info); + switch (info.return_val.type) { + CASE_TYPE(BOOL); + CASE_TYPE(INT); + CASE_TYPE(FLOAT); + CASE_TYPE(STRING); + CASE_TYPE(VECTOR2); + CASE_TYPE(VECTOR2I); + CASE_TYPE(RECT2); + CASE_TYPE(RECT2I); + CASE_TYPE(VECTOR3); + CASE_TYPE(VECTOR3I); + CASE_TYPE(TRANSFORM2D); + CASE_TYPE(PLANE); + CASE_TYPE(AABB); + CASE_TYPE(BASIS); + CASE_TYPE(TRANSFORM); + CASE_TYPE(COLOR); + CASE_TYPE(STRING_NAME); + CASE_TYPE(NODE_PATH); + CASE_TYPE(RID); + CASE_TYPE(QUAT); + CASE_TYPE(OBJECT); + CASE_TYPE(CALLABLE); + CASE_TYPE(SIGNAL); + CASE_TYPE(DICTIONARY); + CASE_TYPE(ARRAY); + CASE_TYPE(PACKED_BYTE_ARRAY); + CASE_TYPE(PACKED_INT32_ARRAY); + CASE_TYPE(PACKED_INT64_ARRAY); + CASE_TYPE(PACKED_FLOAT32_ARRAY); + CASE_TYPE(PACKED_FLOAT64_ARRAY); + CASE_TYPE(PACKED_STRING_ARRAY); + CASE_TYPE(PACKED_VECTOR2_ARRAY); + CASE_TYPE(PACKED_VECTOR3_ARRAY); + CASE_TYPE(PACKED_COLOR_ARRAY); + default: + append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL_METHOD_BIND : GDScriptFunction::OPCODE_CALL_METHOD_BIND_RET, 2 + p_arguments.size()); + is_ptrcall = false; + break; + } + } else { + append(GDScriptFunction::OPCODE_CALL_PTRCALL_NO_RETURN, 2 + p_arguments.size()); + } + for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(p_base); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_method); + if (is_ptrcall) { + alloc_ptrcall(p_arguments.size()); + } + +#undef CASE_TYPE } void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) { - append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); - append(p_arguments.size()); - append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); - append(p_function_name); + append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function_name); } void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) { - append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN); - append(p_arguments.size()); - append(p_base); - append(p_function_name); + append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } + append(p_base); append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_function_name); } void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CONSTRUCT); - append(p_type); - append(p_arguments.size()); + // Try to find an appropriate constructor. + bool all_have_type = true; + Vector<Variant::Type> arg_types; + for (int i = 0; i < p_arguments.size(); i++) { + if (!HAS_BUILTIN_TYPE(p_arguments[i])) { + all_have_type = false; + break; + } + arg_types.push_back(p_arguments[i].type.builtin_type); + } + if (all_have_type) { + int valid_constructor = -1; + for (int i = 0; i < Variant::get_constructor_count(p_type); i++) { + if (Variant::get_constructor_argument_count(p_type, i) != p_arguments.size()) { + continue; + } + int types_correct = true; + for (int j = 0; j < arg_types.size(); j++) { + if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) { + types_correct = false; + break; + } + } + if (types_correct) { + valid_constructor = i; + break; + } + } + if (valid_constructor >= 0) { + append(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } + append(p_target); + append(p_arguments.size()); + append(Variant::get_validated_constructor(p_type, valid_constructor)); + return; + } + } + + append(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } append(p_target); - alloc_call(p_arguments.size()); + append(p_arguments.size()); + append(p_type); } void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY); - append(p_arguments.size()); + append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } append(p_target); + append(p_arguments.size()); } void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) { - append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY); - append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments. + append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY, 1 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { append(p_arguments[i]); } append(p_target); + append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments. } void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) { - append(GDScriptFunction::OPCODE_AWAIT); + append(GDScriptFunction::OPCODE_AWAIT, 1); append(p_operand); - append(GDScriptFunction::OPCODE_AWAIT_RESUME); + append(GDScriptFunction::OPCODE_AWAIT_RESUME, 1); append(p_target); } void GDScriptByteCodeGenerator::write_if(const Address &p_condition) { - append(GDScriptFunction::OPCODE_JUMP_IF_NOT); + append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1); append(p_condition); if_jmp_addrs.push_back(opcodes.size()); append(0); // Jump destination, will be patched. } void GDScriptByteCodeGenerator::write_else() { - append(GDScriptFunction::OPCODE_JUMP); // Jump from true if block; + append(GDScriptFunction::OPCODE_JUMP, 0); // Jump from true if block; int else_jmp_addr = opcodes.size(); append(0); // Jump destination, will be patched. @@ -586,34 +912,121 @@ void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Addre current_breaks_to_patch.push_back(List<int>()); // Assign container. - append(GDScriptFunction::OPCODE_ASSIGN); + append(GDScriptFunction::OPCODE_ASSIGN, 2); append(container_pos); append(p_list); + GDScriptFunction::Opcode begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN; + GDScriptFunction::Opcode iterate_opcode = GDScriptFunction::OPCODE_ITERATE; + + if (p_list.type.has_type) { + if (p_list.type.kind == GDScriptDataType::BUILTIN) { + switch (p_list.type.builtin_type) { + case Variant::INT: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_INT; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_INT; + break; + case Variant::FLOAT: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_FLOAT; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_FLOAT; + break; + case Variant::VECTOR2: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2; + break; + case Variant::VECTOR2I: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR2I; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR2I; + break; + case Variant::VECTOR3: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3; + break; + case Variant::VECTOR3I: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_VECTOR3I; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_VECTOR3I; + break; + case Variant::STRING: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_STRING; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_STRING; + break; + case Variant::DICTIONARY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_DICTIONARY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_DICTIONARY; + break; + case Variant::ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_ARRAY; + break; + case Variant::PACKED_BYTE_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_BYTE_ARRAY; + break; + case Variant::PACKED_INT32_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT32_ARRAY; + break; + case Variant::PACKED_INT64_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_INT64_ARRAY; + break; + case Variant::PACKED_FLOAT32_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT32_ARRAY; + break; + case Variant::PACKED_FLOAT64_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_FLOAT64_ARRAY; + break; + case Variant::PACKED_STRING_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_STRING_ARRAY; + break; + case Variant::PACKED_VECTOR2_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR2_ARRAY; + break; + case Variant::PACKED_VECTOR3_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_VECTOR3_ARRAY; + break; + case Variant::PACKED_COLOR_ARRAY: + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_PACKED_COLOR_ARRAY; + break; + default: + break; + } + } else { + begin_opcode = GDScriptFunction::OPCODE_ITERATE_BEGIN_OBJECT; + iterate_opcode = GDScriptFunction::OPCODE_ITERATE_OBJECT; + } + } + // Begin loop. - append(GDScriptFunction::OPCODE_ITERATE_BEGIN); + append(begin_opcode, 3); append(counter_pos); append(container_pos); + append(p_variable); for_jmp_addrs.push_back(opcodes.size()); append(0); // End of loop address, will be patched. - append(p_variable); - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(opcodes.size() + 6); // Skip over 'continue' code. // Next iteration. int continue_addr = opcodes.size(); continue_addrs.push_back(continue_addr); - append(GDScriptFunction::OPCODE_ITERATE); + append(iterate_opcode, 3); append(counter_pos); append(container_pos); + append(p_variable); for_jmp_addrs.push_back(opcodes.size()); append(0); // Jump destination, will be patched. - append(p_variable); } void GDScriptByteCodeGenerator::write_endfor() { // Jump back to loop check. - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(continue_addrs.back()->get()); continue_addrs.pop_back(); @@ -641,7 +1054,7 @@ void GDScriptByteCodeGenerator::start_while_condition() { void GDScriptByteCodeGenerator::write_while(const Address &p_condition) { // Condition check. - append(GDScriptFunction::OPCODE_JUMP_IF_NOT); + append(GDScriptFunction::OPCODE_JUMP_IF_NOT, 1); append(p_condition); while_jmp_addrs.push_back(opcodes.size()); append(0); // End of loop address, will be patched. @@ -649,7 +1062,7 @@ void GDScriptByteCodeGenerator::write_while(const Address &p_condition) { void GDScriptByteCodeGenerator::write_endwhile() { // Jump back to loop check. - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(continue_addrs.back()->get()); continue_addrs.pop_back(); @@ -687,39 +1100,39 @@ void GDScriptByteCodeGenerator::end_match() { } void GDScriptByteCodeGenerator::write_break() { - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); current_breaks_to_patch.back()->get().push_back(opcodes.size()); append(0); } void GDScriptByteCodeGenerator::write_continue() { - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); append(continue_addrs.back()->get()); } void GDScriptByteCodeGenerator::write_continue_match() { - append(GDScriptFunction::OPCODE_JUMP); + append(GDScriptFunction::OPCODE_JUMP, 0); match_continues_to_patch.back()->get().push_back(opcodes.size()); append(0); } void GDScriptByteCodeGenerator::write_breakpoint() { - append(GDScriptFunction::OPCODE_BREAKPOINT); + append(GDScriptFunction::OPCODE_BREAKPOINT, 0); } void GDScriptByteCodeGenerator::write_newline(int p_line) { - append(GDScriptFunction::OPCODE_LINE); + append(GDScriptFunction::OPCODE_LINE, 0); append(p_line); current_line = p_line; } void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) { - append(GDScriptFunction::OPCODE_RETURN); + append(GDScriptFunction::OPCODE_RETURN, 1); append(p_return_value); } void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) { - append(GDScriptFunction::OPCODE_ASSERT); + append(GDScriptFunction::OPCODE_ASSERT, 2); append(p_test); append(p_message); } diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index 62438b6dd2..a546920fb2 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -33,6 +33,8 @@ #include "gdscript_codegen.h" +#include "gdscript_function.h" + class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { bool ended = false; GDScriptFunction *function = nullptr; @@ -49,15 +51,26 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { int current_stack_size = 0; int current_temporaries = 0; + int current_line = 0; + int stack_max = 0; + int instr_args_max = 0; + int ptrcall_max = 0; HashMap<Variant, int, VariantHasher, VariantComparator> constant_map; Map<StringName, int> name_map; #ifdef TOOLS_ENABLED Vector<StringName> named_globals; #endif - int current_line = 0; - int stack_max = 0; - int call_max = 0; + Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map; + Map<Variant::ValidatedSetter, int> setters_map; + Map<Variant::ValidatedGetter, int> getters_map; + Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map; + Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map; + Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map; + Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map; + Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map; + Map<Variant::ValidatedConstructor, int> constructors_map; + Map<MethodBind *, int> method_bind_map; List<int> if_jmp_addrs; // List since this can be nested. List<int> for_jmp_addrs; @@ -134,22 +147,105 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { return pos; } + int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) { + if (operator_func_map.has(p_operation)) + return operator_func_map[p_operation]; + int pos = operator_func_map.size(); + operator_func_map[p_operation] = pos; + return pos; + } + + int get_setter_pos(const Variant::ValidatedSetter p_setter) { + if (setters_map.has(p_setter)) + return setters_map[p_setter]; + int pos = setters_map.size(); + setters_map[p_setter] = pos; + return pos; + } + + int get_getter_pos(const Variant::ValidatedGetter p_getter) { + if (getters_map.has(p_getter)) + return getters_map[p_getter]; + int pos = getters_map.size(); + getters_map[p_getter] = pos; + return pos; + } + + int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) { + if (keyed_setters_map.has(p_keyed_setter)) + return keyed_setters_map[p_keyed_setter]; + int pos = keyed_setters_map.size(); + keyed_setters_map[p_keyed_setter] = pos; + return pos; + } + + int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) { + if (keyed_getters_map.has(p_keyed_getter)) + return keyed_getters_map[p_keyed_getter]; + int pos = keyed_getters_map.size(); + keyed_getters_map[p_keyed_getter] = pos; + return pos; + } + + int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) { + if (indexed_setters_map.has(p_indexed_setter)) + return indexed_setters_map[p_indexed_setter]; + int pos = indexed_setters_map.size(); + indexed_setters_map[p_indexed_setter] = pos; + return pos; + } + + int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) { + if (indexed_getters_map.has(p_indexed_getter)) + return indexed_getters_map[p_indexed_getter]; + int pos = indexed_getters_map.size(); + indexed_getters_map[p_indexed_getter] = pos; + return pos; + } + + int get_builtin_method_pos(const Variant::ValidatedBuiltInMethod p_method) { + if (builtin_method_map.has(p_method)) { + return builtin_method_map[p_method]; + } + int pos = builtin_method_map.size(); + builtin_method_map[p_method] = pos; + return pos; + } + + int get_constructor_pos(const Variant::ValidatedConstructor p_constructor) { + if (constructors_map.has(p_constructor)) { + return constructors_map[p_constructor]; + } + int pos = constructors_map.size(); + constructors_map[p_constructor] = pos; + return pos; + } + + int get_method_bind_pos(MethodBind *p_method) { + if (method_bind_map.has(p_method)) { + return method_bind_map[p_method]; + } + int pos = method_bind_map.size(); + method_bind_map[p_method] = pos; + return pos; + } + void alloc_stack(int p_level) { if (p_level >= stack_max) stack_max = p_level + 1; } - void alloc_call(int p_params) { - if (p_params >= call_max) - call_max = p_params; - } - int increase_stack() { int top = current_stack_size++; alloc_stack(current_stack_size); return top; } + void alloc_ptrcall(int p_params) { + if (p_params >= ptrcall_max) + ptrcall_max = p_params; + } + int address_of(const Address &p_address) { switch (p_address.mode) { case Address::SELF: @@ -177,8 +273,13 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { return -1; // Unreachable. } - void append(int code) { - opcodes.push_back(code); + void append(GDScriptFunction::Opcode p_code, int p_argument_count) { + opcodes.push_back((p_code & GDScriptFunction::INSTR_MASK) | (p_argument_count << GDScriptFunction::INSTR_BITS)); + instr_args_max = MAX(instr_args_max, p_argument_count); + } + + void append(int p_code) { + opcodes.push_back(p_code); } void append(const Address &p_address) { @@ -189,6 +290,46 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { opcodes.push_back(get_name_map_pos(p_name)); } + void append(const Variant::ValidatedOperatorEvaluator p_operation) { + opcodes.push_back(get_operation_pos(p_operation)); + } + + void append(const Variant::ValidatedSetter p_setter) { + opcodes.push_back(get_setter_pos(p_setter)); + } + + void append(const Variant::ValidatedGetter p_getter) { + opcodes.push_back(get_getter_pos(p_getter)); + } + + void append(const Variant::ValidatedKeyedSetter p_keyed_setter) { + opcodes.push_back(get_keyed_setter_pos(p_keyed_setter)); + } + + void append(const Variant::ValidatedKeyedGetter p_keyed_getter) { + opcodes.push_back(get_keyed_getter_pos(p_keyed_getter)); + } + + void append(const Variant::ValidatedIndexedSetter p_indexed_setter) { + opcodes.push_back(get_indexed_setter_pos(p_indexed_setter)); + } + + void append(const Variant::ValidatedIndexedGetter p_indexed_getter) { + opcodes.push_back(get_indexed_getter_pos(p_indexed_getter)); + } + + void append(const Variant::ValidatedBuiltInMethod p_method) { + opcodes.push_back(get_builtin_method_pos(p_method)); + } + + void append(const Variant::ValidatedConstructor p_constructor) { + opcodes.push_back(get_constructor_pos(p_constructor)); + } + + void append(MethodBind *p_method) { + opcodes.push_back(get_method_bind_pos(p_method)); + } + void patch_jump(int p_address) { opcodes.write[p_address] = opcodes.size(); } @@ -244,8 +385,9 @@ public: virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override; - virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override; - virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; + virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override; diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 9872a61423..2616a34719 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -126,8 +126,9 @@ public: virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0; - virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0; - virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0; + virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0; + virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; + virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index a64a05fcba..69fe6d27cc 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -158,6 +158,48 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D return result; } +static bool _is_exact_type(const PropertyInfo &p_par_type, const GDScriptDataType &p_arg_type) { + if (!p_arg_type.has_type) { + return false; + } + if (p_par_type.type == Variant::NIL) { + return false; + } + if (p_par_type.type == Variant::OBJECT) { + if (p_arg_type.kind == GDScriptDataType::BUILTIN) { + return false; + } + StringName class_name; + if (p_arg_type.kind == GDScriptDataType::NATIVE) { + class_name = p_arg_type.native_type; + } else { + class_name = p_arg_type.native_type == StringName() ? p_arg_type.script_type->get_instance_base_type() : p_arg_type.native_type; + } + return p_par_type.class_name == class_name || ClassDB::is_parent_class(class_name, p_par_type.class_name); + } else { + if (p_arg_type.kind != GDScriptDataType::BUILTIN) { + return false; + } + return p_par_type.type == p_arg_type.builtin_type; + } +} + +static bool _have_exact_arguments(const MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) { + if (p_method->get_argument_count() != p_arguments.size()) { + // ptrcall won't work with default arguments. + return false; + } + MethodInfo info; + ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info); + for (int i = 0; i < p_arguments.size(); i++) { + const PropertyInfo &prop = info.arguments[i]; + if (!_is_exact_type(prop, p_arguments[i].type)) { + return false; + } + } + return true; +} + GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) { if (p_expression->is_constant) { return codegen.add_constant(p_expression->reduced_value); @@ -430,7 +472,20 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } else { if (callee->type == GDScriptParser::Node::IDENTIFIER) { // Self function call. - if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") { + if (ClassDB::has_method(codegen.script->native->get_name(), call->function_name)) { + // Native method, use faster path. + GDScriptCodeGenerator::Address self; + self.mode = GDScriptCodeGenerator::Address::SELF; + MethodBind *method = ClassDB::get_method(codegen.script->native->get_name(), call->function_name); + + if (_have_exact_arguments(method, arguments)) { + // Exact arguments, use ptrcall. + gen->write_call_ptrcall(result, self, method, arguments); + } else { + // Not exact arguments, but still can use method bind call. + gen->write_call_method_bind(result, self, method, arguments); + } + } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") { GDScriptCodeGenerator::Address self; self.mode = GDScriptCodeGenerator::Address::CLASS; gen->write_call(result, self, call->function_name, arguments); @@ -447,6 +502,28 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } if (within_await) { gen->write_call_async(result, base, call->function_name, arguments); + } else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) { + // Native method, use faster path. + StringName class_name; + if (base.type.kind == GDScriptDataType::NATIVE) { + class_name = base.type.native_type; + } else { + class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type; + } + if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) { + MethodBind *method = ClassDB::get_method(class_name, call->function_name); + if (_have_exact_arguments(method, arguments)) { + // Exact arguments, use ptrcall. + gen->write_call_ptrcall(result, base, method, arguments); + } else { + // Not exact arguments, but still can use method bind call. + gen->write_call_method_bind(result, base, method, arguments); + } + } else { + gen->write_call(result, base, call->function_name, arguments); + } + } else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) { + gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments); } else { gen->write_call(result, base, call->function_name, arguments); } @@ -493,7 +570,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype())); MethodBind *get_node_method = ClassDB::get_method("Node", "get_node"); - gen->write_call_method_bind(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args); + gen->write_call_ptrcall(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args); return result; } break; diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp new file mode 100644 index 0000000000..c918251772 --- /dev/null +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -0,0 +1,813 @@ +/*************************************************************************/ +/* gdscript_disassembler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef DEBUG_ENABLED + +#include "gdscript_function.h" + +#include "core/string/string_builder.h" +#include "gdscript.h" +#include "gdscript_functions.h" + +static String _get_variant_string(const Variant &p_variant) { + String txt; + if (p_variant.get_type() == Variant::STRING) { + txt = "\"" + String(p_variant) + "\""; + } else if (p_variant.get_type() == Variant::STRING_NAME) { + txt = "&\"" + String(p_variant) + "\""; + } else if (p_variant.get_type() == Variant::NODE_PATH) { + txt = "^\"" + String(p_variant) + "\""; + } else if (p_variant.get_type() == Variant::OBJECT) { + Object *obj = p_variant; + if (!obj) { + txt = "null"; + } else { + GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj); + if (cls) { + txt += cls->get_name(); + txt += " (class)"; + } else { + txt = obj->get_class(); + if (obj->get_script_instance()) { + txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")"; + } + } + } + } else { + txt = p_variant; + } + return txt; +} + +static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) { + int addr = p_address & GDScriptFunction::ADDR_MASK; + + switch (p_address >> GDScriptFunction::ADDR_BITS) { + case GDScriptFunction::ADDR_TYPE_SELF: { + return "self"; + } break; + case GDScriptFunction::ADDR_TYPE_CLASS: { + return "class"; + } break; + case GDScriptFunction::ADDR_TYPE_MEMBER: { + return "member(" + p_script->debug_get_member_by_index(addr) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: { + return "class_const(" + p_function.get_global_name(addr) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: { + return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_STACK: { + return "stack(" + itos(addr) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: { + return "var_stack(" + itos(addr) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_GLOBAL: { + return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: { + return "named_global(" + p_function.get_global_name(addr) + ")"; + } break; + case GDScriptFunction::ADDR_TYPE_NIL: { + return "nil"; + } break; + } + + return "<err>"; +} + +void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { +#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip])) + + for (int ip = 0; ip < _code_size;) { + StringBuilder text; + int incr = 0; + + text += " "; + text += itos(ip); + text += ": "; + + // This makes the compiler complain if some opcode is unchecked in the switch. + Opcode code = Opcode(_code_ptr[ip] & INSTR_MASK); + int instr_var_args = (_code_ptr[ip] & INSTR_ARGS_MASK) >> INSTR_BITS; + + switch (code) { + case OPCODE_OPERATOR: { + int operation = _code_ptr[ip + 4]; + + text += "operator "; + + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += " "; + text += Variant::get_operator_name(Variant::Operator(operation)); + text += " "; + text += DADDR(2); + + incr += 5; + } break; + case OPCODE_OPERATOR_VALIDATED: { + text += "validated operator "; + + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += " <operator function> "; + text += DADDR(2); + + incr += 5; + } break; + case OPCODE_EXTENDS_TEST: { + text += "is object "; + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += " is "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_IS_BUILTIN: { + text += "is builtin "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += " is "; + text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 3])); + + incr += 4; + } break; + case OPCODE_SET_KEYED: { + text += "set keyed "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "] = "; + text += DADDR(3); + + incr += 4; + } break; + case OPCODE_SET_KEYED_VALIDATED: { + text += "set keyed validated "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "] = "; + text += DADDR(3); + + incr += 5; + } break; + case OPCODE_SET_INDEXED_VALIDATED: { + text += "set indexed validated "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "] = "; + text += DADDR(3); + + incr += 5; + } break; + case OPCODE_GET_KEYED: { + text += "get keyed "; + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "]"; + + incr += 4; + } break; + case OPCODE_GET_KEYED_VALIDATED: { + text += "get keyed validated "; + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "]"; + + incr += 5; + } break; + case OPCODE_GET_INDEXED_VALIDATED: { + text += "get indexed validated "; + text += DADDR(3); + text += " = "; + text += DADDR(1); + text += "["; + text += DADDR(2); + text += "]"; + + incr += 5; + } break; + case OPCODE_SET_NAMED: { + text += "set_named "; + text += DADDR(1); + text += "[\""; + text += _global_names_ptr[_code_ptr[ip + 3]]; + text += "\"] = "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_SET_NAMED_VALIDATED: { + text += "set_named validated "; + text += DADDR(1); + text += "[\""; + text += "<unknown name>"; + text += "\"] = "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_GET_NAMED: { + text += "get_named "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += "[\""; + text += _global_names_ptr[_code_ptr[ip + 3]]; + text += "\"]"; + + incr += 4; + } break; + case OPCODE_GET_NAMED_VALIDATED: { + text += "get_named validated "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += "[\""; + text += "<unknown name>"; + text += "\"]"; + + incr += 4; + } break; + case OPCODE_SET_MEMBER: { + text += "set_member "; + text += "[\""; + text += _global_names_ptr[_code_ptr[ip + 2]]; + text += "\"] = "; + text += DADDR(1); + + incr += 3; + } break; + case OPCODE_GET_MEMBER: { + text += "get_member "; + text += DADDR(1); + text += " = "; + text += "[\""; + text += _global_names_ptr[_code_ptr[ip + 2]]; + text += "\"]"; + + incr += 3; + } break; + case OPCODE_ASSIGN: { + text += "assign "; + text += DADDR(1); + text += " = "; + text += DADDR(2); + + incr += 3; + } break; + case OPCODE_ASSIGN_TRUE: { + text += "assign "; + text += DADDR(1); + text += " = true"; + + incr += 2; + } break; + case OPCODE_ASSIGN_FALSE: { + text += "assign "; + text += DADDR(1); + text += " = false"; + + incr += 2; + } break; + case OPCODE_ASSIGN_TYPED_BUILTIN: { + text += "assign typed builtin ("; + text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 3]); + text += ") "; + text += DADDR(1); + text += " = "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_ASSIGN_TYPED_NATIVE: { + Variant class_name = _constants_ptr[_code_ptr[ip + 3]]; + GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *()); + + text += "assign typed native ("; + text += nc->get_name().operator String(); + text += ") "; + text += DADDR(1); + text += " = "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_ASSIGN_TYPED_SCRIPT: { + Variant script = _constants_ptr[_code_ptr[ip + 3]]; + Script *sc = Object::cast_to<Script>(script.operator Object *()); + + text += "assign typed script ("; + text += sc->get_path(); + text += ") "; + text += DADDR(1); + text += " = "; + text += DADDR(2); + + incr += 4; + } break; + case OPCODE_CAST_TO_BUILTIN: { + text += "cast builtin "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += " as "; + text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1])); + + incr += 4; + } break; + case OPCODE_CAST_TO_NATIVE: { + Variant class_name = _constants_ptr[_code_ptr[ip + 1]]; + GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *()); + + text += "cast native "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += " as "; + text += nc->get_name(); + + incr += 4; + } break; + case OPCODE_CAST_TO_SCRIPT: { + text += "cast "; + text += DADDR(2); + text += " = "; + text += DADDR(1); + text += " as "; + text += DADDR(3); + + incr += 4; + } break; + case OPCODE_CONSTRUCT: { + Variant::Type t = Variant::Type(_code_ptr[ip + 3 + instr_var_args]); + int argc = _code_ptr[ip + 1 + instr_var_args]; + + text += "construct "; + text += DADDR(1 + argc); + text += " = "; + + text += Variant::get_type_name(t) + "("; + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(i + 1); + } + text += ")"; + + incr = 3 + instr_var_args; + } break; + case OPCODE_CONSTRUCT_VALIDATED: { + int argc = _code_ptr[ip + 1 + instr_var_args]; + + text += "construct validated "; + text += DADDR(1 + argc); + text += " = "; + + text += "<unkown type>("; + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(i + 1); + } + text += ")"; + + incr = 3 + instr_var_args; + } break; + case OPCODE_CONSTRUCT_ARRAY: { + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += " make_array "; + text += DADDR(1 + argc); + text += " = ["; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + + text += "]"; + + incr += 3 + argc; + } break; + case OPCODE_CONSTRUCT_DICTIONARY: { + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += "make_dict "; + text += DADDR(1 + argc * 2); + text += " = {"; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i * 2 + 0); + text += ": "; + text += DADDR(1 + i * 2 + 1); + } + + text += "}"; + + incr += 3 + argc * 2; + } break; + case OPCODE_CALL: + case OPCODE_CALL_RETURN: + case OPCODE_CALL_ASYNC: { + bool ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_RETURN; + bool async = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_ASYNC; + + if (ret) { + text += "call-ret "; + } else if (async) { + text += "call-async "; + } else { + text += "call "; + } + + int argc = _code_ptr[ip + 1 + instr_var_args]; + if (ret || async) { + text += DADDR(2 + argc) + " = "; + } + + text += DADDR(1 + argc) + "."; + text += String(_global_names_ptr[_code_ptr[ip + 2 + instr_var_args]]); + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 5 + argc; + } break; + case OPCODE_CALL_METHOD_BIND: + case OPCODE_CALL_METHOD_BIND_RET: { + bool ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_METHOD_BIND_RET; + + if (ret) { + text += "call-method_bind-ret "; + } else { + text += "call-method_bind "; + } + + MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]]; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + if (ret) { + text += DADDR(2 + argc) + " = "; + } + + text += DADDR(1 + argc) + "."; + text += method->get_name(); + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 5 + argc; + } break; + case OPCODE_CALL_PTRCALL_NO_RETURN: { + text += "call-ptrcall (no return) "; + + MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]]; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + + text += DADDR(1 + argc) + "."; + text += method->get_name(); + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 5 + argc; + } break; + +#define DISASSEMBLE_PTRCALL(m_type) \ + case OPCODE_CALL_PTRCALL_##m_type: { \ + text += "call-ptrcall (return "; \ + text += #m_type; \ + text += ") "; \ + MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]]; \ + int argc = _code_ptr[ip + 1 + instr_var_args]; \ + text += DADDR(2 + argc) + " = "; \ + text += DADDR(1 + argc) + "."; \ + text += method->get_name(); \ + text += "("; \ + for (int i = 0; i < argc; i++) { \ + if (i > 0) \ + text += ", "; \ + text += DADDR(1 + i); \ + } \ + text += ")"; \ + incr = 5 + argc; \ + } break + + DISASSEMBLE_PTRCALL(BOOL); + DISASSEMBLE_PTRCALL(INT); + DISASSEMBLE_PTRCALL(FLOAT); + DISASSEMBLE_PTRCALL(STRING); + DISASSEMBLE_PTRCALL(VECTOR2); + DISASSEMBLE_PTRCALL(VECTOR2I); + DISASSEMBLE_PTRCALL(RECT2); + DISASSEMBLE_PTRCALL(RECT2I); + DISASSEMBLE_PTRCALL(VECTOR3); + DISASSEMBLE_PTRCALL(VECTOR3I); + DISASSEMBLE_PTRCALL(TRANSFORM2D); + DISASSEMBLE_PTRCALL(PLANE); + DISASSEMBLE_PTRCALL(AABB); + DISASSEMBLE_PTRCALL(BASIS); + DISASSEMBLE_PTRCALL(TRANSFORM); + DISASSEMBLE_PTRCALL(COLOR); + DISASSEMBLE_PTRCALL(STRING_NAME); + DISASSEMBLE_PTRCALL(NODE_PATH); + DISASSEMBLE_PTRCALL(RID); + DISASSEMBLE_PTRCALL(QUAT); + DISASSEMBLE_PTRCALL(OBJECT); + DISASSEMBLE_PTRCALL(CALLABLE); + DISASSEMBLE_PTRCALL(SIGNAL); + DISASSEMBLE_PTRCALL(DICTIONARY); + DISASSEMBLE_PTRCALL(ARRAY); + DISASSEMBLE_PTRCALL(PACKED_BYTE_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_INT32_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_INT64_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_FLOAT32_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_FLOAT64_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_STRING_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_VECTOR2_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_VECTOR3_ARRAY); + DISASSEMBLE_PTRCALL(PACKED_COLOR_ARRAY); + + case OPCODE_CALL_BUILTIN_TYPE_VALIDATED: { + int argc = _code_ptr[ip + 1 + instr_var_args]; + + text += "call-builtin-method validated "; + + text += DADDR(2 + argc) + " = "; + + text += DADDR(1) + "."; + text += "<unknown method>"; + + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 5 + argc; + } break; + case OPCODE_CALL_BUILT_IN: { + text += "call-built-in "; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += DADDR(1 + argc) + " = "; + + text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 2 + instr_var_args])); + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 4 + argc; + } break; + case OPCODE_CALL_SELF_BASE: { + text += "call-self-base "; + + int argc = _code_ptr[ip + 1 + instr_var_args]; + text += DADDR(2 + argc) + " = "; + + text += _global_names_ptr[_code_ptr[ip + 2 + instr_var_args]]; + text += "("; + + for (int i = 0; i < argc; i++) { + if (i > 0) + text += ", "; + text += DADDR(1 + i); + } + text += ")"; + + incr = 4 + argc; + } break; + case OPCODE_AWAIT: { + text += "await "; + text += DADDR(1); + + incr += 2; + } break; + case OPCODE_AWAIT_RESUME: { + text += "await resume "; + text += DADDR(1); + + incr = 2; + } break; + case OPCODE_JUMP: { + text += "jump "; + text += itos(_code_ptr[ip + 1]); + + incr = 2; + } break; + case OPCODE_JUMP_IF: { + text += "jump-if "; + text += DADDR(1); + text += " to "; + text += itos(_code_ptr[ip + 2]); + + incr = 3; + } break; + case OPCODE_JUMP_IF_NOT: { + text += "jump-if-not "; + text += DADDR(1); + text += " to "; + text += itos(_code_ptr[ip + 2]); + + incr = 3; + } break; + case OPCODE_JUMP_TO_DEF_ARGUMENT: { + text += "jump-to-default-argument "; + + incr = 1; + } break; + case OPCODE_RETURN: { + text += "return "; + text += DADDR(1); + + incr = 2; + } break; + +#define DISASSEMBLE_ITERATE(m_type) \ + case OPCODE_ITERATE_##m_type: { \ + text += "for-loop (typed "; \ + text += #m_type; \ + text += ") "; \ + text += DADDR(3); \ + text += " in "; \ + text += DADDR(2); \ + text += " counter "; \ + text += DADDR(1); \ + text += " end "; \ + text += itos(_code_ptr[ip + 4]); \ + incr += 5; \ + } break + +#define DISASSEMBLE_ITERATE_BEGIN(m_type) \ + case OPCODE_ITERATE_BEGIN_##m_type: { \ + text += "for-init (typed "; \ + text += #m_type; \ + text += ") "; \ + text += DADDR(3); \ + text += " in "; \ + text += DADDR(2); \ + text += " counter "; \ + text += DADDR(1); \ + text += " end "; \ + text += itos(_code_ptr[ip + 4]); \ + incr += 5; \ + } break + +#define DISASSEMBLE_ITERATE_TYPES(m_macro) \ + m_macro(INT); \ + m_macro(FLOAT); \ + m_macro(VECTOR2); \ + m_macro(VECTOR2I); \ + m_macro(VECTOR3); \ + m_macro(VECTOR3I); \ + m_macro(STRING); \ + m_macro(DICTIONARY); \ + m_macro(ARRAY); \ + m_macro(PACKED_BYTE_ARRAY); \ + m_macro(PACKED_INT32_ARRAY); \ + m_macro(PACKED_INT64_ARRAY); \ + m_macro(PACKED_FLOAT32_ARRAY); \ + m_macro(PACKED_FLOAT64_ARRAY); \ + m_macro(PACKED_STRING_ARRAY); \ + m_macro(PACKED_VECTOR2_ARRAY); \ + m_macro(PACKED_VECTOR3_ARRAY); \ + m_macro(PACKED_COLOR_ARRAY); \ + m_macro(OBJECT) + + case OPCODE_ITERATE_BEGIN: { + text += "for-init "; + text += DADDR(3); + text += " in "; + text += DADDR(2); + text += " counter "; + text += DADDR(1); + text += " end "; + text += itos(_code_ptr[ip + 4]); + + incr += 5; + } break; + DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE_BEGIN); + case OPCODE_ITERATE: { + text += "for-loop "; + text += DADDR(2); + text += " in "; + text += DADDR(2); + text += " counter "; + text += DADDR(1); + text += " end "; + text += itos(_code_ptr[ip + 4]); + + incr += 5; + } break; + DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE); + case OPCODE_LINE: { + int line = _code_ptr[ip + 1] - 1; + if (line >= 0 && line < p_code_lines.size()) { + text += "line "; + text += itos(line + 1); + text += ": "; + text += p_code_lines[line]; + } else { + text += ""; + } + + incr += 2; + } break; + case OPCODE_ASSERT: { + text += "assert ("; + text += DADDR(1); + text += ", "; + text += DADDR(2); + text += ")"; + + incr += 3; + } break; + case OPCODE_BREAKPOINT: { + text += "breakpoint"; + + incr += 1; + } break; + case OPCODE_END: { + text += "== END =="; + + incr += 1; + } break; + } + + ip += incr; + if (text.get_string_length() > 0) { + print_line(text.as_string()); + } + } +} + +#endif diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 8372672cf7..32372439c5 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -30,1574 +30,7 @@ #include "gdscript_function.h" -#include "core/os/os.h" #include "gdscript.h" -#include "gdscript_functions.h" - -#ifdef DEBUG_ENABLED -#include "core/string/string_builder.h" -#endif - -Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const { - int address = p_address & ADDR_MASK; - - //sequential table (jump table generated by compiler) - switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) { - case ADDR_TYPE_SELF: { -#ifdef DEBUG_ENABLED - if (unlikely(!p_instance)) { - r_error = "Cannot access self without instance."; - return nullptr; - } -#endif - return &self; - } break; - case ADDR_TYPE_CLASS: { - return &static_ref; - } break; - case ADDR_TYPE_MEMBER: { -#ifdef DEBUG_ENABLED - if (unlikely(!p_instance)) { - r_error = "Cannot access member without instance."; - return nullptr; - } -#endif - //member indexing is O(1) - return &p_instance->members.write[address]; - } break; - case ADDR_TYPE_CLASS_CONSTANT: { - //todo change to index! - GDScript *s = p_script; -#ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _global_names_count, nullptr); -#endif - const StringName *sn = &_global_names_ptr[address]; - - while (s) { - GDScript *o = s; - while (o) { - Map<StringName, Variant>::Element *E = o->constants.find(*sn); - if (E) { - return &E->get(); - } - o = o->_owner; - } - s = s->_base; - } - - ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug."); - } break; - case ADDR_TYPE_LOCAL_CONSTANT: { -#ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _constant_count, nullptr); -#endif - return &_constants_ptr[address]; - } break; - case ADDR_TYPE_STACK: - case ADDR_TYPE_STACK_VARIABLE: { -#ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _stack_size, nullptr); -#endif - return &p_stack[address]; - } break; - case ADDR_TYPE_GLOBAL: { -#ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr); -#endif - return &GDScriptLanguage::get_singleton()->get_global_array()[address]; - } break; -#ifdef TOOLS_ENABLED - case ADDR_TYPE_NAMED_GLOBAL: { -#ifdef DEBUG_ENABLED - ERR_FAIL_INDEX_V(address, _global_names_count, nullptr); -#endif - StringName id = _global_names_ptr[address]; - - if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) { - return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id]; - } else { - r_error = "Autoload singleton '" + String(id) + "' has been removed."; - return nullptr; - } - } break; -#endif - case ADDR_TYPE_NIL: { - return &nil; - } break; - } - - ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode)."); - return nullptr; -} - -#ifdef DEBUG_ENABLED -static String _get_var_type(const Variant *p_var) { - String basestr; - - if (p_var->get_type() == Variant::OBJECT) { - bool was_freed; - Object *bobj = p_var->get_validated_object_with_check(was_freed); - if (!bobj) { - if (was_freed) { - basestr = "null instance"; - } else { - basestr = "previously freed"; - } - } else { - if (bobj->get_script_instance()) { - basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")"; - } else { - basestr = bobj->get_class(); - } - } - - } else { - basestr = Variant::get_type_name(p_var->get_type()); - } - - return basestr; -} -#endif // DEBUG_ENABLED - -String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const { - String err_text; - - if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { - int errorarg = p_err.argument; - // Handle the Object to Object case separately as we don't have further class details. -#ifdef DEBUG_ENABLED - if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) { - err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class."; - } else -#endif // DEBUG_ENABLED - { - err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(p_err.expected)) + "."; - } - } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { - err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; - } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { - err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; - } else if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { - err_text = "Invalid call. Nonexistent " + p_where + "."; - } else if (p_err.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { - err_text = "Attempt to call " + p_where + " on a null instance."; - } else { - err_text = "Bug, call error: #" + itos(p_err.error); - } - - return err_text; -} - -#if defined(__GNUC__) -#define OPCODES_TABLE \ - static const void *switch_table_ops[] = { \ - &&OPCODE_OPERATOR, \ - &&OPCODE_EXTENDS_TEST, \ - &&OPCODE_IS_BUILTIN, \ - &&OPCODE_SET, \ - &&OPCODE_GET, \ - &&OPCODE_SET_NAMED, \ - &&OPCODE_GET_NAMED, \ - &&OPCODE_SET_MEMBER, \ - &&OPCODE_GET_MEMBER, \ - &&OPCODE_ASSIGN, \ - &&OPCODE_ASSIGN_TRUE, \ - &&OPCODE_ASSIGN_FALSE, \ - &&OPCODE_ASSIGN_TYPED_BUILTIN, \ - &&OPCODE_ASSIGN_TYPED_NATIVE, \ - &&OPCODE_ASSIGN_TYPED_SCRIPT, \ - &&OPCODE_CAST_TO_BUILTIN, \ - &&OPCODE_CAST_TO_NATIVE, \ - &&OPCODE_CAST_TO_SCRIPT, \ - &&OPCODE_CONSTRUCT, \ - &&OPCODE_CONSTRUCT_ARRAY, \ - &&OPCODE_CONSTRUCT_DICTIONARY, \ - &&OPCODE_CALL, \ - &&OPCODE_CALL_RETURN, \ - &&OPCODE_CALL_ASYNC, \ - &&OPCODE_CALL_BUILT_IN, \ - &&OPCODE_CALL_SELF_BASE, \ - &&OPCODE_AWAIT, \ - &&OPCODE_AWAIT_RESUME, \ - &&OPCODE_JUMP, \ - &&OPCODE_JUMP_IF, \ - &&OPCODE_JUMP_IF_NOT, \ - &&OPCODE_JUMP_TO_DEF_ARGUMENT, \ - &&OPCODE_RETURN, \ - &&OPCODE_ITERATE_BEGIN, \ - &&OPCODE_ITERATE, \ - &&OPCODE_ASSERT, \ - &&OPCODE_BREAKPOINT, \ - &&OPCODE_LINE, \ - &&OPCODE_END \ - }; \ - static_assert((sizeof(switch_table_ops) / sizeof(switch_table_ops[0]) == (OPCODE_END + 1)), "Opcodes in jump table aren't the same as opcodes in enum."); - -#define OPCODE(m_op) \ - m_op: -#define OPCODE_WHILE(m_test) -#define OPCODES_END \ - OPSEXIT: -#define OPCODES_OUT \ - OPSOUT: -#define DISPATCH_OPCODE goto *switch_table_ops[_code_ptr[ip]] -#define OPCODE_SWITCH(m_test) DISPATCH_OPCODE; -#define OPCODE_BREAK goto OPSEXIT -#define OPCODE_OUT goto OPSOUT -#else -#define OPCODES_TABLE -#define OPCODE(m_op) case m_op: -#define OPCODE_WHILE(m_test) while (m_test) -#define OPCODES_END -#define OPCODES_OUT -#define DISPATCH_OPCODE continue -#define OPCODE_SWITCH(m_test) switch (m_test) -#define OPCODE_BREAK break -#define OPCODE_OUT break -#endif - -Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) { - OPCODES_TABLE; - - if (!_code_ptr) { - return Variant(); - } - - r_err.error = Callable::CallError::CALL_OK; - - Variant self; - Variant static_ref; - Variant retvalue; - Variant *stack = nullptr; - Variant **call_args; - int defarg = 0; - -#ifdef DEBUG_ENABLED - - //GDScriptLanguage::get_singleton()->calls++; - -#endif - - uint32_t alloca_size = 0; - GDScript *script; - int ip = 0; - int line = _initial_line; - - if (p_state) { - //use existing (supplied) state (awaited) - stack = (Variant *)p_state->stack.ptr(); - call_args = (Variant **)&p_state->stack.ptr()[sizeof(Variant) * p_state->stack_size]; //ptr() to avoid bounds check - line = p_state->line; - ip = p_state->ip; - alloca_size = p_state->stack.size(); - script = p_state->script; - p_instance = p_state->instance; - defarg = p_state->defarg; - self = p_state->self; - - } else { - if (p_argcount != _argument_count) { - if (p_argcount > _argument_count) { - r_err.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_err.argument = _argument_count; - - return Variant(); - } else if (p_argcount < _argument_count - _default_arg_count) { - r_err.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_err.argument = _argument_count - _default_arg_count; - return Variant(); - } else { - defarg = _argument_count - p_argcount; - } - } - - alloca_size = sizeof(Variant *) * _call_size + sizeof(Variant) * _stack_size; - - if (alloca_size) { - uint8_t *aptr = (uint8_t *)alloca(alloca_size); - - if (_stack_size) { - stack = (Variant *)aptr; - for (int i = 0; i < p_argcount; i++) { - if (!argument_types[i].has_type) { - memnew_placement(&stack[i], Variant(*p_args[i])); - continue; - } - - if (!argument_types[i].is_type(*p_args[i], true)) { - r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_err.argument = i; - r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; - return Variant(); - } - if (argument_types[i].kind == GDScriptDataType::BUILTIN) { - Variant arg; - Variant::construct(argument_types[i].builtin_type, arg, &p_args[i], 1, r_err); - memnew_placement(&stack[i], Variant(arg)); - } else { - memnew_placement(&stack[i], Variant(*p_args[i])); - } - } - for (int i = p_argcount; i < _stack_size; i++) { - memnew_placement(&stack[i], Variant); - } - } else { - stack = nullptr; - } - - if (_call_size) { - call_args = (Variant **)&aptr[sizeof(Variant) * _stack_size]; - } else { - call_args = nullptr; - } - - } else { - stack = nullptr; - call_args = nullptr; - } - - if (p_instance) { - if (p_instance->base_ref && static_cast<Reference *>(p_instance->owner)->is_referenced()) { - self = REF(static_cast<Reference *>(p_instance->owner)); - } else { - self = p_instance->owner; - } - script = p_instance->script.ptr(); - } else { - script = _script; - } - } - - static_ref = script; - - String err_text; - -#ifdef DEBUG_ENABLED - - if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line); - } - -#define GD_ERR_BREAK(m_cond) \ - { \ - if (unlikely(m_cond)) { \ - _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \ - OPCODE_BREAK; \ - } \ - } - -#define CHECK_SPACE(m_space) \ - GD_ERR_BREAK((ip + m_space) > _code_size) - -#define GET_VARIANT_PTR(m_v, m_code_ofs) \ - Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \ - if (unlikely(!m_v)) \ - OPCODE_BREAK; - -#else -#define GD_ERR_BREAK(m_cond) -#define CHECK_SPACE(m_space) -#define GET_VARIANT_PTR(m_v, m_code_ofs) \ - Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); - -#endif - -#ifdef DEBUG_ENABLED - - uint64_t function_start_time = 0; - uint64_t function_call_time = 0; - - if (GDScriptLanguage::get_singleton()->profiling) { - function_start_time = OS::get_singleton()->get_ticks_usec(); - function_call_time = 0; - profile.call_count++; - profile.frame_call_count++; - } - bool exit_ok = false; - bool awaited = false; -#endif - -#ifdef DEBUG_ENABLED - OPCODE_WHILE(ip < _code_size) { - int last_opcode = _code_ptr[ip]; -#else - OPCODE_WHILE(true) { -#endif - - OPCODE_SWITCH(_code_ptr[ip]) { - OPCODE(OPCODE_OPERATOR) { - CHECK_SPACE(5); - - bool valid; - Variant::Operator op = (Variant::Operator)_code_ptr[ip + 1]; - GD_ERR_BREAK(op >= Variant::OP_MAX); - - GET_VARIANT_PTR(a, 2); - GET_VARIANT_PTR(b, 3); - GET_VARIANT_PTR(dst, 4); - -#ifdef DEBUG_ENABLED - - Variant ret; - Variant::evaluate(op, *a, *b, ret, valid); -#else - Variant::evaluate(op, *a, *b, *dst, valid); -#endif -#ifdef DEBUG_ENABLED - if (!valid) { - if (ret.get_type() == Variant::STRING) { - //return a string when invalid with the error - err_text = ret; - err_text += " in operator '" + Variant::get_operator_name(op) + "'."; - } else { - err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'."; - } - OPCODE_BREAK; - } - *dst = ret; -#endif - ip += 5; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_EXTENDS_TEST) { - CHECK_SPACE(4); - - GET_VARIANT_PTR(a, 1); - GET_VARIANT_PTR(b, 2); - GET_VARIANT_PTR(dst, 3); - -#ifdef DEBUG_ENABLED - if (b->get_type() != Variant::OBJECT || b->operator Object *() == nullptr) { - err_text = "Right operand of 'is' is not a class."; - OPCODE_BREAK; - } -#endif - - bool extends_ok = false; - if (a->get_type() == Variant::OBJECT && a->operator Object *() != nullptr) { -#ifdef DEBUG_ENABLED - bool was_freed; - Object *obj_A = a->get_validated_object_with_check(was_freed); - - if (was_freed) { - err_text = "Left operand of 'is' is a previously freed instance."; - OPCODE_BREAK; - } - - Object *obj_B = b->get_validated_object_with_check(was_freed); - - if (was_freed) { - err_text = "Right operand of 'is' is a previously freed instance."; - OPCODE_BREAK; - } -#else - - Object *obj_A = *a; - Object *obj_B = *b; -#endif // DEBUG_ENABLED - - GDScript *scr_B = Object::cast_to<GDScript>(obj_B); - - if (scr_B) { - //if B is a script, the only valid condition is that A has an instance which inherits from the script - //in other situation, this shoul return false. - - if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) { - GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr()); - //bool found=false; - while (cmp) { - if (cmp == scr_B) { - //inherits from script, all ok - extends_ok = true; - break; - } - - cmp = cmp->_base; - } - } - - } else { - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B); - -#ifdef DEBUG_ENABLED - if (!nc) { - err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "')."; - OPCODE_BREAK; - } -#endif - extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name()); - } - } - - *dst = extends_ok; - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_IS_BUILTIN) { - CHECK_SPACE(4); - - GET_VARIANT_PTR(value, 1); - Variant::Type var_type = (Variant::Type)_code_ptr[ip + 2]; - GET_VARIANT_PTR(dst, 3); - - GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX); - - *dst = value->get_type() == var_type; - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_SET) { - CHECK_SPACE(3); - - GET_VARIANT_PTR(dst, 1); - GET_VARIANT_PTR(index, 2); - GET_VARIANT_PTR(value, 3); - - bool valid; - dst->set(*index, *value, &valid); - -#ifdef DEBUG_ENABLED - if (!valid) { - String v = index->operator String(); - if (v != "") { - v = "'" + v + "'"; - } else { - v = "of type '" + _get_var_type(index) + "'"; - } - err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'"; - OPCODE_BREAK; - } -#endif - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_GET) { - CHECK_SPACE(3); - - GET_VARIANT_PTR(src, 1); - GET_VARIANT_PTR(index, 2); - GET_VARIANT_PTR(dst, 3); - - bool valid; -#ifdef DEBUG_ENABLED - //allow better error message in cases where src and dst are the same stack position - Variant ret = src->get(*index, &valid); -#else - *dst = src->get(*index, &valid); - -#endif -#ifdef DEBUG_ENABLED - if (!valid) { - String v = index->operator String(); - if (v != "") { - v = "'" + v + "'"; - } else { - v = "of type '" + _get_var_type(index) + "'"; - } - err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "')."; - OPCODE_BREAK; - } - *dst = ret; -#endif - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_SET_NAMED) { - CHECK_SPACE(3); - - GET_VARIANT_PTR(dst, 1); - GET_VARIANT_PTR(value, 3); - - int indexname = _code_ptr[ip + 2]; - - GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); - const StringName *index = &_global_names_ptr[indexname]; - - bool valid; - dst->set_named(*index, *value, valid); - -#ifdef DEBUG_ENABLED - if (!valid) { - String err_type; - err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'."; - OPCODE_BREAK; - } -#endif - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_GET_NAMED) { - CHECK_SPACE(4); - - GET_VARIANT_PTR(src, 1); - GET_VARIANT_PTR(dst, 3); - - int indexname = _code_ptr[ip + 2]; - - GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); - const StringName *index = &_global_names_ptr[indexname]; - - bool valid; -#ifdef DEBUG_ENABLED - //allow better error message in cases where src and dst are the same stack position - Variant ret = src->get_named(*index, valid); - -#else - *dst = src->get_named(*index, valid); -#endif -#ifdef DEBUG_ENABLED - if (!valid) { - if (src->has_method(*index)) { - err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?"; - } else { - err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "')."; - } - OPCODE_BREAK; - } - *dst = ret; -#endif - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_SET_MEMBER) { - CHECK_SPACE(3); - int indexname = _code_ptr[ip + 1]; - GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); - const StringName *index = &_global_names_ptr[indexname]; - GET_VARIANT_PTR(src, 2); - - bool valid; -#ifndef DEBUG_ENABLED - ClassDB::set_property(p_instance->owner, *index, *src, &valid); -#else - bool ok = ClassDB::set_property(p_instance->owner, *index, *src, &valid); - if (!ok) { - err_text = "Internal error setting property: " + String(*index); - OPCODE_BREAK; - } else if (!valid) { - err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + "."; - OPCODE_BREAK; - } -#endif - ip += 3; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_GET_MEMBER) { - CHECK_SPACE(3); - int indexname = _code_ptr[ip + 1]; - GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); - const StringName *index = &_global_names_ptr[indexname]; - GET_VARIANT_PTR(dst, 2); - -#ifndef DEBUG_ENABLED - ClassDB::get_property(p_instance->owner, *index, *dst); -#else - bool ok = ClassDB::get_property(p_instance->owner, *index, *dst); - if (!ok) { - err_text = "Internal error getting property: " + String(*index); - OPCODE_BREAK; - } -#endif - ip += 3; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN) { - CHECK_SPACE(3); - GET_VARIANT_PTR(dst, 1); - GET_VARIANT_PTR(src, 2); - - *dst = *src; - - ip += 3; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN_TRUE) { - CHECK_SPACE(2); - GET_VARIANT_PTR(dst, 1); - - *dst = true; - - ip += 2; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN_FALSE) { - CHECK_SPACE(2); - GET_VARIANT_PTR(dst, 1); - - *dst = false; - - ip += 2; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN_TYPED_BUILTIN) { - CHECK_SPACE(4); - GET_VARIANT_PTR(dst, 2); - GET_VARIANT_PTR(src, 3); - - Variant::Type var_type = (Variant::Type)_code_ptr[ip + 1]; - GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX); - - if (src->get_type() != var_type) { -#ifdef DEBUG_ENABLED - if (Variant::can_convert_strict(src->get_type(), var_type)) { -#endif // DEBUG_ENABLED - Callable::CallError ce; - Variant::construct(var_type, *dst, const_cast<const Variant **>(&src), 1, ce); - } else { -#ifdef DEBUG_ENABLED - err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; - OPCODE_BREAK; - } - } else { -#endif // DEBUG_ENABLED - *dst = *src; - } - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN_TYPED_NATIVE) { - CHECK_SPACE(4); - GET_VARIANT_PTR(dst, 2); - GET_VARIANT_PTR(src, 3); - -#ifdef DEBUG_ENABLED - GET_VARIANT_PTR(type, 1); - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *()); - GD_ERR_BREAK(!nc); - if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { - err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + - "' to a variable of type '" + nc->get_name() + "'."; - OPCODE_BREAK; - } - Object *src_obj = src->operator Object *(); - - if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { - err_text = "Trying to assign value of type '" + src_obj->get_class_name() + - "' to a variable of type '" + nc->get_name() + "'."; - OPCODE_BREAK; - } -#endif // DEBUG_ENABLED - *dst = *src; - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSIGN_TYPED_SCRIPT) { - CHECK_SPACE(4); - GET_VARIANT_PTR(dst, 2); - GET_VARIANT_PTR(src, 3); - -#ifdef DEBUG_ENABLED - GET_VARIANT_PTR(type, 1); - Script *base_type = Object::cast_to<Script>(type->operator Object *()); - - GD_ERR_BREAK(!base_type); - - if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { - err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'."; - OPCODE_BREAK; - } - - if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { - ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); - if (!scr_inst) { - err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() + - "' to a variable of type '" + base_type->get_path().get_file() + "'."; - OPCODE_BREAK; - } - - Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr(); - bool valid = false; - - while (src_type) { - if (src_type == base_type) { - valid = true; - break; - } - src_type = src_type->get_base_script().ptr(); - } - - if (!valid) { - err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() + - "' to a variable of type '" + base_type->get_path().get_file() + "'."; - OPCODE_BREAK; - } - } -#endif // DEBUG_ENABLED - - *dst = *src; - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CAST_TO_BUILTIN) { - CHECK_SPACE(4); - Variant::Type to_type = (Variant::Type)_code_ptr[ip + 1]; - GET_VARIANT_PTR(src, 2); - GET_VARIANT_PTR(dst, 3); - - GD_ERR_BREAK(to_type < 0 || to_type >= Variant::VARIANT_MAX); - - Callable::CallError err; - Variant::construct(to_type, *dst, (const Variant **)&src, 1, err); - -#ifdef DEBUG_ENABLED - if (err.error != Callable::CallError::CALL_OK) { - err_text = "Invalid cast: could not convert value to '" + Variant::get_type_name(to_type) + "'."; - OPCODE_BREAK; - } -#endif - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CAST_TO_NATIVE) { - CHECK_SPACE(4); - GET_VARIANT_PTR(to_type, 1); - GET_VARIANT_PTR(src, 2); - GET_VARIANT_PTR(dst, 3); - - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(to_type->operator Object *()); - GD_ERR_BREAK(!nc); - -#ifdef DEBUG_ENABLED - if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { - err_text = "Invalid cast: can't convert a non-object value to an object type."; - OPCODE_BREAK; - } -#endif - Object *src_obj = src->operator Object *(); - - if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { - *dst = Variant(); // invalid cast, assign NULL - } else { - *dst = *src; - } - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CAST_TO_SCRIPT) { - CHECK_SPACE(4); - GET_VARIANT_PTR(to_type, 1); - GET_VARIANT_PTR(src, 2); - GET_VARIANT_PTR(dst, 3); - - Script *base_type = Object::cast_to<Script>(to_type->operator Object *()); - - GD_ERR_BREAK(!base_type); - -#ifdef DEBUG_ENABLED - if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { - err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'."; - OPCODE_BREAK; - } -#endif - - bool valid = false; - - if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { - ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); - - if (scr_inst) { - Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr(); - - while (src_type) { - if (src_type == base_type) { - valid = true; - break; - } - src_type = src_type->get_base_script().ptr(); - } - } - } - - if (valid) { - *dst = *src; // Valid cast, copy the source object - } else { - *dst = Variant(); // invalid cast, assign NULL - } - - ip += 4; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CONSTRUCT) { - CHECK_SPACE(2); - Variant::Type t = Variant::Type(_code_ptr[ip + 1]); - int argc = _code_ptr[ip + 2]; - CHECK_SPACE(argc + 2); - Variant **argptrs = call_args; - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(v, 3 + i); - argptrs[i] = v; - } - - GET_VARIANT_PTR(dst, 3 + argc); - Callable::CallError err; - Variant::construct(t, *dst, (const Variant **)argptrs, argc, err); - -#ifdef DEBUG_ENABLED - if (err.error != Callable::CallError::CALL_OK) { - err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs); - OPCODE_BREAK; - } -#endif - - ip += 4 + argc; - //construct a basic type - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CONSTRUCT_ARRAY) { - CHECK_SPACE(1); - int argc = _code_ptr[ip + 1]; - Array array; //arrays are always shared - array.resize(argc); - CHECK_SPACE(argc + 2); - - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(v, 2 + i); - array[i] = *v; - } - - GET_VARIANT_PTR(dst, 2 + argc); - - *dst = array; - - ip += 3 + argc; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CONSTRUCT_DICTIONARY) { - CHECK_SPACE(1); - int argc = _code_ptr[ip + 1]; - Dictionary dict; //arrays are always shared - - CHECK_SPACE(argc * 2 + 2); - - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(k, 2 + i * 2 + 0); - GET_VARIANT_PTR(v, 2 + i * 2 + 1); - dict[*k] = *v; - } - - GET_VARIANT_PTR(dst, 2 + argc * 2); - - *dst = dict; - - ip += 3 + argc * 2; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CALL_ASYNC) - OPCODE(OPCODE_CALL_RETURN) - OPCODE(OPCODE_CALL) { - CHECK_SPACE(4); - bool call_ret = _code_ptr[ip] != OPCODE_CALL; -#ifdef DEBUG_ENABLED - bool call_async = _code_ptr[ip] == OPCODE_CALL_ASYNC; -#endif - - int argc = _code_ptr[ip + 1]; - GET_VARIANT_PTR(base, 2); - int nameg = _code_ptr[ip + 3]; - - GD_ERR_BREAK(nameg < 0 || nameg >= _global_names_count); - const StringName *methodname = &_global_names_ptr[nameg]; - - GD_ERR_BREAK(argc < 0); - ip += 4; - CHECK_SPACE(argc + 1); - Variant **argptrs = call_args; - - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(v, i); - argptrs[i] = v; - } - -#ifdef DEBUG_ENABLED - uint64_t call_time = 0; - - if (GDScriptLanguage::get_singleton()->profiling) { - call_time = OS::get_singleton()->get_ticks_usec(); - } - -#endif - Callable::CallError err; - if (call_ret) { - GET_VARIANT_PTR(ret, argc); - base->call(*methodname, (const Variant **)argptrs, argc, *ret, err); -#ifdef DEBUG_ENABLED - if (!call_async && ret->get_type() == Variant::OBJECT) { - // Check if getting a function state without await. - bool was_freed = false; - Object *obj = ret->get_validated_object_with_check(was_freed); - - if (was_freed) { - err_text = "Got a freed object as a result of the call."; - OPCODE_BREAK; - } - if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) { - err_text = R"(Trying to call an async function without "await".)"; - OPCODE_BREAK; - } - } -#endif - } else { - Variant ret; - base->call(*methodname, (const Variant **)argptrs, argc, ret, err); - } -#ifdef DEBUG_ENABLED - if (GDScriptLanguage::get_singleton()->profiling) { - function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; - } - - if (err.error != Callable::CallError::CALL_OK) { - String methodstr = *methodname; - String basestr = _get_var_type(base); - - if (methodstr == "call") { - if (argc >= 1) { - methodstr = String(*argptrs[0]) + " (via call)"; - if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { - err.argument += 1; - } - } - } else if (methodstr == "free") { - if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { - if (base->is_ref()) { - err_text = "Attempted to free a reference."; - OPCODE_BREAK; - } else if (base->get_type() == Variant::OBJECT) { - err_text = "Attempted to free a locked object (calling or emitting)."; - OPCODE_BREAK; - } - } - } else if (methodstr == "call_recursive" && basestr == "TreeItem") { - if (argc >= 1) { - methodstr = String(*argptrs[0]) + " (via TreeItem.call_recursive)"; - if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { - err.argument += 1; - } - } - } - err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs); - OPCODE_BREAK; - } -#endif - - //_call_func(nullptr,base,*methodname,ip,argc,p_instance,stack); - ip += argc + 1; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CALL_BUILT_IN) { - CHECK_SPACE(4); - - GDScriptFunctions::Function func = GDScriptFunctions::Function(_code_ptr[ip + 1]); - int argc = _code_ptr[ip + 2]; - GD_ERR_BREAK(argc < 0); - - ip += 3; - CHECK_SPACE(argc + 1); - Variant **argptrs = call_args; - - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(v, i); - argptrs[i] = v; - } - - GET_VARIANT_PTR(dst, argc); - - Callable::CallError err; - - GDScriptFunctions::call(func, (const Variant **)argptrs, argc, *dst, err); - -#ifdef DEBUG_ENABLED - if (err.error != Callable::CallError::CALL_OK) { - String methodstr = GDScriptFunctions::get_func_name(func); - if (dst->get_type() == Variant::STRING) { - //call provided error string - err_text = "Error calling built-in function '" + methodstr + "': " + String(*dst); - } else { - err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs); - } - OPCODE_BREAK; - } -#endif - ip += argc + 1; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_CALL_SELF_BASE) { - CHECK_SPACE(2); - int self_fun = _code_ptr[ip + 1]; - -#ifdef DEBUG_ENABLED - if (self_fun < 0 || self_fun >= _global_names_count) { - err_text = "compiler bug, function name not found"; - OPCODE_BREAK; - } -#endif - const StringName *methodname = &_global_names_ptr[self_fun]; - - int argc = _code_ptr[ip + 2]; - - CHECK_SPACE(2 + argc + 1); - - Variant **argptrs = call_args; - - for (int i = 0; i < argc; i++) { - GET_VARIANT_PTR(v, i + 3); - argptrs[i] = v; - } - - GET_VARIANT_PTR(dst, argc + 3); - - const GDScript *gds = _script; - - const Map<StringName, GDScriptFunction *>::Element *E = nullptr; - while (gds->base.ptr()) { - gds = gds->base.ptr(); - E = gds->member_functions.find(*methodname); - if (E) { - break; - } - } - - Callable::CallError err; - - if (E) { - *dst = E->get()->call(p_instance, (const Variant **)argptrs, argc, err); - } else if (gds->native.ptr()) { - if (*methodname != GDScriptLanguage::get_singleton()->strings._init) { - MethodBind *mb = ClassDB::get_method(gds->native->get_name(), *methodname); - if (!mb) { - err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } else { - *dst = mb->call(p_instance->owner, (const Variant **)argptrs, argc, err); - } - } else { - err.error = Callable::CallError::CALL_OK; - } - } else { - if (*methodname != GDScriptLanguage::get_singleton()->strings._init) { - err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } else { - err.error = Callable::CallError::CALL_OK; - } - } - - if (err.error != Callable::CallError::CALL_OK) { - String methodstr = *methodname; - err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs); - - OPCODE_BREAK; - } - - ip += 4 + argc; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_AWAIT) { - CHECK_SPACE(2); - - //do the oneshot connect - GET_VARIANT_PTR(argobj, 1); - - Signal sig; - bool is_signal = true; - - { - Variant result = *argobj; - - if (argobj->get_type() == Variant::OBJECT) { - bool was_freed = false; - Object *obj = argobj->get_validated_object_with_check(was_freed); - - if (was_freed) { - err_text = "Trying to await on a freed object."; - OPCODE_BREAK; - } - - // Is this even possible to be null at this point? - if (obj) { - if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) { - static StringName completed = _scs_create("completed"); - result = Signal(obj, completed); - } - } - } - - if (result.get_type() != Variant::SIGNAL) { - ip += 4; // Skip OPCODE_AWAIT_RESUME and its data. - // The stack pointer should be the same, so we don't need to set a return value. - is_signal = false; - } else { - sig = result; - } - } - - if (is_signal) { - Ref<GDScriptFunctionState> gdfs = memnew(GDScriptFunctionState); - gdfs->function = this; - - gdfs->state.stack.resize(alloca_size); - //copy variant stack - for (int i = 0; i < _stack_size; i++) { - memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i])); - } - gdfs->state.stack_size = _stack_size; - gdfs->state.self = self; - gdfs->state.alloca_size = alloca_size; - gdfs->state.ip = ip + 2; - gdfs->state.line = line; - gdfs->state.script = _script; - { - MutexLock lock(GDScriptLanguage::get_singleton()->lock); - _script->pending_func_states.add(&gdfs->scripts_list); - if (p_instance) { - gdfs->state.instance = p_instance; - p_instance->pending_func_states.add(&gdfs->instances_list); - } else { - gdfs->state.instance = nullptr; - } - } -#ifdef DEBUG_ENABLED - gdfs->state.function_name = name; - gdfs->state.script_path = _script->get_path(); -#endif - gdfs->state.defarg = defarg; - gdfs->function = this; - - retvalue = gdfs; - - Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback"), varray(gdfs), Object::CONNECT_ONESHOT); - if (err != OK) { - err_text = "Error connecting to signal: " + sig.get_name() + " during await."; - OPCODE_BREAK; - } - -#ifdef DEBUG_ENABLED - exit_ok = true; - awaited = true; -#endif - OPCODE_BREAK; - } - } - DISPATCH_OPCODE; // Needed for synchronous calls (when result is immediately available). - - OPCODE(OPCODE_AWAIT_RESUME) { - CHECK_SPACE(2); -#ifdef DEBUG_ENABLED - if (!p_state) { - err_text = ("Invalid Resume (bug?)"); - OPCODE_BREAK; - } -#endif - GET_VARIANT_PTR(result, 1); - *result = p_state->result; - ip += 2; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_JUMP) { - CHECK_SPACE(2); - int to = _code_ptr[ip + 1]; - - GD_ERR_BREAK(to < 0 || to > _code_size); - ip = to; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_JUMP_IF) { - CHECK_SPACE(3); - - GET_VARIANT_PTR(test, 1); - - bool result = test->booleanize(); - - if (result) { - int to = _code_ptr[ip + 2]; - GD_ERR_BREAK(to < 0 || to > _code_size); - ip = to; - } else { - ip += 3; - } - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_JUMP_IF_NOT) { - CHECK_SPACE(3); - - GET_VARIANT_PTR(test, 1); - - bool result = test->booleanize(); - - if (!result) { - int to = _code_ptr[ip + 2]; - GD_ERR_BREAK(to < 0 || to > _code_size); - ip = to; - } else { - ip += 3; - } - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) { - CHECK_SPACE(2); - ip = _default_arg_ptr[defarg]; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_RETURN) { - CHECK_SPACE(2); - GET_VARIANT_PTR(r, 1); - retvalue = *r; -#ifdef DEBUG_ENABLED - exit_ok = true; -#endif - OPCODE_BREAK; - } - - OPCODE(OPCODE_ITERATE_BEGIN) { - CHECK_SPACE(8); //space for this a regular iterate - - GET_VARIANT_PTR(counter, 1); - GET_VARIANT_PTR(container, 2); - - bool valid; - if (!container->iter_init(*counter, valid)) { -#ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "'."; - OPCODE_BREAK; - } -#endif - int jumpto = _code_ptr[ip + 3]; - GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); - ip = jumpto; - } else { - GET_VARIANT_PTR(iterator, 4); - - *iterator = container->iter_get(*counter, valid); -#ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "'."; - OPCODE_BREAK; - } -#endif - ip += 5; //skip regular iterate which is always next - } - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ITERATE) { - CHECK_SPACE(4); - - GET_VARIANT_PTR(counter, 1); - GET_VARIANT_PTR(container, 2); - - bool valid; - if (!container->iter_next(*counter, valid)) { -#ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?)