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-rw-r--r--.github/FUNDING.yml2
-rw-r--r--CODE_OF_CONDUCT.md4
-rw-r--r--core/bind/core_bind.cpp152
-rw-r--r--core/bind/core_bind.h54
-rw-r--r--core/register_core_types.cpp5
-rw-r--r--doc/classes/@GlobalScope.xml11
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml1
-rw-r--r--doc/classes/EditorDebuggerPlugin.xml103
-rw-r--r--doc/classes/EditorPlugin.xml18
-rw-r--r--doc/classes/EngineDebugger.xml132
-rw-r--r--doc/classes/Input.xml3
-rw-r--r--doc/classes/RigidBody2D.xml1
-rw-r--r--doc/classes/RigidBody3D.xml1
-rw-r--r--doc/classes/Thread.xml3
-rw-r--r--doc/classes/TileMap.xml2
-rw-r--r--doc/classes/TouchScreenButton.xml6
-rw-r--r--editor/debugger/editor_debugger_node.cpp27
-rw-r--r--editor/debugger/editor_debugger_node.h5
-rw-r--r--editor/debugger/script_editor_debugger.cpp63
-rw-r--r--editor/debugger/script_editor_debugger.h15
-rw-r--r--editor/editor_node.cpp4
-rw-r--r--editor/editor_plugin.cpp10
-rw-r--r--editor/editor_plugin.h4
-rw-r--r--editor/plugins/editor_debugger_plugin.cpp124
-rw-r--r--editor/plugins/editor_debugger_plugin.h64
-rw-r--r--editor/plugins/theme_editor_plugin.cpp2
-rw-r--r--editor/project_manager.cpp550
-rw-r--r--editor/project_manager.h79
-rw-r--r--editor/project_settings_editor.cpp1
-rw-r--r--editor/settings_config_dialog.cpp2
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml4
-rw-r--r--modules/gdscript/gdscript.cpp4
-rw-r--r--modules/gdscript/gdscript.h1
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp46
-rw-r--r--modules/gdscript/gdscript_cache.cpp14
-rw-r--r--modules/gdscript/gdscript_cache.h6
-rw-r--r--modules/gdscript/gdscript_compiler.cpp29
-rw-r--r--modules/gdscript/gdscript_editor.cpp35
-rw-r--r--modules/gdscript/gdscript_parser.cpp3
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java42
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java80
-rw-r--r--scene/2d/camera_2d.cpp18
-rw-r--r--scene/2d/camera_2d.h2
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp4
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_rd.cpp2
45 files changed, 1220 insertions, 518 deletions
diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml
deleted file mode 100644
index 0820ab175d..0000000000
--- a/.github/FUNDING.yml
+++ /dev/null
@@ -1,2 +0,0 @@
-patreon: godotengine
-custom: https://godotengine.org/donate
diff --git a/CODE_OF_CONDUCT.md b/CODE_OF_CONDUCT.md
deleted file mode 100644
index f10438769d..0000000000
--- a/CODE_OF_CONDUCT.md
+++ /dev/null
@@ -1,4 +0,0 @@
-# Code of Conduct
-
-By participating in this repository, you agree to abide by the
-[Godot Engine Code of Conduct](https://godotengine.org/code-of-conduct).
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 045d7d5872..489ff762c9 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -31,6 +31,7 @@
#include "core_bind.h"
#include "core/crypto/crypto_core.h"
+#include "core/debugger/engine_debugger.h"
#include "core/io/file_access_compressed.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/json.h"
@@ -2467,3 +2468,154 @@ Ref<JSONParseResult> _JSON::parse(const String &p_json) {
}
_JSON *_JSON::singleton = nullptr;
+
+////// _EngineDebugger //////
+
+void _EngineDebugger::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_active"), &_EngineDebugger::is_active);
+
+ ClassDB::bind_method(D_METHOD("register_profiler", "name", "toggle", "add", "tick"), &_EngineDebugger::register_profiler);
+ ClassDB::bind_method(D_METHOD("unregister_profiler", "name"), &_EngineDebugger::unregister_profiler);
+ ClassDB::bind_method(D_METHOD("is_profiling", "name"), &_EngineDebugger::is_profiling);
+ ClassDB::bind_method(D_METHOD("has_profiler", "name"), &_EngineDebugger::has_profiler);
+
+ ClassDB::bind_method(D_METHOD("profiler_add_frame_data", "name", "data"), &_EngineDebugger::profiler_add_frame_data);
+ ClassDB::bind_method(D_METHOD("profiler_enable", "name", "enable", "arguments"), &_EngineDebugger::profiler_enable, DEFVAL(Array()));
+
+ ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &_EngineDebugger::register_message_capture);
+ ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &_EngineDebugger::unregister_message_capture);
+ ClassDB::bind_method(D_METHOD("has_capture", "name"), &_EngineDebugger::has_capture);
+
+ ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &_EngineDebugger::send_message);
+}
+
+bool _EngineDebugger::is_active() {
+ return EngineDebugger::is_active();
+}
+
+void _EngineDebugger::register_profiler(const StringName &p_name, const Callable &p_toggle, const Callable &p_add, const Callable &p_tick) {
+ ERR_FAIL_COND_MSG(profilers.has(p_name) || has_profiler(p_name), "Profiler already registered: " + p_name);
+ profilers.insert(p_name, ProfilerCallable(p_toggle, p_add, p_tick));
+ ProfilerCallable &p = profilers[p_name];
+ EngineDebugger::Profiler profiler(
+ &p,
+ &_EngineDebugger::call_toggle,
+ &_EngineDebugger::call_add,
+ &_EngineDebugger::call_tick);
+ EngineDebugger::register_profiler(p_name, profiler);
+}
+
+void _EngineDebugger::unregister_profiler(const StringName &p_name) {
+ ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name);
+ EngineDebugger::unregister_profiler(p_name);
+ profilers.erase(p_name);
+}
+
+bool _EngineDebugger::_EngineDebugger::is_profiling(const StringName &p_name) {
+ return EngineDebugger::is_profiling(p_name);
+}
+
+bool _EngineDebugger::has_profiler(const StringName &p_name) {
+ return EngineDebugger::has_profiler(p_name);
+}
+
+void _EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) {
+ EngineDebugger::profiler_add_frame_data(p_name, p_data);
+}
+
+void _EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) {
+ if (EngineDebugger::get_singleton()) {
+ EngineDebugger::get_singleton()->profiler_enable(p_name, p_enabled, p_opts);
+ }
+}
+
+void _EngineDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) {
+ ERR_FAIL_COND_MSG(captures.has(p_name) || has_capture(p_name), "Capture already registered: " + p_name);
+ captures.insert(p_name, p_callable);
+ Callable &c = captures[p_name];
+ EngineDebugger::Capture capture(&c, &_EngineDebugger::call_capture);
+ EngineDebugger::register_message_capture(p_name, capture);
+}
+
+void _EngineDebugger::unregister_message_capture(const StringName &p_name) {
+ ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name);
+ EngineDebugger::unregister_message_capture(p_name);
+ captures.erase(p_name);
+}
+
+bool _EngineDebugger::has_capture(const StringName &p_name) {
+ return EngineDebugger::has_capture(p_name);
+}
+
+void _EngineDebugger::send_message(const String &p_msg, const Array &p_data) {
+ ERR_FAIL_COND_MSG(!EngineDebugger::is_active(), "Can't send message. No active debugger");
+ EngineDebugger::get_singleton()->send_message(p_msg, p_data);
+}
+
+void _EngineDebugger::call_toggle(void *p_user, bool p_enable, const Array &p_opts) {
+ Callable &toggle = ((ProfilerCallable *)p_user)->callable_toggle;
+ if (toggle.is_null()) {
+ return;
+ }
+ Variant enable = p_enable, opts = p_opts;
+ const Variant *args[2] = { &enable, &opts };
+ Variant retval;
+ Callable::CallError err;
+ toggle.call(args, 2, retval, err);
+ ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'toggle' to callable: " + Variant::get_callable_error_text(toggle, args, 2, err));
+}
+
+void _EngineDebugger::call_add(void *p_user, const Array &p_data) {
+ Callable &add = ((ProfilerCallable *)p_user)->callable_add;
+ if (add.is_null()) {
+ return;
+ }
+ Variant data = p_data;
+ const Variant *args[1] = { &data };
+ Variant retval;
+ Callable::CallError err;
+ add.call(args, 1, retval, err);
+ ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'add' to callable: " + Variant::get_callable_error_text(add, args, 1, err));
+}
+
+void _EngineDebugger::call_tick(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
+ Callable &tick = ((ProfilerCallable *)p_user)->callable_tick;
+ if (tick.is_null()) {
+ return;
+ }
+ Variant frame_time = p_frame_time, idle_time = p_idle_time, physics_time = p_physics_time, physics_frame_time = p_physics_frame_time;
+ const Variant *args[4] = { &frame_time, &idle_time, &physics_time, &physics_frame_time };
+ Variant retval;
+ Callable::CallError err;
+ tick.call(args, 4, retval, err);
+ ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'tick' to callable: " + Variant::get_callable_error_text(tick, args, 4, err));
+}
+
+Error _EngineDebugger::call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
+ Callable &capture = *(Callable *)p_user;
+ if (capture.is_null()) {
+ return FAILED;
+ }
+ Variant cmd = p_cmd, data = p_data;
+ const Variant *args[2] = { &cmd, &data };
+ Variant retval;
+ Callable::CallError err;
+ capture.call(args, 2, retval, err);
+ ERR_FAIL_COND_V_MSG(err.error != Callable::CallError::CALL_OK, FAILED, "Error calling 'capture' to callable: " + Variant::get_callable_error_text(capture, args, 2, err));
+ ERR_FAIL_COND_V_MSG(retval.get_type() != Variant::BOOL, FAILED, "Error calling 'capture' to callable: " + String(capture) + ". Return type is not bool.");
+ r_captured = retval;
+ return OK;
+}
+
+_EngineDebugger::~_EngineDebugger() {
+ for (Map<StringName, Callable>::Element *E = captures.front(); E; E = E->next()) {
+ EngineDebugger::unregister_message_capture(E->key());
+ }
+ captures.clear();
+ for (Map<StringName, ProfilerCallable>::Element *E = profilers.front(); E; E = E->next()) {
+ EngineDebugger::unregister_profiler(E->key());
+ }
+ profilers.clear();
+}
+
+_EngineDebugger *_EngineDebugger::singleton = nullptr;
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index a1fedf1bb8..a59fcda60c 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -715,4 +715,58 @@ public:
_JSON() { singleton = this; }
};
+class _EngineDebugger : public Object {
+ GDCLASS(_EngineDebugger, Object);
+
+ class ProfilerCallable {
+ friend class _EngineDebugger;
+
+ Callable callable_toggle;
+ Callable callable_add;
+ Callable callable_tick;
+
+ public:
+ ProfilerCallable() {}
+
+ ProfilerCallable(const Callable &p_toggle, const Callable &p_add, const Callable &p_tick) {
+ callable_toggle = p_toggle;
+ callable_add = p_add;
+ callable_tick = p_tick;
+ }
+ };
+
+ Map<StringName, Callable> captures;
+ Map<StringName, ProfilerCallable> profilers;
+
+protected:
+ static void _bind_methods();
+ static _EngineDebugger *singleton;
+
+public:
+ static _EngineDebugger *get_singleton() { return singleton; }
+
+ bool is_active();
+
+ void register_profiler(const StringName &p_name, const Callable &p_toggle, const Callable &p_add, const Callable &p_tick);
+ void unregister_profiler(const StringName &p_name);
+ bool is_profiling(const StringName &p_name);
+ bool has_profiler(const StringName &p_name);
+ void profiler_add_frame_data(const StringName &p_name, const Array &p_data);
+ void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
+
+ void register_message_capture(const StringName &p_name, const Callable &p_callable);
+ void unregister_message_capture(const StringName &p_name);
+ bool has_capture(const StringName &p_name);
+
+ void send_message(const String &p_msg, const Array &p_data);
+
+ static void call_toggle(void *p_user, bool p_enable, const Array &p_opts);
+ static void call_add(void *p_user, const Array &p_data);
+ static void call_tick(void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time);
+ static Error call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured);
+
+ _EngineDebugger() { singleton = this; }
+ ~_EngineDebugger();
+};
+
#endif // CORE_BIND_H
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 5dac42cacb..4f094dd6c6 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -86,6 +86,7 @@ static _Engine *_engine = nullptr;
static _ClassDB *_classdb = nullptr;
static _Marshalls *_marshalls = nullptr;
static _JSON *_json = nullptr;
+static _EngineDebugger *_engine_debugger = nullptr;
static IP *ip = nullptr;
@@ -227,6 +228,7 @@ void register_core_types() {
_classdb = memnew(_ClassDB);
_marshalls = memnew(_Marshalls);
_json = memnew(_JSON);
+ _engine_debugger = memnew(_EngineDebugger);
}
void register_core_settings() {
@@ -256,6 +258,7 @@ void register_core_singletons() {
ClassDB::register_class<InputMap>();
ClassDB::register_class<_JSON>();
ClassDB::register_class<Expression>();
+ ClassDB::register_class<_EngineDebugger>();
Engine::get_singleton()->add_singleton(Engine::Singleton("ProjectSettings", ProjectSettings::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton()));
@@ -271,6 +274,7 @@ void register_core_singletons() {
Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton()));
Engine::get_singleton()->add_singleton(Engine::Singleton("JSON", _JSON::get_singleton()));
+ Engine::get_singleton()->add_singleton(Engine::Singleton("EngineDebugger", _EngineDebugger::get_singleton()));
}
void unregister_core_types() {
@@ -281,6 +285,7 @@ void unregister_core_types() {
memdelete(_classdb);
memdelete(_marshalls);
memdelete(_json);
+ memdelete(_engine_debugger);
memdelete(_geometry_2d);
memdelete(_geometry_3d);
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 7f7df33471..2b1770f12b 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -27,6 +27,9 @@
<member name="Engine" type="Engine" setter="" getter="">
The [Engine] singleton.
