diff options
337 files changed, 9438 insertions, 12715 deletions
diff --git a/.travis.yml b/.travis.yml index 73b07acb7f..6dd21dae0b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -11,4 +11,4 @@ before_script: - if [ "$CXX" = "g++" ]; then sudo apt-get install -qq g++-4.8; fi - if [ "$CXX" = "g++" ]; then export CXX="g++-4.8" CC="gcc-4.8"; fi -script: scons bin/godot +script: scons platform=x11 diff --git a/SConstruct b/SConstruct index de7256f6bc..fc9c7dca35 100644 --- a/SConstruct +++ b/SConstruct @@ -8,15 +8,6 @@ import sys import methods import multiprocessing -# Enable aggresive compile mode if building on a multi core box -# only is we have not set the number of jobs already or we do -# not want it -if ARGUMENTS.get('spawn_jobs', 'no') == 'yes' and \ - int(GetOption('num_jobs')) <= 1: - NUM_JOBS = multiprocessing.cpu_count() - if NUM_JOBS > 1: - SetOption('num_jobs', NUM_JOBS+1) - methods.update_version() # scan possible build platforms @@ -58,8 +49,7 @@ for x in glob.glob("platform/*"): module_list=methods.detect_modules() -print "Detected Platforms: "+str(platform_list) -print("Detected Modules: "+str(module_list)) +#print "Detected Platforms: "+str(platform_list) methods.save_active_platforms(active_platforms,active_platform_ids) @@ -99,20 +89,17 @@ if profile: customs.append(profile+".py") opts=Variables(customs, ARGUMENTS) -opts.Add('target', 'Compile Target (debug/profile/release).', "debug") -opts.Add('platform','Platform: '+str(platform_list)+'(sfml).',"") -opts.Add('python','Build Python Support: (yes/no)','no') -opts.Add('squirrel','Build Squirrel Support: (yes/no)','no') +opts.Add('target', 'Compile Target (debug/release_debug/release).', "debug") +opts.Add('bits', 'Compile Target Bits (default/32/64).', "default") +opts.Add('platform','Platform: '+str(platform_list)+'.',"") +opts.Add('p','Platform (same as platform=).',"") opts.Add('tools','Build Tools (Including Editor): (yes/no)','yes') -opts.Add('lua','Build Lua Support: (yes/no)','no') -opts.Add('rfd','Remote Filesystem Driver: (yes/no)','no') opts.Add('gdscript','Build GDSCript support: (yes/no)','yes') opts.Add('vorbis','Build Ogg Vorbis Support: (yes/no)','yes') opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes') -opts.Add('opengl', 'Build OpenGL Support: (yes/no)', 'yes') -opts.Add('game', 'Game (custom) Code Directory', "") -opts.Add('squish','Squish BC Texture Compression (yes/no)','yes') +opts.Add('squish','Squish BC Texture Compression in editor (yes/no)','yes') opts.Add('theora','Theora Video (yes/no)','yes') +opts.Add('use_theoraplayer_binary', "Use precompiled binaries from libtheoraplayer for ogg/theora/vorbis (yes/no)", "no") opts.Add('freetype','Freetype support in editor','yes') opts.Add('speex','Speex Audio (yes/no)','yes') opts.Add('xml','XML Save/Load support (yes/no)','yes') @@ -124,15 +111,12 @@ opts.Add('pvr','PVR (PowerVR) Texture loader support (yes/no)','yes') opts.Add('builtin_zlib','Use built-in zlib (yes/no)','yes') opts.Add('openssl','Use OpenSSL (yes/no/builtin)','no') opts.Add('musepack','Musepack Audio (yes/no)','yes') -opts.Add('default_gui_theme','Default GUI theme (yes/no)','yes') opts.Add("CXX", "Compiler"); -opts.Add("nedmalloc", "Add nedmalloc support", 'yes'); opts.Add("CCFLAGS", "Custom flags for the C++ compiler"); opts.Add("CFLAGS", "Custom flags for the C compiler"); opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") -opts.Add('old_scenes', 'Compatibility with old-style scenes', "yes") # add platform specific options @@ -152,7 +136,6 @@ Help(opts.GenerateHelpText(env_base)) # generate help env_base.Append(CPPPATH=['#core','#core/math','#tools','#drivers','#']) # configure ENV for platform -env_base.detect_python=True env_base.platform_exporters=platform_exporters """ @@ -170,17 +153,26 @@ if (env_base['target']=='debug'): env_base.platforms = {} -for p in platform_list: +selected_platform ="" - if env_base['platform'] != "" and env_base['platform'] != p: - continue - sys.path.append("./platform/"+p) +if env_base['platform'] != "": + selected_platform=env_base['platform'] +elif env_base['p'] != "": + selected_platform=env_base['p'] + env_base["platform"]=selected_platform + + +if selected_platform in platform_list: + + sys.path.append("./platform/"+selected_platform) import detect if "create" in dir(detect): env = detect.create(env_base) else: env = env_base.Clone() + env.extra_suffix="" + CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' @@ -197,17 +189,49 @@ for p in platform_list: env.Append(LINKFLAGS=string.split(str(LINKFLAGS))) detect.configure(env) - env['platform'] = p - if not env.has_key('platform_libsuffix'): - env['platform_libsuffix'] = env['LIBSUFFIX'] - sys.path.remove("./platform/"+p) - sys.modules.pop('detect') - flag_list = platform_flags[p] + + flag_list = platform_flags[selected_platform] for f in flag_list: if not (f[0] in ARGUMENTS): # allow command line to override platform flags env[f[0]] = f[1] - print(f[0]+":"+f[1]) + + #env['platform_libsuffix'] = env['LIBSUFFIX'] + + suffix="."+selected_platform + + if (env["target"]=="release"): + if (env["tools"]=="yes"): + print("Tools can only be built with targets 'debug' and 'release_debug'.") + sys.exit(255) + suffix+=".opt" + + elif (env["target"]=="release_debug"): + if (env["tools"]=="yes"): + suffix+=".opt.tools" + else: + suffix+=".opt.debug" + else: + if (env["tools"]=="yes"): + suffix+=".tools" + else: + suffix+=".debug" + + if (env["bits"]=="32"): + suffix+=".32" + elif (env["bits"]=="64"): + suffix+=".64" + + suffix+=env.extra_suffix + + env["PROGSUFFIX"]=suffix+env["PROGSUFFIX"] + env["OBJSUFFIX"]=suffix+env["OBJSUFFIX"] + env["LIBSUFFIX"]=suffix+env["LIBSUFFIX"] + env["SHLIBSUFFIX"]=suffix+env["SHLIBSUFFIX"] + + sys.path.remove("./platform/"+selected_platform) + sys.modules.pop('detect') + env.module_list=[] @@ -218,7 +242,7 @@ for p in platform_list: sys.path.append(tmppath) env.current_module=x import config - if (config.can_build(p)): + if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) sys.path.remove(tmppath) @@ -232,11 +256,6 @@ for p in platform_list: if (env['openssl']=="builtin"): env.Append(CPPPATH=['#drivers/builtin_openssl2']) - - if (env["old_scenes"]=='yes'): - env.Append(CPPFLAGS=['-DOLD_SCENE_FORMAT_ENABLED']) - if (env["rfd"]=='yes'): - env.Append(CPPFLAGS=['-DRFD_ENABLED']) if (env["builtin_zlib"]=='yes'): env.Append(CPPPATH=['#drivers/builtin_zlib/zlib']) @@ -281,34 +300,6 @@ for p in platform_list: if (env['xml']=='yes'): env.Append(CPPFLAGS=['-DXML_ENABLED']) - if (env['default_gui_theme']=='no'): - env.Append(CPPFLAGS=['-DDEFAULT_THEME_DISABLED']) - - if (env["python"]=='yes'): - detected=False; - if (env.detect_python): - print("Python 3.0 Prefix:"); - pycfg_exec="python3-config" - errorval=os.system(pycfg_exec+" --prefix") - prefix="" - if (not errorval): - #gah, why can't it get both at the same time like pkg-config, sdl-config, etc? - env.ParseConfig(pycfg_exec+" --cflags") - env.ParseConfig(pycfg_exec+" --libs") - detected=True - - if (detected): - env.Append(CPPFLAGS=['-DPYTHON_ENABLED']) - #remove annoying warnings - if ('-Wstrict-prototypes' in env["CCFLAGS"]): - env["CCFLAGS"].remove('-Wstrict-prototypes'); - if ('-fwrapv' in env["CCFLAGS"]): - env["CCFLAGS"].remove('-fwrapv'); - else: - print("Python 3.0 not detected ("+pycfg_exec+") support disabled."); - - #if env['nedmalloc'] == 'yes': - # env.Append(CPPFLAGS = ['-DNEDMALLOC_ENABLED']) Export('env') @@ -321,11 +312,15 @@ for p in platform_list: SConscript("drivers/SCsub") SConscript("bin/SCsub") - if env['game']: - SConscript(env['game']+'/SCsub') - SConscript("modules/SCsub") SConscript("main/SCsub") - SConscript("platform/"+p+"/SCsub"); # build selected platform + SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform + +else: + print("No valid target platform selected.") + print("The following were detected:") + for x in platform_list: + print("\t"+x) + print("\nPlease run scons again with argument: platform=<string>") diff --git a/core/SCsub b/core/SCsub index 2b195fa750..d04041141c 100644 --- a/core/SCsub +++ b/core/SCsub @@ -60,7 +60,7 @@ SConscript('math/SCsub'); SConscript('io/SCsub'); SConscript('bind/SCsub'); -lib = env.Library("core",env.core_sources, LIBSUFFIX=env['platform_libsuffix']) +lib = env.Library("core",env.core_sources) env.Prepend(LIBS=[lib]) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 570ed33a5a..c66416ea6d 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -856,6 +856,42 @@ Vector<int> _Geometry::triangulate_polygon(const Vector<Vector2>& p_polygon) { return Geometry::triangulate_polygon(p_polygon); } +Dictionary _Geometry::make_atlas(const Vector<Size2>& p_rects) { + + Dictionary ret; + + Vector<Size2i> rects; + for (int i=0; i<p_rects.size(); i++) { + + rects.push_back(p_rects[i]); + }; + + Vector<Point2i> result; + Size2i size; + + Geometry::make_atlas(rects, result, size); + + Size2 r_size = size; + Vector<Point2> r_result; + for (int i=0; i<result.size(); i++) { + + r_result.push_back(result[i]); + }; + + + ret["points"] = r_result; + ret["size"] = r_size; + + return ret; +}; + + +int _Geometry::get_uv84_normal_bit(const Vector3& p_vector) { + + return Geometry::get_uv84_normal_bit(p_vector); +} + + void _Geometry::_bind_methods() { @@ -870,6 +906,8 @@ void _Geometry::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","point","s1","s2"),&_Geometry::get_closest_point_to_segment); + ObjectTypeDB::bind_method(_MD("get_uv84_normal_bit","normal"),&_Geometry::get_uv84_normal_bit); + ObjectTypeDB::bind_method(_MD("ray_intersects_triangle","from","dir","a","b","c"),&_Geometry::ray_intersects_triangle); ObjectTypeDB::bind_method(_MD("segment_intersects_triangle","from","to","a","b","c"),&_Geometry::segment_intersects_triangle); ObjectTypeDB::bind_method(_MD("segment_intersects_sphere","from","to","spos","sradius"),&_Geometry::segment_intersects_sphere); @@ -878,6 +916,7 @@ void _Geometry::_bind_methods() { ObjectTypeDB::bind_method(_MD("triangulate_polygon","polygon"),&_Geometry::triangulate_polygon); + ObjectTypeDB::bind_method(_MD("make_atlas","sizes"),&_Geometry::make_atlas); } diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 0ef70e4b13..2d824955df 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -233,9 +233,12 @@ public: DVector<Vector3> segment_intersects_cylinder( const Vector3& p_from, const Vector3& p_to, float p_height,float p_radius); DVector<Vector3> segment_intersects_convex(const Vector3& p_from, const Vector3& p_to,const Vector<Plane>& p_planes); real_t segment_intersects_circle(const Vector2& p_from, const Vector2& p_to, const Vector2& p_circle_pos, real_t p_circle_radius); + int get_uv84_normal_bit(const Vector3& p_vector); Vector<int> triangulate_polygon(const Vector<Vector2>& p_polygon); + Dictionary make_atlas(const Vector<Size2>& p_rects); + _Geometry(); }; diff --git a/core/globals.cpp b/core/globals.cpp index 5be53fd853..94fa331bed 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -566,9 +566,11 @@ static Variant _decode_variant(const String& p_string) { ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,Variant()); int scode=0; - if (params[0].is_numeric()) + if (params[0].is_numeric()) { scode=params[0].to_int(); - else + if (scode<10) + scode+=KEY_0; + } else scode=find_keycode(params[0]); InputEvent ie; diff --git a/core/image.cpp b/core/image.cpp index d9ba6c1594..ae9fb0adc4 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -1998,6 +1998,26 @@ void Image::set_compress_bc_func(void (*p_compress_func)(Image *)) { +void Image::normalmap_to_xy() { + + convert(Image::FORMAT_RGBA); + + { + int len = data.size()/4; + DVector<uint8_t>::Write wp = data.write(); + unsigned char *data_ptr=wp.ptr(); + + for(int i=0;i<len;i++) { + + data_ptr[(i<<2)+3]=data_ptr[(i<<2)+0]; //x to w + data_ptr[(i<<2)+0]=data_ptr[(i<<2)+1]; //y to xz + data_ptr[(i<<2)+2]=data_ptr[(i<<2)+1]; + } + } + + convert(Image::FORMAT_GRAYSCALE_ALPHA); +} + void Image::srgb_to_linear() { if (data.size()==0) diff --git a/core/image.h b/core/image.h index 7a6ee1e4b0..0084a3616f 100644 --- a/core/image.h +++ b/core/image.h @@ -216,6 +216,14 @@ public: * Convert the image to another format, as close as it can be done. */ void convert( Format p_new_format ); + + Image converted(int p_new_format) { + ERR_FAIL_INDEX_V(p_new_format, FORMAT_MAX, Image()); + + Image ret = *this; + ret.convert((Format)p_new_format); + return ret; + }; /** * Get the current image format. @@ -325,6 +333,7 @@ public: void fix_alpha_edges(); void premultiply_alpha(); void srgb_to_linear(); + void normalmap_to_xy(); void blit_rect(const Image& p_src, const Rect2& p_src_rect,const Point2& p_dest); void brush_transfer(const Image& p_src, const Image& p_brush, const Point2& p_dest); diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 45e8cf69ab..b707fd9c13 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -471,9 +471,12 @@ static Variant _decode_variant(const String& p_string) { ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,Variant()); int scode=0; - if (params[0].is_numeric()) + if (params[0].is_numeric()) { scode=params[0].to_int(); - else + if (scode < 10) { + scode=KEY_0+scode; + } + } else scode=find_keycode(params[0]); InputEvent ie; diff --git a/core/io/object_format_binary.cpp b/core/io/object_format_binary.cpp deleted file mode 100644 index c031f6e82b..0000000000 --- a/core/io/object_format_binary.cpp +++ /dev/null @@ -1,1491 +0,0 @@ -/*************************************************************************/ -/* object_format_binary.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "object_format_binary.h" -#include "resource.h" -#include "io/resource_loader.h" -#include "print_string.h" -#include "object_type_db.h" -#include "globals.h" -#include "os/os.h" -#include "version.h" - - -#define print_bl(m_what) -#ifdef OLD_SCENE_FORMAT_ENABLED - - -enum { - - SECTION_RESOURCE=0, - SECTION_OBJECT=1, - SECTION_META_OBJECT=2, - SECTION_PROPERTY=3, - SECTION_END=4, - - //numbering must be different from variant, in case new variant types are added (variant must be always contiguous for jumptable optimization) - VARIANT_NIL=1, - VARIANT_BOOL=2, - VARIANT_INT=3, - VARIANT_REAL=4, - VARIANT_STRING=5, - VARIANT_VECTOR2=10, - VARIANT_RECT2=11, - VARIANT_VECTOR3=12, - VARIANT_PLANE=13, - VARIANT_QUAT=14, - VARIANT_AABB=15, - VARIANT_MATRIX3=16, - VARIANT_TRANSFORM=17, - VARIANT_MATRIX32=18, - VARIANT_COLOR=20, - VARIANT_IMAGE=21, - VARIANT_NODE_PATH=22, - VARIANT_RID=23, - VARIANT_OBJECT=24, - VARIANT_INPUT_EVENT=25, - VARIANT_DICTIONARY=26, - VARIANT_ARRAY=30, - VARIANT_RAW_ARRAY=31, - VARIANT_INT_ARRAY=32, - VARIANT_REAL_ARRAY=33, - VARIANT_STRING_ARRAY=34, - VARIANT_VECTOR3_ARRAY=35, - VARIANT_COLOR_ARRAY=36, - VARIANT_VECTOR2_ARRAY=37, - - IMAGE_ENCODING_EMPTY=0, - IMAGE_ENCODING_RAW=1, - IMAGE_ENCODING_PNG=2, //not yet - IMAGE_ENCODING_JPG=3, - - IMAGE_FORMAT_GRAYSCALE=0, - IMAGE_FORMAT_INTENSITY=1, - IMAGE_FORMAT_GRAYSCALE_ALPHA=2, - IMAGE_FORMAT_RGB=3, - IMAGE_FORMAT_RGBA=4, - IMAGE_FORMAT_INDEXED=5, - IMAGE_FORMAT_INDEXED_ALPHA=6, - IMAGE_FORMAT_BC1=7, - IMAGE_FORMAT_BC2=8, - IMAGE_FORMAT_BC3=9, - IMAGE_FORMAT_BC4=10, - IMAGE_FORMAT_BC5=11, - IMAGE_FORMAT_CUSTOM=12, - - OBJECT_EMPTY=0, - OBJECT_EXTERNAL_RESOURCE=1, - OBJECT_INTERNAL_RESOURCE=2, - - -}; - - -void ObjectFormatSaverBinary::_pad_buffer(int p_bytes) { - - int extra = 4-(p_bytes%4); - if (extra<4) { - for(int i=0;i<extra;i++) - f->store_8(0); //pad to 32 - } - -} - - -void ObjectFormatSaverBinary::write_property(int p_idx,const Variant& p_property) { - - f->store_32(SECTION_PROPERTY); - f->store_32(p_idx); - - switch(p_property.get_type()) { - - case Variant::NIL: { - - f->store_32(VARIANT_NIL); - // don't store anything - } break; - case Variant::BOOL: { - - f->store_32(VARIANT_BOOL); - bool val=p_property; - f->store_32(val); - } break; - case Variant::INT: { - - f->store_32(VARIANT_INT); - int val=p_property; - f->store_32(val); - } break; - case Variant::REAL: { - - f->store_32(VARIANT_REAL); - real_t val=p_property; - f->store_real(val); - - } break; - case Variant::STRING: { - - f->store_32(VARIANT_STRING); - String val=p_property; - save_unicode_string(val); - - } break; - case Variant::VECTOR2: { - - f->store_32(VARIANT_VECTOR2); - Vector2 val=p_property; - f->store_real(val.x); - f->store_real(val.y); - - } break; - case Variant::RECT2: { - - f->store_32(VARIANT_RECT2); - Rect2 val=p_property; - f->store_real(val.pos.x); - f->store_real(val.pos.y); - f->store_real(val.size.x); - f->store_real(val.size.y); - - } break; - case Variant::VECTOR3: { - - f->store_32(VARIANT_VECTOR3); - Vector3 val=p_property; - f->store_real(val.x); - f->store_real(val.y); - f->store_real(val.z); - - } break; - case Variant::PLANE: { - - f->store_32(VARIANT_PLANE); - Plane val=p_property; - f->store_real(val.normal.x); - f->store_real(val.normal.y); - f->store_real(val.normal.z); - f->store_real(val.d); - - } break; - case Variant::QUAT: { - - f->store_32(VARIANT_QUAT); - Quat val=p_property; - f->store_real(val.x); - f->store_real(val.y); - f->store_real(val.z); - f->store_real(val.w); - - } break; - case Variant::_AABB: { - - f->store_32(VARIANT_AABB); - AABB val=p_property; - f->store_real(val.pos.x); - f->store_real(val.pos.y); - f->store_real(val.pos.z); - f->store_real(val.size.x); - f->store_real(val.size.y); - f->store_real(val.size.z); - - } break; - case Variant::MATRIX32: { - - f->store_32(VARIANT_MATRIX32); - Matrix32 val=p_property; - f->store_real(val.elements[0].x); - f->store_real(val.elements[0].y); - f->store_real(val.elements[1].x); - f->store_real(val.elements[1].y); - f->store_real(val.elements[2].x); - f->store_real(val.elements[2].y); - - } break; - case Variant::MATRIX3: { - - f->store_32(VARIANT_MATRIX3); - Matrix3 val=p_property; - f->store_real(val.elements[0].x); - f->store_real(val.elements[0].y); - f->store_real(val.elements[0].z); - f->store_real(val.elements[1].x); - f->store_real(val.elements[1].y); - f->store_real(val.elements[1].z); - f->store_real(val.elements[2].x); - f->store_real(val.elements[2].y); - f->store_real(val.elements[2].z); - - } break; - case Variant::TRANSFORM: { - - f->store_32(VARIANT_TRANSFORM); - Transform val=p_property; - f->store_real(val.basis.elements[0].x); - f->store_real(val.basis.elements[0].y); - f->store_real(val.basis.elements[0].z); - f->store_real(val.basis.elements[1].x); - f->store_real(val.basis.elements[1].y); - f->store_real(val.basis.elements[1].z); - f->store_real(val.basis.elements[2].x); - f->store_real(val.basis.elements[2].y); - f->store_real(val.basis.elements[2].z); - f->store_real(val.origin.x); - f->store_real(val.origin.y); - f->store_real(val.origin.z); - - } break; - case Variant::COLOR: { - - f->store_32(VARIANT_COLOR); - Color val=p_property; - f->store_real(val.r); - f->store_real(val.g); - f->store_real(val.b); - f->store_real(val.a); - - } break; - case Variant::IMAGE: { - - f->store_32(VARIANT_IMAGE); - Image val =p_property; - if (val.empty()) { - f->store_32(IMAGE_ENCODING_EMPTY); - break; - } - f->store_32(IMAGE_ENCODING_RAW); //raw encoding - f->store_32(val.get_width()); - f->store_32(val.get_height()); - f->store_32(val.get_mipmaps()); - switch(val.get_format()) { - - case Image::FORMAT_GRAYSCALE: f->store_32(IMAGE_FORMAT_GRAYSCALE ); break; ///< one byte per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255 - case Image::FORMAT_INTENSITY: f->store_32(IMAGE_FORMAT_INTENSITY ); break; ///< one byte per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255 - case Image::FORMAT_GRAYSCALE_ALPHA: f->store_32(IMAGE_FORMAT_GRAYSCALE_ALPHA ); break; ///< two bytes per pixel: f->store_32(IMAGE_FORMAT_ ); break; 0-255. alpha 0-255 - case Image::FORMAT_RGB: f->store_32(IMAGE_FORMAT_RGB ); break; ///< one byte R: f->store_32(IMAGE_FORMAT_ ); break; one byte G: f->store_32(IMAGE_FORMAT_ ); break; one byte B - case Image::FORMAT_RGBA: f->store_32(IMAGE_FORMAT_RGBA ); break; ///< one byte R: f->store_32(IMAGE_FORMAT_ ); break; one byte G: f->store_32(IMAGE_FORMAT_ ); break; one byte B: f->store_32(IMAGE_FORMAT_ ); break; one byte A - case Image::FORMAT_INDEXED: f->store_32(IMAGE_FORMAT_INDEXED ); break; ///< index byte 0-256: f->store_32(IMAGE_FORMAT_ ); break; and after image end: f->store_32(IMAGE_FORMAT_ ); break; 256*3 bytes of palette - case Image::FORMAT_INDEXED_ALPHA: f->store_32(IMAGE_FORMAT_INDEXED_ALPHA ); break; ///< index byte 0-256: f->store_32(IMAGE_FORMAT_ ); break; and after image end: f->store_32(IMAGE_FORMAT_ ); break; 256*4 bytes of palette (alpha) - case Image::FORMAT_BC1: f->store_32(IMAGE_FORMAT_BC1 ); break; // DXT1 - case Image::FORMAT_BC2: f->store_32(IMAGE_FORMAT_BC2 ); break; // DXT3 - case Image::FORMAT_BC3: f->store_32(IMAGE_FORMAT_BC3 ); break; // DXT5 - case Image::FORMAT_BC4: f->store_32(IMAGE_FORMAT_BC4 ); break; // ATI1 - case Image::FORMAT_BC5: f->store_32(IMAGE_FORMAT_BC5 ); break; // ATI2 - case Image::FORMAT_CUSTOM: f->store_32(IMAGE_FORMAT_CUSTOM ); break; - default: {} - - } - - int dlen = val.get_data().size(); - f->store_32(dlen); - DVector<uint8_t>::Read r = val.get_data().read(); - f->store_buffer(r.ptr(),dlen); - _pad_buffer(dlen); - - } break; - case Variant::NODE_PATH: { - f->store_32(VARIANT_NODE_PATH); - save_unicode_string(p_property); - } break; - case Variant::_RID: { - - f->store_32(VARIANT_RID); - WARN_PRINT("Can't save RIDs"); - RID val = p_property; - f->store_32(val.get_id()); - } break; - case Variant::OBJECT: { - - f->store_32(VARIANT_OBJECT); - RES res = p_property; - if (res.is_null()) { - f->store_32(OBJECT_EMPTY); - return; // don't save it - } - - if (res->get_path().length() && res->get_path().find("::")==-1) { - f->store_32(OBJECT_EXTERNAL_RESOURCE); - save_unicode_string(res->get_type()); - String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); - save_unicode_string(path); - } else { - - if (!resource_map.has(res)) { - f->store_32(OBJECT_EMPTY); - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_FAIL(); - } - - f->store_32(OBJECT_INTERNAL_RESOURCE); - f->store_32(resource_map[res]); - //internal resource - } - - - } break; - case Variant::INPUT_EVENT: { - - f->store_32(VARIANT_INPUT_EVENT); - WARN_PRINT("Can't save InputEvent (maybe it could..)"); - } break; - case Variant::DICTIONARY: { - - f->store_32(VARIANT_DICTIONARY); - Dictionary d = p_property; - f->store_32(d.size()); - - List<Variant> keys; - d.get_key_list(&keys); - - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - //if (!_check_type(dict[E->get()])) - // continue; - - write_property(0,E->get()); - write_property(0,d[E->get()]); - } - - - } break; - case Variant::ARRAY: { - - f->store_32(VARIANT_ARRAY); - Array a=p_property; - f->store_32(a.size()); - for(int i=0;i<a.size();i++) { - - write_property(i,a[i]); - } - - } break; - case Variant::RAW_ARRAY: { - - f->store_32(VARIANT_RAW_ARRAY); - DVector<uint8_t> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<uint8_t>::Read r = arr.read(); - f->store_buffer(r.ptr(),len); - _pad_buffer(len); - - } break; - case Variant::INT_ARRAY: { - - f->store_32(VARIANT_INT_ARRAY); - DVector<int> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<int>::Read r = arr.read(); - for(int i=0;i<len;i++) - f->store_32(r[i]); - - } break; - case Variant::REAL_ARRAY: { - - f->store_32(VARIANT_REAL_ARRAY); - DVector<real_t> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<real_t>::Read r = arr.read(); - for(int i=0;i<len;i++) { - f->store_real(r[i]); - } - - } break; - case Variant::STRING_ARRAY: { - - f->store_32(VARIANT_STRING_ARRAY); - DVector<String> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<String>::Read r = arr.read(); - for(int i=0;i<len;i++) { - save_unicode_string(r[i]); - } - - } break; - case Variant::VECTOR3_ARRAY: { - - f->store_32(VARIANT_VECTOR3_ARRAY); - DVector<Vector3> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<Vector3>::Read r = arr.read(); - for(int i=0;i<len;i++) { - f->store_real(r[i].x); - f->store_real(r[i].y); - f->store_real(r[i].z); - } - - } break; - case Variant::VECTOR2_ARRAY: { - - f->store_32(VARIANT_VECTOR2_ARRAY); - DVector<Vector2> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<Vector2>::Read r = arr.read(); - for(int i=0;i<len;i++) { - f->store_real(r[i].x); - f->store_real(r[i].y); - } - - } break; - case Variant::COLOR_ARRAY: { - - f->store_32(VARIANT_COLOR_ARRAY); - DVector<Color> arr = p_property; - int len=arr.size(); - f->store_32(len); - DVector<Color>::Read r = arr.read(); - for(int i=0;i<len;i++) { - f->store_real(r[i].r); - f->store_real(r[i].g); - f->store_real(r[i].b); - f->store_real(r[i].a); - } - - } break; - default: { - - ERR_EXPLAIN("Invalid variant"); - ERR_FAIL(); - } - } -} - - -void ObjectFormatSaverBinary::_find_resources(const Variant& p_variant) { - - - switch(p_variant.get_type()) { - case Variant::OBJECT: { - - - RES res = p_variant.operator RefPtr(); - - if (res.is_null()) - return; - - if (!bundle_resources && res->get_path().length() && res->get_path().find("::") == -1 ) - return; - - if (resource_map.has(res)) - return; - - List<PropertyInfo> property_list; - - res->get_property_list(&property_list); - - for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) { - - if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) { - - _find_resources(res->get(E->get().name)); - } - } - - SavedObject *so = memnew( SavedObject ); - _save_obj(res.ptr(),so); - so->meta=res.get_ref_ptr(); - - resource_map[ res ] = saved_resources.size(); - saved_resources.push_back(so); - - } break; - - case Variant::ARRAY: { - - Array varray=p_variant; - int len=varray.size(); - for(int i=0;i<len;i++) { - - Variant v=varray.get(i); - _find_resources(v); - } - - } break; - - case Variant::DICTIONARY: { - - Dictionary d=p_variant; - List<Variant> keys; - d.get_key_list(&keys); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - Variant v = d[E->get()]; - _find_resources(v); - } - } break; - default: {} - } - -} -Error ObjectFormatSaverBinary::_save_obj(const Object *p_object,SavedObject *so) { - - if (optimizer.is_valid()) { - //use optimizer - - List<OptimizedSaver::Property> props; - optimizer->get_property_list(p_object,&props); - - for(List<OptimizedSaver::Property>::Element *E=props.front();E;E=E->next()) { - - if (skip_editor && String(E->get().name).begins_with("__editor")) - continue; - _find_resources(E->get().value); - SavedObject::SavedProperty sp; - - sp.name_idx=get_string_index(E->get().name); - sp.value=E->get().value; - so->properties.push_back(sp); - } - - } else { - //use classic way - List<PropertyInfo> property_list; - p_object->get_property_list( &property_list ); - - for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) { - - if (skip_editor && E->get().name.begins_with("__editor")) - continue; - if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) { - - SavedObject::SavedProperty sp; - sp.name_idx=get_string_index(E->get().name); - sp.value = p_object->get(E->get().name); - _find_resources(sp.value); - so->properties.push_back(sp); - } - } - } - - return OK; - -} - -Error ObjectFormatSaverBinary::save(const Object *p_object,const Variant &p_meta) { - - ERR_FAIL_COND_V(!f,ERR_UNCONFIGURED); - ERR_EXPLAIN("write_object should supply either an object, a meta, or both"); - ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER); - - SavedObject *so = memnew( SavedObject ); - - if (p_object) - so->type=p_object->get_type(); - - _find_resources(p_meta); - so->meta=p_meta; - Error err = _save_obj(p_object,so); - ERR_FAIL_COND_V( err, ERR_INVALID_DATA ); - - saved_objects.push_back(so); - - return OK; -} - -void ObjectFormatSaverBinary::save_unicode_string(const String& p_string) { - - - CharString utf8 = p_string.utf8(); - f->store_32(utf8.length()+1); - f->store_buffer((const uint8_t*)utf8.get_data(),utf8.length()+1); -} - -ObjectFormatSaverBinary::ObjectFormatSaverBinary(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer) { - - optimizer=p_optimizer; - relative_paths=p_flags&ObjectSaver::FLAG_RELATIVE_PATHS; - skip_editor=p_flags&ObjectSaver::FLAG_OMIT_EDITOR_PROPERTIES; - bundle_resources=p_flags&ObjectSaver::FLAG_BUNDLE_RESOURCES; - big_endian=p_flags&ObjectSaver::FLAG_SAVE_BIG_ENDIAN; - f=p_file; // should be already opened - local_path=p_local_path; - magic=p_magic; - - bin_meta_idx = get_string_index("__bin_meta__"); //is often used, so create -} - -int ObjectFormatSaverBinary::get_string_index(const String& p_string) { - - StringName s=p_string; - if (string_map.has(s)) - return string_map[s]; - - string_map[s]=strings.size(); - strings.push_back(s); - return strings.size()-1; -} - -ObjectFormatSaverBinary::~ObjectFormatSaverBinary() { - - - static const uint8_t header[4]={'O','B','D','B'}; - f->store_buffer(header,4); - if (big_endian) { - f->store_32(1); - f->set_endian_swap(true); - } else - f->store_32(0); - - f->store_32(0); //64 bits file, false for now - f->store_32(VERSION_MAJOR); - f->store_32(VERSION_MINOR); - save_unicode_string(magic); - for(int i=0;i<16;i++) - f->store_32(0); // reserved - - f->store_32(strings.size()); //string table size - for(int i=0;i<strings.size();i++) { - print_bl("saving string: "+strings[i]); - save_unicode_string(strings[i]); - } - - // save resources - - for(int i=0;i<saved_resources.size();i++) { - - SavedObject *so = saved_resources[i]; - RES res = so->meta; - ERR_CONTINUE(!resource_map.has(res)); - - f->store_32(SECTION_RESOURCE); - size_t skip_pos = f->get_pos(); - f->store_64(0); // resource skip seek pos - save_unicode_string(res->get_type()); - - if (res->get_path().length() && res->get_path().find("::") == -1 ) - save_unicode_string(res->get_path()); - else - save_unicode_string("local://"+itos(i)); - - - - List<SavedObject::SavedProperty>::Element *SE = so->properties.front(); - - while(SE) { - - write_property(SE->get().name_idx,SE->get().value); - SE=SE->next(); - } - - f->store_32(SECTION_END); - - size_t end=f->get_pos(); - f->seek(skip_pos); - f->store_64(end); - f->seek_end(); - - memdelete( so ); - } - - if (!saved_objects.empty()) { - - - for(List<SavedObject*>::Element *E=saved_objects.front();E;E=E->next()) { - - SavedObject *so = E->get(); - - - size_t section_end; - - if (so->type!="") { - f->store_32(SECTION_OBJECT); - section_end=f->get_pos(); - f->store_64(0); //section end - save_unicode_string(so->type); - } else { - f->store_32(SECTION_META_OBJECT); - section_end=f->get_pos(); - f->store_64(0); //section end - } - - - if (so->meta.get_type()!=Variant::NIL) - write_property(bin_meta_idx,so->meta); - - List<SavedObject::SavedProperty>::Element *SE = so->properties.front(); - - while(SE) { - - write_property(SE->get().name_idx,SE->get().value); - SE=SE->next(); - } - - f->store_32(SECTION_END); - - size_t end=f->get_pos(); - f->seek(section_end); - f->store_64(end); - f->seek_end(); - - memdelete(so); //no longer needed - } - - - } - - f->store_32(SECTION_END); - - f->close(); - memdelete(f); -} - - -ObjectFormatSaver* ObjectFormatSaverInstancerBinary::instance(const String& p_file,const String& p_magic,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer) { - - FileAccess *f = FileAccess::open(p_file, FileAccess::WRITE); - - ERR_FAIL_COND_V( !f, NULL ); - String local_path = Globals::get_singleton()->localize_path(p_file); - - return memnew( ObjectFormatSaverBinary( f, p_magic,local_path,p_flags,p_optimizer ) ); -} - -void ObjectFormatSaverInstancerBinary::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("bin"); -} - - -ObjectFormatSaverInstancerBinary::~ObjectFormatSaverInstancerBinary() { - - -} - - - -/************************************************/ -/************************************************/ -/************************************************/ -/************************************************/ -/************************************************/ - - -void ObjectFormatLoaderBinary::_advance_padding(uint32_t p_len) { - - uint32_t extra = 4-(p_len%4); - if (extra<4) { - for(uint32_t i=0;i<extra;i++) - f->get_8(); //pad to 32 - } - -} - -Error ObjectFormatLoaderBinary::parse_property(Variant& r_v, int &r_index) { - - - uint32_t prop = f->get_32(); - if (prop==SECTION_END) - return ERR_FILE_EOF; - ERR_FAIL_COND_V(prop!=SECTION_PROPERTY,ERR_FILE_CORRUPT); - - r_index = f->get_32(); - - uint32_t type = f->get_32(); - print_bl("find property of type: "+itos(type)); - - - switch(type) { - - case VARIANT_NIL: { - - r_v=Variant(); - } break; - case VARIANT_BOOL: { - - r_v=bool(f->get_32()); - } break; - case VARIANT_INT: { - - r_v=int(f->get_32()); - } break; - case VARIANT_REAL: { - - r_v=f->get_real(); - } break; - case VARIANT_STRING: { - - r_v=get_unicode_string(); - } break; - case VARIANT_VECTOR2: { - - Vector2 v; - v.x=f->get_real(); - v.y=f->get_real(); - r_v=v; - - } break; - case VARIANT_RECT2: { - - Rect2 v; - v.pos.x=f->get_real(); - v.pos.y=f->get_real(); - v.size.x=f->get_real(); - v.size.y=f->get_real(); - r_v=v; - - } break; - case VARIANT_VECTOR3: { - - Vector3 v; - v.x=f->get_real(); - v.y=f->get_real(); - v.z=f->get_real(); - r_v=v; - } break; - case VARIANT_PLANE: { - - Plane v; - v.normal.x=f->get_real(); - v.normal.y=f->get_real(); - v.normal.z=f->get_real(); - v.d=f->get_real(); - r_v=v; - } break; - case VARIANT_QUAT: { - Quat v; - v.x=f->get_real(); - v.y=f->get_real(); - v.z=f->get_real(); - v.w=f->get_real(); - r_v=v; - - } break; - case VARIANT_AABB: { - - AABB v; - v.pos.x=f->get_real(); - v.pos.y=f->get_real(); - v.pos.z=f->get_real(); - v.size.x=f->get_real(); - v.size.y=f->get_real(); - v.size.z=f->get_real(); - r_v=v; - - } break; - case VARIANT_MATRIX32: { - - Matrix32 v; - v.elements[0].x=f->get_real(); - v.elements[0].y=f->get_real(); - v.elements[1].x=f->get_real(); - v.elements[1].y=f->get_real(); - v.elements[2].x=f->get_real(); - v.elements[2].y=f->get_real(); - r_v=v; - - } break; - case VARIANT_MATRIX3: { - - Matrix3 v; - v.elements[0].x=f->get_real(); - v.elements[0].y=f->get_real(); - v.elements[0].z=f->get_real(); - v.elements[1].x=f->get_real(); - v.elements[1].y=f->get_real(); - v.elements[1].z=f->get_real(); - v.elements[2].x=f->get_real(); - v.elements[2].y=f->get_real(); - v.elements[2].z=f->get_real(); - r_v=v; - - } break; - case VARIANT_TRANSFORM: { - - Transform v; - v.basis.elements[0].x=f->get_real(); - v.basis.elements[0].y=f->get_real(); - v.basis.elements[0].z=f->get_real(); - v.basis.elements[1].x=f->get_real(); - v.basis.elements[1].y=f->get_real(); - v.basis.elements[1].z=f->get_real(); - v.basis.elements[2].x=f->get_real(); - v.basis.elements[2].y=f->get_real(); - v.basis.elements[2].z=f->get_real(); - v.origin.x=f->get_real(); - v.origin.y=f->get_real(); - v.origin.z=f->get_real(); - r_v=v; - } break; - case VARIANT_COLOR: { - - Color v; - v.r=f->get_real(); - v.g=f->get_real(); - v.b=f->get_real(); - v.a=f->get_real(); - r_v=v; - - } break; - case VARIANT_IMAGE: { - - - uint32_t encoding = f->get_32(); - if (encoding==IMAGE_ENCODING_EMPTY) { - r_v=Variant(); - break; - } - - if (encoding==IMAGE_ENCODING_RAW) { - uint32_t width = f->get_32(); - uint32_t height = f->get_32(); - uint32_t mipmaps = f->get_32(); - uint32_t format = f->get_32(); - Image::Format fmt; - switch(format) { - - case IMAGE_FORMAT_GRAYSCALE: { fmt=Image::FORMAT_GRAYSCALE; } break; - case IMAGE_FORMAT_INTENSITY: { fmt=Image::FORMAT_INTENSITY; } break; - case IMAGE_FORMAT_GRAYSCALE_ALPHA: { fmt=Image::FORMAT_GRAYSCALE_ALPHA; } break; - case IMAGE_FORMAT_RGB: { fmt=Image::FORMAT_RGB; } break; - case IMAGE_FORMAT_RGBA: { fmt=Image::FORMAT_RGBA; } break; - case IMAGE_FORMAT_INDEXED: { fmt=Image::FORMAT_INDEXED; } break; - case IMAGE_FORMAT_INDEXED_ALPHA: { fmt=Image::FORMAT_INDEXED_ALPHA; } break; - case IMAGE_FORMAT_BC1: { fmt=Image::FORMAT_BC1; } break; - case IMAGE_FORMAT_BC2: { fmt=Image::FORMAT_BC2; } break; - case IMAGE_FORMAT_BC3: { fmt=Image::FORMAT_BC3; } break; - case IMAGE_FORMAT_BC4: { fmt=Image::FORMAT_BC4; } break; - case IMAGE_FORMAT_BC5: { fmt=Image::FORMAT_BC5; } break; - case IMAGE_FORMAT_CUSTOM: { fmt=Image::FORMAT_CUSTOM; } break; - default: { - - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - } - - - uint32_t datalen = f->get_32(); - - print_bl("width: "+itos(width)); - print_bl("height: "+itos(height)); - print_bl("mipmaps: "+itos(mipmaps)); - print_bl("format: "+itos(format)); - print_bl("datalen: "+itos(datalen)); - - DVector<uint8_t> imgdata; - imgdata.resize(datalen); - DVector<uint8_t>::Write w = imgdata.write(); - f->get_buffer(w.ptr(),datalen); - _advance_padding(datalen); - w=DVector<uint8_t>::Write(); - - r_v=Image(width,height,mipmaps,fmt,imgdata); - } - - - } break; - case VARIANT_NODE_PATH: { - - r_v=NodePath(get_unicode_string()); - } break; - case VARIANT_RID: { - - r_v=f->get_32(); - } break; - case VARIANT_OBJECT: { - - uint32_t type=f->get_32(); - - switch(type) { - - case OBJECT_EMPTY: { - //do none - - } break; - case OBJECT_INTERNAL_RESOURCE: { - uint32_t index=f->get_32(); - String path = local_path+"::"+itos(index); - RES res = ResourceLoader::load(path); - if (res.is_null()) { - WARN_PRINT(String("Couldn't load resource: "+path).utf8().get_data()); - } - r_v=res; - - } break; - case OBJECT_EXTERNAL_RESOURCE: { - - String type = get_unicode_string(); - String path = get_unicode_string(); - - if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); - - } - - RES res=ResourceLoader::load(path,type); - - if (res.is_null()) { - WARN_PRINT(String("Couldn't load resource: "+path).utf8().get_data()); - } - r_v=res; - - } break; - default: { - - ERR_FAIL_V(ERR_FILE_CORRUPT); - } break; - } - - } break; - case VARIANT_INPUT_EVENT: { - - } break; - case VARIANT_DICTIONARY: { - - int len=f->get_32(); - Dictionary d; - for(int i=0;i<len;i++) { - int idx; - Variant key; - Error err = parse_property(key,idx); - ERR_FAIL_COND_V(err,ERR_FILE_CORRUPT); - Variant value; - err = parse_property(value,idx); - ERR_FAIL_COND_V(err,ERR_FILE_CORRUPT); - d[key]=value; - } - r_v=d; - } break; - case VARIANT_ARRAY: { - int len=f->get_32(); - Array a; - a.resize(len); - for(int i=0;i<len;i++) { - int idx; - Variant val; - Error err = parse_property(val,idx); - ERR_FAIL_COND_V(err,ERR_FILE_CORRUPT); - a[i]=val; - } - r_v=a; - - } break; - case VARIANT_RAW_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<uint8_t> array; - array.resize(len); - DVector<uint8_t>::Write w = array.write(); - f->get_buffer(w.ptr(),len); - _advance_padding(len); - w=DVector<uint8_t>::Write(); - r_v=array; - - } break; - case VARIANT_INT_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<int> array; - array.resize(len); - DVector<int>::Write w = array.write(); - f->get_buffer((uint8_t*)w.ptr(),len*4); - w=DVector<int>::Write(); - r_v=array; - } break; - case VARIANT_REAL_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<real_t> array; - array.resize(len); - DVector<real_t>::Write w = array.write(); - f->get_buffer((uint8_t*)w.ptr(),len*sizeof(real_t)); - w=DVector<real_t>::Write(); - r_v=array; - } break; - case VARIANT_STRING_ARRAY: { - - uint32_t len = f->get_32(); - DVector<String> array; - array.resize(len); - DVector<String>::Write w = array.write(); - for(int i=0;i<len;i++) - w[i]=get_unicode_string(); - w=DVector<String>::Write(); - r_v=array; - - - } break; - case VARIANT_VECTOR2_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<Vector2> array; - array.resize(len); - DVector<Vector2>::Write w = array.write(); - if (sizeof(Vector2)==8) { - f->get_buffer((uint8_t*)w.ptr(),len*sizeof(real_t)*2); - } else { - ERR_EXPLAIN("Vector2 size is NOT 8!"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - w=DVector<Vector2>::Write(); - r_v=array; - - } break; - case VARIANT_VECTOR3_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<Vector3> array; - array.resize(len); - DVector<Vector3>::Write w = array.write(); - if (sizeof(Vector3)==12) { - f->get_buffer((uint8_t*)w.ptr(),len*sizeof(real_t)*3); - } else { - ERR_EXPLAIN("Vector3 size is NOT 12!"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - w=DVector<Vector3>::Write(); - r_v=array; - - } break; - case VARIANT_COLOR_ARRAY: { - - uint32_t len = f->get_32(); - - DVector<Color> array; - array.resize(len); - DVector<Color>::Write w = array.write(); - if (sizeof(Color)==16) { - f->get_buffer((uint8_t*)w.ptr(),len*sizeof(real_t)*4); - } else { - ERR_EXPLAIN("Color size is NOT 16!"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - w=DVector<Color>::Write(); - r_v=array; - } break; - - default: { - ERR_FAIL_V(ERR_FILE_CORRUPT); - } break; - } - - - - return OK; //never reach anyway - -} - -Error ObjectFormatLoaderBinary::load(Object **p_object,Variant &p_meta) { - - - - while(true) { - - if (f->eof_reached()) { - ERR_EXPLAIN("Premature end of file at: "+local_path); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - RES resource; - Object *obj=NULL; - bool meta=false; - - uint32_t section = f->get_32(); - - switch(section) { - - - case SECTION_RESOURCE: { - - print_bl("resource found"); - - size_t section_end = f->get_64(); - print_bl("section end: "+itos(section_end)); - String type = get_unicode_string(); - String path = get_unicode_string(); - print_bl("path: "+path); - - if (path.begins_with("local://")) { - //built-in resource (but really external) - path=path.replace("local://",local_path+"::"); - } - - if (ResourceCache::has(path)) { - f->seek(section_end); - continue; - } - - //load properties - - - obj = ObjectTypeDB::instance(type); - if (!obj) { - ERR_EXPLAIN("Object of unrecognized type '"+type+"' in file: "+type); - } - - ERR_FAIL_COND_V(!obj,ERR_FILE_CORRUPT); - - Resource *r = obj->cast_to<Resource>(); - if (!r) { - memdelete(obj); //bye - ERR_EXPLAIN("Object type in resource field not a resource, type is: "+obj->get_type()); - ERR_FAIL_COND_V(!obj->cast_to<Resource>(),ERR_FILE_CORRUPT); - } - - resource = RES( r ); - r->set_path(path); - } break; - case SECTION_META_OBJECT: - meta=true; - print_bl("meta found"); - - case SECTION_OBJECT: { - - uint64_t section_end = f->get_64(); - - if (!meta) { - print_bl("object"); - - String type = get_unicode_string(); - if (ObjectTypeDB::can_instance(type)) { - obj = ObjectTypeDB::instance(type); - if (!obj) { - ERR_EXPLAIN("Object of unrecognized type in file: "+type); - } - ERR_FAIL_COND_V(!obj,ERR_FILE_CORRUPT); - } else { - - f->seek(section_end); - return ERR_SKIP; - }; - - - } - - - } break; - case SECTION_END: { - - - return ERR_FILE_EOF; - } break; - - default: { - - ERR_EXPLAIN("Invalid Section ID '"+itos(section)+"' in file: "+local_path); - ERR_FAIL_V(ERR_FILE_CORRUPT); - - } - - } - - - //load properties - - while(true) { - - int name_idx; - Variant v; - Error err; - err = parse_property(v,name_idx); - - print_bl("prop idx "+itos(name_idx)+" value: "+String(v)); - - if (err==ERR_FILE_EOF) - break; - - if (err!=OK) { - ERR_EXPLAIN("File Corrupted"); - ERR_FAIL_COND_V(err!=OK,ERR_FILE_CORRUPT); - } - - - if (resource.is_null() && name_idx==0) { //0 is __bin_meta__ - - p_meta=v; - continue; - } else if (!obj) { - - ERR_EXPLAIN("Normal property found in meta object."); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - Map<int,StringName>::Element *E=string_map.find(name_idx); - if (!E) { - ERR_EXPLAIN("Property ID has no matching name: "+itos(name_idx)); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - obj->set(E->get(),v); - } - - if (!obj) { - *p_object=NULL; - return OK; // it was a meta object - } - - if (resource.is_null()) { - - //regular object - *p_object=obj; - return OK; - } else { - - resource_cache.push_back(resource); //keep it in mem until finished loading - } - - } -} - - -ObjectFormatLoaderBinary::~ObjectFormatLoaderBinary() { - - if (f) { - if (f->is_open()) - f->close(); - memdelete(f); - } -} - - -String ObjectFormatLoaderBinary::get_unicode_string() { - - uint32_t len = f->get_32(); - if (len>str_buf.size()) { - str_buf.resize(len); - } - f->get_buffer((uint8_t*)&str_buf[0],len); - String s; - s.parse_utf8(&str_buf[0]); - return s; -} - -ObjectFormatLoaderBinary::ObjectFormatLoaderBinary(FileAccess *p_f,bool p_endian_swap,bool p_use64) { - - f=p_f; - endian_swap=p_endian_swap; - use_real64=p_use64; - - //load string table - uint32_t string_table_size = f->get_32(); - print_bl("string table size: "+itos(string_table_size)); - for(int i=0;i<string_table_size;i++) { - - String str = get_unicode_string(); - print_bl("string "+itos(i)+" is: "+str); - string_map[i]=str; - } - - -} - -ObjectFormatLoaderBinary* ObjectFormatLoaderInstancerBinary::instance(const String& p_file,const String& p_magic) { - - FileAccess *f=FileAccess::open(p_file,FileAccess::READ); - ERR_FAIL_COND_V(!f,NULL); - - uint8_t header[4]; - f->get_buffer(header,4); - if (header[0]!='O' || header[1]!='B' || header[2]!='D' || header[3]!='B') { - - ERR_EXPLAIN("File not in valid binary format: "+p_file); - ERR_FAIL_V(NULL); - } - - uint32_t big_endian = f->get_32(); -#ifdef BIG_ENDIAN_ENABLED - bool endian_swap = !big_endian; -#else - bool endian_swap = big_endian; -#endif - - bool use_real64 = f->get_32(); - - f->set_endian_swap(big_endian!=0); //read big endian if saved as big endian - - uint32_t ver_major=f->get_32(); - uint32_t ver_minor=f->get_32(); - - print_bl("big endian: "+itos(big_endian)); - print_bl("endian swap: "+itos(endian_swap)); - print_bl("real64: "+itos(use_real64)); - print_bl("major: "+itos(ver_major)); - print_bl("minor: "+itos(ver_minor)); - - if (ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) { - - f->close(); - memdelete(f); - ERR_EXPLAIN("File Format '"+itos(ver_major)+"."+itos(ver_minor)+"' is too new! Please upgrade to a a new engine version: "+p_file); - ERR_FAIL_V(NULL); - - } - - uint32_t magic_len = f->get_32(); - Vector<char> magic; - magic.resize(magic_len); - f->get_buffer((uint8_t*)&magic[0],magic_len); - String magic_str; - magic_str.parse_utf8(&magic[0]); - - print_bl("magic: "+magic_str); - if (magic_str!=p_magic) { - - f->close(); - memdelete(f); - ERR_EXPLAIN("File magic mismatch, found '"+magic_str+"' in : "+p_file); - ERR_FAIL_V(NULL); - } - - print_bl("skipping 32"); - for(int i=0;i<16;i++) - f->get_32(); //skip a few reserved fields - - if (f->eof_reached()) { - - f->close(); - memdelete(f); - ERR_EXPLAIN("Premature End Of File: "+p_file); - ERR_FAIL_V(NULL); - - } - - print_bl("creating loader"); - ObjectFormatLoaderBinary *loader = memnew( ObjectFormatLoaderBinary(f,endian_swap,use_real64) ); - loader->local_path=p_file; - - return loader; -} - -void ObjectFormatLoaderInstancerBinary::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("bin"); -} - - -#endif diff --git a/core/io/object_format_binary.h b/core/io/object_format_binary.h deleted file mode 100644 index aaf6bf357a..0000000000 --- a/core/io/object_format_binary.h +++ /dev/null @@ -1,158 +0,0 @@ -/*************************************************************************/ -/* object_format_binary.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef OBJECT_FORMAT_BINARY_H -#define OBJECT_FORMAT_BINARY_H - -#include "object_loader.h" -#include "object_saver_base.h" -#include "dvector.h" -#include "core/os/file_access.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - - -class ObjectFormatSaverBinary : public ObjectFormatSaver { - - String local_path; - - - Ref<OptimizedSaver> optimizer; - - bool relative_paths; - bool bundle_resources; - bool skip_editor; - bool big_endian; - int bin_meta_idx; - FileAccess *f; - String magic; - Map<RES,int> resource_map; - Map<StringName,int> string_map; - Vector<StringName> strings; - - struct SavedObject { - - Variant meta; - String type; - - - struct SavedProperty { - - int name_idx; - Variant value; - }; - - List<SavedProperty> properties; - }; - - - int get_string_index(const String& p_string); - void save_unicode_string(const String& p_string); - - List<SavedObject*> saved_objects; - List<SavedObject*> saved_resources; - - void _pad_buffer(int p_bytes); - Error _save_obj(const Object *p_object,SavedObject *so); - void _find_resources(const Variant& p_variant); - void write_property(int p_idx,const Variant& p_property); - - -public: - - virtual Error save(const Object *p_object,const Variant &p_meta); - - ObjectFormatSaverBinary(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer); - ~ObjectFormatSaverBinary(); -}; - -class ObjectFormatSaverInstancerBinary : public ObjectFormatSaverInstancer { -public: - - virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic,uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>()); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - - virtual ~ObjectFormatSaverInstancerBinary(); -}; - - - - -/***********************************/ -/***********************************/ -/***********************************/ -/***********************************/ - -class ObjectFormatLoaderBinary : public ObjectFormatLoader { - - String local_path; - - FileAccess *f; - - bool endian_swap; - bool use_real64; - - Vector<char> str_buf; - List<RES> resource_cache; - - Map<int,StringName> string_map; - - String get_unicode_string(); - void _advance_padding(uint32_t p_len); - -friend class ObjectFormatLoaderInstancerBinary; - - - Error parse_property(Variant& r_v, int& r_index); - -public: - - - virtual Error load(Object **p_object,Variant &p_meta); - - ObjectFormatLoaderBinary(FileAccess *f,bool p_endian_swap,bool p_use64); - virtual ~ObjectFormatLoaderBinary(); -}; - -class ObjectFormatLoaderInstancerBinary : public ObjectFormatLoaderInstancer { -public: - - virtual ObjectFormatLoaderBinary* instance(const String& p_file,const String& p_magic); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - - - -}; - - - -#endif // OBJECT_FORMAT_BINARY_H -#endif diff --git a/core/io/object_format_xml.cpp b/core/io/object_format_xml.cpp deleted file mode 100644 index 0a8ce70d5e..0000000000 --- a/core/io/object_format_xml.cpp +++ /dev/null @@ -1,3190 +0,0 @@ -/*************************************************************************/ -/* object_format_xml.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifdef XML_ENABLED -#ifdef OLD_SCENE_FORMAT_ENABLED -#include "object_format_xml.h" -#include "resource.h" -#include "io/resource_loader.h" -#include "print_string.h" -#include "object_type_db.h" -#include "globals.h" -#include "os/os.h" -#include "version.h" - -void ObjectFormatSaverXML::escape(String& p_str) { - - p_str=p_str.replace("&","&"); - p_str=p_str.replace("<",">"); - p_str=p_str.replace(">","<"); - p_str=p_str.replace("'","'"); - p_str=p_str.replace("\"","""); - for (int i=1;i<32;i++) { - - char chr[2]={i,0}; - p_str=p_str.replace(chr,"&#"+String::num(i)+";"); - } - - -} -void ObjectFormatSaverXML::write_tabs(int p_diff) { - - for (int i=0;i<depth+p_diff;i++) { - - f->store_8('\t'); - } -} - -void ObjectFormatSaverXML::write_string(String p_str,bool p_escape) { - - /* write an UTF8 string */ - if (p_escape) - escape(p_str); - - f->store_string(p_str);; - /* - CharString cs=p_str.utf8(); - const char *data=cs.get_data(); - - while (*data) { - f->store_8(*data); - data++; - }*/ - - -} - -void ObjectFormatSaverXML::enter_tag(const String& p_section,const String& p_args) { - - if (p_args.length()) - write_string("<"+p_section+" "+p_args+">",false); - else - write_string("<"+p_section+">",false); - depth++; -} -void ObjectFormatSaverXML::exit_tag(const String& p_section) { - - depth--; - write_string("</"+p_section+">",false); - -} - -/* -static bool _check_type(const Variant& p_property) { - - if (p_property.get_type()==Variant::_RID) - return false; - if (p_property.get_type()==Variant::OBJECT) { - RES res = p_property; - if (res.is_null()) - return false; - } - - return true; -}*/ - -void ObjectFormatSaverXML::write_property(const String& p_name,const Variant& p_property,bool *r_ok) { - - if (r_ok) - *r_ok=false; - - String type; - String params; - bool oneliner=true; - - switch( p_property.get_type() ) { - - case Variant::NIL: type="nil"; break; - case Variant::BOOL: type="bool"; break; - case Variant::INT: type="int"; break; - case Variant::REAL: type="real"; break; - case Variant::STRING: type="string"; break; - case Variant::VECTOR2: type="vector2"; break; - case Variant::RECT2: type="rect2"; break; - case Variant::VECTOR3: type="vector3"; break; - case Variant::PLANE: type="plane"; break; - case Variant::_AABB: type="aabb"; break; - case Variant::QUAT: type="quaternion"; break; - case Variant::MATRIX32: type="matrix32"; break; - case Variant::MATRIX3: type="matrix3"; break; - case Variant::TRANSFORM: type="transform"; break; - case Variant::COLOR: type="color"; break; - case Variant::IMAGE: { - type="image"; - Image img=p_property; - if (img.empty()) { - enter_tag(type,"name=\""+p_name+"\""); - exit_tag(type); - if (r_ok) - *r_ok=true; - return; - } - params+="encoding=\"raw\""; - params+=" width=\""+itos(img.get_width())+"\""; - params+=" height=\""+itos(img.get_height())+"\""; - params+=" mipmaps=\""+itos(img.get_mipmaps())+"\""; - - switch(img.get_format()) { - - case Image::FORMAT_GRAYSCALE: params+=" format=\"grayscale\""; break; - case Image::FORMAT_INTENSITY: params+=" format=\"intensity\""; break; - case Image::FORMAT_GRAYSCALE_ALPHA: params+=" format=\"grayscale_alpha\""; break; - case Image::FORMAT_RGB: params+=" format=\"rgb\""; break; - case Image::FORMAT_RGBA: params+=" format=\"rgba\""; break; - case Image::FORMAT_INDEXED : params+=" format=\"indexed\""; break; - case Image::FORMAT_INDEXED_ALPHA: params+=" format=\"indexed_alpha\""; break; - case Image::FORMAT_BC1: params+=" format=\"bc1\""; break; - case Image::FORMAT_BC2: params+=" format=\"bc2\""; break; - case Image::FORMAT_BC3: params+=" format=\"bc3\""; break; - case Image::FORMAT_BC4: params+=" format=\"bc4\""; break; - case Image::FORMAT_BC5: params+=" format=\"bc5\""; break; - case Image::FORMAT_CUSTOM: params+=" format=\"custom\" custom_size=\""+itos(img.get_data().size())+"\""; break; - default: {} - } - } break; - case Variant::NODE_PATH: type="node_path"; break; - case Variant::OBJECT: { - type="resource"; - RES res = p_property; - if (res.is_null()) { - enter_tag(type,"name=\""+p_name+"\""); - exit_tag(type); - if (r_ok) - *r_ok=true; - - return; // don't save it - } - - params="resource_type=\""+res->get_type()+"\""; - - if (res->get_path().length() && res->get_path().find("::")==-1) { - //external resource - String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); - escape(path); - params+=" path=\""+path+"\""; - } else { - - //internal resource - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_FAIL_COND(!resource_map.has(res)); - - params+=" path=\"local://"+itos(resource_map[res])+"\""; - } - - } break; - case Variant::INPUT_EVENT: type="input_event"; break; - case Variant::DICTIONARY: type="dictionary" ; oneliner=false; break; - case Variant::ARRAY: type="array"; params="len=\""+itos(p_property.operator Array().size())+"\""; oneliner=false; break; - - case Variant::RAW_ARRAY: type="raw_array"; params="len=\""+itos(p_property.operator DVector < uint8_t >().size())+"\""; break; - case Variant::INT_ARRAY: type="int_array"; params="len=\""+itos(p_property.operator DVector < int >().size())+"\""; break; - case Variant::REAL_ARRAY: type="real_array"; params="len=\""+itos(p_property.operator DVector < real_t >().size())+"\""; break; - case Variant::STRING_ARRAY: type="string_array"; params="len=\""+itos(p_property.operator DVector < String >().size())+"\""; break; - case Variant::VECTOR2_ARRAY: type="vector2_array"; params="len=\""+itos(p_property.operator DVector < Vector2 >().size())+"\""; break; - case Variant::VECTOR3_ARRAY: type="vector3_array"; params="len=\""+itos(p_property.operator DVector < Vector3 >().size())+"\""; break; - case Variant::COLOR_ARRAY: type="color_array"; params="len=\""+itos(p_property.operator DVector < Color >().size())+"\""; break; - default: { - - ERR_PRINT("Unknown Variant type."); - ERR_FAIL(); - } - - } - - write_tabs(); - - if (p_name!="") { - if (params.length()) - enter_tag(type,"name=\""+p_name+"\" "+params); - else - enter_tag(type,"name=\""+p_name+"\""); - } else { - if (params.length()) - enter_tag(type," "+params); - else - enter_tag(type,""); - } - - if (!oneliner) - write_string("\n",false); - else - write_string(" ",false); - - - switch( p_property.get_type() ) { - - case Variant::NIL: { - - } break; - case Variant::BOOL: { - - write_string( p_property.operator bool() ? "True":"False" ); - } break; - case Variant::INT: { - - write_string( itos(p_property.operator int()) ); - } break; - case Variant::REAL: { - - write_string( rtos(p_property.operator real_t()) ); - } break; - case Variant::STRING: { - - String str=p_property; - escape(str); - str="\""+str+"\""; - write_string( str,false ); - } break; - case Variant::VECTOR2: { - - Vector2 v = p_property; - write_string( rtoss(v.x) +", "+rtoss(v.y) ); - } break; - case Variant::RECT2: { - - Rect2 aabb = p_property; - write_string( rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) ); - - } break; - case Variant::VECTOR3: { - - Vector3 v = p_property; - write_string( rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z) ); - } break; - case Variant::PLANE: { - - Plane p = p_property; - write_string( rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d) ); - - } break; - case Variant::_AABB: { - - AABB aabb = p_property; - write_string( rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z) ); - - } break; - case Variant::QUAT: { - - Quat quat = p_property; - write_string( rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+", "); - - } break; - case Variant::MATRIX32: { - - String s; - Matrix32 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<2;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - write_string(s); - - } break; - case Variant::MATRIX3: { - - String s; - Matrix3 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - write_string(s); - - } break; - case Variant::TRANSFORM: { - - String s; - Transform t = p_property; - Matrix3 &m3 = t.basis; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z); - - write_string(s); - } break; - - // misc types - case Variant::COLOR: { - - Color c = p_property; - write_string( rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a) ); - - } break; - case Variant::IMAGE: { - - String s; - Image img = p_property; - DVector<uint8_t> data = img.get_data(); - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - uint8_t byte = ptr[i]; - const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; - char str[3]={ hex[byte>>4], hex[byte&0xF], 0}; - s+=str; - } - - write_string(s); - } break; - case Variant::NODE_PATH: { - - String str=p_property; - escape(str); - str="\""+str+"\""; - write_string( str,false); - - } break; - - case Variant::OBJECT: { - /* this saver does not save resources in here - RES res = p_property; - - if (!res.is_null()) { - - String path=res->get_path(); - if (!res->is_shared() || !path.length()) { - // if no path, or path is from inside a scene - write_object( *res ); - } - - } - */ - - } break; - case Variant::INPUT_EVENT: { - - write_string( p_property.operator String() ); - } break; - case Variant::DICTIONARY: { - - Dictionary dict = p_property; - - - List<Variant> keys; - dict.get_key_list(&keys); - - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - //if (!_check_type(dict[E->get()])) - // continue; - - bool ok; - write_property("",E->get(),&ok); - ERR_CONTINUE(!ok); - - write_property("",dict[E->get()],&ok); - if (!ok) - write_property("",Variant()); //at least make the file consistent.. - } - - - - - } break; - case Variant::ARRAY: { - - Array array = p_property; - int len=array.size(); - for (int i=0;i<len;i++) { - - write_property("",array[i]); - - } - - } break; - - case Variant::RAW_ARRAY: { - - String s; - DVector<uint8_t> data = p_property; - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - uint8_t byte = ptr[i]; - const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; - char str[3]={ hex[byte>>4], hex[byte&0xF], 0}; - s+=str; - } - - write_string(s,false); - - } break; - case Variant::INT_ARRAY: { - - DVector<int> data = p_property; - int len = data.size(); - DVector<int>::Read r = data.read(); - const int *ptr=r.ptr();; - write_tabs(); - - for (int i=0;i<len;i++) { - - if (i>0) - write_string(", ",false); - - write_string(itos(ptr[i]),false); - } - - - - } break; - case Variant::REAL_ARRAY: { - - DVector<real_t> data = p_property; - int len = data.size(); - DVector<real_t>::Read r = data.read(); - const real_t *ptr=r.ptr();; - write_tabs(); - - for (int i=0;i<len;i++) { - - if (i>0) - write_string(", ",false); - write_string(rtoss(ptr[i]),false); - } - - - } break; - case Variant::STRING_ARRAY: { - - DVector<String> data = p_property; - int len = data.size(); - DVector<String>::Read r = data.read(); - const String *ptr=r.ptr();; - String s; - - for (int i=0;i<len;i++) { - - if (i>0) - s+=", "; - String str=ptr[i]; - escape(str); - s=s+"\""+str+"\""; - } - - write_string(s,false); - - } break; - case Variant::VECTOR2_ARRAY: { - - DVector<Vector2> data = p_property; - int len = data.size(); - DVector<Vector2>::Read r = data.read(); - const Vector2 *ptr=r.ptr();; - write_tabs(); - - for (int i=0;i<len;i++) { - - if (i>0) - write_string(", ",false); - write_string(rtoss(ptr[i].x),false); - write_string(", "+rtoss(ptr[i].y),false); - - } - - - } break; - case Variant::VECTOR3_ARRAY: { - - DVector<Vector3> data = p_property; - int len = data.size(); - DVector<Vector3>::Read r = data.read(); - const Vector3 *ptr=r.ptr();; - write_tabs(); - - for (int i=0;i<len;i++) { - - if (i>0) - write_string(", ",false); - write_string(rtoss(ptr[i].x),false); - write_string(", "+rtoss(ptr[i].y),false); - write_string(", "+rtoss(ptr[i].z),false); - - } - - - } break; - case Variant::COLOR_ARRAY: { - - DVector<Color> data = p_property; - int len = data.size(); - DVector<Color>::Read r = data.read(); - const Color *ptr=r.ptr();; - write_tabs(); - - for (int i=0;i<len;i++) { - - if (i>0) - write_string(", ",false); - - write_string(rtoss(ptr[i].r),false); - write_string(", "+rtoss(ptr[i].g),false); - write_string(", "+rtoss(ptr[i].b),false); - write_string(", "+rtoss(ptr[i].a),false); - - } - - } break; - default: {} - - } - if (oneliner) - write_string(" "); - else - write_tabs(-1); - exit_tag(type); - - write_string("\n",false); - - if (r_ok) - *r_ok=true; - -} - - -void ObjectFormatSaverXML::_find_resources(const Variant& p_variant) { - - - switch(p_variant.get_type()) { - case Variant::OBJECT: { - - - - RES res = p_variant.operator RefPtr(); - - if (res.is_null()) - return; - - if (!bundle_resources && res->get_path().length() && res->get_path().find("::") == -1 ) - return; - - if (resource_map.has(res)) - return; - - List<PropertyInfo> property_list; - - res->get_property_list( &property_list ); - - List<PropertyInfo>::Element *I=property_list.front(); - - while(I) { - - PropertyInfo pi=I->get(); - - if (pi.usage&PROPERTY_USAGE_STORAGE || (bundle_resources && pi.usage&PROPERTY_USAGE_BUNDLE)) { - - Variant v=res->get(I->get().name); - _find_resources(v); - } - - I=I->next(); - } - - resource_map[ res ] = resource_map.size(); //saved after, so the childs it needs are available when loaded - saved_resources.push_back(res); - - } break; - - case Variant::ARRAY: { - - Array varray=p_variant; - int len=varray.size(); - for(int i=0;i<len;i++) { - - Variant v=varray.get(i); - _find_resources(v); - } - - } break; - - case Variant::DICTIONARY: { - - Dictionary d=p_variant; - List<Variant> keys; - d.get_key_list(&keys); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - Variant v = d[E->get()]; - _find_resources(v); - } - } break; - default: {} - } - -} - - - -Error ObjectFormatSaverXML::save(const Object *p_object,const Variant &p_meta) { - - ERR_FAIL_COND_V(!f,ERR_UNCONFIGURED); - ERR_EXPLAIN("write_object should supply either an object, a meta, or both"); - ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER); - - SavedObject *so = memnew( SavedObject ); - - if (p_object) - so->type=p_object->get_type(); - - _find_resources(p_meta); - so->meta=p_meta; - - if (p_object) { - - - if (optimizer.is_valid()) { - //use optimizer - - List<OptimizedSaver::Property> props; - optimizer->get_property_list(p_object,&props); - - for(List<OptimizedSaver::Property>::Element *E=props.front();E;E=E->next()) { - - if (skip_editor && String(E->get().name).begins_with("__editor")) - continue; - _find_resources(E->get().value); - SavedObject::SavedProperty sp; - sp.name=E->get().name; - sp.value=E->get().value; - so->properties.push_back(sp); - } - - } else { - //use classic way - List<PropertyInfo> property_list; - p_object->get_property_list( &property_list ); - - for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) { - - if (skip_editor && E->get().name.begins_with("__editor")) - continue; - if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) { - - SavedObject::SavedProperty sp; - sp.name=E->get().name; - sp.value = p_object->get(E->get().name); - _find_resources(sp.value); - so->properties.push_back(sp); - } - } - } - - } - - saved_objects.push_back(so); - - return OK; -} - -ObjectFormatSaverXML::ObjectFormatSaverXML(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer) { - - optimizer=p_optimizer; - relative_paths=p_flags&ObjectSaver::FLAG_RELATIVE_PATHS; - skip_editor=p_flags&ObjectSaver::FLAG_OMIT_EDITOR_PROPERTIES; - bundle_resources=p_flags&ObjectSaver::FLAG_BUNDLE_RESOURCES; - f=p_file; // should be already opened - depth=0; - local_path=p_local_path; - magic=p_magic; -} -ObjectFormatSaverXML::~ObjectFormatSaverXML() { - - write_string("<?xml version=\"1.0\" encoding=\"UTF-8\" ?>",false); //no escape - write_string("\n",false); - enter_tag("object_file","magic=\""+magic+"\" "+"version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\" version_name=\""+VERSION_FULL_NAME+"\""); - write_string("\n",false); - - // save resources - - for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { - - RES res = E->get(); - ERR_CONTINUE(!resource_map.has(res)); - - write_tabs(); - if (res->get_path().length() && res->get_path().find("::") == -1 ) - enter_tag("resource","type=\""+res->get_type()+"\" path=\""+res->get_path()+"\""); //bundled - else - enter_tag("resource","type=\""+res->get_type()+"\" path=\"local://"+itos(resource_map[res])+"\""); - - if (optimizer.is_valid()) { - - List<OptimizedSaver::Property> props; - optimizer->get_property_list(res.ptr(),&props); - - for(List<OptimizedSaver::Property>::Element *E=props.front();E;E=E->next()) { - - if (skip_editor && String(E->get().name).begins_with("__editor")) - continue; - - write_property(E->get().name,E->get().value); - } - - - } else { - - List<PropertyInfo> property_list; - res->get_property_list(&property_list); - for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) { - - - if (skip_editor && PE->get().name.begins_with("__editor")) - continue; - - if (PE->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && PE->get().usage&PROPERTY_USAGE_BUNDLE)) { - - String name = PE->get().name; - Variant value = res->get(name); - write_property(name,value); - } - - - } - - } - write_tabs(-1); - exit_tag("resource"); - write_string("\n",false); - } - - if (!saved_objects.empty()) { - - - for(List<SavedObject*>::Element *E=saved_objects.front();E;E=E->next()) { - - SavedObject *so = E->get(); - - - - write_tabs(); - if (so->type!="") - enter_tag("object","type=\""+so->type+"\""); - else - enter_tag("object"); - write_string("\n",false); - - if (so->meta.get_type()!=Variant::NIL) { - - write_property("__xml_meta__",so->meta); - - } - - List<SavedObject::SavedProperty>::Element *SE = so->properties.front(); - - while(SE) { - - write_property(SE->get().name,SE->get().value); - SE=SE->next(); - } - - - write_tabs(-1); - exit_tag("object"); - write_string("\n",false); - memdelete(so); //no longer needed - } - - - } else { - - WARN_PRINT("File contains no saved objects."); - } - - exit_tag("object_file"); - f->close(); - memdelete(f); -} - - -ObjectFormatSaver* ObjectFormatSaverInstancerXML::instance(const String& p_file,const String& p_magic,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer) { - - Error err; - FileAccess *f = FileAccess::open(p_file, FileAccess::WRITE,&err); - - ERR_FAIL_COND_V( err, NULL ); - String local_path = Globals::get_singleton()->localize_path(p_file); - - return memnew( ObjectFormatSaverXML( f, p_magic,local_path,p_flags,p_optimizer ) ); -} - -void ObjectFormatSaverInstancerXML::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("xml"); -} - - -ObjectFormatSaverInstancerXML::~ObjectFormatSaverInstancerXML() { - - -} - -/************************************************/ -/************************************************/ -/************************************************/ -/************************************************/ -/************************************************/ - - - -#ifdef OPTIMIZED_XML_LOADER - -#define IS_FLOAT_CHAR(m_c) \ - ((m_c>='0' && m_c<='9') || m_c=='e' || m_c=='-' || m_c=='+' || m_c=='.') - -#define XML_FAIL(m_cond,m_err) \ - if (m_cond) {\ - ERR_EXPLAIN(local_path+":"+itos(parser->get_current_line())+": "+String(m_err));\ - ERR_FAIL_COND_V( m_cond, ERR_FILE_CORRUPT );\ - } - - -Error ObjectFormatLoaderXML::_parse_property(Variant& r_v,String& r_name) { - - XML_FAIL( parser->is_empty(), "unexpected empty tag"); - - String type=parser->get_node_name(); - String name=parser->get_attribute_value_safe("name"); - - r_v=Variant(); - r_name=name; - - if (type=="dictionary") { - - Dictionary d; - int reading=0; - Variant key; - while(parser->read()==OK) { - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT) { - Error err; - String tagname; - - if (reading==0) { - - err=_parse_property(key,tagname); - XML_FAIL( err,"error parsing dictionary key: "+name); - reading++; - } else { - - reading=0; - Variant value; - err=_parse_property(value,tagname); - XML_FAIL( err,"error parsing dictionary value: "+name); - d[key]=value; - } - - } else if (parser->get_node_type()==XMLParser::NODE_ELEMENT_END && parser->get_node_name()=="dictionary") { - r_v=d; - return OK; - } - } - - - XML_FAIL( true, "unexpected end of file while reading dictionary: "+name); - - } else if (type=="array") { - - XML_FAIL( !parser->has_attribute("len"), "array missing 'len' attribute"); - - int len=parser->get_attribute_value("len").to_int(); - - Array array; - array.resize(len); - - - Variant v; - String tagname; - int idx=0; - - - while(parser->read()==OK) { - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT) { - - XML_FAIL( idx >= len, "array size mismatch (too many elements)"); - Error err; - String tagname; - Variant key; - - err=_parse_property(key,tagname); - XML_FAIL( err,"error parsing element of array: "+name); - array[idx]=key; - idx++; - - - } else if (parser->get_node_type()==XMLParser::NODE_ELEMENT_END && parser->get_node_name()=="array") { - - XML_FAIL( idx != len, "array size mismatch (not "+itos(len)+"):"+name); - r_v=array; - return OK; - } - } - - XML_FAIL( true, "unexpected end of file while reading dictionary: "+name); - - } else if (type=="resource") { - - - XML_FAIL(!parser->has_attribute("path"),"resource property has no 'path' set (embedding not supported).") - - String path=parser->get_attribute_value("path"); - String hint = parser->get_attribute_value_safe("resource_type"); - - if (path.begins_with("local://")) - path=path.replace("local://",local_path+"::"); - else if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); - - } - - //take advantage of the resource loader cache. The resource is cached on it, even if - RES res=ResourceLoader::load(path,hint); - - - if (res.is_null()) { - - WARN_PRINT(String("Couldn't load resource: "+path).ascii().get_data()); - } - - r_v=res.get_ref_ptr(); - - } else if (type=="image") { - - if (parser->has_attribute("encoding")) { //there is image data - - String encoding=parser->get_attribute_value("encoding"); - - if (encoding=="raw") { - - //raw image (bytes) - - XML_FAIL( !parser->has_attribute("width"), "missing attribute in raw encoding: 'width'."); - XML_FAIL( !parser->has_attribute("height"), "missing attribute in raw encoding: 'height'."); - XML_FAIL( !parser->has_attribute("format"), "missing attribute in raw encoding: 'format'."); - - String format = parser->get_attribute_value("format"); - String width = parser->get_attribute_value("width"); - String height = parser->get_attribute_value("height"); - - Image::Format imgformat; - int chans=0; - int pal=0; - - if (format=="grayscale") { - imgformat=Image::FORMAT_GRAYSCALE; - chans=1; - } else if (format=="intensity") { - imgformat=Image::FORMAT_INTENSITY; - chans=1; - } else if (format=="grayscale_alpha") { - imgformat=Image::FORMAT_GRAYSCALE_ALPHA; - chans=2; - } else if (format=="rgb") { - imgformat=Image::FORMAT_RGB; - chans=3; - } else if (format=="rgba") { - imgformat=Image::FORMAT_RGBA; - chans=4; - } else if (format=="indexed") { - imgformat=Image::FORMAT_INDEXED; - chans=1; - pal=256*3; - } else if (format=="indexed_alpha") { - imgformat=Image::FORMAT_INDEXED_ALPHA; - chans=1; - pal=256*4; - } else { - - XML_FAIL(true, "invalid format for image: "+format); - - } - - XML_FAIL( chans==0, "invalid number of color channels in image (0)."); - - int w=width.to_int(); - int h=height.to_int(); - - if (w == 0 && w == 0) { //epmty, don't even bother - //r_v = Image(w, h, imgformat); - r_v=Image(); - return OK; - } else { - - //decode hexa - - DVector<uint8_t> pixels; - pixels.resize(chans*w*h+pal); - int pixels_size=pixels.size(); - XML_FAIL( pixels_size==0, "corrupt"); - - ERR_FAIL_COND_V(pixels_size==0,ERR_FILE_CORRUPT); - DVector<uint8_t>::Write wr=pixels.write(); - uint8_t *bytes=wr.ptr(); - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - - String text = parser->get_node_data().strip_edges(); - XML_FAIL( text.length()/2 != pixels_size, "unexpected image data size" ); - - for(int i=0;i<pixels_size*2;i++) { - - uint8_t byte; - CharType c=text[i]; - - if ( (c>='0' && c<='9') || (c>='A' && c<='F') || (c>='a' && c<='f') ) { - - if (i&1) { - - byte|=HEX2CHR(c); - bytes[i>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - - - } - } - - wr=DVector<uint8_t>::Write(); - r_v=Image(w,h,imgformat,pixels); - } - } - - } else { - r_v=Image(); // empty image, since no encoding defined - } - - } else if (type=="raw_array") { - - XML_FAIL( !parser->has_attribute("len"), "array missing 'len' attribute"); - - int len=parser->get_attribute_value("len").to_int(); - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - XML_FAIL( text.length() != len*2, "raw array length mismatch" ); - - DVector<uint8_t> bytes; - bytes.resize(len); - DVector<uint8_t>::Write w=bytes.write(); - uint8_t *bytesptr=w.ptr(); - - - for(int i=0;i<len*2;i++) { - - uint8_t byte; - CharType c=text[i]; - - if ( (c>='0' && c<='9') || (c>='A' && c<='F') || (c>='a' && c<='f') ) { - - if (i&1) { - - byte|=HEX2CHR(c); - bytesptr[i>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - } - } - - w=DVector<uint8_t>::Write(); - r_v=bytes; - } - - } else if (type=="int_array") { - - int len=parser->get_attribute_value("len").to_int(); - - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - const CharType *c=text.c_str(); - DVector<int> varray; - varray.resize(len); - DVector<int>::Write w = varray.write(); - - int idx=0; - const CharType *from=c-1; - - while(*c) { - - bool ischar = (*c >='0' && *c<='9') || *c=='+' || *c=='-'; - if (!ischar) { - - if (int64_t(c-from)>1) { - - int i = String::to_int(from+1,int64_t(c-from)); - w[idx++]=i; - } - - from=c; - } else { - - XML_FAIL( idx >= len, "array too big"); - } - - c++; - } - - XML_FAIL( idx != len, "array size mismatch"); - - w = varray.write(); - r_v=varray; - } - - - - } else if (type=="real_array") { - - int len=parser->get_attribute_value("len").to_int(); - - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - const CharType *c=text.c_str(); - DVector<real_t> varray; - varray.resize(len); - DVector<real_t>::Write w = varray.write(); - - int idx=0; - const CharType *from=c-1; - - while(*c) { - - bool ischar = IS_FLOAT_CHAR((*c)); - if (!ischar) { - - if (int64_t(c-from)>1) { - - real_t f = String::to_double(from+1,int64_t(c-from)); - w[idx++]=f; - } - - from=c; - } else { - - XML_FAIL( idx >= len, "array too big"); - } - - c++; - } - - XML_FAIL( idx != len, "array size mismatch"); - - w = varray.write(); - r_v=varray; - } - - } else if (type=="string_array") { - - - // this is invalid xml, and will have to be fixed at some point.. - - int len=parser->get_attribute_value("len").to_int(); - - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - const CharType *c=text.c_str(); - DVector<String> sarray; - sarray.resize(len); - DVector<String>::Write w = sarray.write(); - - - bool inside=false; - const CharType *from=c; - int idx=0; - - while(*c) { - - if (inside) { - - if (*c == '"') { - inside=false; - String s = String(from,int64_t(c-from)); - w[idx]=s; - idx++; - } - } else { - - if (*c == '"') { - inside=true; - from=c+1; - XML_FAIL( idx>=len, "string array is too big!!: "+name); - } - } - - c++; - } - - XML_FAIL( inside, "unterminated string array: "+name); - XML_FAIL( len != idx, "string array size mismatch: "+name); - - w = DVector<String>::Write(); - - r_v=sarray; - - } - } else if (type=="vector3_array") { - - int len=parser->get_attribute_value("len").to_int(); - - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - const CharType *c=text.c_str(); - DVector<Vector3> varray; - varray.resize(len); - DVector<Vector3>::Write w = varray.write(); - - int idx=0; - int sidx=0; - Vector3 v; - const CharType *from=c-1; - - while(*c) { - - bool ischar = IS_FLOAT_CHAR((*c)); - if (!ischar) { - - if (int64_t(c-from)>1) { - - real_t f = String::to_double(from+1,int64_t(c-from)); - v[sidx++]=f; - if (sidx==3) { - w[idx++]=v; - sidx=0; - - } - } - - from=c; - } else { - - XML_FAIL( idx >= len, "array too big"); - } - - c++; - } - - XML_FAIL( idx != len, "array size mismatch"); - - w = varray.write(); - r_v=varray; - } - - } else if (type=="color_array") { - - int len=parser->get_attribute_value("len").to_int(); - - if (len>0) { - - XML_FAIL( parser->read()!=OK, "error reading" ); - XML_FAIL( parser->get_node_type()!=XMLParser::NODE_TEXT, "expected text!"); - String text = parser->get_node_data(); - - const CharType *c=text.c_str(); - DVector<Color> carray; - carray.resize(len); - DVector<Color>::Write w = carray.write(); - - int idx=0; - int sidx=0; - Color v; - const CharType *from=c-1; - - while(*c) { - - bool ischar = IS_FLOAT_CHAR((*c)); - if (!ischar) { - - if (int64_t(c-from)>1) { - - real_t f = String::to_double(from+1,int64_t(c-from)); - v[sidx++]=f; - if (sidx==4) { - w[idx++]=v; - sidx=0; - - } - } - - from=c; - } else { - - XML_FAIL( idx >= len, "array too big"); - } - - c++; - } - - XML_FAIL( idx != len, "array size mismatch"); - - w = carray.write(); - r_v=carray; - } - } else { - // simple string parsing code - XML_FAIL( parser->read()!=OK, "can't read data" ); - - String data=parser->get_node_data(); - data=data.strip_edges(); - - if (type=="nil") { - // uh do nothing - - } else if (type=="bool") { - // uh do nothing - if (data.nocasecmp_to("true")==0 || data.to_int()!=0) - r_v=true; - else - r_v=false; - - } else if (type=="int") { - - r_v=data.to_int(); - } else if (type=="real") { - - r_v=data.to_double(); - } else if (type=="string") { - - String str=data; - str=str.substr(1,str.length()-2); - r_v=str; - } else if (type=="vector3") { - - r_v=Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() - ); - - } else if (type=="vector2") { - - - r_v=Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() - ); - - } else if (type=="plane") { - - r_v=Plane( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="quaternion") { - - r_v=Quat( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="rect2") { - - r_v=Rect2( - Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() - ), - Vector2( - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ) - ); - - - } else if (type=="aabb") { - - r_v=AABB( - Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() - ), - Vector3( - data.get_slice(",",3).to_double(), - data.get_slice(",",4).to_double(), - data.get_slice(",",5).to_double() - ) - ); - - - } else if (type=="matrix3") { - - Matrix3 m3; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - m3.elements[i][j]=data.get_slice(",",i*3+j).to_double(); - } - } - r_v=m3; - - } else if (type=="transform") { - - Transform tr; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - tr.basis.elements[i][j]=data.get_slice(",",i*3+j).to_double(); - } - - } - tr.origin=Vector3( - data.get_slice(",",9).to_double(), - data.get_slice(",",10).to_double(), - data.get_slice(",",11).to_double() - ); - r_v=tr; - - } else if (type=="color") { - - r_v=Color( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="node_path") { - - String str=data; - str=str.substr(1,str.length()-2); - r_v=NodePath( str ); - - } else if (type=="input_event") { - - // ? - } else { - - XML_FAIL(true,"unrecognized property tag: "+type); - } - } - - _close_tag(type); - - return OK; -} - - - - -Error ObjectFormatLoaderXML::_close_tag(const String& p_tag) { - - int c=1; - - while(parser->read()==OK) { - - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT && parser->get_node_name()==p_tag) { - c++; - } else if (parser->get_node_type()==XMLParser::NODE_ELEMENT_END && parser->get_node_name()==p_tag) { - c--; - - if (c==0) - return OK; - } - - } - - return ERR_FILE_CORRUPT; -} - -Error ObjectFormatLoaderXML::load(Object **p_object,Variant &p_meta) { - - *p_object=NULL; - p_meta=Variant(); - - while(parser->read()==OK) { - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT) { - - String name = parser->get_node_name(); - - - XML_FAIL( !parser->has_attribute("type"), "'type' attribute missing." ); - String type = parser->get_attribute_value("type"); - - - Object *obj=NULL; - Ref<Resource> resource; - if (name=="resource") { - - XML_FAIL( !parser->has_attribute("path"), "'path' attribute missing." ); - String path = parser->get_attribute_value("path"); - - XML_FAIL(!path.begins_with("local://"),"path does not begin with 'local://'"); - - - path=path.replace("local://",local_path+"::"); - - if (ResourceCache::has(path)) { - Error err = _close_tag(name); - XML_FAIL( err, "error skipping resource."); - continue; //it's a resource, and it's already loaded - - } - - obj = ObjectTypeDB::instance(type); - XML_FAIL(!obj,"couldn't instance object of type: '"+type+"'"); - - Resource *r = obj->cast_to<Resource>(); - XML_FAIL(!obj,"object isn't of type Resource: '"+type+"'"); - - resource = RES( r ); - r->set_path(path); - - - } else if (name=="object") { - - - if (ObjectTypeDB::can_instance(type)) { - obj = ObjectTypeDB::instance(type); - XML_FAIL(!obj,"couldn't instance object of type: '"+type+"'"); - } else { - - _close_tag(name); - return ERR_SKIP; - }; - } else { - XML_FAIL(true,"Unknown main tag: "+parser->get_node_name()); - } - - //load properties - - while (parser->read()==OK) { - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT_END && parser->get_node_name()==name) - break; - else if (parser->get_node_type()==XMLParser::NODE_ELEMENT) { - - String name; - Variant v; - Error err; - err = _parse_property(v,name); - XML_FAIL(err,"Error parsing property: "+name); - - if (resource.is_null() && name=="__xml_meta__") { - - p_meta=v; - continue; - } else { - - XML_FAIL( !obj, "Normal property found in meta object"); - - } - - obj->set(name,v); - - - } - } - - - if (!obj) { - *p_object=NULL; - return OK; // it was a meta object - } - - if (resource.is_null()) { - //regular object - *p_object=obj; - return OK; - } else { - - resource_cache.push_back(resource); //keep it in mem until finished loading and load next - } - - - } else if (parser->get_node_type()==XMLParser::NODE_ELEMENT_END && parser->get_node_name()=="object_file") - return ERR_FILE_EOF; - } - - return OK; //never reach anyway -} - -ObjectFormatLoaderXML* ObjectFormatLoaderInstancerXML::instance(const String& p_file,const String& p_magic) { - - Ref<XMLParser> parser = memnew( XMLParser ); - - Error err = parser->open(p_file); - ERR_FAIL_COND_V(err,NULL); - - ObjectFormatLoaderXML *loader = memnew( ObjectFormatLoaderXML ); - - loader->parser=parser; - loader->local_path = Globals::get_singleton()->localize_path(p_file); - - while(parser->read()==OK) { - - if (parser->get_node_type()==XMLParser::NODE_ELEMENT && parser->get_node_name()=="object_file") { - - ERR_FAIL_COND_V( parser->is_empty(), NULL ); - - String version = parser->get_attribute_value_safe("version"); - String magic = parser->get_attribute_value_safe("MAGIC"); - - if (version.get_slice_count(".")!=2) { - - ERR_EXPLAIN("Invalid Version String '"+version+"'' in file: "+p_file); - ERR_FAIL_V(NULL); - } - - int major = version.get_slice(".",0).to_int(); - int minor = version.get_slice(".",1).to_int(); - - if (major>VERSION_MAJOR || (major==VERSION_MAJOR && minor>VERSION_MINOR)) { - - ERR_EXPLAIN("File Format '"+version+"' is too new! Please upgrade to a a new engine version: "+p_file); - ERR_FAIL_V(NULL); - - } - - return loader; - } - - } - - ERR_EXPLAIN("No data found in file!"); - ERR_FAIL_V(NULL); -} - -void ObjectFormatLoaderInstancerXML::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("xml"); -} - - - -#else - -ObjectFormatLoaderXML::Tag* ObjectFormatLoaderXML::parse_tag(bool *r_exit) { - - - while(get_char()!='<' && !f->eof_reached()) {} - if (f->eof_reached()) - return NULL; - - Tag tag; - bool exit=false; - if (r_exit) - *r_exit=false; - - bool complete=false; - while(!f->eof_reached()) { - - CharType c=get_char(); - if (c<33 && tag.name.length() && !exit) { - break; - } else if (c=='>') { - complete=true; - break; - } else if (c=='/') { - exit=true; - } else { - tag.name+=c; - } - } - - if (f->eof_reached()) - return NULL; - - if (exit) { - if (!tag_stack.size()) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Unmatched exit tag </"+tag.name+">"); - ERR_FAIL_COND_V(!tag_stack.size(),NULL); - } - - if (tag_stack.back()->get().name!=tag.name) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Mismatched exit tag. Got </"+tag.name+">, expected </"+tag_stack.back()->get().name+">"); - ERR_FAIL_COND_V(tag_stack.back()->get().name!=tag.name,NULL); - } - - if (!complete) { - while(get_char()!='>' && !f->eof_reached()) {} - if (f->eof_reached()) - return NULL; - } - - if (r_exit) - *r_exit=true; - - tag_stack.pop_back(); - return NULL; - - } - - if (!complete) { - String name; - String value; - bool reading_value=false; - - while(!f->eof_reached()) { - - CharType c=get_char(); - if (c=='>') { - if (value.length()) { - - tag.args[name]=value; - } - break; - - } else if ( ((!reading_value && (c<33)) || c=='=' || c=='"') && tag.name.length()) { - - if (!reading_value && name.length()) { - - reading_value=true; - } else if (reading_value && value.length()) { - - tag.args[name]=value; - name=""; - value=""; - reading_value=false; - } - - } else if (reading_value) { - - value+=c; - } else { - - name+=c; - } - } - - if (f->eof_reached()) - return NULL; - } - - tag_stack.push_back(tag); - - return &tag_stack.back()->get(); -} - - -Error ObjectFormatLoaderXML::close_tag(const String& p_name) { - - int level=0; - bool inside_tag=false; - - while(true) { - - if (f->eof_reached()) { - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": EOF found while attempting to find </"+p_name+">"); - ERR_FAIL_COND_V( f->eof_reached(), ERR_FILE_CORRUPT ); - } - - uint8_t c = get_char(); - - if (c == '<') { - - if (inside_tag) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Malformed XML. Already inside Tag."); - ERR_FAIL_COND_V(inside_tag,ERR_FILE_CORRUPT); - } - inside_tag=true; - c = get_char(); - if (c == '/') { - - --level; - } else { - - ++level; - }; - } else if (c == '>') { - - if (!inside_tag) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Malformed XML. Already outside Tag"); - ERR_FAIL_COND_V(!inside_tag,ERR_FILE_CORRUPT); - } - inside_tag=false; - if (level == -1) { - tag_stack.pop_back(); - return OK; - }; - }; - } - - return OK; -} - -void ObjectFormatLoaderXML::unquote(String& p_str) { - - p_str=p_str.strip_edges(); - p_str=p_str.replace("\"",""); - p_str=p_str.replace(">","<"); - p_str=p_str.replace("<",">"); - p_str=p_str.replace("'","'"); - p_str=p_str.replace(""","\""); - for (int i=1;i<32;i++) { - - char chr[2]={i,0}; - p_str=p_str.replace("&#"+String::num(i)+";",chr); - } - p_str=p_str.replace("&","&"); - - //p_str.parse_utf8( p_str.ascii(true).get_data() ); - -} - -Error ObjectFormatLoaderXML::goto_end_of_tag() { - - uint8_t c; - while(true) { - - c=get_char(); - if (c=='>') //closetag - break; - if (f->eof_reached()) { - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": EOF found while attempting to find close tag."); - ERR_FAIL_COND_V( f->eof_reached(), ERR_FILE_CORRUPT ); - } - - } - tag_stack.pop_back(); - - return OK; -} - - -Error ObjectFormatLoaderXML::parse_property_data(String &r_data) { - - r_data=""; - CharString cs; - while(true) { - - CharType c=get_char(); - if (c=='<') - break; - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - cs.push_back(c); - } - - cs.push_back(0); - - r_data.parse_utf8(cs.get_data()); - - while(get_char()!='>' && !f->eof_reached()) {} - if (f->eof_reached()) { - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Malformed XML."); - ERR_FAIL_COND_V( f->eof_reached(), ERR_FILE_CORRUPT ); - } - - r_data=r_data.strip_edges(); - tag_stack.pop_back(); - - return OK; -} - - -Error ObjectFormatLoaderXML::_parse_array_element(Vector<char> &buff,bool p_number_only,FileAccess *f,bool *end) { - - if (buff.empty()) - buff.resize(32); // optimize - - int buff_max=buff.size(); - int buff_size=0; - *end=false; - char *buffptr=&buff[0]; - bool found=false; - bool quoted=false; - - while(true) { - - char c=get_char(); - - if (c==0) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": File corrupt (zero found)."); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } else if (c=='"') { - quoted=!quoted; - } else if ((!quoted && ((p_number_only && c<33) || c==',')) || c=='<') { - - - if (c=='<') { - *end=true; - break; - } - if (c<32 && f->eof_reached()) { - *end=true; - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": File corrupt (unexpected EOF)."); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - if (found) - break; - - } else { - - found=true; - if (buff_size>=buff_max) { - - buff_max++; - buff.resize(buff_max); - - } - - buffptr[buff_size]=c; - buff_size++; - } - } - - if (buff_size>=buff_max) { - - buff_max++; - buff.resize(buff_max); - - } - - buff[buff_size]=0; - buff_size++; - - return OK; -} - -Error ObjectFormatLoaderXML::parse_property(Variant& r_v, String &r_name) { - - bool exit; - Tag *tag = parse_tag(&exit); - - if (!tag) { - if (exit) // shouldn't have exited - return ERR_FILE_EOF; - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": File corrupt (No Property Tag)."); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - r_v=Variant(); - r_name=""; - - - //ERR_FAIL_COND_V(tag->name!="property",ERR_FILE_CORRUPT); - //ERR_FAIL_COND_V(!tag->args.has("name"),ERR_FILE_CORRUPT); -// ERR_FAIL_COND_V(!tag->args.has("type"),ERR_FILE_CORRUPT); - - //String name=tag->args["name"]; - //ERR_FAIL_COND_V(name=="",ERR_FILE_CORRUPT); - String type=tag->name; - String name=tag->args["name"]; - - if (type=="") { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": 'type' field is empty."); - ERR_FAIL_COND_V(type=="",ERR_FILE_CORRUPT); - } - - if (type=="dictionary") { - - Dictionary d; - - while(true) { - - Error err; - String tagname; - Variant key; - - int dictline = get_current_line(); - - - err=parse_property(key,tagname); - - if (err && err!=ERR_FILE_EOF) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Error parsing dictionary: "+name+" (from line "+itos(dictline)+")"); - ERR_FAIL_COND_V(err && err!=ERR_FILE_EOF,err); - } - //ERR_FAIL_COND_V(tagname!="key",ERR_FILE_CORRUPT); - if (err) - break; - Variant value; - err=parse_property(value,tagname); - if (err) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Error parsing dictionary: "+name+" (from line "+itos(dictline)+")"); - } - - ERR_FAIL_COND_V(err,err); - //ERR_FAIL_COND_V(tagname!="value",ERR_FILE_CORRUPT); - - d[key]=value; - } - - - //err=parse_property_data(name); // skip the rest - //ERR_FAIL_COND_V(err,err); - - r_name=name; - r_v=d; - return OK; - - } else if (type=="array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - - - int len=tag->args["len"].to_int(); - - Array array; - array.resize(len); - - Error err; - Variant v; - String tagname; - int idx=0; - while( (err=parse_property(v,tagname))==OK ) { - - ERR_CONTINUE( idx <0 || idx >=len ); - - array.set(idx,v); - idx++; - } - - if (idx!=len) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Error loading array (size mismatch): "+name); - ERR_FAIL_COND_V(idx!=len,err); - } - - if (err!=ERR_FILE_EOF) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Error loading array: "+name); - ERR_FAIL_COND_V(err!=ERR_FILE_EOF,err); - } - - //err=parse_property_data(name); // skip the rest - //ERR_FAIL_COND_V(err,err); - - r_name=name; - r_v=array; - return OK; - - } else if (type=="resource") { - - if (tag->args.has("path")) { - - String path=tag->args["path"]; - String hint; - if (tag->args.has("resource_type")) - hint=tag->args["resource_type"]; - - if (path.begins_with("local://")) - path=path.replace("local://",local_path+"::"); - else if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path(local_path.get_base_dir()+"/"+path); - - } - - //take advantage of the resource loader cache. The resource is cached on it, even if - RES res=ResourceLoader::load(path,hint); - - - if (res.is_null()) { - - WARN_PRINT(String("Couldn't load resource: "+path).ascii().get_data()); - } - - r_v=res.get_ref_ptr(); - } - - - - Error err=goto_end_of_tag(); - if (err) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Error closing <resource> tag."); - ERR_FAIL_COND_V(err,err); - } - - - r_name=name; - - return OK; - - } else if (type=="image") { - - if (!tag->args.has("encoding")) { - //empty image - r_v=Image(); - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - return OK; - } - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Image missing 'encoding' field."); - ERR_FAIL_COND_V( !tag->args.has("encoding"), ERR_FILE_CORRUPT ); - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Image missing 'width' field."); - ERR_FAIL_COND_V( !tag->args.has("width"), ERR_FILE_CORRUPT ); - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Image missing 'height' field."); - ERR_FAIL_COND_V( !tag->args.has("height"), ERR_FILE_CORRUPT ); - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Image missing 'format' field."); - ERR_FAIL_COND_V( !tag->args.has("format"), ERR_FILE_CORRUPT ); - - String encoding=tag->args["encoding"]; - - if (encoding=="raw") { - String width=tag->args["width"]; - String height=tag->args["height"]; - String format=tag->args["format"]; - int mipmaps=tag->args.has("mipmaps")?int(tag->args["mipmaps"].to_int()):int(0); - int custom_size = tag->args.has("custom_size")?int(tag->args["custom_size"].to_int()):int(0); - - r_name=name; - - Image::Format imgformat; - - - if (format=="grayscale") { - imgformat=Image::FORMAT_GRAYSCALE; - } else if (format=="intensity") { - imgformat=Image::FORMAT_INTENSITY; - } else if (format=="grayscale_alpha") { - imgformat=Image::FORMAT_GRAYSCALE_ALPHA; - } else if (format=="rgb") { - imgformat=Image::FORMAT_RGB; - } else if (format=="rgba") { - imgformat=Image::FORMAT_RGBA; - } else if (format=="indexed") { - imgformat=Image::FORMAT_INDEXED; - } else if (format=="indexed_alpha") { - imgformat=Image::FORMAT_INDEXED_ALPHA; - } else if (format=="bc1") { - imgformat=Image::FORMAT_BC1; - } else if (format=="bc2") { - imgformat=Image::FORMAT_BC2; - } else if (format=="bc3") { - imgformat=Image::FORMAT_BC3; - } else if (format=="bc4") { - imgformat=Image::FORMAT_BC4; - } else if (format=="bc5") { - imgformat=Image::FORMAT_BC5; - } else if (format=="custom") { - imgformat=Image::FORMAT_CUSTOM; - } else { - - ERR_FAIL_V( ERR_FILE_CORRUPT ); - } - - - int datasize; - int w=width.to_int(); - int h=height.to_int(); - - if (w == 0 && w == 0) { - //r_v = Image(w, h, imgformat); - r_v=Image(); - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - return OK; - }; - - if (imgformat==Image::FORMAT_CUSTOM) { - - datasize=custom_size; - } else { - - datasize = Image::get_image_data_size(h,w,imgformat,mipmaps); - } - - if (datasize==0) { - //r_v = Image(w, h, imgformat); - r_v=Image(); - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - return OK; - }; - - DVector<uint8_t> pixels; - pixels.resize(datasize); - DVector<uint8_t>::Write wb = pixels.write(); - - int idx=0; - uint8_t byte; - while( idx<datasize*2) { - - CharType c=get_char(); - - ERR_FAIL_COND_V(c=='<',ERR_FILE_CORRUPT); - - if ( (c>='0' && c<='9') || (c>='A' && c<='F') || (c>='a' && c<='f') ) { - - if (idx&1) { - - byte|=HEX2CHR(c); - wb[idx>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - - idx++; - } - - } - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - wb=DVector<uint8_t>::Write(); - - r_v=Image(w,h,mipmaps,imgformat,pixels); - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - ERR_FAIL_COND_V(err,err); - - return OK; - } - - ERR_FAIL_V(ERR_FILE_CORRUPT); - - } else if (type=="raw_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": RawArray missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int(); - - DVector<uint8_t> bytes; - bytes.resize(len); - DVector<uint8_t>::Write w=bytes.write(); - uint8_t *bytesptr=w.ptr(); - int idx=0; - uint8_t byte; - while( idx<len*2) { - - CharType c=get_char(); - - if (idx&1) { - - byte|=HEX2CHR(c); - bytesptr[idx>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - - idx++; - } - - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - w=DVector<uint8_t>::Write(); - r_v=bytes; - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - - } else if (type=="int_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int(); - - DVector<int> ints; - ints.resize(len); - DVector<int>::Write w=ints.write(); - int *intsptr=w.ptr(); - int idx=0; - String str; -#if 0 - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - if (c<33 || c==',' || c=='<') { - - if (str.length()) { - - intsptr[idx]=str.to_int(); - str=""; - idx++; - } - - if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - } - - } else { - - str+=c; - } - } - -#else - - Vector<char> tmpdata; - - while( idx<len ) { - - bool end=false; - Error err = _parse_array_element(tmpdata,true,f,&end); - ERR_FAIL_COND_V(err,err); - - intsptr[idx]=String::to_int(&tmpdata[0]); - idx++; - if (end) - break; - - } - -#endif - w=DVector<int>::Write(); - - r_v=ints; - Error err=goto_end_of_tag(); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - } else if (type=="real_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int();; - - DVector<real_t> reals; - reals.resize(len); - DVector<real_t>::Write w=reals.write(); - real_t *realsptr=w.ptr(); - int idx=0; - String str; - - -#if 0 - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - - if (c<33 || c==',' || c=='<') { - - if (str.length()) { - - realsptr[idx]=str.to_double(); - str=""; - idx++; - } - - if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - } - - } else { - - str+=c; - } - } - -#else - - - - Vector<char> tmpdata; - - while( idx<len ) { - - bool end=false; - Error err = _parse_array_element(tmpdata,true,f,&end); - ERR_FAIL_COND_V(err,err); - - realsptr[idx]=String::to_double(&tmpdata[0]); - idx++; - - if (end) - break; - } - -#endif - - w=DVector<real_t>::Write(); - r_v=reals; - - Error err=goto_end_of_tag(); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - } else if (type=="string_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int(); - - DVector<String> strings; - strings.resize(len); - DVector<String>::Write w=strings.write(); - String *stringsptr=w.ptr(); - int idx=0; - String str; - - bool inside_str=false; - CharString cs; - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - - if (c=='"') { - if (inside_str) { - - cs.push_back(0); - String str; - str.parse_utf8(cs.get_data()); - unquote(str); - stringsptr[idx]=str; - cs.clear(); - idx++; - inside_str=false; - } else { - inside_str=true; - } - } else if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - - - } else if (inside_str){ - - cs.push_back(c); - } - } - w=DVector<String>::Write(); - r_v=strings; - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - ERR_FAIL_COND_V(err,err); - - r_name=name; - - return OK; - } else if (type=="vector3_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int();; - - DVector<Vector3> vectors; - vectors.resize(len); - DVector<Vector3>::Write w=vectors.write(); - Vector3 *vectorsptr=w.ptr(); - int idx=0; - int subidx=0; - Vector3 auxvec; - String str; - -// uint64_t tbegin = OS::get_singleton()->get_ticks_usec(); -#if 0 - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - - if (c<33 || c==',' || c=='<') { - - if (str.length()) { - - auxvec[subidx]=str.to_double(); - subidx++; - str=""; - if (subidx==3) { - vectorsptr[idx]=auxvec; - - idx++; - subidx=0; - } - } - - if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - } - - } else { - - str+=c; - } - } -#else - - Vector<char> tmpdata; - - while( idx<len ) { - - bool end=false; - Error err = _parse_array_element(tmpdata,true,f,&end); - ERR_FAIL_COND_V(err,err); - - - auxvec[subidx]=String::to_double(&tmpdata[0]); - subidx++; - if (subidx==3) { - vectorsptr[idx]=auxvec; - - idx++; - subidx=0; - } - - if (end) - break; - } - - - -#endif - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Premature end of vector3 array"); - ERR_FAIL_COND_V(idx<len,ERR_FILE_CORRUPT); -// double time_taken = (OS::get_singleton()->get_ticks_usec() - tbegin)/1000000.0; - - - w=DVector<Vector3>::Write(); - r_v=vectors; - String sdfsdfg; - Error err=goto_end_of_tag(); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - - } else if (type=="vector2_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int();; - - DVector<Vector2> vectors; - vectors.resize(len); - DVector<Vector2>::Write w=vectors.write(); - Vector2 *vectorsptr=w.ptr(); - int idx=0; - int subidx=0; - Vector2 auxvec; - String str; - -// uint64_t tbegin = OS::get_singleton()->get_ticks_usec(); -#if 0 - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - - if (c<22 || c==',' || c=='<') { - - if (str.length()) { - - auxvec[subidx]=str.to_double(); - subidx++; - str=""; - if (subidx==2) { - vectorsptr[idx]=auxvec; - - idx++; - subidx=0; - } - } - - if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - } - - } else { - - str+=c; - } - } -#else - - Vector<char> tmpdata; - - while( idx<len ) { - - bool end=false; - Error err = _parse_array_element(tmpdata,true,f,&end); - ERR_FAIL_COND_V(err,err); - - - auxvec[subidx]=String::to_double(&tmpdata[0]); - subidx++; - if (subidx==2) { - vectorsptr[idx]=auxvec; - - idx++; - subidx=0; - } - - if (end) - break; - } - - - -#endif - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Premature end of vector2 array"); - ERR_FAIL_COND_V(idx<len,ERR_FILE_CORRUPT); -// double time_taken = (OS::get_singleton()->get_ticks_usec() - tbegin)/1000000.0; - - - w=DVector<Vector2>::Write(); - r_v=vectors; - String sdfsdfg; - Error err=goto_end_of_tag(); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - - } else if (type=="color_array") { - - if (!tag->args.has("len")) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Array missing 'len' field: "+name); - ERR_FAIL_COND_V(!tag->args.has("len"),ERR_FILE_CORRUPT); - } - int len=tag->args["len"].to_int();; - - DVector<Color> colors; - colors.resize(len); - DVector<Color>::Write w=colors.write(); - Color *colorsptr=w.ptr(); - int idx=0; - int subidx=0; - Color auxcol; - String str; - - while( idx<len ) { - - - CharType c=get_char(); - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - - - if (c<33 || c==',' || c=='<') { - - if (str.length()) { - - auxcol[subidx]=str.to_double(); - subidx++; - str=""; - if (subidx==4) { - colorsptr[idx]=auxcol; - idx++; - subidx=0; - } - } - - if (c=='<') { - - while(get_char()!