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-rw-r--r--doc/classes/EditorProperty.xml2
-rw-r--r--doc/classes/FileSystemDock.xml2
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--editor/create_dialog.cpp4
-rw-r--r--editor/create_dialog.h2
-rw-r--r--editor/debugger/editor_debugger_node.cpp6
-rw-r--r--editor/debugger/editor_debugger_node.h2
-rw-r--r--editor/debugger/script_editor_debugger.cpp6
-rw-r--r--editor/debugger/script_editor_debugger.h2
-rw-r--r--editor/editor_data.cpp2
-rw-r--r--editor/editor_data.h2
-rw-r--r--editor/editor_node.cpp8
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/editor_resource_picker.cpp2
-rw-r--r--editor/filesystem_dock.cpp12
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/inspector_dock.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
-rw-r--r--editor/scene_create_dialog.cpp2
-rw-r--r--editor/scene_tree_dock.cpp24
-rw-r--r--scene/debugger/scene_debugger.cpp2
-rw-r--r--scene/main/node.cpp8
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/property_utils.h2
-rw-r--r--scene/resources/packed_scene.cpp18
-rw-r--r--scene/resources/packed_scene.h2
-rw-r--r--scene/resources/resource_format_text.cpp4
28 files changed, 69 insertions, 69 deletions
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml
index 2aca19510b..e18bea1f67 100644
--- a/doc/classes/EditorProperty.xml
+++ b/doc/classes/EditorProperty.xml
@@ -150,7 +150,7 @@
<param index="1" name="pinned" type="bool" />
<description>
Emit it if you want to mark (or unmark) the value of a property for being saved regardless of being equal to the default value.
- The default value is the one the property will get when the node is just instantiated and can come from an ancestor scene in the inheritance/instancing chain, a script or a builtin class.
+ The default value is the one the property will get when the node is just instantiated and can come from an ancestor scene in the inheritance/instantiation chain, a script or a builtin class.
</description>
</signal>
<signal name="resource_selected">
diff --git a/doc/classes/FileSystemDock.xml b/doc/classes/FileSystemDock.xml
index 5578f449b3..00f5c7ddff 100644
--- a/doc/classes/FileSystemDock.xml
+++ b/doc/classes/FileSystemDock.xml
@@ -46,7 +46,7 @@
<description>
</description>
</signal>
- <signal name="instance">
+ <signal name="instantiate">
<param index="0" name="files" type="PackedStringArray" />
<description>
</description>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index f910112a76..21fb9d139c 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -991,7 +991,7 @@
<constant name="DUPLICATE_SCRIPTS" value="4" enum="DuplicateFlags">
Duplicate the node's scripts.
</constant>
- <constant name="DUPLICATE_USE_INSTANCING" value="8" enum="DuplicateFlags">
+ <constant name="DUPLICATE_USE_INSTANTIATION" value="8" enum="DuplicateFlags">
Duplicate using instancing.
An instance stays linked to the original so when the original changes, the instance changes too.
</constant>
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index cdc3e220fb..785476d75b 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -501,7 +501,7 @@ String CreateDialog::get_selected_type() {
return selected->get_text(0);
}
-Variant CreateDialog::instance_selected() {
+Variant CreateDialog::instantiate_selected() {
TreeItem *selected = search_options->get_selected();
if (!selected) {
@@ -519,7 +519,7 @@ Variant CreateDialog::instance_selected() {
n->set_name(custom);
}
} else {
- obj = EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom);
+ obj = EditorNode::get_editor_data().instantiate_custom_type(selected->get_text(0), custom);
}
} else {
obj = ClassDB::instantiate(selected->get_text(0));
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index f2e741624f..961538d8b7 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -110,7 +110,7 @@ protected:
void _save_and_update_favorite_list();
public:
- Variant instance_selected();
+ Variant instantiate_selected();
String get_selected_type();
void set_base_type(const String &p_base) { base_type = p_base; }
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 49fbaa81bc..150257a95c 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -167,7 +167,7 @@ void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_d
void EditorDebuggerNode::_bind_methods() {
// LiveDebug.
ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
- ClassDB::bind_method("live_debug_instance_node", &EditorDebuggerNode::live_debug_instance_node);
+ ClassDB::bind_method("live_debug_instantiate_node", &EditorDebuggerNode::live_debug_instantiate_node);
ClassDB::bind_method("live_debug_remove_node", &EditorDebuggerNode::live_debug_remove_node);
ClassDB::bind_method("live_debug_remove_and_keep_node", &EditorDebuggerNode::live_debug_remove_and_keep_node);
ClassDB::bind_method("live_debug_restore_node", &EditorDebuggerNode::live_debug_restore_node);
@@ -676,9 +676,9 @@ void EditorDebuggerNode::live_debug_create_node(const NodePath &p_parent, const
});
}
-void EditorDebuggerNode::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+void EditorDebuggerNode::live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
- dbg->live_debug_instance_node(p_parent, p_path, p_name);
+ dbg->live_debug_instantiate_node(p_parent, p_path, p_name);
});
}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 259efeb47b..7f7279ae74 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -191,7 +191,7 @@ public:
void set_live_debugging(bool p_enabled);
void update_live_edit_root();
void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
- void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name);
void live_debug_remove_node(const NodePath &p_at);
void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index fd77ad784a..178010d852 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1253,13 +1253,13 @@ void ScriptEditorDebugger::live_debug_create_node(const NodePath &p_parent, cons
}
}
-void ScriptEditorDebugger::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+void ScriptEditorDebugger::live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
if (live_debug) {
Array msg;
msg.push_back(p_parent);
msg.push_back(p_path);
msg.push_back(p_name);
- _put_msg("scene:live_instance_node", msg);
+ _put_msg("scene:live_instantiate_node", msg);
}
}
@@ -1596,7 +1596,7 @@ void ScriptEditorDebugger::_tab_changed(int p_tab) {
void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
- ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
+ ClassDB::bind_method(D_METHOD("live_debug_instantiate_node"), &ScriptEditorDebugger::live_debug_instantiate_node);
ClassDB::bind_method(D_METHOD("live_debug_remove_node"), &ScriptEditorDebugger::live_debug_remove_node);
ClassDB::bind_method(D_METHOD("live_debug_remove_and_keep_node"), &ScriptEditorDebugger::live_debug_remove_and_keep_node);
ClassDB::bind_method(D_METHOD("live_debug_restore_node"), &ScriptEditorDebugger::live_debug_restore_node);
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index 22d6e48294..06bff39053 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -259,7 +259,7 @@ public:
void set_live_debugging(bool p_enable);
void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
- void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name);
void live_debug_remove_node(const NodePath &p_at);
void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index a3dd19bb67..48be0c9c00 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -486,7 +486,7 @@ void EditorData::add_custom_type(const String &p_type, const String &p_inherits,
custom_types[p_inherits].push_back(ct);
}
-Variant EditorData::instance_custom_type(const String &p_type, const String &p_inherits) {
+Variant EditorData::instantiate_custom_type(const String &p_type, const String &p_inherits) {
if (get_custom_types().has(p_inherits)) {
for (int i = 0; i < get_custom_types()[p_inherits].size(); i++) {
if (get_custom_types()[p_inherits][i].name == p_type) {
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 4f1740d4f0..aad00f3ff8 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -181,7 +181,7 @@ public:
void restore_editor_global_states();
void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon);
- Variant instance_custom_type(const String &p_type, const String &p_inherits);
+ Variant instantiate_custom_type(const String &p_type, const String &p_inherits);
void remove_custom_type(const String &p_type);
const HashMap<String, Vector<CustomType>> &get_custom_types() const { return custom_types; }
const CustomType *get_custom_type_by_name(const String &p_name) const;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index cbad9aa737..b1b26e4c74 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1764,7 +1764,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
}
if (!scene->get_scene_file_path().is_empty() && _validate_scene_recursive(scene->get_scene_file_path(), scene)) {
- show_accept(TTR("This scene can't be saved because there is a cyclic instancing inclusion.\nPlease resolve it and then attempt to save again."), TTR("OK"));
+ show_accept(TTR("This scene can't be saved because there is a cyclic instance inclusion.\nPlease resolve it and then attempt to save again."), TTR("OK"));
return;
}
@@ -2332,7 +2332,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
if (get_edited_scene() && !get_edited_scene()->get_scene_file_path().is_empty()) {
String source_scene = get_edited_scene()->get_scene_file_path();
if (FileAccess::exists(source_scene + ".import")) {