</member>
+ <member name="EngineDebugger" type="EngineDebugger" setter="" getter="">
+ The [EngineDebugger] singleton.
+ </member>
<member name="Geometry2D" type="Geometry2D" setter="" getter="">
The [Geometry2D] singleton.
</member>
@@ -353,16 +356,16 @@
Right Direction key.
</constant>
<constant name="KEY_BACK" value="16777280" enum="KeyList">
- Back key.
+ Media back key. Not to be confused with the Back button on an Android device.
</constant>
<constant name="KEY_FORWARD" value="16777281" enum="KeyList">
- Forward key.
+ Media forward key.
</constant>
<constant name="KEY_STOP" value="16777282" enum="KeyList">
- Stop key.
+ Media stop key.
</constant>
<constant name="KEY_REFRESH" value="16777283" enum="KeyList">
- Refresh key.
+ Media refresh key.
</constant>
<constant name="KEY_VOLUMEDOWN" value="16777284" enum="KeyList">
Volume down key.
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index bd90e3bd1a..98100370b6 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space.
+ By default, audio is heard from the camera position. This can be changed by adding a [Listener3D] node to the scene and enabling it by calling [method Listener3D.make_current] on it.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
diff --git a/doc/classes/EditorDebuggerPlugin.xml b/doc/classes/EditorDebuggerPlugin.xml
new file mode 100644
index 0000000000..b97933e582
--- /dev/null
+++ b/doc/classes/EditorDebuggerPlugin.xml
@@ -0,0 +1,103 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="EditorDebuggerPlugin" inherits="Control" version="4.0">
+ <brief_description>
+ A base class to implement debugger plugins.
+ </brief_description>
+ <description>
+ All debugger plugin scripts must extend [EditorDebuggerPlugin]. It provides functions related to editor side of debugger.
+ You don't need to instantiate this class. That is handled by the debugger itself. [Control] nodes can be added as child nodes to provide a GUI front-end for the plugin.
+ Do not queue_free/reparent it's instance otherwise the instance becomes unusable.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="has_capture">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Returns [code]true[/code] if a message capture with given name is present otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="is_breaked">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the game is in break state otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="is_debuggable">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the game can be debugged otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="is_session_active">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if there is an instance of the game running with the attached debugger otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="register_message_capture">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="callable" type="Callable">
+ </argument>
+ <description>
+ Registers a message capture with given [code]name[/code]. If [code]name[/code] is "my_message" then messages starting with "my_message:" will be called with the given callable.
+ Callable must accept a message string and a data array as argument. If the message and data are valid then callable must return [code]true[/code] otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="send_message">
+ <return type="void">
+ </return>
+ <argument index="0" name="message" type="String">
+ </argument>
+ <argument index="1" name="data" type="Array">
+ </argument>
+ <description>
+ Sends a message with given [code]message[/code] and [code]data[/code] array.
+ </description>
+ </method>
+ <method name="unregister_message_capture">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Unregisters the message capture with given name.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="breaked">
+ <argument index="0" name="can_debug" type="bool">
+ </argument>
+ <description>
+ Emitted when the game enters a break state.
+ </description>
+ </signal>
+ <signal name="continued">
+ <description>
+ Emitted when the game exists a break state.
+ </description>
+ </signal>
+ <signal name="started">
+ <description>
+ Emitted when the debugging starts.
+ </description>
+ </signal>
+ <signal name="stopped">
+ <description>
+ Emitted when the debugging stops.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 99fe9b4bb5..36076d8909 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -76,6 +76,15 @@
During run-time, this will be a simple object with a script so this function does not need to be called then.
</description>
</method>
+ <method name="add_debugger_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="script" type="Script">
+ </argument>
+ <description>
+ Adds a [Script] as debugger plugin to the Debugger. The script must extend [EditorDebuggerPlugin].
+ </description>
+ </method>
<method name="add_export_plugin">
<return type="void">
</return>
@@ -424,6 +433,15 @@
Removes a custom type added by [method add_custom_type].
</description>
</method>
+ <method name="remove_debugger_plugin">
+ <return type="void">
+ </return>
+ <argument index="0" name="script" type="Script">
+ </argument>
+ <description>
+ Removes the debugger plugin with given script fromm the Debugger.
+ </description>
+ </method>
<method name="remove_export_plugin">
<return type="void">
</return>
diff --git a/doc/classes/EngineDebugger.xml b/doc/classes/EngineDebugger.xml
new file mode 100644
index 0000000000..7db36b89d0
--- /dev/null
+++ b/doc/classes/EngineDebugger.xml
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="EngineDebugger" inherits="Object" version="4.0">
+ <brief_description>
+ Exposes the internal debugger.
+ </brief_description>
+ <description>
+ [EngineDebugger] handles the communication between the editor and the running game. It is active in the running game. Messages can be sent/received through it. It also manages the profilers.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="has_capture">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Returns [code]true[/code] if a capture with the given name is present otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="has_profiler">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Returns [code]true[/code] if a profiler with the given name is present otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="is_active">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the debugger is active otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="is_profiling">
+ <return type="bool">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Returns [code]true[/code] if a profiler with the given name is present and active otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="profiler_add_frame_data">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="data" type="Array">
+ </argument>
+ <description>
+ Calls the [code]add[/code] callable of the profiler with given [code]name[/code] and [code]data[/code].
+ </description>
+ </method>
+ <method name="profiler_enable">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="arguments" type="Array" default="[ ]">
+ </argument>
+ <description>
+ Calls the [code]toggle[/code] callable of the profiler with given [code]name[/code] and [code]arguments[/code]. Enables/Disables the same profiler depending on [code]enable[/code] argument.
+ </description>
+ </method>
+ <method name="register_message_capture">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="callable" type="Callable">
+ </argument>
+ <description>
+ Registers a message capture with given [code]name[/code]. If [code]name[/code] is "my_message" then messages starting with "my_message:" will be called with the given callable.
+ Callable must accept a message string and a data array as argument. If the message and data are valid then callable must return [code]true[/code] otherwise [code]false[/code].
+ </description>
+ </method>
+ <method name="register_profiler">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="toggle" type="Callable">
+ </argument>
+ <argument index="2" name="add" type="Callable">
+ </argument>
+ <argument index="3" name="tick" type="Callable">
+ </argument>
+ <description>
+ Registers a profiler with the given [code]name[/code].
+ [code]toggle[/code] callable is called when the profiler is enabled/disabled. It must take an argument array as an argument.
+ [code]add[/code] callable is called when data is added to profiler using [method EngineDebugger.profiler_add_frame_data]. It must take a data array as argument.
+ [code]tick[/code] callable is called at every active profiler iteration. It must take frame time, idle time, physics time, and physics idle time as arguments.
+ </description>
+ </method>
+ <method name="send_message">
+ <return type="void">
+ </return>
+ <argument index="0" name="message" type="String">
+ </argument>
+ <argument index="1" name="data" type="Array">
+ </argument>
+ <description>
+ Sends a message with given [code]message[/code] and [code]data[/code] array.
+ </description>
+ </method>
+ <method name="unregister_message_capture">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Unregisters the message capture with given [code]name[/code].
+ </description>
+ </method>
+ <method name="unregister_profiler">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Unregisters a profiler with given [code]name[/code].
+ </description>
+ </method>
+ </methods>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index ffe29fc978..a3079a12a9 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -421,7 +421,8 @@
Makes the mouse cursor hidden if it is visible.
</constant>
<constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode">
- Captures the mouse. The mouse will be hidden and unable to leave the game window, but it will still register movement and mouse button presses. On Windows and Linux, the mouse will use raw input mode, which means the reported movement will be unaffected by the OS' mouse acceleration settings.
+ Captures the mouse. The mouse will be hidden and its position locked at the center of the screen.
+ [b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative].
</constant>
<constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
Makes the mouse cursor visible but confines it to the game window.
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index a7efba518c..1fbcccdbb5 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -9,6 +9,7 @@
[b]Note:[/b] You should not change a RigidBody2D's [code]position[/code] or [code]linear_velocity[/code] every frame or even very often. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
Please also keep in mind that physics bodies manage their own transform which overwrites the ones you set. So any direct or indirect transformation (including scaling of the node or its parent) will be visible in the editor only, and immediately reset at runtime.
If you need to override the default physics behavior or add a transformation at runtime, you can write a custom force integration. See [member custom_integrator].
+ The center of mass is always located at the node's origin without taking into account the [CollisionShape2D] centroid offsets.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/RigidBody3D.xml b/doc/classes/RigidBody3D.xml
index 933885ba77..d53d6b001c 100644
--- a/doc/classes/RigidBody3D.xml
+++ b/doc/classes/RigidBody3D.xml
@@ -8,6 +8,7 @@
A RigidBody3D has 4 behavior [member mode]s: Rigid, Static, Character, and Kinematic.
[b]Note:[/b] Don't change a RigidBody3D's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed Hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop may result in strange behavior. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
If you need to override the default physics behavior, you can write a custom force integration function. See [member custom_integrator].
+ With Bullet physics (the default), the center of mass is the RigidBody3D center. With GodotPhysics, the center of mass is the average of the [CollisionShape3D] centers.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html</link>
diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml
index 5c63d01322..46377ecf20 100644
--- a/doc/classes/Thread.xml
+++ b/doc/classes/Thread.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
A unit of execution in a process. Can run methods on [Object]s simultaneously. The use of synchronization via [Mutex] or [Semaphore] is advised if working with shared objects.
+ [b]Note:[/b] Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger.
</description>
<tutorials>
<link title="Using multiple threads">https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html</link>
@@ -15,7 +16,7 @@
<return type="String">
</return>
<description>
- Returns the current [Thread]'s ID, uniquely identifying it among all threads.
+ Returns the current [Thread]'s ID, uniquely identifying it among all threads. If the [Thread] is not running this returns an empty string.