."; - OPCODE_BREAK; - } -#endif - int jumpto = _code_ptr[ip + 3]; - GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); - ip = jumpto; - } else { - GET_VARIANT_PTR(iterator, 4); - - *iterator = container->iter_get(*counter, valid); -#ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; - OPCODE_BREAK; - } -#endif - ip += 5; //loop again - } - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_ASSERT) { - CHECK_SPACE(3); - -#ifdef DEBUG_ENABLED - GET_VARIANT_PTR(test, 1); - bool result = test->booleanize(); - - if (!result) { - String message_str; - if (_code_ptr[ip + 2] != 0) { - GET_VARIANT_PTR(message, 2); - message_str = *message; - } - if (message_str.empty()) { - err_text = "Assertion failed."; - } else { - err_text = "Assertion failed: " + message_str; - } - OPCODE_BREAK; - } - -#endif - ip += 3; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_BREAKPOINT) { -#ifdef DEBUG_ENABLED - if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true); - } -#endif - ip += 1; - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_LINE) { - CHECK_SPACE(2); - - line = _code_ptr[ip + 1]; - ip += 2; - - if (EngineDebugger::is_active()) { - // line - bool do_break = false; - - if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) { - if (EngineDebugger::get_script_debugger()->get_depth() <= 0) { - EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1); - } - if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) { - do_break = true; - } - } - - if (EngineDebugger::get_script_debugger()->is_breakpoint(line, source)) { - do_break = true; - } - - if (do_break) { - GDScriptLanguage::get_singleton()->debug_break("Breakpoint", true); - } - - EngineDebugger::get_singleton()->line_poll(); - } - } - DISPATCH_OPCODE; - - OPCODE(OPCODE_END) { -#ifdef DEBUG_ENABLED - exit_ok = true; -#endif - OPCODE_BREAK; - } - -#if 0 // Enable for debugging. - default: { - err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip); - OPCODE_BREAK; - } -#endif - } - - OPCODES_END -#ifdef DEBUG_ENABLED - if (exit_ok) { - OPCODE_OUT; - } - //error - // function, file, line, error, explanation - String err_file; - if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->path != "") { - err_file = p_instance->script->path; - } else if (script) { - err_file = script->path; - } - if (err_file == "") { - err_file = "<built-in>"; - } - String err_func = name; - if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->name != "") { - err_func = p_instance->script->name + "." + err_func; - } - int err_line = line; - if (err_text == "") { - err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please)."; - } - - if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) { - // debugger break did not happen - - _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT); - } - -#endif - OPCODE_OUT; - } - - OPCODES_OUT -#ifdef DEBUG_ENABLED - if (GDScriptLanguage::get_singleton()->profiling) { - uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time; - profile.total_time += time_taken; - profile.self_time += time_taken - function_call_time; - profile.frame_total_time += time_taken; - profile.frame_self_time += time_taken - function_call_time; - GDScriptLanguage::get_singleton()->script_frame_time += time_taken - function_call_time; - } - - // Check if this is the last time the function is resuming from await - // Will be true if never awaited as well - // When it's the last resume it will postpone the exit from stack, - // so the debugger knows which function triggered the resume of the next function (if any) - if (!p_state || awaited) { - if (EngineDebugger::is_active()) { - GDScriptLanguage::get_singleton()->exit_function(); - } -#endif - - if (_stack_size) { - //free stack - for (int i = 0; i < _stack_size; i++) { - stack[i].~Variant(); - } - } - -#ifdef DEBUG_ENABLED - } -#endif - - return retvalue; -} const int *GDScriptFunction::get_code() const { return _code_ptr; @@ -1706,31 +139,13 @@ void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<String } } -GDScriptFunction::GDScriptFunction() : - function_list(this) { - _stack_size = 0; - _call_size = 0; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; +GDScriptFunction::GDScriptFunction() { name = "<anonymous>"; #ifdef DEBUG_ENABLED - _func_cname = nullptr; - { MutexLock lock(GDScriptLanguage::get_singleton()->lock); - GDScriptLanguage::get_singleton()->function_list.add(&function_list); } - - profile.call_count = 0; - profile.self_time = 0; - profile.total_time = 0; - profile.frame_call_count = 0; - profile.frame_self_time = 0; - profile.frame_total_time = 0; - profile.last_frame_call_count = 0; - profile.last_frame_self_time = 0; - profile.last_frame_total_time = 0; - #endif } @@ -1891,506 +306,3 @@ GDScriptFunctionState::~GDScriptFunctionState() { instances_list.remove_from_list(); } } - -#ifdef DEBUG_ENABLED -static String _get_variant_string(const Variant &p_variant) { - String txt; - if (p_variant.get_type() == Variant::STRING) { - txt = "\"" + String(p_variant) + "\""; - } else if (p_variant.get_type() == Variant::STRING_NAME) { - txt = "&\"" + String(p_variant) + "\""; - } else if (p_variant.get_type() == Variant::NODE_PATH) { - txt = "^\"" + String(p_variant) + "\""; - } else if (p_variant.get_type() == Variant::OBJECT) { - Object *obj = p_variant; - if (!obj) { - txt = "null"; - } else { - GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj); - if (cls) { - txt += cls->get_name(); - txt += " (class)"; - } else { - txt = obj->get_class(); - if (obj->get_script_instance()) { - txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")"; - } - } - } - } else { - txt = p_variant; - } - return txt; -} - -static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) { - int addr = p_address & GDScriptFunction::ADDR_MASK; - - switch (p_address >> GDScriptFunction::ADDR_BITS) { - case GDScriptFunction::ADDR_TYPE_SELF: { - return "self"; - } break; - case GDScriptFunction::ADDR_TYPE_CLASS: { - return "class"; - } break; - case GDScriptFunction::ADDR_TYPE_MEMBER: { - return "member(" + p_script->debug_get_member_by_index(addr) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: { - return "class_const(" + p_function.get_global_name(addr) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: { - return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_STACK: { - return "stack(" + itos(addr) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: { - return "var_stack(" + itos(addr) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_GLOBAL: { - return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: { - return "named_global(" + p_function.get_global_name(addr) + ")"; - } break; - case GDScriptFunction::ADDR_TYPE_NIL: { - return "nil"; - } break; - } - - return "<err>"; -} - -void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { -#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip])) - - for (int ip = 0; ip < _code_size;) { - StringBuilder text; - int incr = 0; - - text += " "; - text += itos(ip); - text += ": "; - - // This makes the compiler complain if some opcode is unchecked in the switch. - Opcode code = Opcode(_code_ptr[ip]); - - switch (code) { - case OPCODE_OPERATOR: { - int operation = _code_ptr[ip + 1]; - - text += "operator "; - - text += DADDR(4); - text += " = "; - text += DADDR(2); - text += " "; - text += Variant::get_operator_name(Variant::Operator(operation)); - text += " "; - text += DADDR(3); - - incr += 5; - } break; - case OPCODE_EXTENDS_TEST: { - text += "is object "; - text += DADDR(3); - text += " = "; - text += DADDR(1); - text += " is "; - text += DADDR(2); - - incr += 4; - } break; - case OPCODE_IS_BUILTIN: { - text += "is builtin "; - text += DADDR(3); - text += " = "; - text += DADDR(1); - text += " is "; - text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 2])); - - incr += 4; - } break; - case OPCODE_SET: { - text += "set "; - text += DADDR(1); - text += "["; - text += DADDR(2); - text += "] = "; - text += DADDR(3); - - incr += 4; - } break; - case OPCODE_GET: { - text += "get "; - text += DADDR(3); - text += " = "; - text += DADDR(1); - text += "["; - text += DADDR(2); - text += "]"; - - incr += 4; - } break; - case OPCODE_SET_NAMED: { - text += "set_named "; - text += DADDR(1); - text += "[\""; - text += _global_names_ptr[_code_ptr[ip + 2]]; - text += "\"] = "; - text += DADDR(3); - - incr += 4; - } break; - case OPCODE_GET_NAMED: { - text += "get_named "; - text += DADDR(3); - text += " = "; - text += DADDR(1); - text += "[\""; - text += _global_names_ptr[_code_ptr[ip + 2]]; - text += "\"]"; - - incr += 4; - } break; - case OPCODE_SET_MEMBER: { - text += "set_member "; - text += "[\""; - text += _global_names_ptr[_code_ptr[ip + 1]]; - text += "\"] = "; - text += DADDR(2); - - incr += 3; - } break; - case OPCODE_GET_MEMBER: { - text += "get_member "; - text += DADDR(2); - text += " = "; - text += "[\""; - text += _global_names_ptr[_code_ptr[ip + 1]]; - text += "\"]"; - - incr += 3; - } break; - case OPCODE_ASSIGN: { - text += "assign "; - text += DADDR(1); - text += " = "; - text += DADDR(2); - - incr += 3; - } break; - case OPCODE_ASSIGN_TRUE: { - text += "assign "; - text += DADDR(1); - text += " = true"; - - incr += 2; - } break; - case OPCODE_ASSIGN_FALSE: { - text += "assign "; - text += DADDR(1); - text += " = false"; - - incr += 2; - } break; - case OPCODE_ASSIGN_TYPED_BUILTIN: { - text += "assign typed builtin ("; - text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 1]); - text += ") "; - text += DADDR(2); - text += " = "; - text += DADDR(3); - - incr += 4; - } break; - case OPCODE_ASSIGN_TYPED_NATIVE: { - Variant class_name = _constants_ptr[_code_ptr[ip + 1]]; - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *()); - - text += "assign typed native ("; - text += nc->get_name().operator String(); - text += ") "; - text += DADDR(2); - text += " = "; - text += DADDR(3); - - incr += 4; - } break; - case OPCODE_ASSIGN_TYPED_SCRIPT: { - Variant script = _constants_ptr[_code_ptr[ip + 1]]; - Script *sc = Object::cast_to<Script>(script.operator Object *()); - - text += "assign typed script ("; - text += sc->get_path(); - text += ") "; - text += DADDR(2); - text += " = "; - text += DADDR(3); - - incr += 4; - } break; - case OPCODE_CAST_TO_BUILTIN: { - text += "cast builtin "; - text += DADDR(3); - text += " = "; - text += DADDR(2); - text += " as "; - text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1])); - - incr += 4; - } break; - case OPCODE_CAST_TO_NATIVE: { - Variant class_name = _constants_ptr[_code_ptr[ip + 1]]; - GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *()); - - text += "cast native "; - text += DADDR(3); - text += " = "; - text += DADDR(2); - text += " as "; - text += nc->get_name(); - - incr += 4; - } break; - case OPCODE_CAST_TO_SCRIPT: { - text += "cast "; - text += DADDR(3); - text += " = "; - text += DADDR(2); - text += " as "; - text += DADDR(1); - - incr += 4; - } break; - case OPCODE_CONSTRUCT: { - Variant::Type t = Variant::Type(_code_ptr[ip + 1]); - int argc = _code_ptr[ip + 2]; - - text += "construct "; - text += DADDR(3 + argc); - text += " = "; - - text += Variant::get_type_name(t) + "("; - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(i + 3); - } - text += ")"; - - incr = 4 + argc; - } break; - case OPCODE_CONSTRUCT_ARRAY: { - int argc = _code_ptr[ip + 1]; - text += " make_array "; - text += DADDR(2 + argc); - text += " = ["; - - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(2 + i); - } - - text += "]"; - - incr += 3 + argc; - } break; - case OPCODE_CONSTRUCT_DICTIONARY: { - int argc = _code_ptr[ip + 1]; - text += "make_dict "; - text += DADDR(2 + argc * 2); - text += " = {"; - - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(2 + i * 2 + 0); - text += ": "; - text += DADDR(2 + i * 2 + 1); - } - - text += "}"; - - incr += 3 + argc * 2; - } break; - case OPCODE_CALL: - case OPCODE_CALL_RETURN: - case OPCODE_CALL_ASYNC: { - bool ret = _code_ptr[ip] == OPCODE_CALL_RETURN; - bool async = _code_ptr[ip] == OPCODE_CALL_ASYNC; - - if (ret) { - text += "call-ret "; - } else if (async) { - text += "call-async "; - } else { - text += "call "; - } - - int argc = _code_ptr[ip + 1]; - if (ret || async) { - text += DADDR(4 + argc) + " = "; - } - - text += DADDR(2) + "."; - text += String(_global_names_ptr[_code_ptr[ip + 3]]); - text += "("; - - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(4 + i); - } - text += ")"; - - incr = 5 + argc; - } break; - case OPCODE_CALL_BUILT_IN: { - text += "call-built-in "; - - int argc = _code_ptr[ip + 2]; - text += DADDR(3 + argc) + " = "; - - text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 1])); - text += "("; - - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(3 + i); - } - text += ")"; - - incr = 4 + argc; - } break; - case OPCODE_CALL_SELF_BASE: { - text += "call-self-base "; - - int argc = _code_ptr[ip + 2]; - text += DADDR(3 + argc) + " = "; - - text += _global_names_ptr[_code_ptr[ip + 1]]; - text += "("; - - for (int i = 0; i < argc; i++) { - if (i > 0) - text += ", "; - text += DADDR(3 + i); - } - text += ")"; - - incr = 4 + argc; - } break; - case OPCODE_AWAIT: { - text += "await "; - text += DADDR(1); - - incr += 2; - } break; - case OPCODE_AWAIT_RESUME: { - text += "await resume "; - text += DADDR(1); - - incr = 2; - } break; - case OPCODE_JUMP: { - text += "jump "; - text += itos(_code_ptr[ip + 1]); - - incr = 2; - } break; - case OPCODE_JUMP_IF: { - text += "jump-if "; - text += DADDR(1); - text += " to "; - text += itos(_code_ptr[ip + 2]); - - incr = 3; - } break; - case OPCODE_JUMP_IF_NOT: { - text += "jump-if-not "; - text += DADDR(1); - text += " to "; - text += itos(_code_ptr[ip + 2]); - - incr = 3; - } break; - case OPCODE_JUMP_TO_DEF_ARGUMENT: { - text += "jump-to-default-argument "; - - incr = 1; - } break; - case OPCODE_RETURN: { - text += "return "; - text += DADDR(1); - - incr = 2; - } break; - case OPCODE_ITERATE_BEGIN: { - text += "for-init "; - text += DADDR(4); - text += " in "; - text += DADDR(2); - text += " counter "; - text += DADDR(1); - text += " end "; - text += itos(_code_ptr[ip + 3]); - - incr += 5; - } break; - case OPCODE_ITERATE: { - text += "for-loop "; - text += DADDR(4); - text += " in "; - text += DADDR(2); - text += " counter "; - text += DADDR(1); - text += " end "; - text += itos(_code_ptr[ip + 3]); - - incr += 5; - } break; - case OPCODE_LINE: { - int line = _code_ptr[ip + 1] - 1; - if (line >= 0 && line < p_code_lines.size()) { - text += "line "; - text += itos(line + 1); - text += ": "; - text += p_code_lines[line]; - } else { - text += ""; - } - - incr += 2; - } break; - case OPCODE_ASSERT: { - text += "assert ("; - text += DADDR(1); - text += ", "; - text += DADDR(2); - text += ")"; - - incr += 3; - } break; - case OPCODE_BREAKPOINT: { - text += "breakpoint"; - - incr += 1; - } break; - case OPCODE_END: { - text += "== END =="; - - incr += 1; - } break; - } - - ip += incr; - if (text.get_string_length() > 0) { - print_line(text.as_string()); - } - } -} -#endif diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 50eadcaf86..bb5cc1284d 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -159,12 +159,19 @@ class GDScriptFunction { public: enum Opcode { OPCODE_OPERATOR, + OPCODE_OPERATOR_VALIDATED, OPCODE_EXTENDS_TEST, OPCODE_IS_BUILTIN, - OPCODE_SET, - OPCODE_GET, + OPCODE_SET_KEYED, + OPCODE_SET_KEYED_VALIDATED, + OPCODE_SET_INDEXED_VALIDATED, + OPCODE_GET_KEYED, + OPCODE_GET_KEYED_VALIDATED, + OPCODE_GET_INDEXED_VALIDATED, OPCODE_SET_NAMED, + OPCODE_SET_NAMED_VALIDATED, OPCODE_GET_NAMED, + OPCODE_GET_NAMED_VALIDATED, OPCODE_SET_MEMBER, OPCODE_GET_MEMBER, OPCODE_ASSIGN, @@ -176,14 +183,54 @@ public: OPCODE_CAST_TO_BUILTIN, OPCODE_CAST_TO_NATIVE, OPCODE_CAST_TO_SCRIPT, - OPCODE_CONSTRUCT, //only for basic types!! + OPCODE_CONSTRUCT, // Only for basic types! + OPCODE_CONSTRUCT_VALIDATED, // Only for basic types! OPCODE_CONSTRUCT_ARRAY, OPCODE_CONSTRUCT_DICTIONARY, OPCODE_CALL, OPCODE_CALL_RETURN, OPCODE_CALL_ASYNC, OPCODE_CALL_BUILT_IN, + OPCODE_CALL_BUILTIN_TYPE_VALIDATED, OPCODE_CALL_SELF_BASE, + OPCODE_CALL_METHOD_BIND, + OPCODE_CALL_METHOD_BIND_RET, + // ptrcall have one instruction per return type. + OPCODE_CALL_PTRCALL_NO_RETURN, + OPCODE_CALL_PTRCALL_BOOL, + OPCODE_CALL_PTRCALL_INT, + OPCODE_CALL_PTRCALL_FLOAT, + OPCODE_CALL_PTRCALL_STRING, + OPCODE_CALL_PTRCALL_VECTOR2, + OPCODE_CALL_PTRCALL_VECTOR2I, + OPCODE_CALL_PTRCALL_RECT2, + OPCODE_CALL_PTRCALL_RECT2I, + OPCODE_CALL_PTRCALL_VECTOR3, + OPCODE_CALL_PTRCALL_VECTOR3I, + OPCODE_CALL_PTRCALL_TRANSFORM2D, + OPCODE_CALL_PTRCALL_PLANE, + OPCODE_CALL_PTRCALL_QUAT, + OPCODE_CALL_PTRCALL_AABB, + OPCODE_CALL_PTRCALL_BASIS, + OPCODE_CALL_PTRCALL_TRANSFORM, + OPCODE_CALL_PTRCALL_COLOR, + OPCODE_CALL_PTRCALL_STRING_NAME, + OPCODE_CALL_PTRCALL_NODE_PATH, + OPCODE_CALL_PTRCALL_RID, + OPCODE_CALL_PTRCALL_OBJECT, + OPCODE_CALL_PTRCALL_CALLABLE, + OPCODE_CALL_PTRCALL_SIGNAL, + OPCODE_CALL_PTRCALL_DICTIONARY, + OPCODE_CALL_PTRCALL_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY, + OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY, OPCODE_AWAIT, OPCODE_AWAIT_RESUME, OPCODE_JUMP, @@ -192,7 +239,45 @@ public: OPCODE_JUMP_TO_DEF_ARGUMENT, OPCODE_RETURN, OPCODE_ITERATE_BEGIN, + OPCODE_ITERATE_BEGIN_INT, + OPCODE_ITERATE_BEGIN_FLOAT, + OPCODE_ITERATE_BEGIN_VECTOR2, + OPCODE_ITERATE_BEGIN_VECTOR2I, + OPCODE_ITERATE_BEGIN_VECTOR3, + OPCODE_ITERATE_BEGIN_VECTOR3I, + OPCODE_ITERATE_BEGIN_STRING, + OPCODE_ITERATE_BEGIN_DICTIONARY, + OPCODE_ITERATE_BEGIN_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY, + OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY, + OPCODE_ITERATE_BEGIN_OBJECT, OPCODE_ITERATE, + OPCODE_ITERATE_INT, + OPCODE_ITERATE_FLOAT, + OPCODE_ITERATE_VECTOR2, + OPCODE_ITERATE_VECTOR2I, + OPCODE_ITERATE_VECTOR3, + OPCODE_ITERATE_VECTOR3I, + OPCODE_ITERATE_STRING, + OPCODE_ITERATE_DICTIONARY, + OPCODE_ITERATE_ARRAY, + OPCODE_ITERATE_PACKED_BYTE_ARRAY, + OPCODE_ITERATE_PACKED_INT32_ARRAY, + OPCODE_ITERATE_PACKED_INT64_ARRAY, + OPCODE_ITERATE_PACKED_FLOAT32_ARRAY, + OPCODE_ITERATE_PACKED_FLOAT64_ARRAY, + OPCODE_ITERATE_PACKED_STRING_ARRAY, + OPCODE_ITERATE_PACKED_VECTOR2_ARRAY, + OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, + OPCODE_ITERATE_PACKED_COLOR_ARRAY, + OPCODE_ITERATE_OBJECT, OPCODE_ASSERT, OPCODE_BREAKPOINT, OPCODE_LINE, @@ -215,6 +300,12 @@ public: ADDR_TYPE_NIL = 9 }; + enum Instruction { + INSTR_BITS = 20, + INSTR_MASK = ((1 << INSTR_BITS) - 1), + INSTR_ARGS_MASK = ~INSTR_MASK, + }; + struct StackDebug { int line; int pos; @@ -229,27 +320,59 @@ private: StringName source; mutable Variant nil; - mutable Variant *_constants_ptr; - int _constant_count; - const StringName *_global_names_ptr; - int _global_names_count; - const int *_default_arg_ptr; - int _default_arg_count; - const int *_code_ptr; - int _code_size; - int _argument_count; - int _stack_size; - int _call_size; - int _initial_line; - bool _static; - MultiplayerAPI::RPCMode rpc_mode; - - GDScript *_script; + mutable Variant *_constants_ptr = nullptr; + int _constant_count = 0; + const StringName *_global_names_ptr = nullptr; + int _global_names_count = 0; + const int *_default_arg_ptr = nullptr; + int _default_arg_count = 0; + int _operator_funcs_count = 0; + const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr; + int _setters_count = 0; + const Variant::ValidatedSetter *_setters_ptr = nullptr; + int _getters_count = 0; + const Variant::ValidatedGetter *_getters_ptr = nullptr; + int _keyed_setters_count = 0; + const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr; + int _keyed_getters_count = 0; + const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr; + int _indexed_setters_count = 0; + const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr; + int _indexed_getters_count = 0; + const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr; + int _builtin_methods_count = 0; + const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr; + int _constructors_count = 0; + const Variant::ValidatedConstructor *_constructors_ptr = nullptr; + int _methods_count = 0; + MethodBind **_methods_ptr = nullptr; + const int *_code_ptr = nullptr; + int _code_size = 0; + int _argument_count = 0; + int _stack_size = 0; + int _instruction_args_size = 0; + int _ptrcall_args_size = 0; + + int _initial_line = 0; + bool _static = false; + MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + + GDScript *_script = nullptr; StringName name; Vector<Variant> constants; Vector<StringName> global_names; Vector<int> default_arguments; + Vector<Variant::ValidatedOperatorEvaluator> operator_funcs; + Vector<Variant::ValidatedSetter> setters; + Vector<Variant::ValidatedGetter> getters; + Vector<Variant::ValidatedKeyedSetter> keyed_setters; + Vector<Variant::ValidatedKeyedGetter> keyed_getters; + Vector<Variant::ValidatedIndexedSetter> indexed_setters; + Vector<Variant::ValidatedIndexedGetter> indexed_getters; + Vector<Variant::ValidatedBuiltInMethod> builtin_methods; + Vector<Variant::ValidatedConstructor> constructors; + Vector<MethodBind *> methods; Vector<int> code; Vector<GDScriptDataType> argument_types; GDScriptDataType return_type; @@ -265,22 +388,22 @@ private: friend class GDScriptLanguage; - SelfList<GDScriptFunction> function_list; + SelfList<GDScriptFunction> function_list{ this }; #ifdef DEBUG_ENABLED CharString func_cname; - const char *_func_cname; + const char *_func_cname = nullptr; struct Profile { StringName signature; - uint64_t call_count; - uint64_t self_time; - uint64_t total_time; - uint64_t frame_call_count; - uint64_t frame_self_time; - uint64_t frame_total_time; - uint64_t last_frame_call_count; - uint64_t last_frame_self_time; - uint64_t last_frame_total_time; + uint64_t call_count = 0; + uint64_t self_time = 0; + uint64_t total_time = 0; + uint64_t frame_call_count = 0; + uint64_t frame_self_time = 0; + uint64_t frame_total_time = 0; + uint64_t last_frame_call_count = 0; + uint64_t last_frame_self_time = 0; + uint64_t last_frame_total_time = 0; } profile; #endif diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp new file mode 100644 index 0000000000..7c8bfcd944 --- /dev/null +++ b/modules/gdscript/gdscript_vm.cpp @@ -0,0 +1,2863 @@ +/*************************************************************************/ +/* gdscript_vm.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gdscript_function.h" + +#include "core/core_string_names.h" +#include "core/os/os.h" +#include "gdscript.h" +#include "gdscript_functions.h" + +Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const { + int address = p_address & ADDR_MASK; + + //sequential table (jump table generated by compiler) + switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) { + case ADDR_TYPE_SELF: { +#ifdef DEBUG_ENABLED + if (unlikely(!p_instance)) { + r_error = "Cannot access self without instance."; + return nullptr; + } +#endif + return &self; + } break; + case ADDR_TYPE_CLASS: { + return &static_ref; + } break; + case ADDR_TYPE_MEMBER: { +#ifdef DEBUG_ENABLED + if (unlikely(!p_instance)) { + r_error = "Cannot access member without instance."; + return nullptr; + } +#endif + //member indexing is O(1) + return &p_instance->members.write[address]; + } break; + case ADDR_TYPE_CLASS_CONSTANT: { + //todo change to index! + GDScript *s = p_script; +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(address, _global_names_count, nullptr); +#endif + const StringName *sn = &_global_names_ptr[address]; + + while (s) { + GDScript *o = s; + while (o) { + Map<StringName, Variant>::Element *E = o->constants.find(*sn); + if (E) { + return &E->get(); + } + o = o->_owner; + } + s = s->_base; + } + + ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug."); + } break; + case ADDR_TYPE_LOCAL_CONSTANT: { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(address, _constant_count, nullptr); +#endif + return &_constants_ptr[address]; + } break; + case ADDR_TYPE_STACK: + case ADDR_TYPE_STACK_VARIABLE: { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(address, _stack_size, nullptr); +#endif + return &p_stack[address]; + } break; + case ADDR_TYPE_GLOBAL: { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr); +#endif + return &GDScriptLanguage::get_singleton()->get_global_array()[address]; + } break; +#ifdef TOOLS_ENABLED + case ADDR_TYPE_NAMED_GLOBAL: { +#ifdef DEBUG_ENABLED + ERR_FAIL_INDEX_V(address, _global_names_count, nullptr); +#endif + StringName id = _global_names_ptr[address]; + + if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) { + return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id]; + } else { + r_error = "Autoload singleton '" + String(id) + "' has been removed."; + return nullptr; + } + } break; +#endif + case ADDR_TYPE_NIL: { + return &nil; + } break; + } + + ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode)."); + return nullptr; +} + +#ifdef DEBUG_ENABLED +static String _get_var_type(const Variant *p_var) { + String basestr; + + if (p_var->get_type() == Variant::OBJECT) { + bool was_freed; + Object *bobj = p_var->get_validated_object_with_check(was_freed); + if (!bobj) { + if (was_freed) { + basestr = "null instance"; + } else { + basestr = "previously freed"; + } + } else { + if (bobj->get_script_instance()) { + basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")"; + } else { + basestr = bobj->get_class(); + } + } + + } else { + basestr = Variant::get_type_name(p_var->get_type()); + } + + return basestr; +} +#endif // DEBUG_ENABLED + +String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const { + String err_text; + + if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg = p_err.argument; + // Handle the Object to Object case separately as we don't have further class details. +#ifdef DEBUG_ENABLED + if (p_err.expected == Variant::OBJECT && argptrs[errorarg]->get_type() == p_err.expected) { + err_text = "Invalid type in " + p_where + ". The Object-derived class of argument " + itos(errorarg + 1) + " (" + _get_var_type(argptrs[errorarg]) + ") is not a subclass of the expected argument class."; + } else +#endif // DEBUG_ENABLED + { + err_text = "Invalid type in " + p_where + ". Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(p_err.expected)) + "."; + } + } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; + } else if (p_err.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text = "Invalid call to " + p_where + ". Expected " + itos(p_err.argument) + " arguments."; + } else if (p_err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { + err_text = "Invalid call. Nonexistent " + p_where + "."; + } else if (p_err.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text = "Attempt to call " + p_where + " on a null instance."; + } else { + err_text = "Bug, call error: #" + itos(p_err.error); + } + + return err_text; +} + +#if defined(__GNUC__) +#define OPCODES_TABLE \ + static const void *switch_table_ops[] = { \ + &&OPCODE_OPERATOR, \ + &&OPCODE_OPERATOR_VALIDATED, \ + &&OPCODE_EXTENDS_TEST, \ + &&OPCODE_IS_BUILTIN, \ + &&OPCODE_SET_KEYED, \ + &&OPCODE_SET_KEYED_VALIDATED, \ + &&OPCODE_SET_INDEXED_VALIDATED, \ + &&OPCODE_GET_KEYED, \ + &&OPCODE_GET_KEYED_VALIDATED, \ + &&OPCODE_GET_INDEXED_VALIDATED, \ + &&OPCODE_SET_NAMED, \ + &&OPCODE_SET_NAMED_VALIDATED, \ + &&OPCODE_GET_NAMED, \ + &&OPCODE_GET_NAMED_VALIDATED, \ + &&OPCODE_SET_MEMBER, \ + &&OPCODE_GET_MEMBER, \ + &&OPCODE_ASSIGN, \ + &&OPCODE_ASSIGN_TRUE, \ + &&OPCODE_ASSIGN_FALSE, \ + &&OPCODE_ASSIGN_TYPED_BUILTIN, \ + &&OPCODE_ASSIGN_TYPED_NATIVE, \ + &&OPCODE_ASSIGN_TYPED_SCRIPT, \ + &&OPCODE_CAST_TO_BUILTIN, \ + &&OPCODE_CAST_TO_NATIVE, \ + &&OPCODE_CAST_TO_SCRIPT, \ + &&OPCODE_CONSTRUCT, \ + &&OPCODE_CONSTRUCT_VALIDATED, \ + &&OPCODE_CONSTRUCT_ARRAY, \ + &&OPCODE_CONSTRUCT_DICTIONARY, \ + &&OPCODE_CALL, \ + &&OPCODE_CALL_RETURN, \ + &&OPCODE_CALL_ASYNC, \ + &&OPCODE_CALL_BUILT_IN, \ + &&OPCODE_CALL_BUILTIN_TYPE_VALIDATED, \ + &&OPCODE_CALL_SELF_BASE, \ + &&OPCODE_CALL_METHOD_BIND, \ + &&OPCODE_CALL_METHOD_BIND_RET, \ + &&OPCODE_CALL_PTRCALL_NO_RETURN, \ + &&OPCODE_CALL_PTRCALL_BOOL, \ + &&OPCODE_CALL_PTRCALL_INT, \ + &&OPCODE_CALL_PTRCALL_FLOAT, \ + &&OPCODE_CALL_PTRCALL_STRING, \ + &&OPCODE_CALL_PTRCALL_VECTOR2, \ + &&OPCODE_CALL_PTRCALL_VECTOR2I, \ + &&OPCODE_CALL_PTRCALL_RECT2, \ + &&OPCODE_CALL_PTRCALL_RECT2I, \ + &&OPCODE_CALL_PTRCALL_VECTOR3, \ + &&OPCODE_CALL_PTRCALL_VECTOR3I, \ + &&OPCODE_CALL_PTRCALL_TRANSFORM2D, \ + &&OPCODE_CALL_PTRCALL_PLANE, \ + &&OPCODE_CALL_PTRCALL_QUAT, \ + &&OPCODE_CALL_PTRCALL_AABB, \ + &&OPCODE_CALL_PTRCALL_BASIS, \ + &&OPCODE_CALL_PTRCALL_TRANSFORM, \ + &&OPCODE_CALL_PTRCALL_COLOR, \ + &&OPCODE_CALL_PTRCALL_STRING_NAME, \ + &&OPCODE_CALL_PTRCALL_NODE_PATH, \ + &&OPCODE_CALL_PTRCALL_RID, \ + &&OPCODE_CALL_PTRCALL_OBJECT, \ + &&OPCODE_CALL_PTRCALL_CALLABLE, \ + &&OPCODE_CALL_PTRCALL_SIGNAL, \ + &&OPCODE_CALL_PTRCALL_DICTIONARY, \ + &&OPCODE_CALL_PTRCALL_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY, \ + &&OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY, \ + &&OPCODE_AWAIT, \ + &&OPCODE_AWAIT_RESUME, \ + &&OPCODE_JUMP, \ + &&OPCODE_JUMP_IF, \ + &&OPCODE_JUMP_IF_NOT, \ + &&OPCODE_JUMP_TO_DEF_ARGUMENT, \ + &&OPCODE_RETURN, \ + &&OPCODE_ITERATE_BEGIN, \ + &&OPCODE_ITERATE_BEGIN_INT, \ + &&OPCODE_ITERATE_BEGIN_FLOAT, \ + &&OPCODE_ITERATE_BEGIN_VECTOR2, \ + &&OPCODE_ITERATE_BEGIN_VECTOR2I, \ + &&OPCODE_ITERATE_BEGIN_VECTOR3, \ + &&OPCODE_ITERATE_BEGIN_VECTOR3I, \ + &&OPCODE_ITERATE_BEGIN_STRING, \ + &&OPCODE_ITERATE_BEGIN_DICTIONARY, \ + &&OPCODE_ITERATE_BEGIN_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY, \ + &&OPCODE_ITERATE_BEGIN_OBJECT, \ + &&OPCODE_ITERATE, \ + &&OPCODE_ITERATE_INT, \ + &&OPCODE_ITERATE_FLOAT, \ + &&OPCODE_ITERATE_VECTOR2, \ + &&OPCODE_ITERATE_VECTOR2I, \ + &&OPCODE_ITERATE_VECTOR3, \ + &&OPCODE_ITERATE_VECTOR3I, \ + &&OPCODE_ITERATE_STRING, \ + &&OPCODE_ITERATE_DICTIONARY, \ + &&OPCODE_ITERATE_ARRAY, \ + &&OPCODE_ITERATE_PACKED_BYTE_ARRAY, \ + &&OPCODE_ITERATE_PACKED_INT32_ARRAY, \ + &&OPCODE_ITERATE_PACKED_INT64_ARRAY, \ + &&OPCODE_ITERATE_PACKED_FLOAT32_ARRAY, \ + &&OPCODE_ITERATE_PACKED_FLOAT64_ARRAY, \ + &&OPCODE_ITERATE_PACKED_STRING_ARRAY, \ + &&OPCODE_ITERATE_PACKED_VECTOR2_ARRAY, \ + &&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \ + &&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \ + &&OPCODE_ITERATE_OBJECT, \ + &&OPCODE_ASSERT, \ + &&OPCODE_BREAKPOINT, \ + &&OPCODE_LINE, \ + &&OPCODE_END \ + }; \ + static_assert((sizeof(switch_table_ops) / sizeof(switch_table_ops[0]) == (OPCODE_END + 1)), "Opcodes in jump table aren't the same as opcodes in enum."); + +#define OPCODE(m_op) \ + m_op: +#define OPCODE_WHILE(m_test) \ + OPSWHILE: +#define OPCODES_END \ + OPSEXIT: +#define OPCODES_OUT \ + OPSOUT: +#define DISPATCH_OPCODE goto OPSWHILE +#define OPCODE_SWITCH(m_test) goto *switch_table_ops[m_test]; +#define OPCODE_BREAK goto OPSEXIT +#define OPCODE_OUT goto OPSOUT +#else +#define OPCODES_TABLE +#define OPCODE(m_op) case m_op: +#define OPCODE_WHILE(m_test) while (m_test) +#define OPCODES_END +#define OPCODES_OUT +#define DISPATCH_OPCODE continue +#define OPCODE_SWITCH(m_test) switch (m_test) +#define OPCODE_BREAK break +#define OPCODE_OUT break +#endif + +// Helpers for VariantInternal methods in macros. +#define OP_GET_BOOL get_bool +#define OP_GET_INT get_int +#define OP_GET_FLOAT get_float +#define OP_GET_VECTOR2 get_vector2 +#define OP_GET_VECTOR2I get_vector2i +#define OP_GET_VECTOR3 get_vector3 +#define OP_GET_VECTOR3I get_vector3i +#define OP_GET_RECT2 get_rect2 +#define OP_GET_RECT2I get_rect2i +#define OP_GET_QUAT get_quat +#define OP_GET_COLOR get_color +#define OP_GET_STRING get_string +#define OP_GET_STRING_NAME get_string_name +#define OP_GET_NODE_PATH get_node_path +#define OP_GET_CALLABLE get_callable +#define OP_GET_SIGNAL get_signal +#define OP_GET_ARRAY get_array +#define OP_GET_DICTIONARY get_dictionary +#define OP_GET_PACKED_BYTE_ARRAY get_byte_array +#define OP_GET_PACKED_INT32_ARRAY get_int32_array +#define OP_GET_PACKED_INT64_ARRAY get_int64_array +#define OP_GET_PACKED_FLOAT32_ARRAY get_float32_array +#define OP_GET_PACKED_FLOAT64_ARRAY get_float64_array +#define OP_GET_PACKED_STRING_ARRAY get_string_array +#define OP_GET_PACKED_VECTOR2_ARRAY get_vector2_array +#define OP_GET_PACKED_VECTOR3_ARRAY get_vector3_array +#define OP_GET_PACKED_COLOR_ARRAY get_color_array +#define OP_GET_TRANSFORM get_transform +#define OP_GET_TRANSFORM2D get_transform2d +#define OP_GET_PLANE get_plane +#define OP_GET_AABB get_aabb +#define OP_GET_BASIS get_basis +#define OP_GET_RID get_rid + +Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) { + OPCODES_TABLE; + + if (!