- editable_info = TTR("This scene was imported, so changes to it won't be kept.\nInstancing it or inheriting will allow making changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow.");
+ editable_info = TTR("This scene was imported, so changes to it won't be kept.\nInstantiating or inheriting it will allow you to make changes to it.\nPlease read the documentation relevant to importing scenes to better understand this workflow.");
info_is_warning = true;
}
}
@@ -3993,7 +3993,7 @@ bool EditorNode::is_resource_read_only(Ref<Resource> p_resource, bool p_foreign_
return false;
}
-void EditorNode::request_instance_scene(const String &p_path) {
+void EditorNode::request_instantiate_scene(const String &p_path) {
SceneTreeDock::get_singleton()->instantiate(p_path);
}
@@ -7102,7 +7102,7 @@ EditorNode::EditorNode() {
FileSystemDock *filesystem_dock = memnew(FileSystemDock);
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
- filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
+ filesystem_dock->connect("instantiate", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
get_project_settings()->connect_filesystem_dock_signals(filesystem_dock);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index f27fe429b9..642f1c5e3f 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -816,7 +816,7 @@ public:
void setup_color_picker(ColorPicker *picker);
- void request_instance_scene(const String &p_path);
+ void request_instantiate_scene(const String &p_path);
void request_instantiate_scenes(const Vector<String> &p_files);
void set_convert_old_scene(bool p_old) { convert_old = p_old; }
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 20a9826edb..acc8b3b6a2 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -438,7 +438,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
}
if (!obj) {
- obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ obj = EditorNode::get_editor_data().instantiate_custom_type(intype, "Resource");
}
Resource *resp = Object::cast_to<Resource>(obj);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index bda5dd68c4..736e7d8bf5 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1852,8 +1852,8 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
} break;
- case FILE_INSTANCE: {
- // Instance all selected scenes.
+ case FILE_INSTANTIATE: {
+ // Instantiate all selected scenes.
Vector<String> paths;
for (int i = 0; i < p_selected.size(); i++) {
String fpath = p_selected[i];
@@ -1862,7 +1862,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
}
if (!paths.is_empty()) {
- emit_signal(SNAME("instance"), paths);
+ emit_signal(SNAME("instantiate"), paths);
}
} break;
@@ -2077,7 +2077,7 @@ void FileSystemDock::_resource_created() {
return;
}
- Variant c = new_resource_dialog->instance_selected();
+ Variant c = new_resource_dialog->instantiate_selected();
ERR_FAIL_COND(!c);
Resource *r = Object::cast_to<Resource>(c);
@@ -2540,7 +2540,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
} else {
p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open Scenes"), FILE_OPEN);
}
- p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance"), FILE_INSTANCE);
+ p_popup->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate"), FILE_INSTANTIATE);
p_popup->add_separator();
} else if (filenames.size() == 1) {
p_popup->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Open"), FILE_OPEN);
@@ -3023,7 +3023,7 @@ void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_import_dock"), &FileSystemDock::_update_import_dock);
ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file")));
- ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
+ ADD_SIGNAL(MethodInfo("instantiate", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file")));
ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder")));
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index ebb6f1e2a0..c4ce500c1e 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -79,7 +79,7 @@ private:
FILE_OPEN,
FILE_INHERIT,
FILE_MAIN_SCENE,
- FILE_INSTANCE,
+ FILE_INSTANTIATE,
FILE_ADD_FAVORITE,
FILE_REMOVE_FAVORITE,
FILE_DEPENDENCIES,
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index bd2eb5fd9e..4ad33f3a97 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -365,7 +365,7 @@ void InspectorDock::_select_history(int p_idx) {
}
void InspectorDock::_resource_created() {
- Variant c = new_resource_dialog->instance_selected();
+ Variant c = new_resource_dialog->instantiate_selected();
ERR_FAIL_COND(!c);
Resource *r = Object::cast_to<Resource>(c);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 5584b0299c..0fe77ec400 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5624,13 +5624,13 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
}
Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
- if (!instantiated_scene) { // error on instancing
+ if (!instantiated_scene) { // Error on instantiation.
return false;
}
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
- if (!edited_scene->get_scene_file_path().is_empty()) { // cyclical instancing
+ if (!edited_scene->get_scene_file_path().is_empty()) { // Cyclic instantiation.