</description>
</method>
<method name="is_active" qualifiers="const">
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 9df2b656f4..8777841e80 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -166,7 +166,7 @@
If you need these to be immediately updated, you can call [method update_dirty_quadrants].
Overriding this method also overrides it internally, allowing custom logic to be implemented when tiles are placed/removed:
[codeblock]
- func set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord)
+ func set_cell(x, y, tile, flip_x=false, flip_y=false, transpose=false, autotile_coord=Vector2())
# Write your custom logic here.
# To call the default method:
.set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord)
diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml
index c7f886b3f2..355804f2a3 100644
--- a/doc/classes/TouchScreenButton.xml
+++ b/doc/classes/TouchScreenButton.xml
@@ -1,10 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TouchScreenButton" inherits="Node2D" version="4.0">
<brief_description>
- Button for touch screen devices.
+ Button for touch screen devices for gameplay use.
</brief_description>
<description>
- Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices.
+ TouchScreenButton allows you to create on-screen buttons for touch devices. It's intended for gameplay use, such as a unit you have to touch to move.
+ This node inherits from [Node2D]. Unlike with [Control] nodes, you cannot set anchors on it. If you want to create menus or user interfaces, you may want to use [Button] nodes instead. To make button nodes react to touch events, you can enable the Emulate Mouse option in the Project Settings.
+ You can configure TouchScreenButton to be visible only on touch devices, helping you develop your game both for desktop and mobile devices.
</description>
<tutorials>
</tutorials>
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index a9c18138d8..b461ac4f35 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -34,6 +34,7 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/tab_container.h"
@@ -114,6 +115,12 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox("DebuggerPanel", "EditorStyles"));
}
+ if (!debugger_plugins.empty()) {
+ for (Set<Ref<Script>>::Element *i = debugger_plugins.front(); i; i = i->next()) {
+ node->add_debugger_plugin(i->get());
+ }
+ }
+
return node;
}
@@ -618,3 +625,23 @@ void EditorDebuggerNode::live_debug_reparent_node(const NodePath &p_at, const No
dbg->live_debug_reparent_node(p_at, p_new_place, p_new_name, p_at_pos);
});
}
+
+void EditorDebuggerNode::add_debugger_plugin(const Ref<Script> &p_script) {
+ ERR_FAIL_COND_MSG(debugger_plugins.has(p_script), "Debugger plugin already exists.");
+ ERR_FAIL_COND_MSG(p_script.is_null(), "Debugger plugin script is null");
+ ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) == "", "Debugger plugin script has error.");
+ ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) != "EditorDebuggerPlugin", "Base type of debugger plugin is not 'EditorDebuggerPlugin'.");
+ ERR_FAIL_COND_MSG(!p_script->is_tool(), "Debugger plugin script is not in tool mode.");
+ debugger_plugins.insert(p_script);
+ for (int i = 0; get_debugger(i); i++) {
+ get_debugger(i)->add_debugger_plugin(p_script);
+ }
+}
+
+void EditorDebuggerNode::remove_debugger_plugin(const Ref<Script> &p_script) {
+ ERR_FAIL_COND_MSG(!debugger_plugins.has(p_script), "Debugger plugin doesn't exists.");
+ debugger_plugins.erase(p_script);
+ for (int i = 0; get_debugger(i); i++) {
+ get_debugger(i)->remove_debugger_plugin(p_script);
+ }
+}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index ff9601c026..8d70a7f961 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -103,6 +103,8 @@ private:
CameraOverride camera_override = OVERRIDE_NONE;
Map<Breakpoint, bool> breakpoints;
+ Set<Ref<Script>> debugger_plugins;
+
ScriptEditorDebugger *_add_debugger();
EditorDebuggerRemoteObject *get_inspected_remote_object();
@@ -186,5 +188,8 @@ public:
Error start(const String &p_protocol = "tcp://");
void stop();
+
+ void add_debugger_plugin(const Ref<Script> &p_script);
+ void remove_debugger_plugin(const Ref<Script> &p_script);
};
#endif // EDITOR_DEBUGGER_NODE_H
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 49bf068be7..1fca95b6da 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -44,6 +44,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/property_editor.h"
#include "main/performance.h"
@@ -701,7 +702,28 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
performance_profiler->update_monitors(monitors);
} else {
- WARN_PRINT("unknown message " + p_msg);
+ int colon_index = p_msg.find_char(':');
+ ERR_FAIL_COND_MSG(colon_index < 1, "Invalid message received");
+
+ bool parsed = false;
+ const String cap = p_msg.substr(0, colon_index);
+ Map<StringName, Callable>::Element *element = captures.find(cap);
+ if (element) {
+ Callable &c = element->value();
+ ERR_FAIL_COND_MSG(c.is_null(), "Invalid callable registered: " + cap);
+ Variant cmd = p_msg.substr(colon_index + 1), data = p_data;
+ const Variant *args[2] = { &cmd, &data };
+ Variant retval;
+ Callable::CallError err;
+ c.call(args, 2, retval, err);
+ ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'capture' to callable: " + Variant::get_callable_error_text(c, args, 2, err));
+ ERR_FAIL_COND_MSG(retval.get_type() != Variant::BOOL, "Error calling 'capture' to callable: " + String(c) + ". Return type is not bool.");
+ parsed = retval;
+ }
+
+ if (!parsed) {
+ WARN_PRINT("unknown message " + p_msg);
+ }
}
}
@@ -847,6 +869,7 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
tabs->set_current_tab(0);
_set_reason_text(TTR("Debug session started."), MESSAGE_SUCCESS);
_update_buttons_state();
+ emit_signal("started");
}
void ScriptEditorDebugger::_update_buttons_state() {
@@ -1395,6 +1418,7 @@ void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_remote_object", "id"), &ScriptEditorDebugger::request_remote_object);
ClassDB::bind_method(D_METHOD("update_remote_object", "id", "property", "value"), &ScriptEditorDebugger::update_remote_object);
+ ADD_SIGNAL(MethodInfo("started"));
ADD_SIGNAL(MethodInfo("stopped"));
ADD_SIGNAL(MethodInfo("stop_requested"));
ADD_SIGNAL(MethodInfo("stack_frame_selected", PropertyInfo(Variant::INT, "frame")));
@@ -1408,6 +1432,43 @@ void ScriptEditorDebugger::_bind_methods() {
ADD_SIGNAL(MethodInfo("remote_tree_updated"));
}
+void ScriptEditorDebugger::add_debugger_plugin(const Ref<Script> &p_script) {
+ if (!debugger_plugins.has(p_script)) {
+ EditorDebuggerPlugin *plugin = memnew(EditorDebuggerPlugin());
+ plugin->attach_debugger(this);
+ plugin->set_script(p_script);
+ tabs->add_child(plugin);
+ debugger_plugins.insert(p_script, plugin);
+ }
+}
+
+void ScriptEditorDebugger::remove_debugger_plugin(const Ref<Script> &p_script) {
+ if (debugger_plugins.has(p_script)) {
+ tabs->remove_child(debugger_plugins[p_script]);
+ debugger_plugins[p_script]->detach_debugger(false);
+ memdelete(debugger_plugins[p_script]);
+ debugger_plugins.erase(p_script);
+ }
+}
+
+void ScriptEditorDebugger::send_message(const String &p_message, const Array &p_args) {
+ _put_msg(p_message, p_args);
+}
+
+void ScriptEditorDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) {
+ ERR_FAIL_COND_MSG(has_capture(p_name), "Capture already registered: " + p_name);
+ captures.insert(p_name, p_callable);
+}
+
+void ScriptEditorDebugger::unregister_message_capture(const StringName &p_name) {
+ ERR_FAIL_COND_MSG(!has_capture(p_name), "Capture not registered: " + p_name);
+ captures.erase(p_name);
+}
+
+bool ScriptEditorDebugger::has_capture(const StringName &p_name) {
+ return captures.has(p_name);
+}
+
ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
editor = p_editor;
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index 6e5699e929..56b34e8e8c 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -54,6 +54,7 @@ class EditorVisualProfiler;
class EditorNetworkProfiler;
class EditorPerformanceProfiler;
class SceneDebuggerTree;
+class EditorDebuggerPlugin;
class ScriptEditorDebugger : public MarginContainer {
GDCLASS(ScriptEditorDebugger, MarginContainer);
@@ -146,6 +147,10 @@ private:
EditorDebuggerNode::CameraOverride camera_override;
+ Map<Ref<Script>, EditorDebuggerPlugin *> debugger_plugins;
+
+ Map<StringName, Callable> captures;
+
void _stack_dump_frame_selected();
void _file_selected(const String &p_file);
@@ -253,6 +258,16 @@ public:
bool is_skip_breakpoints();
virtual Size2 get_minimum_size() const override;
+
+ void add_debugger_plugin(const Ref<Script> &p_script);
+ void remove_debugger_plugin(const Ref<Script> &p_script);
+
+ void send_message(const String &p_message, const Array &p_args);
+
+ void register_message_capture(const StringName &p_name, const Callable &p_callable);
+ void unregister_message_capture(const StringName &p_name);
+ bool has_capture(const StringName &p_name);
+
ScriptEditorDebugger(EditorNode *p_editor = nullptr);
~ScriptEditorDebugger();
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 381ff88890..8544bb8856 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -123,6 +123,7 @@
#include "editor/plugins/cpu_particles_3d_editor_plugin.h"
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/plugins/debugger_editor_plugin.h"
+#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
#include "editor/plugins/gi_probe_editor_plugin.h"
#include "editor/plugins/gpu_particles_2d_editor_plugin.h"
@@ -456,8 +457,6 @@ void EditorNode::_notification(int p_what) {
editor_selection->update();
- //scene_root->set_size_override(true, Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")));
-
{ //TODO should only happen on settings changed
int current_filter = GLOBAL_GET("rendering/canvas_textures/default_texture_filter");
if (current_filter != scene_root->get_default_canvas_item_texture_filter()) {
@@ -3622,6 +3621,7 @@ void EditorNode::register_editor_types() {
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();
//ClassDB::register_type<EditorImportExport>();
+ ClassDB::register_class<EditorDebuggerPlugin>();
}
void EditorNode::unregister_editor_types() {
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index da0a0827d2..bce46b719a 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -811,6 +811,14 @@ ScriptCreateDialog *EditorPlugin::get_script_create_dialog() {
return EditorNode::get_singleton()->get_script_create_dialog();
}
+void EditorPlugin::add_debugger_plugin(const Ref<Script> &p_script) {
+ EditorDebuggerNode::get_singleton()->add_debugger_plugin(p_script);
+}
+
+void EditorPlugin::remove_debugger_plugin(const Ref<Script> &p_script) {
+ EditorDebuggerNode::get_singleton()->remove_debugger_plugin(p_script);
+}
+
void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_control_to_container", "container", "control"), &EditorPlugin::add_control_to_container);
ClassDB::bind_method(D_METHOD("add_control_to_bottom_panel", "control", "title"), &EditorPlugin::add_control_to_bottom_panel);
@@ -851,6 +859,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorPlugin::get_editor_interface);
ClassDB::bind_method(D_METHOD("get_script_create_dialog"), &EditorPlugin::get_script_create_dialog);
+ ClassDB::bind_method(D_METHOD("add_debugger_plugin", "script"), &EditorPlugin::add_debugger_plugin);
+ ClassDB::bind_method(D_METHOD("remove_debugger_plugin", "script"), &EditorPlugin::remove_debugger_plugin);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_canvas_gui_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_canvas_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control")));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 685f69bf3f..c7803f73c9 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -33,6 +33,7 @@
#include "core/io/config_file.h"
#include "core/undo_redo.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_inspector.h"
#include "editor/editor_translation_parser.h"
