diff options
121 files changed, 2469 insertions, 2385 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index d7a4f976bf..49355d2782 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -66,8 +66,10 @@ understand that: To speed up our work, **please upload a minimal project** that isolates and reproduces the issue. This is always the **best way for us to fix it**. -You can attach a ZIP file with the minimal project directly to the bug report, -by drag and dropping the file in the GitHub edition field. +We recommend attaching a ZIP file with the minimal project directly to the bug report, +by drag and dropping the file in the GitHub edition field. This ensures the file +can remain available for a long period of time. Only use third-party file hosts +if your ZIP file isn't accepted by GitHub because it's too large. We recommend always attaching a minimal reproduction project, even if the issue may seem simple to reproduce manually. @@ -84,7 +86,7 @@ it'll be considered too difficult to diagnose. Now that you've read the guidelines, click the link below to create a bug report: -- **[Report a bug](https://github.com/godotengine/godot/issues/new?assignees=&labels=&template=bug_report.md&title=)** +- **[Report a bug](https://github.com/godotengine/godot/issues/new?assignees=&labels=&template=bug_report.yml)** ## Proposing features or improvements diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index e167611d4a..9b6440e2a2 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -464,7 +464,11 @@ void ResourceImporter::_bind_methods() { BIND_ENUM_CONSTANT(IMPORT_ORDER_SCENE); } -void ResourceFormatImporter::add_importer(const Ref<ResourceImporter> &p_importer) { +void ResourceFormatImporter::add_importer(const Ref<ResourceImporter> &p_importer, bool p_first_priority) { ERR_FAIL_COND(p_importer.is_null()); - importers.insert(0, p_importer); + if (p_first_priority) { + importers.insert(0, p_importer); + } else { + importers.push_back(p_importer); + } } diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index f242f29ccd..2fffc16ad8 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -80,7 +80,7 @@ public: String get_internal_resource_path(const String &p_path) const; void get_internal_resource_path_list(const String &p_path, List<String> *r_paths); - void add_importer(const Ref<ResourceImporter> &p_importer); + void add_importer(const Ref<ResourceImporter> &p_importer, bool p_first_priority = false); void remove_importer(const Ref<ResourceImporter> &p_importer) { importers.erase(p_importer); } Ref<ResourceImporter> get_importer_by_name(const String &p_name) const; diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index ce2435216b..14057b96be 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -32,7 +32,6 @@ #include "core/math/geometry_3d.h" #include "core/object/script_language.h" -#include "scene/scene_string_names.h" int AStar::get_available_point_id() const { if (points.has(last_free_id)) { diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index cc1243898f..b9267bc577 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -379,8 +379,10 @@ <method name="add_import_plugin"> <return type="void" /> <argument index="0" name="importer" type="EditorImportPlugin" /> + <argument index="1" name="first_priority" type="bool" default="false" /> <description> Registers a new [EditorImportPlugin]. Import plugins are used to import custom and unsupported assets as a custom [Resource] type. + If [code]first_priority[/code] is [code]true[/code], the new import plugin is inserted first in the list and takes precedence over pre-existing plugins. [b]Note:[/b] If you want to import custom 3D asset formats use [method add_scene_format_importer_plugin] instead. See [method add_inspector_plugin] for an example of how to register a plugin. </description> @@ -408,15 +410,19 @@ <method name="add_scene_format_importer_plugin"> <return type="void" /> <argument index="0" name="scene_format_importer" type="EditorSceneFormatImporter" /> + <argument index="1" name="first_priority" type="bool" default="false" /> <description> Registers a new [EditorSceneFormatImporter]. Scene importers are used to import custom 3D asset formats as scenes. + If [code]first_priority[/code] is [code]true[/code], the new import plugin is inserted first in the list and takes precedence over pre-existing plugins. </description> </method> <method name="add_scene_post_import_plugin"> <return type="void" /> <argument index="0" name="scene_import_plugin" type="EditorScenePostImportPlugin" /> + <argument index="1" name="first_priority" type="bool" default="false" /> <description> Add a [EditorScenePostImportPlugin]. These plugins allow customizing the import process of 3D assets by adding new options to the import dialogs. + If [code]first_priority[/code] is [code]true[/code], the new import plugin is inserted first in the list and takes precedence over pre-existing plugins. </description> </method> <method name="add_spatial_gizmo_plugin"> diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml index 0067240820..332620f915 100644 --- a/doc/classes/VisualShaderNode.xml +++ b/doc/classes/VisualShaderNode.xml @@ -75,7 +75,7 @@ <constant name="PORT_TYPE_VECTOR_2D" value="2" enum="PortType"> 2D vector of floating-point values. Translated to [code]vec2[/code] type in shader code. </constant> - <constant name="PORT_TYPE_VECTOR" value="3" enum="PortType"> + <constant name="PORT_TYPE_VECTOR_3D" value="3" enum="PortType"> 3D vector of floating-point values. Translated to [code]vec3[/code] type in shader code. </constant> <constant name="PORT_TYPE_BOOLEAN" value="4" enum="PortType"> diff --git a/doc/classes/VisualShaderNodeParticleRandomness.xml b/doc/classes/VisualShaderNodeParticleRandomness.xml index 2dec41105c..880208b136 100644 --- a/doc/classes/VisualShaderNodeParticleRandomness.xml +++ b/doc/classes/VisualShaderNodeParticleRandomness.xml @@ -8,14 +8,20 @@ </tutorials> <members> <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeParticleRandomness.OpType" default="0"> + A type of operands and returned value. </member> </members> <constants> <constant name="OP_TYPE_SCALAR" value="0" enum="OpType"> + A floating-point scalar. </constant> - <constant name="OP_TYPE_VECTOR" value="1" enum="OpType"> + <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType"> + A 2D vector type. </constant> - <constant name="OP_TYPE_MAX" value="2" enum="OpType"> + <constant name="OP_TYPE_VECTOR_3D" value="2" enum="OpType"> + A 3D vector type. + </constant> + <constant name="OP_TYPE_MAX" value="3" enum="OpType"> Represents the size of the [enum OpType] enum. </constant> </constants> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 2f33619a52..dab928794f 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -4368,7 +4368,7 @@ void AnimationTrackEditor::_update_tracks() { g->set_timeline(timeline); groups.push_back(g); VBoxContainer *vb = memnew(VBoxContainer); - vb->add_theme_constant_override("separation", 0); + vb->add_theme_constant_override(SNAME("separation"), 0); vb->add_child(g); track_vbox->add_child(vb); group_sort[base_path] = vb; @@ -4519,7 +4519,7 @@ void AnimationTrackEditor::_notification(int p_what) { view_group->set_icon(get_theme_icon(view_group->is_pressed() ? SNAME("AnimationTrackList") : SNAME("AnimationTrackGroup"), SNAME("EditorIcons"))); selected_filter->set_icon(get_theme_icon(SNAME("AnimationFilter"), SNAME("EditorIcons"))); imported_anim_warning->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); - main_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + main_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); edit->get_popup()->set_item_icon(edit->get_popup()->get_item_index(EDIT_APPLY_RESET), get_theme_icon(SNAME("Reload"), SNAME("EditorIcons"))); } @@ -6085,7 +6085,7 @@ AnimationTrackEditor::AnimationTrackEditor() { timeline_scroll->add_child(timeline_vbox); timeline_vbox->set_v_size_flags(SIZE_EXPAND_FILL); timeline_vbox->set_h_size_flags(SIZE_EXPAND_FILL); - timeline_vbox->add_theme_constant_override("separation", 0); + timeline_vbox->add_theme_constant_override(SNAME("separation"), 0); info_message = memnew(Label); info_message->set_text(TTR("Select an AnimationPlayer node to create and edit animations.")); @@ -6140,7 +6140,7 @@ AnimationTrackEditor::AnimationTrackEditor() { scroll->add_child(track_vbox); track_vbox->set_h_size_flags(SIZE_EXPAND_FILL); scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); - track_vbox->add_theme_constant_override("separation", 0); + track_vbox->add_theme_constant_override(SNAME("separation"), 0); HBoxContainer *bottom_hb = memnew(HBoxContainer); add_child(bottom_hb); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 2627baaea8..daca1e9587 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -105,7 +105,7 @@ void FindReplaceBar::_notification(int p_what) { hide_button->set_pressed_texture(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); hide_button->set_custom_minimum_size(hide_button->get_normal_texture()->get_size()); } else if (p_what == NOTIFICATION_THEME_CHANGED) { - matches_label->add_theme_color_override("font_color", results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); + matches_label->add_theme_color_override(SNAME("font_color"), results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); } else if (p_what == NOTIFICATION_PREDELETE) { if (base_text_editor) { base_text_editor->remove_find_replace_bar(); @@ -301,7 +301,7 @@ void FindReplaceBar::_replace_all() { } text_editor->set_v_scroll(vsval); - matches_label->add_theme_color_override("font_color", rc > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); + matches_label->add_theme_color_override(SNAME("font_color"), rc > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); matches_label->set_text(vformat(TTR("%d replaced."), rc)); text_editor->call_deferred(SNAME("connect"), "text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed)); @@ -365,7 +365,7 @@ void FindReplaceBar::_update_matches_label() { } else { matches_label->show(); - matches_label->add_theme_color_override("font_color", results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); + matches_label->add_theme_color_override(SNAME("font_color"), results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); matches_label->set_text(vformat(results_count == 1 ? TTR("%d match.") : TTR("%d matches."), results_count)); } } @@ -818,7 +818,7 @@ void CodeTextEditor::_zoom_changed() { void CodeTextEditor::_reset_zoom() { EditorSettings::get_singleton()->set("interface/editor/code_font_size", 14); - text_editor->add_theme_font_size_override("font_size", 14 * EDSCALE); + text_editor->add_theme_font_size_override(SNAME("font_size"), 14 * EDSCALE); } void CodeTextEditor::_line_col_changed() { @@ -936,7 +936,7 @@ bool CodeTextEditor::_add_font_size(int p_delta) { if (new_size != old_size) { EditorSettings::get_singleton()->set("interface/editor/code_font_size", new_size / EDSCALE); - text_editor->add_theme_font_size_override("font_size", new_size); + text_editor->add_theme_font_size_override(SNAME("font_size"), new_size); } return true; @@ -1567,14 +1567,14 @@ void CodeTextEditor::_update_text_editor_theme() { Ref<Font> status_bar_font = get_theme_font(SNAME("status_source"), SNAME("EditorFonts")); int status_bar_font_size = get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")); - error->add_theme_font_override("font", status_bar_font); - error->add_theme_font_size_override("font_size", status_bar_font_size); + error->add_theme_font_override(SNAME("font"), status_bar_font); + error->add_theme_font_size_override(SNAME("font_size"), status_bar_font_size); int count = status_bar->get_child_count(); for (int i = 0; i < count; i++) { Control *n = Object::cast_to<Control>(status_bar->get_child(i)); if (n) { - n->add_theme_font_override("font", status_bar_font); - n->add_theme_font_size_override("font_size", status_bar_font_size); + n->add_theme_font_override(SNAME("font"), status_bar_font); + n->add_theme_font_size_override(SNAME("font_size"), status_bar_font_size); } } error->end_bulk_theme_override(); @@ -1666,17 +1666,17 @@ void CodeTextEditor::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { error_button->set_icon(get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); - error_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); - error_button->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - error_button->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + error_button->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_button->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + error_button->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); warning_button->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); - warning_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - warning_button->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - warning_button->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + warning_button->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + warning_button->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + warning_button->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); - line_and_col_txt->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - line_and_col_txt->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + line_and_col_txt->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + line_and_col_txt->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); if (p_what == NOTIFICATION_ENTER_TREE) { break; @@ -1935,5 +1935,5 @@ CodeTextEditor::CodeTextEditor() { font_resize_timer->connect("timeout", callable_mp(this, &CodeTextEditor::_font_resize_timeout)); EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &CodeTextEditor::_on_settings_change)); - add_theme_constant_override("separation", 4 * EDSCALE); + add_theme_constant_override(SNAME("separation"), 4 * EDSCALE); } diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 8efcd60210..146eb59623 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -381,7 +381,7 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) { void ConnectDialog::popup_dialog(const String &p_for_signal) { from_signal->set_text(p_for_signal); - error_label->add_theme_color_override("font_color", error_label->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), error_label->get_theme_color(SNAME("error_color"), SNAME("Editor"))); if (!advanced->is_pressed()) { error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root())); } @@ -1200,7 +1200,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) { tree->connect("item_activated", callable_mp(this, &ConnectionsDock::_tree_item_activated)); tree->connect("item_rmb_selected", callable_mp(this, &ConnectionsDock::_rmb_pressed)); - add_theme_constant_override("separation", 3 * EDSCALE); + add_theme_constant_override(SNAME("separation"), 3 * EDSCALE); EDITOR_DEF("interface/editors/default_signal_callback_name", "_on_{node_name}_{signal_name}"); } diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index e8fd97fa1a..119e81c150 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -743,7 +743,7 @@ CreateDialog::CreateDialog() { favorites->set_allow_reselect(true); favorites->connect("cell_selected", callable_mp(this, &CreateDialog::_favorite_selected)); favorites->connect("item_activated", callable_mp(this, &CreateDialog::_favorite_activated)); - favorites->add_theme_constant_override("draw_guides", 1); + favorites->add_theme_constant_override(SNAME("draw_guides"), 1); #ifndef _MSC_VER #warning cannot forward drag data to a non control, must be fixed #endif @@ -760,7 +760,7 @@ CreateDialog::CreateDialog() { recent->set_allow_reselect(true); recent->connect("item_selected", callable_mp(this, &CreateDialog::_history_selected)); recent->connect("item_activated", callable_mp(this, &CreateDialog::_history_activated)); - recent->add_theme_constant_override("draw_guides", 1); + recent->add_theme_constant_override(SNAME("draw_guides"), 1); VBoxContainer *vbc = memnew(VBoxContainer); vbc->set_custom_minimum_size(Size2(300, 0) * EDSCALE); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 4b6a11f388..6d9ad9398c 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -55,8 +55,8 @@ EditorDebuggerNode::EditorDebuggerNode() { singleton = this; } - add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT)); - add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT)); + add_theme_constant_override(SNAME("margin_left"), -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT)); + add_theme_constant_override(SNAME("margin_right"), -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT)); tabs = memnew(TabContainer); tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT); @@ -66,7 +66,7 @@ EditorDebuggerNode::EditorDebuggerNode() { Ref<StyleBoxEmpty> empty; empty.instantiate(); - tabs->add_theme_style_override("panel", empty); + tabs->add_theme_style_override(SNAME("panel"), empty); auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false); _add_debugger(); @@ -113,7 +113,7 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() { if (tabs->get_tab_count() > 1) { node->clear_style(); tabs->set_tabs_visible(true); - tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); + tabs->add_theme_style_override(SNAME("panel"), EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); } if (!debugger_plugins.is_empty()) { @@ -233,10 +233,10 @@ void EditorDebuggerNode::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { if (tabs->get_tab_count() > 1) { - add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT)); - add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT)); + add_theme_constant_override(SNAME("margin_left"), -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_LEFT)); + add_theme_constant_override(SNAME("margin_right"), -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT)); - tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); + tabs->add_theme_style_override(SNAME("panel"), EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); } } break; case NOTIFICATION_READY: { @@ -271,20 +271,20 @@ void EditorDebuggerNode::_notification(int p_what) { if (error_count == 0 && warning_count == 0) { debugger_button->set_text(TTR("Debugger")); - debugger_button->remove_theme_color_override("font_color"); + debugger_button->remove_theme_color_override(SNAME("font_color")); debugger_button->set_icon(Ref<Texture2D>()); } else { debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")"); if (error_count >= 1 && warning_count >= 1) { debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons"))); // Use error color to represent the highest level of severity reported. - debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + debugger_button->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } else if (error_count >= 1) { debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons"))); - debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + debugger_button->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } else { debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons"))); - debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + debugger_button->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); } } last_error_count = error_count; diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp index 698e950f57..c04ec465e5 100644 --- a/editor/debugger/editor_network_profiler.cpp +++ b/editor/debugger/editor_network_profiler.cpp @@ -46,8 +46,8 @@ void EditorNetworkProfiler::_notification(int p_what) { outgoing_bandwidth_text->set_right_icon(get_theme_icon(SNAME("ArrowUp"), SNAME("EditorIcons"))); // This needs to be done here to set the faded color when the profiler is first opened - incoming_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); - outgoing_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); + incoming_bandwidth_text->add_theme_color_override(SNAME("font_uneditable_color"), get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); + outgoing_bandwidth_text->add_theme_color_override(SNAME("font_uneditable_color"), get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); } } @@ -126,7 +126,7 @@ bool EditorNetworkProfiler::is_profiling() { EditorNetworkProfiler::EditorNetworkProfiler() { HBoxContainer *hb = memnew(HBoxContainer); - hb->add_theme_constant_override("separation", 8 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 8 * EDSCALE); add_child(hb); activate = memnew(Button); diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp index da1d6a54f2..0a10bc95cc 100644 --- a/editor/debugger/editor_profiler.cpp +++ b/editor/debugger/editor_profiler.cpp @@ -618,7 +618,7 @@ EditorProfiler::EditorProfiler() { hb->add_child(cursor_metric_edit); cursor_metric_edit->connect("value_changed", callable_mp(this, &EditorProfiler::_cursor_metric_changed)); - hb->add_theme_constant_override("separation", 8 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 8 * EDSCALE); h_split = memnew(HSplitContainer); add_child(h_split); diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp index 3cb5d3513d..5f61edcf8c 100644 --- a/editor/debugger/editor_visual_profiler.cpp +++ b/editor/debugger/editor_visual_profiler.cpp @@ -758,7 +758,7 @@ EditorVisualProfiler::EditorVisualProfiler() { hb->add_child(cursor_metric_edit); cursor_metric_edit->connect("value_changed", callable_mp(this, &EditorVisualProfiler::_cursor_metric_changed)); - hb->add_theme_constant_override("separation", 8 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 8 * EDSCALE); h_split = memnew(HSplitContainer); add_child(h_split); diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 6aedfa6ccb..d0be846f76 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -147,7 +147,7 @@ void ScriptEditorDebugger::update_tabs() { } void ScriptEditorDebugger::clear_style() { - tabs->remove_theme_style_override("panel"); + tabs->remove_theme_style_override(SNAME("panel")); } void ScriptEditorDebugger::save_node(ObjectID p_id, const String &p_file) { @@ -762,13 +762,13 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType p_type) { switch (p_type) { case MESSAGE_ERROR: - reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + reason->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); break; case MESSAGE_WARNING: - reason->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + reason->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); break; default: - reason->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + reason->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("success_color"), SNAME("Editor"))); } reason->set_text(p_reason); reason->set_tooltip(p_reason.word_wrap(80)); @@ -793,7 +793,7 @@ void ScriptEditorDebugger::_notification(int p_what) { vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons"))); search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + reason->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } break; case NOTIFICATION_PROCESS: { @@ -855,8 +855,8 @@ void ScriptEditorDebugger::_notification(int p_what) { }; } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - if (tabs->has_theme_stylebox_override("panel")) { - tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); + if (tabs->has_theme_stylebox_override(SNAME("panel"))) { + tabs->add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); } copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons"))); @@ -1665,7 +1665,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { tabs = memnew(TabContainer); tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT); - tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); + tabs->add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"))); tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed)); add_child(tabs); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index 54377971c6..267fe875ca 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -43,12 +43,12 @@ static const String META_TEXT_TO_COPY = "text_to_copy"; void EditorAbout::_theme_changed() { const Ref<Font> font = get_theme_font(SNAME("source"), SNAME("EditorFonts")); const int font_size = get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts")); - _tpl_text->add_theme_font_override("normal_font", font); - _tpl_text->add_theme_font_size_override("normal_font_size", font_size); - _tpl_text->add_theme_constant_override("line_separation", 6 * EDSCALE); - _license_text->add_theme_font_override("normal_font", font); - _license_text->add_theme_font_size_override("normal_font_size", font_size); - _license_text->add_theme_constant_override("line_separation", 6 * EDSCALE); + _tpl_text->add_theme_font_override(SNAME("normal_font"), font); + _tpl_text->add_theme_font_size_override(SNAME("normal_font_size"), font_size); + _tpl_text->add_theme_constant_override(SNAME("line_separation"), 6 * EDSCALE); + _license_text->add_theme_font_override(SNAME("normal_font"), font); + _license_text->add_theme_font_size_override(SNAME("normal_font_size"), font_size); + _license_text->add_theme_constant_override(SNAME("line_separation"), 6 * EDSCALE); _logo->set_texture(get_theme_icon(SNAME("Logo"), SNAME("EditorIcons"))); } @@ -101,7 +101,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St il->set_same_column_width(true); il->set_auto_height(true); il->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); - il->add_theme_constant_override("hseparation", 16 * EDSCALE); + il->add_theme_constant_override(SNAME("hseparation"), 16 * EDSCALE); while (*names_ptr) { il->add_item(String::utf8(*names_ptr++), nullptr, false); } @@ -126,7 +126,7 @@ EditorAbout::EditorAbout() { HBoxContainer *hbc = memnew(HBoxContainer); hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->set_alignment(BoxContainer::ALIGNMENT_CENTER); - hbc->add_theme_constant_override("separation", 30 * EDSCALE); + hbc->add_theme_constant_override(SNAME("separation"), 30 * EDSCALE); add_child(vbc); vbc->add_child(hbc); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 5e4e375db4..9434a4e67b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -79,17 +79,17 @@ void EditorAudioBus::_notification(int p_what) { Color bypass_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(0.13, 0.8, 1.0) : Color(0.44, 0.87, 1.0); solo->set_icon(get_theme_icon(SNAME("AudioBusSolo"), SNAME("EditorIcons"))); - solo->add_theme_color_override("icon_pressed_color", solo_color); + solo->add_theme_color_override(SNAME("icon_pressed_color"), solo_color); mute->set_icon(get_theme_icon(SNAME("AudioBusMute"), SNAME("EditorIcons"))); - mute->add_theme_color_override("icon_pressed_color", mute_color); + mute->add_theme_color_override(SNAME("icon_pressed_color"), mute_color); bypass->set_icon(get_theme_icon(SNAME("AudioBusBypass"), SNAME("EditorIcons"))); - bypass->add_theme_color_override("icon_pressed_color", bypass_color); + bypass->add_theme_color_override(SNAME("icon_pressed_color"), bypass_color); bus_options->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); - audio_value_preview_label->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("TooltipLabel"))); - audio_value_preview_label->add_theme_color_override("font_shadow_color", get_theme_color(SNAME("font_shadow_color"), SNAME("TooltipLabel"))); - audio_value_preview_box->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel"))); + audio_value_preview_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("font_color"), SNAME("TooltipLabel"))); + audio_value_preview_label->add_theme_color_override(SNAME("font_shadow_color"), get_theme_color(SNAME("font_shadow_color"), SNAME("TooltipLabel"))); + audio_value_preview_box->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel"), SNAME("TooltipPanel"))); } break; case NOTIFICATION_READY: { @@ -574,7 +574,7 @@ Variant EditorAudioBus::get_drag_data(const Point2 &p_point) { Panel *p = memnew(Panel); c->add_child(p); p->set_modulate(Color(1, 1, 1, 0.7)); - p->add_theme_style_override("panel", get_theme_stylebox(SNAME("focus"), SNAME("Button"))); + p->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("focus"), SNAME("Button"))); p->set_size(get_size()); p->set_position(-p_point); set_drag_preview(c); @@ -804,10 +804,10 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { Ref<StyleBoxEmpty> sbempty = memnew(StyleBoxEmpty); for (int i = 0; i < hbc->get_child_count(); i++) { Control *child = Object::cast_to<Control>(hbc->get_child(i)); - child->add_theme_style_override("normal", sbempty); - child->add_theme_style_override("hover", sbempty); - child->add_theme_style_override("focus", sbempty); - child->add_theme_style_override("pressed", sbempty); + child->add_theme_style_override(SNAME("normal"), sbempty); + child->add_theme_style_override(SNAME("hover"), sbempty); + child->add_theme_style_override(SNAME("focus"), sbempty); + child->add_theme_style_override(SNAME("pressed"), sbempty); } HSeparator *separator = memnew(HSeparator); @@ -1013,7 +1013,7 @@ void EditorAudioBuses::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - bus_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + bus_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } break; case NOTIFICATION_READY: { _update_buses(); diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index d74a6e12b2..d27d0c8b53 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -839,7 +839,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() { error_message = memnew(Label); error_message->hide(); error_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); - error_message->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_message->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); add_child(error_message); Label *l = memnew(Label); diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp index 1d73bdfa6e..1ab532eb32 100644 --- a/editor/editor_feature_profile.cpp +++ b/editor/editor_feature_profile.cpp @@ -592,7 +592,15 @@ void EditorFeatureProfileManager::_class_list_item_selected() { List<PropertyInfo> props; ClassDB::get_property_list(class_name, &props, true); - if (props.size() > 0) { + bool has_editor_props = false; + for (const PropertyInfo &E : props) { + if (E.usage & PROPERTY_USAGE_EDITOR) { + has_editor_props = true; + break; + } + } + + if (has_editor_props) { TreeItem *properties = property_list->create_item(root); properties->set_text(0, TTR("Class Properties:")); @@ -947,7 +955,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() { // Add some spacing above the help label. Ref<StyleBoxEmpty> sb = memnew(StyleBoxEmpty); sb->set_default_margin(SIDE_TOP, 20 * EDSCALE); - no_profile_selected_help->add_theme_style_override("normal", sb); + no_profile_selected_help->add_theme_style_override(SNAME("normal"), sb); no_profile_selected_help->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); no_profile_selected_help->set_v_size_flags(Control::SIZE_EXPAND_FILL); h_split->add_child(no_profile_selected_help); diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 0c9a7b2972..db87801fbb 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -279,67 +279,67 @@ void editor_register_fonts(Ref<Theme> p_theme) { p_theme->set_default_font(df); // Default theme font p_theme->set_default_font_size(default_font_size); - p_theme->set_font_size("main_size", "EditorFonts", default_font_size); - p_theme->set_font("main", "EditorFonts", df); + p_theme->set_font_size(SNAME("main_size"), SNAME("EditorFonts"), default_font_size); + p_theme->set_font(SNAME("main"), SNAME("EditorFonts"), df); // Bold font MAKE_BOLD_FONT(df_bold, String()); - p_theme->set_font_size("bold_size", "EditorFonts", default_font_size); - p_theme->set_font("bold", "EditorFonts", df_bold); + p_theme->set_font_size(SNAME("bold_size"), SNAME("EditorFonts"), default_font_size); + p_theme->set_font(SNAME("bold"), SNAME("EditorFonts"), df_bold); // Title font - p_theme->set_font_size("title_size", "EditorFonts", default_font_size + 1 * EDSCALE); - p_theme->set_font("title", "EditorFonts", df_bold); + p_theme->set_font_size(SNAME("title_size"), SNAME("EditorFonts"), default_font_size + 1 * EDSCALE); + p_theme->set_font(SNAME("title"), SNAME("EditorFonts"), df_bold); - p_theme->set_font_size("main_button_font_size", "EditorFonts", default_font_size + 1 * EDSCALE); - p_theme->set_font("main_button_font", "EditorFonts", df_bold); + p_theme->set_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"), default_font_size + 1 * EDSCALE); + p_theme->set_font(SNAME("main_button_font"), SNAME("EditorFonts"), df_bold); - p_theme->set_font("font", "Label", df); + p_theme->set_font(SNAME("font"), SNAME("Label"), df); - p_theme->set_type_variation("HeaderSmall", "Label"); - p_theme->set_font("font", "HeaderSmall", df_bold); - p_theme->set_font_size("font_size", "HeaderSmall", default_font_size); + p_theme->set_type_variation(SNAME("HeaderSmall"), SNAME("Label")); + p_theme->set_font(SNAME("font"), SNAME("HeaderSmall"), df_bold); + p_theme->set_font_size(SNAME("font_size"), SNAME("HeaderSmall"), default_font_size); - p_theme->set_type_variation("HeaderMedium", "Label"); - p_theme->set_font("font", "HeaderMedium", df_bold); - p_theme->set_font_size("font_size", "HeaderMedium", default_font_size + 1 * EDSCALE); + p_theme->set_type_variation(SNAME("HeaderMedium"), SNAME("Label")); + p_theme->set_font(SNAME("font"), SNAME("HeaderMedium"), df_bold); + p_theme->set_font_size(SNAME("font_size"), SNAME("HeaderMedium"), default_font_size + 1 * EDSCALE); - p_theme->set_type_variation("HeaderLarge", "Label"); - p_theme->set_font("font", "HeaderLarge", df_bold); - p_theme->set_font_size("font_size", "HeaderLarge", default_font_size + 3 * EDSCALE); + p_theme->set_type_variation(SNAME("HeaderLarge"), SNAME("Label")); + p_theme->set_font(SNAME("font"), SNAME("HeaderLarge"), df_bold); + p_theme->set_font_size(SNAME("font_size"), SNAME("HeaderLarge"), default_font_size + 3 * EDSCALE); // Documentation fonts String code_font_custom_variations = EditorSettings::get_singleton()->get("interface/editor/code_font_custom_variations"); MAKE_SOURCE_FONT(df_code, code_font_custom_variations); - p_theme->set_font_size("doc_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); - p_theme->set_font("doc", "EditorFonts", df); - p_theme->set_font_size("doc_bold_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); - p_theme->set_font("doc_bold", "EditorFonts", df_bold); - p_theme->set_font_size("doc_title_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE); - p_theme->set_font("doc_title", "EditorFonts", df_bold); - p_theme->set_font_size("doc_source_size", "EditorFonts", int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE); - p_theme->set_font("doc_source", "EditorFonts", df_code); - p_theme->set_font_size("doc_keyboard_size", "EditorFonts", (int(EDITOR_GET("text_editor/help/help_source_font_size")) - 1) * EDSCALE); - p_theme->set_font("doc_keyboard", "EditorFonts", df_code); + p_theme->set_font_size(SNAME("doc_size"), SNAME("EditorFonts"), int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); + p_theme->set_font(SNAME("doc"), SNAME("EditorFonts"), df); + p_theme->set_font_size(SNAME("doc_bold_size"), SNAME("EditorFonts"), int(EDITOR_GET("text_editor/help/help_font_size")) * EDSCALE); + p_theme->set_font(SNAME("doc_bold"), SNAME("EditorFonts"), df_bold); + p_theme->set_font_size(SNAME("doc_title_size"), SNAME("EditorFonts"), int(EDITOR_GET("text_editor/help/help_title_font_size")) * EDSCALE); + p_theme->set_font(SNAME("doc_title"), SNAME("EditorFonts"), df_bold); + p_theme->set_font_size(SNAME("doc_source_size"), SNAME("EditorFonts"), int(EDITOR_GET("text_editor/help/help_source_font_size")) * EDSCALE); + p_theme->set_font(SNAME("doc_source"), SNAME("EditorFonts"), df_code); + p_theme->set_font_size(SNAME("doc_keyboard_size"), SNAME("EditorFonts"), (int(EDITOR_GET("text_editor/help/help_source_font_size")) - 1) * EDSCALE); + p_theme->set_font(SNAME("doc_keyboard"), SNAME("EditorFonts"), df_code); // Ruler font - p_theme->set_font_size("rulers_size", "EditorFonts", 8 * EDSCALE); - p_theme->set_font("rulers", "EditorFonts", df); + p_theme->set_font_size(SNAME("rulers_size"), SNAME("EditorFonts"), 8 * EDSCALE); + p_theme->set_font(SNAME("rulers"), SNAME("EditorFonts"), df); // Rotation widget font - p_theme->set_font_size("rotation_control_size", "EditorFonts", 14 * EDSCALE); - p_theme->set_font("rotation_control", "EditorFonts", df); + p_theme->set_font_size(SNAME("rotation_control_size"), SNAME("EditorFonts"), 14 * EDSCALE); + p_theme->set_font(SNAME("rotation_control"), SNAME("EditorFonts"), df); // Code font - p_theme->set_font_size("source_size", "EditorFonts", int(EDITOR_GET("interface/editor/code_font_size")) * EDSCALE); - p_theme->set_font("source", "EditorFonts", df_code); + p_theme->set_font_size(SNAME("source_size"), SNAME("EditorFonts"), int(EDITOR_GET("interface/editor/code_font_size")) * EDSCALE); + p_theme->set_font(SNAME("source"), SNAME("EditorFonts"), df_code); - p_theme->set_font_size("expression_size", "EditorFonts", (int(EDITOR_GET("interface/editor/code_font_size")) - 1) * EDSCALE); - p_theme->set_font("expression", "EditorFonts", df_code); + p_theme->set_font_size(SNAME("expression_size"), SNAME("EditorFonts"), (int(EDITOR_GET("interface/editor/code_font_size")) - 1) * EDSCALE); + p_theme->set_font(SNAME("expression"), SNAME("EditorFonts"), df_code); - p_theme->set_font_size("output_source_size", "EditorFonts", int(EDITOR_GET("run/output/font_size")) * EDSCALE); - p_theme->set_font("output_source", "EditorFonts", df_code); + p_theme->set_font_size(SNAME("output_source_size"), SNAME("EditorFonts"), int(EDITOR_GET("run/output/font_size")) * EDSCALE); + p_theme->set_font(SNAME("output_source"), SNAME("EditorFonts"), df_code); - p_theme->set_font_size("status_source_size", "EditorFonts", default_font_size); - p_theme->set_font("status_source", "EditorFonts", df_code); + p_theme->set_font_size(SNAME("status_source_size"), SNAME("EditorFonts"), default_font_size); + p_theme->set_font(SNAME("status_source"), SNAME("EditorFonts"), df_code); } diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index e80e9c43b0..dd5eeac4e5 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -54,10 +54,10 @@ void EditorHelp::_update_theme() { qualifier_color = get_theme_color(SNAME("qualifier_color"), SNAME("EditorHelp")); type_color = get_theme_color(SNAME("type_color"), SNAME("EditorHelp")); - class_desc->add_theme_color_override("selection_color", get_theme_color(SNAME("selection_color"), SNAME("EditorHelp"))); - class_desc->add_theme_constant_override("line_separation", get_theme_constant(SNAME("line_separation"), SNAME("EditorHelp"))); - class_desc->add_theme_constant_override("table_hseparation", get_theme_constant(SNAME("table_hseparation"), SNAME("EditorHelp"))); - class_desc->add_theme_constant_override("table_vseparation", get_theme_constant(SNAME("table_vseparation"), SNAME("EditorHelp"))); + class_desc->add_theme_color_override(SNAME("selection_color"), get_theme_color(SNAME("selection_color"), SNAME("EditorHelp"))); + class_desc->add_theme_constant_override(SNAME("line_separation"), get_theme_constant(SNAME("line_separation"), SNAME("EditorHelp"))); + class_desc->add_theme_constant_override(SNAME("table_hseparation"), get_theme_constant(SNAME("table_hseparation"), SNAME("EditorHelp"))); + class_desc->add_theme_constant_override(SNAME("table_vseparation"), get_theme_constant(SNAME("table_vseparation"), SNAME("EditorHelp"))); doc_font = get_theme_font(SNAME("doc"), SNAME("EditorFonts")); doc_bold_font = get_theme_font(SNAME("doc_bold"), SNAME("EditorFonts")); @@ -176,7 +176,7 @@ void EditorHelp::_class_desc_resized(bool p_force_update_theme) { Ref<StyleBox> class_desc_stylebox = EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox(SNAME("normal"), SNAME("RichTextLabel"))->duplicate(); class_desc_stylebox->set_default_margin(SIDE_LEFT, display_margin); class_desc_stylebox->set_default_margin(SIDE_RIGHT, display_margin); - class_desc->add_theme_style_override("normal", class_desc_stylebox); + class_desc->add_theme_style_override(SNAME("normal"), class_desc_stylebox); } } @@ -1872,7 +1872,7 @@ EditorHelp::EditorHelp() { class_desc = memnew(RichTextLabel); add_child(class_desc); class_desc->set_v_size_flags(SIZE_EXPAND_FILL); - class_desc->add_theme_color_override("selection_color", get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4)); + class_desc->add_theme_color_override(SNAME("selection_color"), get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4)); class_desc->connect("meta_clicked", callable_mp(this, &EditorHelp::_class_desc_select)); class_desc->connect("gui_input", callable_mp(this, &EditorHelp::_class_desc_input)); @@ -1951,7 +1951,7 @@ void EditorHelpBit::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - rich_text->add_theme_color_override("selection_color", get_theme_color(SNAME("selection_color"), SNAME("EditorHelp"))); + rich_text->add_theme_color_override(SNAME("selection_color"), get_theme_color(SNAME("selection_color"), SNAME("EditorHelp"))); rich_text->clear(); _add_text_to_rt(text, rich_text); rich_text->reset_size(); // Force recalculating size after parsing bbcode. @@ -2039,7 +2039,7 @@ void FindBar::_notification(int p_what) { hide_button->set_hover_texture(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); hide_button->set_pressed_texture(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); hide_button->set_custom_minimum_size(hide_button->get_normal_texture()->get_size()); - matches_label->add_theme_color_override("font_color", results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); + matches_label->add_theme_color_override(SNAME("font_color"), results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); } break; case NOTIFICATION_VISIBILITY_CHANGED: { set_process_unhandled_input(is_visible_in_tree()); @@ -2110,7 +2110,7 @@ void FindBar::_update_matches_label() { } else { matches_label->show(); - matches_label->add_theme_color_override("font_color", results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); + matches_label->add_theme_color_override(SNAME("font_color"), results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor"))); matches_label->set_text(vformat(results_count == 1 ? TTR("%d match.") : TTR("%d matches."), results_count)); } } diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp index 36d3ac9e66..550e6ee72b 100644 --- a/editor/editor_help_search.cpp +++ b/editor/editor_help_search.cpp @@ -38,7 +38,7 @@ void EditorHelpSearch::_update_icons() { search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); search_box->set_clear_button_enabled(true); - search_box->add_theme_icon_override("right_icon", results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); + search_box->add_theme_icon_override(SNAME("right_icon"), results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); case_sensitive_button->set_icon(results_tree->get_theme_icon(SNAME("MatchCase"), SNAME("EditorIcons"))); hierarchy_button->set_icon(results_tree->get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons"))); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 29d1752578..d898c84a02 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1890,10 +1890,10 @@ void EditorInspectorArray::_setup() { ae.margin->set_mouse_filter(MOUSE_FILTER_PASS); if (is_inside_tree()) { Size2 min_size = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->get_minimum_size(); - ae.margin->add_theme_constant_override("margin_left", min_size.x / 2); - ae.margin->add_theme_constant_override("margin_top", min_size.y / 2); - ae.margin->add_theme_constant_override("margin_right", min_size.x / 2); - ae.margin->add_theme_constant_override("margin_bottom", min_size.y / 2); + ae.margin->add_theme_constant_override(SNAME("margin_left"), min_size.x / 2); + ae.margin->add_theme_constant_override(SNAME("margin_top"), min_size.y / 2); + ae.margin->add_theme_constant_override(SNAME("margin_right"), min_size.x / 2); + ae.margin->add_theme_constant_override(SNAME("margin_bottom"), min_size.y / 2); } ae.panel->add_child(ae.margin); @@ -1989,10 +1989,10 @@ void EditorInspectorArray::_notification(int p_what) { ae.move_texture_rect->set_texture(get_theme_icon(SNAME("TripleBar"), SNAME("EditorIcons"))); Size2 min_size = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->get_minimum_size(); - ae.margin->add_theme_constant_override("margin_left", min_size.x / 2); - ae.margin->add_theme_constant_override("margin_top", min_size.y / 2); - ae.margin->add_theme_constant_override("margin_right", min_size.x / 2); - ae.margin->add_theme_constant_override("margin_bottom", min_size.y / 2); + ae.margin->add_theme_constant_override(SNAME("margin_left"), min_size.x / 2); + ae.margin->add_theme_constant_override(SNAME("margin_top"), min_size.y / 2); + ae.margin->add_theme_constant_override(SNAME("margin_right"), min_size.x / 2); + ae.margin->add_theme_constant_override(SNAME("margin_bottom"), min_size.y / 2); } add_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); @@ -2083,7 +2083,7 @@ EditorInspectorArray::EditorInspectorArray() { add_child(rmb_popup); elements_vbox = memnew(VBoxContainer); - elements_vbox->add_theme_constant_override("separation", 0); + elements_vbox->add_theme_constant_override(SNAME("separation"), 0); vbox->add_child(elements_vbox); add_button = memnew(Button); @@ -2109,7 +2109,7 @@ EditorInspectorArray::EditorInspectorArray() { page_line_edit = memnew(LineEdit); page_line_edit->connect("text_submitted", callable_mp(this, &EditorInspectorArray::_page_line_edit_text_submitted)); - page_line_edit->add_theme_constant_override("minimum_character_width", 2); + page_line_edit->add_theme_constant_override(SNAME("minimum_character_width"), 2); hbox_pagination->add_child(page_line_edit); page_count_label = memnew(Label); @@ -3020,9 +3020,9 @@ void EditorInspector::_update_inspector_bg() { n = n->get_parent(); } count_subinspectors = MIN(15, count_subinspectors); - add_theme_style_override("bg", get_theme_stylebox("sub_inspector_bg" + itos(count_subinspectors), "Editor")); + add_theme_style_override(SNAME("bg"), get_theme_stylebox("sub_inspector_bg" + itos(count_subinspectors), SNAME("Editor"))); } else { - add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } } void EditorInspector::set_sub_inspector(bool p_enable) { @@ -3551,7 +3551,7 @@ EditorInspector::EditorInspector() { undo_redo = nullptr; main_vbox = memnew(VBoxContainer); main_vbox->set_h_size_flags(SIZE_EXPAND_FILL); - main_vbox->add_theme_constant_override("separation", 0); + main_vbox->add_theme_constant_override(SNAME("separation"), 0); add_child(main_vbox); set_horizontal_scroll_mode(SCROLL_MODE_DISABLED); diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index db4de3bed0..e6aa38e7c4 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -64,15 +64,15 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f void EditorLog::_update_theme() { Ref<Font> normal_font = get_theme_font(SNAME("output_source"), SNAME("EditorFonts")); if (normal_font.is_valid()) { - log->add_theme_font_override("normal_font", normal_font); + log->add_theme_font_override(SNAME("normal_font"), normal_font); } - log->add_theme_font_size_override("normal_font_size", get_theme_font_size(SNAME("output_source_size"), SNAME("EditorFonts"))); - log->add_theme_color_override("selection_color", get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4)); + log->add_theme_font_size_override(SNAME("normal_font_size"), get_theme_font_size(SNAME("output_source_size"), SNAME("EditorFonts"))); + log->add_theme_color_override(SNAME("selection_color"), get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4)); Ref<Font> bold_font = get_theme_font(SNAME("bold"), SNAME("EditorFonts")); if (bold_font.is_valid()) { - log->add_theme_font_override("bold_font", bold_font); + log->add_theme_font_override(SNAME("bold_font"), bold_font); } type_filter_map[MSG_TYPE_STD]->toggle_button->set_icon(get_theme_icon(SNAME("Popup"), SNAME("EditorIcons"))); diff --git a/editor/editor_log.h b/editor/editor_log.h index 69a6a0b449..abfc78fdcd 100644 --- a/editor/editor_log.h +++ b/editor/editor_log.h @@ -85,7 +85,7 @@ private: toggle_button->set_text(itos(message_count)); toggle_button->set_tooltip(TTR(p_tooltip)); // Don't tint the icon even when in "pressed" state. - toggle_button->add_theme_color_override("icon_color_pressed", Color(1, 1, 1, 1)); + toggle_button->add_theme_color_override(SNAME("icon_color_pressed"), Color(1, 1, 1, 1)); toggle_button->set_focus_mode(FOCUS_NONE); // When toggled call the callback and pass the MessageType this button is for. toggle_button->connect("toggled", p_toggled_callback, varray(type)); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index bf7e463559..b98b7fd3dc 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -692,17 +692,17 @@ void EditorNode::_notification(int p_what) { theme_base->set_theme(theme); gui_base->set_theme(theme); - gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); - scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles"))); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); - scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); - scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); - - file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + gui_base->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); + scene_root_parent->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + scene_tabs->add_theme_style_override(SNAME("tab_selected"), gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); + scene_tabs->add_theme_style_override(SNAME("tab_unselected"), gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); + + file_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + project_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + debug_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + settings_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + help_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); if (EDITOR_GET("interface/scene_tabs/resize_if_many_tabs")) { scene_tabs->set_min_width(int(EDITOR_GET("interface/scene_tabs/minimum_width")) * EDSCALE); @@ -715,7 +715,7 @@ void EditorNode::_notification(int p_what) { // debugger area if (EditorDebuggerNode::get_singleton()->is_visible()) { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); } // update_icons @@ -766,8 +766,8 @@ void EditorNode::_notification(int p_what) { p->set_item_icon(p->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons"))); for (int i = 0; i < main_editor_buttons.size(); i++) { - main_editor_buttons.write[i]->add_theme_font_override("font", gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); - main_editor_buttons.write[i]->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); + main_editor_buttons.write[i]->add_theme_font_override(SNAME("font"), gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); + main_editor_buttons.write[i]->add_theme_font_size_override(SNAME("font_size"), gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); } Set<String> updated_textfile_extensions; @@ -3184,8 +3184,8 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed tb->set_icon(singleton->gui_base->get_theme_icon(p_editor->get_name(), SNAME("EditorIcons"))); } - tb->add_theme_font_override("font", singleton->gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); - tb->add_theme_font_size_override("font_size", singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); + tb->add_theme_font_override(SNAME("font"), singleton->gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); + tb->add_theme_font_size_override(SNAME("font_size"), singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts"))); singleton->main_editor_buttons.push_back(tb); singleton->main_editor_button_vb->add_child(tb); @@ -4251,10 +4251,10 @@ void EditorNode::_dock_make_float() { window->add_child(p); MarginContainer *margin = memnew(MarginContainer); margin->set_anchors_and_offsets_preset(Control::PRESET_WIDE); - margin->add_theme_constant_override("margin_right", borders.width); - margin->add_theme_constant_override("margin_top", borders.height); - margin->add_theme_constant_override("margin_left", borders.width); - margin->add_theme_constant_override("margin_bottom", borders.height); + margin->add_theme_constant_override(SNAME("margin_right"), borders.width); + margin->add_theme_constant_override(SNAME("margin_top"), borders.height); + margin->add_theme_constant_override(SNAME("margin_left"), borders.width); + margin->add_theme_constant_override(SNAME("margin_bottom"), borders.height); window->add_child(margin); dock->set_anchors_and_offsets_preset(Control::PRESET_WIDE); margin->add_child(dock); @@ -5199,9 +5199,9 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { bottom_panel_items[i].control->set_visible(i == p_idx); } if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); } center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE); center_split->set_collapsed(false); @@ -5211,7 +5211,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { bottom_panel_raise->show(); } else { - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); bottom_panel_items[p_idx].button->set_pressed(false); bottom_panel_items[p_idx].control->set_visible(false); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -5602,9 +5602,9 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) { void EditorNode::_update_rendering_driver_color() { if (rendering_driver->get_text() == "opengl3") { - rendering_driver->add_theme_color_override("font_color", Color::hex(0x5586a4ff)); + rendering_driver->add_theme_color_override(SNAME("font_color"), Color::hex(0x5586a4ff)); } else if (rendering_driver->get_text() == "vulkan") { - rendering_driver->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); + rendering_driver->add_theme_color_override(SNAME("font_color"), theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor"))); } } @@ -6053,7 +6053,7 @@ EditorNode::EditorNode() { theme_base->set_theme(theme); gui_base->set_theme(theme); - gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); + gui_base->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); resource_preview = memnew(EditorResourcePreview); add_child(resource_preview); @@ -6068,7 +6068,7 @@ EditorNode::EditorNode() { main_vbox = memnew(VBoxContainer); gui_base->add_child(main_vbox); main_vbox->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8); - main_vbox->add_theme_constant_override("separation", 8 * EDSCALE); + main_vbox->add_theme_constant_override(SNAME("separation"), 8 * EDSCALE); menu_hb = memnew(HBoxContainer); main_vbox->add_child(menu_hb); @@ -6219,7 +6219,7 @@ EditorNode::EditorNode() { VBoxContainer *srt = memnew(VBoxContainer); srt->set_v_size_flags(Control::SIZE_EXPAND_FILL); top_split->add_child(srt); - srt->add_theme_constant_override("separation", 0); + srt->add_theme_constant_override(SNAME("separation"), 0); tab_preview_panel = memnew(Panel); tab_preview_panel->set_size(Size2(100, 100) * EDSCALE); @@ -6237,8 +6237,8 @@ EditorNode::EditorNode() { srt->add_child(tabbar_container); scene_tabs = memnew(TabBar); - scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); - scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); + scene_tabs->add_theme_style_override(SNAME("tab_selected"), gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); + scene_tabs->add_theme_style_override(SNAME("tab_unselected"), gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); scene_tabs->set_select_with_rmb(true); scene_tabs->add_tab("unsaved"); scene_tabs->set_tab_alignment(TabBar::ALIGNMENT_LEFT); @@ -6264,7 +6264,7 @@ EditorNode::EditorNode() { scene_tab_add->set_flat(true); scene_tab_add->set_tooltip(TTR("Add a new scene.")); scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f)); + scene_tab_add->add_theme_color_override(SNAME("icon_normal_color"), Color(0.6f, 0.6f, 0.6f, 0.8f)); scene_tabs->add_child(scene_tab_add); scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE)); @@ -6286,7 +6286,7 @@ EditorNode::EditorNode() { scene_root_parent = memnew(PanelContainer); scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE); - scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles"))); + scene_root_parent->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles"))); scene_root_parent->set_draw_behind_parent(true); srt->add_child(scene_root_parent); scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -6300,7 +6300,7 @@ EditorNode::EditorNode() { main_control = memnew(VBoxContainer); main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL); - main_control->add_theme_constant_override("separation", 0); + main_control->add_theme_constant_override(SNAME("separation"), 0); scene_root_parent->add_child(main_control); HBoxContainer *left_menu_hb = memnew(HBoxContainer); @@ -6310,7 +6310,7 @@ EditorNode::EditorNode() { file_menu->set_flat(false); file_menu->set_switch_on_hover(true); file_menu->set_text(TTR("Scene")); - file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + file_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); left_menu_hb->add_child(file_menu); prev_scene = memnew(Button); @@ -6426,7 +6426,7 @@ EditorNode::EditorNode() { project_menu->set_switch_on_hover(true); project_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools.")); project_menu->set_text(TTR("Project")); - project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + project_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); left_menu_hb->add_child(project_menu); p = project_menu->get_popup(); @@ -6476,7 +6476,7 @@ EditorNode::EditorNode() { debug_menu->set_flat(false); debug_menu->set_switch_on_hover(true); debug_menu->set_text(TTR("Debug")); - debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + debug_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); left_menu_hb->add_child(debug_menu); menu_hb->add_spacer(); @@ -6485,7 +6485,7 @@ EditorNode::EditorNode() { settings_menu->set_flat(false); settings_menu->set_switch_on_hover(true); settings_menu->set_text(TTR("Editor")); - settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + settings_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); left_menu_hb->add_child(settings_menu); p = settings_menu->get_popup(); @@ -6533,7 +6533,7 @@ EditorNode::EditorNode() { help_menu->set_flat(false); help_menu->set_switch_on_hover(true); help_menu->set_text(TTR("Help")); - help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + help_menu->add_theme_style_override(SNAME("hover"), gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); left_menu_hb->add_child(help_menu); p = help_menu->get_popup(); @@ -6637,8 +6637,8 @@ EditorNode::EditorNode() { rendering_driver->set_flat(true); rendering_driver->set_focus_mode(Control::FOCUS_NONE); rendering_driver->connect("item_selected", callable_mp(this, &EditorNode::_rendering_driver_selected)); - rendering_driver->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); - rendering_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"))); + rendering_driver->add_theme_font_override(SNAME("font"), gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); + rendering_driver->add_theme_font_size_override(SNAME("font_size"), gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"))); right_menu_hb->add_child(rendering_driver); @@ -6761,7 +6761,7 @@ EditorNode::EditorNode() { // Bottom panels bottom_panel = memnew(PanelContainer); - bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); + bottom_panel->add_theme_style_override(SNAME("panel"), gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); center_split->add_child(bottom_panel); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); @@ -6969,6 +6969,7 @@ EditorNode::EditorNode() { // more visually meaningful to have this later raise_bottom_panel_item(AnimationPlayerEditor::get_singleton()); + add_editor_plugin(memnew(ReplicationEditorPlugin(this))); add_editor_plugin(VersionControlEditorPlugin::get_singleton()); add_editor_plugin(memnew(ShaderEditorPlugin(this))); @@ -7022,7 +7023,6 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(InputEventEditorPlugin(this))); add_editor_plugin(memnew(SubViewportPreviewEditorPlugin(this))); add_editor_plugin(memnew(TextControlEditorPlugin(this))); - add_editor_plugin(memnew(ReplicationEditorPlugin(this))); for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) { add_editor_plugin(EditorPlugins::create(i, this)); diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 3dee06fb3e..e9ffb08cec 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -181,7 +181,7 @@ void EditorPath::_notification(int p_what) { update_path(); sub_objects_icon->set_texture(get_theme_icon(SNAME("select_arrow"), SNAME("Tree"))); - current_object_label->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts"))); + current_object_label->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("main"), SNAME("EditorFonts"))); } break; case NOTIFICATION_READY: { @@ -198,8 +198,8 @@ EditorPath::EditorPath(EditorHistory *p_history) { MarginContainer *main_mc = memnew(MarginContainer); main_mc->set_anchors_and_offsets_preset(PRESET_WIDE); - main_mc->add_theme_constant_override("margin_left", 4 * EDSCALE); - main_mc->add_theme_constant_override("margin_right", 6 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_left"), 4 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_right"), 6 * EDSCALE); add_child(main_mc); HBoxContainer *main_hb = memnew(HBoxContainer); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index a1c031aa1b..fe44486d0d 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -717,9 +717,9 @@ void EditorPlugin::remove_translation_parser_plugin(const Ref<EditorTranslationP EditorTranslationParser::get_singleton()->remove_parser(p_parser, EditorTranslationParser::CUSTOM); } -void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer) { +void EditorPlugin::add_import_plugin(const Ref<EditorImportPlugin> &p_importer, bool p_first_priority) { ERR_FAIL_COND(!p_importer.is_valid()); - ResourceFormatImporter::get_singleton()->add_importer(p_importer); + ResourceFormatImporter::get_singleton()->add_importer(p_importer, p_first_priority); EditorFileSystem::get_singleton()->call_deferred(SNAME("scan")); } @@ -759,9 +759,9 @@ void EditorPlugin::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_p EditorInspector::remove_inspector_plugin(p_plugin); } -void EditorPlugin::add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer) { +void EditorPlugin::add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer, bool p_first_priority) { ERR_FAIL_COND(!p_importer.is_valid()); - ResourceImporterScene::get_singleton()->add_importer(p_importer); + ResourceImporterScene::get_singleton()->add_importer(p_importer, p_first_priority); } void EditorPlugin::remove_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer) { @@ -769,9 +769,10 @@ void EditorPlugin::remove_scene_format_importer_plugin(const Ref<EditorSceneForm ResourceImporterScene::get_singleton()->remove_importer(p_importer); } -void EditorPlugin::add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin) { - ResourceImporterScene::get_singleton()->add_post_importer_plugin(p_plugin); +void EditorPlugin::add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority) { + ResourceImporterScene::get_singleton()->add_post_importer_plugin(p_plugin, p_first_priority); } + void EditorPlugin::remove_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin) { ResourceImporterScene::get_singleton()->remove_post_importer_plugin(p_plugin); } @@ -881,11 +882,11 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("queue_save_layout"), &EditorPlugin::queue_save_layout); ClassDB::bind_method(D_METHOD("add_translation_parser_plugin", "parser"), &EditorPlugin::add_translation_parser_plugin); ClassDB::bind_method(D_METHOD("remove_translation_parser_plugin", "parser"), &EditorPlugin::remove_translation_parser_plugin); - ClassDB::bind_method(D_METHOD("add_import_plugin", "importer"), &EditorPlugin::add_import_plugin); + ClassDB::bind_method(D_METHOD("add_import_plugin", "importer", "first_priority"), &EditorPlugin::add_import_plugin, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_import_plugin", "importer"), &EditorPlugin::remove_import_plugin); - ClassDB::bind_method(D_METHOD("add_scene_format_importer_plugin", "scene_format_importer"), &EditorPlugin::add_scene_format_importer_plugin); + ClassDB::bind_method(D_METHOD("add_scene_format_importer_plugin", "scene_format_importer", "first_priority"), &EditorPlugin::add_scene_format_importer_plugin, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_scene_format_importer_plugin", "scene_format_importer"), &EditorPlugin::remove_scene_format_importer_plugin); - ClassDB::bind_method(D_METHOD("add_scene_post_import_plugin", "scene_import_plugin"), &EditorPlugin::add_scene_post_import_plugin); + ClassDB::bind_method(D_METHOD("add_scene_post_import_plugin", "scene_import_plugin", "first_priority"), &EditorPlugin::add_scene_post_import_plugin, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_scene_post_import_plugin", "scene_import_plugin"), &EditorPlugin::remove_scene_post_import_plugin); ClassDB::bind_method(D_METHOD("add_export_plugin", "plugin"), &EditorPlugin::add_export_plugin); ClassDB::bind_method(D_METHOD("remove_export_plugin", "plugin"), &EditorPlugin::remove_export_plugin); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 06517190f6..f23c5f40f6 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -278,7 +278,7 @@ public: void add_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser); void remove_translation_parser_plugin(const Ref<EditorTranslationParserPlugin> &p_parser); - void add_import_plugin(const Ref<EditorImportPlugin> &p_importer); + void add_import_plugin(const Ref<EditorImportPlugin> &p_importer, bool p_first_priority = false); void remove_import_plugin(const Ref<EditorImportPlugin> &p_importer); void add_export_plugin(const Ref<EditorExportPlugin> &p_exporter); @@ -290,10 +290,10 @@ public: void add_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin); void remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_plugin); - void add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer); + void add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer, bool p_first_priority = false); void remove_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer); - void add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_importer); + void add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_importer, bool p_first_priority = false); void remove_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_importer); void add_autoload_singleton(const String &p_name, const String &p_path); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index ef1ceebabf..80da8363ad 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3087,18 +3087,18 @@ void EditorPropertyResource::_update_property_bg() { } count_subinspectors = MIN(15, count_subinspectors); - add_theme_color_override("property_color", get_theme_color(SNAME("sub_inspector_property_color"), SNAME("Editor"))); - add_theme_style_override("bg_selected", get_theme_stylebox("sub_inspector_property_bg_selected" + itos(count_subinspectors), SNAME("Editor"))); - add_theme_style_override("bg", get_theme_stylebox("sub_inspector_property_bg" + itos(count_subinspectors), SNAME("Editor"))); + add_theme_color_override(SNAME("property_color"), get_theme_color(SNAME("sub_inspector_property_color"), SNAME("Editor"))); + add_theme_style_override(SNAME("bg_selected"), get_theme_stylebox("sub_inspector_property_bg_selected" + itos(count_subinspectors), SNAME("Editor"))); + add_theme_style_override(SNAME("bg"), get_theme_stylebox("sub_inspector_property_bg" + itos(count_subinspectors), SNAME("Editor"))); - add_theme_constant_override("font_offset", get_theme_constant(SNAME("sub_inspector_font_offset"), SNAME("Editor"))); - add_theme_constant_override("vseparation", 0); + add_theme_constant_override(SNAME("font_offset"), get_theme_constant(SNAME("sub_inspector_font_offset"), SNAME("Editor"))); + add_theme_constant_override(SNAME("vseparation"), 0); } else { - add_theme_color_override("property_color", get_theme_color(SNAME("property_color"), SNAME("EditorProperty"))); - add_theme_style_override("bg_selected", get_theme_stylebox(SNAME("bg_selected"), SNAME("EditorProperty"))); - add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("EditorProperty"))); - add_theme_constant_override("vseparation", get_theme_constant(SNAME("vseparation"), SNAME("EditorProperty"))); - add_theme_constant_override("font_offset", get_theme_constant(SNAME("font_offset"), SNAME("EditorProperty"))); + add_theme_color_override(SNAME("property_color"), get_theme_color(SNAME("property_color"), SNAME("EditorProperty"))); + add_theme_style_override(SNAME("bg_selected"), get_theme_stylebox(SNAME("bg_selected"), SNAME("EditorProperty"))); + add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("EditorProperty"))); + add_theme_constant_override(SNAME("vseparation"), get_theme_constant(SNAME("vseparation"), SNAME("EditorProperty"))); + add_theme_constant_override(SNAME("font_offset"), get_theme_constant(SNAME("font_offset"), SNAME("EditorProperty"))); } updating_theme = false; diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index cfed86d1ae..a96b7d3730 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -1082,7 +1082,7 @@ void EditorPropertyDictionary::update_property() { } flat->set_bg_color(get_theme_color(SNAME("prop_subsection"), SNAME("Editor"))); - pc->add_theme_style_override("panel", flat); + pc->add_theme_style_override(SNAME("panel"), flat); add_vbox = memnew(VBoxContainer); pc->add_child(add_vbox); } diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 1bab56ac4a..012f10a1bd 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -302,7 +302,7 @@ SectionedInspector::SectionedInspector() : sections(memnew(Tree)), filter(memnew(SectionedInspectorFilter)), inspector(memnew(EditorInspector)) { - add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up + add_theme_constant_override(SNAME("autohide"), 1); // Fixes the dragger always showing up VBoxContainer *left_vb = memnew(VBoxContainer); left_vb->set_custom_minimum_size(Size2(190, 0) * EDSCALE); diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp index 1cb95226ec..22425ae37d 100644 --- a/editor/editor_settings_dialog.cpp +++ b/editor/editor_settings_dialog.cpp @@ -182,9 +182,9 @@ void EditorSettingsDialog::_update_icons() { shortcut_search_box->set_clear_button_enabled(true); restart_close_button->set_icon(shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); - restart_container->add_theme_style_override("panel", shortcuts->get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + restart_container->add_theme_style_override(SNAME("panel"), shortcuts->get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); restart_icon->set_texture(shortcuts->get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); - restart_label->add_theme_color_override("font_color", shortcuts->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + restart_label->add_theme_color_override(SNAME("font_color"), shortcuts->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); } void EditorSettingsDialog::_event_config_confirmed() { @@ -272,15 +272,15 @@ void EditorSettingsDialog::_create_shortcut_treeitem(TreeItem *p_parent, const S shortcut_item->set_text(1, sc_text); if (sc_text == "None") { // Fade out unassigned shortcut labels for easier visual grepping. - shortcut_item->set_custom_color(1, shortcuts->get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.5)); + shortcut_item->set_custom_color(1, shortcuts->get_theme_color(SNAME("font_color"), SNAME("Label")) * Color(1, 1, 1, 0.5)); } if (p_allow_revert) { - shortcut_item->add_button(1, shortcuts->get_theme_icon("Reload", "EditorIcons"), SHORTCUT_REVERT); + shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")), SHORTCUT_REVERT); } - shortcut_item->add_button(1, shortcuts->get_theme_icon("Add", "EditorIcons"), SHORTCUT_ADD); - shortcut_item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), SHORTCUT_ERASE); + shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), SHORTCUT_ADD); + shortcut_item->add_button(1, shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")), SHORTCUT_ERASE); shortcut_item->set_meta("is_action", p_is_action); shortcut_item->set_meta("type", "shortcut"); @@ -299,11 +299,11 @@ void EditorSettingsDialog::_create_shortcut_treeitem(TreeItem *p_parent, const S event_item->set_text(0, shortcut_item->get_child_count() == 1 ? "Primary" : ""); event_item->set_text(1, ie->as_text()); - event_item->add_button(1, shortcuts->get_theme_icon("Edit", "EditorIcons"), SHORTCUT_EDIT); - event_item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), SHORTCUT_ERASE); + event_item->add_button(1, shortcuts->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), SHORTCUT_EDIT); + event_item->add_button(1, shortcuts->get_theme_icon(SNAME("Close"), SNAME("EditorIcons")), SHORTCUT_ERASE); - event_item->set_custom_bg_color(0, shortcuts->get_theme_color("dark_color_3", "Editor")); - event_item->set_custom_bg_color(1, shortcuts->get_theme_color("dark_color_3", "Editor")); + event_item->set_custom_bg_color(0, shortcuts->get_theme_color(SNAME("dark_color_3"), SNAME("Editor"))); + event_item->set_custom_bg_color(1, shortcuts->get_theme_color(SNAME("dark_color_3"), SNAME("Editor"))); event_item->set_meta("is_action", p_is_action); event_item->set_meta("type", "event"); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index cd28a65c7b..881cd7a8a5 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -268,7 +268,7 @@ void EditorSpinSlider::_update_value_input_stylebox() { stylebox->set_default_margin(SIDE_RIGHT, 0); } - value_input->add_theme_style_override("normal", stylebox); + value_input->add_theme_style_override(SNAME("normal"), stylebox); } void EditorSpinSlider::_draw_spin_slider() { diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 2a5fefda20..ad5012edbf 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -446,28 +446,28 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { float prev_icon_saturation = theme->has_color(SNAME("icon_saturation"), SNAME("Editor")) ? theme->get_color(SNAME("icon_saturation"), SNAME("Editor")).r : 1.0; - theme->set_color("icon_saturation", "Editor", Color(icon_saturation, icon_saturation, icon_saturation)); // can't save single float in theme, so using color - theme->set_color("accent_color", "Editor", accent_color); - theme->set_color("highlight_color", "Editor", highlight_color); - theme->set_color("disabled_highlight_color", "Editor", disabled_highlight_color); - theme->set_color("base_color", "Editor", base_color); - theme->set_color("dark_color_1", "Editor", dark_color_1); - theme->set_color("dark_color_2", "Editor", dark_color_2); - theme->set_color("dark_color_3", "Editor", dark_color_3); - theme->set_color("contrast_color_1", "Editor", contrast_color_1); - theme->set_color("contrast_color_2", "Editor", contrast_color_2); - theme->set_color("box_selection_fill_color", "Editor", accent_color * Color(1, 1, 1, 0.3)); - theme->set_color("box_selection_stroke_color", "Editor", accent_color * Color(1, 1, 1, 0.8)); - - theme->set_color("axis_x_color", "Editor", Color(0.96, 0.20, 0.32)); - theme->set_color("axis_y_color", "Editor", Color(0.53, 0.84, 0.01)); - theme->set_color("axis_z_color", "Editor", Color(0.16, 0.55, 0.96)); - - theme->set_color("font_color", "Editor", font_color); - theme->set_color("highlighted_font_color", "Editor", font_hover_color); - theme->set_color("disabled_font_color", "Editor", font_disabled_color); - - theme->set_color("mono_color", "Editor", mono_color); + theme->set_color(SNAME("icon_saturation"), SNAME("Editor"), Color(icon_saturation, icon_saturation, icon_saturation)); // can't save single float in theme, so using color + theme->set_color(SNAME("accent_color"), SNAME("Editor"), accent_color); + theme->set_color(SNAME("highlight_color"), SNAME("Editor"), highlight_color); + theme->set_color(SNAME("disabled_highlight_color"), SNAME("Editor"), disabled_highlight_color); + theme->set_color(SNAME("base_color"), SNAME("Editor"), base_color); + theme->set_color(SNAME("dark_color_1"), SNAME("Editor"), dark_color_1); + theme->set_color(SNAME("dark_color_2"), SNAME("Editor"), dark_color_2); + theme->set_color(SNAME("dark_color_3"), SNAME("Editor"), dark_color_3); + theme->set_color(SNAME("contrast_color_1"), SNAME("Editor"), contrast_color_1); + theme->set_color(SNAME("contrast_color_2"), SNAME("Editor"), contrast_color_2); + theme->set_color(SNAME("box_selection_fill_color"), SNAME("Editor"), accent_color * Color(1, 1, 1, 0.3)); + theme->set_color(SNAME("box_selection_stroke_color"), SNAME("Editor"), accent_color * Color(1, 1, 1, 0.8)); + + theme->set_color(SNAME("axis_x_color"), SNAME("Editor"), Color(0.96, 0.20, 0.32)); + theme->set_color(SNAME("axis_y_color"), SNAME("Editor"), Color(0.53, 0.84, 0.01)); + theme->set_color(SNAME("axis_z_color"), SNAME("Editor"), Color(0.16, 0.55, 0.96)); + + theme->set_color(SNAME("font_color"), SNAME("Editor"), font_color); + theme->set_color(SNAME("highlighted_font_color"), SNAME("Editor"), font_hover_color); + theme->set_color(SNAME("disabled_font_color"), SNAME("Editor"), font_disabled_color); + + theme->set_color(SNAME("mono_color"), SNAME("Editor"), mono_color); Color success_color = Color(0.45, 0.95, 0.5); Color warning_color = Color(1, 0.87, 0.4); @@ -483,21 +483,21 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { error_color = error_color.lerp(mono_color, 0.25); } - theme->set_color("success_color", "Editor", success_color); - theme->set_color("warning_color", "Editor", warning_color); - theme->set_color("error_color", "Editor", error_color); - theme->set_color("property_color", "Editor", property_color); - theme->set_color("readonly_color", "Editor", readonly_color); + theme->set_color(SNAME("success_color"), SNAME("Editor"), success_color); + theme->set_color(SNAME("warning_color"), SNAME("Editor"), warning_color); + theme->set_color(SNAME("error_color"), SNAME("Editor"), error_color); + theme->set_color(SNAME("property_color"), SNAME("Editor"), property_color); + theme->set_color(SNAME("readonly_color"), SNAME("Editor"), readonly_color); if (!dark_theme) { - theme->set_color("vulkan_color", "Editor", Color::hex(0xad1128ff)); + theme->set_color(SNAME("vulkan_color"), SNAME("Editor"), Color::hex(0xad1128ff)); } else { - theme->set_color("vulkan_color", "Editor", Color(1.0, 0.0, 0.0)); + theme->set_color(SNAME("vulkan_color"), SNAME("Editor"), Color(1.0, 0.0, 0.0)); } const int thumb_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size"); - theme->set_constant("scale", "Editor", EDSCALE); - theme->set_constant("thumb_size", "Editor", thumb_size); - theme->set_constant("dark_theme", "Editor", dark_theme); + theme->set_constant(SNAME("scale"), SNAME("Editor"), EDSCALE); + theme->set_constant(SNAME("thumb_size"), SNAME("Editor"), thumb_size); + theme->set_constant(SNAME("dark_theme"), SNAME("Editor"), dark_theme); // Register icons + font @@ -632,113 +632,113 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Editor background Color background_color_opaque = background_color; background_color_opaque.a = 1.0; - theme->set_stylebox("Background", "EditorStyles", make_flat_stylebox(background_color_opaque, default_margin_size, default_margin_size, default_margin_size, default_margin_size)); + theme->set_stylebox(SNAME("Background"), SNAME("EditorStyles"), make_flat_stylebox(background_color_opaque, default_margin_size, default_margin_size, default_margin_size, default_margin_size)); // Focus - theme->set_stylebox("Focus", "EditorStyles", style_widget_focus); + theme->set_stylebox(SNAME("Focus"), SNAME("EditorStyles"), style_widget_focus); // Use a less opaque color to be less distracting for the 2D and 3D editor viewports. Ref<StyleBoxFlat> style_widget_focus_viewport = style_widget_focus->duplicate(); style_widget_focus_viewport->set_border_color(accent_color * Color(1, 1, 1, 0.5)); - theme->set_stylebox("FocusViewport", "EditorStyles", style_widget_focus_viewport); + theme->set_stylebox(SNAME("FocusViewport"), SNAME("EditorStyles"), style_widget_focus_viewport); // Menu Ref<StyleBoxFlat> style_menu = style_widget->duplicate(); style_menu->set_draw_center(false); style_menu->set_border_width_all(0); - theme->set_stylebox("panel", "PanelContainer", style_menu); - theme->set_stylebox("MenuPanel", "EditorStyles", style_menu); + theme->set_stylebox(SNAME("panel"), SNAME("PanelContainer"), style_menu); + theme->set_stylebox(SNAME("MenuPanel"), SNAME("EditorStyles"), style_menu); // CanvasItem Editor Ref<StyleBoxFlat> style_canvas_editor_info = make_flat_stylebox(Color(0.0, 0.0, 0.0, 0.2)); style_canvas_editor_info->set_expand_margin_size_all(4 * EDSCALE); - theme->set_stylebox("CanvasItemInfoOverlay", "EditorStyles", style_canvas_editor_info); + theme->set_stylebox(SNAME("CanvasItemInfoOverlay"), SNAME("EditorStyles"), style_canvas_editor_info); // Script Editor - theme->set_stylebox("ScriptEditorPanel", "EditorStyles", make_empty_stylebox(default_margin_size, 0, default_margin_size, default_margin_size)); - theme->set_stylebox("ScriptEditor", "EditorStyles", make_empty_stylebox(0, 0, 0, 0)); + theme->set_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"), make_empty_stylebox(default_margin_size, 0, default_margin_size, default_margin_size)); + theme->set_stylebox(SNAME("ScriptEditor"), SNAME("EditorStyles"), make_empty_stylebox(0, 0, 0, 0)); // Play button group - theme->set_stylebox("PlayButtonPanel", "EditorStyles", style_empty); + theme->set_stylebox(SNAME("PlayButtonPanel"), SNAME("EditorStyles"), style_empty); - theme->set_stylebox("normal", "MenuButton", style_menu); - theme->set_stylebox("hover", "MenuButton", style_widget_hover); - theme->set_stylebox("pressed", "MenuButton", style_menu); - theme->set_stylebox("focus", "MenuButton", style_menu); - theme->set_stylebox("disabled", "MenuButton", style_menu); + theme->set_stylebox(SNAME("normal"), SNAME("MenuButton"), style_menu); + theme->set_stylebox(SNAME("hover"), SNAME("MenuButton"), style_widget_hover); + theme->set_stylebox(SNAME("pressed"), SNAME("MenuButton"), style_menu); + theme->set_stylebox(SNAME("focus"), SNAME("MenuButton"), style_menu); + theme->set_stylebox(SNAME("disabled"), SNAME("MenuButton"), style_menu); - theme->set_color("font_color", "MenuButton", font_color); - theme->set_color("font_hover_color", "MenuButton", font_hover_color); - theme->set_color("font_focus_color", "MenuButton", font_focus_color); + theme->set_color(SNAME("font_color"), SNAME("MenuButton"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("MenuButton"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("MenuButton"), font_focus_color); - theme->set_stylebox("MenuHover", "EditorStyles", style_widget_hover); + theme->set_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"), style_widget_hover); // Buttons - theme->set_stylebox("normal", "Button", style_widget); - theme->set_stylebox("hover", "Button", style_widget_hover); - theme->set_stylebox("pressed", "Button", style_widget_pressed); - theme->set_stylebox("focus", "Button", style_widget_focus); - theme->set_stylebox("disabled", "Button", style_widget_disabled); - - theme->set_color("font_color", "Button", font_color); - theme->set_color("font_hover_color", "Button", font_hover_color); - theme->set_color("font_focus_color", "Button", font_focus_color); - theme->set_color("font_pressed_color", "Button", accent_color); - theme->set_color("font_disabled_color", "Button", font_disabled_color); - theme->set_color("icon_hover_color", "Button", icon_hover_color); - theme->set_color("icon_focus_color", "Button", icon_focus_color); - theme->set_color("icon_pressed_color", "Button", icon_pressed_color); + theme->set_stylebox(SNAME("normal"), SNAME("Button"), style_widget); + theme->set_stylebox(SNAME("hover"), SNAME("Button"), style_widget_hover); + theme->set_stylebox(SNAME("pressed"), SNAME("Button"), style_widget_pressed); + theme->set_stylebox(SNAME("focus"), SNAME("Button"), style_widget_focus); + theme->set_stylebox(SNAME("disabled"), SNAME("Button"), style_widget_disabled); + + theme->set_color(SNAME("font_color"), SNAME("Button"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("Button"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("Button"), font_focus_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("Button"), accent_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("Button"), font_disabled_color); + theme->set_color(SNAME("icon_hover_color"), SNAME("Button"), icon_hover_color); + theme->set_color(SNAME("icon_focus_color"), SNAME("Button"), icon_focus_color); + theme->set_color(SNAME("icon_pressed_color"), SNAME("Button"), icon_pressed_color); // OptionButton - theme->set_stylebox("focus", "OptionButton", style_widget_focus); - - theme->set_stylebox("normal", "OptionButton", style_widget); - theme->set_stylebox("hover", "OptionButton", style_widget_hover); - theme->set_stylebox("pressed", "OptionButton", style_widget_pressed); - theme->set_stylebox("disabled", "OptionButton", style_widget_disabled); - - theme->set_stylebox("normal_mirrored", "OptionButton", style_widget); - theme->set_stylebox("hover_mirrored", "OptionButton", style_widget_hover); - theme->set_stylebox("pressed_mirrored", "OptionButton", style_widget_pressed); - theme->set_stylebox("disabled_mirrored", "OptionButton", style_widget_disabled); - - theme->set_color("font_color", "OptionButton", font_color); - theme->set_color("font_hover_color", "OptionButton", font_hover_color); - theme->set_color("font_focus_color", "OptionButton", font_focus_color); - theme->set_color("font_pressed_color", "OptionButton", accent_color); - theme->set_color("font_disabled_color", "OptionButton", font_disabled_color); - theme->set_color("icon_hover_color", "OptionButton", icon_hover_color); - theme->set_color("icon_focus_color", "OptionButton", icon_focus_color); - theme->set_icon("arrow", "OptionButton", theme->get_icon(SNAME("GuiOptionArrow"), SNAME("EditorIcons"))); - theme->set_constant("arrow_margin", "OptionButton", widget_default_margin.x - 2 * EDSCALE); - theme->set_constant("modulate_arrow", "OptionButton", true); - theme->set_constant("hseparation", "OptionButton", 4 * EDSCALE); + theme->set_stylebox(SNAME("focus"), SNAME("OptionButton"), style_widget_focus); + + theme->set_stylebox(SNAME("normal"), SNAME("OptionButton"), style_widget); + theme->set_stylebox(SNAME("hover"), SNAME("OptionButton"), style_widget_hover); + theme->set_stylebox(SNAME("pressed"), SNAME("OptionButton"), style_widget_pressed); + theme->set_stylebox(SNAME("disabled"), SNAME("OptionButton"), style_widget_disabled); + + theme->set_stylebox(SNAME("normal_mirrored"), SNAME("OptionButton"), style_widget); + theme->set_stylebox(SNAME("hover_mirrored"), SNAME("OptionButton"), style_widget_hover); + theme->set_stylebox(SNAME("pressed_mirrored"), SNAME("OptionButton"), style_widget_pressed); + theme->set_stylebox(SNAME("disabled_mirrored"), SNAME("OptionButton"), style_widget_disabled); + + theme->set_color(SNAME("font_color"), SNAME("OptionButton"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("OptionButton"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("OptionButton"), font_focus_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("OptionButton"), accent_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("OptionButton"), font_disabled_color); + theme->set_color(SNAME("icon_hover_color"), SNAME("OptionButton"), icon_hover_color); + theme->set_color(SNAME("icon_focus_color"), SNAME("OptionButton"), icon_focus_color); + theme->set_icon(SNAME("arrow"), SNAME("OptionButton"), theme->get_icon(SNAME("GuiOptionArrow"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("arrow_margin"), SNAME("OptionButton"), widget_default_margin.x - 2 * EDSCALE); + theme->set_constant(SNAME("modulate_arrow"), SNAME("OptionButton"), true); + theme->set_constant(SNAME("hseparation"), SNAME("OptionButton"), 4 * EDSCALE); // CheckButton - theme->set_stylebox("normal", "CheckButton", style_menu); - theme->set_stylebox("pressed", "CheckButton", style_menu); - theme->set_stylebox("disabled", "CheckButton", style_menu); - theme->set_stylebox("hover", "CheckButton", style_menu); - - theme->set_icon("on", "CheckButton", theme->get_icon(SNAME("GuiToggleOn"), SNAME("EditorIcons"))); - theme->set_icon("on_disabled", "CheckButton", theme->get_icon(SNAME("GuiToggleOnDisabled"), SNAME("EditorIcons"))); - theme->set_icon("off", "CheckButton", theme->get_icon(SNAME("GuiToggleOff"), SNAME("EditorIcons"))); - theme->set_icon("off_disabled", "CheckButton", theme->get_icon(SNAME("GuiToggleOffDisabled"), SNAME("EditorIcons"))); - - theme->set_icon("on_mirrored", "CheckButton", theme->get_icon(SNAME("GuiToggleOnMirrored"), SNAME("EditorIcons"))); - theme->set_icon("on_disabled_mirrored", "CheckButton", theme->get_icon(SNAME("GuiToggleOnDisabledMirrored"), SNAME("EditorIcons"))); - theme->set_icon("off_mirrored", "CheckButton", theme->get_icon(SNAME("GuiToggleOffMirrored"), SNAME("EditorIcons"))); - theme->set_icon("off_disabled_mirrored", "CheckButton", theme->get_icon(SNAME("GuiToggleOffDisabledMirrored"), SNAME("EditorIcons"))); - - theme->set_color("font_color", "CheckButton", font_color); - theme->set_color("font_hover_color", "CheckButton", font_hover_color); - theme->set_color("font_focus_color", "CheckButton", font_focus_color); - theme->set_color("font_pressed_color", "CheckButton", accent_color); - theme->set_color("font_disabled_color", "CheckButton", font_disabled_color); - theme->set_color("icon_hover_color", "CheckButton", icon_hover_color); - theme->set_color("icon_focus_color", "CheckButton", icon_focus_color); - - theme->set_constant("hseparation", "CheckButton", 8 * EDSCALE); - theme->set_constant("check_vadjust", "CheckButton", 0 * EDSCALE); + theme->set_stylebox(SNAME("normal"), SNAME("CheckButton"), style_menu); + theme->set_stylebox(SNAME("pressed"), SNAME("CheckButton"), style_menu); + theme->set_stylebox(SNAME("disabled"), SNAME("CheckButton"), style_menu); + theme->set_stylebox(SNAME("hover"), SNAME("CheckButton"), style_menu); + + theme->set_icon(SNAME("on"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOn"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("on_disabled"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOnDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("off"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOff"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("off_disabled"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOffDisabled"), SNAME("EditorIcons"))); + + theme->set_icon(SNAME("on_mirrored"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOnMirrored"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("on_disabled_mirrored"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOnDisabledMirrored"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("off_mirrored"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOffMirrored"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("off_disabled_mirrored"), SNAME("CheckButton"), theme->get_icon(SNAME("GuiToggleOffDisabledMirrored"), SNAME("EditorIcons"))); + + theme->set_color(SNAME("font_color"), SNAME("CheckButton"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("CheckButton"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("CheckButton"), font_focus_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("CheckButton"), accent_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("CheckButton"), font_disabled_color); + theme->set_color(SNAME("icon_hover_color"), SNAME("CheckButton"), icon_hover_color); + theme->set_color(SNAME("icon_focus_color"), SNAME("CheckButton"), icon_focus_color); + + theme->set_constant(SNAME("hseparation"), SNAME("CheckButton"), 8 * EDSCALE); + theme->set_constant(SNAME("check_vadjust"), SNAME("CheckButton"), 0 * EDSCALE); // Checkbox Ref<StyleBoxFlat> sb_checkbox = style_menu->duplicate(); @@ -747,32 +747,32 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { sb_checkbox->set_default_margin(SIDE_TOP, default_margin_size * EDSCALE); sb_checkbox->set_default_margin(SIDE_BOTTOM, default_margin_size * EDSCALE); - theme->set_stylebox("normal", "CheckBox", sb_checkbox); - theme->set_stylebox("pressed", "CheckBox", sb_checkbox); - theme->set_stylebox("disabled", "CheckBox", sb_checkbox); - theme->set_stylebox("hover", "CheckBox", sb_checkbox); - theme->set_icon("checked", "CheckBox", theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); - theme->set_icon("unchecked", "CheckBox", theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); - theme->set_icon("radio_checked", "CheckBox", theme->get_icon(SNAME("GuiRadioChecked"), SNAME("EditorIcons"))); - theme->set_icon("radio_unchecked", "CheckBox", theme->get_icon(SNAME("GuiRadioUnchecked"), SNAME("EditorIcons"))); - theme->set_icon("checked_disabled", "CheckBox", theme->get_icon(SNAME("GuiCheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("unchecked_disabled", "CheckBox", theme->get_icon(SNAME("GuiUncheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("radio_checked_disabled", "CheckBox", theme->get_icon(SNAME("GuiRadioCheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("radio_unchecked_disabled", "CheckBox", theme->get_icon(SNAME("GuiRadioUncheckedDisabled"), SNAME("EditorIcons"))); - - theme->set_color("font_color", "CheckBox", font_color); - theme->set_color("font_hover_color", "CheckBox", font_hover_color); - theme->set_color("font_focus_color", "CheckBox", font_focus_color); - theme->set_color("font_pressed_color", "CheckBox", accent_color); - theme->set_color("font_disabled_color", "CheckBox", font_disabled_color); - theme->set_color("icon_hover_color", "CheckBox", icon_hover_color); - theme->set_color("icon_focus_color", "CheckBox", icon_focus_color); - - theme->set_constant("hseparation", "CheckBox", 8 * EDSCALE); - theme->set_constant("check_vadjust", "CheckBox", 0 * EDSCALE); + theme->set_stylebox(SNAME("normal"), SNAME("CheckBox"), sb_checkbox); + theme->set_stylebox(SNAME("pressed"), SNAME("CheckBox"), sb_checkbox); + theme->set_stylebox(SNAME("disabled"), SNAME("CheckBox"), sb_checkbox); + theme->set_stylebox(SNAME("hover"), SNAME("CheckBox"), sb_checkbox); + theme->set_icon(SNAME("checked"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("unchecked"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_checked"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiRadioChecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_unchecked"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiRadioUnchecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("checked_disabled"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiCheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("unchecked_disabled"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiUncheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_checked_disabled"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiRadioCheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_unchecked_disabled"), SNAME("CheckBox"), theme->get_icon(SNAME("GuiRadioUncheckedDisabled"), SNAME("EditorIcons"))); + + theme->set_color(SNAME("font_color"), SNAME("CheckBox"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("CheckBox"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("CheckBox"), font_focus_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("CheckBox"), accent_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("CheckBox"), font_disabled_color); + theme->set_color(SNAME("icon_hover_color"), SNAME("CheckBox"), icon_hover_color); + theme->set_color(SNAME("icon_focus_color"), SNAME("CheckBox"), icon_focus_color); + + theme->set_constant(SNAME("hseparation"), SNAME("CheckBox"), 8 * EDSCALE); + theme->set_constant(SNAME("check_vadjust"), SNAME("CheckBox"), 0 * EDSCALE); // PopupDialog - theme->set_stylebox("panel", "PopupDialog", style_popup); + theme->set_stylebox(SNAME("panel"), SNAME("PopupDialog"), style_popup); // PopupMenu const int popup_menu_margin_size = default_margin_size * 1.5 * EDSCALE; @@ -787,39 +787,39 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Always display a border for PopupMenus so they can be distinguished from their background. style_popup_menu->set_border_width_all(1 * EDSCALE); style_popup_menu->set_border_color(dark_color_2); - theme->set_stylebox("panel", "PopupMenu", style_popup_menu); + theme->set_stylebox(SNAME("panel"), SNAME("PopupMenu"), style_popup_menu); Ref<StyleBoxFlat> style_menu_hover = style_widget_hover->duplicate(); // Don't use rounded corners for hover highlights since the StyleBox touches the PopupMenu's edges. style_menu_hover->set_corner_radius_all(0); - theme->set_stylebox("hover", "PopupMenu", style_menu_hover); - - theme->set_stylebox("separator", "PopupMenu", style_popup_separator); - theme->set_stylebox("labeled_separator_left", "PopupMenu", style_popup_labeled_separator_left); - theme->set_stylebox("labeled_separator_right", "PopupMenu", style_popup_labeled_separator_right); - - theme->set_color("font_color", "PopupMenu", font_color); - theme->set_color("font_hover_color", "PopupMenu", font_hover_color); - theme->set_color("font_accelerator_color", "PopupMenu", font_disabled_color); - theme->set_color("font_disabled_color", "PopupMenu", font_disabled_color); - theme->set_color("font_separator_color", "PopupMenu", font_disabled_color); - theme->set_icon("checked", "PopupMenu", theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); - theme->set_icon("unchecked", "PopupMenu", theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); - theme->set_icon("radio_checked", "PopupMenu", theme->get_icon(SNAME("GuiRadioChecked"), SNAME("EditorIcons"))); - theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon(SNAME("GuiRadioUnchecked"), SNAME("EditorIcons"))); - theme->set_icon("checked_disabled", "PopupMenu", theme->get_icon(SNAME("GuiCheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("unchecked_disabled", "PopupMenu", theme->get_icon(SNAME("GuiUncheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("radio_checked_disabled", "PopupMenu", theme->get_icon(SNAME("GuiRadioCheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("radio_unchecked_disabled", "PopupMenu", theme->get_icon(SNAME("GuiRadioUncheckedDisabled"), SNAME("EditorIcons"))); - theme->set_icon("submenu", "PopupMenu", theme->get_icon(SNAME("ArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("submenu_mirrored", "PopupMenu", theme->get_icon(SNAME("ArrowLeft"), SNAME("EditorIcons"))); - theme->set_icon("visibility_hidden", "PopupMenu", theme->get_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"))); - theme->set_icon("visibility_visible", "PopupMenu", theme->get_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"))); - theme->set_icon("visibility_xray", "PopupMenu", theme->get_icon(SNAME("GuiVisibilityXray"), SNAME("EditorIcons"))); - - theme->set_constant("vseparation", "PopupMenu", (extra_spacing + default_margin_size + 1) * EDSCALE); - theme->set_constant("item_start_padding", "PopupMenu", popup_menu_margin_size * EDSCALE); - theme->set_constant("item_end_padding", "PopupMenu", popup_menu_margin_size * EDSCALE); + theme->set_stylebox(SNAME("hover"), SNAME("PopupMenu"), style_menu_hover); + + theme->set_stylebox(SNAME("separator"), SNAME("PopupMenu"), style_popup_separator); + theme->set_stylebox(SNAME("labeled_separator_left"), SNAME("PopupMenu"), style_popup_labeled_separator_left); + theme->set_stylebox(SNAME("labeled_separator_right"), SNAME("PopupMenu"), style_popup_labeled_separator_right); + + theme->set_color(SNAME("font_color"), SNAME("PopupMenu"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("PopupMenu"), font_hover_color); + theme->set_color(SNAME("font_accelerator_color"), SNAME("PopupMenu"), font_disabled_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("PopupMenu"), font_disabled_color); + theme->set_color(SNAME("font_separator_color"), SNAME("PopupMenu"), font_disabled_color); + theme->set_icon(SNAME("checked"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("unchecked"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_checked"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiRadioChecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_unchecked"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiRadioUnchecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("checked_disabled"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiCheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("unchecked_disabled"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiUncheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_checked_disabled"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiRadioCheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("radio_unchecked_disabled"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiRadioUncheckedDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("submenu"), SNAME("PopupMenu"), theme->get_icon(SNAME("ArrowRight"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("submenu_mirrored"), SNAME("PopupMenu"), theme->get_icon(SNAME("ArrowLeft"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("visibility_hidden"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("visibility_visible"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("visibility_xray"), SNAME("PopupMenu"), theme->get_icon(SNAME("GuiVisibilityXray"), SNAME("EditorIcons"))); + + theme->set_constant(SNAME("vseparation"), SNAME("PopupMenu"), (extra_spacing + default_margin_size + 1) * EDSCALE); + theme->set_constant(SNAME("item_start_padding"), SNAME("PopupMenu"), popup_menu_margin_size * EDSCALE); + theme->set_constant(SNAME("item_end_padding"), SNAME("PopupMenu"), popup_menu_margin_size * EDSCALE); for (int i = 0; i < 16; i++) { Color si_base_color = accent_color; @@ -843,7 +843,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { sub_inspector_bg->set_border_color(si_base_color * Color(0.7, 0.7, 0.7, 0.8)); sub_inspector_bg->set_draw_center(true); - theme->set_stylebox("sub_inspector_bg" + itos(i), "Editor", sub_inspector_bg); + theme->set_stylebox("sub_inspector_bg" + itos(i), SNAME("Editor"), sub_inspector_bg); Ref<StyleBoxFlat> bg_color; bg_color.instantiate(); @@ -855,99 +855,99 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { bg_color_selected->set_border_width_all(0); bg_color_selected->set_bg_color(si_base_color * Color(0.8, 0.8, 0.8, 0.8)); - theme->set_stylebox("sub_inspector_property_bg" + itos(i), "Editor", bg_color); - theme->set_stylebox("sub_inspector_property_bg_selected" + itos(i), "Editor", bg_color_selected); + theme->set_stylebox("sub_inspector_property_bg" + itos(i), SNAME("Editor"), bg_color); + theme->set_stylebox("sub_inspector_property_bg_selected" + itos(i), SNAME("Editor"), bg_color_selected); } - theme->set_color("sub_inspector_property_color", "Editor", dark_theme ? Color(1, 1, 1, 1) : Color(0, 0, 0, 1)); - theme->set_constant("sub_inspector_font_offset", "Editor", 4 * EDSCALE); + theme->set_color(SNAME("sub_inspector_property_color"), SNAME("Editor"), dark_theme ? Color(1, 1, 1, 1) : Color(0, 0, 0, 1)); + theme->set_constant(SNAME("sub_inspector_font_offset"), SNAME("Editor"), 4 * EDSCALE); Ref<StyleBoxFlat> style_property_bg = style_default->duplicate(); style_property_bg->set_bg_color(highlight_color); style_property_bg->set_border_width_all(0); - theme->set_constant("font_offset", "EditorProperty", 8 * EDSCALE); - theme->set_stylebox("bg_selected", "EditorProperty", style_property_bg); - theme->set_stylebox("bg", "EditorProperty", Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); - theme->set_constant("vseparation", "EditorProperty", (extra_spacing + default_margin_size) * EDSCALE); - theme->set_color("warning_color", "EditorProperty", warning_color); - theme->set_color("property_color", "EditorProperty", property_color); - theme->set_color("readonly_color", "EditorProperty", readonly_color); - theme->set_color("readonly_warning_color", "EditorProperty", readonly_warning_color); + theme->set_constant(SNAME("font_offset"), SNAME("EditorProperty"), 8 * EDSCALE); + theme->set_stylebox(SNAME("bg_selected"), SNAME("EditorProperty"), style_property_bg); + theme->set_stylebox(SNAME("bg"), SNAME("EditorProperty"), Ref<StyleBoxEmpty>(memnew(StyleBoxEmpty))); + theme->set_constant(SNAME("vseparation"), SNAME("EditorProperty"), (extra_spacing + default_margin_size) * EDSCALE); + theme->set_color(SNAME("warning_color"), SNAME("EditorProperty"), warning_color); + theme->set_color(SNAME("property_color"), SNAME("EditorProperty"), property_color); + theme->set_color(SNAME("readonly_color"), SNAME("EditorProperty"), readonly_color); + theme->set_color(SNAME("readonly_warning_color"), SNAME("EditorProperty"), readonly_warning_color); Color inspector_section_color = font_color.lerp(Color(0.5, 0.5, 0.5), 0.35); - theme->set_color("font_color", "EditorInspectorSection", inspector_section_color); + theme->set_color(SNAME("font_color"), SNAME("EditorInspectorSection"), inspector_section_color); - theme->set_constant("inspector_margin", "Editor", 12 * EDSCALE); + theme->set_constant(SNAME("inspector_margin"), SNAME("Editor"), 12 * EDSCALE); // Tree & ItemList background Ref<StyleBoxFlat> style_tree_bg = style_default->duplicate(); // Make Trees easier to distinguish from other controls by using a darker background color. style_tree_bg->set_bg_color(dark_color_1.lerp(dark_color_2, 0.5)); style_tree_bg->set_border_color(dark_color_3); - theme->set_stylebox("bg", "Tree", style_tree_bg); + theme->set_stylebox(SNAME("bg"), SNAME("Tree"), style_tree_bg); // Tree - theme->set_icon("checked", "Tree", theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); - theme->set_icon("indeterminate", "Tree", theme->get_icon(SNAME("GuiIndeterminate"), SNAME("EditorIcons"))); - theme->set_icon("unchecked", "Tree", theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); - theme->set_icon("arrow", "Tree", theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); - theme->set_icon("arrow_collapsed", "Tree", theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("arrow_collapsed_mirrored", "Tree", theme->get_icon(SNAME("GuiTreeArrowLeft"), SNAME("EditorIcons"))); - theme->set_icon("updown", "Tree", theme->get_icon(SNAME("GuiTreeUpdown"), SNAME("EditorIcons"))); - theme->set_icon("select_arrow", "Tree", theme->get_icon(SNAME("GuiDropdown"), SNAME("EditorIcons"))); - theme->set_stylebox("bg_focus", "Tree", style_widget_focus); - theme->set_stylebox("custom_button", "Tree", make_empty_stylebox()); - theme->set_stylebox("custom_button_pressed", "Tree", make_empty_stylebox()); - theme->set_stylebox("custom_button_hover", "Tree", style_widget); - theme->set_color("custom_button_font_highlight", "Tree", font_hover_color); - theme->set_color("font_color", "Tree", font_color); - theme->set_color("font_selected_color", "Tree", mono_color); - theme->set_color("title_button_color", "Tree", font_color); - theme->set_color("drop_position_color", "Tree", accent_color); - theme->set_constant("vseparation", "Tree", widget_default_margin.y - EDSCALE); - theme->set_constant("hseparation", "Tree", 6 * EDSCALE); - theme->set_constant("guide_width", "Tree", border_width); - theme->set_constant("item_margin", "Tree", 3 * default_margin_size * EDSCALE); - theme->set_constant("button_margin", "Tree", default_margin_size * EDSCALE); - theme->set_constant("scroll_border", "Tree", 40 * EDSCALE); - theme->set_constant("scroll_speed", "Tree", 12); + theme->set_icon(SNAME("checked"), SNAME("Tree"), theme->get_icon(SNAME("GuiChecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("indeterminate"), SNAME("Tree"), theme->get_icon(SNAME("GuiIndeterminate"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("unchecked"), SNAME("Tree"), theme->get_icon(SNAME("GuiUnchecked"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("arrow"), SNAME("Tree"), theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("arrow_collapsed"), SNAME("Tree"), theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("arrow_collapsed_mirrored"), SNAME("Tree"), theme->get_icon(SNAME("GuiTreeArrowLeft"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("updown"), SNAME("Tree"), theme->get_icon(SNAME("GuiTreeUpdown"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("select_arrow"), SNAME("Tree"), theme->get_icon(SNAME("GuiDropdown"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("bg_focus"), SNAME("Tree"), style_widget_focus); + theme->set_stylebox(SNAME("custom_button"), SNAME("Tree"), make_empty_stylebox()); + theme->set_stylebox(SNAME("custom_button_pressed"), SNAME("Tree"), make_empty_stylebox()); + theme->set_stylebox(SNAME("custom_button_hover"), SNAME("Tree"), style_widget); + theme->set_color(SNAME("custom_button_font_highlight"), SNAME("Tree"), font_hover_color); + theme->set_color(SNAME("font_color"), SNAME("Tree"), font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("Tree"), mono_color); + theme->set_color(SNAME("title_button_color"), SNAME("Tree"), font_color); + theme->set_color(SNAME("drop_position_color"), SNAME("Tree"), accent_color); + theme->set_constant(SNAME("vseparation"), SNAME("Tree"), widget_default_margin.y - EDSCALE); + theme->set_constant(SNAME("hseparation"), SNAME("Tree"), 6 * EDSCALE); + theme->set_constant(SNAME("guide_width"), SNAME("Tree"), border_width); + theme->set_constant(SNAME("item_margin"), SNAME("Tree"), 3 * default_margin_size * EDSCALE); + theme->set_constant(SNAME("button_margin"), SNAME("Tree"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("scroll_border"), SNAME("Tree"), 40 * EDSCALE); + theme->set_constant(SNAME("scroll_speed"), SNAME("Tree"), 12); const Color guide_color = mono_color * Color(1, 1, 1, 0.05); Color relationship_line_color = mono_color * Color(1, 1, 1, relationship_line_opacity); - theme->set_constant("draw_guides", "Tree", relationship_line_opacity < 0.01); - theme->set_color("guide_color", "Tree", guide_color); + theme->set_constant(SNAME("draw_guides"), SNAME("Tree"), relationship_line_opacity < 0.01); + theme->set_color(SNAME("guide_color"), SNAME("Tree"), guide_color); int relationship_line_width = 1; Color parent_line_color = mono_color * Color(1, 1, 1, CLAMP(relationship_line_opacity + 0.45, 0.0, 1.0)); Color children_line_color = mono_color * Color(1, 1, 1, CLAMP(relationship_line_opacity + 0.25, 0.0, 1.0)); - theme->set_constant("draw_relationship_lines", "Tree", relationship_line_opacity >= 0.01); - theme->set_constant("relationship_line_width", "Tree", relationship_line_width); - theme->set_constant("parent_hl_line_width", "Tree", relationship_line_width * 2); - theme->set_constant("children_hl_line_width", "Tree", relationship_line_width); - theme->set_constant("parent_hl_line_margin", "Tree", relationship_line_width * 3); - theme->set_color("relationship_line_color", "Tree", relationship_line_color); - theme->set_color("parent_hl_line_color", "Tree", parent_line_color); - theme->set_color("children_hl_line_color", "Tree", children_line_color); + theme->set_constant(SNAME("draw_relationship_lines"), SNAME("Tree"), relationship_line_opacity >= 0.01); + theme->set_constant(SNAME("relationship_line_width"), SNAME("Tree"), relationship_line_width); + theme->set_constant(SNAME("parent_hl_line_width"), SNAME("Tree"), relationship_line_width * 2); + theme->set_constant(SNAME("children_hl_line_width"), SNAME("Tree"), relationship_line_width); + theme->set_constant(SNAME("parent_hl_line_margin"), SNAME("Tree"), relationship_line_width * 3); + theme->set_color(SNAME("relationship_line_color"), SNAME("Tree"), relationship_line_color); + theme->set_color(SNAME("parent_hl_line_color"), SNAME("Tree"), parent_line_color); + theme->set_color(SNAME("children_hl_line_color"), SNAME("Tree"), children_line_color); Ref<StyleBoxFlat> style_tree_btn = style_default->duplicate(); style_tree_btn->set_bg_color(highlight_color); style_tree_btn->set_border_width_all(0); - theme->set_stylebox("button_pressed", "Tree", style_tree_btn); + theme->set_stylebox(SNAME("button_pressed"), SNAME("Tree"), style_tree_btn); Ref<StyleBoxFlat> style_tree_hover = style_default->duplicate(); style_tree_hover->set_bg_color(highlight_color * Color(1, 1, 1, 0.4)); style_tree_hover->set_border_width_all(0); - theme->set_stylebox("hover", "Tree", style_tree_hover); + theme->set_stylebox(SNAME("hover"), SNAME("Tree"), style_tree_hover); Ref<StyleBoxFlat> style_tree_focus = style_default->duplicate(); style_tree_focus->set_bg_color(highlight_color); style_tree_focus->set_border_width_all(0); - theme->set_stylebox("selected_focus", "Tree", style_tree_focus); + theme->set_stylebox(SNAME("selected_focus"), SNAME("Tree"), style_tree_focus); Ref<StyleBoxFlat> style_tree_selected = style_tree_focus->duplicate(); - theme->set_stylebox("selected", "Tree", style_tree_selected); + theme->set_stylebox(SNAME("selected"), SNAME("Tree"), style_tree_selected); Ref<StyleBoxFlat> style_tree_cursor = style_default->duplicate(); style_tree_cursor->set_draw_center(false); @@ -957,25 +957,25 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { Ref<StyleBoxFlat> style_tree_title = style_default->duplicate(); style_tree_title->set_bg_color(dark_color_3); style_tree_title->set_border_width_all(0); - theme->set_stylebox("cursor", "Tree", style_tree_cursor); - theme->set_stylebox("cursor_unfocused", "Tree", style_tree_cursor); - theme->set_stylebox("title_button_normal", "Tree", style_tree_title); - theme->set_stylebox("title_button_hover", "Tree", style_tree_title); - theme->set_stylebox("title_button_pressed", "Tree", style_tree_title); + theme->set_stylebox(SNAME("cursor"), SNAME("Tree"), style_tree_cursor); + theme->set_stylebox(SNAME("cursor_unfocused"), SNAME("Tree"), style_tree_cursor); + theme->set_stylebox(SNAME("title_button_normal"), SNAME("Tree"), style_tree_title); + theme->set_stylebox(SNAME("title_button_hover"), SNAME("Tree"), style_tree_title); + theme->set_stylebox(SNAME("title_button_pressed"), SNAME("Tree"), style_tree_title); Color prop_category_color = dark_color_1.lerp(mono_color, 0.12); Color prop_section_color = dark_color_1.lerp(mono_color, 0.09); Color prop_subsection_color = dark_color_1.lerp(mono_color, 0.06); - theme->set_color("prop_category", "Editor", prop_category_color); - theme->set_color("prop_section", "Editor", prop_section_color); - theme->set_color("prop_subsection", "Editor", prop_subsection_color); - theme->set_color("drop_position_color", "Tree", accent_color); + theme->set_color(SNAME("prop_category"), SNAME("Editor"), prop_category_color); + theme->set_color(SNAME("prop_section"), SNAME("Editor"), prop_section_color); + theme->set_color(SNAME("prop_subsection"), SNAME("Editor"), prop_subsection_color); + theme->set_color(SNAME("drop_position_color"), SNAME("Tree"), accent_color); Ref<StyleBoxFlat> category_bg = style_default->duplicate(); // Make Trees easier to distinguish from other controls by using a darker background color. category_bg->set_bg_color(prop_category_color); category_bg->set_border_color(prop_category_color); - theme->set_stylebox("prop_category_style", "Editor", category_bg); + theme->set_stylebox(SNAME("prop_category_style"), SNAME("Editor"), category_bg); // ItemList Ref<StyleBoxFlat> style_itemlist_bg = style_default->duplicate(); @@ -987,47 +987,47 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_itemlist_cursor->set_draw_center(false); style_itemlist_cursor->set_border_width_all(border_width); style_itemlist_cursor->set_border_color(highlight_color); - theme->set_stylebox("cursor", "ItemList", style_itemlist_cursor); - theme->set_stylebox("cursor_unfocused", "ItemList", style_itemlist_cursor); - theme->set_stylebox("selected_focus", "ItemList", style_tree_focus); - theme->set_stylebox("selected", "ItemList", style_tree_selected); - theme->set_stylebox("bg_focus", "ItemList", style_widget_focus); - theme->set_stylebox("bg", "ItemList", style_itemlist_bg); - theme->set_color("font_color", "ItemList", font_color); - theme->set_color("font_selected_color", "ItemList", mono_color); - theme->set_color("guide_color", "ItemList", guide_color); - theme->set_constant("vseparation", "ItemList", widget_default_margin.y - EDSCALE); - theme->set_constant("hseparation", "ItemList", 6 * EDSCALE); - theme->set_constant("icon_margin", "ItemList", 6 * EDSCALE); - theme->set_constant("line_separation", "ItemList", 3 * EDSCALE); + theme->set_stylebox(SNAME("cursor"), SNAME("ItemList"), style_itemlist_cursor); + theme->set_stylebox(SNAME("cursor_unfocused"), SNAME("ItemList"), style_itemlist_cursor); + theme->set_stylebox(SNAME("selected_focus"), SNAME("ItemList"), style_tree_focus); + theme->set_stylebox(SNAME("selected"), SNAME("ItemList"), style_tree_selected); + theme->set_stylebox(SNAME("bg_focus"), SNAME("ItemList"), style_widget_focus); + theme->set_stylebox(SNAME("bg"), SNAME("ItemList"), style_itemlist_bg); + theme->set_color(SNAME("font_color"), SNAME("ItemList"), font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("ItemList"), mono_color); + theme->set_color(SNAME("guide_color"), SNAME("ItemList"), guide_color); + theme->set_constant(SNAME("vseparation"), SNAME("ItemList"), widget_default_margin.y - EDSCALE); + theme->set_constant(SNAME("hseparation"), SNAME("ItemList"), 6 * EDSCALE); + theme->set_constant(SNAME("icon_margin"), SNAME("ItemList"), 6 * EDSCALE); + theme->set_constant(SNAME("line_separation"), SNAME("ItemList"), 3 * EDSCALE); // TabBar & TabContainer - theme->set_stylebox("tab_selected", "TabContainer", style_tab_selected); - theme->set_stylebox("tab_unselected", "TabContainer", style_tab_unselected); - theme->set_stylebox("tab_disabled", "TabContainer", style_tab_disabled); - theme->set_stylebox("tab_selected", "TabBar", style_tab_selected); - theme->set_stylebox("tab_unselected", "TabBar", style_tab_unselected); - theme->set_stylebox("tab_disabled", "TabBar", style_tab_disabled); - theme->set_color("font_selected_color", "TabContainer", font_color); - theme->set_color("font_unselected_color", "TabContainer", font_disabled_color); - theme->set_color("font_selected_color", "TabBar", font_color); - theme->set_color("font_unselected_color", "TabBar", font_disabled_color); - theme->set_icon("menu", "TabContainer", theme->get_icon(SNAME("GuiTabMenu"), SNAME("EditorIcons"))); - theme->set_icon("menu_highlight", "TabContainer", theme->get_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); - theme->set_stylebox("SceneTabFG", "EditorStyles", style_tab_selected); - theme->set_stylebox("SceneTabBG", "EditorStyles", style_tab_unselected); - theme->set_icon("close", "TabBar", theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); - theme->set_stylebox("button_pressed", "TabBar", style_menu); - theme->set_stylebox("button_highlight", "TabBar", style_menu); - theme->set_icon("increment", "TabContainer", theme->get_icon(SNAME("GuiScrollArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("decrement", "TabContainer", theme->get_icon(SNAME("GuiScrollArrowLeft"), SNAME("EditorIcons"))); - theme->set_icon("increment", "TabBar", theme->get_icon(SNAME("GuiScrollArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("decrement", "TabBar", theme->get_icon(SNAME("GuiScrollArrowLeft"), SNAME("EditorIcons"))); - theme->set_icon("increment_highlight", "TabBar", theme->get_icon(SNAME("GuiScrollArrowRightHl"), SNAME("EditorIcons"))); - theme->set_icon("decrement_highlight", "TabBar", theme->get_icon(SNAME("GuiScrollArrowLeftHl"), SNAME("EditorIcons"))); - theme->set_icon("increment_highlight", "TabContainer", theme->get_icon(SNAME("GuiScrollArrowRightHl"), SNAME("EditorIcons"))); - theme->set_icon("decrement_highlight", "TabContainer", theme->get_icon(SNAME("GuiScrollArrowLeftHl"), SNAME("EditorIcons"))); - theme->set_constant("hseparation", "TabBar", 4 * EDSCALE); + theme->set_stylebox(SNAME("tab_selected"), SNAME("TabContainer"), style_tab_selected); + theme->set_stylebox(SNAME("tab_unselected"), SNAME("TabContainer"), style_tab_unselected); + theme->set_stylebox(SNAME("tab_disabled"), SNAME("TabContainer"), style_tab_disabled); + theme->set_stylebox(SNAME("tab_selected"), SNAME("TabBar"), style_tab_selected); + theme->set_stylebox(SNAME("tab_unselected"), SNAME("TabBar"), style_tab_unselected); + theme->set_stylebox(SNAME("tab_disabled"), SNAME("TabBar"), style_tab_disabled); + theme->set_color(SNAME("font_selected_color"), SNAME("TabContainer"), font_color); + theme->set_color(SNAME("font_unselected_color"), SNAME("TabContainer"), font_disabled_color); + theme->set_color(SNAME("font_selected_color"), SNAME("TabBar"), font_color); + theme->set_color(SNAME("font_unselected_color"), SNAME("TabBar"), font_disabled_color); + theme->set_icon(SNAME("menu"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiTabMenu"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("menu_highlight"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"), style_tab_selected); + theme->set_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"), style_tab_unselected); + theme->set_icon(SNAME("close"), SNAME("TabBar"), theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("button_pressed"), SNAME("TabBar"), style_menu); + theme->set_stylebox(SNAME("button_highlight"), SNAME("TabBar"), style_menu); + theme->set_icon(SNAME("increment"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiScrollArrowRight"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("decrement"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiScrollArrowLeft"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("increment"), SNAME("TabBar"), theme->get_icon(SNAME("GuiScrollArrowRight"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("decrement"), SNAME("TabBar"), theme->get_icon(SNAME("GuiScrollArrowLeft"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("increment_highlight"), SNAME("TabBar"), theme->get_icon(SNAME("GuiScrollArrowRightHl"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("decrement_highlight"), SNAME("TabBar"), theme->get_icon(SNAME("GuiScrollArrowLeftHl"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("increment_highlight"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiScrollArrowRightHl"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("decrement_highlight"), SNAME("TabContainer"), theme->get_icon(SNAME("GuiScrollArrowLeftHl"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("hseparation"), SNAME("TabBar"), 4 * EDSCALE); // Content of each tab Ref<StyleBoxFlat> style_content_panel = style_default->duplicate(); @@ -1041,16 +1041,16 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Display border to visually split the body of the container from its possible backgrounds. style_content_panel->set_border_width(Side::SIDE_TOP, Math::round(2 * EDSCALE)); style_content_panel->set_border_color(dark_color_2); - theme->set_stylebox("panel", "TabContainer", style_content_panel); + theme->set_stylebox(SNAME("panel"), SNAME("TabContainer"), style_content_panel); // These styleboxes can be used on tabs against the base color background (e.g. nested tabs). Ref<StyleBoxFlat> style_tab_selected_odd = style_tab_selected->duplicate(); style_tab_selected_odd->set_bg_color(disabled_bg_color); - theme->set_stylebox("tab_selected_odd", "TabContainer", style_tab_selected_odd); + theme->set_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer"), style_tab_selected_odd); Ref<StyleBoxFlat> style_content_panel_odd = style_content_panel->duplicate(); style_content_panel_odd->set_bg_color(disabled_bg_color); - theme->set_stylebox("panel_odd", "TabContainer", style_content_panel_odd); + theme->set_stylebox(SNAME("panel_odd"), SNAME("TabContainer"), style_content_panel_odd); // This stylebox is used in 3d and 2d viewports (no borders). Ref<StyleBoxFlat> style_content_panel_vp = style_content_panel->duplicate(); @@ -1058,31 +1058,31 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_content_panel_vp->set_default_margin(SIDE_TOP, default_margin_size * EDSCALE); style_content_panel_vp->set_default_margin(SIDE_RIGHT, border_width * 2); style_content_panel_vp->set_default_margin(SIDE_BOTTOM, border_width * 2); - theme->set_stylebox("Content", "EditorStyles", style_content_panel_vp); + theme->set_stylebox(SNAME("Content"), SNAME("EditorStyles"), style_content_panel_vp); // This stylebox is used by preview tabs in the Theme Editor. Ref<StyleBoxFlat> style_theme_preview_tab = style_tab_selected_odd->duplicate(); style_theme_preview_tab->set_expand_margin_size(SIDE_BOTTOM, 5 * EDSCALE); - theme->set_stylebox("ThemeEditorPreviewFG", "EditorStyles", style_theme_preview_tab); + theme->set_stylebox(SNAME("ThemeEditorPreviewFG"), SNAME("EditorStyles"), style_theme_preview_tab); Ref<StyleBoxFlat> style_theme_preview_bg_tab = style_tab_unselected->duplicate(); style_theme_preview_bg_tab->set_expand_margin_size(SIDE_BOTTOM, 2 * EDSCALE); - theme->set_stylebox("ThemeEditorPreviewBG", "EditorStyles", style_theme_preview_bg_tab); + theme->set_stylebox(SNAME("ThemeEditorPreviewBG"), SNAME("EditorStyles"), style_theme_preview_bg_tab); // Separators - theme->set_stylebox("separator", "HSeparator", make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width))); - theme->set_stylebox("separator", "VSeparator", make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width), 0, 0, true)); + theme->set_stylebox(SNAME("separator"), SNAME("HSeparator"), make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width))); + theme->set_stylebox(SNAME("separator"), SNAME("VSeparator"), make_line_stylebox(separator_color, MAX(Math::round(EDSCALE), border_width), 0, 0, true)); // Debugger Ref<StyleBoxFlat> style_panel_debugger = style_content_panel->duplicate(); style_panel_debugger->set_border_width(SIDE_BOTTOM, 0); - theme->set_stylebox("DebuggerPanel", "EditorStyles", style_panel_debugger); + theme->set_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles"), style_panel_debugger); Ref<StyleBoxFlat> style_panel_invisible_top = style_content_panel->duplicate(); int stylebox_offset = theme->get_font(SNAME("tab_selected"), SNAME("TabContainer"))->get_height(theme->get_font_size(SNAME("tab_selected"), SNAME("TabContainer"))) + theme->get_stylebox(SNAME("tab_selected"), SNAME("TabContainer"))->get_minimum_size().height + theme->get_stylebox(SNAME("panel"), SNAME("TabContainer"))->get_default_margin(SIDE_TOP); style_panel_invisible_top->set_expand_margin_size(SIDE_TOP, -stylebox_offset); style_panel_invisible_top->set_default_margin(SIDE_TOP, 0); - theme->set_stylebox("BottomPanelDebuggerOverride", "EditorStyles", style_panel_invisible_top); + theme->set_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"), style_panel_invisible_top); // LineEdit @@ -1102,74 +1102,74 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_line_edit_disabled->set_border_color(disabled_color); style_line_edit_disabled->set_bg_color(disabled_bg_color); - theme->set_stylebox("normal", "LineEdit", style_line_edit); - theme->set_stylebox("focus", "LineEdit", style_widget_focus); - theme->set_stylebox("read_only", "LineEdit", style_line_edit_disabled); - theme->set_icon("clear", "LineEdit", theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); - theme->set_color("read_only", "LineEdit", font_disabled_color); - theme->set_color("font_color", "LineEdit", font_color); - theme->set_color("font_selected_color", "LineEdit", mono_color); - theme->set_color("font_uneditable_color", "LineEdit", font_readonly_color); - theme->set_color("font_placeholder_color", "LineEdit", font_placeholder_color); - theme->set_color("caret_color", "LineEdit", font_color); - theme->set_color("selection_color", "LineEdit", selection_color); - theme->set_color("clear_button_color", "LineEdit", font_color); - theme->set_color("clear_button_color_pressed", "LineEdit", accent_color); + theme->set_stylebox(SNAME("normal"), SNAME("LineEdit"), style_line_edit); + theme->set_stylebox(SNAME("focus"), SNAME("LineEdit"), style_widget_focus); + theme->set_stylebox(SNAME("read_only"), SNAME("LineEdit"), style_line_edit_disabled); + theme->set_icon(SNAME("clear"), SNAME("LineEdit"), theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); + theme->set_color(SNAME("read_only"), SNAME("LineEdit"), font_disabled_color); + theme->set_color(SNAME("font_color"), SNAME("LineEdit"), font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("LineEdit"), mono_color); + theme->set_color(SNAME("font_uneditable_color"), SNAME("LineEdit"), font_readonly_color); + theme->set_color(SNAME("font_placeholder_color"), SNAME("LineEdit"), font_placeholder_color); + theme->set_color(SNAME("caret_color"), SNAME("LineEdit"), font_color); + theme->set_color(SNAME("selection_color"), SNAME("LineEdit"), selection_color); + theme->set_color(SNAME("clear_button_color"), SNAME("LineEdit"), font_color); + theme->set_color(SNAME("clear_button_color_pressed"), SNAME("LineEdit"), accent_color); // TextEdit - theme->set_stylebox("normal", "TextEdit", style_line_edit); - theme->set_stylebox("focus", "TextEdit", style_widget_focus); - theme->set_stylebox("read_only", "TextEdit", style_line_edit_disabled); - theme->set_constant("side_margin", "TabContainer", 0); - theme->set_icon("tab", "TextEdit", theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); - theme->set_icon("space", "TextEdit", theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); - theme->set_color("font_color", "TextEdit", font_color); - theme->set_color("font_readonly_color", "TextEdit", font_readonly_color); - theme->set_color("font_placeholder_color", "TextEdit", font_placeholder_color); - theme->set_color("caret_color", "TextEdit", font_color); - theme->set_color("selection_color", "TextEdit", selection_color); - theme->set_constant("line_spacing", "TextEdit", 4 * EDSCALE); + theme->set_stylebox(SNAME("normal"), SNAME("TextEdit"), style_line_edit); + theme->set_stylebox(SNAME("focus"), SNAME("TextEdit"), style_widget_focus); + theme->set_stylebox(SNAME("read_only"), SNAME("TextEdit"), style_line_edit_disabled); + theme->set_constant(SNAME("side_margin"), SNAME("TabContainer"), 0); + theme->set_icon(SNAME("tab"), SNAME("TextEdit"), theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("space"), SNAME("TextEdit"), theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); + theme->set_color(SNAME("font_color"), SNAME("TextEdit"), font_color); + theme->set_color(SNAME("font_readonly_color"), SNAME("TextEdit"), font_readonly_color); + theme->set_color(SNAME("font_placeholder_color"), SNAME("TextEdit"), font_placeholder_color); + theme->set_color(SNAME("caret_color"), SNAME("TextEdit"), font_color); + theme->set_color(SNAME("selection_color"), SNAME("TextEdit"), selection_color); + theme->set_constant(SNAME("line_spacing"), SNAME("TextEdit"), 4 * EDSCALE); // CodeEdit - theme->set_font("font", "CodeEdit", theme->get_font(SNAME("source"), SNAME("EditorFonts"))); - theme->set_font_size("font_size", "CodeEdit", theme->get_font_size(SNAME("source_size"), SNAME("EditorFonts"))); - theme->set_stylebox("normal", "CodeEdit", style_widget); - theme->set_stylebox("focus", "CodeEdit", style_widget_hover); - theme->set_stylebox("read_only", "CodeEdit", style_widget_disabled); - theme->set_icon("tab", "CodeEdit", theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); - theme->set_icon("space", "CodeEdit", theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); - theme->set_icon("folded", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); - theme->set_icon("can_fold", "CodeEdit", theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); - theme->set_icon("executing_line", "CodeEdit", theme->get_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); - theme->set_icon("breakpoint", "CodeEdit", theme->get_icon(SNAME("Breakpoint"), SNAME("EditorIcons"))); - theme->set_constant("line_spacing", "CodeEdit", EDITOR_DEF("text_editor/appearance/whitespace/line_spacing", 6)); + theme->set_font(SNAME("font"), SNAME("CodeEdit"), theme->get_font(SNAME("source"), SNAME("EditorFonts"))); + theme->set_font_size(SNAME("font_size"), SNAME("CodeEdit"), theme->get_font_size(SNAME("source_size"), SNAME("EditorFonts"))); + theme->set_stylebox(SNAME("normal"), SNAME("CodeEdit"), style_widget); + theme->set_stylebox(SNAME("focus"), SNAME("CodeEdit"), style_widget_hover); + theme->set_stylebox(SNAME("read_only"), SNAME("CodeEdit"), style_widget_disabled); + theme->set_icon(SNAME("tab"), SNAME("CodeEdit"), theme->get_icon(SNAME("GuiTab"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("space"), SNAME("CodeEdit"), theme->get_icon(SNAME("GuiSpace"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("folded"), SNAME("CodeEdit"), theme->get_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("can_fold"), SNAME("CodeEdit"), theme->get_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("executing_line"), SNAME("CodeEdit"), theme->get_icon(SNAME("MainPlay"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("breakpoint"), SNAME("CodeEdit"), theme->get_icon(SNAME("Breakpoint"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("line_spacing"), SNAME("CodeEdit"), EDITOR_DEF("text_editor/appearance/whitespace/line_spacing", 6)); // H/VSplitContainer - theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon(SNAME("GuiVsplitBg"), SNAME("EditorIcons")), 1, 1, 1, 1)); - theme->set_stylebox("bg", "HSplitContainer", make_stylebox(theme->get_icon(SNAME("GuiHsplitBg"), SNAME("EditorIcons")), 1, 1, 1, 1)); + theme->set_stylebox(SNAME("bg"), SNAME("VSplitContainer"), make_stylebox(theme->get_icon(SNAME("GuiVsplitBg"), SNAME("EditorIcons")), 1, 1, 1, 1)); + theme->set_stylebox(SNAME("bg"), SNAME("HSplitContainer"), make_stylebox(theme->get_icon(SNAME("GuiHsplitBg"), SNAME("EditorIcons")), 1, 1, 1, 1)); - theme->set_icon("grabber", "VSplitContainer", theme->get_icon(SNAME("GuiVsplitter"), SNAME("EditorIcons"))); - theme->set_icon("grabber", "HSplitContainer", theme->get_icon(SNAME("GuiHsplitter"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("grabber"), SNAME("VSplitContainer"), theme->get_icon(SNAME("GuiVsplitter"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("grabber"), SNAME("HSplitContainer"), theme->get_icon(SNAME("GuiHsplitter"), SNAME("EditorIcons"))); - theme->set_constant("separation", "HSplitContainer", default_margin_size * 2 * EDSCALE); - theme->set_constant("separation", "VSplitContainer", default_margin_size * 2 * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("HSplitContainer"), default_margin_size * 2 * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("VSplitContainer"), default_margin_size * 2 * EDSCALE); // Containers - theme->set_constant("separation", "BoxContainer", default_margin_size * EDSCALE); - theme->set_constant("separation", "HBoxContainer", default_margin_size * EDSCALE); - theme->set_constant("separation", "VBoxContainer", default_margin_size * EDSCALE); - theme->set_constant("margin_left", "MarginContainer", 0); - theme->set_constant("margin_top", "MarginContainer", 0); - theme->set_constant("margin_right", "MarginContainer", 0); - theme->set_constant("margin_bottom", "MarginContainer", 0); - theme->set_constant("hseparation", "GridContainer", default_margin_size * EDSCALE); - theme->set_constant("vseparation", "GridContainer", default_margin_size * EDSCALE); - theme->set_constant("hseparation", "FlowContainer", default_margin_size * EDSCALE); - theme->set_constant("vseparation", "FlowContainer", default_margin_size * EDSCALE); - theme->set_constant("hseparation", "HFlowContainer", default_margin_size * EDSCALE); - theme->set_constant("vseparation", "HFlowContainer", default_margin_size * EDSCALE); - theme->set_constant("hseparation", "VFlowContainer", default_margin_size * EDSCALE); - theme->set_constant("vseparation", "VFlowContainer", default_margin_size * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("BoxContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("HBoxContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("VBoxContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("margin_left"), SNAME("MarginContainer"), 0); + theme->set_constant(SNAME("margin_top"), SNAME("MarginContainer"), 0); + theme->set_constant(SNAME("margin_right"), SNAME("MarginContainer"), 0); + theme->set_constant(SNAME("margin_bottom"), SNAME("MarginContainer"), 0); + theme->set_constant(SNAME("hseparation"), SNAME("GridContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("vseparation"), SNAME("GridContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("hseparation"), SNAME("FlowContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("vseparation"), SNAME("FlowContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("hseparation"), SNAME("HFlowContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("vseparation"), SNAME("HFlowContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("hseparation"), SNAME("VFlowContainer"), default_margin_size * EDSCALE); + theme->set_constant(SNAME("vseparation"), SNAME("VFlowContainer"), default_margin_size * EDSCALE); // Window @@ -1184,119 +1184,119 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_window->set_border_color(base_color); style_window->set_border_width(SIDE_TOP, 24 * EDSCALE); style_window->set_expand_margin_size(SIDE_TOP, 24 * EDSCALE); - theme->set_stylebox("embedded_border", "Window", style_window); - - theme->set_color("title_color", "Window", font_color); - theme->set_icon("close", "Window", theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); - theme->set_icon("close_pressed", "Window", theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); - theme->set_constant("close_h_ofs", "Window", 22 * EDSCALE); - theme->set_constant("close_v_ofs", "Window", 20 * EDSCALE); - theme->set_constant("title_height", "Window", 24 * EDSCALE); - theme->set_constant("resize_margin", "Window", 4 * EDSCALE); - theme->set_font("title_font", "Window", theme->get_font(SNAME("title"), SNAME("EditorFonts"))); - theme->set_font_size("title_font_size", "Window", theme->get_font_size(SNAME("title_size"), SNAME("EditorFonts"))); + theme->set_stylebox(SNAME("embedded_border"), SNAME("Window"), style_window); + + theme->set_color(SNAME("title_color"), SNAME("Window"), font_color); + theme->set_icon(SNAME("close"), SNAME("Window"), theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("close_pressed"), SNAME("Window"), theme->get_icon(SNAME("GuiClose"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("close_h_ofs"), SNAME("Window"), 22 * EDSCALE); + theme->set_constant(SNAME("close_v_ofs"), SNAME("Window"), 20 * EDSCALE); + theme->set_constant(SNAME("title_height"), SNAME("Window"), 24 * EDSCALE); + theme->set_constant(SNAME("resize_margin"), SNAME("Window"), 4 * EDSCALE); + theme->set_font(SNAME("title_font"), SNAME("Window"), theme->get_font(SNAME("title"), SNAME("EditorFonts"))); + theme->set_font_size(SNAME("title_font_size"), SNAME("Window"), theme->get_font_size(SNAME("title_size"), SNAME("EditorFonts"))); // Complex window (currently only Editor Settings and Project Settings) Ref<StyleBoxFlat> style_complex_window = style_window->duplicate(); style_complex_window->set_bg_color(dark_color_2); style_complex_window->set_border_color(dark_color_2); - theme->set_stylebox("panel", "EditorSettingsDialog", style_complex_window); - theme->set_stylebox("panel", "ProjectSettingsEditor", style_complex_window); - theme->set_stylebox("panel", "EditorAbout", style_complex_window); + theme->set_stylebox(SNAME("panel"), SNAME("EditorSettingsDialog"), style_complex_window); + theme->set_stylebox(SNAME("panel"), SNAME("ProjectSettingsEditor"), style_complex_window); + theme->set_stylebox(SNAME("panel"), SNAME("EditorAbout"), style_complex_window); // AcceptDialog - theme->set_stylebox("panel", "AcceptDialog", style_window_title); + theme->set_stylebox(SNAME("panel"), SNAME("AcceptDialog"), style_window_title); // HScrollBar Ref<Texture2D> empty_icon = memnew(ImageTexture); - theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); - theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); - theme->set_stylebox("grabber", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); - theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 2, 2, 2, 2)); - theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberPressed"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); + theme->set_stylebox(SNAME("scroll"), SNAME("HScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("scroll_focus"), SNAME("HScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("grabber"), SNAME("HScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); + theme->set_stylebox(SNAME("grabber_highlight"), SNAME("HScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox(SNAME("grabber_pressed"), SNAME("HScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberPressed"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); - theme->set_icon("increment", "HScrollBar", empty_icon); - theme->set_icon("increment_highlight", "HScrollBar", empty_icon); - theme->set_icon("increment_pressed", "HScrollBar", empty_icon); - theme->set_icon("decrement", "HScrollBar", empty_icon); - theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); - theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); + theme->set_icon(SNAME("increment"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_highlight"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_pressed"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_highlight"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_pressed"), SNAME("HScrollBar"), empty_icon); // VScrollBar - theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); - theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); - theme->set_stylebox("grabber", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); - theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 2, 2, 2, 2)); - theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberPressed"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); - - theme->set_icon("increment", "VScrollBar", empty_icon); - theme->set_icon("increment_highlight", "VScrollBar", empty_icon); - theme->set_icon("increment_pressed", "VScrollBar", empty_icon); - theme->set_icon("decrement", "VScrollBar", empty_icon); - theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); - theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); + theme->set_stylebox(SNAME("scroll"), SNAME("VScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("scroll_focus"), SNAME("VScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollBg"), SNAME("EditorIcons")), 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("grabber"), SNAME("VScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabber"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); + theme->set_stylebox(SNAME("grabber_highlight"), SNAME("VScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberHl"), SNAME("EditorIcons")), 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox(SNAME("grabber_pressed"), SNAME("VScrollBar"), make_stylebox(theme->get_icon(SNAME("GuiScrollGrabberPressed"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 2, 2, 2)); + + theme->set_icon(SNAME("increment"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_highlight"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_pressed"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_highlight"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_pressed"), SNAME("VScrollBar"), empty_icon); // HSlider - theme->set_icon("grabber_highlight", "HSlider", theme->get_icon(SNAME("GuiSliderGrabberHl"), SNAME("EditorIcons"))); - theme->set_icon("grabber", "HSlider", theme->get_icon(SNAME("GuiSliderGrabber"), SNAME("EditorIcons"))); - theme->set_stylebox("slider", "HSlider", make_flat_stylebox(dark_color_3, 0, default_margin_size / 2, 0, default_margin_size / 2, corner_width)); - theme->set_stylebox("grabber_area", "HSlider", make_flat_stylebox(contrast_color_1, 0, default_margin_size / 2, 0, default_margin_size / 2, corner_width)); - theme->set_stylebox("grabber_area_highlight", "HSlider", make_flat_stylebox(contrast_color_1, 0, default_margin_size / 2, 0, default_margin_size / 2)); + theme->set_icon(SNAME("grabber_highlight"), SNAME("HSlider"), theme->get_icon(SNAME("GuiSliderGrabberHl"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("grabber"), SNAME("HSlider"), theme->get_icon(SNAME("GuiSliderGrabber"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("slider"), SNAME("HSlider"), make_flat_stylebox(dark_color_3, 0, default_margin_size / 2, 0, default_margin_size / 2, corner_width)); + theme->set_stylebox(SNAME("grabber_area"), SNAME("HSlider"), make_flat_stylebox(contrast_color_1, 0, default_margin_size / 2, 0, default_margin_size / 2, corner_width)); + theme->set_stylebox(SNAME("grabber_area_highlight"), SNAME("HSlider"), make_flat_stylebox(contrast_color_1, 0, default_margin_size / 2, 0, default_margin_size / 2)); // VSlider - theme->set_icon("grabber", "VSlider", theme->get_icon(SNAME("GuiSliderGrabber"), SNAME("EditorIcons"))); - theme->set_icon("grabber_highlight", "VSlider", theme->get_icon(SNAME("GuiSliderGrabberHl"), SNAME("EditorIcons"))); - theme->set_stylebox("slider", "VSlider", make_flat_stylebox(dark_color_3, default_margin_size / 2, 0, default_margin_size / 2, 0, corner_width)); - theme->set_stylebox("grabber_area", "VSlider", make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0, corner_width)); - theme->set_stylebox("grabber_area_highlight", "VSlider", make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0)); + theme->set_icon(SNAME("grabber"), SNAME("VSlider"), theme->get_icon(SNAME("GuiSliderGrabber"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("grabber_highlight"), SNAME("VSlider"), theme->get_icon(SNAME("GuiSliderGrabberHl"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("slider"), SNAME("VSlider"), make_flat_stylebox(dark_color_3, default_margin_size / 2, 0, default_margin_size / 2, 0, corner_width)); + theme->set_stylebox(SNAME("grabber_area"), SNAME("VSlider"), make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0, corner_width)); + theme->set_stylebox(SNAME("grabber_area_highlight"), SNAME("VSlider"), make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0)); // RichTextLabel - theme->set_color("default_color", "RichTextLabel", font_color); - theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0)); - theme->set_constant("shadow_offset_x", "RichTextLabel", 1 * EDSCALE); - theme->set_constant("shadow_offset_y", "RichTextLabel", 1 * EDSCALE); - theme->set_constant("shadow_outline_size", "RichTextLabel", 1 * EDSCALE); - theme->set_stylebox("focus", "RichTextLabel", make_empty_stylebox()); - theme->set_stylebox("normal", "RichTextLabel", style_tree_bg); + theme->set_color(SNAME("default_color"), SNAME("RichTextLabel"), font_color); + theme->set_color(SNAME("font_shadow_color"), SNAME("RichTextLabel"), Color(0, 0, 0, 0)); + theme->set_constant(SNAME("shadow_offset_x"), SNAME("RichTextLabel"), 1 * EDSCALE); + theme->set_constant(SNAME("shadow_offset_y"), SNAME("RichTextLabel"), 1 * EDSCALE); + theme->set_constant(SNAME("shadow_outline_size"), SNAME("RichTextLabel"), 1 * EDSCALE); + theme->set_stylebox(SNAME("focus"), SNAME("RichTextLabel"), make_empty_stylebox()); + theme->set_stylebox(SNAME("normal"), SNAME("RichTextLabel"), style_tree_bg); // Editor help. - theme->set_color("title_color", "EditorHelp", accent_color); - theme->set_color("headline_color", "EditorHelp", mono_color); - theme->set_color("text_color", "EditorHelp", font_color); - theme->set_color("comment_color", "EditorHelp", font_color * Color(1, 1, 1, 0.6)); - theme->set_color("symbol_color", "EditorHelp", font_color * Color(1, 1, 1, 0.6)); - theme->set_color("value_color", "EditorHelp", font_color * Color(1, 1, 1, 0.6)); - theme->set_color("qualifier_color", "EditorHelp", font_color * Color(1, 1, 1, 0.8)); - theme->set_color("type_color", "EditorHelp", accent_color.lerp(font_color, 0.5)); - theme->set_color("selection_color", "EditorHelp", accent_color * Color(1, 1, 1, 0.4)); - theme->set_color("link_color", "EditorHelp", accent_color.lerp(mono_color, 0.8)); - theme->set_color("code_color", "EditorHelp", accent_color.lerp(mono_color, 0.6)); - theme->set_color("kbd_color", "EditorHelp", accent_color.lerp(property_color, 0.6)); - theme->set_constant("line_separation", "EditorHelp", Math::round(6 * EDSCALE)); - theme->set_constant("table_hseparation", "EditorHelp", 16 * EDSCALE); - theme->set_constant("table_vseparation", "EditorHelp", 6 * EDSCALE); + theme->set_color(SNAME("title_color"), SNAME("EditorHelp"), accent_color); + theme->set_color(SNAME("headline_color"), SNAME("EditorHelp"), mono_color); + theme->set_color(SNAME("text_color"), SNAME("EditorHelp"), font_color); + theme->set_color(SNAME("comment_color"), SNAME("EditorHelp"), font_color * Color(1, 1, 1, 0.6)); + theme->set_color(SNAME("symbol_color"), SNAME("EditorHelp"), font_color * Color(1, 1, 1, 0.6)); + theme->set_color(SNAME("value_color"), SNAME("EditorHelp"), font_color * Color(1, 1, 1, 0.6)); + theme->set_color(SNAME("qualifier_color"), SNAME("EditorHelp"), font_color * Color(1, 1, 1, 0.8)); + theme->set_color(SNAME("type_color"), SNAME("EditorHelp"), accent_color.lerp(font_color, 0.5)); + theme->set_color(SNAME("selection_color"), SNAME("EditorHelp"), accent_color * Color(1, 1, 1, 0.4)); + theme->set_color(SNAME("link_color"), SNAME("EditorHelp"), accent_color.lerp(mono_color, 0.8)); + theme->set_color(SNAME("code_color"), SNAME("EditorHelp"), accent_color.lerp(mono_color, 0.6)); + theme->set_color(SNAME("kbd_color"), SNAME("EditorHelp"), accent_color.lerp(property_color, 0.6)); + theme->set_constant(SNAME("line_separation"), SNAME("EditorHelp"), Math::round(6 * EDSCALE)); + theme->set_constant(SNAME("table_hseparation"), SNAME("EditorHelp"), 16 * EDSCALE); + theme->set_constant(SNAME("table_vseparation"), SNAME("EditorHelp"), 6 * EDSCALE); // Panel - theme->set_stylebox("panel", "Panel", make_flat_stylebox(dark_color_1, 6, 4, 6, 4, corner_width)); - theme->set_stylebox("panel_fg", "Panel", style_default); + theme->set_stylebox(SNAME("panel"), SNAME("Panel"), make_flat_stylebox(dark_color_1, 6, 4, 6, 4, corner_width)); + theme->set_stylebox(SNAME("panel_fg"), SNAME("Panel"), style_default); // Label - theme->set_stylebox("normal", "Label", style_empty); - theme->set_color("font_color", "Label", font_color); - theme->set_color("font_shadow_color", "Label", Color(0, 0, 0, 0)); - theme->set_constant("shadow_offset_x", "Label", 1 * EDSCALE); - theme->set_constant("shadow_offset_y", "Label", 1 * EDSCALE); - theme->set_constant("shadow_outline_size", "Label", 1 * EDSCALE); - theme->set_constant("line_spacing", "Label", 3 * EDSCALE); + theme->set_stylebox(SNAME("normal"), SNAME("Label"), style_empty); + theme->set_color(SNAME("font_color"), SNAME("Label"), font_color); + theme->set_color(SNAME("font_shadow_color"), SNAME("Label"), Color(0, 0, 0, 0)); + theme->set_constant(SNAME("shadow_offset_x"), SNAME("Label"), 1 * EDSCALE); + theme->set_constant(SNAME("shadow_offset_y"), SNAME("Label"), 1 * EDSCALE); + theme->set_constant(SNAME("shadow_outline_size"), SNAME("Label"), 1 * EDSCALE); + theme->set_constant(SNAME("line_spacing"), SNAME("Label"), 3 * EDSCALE); // LinkButton - theme->set_stylebox("focus", "LinkButton", style_empty); - theme->set_color("font_color", "LinkButton", font_color); - theme->set_color("font_hover_color", "LinkButton", font_hover_color); - theme->set_color("font_focus_color", "LinkButton", font_focus_color); - theme->set_color("font_pressed_color", "LinkButton", accent_color); - theme->set_color("font_disabled_color", "LinkButton", font_disabled_color); + theme->set_stylebox(SNAME("focus"), SNAME("LinkButton"), style_empty); + theme->set_color(SNAME("font_color"), SNAME("LinkButton"), font_color); + theme->set_color(SNAME("font_hover_color"), SNAME("LinkButton"), font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("LinkButton"), font_focus_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("LinkButton"), accent_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("LinkButton"), font_disabled_color); // TooltipPanel Ref<StyleBoxFlat> style_tooltip = style_popup->duplicate(); @@ -1307,48 +1307,48 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { style_tooltip->set_default_margin(SIDE_BOTTOM, default_margin_size * EDSCALE * 0.5); style_tooltip->set_bg_color(dark_color_3 * Color(0.8, 0.8, 0.8, 0.9)); style_tooltip->set_border_width_all(0); - theme->set_color("font_color", "TooltipLabel", font_hover_color); - theme->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0)); - theme->set_stylebox("panel", "TooltipPanel", style_tooltip); + theme->set_color(SNAME("font_color"), SNAME("TooltipLabel"), font_hover_color); + theme->set_color(SNAME("font_color_shadow"), SNAME("TooltipLabel"), Color(0, 0, 0, 0)); + theme->set_stylebox(SNAME("panel"), SNAME("TooltipPanel"), style_tooltip); // PopupPanel - theme->set_stylebox("panel", "PopupPanel", style_popup); + theme->set_stylebox(SNAME("panel"), SNAME("PopupPanel"), style_popup); // SpinBox - theme->set_icon("updown", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdown"), SNAME("EditorIcons"))); - theme->set_icon("updown_disabled", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdownDisabled"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("updown"), SNAME("SpinBox"), theme->get_icon(SNAME("GuiSpinboxUpdown"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("updown_disabled"), SNAME("SpinBox"), theme->get_icon(SNAME("GuiSpinboxUpdownDisabled"), SNAME("EditorIcons"))); // ProgressBar - theme->set_stylebox("bg", "ProgressBar", make_stylebox(theme->get_icon(SNAME("GuiProgressBar"), SNAME("EditorIcons")), 4, 4, 4, 4, 0, 0, 0, 0)); - theme->set_stylebox("fg", "ProgressBar", make_stylebox(theme->get_icon(SNAME("GuiProgressFill"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 1, 2, 1)); - theme->set_color("font_color", "ProgressBar", font_color); + theme->set_stylebox(SNAME("bg"), SNAME("ProgressBar"), make_stylebox(theme->get_icon(SNAME("GuiProgressBar"), SNAME("EditorIcons")), 4, 4, 4, 4, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("fg"), SNAME("ProgressBar"), make_stylebox(theme->get_icon(SNAME("GuiProgressFill"), SNAME("EditorIcons")), 6, 6, 6, 6, 2, 1, 2, 1)); + theme->set_color(SNAME("font_color"), SNAME("ProgressBar"), font_color); // GraphEdit - theme->set_stylebox("bg", "GraphEdit", style_tree_bg); + theme->set_stylebox(SNAME("bg"), "GraphEdit", style_tree_bg); if (dark_theme) { - theme->set_color("grid_major", "GraphEdit", Color(1.0, 1.0, 1.0, 0.15)); - theme->set_color("grid_minor", "GraphEdit", Color(1.0, 1.0, 1.0, 0.07)); + theme->set_color(SNAME("grid_major"), SNAME("GraphEdit"), Color(1.0, 1.0, 1.0, 0.15)); + theme->set_color(SNAME("grid_minor"), SNAME("GraphEdit"), Color(1.0, 1.0, 1.0, 0.07)); } else { - theme->set_color("grid_major", "GraphEdit", Color(0.0, 0.0, 0.0, 0.15)); - theme->set_color("grid_minor", "GraphEdit", Color(0.0, 0.0, 0.0, 0.07)); + theme->set_color(SNAME("grid_major"), SNAME("GraphEdit"), Color(0.0, 0.0, 0.0, 0.15)); + theme->set_color(SNAME("grid_minor"), SNAME("GraphEdit"), Color(0.0, 0.0, 0.0, 