='>' && !f->eof_reached()) {} - ERR_FAIL_COND_V(f->eof_reached(),ERR_FILE_CORRUPT); - break; - } - - } else { - - str+=c; - } - } - w=DVector<Color>::Write(); - r_v=colors; - String sdfsdfg; - Error err=parse_property_data(sdfsdfg); - ERR_FAIL_COND_V(err,err); - r_name=name; - - return OK; - } - - - String data; - Error err = parse_property_data(data); - ERR_FAIL_COND_V(err!=OK,err); - - if (type=="nil") { - // uh do nothing - - } else if (type=="bool") { - // uh do nothing - if (data.nocasecmp_to("true")==0 || data.to_int()!=0) - r_v=true; - else - r_v=false; - } else if (type=="int") { - - r_v=data.to_int(); - } else if (type=="real") { - - r_v=data.to_double(); - } else if (type=="string") { - - String str=data; - unquote(str); - r_v=str; - } else if (type=="vector3") { - - - r_v=Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() - ); - - } else if (type=="vector2") { - - - r_v=Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() - ); - - } else if (type=="plane") { - - r_v=Plane( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="quaternion") { - - r_v=Quat( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="rect2") { - - r_v=Rect2( - Vector2( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double() - ), - Vector2( - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ) - ); - - - } else if (type=="aabb") { - - r_v=AABB( - Vector3( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double() - ), - Vector3( - data.get_slice(",",3).to_double(), - data.get_slice(",",4).to_double(), - data.get_slice(",",5).to_double() - ) - ); - - } else if (type=="matrix32") { - - Matrix32 m3; - for (int i=0;i<3;i++) { - for (int j=0;j<2;j++) { - m3.elements[i][j]=data.get_slice(",",i*2+j).to_double(); - } - } - r_v=m3; - - } else if (type=="matrix3") { - - Matrix3 m3; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - m3.elements[i][j]=data.get_slice(",",i*3+j).to_double(); - } - } - r_v=m3; - - } else if (type=="transform") { - - Transform tr; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - tr.basis.elements[i][j]=data.get_slice(",",i*3+j).to_double(); - } - - } - tr.origin=Vector3( - data.get_slice(",",9).to_double(), - data.get_slice(",",10).to_double(), - data.get_slice(",",11).to_double() - ); - r_v=tr; - - } else if (type=="color") { - - r_v=Color( - data.get_slice(",",0).to_double(), - data.get_slice(",",1).to_double(), - data.get_slice(",",2).to_double(), - data.get_slice(",",3).to_double() - ); - - } else if (type=="node_path") { - - String str=data; - unquote(str); - r_v=NodePath( str ); - } else if (type=="input_event") { - - // ? - } else { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Unrecognized tag in file: "+type); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - r_name=name; - return OK; -} - - -Error ObjectFormatLoaderXML::load(Object **p_object,Variant &p_meta) { - - *p_object=NULL; - p_meta=Variant(); - - - - while(true) { - - - bool exit; - Tag *tag = parse_tag(&exit); - - - if (!tag) { - if (!exit) // shouldn't have exited - ERR_FAIL_V(ERR_FILE_CORRUPT); - *p_object=NULL; - return ERR_FILE_EOF; - } - - RES resource; - Object *obj=NULL; - - if (tag->name=="resource") { - //loading resource - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": <resource> missing 'len' field."); - ERR_FAIL_COND_V(!tag->args.has("path"),ERR_FILE_CORRUPT); - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": <resource> missing 'type' field."); - ERR_FAIL_COND_V(!tag->args.has("type"),ERR_FILE_CORRUPT); - String path=tag->args["path"]; - - if (path.begins_with("local://")) { - //built-in resource (but really external) - path=path.replace("local://",local_path+"::"); - } - - - if (ResourceCache::has(path)) { - Error err = close_tag(tag->name); - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Unable to close <resource> tag."); - ERR_FAIL_COND_V( err, err ); - continue; //it's a resource, and it's already loaded - - } - - String type = tag->args["type"]; - - obj = ObjectTypeDB::instance(type); - if (!obj) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Object of unrecognized type in file: "+type); - } - ERR_FAIL_COND_V(!obj,ERR_FILE_CORRUPT); - - Resource *r = obj->cast_to<Resource>(); - if (!r) { - memdelete(obj); //bye - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Object type in resource field not a resource, type is: "+obj->get_type()); - ERR_FAIL_COND_V(!obj->cast_to<Resource>(),ERR_FILE_CORRUPT); - } - - resource = RES( r ); - r->set_path(path); - - - - } else if (tag->name=="object") { - - if ( tag->args.has("type") ) { - - ERR_FAIL_COND_V(!ObjectTypeDB::type_exists(tag->args["type"]), ERR_FILE_CORRUPT); - - if (ObjectTypeDB::can_instance(tag->args["type"])) { - obj = ObjectTypeDB::instance(tag->args["type"]); - if (!obj) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Object of unrecognized type in file: "+tag->args["type"]); - } - ERR_FAIL_COND_V(!obj,ERR_FILE_CORRUPT); - } else { - - close_tag(tag->name); - return ERR_SKIP; - }; - } else { - //otherwise it's a meta object - } - - } else { - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Unknown main tag: "+tag->name); - ERR_FAIL_V( ERR_FILE_CORRUPT ); - } - - //load properties - - while(true) { - - String name; - Variant v; - Error err; - err = parse_property(v,name); - if (err==ERR_FILE_EOF) //tag closed - break; - if (err!=OK) { - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": XML Parsing aborted."); - ERR_FAIL_COND_V(err!=OK,ERR_FILE_CORRUPT); - } - if (resource.is_null() && name=="__xml_meta__") { - - p_meta=v; - continue; - } else if (!obj) { - - ERR_EXPLAIN(local_path+":"+itos(get_current_line())+": Normal property found in meta object."); - ERR_FAIL_V(ERR_FILE_CORRUPT); - } - - obj->set(name,v); - } - - if (!obj) { - *p_object=NULL; - return OK; // it was a meta object - } - - if (resource.is_null()) { - - //regular object - *p_object=obj; - return OK; - } else { - - - resource_cache.push_back(resource); //keep it in mem until finished loading - } - - // a resource.. continue! - - } - - - - return OK; //never reach anyway - -} - -int ObjectFormatLoaderXML::get_current_line() const { - - return lines; -} - - -uint8_t ObjectFormatLoaderXML::get_char() const { - - uint8_t c = f->get_8(); - if (c=='\n') - lines++; - return c; - -} - -ObjectFormatLoaderXML::~ObjectFormatLoaderXML() { - - if (f) { - if (f->is_open()) - f->close(); - memdelete(f); - } -} - - - -ObjectFormatLoaderXML* ObjectFormatLoaderInstancerXML::instance(const String& p_file,const String& p_magic) { - - Error err; - FileAccess *f=FileAccess::open(p_file,FileAccess::READ,&err); - if (err!=OK) { - - ERR_FAIL_COND_V(err!=OK,NULL); - } - - ObjectFormatLoaderXML *loader = memnew( ObjectFormatLoaderXML ); - - loader->lines=1; - loader->f=f; - loader->local_path = Globals::get_singleton()->localize_path(p_file); - - ObjectFormatLoaderXML::Tag *tag = loader->parse_tag(); - if (!tag || tag->name!="?xml" || !tag->args.has("version") || !tag->args.has("encoding") || tag->args["encoding"]!="UTF-8") { - - f->close(); - memdelete(loader); - ERR_EXPLAIN("Not a XML:UTF-8 File: "+p_file); - ERR_FAIL_V(NULL); - } - - loader->tag_stack.clear(); - - tag = loader->parse_tag(); - - if (!tag || tag->name!="object_file" || !tag->args.has("magic") || !tag->args.has("version") || tag->args["magic"]!=p_magic) { - - f->close(); - memdelete(loader); - ERR_EXPLAIN("Unrecognized XML File: "+p_file); - ERR_FAIL_V(NULL); - } - - String version = tag->args["version"]; - if (version.get_slice_count(".")!=2) { - - f->close(); - memdelete(loader); - ERR_EXPLAIN("Invalid Version String '"+version+"'' in file: "+p_file); - ERR_FAIL_V(NULL); - } - - int major = version.get_slice(".",0).to_int(); - int minor = version.get_slice(".",1).to_int(); - - if (major>VERSION_MAJOR || (major==VERSION_MAJOR && minor>VERSION_MINOR)) { - - f->close(); - memdelete(loader); - ERR_EXPLAIN("File Format '"+version+"' is too new! Please upgrade to a a new engine version: "+p_file); - ERR_FAIL_V(NULL); - - } - - return loader; -} - -void ObjectFormatLoaderInstancerXML::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("xml"); -} - - -#endif -#endif -#endif diff --git a/core/io/object_format_xml.h b/core/io/object_format_xml.h deleted file mode 100644 index 1169a1de58..0000000000 --- a/core/io/object_format_xml.h +++ /dev/null @@ -1,196 +0,0 @@ -/*************************************************************************/ -/* object_format_xml.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef OBJECT_FORMAT_XML_H -#define OBJECT_FORMAT_XML_H - -#ifdef XML_ENABLED -#ifdef OLD_SCENE_FORMAT_ENABLED -#include "io/object_loader.h" -#include "io/object_saver.h" -#include "os/file_access.h" -#include "map.h" -#include "resource.h" -#include "xml_parser.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -class ObjectFormatSaverXML : public ObjectFormatSaver { - - String local_path; - - - Ref<OptimizedSaver> optimizer; - - bool relative_paths; - bool bundle_resources; - bool skip_editor; - FileAccess *f; - String magic; - int depth; - Map<RES,int> resource_map; - - struct SavedObject { - - Variant meta; - String type; - - - struct SavedProperty { - - String name; - Variant value; - }; - - List<SavedProperty> properties; - }; - - List<RES> saved_resources; - - List<SavedObject*> saved_objects; - - void enter_tag(const String& p_section,const String& p_args=""); - void exit_tag(const String& p_section); - - void _find_resources(const Variant& p_variant); - void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL); - - - void escape(String& p_str); - void write_tabs(int p_diff=0); - void write_string(String p_str,bool p_escape=true); - -public: - - virtual Error save(const Object *p_object,const Variant &p_meta); - - ObjectFormatSaverXML(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer); - ~ObjectFormatSaverXML(); -}; - -class ObjectFormatSaverInstancerXML : public ObjectFormatSaverInstancer { -public: - - virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic,uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>()); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - - virtual ~ObjectFormatSaverInstancerXML(); -}; - -/***********************************/ -/***********************************/ -/***********************************/ -/***********************************/ - -//#define OPTIMIZED_XML_LOADER - -#ifdef OPTIMIZED_XML_LOADER - -class ObjectFormatLoaderXML : public ObjectFormatLoader { - - Ref<XMLParser> parser; - String local_path; - - Error _close_tag(const String& p_tag); - Error _parse_property(Variant& r_property,String& r_name); - -friend class ObjectFormatLoaderInstancerXML; - - List<RES> resource_cache; -public: - - - virtual Error load(Object **p_object,Variant &p_meta); - - -}; - -class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer { -public: - - virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - -}; - -#else - - -class ObjectFormatLoaderXML : public ObjectFormatLoader { - - String local_path; - - FileAccess *f; - - struct Tag { - - String name; - HashMap<String,String> args; - }; - - _FORCE_INLINE_ Error _parse_array_element(Vector<char> &buff,bool p_number_only,FileAccess *f,bool *end); - - mutable int lines; - uint8_t get_char() const; - int get_current_line() const; - -friend class ObjectFormatLoaderInstancerXML; - List<Tag> tag_stack; - - List<RES> resource_cache; - Tag* parse_tag(bool* r_exit=NULL); - Error close_tag(const String& p_name); - void unquote(String& p_str); - Error goto_end_of_tag(); - Error parse_property_data(String &r_data); - Error parse_property(Variant& r_v, String &r_name); - -public: - - - virtual Error load(Object **p_object,Variant &p_meta); - - virtual ~ObjectFormatLoaderXML(); -}; - -class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer { -public: - - virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - - - -}; - -#endif -#endif -#endif -#endif diff --git a/core/io/object_loader.cpp b/core/io/object_loader.cpp deleted file mode 100644 index bb42cf7338..0000000000 --- a/core/io/object_loader.cpp +++ /dev/null @@ -1,84 +0,0 @@ -/*************************************************************************/ -/* object_loader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "object_loader.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED - -bool ObjectFormatLoaderInstancer::recognize(const String& p_extension) const { - - - List<String> extensions; - get_recognized_extensions(&extensions); - for (List<String>::Element *E=extensions.front();E;E=E->next()) { - - if (E->get().nocasecmp_to(p_extension)==0) - return true; - } - - return false; -} - -ObjectFormatLoaderInstancer *ObjectLoader::loader[MAX_LOADERS]; -int ObjectLoader::loader_count=0; - - -ObjectFormatLoader *ObjectLoader::instance_format_loader(const String& p_path,const String& p_magic,String p_force_extension) { - - String extension=p_force_extension.length()?p_force_extension:p_path.extension(); - - for (int i=0;i<loader_count;i++) { - - if (!loader[i]->recognize(extension)) - continue; - ObjectFormatLoader *format_loader = loader[i]->instance(p_path,p_magic); - if (format_loader) - return format_loader; - } - - return NULL; -} - -void ObjectLoader::get_recognized_extensions(List<String> *p_extensions) { - - for (int i=0;i<loader_count;i++) { - - loader[i]->get_recognized_extensions(p_extensions); - } -} - - - -void ObjectLoader::add_object_format_loader_instancer(ObjectFormatLoaderInstancer *p_format_loader_instancer) { - - ERR_FAIL_COND(loader_count>=MAX_LOADERS ); - loader[loader_count++]=p_format_loader_instancer; -} - - -#endif diff --git a/core/io/object_loader.h b/core/io/object_loader.h deleted file mode 100644 index 9199313f04..0000000000 --- a/core/io/object_loader.h +++ /dev/null @@ -1,76 +0,0 @@ -/*************************************************************************/ -/* object_loader.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef OBJECT_LOADER_H -#define OBJECT_LOADER_H - -#include "object.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ -#ifdef OLD_SCENE_FORMAT_ENABLED -class ObjectFormatLoader { -public: - - virtual Error load(Object **p_object,Variant &p_meta)=0; - - virtual ~ObjectFormatLoader() {} -}; - -class ObjectFormatLoaderInstancer { -public: - - virtual ObjectFormatLoader* instance(const String& p_file,const String& p_magic)=0; - virtual void get_recognized_extensions(List<String> *p_extensions) const=0; - bool recognize(const String& p_extension) const; - - virtual ~ObjectFormatLoaderInstancer() {} -}; - -class ObjectLoader { - - enum { - MAX_LOADERS=64 - }; - - static ObjectFormatLoaderInstancer *loader[MAX_LOADERS]; - static int loader_count; - -public: - - static ObjectFormatLoader *instance_format_loader(const String& p_path,const String& p_magic,String p_force_extension=""); - static void add_object_format_loader_instancer(ObjectFormatLoaderInstancer *p_format_loader_instancer); - static void get_recognized_extensions(List<String> *p_extensions); - - - -}; - -#endif -#endif diff --git a/core/io/object_saver.cpp b/core/io/object_saver.cpp deleted file mode 100644 index cff2e836a7..0000000000 --- a/core/io/object_saver.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* object_saver.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "object_saver.h" -#ifdef OLD_SCENE_FORMAT_ENABLED - -void OptimizedSaver::add_property(const StringName& p_name, const Variant& p_value) { - - ERR_FAIL_COND(!_list); - Property p; - p.name=p_name; - p.value=p_value; - _list->push_back(p); -} - -bool OptimizedSaver::optimize_object(const Object *p_object) { - - return false; //not optimize -} - -void OptimizedSaver::get_property_list(const Object* p_object,List<Property> *p_properties) { - - - _list=p_properties; - - bool res = call("optimize_object",p_object); - - if (!res) { - - List<PropertyInfo> plist; - p_object->get_property_list(&plist); - for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { - - PropertyInfo pinfo=E->get(); - if ((pinfo.usage&PROPERTY_USAGE_STORAGE) || (is_bundle_resources_enabled() && pinfo.usage&PROPERTY_USAGE_BUNDLE)) { - - add_property(pinfo.name,p_object->get(pinfo.name)); - } - } - - } - - _list=NULL; -} - -void OptimizedSaver::set_target_platform(const String& p_platform) { - - ERR_FAIL_COND(p_platform!="" && !p_platform.is_valid_identifier()); - platform=p_platform; -} - -String OptimizedSaver::get_target_platform() const { - - return platform; -} - -void OptimizedSaver::set_target_name(const String& p_name) { - - name=p_name; -} - -String OptimizedSaver::get_target_name() const { - - return name; -} - -void OptimizedSaver::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("set_target_platform","name"),&OptimizedSaver::set_target_platform); - ObjectTypeDB::bind_method(_MD("get_target_platform"),&OptimizedSaver::get_target_platform); - ObjectTypeDB::bind_method(_MD("set_target_name","name"),&OptimizedSaver::set_target_name); - ObjectTypeDB::bind_method(_MD("add_property","name","value"),&OptimizedSaver::add_property); - ObjectTypeDB::bind_method(_MD("optimize_object","obj"),&OptimizedSaver::optimize_object); -} - -OptimizedSaver::OptimizedSaver() { - - _list=NULL; -} - -ObjectFormatSaverInstancer *ObjectSaver::saver[MAX_LOADERS]; -int ObjectSaver::saver_count=0; - -bool ObjectFormatSaverInstancer::recognize(const String& p_extension) const { - - - List<String> extensions; - get_recognized_extensions(&extensions); - for (List<String>::Element *E=extensions.front();E;E=E->next()) { - - if (E->get().nocasecmp_to(p_extension.extension())==0) - return true; - } - - return false; -} - -ObjectFormatSaver *ObjectSaver::instance_format_saver(const String& p_path,const String& p_magic,String p_force_extension,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer) { - - String extension=p_force_extension.length()?p_force_extension:p_path.extension(); - - for (int i=0;i<saver_count;i++) { - - if (!saver[i]->recognize(extension)) - continue; - ObjectFormatSaver *format_saver = saver[i]->instance(p_path,p_magic,p_flags,p_optimizer); - if (format_saver) - return format_saver; - } - - return NULL; -} - -void ObjectSaver::get_recognized_extensions(List<String> *p_extensions) { - - for (int i=0;i<saver_count;i++) { - - saver[i]->get_recognized_extensions(p_extensions); - } -} - - - -void ObjectSaver::add_object_format_saver_instancer(ObjectFormatSaverInstancer *p_format_saver_instancer) { - - ERR_FAIL_COND(saver_count>=MAX_LOADERS ); - saver[saver_count++]=p_format_saver_instancer; -} - - - -#endif diff --git a/core/io/object_saver.h b/core/io/object_saver.h deleted file mode 100644 index b22f7e05bb..0000000000 --- a/core/io/object_saver.h +++ /dev/null @@ -1,128 +0,0 @@ -/*************************************************************************/ -/* object_saver.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef OBJECT_SAVER_H -#define OBJECT_SAVER_H - -#include "object.h" -#include "resource.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -#ifdef OLD_SCENE_FORMAT_ENABLED - -class OptimizedSaver : public Reference { - - OBJ_TYPE(OptimizedSaver,Reference); -public: - - struct Property { - - StringName name; - Variant value; - }; - -private: - - String name; - String platform; - List<Property> *_list; -protected: - - - void set_target_platform(const String& p_platform); - void set_target_name(const String& p_name); - void add_property(const StringName& p_name, const Variant& p_value); - static void _bind_methods(); - - virtual bool optimize_object(const Object *p_object); - -public: - - - virtual bool is_bundle_resources_enabled() const { return false; } - - String get_target_platform() const; - String get_target_name() const; - void get_property_list(const Object* p_object, List<Property> *p_properties); - - - OptimizedSaver(); - -}; - - -class ObjectFormatSaver { -public: - - virtual Error save(const Object *p_object,const Variant &p_meta=Variant())=0; - - virtual ~ObjectFormatSaver() {} -}; - -class ObjectFormatSaverInstancer { -public: - - virtual void get_recognized_extensions(List<String> *p_extensions) const=0; - virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic="",uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>())=0; - bool recognize(const String& p_extension) const; - - virtual ~ObjectFormatSaverInstancer() {} -}; - -class ObjectSaver { - - enum { - MAX_LOADERS=64 - }; - - static ObjectFormatSaverInstancer *saver[MAX_LOADERS]; - static int saver_count; - -public: - - enum SaverFlags { - - FLAG_RELATIVE_PATHS=1, - FLAG_BUNDLE_RESOURCES=2, - FLAG_OMIT_EDITOR_PROPERTIES=4, - FLAG_SAVE_BIG_ENDIAN=8 - }; - - - static ObjectFormatSaver *instance_format_saver(const String& p_path,const String& p_magic,String p_force_extension="",uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>()); - static void get_recognized_extensions(List<String> *p_extensions); - - static void add_object_format_saver_instancer(ObjectFormatSaverInstancer *p_format_saver_instancer); - - -}; - -#endif -#endif diff --git a/core/io/object_saver_base.cpp b/core/io/object_saver_base.cpp deleted file mode 100644 index 94d715de28..0000000000 --- a/core/io/object_saver_base.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/*************************************************************************/ -/* object_saver_base.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "object_saver_base.h" -#ifdef OLD_SCENE_FORMAT_ENABLED -void ObjectSaverBase::_find_resources(const Variant& p_variant) { - - switch(p_variant.get_type()) { - case Variant::OBJECT: { - - - RES res = p_variant.operator RefPtr(); - - if (res.is_null() || (res->get_path().length() && res->get_path().find("::") == -1 )) - return; - - if (resource_map.has(res)) - return; - - List<PropertyInfo> property_list; - - res->get_property_list( &property_list ); - - List<PropertyInfo>::Element *I=property_list.front(); - - while(I) { - - PropertyInfo pi=I->get(); - - if (pi.usage&PROPERTY_USAGE_STORAGE) { - - if (pi.type==Variant::OBJECT) { - - Variant v=res->get(I->get().name); - _find_resources(v); - } - } - - I=I->next(); - } - - resource_map[ res ] = resource_map.size(); //saved after, so the childs it needs are available when loaded - saved_resources.push_back(res); - - } break; - - case Variant::ARRAY: { - - Array varray=p_variant; - int len=varray.size(); - for(int i=0;i<len;i++) { - - Variant v=varray.get(i); - _find_resources(v); - } - - } break; - - case Variant::DICTIONARY: { - - Dictionary d=p_variant; - List<Variant> keys; - d.get_key_list(&keys); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - Variant v = d[E->get()]; - _find_resources(v); - } - } break; - default: {} - } - -} - - -Error ObjectSaverBase::save(const Object *p_object,const Variant &p_meta) { - - ERR_EXPLAIN("write_object should supply either an object, a meta, or both"); - ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER); - - SavedObject *so = memnew( SavedObject ); - - if (p_object) { - so->type=p_object->get_type(); - }; - - _find_resources(p_meta); - so->meta=p_meta; - - if (p_object) { - - List<PropertyInfo> property_list; - p_object->get_property_list( &property_list ); - - List<PropertyInfo>::Element *I=property_list.front(); - - while(I) { - - if (I->get().usage&PROPERTY_USAGE_STORAGE) { - - SavedObject::SavedProperty sp; - sp.name=I->get().name; - sp.value = p_object->get(I->get().name); - _find_resources(sp.value); - so->properties.push_back(sp); - } - - I=I->next(); - } - - } - - saved_objects.push_back(so); - - return OK; -} - -ObjectSaverBase::ObjectSaverBase() { - -}; - -ObjectSaverBase::~ObjectSaverBase() { - -}; -#endif diff --git a/core/io/object_saver_base.h b/core/io/object_saver_base.h deleted file mode 100644 index d9ec4a3aba..0000000000 --- a/core/io/object_saver_base.h +++ /dev/null @@ -1,76 +0,0 @@ -/*************************************************************************/ -/* object_saver_base.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef OBJECT_SAVER_BASE_H -#define OBJECT_SAVER_BASE_H - - -#ifdef OLD_SCENE_FORMAT_ENABLED -#include "object_saver.h" - -#include "map.h" -#include "resource.h" - -class ObjectSaverBase : public ObjectFormatSaver { - -protected: - - Map<RES,int> resource_map; - - struct SavedObject { - - Variant meta; - String type; - - - struct SavedProperty { - - String name; - Variant value; - }; - - List<SavedProperty> properties; - }; - - List<RES> saved_resources; - - List<SavedObject*> saved_objects; - - void _find_resources(const Variant& p_variant); - - virtual Error write()=0; -public: - - virtual Error save(const Object *p_object,const Variant &p_meta); - - ObjectSaverBase(); - ~ObjectSaverBase(); -}; - -#endif -#endif // OBJECT_SAVER_BASE_H diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index cb76b9ed0f..2d525dd1ce 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -1004,3 +1004,134 @@ DVector<Plane> Geometry::build_capsule_planes(float p_radius, float p_height, in } + +struct _AtlasWorkRect { + + Size2i s; + Point2i p; + int idx; + _FORCE_INLINE_ bool operator<(const _AtlasWorkRect& p_r) const { return s.width > p_r.s.width; }; +}; + +struct _AtlasWorkRectResult { + + Vector<_AtlasWorkRect> result; + int max_w; + int max_h; +}; + +void Geometry::make_atlas(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size) { + + //super simple, almost brute force scanline stacking fitter + //it's pretty basic for now, but it tries to make sure that the aspect ratio of the + //resulting atlas is somehow square. This is necesary because video cards have limits + //on texture size (usually 2048 or 4096), so the more square a texture, the more chances + //it will work in every hardware. + // for example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a + // 256x8192 atlas (won't work anywhere). + + ERR_FAIL_COND(p_rects.size()==0); + + Vector<_AtlasWorkRect> wrects; + wrects.resize(p_rects.size()); + for(int i=0;i<p_rects.size();i++) { + wrects[i].s=p_rects[i]; + wrects[i].idx=i; + } + wrects.sort(); + int widest = wrects[0].s.width; + + Vector<_AtlasWorkRectResult> results; + + for(int i=0;i<=12;i++) { + + int w = 1<<i; + int max_h=0; + int max_w=0; + if ( w < widest ) + continue; + + Vector<int> hmax; + hmax.resize(w); + for(int j=0;j<w;j++) + hmax[j]=0; + + //place them + int ofs=0; + int limit_h=0; + for(int j=0;j<wrects.size();j++) { + + + if (ofs+wrects[j].s.width > w) { + + ofs=0; + } + + int from_y=0; + for(int k=0;k<wrects[j].s.width;k++) { + + if (hmax[ofs+k] > from_y) + from_y=hmax[ofs+k]; + } + + wrects[j].p.x=ofs; + wrects[j].p.y=from_y; + int end_h = from_y+wrects[j].s.height; + int end_w = ofs+wrects[j].s.width; + if (ofs==0) + limit_h=end_h; + + for(int k=0;k<wrects[j].s.width;k++) { + + hmax[ofs+k]=end_h; + } + + if (end_h > max_h) + max_h=end_h; + + if (end_w > max_w) + max_w=end_w; + + if (ofs==0 || end_h>limit_h ) //while h limit not reched, keep stacking + ofs+=wrects[j].s.width; + + } + + _AtlasWorkRectResult result; + result.result=wrects; + result.max_h=max_h; + result.max_w=max_w; + results.push_back(result); + + } + + //find the result with the best aspect ratio + + int best=-1; + float best_aspect=1e20; + + for(int i=0;i<results.size();i++) { + + float h = nearest_power_of_2(results[i].max_h); + float w = nearest_power_of_2(results[i].max_w); + float aspect = h>w ? h/w : w/h; + if (aspect < best_aspect) { + best=i; + best_aspect=aspect; + } + } + + r_result.resize(p_rects.size()); + + for(int i=0;i<p_rects.size();i++) { + + r_result[ results[best].result[i].idx ]=results[best].result[i].p; + } + + r_size=Size2(results[best].max_w,results[best].max_h ); + +} + + + + diff --git a/core/math/geometry.h b/core/math/geometry.h index 5b21c25bec..81530e30c0 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -821,12 +821,67 @@ public: }; + + _FORCE_INLINE_ static int get_uv84_normal_bit(const Vector3& p_vector) { + + int lat = Math::fast_ftoi(Math::floor(Math::acos(p_vector.dot(Vector3(0,1,0)))*4.0/Math_PI+0.5)); + + if (lat==0) { + return 24; + } else if (lat==4) { + return 25; + } + + int lon = Math::fast_ftoi(Math::floor( (Math_PI+Math::atan2(p_vector.x,p_vector.z))*8.0/(Math_PI*2.0) + 0.5))%8; + + return lon+(lat-1)*8; + } + + _FORCE_INLINE_ static int get_uv84_normal_bit_neighbors(int p_idx) { + + if (p_idx==24) { + return 1|2|4|8; + } else if (p_idx==25) { + return (1<<23)|(1<<22)|(1<<21)|(1<<20); + } else { + + int ret = 0; + if ((p_idx%8) == 0) + ret|=(1<<(p_idx+7)); + else + ret|=(1<<(p_idx-1)); + if ((p_idx%8) == 7) + ret|=(1<<(p_idx-7)); + else + ret|=(1<<(p_idx+1)); + + int mask = ret|(1<<p_idx); + if (p_idx<8) + ret|=24; + else + ret|=mask>>8; + + if (p_idx>=16) + ret|=25; + else + ret|=mask<<8; + + return ret; + } + + } + + + + static MeshData build_convex_mesh(const DVector<Plane> &p_planes); static DVector<Plane> build_sphere_planes(float p_radius, int p_lats, int p_lons, Vector3::Axis p_axis=Vector3::AXIS_Z); static DVector<Plane> build_box_planes(const Vector3& p_extents); static DVector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis=Vector3::AXIS_Z); static DVector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis=Vector3::AXIS_Z); - + + static void make_atlas(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size); + }; diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index 92236a374f..ad48ceaac0 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -76,7 +76,7 @@ void Math::seed(uint32_t x) { void Math::randomize() { OS::Time time = OS::get_singleton()->get_time(); - seed(OS::get_singleton()->get_ticks_usec()*time.hour*time.min*time.sec*rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */ + seed(OS::get_singleton()->get_ticks_usec()*(time.hour+1)*(time.min+1)*(time.sec+1)*rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */ } uint32_t Math::rand() { diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index ed30de6915..a417cdaddf 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -63,7 +63,7 @@ Error QuickHull::build(const Vector<Vector3>& p_points, Geometry::MeshData &r_me Vector3 sp = p_points[i].snapped(0.0001); if (valid_cache.has(sp)) { valid_points[i]=false; - print_line("INVALIDATED: "+itos(i)); + //print_line("INVALIDATED: "+itos(i)); }else { valid_points[i]=true; valid_cache.insert(sp); @@ -428,6 +428,7 @@ Error QuickHull::build(const Vector<Vector3>& p_points, Geometry::MeshData &r_me List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left; ERR_CONTINUE(O==E); + ERR_CONTINUE(O==NULL); if (O->get().plane.is_almost_like(f.plane)) { //merge and delete edge and contiguous face, while repointing edges (uuugh!) diff --git a/core/object.cpp b/core/object.cpp index b011d1ad3d..42d570042f 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1489,7 +1489,7 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_block_signals","enable"),&Object::set_block_signals); ObjectTypeDB::bind_method(_MD("is_blocking_signals"),&Object::is_blocking_signals); ObjectTypeDB::bind_method(_MD("set_message_translation","enable"),&Object::set_message_translation); - ObjectTypeDB::bind_method(_MD("can_translate_messages"),&Object::set_message_translation); + ObjectTypeDB::bind_method(_MD("can_translate_messages"),&Object::can_translate_messages); ObjectTypeDB::bind_method(_MD("property_list_changed_notify"),&Object::property_list_changed_notify); ObjectTypeDB::bind_method(_MD("XL_MESSAGE","message"),&Object::XL_MESSAGE); diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 473cf8706f..492068f604 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -27,8 +27,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_core_types.h" -#include "io/object_format_xml.h" -#include "io/object_format_binary.h" #include "io/tcp_server.h" #include "io/config_file.h" @@ -56,14 +54,6 @@ #ifdef XML_ENABLED static ResourceFormatSaverXML *resource_saver_xml=NULL; static ResourceFormatLoaderXML *resource_loader_xml=NULL; -#ifdef OLD_SCENE_FORMAT_ENABLED -static ObjectFormatSaverInstancerXML *object_format_saver_xml=NULL; -static ObjectFormatLoaderInstancerXML *object_format_loader_xml=NULL; -#endif -#endif -#ifdef OLD_SCENE_FORMAT_ENABLED -static ObjectFormatSaverInstancerBinary * object_format_saver_binary = NULL; -static ObjectFormatLoaderInstancerBinary * object_format_loader_binary = NULL; #endif static ResourceFormatSaverBinary *resource_saver_binary=NULL; static ResourceFormatLoaderBinary *resource_loader_binary=NULL; @@ -101,23 +91,6 @@ void register_core_types() { CoreStringNames::create(); -#ifdef XML_ENABLED -#ifdef OLD_SCENE_FORMAT_ENABLED - object_format_saver_xml = memnew( ObjectFormatSaverInstancerXML ); - ObjectSaver::add_object_format_saver_instancer( object_format_saver_xml ); - - object_format_loader_xml = memnew( ObjectFormatLoaderInstancerXML ); - ObjectLoader::add_object_format_loader_instancer( object_format_loader_xml ); -#endif -#endif -#ifdef OLD_SCENE_FORMAT_ENABLED - object_format_saver_binary = memnew( ObjectFormatSaverInstancerBinary ); - ObjectSaver::add_object_format_saver_instancer( object_format_saver_binary ); - - - object_format_loader_binary = memnew( ObjectFormatLoaderInstancerBinary ); - ObjectLoader::add_object_format_loader_instancer( object_format_loader_binary ); -#endif resource_format_po = memnew( TranslationLoaderPO ); ResourceLoader::add_resource_format_loader( resource_format_po ); @@ -212,10 +185,6 @@ void unregister_core_types() { memdelete( _geometry ); #ifdef XML_ENABLED -#ifdef OLD_SCENE_FORMAT_ENABLED - memdelete( object_format_saver_xml ); - memdelete( object_format_loader_xml ); -#endif if (resource_saver_xml) memdelete(resource_saver_xml); if (resource_loader_xml) @@ -228,10 +197,6 @@ void unregister_core_types() { memdelete(resource_loader_binary); -#ifdef OLD_SCENE_FORMAT_ENABLED - memdelete( object_format_saver_binary ); - memdelete( object_format_loader_binary ); -#endif memdelete( resource_format_po ); if (ip) diff --git a/core/ustring.cpp b/core/ustring.cpp index cd33c276a8..d75c21d16e 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -555,6 +555,42 @@ String String::get_slice(String p_splitter, int p_slice) const { } + +Vector<String> String::split_spaces() const { + + Vector<String> ret; + int from=0; + int i=0; + int len = length(); + bool inside=false; + + while(true) { + + bool empty=operator[](i)<33; + + if (i==0) + inside=!empty; + + if (!empty && !inside) { + inside=true; + from=i; + } + + if (empty && inside) { + + ret.push_back(substr(from,i-from)); + inside=false; + } + + if (i==len) + break; + i++; + } + + return ret; + +} + Vector<String> String::split(const String &p_splitter,bool p_allow_empty) const { Vector<String> ret; diff --git a/core/ustring.h b/core/ustring.h index 4831341866..8fe3a95463 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -150,6 +150,7 @@ public: String get_slice(String p_splitter,int p_slice) const; Vector<String> split(const String &p_splitter,bool p_allow_empty=true) const; + Vector<String> split_spaces() const; Vector<float> split_floats(const String &p_splitter,bool p_allow_empty=true) const; Vector<float> split_floats_mk(const Vector<String> &p_splitters,bool p_allow_empty=true) const; Vector<int> split_ints(const String &p_splitter,bool p_allow_empty=true) const; diff --git a/core/variant_call.cpp b/core/variant_call.cpp index e0ae7e2114..bd731abeaf 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -515,7 +515,7 @@ static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Varian #define VCALL_PTR0R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); } #define VCALL_PTR1(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); } #define VCALL_PTR1R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); } #define VCALL_PTR2(m_type,m_method)\ @@ -551,6 +551,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_PTR3R(Image, resized); VCALL_PTR0R(Image, get_data); VCALL_PTR3(Image, blit_rect); + VCALL_PTR1R(Image, converted); VCALL_PTR0R( AABB, get_area ); VCALL_PTR0R( AABB, has_no_area ); @@ -605,6 +606,25 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var } } + static void _call_Matrix32_basis_xform(Variant& r_ret,Variant& p_self,const Variant** p_args) { + + switch(p_args[0]->type) { + + case Variant::VECTOR2: r_ret=reinterpret_cast<Matrix32*>(p_self._data._ptr)->basis_xform( p_args[0]->operator Vector2()); return; + default: r_ret=Variant(); + } + + } + + static void _call_Matrix32_basis_xform_inv(Variant& r_ret,Variant& p_self,const Variant** p_args) { + + switch(p_args[0]->type) { + + case Variant::VECTOR2: r_ret=reinterpret_cast<Matrix32*>(p_self._data._ptr)->basis_xform_inv( p_args[0]->operator Vector2()); return; + default: r_ret=Variant(); + } + } + VCALL_PTR0R( Matrix3, inverse ); VCALL_PTR0R( Matrix3, transposed ); @@ -1313,6 +1333,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC3(IMAGE, IMAGE, Image, resized, INT, "x", INT, "y", INT, "interpolation", varray(((int)Image::INTERPOLATE_BILINEAR))); ADDFUNC0(IMAGE, RAW_ARRAY, Image, get_data, varray()); ADDFUNC3(IMAGE, NIL, Image, blit_rect, IMAGE, "src", RECT2, "src_rect", VECTOR2, "dest", varray(0)); + ADDFUNC1(IMAGE, IMAGE, Image, converted, INT, "format", varray(0)); ADDFUNC0(_RID,INT,RID,get_id,varray()); @@ -1430,6 +1451,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC1(MATRIX32,MATRIX32,Matrix32,translated,VECTOR2,"offset",varray()); ADDFUNC1(MATRIX32,MATRIX32,Matrix32,xform,NIL,"v",varray()); ADDFUNC1(MATRIX32,MATRIX32,Matrix32,xform_inv,NIL,"v",varray()); + ADDFUNC1(MATRIX32,MATRIX32,Matrix32,basis_xform,NIL,"v",varray()); + ADDFUNC1(MATRIX32,MATRIX32,Matrix32,basis_xform_inv,NIL,"v",varray()); ADDFUNC2(MATRIX32,MATRIX32,Matrix32,interpolate_with,MATRIX32,"m",REAL,"c",varray()); ADDFUNC0(MATRIX3,MATRIX3,Matrix3,inverse,varray()); diff --git a/demos/2d/hexamap/.fscache b/demos/2d/hexamap/.fscache new file mode 100644 index 0000000000..60aa69b645 --- /dev/null +++ b/demos/2d/hexamap/.fscache @@ -0,0 +1,33 @@ +::res://::1412302385 +WWT-01.png::ImageTexture::1412126473:: +WWT-02.png::ImageTexture::1412126474:: +WWT-03.png::ImageTexture::1412126474:: +WWT-04.png::ImageTexture::1412126474:: +WWT-05.png::ImageTexture::1412126474:: +WWT-06.png::ImageTexture::1412126474:: +WWT-07.png::ImageTexture::1412126474:: +WWT-08.png::ImageTexture::1412126474:: +WWT-09.png::ImageTexture::1412126474:: +WWT-10.png::ImageTexture::1412126474:: +WWT-11.png::ImageTexture::1412126475:: +WWT-12.png::ImageTexture::1412126475:: +WWT-13.png::ImageTexture::1412126475:: +WWT-14.png::ImageTexture::1412126475:: +WWT-15.png::ImageTexture::1412126475:: +WWT-16.png::ImageTexture::1412126475:: +WWT-17.png::ImageTexture::1412126475:: +WWT-18.png::ImageTexture::1412126475:: +WWT-19.png::ImageTexture::1412126476:: +WWT-20.png::ImageTexture::1412126476:: +WWT-21.png::ImageTexture::1412126476:: +WWT-22.png::ImageTexture::1412126476:: +WWT-23.png::ImageTexture::1412126476:: +WWT-24.png::ImageTexture::1412126476:: +WWT-25.png::ImageTexture::1412126476:: +WWT-26.png::ImageTexture::1412126476:: +map.scn::PackedScene::1412127344:: +tiles.scn::PackedScene::1412126994:: +tileset.res::TileSet::1412127001:: +troll.gd::GDScript::1412302377:: +troll.png::ImageTexture::1412302385:: +troll.scn::PackedScene::1412302380:: diff --git a/demos/2d/hexamap/WWT-01.png b/demos/2d/hexamap/WWT-01.png Binary files differnew file 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+1,12 @@ +[application] + +name="Hexagonal Game" +main_scene="res://map.scn" +icon="res://icon.png" + +[input] + +move_up=[key(Up)] +move_left=[key(Left)] +move_right=[key(Right)] +move_bottom=[key(Down)] diff --git a/demos/2d/hexamap/icon.png b/demos/2d/hexamap/icon.png Binary files differnew file mode 100644 index 0000000000..0fcef95111 --- /dev/null +++ b/demos/2d/hexamap/icon.png diff --git a/demos/2d/hexamap/map.scn b/demos/2d/hexamap/map.scn Binary files differnew file mode 100644 index 0000000000..5798aab850 --- /dev/null +++ b/demos/2d/hexamap/map.scn diff --git a/demos/2d/hexamap/tiles.scn b/demos/2d/hexamap/tiles.scn Binary files differnew file mode 100644 index 0000000000..265aedac2b --- /dev/null +++ b/demos/2d/hexamap/tiles.scn diff --git a/demos/2d/hexamap/tileset.res b/demos/2d/hexamap/tileset.res Binary files differnew file mode 100644 index 0000000000..05d89316a2 --- /dev/null +++ b/demos/2d/hexamap/tileset.res diff --git a/demos/2d/hexamap/troll.gd b/demos/2d/hexamap/troll.gd new file mode 100644 index 0000000000..d118d3a2ba --- /dev/null +++ b/demos/2d/hexamap/troll.gd @@ -0,0 +1,43 @@ + +extends KinematicBody2D + +# This is a simple collision demo showing how +# the kinematic cotroller works. +# move() will allow to move the node, and will +# always move it to a non-colliding spot, +# as long as it starts from a non-colliding spot too. + + +#pixels / second +const MOTION_SPEED=160 + +func _fixed_process(delta): + + var motion = Vector2() + + if (Input.is_action_pressed("move_up")): + motion+=Vector2(0,-1) + if (Input.is_action_pressed("move_bottom")): + motion+=Vector2(0,1) + if (Input.is_action_pressed("move_left")): + motion+=Vector2(-1,0) + if (Input.is_action_pressed("move_right")): + motion+=Vector2(1,0) + + motion = motion.normalized() * MOTION_SPEED * delta + motion = move(motion) + + #make character slide nicely through the world + var slide_attempts = 4 + while(is_colliding() and slide_attempts>0): + motion = get_collision_normal().slide(motion) + motion=move(motion) + slide_attempts-=1 + + +func _ready(): + # Initalization here + set_fixed_process(true) + pass + + diff --git a/demos/2d/hexamap/troll.png b/demos/2d/hexamap/troll.png Binary files differnew file mode 100644 index 0000000000..69f195d034 --- /dev/null +++ b/demos/2d/hexamap/troll.png diff --git a/demos/2d/hexamap/troll.scn b/demos/2d/hexamap/troll.scn Binary files differnew file mode 100644 index 0000000000..f5d87c3631 --- /dev/null +++ b/demos/2d/hexamap/troll.scn diff --git a/demos/2d/isometric/bastiles.res b/demos/2d/isometric/bastiles.res Binary files differnew file mode 100644 index 0000000000..2161c88f1e --- /dev/null +++ b/demos/2d/isometric/bastiles.res diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn Binary files differnew file mode 100644 index 0000000000..76532a44aa --- /dev/null +++ b/demos/2d/isometric/dungeon.scn diff --git a/demos/2d/isometric/engine.cfg b/demos/2d/isometric/engine.cfg new file mode 100644 index 0000000000..48f39826f9 --- /dev/null +++ b/demos/2d/isometric/engine.cfg @@ -0,0 +1,21 @@ +[application] + +name="Isometric Game" +main_scene="res://dungeon.scn" +icon="res://icon.png" + +[image_loader] + +filter=false +gen_mipmaps=false + +[input] + +move_up=[key(Up)] +move_left=[key(Left)] +move_right=[key(Right)] +move_bottom=[key(Down)] + +[rasterizer] + +use_pixel_snap=true diff --git a/demos/2d/isometric/icon.png b/demos/2d/isometric/icon.png Binary files differnew file mode 100644 index 0000000000..c8fb5dcb42 --- /dev/null +++ b/demos/2d/isometric/icon.png diff --git a/demos/2d/isometric/isotiles.png b/demos/2d/isometric/isotiles.png Binary files differnew file mode 100644 index 0000000000..aa5a800f8f --- /dev/null +++ b/demos/2d/isometric/isotiles.png diff --git a/demos/2d/isometric/tileset.scn b/demos/2d/isometric/tileset.scn Binary files differnew file mode 100644 index 0000000000..edb0bc0276 --- /dev/null +++ b/demos/2d/isometric/tileset.scn diff --git a/demos/2d/isometric/troll.gd b/demos/2d/isometric/troll.gd new file mode 100644 index 0000000000..d118d3a2ba --- /dev/null +++ b/demos/2d/isometric/troll.gd @@ -0,0 +1,43 @@ + +extends KinematicBody2D + +# This is a simple collision demo showing how +# the kinematic cotroller works. +# move() will allow to move the node, and will +# always move it to a non-colliding spot, +# as long as it starts from a non-colliding spot too. + + +#pixels / second +const MOTION_SPEED=160 + +func _fixed_process(delta): + + var motion = Vector2() + + if (Input.is_action_pressed("move_up")): + motion+=Vector2(0,-1) + if (Input.is_action_pressed("move_bottom")): + motion+=Vector2(0,1) + if (Input.is_action_pressed("move_left")): + motion+=Vector2(-1,0) + if (Input.is_action_pressed("move_right")): + motion+=Vector2(1,0) + + motion = motion.normalized() * MOTION_SPEED * delta + motion = move(motion) + + #make character slide nicely through the world + var slide_attempts = 4 + while(is_colliding() and slide_attempts>0): + motion = get_collision_normal().slide(motion) + motion=move(motion) + slide_attempts-=1 + + +func _ready(): + # Initalization here + set_fixed_process(true) + pass + + diff --git a/demos/2d/isometric/troll.png b/demos/2d/isometric/troll.png Binary files differnew file mode 100644 index 0000000000..69f195d034 --- /dev/null +++ b/demos/2d/isometric/troll.png diff --git a/demos/2d/isometric/troll.scn b/demos/2d/isometric/troll.scn Binary files differnew file mode 100644 index 0000000000..f5d87c3631 --- /dev/null +++ b/demos/2d/isometric/troll.scn diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd index 5c56477758..9cff0269e8 100644 --- a/demos/2d/kinematic_char/player.gd +++ b/demos/2d/kinematic_char/player.gd @@ -74,6 +74,9 @@ func _fixed_process(delta): var floor_velocity=Vector2() if (is_colliding()): + # you can check which tile was collision against with this + # print(get_collider_metadata()) + #ran against something, is it the floor? get normal var n = get_collision_normal() diff --git a/demos/3d/platformer/texture.tex b/demos/3d/platformer/texture.tex Binary files differindex 24c4607ab1..d9181b7ffa 100644 --- a/demos/3d/platformer/texture.tex +++ b/demos/3d/platformer/texture.tex diff --git a/demos/3d/platformer/tiles.res b/demos/3d/platformer/tiles.res Binary files differindex 53534788a1..d4fb779ff1 100644 --- a/demos/3d/platformer/tiles.res +++ b/demos/3d/platformer/tiles.res diff --git a/demos/3d/truck_town/car_base.scn b/demos/3d/truck_town/car_base.scn Binary files differnew file mode 100644 index 0000000000..d62c8dcb29 --- /dev/null +++ b/demos/3d/truck_town/car_base.scn diff --git a/demos/3d/truck_town/car_select.gd b/demos/3d/truck_town/car_select.gd new file mode 100644 index 0000000000..00b4d853b8 --- /dev/null +++ b/demos/3d/truck_town/car_select.gd @@ -0,0 +1,42 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initalization here + pass + +var town=null + + +func _back(): + + town.queue_free() + show() + + +func _load_scene(car): + + var tt = load(car).instance() + tt.set_name("car") + town = load("res://truck_scene.scn").instance() + town.get_node("instance_pos").add_child(tt) + town.get_node("back").connect("pressed",self,"_back") + get_parent().add_child(town) + hide() + +func _on_van_1_pressed(): + + _load_scene("res://car_base.scn") + + +func _on_van_2_pressed(): + + _load_scene("res://trailer_truck.scn") + + +func _on_van_3_pressed(): + _load_scene("res://crane.scn") diff --git a/demos/3d/truck_town/car_select.scn b/demos/3d/truck_town/car_select.scn Binary files differnew file mode 100644 index 0000000000..024adf1423 --- /dev/null +++ b/demos/3d/truck_town/car_select.scn diff --git a/demos/3d/truck_town/cement.tex b/demos/3d/truck_town/cement.tex Binary files differnew file mode 100644 index 0000000000..a80cde6464 --- /dev/null +++ b/demos/3d/truck_town/cement.tex diff --git a/demos/3d/truck_town/choose_tow.png b/demos/3d/truck_town/choose_tow.png Binary files differnew file mode 100644 index 0000000000..8f92833450 --- /dev/null +++ b/demos/3d/truck_town/choose_tow.png diff --git a/demos/3d/truck_town/choose_trailer.png b/demos/3d/truck_town/choose_trailer.png Binary files differnew file mode 100644 index 0000000000..ead3330296 --- /dev/null +++ b/demos/3d/truck_town/choose_trailer.png diff --git a/demos/3d/truck_town/choose_van.png b/demos/3d/truck_town/choose_van.png Binary files differnew file mode 100644 index 0000000000..1ecdd54372 --- /dev/null +++ b/demos/3d/truck_town/choose_van.png diff --git a/demos/3d/truck_town/crane.scn b/demos/3d/truck_town/crane.scn Binary files differnew file mode 100644 index 0000000000..080bd8ea17 --- /dev/null +++ b/demos/3d/truck_town/crane.scn diff --git a/demos/3d/truck_town/engine.cfg b/demos/3d/truck_town/engine.cfg new file mode 100644 index 0000000000..f47c0de4fa --- /dev/null +++ b/demos/3d/truck_town/engine.cfg @@ -0,0 +1,12 @@ +[application] + +main_scene="res://car_select.scn" + +[display] + +width=1280 +height=720 + +[rasterizer] + +shadow_filter=3 diff --git a/demos/3d/truck_town/follow_camera.gd b/demos/3d/truck_town/follow_camera.gd new file mode 100644 index 0000000000..cf7172d7bb --- /dev/null +++ b/demos/3d/truck_town/follow_camera.gd @@ -0,0 +1,69 @@ + +extends Camera + +# member variables here, example: +# var a=2 +# var b="textvar" + +var collision_exception=[] +export var min_distance=0.5 +export var max_distance=4.0 +export var angle_v_adjust=0.0 +export var autoturn_ray_aperture=25 +export var autoturn_speed=50 +var max_height = 2.0 +var min_height = 0 + +func _fixed_process(dt): + var target = get_parent().get_global_transform().origin + var pos = get_global_transform().origin + var up = Vector3(0,1,0) + + var delta = pos - target + + #regular delta follow + + #check ranges + + if (delta.length() < min_distance): + delta = delta.normalized() * min_distance + elif (delta.length() > max_distance): + delta = delta.normalized() * max_distance + + #check upper and lower height + if ( delta.y > max_height): + delta.y = max_height + if ( delta.y < min_height): + delta.y = min_height + + pos = target + delta + + look_at_from_pos(pos,target,up) + + #turn a little up or down + var t = get_transform() + t.basis = Matrix3(t.basis[0],deg2rad(angle_v_adjust)) * t.basis + set_transform(t) + + + +func _ready(): + +#find collision exceptions for ray + var node = self + while(node): + if (node extends RigidBody): + collision_exception.append(node.get_rid()) + break + else: + node=node.get_parent() + # Initalization here + set_fixed_process(true) + #this detaches the camera transform from the parent spatial node + set_as_toplevel(true) + + + + + + diff --git a/demos/3d/truck_town/grass.tex b/demos/3d/truck_town/grass.tex Binary files differnew file mode 100644 index 0000000000..c28d060697 --- /dev/null +++ b/demos/3d/truck_town/grass.tex diff --git a/demos/3d/truck_town/trailer_truck.scn b/demos/3d/truck_town/trailer_truck.scn Binary files differnew file mode 100644 index 0000000000..0131e9e3a2 --- /dev/null +++ b/demos/3d/truck_town/trailer_truck.scn diff --git a/demos/3d/truck_town/truck_scene.scn b/demos/3d/truck_town/truck_scene.scn Binary files differnew file mode 100644 index 0000000000..a02ce259c1 --- /dev/null +++ b/demos/3d/truck_town/truck_scene.scn diff --git a/demos/3d/truck_town/trucktown.scn b/demos/3d/truck_town/trucktown.scn Binary files differnew file mode 100644 index 0000000000..57a84315ee --- /dev/null +++ b/demos/3d/truck_town/trucktown.scn diff --git a/demos/3d/truck_town/vehicle.gd b/demos/3d/truck_town/vehicle.gd new file mode 100644 index 0000000000..1aa7f0faa2 --- /dev/null +++ b/demos/3d/truck_town/vehicle.gd @@ -0,0 +1,54 @@ + +extends VehicleBody + +# member variables here, example: +# var a=2 +# var b="textvar" + + +const STEER_SPEED=1 +const STEER_LIMIT=0.4 + +var steer_angle=0 +var steer_target=0 + + +export var engine_force=40 + +func _fixed_process(delta): + + + if (Input.is_action_pressed("ui_left")): + steer_target=-STEER_LIMIT + elif (Input.is_action_pressed("ui_right")): + steer_target=STEER_LIMIT + else: + steer_target=0 + + if (Input.is_action_pressed("ui_up")): + set_engine_force(engine_force) + else: + set_engine_force(0) + + if (Input.is_action_pressed("ui_down")): + set_brake(1) + else: + set_brake(0.0) + + + if (steer_target < steer_angle): + steer_angle -= STEER_SPEED*delta + if (steer_target > steer_angle): + steer_angle=steer_target + elif (steer_target > steer_angle): + steer_angle += STEER_SPEED*delta + if (steer_target < steer_angle): + steer_angle=steer_target + + set_steering(steer_angle) +func _ready(): + # Initalization here + set_fixed_process(true) + pass + + diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd index dca661a31a..d9fa308a2f 100644 --- a/demos/misc/autoload/global.gd +++ b/demos/misc/autoload/global.gd @@ -9,11 +9,6 @@ func goto_scene(scene): var s = ResourceLoader.load(scene) #queue erasing old (don't use free because that scene is calling this method) current_scene.queue_free() - # Remove the scene before loading the previous one. - # The node is removed when deleted anyway, but this will fix issues that - # might arise if both have a root node with the same name, - # as adding both together will cause the second to be renamed. (not usually a problem, but you might be wanting to look for the node later and not find it) - get_scene().get_root().remove(current_scene) #instance the new scene current_scene = s.instance() #add it to the active scene, as child of root diff --git a/drivers/SCsub b/drivers/SCsub index b50c5afbf2..bfd35344ea 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -82,7 +82,7 @@ if len(list) > 0: drivers_base=[]
env.add_source_files(drivers_base,"*.cpp")
-lib_list.insert(0, env.Library("drivers", drivers_base, LIBSUFFIX=env['platform_libsuffix']))
+lib_list.insert(0, env.Library("drivers", drivers_base))
env.Prepend(LIBS=lib_list)
diff --git a/drivers/gles1/rasterizer_gles1.cpp b/drivers/gles1/rasterizer_gles1.cpp index 02de063bda..00fc85c41c 100644 --- a/drivers/gles1/rasterizer_gles1.cpp +++ b/drivers/gles1/rasterizer_gles1.cpp @@ -5365,6 +5365,18 @@ Variant RasterizerGLES1::environment_fx_get_param(RID p_env,VS::EnvironmentFxPar } +/* SAMPLED LIGHT */ + +RID RasterizerGLES1::sampled_light_dp_create(int p_width,int p_height) { + + return sampled_light_owner.make_rid(memnew(SampledLight)); +} + +void RasterizerGLES1::sampled_light_dp_update(RID p_sampled_light, const Color *p_data, float p_multiplier) { + + +} + /*MISC*/ bool RasterizerGLES1::is_texture(const RID& p_rid) const { @@ -5559,6 +5571,13 @@ void RasterizerGLES1::free(const RID& p_rid) { environment_owner.free(p_rid); memdelete( env ); + } else if (sampled_light_owner.owns(p_rid)) { + + SampledLight *sampled_light = sampled_light_owner.get( p_rid ); + ERR_FAIL_COND(!sampled_light); + + sampled_light_owner.free(p_rid); + memdelete( sampled_light ); }; } diff --git a/drivers/gles1/rasterizer_gles1.h b/drivers/gles1/rasterizer_gles1.h index cca953eed0..0995089dd7 100644 --- a/drivers/gles1/rasterizer_gles1.h +++ b/drivers/gles1/rasterizer_gles1.h @@ -488,6 +488,13 @@ class RasterizerGLES1 : public Rasterizer { mutable RID_Owner<Environment> environment_owner; + struct SampledLight { + + int w,h; + }; + + mutable RID_Owner<SampledLight> sampled_light_owner; + struct ShadowBuffer; struct LightInstance { @@ -1190,6 +1197,10 @@ public: virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value); virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const; + /* SAMPLED LIGHT */ + virtual RID sampled_light_dp_create(int p_width,int p_height); + virtual void sampled_light_dp_update(RID p_sampled_light,const Color *p_data,float p_multiplier); + /*MISC*/ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index ecf80047bd..bb0fd2e593 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -63,6 +63,13 @@ #define _glClearDepth glClearDepthf #endif + +#define _GL_SRGB_EXT 0x8C40 +#define _GL_SRGB_ALPHA_EXT 0x8C42 + +#define _GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define _GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF + //#define DEBUG_OPENGL #ifdef DEBUG_OPENGL @@ -303,9 +310,23 @@ void RasterizerGLES2::_draw_primitive(int p_points, const Vector3 *p_vertices, c #define _EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 #define _EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 #define _EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 + +#define _EXT_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define _EXT_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define _EXT_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 + + #define _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 + +#define _EXT_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define _EXT_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define _EXT_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define _EXT_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 + + #define _EXT_COMPRESSED_RED_RGTC1_EXT 0x8DBB #define _EXT_COMPRESSED_RED_RGTC1 0x8DBB #define _EXT_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC @@ -316,6 +337,22 @@ void RasterizerGLES2::_draw_primitive(int p_points, const Vector3 *p_vertices, c #define _EXT_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #define _EXT_ETC1_RGB8_OES 0x8D64 + + +#define _EXT_SLUMINANCE_NV 0x8C46 +#define _EXT_SLUMINANCE_ALPHA_NV 0x8C44 +#define _EXT_SRGB8_NV 0x8C41 +#define _EXT_SLUMINANCE8_NV 0x8C47 +#define _EXT_SLUMINANCE8_ALPHA8_NV 0x8C45 + + +#define _EXT_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define _EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F + + + #define _EXT_ATC_RGB_AMD 0x8C92 #define _EXT_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 #define _EXT_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE @@ -333,7 +370,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For case Image::FORMAT_GRAYSCALE: { r_gl_components=1; - r_gl_format=GL_LUMINANCE; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_NV:GL_LUMINANCE; } break; case Image::FORMAT_INTENSITY: { @@ -341,14 +378,14 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For if (!image.empty()) image.convert(Image::FORMAT_RGBA); r_gl_components=4; - r_gl_format=GL_RGBA; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_ALPHA_EXT:GL_RGBA; r_has_alpha_cache=true; } break; case Image::FORMAT_GRAYSCALE_ALPHA: { //image.convert(Image::FORMAT_RGBA); r_gl_components=2; - r_gl_format=GL_LUMINANCE_ALPHA; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_ALPHA_NV:GL_LUMINANCE_ALPHA; r_has_alpha_cache=true; } break; @@ -357,7 +394,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For if (!image.empty()) image.convert(Image::FORMAT_RGB); r_gl_components=3; - r_gl_format=GL_RGB; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_EXT:GL_RGB; } break; @@ -366,54 +403,113 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For if (!image.empty()) image.convert(Image::FORMAT_RGBA); r_gl_components=4; - r_gl_format=GL_RGBA; + + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } break; case Image::FORMAT_RGB: { r_gl_components=3; - r_gl_format=GL_RGB; + + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_EXT; + } else { + r_gl_format=GL_RGB; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGB; + } } break; case Image::FORMAT_RGBA: { r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } + r_has_alpha_cache=true; } break; case Image::FORMAT_BC1: { - if (!s3tc_supported) { + if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { r_gl_components=1; //doesn't matter much - r_gl_format=_EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV:_EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT; r_compressed=true; }; } break; case Image::FORMAT_BC2: { - if (!s3tc_supported) { + if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { r_gl_components=1; //doesn't matter much - r_gl_format=_EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV:_EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT; + r_has_alpha_cache=true; r_compressed=true; }; @@ -421,18 +517,29 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_BC3: { - if (!s3tc_supported) { + if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { r_gl_components=1; //doesn't matter much - r_gl_format=_EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV:_EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT; r_has_alpha_cache=true; r_compressed=true; }; @@ -440,18 +547,29 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_BC4: { - if (!s3tc_supported) { + if (!latc_supported) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { - r_gl_format=_EXT_COMPRESSED_RED_RGTC1; + r_gl_format=_EXT_COMPRESSED_LUMINANCE_LATC1_EXT; r_gl_components=1; //doesn't matter much r_compressed=true; }; @@ -459,36 +577,58 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_BC5: { - if (!s3tc_supported) { + if (!latc_supported ) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { - r_gl_format=_EXT_COMPRESSED_RG_RGTC2; + r_gl_format=_EXT_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT; r_gl_components=1; //doesn't matter much r_compressed=true; }; } break; case Image::FORMAT_PVRTC2: { - if (!pvr_supported) { + if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) { image.decompress(); } r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { - r_gl_format=_EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT:_EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; r_gl_components=1; //doesn't matter much r_compressed=true; @@ -497,18 +637,30 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_PVRTC2_ALPHA: { - if (!pvr_supported) { + if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) image.decompress(); r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { r_gl_format=_EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT:_EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; r_gl_components=1; //doesn't matter much r_compressed=true; @@ -517,16 +669,27 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_PVRTC4: { - if (!pvr_supported) { + if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) image.decompress(); r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { - r_gl_format=_EXT_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT:_EXT_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; r_gl_components=1; //doesn't matter much r_compressed=true; } @@ -534,16 +697,27 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_PVRTC4_ALPHA: { - if (!pvr_supported) { + if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) { if (!image.empty()) image.decompress(); r_gl_components=4; - r_gl_format=GL_RGBA; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_ALPHA_EXT; + } else { + r_gl_format=GL_RGBA; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGBA; + } r_has_alpha_cache=true; } else { - r_gl_format=_EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; + r_gl_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT:_EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; r_gl_components=1; //doesn't matter much r_compressed=true; } @@ -551,12 +725,24 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For } break; case Image::FORMAT_ETC: { - if (!etc_supported) { + if (!etc_supported || p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { if (!image.empty()) { image.decompress(); } r_gl_components=3; + if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) { + + if (srgb_supported) { + r_gl_format=_GL_SRGB_EXT; + } else { + r_gl_format=GL_RGB; + if (!image.empty()) + image.srgb_to_linear(); + } + } else { + r_gl_format=GL_RGB; + } r_gl_format=GL_RGB; @@ -800,6 +986,16 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu glTexParameterf( texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE ); } + if (use_anisotropic_filter) { + + if (texture->flags&VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) { + + glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, anisotropic_level); + } else { + glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, 1); + } + } + int mipmaps= (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && img.get_mipmaps()>0) ? img.get_mipmaps() +1 : 1; @@ -1047,6 +1243,16 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { } + if (use_anisotropic_filter) { + + if (texture->flags&VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) { + + glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, anisotropic_level); + } else { + glTexParameterf(texture->target, _GL_TEXTURE_MAX_ANISOTROPY_EXT, 1); + } + } + if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR); else @@ -1399,6 +1605,7 @@ void RasterizerGLES2::material_set_flag(RID p_material, VS::MaterialFlag p_flag, Material *material = material_owner.get(p_material); ERR_FAIL_COND(!material); ERR_FAIL_INDEX(p_flag,VS::MATERIAL_FLAG_MAX); + material->flags[p_flag]=p_enabled; } @@ -4212,7 +4419,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { enablers.push_back("#define ENABLE_UV_INTERP\n"); if (fragment_flags.use_uv2_interp || vertex_flags.use_uv2_interp) enablers.push_back("#define ENABLE_UV2_INTERP\n"); - if (fragment_flags.use_tangent_interp || vertex_flags.use_tangent_interp) + if (fragment_flags.use_tangent_interp || vertex_flags.use_tangent_interp || fragment_flags.uses_normalmap) enablers.push_back("#define ENABLE_TANGENT_INTERP\n"); if (fragment_flags.use_var1_interp || vertex_flags.use_var1_interp) enablers.push_back("#define ENABLE_VAR1_INTERP\n"); @@ -4227,6 +4434,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_discard) { enablers.push_back("#define ENABLE_DISCARD\n"); } + if (fragment_flags.uses_normalmap) { + enablers.push_back("#define ENABLE_NORMALMAP\n"); + } if (light_flags.uses_light) { enablers.push_back("#define USE_LIGHT_SHADER_CODE\n"); } @@ -4656,6 +4866,7 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material material_shader.set_conditional(MaterialShaderGLES2::USE_SHADOW_PCF_HQ,shadow_filter==SHADOW_FILTER_PCF13); material_shader.set_conditional(MaterialShaderGLES2::USE_SHADOW_ESM,shadow_filter==SHADOW_FILTER_ESM); material_shader.set_conditional(MaterialShaderGLES2::USE_LIGHTMAP_ON_UV2,p_material->flags[VS::MATERIAL_FLAG_LIGHTMAP_ON_UV2]); + material_shader.set_conditional(MaterialShaderGLES2::USE_COLOR_ATTRIB_SRGB_TO_LINEAR,p_material->flags[VS::MATERIAL_FLAG_COLOR_ARRAY_SRGB] && current_env && current_env->fx_enabled[VS::ENV_FX_SRGB]); if (p_opaque_pass && p_material->depth_draw_mode==VS::MATERIAL_DEPTH_DRAW_OPAQUE_PRE_PASS_ALPHA && p_material->shader_cache && p_material->shader_cache->has_alpha) { @@ -4897,7 +5108,7 @@ void RasterizerGLES2::_setup_light(uint16_t p_light) { if (li->near_shadow_buffer) { - glActiveTexture(GL_TEXTURE7); + glActiveTexture(GL_TEXTURE0+max_texture_units-1); //if (read_depth_supported) { glBindTexture(GL_TEXTURE_2D,li->near_shadow_buffer->depth); @@ -4908,7 +5119,7 @@ void RasterizerGLES2::_setup_light(uint16_t p_light) { material_shader.set_uniform(MaterialShaderGLES2::SHADOW_MATRIX,li->shadow_projection[0]); material_shader.set_uniform(MaterialShaderGLES2::SHADOW_TEXEL_SIZE,Vector2(1.0,1.0)/li->near_shadow_buffer->size); - material_shader.set_uniform(MaterialShaderGLES2::SHADOW_TEXTURE,7); + material_shader.set_uniform(MaterialShaderGLES2::SHADOW_TEXTURE,max_texture_units-1); if (shadow_filter==SHADOW_FILTER_ESM) material_shader.set_uniform(MaterialShaderGLES2::ESM_MULTIPLIER,float(li->base->vars[VS::LIGHT_PARAM_SHADOW_ESM_MULTIPLIER])); @@ -4952,7 +5163,7 @@ void RasterizerGLES2::_setup_light(uint16_t p_light) { } -template<bool USE_NORMAL, bool USE_TANGENT> +template<bool USE_NORMAL, bool USE_TANGENT,bool INPLACE> void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_stride, uint8_t * p_dst_array, int p_dst_stride, int p_elements,const uint8_t *p_src_bones, const uint8_t *p_src_weights, const Skeleton::Bone *p_bone_xforms) { uint32_t basesize = 3; @@ -4962,6 +5173,8 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str basesize+=4; uint32_t extra=(p_dst_stride-basesize*4); + const int dstvec_size=3+(USE_NORMAL?3:0)+(USE_TANGENT?4:0); + float dstcopy[dstvec_size]; for(int i=0;i<p_elements;i++) { @@ -4970,7 +5183,11 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str const uint16_t *bi = (const uint16_t*)&p_src_bones[ss]; const float *bw = (const float *)&p_src_weights[ss]; const float *src_vec=(const float *)&p_src_array[ss]; - float *dst_vec=(float*)&p_dst_array[ds]; + float *dst_vec; + if (INPLACE) + dst_vec=dstcopy; + else + dst_vec=(float*)&p_dst_array[ds]; dst_vec[0]=0.0; dst_vec[1]=0.0; @@ -5023,16 +5240,28 @@ void RasterizerGLES2::_skeleton_xform(const uint8_t * p_src_array, int p_src_str end: - //copy extra stuff - const uint8_t *esp =(const uint8_t*) &src_vec[basesize]; - uint8_t *edp =(uint8_t*) &dst_vec[basesize]; + if (INPLACE) { + const uint8_t *esp =(const uint8_t*) dstcopy; + uint8_t *edp =(uint8_t*)&p_dst_array[ds]; - for(uint32_t j=0;j<extra;j++) { - edp[j]=esp[j]; - } + for(uint32_t j=0;j<dstvec_size*4;j++) { + + edp[j]=esp[j]; + } + + } else { + //copy extra stuff + const uint8_t *esp =(const uint8_t*) &src_vec[basesize]; + uint8_t *edp =(uint8_t*) &dst_vec[basesize]; + + for(uint32_t j=0;j<extra;j++) { + + edp[j]=esp[j]; + } + } } } @@ -5107,6 +5336,8 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia } + int16_t coeffp = CLAMP(coef*255,0,255); + for(int i=0;i<VS::ARRAY_MAX-1;i++) { @@ -5116,9 +5347,13 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia int ofs = ad.ofs; int src_stride=surf->stride; - int dst_stride=surf->local_stride; + int dst_stride=skeleton_valid?surf->stride:surf->local_stride; int count = surf->array_len; + if (!skeleton_valid && i>=VS::ARRAY_MAX-3) + break; + + switch(i) { case VS::ARRAY_VERTEX: @@ -5134,7 +5369,21 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia dst[0]= src[0]*coef; dst[1]= src[1]*coef; dst[2]= src[2]*coef; - } break; + }; + + } break; + case VS::ARRAY_COLOR: { + + for(int k=0;k<count;k++) { + + const uint8_t *src = (const uint8_t*)&surf->array_local[ofs+k*src_stride]; + uint8_t *dst = (uint8_t*)&base[ofs+k*dst_stride]; + + dst[0]= (src[0]*coeffp)>>8; + dst[1]= (src[1]*coeffp)>>8; + dst[2]= (src[2]*coeffp)>>8; + dst[3]= (src[3]*coeffp)>>8; + } } break; case VS::ARRAY_TEX_UV: @@ -5147,16 +5396,32 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia dst[0]= src[0]*coef; dst[1]= src[1]*coef; - } break; + } + + } break; + case VS::ARRAY_BONES: + case VS::ARRAY_WEIGHTS: { + + for(int k=0;k<count;k++) { + + const float *src = (const float*)&surf->array_local[ofs+k*src_stride]; + float *dst = (float*)&base[ofs+k*dst_stride]; + + dst[0]= src[0]; + dst[1]= src[1]; + dst[2]= src[2]; + dst[3]= src[3]; + } } break; + } } for(int j=0;j<surf->morph_target_count;j++) { - for(int i=0;i<VS::ARRAY_MAX-1;i++) { + for(int i=0;i<VS::ARRAY_MAX-3;i++) { const Surface::ArrayData& ad=surf->array[i]; if (ad.size==0) @@ -5164,10 +5429,12 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia int ofs = ad.ofs; - int dst_stride=surf->local_stride; + int src_stride=surf->local_stride; + int dst_stride=skeleton_valid?surf->stride:surf->local_stride; int count = surf->array_len; const uint8_t *morph=surf->morph_targets_local[j].array; float w = p_morphs[j]; + int16_t wfp = CLAMP(w*255,0,255); switch(i) { @@ -5178,13 +5445,26 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia for(int k=0;k<count;k++) { - const float *src_morph = (const float*)&morph[ofs+k*dst_stride]; + const float *src_morph = (const float*)&morph[ofs+k*src_stride]; float *dst = (float*)&base[ofs+k*dst_stride]; dst[0]+= src_morph[0]*w; dst[1]+= src_morph[1]*w; dst[2]+= src_morph[2]*w; - } break; + } + + } break; + case VS::ARRAY_COLOR: { + for(int k=0;k<count;k++) { + + const uint8_t *src = (const uint8_t*)&morph[ofs+k*src_stride]; + uint8_t *dst = (uint8_t*)&base[ofs+k*dst_stride]; + + dst[0]= (src[0]*wfp)>>8; + dst[1]= (src[1]*wfp)>>8; + dst[2]= (src[2]*wfp)>>8; + dst[3]= (src[3]*wfp)>>8; + } } break; case VS::ARRAY_TEX_UV: @@ -5192,18 +5472,43 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia for(int k=0;k<count;k++) { - const float *src_morph = (const float*)&morph[ofs+k*dst_stride]; + const float *src_morph = (const float*)&morph[ofs+k*src_stride]; float *dst = (float*)&base[ofs+k*dst_stride]; dst[0]+= src_morph[0]*w; dst[1]+= src_morph[1]*w; - } break; + } } break; } } } + + + if (skeleton_valid) { + + + + const uint8_t *src_weights=&surf->array_local[surf->array[VS::ARRAY_WEIGHTS].ofs]; + const uint8_t *src_bones=&surf->array_local[surf->array[VS::ARRAY_BONES].ofs]; + const Skeleton::Bone *skeleton = &p_skeleton->bones[0]; + + + if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT) + _skeleton_xform<true,true,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton); + else if (surf->format&(VS::ARRAY_FORMAT_NORMAL)) + _skeleton_xform<true,false,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton); + else if (surf->format&(VS::ARRAY_FORMAT_TANGENT)) + _skeleton_xform<false,true,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton); + else + _skeleton_xform<false,false,true>(base,surf->stride,base,surf->stride,surf->array_len,src_bones,src_weights,skeleton); + + } + + stride=skeleton_valid?surf->stride:surf->local_stride; + + #if 0 { //in-place skeleton tansformation, only used for morphs, slow. @@ -5297,14 +5602,14 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia const uint8_t *src_bones=&surf->array_local[surf->array[VS::ARRAY_BONES].ofs]; const Skeleton::Bone *skeleton = &p_skeleton->bones[0]; - if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT) - _skeleton_xform<true,true>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); + if (surf->format&VS::ARRAY_FORMAT_NORMAL && surf->format&VS::ARRAY_FORMAT_TANGENT) + _skeleton_xform<true,true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); else if (surf->format&(VS::ARRAY_FORMAT_NORMAL)) - _skeleton_xform<true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); + _skeleton_xform<true,false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); else if (surf->format&(VS::ARRAY_FORMAT_TANGENT)) - _skeleton_xform<false,true>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); + _skeleton_xform<false,true,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); else - _skeleton_xform<false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); + _skeleton_xform<false,false,false>(surf->array_local,surf->stride,base,dst_stride,surf->array_len,src_bones,src_weights,skeleton); stride=dst_stride; @@ -5434,9 +5739,10 @@ void RasterizerGLES2::_render(const Geometry *p_geometry,const Material *p_mater float twd=(1.0/mm->tw)*4.0; float thd=1.0/mm->th; float parm[3]={0.0,01.0,(1.0f/mm->tw)}; - glActiveTexture(GL_TEXTURE6); + glActiveTexture(GL_TEXTURE0+max_texture_units-2); glDisableVertexAttribArray(6); glBindTexture(GL_TEXTURE_2D,mm->tex_id); + material_shader.set_uniform(MaterialShaderGLES2::INSTANCE_MATRICES,GL_TEXTURE0+max_texture_units-2); if (s->index_array_len>0) { @@ -5737,7 +6043,7 @@ void RasterizerGLES2::_setup_skeleton(const Skeleton *p_skeleton) { material_shader.set_conditional(MaterialShaderGLES2::USE_SKELETON,p_skeleton!=NULL); if (p_skeleton && p_skeleton->tex_id) { - glActiveTexture(GL_TEXTURE6); + glActiveTexture(GL_TEXTURE0+max_texture_units-2); glBindTexture(GL_TEXTURE_2D,p_skeleton->tex_id); } @@ -5786,7 +6092,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans bool stores_glow = !shadow && (current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]) && !p_alpha_pass; - + float sampled_light_dp_multiplier=1.0; bool prev_blend=false; glDisable(GL_BLEND); @@ -5805,6 +6111,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans bool bind_baked_light_octree=false; bool bind_baked_lightmap=false; bool additive=false; + bool bind_dp_sampler=false; if (!shadow) { @@ -5926,6 +6233,22 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE,false); material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,false); + + if (e->instance->sampled_light.is_valid()) { + + SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); + if (sl) { + + baked_light=NULL; //can't mix + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,true); + glActiveTexture(GL_TEXTURE0+max_texture_units-3); + glBindTexture(GL_TEXTURE_2D,sl->texture); //bind the texture + sampled_light_dp_multiplier=sl->multiplier; + bind_dp_sampler=true; + } + } + if (!additive && baked_light) { @@ -5936,9 +6259,16 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans Texture *tex=texture_owner.get(baked_light->octree_texture); if (tex) { - glActiveTexture(GL_TEXTURE5); + glActiveTexture(GL_TEXTURE0+max_texture_units-3); glBindTexture(tex->target,tex->tex_id); //bind the texture } + if (baked_light->light_texture.is_valid()) { + Texture *texl=texture_owner.get(baked_light->light_texture); + if (texl) { + glActiveTexture(GL_TEXTURE0+max_texture_units-4); + glBindTexture(texl->target,texl->tex_id); //bind the light texture + } + } } } else if (baked_light->mode==VS::BAKED_LIGHT_LIGHTMAPS) { @@ -5961,7 +6291,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans Texture *tex = texture_owner.get(texid); if (tex) { - glActiveTexture(GL_TEXTURE5); + glActiveTexture(GL_TEXTURE0+max_texture_units-3); glBindTexture(tex->target,tex->tex_id); //bind the texture } @@ -6037,7 +6367,15 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LATTICE_SIZE, baked_light->octree_lattice_size); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LATTICE_DIVIDE, baked_light->octree_lattice_divide); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_STEPS, baked_light->octree_steps); - material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_TEX,5); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_TEX,max_texture_units-3); + if (baked_light->light_texture.is_valid()) { + + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LIGHT_TEX,max_texture_units-4); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LIGHT_PIX_SIZE,baked_light->light_tex_pixel_size); + } else { + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LIGHT_TEX,max_texture_units-3); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_LIGHT_PIX_SIZE,baked_light->octree_tex_pixel_size); + } material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_MULTIPLIER,baked_light->texture_multiplier); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_OCTREE_PIX_SIZE,baked_light->octree_tex_pixel_size); @@ -6046,11 +6384,16 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans if (bind_baked_lightmap && (baked_light!=prev_baked_light || rebind)) { - material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_LIGHTMAP, 5); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_LIGHTMAP, max_texture_units-3); material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_LIGHTMAP_MULTIPLIER, baked_light->lightmap_multiplier); } + if (bind_dp_sampler) { + + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_DP_SAMPLER_MULTIPLIER,sampled_light_dp_multiplier); + material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_DP_SAMPLER,max_texture_units-3); + } _set_cull(e->mirror,p_reverse_cull); @@ -6059,13 +6402,13 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_uniform(MaterialShaderGLES2::CAMERA_INVERSE_TRANSFORM, p_view_transform_inverse); material_shader.set_uniform(MaterialShaderGLES2::PROJECTION_TRANSFORM, p_projection); if (skeleton && use_hw_skeleton_xform) { - //material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES,6); + material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES,GL_TEXTURE0+max_texture_units-2); material_shader.set_uniform(MaterialShaderGLES2::SKELTEX_PIXEL_SIZE,skeleton->pixel_size); } if (!shadow) { if (!additive && current_env && current_env->fx_enabled[VS::ENV_FX_AMBIENT_LIGHT]) { - Color ambcolor = current_env->fx_param[VS::ENV_FX_PARAM_AMBIENT_LIGHT_COLOR]; + Color ambcolor = _convert_color(current_env->fx_param[VS::ENV_FX_PARAM_AMBIENT_LIGHT_COLOR]); float ambnrg = current_env->fx_param[VS::ENV_FX_PARAM_AMBIENT_LIGHT_ENERGY]; material_shader.set_uniform(MaterialShaderGLES2::AMBIENT_LIGHT,Vector3(ambcolor.r*ambnrg,ambcolor.g*ambnrg,ambcolor.b*ambnrg)); } else { @@ -6793,6 +7136,7 @@ void RasterizerGLES2::end_scene() { _debug_shadows(); } // _debug_luminances(); + _debug_samplers(); } @@ -7193,6 +7537,38 @@ void RasterizerGLES2::_debug_luminances() { } +void RasterizerGLES2::_debug_samplers() { + canvas_shader.set_conditional(CanvasShaderGLES2::DEBUG_ENCODED_32,false); + canvas_begin(); + glDisable(GL_BLEND); + _set_color_attrib(Color(1,1,1,1)); + canvas_shader.bind(); + + + List<RID> samplers; + sampled_light_owner.get_owned_list(&samplers); + + Size2 debug_size(128,128); + Size2 ofs; + + + for (List<RID>::Element *E=samplers.front();E;E=E->next()) { + + SampledLight *sl=sampled_light_owner.get(E->get()); + + _debug_draw_shadow(sl->texture, Rect2( ofs, debug_size )); + + ofs.x+=debug_size.x/2; + if ( (ofs.x+debug_size.x) > viewport.width ) { + + ofs.x=0; + ofs.y+=debug_size.y; + } + } + + + +} void RasterizerGLES2::_debug_shadows() { canvas_begin(); @@ -7810,6 +8186,78 @@ Variant RasterizerGLES2::environment_fx_get_param(RID p_env,VS::EnvironmentFxPar } + + +RID RasterizerGLES2::sampled_light_dp_create(int p_width,int p_height) { + + SampledLight *slight = memnew(SampledLight); + slight->w=p_width; + slight->h=p_height; + slight->multiplier=1.0; + slight->is_float=float_linear_supported; + + glActiveTexture(GL_TEXTURE0); + glGenTextures(1,&slight->texture); + glBindTexture(GL_TEXTURE_2D, slight->texture); +// for debug, but glitchy +// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); +// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + // Remove artifact on the edges of the shadowmap + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + + if (slight->is_float) { +#ifdef GLEW_ENABLED + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, p_width, p_height, 0, GL_RGBA, GL_FLOAT,NULL); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, p_width, p_height, 0, GL_RGBA, GL_FLOAT,NULL); +#endif + } else { + + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, p_width, p_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + } + + return sampled_light_owner.make_rid(slight); +} + +void RasterizerGLES2::sampled_light_dp_update(RID p_sampled_light, const Color *p_data, float p_multiplier) { + + SampledLight *slight = sampled_light_owner.get(p_sampled_light); + ERR_FAIL_COND(!slight); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, slight->texture); + + if (slight->is_float) { + +#ifdef GLEW_ENABLED + glTexSubImage2D(GL_TEXTURE_2D, 0,0,0,slight->w, slight->h, GL_RGBA, GL_FLOAT,p_data); +#else + glTexSubImage2D(GL_TEXTURE_2D, 0,0,0,slight->w, slight->h, GL_RGBA, GL_FLOAT,p_data); +#endif + + } else { + //convert to bytes + uint8_t *tex8 = (uint8_t*)alloca(slight->w*slight->h*4); + const float* src=(const float*)p_data; + + for(int i=0;i<slight->w*slight->h*4;i++) { + + tex8[i]=Math::fast_ftoi(CLAMP(src[i]*255.0,0.0,255.0)); + } + + glTexSubImage2D(GL_TEXTURE_2D, 0,0,0,slight->w, slight->h, GL_RGBA, GL_UNSIGNED_BYTE,p_data); + } + + slight->multiplier=p_multiplier; + +} + /*MISC*/ bool RasterizerGLES2::is_texture(const RID& p_rid) const { @@ -8029,6 +8477,13 @@ void RasterizerGLES2::free(const RID& p_rid) { memdelete(render_target->texture_ptr); render_target_owner.free(p_rid); memdelete( render_target ); + } else if (sampled_light_owner.owns(p_rid)) { + + SampledLight *sampled_light = sampled_light_owner.get( p_rid ); + ERR_FAIL_COND(!sampled_light); + glDeleteTextures(1,&sampled_light->texture); + sampled_light_owner.free(p_rid); + memdelete( sampled_light ); }; } @@ -8617,6 +9072,15 @@ void RasterizerGLES2::init() { use_texture_instancing=false; use_attribute_instancing=true; full_float_fb_supported=true; + srgb_supported=true; + latc_supported=true; + s3tc_srgb_supported=true; + use_anisotropic_filter=true; + float_linear_supported=true; + float_supported=true; + + glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level); + anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0))); #ifdef OSX_ENABLED use_rgba_shadowmaps=true; use_fp16_fb=false; @@ -8636,17 +9100,33 @@ void RasterizerGLES2::init() { use_rgba_shadowmaps=true; //no other way, go back to rgba } pvr_supported=extensions.has("GL_IMG_texture_compression_pvrtc"); + pvr_srgb_supported=extensions.has("GL_EXT_pvrtc_sRGB"); etc_supported=extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); use_depth24 = extensions.has("GL_OES_depth24"); s3tc_supported = extensions.has("GL_EXT_texture_compression_dxt1") || extensions.has("GL_EXT_texture_compression_s3tc") || extensions.has("WEBGL_compressed_texture_s3tc"); use_half_float = extensions.has("GL_OES_vertex_half_float"); atitc_supported=extensions.has("GL_AMD_compressed_ATC_texture"); + + srgb_supported=extensions.has("GL_EXT_sRGB"); + s3tc_srgb_supported = s3tc_supported && extensions.has("GL_EXT_texture_compression_s3tc"); + latc_supported = extensions.has("GL_EXT_texture_compression_latc"); + anisotropic_level=1.0; + use_anisotropic_filter=extensions.has("GL_EXT_texture_filter_anisotropic"); + if (use_anisotropic_filter) { + glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level); + anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0))); + } + + print_line("S3TC: "+itos(s3tc_supported)+" ATITC: "+itos(atitc_supported)); GLint vtf; glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,&vtf); - use_hw_skeleton_xform=vtf>0 && extensions.has("GL_OES_texture_float"); + float_supported = extensions.has("GL_OES_texture_float"); + use_hw_skeleton_xform=vtf>0 && float_supported; + float_linear_supported = extensions.has("GL_OES_texture_float_linear"); + //if (extensions.has("GL_QCOM_tiled_rendering")) // use_hw_skeleton_xform=false; GLint mva; @@ -8684,7 +9164,7 @@ void RasterizerGLES2::init() { - + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_units); //read_depth_supported=false; { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index a9fa7994e5..91395054d9 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -73,7 +73,10 @@ class RasterizerGLES2 : public Rasterizer { uint8_t *skinned_buffer; int skinned_buffer_size; bool pvr_supported; + bool pvr_srgb_supported; bool s3tc_supported; + bool s3tc_srgb_supported; + bool latc_supported; bool etc_supported; bool atitc_supported; bool npo2_textures_available; @@ -82,6 +85,10 @@ class RasterizerGLES2 : public Rasterizer { bool full_float_fb_supported; bool use_shadow_mapping; bool use_fp16_fb; + bool srgb_supported; + bool float_supported; + bool float_linear_supported; + ShadowFilterTechnique shadow_filter; bool use_shadow_esm; @@ -91,6 +98,8 @@ class RasterizerGLES2 : public Rasterizer { bool use_texture_instancing; bool use_attribute_instancing; bool use_rgba_shadowmaps; + bool use_anisotropic_filter; + float anisotropic_level; bool use_half_float; @@ -601,7 +610,7 @@ class RasterizerGLES2 : public Rasterizer { mutable SelfList<Skeleton>::List _skeleton_dirty_list; - template<bool USE_NORMAL, bool USE_TANGENT> + template<bool USE_NORMAL, bool USE_TANGENT,bool INPLACE> void _skeleton_xform(const uint8_t * p_src_array, int p_src_stride, uint8_t * p_dst_array, int p_dst_stride, int p_elements,const uint8_t *p_src_bones, const uint8_t *p_src_weights, const Skeleton::Bone *p_bone_xforms); struct Light { @@ -697,6 +706,18 @@ class RasterizerGLES2 : public Rasterizer { mutable RID_Owner<Environment> environment_owner; + + struct SampledLight { + + int w,h; + GLuint texture; + float multiplier; + bool is_float; + }; + + mutable RID_Owner<SampledLight> sampled_light_owner; + + struct ViewportData { //1x1 fbo+texture for storing previous HDR value @@ -794,6 +815,7 @@ class RasterizerGLES2 : public Rasterizer { RID shadow_material; Material *shadow_mat_ptr; + int max_texture_units; GLuint base_framebuffer; GLuint gui_quad_buffer; @@ -1064,6 +1086,8 @@ class RasterizerGLES2 : public Rasterizer { void _debug_draw_shadows_type(Vector<ShadowBuffer>& p_shadows,Point2& ofs); void _debug_shadows(); void _debug_luminances(); + void _debug_samplers(); + /***********/ @@ -1524,6 +1548,9 @@ public: virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value); virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const; + /* SAMPLED LIGHT */ + virtual RID sampled_light_dp_create(int p_width,int p_height); + virtual void sampled_light_dp_update(RID p_sampled_light, const Color *p_data, float p_multiplier); /*MISC*/ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index ada9efa4b3..50b63e1aa0 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -176,6 +176,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a if (vnode->name==vname_discard) { uses_discard=true; } + if (vnode->name==vname_normalmap) { + uses_normalmap=true; + } if (vnode->name==vname_screen_uv) { uses_screen_uv=true; } @@ -546,6 +549,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_screen_uv=false; uses_light=false; uses_time=false; + uses_normalmap=false; vertex_code_writes_vertex=false; uniforms=r_uniforms; flags=&r_flags; @@ -555,6 +559,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.use_tangent_interp=false; r_flags.use_var1_interp=false; r_flags.use_var2_interp=false; + r_flags.uses_normalmap=false; String error; int errline,errcol; @@ -576,8 +581,10 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_screen_uv=uses_screen_uv; r_flags.uses_light=uses_light; r_flags.uses_time=uses_time; + r_flags.uses_normalmap=uses_normalmap; r_code_line=code; r_globals_line=global_code; + return OK; } @@ -670,6 +677,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[1]["NORMAL"]="normal"; mode_replace_table[1]["TANGENT"]="tangent"; mode_replace_table[1]["BINORMAL"]="binormal"; + mode_replace_table[1]["NORMALMAP"]="normalmap"; + mode_replace_table[1]["NORMALMAP_DEPTH"]="normaldepth"; mode_replace_table[1]["VAR1"]="var1_interp"; mode_replace_table[1]["VAR2"]="var2_interp"; mode_replace_table[1]["UV"]="uv"; @@ -728,5 +737,6 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_vertex="VERTEX"; vname_light="LIGHT"; vname_time="TIME"; + vname_normalmap="NORMALMAP"; } diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 3dfdd81c0d..5012414c8b 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -50,6 +50,7 @@ private: bool uses_discard; bool uses_time; bool uses_screen_uv; + bool uses_normalmap; bool vertex_code_writes_vertex; Flags *flags; @@ -66,6 +67,7 @@ private: StringName vname_vertex; StringName vname_light; StringName vname_time; + StringName vname_normalmap; Map<StringName,ShaderLanguage::Uniform> *uniforms; @@ -87,6 +89,7 @@ public: bool uses_alpha; bool uses_texscreen; bool uses_texpos; + bool uses_normalmap; bool vertex_code_writes_vertex; bool uses_discard; bool uses_screen_uv; diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl index d8fb03f3a3..ae7185a1d6 100644 --- a/drivers/gles2/shaders/copy.glsl +++ b/drivers/gles2/shaders/copy.glsl @@ -46,6 +46,15 @@ precision mediump int; #endif + +float sRGB_gamma_correct(float c){ + float a = 0.055; + if(c < 0.0031308) + return 12.92*c; + else + return (1.0+a)*pow(c, 1.0/2.4) - a; +} + #define LUM_RANGE 4.0 @@ -407,15 +416,26 @@ void main() { #ifdef USE_SRGB +#if 0 + //this was fast, but was commented out because it looked kind of shitty, might it be fixable? + { //i have my doubts about how fast this is + color.rgb = min(color.rgb,vec3(1.0)); //clamp just in case vec3 S1 = sqrt(color.rgb); vec3 S2 = sqrt(S1); vec3 S3 = sqrt(S2); color.rgb = 0.662002687 * S1 + 0.684122060 * S2 - 0.323583601 * S3 - 0.225411470 * color.rgb; } +#else + + color.r=sRGB_gamma_correct(color.r); + color.g=sRGB_gamma_correct(color.g); + color.b=sRGB_gamma_correct(color.b); + #endif +#endif #ifdef USE_HDR_COPY diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl index ad8a364ac1..7d9aca4b4d 100644 --- a/drivers/gles2/shaders/material.glsl +++ b/drivers/gles2/shaders/material.glsl @@ -60,7 +60,7 @@ uniform float normal_mult; #ifdef USE_SKELETON attribute vec4 bone_indices; // attrib:6 attribute vec4 bone_weights; // attrib:7 -uniform highp sampler2D skeleton_matrices; // texunit:6 +uniform highp sampler2D skeleton_matrices; uniform highp float skeltex_pixel_size; #endif @@ -76,7 +76,7 @@ attribute highp vec4 instance_row3; // attrib:11 #ifdef USE_TEXTURE_INSTANCING attribute highp vec3 instance_uv; // attrib:6 -uniform highp sampler2D instance_matrices; // texunit:6 +uniform highp sampler2D instance_matrices; #endif @@ -292,11 +292,21 @@ void main() { normal_interp = normalize((modelview * vec4(normal_in,0.0)).xyz); #if defined(ENABLE_COLOR_INTERP) +#ifdef USE_COLOR_ATTRIB_SRGB_TO_LINEAR + + color_interp = vec4( + color_attrib.r<0.04045 ? color_attrib.r * (1.0 / 12.92) : pow((color_attrib.r + 0.055) * (1.0 / (1 + 0.055)), 2.4), + color_attrib.g<0.04045 ? color_attrib.g * (1.0 / 12.92) : pow((color_attrib.g + 0.055) * (1.0 / (1 + 0.055)), 2.4), + color_attrib.b<0.04045 ? color_attrib.b * (1.0 / 12.92) : pow((color_attrib.b + 0.055) * (1.0 / (1 + 0.055)), 2.4), + color_attrib.a + ); +#else color_interp = color_attrib; #endif +#endif #if defined(ENABLE_TANGENT_INTERP) - tangent_interp=normalize(tangent_in); + tangent_interp=normalize((modelview * vec4(tangent_in,0.0)).xyz); binormal_interp = normalize( cross(normal_interp,tangent_interp) * binormalf ); #endif @@ -585,8 +595,10 @@ uniform float time; varying highp vec3 ambient_octree_coords; uniform highp float ambient_octree_lattice_size; uniform highp vec2 ambient_octree_pix_size; +uniform highp vec2 ambient_octree_light_pix_size; uniform highp float ambient_octree_lattice_divide; uniform highp sampler2D ambient_octree_tex; +uniform highp sampler2D ambient_octree_light_tex; uniform float ambient_octree_multiplier; uniform int ambient_octree_steps; @@ -599,6 +611,12 @@ uniform float ambient_lightmap_multiplier; #endif +#ifdef ENABLE_AMBIENT_DP_SAMPLER + +uniform highp sampler2D ambient_dp_sampler; +uniform float ambient_dp_sampler_multiplier; + +#endif FRAGMENT_SHADER_GLOBALS @@ -809,6 +827,12 @@ void main() { vec4 color = color_interp; #endif +#if defined(ENABLE_NORMALMAP) + + vec3 normalmap = vec3(0.0); +#endif + + float normaldepth=1.0; @@ -823,6 +847,12 @@ FRAGMENT_SHADER_CODE } +#if defined(ENABLE_NORMALMAP) + + normal = normalize( mix(normal_interp,tangent_interp * normalmap.x + binormal_interp * normalmap.y + normal_interp * normalmap.z,normaldepth) ) * side; + +#endif + #if defined(ENABLE_DISCARD) if (discard_) { //easy to eliminate dead code @@ -896,12 +926,12 @@ FRAGMENT_SHADER_CODE } //sample color - octant_uv=(octant_uv+0.5)*ambient_octree_pix_size; + octant_uv=(octant_uv+0.5)*ambient_octree_light_pix_size; highp vec3 sub=(mod(ambient_octree_coords,ld)/ld); - octant_uv.xy+=sub.xy*ambient_octree_pix_size.xy; - vec3 col_up=texture2D(ambient_octree_tex,octant_uv).rgb; - octant_uv.y+=ambient_octree_pix_size.y*2.0; - vec3 col_down=texture2D(ambient_octree_tex,octant_uv).rgb; + octant_uv.xy+=sub.xy*ambient_octree_light_pix_size.xy; + vec3 col_up=texture2D(ambient_octree_light_tex,octant_uv).rgb; + octant_uv.y+=ambient_octree_light_pix_size.y*2.0; + vec3 col_down=texture2D(ambient_octree_light_tex,octant_uv).rgb; ambientmap_color=mix(col_up,col_down,sub.z)*ambient_octree_multiplier; ambientmap_color*=diffuse.rgb; @@ -912,6 +942,26 @@ FRAGMENT_SHADER_CODE +#ifdef ENABLE_AMBIENT_DP_SAMPLER + + vec3 ambientmap_color = vec3(0.0,0.0,0.0); + + { + + vec3 dp_normal = normalize((vec4(normal,0) * camera_inverse_transform).xyz); + vec2 ambient_uv = (dp_normal.xy / (1.0+abs(dp_normal.z)))*0.5+0.5; //dual paraboloid + ambient_uv.y*=0.5; + if (dp_normal.z<0) { + + ambient_uv.y=(0.5-ambient_uv.y)+0.5; + + } + + ambientmap_color = texture2D(ambient_dp_sampler,ambient_uv ).rgb * ambient_dp_sampler_multiplier; + ambientmap_color*=diffuse.rgb; + } + +#endif @@ -1202,7 +1252,7 @@ LIGHT_SHADER_CODE #endif -#if defined(ENABLE_AMBIENT_OCTREE) || defined(ENABLE_AMBIENT_LIGHTMAP) +#if defined(ENABLE_AMBIENT_OCTREE) || defined(ENABLE_AMBIENT_LIGHTMAP) || defined(ENABLE_AMBIENT_DP_SAMPLER) diffuse.rgb+=ambientmap_color; #endif diff --git a/drivers/ogg/SCsub b/drivers/ogg/SCsub index 5cdc3ea1c0..dd59890064 100644 --- a/drivers/ogg/SCsub +++ b/drivers/ogg/SCsub @@ -6,5 +6,6 @@ ogg_sources = [ "ogg/framing.c", ] -env.drivers_sources+=ogg_sources +if env['theora'] != "yes" or env['use_theoraplayer_binary'] != "yes": + env.drivers_sources+=ogg_sources diff --git a/drivers/squish/image_compress_squish.cpp b/drivers/squish/image_compress_squish.cpp index 1d71f51db4..2c520bd1e9 100644 --- a/drivers/squish/image_compress_squish.cpp +++ b/drivers/squish/image_compress_squish.cpp @@ -18,18 +18,19 @@ void image_compress_squish(Image *p_image) { if (p_image->get_format()>=Image::FORMAT_BC1) return; //do not compress, already compressed - - Image::AlphaMode alpha = p_image->detect_alpha(); - Image::Format target_format; int shift=0; int squish_comp=squish::kColourRangeFit; - switch(alpha) { + Image::Format target_format; - case Image::ALPHA_NONE: target_format = Image::FORMAT_BC1; shift=1; squish_comp|=squish::kDxt1; break; - case Image::ALPHA_BIT: target_format = Image::FORMAT_BC2; squish_comp|=squish::kDxt3; break; - case Image::ALPHA_BLEND: target_format = Image::FORMAT_BC3; squish_comp|=squish::kDxt5; break; - } + if (p_image->get_format()==Image::FORMAT_GRAYSCALE_ALPHA) { + //compressed normalmap + target_format = Image::FORMAT_BC3; squish_comp|=squish::kDxt5;; + } else if (p_image->detect_alpha()!=Image::ALPHA_NONE) { + target_format = Image::FORMAT_BC2; squish_comp|=squish::kDxt3;; + } else { + target_format = Image::FORMAT_BC1; shift=1; squish_comp|=squish::kDxt1;; + } p_image->convert(Image::FORMAT_RGBA); //always expects rgba diff --git a/drivers/theora/SCsub b/drivers/theora/SCsub index d3e5838276..ecabce6c9d 100644 --- a/drivers/theora/SCsub +++ b/drivers/theora/SCsub @@ -32,6 +32,7 @@ sources = [ "theora/video_stream_theora.cpp", ] -env.drivers_sources += sources +if env['use_theoraplayer_binary'] != "yes": + env.drivers_sources += sources diff --git a/drivers/theoraplayer/SCsub b/drivers/theoraplayer/SCsub index 023b2c928b..979ff2ed1b 100644 --- a/drivers/theoraplayer/SCsub +++ b/drivers/theoraplayer/SCsub @@ -59,7 +59,6 @@ src/YUV/C/yuv420_grey_c.c src/YUV/C/yuv420_yuv_c.c src/YUV/C/yuv420_rgb_c.c src/TheoraVideoFrame.cpp -video_stream_theoraplayer.cpp """) if env["platform"] == "iphone": @@ -79,7 +78,18 @@ if env["platform"] == "android": env_theora.Append(CPPPATH=["#drivers/theoraplayer/include/theoraplayer", "#drivers/theoraplayer/src/YUV", "#drivers/theoraplayer/src/YUV/libyuv/include", "#drivers/theoraplayer/src/Theora", "#drivers/theoraplayer/src/AVFoundation"]) objs = [] -env_theora.add_source_files(objs, sources) + +env_theora.add_source_files(objs, ["video_stream_theoraplayer.cpp"]) + +if env['use_theoraplayer_binary'] == "yes": + if env["platform"] == "iphone": + env.Append(LIBPATH=['#drivers/theoraplayer/lib/ios']) + env.Append(LIBS=['theoraplayer', 'ogg', 'theora', 'tremor']) + if env["platform"] == "windows": + env.Append(LIBPATH=['#drivers/theoraplayer/lib/windows']) + env.Append(LINKFLAGS=['libtheoraplayer_static.lib', 'libogg.lib', 'libtheora.lib', 'libvorbis.lib']) +else: + env_theora.add_source_files(objs, sources) env.drivers_sources += objs diff --git a/drivers/theoraplayer/video_stream_theoraplayer.cpp b/drivers/theoraplayer/video_stream_theoraplayer.cpp index 12ef5de88f..b2ff8062cc 100644 --- a/drivers/theoraplayer/video_stream_theoraplayer.cpp +++ b/drivers/theoraplayer/video_stream_theoraplayer.cpp @@ -86,12 +86,18 @@ public: return fa->get_pos(); }; - TPDataFA(String p_path) { + TPDataFA(const String& p_path) { fa = FileAccess::open(p_path, FileAccess::READ); data_name = "File: " + p_path; }; + TPDataFA(FileAccess* p_fa, const String& p_path) { + + fa = p_fa; + data_name = "File: " + p_path; + }; + ~TPDataFA() { if (fa) @@ -366,6 +372,10 @@ void VideoStreamTheoraplayer::update(float p_time) { void VideoStreamTheoraplayer::set_file(const String& p_file) { + FileAccess* f = FileAccess::open(p_file, FileAccess::READ); + if (!f || !f->is_open()) + return; + if (!audio_factory) { audio_factory = memnew(TPAudioGodotFactory); }; @@ -377,10 +387,11 @@ void VideoStreamTheoraplayer::set_file(const String& p_file) { std::string file = p_file.replace("res://", "").utf8().get_data(); clip = mgr->createVideoClip(file); + memdelete(f); } else { - TheoraDataSource* ds = memnew(TPDataFA(p_file)); + TheoraDataSource* ds = memnew(TPDataFA(f, p_file)); try { clip = mgr->createVideoClip(ds); diff --git a/drivers/vorbis/SCsub b/drivers/vorbis/SCsub index 1c7cccc427..2c137629ac 100644 --- a/drivers/vorbis/SCsub +++ b/drivers/vorbis/SCsub @@ -3,6 +3,9 @@ Import('env') sources = [ "vorbis/audio_stream_ogg_vorbis.cpp", +] + +sources_lib = [ "vorbis/analysis.c", #"vorbis/barkmel.c", "vorbis/bitrate.c", @@ -32,3 +35,6 @@ sources = [ env.drivers_sources += sources +if env['theora'] != "yes" or env['use_theoraplayer_binary'] != "yes": + env.drivers_sources += sources_lib + diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index d9b7b1d161..996f75d165 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -215,7 +215,7 @@ AudioStreamOGGVorbis::UpdateMode AudioStreamOGGVorbis::get_update_mode() const { bool AudioStreamOGGVorbis::is_playing() const { - return playing; + return playing || (get_total() - get_todo() -1 > 0); } float AudioStreamOGGVorbis::get_pos() const { diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index aefec59ce0..df6cc6c5e2 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -189,10 +189,10 @@ Error DirAccessWindows::change_dir(String p_dir) { current_dir=real_current_dir_name; // TODO, utf8 parser current_dir=current_dir.replace("\\","/"); - } else { + } //else { SetCurrentDirectoryW(prev_dir.c_str()); - } + //} return worked?OK:ERR_INVALID_PARAMETER; } else { @@ -210,10 +210,10 @@ Error DirAccessWindows::change_dir(String p_dir) { current_dir=real_current_dir_name; // TODO, utf8 parser current_dir=current_dir.replace("\\","/"); - } else { + }// else { SetCurrentDirectoryA(prev_dir.ascii().get_data()); - } + //} return worked?OK:ERR_INVALID_PARAMETER; @@ -352,7 +352,7 @@ bool DirAccessWindows::dir_exists(String p_dir) { DWORD fileAttr; fileAttr = GetFileAttributesExW(p_dir.c_str(), GetFileExInfoStandard, &fileInfo); - if (0xFFFFFFFF == fileAttr) + if (0 == fileAttr) return false; return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); @@ -361,7 +361,7 @@ bool DirAccessWindows::dir_exists(String p_dir) { DWORD fileAttr; fileAttr = GetFileAttributesExA(p_dir.ascii().get_data(), GetFileExInfoStandard, &fileInfo); - if (0xFFFFFFFF == fileAttr) + if (0 == fileAttr) return false; return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); diff --git a/main/SCsub b/main/SCsub index 7b51b06187..795c427c8d 100644 --- a/main/SCsub +++ b/main/SCsub @@ -5,7 +5,7 @@ env.add_source_files(env.main_sources,"*.cpp") Export('env') -lib = env.Library("main",env.main_sources, LIBSUFFIX=env['platform_libsuffix']) +lib = env.Library("main",env.main_sources) env.Prepend(LIBS=[lib]) diff --git a/main/main.cpp b/main/main.cpp index 2d286759d9..fa7ce50c6d 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -43,7 +43,7 @@ #include "io/resource_loader.h" #include "scene/main/scene_main_loop.h" -#include "scene/io/scene_loader.h" + #include "script_language.h" #include "io/resource_loader.h" @@ -1131,10 +1131,6 @@ bool Main::start() { #ifdef TOOLS_ENABLED if (editor) { -#ifdef OLD_SCENE_FORMAT_ENABLED - if (convert_old) - editor_node->set_convert_old_scene(true); -#endif if (_import!="") { @@ -1214,14 +1210,6 @@ bool Main::start() { if (scenedata.is_valid()) scene=scenedata->instance(); -#ifdef OLD_SCENE_FORMAT_ENABLED - - if (!scene) { - scene = SceneLoader::load(local_game_path,true); - } - -#endif - ERR_EXPLAIN("Failed loading scene: "+local_game_path); ERR_FAIL_COND_V(!scene,false) sml->get_root()->add_child(scene); diff --git a/methods.py b/methods.py index 58cc41f70a..77da82fe24 100755 --- a/methods.py +++ b/methods.py @@ -205,7 +205,7 @@ def build_glsl_header( filename ): out_file_base = out_file out_file_base = out_file_base[ out_file_base.rfind("/")+1: ] out_file_base = out_file_base[ out_file_base.rfind("\\")+1: ] - print("out file "+out_file+" base " +out_file_base) +# print("out file "+out_file+" base " +out_file_base) out_file_ifdef = out_file_base.replace(".","_").upper() fd.write("#ifndef "+out_file_ifdef+"\n") fd.write("#define "+out_file_ifdef+"\n") @@ -504,7 +504,7 @@ def build_hlsl_dx9_header( filename ): out_file_base = out_file out_file_base = out_file_base[ out_file_base.rfind("/")+1: ] out_file_base = out_file_base[ out_file_base.rfind("\\")+1: ] - print("out file "+out_file+" base " +out_file_base) +# print("out file "+out_file+" base " +out_file_base) out_file_ifdef = out_file_base.replace(".","_").upper() fd.write("#ifndef "+out_file_ifdef+"\n") fd.write("#define "+out_file_ifdef+"\n") @@ -714,7 +714,7 @@ def build_legacygl_header( filename, include, class_suffix, output_attribs ): enumbase = ifdefline[:ifdefline.find("_EN_")]; ifdefline = ifdefline.replace("_EN_","_") line = line.replace("_EN_","_") - print(enumbase+":"+ifdefline); +# print(enumbase+":"+ifdefline); if (enumbase not in enums): enums[enumbase]=[] if (ifdefline not in enums[enumbase]): @@ -805,7 +805,7 @@ def build_legacygl_header( filename, include, class_suffix, output_attribs ): out_file_base = out_file out_file_base = out_file_base[ out_file_base.rfind("/")+1: ] out_file_base = out_file_base[ out_file_base.rfind("\\")+1: ] - print("out file "+out_file+" base " +out_file_base) +# print("out file "+out_file+" base " +out_file_base) out_file_ifdef = out_file_base.replace(".","_").upper() fd.write("#ifndef "+out_file_ifdef+class_suffix+"_120\n") fd.write("#define "+out_file_ifdef+class_suffix+"_120\n") @@ -952,10 +952,10 @@ def build_legacygl_header( filename, include, class_suffix, output_attribs ): x=enums[xv] bits=1 amt = len(x); - print(x) +# print(x) while(2**bits < amt): bits+=1 - print("amount: "+str(amt)+" bits "+str(bits)); +# print("amount: "+str(amt)+" bits "+str(bits)); strs="{" for i in range(amt): strs+="\"#define "+x[i]+"\\n\"," @@ -1330,7 +1330,7 @@ def save_active_platforms(apnames,ap): for x in ap: pth = x+"/logo.png" - print("open path: "+pth) +# print("open path: "+pth) pngf=open(pth,"rb"); b=pngf.read(1); str=" /* AUTOGENERATED FILE, DO NOT EDIT */ \n" diff --git a/modules/SCsub b/modules/SCsub index 9b42a14e31..d215f72c08 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -16,7 +16,7 @@ for x in env.module_list: env_modules.Append(CPPFLAGS=["-DMODULE_"+x.upper()+"_ENABLED"])
