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-rw-r--r--SConstruct18
-rw-r--r--core/core_constants.cpp3
-rw-r--r--core/variant/binder_common.h1
-rw-r--r--doc/classes/Area2D.xml8
-rw-r--r--doc/classes/Area3D.xml8
-rw-r--r--editor/create_dialog.cpp4
-rw-r--r--editor/icons/NodeDisabled.svg1
-rw-r--r--methods.py15
-rw-r--r--platform/linuxbsd/detect.py7
-rw-r--r--scene/2d/area_2d.cpp8
-rw-r--r--scene/3d/area_3d.cpp8
-rw-r--r--tests/test_path_follow_3d.h220
12 files changed, 273 insertions, 28 deletions
diff --git a/SConstruct b/SConstruct
index 90cc99dd47..ab4fe118c8 100644
--- a/SConstruct
+++ b/SConstruct
@@ -55,7 +55,7 @@ custom_tools = ["default"]
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
-if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
+if os.name == "nt" and (platform_arg == "android" or methods.get_cmdline_bool("use_mingw", False)):
custom_tools = ["mingw"]
elif platform_arg == "javascript":
# Use generic POSIX build toolchain for Emscripten.
@@ -95,7 +95,7 @@ env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
customs = ["custom.py"]
-profile = ARGUMENTS.get("profile", False)
+profile = methods.get_cmdline_bool("profile", False)
if profile:
if os.path.isfile(profile):
customs.append(profile)
@@ -325,17 +325,17 @@ if selected_platform in platform_list:
env.Alias("compiledb", env.CompilationDatabase())
# 'dev' and 'production' are aliases to set default options if they haven't been set
- # manually by the user. We use `ARGUMENTS.get()` to check if they were manually set.
+ # manually by the user.
if env["dev"]:
- env["verbose"] = ARGUMENTS.get("verbose", True)
+ env["verbose"] = methods.get_cmdline_bool("verbose", True)
env["warnings"] = ARGUMENTS.get("warnings", "extra")
- env["werror"] = ARGUMENTS.get("werror", True)
+ env["werror"] = methods.get_cmdline_bool("werror", True)
if env["tools"]:
- env["tests"] = ARGUMENTS.get("tests", True)
+ env["tests"] = methods.get_cmdline_bool("tests", True)
if env["production"]:
- env["use_static_cpp"] = ARGUMENTS.get("use_static_cpp", True)
- env["use_lto"] = ARGUMENTS.get("use_lto", True)
- env["debug_symbols"] = ARGUMENTS.get("debug_symbols", False)
+ env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True)
+ env["use_lto"] = methods.get_cmdline_bool("use_lto", True)
+ env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False)
if not env["tools"] and env["target"] == "debug":
print(
"WARNING: Requested `production` build with `tools=no target=debug`, "
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index ef5dbf17bb..f9edff1899 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -125,6 +125,9 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(VERTICAL);
BIND_CORE_ENUM_CONSTANT(HORIZONTAL);
+ BIND_CORE_ENUM_CONSTANT(CLOCKWISE);
+ BIND_CORE_ENUM_CONSTANT(COUNTERCLOCKWISE);
+
BIND_CORE_ENUM_CONSTANT(HALIGN_LEFT);
BIND_CORE_ENUM_CONSTANT(HALIGN_CENTER);
BIND_CORE_ENUM_CONSTANT(HALIGN_RIGHT);
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 9d8e262cc9..490bd45b7b 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -88,6 +88,7 @@ VARIANT_ENUM_CAST(Vector3::Axis);
VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(Side);
+VARIANT_ENUM_CAST(ClockDirection);
VARIANT_ENUM_CAST(Corner);
VARIANT_ENUM_CAST(Orientation);
VARIANT_ENUM_CAST(HAlign);
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index a02f077cf7..9711a2a35b 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -187,7 +187,7 @@
</description>
</signal>
<signal name="body_entered">
- <argument index="0" name="body" type="Node">
+ <argument index="0" name="body" type="Node2D">
</argument>
<description>
Emitted when a [PhysicsBody2D] or [TileMap] enters this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