#include "editor/import/editor_import_plugin.h"
@@ -249,6 +250,9 @@ public:
void add_autoload_singleton(const String &p_name, const String &p_path);
void remove_autoload_singleton(const String &p_name);
+ void add_debugger_plugin(const Ref<Script> &p_script);
+ void remove_debugger_plugin(const Ref<Script> &p_script);
+
void enable_plugin();
void disable_plugin();
diff --git a/editor/plugins/editor_debugger_plugin.cpp b/editor/plugins/editor_debugger_plugin.cpp
new file mode 100644
index 0000000000..b775e871e2
--- /dev/null
+++ b/editor/plugins/editor_debugger_plugin.cpp
@@ -0,0 +1,124 @@
+/*************************************************************************/
+/* editor_debugger_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_debugger_plugin.h"
+
+#include "editor/debugger/script_editor_debugger.h"
+
+void EditorDebuggerPlugin::_breaked(bool p_really_did, bool p_can_debug) {
+ if (p_really_did) {
+ emit_signal("breaked", p_can_debug);
+ } else {
+ emit_signal("continued");
+ }
+}
+
+void EditorDebuggerPlugin::_started() {
+ emit_signal("started");
+}
+
+void EditorDebuggerPlugin::_stopped() {
+ emit_signal("stopped");
+}
+
+void EditorDebuggerPlugin::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("send_message", "message", "data"), &EditorDebuggerPlugin::send_message);
+ ClassDB::bind_method(D_METHOD("register_message_capture", "name", "callable"), &EditorDebuggerPlugin::register_message_capture);
+ ClassDB::bind_method(D_METHOD("unregister_message_capture", "name"), &EditorDebuggerPlugin::unregister_message_capture);
+ ClassDB::bind_method(D_METHOD("has_capture", "name"), &EditorDebuggerPlugin::has_capture);
+ ClassDB::bind_method(D_METHOD("is_breaked"), &EditorDebuggerPlugin::is_breaked);
+ ClassDB::bind_method(D_METHOD("is_debuggable"), &EditorDebuggerPlugin::is_debuggable);
+ ClassDB::bind_method(D_METHOD("is_session_active"), &EditorDebuggerPlugin::is_session_active);
+
+ ADD_SIGNAL(MethodInfo("started"));
+ ADD_SIGNAL(MethodInfo("stopped"));
+ ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "can_debug")));
+ ADD_SIGNAL(MethodInfo("continued"));
+}
+
+void EditorDebuggerPlugin::attach_debugger(ScriptEditorDebugger *p_debugger) {
+ debugger = p_debugger;
+ if (debugger) {
+ debugger->connect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
+ debugger->connect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
+ debugger->connect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
+ }
+}
+
+void EditorDebuggerPlugin::detach_debugger(bool p_call_debugger) {
+ if (debugger) {
+ debugger->disconnect("started", callable_mp(this, &EditorDebuggerPlugin::_started));
+ debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerPlugin::_stopped));
+ debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerPlugin::_breaked));
+ if (p_call_debugger && get_script_instance()) {
+ debugger->remove_debugger_plugin(get_script_instance()->get_script());
+ }
+ debugger = nullptr;
+ }
+}
+
+void EditorDebuggerPlugin::send_message(const String &p_message, const Array &p_args) {
+ ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
+ debugger->send_message(p_message, p_args);
+}
+
+void EditorDebuggerPlugin::register_message_capture(const StringName &p_name, const Callable &p_callable) {
+ ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
+ debugger->register_message_capture(p_name, p_callable);
+}
+
+void EditorDebuggerPlugin::unregister_message_capture(const StringName &p_name) {
+ ERR_FAIL_COND_MSG(!debugger, "Plugin is not attached to debugger");
+ debugger->unregister_message_capture(p_name);
+}
+
+bool EditorDebuggerPlugin::has_capture(const StringName &p_name) {
+ ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
+ return debugger->has_capture(p_name);
+}
+
+bool EditorDebuggerPlugin::is_breaked() {
+ ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
+ return debugger->is_breaked();
+}
+
+bool EditorDebuggerPlugin::is_debuggable() {
+ ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
+ return debugger->is_debuggable();
+}
+
+bool EditorDebuggerPlugin::is_session_active() {
+ ERR_FAIL_COND_V_MSG(!debugger, false, "Plugin is not attached to debugger");
+ return debugger->is_session_active();
+}
+
+EditorDebuggerPlugin::~EditorDebuggerPlugin() {
+ detach_debugger(true);
+}
diff --git a/editor/plugins/editor_debugger_plugin.h b/editor/plugins/editor_debugger_plugin.h
new file mode 100644
index 0000000000..5536f2daa2
--- /dev/null
+++ b/editor/plugins/editor_debugger_plugin.h
@@ -0,0 +1,64 @@
+/*************************************************************************/
+/* editor_debugger_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_DEBUGGER_PLUGIN_H
+#define EDITOR_DEBUGGER_PLUGIN_H
+
+#include "scene/gui/control.h"
+
+class ScriptEditorDebugger;
+
+class EditorDebuggerPlugin : public Control {
+ GDCLASS(EditorDebuggerPlugin, Control);
+
+private:
+ ScriptEditorDebugger *debugger;
+
+ void _breaked(bool p_really_did, bool p_can_debug);
+ void _started();
+ void _stopped();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void attach_debugger(ScriptEditorDebugger *p_debugger);
+ void detach_debugger(bool p_call_debugger);
+ void send_message(const String &p_message, const Array &p_args);
+ void register_message_capture(const StringName &p_name, const Callable &p_callable);
+ void unregister_message_capture(const StringName &p_name);
+ bool has_capture(const StringName &p_name);
+ bool is_breaked();
+ bool is_debuggable();
+ bool is_session_active();
+ ~EditorDebuggerPlugin();
+};
+
+#endif // EDITOR_DEBUGGER_PLUGIN_H
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 18a107ff75..76dd6e38e0 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -629,7 +629,7 @@ ThemeEditor::ThemeEditor() {
ScrollContainer *scroll = memnew(ScrollContainer);
add_child(scroll);
scroll->set_enable_v_scroll(true);
- scroll->set_enable_h_scroll(false);
+ scroll->set_enable_h_scroll(true);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
MarginContainer *root_container = memnew(MarginContainer);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 35311b32eb..1a02390a6d 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -330,6 +330,7 @@ private:
return;
}
}
+
String sp = p.simplify_path();
project_path->set_text(sp);
_path_text_changed(sp);
@@ -1012,7 +1013,7 @@ public:
void update_dock_menu();
void load_projects();
void set_search_term(String p_search_term);
- void set_order_option(ProjectListFilter::FilterOption p_option);
+ void set_order_option(int p_option);
void sort_projects();
int get_project_count() const;
void select_project(int p_index);
@@ -1045,7 +1046,7 @@ private:
static void load_project_data(const String &p_property_key, Item &p_item, bool p_favorite);
String _search_term;
- ProjectListFilter::FilterOption _order_option;
+ FilterOption _order_option;
Set<String> _selected_project_keys;
String _last_clicked; // Project key
VBoxContainer *_scroll_children;
@@ -1055,7 +1056,7 @@ private:
};
struct ProjectListComparator {
- ProjectListFilter::FilterOption order_option;
+ FilterOption order_option;
// operator<
_FORCE_INLINE_ bool operator()(const ProjectList::Item &a, const ProjectList::Item &b) const {
@@ -1066,9 +1067,9 @@ struct ProjectListComparator {
return false;
}
switch (order_option) {
- case ProjectListFilter::FILTER_PATH:
+ case FILTER_PATH:
return a.project_key < b.project_key;
- case ProjectListFilter::FILTER_EDIT_DATE:
+ case FILTER_EDIT_DATE:
return a.last_edited > b.last_edited;
default:
return a.project_name < b.project_name;
@@ -1077,7 +1078,7 @@ struct ProjectListComparator {
};
ProjectList::ProjectList() {
- _order_option = ProjectListFilter::FILTER_EDIT_DATE;
+ _order_option = FILTER_EDIT_DATE;
_scroll_children = memnew(VBoxContainer);
_scroll_children->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1391,9 +1392,9 @@ void ProjectList::set_search_term(String p_search_term) {
_search_term = p_search_term;
}
-void ProjectList::set_order_option(ProjectListFilter::FilterOption p_option) {
+void ProjectList::set_order_option(int p_option) {
if (_order_option != p_option) {
- _order_option = p_option;
+ _order_option = (FilterOption)p_option;
EditorSettings::get_singleton()->set("project_manager/sorting_order", (int)_order_option);
EditorSettings::get_singleton()->save();
}
@@ -1798,6 +1799,8 @@ void ProjectList::_bind_methods() {
void ProjectManager::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
+ search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
+ search_box->set_clear_button_enabled(true);
Engine::get_singleton()->set_editor_hint(false);
} break;
case NOTIFICATION_RESIZED: {
@@ -1813,7 +1816,7 @@ void ProjectManager::_notification(int p_what) {
if (_project_list->get_project_count() >= 1) {
// Focus on the search box immediately to allow the user
// to search without having to reach for their mouse
- project_filter->search_box->grab_focus();
+ search_box->grab_focus();
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -1833,7 +1836,7 @@ void ProjectManager::_dim_window() {
// No transition is applied, as the effect needs to be visible immediately
float c = 0.5f;
Color dim_color = Color(c, c, c);
- gui_base->set_modulate(dim_color);
+ set_modulate(dim_color);
}
void ProjectManager::_update_project_buttons() {
@@ -1930,7 +1933,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
} break;
case KEY_F: {
if (k->get_command()) {
- this->project_filter->search_box->grab_focus();
+ this->search_box->grab_focus();
} else {
keycode_handled = false;
}
@@ -1947,8 +1950,8 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
}
void ProjectManager::_load_recent_projects() {
- _project_list->set_order_option(project_order_filter->get_filter_option());
- _project_list->set_search_term(project_filter->get_search_term());
+ _project_list->set_order_option(filter_option->get_selected());
+ _project_list->set_search_term(search_box->get_text().strip_edges());
_project_list->load_projects();
_update_project_buttons();
@@ -1970,7 +1973,7 @@ void ProjectManager::_on_projects_updated() {
}
void ProjectManager::_on_project_created(const String &dir) {
- project_filter->clear();
+ search_box->clear();
int i = _project_list->refresh_project(dir);
_project_list->select_project(i);
_project_list->ensure_project_visible(i);
@@ -2113,7 +2116,6 @@ void ProjectManager::_run_project_confirm() {
}
}
-// When you press the "Run" button
void ProjectManager::_run_project() {
const Set<String> &selected_list = _project_list->get_selected_project_keys();
@@ -2226,8 +2228,6 @@ void ProjectManager::_erase_missing_projects() {
void ProjectManager::_language_selected(int p_id) {
String lang = language_btn->get_item_metadata(p_id);
EditorSettings::get_singleton()->set("interface/editor/editor_language", lang);
- language_btn->set_text(lang);
- language_btn->set_icon(get_theme_icon("Environment", "EditorIcons"));
language_restart_ask->set_text(TTR("Language changed.\nThe interface will update after restarting the editor or project manager."));
language_restart_ask->popup_centered();
@@ -2304,13 +2304,19 @@ void ProjectManager::_scan_multiple_folders(PackedStringArray p_files) {
}
}
-void ProjectManager::_on_order_option_changed() {
- _project_list->set_order_option(project_order_filter->get_filter_option());
- _project_list->sort_projects();
+void ProjectManager::_on_order_option_changed(int p_idx) {
+ FilterOption selected = (FilterOption)(p_idx);
+ if (_current_filter != selected) {
+ _current_filter = selected;
+ if (is_inside_tree()) {
+ _project_list->set_order_option(p_idx);
+ _project_list->sort_projects();
+ }
+ }
}
-void ProjectManager::_on_filter_option_changed() {
- _project_list->set_search_term(project_filter->get_search_term());
+void ProjectManager::_on_search_term_changed(const String &p_term) {
+ _project_list->set_search_term(p_term);
_project_list->sort_projects();
// Select the first visible project in the list.