if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
memdelete(instantiated_scene);
return false;
@@ -5647,7 +5647,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- undo_redo->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), path, new_name);
+ undo_redo->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), path, new_name);
undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)) + "/" + new_name));
CanvasItem *instance_ci = Object::cast_to<CanvasItem>(instantiated_scene);
@@ -5720,7 +5720,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data()));
+ accept->set_text(vformat(TTR("Error instantiating scene from %s"), files_str.get_data()));
accept->popup_centered();
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 5929807f98..ca6d65bd57 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4039,7 +4039,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
return false;
}
- if (!EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing
+ if (!EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path().is_empty()) { // Cyclic instantiation.
if (_cyclical_dependency_exists(EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path(), instantiated_scene)) {
memdelete(instantiated_scene);
return false;
@@ -4058,7 +4058,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- undo_redo->add_do_method(ed, "live_debug_instance_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name);
+ undo_redo->add_do_method(ed, "live_debug_instantiate_node", EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent), path, new_name);
undo_redo->add_undo_method(ed, "live_debug_remove_node", NodePath(String(EditorNode::get_singleton()->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
Node3D *node3d = Object::cast_to<Node3D>(instantiated_scene);
@@ -4129,7 +4129,7 @@ void Node3DEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
- accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.get_data()));
+ accept->set_text(vformat(TTR("Error instantiating scene from %s"), files_str.get_data()));
accept->popup_centered();
}
}
diff --git a/editor/scene_create_dialog.cpp b/editor/scene_create_dialog.cpp
index 5b54a5a229..9f3ce26a59 100644
--- a/editor/scene_create_dialog.cpp
+++ b/editor/scene_create_dialog.cpp
@@ -175,7 +175,7 @@ Node *SceneCreateDialog::create_scene_root() {
root = gui_ctl;
} break;
case ROOT_OTHER:
- root = Object::cast_to<Node>(select_node_dialog->instance_selected());
+ root = Object::cast_to<Node>(select_node_dialog->instantiate_selected());
break;
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index a7124c130b..afea682ecd 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -106,7 +106,7 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
#endif // MODULE_REGEX_ENABLED
} else if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
_tool_selected(TOOL_NEW);
- } else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) {
+ } else if (ED_IS_SHORTCUT("scene_tree/instantiate_scene", p_event)) {
_tool_selected(TOOL_INSTANTIATE);
} else if (ED_IS_SHORTCUT("scene_tree/expand_collapse_all", p_event)) {
_tool_selected(TOOL_EXPAND_COLLAPSE);
@@ -198,7 +198,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instantiated_scene) {
current_option = -1;
- accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i]));
+ accept->set_text(vformat(TTR("Error instantiating scene from %s"), p_files[i]));
accept->popup_centered();
error = true;
break;
@@ -206,7 +206,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
if (!edited_scene->get_scene_file_path().is_empty()) {
if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) {
- accept->set_text(vformat(TTR("Cannot instance the scene '%s' because the current scene exists within one of its nodes."), p_files[i]));
+ accept->set_text(vformat(TTR("Cannot instantiate the scene '%s' because the current scene exists within one of its nodes."), p_files[i]));
accept->popup_centered();
error = true;
break;
@@ -225,7 +225,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
return;
}
- editor_data->get_undo_redo()->create_action(TTR("Instance Scene(s)"));
+ editor_data->get_undo_redo()->create_action(TTR("Instantiate Scene(s)"));
for (int i = 0; i < instances.size(); i++) {
Node *instantiated_scene = instances[i];
@@ -242,7 +242,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
+ editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), p_files[i], new_name);
editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(new_name)));
}
@@ -263,7 +263,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instantiated_scene) {
- accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file));
+ accept->set_text(vformat(TTR("Error instantiating scene from %s"), p_file));
accept->popup_centered();
return;
}
@@ -2180,7 +2180,7 @@ void SceneTreeDock::_selection_changed() {
}
void SceneTreeDock::_do_create(Node *p_parent) {
- Variant c = create_dialog->instance_selected();
+ Variant c = create_dialog->instantiate_selected();
Node *child = Object::cast_to<Node>(c);
ERR_FAIL_COND(!child);
@@ -2264,7 +2264,7 @@ void SceneTreeDock::_create() {
for (Node *n : selection) {
ERR_FAIL_COND(!n);
- Variant c = create_dialog->instance_selected();
+ Variant c = create_dialog->instantiate_selected();
ERR_FAIL_COND(!c);