@@ -195,7 +195,7 @@
</description>
</signal>
<signal name="body_exited">
- <argument index="0" name="body" type="Node">
+ <argument index="0" name="body" type="Node2D">
</argument>
<description>
Emitted when a [PhysicsBody2D] or [TileMap] exits this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
@@ -205,7 +205,7 @@
<signal name="body_shape_entered">
<argument index="0" name="body_id" type="int">
</argument>
- <argument index="1" name="body" type="Node">
+ <argument index="1" name="body" type="Node2D">
</argument>
<argument index="2" name="body_shape" type="int">
</argument>
@@ -222,7 +222,7 @@
<signal name="body_shape_exited">
<argument index="0" name="body_id" type="int">
</argument>
- <argument index="1" name="body" type="Node">
+ <argument index="1" name="body" type="Node2D">
</argument>
<argument index="2" name="body_shape" type="int">
</argument>
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index bd43d619dd..4271769155 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -197,7 +197,7 @@
</description>
</signal>
<signal name="body_entered">
- <argument index="0" name="body" type="Node">
+ <argument index="0" name="body" type="Node3D">
</argument>
<description>
Emitted when a [PhysicsBody3D] or [GridMap] enters this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
@@ -205,7 +205,7 @@
</description>
</signal>
<signal name="body_exited">
- <argument index="0" name="body" type="Node">
+ <argument index="0" name="body" type="Node3D">
</argument>
<description>
Emitted when a [PhysicsBody3D] or [GridMap] exits this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
@@ -215,7 +215,7 @@
<signal name="body_shape_entered">
<argument index="0" name="body_id" type="int">
</argument>
- <argument index="1" name="body" type="Node">
+ <argument index="1" name="body" type="Node3D">
</argument>
<argument index="2" name="body_shape" type="int">
</argument>
@@ -232,7 +232,7 @@
<signal name="body_shape_exited">
<argument index="0" name="body_id" type="int">
</argument>
- <argument index="1" name="body" type="Node">
+ <argument index="1" name="body" type="Node3D">
</argument>
<argument index="2" name="body_shape" type="int">
</argument>
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 3a63100012..a9ed1bc2b9 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -236,7 +236,10 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String
bool can_instance = (p_cpp_type && ClassDB::can_instance(p_type)) || !p_cpp_type;
if (!can_instance) {
r_item->set_custom_color(0, search_options->get_theme_color("disabled_font_color", "Editor"));
+ r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, "NodeDisabled"));
r_item->set_selectable(0, false);
+ } else {
+ r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback));
}
if (search_box->get_text() != "") {
@@ -253,7 +256,6 @@ void CreateDialog::_configure_search_option_item(TreeItem *r_item, const String
const String &description = DTR(EditorHelp::get_doc_data()->class_list[p_type].brief_description);
r_item->set_tooltip(0, description);
- r_item->set_icon(0, EditorNode::get_singleton()->get_class_icon(p_type, icon_fallback));
if (!p_cpp_type && !script_type) {
Ref<Texture2D> icon = EditorNode::get_editor_data().get_custom_types()[custom_type_parents[p_type]][custom_type_indices[p_type]].icon;
diff --git a/editor/icons/NodeDisabled.svg b/editor/icons/NodeDisabled.svg
new file mode 100644
index 0000000000..b2d51fc4fb
--- /dev/null
+++ b/editor/icons/NodeDisabled.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8 2a6 6 0 0 0 -6 6 6 6 0 0 0 6 6 6 6 0 0 0 6-6 6 6 0 0 0 -6-6zm0 2a4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4z" fill="#999"/></svg>