@@ -2341,7 +2347,6 @@ ProjectManager::ProjectManager() {
{
int display_scale = EditorSettings::get_singleton()->get("interface/editor/display_scale");
- float custom_display_scale = EditorSettings::get_singleton()->get("interface/editor/custom_display_scale");
switch (display_scale) {
case 0: {
@@ -2372,9 +2377,8 @@ ProjectManager::ProjectManager() {
case 6:
editor_set_scale(2.0);
break;
-
default: {
- editor_set_scale(custom_display_scale);
+ editor_set_scale(EditorSettings::get_singleton()->get("interface/editor/custom_display_scale"));
} break;
}
@@ -2385,28 +2389,26 @@ ProjectManager::ProjectManager() {
DisplayServer::get_singleton()->window_set_size(DisplayServer::get_singleton()->window_get_size() * MAX(1, EDSCALE));
}
+ String cp;
+ cp += 0xA9;
+ DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors");
+
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
set_anchors_and_margins_preset(Control::PRESET_WIDE);
set_theme(create_custom_theme());
- gui_base = memnew(Control);
- add_child(gui_base);
- gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ set_anchors_and_margins_preset(Control::PRESET_WIDE);
Panel *panel = memnew(Panel);
- gui_base->add_child(panel);
+ add_child(panel);
panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- panel->add_theme_style_override("panel", gui_base->get_theme_stylebox("Background", "EditorStyles"));
+ panel->add_theme_style_override("panel", get_theme_stylebox("Background", "EditorStyles"));
VBoxContainer *vb = memnew(VBoxContainer);
panel->add_child(vb);
vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8 * EDSCALE);
- String cp;
- cp += 0xA9;
- DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors");
-
Control *center_box = memnew(Control);
center_box->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(center_box);
@@ -2416,322 +2418,248 @@ ProjectManager::ProjectManager() {
tabs->set_anchors_and_margins_preset(Control::PRESET_WIDE);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
- HBoxContainer *tree_hb = memnew(HBoxContainer);
- projects_hb = tree_hb;
-
+ HBoxContainer *projects_hb = memnew(HBoxContainer);
projects_hb->set_name(TTR("Projects"));
+ tabs->add_child(projects_hb);
- tabs->add_child(tree_hb);
-
- VBoxContainer *search_tree_vb = memnew(VBoxContainer);
- tree_hb->add_child(search_tree_vb);
- search_tree_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
-
- HBoxContainer *sort_filters = memnew(HBoxContainer);
- Label *sort_label = memnew(Label);
- sort_label->set_text(TTR("Sort:"));
- sort_filters->add_child(sort_label);
- Vector<String> sort_filter_titles;
- sort_filter_titles.push_back(TTR("Name"));
- sort_filter_titles.push_back(TTR("Path"));
- sort_filter_titles.push_back(TTR("Last Edited"));
- project_order_filter = memnew(ProjectListFilter);
- project_order_filter->add_filter_option();
- project_order_filter->_setup_filters(sort_filter_titles);
- project_order_filter->set_filter_size(150);
- sort_filters->add_child(project_order_filter);
- project_order_filter->connect("filter_changed", callable_mp(this, &ProjectManager::_on_order_option_changed));
- project_order_filter->set_custom_minimum_size(Size2(180, 10) * EDSCALE);
-
- int projects_sorting_order = (int)EditorSettings::get_singleton()->get("project_manager/sorting_order");
- project_order_filter->set_filter_option((ProjectListFilter::FilterOption)projects_sorting_order);
-
- sort_filters->add_spacer(true);
-
- project_filter = memnew(ProjectListFilter);
- project_filter->add_search_box();
- project_filter->connect("filter_changed", callable_mp(this, &ProjectManager::_on_filter_option_changed));
- project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE);
- sort_filters->add_child(project_filter);
-
- search_tree_vb->add_child(sort_filters);
-
- PanelContainer *pc = memnew(PanelContainer);
- pc->add_theme_style_override("panel", gui_base->get_theme_stylebox("bg", "Tree"));
- search_tree_vb->add_child(pc);
- pc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
-
- _project_list = memnew(ProjectList);
- _project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
- _project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
- pc->add_child(_project_list);
- _project_list->set_enable_h_scroll(false);
-
- VBoxContainer *tree_vb = memnew(VBoxContainer);
- tree_hb->add_child(tree_vb);
-
- Button *open = memnew(Button);
- open->set_text(TTR("Edit"));
- tree_vb->add_child(open);
- open->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask));
- open_btn = open;
-
- Button *run = memnew(Button);
- run->set_text(TTR("Run"));
- tree_vb->add_child(run);
- run->connect("pressed", callable_mp(this, &ProjectManager::_run_project));
- run_btn = run;
-
- tree_vb->add_child(memnew(HSeparator));
-
- Button *scan = memnew(Button);
- scan->set_text(TTR("Scan"));
- tree_vb->add_child(scan);
- scan->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects));
-
- tree_vb->add_child(memnew(HSeparator));
-
- scan_dir = memnew(FileDialog);
- scan_dir->set_access(FileDialog::ACCESS_FILESYSTEM);
- scan_dir->set_file_mode(FileDialog::FILE_MODE_OPEN_DIR);
- scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
- scan_dir->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"));
- gui_base->add_child(scan_dir);
- scan_dir->connect("dir_selected", callable_mp(this, &ProjectManager::_scan_begin));
-
- Button *create = memnew(Button);
- create->set_text(TTR("New Project"));
- tree_vb->add_child(create);
- create->connect("pressed", callable_mp(this, &ProjectManager::_new_project));
-
- Button *import = memnew(Button);
- import->set_text(TTR("Import"));
- tree_vb->add_child(import);
- import->connect("pressed", callable_mp(this, &ProjectManager::_import_project));
-
- Button *rename = memnew(Button);
- rename->set_text(TTR("Rename"));
- tree_vb->add_child(rename);
- rename->connect("pressed", callable_mp(this, &ProjectManager::_rename_project));
- rename_btn = rename;
-
- Button *erase = memnew(Button);
- erase->set_text(TTR("Remove"));
- tree_vb->add_child(erase);
- erase->connect("pressed", callable_mp(this, &ProjectManager::_erase_project));
- erase_btn = erase;
-
- Button *erase_missing = memnew(Button);
- erase_missing->set_text(TTR("Remove Missing"));
- tree_vb->add_child(erase_missing);
- erase_missing->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
- erase_missing_btn = erase_missing;
-
- tree_vb->add_spacer();
+ {
+ // Projects + search bar
+ VBoxContainer *search_tree_vb = memnew(VBoxContainer);
+ projects_hb->add_child(search_tree_vb);
+ search_tree_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (StreamPeerSSL::is_available()) {
- asset_library = memnew(EditorAssetLibrary(true));
- asset_library->set_name(TTR("Templates"));
- tabs->add_child(asset_library);
- asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
- } else {
- WARN_PRINT("Asset Library not available, as it requires SSL to work.");
- }
+ HBoxContainer *hb = memnew(HBoxContainer);
+ hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ search_tree_vb->add_child(hb);
- HBoxContainer *settings_hb = memnew(HBoxContainer);
- settings_hb->set_alignment(BoxContainer::ALIGN_END);
- settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
+ search_box = memnew(LineEdit);
+ search_box->set_placeholder(TTR("Search"));
+ search_box->set_tooltip(TTR("The search box filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
+ search_box->connect("text_changed", callable_mp(this, &ProjectManager::_on_search_term_changed));
+ search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hb->add_child(search_box);
- Label *version_label = memnew(Label);
- String hash = String(VERSION_HASH);
- if (hash.length() != 0) {
- hash = "." + hash.left(9);
- }
- version_label->set_text("v" VERSION_FULL_BUILD "" + hash);
- // Fade out the version label to be less prominent, but still readable
- version_label->set_self_modulate(Color(1, 1, 1, 0.6));
- version_label->set_align(Label::ALIGN_CENTER);
- settings_hb->add_child(version_label);
+ hb->add_spacer();
- language_btn = memnew(OptionButton);
- language_btn->set_flat(true);
- language_btn->set_focus_mode(Control::FOCUS_NONE);
+ Label *sort_label = memnew(Label);
+ sort_label->set_text(TTR("Sort:"));
+ hb->add_child(sort_label);
- Vector<String> editor_languages;
- List<PropertyInfo> editor_settings_properties;
- EditorSettings::get_singleton()->get_property_list(&editor_settings_properties);
- for (List<PropertyInfo>::Element *E = editor_settings_properties.front(); E; E = E->next()) {
- PropertyInfo &pi = E->get();
- if (pi.name == "interface/editor/editor_language") {
- editor_languages = pi.hint_string.split(",");
- }
- }
- String current_lang = EditorSettings::get_singleton()->get("interface/editor/editor_language");
- for (int i = 0; i < editor_languages.size(); i++) {
- String lang = editor_languages[i];
- String lang_name = TranslationServer::get_singleton()->get_locale_name(lang);
- language_btn->add_item(lang_name + " [" + lang + "]", i);
- language_btn->set_item_metadata(i, lang);
- if (current_lang == lang) {
- language_btn->select(i);
- language_btn->set_text(lang);
- }
- }
- language_btn->set_icon(get_theme_icon("Environment", "EditorIcons"));
+ _current_filter = FilterOption::FILTER_NAME;
+ int default_sorting = (int)EditorSettings::get_singleton()->get("project_manager/sorting_order");
- settings_hb->add_child(language_btn);
- language_btn->connect("item_selected", callable_mp(this, &ProjectManager::_language_selected));
+ filter_option = memnew(OptionButton);
+ filter_option->set_clip_text(true);
+ filter_option->set_custom_minimum_size(Size2(150 * EDSCALE, 10 * EDSCALE));
+ filter_option->connect("item_selected", callable_mp(this, &ProjectManager::_on_order_option_changed));
+ filter_option->select(default_sorting);
+ hb->add_child(filter_option);
- center_box->add_child(settings_hb);
- settings_hb->set_anchors_and_margins_preset(Control::PRESET_TOP_RIGHT);
+ Vector<String> sort_filter_titles;
+ sort_filter_titles.push_back(TTR("Name"));
+ sort_filter_titles.push_back(TTR("Path"));
+ sort_filter_titles.push_back(TTR("Last Edited"));
- //////////////////////////////////////////////////////////////
+ for (int i = 0; i < sort_filter_titles.size(); i++) {
+ filter_option->add_item(sort_filter_titles[i]);
+ }
- language_restart_ask = memnew(ConfirmationDialog);
- language_restart_ask->get_ok()->set_text(TTR("Restart Now"));
- language_restart_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm));
- language_restart_ask->get_cancel()->set_text(TTR("Continue"));
- gui_base->add_child(language_restart_ask);
+ PanelContainer *pc = memnew(PanelContainer);
+ pc->add_theme_style_override("panel", get_theme_stylebox("bg", "Tree"));
+ pc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ search_tree_vb->add_child(pc);
- erase_missing_ask = memnew(ConfirmationDialog);
- erase_missing_ask->get_ok()->set_text(TTR("Remove All"));
- erase_missing_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
- gui_base->add_child(erase_missing_ask);
+ _project_list = memnew(ProjectList);
+ _project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
+ _project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
+ _project_list->set_enable_h_scroll(false);
+ pc->add_child(_project_list);
+ }
- erase_ask = memnew(ConfirmationDialog);
- erase_ask->get_ok()->set_text(TTR("Remove"));
- erase_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
- gui_base->add_child(erase_ask);
+ {
+ // Project tab side bar
+ VBoxContainer *tree_vb = memnew(VBoxContainer);
+ projects_hb->add_child(tree_vb);
- multi_open_ask = memnew(ConfirmationDialog);
- multi_open_ask->get_ok()->set_text(TTR("Edit"));
- multi_open_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
- gui_base->add_child(multi_open_ask);
+ Button *create = memnew(Button);
+ create->set_text(TTR("New Project"));
+ create->connect("pressed", callable_mp(this, &ProjectManager::_new_project));
+ tree_vb->add_child(create);
- multi_run_ask = memnew(ConfirmationDialog);
- multi_run_ask->get_ok()->set_text(TTR("Run"));
- multi_run_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_run_project_confirm));
- gui_base->add_child(multi_run_ask);
+ Button *import = memnew(Button);
+ import->set_text(TTR("Import"));
+ import->connect("pressed", callable_mp(this, &ProjectManager::_import_project));
+ tree_vb->add_child(import);
- multi_scan_ask = memnew(ConfirmationDialog);
- multi_scan_ask->get_ok()->set_text(TTR("Scan"));
- gui_base->add_child(multi_scan_ask);
+ Button *scan = memnew(Button);
+ scan->set_text(TTR("Scan"));
+ scan->connect("pressed", callable_mp(this, &ProjectManager::_scan_projects));
+ tree_vb->add_child(scan);
- ask_update_settings = memnew(ConfirmationDialog);
- ask_update_settings->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_confirm_update_settings));
- gui_base->add_child(ask_update_settings);
+ tree_vb->add_child(memnew(HSeparator));
- OS::get_singleton()->set_low_processor_usage_mode(true);
+ open_btn = memnew(Button);
+ open_btn->set_text(TTR("Edit"));
+ open_btn->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects_ask));
+ tree_vb->add_child(open_btn);
- npdialog = memnew(ProjectDialog);
- gui_base->add_child(npdialog);
+ run_btn = memnew(Button);
+ run_btn->set_text(TTR("Run"));
+ run_btn->connect("pressed", callable_mp(this, &ProjectManager::_run_project));
+ tree_vb->add_child(run_btn);
- npdialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
- npdialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
+ rename_btn = memnew(Button);
+ rename_btn->set_text(TTR("Rename"));
+ rename_btn->connect("pressed", callable_mp(this, &ProjectManager::_rename_project));
+ tree_vb->add_child(rename_btn);
- _load_recent_projects();
+ erase_btn = memnew(Button);
+ erase_btn->set_text(TTR("Remove"));
+ erase_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_project));
+ tree_vb->add_child(erase_btn);
- if (EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path")) {
- _scan_begin(EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path"));
+ erase_missing_btn = memnew(Button);
+ erase_missing_btn->set_text(TTR("Remove Missing"));
+ erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
+ tree_vb->add_child(erase_missing_btn);
}
- SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
-
- run_error_diag = memnew(AcceptDialog);
- gui_base->add_child(run_error_diag);
- run_error_diag->set_title(TTR("Can't run project"));
+ {
+ // Version info and language options
+ HBoxContainer *settings_hb = memnew(HBoxContainer);
+ settings_hb->set_alignment(BoxContainer::ALIGN_END);
+ settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
+
+ Label *version_label = memnew(Label);
+ String hash = String(VERSION_HASH);
+ if (hash.length() != 0) {
+ hash = "." + hash.left(9);
+ }
+ version_label->set_text("v" VERSION_FULL_BUILD "" + hash);
+ version_label->set_self_modulate(Color(1, 1, 1, 0.6));
+ version_label->set_align(Label::ALIGN_CENTER);
+ settings_hb->add_child(version_label);
+
+ language_btn = memnew(OptionButton);
+ language_btn->set_flat(true);
+ language_btn->set_icon(get_theme_icon("Environment", "EditorIcons"));
+ language_btn->set_focus_mode(Control::FOCUS_NONE);
+ language_btn->connect("item_selected", callable_mp(this, &ProjectManager::_language_selected));
+
+ Vector<String> editor_languages;
+ List<PropertyInfo> editor_settings_properties;
+ EditorSettings::get_singleton()->get_property_list(&editor_settings_properties);
+ for (List<PropertyInfo>::Element *E = editor_settings_properties.front(); E; E = E->next()) {
+ PropertyInfo &pi = E->get();
+ if (pi.name == "interface/editor/editor_language") {
+ editor_languages = pi.hint_string.split(",");
+ break;
+ }
+ }
- dialog_error = memnew(AcceptDialog);
- gui_base->add_child(dialog_error);
+ String current_lang = EditorSettings::get_singleton()->get("interface/editor/editor_language");
+ language_btn->set_text(current_lang);
- open_templates = memnew(ConfirmationDialog);
- open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
- open_templates->get_ok()->set_text(TTR("Open Asset Library"));
- open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
- add_child(open_templates);
-}
+ for (int i = 0; i < editor_languages.size(); i++) {
+ String lang = editor_languages[i];
+ String lang_name = TranslationServer::get_singleton()->get_locale_name(lang);
+ language_btn->add_item(lang_name + " [" + lang + "]", i);
+ language_btn->set_item_metadata(i, lang);
+ if (current_lang == lang) {
+ language_btn->select(i);
+ }
+ }
-ProjectManager::~ProjectManager() {
- if (EditorSettings::get_singleton()) {
- EditorSettings::destroy();
+ settings_hb->add_child(language_btn);
+ center_box->add_child(settings_hb);
+ settings_hb->set_anchors_and_margins_preset(Control::PRESET_TOP_RIGHT);
}
-}
-void ProjectListFilter::_setup_filters(Vector<String> options) {
- filter_option->clear();
- for (int i = 0; i < options.size(); i++) {
- filter_option->add_item(options[i]);
+ if (StreamPeerSSL::is_available()) {
+ asset_library = memnew(EditorAssetLibrary(true));
+ asset_library->set_name(TTR("Templates"));
+ tabs->add_child(asset_library);
+ asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
+ } else {
+ WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
-}
-
-void ProjectListFilter::_search_text_changed(const String &p_newtext) {
- emit_signal("filter_changed");
-}
-
-String ProjectListFilter::get_search_term() {
- return search_box->get_text().strip_edges();
-}
-ProjectListFilter::FilterOption ProjectListFilter::get_filter_option() {
- return _current_filter;
-}
-
-void ProjectListFilter::set_filter_option(FilterOption option) {
- filter_option->select((int)option);
- _filter_option_selected(0);
-}
+ {
+ // Dialogs
+ language_restart_ask = memnew(ConfirmationDialog);
+ language_restart_ask->get_ok()->set_text(TTR("Restart Now"));
+ language_restart_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm));
+ language_restart_ask->get_cancel()->set_text(TTR("Continue"));
+ add_child(language_restart_ask);
+
+ scan_dir = memnew(FileDialog);
+ scan_dir->set_access(FileDialog::ACCESS_FILESYSTEM);
+ scan_dir->set_file_mode(FileDialog::FILE_MODE_OPEN_DIR);
+ scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
+ scan_dir->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"));
+ add_child(scan_dir);
+ scan_dir->connect("dir_selected", callable_mp(this, &ProjectManager::_scan_begin));
+
+ erase_missing_ask = memnew(ConfirmationDialog);
+ erase_missing_ask->get_ok()->set_text(TTR("Remove All"));
+ erase_missing_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
+ add_child(erase_missing_ask);
+
+ erase_ask = memnew(ConfirmationDialog);
+ erase_ask->get_ok()->set_text(TTR("Remove"));
+ erase_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
+ add_child(erase_ask);
+
+ multi_open_ask = memnew(ConfirmationDialog);
+ multi_open_ask->get_ok()->set_text(TTR("Edit"));
+ multi_open_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
+ add_child(multi_open_ask);
+
+ multi_run_ask = memnew(ConfirmationDialog);
+ multi_run_ask->get_ok()->set_text(TTR("Run"));
+ multi_run_ask->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_run_project_confirm));
+ add_child(multi_run_ask);
+
+ multi_scan_ask = memnew(ConfirmationDialog);
+ multi_scan_ask->get_ok()->set_text(TTR("Scan"));
+ add_child(multi_scan_ask);
+
+ ask_update_settings = memnew(ConfirmationDialog);
+ ask_update_settings->get_ok()->connect("pressed", callable_mp(this, &ProjectManager::_confirm_update_settings));
+ add_child(ask_update_settings);
+
+ npdialog = memnew(ProjectDialog);
+ npdialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
+ npdialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
+ add_child(npdialog);
+
+ run_error_diag = memnew(AcceptDialog);
+ run_error_diag->set_title(TTR("Can't run project"));
+ add_child(run_error_diag);
-void ProjectListFilter::_filter_option_selected(int p_idx) {
- FilterOption selected = (FilterOption)(filter_option->get_selected());
- if (_current_filter != selected) {
- _current_filter = selected;
- if (is_inside_tree()) {
- emit_signal("filter_changed");
- }
- }
-}
+ dialog_error = memnew(AcceptDialog);
+ add_child(dialog_error);
-void ProjectListFilter::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE && has_search_box) {
- search_box->set_right_icon(get_theme_icon("Search", "EditorIcons"));
- search_box->set_clear_button_enabled(true);
+ open_templates = memnew(ConfirmationDialog);
+ open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
+ open_templates->get_ok()->set_text(TTR("Open Asset Library"));
+ open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
+ add_child(open_templates);
}
-}
-
-void ProjectListFilter::_bind_methods() {
- ADD_SIGNAL(MethodInfo("filter_changed"));
-}
-
-void ProjectListFilter::add_filter_option() {
- filter_option = memnew(OptionButton);
- filter_option->set_clip_text(true);
- filter_option->connect("item_selected", callable_mp(this, &ProjectListFilter::_filter_option_selected));
- add_child(filter_option);
-}
-void ProjectListFilter::add_search_box() {
- search_box = memnew(LineEdit);
- search_box->set_placeholder(TTR("Search"));
- search_box->set_tooltip(
- TTR("The search box filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
- search_box->connect("text_changed", callable_mp(this, &ProjectListFilter::_search_text_changed));
- search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- add_child(search_box);
+ _load_recent_projects();
- has_search_box = true;
-}
+ if (EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path")) {
+ _scan_begin(EditorSettings::get_singleton()->get("filesystem/directories/autoscan_project_path"));
+ }
-void ProjectListFilter::set_filter_size(int h_size) {
- filter_option->set_custom_minimum_size(Size2(h_size * EDSCALE, 10 * EDSCALE));
-}
+ SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
-ProjectListFilter::ProjectListFilter() {
- _current_filter = FILTER_NAME;
- has_search_box = false;
+ OS::get_singleton()->set_low_processor_usage_mode(true);
}
-void ProjectListFilter::clear() {
- if (has_search_box) {
- search_box->clear();
+ProjectManager::~ProjectManager() {
+ if (EditorSettings::get_singleton()) {
+ EditorSettings::destroy();
}
}
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 66b38d0746..63ba25e37c 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -39,22 +39,32 @@
class ProjectDialog;
class ProjectList;
-class ProjectListFilter;
+
+enum FilterOption {
+ FILTER_NAME,
+ FILTER_PATH,
+ FILTER_EDIT_DATE,
+};
class ProjectManager : public Control {
GDCLASS(ProjectManager, Control);
- Button *erase_btn;
- Button *erase_missing_btn;
+ TabContainer *tabs;
+
+ ProjectList *_project_list;
+
+ LineEdit *search_box;
+ OptionButton *filter_option;
+ FilterOption _current_filter;
+
+ Button *run_btn;
Button *open_btn;
Button *rename_btn;
- Button *run_btn;
+ Button *erase_btn;
+ Button *erase_missing_btn;
EditorAssetLibrary *asset_library;
- ProjectListFilter *project_filter;
- ProjectListFilter *project_order_filter;
-
FileDialog *scan_dir;
ConfirmationDialog *language_restart_ask;
ConfirmationDialog *erase_ask;
@@ -64,18 +74,12 @@ class ProjectManager : public Control {
ConfirmationDialog *multi_scan_ask;
ConfirmationDialog *ask_update_settings;
ConfirmationDialog *open_templates;
+
AcceptDialog *run_error_diag;
AcceptDialog *dialog_error;
ProjectDialog *npdialog;
- HBoxContainer *projects_hb;
- TabContainer *tabs;
- ProjectList *_project_list;
-
OptionButton *language_btn;
- Control *gui_base;
-
- bool importing;
void _open_asset_library();
void _scan_projects();
@@ -94,14 +98,13 @@ class ProjectManager : public Control {
void _language_selected(int p_id);
void _restart_confirm();
void _exit_dialog();
- void _scan_begin(const String &p_base);
-
void _confirm_update_settings();
void _load_recent_projects();
void _on_project_created(const String &dir);
void _on_projects_updated();
- void _update_scroll_position(const String &dir);
+ void _scan_multiple_folders(PackedStringArray p_files);
+ void _scan_begin(const String &p_base);
void _scan_dir(const String &path, List<String> *r_projects);
void _install_project(const String &p_zip_path, const String &p_title);
@@ -109,10 +112,9 @@ class ProjectManager : public Control {
void _dim_window();
void _unhandled_input(const Ref<InputEvent> &p_ev);
void _files_dropped(PackedStringArray p_files, int p_screen);
- void _scan_multiple_folders(PackedStringArray p_files);
- void _on_order_option_changed();
- void _on_filter_option_changed();
+ void _on_order_option_changed(int p_idx);
+ void _on_search_term_changed(const String &p_term);
protected:
void _notification(int p_what);
@@ -123,41 +125,4 @@ public:
~ProjectManager();
};
-class ProjectListFilter : public HBoxContainer {
- GDCLASS(ProjectListFilter, HBoxContainer);
-
-public:
- enum FilterOption {
- FILTER_NAME,
- FILTER_PATH,
- FILTER_EDIT_DATE,
- };
-
-private:
- friend class ProjectManager;
-
- OptionButton *filter_option;
- LineEdit *search_box;
- bool has_search_box;
- FilterOption _current_filter;
-
- void _search_text_changed(const String &p_newtext);
- void _filter_option_selected(int p_idx);
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void _setup_filters(Vector<String> options);
- void add_filter_option();
- void add_search_box();
- void set_filter_size(int h_size);
- String get_search_term();
- FilterOption get_filter_option();
- void set_filter_option(FilterOption);
- ProjectListFilter();
- void clear();
-};
-
#endif // PROJECT_MANAGER_H
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 82ac225ddb..b6621d0d1e 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -333,6 +333,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
header->add_child(search_bar);
search_box = memnew(LineEdit);
+ search_box->set_placeholder(TTR("Search"));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search_bar->add_child(search_box);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 9f286bd8f6..35610ef71b 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -405,6 +405,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
tab_general->add_child(hbc);
search_box = memnew(LineEdit);
+ search_box->set_placeholder(TTR("Search"));
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
@@ -449,6 +450,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
tab_shortcuts->add_child(hbc);
shortcut_search_box = memnew(LineEdit);
+ shortcut_search_box->set_placeholder(TTR("Search"));
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(shortcut_search_box);
shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts));
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 9e40a69712..e528fc6623 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -167,6 +167,7 @@
i = ceil(1.45) # i is 2
i = ceil(1.001) # i is 2
[/codeblock]
+ See also [method floor], [method round], and [method stepify].