Node *newnode = Object::cast_to<Node>(c);
@@ -2689,7 +2689,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->clear();
if (profile_allow_editing) {
menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
- menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instantiate_scene"), TOOL_INSTANTIATE);
}
menu->reset_size();
@@ -2722,7 +2722,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
- menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instantiate_scene"), TOOL_INSTANTIATE);
}
menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE);
menu->add_separator();
@@ -3448,7 +3448,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER);
ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD_OR_CTRL | Key::A);
- ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
+ ED_SHORTCUT("scene_tree/instantiate_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A);
ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch"));
ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X);
ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C);
@@ -3480,7 +3480,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
button_instance->set_flat(true);
button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_INSTANTIATE, false));
button_instance->set_tooltip_text(TTR("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists."));
- button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
+ button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instantiate_scene"));
filter_hbc->add_child(button_instance);
vbc->add_child(filter_hbc);
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index df27eecce7..599a759b08 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -187,7 +187,7 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
- } else if (p_msg == "live_instance_node") {
+ } else if (p_msg == "live_instantiate_node") {
ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 5dd0911694..f88fdb3ac1 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2060,7 +2060,7 @@ Node *Node::_duplicate(int p_flags, HashMap<const Node *, Node *> *r_duplimap) c
nip->set_instance_path(ip->get_instance_path());
node = nip;
- } else if ((p_flags & DUPLICATE_USE_INSTANCING) && !get_scene_file_path().is_empty()) {
+ } else if ((p_flags & DUPLICATE_USE_INSTANTIATION) && !get_scene_file_path().is_empty()) {
Ref<PackedScene> res = ResourceLoader::load(get_scene_file_path());
ERR_FAIL_COND_V(res.is_null(), nullptr);
PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
@@ -2246,7 +2246,7 @@ Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap) con
}
Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap, const HashMap<Ref<Resource>, Ref<Resource>> &p_resource_remap) const {
- Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
+ Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANTIATION | DUPLICATE_FROM_EDITOR, &r_duplimap);
// This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated.
if (!p_resource_remap.is_empty()) {
@@ -2816,7 +2816,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tree"), &Node::get_tree);
ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
- ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANCING | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
+ ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANTIATION | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
@@ -2922,7 +2922,7 @@ void Node::_bind_methods() {
BIND_ENUM_CONSTANT(DUPLICATE_SIGNALS);
BIND_ENUM_CONSTANT(DUPLICATE_GROUPS);
BIND_ENUM_CONSTANT(DUPLICATE_SCRIPTS);
- BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANCING);
+ BIND_ENUM_CONSTANT(DUPLICATE_USE_INSTANTIATION);
BIND_ENUM_CONSTANT(INTERNAL_MODE_DISABLED);
BIND_ENUM_CONSTANT(INTERNAL_MODE_FRONT);
diff --git a/scene/main/node.h b/scene/main/node.h
index 4a3ec253b1..5e51ec6b0e 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -57,7 +57,7 @@ public:
DUPLICATE_SIGNALS = 1,
DUPLICATE_GROUPS = 2,
DUPLICATE_SCRIPTS = 4,
- DUPLICATE_USE_INSTANCING = 8,
+ DUPLICATE_USE_INSTANTIATION = 8,
#ifdef TOOLS_ENABLED
DUPLICATE_FROM_EDITOR = 16,
#endif
diff --git a/scene/property_utils.h b/scene/property_utils.h
index 5ada35fdd7..5b0200b491 100644
--- a/scene/property_utils.h
+++ b/scene/property_utils.h
@@ -42,7 +42,7 @@ public:
// Gets the instance/inheritance states of this node, in order of precedence,
// that is, from the topmost (the most able to override values) to the lowermost
- // (Note that in nested instancing the one with the greatest precedence is the furthest
+ // (Note that in nested instantiation, the one with the greatest precedence is the furthest
// in the tree, since every owner found while traversing towards the root gets a chance
// to override property values.)
static Vector<SceneState::PackState> get_node_states_stack(const Node *p_node, const Node *p_owner = nullptr, bool *r_instantiated_by_owner = nullptr);
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 1c99fa5554..f46faa1013 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -71,7 +71,7 @@ static Array _sanitize_node_pinned_properties(Node *p_node) {
}
Node *SceneState::instantiate(GenEditState p_edit_state) const {
- // nodes where instancing failed (because something is missing)
+ // Nodes where instantiation failed (because something is missing.)