0.07)); } - theme->set_color("selection_fill", "GraphEdit", theme->get_color(SNAME("box_selection_fill_color"), SNAME("Editor"))); - theme->set_color("selection_stroke", "GraphEdit", theme->get_color(SNAME("box_selection_stroke_color"), SNAME("Editor"))); - theme->set_color("activity", "GraphEdit", accent_color); - theme->set_icon("minus", "GraphEdit", theme->get_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); - theme->set_icon("more", "GraphEdit", theme->get_icon(SNAME("ZoomMore"), SNAME("EditorIcons"))); - theme->set_icon("reset", "GraphEdit", theme->get_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); - theme->set_icon("snap", "GraphEdit", theme->get_icon(SNAME("SnapGrid"), SNAME("EditorIcons"))); - theme->set_icon("minimap", "GraphEdit", theme->get_icon(SNAME("GridMinimap"), SNAME("EditorIcons"))); - theme->set_icon("layout", "GraphEdit", theme->get_icon(SNAME("GridLayout"), SNAME("EditorIcons"))); - theme->set_constant("bezier_len_pos", "GraphEdit", 80 * EDSCALE); - theme->set_constant("bezier_len_neg", "GraphEdit", 160 * EDSCALE); + theme->set_color(SNAME("selection_fill"), SNAME("GraphEdit"), theme->get_color(SNAME("box_selection_fill_color"), SNAME("Editor"))); + theme->set_color(SNAME("selection_stroke"), SNAME("GraphEdit"), theme->get_color(SNAME("box_selection_stroke_color"), SNAME("Editor"))); + theme->set_color(SNAME("activity"), SNAME("GraphEdit"), accent_color); + theme->set_icon(SNAME("minus"), SNAME("GraphEdit"), theme->get_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("more"), SNAME("GraphEdit"), theme->get_icon(SNAME("ZoomMore"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("reset"), SNAME("GraphEdit"), theme->get_icon(SNAME("ZoomReset"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("snap"), SNAME("GraphEdit"), theme->get_icon(SNAME("SnapGrid"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("minimap"), SNAME("GraphEdit"), theme->get_icon(SNAME("GridMinimap"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("layout"), SNAME("GraphEdit"), theme->get_icon(SNAME("GridLayout"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("bezier_len_pos"), SNAME("GraphEdit"), 80 * EDSCALE); + theme->set_constant(SNAME("bezier_len_neg"), SNAME("GraphEdit"), 160 * EDSCALE); // GraphEditMinimap Ref<StyleBoxFlat> style_minimap_bg = make_flat_stylebox(dark_color_1, 0, 0, 0, 0); style_minimap_bg->set_border_color(dark_color_3); style_minimap_bg->set_border_width_all(1); - theme->set_stylebox("bg", "GraphEditMinimap", style_minimap_bg); + theme->set_stylebox(SNAME("bg"), SNAME("GraphEditMinimap"), style_minimap_bg); Ref<StyleBoxFlat> style_minimap_camera; Ref<StyleBoxFlat> style_minimap_node; @@ -1363,8 +1363,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { } style_minimap_camera->set_border_width_all(1); style_minimap_node->set_corner_radius_all(1); - theme->set_stylebox("camera", "GraphEditMinimap", style_minimap_camera); - theme->set_stylebox("node", "GraphEditMinimap", style_minimap_node); + theme->set_stylebox(SNAME("camera"), SNAME("GraphEditMinimap"), style_minimap_camera); + theme->set_stylebox(SNAME("node"), SNAME("GraphEditMinimap"), style_minimap_node); Ref<Texture2D> minimap_resizer_icon = theme->get_icon(SNAME("GuiResizer"), SNAME("EditorIcons")); Color minimap_resizer_color; @@ -1373,8 +1373,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { } else { minimap_resizer_color = Color(0, 0, 0, 0.65); } - theme->set_icon("resizer", "GraphEditMinimap", flip_icon(minimap_resizer_icon, true, true)); - theme->set_color("resizer_color", "GraphEditMinimap", minimap_resizer_color); + theme->set_icon(SNAME("resizer"), SNAME("GraphEditMinimap"), flip_icon(minimap_resizer_icon, true, true)); + theme->set_color(SNAME("resizer_color"), SNAME("GraphEditMinimap"), minimap_resizer_color); // GraphNode const int gn_margin_side = 28; @@ -1413,93 +1413,93 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { graphsbcomment->set_border_width(SIDE_TOP, 24 * EDSCALE); graphsbcommentselected->set_border_width(SIDE_TOP, 24 * EDSCALE); - theme->set_stylebox("frame", "GraphNode", graphsb); - theme->set_stylebox("selectedframe", "GraphNode", graphsbselected); - theme->set_stylebox("comment", "GraphNode", graphsbcomment); - theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected); - theme->set_stylebox("breakpoint", "GraphNode", graphsbbreakpoint); - theme->set_stylebox("position", "GraphNode", graphsbposition); - theme->set_stylebox("state_machine_frame", "GraphNode", smgraphsb); - theme->set_stylebox("state_machine_selectedframe", "GraphNode", smgraphsbselected); + theme->set_stylebox(SNAME("frame"), SNAME("GraphNode"), graphsb); + theme->set_stylebox(SNAME("selectedframe"), SNAME("GraphNode"), graphsbselected); + theme->set_stylebox(SNAME("comment"), SNAME("GraphNode"), graphsbcomment); + theme->set_stylebox(SNAME("commentfocus"), SNAME("GraphNode"), graphsbcommentselected); + theme->set_stylebox(SNAME("breakpoint"), SNAME("GraphNode"), graphsbbreakpoint); + theme->set_stylebox(SNAME("position"), SNAME("GraphNode"), graphsbposition); + theme->set_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"), smgraphsb); + theme->set_stylebox(SNAME("state_machine_selectedframe"), SNAME("GraphNode"), smgraphsbselected); Color default_node_color = dark_color_1.inverted(); - theme->set_color("title_color", "GraphNode", default_node_color); + theme->set_color(SNAME("title_color"), SNAME("GraphNode"), default_node_color); default_node_color.a = 0.7; - theme->set_color("close_color", "GraphNode", default_node_color); - theme->set_color("resizer_color", "GraphNode", default_node_color); + theme->set_color(SNAME("close_color"), SNAME("GraphNode"), default_node_color); + theme->set_color(SNAME("resizer_color"), SNAME("GraphNode"), default_node_color); - theme->set_constant("port_offset", "GraphNode", 14 * EDSCALE); - theme->set_constant("title_h_offset", "GraphNode", -16 * EDSCALE); - theme->set_constant("title_offset", "GraphNode", 20 * EDSCALE); - theme->set_constant("close_h_offset", "GraphNode", 20 * EDSCALE); - theme->set_constant("close_offset", "GraphNode", 20 * EDSCALE); - theme->set_constant("separation", "GraphNode", 1 * EDSCALE); + theme->set_constant(SNAME("port_offset"), SNAME("GraphNode"), 14 * EDSCALE); + theme->set_constant(SNAME("title_h_offset"), SNAME("GraphNode"), -16 * EDSCALE); + theme->set_constant(SNAME("title_offset"), SNAME("GraphNode"), 20 * EDSCALE); + theme->set_constant(SNAME("close_h_offset"), SNAME("GraphNode"), 20 * EDSCALE); + theme->set_constant(SNAME("close_offset"), SNAME("GraphNode"), 20 * EDSCALE); + theme->set_constant(SNAME("separation"), SNAME("GraphNode"), 1 * EDSCALE); - theme->set_icon("close", "GraphNode", theme->get_icon(SNAME("GuiCloseCustomizable"), SNAME("EditorIcons"))); - theme->set_icon("resizer", "GraphNode", theme->get_icon(SNAME("GuiResizer"), SNAME("EditorIcons"))); - theme->set_icon("port", "GraphNode", theme->get_icon(SNAME("GuiGraphNodePort"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("close"), SNAME("GraphNode"), theme->get_icon(SNAME("GuiCloseCustomizable"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("resizer"), SNAME("GraphNode"), theme->get_icon(SNAME("GuiResizer"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("port"), SNAME("GraphNode"), theme->get_icon(SNAME("GuiGraphNodePort"), SNAME("EditorIcons"))); // GridContainer - theme->set_constant("vseparation", "GridContainer", Math::round(widget_default_margin.y - 2 * EDSCALE)); + theme->set_constant(SNAME("vseparation"), SNAME("GridContainer"), Math::round(widget_default_margin.y - 2 * EDSCALE)); // FileDialog - theme->set_icon("folder", "FileDialog", theme->get_icon(SNAME("Folder"), SNAME("EditorIcons"))); - theme->set_icon("parent_folder", "FileDialog", theme->get_icon(SNAME("ArrowUp"), SNAME("EditorIcons"))); - theme->set_icon("back_folder", "FileDialog", theme->get_icon(SNAME("Back"), SNAME("EditorIcons"))); - theme->set_icon("forward_folder", "FileDialog", theme->get_icon(SNAME("Forward"), SNAME("EditorIcons"))); - theme->set_icon("reload", "FileDialog", theme->get_icon(SNAME("Reload"), SNAME("EditorIcons"))); - theme->set_icon("toggle_hidden", "FileDialog", theme->get_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("folder"), SNAME("FileDialog"), theme->get_icon(SNAME("Folder"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("parent_folder"), SNAME("FileDialog"), theme->get_icon(SNAME("ArrowUp"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("back_folder"), SNAME("FileDialog"), theme->get_icon(SNAME("Back"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("forward_folder"), SNAME("FileDialog"), theme->get_icon(SNAME("Forward"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("reload"), SNAME("FileDialog"), theme->get_icon(SNAME("Reload"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("toggle_hidden"), SNAME("FileDialog"), theme->get_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons"))); // Use a different color for folder icons to make them easier to distinguish from files. // On a light theme, the icon will be dark, so we need to lighten it before blending it with the accent color. - theme->set_color("folder_icon_modulate", "FileDialog", (dark_theme ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)).lerp(accent_color, 0.7)); - theme->set_color("files_disabled", "FileDialog", font_disabled_color); + theme->set_color(SNAME("folder_icon_modulate"), SNAME("FileDialog"), (dark_theme ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25)).lerp(accent_color, 0.7)); + theme->set_color(SNAME("files_disabled"), SNAME("FileDialog"), font_disabled_color); // ColorPicker - theme->set_constant("margin", "ColorPicker", popup_margin_size); - theme->set_constant("sv_width", "ColorPicker", 256 * EDSCALE); - theme->set_constant("sv_height", "ColorPicker", 256 * EDSCALE); - theme->set_constant("h_width", "ColorPicker", 30 * EDSCALE); - theme->set_constant("label_width", "ColorPicker", 10 * EDSCALE); - theme->set_icon("screen_picker", "ColorPicker", theme->get_icon(SNAME("ColorPick"), SNAME("EditorIcons"))); - theme->set_icon("add_preset", "ColorPicker", theme->get_icon(SNAME("Add"), SNAME("EditorIcons"))); - theme->set_icon("sample_bg", "ColorPicker", theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); - theme->set_icon("overbright_indicator", "ColorPicker", theme->get_icon(SNAME("OverbrightIndicator"), SNAME("EditorIcons"))); - theme->set_icon("bar_arrow", "ColorPicker", theme->get_icon(SNAME("ColorPickerBarArrow"), SNAME("EditorIcons"))); - theme->set_icon("picker_cursor", "ColorPicker", theme->get_icon(SNAME("PickerCursor"), SNAME("EditorIcons"))); + theme->set_constant(SNAME("margin"), SNAME("ColorPicker"), popup_margin_size); + theme->set_constant(SNAME("sv_width"), SNAME("ColorPicker"), 256 * EDSCALE); + theme->set_constant(SNAME("sv_height"), SNAME("ColorPicker"), 256 * EDSCALE); + theme->set_constant(SNAME("h_width"), SNAME("ColorPicker"), 30 * EDSCALE); + theme->set_constant(SNAME("label_width"), SNAME("ColorPicker"), 10 * EDSCALE); + theme->set_icon(SNAME("screen_picker"), SNAME("ColorPicker"), theme->get_icon(SNAME("ColorPick"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("add_preset"), SNAME("ColorPicker"), theme->get_icon(SNAME("Add"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("sample_bg"), SNAME("ColorPicker"), theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("overbright_indicator"), SNAME("ColorPicker"), theme->get_icon(SNAME("OverbrightIndicator"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("bar_arrow"), SNAME("ColorPicker"), theme->get_icon(SNAME("ColorPickerBarArrow"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("picker_cursor"), SNAME("ColorPicker"), theme->get_icon(SNAME("PickerCursor"), SNAME("EditorIcons"))); // ColorPickerButton - theme->set_icon("bg", "ColorPickerButton", theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("bg"), SNAME("ColorPickerButton"), theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); // ColorPresetButton Ref<StyleBoxFlat> preset_sb = make_flat_stylebox(Color(1, 1, 1), 2, 2, 2, 2, 2); preset_sb->set_anti_aliased(false); - theme->set_stylebox("preset_fg", "ColorPresetButton", preset_sb); - theme->set_icon("preset_bg", "ColorPresetButton", theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); - theme->set_icon("overbright_indicator", "ColorPresetButton", theme->get_icon(SNAME("OverbrightIndicator"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("preset_fg"), SNAME("ColorPresetButton"), preset_sb); + theme->set_icon(SNAME("preset_bg"), SNAME("ColorPresetButton"), theme->get_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons"))); + theme->set_icon(SNAME("overbright_indicator"), SNAME("ColorPresetButton"), theme->get_icon(SNAME("OverbrightIndicator"), SNAME("EditorIcons"))); // Information on 3D viewport Ref<StyleBoxFlat> style_info_3d_viewport = style_default->duplicate(); style_info_3d_viewport->set_bg_color(style_info_3d_viewport->get_bg_color() * Color(1, 1, 1, 0.5)); style_info_3d_viewport->set_border_width_all(0); - theme->set_stylebox("Information3dViewport", "EditorStyles", style_info_3d_viewport); + theme->set_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"), style_info_3d_viewport); // Asset Library. - theme->set_stylebox("panel", "AssetLib", style_content_panel); - theme->set_color("status_color", "AssetLib", Color(0.5, 0.5, 0.5)); - theme->set_icon("dismiss", "AssetLib", theme->get_icon(SNAME("Close"), SNAME("EditorIcons"))); + theme->set_stylebox(SNAME("panel"), SNAME("AssetLib"), style_content_panel); + theme->set_color(SNAME("status_color"), SNAME("AssetLib"), Color(0.5, 0.5, 0.5)); + theme->set_icon(SNAME("dismiss"), SNAME("AssetLib"), theme->get_icon(SNAME("Close"), SNAME("EditorIcons"))); // Theme editor. - theme->set_color("preview_picker_overlay_color", "ThemeEditor", Color(0.1, 0.1, 0.1, 0.25)); + theme->set_color(SNAME("preview_picker_overlay_color"), SNAME("ThemeEditor"), Color(0.1, 0.1, 0.1, 0.25)); Color theme_preview_picker_bg_color = accent_color; theme_preview_picker_bg_color.a = 0.2; Ref<StyleBoxFlat> theme_preview_picker_sb = make_flat_stylebox(theme_preview_picker_bg_color, 0, 0, 0, 0); theme_preview_picker_sb->set_border_color(accent_color); theme_preview_picker_sb->set_border_width_all(1.0 * EDSCALE); - theme->set_stylebox("preview_picker_overlay", "ThemeEditor", theme_preview_picker_sb); + theme->set_stylebox(SNAME("preview_picker_overlay"), SNAME("ThemeEditor"), theme_preview_picker_sb); Color theme_preview_picker_label_bg_color = accent_color; theme_preview_picker_label_bg_color.set_v(0.5); Ref<StyleBoxFlat> theme_preview_picker_label_sb = make_flat_stylebox(theme_preview_picker_label_bg_color, 4.0, 1.0, 4.0, 3.0); - theme->set_stylebox("preview_picker_label", "ThemeEditor", theme_preview_picker_label_sb); + theme->set_stylebox(SNAME("preview_picker_label"), SNAME("ThemeEditor"), theme_preview_picker_label_sb); // adaptive script theme constants // for comments and elements with lower relevance @@ -1593,27 +1593,27 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { } // Now theme is loaded, apply it to CodeEdit. - theme->set_color("background_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/background_color")); - theme->set_color("completion_background_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_background_color")); - theme->set_color("completion_selected_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_selected_color")); - theme->set_color("completion_existing_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_existing_color")); - theme->set_color("completion_scroll_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_scroll_color")); - theme->set_color("completion_font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_font_color")); - theme->set_color("font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/text_color")); - theme->set_color("line_number_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/line_number_color")); - theme->set_color("caret_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/caret_color")); - theme->set_color("font_selected_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/text_selected_color")); - theme->set_color("selection_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/selection_color")); - theme->set_color("brace_mismatch_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/brace_mismatch_color")); - theme->set_color("current_line_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/current_line_color")); - theme->set_color("line_length_guideline_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/line_length_guideline_color")); - theme->set_color("word_highlighted_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/word_highlighted_color")); - theme->set_color("bookmark_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/bookmark_color")); - theme->set_color("breakpoint_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/breakpoint_color")); - theme->set_color("executing_line_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/executing_line_color")); - theme->set_color("code_folding_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/code_folding_color")); - theme->set_color("search_result_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/search_result_color")); - theme->set_color("search_result_border_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/search_result_border_color")); + theme->set_color(SNAME("background_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/background_color")); + theme->set_color(SNAME("completion_background_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/completion_background_color")); + theme->set_color(SNAME("completion_selected_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/completion_selected_color")); + theme->set_color(SNAME("completion_existing_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/completion_existing_color")); + theme->set_color(SNAME("completion_scroll_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/completion_scroll_color")); + theme->set_color(SNAME("completion_font_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/completion_font_color")); + theme->set_color(SNAME("font_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/text_color")); + theme->set_color(SNAME("line_number_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/line_number_color")); + theme->set_color(SNAME("caret_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/caret_color")); + theme->set_color(SNAME("font_selected_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/text_selected_color")); + theme->set_color(SNAME("selection_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/selection_color")); + theme->set_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/brace_mismatch_color")); + theme->set_color(SNAME("current_line_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/current_line_color")); + theme->set_color(SNAME("line_length_guideline_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/line_length_guideline_color")); + theme->set_color(SNAME("word_highlighted_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/word_highlighted_color")); + theme->set_color(SNAME("bookmark_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/bookmark_color")); + theme->set_color(SNAME("breakpoint_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/breakpoint_color")); + theme->set_color(SNAME("executing_line_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/executing_line_color")); + theme->set_color(SNAME("code_folding_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/code_folding_color")); + theme->set_color(SNAME("search_result_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/search_result_color")); + theme->set_color(SNAME("search_result_border_color"), SNAME("CodeEdit"), EDITOR_GET("text_editor/theme/highlighting/search_result_border_color")); return theme; } diff --git a/editor/editor_toaster.cpp b/editor/editor_toaster.cpp index 6c9e4ab0fc..f326c9fc37 100644 --- a/editor/editor_toaster.cpp +++ b/editor/editor_toaster.cpp @@ -113,22 +113,22 @@ void EditorToaster::_notification(int p_what) { disable_notifications_button->set_icon(get_theme_icon(SNAME("NotificationDisabled"), SNAME("EditorIcons"))); // Styleboxes background. - info_panel_style_background->set_bg_color(get_theme_color("base_color", "Editor")); + info_panel_style_background->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor"))); - warning_panel_style_background->set_bg_color(get_theme_color("base_color", "Editor")); - warning_panel_style_background->set_border_color(get_theme_color("warning_color", "Editor")); + warning_panel_style_background->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor"))); + warning_panel_style_background->set_border_color(get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - error_panel_style_background->set_bg_color(get_theme_color("base_color", "Editor")); - error_panel_style_background->set_border_color(get_theme_color("error_color", "Editor")); + error_panel_style_background->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor"))); + error_panel_style_background->set_border_color(get_theme_color(SNAME("error_color"), SNAME("Editor"))); // Styleboxes progress. - info_panel_style_progress->set_bg_color(get_theme_color("base_color", "Editor").lightened(0.03)); + info_panel_style_progress->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor")).lightened(0.03)); - warning_panel_style_progress->set_bg_color(get_theme_color("base_color", "Editor").lightened(0.03)); - warning_panel_style_progress->set_border_color(get_theme_color("warning_color", "Editor")); + warning_panel_style_progress->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor")).lightened(0.03)); + warning_panel_style_progress->set_border_color(get_theme_color(SNAME("warning_color"), SNAME("Editor"))); - error_panel_style_progress->set_bg_color(get_theme_color("base_color", "Editor").lightened(0.03)); - error_panel_style_progress->set_border_color(get_theme_color("error_color", "Editor")); + error_panel_style_progress->set_bg_color(get_theme_color(SNAME("base_color"), SNAME("Editor")).lightened(0.03)); + error_panel_style_progress->set_border_color(get_theme_color(SNAME("error_color"), SNAME("Editor"))); main_button->update(); disable_notifications_button->update(); @@ -256,13 +256,13 @@ void EditorToaster::_draw_button() { real_t button_radius = main_button->get_size().x / 8; switch (highest_severity) { case SEVERITY_INFO: - color = get_theme_color("accent_color", "Editor"); + color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); break; case SEVERITY_WARNING: - color = get_theme_color("warning_color", "Editor"); + color = get_theme_color(SNAME("warning_color"), SNAME("Editor")); break; case SEVERITY_ERROR: - color = get_theme_color("error_color", "Editor"); + color = get_theme_color(SNAME("error_color"), SNAME("Editor")); break; default: break; @@ -333,13 +333,13 @@ Control *EditorToaster::popup(Control *p_control, Severity p_severity, double p_ panel->set_tooltip(p_tooltip); switch (p_severity) { case SEVERITY_INFO: - panel->add_theme_style_override("panel", info_panel_style_background); + panel->add_theme_style_override(SNAME("panel"), info_panel_style_background); break; case SEVERITY_WARNING: - panel->add_theme_style_override("panel", warning_panel_style_background); + panel->add_theme_style_override(SNAME("panel"), warning_panel_style_background); break; case SEVERITY_ERROR: - panel->add_theme_style_override("panel", error_panel_style_background); + panel->add_theme_style_override(SNAME("panel"), error_panel_style_background); break; default: break; @@ -360,7 +360,7 @@ Control *EditorToaster::popup(Control *p_control, Severity p_severity, double p_ if (p_time > 0.0) { Button *close_button = memnew(Button); close_button->set_flat(true); - close_button->set_icon(get_theme_icon("Close", "EditorIcons")); + close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); close_button->connect("pressed", callable_bind(callable_mp(this, &EditorToaster::close), panel)); close_button->connect("theme_changed", callable_bind(callable_mp(this, &EditorToaster::_close_button_theme_changed), close_button)); hbox_container->add_child(close_button); @@ -442,7 +442,7 @@ void EditorToaster::close(Control *p_control) { void EditorToaster::_close_button_theme_changed(Control *p_close_button) { Button *close_button = Object::cast_to<Button>(p_close_button); if (close_button) { - close_button->set_icon(get_theme_icon("Close", "EditorIcons")); + close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); } } @@ -508,7 +508,7 @@ EditorToaster::EditorToaster() { // Disable notification button. disable_notifications_panel = memnew(PanelContainer); disable_notifications_panel->set_as_top_level(true); - disable_notifications_panel->add_theme_style_override("panel", info_panel_style_background); + disable_notifications_panel->add_theme_style_override(SNAME("panel"), info_panel_style_background); add_child(disable_notifications_panel); disable_notifications_button = memnew(Button); diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp index abfa383297..8d258ba2e1 100644 --- a/editor/editor_zoom_widget.cpp +++ b/editor/editor_zoom_widget.cpp @@ -176,9 +176,9 @@ EditorZoomWidget::EditorZoomWidget() { zoom_reset = memnew(Button); zoom_reset->set_flat(true); add_child(zoom_reset); - zoom_reset->add_theme_constant_override("outline_size", 1); - zoom_reset->add_theme_color_override("font_outline_color", Color(0, 0, 0)); - zoom_reset->add_theme_color_override("font_color", Color(1, 1, 1)); + zoom_reset->add_theme_constant_override(SNAME("outline_size"), 1); + zoom_reset->add_theme_color_override(SNAME("font_outline_color"), Color(0, 0, 0)); + zoom_reset->add_theme_color_override(SNAME("font_color"), Color(1, 1, 1)); zoom_reset->connect("pressed", callable_mp(this, &EditorZoomWidget::_button_zoom_reset)); zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KeyModifierMask::CMD | Key::KEY_0)); zoom_reset->set_shortcut_context(this); @@ -197,5 +197,5 @@ EditorZoomWidget::EditorZoomWidget() { _update_zoom_label(); - add_theme_constant_override("separation", Math::round(-8 * EDSCALE)); + add_theme_constant_override(SNAME("separation"), Math::round(-8 * EDSCALE)); } diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 8c34609e9c..9519224c12 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -357,9 +357,9 @@ void ExportTemplateManager::_set_current_progress_status(const String &p_status, download_progress_label->set_text(p_status); if (p_error) { - download_progress_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + download_progress_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } else { - download_progress_label->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Label"))); + download_progress_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("font_color"), SNAME("Label"))); } } @@ -744,9 +744,9 @@ void ExportTemplateManager::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - current_value->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts"))); - current_missing_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); - current_installed_label->add_theme_color_override("font_color", get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); + current_value->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("main"), SNAME("EditorFonts"))); + current_missing_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); + current_installed_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); mirror_options_button->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); } break; diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index a038da4c18..324aed5d02 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2834,7 +2834,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { add_child(top_vbc); HBoxContainer *toolbar_hbc = memnew(HBoxContainer); - toolbar_hbc->add_theme_constant_override("separation", 0); + toolbar_hbc->add_theme_constant_override(SNAME("separation"), 0); top_vbc->add_child(toolbar_hbc); button_hist_prev = memnew(Button); @@ -2873,7 +2873,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { toolbar_hbc->add_child(button_toggle_display_mode); toolbar2_hbc = memnew(HBoxContainer); - toolbar2_hbc->add_theme_constant_override("separation", 0); + toolbar2_hbc->add_theme_constant_override(SNAME("separation"), 0); top_vbc->add_child(toolbar2_hbc); tree_search_box = memnew(LineEdit); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index dd72def6ad..e2e5f89e23 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -567,8 +567,8 @@ FindInFilesPanel::FindInFilesPanel() { hbc->add_child(find_label); _search_text_label = memnew(Label); - _search_text_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - _search_text_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts"))); + _search_text_label->add_theme_font_override(SNAME("font"), EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("source"), SNAME("EditorFonts"))); + _search_text_label->add_theme_font_size_override(SNAME("font_size"), EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts"))); hbc->add_child(_search_text_label); _progress_bar = memnew(ProgressBar); @@ -596,8 +596,8 @@ FindInFilesPanel::FindInFilesPanel() { } _results_display = memnew(Tree); - _results_display->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - _results_display->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts"))); + _results_display->add_theme_font_override(SNAME("font"), EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("source"), SNAME("EditorFonts"))); + _results_display->add_theme_font_size_override(SNAME("font_size"), EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts"))); _results_display->set_v_size_flags(SIZE_EXPAND_FILL); _results_display->connect("item_selected", callable_mp(this, &FindInFilesPanel::_on_result_selected)); _results_display->connect("item_edited", callable_mp(this, &FindInFilesPanel::_on_item_edited)); @@ -689,8 +689,8 @@ void FindInFilesPanel::_notification(int p_what) { if (p_what == NOTIFICATION_PROCESS) { _progress_bar->set_as_ratio(_finder->get_progress()); } else if (p_what == NOTIFICATION_THEME_CHANGED) { - _search_text_label->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - _results_display->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts"))); + _search_text_label->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("source"), SNAME("EditorFonts"))); + _results_display->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("source"), SNAME("EditorFonts"))); } } diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 1644bb9dbe..4753035686 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -448,7 +448,7 @@ GroupDialog::GroupDialog() { groups->set_allow_reselect(true); groups->set_allow_rmb_select(true); groups->set_v_size_flags(Control::SIZE_EXPAND_FILL); - groups->add_theme_constant_override("draw_guides", 1); + groups->add_theme_constant_override(SNAME("draw_guides"), 1); groups->connect("item_selected", callable_mp(this, &GroupDialog::_group_selected)); groups->connect("button_pressed", callable_mp(this, &GroupDialog::_modify_group_pressed)); groups->connect("item_edited", callable_mp(this, &GroupDialog::_group_renamed)); @@ -484,10 +484,10 @@ GroupDialog::GroupDialog() { nodes_to_add->set_hide_folding(true); nodes_to_add->set_select_mode(Tree::SELECT_MULTI); nodes_to_add->set_v_size_flags(Control::SIZE_EXPAND_FILL); - nodes_to_add->add_theme_constant_override("draw_guides", 1); + nodes_to_add->add_theme_constant_override(SNAME("draw_guides"), 1); HBoxContainer *add_filter_hbc = memnew(HBoxContainer); - add_filter_hbc->add_theme_constant_override("separate", 0); + add_filter_hbc->add_theme_constant_override(SNAME("separate"), 0); vbc_add->add_child(add_filter_hbc); add_filter = memnew(LineEdit); @@ -534,10 +534,10 @@ GroupDialog::GroupDialog() { nodes_to_remove->set_hide_root(true); nodes_to_remove->set_hide_folding(true); nodes_to_remove->set_select_mode(Tree::SELECT_MULTI); - nodes_to_remove->add_theme_constant_override("draw_guides", 1); + nodes_to_remove->add_theme_constant_override(SNAME("draw_guides"), 1); HBoxContainer *remove_filter_hbc = memnew(HBoxContainer); - remove_filter_hbc->add_theme_constant_override("separate", 0); + remove_filter_hbc->add_theme_constant_override(SNAME("separate"), 0); vbc_remove->add_child(remove_filter_hbc); remove_filter = memnew(LineEdit); @@ -733,8 +733,8 @@ GroupsEditor::GroupsEditor() { tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(tree); tree->connect("button_pressed", callable_mp(this, &GroupsEditor::_modify_group)); - tree->add_theme_constant_override("draw_guides", 1); - add_theme_constant_override("separation", 3 * EDSCALE); + tree->add_theme_constant_override(SNAME("draw_guides"), 1); + add_theme_constant_override(SNAME("separation"), 3 * EDSCALE); _group_name_changed(""); } diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp index 81b98c1d45..6f4966dd33 100644 --- a/editor/import/dynamicfont_import_settings.cpp +++ b/editor/import/dynamicfont_import_settings.cpp @@ -481,7 +481,7 @@ void DynamicFontImportSettings::_main_prop_changed(const String &p_edited_proper font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); } } - font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->add_theme_font_override(SNAME("font"), font_preview); font_preview_label->update(); } @@ -495,7 +495,7 @@ void DynamicFontImportSettings::_variation_add() { vars_item->set_text(0, TTR("New configuration")); vars_item->set_editable(0, true); - vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->add_button(1, vars_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); Ref<DynamicFontImportSettingsData> import_variation_data; @@ -643,8 +643,8 @@ void DynamicFontImportSettings::_glyph_selected() { TreeItem *item = glyph_table->get_selected(); ERR_FAIL_NULL(item); - Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); - Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + Color scol = glyph_table->get_theme_color(SNAME("box_selection_fill_color"), SNAME("Editor")); + Color fcol = glyph_table->get_theme_color(SNAME("font_selected_color"), SNAME("Editor")); scol.a = 1.f; int32_t c = item->get_metadata(glyph_table->get_selected_column()); @@ -705,8 +705,8 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { TreeItem *root = glyph_table->create_item(); ERR_FAIL_NULL(root); - Color scol = glyph_table->get_theme_color("box_selection_fill_color", "Editor"); - Color fcol = glyph_table->get_theme_color("font_selected_color", "Editor"); + Color scol = glyph_table->get_theme_color(SNAME("box_selection_fill_color"), SNAME("Editor")); + Color fcol = glyph_table->get_theme_color(SNAME("font_selected_color"), SNAME("Editor")); scol.a = 1.f; TreeItem *item = nullptr; @@ -719,12 +719,12 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { item->set_text(0, _pad_zeros(String::num_int64(c, 16))); item->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT); item->set_selectable(0, false); - item->set_custom_bg_color(0, glyph_table->get_theme_color("dark_color_3", "Editor")); + item->set_custom_bg_color(0, glyph_table->get_theme_color(SNAME("dark_color_3"), SNAME("Editor"))); } if (font_main->has_char(c)) { item->set_text(col + 1, String::chr(c)); item->set_custom_color(col + 1, Color(1, 1, 1)); - if (selected_chars.has(c) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, c)))) { + if (selected_chars.has(c) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size(SNAME("font_size")) * 2, c)))) { item->set_custom_color(col + 1, fcol); item->set_custom_bg_color(col + 1, scol); } else { @@ -732,13 +732,13 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) { item->clear_custom_bg_color(col + 1); } } else { - item->set_custom_bg_color(col + 1, glyph_table->get_theme_color("dark_color_2", "Editor")); + item->set_custom_bg_color(col + 1, glyph_table->get_theme_color(SNAME("dark_color_2"), SNAME("Editor"))); } item->set_metadata(col + 1, c); item->set_text_alignment(col + 1, HORIZONTAL_ALIGNMENT_CENTER); item->set_selectable(col + 1, true); item->set_custom_font(col + 1, font_main); - item->set_custom_font_size(col + 1, get_theme_font_size("font_size") * 2); + item->set_custom_font_size(col + 1, get_theme_font_size(SNAME("font_size")) * 2); col++; if (col == 16) { @@ -752,8 +752,8 @@ bool DynamicFontImportSettings::_char_update(int32_t p_char) { if (selected_chars.has(p_char)) { selected_chars.erase(p_char); return false; - } else if (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char))) { - selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, p_char)); + } else if (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size(SNAME("font_size")) * 2, p_char))) { + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size(SNAME("font_size")) * 2, p_char)); return false; } else { selected_chars.insert(p_char); @@ -767,7 +767,7 @@ void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) { for (int32_t i = p_start; i <= p_end; i++) { if (font_main->has_char(i)) { if (font_main->get_data(0).is_valid()) { - all_selected = all_selected && (selected_chars.has(i) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)))); + all_selected = all_selected && (selected_chars.has(i) || (font_main->get_data(0).is_valid() && selected_glyphs.has(font_main->get_data(0)->get_glyph_index(get_theme_font_size(SNAME("font_size")) * 2, i)))); } else { all_selected = all_selected && selected_chars.has(i); } @@ -780,7 +780,7 @@ void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) { } else { selected_chars.erase(i); if (font_main->get_data(0).is_valid()) { - selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size("font_size") * 2, i)); + selected_glyphs.erase(font_main->get_data(0)->get_glyph_index(get_theme_font_size(SNAME("font_size")) * 2, i)); } } } @@ -809,7 +809,7 @@ void DynamicFontImportSettings::_lang_add_item(const String &p_locale) { lang_item->set_checked(0, false); lang_item->set_text(1, p_locale); lang_item->set_editable(1, true); - lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + lang_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); lang_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); } @@ -841,7 +841,7 @@ void DynamicFontImportSettings::_ot_add_item(int p_option) { ot_item->set_editable(0, false); ot_item->set_text(1, "1"); ot_item->set_editable(1, true); - ot_item->add_button(2, ot_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + ot_item->add_button(2, ot_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); ot_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); } @@ -868,7 +868,7 @@ void DynamicFontImportSettings::_script_add_item(int p_option) { script_item->set_checked(0, false); script_item->set_text(1, script_codes[p_option]); script_item->set_editable(1, true); - script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + script_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); script_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); } @@ -895,10 +895,10 @@ void DynamicFontImportSettings::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { connect("confirmed", callable_mp(this, &DynamicFontImportSettings::_re_import)); } else if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); - add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); - add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); - add_ot->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_lang->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); + add_script->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); + add_var->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); + add_ot->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } } @@ -1036,14 +1036,14 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { font_main.instantiate(); font_main->add_data(dfont_main); - text_edit->add_theme_font_override("font", font_main); + text_edit->add_theme_font_override(SNAME("font"), font_main); base_path = p_path; inspector_vars->edit(nullptr); inspector_general->edit(nullptr); - int gww = get_theme_font("font")->get_string_size("00000", get_theme_font_size("font_size")).x + 50; + int gww = get_theme_font(SNAME("font"))->get_string_size("00000", get_theme_font_size(SNAME("font_size"))).x + 50; glyph_table->set_column_custom_minimum_width(0, gww); glyph_table->clear(); @@ -1146,7 +1146,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { vars_item->set_text(0, TTR("Configuration") + " " + itos(i)); vars_item->set_editable(0, true); - vars_item->add_button(1, vars_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); + vars_item->add_button(1, vars_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove Variation")); vars_item->set_button_color(1, 0, Color(1, 1, 1, 0.75)); Ref<DynamicFontImportSettingsData> import_variation_data_custom; @@ -1184,7 +1184,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { lang_item->set_checked(0, true); lang_item->set_text(1, _langs[i]); lang_item->set_editable(1, true); - lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + lang_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); } } else if (key == "support_overrides/language_disabled") { PackedStringArray _langs = config->get_value("params", key); @@ -1197,7 +1197,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { lang_item->set_checked(0, false); lang_item->set_text(1, _langs[i]); lang_item->set_editable(1, true); - lang_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + lang_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); } } else if (key == "support_overrides/script_enabled") { PackedStringArray _scripts = config->get_value("params", key); @@ -1210,7 +1210,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { script_item->set_checked(0, true); script_item->set_text(1, _scripts[i]); script_item->set_editable(1, true); - script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + script_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); } } else if (key == "support_overrides/script_disabled") { PackedStringArray _scripts = config->get_value("params", key); @@ -1223,7 +1223,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { script_item->set_checked(0, false); script_item->set_text(1, _scripts[i]); script_item->set_editable(1, true); - script_item->add_button(2, lang_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + script_item->add_button(2, lang_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); } } else if (key == "opentype_feature_overrides") { Dictionary features = config->get_value("params", key); @@ -1239,7 +1239,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { ot_item->set_editable(0, false); ot_item->set_text(1, itos(value)); ot_item->set_editable(1, true); - ot_item->add_button(2, ot_list->get_theme_icon("Remove", "EditorIcons"), BUTTON_REMOVE_VAR, false, TTR("Remove")); + ot_item->add_button(2, ot_list->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_VAR, false, TTR("Remove")); ot_item->set_button_color(2, 0, Color(1, 1, 1, 0.75)); } } else { @@ -1263,7 +1263,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) { font_preview->get_data(0)->set_hinting((TextServer::Hinting)import_settings_data->get("hinting").operator int()); font_preview->get_data(0)->set_oversampling(import_settings_data->get("oversampling")); } - font_preview_label->add_theme_font_override("font", font_preview); + font_preview_label->add_theme_font_override(SNAME("font"), font_preview); font_preview_label->update(); menu_ot->clear(); @@ -1356,7 +1356,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { menu_ot->add_child(menu_ot_cu); menu_ot_cu->connect("id_pressed", callable_mp(this, &DynamicFontImportSettings::_ot_add_item)); - Color warn_color = (EditorNode::get_singleton()) ? EditorNode::get_singleton()->get_gui_base()->get_theme_color("warning_color", "Editor") : Color(1, 1, 0); + Color warn_color = (EditorNode::get_singleton()) ? EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor")) : Color(1, 1, 0); // Root layout @@ -1372,7 +1372,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { label_warn->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); label_warn->set_text(""); root_vb->add_child(label_warn); - label_warn->add_theme_color_override("font_color", warn_color); + label_warn->add_theme_color_override(SNAME("font_color"), warn_color); label_warn->hide(); // Page 1 layout: Rendering Options @@ -1392,7 +1392,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { page1_vb->add_child(page1_hb); font_preview_label = memnew(Label); - font_preview_label->add_theme_font_size_override("font_size", 200 * EDSCALE); + font_preview_label->add_theme_font_size_override(SNAME("font_size"), 200 * EDSCALE); font_preview_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); font_preview_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); font_preview_label->set_autowrap_mode(Label::AUTOWRAP_ARBITRARY); @@ -1438,7 +1438,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { add_var = memnew(Button); page2_hb_vars->add_child(add_var); add_var->set_tooltip(TTR("Add configuration")); - add_var->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_var->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); add_var->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_variation_add)); vars_list = memnew(Tree); @@ -1545,9 +1545,9 @@ DynamicFontImportSettings::DynamicFontImportSettings() { for (int i = 0; i < 16; i++) { glyph_table->set_column_title(i + 1, String::num_int64(i, 16)); } - glyph_table->add_theme_style_override("selected", glyph_table->get_theme_stylebox("bg")); - glyph_table->add_theme_style_override("selected_focus", glyph_table->get_theme_stylebox("bg")); - glyph_table->add_theme_constant_override("hseparation", 0); + glyph_table->add_theme_style_override(SNAME("selected"), glyph_table->get_theme_stylebox(SNAME("bg"))); + glyph_table->add_theme_style_override(SNAME("selected_focus"), glyph_table->get_theme_stylebox(SNAME("bg"))); + glyph_table->add_theme_constant_override(SNAME("hseparation"), 0); glyph_table->set_h_size_flags(Control::SIZE_EXPAND_FILL); glyph_table->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -1590,7 +1590,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { add_lang = memnew(Button); hb_lang->add_child(add_lang); add_lang->set_tooltip(TTR("Add language override")); - add_lang->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_lang->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); add_lang->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_lang_add)); lang_list = memnew(Tree); @@ -1618,7 +1618,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { add_script = memnew(Button); hb_script->add_child(add_script); add_script->set_tooltip(TTR("Add script override")); - add_script->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_script->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); add_script->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_script_add)); script_list = memnew(Tree); @@ -1646,7 +1646,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() { add_ot = memnew(Button); hb_ot->add_child(add_ot); add_ot->set_tooltip(TTR("Add feature override")); - add_ot->set_icon(add_var->get_theme_icon("Add", "EditorIcons")); + add_ot->set_icon(add_var->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); add_ot->connect("pressed", callable_mp(this, &DynamicFontImportSettings::_ot_add)); ot_list = memnew(Tree); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 5d356604f4..22a11e11cb 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -2088,18 +2088,26 @@ ResourceImporterScene::ResourceImporterScene() { singleton = this; } -void ResourceImporterScene::add_importer(Ref<EditorSceneFormatImporter> p_importer) { +void ResourceImporterScene::add_importer(Ref<EditorSceneFormatImporter> p_importer, bool p_first_priority) { ERR_FAIL_COND(p_importer.is_null()); - importers.insert(0, p_importer); + if (p_first_priority) { + importers.insert(0, p_importer); + } else { + importers.push_back(p_importer); + } } void ResourceImporterScene::remove_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin) { post_importer_plugins.erase(p_plugin); } -void ResourceImporterScene::add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin) { +void ResourceImporterScene::add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority) { ERR_FAIL_COND(p_plugin.is_null()); - post_importer_plugins.insert(0, p_plugin); + if (p_first_priority) { + post_importer_plugins.insert(0, p_plugin); + } else { + post_importer_plugins.push_back(p_plugin); + } } void ResourceImporterScene::remove_importer(Ref<EditorSceneFormatImporter> p_importer) { diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index a3aeac4022..04fcc4268b 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -224,12 +224,12 @@ class ResourceImporterScene : public ResourceImporter { public: static ResourceImporterScene *get_singleton() { return singleton; } - void add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin); + void add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority = false); void remove_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin); const Vector<Ref<EditorSceneFormatImporter>> &get_importers() const { return importers; } - void add_importer(Ref<EditorSceneFormatImporter> p_importer); + void add_importer(Ref<EditorSceneFormatImporter> p_importer, bool p_first_priority = false); void remove_importer(Ref<EditorSceneFormatImporter> p_importer); virtual String get_importer_name() const override; diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index f809747410..b76d31ec1f 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -561,12 +561,12 @@ void ImportDock::_reimport() { void ImportDock::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - imported->add_theme_style_override("normal", get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); + imported->add_theme_style_override(SNAME("normal"), get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); } break; case NOTIFICATION_ENTER_TREE: { import_opts->edit(params); - label_warning->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + label_warning->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); } break; } } @@ -579,12 +579,12 @@ void ImportDock::_set_dirty(bool p_dirty) { if (p_dirty) { // Add a dirty marker to notify the user that they should reimport the selected resource to see changes. import->set_text(TTR("Reimport") + " (*)"); - import->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + import->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); import->set_tooltip(TTR("You have pending changes that haven't been applied yet. Click Reimport to apply changes made to the import options.