</description>
</method>
<method name="char">
@@ -338,6 +339,7 @@
# a is -3.0
a = floor(-2.99)
[/codeblock]
+ See also [method ceil], [method round], and [method stepify].
[b]Note:[/b] This method returns a float. If you need an integer, you can use [code]int(s)[/code] directly.
</description>
</method>
@@ -1043,6 +1045,7 @@
[codeblock]
round(2.6) # Returns 3
[/codeblock]
+ See also [method floor], [method ceil], and [method stepify].
</description>
</method>
<method name="seed">
@@ -1161,6 +1164,7 @@
stepify(100, 32) # Returns 96
stepify(3.14159, 0.01) # Returns 3.14
[/codeblock]
+ See also [method ceil], [method floor], and [method round].
</description>
</method>
<method name="str" qualifiers="vararg">
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 541d46a2af..0263e32c5b 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -603,10 +603,8 @@ Error GDScript::reload(bool p_keep_state) {
}
if (!source_path.empty()) {
MutexLock lock(GDScriptCache::singleton->lock);
- Ref<GDScript> self(this);
if (!GDScriptCache::singleton->shallow_gdscript_cache.has(source_path)) {
- GDScriptCache::singleton->shallow_gdscript_cache[source_path] = self;
- self->unreference();
+ GDScriptCache::singleton->shallow_gdscript_cache[source_path] = this;
}
}
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 9906b4014d..79317ff846 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -69,6 +69,7 @@ class GDScript : public Script {
friend class GDScriptInstance;
friend class GDScriptFunction;
+ friend class GDScriptAnalyzer;
friend class GDScriptCompiler;
friend class GDScriptFunctions;
friend class GDScriptLanguage;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 3253c8e945..cabe096579 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -182,7 +182,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);
return err;
@@ -208,7 +208,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
@@ -227,7 +227,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
@@ -302,6 +302,16 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
+ // Check for cyclic inheritance.
+ const GDScriptParser::ClassNode *base_class = result.class_type;
+ while (base_class) {
+ if (base_class->fqcn == p_class->fqcn) {
+ push_error("Cyclic inheritance.", p_class);
+ return ERR_PARSE_ERROR;
+ }
+ base_class = base_class->base_type.class_type;
+ }
+
p_class->base_type = result;
class_type.native_type = result.native_type;
p_class->set_datatype(class_type);
@@ -309,7 +319,10 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
if (p_recursive) {
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type == GDScriptParser::ClassNode::Member::CLASS) {
- resolve_inheritance(p_class->members[i].m_class, true);
+ Error err = resolve_inheritance(p_class->members[i].m_class, true);
+ if (err) {
+ return err;
+ }
}
}
}
@@ -2702,9 +2715,27 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
Ref<GDScript> gds = scr;
if (gds.is_valid()) {
result.kind = GDScriptParser::DataType::CLASS;
- Ref<GDScriptParserRef> ref = get_parser_for(gds->get_path());
+ // This might be an inner class, so we want to get the parser for the root.
+ // But still get the inner class from that tree.
+ GDScript *current = gds.ptr();
+ List<StringName> class_chain;
+ while (current->_owner) {
+ // Push to front so it's in reverse.
+ class_chain.push_front(current->name);
+ current = current->_owner;
+ }
+
+ Ref<GDScriptParserRef> ref = get_parser_for(current->path);
ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
- result.class_type = ref->get_parser()->head;
+
+ GDScriptParser::ClassNode *found = ref->get_parser()->head;
+
+ // It should be okay to assume this exists, since we have a complete script already.
+ for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
+ found = found->get_member(E->get()).m_class;
+ }
+
+ result.class_type = found;
result.script_path = ref->get_parser()->script_path;
} else {
result.kind = GDScriptParser::DataType::SCRIPT;
@@ -3236,6 +3267,9 @@ Error GDScriptAnalyzer::resolve_program() {
List<String> parser_keys;
depended_parsers.get_key_list(&parser_keys);
for (const List<String>::Element *E = parser_keys.front(); E != nullptr; E = E->next()) {
+ if (depended_parsers[E->get()].is_null()) {
+ return ERR_PARSE_ERROR;
+ }
depended_parsers[E->get()]->raise_status(GDScriptParserRef::FULLY_SOLVED);
}
depended_parsers.clear();
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index cdb14d6281..992f8f4b58 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -127,7 +127,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
singleton->dependencies[p_owner].insert(p_path);
}
if (singleton->parser_map.has(p_path)) {
- ref = singleton->parser_map[p_path];
+ ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
} else {
if (!FileAccess::exists(p_path)) {
r_error = ERR_FILE_NOT_FOUND;
@@ -137,8 +137,7 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
ref.instance();
ref->parser = parser;
ref->path = p_path;
- singleton->parser_map[p_path] = ref;
- ref->unreference();
+ singleton->parser_map[p_path] = ref.ptr();
}
r_error = ref->raise_status(p_status);
@@ -186,10 +185,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
script->set_script_path(p_path);
script->load_source_code(p_path);
- singleton->shallow_gdscript_cache[p_path] = script;
- // The one in cache is not a hard reference: if the script dies somewhere else it's fine.
- // Scripts remove themselves from cache when they die.
- script->unreference();
+ singleton->shallow_gdscript_cache[p_path] = script.ptr();
return script;
}
@@ -217,7 +213,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
return script;
}
- singleton->full_gdscript_cache[p_path] = script;
+ singleton->full_gdscript_cache[p_path] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_path);
return script;
@@ -226,7 +222,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
Error GDScriptCache::finish_compiling(const String &p_owner) {
// Mark this as compiled.
Ref<GDScript> script = get_shallow_script(p_owner);
- singleton->full_gdscript_cache[p_owner] = script;
+ singleton->full_gdscript_cache[p_owner] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_owner);
Set<String> depends = singleton->dependencies[p_owner];
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 770704d6eb..865df34051 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -70,9 +70,9 @@ public:
class GDScriptCache {
// String key is full path.
- HashMap<String, Ref<GDScriptParserRef>> parser_map;
- HashMap<String, Ref<GDScript>> shallow_gdscript_cache;
- HashMap<String, Ref<GDScript>> full_gdscript_cache;
+ HashMap<String, GDScriptParserRef *> parser_map;
+ HashMap<String, GDScript *> shallow_gdscript_cache;
+ HashMap<String, GDScript *> full_gdscript_cache;
HashMap<String, Set<String>> dependencies;
friend class GDScript;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index e34d87f5cc..67a894912f 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2609,16 +2609,27 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->_base = base.ptr();
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
- if (!parsed_classes.has(p_script->_base)) {
- if (parsing_classes.has(p_script->_base)) {
- String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
- _set_error("Cyclic class reference for '" + class_name + "'.", p_class);
- return ERR_PARSE_ERROR;
+ if (p_class->base_type.script_path == main_script->path) {
+ if (!parsed_classes.has(p_script->_base)) {
+ if (parsing_classes.has(p_script->_base)) {
+ String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
+ _set_error("Cyclic class reference for '" + class_name + "'.", p_class);
+ return ERR_PARSE_ERROR;
+ }
+ Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
+ if (err) {
+ return err;
+ }
}
- Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
+ } else {
+ Error err = OK;
+ base = GDScriptCache::get_full_script(p_class->base_type.script_path, err, main_script->path);
if (err) {
return err;
}
+ if (base.is_null() && !base->is_valid()) {
+ return ERR_COMPILATION_FAILED;
+ }
}
}
@@ -2696,11 +2707,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
const GDScriptParser::ConstantNode *constant = member.constant;
StringName name = constant->identifier->name;
- ERR_CONTINUE(constant->initializer->type != GDScriptParser::Node::LITERAL);
-
- const GDScriptParser::LiteralNode *literal = static_cast<const GDScriptParser::LiteralNode *>(constant->initializer);
-
- p_script->constants.insert(name, literal->value);
+ p_script->constants.insert(name, constant->initializer->reduced_value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = constant->start_line;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 88bf8cde0f..2e372575da 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -483,6 +483,8 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na
#ifdef TOOLS_ENABLED
+#define COMPLETION_RECURSION_LIMIT 200
+
struct GDScriptCompletionIdentifier {
GDScriptParser::DataType type;
String enumeration;
@@ -766,9 +768,11 @@ static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite,
}
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result);
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth);
+
+static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
+ ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
-static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, Map<String, ScriptCodeCompletionOption> &r_result) {
if (!p_parent_only) {
bool outer = false;
const GDScriptParser::ClassNode *clss = p_class;
@@ -820,7 +824,6 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
break;
case GDScriptParser::ClassNode::Member::SIGNAL:
if (p_only_functions || outer) {
- clss = clss->outer;
continue;
}
option = ScriptCodeCompletionOption(member.signal->identifier->name, ScriptCodeCompletionOption::KIND_SIGNAL);
@@ -840,10 +843,12 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
base_type.type = p_class->base_type;
base_type.type.is_meta_type = p_static;
- _find_identifiers_in_base(base_type, p_only_functions, r_result);
+ _find_identifiers_in_base(base_type, p_only_functions, r_result, p_recursion_depth + 1);
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result) {
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
+ ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
+
GDScriptParser::DataType base_type = p_base.type;
bool _static = base_type.is_meta_type;
@@ -856,7 +861,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
while (!base_type.has_no_type()) {
switch (base_type.kind) {
case GDScriptParser::DataType::CLASS: {
- _find_identifiers_in_class(base_type.class_type, p_only_functions, _static, false, r_result);
+ _find_identifiers_in_class(base_type.class_type, p_only_functions, _static, false, r_result, p_recursion_depth + 1);
// This already finds all parent identifiers, so we are done.
base_type = GDScriptParser::DataType();
} break;
@@ -1007,14 +1012,14 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
}
-static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result) {
+static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
if (!p_only_functions && p_context.current_suite) {
// This includes function parameters, since they are also locals.
