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-rw-r--r--scene/2d/audio_stream_player_2d.cpp50
-rw-r--r--scene/2d/audio_stream_player_2d.h5
-rw-r--r--scene/3d/audio_stream_player_3d.cpp50
-rw-r--r--scene/3d/audio_stream_player_3d.h5
-rw-r--r--scene/audio/audio_player.cpp50
-rw-r--r--scene/audio/audio_player.h5
6 files changed, 144 insertions, 21 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 54541293fd..6e77369d65 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -36,11 +36,8 @@
void AudioStreamPlayer2D::_mix_audio() {
- if (!stream_playback.is_valid()) {
- return;
- }
-
- if (!active) {
+ if (!stream_playback.is_valid() || !active ||
+ (stream_paused && stream_paused_fade <= 0.f)) {
return;
}
@@ -53,8 +50,10 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- //mix
- stream_playback->mix(buffer, pitch_scale, buffer_size);
+ // Mix if we're not paused or we're fading out
+ if (!stream_paused || stream_paused_fade > 0.f) {
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+ }
//write all outputs
for (int i = 0; i < output_count; i++) {
@@ -86,6 +85,13 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame vol_inc = (current.vol - prev_outputs[i].vol) / float(buffer_size);
AudioFrame vol = current.vol;
+ if (stream_paused) {
+ vol = vol * stream_paused_fade;
+ if (stream_paused_fade > 0.f) {
+ stream_paused_fade -= 0.1f;
+ }
+ }
+
int cc = AudioServer::get_singleton()->get_channel_count();
if (cc == 1) {
@@ -142,6 +148,17 @@ void AudioStreamPlayer2D::_notification(int p_what) {
AudioServer::get_singleton()->remove_callback(_mix_audios, this);
}
+ if (p_what == NOTIFICATION_PAUSED) {
+ if (!can_process()) {
+ // Node can't process so we start fading out to silence
+ set_stream_paused(true);
+ }
+ }
+
+ if (p_what == NOTIFICATION_UNPAUSED) {
+ set_stream_paused(false);
+ }
+
if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
//update anything related to position first, if possible of course
@@ -418,6 +435,19 @@ uint32_t AudioStreamPlayer2D::get_area_mask() const {
return area_mask;
}
+void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
+
+ if (p_pause != stream_paused) {
+ stream_paused = p_pause;
+ stream_paused_fade = stream_paused ? 1.f : 0.f;
+ }
+}
+
+bool AudioStreamPlayer2D::get_stream_paused() const {
+
+ return stream_paused;
+}
+
void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer2D::set_stream);
@@ -454,6 +484,9 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_area_mask", "mask"), &AudioStreamPlayer2D::set_area_mask);
ClassDB::bind_method(D_METHOD("get_area_mask"), &AudioStreamPlayer2D::get_area_mask);
+ ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer2D::set_stream_paused);
+ ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer2D::get_stream_paused);
+
ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer2D::_bus_layout_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -461,6 +494,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "1,4096,1,or_greater"), "set_max_distance", "get_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_attenuation", "get_attenuation");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
@@ -483,6 +517,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
setplay = -1;
output_ready = false;
area_mask = 1;
+ stream_paused = false;
+ stream_paused_fade = 0.f;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 9ae8e3a518..b508de3171 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -71,7 +71,9 @@ private:
float volume_db;
float pitch_scale;
+ float stream_paused_fade;
bool autoplay;
+ bool stream_paused;
StringName bus;
void _mix_audio();
@@ -123,6 +125,9 @@ public:
void set_area_mask(uint32_t p_mask);
uint32_t get_area_mask() const;
+ void set_stream_paused(bool p_pause);
+ bool get_stream_paused() const;
+
AudioStreamPlayer2D();
~AudioStreamPlayer2D();
};
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index e7b3645001..f1da375451 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -35,11 +35,8 @@
#include "scene/main/viewport.h"
void AudioStreamPlayer3D::_mix_audio() {
- if (!stream_playback.is_valid()) {
- return;
- }
-
- if (!active) {
+ if (!stream_playback.is_valid() || !active ||
+ (stream_paused && stream_paused_fade <= 0.f)) {
return;
}
@@ -54,8 +51,9 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- //mix
- if (output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) {
+ // Mix if we're not paused or we're fading out
+ if ((output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) &&
+ (!stream_paused || stream_paused_fade > 0.f)) {
float output_pitch_scale = 0.0;
if (output_count) {
@@ -108,6 +106,13 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame vol_inc = (current.vol[k] - prev_outputs[i].vol[k]) / float(buffer_size);
AudioFrame vol = current.vol[k];
+ if (stream_paused) {
+ vol = vol * stream_paused_fade;
+ if (stream_paused_fade > 0.f) {
+ stream_paused_fade -= 0.1f;
+ }
+ }
+
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(current.bus_index, k);
current.filter.set_mode(AudioFilterSW::HIGHSHELF);
@@ -237,6 +242,18 @@ void AudioStreamPlayer3D::_notification(int p_what) {
AudioServer::get_singleton()->remove_callback(_mix_audios, this);
}
+
+ if (p_what == NOTIFICATION_PAUSED) {
+ if (!can_process()) {