SConscript(x+"/SCsub")
-lib = env_modules.Library("modules",env.modules_sources, LIBSUFFIX=env['platform_libsuffix'])
+lib = env_modules.Library("modules",env.modules_sources)
env.Prepend(LIBS=[lib])
diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index 45eac23450..4c56468297 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -179,7 +179,7 @@ int GDCompiler::_parse_expression(CodeGen& codegen,const GDParser::Node *p_expre //static function if (codegen.script->member_indices.has(identifier)) { - int idx = codegen.script->member_indices[identifier]; + int idx = codegen.script->member_indices[identifier].index; return idx|(GDFunction::ADDR_TYPE_MEMBER<<GDFunction::ADDR_BITS); //argument (stack root) } } @@ -1507,8 +1507,12 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars #endif } - int new_idx = p_script->member_indices.size(); - p_script->member_indices[name]=new_idx; + //int new_idx = p_script->member_indices.size(); + GDScript::MemberInfo minfo; + minfo.index = p_script->member_indices.size(); + minfo.setter = p_class->variables[i].setter; + minfo.getter = p_class->variables[i].getter; + p_script->member_indices[name]=minfo; p_script->members.insert(name); } diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index a98b07ab92..d1f511b46e 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -114,6 +114,7 @@ int GDScriptLanguage::find_function(const String& p_function,const String& p_cod if (tokenizer.get_token()==GDTokenizer::TK_NEWLINE) { indent=tokenizer.get_token_line_indent(); } + //print_line("TOKEN: "+String(GDTokenizer::get_token_name(tokenizer.get_token()))); if (indent==0 && tokenizer.get_token()==GDTokenizer::TK_PR_FUNCTION && tokenizer.get_token(1)==GDTokenizer::TK_IDENTIFIER) { String identifier = tokenizer.get_token_identifier(1); @@ -122,6 +123,8 @@ int GDScriptLanguage::find_function(const String& p_function,const String& p_cod } } tokenizer.advance(); + //print_line("NEXT: "+String(GDTokenizer::get_token_name(tokenizer.get_token()))); + } return -1; } @@ -247,12 +250,12 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level,List<String> *p ERR_FAIL_COND( script.is_null() ); - const Map<StringName,int>& mi = script->debug_get_member_indices(); + const Map<StringName,GDScript::MemberInfo>& mi = script->debug_get_member_indices(); - for(const Map<StringName,int>::Element *E=mi.front();E;E=E->next()) { + for(const Map<StringName,GDScript::MemberInfo>::Element *E=mi.front();E;E=E->next()) { p_members->push_back(E->key()); - p_values->push_back( instance->debug_get_member_by_index(E->get())); + p_values->push_back( instance->debug_get_member_by_index(E->get().index)); } } diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 46eade0b7c..659e19a9d0 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -372,10 +372,26 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ } else if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER) { //identifier (reference) - IdentifierNode *id = alloc_node<IdentifierNode>(); - id->name=tokenizer->get_token_identifier(); - tokenizer->advance(); - expr=id; + const ClassNode* cln = static_cast<const ClassNode*>(get_parse_tree()); + bool bfn = false; + StringName idn( tokenizer->get_token_identifier() ); + + for( int i=0; i<cln->constant_expressions.size(); ++i ) { + + if( cln->constant_expressions[i].identifier == idn ) { + tokenizer->advance(); + expr = cln->constant_expressions[i].expression; + bfn = true; + break; + } + } + + if( !bfn ) { + IdentifierNode *id = alloc_node<IdentifierNode>(); + id->name = idn; + tokenizer->advance(); + expr = id; + } } else if (/*tokenizer->get_token()==GDTokenizer::TK_OP_ADD ||*/ tokenizer->get_token()==GDTokenizer::TK_OP_SUB || tokenizer->get_token()==GDTokenizer::TK_OP_NOT || tokenizer->get_token()==GDTokenizer::TK_OP_BIT_INVERT) { @@ -1179,7 +1195,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { case OperatorNode::OP_ASSIGN_BIT_XOR: { if (op->arguments[0]->type==Node::TYPE_CONSTANT) { - _set_error("Can't assign to constant"); + _set_error("Can't assign to constant",tokenizer->get_token_line()-1); return op; } @@ -2360,80 +2376,113 @@ void GDParser::_parse_class(ClassNode *p_class) { member._export.name=member.identifier; tokenizer->advance(); - p_class->variables.push_back(member); + if (tokenizer->get_token()==GDTokenizer::TK_OP_ASSIGN) { - if (tokenizer->get_token()!=GDTokenizer::TK_OP_ASSIGN) { +#ifdef DEBUG_ENABLED + int line = tokenizer->get_token_line(); +#endif + tokenizer->advance(); - if (autoexport) { + Node *subexpr=NULL; - _set_error("Type-less export needs a constant expression assigned to infer type."); + subexpr = _parse_and_reduce_expression(p_class,false); + if (!subexpr) return; - } - break; - } -#ifdef DEBUG_ENABLED - int line = tokenizer->get_token_line(); -#endif - tokenizer->advance(); - Node *subexpr=NULL; + if (autoexport) { + if (subexpr->type==Node::TYPE_ARRAY) { - subexpr = _parse_and_reduce_expression(p_class,false); - if (!subexpr) - return; + member._export.type=Variant::ARRAY; - if (autoexport) { - if (subexpr->type==Node::TYPE_ARRAY) { + } else if (subexpr->type==Node::TYPE_DICTIONARY) { - p_class->variables[p_class->variables.size()-1]._export.type=Variant::ARRAY; + member._export.type=Variant::DICTIONARY; - } else if (subexpr->type==Node::TYPE_DICTIONARY) { + } else { - p_class->variables[p_class->variables.size()-1]._export.type=Variant::DICTIONARY; + if (subexpr->type!=Node::TYPE_CONSTANT) { - } else { + _set_error("Type-less export needs a constant expression assigned to infer type."); + return; + } - if (subexpr->type!=Node::TYPE_CONSTANT) { + ConstantNode *cn = static_cast<ConstantNode*>(subexpr); + if (cn->value.get_type()==Variant::NIL) { - _set_error("Type-less export needs a constant expression assigned to infer type."); - return; + _set_error("Can't accept a null constant expression for infering export type."); + return; + } + member._export.type=cn->value.get_type(); } + } +#ifdef TOOLS_ENABLED + if (subexpr->type==Node::TYPE_CONSTANT && member._export.type!=Variant::NIL) { ConstantNode *cn = static_cast<ConstantNode*>(subexpr); - if (cn->value.get_type()==Variant::NIL) { - - _set_error("Can't accept a null constant expression for infering export type."); - return; + if (cn->value.get_type()!=Variant::NIL) { + member.default_value=cn->value; } - p_class->variables[p_class->variables.size()-1]._export.type=cn->value.get_type(); } - } -#ifdef TOOLS_ENABLED - if (subexpr->type==Node::TYPE_CONSTANT && p_class->variables[p_class->variables.size()-1]._export.type!=Variant::NIL) { +#endif + + IdentifierNode *id = alloc_node<IdentifierNode>(); + id->name=member.identifier; + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op=OperatorNode::OP_ASSIGN; + op->arguments.push_back(id); + op->arguments.push_back(subexpr); - ConstantNode *cn = static_cast<ConstantNode*>(subexpr); - if (cn->value.get_type()!=Variant::NIL) { - p_class->variables[p_class->variables.size()-1].default_value=cn->value; +#ifdef DEBUG_ENABLED + NewLineNode *nl = alloc_node<NewLineNode>(); + nl->line=line; + p_class->initializer->statements.push_back(nl); +#endif + p_class->initializer->statements.push_back(op); + + + + } else { + + if (autoexport) { + + _set_error("Type-less export needs a constant expression assigned to infer type."); + return; } + } -#endif + if (tokenizer->get_token()==GDTokenizer::TK_PR_SETGET) { - IdentifierNode *id = alloc_node<IdentifierNode>(); - id->name=member.identifier; + tokenizer->advance(); - OperatorNode *op = alloc_node<OperatorNode>(); - op->op=OperatorNode::OP_ASSIGN; - op->arguments.push_back(id); - op->arguments.push_back(subexpr); + if (tokenizer->get_token()!=GDTokenizer::TK_COMMA) { + //just comma means using only getter + if (tokenizer->get_token()!=GDTokenizer::TK_IDENTIFIER) { + _set_error("Expected identifier for setter function after 'notify'."); + } -#ifdef DEBUG_ENABLED - NewLineNode *nl = alloc_node<NewLineNode>(); - nl->line=line; - p_class->initializer->statements.push_back(nl); -#endif - p_class->initializer->statements.push_back(op); + member.setter=tokenizer->get_token_identifier(); + + tokenizer->advance(); + } + + if (tokenizer->get_token()==GDTokenizer::TK_COMMA) { + //there is a getter + tokenizer->advance(); + + if (tokenizer->get_token()!=GDTokenizer::TK_IDENTIFIER) { + _set_error("Expected identifier for getter function after ','."); + } + + member.getter=tokenizer->get_token_identifier(); + tokenizer->advance(); + + } + } + + p_class->variables.push_back(member); _end_statement(); diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 50b84d389a..16a9a85290 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -82,6 +82,8 @@ public: Variant default_value; #endif StringName identifier; + StringName setter; + StringName getter; }; struct Constant { StringName identifier; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 49d92e0746..b20fc51a03 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1537,7 +1537,7 @@ void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) { _GDScriptMemberSort ms; ERR_CONTINUE(!scr->member_indices.has(E->key())); - ms.index=scr->member_indices[E->key()]; + ms.index=scr->member_indices[E->key()].index; ms.name=E->key(); msort.push_back(ms); @@ -1626,9 +1626,11 @@ void GDScript::set_source_code(const String& p_code) { source=p_code; } -void GDScript::update_exports() { + +void GDScript::_update_exports(Set<PlaceHolderScriptInstance*> *p_instances) { #ifdef TOOLS_ENABLED + String basedir=path; if (basedir=="") @@ -1645,8 +1647,20 @@ void GDScript::update_exports() { const GDParser::Node* root = parser.get_parse_tree(); ERR_FAIL_COND(root->type!=GDParser::Node::TYPE_CLASS); + + const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root); + if (c->extends_used && String(c->extends_file)!="") { + + Ref<GDScript> bf = ResourceLoader::load(c->extends_file); + if (bf.is_valid()) { + + bf->_update_exports(p_instances); + + } + } + List<PropertyInfo> plist; Map<StringName,Variant> default_values; @@ -1660,10 +1674,19 @@ void GDScript::update_exports() { } - for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) { + for (Set<PlaceHolderScriptInstance*>::Element *E=p_instances->front();E;E=E->next()) { E->get()->update(plist,default_values); } +#endif +} + +void GDScript::update_exports() { + +#ifdef TOOLS_ENABLED + + _update_exports(&placeholders); + #endif } @@ -1938,9 +1961,9 @@ const Map<StringName,GDFunction>& GDScript::debug_get_member_functions() const { StringName GDScript::debug_get_member_by_index(int p_idx) const { - for(const Map<StringName,int>::Element *E=member_indices.front();E;E=E->next()) { + for(const Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) { - if (E->get()==p_idx) + if (E->get().index==p_idx) return E->key(); } @@ -1979,11 +2002,18 @@ bool GDInstance::set(const StringName& p_name, const Variant& p_value) { //member { - const Map<StringName,int>::Element *E = script->member_indices.find(p_name); + const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); if (E) { - members[E->get()]=p_value; + members[E->get().index]=p_value; + if (E->get().setter) { + const Variant *val=&p_value; + Variant::CallError err; + call(E->get().setter,&val,1,err); + if (err.error==Variant::CallError::CALL_OK) { + return true; //function exists, call was successful + } + } return true; - } } @@ -2016,9 +2046,16 @@ bool GDInstance::get(const StringName& p_name, Variant &r_ret) const { while(sptr) { { - const Map<StringName,int>::Element *E = script->member_indices.find(p_name); + const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name); if (E) { - r_ret=members[E->get()]; + if (E->get().getter) { + Variant::CallError err; + r_ret=const_cast<GDInstance*>(this)->call(E->get().getter,NULL,0,err); + if (err.error==Variant::CallError::CALL_OK) { + return true; + } + } + r_ret=members[E->get().index]; return true; //index found } @@ -2108,7 +2145,7 @@ void GDInstance::get_property_list(List<PropertyInfo> *p_properties) const { _GDScriptMemberSort ms; ERR_CONTINUE(!sptr->member_indices.has(E->key())); - ms.index=sptr->member_indices[E->key()]; + ms.index=sptr->member_indices[E->key()].index; ms.name=E->key(); msort.push_back(ms); @@ -2410,7 +2447,6 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "func" , "if" , "in" , - "varl", "null" , "return" , "self" , @@ -2419,6 +2455,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "false" , "tool", "var", + "setget", "pass", "and", "or", diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 2088606271..3b183a41b6 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -220,11 +220,18 @@ class GDScript : public Script { bool valid; + struct MemberInfo { + int index; + StringName setter; + StringName getter; + }; friend class GDInstance; friend class GDFunction; friend class GDCompiler; friend class GDFunctions; +friend class GDScriptLanguage; + Variant _static_ref; //used for static call Ref<GDNativeClass> native; Ref<GDScript> base; @@ -234,7 +241,7 @@ friend class GDFunctions; Set<StringName> members; //members are just indices to the instanced script. Map<StringName,Variant> constants; Map<StringName,GDFunction> member_functions; - Map<StringName,int> member_indices; //members are just indices to the instanced script. + Map<StringName,MemberInfo> member_indices; //members are just indices to the instanced script. Map<StringName,Ref<GDScript> > subclasses; #ifdef TOOLS_ENABLED @@ -263,6 +270,9 @@ friend class GDFunctions; #endif + + void _update_exports(Set<PlaceHolderScriptInstance *> *p_instances); + protected: bool _get(const StringName& p_name,Variant &r_ret) const; bool _set(const StringName& p_name, const Variant& p_value); @@ -285,7 +295,7 @@ public: bool is_tool() const { return tool; } Ref<GDScript> get_base() const; - const Map<StringName,int>& debug_get_member_indices() const { return member_indices; } + const Map<StringName,MemberInfo>& debug_get_member_indices() const { return member_indices; } const Map<StringName,GDFunction>& debug_get_member_functions() const; //this is debug only StringName debug_get_member_by_index(int p_idx) const; diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 7a1d6814ba..0fa83b9eb4 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -91,6 +91,7 @@ const char* GDTokenizer::token_names[TK_MAX]={ "tool", "static", "export", +"setget", "const", "var", "preload", @@ -237,7 +238,9 @@ void GDTokenizerText::_advance() { while (true) { - bool is_node_path=false; + bool is_node_path = false; + bool is_string = false; + bool is_string_alt = false; switch(GETCHAR(0)) { case 0: @@ -527,13 +530,17 @@ void GDTokenizerText::_advance() { } } break; case '@': - if (CharType(GETCHAR(1))!='"') { + if( CharType(GETCHAR(1))!='"' && CharType(GETCHAR(1))!='\'' ) { _make_error("Unexpected '@'"); return; } INCPOS(1); is_node_path=true; + + case '\'': + is_string_alt = true; case '"': { + is_string = is_string_alt ? false : true; int i=1; String str; @@ -542,8 +549,10 @@ void GDTokenizerText::_advance() { _make_error("Unterminated String"); return; - } else if (CharType(GETCHAR(i)=='"')) { + } else if( CharType(GETCHAR(i)=='"') && is_string ) { break; + } else if( CharType(GETCHAR(i)=='\'') && is_string_alt ) { + break; } else if (CharType(GETCHAR(i)=='\\')) { //escaped characters... i++; @@ -823,6 +832,7 @@ void GDTokenizerText::_advance() { {TK_PR_TOOL,"tool"}, {TK_PR_STATIC,"static"}, {TK_PR_EXPORT,"export"}, + {TK_PR_SETGET,"setget"}, {TK_PR_VAR,"var"}, {TK_PR_PRELOAD,"preload"}, {TK_PR_ASSERT,"assert"}, @@ -1007,7 +1017,7 @@ void GDTokenizerText::advance(int p_amount) { ////////////////////////////////////////////////////////////////////////////////////////////////////// -#define BYTECODE_VERSION 2 +#define BYTECODE_VERSION 3 Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) { diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index 1dd538867e..4f9522fb56 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -98,6 +98,7 @@ public: TK_PR_TOOL, TK_PR_STATIC, TK_PR_EXPORT, + TK_PR_SETGET, TK_PR_CONST, TK_PR_VAR, TK_PR_PRELOAD, diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 8b46773502..543eecdf8b 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -121,16 +121,16 @@ static void register_editor_plugin() { void register_gdscript_types() { + ObjectTypeDB::register_type<GDScript>(); + ObjectTypeDB::register_virtual_type<GDFunctionState>(); script_language_gd=memnew( GDScriptLanguage ); script_language_gd->init(); ScriptServer::register_language(script_language_gd); - ObjectTypeDB::register_type<GDScript>(); resource_loader_gd=memnew( ResourceFormatLoaderGDScript ); ResourceLoader::add_resource_format_loader(resource_loader_gd); resource_saver_gd=memnew( ResourceFormatSaverGDScript ); ResourceSaver::add_resource_format_saver(resource_saver_gd); - ObjectTypeDB::register_virtual_type<GDFunctionState>(); #ifdef TOOLS_ENABLED diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index d258e26a0e..7c10c474c3 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -1041,7 +1041,7 @@ void GridMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_clip","enabled","clipabove","floor","axis"),&GridMap::set_clip,DEFVAL(true),DEFVAL(0),DEFVAL(Vector3::AXIS_X)); - ObjectTypeDB::bind_method(_MD("crate_area","id","area"),&GridMap::create_area); + ObjectTypeDB::bind_method(_MD("create_area","id","area"),&GridMap::create_area); ObjectTypeDB::bind_method(_MD("area_get_bounds","area","bounds"),&GridMap::area_get_bounds); ObjectTypeDB::bind_method(_MD("area_set_exterior_portal","area","enable"),&GridMap::area_set_exterior_portal); ObjectTypeDB::bind_method(_MD("area_set_name","area","name"),&GridMap::area_set_name); diff --git a/platform/android/SCsub b/platform/android/SCsub index 699db30cad..cffec5ae95 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -66,6 +66,6 @@ for x in env.android_module_libraries: shutil.copy(x,abspath+"/java/libs") -env_android.SharedLibrary("#platform/android/libgodot_android.so",[android_objects]) +env_android.SharedLibrary("#bin/libgodot",[android_objects],SHLIBSUFFIX=env["SHLIBSUFFIX"]) -env.Command('#bin/libgodot_android.so', '#platform/android/libgodot_android.so', Copy('bin/libgodot_android.so', 'platform/android/libgodot_android.so')) +#env.Command('#bin/libgodot_android.so', '#platform/android/libgodot_android.so', Copy('bin/libgodot_android.so', 'platform/android/libgodot_android.so')) diff --git a/platform/android/detect.py b/platform/android/detect.py index 0c860c23b1..417f3e68ab 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -27,14 +27,13 @@ def get_opts(): ('NDK_TARGET', 'toolchain to use for the NDK',"arm-linux-androideabi-4.8"), ('android_stl','enable STL support in android port (for modules)','no'), ('armv6','compile for older phones running arm v6 (instead of v7+neon+smp)','no'), - ('x86','compile for x86','no') + ('x86','Xompile for Android-x86','no') ] def get_flags(): return [ - ('lua', 'no'), ('tools', 'no'), ('nedmalloc', 'no'), ('builtin_zlib', 'no'), @@ -62,6 +61,7 @@ def configure(env): import methods env.Tool('gcc') env['SPAWN'] = methods.win32_spawn + env['SHLIBSUFFIX'] = '.so' # env.android_source_modules.append("../libs/apk_expansion") env.android_source_modules.append("../libs/google_play_services") @@ -77,13 +77,7 @@ def configure(env): env.Append(CPPPATH=['#platform/android']) if env['x86']=='yes': - env['OBJSUFFIX'] = ".android.ox" - env['LIBSUFFIX'] = ".android.ax" - else: - env['OBJSUFFIX'] = ".android.o" - env['LIBSUFFIX'] = ".android.a" - env['PROGSUFFIX'] = ".android" - env['SHLIBSUFFIX'] = ".so" + env.extra_suffix=".x86" gcc_path=env["ANDROID_NDK_ROOT"]+"/toolchains/"+env["NDK_TARGET"]+"/prebuilt/"; @@ -128,7 +122,7 @@ def configure(env): ld_path=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH']+"/usr/lib" env.Append(CPPPATH=[gcc_include]) # env['CCFLAGS'] = string.split('-DNO_THREADS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -mthumb -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED ') - print("********* armv6", env['armv6']) + if env['x86']=='yes': env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__GLIBC__ -Wno-psabi -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED -DGLES1_ENABLED') elif env["armv6"]!="no": @@ -149,23 +143,10 @@ def configure(env): if (env["target"]=="release"): env.Append(CCFLAGS=['-O2', '-ffast-math','-fomit-frame-pointer']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2', '-ffast-math','-DDEBUG_ENABLED']) - env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-O2', '-ffast-math','-fomit-frame-pointer', '-g1']) - env.Append(LIBPATH=['#platform/android/armeabi']) - env.Append(LIBS=['andprof']) - env['OBJSUFFIX'] = "_prof"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_prof"+env['LIBSUFFIX'] - env['SHLIBSUFFIX'] = "_prof"+env['SHLIBSUFFIX'] elif (env["target"]=="debug"): @@ -174,8 +155,10 @@ def configure(env): if env["armv6"] == "no" and env['x86'] != 'yes': env['neon_enabled']=True + env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT']) # env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) + if (env['android_stl']=='yes'): #env.Append(CCFLAGS=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/system/include"]) env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.4.3/include"]) diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index aef223470a..bcc818dac8 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -184,6 +184,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String cmdline; bool _signed; bool apk_expansion; + bool remove_prev; String apk_expansion_salt; String apk_expansion_pkey; int orientation; @@ -258,7 +259,9 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& String n=p_name; - if (n=="custom_package/debug") + if (n=="one_click_deploy/clear_previous_install") + remove_prev=p_value; + else if (n=="custom_package/debug") custom_debug_package=p_value; else if (n=="custom_package/release") custom_release_package=p_value; @@ -321,7 +324,9 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) const{ String n=p_name; - if (n=="custom_package/debug") + if (n=="one_click_deploy/clear_previous_install") + r_ret=remove_prev; + else if (n=="custom_package/debug") r_ret=custom_debug_package; else if (n=="custom_package/release") r_ret=custom_release_package; @@ -378,6 +383,7 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list) const{ + p_list->push_back( PropertyInfo( Variant::BOOL, "one_click_deploy/clear_previous_install")); p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE,"apk")); p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE,"apk")); p_list->push_back( PropertyInfo( Variant::STRING, "command_line/extra_args")); @@ -392,8 +398,9 @@ void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_large") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_xlarge") ); - p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release",PROPERTY_HINT_FILE,"keystore") ); + p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release",PROPERTY_HINT_GLOBAL_FILE,"keystore") ); p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release_user" ) ); + p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release_password" ) ); p_list->push_back( PropertyInfo( Variant::BOOL, "apk_expansion/enable" ) ); p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/SALT" ) ); p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/public_key",PROPERTY_HINT_MULTILINE_TEXT ) ); @@ -1231,6 +1238,11 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d args.push_back("SHA1"); args.push_back("-sigalg"); args.push_back("MD5withRSA"); + String tsa_url=EditorSettings::get_singleton()->get("android/timestamping_authority_url"); + if (tsa_url != "") { + args.push_back("-tsa"); + args.push_back(tsa_url); + } args.push_back("-verbose"); args.push_back("-keystore"); args.push_back(keystore); @@ -1448,16 +1460,20 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { return err; } - ep.step("Uninstalling..",1); - - print_line("Uninstalling previous version: "+devices[p_device].name); List<String> args; - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("uninstall"); - args.push_back(package); int rv; - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); + + if (remove_prev) { + ep.step("Uninstalling..",1); + + print_line("Uninstalling previous version: "+devices[p_device].name); + + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("uninstall"); + args.push_back(package); + + err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); #if 0 if (err || rv!=0) { EditorNode::add_io_error("Could not install to device."); @@ -1465,6 +1481,8 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { return ERR_CANT_CREATE; } #endif + } + print_line("Installing into device (please wait..): "+devices[p_device].name); ep.step("Installing to Device (please wait..)..",2); @@ -1473,7 +1491,7 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) { args.push_back(devices[p_device].id); args.push_back("install"); args.push_back(export_to); - rv; + err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); if (err || rv!=0) { EditorNode::add_io_error("Could not install to device."); @@ -1515,6 +1533,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { device_lock = Mutex::create(); quit_request=false; orientation=0; + remove_prev=false; device_thread=Thread::create(_device_poll_thread,this); devices_changed=true; @@ -1613,6 +1632,7 @@ void register_android_exporter() { //EDITOR_DEF("android/release_keystore",""); //EDITOR_DEF("android/release_username",""); //EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/release_keystore",PROPERTY_HINT_GLOBAL_FILE,"*.keystore")); + EDITOR_DEF("android/timestamping_authority_url",""); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>( memnew(EditorExportPlatformAndroid) ); EditorImportExport::get_singleton()->add_export_platform(exporter); diff --git a/platform/flash/SCsub b/platform/flash/SCsub index 0dea7bf011..b7aef3b65d 100644 --- a/platform/flash/SCsub +++ b/platform/flash/SCsub @@ -8,7 +8,6 @@ common_flash=[\ #"dir_access_flash.cpp", ] -print("** path is ", env['ENV']['PATH']) abc = env.Command('#platform/flash/Console.abc', '#platform/flash/Console.as', """ diff --git a/platform/flash/detect.py b/platform/flash/detect.py index 56d2516ab5..5507ce5177 100644 --- a/platform/flash/detect.py +++ b/platform/flash/detect.py @@ -11,7 +11,6 @@ def get_name(): def can_build(): #import os - print(os.environ) if (not os.environ.has_key("FLASCC_ROOT")): return False return True diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index d30d101e1b..9fc90bc84e 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -35,11 +35,6 @@ if env['ios_appirater'] == "yes": obj = env_ios.Object('godot_iphone.cpp') prog = None -if env["target"]=="release" or env["target"] == "release_debug": - prog = env_ios.Program('#bin/godot_opt', [obj] + iphone_lib) - #action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM" - #env.AddPostAction(prog, action) -else: - prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) - action = "dsymutil "+File(prog)[0].path+" -o bin/godot.iphone.dSYM" - env.AddPostAction(prog, action) +prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) +action = "dsymutil "+File(prog)[0].path+" -o " + File(prog)[0].path + ".dSYM" +env.AddPostAction(prog, action) diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 9877e09ade..76c2d06080 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -257,7 +257,8 @@ static int frame_count = 0; - (void)applicationDidEnterBackground:(UIApplication *)application { printf("********************* did enter background\n"); - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + if (OS::get_singleton()->get_main_loop()) + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); [view_controller.view stopAnimation]; } @@ -282,7 +283,8 @@ static int frame_count = 0; printf("********************* mobile app tracker found\n"); [MobileAppTracker measureSession]; #endif - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + if (OS::get_singleton()->get_main_loop()) + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); [view_controller.view startAnimation]; // FIXME: resume seems to be recommended elsewhere } diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 2065d459cd..c25742a854 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -34,9 +34,7 @@ def get_opts(): def get_flags(): return [ - ('lua', 'no'), ('tools', 'no'), - ('nedmalloc', 'no'), ('webp', 'yes'), ('openssl','builtin'), #use builtin openssl ] @@ -47,10 +45,6 @@ def configure(env): env.Append(CPPPATH=['#platform/iphone', '#platform/iphone/include']) - env['OBJSUFFIX'] = ".iphone.o" - env['LIBSUFFIX'] = ".iphone.a" - env['PROGSUFFIX'] = ".iphone" - env['ENV']['PATH'] = env['IPHONEPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] # env['CC'] = '$IPHONEPATH/Developer/usr/bin/gcc' @@ -101,15 +95,11 @@ def configure(env): env.Append(CCFLAGS=['-Os', '-ffast-math', '-DNS_BLOCK_ASSERTIONS=1','-Wall']) env.Append(LINKFLAGS=['-Os', '-ffast-math']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif env["target"] == "release_debug": env.Append(CCFLAGS=['-Os', '-ffast-math', '-DNS_BLOCK_ASSERTIONS=1','-Wall','-DDEBUG_ENABLED']) env.Append(LINKFLAGS=['-Os', '-ffast-math']) env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="debug"): @@ -130,9 +120,10 @@ def configure(env): env.Append(CPPFLAGS=['-fno-exceptions']) #env['neon_enabled']=True env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' - - if env['lua'] == "yes": - env.Append(CCFLAGS=['-DLUA_USE_FLOAT']) - + + import methods + env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) # /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c-header -arch armv7s -fmessage-length=0 -std=gnu99 -fobjc-arc -Wno-trigraphs -fpascal-strings -Os -Wno-missing-field-initializers -Wno-missing-prototypes -Wreturn-type -Wno-implicit-atomic-properties -Wno-receiver-is-weak -Wduplicate-method-match -Wformat -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-shorten-64-to-32 -Wpointer-sign -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wno-undeclared-selector -Wno-deprecated-implementations -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk -Wprotocol -Wdeprecated-declarations -g -fvisibility=hidden -Wno-sign-conversion "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=4.3 -iquote /Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/test-generated-files.hmap -I/Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/test-own-target-headers.hmap -I/Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/test-all-target-headers.hmap -iquote /Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/test-project-headers.hmap -I/Users/lucasgondolo/test/build/Release-iphoneos/include -I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include -I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include -I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include -I/Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/DerivedSources/armv7s -I/Users/lucasgondolo/test/build/test.build/Release-iphoneos/test.build/DerivedSources -F/Users/lucasgondolo/test/build/Release-iphoneos -DNS_BLOCK_ASSERTIONS=1 --serialize-diagnostics /var/folders/9r/_65jj9457bgb4n4nxcsm0xl80000gn/C/com.apple.Xcode.501/SharedPrecompiledHeaders/test-Prefix-esrzoamhgruxcxbhemvvlrjmmvoh/test-Prefix.pch.dia -c /Users/lucasgondolo/test/test/test-Prefix.pch -o /var/folders/9r/_65jj9457bgb4n4nxcsm0xl80000gn/C/com.apple.Xcode.501/SharedPrecompiledHeaders/test-Prefix-esrzoamhgruxcxbhemvvlrjmmvoh/test-Prefix.pch.pth -MMD -MT dependencies -MF /var/folders/9r/_65jj9457bgb4n4nxcsm0xl80000gn/C/com.apple.Xcode.501/SharedPrecompiledHeaders/test-Prefix-esrzoamhgruxcxbhemvvlrjmmvoh/test-Prefix.pch.d diff --git a/platform/isim/SCsub b/platform/isim/SCsub index e7de935b2e..07761486a9 100644 --- a/platform/isim/SCsub +++ b/platform/isim/SCsub @@ -34,11 +34,4 @@ if env['ios_appirater'] == "yes": obj = env_ios.Object('#platform/iphone/godot_iphone.cpp') prog = None -if env["target"]=="release": - prog = env_ios.Program('#bin/godot_opt', [obj] + iphone_lib) - #action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM" - #env.AddPostAction(prog, action) -else: - prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) - #action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM" - #env.AddPostAction(prog, action) +prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) diff --git a/platform/isim/detect.py b/platform/isim/detect.py index c89ca81167..f4a17838f9 100644 --- a/platform/isim/detect.py +++ b/platform/isim/detect.py @@ -22,7 +22,7 @@ def get_opts(): return [ ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform'), - ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.0.sdk'), + ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.1.sdk'), ('game_center', 'Support for game center', 'yes'), ('store_kit', 'Support for in-app store', 'yes'), ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), @@ -34,9 +34,7 @@ def get_opts(): def get_flags(): return [ - ('lua', 'no'), ('tools', 'yes'), - ('nedmalloc', 'no'), ('webp', 'yes'), ] @@ -46,10 +44,6 @@ def configure(env): env.Append(CPPPATH=['#platform/iphone']) - env['OBJSUFFIX'] = ".isim.o" - env['LIBSUFFIX'] = ".isim.a" - env['PROGSUFFIX'] = ".isim" - env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] env['CC'] = '$ISIMPATH/Developer/usr/bin/gcc' @@ -83,8 +77,6 @@ def configure(env): env.Append(CCFLAGS=['-O3', '-ffast-math']) env.Append(LINKFLAGS=['-O3', '-ffast-math']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="debug"): @@ -99,8 +91,6 @@ def configure(env): env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fno-exceptions']) + env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions']) - if env['lua'] == "yes": - env.Append(CCFLAGS=['-DLUA_USE_FLOAT']) diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index fd1bb39e90..c1ba0c2283 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -6,8 +6,6 @@ javascript_files = [ "javascript_main.cpp" ] -#env.Depends('#core/math/vector3.h', 'vector3_psp.h') - #obj = env.SharedObject('godot_javascript.cpp') env_javascript = env.Clone() @@ -22,4 +20,4 @@ prog = None #env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects]) -env.Program('#bin/godot.html', javascript_objects) +env.Program('#bin/godot',javascript_objects,PROGSUFFIX=env["PROGSUFFIX"]+".html") diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index e4cdaad313..845b2e3395 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -46,11 +46,7 @@ def get_flags(): def configure(env): - env.Append(CPPPATH=['#platform/android']) - - env['OBJSUFFIX'] = ".js.o" - env['LIBSUFFIX'] = ".js.a" - env['PROGSUFFIX'] = ".html" + env.Append(CPPPATH=['#platform/javascript']) em_path=os.environ["EMSCRIPTEN_ROOT"] @@ -68,17 +64,12 @@ def configure(env): if (env["target"]=="release"): env.Append(CCFLAGS=['-O2']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) diff --git a/platform/osx/SCsub b/platform/osx/SCsub index d7839d7d65..4904636afd 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -8,4 +8,4 @@ files = [ # 'context_gl_osx.cpp', ] -env.Program('#bin/godot_osx',files) +env.Program('#bin/godot',files) diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 5337416074..1b32838525 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -38,42 +38,30 @@ def configure(env): env.Append(CPPPATH=['#platform/osx']) - if (env["tools"]=="no"): - #no tools suffix - env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + if (env["bits"]=="default"): + env["bits"]="32" if (env["target"]=="release"): env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer','-ftree-vectorize','-msse2']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] elif (env["target"]=="debug"): env.Append(CCFLAGS=['-g3', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - elif (env["target"]=="profile"): - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - if (env["freetype"]!="no"): env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPPATH=['#tools/freetype']) env.Append(CPPPATH=['#tools/freetype/freetype/include']) - if (env["force_64_bits"]!="no"): + if (env["bits"]=="64"): env.Append(CCFLAGS=['-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64']) - env['OBJSUFFIX'] = ".64"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".64"+env['LIBSUFFIX'] else: env.Append(CCFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386']) diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index c09dadc066..643c287c95 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1070,7 +1070,20 @@ bool OS_OSX::is_mouse_grab_enabled() const { void OS_OSX::warp_mouse_pos(const Point2& p_to) { -//not done, must be done + //copied from windows impl with osx native calls + if (mouse_mode == MOUSE_MODE_CAPTURED){ + mouse_x = p_to.x; + mouse_y = p_to.y; + } + else{ //set OS position + CGPoint lMouseWarpPos = {p_to.x, p_to.y}; + + CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); + CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); + CGAssociateMouseAndMouseCursorPosition(false); + CGWarpMouseCursorPosition(lMouseWarpPos); + CGAssociateMouseAndMouseCursorPosition(true); + } } Point2 OS_OSX::get_mouse_pos() const { diff --git a/platform/server/detect.py b/platform/server/detect.py index 682c6d0729..24b36d3188 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -41,50 +41,36 @@ def configure(env): env["CXX"]="clang++" env["LD"]="clang++" - env['OBJSUFFIX'] = ".srv"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".srv"+env['LIBSUFFIX'] + is64=sys.maxsize > 2**32 - if (env["force_32_bits"]!="no"): - env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX'] + if (env["bits"]=="default"): + if (is64): + env["bits"]="64" + else: + env["bits"]="32" - if (env["tools"]=="no"): - #no tools suffix - env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + #if (env["tools"]=="no"): + # #no tools suffix + # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] + # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] if (env["target"]=="release"): - + env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) + env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - env.Append(CPPFLAGS=['-DSERVER_ENABLED','-DUNIX_ENABLED']) env.Append(LIBS=['pthread','z']) #TODO detect linux/BSD! - if (env["force_32_bits"]=="yes"): - env.Append(CPPFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32','-L/usr/lib/i386-linux-gnu']) - if (env["CXX"]=="clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env["CC"]="clang" diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 1d454e40c2..08a775e689 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -10,4 +10,4 @@ common_win=[ "stream_peer_winsock.cpp", ] -env.Program('#bin/godot.exe',['godot_win.cpp']+common_win) +env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"]) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 3277884165..16f70b60d0 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -25,26 +25,38 @@ def can_build(): if (os.name=="posix"):
-
- if os.system("i586-mingw32msvc-gcc --version") == 0:
+
+ mingw = "i586-mingw32msvc-"
+ mingw64 = "i686-w64-mingw32-"
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw=os.getenv("MINGW32_PREFIX")
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64=os.getenv("MINGW64_PREFIX")
+
+ if os.system(mingw+"gcc --version >/dev/null") == 0 or os.system(mingw64+"gcc --version >/dev/null") ==0:
return True
+
return False
def get_opts():
- mwp=""
- mwp64=""
+ mingw=""
+ mingw64=""
if (os.name!="nt"):
- mwp="i586-mingw32msvc-"
- mwp64="x86_64-w64-mingw32-"
+ mingw = "i586-mingw32msvc-"
+ mingw64 = "i686-w64-mingw32-"
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw=os.getenv("MINGW32_PREFIX")
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64=os.getenv("MINGW64_PREFIX")
+
return [
- ('force_64_bits','Force 64 bits binary','no'),
- ('force_32_bits','Force 32 bits binary','no'),
- ('mingw_prefix','Mingw Prefix',mwp),
- ('mingw_prefix_64','Mingw Prefix 64 bits',mwp64),
+ ('mingw_prefix','Mingw Prefix',mingw),
+ ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64),
+ ('mingw64_for_32','Use Mingw 64 for 32 Bits Build',"no"),
]
def get_flags():
@@ -52,25 +64,15 @@ def get_flags(): return [
('freetype','builtin'), #use builtin freetype
('openssl','builtin'), #use builtin openssl
+ ('theora','no'),
]
def configure(env):
- if os.name == "posix":
- env['OBJSUFFIX'] = ".win"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".win"+env['LIBSUFFIX']
-
env.Append(CPPPATH=['#platform/windows'])
- if (env["tools"]=="no"):
- #no tools suffix
- env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
- #env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
- env['platform_libsuffix'] = ".nt"+env['LIBSUFFIX']
-
-
if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
#build using visual studio
@@ -89,21 +91,17 @@ def configure(env): env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
- elif (env["target"]=="test"):
+ elif (env["target"]=="release_debug"):
- env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO'])
+ env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO','/O1'])
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/O1'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
- elif (env["target"]=="profile"):
-
- env.Append(CCFLAGS=['-g','-pg'])
- env.Append(LINKFLAGS=['-pg'])
env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
env.Append(CXXFLAGS=['/TP'])
@@ -117,7 +115,8 @@ def configure(env): env.Append(CCFLAGS=['/DGLES2_ENABLED'])
env.Append(CCFLAGS=['/DGLES1_ENABLED'])
env.Append(CCFLAGS=['/DGLEW_ENABLED'])
- env.Append(LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI', 'wsock32', 'shell32','advapi32'])
+ LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI', 'wsock32', 'shell32','advapi32']
+ env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
if (os.getenv("DXSDK_DIR")):
@@ -139,47 +138,57 @@ def configure(env): #build using mingw
if (os.name=="nt"):
env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
+ else:
+ env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe"
mingw_prefix=""
- if (env["force_32_bits"]!="no"):
- env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX']
- env.Append(CCFLAGS=['-m32'])
- env.Append(LINKFLAGS=['-m32'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
+ if (env["bits"]=="default"):
+ env["bits"]="32"
+ use64=False
+ if (env["bits"]=="32"):
+ if (env["mingw64_for_32"]=="yes"):
+ env.Append(CCFLAGS=['-m32'])
+ env.Append(LINKFLAGS=['-m32'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix=env["mingw_prefix_64"];
+ else:
+ mingw_prefix=env["mingw_prefix"];
- if (env["force_64_bits"]!="no"):
+ else:
mingw_prefix=env["mingw_prefix_64"];
- env['OBJSUFFIX'] = ".64"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = ".64"+env['LIBSUFFIX']
env.Append(LINKFLAGS=['-static'])
+
+ nulstr=""
+
+ if (os.name=="posix"):
+ nulstr=">/dev/null"
else:
- mingw_prefix=env["mingw_prefix"];
+ nulstr=">nul"
+
+
+
+ if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
+ #not really super consistent but..
+ print("Can't find Windows compiler: "+mingw_prefix)
+ sys.exit(255)
if (env["target"]=="release"):
env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
- env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+
elif (env["target"]=="release_debug"):
env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
- env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX']
elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED'])
- elif (env["target"]=="release_tools"):
-
- env.Append(CCFLAGS=['-O2','-Wall','-DDEBUG_ENABLED'])
-
+ env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
if (env["freetype"]!="no"):
env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 81a96ccb13..7c2385e103 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -982,8 +982,11 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ DEVMODE current; memset(¤t,0,sizeof(current)); EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, ¤t); + + WindowRect.right = current.dmPelsWidth; + WindowRect.bottom = current.dmPelsHeight; - DEVMODE dmScreenSettings; +/* DEVMODE dmScreenSettings; memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); dmScreenSettings.dmSize=sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = video_mode.width; @@ -995,7 +998,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ if (err!=DISP_CHANGE_SUCCESSFUL) { video_mode.fullscreen=false; - } + }*/ } DWORD dwExStyle; diff --git a/platform/winrt/SCsub b/platform/winrt/SCsub index c83f4fab32..07e2ba81a6 100644 --- a/platform/winrt/SCsub +++ b/platform/winrt/SCsub @@ -3,6 +3,9 @@ Import('env') files = [ 'thread_winrt.cpp', # '#platform/windows/stream_peer_winsock.cpp', + 'gl_context_egl.cpp', + 'app.cpp', + 'os_winrt.cpp', ] -env.Program('#bin/godot_rt.exe', files) +env.Program('#bin/godot_rt', files) diff --git a/platform/winrt/app.cpp b/platform/winrt/app.cpp new file mode 100644 index 0000000000..e3213d574a --- /dev/null +++ b/platform/winrt/app.cpp @@ -0,0 +1,162 @@ +//
+// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
+//
+
+#include "app.h"
+
+#include "main/main.h"
+
+using namespace Windows::ApplicationModel::Core;
+using namespace Windows::ApplicationModel::Activation;
+using namespace Windows::UI::Core;
+using namespace Windows::UI::Input;
+using namespace Windows::Foundation;
+using namespace Windows::Graphics::Display;
+using namespace Microsoft::WRL;
+using namespace Platform;
+
+using namespace $ext_safeprojectname$;
+
+// Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels.
+inline float ConvertDipsToPixels(float dips, float dpi)
+{
+ static const float dipsPerInch = 96.0f;
+ return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer.
+}
+
+// Implementation of the IFrameworkViewSource interface, necessary to run our app.
+ref class HelloTriangleApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
+{
+public:
+ virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView()
+ {
+ return ref new App();
+ }
+};
+
+// The main function creates an IFrameworkViewSource for our app, and runs the app.
+[Platform::MTAThread]
+int main(Platform::Array<Platform::String^>^)
+{
+ auto helloTriangleApplicationSource = ref new HelloTriangleApplicationSource();
+ CoreApplication::Run(helloTriangleApplicationSource);
+ return 0;
+}
+
+App::App() :
+ mWindowClosed(false),
+ mWindowVisible(true),
+ mWindowWidth(0),
+ mWindowHeight(0),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE)
+{
+}
+
+// The first method called when the IFrameworkView is being created.
+void App::Initialize(CoreApplicationView^ applicationView)
+{
+ // Register event handlers for app lifecycle. This example includes Activated, so that we
+ // can make the CoreWindow active and start rendering on the window.
+ applicationView->Activated +=
+ ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &App::OnActivated);
+
+ // Logic for other event handlers could go here.
+ // Information about the Suspending and Resuming event handlers can be found here:
+ // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
+
+ os = new OSWinrt;
+}
+
+// Called when the CoreWindow object is created (or re-created).
+void App::SetWindow(CoreWindow^ window)
+{
+ window->VisibilityChanged +=
+ ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &App::OnVisibilityChanged);
+
+ window->Closed +=
+ ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &App::OnWindowClosed);
+
+ window->SizeChanged +=
+ ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &App::OnWindowSizeChanged);
+
+#if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ // Disable all pointer visual feedback for better performance when touching.
+ // This is not supported on Windows Phone applications.
+ auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView();
+ pointerVisualizationSettings->IsContactFeedbackEnabled = false;
+ pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false;
+#endif
+
+ // The CoreWindow has been created, so EGL can be initialized.
+ ContextEGL* context = memnew(ContextEGL(window));
+ os->set_gl_context(context);
+ UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height));
+}
+
+// Initializes scene resources
+void App::Load(Platform::String^ entryPoint)
+{
+ char** args = {NULL};
+ Main::setup("winrt", 0, args);
+}
+
+// This method is called after the window becomes active.
+void App::Run()
+{
+
+ if (Main::start())
+ os->run();
+}
+
+// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
+// class is torn down while the app is in the foreground.
+void App::Uninitialize()
+{
+ Main::cleanup();
+ delete os;
+}
+
+// Application lifecycle event handler.
+void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
+{
+ // Run() won't start until the CoreWindow is activated.
+ CoreWindow::GetForCurrentThread()->Activate();
+}
+
+// Window event handlers.
+void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
+{
+ mWindowVisible = args->Visible;
+}
+
+void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
+{
+ mWindowClosed = true;
+}
+
+void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args)
+{
+#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
+ // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated.
+ // The default framebuffer will be automatically resized when either of these occur.
+ // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch.
+ UpdateWindowSize(args->Size);
+#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ // On Windows Phone 8.1, the window size changes when the device is rotated.
+ // The default framebuffer will not be automatically resized when this occurs.
+ // It is therefore up to the app to handle rotation-specific logic in its rendering code.
+#endif
+}
+
+void App::UpdateWindowSize(Size size)
+{
+ /*
+ DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
+ Size pixelSize(ConvertDipsToPixels(size.Width, currentDisplayInformation->LogicalDpi), ConvertDipsToPixels(size.Height, currentDisplayInformation->LogicalDpi));
+
+ mWindowWidth = static_cast<GLsizei>(pixelSize.Width);
+ mWindowHeight = static_cast<GLsizei>(pixelSize.Height);
+ */
+}
diff --git a/platform/winrt/app.h b/platform/winrt/app.h new file mode 100644 index 0000000000..a67b936cdf --- /dev/null +++ b/platform/winrt/app.h @@ -0,0 +1,51 @@ +#pragma once
+
+#include <string>
+
+#include <wrl.h>
+
+#include "os_winrt.h"
+#include "GLES2/gl2.h"
+
+namespace $ext_safeprojectname$
+{
+ ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
+ {
+ public:
+ App();
+
+ // IFrameworkView Methods.
+ virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
+ virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
+ virtual void Load(Platform::String^ entryPoint);
+ virtual void Run();
+ virtual void Uninitialize();
+
+ private:
+ void RecreateRenderer();
+
+ // Application lifecycle event handlers.
+ void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
+
+ // Window event handlers.
+ void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
+ void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
+ void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
+
+ void UpdateWindowSize(Windows::Foundation::Size size);
+ void InitializeEGL(Windows::UI::Core::CoreWindow^ window);
+ void CleanupEGL();
+
+ bool mWindowClosed;
+ bool mWindowVisible;
+ GLsizei mWindowWidth;
+ GLsizei mWindowHeight;
+
+ EGLDisplay mEglDisplay;
+ EGLContext mEglContext;
+ EGLSurface mEglSurface;
+
+ OSWinrt* os;
+ };
+
+}
diff --git a/platform/winrt/detect.py b/platform/winrt/detect.py index d09688b71c..00913b0ade 100644 --- a/platform/winrt/detect.py +++ b/platform/winrt/detect.py @@ -57,13 +57,13 @@ def configure(env): env.Append(CCFLAGS=['-g','-pg'])
env.Append(LINKFLAGS=['-pg'])
- env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/ZW', '/EHsc'])
- env.Append(CXXFLAGS=['/TP'])
+ env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/EHsc'])
+ env.Append(CXXFLAGS=['/TP', '/ZW'])
env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
#env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
env.Append(CCFLAGS=['/DWINRT_ENABLED'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP'])
+ env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
#env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
diff --git a/platform/winrt/gl_context_egl.cpp b/platform/winrt/gl_context_egl.cpp new file mode 100644 index 0000000000..ca592c5d19 --- /dev/null +++ b/platform/winrt/gl_context_egl.cpp @@ -0,0 +1,151 @@ +#include "gl_context_egl.h" + +using namespace Platform; + +void ContextEGL::release_current() { + + eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext); +}; + +void ContextEGL::make_current() { + + eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); +}; + +int ContextEGL::get_window_width() { + + return width; +}; + +int ContextEGL::get_window_height() { + + return height; +}; + +void ContextEGL::swap_buffers() { + + if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) + { + cleanup(); + + window = CoreWindow::GetForCurrentThread(); + initialize(); + + // tell rasterizer to reload textures and stuff? + } +}; + +Error ContextEGL::initialize() { + + EGLint configAttribList[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 8, + EGL_STENCIL_SIZE, 8, + EGL_SAMPLE_BUFFERS, 0, + EGL_NONE + }; + + EGLint surfaceAttribList[] = { + EGL_NONE, EGL_NONE + }; + + EGLint numConfigs = 0; + EGLint majorVersion = 1; + EGLint minorVersion = 0; + EGLDisplay display = EGL_NO_DISPLAY; + EGLContext context = EGL_NO_CONTEXT; + EGLSurface surface = EGL_NO_SURFACE; + EGLConfig config = nullptr; + EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE }; + + try { + + display = eglGetDisplay(EGL_DEFAULT_DISPLAY); + if (display == EGL_NO_DISPLAY) + { + throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display"); + } + + if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL"); + } + + if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count"); + } + + if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count"); + } + + surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable*>(window), surfaceAttribList); + if (surface == EGL_NO_SURFACE) + { + throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface"); + } + + context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs); + if (context == EGL_NO_CONTEXT) + { + throw Exception::CreateException(E_FAIL, L"Failed to create EGL context"); + } + + if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current"); + } + } catch (...) { + return FAILED; + }; + + mEglDisplay = display; + mEglSurface = surface; + mEglContext = context; + + eglQuerySurface(display,surface,EGL_WIDTH,&width); + eglQuerySurface(display,surface,EGL_HEIGHT,&height); + + return OK; +}; + +void ContextEGL::cleanup() { + + if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) + { + eglDestroySurface(mEglDisplay, mEglSurface); + mEglSurface = EGL_NO_SURFACE; + } + + if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT) + { + eglDestroyContext(mEglDisplay, mEglContext); + mEglContext = EGL_NO_CONTEXT; + } + + if (mEglDisplay != EGL_NO_DISPLAY) + { + eglTerminate(mEglDisplay); + mEglDisplay = EGL_NO_DISPLAY; + } +}; + +ContextEGL::ContextEGL(CoreWindow^ p_window) : + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) + { + + window = p_window; +}; + +ContextEGL::~ContextEGL() { + + cleanup(); +}; + diff --git a/platform/winrt/gl_context_egl.h b/platform/winrt/gl_context_egl.h new file mode 100644 index 0000000000..56bf654ee5 --- /dev/null +++ b/platform/winrt/gl_context_egl.h @@ -0,0 +1,44 @@ +#ifndef CONTEXT_EGL_H +#define CONTEXT_EGL_H + +#include <wrl.h> + +#include "os/os.h" +#include "EGL/egl.h" +#include "error_list.h" +#include "drivers/gl_context/context_gl.h" + +using namespace Windows::UI::Core; + +class ContextEGL : public ContextGL { + + CoreWindow^ window; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + EGLint width; + EGLint height; + +public: + + virtual void release_current(); + + virtual void make_current(); + + virtual int get_window_width(); + virtual int get_window_height(); + virtual void swap_buffers(); + + virtual Error initialize(); + + void cleanup(); + + ContextEGL(CoreWindow^ p_window); + ~ContextEGL(); + +}; + +#endif + diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp index 16a74c877c..99c4ad968e 100644 --- a/platform/winrt/os_winrt.cpp +++ b/platform/winrt/os_winrt.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* os_windows.cpp */ +/* os_winrt.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,12 +28,12 @@ /*************************************************************************/ #include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles1/rasterizer_gles1.h" -#include "os_windows.h" +#include "os_winrt.h" #include "drivers/nedmalloc/memory_pool_static_nedmalloc.h" #include "drivers/unix/memory_pool_static_malloc.h" #include "os/memory_pool_dynamic_static.h" -#include "drivers/windows/thread_windows.h" -#include "drivers/windows/semaphore_windows.h" +#include "thread_winrt.h" +//#include "drivers/windows/semaphore_windows.h" #include "drivers/windows/mutex_windows.h" #include "main/main.h" #include "drivers/windows/file_access_windows.h" @@ -44,14 +44,22 @@ #include "servers/audio/audio_server_sw.h" #include "servers/visual/visual_server_wrap_mt.h" -#include "tcp_server_winsock.h" -#include "stream_peer_winsock.h" #include "os/pc_joystick_map.h" -#include "lang_table.h" #include "os/memory_pool_dynamic_prealloc.h" #include "globals.h" #include "io/marshalls.h" +#include <wrl.h> + +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; +using namespace Windows::Foundation; +using namespace Windows::Graphics::Display; +using namespace Microsoft::WRL; + + int OSWinrt::get_video_driver_count() const { return 2; @@ -129,59 +137,18 @@ bool OSWinrt::can_draw() const { }; -void OSWinrt::_touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam) { - - InputEvent event; - event.type = InputEvent::SCREEN_TOUCH; - event.ID=++last_id; - event.screen_touch.index = idx; +void OSWinrt::set_gl_context(ContextEGL* p_context) { - switch (uMsg) { - case WM_LBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_RBUTTONDOWN: { - - event.screen_touch.pressed = true; - } break; - - case WM_LBUTTONUP: - case WM_MBUTTONUP: - case WM_RBUTTONUP: { - event.screen_touch.pressed = false; - } break; - }; - - event.screen_touch.x=GET_X_LPARAM(lParam); - event.screen_touch.y=GET_Y_LPARAM(lParam); - - if (main_loop) { - input->parse_input_event(event); - } + gl_context = p_context; }; -void OSWinrt::_drag_event(int idx,UINT uMsg, WPARAM wParam, LPARAM lParam) { - - InputEvent event; - event.type = InputEvent::SCREEN_DRAG; - event.ID=++last_id; - event.screen_drag.index = idx; - - event.screen_drag.x=GET_X_LPARAM(lParam); - event.screen_drag.y=GET_Y_LPARAM(lParam); - - if (main_loop) - input->parse_input_event(event); -}; - - void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { - - main_loop=NULL; outside=true; - + gl_context->initialize(); + visual_server = memnew( VisualServerRaster(rasterizer) ); if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { @@ -222,6 +189,7 @@ void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_aud void OSWinrt::set_clipboard(const String& p_text) { + /* if (!OpenClipboard(hWnd)) { ERR_EXPLAIN("Unable to open clipboard."); ERR_FAIL(); @@ -255,10 +223,12 @@ void OSWinrt::set_clipboard(const String& p_text) { SetClipboardData(CF_TEXT, mem); CloseClipboard(); + */ }; String OSWinrt::get_clipboard() const { + /* String ret; if (!OpenClipboard(hWnd)) { ERR_EXPLAIN("Unable to open clipboard."); @@ -295,6 +265,8 @@ String OSWinrt::get_clipboard() const { CloseClipboard(); return ret; + */ + return ""; }; @@ -327,10 +299,6 @@ void OSWinrt::finalize() { if (rasterizer) memdelete(rasterizer); - if (user_proc) { - SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); - }; - spatial_sound_server->finish(); memdelete(spatial_sound_server); spatial_sound_2d_server->finish(); @@ -355,16 +323,11 @@ void OSWinrt::finalize() { } void OSWinrt::finalize_core() { - memdelete(process_map); - if (mempool_dynamic) memdelete( mempool_dynamic ); if (mempool_static) delete mempool_static; - - TCPServerWinsock::cleanup(); - StreamPeerWinsock::cleanup(); } void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) { @@ -399,10 +362,7 @@ void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) { void OSWinrt::alert(const String& p_alert,const String& p_title) { - if (!is_no_window_mode_enabled()) - MessageBoxW(NULL,p_alert.c_str(),p_title.c_str(),MB_OK|MB_ICONEXCLAMATION); - else - print_line("ALERT: "+p_alert); + print_line("ALERT: "+p_alert); } void OSWinrt::set_mouse_mode(MouseMode p_mode) { @@ -445,71 +405,16 @@ void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) con void OSWinrt::print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type) { - HANDLE hCon=GetStdHandle(STD_OUTPUT_HANDLE); - if (!hCon || hCon==INVALID_HANDLE_VALUE) { - if (p_rationale && p_rationale[0]) { - - print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_rationale); - print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); + if (p_rationale && p_rationale[0]) { - } else { - print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_code); - print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); + print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_rationale); + print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); - } } else { + print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_code); + print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line); - CONSOLE_SCREEN_BUFFER_INFO sbi; //original - GetConsoleScreenBufferInfo(hCon,&sbi); - - SetConsoleTextAttribute(hCon,sbi.wAttributes); - - - - uint32_t basecol=0; - switch(p_type) { - case ERR_ERROR: basecol = FOREGROUND_RED; break; - case ERR_WARNING: basecol = FOREGROUND_RED|FOREGROUND_GREEN; break; - case ERR_SCRIPT: basecol = FOREGROUND_GREEN; break; - } - - if (p_rationale && p_rationale[0]) { - - SetConsoleTextAttribute(hCon,basecol|FOREGROUND_INTENSITY); - - - switch(p_type) { - case ERR_ERROR: print("ERROR: "); break; - case ERR_WARNING: print("WARNING: "); break; - case ERR_SCRIPT: print("SCRIPT ERROR: "); break; - } - - SetConsoleTextAttribute(hCon,FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_INTENSITY); - print(" %s\n",p_rationale); - SetConsoleTextAttribute(hCon,basecol); - print("At: "); - SetConsoleTextAttribute(hCon,FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_GREEN); - print(" %s:%i\n",p_file,p_line); - - - } else { - SetConsoleTextAttribute(hCon,basecol|FOREGROUND_INTENSITY); - switch(p_type) { - case ERR_ERROR: print("ERROR: %s: ",p_function); break; - case ERR_WARNING: print("WARNING: %s: ",p_function); break; - case ERR_SCRIPT: print("SCRIPT ERROR: %s: ",p_function); break; - } - SetConsoleTextAttribute(hCon,FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_GREEN|FOREGROUND_INTENSITY); - print(" %s\n",p_code); - SetConsoleTextAttribute(hCon,basecol); - print("At: "); - SetConsoleTextAttribute(hCon,FOREGROUND_RED|FOREGROUND_BLUE|FOREGROUND_GREEN); - print(" %s:%i\n",p_file,p_line); - } - - SetConsoleTextAttribute(hCon,sbi.wAttributes); } - } @@ -566,10 +471,10 @@ uint64_t OSWinrt::get_unix_time() const { void OSWinrt::delay_usec(uint32_t p_usec) const { - if (p_usec < 1000) - Sleep(1); - else - Sleep(p_usec / 1000); + int msec = p_usec < 1000 ? 1 : p_usec / 1000; + + // no Sleep() + WaitForSingleObjectEx(GetCurrentThread(), msec, false); } uint64_t OSWinrt::get_ticks_usec() const { @@ -607,19 +512,12 @@ Error OSWinrt::kill(const ProcessID& p_pid) { Error OSWinrt::set_cwd(const String& p_cwd) { - if (_wchdir(p_cwd.c_str())!=0) - return ERR_CANT_OPEN; - return OK; } String OSWinrt::get_executable_path() const { - wchar_t bufname[4096]; - GetModuleFileNameW(NULL,bufname,4096); - String s= bufname; - print_line("EXEC PATHPó: "+s); - return s; + return ""; } void OSWinrt::set_icon(const Image& p_icon) { @@ -629,25 +527,16 @@ void OSWinrt::set_icon(const Image& p_icon) { bool OSWinrt::has_environment(const String& p_var) const { - return getenv(p_var.utf8().get_data()) != NULL; + return false; }; String OSWinrt::get_environment(const String& p_var) const { - char* val = getenv(p_var.utf8().get_data()); - if (val) - return val; - return ""; }; String OSWinrt::get_stdin_string(bool p_block) { - if (p_block) { - char buff[1024]; - return fgets(buff,1024,stdin); - }; - return String(); } @@ -665,23 +554,22 @@ Error OSWinrt::shell_open(String p_uri) { String OSWinrt::get_locale() const { Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; - return language.Data(); + return language->Data(); } void OSWinrt::release_rendering_thread() { - //gl_context->release_current(); - + gl_context->release_current(); } void OSWinrt::make_rendering_thread() { - //gl_context->make_current(); + gl_context->make_current(); } void OSWinrt::swap_buffers() { - //gl_context->swap_buffers(); + gl_context->swap_buffers(); } @@ -699,6 +587,7 @@ void OSWinrt::run() { while (!force_quit) { + CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); process_events(); // get rid of pending events if (Main::iteration()==true) break; @@ -724,7 +613,7 @@ String OSWinrt::get_data_dir() const { } -OSWinrt::OSWinrt(HINSTANCE _hInstance) { +OSWinrt::OSWinrt() { key_event_pos=0; force_quit=false; @@ -743,6 +632,8 @@ OSWinrt::OSWinrt(HINSTANCE _hInstance) { stdo=fopen("stdout.txt","wb"); #endif + gl_context = NULL; + } diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h index bc7e188c20..c309239af1 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/winrt/os_winrt.h @@ -41,11 +41,10 @@ #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" +#include "gl_context_egl.h" #include <windows.h> -#include "key_mapping_win.h" -#include <windowsx.h> #include <io.h> #include <fcntl.h> @@ -93,6 +92,8 @@ class OSWinrt : public OS { Physics2DServer *physics_2d_server; int pressrc; + ContextEGL* gl_context; + struct Joystick { int id; @@ -224,6 +225,8 @@ public: virtual void move_window_to_foreground(); virtual String get_data_dir() const; + void set_gl_context(ContextEGL* p_context); + virtual void release_rendering_thread(); virtual void make_rendering_thread(); virtual void swap_buffers(); diff --git a/platform/x11/SCsub b/platform/x11/SCsub index 1a552cbaac..7a6f02daa5 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -8,5 +8,3 @@ common_x11=[\ ] env.Program('#bin/godot',['godot_x11.cpp']+common_x11) -if env['target'] == "release": - env.Command('#bin/godot_rel', '#bin/godot', Copy('bin/godot_rel', 'bin/godot')) diff --git a/platform/x11/detect.py b/platform/x11/detect.py index cff7ea86b6..03de91fa2f 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -47,22 +47,29 @@ def get_opts(): return [ ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), - ('force_32_bits','Force 32 bits binary','no') ] def get_flags(): return [ - ('opengl', 'no'), - ('legacygl', 'yes'), ('builtin_zlib', 'no'), ("openssl", "yes"), + ("theora","no"), ] def configure(env): + is64=sys.maxsize > 2**32 + + if (env["bits"]=="default"): + if (is64): + env["bits"]="64" + else: + env["bits"]="32" + + env.Append(CPPPATH=['#platform/x11']) if (env["use_llvm"]=="yes"): env["CC"]="clang" @@ -71,53 +78,30 @@ def configure(env): if (env["use_sanitizer"]=="yes"): env.Append(CXXFLAGS=['-fsanitize=address','-fno-omit-frame-pointer']) env.Append(LINKFLAGS=['-fsanitize=address']) + env.extra_suffix=".llvms" + else: + env.extra_suffix=".llvm" + - if (env["tools"]=="no"): - #no tools suffix - env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + #if (env["tools"]=="no"): + # #no tools suffix + # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] + # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] if (env["target"]=="release"): env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX'] - - -# env.Append(CCFLAGS=['-Os','-ffast-math','-fomit-frame-pointer']) -#does not seem to have much effect -# env.Append(CCFLAGS=['-fno-default-inline']) -#recommended by wxwidgets -# env.Append(CCFLAGS=['-ffunction-sections','-fdata-sections']) -# env.Append(LINKFLAGS=['-Wl','--gc-sections']) elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) -#does not seem to have much effect -# env.Append(CCFLAGS=['-fno-default-inline']) -#recommended by wxwidgets -# env.Append(CCFLAGS=['-ffunction-sections','-fdata-sections']) -# env.Append(LINKFLAGS=['-Wl','--gc-sections']) - elif (env["target"]=="debug_light"): - - env.Append(CCFLAGS=['-g1', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) + env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) env.ParseConfig('pkg-config x11 --cflags --libs') env.ParseConfig('pkg-config xcursor --cflags --libs') @@ -128,19 +112,20 @@ def configure(env): env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - if env['opengl'] == 'yes': - env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) - #env.Append(CPPFLAGS=["-DRTAUDIO_ENABLED"]) + env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES1_ENABLED','-DGLES_OVER_GL']) -# env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES_OVER_GL']) env.Append(LIBS=['GL', 'GLU', 'pthread','asound','z']) #TODO detect linux/BSD! #env.Append(CPPFLAGS=['-DMPC_FIXED_POINT']) - if (env["force_32_bits"]=="yes"): + +#host compiler is default.. + + if (is64 and env["bits"]=="32"): env.Append(CPPFLAGS=['-m32']) env.Append(LINKFLAGS=['-m32','-L/usr/lib/i386-linux-gnu']) - env['OBJSUFFIX'] = ".32"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = ".32"+env['LIBSUFFIX'] + elif (not is64 and env["bits"]=="32"): + env.Append(CPPFLAGS=['-m64']) + env.Append(LINKFLAGS=['-m64','-L/usr/lib/i686-linux-gnu']) if (env["CXX"]=="clang++"): diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index ded86702ef..819b06e095 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -507,7 +507,13 @@ void Particles2D::_notification(int p_what) { } - for(int i=0;i<particle_count;i++) { + int start_particle = (int)(time * (float)particle_count / lifetime); + + for (int id=0;id<particle_count;++id) { + int i = start_particle + id; + if (i >= particle_count) { + i -= particle_count; + } Particle &p=pdata[i]; if (!p.active) diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 78b5e23da0..308aa8402f 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -250,7 +250,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap if (!E) { E = contact_monitor->body_map.insert(objid,BodyState()); - E->get().rc=0; +// E->get().rc=0; E->get().in_scene=node && node->is_inside_scene(); if (node) { node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); @@ -260,8 +260,9 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap } } + //E->get().rc++; } - E->get().rc++; + if (node) E->get().shapes.insert(ShapePair(p_body_shape,p_local_shape)); @@ -272,24 +273,26 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap } else { - E->get().rc--; + //E->get().rc--; if (node) E->get().shapes.erase(ShapePair(p_body_shape,p_local_shape)); - if (E->get().rc==0) { + bool in_scene = E->get().in_scene; + + if (E->get().shapes.empty()) { if (node) { node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); - if (E->get().in_scene) + if (in_scene) emit_signal(SceneStringNames::get_singleton()->body_exit,obj); } contact_monitor->body_map.erase(E); } - if (node && E->get().in_scene) { + if (node && in_scene) { emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); } @@ -381,6 +384,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { //process remotions + for(int i=0;i<toremove_count;i++) { _body_inout(0,toremove[i].body_id,toremove[i].pair.body_shape,toremove[i].pair.local_shape); @@ -388,6 +392,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { //process aditions + for(int i=0;i<toadd_count;i++) { _body_inout(1,toadd[i].id,toadd[i].shape,toadd[i].local_shape); @@ -920,6 +925,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) { normal=rest_info.normal; collider=rest_info.collider_id; collider_vel=rest_info.linear_velocity; + collider_shape=rest_info.shape; + collider_metadata=rest_info.metadata; } } @@ -1008,6 +1015,20 @@ ObjectID KinematicBody2D::get_collider() const { return collider; } + +int KinematicBody2D::get_collider_shape() const { + + ERR_FAIL_COND_V(!colliding,0); + return collider_shape; +} + +Variant KinematicBody2D::get_collider_metadata() const { + + ERR_FAIL_COND_V(!colliding,0); + return collider_metadata; + +} + void KinematicBody2D::set_collide_with_static_bodies(bool p_enable) { collide_static=p_enable; @@ -1071,6 +1092,8 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody2D::get_collision_normal); ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody2D::get_collider_velocity); ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody2D::_get_collider); + ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape); + ObjectTypeDB::bind_method(_MD("get_collider_metadata"),&KinematicBody2D::get_collider_metadata); ObjectTypeDB::bind_method(_MD("set_collide_with_static_bodies","enable"),&KinematicBody2D::set_collide_with_static_bodies); @@ -1107,6 +1130,8 @@ KinematicBody2D::KinematicBody2D() : PhysicsBody2D(Physics2DServer::BODY_MODE_KI colliding=false; collider=0; + collider_shape=0; + margin=0.08; } KinematicBody2D::~KinematicBody2D() { diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 7e3fd978a0..e429ca1432 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -156,7 +156,7 @@ private: }; struct BodyState { - int rc; + //int rc; bool in_scene; VSet<ShapePair> shapes; }; @@ -254,7 +254,8 @@ class KinematicBody2D : public PhysicsBody2D { Vector2 normal; Vector2 collider_vel; ObjectID collider; - + int collider_shape; + Variant collider_metadata; Variant _get_collider() const; @@ -273,6 +274,8 @@ public: Vector2 get_collision_normal() const; Vector2 get_collider_velocity() const; ObjectID get_collider() const; + int get_collider_shape() const; + Variant get_collider_metadata() const; void set_collide_with_static_bodies(bool p_enable); bool can_collide_with_static_bodies() const; diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 7d033ed87f..8c3bbfdfc9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -64,20 +64,20 @@ void Sprite::_notification(int p_what) { break; */ - Size2i s; - Rect2i src_rect; + Size2 s; + Rect2 src_rect; if (region) { s=region_rect.size; src_rect=region_rect; } else { - s = texture->get_size(); - s=s/Size2i(hframes,vframes); + s = Size2(texture->get_size()); + s=s/Size2(hframes,vframes); src_rect.size=s; - src_rect.pos.x+=(frame%hframes)*s.x; - src_rect.pos.y+=(frame/hframes)*s.y; + src_rect.pos.x+=float(frame%hframes)*s.x; + src_rect.pos.y+=float(frame/hframes)*s.y; } @@ -85,7 +85,7 @@ void Sprite::_notification(int p_what) { if (centered) ofs-=s/2; - Rect2i dst_rect(ofs,s); + Rect2 dst_rect(ofs,s); if (hflip) dst_rect.size.x=-dst_rect.size.x; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 6403454588..eb04ca924f 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -106,9 +106,9 @@ Ref<TileSet> TileMap::get_tileset() const { return tile_set; } -void TileMap::set_cell_size(int p_size) { +void TileMap::set_cell_size(Size2 p_size) { - ERR_FAIL_COND(p_size<1); + ERR_FAIL_COND(p_size.x<1 || p_size.y<1); _clear_quadrants(); cell_size=p_size; @@ -117,7 +117,7 @@ void TileMap::set_cell_size(int p_size) { } -int TileMap::get_cell_size() const { +Size2 TileMap::get_cell_size() const { return cell_size; } @@ -171,6 +171,7 @@ void TileMap::_update_dirty_quadrants() { VisualServer *vs = VisualServer::get_singleton(); Physics2DServer *ps = Physics2DServer::get_singleton(); + Vector2 tofs = get_cell_draw_offset(); while (dirty_quadrant_list.first()) { @@ -178,6 +179,7 @@ void TileMap::_update_dirty_quadrants() { vs->canvas_item_clear(q.canvas_item); ps->body_clear_shapes(q.static_body); + int shape_idx=0; for(int i=0;i<q.cells.size();i++) { @@ -189,7 +191,7 @@ void TileMap::_update_dirty_quadrants() { Ref<Texture> tex = tile_set->tile_get_texture(c.id); Vector2 tile_ofs = tile_set->tile_get_texture_offset(c.id); - Vector2 offset = Point2( E->key().x, E->key().y )*cell_size - q.pos; + Vector2 offset = _map_to_world(E->key().x, E->key().y) - q.pos + tofs; if (!tex.is_valid()) continue; @@ -258,6 +260,8 @@ void TileMap::_update_dirty_quadrants() { ps->body_add_shape(q.static_body,shape->get_rid(),xform); + ps->body_set_shape_metadata(q.static_body,shape_idx++,Vector2(E->key().x,E->key().y)); + } } } @@ -299,17 +303,22 @@ void TileMap::_recompute_rect_cache() { for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { - Rect2 r( Point2(E->key().x, E->key().y)*cell_size*quadrant_size, Size2(1,1)*cell_size*quadrant_size ); + Rect2 r; + r.pos=_map_to_world(E->key().x*quadrant_size, E->key().y*quadrant_size); + r.expand_to( _map_to_world(E->key().x*quadrant_size+quadrant_size, E->key().y*quadrant_size) ); + r.expand_to( _map_to_world(E->key().x*quadrant_size+quadrant_size, E->key().y*quadrant_size+quadrant_size) ); + r.expand_to( _map_to_world(E->key().x*quadrant_size, E->key().y*quadrant_size+quadrant_size) ); if (E==quadrant_map.front()) r_total=r; else r_total=r_total.merge(r); } + if (r_total==Rect2()) { rect_cache=Rect2(-10,-10,20,20); } else { - rect_cache=r_total; + rect_cache=r_total.grow(MAX(cell_size.x,cell_size.y)*quadrant_size); } item_rect_changed(); @@ -323,8 +332,10 @@ void TileMap::_recompute_rect_cache() { Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const PosKey& p_qk) { Matrix32 xform; - xform.set_origin(Point2(p_qk.x,p_qk.y)*quadrant_size*cell_size); + //xform.set_origin(Point2(p_qk.x,p_qk.y)*cell_size*quadrant_size); Quadrant q; + q.pos = _map_to_world(p_qk.x*quadrant_size,p_qk.y*quadrant_size); + xform.set_origin( q.pos ); q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); VisualServer::get_singleton()->canvas_item_set_parent( q.canvas_item, get_canvas_item() ); VisualServer::get_singleton()->canvas_item_set_transform( q.canvas_item, xform ); @@ -341,7 +352,6 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const } Physics2DServer::get_singleton()->body_set_state(q.static_body,Physics2DServer::BODY_STATE_TRANSFORM,xform); - q.pos=Vector2(p_qk.x,p_qk.y)*quadrant_size*cell_size; rect_cache_dirty=true; quadrant_order_dirty=true; @@ -478,8 +488,11 @@ void TileMap::_recreate_quadrants() { } Q->get().cells.insert(E->key()); - + _make_quadrant_dirty(Q); } + + + } void TileMap::_clear_quadrants() { @@ -614,6 +627,152 @@ uint32_t TileMap::get_collision_layer_mask() const { return collision_layer; } +void TileMap::set_mode(Mode p_mode) { + + _clear_quadrants(); + mode=p_mode; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +TileMap::Mode TileMap::get_mode() const { + return mode; +} + +void TileMap::set_half_offset(HalfOffset p_half_offset) { + + _clear_quadrants(); + half_offset=p_half_offset; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +Vector2 TileMap::get_cell_draw_offset() const { + + switch(mode) { + + case MODE_SQUARE: { + + return Vector2(); + } break; + case MODE_ISOMETRIC: { + + return Vector2(-cell_size.x*0.5,0); + + } break; + case MODE_CUSTOM: { + + Vector2 min; + min.x = MIN(custom_transform[0].x,min.x); + min.y = MIN(custom_transform[0].y,min.y); + min.x = MIN(custom_transform[1].x,min.x); + min.y = MIN(custom_transform[1].y,min.y); + return min; + } break; + } + + return Vector2(); + +} + +TileMap::HalfOffset TileMap::get_half_offset() const { + return half_offset; +} + +Matrix32 TileMap::get_cell_transform() const { + + switch(mode) { + + case MODE_SQUARE: { + + Matrix32 m; + m[0]*=cell_size.x; + m[1]*=cell_size.y; + return m; + } break; + case MODE_ISOMETRIC: { + + //isometric only makes sense when y is positive in both x and y vectors, otherwise + //the drawing of tiles will overlap + Matrix32 m; + m[0]=Vector2(cell_size.x*0.5,cell_size.y*0.5); + m[1]=Vector2(-cell_size.x*0.5,cell_size.y*0.5); + return m; + + } break; + case MODE_CUSTOM: { + + return custom_transform; + } break; + } + + return Matrix32(); +} + +void TileMap::set_custom_transform(const Matrix32& p_xform) { + + _clear_quadrants(); + custom_transform=p_xform; + _recreate_quadrants(); + emit_signal("settings_changed"); + +} + +Matrix32 TileMap::get_custom_transform() const{ + + return custom_transform; +} + +Vector2 TileMap::_map_to_world(int x,int y,bool p_ignore_ofs) const { + + Vector2 ret = get_cell_transform().xform(Vector2(x,y)); + if (!p_ignore_ofs) { + switch(half_offset) { + + case HALF_OFFSET_X: { + if (ABS(y)&1) { + + ret+=get_cell_transform()[0]*0.5; + } + } break; + case HALF_OFFSET_Y: { + if (ABS(x)&1) { + ret+=get_cell_transform()[1]*0.5; + } + } break; + default: {} + } + } + return ret; +} +Vector2 TileMap::map_to_world(const Vector2& p_pos,bool p_ignore_ofs) const { + + return _map_to_world(p_pos.x,p_pos.y,p_ignore_ofs); +} +Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ + + Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos); + + + switch(half_offset) { + + case HALF_OFFSET_X: { + if (int(ret.y)&1) { + + ret.x-=0.5; + } + } break; + case HALF_OFFSET_Y: { + if (int(ret.x)&1) { + ret.y-=0.5; + } + } break; + default: {} + } + + return ret.floor(); +} + void TileMap::_bind_methods() { @@ -621,10 +780,21 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_tileset","tileset:TileSet"),&TileMap::set_tileset); ObjectTypeDB::bind_method(_MD("get_tileset:TileSet"),&TileMap::get_tileset); + ObjectTypeDB::bind_method(_MD("set_mode","mode"),&TileMap::set_mode); + ObjectTypeDB::bind_method(_MD("get_mode"),&TileMap::get_mode); + + ObjectTypeDB::bind_method(_MD("set_half_offset","half_offset"),&TileMap::set_half_offset); + ObjectTypeDB::bind_method(_MD("get_half_offset"),&TileMap::get_half_offset); + + ObjectTypeDB::bind_method(_MD("set_custom_transform","custom_transform"),&TileMap::set_custom_transform); + ObjectTypeDB::bind_method(_MD("get_custom_transform"),&TileMap::get_custom_transform); ObjectTypeDB::bind_method(_MD("set_cell_size","size"),&TileMap::set_cell_size); ObjectTypeDB::bind_method(_MD("get_cell_size"),&TileMap::get_cell_size); + ObjectTypeDB::bind_method(_MD("_set_old_cell_size","size"),&TileMap::_set_old_cell_size); + ObjectTypeDB::bind_method(_MD("_get_old_cell_size"),&TileMap::_get_old_cell_size); + ObjectTypeDB::bind_method(_MD("set_quadrant_size","size"),&TileMap::set_quadrant_size); ObjectTypeDB::bind_method(_MD("get_quadrant_size"),&TileMap::get_quadrant_size); @@ -650,6 +820,9 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear"),&TileMap::clear); + ObjectTypeDB::bind_method(_MD("map_to_world","mappos","ignore_half_ofs"),&TileMap::map_to_world,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("world_to_map","worldpos"),&TileMap::world_to_map); + ObjectTypeDB::bind_method(_MD("_clear_quadrants"),&TileMap::_clear_quadrants); ObjectTypeDB::bind_method(_MD("_recreate_quadrants"),&TileMap::_recreate_quadrants); ObjectTypeDB::bind_method(_MD("_update_dirty_quadrants"),&TileMap::_update_dirty_quadrants); @@ -657,17 +830,28 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_tile_data"),&TileMap::_set_tile_data); ObjectTypeDB::bind_method(_MD("_get_tile_data"),&TileMap::_get_tile_data); - ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1"),_SCS("set_cell_size"),_SCS("get_cell_size")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Square,Isometric,Custom"),_SCS("set_mode"),_SCS("get_mode")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_set",PROPERTY_HINT_RESOURCE_TYPE,"TileSet"),_SCS("set_tileset"),_SCS("get_tileset")); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1",0),_SCS("_set_old_cell_size"),_SCS("_get_old_cell_size")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"cell/size",PROPERTY_HINT_RANGE,"1,8192,1"),_SCS("set_cell_size"),_SCS("get_cell_size")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size")); + ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"cell/custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce")); ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer_mask"),_SCS("get_collision_layer_mask")); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data")); ADD_SIGNAL(MethodInfo("settings_changed")); BIND_CONSTANT( INVALID_CELL ); + BIND_CONSTANT( MODE_SQUARE ); + BIND_CONSTANT( MODE_ISOMETRIC ); + BIND_CONSTANT( MODE_CUSTOM ); + BIND_CONSTANT( HALF_OFFSET_X ); + BIND_CONSTANT( HALF_OFFSET_Y ); + BIND_CONSTANT( HALF_OFFSET_DISABLED ); + } TileMap::TileMap() { @@ -678,12 +862,14 @@ TileMap::TileMap() { pending_update=false; quadrant_order_dirty=false; quadrant_size=16; - cell_size=64; + cell_size=Size2(64,64); center_x=false; center_y=false; collision_layer=1; friction=1; bounce=0; + mode=MODE_SQUARE; + half_offset=HALF_OFFSET_DISABLED; fp_adjust=0.01; fp_adjust=0.01; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index d21437e30f..4e9e2e7e97 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -37,12 +37,30 @@ class TileMap : public Node2D { OBJ_TYPE( TileMap, Node2D ); +public: + + enum Mode { + MODE_SQUARE, + MODE_ISOMETRIC, + MODE_CUSTOM + }; + + enum HalfOffset { + HALF_OFFSET_X, + HALF_OFFSET_Y, + HALF_OFFSET_DISABLED, + }; +private: Ref<TileSet> tile_set; - int cell_size; + Size2i cell_size; int quadrant_size; bool center_x,center_y; + Mode mode; + Matrix32 custom_transform; + HalfOffset half_offset; + union PosKey { @@ -117,6 +135,12 @@ class TileMap : public Node2D { void _set_tile_data(const DVector<int>& p_data); DVector<int> _get_tile_data() const; + + void _set_old_cell_size(int p_size) { set_cell_size(Size2(p_size,p_size)); } + int _get_old_cell_size() const { return cell_size.x; } + + _FORCE_INLINE_ Vector2 _map_to_world(int p_x,int p_y,bool p_ignore_ofs=false) const; + protected: @@ -132,8 +156,8 @@ public: void set_tileset(const Ref<TileSet>& p_tileset); Ref<TileSet> get_tileset() const; - void set_cell_size(int p_size); - int get_cell_size() const; + void set_cell_size(Size2 p_size); + Size2 get_cell_size() const; void set_quadrant_size(int p_size); int get_quadrant_size() const; @@ -159,10 +183,28 @@ public: void set_collision_bounce(float p_bounce); float get_collision_bounce() const; + void set_mode(Mode p_mode); + Mode get_mode() const; + + void set_half_offset(HalfOffset p_half_offset); + HalfOffset get_half_offset() const; + + void set_custom_transform(const Matrix32& p_xform); + Matrix32 get_custom_transform() const; + + Matrix32 get_cell_transform() const; + Vector2 get_cell_draw_offset() const; + + Vector2 map_to_world(const Vector2& p_pos, bool p_ignore_ofs=false) const; + Vector2 world_to_map(const Vector2& p_pos) const; + void clear(); TileMap(); ~TileMap(); }; +VARIANT_ENUM_CAST(TileMap::Mode); +VARIANT_ENUM_CAST(TileMap::HalfOffset); + #endif // TILE_MAP_H diff --git a/scene/2d/y_sort.cpp b/scene/2d/y_sort.cpp new file mode 100644 index 0000000000..d441abfaf1 --- /dev/null +++ b/scene/2d/y_sort.cpp @@ -0,0 +1,29 @@ +#include "y_sort.h" + + + +void YSort::set_sort_enabled(bool p_enabled) { + + sort_enabled=p_enabled; + VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(),sort_enabled); +} + +bool YSort::is_sort_enabled() const { + + return sort_enabled; +} + +void YSort::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_sort_enabled","enabled"),&YSort::set_sort_enabled); + ObjectTypeDB::bind_method(_MD("is_sort_enabled"),&YSort::is_sort_enabled); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"sort/enabled"),_SCS("set_sort_enabled"),_SCS("is_sort_enabled")); +} + + +YSort::YSort() { + + sort_enabled=true; + VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(),true); +} diff --git a/scene/2d/y_sort.h b/scene/2d/y_sort.h new file mode 100644 index 0000000000..6d04a67e42 --- /dev/null +++ b/scene/2d/y_sort.h @@ -0,0 +1,17 @@ +#ifndef Y_SORT_H +#define Y_SORT_H + +#include "scene/2d/node_2d.h" + +class YSort : public Node2D { + OBJ_TYPE(YSort,Node2D); + bool sort_enabled; + static void _bind_methods(); +public: + + void set_sort_enabled(bool p_enabled); + bool is_sort_enabled() const; + YSort(); +}; + +#endif // Y_SORT_H diff --git a/scene/3d/SCsub b/scene/3d/SCsub index 6789851aab..3c2144bedc 100644 --- a/scene/3d/SCsub +++ b/scene/3d/SCsub @@ -1,7 +1,6 @@ Import('env') -print("V: "+env["disable_3d"]) if (env["disable_3d"]=="yes"): env.scene_sources.append("3d/spatial.cpp") diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index f5895453cc..7370c36eb7 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -255,16 +255,6 @@ bool Area::is_monitoring_enabled() const { } -void Area::set_ray_pickable(bool p_ray_pickable) { - - ray_pickable=p_ray_pickable; - PhysicsServer::get_singleton()->area_set_ray_pickable(get_rid(),p_ray_pickable); -} - -bool Area::is_ray_pickable() const { - - return ray_pickable; -} void Area::_bind_methods() { @@ -289,8 +279,6 @@ void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); - ObjectTypeDB::bind_method(_MD("set_ray_pickable","ray_pickable"),&Area::set_ray_pickable); - ObjectTypeDB::bind_method(_MD("is_ray_pickable"),&Area::is_ray_pickable); ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled); @@ -310,7 +298,6 @@ void Area::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density")); ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); } @@ -323,7 +310,7 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru density=0.1; priority=0; monitoring=false; - ray_pickable=false; + set_ray_pickable(false); set_enable_monitoring(true); } diff --git a/scene/3d/area.h b/scene/3d/area.h index 92b5d39f59..5558e2c719 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -52,7 +52,7 @@ private: real_t density; int priority; bool monitoring; - bool ray_pickable; + void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); @@ -109,9 +109,6 @@ public: void set_priority(real_t p_priority); real_t get_priority() const; - void set_ray_pickable(bool p_ray_pickable); - bool is_ray_pickable() const; - void set_enable_monitoring(bool p_enable); bool is_monitoring_enabled() const; diff --git a/scene/3d/baked_light_instance.cpp b/scene/3d/baked_light_instance.cpp index c1cc1f6b68..b55093a779 100644 --- a/scene/3d/baked_light_instance.cpp +++ b/scene/3d/baked_light_instance.cpp @@ -63,3 +63,81 @@ BakedLightInstance::BakedLightInstance() { } +///////////////////////// + + +void BakedLightSampler::set_param(Param p_param,float p_value) { + ERR_FAIL_INDEX(p_param,PARAM_MAX); + params[p_param]=p_value; + VS::get_singleton()->baked_light_sampler_set_param(base,VS::BakedLightSamplerParam(p_param),p_value); +} + +float BakedLightSampler::get_param(Param p_param) const{ + + ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); + return params[p_param]; + +} + +void BakedLightSampler::set_resolution(int p_resolution){ + + ERR_FAIL_COND(p_resolution<4 && p_resolution>32); + resolution=p_resolution; + VS::get_singleton()->baked_light_sampler_set_resolution(base,resolution); +} +int BakedLightSampler::get_resolution() const { + + return resolution; +} + +AABB BakedLightSampler::get_aabb() const { + + float r = get_param(PARAM_RADIUS); + return AABB( Vector3(-r,-r,-r),Vector3(r*2,r*2,r*2)); +} +DVector<Face3> BakedLightSampler::get_faces(uint32_t p_usage_flags) const { + return DVector<Face3>(); +} + +void BakedLightSampler::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_param","param","value"),&BakedLightSampler::set_param); + ObjectTypeDB::bind_method(_MD("get_param","param"),&BakedLightSampler::get_param); + + ObjectTypeDB::bind_method(_MD("set_resolution","resolution"),&BakedLightSampler::set_resolution); + ObjectTypeDB::bind_method(_MD("get_resolution"),&BakedLightSampler::get_resolution); + + + BIND_CONSTANT( PARAM_RADIUS ); + BIND_CONSTANT( PARAM_STRENGTH ); + BIND_CONSTANT( PARAM_ATTENUATION ); + BIND_CONSTANT( PARAM_DETAIL_RATIO ); + BIND_CONSTANT( PARAM_MAX ); + + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_RADIUS); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/strength",PROPERTY_HINT_RANGE,"0.01,16,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_STRENGTH); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/attenuation",PROPERTY_HINT_EXP_EASING),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0.01,1.0,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_DETAIL_RATIO); +// ADD_PROPERTYI( PropertyInfo(Variant::REAL,"params/detail_ratio",PROPERTY_HINT_RANGE,"0,20,1"),_SCS("set_param"),_SCS("get_param"),PARAM_DETAIL_RATIO); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/resolution",PROPERTY_HINT_RANGE,"4,32,1"),_SCS("set_resolution"),_SCS("get_resolution")); + +} + +BakedLightSampler::BakedLightSampler() { + + base = VS::get_singleton()->baked_light_sampler_create(); + set_base(base); + + params[PARAM_RADIUS]=1.0; + params[PARAM_STRENGTH]=1.0; + params[PARAM_ATTENUATION]=1.0; + params[PARAM_DETAIL_RATIO]=0.1; + resolution=16; + + +} + +BakedLightSampler::~BakedLightSampler(){ + + VS::get_singleton()->free(base); +} diff --git a/scene/3d/baked_light_instance.h b/scene/3d/baked_light_instance.h index b904ced9a7..0694c813ce 100644 --- a/scene/3d/baked_light_instance.h +++ b/scene/3d/baked_light_instance.h @@ -30,4 +30,46 @@ public: BakedLightInstance(); }; + + +class BakedLightSampler : public VisualInstance { + OBJ_TYPE(BakedLightSampler,VisualInstance); + + +public: + + enum Param { + PARAM_RADIUS=VS::BAKED_LIGHT_SAMPLER_RADIUS, + PARAM_STRENGTH=VS::BAKED_LIGHT_SAMPLER_STRENGTH, + PARAM_ATTENUATION=VS::BAKED_LIGHT_SAMPLER_ATTENUATION, + PARAM_DETAIL_RATIO=VS::BAKED_LIGHT_SAMPLER_DETAIL_RATIO, + PARAM_MAX=VS::BAKED_LIGHT_SAMPLER_MAX + }; + + + +protected: + + RID base; + float params[PARAM_MAX]; + int resolution; + static void _bind_methods(); +public: + + virtual AABB get_aabb() const; + virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const; + + void set_param(Param p_param,float p_value); + float get_param(Param p_param) const; + + void set_resolution(int p_resolution); + int get_resolution() const; + + BakedLightSampler(); + ~BakedLightSampler(); +}; + +VARIANT_ENUM_CAST( BakedLightSampler::Param ); + + #endif // BAKED_LIGHT_H diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 4245bfa2c9..ab28c0c8d4 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -219,11 +219,14 @@ void Camera::_notification(int p_what) { } + camera_group = "_vp_cameras"+itos(get_viewport()->get_instance_ID()); + add_to_group(camera_group); if (viewport_ptr) viewport_ptr->cameras.insert(this); if (current) make_current(); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -241,6 +244,8 @@ void Camera::_notification(int p_what) { if (viewport_ptr) viewport_ptr->cameras.erase(this); viewport_ptr=NULL; + remove_from_group(camera_group); + } break; case NOTIFICATION_BECAME_CURRENT: { @@ -262,7 +267,7 @@ void Camera::_notification(int p_what) { Transform Camera::get_camera_transform() const { - return get_global_transform(); + return get_global_transform().orthonormalized(); } void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { @@ -314,6 +319,20 @@ void Camera::make_current() { //get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this); } + +void Camera::_camera_make_next_current(Node *p_exclude) { + + if (this==p_exclude) + return; + if (!is_inside_scene()) + return; + if (get_viewport()->get_camera()!=NULL) + return; + + make_current(); +} + + void Camera::clear_current() { current=false; @@ -321,8 +340,12 @@ void Camera::clear_current() { return; if (viewport_ptr) { - if (viewport_ptr->get_camera()==this) + if (viewport_ptr->get_camera()==this) { viewport_ptr->_set_camera(NULL); + //a group is used beause this needs to be in order to be deterministic + get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this); + + } } } @@ -444,7 +467,15 @@ Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const { ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); } + +#if 0 Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Vector2 cpos = p_pos; +#else + + Size2 viewport_size = viewport_ptr->get_camera_rect_size(); + Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); +#endif Vector3 ray; @@ -456,10 +487,9 @@ Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const { cm.set_perspective(fov,viewport_size.get_aspect(),near,far,keep_aspect==KEEP_WIDTH); float screen_w,screen_h; cm.get_viewport_size(screen_w,screen_h); - ray=Vector3( ((p_pos.x/viewport_size.width)*2.0-1.0)*screen_w, ((1.0-(p_pos.y/viewport_size.height))*2.0-1.0)*screen_h,-near).normalized(); + ray=Vector3( ((cpos.x/viewport_size.width)*2.0-1.0)*screen_w, ((1.0-(cpos.y/viewport_size.height))*2.0-1.0)*screen_h,-near).normalized(); } - return ray; }; @@ -471,8 +501,14 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); } +#if 0 Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Vector2 cpos = p_pos; +#else + Size2 viewport_size = viewport_ptr->get_camera_rect_size(); + Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); +#endif ERR_FAIL_COND_V( viewport_size.y == 0, Vector3() ); // float aspect = viewport_size.x / viewport_size.y; @@ -482,7 +518,7 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { return get_camera_transform().origin; } else { - Vector2 pos = p_pos / viewport_size; + Vector2 pos = cpos / viewport_size; float vsize,hsize; if (keep_aspect==KEEP_WIDTH) { vsize = size/viewport_size.get_aspect(); @@ -636,6 +672,7 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode); + ObjectTypeDB::bind_method(_MD("_camera_make_next_current"),&Camera::_camera_make_next_current); //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); BIND_CONSTANT( PROJECTION_PERSPECTIVE ); @@ -695,7 +732,7 @@ Vector<Plane> Camera::get_frustum() const { else cm.set_orthogonal(size,viewport_size.get_aspect(),near,far,keep_aspect==KEEP_WIDTH); - return cm.get_projection_planes(get_global_transform()); + return cm.get_projection_planes(get_camera_transform()); } @@ -704,7 +741,7 @@ Vector<Plane> Camera::get_frustum() const { void Camera::look_at(const Vector3& p_target, const Vector3& p_up_normal) { Transform lookat; - lookat.origin=get_global_transform().origin; + lookat.origin=get_camera_transform().origin; lookat=lookat.looking_at(p_target,p_up_normal); set_global_transform(lookat); } @@ -732,7 +769,8 @@ Camera::Camera() { mode=PROJECTION_PERSPECTIVE; set_perspective(60.0,0.1,100.0); keep_aspect=KEEP_HEIGHT; - layers=0xFFFFFFFF; + layers=0xfffff; + VisualServer::get_singleton()->camera_set_visible_layers(camera,layers); //active=false; } diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 014c7cb520..bac8173bb7 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -66,6 +66,8 @@ private: RID camera; RID scenario_id; + String camera_group; + uint32_t layers; Viewport *viewport_ptr; @@ -74,6 +76,7 @@ private: virtual bool _can_gizmo_scale() const; virtual RES _get_gizmo_geometry() const; + void _camera_make_next_current(Node *p_exclude); //void _camera_make_current(Node *p_camera); diff --git a/scene/3d/car_body.cpp b/scene/3d/car_body.cpp deleted file mode 100644 index a21598b07c..0000000000 --- a/scene/3d/car_body.cpp +++ /dev/null @@ -1,741 +0,0 @@ -/*************************************************************************/ -/* car_body.