\nSelecting another resource in the FileSystem dock without clicking Reimport first will discard changes made in the Import dock.")); } else { // Remove the dirty marker on the Reimport button. import->set_text(TTR("Reimport")); - import->remove_theme_color_override("font_color"); + import->remove_theme_color_override(SNAME("font_color")); import->set_tooltip(""); } } @@ -617,7 +617,7 @@ ImportDock::ImportDock() { content->hide(); imported = memnew(Label); - imported->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); + imported->add_theme_style_override(SNAME("normal"), EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); imported->set_clip_text(true); content->add_child(imported); HBoxContainer *hb = memnew(HBoxContainer); diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index e36c86fb10..95e50d90b9 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -422,7 +422,7 @@ void InspectorDock::_notification(int p_what) { object_menu->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); warning->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); - warning->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + warning->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); } break; } } diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 3dcb769faf..9a350437a1 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -530,9 +530,9 @@ void AnimationNodeBlendSpace1DEditor::_open_editor() { void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); tool_blend->set_icon(get_theme_icon(SNAME("EditPivot"), SNAME("EditorIcons"))); tool_select->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons"))); tool_create->set_icon(get_theme_icon(SNAME("EditKey"), SNAME("EditorIcons"))); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index f9df8db419..15d522d8e7 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -730,9 +730,9 @@ void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) { void AnimationNodeBlendSpace2DEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); tool_blend->set_icon(get_theme_icon(SNAME("EditPivot"), SNAME("EditorIcons"))); tool_select->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons"))); tool_create->set_icon(get_theme_icon(SNAME("EditKey"), SNAME("EditorIcons"))); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index b000ff8eee..216405110b 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -243,10 +243,10 @@ void AnimationNodeBlendTreeEditor::_update_graph() { mono_color.a = 0.85; c = mono_color; - node->add_theme_color_override("title_color", c); + node->add_theme_color_override(SNAME("title_color"), c); c.a = 0.7; - node->add_theme_color_override("close_color", c); - node->add_theme_color_override("resizer_color", c); + node->add_theme_color_override(SNAME("close_color"), c); + node->add_theme_color_override(SNAME("resizer_color"), c); } List<AnimationNodeBlendTree::NodeConnection> connections; @@ -739,8 +739,8 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { } if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); if (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree()) { _update_graph(); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 320c47e820..2a1843fbf2 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -101,10 +101,10 @@ void AnimationPlayerEditor::_notification(int p_what) { get_tree()->connect("node_removed", callable_mp(this, &AnimationPlayerEditor::_node_removed)); - add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); + add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); + add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); } break; case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: @@ -137,8 +137,8 @@ void AnimationPlayerEditor::_notification(int p_what) { pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"))); - tool_anim->add_theme_style_override("normal", get_theme_stylebox(SNAME("normal"), SNAME("Button"))); - track_editor->get_edit_menu()->add_theme_style_override("normal", get_theme_stylebox(SNAME("normal"), SNAME("Button"))); + tool_anim->add_theme_style_override(SNAME("normal"), get_theme_stylebox(SNAME("normal"), SNAME("Button"))); + track_editor->get_edit_menu()->add_theme_style_override(SNAME("normal"), get_theme_stylebox(SNAME("normal"), SNAME("Button"))); #define ITEM_ICON(m_item, m_icon) tool_anim->get_popup()->set_item_icon(tool_anim->get_popup()->get_item_index(m_item), get_theme_icon(SNAME(m_icon), SNAME("EditorIcons"))) diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index f750c92fb3..55cbe640b3 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -883,9 +883,9 @@ void AnimationNodeStateMachineEditor::_update_graph() { void AnimationNodeStateMachineEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) { - error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); tool_select->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons"))); tool_create->set_icon(get_theme_icon(SNAME("ToolAddNode"), SNAME("EditorIcons"))); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 7199f69f0b..d11bcb5f1f 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -68,9 +68,9 @@ void EditorAssetLibraryItem::set_image(int p_type, int p_index, const Ref<Textur void EditorAssetLibraryItem::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { icon->set_normal_texture(get_theme_icon(SNAME("ProjectIconLoading"), SNAME("EditorIcons"))); - category->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5)); - author->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5)); - price->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5)); + category->add_theme_color_override(SNAME("font_color"), Color(0.5, 0.5, 0.5)); + author->add_theme_color_override(SNAME("font_color"), Color(0.5, 0.5, 0.5)); + price->add_theme_color_override(SNAME("font_color"), Color(0.5, 0.5, 0.5)); } } @@ -100,11 +100,11 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() { border->set_default_margin(SIDE_RIGHT, 5 * EDSCALE); border->set_default_margin(SIDE_BOTTOM, 5 * EDSCALE); border->set_default_margin(SIDE_TOP, 5 * EDSCALE); - add_theme_style_override("panel", border); + add_theme_style_override(SNAME("panel"), border); HBoxContainer *hb = memnew(HBoxContainer); // Add some spacing to visually separate the icon from the asset details. - hb->add_theme_constant_override("separation", 15 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 15 * EDSCALE); add_child(hb); icon = memnew(TextureButton); @@ -195,7 +195,7 @@ void EditorAssetLibraryItemDescription::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - previews_bg->add_theme_style_override("panel", previews->get_theme_stylebox(SNAME("normal"), SNAME("TextEdit"))); + previews_bg->add_theme_style_override(SNAME("panel"), previews->get_theme_stylebox(SNAME("normal"), SNAME("TextEdit"))); } break; } } @@ -269,7 +269,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() { add_child(hbox); VBoxContainer *desc_vbox = memnew(VBoxContainer); hbox->add_child(desc_vbox); - hbox->add_theme_constant_override("separation", 15 * EDSCALE); + hbox->add_theme_constant_override(SNAME("separation"), 15 * EDSCALE); item = memnew(EditorAssetLibraryItem); @@ -280,11 +280,11 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() { desc_vbox->add_child(description); description->set_v_size_flags(Control::SIZE_EXPAND_FILL); description->connect("meta_clicked", callable_mp(this, &EditorAssetLibraryItemDescription::_link_click)); - description->add_theme_constant_override("line_separation", Math::round(5 * EDSCALE)); + description->add_theme_constant_override(SNAME("line_separation"), Math::round(5 * EDSCALE)); VBoxContainer *previews_vbox = memnew(VBoxContainer); hbox->add_child(previews_vbox); - previews_vbox->add_theme_constant_override("separation", 15 * EDSCALE); + previews_vbox->add_theme_constant_override(SNAME("separation"), 15 * EDSCALE); previews_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL); preview = memnew(TextureRect); @@ -400,8 +400,8 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("AssetLib"))); - status->add_theme_color_override("font_color", get_theme_color(SNAME("status_color"), SNAME("AssetLib"))); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel"), SNAME("AssetLib"))); + status->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("status_color"), SNAME("AssetLib"))); dismiss_button->set_normal_texture(get_theme_icon(SNAME("dismiss"), SNAME("AssetLib"))); } break; case NOTIFICATION_PROCESS: { @@ -578,9 +578,9 @@ void EditorAssetLibrary::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { error_tr->set_texture(get_theme_icon(SNAME("Error"), SNAME("EditorIcons"))); filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - library_scroll_bg->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - downloads_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - error_label->add_theme_color_override("color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + library_scroll_bg->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + downloads_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + error_label->add_theme_color_override(SNAME("color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible()) { @@ -984,7 +984,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int } hbc->add_spacer(); - hbc->add_theme_constant_override("separation", 5 * EDSCALE); + hbc->add_theme_constant_override(SNAME("separation"), 5 * EDSCALE); Button *first = memnew(Button); first->set_text(TTR("First")); @@ -1191,8 +1191,8 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const asset_items = memnew(GridContainer); asset_items->set_columns(2); - asset_items->add_theme_constant_override("hseparation", 10 * EDSCALE); - asset_items->add_theme_constant_override("vseparation", 10 * EDSCALE); + asset_items->add_theme_constant_override(SNAME("hseparation"), 10 * EDSCALE); + asset_items->add_theme_constant_override(SNAME("vseparation"), 10 * EDSCALE); library_vb->add_child(asset_items); @@ -1374,7 +1374,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { HBoxContainer *search_hb = memnew(HBoxContainer); library_main->add_child(search_hb); - library_main->add_theme_constant_override("separation", 10 * EDSCALE); + library_main->add_theme_constant_override(SNAME("separation"), 10 * EDSCALE); filter = memnew(LineEdit); if (templates_only) { @@ -1482,7 +1482,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { PanelContainer *library_vb_border = memnew(PanelContainer); library_scroll->add_child(library_vb_border); - library_vb_border->add_theme_style_override("panel", border2); + library_vb_border->add_theme_style_override(SNAME("panel"), border2); library_vb_border->set_h_size_flags(Control::SIZE_EXPAND_FILL); library_vb = memnew(VBoxContainer); @@ -1504,8 +1504,8 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { asset_items = memnew(GridContainer); asset_items->set_columns(2); - asset_items->add_theme_constant_override("hseparation", 10 * EDSCALE); - asset_items->add_theme_constant_override("vseparation", 10 * EDSCALE); + asset_items->add_theme_constant_override(SNAME("hseparation"), 10 * EDSCALE); + asset_items->add_theme_constant_override(SNAME("vseparation"), 10 * EDSCALE); library_vb->add_child(asset_items); @@ -1519,7 +1519,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { last_queue_id = 0; - library_vb->add_theme_constant_override("separation", 20 * EDSCALE); + library_vb->add_theme_constant_override(SNAME("separation"), 20 * EDSCALE); error_hb = memnew(HBoxContainer); library_main->add_child(error_hb); diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 086d5474ba..e20e6dc9ea 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -224,7 +224,7 @@ AudioStreamEditor::AudioStreamEditor() { _preview->add_child(_indicator); HBoxContainer *hbox = memnew(HBoxContainer); - hbox->add_theme_constant_override("separation", 0); + hbox->add_theme_constant_override(SNAME("separation"), 0); vbox->add_child(hbox); _play_button = memnew(Button); @@ -243,14 +243,14 @@ AudioStreamEditor::AudioStreamEditor() { _current_label = memnew(Label); _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); _current_label->set_h_size_flags(SIZE_EXPAND_FILL); - _current_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - _current_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + _current_label->add_theme_font_override(SNAME("font"), EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + _current_label->add_theme_font_size_override(SNAME("font_size"), EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); _current_label->set_modulate(Color(1, 1, 1, 0.5)); hbox->add_child(_current_label); _duration_label = memnew(Label); - _duration_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - _duration_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + _duration_label->add_theme_font_override(SNAME("font"), EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + _duration_label->add_theme_font_size_override(SNAME("font_size"), EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); hbox->add_child(_duration_label); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 8d2e6a13b4..4a7c8d7d01 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3847,7 +3847,7 @@ void CanvasItemEditor::_notification(int p_what) { // the icon will be dark, so we need to lighten it before blending it // with the red color. const Color key_auto_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1, 1, 1) : Color(4.25, 4.25, 4.25); - key_auto_insert_button->add_theme_color_override("icon_pressed_color", key_auto_color.lerp(Color(1, 0, 0), 0.55)); + key_auto_insert_button->add_theme_color_override(SNAME("icon_pressed_color"), key_auto_color.lerp(Color(1, 0, 0), 0.55)); animation_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); _update_context_menu_stylebox(); @@ -3967,7 +3967,7 @@ void CanvasItemEditor::_update_context_menu_stylebox() { context_menu_stylebox->set_border_color(accent_color); context_menu_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); context_menu_stylebox->set_default_margin(SIDE_BOTTOM, 0); - context_menu_container->add_theme_style_override("panel", context_menu_stylebox); + context_menu_container->add_theme_style_override(SNAME("panel"), context_menu_stylebox); } void CanvasItemEditor::_update_scrollbars() { @@ -6073,7 +6073,7 @@ void CanvasItemEditorViewport::_notification(int p_what) { check->set_icon(get_theme_icon(check->get_text(), SNAME("EditorIcons"))); } - label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); } switch (p_what) { @@ -6141,16 +6141,16 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte } label = memnew(Label); - label->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 1)); - label->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE); + label->add_theme_color_override(SNAME("font_shadow_color"), Color(0, 0, 0, 1)); + label->add_theme_constant_override(SNAME("shadow_outline_size"), 1 * EDSCALE); label->hide(); canvas_item_editor->get_controls_container()->add_child(label); label_desc = memnew(Label); - label_desc->add_theme_color_override("font_color", Color(0.6f, 0.6f, 0.6f, 1)); - label_desc->add_theme_color_override("font_shadow_color", Color(0.2f, 0.2f, 0.2f, 1)); - label_desc->add_theme_constant_override("shadow_outline_size", 1 * EDSCALE); - label_desc->add_theme_constant_override("line_spacing", 0); + label_desc->add_theme_color_override(SNAME("font_color"), Color(0.6f, 0.6f, 0.6f, 1)); + label_desc->add_theme_color_override(SNAME("font_shadow_color"), Color(0.2f, 0.2f, 0.2f, 1)); + label_desc->add_theme_constant_override(SNAME("shadow_outline_size"), 1 * EDSCALE); + label_desc->add_theme_constant_override(SNAME("line_spacing"), 0); label_desc->hide(); canvas_item_editor->get_controls_container()->add_child(label_desc); diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index 6e43130a92..3042132a4d 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -54,7 +54,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(EditorNode *p_editor, MenuButton *p_d EditorDebuggerNode *debugger = memnew(EditorDebuggerNode); Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger); // Add separation for the warning/error icon that is displayed later. - db->add_theme_constant_override("hseparation", 6 * EDSCALE); + db->add_theme_constant_override(SNAME("hseparation"), 6 * EDSCALE); debugger->set_tool_button(db); // Main editor debug menu. diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp index b0ee88479a..e8497c620e 100644 --- a/editor/plugins/input_event_editor_plugin.cpp +++ b/editor/plugins/input_event_editor_plugin.cpp @@ -76,10 +76,10 @@ void InputEventConfigContainer::set_event(const Ref<InputEvent> &p_event) { InputEventConfigContainer::InputEventConfigContainer() { MarginContainer *mc = memnew(MarginContainer); - mc->add_theme_constant_override("margin_left", 10); - mc->add_theme_constant_override("margin_right", 10); - mc->add_theme_constant_override("margin_top", 10); - mc->add_theme_constant_override("margin_bottom", 10); + mc->add_theme_constant_override(SNAME("margin_left"), 10); + mc->add_theme_constant_override(SNAME("margin_right"), 10); + mc->add_theme_constant_override(SNAME("margin_top"), 10); + mc->add_theme_constant_override(SNAME("margin_bottom"), 10); add_child(mc); HBoxContainer *hb = memnew(HBoxContainer); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 0c0188e8d1..b069cbc0bf 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2946,28 +2946,28 @@ void Node3DEditorViewport::_notification(int p_what) { view_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); preview_camera->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons"))); - view_menu->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - view_menu->add_theme_style_override("hover", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - view_menu->add_theme_style_override("pressed", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - view_menu->add_theme_style_override("focus", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - view_menu->add_theme_style_override("disabled", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - - preview_camera->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - preview_camera->add_theme_style_override("hover", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - preview_camera->add_theme_style_override("pressed", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - preview_camera->add_theme_style_override("focus", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - preview_camera->add_theme_style_override("disabled", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + view_menu->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + view_menu->add_theme_style_override(SNAME("hover"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + view_menu->add_theme_style_override(SNAME("pressed"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + view_menu->add_theme_style_override(SNAME("focus"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + view_menu->add_theme_style_override(SNAME("disabled"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + + preview_camera->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + preview_camera->add_theme_style_override(SNAME("hover"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + preview_camera->add_theme_style_override(SNAME("pressed"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + preview_camera->add_theme_style_override(SNAME("focus"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + preview_camera->add_theme_style_override(SNAME("disabled"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); frame_time_gradient->set_color(0, get_theme_color(SNAME("success_color"), SNAME("Editor"))); frame_time_gradient->set_color(1, get_theme_color(SNAME("warning_color"), SNAME("Editor"))); frame_time_gradient->set_color(2, get_theme_color(SNAME("error_color"), SNAME("Editor"))); - info_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - cpu_time_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - gpu_time_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - fps_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - cinema_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); - locked_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + info_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + cpu_time_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + gpu_time_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + fps_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + cinema_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); + locked_label->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles"))); } } @@ -4512,7 +4512,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito zoom_limit_label->set_offset(Side::SIDE_TOP, -28 * EDSCALE); zoom_limit_label->set_text(TTR("To zoom further, change the camera's clipping planes (View -> Settings...)")); zoom_limit_label->set_name("ZoomLimitMessageLabel"); - zoom_limit_label->add_theme_color_override("font_color", Color(1, 1, 1, 1)); + zoom_limit_label->add_theme_color_override(SNAME("font_color"), Color(1, 1, 1, 1)); zoom_limit_label->hide(); surface->add_child(zoom_limit_label); @@ -4526,7 +4526,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito // Make sure frame time labels don't touch the viewport's edge. top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE); // Prevent visible spacing between frame time labels. - top_right_vbox->add_theme_constant_override("separation", 0); + top_right_vbox->add_theme_constant_override(SNAME("separation"), 0); rotation_control = memnew(ViewportRotationControl); rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE); @@ -6190,7 +6190,7 @@ void Node3DEditor::_update_context_menu_stylebox() { context_menu_stylebox->set_border_color(accent_color); context_menu_stylebox->set_border_width(SIDE_BOTTOM, Math::round(2 * EDSCALE)); context_menu_stylebox->set_default_margin(SIDE_BOTTOM, 0); - context_menu_container->add_theme_style_override("panel", context_menu_stylebox); + context_menu_container->add_theme_style_override(SNAME("panel"), context_menu_stylebox); } void Node3DEditor::_update_gizmos_menu() { @@ -6777,8 +6777,8 @@ void Node3DEditor::_update_theme() { environ_button->set_icon(get_theme_icon(SNAME("WorldEnvironment"), SNAME("EditorIcons"))); sun_environ_settings->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); - sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); - environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); + sun_title->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title_font"), SNAME("Window"))); + environ_title->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title_font"), SNAME("Window"))); } void Node3DEditor::_notification(int p_what) { @@ -6815,8 +6815,8 @@ void Node3DEditor::_notification(int p_what) { _update_theme(); _update_gizmos_menu_theme(); _update_context_menu_stylebox(); - sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); - environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window"))); + sun_title->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title_font"), SNAME("Window"))); + environ_title->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title_font"), SNAME("Window"))); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { // Update grid color by rebuilding grid. @@ -7806,7 +7806,7 @@ void fragment() { sun_angle_azimuth->connect("value_changed", callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1)); sun_angle_azimuth_vbox->add_child(sun_angle_azimuth); sun_angle_hbox->add_child(sun_angle_azimuth_vbox); - sun_angle_hbox->add_theme_constant_override("separation", 10); + sun_angle_hbox->add_theme_constant_override(SNAME("separation"), 10); sun_vb->add_child(sun_angle_hbox); sun_color = memnew(ColorPickerButton); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index b116f8ff6d..6a7a98ff89 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -92,8 +92,8 @@ void Polygon2DEditor::_notification(int p_what) { [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { - uv_edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - bone_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + uv_edit_draw->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + bone_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible()) { diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp index 93f4a853f3..467db13246 100644 --- a/editor/plugins/replication_editor_plugin.cpp +++ b/editor/plugins/replication_editor_plugin.cpp @@ -95,7 +95,7 @@ void ReplicationEditor::_bind_methods() { void ReplicationEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { - add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); + add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { update_keying(); } @@ -257,10 +257,10 @@ void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) { } Ref<Texture2D> ReplicationEditor::_get_class_icon(const Node *p_node) { - if (!p_node || !has_theme_icon(p_node->get_class(), "EditorIcons")) { - return get_theme_icon("ImportFail", "EditorIcons"); + if (!p_node || !has_theme_icon(p_node->get_class(), SNAME("EditorIcons"))) { + return get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons")); } - return get_theme_icon(p_node->get_class(), "EditorIcons"); + return get_theme_icon(p_node->get_class(), SNAME("EditorIcons")); } void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, bool p_sync) { @@ -285,7 +285,7 @@ void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, icon = _get_class_icon(node); } item->set_icon(0, icon); - item->add_button(3, get_theme_icon("Remove", "EditorIcons")); + item->add_button(3, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); item->set_text_alignment(1, HORIZONTAL_ALIGNMENT_CENTER); item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK); item->set_checked(1, p_spawn); diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index 786217a5c2..271d035986 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -341,7 +341,7 @@ void ResourcePreloaderEditor::_bind_methods() { } ResourcePreloaderEditor::ResourcePreloaderEditor() { - //add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel")); + //add_style_override(SNAME("panel"), EditorNode::get_singleton()->get_gui_base()->get_stylebox("panel","Panel")); VBoxContainer *vbc = memnew(VBoxContainer); add_child(vbc); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 26227fa5bb..b20f9650ac 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -381,7 +381,7 @@ ScriptEditorQuickOpen::ScriptEditorQuickOpen() { search_options->connect("item_activated", callable_mp(this, &ScriptEditorQuickOpen::_confirmed)); search_options->set_hide_root(true); search_options->set_hide_folding(true); - search_options->add_theme_constant_override("draw_guides", 1); + search_options->add_theme_constant_override(SNAME("draw_guides"), 1); } ///////////////////////////////// @@ -1630,7 +1630,7 @@ void ScriptEditor::_notification(int p_what) { filter_scripts->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); filter_methods->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - filename->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); + filename->add_theme_style_override(SNAME("normal"), editor->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); recent_scripts->set_as_minsize(); @@ -3693,7 +3693,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { filename = memnew(Label); filename->set_clip_text(true); filename->set_h_size_flags(SIZE_EXPAND_FILL); - filename->add_theme_style_override("normal", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); + filename->add_theme_style_override(SNAME("normal"), EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))); buttons_hbox->add_child(filename); members_overview_alphabeta_sort_button = memnew(Button); @@ -3948,8 +3948,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { ScriptServer::edit_request_func = _open_script_request; - add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); - tab_container->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditor"), SNAME("EditorStyles"))); + add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); + tab_container->add_theme_style_override(SNAME("panel"), editor->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditor"), SNAME("EditorStyles"))); } ScriptEditor::~ScriptEditor() { diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 7b4ebbc6d8..a818caabbe 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1848,7 +1848,7 @@ void ScriptTextEditor::_enable_code_editor() { ScriptTextEditor::ScriptTextEditor() { code_editor = memnew(CodeTextEditor); - code_editor->add_theme_constant_override("separation", 2); + code_editor->add_theme_constant_override(SNAME("separation"), 2); code_editor->set_anchors_and_offsets_preset(Control::PRESET_WIDE); code_editor->set_code_complete_func(_code_complete_scripts, this); code_editor->set_v_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 4bbeb33406..9aff507bdd 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -189,8 +189,8 @@ void ShaderTextEditor::_load_theme_settings() { if (warnings_panel) { // Warnings panel - warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts"))); - warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"))); + warnings_panel->add_theme_font_override(SNAME("normal_font"), EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts"))); + warnings_panel->add_theme_font_size_override(SNAME("normal_font_size"), EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"))); } } @@ -443,7 +443,7 @@ void ShaderEditor::_notification(int p_what) { void ShaderEditor::_editor_settings_changed() { shader_editor->update_editor_settings(); - shader_editor->get_text_editor()->add_theme_constant_override("line_spacing", EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing")); + shader_editor->get_text_editor()->add_theme_constant_override(SNAME("line_spacing"), EditorSettings::get_singleton()->get("text_editor/appearance/whitespace/line_spacing")); shader_editor->get_text_editor()->set_draw_breakpoints_gutter(false); shader_editor->get_text_editor()->set_draw_executing_lines_gutter(false); } @@ -701,7 +701,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) { shader_editor = memnew(ShaderTextEditor); shader_editor->set_v_size_flags(SIZE_EXPAND_FILL); - shader_editor->add_theme_constant_override("separation", 0); + shader_editor->add_theme_constant_override(SNAME("separation"), 0); shader_editor->set_anchors_and_offsets_preset(Control::PRESET_WIDE); shader_editor->connect("show_warnings_panel", callable_mp(this, &ShaderEditor::_show_warnings_panel)); @@ -789,7 +789,7 @@ ShaderEditor::ShaderEditor(EditorNode *p_node) { hbc->add_child(edit_menu); hbc->add_child(goto_menu); hbc->add_child(help_menu); - hbc->add_theme_style_override("panel", p_node->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); + hbc->add_theme_style_override(SNAME("panel"), p_node->get_gui_base()->get_theme_stylebox(SNAME("ScriptEditorPanel"), SNAME("EditorStyles"))); VSplitContainer *editor_box = memnew(VSplitContainer); main_container->add_child(editor_box); diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index ac77f51812..9e2ded3ec9 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -602,7 +602,7 @@ void Skeleton3DEditor::update_editors() { void Skeleton3DEditor::create_editors() { set_h_size_flags(SIZE_EXPAND_FILL); - add_theme_constant_override("separation", 0); + add_theme_constant_override(SNAME("separation"), 0); set_focus_mode(FOCUS_ALL); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 014fa0e7a5..e504756440 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -285,7 +285,7 @@ void SpriteFramesEditor::_sheet_spin_changed(double) { } void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) { - Ref<Resource> texture = ResourceLoader::load(p_file); + Ref<Texture2D> texture = ResourceLoader::load(p_file); if (!texture.is_valid()) { EditorNode::get_singleton()->show_warning(TTR("Unable to load images")); ERR_FAIL_COND(!texture.is_valid()); @@ -328,10 +328,10 @@ void SpriteFramesEditor::_notification(int p_what) { [[fallthrough]]; } case NOTIFICATION_THEME_CHANGED: { - split_sheet_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + split_sheet_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } break; case NOTIFICATION_READY: { - add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up. + add_theme_constant_override(SNAME("autohide"), 1); // Fixes the dragger always showing up. } break; } } @@ -1247,8 +1247,8 @@ SpriteFramesEditor::SpriteFramesEditor() { split_sheet_panel->add_child(split_sheet_zoom_margin); split_sheet_zoom_margin->set_h_size_flags(0); split_sheet_zoom_margin->set_v_size_flags(0); - split_sheet_zoom_margin->add_theme_constant_override("margin_top", 5); - split_sheet_zoom_margin->add_theme_constant_override("margin_left", 5); + split_sheet_zoom_margin->add_theme_constant_override(SNAME("margin_top"), 5); + split_sheet_zoom_margin->add_theme_constant_override(SNAME("margin_left"), 5); HBoxContainer *split_sheet_zoom_hb = memnew(HBoxContainer); split_sheet_zoom_margin->add_child(split_sheet_zoom_hb); diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index 5d38352b22..8ec5ffc0a3 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -50,7 +50,7 @@ void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) { } stylebox = p_stylebox; if (p_stylebox.is_valid()) { - preview->add_theme_style_override("panel", stylebox); + preview->add_theme_style_override(SNAME("panel"), stylebox); stylebox->connect("changed", callable_mp(this, &StyleBoxPreview::_sb_changed)); } _sb_changed(); diff --git a/editor/plugins/text_control_editor_plugin.cpp b/editor/plugins/text_control_editor_plugin.cpp index 87eff9c3e9..59796179a6 100644 --- a/editor/plugins/text_control_editor_plugin.cpp +++ b/editor/plugins/text_control_editor_plugin.cpp @@ -220,9 +220,9 @@ void TextControlEditor::_update_control() { } int current_font_size = edited_control->get_theme_font_size(edited_font_size); - int current_outline_size = edited_control->get_theme_constant("outline_size"); + int current_outline_size = edited_control->get_theme_constant(SNAME("outline_size")); Color current_font_color = edited_control->get_theme_color(edited_color); - Color current_outline_color = edited_control->get_theme_color("font_outline_color"); + Color current_outline_color = edited_control->get_theme_color(SNAME("font_outline_color")); if (i > 0) { same_font_size = same_font_size && (font_size == current_font_size); same_outline_size = same_outline_size && (outline_size == current_outline_size); @@ -392,8 +392,8 @@ void TextControlEditor::_outline_size_selected(double p_size) { Control *edited_control = edited_controls[i]; ur->add_do_method(edited_control, "add_theme_constant_override", "outline_size", p_size); - if (edited_control->has_theme_constant_override("outline_size")) { - ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant("outline_size")); + if (edited_control->has_theme_constant_override(SNAME("outline_size"))) { + ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant(SNAME("outline_size"))); } else { ur->add_undo_method(edited_control, "remove_theme_constant_override", "outline_size"); } @@ -451,8 +451,8 @@ void TextControlEditor::_outline_color_changed(const Color &p_color) { Control *edited_control = edited_controls[i]; ur->add_do_method(edited_control, "add_theme_color_override", "font_outline_color", p_color); - if (edited_control->has_theme_color_override("font_outline_color")) { - ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color("font_outline_color")); + if (edited_control->has_theme_color_override(SNAME("font_outline_color"))) { + ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color(SNAME("font_outline_color"))); } else { ur->add_undo_method(edited_control, "remove_theme_color_override", "font_outline_color"); } @@ -510,13 +510,13 @@ void TextControlEditor::_clear_formatting() { } ur->add_do_method(edited_control, "remove_theme_color_override", "font_outline_color"); - if (edited_control->has_theme_color_override("font_outline_color")) { - ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color("font_outline_color")); + if (edited_control->has_theme_color_override(SNAME("font_outline_color"))) { + ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color(SNAME("font_outline_color"))); } ur->add_do_method(edited_control, "remove_theme_constant_override", "outline_size"); - if (edited_control->has_theme_constant_override("outline_size")) { - ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant("outline_size")); + if (edited_control->has_theme_constant_override(SNAME("outline_size"))) { + ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant(SNAME("outline_size"))); } ur->add_do_method(edited_control, "end_bulk_theme_override"); @@ -600,7 +600,7 @@ TextControlEditor::TextControlEditor() { font_size_list = memnew(SpinBox); font_size_list->set_tooltip(TTR("Font Size")); - font_size_list->get_line_edit()->add_theme_constant_override("minimum_character_width", 2); + font_size_list->get_line_edit()->add_theme_constant_override(SNAME("minimum_character_width"), 2); font_size_list->set_min(6); font_size_list->set_step(1); font_size_list->set_max(96); @@ -619,7 +619,7 @@ TextControlEditor::TextControlEditor() { outline_size_list = memnew(SpinBox); outline_size_list->set_tooltip(TTR("Outline Size")); - outline_size_list->get_line_edit()->add_theme_constant_override("minimum_character_width", 2); + outline_size_list->get_line_edit()->add_theme_constant_override(SNAME("minimum_character_width"), 2); outline_size_list->set_min(0); outline_size_list->set_step(1); outline_size_list->set_max(96); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 940f269803..54cfff66c5 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -521,7 +521,7 @@ void TextEditor::update_toggle_scripts_button() { TextEditor::TextEditor() { code_editor = memnew(CodeTextEditor); add_child(code_editor); - code_editor->add_theme_constant_override("separation", 0); + code_editor->add_theme_constant_override(SNAME("separation"), 0); code_editor->connect("load_theme_settings", callable_mp(this, &TextEditor::_load_theme_settings)); code_editor->connect("validate_script", callable_mp(this, &TextEditor::_validate_script)); code_editor->set_anchors_and_offsets_preset(Control::PRESET_WIDE); diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp index 6080f9df87..6792d8b329 100644 --- a/editor/plugins/texture_3d_editor_plugin.cpp +++ b/editor/plugins/texture_3d_editor_plugin.cpp @@ -171,11 +171,11 @@ Texture3DEditor::Texture3DEditor() { info->set_anchor(SIDE_TOP, 1); info->set_h_grow_direction(GROW_DIRECTION_BEGIN); info->set_v_grow_direction(GROW_DIRECTION_BEGIN); - info->add_theme_color_override("font_color", Color(1, 1, 1, 1)); - info->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 0.5)); - info->add_theme_constant_override("shadow_outline_size", 1); - info->add_theme_constant_override("shadow_offset_x", 2); - info->add_theme_constant_override("shadow_offset_y", 2); + info->add_theme_color_override(SNAME("font_color"), Color(1, 1, 1, 1)); + info->add_theme_color_override(SNAME("font_shadow_color"), Color(0, 0, 0, 0.5)); + info->add_theme_constant_override(SNAME("shadow_outline_size"), 1); + info->add_theme_constant_override(SNAME("shadow_offset_x"), 2); + info->add_theme_constant_override(SNAME("shadow_offset_y"), 2); setting = false; layer->connect("value_changed", Callable(this, "_layer_changed")); diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 84b33f0986..85b5cde066 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -50,7 +50,7 @@ void TexturePreview::_notification(int p_what) { if (metadata_label) { Ref<Font> metadata_label_font = get_theme_font(SNAME("expression"), SNAME("EditorFonts")); - metadata_label->add_theme_font_override("font", metadata_label_font); + metadata_label->add_theme_font_override(SNAME("font"), metadata_label_font); } checkerboard->set_texture(get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"))); @@ -94,14 +94,14 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) { p_texture->connect("changed", callable_mp(this, &TexturePreview::_update_metadata_label_text)); // It's okay that these colors are static since the grid color is static too. - metadata_label->add_theme_color_override("font_color", Color::named("white")); - metadata_label->add_theme_color_override("font_color_shadow", Color::named("black")); + metadata_label->add_theme_color_override(SNAME("font_color"), Color::named("white")); + metadata_label->add_theme_color_override(SNAME("font_color_shadow"), Color::named("black")); - metadata_label->add_theme_font_size_override("font_size", 16 * EDSCALE); - metadata_label->add_theme_color_override("font_outline_color", Color::named("black")); - metadata_label->add_theme_constant_override("outline_size", 2 * EDSCALE); + metadata_label->add_theme_font_size_override(SNAME("font_size"), 16 * EDSCALE); + metadata_label->add_theme_color_override(SNAME("font_outline_color"), Color::named("black")); + metadata_label->add_theme_constant_override(SNAME("outline_size"), 2 * EDSCALE); - metadata_label->add_theme_constant_override("shadow_outline_size", 1); + metadata_label->add_theme_constant_override(SNAME("shadow_outline_size"), 1); metadata_label->set_h_size_flags(Control::SIZE_SHRINK_END); metadata_label->set_v_size_flags(Control::SIZE_SHRINK_END); diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp index a8c37d37fe..83bc51b8d1 100644 --- a/editor/plugins/texture_layered_editor_plugin.cpp +++ b/editor/plugins/texture_layered_editor_plugin.cpp @@ -247,11 +247,11 @@ TextureLayeredEditor::TextureLayeredEditor() { info->set_anchor(SIDE_TOP, 1); info->set_h_grow_direction(GROW_DIRECTION_BEGIN); info->set_v_grow_direction(GROW_DIRECTION_BEGIN); - info->add_theme_color_override("font_color", Color(1, 1, 1, 1)); - info->add_theme_color_override("font_shadow_color", Color(0, 0, 0, 0.5)); - info->add_theme_constant_override("shadow_outline_size", 1); - info->add_theme_constant_override("shadow_offset_x", 2); - info->add_theme_constant_override("shadow_offset_y", 2); + info->add_theme_color_override(SNAME("font_color"), Color(1, 1, 1, 1)); + info->add_theme_color_override(SNAME("font_shadow_color"), Color(0, 0, 0, 0.5)); + info->add_theme_constant_override(SNAME("shadow_outline_size"), 1); + info->add_theme_constant_override(SNAME("shadow_offset_x"), 2); + info->add_theme_constant_override(SNAME("shadow_offset_y"), 2); setting = false; layer->connect("value_changed", Callable(this, "_layer_changed")); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 662c0126ec..dc567586d6 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -808,7 +808,7 @@ void TextureRegionEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + edit_draw->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } break; case NOTIFICATION_READY: { zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons"))); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index aaa09237cf..bfe605ea2d 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -830,7 +830,7 @@ void ThemeItemImportTree::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { select_icons_warning_icon->set_texture(get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); - select_icons_warning->add_theme_color_override("font_color", get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); + select_icons_warning->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); // Bottom panel buttons. import_collapse_types_button->set_icon(get_theme_icon(SNAME("CollapseTree"), SNAME("EditorIcons"))); @@ -1824,8 +1824,8 @@ void ThemeItemEditorDialog::_notification(int p_what) { import_another_theme_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); - tc->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer"))); - tc->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); + tc->add_theme_style_override(SNAME("tab_selected"), get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer"))); + tc->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); } break; } } @@ -2389,7 +2389,7 @@ HBoxContainer *ThemeTypeEditor::_create_property_control(Theme::DataType p_data_ item_rename_cancel_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_item_rename_canceled), varray(p_data_type, p_item_name, item_name_container)); item_rename_cancel_button->hide(); } else { - item_name->add_theme_color_override("font_color", get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); + item_name->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); Button *item_override_button = memnew(Button); item_override_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); @@ -3251,8 +3251,8 @@ void ThemeTypeEditor::_notification(int p_what) { data_type_tabs->set_tab_icon(5, get_theme_icon(SNAME("StyleBoxFlat"), SNAME("EditorIcons"))); data_type_tabs->set_tab_icon(6, get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); - data_type_tabs->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer"))); - data_type_tabs->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); + data_type_tabs->add_theme_style_override(SNAME("tab_selected"), get_theme_stylebox(SNAME("tab_selected_odd"), SNAME("TabContainer"))); + data_type_tabs->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); type_variation_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } break; @@ -3532,9 +3532,9 @@ void ThemeEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - preview_tabs->add_theme_style_override("tab_selected", get_theme_stylebox(SNAME("ThemeEditorPreviewFG"), SNAME("EditorStyles"))); - preview_tabs->add_theme_style_override("tab_unselected", get_theme_stylebox(SNAME("ThemeEditorPreviewBG"), SNAME("EditorStyles"))); - preview_tabs_content->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); + preview_tabs->add_theme_style_override(SNAME("tab_selected"), get_theme_stylebox(SNAME("ThemeEditorPreviewFG"), SNAME("EditorStyles"))); + preview_tabs->add_theme_style_override(SNAME("tab_unselected"), get_theme_stylebox(SNAME("ThemeEditorPreviewBG"), SNAME("EditorStyles"))); + preview_tabs_content->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel_odd"), SNAME("TabContainer"))); add_preview_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); } break; @@ -3586,7 +3586,7 @@ ThemeEditor::ThemeEditor() { VBoxContainer *preview_tabs_vb = memnew(VBoxContainer); preview_tabs_vb->set_h_size_flags(SIZE_EXPAND_FILL); preview_tabs_vb->set_custom_minimum_size(Size2(520, 0) * EDSCALE); - preview_tabs_vb->add_theme_constant_override("separation", 2 * EDSCALE); + preview_tabs_vb->add_theme_constant_override(SNAME("separation"), 2 * EDSCALE); main_hs->add_child(preview_tabs_vb); HBoxContainer *preview_tabbar_hb = memnew(HBoxContainer); preview_tabs_vb->add_child(preview_tabbar_hb); diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp index c4ef6e086d..a1f98df2aa 100644 --- a/editor/plugins/theme_editor_preview.cpp +++ b/editor/plugins/theme_editor_preview.cpp @@ -247,10 +247,10 @@ ThemeEditorPreview::ThemeEditorPreview() { preview_content = memnew(MarginContainer); preview_root->add_child(preview_content); - preview_content->add_theme_constant_override("margin_right", 4 * EDSCALE); - preview_content->add_theme_constant_override("margin_top", 4 * EDSCALE); - preview_content->add_theme_constant_override("margin_left", 4 * EDSCALE); - preview_content->add_theme_constant_override("margin_bottom", 4 * EDSCALE); + preview_content->add_theme_constant_override(SNAME("margin_right"), 4 * EDSCALE); + preview_content->add_theme_constant_override(SNAME("margin_top"), 4 * EDSCALE); + preview_content->add_theme_constant_override(SNAME("margin_left"), 4 * EDSCALE); + preview_content->add_theme_constant_override(SNAME("margin_bottom"), 4 * EDSCALE); preview_overlay = memnew(MarginContainer); preview_overlay->set_mouse_filter(MOUSE_FILTER_IGNORE); @@ -269,20 +269,20 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() { preview_content->add_child(main_panel); MarginContainer *main_mc = memnew(MarginContainer); - main_mc->add_theme_constant_override("margin_right", 4 * EDSCALE); - main_mc->add_theme_constant_override("margin_top", 4 * EDSCALE); - main_mc->add_theme_constant_override("margin_left", 4 * EDSCALE); - main_mc->add_theme_constant_override("margin_bottom", 4 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_right"), 4 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_top"), 4 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_left"), 4 * EDSCALE); + main_mc->add_theme_constant_override(SNAME("margin_bottom"), 4 * EDSCALE); preview_content->add_child(main_mc); HBoxContainer *main_hb = memnew(HBoxContainer); main_mc->add_child(main_hb); - main_hb->add_theme_constant_override("separation", 20 * EDSCALE); + main_hb->add_theme_constant_override(SNAME("separation"), 20 * EDSCALE); VBoxContainer *first_vb = memnew(VBoxContainer); main_hb->add_child(first_vb); first_vb->set_h_size_flags(SIZE_EXPAND_FILL); - first_vb->add_theme_constant_override("separation", 10 * EDSCALE); + first_vb->add_theme_constant_override(SNAME("separation"), 10 * EDSCALE); first_vb->add_child(memnew(Label("Label"))); @@ -343,7 +343,7 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() { VBoxContainer *second_vb = memnew(VBoxContainer); second_vb->set_h_size_flags(SIZE_EXPAND_FILL); main_hb->add_child(second_vb); - second_vb->add_theme_constant_override("separation", 10 * EDSCALE); + second_vb->add_theme_constant_override(SNAME("separation"), 10 * EDSCALE); LineEdit *le = memnew(LineEdit); le->set_text("LineEdit"); second_vb->add_child(le); @@ -383,7 +383,7 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() { VBoxContainer *third_vb = memnew(VBoxContainer); third_vb->set_h_size_flags(SIZE_EXPAND_FILL); - third_vb->add_theme_constant_override("separation", 10 * EDSCALE); + third_vb->add_theme_constant_override(SNAME("separation"), 10 * EDSCALE); main_hb->add_child(third_vb); TabContainer *tc = memnew(TabContainer); diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 35496795e0..ebece8ef40 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -585,7 +585,7 @@ TileAtlasView::TileAtlasView() { hbox = memnew(HBoxContainer); hbox->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); - hbox->add_theme_constant_override("separation", 10); + hbox->add_theme_constant_override(SNAME("separation"), 10); hbox->hide(); margin_container->add_child(hbox); diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index 6e3724ead9..621cdae927 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -2095,7 +2095,7 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { scatter_spinbox->set_max(1000); scatter_spinbox->set_step(0.001); scatter_spinbox->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile.")); - scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4); + scatter_spinbox->get_line_edit()->add_theme_constant_override(SNAME("minimum_character_width"), 4); scatter_spinbox->connect("value_changed", callable_mp(this, &TileMapEditorTilesPlugin::_on_scattering_spinbox_changed)); tools_settings->add_child(scatter_spinbox); diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index 1bd1cd0219..7e05001b57 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -609,8 +609,8 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { } // Theming. - tile_data_editors_tree->add_theme_constant_override("vseparation", 1); - tile_data_editors_tree->add_theme_constant_override("hseparation", 3); + tile_data_editors_tree->add_theme_constant_override(SNAME("vseparation"), 1); + tile_data_editors_tree->add_theme_constant_override(SNAME("hseparation"), 3); Color group_color = get_theme_color(SNAME("prop_category"), SNAME("Editor")); @@ -908,10 +908,10 @@ void TileSetAtlasSourceEditor::_update_atlas_view() { alternative_tiles_control->add_child(button); button->set_flat(true); button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - button->add_theme_style_override("normal", memnew(StyleBoxEmpty)); - button->add_theme_style_override("hover", memnew(StyleBoxEmpty)); - button->add_theme_style_override("focus", memnew(StyleBoxEmpty)); - button->add_theme_style_override("pressed", memnew(StyleBoxEmpty)); + button->add_theme_style_override(SNAME("normal"), memnew(StyleBoxEmpty)); + button->add_theme_style_override(SNAME("hover"), memnew(StyleBoxEmpty)); + button->add_theme_style_override(SNAME("focus"), memnew(StyleBoxEmpty)); + button->add_theme_style_override(SNAME("pressed"), memnew(StyleBoxEmpty)); button->connect("pressed", callable_mp(tile_set_atlas_source, &TileSetAtlasSource::create_alternative_tile), varray(tile_id, TileSetSource::INVALID_TILE_ALTERNATIVE)); button->set_rect(Rect2(Vector2(pos.x, pos.y + (y_increment - texture_region_base_size.y) / 2.0), Vector2(texture_region_base_size_min, texture_region_base_size_min))); button->set_expand_icon(true); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 9ab53bf5c3..ac316427da 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -585,14 +585,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { Button *add_input_btn = memnew(Button); add_input_btn->set_text(TTR("Add Input")); - add_input_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_input_port), varray(p_id, group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, input_port_name), CONNECT_DEFERRED); + add_input_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_input_port), varray(p_id, group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR_3D, input_port_name), CONNECT_DEFERRED); hb2->add_child(add_input_btn); hb2->add_spacer(); Button *add_output_btn = memnew(Button); add_output_btn->set_text(TTR("Add Output")); - add_output_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_output_port), varray(p_id, group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, output_port_name), CONNECT_DEFERRED); + add_output_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_output_port), varray(p_id, group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR_3D, output_port_name), CONNECT_DEFERRED); hb2->add_child(add_output_btn); node->add_child(hb2); @@ -606,7 +606,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { case VisualShaderNode::PORT_TYPE_VECTOR_2D: { output_port_count += 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { output_port_count += 3; } break; default: @@ -628,7 +628,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { i -= 2; } } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { if (expanded_port_counter >= 3) { expanded_type = VisualShaderNode::PORT_TYPE_SCALAR; expanded_port_counter = 0; @@ -679,7 +679,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } else { hb = memnew(HBoxContainer); } - hb->add_theme_constant_override("separation", 7 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 7 * EDSCALE); Variant default_value; @@ -732,14 +732,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } else { Label *label = memnew(Label); label->set_text(name_left); - label->add_theme_style_override("normal", label_style); //more compact + label->add_theme_style_override(SNAME("normal"), label_style); //more compact hb->add_child(label); if (vsnode->is_input_port_default(i, mode) && !port_left_used) { Label *hint_label = memnew(Label); hint_label->set_text(TTR("[default]")); - hint_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit"))); - hint_label->add_theme_style_override("normal", label_style); + hint_label->add_theme_color_override(SNAME("font_color"), editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit"))); + hint_label->add_theme_style_override(SNAME("normal"), label_style); hb->add_child(hint_label); } } @@ -779,7 +779,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } else { Label *label = memnew(Label); label->set_text(name_right); - label->add_theme_style_override("normal", label_style); //more compact + label->add_theme_style_override(SNAME("normal"), label_style); //more compact hb->add_child(label); } } @@ -852,7 +852,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { expanded_type = VisualShaderNode::PORT_TYPE_VECTOR_2D; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { port_offset++; valid_left = (i + 1) < vsnode->get_input_port_count(); port_left = VisualShaderNode::PORT_TYPE_SCALAR; @@ -877,7 +877,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], true, VisualShaderNode::PORT_TYPE_SCALAR, vector_expanded_color[2]); - expanded_type = VisualShaderNode::PORT_TYPE_VECTOR; + expanded_type = VisualShaderNode::PORT_TYPE_VECTOR_3D; } break; default: break; @@ -896,7 +896,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { String error = vsnode->get_warning(mode, p_type); if (!error.is_empty()) { Label *error_label = memnew(Label); - error_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), editor->get_theme_color(SNAME("error_color"), SNAME("Editor"))); error_label->set_text(error); node->add_child(error_label); } @@ -920,7 +920,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); expression_box->set_syntax_highlighter(expression_syntax_highlighter); - expression_box->add_theme_color_override("background_color", background_color); + expression_box->add_theme_color_override(SNAME("background_color"), background_color); for (const String &E : editor->keyword_list) { if (ShaderLanguage::is_control_flow_keyword(E)) { @@ -930,9 +930,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) { } } - expression_box->add_theme_font_override("font", editor->get_theme_font(SNAME("expression"), SNAME("EditorFonts"))); - expression_box->add_theme_font_size_override("font_size", editor->get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts"))); - expression_box->add_theme_color_override("font_color", text_color); + expression_box->add_theme_font_override(SNAME("font"), editor->get_theme_font(SNAME("expression"), SNAME("EditorFonts"))); + expression_box->add_theme_font_size_override(SNAME("font_size"), editor->get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts"))); + expression_box->add_theme_color_override(SNAME("font_color"), text_color); expression_syntax_highlighter->set_number_color(number_color); expression_syntax_highlighter->set_symbol_color(symbol_color); expression_syntax_highlighter->set_function_color(function_color); @@ -1432,7 +1432,7 @@ void VisualShaderEditor::_update_options_menu() { case VisualShaderNode::PORT_TYPE_VECTOR_2D: item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons"))); break; - case VisualShaderNode::PORT_TYPE_VECTOR: + case VisualShaderNode::PORT_TYPE_VECTOR_3D: item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons"))); break; case VisualShaderNode::PORT_TYPE_BOOLEAN: @@ -1512,10 +1512,10 @@ void VisualShaderEditor::_update_created_node(GraphNode *node) { const Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0, 0.85) : Color(0.0, 0.0, 0.0, 0.85); c = mono_color; - node->add_theme_color_override("title_color", c); + node->add_theme_color_override(SNAME("title_color"), c); c.a = 0.7; - node->add_theme_color_override("close_color", c); - node->add_theme_color_override("resizer_color", c); + node->add_theme_color_override(SNAME("close_color"), c); + node->add_theme_color_override(SNAME("resizer_color"), c); } void VisualShaderEditor::_update_uniforms(bool p_update_refs) { @@ -1789,7 +1789,7 @@ void VisualShaderEditor::_expand_output_port(int p_node, int p_port, bool p_expa case VisualShaderNode::PORT_TYPE_VECTOR_2D: { type_size = 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { type_size = 3; } break; default: @@ -2648,7 +2648,7 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri case VisualShaderNode::PORT_TYPE_VECTOR_2D: initial_expression_code = "output0 = vec2(1.0, 1.0);"; break; - case VisualShaderNode::PORT_TYPE_VECTOR: + case VisualShaderNode::PORT_TYPE_VECTOR_3D: initial_expression_code = "output0 = vec3(1.0, 1.0, 1.0);"; break; case VisualShaderNode::PORT_TYPE_BOOLEAN: @@ -3421,7 +3421,7 @@ void VisualShaderEditor::_notification(int p_what) { Color number_color = EDITOR_GET("text_editor/theme/highlighting/number_color"); Color members_color = EDITOR_GET("text_editor/theme/highlighting/member_variable_color"); - preview_text->add_theme_color_override("background_color", background_color); + preview_text->add_theme_color_override(SNAME("background_color"), background_color); for (const String &E : keyword_list) { if (ShaderLanguage::is_control_flow_keyword(E)) { @@ -3431,9 +3431,9 @@ void VisualShaderEditor::_notification(int p_what) { } } - preview_text->add_theme_font_override("font", get_theme_font(SNAME("expression"), SNAME("EditorFonts"))); - preview_text->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts"))); - preview_text->add_theme_color_override("font_color", text_color); + preview_text->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("expression"), SNAME("EditorFonts"))); + preview_text->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts"))); + preview_text->add_theme_color_override(SNAME("font_color"), text_color); syntax_highlighter->set_number_color(number_color); syntax_highlighter->set_symbol_color(symbol_color); syntax_highlighter->set_function_color(function_color); @@ -3446,10 +3446,10 @@ void VisualShaderEditor::_notification(int p_what) { preview_text->add_comment_delimiter("/*", "*/", false); preview_text->add_comment_delimiter("//", "", true); - error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); - error_label->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - error_label->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel"), SNAME("Panel"))); + error_label->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + error_label->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } tools->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); @@ -4182,7 +4182,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR); + graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_VECTOR_3D); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_TRANSFORM); graph->add_valid_right_disconnect_type(VisualShaderNode::PORT_TYPE_SAMPLER); //graph->add_valid_left_disconnect_type(0); @@ -4202,27 +4202,27 @@ VisualShaderEditor::VisualShaderEditor() { graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR_3D); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_VECTOR_3D); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR_INT, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_VECTOR); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_VECTOR_3D); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_2D, VisualShaderNode::PORT_TYPE_BOOLEAN); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_SCALAR_INT); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_VECTOR); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR, VisualShaderNode::PORT_TYPE_BOOLEAN); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_3D, VisualShaderNode::PORT_TYPE_SCALAR); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_3D, VisualShaderNode::PORT_TYPE_SCALAR_INT); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_3D, VisualShaderNode::PORT_TYPE_VECTOR_2D); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_3D, VisualShaderNode::PORT_TYPE_VECTOR_3D); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_VECTOR_3D, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_SCALAR_INT); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR_2D); - graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR); + graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_VECTOR_3D); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_BOOLEAN, VisualShaderNode::PORT_TYPE_BOOLEAN); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_TRANSFORM, VisualShaderNode::PORT_TYPE_TRANSFORM); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SAMPLER, VisualShaderNode::PORT_TYPE_SAMPLER); @@ -4301,7 +4301,7 @@ VisualShaderEditor::VisualShaderEditor() { preview_vbox = memnew(VBoxContainer); preview_window->add_child(preview_vbox); - preview_vbox->add_theme_constant_override("separation", 0); + preview_vbox->add_theme_constant_override(SNAME("separation"), 0); preview_text = memnew(CodeEdit); syntax_highlighter.instantiate(); @@ -4446,23 +4446,23 @@ VisualShaderEditor::VisualShaderEditor() { // COLOR - add_options.push_back(AddOption("ColorFunc", "Color", "Common", "VisualShaderNodeColorFunc", TTR("Color function."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("ColorOp", "Color", "Common", "VisualShaderNodeColorOp", TTR("Color operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ColorFunc", "Color", "Common", "VisualShaderNodeColorFunc", TTR("Color function."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("ColorOp", "Color", "Common", "VisualShaderNodeColorOp", TTR("Color operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Grayscale", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Grayscale function."), { VisualShaderNodeColorFunc::FUNC_GRAYSCALE }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts HSV vector to RGB equivalent."), { VisualShaderNodeVectorFunc::FUNC_HSV2RGB }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts RGB vector to HSV equivalent."), { VisualShaderNodeVectorFunc::FUNC_RGB2HSV }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Sepia", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Sepia function."), { VisualShaderNodeColorFunc::FUNC_SEPIA }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Grayscale", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Grayscale function."), { VisualShaderNodeColorFunc::FUNC_GRAYSCALE }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts HSV vector to RGB equivalent."), { VisualShaderNodeVectorFunc::FUNC_HSV2RGB }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts RGB vector to HSV equivalent."), { VisualShaderNodeVectorFunc::FUNC_RGB2HSV }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Sepia", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Sepia function."), { VisualShaderNodeColorFunc::FUNC_SEPIA }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); - add_options.push_back(AddOption("Burn", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Burn operator."), { VisualShaderNodeColorOp::OP_BURN }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Darken", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Darken operator."), { VisualShaderNodeColorOp::OP_DARKEN }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Difference", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Difference operator."), { VisualShaderNodeColorOp::OP_DIFFERENCE }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Dodge", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Dodge operator."), { VisualShaderNodeColorOp::OP_DODGE }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("HardLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("HardLight operator."), { VisualShaderNodeColorOp::OP_HARD_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Lighten", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Lighten operator."), { VisualShaderNodeColorOp::OP_LIGHTEN }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Overlay", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Overlay operator."), { VisualShaderNodeColorOp::OP_OVERLAY }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), { VisualShaderNodeColorOp::OP_SCREEN }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), { VisualShaderNodeColorOp::OP_SOFT_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Burn", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Burn operator."), { VisualShaderNodeColorOp::OP_BURN }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Darken", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Darken operator."), { VisualShaderNodeColorOp::OP_DARKEN }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Difference", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Difference operator."), { VisualShaderNodeColorOp::OP_DIFFERENCE }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Dodge", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Dodge operator."), { VisualShaderNodeColorOp::OP_DODGE }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("HardLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("HardLight operator."), { VisualShaderNodeColorOp::OP_HARD_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Lighten", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Lighten operator."), { VisualShaderNodeColorOp::OP_LIGHTEN }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Overlay", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Overlay operator."), { VisualShaderNodeColorOp::OP_OVERLAY }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), { VisualShaderNodeColorOp::OP_SCREEN }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), { VisualShaderNodeColorOp::OP_SOFT_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."))); add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."))); @@ -4478,13 +4478,13 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), { VisualShaderNodeCompare::FUNC_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("GreaterThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than or Equal (>=)")), { VisualShaderNodeCompare::FUNC_GREATER_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("If", "Conditional", "Functions", "VisualShaderNodeIf", TTR("Returns an associated vector if the provided scalars are equal, greater or less."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("IsInf", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_INF }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("IsNaN", "Conditional", "Functions", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between NaN and a scalar parameter."), { VisualShaderNodeIs::FUNC_IS_NAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("LessThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than (<)")), { VisualShaderNodeCompare::FUNC_LESS_THAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("LessThanEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Less Than or Equal (<=)")), { VisualShaderNodeCompare::FUNC_LESS_THAN_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), { VisualShaderNodeCompare::FUNC_NOT_EQUAL }, VisualShaderNode::PORT_TYPE_BOOLEAN)); - add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 3D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Switch2D", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated 2D vector if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("SwitchBool", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated boolean if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_BOOLEAN }, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("SwitchFloat", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated floating-point scalar if the provided boolean value is true or false."), { VisualShaderNodeSwitch::OP_TYPE_FLOAT }, VisualShaderNode::PORT_TYPE_SCALAR)); @@ -4506,7 +4506,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Camera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "camera"), { "camera" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("InvCamera", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_camera"), { "inv_camera" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("InvProjection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "inv_projection"), { "inv_projection" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Normal", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("OutputIsSRGB", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "output_is_srgb"), { "output_is_srgb" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Projection", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "projection"), { "projection" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_SPATIAL)); @@ -4518,7 +4518,7 @@ VisualShaderEditor::VisualShaderEditor() { // CANVASITEM-FOR-ALL add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("TexturePixelSize", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "texture_pixel_size"), { "texture_pixel_size" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("UV", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "uv"), { "uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, -1, Shader::MODE_CANVAS_ITEM)); @@ -4527,9 +4527,9 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Active", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "active"), { "active" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Alpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("AttractorForce", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "attractor_force"), { "attractor_force" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("Custom", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), { "custom" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("AttractorForce", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "attractor_force"), { "attractor_force" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("Color", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("Custom", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom"), { "custom" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("CustomAlpha", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "custom_alpha"), { "custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Delta", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "delta"), { "delta" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("EmissionTransform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "emission_transform"), { "emission_transform" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES)); @@ -4538,7 +4538,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Restart", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "restart"), { "restart" }, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Time", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, -1, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("Transform", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "transform"), { "transform" }, VisualShaderNode::PORT_TYPE_TRANSFORM, -1, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("Velocity", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), { "velocity" }, VisualShaderNode::PORT_TYPE_VECTOR, -1, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("Velocity", "Input", "All", "VisualShaderNodeInput", vformat(input_param_shader_modes, "velocity"), { "velocity" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, -1, Shader::MODE_PARTICLES)); ///////////////// @@ -4561,46 +4561,46 @@ VisualShaderEditor::VisualShaderEditor() { // NODE3D INPUTS add_options.push_back(AddOption("Alpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Binormal", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Color", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("InstanceId", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_id"), { "instance_id" }, VisualShaderNode::PORT_TYPE_SCALAR_INT, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), { "instance_custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ModelView", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "modelview"), { "modelview" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), { "point_size" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Tangent", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Vertex", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Alpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "alpha"), { "alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Binormal", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "binormal"), { "binormal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Color", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "color"), { "color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("DepthTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "depth_texture"), { "depth_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("FrontFacing", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "front_facing"), { "front_facing" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), { "screen_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Tangent", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "tangent"), { "tangent" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("View", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Albedo", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "albedo"), { "albedo" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Attenuation", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "attenuation"), { "attenuation" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Backlight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "backlight"), { "backlight" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), { "diffuse" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Backlight", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "backlight"), { "backlight" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Diffuse", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "diffuse"), { "diffuse" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Metallic", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "metallic"), { "metallic" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); add_options.push_back(AddOption("Roughness", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "roughness"), { "roughness" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), { "specular" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); - add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("Specular", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "specular"), { "specular" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); + add_options.push_back(AddOption("View", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "view"), { "view" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL)); // CANVASITEM INPUTS add_options.push_back(AddOption("AtLightPass", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), { "at_light_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Canvas", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "canvas"), { "canvas" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("InstanceCustom", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom"), { "instance_custom" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("InstanceCustomAlpha", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "instance_custom_alpha"), { "instance_custom_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("PointSize", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "point_size"), { "point_size" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Screen", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "screen"), { "screen" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); @@ -4608,31 +4608,31 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("World", "Input", "Vertex", "VisualShaderNodeInput", vformat(input_param_for_vertex_shader_mode, "world"), { "world" }, VisualShaderNode::PORT_TYPE_TRANSFORM, TYPE_FLAGS_VERTEX, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("AtLightPass", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_modes, "at_light_pass"), { "at_light_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("FragCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("NormalTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "normal_texture"), { "normal_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("PointCoord", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("ScreenPixelSize", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_pixel_size"), { "screen_pixel_size" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("ScreenTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "screen_texture"), { "screen_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("ScreenUV", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("SpecularShininess", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("SpecularShininess", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), { "specular_shininess_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("SpecularShininessTexture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_shader_mode, "specular_shininess_texture"), { "specular_shininess_texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Texture", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), { "texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Vertex", "Input", "Fragment", "VisualShaderNodeInput", vformat(input_param_for_vertex_and_fragment_shader_mode, "vertex"), { "vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("FragCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "fragcoord"), { "fragcoord" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("Light", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light"), { "light" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("LightAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_alpha"), { "light_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightColor", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color"), { "light_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("LightColorAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_color_alpha"), { "light_color_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("LightPosition", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_position"), { "light_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("LightVertex", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "light_vertex"), { "light_vertex" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightPosition", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "light_position"), { "light_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("LightVertex", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "light_vertex"), { "light_vertex" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("Normal", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "normal"), { "normal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("PointCoord", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "point_coord"), { "point_coord" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("ScreenUV", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("Shadow", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow"), { "shadow" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("Shadow", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow"), { "shadow" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("ShadowAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_light_shader_mode, "shadow_alpha"), { "shadow_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("SpecularShininess", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("SpecularShininess", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess"), { "specular_shininess" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("SpecularShininessAlpha", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "specular_shininess_alpha"), { "specular_shininess_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("Texture", "Input", "Light", "VisualShaderNodeInput", vformat(input_param_for_fragment_and_light_shader_modes, "texture"), { "texture" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); @@ -4641,27 +4641,27 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("AtCubeMapPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_cubemap_pass"), { "at_cubemap_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("AtHalfResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_half_res_pass"), { "at_half_res_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("AtQuarterResPass", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "at_quarter_res_pass"), { "at_quarter_res_pass" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("EyeDir", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "eyedir"), { "eyedir" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("HalfResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_color"), { "half_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("EyeDir", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "eyedir"), { "eyedir" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("HalfResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_color"), { "half_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("HalfResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "half_res_alpha"), { "half_res_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light0Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_color"), { "light0_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light0Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_direction"), { "light0_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light0Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_color"), { "light0_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light0Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_direction"), { "light0_direction" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light0Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_enabled"), { "light0_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light0Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light0_energy"), { "light0_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light1Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_color"), { "light1_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light1Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_direction"), { "light1_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light1Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_color"), { "light1_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light1Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_direction"), { "light1_direction" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light1Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_enabled"), { "light1_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light1Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light1_energy"), { "light1_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light2Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_color"), { "light2_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light2Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_direction"), { "light2_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light2Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_color"), { "light2_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light2Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_direction"), { "light2_direction" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light2Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_enabled"), { "light2_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light2Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light2_energy"), { "light2_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light3Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_color"), { "light3_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Light3Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_direction"), { "light3_direction" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light3Color", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_color"), { "light3_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Light3Direction", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_direction"), { "light3_direction" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light3Enabled", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_enabled"), { "light3_enabled" }, VisualShaderNode::PORT_TYPE_BOOLEAN, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Light3Energy", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "light3_energy"), { "light3_energy" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("Position", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "position"), { "position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); - add_options.push_back(AddOption("QuarterResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_color"), { "quarter_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("Position", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "position"), { "position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); + add_options.push_back(AddOption("QuarterResColor", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_color"), { "quarter_res_color" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("QuarterResAlpha", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "quarter_res_alpha"), { "quarter_res_alpha" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("Radiance", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "radiance"), { "radiance" }, VisualShaderNode::PORT_TYPE_SAMPLER, TYPE_FLAGS_SKY, Shader::MODE_SKY)); add_options.push_back(AddOption("ScreenUV", "Input", "Sky", "VisualShaderNodeInput", vformat(input_param_for_sky_shader_mode, "screen_uv"), { "screen_uv" }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_SKY, Shader::MODE_SKY)); @@ -4670,31 +4670,31 @@ VisualShaderEditor::VisualShaderEditor() { // FOG INPUTS - add_options.push_back(AddOption("WorldPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position"), { "world_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); - add_options.push_back(AddOption("ObjectPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position"), { "object_position" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); - add_options.push_back(AddOption("UVW", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw"), { "uvw" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); - add_options.push_back(AddOption("Extents", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents"), { "extents" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); + add_options.push_back(AddOption("WorldPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "world_position"), { "world_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); + add_options.push_back(AddOption("ObjectPosition", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "object_position"), { "object_position" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); + add_options.push_back(AddOption("UVW", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "uvw"), { "uvw" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); + add_options.push_back(AddOption("Extents", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "extents"), { "extents" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("SDF", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "sdf"), { "sdf" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); add_options.push_back(AddOption("Time", "Input", "Fog", "VisualShaderNodeInput", vformat(input_param_for_fog_shader_mode, "time"), { "time" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FOG, Shader::MODE_FOG)); // PARTICLES INPUTS add_options.push_back(AddOption("CollisionDepth", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_depth"), { "collision_depth" }, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("CollisionNormal", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_normal"), { "collision_normal" }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("CollisionNormal", "Input", "Collide", "VisualShaderNodeInput", vformat(input_param_for_collide_shader_mode, "collision_normal"), { "collision_normal" }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); // PARTICLES add_options.push_back(AddOption("EmitParticle", "Particles", "", "VisualShaderNodeParticleEmit", "", {}, -1, TYPE_FLAGS_PROCESS | TYPE_FLAGS_PROCESS_CUSTOM | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("ParticleAccelerator", "Particles", "", "VisualShaderNodeParticleAccelerator", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("ParticleAccelerator", "Particles", "", "VisualShaderNodeParticleAccelerator", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_PROCESS, Shader::MODE_PARTICLES)); add_options.push_back(AddOption("ParticleRandomness", "Particles", "", "VisualShaderNodeParticleRandomness", "", {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles", "Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("MultiplyByAxisAngle", "Particles", "Transform", "VisualShaderNodeParticleMultiplyByAxisAngle", TTR("A node for help to multiply a position input vector by rotation using specific axis. Intended to work with emitters."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT | TYPE_FLAGS_PROCESS | TYPE_FLAGS_COLLIDE, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("BoxEmitter", "Particles", "Emitters", "VisualShaderNodeParticleBoxEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("MeshEmitter", "Particles", "Emitters", "VisualShaderNodeParticleMeshEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("RingEmitter", "Particles", "Emitters", "VisualShaderNodeParticleRingEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("SphereEmitter", "Particles", "Emitters", "VisualShaderNodeParticleSphereEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("BoxEmitter", "Particles", "Emitters", "VisualShaderNodeParticleBoxEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("MeshEmitter", "Particles", "Emitters", "VisualShaderNodeParticleMeshEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("RingEmitter", "Particles", "Emitters", "VisualShaderNodeParticleRingEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("SphereEmitter", "Particles", "Emitters", "VisualShaderNodeParticleSphereEmitter", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); - add_options.push_back(AddOption("ConeVelocity", "Particles", "Velocity", "VisualShaderNodeParticleConeVelocity", "", {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); + add_options.push_back(AddOption("ConeVelocity", "Particles", "Velocity", "VisualShaderNodeParticleConeVelocity", "", {}, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_EMIT, Shader::MODE_PARTICLES)); // SCALAR @@ -4783,11 +4783,11 @@ VisualShaderEditor::VisualShaderEditor() { // SDF { - add_options.push_back(AddOption("ScreenUVToSDF", "SDF", "", "VisualShaderNodeScreenUVToSDF", TTR("Converts screen UV to a SDF."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("ScreenUVToSDF", "SDF", "", "VisualShaderNodeScreenUVToSDF", TTR("Converts screen UV to a SDF."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("SDFRaymarch", "SDF", "", "VisualShaderNodeSDFRaymarch", TTR("Casts a ray against the screen SDF and returns the distance travelled."), {}, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("SDFToScreenUV", "SDF", "", "VisualShaderNodeSDFToScreenUV", TTR("Converts a SDF to screen UV."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("SDFToScreenUV", "SDF", "", "VisualShaderNodeSDFToScreenUV", TTR("Converts a SDF to screen UV."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); add_options.push_back(AddOption("TextureSDF", "SDF", "", "VisualShaderNodeTextureSDF", TTR("Performs a SDF texture lookup."), {}, VisualShaderNode::PORT_TYPE_SCALAR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); - add_options.push_back(AddOption("TextureSDFNormal", "SDF", "", "VisualShaderNodeTextureSDFNormal", TTR("Performs a SDF normal texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); + add_options.push_back(AddOption("TextureSDFNormal", "SDF", "", "VisualShaderNodeTextureSDFNormal", TTR("Performs a SDF normal texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_CANVAS_ITEM)); } // TEXTURES @@ -4834,146 +4834,146 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Multiply", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Multiplies two transforms."), { VisualShaderNodeTransformOp::OP_AxB }, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("MultiplyComp", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Performs per-component multiplication of two transforms."), { VisualShaderNodeTransformOp::OP_AxB_COMP }, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("Subtract", "Transform", "Operators", "VisualShaderNodeTransformOp", TTR("Subtracts two transforms."), { VisualShaderNodeTransformOp::OP_A_MINUS_B }, VisualShaderNode::PORT_TYPE_TRANSFORM)); - add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("TransformVectorMult", "Transform", "Operators", "VisualShaderNodeTransformVecMult", TTR("Multiplies vector by transform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("TransformConstant", "Transform", "Variables", "VisualShaderNodeTransformConstant", TTR("Transform constant."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM)); add_options.push_back(AddOption("TransformUniform", "Transform", "Variables", "VisualShaderNodeTransformUniform", TTR("Transform uniform."), {}, VisualShaderNode::PORT_TYPE_TRANSFORM)); // VECTOR - add_options.push_back(AddOption("VectorFunc", "Vector", "Common", "VisualShaderNodeVectorFunc", TTR("Vector function."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("VectorOp", "Vector", "Common", "VisualShaderNodeVectorOp", TTR("Vector operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("VectorFunc", "Vector", "Common", "VisualShaderNodeVectorFunc", TTR("Vector function."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("VectorOp", "Vector", "Common", "VisualShaderNodeVectorOp", TTR("Vector operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("VectorCompose", "Vector", "Common", "VisualShaderNodeVectorCompose", TTR("Composes vector from three scalars."))); add_options.push_back(AddOption("VectorDecompose", "Vector", "Common", "VisualShaderNodeVectorDecompose", TTR("Decomposes vector to three scalars."))); add_options.push_back(AddOption("Vector2Compose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes 2D vector from three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); add_options.push_back(AddOption("Vector2Decompose", "Vector", "Composition", "VisualShaderNodeVectorDecompose", TTR("Decomposes 2D vector to three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_2D })); - add_options.push_back(AddOption("Vector3Compose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes 3D vector from three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Vector3Compose", "Vector", "Composition", "VisualShaderNodeVectorCompose", TTR("Composes 3D vector from three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Vector3Decompose", "Vector", "Composition", "VisualShaderNodeVectorDecompose", TTR("Decomposes 3D vector to three scalars."), { VisualShaderNodeVectorCompose::OP_TYPE_VECTOR_3D })); add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Abs", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the absolute value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ABS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ACos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ACosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ACOSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ASin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ASinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ASINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ATan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the arc-tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ATan2", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the arc-tangent of the parameters."), { VisualShaderNodeVectorOp::OP_ATAN2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("ATanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_ATANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_CEIL }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_CEIL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Ceil", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer that is greater than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_CEIL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Clamp", "Vector", "Functions", "VisualShaderNodeClamp", TTR("Constrains a value to lie between two further values."), { VisualShaderNodeClamp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Cos", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Cross", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Calculates the cross product of two vectors."), { VisualShaderNodeVectorOp::OP_CROSS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("CosH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic cosine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_COSH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Cross", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Calculates the cross product of two vectors."), { VisualShaderNodeVectorOp::OP_CROSS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Degrees", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in radians to degrees."), { VisualShaderNodeVectorFunc::FUNC_DEGREES, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("DFdX", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); - add_options.push_back(AddOption("DFdX", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("DFdX", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'x' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_X, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); add_options.push_back(AddOption("DFdY", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); - add_options.push_back(AddOption("DFdY", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("DFdY", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Derivative in 'y' using local differencing."), { VisualShaderNodeDerivativeFunc::FUNC_Y, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); add_options.push_back(AddOption("Distance2D", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), { VisualShaderNodeVectorDistance::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Distance3D", "Vector", "Functions", "VisualShaderNodeVectorDistance", TTR("Returns the distance between two points."), { VisualShaderNodeVectorDistance::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Dot", "Vector", "Functions", "VisualShaderNodeDotProduct", TTR("Calculates the dot product of two vectors."), {}, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Exp", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-e Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Exp2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 Exponential."), { VisualShaderNodeVectorFunc::FUNC_EXP2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), { VisualShaderNodeFaceForward::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), { VisualShaderNodeFaceForward::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("FaceForward", "Vector", "Functions", "VisualShaderNodeFaceForward", TTR("Returns the vector that points in the same direction as a reference vector. The function has three vector parameters : N, the vector to orient, I, the incident vector, and Nref, the reference vector. If the dot product of I and Nref is smaller than zero the return value is N. Otherwise -N is returned."), { VisualShaderNodeFaceForward::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Floor", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer less than or equal to the parameter."), { VisualShaderNodeVectorFunc::FUNC_FLOOR, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Fract", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Computes the fractional part of the argument."), { VisualShaderNodeVectorFunc::FUNC_FRAC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Fresnel", "Vector", "Functions", "VisualShaderNodeFresnel", TTR("Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it)."), {}, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("InverseSqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the inverse of the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_INVERSE_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Length", "Vector", "Functions", "VisualShaderNodeVectorLen", TTR("Calculates the length of a vector."), { VisualShaderNodeVectorLen::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_SCALAR)); add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Log", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Natural logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Log2", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Base-2 logarithm."), { VisualShaderNodeVectorFunc::FUNC_LOG2, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), { VisualShaderNodeVectorOp::OP_MAX, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), { VisualShaderNodeVectorOp::OP_MAX, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), { VisualShaderNodeVectorOp::OP_MAX, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), { VisualShaderNodeVectorOp::OP_MIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), { VisualShaderNodeVectorOp::OP_MIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), { VisualShaderNodeVectorOp::OP_MIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeMix", TTR("Linear interpolation between two vectors using scalar."), { VisualShaderNodeMix::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("MultiplyAdd", "Vector", "Functions", "VisualShaderNodeMultiplyAdd", TTR("Performs a fused multiply-add operation (a * b + c) on vectors."), { VisualShaderNodeMultiplyAdd::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), { VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), { VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Pow", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the value of the first parameter raised to the power of the second."), { VisualShaderNodeVectorOp::OP_POW, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Radians", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts a quantity in degrees to radians."), { VisualShaderNodeVectorFunc::FUNC_RADIANS, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), { VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), { VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Reflect", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the vector that points in the direction of reflection ( a : incident vector, b : normal vector )."), { VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); - add_options.push_back(AddOption("Refract", "Vector", "Functions", "VisualShaderNodeVectorRefract", TTR("Returns the vector that points in the direction of refraction."