_code_ptr) { + return Variant(); + } + + r_err.error = Callable::CallError::CALL_OK; + + Variant self; + Variant static_ref; + Variant retvalue; + Variant *stack = nullptr; + Variant **instruction_args; + const void **call_args_ptr = nullptr; + int defarg = 0; + +#ifdef DEBUG_ENABLED + + //GDScriptLanguage::get_singleton()->calls++; + +#endif + + uint32_t alloca_size = 0; + GDScript *script; + int ip = 0; + int line = _initial_line; + + if (p_state) { + //use existing (supplied) state (awaited) + stack = (Variant *)p_state->stack.ptr(); + instruction_args = (Variant **)&p_state->stack.ptr()[sizeof(Variant) * p_state->stack_size]; //ptr() to avoid bounds check + line = p_state->line; + ip = p_state->ip; + alloca_size = p_state->stack.size(); + script = p_state->script; + p_instance = p_state->instance; + defarg = p_state->defarg; + self = p_state->self; + + } else { + if (p_argcount != _argument_count) { + if (p_argcount > _argument_count) { + r_err.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_err.argument = _argument_count; + + return Variant(); + } else if (p_argcount < _argument_count - _default_arg_count) { + r_err.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_err.argument = _argument_count - _default_arg_count; + return Variant(); + } else { + defarg = _argument_count - p_argcount; + } + } + + alloca_size = sizeof(Variant *) * _instruction_args_size + sizeof(Variant) * _stack_size; + + if (alloca_size) { + uint8_t *aptr = (uint8_t *)alloca(alloca_size); + + if (_stack_size) { + stack = (Variant *)aptr; + for (int i = 0; i < p_argcount; i++) { + if (!argument_types[i].has_type) { + memnew_placement(&stack[i], Variant(*p_args[i])); + continue; + } + + if (!argument_types[i].is_type(*p_args[i], true)) { + r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_err.argument = i; + r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; + return Variant(); + } + if (argument_types[i].kind == GDScriptDataType::BUILTIN) { + Variant arg; + Variant::construct(argument_types[i].builtin_type, arg, &p_args[i], 1, r_err); + memnew_placement(&stack[i], Variant(arg)); + } else { + memnew_placement(&stack[i], Variant(*p_args[i])); + } + } + for (int i = p_argcount; i < _stack_size; i++) { + memnew_placement(&stack[i], Variant); + } + } else { + stack = nullptr; + } + + if (_instruction_args_size) { + instruction_args = (Variant **)&aptr[sizeof(Variant) * _stack_size]; + } else { + instruction_args = nullptr; + } + + } else { + stack = nullptr; + instruction_args = nullptr; + } + + if (p_instance) { + if (p_instance->base_ref && static_cast<Reference *>(p_instance->owner)->is_referenced()) { + self = REF(static_cast<Reference *>(p_instance->owner)); + } else { + self = p_instance->owner; + } + script = p_instance->script.ptr(); + } else { + script = _script; + } + } + if (_ptrcall_args_size) { + call_args_ptr = (const void **)alloca(_ptrcall_args_size * sizeof(void *)); + } else { + call_args_ptr = nullptr; + } + + static_ref = script; + + String err_text; + +#ifdef DEBUG_ENABLED + + if (EngineDebugger::is_active()) { + GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line); + } + +#define GD_ERR_BREAK(m_cond) \ + { \ + if (unlikely(m_cond)) { \ + _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \ + OPCODE_BREAK; \ + } \ + } + +#define CHECK_SPACE(m_space) \ + GD_ERR_BREAK((ip + m_space) > _code_size) + +#define GET_VARIANT_PTR(m_v, m_code_ofs) \ + Variant *m_v; \ + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \ + if (unlikely(!m_v)) \ + OPCODE_BREAK; + +#else +#define GD_ERR_BREAK(m_cond) +#define CHECK_SPACE(m_space) +#define GET_VARIANT_PTR(m_v, m_code_ofs) \ + Variant *m_v; \ + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); + +#endif + +#define GET_INSTRUCTION_ARG(m_v, m_idx) \ + Variant *m_v = instruction_args[m_idx] + +#ifdef DEBUG_ENABLED + + uint64_t function_start_time = 0; + uint64_t function_call_time = 0; + + if (GDScriptLanguage::get_singleton()->profiling) { + function_start_time = OS::get_singleton()->get_ticks_usec(); + function_call_time = 0; + profile.call_count++; + profile.frame_call_count++; + } + bool exit_ok = false; + bool awaited = false; +#endif + +#ifdef DEBUG_ENABLED + OPCODE_WHILE(ip < _code_size) { + int last_opcode = _code_ptr[ip]; +#else + OPCODE_WHILE(true) { +#endif + // Load arguments for the instruction before each instruction. + int instr_arg_count = ((_code_ptr[ip]) & INSTR_ARGS_MASK) >> INSTR_BITS; + for (int i = 0; i < instr_arg_count; i++) { + GET_VARIANT_PTR(v, i + 1); + instruction_args[i] = v; + } + + OPCODE_SWITCH(_code_ptr[ip] & INSTR_MASK) { + OPCODE(OPCODE_OPERATOR) { + CHECK_SPACE(5); + + bool valid; + Variant::Operator op = (Variant::Operator)_code_ptr[ip + 4]; + GD_ERR_BREAK(op >= Variant::OP_MAX); + + GET_INSTRUCTION_ARG(a, 0); + GET_INSTRUCTION_ARG(b, 1); + GET_INSTRUCTION_ARG(dst, 2); + +#ifdef DEBUG_ENABLED + + Variant ret; + Variant::evaluate(op, *a, *b, ret, valid); +#else + Variant::evaluate(op, *a, *b, *dst, valid); +#endif +#ifdef DEBUG_ENABLED + if (!valid) { + if (ret.get_type() == Variant::STRING) { + //return a string when invalid with the error + err_text = ret; + err_text += " in operator '" + Variant::get_operator_name(op) + "'."; + } else { + err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'."; + } + OPCODE_BREAK; + } + *dst = ret; +#endif + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_OPERATOR_VALIDATED) { + CHECK_SPACE(5); + + int operator_idx = _code_ptr[ip + 4]; + GD_ERR_BREAK(operator_idx < 0 || operator_idx >= _operator_funcs_count); + Variant::ValidatedOperatorEvaluator operator_func = _operator_funcs_ptr[operator_idx]; + + GET_INSTRUCTION_ARG(a, 0); + GET_INSTRUCTION_ARG(b, 1); + GET_INSTRUCTION_ARG(dst, 2); + + operator_func(a, b, dst); + + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_EXTENDS_TEST) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(a, 0); + GET_INSTRUCTION_ARG(b, 1); + GET_INSTRUCTION_ARG(dst, 2); + +#ifdef DEBUG_ENABLED + if (b->get_type() != Variant::OBJECT || b->operator Object *() == nullptr) { + err_text = "Right operand of 'is' is not a class."; + OPCODE_BREAK; + } +#endif + + bool extends_ok = false; + if (a->get_type() == Variant::OBJECT && a->operator Object *() != nullptr) { +#ifdef DEBUG_ENABLED + bool was_freed; + Object *obj_A = a->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Left operand of 'is' is a previously freed instance."; + OPCODE_BREAK; + } + + Object *obj_B = b->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Right operand of 'is' is a previously freed instance."; + OPCODE_BREAK; + } +#else + + Object *obj_A = *a; + Object *obj_B = *b; +#endif // DEBUG_ENABLED + + GDScript *scr_B = Object::cast_to<GDScript>(obj_B); + + if (scr_B) { + //if B is a script, the only valid condition is that A has an instance which inherits from the script + //in other situation, this shoul return false. + + if (obj_A->get_script_instance() && obj_A->get_script_instance()->get_language() == GDScriptLanguage::get_singleton()) { + GDScript *cmp = static_cast<GDScript *>(obj_A->get_script_instance()->get_script().ptr()); + //bool found=false; + while (cmp) { + if (cmp == scr_B) { + //inherits from script, all ok + extends_ok = true; + break; + } + + cmp = cmp->_base; + } + } + + } else { + GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(obj_B); + +#ifdef DEBUG_ENABLED + if (!nc) { + err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "')."; + OPCODE_BREAK; + } +#endif + extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name()); + } + } + + *dst = extends_ok; + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_IS_BUILTIN) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(value, 0); + GET_INSTRUCTION_ARG(dst, 1); + Variant::Type var_type = (Variant::Type)_code_ptr[ip + 3]; + + GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX); + + *dst = value->get_type() == var_type; + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_KEYED) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(index, 1); + GET_INSTRUCTION_ARG(value, 2); + + bool valid; + dst->set(*index, *value, &valid); + +#ifdef DEBUG_ENABLED + if (!valid) { + String v = index->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(index) + "'"; + } + err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'"; + OPCODE_BREAK; + } +#endif + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_KEYED_VALIDATED) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(index, 1); + GET_INSTRUCTION_ARG(value, 2); + + int index_setter = _code_ptr[ip + 4]; + GD_ERR_BREAK(index_setter < 0 || index_setter >= _keyed_setters_count); + const Variant::ValidatedKeyedSetter setter = _keyed_setters_ptr[index_setter]; + + bool valid; + setter(dst, index, value, valid); + +#ifdef DEBUG_ENABLED + if (!valid) { + String v = index->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(index) + "'"; + } + err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'"; + OPCODE_BREAK; + } +#endif + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_INDEXED_VALIDATED) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(index, 1); + GET_INSTRUCTION_ARG(value, 2); + + int index_setter = _code_ptr[ip + 4]; + GD_ERR_BREAK(index_setter < 0 || index_setter >= _indexed_setters_count); + const Variant::ValidatedIndexedSetter setter = _indexed_setters_ptr[index_setter]; + + int64_t int_index = *VariantInternal::get_int(index); + + bool oob; + setter(dst, int_index, value, oob); + +#ifdef DEBUG_ENABLED + if (oob) { + String v = index->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(index) + "'"; + } + err_text = "Out of bounds set index " + v + " (on base: '" + _get_var_type(dst) + "')"; + OPCODE_BREAK; + } +#endif + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_KEYED) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(index, 1); + GET_INSTRUCTION_ARG(dst, 2); + + bool valid; +#ifdef DEBUG_ENABLED + // Allow better error message in cases where src and dst are the same stack position. + Variant ret = src->get(*index, &valid); +#else + *dst = src->get(*index, &valid); + +#endif +#ifdef DEBUG_ENABLED + if (!valid) { + String v = index->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(index) + "'"; + } + err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "')."; + OPCODE_BREAK; + } + *dst = ret; +#endif + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_KEYED_VALIDATED) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(key, 1); + GET_INSTRUCTION_ARG(dst, 2); + + int index_getter = _code_ptr[ip + 4]; + GD_ERR_BREAK(index_getter < 0 || index_getter >= _keyed_getters_count); + const Variant::ValidatedKeyedGetter getter = _keyed_getters_ptr[index_getter]; + + bool valid; +#ifdef DEBUG_ENABLED + // Allow better error message in cases where src and dst are the same stack position. + Variant ret; + getter(src, key, &ret, valid); +#else + getter(src, key, dst, valid); +#endif +#ifdef DEBUG_ENABLED + if (!valid) { + String v = key->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(key) + "'"; + } + err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "')."; + OPCODE_BREAK; + } + *dst = ret; +#endif + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_INDEXED_VALIDATED) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(index, 1); + GET_INSTRUCTION_ARG(dst, 2); + + int index_getter = _code_ptr[ip + 4]; + GD_ERR_BREAK(index_getter < 0 || index_getter >= _indexed_getters_count); + const Variant::ValidatedIndexedGetter getter = _indexed_getters_ptr[index_getter]; + + int64_t int_index = *VariantInternal::get_int(index); + + bool oob; + getter(src, int_index, dst, oob); + +#ifdef DEBUG_ENABLED + if (oob) { + String v = index->operator String(); + if (v != "") { + v = "'" + v + "'"; + } else { + v = "of type '" + _get_var_type(index) + "'"; + } + err_text = "Out of bounds get index " + v + " (on base: '" + _get_var_type(src) + "')"; + OPCODE_BREAK; + } +#endif + ip += 5; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_NAMED) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(value, 1); + + int indexname = _code_ptr[ip + 3]; + + GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); + const StringName *index = &_global_names_ptr[indexname]; + + bool valid; + dst->set_named(*index, *value, valid); + +#ifdef DEBUG_ENABLED + if (!valid) { + String err_type; + err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "') with value of type '" + _get_var_type(value) + "'."; + OPCODE_BREAK; + } +#endif + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_NAMED_VALIDATED) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(value, 1); + + int index_setter = _code_ptr[ip + 3]; + GD_ERR_BREAK(index_setter < 0 || index_setter >= _setters_count); + const Variant::ValidatedSetter setter = _setters_ptr[index_setter]; + + setter(dst, value); + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_NAMED) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(dst, 1); + + int indexname = _code_ptr[ip + 3]; + + GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); + const StringName *index = &_global_names_ptr[indexname]; + + bool valid; +#ifdef DEBUG_ENABLED + //allow better error message in cases where src and dst are the same stack position + Variant ret = src->get_named(*index, valid); + +#else + *dst = src->get_named(*index, valid); +#endif +#ifdef DEBUG_ENABLED + if (!valid) { + if (src->has_method(*index)) { + err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?"; + } else { + err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "')."; + } + OPCODE_BREAK; + } + *dst = ret; +#endif + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_NAMED_VALIDATED) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(dst, 1); + + int index_getter = _code_ptr[ip + 3]; + GD_ERR_BREAK(index_getter < 0 || index_getter >= _getters_count); + const Variant::ValidatedGetter getter = _getters_ptr[index_getter]; + + getter(src, dst); + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_SET_MEMBER) { + CHECK_SPACE(3); + GET_INSTRUCTION_ARG(src, 0); + int indexname = _code_ptr[ip + 2]; + GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); + const StringName *index = &_global_names_ptr[indexname]; + + bool valid; +#ifndef DEBUG_ENABLED + ClassDB::set_property(p_instance->owner, *index, *src, &valid); +#else + bool ok = ClassDB::set_property(p_instance->owner, *index, *src, &valid); + if (!ok) { + err_text = "Internal error setting property: " + String(*index); + OPCODE_BREAK; + } else if (!valid) { + err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + "."; + OPCODE_BREAK; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_GET_MEMBER) { + CHECK_SPACE(3); + GET_INSTRUCTION_ARG(dst, 0); + int indexname = _code_ptr[ip + 2]; + GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); + const StringName *index = &_global_names_ptr[indexname]; +#ifndef DEBUG_ENABLED + ClassDB::get_property(p_instance->owner, *index, *dst); +#else + bool ok = ClassDB::get_property(p_instance->owner, *index, *dst); + if (!ok) { + err_text = "Internal error getting property: " + String(*index); + OPCODE_BREAK; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN) { + CHECK_SPACE(3); + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(src, 1); + + *dst = *src; + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN_TRUE) { + CHECK_SPACE(2); + GET_INSTRUCTION_ARG(dst, 0); + + *dst = true; + + ip += 2; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN_FALSE) { + CHECK_SPACE(2); + GET_INSTRUCTION_ARG(dst, 0); + + *dst = false; + + ip += 2; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN_TYPED_BUILTIN) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(src, 1); + + Variant::Type var_type = (Variant::Type)_code_ptr[ip + 3]; + GD_ERR_BREAK(var_type < 0 || var_type >= Variant::VARIANT_MAX); + + if (src->get_type() != var_type) { +#ifdef DEBUG_ENABLED + if (Variant::can_convert_strict(src->get_type(), var_type)) { +#endif // DEBUG_ENABLED + Callable::CallError ce; + Variant::construct(var_type, *dst, const_cast<const Variant **>(&src), 1, ce); + } else { +#ifdef DEBUG_ENABLED + err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + + "' to a variable of type '" + Variant::get_type_name(var_type) + "'."; + OPCODE_BREAK; + } + } else { +#endif // DEBUG_ENABLED + *dst = *src; + } + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN_TYPED_NATIVE) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(src, 1); + +#ifdef DEBUG_ENABLED + GET_INSTRUCTION_ARG(type, 2); + GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *()); + GD_ERR_BREAK(!nc); + if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { + err_text = "Trying to assign value of type '" + Variant::get_type_name(src->get_type()) + + "' to a variable of type '" + nc->get_name() + "'."; + OPCODE_BREAK; + } + Object *src_obj = src->operator Object *(); + + if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { + err_text = "Trying to assign value of type '" + src_obj->get_class_name() + + "' to a variable of type '" + nc->get_name() + "'."; + OPCODE_BREAK; + } +#endif // DEBUG_ENABLED + *dst = *src; + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSIGN_TYPED_SCRIPT) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(dst, 0); + GET_INSTRUCTION_ARG(src, 1); + +#ifdef DEBUG_ENABLED + GET_INSTRUCTION_ARG(type, 2); + Script *base_type = Object::cast_to<Script>(type->operator Object *()); + + GD_ERR_BREAK(!base_type); + + if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { + err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'."; + OPCODE_BREAK; + } + + if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { + ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); + if (!scr_inst) { + err_text = "Trying to assign value of type '" + src->operator Object *()->get_class_name() + + "' to a variable of type '" + base_type->get_path().get_file() + "'."; + OPCODE_BREAK; + } + + Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr(); + bool valid = false; + + while (src_type) { + if (src_type == base_type) { + valid = true; + break; + } + src_type = src_type->get_base_script().ptr(); + } + + if (!valid) { + err_text = "Trying to assign value of type '" + src->operator Object *()->get_script_instance()->get_script()->get_path().get_file() + + "' to a variable of type '" + base_type->get_path().get_file() + "'."; + OPCODE_BREAK; + } + } +#endif // DEBUG_ENABLED + + *dst = *src; + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CAST_TO_BUILTIN) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(dst, 1); + Variant::Type to_type = (Variant::Type)_code_ptr[ip + 3]; + + GD_ERR_BREAK(to_type < 0 || to_type >= Variant::VARIANT_MAX); + + Callable::CallError err; + Variant::construct(to_type, *dst, (const Variant **)&src, 1, err); + +#ifdef DEBUG_ENABLED + if (err.error != Callable::CallError::CALL_OK) { + err_text = "Invalid cast: could not convert value to '" + Variant::get_type_name(to_type) + "'."; + OPCODE_BREAK; + } +#endif + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CAST_TO_NATIVE) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(dst, 1); + GET_INSTRUCTION_ARG(to_type, 2); + + GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(to_type->operator Object *()); + GD_ERR_BREAK(!nc); + +#ifdef DEBUG_ENABLED + if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { + err_text = "Invalid cast: can't convert a non-object value to an object type."; + OPCODE_BREAK; + } +#endif + Object *src_obj = src->operator Object *(); + + if (src_obj && !ClassDB::is_parent_class(src_obj->get_class_name(), nc->get_name())) { + *dst = Variant(); // invalid cast, assign NULL + } else { + *dst = *src; + } + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CAST_TO_SCRIPT) { + CHECK_SPACE(4); + GET_INSTRUCTION_ARG(src, 0); + GET_INSTRUCTION_ARG(dst, 1); + GET_INSTRUCTION_ARG(to_type, 2); + + Script *base_type = Object::cast_to<Script>(to_type->operator Object *()); + + GD_ERR_BREAK(!base_type); + +#ifdef DEBUG_ENABLED + if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { + err_text = "Trying to assign a non-object value to a variable of type '" + base_type->get_path().get_file() + "'."; + OPCODE_BREAK; + } +#endif + + bool valid = false; + + if (src->get_type() != Variant::NIL && src->operator Object *() != nullptr) { + ScriptInstance *scr_inst = src->operator Object *()->get_script_instance(); + + if (scr_inst) { + Script *src_type = src->operator Object *()->get_script_instance()->get_script().ptr(); + + while (src_type) { + if (src_type == base_type) { + valid = true; + break; + } + src_type = src_type->get_base_script().ptr(); + } + } + } + + if (valid) { + *dst = *src; // Valid cast, copy the source object + } else { + *dst = Variant(); // invalid cast, assign NULL + } + + ip += 4; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CONSTRUCT) { + CHECK_SPACE(2 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + + Variant::Type t = Variant::Type(_code_ptr[ip + 2]); + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + Callable::CallError err; + Variant::construct(t, *dst, (const Variant **)argptrs, argc, err); + +#ifdef DEBUG_ENABLED + if (err.error != Callable::CallError::CALL_OK) { + err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs); + OPCODE_BREAK; + } +#endif + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CONSTRUCT_VALIDATED) { + CHECK_SPACE(2 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + + int constructor_idx = _code_ptr[ip + 2]; + GD_ERR_BREAK(constructor_idx < 0 || constructor_idx >= _constructors_count); + Variant::ValidatedConstructor constructor = _constructors_ptr[constructor_idx]; + + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + constructor(*dst, (const Variant **)argptrs); + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CONSTRUCT_ARRAY) { + CHECK_SPACE(1 + instr_arg_count); + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + Array array; + array.resize(argc); + + for (int i = 0; i < argc; i++) { + array[i] = *(instruction_args[i]); + } + + GET_INSTRUCTION_ARG(dst, argc); + + *dst = array; + + ip += 2; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CONSTRUCT_DICTIONARY) { + CHECK_SPACE(2 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + Dictionary dict; + + for (int i = 0; i < argc; i++) { + GET_INSTRUCTION_ARG(k, i * 2 + 0); + GET_INSTRUCTION_ARG(v, i * 2 + 1); + dict[*k] = *v; + } + + GET_INSTRUCTION_ARG(dst, argc * 2); + + *dst = dict; + + ip += 2; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_ASYNC) + OPCODE(OPCODE_CALL_RETURN) + OPCODE(OPCODE_CALL) { + CHECK_SPACE(3 + instr_arg_count); + bool call_ret = (_code_ptr[ip] & INSTR_MASK) != OPCODE_CALL; +#ifdef DEBUG_ENABLED + bool call_async = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_ASYNC; +#endif + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + int methodname_idx = _code_ptr[ip + 2]; + GD_ERR_BREAK(methodname_idx < 0 || methodname_idx >= _global_names_count); + const StringName *methodname = &_global_names_ptr[methodname_idx]; + + GET_INSTRUCTION_ARG(base, argc); + Variant **argptrs = instruction_args; + +#ifdef DEBUG_ENABLED + uint64_t call_time = 0; + + if (GDScriptLanguage::get_singleton()->profiling) { + call_time = OS::get_singleton()->get_ticks_usec(); + } + +#endif + Callable::CallError err; + if (call_ret) { + GET_INSTRUCTION_ARG(ret, argc + 1); + base->call(*methodname, (const Variant **)argptrs, argc, *ret, err); +#ifdef DEBUG_ENABLED + if (!call_async && ret->get_type() == Variant::OBJECT) { + // Check if getting a function state without await. + bool was_freed = false; + Object *obj = ret->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Got a freed object as a result of the call."; + OPCODE_BREAK; + } + if (obj && obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) { + err_text = R"(Trying to call an async function without "await".)"; + OPCODE_BREAK; + } + } +#endif + } else { + Variant ret; + base->call(*methodname, (const Variant **)argptrs, argc, ret, err); + } +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; + } + + if (err.error != Callable::CallError::CALL_OK) { + String methodstr = *methodname; + String basestr = _get_var_type(base); + + if (methodstr == "call") { + if (argc >= 1) { + methodstr = String(*argptrs[0]) + " (via call)"; + if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + err.argument += 1; + } + } + } else if (methodstr == "free") { + if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { + if (base->is_ref()) { + err_text = "Attempted to free a reference."; + OPCODE_BREAK; + } else if (base->get_type() == Variant::OBJECT) { + err_text = "Attempted to free a locked object (calling or emitting)."; + OPCODE_BREAK; + } + } + } else if (methodstr == "call_recursive" && basestr == "TreeItem") { + if (argc >= 1) { + methodstr = String(*argptrs[0]) + " (via TreeItem.call_recursive)"; + if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + err.argument += 1; + } + } + } + err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs); + OPCODE_BREAK; + } +#endif + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_METHOD_BIND) + OPCODE(OPCODE_CALL_METHOD_BIND_RET) { + CHECK_SPACE(3 + instr_arg_count); + bool call_ret = (_code_ptr[ip] & INSTR_MASK) == OPCODE_CALL_METHOD_BIND_RET; + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count); + MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; + + GET_INSTRUCTION_ARG(base, argc); + +#ifdef DEBUG_ENABLED + bool freed = false; + Object *base_obj = base->get_validated_object_with_check(freed); + if (freed) { + err_text = "Trying to call a function on a previously freed instance."; + OPCODE_BREAK; + } else if (!base_obj) { + err_text = "Trying to call a function on a null value."; + OPCODE_BREAK; + } +#else + Object *base_obj = base->operator Object *(); +#endif + Variant **argptrs = instruction_args; + +#ifdef DEBUG_ENABLED + uint64_t call_time = 0; + + if (GDScriptLanguage::get_singleton()->profiling) { + call_time = OS::get_singleton()->get_ticks_usec(); + } +#endif + + Callable::CallError err; + if (call_ret) { + GET_INSTRUCTION_ARG(ret, argc + 1); + *ret = method->call(base_obj, (const Variant **)argptrs, argc, err); + } else { + method->call(base_obj, (const Variant **)argptrs, argc, err); + } + +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; + } + + if (err.error != Callable::CallError::CALL_OK) { + String methodstr = method->get_name(); + String basestr = _get_var_type(base); + + if (methodstr == "call") { + if (argc >= 1) { + methodstr = String(*argptrs[0]) + " (via call)"; + if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { + err.argument += 1; + } + } + } else if (methodstr == "free") { + if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { + if (base->is_ref()) { + err_text = "Attempted to free a reference."; + OPCODE_BREAK; + } else if (base->get_type() == Variant::OBJECT) { + err_text = "Attempted to free a locked object (calling or emitting)."; + OPCODE_BREAK; + } + } + } + err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs); + OPCODE_BREAK; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + +#ifdef DEBUG_ENABLED +#define OPCODE_CALL_PTR(m_type) \ + OPCODE(OPCODE_CALL_PTRCALL_##m_type) { \ + CHECK_SPACE(3 + instr_arg_count); \ + ip += instr_arg_count; \ + int argc = _code_ptr[ip + 1]; \ + GD_ERR_BREAK(argc < 0); \ + GET_INSTRUCTION_ARG(base, argc); \ + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count); \ + MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; \ + bool freed = false; \ + Object *base_obj = base->get_validated_object_with_check(freed); \ + if (freed) { \ + err_text = "Trying to call a function on a previously freed instance."; \ + OPCODE_BREAK; \ + } else if (!base_obj) { \ + err_text = "Trying to call a function on a null value."; \ + OPCODE_BREAK; \ + } \ + const void **argptrs = call_args_ptr; \ + for (int i = 0; i < argc; i++) { \ + GET_INSTRUCTION_ARG(v, i); \ + argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); \ + } \ + uint64_t call_time = 0; \ + if (GDScriptLanguage::get_singleton()->profiling) { \ + call_time = OS::get_singleton()->get_ticks_usec(); \ + } \ + GET_INSTRUCTION_ARG(ret, argc + 1); \ + VariantInternal::initialize(ret, Variant::m_type); \ + void *ret_opaque = VariantInternal::OP_GET_##m_type(ret); \ + method->ptrcall(base_obj, argptrs, ret_opaque); \ + if (GDScriptLanguage::get_singleton()->profiling) { \ + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; \ + } \ + ip += 3; \ + } \ + DISPATCH_OPCODE +#else +#define OPCODE_CALL_PTR(m_type) \ + OPCODE(OPCODE_CALL_PTRCALL_##m_type) { \ + CHECK_SPACE(3 + instr_arg_count); \ + int argc = _code_ptr[ip + 1]; \ + GET_INSTRUCTION_ARG(base, argc); \ + MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; \ + Object *base_obj = *VariantInternal::get_object(base); \ + const void **argptrs = call_args_ptr; \ + for (int i = 0; i < argc; i++) { \ + GET_INSTRUCTION_ARG(v, i); \ + argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); \ + } \ + GET_INSTRUCTION_ARG(ret, argc + 1); \ + VariantInternal::initialize(ret, Variant::m_type); \ + void *ret_opaque = VariantInternal::OP_GET_##m_type(ret); \ + method->ptrcall(base_obj, argptrs, ret_opaque); \ + ip += 3; \ + } \ + DISPATCH_OPCODE +#endif + + OPCODE_CALL_PTR(BOOL); + OPCODE_CALL_PTR(INT); + OPCODE_CALL_PTR(FLOAT); + OPCODE_CALL_PTR(STRING); + OPCODE_CALL_PTR(VECTOR2); + OPCODE_CALL_PTR(VECTOR2I); + OPCODE_CALL_PTR(RECT2); + OPCODE_CALL_PTR(RECT2I); + OPCODE_CALL_PTR(VECTOR3); + OPCODE_CALL_PTR(VECTOR3I); + OPCODE_CALL_PTR(TRANSFORM2D); + OPCODE_CALL_PTR(PLANE); + OPCODE_CALL_PTR(QUAT); + OPCODE_CALL_PTR(AABB); + OPCODE_CALL_PTR(BASIS); + OPCODE_CALL_PTR(TRANSFORM); + OPCODE_CALL_PTR(COLOR); + OPCODE_CALL_PTR(STRING_NAME); + OPCODE_CALL_PTR(NODE_PATH); + OPCODE_CALL_PTR(RID); + OPCODE_CALL_PTR(CALLABLE); + OPCODE_CALL_PTR(SIGNAL); + OPCODE_CALL_PTR(DICTIONARY); + OPCODE_CALL_PTR(ARRAY); + OPCODE_CALL_PTR(PACKED_BYTE_ARRAY); + OPCODE_CALL_PTR(PACKED_INT32_ARRAY); + OPCODE_CALL_PTR(PACKED_INT64_ARRAY); + OPCODE_CALL_PTR(PACKED_FLOAT32_ARRAY); + OPCODE_CALL_PTR(PACKED_FLOAT64_ARRAY); + OPCODE_CALL_PTR(PACKED_STRING_ARRAY); + OPCODE_CALL_PTR(PACKED_VECTOR2_ARRAY); + OPCODE_CALL_PTR(PACKED_VECTOR3_ARRAY); + OPCODE_CALL_PTR(PACKED_COLOR_ARRAY); + OPCODE(OPCODE_CALL_PTRCALL_OBJECT) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count); + MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; + + GET_INSTRUCTION_ARG(base, argc); +#ifdef DEBUG_ENABLED + bool freed = false; + Object *base_obj = base->get_validated_object_with_check(freed); + if (freed) { + err_text = "Trying to call a function on a previously freed instance."; + OPCODE_BREAK; + } else if (!base_obj) { + err_text = "Trying to call a function on a null value."; + OPCODE_BREAK; + } +#else + Object *base_obj = *VariantInternal::get_object(base); +#endif + + const void **argptrs = call_args_ptr; + + for (int i = 0; i < argc; i++) { + GET_INSTRUCTION_ARG(v, i); + argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); + } +#ifdef DEBUG_ENABLED + uint64_t call_time = 0; + + if (GDScriptLanguage::get_singleton()->profiling) { + call_time = OS::get_singleton()->get_ticks_usec(); + } +#endif + + GET_INSTRUCTION_ARG(ret, argc + 1); + VariantInternal::initialize(ret, Variant::OBJECT); + Object **ret_opaque = VariantInternal::get_object(ret); + method->ptrcall(base_obj, argptrs, ret_opaque); + VariantInternal::set_object(ret, *ret_opaque); + +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + OPCODE(OPCODE_CALL_PTRCALL_NO_RETURN) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _methods_count); + MethodBind *method = _methods_ptr[_code_ptr[ip + 2]]; + + GET_INSTRUCTION_ARG(base, argc); +#ifdef DEBUG_ENABLED + bool freed = false; + Object *base_obj = base->get_validated_object_with_check(freed); + if (freed) { + err_text = "Trying to call a function on a previously freed instance."; + OPCODE_BREAK; + } else if (!base_obj) { + err_text = "Trying to call a function on a null value."; + OPCODE_BREAK; + } +#else + Object *base_obj = *VariantInternal::get_object(base); +#endif + const void **argptrs = call_args_ptr; + + for (int i = 0; i < argc; i++) { + GET_INSTRUCTION_ARG(v, i); + argptrs[i] = VariantInternal::get_opaque_pointer((const Variant *)v); + } +#ifdef DEBUG_ENABLED + uint64_t call_time = 0; + + if (GDScriptLanguage::get_singleton()->profiling) { + call_time = OS::get_singleton()->get_ticks_usec(); + } +#endif + + GET_INSTRUCTION_ARG(ret, argc + 1); + VariantInternal::initialize(ret, Variant::NIL); + method->ptrcall(base_obj, argptrs, nullptr); + +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_BUILTIN_TYPE_VALIDATED) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GET_INSTRUCTION_ARG(base, argc); + + GD_ERR_BREAK(_code_ptr[ip + 2] < 0 || _code_ptr[ip + 2] >= _builtin_methods_count); + Variant::ValidatedBuiltInMethod method = _builtin_methods_ptr[_code_ptr[ip + 2]]; + Variant **argptrs = instruction_args; + +#ifdef DEBUG_ENABLED + uint64_t call_time = 0; + if (GDScriptLanguage::get_singleton()->profiling) { + call_time = OS::get_singleton()->get_ticks_usec(); + } +#endif + + GET_INSTRUCTION_ARG(ret, argc + 1); + method(base, (const Variant **)argptrs, argc, ret); + +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + function_call_time += OS::get_singleton()->get_ticks_usec() - call_time; + } +#endif + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_BUILT_IN) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int argc = _code_ptr[ip + 1]; + GD_ERR_BREAK(argc < 0); + + GDScriptFunctions::Function func = GDScriptFunctions::Function(_code_ptr[ip + 2]); + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + Callable::CallError err; + GDScriptFunctions::call(func, (const Variant **)argptrs, argc, *dst, err); + +#ifdef DEBUG_ENABLED + if (err.error != Callable::CallError::CALL_OK) { + String methodstr = GDScriptFunctions::get_func_name(func); + if (dst->get_type() == Variant::STRING) { + //call provided error string + err_text = "Error calling built-in function '" + methodstr + "': " + String(*dst); + } else { + err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs); + } + OPCODE_BREAK; + } +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_CALL_SELF_BASE) { + CHECK_SPACE(3 + instr_arg_count); + + ip += instr_arg_count; + + int self_fun = _code_ptr[ip + 1]; +#ifdef DEBUG_ENABLED + if (self_fun < 0 || self_fun >= _global_names_count) { + err_text = "compiler bug, function name not found"; + OPCODE_BREAK; + } +#endif + const StringName *methodname = &_global_names_ptr[self_fun]; + + int argc = _code_ptr[ip + 2]; + GD_ERR_BREAK(argc < 0); + + Variant **argptrs = instruction_args; + + GET_INSTRUCTION_ARG(dst, argc); + + const GDScript *gds = _script; + + const Map<StringName, GDScriptFunction *>::Element *E = nullptr; + while (gds->base.ptr()) { + gds = gds->base.ptr(); + E = gds->member_functions.find(*methodname); + if (E) { + break; + } + } + + Callable::CallError err; + + if (E) { + *dst = E->get()->call(p_instance, (const Variant **)argptrs, argc, err); + } else if (gds->native.ptr()) { + if (*methodname != GDScriptLanguage::get_singleton()->strings._init) { + MethodBind *mb = ClassDB::get_method(gds->native->get_name(), *methodname); + if (!mb) { + err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + } else { + *dst = mb->call(p_instance->owner, (const Variant **)argptrs, argc, err); + } + } else { + err.error = Callable::CallError::CALL_OK; + } + } else { + if (*methodname != GDScriptLanguage::get_singleton()->strings._init) { + err.