diff options
-rw-r--r-- | editor/editor_inspector.cpp | 14 | ||||
-rw-r--r-- | scene/2d/sprite.cpp | 4 | ||||
-rw-r--r-- | scene/3d/sprite_3d.cpp | 4 |
3 files changed, 21 insertions, 1 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 78e058eeaa..96b6a32914 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -644,7 +644,19 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { emit_signal("property_keyed", property, use_keying_next()); if (use_keying_next()) { - call_deferred("emit_changed", property, object->get(property).operator int64_t() + 1, "", false); + if (property == "frame_coords" && (object->is_class("Sprite") || object->is_class("Sprite3D"))) { + Vector2 new_coords = object->get(property); + new_coords.x++; + if (new_coords.x >= object->get("hframes").operator int64_t()) { + new_coords.x = 0; + new_coords.y++; + } + + call_deferred("emit_changed", property, new_coords, "", false); + } else { + call_deferred("emit_changed", property, object->get(property).operator int64_t() + 1, "", false); + } + call_deferred("update_property"); } } diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index d2e1e494e3..8cdfceea52 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -387,6 +387,10 @@ void Sprite::_validate_property(PropertyInfo &property) const { property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } + + if (property.name == "frame_coords") { + property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; + } } void Sprite::_texture_changed() { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a8d2f4d415..adcd80b0ab 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -662,6 +662,10 @@ void Sprite3D::_validate_property(PropertyInfo &property) const { property.hint_string = "0," + itos(vframes * hframes - 1) + ",1"; property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; } + + if (property.name == "frame_coords") { + property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; + } } void Sprite3D::_bind_methods() { |