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "car_body.h" - -#define DEG2RADMUL (Math_PI/180.0) -#define RAD2DEGMUL (180.0/Math_PI) - -void CarWheel::_notification(int p_what) { - - - if (p_what==NOTIFICATION_ENTER_SCENE) { - - if (!get_parent()) - return; - CarBody *cb = get_parent()->cast_to<CarBody>(); - if (!cb) - return; - body=cb; - local_xform=get_transform(); - cb->wheels.push_back(this); - } - if (p_what==NOTIFICATION_EXIT_SCENE) { - - if (!get_parent()) - return; - CarBody *cb = get_parent()->cast_to<CarBody>(); - if (!cb) - return; - cb->wheels.erase(this); - body=NULL; - } -} - -void CarWheel::set_side_friction(real_t p_friction) { - - side_friction=p_friction; -} -void CarWheel::set_forward_friction(real_t p_friction) { - - forward_friction=p_friction; -} -void CarWheel::set_travel(real_t p_travel) { - - travel=p_travel; - update_gizmo(); - -} -void CarWheel::set_radius(real_t p_radius) { - - radius=p_radius; - update_gizmo(); - -} -void CarWheel::set_resting_frac(real_t p_frac) { - - resting_frac=p_frac; -} -void CarWheel::set_damping_frac(real_t p_frac) { - - damping_frac=p_frac; -} -void CarWheel::set_num_rays(real_t p_rays) { - - num_rays=p_rays; -} - -real_t CarWheel::get_side_friction() const{ - - return side_friction; -} -real_t CarWheel::get_forward_friction() const{ - - return forward_friction; -} -real_t CarWheel::get_travel() const{ - - return travel; -} -real_t CarWheel::get_radius() const{ - - return radius; -} -real_t CarWheel::get_resting_frac() const{ - - return resting_frac; -} -real_t CarWheel::get_damping_frac() const{ - - return damping_frac; -} - -int CarWheel::get_num_rays() const{ - - return num_rays; -} - - -void CarWheel::update(real_t dt) { - - - if (dt <= 0.0f) - return; - - float origAngVel = angVel; - - if (locked) - { - angVel = 0; - torque = 0; - } - else - { - - float wheelMass = 0.03f * body->mass; - float inertia = 0.5f * (radius * radius) * wheelMass; - - angVel += torque * dt / inertia; - torque = 0; - - // prevent friction from reversing dir - todo do this better - // by limiting the torque - if (((origAngVel > angVelForGrip) && (angVel < angVelForGrip)) || - ((origAngVel < angVelForGrip) && (angVel > angVelForGrip))) - angVel = angVelForGrip; - - angVel += driveTorque * dt / inertia; - driveTorque = 0; - - float maxAngVel = 200; - print_line("angvel: "+rtos(angVel)); - angVel = CLAMP(angVel, -maxAngVel, maxAngVel); - - axisAngle += Math::rad2deg(dt * angVel); - } -} - -bool CarWheel::add_forces(PhysicsDirectBodyState *s) { - - - Vector3 force; - - PhysicsDirectSpaceState *space = s->get_space_state(); - - Transform world = s->get_transform() * local_xform; - - // OpenGl has differnet row/column order for matrixes than XNA has .. - //Vector3 wheelFwd = world.get_basis().get_axis(Vector3::AXIS_Z); - //Vector3 wheelFwd = RotationMatrix(mSteerAngle, worldAxis) * carBody.GetOrientation().GetCol(0); - Vector3 wheelUp = world.get_basis().get_axis(Vector3::AXIS_Y); - Vector3 wheelFwd = Matrix3(wheelUp,Math::deg2rad(steerAngle)).xform( world.get_basis().get_axis(Vector3::AXIS_Z) ); - Vector3 wheelLeft = -wheelUp.cross(wheelFwd).normalized(); - Vector3 worldPos = world.origin; - Vector3 worldAxis = wheelUp; - - // start of ray - float rayLen = 2.0f * radius + travel; - Vector3 wheelRayEnd = worldPos - radius * worldAxis; - Vector3 wheelRayBegin = wheelRayEnd + rayLen * worldAxis; - //wheelRayEnd = -rayLen * worldAxis; - - //Assert(PhysicsSystem.CurrentPhysicsSystem); - - - ///Assert(collSystem); - /// - const int maxNumRays = 32; - - int numRaysUse = MIN(num_rays, maxNumRays); - - // adjust the start position of the ray - divide the wheel into numRays+2 - // rays, but don't use the first/last. - float deltaFwd = (2.0f * radius) / (numRaysUse + 1); - float deltaFwdStart = deltaFwd; - - float fracs[maxNumRays]; - Vector3 segmentEnds[maxNumRays]; - Vector3 groundPositions[maxNumRays]; - Vector3 groundNormals[maxNumRays]; - - - lastOnFloor = false; - int bestIRay = 0; - int iRay; - - - for (iRay = 0; iRay < numRaysUse; ++iRay) - { - fracs[iRay] = 1e20; - // work out the offset relative to the middle ray - float distFwd = (deltaFwdStart + iRay * deltaFwd) - radius; - float zOffset = radius * (1.0f - (float)Math::cos( Math::deg2rad( 90.0f * (distFwd / radius)))); - - segmentEnds[iRay] = wheelRayEnd + distFwd * wheelFwd + zOffset * wheelUp; - - - PhysicsDirectSpaceState::RayResult rr; - - bool collided = space->intersect_ray(wheelRayBegin,segmentEnds[iRay],rr,body->exclude); - - - if (collided){ - lastOnFloor = true; - groundPositions[iRay]=rr.position; - groundNormals[iRay]=rr.normal; - fracs[iRay] = ((wheelRayBegin-rr.position).length() / (wheelRayBegin-wheelRayEnd).length()); - if (fracs[iRay] < fracs[bestIRay]) - bestIRay = iRay; - } - } - - - if (!lastOnFloor) - return false; - - //Assert(bestIRay < numRays); - - // use the best one - Vector3 groundPos = groundPositions[bestIRay]; - float frac = fracs[bestIRay]; - - // const Vector3 groundNormal = (worldPos - segments[bestIRay].GetEnd()).NormaliseSafe(); - // const Vector3 groundNormal = groundNormals[bestIRay]; - - - Vector3 groundNormal = worldAxis; - - if (numRaysUse > 1) - { - for (iRay = 0; iRay < numRaysUse; ++iRay) - { - if (fracs[iRay] <= 1.0f) - { - groundNormal += (1.0f - fracs[iRay]) * (worldPos - segmentEnds[iRay]); - } - } - - groundNormal.normalize(); - - } - else - { - groundNormal = groundNormals[bestIRay]; - } - - - - float spring = (body->mass/body->wheels.size()) * s->get_total_gravity().length() / (resting_frac * travel); - - float displacement = rayLen * (1.0f - frac); - displacement = CLAMP(displacement, 0, travel); - - - - float displacementForceMag = displacement * spring; - - // reduce force when suspension is par to ground - displacementForceMag *= groundNormals[bestIRay].dot(worldAxis); - - // apply damping - float damping = 2.0f * (float)Math::sqrt(spring * body->mass); - damping /= body->wheels.size(); // assume wheels act together - damping *= damping_frac; // a bit bouncy - - float upSpeed = (displacement - lastDisplacement) / s->get_step(); - - float dampingForceMag = upSpeed * damping; - - float totalForceMag = displacementForceMag + dampingForceMag; - - if (totalForceMag < 0.0f) totalForceMag = 0.0f; - - Vector3 extraForce = totalForceMag * worldAxis; - - - force += extraForce; - // side-slip friction and drive force. Work out wheel- and floor-relative coordinate frame - Vector3 groundUp = groundNormal; - Vector3 groundLeft = groundNormal.cross(wheelFwd).normalized(); - - Vector3 groundFwd = groundLeft.cross(groundUp); - - Vector3 wheelPointVel = s->get_linear_velocity() + - (s->get_angular_velocity()).cross(s->get_transform().basis.xform(local_xform.origin));// * mPos); - - Vector3 rimVel = -angVel * wheelLeft.cross(groundPos - worldPos); - wheelPointVel += rimVel; - - // if sitting on another body then adjust for its velocity. - /*if (worldBody != null) - { - Vector3 worldVel = worldBody.Velocity + - Vector3.Cross(worldBody.AngularVelocity, groundPos - worldBody.Position); - - wheelPointVel -= worldVel; - }*/ - - // sideways forces - float noslipVel = 0.2f; - float slipVel = 0.4f; - float slipFactor = 0.7f; - - float smallVel = 3; - float friction = side_friction; - - float sideVel = wheelPointVel.dot(groundLeft); - - if ((sideVel > slipVel) || (sideVel < -slipVel)) - friction *= slipFactor; - else - if ((sideVel > noslipVel) || (sideVel < -noslipVel)) - friction *= 1.0f - (1.0f - slipFactor) * (Math::absf(sideVel) - noslipVel) / (slipVel - noslipVel); - - if (sideVel < 0.0f) - friction *= -1.0f; - - if (Math::absf(sideVel) < smallVel) - friction *= Math::absf(sideVel) / smallVel; - - float sideForce = -friction * totalForceMag; - - extraForce = sideForce * groundLeft; - force += extraForce; - // fwd/back forces - friction = forward_friction; - float fwdVel = wheelPointVel.dot(groundFwd); - - if ((fwdVel > slipVel) || (fwdVel < -slipVel)) - friction *= slipFactor; - else - if ((fwdVel > noslipVel) || (fwdVel < -noslipVel)) - friction *= 1.0f - (1.0f - slipFactor) * (Math::absf(fwdVel) - noslipVel) / (slipVel - noslipVel); - - if (fwdVel < 0.0f) - friction *= -1.0f; - - if (Math::absf(fwdVel) < smallVel) - friction *= Math::absf(fwdVel) / smallVel; - - float fwdForce = -friction * totalForceMag; - - extraForce = fwdForce * groundFwd; - force += extraForce; - - - //if (!force.IsSensible()) - //{ - // TRACE_FILE_IF(ONCE_1) - // TRACE("Bad force in car wheel\n"); - // return true; - //} - - // fwd force also spins the wheel - Vector3 wheelCentreVel = s->get_linear_velocity() + - (s->get_angular_velocity()).cross(s->get_transform().basis.xform(local_xform.origin)); - - angVelForGrip = wheelCentreVel.dot(groundFwd) / radius; - torque += -fwdForce * radius; - - // add force to car -// carBody.AddWorldForce(force, groundPos); - - s->add_force(force,(groundPos-s->get_transform().origin)); - - // add force to the world - /* - if (worldBody != null && !worldBody.Immovable) - { - // todo get the position in the right place... - // also limit the velocity that this force can produce by looking at the - // mass/inertia of the other object - float maxOtherBodyAcc = 500.0f; - float maxOtherBodyForce = maxOtherBodyAcc * worldBody.Mass; - - if (force.LengthSquared() > (maxOtherBodyForce * maxOtherBodyForce)) - force *= maxOtherBodyForce / force.Length(); - - worldBody.AddWorldForce(-force, groundPos); - }*/ - - Transform wheel_xf = local_xform; - wheel_xf.origin += wheelUp * displacement; - wheel_xf.basis = wheel_xf.basis * Matrix3(Vector3(0,1,0),Math::deg2rad(steerAngle)); - //wheel_xf.basis = wheel_xf.basis * Matrix3(wheel_xf.basis[0],-Math::deg2rad(axisAngle)); - - set_transform(wheel_xf); - lastDisplacement=displacement; - return true; - -} - -void CarWheel::set_type_drive(bool p_enable) { - - type_drive=p_enable; -} - -bool CarWheel::is_type_drive() const { - - return type_drive; -} - -void CarWheel::set_type_steer(bool p_enable) { - - type_steer=p_enable; -} - -bool CarWheel::is_type_steer() const { - - return type_steer; -} - - -void CarWheel::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("set_side_friction","friction"),&CarWheel::set_side_friction); - ObjectTypeDB::bind_method(_MD("set_forward_friction","friction"),&CarWheel::set_forward_friction); - ObjectTypeDB::bind_method(_MD("set_travel","distance"),&CarWheel::set_travel); - ObjectTypeDB::bind_method(_MD("set_radius","radius"),&CarWheel::set_radius); - ObjectTypeDB::bind_method(_MD("set_resting_frac","frac"),&CarWheel::set_resting_frac); - ObjectTypeDB::bind_method(_MD("set_damping_frac","frac"),&CarWheel::set_damping_frac); - ObjectTypeDB::bind_method(_MD("set_num_rays","amount"),&CarWheel::set_num_rays); - - ObjectTypeDB::bind_method(_MD("get_side_friction"),&CarWheel::get_side_friction); - ObjectTypeDB::bind_method(_MD("get_forward_friction"),&CarWheel::get_forward_friction); - ObjectTypeDB::bind_method(_MD("get_travel"),&CarWheel::get_travel); - ObjectTypeDB::bind_method(_MD("get_radius"),&CarWheel::get_radius); - ObjectTypeDB::bind_method(_MD("get_resting_frac"),&CarWheel::get_resting_frac); - ObjectTypeDB::bind_method(_MD("get_damping_frac"),&CarWheel::get_damping_frac); - ObjectTypeDB::bind_method(_MD("get_num_rays"),&CarWheel::get_num_rays); - - ObjectTypeDB::bind_method(_MD("set_type_drive","enable"),&CarWheel::set_type_drive); - ObjectTypeDB::bind_method(_MD("is_type_drive"),&CarWheel::is_type_drive); - - ObjectTypeDB::bind_method(_MD("set_type_steer","enable"),&CarWheel::set_type_steer); - ObjectTypeDB::bind_method(_MD("is_type_steer"),&CarWheel::is_type_steer); - - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"type/drive"),_SCS("set_type_drive"),_SCS("is_type_drive")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"type/steer"),_SCS("set_type_steer"),_SCS("is_type_steer")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/side_friction",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_side_friction"),_SCS("get_side_friction")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/forward_friction",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_forward_friction"),_SCS("get_forward_friction")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/travel",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),_SCS("set_travel"),_SCS("get_travel")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/radius",PROPERTY_HINT_RANGE,"0.01,1024,0.01"),_SCS("set_radius"),_SCS("get_radius")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/resting_frac",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_resting_frac"),_SCS("get_resting_frac")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/damping_frac",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_damping_frac"),_SCS("get_damping_frac")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/num_rays",PROPERTY_HINT_RANGE,"1,32,1"),_SCS("set_num_rays"),_SCS("get_num_rays")); - -} - -CarWheel::CarWheel() { - - side_friction=4.7; - forward_friction=5.0; - travel=0.2; - radius=0.4; - resting_frac=0.45; - damping_frac=0.3; - num_rays=1; - - angVel = 0.0f; - steerAngle = 0.0f; - torque = 0.0f; - driveTorque = 0.0f; - axisAngle = 0.0f; - upSpeed = 0.0f; - locked = false; - lastDisplacement = 0.0f; - lastOnFloor = false; - angVelForGrip = 0.0f; - angVelForGrip=0; - - type_drive=false; - type_steer=false; - -} - -/// - - -void CarBody::set_max_steer_angle(real_t p_angle) { - - max_steer_angle=p_angle; -} -void CarBody::set_steer_rate(real_t p_rate) { - - steer_rate=p_rate; -} -void CarBody::set_drive_torque(real_t p_torque) { - - drive_torque=p_torque; -} - -real_t CarBody::get_max_steer_angle() const{ - - return max_steer_angle; -} -real_t CarBody::get_steer_rate() const{ - - return steer_rate; -} -real_t CarBody::get_drive_torque() const{ - - return drive_torque; -} - - -void CarBody::set_target_steering(float p_steering) { - - target_steering=p_steering; -} - -void CarBody::set_target_accelerate(float p_accelerate) { - target_accelerate=p_accelerate; -} - -void CarBody::set_hand_brake(float p_amont) { - - hand_brake=p_amont; -} - -real_t CarBody::get_target_steering() const { - - return target_steering; -} -real_t CarBody::get_target_accelerate() const { - - return target_accelerate; -} -real_t CarBody::get_hand_brake() const { - - return hand_brake; -} - - -void CarBody::_direct_state_changed(Object *p_state) { - - PhysicsDirectBodyState *state=p_state->cast_to<PhysicsDirectBodyState>(); - - float dt = state->get_step(); - AABB aabb; - int drive_total=0; - for(int i=0;i<wheels.size();i++) { - CarWheel *w=wheels[i]; - if (i==0) { - aabb.pos=w->local_xform.origin; - } else { - aabb.expand_to(w->local_xform.origin); - } - if (w->type_drive) - drive_total++; - - } - // control inputs - float deltaAccelerate = dt * 4.0f; - - float dAccelerate = target_accelerate - accelerate; - dAccelerate = CLAMP(dAccelerate, -deltaAccelerate, deltaAccelerate); - accelerate += dAccelerate; - - float deltaSteering = dt * steer_rate; - float dSteering = target_steering - steering; - dSteering = CLAMP(dSteering, -deltaSteering, deltaSteering); - steering += dSteering; - - // apply these inputs - float maxTorque = drive_torque; - - float torque_div = drive_total/2; - if (torque_div>0) - maxTorque/=torque_div; - - - float alpha = ABS(max_steer_angle * steering); - float angleSgn = steering > 0.0f ? 1.0f : -1.0f; - - int wheels_on_floor=0; - - for(int i=0;i<wheels.size();i++) { - - CarWheel *w=wheels[i]; - if (w->type_drive) - w->driveTorque+=maxTorque * accelerate; - w->locked = !w->type_steer && (hand_brake > 0.5f); - - if (w->type_steer) { - //steering - - bool inner = (steering > 0 && w->local_xform.origin.x > 0) || (steering < 0 && w->local_xform.origin.x < 0); - - if (inner || alpha==0.0) { - - w->steerAngle = (angleSgn * alpha); - } else { - float dx = aabb.size.z; - float dy = aabb.size.x; - - float beta = Math::atan2(dy, dx + (dy / (float)Math::tan(Math::deg2rad(alpha)))); - beta = Math::rad2deg(beta); - w->steerAngle = (angleSgn * beta); - - } - } - - if (w->add_forces(state)) - wheels_on_floor++; - w->update(dt); - - - } - - print_line("onfloor: "+itos(wheels_on_floor)); - - - set_ignore_transform_notification(true); - set_global_transform(state->get_transform()); - linear_velocity=state->get_linear_velocity(); - angular_velocity=state->get_angular_velocity(); - //active=!state->is_sleeping(); - //if (get_script_instance()) - // get_script_instance()->call("_integrate_forces",state); - set_ignore_transform_notification(false); - - -} - -void CarBody::set_mass(real_t p_mass) { - - mass=p_mass; - PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_MASS,mass); -} - -real_t CarBody::get_mass() const{ - - return mass; -} - - -void CarBody::set_friction(real_t p_friction) { - - friction=p_friction; - PhysicsServer::get_singleton()->body_set_param(get_rid(),PhysicsServer::BODY_PARAM_FRICTION,friction); -} - -real_t CarBody::get_friction() const{ - - return friction; -} - - -void CarBody::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("set_max_steer_angle","value"),&CarBody::set_max_steer_angle); - ObjectTypeDB::bind_method(_MD("set_steer_rate","rate"),&CarBody::set_steer_rate); - ObjectTypeDB::bind_method(_MD("set_drive_torque","value"),&CarBody::set_drive_torque); - - ObjectTypeDB::bind_method(_MD("get_max_steer_angle"),&CarBody::get_max_steer_angle); - ObjectTypeDB::bind_method(_MD("get_steer_rate"),&CarBody::get_steer_rate); - ObjectTypeDB::bind_method(_MD("get_drive_torque"),&CarBody::get_drive_torque); - - ObjectTypeDB::bind_method(_MD("set_target_steering","amount"),&CarBody::set_target_steering); - ObjectTypeDB::bind_method(_MD("set_target_accelerate","amount"),&CarBody::set_target_accelerate); - ObjectTypeDB::bind_method(_MD("set_hand_brake","amount"),&CarBody::set_hand_brake); - - ObjectTypeDB::bind_method(_MD("get_target_steering"),&CarBody::get_target_steering); - ObjectTypeDB::bind_method(_MD("get_target_accelerate"),&CarBody::get_target_accelerate); - ObjectTypeDB::bind_method(_MD("get_hand_brake"),&CarBody::get_hand_brake); - - ObjectTypeDB::bind_method(_MD("set_mass","mass"),&CarBody::set_mass); - ObjectTypeDB::bind_method(_MD("get_mass"),&CarBody::get_mass); - - ObjectTypeDB::bind_method(_MD("set_friction","friction"),&CarBody::set_friction); - ObjectTypeDB::bind_method(_MD("get_friction"),&CarBody::get_friction); - - ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&CarBody::_direct_state_changed); - - ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),_SCS("set_mass"),_SCS("get_mass")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),_SCS("set_friction"),_SCS("get_friction")); - - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/max_steer_angle",PROPERTY_HINT_RANGE,"1,90,1"),_SCS("set_max_steer_angle"),_SCS("get_max_steer_angle")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/drive_torque",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_drive_torque"),_SCS("get_drive_torque")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"config/steer_rate",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_steer_rate"),_SCS("get_steer_rate")); - - ADD_PROPERTY( PropertyInfo(Variant::REAL,"drive/target_steering",PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_target_steering"),_SCS("get_target_steering")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"drive/target_accelerate",PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_target_accelerate"),_SCS("get_target_accelerate")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"drive/hand_brake",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_hand_brake"),_SCS("get_hand_brake")); - -} - -CarBody::CarBody() : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { - - forward_drive=true; - backward_drive=true; - max_steer_angle=30; - steer_rate=1; - drive_torque=520; - - target_steering=0; - target_accelerate=0; - hand_brake=0; - - steering=0; - accelerate=0; - - mass=1; - friction=1; - - ccd=false; -// can_sleep=true; - - - - - exclude.insert(get_rid()); - PhysicsServer::get_singleton()->body_set_force_integration_callback(get_rid(),this,"_direct_state_changed"); - - -} diff --git a/scene/3d/car_body.h b/scene/3d/car_body.h deleted file mode 100644 index 87eb047bcf..0000000000 --- a/scene/3d/car_body.h +++ /dev/null @@ -1,170 +0,0 @@ -/*************************************************************************/ -/* car_body.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef CAR_BODY_H -#define CAR_BODY_H - -#include "scene/3d/physics_body.h" - - -class CarBody; - -class CarWheel : public Spatial { - - OBJ_TYPE(CarWheel,Spatial); - -friend class CarBody; - real_t side_friction; - real_t forward_friction; - real_t travel; - real_t radius; - real_t resting_frac; - real_t damping_frac; - int num_rays; - Transform local_xform; - - CarBody *body; - - float angVel; - float steerAngle; - float torque; - float driveTorque; - float axisAngle; - float upSpeed; // speed relative to the car - bool locked; - // last frame stuff - float lastDisplacement; - float angVelForGrip; - bool lastOnFloor; - - bool type_drive; - bool type_steer; - - -protected: - void update(real_t dt); - bool add_forces(PhysicsDirectBodyState *s); - void _notification(int p_what); - static void _bind_methods(); - -public: - - void set_side_friction(real_t p_friction); - void set_forward_friction(real_t p_friction); - void set_travel(real_t p_travel); - void set_radius(real_t p_radius); - void set_resting_frac(real_t p_frac); - void set_damping_frac(real_t p_frac); - void set_num_rays(real_t p_rays); - - real_t get_side_friction() const; - real_t get_forward_friction() const; - real_t get_travel() const; - real_t get_radius() const; - real_t get_resting_frac() const; - real_t get_damping_frac() const; - int get_num_rays() const; - - void set_type_drive(bool p_enable); - bool is_type_drive() const; - - void set_type_steer(bool p_enable); - bool is_type_steer() const; - - CarWheel(); - -}; - - - -class CarBody : public PhysicsBody { - - OBJ_TYPE(CarBody,PhysicsBody); - - real_t mass; - real_t friction; - - Vector3 linear_velocity; - Vector3 angular_velocity; - bool ccd; - - real_t max_steer_angle; - real_t steer_rate; - int wheel_num_rays; - real_t drive_torque; - -// control stuff - real_t target_steering; - real_t target_accelerate; - - bool forward_drive; - bool backward_drive; - - real_t steering; - real_t accelerate; - real_t hand_brake; - Set<RID> exclude; - - -friend class CarWheel; - Vector<CarWheel*> wheels; - - static void _bind_methods(); - - void _direct_state_changed(Object *p_state); -public: - - - void set_mass(real_t p_mass); - real_t get_mass() const; - - void set_friction(real_t p_friction); - real_t get_friction() const; - - void set_max_steer_angle(real_t p_angle); - void set_steer_rate(real_t p_rate); - void set_drive_torque(real_t p_torque); - - real_t get_max_steer_angle() const; - real_t get_steer_rate() const; - real_t get_drive_torque() const; - - - void set_target_steering(float p_steering); - void set_target_accelerate(float p_accelerate); - void set_hand_brake(float p_amont); - - real_t get_target_steering() const; - real_t get_target_accelerate() const; - real_t get_hand_brake() const; - - - CarBody(); -}; - -#endif // CAR_BODY_H diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 06564f5c49..e9d3e73906 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -53,8 +53,9 @@ void CollisionObject::_notification(int p_what) { } else PhysicsServer::get_singleton()->body_set_space(rid,space); + _update_pickable(); //get space - } + }; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -64,6 +65,11 @@ void CollisionObject::_notification(int p_what) { PhysicsServer::get_singleton()->body_set_state(rid,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + + _update_pickable(); + + } break; case NOTIFICATION_EXIT_WORLD: { if (area) { @@ -91,11 +97,11 @@ void CollisionObject::_update_shapes() { continue; if (area) PhysicsServer::get_singleton()->area_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); - else { + else { PhysicsServer::get_singleton()->body_add_shape(rid,shapes[i].shape->get_rid(),shapes[i].xform); - if (shapes[i].trigger) - PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid,i,shapes[i].trigger); - } + if (shapes[i].trigger) + PhysicsServer::get_singleton()->body_set_shape_as_trigger(rid,i,shapes[i].trigger); + } } } @@ -160,18 +166,18 @@ void CollisionObject::_get_property_list( List<PropertyInfo> *p_list) const { String path="shapes/"+itos(i)+"/"; p_list->push_back( PropertyInfo(Variant::OBJECT,path+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape",PROPERTY_USAGE_NOEDITOR) ); p_list->push_back( PropertyInfo(Variant::TRANSFORM,path+"transform",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) ); - p_list->push_back( PropertyInfo(Variant::BOOL,path+"trigger",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) ); + p_list->push_back( PropertyInfo(Variant::BOOL,path+"trigger",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) ); } } -void CollisionObject::_input_event(const InputEvent& p_input_event,const Vector3& p_pos, const Vector3& p_normal, int p_shape) { +void CollisionObject::_input_event(Node *p_camera, const InputEvent& p_input_event, const Vector3& p_pos, const Vector3& p_normal, int p_shape) { if (get_script_instance()) { - get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_input_event,p_pos,p_normal,p_shape); + get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_camera,p_input_event,p_pos,p_normal,p_shape); } - emit_signal(SceneStringNames::get_singleton()->input_event,p_input_event,p_pos,p_normal,p_shape); + emit_signal(SceneStringNames::get_singleton()->input_event,p_camera,p_input_event,p_pos,p_normal,p_shape); } void CollisionObject::_mouse_enter() { @@ -192,6 +198,28 @@ void CollisionObject::_mouse_exit() { } +void CollisionObject::_update_pickable() { + if (!is_inside_scene()) + return; + bool pickable = ray_pickable && is_inside_scene() && is_visible(); + if (area) + PhysicsServer::get_singleton()->area_set_ray_pickable(rid,pickable); + else + PhysicsServer::get_singleton()->body_set_ray_pickable(rid,pickable); +} + +void CollisionObject::set_ray_pickable(bool p_ray_pickable) { + + ray_pickable=p_ray_pickable; + _update_pickable(); + +} + +bool CollisionObject::is_ray_pickable() const { + + return ray_pickable; +} + void CollisionObject::_bind_methods() { @@ -206,15 +234,18 @@ void CollisionObject::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_shape_transform","shape_idx"),&CollisionObject::get_shape_transform); ObjectTypeDB::bind_method(_MD("remove_shape","shape_idx"),&CollisionObject::remove_shape); ObjectTypeDB::bind_method(_MD("clear_shapes"),&CollisionObject::clear_shapes); + ObjectTypeDB::bind_method(_MD("set_ray_pickable","ray_pickable"),&CollisionObject::set_ray_pickable); + ObjectTypeDB::bind_method(_MD("is_ray_pickable"),&CollisionObject::is_ray_pickable); ObjectTypeDB::bind_method(_MD("set_capture_input_on_drag","enable"),&CollisionObject::set_capture_input_on_drag); ObjectTypeDB::bind_method(_MD("get_capture_input_on_drag"),&CollisionObject::get_capture_input_on_drag); ObjectTypeDB::bind_method(_MD("get_rid"),&CollisionObject::get_rid); - BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); + BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); - ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"camera"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::VECTOR3,"click_pos"),PropertyInfo(Variant::VECTOR3,"click_normal"),PropertyInfo(Variant::INT,"shape_idx"))); ADD_SIGNAL( MethodInfo("mouse_enter")); ADD_SIGNAL( MethodInfo("mouse_exit")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input/capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag")); } @@ -296,6 +327,8 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) { rid=p_rid; area=p_area; + capture_input_on_drag=false; + ray_pickable=true; if (p_area) { PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID()); } else { @@ -321,6 +354,7 @@ CollisionObject::CollisionObject() { capture_input_on_drag=false; + ray_pickable=true; //owner= diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index afd73aa9cc..eafce2c82c 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -51,9 +51,10 @@ class CollisionObject : public Spatial { }; bool capture_input_on_drag; - + bool ray_pickable; Vector<ShapeData> shapes; + void _update_pickable(); void _update_shapes(); friend class CollisionShape; @@ -69,7 +70,7 @@ protected: void _get_property_list( List<PropertyInfo> *p_list) const; static void _bind_methods(); friend class Viewport; - virtual void _input_event(const InputEvent& p_input_event,const Vector3& p_pos, const Vector3& p_normal, int p_shape); + virtual void _input_event(Node* p_camera,const InputEvent& p_input_event,const Vector3& p_pos, const Vector3& p_normal, int p_shape); virtual void _mouse_enter(); virtual void _mouse_exit(); @@ -87,9 +88,13 @@ public: void set_shape_as_trigger(int p_shape_idx, bool p_trigger); bool is_shape_set_as_trigger(int p_shape_idx) const; + void set_ray_pickable(bool p_ray_pickable); + bool is_ray_pickable() const; + void set_capture_input_on_drag(bool p_capture); bool get_capture_input_on_drag() const; + _FORCE_INLINE_ RID get_rid() const { return rid; } CollisionObject(); diff --git a/scene/3d/editable_shape.cpp b/scene/3d/editable_shape.cpp deleted file mode 100644 index ab3f832028..0000000000 --- a/scene/3d/editable_shape.cpp +++ /dev/null @@ -1,85 +0,0 @@ -/*************************************************************************/ -/* editable_shape.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "editable_shape.h" - - -void EditableShape::_notification(int p_what) { - - - -} - - -void EditableShape::set_bsp_tree(const BSP_Tree& p_bsp) { - - bsp=p_bsp; -} - -void EditableShape::set_shape(const Ref<Shape>& p_shape) { - - shape=p_shape; -} - - - -EditableShape::EditableShape() -{ -} - - - -///////////////////////// - - -void EditableSphere::set_radius(float p_radius) { - - radius=p_radius; - update_gizmo(); - _change_notify("params/radius"); -} - - -float EditableSphere::get_radius() const{ - - return radius; -} - - -void EditableSphere::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("set_radius","radius"),&EditableSphere::set_radius); - ObjectTypeDB::bind_method(_MD("get_radius"),&EditableSphere::get_radius); - - ADD_PROPERTY( PropertyInfo(Variant::REAL,"params/radius",PROPERTY_HINT_EXP_RANGE,"0.001,16384,0.001"),_SCS("set_radius"),_SCS("get_radius")); -} - -EditableSphere::EditableSphere() { - - radius=1.0; -} diff --git a/scene/3d/editable_shape.h b/scene/3d/editable_shape.h deleted file mode 100644 index 9accea575c..0000000000 --- a/scene/3d/editable_shape.h +++ /dev/null @@ -1,73 +0,0 @@ -/*************************************************************************/ -/* editable_shape.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef EDITABLE_SHAPE_H -#define EDITABLE_SHAPE_H - -#include "scene/3d/spatial.h" -#include "scene/resources/shape.h" - -class EditableShape : public Spatial { - - OBJ_TYPE(EditableShape,Spatial); - - //can hold either of those - BSP_Tree bsp; - Ref<Shape> shape; - - void _update_parent(); -protected: - - void _notification(int p_what); - - void set_bsp_tree(const BSP_Tree& p_bsp); - void set_shape(const Ref<Shape>& p_shape); -public: - EditableShape(); -}; - - -class EditableSphere : public EditableShape { - - OBJ_TYPE( EditableSphere, EditableShape ); - - - float radius; -protected: - - static void _bind_methods(); -public: - - void set_radius(float p_radius); - float get_radius() const; - - EditableSphere(); -}; - - -#endif // EDITABLE_SHAPE_H diff --git a/scene/3d/follow_camera.cpp b/scene/3d/follow_camera.cpp deleted file mode 100644 index e7ced6c2ba..0000000000 --- a/scene/3d/follow_camera.cpp +++ /dev/null @@ -1,778 +0,0 @@ -/*************************************************************************/ -/* follow_camera.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "follow_camera.h" - - -#include "physics_body.h" -#include "scene/resources/surface_tool.h" - -void FollowCamera::_set_initial_orbit(const Vector2& p_orbit) { - - initial_orbit=p_orbit; - set_orbit(p_orbit); -} - - - -void FollowCamera::_clear_queries() { - - if (!queries_active) - return; -#if 0 - for(int i=0;i<3;i++) - PhysicsServer::get_singleton()->query_clear(clip_ray[i].query); -#endif - queries_active=false; - -} - -void FollowCamera::_compute_camera() { - - // update the transform with the next proposed transform (camera is 1 logic frame delayed) - - /* - float time = get_root_node()->get_frame_time(); - Vector3 oldp = accepted.get_origin(); - Vector3 newp = proposed.get_origin(); - - float frame_dist = time * - if (oldp.distance_to(newp) > - */ - - float time = get_process_delta_time(); - bool noblend=false; - - if (clip) { - - if ((clip_ray[0].clipped==clip_ray[2].clipped || fullclip) && clip_ray[1].clipped) { - //all have been clipped - proposed_pos=clip_ray[1].clip_pos-extraclip*(proposed_pos-target_pos).normalized(); - if (clip_ray[0].clipped) - fullclip=true; - noblend=true; - - - } else { - - - //Vector3 rel=follow_pos-target_pos; - - if (clip_ray[0].clipped && !clip_ray[2].clipped) { - - float distance = target_pos.distance_to(clip_ray[0].clip_pos); - real_t amount = 1.0-(distance/clip_len); - amount = CLAMP(amount,0,1)*autoturn_speed*time; - if (clip_ray[1].clipped) - amount*=2.0; - //rotate_rel=Matrix3(Vector3(0,1,0),amount).xform(rel); - rotate_orbit(Vector2(0,amount)); - - } else if (clip_ray[2].clipped && !clip_ray[0].clipped) { - - float distance = target_pos.distance_to(clip_ray[2].clip_pos); - real_t amount = 1.0-(distance/clip_len); - amount = CLAMP(amount,0,1)*autoturn_speed*time; - if (clip_ray[1].clipped) - amount*=2.0; - rotate_orbit(Vector2(0,-amount)); - } - - fullclip=false; - - } - } - - - Vector3 base_pos = get_global_transform().origin; - Vector3 pull_from = base_pos; - pull_from.y+=height; // height compensate - - - - Vector3 camera_target; - if (use_lookat_target) { - - camera_target = lookat_target; - } else { - camera_target = base_pos; - }; - - Transform proposed; - proposed.set_look_at(proposed_pos,camera_target,up_vector); - proposed = proposed * Transform(Matrix3(Vector3(1,0,0),Math::deg2rad(inclination)),Vector3()); //inclination - - - accepted=proposed; - if (smooth && !noblend) { - - - Vector3 vec1 = accepted.origin; - Vector3 vec2 = final.origin; - final.origin = vec2.linear_interpolate(vec1, MIN(1,smooth_pos_ratio * time));; - - Quat q1 = accepted.basis; - Quat q2 = final.basis; - final.basis = q2.slerp(q1, MIN(1,smooth_rot_ratio * time)); - - } else { - final=accepted; - } - - _update_camera(); - - // calculate the next proposed transform - - - Vector3 new_pos; - - { /*follow code*/ - - - - /* calculate some variables */ - - Vector3 rel = follow_pos - pull_from; - - float l = rel.length(); - Vector3 rel_n = (l > 0) ? (rel/l) : Vector3(); - float ang = Math::acos(rel_n.dot( Vector3(0,1,0) )); - - Vector3 tangent = rel_n; - tangent.y=0; // get rid of y - if (tangent.length_squared() < CMP_EPSILON2) - tangent=Vector3(0,0,1); // use Z as tangent if rel is parallel to y - else - tangent.normalize(); - - /* now start applying the rules */ - - //clip distance - if (l > max_distance) - l=max_distance; - if (l < min_distance) - l=min_distance; - - //fix angle - - float ang_min = Math_PI * 0.5 + Math::deg2rad(min_orbit_x); - float ang_max = Math_PI * 0.5 + Math::deg2rad(max_orbit_x); - - if (ang<ang_min) - ang=ang_min; - if (ang>ang_max) - ang=ang_max; - - /* finally, rebuild the validated camera position */ - - new_pos=Vector3(0,Math::cos(ang),0); - new_pos+=tangent*Math::sin(ang); - new_pos*=l; - new_pos+=pull_from; - follow_pos=new_pos; - - } - - proposed_pos=new_pos; - - Vector3 rel = new_pos-camera_target; - - - if (clip) { - - Vector<RID> exclude; - exclude.push_back(target_body); - - for(int i=0;i<3;i++) { - - clip_ray[i].clipped=false; - clip_ray[i].clip_pos=Vector3(); - clip_ray[i].cast_pos=camera_target; - - Vector3 cast_to = camera_target+Matrix3(Vector3(0,1,0),Math::deg2rad(autoturn_tolerance*(i-1.0))).xform(rel); - - - if (i!=1) { - - Vector3 side = rel.cross(Vector3(0,1,0)).normalized()*(i-1.0); - clip_ray[i].cast_pos+side*target_width+rel.normalized()*target_width; - - Vector3 d = -rel; - d.rotate(Vector3(0,1,0),Math::deg2rad(get_fov())*(i-1.0)); - Plane p(new_pos,new_pos+d,new_pos+Vector3(0,1,0)); //fov clipping plane, build a face and use it as plane, facing doesn't matter - Vector3 intersect; - if (p.intersects_segment(clip_ray[i].cast_pos,cast_to,&intersect)) - cast_to=intersect; - - } else { - - cast_to+=rel.normalized()*extraclip; - } - - // PhysicsServer::get_singleton()->query_intersection(clip_ray[i].query,get_world()->get_space(),exclude); - // PhysicsServer::get_singleton()->query_intersection_segment(clip_ray[i].query,clip_ray[i].cast_pos,cast_to); - - - - - } - - queries_active=true; - } else { - - _clear_queries(); - } - target_pos=camera_target; - clip_len=rel.length(); - -} - -void FollowCamera::set_use_lookat_target(bool p_use, const Vector3 &p_lookat) { - - use_lookat_target = p_use; - lookat_target = p_lookat; -}; - - -void FollowCamera::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_PROCESS: { - - - _compute_camera(); - } break; - - case NOTIFICATION_ENTER_WORLD: { - - set_orbit(orbit); - set_distance(distance); - - accepted=final=get_global_transform(); - proposed_pos=accepted.origin; - - target_body = RID(); -/* - Node* parent = get_parent(); - while (parent) { - PhysicsBody* p = parent->cast_to<PhysicsBody>(); - if (p) { - target_body = p->get_body(); - break; - }; - parent = parent->get_parent(); - }; -*/ - set_process(true); - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - } break; - case NOTIFICATION_EXIT_WORLD: { - - distance=get_distance(); - orbit=get_orbit(); - _clear_queries(); - - } break; - case NOTIFICATION_BECAME_CURRENT: { - - set_process(true); - } break; - case NOTIFICATION_LOST_CURRENT: { - - set_process(false); - _clear_queries(); - - } break; - } - -} - - - -void FollowCamera::set_orbit(const Vector2& p_orbit) { - - orbit=p_orbit; - - if(is_inside_scene()) { - - Vector3 char_pos = get_global_transform().origin; - char_pos.y+=height; - float d = char_pos.distance_to(follow_pos); - - Matrix3 m; - m.rotate(Vector3(0,1,0),orbit.y); - m.rotate(Vector3(1,0,0),orbit.x); - - follow_pos=char_pos + m.get_axis(2) * d; - - } - - update_gizmo(); - -} -void FollowCamera::set_orbit_x(float p_x) { - - orbit.x=p_x; - if(is_inside_scene()) - set_orbit(Vector2( p_x, get_orbit().y )); -} -void FollowCamera::set_orbit_y(float p_y) { - - - orbit.y=p_y; - if(is_inside_scene()) - set_orbit(Vector2( get_orbit().x, p_y )); - -} -Vector2 FollowCamera::get_orbit() const { - - - if (is_inside_scene()) { - - Vector3 char_pos = get_global_transform().origin; - char_pos.y+=height; - Vector3 rel = (follow_pos - char_pos).normalized(); - Vector2 ret_orbit; - ret_orbit.x = Math::acos( Vector3(0,1,0).dot( rel ) ) - Math_PI * 0.5; - ret_orbit.y = Math::atan2(rel.x,rel.z); - return ret_orbit; - } - return orbit; -} - -void FollowCamera::rotate_orbit(const Vector2& p_relative) { - - if (is_inside_scene()) { - - Matrix3 m; - m.rotate(Vector3(0,1,0),Math::deg2rad(p_relative.y)); - m.rotate(Vector3(1,0,0),Math::deg2rad(p_relative.x)); - - Vector3 char_pos = get_global_transform().origin; - char_pos.y+=height; - Vector3 rel = (follow_pos - char_pos); - rel = m.xform(rel); - follow_pos=char_pos+rel; - - } - - orbit+=p_relative; - update_gizmo(); -} - -void FollowCamera::set_height(float p_height) { - - - height=p_height; - update_gizmo(); -} - -float FollowCamera::get_height() const { - - return height; - -} - -void FollowCamera::set_max_orbit_x(float p_max) { - - max_orbit_x=p_max; - update_gizmo(); -} - -float FollowCamera::get_max_orbit_x() const { - - return max_orbit_x; -} - -void FollowCamera::set_min_orbit_x(float p_min) { - - min_orbit_x=p_min; - update_gizmo(); -} - -float FollowCamera::get_min_orbit_x() const { - - return min_orbit_x; -} - -float FollowCamera::get_min_distance() const { - - return min_distance; -} -float FollowCamera::get_max_distance() const { - - return max_distance; -} - -void FollowCamera::set_min_distance(float p_min) { - - min_distance=p_min; - update_gizmo(); -} - -void FollowCamera::set_max_distance(float p_max) { - - max_distance = p_max; - update_gizmo(); -} - - -void FollowCamera::set_distance(float p_distance) { - - if (is_inside_scene()) { - - Vector3 char_pos = get_global_transform().origin; - char_pos.y+=height; - Vector3 rel = (follow_pos - char_pos).normalized(); - rel*=p_distance; - follow_pos=char_pos+rel; - - } - - distance=p_distance; -} - -float FollowCamera::get_distance() const { - - if (is_inside_scene()) { - - Vector3 char_pos = get_global_transform().origin; - char_pos.y+=height; - return (follow_pos - char_pos).length(); - - } - - return distance; -} - -void FollowCamera::set_clip(bool p_enabled) { - - - clip=p_enabled; - - if (!p_enabled) - _clear_queries(); -} - -bool FollowCamera::has_clip() const { - - return clip; - -} - - -void FollowCamera::set_autoturn(bool p_enabled) { - - - autoturn=p_enabled; -} - -bool FollowCamera::has_autoturn() const { - - return autoturn; - -} - -void FollowCamera::set_autoturn_tolerance(float p_degrees) { - - - autoturn_tolerance=p_degrees; -} -float FollowCamera::get_autoturn_tolerance() const { - - - return autoturn_tolerance; -} - -void FollowCamera::set_inclination(float p_degrees) { - - - inclination=p_degrees; -} -float FollowCamera::get_inclination() const { - - - return inclination; -} - - -void FollowCamera::set_autoturn_speed(float p_speed) { - - - autoturn_speed=p_speed; -} - -float FollowCamera::get_autoturn_speed() const { - - return autoturn_speed; - -} - - -RES FollowCamera::_get_gizmo_geometry() const { - - Ref<SurfaceTool> surface_tool( memnew( SurfaceTool )); - - Ref<FixedMaterial> mat( memnew( FixedMaterial )); - - mat->set_parameter( FixedMaterial::PARAM_DIFFUSE,Color(1.0,0.5,1.0,0.3) ); - mat->set_line_width(4); - mat->set_flag(Material::FLAG_DOUBLE_SIDED,true); - mat->set_flag(Material::FLAG_UNSHADED,true); -// mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true); - - surface_tool->begin(Mesh::PRIMITIVE_LINES); - surface_tool->set_material(mat); - - - int steps=16; - - Vector3 base_up = Matrix3(Vector3(1,0,0),Math::deg2rad(max_orbit_x)).get_axis(2); - Vector3 base_down = Matrix3(Vector3(1,0,0),Math::deg2rad(min_orbit_x)).get_axis(2); - - Vector3 ofs(0,height,0); - - for(int i=0;i<steps;i++) { - - - Matrix3 rot(Vector3(0,1,0),Math_PI*2*float(i)/steps); - Matrix3 rot2(Vector3(0,1,0),Math_PI*2*float(i+1)/steps); - - Vector3 up = rot.xform(base_up); - Vector3 up2 = rot2.xform(base_up); - - Vector3 down = rot.xform(base_down); - Vector3 down2 = rot2.xform(base_down); - - surface_tool->add_vertex(ofs+up*min_distance); - surface_tool->add_vertex(ofs+up*max_distance); - surface_tool->add_vertex(ofs+up*min_distance); - surface_tool->add_vertex(ofs+up2*min_distance); - surface_tool->add_vertex(ofs+up*max_distance); - surface_tool->add_vertex(ofs+up2*max_distance); - - surface_tool->add_vertex(ofs+down*min_distance); - surface_tool->add_vertex(ofs+down*max_distance); - surface_tool->add_vertex(ofs+down*min_distance); - surface_tool->add_vertex(ofs+down2*min_distance); - surface_tool->add_vertex(ofs+down*max_distance); - surface_tool->add_vertex(ofs+down2*max_distance); - - int substeps = 8; - - for(int j=0;j<substeps;j++) { - - Vector3 a = up.linear_interpolate(down,float(j)/substeps).normalized()*max_distance; - Vector3 b = up.linear_interpolate(down,float(j+1)/substeps).normalized()*max_distance; - Vector3 am = up.linear_interpolate(down,float(j)/substeps).normalized()*min_distance; - Vector3 bm = up.linear_interpolate(down,float(j+1)/substeps).normalized()*min_distance; - - surface_tool->add_vertex(ofs+a); - surface_tool->add_vertex(ofs+b); - surface_tool->add_vertex(ofs+am); - surface_tool->add_vertex(ofs+bm); - - } - } - - - return surface_tool->commit(); - - -} - - -void FollowCamera::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("_set_initial_orbit","orbit"),&FollowCamera::_set_initial_orbit); - ObjectTypeDB::bind_method(_MD("set_orbit","orbit"),&FollowCamera::set_orbit); - ObjectTypeDB::bind_method(_MD("get_orbit"),&FollowCamera::get_orbit); - ObjectTypeDB::bind_method(_MD("set_orbit_x","x"),&FollowCamera::set_orbit_x); - ObjectTypeDB::bind_method(_MD("set_orbit_y","y"),&FollowCamera::set_orbit_y); - ObjectTypeDB::bind_method(_MD("set_min_orbit_x","x"),&FollowCamera::set_min_orbit_x); - ObjectTypeDB::bind_method(_MD("get_min_orbit_x"),&FollowCamera::get_min_orbit_x); - ObjectTypeDB::bind_method(_MD("set_max_orbit_x","x"),&FollowCamera::set_max_orbit_x); - ObjectTypeDB::bind_method(_MD("get_max_orbit_x"),&FollowCamera::get_max_orbit_x); - ObjectTypeDB::bind_method(_MD("set_height","height"),&FollowCamera::set_height); - ObjectTypeDB::bind_method(_MD("get_height"),&FollowCamera::get_height); - ObjectTypeDB::bind_method(_MD("set_inclination","inclination"),&FollowCamera::set_inclination); - ObjectTypeDB::bind_method(_MD("get_inclination"),&FollowCamera::get_inclination); - - ObjectTypeDB::bind_method(_MD("rotate_orbit"),&FollowCamera::rotate_orbit); - ObjectTypeDB::bind_method(_MD("set_distance","distance"),&FollowCamera::set_distance); - ObjectTypeDB::bind_method(_MD("get_distance"),&FollowCamera::get_distance); - ObjectTypeDB::bind_method(_MD("set_max_distance","max_distance"),&FollowCamera::set_max_distance); - ObjectTypeDB::bind_method(_MD("get_max_distance"),&FollowCamera::get_max_distance); - ObjectTypeDB::bind_method(_MD("set_min_distance","min_distance"),&FollowCamera::set_min_distance); - ObjectTypeDB::bind_method(_MD("get_min_distance"),&FollowCamera::get_min_distance); - ObjectTypeDB::bind_method(_MD("set_clip","enable"),&FollowCamera::set_clip); - ObjectTypeDB::bind_method(_MD("has_clip"),&FollowCamera::has_clip); - ObjectTypeDB::bind_method(_MD("set_autoturn","enable"),&FollowCamera::set_autoturn); - ObjectTypeDB::bind_method(_MD("has_autoturn"),&FollowCamera::has_autoturn); - ObjectTypeDB::bind_method(_MD("set_autoturn_tolerance","degrees"),&FollowCamera::set_autoturn_tolerance); - ObjectTypeDB::bind_method(_MD("get_autoturn_tolerance"),&FollowCamera::get_autoturn_tolerance); - ObjectTypeDB::bind_method(_MD("set_autoturn_speed","speed"),&FollowCamera::set_autoturn_speed); - ObjectTypeDB::bind_method(_MD("get_autoturn_speed"),&FollowCamera::get_autoturn_speed); - ObjectTypeDB::bind_method(_MD("set_smoothing","enable"),&FollowCamera::set_smoothing); - ObjectTypeDB::bind_method(_MD("has_smoothing"),&FollowCamera::has_smoothing); - ObjectTypeDB::bind_method(_MD("set_rotation_smoothing","amount"),&FollowCamera::set_rotation_smoothing); - ObjectTypeDB::bind_method(_MD("get_rotation_smoothing"),&FollowCamera::get_rotation_smoothing); - ObjectTypeDB::bind_method(_MD("set_translation_smoothing","amount"),&FollowCamera::set_translation_smoothing); - ObjectTypeDB::bind_method(_MD("get_translation_smoothing"),&FollowCamera::get_translation_smoothing); - ObjectTypeDB::bind_method(_MD("set_use_lookat_target","use","lookat"),&FollowCamera::set_use_lookat_target, DEFVAL(Vector3())); - ObjectTypeDB::bind_method(_MD("set_up_vector","vector"),&FollowCamera::set_up_vector); - ObjectTypeDB::bind_method(_MD("get_up_vector"),&FollowCamera::get_up_vector); - - ObjectTypeDB::bind_method(_MD("_ray_collision"),&FollowCamera::_ray_collision); - - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "orbit" ), _SCS("_set_initial_orbit"),_SCS("get_orbit") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,0.01" ), _SCS("set_height"), _SCS("get_height") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "inclination", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_inclination"), _SCS("get_inclination") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_orbit_x", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_max_orbit_x"), _SCS("get_max_orbit_x") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_orbit_x", PROPERTY_HINT_RANGE,"-90,90,0.01" ), _SCS("set_min_orbit_x"), _SCS("get_min_orbit_x") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_distance", PROPERTY_HINT_RANGE,"0,100,0.01" ), _SCS("set_min_distance"), _SCS("get_min_distance") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_distance", PROPERTY_HINT_RANGE,"0,100,0.01" ), _SCS("set_max_distance"), _SCS("get_max_distance") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "distance", PROPERTY_HINT_RANGE,"0.01,1024,0,01"), _SCS("set_distance"), _SCS("get_distance") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "clip"), _SCS("set_clip"), _SCS("has_clip") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "autoturn"), _SCS("set_autoturn"), _SCS("has_autoturn") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "autoturn_tolerance", PROPERTY_HINT_RANGE,"1,90,0.01") , _SCS("set_autoturn_tolerance"), _SCS("get_autoturn_tolerance") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "autoturn_speed", PROPERTY_HINT_RANGE,"1,90,0.01"), _SCS("set_autoturn_speed"), _SCS("get_autoturn_speed") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "smoothing"), _SCS("set_smoothing"), _SCS("has_smoothing") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "translation_smooth", PROPERTY_HINT_RANGE,"0.01,128,0.01"), _SCS("set_translation_smoothing"), _SCS("get_translation_smoothing") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "rotation_smooth", PROPERTY_HINT_RANGE,"0.01,128,0.01"), _SCS("set_rotation_smoothing"), _SCS("get_rotation_smoothing") ); - - -} - -void FollowCamera::_ray_collision(Vector3 p_point, Vector3 p_normal, int p_subindex, ObjectID p_against,int p_idx) { - - clip_ray[p_idx].clip_pos=p_point; - clip_ray[p_idx].clipped=true; - -}; - -Transform FollowCamera::get_camera_transform() const { - - return final; -} - -void FollowCamera::set_smoothing(bool p_enable) { - - smooth=p_enable; -} - -bool FollowCamera::has_smoothing() const { - - return smooth; -} - -void FollowCamera::set_translation_smoothing(float p_amount) { - - smooth_pos_ratio=p_amount; -} -float FollowCamera::get_translation_smoothing() const { - - return smooth_pos_ratio; -} - -void FollowCamera::set_rotation_smoothing(float p_amount) { - - smooth_rot_ratio=p_amount; - -} - -void FollowCamera::set_up_vector(const Vector3& p_up) { - - up_vector=p_up; -} - -Vector3 FollowCamera::get_up_vector() const{ - - return up_vector; -} - -float FollowCamera::get_rotation_smoothing() const { - - return smooth_pos_ratio; - -} - - -FollowCamera::FollowCamera() { - - - height=1; - - orbit=Vector2(0,0); - up_vector=Vector3(0,1,0); - - distance=3; - min_distance=2; - max_distance=5; - - autoturn=true; - autoturn_tolerance=10; - autoturn_speed=80; - - min_orbit_x=-50; - max_orbit_x=70; - inclination=0; - target_width=0.3; - - clip=true; - use_lookat_target = false; - extraclip=0.3; - fullclip=false; - - smooth=true; - smooth_rot_ratio=10; - smooth_pos_ratio=10; - - - for(int i=0;i<3;i++) { -// clip_ray[i].query=PhysicsServer::get_singleton()->query_create(this, "_ray_collision", i, true); - clip_ray[i].clipped=false; - } - - queries_active=false; - - -} - -FollowCamera::~FollowCamera() { - - for(int i=0;i<3;i++) { - PhysicsServer::get_singleton()->free(clip_ray[i].query); - } - - -} diff --git a/scene/3d/follow_camera.h b/scene/3d/follow_camera.h deleted file mode 100644 index 10912eb606..0000000000 --- a/scene/3d/follow_camera.h +++ /dev/null @@ -1,180 +0,0 @@ -/*************************************************************************/ -/* follow_camera.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef FOLLOW_CAMERA_H -#define FOLLOW_CAMERA_H - -#include "scene/3d/camera.h" - -class FollowCamera : public Camera { - - OBJ_TYPE( FollowCamera, Camera ); - -private: - - - //used for follow - Vector3 follow_pos; - //used for fixed - Vector2 initial_orbit; - Vector2 orbit; - float distance; - - float height; - float target_width; - - float min_distance; - float max_distance; - - float max_orbit_x; - float min_orbit_x; - - float inclination; - float extraclip; - bool fullclip; - - bool clip; - bool autoturn; - float autoturn_tolerance; - float autoturn_speed; - - bool smooth; - float smooth_rot_ratio; - float smooth_pos_ratio; - - - - struct ClipRay { - RID query; - bool clipped; - Vector3 cast_pos; - Vector3 clip_pos; - }; - - ClipRay clip_ray[3]; - Vector3 target_pos; - float clip_len; - - Vector3 up_vector; - - - virtual RES _get_gizmo_geometry() const; - - Transform ted; - Vector3 proposed_pos; - Transform accepted; - Transform final; - RID target_body; - - bool use_lookat_target; - Vector3 lookat_target; - - void _compute_camera(); - - bool queries_active; - void _clear_queries(); - - void _set_initial_orbit(const Vector2& p_orbit); - -protected: - - virtual void _request_camera_update() {} //ignore - - void _notification(int p_what); - - static void _bind_methods(); - - void _ray_collision(Vector3 p_point, Vector3 p_normal, int p_subindex, ObjectID p_against,int p_idx); - -public: - - - void set_orbit(const Vector2& p_orbit); - void set_orbit_x(float p_x); - void set_orbit_y(float p_y); - Vector2 get_orbit() const; - - void set_height(float p_height); - float get_height() const; - - void set_inclination(float p_degrees); - float get_inclination() const; - - void set_max_orbit_x(float p_max); - float get_max_orbit_x() const; - - void set_min_orbit_x(float p_min); - float get_min_orbit_x() const; - - void rotate_orbit(const Vector2& p_relative); - - void set_distance(float p_distance); - float get_distance() const; - - float get_min_distance() const; - float get_max_distance() const; - void set_min_distance(float p_min); - void set_max_distance(float p_max); - - /** FINISH THIS AND CLEAN IT UP */ - - void set_clip(bool p_enabled); - bool has_clip() const; - - void set_autoturn(bool p_enabled); - bool has_autoturn() const; - - void set_autoturn_tolerance(float p_degrees); - float get_autoturn_tolerance() const; - - void set_autoturn_speed(float p_speed); - float get_autoturn_speed() const; - - void set_smoothing(bool p_enable); - bool has_smoothing() const; - - void set_translation_smoothing(float p_amount); - float get_translation_smoothing() const; - - void set_rotation_smoothing(float p_amount); - float get_rotation_smoothing() const; - - void set_use_lookat_target(bool p_use, const Vector3 &p_lookat = Vector3()); - - void set_up_vector(const Vector3& p_up); - Vector3 get_up_vector() const; - - virtual Transform get_camera_transform() const; - - FollowCamera(); - ~FollowCamera(); -}; - - - -#endif // FOLLOW_CAMERA_H diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp index 1459f2c362..a4206894ff 100644 --- a/scene/3d/immediate_geometry.cpp +++ b/scene/3d/immediate_geometry.cpp @@ -72,6 +72,53 @@ DVector<Face3> ImmediateGeometry::get_faces(uint32_t p_usage_flags) const { return DVector<Face3>(); } + + +void ImmediateGeometry::add_sphere(int p_lats,int p_lons,float p_radius) { + + for(int i = 1; i <= p_lats; i++) { + double lat0 = Math_PI * (-0.5 + (double) (i - 1) / p_lats); + double z0 = Math::sin(lat0); + double zr0 = Math::cos(lat0); + + double lat1 = Math_PI * (-0.5 + (double) i / p_lats); + double z1 = Math::sin(lat1); + double zr1 = Math::cos(lat1); + + for(int j = p_lons; j >= 1; j--) { + + double lng0 = 2 * Math_PI * (double) (j - 1) / p_lons; + double x0 = Math::cos(lng0); + double y0 = Math::sin(lng0); + + double lng1 = 2 * Math_PI * (double) (j) / p_lons; + double x1 = Math::cos(lng1); + double y1 = Math::sin(lng1); + + + Vector3 v[4]={ + Vector3(x1 * zr0, z0, y1 *zr0), + Vector3(x1 * zr1, z1, y1 *zr1), + Vector3(x0 * zr1, z1, y0 *zr1), + Vector3(x0 * zr0, z0, y0 *zr0) + }; + +#define ADD_POINT(m_idx)\ + set_normal(v[m_idx]);\ + add_vertex(v[m_idx]*p_radius); + + ADD_POINT(0); + ADD_POINT(1); + ADD_POINT(2); + + ADD_POINT(2); + ADD_POINT(3); + ADD_POINT(0); + } + } + +} + void ImmediateGeometry::_bind_methods() { ObjectTypeDB::bind_method(_MD("begin","primitive","texture:Texture"),&ImmediateGeometry::begin); @@ -81,11 +128,14 @@ void ImmediateGeometry::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_uv","uv"),&ImmediateGeometry::set_uv); ObjectTypeDB::bind_method(_MD("set_uv2","uv"),&ImmediateGeometry::set_uv2); ObjectTypeDB::bind_method(_MD("add_vertex","color"),&ImmediateGeometry::add_vertex); + ObjectTypeDB::bind_method(_MD("add_sphere","lats","lons","radius"),&ImmediateGeometry::add_sphere); ObjectTypeDB::bind_method(_MD("end"),&ImmediateGeometry::end); ObjectTypeDB::bind_method(_MD("clear"),&ImmediateGeometry::clear); } + + ImmediateGeometry::ImmediateGeometry() { im = VisualServer::get_singleton()->immediate_create(); diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index 2db81134c6..beb8ea8214 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -31,6 +31,11 @@ public: void end(); void clear(); + + void add_sphere(int p_lats,int p_lons,float p_radius); + + + virtual AABB get_aabb() const; virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const; diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 1efc74e672..e51a9764f6 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -429,10 +429,42 @@ void Light::approximate_opengl_attenuation(float p_constant, float p_linear, flo } + +void Light::_update_visibility() { + + if (!is_inside_scene()) + return; + + +bool editor_ok=true; + +#ifdef TOOLS_ENABLED + if (editor_only) { + if (!get_scene()->is_editor_hint()) { + editor_ok=false; + } else { + editor_ok = (get_scene()->get_edited_scene_root() && (this==get_scene()->get_edited_scene_root() || get_owner()==get_scene()->get_edited_scene_root())); + } + } +#endif + + VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible() && enabled && editor_ok); + _change_notify("geometry/visible"); + +} + + +void Light::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_SCENE || p_what==NOTIFICATION_VISIBILITY_CHANGED) { + _update_visibility(); + } +} + void Light::set_enabled(bool p_enabled) { enabled=p_enabled; - VS::get_singleton()->instance_light_set_enabled(get_instance(),enabled); + _update_visibility(); } bool Light::is_enabled() const{ @@ -440,6 +472,17 @@ bool Light::is_enabled() const{ return enabled; } +void Light::set_editor_only(bool p_editor_only) { + + editor_only=p_editor_only; + _update_visibility(); +} + +bool Light::is_editor_only() const{ + + return editor_only; +} + void Light::_bind_methods() { @@ -457,9 +500,12 @@ void Light::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_bake_mode"), &Light::get_bake_mode ); ObjectTypeDB::bind_method(_MD("set_enabled","enabled"), &Light::set_enabled ); ObjectTypeDB::bind_method(_MD("is_enabled"), &Light::is_enabled ); + ObjectTypeDB::bind_method(_MD("set_editor_only","editor_only"), &Light::set_editor_only ); + ObjectTypeDB::bind_method(_MD("is_editor_only"), &Light::is_editor_only ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "params/enabled"), _SCS("set_enabled"), _SCS("is_enabled")); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "params/editor_only"), _SCS("set_editor_only"), _SCS("is_editor_only")); ADD_PROPERTY( PropertyInfo( Variant::INT, "params/bake_mode",PROPERTY_HINT_ENUM,"Disabled,Indirect,Indirect+Shadows,Full"), _SCS("set_bake_mode"), _SCS("get_bake_mode")); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/energy", PROPERTY_HINT_EXP_RANGE, "0,64,0.01"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_ENERGY ); /* @@ -531,6 +577,7 @@ Light::Light(VisualServer::LightType p_type) { set_project_shadows( false ); set_base(light); enabled=true; + editor_only=false; bake_mode=BAKE_MODE_DISABLED; } @@ -622,7 +669,7 @@ void SpotLight::_bind_methods() { ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_ATTENUATION ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_angle", PROPERTY_HINT_RANGE, "0.01,89.9,0.01"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ANGLE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_ATTENUATION ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/spot_attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPOT_ATTENUATION ); } diff --git a/scene/3d/light.h b/scene/3d/light.h index 8e7395fd84..6fb57a269b 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -92,8 +92,10 @@ private: VisualServer::LightType type; bool shadows; bool enabled; + bool editor_only; Operator op; - + + void _update_visibility(); // bind helpers protected: @@ -104,6 +106,7 @@ protected: virtual RES _get_gizmo_geometry() const; static void _bind_methods(); + void _notification(int p_what); Light(VisualServer::LightType p_type); @@ -132,6 +135,9 @@ public: void set_enabled(bool p_enabled); bool is_enabled() const; + void set_editor_only(bool p_editor_only); + bool is_editor_only() const; + virtual AABB get_aabb() const; virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const; diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 40981d468e..72d63fa006 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -30,7 +30,7 @@ #include "skeleton.h" #include "physics_body.h" - +#include "body_shape.h" bool MeshInstance::_set(const StringName& p_name, const Variant& p_value) { @@ -181,6 +181,11 @@ void MeshInstance::create_trimesh_collision() { add_child(static_body); if (get_owner()) static_body->set_owner( get_owner() ); + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(static_body->get_shape(0)); + static_body->add_child(cshape); + if (get_owner()) + cshape->set_owner( get_owner() ); } @@ -210,6 +215,12 @@ void MeshInstance::create_convex_collision() { add_child(static_body); if (get_owner()) static_body->set_owner( get_owner() ); + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(static_body->get_shape(0)); + static_body->add_child(cshape); + if (get_owner()) + cshape->set_owner( get_owner() ); + } @@ -229,9 +240,9 @@ void MeshInstance::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_skeleton_path:NodePath"),&MeshInstance::get_skeleton_path); ObjectTypeDB::bind_method(_MD("get_aabb"),&MeshInstance::get_aabb); ObjectTypeDB::bind_method(_MD("create_trimesh_collision"),&MeshInstance::create_trimesh_collision); - ObjectTypeDB::set_method_flags("MeshInstance","create_trimesh_collision",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::set_method_flags("MeshInstance","create_trimesh_collision",METHOD_FLAGS_DEFAULT); ObjectTypeDB::bind_method(_MD("create_convex_collision"),&MeshInstance::create_convex_collision); - ObjectTypeDB::set_method_flags("MeshInstance","create_convex_collision",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::set_method_flags("MeshInstance","create_convex_collision",METHOD_FLAGS_DEFAULT); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh/mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), _SCS("set_mesh"), _SCS("get_mesh")); ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "mesh/skeleton"), _SCS("set_skeleton_path"), _SCS("get_skeleton_path")); } diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index d2abdad079..d22198d47e 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -21,6 +21,7 @@ void Navigation::_navmesh_link(int p_id) { List<Polygon>::Element *P=nm.polygons.push_back(Polygon()); Polygon &p=P->get(); + p.owner=&nm; Vector<int> poly = nm.navmesh->get_polygon(i); int plen=poly.size(); @@ -145,13 +146,14 @@ void Navigation::_navmesh_unlink(int p_id) { } -int Navigation::navmesh_create(const Ref<NavigationMesh>& p_mesh,const Transform& p_xform) { +int Navigation::navmesh_create(const Ref<NavigationMesh>& p_mesh, const Transform& p_xform, Object *p_owner) { int id = last_id++; NavMesh nm; nm.linked=false; nm.navmesh=p_mesh; nm.xform=p_xform; + nm.owner=p_owner; navmesh_map[id]=nm; _navmesh_link(id); @@ -453,6 +455,7 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vec bool use_collision=false; Vector3 closest_point; float closest_point_d=1e20; + NavMesh *closest_navmesh=NULL; for (Map<int,NavMesh>::Element*E=navmesh_map.front();E;E=E->next()) { @@ -471,10 +474,12 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vec closest_point=inters; use_collision=true; closest_point_d=p_from.distance_to(inters); + closest_navmesh=p.owner; } else if (closest_point_d > inters.distance_to(p_from)){ closest_point=inters; closest_point_d=p_from.distance_to(inters); + closest_navmesh=p.owner; } } } @@ -492,6 +497,7 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vec closest_point_d=d; closest_point=b; + closest_navmesh=p.owner; } } @@ -499,6 +505,10 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vec } } + if (closest_navmesh && closest_navmesh->owner) { + //print_line("navmesh is: "+closest_navmesh->owner->cast_to<Node>()->get_name()); + } + return closest_point; } @@ -577,7 +587,7 @@ Vector3 Navigation::get_up_vector() const{ void Navigation::_bind_methods() { - ObjectTypeDB::bind_method(_MD("navmesh_create","mesh:NavigationMesh","xform"),&Navigation::navmesh_create); + ObjectTypeDB::bind_method(_MD("navmesh_create","mesh:NavigationMesh","xform","owner"),&Navigation::navmesh_create,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("navmesh_set_transform","id","xform"),&Navigation::navmesh_set_transform); ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index e8a97a6591..9b6cf5fbc4 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -41,6 +41,8 @@ class Navigation : public Spatial { }; + struct NavMesh; + struct Polygon { @@ -57,6 +59,8 @@ class Navigation : public Spatial { float distance; int prev_edge; + + NavMesh *owner; }; @@ -74,6 +78,7 @@ class Navigation : public Spatial { struct NavMesh { + Object *owner; Transform xform; bool linked; Ref<NavigationMesh> navmesh; @@ -124,7 +129,7 @@ public: Vector3 get_up_vector() const; //API should be as dynamic as possible - int navmesh_create(const Ref<NavigationMesh>& p_mesh,const Transform& p_xform); + int navmesh_create(const Ref<NavigationMesh>& p_mesh,const Transform& p_xform,Object* p_owner=NULL); void navmesh_set_transform(int p_id, const Transform& p_xform); void navmesh_remove(int p_id); diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index cf2e22a573..db416f24dd 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -129,7 +129,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) { if (navmesh.is_valid()) { - nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation)); + nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this); } } @@ -162,7 +162,7 @@ void NavigationMeshInstance::_notification(int p_what) { if (enabled && navmesh.is_valid()) { - nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation)); + nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this); } break; } @@ -205,7 +205,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_na navmesh=p_navmesh; if (navigation && navmesh.is_valid() && enabled) { - nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation)); + nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this); } update_gizmo(); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index a99964cc54..15ec60514a 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -245,7 +245,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, if (!E) { E = contact_monitor->body_map.insert(objid,BodyState()); - E->get().rc=0; + //E->get().rc=0; E->get().in_scene=node && node->is_inside_scene(); if (node) { node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); @@ -256,7 +256,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, } } - E->get().rc++; + //E->get().rc++; if (node) E->get().shapes.insert(ShapePair(p_body_shape,p_local_shape)); @@ -267,24 +267,26 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, } else { - E->get().rc--; + //E->get().rc--; if (node) E->get().shapes.erase(ShapePair(p_body_shape,p_local_shape)); - if (E->get().rc==0) { + bool in_scene = E->get().in_scene; + + if (E->get().shapes.empty()) { if (node) { node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); - if (E->get().in_scene) + if (in_scene) emit_signal(SceneStringNames::get_singleton()->body_exit,obj); } contact_monitor->body_map.erase(E); } - if (node && E->get().in_scene) { + if (node && in_scene) { emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); } @@ -965,6 +967,7 @@ Vector3 KinematicBody::move(const Vector3& p_motion) { normal=rest.normal; collider=rest.collider_id; collider_vel=rest.linear_velocity; + collider_shape=rest.shape; } } @@ -1053,7 +1056,12 @@ ObjectID KinematicBody::get_collider() const { ERR_FAIL_COND_V(!colliding,0); return collider; } +int KinematicBody::get_collider_shape() const { + + ERR_FAIL_COND_V(!colliding,-1); + return collider_shape; +} void KinematicBody::set_collide_with_static_bodies(bool p_enable) { collide_static=p_enable; @@ -1117,6 +1125,7 @@ void KinematicBody::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody::get_collision_normal); ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody::get_collider_velocity); ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody::_get_collider); + ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody::get_collider_shape); ObjectTypeDB::bind_method(_MD("set_collide_with_static_bodies","enable"),&KinematicBody::set_collide_with_static_bodies); @@ -1153,6 +1162,7 @@ KinematicBody::KinematicBody() : PhysicsBody(PhysicsServer::BODY_MODE_KINEMATIC) colliding=false; collider=0; margin=0.001; + collider_shape=0; } KinematicBody::~KinematicBody() { diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 442921302e..a19ad48c87 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -162,7 +162,7 @@ private: }; struct BodyState { - int rc; + //int rc; bool in_scene; VSet<ShapePair> shapes; }; @@ -266,6 +266,8 @@ class KinematicBody : public PhysicsBody { Vector3 normal; Vector3 collider_vel; ObjectID collider; + int collider_shape; + Variant _get_collider() const; @@ -291,6 +293,7 @@ public: Vector3 get_collision_normal() const; Vector3 get_collider_velocity() const; ObjectID get_collider() const; + int get_collider_shape() const; void set_collide_with_static_bodies(bool p_enable); bool can_collide_with_static_bodies() const; diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 341b02314d..8a79e17d87 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -66,6 +66,9 @@ void Joint::_update_joint(bool p_only_free) { joint = _configure_joint(body_a,body_b); + if (joint.is_valid()) + PhysicsServer::get_singleton()->joint_set_solver_priority(joint,solver_priority); + if (body_b && joint.is_valid()) { ba=body_a->get_rid(); @@ -107,6 +110,20 @@ NodePath Joint::get_node_b() const{ } +void Joint::set_solver_priority(int p_priority) { + + solver_priority=p_priority; + if (joint.is_valid()) + PhysicsServer::get_singleton()->joint_set_solver_priority(joint,solver_priority); + +} + +int Joint::get_solver_priority() const { + + return solver_priority; +} + + void Joint::_notification(int p_what) { switch(p_what) { @@ -117,8 +134,6 @@ void Joint::_notification(int p_what) { case NOTIFICATION_EXIT_SCENE: { if (joint.is_valid()) { _update_joint(true); - - PhysicsServer::get_singleton()->free(joint); joint=RID(); } @@ -138,9 +153,13 @@ void Joint::_bind_methods() { ObjectTypeDB::bind_method( _MD("set_node_b","node"), &Joint::set_node_b ); ObjectTypeDB::bind_method( _MD("get_node_b"), &Joint::get_node_b ); + ObjectTypeDB::bind_method( _MD("set_solver_priority","priority"), &Joint::set_solver_priority ); + ObjectTypeDB::bind_method( _MD("get_solver_priority"), &Joint::get_solver_priority ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "solver/priority",PROPERTY_HINT_RANGE,"1,8,1"), _SCS("set_solver_priority"),_SCS("get_solver_priority") ); + } @@ -148,7 +167,7 @@ void Joint::_bind_methods() { Joint::Joint() { - + solver_priority=1; } diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 6daa06da2b..32bec1bd6f 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -44,6 +44,8 @@ class Joint : public Spatial { NodePath a; NodePath b; + int solver_priority; + protected: @@ -62,6 +64,9 @@ public: void set_node_b(const NodePath& p_node_b); NodePath get_node_b() const; + void set_solver_priority(int p_priority); + int get_solver_priority() const; + RID get_joint() const { return joint; } Joint(); diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 858ee4e4ad..737f7d2dce 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -237,6 +237,21 @@ Transform Skeleton::get_bone_transform(int p_bone) const { return bones[p_bone].pose_global * bones[p_bone].rest_global_inverse; } + +void Skeleton::set_bone_global_pose(int p_bone,const Transform& p_pose) { + + ERR_FAIL_INDEX(p_bone,bones.size()); + if (bones[p_bone].parent==-1) { + + set_bone_pose(p_bone,bones[p_bone].rest.inverse() * p_pose); + } else { + + set_bone_pose(p_bone, bones[p_bone].rest.inverse() * (get_bone_global_pose(bones[p_bone].parent).affine_inverse() * p_pose)); + + } + +} + Transform Skeleton::get_bone_global_pose(int p_bone) const { ERR_FAIL_INDEX_V(p_bone,bones.size(),Transform()); @@ -519,6 +534,7 @@ void Skeleton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_bone_pose","bone_idx"),&Skeleton::get_bone_pose); ObjectTypeDB::bind_method(_MD("set_bone_pose","bone_idx","pose"),&Skeleton::set_bone_pose); + ObjectTypeDB::bind_method(_MD("set_bone_global_pose","bone_idx","pose"),&Skeleton::set_bone_global_pose); ObjectTypeDB::bind_method(_MD("get_bone_global_pose","bone_idx"),&Skeleton::get_bone_global_pose); ObjectTypeDB::bind_method(_MD("get_bone_custom_pose","bone_idx"),&Skeleton::get_bone_custom_pose); diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 3e0ab0afd7..c61946a4c7 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -118,6 +118,8 @@ public: Transform get_bone_transform(int p_bone) const; Transform get_bone_global_pose(int p_bone) const; + void set_bone_global_pose(int p_bone,const Transform& p_pose); + void set_bone_enabled(int p_bone, bool p_enabled); bool is_bone_enabled(int p_bone) const; diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 07abd1dcd2..4cf905e4ee 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -179,7 +179,7 @@ void VehicleWheel::set_damping_compression(float p_value){ } float VehicleWheel::get_damping_compression() const{ - return m_wheelsDampingRelaxation; + return m_wheelsDampingCompression; } void VehicleWheel::set_damping_relaxation(float p_value){ @@ -745,11 +745,12 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { { if (engine_force != 0.f) { - rollingFriction = engine_force* s->get_step(); + rollingFriction = -engine_force* s->get_step(); } else { real_t defaultRollingFrictionImpulse = 0.f; - real_t maxImpulse = wheelInfo.m_brake ? wheelInfo.m_brake : defaultRollingFrictionImpulse; + float cbrake = MAX(wheelInfo.m_brake,brake); + real_t maxImpulse = cbrake ? cbrake : defaultRollingFrictionImpulse; btVehicleWheelContactPoint contactPt(s,wheelInfo.m_raycastInfo.m_groundObject,wheelInfo.m_raycastInfo.m_contactPointWS,m_forwardWS[wheel],maxImpulse); rollingFriction = _calc_rolling_friction(contactPt); } @@ -1009,9 +1010,9 @@ void VehicleBody::_bind_methods(){ ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&VehicleBody::_direct_state_changed); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/engine_force",PROPERTY_HINT_RANGE,"0.01,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/brake",PROPERTY_HINT_RANGE,"0.01,1024.0,0.01"),_SCS("set_brake"),_SCS("get_brake")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/steering",PROPERTY_HINT_RANGE,"0.01,1024.0,0.01"),_SCS("set_steering"),_SCS("get_steering")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/brake",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_brake"),_SCS("get_brake")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/steering",PROPERTY_HINT_RANGE,"-180,180.0,0.01"),_SCS("set_steering"),_SCS("get_steering")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),_SCS("set_mass"),_SCS("get_mass")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),_SCS("set_friction"),_SCS("get_friction")); diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index af535e139f..398fbdea82 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -50,17 +50,24 @@ void VisualInstance::_notification(int p_what) { // CHECK ROOM Spatial * parent = get_parent_spatial(); Room *room=NULL; + bool is_geom = cast_to<GeometryInstance>(); while(parent) { room = parent->cast_to<Room>(); if (room) break; - else - parent=parent->get_parent_spatial(); + + if (is_geom && parent->cast_to<BakedLightSampler>()) { + VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),parent->cast_to<BakedLightSampler>()->get_instance()); + break; + } + + parent=parent->get_parent_spatial(); } + if (room) { VisualServer::get_singleton()->instance_set_room(instance,room->get_instance()); @@ -85,6 +92,7 @@ void VisualInstance::_notification(int p_what) { VisualServer::get_singleton()->instance_set_scenario( instance, RID() ); VisualServer::get_singleton()->instance_set_room(instance,RID()); VisualServer::get_singleton()->instance_attach_skeleton( instance, RID() ); + VS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() ); } break; diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index bbb49a2e78..e9fefe1ba0 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -47,6 +47,7 @@ class VisualInstance : public Spatial { RID _get_visual_instance_rid() const; + protected: diff --git a/scene/SCsub b/scene/SCsub index 28fb358106..8c4f0499c4 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -15,7 +15,7 @@ SConscript('resources/SCsub'); SConscript('io/SCsub'); -lib = env.Library("scene",env.scene_sources, LIBSUFFIX=env['platform_libsuffix']) +lib = env.Library("scene",env.scene_sources) env.Prepend(LIBS=[lib]) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 030f3f27e0..9a3c7e71ec 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -180,6 +180,10 @@ void AnimationPlayer::_get_property_list( List<PropertyInfo> *p_list) const { } +void AnimationPlayer::advance(float p_time) { + + _animation_process( p_time ); +} void AnimationPlayer::_notification(int p_what) { @@ -923,7 +927,7 @@ void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float StringName next=animation_get_next(p_name); - if (next!=StringName()) { + if (next!=StringName() && animation_set.has(next)) { queue(next); } } @@ -1227,6 +1231,8 @@ void AnimationPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_current_animation_pos"),&AnimationPlayer::get_current_animation_pos); ObjectTypeDB::bind_method(_MD("get_current_animation_length"),&AnimationPlayer::get_current_animation_length); + ObjectTypeDB::bind_method(_MD("advance","delta"),&AnimationPlayer::advance); + ADD_PROPERTY( PropertyInfo( Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback/default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time")); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 51c000d4d8..038c43d569 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -283,6 +283,8 @@ public: float get_current_animation_pos() const; float get_current_animation_length() const; + void advance(float p_time); + void set_root(const NodePath& p_root); NodePath get_root() const; diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index 6bad94bf0e..e5b2be53ca 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -280,8 +280,8 @@ float EventPlayer::get_channel_last_note_time(int p_channel) const { void EventPlayer::_bind_methods() { - ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&EventPlayer::set_stream); - ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&EventPlayer::get_stream); + ObjectTypeDB::bind_method(_MD("set_stream","stream:EventStream"),&EventPlayer::set_stream); + ObjectTypeDB::bind_method(_MD("get_stream:EventStream"),&EventPlayer::get_stream); ObjectTypeDB::bind_method(_MD("play"),&EventPlayer::play); ObjectTypeDB::bind_method(_MD("stop"),&EventPlayer::stop); diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index ac2417d539..7745ce11fc 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -55,6 +55,9 @@ void BaseButton::_input_event(InputEvent p_event) { if (b.pressed) { if (!toggle_mode) { //mouse press attempt + + status.press_attempt=true; + status.pressing_inside=true; pressed(); emit_signal("pressed"); @@ -71,8 +74,15 @@ void BaseButton::_input_event(InputEvent p_event) { } + } else { + + if (status.press_attempt &&status.pressing_inside) { + pressed(); + emit_signal("pressed"); + } + status.press_attempt=false; } - + update(); break; } diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index 65cfd03505..58b323c24d 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -67,6 +67,9 @@ Array ButtonGroup::_get_button_list() const { List<BaseButton*> b; get_button_list(&b); + + b.sort_custom<Node::Comparator>(); + Array arr; arr.resize(b.size()); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index ac0ded03ab..90393a1296 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -297,7 +297,7 @@ void AcceptDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_label"),&AcceptDialog::get_label); ObjectTypeDB::bind_method(_MD("set_hide_on_ok","enabled"),&AcceptDialog::set_hide_on_ok); ObjectTypeDB::bind_method(_MD("get_hide_on_ok"),&AcceptDialog::get_hide_on_ok); - ObjectTypeDB::bind_method(_MD("add_button:Button","text","right","action"),&AcceptDialog::add_cancel,DEFVAL(false),DEFVAL("")); + ObjectTypeDB::bind_method(_MD("add_button:Button","text","right","action"),&AcceptDialog::add_button,DEFVAL(false),DEFVAL("")); ObjectTypeDB::bind_method(_MD("add_cancel:Button","name"),&AcceptDialog::add_cancel); ObjectTypeDB::bind_method(_MD("_builtin_text_entered"),&AcceptDialog::_builtin_text_entered); ObjectTypeDB::bind_method(_MD("register_text_enter:LineEdit","line_edit"),&AcceptDialog::register_text_enter); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index b7918994d8..36940655d4 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -397,6 +397,7 @@ void Label::regenerate_word_cache() { } + if (current=='\n') { insert_newline=true; } else { @@ -446,7 +447,7 @@ void Label::regenerate_word_cache() { } - total_char_cache -= line_count + 1; // do not count new lines (including the first one) + //total_char_cache -= line_count + 1; // do not count new lines (including the first one) if (!autowrap) { @@ -535,7 +536,7 @@ void Label::set_percent_visible(float p_percent) { if (p_percent<0) set_visible_characters(-1); else - set_visible_characters(get_total_character_count()*p_percent); + set_visible_characters(get_total_character_count()*p_percent); percent_visible=p_percent; } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index c2dc1318c9..0ba3bdb7c6 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -855,7 +855,7 @@ void PopupMenu::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_item","label","id","accel"),&PopupMenu::add_item,DEFVAL(-1),DEFVAL(0)); ObjectTypeDB::bind_method(_MD("add_icon_check_item","texture","label","id","accel"),&PopupMenu::add_icon_check_item,DEFVAL(-1),DEFVAL(0)); ObjectTypeDB::bind_method(_MD("add_check_item","label","id","accel"),&PopupMenu::add_check_item,DEFVAL(-1),DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("add_submenu_item","label","submenu","id"),&PopupMenu::add_check_item,DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("add_submenu_item","label","submenu","id"),&PopupMenu::add_submenu_item,DEFVAL(-1)); ObjectTypeDB::bind_method(_MD("set_item_text","idx","text"),&PopupMenu::set_item_text); ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon"),&PopupMenu::set_item_icon); ObjectTypeDB::bind_method(_MD("set_item_accelerator","idx","accel"),&PopupMenu::set_item_accelerator); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 9084983a4c..a39c61ecac 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1438,8 +1438,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_ if (p_button==BUTTON_LEFT) { /* process selection */ - if (p_doubleclick && (!c.editable || c.mode==TreeItem::CELL_MODE_CUSTOM || c.mode==TreeItem::CELL_MODE_ICON)) { - + if (p_doubleclick && (!c.editable || c.mode==TreeItem::CELL_MODE_CUSTOM || c.mode==TreeItem::CELL_MODE_ICON || c.mode==TreeItem::CELL_MODE_CHECK)) { emit_signal("item_activated"); return -1; diff --git a/scene/io/scene_format_object.cpp b/scene/io/scene_format_object.cpp deleted file mode 100644 index 6ffae30282..0000000000 --- a/scene/io/scene_format_object.cpp +++ /dev/null @@ -1,851 +0,0 @@ -/*************************************************************************/ -/* scene_format_object.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_format_object.h" -#include "print_string.h" -#include "globals.h" -#include "scene/resources/packed_scene.h" -#include "io/resource_loader.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED - -void SceneFormatSaverObject::save_node(const Node* p_root,const Node* p_node,const Node* p_owner,ObjectFormatSaver *p_saver,String p_base_path,uint32_t p_flags,Map<const Node*,uint32_t>& owner_id) const { - - if (p_node!=p_root && p_node->get_owner()==NULL) - return; - - - if (p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES || p_node->get_owner() == p_owner || p_node == p_owner ) { - - Dictionary d; - if (p_root!=p_node) { - d["path"]=p_root->get_path_to(p_node->get_parent()); - } - - d["name"]=p_node->get_name(); - - /* Connections */ - - List<MethodInfo> signal_list; - - p_node->get_signal_list(&signal_list); - - int conn_count=0; - - Set<Node::Connection> exclude_connections; - - if (!(p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES)) { - - Vector<Node::Connection> ex = p_node->get_instance_connections(); - for(int i=0;i<ex.size();i++) { - exclude_connections.insert(ex[i]); - } - } - - for (List<MethodInfo>::Element *S=signal_list.front();S;S=S->next()) { - - List<Node::Connection> connections; - p_node->get_signal_connection_list(S->get().name,&connections); - for(List<Node::Connection>::Element *E=connections.front();E;E=E->next()) { - - Node::Connection &c=E->get(); - if (!(c.flags&Object::CONNECT_PERSIST)) - continue; - if (exclude_connections.has(c)) - continue; - - Node *target = c.target->cast_to<Node>(); - if (!target) - continue; //connected to something not a node, ignoring - - Dictionary cd; - cd["signal"]=c.signal; - cd["target"]=p_node->get_path_to(target); - cd["method"]=c.method; - cd["realtime"]=!(c.flags&Object::CONNECT_DEFERRED); - if (c.binds.size()) - cd["binds"]=c.binds; - d["connection/"+itos(conn_count+1)]=cd; - - conn_count++; - } - } - - d["connection_count"]=conn_count; - if (owner_id.has(p_node->get_owner())) { - - d["owner"]=owner_id[p_node->get_owner()]; - } - - /* Groups */ - - DVector<String> group_array; - List<Node::GroupInfo> groups; - p_node->get_groups(&groups); - Set<StringName> exclude_groups; - - if (!(p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES)) { - //generate groups to exclude (came from instance) - Vector<StringName> eg; - eg=p_node->get_instance_groups(); - for(int i=0;i<eg.size();i++) - exclude_groups.insert(eg[i]); - } - - for(List<Node::GroupInfo>::Element*E=groups.front();E;E=E->next()) { - - if (E->get().persistent && !exclude_groups.has(E->get().name)) - group_array.push_back(E->get().name); - } - - if (group_array.size()) - d["groups"]=group_array; - - /* Save */ - - if (p_owner!=p_node && p_node->get_filename()!="") { - - String instance_path; - if (p_flags&SceneSaver::FLAG_RELATIVE_PATHS) - instance_path=p_base_path.path_to_file(Globals::get_singleton()->localize_path(p_node->get_filename())); - else - instance_path=p_node->get_filename(); - d["instance"]=instance_path; - - if (p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES) { - - int id = owner_id.size(); - d["owner_id"]=id; - owner_id[p_node]=id; - - p_saver->save(p_node,d); - - //owner change! - for (int i=0;i<p_node->get_child_count();i++) { - - save_node(p_root,p_node->get_child(i),p_node,p_saver,p_base_path,p_flags,owner_id); - } - return; - - } else { - DVector<String> prop_names; - Array prop_values; - - List<PropertyInfo> properties; - p_node->get_property_list(&properties); - - //instance state makes sure that only changes to instance are saved - Dictionary instance_state=p_node->get_instance_state(); - - for(List<PropertyInfo>::Element *E=properties.front();E;E=E->next()) { - - if (!(E->get().usage&PROPERTY_USAGE_STORAGE)) - continue; - - String name=E->get().name; - Variant value=p_node->get(E->get().name); - - if (!instance_state.has(name)) - continue; // did not change since it was loaded, not save - if (value==instance_state[name]) - continue; - prop_names.push_back( name ); - prop_values.push_back( value ); - - } - - d["override_names"]=prop_names; - d["override_values"]=prop_values; - - p_saver->save(NULL,d); - } - } else { - - p_saver->save(p_node,d); - } - } - - for (int i=0;i<p_node->get_child_count();i++) { - - save_node(p_root,p_node->get_child(i),p_owner,p_saver,p_base_path,p_flags,owner_id); - } -} - - -Error SceneFormatSaverObject::save(const String &p_path,const Node* p_scene,uint32_t p_flags,const Ref<OptimizedSaver> &p_optimizer) { - - String extension=p_path.extension(); - if (extension=="scn") - extension="bin"; - if (extension=="xscn") - extension="xml"; - - String local_path=Globals::get_singleton()->localize_path(p_path); - uint32_t saver_flags=0; - if (p_flags&SceneSaver::FLAG_RELATIVE_PATHS) - saver_flags|=ObjectSaver::FLAG_RELATIVE_PATHS; - if (p_flags&SceneSaver::FLAG_BUNDLE_RESOURCES) - saver_flags|=ObjectSaver::FLAG_BUNDLE_RESOURCES; - if (p_flags&SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES) - saver_flags|=ObjectSaver::FLAG_OMIT_EDITOR_PROPERTIES; - if (p_flags&SceneSaver::FLAG_SAVE_BIG_ENDIAN) - saver_flags|=ObjectSaver::FLAG_SAVE_BIG_ENDIAN; - - ObjectFormatSaver *saver = ObjectSaver::instance_format_saver(local_path,"SCENE",extension,saver_flags,p_optimizer); - - ERR_FAIL_COND_V(!saver,ERR_FILE_UNRECOGNIZED); - - /* SAVE SCENE */ - - Map<const Node*,uint32_t> node_id_map; - save_node(p_scene,p_scene,p_scene,saver,local_path,p_flags,node_id_map); - - memdelete(saver); - - return OK; -} - -void SceneFormatSaverObject::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("xml"); - p_extensions->push_back("scn"); - p_extensions->push_back("xscn"); - -// ObjectSaver::get_recognized_extensions(p_extensions); -} - - -///////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////// -///////////////////////////////////////////////////////////////// - -void SceneFormatLoaderObject::_apply_meta(Node *node, const Variant&meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map) { - - r_err = OK; - - - Dictionary d=meta; - - if (!d.has("name")) { - - r_err=ERR_WTF; - memdelete(node); - ERR_FAIL_COND(!d.has("name")); - } - - - node->set_name(d["name"]); - int connection_count=d.has("connection_count")?d["connection_count"].operator int():0; - - - for (int i=0;i<connection_count;i++) { - - Dictionary cd=d["connection/"+itos(i+1)]; - - ERR_CONTINUE(!cd.has("target")); - ERR_CONTINUE(!cd.has("method")); - ERR_CONTINUE(!cd.has("realtime")); - ERR_CONTINUE(!cd.has("signal")); - - ConnectionItem ci; - - ci.node=node; - ci.target=cd["target"]; - ci.method=cd["method"]; - ci.signal=cd["signal"]; - ci.realtime=cd["realtime"]; - if (cd.has("binds")) - ci.binds=cd["binds"]; - - connections.push_back(ci); - - } - - DVector<String> groups=d.has("groups")?d["groups"].operator DVector<String>():DVector<String>(); - for (int i=0;i<groups.size();i++) { - - node->add_to_group(groups[i],true); - } - -} - - - -Ref<SceneInteractiveLoader> SceneFormatLoaderObject::load_interactive(const String &p_path,bool p_save_root_state) { - - SceneInteractiveLoaderObject *sil = memnew( SceneInteractiveLoaderObject(p_path,p_save_root_state) ); - - if (sil->error!=OK) { - - memdelete( sil ); - return Ref<SceneInteractiveLoader>(); - } - - return Ref<SceneInteractiveLoader>( sil ); - -} - - -Node* SceneFormatLoaderObject::load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_save_instance_state,Map<uint32_t,Node*>& owner_map) { - - r_err = OK; - - Node *node=obj->cast_to<Node>(); - - _apply_meta(node,meta,p_loader,connections,r_err,owner_map); - if (r_err!=OK) - return NULL; - - Dictionary d=meta; - - if (p_root) { - NodePath path=d.has("path")?d["path"].operator NodePath():NodePath("."); - - Node *parent=p_root->get_node(path); - if (!parent) { - memdelete(node); - r_err=ERR_FILE_CORRUPT; - ERR_FAIL_COND_V(!parent,NULL); - } - - parent->add_child(node); - - if (d.has("owner_id")) { - //is owner - owner_map[d["owner_id"]]=node; - if (d.has("instance")) - node->set_filename(d["instance"]); - - } - - if (d.has("owner")) { - - uint32_t owner = d["owner"]; - ERR_FAIL_COND_V(!owner_map.has(owner),NULL); - node->set_owner(owner_map[owner]); - } else { - - node->set_owner(p_root); - } - } - - return node; -} - -void SceneFormatLoaderObject::_apply_connections(List<ConnectionItem>& connections) { - - int idx=0; - for (List<ConnectionItem>::Element *E=connections.front();E;E=E->next()) { - - ConnectionItem &ci=E->get(); - Node *target = ci.node->get_node(ci.target); - ERR_CONTINUE(!target); - ci.node->connect(ci.signal,target,ci.method,ci.binds,(ci.realtime?0:Object::CONNECT_DEFERRED)|Object::CONNECT_PERSIST); - idx++; - } - -} - -Node* SceneFormatLoaderObject::load(const String &p_path,bool p_save_instance_state) { - - List<ConnectionItem> connections; - - String extension=p_path.extension(); - if (extension=="scn") - extension="bin"; - if (extension=="xscn") - extension="xml"; - - String local_path = Globals::get_singleton()->localize_path(p_path); - - ObjectFormatLoader *loader = ObjectLoader::instance_format_loader(local_path,"SCENE",extension); - - ERR_EXPLAIN("Couldn't load scene: "+p_path); - ERR_FAIL_COND_V(!loader,NULL); - - Node *root=NULL; - Map<uint32_t,Node*> owner_map; - - while(true) { - - Object *obj=NULL; - Variant metav; - Error r_err=loader->load(&obj,metav); - - if (r_err == ERR_SKIP) { - continue; - }; - - if (r_err==ERR_FILE_EOF) { - memdelete(loader); - ERR_FAIL_COND_V(!root,NULL); - _apply_connections(connections); - return root; - } - - if (r_err || (!obj && metav.get_type()==Variant::NIL)) { - memdelete(loader); - ERR_EXPLAIN("Object Loader Failed for Scene: "+p_path) ; - ERR_FAIL_COND_V( r_err, NULL); - ERR_EXPLAIN("Object Loader Failed for Scene: "+p_path) ; - ERR_FAIL_COND_V( !obj && metav.get_type()==Variant::NIL,NULL); - } - - if (obj) { - if (obj->cast_to<Node>()) { - - Error err; - Node* node = load_node(obj, metav, root, loader,connections,err,p_save_instance_state,owner_map); - if (err) - memdelete(loader); - - ERR_FAIL_COND_V( err, NULL ); - if (!root) - root=node; - } else { - - memdelete(loader); - ERR_FAIL_V( NULL ); - - } - } else { - - // check for instance - Dictionary meta=metav; - if (meta.has("instance")) { - if (!root) { - - memdelete(loader); - ERR_FAIL_COND_V(!root,NULL); - } - - String path = meta["instance"]; - - if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path( - local_path.get_base_dir()+"/"+path); - } - - - Node *scene = SceneLoader::load(path); - - if (!scene) { - - Ref<PackedScene> sd = ResourceLoader::load(path); - if (sd.is_valid()) { - - scene=sd->instance(); - } - } - - - if (!scene) { - - memdelete(loader); - ERR_FAIL_COND_V(!scene,NULL); - } - - if (p_save_instance_state) - scene->generate_instance_state(); - - - Error err; - _apply_meta(scene,metav,loader,connections,err,owner_map); - if (err!=OK) { - memdelete(loader); - ERR_FAIL_COND_V(err!=OK,NULL); - } - - Node *parent=root; - - if (meta.has("path")) - parent=root->get_node(meta["path"]); - - - if (!parent) { - - memdelete(loader); - ERR_FAIL_COND_V(!parent,NULL); - } - - - if (meta.has("override_names") && meta.has("override_values")) { - - DVector<String> override_names=meta["override_names"]; - Array override_values=meta["override_values"]; - - int len = override_names.size(); - if ( len > 0 && len == override_values.size() ) { - - DVector<String>::Read names = override_names.read(); - - for(int i=0;i<len;i++) { - - scene->set(names[i],override_values[i]); - } - - } - - } - - scene->set_filename(path); - - parent->add_child(scene); - scene->set_owner(root); - } - } - } - - return NULL; -} - -void SceneFormatLoaderObject::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("xml"); - p_extensions->push_back("scn"); - p_extensions->push_back("xscn"); - -// ObjectLoader::get_recognized_extensions(p_extensions); - -} - - - -/////////////////////////////////////////////////// - - -void SceneInteractiveLoaderObject::_apply_meta(Node *node, const Variant&meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map) { - - r_err = OK; - - - Dictionary d=meta; - - if (!d.has("name")) { - - r_err=ERR_WTF; - memdelete(node); - ERR_FAIL_COND(!d.has("name")); - } - - - node->set_name(d["name"]); - int connection_count=d.has("connection_count")?d["connection_count"].operator int():0; - - - for (int i=0;i<connection_count;i++) { - - Dictionary cd=d["connection/"+itos(i+1)]; - - ERR_CONTINUE(!cd.has("target")); - ERR_CONTINUE(!cd.has("method")); - ERR_CONTINUE(!cd.has("realtime")); - ERR_CONTINUE(!cd.has("signal")); - - ConnectionItem ci; - - ci.node=node; - ci.target=cd["target"]; - ci.method=cd["method"]; - ci.signal=cd["signal"]; - ci.realtime=cd["realtime"]; - if (cd.has("binds")) - ci.binds=cd["binds"]; - - connections.push_back(ci); - - } - - DVector<String> groups=d.has("groups")?d["groups"].operator DVector<String>():DVector<String>(); - for (int i=0;i<groups.size();i++) { - - node->add_to_group(groups[i],true); - } - -} - - - -Node* SceneInteractiveLoaderObject::load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_save_instance_state,Map<uint32_t,Node*>& owner_map) { - - r_err = OK; - - Node *node=obj->cast_to<Node>(); - - _apply_meta(node,meta,p_loader,connections,r_err,owner_map); - if (r_err!=OK) - return NULL; - - Dictionary d=meta; - - if (p_root) { - NodePath path=d.has("path")?d["path"].operator NodePath():NodePath("."); - - Node *parent=p_root->get_node(path); - if (!parent) { - memdelete(node); - r_err=ERR_FILE_CORRUPT; - ERR_FAIL_COND_V(!parent,NULL); - } - - parent->add_child(node); - - if (d.has("owner_id")) { - //is owner - owner_map[d["owner_id"]]=node; - if (d.has("instance")) - node->set_filename(d["instance"]); - - } - - if (d.has("owner")) { - - uint32_t owner = d["owner"]; - ERR_FAIL_COND_V(!owner_map.has(owner),NULL); - node->set_owner(owner_map[owner]); - } else { - - node->set_owner(p_root); - } - } - - return node; -} - -void SceneInteractiveLoaderObject::_apply_connections(List<ConnectionItem>& connections) { - - int idx=0; - for (List<ConnectionItem>::Element *E=connections.front();E;E=E->next()) { - - ConnectionItem &ci=E->get(); - Node *target = ci.node->get_node(ci.target); - ERR_CONTINUE(!target); - ci.node->connect(ci.signal,target,ci.method,ci.binds,(ci.realtime?0:Object::CONNECT_DEFERRED)|Object::CONNECT_PERSIST); - idx++; - } - -} - -SceneInteractiveLoaderObject::SceneInteractiveLoaderObject(const String &p_path,bool p_save_root_state) { - - error=OK; - path=p_path; - save_instance_state=p_save_root_state; - node_path=p_path; - root=NULL; - stage_max=1; - stage=0; - - - String extension=p_path.extension(); - if (extension=="scn") - extension="bin"; - if (extension=="xscn") - extension="xml"; - - local_path = Globals::get_singleton()->localize_path(p_path); - - loader = ObjectLoader::instance_format_loader(local_path,"SCENE",extension); - - if (!loader) { - - error=ERR_CANT_OPEN; - } - ERR_EXPLAIN("Couldn't load scene: "+p_path); - ERR_FAIL_COND(!loader); - -} - - - -void SceneInteractiveLoaderObject::set_local_path(const String& p_local_path) { - - node_path=p_local_path; -} - -Node *SceneInteractiveLoaderObject::get_scene() { - - if (error==ERR_FILE_EOF) - return root; - return NULL; -} -Error SceneInteractiveLoaderObject::poll() { - - if (error!=OK) - return error; - - Object *obj=NULL; - Variant metav; - Error r_err=loader->load(&obj,metav); - - - if (r_err == ERR_SKIP) { - stage++; - return OK; - }; - - if (r_err==ERR_FILE_EOF) { - memdelete(loader); - error=ERR_FILE_CORRUPT; - ERR_FAIL_COND_V(!root,ERR_FILE_CORRUPT); - _apply_connections(connections); - error=ERR_FILE_EOF; - if (root) - root->set_filename(node_path); - return error; - } - - if (r_err || (!obj && metav.get_type()==Variant::NIL)) { - memdelete(loader); - error=ERR_FILE_CORRUPT; - ERR_EXPLAIN("Object Loader Failed for Scene: "+path); - ERR_FAIL_COND_V( r_err, ERR_FILE_CORRUPT); - ERR_EXPLAIN("Object Loader Failed for Scene: "+path); - ERR_FAIL_COND_V( !obj && metav.get_type()==Variant::NIL,ERR_FILE_CORRUPT); - } - - if (obj) { - if (obj->cast_to<Node>()) { - - Error err; - Node* node = load_node(obj, metav, root, loader,connections,err,save_instance_state,owner_map); - if (err) { - error=ERR_FILE_CORRUPT; - memdelete(loader); - } - - ERR_FAIL_COND_V( err, ERR_FILE_CORRUPT ); - if (!root) - root=node; - } else { - - error=ERR_FILE_CORRUPT; - memdelete(loader); - ERR_EXPLAIN("Loaded something not a node.. (?)"); - ERR_FAIL_V( ERR_FILE_CORRUPT ); - - } - } else { - - // check for instance - Dictionary meta=metav; - if (meta.has("instance")) { - - if (!root) { - - error=ERR_FILE_CORRUPT; - memdelete(loader); - ERR_FAIL_COND_V(!root,ERR_FILE_CORRUPT); - } - - String path = meta["instance"]; - - if (path.find("://")==-1 && path.is_rel_path()) { - // path is relative to file being loaded, so convert to a resource path - path=Globals::get_singleton()->localize_path( - local_path.get_base_dir()+"/"+path); - } - - Node *scene = SceneLoader::load(path); - - if (!scene) { - - error=ERR_FILE_CORRUPT; - memdelete(loader); - ERR_FAIL_COND_V(!scene,ERR_FILE_CORRUPT); - } - - if (save_instance_state) - scene->generate_instance_state(); - - - Error err; - _apply_meta(scene,metav,loader,connections,err,owner_map); - if (err!=OK) { - error=ERR_FILE_CORRUPT; - memdelete(loader); - ERR_FAIL_COND_V(err!=OK,ERR_FILE_CORRUPT); - } - - Node *parent=root; - - if (meta.has("path")) - parent=root->get_node(meta["path"]); - - - if (!parent) { - - error=ERR_FILE_CORRUPT; - memdelete(loader); - ERR_FAIL_COND_V(!parent,ERR_FILE_CORRUPT); - } - - - if (meta.has("override_names") && meta.has("override_values")) { - - DVector<String> override_names=meta["override_names"]; - Array override_values=meta["override_values"]; - - int len = override_names.size(); - if ( len > 0 && len == override_values.size() ) { - - DVector<String>::Read names = override_names.read(); - - for(int i=0;i<len;i++) { - - scene->set(names[i],override_values[i]); - } - - } - - } - - scene->set_filename(path); - - parent->add_child(scene); - scene->set_owner(root); - } - } - - stage++; - error=OK; - return error; - -} -int SceneInteractiveLoaderObject::get_stage() const { - - return stage; -} -int SceneInteractiveLoaderObject::get_stage_count() const { - - return stage_max; -} - - -#endif diff --git a/scene/io/scene_format_object.h b/scene/io/scene_format_object.h deleted file mode 100644 index 3f0bbd4627..0000000000 --- a/scene/io/scene_format_object.h +++ /dev/null @@ -1,128 +0,0 @@ -/*************************************************************************/ -/* scene_format_object.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SCENE_FORMAT_OBJECT_H -#define SCENE_FORMAT_OBJECT_H - - -#include "scene/main/node.h" -#include "scene/io/scene_saver.h" -#include "scene/io/scene_loader.h" -#include "io/object_saver.h" -#include "io/object_loader.