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; + } else { + err.error = Callable::CallError::CALL_OK; + } + } + + if (err.error != Callable::CallError::CALL_OK) { + String methodstr = *methodname; + err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs); + + OPCODE_BREAK; + } + + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_AWAIT) { + CHECK_SPACE(2); + + // Do the oneshot connect. + GET_INSTRUCTION_ARG(argobj, 0); + + Signal sig; + bool is_signal = true; + + { + Variant result = *argobj; + + if (argobj->get_type() == Variant::OBJECT) { + bool was_freed = false; + Object *obj = argobj->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Trying to await on a freed object."; + OPCODE_BREAK; + } + + // Is this even possible to be null at this point? + if (obj) { + if (obj->is_class_ptr(GDScriptFunctionState::get_class_ptr_static())) { + static StringName completed = _scs_create("completed"); + result = Signal(obj, completed); + } + } + } + + if (result.get_type() != Variant::SIGNAL) { + ip += 4; // Skip OPCODE_AWAIT_RESUME and its data. + // The stack pointer should be the same, so we don't need to set a return value. + is_signal = false; + } else { + sig = result; + } + } + + if (is_signal) { + Ref<GDScriptFunctionState> gdfs = memnew(GDScriptFunctionState); + gdfs->function = this; + + gdfs->state.stack.resize(alloca_size); + //copy variant stack + for (int i = 0; i < _stack_size; i++) { + memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i])); + } + gdfs->state.stack_size = _stack_size; + gdfs->state.self = self; + gdfs->state.alloca_size = alloca_size; + gdfs->state.ip = ip + 2; + gdfs->state.line = line; + gdfs->state.script = _script; + { + MutexLock lock(GDScriptLanguage::get_singleton()->lock); + _script->pending_func_states.add(&gdfs->scripts_list); + if (p_instance) { + gdfs->state.instance = p_instance; + p_instance->pending_func_states.add(&gdfs->instances_list); + } else { + gdfs->state.instance = nullptr; + } + } +#ifdef DEBUG_ENABLED + gdfs->state.function_name = name; + gdfs->state.script_path = _script->get_path(); +#endif + gdfs->state.defarg = defarg; + gdfs->function = this; + + retvalue = gdfs; + + Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback"), varray(gdfs), Object::CONNECT_ONESHOT); + if (err != OK) { + err_text = "Error connecting to signal: " + sig.get_name() + " during await."; + OPCODE_BREAK; + } + +#ifdef DEBUG_ENABLED + exit_ok = true; + awaited = true; +#endif + OPCODE_BREAK; + } + } + DISPATCH_OPCODE; // Needed for synchronous calls (when result is immediately available). + + OPCODE(OPCODE_AWAIT_RESUME) { + CHECK_SPACE(2); +#ifdef DEBUG_ENABLED + if (!p_state) { + err_text = ("Invalid Resume (bug?)"); + OPCODE_BREAK; + } +#endif + GET_INSTRUCTION_ARG(result, 0); + *result = p_state->result; + ip += 2; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_JUMP) { + CHECK_SPACE(2); + int to = _code_ptr[ip + 1]; + + GD_ERR_BREAK(to < 0 || to > _code_size); + ip = to; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_JUMP_IF) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(test, 0); + + bool result = test->booleanize(); + + if (result) { + int to = _code_ptr[ip + 2]; + GD_ERR_BREAK(to < 0 || to > _code_size); + ip = to; + } else { + ip += 3; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_JUMP_IF_NOT) { + CHECK_SPACE(3); + + GET_INSTRUCTION_ARG(test, 0); + + bool result = test->booleanize(); + + if (!result) { + int to = _code_ptr[ip + 2]; + GD_ERR_BREAK(to < 0 || to > _code_size); + ip = to; + } else { + ip += 3; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) { + CHECK_SPACE(2); + ip = _default_arg_ptr[defarg]; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_RETURN) { + CHECK_SPACE(2); + GET_INSTRUCTION_ARG(r, 0); + retvalue = *r; +#ifdef DEBUG_ENABLED + exit_ok = true; +#endif + OPCODE_BREAK; + } + + OPCODE(OPCODE_ITERATE_BEGIN) { + CHECK_SPACE(8); // Space for this and a regular iterate. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + bool valid; + if (!container->iter_init(*counter, valid)) { +#ifdef DEBUG_ENABLED + if (!valid) { + err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "'."; + OPCODE_BREAK; + } +#endif + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + + *iterator = container->iter_get(*counter, valid); +#ifdef DEBUG_ENABLED + if (!valid) { + err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "'."; + OPCODE_BREAK; + } +#endif + ip += 5; // Skip regular iterate which is always next. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_INT) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + int64_t size = *VariantInternal::get_int(container); + + VariantInternal::initialize(counter, Variant::INT); + *VariantInternal::get_int(counter) = 0; + + if (size > 0) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::INT); + *VariantInternal::get_int(iterator) = 0; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_FLOAT) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + double size = *VariantInternal::get_float(container); + + VariantInternal::initialize(counter, Variant::FLOAT); + *VariantInternal::get_float(counter) = 0.0; + + if (size > 0) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::FLOAT); + *VariantInternal::get_float(iterator) = 0; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_VECTOR2) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Vector2 *bounds = VariantInternal::get_vector2(container); + + VariantInternal::initialize(counter, Variant::FLOAT); + *VariantInternal::get_float(counter) = bounds->x; + + if (bounds->x < bounds->y) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::FLOAT); + *VariantInternal::get_float(iterator) = bounds->x; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_VECTOR2I) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Vector2i *bounds = VariantInternal::get_vector2i(container); + + VariantInternal::initialize(counter, Variant::FLOAT); + *VariantInternal::get_int(counter) = bounds->x; + + if (bounds->x < bounds->y) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::INT); + *VariantInternal::get_int(iterator) = bounds->x; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_VECTOR3) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Vector3 *bounds = VariantInternal::get_vector3(container); + double from = bounds->x; + double to = bounds->y; + double step = bounds->z; + + VariantInternal::initialize(counter, Variant::FLOAT); + *VariantInternal::get_float(counter) = from; + + bool do_continue = from == to ? false : (from < to ? step > 0 : step < 0); + + if (do_continue) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::FLOAT); + *VariantInternal::get_float(iterator) = from; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_VECTOR3I) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Vector3i *bounds = VariantInternal::get_vector3i(container); + int64_t from = bounds->x; + int64_t to = bounds->y; + int64_t step = bounds->z; + + VariantInternal::initialize(counter, Variant::INT); + *VariantInternal::get_int(counter) = from; + + bool do_continue = from == to ? false : (from < to ? step > 0 : step < 0); + + if (do_continue) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::INT); + *VariantInternal::get_int(iterator) = from; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_STRING) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + String *str = VariantInternal::get_string(container); + + VariantInternal::initialize(counter, Variant::INT); + *VariantInternal::get_int(counter) = 0; + + if (!str->empty()) { + GET_INSTRUCTION_ARG(iterator, 2); + VariantInternal::initialize(iterator, Variant::STRING); + *VariantInternal::get_string(iterator) = str->substr(0, 1); + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_DICTIONARY) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Dictionary *dict = VariantInternal::get_dictionary(container); + const Variant *next = dict->next(nullptr); + *counter = *next; + + if (!dict->empty()) { + GET_INSTRUCTION_ARG(iterator, 2); + *iterator = *next; + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_BEGIN_ARRAY) { + CHECK_SPACE(8); // Check space for iterate instruction too. + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + Array *array = VariantInternal::get_array(container); + + VariantInternal::initialize(counter, Variant::INT); + *VariantInternal::get_int(counter) = 0; + + if (!array->empty()) { + GET_INSTRUCTION_ARG(iterator, 2); + *iterator = array->get(0); + + // Skip regular iterate. + ip += 5; + } else { + // Jump to end of loop. + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } + } + DISPATCH_OPCODE; + +#define OPCODE_ITERATE_BEGIN_PACKED_ARRAY(m_var_type, m_elem_type, m_get_func, m_var_ret_type, m_ret_type, m_ret_get_func) \ + OPCODE(OPCODE_ITERATE_BEGIN_PACKED_##m_var_type##_ARRAY) { \ + CHECK_SPACE(8); \ + GET_INSTRUCTION_ARG(counter, 0); \ + GET_INSTRUCTION_ARG(container, 1); \ + Vector<m_elem_type> *array = VariantInternal::m_get_func(container); \ + VariantInternal::initialize(counter, Variant::INT); \ + *VariantInternal::get_int(counter) = 0; \ + if (!array->empty()) { \ + GET_INSTRUCTION_ARG(iterator, 2); \ + VariantInternal::initialize(iterator, Variant::m_var_ret_type); \ + m_ret_type *it = VariantInternal::m_ret_get_func(iterator); \ + *it = array->get(0); \ + ip += 5; \ + } else { \ + int jumpto = _code_ptr[ip + 4]; \ + GD_ERR_BREAK(jumpto<0 || jumpto> _code_size); \ + ip = jumpto; \ + } \ + } \ + DISPATCH_OPCODE + + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(BYTE, uint8_t, get_byte_array, INT, int64_t, get_int); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(INT32, int32_t, get_int32_array, INT, int64_t, get_int); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(INT64, int64_t, get_int64_array, INT, int64_t, get_int); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(FLOAT32, float, get_float32_array, FLOAT, double, get_float); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(FLOAT64, double, get_float64_array, FLOAT, double, get_float); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(STRING, String, get_string_array, STRING, String, get_string); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(VECTOR2, Vector2, get_vector2_array, VECTOR2, Vector2, get_vector2); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(VECTOR3, Vector3, get_vector3_array, VECTOR3, Vector3, get_vector3); + OPCODE_ITERATE_BEGIN_PACKED_ARRAY(COLOR, Color, get_color_array, COLOR, Color, get_color); + + OPCODE(OPCODE_ITERATE_BEGIN_OBJECT) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + +#ifdef DEBUG_ENABLED + bool freed = false; + Object *obj = container->get_validated_object_with_check(freed); + if (freed) { + err_text = "Trying to iterate on a previously freed object."; + OPCODE_BREAK; + } else if (!obj) { + err_text = "Trying to iterate on a null value."; + OPCODE_BREAK; + } +#else + Object *obj = *VariantInternal::get_object(container); +#endif + Array ref; + ref.push_back(*counter); + Variant vref; + VariantInternal::initialize(&vref, Variant::ARRAY); + *VariantInternal::get_array(&vref) = ref; + + Variant **args = instruction_args; // Overriding an instruction argument, but we don't need access to that anymore. + args[0] = &vref; + + Callable::CallError ce; + Variant has_next = obj->call(CoreStringNames::get_singleton()->_iter_init, (const Variant **)args, 1, ce); + +#ifdef DEBUG_ENABLED + if (ce.error != Callable::CallError::CALL_OK) { + err_text = vformat(R"(There was an error calling "_iter_next" on iterator object of type %s.)", *container); + OPCODE_BREAK; + } +#endif + if (!has_next.booleanize()) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *iterator = obj->call(CoreStringNames::get_singleton()->_iter_get, (const Variant **)args, 1, ce); +#ifdef DEBUG_ENABLED + if (ce.error != Callable::CallError::CALL_OK) { + err_text = vformat(R"(There was an error calling "_iter_get" on iterator object of type %s.)", *container); + OPCODE_BREAK; + } +#endif + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + bool valid; + if (!container->iter_next(*counter, valid)) { +#ifdef DEBUG_ENABLED + if (!valid) { + err_text = "Unable to iterate on object of type '" + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?)."; + OPCODE_BREAK; + } +#endif + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + + *iterator = container->iter_get(*counter, valid); +#ifdef DEBUG_ENABLED + if (!valid) { + err_text = "Unable to obtain iterator object of type '" + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; + OPCODE_BREAK; + } +#endif + ip += 5; //loop again + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_INT) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + int64_t size = *VariantInternal::get_int(container); + int64_t *count = VariantInternal::get_int(counter); + + (*count)++; + + if (*count >= size) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_int(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_FLOAT) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + double size = *VariantInternal::get_float(container); + double *count = VariantInternal::get_float(counter); + + (*count)++; + + if (*count >= size) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_float(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_VECTOR2) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Vector2 *bounds = VariantInternal::get_vector2((const Variant *)container); + double *count = VariantInternal::get_float(counter); + + (*count)++; + + if (*count >= bounds->y) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_float(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_VECTOR2I) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Vector2i *bounds = VariantInternal::get_vector2i((const Variant *)container); + int64_t *count = VariantInternal::get_int(counter); + + (*count)++; + + if (*count >= bounds->y) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_int(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_VECTOR3) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Vector3 *bounds = VariantInternal::get_vector3((const Variant *)container); + double *count = VariantInternal::get_float(counter); + + *count += bounds->z; + + if ((bounds->z < 0 && *count <= bounds->y) || (bounds->z > 0 && *count >= bounds->y)) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_float(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_VECTOR3I) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Vector3i *bounds = VariantInternal::get_vector3i((const Variant *)container); + int64_t *count = VariantInternal::get_int(counter); + + *count += bounds->z; + + if ((bounds->z < 0 && *count <= bounds->y) || (bounds->z > 0 && *count >= bounds->y)) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_int(iterator) = *count; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_STRING) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const String *str = VariantInternal::get_string((const Variant *)container); + int64_t *idx = VariantInternal::get_int(counter); + (*idx)++; + + if (*idx >= str->length()) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *VariantInternal::get_string(iterator) = str->substr(*idx, 1); + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_DICTIONARY) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Dictionary *dict = VariantInternal::get_dictionary((const Variant *)container); + const Variant *next = dict->next(counter); + + if (!next) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *counter = *next; + *iterator = *next; + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ITERATE_ARRAY) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + + const Array *array = VariantInternal::get_array((const Variant *)container); + int64_t *idx = VariantInternal::get_int(counter); + (*idx)++; + + if (*idx >= array->size()) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *iterator = array->get(*idx); + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + +#define OPCODE_ITERATE_PACKED_ARRAY(m_var_type, m_elem_type, m_get_func, m_ret_get_func) \ + OPCODE(OPCODE_ITERATE_PACKED_##m_var_type##_ARRAY) { \ + CHECK_SPACE(4); \ + GET_INSTRUCTION_ARG(counter, 0); \ + GET_INSTRUCTION_ARG(container, 1); \ + const Vector<m_elem_type> *array = VariantInternal::m_get_func((const Variant *)container); \ + int64_t *idx = VariantInternal::get_int(counter); \ + (*idx)++; \ + if (*idx >= array->size()) { \ + int jumpto = _code_ptr[ip + 4]; \ + GD_ERR_BREAK(jumpto<0 || jumpto> _code_size); \ + ip = jumpto; \ + } else { \ + GET_INSTRUCTION_ARG(iterator, 2); \ + *VariantInternal::m_ret_get_func(iterator) = array->get(*idx); \ + ip += 5; \ + } \ + } \ + DISPATCH_OPCODE + + OPCODE_ITERATE_PACKED_ARRAY(BYTE, uint8_t, get_byte_array, get_int); + OPCODE_ITERATE_PACKED_ARRAY(INT32, int32_t, get_int32_array, get_int); + OPCODE_ITERATE_PACKED_ARRAY(INT64, int64_t, get_int64_array, get_int); + OPCODE_ITERATE_PACKED_ARRAY(FLOAT32, float, get_float32_array, get_float); + OPCODE_ITERATE_PACKED_ARRAY(FLOAT64, double, get_float64_array, get_float); + OPCODE_ITERATE_PACKED_ARRAY(STRING, String, get_string_array, get_string); + OPCODE_ITERATE_PACKED_ARRAY(VECTOR2, Vector2, get_vector2_array, get_vector2); + OPCODE_ITERATE_PACKED_ARRAY(VECTOR3, Vector3, get_vector3_array, get_vector3); + OPCODE_ITERATE_PACKED_ARRAY(COLOR, Color, get_color_array, get_color); + + OPCODE(OPCODE_ITERATE_OBJECT) { + CHECK_SPACE(4); + + GET_INSTRUCTION_ARG(counter, 0); + GET_INSTRUCTION_ARG(container, 1); + +#ifdef DEBUG_ENABLED + bool freed = false; + Object *obj = container->get_validated_object_with_check(freed); + if (freed) { + err_text = "Trying to iterate on a previously freed object."; + OPCODE_BREAK; + } else if (!obj) { + err_text = "Trying to iterate on a null value."; + OPCODE_BREAK; + } +#else + Object *obj = *VariantInternal::get_object(container); +#endif + Array ref; + ref.push_back(*counter); + Variant vref; + VariantInternal::initialize(&vref, Variant::ARRAY); + *VariantInternal::get_array(&vref) = ref; + + Variant **args = instruction_args; // Overriding an instruction argument, but we don't need access to that anymore. + args[0] = &vref; + + Callable::CallError ce; + Variant has_next = obj->call(CoreStringNames::get_singleton()->_iter_next, (const Variant **)args, 1, ce); + +#ifdef DEBUG_ENABLED + if (ce.error != Callable::CallError::CALL_OK) { + err_text = vformat(R"(There was an error calling "_iter_next" on iterator object of type %s.)", *container); + OPCODE_BREAK; + } +#endif + if (!has_next.booleanize()) { + int jumpto = _code_ptr[ip + 4]; + GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); + ip = jumpto; + } else { + GET_INSTRUCTION_ARG(iterator, 2); + *iterator = obj->call(CoreStringNames::get_singleton()->_iter_get, (const Variant **)args, 1, ce); +#ifdef DEBUG_ENABLED + if (ce.error != Callable::CallError::CALL_OK) { + err_text = vformat(R"(There was an error calling "_iter_get" on iterator object of type %s.)", *container); + OPCODE_BREAK; + } +#endif + + ip += 5; // Loop again. + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_ASSERT) { + CHECK_SPACE(3); + +#ifdef DEBUG_ENABLED + GET_INSTRUCTION_ARG(test, 0); + bool result = test->booleanize(); + + if (!result) { + String message_str; + if (_code_ptr[ip + 2] != 0) { + GET_INSTRUCTION_ARG(message, 1); + message_str = *message; + } + if (message_str.empty()) { + err_text = "Assertion failed."; + } else { + err_text = "Assertion failed: " + message_str; + } + OPCODE_BREAK; + } + +#endif + ip += 3; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_BREAKPOINT) { +#ifdef DEBUG_ENABLED + if (EngineDebugger::is_active()) { + GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true); + } +#endif + ip += 1; + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_LINE) { + CHECK_SPACE(2); + + line = _code_ptr[ip + 1]; + ip += 2; + + if (EngineDebugger::is_active()) { + // line + bool do_break = false; + + if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) { + if (EngineDebugger::get_script_debugger()->get_depth() <= 0) { + EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1); + } + if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) { + do_break = true; + } + } + + if (EngineDebugger::get_script_debugger()->is_breakpoint(line, source)) { + do_break = true; + } + + if (do_break) { + GDScriptLanguage::get_singleton()->debug_break("Breakpoint", true); + } + + EngineDebugger::get_singleton()->line_poll(); + } + } + DISPATCH_OPCODE; + + OPCODE(OPCODE_END) { +#ifdef DEBUG_ENABLED + exit_ok = true; +#endif + OPCODE_BREAK; + } + +#if 0 // Enable for debugging. + default: { + err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip); + OPCODE_BREAK; + } +#endif + } + + OPCODES_END +#ifdef DEBUG_ENABLED + if (exit_ok) { + OPCODE_OUT; + } + //error + // function, file, line, error, explanation + String err_file; + if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->path != "") { + err_file = p_instance->script->path; + } else if (script) { + err_file = script->path; + } + if (err_file == "") { + err_file = "<built-in>"; + } + String err_func = name; + if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->name != "") { + err_func = p_instance->script->name + "." + err_func; + } + int err_line = line; + if (err_text == "") { + err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please)."; + } + + if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) { + // debugger break did not happen + + _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT); + } + +#endif + OPCODE_OUT; + } + + OPCODES_OUT +#ifdef DEBUG_ENABLED + if (GDScriptLanguage::get_singleton()->profiling) { + uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time; + profile.total_time += time_taken; + profile.self_time += time_taken - function_call_time; + profile.frame_total_time += time_taken; + profile.frame_self_time += time_taken - function_call_time; + GDScriptLanguage::get_singleton()->script_frame_time += time_taken - function_call_time; + } + + // Check if this is the last time the function is resuming from await + // Will be true if never awaited as well + // When it's the last resume it will postpone the exit from stack, + // so the debugger knows which function triggered the resume of the next function (if any) + if (!p_state || awaited) { + if (EngineDebugger::is_active()) { + GDScriptLanguage::get_singleton()->exit_function(); + } +#endif + + if (_stack_size) { + //free stack + for (int i = 0; i < _stack_size; i++) { + stack[i].~Variant(); + } + } + +#ifdef DEBUG_ENABLED + } +#endif + + return retvalue; +} diff --git a/modules/regex/regex.h b/modules/regex/regex.h index 8cf19e1ca6..5b4798b65a 100644 --- a/modules/regex/regex.h +++ b/modules/regex/regex.h @@ -83,7 +83,6 @@ protected: public: void clear(); Error compile(const String &p_pattern); - void _init(const String &p_pattern = ""); Ref<RegExMatch> search(const String &p_subject, int p_offset = 0, int p_end = -1) const; Array search_all(const String &p_subject, int p_offset = 0, int p_end = -1) const; diff --git a/modules/regex/tests/test_regex.h b/modules/regex/tests/test_regex.h new file mode 100644 index 0000000000..4b9e7e18eb --- /dev/null +++ b/modules/regex/tests/test_regex.h @@ -0,0 +1,164 @@ +/*************************************************************************/ +/* test_regex.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_REGEX_H +#define TEST_REGEX_H + +#include "core/string/ustring.h" +#include "modules/regex/regex.h" + +#include "tests/test_macros.h" + +namespace TestRegEx { + +TEST_CASE("[RegEx] Initialization") { + const String pattern = "(?<vowel>[aeiou])"; + + RegEx re1(pattern); + CHECK(re1.is_valid()); + CHECK(re1.get_pattern() == pattern); + CHECK(re1.get_group_count() == 1); + + Array names = re1.get_names(); + CHECK(names.size() == 1); + CHECK(names[0] == "vowel"); + + RegEx re2; + CHECK(re2.is_valid() == false); + CHECK(re2.compile(pattern) == OK); + CHECK(re2.is_valid()); + + CHECK(re1.get_pattern() == re2.get_pattern()); + CHECK(re1.get_group_count() == re2.get_group_count()); + + names = re2.get_names(); + CHECK(names.size() == 1); + CHECK(names[0] == "vowel"); +} + +TEST_CASE("[RegEx] Clearing") { + RegEx re("Godot"); + REQUIRE(re.is_valid()); + re.clear(); + CHECK(re.is_valid() == false); +} + +TEST_CASE("[RegEx] Searching") { + const String s = "Searching"; + const String vowels = "[aeiou]{1,2}"; + const String numerics = "\\d"; + + RegEx re(vowels); + REQUIRE(re.is_valid()); + + Ref<RegExMatch> match = re.search(s); + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == "ea"); + + match = re.search(s, 2, 4); + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == "a"); + + const Array all_results = re.search_all(s); + CHECK(all_results.size() == 2); + match = all_results[0]; + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == "ea"); + match = all_results[1]; + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == "i"); + + CHECK(re.compile(numerics) == OK); + CHECK(re.is_valid()); + CHECK(re.search(s) == nullptr); + CHECK(re.search_all(s).size() == 0); +} + +TEST_CASE("[RegEx] Substitution") { + String s = "Double all the vowels."; + + RegEx re("(?<vowel>[aeiou])"); + REQUIRE(re.is_valid()); + CHECK(re.sub(s, "$0$vowel", true) == "Doouublee aall thee vooweels."); +} + +TEST_CASE("[RegEx] Uninitialized use") { + const String s = "Godot"; + + RegEx re; + ERR_PRINT_OFF; + CHECK(re.search(s) == nullptr); + CHECK(re.search_all(s).size() == 0); + CHECK(re.sub(s, "") == ""); + CHECK(re.get_group_count() == 0); + CHECK(re.get_names().size() == 0); + ERR_PRINT_ON +} + +TEST_CASE("[RegEx] Empty Pattern") { + const String s = "Godot"; + + RegEx re; + CHECK(re.compile("") == OK); + CHECK(re.is_valid()); +} + +TEST_CASE("[RegEx] Invalid offset") { + const String s = "Godot"; + + RegEx re("o"); + REQUIRE(re.is_valid()); + CHECK(re.search(s, -1) == nullptr); + CHECK(re.search_all(s, -1).size() == 0); + CHECK(re.sub(s, "", true, -1) == ""); +} + +TEST_CASE("[RegEx] Invalid end position") { + const String s = "Godot"; + + RegEx re("o"); + REQUIRE(re.is_valid()); + Ref<RegExMatch> match = re.search(s, 0, 10); + CHECK(match->get_string(0) == "o"); + + const Array all_results = re.search_all(s, 0, 10); + CHECK(all_results.size() == 2); + match = all_results[0]; + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == String("o")); + match = all_results[1]; + REQUIRE(match != nullptr); + CHECK(match->get_string(0) == String("o")); + + CHECK(re.sub(s, "", true, 0, 10) == "Gdt"); +} +} // namespace TestRegEx + +#endif // TEST_REGEX_H diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index 2edbc08cc8..f3e13ba31a 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -5,6 +5,7 @@ </brief_description> <description> [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU. + [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel. [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora] </description> <tutorials> diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js index d4c38f15a2..3b2a8fe60c 100644 --- a/modules/webrtc/library_godot_webrtc.js +++ b/modules/webrtc/library_godot_webrtc.js @@ -28,11 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotRTCDataChannel = { +const GodotRTCDataChannel = { // Our socket implementation that forwards events to C++. - $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'], + $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotRuntime'], $GodotRTCDataChannel: { - connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) { + connect: function (p_id, p_on_open, p_on_message, p_on_error, p_on_close) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -48,31 +48,31 @@ var GodotRTCDataChannel = { ref.onerror = function (event) { p_on_error(); }; - ref.onmessage = function(event) { - var buffer; - var is_string = 0; + ref.onmessage = function (event) { + let buffer; + let is_string = 0; if (event.data instanceof ArrayBuffer) { buffer = new Uint8Array(event.data); } else if (event.data instanceof Blob) { - console.error("Blob type not supported"); + GodotRuntime.error('Blob type not supported'); return; - } else if (typeof event.data === "string") { + } else if (typeof event.data === 'string') { is_string = 1; - var enc = new TextEncoder("utf-8"); + const enc = new TextEncoder('utf-8'); buffer = new Uint8Array(enc.encode(event.data)); } else { - console.error("Unknown message type"); + GodotRuntime.error('Unknown message type'); return; } - var len = buffer.length*buffer.BYTES_PER_ELEMENT; - var out = _malloc(len); + const len = buffer.length * buffer.BYTES_PER_ELEMENT; + const out = GodotRuntime.malloc(len); HEAPU8.set(buffer, out); p_on_message(out, len, is_string); - _free(out); - } + GodotRuntime.free(out); + }; }, - close: function(p_id) { + close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -84,40 +84,40 @@ var GodotRTCDataChannel = { ref.close(); }, - get_prop: function(p_id, p_prop, p_def) { + get_prop: function (p_id, p_prop, p_def) { const ref = IDHandler.get(p_id); return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def; }, }, - godot_js_rtc_datachannel_ready_state_get: function(p_id) { + godot_js_rtc_datachannel_ready_state_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return 3; // CLOSED } - switch(ref.readyState) { - case "connecting": - return 0; - case "open": - return 1; - case "closing": - return 2; - case "closed": - return 3; + switch (ref.readyState) { + case 'connecting': + return 0; + case 'open': + return 1; + case 'closing': + return 2; + case 'closed': + default: + return 3; } - return 3; // CLOSED }, - godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) { + godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) { const ref = IDHandler.get(p_id); if (!ref) { return 1; } const bytes_array = new Uint8Array(p_length); - for (var i = 0; i < p_length; i++) { - bytes_array[i] = getValue(p_buffer + i, 'i8'); + for (let i = 0; i < p_length; i++) { + bytes_array[i] = GodotRuntime.getHeapValue(p_buffer + i, 'i8'); } if (p_raw) { @@ -126,17 +126,18 @@ var GodotRTCDataChannel = { const string = new TextDecoder('utf-8').decode(bytes_array); ref.send(string); } + return 0; }, - godot_js_rtc_datachannel_is_ordered: function(p_id) { + godot_js_rtc_datachannel_is_ordered: function (p_id) { return IDHandler.get_prop(p_id, 'ordered', true); }, - godot_js_rtc_datachannel_id_get: function(p_id) { + godot_js_rtc_datachannel_id_get: function (p_id) { return IDHandler.get_prop(p_id, 'id', 65535); }, - godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) { + godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return 65535; @@ -150,44 +151,44 @@ var GodotRTCDataChannel = { return 65535; }, - godot_js_rtc_datachannel_max_retransmits_get: function(p_id) { + godot_js_rtc_datachannel_max_retransmits_get: function (p_id) { return IDHandler.get_prop(p_id, 'maxRetransmits', 65535); }, - godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) { + godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) { return IDHandler.get_prop(p_id, 'negotiated', 65535); }, - godot_js_rtc_datachannel_label_get: function(p_id) { + godot_js_rtc_datachannel_label_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref || !ref.label) { return 0; } - return GodotOS.allocString(ref.label); + return GodotRuntime.allocString(ref.label); }, - godot_js_rtc_datachannel_protocol_get: function(p_id) { + godot_js_rtc_datachannel_protocol_get: function (p_id) { const ref = IDHandler.get(p_id); if (!ref || !ref.protocol) { return 0; } - return GodotOS.allocString(ref.protocol); + return GodotRuntime.allocString(ref.protocol); }, - godot_js_rtc_datachannel_destroy: function(p_id) { + godot_js_rtc_datachannel_destroy: function (p_id) { GodotRTCDataChannel.close(p_id); IDHandler.remove(p_id); }, - godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) { - const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref); - const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref); - const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref); - const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref); + godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) { + const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref); + const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref); + const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_ref); + const onclose = GodotRuntime.get_func(p_on_close).bind(null, p_ref); GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose); }, - godot_js_rtc_datachannel_close: function(p_id) { + godot_js_rtc_datachannel_close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -199,48 +200,55 @@ var GodotRTCDataChannel = { autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel'); mergeInto(LibraryManager.library, GodotRTCDataChannel); -var GodotRTCPeerConnection = { - $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'], +const GodotRTCPeerConnection = { + $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotRuntime', '$GodotRTCDataChannel'], $GodotRTCPeerConnection: { - onstatechange: function(p_id, p_conn, callback, event) { + onstatechange: function (p_id, p_conn, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; } - var state = 5; // CLOSED - switch(p_conn.iceConnectionState) { - case "new": - state = 0; - case "checking": - state = 1; - case "connected": - case "completed": - state = 2; - case "disconnected": - state = 3; - case "failed": - state = 4; - case "closed": - state = 5; + let state = 5; // CLOSED + switch (p_conn.iceConnectionState) { + case 'new': + state = 0; + break; + case 'checking': + state = 1; + break; + case 'connected': + case 'completed': + state = 2; + break; + case 'disconnected': + state = 3; + break; + case 'failed': + state = 4; + break; + case 'closed': + default: + state = 5; + break; } callback(state); }, - onicecandidate: function(p_id, callback, event) { + onicecandidate: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref || !event.candidate) { return; } - let c = event.candidate; - let candidate_str = GodotOS.allocString(c.candidate); - let mid_str = GodotOS.allocString(c.sdpMid); + const c = event.candidate; + const candidate_str = GodotRuntime.allocString(c.candidate); + const mid_str = GodotRuntime.allocString(c.sdpMid); callback(mid_str, c.sdpMLineIndex, candidate_str); - _free(candidate_str); - _free(mid_str); + GodotRuntime.free(candidate_str); + GodotRuntime.free(mid_str); }, - ondatachannel: function(p_id, callback, event) { + ondatachannel: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -250,39 +258,39 @@ var GodotRTCPeerConnection = { callback(cid); }, - onsession: function(p_id, callback, session) { + onsession: function (p_id, callback, session) { const ref = IDHandler.get(p_id); if (!ref) { return; } - let type_str = GodotOS.allocString(session.type); - let sdp_str = GodotOS.allocString(session.sdp); + const type_str = GodotRuntime.allocString(session.type); + const sdp_str = GodotRuntime.allocString(session.sdp); callback(type_str, sdp_str); - _free(type_str); - _free(sdp_str); + GodotRuntime.free(type_str); + GodotRuntime.free(sdp_str); }, - onerror: function(p_id, callback, error) { + onerror: function (p_id, callback, error) { const ref = IDHandler.get(p_id); if (!ref) { return; } - console.error(error); + GodotRuntime.error(error); callback(); }, }, - godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) { - const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref); - const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref); - const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref); + godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) { + const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref); + const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref); + const ondatachannel = GodotRuntime.get_func(p_on_datachannel).bind(null, p_ref); - var config = JSON.parse(UTF8ToString(p_config)); - var conn = null; + const config = JSON.parse(GodotRuntime.parseString(p_config)); + let conn = null; try { conn = new RTCPeerConnection(config); } catch (e) { - console.error(e); + GodotRuntime.error(e); return 0; } @@ -294,7 +302,7 @@ var GodotRTCPeerConnection = { return id; }, - godot_js_rtc_pc_close: function(p_id) { + godot_js_rtc_pc_close: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -302,7 +310,7 @@ var GodotRTCPeerConnection = { ref.close(); }, - godot_js_rtc_pc_destroy: function(p_id) { + godot_js_rtc_pc_destroy: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -313,93 +321,93 @@ var GodotRTCPeerConnection = { IDHandler.remove(p_id); }, - godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) { + godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } - const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj); - const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); - ref.createOffer().then(function(session) { + const onsession = GodotRuntime.get_func(p_on_session).bind(null, p_obj); + const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); + ref.createOffer().then(function (session) { GodotRTCPeerConnection.onsession(p_id, onsession, session); - }).catch(function(error) { + }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, - godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) { + godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } - const type = UTF8ToString(p_type); - const sdp = UTF8ToString(p_sdp); - const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); + const type = GodotRuntime.parseString(p_type); + const sdp = GodotRuntime.parseString(p_sdp); + const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); ref.setLocalDescription({ 'sdp': sdp, - 'type': type - }).catch(function(error) { + 'type': type, + }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, - godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) { + godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) { const ref = IDHandler.get(p_id); if (!ref) { return; } - const type = UTF8ToString(p_type); - const sdp = UTF8ToString(p_sdp); - const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj); - const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj); + const type = GodotRuntime.parseString(p_type); + const sdp = GodotRuntime.parseString(p_sdp); + const onerror = GodotRuntime.get_func(p_on_error).bind(null, p_obj); + const onsession = GodotRuntime.get_func(p_session_created).bind(null, p_obj); ref.setRemoteDescription({ 'sdp': sdp, - 'type': type - }).then(function() { - if (type != 'offer') { - return; + 'type': type, + }).then(function () { + if (type !