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Reciprocal", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 / vector"), { VisualShaderNodeVectorFunc::FUNC_RECIPROCAL, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Reflect", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the vector that points in the direction of reflection ( a : incident vector, b : normal vector )."), { VisualShaderNodeVectorOp::OP_REFLECT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Refract", "Vector", "Functions", "VisualShaderNodeVectorRefract", TTR("Returns the vector that points in the direction of refraction."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Round", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUND, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("RoundEven", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the nearest even integer to the parameter."), { VisualShaderNodeVectorFunc::FUNC_ROUNDEVEN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Saturate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Clamps the value between 0.0 and 1.0."), { VisualShaderNodeVectorFunc::FUNC_SATURATE, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Sign", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Extracts the sign of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIGN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Sin", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SIN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("SinH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic sine of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SINH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Sqrt", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the square root of the parameter."), { VisualShaderNodeVectorFunc::FUNC_SQRT, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("SmoothStep", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("SmoothStepS", "Vector", "Functions", "VisualShaderNodeSmoothStep", TTR("SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than 'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 using Hermite polynomials."), { VisualShaderNodeSmoothStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Step", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( vector(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_2D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("StepS", "Vector", "Functions", "VisualShaderNodeStep", TTR("Step function( scalar(edge), vector(x) ).\n\nReturns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."), { VisualShaderNodeStep::OP_TYPE_VECTOR_3D_SCALAR }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Sum", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); - add_options.push_back(AddOption("Sum", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); + add_options.push_back(AddOption("Sum", "Vector", "Functions", "VisualShaderNodeDerivativeFunc", TTR("(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and 'y'."), { VisualShaderNodeDerivativeFunc::FUNC_SUM, VisualShaderNodeDerivativeFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, -1, true)); add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Tan", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TAN, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("TanH", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the hyperbolic tangent of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TANH, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Trunc", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Finds the truncated value of the parameter."), { VisualShaderNodeVectorFunc::FUNC_TRUNC, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds 2D vector to 2D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Add", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Adds 3D vector to 3D vector."), { VisualShaderNodeVectorOp::OP_ADD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Divide", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Divides 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_DIV, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 2D vector by 2D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Multiply", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Multiplies 3D vector by 3D vector."), { VisualShaderNodeVectorOp::OP_MUL, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 2D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 3D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Remainder", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Returns the remainder of the two 3D vectors."), { VisualShaderNodeVectorOp::OP_MOD, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 2D vector from 2D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_2D }, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Subtract", "Vector", "Operators", "VisualShaderNodeVectorOp", TTR("Subtracts 3D vector from 3D vector."), { VisualShaderNodeVectorOp::OP_SUB, VisualShaderNodeVectorOp::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D)); add_options.push_back(AddOption("Vector2Constant", "Vector", "Variables", "VisualShaderNodeVec2Constant", TTR("2D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Vector3Constant", "Vector", "Variables", "VisualShaderNodeVec3Constant", TTR("3D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Vector2Uniform", "Vector", "Variables", "VisualShaderNodeVec2Uniform", TTR("2D vector uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D)); - add_options.push_back(AddOption("Vector3Uniform", "Vector", "Variables", "VisualShaderNodeVec3Uniform", TTR("3D vector uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("Vector3Constant", "Vector", "Variables", "VisualShaderNodeVec3Constant", TTR("3D vector constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); + add_options.push_back(AddOption("Vector3Uniform", "Vector", "Variables", "VisualShaderNodeVec3Uniform", TTR("3D vector uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D)); // SPECIAL diff --git a/editor/project_export.cpp b/editor/project_export.cpp index f39a494df8..5e2334f5e3 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -1158,7 +1158,7 @@ ProjectExportDialog::ProjectExportDialog() { script_key->connect("text_changed", callable_mp(this, &ProjectExportDialog::_script_encryption_key_changed)); script_key_error = memnew(Label); script_key_error->set_text(String::utf8("• ") + TTR("Invalid Encryption Key (must be 64 hexadecimal characters long)")); - script_key_error->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + script_key_error->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); sec_vb->add_margin_child(TTR("Encryption Key (256-bits as hexadecimal):"), script_key); sec_vb->add_child(script_key_error); sections->add_child(sec_vb); @@ -1227,12 +1227,12 @@ ProjectExportDialog::ProjectExportDialog() { export_error = memnew(Label); main_vb->add_child(export_error); export_error->hide(); - export_error->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + export_error->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); export_warning = memnew(Label); main_vb->add_child(export_warning); export_warning->hide(); - export_warning->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + export_warning->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); export_templates_error = memnew(HBoxContainer); main_vb->add_child(export_templates_error); @@ -1240,7 +1240,7 @@ ProjectExportDialog::ProjectExportDialog() { Label *export_error2 = memnew(Label); export_templates_error->add_child(export_error2); - export_error2->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + export_error2->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); export_error2->set_text(String::utf8("• ") + TTR("Export templates for this platform are missing:") + " "); error_dialog = memnew(AcceptDialog); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index cfb42c0741..528347b779 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -117,13 +117,13 @@ private: switch (p_type) { case MESSAGE_ERROR: { - msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + msg->add_theme_color_override(SNAME("font_color"), msg->get_theme_color(SNAME("error_color"), SNAME("Editor"))); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = msg->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")); } break; case MESSAGE_WARNING: { - msg->add_theme_color_override("font_color", msg->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + msg->add_theme_color_override(SNAME("font_color"), msg->get_theme_color(SNAME("warning_color"), SNAME("Editor"))); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = msg->get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")); @@ -1349,7 +1349,7 @@ void ProjectList::create_project_item_control(int p_index) { ProjectListItemControl *hb = memnew(ProjectListItemControl); hb->connect("draw", callable_mp(this, &ProjectList::_panel_draw), varray(hb)); hb->connect("gui_input", callable_mp(this, &ProjectList::_panel_input), varray(hb)); - hb->add_theme_constant_override("separation", 10 * EDSCALE); + hb->add_theme_constant_override(SNAME("separation"), 10 * EDSCALE); hb->set_tooltip(item.description); VBoxContainer *favorite_box = memnew(VBoxContainer); @@ -1394,9 +1394,9 @@ void ProjectList::create_project_item_control(int p_index) { Label *title = memnew(Label(!item.missing ? item.project_name : TTR("Missing Project"))); title->set_h_size_flags(Control::SIZE_EXPAND_FILL); - title->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts"))); - title->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("title_size"), SNAME("EditorFonts"))); - title->add_theme_color_override("font_color", font_color); + title->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title"), SNAME("EditorFonts"))); + title->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("title_size"), SNAME("EditorFonts"))); + title->add_theme_color_override(SNAME("font_color"), font_color); title->set_clip_text(true); title_hb->add_child(title); @@ -1405,8 +1405,8 @@ void ProjectList::create_project_item_control(int p_index) { if (length > 0) { Label *unsupported_label = memnew(Label(unsupported_features_str)); unsupported_label->set_custom_minimum_size(Size2(length * 15, 10) * EDSCALE); - unsupported_label->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts"))); - unsupported_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + unsupported_label->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("title"), SNAME("EditorFonts"))); + unsupported_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); unsupported_label->set_clip_text(true); unsupported_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); title_hb->add_child(unsupported_label); @@ -1443,7 +1443,7 @@ void ProjectList::create_project_item_control(int p_index) { path_hb->add_child(fpath); fpath->set_h_size_flags(Control::SIZE_EXPAND_FILL); fpath->set_modulate(Color(1, 1, 1, 0.5)); - fpath->add_theme_color_override("font_color", font_color); + fpath->add_theme_color_override(SNAME("font_color"), font_color); fpath->set_clip_text(true); } @@ -2524,7 +2524,7 @@ ProjectManager::ProjectManager() { Panel *panel = memnew(Panel); add_child(panel); panel->set_anchors_and_offsets_preset(Control::PRESET_WIDE); - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles"))); VBoxContainer *vb = memnew(VBoxContainer); panel->add_child(vb); @@ -2562,7 +2562,7 @@ ProjectManager::ProjectManager() { hb->add_child(search_box); loading_label = memnew(Label(TTR("Loading, please wait..."))); - loading_label->add_theme_font_override("font", get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); + loading_label->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("bold"), SNAME("EditorFonts"))); loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); hb->add_child(loading_label); // Hide the label but make it still take up space. This prevents reflows when showing the label. @@ -2588,7 +2588,7 @@ ProjectManager::ProjectManager() { } PanelContainer *pc = memnew(PanelContainer); - pc->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + pc->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); pc->set_v_size_flags(Control::SIZE_EXPAND_FILL); search_tree_vb->add_child(pc); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index c0ff1d72ee..2a72764469 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -509,9 +509,9 @@ void ProjectSettingsEditor::_update_action_map_editor() { void ProjectSettingsEditor::_update_theme() { search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); restart_close_button->set_icon(get_theme_icon(SNAME("Close"), SNAME("EditorIcons"))); - restart_container->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + restart_container->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); restart_icon->set_texture(get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); - restart_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor"))); + restart_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("warning_color"), SNAME("Editor"))); type_box->clear(); for (int i = 0; i < Variant::VARIANT_MAX; i++) { diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp index 2a8ca67fe6..c3fb61da86 100644 --- a/editor/quick_open.cpp +++ b/editor/quick_open.cpp @@ -261,7 +261,7 @@ EditorQuickOpen::EditorQuickOpen() { search_options->create_item(); search_options->set_hide_root(true); search_options->set_hide_folding(true); - search_options->add_theme_constant_override("draw_guides", 1); + search_options->add_theme_constant_override(SNAME("draw_guides"), 1); vbc->add_margin_child(TTR("Matches:"), search_options, true); get_ok_button()->set_text(TTR("Open")); diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index c6a4c0d86a..835551c4af 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -391,9 +391,9 @@ void RenameDialog::_update_preview(String new_text) { // New name is identical to the old one. Don't color it as much to avoid distracting the user. const Color accent_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("accent_color"), SNAME("Editor")); const Color text_color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("default_color"), SNAME("RichTextLabel")); - lbl_preview->add_theme_color_override("font_color", accent_color.lerp(text_color, 0.5)); + lbl_preview->add_theme_color_override(SNAME("font_color"), accent_color.lerp(text_color, 0.5)); } else { - lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("success_color"), SNAME("Editor"))); + lbl_preview->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("success_color"), SNAME("Editor"))); } } @@ -479,7 +479,7 @@ void RenameDialog::_error_handler(void *p_self, const char *p_func, const char * self->has_errors = true; self->lbl_preview_title->set_text(TTR("Regular Expression Error:")); - self->lbl_preview->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + self->lbl_preview->add_theme_color_override(SNAME("font_color"), EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"))); self->lbl_preview->set_text(vformat(TTR("At character %s"), err_str)); } diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 9b18d3a491..3c2194ccb3 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -3301,7 +3301,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel VBoxContainer *vbc = this; HBoxContainer *filter_hbc = memnew(HBoxContainer); - filter_hbc->add_theme_constant_override("separate", 0); + filter_hbc->add_theme_constant_override(SNAME("separate"), 0); ED_SHORTCUT("scene_tree/rename", TTR("Rename"), Key::F2); ED_SHORTCUT_OVERRIDE("scene_tree/rename", "macos", Key::ENTER); @@ -3349,7 +3349,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter->set_h_size_flags(SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter nodes")); filter_hbc->add_child(filter); - filter->add_theme_constant_override("minimum_character_width", 0); + filter->add_theme_constant_override(SNAME("minimum_character_width"), 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed)); button_create_script = memnew(Button); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index e9aed53b4e..ddf7d8c465 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1219,7 +1219,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope tree->set_begin(Point2(0, p_label ? 18 : 0)); tree->set_end(Point2(0, 0)); tree->set_allow_reselect(true); - tree->add_theme_constant_override("button_margin", 0); + tree->add_theme_constant_override(SNAME("button_margin"), 0); add_child(tree); @@ -1324,7 +1324,7 @@ SceneTreeDialog::SceneTreeDialog() { filter->set_h_size_flags(Control::SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter nodes")); filter->set_clear_button_enabled(true); - filter->add_theme_constant_override("minimum_character_width", 0); + filter->add_theme_constant_override(SNAME("minimum_character_width"), 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed)); vbc->add_child(filter); diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index b42d4a1d6d..1fa85f8df6 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -70,7 +70,7 @@ void ScriptCreateDialog::_notification(int p_what) { path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); parent_browse_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); parent_search_button->set_icon(get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons"))); - status_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + status_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } break; } } @@ -291,7 +291,7 @@ void ScriptCreateDialog::_template_changed(int p_template) { template_info += " - " + sinfo.description; } template_info_label->set_text(template_info); - template_info_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + template_info_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("success_color"), SNAME("Editor"))); } void ScriptCreateDialog::ok_pressed() { @@ -522,18 +522,18 @@ void ScriptCreateDialog::_path_submitted(const String &p_path) { void ScriptCreateDialog::_msg_script_valid(bool valid, const String &p_msg) { error_label->set_text(String::utf8("• ") + p_msg); if (valid) { - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("success_color"), SNAME("Editor"))); } else { - error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } } void ScriptCreateDialog::_msg_path_valid(bool valid, const String &p_msg) { path_error_label->set_text(String::utf8("• ") + p_msg); if (valid) { - path_error_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + path_error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("success_color"), SNAME("Editor"))); } else { - path_error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + path_error_label->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); } } @@ -658,7 +658,7 @@ void ScriptCreateDialog::_update_dialog() { class_name->set_placeholder(TTR("Allowed: a-z, A-Z, 0-9, _ and .")); Color placeholder_color = class_name->get_theme_color(SNAME("font_placeholder_color")); placeholder_color.a = 0.3; - class_name->add_theme_color_override("font_placeholder_color", placeholder_color); + class_name->add_theme_color_override(SNAME("font_placeholder_color"), placeholder_color); } else { class_name->set_editable(false); } @@ -667,7 +667,7 @@ void ScriptCreateDialog::_update_dialog() { class_name->set_placeholder(TTR("N/A")); Color placeholder_color = class_name->get_theme_color(SNAME("font_placeholder_color")); placeholder_color.a = 1; - class_name->add_theme_color_override("font_placeholder_color", placeholder_color); + class_name->add_theme_color_override(SNAME("font_placeholder_color"), placeholder_color); class_name->set_text(""); } @@ -911,7 +911,7 @@ ScriptCreateDialog::ScriptCreateDialog() { script_name_warning_label->set_text( TTR("Warning: Having the script name be the same as a built-in type is usually not desired.")); vb->add_child(script_name_warning_label); - script_name_warning_label->add_theme_color_override("font_color", Color(1, 0.85, 0.4)); + script_name_warning_label->add_theme_color_override(SNAME("font_color"), Color(1, 0.85, 0.4)); script_name_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART); script_name_warning_label->hide(); diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index 95c4c5ff0d..a34cbed2dc 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -72,7 +72,7 @@ void ShaderCreateDialog::_update_theme() { } path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons"))); - status_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + status_panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); } void ShaderCreateDialog::_update_language_info() { @@ -419,18 +419,18 @@ String ShaderCreateDialog::_validate_path(const String &p_path) { void ShaderCreateDialog::_msg_script_valid(bool valid, const String &p_msg) { error_label->set_text("- " + p_msg); if (valid) { - error_label->add_theme_color_override("font_color", gc->get_theme_color(SNAME("success_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), gc->get_theme_color(SNAME("success_color"), SNAME("Editor"))); } else { - error_label->add_theme_color_override("font_color", gc->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error_label->add_theme_color_override(SNAME("font_color"), gc->get_theme_color(SNAME("error_color"), SNAME("Editor"))); } } void ShaderCreateDialog::_msg_path_valid(bool valid, const String &p_msg) { path_error_label->set_text("- " + p_msg); if (valid) { - path_error_label->add_theme_color_override("font_color", gc->get_theme_color(SNAME("success_color"), SNAME("Editor"))); + path_error_label->add_theme_color_override(SNAME("font_color"), gc->get_theme_color(SNAME("success_color"), SNAME("Editor"))); } else { - path_error_label->add_theme_color_override("font_color", gc->get_theme_color(SNAME("error_color"), SNAME("Editor"))); + path_error_label->add_theme_color_override(SNAME("font_color"), gc->get_theme_color(SNAME("error_color"), SNAME("Editor"))); } } diff --git a/modules/gdscript/editor_templates/VisualShaderNodeCustom/basic.gd b/modules/gdscript/editor_templates/VisualShaderNodeCustom/basic.gd index 27383b878d..d71f2592fe 100644 --- a/modules/gdscript/editor_templates/VisualShaderNodeCustom/basic.gd +++ b/modules/gdscript/editor_templates/VisualShaderNodeCustom/basic.gd @@ -34,8 +34,5 @@ func _get_output_port_name(port: int) -> String: func _get_output_port_type(port: int) -> int: return PORT_TYPE_SCALAR -func _get_global_code(mode: Shader.Mode) -> String: - return "" - func _get_code(input_vars: Array[String], output_vars: Array[String], mode: Shader.Mode, type: VisualShader.Type) -> String: return output_vars[0] + " = 0.0;" diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 84510fc71e..3275851b20 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -1181,7 +1181,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { floor->set_min(-32767); floor->set_max(32767); floor->set_step(1); - floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16); + floor->get_line_edit()->add_theme_constant_override(SNAME("minimum_character_width"), 16); spatial_editor_hb->add_child(floor); floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed)); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 26436e3ec0..085ab9a467 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3245,6 +3245,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { CRASH_COND(!valid); #endif + GD_MONO_SCOPE_THREAD_ATTACH; + if (native) { StringName native_name = NATIVE_GDMONOCLASS_NAME(native); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { @@ -3257,8 +3259,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { } } - GD_MONO_SCOPE_THREAD_ATTACH; - Callable::CallError unchecked_error; return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error); } diff --git a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs b/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs index 00fdc9968e..a1b93e7daa 100644 --- a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs +++ b/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs @@ -55,11 +55,6 @@ public partial class VisualShaderNode_CLASS_ : _BASE_ return 0; } - public override string _GetGlobalCode(Shader.Mode mode) - { - return ""; - } - public override string _GetCode(Godot.Collections.Array inputVars, Godot.Collections.Array outputVars, Shader.Mode mode, VisualShader.Type type) { return ""; diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 1a7d473bd4..6e3b173fce 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -713,7 +713,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { LineEdit *line_edit = memnew(LineEdit); line_edit->set_text(node->get_text()); line_edit->set_expand_to_text_length_enabled(true); - line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts"))); + line_edit->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("source"), SNAME("EditorFonts"))); gnode->add_child(line_edit); line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E)); } else { @@ -743,11 +743,11 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Color c = sbf->get_border_color(); c = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0, 0.85) : Color(0.0, 0.0, 0.0, 0.85); Color ic = c; - gnode->add_theme_color_override("title_color", c); + gnode->add_theme_color_override(SNAME("title_color"), c); c.a = 1; - gnode->add_theme_color_override("close_color", c); - gnode->add_theme_color_override("resizer_color", ic); - gnode->add_theme_style_override("frame", sbf); + gnode->add_theme_color_override(SNAME("close_color"), c); + gnode->add_theme_color_override(SNAME("resizer_color"), ic); + gnode->add_theme_style_override(SNAME("frame"), sbf); } const Color mono_color = get_theme_color(SNAME("mono_color"), SNAME("Editor")); @@ -2661,7 +2661,7 @@ Ref<Texture2D> VisualScriptEditor::get_theme_icon() { icon_name += "Internal"; } - if (Control::has_theme_icon(icon_name, "EditorIcons")) { + if (Control::has_theme_icon(icon_name, SNAME("EditorIcons"))) { return Control::get_theme_icon(icon_name, SNAME("EditorIcons")); } @@ -3931,13 +3931,13 @@ void VisualScriptEditor::_notification(int p_what) { update_toggle_scripts_button(); - edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - func_input_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + edit_variable_edit->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + edit_signal_edit->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); + func_input_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); - bool dark_theme = tm->get_constant("dark_theme", "Editor"); + bool dark_theme = tm->get_constant(SNAME("dark_theme"), SNAME("Editor")); if (dark_theme) { node_colors["flow_control"] = Color(0.96, 0.96, 0.96); diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp index 4072dcebe5..8913b88d1a 100644 --- a/modules/visual_script/editor/visual_script_property_selector.cpp +++ b/modules/visual_script/editor/visual_script_property_selector.cpp @@ -46,7 +46,7 @@ void VisualScriptPropertySelector::_update_icons() { search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); search_box->set_clear_button_enabled(true); - search_box->add_theme_icon_override("right_icon", results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); + search_box->add_theme_icon_override(SNAME("right_icon"), results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); search_visual_script_nodes->set_icon(results_tree->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"))); search_classes->set_icon(results_tree->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"))); @@ -1114,14 +1114,14 @@ TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeIte String details = p_doc->name; if (p_doc->category.begins_with("VisualScriptCustomNode/")) { Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon("VisualScript", "EditorIcons"); + icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); text_0 = path[path.size() - 1]; text_1 = "VisualScriptCustomNode"; what = "VisualScriptCustomNode"; details = "CustomNode"; } else if (p_doc->category.begins_with("VisualScriptNode/")) { Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon("VisualScript", "EditorIcons"); + icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); text_0 = path[path.size() - 1]; if (p_doc->category.begins_with("VisualScriptNode/deconstruct")) { text_0 = "deconstruct " + text_0; @@ -1142,11 +1142,11 @@ TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeIte } else { if (p_doc->name.is_quoted()) { text_0 = p_doc->name.unquote().get_file(); - if (ui_service->has_theme_icon(p_doc->inherits, "EditorIcons")) { - icon = ui_service->get_theme_icon(p_doc->inherits, "EditorIcons"); + if (ui_service->has_theme_icon(p_doc->inherits, SNAME("EditorIcons"))) { + icon = ui_service->get_theme_icon(p_doc->inherits, SNAME("EditorIcons")); } - } else if (ui_service->has_theme_icon(p_doc->name, "EditorIcons")) { - icon = ui_service->get_theme_icon(p_doc->name, "EditorIcons"); + } else if (ui_service->has_theme_icon(p_doc->name, SNAME("EditorIcons"))) { + icon = ui_service->get_theme_icon(p_doc->name, SNAME("EditorIcons")); } else if (ClassDB::class_exists(p_doc->name) && ClassDB::is_parent_class(p_doc->name, "Object")) { icon = ui_service->get_theme_icon(SNAME("Object"), SNAME("EditorIcons")); } diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index 9827bd0cef..3261fc9d7b 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -353,7 +353,7 @@ MarginContainer *VBoxContainer::add_margin_child(const String &p_label, Control l->set_text(p_label); add_child(l); MarginContainer *mc = memnew(MarginContainer); - mc->add_theme_constant_override("margin_left", 0); + mc->add_theme_constant_override(SNAME("margin_left"), 0); mc->add_child(p_control, true); add_child(mc); if (p_expand) { diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 3ed1b873af..65bfb463f0 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -127,7 +127,7 @@ void Button::_notification(int p_what) { } break; case DRAW_HOVER_PRESSED: { // Edge case for CheckButton and CheckBox. - if (has_theme_stylebox("hover_pressed")) { + if (has_theme_stylebox(SNAME("hover_pressed"))) { if (rtl && has_theme_stylebox(SNAME("hover_pressed_mirrored"))) { style = get_theme_stylebox(SNAME("hover_pressed_mirrored")); } else { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 36ea843d1e..4cc8f53837 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -70,7 +70,7 @@ void ColorPicker::_notification(int p_what) { w_edit->set_custom_minimum_size(Size2(get_theme_constant(SNAME("h_width")), 0)); wheel_edit->set_custom_minimum_size(Size2(get_theme_constant(SNAME("sv_width")), get_theme_constant(SNAME("sv_height")))); - wheel_margin->add_theme_constant_override("margin_bottom", 8 * get_theme_default_base_scale()); + wheel_margin->add_theme_constant_override(SNAME("margin_bottom"), 8 * get_theme_default_base_scale()); for (int i = 0; i < 4; i++) { labels[i]->set_custom_minimum_size(Size2(get_theme_constant(SNAME("label_width")), 0)); @@ -191,22 +191,22 @@ void ColorPicker::_update_controls() { if (raw_mode_enabled) { for (int i = 0; i < 3; i++) { - scroll[i]->remove_theme_icon_override("grabber"); - scroll[i]->remove_theme_icon_override("grabber_highlight"); - scroll[i]->remove_theme_style_override("slider"); - scroll[i]->remove_theme_style_override("grabber_area"); - scroll[i]->remove_theme_style_override("grabber_area_highlight"); + scroll[i]->remove_theme_icon_override(SNAME("grabber")); + scroll[i]->remove_theme_icon_override(SNAME("grabber_highlight")); + scroll[i]->remove_theme_style_override(SNAME("slider")); + scroll[i]->remove_theme_style_override(SNAME("grabber_area")); + scroll[i]->remove_theme_style_override(SNAME("grabber_area_highlight")); } } else { Ref<StyleBoxEmpty> style_box_empty(memnew(StyleBoxEmpty)); Ref<Texture2D> bar_arrow = get_theme_icon(SNAME("bar_arrow")); for (int i = 0; i < 4; i++) { - scroll[i]->add_theme_icon_override("grabber", bar_arrow); - scroll[i]->add_theme_icon_override("grabber_highlight", bar_arrow); - scroll[i]->add_theme_style_override("slider", style_box_empty); - scroll[i]->add_theme_style_override("grabber_area", style_box_empty); - scroll[i]->add_theme_style_override("grabber_area_highlight", style_box_empty); + scroll[i]->add_theme_icon_override(SNAME("grabber"), bar_arrow); + scroll[i]->add_theme_icon_override(SNAME("grabber_highlight"), bar_arrow); + scroll[i]->add_theme_style_override(SNAME("slider"), style_box_empty); + scroll[i]->add_theme_style_override(SNAME("grabber_area"), style_box_empty); + scroll[i]->add_theme_style_override(SNAME("grabber_area_highlight"), style_box_empty); } } @@ -1245,7 +1245,7 @@ ColorPicker::ColorPicker() : circle_mat.instantiate(); circle_mat->set_shader(circle_shader); - wheel_margin->add_theme_constant_override("margin_bottom", 8); + wheel_margin->add_theme_constant_override(SNAME("margin_bottom"), 8); wheel_edit->add_child(wheel_margin); wheel_margin->add_child(wheel); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 1cbe3adb3c..8a89c983c5 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -73,7 +73,7 @@ void AcceptDialog::_notification(int p_what) { } } break; case NOTIFICATION_THEME_CHANGED: { - bg->add_theme_style_override("panel", bg->get_theme_stylebox(SNAME("panel"), SNAME("AcceptDialog"))); + bg->add_theme_style_override(SNAME("panel"), bg->get_theme_stylebox(SNAME("panel"), SNAME("AcceptDialog"))); } break; case NOTIFICATION_EXIT_TREE: { if (parent_visible) { diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index dad84461f4..83dc676c55 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -65,30 +65,30 @@ void FileDialog::_theme_changed() { Color font_focus_color = vbox->get_theme_color(SNAME("font_focus_color"), SNAME("Button")); Color font_pressed_color = vbox->get_theme_color(SNAME("font_pressed_color"), SNAME("Button")); - dir_up->add_theme_color_override("icon_normal_color", font_color); - dir_up->add_theme_color_override("icon_hover_color", font_hover_color); - dir_up->add_theme_color_override("icon_focus_color", font_focus_color); - dir_up->add_theme_color_override("icon_pressed_color", font_pressed_color); - - dir_prev->add_theme_color_override("icon_color_normal", font_color); - dir_prev->add_theme_color_override("icon_color_hover", font_hover_color); - dir_prev->add_theme_color_override("icon_focus_color", font_focus_color); - dir_prev->add_theme_color_override("icon_color_pressed", font_pressed_color); - - dir_next->add_theme_color_override("icon_color_normal", font_color); - dir_next->add_theme_color_override("icon_color_hover", font_hover_color); - dir_next->add_theme_color_override("icon_focus_color", font_focus_color); - dir_next->add_theme_color_override("icon_color_pressed", font_pressed_color); - - refresh->add_theme_color_override("icon_normal_color", font_color); - refresh->add_theme_color_override("icon_hover_color", font_hover_color); - refresh->add_theme_color_override("icon_focus_color", font_focus_color); - refresh->add_theme_color_override("icon_pressed_color", font_pressed_color); - - show_hidden->add_theme_color_override("icon_normal_color", font_color); - show_hidden->add_theme_color_override("icon_hover_color", font_hover_color); - show_hidden->add_theme_color_override("icon_focus_color", font_focus_color); - show_hidden->add_theme_color_override("icon_pressed_color", font_pressed_color); + dir_up->add_theme_color_override(SNAME("icon_normal_color"), font_color); + dir_up->add_theme_color_override(SNAME("icon_hover_color"), font_hover_color); + dir_up->add_theme_color_override(SNAME("icon_focus_color"), font_focus_color); + dir_up->add_theme_color_override(SNAME("icon_pressed_color"), font_pressed_color); + + dir_prev->add_theme_color_override(SNAME("icon_color_normal"), font_color); + dir_prev->add_theme_color_override(SNAME("icon_color_hover"), font_hover_color); + dir_prev->add_theme_color_override(SNAME("icon_focus_color"), font_focus_color); + dir_prev->add_theme_color_override(SNAME("icon_color_pressed"), font_pressed_color); + + dir_next->add_theme_color_override(SNAME("icon_color_normal"), font_color); + dir_next->add_theme_color_override(SNAME("icon_color_hover"), font_hover_color); + dir_next->add_theme_color_override(SNAME("icon_focus_color"), font_focus_color); + dir_next->add_theme_color_override(SNAME("icon_color_pressed"), font_pressed_color); + + refresh->add_theme_color_override(SNAME("icon_normal_color"), font_color); + refresh->add_theme_color_override(SNAME("icon_hover_color"), font_hover_color); + refresh->add_theme_color_override(SNAME("icon_focus_color"), font_focus_color); + refresh->add_theme_color_override(SNAME("icon_pressed_color"), font_pressed_color); + + show_hidden->add_theme_color_override(SNAME("icon_normal_color"), font_color); + show_hidden->add_theme_color_override(SNAME("icon_hover_color"), font_hover_color); + show_hidden->add_theme_color_override(SNAME("icon_focus_color"), font_focus_color); + show_hidden->add_theme_color_override(SNAME("icon_pressed_color"), font_pressed_color); } void FileDialog::_notification(int p_what) { diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index a985a9d031..94fa5d81d8 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -136,6 +136,9 @@ int MenuButton::get_item_count() const { void MenuButton::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + popup->set_layout_direction((Window::LayoutDirection)get_layout_direction()); + } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { popup->hide(); diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 9984ab240a..31f3b306b7 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -92,7 +92,10 @@ void OptionButton::_notification(int p_what) { arrow->draw(ci, ofs, clr); } break; case NOTIFICATION_TRANSLATION_CHANGED: - case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + popup->set_layout_direction((Window::LayoutDirection)get_layout_direction()); + [[fallthrough]]; + } case NOTIFICATION_THEME_CHANGED: { if (has_theme_icon(SNAME("arrow"))) { if (is_layout_rtl()) { diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 7c03fcbb37..416d847218 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -242,9 +242,9 @@ void PopupPanel::_update_child_rects() { void PopupPanel::_notification(int p_what) { if (p_what == NOTIFICATION_THEME_CHANGED) { - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel"), get_class_name())); } else if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_ENTER_TREE) { - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); + panel->add_theme_style_override(SNAME("panel"), get_theme_stylebox(SNAME("panel"), get_class_name())); _update_child_rects(); } else if (p_what == NOTIFICATION_WM_SIZE_CHANGED) { _update_child_rects(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 812339dc19..ca1c8505fe 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -67,7 +67,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const { size.width += items[i].h_ofs; - if (items[i].checkable_type) { + if (items[i].checkable_type && !items[i].separator) { has_check = true; } @@ -111,7 +111,7 @@ int PopupMenu::_get_item_height(int p_item) const { ERR_FAIL_COND_V(p_item < 0, 0); int icon_height = items[p_item].get_icon_size().height; - if (items[p_item].checkable_type) { + if (items[p_item].checkable_type && !items[p_item].separator) { icon_height = MAX(icon_height, MAX(get_theme_icon(SNAME("checked"))->get_height(), get_theme_icon(SNAME("radio_checked"))->get_height())); } @@ -203,15 +203,17 @@ void PopupMenu::_activate_submenu(int p_over) { float scroll_offset = control->get_position().y; - Point2 submenu_pos; + submenu_popup->set_as_minsize(); // Shrink the popup size to its contents. Size2 submenu_size = submenu_popup->get_size(); + + Point2 submenu_pos; if (control->is_layout_rtl()) { submenu_pos = this_pos + Point2(-submenu_size.width, items[p_over]._ofs_cache + scroll_offset); } else { submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset); } - // Fix pos if going outside parent rect + // Fix pos if going outside parent rect. if (submenu_pos.x < get_parent_rect().position.x) { submenu_pos.x = this_pos.x + submenu_size.width; } @@ -222,7 +224,6 @@ void PopupMenu::_activate_submenu(int p_over) { submenu_popup->set_close_on_parent_focus(false); submenu_popup->set_position(submenu_pos); - submenu_popup->set_as_minsize(); // Shrink the popup size to its contents. PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup); if (!submenu_pum) { @@ -495,7 +496,7 @@ void PopupMenu::_draw_items() { bool rtl = control->is_layout_rtl(); Ref<StyleBox> style = get_theme_stylebox(SNAME("panel")); Ref<StyleBox> hover = get_theme_stylebox(SNAME("hover")); - // In Item::checkable_type enum order (less the non-checkable member) + // In Item::checkable_type enum order (less the non-checkable member). Ref<Texture2D> check[] = { get_theme_icon(SNAME("checked")), get_theme_icon(SNAME("radio_checked")) }; Ref<Texture2D> uncheck[] = { get_theme_icon(SNAME("unchecked")), get_theme_icon(SNAME("radio_unchecked")) }; Ref<Texture2D> submenu; @@ -524,6 +525,10 @@ void PopupMenu::_draw_items() { float icon_ofs = 0.0; bool has_check = false; for (int i = 0; i < items.size(); i++) { + if (items[i].separator) { + continue; + } + icon_ofs = MAX(items[i].get_icon_size().width, icon_ofs); if (items[i].checkable_type) { @@ -567,29 +572,33 @@ void PopupMenu::_draw_items() { if (items[i].separator) { int sep_h = separator->get_center_size().height + separator->get_minimum_size().height; int sep_ofs = Math::floor((h - sep_h) / 2.0); - if (!text.is_empty()) { - int text_size = items[i].text_buf->get_size().width; - int text_center = display_width / 2; - int text_left = text_center - text_size / 2; - int text_right = text_center + text_size / 2; - if (text_left > item_ofs.x) { - labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, text_left - item_ofs.x), sep_h))); + if (!text.is_empty() || !items[i].icon.is_null()) { + int content_size = items[i].text_buf->get_size().width; + if (!items[i].icon.is_null()) { + content_size += icon_size.width + hseparation; + } + + int content_center = display_width / 2; + int content_left = content_center - content_size / 2; + int content_right = content_center + content_size / 2; + if (content_left > item_ofs.x) { + labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, content_left - item_ofs.x), sep_h))); } - if (text_right < display_width) { - labeled_separator_right->draw(ci, Rect2(Point2(text_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - text_right), sep_h))); + if (content_right < display_width) { + labeled_separator_right->draw(ci, Rect2(Point2(content_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - content_right), sep_h))); } } else { separator->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(display_width, sep_h))); } } - Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1); + Color icon_color(1, 1, 1, items[i].disabled && !items[i].separator ? 0.5 : 1); // For non-separator items, add some padding for the content. item_ofs.x += item_start_padding; // Checkboxes - if (items[i].checkable_type) { + if (items[i].checkable_type && !items[i].separator) { Texture2D *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr(); if (rtl) { icon->draw(ci, Size2(control->get_size().width - item_ofs.x - icon->get_width(), item_ofs.y) + Point2(0, Math::floor((h - icon->get_height()) / 2.0)), icon_color); @@ -598,16 +607,28 @@ void PopupMenu::_draw_items() { } } + int separator_ofs = (display_width - items[i].text_buf->get_size().width) / 2; + // Icon if (!items[i].icon.is_null()) { - if (rtl) { - items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - check_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + if (items[i].separator) { + separator_ofs -= (icon_size.width + hseparation) / 2; + + if (rtl) { + items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - separator_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + } else { + items[i].icon->draw(ci, item_ofs + Size2(separator_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + } } else { - items[i].icon->draw(ci, item_ofs + Size2(check_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + if (rtl) { + items[i].icon->draw(ci, Size2(control->get_size().width - item_ofs.x - check_ofs - icon_size.width, item_ofs.y) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + } else { + items[i].icon->draw(ci, item_ofs + Size2(check_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color); + } } } - // Submenu arrow on right hand side + // Submenu arrow on right hand side. if (!items[i].submenu.is_empty()) { if (rtl) { submenu->draw(ci, Point2(scroll_width + style->get_margin(SIDE_LEFT) + item_end_padding, item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color); @@ -621,8 +642,11 @@ void PopupMenu::_draw_items() { int outline_size = get_theme_constant(SNAME("outline_size")); if (items[i].separator) { if (!text.is_empty()) { - int center = (display_width - items[i].text_buf->get_size().width) / 2; - Vector2 text_pos = Point2(center, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0)); + Vector2 text_pos = Point2(separator_ofs, item_ofs.y + Math::floor((h - items[i].text_buf->get_size().y) / 2.0)); + if (!rtl && !items[i].icon.is_null()) { + text_pos.x += icon_size.width + hseparation; + } + if (outline_size > 0 && font_outline_color.a > 0) { items[i].