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - - -#ifdef OLD_SCENE_FORMAT_ENABLED - -class SceneFormatSaverObject : public SceneFormatSaver { - - void save_node(const Node* p_root,const Node* p_node,const Node* p_owner,ObjectFormatSaver *p_saver,String p_base_path,uint32_t p_flags,Map<const Node*,uint32_t>& owner_id) const; - -public: - - virtual Error save(const String &p_path,const Node* p_scenezz,uint32_t p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>()); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual ~SceneFormatSaverObject() {} -}; - - - -class SceneFormatLoaderObject : public SceneFormatLoader { - - - struct ConnectionItem { - Node *node; - NodePath target; - StringName method; - StringName signal; - Vector<Variant> binds; - bool realtime; - }; - - Node* load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_root_scene_hint,Map<uint32_t,Node*>& owner_map); - void _apply_connections(List<ConnectionItem>& connections); - void _apply_meta(Node *node, const Variant& meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map); - -public: - - virtual Ref<SceneInteractiveLoader> load_interactive(const String &p_path,bool p_root_scene_hint=false); - virtual Node* load(const String &p_path,bool p_save_root_state=false); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - -}; - - -class SceneInteractiveLoaderObject : public SceneInteractiveLoader { - - OBJ_TYPE(SceneInteractiveLoaderObject,SceneInteractiveLoader); - - struct ConnectionItem { - Node *node; - NodePath target; - StringName method; - StringName signal; - Vector<Variant> binds; - bool realtime; - }; - ObjectFormatLoader *loader; - String path; - String node_path; - String local_path; - Error error; - bool save_instance_state; - List<ConnectionItem> connections; - Map<uint32_t,Node*> owner_map; - Node *root; - int stage_max; - int stage; - - - Node* load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_root_scene_hint,Map<uint32_t,Node*>& owner_map); - void _apply_connections(List<ConnectionItem>& connections); - void _apply_meta(Node *node, const Variant& meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map); - -friend class SceneFormatLoaderObject; -public: - - virtual void set_local_path(const String& p_local_path); - virtual Node *get_scene(); - virtual Error poll(); - virtual int get_stage() const; - virtual int get_stage_count() const; - - - SceneInteractiveLoaderObject(const String &p_path,bool p_save_root_state=false); -}; - - - -#endif -#endif diff --git a/scene/io/scene_format_script.cpp b/scene/io/scene_format_script.cpp deleted file mode 100644 index a6f1596d2b..0000000000 --- a/scene/io/scene_format_script.cpp +++ /dev/null @@ -1,65 +0,0 @@ -/*************************************************************************/ -/* scene_format_script.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_format_script.h" -#if 0 -Node* SceneFormatLoaderScript::load(const String &p_path,bool p_save_instance_state) { - - Ref<Script> script = ResourceLoader::load(p_path); - ERR_EXPLAIN("Can't load script-based scene: "+p_path); - ERR_FAIL_COND_V(script.is_null(),NULL); - ERR_EXPLAIN("Script does not instance in a node: "+p_path); - ERR_FAIL_COND_V(script->get_node_type()=="",NULL); - String node_type=script->get_node_type(); - Object *obj = ObjectTypeDB::instance(node_type); - ERR_EXPLAIN("Unknown node type for instancing '"+node_type+"' in script: "+p_path); - ERR_FAIL_COND_V(!obj,NULL); - Node *node = obj->cast_to<Node>(); - if (!node) - memdelete(obj); - ERR_EXPLAIN("Node type '"+node_type+"' not of type 'Node'' in script: "+p_path); - ERR_FAIL_COND_V(!node,NULL); - - node->set_script(script.get_ref_ptr()); - - return node; -} - -void SceneFormatLoaderScript::get_recognized_extensions(List<String> *p_extensions) const { - - for (int i=0;i<ScriptServer::get_language_count();i++) { - - ScriptServer::get_language(i)->get_recognized_extensions(p_extensions); - } -} - - -SceneFormatLoaderScript::SceneFormatLoaderScript() -{ -} -#endif diff --git a/scene/io/scene_format_script.h b/scene/io/scene_format_script.h deleted file mode 100644 index 9bfcc0b1e3..0000000000 --- a/scene/io/scene_format_script.h +++ /dev/null @@ -1,45 +0,0 @@ -/*************************************************************************/ -/* scene_format_script.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SCENE_FORMAT_SCRIPT_H -#define SCENE_FORMAT_SCRIPT_H - -#include "scene/io/scene_loader.h" -#include "io/resource_loader.h" -#if 0 - -class SceneFormatLoaderScript : public SceneFormatLoader { -public: - - virtual Node* load(const String &p_path,bool p_save_instance_state=false); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - - SceneFormatLoaderScript(); -}; -#endif -#endif // SCENE_FORMAT_SCRIPT_H diff --git a/scene/io/scene_loader.cpp b/scene/io/scene_loader.cpp deleted file mode 100644 index 8615e64ae9..0000000000 --- a/scene/io/scene_loader.cpp +++ /dev/null @@ -1,161 +0,0 @@ -/*************************************************************************/ -/* scene_loader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_loader.h" -#include "globals.h" -#include "path_remap.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED - -SceneFormatLoader *SceneLoader::loader[MAX_LOADERS]; - -int SceneLoader::loader_count=0; - - -void SceneInteractiveLoader::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("get_scene"),&SceneInteractiveLoader::get_scene); - ObjectTypeDB::bind_method(_MD("poll"),&SceneInteractiveLoader::poll); - ObjectTypeDB::bind_method(_MD("get_stage"),&SceneInteractiveLoader::get_stage); - ObjectTypeDB::bind_method(_MD("get_stage_count"),&SceneInteractiveLoader::get_stage_count); -} - -class SceneInteractiveLoaderDefault : public SceneInteractiveLoader { - - OBJ_TYPE( SceneInteractiveLoaderDefault, SceneInteractiveLoader ); -public: - Node *scene; - - virtual void set_local_path(const String& p_local_path) { scene->set_filename(p_local_path); } - virtual Node *get_scene() { return scene; } - virtual Error poll() { return ERR_FILE_EOF; } - virtual int get_stage() const { return 1; } - virtual int get_stage_count() const { return 1; } - - SceneInteractiveLoaderDefault() {} -}; - - -Ref<SceneInteractiveLoader> SceneFormatLoader::load_interactive(const String &p_path,bool p_root_scene_hint) { - - Node *scene = load(p_path,p_root_scene_hint); - if (!scene) - return Ref<SceneInteractiveLoader>(); - Ref<SceneInteractiveLoaderDefault> sil = Ref<SceneInteractiveLoaderDefault>( memnew( SceneInteractiveLoaderDefault )); - sil->scene=scene; - return sil; -} - - - -bool SceneFormatLoader::recognize(const String& p_extension) const { - - - List<String> extensions; - get_recognized_extensions(&extensions); - for (List<String>::Element *E=extensions.front();E;E=E->next()) { - - if (E->get().nocasecmp_to(p_extension.extension())==0) - return true; - } - - return false; -} - -Ref<SceneInteractiveLoader> SceneLoader::load_interactive(const String &p_path,bool p_save_root_state) { - - String local_path=Globals::get_singleton()->localize_path(p_path); - - String remapped_path = PathRemap::get_singleton()->get_remap(local_path); - String extension=remapped_path.extension(); - - for (int i=0;i<loader_count;i++) { - - if (!loader[i]->recognize(extension)) - continue; - Ref<SceneInteractiveLoader> il = loader[i]->load_interactive(remapped_path,p_save_root_state); - - if (il.is_null() && remapped_path!=local_path) - il = loader[i]->load_interactive(local_path,p_save_root_state); - - ERR_EXPLAIN("Error loading scene: "+local_path); - ERR_FAIL_COND_V(il.is_null(),Ref<SceneInteractiveLoader>()); - il->set_local_path(local_path); - - return il; - } - - ERR_EXPLAIN("No loader found for scene: "+p_path); - ERR_FAIL_V(Ref<SceneInteractiveLoader>()); - return Ref<SceneInteractiveLoader>(); -} - -Node* SceneLoader::load(const String &p_path,bool p_root_scene_hint) { - - String local_path=Globals::get_singleton()->localize_path(p_path); - - String remapped_path = PathRemap::get_singleton()->get_remap(local_path); - String extension=remapped_path.extension(); - - for (int i=0;i<loader_count;i++) { - - if (!loader[i]->recognize(extension)) - continue; - Node*node = loader[i]->load(remapped_path,p_root_scene_hint); - - if (!node && remapped_path!=local_path) - node = loader[i]->load(local_path,p_root_scene_hint); - - ERR_EXPLAIN("Error loading scene: "+local_path); - ERR_FAIL_COND_V(!node,NULL); - node->set_filename(local_path); - - return node; - } - - ERR_EXPLAIN("No loader found for scene: "+p_path); - ERR_FAIL_V(NULL); -} - -void SceneLoader::get_recognized_extensions(List<String> *p_extensions) { - - for (int i=0;i<loader_count;i++) { - - loader[i]->get_recognized_extensions(p_extensions); - } - -} - -void SceneLoader::add_scene_format_loader(SceneFormatLoader *p_format_loader) { - - ERR_FAIL_COND( loader_count >= MAX_LOADERS ); - loader[loader_count++]=p_format_loader; -} - - -#endif diff --git a/scene/io/scene_loader.h b/scene/io/scene_loader.h deleted file mode 100644 index 2562fc0520..0000000000 --- a/scene/io/scene_loader.h +++ /dev/null @@ -1,90 +0,0 @@ -/*************************************************************************/ -/* scene_loader.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SCENE_LOADER_H -#define SCENE_LOADER_H - -#include "scene/main/node.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -#ifdef OLD_SCENE_FORMAT_ENABLED - -class SceneInteractiveLoader : public Reference { - - OBJ_TYPE(SceneInteractiveLoader,Reference); -protected: - - static void _bind_methods(); -public: - - virtual void set_local_path(const String& p_local_path)=0; - virtual Node *get_scene()=0; - virtual Error poll()=0; - virtual int get_stage() const=0; - virtual int get_stage_count() const=0; - - - SceneInteractiveLoader() {} -}; - -class SceneFormatLoader { -public: - - virtual Ref<SceneInteractiveLoader> load_interactive(const String &p_path,bool p_root_scene_hint=false); - virtual Node* load(const String &p_path,bool p_root_scene_hint=false)=0; - virtual void get_recognized_extensions(List<String> *p_extensions) const=0; - bool recognize(const String& p_extension) const; - - virtual ~SceneFormatLoader() {} -}; - -class SceneLoader { - - enum { - MAX_LOADERS=64 - }; - - static SceneFormatLoader *loader[MAX_LOADERS]; - static int loader_count; - -public: - - static Ref<SceneInteractiveLoader> load_interactive(const String &p_path,bool p_save_root_state=false); - static Node* load(const String &p_path,bool p_save_root_state=false); - static void add_scene_format_loader(SceneFormatLoader *p_format_loader); - static void get_recognized_extensions(List<String> *p_extensions); - - -}; - -#endif - -#endif diff --git a/scene/io/scene_saver.cpp b/scene/io/scene_saver.cpp deleted file mode 100644 index f1b503ef27..0000000000 --- a/scene/io/scene_saver.cpp +++ /dev/null @@ -1,94 +0,0 @@ -/*************************************************************************/ -/* scene_saver.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_saver.h" -#include "print_string.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED -SceneFormatSaver *SceneSaver::saver[MAX_SAVERS]; - -int SceneSaver::saver_count=0; - -bool SceneFormatSaver::recognize(const String& p_extension) const { - - - List<String> extensions; - get_recognized_extensions(&extensions); - for (List<String>::Element *E=extensions.front();E;E=E->next()) { - - - if (E->get().nocasecmp_to(p_extension.extension())==0) - return true; - } - - return false; -} - -Error SceneSaver::save(const String &p_path,const Node* p_scene,uint32_t p_flags,const Ref<OptimizedSaver> &p_optimizer) { - - String extension=p_path.extension(); - Error err=ERR_FILE_UNRECOGNIZED; - bool recognized=false; - - for (int i=0;i<saver_count;i++) { - - if (!saver[i]->recognize(extension)) - continue; - recognized=true; - err = saver[i]->save(p_path,p_scene,p_flags,p_optimizer); - if (err == OK ) - return OK; - } - - if (err) { - if (!recognized) { - ERR_EXPLAIN("No saver format found for scene: "+p_path); - } else { - ERR_EXPLAIN("Couldn't save scene: "+p_path); - } - ERR_FAIL_V(err); - } - - return err; -} - -void SceneSaver::get_recognized_extensions(List<String> *p_extensions) { - - for (int i=0;i<saver_count;i++) { - - saver[i]->get_recognized_extensions(p_extensions); - } -} - -void SceneSaver::add_scene_format_saver(SceneFormatSaver *p_format_saver) { - - ERR_FAIL_COND( saver_count >= MAX_SAVERS ); - saver[saver_count++]=p_format_saver; -} - -#endif diff --git a/scene/io/scene_saver.h b/scene/io/scene_saver.h deleted file mode 100644 index 3028dce133..0000000000 --- a/scene/io/scene_saver.h +++ /dev/null @@ -1,80 +0,0 @@ -/*************************************************************************/ -/* scene_saver.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SCENE_SAVER_H -#define SCENE_SAVER_H - -#include "scene/main/node.h" -#include "io/object_saver.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - - -#ifdef OLD_SCENE_FORMAT_ENABLED - -class SceneFormatSaver { -public: - - virtual Error save(const String &p_path,const Node* p_scen,uint32_t p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>())=0; - virtual void get_recognized_extensions(List<String> *p_extensions) const=0; - bool recognize(const String& p_extension) const; - virtual ~SceneFormatSaver() {} -}; - - - - -class SceneSaver { - - enum { - MAX_SAVERS=64 - }; - - static SceneFormatSaver *saver[MAX_SAVERS]; - static int saver_count; - -public: - enum SaverFlags { - - FLAG_RELATIVE_PATHS=1, - FLAG_BUNDLE_RESOURCES=2, - FLAG_BUNDLE_INSTANCED_SCENES=4, - FLAG_OMIT_EDITOR_PROPERTIES=8, - FLAG_SAVE_BIG_ENDIAN=16 - }; - - static Error save(const String &p_path,const Node* p_scenezz,uint32_t p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>()); - static void add_scene_format_saver(SceneFormatSaver *p_format_saver); - static void get_recognized_extensions(List<String> *p_extensions); -}; - - - -#endif -#endif diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 5d89ee80f1..e511a057c5 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -28,7 +28,6 @@ /*************************************************************************/ #include "node.h" #include "print_string.h" -#include "scene/io/scene_loader.h" #include "message_queue.h" #include "scene/scene_string_names.h" #include "scene/resources/packed_scene.h" diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index bcdc50c880..c51974167d 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -968,6 +968,18 @@ void SceneMainLoop::set_screen_stretch(StretchMode p_mode,StretchAspect p_aspect } +#ifdef TOOLS_ENABLED +void SceneMainLoop::set_edited_scene_root(Node *p_node) { + edited_scene_root=p_node; +} + +Node *SceneMainLoop::get_edited_scene_root() const { + + return edited_scene_root; +} +#endif + + void SceneMainLoop::_bind_methods() { @@ -983,6 +995,10 @@ void SceneMainLoop::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_editor_hint","enable"),&SceneMainLoop::set_editor_hint); ObjectTypeDB::bind_method(_MD("is_editor_hint"),&SceneMainLoop::is_editor_hint); +#ifdef TOOLS_ENABLED + ObjectTypeDB::bind_method(_MD("set_edited_scene_root","scene"),&SceneMainLoop::set_edited_scene_root); + ObjectTypeDB::bind_method(_MD("get_edited_scene_root"),&SceneMainLoop::get_edited_scene_root); +#endif ObjectTypeDB::bind_method(_MD("set_pause","enable"),&SceneMainLoop::set_pause); ObjectTypeDB::bind_method(_MD("is_paused"),&SceneMainLoop::is_paused); @@ -1069,6 +1085,10 @@ SceneMainLoop::SceneMainLoop() { root->set_physics_object_picking(GLOBAL_DEF("physics/enable_object_picking",true)); +#ifdef TOOLS_ENABLED + edited_scene_root=NULL; +#endif + ADD_SIGNAL( MethodInfo("idle_frame")); ADD_SIGNAL( MethodInfo("fixed_frame")); diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index 493644d2bc..bfa755ff7c 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -102,6 +102,9 @@ private: int64_t current_frame; int node_count; +#ifdef TOOLS_ENABLED + Node *edited_scene_root; +#endif struct UGCall { StringName group; @@ -223,6 +226,13 @@ public: void set_screen_stretch(StretchMode p_mode,StretchAspect p_aspect,const Size2 p_minsize); + //void change_scene(const String& p_path); + //Node *get_loaded_scene(); + +#ifdef TOOLS_ENABLED + void set_edited_scene_root(Node *p_node); + Node *get_edited_scene_root() const; +#endif SceneMainLoop(); ~SceneMainLoop(); diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 25d1c8530e..8e80f868c6 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -36,8 +36,12 @@ void Timer::_notification(int p_what) { case NOTIFICATION_READY: { - if (autostart) - start(); + if (autostart) { +#ifdef TOOLS_ENABLED + if (get_scene()->is_editor_hint() && get_scene()->get_edited_scene_root() && (get_scene()->get_edited_scene_root()==this || get_scene()->get_edited_scene_root()->is_a_parent_of(this))) + break; +#endif start(); + } } break; case NOTIFICATION_PROCESS: { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 92dcef803c..6b7ed66463 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -95,8 +95,8 @@ void Viewport::_update_stretch_transform() { if (size_override_stretch && size_override) { - print_line("sive override size "+size_override_size); - print_line("rect size "+rect.size); + //print_line("sive override size "+size_override_size); + //print_line("rect size "+rect.size); stretch_transform=Matrix32(); Size2 scale = rect.size/(size_override_size+size_override_margin*2); stretch_transform.scale(scale); @@ -135,7 +135,9 @@ void Viewport::_update_rect() { } vr.width=rect.size.width; vr.height=rect.size.height; + VisualServer::get_singleton()->viewport_set_rect(viewport,vr); + last_vp_rect=rect; if (canvas_item.is_valid()) { VisualServer::get_singleton()->canvas_item_set_custom_rect(canvas_item,true,rect); @@ -164,6 +166,9 @@ void Viewport::_parent_visibility_changed() { Control *c = parent->cast_to<Control>(); VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,c->is_visible()); + + _update_listener(); + _update_listener_2d(); } @@ -394,7 +399,7 @@ void Viewport::_notification(int p_what) { if (obj) { CollisionObject *co = obj->cast_to<CollisionObject>(); if (co) { - co->_input_event(ev,Vector3(),Vector3(),0); + co->_input_event(camera,ev,Vector3(),Vector3(),0); captured=true; if (ev.type==InputEvent::MOUSE_BUTTON && ev.mouse_button.button_index==1 && !ev.mouse_button.pressed) { physics_object_capture=0; @@ -416,7 +421,7 @@ void Viewport::_notification(int p_what) { if (last_id) { if (ObjectDB::get_instance(last_id)) { //good, exists - last_object->_input_event(ev,result.position,result.normal,result.shape); + last_object->_input_event(camera,ev,result.position,result.normal,result.shape); if (last_object->get_capture_input_on_drag() && ev.type==InputEvent::MOUSE_BUTTON && ev.mouse_button.button_index==1 && ev.mouse_button.pressed) { physics_object_capture=last_id; } @@ -440,10 +445,13 @@ void Viewport::_notification(int p_what) { bool col = space->intersect_ray(from,from+dir*10000,result,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF); ObjectID new_collider=0; if (col) { + if (result.collider) { + CollisionObject *co = result.collider->cast_to<CollisionObject>(); if (co) { - co->_input_event(ev,result.position,result.normal,result.shape); + + co->_input_event(camera,ev,result.position,result.normal,result.shape); last_object=co; last_id=result.collider_id; new_collider=last_id; @@ -507,6 +515,7 @@ void Viewport::set_rect(const Rect2& p_rect) { if (rect==p_rect) return; rect=p_rect; + _update_rect(); _update_stretch_transform(); @@ -541,7 +550,7 @@ Rect2 Viewport::get_rect() const { void Viewport::_update_listener() { - if (is_inside_scene() && audio_listener && camera) { + if (is_inside_scene() && audio_listener && camera && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible()))) { SpatialSoundServer::get_singleton()->listener_set_space(listener,find_world()->get_sound_space()); } else { SpatialSoundServer::get_singleton()->listener_set_space(listener,RID()); @@ -552,7 +561,7 @@ void Viewport::_update_listener() { void Viewport::_update_listener_2d() { - if (is_inside_scene() && audio_listener_2d) + if (is_inside_scene() && audio_listener && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible()))) SpatialSound2DServer::get_singleton()->listener_set_space(listener_2d,find_world_2d()->get_sound_space()); else SpatialSound2DServer::get_singleton()->listener_set_space(listener_2d,RID()); @@ -1023,13 +1032,16 @@ void Viewport::_make_input_local(InputEvent& ev) { Matrix32 ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); Vector2 g = ai.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y)); Vector2 l = ai.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y)); - Vector2 r = ai.xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y)); + Vector2 r = ai.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y)); + Vector2 s = ai.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y)); ev.mouse_motion.x=l.x; ev.mouse_motion.y=l.y; ev.mouse_motion.global_x=g.x; ev.mouse_motion.global_y=g.y; ev.mouse_motion.relative_x=r.x; ev.mouse_motion.relative_y=r.y; + ev.mouse_motion.speed_x=s.x; + ev.mouse_motion.speed_y=s.y; } break; case InputEvent::SCREEN_TOUCH: { @@ -1044,8 +1056,8 @@ void Viewport::_make_input_local(InputEvent& ev) { Matrix32 ai = get_final_transform().affine_inverse() * _get_input_pre_xform(); Vector2 t = ai.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y)); - Vector2 r = ai.xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y)); - Vector2 s = ai.xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y)); + Vector2 r = ai.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y)); + Vector2 s = ai.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y)); ev.screen_drag.x=t.x; ev.screen_drag.y=t.y; ev.screen_drag.relative_x=r.x; @@ -1179,6 +1191,21 @@ void Viewport::set_physics_object_picking(bool p_enable) { } + +Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const { + + Matrix32 xf = get_final_transform(); + return xf.xform(p_viewport_coords); + + +} + +Vector2 Viewport::get_camera_rect_size() const { + + return last_vp_rect.size; +} + + bool Viewport::get_physics_object_picking() { diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 5d68438f0d..37f1b357c6 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -110,6 +110,7 @@ friend class RenderTargetTexture; Size2 size_override_size; Size2 size_override_margin; + Rect2 last_vp_rect; bool transparent_bg; bool render_target_vflip; @@ -229,6 +230,10 @@ public: RenderTargetUpdateMode get_render_target_update_mode() const; Ref<RenderTargetTexture> get_render_target_texture() const; + + Vector2 get_camera_coords(const Vector2& p_viewport_coords) const; + Vector2 get_camera_rect_size() const; + void queue_screen_capture(); Image get_screen_capture() const; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 2a1cca6a3a..f3b13f30bf 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -32,7 +32,7 @@ #include "scene/io/resource_format_image.h" #include "scene/io/resource_format_wav.h" -#include "scene/io/scene_format_script.h" +//#include "scene/io/scene_format_script.h" #include "resources/default_theme/default_theme.h" #include "object_type_db.h" #include "scene/main/canvas_layer.h" @@ -100,6 +100,7 @@ #include "scene/2d/sample_player_2d.h" #include "scene/2d/screen_button.h" #include "scene/2d/remote_transform_2d.h" +#include "scene/2d/y_sort.h" #include "scene/2d/position_2d.h" #include "scene/2d/tile_map.h" @@ -119,7 +120,7 @@ #include "scene/resources/scene_preloader.h" #include "scene/main/timer.h" -#include "scene/io/scene_format_object.h" + #include "scene/audio/stream_player.h" #include "scene/audio/event_player.h" #include "scene/audio/sound_room_params.h" @@ -141,7 +142,7 @@ #include "scene/resources/mesh_library.h" -#include "scene/resources/image_path_finder.h" + #include "scene/resources/polygon_path_finder.h" #include "scene/resources/sample.h" @@ -173,9 +174,8 @@ #ifndef _3D_DISABLED #include "scene/3d/camera.h" -#include "scene/3d/editable_shape.h" + #include "scene/3d/interpolated_camera.h" -#include "scene/3d/follow_camera.h" #include "scene/3d/position_3d.h" #include "scene/3d/test_cube.h" #include "scene/3d/mesh_instance.h" @@ -185,7 +185,7 @@ #include "scene/3d/portal.h" #include "scene/resources/environment.h" #include "scene/3d/physics_body.h" -#include "scene/3d/car_body.h" + #include "scene/3d/vehicle_body.h" #include "scene/3d/body_shape.h" #include "scene/3d/area.h" @@ -203,7 +203,7 @@ #include "scene/3d/collision_polygon.h" #endif -#include "scene/scene_binds.h" + static ResourceFormatLoaderImage *resource_loader_image=NULL; static ResourceFormatLoaderWAV *resource_loader_wav=NULL; @@ -215,15 +215,6 @@ static ResourceFormatLoaderBitMap *resource_loader_bitmap=NULL; #endif static ResourceFormatLoaderTheme *resource_loader_theme=NULL; static ResourceFormatLoaderShader *resource_loader_shader=NULL; -#ifdef OLD_SCENE_FORMAT_ENABLED -static SceneFormatSaverObject *scene_saver_object=NULL; -static SceneFormatLoaderObject *scene_loader_object=NULL; -//static SceneFormatLoaderScript *scene_loader_script=NULL; -#endif - -#ifdef OLD_SCENE_FORMAT_ENABLED -SceneIO *scene_io=NULL; -#endif //static SceneStringNames *string_names; @@ -235,13 +226,6 @@ void register_scene_types() { Node::init_node_hrcr(); -#ifdef OLD_SCENE_FORMAT_ENABLED - ObjectTypeDB::register_type<SceneIO>(); - ObjectTypeDB::register_virtual_type<SceneInteractiveLoader>(); - scene_io = memnew( SceneIO ); - Globals::get_singleton()->add_singleton(Globals::Singleton("SceneIO",scene_io)); -#endif - resource_loader_image = memnew( ResourceFormatLoaderImage ); ResourceLoader::add_resource_format_loader( resource_loader_image ); @@ -262,16 +246,6 @@ void register_scene_types() { resource_loader_shader = memnew( ResourceFormatLoaderShader ); ResourceLoader::add_resource_format_loader( resource_loader_shader ); -#ifdef OLD_SCENE_FORMAT_ENABLED - scene_saver_object=memnew( SceneFormatSaverObject ); - SceneSaver::add_scene_format_saver(scene_saver_object); - - scene_loader_object=memnew( SceneFormatLoaderObject ); - SceneLoader::add_scene_format_loader(scene_loader_object); - -// scene_loader_script=memnew( SceneFormatLoaderScript ); -// SceneLoader::add_scene_format_loader(scene_loader_script); -#endif make_default_theme(); @@ -378,7 +352,6 @@ void register_scene_types() { ObjectTypeDB::register_type<BoneAttachment>(); ObjectTypeDB::register_virtual_type<VisualInstance>(); ObjectTypeDB::register_type<Camera>(); - ObjectTypeDB::register_type<FollowCamera>(); ObjectTypeDB::register_type<InterpolatedCamera>(); ObjectTypeDB::register_type<TestCube>(); ObjectTypeDB::register_type<MeshInstance>(); @@ -404,8 +377,8 @@ void register_scene_types() { ObjectTypeDB::register_type<StaticBody>(); ObjectTypeDB::register_type<RigidBody>(); ObjectTypeDB::register_type<KinematicBody>(); - ObjectTypeDB::register_type<CarBody>(); - ObjectTypeDB::register_type<CarWheel>(); + + ObjectTypeDB::register_type<VehicleBody>(); ObjectTypeDB::register_type<VehicleWheel>(); ObjectTypeDB::register_type<Area>(); @@ -413,8 +386,6 @@ void register_scene_types() { ObjectTypeDB::register_type<CollisionShape>(); ObjectTypeDB::register_type<CollisionPolygon>(); ObjectTypeDB::register_type<RayCast>(); - ObjectTypeDB::register_virtual_type<EditableShape>(); - ObjectTypeDB::register_type<EditableSphere>(); ObjectTypeDB::register_type<MultiMeshInstance>(); ObjectTypeDB::register_type<Room>(); ObjectTypeDB::register_type<Curve3D>(); @@ -423,6 +394,7 @@ void register_scene_types() { ObjectTypeDB::register_type<VisibilityNotifier>(); ObjectTypeDB::register_type<VisibilityEnabler>(); ObjectTypeDB::register_type<BakedLightInstance>(); + ObjectTypeDB::register_type<BakedLightSampler>(); ObjectTypeDB::register_type<WorldEnvironment>(); //scenariofx @@ -491,6 +463,7 @@ void register_scene_types() { ObjectTypeDB::register_type<VisibilityNotifier2D>(); ObjectTypeDB::register_type<VisibilityEnabler2D>(); ObjectTypeDB::register_type<Polygon2D>(); + ObjectTypeDB::register_type<YSort>(); ObjectTypeDB::set_type_enabled("CollisionShape2D",false); ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false); @@ -559,7 +532,7 @@ void register_scene_types() { ObjectTypeDB::register_type<StyleBoxFlat>(); ObjectTypeDB::register_type<StyleBoxImageMask>(); ObjectTypeDB::register_type<Theme>(); - ObjectTypeDB::register_type<ImagePathFinder>(); + ObjectTypeDB::register_type<PolygonPathFinder>(); ObjectTypeDB::register_type<BitMap>(); @@ -590,10 +563,6 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init ObjectTypeDB::register_type<PackedScene>(); -#ifdef OLD_SCENE_FORMAT_ENABLED - ObjectTypeDB::register_type<ScenePreloader>(); -#endif - ObjectTypeDB::register_type<SceneMainLoop>(); @@ -617,11 +586,5 @@ void unregister_scene_types() { memdelete( resource_loader_theme ); memdelete( resource_loader_shader ); -#ifdef OLD_SCENE_FORMAT_ENABLED - memdelete( scene_saver_object ); - memdelete( scene_loader_object ); -// memdelete( scene_loader_script ); - memdelete( scene_io ); -#endif SceneStringNames::free(); } diff --git a/scene/resources/SCsub b/scene/resources/SCsub index 87bd33e00e..eaa282ae1a 100644 --- a/scene/resources/SCsub +++ b/scene/resources/SCsub @@ -1,6 +1,7 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") +env.add_source_files(env.scene_sources,"*.c") Export('env') diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 67f45ced2b..e6359f920b 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -1716,7 +1716,7 @@ void Animation::clear() { } -void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,float p_alowed_angular_err) { +void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,float p_alowed_angular_err,float p_max_optimizable_angle) { ERR_FAIL_INDEX(p_idx,tracks.size()); ERR_FAIL_COND(tracks[p_idx]->type!=TYPE_TRANSFORM); @@ -1779,6 +1779,7 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl } else { + Quat r02 = (q0.inverse() * q2).normalized(); Quat r01 = (q0.inverse() * q1).normalized(); @@ -1788,6 +1789,9 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl r02.get_axis_and_angle(v02,a02); r01.get_axis_and_angle(v01,a01); + if (Math::abs(a02)>p_max_optimizable_angle) + continue; + if (v01.dot(v02)<0) { //make sure both rotations go the same way to compare v02=-v02; @@ -1905,7 +1909,7 @@ void Animation::_transform_track_optimize(int p_idx,float p_alowed_linear_err,fl } -void Animation::optimize(float p_allowed_linear_err,float p_allowed_angular_err) { +void Animation::optimize(float p_allowed_linear_err,float p_allowed_angular_err,float p_angle_max) { int total_tt=0; @@ -1913,7 +1917,7 @@ void Animation::optimize(float p_allowed_linear_err,float p_allowed_angular_err) for(int i=0;i<tracks.size();i++) { if (tracks[i]->type==TYPE_TRANSFORM) - _transform_track_optimize(i,p_allowed_linear_err,p_allowed_angular_err); + _transform_track_optimize(i,p_allowed_linear_err,p_allowed_angular_err,p_angle_max); } diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 4c4e2f0275..0c0290295a 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -204,7 +204,7 @@ private: return idxr; } - void _transform_track_optimize(int p_idx, float p_allowed_err=0.05, float p_alowed_angular_err=0.01); + void _transform_track_optimize(int p_idx, float p_allowed_err=0.05, float p_alowed_angular_err=0.01,float p_max_optimizable_angle=Math_PI*0.125); protected: @@ -271,7 +271,7 @@ public: void clear(); - void optimize(float p_allowed_linear_err=0.05,float p_allowed_angular_err=0.01); + void optimize(float p_allowed_linear_err=0.05,float p_allowed_angular_err=0.01,float p_max_optimizable_angle=Math_PI*0.125); Animation(); ~Animation(); diff --git a/scene/resources/baked_light.cpp b/scene/resources/baked_light.cpp index 647c8df5d4..226edec9ae 100644 --- a/scene/resources/baked_light.cpp +++ b/scene/resources/baked_light.cpp @@ -23,6 +23,27 @@ DVector<uint8_t> BakedLight::get_octree() const { return VS::get_singleton()->baked_light_get_octree(baked_light); } +void BakedLight::set_light(const DVector<uint8_t>& p_light) { + + VS::get_singleton()->baked_light_set_light(baked_light,p_light); +} + +DVector<uint8_t> BakedLight::get_light() const { + + return VS::get_singleton()->baked_light_get_light(baked_light); +} + + +void BakedLight::set_sampler_octree(const DVector<int>& p_sampler_octree) { + + VS::get_singleton()->baked_light_set_sampler_octree(baked_light,p_sampler_octree); +} + +DVector<int> BakedLight::get_sampler_octree() const { + + return VS::get_singleton()->baked_light_get_sampler_octree(baked_light); +} + @@ -199,6 +220,43 @@ float BakedLight::get_normal_damp() const { return normal_damp; } +void BakedLight::set_tint(float p_margin) { + tint=p_margin; +} + +float BakedLight::get_tint() const { + + return tint; +} + +void BakedLight::set_saturation(float p_margin) { + saturation=p_margin; +} + +float BakedLight::get_saturation() const { + + return saturation; +} + +void BakedLight::set_ao_radius(float p_ao_radius) { + ao_radius=p_ao_radius; +} + +float BakedLight::get_ao_radius() const { + return ao_radius; +} + +void BakedLight::set_ao_strength(float p_ao_strength) { + + ao_strength=p_ao_strength; +} + +float BakedLight::get_ao_strength() const { + + return ao_strength; +} + + void BakedLight::set_energy_multiplier(float p_multiplier){ energy_multiply=p_multiplier; @@ -329,6 +387,13 @@ void BakedLight::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_octree","octree"),&BakedLight::set_octree); ObjectTypeDB::bind_method(_MD("get_octree"),&BakedLight::get_octree); + ObjectTypeDB::bind_method(_MD("set_light","light"),&BakedLight::set_light); + ObjectTypeDB::bind_method(_MD("get_light"),&BakedLight::get_light); + + ObjectTypeDB::bind_method(_MD("set_sampler_octree","sampler_octree"),&BakedLight::set_sampler_octree); + ObjectTypeDB::bind_method(_MD("get_sampler_octree"),&BakedLight::get_sampler_octree); + + ObjectTypeDB::bind_method(_MD("add_lightmap","texture:Texture","gen_size"),&BakedLight::add_lightmap); ObjectTypeDB::bind_method(_MD("erase_lightmap","id"),&BakedLight::erase_lightmap); ObjectTypeDB::bind_method(_MD("clear_lightmaps"),&BakedLight::clear_lightmaps); @@ -357,6 +422,18 @@ void BakedLight::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_normal_damp","normal_damp"),&BakedLight::set_normal_damp); ObjectTypeDB::bind_method(_MD("get_normal_damp"),&BakedLight::get_normal_damp); + ObjectTypeDB::bind_method(_MD("set_tint","tint"),&BakedLight::set_tint); + ObjectTypeDB::bind_method(_MD("get_tint"),&BakedLight::get_tint); + + ObjectTypeDB::bind_method(_MD("set_saturation","saturation"),&BakedLight::set_saturation); + ObjectTypeDB::bind_method(_MD("get_saturation"),&BakedLight::get_saturation); + + ObjectTypeDB::bind_method(_MD("set_ao_radius","ao_radius"),&BakedLight::set_ao_radius); + ObjectTypeDB::bind_method(_MD("get_ao_radius"),&BakedLight::get_ao_radius); + + ObjectTypeDB::bind_method(_MD("set_ao_strength","ao_strength"),&BakedLight::set_ao_strength); + ObjectTypeDB::bind_method(_MD("get_ao_strength"),&BakedLight::get_ao_strength); + ObjectTypeDB::bind_method(_MD("set_format","format"),&BakedLight::set_format); ObjectTypeDB::bind_method(_MD("get_format"),&BakedLight::get_format); @@ -384,17 +461,24 @@ void BakedLight::_bind_methods(){ ADD_PROPERTY( PropertyInfo(Variant::REAL,"baking/plot_size",PROPERTY_HINT_RANGE,"1.0,16.0,0.01"),_SCS("set_plot_size"),_SCS("get_plot_size")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"baking/energy_mult",PROPERTY_HINT_RANGE,"0.01,4096.0,0.01"),_SCS("set_energy_multiplier"),_SCS("get_energy_multiplier")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"baking/gamma_adjust",PROPERTY_HINT_EXP_EASING),_SCS("set_gamma_adjust"),_SCS("get_gamma_adjust")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"baking/saturation",PROPERTY_HINT_RANGE,"0,8,0.01"),_SCS("set_saturation"),_SCS("get_saturation")); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"baking_flags/diffuse"),_SCS("set_bake_flag"),_SCS("get_bake_flag"),BAKE_DIFFUSE); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"baking_flags/specular"),_SCS("set_bake_flag"),_SCS("get_bake_flag"),BAKE_SPECULAR); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"baking_flags/translucent"),_SCS("set_bake_flag"),_SCS("get_bake_flag"),BAKE_TRANSLUCENT); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"baking_flags/conserve_energy"),_SCS("set_bake_flag"),_SCS("get_bake_flag"),BAKE_CONSERVE_ENERGY); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"baking_flags/linear_color"),_SCS("set_bake_flag"),_SCS("get_bake_flag"),BAKE_LINEAR_COLOR); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"lightmap/use_only_uv2"),_SCS("set_transfer_lightmaps_only_to_uv2"),_SCS("get_transfer_lightmaps_only_to_uv2")); ADD_PROPERTY( PropertyInfo(Variant::RAW_ARRAY,"octree",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_octree"),_SCS("get_octree")); + ADD_PROPERTY( PropertyInfo(Variant::RAW_ARRAY,"light",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_light"),_SCS("get_light")); + ADD_PROPERTY( PropertyInfo(Variant::INT_ARRAY,"sampler_octree",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_sampler_octree"),_SCS("get_sampler_octree")); ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"lightmaps",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_lightmap_data"),_SCS("_get_lightmap_data")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/cell_margin",PROPERTY_HINT_RANGE,"0.01,0.8,0.01"),_SCS("set_cell_extra_margin"),_SCS("get_cell_extra_margin")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/edge_damp",PROPERTY_HINT_RANGE,"0.0,8.0,0.1"),_SCS("set_edge_damp"),_SCS("get_edge_damp")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/normal_damp",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_normal_damp"),_SCS("get_normal_damp")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/light_tint",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_tint"),_SCS("get_tint")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/ao_radius",PROPERTY_HINT_RANGE,"0.0,16.0,0.01"),_SCS("set_ao_radius"),_SCS("get_ao_radius")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"advanced/ao_strength",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_ao_strength"),_SCS("get_ao_strength")); BIND_CONSTANT( MODE_OCTREE ); BIND_CONSTANT( MODE_LIGHTMAPS ); @@ -415,18 +499,24 @@ BakedLight::BakedLight() { lattice_subdiv=4; plot_size=2.5; bounces=1; - energy_multiply=1.0; - gamma_adjust=1.0; + energy_multiply=2.0; + gamma_adjust=0.7; cell_extra_margin=0.05; edge_damp=0.0; normal_damp=0.0; + saturation=1; + tint=0.0; + ao_radius=2.5; + ao_strength=0.7; format=FORMAT_RGB; transfer_only_uv2=false; + flags[BAKE_DIFFUSE]=true; flags[BAKE_SPECULAR]=false; flags[BAKE_TRANSLUCENT]=true; flags[BAKE_CONSERVE_ENERGY]=false; + flags[BAKE_LINEAR_COLOR]=false; mode=MODE_OCTREE; baked_light=VS::get_singleton()->baked_light_create(); diff --git a/scene/resources/baked_light.h b/scene/resources/baked_light.h index 57ed7d7aee..41e1e5f9e0 100644 --- a/scene/resources/baked_light.h +++ b/scene/resources/baked_light.h @@ -26,6 +26,7 @@ public: BAKE_SPECULAR, BAKE_TRANSLUCENT, BAKE_CONSERVE_ENERGY, + BAKE_LINEAR_COLOR, BAKE_MAX }; @@ -50,6 +51,10 @@ private: float cell_extra_margin; float edge_damp; float normal_damp; + float tint; + float ao_radius; + float ao_strength; + float saturation; int bounces; bool transfer_only_uv2; Format format; @@ -99,6 +104,18 @@ public: void set_normal_damp(float p_margin); float get_normal_damp() const; + void set_tint(float p_margin); + float get_tint() const; + + void set_saturation(float p_saturation); + float get_saturation() const; + + void set_ao_radius(float p_ao_radius); + float get_ao_radius() const; + + void set_ao_strength(float p_ao_strength); + float get_ao_strength() const; + void set_bake_flag(BakeFlags p_flags,bool p_enable); bool get_bake_flag(BakeFlags p_flags) const; @@ -114,6 +131,14 @@ public: void set_octree(const DVector<uint8_t>& p_octree); DVector<uint8_t> get_octree() const; + void set_light(const DVector<uint8_t>& p_light); + DVector<uint8_t> get_light() const; + + void set_sampler_octree(const DVector<int>& p_sampler_octree); + DVector<int> get_sampler_octree() const; + + + void add_lightmap(const Ref<Texture> &p_texture,Size2 p_gen_size=Size2(256,256)); void set_lightmap_gen_size(int p_idx,const Size2& p_size); Size2 get_lightmap_gen_size(int p_idx) const; diff --git a/scene/resources/image_path_finder.cpp b/scene/resources/image_path_finder.cpp deleted file mode 100644 index 1a7758789c..0000000000 --- a/scene/resources/image_path_finder.cpp +++ /dev/null @@ -1,427 +0,0 @@ -/*************************************************************************/ -/* image_path_finder.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "image_path_finder.h"
-
-
-void ImagePathFinder::_unlock() {
-
- lock=DVector<Cell>::Write();
- cells=NULL;
-
-}
-
-void ImagePathFinder::_lock() {
-
- lock = cell_data.write();
- cells=lock.ptr();
-
-}
-
-
-bool ImagePathFinder::_can_go_straigth(const Point2& p_from, const Point2& p_to) const {
-
- int x1=p_from.x;
- int y1=p_from.y;
- int x2=p_to.x;
- int y2=p_to.y;
-
-#define _TEST_VALID \
- {\
- uint32_t ofs=drawy*width+drawx;\
- if (cells[ofs].solid) {\
- if (!((drawx>0 && cells[ofs-1].visited) ||\
- (drawx<width-1 && cells[ofs+1].visited) ||\
- (drawy>0 && cells[ofs-width].visited) ||\
- (drawy<height-1 && cells[ofs+width].visited))) {\
- return false;\
- }\
- }\
- }\
-
-
- int n, deltax, deltay, sgndeltax, sgndeltay, deltaxabs, deltayabs, x, y, drawx, drawy;
- deltax = x2 - x1;
- deltay = y2 - y1;
- deltaxabs = ABS(deltax);
- deltayabs = ABS(deltay);
- sgndeltax = SGN(deltax);
- sgndeltay = SGN(deltay);
- x = deltayabs >> 1;
- y = deltaxabs >> 1;
- drawx = x1;
- drawy = y1;
- int pc=0;
-
- _TEST_VALID
-
- if(deltaxabs >= deltayabs) {
- for(n = 0; n < deltaxabs; n++) {
- y += deltayabs;
- if(y >= deltaxabs){
- y -= deltaxabs;
- drawy += sgndeltay;
- }
- drawx += sgndeltax;
- _TEST_VALID
- }
- } else {
- for(n = 0; n < deltayabs; n++) {
- x += deltaxabs;
- if(x >= deltayabs) {
- x -= deltayabs;
- drawx += sgndeltax;
- }
- drawy += sgndeltay;
- _TEST_VALID
- }
- }
- return true;
-
-
-}
-
-bool ImagePathFinder::_is_linear_path(const Point2& p_from, const Point2& p_to) {
-
- int x1=p_from.x;
- int y1=p_from.y;
- int x2=p_to.x;
- int y2=p_to.y;
-
-#define _TEST_CELL \
- if (cells[drawy*width+drawx].solid)\
- return false;
-
-
- int n, deltax, deltay, sgndeltax, sgndeltay, deltaxabs, deltayabs, x, y, drawx, drawy;
- deltax = x2 - x1;
- deltay = y2 - y1;
- deltaxabs = ABS(deltax);
- deltayabs = ABS(deltay);
- sgndeltax = SGN(deltax);
- sgndeltay = SGN(deltay);
- x = deltayabs >> 1;
- y = deltaxabs >> 1;
- drawx = x1;
- drawy = y1;
- int pc=0;
-
- _TEST_CELL
-
- if(deltaxabs >= deltayabs) {
- for(n = 0; n < deltaxabs; n++) {
- y += deltayabs;
- if(y >= deltaxabs){
- y -= deltaxabs;
- drawy += sgndeltay;
- }
- drawx += sgndeltax;
- _TEST_CELL
- }
- } else {
- for(n = 0; n < deltayabs; n++) {
- x += deltaxabs;
- if(x >= deltayabs) {
- x -= deltayabs;
- drawx += sgndeltax;
- }
- drawy += sgndeltay;
- _TEST_CELL
- }
- }
- return true;
-}
-
-
-DVector<Point2> ImagePathFinder::find_path(const Point2& p_from, const Point2& p_to,bool p_optimize) {
-
-
- Point2i from=p_from;
- Point2i to=p_to;
-
- ERR_FAIL_COND_V(from.x < 0,DVector<Point2>());
- ERR_FAIL_COND_V(from.y < 0,DVector<Point2>());
- ERR_FAIL_COND_V(from.x >=width,DVector<Point2>());
- ERR_FAIL_COND_V(from.y >=height,DVector<Point2>());
- ERR_FAIL_COND_V(to.x < 0,DVector<Point2>());
- ERR_FAIL_COND_V(to.y < 0,DVector<Point2>());
- ERR_FAIL_COND_V(to.x >=width,DVector<Point2>());
- ERR_FAIL_COND_V(to.y >=height,DVector<Point2>());
-
- if (from==to) {
- DVector<Point2> p;
- p.push_back(from);
- return p;
- }
-
- _lock();
-
-
- if (p_optimize) { //try a line first
-
- if (_is_linear_path(p_from,p_to)) {
- _unlock();
- DVector<Point2> p;
- p.push_back(from);
- p.push_back(to);
- return p;
- }
- }
-
-
- //clear all
- for(int i=0;i<width*height;i++) {
-
- bool s = cells[i].solid;
- cells[i].data=0;
- cells[i].solid=s;
- }
-
-#define CELL_INDEX(m_p) (m_p.y*width+m_p.x)
-#define CELL_COST(m_p) (cells[CELL_INDEX(m_p)].cost+( ABS(m_p.x-to.x)+ABS(m_p.y-to.y))*10)
-
-
- Set<Point2i> pending;
- pending.insert(from);
-
- //helper constants
- static const Point2i neighbour_rel[8]={
- Point2i(-1,-1), //0
- Point2i(-1, 0), //1
- Point2i(-1,+1), //2
- Point2i( 0,-1), //3
- Point2i( 0,+1), //4
- Point2i(+1,-1), //5
- Point2i(+1, 0), //6
- Point2i(+1,+1) }; //7
-
- static const int neighbour_cost[8]={
- 14,
- 10,
- 14,
- 10,
- 10,
- 14,
- 10,
- 14
- };
-
- static const int neighbour_parent[8]={
- 7,
- 6,
- 5,
- 4,
- 3,
- 2,
- 1,
- 0,
- };
-
- while(true) {
-
- if (pending.size() == 0) {
- _unlock();
- return DVector<Point2>(); // points don't connect
- }
- Point2i current;
- int lc=0x7FFFFFFF;
- { //find the one with the least cost
-
- Set<Point2i>::Element *Efound=NULL;
- for (Set<Point2i>::Element *E=pending.front();E;E=E->next()) {
-
- int cc =CELL_COST(E->get());
- if (cc<lc) {
- lc=cc;
- current=E->get();
- Efound=E;
-
- }
-
- }
- pending.erase(Efound);
- }
-
- Cell &c = cells[CELL_INDEX(current)];
-
- //search around other cells
-
-
- int accum_cost = (from==current) ? 0 : cells[CELL_INDEX((current + neighbour_rel[c.parent]))].cost;
-
- bool done=false;
-
- for(int i=0;i<8;i++) {
-
- Point2i neighbour=current+neighbour_rel[i];
- if (neighbour.x<0 || neighbour.y<0 || neighbour.x>=width || neighbour.y>=height)
- continue;
-
- Cell &n = cells[CELL_INDEX(neighbour)];
- if (n.solid)
- continue; //no good
-
- int cost = neighbour_cost[i]+accum_cost;
-
- if (n.visited && n.cost < cost)
- continue;
-
- n.cost=cost;
- n.parent=neighbour_parent[i];
- n.visited=true;
- pending.insert(neighbour);
- if (neighbour==to)
- done=true;
-
- }
-
- if (done)
- break;
- }
-
-
- // go througuh poins twice, first compute amount, then add them
-
- Point2i current=to;
- int pcount=0;
-
- while(true) {
-
- Cell &c = cells[CELL_INDEX(current)];
- c.visited=true;
- pcount++;
- if (current==from)
- break;
- current+=neighbour_rel[ c.parent ];
- }
-
- //now place them in an array
- DVector<Vector2> result;
- result.resize(pcount);
-
- DVector<Vector2>::Write res=result.write();
-
- current=to;
- int pidx=pcount-1;
-
- while(true) {
-
- Cell &c = cells[CELL_INDEX(current)];
- res[pidx]=current;
- pidx--;
- if (current==from)
- break;
- current+=neighbour_rel[ c.parent ];
- }
-
-
- //simplify..
-
-
- if (p_optimize) {
-
- int p=pcount-1;
- while(p>0) {
-
-
- int limit=p;
- while(limit>0) {
-
- limit--;
- if (!_can_go_straigth(res[p],res[limit]))
- break;
- }
-
-
- if (limit<p-1) {
- int diff = p-limit-1;
- pcount-=diff;
- for(int i=limit+1;i<pcount;i++) {
-
- res[i]=res[i+diff];
- }
- }
- p=limit;
- }
- }
-
- res=DVector<Vector2>::Write();
- result.resize(pcount);
- return result;
-}
-
-Size2 ImagePathFinder::get_size() const {
-
- return Size2(width,height);
-}
-bool ImagePathFinder::is_solid(const Point2& p_pos) {
-
-
- Point2i pos = p_pos;
-
- ERR_FAIL_COND_V(pos.x<0,true);
- ERR_FAIL_COND_V(pos.y<0,true);
- ERR_FAIL_COND_V(pos.x>=width,true);
- ERR_FAIL_COND_V(pos.y>=height,true);
-
- return cell_data[pos.y*width+pos.x].solid;
-}
-
-void ImagePathFinder::create_from_image_alpha(const Image& p_image) {
-
- ERR_FAIL_COND(p_image.get_format() != Image::FORMAT_RGBA);
- width = p_image.get_width();
- height = p_image.get_height();
- DVector<uint8_t> data = p_image.get_data();
- cell_data.resize(width * height);
- DVector<uint8_t>::Read read = data.read();
- DVector<Cell>::Write write = cell_data.write();
- for (int i=0; i<width * height; i++) {
- Cell cell;
- cell.data = 0;
- cell.solid = read[i*4+3] < 128;
- write[i] = cell;
- };
-};
-
-
-void ImagePathFinder::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("find_path","from","to","optimize"),&ImagePathFinder::find_path,DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("get_size"),&ImagePathFinder::get_size);
- ObjectTypeDB::bind_method(_MD("is_solid","pos"),&ImagePathFinder::is_solid);
- ObjectTypeDB::bind_method(_MD("create_from_image_alpha"),&ImagePathFinder::create_from_image_alpha);
-}
-
-ImagePathFinder::ImagePathFinder()
-{
-
- cells=NULL;
- width=0;
- height=0;
-}
diff --git a/scene/resources/image_path_finder.h b/scene/resources/image_path_finder.h deleted file mode 100644 index e975ea5ed9..0000000000 --- a/scene/resources/image_path_finder.h +++ /dev/null @@ -1,84 +0,0 @@ -/*************************************************************************/ -/* image_path_finder.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef IMAGE_PATH_FINDER_H
-#define IMAGE_PATH_FINDER_H
-
-#include "resource.h"
-
-class ImagePathFinder : public Resource{
-
-
- OBJ_TYPE(ImagePathFinder,Resource);
- union Cell {
-
- struct {
- bool solid:1;
- bool visited:1;
- bool final:1;
- uint8_t parent:3;
- uint32_t cost:26;
- };
-
- uint32_t data;
- };
-
-
-
-
-
- DVector<Cell>::Write lock;
- DVector<Cell> cell_data;
-
- uint32_t width;
- uint32_t height;
- Cell* cells; //when unlocked
-
- void _unlock();
- void _lock();
-
-
- _FORCE_INLINE_ bool _can_go_straigth(const Point2& p_from, const Point2& p_to) const;
- _FORCE_INLINE_ bool _is_linear_path(const Point2& p_from, const Point2& p_to);
-
-protected:
-
- static void _bind_methods();
-public:
-
- DVector<Point2> find_path(const Point2& p_from, const Point2& p_to,bool p_optimize=false);
- Size2 get_size() const;
- bool is_solid(const Point2& p_pos);
- void create_from_image_alpha(const Image& p_image);
-
-
-
- ImagePathFinder();
-};
-
-#endif // IMAGE_PATH_FINDER_H
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 2314926b2b..2c278f4fed 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -36,7 +36,8 @@ static const char*_flag_names[Material::FLAG_MAX]={ "invert_faces", "unshaded", "on_top", - "lightmap_on_uv2" + "lightmap_on_uv2", + "colarray_is_srgb" }; @@ -46,7 +47,8 @@ static const Material::Flag _flag_indices[Material::FLAG_MAX]={ Material::FLAG_INVERT_FACES, Material::FLAG_UNSHADED, Material::FLAG_ONTOP, - Material::FLAG_LIGHTMAP_ON_UV2 + Material::FLAG_LIGHTMAP_ON_UV2, + Material::FLAG_COLOR_ARRAY_SRGB, }; @@ -132,6 +134,8 @@ void Material::_bind_methods() { BIND_CONSTANT( FLAG_INVERT_FACES ); BIND_CONSTANT( FLAG_UNSHADED ); BIND_CONSTANT( FLAG_ONTOP ); + BIND_CONSTANT( FLAG_LIGHTMAP_ON_UV2 ); + BIND_CONSTANT( FLAG_COLOR_ARRAY_SRGB ); BIND_CONSTANT( FLAG_MAX ); BIND_CONSTANT( DEPTH_DRAW_ALWAYS ); @@ -156,6 +160,8 @@ Material::Material(const RID& p_material) { flags[FLAG_INVERT_FACES]=false; flags[FLAG_UNSHADED]=false; flags[FLAG_ONTOP]=false; + flags[FLAG_LIGHTMAP_ON_UV2]=true; + flags[FLAG_COLOR_ARRAY_SRGB]=false; depth_draw_mode=DEPTH_DRAW_OPAQUE_ONLY; @@ -316,14 +322,14 @@ Transform FixedMaterial::get_uv_transform() const { void FixedMaterial::set_fixed_flag(FixedFlag p_flag, bool p_value) { - ERR_FAIL_INDEX(p_flag,4); + ERR_FAIL_INDEX(p_flag,5); fixed_flags[p_flag]=p_value; VisualServer::get_singleton()->fixed_material_set_flag(material,(VS::FixedMaterialFlags)p_flag,p_value); } bool FixedMaterial::get_fixed_flag(FixedFlag p_flag) const { - ERR_FAIL_INDEX_V(p_flag,4,false); + ERR_FAIL_INDEX_V(p_flag,5,false); return fixed_flags[p_flag]; } @@ -371,6 +377,7 @@ void FixedMaterial::_bind_methods() { ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "fixed_flags/use_color_array" ), _SCS("set_fixed_flag"), _SCS("get_fixed_flag"), FLAG_USE_COLOR_ARRAY); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "fixed_flags/use_point_size" ), _SCS("set_fixed_flag"), _SCS("get_fixed_flag"), FLAG_USE_POINT_SIZE); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "fixed_flags/discard_alpha" ), _SCS("set_fixed_flag"), _SCS("get_fixed_flag"), FLAG_DISCARD_ALPHA); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "fixed_flags/use_xy_normalmap" ), _SCS("set_fixed_flag"), _SCS("get_fixed_flag"), FLAG_USE_XY_NORMALMAP); ADD_PROPERTYI( PropertyInfo( Variant::COLOR, "params/diffuse" ), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_DIFFUSE); ADD_PROPERTYI( PropertyInfo( Variant::COLOR, "params/specular", PROPERTY_HINT_COLOR_NO_ALPHA ), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_SPECULAR ); ADD_PROPERTYI( PropertyInfo( Variant::COLOR, "params/emission", PROPERTY_HINT_COLOR_NO_ALPHA ), _SCS("set_parameter"), _SCS("get_parameter"), PARAM_EMISSION ); @@ -426,11 +433,14 @@ FixedMaterial::FixedMaterial() : Material(VS::get_singleton()->fixed_material_cr param[PARAM_SHADE_PARAM]=0.5; param[PARAM_DETAIL]=1.0; - + set_flag(FLAG_COLOR_ARRAY_SRGB,true); fixed_flags[FLAG_USE_ALPHA]=false; fixed_flags[FLAG_USE_COLOR_ARRAY]=false; fixed_flags[FLAG_USE_POINT_SIZE]=false; + fixed_flags[FLAG_USE_XY_NORMALMAP]=false; + fixed_flags[FLAG_DISCARD_ALPHA]=false; + for(int i=0;i<PARAM_MAX;i++) { @@ -540,6 +550,10 @@ void ShaderMaterial::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"), &ShaderMaterial::set_shader ); ObjectTypeDB::bind_method(_MD("get_shader:Shader"), &ShaderMaterial::get_shader ); + + ObjectTypeDB::bind_method(_MD("set_shader_param","param","value:var"), &ShaderMaterial::set_shader_param); + ObjectTypeDB::bind_method(_MD("get_shader_param:var","param"), &ShaderMaterial::get_shader_param); + ObjectTypeDB::bind_method(_MD("_shader_changed"), &ShaderMaterial::_shader_changed ); } @@ -585,6 +599,8 @@ ParticleSystemMaterial::ParticleSystemMaterial() :Material(VisualServer::get_sin set_depth_draw_mode(DEPTH_DRAW_NEVER); VisualServer::get_singleton()->fixed_material_set_flag(material,VS::FIXED_MATERIAL_FLAG_USE_ALPHA,true); VisualServer::get_singleton()->fixed_material_set_flag(material,VS::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); + set_flag(FLAG_COLOR_ARRAY_SRGB,true); + } ParticleSystemMaterial::~ParticleSystemMaterial() { @@ -655,6 +671,8 @@ UnshadedMaterial::UnshadedMaterial() :Material(VisualServer::get_singleton()->fi set_flag(FLAG_UNSHADED,true); set_use_alpha(true); + set_flag(FLAG_COLOR_ARRAY_SRGB,true); + } UnshadedMaterial::~UnshadedMaterial() { diff --git a/scene/resources/material.h b/scene/resources/material.h index 23ecb18fac..9c3feede08 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -54,6 +54,7 @@ public: FLAG_UNSHADED = VS::MATERIAL_FLAG_UNSHADED, FLAG_ONTOP = VS::MATERIAL_FLAG_ONTOP, FLAG_LIGHTMAP_ON_UV2 = VS::MATERIAL_FLAG_LIGHTMAP_ON_UV2, + FLAG_COLOR_ARRAY_SRGB = VS::MATERIAL_FLAG_COLOR_ARRAY_SRGB, FLAG_MAX = VS::MATERIAL_FLAG_MAX }; @@ -141,7 +142,9 @@ public: FLAG_USE_ALPHA=VS::FIXED_MATERIAL_FLAG_USE_ALPHA, FLAG_USE_COLOR_ARRAY=VS::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, FLAG_USE_POINT_SIZE=VS::FIXED_MATERIAL_FLAG_USE_POINT_SIZE, - FLAG_DISCARD_ALPHA=VS::FIXED_MATERIAL_FLAG_DISCARD_ALPHA + FLAG_DISCARD_ALPHA=VS::FIXED_MATERIAL_FLAG_DISCARD_ALPHA, + FLAG_USE_XY_NORMALMAP=VS::FIXED_MATERIAL_FLAG_USE_XY_NORMALMAP, + FLAG_MAX=VS::FIXED_MATERIAL_FLAG_MAX }; enum LightShader { @@ -166,7 +169,7 @@ private: Ref<Texture> texture_param[PARAM_MAX]; TexCoordMode texture_texcoord[PARAM_MAX]; LightShader light_shader; - bool fixed_flags[3]; + bool fixed_flags[FLAG_MAX]; float point_size; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index c6e492fcb3..3aeccdc551 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -29,6 +29,7 @@ #include "mesh.h" #include "scene/resources/concave_polygon_shape.h" #include "scene/resources/convex_polygon_shape.h" +#include "surface_tool.h" static const char*_array_name[]={ "vertex_array", @@ -648,6 +649,30 @@ void Mesh::center_geometry() { } +void Mesh::regen_normalmaps() { + + + Vector< Ref<SurfaceTool> > surfs; + for(int i=0;i<get_surface_count();i++) { + + Ref<SurfaceTool> st = memnew( SurfaceTool ); + st->create_from(Ref<Mesh>(this),i); + surfs.push_back(st); + } + + while (get_surface_count()) { + surface_remove(0); + } + + for(int i=0;i<surfs.size();i++) { + + surfs[i]->generate_tangents(); + surfs[i]->commit(Ref<Mesh>(this)); + } +} + + + Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { if (triangle_mesh.is_valid()) @@ -740,6 +765,8 @@ void Mesh::_bind_methods() { ObjectTypeDB::bind_method(_MD("surface_get_name","surf_idx"),&Mesh::surface_get_name); ObjectTypeDB::bind_method(_MD("center_geometry"),&Mesh::center_geometry); ObjectTypeDB::set_method_flags(get_type_static(),_SCS("center_geometry"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::bind_method(_MD("regen_normalmaps"),&Mesh::regen_normalmaps); + ObjectTypeDB::set_method_flags(get_type_static(),_SCS("regen_normalmaps"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); ObjectTypeDB::bind_method(_MD("set_custom_aabb","aabb"),&Mesh::set_custom_aabb); ObjectTypeDB::bind_method(_MD("get_custom_aabb"),&Mesh::get_custom_aabb); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 5243163a4d..d6ab6a1198 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -167,6 +167,7 @@ public: Ref<Shape> create_convex_shape() const; void center_geometry(); + void regen_normalmaps(); DVector<Face3> get_faces() const; Ref<TriangleMesh> generate_triangle_mesh() const; diff --git a/scene/resources/mikktspace.c b/scene/resources/mikktspace.c new file mode 100644 index 0000000000..62aa2da251 --- /dev/null +++ b/scene/resources/mikktspace.c @@ -0,0 +1,1890 @@ +/** \file mikktspace/mikktspace.c + * \ingroup mikktspace + */ +/** + * Copyright (C) 2011 by Morten S. Mikkelsen + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + +#include <assert.h> +#include <stdio.h> +#include <math.h> +#include <string.h> +#include <float.h> +#include <stdlib.h> + +#include "mikktspace.h" + +#define TFALSE 0 +#define TTRUE 1 + +#ifndef M_PI +#define M_PI 3.1415926535897932384626433832795 +#endif + +#define INTERNAL_RND_SORT_SEED 39871946 + +// internal structure +typedef struct { + float x, y, z; +} SVec3; + +static tbool veq( const SVec3 v1, const SVec3 v2 ) +{ + return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); +} + +static SVec3 vadd( const SVec3 v1, const SVec3 v2 ) +{ + SVec3 vRes; + + vRes.x = v1.x + v2.x; + vRes.y = v1.y + v2.y; + vRes.z = v1.z + v2.z; + + return vRes; +} + + +static SVec3 vsub( const SVec3 v1, const SVec3 v2 ) +{ + SVec3 vRes; + + vRes.x = v1.x - v2.x; + vRes.y = v1.y - v2.y; + vRes.z = v1.z - v2.z; + + return vRes; +} + +static SVec3 vscale(const float fS, const SVec3 v) +{ + SVec3 vRes; + + vRes.x = fS * v.x; + vRes.y = fS * v.y; + vRes.z = fS * v.z; + + return vRes; +} + +static float LengthSquared( const SVec3 v ) +{ + return v.x*v.x + v.y*v.y + v.z*v.z; +} + +static float Length( const SVec3 v ) +{ + return sqrtf(LengthSquared(v)); +} + +static SVec3 Normalize( const SVec3 v ) +{ + return vscale(1 / Length(v), v); +} + +static float vdot( const SVec3 v1, const SVec3 v2) +{ + return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z; +} + + +static tbool NotZero(const float fX) +{ + // could possibly use FLT_EPSILON instead + return fabsf(fX) > FLT_MIN; +} + +static tbool VNotZero(const SVec3 v) +{ + // might change this to an epsilon based test + return NotZero(v.x) || NotZero(v.y) || NotZero(v.z); +} + + + +typedef struct { + int iNrFaces; + int * pTriMembers; +} SSubGroup; + +typedef struct { + int iNrFaces; + int * pFaceIndices; + int iVertexRepresentitive; + tbool bOrientPreservering; +} SGroup; + +// +#define MARK_DEGENERATE 1 +#define QUAD_ONE_DEGEN_TRI 2 +#define GROUP_WITH_ANY 4 +#define ORIENT_PRESERVING 8 + + + +typedef struct { + int FaceNeighbors[3]; + SGroup * AssignedGroup[3]; + + // normalized first order face derivatives + SVec3 vOs, vOt; + float fMagS, fMagT; // original magnitudes + + // determines if the current and the next triangle are a quad. + int iOrgFaceNumber; + int iFlag, iTSpacesOffs; + unsigned char vert_num[4]; +} STriInfo; + +typedef struct { + SVec3 vOs; + float fMagS; + SVec3 vOt; + float fMagT; + int iCounter; // this is to average back into quads. + tbool bOrient; +} STSpace; + +static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); +static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); +static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); +static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn); +static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], + const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, + const SMikkTSpaceContext * pContext); + +static int MakeIndex(const int iFace, const int iVert) +{ + assert(iVert>=0 && iVert<4 && iFace>=0); + return (iFace<<2) | (iVert&0x3); +} + +static void IndexToData(int * piFace, int * piVert, const int iIndexIn) +{ + piVert[0] = iIndexIn&0x3; + piFace[0] = iIndexIn>>2; +} + +static STSpace AvgTSpace(const STSpace * pTS0, const STSpace * pTS1) +{ + STSpace ts_res; + + // this if is important. Due to floating point precision + // averaging when ts0==ts1 will cause a slight difference + // which results in tangent space splits later on + if (pTS0->fMagS==pTS1->fMagS && pTS0->fMagT==pTS1->fMagT && + veq(pTS0->vOs,pTS1->vOs) && veq(pTS0->vOt, pTS1->vOt)) + { + ts_res.fMagS = pTS0->fMagS; + ts_res.fMagT = pTS0->fMagT; + ts_res.vOs = pTS0->vOs; + ts_res.vOt = pTS0->vOt; + } + else + { + ts_res.fMagS = 0.5f*(pTS0->fMagS+pTS1->fMagS); + ts_res.fMagT = 0.5f*(pTS0->fMagT+pTS1->fMagT); + ts_res.vOs = vadd(pTS0->vOs,pTS1->vOs); + ts_res.vOt = vadd(pTS0->vOt,pTS1->vOt); + if ( VNotZero(ts_res.vOs) ) ts_res.vOs = Normalize(ts_res.vOs); + if ( VNotZero(ts_res.vOt) ) ts_res.vOt = Normalize(ts_res.vOt); + } + + return ts_res; +} + + + +static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index); +static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index); +static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index); + + +// degen triangles +static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris); +static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris); + + +tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext) +{ + return genTangSpace(pContext, 180.0f); +} + +tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold) +{ + // count nr_triangles + int * piTriListIn = NULL, * piGroupTrianglesBuffer = NULL; + STriInfo * pTriInfos = NULL; + SGroup * pGroups = NULL; + STSpace * psTspace = NULL; + int iNrTrianglesIn = 0, f=0, t=0, i=0; + int iNrTSPaces = 0, iTotTris = 0, iDegenTriangles = 0, iNrMaxGroups = 0; + int iNrActiveGroups = 0, index = 0; + const int iNrFaces = pContext->m_pInterface->m_getNumFaces(pContext); + tbool bRes = TFALSE; + const float fThresCos = (float) cos((fAngularThreshold*(float)M_PI)/180.0f); + + // verify all call-backs have been set + if ( pContext->m_pInterface->m_getNumFaces==NULL || + pContext->m_pInterface->m_getNumVerticesOfFace==NULL || + pContext->m_pInterface->m_getPosition==NULL || + pContext->m_pInterface->m_getNormal==NULL || + pContext->m_pInterface->m_getTexCoord==NULL ) + return TFALSE; + + // count triangles on supported faces + for (f=0; f<iNrFaces; f++) + { + const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); + if (verts==3) ++iNrTrianglesIn; + else if (verts==4) iNrTrianglesIn += 2; + } + if (iNrTrianglesIn<=0) return TFALSE; + + // allocate memory for an index list + piTriListIn = (int *) malloc(sizeof(int)*3*iNrTrianglesIn); + pTriInfos = (STriInfo *) malloc(sizeof(STriInfo)*iNrTrianglesIn); + if (piTriListIn==NULL || pTriInfos==NULL) + { + if (piTriListIn!=NULL) free(piTriListIn); + if (pTriInfos!=NULL) free(pTriInfos); + return TFALSE; + } + + // make an initial triangle --> face index list + iNrTSPaces = GenerateInitialVerticesIndexList(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); + + // make a welded index list of identical positions and attributes (pos, norm, texc) + //printf("gen welded index list begin\n"); + GenerateSharedVerticesIndexList(piTriListIn, pContext, iNrTrianglesIn); + //printf("gen welded index list end\n"); + + // Mark all degenerate triangles + iTotTris = iNrTrianglesIn; + iDegenTriangles = 0; + for (t=0; t<iTotTris; t++) + { + const int i0 = piTriListIn[t*3+0]; + const int i1 = piTriListIn[t*3+1]; + const int i2 = piTriListIn[t*3+2]; + const SVec3 p0 = GetPosition(pContext, i0); + const SVec3 p1 = GetPosition(pContext, i1); + const SVec3 p2 = GetPosition(pContext, i2); + if (veq(p0,p1) || veq(p0,p2) || veq(p1,p2)) // degenerate + { + pTriInfos[t].iFlag |= MARK_DEGENERATE; + ++iDegenTriangles; + } + } + iNrTrianglesIn = iTotTris - iDegenTriangles; + + // mark all triangle pairs that belong to a quad with only one + // good triangle. These need special treatment in DegenEpilogue(). + // Additionally, move all good triangles to the start of + // pTriInfos[] and piTriListIn[] without changing order and + // put the degenerate triangles last. + DegenPrologue(pTriInfos, piTriListIn, iNrTrianglesIn, iTotTris); + + + // evaluate triangle level attributes and neighbor list + //printf("gen neighbors list begin\n"); + InitTriInfo(pTriInfos, piTriListIn, pContext, iNrTrianglesIn); + //printf("gen neighbors list end\n"); + + + // based on the 4 rules, identify groups based on connectivity + iNrMaxGroups = iNrTrianglesIn*3; + pGroups = (SGroup *) malloc(sizeof(SGroup)*iNrMaxGroups); + piGroupTrianglesBuffer = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); + if (pGroups==NULL || piGroupTrianglesBuffer==NULL) + { + if (pGroups!=NULL) free(pGroups); + if (piGroupTrianglesBuffer!=NULL) free(piGroupTrianglesBuffer); + free(piTriListIn); + free(pTriInfos); + return TFALSE; + } + //printf("gen 4rule groups begin\n"); + iNrActiveGroups = + Build4RuleGroups(pTriInfos, pGroups, piGroupTrianglesBuffer, piTriListIn, iNrTrianglesIn); + //printf("gen 4rule groups end\n"); + + // + + psTspace = (STSpace *) malloc(sizeof(STSpace)*iNrTSPaces); + if (psTspace==NULL) + { + free(piTriListIn); + free(pTriInfos); + free(pGroups); + free(piGroupTrianglesBuffer); + return TFALSE; + } + memset(psTspace, 0, sizeof(STSpace)*iNrTSPaces); + for (t=0; t<iNrTSPaces; t++) + { + psTspace[t].vOs.x=1.0f; psTspace[t].vOs.y=0.0f; psTspace[t].vOs.z=0.0f; psTspace[t].fMagS = 1.0f; + psTspace[t].vOt.x=0.0f; psTspace[t].vOt.y=1.0f; psTspace[t].vOt.z=0.0f; psTspace[t].fMagT = 1.0f; + } + + // make tspaces, each group is split up into subgroups if necessary + // based on fAngularThreshold. Finally a tangent space is made for + // every resulting subgroup + //printf("gen tspaces begin\n"); + bRes = GenerateTSpaces(psTspace, pTriInfos, pGroups, iNrActiveGroups, piTriListIn, fThresCos, pContext); + //printf("gen tspaces end\n"); + + // clean up + free(pGroups); + free(piGroupTrianglesBuffer); + + if (!bRes) // if an allocation in GenerateTSpaces() failed + { + // clean up and return false + free(pTriInfos); free(piTriListIn); free(psTspace); + return TFALSE; + } + + + // degenerate quads with one good triangle will be fixed by copying a space from + // the good triangle to the coinciding vertex. + // all other degenerate triangles will just copy a space from any good triangle + // with the same welded index in piTriListIn[]. + DegenEpilogue(psTspace, pTriInfos, piTriListIn, pContext, iNrTrianglesIn, iTotTris); + + free(pTriInfos); free(piTriListIn); + + index = 0; + for (f=0; f<iNrFaces; f++) + { + const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); + if (verts!=3 && verts!=4) continue; + + + // I've decided to let degenerate triangles and group-with-anythings + // vary between left/right hand coordinate systems at the vertices. + // All healthy triangles on the other hand are built to always be either or. + + /*// force the coordinate system orientation to be uniform for every face. + // (this is already the case for good triangles but not for + // degenerate ones and those with bGroupWithAnything==true) + bool bOrient = psTspace[index].bOrient; + if (psTspace[index].iCounter == 0) // tspace was not derived from a group + { + // look for a space created in GenerateTSpaces() by iCounter>0 + bool bNotFound = true; + int i=1; + while (i<verts && bNotFound) + { + if (psTspace[index+i].iCounter > 0) bNotFound=false; + else ++i; + } + if (!bNotFound) bOrient = psTspace[index+i].bOrient; + }*/ + + // set data + for (i=0; i<verts; i++) + { + const STSpace * pTSpace = &psTspace[index]; + float tang[] = {pTSpace->vOs.x, pTSpace->vOs.y, pTSpace->vOs.z}; + float bitang[] = {pTSpace->vOt.x, pTSpace->vOt.y, pTSpace->vOt.z}; + if (pContext->m_pInterface->m_setTSpace!=NULL) + pContext->m_pInterface->m_setTSpace(pContext, tang, bitang, pTSpace->fMagS, pTSpace->fMagT, pTSpace->bOrient, f, i); + if (pContext->m_pInterface->m_setTSpaceBasic!=NULL) + pContext->m_pInterface->m_setTSpaceBasic(pContext, tang, pTSpace->bOrient==TTRUE ? 1.0f : (-1.0f), f, i); + + ++index; + } + } + + free(psTspace); + + + return TTRUE; +} + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +typedef struct { + float vert[3]; + int index; +} STmpVert; + +static const int g_iCells = 2048; + +#ifdef _MSC_VER + #define NOINLINE __declspec(noinline) +#else + #define NOINLINE __attribute__ ((noinline)) +#endif + +// it is IMPORTANT that this function is called to evaluate the hash since +// inlining could potentially reorder instructions and generate different +// results for the same effective input value fVal. +static NOINLINE int FindGridCell(const float fMin, const float fMax, const float fVal) +{ + const float fIndex = g_iCells * ((fVal-fMin)/(fMax-fMin)); + const int iIndex = (int)fIndex; + return iIndex < g_iCells ? (iIndex >= 0 ? iIndex : 0) : (g_iCells - 1); +} + +static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in); +static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries); +static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn); + +static void GenerateSharedVerticesIndexList(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) +{ + + // Generate bounding box + int * piHashTable=NULL, * piHashCount=NULL, * piHashOffsets=NULL, * piHashCount2=NULL; + STmpVert * pTmpVert = NULL; + int i=0, iChannel=0, k=0, e=0; + int iMaxCount=0; + SVec3 vMin = GetPosition(pContext, 0), vMax = vMin, vDim; + float fMin, fMax; + for (i=1; i<(iNrTrianglesIn*3); i++) + { + const int index = piTriList_in_and_out[i]; + + const SVec3 vP = GetPosition(pContext, index); + if (vMin.x > vP.x) vMin.x = vP.x; + else if (vMax.x < vP.x) vMax.x = vP.x; + if (vMin.y > vP.y) vMin.y = vP.y; + else if (vMax.y < vP.y) vMax.y = vP.y; + if (vMin.z > vP.z) vMin.z = vP.z; + else if (vMax.z < vP.z) vMax.z = vP.z; + } + + vDim = vsub(vMax,vMin); + iChannel = 0; + fMin = vMin.x; fMax=vMax.x; + if (vDim.y>vDim.x && vDim.y>vDim.z) + { + iChannel=1; + fMin = vMin.y, fMax=vMax.y; + } + else if (vDim.z>vDim.x) + { + iChannel=2; + fMin = vMin.z, fMax=vMax.z; + } + + // make allocations + piHashTable = (int *) malloc(sizeof(int)*iNrTrianglesIn*3); + piHashCount = (int *) malloc(sizeof(int)*g_iCells); + piHashOffsets = (int *) malloc(sizeof(int)*g_iCells); + piHashCount2 = (int *) malloc(sizeof(int)*g_iCells); + + if (piHashTable==NULL || piHashCount==NULL || piHashOffsets==NULL || piHashCount2==NULL) + { + if (piHashTable!=NULL) free(piHashTable); + if (piHashCount!=NULL) free(piHashCount); + if (piHashOffsets!=NULL) free(piHashOffsets); + if (piHashCount2!=NULL) free(piHashCount2); + GenerateSharedVerticesIndexListSlow(piTriList_in_and_out, pContext, iNrTrianglesIn); + return; + } + memset(piHashCount, 0, sizeof(int)*g_iCells); + memset(piHashCount2, 0, sizeof(int)*g_iCells); + + // count amount of elements in each cell unit + for (i=0; i<(iNrTrianglesIn*3); i++) + { + const int index = piTriList_in_and_out[i]; + const SVec3 vP = GetPosition(pContext, index); + const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); + const int iCell = FindGridCell(fMin, fMax, fVal); + ++piHashCount[iCell]; + } + + // evaluate start index of each cell. + piHashOffsets[0]=0; + for (k=1; k<g_iCells; k++) + piHashOffsets[k]=piHashOffsets[k-1]+piHashCount[k-1]; + + // insert vertices + for (i=0; i<(iNrTrianglesIn*3); i++) + { + const int index = piTriList_in_and_out[i]; + const SVec3 vP = GetPosition(pContext, index); + const float fVal = iChannel==0 ? vP.x : (iChannel==1 ? vP.y : vP.z); + const int iCell = FindGridCell(fMin, fMax, fVal); + int * pTable = NULL; + + assert(piHashCount2[iCell]<piHashCount[iCell]); + pTable = &piHashTable[piHashOffsets[iCell]]; + pTable[piHashCount2[iCell]] = i; // vertex i has been inserted. + ++piHashCount2[iCell]; + } + for (k=0; k<g_iCells; k++) + assert(piHashCount2[k] == piHashCount[k]); // verify the count + free(piHashCount2); + + // find maximum amount of entries in any hash entry + iMaxCount = piHashCount[0]; + for (k=1; k<g_iCells; k++) + if (iMaxCount<piHashCount[k]) + iMaxCount=piHashCount[k]; + pTmpVert = (STmpVert *) malloc(sizeof(STmpVert)*iMaxCount); + + + // complete the merge + for (k=0; k<g_iCells; k++) + { + // extract table of cell k and amount of entries in it + int * pTable = &piHashTable[piHashOffsets[k]]; + const int iEntries = piHashCount[k]; + if (iEntries < 2) continue; + + if (pTmpVert!=NULL) + { + for (e=0; e<iEntries; e++) + { + int i = pTable[e]; + const SVec3 vP = GetPosition(pContext, piTriList_in_and_out[i]); + pTmpVert[e].vert[0] = vP.x; pTmpVert[e].vert[1] = vP.y; + pTmpVert[e].vert[2] = vP.z; pTmpVert[e].index = i; + } + MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, 0, iEntries-1); + } + else + MergeVertsSlow(piTriList_in_and_out, pContext, pTable, iEntries); + } + + if (pTmpVert!=NULL) { free(pTmpVert); } + free(piHashTable); + free(piHashCount); + free(piHashOffsets); +} + +static void MergeVertsFast(int piTriList_in_and_out[], STmpVert pTmpVert[], const SMikkTSpaceContext * pContext, const int iL_in, const int iR_in) +{ + // make bbox + int c=0, l=0, channel=0; + float fvMin[3], fvMax[3]; + float dx=0, dy=0, dz=0, fSep=0; + for (c=0; c<3; c++) + { fvMin[c]=pTmpVert[iL_in].vert[c]; fvMax[c]=fvMin[c]; } + for (l=(iL_in+1); l<=iR_in; l++) + for (c=0; c<3; c++) + if (fvMin[c]>pTmpVert[l].vert[c]) fvMin[c]=pTmpVert[l].vert[c]; + else if (fvMax[c]<pTmpVert[l].vert[c]) fvMax[c]=pTmpVert[l].vert[c]; + + dx = fvMax[0]-fvMin[0]; + dy = fvMax[1]-fvMin[1]; + dz = fvMax[2]-fvMin[2]; + + channel = 0; + if (dy>dx && dy>dz) channel=1; + else if (dz>dx) channel=2; + + fSep = 0.5f*(fvMax[channel]+fvMin[channel]); + + // terminate recursion when the separation/average value + // is no longer strictly between fMin and fMax values. + if (fSep>=fvMax[channel] || fSep<=fvMin[channel]) + { + // complete the weld + for (l=iL_in; l<=iR_in; l++) + { + int i = pTmpVert[l].index; + const int index = piTriList_in_and_out[i]; + const SVec3 vP = GetPosition(pContext, index); + const SVec3 vN = GetNormal(pContext, index); + const SVec3 vT = GetTexCoord(pContext, index); + + tbool bNotFound = TTRUE; + int l2=iL_in, i2rec=-1; + while (l2<l && bNotFound) + { + const int i2 = pTmpVert[l2].index; + const int index2 = piTriList_in_and_out[i2]; + const SVec3 vP2 = GetPosition(pContext, index2); + const SVec3 vN2 = GetNormal(pContext, index2); + const SVec3 vT2 = GetTexCoord(pContext, index2); + i2rec=i2; + + //if (vP==vP2 && vN==vN2 && vT==vT2) + if (vP.x==vP2.x && vP.y==vP2.y && vP.z==vP2.z && + vN.x==vN2.x && vN.y==vN2.y && vN.z==vN2.z && + vT.x==vT2.x && vT.y==vT2.y && vT.z==vT2.z) + bNotFound = TFALSE; + else + ++l2; + } + + // merge if previously found + if (!bNotFound) + piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; + } + } + else + { + int iL=iL_in, iR=iR_in; + assert((iR_in-iL_in)>0); // at least 2 entries + + // separate (by fSep) all points between iL_in and iR_in in pTmpVert[] + while (iL < iR) + { + tbool bReadyLeftSwap = TFALSE, bReadyRightSwap = TFALSE; + while ((!bReadyLeftSwap) && iL<iR) + { + assert(iL>=iL_in && iL<=iR_in); + bReadyLeftSwap = !(pTmpVert[iL].vert[channel]<fSep); + if (!bReadyLeftSwap) ++iL; + } + while ((!bReadyRightSwap) && iL<iR) + { + assert(iR>=iL_in && iR<=iR_in); + bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; + if (!bReadyRightSwap) --iR; + } + assert( (iL<iR) || !(bReadyLeftSwap && bReadyRightSwap) ); + + if (bReadyLeftSwap && bReadyRightSwap) + { + const STmpVert sTmp = pTmpVert[iL]; + assert(iL<iR); + pTmpVert[iL] = pTmpVert[iR]; + pTmpVert[iR] = sTmp; + ++iL; --iR; + } + } + + assert(iL==(iR+1) || (iL==iR)); + if (iL==iR) + { + const tbool bReadyRightSwap = pTmpVert[iR].vert[channel]<fSep; + if (bReadyRightSwap) ++iL; + else --iR; + } + + // only need to weld when there is more than 1 instance of the (x,y,z) + if (iL_in < iR) + MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL_in, iR); // weld all left of fSep + if (iL < iR_in) + MergeVertsFast(piTriList_in_and_out, pTmpVert, pContext, iL, iR_in); // weld all right of (or equal to) fSep + } +} + +static void MergeVertsSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int pTable[], const int iEntries) +{ + // this can be optimized further using a tree structure or more hashing. + int e=0; + for (e=0; e<iEntries; e++) + { + int i = pTable[e]; + const int index = piTriList_in_and_out[i]; + const SVec3 vP = GetPosition(pContext, index); + const SVec3 vN = GetNormal(pContext, index); + const SVec3 vT = GetTexCoord(pContext, index); + + tbool bNotFound = TTRUE; + int e2=0, i2rec=-1; + while (e2<e && bNotFound) + { + const int i2 = pTable[e2]; + const int index2 = piTriList_in_and_out[i2]; + const SVec3 vP2 = GetPosition(pContext, index2); + const SVec3 vN2 = GetNormal(pContext, index2); + const SVec3 vT2 = GetTexCoord(pContext, index2); + i2rec = i2; + + if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) + bNotFound = TFALSE; + else + ++e2; + } + + // merge if previously found + if (!bNotFound) + piTriList_in_and_out[i] = piTriList_in_and_out[i2rec]; + } +} + +static void GenerateSharedVerticesIndexListSlow(int piTriList_in_and_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) +{ + int iNumUniqueVerts = 0, t=0, i=0; + for (t=0; t<iNrTrianglesIn; t++) + { + for (i=0; i<3; i++) + { + const int offs = t*3 + i; + const int index = piTriList_in_and_out[offs]; + + const SVec3 vP = GetPosition(pContext, index); + const SVec3 vN = GetNormal(pContext, index); + const SVec3 vT = GetTexCoord(pContext, index); + + tbool bFound = TFALSE; + int t2=0, index2rec=-1; + while (!bFound && t2<=t) + { + int j=0; + while (!bFound && j<3) + { + const int index2 = piTriList_in_and_out[t2*3 + j]; + const SVec3 vP2 = GetPosition(pContext, index2); + const SVec3 vN2 = GetNormal(pContext, index2); + const SVec3 vT2 = GetTexCoord(pContext, index2); + + if (veq(vP,vP2) && veq(vN,vN2) && veq(vT,vT2)) + bFound = TTRUE; + else + ++j; + } + if (!bFound) ++t2; + } + + assert(bFound); + // if we found our own + if (index2rec == index) { ++iNumUniqueVerts; } + + piTriList_in_and_out[offs] = index2rec; + } + } +} + +static int GenerateInitialVerticesIndexList(STriInfo pTriInfos[], int piTriList_out[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) +{ + int iTSpacesOffs = 0, f=0, t=0; + int iDstTriIndex = 0; + for (f=0; f<pContext->m_pInterface->m_getNumFaces(pContext); f++) + { + const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f); + if (verts!=3 && verts!=4) continue; + + pTriInfos[iDstTriIndex].iOrgFaceNumber = f; + pTriInfos[iDstTriIndex].iTSpacesOffs = iTSpacesOffs; + + if (verts==3) + { + unsigned char * pVerts = pTriInfos[iDstTriIndex].vert_num; + pVerts[0]=0; pVerts[1]=1; pVerts[2]=2; + piTriList_out[iDstTriIndex*3+0] = MakeIndex(f, 0); + piTriList_out[iDstTriIndex*3+1] = MakeIndex(f, 1); + piTriList_out[iDstTriIndex*3+2] = MakeIndex(f, 2); + ++iDstTriIndex; // next + } + else + { + { + pTriInfos[iDstTriIndex+1].iOrgFaceNumber = f; + pTriInfos[iDstTriIndex+1].iTSpacesOffs = iTSpacesOffs; + } + + { + // need an order independent way to evaluate + // tspace on quads. This is done by splitting + // along the shortest diagonal. + const int i0 = MakeIndex(f, 0); + const int i1 = MakeIndex(f, 1); + const int i2 = MakeIndex(f, 2); + const int i3 = MakeIndex(f, 3); + const SVec3 T0 = GetTexCoord(pContext, i0); + const SVec3 T1 = GetTexCoord(pContext, i1); + const SVec3 T2 = GetTexCoord(pContext, i2); + const SVec3 T3 = GetTexCoord(pContext, i3); + const float distSQ_02 = LengthSquared(vsub(T2,T0)); + const float distSQ_13 = LengthSquared(vsub(T3,T1)); + tbool bQuadDiagIs_02; + if (distSQ_02<distSQ_13) + bQuadDiagIs_02 = TTRUE; + else if (distSQ_13<distSQ_02) + bQuadDiagIs_02 = TFALSE; + else + { + const SVec3 P0 = GetPosition(pContext, i0); + const SVec3 P1 = GetPosition(pContext, i1); + const SVec3 P2 = GetPosition(pContext, i2); + const SVec3 P3 = GetPosition(pContext, i3); + const float distSQ_02 = LengthSquared(vsub(P2,P0)); + const float distSQ_13 = LengthSquared(vsub(P3,P1)); + + bQuadDiagIs_02 = distSQ_13<distSQ_02 ? TFALSE : TTRUE; + } + + if (bQuadDiagIs_02) + { + { + unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; + pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=2; + } + piTriList_out[iDstTriIndex*3+0] = i0; + piTriList_out[iDstTriIndex*3+1] = i1; + piTriList_out[iDstTriIndex*3+2] = i2; + ++iDstTriIndex; // next + { + unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; + pVerts_B[0]=0; pVerts_B[1]=2; pVerts_B[2]=3; + } + piTriList_out[iDstTriIndex*3+0] = i0; + piTriList_out[iDstTriIndex*3+1] = i2; + piTriList_out[iDstTriIndex*3+2] = i3; + ++iDstTriIndex; // next + } + else + { + { + unsigned char * pVerts_A = pTriInfos[iDstTriIndex].vert_num; + pVerts_A[0]=0; pVerts_A[1]=1; pVerts_A[2]=3; + } + piTriList_out[iDstTriIndex*3+0] = i0; + piTriList_out[iDstTriIndex*3+1] = i1; + piTriList_out[iDstTriIndex*3+2] = i3; + ++iDstTriIndex; // next + { + unsigned char * pVerts_B = pTriInfos[iDstTriIndex].vert_num; + pVerts_B[0]=1; pVerts_B[1]=2; pVerts_B[2]=3; + } + piTriList_out[iDstTriIndex*3+0] = i1; + piTriList_out[iDstTriIndex*3+1] = i2; + piTriList_out[iDstTriIndex*3+2] = i3; + ++iDstTriIndex; // next + } + } + } + + iTSpacesOffs += verts; + assert(iDstTriIndex<=iNrTrianglesIn); + } + + for (t=0; t<iNrTrianglesIn; t++) + pTriInfos[t].iFlag = 0; + + // return total amount of tspaces + return iTSpacesOffs; +} + +static SVec3 GetPosition(const SMikkTSpaceContext * pContext, const int index) +{ + int iF, iI; + SVec3 res; float pos[3]; + IndexToData(&iF, &iI, index); + pContext->m_pInterface->m_getPosition(pContext, pos, iF, iI); + res.x=pos[0]; res.y=pos[1]; res.z=pos[2]; + return res; +} + +static SVec3 GetNormal(const SMikkTSpaceContext * pContext, const int index) +{ + int iF, iI; + SVec3 res; float norm[3]; + IndexToData(&iF, &iI, index); + pContext->m_pInterface->m_getNormal(pContext, norm, iF, iI); + res.x=norm[0]; res.y=norm[1]; res.z=norm[2]; + return res; +} + +static SVec3 GetTexCoord(const SMikkTSpaceContext * pContext, const int index) +{ + int iF, iI; + SVec3 res; float texc[2]; + IndexToData(&iF, &iI, index); + pContext->m_pInterface->m_getTexCoord(pContext, texc, iF, iI); + res.x=texc[0]; res.y=texc[1]; res.z=1.0f; + return res; +} + +///////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////// + +typedef union { + struct + { + int i0, i1, f; + }; + int array[3]; +} SEdge; + +static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn); +static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn); + +// returns the texture area times 2 +static float CalcTexArea(const SMikkTSpaceContext * pContext, const int indices[]) +{ + const SVec3 t1 = GetTexCoord(pContext, indices[0]); + const SVec3 t2 = GetTexCoord(pContext, indices[1]); + const SVec3 t3 = GetTexCoord(pContext, indices[2]); + + const float t21x = t2.x-t1.x; + const float t21y = t2.y-t1.y; + const float t31x = t3.x-t1.x; + const float t31y = t3.y-t1.y; + + const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; + + return fSignedAreaSTx2<0 ? (-fSignedAreaSTx2) : fSignedAreaSTx2; +} + +static void InitTriInfo(STriInfo pTriInfos[], const int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn) +{ + int f=0, i=0, t=0; + // pTriInfos[f].iFlag is cleared in GenerateInitialVerticesIndexList() which is called before this function. + + // generate neighbor info list + for (f=0; f<iNrTrianglesIn; f++) + for (i=0; i<3; i++) + { + pTriInfos[f].FaceNeighbors[i] = -1; + pTriInfos[f].AssignedGroup[i] = NULL; + + pTriInfos[f].vOs.x=0.0f; pTriInfos[f].vOs.y=0.0f; pTriInfos[f].vOs.z=0.0f; + pTriInfos[f].vOt.x=0.0f; pTriInfos[f].vOt.y=0.0f; pTriInfos[f].vOt.z=0.0f; + pTriInfos[f].fMagS = 0; + pTriInfos[f].fMagT = 0; + + // assumed bad + pTriInfos[f].iFlag |= GROUP_WITH_ANY; + } + + // evaluate first order derivatives + for (f=0; f<iNrTrianglesIn; f++) + { + // initial values + const SVec3 v1 = GetPosition(pContext, piTriListIn[f*3+0]); + const SVec3 v2 = GetPosition(pContext, piTriListIn[f*3+1]); + const SVec3 v3 = GetPosition(pContext, piTriListIn[f*3+2]); + const SVec3 t1 = GetTexCoord(pContext, piTriListIn[f*3+0]); + const SVec3 t2 = GetTexCoord(pContext, piTriListIn[f*3+1]); + const SVec3 t3 = GetTexCoord(pContext, piTriListIn[f*3+2]); + + const float t21x = t2.x-t1.x; + const float t21y = t2.y-t1.y; + const float t31x = t3.x-t1.x; + const float t31y = t3.y-t1.y; + const SVec3 d1 = vsub(v2,v1); + const SVec3 d2 = vsub(v3,v1); + + const float fSignedAreaSTx2 = t21x*t31y - t21y*t31x; + //assert(fSignedAreaSTx2!=0); + SVec3 vOs = vsub(vscale(t31y,d1), vscale(t21y,d2)); // eq 18 + SVec3 vOt = vadd(vscale(-t31x,d1), vscale(t21x,d2)); // eq 19 + + pTriInfos[f].iFlag |= (fSignedAreaSTx2>0 ? ORIENT_PRESERVING : 0); + + if ( NotZero(fSignedAreaSTx2) ) + { + const float fAbsArea = fabsf(fSignedAreaSTx2); + const float fLenOs = Length(vOs); + const float fLenOt = Length(vOt); + const float fS = (pTriInfos[f].iFlag&ORIENT_PRESERVING)==0 ? (-1.0f) : 1.0f; + if ( NotZero(fLenOs) ) pTriInfos[f].vOs = vscale(fS/fLenOs, vOs); + if ( NotZero(fLenOt) ) pTriInfos[f].vOt = vscale(fS/fLenOt, vOt); + + // evaluate magnitudes prior to normalization of vOs and vOt + pTriInfos[f].fMagS = fLenOs / fAbsArea; + pTriInfos[f].fMagT = fLenOt / fAbsArea; + + // if this is a good triangle + if ( NotZero(pTriInfos[f].fMagS) && NotZero(pTriInfos[f].fMagT)) + pTriInfos[f].iFlag &= (~GROUP_WITH_ANY); + } + } + + // force otherwise healthy quads to a fixed orientation + while (t<(iNrTrianglesIn-1)) + { + const int iFO_a = pTriInfos[t].iOrgFaceNumber; + const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; + if (iFO_a==iFO_b) // this is a quad + { + const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; + const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; + + // bad triangles should already have been removed by + // DegenPrologue(), but just in case check bIsDeg_a and bIsDeg_a are false + if ((bIsDeg_a||bIsDeg_b)==TFALSE) + { + const tbool bOrientA = (pTriInfos[t].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + const tbool bOrientB = (pTriInfos[t+1].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + // if this happens the quad has extremely bad mapping!! + if (bOrientA!=bOrientB) + { + //printf("found quad with bad mapping\n"); + tbool bChooseOrientFirstTri = TFALSE; + if ((pTriInfos[t+1].iFlag&GROUP_WITH_ANY)!=0) bChooseOrientFirstTri = TTRUE; + else if ( CalcTexArea(pContext, &piTriListIn[t*3+0]) >= CalcTexArea(pContext, &piTriListIn[(t+1)*3+0]) ) + bChooseOrientFirstTri = TTRUE; + + // force match + { + const int t0 = bChooseOrientFirstTri ? t : (t+1); + const int t1 = bChooseOrientFirstTri ? (t+1) : t; + pTriInfos[t1].iFlag &= (~ORIENT_PRESERVING); // clear first + pTriInfos[t1].iFlag |= (pTriInfos[t0].iFlag&ORIENT_PRESERVING); // copy bit + } + } + } + t += 2; + } + else + ++t; + } + + // match up edge pairs + { + SEdge * pEdges = (SEdge *) malloc(sizeof(SEdge)*iNrTrianglesIn*3); + if (pEdges==NULL) + BuildNeighborsSlow(pTriInfos, piTriListIn, iNrTrianglesIn); + else + { + BuildNeighborsFast(pTriInfos, pEdges, piTriListIn, iNrTrianglesIn); + + free(pEdges); + } + } +} + +///////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////// + +static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], const int iMyTriIndex, SGroup * pGroup); +static void AddTriToGroup(SGroup * pGroup, const int iTriIndex); + +static int Build4RuleGroups(STriInfo pTriInfos[], SGroup pGroups[], int piGroupTrianglesBuffer[], const int piTriListIn[], const int iNrTrianglesIn) +{ + const int iNrMaxGroups = iNrTrianglesIn*3; + int iNrActiveGroups = 0; + int iOffset = 0, f=0, i=0; + (void)iNrMaxGroups; /* quiet warnings in non debug mode */ + for (f=0; f<iNrTrianglesIn; f++) + { + for (i=0; i<3; i++) + { + // if not assigned to a group + if ((pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 && pTriInfos[f].AssignedGroup[i]==NULL) + { + tbool bOrPre; + int neigh_indexL, neigh_indexR; + const int vert_index = piTriListIn[f*3+i]; + assert(iNrActiveGroups<iNrMaxGroups); + pTriInfos[f].AssignedGroup[i] = &pGroups[iNrActiveGroups]; + pTriInfos[f].AssignedGroup[i]->iVertexRepresentitive = vert_index; + pTriInfos[f].AssignedGroup[i]->bOrientPreservering = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0; + pTriInfos[f].AssignedGroup[i]->iNrFaces = 0; + pTriInfos[f].AssignedGroup[i]->pFaceIndices = &piGroupTrianglesBuffer[iOffset]; + ++iNrActiveGroups; + + AddTriToGroup(pTriInfos[f].AssignedGroup[i], f); + bOrPre = (pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + neigh_indexL = pTriInfos[f].FaceNeighbors[i]; + neigh_indexR = pTriInfos[f].FaceNeighbors[i>0?(i-1):2]; + if (neigh_indexL>=0) // neighbor + { + const tbool bAnswer = + AssignRecur(piTriListIn, pTriInfos, neigh_indexL, + pTriInfos[f].AssignedGroup[i] ); + + const tbool bOrPre2 = (pTriInfos[neigh_indexL].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; + assert(bAnswer || bDiff); + (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ + } + if (neigh_indexR>=0) // neighbor + { + const tbool bAnswer = + AssignRecur(piTriListIn, pTriInfos, neigh_indexR, + pTriInfos[f].AssignedGroup[i] ); + + const tbool bOrPre2 = (pTriInfos[neigh_indexR].iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + const tbool bDiff = bOrPre!=bOrPre2 ? TTRUE : TFALSE; + assert(bAnswer || bDiff); + (void)bAnswer, (void)bDiff; /* quiet warnings in non debug mode */ + } + + // update offset + iOffset += pTriInfos[f].AssignedGroup[i]->iNrFaces; + // since the groups are disjoint a triangle can never + // belong to more than 3 groups. Subsequently something + // is completely screwed if this assertion ever hits. + assert(iOffset <= iNrMaxGroups); + } + } + } + + return iNrActiveGroups; +} + +static void AddTriToGroup(SGroup * pGroup, const int iTriIndex) +{ + pGroup->pFaceIndices[pGroup->iNrFaces] = iTriIndex; + ++pGroup->iNrFaces; +} + +static tbool AssignRecur(const int piTriListIn[], STriInfo psTriInfos[], + const int iMyTriIndex, SGroup * pGroup) +{ + STriInfo * pMyTriInfo = &psTriInfos[iMyTriIndex]; + + // track down vertex + const int iVertRep = pGroup->iVertexRepresentitive; + const int * pVerts = &piTriListIn[3*iMyTriIndex+0]; + int i=-1; + if (pVerts[0]==iVertRep) i=0; + else if (pVerts[1]==iVertRep) i=1; + else if (pVerts[2]==iVertRep) i=2; + assert(i>=0 && i<3); + + // early out + if (pMyTriInfo->AssignedGroup[i] == pGroup) return TTRUE; + else if (pMyTriInfo->AssignedGroup[i]!=NULL) return TFALSE; + if ((pMyTriInfo->iFlag&GROUP_WITH_ANY)!=0) + { + // first to group with a group-with-anything triangle + // determines it's orientation. + // This is the only existing order dependency in the code!! + if ( pMyTriInfo->AssignedGroup[0] == NULL && + pMyTriInfo->AssignedGroup[1] == NULL && + pMyTriInfo->AssignedGroup[2] == NULL ) + { + pMyTriInfo->iFlag &= (~ORIENT_PRESERVING); + pMyTriInfo->iFlag |= (pGroup->bOrientPreservering ? ORIENT_PRESERVING : 0); + } + } + { + const tbool bOrient = (pMyTriInfo->iFlag&ORIENT_PRESERVING)!=0 ? TTRUE : TFALSE; + if (bOrient != pGroup->bOrientPreservering) return TFALSE; + } + + AddTriToGroup(pGroup, iMyTriIndex); + pMyTriInfo->AssignedGroup[i] = pGroup; + + { + const int neigh_indexL = pMyTriInfo->FaceNeighbors[i]; + const int neigh_indexR = pMyTriInfo->FaceNeighbors[i>0?(i-1):2]; + if (neigh_indexL>=0) + AssignRecur(piTriListIn, psTriInfos, neigh_indexL, pGroup); + if (neigh_indexR>=0) + AssignRecur(piTriListIn, psTriInfos, neigh_indexR, pGroup); + } + + + + return TTRUE; +} + +///////////////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////////////// + +static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2); +static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed); +static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], const SMikkTSpaceContext * pContext, const int iVertexRepresentitive); + +static tbool GenerateTSpaces(STSpace psTspace[], const STriInfo pTriInfos[], const SGroup pGroups[], + const int iNrActiveGroups, const int piTriListIn[], const float fThresCos, + const SMikkTSpaceContext * pContext) +{ + STSpace * pSubGroupTspace = NULL; + SSubGroup * pUniSubGroups = NULL; + int * pTmpMembers = NULL; + int iMaxNrFaces=0, iUniqueTspaces=0, g=0, i=0; + for (g=0; g<iNrActiveGroups; g++) + if (iMaxNrFaces < pGroups[g].iNrFaces) + iMaxNrFaces = pGroups[g].iNrFaces; + + if (iMaxNrFaces == 0) return TTRUE; + + // make initial allocations + pSubGroupTspace = (STSpace *) malloc(sizeof(STSpace)*iMaxNrFaces); + pUniSubGroups = (SSubGroup *) malloc(sizeof(SSubGroup)*iMaxNrFaces); + pTmpMembers = (int *) malloc(sizeof(int)*iMaxNrFaces); + if (pSubGroupTspace==NULL || pUniSubGroups==NULL || pTmpMembers==NULL) + { + if (pSubGroupTspace!=NULL) free(pSubGroupTspace); + if (pUniSubGroups!=NULL) free(pUniSubGroups); + if (pTmpMembers!=NULL) free(pTmpMembers); + return TFALSE; + } + + + iUniqueTspaces = 0; + for (g=0; g<iNrActiveGroups; g++) + { + const SGroup * pGroup = &pGroups[g]; + int iUniqueSubGroups = 0, s=0; + + for (i=0; i<pGroup->iNrFaces; i++) // triangles + { + const int f = pGroup->pFaceIndices[i]; // triangle number + int index=-1, iVertIndex=-1, iOF_1=-1, iMembers=0, j=0, l=0; + SSubGroup tmp_group; + tbool bFound; + SVec3 n, vOs, vOt; + if (pTriInfos[f].AssignedGroup[0]==pGroup) index=0; + else if (pTriInfos[f].AssignedGroup[1]==pGroup) index=1; + else if (pTriInfos[f].AssignedGroup[2]==pGroup) index=2; + assert(index>=0 && index<3); + + iVertIndex = piTriListIn[f*3+index]; + assert(iVertIndex==pGroup->iVertexRepresentitive); + + // is normalized already + n = GetNormal(pContext, iVertIndex); + + // project + vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); + vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); + if ( VNotZero(vOs) ) vOs = Normalize(vOs); + if ( VNotZero(vOt) ) vOt = Normalize(vOt); + + // original face number + iOF_1 = pTriInfos[f].iOrgFaceNumber; + + iMembers = 0; + for (j=0; j<pGroup->iNrFaces; j++) + { + const int t = pGroup->pFaceIndices[j]; // triangle number + const int iOF_2 = pTriInfos[t].iOrgFaceNumber; + + // project + SVec3 vOs2 = vsub(pTriInfos[t].vOs, vscale(vdot(n,pTriInfos[t].vOs), n)); + SVec3 vOt2 = vsub(pTriInfos[t].vOt, vscale(vdot(n,pTriInfos[t].vOt), n)); + if ( VNotZero(vOs2) ) vOs2 = Normalize(vOs2); + if ( VNotZero(vOt2) ) vOt2 = Normalize(vOt2); + + { + const tbool bAny = ( (pTriInfos[f].iFlag | pTriInfos[t].iFlag) & GROUP_WITH_ANY )!=0 ? TTRUE : TFALSE; + // make sure triangles which belong to the same quad are joined. + const tbool bSameOrgFace = iOF_1==iOF_2 ? TTRUE : TFALSE; + + const float fCosS = vdot(vOs,vOs2); + const float fCosT = vdot(vOt,vOt2); + + assert(f!=t || bSameOrgFace); // sanity check + if (bAny || bSameOrgFace || (fCosS>fThresCos && fCosT>fThresCos)) + pTmpMembers[iMembers++] = t; + } + } + + // sort pTmpMembers + tmp_group.iNrFaces = iMembers; + tmp_group.pTriMembers = pTmpMembers; + if (iMembers>1) + { + unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? + QuickSort(pTmpMembers, 0, iMembers-1, uSeed); + } + + // look for an existing match + bFound = TFALSE; + l=0; + while (l<iUniqueSubGroups && !bFound) + { + bFound = CompareSubGroups(&tmp_group, &pUniSubGroups[l]); + if (!bFound) ++l; + } + + // assign tangent space index + assert(bFound || l==iUniqueSubGroups); + //piTempTangIndices[f*3+index] = iUniqueTspaces+l; + + // if no match was found we allocate a new subgroup + if (!bFound) + { + // insert new subgroup + int * pIndices = (int *) malloc(sizeof(int)*iMembers); + if (pIndices==NULL) + { + // clean up and return false + int s=0; + for (s=0; s<iUniqueSubGroups; s++) + free(pUniSubGroups[s].pTriMembers); + free(pUniSubGroups); + free(pTmpMembers); + free(pSubGroupTspace); + return TFALSE; + } + pUniSubGroups[iUniqueSubGroups].iNrFaces = iMembers; + pUniSubGroups[iUniqueSubGroups].pTriMembers = pIndices; + memcpy(pIndices, tmp_group.pTriMembers, iMembers*sizeof(int)); + pSubGroupTspace[iUniqueSubGroups] = + EvalTspace(tmp_group.pTriMembers, iMembers, piTriListIn, pTriInfos, pContext, pGroup->iVertexRepresentitive); + ++iUniqueSubGroups; + } + + // output tspace + { + const int iOffs = pTriInfos[f].iTSpacesOffs; + const int iVert = pTriInfos[f].vert_num[index]; + STSpace * pTS_out = &psTspace[iOffs+iVert]; + assert(pTS_out->iCounter<2); + assert(((pTriInfos[f].iFlag&ORIENT_PRESERVING)!=0) == pGroup->bOrientPreservering); + if (pTS_out->iCounter==1) + { + *pTS_out = AvgTSpace(pTS_out, &pSubGroupTspace[l]); + pTS_out->iCounter = 2; // update counter + pTS_out->bOrient = pGroup->bOrientPreservering; + } + else + { + assert(pTS_out->iCounter==0); + *pTS_out = pSubGroupTspace[l]; + pTS_out->iCounter = 1; // update counter + pTS_out->bOrient = pGroup->bOrientPreservering; + } + } + } + + // clean up and offset iUniqueTspaces + for (s=0; s<iUniqueSubGroups; s++) + free(pUniSubGroups[s].pTriMembers); + iUniqueTspaces += iUniqueSubGroups; + } + + // clean up + free(pUniSubGroups); + free(pTmpMembers); + free(pSubGroupTspace); + + return TTRUE; +} + +static STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[], const STriInfo pTriInfos[], + const SMikkTSpaceContext * pContext, const int iVertexRepresentitive) +{ + STSpace res; + float fAngleSum = 0; + int face=0; + res.vOs.x=0.0f; res.vOs.y=0.0f; res.vOs.z=0.0f; + res.vOt.x=0.0f; res.vOt.y=0.0f; res.vOt.z=0.0f; + res.fMagS = 0; res.fMagT = 0; + + for (face=0; face<iFaces; face++) + { + const int f = face_indices[face]; + + // only valid triangles get to add their contribution + if ( (pTriInfos[f].iFlag&GROUP_WITH_ANY)==0 ) + { + SVec3 n, vOs, vOt, p0, p1, p2, v1, v2; + float fCos, fAngle, fMagS, fMagT; + int i=-1, index=-1, i0=-1, i1=-1, i2=-1; + if (piTriListIn[3*f+0]==iVertexRepresentitive) i=0; + else if (piTriListIn[3*f+1]==iVertexRepresentitive) i=1; + else if (piTriListIn[3*f+2]==iVertexRepresentitive) i=2; + assert(i>=0 && i<3); + + // project + index = piTriListIn[3*f+i]; + n = GetNormal(pContext, index); + vOs = vsub(pTriInfos[f].vOs, vscale(vdot(n,pTriInfos[f].vOs), n)); + vOt = vsub(pTriInfos[f].vOt, vscale(vdot(n,pTriInfos[f].vOt), n)); + if ( VNotZero(vOs) ) vOs = Normalize(vOs); + if ( VNotZero(vOt) ) vOt = Normalize(vOt); + + i2 = piTriListIn[3*f + (i<2?(i+1):0)]; + i1 = piTriListIn[3*f + i]; + i0 = piTriListIn[3*f + (i>0?(i-1):2)]; + + p0 = GetPosition(pContext, i0); + p1 = GetPosition(pContext, i1); + p2 = GetPosition(pContext, i2); + v1 = vsub(p0,p1); + v2 = vsub(p2,p1); + + // project + v1 = vsub(v1, vscale(vdot(n,v1),n)); if ( VNotZero(v1) ) v1 = Normalize(v1); + v2 = vsub(v2, vscale(vdot(n,v2),n)); if ( VNotZero(v2) ) v2 = Normalize(v2); + + // weight contribution by the angle + // between the two edge vectors + fCos = vdot(v1,v2); fCos=fCos>1?1:(fCos<(-1) ? (-1) : fCos); + fAngle = (float) acos(fCos); + fMagS = pTriInfos[f].fMagS; + fMagT = pTriInfos[f].fMagT; + + res.vOs=vadd(res.vOs, vscale(fAngle,vOs)); + res.vOt=vadd(res.vOt,vscale(fAngle,vOt)); + res.fMagS+=(fAngle*fMagS); + res.fMagT+=(fAngle*fMagT); + fAngleSum += fAngle; + } + } + + // normalize + if ( VNotZero(res.vOs) ) res.vOs = Normalize(res.vOs); + if ( VNotZero(res.vOt) ) res.vOt = Normalize(res.vOt); + if (fAngleSum>0) + { + res.fMagS /= fAngleSum; + res.fMagT /= fAngleSum; + } + + return res; +} + +static tbool CompareSubGroups(const SSubGroup * pg1, const SSubGroup * pg2) +{ + tbool bStillSame=TTRUE; + int i=0; + if (pg1->iNrFaces!=pg2->iNrFaces) return TFALSE; + while (i<pg1->iNrFaces && bStillSame) + { + bStillSame = pg1->pTriMembers[i]==pg2->pTriMembers[i] ? TTRUE : TFALSE; + if (bStillSame) ++i; + } + return bStillSame; +} + +static void QuickSort(int* pSortBuffer, int iLeft, int iRight, unsigned int uSeed) +{ + int iL, iR, n, index, iMid, iTmp; + + // Random + unsigned int t=uSeed&31; + t=(uSeed<<t)|(uSeed>>(32-t)); + uSeed=uSeed+t+3; + // Random end + + iL=iLeft; iR=iRight; + n = (iR-iL)+1; + assert(n>=0); + index = (int) (uSeed%n); + + iMid=pSortBuffer[index + iL]; + + + do + { + while (pSortBuffer[iL] < iMid) + ++iL; + while (pSortBuffer[iR] > iMid) + --iR; + + if (iL <= iR) + { + iTmp = pSortBuffer[iL]; + pSortBuffer[iL] = pSortBuffer[iR]; + pSortBuffer[iR] = iTmp; + ++iL; --iR; + } + } + while (iL <= iR); + + if (iLeft < iR) + QuickSort(pSortBuffer, iLeft, iR, uSeed); + if (iL < iRight) + QuickSort(pSortBuffer, iL, iRight, uSeed); +} + +///////////////////////////////////////////////////////////////////////////////////////////// +///////////////////////////////////////////////////////////////////////////////////////////// + +static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed); +static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in); + +static void BuildNeighborsFast(STriInfo pTriInfos[], SEdge * pEdges, const int piTriListIn[], const int iNrTrianglesIn) +{ + // build array of edges + unsigned int uSeed = INTERNAL_RND_SORT_SEED; // could replace with a random seed? + int iEntries=0, iCurStartIndex=-1, f=0, i=0; + for (f=0; f<iNrTrianglesIn; f++) + for (i=0; i<3; i++) + { + const int i0 = piTriListIn[f*3+i]; + const int i1 = piTriListIn[f*3+(i<2?(i+1):0)]; + pEdges[f*3+i].i0 = i0 < i1 ? i0 : i1; // put minimum index in i0 + pEdges[f*3+i].i1 = !(i0 < i1) ? i0 : i1; // put maximum index in i1 + pEdges[f*3+i].f = f; // record face number + } + + // sort over all edges by i0, this is the pricy one. + QuickSortEdges(pEdges, 0, iNrTrianglesIn*3-1, 0, uSeed); // sort channel 0 which is i0 + + // sub sort over i1, should be fast. + // could replace this with a 64 bit int sort over (i0,i1) + // with i0 as msb in the quicksort call above. + iEntries = iNrTrianglesIn*3; + iCurStartIndex = 0; + for (i=1; i<iEntries; i++) + { + if (pEdges[iCurStartIndex].i0 != pEdges[i].i0) + { + const int iL = iCurStartIndex; + const int iR = i-1; + //const int iElems = i-iL; + iCurStartIndex = i; + QuickSortEdges(pEdges, iL, iR, 1, uSeed); // sort channel 1 which is i1 + } + } + + // sub sort over f, which should be fast. + // this step is to remain compliant with BuildNeighborsSlow() when + // more than 2 triangles use the same edge (such as a butterfly topology). + iCurStartIndex = 0; + for (i=1; i<iEntries; i++) + { + if (pEdges[iCurStartIndex].i0 != pEdges[i].i0 || pEdges[iCurStartIndex].i1 != pEdges[i].i1) + { + const int iL = iCurStartIndex; + const int iR = i-1; + //const int iElems = i-iL; + iCurStartIndex = i; + QuickSortEdges(pEdges, iL, iR, 2, uSeed); // sort channel 2 which is f + } + } + + // pair up, adjacent triangles + for (i=0; i<iEntries; i++) + { + const int i0=pEdges[i].i0; + const int i1=pEdges[i].i1; + const int f = pEdges[i].f; + tbool bUnassigned_A; + + int i0_A, i1_A; + int edgenum_A, edgenum_B=0; // 0,1 or 2 + GetEdge(&i0_A, &i1_A, &edgenum_A, &piTriListIn[f*3], i0, i1); // resolve index ordering and edge_num + bUnassigned_A = pTriInfos[f].FaceNeighbors[edgenum_A] == -1 ? TTRUE : TFALSE; + + if (bUnassigned_A) + { + // get true index ordering + int j=i+1, t; + tbool bNotFound = TTRUE; + while (j<iEntries && i0==pEdges[j].i0 && i1==pEdges[j].i1 && bNotFound) + { + tbool bUnassigned_B; + int i0_B, i1_B; + t = pEdges[j].f; + // flip i0_B and i1_B + GetEdge(&i1_B, &i0_B, &edgenum_B, &piTriListIn[t*3], pEdges[j].i0, pEdges[j].i1); // resolve index ordering and edge_num + //assert(!