diff --git a/methods.py b/methods.py
index 45cfe00959..9b29eadc16 100644
--- a/methods.py
+++ b/methods.py
@@ -6,9 +6,11 @@ from collections import OrderedDict
# We need to define our own `Action` method to control the verbosity of output
# and whenever we need to run those commands in a subprocess on some platforms.
-from SCons.Script import Action
from SCons import Node
+from SCons.Script import Action
+from SCons.Script import ARGUMENTS
from SCons.Script import Glob
+from SCons.Variables.BoolVariable import _text2bool
from platform_methods import run_in_subprocess
@@ -145,6 +147,17 @@ def parse_cg_file(fname, uniforms, sizes, conditionals):
fs.close()
+def get_cmdline_bool(option, default):
+ """We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
+ and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
+ """
+ cmdline_val = ARGUMENTS.get(option)
+ if cmdline_val is not None:
+ return _text2bool(cmdline_val)
+ else:
+ return default
+
+
def detect_modules(search_path, recursive=False):
"""Detects and collects a list of C++ modules at specified path
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index ff521e4e7f..8f1afe0e66 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -127,7 +127,6 @@ def configure(env):
env["CC"] = "clang"
env["CXX"] = "clang++"
env.extra_suffix = ".llvm" + env.extra_suffix
- env.Append(LIBS=["atomic"])
if env["use_lld"]:
if env["use_llvm"]:
@@ -394,3 +393,9 @@ def configure(env):
# That doesn't make any sense but it's likely a Ubuntu bug?
if is64 or env["bits"] == "64":
env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
+ if env["use_llvm"]:
+ env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a"
+
+ else:
+ if env["use_llvm"]:
+ env.Append(LIBS=["atomic"])
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 68d5b4b540..49d1654e3f 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -590,10 +590,10 @@ void Area2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_body_inout"), &Area2D::_body_inout);
ClassDB::bind_method(D_METHOD("_area_inout"), &Area2D::_area_inout);
- ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
- ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
- ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
- ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
+ ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
+ ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D")));
+ ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node2D")));
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area2D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 99c5276636..23eda379be 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -640,10 +640,10 @@ void Area3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_reverb_uniformity", "amount"), &Area3D::set_reverb_uniformity);
ClassDB::bind_method(D_METHOD("get_reverb_uniformity"), &Area3D::get_reverb_uniformity);
- ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
- ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
- ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
- ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("body_shape_entered", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
+ ADD_SIGNAL(MethodInfo("body_shape_exited", PropertyInfo(Variant::INT, "body_id"), PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D"), PropertyInfo(Variant::INT, "body_shape"), PropertyInfo(Variant::INT, "local_shape")));
+ ADD_SIGNAL(MethodInfo("body_entered", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
+ ADD_SIGNAL(MethodInfo("body_exited", PropertyInfo(Variant::OBJECT, "body", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
ADD_SIGNAL(MethodInfo("area_shape_entered", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area3D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
ADD_SIGNAL(MethodInfo("area_shape_exited", PropertyInfo(Variant::INT, "area_id"), PropertyInfo(Variant::OBJECT, "area", PROPERTY_HINT_RESOURCE_TYPE, "Area3D"), PropertyInfo(Variant::INT, "area_shape"), PropertyInfo(Variant::INT, "local_shape")));
diff --git a/tests/test_path_follow_3d.h b/tests/test_path_follow_3d.h
new file mode 100644
index 0000000000..b6b4c88222
--- /dev/null
+++ b/tests/test_path_follow_3d.h
@@ -0,0 +1,220 @@
+/*************************************************************************/
+/* test_path_follow_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_3D_H
+#define TEST_PATH_FOLLOW_3D_H
+
+#include "scene/3d/path_3d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow3D {
+
+TEST_CASE("[PathFollow3D] Sampling with unit offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.125);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.25);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_unit_offset(0.375);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_unit_offset(0.625);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_unit_offset(0.75);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_unit_offset(0.875);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_unit_offset(1);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Sampling with offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_offset(50);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_offset(100);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_offset(150);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_offset(200);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_offset(250);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_offset(300);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_offset(350);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_offset(400);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Removal of a point in curve") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0)));
+
+ curve->remove_point(1);
+
+ CHECK_MESSAGE(
+ path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)),
+ "Path follow's position should be updated after removing a point from the curve");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Unit offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.7,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.3,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0,
+ "Unit Offset should be clamped at 0");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 1,
+ "Unit Offset should be clamped at 1");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 0,
+ "Offset should be clamped at 0");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 100,
+ "Offset should be clamped at max value of curve");
+
+ memdelete(path);
+}
+} // namespace TestPathFollow3D
+
+#endif // TEST_PATH_FOLLOW_3D_H