+ // Node can't process so we start fading out to silence
+ set_stream_paused(true);
+ }
+ }
+
+ if (p_what == NOTIFICATION_UNPAUSED) {
+ set_stream_paused(false);
+ }
+
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
@@ -825,6 +842,19 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking()
return doppler_tracking;
}
+void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
+
+ if (p_pause != stream_paused) {
+ stream_paused = p_pause;
+ stream_paused_fade = stream_paused ? 1.f : 0.f;
+ }
+}
+
+bool AudioStreamPlayer3D::get_stream_paused() const {
+
+ return stream_paused;
+}
+
void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream);
@@ -888,6 +918,9 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &AudioStreamPlayer3D::set_doppler_tracking);
ClassDB::bind_method(D_METHOD("get_doppler_tracking"), &AudioStreamPlayer3D::get_doppler_tracking);
+ ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer3D::set_stream_paused);
+ ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer3D::get_stream_paused);
+
ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer3D::_bus_layout_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -898,6 +931,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_EXP_RANGE, "0,4096,1,or_greater"), "set_max_distance", "get_max_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
@@ -949,6 +983,8 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
attenuation_filter_db = -24;
out_of_range_mode = OUT_OF_RANGE_MIX;
doppler_tracking = DOPPLER_TRACKING_DISABLED;
+ stream_paused = false;
+ stream_paused_fade = 0.f;
velocity_tracker.instance();
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 1fcb83cf21..cab1ff121a 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -107,7 +107,9 @@ private:
float unit_size;
float max_db;
float pitch_scale;
+ float stream_paused_fade;
bool autoplay;
+ bool stream_paused;
StringName bus;
void _mix_audio();
@@ -199,6 +201,9 @@ public:
void set_doppler_tracking(DopplerTracking p_tracking);
DopplerTracking get_doppler_tracking() const;
+ void set_stream_paused(bool p_pause);
+ bool get_stream_paused() const;
+
AudioStreamPlayer3D();
~AudioStreamPlayer3D();
};
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 408c00334a..b5c232c33c 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -44,14 +44,23 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
buffer_size = MIN(buffer_size, 16); //short fadeout ramp
}
- //mix
- stream_playback->mix(buffer, pitch_scale, buffer_size);
+ // Mix if we're not paused or we're fading out
+ if (!stream_paused || stream_paused_fade > 0.f) {
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+ }
//multiply volume interpolating to avoid clicks if this changes
float target_volume = p_fadeout ? -80.0 : volume_db;
float vol = Math::db2linear(mix_volume_db);
float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
+ if (stream_paused) {
+ vol = vol * stream_paused_fade;
+ if (stream_paused_fade > 0.f) {
+ stream_paused_fade -= 0.1f;
+ }
+ }
+
for (int i = 0; i < buffer_size; i++) {
buffer[i] *= vol;
vol += vol_inc;
@@ -90,11 +99,8 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
void AudioStreamPlayer::_mix_audio() {
- if (!stream_playback.is_valid()) {
- return;
- }
-
- if (!active) {
+ if (!stream_playback.is_valid() || !active ||
+ (stream_paused && stream_paused_fade <= 0.f)) {
return;
}
@@ -135,6 +141,17 @@ void AudioStreamPlayer::_notification(int p_what) {
AudioServer::get_singleton()->remove_callback(_mix_audios, this);
}
+
+ if (p_what == NOTIFICATION_PAUSED) {
+ if (!can_process()) {
+ // Node can't process so we start fading out to silence
+ set_stream_paused(true);
+ }
+ }
+
+ if (p_what == NOTIFICATION_UNPAUSED) {
+ set_stream_paused(false);
+ }
}
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
@@ -275,6 +292,19 @@ bool AudioStreamPlayer::_is_active() const {
return active;
}
+void AudioStreamPlayer::set_stream_paused(bool p_pause) {
+
+ if (p_pause != stream_paused) {
+ stream_paused = p_pause;
+ stream_paused_fade = stream_paused ? 1.f : 0.f;
+ }
+}
+
+bool AudioStreamPlayer::get_stream_paused() const {
+
+ return stream_paused;
+}
+
void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
if (property.name == "bus") {
@@ -328,11 +358,15 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer::_bus_layout_changed);
+ ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused);
+ ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused);
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
@@ -351,6 +385,8 @@ AudioStreamPlayer::AudioStreamPlayer() {
autoplay = false;
setseek = -1;
active = false;
+ stream_paused = false;
+ stream_paused_fade = 0.f;
mix_target = MIX_TARGET_STEREO;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
index 21189aea6d..c42f191589 100644
--- a/scene/audio/audio_player.h
+++ b/scene/audio/audio_player.h
@@ -56,7 +56,9 @@ private:
float mix_volume_db;
float pitch_scale;
float volume_db;
+ float stream_paused_fade;
bool autoplay;
+ bool stream_paused;
StringName bus;
MixTarget mix_target;
@@ -100,6 +102,9 @@ public:
void set_mix_target(MixTarget p_target);
MixTarget get_mix_target() const;
+ void set_stream_paused(bool p_pause);
+ bool get_stream_paused() const;
+
AudioStreamPlayer();
~AudioStreamPlayer();
};