(i0_A==i1_B && i1_A==i0_B)); + bUnassigned_B = pTriInfos[t].FaceNeighbors[edgenum_B]==-1 ? TTRUE : TFALSE; + if (i0_A==i0_B && i1_A==i1_B && bUnassigned_B) + bNotFound = TFALSE; + else + ++j; + } + + if (!bNotFound) + { + int t = pEdges[j].f; + pTriInfos[f].FaceNeighbors[edgenum_A] = t; + //assert(pTriInfos[t].FaceNeighbors[edgenum_B]==-1); + pTriInfos[t].FaceNeighbors[edgenum_B] = f; + } + } + } +} + +static void BuildNeighborsSlow(STriInfo pTriInfos[], const int piTriListIn[], const int iNrTrianglesIn) +{ + int f=0, i=0; + for (f=0; f<iNrTrianglesIn; f++) + { + for (i=0; i<3; i++) + { + // if unassigned + if (pTriInfos[f].FaceNeighbors[i] == -1) + { + const int i0_A = piTriListIn[f*3+i]; + const int i1_A = piTriListIn[f*3+(i<2?(i+1):0)]; + + // search for a neighbor + tbool bFound = TFALSE; + int t=0, j=0; + while (!bFound && t<iNrTrianglesIn) + { + if (t!=f) + { + j=0; + while (!bFound && j<3) + { + // in rev order + const int i1_B = piTriListIn[t*3+j]; + const int i0_B = piTriListIn[t*3+(j<2?(j+1):0)]; + //assert(!(i0_A==i1_B && i1_A==i0_B)); + if (i0_A==i0_B && i1_A==i1_B) + bFound = TTRUE; + else + ++j; + } + } + + if (!bFound) ++t; + } + + // assign neighbors + if (bFound) + { + pTriInfos[f].FaceNeighbors[i] = t; + //assert(pTriInfos[t].FaceNeighbors[j]==-1); + pTriInfos[t].FaceNeighbors[j] = f; + } + } + } + } +} + +static void QuickSortEdges(SEdge * pSortBuffer, int iLeft, int iRight, const int channel, unsigned int uSeed) +{ + unsigned int t; + int iL, iR, n, index, iMid; + + // early out + SEdge sTmp; + const int iElems = iRight-iLeft+1; + if (iElems<2) return; + else if (iElems==2) + { + if (pSortBuffer[iLeft].array[channel] > pSortBuffer[iRight].array[channel]) + { + sTmp = pSortBuffer[iLeft]; + pSortBuffer[iLeft] = pSortBuffer[iRight]; + pSortBuffer[iRight] = sTmp; + } + return; + } + + // Random + t=uSeed&31; + t=(uSeed<<t)|(uSeed>>(32-t)); + uSeed=uSeed+t+3; + // Random end + + iL=iLeft, iR=iRight; + n = (iR-iL)+1; + assert(n>=0); + index = (int) (uSeed%n); + + iMid=pSortBuffer[index + iL].array[channel]; + + do + { + while (pSortBuffer[iL].array[channel] < iMid) + ++iL; + while (pSortBuffer[iR].array[channel] > iMid) + --iR; + + if (iL <= iR) + { + sTmp = pSortBuffer[iL]; + pSortBuffer[iL] = pSortBuffer[iR]; + pSortBuffer[iR] = sTmp; + ++iL; --iR; + } + } + while (iL <= iR); + + if (iLeft < iR) + QuickSortEdges(pSortBuffer, iLeft, iR, channel, uSeed); + if (iL < iRight) + QuickSortEdges(pSortBuffer, iL, iRight, channel, uSeed); +} + +// resolve ordering and edge number +static void GetEdge(int * i0_out, int * i1_out, int * edgenum_out, const int indices[], const int i0_in, const int i1_in) +{ + *edgenum_out = -1; + + // test if first index is on the edge + if (indices[0]==i0_in || indices[0]==i1_in) + { + // test if second index is on the edge + if (indices[1]==i0_in || indices[1]==i1_in) + { + edgenum_out[0]=0; // first edge + i0_out[0]=indices[0]; + i1_out[0]=indices[1]; + } + else + { + edgenum_out[0]=2; // third edge + i0_out[0]=indices[2]; + i1_out[0]=indices[0]; + } + } + else + { + // only second and third index is on the edge + edgenum_out[0]=1; // second edge + i0_out[0]=indices[1]; + i1_out[0]=indices[2]; + } +} + + +///////////////////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////// Degenerate triangles //////////////////////////////////// + +static void DegenPrologue(STriInfo pTriInfos[], int piTriList_out[], const int iNrTrianglesIn, const int iTotTris) +{ + int iNextGoodTriangleSearchIndex=-1; + tbool bStillFindingGoodOnes; + + // locate quads with only one good triangle + int t=0; + while (t<(iTotTris-1)) + { + const int iFO_a = pTriInfos[t].iOrgFaceNumber; + const int iFO_b = pTriInfos[t+1].iOrgFaceNumber; + if (iFO_a==iFO_b) // this is a quad + { + const tbool bIsDeg_a = (pTriInfos[t].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; + const tbool bIsDeg_b = (pTriInfos[t+1].iFlag&MARK_DEGENERATE)!=0 ? TTRUE : TFALSE; + if ((bIsDeg_a^bIsDeg_b)!=0) + { + pTriInfos[t].iFlag |= QUAD_ONE_DEGEN_TRI; + pTriInfos[t+1].iFlag |= QUAD_ONE_DEGEN_TRI; + } + t += 2; + } + else + ++t; + } + + // reorder list so all degen triangles are moved to the back + // without reordering the good triangles + iNextGoodTriangleSearchIndex = 1; + t=0; + bStillFindingGoodOnes = TTRUE; + while (t<iNrTrianglesIn && bStillFindingGoodOnes) + { + const tbool bIsGood = (pTriInfos[t].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; + if (bIsGood) + { + if (iNextGoodTriangleSearchIndex < (t+2)) + iNextGoodTriangleSearchIndex = t+2; + } + else + { + int t0, t1; + // search for the first good triangle. + tbool bJustADegenerate = TTRUE; + while (bJustADegenerate && iNextGoodTriangleSearchIndex<iTotTris) + { + const tbool bIsGood = (pTriInfos[iNextGoodTriangleSearchIndex].iFlag&MARK_DEGENERATE)==0 ? TTRUE : TFALSE; + if (bIsGood) bJustADegenerate=TFALSE; + else ++iNextGoodTriangleSearchIndex; + } + + t0 = t; + t1 = iNextGoodTriangleSearchIndex; + ++iNextGoodTriangleSearchIndex; + assert(iNextGoodTriangleSearchIndex > (t+1)); + + // swap triangle t0 and t1 + if (!bJustADegenerate) + { + int i=0; + for (i=0; i<3; i++) + { + const int index = piTriList_out[t0*3+i]; + piTriList_out[t0*3+i] = piTriList_out[t1*3+i]; + piTriList_out[t1*3+i] = index; + } + { + const STriInfo tri_info = pTriInfos[t0]; + pTriInfos[t0] = pTriInfos[t1]; + pTriInfos[t1] = tri_info; + } + } + else + bStillFindingGoodOnes = TFALSE; // this is not supposed to happen + } + + if (bStillFindingGoodOnes) ++t; + } + + assert(bStillFindingGoodOnes); // code will still work. + assert(iNrTrianglesIn == t); +} + +static void DegenEpilogue(STSpace psTspace[], STriInfo pTriInfos[], int piTriListIn[], const SMikkTSpaceContext * pContext, const int iNrTrianglesIn, const int iTotTris) +{ + int t=0, i=0; + // deal with degenerate triangles + // punishment for degenerate triangles is O(N^2) + for (t=iNrTrianglesIn; t<iTotTris; t++) + { + // degenerate triangles on a quad with one good triangle are skipped + // here but processed in the next loop + const tbool bSkip = (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ? TTRUE : TFALSE; + + if (!bSkip) + { + for (i=0; i<3; i++) + { + const int index1 = piTriListIn[t*3+i]; + // search through the good triangles + tbool bNotFound = TTRUE; + int j=0; + while (bNotFound && j<(3*iNrTrianglesIn)) + { + const int index2 = piTriListIn[j]; + if (index1==index2) bNotFound=TFALSE; + else ++j; + } + + if (!bNotFound) + { + const int iTri = j/3; + const int iVert = j%3; + const int iSrcVert=pTriInfos[iTri].vert_num[iVert]; + const int iSrcOffs=pTriInfos[iTri].iTSpacesOffs; + const int iDstVert=pTriInfos[t].vert_num[i]; + const int iDstOffs=pTriInfos[t].iTSpacesOffs; + + // copy tspace + psTspace[iDstOffs+iDstVert] = psTspace[iSrcOffs+iSrcVert]; + } + } + } + } + + // deal with degenerate quads with one good triangle + for (t=0; t<iNrTrianglesIn; t++) + { + // this triangle belongs to a quad where the + // other triangle is degenerate + if ( (pTriInfos[t].iFlag&QUAD_ONE_DEGEN_TRI)!=0 ) + { + SVec3 vDstP; + int iOrgF=-1, i=0; + tbool bNotFound; + unsigned char * pV = pTriInfos[t].vert_num; + int iFlag = (1<<pV[0]) | (1<<pV[1]) | (1<<pV[2]); + int iMissingIndex = 0; + if ((iFlag&2)==0) iMissingIndex=1; + else if ((iFlag&4)==0) iMissingIndex=2; + else if ((iFlag&8)==0) iMissingIndex=3; + + iOrgF = pTriInfos[t].iOrgFaceNumber; + vDstP = GetPosition(pContext, MakeIndex(iOrgF, iMissingIndex)); + bNotFound = TTRUE; + i=0; + while (bNotFound && i<3) + { + const int iVert = pV[i]; + const SVec3 vSrcP = GetPosition(pContext, MakeIndex(iOrgF, iVert)); + if (veq(vSrcP, vDstP)==TTRUE) + { + const int iOffs = pTriInfos[t].iTSpacesOffs; + psTspace[iOffs+iMissingIndex] = psTspace[iOffs+iVert]; + bNotFound=TFALSE; + } + else + ++i; + } + assert(!bNotFound); + } + } +} diff --git a/scene/resources/mikktspace.h b/scene/resources/mikktspace.h new file mode 100644 index 0000000000..52c44a713c --- /dev/null +++ b/scene/resources/mikktspace.h @@ -0,0 +1,145 @@ +/** \file mikktspace/mikktspace.h + * \ingroup mikktspace + */ +/** + * Copyright (C) 2011 by Morten S. Mikkelsen + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + +#ifndef __MIKKTSPACE_H__ +#define __MIKKTSPACE_H__ + + +#ifdef __cplusplus +extern "C" { +#endif + +/* Author: Morten S. Mikkelsen + * Version: 1.0 + * + * The files mikktspace.h and mikktspace.c are designed to be + * stand-alone files and it is important that they are kept this way. + * Not having dependencies on structures/classes/libraries specific + * to the program, in which they are used, allows them to be copied + * and used as is into any tool, program or plugin. + * The code is designed to consistently generate the same + * tangent spaces, for a given mesh, in any tool in which it is used. + * This is done by performing an internal welding step and subsequently an order-independent evaluation + * of tangent space for meshes consisting of triangles and quads. + * This means faces can be received in any order and the same is true for + * the order of vertices of each face. The generated result will not be affected + * by such reordering. Additionally, whether degenerate (vertices or texture coordinates) + * primitives are present or not will not affect the generated results either. + * Once tangent space calculation is done the vertices of degenerate primitives will simply + * inherit tangent space from neighboring non degenerate primitives. + * The analysis behind this implementation can be found in my master's thesis + * which is available for download --> http://image.diku.dk/projects/media/morten.mikkelsen.08.pdf + * Note that though the tangent spaces at the vertices are generated in an order-independent way, + * by this implementation, the interpolated tangent space is still affected by which diagonal is + * chosen to split each quad. A sensible solution is to have your tools pipeline always + * split quads by the shortest diagonal. This choice is order-independent and works with mirroring. + * If these have the same length then compare the diagonals defined by the texture coordinates. + * XNormal which is a tool for baking normal maps allows you to write your own tangent space plugin + * and also quad triangulator plugin. + */ + + +typedef int tbool; +typedef struct SMikkTSpaceContext SMikkTSpaceContext; + +typedef struct { + // Returns the number of faces (triangles/quads) on the mesh to be processed. + int (*m_getNumFaces)(const SMikkTSpaceContext * pContext); + + // Returns the number of vertices on face number iFace + // iFace is a number in the range {0, 1, ..., getNumFaces()-1} + int (*m_getNumVerticesOfFace)(const SMikkTSpaceContext * pContext, const int iFace); + + // returns the position/normal/texcoord of the referenced face of vertex number iVert. + // iVert is in the range {0,1,2} for triangles and {0,1,2,3} for quads. + void (*m_getPosition)(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, const int iVert); + void (*m_getNormal)(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const int iVert); + void (*m_getTexCoord)(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, const int iVert); + + // either (or both) of the two setTSpace callbacks can be set. + // The call-back m_setTSpaceBasic() is sufficient for basic normal mapping. + + // This function is used to return the tangent and fSign to the application. + // fvTangent is a unit length vector. + // For normal maps it is sufficient to use the following simplified version of the bitangent which is generated at pixel/vertex level. + // bitangent = fSign * cross(vN, tangent); + // Note that the results are returned unindexed. It is possible to generate a new index list + // But averaging/overwriting tangent spaces by using an already existing index list WILL produce INCRORRECT results. + // DO NOT! use an already existing index list. + void (*m_setTSpaceBasic)(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); + + // This function is used to return tangent space results to the application. + // fvTangent and fvBiTangent are unit length vectors and fMagS and fMagT are their + // true magnitudes which can be used for relief mapping effects. + // fvBiTangent is the "real" bitangent and thus may not be perpendicular to fvTangent. + // However, both are perpendicular to the vertex normal. + // For normal maps it is sufficient to use the following simplified version of the bitangent which is generated at pixel/vertex level. + // fSign = bIsOrientationPreserving ? 1.0f : (-1.0f); + // bitangent = fSign * cross(vN, tangent); + // Note that the results are returned unindexed. It is possible to generate a new index list + // But averaging/overwriting tangent spaces by using an already existing index list WILL produce INCRORRECT results. + // DO NOT! use an already existing index list. + void (*m_setTSpace)(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT, + const tbool bIsOrientationPreserving, const int iFace, const int iVert); +} SMikkTSpaceInterface; + +struct SMikkTSpaceContext +{ + SMikkTSpaceInterface * m_pInterface; // initialized with callback functions + void * m_pUserData; // pointer to client side mesh data etc. (passed as the first parameter with every interface call) +}; + +// these are both thread safe! +tbool genTangSpaceDefault(const SMikkTSpaceContext * pContext); // Default (recommended) fAngularThreshold is 180 degrees (which means threshold disabled) +tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThreshold); + + +// To avoid visual errors (distortions/unwanted hard edges in lighting), when using sampled normal maps, the +// normal map sampler must use the exact inverse of the pixel shader transformation. +// The most efficient transformation we can possibly do in the pixel shader is +// achieved by using, directly, the "unnormalized" interpolated tangent, bitangent and vertex normal: vT, vB and vN. +// pixel shader (fast transform out) +// vNout = normalize( vNt.x * vT + vNt.y * vB + vNt.z * vN ); +// where vNt is the tangent space normal. The normal map sampler must likewise use the +// interpolated and "unnormalized" tangent, bitangent and vertex normal to be compliant with the pixel shader. +// sampler does (exact inverse of pixel shader): +// float3 row0 = cross(vB, vN); +// float3 row1 = cross(vN, vT); +// float3 row2 = cross(vT, vB); +// float fSign = dot(vT, row0)<0 ? -1 : 1; +// vNt = normalize( fSign * float3(dot(vNout,row0), dot(vNout,row1), dot(vNout,row2)) ); +// where vNout is the sampled normal in some chosen 3D space. +// +// Should you choose to reconstruct the bitangent in the pixel shader instead +// of the vertex shader, as explained earlier, then be sure to do this in the normal map sampler also. +// Finally, beware of quad triangulations. If the normal map sampler doesn't use the same triangulation of +// quads as your renderer then problems will occur since the interpolated tangent spaces will differ +// eventhough the vertex level tangent spaces match. This can be solved either by triangulating before +// sampling/exporting or by using the order-independent choice of diagonal for splitting quads suggested earlier. +// However, this must be used both by the sampler and your tools/rendering pipeline. + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 3bd7314778..75a1b765ee 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -29,6 +29,9 @@ #include "packed_scene.h" #include "globals.h" #include "io/resource_loader.h" +#include "scene/3d/spatial.h" +#include "scene/gui/control.h" +#include "scene/2d/node_2d.h" bool PackedScene::can_instance() const { @@ -80,9 +83,28 @@ Node *PackedScene::instance(bool p_gen_edit_state) const { } else { //create anew Object * obj = ObjectTypeDB::instance(snames[ n.type ]); - ERR_FAIL_COND_V(!obj,NULL); + if (!obj || !obj->cast_to<Node>()) { + if (obj) { + memdelete(obj); + obj=NULL; + } + WARN_PRINT(String("Warning node of type "+snames[n.type].operator String()+" does not exist.").ascii().get_data()); + if (n.parent>=0 && n.parent<nc && ret_nodes[n.parent]) { + if (ret_nodes[n.parent]->cast_to<Spatial>()) { + obj = memnew( Spatial ); + } else if (ret_nodes[n.parent]->cast_to<Control>()) { + obj = memnew( Control ); + } else if (ret_nodes[n.parent]->cast_to<Node2D>()) { + obj = memnew( Node2D ); + } + + } + if (!obj) { + obj = memnew( Node ); + } + } + node = obj->cast_to<Node>(); - ERR_FAIL_COND_V(!node,NULL); } @@ -225,22 +247,34 @@ Error PackedScene::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map< p_node->get_property_list(&plist); for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) + + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { continue; + } String name = E->get().name; Variant value = p_node->get( E->get().name ); - if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero()) + if (E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero()) { continue; + } if (nd.instance>=0) { //only save changed properties in instance - if (!instance_state.has(name)) + /* + // this was commented because it would not save properties created from within script + // done with _get_property_list, that are not in the original node. + // if some property is not saved, check again + + if (!instance_state.has(name)) { + print_line("skip not in instance"); continue; - if (instance_state[name]==value) + }*/ + + if (instance_state[name]==value) { continue; + } } diff --git a/scene/resources/scene_preloader.cpp b/scene/resources/scene_preloader.cpp index 59d8cae970..e37a2c4967 100644 --- a/scene/resources/scene_preloader.cpp +++ b/scene/resources/scene_preloader.cpp @@ -26,430 +26,429 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "scene_preloader.h"
-#include "scene/io/scene_loader.h"
-#include "globals.h"
-
-bool ScenePreloader::can_instance() const {
-
- return nodes.size()>0;
-}
-
-Node *ScenePreloader::instance() const {
-
- int nc = nodes.size();
- ERR_FAIL_COND_V(nc==0,NULL);
-
- const StringName*snames=NULL;
- int sname_count=names.size();
- if (sname_count)
- snames=&names[0];
-
- const Variant*props=NULL;
- int prop_count=variants.size();
- if (prop_count)
- props=&variants[0];
-
- Vector<Variant> properties;
-
- const NodeData *nd = &nodes[0];
-
- Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc );
-
- for(int i=0;i<nc;i++) {
-
- const NodeData &n=nd[i];
-
-
- if (!ObjectTypeDB::is_type_enabled(snames[n.type])) {
- ret_nodes[i]=NULL;
- continue;
- }
-
- Object * obj = ObjectTypeDB::instance(snames[ n.type ]);
- ERR_FAIL_COND_V(!obj,NULL);
- Node *node = obj->cast_to<Node>();
- ERR_FAIL_COND_V(!node,NULL);
-
- int nprop_count=n.properties.size();
- if (nprop_count) {
-
- const NodeData::Property* nprops=&n.properties[0];
-
- for(int j=0;j<nprop_count;j++) {
-
- bool valid;
- node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid);
- }
-
-
- }
-
- node->set_name( snames[ n.name ] );
- ret_nodes[i]=node;
- if (i>0) {
- ERR_FAIL_INDEX_V(n.parent,i,NULL);
- ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL);
- ret_nodes[n.parent]->add_child(node);
- }
- }
-
-
- //do connections
-
- int cc = connections.size();
- const ConnectionData *cdata = connections.ptr();
-
- for(int i=0;i<cc;i++) {
-
- const ConnectionData &c=cdata[i];
- ERR_FAIL_INDEX_V( c.from, nc, NULL );
- ERR_FAIL_INDEX_V( c.to, nc, NULL );
-
- Vector<Variant> binds;
- if (c.binds.size()) {
- binds.resize(c.binds.size());
- for(int j=0;j<c.binds.size();j++)
- binds[j]=props[ c.binds[j] ];
- }
-
- if (!ret_nodes[c.from] || !ret_nodes[c.to])
- continue;
- ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST );
- }
-
- return ret_nodes[0];
-
-}
-
-
-static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) {
-
- if (name_map.has(p_string))
- return name_map[p_string];
-
- int idx = name_map.size();
- name_map[p_string]=idx;
- return idx;
-}
-
-static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) {
-
- if (variant_map.has(p_variant))
- return variant_map[p_variant];
-
- int idx = variant_map.size();
- variant_map[p_variant]=idx;
- return idx;
-}
-
-void ScenePreloader::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) {
-
- if (p_node!=p_owner && !p_node->get_owner())
- return;
-
- NodeData nd;
- nd.name=_nm_get_string(p_node->get_name(),name_map);
- nd.type=_nm_get_string(p_node->get_type(),name_map);
- nd.parent=p_parent_idx;
-
- List<PropertyInfo> plist;
- p_node->get_property_list(&plist);
- for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
- continue;
-
- NodeData::Property prop;
- prop.name=_nm_get_string(E->get().name,name_map);
- prop.value=_vm_get_variant( p_node->get( E->get().name ), variant_map);
- nd.properties.push_back(prop);
- }
-
- int idx = nodes.size();
- node_map[p_node]=idx;
- nodes.push_back(nd);
-
- for(int i=0;i<p_node->get_child_count();i++) {
-
- Node *c=p_node->get_child(i);
- _parse_node(p_owner,c,idx,name_map,variant_map,node_map);
- }
-
-
-
-}
-
-void ScenePreloader::_parse_connections(Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,bool p_instance) {
-
-
- List<MethodInfo> signals;
- p_node->get_signal_list(&signals);
-
- for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) {
-
- List<Node::Connection> conns;
- p_node->get_signal_connection_list(E->get().name,&conns);
- for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) {
-
- const Node::Connection &c = F->get();
- if (!(c.flags&CONNECT_PERSIST))
- continue;
- Node *n=c.target->cast_to<Node>();
- if (!n)
- continue;
-
- if (!node_map.has(n))
- continue;
-
- ConnectionData cd;
- cd.from=node_map[p_node];
- cd.to=node_map[n];
- cd.method=_nm_get_string(c.method,name_map);
- cd.signal=_nm_get_string(c.signal,name_map);
- for(int i=0;i<c.binds.size();i++) {
-
- cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map));
- }
- connections.push_back(cd);
- }
- }
-
-}
-
-
-Error ScenePreloader::load_scene(const String& p_path) {
-
- return ERR_CANT_OPEN;
-#if 0
- if (path==p_path)
- return OK;
-
- String p=Globals::get_singleton()->localize_path(p_path);
- clear();
-
- Node *scene = SceneLoader::load(p);
-
- ERR_FAIL_COND_V(!scene,ERR_CANT_OPEN);
-
- path=p;
-
- Map<StringName,int> name_map;
- HashMap<Variant,int,VariantHasher> variant_map;
- Map<Node*,int> node_map;
-
- _parse_node(scene,scene,-1,name_map,variant_map,node_map);
-
-
- names.resize(name_map.size());
-
- for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) {
-
- names[E->get()]=E->key();
- }
-
- variants.resize(variant_map.size());
- const Variant *K=NULL;
- while((K=variant_map.next(K))) {
-
- int idx = variant_map[*K];
- variants[idx]=*K;
- }
-
-
- memdelete(scene); // <- me falto esto :(
- return OK;
-#endif
-}
-
-String ScenePreloader::get_scene_path() const {
-
- return path;
-}
-
-void ScenePreloader::clear() {
-
- names.clear();
- variants.clear();
- nodes.clear();
- connections.clear();
-
-}
-
-void ScenePreloader::_set_bundled_scene(const Dictionary& d) {
-
-
- ERR_FAIL_COND( !d.has("names"));
- ERR_FAIL_COND( !d.has("variants"));
- ERR_FAIL_COND( !d.has("node_count"));
- ERR_FAIL_COND( !d.has("nodes"));
- ERR_FAIL_COND( !d.has("conn_count"));
- ERR_FAIL_COND( !d.has("conns"));
- ERR_FAIL_COND( !d.has("path"));
-
- DVector<String> snames = d["names"];
- if (snames.size()) {
-
- int namecount = snames.size();
- names.resize(namecount);
- DVector<String>::Read r =snames.read();
- for(int i=0;i<names.size();i++)
- names[i]=r[i];
- }
-
- Array svariants = d["variants"];
-
- if (svariants.size()) {
- int varcount=svariants.size();
- variants.resize(varcount);
- for(int i=0;i<varcount;i++) {
-
- variants[i]=svariants[i];
- }
-
- } else {
- variants.clear();
- }
-
- nodes.resize(d["node_count"]);
- int nc=nodes.size();
- if (nc) {
- DVector<int> snodes = d["nodes"];
- DVector<int>::Read r = snodes.read();
- int idx=0;
- for(int i=0;i<nc;i++) {
- NodeData &nd = nodes[i];
- nd.parent=r[idx++];
- nd.type=r[idx++];
- nd.name=r[idx++];
- nd.properties.resize(r[idx++]);
- for(int j=0;j<nd.properties.size();j++) {
-
- nd.properties[j].name=r[idx++];
- nd.properties[j].value=r[idx++];
- }
- }
-
- }
-
- connections.resize(d["conn_count"]);
- int cc=connections.size();
-
- if (cc) {
-
- DVector<int> sconns = d["conns"];
- DVector<int>::Read r = sconns.read();
- int idx=0;
- for(int i=0;i<nc;i++) {
- ConnectionData &cd = connections[nc];
- cd.from=r[idx++];
- cd.to=r[idx++];
- cd.signal=r[idx++];
- cd.method=r[idx++];
- cd.binds.resize(r[idx++]);
- for(int j=0;j<cd.binds.size();j++) {
-
- cd.binds[j]=r[idx++];
- }
- }
-
- }
-
-
-
- path=d["path"];
-
-}
-
-Dictionary ScenePreloader::_get_bundled_scene() const {
-
- DVector<String> rnames;
- rnames.resize(names.size());
-
- if (names.size()) {
-
- DVector<String>::Write r=rnames.write();
-
- for(int i=0;i<names.size();i++)
- r[i]=names[i];
- }
-
- Dictionary d;
- d["names"]=rnames;
- d["variants"]=variants;
-
- Vector<int> rnodes;
- d["node_count"]=nodes.size();
-
- for(int i=0;i<nodes.size();i++) {
-
- const NodeData &nd=nodes[i];
- rnodes.push_back(nd.parent);
- rnodes.push_back(nd.type);
- rnodes.push_back(nd.name);
- rnodes.push_back(nd.properties.size());
- for(int j=0;j<nd.properties.size();j++) {
-
- rnodes.push_back(nd.properties[j].name);
- rnodes.push_back(nd.properties[j].value);
- }
- }
-
- d["nodes"]=rnodes;
-
- Vector<int> rconns;
- d["conn_count"]=connections.size();
-
- for(int i=0;i<connections.size();i++) {
-
- const ConnectionData &cd=connections[i];
- rconns.push_back(cd.from);
- rconns.push_back(cd.to);
- rconns.push_back(cd.signal);
- rconns.push_back(cd.method);
- rconns.push_back(cd.binds.size());
- for(int j=0;j<cd.binds.size();i++)
- rconns.push_back(cd.binds[j]);
-
- }
-
- d["conns"]=rconns;
-
- d["path"]=path;
-
- return d;
-
-
-}
-
-void ScenePreloader::_bind_methods() {
-
- ObjectTypeDB::bind_method(_MD("load_scene","path"),&ScenePreloader::load_scene);
- ObjectTypeDB::bind_method(_MD("get_scene_path"),&ScenePreloader::get_scene_path);
- ObjectTypeDB::bind_method(_MD("instance:Node"),&ScenePreloader::instance);
- ObjectTypeDB::bind_method(_MD("can_instance"),&ScenePreloader::can_instance);
- ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&ScenePreloader::_set_bundled_scene);
- ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&ScenePreloader::_get_bundled_scene);
-
- ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_BUNDLE),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene"));
-#if 0
- List<String> extensions;
- SceneLoader::get_recognized_extensions(&extensions);
- String exthint;
- for (List<String>::Element*E=extensions.front();E;E=E->next()) {
-
- if (exthint!="")
- exthint+=",";
- exthint+="*."+E->get();
- }
-
- exthint+="; Scenes";
-
- ADD_PROPERTY( PropertyInfo(Variant::STRING,"scene",PROPERTY_HINT_FILE,exthint),_SCS("load_scene"),_SCS("get_scene_path"));
-#endif
-}
-
-ScenePreloader::ScenePreloader() {
-
-
-}
+#include "scene_preloader.h" +#include "globals.h" + +bool ScenePreloader::can_instance() const { + + return nodes.size()>0; +} + +Node *ScenePreloader::instance() const { + + int nc = nodes.size(); + ERR_FAIL_COND_V(nc==0,NULL); + + const StringName*snames=NULL; + int sname_count=names.size(); + if (sname_count) + snames=&names[0]; + + const Variant*props=NULL; + int prop_count=variants.size(); + if (prop_count) + props=&variants[0]; + + Vector<Variant> properties; + + const NodeData *nd = &nodes[0]; + + Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc ); + + for(int i=0;i<nc;i++) { + + const NodeData &n=nd[i]; + + + if (!ObjectTypeDB::is_type_enabled(snames[n.type])) { + ret_nodes[i]=NULL; + continue; + } + + Object * obj = ObjectTypeDB::instance(snames[ n.type ]); + ERR_FAIL_COND_V(!obj,NULL); + Node *node = obj->cast_to<Node>(); + ERR_FAIL_COND_V(!node,NULL); + + int nprop_count=n.properties.size(); + if (nprop_count) { + + const NodeData::Property* nprops=&n.properties[0]; + + for(int j=0;j<nprop_count;j++) { + + bool valid; + node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid); + } + + + } + + node->set_name( snames[ n.name ] ); + ret_nodes[i]=node; + if (i>0) { + ERR_FAIL_INDEX_V(n.parent,i,NULL); + ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL); + ret_nodes[n.parent]->add_child(node); + } + } + + + //do connections + + int cc = connections.size(); + const ConnectionData *cdata = connections.ptr(); + + for(int i=0;i<cc;i++) { + + const ConnectionData &c=cdata[i]; + ERR_FAIL_INDEX_V( c.from, nc, NULL ); + ERR_FAIL_INDEX_V( c.to, nc, NULL ); + + Vector<Variant> binds; + if (c.binds.size()) { + binds.resize(c.binds.size()); + for(int j=0;j<c.binds.size();j++) + binds[j]=props[ c.binds[j] ]; + } + + if (!ret_nodes[c.from] || !ret_nodes[c.to]) + continue; + ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST ); + } + + return ret_nodes[0]; + +} + + +static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) { + + if (name_map.has(p_string)) + return name_map[p_string]; + + int idx = name_map.size(); + name_map[p_string]=idx; + return idx; +} + +static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) { + + if (variant_map.has(p_variant)) + return variant_map[p_variant]; + + int idx = variant_map.size(); + variant_map[p_variant]=idx; + return idx; +} + +void ScenePreloader::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) { + + if (p_node!=p_owner && !p_node->get_owner()) + return; + + NodeData nd; + nd.name=_nm_get_string(p_node->get_name(),name_map); + nd.type=_nm_get_string(p_node->get_type(),name_map); + nd.parent=p_parent_idx; + + List<PropertyInfo> plist; + p_node->get_property_list(&plist); + for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { + + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) + continue; + + NodeData::Property prop; + prop.name=_nm_get_string(E->get().name,name_map); + prop.value=_vm_get_variant( p_node->get( E->get().name ), variant_map); + nd.properties.push_back(prop); + } + + int idx = nodes.size(); + node_map[p_node]=idx; + nodes.push_back(nd); + + for(int i=0;i<p_node->get_child_count();i++) { + + Node *c=p_node->get_child(i); + _parse_node(p_owner,c,idx,name_map,variant_map,node_map); + } + + + +} + +void ScenePreloader::_parse_connections(Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,bool p_instance) { + + + List<MethodInfo> signals; + p_node->get_signal_list(&signals); + + for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) { + + List<Node::Connection> conns; + p_node->get_signal_connection_list(E->get().name,&conns); + for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) { + + const Node::Connection &c = F->get(); + if (!(c.flags&CONNECT_PERSIST)) + continue; + Node *n=c.target->cast_to<Node>(); + if (!n) + continue; + + if (!node_map.has(n)) + continue; + + ConnectionData cd; + cd.from=node_map[p_node]; + cd.to=node_map[n]; + cd.method=_nm_get_string(c.method,name_map); + cd.signal=_nm_get_string(c.signal,name_map); + for(int i=0;i<c.binds.size();i++) { + + cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map)); + } + connections.push_back(cd); + } + } + +} + + +Error ScenePreloader::load_scene(const String& p_path) { + + return ERR_CANT_OPEN; +#if 0 + if (path==p_path) + return OK; + + String p=Globals::get_singleton()->localize_path(p_path); + clear(); + + Node *scene = SceneLoader::load(p); + + ERR_FAIL_COND_V(!scene,ERR_CANT_OPEN); + + path=p; + + Map<StringName,int> name_map; + HashMap<Variant,int,VariantHasher> variant_map; + Map<Node*,int> node_map; + + _parse_node(scene,scene,-1,name_map,variant_map,node_map); + + + names.resize(name_map.size()); + + for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) { + + names[E->get()]=E->key(); + } + + variants.resize(variant_map.size()); + const Variant *K=NULL; + while((K=variant_map.next(K))) { + + int idx = variant_map[*K]; + variants[idx]=*K; + } + + + memdelete(scene); // <- me falto esto :( + return OK; +#endif +} + +String ScenePreloader::get_scene_path() const { + + return path; +} + +void ScenePreloader::clear() { + + names.clear(); + variants.clear(); + nodes.clear(); + connections.clear(); + +} + +void ScenePreloader::_set_bundled_scene(const Dictionary& d) { + + + ERR_FAIL_COND( !d.has("names")); + ERR_FAIL_COND( !d.has("variants")); + ERR_FAIL_COND( !d.has("node_count")); + ERR_FAIL_COND( !d.has("nodes")); + ERR_FAIL_COND( !d.has("conn_count")); + ERR_FAIL_COND( !d.has("conns")); + ERR_FAIL_COND( !d.has("path")); + + DVector<String> snames = d["names"]; + if (snames.size()) { + + int namecount = snames.size(); + names.resize(namecount); + DVector<String>::Read r =snames.read(); + for(int i=0;i<names.size();i++) + names[i]=r[i]; + } + + Array svariants = d["variants"]; + + if (svariants.size()) { + int varcount=svariants.size(); + variants.resize(varcount); + for(int i=0;i<varcount;i++) { + + variants[i]=svariants[i]; + } + + } else { + variants.clear(); + } + + nodes.resize(d["node_count"]); + int nc=nodes.size(); + if (nc) { + DVector<int> snodes = d["nodes"]; + DVector<int>::Read r = snodes.read(); + int idx=0; + for(int i=0;i<nc;i++) { + NodeData &nd = nodes[i]; + nd.parent=r[idx++]; + nd.type=r[idx++]; + nd.name=r[idx++]; + nd.properties.resize(r[idx++]); + for(int j=0;j<nd.properties.size();j++) { + + nd.properties[j].name=r[idx++]; + nd.properties[j].value=r[idx++]; + } + } + + } + + connections.resize(d["conn_count"]); + int cc=connections.size(); + + if (cc) { + + DVector<int> sconns = d["conns"]; + DVector<int>::Read r = sconns.read(); + int idx=0; + for(int i=0;i<nc;i++) { + ConnectionData &cd = connections[nc]; + cd.from=r[idx++]; + cd.to=r[idx++]; + cd.signal=r[idx++]; + cd.method=r[idx++]; + cd.binds.resize(r[idx++]); + for(int j=0;j<cd.binds.size();j++) { + + cd.binds[j]=r[idx++]; + } + } + + } + + + + path=d["path"]; + +} + +Dictionary ScenePreloader::_get_bundled_scene() const { + + DVector<String> rnames; + rnames.resize(names.size()); + + if (names.size()) { + + DVector<String>::Write r=rnames.write(); + + for(int i=0;i<names.size();i++) + r[i]=names[i]; + } + + Dictionary d; + d["names"]=rnames; + d["variants"]=variants; + + Vector<int> rnodes; + d["node_count"]=nodes.size(); + + for(int i=0;i<nodes.size();i++) { + + const NodeData &nd=nodes[i]; + rnodes.push_back(nd.parent); + rnodes.push_back(nd.type); + rnodes.push_back(nd.name); + rnodes.push_back(nd.properties.size()); + for(int j=0;j<nd.properties.size();j++) { + + rnodes.push_back(nd.properties[j].name); + rnodes.push_back(nd.properties[j].value); + } + } + + d["nodes"]=rnodes; + + Vector<int> rconns; + d["conn_count"]=connections.size(); + + for(int i=0;i<connections.size();i++) { + + const ConnectionData &cd=connections[i]; + rconns.push_back(cd.from); + rconns.push_back(cd.to); + rconns.push_back(cd.signal); + rconns.push_back(cd.method); + rconns.push_back(cd.binds.size()); + for(int j=0;j<cd.binds.size();i++) + rconns.push_back(cd.binds[j]); + + } + + d["conns"]=rconns; + + d["path"]=path; + + return d; + + +} + +void ScenePreloader::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("load_scene","path"),&ScenePreloader::load_scene); + ObjectTypeDB::bind_method(_MD("get_scene_path"),&ScenePreloader::get_scene_path); + ObjectTypeDB::bind_method(_MD("instance:Node"),&ScenePreloader::instance); + ObjectTypeDB::bind_method(_MD("can_instance"),&ScenePreloader::can_instance); + ObjectTypeDB::bind_method(_MD("_set_bundled_scene"),&ScenePreloader::_set_bundled_scene); + ObjectTypeDB::bind_method(_MD("_get_bundled_scene"),&ScenePreloader::_get_bundled_scene); + + ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_BUNDLE),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene")); +#if 0 + List<String> extensions; + SceneLoader::get_recognized_extensions(&extensions); + String exthint; + for (List<String>::Element*E=extensions.front();E;E=E->next()) { + + if (exthint!="") + exthint+=","; + exthint+="*."+E->get(); + } + + exthint+="; Scenes"; + + ADD_PROPERTY( PropertyInfo(Variant::STRING,"scene",PROPERTY_HINT_FILE,exthint),_SCS("load_scene"),_SCS("get_scene_path")); +#endif +} + +ScenePreloader::ScenePreloader() { + + +} diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index df5fee81a8..3ed6cebf07 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -148,8 +148,8 @@ void ShaderGraph::_bind_methods() { ObjectTypeDB::bind_method(_MD("node_set_pos"),&ShaderGraph::node_set_pos ); ObjectTypeDB::bind_method(_MD("node_get_pos"),&ShaderGraph::node_get_pos ); - ObjectTypeDB::bind_method(_MD("node_get_param"),&ShaderGraph::node_get_type); - ObjectTypeDB::bind_method(_MD("node_get_type"),&ShaderGraph::node_get_param); + ObjectTypeDB::bind_method(_MD("node_get_param"),&ShaderGraph::node_get_param); + ObjectTypeDB::bind_method(_MD("node_get_type"),&ShaderGraph::node_get_type); ObjectTypeDB::bind_method(_MD("connect"),&ShaderGraph::connect ); ObjectTypeDB::bind_method(_MD("disconnect"),&ShaderGraph::disconnect ); diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index ca891920da..738b642d43 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -109,7 +109,7 @@ void Shape2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("collide","local_xform","with_shape:Shape2D","shape_xform"),&Shape2D::collide); ObjectTypeDB::bind_method(_MD("collide_with_motion","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_with_motion); ObjectTypeDB::bind_method(_MD("collide_and_get_contacts:var","local_xform","with_shape:Shape2D","shape_xform"),&Shape2D::collide_and_get_contacts); - ObjectTypeDB::bind_method(_MD("collide_with_motion_and_get_contacts:var","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_and_get_contacts); + ObjectTypeDB::bind_method(_MD("collide_with_motion_and_get_contacts:var","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_with_motion_and_get_contacts); ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_solver_bias",PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_custom_solver_bias"),_SCS("get_custom_solver_bias")); } diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 2856101674..dd39205932 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -105,7 +105,7 @@ void SurfaceTool::add_vertex( const Vector3& p_vertex) { vtx.weights=last_weights; vtx.bones=last_bones; vtx.tangent=last_tangent.normal; - vtx.binormal=last_tangent.normal.cross(last_normal).normalized() * last_tangent.d; + vtx.binormal=last_normal.cross(last_tangent.normal).normalized() * last_tangent.d; vertex_array.push_back(vtx); first=false; format|=Mesh::ARRAY_FORMAT_VERTEX; @@ -299,7 +299,9 @@ Ref<Mesh> SurfaceTool::commit(const Ref<Mesh>& p_existing) { w[idx+0]=v.tangent.x; w[idx+1]=v.tangent.y; w[idx+2]=v.tangent.z; - float d = v.binormal.dot(v.normal.cross(v.tangent)); + + //float d = v.tangent.dot(v.binormal,v.normal); + float d = v.binormal.dot( v.normal.cross(v.tangent)); w[idx+3]=d<0 ? -1 : 1; } @@ -565,6 +567,7 @@ void SurfaceTool::create_from(const Ref<Mesh>& p_existing, int p_surface) { clear(); primitive=p_existing->surface_get_primitive_type(p_surface); _create_list(p_existing,p_surface,&vertex_array,&index_array,format); + material=p_existing->surface_get_material(p_surface); } @@ -611,165 +614,96 @@ void SurfaceTool::append_from(const Ref<Mesh>& p_existing, int p_surface,const T } +//mikktspace callbacks +int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext * pContext) { -void SurfaceTool::generate_tangents() { - - ERR_FAIL_COND(!(format&Mesh::ARRAY_FORMAT_TEX_UV)); - ERR_FAIL_COND(!(format&Mesh::ARRAY_FORMAT_NORMAL)); - - - if (index_array.size()) { - - Vector<List<Vertex>::Element*> vtx; - vtx.resize(vertex_array.size()); - int idx=0; - for (List<Vertex>::Element *E=vertex_array.front();E;E=E->next()) { - vtx[idx++]=E; - E->get().binormal=Vector3(); - E->get().tangent=Vector3(); - } - - for (List<int>::Element *E=index_array.front();E;) { - - int i[3]; - i[0]=E->get(); - E=E->next(); - ERR_FAIL_COND(!E); - i[1]=E->get(); - E=E->next(); - ERR_FAIL_COND(!E); - i[2]=E->get(); - E=E->next(); - ERR_FAIL_COND(!E); - - - Vector3 v1 = vtx[ i[0] ]->get().vertex; - Vector3 v2 = vtx[ i[1] ]->get().vertex; - Vector3 v3 = vtx[ i[2] ]->get().vertex; - - Vector2 w1 = vtx[ i[0] ]->get().uv; - Vector2 w2 = vtx[ i[1] ]->get().uv; - Vector2 w3 = vtx[ i[2] ]->get().uv; - - - float x1 = v2.x - v1.x; - float x2 = v3.x - v1.x; - float y1 = v2.y - v1.y; - float y2 = v3.y - v1.y; - float z1 = v2.z - v1.z; - float z2 = v3.z - v1.z; - - float s1 = w2.x - w1.x; - float s2 = w3.x - w1.x; - float t1 = w2.y - w1.y; - float t2 = w3.y - w1.y; - - float r = (s1 * t2 - s2 * t1); - - Vector3 binormal,tangent; - - if (r==0) { - binormal=Vector3(0,0,0); - tangent=Vector3(0,0,0); - } else { - tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, - (t2 * z1 - t1 * z2) * r); - binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, - (s1 * z2 - s2 * z1) * r); - } - - tangent.normalize(); - binormal.normalize(); - Vector3 normal=Plane( v1, v2, v3 ).normal; - - Vector3 tangentp = tangent - normal * normal.dot( tangent ); - Vector3 binormalp = binormal - normal * (normal.dot(binormal)) - tangent * (tangent.dot(binormal)); - - tangentp.normalize(); - binormalp.normalize(); + Vector<List<Vertex>::Element*> &varr = *((Vector<List<Vertex>::Element*>*)pContext->m_pUserData); + return varr.size()/3; +} +int SurfaceTool::mikktGetNumVerticesOfFace(const SMikkTSpaceContext * pContext, const int iFace){ + return 3; //always 3 +} +void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, const int iVert){ - for (int j=0;j<3;j++) { - vtx[ i[j] ]->get().binormal+=binormalp; - vtx[ i[j] ]->get().tangent+=tangentp; + Vector<List<Vertex>::Element*> &varr = *((Vector<List<Vertex>::Element*>*)pContext->m_pUserData); + Vector3 v = varr[iFace*3+iVert]->get().vertex; + fvPosOut[0]=v.x; + fvPosOut[1]=v.y; + fvPosOut[2]=v.z; - } - } - for (List<Vertex>::Element *E=vertex_array.front();E;E=E->next()) { - E->get().binormal.normalize(); - E->get().tangent.normalize(); - } +} +void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const int iVert){ - } else { + Vector<List<Vertex>::Element*> &varr = *((Vector<List<Vertex>::Element*>*)pContext->m_pUserData); + Vector3 v = varr[iFace*3+iVert]->get().normal; + fvNormOut[0]=v.x; + fvNormOut[1]=v.y; + fvNormOut[2]=v.z; - for (List<Vertex>::Element *E=vertex_array.front();E;) { +} +void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, const int iVert){ - List< Vertex >::Element *v[3]; - v[0]=E; - v[1]=v[0]->next(); - ERR_FAIL_COND(!v[1]); - v[2]=v[1]->next(); - ERR_FAIL_COND(!v[2]); - E=v[2]->next(); + Vector<List<Vertex>::Element*> &varr = *((Vector<List<Vertex>::Element*>*)pContext->m_pUserData); + Vector2 v = varr[iFace*3+iVert]->get().uv; + fvTexcOut[0]=v.x; + //fvTexcOut[1]=v.y; + fvTexcOut[1]=1.0-v.y; - Vector3 v1 = v[0]->get().vertex; - Vector3 v2 = v[1]->get().vertex; - Vector3 v3 = v[2]->get().vertex; +} +void SurfaceTool::mikktSetTSpaceBasic(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert){ - Vector2 w1 = v[0]->get().uv; - Vector2 w2 = v[1]->get().uv; - Vector2 w3 = v[2]->get().uv; + Vector<List<Vertex>::Element*> &varr = *((Vector<List<Vertex>::Element*>*)pContext->m_pUserData); + Vertex &vtx = varr[iFace*3+iVert]->get(); + vtx.tangent = Vector3(fvTangent[0],fvTangent[1],fvTangent[2]); + vtx.binormal = vtx.normal.cross(vtx.tangent) * fSign; +} - float x1 = v2.x - v1.x; - float x2 = v3.x - v1.x; - float y1 = v2.y - v1.y; - float y2 = v3.y - v1.y; - float z1 = v2.z - v1.z; - float z2 = v3.z - v1.z; - float s1 = w2.x - w1.x; - float s2 = w3.x - w1.x; - float t1 = w2.y - w1.y; - float t2 = w3.y - w1.y; +void SurfaceTool::generate_tangents() { - float r = (s1 * t2 - s2 * t1); + ERR_FAIL_COND(!(format&Mesh::ARRAY_FORMAT_TEX_UV)); + ERR_FAIL_COND(!(format&Mesh::ARRAY_FORMAT_NORMAL)); - Vector3 binormal,tangent; + bool indexed = index_array.size()>0; + if (indexed) + deindex(); - if (r==0) { - binormal=Vector3(0,0,0); - tangent=Vector3(0,0,0); - } else { - tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, - (t2 * z1 - t1 * z2) * r); - binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, - (s1 * z2 - s2 * z1) * r); - } - tangent.normalize(); - binormal.normalize(); - Vector3 normal=Plane( v1, v2, v3 ).normal; + SMikkTSpaceInterface mkif; + mkif.m_getNormal=mikktGetNormal; + mkif.m_getNumFaces=mikktGetNumFaces; + mkif.m_getNumVerticesOfFace=mikktGetNumVerticesOfFace; + mkif.m_getPosition=mikktGetPosition; + mkif.m_getTexCoord=mikktGetTexCoord; + mkif.m_setTSpaceBasic=mikktSetTSpaceBasic; + mkif.m_setTSpace=NULL; - Vector3 tangentp = tangent - normal * normal.dot( tangent ); - Vector3 binormalp = binormal - normal * (normal.dot(binormal)) - tangent * (tangent.dot(binormal)); + SMikkTSpaceContext msc; + msc.m_pInterface=&mkif; - tangentp.normalize(); - binormalp.normalize(); + Vector<List<Vertex>::Element*> vtx; + vtx.resize(vertex_array.size()); + int idx=0; + for (List<Vertex>::Element *E=vertex_array.front();E;E=E->next()) { + vtx[idx++]=E; + E->get().binormal=Vector3(); + E->get().tangent=Vector3(); + } + msc.m_pUserData=&vtx; + bool res = genTangSpaceDefault(&msc); - for (int j=0;j<3;j++) { - v[j]->get().binormal=binormalp; - v[j]->get().tangent=tangentp; + ERR_FAIL_COND(!res); + format|=Mesh::ARRAY_FORMAT_TANGENT; - } - } - } + if (indexed) + index(); - format|=Mesh::ARRAY_FORMAT_TANGENT; } diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index fe82d3a4ce..fc5940145b 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -30,7 +30,7 @@ #define SURFACE_TOOL_H #include "scene/resources/mesh.h" - +#include "mikktspace.h" class SurfaceTool : public Reference { @@ -82,6 +82,14 @@ private: void _create_list(const Ref<Mesh>& p_existing, int p_surface, List<Vertex> *r_vertex, List<int> *r_index,int &lformat); + + //mikktspace callbacks + static int mikktGetNumFaces(const SMikkTSpaceContext * pContext); + static int mikktGetNumVerticesOfFace(const SMikkTSpaceContext * pContext, const int iFace); + static void mikktGetPosition(const SMikkTSpaceContext * pContext, float fvPosOut[], const int iFace, const int iVert); + static void mikktGetNormal(const SMikkTSpaceContext * pContext, float fvNormOut[], const int iFace, const int iVert); + static void mikktGetTexCoord(const SMikkTSpaceContext * pContext, float fvTexcOut[], const int iFace, const int iVert); + static void mikktSetTSpaceBasic(const SMikkTSpaceContext * pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert); protected: static void _bind_methods(); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 5b31ba1f1b..dae055890b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -79,6 +79,8 @@ void Texture::_bind_methods() { BIND_CONSTANT( FLAG_FILTER ); BIND_CONSTANT( FLAG_VIDEO_SURFACE ); BIND_CONSTANT( FLAGS_DEFAULT ); + BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER ); + BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR ); } @@ -179,7 +181,7 @@ void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const { - p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter") ); + p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB") ); p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) ); p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, "")); p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless")); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 86ff246498..4bb2f6d979 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -52,6 +52,8 @@ public: FLAG_MIPMAPS=VisualServer::TEXTURE_FLAG_MIPMAPS, FLAG_REPEAT=VisualServer::TEXTURE_FLAG_REPEAT, FLAG_FILTER=VisualServer::TEXTURE_FLAG_FILTER, + FLAG_ANISOTROPIC_FILTER=VisualServer::TEXTURE_FLAG_ANISOTROPIC_FILTER, + FLAG_CONVERT_TO_LINEAR=VisualServer::TEXTURE_FLAG_CONVERT_TO_LINEAR, FLAG_VIDEO_SURFACE=VisualServer::TEXTURE_FLAG_VIDEO_SURFACE, FLAGS_DEFAULT=FLAG_MIPMAPS|FLAG_REPEAT|FLAG_FILTER, }; diff --git a/scene/scene_binds.cpp b/scene/scene_binds.cpp deleted file mode 100644 index 5c6a02611f..0000000000 --- a/scene/scene_binds.cpp +++ /dev/null @@ -1,55 +0,0 @@ -/*************************************************************************/ -/* scene_binds.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_binds.h" - - -#ifdef OLD_SCENE_FORMAT_ENABLED -void SceneIO::_bind_methods() { - - ObjectTypeDB::bind_method(_MD("load:Node","path"),&SceneIO::load); - ObjectTypeDB::bind_method(_MD("save","path","scene:Node","flags","optimizer:OptimizedSaver","scene"),&SceneIO::save,DEFVAL(0),DEFVAL(Ref<OptimizedSaver>())); - ObjectTypeDB::bind_method(_MD("load_interactive:SceneInteractiveLoader","path"),&SceneIO::load_interactive); -} - -Node* SceneIO::load(const String& p_scene) { - - return SceneLoader::load(p_scene); -} - -Error SceneIO::save(const String& p_path, Node *p_scene,int p_flags,const Ref<OptimizedSaver> &p_optimizer) { - - return SceneSaver::save(p_path,p_scene,p_flags,p_optimizer); -} - -Ref<SceneInteractiveLoader> SceneIO::load_interactive(const String& p_scene) { - - return SceneLoader::load_interactive(p_scene); -} - -#endif diff --git a/scene/scene_binds.h b/scene/scene_binds.h deleted file mode 100644 index 29e4b9ab60..0000000000 --- a/scene/scene_binds.h +++ /dev/null @@ -1,62 +0,0 @@ -/*************************************************************************/ -/* scene_binds.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SCENE_BINDS_H -#define SCENE_BINDS_H - -#include "scene/io/scene_loader.h" -#include "scene/io/scene_saver.h" - -#ifdef OLD_SCENE_FORMAT_ENABLED - -class SceneIO : public Object { - - OBJ_TYPE( SceneIO, Object ); -protected: - - static void _bind_methods(); -public: - - enum SaveFlags { - - SAVE_FLAG_RELATIVE_PATHS=SceneSaver::FLAG_RELATIVE_PATHS, - SAVE_FLAG_BUNDLE_RESOURCES=SceneSaver::FLAG_BUNDLE_RESOURCES, - SAVE_FLAG_BUNDLE_INSTANCED_SCENES=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES, - SAVE_FLAG_OMIT_EDITOR_PROPERTIES=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES, - SAVE_FLAG_SAVE_BIG_ENDIAN=SceneSaver::FLAG_SAVE_BIG_ENDIAN - }; - - Node* load(const String& p_scene); - Error save(const String& p_path, Node *p_scene,int p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>()); - Ref<SceneInteractiveLoader> load_interactive(const String& p_scene); - - SceneIO() {} -}; - -#endif -#endif // SCENE_BINDS_H diff --git a/servers/SCsub b/servers/SCsub index 1a858533b7..3871c30cfa 100644 --- a/servers/SCsub +++ b/servers/SCsub @@ -12,7 +12,7 @@ SConscript('audio/SCsub'); SConscript('spatial_sound/SCsub'); SConscript('spatial_sound_2d/SCsub'); -lib = env.Library("servers",env.servers_sources, LIBSUFFIX=env['platform_libsuffix']) +lib = env.Library("servers",env.servers_sources) env.Prepend(LIBS=[lib]) diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index 4a303d3fdd..5938e716e9 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -67,7 +67,6 @@ void AreaPairSW::solve(float p_step) { AreaPairSW::AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape) { - body=p_body; area=p_area; body_shape=p_body_shape; @@ -75,6 +74,8 @@ AreaPairSW::AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_are colliding=false; body->add_constraint(this,0); area->add_constraint(this); + if (p_body->get_mode()==PhysicsServer::BODY_MODE_KINEMATIC) + p_body->set_active(true); } diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index 8192a98400..4c9ac814be 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -148,8 +148,6 @@ void AreaSW::call_queries() { return; } - - for (Map<BodyKey,BodyState>::Element *E=monitored_bodies.front();E;E=E->next()) { if (E->get().state==0) @@ -182,8 +180,8 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move point_attenuation=1; density=0.1; priority=0; - ray_pickable=false; - + set_ray_pickable(false); + monitor_callback_id=0; } diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index a864055d17..c0c6e5c2ae 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -48,7 +48,6 @@ class AreaSW : public CollisionObjectSW{ float point_attenuation; float density; int priority; - bool ray_pickable; ObjectID monitor_callback_id; StringName monitor_callback_method; @@ -139,8 +138,6 @@ public: _FORCE_INLINE_ void remove_constraint( ConstraintSW* p_constraint) { constraints.erase(p_constraint); } _FORCE_INLINE_ const Set<ConstraintSW*>& get_constraints() const { return constraints; } - _FORCE_INLINE_ void set_ray_pickable(bool p_enable) { ray_pickable=p_enable; } - _FORCE_INLINE_ bool is_ray_pickable() const { return ray_pickable; } diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index d112afa8e2..bca6a9fa72 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -175,7 +175,7 @@ void BodyPairSW::validate_contacts() { bool BodyPairSW::setup(float p_step) { //cannot collide - if (A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC)) { + if (A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { collided=false; return false; } @@ -267,6 +267,14 @@ bool BodyPairSW::setup(float p_step) { B->add_contact(global_B,c.normal,depth,shape_B,global_A,shape_A,A->get_instance_id(),A->get_self(),crA); } + if (A->is_shape_set_as_trigger(shape_A) || B->is_shape_set_as_trigger(shape_B) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC)) { + c.active=false; + collided=false; + continue; + + } + + c.active=true; // Precompute normal mass, tangent mass, and bias. diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 0fd754ba25..725a440b59 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -185,6 +185,7 @@ float BodySW::get_param(PhysicsServer::BodyParameter p_param) const { void BodySW::set_mode(PhysicsServer::BodyMode p_mode) { + PhysicsServer::BodyMode prev=mode; mode=p_mode; switch(p_mode) { @@ -196,8 +197,13 @@ void BodySW::set_mode(PhysicsServer::BodyMode p_mode) { _inv_mass=0; _set_static(p_mode==PhysicsServer::BODY_MODE_STATIC); //set_active(p_mode==PhysicsServer::BODY_MODE_KINEMATIC); + set_active(p_mode==PhysicsServer::BODY_MODE_KINEMATIC && contacts.size()); linear_velocity=Vector3(); angular_velocity=Vector3(); + if (mode==PhysicsServer::BODY_MODE_KINEMATIC && prev!=mode) { + first_time_kinematic=true; + } + } break; case PhysicsServer::BODY_MODE_RIGID: { @@ -237,6 +243,11 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian new_transform=p_variant; //wakeup_neighbours(); set_active(true); + if (first_time_kinematic) { + _set_transform(p_variant); + _set_inv_transform(get_transform().affine_inverse()); + first_time_kinematic=false; + } } else if (mode==PhysicsServer::BODY_MODE_STATIC) { _set_transform(p_variant); @@ -460,8 +471,8 @@ void BodySW::integrate_velocities(real_t p_step) { if (mode==PhysicsServer::BODY_MODE_KINEMATIC) { _set_transform(new_transform,false); - _set_inv_transform(new_transform.affine_inverse()); ; - if (linear_velocity==Vector3() && angular_velocity==Vector3()) + _set_inv_transform(new_transform.affine_inverse()); + if (contacts.size()==0 && linear_velocity==Vector3() && angular_velocity==Vector3()) set_active(false); //stopped moving, deactivate return; @@ -668,6 +679,7 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda island_step=0; island_next=NULL; island_list_next=NULL; + first_time_kinematic=false; _set_static(false); density=0; contact_count=0; diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 6317186d5f..ee3c76e455 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -74,6 +74,7 @@ class BodySW : public CollisionObjectSW { bool continuous_cd; bool can_sleep; + bool first_time_kinematic; void _update_inertia(); virtual void _shapes_changed(); Transform new_transform; @@ -137,7 +138,7 @@ public: _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); } - _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; } + _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} _FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); } _FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); } diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index f34aa19cae..c8e1fc4022 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -217,4 +217,5 @@ CollisionObjectSW::CollisionObjectSW(Type p_type) { space=NULL; instance_id=0; layer_mask=1; + ray_pickable=true; } diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index e717cc257c..788292ad2a 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -59,6 +59,9 @@ private: BroadPhaseSW::ID bpid; AABB aabb_cache; //for rayqueries ShapeSW *shape; + bool trigger; + + Shape() { trigger=false; } }; Vector<Shape> shapes; @@ -94,6 +97,9 @@ protected: virtual void _shapes_changed()=0; void _set_space(SpaceSW *space); + bool ray_pickable; + + CollisionObjectSW(Type p_type); public: @@ -119,6 +125,11 @@ public: _FORCE_INLINE_ Transform get_inv_transform() const { return inv_transform; } _FORCE_INLINE_ SpaceSW* get_space() const { return space; } + _FORCE_INLINE_ void set_ray_pickable(bool p_enable) { ray_pickable=p_enable; } + _FORCE_INLINE_ bool is_ray_pickable() const { return ray_pickable; } + + _FORCE_INLINE_ void set_shape_as_trigger(int p_idx,bool p_enable) { shapes[p_idx].trigger=p_enable; } + _FORCE_INLINE_ bool is_shape_set_as_trigger(int p_idx) const { return shapes[p_idx].trigger; } _FORCE_INLINE_ void set_layer_mask(uint32_t p_mask) { layer_mask=p_mask; } _FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; } diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h index 1be96422e1..5e79c4b54c 100644 --- a/servers/physics/constraint_sw.h +++ b/servers/physics/constraint_sw.h @@ -38,12 +38,13 @@ class ConstraintSW { uint64_t island_step; ConstraintSW *island_next; ConstraintSW *island_list_next; + int priority; RID self; protected: - ConstraintSW(BodySW **p_body_ptr=NULL,int p_body_count=0) { _body_ptr=p_body_ptr; _body_count=p_body_count; island_step=0; } + ConstraintSW(BodySW **p_body_ptr=NULL,int p_body_count=0) { _body_ptr=p_body_ptr; _body_count=p_body_count; island_step=0; priority=1; } public: _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; } @@ -62,6 +63,9 @@ public: _FORCE_INLINE_ BodySW **get_body_ptr() const { return _body_ptr; } _FORCE_INLINE_ int get_body_count() const { return _body_count; } + _FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; } + _FORCE_INLINE_ int get_priority() const { return priority; } + virtual bool setup(float p_step)=0; virtual void solve(float p_step)=0; diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 043d2149fe..510a6ea93f 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -540,6 +540,8 @@ void PhysicsServerSW::body_set_shape_as_trigger(RID p_body, int p_shape_idx,bool BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); + ERR_FAIL_INDEX(p_shape_idx,body->get_shape_count()); + body->set_shape_as_trigger(p_shape_idx,p_enable); } @@ -547,10 +549,9 @@ bool PhysicsServerSW::body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,false); + ERR_FAIL_INDEX_V(p_shape_idx,body->get_shape_count(),false); - // todo ? - - return false; + body->is_shape_set_as_trigger(p_shape_idx); } @@ -836,6 +837,22 @@ void PhysicsServerSW::body_set_force_integration_callback(RID p_body,Object *p_r } +void PhysicsServerSW::body_set_ray_pickable(RID p_body,bool p_enable) { + + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + body->set_ray_pickable(p_enable); + +} + +bool PhysicsServerSW::body_is_ray_pickable(RID p_body) const{ + + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND_V(!body,false); + return body->is_ray_pickable(); + +} + /* JOINT API */ @@ -1000,6 +1017,21 @@ bool PhysicsServerSW::hinge_joint_get_flag(RID p_joint,HingeJointFlag p_flag) co return hinge_joint->get_flag(p_flag); } +void PhysicsServerSW::joint_set_solver_priority(RID p_joint,int p_priority) { + + JointSW *joint = joint_owner.get(p_joint); + ERR_FAIL_COND(!joint); + joint->set_priority(p_priority); +} + +int PhysicsServerSW::joint_get_solver_priority(RID p_joint) const{ + + JointSW *joint = joint_owner.get(p_joint); + ERR_FAIL_COND_V(!joint,0); + return joint->get_priority(); + +} + PhysicsServerSW::JointType PhysicsServerSW::joint_get_type(RID p_joint) const { JointSW *joint = joint_owner.get(p_joint); diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 76e5aecf55..6609a78662 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -201,6 +201,9 @@ public: virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant()); + virtual void body_set_ray_pickable(RID p_body,bool p_enable); + virtual bool body_is_ray_pickable(RID p_body) const; + /* JOINT API */ virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B); @@ -244,6 +247,9 @@ public: virtual JointType joint_get_type(RID p_joint) const; + virtual void joint_set_solver_priority(RID p_joint,int p_priority); + virtual int joint_get_solver_priority(RID p_joint) const; + #if 0 virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value); virtual real_t joint_get_param(RID p_joint,JointParam p_param) const; diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 68d6b464ab..4e8b60b86b 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -71,12 +71,13 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto real_t min_d=1e10;
+
for(int i=0;i<amount;i++) {
if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask))
continue;
- if (space->intersection_query_results[i]->get_type()==CollisionObjectSW::TYPE_AREA && !(static_cast<AreaSW*>(space->intersection_query_results[i])->is_ray_pickable()))
+ if (!(static_cast<AreaSW*>(space->intersection_query_results[i])->is_ray_pickable()))
continue;
if (p_exclude.has( space->intersection_query_results[i]->get_self()))
@@ -97,6 +98,8 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto if (shape->intersect_segment(local_from,local_to,shape_point,shape_normal)) {
+
+
Transform xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
shape_point=xform.xform(shape_point);
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index 6d95804875..b7d06d207b 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -27,7 +27,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "step_sw.h" - +#include "joints_sw.h" void StepSW::_populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_constraint_island) { @@ -68,14 +68,41 @@ void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) { void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta){ - for(int i=0;i<p_iterations;i++) { + int at_priority=1; - ConstraintSW *ci=p_island; - while(ci) { - ci->solve(p_delta); - ci=ci->get_island_next(); + while(p_island) { + + for(int i=0;i<p_iterations;i++) { + + ConstraintSW *ci=p_island; + while(ci) { + ci->solve(p_delta); + ci=ci->get_island_next(); + } + } + + at_priority++; + + { + ConstraintSW *ci=p_island; + ConstraintSW *prev=NULL; + while(ci) { + if (ci->get_priority()<at_priority) { + if (prev) { + prev->set_island_next(ci->get_island_next()); //remove + } else { + p_island=ci->get_island_next(); + } + } else { + + prev=ci; + } + + ci=ci->get_island_next(); + } } } + } void StepSW::_check_suspend(BodySW *p_island,float p_delta) { diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 58035eb656..8be583c235 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -180,6 +180,7 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), gravity_vector=Vector2(0,-1); gravity_is_point=false; point_attenuation=1; + density=0.1; priority=0; monitor_callback_id=0; diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 35286bdb67..1c7f73db5e 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -75,6 +75,8 @@ AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body,int p_body_shape, Area2DSW *p_area,i colliding=false; body->add_constraint(this,0); area->add_constraint(this); + if (p_body->get_mode()==Physics2DServer::BODY_MODE_KINEMATIC) //need to be active to process pair + p_body->set_active(true); } diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index f10cdadf4e..fbad19f6be 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -176,6 +176,7 @@ float Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const { void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) { + Physics2DServer::BodyMode prev=mode; mode=p_mode; switch(p_mode) { @@ -186,9 +187,12 @@ void Body2DSW::set_mode(Physics2DServer::BodyMode p_mode) { _set_inv_transform(get_transform().affine_inverse()); _inv_mass=0; _set_static(p_mode==Physics2DServer::BODY_MODE_STATIC); - //set_active(p_mode==Physics2DServer::BODY_MODE_KINEMATIC); + set_active(p_mode==Physics2DServer::BODY_MODE_KINEMATIC && contacts.size()); linear_velocity=Vector2(); angular_velocity=0; + if (mode==Physics2DServer::BODY_MODE_KINEMATIC && prev!=mode) { + first_time_kinematic=true; + } } break; case Physics2DServer::BODY_MODE_RIGID: { @@ -226,9 +230,15 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va if (mode==Physics2DServer::BODY_MODE_KINEMATIC) { - new_transform=p_variant; + + new_transform=p_variant; //wakeup_neighbours(); set_active(true); + if (first_time_kinematic) { + _set_transform(p_variant); + _set_inv_transform(get_transform().affine_inverse()); + first_time_kinematic=false; + } } else if (mode==Physics2DServer::BODY_MODE_STATIC) { _set_transform(p_variant); _set_inv_transform(get_transform().affine_inverse()); @@ -385,10 +395,10 @@ void Body2DSW::integrate_forces(real_t p_step) { motion = new_transform.elements[2] - get_transform().elements[2]; do_motion=true; - for(int i=0;i<get_shape_count();i++) { - set_shape_kinematic_advance(i,Vector2()); - set_shape_kinematic_retreat(i,0); - } + //for(int i=0;i<get_shape_count();i++) { + // set_shape_kinematic_advance(i,Vector2()); + // set_shape_kinematic_retreat(i,0); + //} } else { if (!omit_force_integration) { @@ -434,7 +444,7 @@ void Body2DSW::integrate_forces(real_t p_step) { } current_area=NULL; // clear the area, so it is set in the next frame - contact_count=0; + contact_count=0; } @@ -449,8 +459,8 @@ void Body2DSW::integrate_velocities(real_t p_step) { if (mode==Physics2DServer::BODY_MODE_KINEMATIC) { _set_transform(new_transform,false); - _set_inv_transform(new_transform.affine_inverse()); ; - if (linear_velocity==Vector2() && angular_velocity==0) + _set_inv_transform(new_transform.affine_inverse()); + if (contacts.size()==0 && linear_velocity==Vector2() && angular_velocity==0) set_active(false); //stopped moving, deactivate return; } @@ -507,6 +517,7 @@ void Body2DSW::call_queries() { Variant v=dbs; const Variant *vp[2]={&v,&fi_callback->callback_udata}; + Object *obj = ObjectDB::get_instance(fi_callback->id); if (!obj) { @@ -590,6 +601,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti island_next=NULL; island_list_next=NULL; _set_static(false); + first_time_kinematic=false; density=0; contact_count=0; diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index ffe47e0267..789fb1cfee 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -72,6 +72,7 @@ class Body2DSW : public CollisionObject2DSW { bool omit_force_integration; bool active; bool can_sleep; + bool first_time_kinematic; void _update_inertia(); virtual void _shapes_changed(); Matrix32 new_transform; @@ -134,7 +135,8 @@ public: _FORCE_INLINE_ void add_area(Area2DSW *p_area) { areas.insert(AreaCMP(p_area)); } _FORCE_INLINE_ void remove_area(Area2DSW *p_area) { areas.erase(AreaCMP(p_area)); } - _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; } + _FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==Physics2DServer::BODY_MODE_KINEMATIC && p_size) set_active(true);} + _FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); } _FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); } @@ -334,6 +336,8 @@ public: virtual Vector2 get_contact_collider_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_pos; } virtual ObjectID get_contact_collider_id(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_instance_id; } virtual int get_contact_collider_shape(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_shape; } + virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Variant()); return body->get_shape_metadata(body->contacts[p_contact_idx].collider_shape); } + virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_velocity_at_pos; } virtual Physics2DDirectSpaceState* get_space_state(); diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index ee169cde28..9abdd01791 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -234,7 +234,7 @@ bool BodyPair2DSW::setup(float p_step) { //cannot collide - if ((A->get_layer_mask()&B->get_layer_mask())==0 || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC)) { + if ((A->get_layer_mask()&B->get_layer_mask())==0 || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) { collided=false; return false; } @@ -343,9 +343,11 @@ bool BodyPair2DSW::setup(float p_step) { } } - if (A->is_shape_set_as_trigger(shape_A) || B->is_shape_set_as_trigger(shape_B)) { + if (A->is_shape_set_as_trigger(shape_A) || B->is_shape_set_as_trigger(shape_B) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC)) { c.active=false; collided=false; + continue; + } // Precompute normal mass, tangent mass, and bias. @@ -476,6 +478,7 @@ BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_sha BodyPair2DSW::~BodyPair2DSW() { + A->remove_constraint(this); B->remove_constraint(this); diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index 277a286144..d0443f8110 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -55,6 +55,14 @@ void CollisionObject2DSW::set_shape(int p_index,Shape2DSW *p_shape){ _shapes_changed(); } + +void CollisionObject2DSW::set_shape_metadata(int p_index,const Variant& p_metadata) { + + ERR_FAIL_INDEX(p_index,shapes.size()); + shapes[p_index].metadata=p_metadata; + +} + void CollisionObject2DSW::set_shape_transform(int p_index,const Matrix32& p_transform){ ERR_FAIL_INDEX(p_index,shapes.size()); diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index cc7f8f50bd..00ad361245 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -55,10 +55,9 @@ private: BroadPhase2DSW::ID bpid; Rect2 aabb_cache; //for rayqueries Shape2DSW *shape; - Vector2 kinematic_advance; - float kinematic_retreat; + Variant metadata; bool trigger; - Shape() { trigger=false; kinematic_retreat=0; } + Shape() { trigger=false; } }; Vector<Shape> shapes; @@ -99,17 +98,15 @@ public: void add_shape(Shape2DSW *p_shape,const Matrix32& p_transform=Matrix32()); void set_shape(int p_index,Shape2DSW *p_shape); void set_shape_transform(int p_index,const Matrix32& p_transform); + void set_shape_metadata(int p_index,const Variant& p_metadata); + + _FORCE_INLINE_ int get_shape_count() const { return shapes.size(); } _FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { return shapes[p_index].shape; } _FORCE_INLINE_ const Matrix32& get_shape_transform(int p_index) const { return shapes[p_index].xform; } _FORCE_INLINE_ const Matrix32& get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; } _FORCE_INLINE_ const Rect2& get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; } - - _FORCE_INLINE_ void set_shape_kinematic_advance(int p_index,const Vector2& p_advance) { shapes[p_index].kinematic_advance=p_advance; } - _FORCE_INLINE_ Vector2 get_shape_kinematic_advance(int p_index) const { return shapes[p_index].kinematic_advance; } - - _FORCE_INLINE_ void set_shape_kinematic_retreat(int p_index,float p_retreat) { shapes[p_index].kinematic_retreat=p_retreat; } - _FORCE_INLINE_ float get_shape_kinematic_retreat(int p_index) const { return shapes[p_index].kinematic_retreat; } + _FORCE_INLINE_ const Variant& get_shape_metadata(int p_index) const { return shapes[p_index].metadata; } _FORCE_INLINE_ Matrix32 get_transform() const { return transform; } _FORCE_INLINE_ Matrix32 get_inv_transform() const { return inv_transform; } diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 09fa3f9b6a..ab85f5e1d6 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -548,6 +548,22 @@ void Physics2DServerSW::body_set_shape_transform(RID p_body, int p_shape_idx, co body->set_shape_transform(p_shape_idx,p_transform); } +void Physics2DServerSW::body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant& p_metadata) { + + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + body->set_shape_metadata(p_shape_idx,p_metadata); +} + + +Variant Physics2DServerSW::body_get_shape_metadata(RID p_body, int p_shape_idx) const { + + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND_V(!body,Variant()); + return body->get_shape_metadata(p_shape_idx); +} + + int Physics2DServerSW::body_get_shape_count(RID p_body) const { Body2DSW *body = body_owner.get(p_body); diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 7ffffe669f..9edd4eee11 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -149,10 +149,14 @@ public: virtual void body_add_shape(RID p_body, RID p_shape, const Matrix32& p_transform=Matrix32()); virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape); virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Matrix32& p_transform); + virtual void body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant& p_metadata); + virtual int body_get_shape_count(RID p_body) const; virtual RID body_get_shape(RID p_body, int p_shape_idx) const; virtual Matrix32 body_get_shape_transform(RID p_body, int p_shape_idx) const; + virtual Variant body_get_shape_metadata(RID p_body, int p_shape_idx) const; + virtual void body_remove_shape(RID p_body, int p_shape_idx); virtual void body_clear_shapes(RID p_body); diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 21a99cd4b2..8b72436936 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -126,6 +126,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vec if (r_result.collider_id!=0) r_result.collider=ObjectDB::get_instance(r_result.collider_id); r_result.normal=res_normal; + r_result.metadata=res_obj->get_shape_metadata(res_shape); r_result.position=res_point; r_result.rid=res_obj->get_self(); r_result.shape=res_shape; @@ -171,6 +172,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Matri r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); r_results[cc].rid=col_obj->get_self(); r_results[cc].shape=shape_idx; + r_results[cc].metadata=col_obj->get_shape_metadata(shape_idx); cc++; @@ -350,6 +352,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v rd->best_object=rd->object; rd->best_shape=rd->shape; + } @@ -399,6 +402,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Matrix32& p_shape r_info->normal=rcd.best_normal; r_info->point=rcd.best_contact; r_info->rid=rcd.best_object->get_self(); + r_info->metadata=rcd.best_object->get_shape_metadata(rcd.best_shape); if (rcd.best_object->get_type()==CollisionObject2DSW::TYPE_BODY) { const Body2DSW *body = static_cast<const Body2DSW*>(rcd.best_object); diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index da8ac5f9c8..2760f9bea6 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -97,6 +97,7 @@ void Physics2DDirectBodyState::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_contact_collider_id","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_id); ObjectTypeDB::bind_method(_MD("get_contact_collider_object","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_object); ObjectTypeDB::bind_method(_MD("get_contact_collider_shape","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_shape); + ObjectTypeDB::bind_method(_MD("get_contact_collider_shape_metadata:var","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_shape_metadata); ObjectTypeDB::bind_method(_MD("get_contact_collider_velocity_at_pos","contact_idx"),&Physics2DDirectBodyState::get_contact_collider_velocity_at_pos); ObjectTypeDB::bind_method(_MD("get_step"),&Physics2DDirectBodyState::get_step); ObjectTypeDB::bind_method(_MD("integrate_forces"),&Physics2DDirectBodyState::integrate_forces); @@ -244,6 +245,7 @@ Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2& p_from, cons d["collider"]=inters.collider; d["shape"]=inters.shape; d["rid"]=inters.rid; + d["metadata"]=inters.metadata; return d; } @@ -262,6 +264,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP d["collider_id"]=sr[i].collider_id; d["collider"]=sr[i].collider; d["shape"]=sr[i].shape; + d["metadata"]=sr[i].metadata; ret[i]=d; } @@ -311,6 +314,7 @@ Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQue r["collider_id"]=sri.collider_id; r["shape"]=sri.shape; r["linear_velocity"]=sri.linear_velocity; + r["metadata"]=sri.metadata; return r; } @@ -412,8 +416,8 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_set_space_override_mode","area","mode"),&Physics2DServer::area_set_space_override_mode); ObjectTypeDB::bind_method(_MD("area_get_space_override_mode","area"),&Physics2DServer::area_get_space_override_mode); - ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&Physics2DServer::area_set_shape,DEFVAL(Matrix32())); - ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&Physics2DServer::area_get_shape); + ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&Physics2DServer::area_add_shape,DEFVAL(Matrix32())); + ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&Physics2DServer::area_set_shape); ObjectTypeDB::bind_method(_MD("area_set_shape_transform","area","shape_idx","transform"),&Physics2DServer::area_set_shape_transform); ObjectTypeDB::bind_method(_MD("area_get_shape_count","area"),&Physics2DServer::area_get_shape_count); @@ -446,10 +450,12 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_add_shape","body","shape","transform"),&Physics2DServer::body_add_shape,DEFVAL(Matrix32())); ObjectTypeDB::bind_method(_MD("body_set_shape","body","shape_idx","shape"),&Physics2DServer::body_set_shape); ObjectTypeDB::bind_method(_MD("body_set_shape_transform","body","shape_idx","transform"),&Physics2DServer::body_set_shape_transform); + ObjectTypeDB::bind_method(_MD("body_set_shape_metadata","body","shape_idx","metadata"),&Physics2DServer::body_set_shape_metadata); ObjectTypeDB::bind_method(_MD("body_get_shape_count","body"),&Physics2DServer::body_get_shape_count); ObjectTypeDB::bind_method(_MD("body_get_shape","body","shape_idx"),&Physics2DServer::body_get_shape); ObjectTypeDB::bind_method(_MD("body_get_shape_transform","body","shape_idx"),&Physics2DServer::body_get_shape_transform); + ObjectTypeDB::bind_method(_MD("body_get_shape_metadata","body","shape_idx"),&Physics2DServer::body_get_shape_metadata); ObjectTypeDB::bind_method(_MD("body_remove_shape","body","shape_idx"),&Physics2DServer::body_remove_shape); ObjectTypeDB::bind_method(_MD("body_clear_shapes","body"),&Physics2DServer::body_clear_shapes); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 17a21e46a3..20d7c3ad28 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -71,6 +71,7 @@ public: virtual ObjectID get_contact_collider_id(int p_contact_idx) const=0; virtual Object* get_contact_collider_object(int p_contact_idx) const; virtual int get_contact_collider_shape(int p_contact_idx) const=0; + virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const=0; virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const=0; virtual real_t get_step() const=0; @@ -163,6 +164,7 @@ public: ObjectID collider_id; Object *collider; int shape; + Variant metadata; }; virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; @@ -173,6 +175,8 @@ public: ObjectID collider_id; Object *collider; int shape; + Variant metadata; + }; @@ -190,6 +194,7 @@ public: ObjectID collider_id; int shape; Vector2 linear_velocity; //velocity at contact point + Variant metadata; }; @@ -360,10 +365,12 @@ public: virtual void body_add_shape(RID p_body, RID p_shape, const Matrix32& p_transform=Matrix32())=0; virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape)=0; virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Matrix32& p_transform)=0; + virtual void body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant& p_metadata)=0; virtual int body_get_shape_count(RID p_body) const=0; virtual RID body_get_shape(RID p_body, int p_shape_idx) const=0; virtual Matrix32 body_get_shape_transform(RID p_body, int p_shape_idx) const=0; + virtual Variant body_get_shape_metadata(RID p_body, int p_shape_idx) const=0; virtual void body_set_shape_as_trigger(RID p_body, int p_shape_idx,bool p_enable)=0; virtual bool body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) const=0; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index dc8e4cc298..e6b2927fb4 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -440,8 +440,8 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_set_space_override_mode","area","mode"),&PhysicsServer::area_set_space_override_mode); ObjectTypeDB::bind_method(_MD("area_get_space_override_mode","area"),&PhysicsServer::area_get_space_override_mode); - ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&PhysicsServer::area_set_shape,DEFVAL(Transform())); - ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&PhysicsServer::area_get_shape); + ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&PhysicsServer::area_add_shape,DEFVAL(Transform())); + ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&PhysicsServer::area_set_shape); ObjectTypeDB::bind_method(_MD("area_set_shape_transform","area","shape_idx","transform"),&PhysicsServer::area_set_shape_transform); ObjectTypeDB::bind_method(_MD("area_get_shape_count","area"),&PhysicsServer::area_get_shape_count); @@ -452,8 +452,8 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes); - ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_get_param); - ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_get_transform); + ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_set_param); + ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform); ObjectTypeDB::bind_method(_MD("area_get_param","area","param"),&PhysicsServer::area_get_param); ObjectTypeDB::bind_method(_MD("area_get_transform","area"),&PhysicsServer::area_get_transform); @@ -506,7 +506,7 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_axis_velocity","body","axis_velocity"),&PhysicsServer::body_set_axis_velocity); ObjectTypeDB::bind_method(_MD("body_set_axis_lock","body","axis"),&PhysicsServer::body_set_axis_lock); - ObjectTypeDB::bind_method(_MD("body_get_axis_lock","body"),&PhysicsServer::body_set_axis_lock); + ObjectTypeDB::bind_method(_MD("body_get_axis_lock","body"),&PhysicsServer::body_get_axis_lock); ObjectTypeDB::bind_method(_MD("body_add_collision_exception","body","excepted_body"),&PhysicsServer::body_add_collision_exception); ObjectTypeDB::bind_method(_MD("body_remove_collision_exception","body","excepted_body"),&PhysicsServer::body_remove_collision_exception); @@ -520,6 +520,9 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method","userdata"),&PhysicsServer::body_set_force_integration_callback,DEFVAL(Variant())); + ObjectTypeDB::bind_method(_MD("body_set_ray_pickable","body","enable"),&PhysicsServer::body_set_ray_pickable); + ObjectTypeDB::bind_method(_MD("body_is_ray_pickable","body"),&PhysicsServer::body_is_ray_pickable); + /* JOINT API */ BIND_CONSTANT( JOINT_PIN ); @@ -627,6 +630,9 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&PhysicsServer::joint_get_type); + ObjectTypeDB::bind_method(_MD("joint_set_solver_priority","joint","priority"),&PhysicsServer::joint_set_solver_priority); + ObjectTypeDB::bind_method(_MD("joint_get_solver_priority","joint"),&PhysicsServer::joint_get_solver_priority); + ObjectTypeDB::bind_method(_MD("joint_create_generic_6dof","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_generic_6dof); ObjectTypeDB::bind_method(_MD("generic_6dof_joint_set_param","joint","axis","param","value"),&PhysicsServer::generic_6dof_joint_set_param); diff --git a/servers/physics_server.h b/servers/physics_server.h index 25a89775a8..0c2542a66c 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -450,6 +450,10 @@ public: virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant())=0; + virtual void body_set_ray_pickable(RID p_body,bool p_enable)=0; + virtual bool body_is_ray_pickable(RID p_body) const=0; + + /* JOINT API */ enum JointType { @@ -464,6 +468,8 @@ public: virtual JointType joint_get_type(RID p_joint) const=0; + virtual void joint_set_solver_priority(RID p_joint,int p_priority)=0; + virtual int joint_get_solver_priority(RID p_joint) const=0; virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B)=0; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index f8d38d15c0..a2b1b71f99 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -57,6 +57,7 @@ void register_server_types() { ObjectTypeDB::register_virtual_type<Physics2DShapeQueryResult>(); ObjectTypeDB::register_type<Physics2DShapeQueryParameters>(); + ObjectTypeDB::register_type<PhysicsShapeQueryParameters>(); ObjectTypeDB::register_virtual_type<PhysicsDirectBodyState>(); ObjectTypeDB::register_virtual_type<PhysicsDirectSpaceState>(); ObjectTypeDB::register_virtual_type<PhysicsShapeQueryResult>(); diff --git a/servers/spatial_sound/spatial_sound_server_sw.cpp b/servers/spatial_sound/spatial_sound_server_sw.cpp index 7ec29d32cb..d00deb3912 100644 --- a/servers/spatial_sound/spatial_sound_server_sw.cpp +++ b/servers/spatial_sound/spatial_sound_server_sw.cpp @@ -879,10 +879,13 @@ void SpatialSoundServerSW::update(float p_delta) { float volume_attenuation = 0.0; float air_absorption_hf_cutoff = 0.0; float air_absorption = 0.0; - float pitch_scale=0.0; + float pitch_scale=1.0; Vector3 panning; + //print_line("listeners: "+itos(space->listeners.size())); + + for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) { Listener *listener=listener_owner.get(L->get()); @@ -899,9 +902,11 @@ void SpatialSoundServerSW::update(float p_delta) { float attenuation_exp=source->params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP]; float attenuation=1; + //print_line("DIST MIN: "+rtos(distance_min)); + //print_line("DIST MAX: "+rtos(distance_max)); if (distance_max>0) { distance = CLAMP(distance,distance_min,distance_max); - attenuation = Math::pow(1.0 - ((distance - distance_min)/distance_max),CLAMP(attenuation_exp,0.001,16)); + attenuation = Math::pow(1.0 - ((distance - distance_min)/(distance_max-distance_min)),CLAMP(attenuation_exp,0.001,16)); } float hf_attenuation_cutoff = room->params[ROOM_PARAM_ATTENUATION_HF_CUTOFF]; @@ -945,7 +950,7 @@ void SpatialSoundServerSW::update(float p_delta) { air_absorption+=weight*absorption; air_absorption_hf_cutoff+=weight*hf_attenuation_cutoff; panning+=vpanning*weight; - pitch_scale+=pscale*weight; + //pitch_scale+=pscale*weight; } @@ -991,8 +996,8 @@ void SpatialSoundServerSW::update(float p_delta) { reverb_send*=volume_scale; int mix_rate = v.sample_mix_rate*v.pitch_scale*pitch_scale*source->params[SOURCE_PARAM_PITCH_SCALE]; - if (mix_rate<=0) { + if (mix_rate<=0) { ERR_PRINT("Invalid mix rate for voice (0) check for invalid pitch_scale param."); to_disable.push_back(ActiveVoice(source,voice)); // oh well.. continue; //invalid mix rate, disabling diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp index e3c8aba758..2aab0e7dc9 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp @@ -904,7 +904,7 @@ void SpatialSound2DServerSW::update(float p_delta) { if (distance_max>0) { distance = CLAMP(distance,distance_min,distance_max); - attenuation = Math::pow(1.0 - ((distance - distance_min)/distance_max),CLAMP(attenuation_exp,0.001,16)); + attenuation = Math::pow(1.0 - ((distance - distance_min)/(distance_max-distance_min)),CLAMP(attenuation_exp,0.001,16)); } float hf_attenuation_cutoff = room->params[ROOM_PARAM_ATTENUATION_HF_CUTOFF]; diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index e160b4dccc..5e81bc960a 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -96,8 +96,14 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) { } else { uv_str=_TEXUVSTR(VS::FIXED_MATERIAL_PARAM_NORMAL); } - scode+="vec3 normal=tex( fmp_normal_tex,"+uv_str+").xyz * vec3(2.0,2.0,1.0) - vec3(1.0,1.0,0.0);\n"; - scode+="NORMAL = mix( NORMAL,mat3(TANGENT,BINORMAL,NORMAL) * normal, fmp_normal);\n"; + if (p_key.use_xy_normalmap) { + scode+="vec2 ywnormal=tex( fmp_normal_tex,"+uv_str+").wy * vec2(2.0,2.0) - vec2(1.0,1.0);\n"; + scode+="NORMALMAP=vec3(ywnormal,sqrt(1 - (ywnormal.x * ywnormal.x) - (ywnormal.y * ywnormal.y) ));\n"; + } else { + scode+="NORMALMAP=tex( fmp_normal_tex,"+uv_str+").xyz * vec3(2.0,2.0,1.0) - vec3(1.0,1.0,0.0);\n"; + } + scode+="NORMALMAP_DEPTH=fmp_normal;\n"; + code+=scode; } @@ -323,6 +329,7 @@ void Rasterizer::fixed_material_set_flag(RID p_material, VS::FixedMaterialFlags case VS::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY: fm.use_color_array=p_enabled; break; case VS::FIXED_MATERIAL_FLAG_USE_POINT_SIZE: fm.use_pointsize=p_enabled; break; case VS::FIXED_MATERIAL_FLAG_DISCARD_ALPHA: fm.discard_alpha=p_enabled; break; + case VS::FIXED_MATERIAL_FLAG_USE_XY_NORMALMAP: fm.use_xy_normalmap=p_enabled; break; } if (!fm.dirty_list.in_list()) @@ -341,6 +348,8 @@ bool Rasterizer::fixed_material_get_flag(RID p_material, VS::FixedMaterialFlags case VS::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY: return fm.use_color_array;; break; case VS::FIXED_MATERIAL_FLAG_USE_POINT_SIZE: return fm.use_pointsize;; break; case VS::FIXED_MATERIAL_FLAG_DISCARD_ALPHA: return fm.discard_alpha;; break; + case VS::FIXED_MATERIAL_FLAG_USE_XY_NORMALMAP: return fm.use_xy_normalmap;; break; + } @@ -355,12 +364,13 @@ RID Rasterizer::fixed_material_create() { FixedMaterial &fm=*fixed_materials[mat]; fm.self=mat; fm.get_key(); + material_set_flag(mat,VS::MATERIAL_FLAG_COLOR_ARRAY_SRGB,true); for(int i=0;i<VS::FIXED_MATERIAL_PARAM_MAX;i++) { material_set_param(mat,_fixed_material_param_names[i],fm.param[i]); //must be there } fixed_material_dirty_list.add(&fm.dirty_list); - //print_line("FMC: "+itos(mat.get_id())); + //print_line("FMC: "+itos(mat.get_id())); return mat; } @@ -610,6 +620,8 @@ Rasterizer::Rasterizer() { _fixed_material_uv_xform_name="fmp_uv_xform"; _fixed_material_point_size_name="fmp_point_size"; + ERR_FAIL_COND( sizeof(FixedMaterialShaderKey)!=4); + } RID Rasterizer::create_overdraw_debug_material() { diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 5b07c633c3..55625a2218 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -56,6 +56,7 @@ protected: bool use_color_array:1; bool use_pointsize:1; bool discard_alpha:1; + bool use_xy_normalmap:1; bool valid:1; }; @@ -83,6 +84,7 @@ protected: bool use_color_array; bool discard_alpha; bool use_pointsize; + bool use_xy_normalmap; float point_size; Transform uv_xform; VS::FixedMaterialLightShader light_shader; @@ -102,6 +104,7 @@ protected: k.use_alpha=use_alpha; k.use_color_array=use_color_array; k.use_pointsize=use_pointsize; + k.use_xy_normalmap=use_xy_normalmap; k.discard_alpha=discard_alpha; k.light_shader=light_shader; k.valid=true; @@ -123,6 +126,7 @@ protected: use_color_array=false; use_pointsize=false; discard_alpha=false; + use_xy_normalmap=false; point_size=1.0; light_shader=VS::FIXED_MATERIAL_LIGHT_SHADER_LAMBERT; for(int i=0;i<VS::FIXED_MATERIAL_PARAM_MAX;i++) { @@ -499,6 +503,7 @@ public: VS::BakedLightMode mode; RID octree_texture; + RID light_texture; float color_multiplier; //used for both lightmaps and octree Transform octree_transform; Map<int,RID> lightmaps; @@ -510,6 +515,7 @@ public: float lightmap_multiplier; int octree_steps; Vector2 octree_tex_pixel_size; + Vector2 light_tex_pixel_size; }; struct InstanceData { @@ -517,6 +523,7 @@ public: Transform transform; RID skeleton; RID material_override; + RID sampled_light; Vector<RID> light_instances; Vector<float> morph_values; BakedLightData *baked_light; @@ -582,6 +589,10 @@ public: virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value)=0; virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const=0; + /* SAMPLED LIGHT */ + virtual RID sampled_light_dp_create(int p_width,int p_height)=0; + virtual void sampled_light_dp_update(RID p_sampled_light,const Color *p_data,float p_multiplier)=0; + /*MISC*/ diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 637c251cf1..a671821e25 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1679,6 +1679,18 @@ Variant RasterizerDummy::environment_fx_get_param(RID p_env,VS::EnvironmentFxPar } + +RID RasterizerDummy::sampled_light_dp_create(int p_width,int p_height) { + + return sampled_light_owner.make_rid(memnew(SampledLight)); +} + +void RasterizerDummy::sampled_light_dp_update(RID p_sampled_light, const Color *p_data, float p_multiplier) { + + +} + + /*MISC*/ bool RasterizerDummy::is_texture(const RID& p_rid) const { @@ -1816,6 +1828,14 @@ void RasterizerDummy::free(const RID& p_rid) { Environment *env = environment_owner.get( p_rid ); environment_owner.free(p_rid); memdelete( env ); + } else if (sampled_light_owner.owns(p_rid)) { + + SampledLight *sampled_light = sampled_light_owner.get( p_rid ); + ERR_FAIL_COND(!sampled_light); + + sampled_light_owner.free(p_rid); + memdelete( sampled_light ); + }; } diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 373564249e..44bca423a4 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -353,6 +353,13 @@ class RasterizerDummy : public Rasterizer { mutable RID_Owner<Environment> environment_owner; + struct SampledLight { + + int w,h; + }; + + mutable RID_Owner<SampledLight> sampled_light_owner; + struct ShadowBuffer; struct LightInstance { @@ -713,6 +720,10 @@ public: virtual void environment_fx_set_param(RID p_env,VS::EnvironmentFxParam p_param,const Variant& p_value); virtual Variant environment_fx_get_param(RID p_env,VS::EnvironmentFxParam p_param) const; + /* SAMPLED LIGHT */ + virtual RID sampled_light_dp_create(int p_width,int p_height); + virtual void sampled_light_dp_update(RID p_sampled_light,const Color *p_data,float p_multiplier); + /*MISC*/ diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 14d35e89b1..ca219b13a4 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1042,6 +1042,8 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::fragment_builtins_defs[]={ { "NORMAL", TYPE_VEC3}, { "TANGENT", TYPE_VEC3}, { "BINORMAL", TYPE_VEC3}, + { "NORMALMAP", TYPE_VEC3}, + { "NORMALMAP_DEPTH", TYPE_FLOAT}, { "UV", TYPE_VEC2}, { "UV2", TYPE_VEC2}, { "COLOR", TYPE_VEC4}, diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 21ecd4030d..13ecd49b68 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -1109,8 +1109,12 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< int tex_w; int tex_h; + int light_tex_w; + int light_tex_h; bool is16; + bool has_light_tex=false; { + DVector<uint8_t>::Read r=p_octree.read(); tex_w = decode_uint32(&r[0]); tex_h = decode_uint32(&r[4]); @@ -1123,7 +1127,22 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< baked_light->data.octree_steps=decode_uint32(&r[16]); baked_light->data.octree_tex_pixel_size.x=1.0/tex_w; baked_light->data.octree_tex_pixel_size.y=1.0/tex_h; + baked_light->data.texture_multiplier=decode_uint32(&r[20]); + light_tex_w=decode_uint16(&r[24]); + light_tex_h=decode_uint16(&r[26]); + print_line("ltexw "+itos(light_tex_w)); + print_line("ltexh "+itos(light_tex_h)); + + if (light_tex_w>0 && light_tex_h>0) { + baked_light->data.light_tex_pixel_size.x=1.0/light_tex_w; + baked_light->data.light_tex_pixel_size.y=1.0/light_tex_h; + has_light_tex=true; + } else { + baked_light->data.light_tex_pixel_size=baked_light->data.octree_tex_pixel_size; + + } + baked_light->octree_aabb.pos.x=decode_float(&r[32]); @@ -1141,12 +1160,33 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< rasterizer->free(baked_light->data.octree_texture); baked_light->data.octree_texture=RID(); + baked_light->octree_tex_size.x=0; + baked_light->octree_tex_size.y=0; + } + } + + if (baked_light->data.light_texture.is_valid()) { + if (!has_light_tex || light_tex_w!=baked_light->light_tex_size.x || light_tex_h!=baked_light->light_tex_size.y) { + rasterizer->free(baked_light->data.light_texture); + baked_light->data.light_texture=RID(); + baked_light->light_tex_size.x=0; + baked_light->light_tex_size.y=0; } } if (!baked_light->data.octree_texture.is_valid()) { baked_light->data.octree_texture=rasterizer->texture_create(); rasterizer->texture_allocate(baked_light->data.octree_texture,tex_w,tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER); + baked_light->octree_tex_size.x=tex_w; + baked_light->octree_tex_size.y=tex_h; + } + + if (!baked_light->data.light_texture.is_valid() && has_light_tex) { + baked_light->data.light_texture=rasterizer->texture_create(); + rasterizer->texture_allocate(baked_light->data.light_texture,light_tex_w,light_tex_h,Image::FORMAT_RGBA,TEXTURE_FLAG_FILTER); + baked_light->light_tex_size.x=light_tex_w; + baked_light->light_tex_size.y=light_tex_h; + } Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_octree); @@ -1159,6 +1199,7 @@ void VisualServerRaster::baked_light_set_octree(RID p_baked_light,const DVector< } + DVector<uint8_t> VisualServerRaster::baked_light_get_octree(RID p_baked_light) const{ @@ -1174,6 +1215,67 @@ DVector<uint8_t> VisualServerRaster::baked_light_get_octree(RID p_baked_light) c } } +void VisualServerRaster::baked_light_set_light(RID p_baked_light,const DVector<uint8_t> p_light) { + + VS_CHANGED; + BakedLight *baked_light = baked_light_owner.get(p_baked_light); + ERR_FAIL_COND(!baked_light); + ERR_FAIL_COND(p_light.size()==0); + + int tex_w=baked_light->light_tex_size.x; + int tex_h=baked_light->light_tex_size.y; + + ERR_FAIL_COND(tex_w==0 && tex_h==0); + ERR_FAIL_COND(!baked_light->data.light_texture.is_valid()); + + + + print_line("w: "+itos(tex_w)+" h: "+itos(tex_h)+" lightsize: "+itos(p_light.size())); + + Image img(tex_w,tex_h,0,Image::FORMAT_RGBA,p_light); + rasterizer->texture_set_data(baked_light->data.light_texture,img); + + + +} + +DVector<uint8_t> VisualServerRaster::baked_light_get_light(RID p_baked_light) const{ + + BakedLight *baked_light = baked_light_owner.get(p_baked_light); + ERR_FAIL_COND_V(!baked_light,DVector<uint8_t>()); + + if (rasterizer->is_texture(baked_light->data.light_texture)) { + + Image img = rasterizer->texture_get_data(baked_light->data.light_texture); + return img.get_data(); + } else { + return DVector<uint8_t>(); + } +} + + + +void VisualServerRaster::baked_light_set_sampler_octree(RID p_baked_light, const DVector<int> &p_sampler) { + + BakedLight *baked_light = baked_light_owner.get(p_baked_light); + ERR_FAIL_COND(!baked_light); + + baked_light->sampler=p_sampler; + + + +} + +DVector<int> VisualServerRaster::baked_light_get_sampler_octree(RID p_baked_light) const { + + BakedLight *baked_light = baked_light_owner.get(p_baked_light); + ERR_FAIL_COND_V(!baked_light,DVector<int>()); + + return baked_light->sampler; + +} + + void VisualServerRaster::baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id){ VS_CHANGED; @@ -1192,6 +1294,84 @@ void VisualServerRaster::baked_light_clear_lightmaps(RID p_baked_light){ } +/* BAKED LIGHT SAMPLER */ + +RID VisualServerRaster::baked_light_sampler_create() { + + BakedLightSampler * blsamp = memnew( BakedLightSampler ); + RID rid = baked_light_sampler_owner.make_rid(blsamp); + _update_baked_light_sampler_dp_cache(blsamp); + return rid; +} + +void VisualServerRaster::baked_light_sampler_set_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param,float p_value){ + + VS_CHANGED; + BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler); + ERR_FAIL_COND(!blsamp); + ERR_FAIL_INDEX(p_param,BAKED_LIGHT_SAMPLER_MAX); + blsamp->params[p_param]=p_value; + _dependency_queue_update(p_baked_light_sampler,true); +} + +float VisualServerRaster::baked_light_sampler_get_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param) const{ + + + BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler); + ERR_FAIL_COND_V(!blsamp,0); + ERR_FAIL_INDEX_V(p_param,BAKED_LIGHT_SAMPLER_MAX,0); + return blsamp->params[p_param]; +} + +void VisualServerRaster::_update_baked_light_sampler_dp_cache(BakedLightSampler * blsamp) { + + int res = blsamp->resolution; + blsamp->dp_cache.resize(res*res*2); + Vector3 *dp_normals=blsamp->dp_cache.ptr(); + + for(int p=0;p<2;p++) { + float sign = p==0?1:-1; + int ofs = res*res*p; + for(int i=0;i<res;i++) { + for(int j=0;j<res;j++) { + + Vector2 v( + (i/float(res))*2.0-1.0, + (j/float(res))*2.0-1.0 + ); + + float l=v.length(); + if (l>1.0) { + v/=l; + l=1.0; //clamp to avoid imaginary + } + v*=(2*l)/(l*l+1); //inverse of the dual paraboloid function + Vector3 n = Vector3(v.x,v.y,sign*sqrtf(MAX(1 - v.dot(v),0))); //reconstruction of z + n.y*=sign; + dp_normals[j*res+i+ofs]=n; + } + } + } + +} + +void VisualServerRaster::baked_light_sampler_set_resolution(RID p_baked_light_sampler,int p_resolution){ + + ERR_FAIL_COND(p_resolution<4 && p_resolution>64); + VS_CHANGED; + BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler); + ERR_FAIL_COND(!blsamp); + blsamp->resolution=p_resolution; + _update_baked_light_sampler_dp_cache(blsamp); + +} +int VisualServerRaster::baked_light_sampler_get_resolution(RID p_baked_light_sampler) const{ + + BakedLightSampler * blsamp = baked_light_sampler_owner.get(p_baked_light_sampler); + ERR_FAIL_COND_V(!blsamp,0); + return blsamp->resolution; +} + /* CAMERA API */ RID VisualServerRaster::camera_create() { @@ -1202,7 +1382,7 @@ RID VisualServerRaster::camera_create() { } void VisualServerRaster::camera_set_perspective(RID p_camera,float p_fovy_degrees, float p_z_near, float p_z_far) { - VS_CHANGED; + VS_CHANGED Camera *camera = camera_owner.get( p_camera ); ERR_FAIL_COND(!camera); camera->type=Camera::PERSPECTIVE; @@ -1226,7 +1406,7 @@ void VisualServerRaster::camera_set_transform(RID p_camera,const Transform& p_tr VS_CHANGED; Camera *camera = camera_owner.get( p_camera ); ERR_FAIL_COND(!camera); - camera->transform=p_transform; + camera->transform=p_transform.orthonormalized(); } @@ -1786,6 +1966,17 @@ void VisualServerRaster::scenario_set_environment(RID p_scenario, RID p_environm } +void VisualServerRaster::scenario_set_fallback_environment(RID p_scenario, RID p_environment) { + + VS_CHANGED; + + Scenario *scenario = scenario_owner.get(p_scenario); + ERR_FAIL_COND(!scenario); + scenario->fallback_environment=p_environment; + + +} + RID VisualServerRaster::scenario_get_environment(RID p_scenario, RID p_environment) const{ const Scenario *scenario = scenario_owner.get(p_scenario); @@ -1932,6 +2123,20 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { } + if (instance->baked_light_sampler_info) { + + while (instance->baked_light_sampler_info->owned_instances.size()) { + + instance_geometry_set_baked_light_sampler(instance->baked_light_sampler_info->owned_instances.front()->get()->self,RID()); + } + + if (instance->baked_light_sampler_info->sampled_light.is_valid()) { + rasterizer->free(instance->baked_light_sampler_info->sampled_light); + } + memdelete( instance->baked_light_sampler_info ); + instance->baked_light_sampler_info=NULL; + } + instance->data.morph_values.clear(); } @@ -1981,6 +2186,16 @@ void VisualServerRaster::instance_set_base(RID p_instance, RID p_base) { //instance->portal_info = memnew(Instance::PortalInfo); //instance->portal_info->portal=portal_owner.get(p_base); + } else if (baked_light_sampler_owner.owns(p_base)) { + + + instance->base_type=INSTANCE_BAKED_LIGHT_SAMPLER; + instance->baked_light_sampler_info=memnew( Instance::BakedLightSamplerInfo); + instance->baked_light_sampler_info->sampler=baked_light_sampler_owner.get(p_base); + + //instance->portal_info = memnew(Instance::PortalInfo); + //instance->portal_info->portal=portal_owner.get(p_base); + } else { ERR_EXPLAIN("Invalid base RID for instance!") ERR_FAIL(); @@ -2596,11 +2811,50 @@ RID VisualServerRaster::instance_geometry_get_baked_light(RID p_instance) const{ const Instance *instance = instance_owner.get( p_instance ); ERR_FAIL_COND_V( !instance,RID() ); if (instance->baked_light) - instance->baked_light->self; + return instance->baked_light->self; return RID(); } + +void VisualServerRaster::instance_geometry_set_baked_light_sampler(RID p_instance,RID p_baked_light_sampler) { + + VS_CHANGED; + Instance *instance = instance_owner.get( p_instance ); + ERR_FAIL_COND( !instance ); + + if (instance->sampled_light) { + instance->sampled_light->baked_light_sampler_info->owned_instances.erase(instance); + instance->data.sampled_light=RID(); + } + + if(p_baked_light_sampler.is_valid()) { + Instance *sampler_instance = instance_owner.get( p_baked_light_sampler ); + ERR_FAIL_COND( !sampler_instance ); + ERR_FAIL_COND( sampler_instance->base_type!