== 'offer') { + return Promise.resolve(); } - return ref.createAnswer().then(function(session) { + return ref.createAnswer().then(function (session) { GodotRTCPeerConnection.onsession(p_id, onsession, session); }); - }).catch(function(error) { + }).catch(function (error) { GodotRTCPeerConnection.onerror(p_id, onerror, error); }); }, - godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) { + godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) { const ref = IDHandler.get(p_id); if (!ref) { return; } - var sdpMidName = UTF8ToString(p_mid_name); - var sdpName = UTF8ToString(p_sdp); + const sdpMidName = GodotRuntime.parseString(p_mid_name); + const sdpName = GodotRuntime.parseString(p_sdp); ref.addIceCandidate(new RTCIceCandidate({ - "candidate": sdpName, - "sdpMid": sdpMidName, - "sdpMlineIndex": p_mline_idx, + 'candidate': sdpName, + 'sdpMid': sdpMidName, + 'sdpMlineIndex': p_mline_idx, })); }, godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'], - godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) { + godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) { try { const ref = IDHandler.get(p_id); if (!ref) { return 0; } - const label = UTF8ToString(p_label); - const config = JSON.parse(UTF8ToString(p_config)); + const label = GodotRuntime.parseString(p_label); + const config = JSON.parse(GodotRuntime.parseString(p_config)); const channel = ref.createDataChannel(label, config); return IDHandler.add(channel); } catch (e) { - console.error(e); + GodotRuntime.error(e); return 0; } }, }; -autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection') +autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection'); mergeInto(LibraryManager.library, GodotRTCPeerConnection); diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js index 7076a6f43d..6ada4e7335 100644 --- a/modules/websocket/library_godot_websocket.js +++ b/modules/websocket/library_godot_websocket.js @@ -28,51 +28,51 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotWebSocket = { +const GodotWebSocket = { // Our socket implementation that forwards events to C++. - $GodotWebSocket__deps: ['$IDHandler'], + $GodotWebSocket__deps: ['$IDHandler', '$GodotRuntime'], $GodotWebSocket: { // Connection opened, report selected protocol - _onopen: function(p_id, callback, event) { + _onopen: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; // Godot object is gone. } - let c_str = GodotOS.allocString(ref.protocol); + const c_str = GodotRuntime.allocString(ref.protocol); callback(c_str); - _free(c_str); + GodotRuntime.free(c_str); }, // Message received, report content and type (UTF8 vs binary) - _onmessage: function(p_id, callback, event) { + _onmessage: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; // Godot object is gone. } - var buffer; - var is_string = 0; + let buffer; + let is_string = 0; if (event.data instanceof ArrayBuffer) { buffer = new Uint8Array(event.data); } else if (event.data instanceof Blob) { - alert("Blob type not supported"); + GodotRuntime.error('Blob type not supported'); return; - } else if (typeof event.data === "string") { + } else if (typeof event.data === 'string') { is_string = 1; - var enc = new TextEncoder("utf-8"); + const enc = new TextEncoder('utf-8'); buffer = new Uint8Array(enc.encode(event.data)); } else { - alert("Unknown message type"); + GodotRuntime.error('Unknown message type'); return; } - var len = buffer.length*buffer.BYTES_PER_ELEMENT; - var out = _malloc(len); + const len = buffer.length * buffer.BYTES_PER_ELEMENT; + const out = GodotRuntime.malloc(len); HEAPU8.set(buffer, out); callback(out, len, is_string); - _free(out); + GodotRuntime.free(out); }, // An error happened, 'onclose' will be called after this. - _onerror: function(p_id, callback, event) { + _onerror: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; // Godot object is gone. @@ -81,27 +81,27 @@ var GodotWebSocket = { }, // Connection is closed, this is always fired. Report close code, reason, and clean status. - _onclose: function(p_id, callback, event) { + _onclose: function (p_id, callback, event) { const ref = IDHandler.get(p_id); if (!ref) { return; // Godot object is gone. } - let c_str = GodotOS.allocString(event.reason); + const c_str = GodotRuntime.allocString(event.reason); callback(event.code, c_str, event.wasClean ? 1 : 0); - _free(c_str); + GodotRuntime.free(c_str); }, // Send a message - send: function(p_id, p_data) { + send: function (p_id, p_data) { const ref = IDHandler.get(p_id); - if (!ref || ref.readyState != ref.OPEN) { + if (!ref || ref.readyState !== ref.OPEN) { return 1; // Godot object is gone or socket is not in a ready state. } ref.send(p_data); return 0; }, - create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) { + create: function (socket, p_on_open, p_on_message, p_on_error, p_on_close) { const id = IDHandler.add(socket); socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open); socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message); @@ -111,17 +111,17 @@ var GodotWebSocket = { }, // Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object. - close: function(p_id, p_code, p_reason) { + close: function (p_id, p_code, p_reason) { const ref = IDHandler.get(p_id); if (ref && ref.readyState < ref.CLOSING) { const code = p_code; - const reason = UTF8ToString(p_reason); + const reason = GodotRuntime.parseString(p_reason); ref.close(code, reason); } }, // Deletes the reference to a C++ object (closing any connected socket if necessary). - destroy: function(p_id) { + destroy: function (p_id) { const ref = IDHandler.get(p_id); if (!ref) { return; @@ -135,50 +135,50 @@ var GodotWebSocket = { }, }, - godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) { - const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref); - const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref); - const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref); - const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref); - const url = UTF8ToString(p_url); - const protos = UTF8ToString(p_proto); - var socket = null; + godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) { + const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref); + const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref); + const on_error = GodotRuntime.get_func(p_on_error).bind(null, p_ref); + const on_close = GodotRuntime.get_func(p_on_close).bind(null, p_ref); + const url = GodotRuntime.parseString(p_url); + const protos = GodotRuntime.parseString(p_proto); + let socket = null; try { if (protos) { - socket = new WebSocket(url, protos.split(",")); + socket = new WebSocket(url, protos.split(',')); } else { socket = new WebSocket(url); } } catch (e) { return 0; } - socket.binaryType = "arraybuffer"; + socket.binaryType = 'arraybuffer'; return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close); }, - godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) { - var bytes_array = new Uint8Array(p_buf_len); - var i = 0; - for(i = 0; i < p_buf_len; i++) { - bytes_array[i] = getValue(p_buf + i, 'i8'); + godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) { + const bytes_array = new Uint8Array(p_buf_len); + let i = 0; + for (i = 0; i < p_buf_len; i++) { + bytes_array[i] = GodotRuntime.getHeapValue(p_buf + i, 'i8'); } - var out = bytes_array.buffer; + let out = bytes_array.buffer; if (!p_raw) { - out = new TextDecoder("utf-8").decode(bytes_array); + out = new TextDecoder('utf-8').decode(bytes_array); } return GodotWebSocket.send(p_id, out); }, - godot_js_websocket_close: function(p_id, p_code, p_reason) { + godot_js_websocket_close: function (p_id, p_code, p_reason) { const code = p_code; - const reason = UTF8ToString(p_reason); + const reason = GodotRuntime.parseString(p_reason); GodotWebSocket.close(p_id, code, reason); }, - godot_js_websocket_destroy: function(p_id) { + godot_js_websocket_destroy: function (p_id) { GodotWebSocket.destroy(p_id); }, }; -autoAddDeps(GodotWebSocket, '$GodotWebSocket') +autoAddDeps(GodotWebSocket, '$GodotWebSocket'); mergeInto(LibraryManager.library, GodotWebSocket); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 9288fff82f..d24c96f87a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1982,15 +1982,6 @@ public: err += "\n"; valid = false; } - - // Check for the build-tools directory. - DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings."); - err += TTR("Missing 'build-tools' directory!"); - err += "\n"; - valid = false; - } } if (!FileAccess::exists("res://android/build/build.gradle")) { @@ -2275,65 +2266,6 @@ public: } } - Error _zip_align_project(const String &sdk_path, const String &unaligned_file_path, const String &aligned_file_path) { - // Look for the zipalign tool. - String zipalign_command_name; -#ifdef WINDOWS_ENABLED - zipalign_command_name = "zipalign.exe"; -#else - zipalign_command_name = "zipalign"; -#endif - - String zipalign_command; - Error errn; - String build_tools_dir = sdk_path.plus_file("build-tools"); - DirAccessRef da = DirAccess::open(build_tools_dir, &errn); - if (errn != OK) { - return errn; - } - - // There are additional versions directories we need to go through. - da->list_dir_begin(); - String sub_dir = da->get_next(); - while (!sub_dir.empty()) { - if (!sub_dir.begins_with(".") && da->current_is_dir()) { - // Check if the tool is here. - String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(zipalign_command_name); - if (FileAccess::exists(tool_path)) { - zipalign_command = tool_path; - break; - } - } - sub_dir = da->get_next(); - } - da->list_dir_end(); - - if (zipalign_command.empty()) { - EditorNode::get_singleton()->show_warning(TTR("Unable to find the zipalign tool.")); - return ERR_CANT_CREATE; - } - - List<String> zipalign_args; - zipalign_args.push_back("-f"); - zipalign_args.push_back("-v"); - zipalign_args.push_back("4"); - zipalign_args.push_back(unaligned_file_path); // source file - zipalign_args.push_back(aligned_file_path); // destination file - - int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Aligning APK..."), zipalign_command, zipalign_args); - if (result != 0) { - EditorNode::get_singleton()->show_warning(TTR("Unable to complete APK alignment.")); - return ERR_CANT_CREATE; - } - - // Delete the unaligned path. - errn = da->remove(unaligned_file_path); - if (errn != OK) { - EditorNode::get_singleton()->show_warning(TTR("Unable to delete unaligned APK.")); - } - return OK; - } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); @@ -2445,6 +2377,8 @@ public: String version_code = itos(p_preset->get("version/code")); String version_name = p_preset->get("version/name"); String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = _signed ? "true" : "false"; + String zipalign_flag = "true"; Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins); @@ -2473,15 +2407,25 @@ public: cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + if (_signed && !p_debug) { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (!FileAccess::exists(release_keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. + } cmdline.push_back("-p"); // argument to specify the start directory. cmdline.push_back(build_path); // start directory. - /*{ used for debug - int ec; - String pipe; - OS::get_singleton()->execute(build_command, cmdline, true, nullptr, nullptr, &ec); - print_line("exit code: " + itos(ec)); - } - */ + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); @@ -2502,16 +2446,11 @@ public: copy_args.push_back(build_path); // start directory. String export_filename = p_path.get_file(); - if (export_format == 0) { - // By default, generated apk are not aligned. - export_filename += ".unaligned"; - } String export_path = p_path.get_base_dir(); if (export_path.is_rel_path()) { export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); } export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); - String export_file_path = export_path.plus_file(export_filename); copy_args.push_back("-Pexport_path=file:" + export_path); copy_args.push_back("-Pexport_filename=" + export_filename); @@ -2521,20 +2460,6 @@ public: EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); return ERR_CANT_CREATE; } - if (_signed) { - err = sign_apk(p_preset, p_debug, export_file_path, ep); - if (err != OK) { - return err; - } - } - - if (export_format == 0) { - // Perform zip alignment - err = _zip_align_project(sdk_path, export_file_path, export_path.plus_file(p_path.get_file())); - if (err != OK) { - return err; - } - } return OK; } diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 3bc3651712..a9f38869e0 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -291,7 +291,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const Strin String manifest_application_text = " <application android:label=\"@string/godot_project_name_string\"\n" " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" - " android:icon=\"@mipmap/icon\">)\n\n" + " android:icon=\"@mipmap/icon\">\n\n" " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; manifest_application_text += _get_plugins_tag(plugins_names); diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 6de1d2dd30..53d11fda5b 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -106,10 +106,41 @@ android { // doNotStrip '**/*.so' } - // Both signing and zip-aligning will be done at export time - buildTypes.all { buildType -> - buildType.zipAlignEnabled false - buildType.signingConfig null + signingConfigs { + release { + File keystoreFile = new File(getReleaseKeystoreFile()) + if (keystoreFile.isFile()) { + storeFile keystoreFile + storePassword getReleaseKeystorePassword() + keyAlias getReleaseKeyAlias() + keyPassword getReleaseKeystorePassword() + } + } + } + + buildTypes { + + debug { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + + release { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.release + } else { + signingConfig null + } + } } sourceSets { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index e6c45b73a7..80cf6f7ede 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -34,7 +34,11 @@ ext.getExportVersionCode = { -> if (versionCode == null || versionCode.isEmpty()) { versionCode = "1" } - return Integer.parseInt(versionCode) + try { + return Integer.parseInt(versionCode) + } catch (NumberFormatException ignored) { + return 1 + } } ext.getExportVersionName = { -> @@ -136,3 +140,37 @@ ext.getGodotPluginsLocalBinaries = { -> return binDeps } + +ext.getReleaseKeystoreFile = { -> + String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.getReleaseKeystorePassword = { -> + String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : "" + return keystorePassword +} + +ext.getReleaseKeyAlias = { -> + String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : "" + return keyAlias +} + +ext.shouldZipAlign = { -> + String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : "" + if (zipAlignFlag == null || zipAlignFlag.isEmpty()) { + zipAlignFlag = "false" + } + return Boolean.parseBoolean(zipAlignFlag) +} + +ext.shouldSign = { -> + String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : "" + if (signFlag == null || signFlag.isEmpty()) { + signFlag = "false" + } + return Boolean.parseBoolean(signFlag) +} diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index a4e9f209f0..1193946f2b 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -71,6 +71,12 @@ [self observeVideoAudio]; } +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + - (void)observeVideoAudio { printf("******** adding observer for sound routing changes\n"); [[NSNotificationCenter defaultCenter] diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index d3969e6b02..7e44d30851 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -218,8 +218,11 @@ } else { // Create autoresizing view for video playback. GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; - videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:videoView]; + + self.videoView = videoView; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; } } diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js new file mode 100644 index 0000000000..00f0f147a9 --- /dev/null +++ b/platform/javascript/.eslintrc.engine.js @@ -0,0 +1,10 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "Godot": true, + "Preloader": true, + "Utils": true, + }, +}; diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js new file mode 100644 index 0000000000..0ff9d67d26 --- /dev/null +++ b/platform/javascript/.eslintrc.js @@ -0,0 +1,43 @@ +module.exports = { + "env": { + "browser": true, + "es2021": true, + }, + "extends": [ + "airbnb-base", + ], + "parserOptions": { + "ecmaVersion": 12, + }, + "ignorePatterns": "*.externs.js", + "rules": { + "func-names": "off", + // Use tabs for consistency with the C++ codebase. + "indent": ["error", "tab"], + "max-len": "off", + "no-else-return": ["error", {allowElseIf: true}], + "curly": ["error", "all"], + "brace-style": ["error", "1tbs", { "allowSingleLine": false }], + "no-bitwise": "off", + "no-continue": "off", + "no-self-assign": "off", + "no-tabs": "off", + "no-param-reassign": ["error", { "props": false }], + "no-plusplus": "off", + "no-unused-vars": ["error", { "args": "none" }], + "prefer-destructuring": "off", + "prefer-rest-params": "off", + "prefer-spread": "off", + "camelcase": "off", + "no-underscore-dangle": "off", + "max-classes-per-file": "off", + "prefer-arrow-callback": "off", + // Messes up with copyright headers in source files. + "spaced-comment": "off", + // Completely breaks emscripten libraries. + "object-shorthand": "off", + // Closure compiler (exported properties) + "quote-props": ["error", "consistent"], + "dot-notation": "off", + } +}; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js new file mode 100644 index 0000000000..e5f0c3d147 --- /dev/null +++ b/platform/javascript/.eslintrc.libs.js @@ -0,0 +1,22 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "LibraryManager": true, + "mergeInto": true, + "autoAddDeps": true, + "HEAP8": true, + "HEAPU8": true, + "HEAP32": true, + "HEAPF32": true, + "ERRNO_CODES": true, + "FS": true, + "IDBFS": true, + "GodotOS": true, + "GodotConfig": true, + "GodotRuntime": true, + "GodotFS": true, + "IDHandler": true, + }, +}; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index a0e6fa0e18..627ae778b1 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -20,27 +20,28 @@ build = env.add_program(build_targets, javascript_files) env.AddJSLibraries( [ - "native/http_request.js", - "native/library_godot_audio.js", - "native/library_godot_display.js", - "native/library_godot_os.js", + "js/libs/library_godot_audio.js", + "js/libs/library_godot_display.js", + "js/libs/library_godot_http_request.js", + "js/libs/library_godot_os.js", + "js/libs/library_godot_runtime.js", ] ) if env["tools"]: - env.AddJSLibraries(["native/library_godot_editor_tools.js"]) + env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) if env["javascript_eval"]: - env.AddJSLibraries(["native/library_godot_eval.js"]) + env.AddJSLibraries(["js/libs/library_godot_eval.js"]) for lib in env["JS_LIBS"]: env.Append(LINKFLAGS=["--js-library", lib]) env.Depends(build, env["JS_LIBS"]) engine = [ - "engine/preloader.js", - "engine/utils.js", - "engine/engine.js", + "js/engine/preloader.js", + "js/engine/utils.js", + "js/engine/engine.js", ] -externs = [env.File("#platform/javascript/engine/externs.js")] +externs = [env.File("#platform/javascript/js/engine/engine.externs.js")] js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) env.Depends(js_engine, externs) @@ -59,7 +60,7 @@ out_files = [ zip_dir.File(binary_name + ".audio.worklet.js"), ] html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" -in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"] +in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] if env["threads_enabled"]: in_files.append(build[2]) out_files.append(zip_dir.File(binary_name + ".worker.js")) diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js deleted file mode 100644 index b3467d009f..0000000000 --- a/platform/javascript/engine/preloader.js +++ /dev/null @@ -1,135 +0,0 @@ -var Preloader = /** @constructor */ function() { - var DOWNLOAD_ATTEMPTS_MAX = 4; - var progressFunc = null; - var lastProgress = { loaded: 0, total: 0 }; - - var loadingFiles = {}; - this.preloadedFiles = []; - - function loadXHR(resolve, reject, file, tracker) { - var xhr = new XMLHttpRequest; - xhr.open('GET', file); - if (!file.endsWith('.js')) { - xhr.responseType = 'arraybuffer'; - } - ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { - xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); - }); - xhr.send(); - } - - function onXHREvent(resolve, reject, file, tracker, ev) { - if (this.status >= 400) { - if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - reject(new Error("Failed loading file '" + file + "': " + this.statusText)); - this.abort(); - return; - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - } - - switch (ev.type) { - case 'loadstart': - if (tracker[file] === undefined) { - tracker[file] = { - total: ev.total, - loaded: ev.loaded, - attempts: 0, - final: false, - }; - } - break; - - case 'progress': - tracker[file].loaded = ev.loaded; - tracker[file].total = ev.total; - break; - - case 'load': - tracker[file].final = true; - resolve(this); - break; - - case 'error': - if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - tracker[file].final = true; - reject(new Error("Failed loading file '" + file + "'")); - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - break; - - case 'abort': - tracker[file].final = true; - reject(new Error("Loading file '" + file + "' was aborted.")); - break; - } - } - - this.loadPromise = function(file) { - return new Promise(function(resolve, reject) { - loadXHR(resolve, reject, file, loadingFiles); - }); - } - - this.preload = function(pathOrBuffer, destPath) { - if (pathOrBuffer instanceof ArrayBuffer) { - pathOrBuffer = new Uint8Array(pathOrBuffer); - } else if (ArrayBuffer.isView(pathOrBuffer)) { - pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); - } - if (pathOrBuffer instanceof Uint8Array) { - this.preloadedFiles.push({ - path: destPath, - buffer: pathOrBuffer - }); - return Promise.resolve(); - } else if (typeof pathOrBuffer === 'string') { - var me = this; - return this.loadPromise(pathOrBuffer).then(function(xhr) { - me.preloadedFiles.push({ - path: destPath || pathOrBuffer, - buffer: xhr.response - }); - return Promise.resolve(); - }); - } else { - throw Promise.reject("Invalid object for preloading"); - } - }; - - var animateProgress = function() { - var loaded = 0; - var total = 0; - var totalIsValid = true; - var progressIsFinal = true; - - Object.keys(loadingFiles).forEach(function(file) { - const stat = loadingFiles[file]; - if (!stat.final) { - progressIsFinal = false; - } - if (!totalIsValid || stat.total === 0) { - totalIsValid = false; - total = 0; - } else { - total += stat.total; - } - loaded += stat.loaded; - }); - if (loaded !== lastProgress.loaded || total !== lastProgress.total) { - lastProgress.loaded = loaded; - lastProgress.total = total; - if (typeof progressFunc === 'function') - progressFunc(loaded, total); - } - if (!progressIsFinal) - requestAnimationFrame(animateProgress); - } - this.animateProgress = animateProgress; // Also exposed to start it. - - this.setProgressFunc = function(callback) { - progressFunc = callback; - } -}; diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js index 1a94dd15ec..1a94dd15ec 100644 --- a/platform/javascript/engine/externs.js +++ b/platform/javascript/js/engine/engine.externs.js diff --git a/platform/javascript/engine/engine.js b/platform/javascript/js/engine/engine.js index 3745e04479..74153b672a 100644 --- a/platform/javascript/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -1,14 +1,14 @@ -Function('return this')()['Engine'] = (function() { - var preloader = new Preloader(); +const Engine = (function () { + const preloader = new Preloader(); - var wasmExt = '.wasm'; - var unloadAfterInit = true; - var loadPath = ''; - var loadPromise = null; - var initPromise = null; - var stderr = null; - var stdout = null; - var progressFunc = null; + let wasmExt = '.wasm'; + let unloadAfterInit = true; + let loadPath = ''; + let loadPromise = null; + let initPromise = null; + let stderr = null; + let stdout = null; + let progressFunc = null; function load(basePath) { if (loadPromise == null) { @@ -18,14 +18,14 @@ Function('return this')()['Engine'] = (function() { requestAnimationFrame(preloader.animateProgress); } return loadPromise; - }; + } function unload() { loadPromise = null; - }; + } /** @constructor */ - function Engine() { + function Engine() { // eslint-disable-line no-shadow this.canvas = null; this.executableName = ''; this.rtenv = null; @@ -34,30 +34,32 @@ Function('return this')()['Engine'] = (function() { this.onExecute = null; this.onExit = null; this.persistentPaths = ['/userfs']; - }; + } - Engine.prototype.init = /** @param {string=} basePath */ function(basePath) { + Engine.prototype.init = /** @param {string=} basePath */ function (basePath) { if (initPromise) { return initPromise; } if (loadPromise == null) { if (!basePath) { - initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded.")); + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); return initPromise; } load(basePath); } - var config = {}; - if (typeof stdout === 'function') + let config = {}; + if (typeof stdout === 'function') { config.print = stdout; - if (typeof stderr === 'function') + } + if (typeof stderr === 'function') { config.printErr = stderr; - var me = this; - initPromise = new Promise(function(resolve, reject) { + } + const me = this; + initPromise = new Promise(function (resolve, reject) { config['locateFile'] = Utils.createLocateRewrite(loadPath); config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise); - Godot(config).then(function(module) { - module['initFS'](me.persistentPaths).then(function(fs_err) { + Godot(config).then(function (module) { + module['initFS'](me.persistentPaths).then(function (fs_err) { me.rtenv = module; if (unloadAfterInit) { unload(); @@ -71,25 +73,28 @@ Function('return this')()['Engine'] = (function() { }; /** @type {function(string, string):Object} */ - Engine.prototype.preloadFile = function(file, path) { + Engine.prototype.preloadFile = function (file, path) { return preloader.preload(file, path); }; /** @type {function(...string):Object} */ - Engine.prototype.start = function() { + Engine.prototype.start = function () { // Start from arguments. - var args = []; - for (var i = 0; i < arguments.length; i++) { + const args = []; + for (let i = 0; i < arguments.length; i++) { args.push(arguments[i]); } - var me = this; - return me.init().then(function() { + const me = this; + return me.init().then(function () { if (!me.rtenv) { return Promise.reject(new Error('The engine must be initialized before it can be started')); } if (!(me.canvas instanceof HTMLCanvasElement)) { me.canvas = Utils.findCanvas(); + if (!me.canvas) { + return Promise.reject(new Error('No canvas found in page')); + } } // Canvas can grab focus on click, or key events won't work. @@ -98,18 +103,18 @@ Function('return this')()['Engine'] = (function() { } // Disable right-click context menu. - me.canvas.addEventListener('contextmenu', function(ev) { + me.canvas.addEventListener('contextmenu', function (ev) { ev.preventDefault(); }, false); // Until context restoration is implemented warn the user of context loss. - me.canvas.addEventListener('webglcontextlost', function(ev) { - alert("WebGL context lost, please reload the page"); + me.canvas.addEventListener('webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert ev.preventDefault(); }, false); // Browser locale, or custom one if defined. - var locale = me.customLocale; + let locale = me.customLocale; if (!locale) { locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; @@ -122,14 +127,14 @@ Function('return this')()['Engine'] = (function() { 'resizeCanvasOnStart': me.resizeCanvasOnStart, 'canvas': me.canvas, 'locale': locale, - 'onExecute': function(p_args) { + 'onExecute': function (p_args) { if (me.onExecute) { me.onExecute(p_args); return 0; } return 1; }, - 'onExit': function(p_code) { + 'onExit': function (p_code) { me.rtenv['deinitFS'](); if (me.onExit) { me.onExit(p_code); @@ -138,8 +143,8 @@ Function('return this')()['Engine'] = (function() { }, }); - return new Promise(function(resolve, reject) { - preloader.preloadedFiles.forEach(function(file) { + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { me.rtenv['copyToFS'](file.path, file.buffer); }); preloader.preloadedFiles.length = 0; // Clear memory @@ -150,95 +155,101 @@ Function('return this')()['Engine'] = (function() { }); }; - Engine.prototype.startGame = function(execName, mainPack, extraArgs) { + Engine.prototype.startGame = function (execName, mainPack, extraArgs) { // Start and init with execName as loadPath if not inited. this.executableName = execName; - var me = this; + const me = this; return Promise.all([ this.init(execName), - this.preloadFile(mainPack, mainPack) - ]).then(function() { - var args = ['--main-pack', mainPack]; - if (extraArgs) + this.preloadFile(mainPack, mainPack), + ]).then(function () { + let args = ['--main-pack', mainPack]; + if (extraArgs) { args = args.concat(extraArgs); + } return me.start.apply(me, args); }); }; - Engine.prototype.setWebAssemblyFilenameExtension = function(override) { + Engine.prototype.setWebAssemblyFilenameExtension = function (override) { if (String(override).length === 0) { throw new Error('Invalid WebAssembly filename extension override'); } wasmExt = String(override); }; - Engine.prototype.setUnloadAfterInit = function(enabled) { + Engine.prototype.setUnloadAfterInit = function (enabled) { unloadAfterInit = enabled; }; - Engine.prototype.setCanvas = function(canvasElem) { + Engine.prototype.setCanvas = function (canvasElem) { this.canvas = canvasElem; }; - Engine.prototype.setCanvasResizedOnStart = function(enabled) { + Engine.prototype.setCanvasResizedOnStart = function (enabled) { this.resizeCanvasOnStart = enabled; }; - Engine.prototype.setLocale = function(locale) { + Engine.prototype.setLocale = function (locale) { this.customLocale = locale; }; - Engine.prototype.setExecutableName = function(newName) { + Engine.prototype.setExecutableName = function (newName) { this.executableName = newName; }; - Engine.prototype.setProgressFunc = function(func) { + Engine.prototype.setProgressFunc = function (func) { progressFunc = func; }; - Engine.prototype.setStdoutFunc = function(func) { - var print = function(text) { + Engine.prototype.setStdoutFunc = function (func) { + const print = function (text) { + let msg = text; if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); + msg = Array.prototype.slice.call(arguments).join(' '); } - func(text); + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.print = print; + } stdout = print; }; - Engine.prototype.setStderrFunc = function(func) { - var printErr = function(text) { - if (arguments.length > 1) - text = Array.prototype.slice.call(arguments).join(" "); - func(text); + Engine.prototype.setStderrFunc = function (func) { + const printErr = function (text) { + let msg = text; + if (arguments.length > 1) { + msg = Array.prototype.slice.call(arguments).join(' '); + } + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.printErr = printErr; + } stderr = printErr; }; - Engine.prototype.setOnExecute = function(onExecute) { + Engine.prototype.setOnExecute = function (onExecute) { this.onExecute = onExecute; }; - Engine.prototype.setOnExit = function(onExit) { + Engine.prototype.setOnExit = function (onExit) { this.onExit = onExit; }; - Engine.prototype.copyToFS = function(path, buffer) { + Engine.prototype.copyToFS = function (path, buffer) { if (this.rtenv == null) { - throw new Error("Engine must be inited before copying files"); + throw new Error('Engine must be inited before copying files'); } this.rtenv['copyToFS'](path, buffer); }; - Engine.prototype.setPersistentPaths = function(persistentPaths) { + Engine.prototype.setPersistentPaths = function (persistentPaths) { this.persistentPaths = persistentPaths; }; - Engine.prototype.requestQuit = function() { + Engine.prototype.requestQuit = function () { if (this.rtenv) { this.rtenv['request_quit'](); } @@ -268,4 +279,7 @@ Function('return this')()['Engine'] = (function() { Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths; Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; return Engine; -})(); +}()); +if (typeof window !