List<Node *> stray_instances;
#define NODE_FROM_ID(p_name, p_id) \
@@ -122,7 +122,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
- WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instancing: '" + get_path() + "'.").ascii().get_data());
+ WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instantiating: '" + get_path() + "'.").ascii().get_data());
old_parent_path = String(node_paths[n.parent & FLAG_MASK]).trim_prefix("./").replace("/", "@");
nparent = ret_nodes[0];
}
@@ -131,7 +131,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
} else {
// i == 0 is root node.
ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name]));
- ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANCED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
+ ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANTIATED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
}
Node *node = nullptr;
@@ -169,7 +169,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
ERR_FAIL_COND_V(!node, nullptr);
}
- } else if (n.type == TYPE_INSTANCED) {
+ } else if (n.type == TYPE_INSTANTIATED) {
//get the node from somewhere, it likely already exists from another instance
if (parent) {
node = parent->_get_child_by_name(snames[n.name]);
@@ -345,7 +345,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
node->add_to_group(snames[n.groups[j]], true);
}
- if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
+ if (n.instance >= 0 || n.type != TYPE_INSTANTIATED || i == 0) {
//if node was not part of instance, must set its name, parenthood and ownership
if (i > 0) {
if (parent) {
@@ -382,7 +382,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
}
}
- // we only want to deal with pinned flag if instancing as pure main (no instance, no inheriting)
+ // We only want to deal with pinned flag if instantiating as pure main (no instance, no inheriting.)
if (p_edit_state == GEN_EDIT_STATE_MAIN) {
_sanitize_node_pinned_properties(node);
} else {
@@ -665,7 +665,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
// Save the right type. If this node was created by an instance
// then flag that the node should not be created but reused
if (states_stack.is_empty() && !is_editable_instance) {
- //this node is not part of an instancing process, so save the type
+ //This node is not part of an instantiation process, so save the type.
if (missing_node != nullptr) {
// It's a missing node (type non existent on load).
nd.type = _nm_get_string(missing_node->get_original_class(), name_map);
@@ -675,7 +675,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Has
} else {
// this node is part of an instantiated process, so do not save the type.
// instead, save that it was instantiated
- nd.type = TYPE_INSTANCED;
+ nd.type = TYPE_INSTANTIATED;
}
// determine whether to save this node or not
@@ -1351,7 +1351,7 @@ int SceneState::get_node_count() const {
StringName SceneState::get_node_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, nodes.size(), StringName());
- if (nodes[p_idx].type == TYPE_INSTANCED) {
+ if (nodes[p_idx].type == TYPE_INSTANTIATED) {
return StringName();
}
return names[nodes[p_idx].type];
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index c6f82ddd5e..a30ec54d85 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -108,7 +108,7 @@ protected:
public:
enum {
FLAG_ID_IS_PATH = (1 << 30),
- TYPE_INSTANCED = 0x7FFFFFFF,
+ TYPE_INSTANTIATED = 0x7FFFFFFF,
FLAG_INSTANCE_IS_PLACEHOLDER = (1 << 30),
FLAG_PATH_PROPERTY_IS_NODE = (1 << 30),
FLAG_PROP_NAME_MASK = FLAG_PATH_PROPERTY_IS_NODE - 1,
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 98a4909599..712a67547b 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -217,7 +217,7 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
if (next_tag.fields.has("type")) {
type = packed_scene->get_state()->add_name(next_tag.fields["type"]);
} else {
- type = SceneState::TYPE_INSTANCED; //no type? assume this was instantiated
+ type = SceneState::TYPE_INSTANTIATED; //no type? assume this was instantiated
}
HashSet<StringName> path_properties;
@@ -256,7 +256,7 @@ Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourcePars
if (next_tag.fields.has("owner")) {
owner = packed_scene->get_state()->add_node_path(next_tag.fields["owner"]);
} else {
- if (parent != -1 && !(type == SceneState::TYPE_INSTANCED && instance == -1)) {
+ if (parent != -1 && !(type == SceneState::TYPE_INSTANTIATED && instance == -1)) {
owner = 0; //if no owner, owner is root
}
}