=INSTANCE_BAKED_LIGHT_SAMPLER ); + instance->sampled_light=sampler_instance; + instance->sampled_light->baked_light_sampler_info->owned_instances.insert(instance); + } else { + instance->sampled_light=NULL; + } + + instance->data.sampled_light=RID(); + +} + +RID VisualServerRaster::instance_geometry_get_baked_light_sampler(RID p_instance) const { + + Instance *instance = instance_owner.get( p_instance ); + ERR_FAIL_COND_V( !instance,RID() ); + + if (instance->sampled_light) + return instance->sampled_light->self; + else + return RID(); + +} + + void VisualServerRaster::instance_geometry_set_baked_light_texture_index(RID p_instance,int p_tex_id){ VS_CHANGED; @@ -2736,6 +2990,13 @@ void VisualServerRaster::_update_instance(Instance *p_instance) { pairable=true; } + if (p_instance->base_type == INSTANCE_BAKED_LIGHT_SAMPLER) { + + pairable_mask=(1<<INSTANCE_BAKED_LIGHT); + pairable=true; + } + + if (!p_instance->room && (1<<p_instance->base_type)&INSTANCE_GEOMETRY_MASK) { base_type|=INSTANCE_ROOMLESS_MASK; @@ -2848,6 +3109,16 @@ void VisualServerRaster::_update_instance_aabb(Instance *p_instance) { new_aabb=baked_light->octree_aabb; } break; + case VisualServer::INSTANCE_BAKED_LIGHT_SAMPLER: { + + BakedLightSampler *baked_light_sampler = baked_light_sampler_owner.get( p_instance->base_rid ); + ERR_FAIL_COND(!baked_light_sampler); + float radius = baked_light_sampler->params[VS::BAKED_LIGHT_SAMPLER_RADIUS]; + + new_aabb=AABB(Vector3(-radius,-radius,-radius),Vector3(radius*2,radius*2,radius*2)); + + } break; + default: {} } @@ -3531,6 +3802,15 @@ void VisualServerRaster::canvas_item_add_set_blend_mode(RID p_item, MaterialBlen canvas_item->commands.push_back(bm); }; +void VisualServerRaster::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) { + + VS_CHANGED; + CanvasItem *canvas_item = canvas_item_owner.get( p_item ); + ERR_FAIL_COND(!canvas_item); + canvas_item->sort_y=p_enable; +} + + void VisualServerRaster::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) { VS_CHANGED; @@ -3742,6 +4022,17 @@ void VisualServerRaster::free( RID p_rid ) { baked_light_owner.free(p_rid); memdelete(baked_light); + } else if (baked_light_sampler_owner.owns(p_rid)) { + + _free_attached_instances(p_rid); + + BakedLightSampler *baked_light_sampler = baked_light_sampler_owner.get(p_rid); + ERR_FAIL_COND(!baked_light_sampler); + //if (baked_light->data.octree_texture.is_valid()) + // rasterizer->free(baked_light->data.octree_texture); + baked_light_sampler_owner.free(p_rid); + memdelete(baked_light_sampler); + } else if (camera_owner.owns(p_rid)) { // delete te camera @@ -3793,7 +4084,9 @@ void VisualServerRaster::free( RID p_rid ) { instance_set_room(p_rid,RID()); instance_set_scenario(p_rid,RID()); instance_geometry_set_baked_light(p_rid,RID()); + instance_geometry_set_baked_light_sampler(p_rid,RID()); instance_set_base(p_rid,RID()); + if (instance->data.skeleton.is_valid()) instance_attach_skeleton(p_rid,RID()); @@ -4937,6 +5230,15 @@ void* VisualServerRaster::instance_pair(void *p_self, OctreeElementID, Instance //attempt to conncet portal A (will go through B anyway) //this is a little hackish, but works fine in practice + } else if (A->base_type==INSTANCE_BAKED_LIGHT || B->base_type==INSTANCE_BAKED_LIGHT) { + + if (B->base_type==INSTANCE_BAKED_LIGHT) { + SWAP(A,B); + } + + ERR_FAIL_COND_V(B->base_type!=INSTANCE_BAKED_LIGHT_SAMPLER,NULL); + B->baked_light_sampler_info->baked_lights.insert(A); + } else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) { if (B->base_type==INSTANCE_ROOM) @@ -4986,6 +5288,15 @@ void VisualServerRaster::instance_unpair(void *p_self, OctreeElementID, Instance self->_portal_attempt_connect(A); self->_portal_attempt_connect(B); + } else if (A->base_type==INSTANCE_BAKED_LIGHT || B->base_type==INSTANCE_BAKED_LIGHT) { + + if (B->base_type==INSTANCE_BAKED_LIGHT) { + SWAP(A,B); + } + + ERR_FAIL_COND(B->base_type!=INSTANCE_BAKED_LIGHT_SAMPLER); + B->baked_light_sampler_info->baked_lights.erase(A); + } else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) { if (B->base_type==INSTANCE_ROOM) @@ -5177,6 +5488,308 @@ void VisualServerRaster::_cull_room(Camera *p_camera, Instance *p_room,Instance } +void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instance *p_sampled_light,bool p_linear_colorspace) { + + + BakedLightSampler *sampler_opts = p_sampled_light->baked_light_sampler_info->sampler; + int res = sampler_opts->resolution; + int dp_size = res*res*2; + Color * dp_map = (Color*)alloca( sizeof(Color)*dp_size); //allocate the dual parabolloid colors + Vector3 * dp_normals = (Vector3*)alloca( sizeof(Vector3)*dp_size); //allocate the dual parabolloid normals + const Vector3 * dp_src_normals = p_sampled_light->baked_light_sampler_info->sampler->dp_cache.ptr(); + + + if (!p_sampled_light->baked_light_sampler_info->sampled_light.is_valid() || p_sampled_light->baked_light_sampler_info->resolution!=sampler_opts->resolution) { + if (p_sampled_light->baked_light_sampler_info->sampled_light.is_valid()) { + rasterizer->free(p_sampled_light->baked_light_sampler_info->sampled_light); + } + + p_sampled_light->baked_light_sampler_info->resolution=sampler_opts->resolution; + p_sampled_light->baked_light_sampler_info->sampled_light=rasterizer->sampled_light_dp_create(sampler_opts->resolution,sampler_opts->resolution*2); + + + } + + + zeromem(dp_map,sizeof(Color)*dp_size); + bool valid=false; + int samples=0; + + + for(Set<Instance*>::Element *E=p_sampled_light->baked_light_sampler_info->baked_lights.front();E;E=E->next()) { + + Instance *bl = E->get(); + if (bl->baked_light_info->baked_light->sampler.size()==0) + continue; //not usable + + + Matrix3 norm_xform = bl->baked_light_info->affine_inverse.basis;//.inverse(); + for(int i=0;i<dp_size;i++) { + dp_normals[i]=norm_xform.xform(dp_src_normals[i]).normalized(); + } + + //normals in place + + + //sample octree + + float r = sampler_opts->params[VS::BAKED_LIGHT_SAMPLER_RADIUS]; + float att = sampler_opts->params[VS::BAKED_LIGHT_SAMPLER_ATTENUATION]; + float str = sampler_opts->params[VS::BAKED_LIGHT_SAMPLER_STRENGTH]; + Vector3 s = p_sampled_light->data.transform.basis.get_scale(); + + r*=MAX(MAX(s.x,s.y),s.z); + AABB sample_aabb= bl->data.transform.affine_inverse().xform(AABB(Vector3(-r,-r,-r)+p_sampled_light->data.transform.origin,Vector3(r*2,r*2,r*2))); + //ok got octree local AABB + + DVector<int>::Read rp = bl->baked_light_info->baked_light->sampler.read(); + const int *rptr = rp.ptr(); + + int first = rptr[1]; + int depth = rptr[2]; + bool islinear = rptr[3]&1; + depth+=1; + + AABB aabb; + aabb.pos.x=decode_float((const uint8_t*)&rptr[4]); + aabb.pos.y=decode_float((const uint8_t*)&rptr[5]); + aabb.pos.z=decode_float((const uint8_t*)&rptr[6]); + aabb.size.x=decode_float((const uint8_t*)&rptr[7]); + aabb.size.y=decode_float((const uint8_t*)&rptr[8]); + aabb.size.z=decode_float((const uint8_t*)&rptr[9]); + + uint32_t *stack=(uint32_t*)alloca(depth*sizeof(uint32_t)); + int *stack_ptr=(int*)alloca(depth*sizeof(int)); + AABB *aabb_stack=(AABB*)alloca(depth*sizeof(AABB)); + + stack[0]=0; + stack_ptr[0]=first; + aabb_stack[0]=aabb; + Vector3 center = sample_aabb.pos + sample_aabb.size * 0.5; + + + int stack_pos=0; + Color max_col; + + //int reso = sampler_opts->params[VS::BAKED_LIGHT_SAMPLER_DETAIL_RATIO]; + + int lalimit = sample_aabb.get_longest_axis_index(); + float limit = sampler_opts->params[VS::BAKED_LIGHT_SAMPLER_DETAIL_RATIO]*sample_aabb.size[lalimit]; + + + while(true) { + + + bool leaf = (rptr[ stack_ptr[stack_pos] ]>>16)==0; + + if (aabb_stack[stack_pos].size[lalimit]<limit) { + leaf=true; + } + + + if (leaf) { + + Vector3 from = aabb_stack[stack_pos].pos + aabb_stack[stack_pos].size * 0.5; + Vector3 norm = (from-center).normalized(); + + + Color col; + col.r = ((rptr[ stack_ptr[stack_pos] ]&0xFFFF)/256.0); + col.g = ((rptr[ stack_ptr[stack_pos]+1 ]>>16)/256.0); + col.b = ((rptr[ stack_ptr[stack_pos]+1 ]&0xFFFF)/256.0); + + + max_col.r = MAX(max_col.r,col.r); + max_col.g = MAX(max_col.g,col.g); + max_col.b = MAX(max_col.b,col.b); + + if (!islinear && p_linear_colorspace) { + col=col.to_linear(); + } + + float distance; + + if (aabb_stack[stack_pos].has_point(center)) { + distance=0; + } else { + + Vector3 support = aabb_stack[stack_pos].get_support(norm); + distance = Math::absf(norm.dot(support)-norm.dot(center)); + + } + + if (distance>r) + distance=r; + + float mult = powf(1.0-distance/r,att)*str; + if (mult>0) { + col.r*=mult; + col.g*=mult; + col.b*=mult; + + + + for(int i=0;i<dp_size;i++) { + float mult2 = norm.dot(dp_normals[i]); + if (mult2<0) + mult2=0; + Color col2(col.r*mult2,col.g*mult2,col.b*mult2,1.0); + dp_map[i].r=MAX(dp_map[i].r,col2.r); + dp_map[i].g=MAX(dp_map[i].g,col2.g); + dp_map[i].b=MAX(dp_map[i].b,col2.b); + } + + } + + samples++; + //nothing is valid unless you hit a leaf + valid=true; + stack_pos--; + } else if ((stack[stack_pos]&0xFF)<8) { + + int i = stack[stack_pos]&0xFF; + int base = (stack[stack_pos]>>8); + + if (!((rptr[ stack_ptr[stack_pos] ]>>16)&(1<<i))) { + //no bit, no test + stack[stack_pos]=(base<<8)+(i+1); + continue; + } + + stack[stack_pos]=((base+1)<<8)+(i+1); + + AABB child_aabb = aabb_stack[stack_pos]; + child_aabb.size*=0.5; + if (i&1) + child_aabb.pos.x+=child_aabb.size.x; + if (i&2) + child_aabb.pos.y+=child_aabb.size.y; + if (i&4) + child_aabb.pos.z+=child_aabb.size.z; + + if (!child_aabb.intersects(sample_aabb)) { + continue; + } + + if (child_aabb.encloses(sample_aabb)) { + stack[stack_pos]=(base<<8)|8; //don't test the rest + } + + stack_pos++; + ERR_FAIL_COND(stack_pos>=depth); + + stack[stack_pos]=0; + stack_ptr[stack_pos]=rptr[ stack_ptr[stack_pos-1]+2+base ]; + aabb_stack[stack_pos]=child_aabb; + } else { + stack_pos--; + if (stack_pos<0) + break; + } + } + + + } + + //print_line("samples "+itos(samples) ); + + if (valid) { + + for(int i=0;i<res;i++) { + //average seams to avoid aliasing + { + //top + int ofs1 = i; + int ofs2 = dp_size-res+i; + Color avg( + (dp_map[ofs1].r+dp_map[ofs2].r)*0.5, + (dp_map[ofs1].g+dp_map[ofs2].g)*0.5, + (dp_map[ofs1].b+dp_map[ofs2].b)*0.5, + 1.0 + ); + dp_map[ofs1]=avg; + dp_map[ofs2]=avg; + } + { + //bottom + int ofs1 = res*res-res+i; + int ofs2 = res*res+i; + Color avg( + (dp_map[ofs1].r+dp_map[ofs2].r)*0.5, + (dp_map[ofs1].g+dp_map[ofs2].g)*0.5, + (dp_map[ofs1].b+dp_map[ofs2].b)*0.5, + 1.0 + ); + dp_map[ofs1]=avg; + dp_map[ofs2]=avg; + } + { + //left + int ofs1 = i*res; + int ofs2 = res*res+(res-i-1)*res; + Color avg( + (dp_map[ofs1].r+dp_map[ofs2].r)*0.5, + (dp_map[ofs1].g+dp_map[ofs2].g)*0.5, + (dp_map[ofs1].b+dp_map[ofs2].b)*0.5, + 1.0 + ); + dp_map[ofs1]=avg; + dp_map[ofs2]=avg; + } + { + //right + int ofs1 = i*res+(res-1); + int ofs2 = res*res+(res-i-1)*res+(res-1); + Color avg( + (dp_map[ofs1].r+dp_map[ofs2].r)*0.5, + (dp_map[ofs1].g+dp_map[ofs2].g)*0.5, + (dp_map[ofs1].b+dp_map[ofs2].b)*0.5, + 1.0 + ); + dp_map[ofs1]=avg; + dp_map[ofs2]=avg; + } + + } + + rasterizer->sampled_light_dp_update(p_sampled_light->baked_light_sampler_info->sampled_light,dp_map,1.0); + for(Set<Instance*>::Element *F=p_sampled_light->baked_light_sampler_info->owned_instances.front();F;F=F->next()) { + + F->get()->data.sampled_light=p_sampled_light->baked_light_sampler_info->sampled_light; + } + + + } else { + + for(Set<Instance*>::Element *F=p_sampled_light->baked_light_sampler_info->owned_instances.front();F;F=F->next()) { + + F->get()->data.sampled_light=RID(); //do not use because nothing close + } + } + + + + +/* + highp vec3 vtx = vertex_interp; + vtx.z*=dual_paraboloid.y; //side to affect + vtx.z+=0.01; + dp_clip=vtx.z; + highp float len=length( vtx ); + vtx=normalize(vtx); + vtx.xy/=1.0+vtx.z; + vtx.z = len*dual_paraboloid.x; // it's a reciprocal(len - z_near) / (z_far - z_near); + vtx+=normalize(vtx)*0.025; + vtx.z = vtx.z * 2.0 - 1.0; // fit to clipspace + vertex_interp=vtx; +*/ + + + + +} + + void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) { @@ -5228,6 +5841,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S /* STEP 2 - CULL */ int cull_count = p_scenario->octree.cull_convex(planes,instance_cull_result,MAX_INSTANCE_CULL); light_cull_count=0; + light_samplers_culled=0; /* print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0)); print_line("OTO: "+itos(p_scenario->octree.get_octant_count())); @@ -5388,6 +6002,8 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S keep=true; } + + } @@ -5400,6 +6016,13 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S cull_range.min=min; if (max>cull_range.max) cull_range.max=max; + + if (ins->sampled_light && ins->sampled_light->baked_light_sampler_info->last_pass!=render_pass) { + if (light_samplers_culled<MAX_LIGHT_SAMPLERS) { + light_sampler_cull_result[light_samplers_culled++]=ins->sampled_light; + ins->sampled_light->baked_light_sampler_info->last_pass=render_pass; + } + } } } @@ -5479,7 +6102,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S } - { + { //this should eventually change to //assign shadows by distance to camera SortArray<Instance*,_InstanceLightsort> sorter; sorter.sort(light_cull_result,light_cull_count); @@ -5500,15 +6123,31 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S } } + /* ENVIRONMENT */ - - /* STEP 6 - PROCESS GEOMETRY AND DRAW SCENE*/ - RID environment; if (p_camera->env.is_valid()) //camera has more environment priority environment=p_camera->env; - else + else if (p_scenario->environment.is_valid()) environment=p_scenario->environment; + else + environment=p_scenario->fallback_environment; + + + /* STEP 6 - SAMPLE BAKED LIGHT */ + + bool islinear =false; + if (environment.is_valid()) { + islinear = rasterizer->environment_is_fx_enabled(environment,VS::ENV_FX_SRGB); + } + + for(int i=0;i<light_samplers_culled;i++) { + + _process_sampled_light(p_camera->transform,light_sampler_cull_result[i],islinear); + } + + /* STEP 7 - PROCESS GEOMETRY AND DRAW SCENE*/ + rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); rasterizer->set_viewport(viewport_rect); @@ -5591,26 +6230,30 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat float opacity = ci->opacity * p_opacity; -#ifndef ONTOP_DISABLED - CanvasItem **child_items = ci->child_items.ptr(); + int child_item_count=ci->child_items.size(); - int top_item_count=0; - CanvasItem **top_items=(CanvasItem**)alloca(child_item_count*sizeof(CanvasItem*)); + CanvasItem **child_items=(CanvasItem**)alloca(child_item_count*sizeof(CanvasItem*)); + copymem(child_items,ci->child_items.ptr(),child_item_count*sizeof(CanvasItem*)); if (ci->clip) { rasterizer->canvas_set_clip(true,global_rect); canvas_clip=global_rect; } + if (ci->sort_y) { + + SortArray<CanvasItem*,CanvasItemPtrSort> sorter; + sorter.sort(child_items,child_item_count); + } + + for(int i=0;i<child_item_count;i++) { if (child_items[i]->ontop) - top_items[top_item_count++]=child_items[i]; - else { - _render_canvas_item(child_items[i],xform,p_clip_rect,opacity); - } + continue; + _render_canvas_item(child_items[i],xform,p_clip_rect,opacity); } -#endif + if (s!=0) { @@ -5746,19 +6389,12 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat rasterizer->canvas_set_clip(true,canvas_clip); } -#ifndef ONTOP_DISABLED - - for(int i=0;i<top_item_count;i++) { - - _render_canvas_item(top_items[i],xform,p_clip_rect,opacity); - } - -#else - for(int i=0;i<p_canvas_item->child_items.size();i++) { + for(int i=0;i<child_item_count;i++) { - _render_canvas_item(p_canvas_item->child_items[i],xform,p_clip_rect,opacity); + if (!child_items[i]->ontop) + continue; + _render_canvas_item(child_items[i],xform,p_clip_rect,opacity); } -#endif if (ci->clip) { @@ -5819,6 +6455,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ desired_rect.x+=p_ofs_x; desired_rect.y+=p_ofs_y; + // if the viewport is different than the actual one, change it if ( p_viewport->render_target.is_valid() || viewport_rect.x != desired_rect.x || @@ -5828,7 +6465,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ viewport_rect=desired_rect; - rasterizer->set_viewport(viewport_rect); + rasterizer->set_viewport(viewport_rect); } @@ -5876,6 +6513,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ if (p_viewport->queue_capture) { rasterizer->capture_viewport(&p_viewport->capture); + p_viewport->queue_capture = false; } //restore @@ -5975,7 +6613,14 @@ void VisualServerRaster::_draw_viewports() { int window_w = OS::get_singleton()->get_video_mode(E->get()).width; int window_h = OS::get_singleton()->get_video_mode(E->get()).height; - _draw_viewport(vp,0,0,window_w,window_h); + Rect2 r(0,0,vp->rect.width,vp->rect.height); + if (r.size.width==0) + r.size.width=window_w; + if (r.size.height==0) + r.size.height=window_w; + + + _draw_viewport(vp,r.pos.x,r.pos.y,r.size.width,r.size.height); } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 49e7996c59..3064f9ceb0 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -51,6 +51,7 @@ class VisualServerRaster : public VisualServer { MAX_LIGHTS_CULLED=256, MAX_ROOM_CULL=32, MAX_EXTERIOR_PORTALS=128, + MAX_LIGHT_SAMPLERS=256, INSTANCE_ROOMLESS_MASK=(1<<20) @@ -90,12 +91,29 @@ class VisualServerRaster : public VisualServer { struct BakedLight { Rasterizer::BakedLightData data; + DVector<int> sampler; AABB octree_aabb; Size2i octree_tex_size; + Size2i light_tex_size; }; + struct BakedLightSampler { + float params[BAKED_LIGHT_SAMPLER_MAX]; + int resolution; + Vector<Vector3> dp_cache; + + BakedLightSampler() { + params[BAKED_LIGHT_SAMPLER_STRENGTH]=1.0; + params[BAKED_LIGHT_SAMPLER_ATTENUATION]=1.0; + params[BAKED_LIGHT_SAMPLER_RADIUS]=1.0; + params[BAKED_LIGHT_SAMPLER_DETAIL_RATIO]=0.1; + resolution=16; + } + }; + + void _update_baked_light_sampler_dp_cache(BakedLightSampler * blsamp); struct Camera { enum Type { @@ -169,6 +187,7 @@ class VisualServerRaster : public VisualServer { List<Instance*>::Element *RE; Instance *baked_light; List<Instance*>::Element *BLE; + Instance *sampled_light; bool exterior; uint64_t last_render_pass; @@ -179,6 +198,8 @@ class VisualServerRaster : public VisualServer { InstanceSet lights; bool light_cache_dirty; + + struct RoomInfo { Transform affine_inverse; @@ -235,6 +256,23 @@ class VisualServerRaster : public VisualServer { Transform affine_inverse; List<Instance*> owned_instances; }; + + struct BakedLightSamplerInfo { + + Set<Instance*> baked_lights; + Set<Instance*> owned_instances; + BakedLightSampler *sampler; + int resolution; + Vector<Color> light_bufer; + RID sampled_light; + uint64_t last_pass; + Transform xform; // viewspace normal to lightspace, might not use one. + BakedLightSamplerInfo() { + sampler=NULL; + last_pass=0; + resolution=0; + } + }; struct ParticlesInfo { @@ -247,6 +285,7 @@ class VisualServerRaster : public VisualServer { ParticlesInfo *particles_info; PortalInfo * portal_info; BakedLightInfo * baked_light_info; + BakedLightSamplerInfo * baked_light_sampler_info; Instance() { @@ -282,6 +321,8 @@ class VisualServerRaster : public VisualServer { baked_light=NULL; baked_light_info=NULL; + baked_light_sampler_info=NULL; + sampled_light=NULL; BLE=NULL; light_cache_dirty=true; @@ -320,6 +361,7 @@ class VisualServerRaster : public VisualServer { List<RID> directional_lights; RID environment; + RID fallback_environment; Instance *dirty_instances; @@ -328,7 +370,7 @@ class VisualServerRaster : public VisualServer { - + struct CanvasItem { @@ -446,13 +488,14 @@ class VisualServerRaster : public VisualServer { bool clip; bool visible; bool ontop; + bool sort_y; float opacity; float self_opacity; MaterialBlendMode blend_mode; RID viewport; mutable bool custom_rect; - mutable bool rect_dirty; + mutable bool rect_dirty; mutable Rect2 rect; Vector<Command*> commands; @@ -460,11 +503,18 @@ class VisualServerRaster : public VisualServer { const Rect2& get_rect() const; void clear() { for (int i=0;i<commands.size();i++) memdelete( commands[i] ); commands.clear(); clip=false; rect_dirty=true;}; - CanvasItem() { clip=false; E=NULL; opacity=1; self_opacity=1; blend_mode=MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; } + CanvasItem() { clip=false; E=NULL; opacity=1; self_opacity=1; blend_mode=MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; sort_y=false;} ~CanvasItem() { clear(); } }; + struct CanvasItemPtrSort { + + _FORCE_INLINE_ bool operator()(const CanvasItem* p_left,const CanvasItem* p_right) const { + + return p_left->xform.elements[2].y < p_right->xform.elements[2].y; + } + }; struct Canvas { @@ -594,6 +644,9 @@ class VisualServerRaster : public VisualServer { int exterior_portal_cull_count; bool exterior_visited; + Instance *light_sampler_cull_result[MAX_LIGHT_SAMPLERS]; + int light_samplers_culled; + Instance *room_cull_result[MAX_ROOM_CULL]; int room_cull_count; bool room_cull_enabled; @@ -629,6 +682,7 @@ class VisualServerRaster : public VisualServer { mutable RID_Owner<Portal> portal_owner; mutable RID_Owner<BakedLight> baked_light_owner; + mutable RID_Owner<BakedLightSampler> baked_light_sampler_owner; mutable RID_Owner<Camera> camera_owner; mutable RID_Owner<Viewport> viewport_owner; @@ -649,6 +703,8 @@ class VisualServerRaster : public VisualServer { bool _test_portal_cull(Camera *p_camera, Instance *p_portal_from, Instance *p_portal_to); void _cull_portal(Camera *p_camera, Instance *p_portal,Instance *p_from_portal); void _cull_room(Camera *p_camera, Instance *p_room,Instance *p_from_portal=NULL); + void _process_sampled_light(const Transform &p_camera, Instance *p_sampled_light, bool p_linear_colorspace); + void _render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); void _render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect,float p_opacity); void _render_canvas(Canvas *p_canvas,const Matrix32 &p_transform); @@ -944,12 +1000,28 @@ public: virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree); virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const; + virtual void baked_light_set_light(RID p_baked_light,const DVector<uint8_t> p_light); + virtual DVector<uint8_t> baked_light_get_light(RID p_baked_light) const; + + virtual void baked_light_set_sampler_octree(RID p_baked_light,const DVector<int> &p_sampler); + virtual DVector<int> baked_light_get_sampler_octree(RID p_baked_light) const; + virtual void baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier); virtual float baked_light_get_lightmap_multiplier(RID p_baked_light) const; virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id); virtual void baked_light_clear_lightmaps(RID p_baked_light); + /* BAKED LIGHT SAMPLER */ + + virtual RID baked_light_sampler_create(); + + virtual void baked_light_sampler_set_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param,float p_value); + virtual float baked_light_sampler_get_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param) const; + + virtual void baked_light_sampler_set_resolution(RID p_baked_light_sampler,int p_resolution); + virtual int baked_light_sampler_get_resolution(RID p_baked_light_sampler) const; + /* CAMERA API */ virtual RID camera_create(); @@ -1030,6 +1102,8 @@ public: virtual void scenario_set_debug(RID p_scenario,ScenarioDebugMode p_debug_mode); virtual void scenario_set_environment(RID p_scenario, RID p_environment); virtual RID scenario_get_environment(RID p_scenario, RID p_environment) const; + virtual void scenario_set_fallback_environment(RID p_scenario, RID p_environment); + /* INSTANCING API */ @@ -1085,6 +1159,9 @@ public: virtual void instance_geometry_set_baked_light(RID p_instance,RID p_baked_light); virtual RID instance_geometry_get_baked_light(RID p_instance) const; + virtual void instance_geometry_set_baked_light_sampler(RID p_instance,RID p_baked_light_sampler); + virtual RID instance_geometry_get_baked_light_sampler(RID p_instance) const; + virtual void instance_geometry_set_baked_light_texture_index(RID p_instance,int p_tex_id); virtual int instance_geometry_get_baked_light_texture_index(RID p_instance) const; @@ -1135,6 +1212,7 @@ public: virtual void canvas_item_add_set_transform(RID p_item,const Matrix32& p_transform); virtual void canvas_item_add_set_blend_mode(RID p_item, MaterialBlendMode p_blend); virtual void canvas_item_add_clip_ignore(RID p_item, bool p_ignore); + virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable); virtual void canvas_item_clear(RID p_item); virtual void canvas_item_raise(RID p_item); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index f1ba4c453b..a4653b1013 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -909,6 +909,12 @@ public: FUNC2(baked_light_set_octree,RID,DVector<uint8_t>); FUNC1RC(DVector<uint8_t>,baked_light_get_octree,RID); + FUNC2(baked_light_set_light,RID,DVector<uint8_t>); + FUNC1RC(DVector<uint8_t>,baked_light_get_light,RID); + + FUNC2(baked_light_set_sampler_octree,RID,const DVector<int>&); + FUNC1RC(DVector<int>,baked_light_get_sampler_octree,RID); + FUNC2(baked_light_set_lightmap_multiplier,RID,float); FUNC1RC(float,baked_light_get_lightmap_multiplier,RID); @@ -916,6 +922,14 @@ public: FUNC1(baked_light_clear_lightmaps,RID); + FUNC0R(RID,baked_light_sampler_create); + + FUNC3(baked_light_sampler_set_param,RID, BakedLightSamplerParam , float ); + FUNC2RC(float,baked_light_sampler_get_param,RID, BakedLightSamplerParam ); + + FUNC2(baked_light_sampler_set_resolution,RID,int); + FUNC1RC(int,baked_light_sampler_get_resolution,RID); + /* CAMERA API */ FUNC0R(RID,camera_create); @@ -929,6 +943,7 @@ public: FUNC2(camera_set_environment,RID,RID); FUNC1RC(RID,camera_get_environment,RID); + FUNC2(camera_set_use_vertical_aspect,RID,bool); FUNC2RC(bool,camera_is_using_vertical_aspect,RID,bool); @@ -998,6 +1013,7 @@ public: FUNC2(scenario_set_debug,RID,ScenarioDebugMode); FUNC2(scenario_set_environment,RID, RID); FUNC2RC(RID,scenario_get_environment,RID, RID); + FUNC2(scenario_set_fallback_environment,RID, RID); /* INSTANCING API */ @@ -1053,6 +1069,9 @@ public: FUNC2(instance_geometry_set_baked_light,RID, RID ); FUNC1RC(RID,instance_geometry_get_baked_light,RID); + FUNC2(instance_geometry_set_baked_light_sampler,RID, RID ); + FUNC1RC(RID,instance_geometry_get_baked_light_sampler,RID); + FUNC2(instance_geometry_set_baked_light_texture_index,RID, int); FUNC1RC(int,instance_geometry_get_baked_light_texture_index,RID); @@ -1107,6 +1126,8 @@ public: FUNC2(canvas_item_add_set_blend_mode,RID, MaterialBlendMode ); FUNC2(canvas_item_add_clip_ignore,RID, bool ); + FUNC2(canvas_item_set_sort_children_by_y,RID,bool); + FUNC1(canvas_item_clear,RID); FUNC1(canvas_item_raise,RID); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 9abfecaac6..e0238c8042 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -486,7 +486,7 @@ void VisualServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("instances_cull_aabb"),&VisualServer::instances_cull_aabb); ObjectTypeDB::bind_method(_MD("instances_cull_ray"),&VisualServer::instances_cull_ray); - ObjectTypeDB::bind_method(_MD("instances_cull_convex"),&VisualServer::instances_cull_ray); + ObjectTypeDB::bind_method(_MD("instances_cull_convex"),&VisualServer::instances_cull_convex); diff --git a/servers/visual_server.h b/servers/visual_server.h index 8934fa7903..ed04b0d09c 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -87,6 +87,7 @@ public: MAX_PARTICLE_COLOR_PHASES=4, MAX_PARTICLE_ATTRACTORS=4, + MAX_CURSORS = 8, }; @@ -96,8 +97,10 @@ public: TEXTURE_FLAG_MIPMAPS=1, /// Enable automatic mipmap generation - when available TEXTURE_FLAG_REPEAT=2, /// Repeat texture (Tiling), otherwise Clamping TEXTURE_FLAG_FILTER=4, /// Create texure with linear (or available) filter - TEXTURE_FLAG_CUBEMAP=8, - TEXTURE_FLAG_VIDEO_SURFACE=16, + TEXTURE_FLAG_ANISOTROPIC_FILTER=8, + TEXTURE_FLAG_CONVERT_TO_LINEAR=16, + TEXTURE_FLAG_CUBEMAP=2048, + TEXTURE_FLAG_VIDEO_SURFACE=4096, TEXTURE_FLAGS_DEFAULT=TEXTURE_FLAG_REPEAT|TEXTURE_FLAG_MIPMAPS|TEXTURE_FLAG_FILTER }; @@ -166,6 +169,7 @@ public: MATERIAL_FLAG_UNSHADED, MATERIAL_FLAG_ONTOP, MATERIAL_FLAG_LIGHTMAP_ON_UV2, + MATERIAL_FLAG_COLOR_ARRAY_SRGB, MATERIAL_FLAG_MAX, }; @@ -229,6 +233,7 @@ public: FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, FIXED_MATERIAL_FLAG_USE_POINT_SIZE, FIXED_MATERIAL_FLAG_DISCARD_ALPHA, + FIXED_MATERIAL_FLAG_USE_XY_NORMALMAP, FIXED_MATERIAL_FLAG_MAX, }; @@ -585,12 +590,35 @@ public: virtual void baked_light_set_octree(RID p_baked_light,const DVector<uint8_t> p_octree)=0; virtual DVector<uint8_t> baked_light_get_octree(RID p_baked_light) const=0; + virtual void baked_light_set_light(RID p_baked_light,const DVector<uint8_t> p_light)=0; + virtual DVector<uint8_t> baked_light_get_light(RID p_baked_light) const=0; + + virtual void baked_light_set_sampler_octree(RID p_baked_light,const DVector<int> &p_sampler)=0; + virtual DVector<int> baked_light_get_sampler_octree(RID p_baked_light) const=0; + virtual void baked_light_set_lightmap_multiplier(RID p_baked_light,float p_multiplier)=0; virtual float baked_light_get_lightmap_multiplier(RID p_baked_light) const=0; virtual void baked_light_add_lightmap(RID p_baked_light,const RID p_texture,int p_id)=0; virtual void baked_light_clear_lightmaps(RID p_baked_light)=0; + /* BAKED LIGHT SAMPLER */ + + virtual RID baked_light_sampler_create()=0; + + enum BakedLightSamplerParam { + BAKED_LIGHT_SAMPLER_RADIUS, + BAKED_LIGHT_SAMPLER_STRENGTH, + BAKED_LIGHT_SAMPLER_ATTENUATION, + BAKED_LIGHT_SAMPLER_DETAIL_RATIO, + BAKED_LIGHT_SAMPLER_MAX + }; + + virtual void baked_light_sampler_set_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param,float p_value)=0; + virtual float baked_light_sampler_get_param(RID p_baked_light_sampler,BakedLightSamplerParam p_param) const=0; + + virtual void baked_light_sampler_set_resolution(RID p_baked_light_sampler,int p_resolution)=0; + virtual int baked_light_sampler_get_resolution(RID p_baked_light_sampler) const=0; /* CAMERA API */ @@ -803,7 +831,7 @@ public: virtual void scenario_set_debug(RID p_scenario,ScenarioDebugMode p_debug_mode)=0; virtual void scenario_set_environment(RID p_scenario, RID p_environment)=0; virtual RID scenario_get_environment(RID p_scenario, RID p_environment) const=0; - + virtual void scenario_set_fallback_environment(RID p_scenario, RID p_environment)=0; /* INSTANCING API */ @@ -819,7 +847,8 @@ public: INSTANCE_ROOM, INSTANCE_PORTAL, INSTANCE_BAKED_LIGHT, - + INSTANCE_BAKED_LIGHT_SAMPLER, + INSTANCE_GEOMETRY_MASK=(1<<INSTANCE_MESH)|(1<<INSTANCE_MULTIMESH)|(1<<INSTANCE_IMMEDIATE)|(1<<INSTANCE_PARTICLES) }; @@ -893,9 +922,13 @@ public: virtual void instance_geometry_set_baked_light(RID p_instance,RID p_baked_light)=0; virtual RID instance_geometry_get_baked_light(RID p_instance) const=0; + virtual void instance_geometry_set_baked_light_sampler(RID p_instance,RID p_baked_light_sampler)=0; + virtual RID instance_geometry_get_baked_light_sampler(RID p_instance) const=0; + virtual void instance_geometry_set_baked_light_texture_index(RID p_instance,int p_tex_id)=0; virtual int instance_geometry_get_baked_light_texture_index(RID p_instance) const=0; + virtual void instance_light_set_enabled(RID p_instance,bool p_enabled)=0; virtual bool instance_light_is_enabled(RID p_instance) const=0; @@ -944,6 +977,7 @@ public: virtual void canvas_item_add_set_transform(RID p_item,const Matrix32& p_transform)=0; virtual void canvas_item_add_set_blend_mode(RID p_item, MaterialBlendMode p_blend)=0; virtual void canvas_item_add_clip_ignore(RID p_item, bool p_ignore)=0; + virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable)=0; virtual void canvas_item_clear(RID p_item)=0; virtual void canvas_item_raise(RID p_item)=0; diff --git a/tools/SCsub b/tools/SCsub index 528ffbf3c3..875663b849 100644 --- a/tools/SCsub +++ b/tools/SCsub @@ -13,7 +13,7 @@ SConscript('freetype/SCsub'); SConscript('doc/SCsub'); SConscript('pck/SCsub'); -lib = env.Library("tool",env.tool_sources, LIBSUFFIX=env['platform_libsuffix']) +lib = env.Library("tool",env.tool_sources) env.Prepend(LIBS=[lib]) diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp index e29888b433..7a842391a4 100644 --- a/tools/collada/collada.cpp +++ b/tools/collada/collada.cpp @@ -443,7 +443,10 @@ Vector<String> Collada::_read_string_array(XMLParser& parser) { if (parser.get_node_type() == XMLParser::NODE_TEXT) { // parse String data String str = parser.get_node_data(); - array=str.split(" ",false); + array=str.split_spaces(); + //for(int i=0;i<array.size();i++) { + // print_line(itos(i)+": "+array[i]); + //} } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) @@ -2066,6 +2069,8 @@ void Collada::_parse_animation(XMLParser& parser) { track.target=target; } + print_line("TARGET: "+track.target); + state.animation_tracks.push_back(track); if (!state.referenced_tracks.has(target)) @@ -2101,6 +2106,8 @@ void Collada::_parse_animation_clip(XMLParser& parser) { if (parser.has_attribute("name")) clip.name=parser.get_attribute_value("name"); + else if (parser.has_attribute("id")) + clip.name=parser.get_attribute_value("id"); if (parser.has_attribute("start")) clip.begin=parser.get_attribute_value("start").to_double(); if (parser.has_attribute("end")) @@ -2144,6 +2151,7 @@ void Collada::_parse_scene(XMLParser& parser) { if (name=="instance_visual_scene") { state.root_visual_scene=_uri_to_id(parser.get_attribute_value("url")); + print_line("***ROOT VISUAL SCENE: "+state.root_visual_scene); } if (name=="instance_physics_scene") { state.root_physics_scene=_uri_to_id(parser.get_attribute_value("url")); @@ -2513,6 +2521,9 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,Lis ERR_FAIL_COND_V( !state.scene_map.has( nodeid ), false); //weird, it should have it... NodeJoint *nj = SAFE_CAST<NodeJoint*>(state.scene_map[nodeid]); ERR_FAIL_COND_V(!nj,false); + if (!nj->owner) { + print_line("Has no owner: "+nj->name); + } ERR_FAIL_COND_V( !nj->owner,false ); //weird, node should have a skeleton owner NodeSkeleton *sk = nj->owner; diff --git a/tools/collada/collada.h b/tools/collada/collada.h index 360f54ec05..c5e5705105 100644 --- a/tools/collada/collada.h +++ b/tools/collada/collada.h @@ -302,6 +302,7 @@ public: Vector3 uv2; Plane tangent; Color color; + int uid; struct Weight { int bone_idx; float weight; @@ -331,21 +332,26 @@ public: bool operator<(const Vertex& p_vert) const { - if (vertex==p_vert.vertex) { - if(normal==p_vert.normal) { - if(uv==p_vert.uv) { - if(uv2==p_vert.uv2) { - return (color<p_vert.color); + if (uid==p_vert.uid) { + if (vertex==p_vert.vertex) { + if(normal==p_vert.normal) { + if(uv==p_vert.uv) { + if(uv2==p_vert.uv2) { + return (color<p_vert.color); + } else + return (uv2<p_vert.uv2); } else - return (uv2<p_vert.uv2); + return (uv<p_vert.uv); } else - return (uv<p_vert.uv); + return (normal<p_vert.normal); } else - return (normal<p_vert.normal); + return vertex<p_vert.vertex; } else - return vertex<p_vert.vertex; + return uid < p_vert.uid; } + + Vertex() { uid=0; idx=0; } }; struct Node { diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp index 319c1ad8b7..0bd21219bf 100644 --- a/tools/doc/doc_data.cpp +++ b/tools/doc/doc_data.cpp @@ -997,8 +997,8 @@ Error DocData::save(const String& p_path) { _write_string(f,1,"</constants>"); - _write_string(f,1,"<theme_items>"); if (c.theme_properties.size()) { + _write_string(f,1,"<theme_items>"); for(int i=0;i<c.theme_properties.size();i++) { @@ -1007,9 +1007,10 @@ Error DocData::save(const String& p_path) { _write_string(f,2,"</theme_item>"); } + _write_string(f,1,"</theme_items>"); } - _write_string(f,0,"</theme_items>"); + _write_string(f,0,"</class>"); } diff --git a/tools/docdump/makemd.py b/tools/docdump/makemd.py index 7cc2e9dc4b..f85d145d5e 100644 --- a/tools/docdump/makemd.py +++ b/tools/docdump/makemd.py @@ -337,7 +337,7 @@ for file in input_list: class_names.sort() -make_class_list(class_names, 3) +make_class_list(class_names, 2) for cn in class_names: c = classes[cn] diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp index daba52be03..76755666eb 100644 --- a/tools/editor/editor_file_system.cpp +++ b/tools/editor/editor_file_system.cpp @@ -142,7 +142,7 @@ void EditorFileSystemDirectory::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_file","idx"),&EditorFileSystemDirectory::get_file); ObjectTypeDB::bind_method(_MD("get_file_path","idx"),&EditorFileSystemDirectory::get_file_path); ObjectTypeDB::bind_method(_MD("get_file_types","idx"),&EditorFileSystemDirectory::get_file_type); - ObjectTypeDB::bind_method(_MD("is_missing_sources","idx"),&EditorFileSystemDirectory::get_file_type); + ObjectTypeDB::bind_method(_MD("is_missing_sources","idx"),&EditorFileSystemDirectory::is_missing_sources); ObjectTypeDB::bind_method(_MD("get_name"),&EditorFileSystemDirectory::get_name); ObjectTypeDB::bind_method(_MD("get_parent"),&EditorFileSystemDirectory::get_parent); diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 819da4bb45..42260e70ba 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -293,7 +293,7 @@ void EditorHelpSearch::_bind_methods() { ObjectTypeDB::bind_method(_MD("_text_changed"),&EditorHelpSearch::_text_changed); ObjectTypeDB::bind_method(_MD("_confirmed"),&EditorHelpSearch::_confirmed); ObjectTypeDB::bind_method(_MD("_sbox_input"),&EditorHelpSearch::_sbox_input); - ObjectTypeDB::bind_method(_MD("_update_search"),&EditorHelpSearch::_sbox_input); + ObjectTypeDB::bind_method(_MD("_update_search"),&EditorHelpSearch::_update_search); ADD_SIGNAL(MethodInfo("go_to_help")); diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index a137b6cd34..701704fbfa 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -33,8 +33,6 @@ #include "editor_fonts.h" #include "editor_help.h" -#include "scene/io/scene_saver.h" -#include "scene/io/scene_loader.h" #include "core/io/resource_saver.h" #include "core/io/resource_loader.h" #include "servers/physics_2d_server.h" @@ -71,6 +69,7 @@ #include "plugins/item_list_editor_plugin.h" #include "plugins/stream_editor_plugin.h" #include "plugins/multimesh_editor_plugin.h" +#include "plugins/mesh_editor_plugin.h" #include "plugins/theme_editor_plugin.h" #include "plugins/tile_map_editor_plugin.h" @@ -233,25 +232,6 @@ void EditorNode::_notification(int p_what) { if (defer_load_scene!="") { -#ifdef OLD_SCENE_FORMAT_ENABLED - - if (convert_old) { - get_scene()->quit(); - Node *scn = SceneLoader::load(defer_load_scene,true); - ERR_EXPLAIN("Couldn't load scene: "+defer_load_scene); - ERR_FAIL_COND(!scn); - Ref<PackedScene> sdata = memnew( PackedScene ); - Error err = sdata->pack(scn); - ERR_EXPLAIN("Couldn't repack scene: "+defer_load_scene); - ERR_FAIL_COND(err!=OK); - err = ResourceSaver::save(defer_load_scene,sdata); - ERR_EXPLAIN("Couldn't resave scene: "+defer_load_scene); - ERR_FAIL_COND(err!=OK); - - return; - } - -#endif load_scene(defer_load_scene); defer_load_scene=""; } @@ -886,65 +866,6 @@ void EditorNode::_dialog_action(String p_file) { load_scene(p_file); } break; -#ifdef OLD_SCENE_FORMAT_ENABLED - case FILE_OPEN_OLD_SCENE: { - - String lpath = Globals::get_singleton()->localize_path(p_file); - if (!lpath.begins_with("res://")) { - - current_option=-1; - //accept->get_cancel()->hide(); - accept->get_ok()->set_text("Ugh"); - accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."); - accept->popup_centered(Size2(300,120)); - return ; - } - - Node*new_scene=SceneLoader::load(lpath,true); - - if (!new_scene) { - - current_option=-1; - //accept->get_cancel()->hide(); - accept->get_ok()->set_text("Ugh"); - accept->set_text("Error loading scene."); - accept->popup_centered(Size2(300,70));; - return ; - } - - Node *old_scene = edited_scene; - _hide_top_editors(); - set_edited_scene(NULL); - editor_data.clear_editor_states(); - if (old_scene) { - memdelete(old_scene); - } - - set_edited_scene(new_scene); - scene_tree_dock->set_selected(new_scene); - _get_scene_metadata(); - - editor_data.get_undo_redo().clear_history(); - saved_version=editor_data.get_undo_redo().get_version(); - _update_title(); - - _add_to_recent_scenes(lpath); - - if (new_scene->has_meta("__editor_plugin_screen__")) { - - String editor = new_scene->get_meta("__editor_plugin_screen__"); - for(int i=0;i<editor_table.size();i++) { - - if (editor_table[i]->get_name()==editor) { - _editor_select(i); - break; - } - } - } - - - } break; -#endif case FILE_SAVE_OPTIMIZED: { @@ -1679,28 +1600,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { open_request(previous_scenes.back()->get()); } break; -#ifdef OLD_SCENE_FORMAT_ENABLED - case FILE_OPEN_OLD_SCENE: { - - //print_tree(); - file->set_mode(FileDialog::MODE_OPEN_FILE); - //not for now? - file->clear_filters(); - file->add_filter("*.xml"); - - - //file->set_current_path(current_path); - Node *scene = edited_scene; - if (scene) { - file->set_current_path(scene->get_filename()); - }; - file->set_title("Open Scene"); - file->popup_centered_ratio(); - - - } break; - -#endif case FILE_SAVE_SCENE: { @@ -2438,6 +2337,8 @@ void EditorNode::set_edited_scene(Node *p_scene) { if (edited_scene && edited_scene->cast_to<Popup>()) edited_scene->cast_to<Popup>()->show(); //show popups scene_tree_dock->set_edited_scene(edited_scene); + if (get_scene()) + get_scene()->set_edited_scene_root(edited_scene); if (edited_scene) { if (p_scene->get_parent()!=scene_root) @@ -3549,9 +3450,6 @@ EditorNode::EditorNode() { p=import_menu->get_popup(); p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE); -#ifdef OLD_SCENE_FORMAT_ENABLED - p->add_item("Import Old Scene",FILE_OPEN_OLD_SCENE); -#endif p->add_separator(); p->connect("item_pressed",this,"_menu_option"); @@ -4079,6 +3977,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) ); add_editor_plugin( memnew( ThemeEditorPlugin(this) ) ); add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) ); + add_editor_plugin( memnew( MeshInstanceEditorPlugin(this) ) ); add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) ); add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) ); add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) ); diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 6f1a24d7e8..bc88896ebb 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -30,7 +30,7 @@ #include "os/os.h" #include "os/dir_access.h" #include "os/file_access.h" -#include "io/object_format_xml.h" + #include "version.h" #include "scene/main/scene_main_loop.h" #include "os/os.h" @@ -386,6 +386,8 @@ void EditorSettings::_load_defaults() { set("global/font",""); hints["global/font"]=PropertyInfo(Variant::STRING,"global/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt"); + set("global/autoscan_project_path",""); + hints["global/autoscan_project_path"]=PropertyInfo(Variant::STRING,"global/autoscan_project_path",PROPERTY_HINT_GLOBAL_DIR); set("global/default_project_path",""); hints["global/default_project_path"]=PropertyInfo(Variant::STRING,"global/default_project_path",PROPERTY_HINT_GLOBAL_DIR); set("global/default_project_export_path",""); diff --git a/tools/editor/editor_shape_gizmos.cpp b/tools/editor/editor_shape_gizmos.cpp deleted file mode 100644 index df7332b64a..0000000000 --- a/tools/editor/editor_shape_gizmos.cpp +++ /dev/null @@ -1,468 +0,0 @@ -/*************************************************************************/ -/* editor_shape_gizmos.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "editor_shape_gizmos.h" - - - - - - -String EditableShapeSpatialGizmo::get_handle_name(int p_idx) const { - - if (es->cast_to<EditableSphere>()) { - - return "Radius"; - } -#if 0 - if (es->cast_to<EditableBox>()) { - - return "Extents"; - } - - if (es->cast_to<EditableCapsule>()) { - - return p_idx==0?"Radius":"Height"; - } - - if (es->cast_to<EditableRay>()) { - - return "Length"; - } -#endif - return ""; -} -Variant EditableShapeSpatialGizmo::get_handle_value(int p_idx) const{ - - if (es->cast_to<EditableSphere>()) { - - EditableSphere *ss = es->cast_to<EditableSphere>(); - return ss->get_radius(); - } -#if 0 - if (es->cast_to<EditableBox>()) { - - EditableBox *bs = es->cast_to<EditableBox>(); - return bs->get_extents(); - } - - if (es->cast_to<EditableCapsule>()) { - - EditableCapsule *cs = es->cast_to<EditableCapsule>(); - return p_idx==0?es->get_radius():es->get_height(); - } - - if (es->cast_to<EditableRay>()) { - - EditableRay* cs = es->cast_to<EditableRay>(); - return es->get_length(); - } -#endif - return Variant(); -} -void EditableShapeSpatialGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point){ - - Transform gt = es->get_global_transform(); - gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2]={gi.xform(ray_from),gi.xform(ray_from+ray_dir*4096)}; - - if (es->cast_to<EditableSphere>()) { - - EditableSphere *ss = es->cast_to<EditableSphere>(); - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),Vector3(4096,0,0),sg[0],sg[1],ra,rb); - float d = ra.x; - if (d<0.001) - d=0.001; - - ss->set_radius(d); - } - -#if 0 - if (es->cast_to<EditableRay>()) { - - EditableRay*cs = es->cast_to<EditableRay>(); - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),Vector3(0,0,4096),sg[0],sg[1],ra,rb); - float d = ra.z; - if (d<0.001) - d=0.001; - - rs->set_length(d); - } - - - if (es->cast_to<EditableBox>()) { - - Vector3 axis; - axis[p_idx]=1.0; - EditableBox *bs = es->cast_to<EditableBox>(); - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); - float d = ra[p_idx]; - if (d<0.001) - d=0.001; - - Vector3 he = bs->get_extents(); - he[p_idx]=d; - bs->set_extents(he); - - } - - if (es->cast_to<EditableCapsule>()) { - - Vector3 axis; - axis[p_idx]=1.0; - EditableCapsule *cs = es->cast_to<EditableCapsule>(); - Vector3 ra,rb; - Geometry::get_closest_points_between_segments(Vector3(),axis*4096,sg[0],sg[1],ra,rb); - float d = ra[p_idx]; - if (p_idx==1) - d-=es->get_radius(); - if (d<0.001) - d=0.001; - - if (p_idx==0) - es->set_radius(d); - else if (p_idx==1) - es->set_height(d*2.0); - - } - -#endif - -} -void EditableShapeSpatialGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ - - - if (es->cast_to<EditableSphere>()) { - - EditableSphere *ss = es->cast_to<EditableSphere>(); - if (p_cancel) { - ss->set_radius(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Sphere Shape Radius"); - ur->add_do_method(ss,"set_radius",ss->get_radius()); - ur->add_undo_method(ss,"set_radius",p_restore); - ur->commit_action(); - - } -#if 0 - if (es->cast_to<EditableBox>()) { - - EditableBox *ss = es->cast_to<EditableBox>(); - if (p_cancel) { - ss->set_extents(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Box Shape Extents"); - ur->add_do_method(ss,"set_extents",ss->get_extents()); - ur->add_undo_method(ss,"set_extents",p_restore); - ur->commit_action(); - } - - if (es->cast_to<EditableCapsule>()) { - - EditableCapsule *cs = es->cast_to<EditableCapsule>(); - if (p_cancel) { - if (p_idx==0) - ss->set_radius(p_restore); - else - ss->set_height(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - if (p_idx==0) { - ur->create_action("Change Capsule Shape Radius"); - ur->add_do_method(ss,"set_radius",ss->get_radius()); - ur->add_undo_method(ss,"set_radius",p_restore); - } else { - ur->create_action("Change Capsule Shape Height"); - ur->add_do_method(ss,"set_height",ss->get_height()); - ur->add_undo_method(ss,"set_height",p_restore); - - } - - ur->commit_action(); - - } - - if (es->cast_to<EditableRay>()) { - - EditableRay*rs = es->cast_to<EditableRay>() - if (p_cancel) { - ss->set_length(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action("Change Ray Shape Length"); - ur->add_do_method(ss,"set_length",ss->get_length()); - ur->add_undo_method(ss,"set_length",p_restore); - ur->commit_action(); - - } -#endif -} -void EditableShapeSpatialGizmo::redraw(){ - - clear(); - - if (es->cast_to<EditableSphere>()) { - - EditableSphere* sp= es->cast_to<EditableSphere>(); - float r=sp->get_radius(); - - Vector<Vector3> points; - - for(int i=0;i<=360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - points.push_back(Vector3(a.x,0,a.y)); - points.push_back(Vector3(b.x,0,b.y)); - points.push_back(Vector3(0,a.x,a.y)); - points.push_back(Vector3(0,b.x,b.y)); - points.push_back(Vector3(a.x,a.y,0)); - points.push_back(Vector3(b.x,b.y,0)); - - } - - Vector<Vector3> collision_segments; - - for(int i=0;i<64;i++) { - - float ra=i*Math_PI*2.0/64.0; - float rb=(i+1)*Math_PI*2.0/64.0; - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r; - - collision_segments.push_back(Vector3(a.x,0,a.y)); - collision_segments.push_back(Vector3(b.x,0,b.y)); - collision_segments.push_back(Vector3(0,a.x,a.y)); - collision_segments.push_back(Vector3(0,b.x,b.y)); - collision_segments.push_back(Vector3(a.x,a.y,0)); - collision_segments.push_back(Vector3(b.x,b.y,0)); - } - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(collision_segments); - Vector<Vector3> handles; - handles.push_back(Vector3(r,0,0)); - add_handles(handles); - - } - -#if 0 - if (es->cast_to<EditableBox>()) { - - EditableBox*bs = es->cast_to<EditableBox>(); - Vector<Vector3> lines; - AABB aabb; - aabb.pos=-bs->get_extents(); - aabb.size=aabb.pos*-2; - - for(int i=0;i<12;i++) { - Vector3 a,b; - aabb.get_edge(i,a,b); - lines.push_back(a); - lines.push_back(b); - } - - Vector<Vector3> handles; - - for(int i=0;i<3;i++) { - - Vector3 ax; - ax[i]=bs->get_extents()[i]; - handles.push_back(ax); - } - - add_lines(lines,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(lines); - add_handles(handles); - - } - - if (es->cast_to<EditableCapsule>()) { - - EditableCapsule *cs = es->cast_to<EditableCapsule>(); - float radius = es->get_radius(); - float height = es->get_height(); - - - Vector<Vector3> points; - - Vector3 d(0,height*0.5,0); - for(int i=0;i<360;i++) { - - float ra=Math::deg2rad(i); - float rb=Math::deg2rad(i+1); - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; - - points.push_back(Vector3(a.x,0,a.y)+d); - points.push_back(Vector3(b.x,0,b.y)+d); - - points.push_back(Vector3(a.x,0,a.y)-d); - points.push_back(Vector3(b.x,0,b.y)-d); - - if (i%90==0) { - - points.push_back(Vector3(a.x,0,a.y)+d); - points.push_back(Vector3(a.x,0,a.y)-d); - } - - Vector3 dud = i<180?d:-d; - - points.push_back(Vector3(0,a.x,a.y)+dud); - points.push_back(Vector3(0,b.x,b.y)+dud); - points.push_back(Vector3(a.y,a.x,0)+dud); - points.push_back(Vector3(b.y,b.x,0)+dud); - - } - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - - Vector<Vector3> collision_segments; - - for(int i=0;i<64;i++) { - - float ra=i*Math_PI*2.0/64.0; - float rb=(i+1)*Math_PI*2.0/64.0; - Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*radius; - Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*radius; - - collision_segments.push_back(Vector3(a.x,0,a.y)+d); - collision_segments.push_back(Vector3(b.x,0,b.y)+d); - - collision_segments.push_back(Vector3(a.x,0,a.y)-d); - collision_segments.push_back(Vector3(b.x,0,b.y)-d); - - if (i%16==0) { - - collision_segments.push_back(Vector3(a.x,0,a.y)+d); - collision_segments.push_back(Vector3(a.x,0,a.y)-d); - } - - Vector3 dud = i<32?d:-d; - - collision_segments.push_back(Vector3(0,a.x,a.y)+dud); - collision_segments.push_back(Vector3(0,b.x,b.y)+dud); - collision_segments.push_back(Vector3(a.y,a.x,0)+dud); - collision_segments.push_back(Vector3(b.y,b.x,0)+dud); - - } - - add_collision_segments(collision_segments); - - Vector<Vector3> handles; - handles.push_back(Vector3(es->get_radius(),0,0)); - handles.push_back(Vector3(0,es->get_height()*0.5+es->get_radius(),0)); - add_handles(handles); - - - } - - if (es->cast_to<EditablePlane>()) { - - EditablePlane* ps=es->cast_to<EditablePlane(); - Plane p = ps->get_plane(); - Vector<Vector3> points; - - Vector3 n1 = p.get_any_perpendicular_normal(); - Vector3 n2 = p.normal.cross(n1).normalized(); - - Vector3 pface[4]={ - p.normal*p.d+n1*10.0+n2*10.0, - p.normal*p.d+n1*10.0+n2*-10.0, - p.normal*p.d+n1*-10.0+n2*-10.0, - p.normal*p.d+n1*-10.0+n2*10.0, - }; - - points.push_back(pface[0]); - points.push_back(pface[1]); - points.push_back(pface[1]); - points.push_back(pface[2]); - points.push_back(pface[2]); - points.push_back(pface[3]); - points.push_back(pface[3]); - points.push_back(pface[0]); - points.push_back(p.normal*p.d); - points.push_back(p.normal*p.d+p.normal*3); - - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(points); - - } - - - if (es->cast_to<EditableRay>()) { - - EditableRay*cs = es->cast_to<EditableRay>(); - - Vector<Vector3> points; - points.push_back(Vector3()); - points.push_back(Vector3(0,0,rs->get_length())); - add_lines(points,SpatialEditorGizmos::singleton->shape_material); - add_collision_segments(points); - Vector<Vector3> handles; - handles.push_back(Vector3(0,0,rs->get_length())); - add_handles(handles); - - - } - -#endif - -} -EditableShapeSpatialGizmo::EditableShapeSpatialGizmo(EditableShape* p_cs) { - - es=p_cs; - set_spatial_node(p_cs); -} - - - -EditorShapeGizmos::EditorShapeGizmos() -{ -} diff --git a/tools/editor/editor_shape_gizmos.h b/tools/editor/editor_shape_gizmos.h deleted file mode 100644 index 4b5af49b4e..0000000000 --- a/tools/editor/editor_shape_gizmos.h +++ /dev/null @@ -1,60 +0,0 @@ -/*************************************************************************/ -/* editor_shape_gizmos.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef EDITOR_SHAPE_GIZMOS_H -#define EDITOR_SHAPE_GIZMOS_H - -#include "spatial_editor_gizmos.h" -#include "scene/3d/editable_shape.h" - - -class EditableShapeSpatialGizmo : public SpatialGizmoTool { - - OBJ_TYPE(EditableShapeSpatialGizmo,SpatialGizmoTool); - - EditableShape *es; - -public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point); - virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false); - void redraw(); - EditableShapeSpatialGizmo(EditableShape* p_cs=NULL); - -}; - - - -class EditorShapeGizmos -{ -public: - EditorShapeGizmos(); -}; - -#endif // EDITOR_SHAPE_GIZMOS_H diff --git a/tools/editor/icons/icon_baked_light.png b/tools/editor/icons/icon_baked_light.png Binary files differnew file mode 100644 index 0000000000..48039e264c --- /dev/null +++ b/tools/editor/icons/icon_baked_light.png diff --git a/tools/editor/icons/icon_baked_light_instance.png b/tools/editor/icons/icon_baked_light_instance.png Binary files differnew file mode 100644 index 0000000000..77e53aa8f6 --- /dev/null +++ b/tools/editor/icons/icon_baked_light_instance.png diff --git a/tools/editor/icons/icon_collision_polygon.png b/tools/editor/icons/icon_collision_polygon.png Binary files differnew file mode 100644 index 0000000000..a82b43589e --- /dev/null +++ b/tools/editor/icons/icon_collision_polygon.png diff --git a/tools/editor/icons/icon_immediate_geometry.png b/tools/editor/icons/icon_immediate_geometry.png Binary files differnew file mode 100644 index 0000000000..e7fa8a9e42 --- /dev/null +++ b/tools/editor/icons/icon_immediate_geometry.png diff --git a/tools/editor/icons/icon_kinematic_body.png b/tools/editor/icons/icon_kinematic_body.png Binary files differnew file mode 100644 index 0000000000..7feb38f6ba --- /dev/null +++ b/tools/editor/icons/icon_kinematic_body.png diff --git a/tools/editor/icons/icon_kinematic_body_2d.png b/tools/editor/icons/icon_kinematic_body_2d.png Binary files differnew file mode 100644 index 0000000000..3d8e09a179 --- /dev/null +++ b/tools/editor/icons/icon_kinematic_body_2d.png diff --git a/tools/editor/icons/icon_navigation.png b/tools/editor/icons/icon_navigation.png Binary files differnew file mode 100644 index 0000000000..eeaa660f8d --- /dev/null +++ b/tools/editor/icons/icon_navigation.png diff --git a/tools/editor/icons/icon_navigation_mesh_instance.png b/tools/editor/icons/icon_navigation_mesh_instance.png Binary files differnew file mode 100644 index 0000000000..163bd0cdb3 --- /dev/null +++ b/tools/editor/icons/icon_navigation_mesh_instance.png diff --git a/tools/editor/icons/icon_panels_2_alt.png b/tools/editor/icons/icon_panels_2_alt.png Binary files differnew file mode 100644 index 0000000000..2006f212ce --- /dev/null +++ b/tools/editor/icons/icon_panels_2_alt.png diff --git a/tools/editor/icons/icon_panels_3_alt.png b/tools/editor/icons/icon_panels_3_alt.png Binary files differnew file mode 100644 index 0000000000..5195b799a5 --- /dev/null +++ b/tools/editor/icons/icon_panels_3_alt.png diff --git a/tools/editor/icons/icon_particle_attractor_2d.png b/tools/editor/icons/icon_particle_attractor_2d.png Binary files differnew file mode 100644 index 0000000000..bb66611e45 --- /dev/null +++ b/tools/editor/icons/icon_particle_attractor_2d.png diff --git a/tools/editor/icons/icon_pin_joint.png b/tools/editor/icons/icon_pin_joint.png Binary files differnew file mode 100644 index 0000000000..cdfae660d8 --- /dev/null +++ b/tools/editor/icons/icon_pin_joint.png diff --git a/tools/editor/icons/icon_polygon_2d.png b/tools/editor/icons/icon_polygon_2d.png Binary files differnew file mode 100644 index 0000000000..9deb63a248 --- /dev/null +++ b/tools/editor/icons/icon_polygon_2d.png diff --git a/tools/editor/icons/icon_ray_cast.png b/tools/editor/icons/icon_ray_cast.png Binary files differnew file mode 100644 index 0000000000..a53ef0b516 --- /dev/null +++ b/tools/editor/icons/icon_ray_cast.png diff --git a/tools/editor/icons/icon_slider_joint.png b/tools/editor/icons/icon_slider_joint.png Binary files differnew file mode 100644 index 0000000000..ce35b6bfa2 --- /dev/null +++ b/tools/editor/icons/icon_slider_joint.png diff --git a/tools/editor/icons/icon_touch_screen_button.png b/tools/editor/icons/icon_touch_screen_button.png Binary files differnew file mode 100644 index 0000000000..16e84927f1 --- /dev/null +++ b/tools/editor/icons/icon_touch_screen_button.png diff --git a/tools/editor/icons/icon_vehicle_body.png b/tools/editor/icons/icon_vehicle_body.png Binary files differnew file mode 100644 index 0000000000..1c6af388eb --- /dev/null +++ b/tools/editor/icons/icon_vehicle_body.png diff --git a/tools/editor/icons/icon_vehicle_wheel.png b/tools/editor/icons/icon_vehicle_wheel.png Binary files differnew file mode 100644 index 0000000000..161283e1bf --- /dev/null +++ b/tools/editor/icons/icon_vehicle_wheel.png diff --git a/tools/editor/icons/icon_y_sort.png b/tools/editor/icons/icon_y_sort.png Binary files differnew file mode 100644 index 0000000000..6f80fac156 --- /dev/null +++ b/tools/editor/icons/icon_y_sort.png diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 4b3e052907..6a6ee8c614 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -92,6 +92,7 @@ public: String gradient_image; + bool disable_filter; bool round_advance; @@ -153,6 +154,8 @@ public: color_use_monochrome=p_value; else if (n=="advanced/round_advance") round_advance=p_value; + else if (n=="advanced/disable_filter") + disable_filter=p_value; else return false; @@ -217,6 +220,8 @@ public: r_ret=color_use_monochrome; else if (n=="advanced/round_advance") r_ret=round_advance; + else if (n=="advanced/disable_filter") + r_ret=disable_filter; else return false; @@ -265,6 +270,7 @@ public: } p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome")); p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance")); + p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter")); } @@ -302,6 +308,7 @@ public: color_use_monochrome=false; round_advance=true; + disable_filter=false; } @@ -331,6 +338,7 @@ public: color_use_monochrome=false; round_advance=true; + disable_filter=false; } @@ -1260,6 +1268,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata int space_space = from->get_option("extra_space/space"); int top_space = from->get_option("extra_space/top"); int bottom_space = from->get_option("extra_space/bottom"); + bool disable_filter = from->get_option("advanced/disable_filter"); Ref<Font> font; @@ -1279,7 +1288,12 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata //register texures { Ref<ImageTexture> t = memnew(ImageTexture); - t->create_from_image(atlas); + int flags; + if (disable_filter) + flags=0; + else + flags=Texture::FLAG_FILTER; + t->create_from_image(atlas,flags); t->set_storage( ImageTexture::STORAGE_COMPRESS_LOSSLESS ); font->add_texture(t); diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 9bee47ca66..e86356ebe9 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -694,6 +694,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co // Must convert to GL/DX format. int _prim_ofs=0; + int vertidx=0; for(int p_i=0;p_i<p.count;p_i++) { @@ -718,6 +719,8 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co ERR_FAIL_INDEX_V(src,p.indices.size(),ERR_INVALID_DATA); Collada::Vertex vertex; + if (p_morph_data) + vertex.uid=vertidx++; int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers) int vertex_pos = (vertex_src->stride?vertex_src->stride:3) * vertex_index; @@ -746,7 +749,7 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co Vector3 tangent =Vector3(tangent_src->array[tangent_pos+0],tangent_src->array[tangent_pos+1],tangent_src->array[tangent_pos+2]); vertex.tangent.normal=tangent; - vertex.tangent.d= vertex.normal.cross(tangent).dot(binormal) > 0 ? -1 : 1; + vertex.tangent.d= vertex.normal.cross(tangent).dot(binormal) > 0 ? 1 : -1; } } @@ -781,6 +784,8 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co vertex.vertex.z = -vertex.vertex.z; SWAP( vertex.normal.z, vertex.normal.y ); vertex.normal.z = -vertex.normal.z; + SWAP( vertex.tangent.normal.z, vertex.tangent.normal.y ); + vertex.tangent.normal.z = -vertex.tangent.normal.z; } @@ -1670,16 +1675,21 @@ void ColladaImport::_fix_param_animation_tracks() { source=skin.base; } else if (collada.state.morph_controller_data_map.has(source)) { + const Collada::MorphControllerData& morph = collada.state.morph_controller_data_map[source]; + if (morph.targets.has("MORPH_WEIGHT") && morph.targets.has("MORPH_TARGET")) { + String weights = morph.targets["MORPH_WEIGHT"]; String targets = morph.targets["MORPH_TARGET"]; + //fails here if (morph.sources.has(targets) && morph.sources.has(weights)) { const Collada::MorphControllerData::Source &weight_src=morph.sources[weights]; const Collada::MorphControllerData::Source &target_src=morph.sources[targets]; + ERR_FAIL_COND(weight_src.array.size() != target_src.sarray.size()); for(int i=0;i<weight_src.array.size();i++) { @@ -1688,6 +1698,7 @@ void ColladaImport::_fix_param_animation_tracks() { String mesh_name = target_src.sarray[i]; if (collada.state.mesh_name_map.has(mesh_name) && collada.state.referenced_tracks.has(track_name)) { + const Vector<int>&rt = collada.state.referenced_tracks[track_name]; for(int rti=0;rti<rt.size();rti++) { @@ -1718,7 +1729,7 @@ void ColladaImport::_fix_param_animation_tracks() { void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) { - print_line("-=-=-=-=-PRE CA"); + _fix_param_animation_tracks(); for(int i=0;i<collada.state.animation_clips.size();i++) { @@ -1731,6 +1742,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) { for(int i=0;i<collada.state.animation_tracks.size();i++) { Collada::AnimationTrack &at = collada.state.animation_tracks[i]; + //print_line("CHANNEL: "+at.target+" PARAM: "+at.param); if (!node_map.has(at.target)) { print_line("Coudlnt find node: "+at.target); continue; @@ -1749,7 +1761,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones) { } create_animation(-1,p_make_tracks_in_all_bones); - print_line("clipcount: "+itos(collada.state.animation_clips.size())); + //print_line("clipcount: "+itos(collada.state.animation_clips.size())); for(int i=0;i<collada.state.animation_clips.size();i++) create_animation(i,p_make_tracks_in_all_bones); @@ -1761,10 +1773,10 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones if (p_clip==-1) { - print_line("default"); + //print_line("default"); animation->set_name("default"); } else { - print_line("clip name: "+collada.state.animation_clips[p_clip].name); + //print_line("clip name: "+collada.state.animation_clips[p_clip].name); animation->set_name(collada.state.animation_clips[p_clip].name); } @@ -1829,14 +1841,14 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones if (p_clip>=0 && collada.state.animation_clips[p_clip].end) anim_length=collada.state.animation_clips[p_clip].end; - while(f<collada.state.animation_length) { - if (f>=collada.state.animation_length) - f=collada.state.animation_length; + while(f<anim_length) { + if (f>=anim_length) + f=anim_length; base_snapshots.push_back(f); f+=snapshot_interval; } - print_line("anim len: "+rtos(anim_length)); + //print_line("anim len: "+rtos(anim_length)); animation->set_length(anim_length); bool tracks_found=false; @@ -1861,7 +1873,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones Collada::Node *cn = collada.state.scene_map[E->get()]; if (cn->ignore_anim) { - print_line("warning, ignoring animation on node: "+path); + //print_line("warning, ignoring animation on node: "+path); continue; } diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 2482728c87..27400344d3 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -40,6 +40,7 @@ #include "scene/3d/body_shape.h" #include "scene/3d/physics_body.h" #include "scene/3d/portal.h" +#include "scene/3d/vehicle_body.h" #include "os/os.h" @@ -641,6 +642,7 @@ const EditorSceneImportDialog::FlagInfo EditorSceneImportDialog::scene_flag_name {EditorSceneImportPlugin::SCENE_FLAG_DETECT_ALPHA,"Materials","Set Alpha in Materials (-alpha)",true}, {EditorSceneImportPlugin::SCENE_FLAG_DETECT_VCOLOR,"Materials","Set Vert. Color in Materials (-vcol)",true}, {EditorSceneImportPlugin::SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES,"Actions","SRGB->Linear Of Diffuse Textures",false}, + {EditorSceneImportPlugin::SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY,"Actions","Convert Normal Maps to XY",true}, {EditorSceneImportPlugin::SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS,"Actions","Set Material Lightmap to UV2 if Tex2Array Exists",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS,"Create","Create Collisions (-col},-colonly)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_PORTALS,"Create","Create Portals (-portal)",true}, @@ -649,9 +651,10 @@ const EditorSceneImportDialog::FlagInfo EditorSceneImportDialog::scene_flag_name {EditorSceneImportPlugin::SCENE_FLAG_CREATE_BILLBOARDS,"Create","Create Billboards (-bb)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_IMPOSTORS,"Create","Create Impostors (-imp:dist)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_LODS,"Create","Create LODs (-lod:dist)",true}, - {EditorSceneImportPlugin::SCENE_FLAG_CREATE_CARS,"Create","Create Cars (-car)",true}, - {EditorSceneImportPlugin::SCENE_FLAG_CREATE_WHEELS,"Create","Create Car Wheels (-wheel)",true}, + {EditorSceneImportPlugin::SCENE_FLAG_CREATE_CARS,"Create","Create Vehicles (-vehicle)",true}, + {EditorSceneImportPlugin::SCENE_FLAG_CREATE_WHEELS,"Create","Create Vehicle Wheels (-wheel)",true}, {EditorSceneImportPlugin::SCENE_FLAG_CREATE_NAVMESH,"Create","Create Navigation Meshes (-navmesh)",true}, + {EditorSceneImportPlugin::SCENE_FLAG_DETECT_LIGHTMAP_LAYER,"Create","Detect LightMap Layer (-lm:<int>).",true}, {-1,NULL,NULL,false} }; @@ -896,7 +899,7 @@ static String _fixstr(const String& p_what,const String& p_str) { -void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<ImageTexture>, bool> &image_map) { +void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<ImageTexture>, TextureRole> &image_map,int p_flags) { switch(p_var.get_type()) { @@ -908,7 +911,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag if (res->is_type("Texture") && !image_map.has(res)) { - image_map.insert(res,false); + image_map.insert(res,TEXTURE_ROLE_DEFAULT); } else { @@ -924,11 +927,22 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag Ref<ImageTexture> tex =res->get(E->get().name); if (tex.is_valid()) { - image_map.insert(tex,true); + image_map.insert(tex,TEXTURE_ROLE_DIFFUSE); } + } else if (E->get().type==Variant::OBJECT && res->cast_to<FixedMaterial>() && (E->get().name=="textures/normal")) { + + Ref<ImageTexture> tex =res->get(E->get().name); + if (tex.is_valid()) { + + image_map.insert(tex,TEXTURE_ROLE_NORMALMAP); + if (p_flags&SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY) + res->cast_to<FixedMaterial>()->set_fixed_flag(FixedMaterial::FLAG_USE_XY_NORMALMAP,true); + } + + } else { - _find_resources(res->get(E->get().name),image_map); + _find_resources(res->get(E->get().name),image_map,p_flags); } } } @@ -947,8 +961,8 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - _find_resources(E->get(),image_map); - _find_resources(d[E->get()],image_map); + _find_resources(E->get(),image_map,p_flags); + _find_resources(d[E->get()],image_map,p_flags); } @@ -959,7 +973,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag Array a = p_var; for(int i=0;i<a.size();i++) { - _find_resources(a[i],image_map); + _find_resources(a[i],image_map,p_flags); } } break; @@ -969,7 +983,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag } -Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Map<Ref<ImageTexture>,bool >& image_map) { +Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Map<Ref<ImageTexture>,TextureRole >& image_map) { // children first.. for(int i=0;i<p_node->get_child_count();i++) { @@ -1000,7 +1014,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) { - _find_resources(p_node->get(E->get().name),image_map); + _find_resources(p_node->get(E->get().name),image_map,p_flags); } } @@ -1199,6 +1213,17 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } } } + + + if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && p_node->cast_to<MeshInstance>()) { + + MeshInstance *mi = p_node->cast_to<MeshInstance>(); + + String str=name; + int layer = str.substr(str.find("lm")+3,str.length()).to_int(); + mi->set_baked_light_texture_id(layer); + } + if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"colonly") && p_node->cast_to<MeshInstance>()) { if (isroot) @@ -1262,6 +1287,46 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> p_node->replace_by(nmi); memdelete(p_node); p_node=nmi; + } else if (p_flags&SCENE_FLAG_CREATE_CARS &&_teststr(name,"vehicle")) { + + if (isroot) + return p_node; + + Node *owner = p_node->get_owner(); + Spatial *s = p_node->cast_to<Spatial>(); + VehicleBody *bv = memnew( VehicleBody ); + String n = _fixstr(p_node->get_name(),"vehicle"); + bv->set_name(n); + p_node->replace_by(bv); + p_node->set_name(n); + bv->add_child(p_node); + bv->set_owner(owner); + p_node->set_owner(owner); + bv->set_transform(s->get_transform()); + s->set_transform(Transform()); + + p_node=bv; + + + } else if (p_flags&SCENE_FLAG_CREATE_CARS &&_teststr(name,"wheel")) { + + if (isroot) + return p_node; + + Node *owner = p_node->get_owner(); + Spatial *s = p_node->cast_to<Spatial>(); + VehicleWheel *bv = memnew( VehicleWheel ); + String n = _fixstr(p_node->get_name(),"wheel"); + bv->set_name(n); + p_node->replace_by(bv); + p_node->set_name(n); + bv->add_child(p_node); + bv->set_owner(owner); + p_node->set_owner(owner); + bv->set_transform(s->get_transform()); + s->set_transform(Transform()); + + p_node=bv; } else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && p_node->cast_to<MeshInstance>()) { @@ -1872,7 +1937,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c Ref<ResourceImportMetadata> imd = memnew(ResourceImportMetadata); - Map< Ref<ImageTexture>,bool > imagemap; + Map< Ref<ImageTexture>,TextureRole > imagemap; scene=_fix_node(scene,scene,collision_map,scene_flags,imagemap); @@ -1918,7 +1983,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c int image_flags = from->get_option("texture_flags"); float image_quality = from->get_option("texture_quality"); - for (Map< Ref<ImageTexture>,bool >::Element *E=imagemap.front();E;E=E->next()) { + for (Map< Ref<ImageTexture>,TextureRole >::Element *E=imagemap.front();E;E=E->next()) { //texture could be converted to something more useful for 3D, that could load individual mipmaps and stuff //but not yet.. @@ -1954,6 +2019,11 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c Ref<ResourceImportMetadata> imd = memnew( ResourceImportMetadata ); print_line("flags: "+itos(image_flags)); uint32_t flags = image_flags; + if (E->get()==TEXTURE_ROLE_DIFFUSE && scene_flags&SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES) + flags|=EditorTextureImportPlugin::IMAGE_FLAG_CONVERT_TO_LINEAR; + + if (E->get()==TEXTURE_ROLE_NORMALMAP && scene_flags&SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY) + flags|=EditorTextureImportPlugin::IMAGE_FLAG_CONVERT_NORMAL_TO_XY; imd->set_option("flags",flags); imd->set_option("format",image_format); diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h index 3b39f0c962..72b4089d89 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.h +++ b/tools/editor/io_plugins/editor_scene_import_plugin.h @@ -100,8 +100,14 @@ class EditorSceneImportPlugin : public EditorImportPlugin { Vector<Ref<EditorSceneImporter> > importers; - void _find_resources(const Variant& p_var,Map<Ref<ImageTexture>,bool >& image_map); - Node* _fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Map<Ref<ImageTexture>,bool >& image_map); + enum TextureRole { + TEXTURE_ROLE_DEFAULT, + TEXTURE_ROLE_DIFFUSE, + TEXTURE_ROLE_NORMALMAP + }; + + void _find_resources(const Variant& p_var,Map<Ref<ImageTexture>,TextureRole >& image_map,int p_flags); + Node* _fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Map<Ref<ImageTexture>,TextureRole >& image_map); void _merge_existing_node(Node *p_node,Node *p_imported_scene,Set<Ref<Resource> >& checked_resources,Set<Node*> &checked_nodes); void _add_new_nodes(Node *p_node,Node *p_imported,Node *p_imported_scene,Set<Node*> &checked_nodes); @@ -125,6 +131,7 @@ public: SCENE_FLAG_DETECT_ALPHA=1<<15, SCENE_FLAG_DETECT_VCOLOR=1<<16, SCENE_FLAG_CREATE_NAVMESH=1<<17, + SCENE_FLAG_DETECT_LIGHTMAP_LAYER=1<<18, SCENE_FLAG_REMOVE_NOIMP=1<<24, SCENE_FLAG_IMPORT_ANIMATIONS=1<<25, @@ -132,6 +139,7 @@ public: SCENE_FLAG_GENERATE_TANGENT_ARRAYS=1<<27, SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES=1<<28, SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS=1<<29, + SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY=1<<30, }; diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index 760651bbfd..86f7787a9c 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -46,6 +46,8 @@ static const char *flag_names[]={ "Filter (Magnifying)", "Premultiply Alpha", "Convert SRGB->Linear", + "Convert NormalMap to XY", + "Use Anisotropy", NULL }; @@ -59,6 +61,8 @@ static const char *flag_short_names[]={ "Filter", "PMAlpha", "ToLinear", + "ToRG", + "Anisoropic", NULL }; @@ -725,7 +729,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc bool atlas = from->get_option("atlas"); int flags=from->get_option("flags"); - print_line("GET FLAGS: "+itos(flags)); + uint32_t tex_flags=0; if (flags&EditorTextureImportPlugin::IMAGE_FLAG_REPEAT) @@ -734,6 +738,10 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc tex_flags|=Texture::FLAG_FILTER; if (!(flags&EditorTextureImportPlugin::IMAGE_FLAG_NO_MIPMAPS)) tex_flags|=Texture::FLAG_MIPMAPS; + if (flags&EditorTextureImportPlugin::IMAGE_FLAG_CONVERT_TO_LINEAR) + tex_flags|=Texture::FLAG_CONVERT_TO_LINEAR; + if (flags&EditorTextureImportPlugin::IMAGE_FLAG_USE_ANISOTROPY) + tex_flags|=Texture::FLAG_ANISOTROPIC_FILTER; print_line("path: "+p_path+" flags: "+itos(tex_flags)); int shrink=1; @@ -930,11 +938,15 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc image.premultiply_alpha(); } - if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { - - image.srgb_to_linear(); + if (flags&IMAGE_FLAG_CONVERT_NORMAL_TO_XY) { + image.normalmap_to_xy(); } + //if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { + + // image.srgb_to_linear(); + //} + if (shrink>1) { int orig_w=image.get_width(); @@ -992,12 +1004,16 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc image.premultiply_alpha(); } - if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { - - print_line("CONVERT BECAUSE: "+itos(flags)); - image.srgb_to_linear(); + if (flags&IMAGE_FLAG_CONVERT_NORMAL_TO_XY) { + image.normalmap_to_xy(); } + //if ((image.get_format()==Image::FORMAT_RGB || image.get_format()==Image::FORMAT_RGBA) && flags&IMAGE_FLAG_CONVERT_TO_LINEAR) { +// + // print_line("CONVERT BECAUSE: "+itos(flags)); + // image.srgb_to_linear(); + //} + int orig_w=image.get_width(); int orig_h=image.get_height(); @@ -1021,7 +1037,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc texture->create_from_image(image,tex_flags); - if (shrink>1) { + if (shrink>1 || (format!=IMAGE_FORMAT_UNCOMPRESSED && (image.get_width()!=orig_w || image.get_height()!=orig_h))) { texture->set_size_override(Size2(orig_w,orig_h)); } diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h index 9374c6eb0b..d17b3c05c2 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.h +++ b/tools/editor/io_plugins/editor_texture_import_plugin.h @@ -93,7 +93,9 @@ public: IMAGE_FLAG_REPEAT=32, //usually disabled in 2D IMAGE_FLAG_FILTER=64, //almost always enabled IMAGE_FLAG_PREMULT_ALPHA=128,//almost always enabled - IMAGE_FLAG_CONVERT_TO_LINEAR=256 //convert image to linear + IMAGE_FLAG_CONVERT_TO_LINEAR=256, //convert image to linear + IMAGE_FLAG_CONVERT_NORMAL_TO_XY=512, //convert image to linear + IMAGE_FLAG_USE_ANISOTROPY=1024, //convert image to linear }; virtual String get_name() const; diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp index dea83e0ff8..42a185b7c2 100644 --- a/tools/editor/plugins/baked_light_baker.cpp +++ b/tools/editor/plugins/baked_light_baker.cpp @@ -4,6 +4,53 @@ #include <cmath> #include "io/marshalls.h" #include "tools/editor/editor_node.h" +#include "tools/editor/editor_settings.h" + + +void baked_light_baker_add_64f(double *dst,double value); +void baked_light_baker_add_64i(int64_t *dst,int64_t value); + +//-separar en 2 testuras? +//*mejorar performance y threads +//*modos lineales +//*saturacion + +_FORCE_INLINE_ static uint64_t get_uv_normal_bit(const Vector3& p_vector) { + + int lat = Math::fast_ftoi(Math::floor(Math::acos(p_vector.dot(Vector3(0,1,0)))*6.0/Math_PI+0.5)); + + if (lat==0) { + return 60; + } else if (lat==6) { + return 61; + } + + int lon = Math::fast_ftoi(Math::floor( (Math_PI+Math::atan2(p_vector.x,p_vector.z))*12.0/(Math_PI*2.0) + 0.5))%12; + + return lon+(lat-1)*12; +} + + + +_FORCE_INLINE_ static Vector3 get_bit_normal(int p_bit) { + + if (p_bit==61) { + return Vector3(0,1,0); + } else if (p_bit==62){ + return Vector3(0,-1,0); + } + + float latang = ((p_bit / 12)+1)*Math_PI/6.0; + + Vector2 latv(Math::sin(latang),Math::cos(latang)); + + float lonang = ((p_bit%12)*Math_PI*2.0/12.0)-Math_PI; + + Vector2 lonv(Math::sin(lonang),Math::cos(lonang)); + + return Vector3(lonv.x*latv.x,latv.y,lonv.y*latv.x).normalized(); + +} BakedLightBaker::MeshTexture* BakedLightBaker::_get_mat_tex(const Ref<Texture>& p_tex) { @@ -28,6 +75,12 @@ BakedLightBaker::MeshTexture* BakedLightBaker::_get_mat_tex(const Ref<Texture>& image.convert(Image::FORMAT_RGBA); } + if (imgtex->get_flags()&Texture::FLAG_CONVERT_TO_LINEAR) { + Image copy = image; + copy.srgb_to_linear(); + image=copy; + } + DVector<uint8_t> dvt=image.get_data(); DVector<uint8_t>::Read r=dvt.read(); MeshTexture mt; @@ -67,8 +120,13 @@ void BakedLightBaker::_add_mesh(const Ref<Mesh>& p_mesh,const Ref<Material>& p_m if (fm.is_valid()) { //fixed route mm.diffuse.color=fm->get_parameter(FixedMaterial::PARAM_DIFFUSE); + if (linear_color) + mm.diffuse.color=mm.diffuse.color.to_linear(); mm.diffuse.tex=_get_mat_tex(fm->get_texture(FixedMaterial::PARAM_DIFFUSE)); mm.specular.color=fm->get_parameter(FixedMaterial::PARAM_SPECULAR); + if (linear_color) + mm.specular.color=mm.specular.color.to_linear(); + mm.specular.tex=_get_mat_tex(fm->get_texture(FixedMaterial::PARAM_SPECULAR)); } else { @@ -232,6 +290,11 @@ void BakedLightBaker::_parse_geometry(Node* p_node) { dirl.type=VS::LightType(dl->get_light_type()); dirl.diffuse=dl->get_color(DirectionalLight::COLOR_DIFFUSE); dirl.specular=dl->get_color(DirectionalLight::COLOR_SPECULAR); + if (linear_color) + dirl.diffuse=dirl.diffuse.to_linear(); + if (linear_color) + dirl.specular=dirl.specular.to_linear(); + dirl.energy=dl->get_parameter(DirectionalLight::PARAM_ENERGY); dirl.pos=dl->get_global_transform().origin; dirl.up=dl->get_global_transform().basis.get_axis(1).normalized(); @@ -434,8 +497,11 @@ void BakedLightBaker::_make_bvh() { } bvh=_parse_bvh(bases.ptr(),bases.size(),1,max_depth); + ray_stack = memnew_arr(uint32_t,max_depth); bvh_stack = memnew_arr(BVH*,max_depth); + + bvh_depth = max_depth; } void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_depth) { @@ -525,6 +591,12 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de child->aabb.pos.z+=child->aabb.size.z; + child->full_accum[0]=0; + child->full_accum[1]=0; + child->full_accum[2]=0; + child->sampler_ofs=0; + + if (stack_pos==octree_depth-1) { child->leaf=true; @@ -533,10 +605,12 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de child->offset[2]=child->aabb.pos.z+child->aabb.size.z*0.5; child->next_leaf=leaf_list; + for(int ci=0;ci<8;ci++) { child->normal_accum[ci][0]=0; child->normal_accum[ci][1]=0; child->normal_accum[ci][2]=0; + } child->bake_neighbour=0; @@ -545,14 +619,10 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de cell_count++; int lz = lights.size(); - child->light = memnew_arr(OctantLight,lz); - - for(int li=0;li<lz;li++) { - for(int ci=0;ci<8;ci++) { - child->light[li].accum[ci][0]=0; - child->light[li].accum[ci][1]=0; - child->light[li].accum[ci][2]=0; - } + for(int ci=0;ci<8;ci++) { + child->light_accum[ci][0]=0; + child->light_accum[ci][1]=0; + child->light_accum[ci][2]=0; } child->parent=ptr_stack[stack_pos]; @@ -593,11 +663,26 @@ void BakedLightBaker::_octree_insert(int p_octant,Triangle* p_triangle, int p_de pos.y=floor((pos.y+cell_size*0.5)/cell_size); pos.z=floor((pos.z+cell_size*0.5)/cell_size); - Map<Vector3,Vector3>::Element *E=endpoint_normal.find(pos); - if (!E) { - endpoint_normal[pos]=n; - } else { - E->get()+=n; + { + Map<Vector3,Vector3>::Element *E=endpoint_normal.find(pos); + if (!E) { + endpoint_normal[pos]=n; + } else { + E->get()+=n; + } + } + + { + + uint64_t bit = get_uv_normal_bit(n); + + Map<Vector3,uint64_t>::Element *E=endpoint_normal_bits.find(pos); + if (!E) { + endpoint_normal_bits[pos]=(1<<bit); + } else { + E->get()|=(1<<bit); + } + } } @@ -677,18 +762,58 @@ void BakedLightBaker::_make_octree() { pos.y=floor((pos.y+cell_size*0.5)/cell_size); pos.z=floor((pos.z+cell_size*0.5)/cell_size); - Map<Vector3,Vector3>::Element *E=endpoint_normal.find(pos); - if (!E) { - //? - print_line("lolwut?"); - } else { - Vector3 n = E->get().normalized(); - oct->normal_accum[ci][0]=n.x; - oct->normal_accum[ci][1]=n.y; - oct->normal_accum[ci][2]=n.z; + { + Map<Vector3,Vector3>::Element *E=endpoint_normal.find(pos); + if (!E) { + //? + print_line("lolwut?"); + } else { + Vector3 n = E->get().normalized(); + oct->normal_accum[ci][0]=n.x; + oct->normal_accum[ci][1]=n.y; + oct->normal_accum[ci][2]=n.z; + } + + } + + { + + Map<Vector3,uint64_t>::Element *E=endpoint_normal_bits.find(pos); + if (!E) { + //? + print_line("lolwut?"); + } else { + + float max_aper=0; + for(uint64_t i=0;i<62;i++) { + + if (!(E->get()&(1<<i))) + continue; + Vector3 ang_i = get_bit_normal(i); + + for(uint64_t j=0;j<62;j++) { + + if (i==j) + continue; + if (!(E->get()&(1<<j))) + continue; + Vector3 ang_j = get_bit_normal(j); + float ang = Math::acos(ang_i.dot(ang_j)); + if (ang>max_aper) + max_aper=ang; + } + } + if (max_aper>0.75*Math_PI) { + //angle too wide prevent problems and forget + oct->normal_accum[ci][0]=0; + oct->normal_accum[ci][1]=0; + oct->normal_accum[ci][2]=0; + } + } } + } oct_idx=oct->next_leaf; @@ -702,12 +827,12 @@ void BakedLightBaker::_make_octree() { -void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos, const AABB& p_plot_aabb, const Color& p_light, const Plane& p_plane) { +void BakedLightBaker::_plot_light(ThreadStack& thread_stack,const Vector3& p_plot_pos, const AABB& p_plot_aabb, const Color& p_light,const Color& p_tint_light,bool p_only_full, const Plane& p_plane) { //stackless version - uint32_t *stack=octant_stack; - uint32_t *ptr_stack=octantptr_stack; + uint32_t *stack=thread_stack.octant_stack; + uint32_t *ptr_stack=thread_stack.octantptr_stack; Octant *octants=octant_pool.ptr(); stack[0]=0; @@ -720,6 +845,29 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos, Octant &octant=octants[ptr_stack[stack_pos]]; + if (stack[stack_pos]==0) { + + + Vector3 pos = octant.aabb.pos + octant.aabb.size*0.5; + float md = 1<<(octree_depth - stack_pos ); + float r=cell_size*plot_size*md; + float div = 1.0/(md*md*md); + //div=1.0; + + + float d = p_plot_pos.distance_to(pos); + + if ((p_plane.distance_to(pos)>-cell_size*1.75*md) && d<=r) { + + + float intensity = 1.0 - (d/r)*(d/r); //not gauss but.. + + baked_light_baker_add_64f(&octant.full_accum[0],p_tint_light.r*intensity*div); + baked_light_baker_add_64f(&octant.full_accum[1],p_tint_light.g*intensity*div); + baked_light_baker_add_64f(&octant.full_accum[2],p_tint_light.b*intensity*div); + } + } + if (octant.leaf) { @@ -727,31 +875,44 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos, //if (p_plane.normal.dot(octant.aabb.get_support(p_plane.normal)) < p_plane.d-CMP_EPSILON) { //octants behind are no go + if (!p_only_full) { + float r=cell_size*plot_size; + for(int i=0;i<8;i++) { + Vector3 pos=octant.aabb.pos; + if (i&1) + pos.x+=octant.aabb.size.x; + if (i&2) + pos.y+=octant.aabb.size.y; + if (i&4) + pos.z+=octant.aabb.size.z; - float r=cell_size*plot_size; - for(int i=0;i<8;i++) { - Vector3 pos=octant.aabb.pos; - if (i&1) - pos.x+=octant.aabb.size.x; - if (i&2) - pos.y+=octant.aabb.size.y; - if (i&4) - pos.z+=octant.aabb.size.z; + float d = p_plot_pos.distance_to(pos); + + if ((p_plane.distance_to(pos)>-cell_size*1.75) && d<=r) { + - float d = p_plot_pos.distance_to(pos); + float intensity = 1.0 - (d/r)*(d/r); //not gauss but.. + if (edge_damp>0) { + Vector3 normal = Vector3(octant.normal_accum[i][0],octant.normal_accum[i][1],octant.normal_accum[i][2]); + if (normal.x>0 || normal.y>0 || normal.z>0) { - if (d<=r) { + float damp = Math::abs(p_plane.normal.dot(normal)); + intensity*=pow(damp,edge_damp); + } + } - float intensity = 1.0 - (d/r)*(d/r); //not gauss but.. - float damp = Math::abs(p_plane.normal.dot(Vector3(octant.normal_accum[i][0],octant.normal_accum[i][1],octant.normal_accum[i][2]))); - intensity*=pow(damp,edge_damp); - //intensity*=1.0-Math::abs(p_plane.distance_to(pos))/(plot_size*cell_size); - octant.light[p_light_index].accum[i][0]+=p_light.r*intensity; - octant.light[p_light_index].accum[i][1]+=p_light.g*intensity; - octant.light[p_light_index].accum[i][2]+=p_light.b*intensity; + //intensity*=1.0-Math::abs(p_plane.distance_to(pos))/(plot_size*cell_size); + //intensity = Math::cos(d*Math_PI*0.5/r); + + baked_light_baker_add_64f(&octant.light_accum[i][0],p_light.r*intensity); + baked_light_baker_add_64f(&octant.light_accum[i][1],p_light.g*intensity); + baked_light_baker_add_64f(&octant.light_accum[i][2],p_light.b*intensity); + + + } } } @@ -788,11 +949,11 @@ void BakedLightBaker::_plot_light(int p_light_index, const Vector3& p_plot_pos, } -float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce) { +float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce,bool p_only_dist) { - uint32_t* stack = ray_stack; - BVH **bstack = bvh_stack; + uint32_t* stack = thread_stack.ray_stack; + BVH **bstack = thread_stack.bvh_stack; enum { TEST_AABB_BIT=0, @@ -810,6 +971,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons n/=len; + real_t d=1e10; bool inters=false; Vector3 r_normal; @@ -918,8 +1080,13 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons } + if (inters) { + if (p_only_dist) { + + return p_begin.distance_to(r_point); + } //should check if there is normals first @@ -933,6 +1100,9 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons } if (n.dot(r_normal)>0) + return -1; + + if (n.dot(r_normal)>0) r_normal=-r_normal; @@ -969,6 +1139,20 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons //the multiplication can happen with more detail in the shader + + if (triangle->material) { + + //triangle->get_uv(r_point); + + diffuse_at_point=triangle->material->diffuse.get_color(uv); + specular_at_point=triangle->material->specular.get_color(uv); + } + + + diffuse_at_point.r=res_light.r*diffuse_at_point.r; + diffuse_at_point.g=res_light.g*diffuse_at_point.g; + diffuse_at_point.b=res_light.b*diffuse_at_point.b; + float ret=1e6; if (p_bounces>0) { @@ -985,18 +1169,6 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons - if (triangle->material) { - - //triangle->get_uv(r_point); - - diffuse_at_point=triangle->material->diffuse.get_color(uv); - specular_at_point=triangle->material->specular.get_color(uv); - } - - - diffuse_at_point.r=res_light.r*diffuse_at_point.r; - diffuse_at_point.g=res_light.g*diffuse_at_point.g; - diffuse_at_point.b=res_light.b*diffuse_at_point.b; specular_at_point.r=res_light.r*specular_at_point.r; specular_at_point.g=res_light.g*specular_at_point.g; @@ -1024,7 +1196,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons #endif - ret=_throw_ray(p_light_index,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1); + ret=_throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1); } if (use_specular && (specular_at_point.r>CMP_EPSILON || specular_at_point.g>CMP_EPSILON || specular_at_point.b>CMP_EPSILON)) { @@ -1035,7 +1207,7 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons Vector3 rn = n - r_normal *r_normal.dot(n) * 2.0; - _throw_ray(p_light_index,r_point,r_point+rn*p_rest,p_rest,specular_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1); + _throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,specular_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1); } } @@ -1043,34 +1215,58 @@ float BakedLightBaker::_throw_ray(int p_light_index,const Vector3& p_begin, cons // _plot_light_point(r_point,octree,octree_aabb,p_light); - Color plot_light=res_light; + Color plot_light=res_light.linear_interpolate(diffuse_at_point,tint); plot_light.r*=att; plot_light.g*=att; plot_light.b*=att; + Color tint_light=diffuse_at_point; + tint_light.r*=att; + tint_light.g*=att; + tint_light.b*=att; + + bool skip=false; - if (!p_first_bounce) { + if (!p_first_bounce || p_bake_direct) { - float r = plot_size * cell_size*4; - if (ret<r) { + float r = plot_size * cell_size*2; + if (dist<r) { //avoid accumulaiton of light on corners //plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size); - plot_light=Color(0,0,0,0); + skip-true; + + } else { + + + Vector3 c1=r_normal.cross(n).normalized(); + Vector3 c2=r_normal.cross(c1).normalized(); + double r1 = double(rand())/RAND_MAX; + double r2 = double(rand())/RAND_MAX; + double r3 = double(rand())/RAND_MAX; + Vector3 rn = ((c1*(r1-0.5)) + (c2*(r2-0.5)) + (r_normal*r3*0.25)).normalized(); + float d =_throw_ray(thread_stack,p_bake_direct,r_point,r_point+rn*p_rest,p_rest,diffuse_at_point,p_att_curve,p_att_pos,p_att_curve_len,p_bounces-1,false,true); + r = plot_size*cell_size*ao_radius; + if (d>0 && d<r) { + //avoid accumulaiton of light on corners + //plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size); + skip=true; + + } else { + //plot_light=Color(0,0,0,0); + } } } - if (!p_first_bounce || lights[p_light_index].bake_direct) { - Plane plane(r_point,r_normal); - //print_line(String(plot_light)+String(" ")+rtos(att)); - _plot_light(p_light_index,r_point,aabb,plot_light,plane); - } + Plane plane(r_point,r_normal); + if (!skip) + _plot_light(thread_stack,r_point,aabb,plot_light,tint_light,!(!p_first_bounce || p_bake_direct),plane); return dist; } - return 0; + return -1; } @@ -1170,79 +1366,100 @@ void BakedLightBaker::_make_octree_texture() { //ok let's try to just create a texture - { + int otex_w=256; - int otex_w=(1<<lattice_size)*(1<<lattice_size)*2; //make sure lattice fits horizontally - Vector3 lattice_cell_size=octree_aabb.size; - for(int i=0;i<lattice_size;i++) { + while (true) { - lattice_cell_size*=0.5; - } + uint32_t oct_idx=leaf_list; - while(true) { + int row=0; - //let's plot the leafs first, given the octree is not so obvious which size it will have - int row=4+4*(1<<lattice_size); + print_line("begin at row "+itos(row)); + int longest_line_reused=0; + int col=0; + int processed=0; - uint32_t oct_idx=leaf_list; + //reset + while(oct_idx) { - //untag - while(oct_idx) { + BakedLightBaker::Octant *oct = &octants[oct_idx]; + oct->texture_x=0; + oct->texture_y=0; + oct_idx=oct->next_leaf; - BakedLightBaker::Octant *oct = &octants[oct_idx]; - //0,0 also means unprocessed - oct->texture_x=0; - oct->texture_y=0; - oct_idx=oct->next_leaf; + } + oct_idx=leaf_list; + //assign + while(oct_idx) { + + BakedLightBaker::Octant *oct = &octants[oct_idx]; + if (oct->first_neighbour && oct->texture_x==0 && oct->texture_y==0) { + //was not processed + uint32_t current_idx=oct_idx; + int reused=0; + + while(current_idx) { + BakedLightBaker::Octant *o = &octants[current_idx]; + if (col+1 >= otex_w) { + col=0; + row+=4; + } + o->texture_x=col; + o->texture_y=row; + processed++; + + if (o->bake_neighbour) { + reused++; + } + col+=o->bake_neighbour ? 1 : 2; //reuse neighbour + current_idx=o->bake_neighbour; + } + + if (reused>longest_line_reused) { + longest_line_reused=reused; + } } + oct_idx=oct->next_leaf; + } - oct_idx=leaf_list; + row+=4; + if (otex_w < row) { - print_line("begin at row "+itos(row)); - int longest_line_reused=0; - int col=0; - int processed=0; + otex_w*=2; + } else { - while(oct_idx) { + baked_light_texture_w=otex_w; + baked_light_texture_h=nearest_power_of_2(row); + print_line("w: "+itos(otex_w)); + print_line("h: "+itos(row)); + break; + } - BakedLightBaker::Octant *oct = &octants[oct_idx]; - if (oct->first_neighbour && oct->texture_x==0 && oct->texture_y==0) { - //was not processed - uint32_t current_idx=oct_idx; - int reused=0; - while(current_idx) { - BakedLightBaker::Octant *o = &octants[current_idx]; - if (col+1 >= otex_w) { - col=0; - row+=4; - } - o->texture_x=col; - o->texture_y=row; - processed++; + } - if (o->bake_neighbour) { - reused++; - } - col+=o->bake_neighbour ? 1 : 2; //reuse neighbour - current_idx=o->bake_neighbour; - } - if (reused>longest_line_reused) { - longest_line_reused=reused; - } - } - oct_idx=oct->next_leaf; - } + { + + otex_w=(1<<lattice_size)*(1<<lattice_size)*2; //make sure lattice fits horizontally + Vector3 lattice_cell_size=octree_aabb.size; + for(int i=0;i<lattice_size;i++) { + + lattice_cell_size*=0.5; + } - print_line("processed "+itos(processed)); - print_line("longest reused: "+itos(longest_line_reused)); + + while(true) { + + //let's plot the leafs first, given the octree is not so obvious which size it will have + int row=4+4*(1<<lattice_size); + int col=0; col=0; row+=4; @@ -1343,7 +1560,25 @@ double BakedLightBaker::get_normalization(int p_light_idx) const { return nrg; } -void BakedLightBaker::throw_rays(int p_amount) { + + +double BakedLightBaker::get_modifier(int p_light_idx) const { + + double nrg=0; + + const LightData &dl=lights[p_light_idx]; + double cell_area = cell_size*cell_size;; + //nrg+= /*dl.energy */ (dl.rays_thrown * cell_area / dl.area); + nrg=cell_area; + nrg*=(Math_PI*plot_size*plot_size)*0.5; // damping of radial linear gradient kernel + nrg*=dl.constant; + //nrg*=5; + + + return nrg; +} + +void BakedLightBaker::throw_rays(ThreadStack& thread_stack,int p_amount) { @@ -1353,6 +1588,8 @@ void BakedLightBaker::throw_rays(int p_amount) { int amount = p_amount * total_light_area / dl.area; + double mod = 1.0/double(get_modifier(i)); + mod*=p_amount/float(amount); switch(dl.type) { @@ -1367,12 +1604,15 @@ void BakedLightBaker::throw_rays(int p_amount) { from+=dl.left*(r2*2.0-1.0); Vector3 to = from+dl.dir*dl.length; Color col=dl.diffuse; - col.r*=dl.energy; - col.g*=dl.energy; - col.b*=dl.energy; + float m = mod*dl.energy; + col.r*=m; + col.g*=m; + col.b*=m; + dl.rays_thrown++; - total_rays++; - _throw_ray(i,from,to,dl.length,col,NULL,0,0,max_bounces,true); + baked_light_baker_add_64i(&total_rays,1); + + _throw_ray(thread_stack,dl.bake_direct,from,to,dl.length,col,NULL,0,0,max_bounces,true); } } break; case VS::LIGHT_OMNI: { @@ -1408,13 +1648,14 @@ void BakedLightBaker::throw_rays(int p_amount) { #endif Vector3 to = dl.pos+dir*dl.radius; Color col=dl.diffuse; - col.r*=dl.energy; - col.g*=dl.energy; - col.b*=dl.energy; + float m = mod*dl.energy; + col.r*=m; + col.g*=m; + col.b*=m; dl.rays_thrown++; - total_rays++; - _throw_ray(i,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true); + baked_light_baker_add_64i(&total_rays,1); + _throw_ray(thread_stack,dl.bake_direct,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true); // _throw_ray(i,from,to,dl.radius,col,NULL,0,dl.radius,max_bounces,true); } @@ -1439,13 +1680,14 @@ void BakedLightBaker::throw_rays(int p_amount) { Vector3 to = dl.pos+dir*dl.radius; Color col=dl.diffuse; - col.r*=dl.energy; - col.g*=dl.energy; - col.b*=dl.energy; + float m = mod*dl.energy; + col.r*=m; + col.g*=m; + col.b*=m; dl.rays_thrown++; - total_rays++; - _throw_ray(i,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true); + baked_light_baker_add_64i(&total_rays,1); + _throw_ray(thread_stack,dl.bake_direct,from,to,dl.radius,col,dl.attenuation_table.ptr(),0,dl.radius,max_bounces,true); // _throw_ray(i,from,to,dl.radius,col,NULL,0,dl.radius,max_bounces,true); } @@ -1487,6 +1729,10 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) { edge_damp=baked_light->get_edge_damp(); normal_damp=baked_light->get_normal_damp(); octree_extra_margin=baked_light->get_cell_extra_margin(); + tint=baked_light->get_tint(); + ao_radius=baked_light->get_ao_radius(); + ao_strength=baked_light->get_ao_strength(); + linear_color=baked_light->get_bake_flag(BakedLight::BAKE_LINEAR_COLOR); baked_textures.clear(); for(int i=0;i<baked_light->get_lightmaps_count();i++) { @@ -1516,13 +1762,134 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) { } -void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { +void BakedLightBaker::update_octree_sampler(DVector<int> &p_sampler) { + + BakedLightBaker::Octant *octants=octant_pool.ptr(); + double norm = 1.0/double(total_rays); + + + + if (p_sampler.size()==0 || first_bake_to_map) { + + Vector<int> tmp_smp; + tmp_smp.resize(32); //32 for header + + for(int i=0;i<32;i++) { + tmp_smp[i]=0; + } + + for(int i=octant_pool_size-1;i>=0;i--) { + + if (i==0) + tmp_smp[1]=tmp_smp.size(); + + Octant &octant=octants[i]; + octant.sampler_ofs = tmp_smp.size(); + int idxcol[2]={0,0}; + + int r = CLAMP((octant.full_accum[0]*norm)*2048,0,32767); + int g = CLAMP((octant.full_accum[1]*norm)*2048,0,32767); + int b = CLAMP((octant.full_accum[2]*norm)*2048,0,32767); + + idxcol[0]|=r; + idxcol[1]|=(g<<16)|b; + + if (octant.leaf) { + tmp_smp.push_back(idxcol[0]); + tmp_smp.push_back(idxcol[1]); + } else { + + for(int j=0;j<8;j++) { + if (octant.children[j]) { + idxcol[0]|=(1<<(j+16)); + } + } + tmp_smp.push_back(idxcol[0]); + tmp_smp.push_back(idxcol[1]); + for(int j=0;j<8;j++) { + if (octant.children[j]) { + tmp_smp.push_back(octants[octant.children[j]].sampler_ofs); + if (octants[octant.children[j]].sampler_ofs==0) { + print_line("FUUUUUUUUCK"); + } + } + } + } + + } + + p_sampler.resize(tmp_smp.size()); + DVector<int>::Write w = p_sampler.write(); + int ss = tmp_smp.size(); + for(int i=0;i<ss;i++) { + w[i]=tmp_smp[i]; + } + + first_bake_to_map=false; + + } + + double gamma = baked_light->get_gamma_adjust(); + double mult = baked_light->get_energy_multiplier(); + float saturation = baked_light->get_saturation(); + + DVector<int>::Write w = p_sampler.write(); + + encode_uint32(octree_depth,(uint8_t*)&w[2]); + encode_uint32(linear_color,(uint8_t*)&w[3]); + + encode_float(octree_aabb.pos.x,(uint8_t*)&w[4]); + encode_float(octree_aabb.pos.y,(uint8_t*)&w[5]); + encode_float(octree_aabb.pos.z,(uint8_t*)&w[6]); + encode_float(octree_aabb.size.x,(uint8_t*)&w[7]); + encode_float(octree_aabb.size.y,(uint8_t*)&w[8]); + encode_float(octree_aabb.size.z,(uint8_t*)&w[9]); + + //norm*=multiplier; + + for(int i=octant_pool_size-1;i>=0;i--) { + + Octant &octant=octants[i]; + int idxcol[2]={w[octant.sampler_ofs],w[octant.sampler_ofs+1]}; + + double rf=pow(octant.full_accum[0]*norm*mult,gamma); + double gf=pow(octant.full_accum[1]*norm*mult,gamma); + double bf=pow(octant.full_accum[2]*norm*mult,gamma); + + double gray = (rf+gf+bf)/3.0; + rf = gray + (rf-gray)*saturation; + gf = gray + (gf-gray)*saturation; + bf = gray + (bf-gray)*saturation; + + + int r = CLAMP((rf)*2048,0,32767); + int g = CLAMP((gf)*2048,0,32767); + int b = CLAMP((bf)*2048,0,32767); + + idxcol[0]=((idxcol[0]>>16)<<16)|r; + idxcol[1]=(g<<16)|b; + w[octant.sampler_ofs]=idxcol[0]; + w[octant.sampler_ofs+1]=idxcol[1]; + } + +} + +void BakedLightBaker::update_octree_images(DVector<uint8_t> &p_octree,DVector<uint8_t> &p_light) { int len = baked_octree_texture_w*baked_octree_texture_h*4; - p_image.resize(len); - DVector<uint8_t>::Write w = p_image.write(); + p_octree.resize(len); + + int ilen = baked_light_texture_w*baked_light_texture_h*4; + p_light.resize(ilen); + + + DVector<uint8_t>::Write w = p_octree.write(); zeromem(w.ptr(),len); + + DVector<uint8_t>::Write iw = p_light.write(); + zeromem(iw.ptr(),ilen); + float gamma = baked_light->get_gamma_adjust(); float mult = baked_light->get_energy_multiplier(); @@ -1533,6 +1900,13 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { w[i+3]=0xFF; } + for(int i=0;i<ilen;i+=4) { + iw[i+0]=0xFF; + iw[i+1]=0; + iw[i+2]=0xFF; + iw[i+3]=0xFF; + } + float multiplier=1.0; if (baked_light->get_format()==BakedLight::FORMAT_HDR8) @@ -1543,6 +1917,9 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { encode_float(1<<lattice_size,&w[12]); encode_uint32(octree_depth-lattice_size,&w[16]); encode_uint32(multiplier,&w[20]); + encode_uint16(baked_light_texture_w,&w[24]); //if present, use the baked light texture + encode_uint16(baked_light_texture_h,&w[26]); + encode_uint32(0,&w[28]); //baked light texture format encode_float(octree_aabb.pos.x,&w[32]); encode_float(octree_aabb.pos.y,&w[36]); @@ -1555,6 +1932,7 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { BakedLightBaker::Octant *octants=octant_pool.ptr(); int octant_count=octant_pool_size; uint8_t *ptr = w.ptr(); + uint8_t *lptr = iw.ptr(); int child_offsets[8]={ @@ -1568,7 +1946,18 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { baked_octree_texture_w*8+baked_octree_texture_w*4+4, }; - Vector<double> norm_arr; + int lchild_offsets[8]={ + 0, + 4, + baked_light_texture_w*4, + baked_light_texture_w*4+4, + baked_light_texture_w*8+0, + baked_light_texture_w*8+4, + baked_light_texture_w*8+baked_light_texture_w*4, + baked_light_texture_w*8+baked_light_texture_w*4+4, + }; + + /*Vector<double> norm_arr; norm_arr.resize(lights.size()); for(int i=0;i<lights.size();i++) { @@ -1576,39 +1965,43 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { } const double *normptr=norm_arr.ptr(); - +*/ + double norm = 1.0/double(total_rays); int lz=lights.size(); mult/=multiplier; + double saturation = baked_light->get_saturation(); for(int i=0;i<octant_count;i++) { Octant &oct=octants[i]; if (oct.texture_x==0 && oct.texture_y==0) continue; - int ofs = (oct.texture_y * baked_octree_texture_w + oct.texture_x)<<2; + if (oct.leaf) { + int ofs = (oct.texture_y * baked_light_texture_w + oct.texture_x)<<2; + ERR_CONTINUE(ofs<0 || ofs >ilen); //write colors for(int j=0;j<8;j++) { //if (!oct.children[j]) // continue; - uint8_t *iptr=&ptr[ofs+child_offsets[j]]; - float r=0; - float g=0; - float b=0; - - for(int k=0;k<lz;k++) { - r+=oct.light[k].accum[j][0]*normptr[k]; - g+=oct.light[k].accum[j][1]*normptr[k]; - b+=oct.light[k].accum[j][2]*normptr[k]; - } + uint8_t *iptr=&lptr[ofs+lchild_offsets[j]]; + + float r=oct.light_accum[j][0]*norm; + float g=oct.light_accum[j][1]*norm; + float b=oct.light_accum[j][2]*norm; r=pow(r*mult,gamma); g=pow(g*mult,gamma); b=pow(b*mult,gamma); + double gray = (r+g+b)/3.0; + r = gray + (r-gray)*saturation; + g = gray + (g-gray)*saturation; + b = gray + (b-gray)*saturation; + float ic[3]={ r, g, @@ -1622,6 +2015,8 @@ void BakedLightBaker::update_octree_image(DVector<uint8_t> &p_image) { } else { + int ofs = (oct.texture_y * baked_octree_texture_w + oct.texture_x)<<2; + ERR_CONTINUE(ofs<0 || ofs >len); //write indices for(int j=0;j<8;j++) { @@ -1687,49 +2082,61 @@ void BakedLightBaker::_bake_thread_func(void *arg) { BakedLightBaker *ble = (BakedLightBaker*)arg; - ble->rays_at_snap_time=ble->total_rays; - ble->snap_time=OS::get_singleton()->get_ticks_usec(); - while(!ble->bake_thread_exit) { - ble->throw_rays(1000); - uint64_t t=OS::get_singleton()->get_ticks_usec(); - if (t-ble->snap_time>1000000) { + ThreadStack thread_stack; - double time = (t-ble->snap_time)/1000000.0; + thread_stack.ray_stack = memnew_arr(uint32_t,ble->bvh_depth); + thread_stack.bvh_stack = memnew_arr(BVH*,ble->bvh_depth); + thread_stack.octant_stack = memnew_arr(uint32_t,ble->octree_depth*2 ); + thread_stack.octantptr_stack = memnew_arr(uint32_t,ble->octree_depth*2 ); - int rays=ble->total_rays-ble->rays_at_snap_time; - ble->rays_sec=int(rays/time); - ble->snap_time=OS::get_singleton()->get_ticks_usec(); - ble->rays_at_snap_time=ble->total_rays; - } + while(!ble->bake_thread_exit) { + + ble->throw_rays(thread_stack,1000); } + memdelete_arr(thread_stack.ray_stack ); + memdelete_arr(thread_stack.bvh_stack ); + memdelete_arr(thread_stack.octant_stack ); + memdelete_arr(thread_stack.octantptr_stack ); + } void BakedLightBaker::_start_thread() { - if (thread!