== 'undefined') { + window['Engine'] = Engine; +} diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js new file mode 100644 index 0000000000..ec34fb93f2 --- /dev/null +++ b/platform/javascript/js/engine/preloader.js @@ -0,0 +1,127 @@ +const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars + const loadXHR = function (resolve, reject, file, tracker, attempts) { + const xhr = new XMLHttpRequest(); + tracker[file] = { + total: 0, + loaded: 0, + final: false, + }; + xhr.onerror = function () { + if (attempts <= 1) { + reject(new Error(`Failed loading file '${file}'`)); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + }; + xhr.onabort = function () { + tracker[file].final = true; + reject(new Error(`Loading file '${file}' was aborted.`)); + }; + xhr.onloadstart = function (ev) { + tracker[file].total = ev.total; + tracker[file].loaded = ev.loaded; + }; + xhr.onprogress = function (ev) { + tracker[file].loaded = ev.loaded; + tracker[file].total = ev.total; + }; + xhr.onload = function () { + if (xhr.status >= 400) { + if (xhr.status < 500 || attempts <= 1) { + reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`)); + xhr.abort(); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + } else { + tracker[file].final = true; + resolve(xhr); + } + }; + // Make request. + xhr.open('GET', file); + if (!file.endsWith('.js')) { + xhr.responseType = 'arraybuffer'; + } + xhr.send(); + }; + + const DOWNLOAD_ATTEMPTS_MAX = 4; + const loadingFiles = {}; + const lastProgress = { loaded: 0, total: 0 }; + let progressFunc = null; + + const animateProgress = function () { + let loaded = 0; + let total = 0; + let totalIsValid = true; + let progressIsFinal = true; + + Object.keys(loadingFiles).forEach(function (file) { + const stat = loadingFiles[file]; + if (!stat.final) { + progressIsFinal = false; + } + if (!totalIsValid || stat.total === 0) { + totalIsValid = false; + total = 0; + } else { + total += stat.total; + } + loaded += stat.loaded; + }); + if (loaded !== lastProgress.loaded || total !== lastProgress.total) { + lastProgress.loaded = loaded; + lastProgress.total = total; + if (typeof progressFunc === 'function') { + progressFunc(loaded, total); + } + } + if (!progressIsFinal) { + requestAnimationFrame(animateProgress); + } + }; + + this.animateProgress = animateProgress; + + this.setProgressFunc = function (callback) { + progressFunc = callback; + }; + + this.loadPromise = function (file) { + return new Promise(function (resolve, reject) { + loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX); + }); + }; + + this.preloadedFiles = []; + this.preload = function (pathOrBuffer, destPath) { + let buffer = null; + if (typeof pathOrBuffer === 'string') { + const me = this; + return this.loadPromise(pathOrBuffer).then(function (xhr) { + me.preloadedFiles.push({ + path: destPath || pathOrBuffer, + buffer: xhr.response, + }); + return Promise.resolve(); + }); + } else if (pathOrBuffer instanceof ArrayBuffer) { + buffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + buffer = new Uint8Array(pathOrBuffer.buffer); + } + if (buffer) { + this.preloadedFiles.push({ + path: destPath, + buffer: pathOrBuffer, + }); + return Promise.resolve(); + } + return Promise.reject(new Error('Invalid object for preloading')); + }; +}; diff --git a/platform/javascript/engine/utils.js b/platform/javascript/js/engine/utils.js index 8455739a25..d0fca4e1cb 100644 --- a/platform/javascript/engine/utils.js +++ b/platform/javascript/js/engine/utils.js @@ -1,51 +1,56 @@ -var Utils = { - createLocateRewrite: function(execName) { +const Utils = { // eslint-disable-line no-unused-vars + + createLocateRewrite: function (execName) { function rw(path) { if (path.endsWith('.worker.js')) { - return execName + '.worker.js'; + return `${execName}.worker.js`; } else if (path.endsWith('.audio.worklet.js')) { - return execName + '.audio.worklet.js'; + return `${execName}.audio.worklet.js`; } else if (path.endsWith('.js')) { - return execName + '.js'; + return `${execName}.js`; } else if (path.endsWith('.wasm')) { - return execName + '.wasm'; + return `${execName}.wasm`; } + return path; } return rw; }, - createInstantiatePromise: function(wasmLoader) { + createInstantiatePromise: function (wasmLoader) { + let loader = wasmLoader; function instantiateWasm(imports, onSuccess) { - wasmLoader.then(function(xhr) { - WebAssembly.instantiate(xhr.response, imports).then(function(result) { + loader.then(function (xhr) { + WebAssembly.instantiate(xhr.response, imports).then(function (result) { onSuccess(result['instance'], result['module']); }); }); - wasmLoader = null; + loader = null; return {}; - }; + } return instantiateWasm; }, - findCanvas: function() { - var nodes = document.getElementsByTagName('canvas'); + findCanvas: function () { + const nodes = document.getElementsByTagName('canvas'); if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { return nodes[0]; } - throw new Error("No canvas found"); + return null; }, - isWebGLAvailable: function(majorVersion = 1) { - var testContext = false; + isWebGLAvailable: function (majorVersion = 1) { + let testContext = false; try { - var testCanvas = document.createElement('canvas'); + const testCanvas = document.createElement('canvas'); if (majorVersion === 1) { testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); } else if (majorVersion === 2) { testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); } - } catch (e) {} + } catch (e) { + // Not available + } return !!testContext; - } + }, }; diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index f91787b993..414dc37097 100644 --- a/platform/javascript/native/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -27,6 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + class RingBuffer { constructor(p_buffer, p_state) { this.buffer = p_buffer; @@ -104,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor { } parse_message(p_cmd, p_data) { - if (p_cmd == "start" && p_data) { + if (p_cmd === 'start' && p_data) { const state = p_data[0]; let idx = 0; this.lock = state.subarray(idx, ++idx); @@ -113,14 +114,14 @@ class GodotProcessor extends AudioWorkletProcessor { const avail_out = state.subarray(idx, ++idx); this.input = new RingBuffer(p_data[1], avail_in); this.output = new RingBuffer(p_data[2], avail_out); - } else if (p_cmd == "stop") { + } else if (p_cmd === 'stop') { this.runing = false; this.output = null; this.input = null; } } - array_has_data(arr) { + static array_has_data(arr) { return arr.length && arr[0].length && arr[0][0].length; } @@ -131,39 +132,39 @@ class GodotProcessor extends AudioWorkletProcessor { if (this.output === null) { return true; // Not ready yet, keep processing. } - const process_input = this.array_has_data(inputs); + const process_input = GodotProcessor.array_has_data(inputs); if (process_input) { const input = inputs[0]; const chunk = input[0].length * input.length; - if (this.input_buffer.length != chunk) { + if (this.input_buffer.length !== chunk) { this.input_buffer = new Float32Array(chunk); } if (this.input.space_left() >= chunk) { - this.write_input(this.input_buffer, input); + GodotProcessor.write_input(this.input_buffer, input); this.input.write(this.input_buffer); } else { - this.port.postMessage("Input buffer is full! Skipping input frame."); + this.port.postMessage('Input buffer is full! Skipping input frame.'); } } - const process_output = this.array_has_data(outputs); + const process_output = GodotProcessor.array_has_data(outputs); if (process_output) { const output = outputs[0]; const chunk = output[0].length * output.length; - if (this.output_buffer.length != chunk) { + if (this.output_buffer.length !== chunk) { this.output_buffer = new Float32Array(chunk); } if (this.output.data_left() >= chunk) { this.output.read(this.output_buffer); - this.write_output(output, this.output_buffer); + GodotProcessor.write_output(output, this.output_buffer); } else { - this.port.postMessage("Output buffer has not enough frames! Skipping output frame."); + this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); } } this.process_notify(); return true; } - write_output(dest, source) { + static write_output(dest, source) { const channels = dest.length; for (let ch = 0; ch < channels; ch++) { for (let sample = 0; sample < dest[ch].length; sample++) { @@ -172,7 +173,7 @@ class GodotProcessor extends AudioWorkletProcessor { } } - write_input(dest, source) { + static write_input(dest, source) { const channels = source.length; for (let ch = 0; ch < channels; ch++) { for (let sample = 0; sample < source[ch].length; sample++) { diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index 3a0c8f297a..0c1f477f34 100644 --- a/platform/javascript/native/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -29,73 +29,79 @@ /*************************************************************************/ const GodotAudio = { - $GodotAudio__deps: ['$GodotOS'], + $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'], $GodotAudio: { ctx: null, input: null, driver: null, interval: 0, - init: function(mix_rate, latency, onstatechange, onlatencyupdate) { + init: function (mix_rate, latency, onstatechange, onlatencyupdate) { const ctx = new (window.AudioContext || window.webkitAudioContext)({ sampleRate: mix_rate, // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. }); GodotAudio.ctx = ctx; - onstatechange(ctx.state); // Immeditately notify state. - ctx.onstatechange = function() { + ctx.onstatechange = function () { let state = 0; switch (ctx.state) { - case 'suspended': - state = 0; - break; - case 'running': - state = 1; - break; - case 'closed': - state = 2; - break; + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + + // no default } onstatechange(state); - } + }; + ctx.onstatechange(); // Immeditately notify state. // Update computed latency - GodotAudio.interval = setInterval(function() { - let latency = 0; + GodotAudio.interval = setInterval(function () { + let computed_latency = 0; if (ctx.baseLatency) { - latency += GodotAudio.ctx.baseLatency; + computed_latency += GodotAudio.ctx.baseLatency; } if (ctx.outputLatency) { - latency += GodotAudio.ctx.outputLatency; + computed_latency += GodotAudio.ctx.outputLatency; } - onlatencyupdate(latency); + onlatencyupdate(computed_latency); }, 1000); GodotOS.atexit(GodotAudio.close_async); return ctx.destination.channelCount; }, - create_input: function(callback) { + create_input: function (callback) { if (GodotAudio.input) { return; // Already started. } function gotMediaInput(stream) { GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); - callback(GodotAudio.input) + callback(GodotAudio.input); } if (navigator.mediaDevices.getUserMedia) { navigator.mediaDevices.getUserMedia({ - "audio": true - }).then(gotMediaInput, function(e) { out(e) }); + 'audio': true, + }).then(gotMediaInput, function (e) { + GodotRuntime.print(e); + }); } else { if (!navigator.getUserMedia) { navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; } navigator.getUserMedia({ - "audio": true - }, gotMediaInput, function(e) { out(e) }); + 'audio': true, + }, gotMediaInput, function (e) { + GodotRuntime.print(e); + }); } }, - close_async: function(resolve, reject) { + close_async: function (resolve, reject) { const ctx = GodotAudio.ctx; GodotAudio.ctx = null; // Audio was not initialized. @@ -118,14 +124,14 @@ const GodotAudio = { if (GodotAudio.driver) { closed = GodotAudio.driver.close(); } - closed.then(function() { + closed.then(function () { return ctx.close(); - }).then(function() { + }).then(function () { ctx.onstatechange = null; resolve(); - }).catch(function(e) { + }).catch(function (e) { ctx.onstatechange = null; - console.error("Error closing AudioContext", e); + GodotRuntime.error('Error closing AudioContext', e); resolve(); }); }, @@ -139,30 +145,30 @@ const GodotAudio = { return 1; }, - godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) { - const statechange = GodotOS.get_func(p_state_change); - const latencyupdate = GodotOS.get_func(p_latency_update); + godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotRuntime.get_func(p_state_change); + const latencyupdate = GodotRuntime.get_func(p_latency_update); return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); }, - godot_audio_resume: function() { - if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') { + godot_audio_resume: function () { + if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { GodotAudio.ctx.resume(); } }, godot_audio_capture_start__proxy: 'sync', - godot_audio_capture_start: function() { + godot_audio_capture_start: function () { if (GodotAudio.input) { return; // Already started. } - GodotAudio.create_input(function(input) { + GodotAudio.create_input(function (input) { input.connect(GodotAudio.driver.get_node()); }); }, godot_audio_capture_stop__proxy: 'sync', - godot_audio_capture_stop: function() { + godot_audio_capture_stop: function () { if (GodotAudio.input) { const tracks = GodotAudio.input['mediaStream']['getTracks'](); for (let i = 0; i < tracks.length; i++) { @@ -174,54 +180,54 @@ const GodotAudio = { }, }; -autoAddDeps(GodotAudio, "$GodotAudio"); +autoAddDeps(GodotAudio, '$GodotAudio'); mergeInto(LibraryManager.library, GodotAudio); /** * The AudioWorklet API driver, used when threads are available. */ const GodotAudioWorklet = { - $GodotAudioWorklet__deps: ['$GodotAudio'], + $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'], $GodotAudioWorklet: { promise: null, worklet: null, - create: function(channels) { - const path = Module['locateFile']('godot.audio.worklet.js'); - GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() { + create: function (channels) { + const path = GodotConfig.locate_file('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () { GodotAudioWorklet.worklet = new AudioWorkletNode( GodotAudio.ctx, 'godot-processor', { - 'outputChannelCount': [channels] - } + 'outputChannelCount': [channels], + }, ); return Promise.resolve(); }); GodotAudio.driver = GodotAudioWorklet; }, - start: function(in_buf, out_buf, state) { - GodotAudioWorklet.promise.then(function() { + start: function (in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function () { const node = GodotAudioWorklet.worklet; node.connect(GodotAudio.ctx.destination); node.port.postMessage({ 'cmd': 'start', 'data': [state, in_buf, out_buf], }); - node.port.onmessage = function(event) { - console.error(event.data); + node.port.onmessage = function (event) { + GodotRuntime.error(event.data); }; }); }, - get_node: function() { + get_node: function () { return GodotAudioWorklet.worklet; }, - close: function() { - return new Promise(function(resolve, reject) { - GodotAudioWorklet.promise.then(function() { + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioWorklet.promise.then(function () { GodotAudioWorklet.worklet.port.postMessage({ 'cmd': 'stop', 'data': null, @@ -235,32 +241,32 @@ const GodotAudioWorklet = { }, }, - godot_audio_worklet_create: function(channels) { + godot_audio_worklet_create: function (channels) { GodotAudioWorklet.create(channels); }, - godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { - const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size); - const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size); - const state = GodotOS.heapSub(HEAP32, p_state, 4); + godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotRuntime.heapSub(HEAP32, p_state, 4); GodotAudioWorklet.start(in_buffer, out_buffer, state); }, - godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) { + godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); return Atomics.load(HEAP32, (p_state >> 2) + p_idx); }, - godot_audio_worklet_state_add: function(p_state, p_idx, p_value) { + godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); }, - godot_audio_worklet_state_get: function(p_state, p_idx) { + godot_audio_worklet_state_get: function (p_state, p_idx) { return Atomics.load(HEAP32, (p_state >> 2) + p_idx); }, }; -autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet"); +autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet'); mergeInto(LibraryManager.library, GodotAudioWorklet); /* @@ -271,16 +277,16 @@ const GodotAudioScript = { $GodotAudioScript: { script: null, - create: function(buffer_length, channel_count) { + create: function (buffer_length, channel_count) { GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); GodotAudio.driver = GodotAudioScript; return GodotAudioScript.script.bufferSize; }, - start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { - GodotAudioScript.script.onaudioprocess = function(event) { + start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function (event) { // Read input - const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size); + const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); const input = event.inputBuffer; if (GodotAudio.input) { const inlen = input.getChannelData(0).length; @@ -296,7 +302,7 @@ const GodotAudioScript = { onprocess(); // Write the output. - const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size); + const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); const output = event.outputBuffer; const channels = output.numberOfChannels; for (let ch = 0; ch < channels; ch++) { @@ -310,12 +316,12 @@ const GodotAudioScript = { GodotAudioScript.script.connect(GodotAudio.ctx.destination); }, - get_node: function() { + get_node: function () { return GodotAudioScript.script; }, - close: function() { - return new Promise(function(resolve, reject) { + close: function () { + return new Promise(function (resolve, reject) { GodotAudioScript.script.disconnect(); GodotAudioScript.script.onaudioprocess = null; GodotAudioScript.script = null; @@ -324,15 +330,15 @@ const GodotAudioScript = { }, }, - godot_audio_script_create: function(buffer_length, channel_count) { + godot_audio_script_create: function (buffer_length, channel_count) { return GodotAudioScript.create(buffer_length, channel_count); }, - godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { - const onprocess = GodotOS.get_func(p_cb); + godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotRuntime.get_func(p_cb); GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); }, }; -autoAddDeps(GodotAudioScript, "$GodotAudioScript"); +autoAddDeps(GodotAudioScript, '$GodotAudioScript'); mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 11bbfbc60d..9651b48952 100644 --- a/platform/javascript/native/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -33,32 +33,33 @@ * Keeps track of registered event listeners so it can remove them on shutdown. */ const GodotDisplayListeners = { + $GodotDisplayListeners__deps: ['$GodotOS'], $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', $GodotDisplayListeners: { handlers: [], - has: function(target, event, method, capture) { - return GodotDisplayListeners.handlers.findIndex(function(e) { - return e.target === target && e.event === event && e.method === method && e.capture == capture; + has: function (target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; }) !== -1; }, - add: function(target, event, method, capture) { + add: function (target, event, method, capture) { if (GodotDisplayListeners.has(target, event, method, capture)) { return; } - function Handler(target, event, method, capture) { - this.target = target; - this.event = event; - this.method = method; - this.capture = capture; - }; + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); target.addEventListener(event, method, capture); }, - clear: function() { - GodotDisplayListeners.handlers.forEach(function(h) { + clear: function () { + GodotDisplayListeners.handlers.forEach(function (h) { h.target.removeEventListener(h.event, h.method, h.capture); }); GodotDisplayListeners.handlers.length = 0; @@ -83,20 +84,20 @@ const GodotDisplayDragDrop = { promises: [], pending_files: [], - add_entry: function(entry) { + add_entry: function (entry) { if (entry.isDirectory) { GodotDisplayDragDrop.add_dir(entry); } else if (entry.isFile) { GodotDisplayDragDrop.add_file(entry); } else { - console.error("Unrecognized entry...", entry); + GodotRuntime.error('Unrecognized entry...', entry); } }, - add_dir: function(entry) { - GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { + add_dir: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { const reader = entry.createReader(); - reader.readEntries(function(entries) { + reader.readEntries(function (entries) { for (let i = 0; i < entries.length; i++) { GodotDisplayDragDrop.add_entry(entries[i]); } @@ -105,58 +106,58 @@ const GodotDisplayDragDrop = { })); }, - add_file: function(entry) { - GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) { - entry.file(function(file) { + add_file: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { const reader = new FileReader(); - reader.onload = function() { + reader.onload = function () { const f = { - "path": file.relativePath || file.webkitRelativePath, - "name": file.name, - "type": file.type, - "size": file.size, - "data": reader.result + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, }; if (!f['path']) { f['path'] = f['name']; } GodotDisplayDragDrop.pending_files.push(f); - resolve() + resolve(); }; - reader.onerror = function() { - console.log("Error reading file"); + reader.onerror = function () { + GodotRuntime.print('Error reading file'); reject(); - } + }; reader.readAsArrayBuffer(file); - }, function(err) { - console.log("Error!"); + }, function (err) { + GodotRuntime.print('Error!'); reject(); }); })); }, - process: function(resolve, reject) { - if (GodotDisplayDragDrop.promises.length == 0) { + process: function (resolve, reject) { + if (GodotDisplayDragDrop.promises.length === 0) { resolve(); return; } - GodotDisplayDragDrop.promises.pop().then(function() { - setTimeout(function() { + GodotDisplayDragDrop.promises.pop().then(function () { + setTimeout(function () { GodotDisplayDragDrop.process(resolve, reject); }, 0); }); }, - _process_event: function(ev, callback) { + _process_event: function (ev, callback) { ev.preventDefault(); if (ev.dataTransfer.items) { // Use DataTransferItemList interface to access the file(s) for (let i = 0; i < ev.dataTransfer.items.length; i++) { const item = ev.dataTransfer.items[i]; let entry = null; - if ("getAsEntry" in item) { + if ('getAsEntry' in item) { entry = item.getAsEntry(); - } else if ("webkitGetAsEntry" in item) { + } else if ('webkitGetAsEntry' in item) { entry = item.webkitGetAsEntry(); } if (entry) { @@ -164,25 +165,25 @@ const GodotDisplayDragDrop = { } } } else { - console.error("File upload not supported"); + GodotRuntime.error('File upload not supported'); } - new Promise(GodotDisplayDragDrop.process).then(function() { - const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; + new Promise(GodotDisplayDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; const drops = []; const files = []; FS.mkdir(DROP); GodotDisplayDragDrop.pending_files.forEach((elem) => { const path = elem['path']; GodotFS.copy_to_fs(DROP + path, elem['data']); - let idx = path.indexOf("/"); - if (idx == -1) { + let idx = path.indexOf('/'); + if (idx === -1) { // Root file drops.push(DROP + path); } else { // Subdir const sub = path.substr(0, idx); - idx = sub.indexOf("/"); - if (idx < 0 && drops.indexOf(DROP + sub) == -1) { + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { drops.push(DROP + sub); } } @@ -191,37 +192,38 @@ const GodotDisplayDragDrop = { GodotDisplayDragDrop.promises = []; GodotDisplayDragDrop.pending_files = []; callback(drops); - const dirs = [DROP.substr(0, DROP.length -1)]; + const dirs = [DROP.substr(0, DROP.length - 1)]; // Remove temporary files files.forEach(function (file) { FS.unlink(file); - let dir = file.replace(DROP, ""); - let idx = dir.lastIndexOf("/"); + let dir = file.replace(DROP, ''); + let idx = dir.lastIndexOf('/'); while (idx > 0) { dir = dir.substr(0, idx); - if (dirs.indexOf(DROP + dir) == -1) { + if (dirs.indexOf(DROP + dir) === -1) { dirs.push(DROP + dir); } - idx = dir.lastIndexOf("/"); + idx = dir.lastIndexOf('/'); } }); // Remove dirs. - dirs.sort(function(a, b) { + dirs.sort(function (a, b) { const al = (a.match(/\//g) || []).length; const bl = (b.match(/\//g) || []).length; - if (al > bl) + if (al > bl) { return -1; - else if (al < bl) + } else if (al < bl) { return 1; + } return 0; - }).forEach(function(dir) { + }).forEach(function (dir) { FS.rmdir(dir); }); }); }, - handler: function(callback) { - return function(ev) { + handler: function (callback) { + return function (ev) { GodotDisplayDragDrop._process_event(ev, callback); }; }, @@ -234,31 +236,31 @@ mergeInto(LibraryManager.library, GodotDisplayDragDrop); * Keeps track of cursor status and custom shapes. */ const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', - $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'], $GodotDisplayCursor: { shape: 'auto', visible: true, cursors: {}, - set_style: function(style) { + set_style: function (style) { GodotConfig.canvas.style.cursor = style; }, - set_shape: function(shape) { + set_shape: function (shape) { GodotDisplayCursor.shape = shape; let css = shape; if (shape in GodotDisplayCursor.cursors) { const c = GodotDisplayCursor.cursors[shape]; - css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto'; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; } if (GodotDisplayCursor.visible) { GodotDisplayCursor.set_style(css); } }, - clear: function() { + clear: function () { GodotDisplayCursor.set_style(''); GodotDisplayCursor.shape = 'auto'; GodotDisplayCursor.visible = true; - Object.keys(GodotDisplayCursor.cursors).forEach(function(key) { + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); delete GodotDisplayCursor.cursors[key]; }); @@ -273,75 +275,74 @@ mergeInto(LibraryManager.library, GodotDisplayCursor); * Exposes all the functions needed by DisplayServer implementation. */ const GodotDisplay = { - $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], $GodotDisplay: { window_icon: '', }, - godot_js_display_is_swap_ok_cancel: function() { + godot_js_display_is_swap_ok_cancel: function () { const win = (['Windows', 'Win64', 'Win32', 'WinCE']); - const plat = navigator.platform || ""; + const plat = navigator.platform || ''; if (win.indexOf(plat) !== -1) { return 1; } return 0; }, - godot_js_display_alert: function(p_text) { - window.alert(UTF8ToString(p_text)); + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert }, - godot_js_display_pixel_ratio_get: function() { + godot_js_display_pixel_ratio_get: function () { return window.devicePixelRatio || 1; }, /* * Canvas */ - godot_js_display_canvas_focus: function() { + godot_js_display_canvas_focus: function () { GodotConfig.canvas.focus(); }, - godot_js_display_canvas_is_focused: function() { - return document.activeElement == GodotConfig.canvas; + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; }, - godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) { + godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) { const brect = GodotConfig.canvas.getBoundingClientRect(); - setValue(r_x, brect.x, 'i32'); - setValue(r_y, brect.y, 'i32'); + GodotRuntime.setHeapValue(r_x, brect.x, 'i32'); + GodotRuntime.setHeapValue(r_y, brect.y, 'i32'); }, /* * Touchscreen */ - godot_js_display_touchscreen_is_available: function() { + godot_js_display_touchscreen_is_available: function () { return 'ontouchstart' in window; }, /* * Clipboard */ - godot_js_display_clipboard_set: function(p_text) { - const text = UTF8ToString(p_text); + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); if (!navigator.clipboard || !navigator.clipboard.writeText) { return 1; } - navigator.clipboard.writeText(text).catch(function(e) { + navigator.clipboard.writeText(text).catch(function (e) { // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e); }); return 0; }, - godot_js_display_clipboard_get_deps: ['$GodotOS'], - godot_js_display_clipboard_get: function(callback) { - const func = GodotOS.get_func(callback); + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); try { navigator.clipboard.readText().then(function (result) { - const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL); + const ptr = GodotRuntime.allocString(result); func(ptr); - _free(ptr); + GodotRuntime.free(ptr); }).catch(function (e) { // Fail graciously. }); @@ -353,19 +354,19 @@ const GodotDisplay = { /* * Window */ - godot_js_display_window_request_fullscreen: function() { + godot_js_display_window_request_fullscreen: function () { const canvas = GodotConfig.canvas; - (canvas.requestFullscreen || canvas.msRequestFullscreen || - canvas.mozRequestFullScreen || canvas.mozRequestFullscreen || - canvas.webkitRequestFullscreen + (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen ).call(canvas); }, - godot_js_display_window_title_set: function(p_data) { - document.title = UTF8ToString(p_data); + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); }, - godot_js_display_window_icon_set: function(p_ptr, p_len) { + godot_js_display_window_icon_set: function (p_ptr, p_len) { let link = document.getElementById('-gd-engine-icon'); if (link === null) { link = document.createElement('link'); @@ -374,7 +375,7 @@ const GodotDisplay = { document.head.appendChild(link); } const old_icon = GodotDisplay.window_icon; - const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" }); + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); GodotDisplay.window_icon = URL.createObjectURL(png); link.href = GodotDisplay.window_icon; if (old_icon) { @@ -385,9 +386,9 @@ const GodotDisplay = { /* * Cursor */ - godot_js_display_cursor_set_visible: function(p_visible) { - const visible = p_visible != 0; - if (visible == GodotDisplayCursor.visible) { + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { return; } GodotDisplayCursor.visible = visible; @@ -398,19 +399,19 @@ const GodotDisplay = { } }, - godot_js_display_cursor_is_hidden: function() { + godot_js_display_cursor_is_hidden: function () { return !GodotDisplayCursor.visible; }, - godot_js_display_cursor_set_shape: function(p_string) { - GodotDisplayCursor.set_shape(UTF8ToString(p_string)); + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); }, - godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { - const shape = UTF8ToString(p_shape); + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); const old_shape = GodotDisplayCursor.cursors[shape]; if (p_len > 0) { - const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); const url = URL.createObjectURL(png); GodotDisplayCursor.cursors[shape] = { url: url, @@ -420,7 +421,7 @@ const GodotDisplay = { } else { delete GodotDisplayCursor.cursors[shape]; } - if (shape == GodotDisplayCursor.shape) { + if (shape === GodotDisplayCursor.shape) { GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); } if (old_shape) { @@ -431,41 +432,41 @@ const GodotDisplay = { /* * Listeners */ - godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) { + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; - const func = GodotOS.get_func(callback); + const func = GodotRuntime.get_func(callback); const notif = [p_enter, p_exit, p_in, p_out]; - ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) { - GodotDisplayListeners.add(canvas, evt_name, function() { + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function () { func.bind(null, notif[idx]); }, true); }); }, - godot_js_display_paste_cb: function(callback) { - const func = GodotOS.get_func(callback); - GodotDisplayListeners.add(window, 'paste', function(evt) { + godot_js_display_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function (evt) { const text = evt.clipboardData.getData('text'); - const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL); + const ptr = GodotRuntime.allocString(text); func(ptr); - _free(ptr); + GodotRuntime.free(ptr); }, false); }, - godot_js_display_drop_files_cb: function(callback) { - const func = GodotOS.get_func(callback) - const dropFiles = function(files) { + godot_js_display_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { const args = files || []; if (!args.length) { return; } const argc = args.length; - const argv = GodotOS.allocStringArray(args); + const argv = GodotRuntime.allocStringArray(args); func(argv, argc); - GodotOS.freeStringArray(argv, argc); + GodotRuntime.freeStringArray(argv, argc); }; const canvas = GodotConfig.canvas; - GodotDisplayListeners.add(canvas, 'dragover', function(ev) { + GodotDisplayListeners.add(canvas, 'dragover', function (ev) { // Prevent default behavior (which would try to open the file(s)) ev.preventDefault(); }, false); diff --git a/platform/javascript/native/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js index 202a198adb..f39fed04a8 100644 --- a/platform/javascript/native/library_godot_editor_tools.js +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -30,10 +30,10 @@ const GodotEditorTools = { godot_js_editor_download_file__deps: ['$FS'], - godot_js_editor_download_file: function(p_path, p_name, p_mime) { - const path = UTF8ToString(p_path); - const name = UTF8ToString(p_name); - const mime = UTF8ToString(p_mime); + godot_js_editor_download_file: function (p_path, p_name, p_mime) { + const path = GodotRuntime.parseString(p_path); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); const size = FS.stat(path)['size']; const buf = new Uint8Array(size); const fd = FS.open(path, 'r'); diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js index 44d356a4fb..33ff231726 100644 --- a/platform/javascript/native/library_godot_eval.js +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -29,57 +29,57 @@ /*************************************************************************/ const GodotEval = { - godot_js_eval__deps: ['$GodotOS'], - godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { - const js_code = UTF8ToString(p_js); + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); let eval_ret = null; try { if (p_use_global_ctx) { // indirect eval call grants global execution context - const global_eval = eval; + const global_eval = eval; // eslint-disable-line no-eval eval_ret = global_eval(js_code); } else { - eval_ret = eval(js_code); + eval_ret = eval(js_code); // eslint-disable-line no-eval } } catch (e) { - err(e); + GodotRuntime.error(e); } switch (typeof eval_ret) { - case 'boolean': - setValue(p_union_ptr, eval_ret, 'i32'); - return 1; // BOOL + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL - case 'number': - setValue(p_union_ptr, eval_ret, 'double'); - return 3; // REAL + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL - case 'string': - let array_ptr = GodotOS.allocString(eval_ret); - setValue(p_union_ptr, array_ptr , '*'); - return 4; // STRING + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - const func = GodotOS.get_func(p_callback); - const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // POOL_BYTE_ARRAY - } + case 'object': + if (eval_ret === null) { break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + + // no default } return 0; // NIL }, -} +}; mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/native/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index 272154aee3..2b9aa88208 100644 --- a/platform/javascript/native/http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -27,118 +27,119 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotHTTPRequest = { + +const GodotHTTPRequest = { + $GodotHTTPRequest__deps: ['$GodotRuntime'], $GodotHTTPRequest: { requests: [], - getUnusedRequestId: function() { - var idMax = GodotHTTPRequest.requests.length; - for (var potentialId = 0; potentialId < idMax; ++potentialId) { + getUnusedRequestId: function () { + const idMax = GodotHTTPRequest.requests.length; + for (let potentialId = 0; potentialId < idMax; ++potentialId) { if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) { continue; } return potentialId; } - GodotHTTPRequest.requests.push(null) + GodotHTTPRequest.requests.push(null); return idMax; }, - setupRequest: function(xhr) { + setupRequest: function (xhr) { xhr.responseType = 'arraybuffer'; }, }, - godot_xhr_new: function() { - var newId = GodotHTTPRequest.getUnusedRequestId(); - GodotHTTPRequest.requests[newId] = new XMLHttpRequest; + godot_xhr_new: function () { + const newId = GodotHTTPRequest.getUnusedRequestId(); + GodotHTTPRequest.requests[newId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]); return newId; }, - godot_xhr_reset: function(xhrId) { - GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest; + godot_xhr_reset: function (xhrId) { + GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); }, - godot_xhr_free: function(xhrId) { + godot_xhr_free: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); GodotHTTPRequest.requests[xhrId] = null; }, - godot_xhr_open: function(xhrId, method, url, user, password) { - user = user > 0 ? UTF8ToString(user) : null; - password = password > 0 ? UTF8ToString(password) : null; - GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password); + godot_xhr_open: function (xhrId, method, url, p_user, p_password) { + const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null; + const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null; + GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password); }, - godot_xhr_set_request_header: function(xhrId, header, value) { - GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value)); + godot_xhr_set_request_header: function (xhrId, header, value) { + GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, - godot_xhr_send_null: function(xhrId) { + godot_xhr_send_null: function (xhrId) { GodotHTTPRequest.requests[xhrId].send(); }, - godot_xhr_send_string: function(xhrId, strPtr) { + godot_xhr_send_string: function (xhrId, strPtr) { if (!strPtr) { - err("Failed to send string per XHR: null pointer"); + GodotRuntime.error('Failed to send string per XHR: null pointer'); return; } - GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); + GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr)); }, - godot_xhr_send_data: function(xhrId, ptr, len) { + godot_xhr_send_data: function (xhrId, ptr, len) { if (!ptr) { - err("Failed to send data per XHR: null pointer"); + GodotRuntime.error('Failed to send data per XHR: null pointer'); return; } if (len < 0) { - err("Failed to send data per XHR: buffer length less than 0"); + GodotRuntime.error('Failed to send data per XHR: buffer length less than 0'); return; } GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); }, - godot_xhr_abort: function(xhrId) { + godot_xhr_abort: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); }, - godot_xhr_get_status: function(xhrId) { + godot_xhr_get_status: function (xhrId) { return GodotHTTPRequest.requests[xhrId].status; }, - godot_xhr_get_ready_state: function(xhrId) { + godot_xhr_get_ready_state: function (xhrId) { return GodotHTTPRequest.requests[xhrId].readyState; }, - godot_xhr_get_response_headers_length: function(xhrId) { - var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - return headers === null ? 0 : lengthBytesUTF8(headers); + godot_xhr_get_response_headers_length: function (xhrId) { + const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + return headers === null ? 0 : GodotRuntime.strlen(headers); }, - godot_xhr_get_response_headers: function(xhrId, dst, len) { - var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - if (str === null) + godot_xhr_get_response_headers: function (xhrId, dst, len) { + const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + if (str === null) { return; - var buf = new Uint8Array(len + 1); - stringToUTF8Array(str, buf, 0, buf.length); - buf = buf.subarray(0, -1); - HEAPU8.set(buf, dst); + } + GodotRuntime.stringToHeap(str, dst, len); }, - godot_xhr_get_response_length: function(xhrId) { - var body = GodotHTTPRequest.requests[xhrId].response; + godot_xhr_get_response_length: function (xhrId) { + const body = GodotHTTPRequest.requests[xhrId].response; return body === null ? 0 : body.byteLength; }, - godot_xhr_get_response: function(xhrId, dst, len) { - var buf = GodotHTTPRequest.requests[xhrId].response; - if (buf === null) + godot_xhr_get_response: function (xhrId, dst, len) { + let buf = GodotHTTPRequest.requests[xhrId].response; + if (buf === null) { return; + } buf = new Uint8Array(buf).subarray(0, len); HEAPU8.set(buf, dst); }, }; -autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest"); +autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest'); mergeInto(LibraryManager.library, GodotHTTPRequest); diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index a1424a691a..488753d704 100644 --- a/platform/javascript/native/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -33,52 +33,57 @@ const IDHandler = { _last_id: 0, _references: {}, - get: function(p_id) { + get: function (p_id) { return IDHandler._references[p_id]; }, - add: function(p_data) { + add: function (p_data) { const id = ++IDHandler._last_id; IDHandler._references[id] = p_data; return id; }, - remove: function(p_id) { + remove: function (p_id) { delete IDHandler._references[p_id]; }, }, }; -autoAddDeps(IDHandler, "$IDHandler"); +autoAddDeps(IDHandler, '$IDHandler'); mergeInto(LibraryManager.library, IDHandler); const GodotConfig = { $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig__deps: ['$GodotRuntime'], $GodotConfig: { canvas: null, - locale: "en", + locale: 'en', resize_on_start: false, on_execute: null, - init_config: function(p_opts) { - GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false; + init_config: function (p_opts) { + GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart']; GodotConfig.canvas = p_opts['canvas']; GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; GodotConfig.on_execute = p_opts['onExecute']; // This is called by emscripten, even if undocumented. - Module['onExit'] = p_opts['onExit']; + Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef + }, + + locate_file: function (file) { + return Module['locateFile'](file); // eslint-disable-line no-undef }, }, - godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) { - stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max); + godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); }, - godot_js_config_locale_get: function(p_ptr, p_ptr_max) { - stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max); + godot_js_config_locale_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); }, - godot_js_config_is_resize_on_start: function() { + godot_js_config_is_resize_on_start: function () { return GodotConfig.resize_on_start ? 1 : 0; }, }; @@ -87,7 +92,7 @@ autoAddDeps(GodotConfig, '$GodotConfig'); mergeInto(LibraryManager.library, GodotConfig); const GodotFS = { - $GodotFS__deps: ['$FS', '$IDBFS'], + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], $GodotFS__postset: [ 'Module["initFS"] = GodotFS.init;', 'Module["deinitFS"] = GodotFS.deinit;', @@ -98,7 +103,7 @@ const GodotFS = { _syncing: false, _mount_points: [], - is_persistent: function() { + is_persistent: function () { return GodotFS._idbfs ? 1 : 0; }, @@ -106,7 +111,7 @@ const GodotFS = { // Returns a promise that resolves when the FS is ready. // We keep track of mount_points, so that we can properly close the IDBFS // since emscripten is not doing it by itself. (emscripten GH#12516). - init: function(persistentPaths) { + init: function (persistentPaths) { GodotFS._idbfs = false; if (!Array.isArray(persistentPaths)) { return Promise.reject(new Error('Persistent paths must be an array')); @@ -127,16 +132,16 @@ const GodotFS = { } } - GodotFS._mount_points.forEach(function(path) { + GodotFS._mount_points.forEach(function (path) { createRecursive(path); FS.mount(IDBFS, {}, path); }); - return new Promise(function(resolve, reject) { - FS.syncfs(true, function(err) { + return new Promise(function (resolve, reject) { + FS.syncfs(true, function (err) { if (err) { GodotFS._mount_points = []; GodotFS._idbfs = false; - console.log("IndexedDB not available: " + err.message); + GodotRuntime.print(`IndexedDB not available: ${err.message}`); } else { GodotFS._idbfs = true; } @@ -146,12 +151,12 @@ const GodotFS = { }, // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). - deinit: function() { - GodotFS._mount_points.forEach(function(path) { + deinit: function () { + GodotFS._mount_points.forEach(function (path) { try { FS.unmount(path); } catch (e) { - console.log("Already unmounted", e); + GodotRuntime.print('Already unmounted', e); } if (GodotFS._idbfs && IDBFS.dbs[path]) { IDBFS.dbs[path].close(); @@ -163,16 +168,16 @@ const GodotFS = { GodotFS._syncing = false; }, - sync: function() { + sync: function () { if (GodotFS._syncing) { - err('Already syncing!'); + GodotRuntime.error('Already syncing!'); return Promise.resolve(); } GodotFS._syncing = true; return new Promise(function (resolve, reject) { - FS.syncfs(false, function(error) { + FS.syncfs(false, function (error) { if (error) { - err('Failed to save IDB file system: ' + error.message); + GodotRuntime.error(`Failed to save IDB file system: ${error.message}`); } GodotFS._syncing = false; resolve(error); @@ -181,9 +186,9 @@ const GodotFS = { }, // Copies a buffer to the internal file system. Creating directories recursively. - copy_to_fs: function(path, buffer) { - const idx = path.lastIndexOf("/"); - let dir = "/"; + copy_to_fs: function (path, buffer) { + const idx = path.lastIndexOf('/'); + let dir = '/'; if (idx > 0) { dir = path.slice(0, idx); } @@ -195,105 +200,68 @@ const GodotFS = { } FS.mkdirTree(dir); } - FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); + FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' }); }, }, }; mergeInto(LibraryManager.library, GodotFS); const GodotOS = { - $GodotOS__deps: ['$GodotFS'], + $GodotOS__deps: ['$GodotFS', '$GodotRuntime'], $GodotOS__postset: [ 'Module["request_quit"] = function() { GodotOS.request_quit() };', 'GodotOS._fs_sync_promise = Promise.resolve();', ].join(''), $GodotOS: { - request_quit: function() {}, + request_quit: function () {}, _async_cbs: [], _fs_sync_promise: null, - get_func: function(ptr) { - return wasmTable.get(ptr); - }, - - atexit: function(p_promise_cb) { + atexit: function (p_promise_cb) { GodotOS._async_cbs.push(p_promise_cb); }, - finish_async: function(callback) { - GodotOS._fs_sync_promise.then(function(err) { + finish_async: function (callback) { + GodotOS._fs_sync_promise.then(function (err) { const promises = []; - GodotOS._async_cbs.forEach(function(cb) { + GodotOS._async_cbs.forEach(function (cb) { promises.push(new Promise(cb)); }); return Promise.all(promises); - }).then(function() { + }).then(function () { return GodotFS.sync(); // Final FS sync. - }).then(function(err) { + }).then(function (err) { // Always deferred. - setTimeout(function() { + setTimeout(function () { callback(); }, 0); }); }, - - allocString: function(p_str) { - const length = lengthBytesUTF8(p_str)+1; - const c_str = _malloc(length); - stringToUTF8(p_str, c_str, length); - return c_str; - }, - - allocStringArray: function(strings) { - const size = strings.length; - const c_ptr = _malloc(size * 4); - for (let i = 0; i < size; i++) { - HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]); - } - return c_ptr; - }, - - freeStringArray: function(c_ptr, size) { - for (let i = 0; i < size; i++) { - _free(HEAP32[(c_ptr >> 2) + i]); - } - _free(c_ptr); - }, - - heapSub: function(heap, ptr, size) { - const bytes = heap.BYTES_PER_ELEMENT; - return heap.subarray(ptr / bytes, ptr / bytes + size); - }, - - heapCopy: function(heap, ptr, size) { - const bytes = heap.BYTES_PER_ELEMENT; - return heap.slice(ptr / bytes, ptr / bytes + size); - }, }, - godot_js_os_finish_async: function(p_callback) { - const func = GodotOS.get_func(p_callback); + godot_js_os_finish_async: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); GodotOS.finish_async(func); }, - godot_js_os_request_quit_cb: function(p_callback) { - GodotOS.request_quit = GodotOS.get_func(p_callback); + godot_js_os_request_quit_cb: function (p_callback) { + GodotOS.request_quit = GodotRuntime.get_func(p_callback); }, - godot_js_os_fs_is_persistent: function() { + godot_js_os_fs_is_persistent: function () { return GodotFS.is_persistent(); }, - godot_js_os_fs_sync: function(callback) { - const func = GodotOS.get_func(callback); + godot_js_os_fs_sync: function (callback) { + const func = GodotRuntime.get_func(callback); GodotOS._fs_sync_promise = GodotFS.sync(); - GodotOS._fs_sync_promise.then(function(err) { + GodotOS._fs_sync_promise.then(function (err) { func(); }); }, - godot_js_os_execute: function(p_json) { - const json_args = UTF8ToString(p_json); + godot_js_os_execute: function (p_json) { + const json_args = GodotRuntime.parseString(p_json); const args = JSON.parse(json_args); if (GodotConfig.on_execute) { GodotConfig.on_execute(args); @@ -302,8 +270,8 @@ const GodotOS = { return 1; }, - godot_js_os_shell_open: function(p_uri) { - window.open(UTF8ToString(p_uri), '_blank'); + godot_js_os_shell_open: function (p_uri) { + window.open(GodotRuntime.parseString(p_uri), '_blank'); }, }; diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js new file mode 100644 index 0000000000..04f29ad681 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -0,0 +1,120 @@ +/*************************************************************************/ +/* library_godot_runtime.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotRuntime = { + $GodotRuntime: { + /* + * Functions + */ + get_func: function (ptr) { + return wasmTable.get(ptr); // eslint-disable-line no-undef + }, + + /* + * Prints + */ + error: function () { + err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + print: function () { + out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + /* + * Memory + */ + malloc: function (p_size) { + return _malloc(p_size); // eslint-disable-line no-undef + }, + + free: function (p_ptr) { + _free(p_ptr); // eslint-disable-line no-undef + }, + + getHeapValue: function (p_ptr, p_type) { + return getValue(p_ptr, p_type); // eslint-disable-line no-undef + }, + + setHeapValue: function (p_ptr, p_value, p_type) { + setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef + }, + + heapSub: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapCopy: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + /* + * Strings + */ + parseString: function (p_ptr) { + return UTF8ToString(p_ptr); // eslint-disable-line no-undef + }, + + strlen: function (p_str) { + return lengthBytesUTF8(p_str); // eslint-disable-line no-undef + }, + + allocString: function (p_str) { + const length = GodotRuntime.strlen(p_str) + 1; + const c_str = GodotRuntime.malloc(length); + stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef + return c_str; + }, + + allocStringArray: function (p_strings) { + const size = p_strings.length; + const c_ptr = GodotRuntime.malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]); + } + return c_ptr; + }, + + freeStringArray: function (p_ptr, p_len) { + for (let i = 0; i < p_len; i++) { + GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]); + } + GodotRuntime.free(p_ptr); + }, + + stringToHeap: function (p_str, p_ptr, p_len) { + return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef + }, + }, +}; +autoAddDeps(GodotRuntime, '$GodotRuntime'); +mergeInto(LibraryManager.library, GodotRuntime); diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json new file mode 100644 index 0000000000..8e298a495e --- /dev/null +++ b/platform/javascript/package-lock.json @@ -0,0 +1,1605 @@ +{ + "name": "godot", + "version": "1.0.0", + "lockfileVersion": 1, + "requires": true, + "dependencies": { + "@babel/code-frame": { + "version": "7.10.4", + "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.10.4.tgz", + "integrity": 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lint:modules -- --fix" + }, + "author": "Godot Engine contributors", + "license": "MIT", + "devDependencies": { + "eslint": "^7.9.0", + "eslint-config-airbnb-base": "^14.2.0", + "eslint-plugin-import": "^2.22.0" + } +} diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e22b24c16f..79b0b64efb 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -198,10 +198,10 @@ Transform2D Camera2D::get_camera_transform() { camera_screen_center = screen_rect.position + screen_rect.size * 0.5; Transform2D xform; + xform.scale_basis(zoom); if (rotating) { xform.set_rotation(angle); } - xform.scale_basis(zoom); xform.set_origin(screen_rect.position /*.floor()*/); /* diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 649f5a5f66..857c96bea3 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -70,6 +70,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (!text.empty() && is_editable() && _is_over_clear_button(b->get_position())) { clear_button_status.press_attempt = true; clear_button_status.pressing_inside = true; + update(); return; } diff --git a/tests/test_aabb.h b/tests/test_aabb.h new file mode 100644 index 0000000000..8acd2a9963 --- /dev/null +++ b/tests/test_aabb.h @@ -0,0 +1,375 @@ +/*************************************************************************/ +/* test_aabb.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_AABB_H +#define TEST_AABB_H + +#include "core/math/aabb.h" +#include "core/string/print_string.h" +#include "tests/test_macros.h" + +#include "thirdparty/doctest/doctest.h" + +namespace TestAABB { + +TEST_CASE("[AABB] Constructor methods") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + const AABB aabb_copy = AABB(aabb); + + CHECK_MESSAGE( + aabb == aabb_copy, + "AABBs created with the same dimensions but by different methods should be equal."); +} + +TEST_CASE("[AABB] String conversion") { + CHECK_MESSAGE( + String(AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6))) == "-1.5, 2, -2.5 - 4, 5, 6", + "The string representation shouild match the expected value."); +} + +TEST_CASE("[AABB] Basic getters") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.get_position().is_equal_approx(Vector3(-1.5, 2, -2.5)), + "get_position() should return the expected value."); + CHECK_MESSAGE( + aabb.get_size().is_equal_approx(Vector3(4, 5, 6)), + "get_size() should return the expected value."); + CHECK_MESSAGE( + aabb.get_end().is_equal_approx(Vector3(2.5, 7, 3.5)), + "get_end() should return the expected value."); +} + +TEST_CASE("[AABB] Basic setters") { + AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + aabb.set_end(Vector3(100, 0, 100)); + CHECK_MESSAGE( + aabb.is_equal_approx(AABB(Vector3(-1.5, 2, -2.5), Vector3(101.5, -2, 102.5))), + "set_end() should result in the expected AABB."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + aabb.set_position(Vector3(-1000, -2000, -3000)); + CHECK_MESSAGE( + aabb.is_equal_approx(AABB(Vector3(-1000, -2000, -3000), Vector3(4, 5, 6))), + "set_position() should result in the expected AABB."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + aabb.set_size(Vector3(0, 0, -50)); + CHECK_MESSAGE( + aabb.is_equal_approx(AABB(Vector3(-1.5, 2, -2.5), Vector3(0, 0, -50))), + "set_size() should result in the expected AABB."); +} + +TEST_CASE("[AABB] Area getters") { + AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_area(), 120), + "get_area() should return the expected value with positive size."); + CHECK_MESSAGE( + !aabb.has_no_area(), + "Non-empty volumetric AABB should have an area."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, 5, 6)); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_area(), -120), + "get_area() should return the expected value with negative size (1 component)."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, 6)); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_area(), 120), + "get_area() should return the expected value with negative size (2 components)."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, -6)); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_area(), -120), + "get_area() should return the expected value with negative size (3 components)."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 0, 6)); + CHECK_MESSAGE( + aabb.has_no_area(), + "Non-empty flat AABB should not have an area."); + + CHECK_MESSAGE( + AABB().has_no_area(), + "Empty AABB should not have an area."); +} + +TEST_CASE("[AABB] Surface getters") { + AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + !aabb.has_no_surface(), + "Non-empty volumetric AABB should have an surface."); + + aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 0, 6)); + CHECK_MESSAGE( + !aabb.has_no_surface(), + "Non-empty flat AABB should have a surface."); + + CHECK_MESSAGE( + AABB().has_no_surface(), + "Empty AABB should not have an surface."); +} + +TEST_CASE("[AABB] Intersection") { + const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + + AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.intersects(aabb_small), + "intersects() with fully contained AABB (touching the edge) should return the expected result."); + + aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.intersects(aabb_small), + "intersects() with partially contained AABB (overflowing on Y axis) should return the expected result."); + + aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1)); + CHECK_MESSAGE( + !aabb_big.intersects(aabb_small), + "intersects() with non-contained AABB should return the expected result."); + + aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.intersection(aabb_small).is_equal_approx(aabb_small), + "intersection() with fully contained AABB (touching the edge) should return the expected result."); + + aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.intersection(aabb_small).is_equal_approx(AABB(Vector3(0.5, 2, -2), Vector3(1, 0.5, 1))), + "intersection() with partially contained AABB (overflowing on Y axis) should return the expected result."); + + aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.intersection(aabb_small).is_equal_approx(AABB()), + "intersection() with non-contained AABB should return the expected result."); + + CHECK_MESSAGE( + aabb_big.intersects_plane(Plane(Vector3(0, 1, 0), 4)), + "intersects_plane() should return the expected result."); + CHECK_MESSAGE( + aabb_big.intersects_plane(Plane(Vector3(0, -1, 0), -4)), + "intersects_plane() should return the expected result."); + CHECK_MESSAGE( + !aabb_big.intersects_plane(Plane(Vector3(0, 1, 0), 200)), + "intersects_plane() should return the expected result."); + + CHECK_MESSAGE( + aabb_big.intersects_segment(Vector3(1, 3, 0), Vector3(0, 3, 0)), + "intersects_segment() should return the expected result."); + CHECK_MESSAGE( + aabb_big.intersects_segment(Vector3(0, 3, 0), Vector3(0, -300, 0)), + "intersects_segment() should return the expected result."); + CHECK_MESSAGE( + aabb_big.intersects_segment(Vector3(-50, 3, -50), Vector3(50, 3, 50)), + "intersects_segment() should return the expected result."); + CHECK_MESSAGE( + !aabb_big.intersects_segment(Vector3(-50, 25, -50), Vector3(50, 25, 50)), + "intersects_segment() should return the expected result."); + CHECK_MESSAGE( + aabb_big.intersects_segment(Vector3(0, 3, 0), Vector3(0, 3, 0)), + "intersects_segment() should return the expected result with segment of length 0."); + CHECK_MESSAGE( + !aabb_big.intersects_segment(Vector3(0, 300, 0), Vector3(0, 300, 0)), + "intersects_segment() should return the expected result with segment of length 0."); +} + +TEST_CASE("[AABB] Merging") { + const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + + AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.merge(aabb_small).is_equal_approx(aabb_big), + "merge() with fully contained AABB (touching the edge) should return the expected result."); + + aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.merge(aabb_small).is_equal_approx(AABB(Vector3(-1.5, 1.5, -2.5), Vector3(4, 5.5, 6))), + "merge() with partially contained AABB (overflowing on Y axis) should return the expected result."); + + aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.merge(aabb_small).is_equal_approx(AABB(Vector3(-1.5, -10, -10), Vector3(12.5, 17, 13.5))), + "merge() with non-contained AABB should return the expected result."); +} + +TEST_CASE("[AABB] Encloses") { + const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + + AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1)); + CHECK_MESSAGE( + aabb_big.encloses(aabb_small), + "encloses() with fully contained AABB (touching the edge) should return the expected result."); + + aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1)); + CHECK_MESSAGE( + !aabb_big.encloses(aabb_small), + "encloses() with partially contained AABB (overflowing on Y axis) should return the expected result."); + + aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1)); + CHECK_MESSAGE( + !aabb_big.encloses(aabb_small), + "encloses() with non-contained AABB should return the expected result."); +} + +TEST_CASE("[AABB] Get endpoints") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.get_endpoint(0).is_equal_approx(Vector3(-1.5, 2, -2.5)), + "The endpoint at index 0 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(1).is_equal_approx(Vector3(-1.5, 2, 3.5)), + "The endpoint at index 1 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(2).is_equal_approx(Vector3(-1.5, 7, -2.5)), + "The endpoint at index 2 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(3).is_equal_approx(Vector3(-1.5, 7, 3.5)), + "The endpoint at index 3 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(4).is_equal_approx(Vector3(2.5, 2, -2.5)), + "The endpoint at index 4 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(5).is_equal_approx(Vector3(2.5, 2, 3.5)), + "The endpoint at index 5 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(6).is_equal_approx(Vector3(2.5, 7, -2.5)), + "The endpoint at index 6 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(7).is_equal_approx(Vector3(2.5, 7, 3.5)), + "The endpoint at index 7 should match the expected value."); + + ERR_PRINT_OFF; + CHECK_MESSAGE( + aabb.get_endpoint(8).is_equal_approx(Vector3()), + "The endpoint at invalid index 8 should match the expected value."); + CHECK_MESSAGE( + aabb.get_endpoint(-1).is_equal_approx(Vector3()), + "The endpoint at invalid index -1 should match the expected value."); + ERR_PRINT_ON; +} + +TEST_CASE("[AABB] Get longest/shortest axis") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.get_longest_axis().is_equal_approx(Vector3(0, 0, 1)), + "get_longest_axis() should return the expected value."); + CHECK_MESSAGE( + aabb.get_longest_axis_index() == Vector3::AXIS_Z, + "get_longest_axis() should return the expected value."); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_longest_axis_size(), 6), + "get_longest_axis() should return the expected value."); + + CHECK_MESSAGE( + aabb.get_shortest_axis().is_equal_approx(Vector3(1, 0, 0)), + "get_shortest_axis() should return the expected value."); + CHECK_MESSAGE( + aabb.get_shortest_axis_index() == Vector3::AXIS_X, + "get_shortest_axis() should return the expected value."); + CHECK_MESSAGE( + Math::is_equal_approx(aabb.get_shortest_axis_size(), 4), + "get_shortest_axis() should return the expected value."); +} + +TEST_CASE("[AABB] Get support") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.get_support(Vector3(1, 0, 0)).is_equal_approx(Vector3(-1.5, 7, 3.5)), + "get_support() should return the expected value."); + CHECK_MESSAGE( + aabb.get_support(Vector3(0.5, 1, 0)).is_equal_approx(Vector3(-1.5, 2, 3.5)), + "get_support() should return the expected value."); + CHECK_MESSAGE( + aabb.get_support(Vector3(0.5, 1, -400)).is_equal_approx(Vector3(-1.5, 2, 3.5)), + "get_support() should return the expected value."); + CHECK_MESSAGE( + aabb.get_support(Vector3(0, -1, 0)).is_equal_approx(Vector3(2.5, 7, 3.5)), + "get_support() should return the expected value."); + CHECK_MESSAGE( + aabb.get_support(Vector3(0, -0.1, 0)).is_equal_approx(Vector3(2.5, 7, 3.5)), + "get_support() should return the expected value."); + CHECK_MESSAGE( + aabb.get_support(Vector3()).is_equal_approx(Vector3(2.5, 7, 3.5)), + "get_support() should return the expected value with a null vector."); +} + +TEST_CASE("[AABB] Grow") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.grow(0.25).is_equal_approx(AABB(Vector3(-1.75, 1.75, -2.75), Vector3(4.5, 5.5, 6.5))), + "grow() with positive value should return the expected AABB."); + CHECK_MESSAGE( + aabb.grow(-0.25).is_equal_approx(AABB(Vector3(-1.25, 2.25, -2.25), Vector3(3.5, 4.5, 5.5))), + "grow() with negative value should return the expected AABB."); + CHECK_MESSAGE( + aabb.grow(-10).is_equal_approx(AABB(Vector3(8.5, 12, 7.5), Vector3(-16, -15, -14))), + "grow() with large negative value should return the expected AABB."); +} + +TEST_CASE("[AABB] Has point") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.has_point(Vector3(-1, 3, 0)), + "has_point() with contained point should return the expected value."); + CHECK_MESSAGE( + aabb.has_point(Vector3(2, 3, 0)), + "has_point() with contained point should return the expected value."); + CHECK_MESSAGE( + aabb.has_point(Vector3(-1.5, 3, 0)), + "has_point() with contained point on negative edge should return the expected value."); + CHECK_MESSAGE( + aabb.has_point(Vector3(2.5, 3, 0)), + "has_point() with contained point on positive edge should return the expected value."); + CHECK_MESSAGE( + !aabb.has_point(Vector3(-20, 0, 0)), + "has_point() with non-contained point should return the expected value."); +} + +TEST_CASE("[AABB] Expanding") { + const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6)); + CHECK_MESSAGE( + aabb.expand(Vector3(-1, 3, 0)).is_equal_approx(aabb), + "expand() with contained point should return the expected AABB."); + CHECK_MESSAGE( + aabb.expand(Vector3(2, 3, 0)).is_equal_approx(aabb), + "expand() with contained point should return the expected AABB."); + CHECK_MESSAGE( + aabb.expand(Vector3(-1.5, 3, 0)).is_equal_approx(aabb), + "expand() with contained point on negative edge should return the expected AABB."); + CHECK_MESSAGE( + aabb.expand(Vector3(2.5, 3, 0)).is_equal_approx(aabb), + "expand() with contained point on positive edge should return the expected AABB."); + CHECK_MESSAGE( + aabb.expand(Vector3(-20, 0, 0)).is_equal_approx(AABB(Vector3(-20, 0, -2.5), Vector3(22.5, 7, 6))), + "expand() with non-contained point should return the expected AABB."); +} +} // namespace TestAABB + +#endif // TEST_AABB_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 4388654d08..c9bf9ab5d5 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -32,6 +32,7 @@ #include "core/templates/list.h" +#include "test_aabb.h" #include "test_astar.h" #include "test_basis.h" #include "test_class_db.h" diff --git a/tests/test_string.h b/tests/test_string.h index 48132cb278..3c5d4a2f01 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -40,10 +40,6 @@ #include "core/os/os.h" #include "core/string/ustring.h" -#ifdef MODULE_REGEX_ENABLED -#include "modules/regex/regex.h" -#endif - #include "tests/test_macros.h" namespace TestString { @@ -475,15 +471,6 @@ TEST_CASE("[String] Erasing") { CHECK(s == "Josephine is such a girl!"); } -#ifdef MODULE_REGEX_ENABLED -TEST_CASE("[String] Regex substitution") { - String s = "Double all the vowels."; - RegEx re("(?<vowel>[aeiou])"); - s = re.sub(s, "$0$vowel", true); - CHECK(s == "Doouublee aall thee vooweels."); -} -#endif - struct test_27_data { char const *data; char const *part; |