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-rw-r--r--SConstruct7
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp2
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp2
-rw-r--r--drivers/png/SCsub2
-rw-r--r--drivers/register_driver_types.cpp6
-rw-r--r--editor/SCsub4
-rw-r--r--modules/freetype/SCsub51
-rw-r--r--modules/svg/SCsub10
-rw-r--r--platform/haiku/detect.py2
-rw-r--r--platform/haiku/platform_config.h4
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/x11/detect.py5
-rw-r--r--platform/x11/platform_config.h4
14 files changed, 59 insertions, 48 deletions
diff --git a/SConstruct b/SConstruct
index 85f76000b7..a056a0c3ae 100644
--- a/SConstruct
+++ b/SConstruct
@@ -157,7 +157,6 @@ opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
opts.Add(BoolVariable('gdscript', "Enable GDScript support", True))
opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False))
-opts.Add(BoolVariable('xml', "Enable XML format support for resources", True))
# Advanced options
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
@@ -228,14 +227,14 @@ Help(opts.GenerateHelpText(env_base)) # generate help
# add default include paths
-env_base.Append(CPPPATH=['#editor', '#drivers', '#'])
+env_base.Append(CPPPATH=['#editor', '#'])
# configure ENV for platform
env_base.platform_exporters = platform_exporters
env_base.platform_apis = platform_apis
if (env_base['target'] == 'debug'):
- env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE'])
+ env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC'])
if (env_base['no_editor_splash']):
env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
@@ -444,8 +443,6 @@ if selected_platform in platform_list:
env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
if env['minizip']:
env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
- if env['xml']:
- env.Append(CPPDEFINES=['XML_ENABLED'])
if not env['verbose']:
methods.no_verbose(sys, env)
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index bd03bd71f6..1dd594cc20 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -32,7 +32,7 @@
#include "core/os/os.h"
#include "core/project_settings.h"
-#include "gl_context/context_gl.h"
+#include "drivers/gl_context/context_gl.h"
#define _EXT_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define _EXT_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index d3f6dcd497..6f13df621f 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -32,7 +32,7 @@
#include "core/os/os.h"
#include "core/project_settings.h"
-#include "gl_context/context_gl.h"
+#include "drivers/gl_context/context_gl.h"
RasterizerStorage *RasterizerGLES3::get_storage() {
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 986c36c67c..22fb1817d1 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -27,6 +27,8 @@ if env['builtin_libpng']:
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_png.Append(CPPPATH=[thirdparty_dir])
+ # Needed for drivers includes and in platform/javascript
+ env.Append(CPPPATH=[thirdparty_dir])
# Currently .ASM filter_neon.S does not compile on NT.
import os
diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp
index c6d36a5749..9f5d9c1abf 100644
--- a/drivers/register_driver_types.cpp
+++ b/drivers/register_driver_types.cpp
@@ -31,11 +31,11 @@
#include "register_driver_types.h"
#include "core/math/geometry.h"
-#include "png/image_loader_png.h"
-#include "png/resource_saver_png.h"
+#include "drivers/png/image_loader_png.h"
+#include "drivers/png/resource_saver_png.h"
#ifdef TOOLS_ENABLED
-#include "convex_decomp/b2d_decompose.h"
+#include "drivers/convex_decomp/b2d_decompose.h"
#endif
#ifdef TOOLS_ENABLED
diff --git a/editor/SCsub b/editor/SCsub
index d5ac8c7008..82a4ecb6c0 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -79,7 +79,9 @@ if env['tools']:
env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
env.add_source_files(env.editor_sources, "*.cpp")
- env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
+ env_thirdparty = env.Clone()
+ env_thirdparty.disable_warnings()
+ env_thirdparty.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
SConscript('collada/SCsub')
SConscript('doc/SCsub')
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index d2f0ad042a..7ca40c1b8b 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -1,9 +1,11 @@
#!/usr/bin/env python
Import('env')
+Import('env_modules')
+
from compat import isbasestring
-# Not building in a separate env as scene needs it
+env_freetype = env_modules.Clone()
# Thirdparty source files
if env['builtin_freetype']:
@@ -54,28 +56,33 @@ if env['builtin_freetype']:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- sfnt = thirdparty_dir + 'src/sfnt/sfnt.c'
-
- if 'platform' in env:
- if env['platform'] == 'uwp':
- # Include header for UWP to fix build issues
- env.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
- elif env['platform'] == 'javascript':
- # Forcibly undefine this macro so SIMD is not used in this file,
- # since currently unsupported in WASM
- sfnt = env.Object(sfnt, CPPFLAGS=['-U__OPTIMIZE__'])
+ if env['platform'] == 'uwp':