_find_identifiers_in_suite(p_context.current_suite, r_result);
}
if (p_context.current_class) {
- _find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result);
+ _find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1);
}
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
@@ -2453,7 +2458,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
break;
}
if (!_guess_expression_type(completion_context, static_cast<const GDScriptParser::AssignmentNode *>(completion_context.node)->assignee, type)) {
- _find_identifiers(completion_context, false, options);
+ _find_identifiers(completion_context, false, options, 0);
r_forced = true;
break;
}
@@ -2462,7 +2467,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
_find_enumeration_candidates(completion_context, type.enumeration, options);
r_forced = options.size() > 0;
} else {
- _find_identifiers(completion_context, false, options);
+ _find_identifiers(completion_context, false, options, 0);
r_forced = true;
}
} break;
@@ -2470,7 +2475,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
is_function = true;
[[fallthrough]];
case GDScriptParser::COMPLETION_IDENTIFIER: {
- _find_identifiers(completion_context, is_function, options);
+ _find_identifiers(completion_context, is_function, options, 0);
} break;
case GDScriptParser::COMPLETION_ATTRIBUTE_METHOD:
is_function = true;
@@ -2484,7 +2489,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
break;
}
- _find_identifiers_in_base(base, is_function, options);
+ _find_identifiers_in_base(base, is_function, options, 0);
}
} break;
case GDScriptParser::COMPLETION_SUBSCRIPT: {
@@ -2504,7 +2509,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
c.current_class = nullptr;
}
- _find_identifiers_in_base(base, false, options);
+ _find_identifiers_in_base(base, false, options, 0);
} break;
case GDScriptParser::COMPLETION_TYPE_ATTRIBUTE: {
if (!completion_context.current_class) {
@@ -2530,7 +2535,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
// TODO: Improve this to only list types.
if (found) {
- _find_identifiers_in_base(base, false, options);
+ _find_identifiers_in_base(base, false, options, 0);
}
r_forced = true;
} break;
@@ -2651,7 +2656,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
if (!completion_context.current_class) {
break;
}
- _find_identifiers_in_class(completion_context.current_class, true, false, true, options);
+ _find_identifiers_in_class(completion_context.current_class, true, false, true, options, 0);
} break;
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index aeec1c0379..03da5e926b 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -631,7 +631,6 @@ void GDScriptParser::parse_extends() {
current_class->extends_path = previous.literal;
if (!match(GDScriptTokenizer::Token::PERIOD)) {
- end_statement("superclass path");
return;
}
}
@@ -1356,7 +1355,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
advance();
ReturnNode *n_return = alloc_node<ReturnNode>();
if (!is_statement_end()) {
- if (current_function->identifier->name == GDScriptLanguage::get_singleton()->strings._init) {
+ if (current_function && current_function->identifier->name == GDScriptLanguage::get_singleton()->strings._init) {
push_error(R"(Constructor cannot return a value.)");
}
n_return->return_value = parse_expression(false);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 35852f31ef..1b55090451 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -56,6 +56,8 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
+import android.graphics.Point;
+import android.graphics.Rect;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
@@ -75,6 +77,7 @@ import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
+import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -160,8 +163,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotRenderView mRenderView;
private boolean godot_initialized = false;
- private GodotEditText mEditText;
-
private SensorManager mSensorManager;
private Sensor mAccelerometer;
private Sensor mGravity;
@@ -218,6 +219,12 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ // GodotEditText layout
+ GodotEditText editText = new GodotEditText(activity);
+ editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
+ // ...add to FrameLayout
+ containerLayout.addView(editText);
+
GodotLib.setup(command_line);
final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
@@ -230,9 +237,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
View view = mRenderView.getView();
containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ editText.setView(mRenderView);
+ io.setEdit(editText);
- mEditText = new GodotEditText(activity, mRenderView);
- io.setEdit(mEditText);
+ view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ @Override
+ public void onGlobalLayout() {
+ Point fullSize = new Point();
+ activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
+
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
+ }
+ });
mRenderView.queueOnRenderThread(new Runnable() {
@Override
@@ -448,7 +467,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
- window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
@@ -585,21 +603,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Override
- public void onStart() {
- super.onStart();
-
- mRenderView.getView().post(new Runnable() {
- @Override
- public void run() {
- mEditText.onInitView();
- }
- });
- }
-
- @Override
public void onDestroy() {
- mEditText.onDestroyView();
-
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 6855f91f1c..c95339c583 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -32,27 +32,16 @@ package org.godotengine.godot.input;
import org.godotengine.godot.*;
-import android.app.Activity;
import android.content.Context;
-import android.graphics.Point;
-import android.graphics.Rect;
import android.os.Handler;
import android.os.Message;
import android.text.InputFilter;
import android.text.InputType;
import android.util.AttributeSet;
-import android.view.Gravity;
import android.view.KeyEvent;
-import android.view.View;
-import android.view.ViewGroup;
-import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
-import android.view.WindowManager;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
-import android.widget.FrameLayout;
-import android.widget.PopupWindow;
import java.lang.ref.WeakReference;
@@ -67,8 +56,6 @@ public class GodotEditText extends EditText {
// Fields
// ===========================================================
private GodotRenderView mRenderView;
- private View mKeyboardView;
- private PopupWindow mKeyboardWindow;
private GodotTextInputWrapper mInputWrapper;
private EditHandler sHandler = new EditHandler(this);
private String mOriginText;
@@ -93,52 +80,24 @@ public class GodotEditText extends EditText {
// ===========================================================
// Constructors
// ===========================================================
- public GodotEditText(final Context context, final GodotRenderView view) {
+ public GodotEditText(final Context context) {
super(context);
+ initView();
+ }
- setPadding(0, 0, 0, 0);
- setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE);
- setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
-
- mRenderView = view;
- mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
- setOnEditorActionListener(mInputWrapper);
- view.getView().requestFocus();
-
- // Create a popup window with an invisible layout for the virtual keyboard,
- // so the view can be resized to get the vk height without resizing the main godot view.
- final FrameLayout keyboardLayout = new FrameLayout(context);
- keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- keyboardLayout.setVisibility(View.INVISIBLE);
- keyboardLayout.addView(this);
- mKeyboardView = keyboardLayout;
-
- mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
- mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
- mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);
- mKeyboardWindow.setFocusable(true); // for the text edit to work
- mKeyboardWindow.setTouchable(false); // inputs need to go through
-
- keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
- @Override
- public void onGlobalLayout() {
- Point fullSize = new Point();
- ((Activity)mRenderView.getView().getContext()).getWindowManager().getDefaultDisplay().getSize(fullSize);
- Rect gameSize = new Rect();
- mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize);
-
- final int keyboardHeight = fullSize.y - gameSize.bottom;
- GodotLib.setVirtualKeyboardHeight(keyboardHeight);
- }
- });
+ public GodotEditText(final Context context, final AttributeSet attrs) {
+ super(context, attrs);
+ initView();
}
- public void onInitView() {
- mKeyboardWindow.showAtLocation(mRenderView.getView(), Gravity.NO_GRAVITY, 0, 0);
+ public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
+ super(context, attrs, defStyle);
+ initView();
}
- public void onDestroyView() {
- mKeyboardWindow.dismiss();
+ protected void initView() {
+ setPadding(0, 0, 0, 0);
+ setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE);
}
public boolean isMultiline() {
@@ -170,7 +129,7 @@ public class GodotEditText extends EditText {
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
@@ -179,7 +138,7 @@ public class GodotEditText extends EditText {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mRenderView.getView().requestFocus();
} break;
@@ -193,6 +152,17 @@ public class GodotEditText extends EditText {
}
// ===========================================================
+ // Getter & Setter
+ // ===========================================================
+ public void setView(final GodotRenderView view) {
+ mRenderView = view;
+ if (mInputWrapper == null)
+ mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
+ setOnEditorActionListener(mInputWrapper);
+ view.getView().requestFocus();
+ }
+
+ // ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 68e99445d8..fd4d5981ff 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -56,7 +56,7 @@ void Camera2D::_update_scroll() {
viewport->set_canvas_transform(xform);
- Size2 screen_size = viewport->get_visible_rect().size;
+ Size2 screen_size = _get_camera_screen_size();
Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset);
@@ -94,7 +94,7 @@ Transform2D Camera2D::get_camera_transform() {
ERR_FAIL_COND_V(custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Transform2D());
- Size2 screen_size = viewport->get_visible_rect().size;
+ Size2 screen_size = _get_camera_screen_size();
Point2 new_camera_pos = get_global_transform().get_origin();
Point2 ret_camera_pos;
@@ -274,7 +274,7 @@ void Camera2D::_notification(int p_what) {
}
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
- Size2 screen_size = get_viewport_rect().size;
+ Size2 screen_size = _get_camera_screen_size();
Vector2 screen_endpoints[4] = {
inv_camera_transform.xform(Vector2(0, 0)),
@@ -321,7 +321,7 @@ void Camera2D::_notification(int p_what) {
}
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
- Size2 screen_size = get_viewport_rect().size;
+ Size2 screen_size = _get_camera_screen_size();
Vector2 margin_endpoints[4] = {
inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
@@ -469,7 +469,7 @@ void Camera2D::reset_smoothing() {
void Camera2D::align() {
ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id));
- Size2 screen_size = viewport->get_visible_rect().size;
+ Size2 screen_size = _get_camera_screen_size();
Point2 current_camera_pos = get_global_transform().get_origin();
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
@@ -507,6 +507,14 @@ Point2 Camera2D::get_camera_screen_center() const {
return camera_screen_center;
}
+Size2 Camera2D::_get_camera_screen_size() const {
+ // special case if the camera2D is in the root viewport
+ if (Engine::get_singleton()->is_editor_hint() && get_viewport()->get_parent_viewport() == get_tree()->get_root()) {
+ return Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
+ }
+ return get_viewport_rect().size;
+}
+
void Camera2D::set_h_drag_enabled(bool p_enabled) {
h_drag_enabled = p_enabled;
}
diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h
index 0a4e269c40..867a5562b2 100644
--- a/scene/2d/camera_2d.h
+++ b/scene/2d/camera_2d.h
@@ -94,6 +94,8 @@ protected:
Camera2DProcessMode process_mode;
+ Size2 _get_camera_screen_size() const;
+
protected:
virtual Transform2D get_camera_transform();
void _notification(int p_what);
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index 5997959432..2021aab17c 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -478,8 +478,8 @@ void BodyPair2DSW::solve(real_t p_step) {
Vector2 jb = c.normal * (c.acc_bias_impulse - jbnOld);
- A->apply_bias_impulse(c.rA, -jb);
- B->apply_bias_impulse(c.rB, jb);
+ A->apply_bias_impulse(-jb, c.rA);
+ B->apply_bias_impulse(jb, c.rB);
real_t jn = -(c.bounce + vn) * c.mass_normal;
real_t jnOld = c.acc_normal_impulse;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
index 18cf4fa340..509bd3ee73 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
@@ -90,7 +90,7 @@ void RasterizerRD::begin_frame(double frame_step) {
void RasterizerRD::end_frame(bool p_swap_buffers) {
#ifndef _MSC_VER
-#warning TODO: likely passa bool to swap buffers to avoid display?
+#warning TODO: likely pass a bool to swap buffers to avoid display?
#endif
RD::get_singleton()->swap_buffers(); //probably should pass some bool to avoid display?
}