=NULL) + if (threads.size()!=0) return; bake_thread_exit=false; - thread=Thread::create(_bake_thread_func,this); + int thread_count = EDITOR_DEF("light_baker/custom_bake_threads",0); + if (thread_count<=0 || thread_count>64) + thread_count=OS::get_singleton()->get_processor_count(); + + //thread_count=1; + threads.resize(thread_count); + for(int i=0;i<threads.size();i++) { + threads[i]=Thread::create(_bake_thread_func,this); + } } void BakedLightBaker::_stop_thread() { - if (thread==NULL) + if (threads.size()==0) return; bake_thread_exit=true; - Thread::wait_to_finish(thread); - thread=NULL; + for(int i=0;i<threads.size();i++) { + Thread::wait_to_finish(threads[i]); + } + threads.clear(); } void BakedLightBaker::_plot_pixel_to_lightmap(int x, int y, int width, int height, uint8_t *image, const Vector3& p_pos,const Vector3& p_normal,double *p_norm_ptr,float mult,float gamma) { uint8_t *ptr = &image[(y*width+x)*4]; - int lc = lights.size(); + //int lc = lights.size(); + double norm = 1.0/double(total_rays); Color color; @@ -1753,11 +2160,9 @@ void BakedLightBaker::_plot_pixel_to_lightmap(int x, int y, int width, int heigh for(int i=0;i<8;i++) { - for(int j=0;j<lc;j++) { - cols[i].x+=octant.light[j].accum[i][0]*p_norm_ptr[j]; - cols[i].y+=octant.light[j].accum[i][1]*p_norm_ptr[j]; - cols[i].z+=octant.light[j].accum[i][2]*p_norm_ptr[j]; - } + cols[i].x+=octant.light_accum[i][0]*norm; + cols[i].y+=octant.light_accum[i][1]*norm; + cols[i].z+=octant.light_accum[i][2]*norm; } @@ -2220,12 +2625,13 @@ void BakedLightBaker::clear() { memdelete_arr(octantptr_stack); if (bvh_stack) memdelete_arr(bvh_stack); - +/* + * ??? for(int i=0;i<octant_pool.size();i++) { - if (octant_pool[i].leaf) { - memdelete_arr( octant_pool[i].light ); - } Vector<double> norm_arr; - norm_arr.resize(lights.size()); + //if (octant_pool[i].leaf) { + // memdelete_arr( octant_pool[i].light ); + //} Vector<double> norm_arr; + //norm_arr.resize(lights.size()); for(int i=0;i<lights.size();i++) { norm_arr[i] = 1.0/get_normalization(i); @@ -2233,6 +2639,7 @@ void BakedLightBaker::clear() { const double *normptr=norm_arr.ptr(); } +*/ octant_pool.clear(); octant_pool_size=0; bvh=NULL; @@ -2248,12 +2655,14 @@ void BakedLightBaker::clear() { lights.clear(); triangles.clear();; endpoint_normal.clear(); + endpoint_normal_bits.clear(); baked_octree_texture_w=0; baked_octree_texture_h=0; paused=false; baking=false; - thread=NULL; + bake_thread_exit=false; + first_bake_to_map=true; baked_light=Ref<BakedLight>(); total_rays=0; @@ -2278,12 +2687,11 @@ BakedLightBaker::BakedLightBaker() { baked_octree_texture_h=0; paused=false; baking=false; - thread=NULL; + bake_thread_exit=false; - rays_at_snap_time=0; - snap_time=0; - rays_sec=0; total_rays=0; + first_bake_to_map=true; + linear_color=false; } diff --git a/tools/editor/plugins/baked_light_baker.h b/tools/editor/plugins/baked_light_baker.h index 722255a565..8fbeeddc6a 100644 --- a/tools/editor/plugins/baked_light_baker.h +++ b/tools/editor/plugins/baked_light_baker.h @@ -15,17 +15,19 @@ public: OCTANT_POOL_CHUNK=1000000 }; - struct OctantLight { + //struct OctantLight { - double accum[8][3]; - }; + // double accum[8][3]; + //}; struct Octant { bool leaf; AABB aabb; uint16_t texture_x; uint16_t texture_y; + int sampler_ofs; float normal_accum[8][3]; + double full_accum[3]; int parent; union { struct { @@ -33,7 +35,7 @@ public: float offset[3]; int bake_neighbour; bool first_neighbour; - OctantLight *light; + double light_accum[8][3]; }; int children[8]; }; @@ -234,31 +236,49 @@ public: Transform base_inv; int leaf_list; int octree_depth; + int bvh_depth; int cell_count; uint32_t *ray_stack; + BVH **bvh_stack; uint32_t *octant_stack; uint32_t *octantptr_stack; + + struct ThreadStack { + uint32_t *octant_stack; + uint32_t *octantptr_stack; + uint32_t *ray_stack; + BVH **bvh_stack; + }; + Map<Vector3,Vector3> endpoint_normal; - BVH **bvh_stack; + Map<Vector3,uint64_t> endpoint_normal_bits; + float cell_size; float plot_size; //multiplied by cell size float octree_extra_margin; int max_bounces; - uint64_t total_rays; + int64_t total_rays; bool use_diffuse; bool use_specular; bool use_translucency; + bool linear_color; int baked_octree_texture_w; int baked_octree_texture_h; + int baked_light_texture_w; + int baked_light_texture_h; int lattice_size; float edge_damp; float normal_damp; + float tint; + float ao_radius; + float ao_strength; bool paused; bool baking; + bool first_bake_to_map; Map<Ref<Material>,MeshMaterial*> mat_map; Map<Ref<Texture>,MeshTexture*> tex_map; @@ -284,19 +304,16 @@ public: //void _plot_light(const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,int p_octant=0); - void _plot_light(int p_light_index,const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,const Plane& p_plane); + void _plot_light(ThreadStack& thread_stack,const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,const Color& p_tint_light,bool p_only_full,const Plane& p_plane); //void _plot_light_point(const Vector3& p_plot_pos, Octant *p_octant, const AABB& p_aabb,const Color& p_light); - float _throw_ray(int p_light_index,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false); + float _throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false,bool p_only_dist=false); float total_light_area; - uint64_t rays_at_snap_time; - uint64_t snap_time; - int rays_sec; + Vector<Thread*> threads; - Thread *thread; bool bake_thread_exit; static void _bake_thread_func(void *arg); @@ -305,18 +322,20 @@ public: public: - void throw_rays(int p_amount); + void throw_rays(ThreadStack &thread_stack, int p_amount); double get_normalization(int p_light_idx) const; + double get_modifier(int p_light_idx) const; void bake(const Ref<BakedLight>& p_light,Node *p_base); bool is_baking(); void set_pause(bool p_pause); bool is_paused(); - int get_rays_sec() { return rays_sec; } + uint64_t get_rays_thrown() { return total_rays; } Error transfer_to_lightmaps(); - void update_octree_image(DVector<uint8_t> &p_image); + void update_octree_sampler(DVector<int> &p_sampler); + void update_octree_images(DVector<uint8_t> &p_octree,DVector<uint8_t> &p_light); Ref<BakedLight> get_baked_light() { return baked_light; } diff --git a/tools/editor/plugins/baked_light_baker_cmpxchg.cpp b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp new file mode 100644 index 0000000000..d08c9f6484 --- /dev/null +++ b/tools/editor/plugins/baked_light_baker_cmpxchg.cpp @@ -0,0 +1,84 @@ + +#include "typedefs.h" + + +#ifdef WINDOWS_ENABLED + +#include "windows.h" + +void baked_light_baker_add_64f(double *dst,double value) { + + union { + int64_t i; + double f; + } swapy; + + + while(true) { + swapy.f=*dst; + int64_t from = swapy.i; + swapy.f+=value; + int64_t to=swapy.i; + int64_t result = InterlockedCompareExchange64((int64_t*)dst,to,from); + if (result==from) + break; + } + +} + +void baked_light_baker_add_64i(int64_t *dst,int64_t value) { + + while(true) { + int64_t from = *dst; + int64_t to = from+value; + int64_t result = InterlockedCompareExchange64(dst,to,from); + if (result==from) + break; + } +} + +#elif (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) > 40100 + +void baked_light_baker_add_64f(double *dst,double value) { + + + union { + int64_t i; + double f; + } swapy; + + + while(true) { + swapy.f=*dst; + int64_t from = swapy.i; + swapy.f+=value; + int64_t to=swapy.i; + if (__sync_bool_compare_and_swap((int64_t*)dst,from,to)) + break; + } +} + +void baked_light_baker_add_64i(int64_t *dst,int64_t value) { + + while(!__sync_bool_compare_and_swap(dst,*dst,(*dst)+value)) {} + +} + +#else + +//in goder (the god of programmers) we trust +#warning seems this platform or compiler does not support safe cmpxchg, your baked lighting may be funny + +void baked_light_baker_add_64f(double *dst,double value) { + + *dst+=value; + +} + +void baked_light_baker_add_64i(int64_t *dst,int64_t value) { + + *dst+=value; + +} + +#endif diff --git a/tools/editor/plugins/baked_light_editor_plugin.cpp b/tools/editor/plugins/baked_light_editor_plugin.cpp index 3d48f2e732..2f8393f102 100644 --- a/tools/editor/plugins/baked_light_editor_plugin.cpp +++ b/tools/editor/plugins/baked_light_editor_plugin.cpp @@ -111,7 +111,10 @@ void BakedLightEditor::_notification(int p_option) { #endif ERR_FAIL_COND(node->get_baked_light().is_null()); - baker->update_octree_image(octree_texture); + baker->update_octree_images(octree_texture,light_texture); + baker->update_octree_sampler(octree_sampler); + // print_line("sampler size: "+itos(octree_sampler.size()*4)); + #if 1 //debug Image img(baker->baked_octree_texture_w,baker->baked_octree_texture_h,0,Image::FORMAT_RGBA,octree_texture); @@ -121,11 +124,19 @@ void BakedLightEditor::_notification(int p_option) { #endif - bake_info->set_text("rays/s: "+itos(baker->get_rays_sec())); + + + uint64_t rays_snap = baker->get_rays_thrown(); + int rays_sec = (rays_snap-last_rays_time)*1.0-(update_timeout); + last_rays_time=rays_snap; + + bake_info->set_text("rays/s: "+itos(rays_sec)); update_timeout=1; print_line("MSUPDATE: "+itos(OS::get_singleton()->get_ticks_msec()-t)); t=OS::get_singleton()->get_ticks_msec(); node->get_baked_light()->set_octree(octree_texture); + node->get_baked_light()->set_light(light_texture); + node->get_baked_light()->set_sampler_octree(octree_sampler); node->get_baked_light()->set_edited(true); print_line("MSSET: "+itos(OS::get_singleton()->get_ticks_msec()-t)); @@ -195,6 +206,9 @@ void BakedLightEditor::_bake_pressed() { baker->bake(node->get_baked_light(),node); node->get_baked_light()->set_mode(BakedLight::MODE_OCTREE); update_timeout=0; + + last_rays_time=0; + set_process(true); } diff --git a/tools/editor/plugins/baked_light_editor_plugin.h b/tools/editor/plugins/baked_light_editor_plugin.h index 7912bd92e5..27ab88d70b 100644 --- a/tools/editor/plugins/baked_light_editor_plugin.h +++ b/tools/editor/plugins/baked_light_editor_plugin.h @@ -23,6 +23,8 @@ class BakedLightEditor : public Control { float update_timeout; DVector<uint8_t> octree_texture; + DVector<uint8_t> light_texture; + DVector<int> octree_sampler; BakedLightBaker *baker; AcceptDialog *err_dialog; @@ -33,6 +35,9 @@ class BakedLightEditor : public Control { Button *button_make_lightmaps; Label *bake_info; + uint64_t last_rays_time; + + BakedLightInstance *node; diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp new file mode 100644 index 0000000000..b8a5bd3bbe --- /dev/null +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -0,0 +1,227 @@ +#include "mesh_editor_plugin.h" + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/physics_body.h" +#include "scene/3d/body_shape.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/box_container.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/navigation_mesh.h" +#include "spatial_editor_plugin.h" + +void MeshInstanceEditor::_node_removed(Node *p_node) { + + if(p_node==node) { + node=NULL; + options->hide(); + } + +} + + + +void MeshInstanceEditor::edit(MeshInstance *p_mesh) { + + node=p_mesh; + +} + +void MeshInstanceEditor::_menu_option(int p_option) { + + Ref<Mesh> mesh = node->get_mesh(); + if (mesh.is_null()) { + err_dialog->set_text("Mesh is empty!"); + err_dialog->popup_centered(Size2(100,50)); + return; + } + + switch(p_option) { + case MENU_OPTION_CREATE_STATIC_TRIMESH_BODY: { + + Ref<Shape> shape = mesh->create_trimesh_shape(); + if (shape.is_null()) + return; + StaticBody *body = memnew( StaticBody ); + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(shape); + body->add_child(cshape); + Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Create Static Trimesh"); + ur->add_do_method(node,"add_child",body); + ur->add_do_method(body,"set_owner",owner); + ur->add_do_method(cshape,"set_owner",owner); + ur->add_do_reference(body); + ur->add_undo_method(node,"remove_child",body); + ur->commit_action(); + + } break; + case MENU_OPTION_CREATE_STATIC_CONVEX_BODY: { + + Ref<Shape> shape = mesh->create_convex_shape(); + if (shape.is_null()) + return; + StaticBody *body = memnew( StaticBody ); + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(shape); + body->add_child(cshape); + Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Create Static Trimesh"); + ur->add_do_method(node,"add_child",body); + ur->add_do_method(body,"set_owner",owner); + ur->add_do_method(cshape,"set_owner",owner); + ur->add_do_reference(body); + ur->add_undo_method(node,"remove_child",body); + ur->commit_action(); + + } break; + case MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE: { + + + if (node==get_scene()->get_edited_scene_root()) { + err_dialog->set_text("This doesn't work on scene root!"); + err_dialog->popup_centered(Size2(100,50)); + return; + } + Ref<Shape> shape = mesh->create_trimesh_shape(); + if (shape.is_null()) + return; + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(shape); + + Node *owner = node->get_owner(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Create Static Trimesh"); + ur->add_do_method(node->get_parent(),"add_child",cshape); + ur->add_do_method(node->get_parent(),"move_child",cshape,node->get_index()+1); + ur->add_do_method(cshape,"set_owner",owner); + ur->add_do_reference(cshape); + ur->add_undo_method(node->get_parent(),"remove_child",cshape); + ur->commit_action(); + + } break; + case MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE: { + + + if (node==get_scene()->get_edited_scene_root()) { + err_dialog->set_text("This doesn't work on scene root!"); + err_dialog->popup_centered(Size2(100,50)); + return; + } + Ref<Shape> shape = mesh->create_convex_shape(); + if (shape.is_null()) + return; + CollisionShape *cshape = memnew( CollisionShape ); + cshape->set_shape(shape); + + Node *owner = node->get_owner(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Create Static Trimesh"); + ur->add_do_method(node->get_parent(),"add_child",cshape); + ur->add_do_method(node->get_parent(),"move_child",cshape,node->get_index()+1); + ur->add_do_method(cshape,"set_owner",owner); + ur->add_do_reference(cshape); + ur->add_undo_method(node->get_parent(),"remove_child",cshape); + ur->commit_action(); + + } break; + case MENU_OPTION_CREATE_NAVMESH: { + + + + + Ref<NavigationMesh> nmesh = memnew( NavigationMesh ); + + if (nmesh.is_null()) + return; + + nmesh->create_from_mesh(mesh); + NavigationMeshInstance *nmi = memnew( NavigationMeshInstance ); + nmi->set_navigation_mesh(nmesh); + + Node *owner = node==get_scene()->get_edited_scene_root() ? node : node->get_owner(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action("Create Navigation Mesh"); + + ur->add_do_method(node,"add_child",nmi); + ur->add_do_method(nmi,"set_owner",owner); + + ur->add_do_reference(nmi); + ur->add_undo_method(node,"remove_child",nmi); + ur->commit_action(); + } break; + } + +} + +void MeshInstanceEditor::_bind_methods() { + + ObjectTypeDB::bind_method("_menu_option",&MeshInstanceEditor::_menu_option); +} + +MeshInstanceEditor::MeshInstanceEditor() { + + + options = memnew( MenuButton ); + //add_child(options); + SpatialEditor::get_singleton()->add_control_to_menu_panel(options); + + options->set_text("Mesh"); + options->get_popup()->add_item("Create Trimesh Static Body",MENU_OPTION_CREATE_STATIC_TRIMESH_BODY); + options->get_popup()->add_item("Create Convex Static Body",MENU_OPTION_CREATE_STATIC_CONVEX_BODY); + options->get_popup()->add_separator(); + options->get_popup()->add_item("Create Trimesh Collision Sibling",MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE); + options->get_popup()->add_item("Create Convex Collision Sibling",MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE); + options->get_popup()->add_separator(); + options->get_popup()->add_item("Create Navigation Mesh",MENU_OPTION_CREATE_NAVMESH); + + options->get_popup()->connect("item_pressed", this,"_menu_option"); + +} + + +void MeshInstanceEditorPlugin::edit(Object *p_object) { + + mesh_editor->edit(p_object->cast_to<MeshInstance>()); +} + +bool MeshInstanceEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("MeshInstance"); +} + +void MeshInstanceEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + mesh_editor->options->show(); + } else { + + mesh_editor->options->hide(); + mesh_editor->edit(NULL); + } + +} + +MeshInstanceEditorPlugin::MeshInstanceEditorPlugin(EditorNode *p_node) { + + editor=p_node; + mesh_editor = memnew( MeshInstanceEditor ); + editor->get_viewport()->add_child(mesh_editor); + + mesh_editor->options->hide(); +} + + +MeshInstanceEditorPlugin::~MeshInstanceEditorPlugin() +{ +} + + diff --git a/tools/editor/plugins/mesh_editor_plugin.h b/tools/editor/plugins/mesh_editor_plugin.h new file mode 100644 index 0000000000..557eb90148 --- /dev/null +++ b/tools/editor/plugins/mesh_editor_plugin.h @@ -0,0 +1,68 @@ +#ifndef MESH_EDITOR_PLUGIN_H +#define MESH_EDITOR_PLUGIN_H + + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/3d/mesh_instance.h" +#include "scene/gui/spin_box.h" + + +class MeshInstanceEditor : public Node { + + OBJ_TYPE(MeshInstanceEditor, Node ); + + + enum Menu { + + MENU_OPTION_CREATE_STATIC_TRIMESH_BODY, + MENU_OPTION_CREATE_STATIC_CONVEX_BODY, + MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE, + MENU_OPTION_CREATE_CONVEX_COLLISION_SHAPE, + MENU_OPTION_CREATE_NAVMESH, + }; + + AcceptDialog *err_dialog; + + + Panel *panel; + MeshInstance *node; + + LineEdit *surface_source; + LineEdit *mesh_source; + + + void _menu_option(int p_option); +friend class MeshInstanceEditorPlugin; + MenuButton * options; + +protected: + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + void edit(MeshInstance *p_mesh); + MeshInstanceEditor(); +}; + +class MeshInstanceEditorPlugin : public EditorPlugin { + + OBJ_TYPE( MeshInstanceEditorPlugin, EditorPlugin ); + + MeshInstanceEditor *mesh_editor; + EditorNode *editor; + +public: + + virtual String get_name() const { return "MeshInstance"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + MeshInstanceEditorPlugin(EditorNode *p_node); + ~MeshInstanceEditorPlugin(); + +}; + +#endif // MESH_EDITOR_PLUGIN_H diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index fa8a285e4e..f3d6fe65da 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -64,6 +64,8 @@ void SamplePlayerEditor::_play() { return; node->call("play",samples->get_item_text( samples->get_selected() )); + stop->set_pressed(false); + play->set_pressed(true); } void SamplePlayerEditor::_stop() { @@ -74,6 +76,9 @@ void SamplePlayerEditor::_stop() { return; node->call("stop_all"); + print_line("STOP ALL!!"); + stop->set_pressed(true); + play->set_pressed(false); } diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 1c87dd0810..24e09111e2 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -1105,6 +1105,8 @@ void ScriptEditor::ensure_select_current() { if (!ste) return; Ref<Script> script = ste->get_edited_script(); + + ste->get_text_edit()->grab_focus(); } } @@ -1284,7 +1286,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const continue; String code = ste->get_text_edit()->get_text(); - int pos = script->get_language()->find_function(code,p_function); + int pos = script->get_language()->find_function(p_function,code); if (pos==-1) { //does not exist diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index a5cddc20e6..e91e7a94fe 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -860,10 +860,19 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { _edit.snap=false; _edit.mode=TRANSFORM_NONE; + //gizmo has priority over everything + bool can_select_gizmos=true; + + { + int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); + can_select_gizmos = view_menu->get_popup()->is_item_checked( idx ); + } + + - if (spatial_editor->get_selected()) { + if (can_select_gizmos && spatial_editor->get_selected()) { Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { @@ -1925,6 +1934,27 @@ void SpatialEditorViewport::_menu_option(int p_option) { call_deferred("update_transform_gizmo_view"); } break; + case VIEW_AUDIO_LISTENER: { + + int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); + bool current = view_menu->get_popup()->is_item_checked( idx ); + current=!current; + viewport->set_as_audio_listener(current); + view_menu->get_popup()->set_item_checked( idx, current ); + + } break; + case VIEW_GIZMOS: { + + int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); + bool current = view_menu->get_popup()->is_item_checked( idx ); + current=!current; + if (current) + camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<<GIZMO_EDIT_LAYER)|(1<<GIZMO_GRID_LAYER) ); + else + camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<<GIZMO_GRID_LAYER) ); + view_menu->get_popup()->set_item_checked( idx, current ); + + } break; } @@ -1941,7 +1971,7 @@ void SpatialEditorViewport::_preview_exited_scene() { void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { - uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx); + uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx);//|(1<<GIZMO_GRID_LAYER); for(int i=0;i<3;i++) { move_gizmo_instance[i]=VS::get_singleton()->instance_create(); @@ -2055,6 +2085,13 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) { _menu_option(VIEW_PERSPECTIVE); if (env != camera->get_environment().is_valid()) _menu_option(VIEW_ENVIRONMENT); + if (p_state.has("listener")) { + bool listener = p_state["listener"]; + + int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); + viewport->set_as_audio_listener(listener); + view_menu->get_popup()->set_item_checked( idx, listener ); + } } @@ -2068,6 +2105,7 @@ Dictionary SpatialEditorViewport::get_state() const { d["distance"]=cursor.distance; d["use_environment"]=camera->get_environment().is_valid(); d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL; + d["listener"]=viewport->is_audio_listener(); return d; } @@ -2098,6 +2136,9 @@ void SpatialEditorViewport::reset() { cursor.distance=4; cursor.region_select=false; + + + } SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { @@ -2122,7 +2163,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed surface->set_area_as_parent_rect(); camera = memnew(Camera); camera->set_disable_gizmo(true); - camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+p_index)) ); + camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+p_index))|(1<<GIZMO_EDIT_LAYER)|(1<<GIZMO_GRID_LAYER) ); //camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment()); viewport->add_child(camera); camera->make_current(); @@ -2148,6 +2189,12 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT),true); view_menu->get_popup()->add_separator(); + view_menu->get_popup()->add_check_item("Audio Listener",VIEW_AUDIO_LISTENER); + view_menu->get_popup()->add_separator(); + view_menu->get_popup()->add_check_item("Gizmos",VIEW_GIZMOS); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_GIZMOS),true); + + view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_item("Selection (F)",VIEW_CENTER_TO_SELECTION); view_menu->get_popup()->add_item("Align with view (Ctrl+Shift+F)",VIEW_ALIGN_SELECTION_WITH_VIEW); view_menu->get_popup()->connect("item_pressed",this,"_menu_option"); @@ -2163,6 +2210,12 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed previewing=NULL; preview=NULL; gizmo_scale=1.0; + + if (p_index==0) { + view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER),true); + viewport->set_as_audio_listener(true); + } + EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view"); } @@ -2322,6 +2375,10 @@ Dictionary SpatialEditor::get_state() const { vc=3; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) )) vc=4; + else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) )) + vc=5; + else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) )) + vc=6; d["viewport_mode"]=vc; Array vpdata; @@ -2332,11 +2389,16 @@ Dictionary SpatialEditor::get_state() const { d["viewports"]=vpdata; d["default_light"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT) );; + d["ambient_light_color"]=settings_ambient_color->get_color(); + + d["default_srgb"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_SRGB) );; d["show_grid"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID) );; d["show_origin"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN) );; d["fov"]=get_fov(); d["znear"]=get_znear(); d["zfar"]=get_zfar(); + d["deflight_rot_x"]=settings_default_light_rot_x; + d["deflight_rot_y"]=settings_default_light_rot_y; return d; } @@ -2363,6 +2425,10 @@ void SpatialEditor::set_state(const Dictionary& p_state) { _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); else if (vc==4) _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); + else if (vc==5) + _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); + else if (vc==6) + _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); Array vp = d["viewports"]; ERR_FAIL_COND(vp.size()>4); @@ -2373,11 +2439,12 @@ void SpatialEditor::set_state(const Dictionary& p_state) { if (d.has("zfar")) - settings_zfar->set_text(d["zfar"]); + settings_zfar->set_val(float(d["zfar"])); if (d.has("znear")) - settings_znear->set_text(d["znear"]); + settings_znear->set_val(float(d["znear"])); if (d.has("fov")) - settings_fov->set_text(d["fov"]); + settings_fov->set_val(float(d["fov"])); + if (d.has("default_light")) { bool use = d["default_light"]; @@ -2395,7 +2462,17 @@ void SpatialEditor::set_state(const Dictionary& p_state) { } } + if (d.has("ambient_light_color")) { + settings_ambient_color->set_color(d["ambient_light_color"]); + viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,d["ambient_light_color"]); + } + if (d.has("default_srgb")) { + bool use = d["default_srgb"]; + + viewport_environment->set_enable_fx(Environment::FX_SRGB,use); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_SRGB), use ); + } if (d.has("show_grid")) { bool use = d["show_grid"]; @@ -2413,6 +2490,12 @@ void SpatialEditor::set_state(const Dictionary& p_state) { } } + if (d.has("deflight_rot_x")) + settings_default_light_rot_x=d["deflight_rot_x"]; + if (d.has("deflight_rot_y")) + settings_default_light_rot_y=d["deflight_rot_y"]; + + _update_default_light_angle(); } @@ -2575,11 +2658,29 @@ void SpatialEditor::_menu_item_pressed(int p_option) { } else { light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario()); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); + + _update_default_light_angle(); } view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), light_instance.is_valid() ); } break; + case MENU_VIEW_USE_DEFAULT_SRGB: { + + bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) ); + + if (is_checked) { + viewport_environment->set_enable_fx(Environment::FX_SRGB,false); + } else { + viewport_environment->set_enable_fx(Environment::FX_SRGB,true); + } + + is_checked = ! is_checked; + + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), is_checked ); + + + } break; case MENU_VIEW_USE_1_VIEWPORT: { for(int i=1;i<4;i++) { @@ -2593,6 +2694,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_2_VIEWPORTS: { @@ -2615,6 +2718,32 @@ void SpatialEditor::_menu_item_pressed(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); + + } break; + case MENU_VIEW_USE_2_VIEWPORTS_ALT: { + + for(int i=1;i<4;i++) { + + if (i==1 || i==3) + viewports[i]->hide(); + else + viewports[i]->show(); + + + } + viewports[0]->set_area_as_parent_rect(); + viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); + viewports[2]->set_area_as_parent_rect(); + viewports[2]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); + + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_3_VIEWPORTS: { @@ -2639,6 +2768,34 @@ void SpatialEditor::_menu_item_pressed(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); + + } break; + case MENU_VIEW_USE_3_VIEWPORTS_ALT: { + + for(int i=1;i<4;i++) { + + if (i==1) + viewports[i]->hide(); + else + viewports[i]->show(); + } + viewports[0]->set_area_as_parent_rect(); + viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); + viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); + viewports[2]->set_area_as_parent_rect(); + viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); + viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); + viewports[3]->set_area_as_parent_rect(); + viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); + + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true ); } break; case MENU_VIEW_USE_4_VIEWPORTS: { @@ -2664,6 +2821,8 @@ void SpatialEditor::_menu_item_pressed(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_DISPLAY_NORMAL: { @@ -2732,7 +2891,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) { } break; case MENU_VIEW_CAMERA_SETTINGS: { - settings_dialog->popup_centered(Size2(200,160)); + settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size()+Size2(50,50)); } break; } @@ -2747,6 +2906,7 @@ void SpatialEditor::_init_indicators() { light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario()); + light_transform.rotate(Vector3(1,0,0),Math_PI/5.0); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); @@ -2805,10 +2965,12 @@ void SpatialEditor::_init_indicators() { VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d); VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat); grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario()); + grid_visible[i]=false; grid_enable[i]=false; VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false); VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false); + VS::get_singleton()->instance_set_layer_mask(grid_instance[i],1<<SpatialEditorViewport::GIZMO_GRID_LAYER); } @@ -2827,6 +2989,8 @@ void SpatialEditor::_init_indicators() { // VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>()); // VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true); origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_scene()->get_root()->get_world()->get_scenario()); + VS::get_singleton()->instance_set_layer_mask(origin_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER); + VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); @@ -2862,6 +3026,8 @@ void SpatialEditor::_init_indicators() { VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true); cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_scene()->get_root()->get_world()->get_scenario()); + VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER); + VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); @@ -3133,19 +3299,23 @@ void SpatialEditor::_notification(int p_what) { view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS),get_icon("Panels2","EditorIcons")); + view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT),get_icon("Panels2Alt","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS),get_icon("Panels3","EditorIcons")); + view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT),get_icon("Panels3Alt","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS),get_icon("Panels4","EditorIcons")); _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); get_scene()->connect("node_removed",this,"_node_removed"); + VS::get_singleton()->scenario_set_fallback_environment(get_viewport()->find_world()->get_scenario(),viewport_environment->get_rid()); + } if (p_what==NOTIFICATION_ENTER_SCENE) { gizmos = memnew( SpatialEditorGizmos ); _init_indicators(); - + _update_default_light_angle(); } if (p_what==NOTIFICATION_EXIT_SCENE) { @@ -3250,8 +3420,12 @@ void SpatialEditor::_toggle_maximize_view(Object* p_viewport) { _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); + else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) )) + _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); + else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) )) + _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); } @@ -3276,7 +3450,8 @@ void SpatialEditor::_bind_methods() { // ObjectTypeDB::bind_method("_update_selection",&SpatialEditor::_update_selection); ObjectTypeDB::bind_method("_get_editor_data",&SpatialEditor::_get_editor_data); ObjectTypeDB::bind_method("_request_gizmo",&SpatialEditor::_request_gizmo); - + ObjectTypeDB::bind_method("_default_light_angle_input",&SpatialEditor::_default_light_angle_input); + ObjectTypeDB::bind_method("_update_ambient_light_color",&SpatialEditor::_update_ambient_light_color); ObjectTypeDB::bind_method("_toggle_maximize_view",&SpatialEditor::_toggle_maximize_view); ADD_SIGNAL( MethodInfo("transform_key_request") ); @@ -3286,9 +3461,9 @@ void SpatialEditor::_bind_methods() { void SpatialEditor::clear() { - settings_fov->set_text(EDITOR_DEF("3d_editor/default_fov",60.0)); - settings_znear->set_text(EDITOR_DEF("3d_editor/default_z_near",0.1)); - settings_zfar->set_text(EDITOR_DEF("3d_editor/default_z_far",1500.0)); + settings_fov->set_val(EDITOR_DEF("3d_editor/default_fov",60.0)); + settings_znear->set_val(EDITOR_DEF("3d_editor/default_z_near",0.1)); + settings_zfar->set_val(EDITOR_DEF("3d_editor/default_z_far",1500.0)); for(int i=0;i<4;i++) { viewports[i]->reset(); @@ -3307,11 +3482,59 @@ void SpatialEditor::clear() { } } + for(int i=0;i<4;i++) { + + viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER),i==0); + viewports[i]->viewport->set_as_audio_listener(i==0); + } + view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true ); + settings_default_light_rot_x=Math_PI*0.3; + settings_default_light_rot_y=Math_PI*0.2; + + viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15)); + settings_ambient_color->set_color(Color(0.15,0.15,0.15)); + if (!light_instance.is_valid()) + _menu_item_pressed(MENU_VIEW_USE_DEFAULT_LIGHT); + + _update_default_light_angle(); + } + +void SpatialEditor::_update_ambient_light_color(const Color& p_color) { + + viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,settings_ambient_color->get_color()); + +} + +void SpatialEditor::_update_default_light_angle() { + + Transform t; + t.basis.rotate(Vector3(1,0,0),settings_default_light_rot_x); + t.basis.rotate(Vector3(0,1,0),settings_default_light_rot_y); + settings_dlight->set_transform(t); + if (light_instance.is_valid()) { + VS::get_singleton()->instance_set_transform(light_instance,t); + } + +} + +void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) { + + + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&(0x1|0x2|0x4)) { + + settings_default_light_rot_y = Math::fposmod(settings_default_light_rot_y - p_event.mouse_motion.relative_x*0.01,Math_PI*2.0); + settings_default_light_rot_x = Math::fposmod(settings_default_light_rot_x - p_event.mouse_motion.relative_y*0.01,Math_PI*2.0); + _update_default_light_angle(); + } + +} + + SpatialEditor::SpatialEditor(EditorNode *p_editor) { @@ -3407,11 +3630,14 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p = view_menu->get_popup(); p->add_check_item("Use Default Light",MENU_VIEW_USE_DEFAULT_LIGHT); + p->add_check_item("Use Default sRGB",MENU_VIEW_USE_DEFAULT_SRGB); p->add_separator(); p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_ALT+KEY_1); p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_ALT+KEY_2); + p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_2); p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_ALT+KEY_3); + p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_3); p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_ALT+KEY_4); p->add_separator(); @@ -3507,42 +3733,68 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { settings_dialog = memnew( ConfirmationDialog ); settings_dialog->set_title("Viewport Settings"); add_child(settings_dialog); - l = memnew(Label); - l->set_text("Perspective FOV (deg.):"); - l->set_pos(Point2(5,5)); - settings_dialog->add_child(l); - - settings_fov = memnew( LineEdit ); - settings_fov->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - settings_fov->set_begin( Point2(15,22) ); - settings_fov->set_end( Point2(15,35) ); - settings_fov->set_text(EDITOR_DEF("3d_editor/default_fov",60.0)); - settings_dialog->add_child(settings_fov); - - l = memnew(Label); - l->set_text("View Z-Near"); - l->set_pos(Point2(5,45)); - settings_dialog->add_child(l); - - settings_znear = memnew( LineEdit ); - settings_znear->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - settings_znear->set_begin( Point2(15,62) ); - settings_znear->set_end( Point2(15,75) ); - settings_znear->set_text(EDITOR_DEF("3d_editor/default_z_near",0.1)); - settings_dialog->add_child(settings_znear); - - - l = memnew(Label); - l->set_text("View Z-Far"); - l->set_pos(Point2(5,85)); - settings_dialog->add_child(l); - - settings_zfar = memnew( LineEdit ); - settings_zfar->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - settings_zfar->set_begin( Point2(15,102) ); - settings_zfar->set_end( Point2(15,115) ); - settings_zfar->set_text(EDITOR_DEF("3d_editor/default_z_far",1500.0)); - settings_dialog->add_child(settings_zfar); + settings_vbc = memnew( VBoxContainer ); + settings_vbc->set_custom_minimum_size(Size2(200,0)); + settings_dialog->add_child(settings_vbc); + settings_dialog->set_child_rect(settings_vbc); + + + + settings_light_base = memnew( Control ); + settings_light_base->set_custom_minimum_size(Size2(128,128)); + settings_light_base->connect("input_event",this,"_default_light_angle_input"); + settings_vbc->add_margin_child("Default Light Normal:",settings_light_base); + settings_light_vp = memnew( Viewport ); + settings_light_vp->set_use_own_world(true); + settings_light_base->add_child(settings_light_vp); + + settings_dlight = memnew( DirectionalLight ); + settings_light_vp->add_child(settings_dlight); + settings_sphere = memnew( ImmediateGeometry ); + settings_sphere->begin(Mesh::PRIMITIVE_TRIANGLES,Ref<Texture>()); + settings_sphere->set_color(Color(1,1,1)); + settings_sphere->add_sphere(32,16,1); + settings_sphere->end(); + settings_light_vp->add_child(settings_sphere); + settings_camera = memnew( Camera ); + settings_light_vp->add_child(settings_camera); + settings_camera->set_translation(Vector3(0,0,2)); + settings_camera->set_orthogonal(2.1,0.1,5); + + settings_default_light_rot_x=Math_PI*0.3; + settings_default_light_rot_y=Math_PI*0.2; + + + + settings_ambient_color = memnew( ColorPickerButton ); + settings_vbc->add_margin_child("Ambient Light Color:",settings_ambient_color); + settings_ambient_color->connect("color_changed",this,"_update_ambient_light_color"); + + viewport_environment->set_enable_fx(Environment::FX_AMBIENT_LIGHT,true); + viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15)); + settings_ambient_color->set_color(Color(0.15,0.15,0.15)); + + + settings_fov = memnew( SpinBox ); + settings_fov->set_max(179); + settings_fov->set_min(1); + settings_fov->set_step(0.01); + settings_fov->set_val(EDITOR_DEF("3d_editor/default_fov",60.0)); + settings_vbc->add_margin_child("Perspective FOV (deg.):",settings_fov); + + settings_znear = memnew( SpinBox ); + settings_znear->set_max(10000); + settings_znear->set_min(0.1); + settings_znear->set_step(0.01); + settings_znear->set_val(EDITOR_DEF("3d_editor/default_z_near",0.1)); + settings_vbc->add_margin_child("View Z-Near:",settings_znear); + + settings_zfar = memnew( SpinBox ); + settings_zfar->set_max(10000); + settings_zfar->set_min(0.1); + settings_zfar->set_step(0.01); + settings_zfar->set_val(EDITOR_DEF("3d_editor/default_z_far",1500)); + settings_vbc->add_margin_child("View Z-Far:",settings_zfar); //settings_dialog->get_cancel()->hide(); /* XFORM DIALOG */ diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 4bbddbac58..1fdc97c49d 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -32,6 +32,8 @@ #include "tools/editor/editor_plugin.h" #include "tools/editor/editor_node.h" #include "scene/3d/visual_instance.h" +#include "scene/3d/immediate_geometry.h" +#include "scene/3d/light.h" #include "scene/gui/panel_container.h" /** @author Juan Linietsky <reduzio@gmail.com> @@ -65,7 +67,7 @@ public: class SpatialEditorViewport : public Control { OBJ_TYPE( SpatialEditorViewport, Control ); - +friend class SpatialEditor; enum { VIEW_TOP, @@ -78,12 +80,17 @@ class SpatialEditorViewport : public Control { VIEW_ALIGN_SELECTION_WITH_VIEW, VIEW_PERSPECTIVE, VIEW_ENVIRONMENT, - VIEW_ORTHOGONAL + VIEW_ORTHOGONAL, + VIEW_AUDIO_LISTENER, + VIEW_GIZMOS, }; +public: enum { - GIZMO_BASE_LAYER=25 + GIZMO_BASE_LAYER=27, + GIZMO_EDIT_LAYER=26, + GIZMO_GRID_LAYER=25 }; - +private: int index; void _menu_option(int p_option); Size2 prev_size; @@ -343,9 +350,12 @@ private: MENU_TRANSFORM_DIALOG, MENU_VIEW_USE_1_VIEWPORT, MENU_VIEW_USE_2_VIEWPORTS, + MENU_VIEW_USE_2_VIEWPORTS_ALT, MENU_VIEW_USE_3_VIEWPORTS, + MENU_VIEW_USE_3_VIEWPORTS_ALT, MENU_VIEW_USE_4_VIEWPORTS, MENU_VIEW_USE_DEFAULT_LIGHT, + MENU_VIEW_USE_DEFAULT_SRGB, MENU_VIEW_DISPLAY_NORMAL, MENU_VIEW_DISPLAY_WIREFRAME, MENU_VIEW_DISPLAY_OVERDRAW, @@ -379,15 +389,28 @@ private: LineEdit *xform_scale[3]; OptionButton *xform_type; - LineEdit *settings_fov; - LineEdit *settings_znear; - LineEdit *settings_zfar; + VBoxContainer *settings_vbc; + SpinBox *settings_fov; + SpinBox *settings_znear; + SpinBox *settings_zfar; + DirectionalLight *settings_dlight; + ImmediateGeometry *settings_sphere; + Camera *settings_camera; + float settings_default_light_rot_x; + float settings_default_light_rot_y; + + Control *settings_light_base; + Viewport *settings_light_vp; + ColorPickerButton *settings_ambient_color; + Image settings_light_dir_image; + void _xform_dialog_action(); void _menu_item_pressed(int p_option); HBoxContainer *hbc_menu; + // // void _generate_selection_box(); @@ -417,6 +440,10 @@ private: SpatialEditorGizmos *gizmos; SpatialEditor(); + void _update_ambient_light_color(const Color& p_color); + void _update_default_light_angle(); + void _default_light_angle_input(const InputEvent& p_event); + protected: @@ -433,9 +460,9 @@ public: static SpatialEditor *get_singleton() { return singleton; } void snap_cursor_to_plane(const Plane& p_plane); - float get_znear() const { return settings_znear->get_text().to_double(); } - float get_zfar() const { return settings_zfar->get_text().to_double(); } - float get_fov() const { return settings_fov->get_text().to_double(); } + float get_znear() const { return settings_znear->get_val(); } + float get_zfar() const { return settings_zfar->get_val(); } + float get_fov() const { return settings_fov->get_val(); } Transform get_gizmo_transform() const { return gizmo.transform; } bool is_gizmo_visible() const { return gizmo.visible; } diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 09f26c8ca0..a25997108b 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -166,7 +166,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); Matrix32 xform_inv = xform.affine_inverse(); - Vector2 snap = Vector2(1,1)*node->get_cell_size(); + Vector2 snap = node->get_cell_size(); switch(p_event.type) { @@ -218,7 +218,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { if (mb.mod.shift) { tool=TOOL_SELECTING; - selection_begin =(xform_inv.xform(Point2(mb.x,mb.y))/snap).floor(); + selection_begin =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y))); selection.pos=selection_begin; selection.size=Point2(0,0); selection_active=true; @@ -229,7 +229,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { int id = get_selected_tile(); if (id!=TileMap::INVALID_CELL) { tool=TOOL_PAINTING; - Point2i local =(xform_inv.xform(Point2(mb.x,mb.y))/snap).floor(); + Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y)))); paint_undo.clear(); CellOp op; op.idx = node->get_cell(local.x,local.y); @@ -278,7 +278,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { } else if (mb.pressed && tool==TOOL_NONE) { tool=TOOL_ERASING; - Point2i local =(xform_inv.xform(Point2(mb.x,mb.y))/snap).floor(); + Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y))); paint_undo.clear(); CellOp op; op.idx = node->get_cell(local.x,local.y); @@ -322,7 +322,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { const InputEventMouseMotion &mm=p_event.mouse_motion; - Point2i new_over_tile = (xform_inv.xform(Point2(mm.x,mm.y))/snap).floor(); + Point2i new_over_tile = node->world_to_map(xform_inv.xform(Point2(mm.x,mm.y)));//(xform_inv.xform(Point2(mm.x,mm.y))/snap).floor(); if (new_over_tile!=over_tile) { over_tile=new_over_tile; @@ -469,44 +469,104 @@ void TileMapEditor::_canvas_draw() { if (!node) return; - int cell_size=node->get_cell_size(); + Size2 cell_size=node->get_cell_size(); + Matrix32 cell_xf = node->get_cell_transform(); Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); Matrix32 xform_inv = xform.affine_inverse(); Size2 screen_size=canvas_item_editor->get_size(); - Rect2 aabb; - aabb.pos=xform_inv.xform(Vector2()); - aabb.expand_to(xform_inv.xform(Vector2(0,screen_size.height))); - aabb.expand_to(xform_inv.xform(Vector2(screen_size.width,0))); - aabb.expand_to(xform_inv.xform(screen_size)); - Rect2i si=aabb; + { + Rect2 aabb; + aabb.pos=node->world_to_map(xform_inv.xform(Vector2())); + aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(0,screen_size.height)))); + aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(screen_size.width,0)))); + aabb.expand_to(node->world_to_map(xform_inv.xform(screen_size))); + Rect2i si=aabb.grow(1.0); - for(int i=(si.pos.x/cell_size)-1;i<=(si.pos.x+si.size.x)/cell_size;i++) { + if (node->get_half_offset()!=TileMap::HALF_OFFSET_X) { - int ofs = i*cell_size; + for(int i=(si.pos.x)-1;i<=(si.pos.x+si.size.x);i++) { - Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); - canvas_item_editor->draw_line(xform.xform(Point2(ofs,si.pos.y)),xform.xform(Point2(ofs,si.pos.y+si.size.y)),col,1); + Vector2 from = xform.xform(node->map_to_world(Vector2(i,si.pos.y))); + Vector2 to = xform.xform(node->map_to_world(Vector2(i,si.pos.y+si.size.y+1))); - } + Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); + canvas_item_editor->draw_line(from,to,col,1); + + } + } else { - for(int i=(si.pos.y/cell_size)-1;i<=(si.pos.y+si.size.y)/cell_size;i++) { - int ofs = i*cell_size; + for(int i=(si.pos.x)-1;i<=(si.pos.x+si.size.x);i++) { + + for(int j=(si.pos.y)-1;j<=(si.pos.y+si.size.y);j++) { + + Vector2 ofs; + if (ABS(j)&1) { + ofs=cell_xf[0]*0.5; + } + + Vector2 from = xform.xform(node->map_to_world(Vector2(i,j),true)+ofs); + Vector2 to = xform.xform(node->map_to_world(Vector2(i,j+1),true)+ofs); + Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); + canvas_item_editor->draw_line(from,to,col,1); + } + + } + } + + if (node->get_half_offset()!=TileMap::HALF_OFFSET_Y) { + + for(int i=(si.pos.y)-1;i<=(si.pos.y+si.size.y);i++) { + + Vector2 from = xform.xform(node->map_to_world(Vector2(si.pos.x,i))); + Vector2 to = xform.xform(node->map_to_world(Vector2(si.pos.x+si.size.x+1,i))); + + Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); + canvas_item_editor->draw_line(from,to,col,1); + + } + } else { + + + for(int i=(si.pos.y)-1;i<=(si.pos.y+si.size.y);i++) { + + for(int j=(si.pos.x)-1;j<=(si.pos.x+si.size.x);j++) { + + Vector2 ofs; + if (ABS(j)&1) { + ofs=cell_xf[1]*0.5; + } + + Vector2 from = xform.xform(node->map_to_world(Vector2(j,i),true)+ofs); + Vector2 to = xform.xform(node->map_to_world(Vector2(j+1,i),true)+ofs); + Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); + canvas_item_editor->draw_line(from,to,col,1); + } + + } + + + + } +/* + for(int i=(si.pos.y/cell_size.y)-1;i<=(si.pos.y+si.size.y)/cell_size.y;i++) { + + int ofs = i*cell_size.y; Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); - canvas_item_editor->draw_line(xform.xform(Point2(si.pos.x,ofs)),xform.xform(Point2(si.pos.x+si.size.x,ofs)),col,1); + canvas_item_editor->draw_line(xform.xform(Point2(si.pos.x,ofs)),xform.xform(Point2(si.pos.x+si.size.x,ofs)),col,1);*/ } if (selection_active) { Vector<Vector2> points; - points.push_back( xform.xform( selection.pos * cell_size) ); - points.push_back( xform.xform( (selection.pos+Point2(selection.size.x+1,0)) * cell_size) ); - points.push_back( xform.xform( (selection.pos+Point2(selection.size.x+1,selection.size.y+1)) * cell_size) ); - points.push_back( xform.xform( (selection.pos+Point2(0,selection.size.y+1)) * cell_size) ); + points.push_back( xform.xform( node->map_to_world(( selection.pos ) ))); + points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(selection.size.x+1,0)) ) )); + points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(selection.size.x+1,selection.size.y+1)) ) )); + points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(0,selection.size.y+1)) ) )); Color col=Color(0.2,0.8,1,0.4); canvas_item_editor->draw_colored_polygon(points,col); @@ -515,15 +575,22 @@ void TileMapEditor::_canvas_draw() { if (mouse_over){ - const Vector2 endpoints[4]={ - - xform.xform( over_tile * cell_size) , - xform.xform( (over_tile+Point2(1,0)) * cell_size) , - xform.xform( (over_tile+Point2(1,1)) * cell_size) , - xform.xform( (over_tile+Point2(0,1)) * cell_size) , + Vector2 endpoints[4]={ + ( node->map_to_world(over_tile,true) ) , + ( node->map_to_world((over_tile+Point2(1,0)),true ) ), + ( node->map_to_world((over_tile+Point2(1,1)),true ) ), + ( node->map_to_world((over_tile+Point2(0,1)),true ) ) }; + + for(int i=0;i<4;i++) { + if (node->get_half_offset()==TileMap::HALF_OFFSET_X && ABS(over_tile.y)&1) + endpoints[i]+=cell_xf[0]*0.5; + if (node->get_half_offset()==TileMap::HALF_OFFSET_Y && ABS(over_tile.x)&1) + endpoints[i]+=cell_xf[1]*0.5; + endpoints[i]=xform.xform(endpoints[i]); + } Color col; if (node->get_cell(over_tile.x,over_tile.y)!=TileMap::INVALID_CELL) col=Color(0.2,0.8,1.0,0.8); @@ -542,10 +609,10 @@ void TileMapEditor::_canvas_draw() { Vector<Vector2> points; - points.push_back( xform.xform( duplicate.pos * cell_size) ); - points.push_back( xform.xform( (duplicate.pos+Point2(duplicate.size.x+1,0)) * cell_size) ); - points.push_back( xform.xform( (duplicate.pos+Point2(duplicate.size.x+1,duplicate.size.y+1)) * cell_size) ); - points.push_back( xform.xform( (duplicate.pos+Point2(0,duplicate.size.y+1)) * cell_size) ); + points.push_back( xform.xform( node->map_to_world(duplicate.pos ) )); + points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(duplicate.size.x+1,0)) ) )); + points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(duplicate.size.x+1,duplicate.size.y+1))) )); + points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(0,duplicate.size.y+1))) )); Color col=Color(0.2,1.0,0.8,0.4); canvas_item_editor->draw_colored_polygon(points,col); @@ -562,18 +629,19 @@ void TileMapEditor::_canvas_draw() { Ref<Texture> t = ts->tile_get_texture(st); if (t.is_valid()) { - Rect2 r = ts->tile_get_region(st); - Size2 sc = (endpoints[2]-endpoints[0])/cell_size; + Vector2 from = xform.xform(ts->tile_get_texture_offset(st)+node->map_to_world(over_tile)+node->get_cell_draw_offset()); + Rect2 r = ts->tile_get_region(st); + Size2 sc = xform.get_scale(); if (mirror_x->is_pressed()) sc.x*=-1.0; if (mirror_y->is_pressed()) sc.y*=-1.0; if (r==Rect2()) { - canvas_item_editor->draw_texture_rect(t,Rect2(endpoints[0],t->get_size()*sc),false,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5)); } else { - canvas_item_editor->draw_texture_rect_region(t,Rect2(endpoints[0],r.get_size()*sc),r,Color(1,1,1,0.5)); + canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5)); } } } diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index 6026cda4dc..a51caf7d54 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -44,6 +44,7 @@ void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_me Node *child = scene->get_child(i); + if (!child->cast_to<Sprite>()) { if (child->get_child_count()>0) { child=child->get_child(0); @@ -72,7 +73,7 @@ void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_me p_library->tile_set_texture(id,texture); - Vector2 phys_offset = mi->get_offset(); + Vector2 phys_offset; if (mi->is_centered()) { Size2 s; @@ -112,7 +113,7 @@ void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_me } - p_library->tile_set_texture_offset(id,Vector2()); + p_library->tile_set_texture_offset(id,mi->get_offset()); } } diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp index 22331c86bf..a0031ff456 100644 --- a/tools/editor/project_export.cpp +++ b/tools/editor/project_export.cpp @@ -31,13 +31,13 @@ #include "os/dir_access.h" #include "os/file_access.h" #include "globals.h" -#include "scene/io/scene_loader.h" + #include "io/resource_loader.h" #include "io/resource_saver.h" #include "os/os.h" #include "scene/gui/box_container.h" #include "default_saver.h" -#include "scene/io/scene_saver.h" + #include "scene/gui/tab_container.h" #include "scene/gui/scroll_container.h" #include "editor_data.h" @@ -529,6 +529,8 @@ void ProjectExportDialog::_group_selected() { _update_group(); //? + + _update_group_tree(); } String ProjectExportDialog::_get_selected_group() { @@ -738,6 +740,8 @@ void ProjectExportDialog::_group_changed(Variant v) { EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg"); EditorNode::get_undo_redo()->commit_action(); updating=false; + // update atlas preview button + _update_group(); } void ProjectExportDialog::_group_item_edited() { diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 5764f9f2d9..0c32a4ba75 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -321,6 +321,7 @@ public: fdialog = memnew( FileDialog ); add_child(fdialog); fdialog->set_access(FileDialog::ACCESS_FILESYSTEM); + fdialog->set_current_dir( EditorSettings::get_singleton()->get("global/default_project_path") ); project_name->connect("text_changed", this,"_text_changed"); project_path->connect("text_changed", this,"_path_text_changed"); fdialog->connect("dir_selected", this,"_path_selected"); @@ -973,6 +974,11 @@ ProjectManager::ProjectManager() { npdialog->connect("project_created", this,"_load_recent_projects"); _load_recent_projects(); + + if ( EditorSettings::get_singleton()->get("global/autoscan_project_path") ) { + _scan_begin( EditorSettings::get_singleton()->get("global/autoscan_project_path") ); + } + //get_ok()->set_text("Open"); //get_ok()->set_text("Exit"); diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp index a23c9cead7..3f7c82d988 100644 --- a/tools/editor/scenes_dock.cpp +++ b/tools/editor/scenes_dock.cpp @@ -30,7 +30,7 @@ #include "os/dir_access.h" #include "os/file_access.h" #include "globals.h" -#include "scene/io/scene_loader.h" + #include "io/resource_loader.h" #include "os/os.h" #include "editor_node.h" @@ -200,9 +200,11 @@ void ScenesDock::_instance_pressed() { } void ScenesDock::_open_pressed(){ + TreeItem *sel = tree->get_selected(); - if (!sel) + if (!sel) { return; + } String path = sel->get_metadata(0); if (ResourceLoader::get_resource_type(path)=="PackedScene") { @@ -300,6 +302,7 @@ ScenesDock::ScenesDock(EditorNode *p_editor) { tree->set_v_size_flags(SIZE_EXPAND_FILL); tree->connect("item_edited",this,"_favorite_toggled"); + tree->connect("item_activated",this,"_open_pressed"); timer = memnew( Timer ); timer->set_one_shot(true); diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp index 082878655c..04d5888861 100644 --- a/tools/editor/spatial_editor_gizmos.cpp +++ b/tools/editor/spatial_editor_gizmos.cpp @@ -36,7 +36,7 @@ #include "scene/resources/ray_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "scene/resources/plane_shape.h"
-#include "editor_shape_gizmos.h"
+#include "quick_hull.h"
// Keep small children away from this file.
// It's so ugly it will eat them alive
@@ -75,6 +75,7 @@ void SpatialGizmoTool::Instance::create_instance(Spatial *p_base) { VS::get_singleton()->instance_set_extra_visibility_margin(instance,1);
VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
VS::get_singleton()->instance_geometry_set_flag(instance,VS::INSTANCE_FLAG_RECEIVE_SHADOWS,false);
+ VS::get_singleton()->instance_set_layer_mask(instance,1<<SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26
}
@@ -1237,6 +1238,10 @@ void SkeletonSpatialGizmo::redraw() { weights[0]=1;
+ AABB aabb;
+
+ Color bonecolor = Color(1.0,0.4,0.4,0.3);
+ Color rootcolor = Color(0.4,1.0,0.4,0.1);
for (int i=0;i<skel->get_bone_count();i++) {
@@ -1247,8 +1252,96 @@ void SkeletonSpatialGizmo::redraw() { Vector3 v0 = grests[parent].origin;
Vector3 v1 = grests[i].origin;
+ Vector3 d = (v1-v0).normalized();
+ float dist = v0.distance_to(v1);
+
+ //find closest axis
+ int closest=-1;
+ float closest_d;
+ for(int j=0;j<3;j++) {
+ float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
+ if (j==0 || dp>closest_d)
+ closest=j;
+ }
+
+ //find closest other
+ Vector3 first;
+ Vector3 points[4];
+ int pointidx=0;
+ for(int j=0;j<3;j++) {
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(rootcolor);
+ surface_tool->add_vertex(v0-grests[parent].basis[j].normalized()*dist*0.05);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(rootcolor);
+ surface_tool->add_vertex(v0+grests[parent].basis[j].normalized()*dist*0.05);
+
+ if (j==closest)
+ continue;
+
+ Vector3 axis;
+ if (first==Vector3()) {
+ axis = d.cross(d.cross(grests[parent].basis[j])).normalized();
+ first=axis;
+ } else {
+ axis = d.cross(first).normalized();
+ }
+
+ for(int k=0;k<2;k++) {
+
+ if (k==1)
+ axis=-axis;
+ Vector3 point = v0+d*dist*0.2;
+ point+=axis*dist*0.1;
+
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(v0);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(point);
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(point);
+ bones[0]=i;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(v1);
+ points[pointidx++]=point;
+
+ }
+
+ }
+
+ SWAP( points[1],points[2] );
+ for(int j=0;j<4;j++) {
+
+
+ bones[0]=parent;
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(points[j]);
+ surface_tool->add_bones(bones);
+ surface_tool->add_weights(weights);
+ surface_tool->add_color(bonecolor);
+ surface_tool->add_vertex(points[(j+1)%4]);
+ }
+/*
bones[0]=parent;
surface_tool->add_bones(bones);
surface_tool->add_weights(weights);
@@ -1259,13 +1352,13 @@ void SkeletonSpatialGizmo::redraw() { surface_tool->add_weights(weights);
surface_tool->add_color(Color(0.4,1,0.4,0.4));
surface_tool->add_vertex(v1);
-
+*/
} else {
grests[i]=skel->get_bone_rest(i);
bones[0]=i;
}
-
+/*
Transform t = grests[i];
t.orthonormalize();
@@ -1302,6 +1395,7 @@ void SkeletonSpatialGizmo::redraw() { }
}
+ */
}
Ref<Mesh> m = surface_tool->commit();
@@ -1474,69 +1568,6 @@ RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast* p_raycast){ }
-/////
-
-
-void CarWheelSpatialGizmo::redraw() {
-
- clear();
-
-
- Vector<Vector3> points;
-
- float r = car_wheel->get_radius();
- const int skip=10;
- for(int i=0;i<=360;i+=skip) {
-
- float ra=Math::deg2rad(i);
- float rb=Math::deg2rad(i+skip);
- Point2 a = Vector2(Math::sin(ra),Math::cos(ra))*r;
- Point2 b = Vector2(Math::sin(rb),Math::cos(rb))*r;
-
- points.push_back(Vector3(0,a.x,a.y));
- points.push_back(Vector3(0,b.x,b.y));
-
- const int springsec=4;
-
- for(int j=0;j<springsec;j++) {
- float t = car_wheel->get_travel()*5;
- points.push_back(Vector3(a.x,i/360.0*t/springsec+j*(t/springsec),a.y)*0.2);
- points.push_back(Vector3(b.x,(i+skip)/360.0*t/springsec+j*(t/springsec),b.y)*0.2);
- }
-
-
- }
-
- //travel
- points.push_back(Vector3(0,0,0));
- points.push_back(Vector3(0,car_wheel->get_travel(),0));
-
- //axis
- points.push_back(Vector3(r*0.2,car_wheel->get_travel(),0));
- points.push_back(Vector3(-r*0.2,car_wheel->get_travel(),0));
- //axis
- points.push_back(Vector3(r*0.2,0,0));
- points.push_back(Vector3(-r*0.2,0,0));
-
- //forward line
- points.push_back(Vector3(0,-r,0));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(r*2*0.2,-r,r*2*0.8));
- points.push_back(Vector3(0,-r,r*2));
- points.push_back(Vector3(-r*2*0.2,-r,r*2*0.8));
-
- add_lines(points,SpatialEditorGizmos::singleton->car_wheel_material);
- add_collision_segments(points);
-
-}
-
-CarWheelSpatialGizmo::CarWheelSpatialGizmo(CarWheel* p_car_wheel){
-
- set_spatial_node(p_car_wheel);
- car_wheel=p_car_wheel;
-}
-
/////
@@ -2041,6 +2072,34 @@ void CollisionShapeSpatialGizmo::redraw(){ }
+ if (s->cast_to<ConvexPolygonShape>()) {
+
+ DVector<Vector3> points = s->cast_to<ConvexPolygonShape>()->get_points();
+
+ if (points.size()>3) {
+
+ QuickHull qh;
+ Vector<Vector3> varr = Variant(points);
+ Geometry::MeshData md;
+ Error err = qh.build(varr,md);
+ if (err==OK) {
+ Vector<Vector3> points;
+ points.resize(md.edges.size()*2);
+ for(int i=0;i<md.edges.size();i++) {
+ points[i*2+0]=md.vertices[md.edges[i].a];
+ points[i*2+1]=md.vertices[md.edges[i].b];
+ }
+
+
+ add_lines(points,SpatialEditorGizmos::singleton->shape_material);
+ add_collision_segments(points);
+
+ }
+ }
+
+ }
+
+
if (s->cast_to<RayShape>()) {
Ref<RayShape> rs=s;
@@ -2273,7 +2332,8 @@ void NavigationMeshSpatialGizmo::redraw() { Ref<TriangleMesh> tmesh = memnew( TriangleMesh);
tmesh->create(tmeshfaces);
- add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled);
+ if (lines.size())
+ add_lines(lines,navmesh->is_enabled()?SpatialEditorGizmos::singleton->navmesh_edge_material:SpatialEditorGizmos::singleton->navmesh_edge_material_disabled);
add_collision_triangles(tmesh);
Ref<Mesh> m = memnew( Mesh );
Array a;
@@ -2888,16 +2948,6 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { return misg;
}
- if (p_spatial->cast_to<EditableShape>()) {
-
- Ref<EditableShapeSpatialGizmo> misg = memnew( EditableShapeSpatialGizmo(p_spatial->cast_to<EditableShape>()) );
- return misg;
- }
- if (p_spatial->cast_to<CarWheel>()) {
-
- Ref<CarWheelSpatialGizmo> misg = memnew( CarWheelSpatialGizmo(p_spatial->cast_to<CarWheel>()) );
- return misg;
- }
if (p_spatial->cast_to<VehicleWheel>()) {
Ref<VehicleWheelSpatialGizmo> misg = memnew( VehicleWheelSpatialGizmo(p_spatial->cast_to<VehicleWheel>()) );
diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index 55e40c7b7c..7f39b648d7 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -44,7 +44,7 @@ #include "scene/3d/portal.h"
#include "scene/3d/ray_cast.h"
#include "scene/3d/navigation_mesh.h"
-#include "scene/3d/car_body.h"
+
#include "scene/3d/vehicle_body.h"
#include "scene/3d/collision_polygon.h"
#include "scene/3d/physics_joint.h"
@@ -332,19 +332,6 @@ public: };
-class CarWheelSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(CarWheelSpatialGizmo,SpatialGizmoTool);
-
- CarWheel* car_wheel;
-
-public:
-
- void redraw();
- CarWheelSpatialGizmo(CarWheel* p_car_wheel=NULL);
-
-};
-
class VehicleWheelSpatialGizmo : public SpatialGizmoTool {
diff --git a/tools/export/blender25/install.txt b/tools/export/blender25/install.txt index b245bbf3df..049af8848e 100644 --- a/tools/export/blender25/install.txt +++ b/tools/export/blender25/install.txt @@ -5,19 +5,7 @@ Godot Author's Own Collada Exporter scripts/addons folder (You will see many other io_scene_blahblah like folders). Copy the entire dir, not just the contents, make it just like the others. -2) Go to Blender settings and enable the "Khronos Collada" plugin +2) Go to Blender settings and enable the "Better Collada" plugin 3) Enjoy proper Collada export. -4) If it's broken, you can: - a) Flame the Blender developers in their mailing list for changing - the API every month. - b) Flame the Blender developers for not giving a home to this script - and mantaining it themselves, instead choosing to use the huge, - bloated and buggy OpenCollada based implementation that is as big - as Blender itself, while this script is a little over 1000 lines - of code, works better and has more features. - c) Cry to the poor Godot developers who are busy enough to fix it, - because they are good people and will fix it for you anyway (submit - an issue to github). - d) Be a Hero, save the day, fix it yourself and submit a pull request to - github with the changes. +4) If it's broken, contact us.
\ No newline at end of file diff --git a/tools/export/blender25/io_scene_dae/__init__.py b/tools/export/blender25/io_scene_dae/__init__.py index fe8a383383..b3e3f70cf0 100644 --- a/tools/export/blender25/io_scene_dae/__init__.py +++ b/tools/export/blender25/io_scene_dae/__init__.py @@ -19,14 +19,14 @@ # <pep8-80 compliant> bl_info = { - "name": "Khronos Collada format", + "name": "Better Collada Exporter", "author": "Juan Linietsky", "blender": (2, 5, 8), "api": 38691, "location": "File > Import-Export", - "description": ("Export DAE Scenes"), + "description": ("Export DAE Scenes, This plugin actually works better! otherwise contact me."), "warning": "", - "wiki_url": ("None"), + "wiki_url": ("http://www.godotengine.org"), "tracker_url": "", "support": 'OFFICIAL', "category": "Import-Export"} @@ -83,6 +83,17 @@ class ExportDAE(bpy.types.Operator, ExportHelper): description="Apply modifiers to mesh objects (on a copy!).", default=True, ) + use_tangent_arrays = BoolProperty( + name="Tangent Arrays", + description="Export Tangent and Binormal arrays (for normalmapping).", + default=False, + ) + use_triangles = BoolProperty( + name="Triangulate", + description="Export Triangles instead of Polygons.", + default=False, + ) + use_copy_images = BoolProperty( name="Copy Images", description="Copy Images (create images/ subfolder)", @@ -108,11 +119,17 @@ class ExportDAE(bpy.types.Operator, ExportHelper): description=("Export all actions for the first armature found in separate DAE files"), default=False, ) + use_anim_skip_noexp = BoolProperty( + name="Skip (-noexp) Actions", + description="Skip exporting of actions whose name end in (-noexp). Useful to skip control animations.", + default=True, + ) use_anim_optimize = BoolProperty( name="Optimize Keyframes", description="Remove double keyframes", default=True, ) + anim_optimize_precision = FloatProperty( name="Precision", description=("Tolerence for comparing double keyframes " @@ -121,16 +138,13 @@ class ExportDAE(bpy.types.Operator, ExportHelper): soft_min=1, soft_max=16, default=6.0, ) + use_metadata = BoolProperty( name="Use Metadata", default=True, options={'HIDDEN'}, ) - export_shapekeys = BoolProperty( - name="Export Shape Keys", - default=False, - ) - + @property def check_extension(self): return True#return self.batch_mode == 'OFF' @@ -166,7 +180,7 @@ class ExportDAE(bpy.types.Operator, ExportHelper): def menu_func(self, context): - self.layout.operator(ExportDAE.bl_idname, text="Khronos Collada (.dae)") + self.layout.operator(ExportDAE.bl_idname, text="Better Collada (.dae)") def register(): diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 38c5c3b723..a92b97b8a9 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -43,6 +43,7 @@ import time import math # math.pi import shutil import bpy +import bmesh from mathutils import Vector, Matrix #according to collada spec, order matters @@ -51,12 +52,14 @@ S_IMGS=1 S_FX=2 S_MATS=3 S_GEOM=4 -S_CONT=5 -S_CAMS=6 -S_LAMPS=7 -S_ANIM_CLIPS=8 -S_NODES=9 -S_ANIM=10 +S_MORPH=5 +S_SKIN=6 +S_CONT=7 +S_CAMS=8 +S_LAMPS=9 +S_ANIM_CLIPS=10 +S_NODES=11 +S_ANIM=12 CMP_EPSILON=0.0001 @@ -123,12 +126,25 @@ class DaeExporter: tup = (self.vertex.x,self.vertex.y,self.vertex.z,self.normal.x,self.normal.y,self.normal.z) for t in self.uv: tup = tup + (t.x,t.y) + if (self.color!=None): + tup = tup + (self.color.x,self.color.y,self.color.z) + if (self.tangent!=None): + tup = tup + (self.tangent.x,self.tangent.y,self.tangent.z) + if (self.bitangent!=None): + tup = tup + (self.bitangent.x,self.bitangent.y,self.bitangent.z) + #for t in self.bones: + # tup = tup + (t) + #for t in self.weights: + # tup = tup + (t) + return tup def __init__(self): self.vertex = Vector( (0.0,0.0,0.0) ) self.normal = Vector( (0.0,0.0,0.0) ) - self.color = Vector( (0.0,0.0,0.0) ) + self.tangent = None + self.bitangent = None + self.color = None self.uv = [] self.uv2 = Vector( (0.0,0.0) ) self.bones=[] @@ -281,9 +297,9 @@ class DaeExporter: self.writel(S_FX,5,'</transparency>') - self.writel(S_FX,5,'<index_of_refraction>'+str(material.specular_ior)+'</index_of_refraction>') self.writel(S_FX,4,'</'+shtype+'>') + self.writel(S_FX,4,'<index_of_refraction>'+str(material.specular_ior)+'</index_of_refraction>') self.writel(S_FX,4,'<extra>') self.writel(S_FX,5,'<technique profile="FCOLLADA">') @@ -315,15 +331,138 @@ class DaeExporter: return matid - def export_mesh(self,node,armature=None,shapename=None): + def export_mesh(self,node,armature=None,skeyindex=-1,skel_source=None): + + mesh = node.data + - if (node.data in self.mesh_cache) and shapename==None: + if (node.data in self.mesh_cache): return self.mesh_cache[mesh] - if (len(node.modifiers) and self.config["use_mesh_modifiers"]) or shapename!=None: - mesh=node.to_mesh(self.scene,True,"RENDER") #is this allright? - else: - mesh=node.data + if (skeyindex==-1 and mesh.shape_keys!=None and len(mesh.shape_keys.key_blocks)): + values=[] + morph_targets=[] + md=None + for k in range(0,len(mesh.shape_keys.key_blocks)): + shape = node.data.shape_keys.key_blocks[k] + values+=[shape.value] #save value + shape.value=0 + + mid = self.new_id("morph") + + for k in range(0,len(mesh.shape_keys.key_blocks)): + + shape = node.data.shape_keys.key_blocks[k] + node.show_only_shape_key=True + node.active_shape_key_index = k + shape.value = 1.0 + mesh.update() + """ + oldval = shape.value + shape.value = 1.0 + + """ + p = node.data + v = node.to_mesh(bpy.context.scene, True, "RENDER") + node.data = v +# self.export_node(node,il,shape.name) + node.data.update() + if (armature and k==0): + md=self.export_mesh(node,armature,k,mid) + else: + md=self.export_mesh(node,None,k) + + node.data = p + node.data.update() + shape.value = 0.0 + morph_targets.append(md) + + """ + shape.value = oldval + """ + node.show_only_shape_key=False + node.active_shape_key_index = 0 + + + self.writel(S_MORPH,1,'<controller id="'+mid+'" name="">') + #if ("skin_id" in morph_targets[0]): + # self.writel(S_MORPH,2,'<morph source="#'+morph_targets[0]["skin_id"]+'" method="NORMALIZED">') + #else: + self.writel(S_MORPH,2,'<morph source="#'+morph_targets[0]["id"]+'" method="NORMALIZED">') + + self.writel(S_MORPH,3,'<source id="'+mid+'-morph-targets">') + self.writel(S_MORPH,4,'<IDREF_array id="'+mid+'-morph-targets-array" count="'+str(len(morph_targets)-1)+'">') + marr="" + warr="" + for i in range(len(morph_targets)): + if (i==0): + continue + elif (i>1): + marr+=" " + + if ("skin_id" in morph_targets[i]): + marr+=morph_targets[i]["skin_id"] + else: + marr+=morph_targets[i]["id"] + + warr+=" 0" + + self.writel(S_MORPH,5,marr) + self.writel(S_MORPH,4,'</IDREF_array>') + self.writel(S_MORPH,4,'<technique_common>') + self.writel(S_MORPH,5,'<accessor source="#'+mid+'-morph-targets-array" count="'+str(len(morph_targets)-1)+'" stride="1">') + self.writel(S_MORPH,6,'<param name="MORPH_TARGET" type="IDREF"/>') + self.writel(S_MORPH,5,'</accessor>') + self.writel(S_MORPH,4,'</technique_common>') + self.writel(S_MORPH,3,'</source>') + + self.writel(S_MORPH,3,'<source id="'+mid+'-morph-weights">') + self.writel(S_MORPH,4,'<float_array id="'+mid+'-morph-weights-array" count="'+str(len(morph_targets)-1)+'" >') + self.writel(S_MORPH,5,warr) + self.writel(S_MORPH,4,'</float_array>') + self.writel(S_MORPH,4,'<technique_common>') + self.writel(S_MORPH,5,'<accessor source="#'+mid+'-morph-weights-array" count="'+str(len(morph_targets)-1)+'" stride="1">') + self.writel(S_MORPH,6,'<param name="MORPH_WEIGHT" type="float"/>') + self.writel(S_MORPH,5,'</accessor>') + self.writel(S_MORPH,4,'</technique_common>') + self.writel(S_MORPH,3,'</source>') + + self.writel(S_MORPH,3,'<targets>') + self.writel(S_MORPH,4,'<input semantic="MORPH_TARGET" source="#'+mid+'-morph-targets"/>') + self.writel(S_MORPH,4,'<input semantic="MORPH_WEIGHT" source="#'+mid+'-morph-weights"/>') + self.writel(S_MORPH,3,'</targets>') + self.writel(S_MORPH,2,'</morph>') + self.writel(S_MORPH,1,'</controller>') + if (armature!=None): + + self.armature_for_morph[node]=armature + + meshdata={} + if (armature): + meshdata = morph_targets[0] + meshdata["morph_id"]=mid + else: + meshdata["id"]=morph_targets[0]["id"] + meshdata["morph_id"]=mid + meshdata["material_assign"]=morph_targets[0]["material_assign"] + + + + self.mesh_cache[node.data]=meshdata + return meshdata + + apply_modifiers = len(node.modifiers) and self.config["use_mesh_modifiers"] + + mesh=node.to_mesh(self.scene,apply_modifiers,"RENDER") #is this allright? + + triangulate=self.config["use_triangles"] + if (triangulate): + bm = bmesh.new() + bm.from_mesh(mesh) + bmesh.ops.triangulate(bm, faces=bm.faces) + bm.to_mesh(mesh) + bm.free() + mesh.update(calc_tessface=True) vertices=[] @@ -340,21 +479,33 @@ class DaeExporter: has_uv=False has_uv2=False has_weights=armature!=None - has_colors=False + has_tangents=self.config["use_tangent_arrays"] # could detect.. + has_colors=len(mesh.vertex_colors) mat_assign=[] uv_layer_count=len(mesh.uv_textures) + if (len(mesh.uv_textures)): + try: + mesh.calc_tangents() + except: + print("Warning, blender API is fucked up, not exporting UVs for this object.") + uv_layer_count=0 + mesh.calc_normals_split() + has_tangents=False + + else: + mesh.calc_normals_split() + has_tangents=False - for fi in range(len(mesh.tessfaces)): - f=mesh.tessfaces[fi] + for fi in range(len(mesh.polygons)): + f=mesh.polygons[fi] if (not (f.material_index in surface_indices)): surface_indices[f.material_index]=[] print("Type: "+str(type(f.material_index))) print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials))) - try: #Bizarre blender behavior i don't understand, so catching exception mat = mesh.materials[f.material_index] @@ -368,35 +519,42 @@ class DaeExporter: indices = surface_indices[f.material_index] vi=[] - #make triangles always + #vertices always 3 + """ if (len(f.vertices)==3): vi.append(0) vi.append(1) vi.append(2) elif (len(f.vertices)==4): + #todo, should use shortest path vi.append(0) vi.append(1) vi.append(2) vi.append(0) vi.append(2) vi.append(3) + """ - for x in vi: - mv = mesh.vertices[f.vertices[x]] + for lt in range(f.loop_total): + loop_index = f.loop_start + lt + ml = mesh.loops[loop_index] + mv = mesh.vertices[ml.vertex_index] v = self.Vertex() v.vertex = Vector( mv.co ) - for xt in mesh.tessface_uv_textures: - d = xt.data[fi] - uvsrc = [d.uv1,d.uv2,d.uv3,d.uv4] - v.uv.append( Vector( uvsrc[x] ) ) + for xt in mesh.uv_layers: + v.uv.append( Vector( xt.data[loop_index].uv ) ) + if (has_colors): + v.color = Vector( mesh.vertex_colors[0].data[loop_index].color ) + + v.normal = Vector( ml.normal ) + + if (has_tangents): + v.tangent = Vector( ml.tangent ) + v.bitangent = Vector( ml.bitangent ) - if (f.use_smooth): - v.normal=Vector( mv.normal ) - else: - v.normal=Vector( f.normal ) # if (armature): # v.vertex = node.matrix_world * v.vertex @@ -410,6 +568,7 @@ class DaeExporter: continue; name = node.vertex_groups[vg.group].name if (name in si["bone_index"]): + #could still put the weight as 0.0001 maybe if (vg.weight>0.001): #blender has a lot of zero weight stuff v.bones.append(si["bone_index"][name]) v.weights.append(vg.weight) @@ -418,21 +577,22 @@ class DaeExporter: tup = v.get_tup() idx = 0 - if (tup in vertex_map): + if (skeyindex==-1 and tup in vertex_map): #do not optmize if using shapekeys idx = vertex_map[tup] else: idx = len(vertices) vertices.append(v) vertex_map[tup]=idx - indices.append(idx) + vi.append(idx) - if shapename != None: - meshid = self.new_id("mesh_"+shapename) - self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'_'+shapename+'">') - else: - meshid = self.new_id("mesh") - self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">') + if (len(vi)>2): + #only triangles and above + indices.append(vi) + + + meshid = self.new_id("mesh") + self.writel(S_GEOM,1,'<geometry id="'+meshid+'" name="'+mesh.name+'">') self.writel(S_GEOM,2,'<mesh>') @@ -468,6 +628,37 @@ class DaeExporter: self.writel(S_GEOM,4,'</technique_common>') self.writel(S_GEOM,3,'</source>') + if (has_tangents): + self.writel(S_GEOM,3,'<source id="'+meshid+'-tangents">') + float_values="" + for v in vertices: + float_values+=" "+str(v.tangent.x)+" "+str(v.tangent.y)+" "+str(v.tangent.z) + self.writel(S_GEOM,4,'<float_array id="'+meshid+'-tangents-array" count="'+str(len(vertices)*3)+'">'+float_values+'</float_array>') + self.writel(S_GEOM,4,'<technique_common>') + self.writel(S_GEOM,4,'<accessor source="#'+meshid+'-tangents-array" count="'+str(len(vertices))+'" stride="3">') + self.writel(S_GEOM,5,'<param name="X" type="float"/>') + self.writel(S_GEOM,5,'<param name="Y" type="float"/>') + self.writel(S_GEOM,5,'<param name="Z" type="float"/>') + self.writel(S_GEOM,4,'</accessor>') + self.writel(S_GEOM,4,'</technique_common>') + self.writel(S_GEOM,3,'</source>') + + self.writel(S_GEOM,3,'<source id="'+meshid+'-bitangents">') + float_values="" + for v in vertices: + float_values+=" "+str(v.bitangent.x)+" "+str(v.bitangent.y)+" "+str(v.bitangent.z) + self.writel(S_GEOM,4,'<float_array id="'+meshid+'-bitangents-array" count="'+str(len(vertices)*3)+'">'+float_values+'</float_array>') + self.writel(S_GEOM,4,'<technique_common>') + self.writel(S_GEOM,4,'<accessor source="#'+meshid+'-bitangents-array" count="'+str(len(vertices))+'" stride="3">') + self.writel(S_GEOM,5,'<param name="X" type="float"/>') + self.writel(S_GEOM,5,'<param name="Y" type="float"/>') + self.writel(S_GEOM,5,'<param name="Z" type="float"/>') + self.writel(S_GEOM,4,'</accessor>') + self.writel(S_GEOM,4,'</technique_common>') + self.writel(S_GEOM,3,'</source>') + + + # UV Arrays for uvi in range(uv_layer_count): @@ -475,7 +666,12 @@ class DaeExporter: self.writel(S_GEOM,3,'<source id="'+meshid+'-texcoord-'+str(uvi)+'">') float_values="" for v in vertices: - float_values+=" "+str(v.uv[uvi].x)+" "+str(v.uv[uvi].y) + try: + float_values+=" "+str(v.uv[uvi].x)+" "+str(v.uv[uvi].y) + except: + # I don't understand this weird multi-uv-layer API, but with this it seems to works + float_values+=" 0 0 " + self.writel(S_GEOM,4,'<float_array id="'+meshid+'-texcoord-'+str(uvi)+'-array" count="'+str(len(vertices)*2)+'">'+float_values+'</float_array>') self.writel(S_GEOM,4,'<technique_common>') self.writel(S_GEOM,4,'<accessor source="#'+meshid+'-texcoord-'+str(uvi)+'-array" count="'+str(len(vertices))+'" stride="2">') @@ -485,84 +681,129 @@ class DaeExporter: self.writel(S_GEOM,4,'</technique_common>') self.writel(S_GEOM,3,'</source>') + # Color Arrays + + if (has_colors): + self.writel(S_GEOM,3,'<source id="'+meshid+'-colors">') + float_values="" + for v in vertices: + float_values+=" "+str(v.color.x)+" "+str(v.color.y)+" "+str(v.color.z) + self.writel(S_GEOM,4,'<float_array id="'+meshid+'-colors-array" count="'+str(len(vertices)*3)+'">'+float_values+'</float_array>') + self.writel(S_GEOM,4,'<technique_common>') + self.writel(S_GEOM,4,'<accessor source="#'+meshid+'-colors-array" count="'+str(len(vertices))+'" stride="3">') + self.writel(S_GEOM,5,'<param name="X" type="float"/>') + self.writel(S_GEOM,5,'<param name="Y" type="float"/>') + self.writel(S_GEOM,5,'<param name="Z" type="float"/>') + self.writel(S_GEOM,4,'</accessor>') + self.writel(S_GEOM,4,'</technique_common>') + self.writel(S_GEOM,3,'</source>') + # Triangle Lists self.writel(S_GEOM,3,'<vertices id="'+meshid+'-vertices">') self.writel(S_GEOM,4,'<input semantic="POSITION" source="#'+meshid+'-positions"/>') self.writel(S_GEOM,3,'</vertices>') + prim_type="" + if (triangulate): + prim_type="triangles" + else: + prim_type="polygons" + + for m in surface_indices: indices = surface_indices[m] mat = materials[m] + if (mat!=None): matref = self.new_id("trimat") - self.writel(S_GEOM,3,'<triangles count="'+str(int(len(indices)/3))+'" material="'+matref+'">') # todo material + self.writel(S_GEOM,3,'<'+prim_type+' count="'+str(int(len(indices)))+'" material="'+matref+'">') # todo material mat_assign.append( (mat,matref) ) else: - self.writel(S_GEOM,3,'<triangles count="'+str(int(len(indices)/3))+'">') # todo material + self.writel(S_GEOM,3,'<'+prim_type+' count="'+str(int(len(indices)))+'">') # todo material + + self.writel(S_GEOM,4,'<input semantic="VERTEX" source="#'+meshid+'-vertices" offset="0"/>') - self.writel(S_GEOM,4,'<input semantic="NORMAL" source="#'+meshid+'-normals" offset="1"/>') - extra_indices=0 + self.writel(S_GEOM,4,'<input semantic="NORMAL" source="#'+meshid+'-normals" offset="0"/>') + for uvi in range(uv_layer_count): - self.writel(S_GEOM,4,'<input semantic="TEXCOORD" source="#'+meshid+'-texcoord-'+str(uvi)+'" offset="'+str(2+uvi)+'" set="'+str(uvi)+'"/>') - extra_indices+=1 + self.writel(S_GEOM,4,'<input semantic="TEXCOORD" source="#'+meshid+'-texcoord-'+str(uvi)+'" offset="0" set="'+str(uvi)+'"/>') + + if (has_colors): + self.writel(S_GEOM,4,'<input semantic="COLOR" source="#'+meshid+'-colors" offset="0"/>') + if (has_tangents): + self.writel(S_GEOM,4,'<input semantic="TEXTANGENT" source="#'+meshid+'-tangents" offset="0"/>') + self.writel(S_GEOM,4,'<input semantic="TEXBINORMAL" source="#'+meshid+'-bitangents" offset="0"/>') + + if (triangulate): + int_values="<p>" + for p in indices: + for i in p: + int_values+=" "+str(i) + int_values+=" </p>" + self.writel(S_GEOM,4,int_values) + else: + for p in indices: + int_values="<p>" + for i in p: + int_values+=" "+str(i) + int_values+=" </p>" + self.writel(S_GEOM,4,int_values) - int_values="<p>" - for i in range(len(indices)): - int_values+=" "+str(indices[i]) # vertex index - int_values+=" "+str(indices[i]) # normal index - for e in range(extra_indices): - int_values+=" "+str(indices[i]) # normal index - int_values+="</p>" - self.writel(S_GEOM,4,int_values) - self.writel(S_GEOM,3,'</triangles>') + self.writel(S_GEOM,3,'</'+prim_type+'>') self.writel(S_GEOM,2,'</mesh>') self.writel(S_GEOM,1,'</geometry>') + meshdata={} meshdata["id"]=meshid meshdata["material_assign"]=mat_assign - self.mesh_cache[node.data]=meshdata + if (skeyindex==-1): + self.mesh_cache[node.data]=meshdata # Export armature data (if armature exists) - if (armature!=None): + if (armature!=None and (skel_source!=None or skeyindex==-1)): contid = self.new_id("controller") - self.writel(S_CONT,1,'<controller id="'+contid+'">') - self.writel(S_CONT,2,'<skin source="'+meshid+'">') - self.writel(S_CONT,3,'<bind_shape_matrix>'+strmtx(node.matrix_world)+'</bind_shape_matrix>') + self.writel(S_SKIN,1,'<controller id="'+contid+'">') + if (skel_source!=None): + self.writel(S_SKIN,2,'<skin source="#'+skel_source+'">') + else: + self.writel(S_SKIN,2,'<skin source="#'+meshid+'">') + + self.writel(S_SKIN,3,'<bind_shape_matrix>'+strmtx(node.matrix_world)+'</bind_shape_matrix>') #Joint Names - self.writel(S_CONT,3,'<source id="'+contid+'-joints">') + self.writel(S_SKIN,3,'<source id="'+contid+'-joints">') name_values="" for v in si["bone_names"]: name_values+=" "+v - self.writel(S_CONT,4,'<Name_array id="'+contid+'-joints-array" count="'+str(len(si["bone_names"]))+'">'+name_values+'</Name_array>') - self.writel(S_CONT,4,'<technique_common>') - self.writel(S_CONT,4,'<accessor source="#'+contid+'-joints-array" count="'+str(len(si["bone_names"]))+'" stride="1">') - self.writel(S_CONT,5,'<param name="JOINT" type="Name"/>') - self.writel(S_CONT,4,'</accessor>') - self.writel(S_CONT,4,'</technique_common>') - self.writel(S_CONT,3,'</source>') + self.writel(S_SKIN,4,'<Name_array id="'+contid+'-joints-array" count="'+str(len(si["bone_names"]))+'">'+name_values+'</Name_array>') + self.writel(S_SKIN,4,'<technique_common>') + self.writel(S_SKIN,4,'<accessor source="#'+contid+'-joints-array" count="'+str(len(si["bone_names"]))+'" stride="1">') + self.writel(S_SKIN,5,'<param name="JOINT" type="Name"/>') + self.writel(S_SKIN,4,'</accessor>') + self.writel(S_SKIN,4,'</technique_common>') + self.writel(S_SKIN,3,'</source>') #Pose Matrices! - self.writel(S_CONT,3,'<source id="'+contid+'-bind_poses">') + self.writel(S_SKIN,3,'<source id="'+contid+'-bind_poses">') pose_values="" for v in si["bone_bind_poses"]: pose_values+=" "+strmtx(v) - self.writel(S_CONT,4,'<float_array id="'+contid+'-bind_poses-array" count="'+str(len(si["bone_bind_poses"])*16)+'">'+pose_values+'</float_array>') - self.writel(S_CONT,4,'<technique_common>') - self.writel(S_CONT,4,'<accessor source="#'+contid+'-bind_poses-array" count="'+str(len(si["bone_bind_poses"]))+'" stride="16">') - self.writel(S_CONT,5,'<param name="TRANSFORM" type="float4x4"/>') - self.writel(S_CONT,4,'</accessor>') - self.writel(S_CONT,4,'</technique_common>') - self.writel(S_CONT,3,'</source>') + self.writel(S_SKIN,4,'<float_array id="'+contid+'-bind_poses-array" count="'+str(len(si["bone_bind_poses"])*16)+'">'+pose_values+'</float_array>') + self.writel(S_SKIN,4,'<technique_common>') + self.writel(S_SKIN,4,'<accessor source="#'+contid+'-bind_poses-array" count="'+str(len(si["bone_bind_poses"]))+'" stride="16">') + self.writel(S_SKIN,5,'<param name="TRANSFORM" type="float4x4"/>') + self.writel(S_SKIN,4,'</accessor>') + self.writel(S_SKIN,4,'</technique_common>') + self.writel(S_SKIN,3,'</source>') #Skin Weights! - self.writel(S_CONT,3,'<source id="'+contid+'-skin_weights">') + self.writel(S_SKIN,3,'<source id="'+contid+'-skin_weights">') skin_weights="" skin_weights_total=0 for v in vertices: @@ -570,22 +811,22 @@ class DaeExporter: for w in v.weights: skin_weights+=" "+str(w) - self.writel(S_CONT,4,'<float_array id="'+contid+'-skin_weights-array" count="'+str(skin_weights_total)+'">'+skin_weights+'</float_array>') - self.writel(S_CONT,4,'<technique_common>') - self.writel(S_CONT,4,'<accessor source="#'+contid+'-skin_weights-array" count="'+str(skin_weights_total)+'" stride="1">') - self.writel(S_CONT,5,'<param name="WEIGHT" type="float"/>') - self.writel(S_CONT,4,'</accessor>') - self.writel(S_CONT,4,'</technique_common>') - self.writel(S_CONT,3,'</source>') - - - self.writel(S_CONT,3,'<joints>') - self.writel(S_CONT,4,'<input semantic="JOINT" source="#'+contid+'-joints"/>') - self.writel(S_CONT,4,'<input semantic="INV_BIND_MATRIX" source="#'+contid+'-bind_poses"/>') - self.writel(S_CONT,3,'</joints>') - self.writel(S_CONT,3,'<vertex_weights count="'+str(len(vertices))+'">') - self.writel(S_CONT,4,'<input semantic="JOINT" source="#'+contid+'-joints" offset="0"/>') - self.writel(S_CONT,4,'<input semantic="WEIGHT" source="#'+contid+'-skin_weights" offset="1"/>') + self.writel(S_SKIN,4,'<float_array id="'+contid+'-skin_weights-array" count="'+str(skin_weights_total)+'">'+skin_weights+'</float_array>') + self.writel(S_SKIN,4,'<technique_common>') + self.writel(S_SKIN,4,'<accessor source="#'+contid+'-skin_weights-array" count="'+str(skin_weights_total)+'" stride="1">') + self.writel(S_SKIN,5,'<param name="WEIGHT" type="float"/>') + self.writel(S_SKIN,4,'</accessor>') + self.writel(S_SKIN,4,'</technique_common>') + self.writel(S_SKIN,3,'</source>') + + + self.writel(S_SKIN,3,'<joints>') + self.writel(S_SKIN,4,'<input semantic="JOINT" source="#'+contid+'-joints"/>') + self.writel(S_SKIN,4,'<input semantic="INV_BIND_MATRIX" source="#'+contid+'-bind_poses"/>') + self.writel(S_SKIN,3,'</joints>') + self.writel(S_SKIN,3,'<vertex_weights count="'+str(len(vertices))+'">') + self.writel(S_SKIN,4,'<input semantic="JOINT" source="#'+contid+'-joints" offset="0"/>') + self.writel(S_SKIN,4,'<input semantic="WEIGHT" source="#'+contid+'-skin_weights" offset="1"/>') vcounts="" vs="" vcount=0 @@ -595,20 +836,20 @@ class DaeExporter: vs+=" "+str(b) vs+=" "+str(vcount) vcount+=1 - self.writel(S_CONT,4,'<vcount>'+vcounts+'</vcount>') - self.writel(S_CONT,4,'<v>'+vs+'</v>') - self.writel(S_CONT,3,'</vertex_weights>') + self.writel(S_SKIN,4,'<vcount>'+vcounts+'</vcount>') + self.writel(S_SKIN,4,'<v>'+vs+'</v>') + self.writel(S_SKIN,3,'</vertex_weights>') - self.writel(S_CONT,2,'</skin>') - self.writel(S_CONT,1,'</controller>') + self.writel(S_SKIN,2,'</skin>') + self.writel(S_SKIN,1,'</controller>') meshdata["skin_id"]=contid return meshdata - def export_mesh_node(self,node,il,shapename=None): + def export_mesh_node(self,node,il): if (node.data==None): return @@ -618,14 +859,19 @@ class DaeExporter: if (node.parent.type=="ARMATURE"): armature=node.parent - meshdata = self.export_mesh(node,armature,shapename) + meshdata = self.export_mesh(node,armature) + close_controller=False - if (armature==None): - self.writel(S_NODES,il,'<instance_geometry url="#'+meshdata["id"]+'">') - else: + if ("skin_id" in meshdata): + close_controller=True self.writel(S_NODES,il,'<instance_controller url="#'+meshdata["skin_id"]+'">') for sn in self.skeleton_info[armature]["skeleton_nodes"]: self.writel(S_NODES,il+1,'<skeleton>#'+sn+'</skeleton>') + elif ("morph_id" in meshdata): + self.writel(S_NODES,il,'<instance_controller url="#'+meshdata["morph_id"]+'">') + close_controller=True + elif (armature==None): + self.writel(S_NODES,il,'<instance_geometry url="#'+meshdata["id"]+'">') if (len(meshdata["material_assign"])>0): @@ -638,17 +884,17 @@ class DaeExporter: self.writel(S_NODES,il+2,'</technique_common>') self.writel(S_NODES,il+1,'</bind_material>') - if (armature==None): - self.writel(S_NODES,il,'</instance_geometry>') - else: + if (close_controller): self.writel(S_NODES,il,'</instance_controller>') + else: + self.writel(S_NODES,il,'</instance_geometry>') def export_armature_bone(self,bone,il,si): boneid = self.new_id("bone") boneidx = si["bone_count"] si["bone_count"]+=1 - bonesid = si["name"]+"-"+str(boneidx) + bonesid = si["id"]+"-"+str(boneidx) si["bone_index"][bone.name]=boneidx si["bone_ids"][bone]=boneid si["bone_names"].append(bonesid) @@ -677,7 +923,7 @@ class DaeExporter: self.skeletons.append(node) armature = node.data - self.skeleton_info[node]={ "bone_count":0, "name":node.name, "bone_index":{},"bone_ids":{},"bone_names":[],"bone_bind_poses":[],"skeleton_nodes":[],"armature_xform":node.matrix_world } + self.skeleton_info[node]={ "bone_count":0, "id":self.new_id("skelbones"),"name":node.name, "bone_index":{},"bone_ids":{},"bone_names":[],"bone_bind_poses":[],"skeleton_nodes":[],"armature_xform":node.matrix_world } @@ -733,7 +979,7 @@ class DaeExporter: light=node.data lightid=self.new_id("light") self.writel(S_LAMPS,1,'<light id="'+lightid+'" name="'+light.name+'">') - self.writel(S_LAMPS,2,'<optics>') + #self.writel(S_LAMPS,2,'<optics>') self.writel(S_LAMPS,3,'<technique_common>') if (light.type=="POINT"): @@ -761,7 +1007,7 @@ class DaeExporter: self.writel(S_LAMPS,3,'</technique_common>') - self.writel(S_LAMPS,2,'</optics>') + #self.writel(S_LAMPS,2,'</optics>') self.writel(S_LAMPS,1,'</light>') @@ -906,21 +1152,18 @@ class DaeExporter: - def export_node(self,node,il,shapename=None): + def export_node(self,node,il): if (not self.is_node_valid(node)): return bpy.context.scene.objects.active = node - if shapename != None: - self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name + '_' + shapename)+'" name="'+node.name+'_'+shapename+'" type="NODE">') - else: - self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name)+'" name="'+node.name+'" type="NODE">') + self.writel(S_NODES,il,'<node id="'+self.validate_id(node.name)+'" name="'+node.name+'" type="NODE">') il+=1 self.writel(S_NODES,il,'<matrix sid="transform">'+strmtx(node.matrix_local)+'</matrix>') print("NODE TYPE: "+node.type+" NAME: "+node.name) if (node.type=="MESH"): - self.export_mesh_node(node,il,shapename) + self.export_mesh_node(node,il) elif (node.type=="CURVE"): self.export_curve_node(node,il) elif (node.type=="ARMATURE"): @@ -931,22 +1174,9 @@ class DaeExporter: self.export_lamp_node(node,il) self.valid_nodes.append(node) - if shapename==None: - for x in node.children: - self.export_node(x,il) - if node.type=="MESH" and self.config["export_shapekeys"]: - for k in range(0,len(node.data.shape_keys.key_blocks)): - shape = node.data.shape_keys.key_blocks[k] - oldval = shape.value - shape.value = 1.0 - node.active_shape_key_index = k - p = node.data - v = node.to_mesh(bpy.context.scene, True, "RENDER") - node.data = v - self.export_node(node,il,shape.name) - node.data = p - node.data.update() - shape.value = oldval + for x in node.children: + self.export_node(x,il) + il-=1 self.writel(S_NODES,il,'</node>') @@ -997,18 +1227,22 @@ class DaeExporter: self.writel(S_ASSET,0,'</asset>') - def export_animation_transform_channel(self,target,transform_keys): + def export_animation_transform_channel(self,target,keys,matrices=True): - frame_total=len(transform_keys) + frame_total=len(keys) anim_id=self.new_id("anim") self.writel(S_ANIM,1,'<animation id="'+anim_id+'">') source_frames = "" source_transforms = "" source_interps = "" - for k in transform_keys: + for k in keys: source_frames += " "+str(k[0]) - source_transforms += " "+strmtx(k[1]) + if (matrices): + source_transforms += " "+strmtx(k[1]) + else: + source_transforms += " "+str(k[1]) + source_interps +=" LINEAR" @@ -1016,27 +1250,38 @@ class DaeExporter: self.writel(S_ANIM,2,'<source id="'+anim_id+'-input">') self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-input-array" count="'+str(frame_total)+'">'+source_frames+'</float_array>') self.writel(S_ANIM,3,'<technique_common>') - self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-input-array" count="'+str(frame_total)+'" stride="1">') + self.writel(S_ANIM,4,'<accessor source="#'+anim_id+'-input-array" count="'+str(frame_total)+'" stride="1">') self.writel(S_ANIM,5,'<param name="TIME" type="float"/>') self.writel(S_ANIM,4,'</accessor>') self.writel(S_ANIM,3,'</technique_common>') self.writel(S_ANIM,2,'</source>') - # Transform Source - self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">') - self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total*16)+'">'+source_transforms+'</float_array>') - self.writel(S_ANIM,3,'<technique_common>') - self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="16">') - self.writel(S_ANIM,5,'<param name="TRANSFORM" type="float4x4"/>') - self.writel(S_ANIM,4,'</accessor>') - self.writel(S_ANIM,3,'</technique_common>') - self.writel(S_ANIM,2,'</source>') + if (matrices): + # Transform Source + self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">') + self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total*16)+'">'+source_transforms+'</float_array>') + self.writel(S_ANIM,3,'<technique_common>') + self.writel(S_ANIM,4,'<accessor source="#'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="16">') + self.writel(S_ANIM,5,'<param name="TRANSFORM" type="float4x4"/>') + self.writel(S_ANIM,4,'</accessor>') + self.writel(S_ANIM,3,'</technique_common>') + self.writel(S_ANIM,2,'</source>') + else: + # Value Source + self.writel(S_ANIM,2,'<source id="'+anim_id+'-transform-output">') + self.writel(S_ANIM,3,'<float_array id="'+anim_id+'-transform-output-array" count="'+str(frame_total)+'">'+source_transforms+'</float_array>') + self.writel(S_ANIM,3,'<technique_common>') + self.writel(S_ANIM,4,'<accessor source="#'+anim_id+'-transform-output-array" count="'+str(frame_total)+'" stride="1">') + self.writel(S_ANIM,5,'<param name="X" type="float"/>') + self.writel(S_ANIM,4,'</accessor>') + self.writel(S_ANIM,3,'</technique_common>') + self.writel(S_ANIM,2,'</source>') # Interpolation Source self.writel(S_ANIM,2,'<source id="'+anim_id+'-interpolation-output">') self.writel(S_ANIM,3,'<Name_array id="'+anim_id+'-interpolation-output-array" count="'+str(frame_total)+'">'+source_interps+'</Name_array>') self.writel(S_ANIM,3,'<technique_common>') - self.writel(S_ANIM,4,'<accessor source="'+anim_id+'-interpolation-output-array" count="'+str(frame_total)+'" stride="1">') + self.writel(S_ANIM,4,'<accessor source="#'+anim_id+'-interpolation-output-array" count="'+str(frame_total)+'" stride="1">') self.writel(S_ANIM,5,'<param name="INTERPOLATION" type="Name"/>') self.writel(S_ANIM,4,'</accessor>') self.writel(S_ANIM,3,'</technique_common>') @@ -1047,7 +1292,10 @@ class DaeExporter: self.writel(S_ANIM,3,'<input semantic="OUTPUT" source="#'+anim_id+'-transform-output"/>') self.writel(S_ANIM,3,'<input semantic="INTERPOLATION" source="#'+anim_id+'-interpolation-output"/>') self.writel(S_ANIM,2,'</sampler>') - self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'/transform"/>') + if (matrices): + self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'/transform"/>') + else: + self.writel(S_ANIM,2,'<channel source="#'+anim_id+'-sampler" target="'+target+'"/>') self.writel(S_ANIM,1,'</animation>') return [anim_id] @@ -1059,6 +1307,8 @@ class DaeExporter: #Collada starts from 0, blender usually from 1 #The last frame must be included also + frame_orig = self.scene.frame_current + frame_len = 1.0 / self.scene.render.fps frame_total = end - start + 1 frame_sub = 0 @@ -1067,6 +1317,7 @@ class DaeExporter: tcn = [] xform_cache={} + blend_cache={} # Change frames first, export objects last # This improves performance enormously @@ -1081,9 +1332,26 @@ class DaeExporter: if (not node in self.valid_nodes): continue if (allowed!=None and not (node in allowed)): - continue + if (node.type=="MESH" and node.data!=None and (node in self.armature_for_morph) and (self.armature_for_morph[node] in allowed)): + pass #all good you pass with flying colors for morphs inside of action + else: + continue + if (node.type=="MESH" and node.data!=None and node.data.shape_keys!=None and (node.data in self.mesh_cache) and len(node.data.shape_keys.key_blocks)): + target = self.mesh_cache[node.data]["morph_id"] + for i in range(len(node.data.shape_keys.key_blocks)): + + if (i==0): + continue + + name=target+"-morph-weights("+str(i-1)+")" + if (not (name in blend_cache)): + blend_cache[name]=[] + + blend_cache[name].append( (key,node.data.shape_keys.key_blocks[i].value) ) + if (node.type=="MESH" and node.parent and node.parent.type=="ARMATURE"): + continue #In Collada, nodes that have skin modifier must not export animation, animate the skin instead. if (len(node.constraints)>0 or node.animation_data!=None): @@ -1100,6 +1368,7 @@ class DaeExporter: if (node.type=="ARMATURE"): #All bones exported for now + for bone in node.data.bones: bone_name=self.skeleton_info[node]["bone_ids"][bone] @@ -1126,10 +1395,13 @@ class DaeExporter: xform_cache[bone_name].append( (key,mtx) ) + self.scene.frame_set(frame_orig) #export animation xml for nid in xform_cache: - tcn+=self.export_animation_transform_channel(nid,xform_cache[nid]) + tcn+=self.export_animation_transform_channel(nid,xform_cache[nid],True) + for nid in blend_cache: + tcn+=self.export_animation_transform_channel(nid,blend_cache[nid],False) return tcn @@ -1141,10 +1413,19 @@ class DaeExporter: if (self.config["use_anim_action_all"] and len(self.skeletons)): + cached_actions = {} + + for s in self.skeletons: + if s.animation_data and s.animation_data.action: + cached_actions[s] = s.animation_data.action.name + + self.writel(S_ANIM_CLIPS,0,'<library_animation_clips>') for x in bpy.data.actions[:]: - if x in self.action_constraints: + if x.users==0 or x in self.action_constraints: + continue + if (self.config["use_anim_skip_noexp"] and x.name.endswith("-noexp")): continue bones=[] @@ -1179,12 +1460,19 @@ class DaeExporter: print("Export anim: "+x.name) self.writel(S_ANIM_CLIPS,1,'<animation_clip name="'+x.name+'" start="'+str(start)+'" end="'+str(end)+'">') for z in tcn: - self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'">') + self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'"/>') self.writel(S_ANIM_CLIPS,1,'</animation_clip>') self.writel(S_ANIM_CLIPS,0,'</library_animation_clips>') + for s in self.skeletons: + if (s.animation_data==None): + continue + if s in cached_actions: + s.animation_data.action = bpy.data.actions[cached_actions[s]] + else: + s.animation_data.action = None else: self.export_animation(self.scene.frame_start,self.scene.frame_end) @@ -1207,6 +1495,19 @@ class DaeExporter: self.export_scene() self.writel(S_GEOM,0,'</library_geometries>') + + #morphs always go before skin controllers + if S_MORPH in self.sections: + for l in self.sections[S_MORPH]: + self.writel(S_CONT,0,l) + del self.sections[S_MORPH] + + #morphs always go before skin controllers + if S_SKIN in self.sections: + for l in self.sections[S_SKIN]: + self.writel(S_CONT,0,l) + del self.sections[S_SKIN] + self.writel(S_CONT,0,'</library_controllers>') self.writel(S_CAMS,0,'</library_cameras>') self.writel(S_LAMPS,0,'</library_lights>') @@ -1253,6 +1554,7 @@ class DaeExporter: self.skeleton_info={} self.config=kwargs self.valid_nodes=[] + self.armature_for_morph={} |