+ # Include header for UWP to fix build issues
+ env_freetype.Append(CCFLAGS=['/FI', '"modules/freetype/uwpdef.h"'])
+ sfnt = thirdparty_dir + 'src/sfnt/sfnt.c'
+ if env['platform'] == 'javascript':
+ # Forcibly undefine this macro so SIMD is not used in this file,
+ # since currently unsupported in WASM
+ sfnt = env_freetype.Object(sfnt, CPPFLAGS=['-U__OPTIMIZE__'])
thirdparty_sources += [sfnt]
- env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"])
+ env_freetype.Append(CPPPATH=[thirdparty_dir + "/include"])
+ # Also needed in main env for scene/
+ env.Append(CPPPATH=[thirdparty_dir + "/include"])
- # also requires libpng headers
+ env_freetype.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY', '-DFT_CONFIG_OPTION_USE_PNG'])
+ if (env['target'] != 'release'):
+ env_freetype.Append(CCFLAGS=['-DZLIB_DEBUG'])
+
+ # Also requires libpng headers
if env['builtin_libpng']:
- env.Append(CPPPATH=["#thirdparty/libpng"])
+ env_freetype.Append(CPPPATH=["#thirdparty/libpng"])
+
+ env_thirdparty = env_freetype.Clone()
+ env_thirdparty.disable_warnings()
+ lib = env_thirdparty.add_library("freetype_builtin", thirdparty_sources)
- # FIXME: Find a way to build this in a separate env nevertheless
- # so that we can disable warnings on thirdparty code
- lib = env.add_library("freetype_builtin", thirdparty_sources)
# Needs to be appended to arrive after libscene in the linker call,
# but we don't want it to arrive *after* system libs, so manual hack
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
@@ -88,12 +95,8 @@ if env['builtin_freetype']:
break
if not inserted:
env.Append(LIBS=[lib])
- env.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY'])
- if (env['target'] != 'release'):
- env.Append(CCFLAGS=['-DZLIB_DEBUG'])
# Godot source files
-env.add_source_files(env.modules_sources, "*.cpp")
-env.Append(CCFLAGS=['-DFREETYPE_ENABLED', '-DFT_CONFIG_OPTION_USE_PNG'])
-
-Export('env')
+env_freetype.add_source_files(env.modules_sources, "*.cpp")
+# Used in scene/, needs to be in main env
+env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
diff --git a/modules/svg/SCsub b/modules/svg/SCsub
index d14191056f..22f0b1e3eb 100644
--- a/modules/svg/SCsub
+++ b/modules/svg/SCsub
@@ -1,6 +1,9 @@
#!/usr/bin/env python
Import('env')
+Import('env_modules')
+
+env_svg = env_modules.Clone()
# Thirdparty source files
thirdparty_dir = "#thirdparty/nanosvg/"
@@ -9,12 +12,15 @@ thirdparty_sources = [
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+env_svg.Append(CPPPATH=[thirdparty_dir])
+# FIXME: Needed in editor/editor_themes.cpp for now, but ideally there
+# shouldn't be a dependency on modules/ and its own 3rd party deps.
env.Append(CPPPATH=[thirdparty_dir])
env.Append(CCFLAGS=["-DSVG_ENABLED"])
-env_thirdparty = env.Clone()
+env_thirdparty = env_svg.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
# Godot's own source files
-env.add_source_files(env.modules_sources, "*.cpp")
+env_svg.add_source_files(env.modules_sources, "*.cpp")
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 7ecdd2bb11..8d704ac657 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -148,7 +148,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/haiku'])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index 72c8ee2535..b00510f5a1 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -33,5 +33,5 @@
// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
#define _BSD_SOURCE 1
-#define GLES3_INCLUDE_H "glad/glad.h"
-#define GLES2_INCLUDE_H "glad/glad.h"
+#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 3f72831d77..1d32d5b5b9 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -30,6 +30,6 @@
#include <alloca.h>
-#define GLES3_INCLUDE_H "glad/glad.h"
-#define GLES2_INCLUDE_H "glad/glad.h"
+#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index d100385e80..aa020ed470 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -32,5 +32,5 @@
//#else
//#include <alloca.h>
//#endif
-#define GLES3_INCLUDE_H "glad/glad.h"
-#define GLES2_INCLUDE_H "glad/glad.h"
+#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 905546e724..ee59e9b5a1 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -250,7 +250,8 @@ def configure(env):
if (os.system("pkg-config --exists alsa") == 0): # 0 means found
print("Enabling ALSA")
env.Append(CPPFLAGS=["-DALSA_ENABLED", "-DALSAMIDI_ENABLED"])
- env.ParseConfig('pkg-config alsa --cflags --libs')
+ # Don't parse --cflags, we don't need to add /usr/include/alsa to include path
+ env.ParseConfig('pkg-config alsa --libs')
else:
print("ALSA libraries not found, disabling driver")
@@ -278,7 +279,7 @@ def configure(env):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/x11'])
- env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"):
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index b757be49c3..f6d7f5a8cd 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -36,5 +36,5 @@
#define PTHREAD_BSD_SET_NAME
#endif
-#define GLES3_INCLUDE_H "glad/glad.h"
-#define GLES2_INCLUDE_H "glad/glad.h"
+#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"