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color); } @@ -659,7 +683,7 @@ void PopupMenu::_draw_items() { items[i].accel_text_buf->draw(ci, text_pos, i == mouse_over ? font_hover_color : font_accelerator_color); } - // Cache the item vertical offset from the first item and the height + // Cache the item vertical offset from the first item and the height. items.write[i]._ofs_cache = ofs.y; items.write[i]._height_cache = h; @@ -724,13 +748,32 @@ void PopupMenu::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent()); if (pm) { - // Inherit submenu's popup delay time from parent menu + // Inherit submenu's popup delay time from parent menu. float pm_delay = pm->get_submenu_popup_delay(); set_submenu_popup_delay(pm_delay); } } break; case NOTIFICATION_THEME_CHANGED: - case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + // Pass the layout direction to all submenus. + for (int i = 0; i < items.size(); i++) { + if (items[i].submenu.is_empty()) { + continue; + } + + Node *n = get_node(items[i].submenu); + if (!n) { + continue; + } + + PopupMenu *pm = Object::cast_to<PopupMenu>(n); + if (pm) { + pm->set_layout_direction(get_layout_direction()); + } + } + + [[fallthrough]]; + } case NOTIFICATION_TRANSLATION_CHANGED: { for (int i = 0; i < items.size(); i++) { items.write[i].xl_text = atr(items[i].text); @@ -803,10 +846,10 @@ void PopupMenu::_notification(int p_what) { // Set margin on the margin container Ref<StyleBox> panel_style = get_theme_stylebox(SNAME("panel")); - margin_container->add_theme_constant_override("margin_top", panel_style->get_margin(Side::SIDE_TOP)); - margin_container->add_theme_constant_override("margin_bottom", panel_style->get_margin(Side::SIDE_BOTTOM)); - margin_container->add_theme_constant_override("margin_left", panel_style->get_margin(Side::SIDE_LEFT)); - margin_container->add_theme_constant_override("margin_right", panel_style->get_margin(Side::SIDE_RIGHT)); + margin_container->add_theme_constant_override(SNAME("margin_top"), panel_style->get_margin(Side::SIDE_TOP)); + margin_container->add_theme_constant_override(SNAME("margin_bottom"), panel_style->get_margin(Side::SIDE_BOTTOM)); + margin_container->add_theme_constant_override(SNAME("margin_left"), panel_style->get_margin(Side::SIDE_LEFT)); + margin_container->add_theme_constant_override(SNAME("margin_right"), panel_style->get_margin(Side::SIDE_RIGHT)); } } break; } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index e33ce0b017..e2c7597f7e 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -4941,7 +4941,7 @@ Tree::Tree() { add_child(popup_editor, false, INTERNAL_MODE_FRONT); popup_editor_vb = memnew(VBoxContainer); popup_editor->add_child(popup_editor_vb); - popup_editor_vb->add_theme_constant_override("separation", 0); + popup_editor_vb->add_theme_constant_override(SNAME("separation"), 0); popup_editor_vb->set_anchors_and_offsets_preset(PRESET_WIDE); text_editor = memnew(LineEdit); popup_editor_vb->add_child(text_editor); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index a62bbb146c..b794bbbc57 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -56,43 +56,19 @@ Transform2D CanvasItem::_edit_get_transform() const { #endif bool CanvasItem::is_visible_in_tree() const { - if (!is_inside_tree()) { - return false; - } - - const CanvasItem *p = this; - - while (p) { - if (!p->visible) { - return false; - } - if (p->window && !p->window->is_visible()) { - return false; - } - p = p->get_parent_item(); - } - - const Node *n = get_parent(); - while (n) { - const CanvasLayer *c = Object::cast_to<CanvasLayer>(n); - if (c && !c->is_visible()) { - return false; - } - n = n->get_parent(); - } - - return true; + return visible && visible_in_tree; } -void CanvasItem::_propagate_visibility_changed(bool p_visible) { +void CanvasItem::_propagate_visibility_changed(bool p_visible, bool p_was_visible) { if (p_visible && first_draw) { //avoid propagating it twice first_draw = false; } + visible_in_tree = p_visible; notification(NOTIFICATION_VISIBILITY_CHANGED); - if (p_visible) { - update(); //todo optimize - } else { + if (visible && p_visible) { + update(); + } else if (!p_visible && (visible || p_was_visible)) { emit_signal(SceneStringNames::get_singleton()->hidden); } _block(); @@ -120,7 +96,7 @@ void CanvasItem::set_visible(bool p_visible) { return; } - _propagate_visibility_changed(p_visible); + _propagate_visibility_changed(p_visible, !p_visible); } void CanvasItem::show() { @@ -148,7 +124,7 @@ void CanvasItem::_update_callback() { RenderingServer::get_singleton()->canvas_item_clear(get_canvas_item()); //todo updating = true - only allow drawing here - if (is_visible_in_tree()) { //todo optimize this!! + if (is_visible_in_tree()) { if (first_draw) { notification(NOTIFICATION_VISIBILITY_CHANGED); first_draw = false; @@ -282,32 +258,44 @@ void CanvasItem::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { ERR_FAIL_COND(!is_inside_tree()); first_draw = true; + Node *parent = get_parent(); if (parent) { CanvasItem *ci = Object::cast_to<CanvasItem>(parent); + if (ci) { + visible_in_tree = ci->is_visible_in_tree(); C = ci->children_items.push_back(this); - } - if (!ci) { - //look for a window - Viewport *viewport = nullptr; - - while (parent) { - viewport = Object::cast_to<Viewport>(parent); - if (viewport) { - break; + } else { + CanvasLayer *cl = Object::cast_to<CanvasLayer>(parent); + + if (cl) { + visible_in_tree = cl->is_visible(); + } else { + // Look for a window. + Viewport *viewport = nullptr; + + while (parent) { + viewport = Object::cast_to<Viewport>(parent); + if (viewport) { + break; + } + parent = parent->get_parent(); } - parent = parent->get_parent(); - } - ERR_FAIL_COND(!viewport); + ERR_FAIL_COND(!viewport); - window = Object::cast_to<Window>(viewport); - if (window) { - window->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed)); + window = Object::cast_to<Window>(viewport); + if (window) { + window->connect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed)); + visible_in_tree = window->is_visible(); + } else { + visible_in_tree = true; + } } } } + _enter_canvas(); _update_texture_filter_changed(false); @@ -344,6 +332,7 @@ void CanvasItem::_notification(int p_what) { window->disconnect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed)); } global_invalid = true; + visible_in_tree = false; } break; case NOTIFICATION_DRAW: case NOTIFICATION_TRANSFORM_CHANGED: { diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 08fea52c3a..a368a10ad0 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -87,6 +87,7 @@ private: Window *window = nullptr; bool first_draw = false; bool visible = true; + bool visible_in_tree = false; bool clip_children = false; bool pending_update = false; bool top_level = false; @@ -109,7 +110,7 @@ private: void _top_level_raise_self(); - void _propagate_visibility_changed(bool p_visible); + void _propagate_visibility_changed(bool p_visible, bool p_was_visible = false); void _update_callback(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 670b141080..c77efcc6db 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -139,8 +139,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te } // Panel - theme->set_stylebox("panel", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); - theme->set_stylebox("panel_fg", "Panel", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("panel"), SNAME("Panel"), make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("panel_fg"), SNAME("Panel"), make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); // Button @@ -152,108 +152,108 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te // Make the focus outline appear to be flush with the buttons it's focusing. focus->set_expand_margin_size_all(2 * scale); - theme->set_stylebox("normal", "Button", button_normal); - theme->set_stylebox("hover", "Button", button_hover); - theme->set_stylebox("pressed", "Button", button_pressed); - theme->set_stylebox("disabled", "Button", button_disabled); - theme->set_stylebox("focus", "Button", focus); - - theme->set_font("font", "Button", Ref<Font>()); - theme->set_font_size("font_size", "Button", -1); - theme->set_constant("outline_size", "Button", 0 * scale); - - theme->set_color("font_color", "Button", control_font_color); - theme->set_color("font_pressed_color", "Button", control_font_pressed_color); - theme->set_color("font_hover_color", "Button", control_font_hover_color); - theme->set_color("font_focus_color", "Button", control_font_focus_color); - theme->set_color("font_hover_pressed_color", "Button", control_font_pressed_color); - theme->set_color("font_disabled_color", "Button", control_font_disabled_color); - theme->set_color("font_outline_color", "Button", Color(1, 1, 1)); - - theme->set_color("icon_normal_color", "Button", Color(1, 1, 1, 1)); - theme->set_color("icon_pressed_color", "Button", Color(1, 1, 1, 1)); - theme->set_color("icon_hover_color", "Button", Color(1, 1, 1, 1)); - theme->set_color("icon_hover_pressed_color", "Button", Color(1, 1, 1, 1)); - theme->set_color("icon_focus_color", "Button", Color(1, 1, 1, 1)); - theme->set_color("icon_disabled_color", "Button", Color(1, 1, 1, 1)); - - theme->set_constant("hseparation", "Button", 2 * scale); + theme->set_stylebox(SNAME("normal"), SNAME("Button"), button_normal); + theme->set_stylebox(SNAME("hover"), SNAME("Button"), button_hover); + theme->set_stylebox(SNAME("pressed"), SNAME("Button"), button_pressed); + theme->set_stylebox(SNAME("disabled"), SNAME("Button"), button_disabled); + theme->set_stylebox(SNAME("focus"), SNAME("Button"), focus); + + theme->set_font(SNAME("font"), SNAME("Button"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("Button"), -1); + theme->set_constant(SNAME("outline_size"), SNAME("Button"), 0 * scale); + + theme->set_color(SNAME("font_color"), SNAME("Button"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("Button"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("Button"), control_font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("Button"), control_font_focus_color); + theme->set_color(SNAME("font_hover_pressed_color"), SNAME("Button"), control_font_pressed_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("Button"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("Button"), Color(1, 1, 1)); + + theme->set_color(SNAME("icon_normal_color"), SNAME("Button"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("icon_pressed_color"), SNAME("Button"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("icon_hover_color"), SNAME("Button"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("icon_hover_pressed_color"), SNAME("Button"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("icon_focus_color"), SNAME("Button"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("icon_disabled_color"), SNAME("Button"), Color(1, 1, 1, 1)); + + theme->set_constant(SNAME("hseparation"), SNAME("Button"), 2 * scale); // LinkButton - theme->set_stylebox("focus", "LinkButton", focus); + theme->set_stylebox(SNAME("focus"), SNAME("LinkButton"), focus); - theme->set_font("font", "LinkButton", Ref<Font>()); - theme->set_font_size("font_size", "LinkButton", -1); + theme->set_font(SNAME("font"), SNAME("LinkButton"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("LinkButton"), -1); - theme->set_color("font_color", "LinkButton", control_font_color); - theme->set_color("font_pressed_color", "LinkButton", control_font_pressed_color); - theme->set_color("font_hover_color", "LinkButton", control_font_hover_color); - theme->set_color("font_focus_color", "LinkButton", control_font_focus_color); - theme->set_color("font_outline_color", "LinkButton", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("LinkButton"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("LinkButton"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("LinkButton"), control_font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("LinkButton"), control_font_focus_color); + theme->set_color(SNAME("font_outline_color"), SNAME("LinkButton"), Color(1, 1, 1)); - theme->set_constant("outline_size", "LinkButton", 0); - theme->set_constant("underline_spacing", "LinkButton", 2 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("LinkButton"), 0); + theme->set_constant(SNAME("underline_spacing"), SNAME("LinkButton"), 2 * scale); // OptionButton - theme->set_stylebox("focus", "OptionButton", focus); + theme->set_stylebox(SNAME("focus"), SNAME("OptionButton"), focus); Ref<StyleBox> sb_optbutton_normal = make_flat_stylebox(style_normal_color, 2 * default_margin, default_margin, 21, default_margin); Ref<StyleBox> sb_optbutton_hover = make_flat_stylebox(style_hover_color, 2 * default_margin, default_margin, 21, default_margin); Ref<StyleBox> sb_optbutton_pressed = make_flat_stylebox(style_pressed_color, 2 * default_margin, default_margin, 21, default_margin); Ref<StyleBox> sb_optbutton_disabled = make_flat_stylebox(style_disabled_color, 2 * default_margin, default_margin, 21, default_margin); - theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal); - theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover); - theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed); - theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled); + theme->set_stylebox(SNAME("normal"), SNAME("OptionButton"), sb_optbutton_normal); + theme->set_stylebox(SNAME("hover"), SNAME("OptionButton"), sb_optbutton_hover); + theme->set_stylebox(SNAME("pressed"), SNAME("OptionButton"), sb_optbutton_pressed); + theme->set_stylebox(SNAME("disabled"), SNAME("OptionButton"), sb_optbutton_disabled); Ref<StyleBox> sb_optbutton_normal_mirrored = make_flat_stylebox(style_normal_color, 21, default_margin, 2 * default_margin, default_margin); Ref<StyleBox> sb_optbutton_hover_mirrored = make_flat_stylebox(style_hover_color, 21, default_margin, 2 * default_margin, default_margin); Ref<StyleBox> sb_optbutton_pressed_mirrored = make_flat_stylebox(style_pressed_color, 21, default_margin, 2 * default_margin, default_margin); Ref<StyleBox> sb_optbutton_disabled_mirrored = make_flat_stylebox(style_disabled_color, 21, default_margin, 2 * default_margin, default_margin); - theme->set_stylebox("normal_mirrored", "OptionButton", sb_optbutton_normal_mirrored); - theme->set_stylebox("hover_mirrored", "OptionButton", sb_optbutton_hover_mirrored); - theme->set_stylebox("pressed_mirrored", "OptionButton", sb_optbutton_pressed_mirrored); - theme->set_stylebox("disabled_mirrored", "OptionButton", sb_optbutton_disabled_mirrored); + theme->set_stylebox(SNAME("normal_mirrored"), SNAME("OptionButton"), sb_optbutton_normal_mirrored); + theme->set_stylebox(SNAME("hover_mirrored"), SNAME("OptionButton"), sb_optbutton_hover_mirrored); + theme->set_stylebox(SNAME("pressed_mirrored"), SNAME("OptionButton"), sb_optbutton_pressed_mirrored); + theme->set_stylebox(SNAME("disabled_mirrored"), SNAME("OptionButton"), sb_optbutton_disabled_mirrored); - theme->set_icon("arrow", "OptionButton", icons["option_button_arrow"]); + theme->set_icon(SNAME("arrow"), SNAME("OptionButton"), icons["option_button_arrow"]); - theme->set_font("font", "OptionButton", Ref<Font>()); - theme->set_font_size("font_size", "OptionButton", -1); + theme->set_font(SNAME("font"), SNAME("OptionButton"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("OptionButton"), -1); - theme->set_color("font_color", "OptionButton", control_font_color); - theme->set_color("font_pressed_color", "OptionButton", control_font_pressed_color); - theme->set_color("font_hover_color", "OptionButton", control_font_hover_color); - theme->set_color("font_focus_color", "OptionButton", control_font_focus_color); - theme->set_color("font_disabled_color", "OptionButton", control_font_disabled_color); - theme->set_color("font_outline_color", "OptionButton", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("OptionButton"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("OptionButton"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("OptionButton"), control_font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("OptionButton"), control_font_focus_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("OptionButton"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("OptionButton"), Color(1, 1, 1)); - theme->set_constant("hseparation", "OptionButton", 2 * scale); - theme->set_constant("arrow_margin", "OptionButton", 4 * scale); - theme->set_constant("outline_size", "OptionButton", 0); + theme->set_constant(SNAME("hseparation"), SNAME("OptionButton"), 2 * scale); + theme->set_constant(SNAME("arrow_margin"), SNAME("OptionButton"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("OptionButton"), 0); // MenuButton - theme->set_stylebox("normal", "MenuButton", button_normal); - theme->set_stylebox("pressed", "MenuButton", button_pressed); - theme->set_stylebox("hover", "MenuButton", button_hover); - theme->set_stylebox("disabled", "MenuButton", button_disabled); - theme->set_stylebox("focus", "MenuButton", focus); + theme->set_stylebox(SNAME("normal"), SNAME("MenuButton"), button_normal); + theme->set_stylebox(SNAME("pressed"), SNAME("MenuButton"), button_pressed); + theme->set_stylebox(SNAME("hover"), SNAME("MenuButton"), button_hover); + theme->set_stylebox(SNAME("disabled"), SNAME("MenuButton"), button_disabled); + theme->set_stylebox(SNAME("focus"), SNAME("MenuButton"), focus); - theme->set_font("font", "MenuButton", Ref<Font>()); - theme->set_font_size("font_size", "MenuButton", -1); + theme->set_font(SNAME("font"), SNAME("MenuButton"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("MenuButton"), -1); - theme->set_color("font_color", "MenuButton", control_font_color); - theme->set_color("font_pressed_color", "MenuButton", control_font_pressed_color); - theme->set_color("font_hover_color", "MenuButton", control_font_hover_color); - theme->set_color("font_focus_color", "MenuButton", control_font_focus_color); - theme->set_color("font_disabled_color", "MenuButton", Color(1, 1, 1, 0.3)); - theme->set_color("font_outline_color", "MenuButton", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("MenuButton"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("MenuButton"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("MenuButton"), control_font_hover_color); + theme->set_color(SNAME("font_focus_color"), SNAME("MenuButton"), control_font_focus_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("MenuButton"), Color(1, 1, 1, 0.3)); + theme->set_color(SNAME("font_outline_color"), SNAME("MenuButton"), Color(1, 1, 1)); - theme->set_constant("hseparation", "MenuButton", 3 * scale); - theme->set_constant("outline_size", "MenuButton", 0); + theme->set_constant(SNAME("hseparation"), SNAME("MenuButton"), 3 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("MenuButton"), 0); // CheckBox @@ -268,36 +268,36 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te cbx_focus->set_default_margin(SIDE_TOP, 4 * scale); cbx_focus->set_default_margin(SIDE_BOTTOM, 4 * scale); - theme->set_stylebox("normal", "CheckBox", cbx_empty); - theme->set_stylebox("pressed", "CheckBox", cbx_empty); - theme->set_stylebox("disabled", "CheckBox", cbx_empty); - theme->set_stylebox("hover", "CheckBox", cbx_empty); - theme->set_stylebox("hover_pressed", "CheckBox", cbx_empty); - theme->set_stylebox("focus", "CheckBox", cbx_focus); - - theme->set_icon("checked", "CheckBox", icons["checked"]); - theme->set_icon("checked_disabled", "CheckBox", icons["checked"]); - theme->set_icon("unchecked", "CheckBox", icons["unchecked"]); - theme->set_icon("unchecked_disabled", "CheckBox", icons["unchecked"]); - theme->set_icon("radio_checked", "CheckBox", icons["radio_checked"]); - theme->set_icon("radio_checked_disabled", "CheckBox", icons["radio_checked"]); - theme->set_icon("radio_unchecked", "CheckBox", icons["radio_unchecked"]); - theme->set_icon("radio_unchecked_disabled", "CheckBox", icons["radio_unchecked"]); - - theme->set_font("font", "CheckBox", Ref<Font>()); - theme->set_font_size("font_size", "CheckBox", -1); - - theme->set_color("font_color", "CheckBox", control_font_color); - theme->set_color("font_pressed_color", "CheckBox", control_font_pressed_color); - theme->set_color("font_hover_color", "CheckBox", control_font_hover_color); - theme->set_color("font_hover_pressed_color", "CheckBox", control_font_pressed_color); - theme->set_color("font_focus_color", "CheckBox", control_font_focus_color); - theme->set_color("font_disabled_color", "CheckBox", control_font_disabled_color); - theme->set_color("font_outline_color", "CheckBox", Color(1, 1, 1)); - - theme->set_constant("hseparation", "CheckBox", 4 * scale); - theme->set_constant("check_vadjust", "CheckBox", 0 * scale); - theme->set_constant("outline_size", "CheckBox", 0); + theme->set_stylebox(SNAME("normal"), SNAME("CheckBox"), cbx_empty); + theme->set_stylebox(SNAME("pressed"), SNAME("CheckBox"), cbx_empty); + theme->set_stylebox(SNAME("disabled"), SNAME("CheckBox"), cbx_empty); + theme->set_stylebox(SNAME("hover"), SNAME("CheckBox"), cbx_empty); + theme->set_stylebox(SNAME("hover_pressed"), SNAME("CheckBox"), cbx_empty); + theme->set_stylebox(SNAME("focus"), SNAME("CheckBox"), cbx_focus); + + theme->set_icon(SNAME("checked"), SNAME("CheckBox"), icons["checked"]); + theme->set_icon(SNAME("checked_disabled"), SNAME("CheckBox"), icons["checked"]); + theme->set_icon(SNAME("unchecked"), SNAME("CheckBox"), icons["unchecked"]); + theme->set_icon(SNAME("unchecked_disabled"), SNAME("CheckBox"), icons["unchecked"]); + theme->set_icon(SNAME("radio_checked"), SNAME("CheckBox"), icons["radio_checked"]); + theme->set_icon(SNAME("radio_checked_disabled"), SNAME("CheckBox"), icons["radio_checked"]); + theme->set_icon(SNAME("radio_unchecked"), SNAME("CheckBox"), icons["radio_unchecked"]); + theme->set_icon(SNAME("radio_unchecked_disabled"), SNAME("CheckBox"), icons["radio_unchecked"]); + + theme->set_font(SNAME("font"), SNAME("CheckBox"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("CheckBox"), -1); + + theme->set_color(SNAME("font_color"), SNAME("CheckBox"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("CheckBox"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("CheckBox"), control_font_hover_color); + theme->set_color(SNAME("font_hover_pressed_color"), SNAME("CheckBox"), control_font_pressed_color); + theme->set_color(SNAME("font_focus_color"), SNAME("CheckBox"), control_font_focus_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("CheckBox"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("CheckBox"), Color(1, 1, 1)); + + theme->set_constant(SNAME("hseparation"), SNAME("CheckBox"), 4 * scale); + theme->set_constant(SNAME("check_vadjust"), SNAME("CheckBox"), 0 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("CheckBox"), 0); // CheckButton @@ -307,62 +307,62 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te cb_empty->set_default_margin(SIDE_TOP, 4 * scale); cb_empty->set_default_margin(SIDE_BOTTOM, 4 * scale); - theme->set_stylebox("normal", "CheckButton", cb_empty); - theme->set_stylebox("pressed", "CheckButton", cb_empty); - theme->set_stylebox("disabled", "CheckButton", cb_empty); - theme->set_stylebox("hover", "CheckButton", cb_empty); - theme->set_stylebox("hover_pressed", "CheckButton", cb_empty); - theme->set_stylebox("focus", "CheckButton", focus); - - theme->set_icon("on", "CheckButton", icons["toggle_on"]); - theme->set_icon("on_disabled", "CheckButton", icons["toggle_on_disabled"]); - theme->set_icon("off", "CheckButton", icons["toggle_off"]); - theme->set_icon("off_disabled", "CheckButton", icons["toggle_off_disabled"]); - - theme->set_icon("on_mirrored", "CheckButton", icons["toggle_on_mirrored"]); - theme->set_icon("on_disabled_mirrored", "CheckButton", icons["toggle_on_disabled_mirrored"]); - theme->set_icon("off_mirrored", "CheckButton", icons["toggle_off_mirrored"]); - theme->set_icon("off_disabled_mirrored", "CheckButton", icons["toggle_off_disabled_mirrored"]); - - theme->set_font("font", "CheckButton", Ref<Font>()); - theme->set_font_size("font_size", "CheckButton", -1); - - theme->set_color("font_color", "CheckButton", control_font_color); - theme->set_color("font_pressed_color", "CheckButton", control_font_pressed_color); - theme->set_color("font_hover_color", "CheckButton", control_font_hover_color); - theme->set_color("font_hover_pressed_color", "CheckButton", control_font_pressed_color); - theme->set_color("font_focus_color", "CheckButton", control_font_focus_color); - theme->set_color("font_disabled_color", "CheckButton", control_font_disabled_color); - theme->set_color("font_outline_color", "CheckButton", Color(1, 1, 1)); - - theme->set_constant("hseparation", "CheckButton", 4 * scale); - theme->set_constant("check_vadjust", "CheckButton", 0 * scale); - theme->set_constant("outline_size", "CheckButton", 0); + theme->set_stylebox(SNAME("normal"), SNAME("CheckButton"), cb_empty); + theme->set_stylebox(SNAME("pressed"), SNAME("CheckButton"), cb_empty); + theme->set_stylebox(SNAME("disabled"), SNAME("CheckButton"), cb_empty); + theme->set_stylebox(SNAME("hover"), SNAME("CheckButton"), cb_empty); + theme->set_stylebox(SNAME("hover_pressed"), SNAME("CheckButton"), cb_empty); + theme->set_stylebox(SNAME("focus"), SNAME("CheckButton"), focus); + + theme->set_icon(SNAME("on"), SNAME("CheckButton"), icons["toggle_on"]); + theme->set_icon(SNAME("on_disabled"), SNAME("CheckButton"), icons["toggle_on_disabled"]); + theme->set_icon(SNAME("off"), SNAME("CheckButton"), icons["toggle_off"]); + theme->set_icon(SNAME("off_disabled"), SNAME("CheckButton"), icons["toggle_off_disabled"]); + + theme->set_icon(SNAME("on_mirrored"), SNAME("CheckButton"), icons["toggle_on_mirrored"]); + theme->set_icon(SNAME("on_disabled_mirrored"), SNAME("CheckButton"), icons["toggle_on_disabled_mirrored"]); + theme->set_icon(SNAME("off_mirrored"), SNAME("CheckButton"), icons["toggle_off_mirrored"]); + theme->set_icon(SNAME("off_disabled_mirrored"), SNAME("CheckButton"), icons["toggle_off_disabled_mirrored"]); + + theme->set_font(SNAME("font"), SNAME("CheckButton"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("CheckButton"), -1); + + theme->set_color(SNAME("font_color"), SNAME("CheckButton"), control_font_color); + theme->set_color(SNAME("font_pressed_color"), SNAME("CheckButton"), control_font_pressed_color); + theme->set_color(SNAME("font_hover_color"), SNAME("CheckButton"), control_font_hover_color); + theme->set_color(SNAME("font_hover_pressed_color"), SNAME("CheckButton"), control_font_pressed_color); + theme->set_color(SNAME("font_focus_color"), SNAME("CheckButton"), control_font_focus_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("CheckButton"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("CheckButton"), Color(1, 1, 1)); + + theme->set_constant(SNAME("hseparation"), SNAME("CheckButton"), 4 * scale); + theme->set_constant(SNAME("check_vadjust"), SNAME("CheckButton"), 0 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("CheckButton"), 0); // Label - theme->set_stylebox("normal", "Label", memnew(StyleBoxEmpty)); - theme->set_font("font", "Label", Ref<Font>()); - theme->set_font_size("font_size", "Label", -1); + theme->set_stylebox(SNAME("normal"), SNAME("Label"), memnew(StyleBoxEmpty)); + theme->set_font(SNAME("font"), SNAME("Label"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("Label"), -1); - theme->set_color("font_color", "Label", Color(1, 1, 1)); - theme->set_color("font_shadow_color", "Label", Color(0, 0, 0, 0)); - theme->set_color("font_outline_color", "Label", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("Label"), Color(1, 1, 1)); + theme->set_color(SNAME("font_shadow_color"), SNAME("Label"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("font_outline_color"), SNAME("Label"), Color(1, 1, 1)); - theme->set_constant("shadow_offset_x", "Label", 1 * scale); - theme->set_constant("shadow_offset_y", "Label", 1 * scale); - theme->set_constant("outline_size", "Label", 0); - theme->set_constant("shadow_outline_size", "Label", 1 * scale); - theme->set_constant("line_spacing", "Label", 3 * scale); + theme->set_constant(SNAME("shadow_offset_x"), SNAME("Label"), 1 * scale); + theme->set_constant(SNAME("shadow_offset_y"), SNAME("Label"), 1 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("Label"), 0); + theme->set_constant(SNAME("shadow_outline_size"), SNAME("Label"), 1 * scale); + theme->set_constant(SNAME("line_spacing"), SNAME("Label"), 3 * scale); - theme->set_type_variation("HeaderSmall", "Label"); - theme->set_font_size("font_size", "HeaderSmall", default_font_size + 4); + theme->set_type_variation(SNAME("HeaderSmall"), SNAME("Label")); + theme->set_font_size(SNAME("font_size"), SNAME("HeaderSmall"), default_font_size + 4); - theme->set_type_variation("HeaderMedium", "Label"); - theme->set_font_size("font_size", "HeaderMedium", default_font_size + 8); + theme->set_type_variation(SNAME("HeaderMedium"), SNAME("Label")); + theme->set_font_size(SNAME("font_size"), SNAME("HeaderMedium"), default_font_size + 8); - theme->set_type_variation("HeaderLarge", "Label"); - theme->set_font_size("font_size", "HeaderLarge", default_font_size + 12); + theme->set_type_variation(SNAME("HeaderLarge"), SNAME("Label")); + theme->set_font_size(SNAME("font_size"), SNAME("HeaderLarge"), default_font_size + 12); // LineEdit @@ -370,129 +370,129 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te // Add a line at the bottom to make LineEdits distinguishable from Buttons. style_line_edit->set_border_width(SIDE_BOTTOM, 2); style_line_edit->set_border_color(style_pressed_color); - theme->set_stylebox("normal", "LineEdit", style_line_edit); + theme->set_stylebox(SNAME("normal"), SNAME("LineEdit"), style_line_edit); - theme->set_stylebox("focus", "LineEdit", focus); + theme->set_stylebox(SNAME("focus"), SNAME("LineEdit"), focus); Ref<StyleBoxFlat> style_line_edit_read_only = make_flat_stylebox(style_disabled_color); // Add a line at the bottom to make LineEdits distinguishable from Buttons. style_line_edit_read_only->set_border_width(SIDE_BOTTOM, 2); style_line_edit_read_only->set_border_color(style_pressed_color * Color(1, 1, 1, 0.5)); - theme->set_stylebox("read_only", "LineEdit", style_line_edit_read_only); + theme->set_stylebox(SNAME("read_only"), SNAME("LineEdit"), style_line_edit_read_only); - theme->set_font("font", "LineEdit", Ref<Font>()); - theme->set_font_size("font_size", "LineEdit", -1); + theme->set_font(SNAME("font"), SNAME("LineEdit"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("LineEdit"), -1); - theme->set_color("font_color", "LineEdit", control_font_color); - theme->set_color("font_selected_color", "LineEdit", control_font_pressed_color); - theme->set_color("font_uneditable_color", "LineEdit", control_font_disabled_color); - theme->set_color("font_placeholder_color", "LineEdit", control_font_placeholder_color); - theme->set_color("font_outline_color", "LineEdit", Color(1, 1, 1)); - theme->set_color("caret_color", "LineEdit", control_font_hover_color); - theme->set_color("selection_color", "LineEdit", control_selection_color); - theme->set_color("clear_button_color", "LineEdit", control_font_color); - theme->set_color("clear_button_color_pressed", "LineEdit", control_font_pressed_color); + theme->set_color(SNAME("font_color"), SNAME("LineEdit"), control_font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("LineEdit"), control_font_pressed_color); + theme->set_color(SNAME("font_uneditable_color"), SNAME("LineEdit"), control_font_disabled_color); + theme->set_color(SNAME("font_placeholder_color"), SNAME("LineEdit"), control_font_placeholder_color); + theme->set_color(SNAME("font_outline_color"), SNAME("LineEdit"), Color(1, 1, 1)); + theme->set_color(SNAME("caret_color"), SNAME("LineEdit"), control_font_hover_color); + theme->set_color(SNAME("selection_color"), SNAME("LineEdit"), control_selection_color); + theme->set_color(SNAME("clear_button_color"), SNAME("LineEdit"), control_font_color); + theme->set_color(SNAME("clear_button_color_pressed"), SNAME("LineEdit"), control_font_pressed_color); - theme->set_constant("minimum_character_width", "LineEdit", 4); - theme->set_constant("outline_size", "LineEdit", 0); - theme->set_constant("caret_width", "LineEdit", 1); + theme->set_constant(SNAME("minimum_character_width"), SNAME("LineEdit"), 4); + theme->set_constant(SNAME("outline_size"), SNAME("LineEdit"), 0); + theme->set_constant(SNAME("caret_width"), SNAME("LineEdit"), 1); - theme->set_icon("clear", "LineEdit", icons["line_edit_clear"]); + theme->set_icon(SNAME("clear"), SNAME("LineEdit"), icons["line_edit_clear"]); // ProgressBar - theme->set_stylebox("bg", "ProgressBar", make_flat_stylebox(style_disabled_color, 2, 2, 2, 2, 6)); - theme->set_stylebox("fg", "ProgressBar", make_flat_stylebox(style_progress_color, 2, 2, 2, 2, 6)); + theme->set_stylebox(SNAME("bg"), SNAME("ProgressBar"), make_flat_stylebox(style_disabled_color, 2, 2, 2, 2, 6)); + theme->set_stylebox(SNAME("fg"), SNAME("ProgressBar"), make_flat_stylebox(style_progress_color, 2, 2, 2, 2, 6)); - theme->set_font("font", "ProgressBar", Ref<Font>()); - theme->set_font_size("font_size", "ProgressBar", -1); + theme->set_font(SNAME("font"), SNAME("ProgressBar"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("ProgressBar"), -1); - theme->set_color("font_color", "ProgressBar", control_font_hover_color); - theme->set_color("font_shadow_color", "ProgressBar", Color(0, 0, 0)); - theme->set_color("font_outline_color", "ProgressBar", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("ProgressBar"), control_font_hover_color); + theme->set_color(SNAME("font_shadow_color"), SNAME("ProgressBar"), Color(0, 0, 0)); + theme->set_color(SNAME("font_outline_color"), SNAME("ProgressBar"), Color(1, 1, 1)); - theme->set_constant("outline_size", "ProgressBar", 0); + theme->set_constant(SNAME("outline_size"), SNAME("ProgressBar"), 0); // TextEdit - theme->set_stylebox("normal", "TextEdit", style_line_edit); - theme->set_stylebox("focus", "TextEdit", focus); - theme->set_stylebox("read_only", "TextEdit", style_line_edit_read_only); - - theme->set_icon("tab", "TextEdit", icons["text_edit_tab"]); - theme->set_icon("space", "TextEdit", icons["text_edit_space"]); - - theme->set_font("font", "TextEdit", Ref<Font>()); - theme->set_font_size("font_size", "TextEdit", -1); - - theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); - theme->set_color("font_color", "TextEdit", control_font_color); - theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color); - theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color); - theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color); - theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1)); - theme->set_color("selection_color", "TextEdit", control_selection_color); - theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); - theme->set_color("caret_color", "TextEdit", control_font_color); - theme->set_color("caret_background_color", "TextEdit", Color(0, 0, 0)); - theme->set_color("word_highlighted_color", "TextEdit", Color(0.5, 0.5, 0.5, 0.25)); - theme->set_color("search_result_color", "TextEdit", Color(0.3, 0.3, 0.3)); - theme->set_color("search_result_border_color", "TextEdit", Color(0.3, 0.3, 0.3, 0.4)); - - theme->set_constant("line_spacing", "TextEdit", 4 * scale); - theme->set_constant("outline_size", "TextEdit", 0); - theme->set_constant("caret_width", "TextEdit", 1); + theme->set_stylebox(SNAME("normal"), SNAME("TextEdit"), style_line_edit); + theme->set_stylebox(SNAME("focus"), SNAME("TextEdit"), focus); + theme->set_stylebox(SNAME("read_only"), SNAME("TextEdit"), style_line_edit_read_only); + + theme->set_icon(SNAME("tab"), SNAME("TextEdit"), icons["text_edit_tab"]); + theme->set_icon(SNAME("space"), SNAME("TextEdit"), icons["text_edit_space"]); + + theme->set_font(SNAME("font"), SNAME("TextEdit"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("TextEdit"), -1); + + theme->set_color(SNAME("background_color"), SNAME("TextEdit"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("font_color"), SNAME("TextEdit"), control_font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("TextEdit"), control_font_pressed_color); + theme->set_color(SNAME("font_readonly_color"), SNAME("TextEdit"), control_font_disabled_color); + theme->set_color(SNAME("font_placeholder_color"), SNAME("TextEdit"), control_font_placeholder_color); + theme->set_color(SNAME("font_outline_color"), SNAME("TextEdit"), Color(1, 1, 1)); + theme->set_color(SNAME("selection_color"), SNAME("TextEdit"), control_selection_color); + theme->set_color(SNAME("current_line_color"), SNAME("TextEdit"), Color(0.25, 0.25, 0.26, 0.8)); + theme->set_color(SNAME("caret_color"), SNAME("TextEdit"), control_font_color); + theme->set_color(SNAME("caret_background_color"), SNAME("TextEdit"), Color(0, 0, 0)); + theme->set_color(SNAME("word_highlighted_color"), SNAME("TextEdit"), Color(0.5, 0.5, 0.5, 0.25)); + theme->set_color(SNAME("search_result_color"), SNAME("TextEdit"), Color(0.3, 0.3, 0.3)); + theme->set_color(SNAME("search_result_border_color"), SNAME("TextEdit"), Color(0.3, 0.3, 0.3, 0.4)); + + theme->set_constant(SNAME("line_spacing"), SNAME("TextEdit"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("TextEdit"), 0); + theme->set_constant(SNAME("caret_width"), SNAME("TextEdit"), 1); // CodeEdit - theme->set_stylebox("normal", "CodeEdit", style_line_edit); - theme->set_stylebox("focus", "CodeEdit", focus); - theme->set_stylebox("read_only", "CodeEdit", style_line_edit_read_only); - theme->set_stylebox("completion", "CodeEdit", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); - - theme->set_icon("tab", "CodeEdit", icons["text_edit_tab"]); - theme->set_icon("space", "CodeEdit", icons["text_edit_space"]); - theme->set_icon("breakpoint", "CodeEdit", icons["breakpoint"]); - theme->set_icon("bookmark", "CodeEdit", icons["bookmark"]); - theme->set_icon("executing_line", "CodeEdit", icons["arrow_right"]); - theme->set_icon("can_fold", "CodeEdit", icons["arrow_down"]); - theme->set_icon("folded", "CodeEdit", icons["arrow_right"]); - theme->set_icon("folded_eol_icon", "CodeEdit", icons["text_edit_ellipsis"]); - - theme->set_font("font", "CodeEdit", Ref<Font>()); - theme->set_font_size("font_size", "CodeEdit", -1); - - theme->set_color("background_color", "CodeEdit", Color(0, 0, 0, 0)); - theme->set_color("completion_background_color", "CodeEdit", Color(0.17, 0.16, 0.2)); - theme->set_color("completion_selected_color", "CodeEdit", Color(0.26, 0.26, 0.27)); - theme->set_color("completion_existing_color", "CodeEdit", Color(0.87, 0.87, 0.87, 0.13)); - theme->set_color("completion_scroll_color", "CodeEdit", control_font_pressed_color); - theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67)); - theme->set_color("font_color", "CodeEdit", control_font_color); - theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0)); - theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); - theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color); - theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1)); - theme->set_color("selection_color", "CodeEdit", control_selection_color); - theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8)); - theme->set_color("breakpoint_color", "CodeEdit", Color(0.9, 0.29, 0.3)); - theme->set_color("executing_line_color", "CodeEdit", Color(0.98, 0.89, 0.27)); - theme->set_color("current_line_color", "CodeEdit", Color(0.25, 0.25, 0.26, 0.8)); - theme->set_color("code_folding_color", "CodeEdit", Color(0.8, 0.8, 0.8, 0.8)); - theme->set_color("caret_color", "CodeEdit", control_font_color); - theme->set_color("caret_background_color", "CodeEdit", Color(0, 0, 0)); - theme->set_color("brace_mismatch_color", "CodeEdit", Color(1, 0.2, 0.2)); - theme->set_color("line_number_color", "CodeEdit", Color(0.67, 0.67, 0.67, 0.4)); - theme->set_color("word_highlighted_color", "CodeEdit", Color(0.8, 0.9, 0.9, 0.15)); - theme->set_color("line_length_guideline_color", "CodeEdit", Color(0.3, 0.5, 0.8, 0.1)); - theme->set_color("search_result_color", "CodeEdit", Color(0.3, 0.3, 0.3)); - theme->set_color("search_result_border_color", "CodeEdit", Color(0.3, 0.3, 0.3, 0.4)); - - theme->set_constant("completion_lines", "CodeEdit", 7); - theme->set_constant("completion_max_width", "CodeEdit", 50); - theme->set_constant("completion_scroll_width", "CodeEdit", 3); - theme->set_constant("line_spacing", "CodeEdit", 4 * scale); - theme->set_constant("outline_size", "CodeEdit", 0); + theme->set_stylebox(SNAME("normal"), SNAME("CodeEdit"), style_line_edit); + theme->set_stylebox(SNAME("focus"), SNAME("CodeEdit"), focus); + theme->set_stylebox(SNAME("read_only"), SNAME("CodeEdit"), style_line_edit_read_only); + theme->set_stylebox(SNAME("completion"), SNAME("CodeEdit"), make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); + + theme->set_icon(SNAME("tab"), SNAME("CodeEdit"), icons["text_edit_tab"]); + theme->set_icon(SNAME("space"), SNAME("CodeEdit"), icons["text_edit_space"]); + theme->set_icon(SNAME("breakpoint"), SNAME("CodeEdit"), icons["breakpoint"]); + theme->set_icon(SNAME("bookmark"), SNAME("CodeEdit"), icons["bookmark"]); + theme->set_icon(SNAME("executing_line"), SNAME("CodeEdit"), icons["arrow_right"]); + theme->set_icon(SNAME("can_fold"), SNAME("CodeEdit"), icons["arrow_down"]); + theme->set_icon(SNAME("folded"), SNAME("CodeEdit"), icons["arrow_right"]); + theme->set_icon(SNAME("folded_eol_icon"), SNAME("CodeEdit"), icons["text_edit_ellipsis"]); + + theme->set_font(SNAME("font"), SNAME("CodeEdit"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("CodeEdit"), -1); + + theme->set_color(SNAME("background_color"), SNAME("CodeEdit"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("completion_background_color"), SNAME("CodeEdit"), Color(0.17, 0.16, 0.2)); + theme->set_color(SNAME("completion_selected_color"), SNAME("CodeEdit"), Color(0.26, 0.26, 0.27)); + theme->set_color(SNAME("completion_existing_color"), SNAME("CodeEdit"), Color(0.87, 0.87, 0.87, 0.13)); + theme->set_color(SNAME("completion_scroll_color"), SNAME("CodeEdit"), control_font_pressed_color); + theme->set_color(SNAME("completion_font_color"), SNAME("CodeEdit"), Color(0.67, 0.67, 0.67)); + theme->set_color(SNAME("font_color"), SNAME("CodeEdit"), control_font_color); + theme->set_color(SNAME("font_selected_color"), SNAME("CodeEdit"), Color(0, 0, 0)); + theme->set_color(SNAME("font_readonly_color"), SNAME("CodeEdit"), Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); + theme->set_color(SNAME("font_placeholder_color"), SNAME("CodeEdit"), control_font_placeholder_color); + theme->set_color(SNAME("font_outline_color"), SNAME("CodeEdit"), Color(1, 1, 1)); + theme->set_color(SNAME("selection_color"), SNAME("CodeEdit"), control_selection_color); + theme->set_color(SNAME("bookmark_color"), SNAME("CodeEdit"), Color(0.5, 0.64, 1, 0.8)); + theme->set_color(SNAME("breakpoint_color"), SNAME("CodeEdit"), Color(0.9, 0.29, 0.3)); + theme->set_color(SNAME("executing_line_color"), SNAME("CodeEdit"), Color(0.98, 0.89, 0.27)); + theme->set_color(SNAME("current_line_color"), SNAME("CodeEdit"), Color(0.25, 0.25, 0.26, 0.8)); + theme->set_color(SNAME("code_folding_color"), SNAME("CodeEdit"), Color(0.8, 0.8, 0.8, 0.8)); + theme->set_color(SNAME("caret_color"), SNAME("CodeEdit"), control_font_color); + theme->set_color(SNAME("caret_background_color"), SNAME("CodeEdit"), Color(0, 0, 0)); + theme->set_color(SNAME("brace_mismatch_color"), SNAME("CodeEdit"), Color(1, 0.2, 0.2)); + theme->set_color(SNAME("line_number_color"), SNAME("CodeEdit"), Color(0.67, 0.67, 0.67, 0.4)); + theme->set_color(SNAME("word_highlighted_color"), SNAME("CodeEdit"), Color(0.8, 0.9, 0.9, 0.15)); + theme->set_color(SNAME("line_length_guideline_color"), SNAME("CodeEdit"), Color(0.3, 0.5, 0.8, 0.1)); + theme->set_color(SNAME("search_result_color"), SNAME("CodeEdit"), Color(0.3, 0.3, 0.3)); + theme->set_color(SNAME("search_result_border_color"), SNAME("CodeEdit"), Color(0.3, 0.3, 0.3, 0.4)); + + theme->set_constant(SNAME("completion_lines"), SNAME("CodeEdit"), 7); + theme->set_constant(SNAME("completion_max_width"), SNAME("CodeEdit"), 50); + theme->set_constant(SNAME("completion_scroll_width"), SNAME("CodeEdit"), 3); + theme->set_constant(SNAME("line_spacing"), SNAME("CodeEdit"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("CodeEdit"), 0); Ref<Texture2D> empty_icon = memnew(ImageTexture); @@ -503,33 +503,33 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te // HScrollBar - theme->set_stylebox("scroll", "HScrollBar", style_scrollbar); - theme->set_stylebox("scroll_focus", "HScrollBar", focus); - theme->set_stylebox("grabber", "HScrollBar", style_scrollbar_grabber); - theme->set_stylebox("grabber_highlight", "HScrollBar", style_scrollbar_grabber_highlight); - theme->set_stylebox("grabber_pressed", "HScrollBar", style_scrollbar_grabber_pressed); + theme->set_stylebox(SNAME("scroll"), SNAME("HScrollBar"), style_scrollbar); + theme->set_stylebox(SNAME("scroll_focus"), SNAME("HScrollBar"), focus); + theme->set_stylebox(SNAME("grabber"), SNAME("HScrollBar"), style_scrollbar_grabber); + theme->set_stylebox(SNAME("grabber_highlight"), SNAME("HScrollBar"), style_scrollbar_grabber_highlight); + theme->set_stylebox(SNAME("grabber_pressed"), SNAME("HScrollBar"), style_scrollbar_grabber_pressed); - theme->set_icon("increment", "HScrollBar", empty_icon); - theme->set_icon("increment_highlight", "HScrollBar", empty_icon); - theme->set_icon("increment_pressed", "HScrollBar", empty_icon); - theme->set_icon("decrement", "HScrollBar", empty_icon); - theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); - theme->set_icon("decrement_pressed", "HScrollBar", empty_icon); + theme->set_icon(SNAME("increment"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_highlight"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_pressed"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_highlight"), SNAME("HScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_pressed"), SNAME("HScrollBar"), empty_icon); // VScrollBar - theme->set_stylebox("scroll", "VScrollBar", style_scrollbar); - theme->set_stylebox("scroll_focus", "VScrollBar", focus); - theme->set_stylebox("grabber", "VScrollBar", style_scrollbar_grabber); - theme->set_stylebox("grabber_highlight", "VScrollBar", style_scrollbar_grabber_highlight); - theme->set_stylebox("grabber_pressed", "VScrollBar", style_scrollbar_grabber_pressed); + theme->set_stylebox(SNAME("scroll"), SNAME("VScrollBar"), style_scrollbar); + theme->set_stylebox(SNAME("scroll_focus"), SNAME("VScrollBar"), focus); + theme->set_stylebox(SNAME("grabber"), SNAME("VScrollBar"), style_scrollbar_grabber); + theme->set_stylebox(SNAME("grabber_highlight"), SNAME("VScrollBar"), style_scrollbar_grabber_highlight); + theme->set_stylebox(SNAME("grabber_pressed"), SNAME("VScrollBar"), style_scrollbar_grabber_pressed); - theme->set_icon("increment", "VScrollBar", empty_icon); - theme->set_icon("increment_highlight", "VScrollBar", empty_icon); - theme->set_icon("increment_pressed", "VScrollBar", empty_icon); - theme->set_icon("decrement", "VScrollBar", empty_icon); - theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); - theme->set_icon("decrement_pressed", "VScrollBar", empty_icon); + theme->set_icon(SNAME("increment"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_highlight"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("increment_pressed"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_highlight"), SNAME("VScrollBar"), empty_icon); + theme->set_icon(SNAME("decrement_pressed"), SNAME("VScrollBar"), empty_icon); const Ref<StyleBoxFlat> style_slider = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 4); const Ref<StyleBoxFlat> style_slider_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 4); @@ -537,83 +537,83 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te // HSlider - theme->set_stylebox("slider", "HSlider", style_slider); - theme->set_stylebox("grabber_area", "HSlider", style_slider_grabber); - theme->set_stylebox("grabber_area_highlight", "HSlider", style_slider_grabber_highlight); + theme->set_stylebox(SNAME("slider"), SNAME("HSlider"), style_slider); + theme->set_stylebox(SNAME("grabber_area"), SNAME("HSlider"), style_slider_grabber); + theme->set_stylebox(SNAME("grabber_area_highlight"), SNAME("HSlider"), style_slider_grabber_highlight); - theme->set_icon("grabber", "HSlider", icons["slider_grabber"]); - theme->set_icon("grabber_highlight", "HSlider", icons["slider_grabber_hl"]); - theme->set_icon("grabber_disabled", "HSlider", icons["slider_grabber_disabled"]); - theme->set_icon("tick", "HSlider", icons["hslider_tick"]); + theme->set_icon(SNAME("grabber"), SNAME("HSlider"), icons["slider_grabber"]); + theme->set_icon(SNAME("grabber_highlight"), SNAME("HSlider"), icons["slider_grabber_hl"]); + theme->set_icon(SNAME("grabber_disabled"), SNAME("HSlider"), icons["slider_grabber_disabled"]); + theme->set_icon(SNAME("tick"), SNAME("HSlider"), icons["hslider_tick"]); // VSlider - theme->set_stylebox("slider", "VSlider", style_slider); - theme->set_stylebox("grabber_area", "VSlider", style_slider_grabber); - theme->set_stylebox("grabber_area_highlight", "VSlider", style_slider_grabber_highlight); + theme->set_stylebox(SNAME("slider"), SNAME("VSlider"), style_slider); + theme->set_stylebox(SNAME("grabber_area"), SNAME("VSlider"), style_slider_grabber); + theme->set_stylebox(SNAME("grabber_area_highlight"), SNAME("VSlider"), style_slider_grabber_highlight); - theme->set_icon("grabber", "VSlider", icons["slider_grabber"]); - theme->set_icon("grabber_highlight", "VSlider", icons["slider_grabber_hl"]); - theme->set_icon("grabber_disabled", "VSlider", icons["slider_grabber_disabled"]); - theme->set_icon("tick", "VSlider", icons["vslider_tick"]); + theme->set_icon(SNAME("grabber"), SNAME("VSlider"), icons["slider_grabber"]); + theme->set_icon(SNAME("grabber_highlight"), SNAME("VSlider"), icons["slider_grabber_hl"]); + theme->set_icon(SNAME("grabber_disabled"), SNAME("VSlider"), icons["slider_grabber_disabled"]); + theme->set_icon(SNAME("tick"), SNAME("VSlider"), icons["vslider_tick"]); // SpinBox - theme->set_icon("updown", "SpinBox", icons["updown"]); + theme->set_icon(SNAME("updown"), SNAME("SpinBox"), icons["updown"]); // ScrollContainer Ref<StyleBoxEmpty> empty; empty.instantiate(); - theme->set_stylebox("bg", "ScrollContainer", empty); + theme->set_stylebox(SNAME("bg"), SNAME("ScrollContainer"), empty); // Window - theme->set_stylebox("embedded_border", "Window", sb_expand(make_flat_stylebox(style_popup_color, 10, 28, 10, 8), 8, 32, 8, 6)); - theme->set_constant("scaleborder_size", "Window", 4 * scale); + theme->set_stylebox(SNAME("embedded_border"), SNAME("Window"), sb_expand(make_flat_stylebox(style_popup_color, 10, 28, 10, 8), 8, 32, 8, 6)); + theme->set_constant(SNAME("scaleborder_size"), SNAME("Window"), 4 * scale); - theme->set_font("title_font", "Window", Ref<Font>()); - theme->set_font_size("title_font_size", "Window", -1); - theme->set_color("title_color", "Window", control_font_color); - theme->set_color("title_outline_modulate", "Window", Color(1, 1, 1)); - theme->set_constant("title_outline_size", "Window", 0); - theme->set_constant("title_height", "Window", 36 * scale); - theme->set_constant("resize_margin", "Window", 4 * scale); + theme->set_font(SNAME("title_font"), SNAME("Window"), Ref<Font>()); + theme->set_font_size(SNAME("title_font_size"), SNAME("Window"), -1); + theme->set_color(SNAME("title_color"), SNAME("Window"), control_font_color); + theme->set_color(SNAME("title_outline_modulate"), SNAME("Window"), Color(1, 1, 1)); + theme->set_constant(SNAME("title_outline_size"), SNAME("Window"), 0); + theme->set_constant(SNAME("title_height"), SNAME("Window"), 36 * scale); + theme->set_constant(SNAME("resize_margin"), SNAME("Window"), 4 * scale); - theme->set_icon("close", "Window", icons["close"]); - theme->set_icon("close_pressed", "Window", icons["close_hl"]); - theme->set_constant("close_h_ofs", "Window", 18 * scale); - theme->set_constant("close_v_ofs", "Window", 24 * scale); + theme->set_icon(SNAME("close"), SNAME("Window"), icons["close"]); + theme->set_icon(SNAME("close_pressed"), SNAME("Window"), icons["close_hl"]); + theme->set_constant(SNAME("close_h_ofs"), SNAME("Window"), 18 * scale); + theme->set_constant(SNAME("close_v_ofs"), SNAME("Window"), 24 * scale); // Dialogs - theme->set_constant("margin", "Dialogs", 8 * scale); - theme->set_constant("button_margin", "Dialogs", 32 * scale); + theme->set_constant(SNAME("margin"), SNAME("Dialogs"), 8 * scale); + theme->set_constant(SNAME("button_margin"), SNAME("Dialogs"), 32 * scale); // AcceptDialog - theme->set_stylebox("panel", "AcceptDialog", make_flat_stylebox(style_popup_color, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("panel"), SNAME("AcceptDialog"), make_flat_stylebox(style_popup_color, 0, 0, 0, 0)); // File Dialog - theme->set_icon("parent_folder", "FileDialog", icons["folder_up"]); - theme->set_icon("back_folder", "FileDialog", icons["arrow_left"]); - theme->set_icon("forward_folder", "FileDialog", icons["arrow_right"]); - theme->set_icon("reload", "FileDialog", icons["reload"]); - theme->set_icon("toggle_hidden", "FileDialog", icons["visibility_visible"]); - theme->set_icon("folder", "FileDialog", icons["folder"]); - theme->set_icon("file", "FileDialog", icons["file"]); - theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); - theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1)); - theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); + theme->set_icon(SNAME("parent_folder"), SNAME("FileDialog"), icons["folder_up"]); + theme->set_icon(SNAME("back_folder"), SNAME("FileDialog"), icons["arrow_left"]); + theme->set_icon(SNAME("forward_folder"), SNAME("FileDialog"), icons["arrow_right"]); + theme->set_icon(SNAME("reload"), SNAME("FileDialog"), icons["reload"]); + theme->set_icon(SNAME("toggle_hidden"), SNAME("FileDialog"), icons["visibility_visible"]); + theme->set_icon(SNAME("folder"), SNAME("FileDialog"), icons["folder"]); + theme->set_icon(SNAME("file"), SNAME("FileDialog"), icons["file"]); + theme->set_color(SNAME("folder_icon_modulate"), SNAME("FileDialog"), Color(1, 1, 1)); + theme->set_color(SNAME("file_icon_modulate"), SNAME("FileDialog"), Color(1, 1, 1)); + theme->set_color(SNAME("files_disabled"), SNAME("FileDialog"), Color(0, 0, 0, 0.7)); // Popup - theme->set_stylebox("panel", "PopupPanel", make_flat_stylebox(style_normal_color)); + theme->set_stylebox(SNAME("panel"), SNAME("PopupPanel"), make_flat_stylebox(style_normal_color)); // PopupDialog - theme->set_stylebox("panel", "PopupDialog", make_flat_stylebox(style_normal_color)); + theme->set_stylebox(SNAME("panel"), SNAME("PopupDialog"), make_flat_stylebox(style_normal_color)); // PopupMenu @@ -638,35 +638,35 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te Ref<StyleBoxFlat> style_popup_panel_disabled = style_popup_panel->duplicate(); style_popup_panel_disabled->set_bg_color(style_disabled_color); - theme->set_stylebox("panel", "PopupMenu", style_popup_panel); - theme->set_stylebox("panel_disabled", "PopupMenu", style_popup_panel_disabled); - theme->set_stylebox("hover", "PopupMenu", make_flat_stylebox(style_popup_hover_color)); - theme->set_stylebox("separator", "PopupMenu", separator_horizontal); - theme->set_stylebox("labeled_separator_left", "PopupMenu", separator_horizontal); - theme->set_stylebox("labeled_separator_right", "PopupMenu", separator_horizontal); - - theme->set_icon("checked", "PopupMenu", icons["checked"]); - theme->set_icon("unchecked", "PopupMenu", icons["unchecked"]); - theme->set_icon("radio_checked", "PopupMenu", icons["radio_checked"]); - theme->set_icon("radio_unchecked", "PopupMenu", icons["radio_unchecked"]); - theme->set_icon("submenu", "PopupMenu", icons["arrow_right"]); - theme->set_icon("submenu_mirrored", "PopupMenu", icons["arrow_left"]); - - theme->set_font("font", "PopupMenu", Ref<Font>()); - theme->set_font_size("font_size", "PopupMenu", -1); - - theme->set_color("font_color", "PopupMenu", control_font_color); - theme->set_color("font_accelerator_color", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8)); - theme->set_color("font_disabled_color", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); - theme->set_color("font_hover_color", "PopupMenu", control_font_color); - theme->set_color("font_separator_color", "PopupMenu", control_font_color); - theme->set_color("font_outline_color", "PopupMenu", Color(1, 1, 1)); - - theme->set_constant("hseparation", "PopupMenu", 4 * scale); - theme->set_constant("vseparation", "PopupMenu", 4 * scale); - theme->set_constant("outline_size", "PopupMenu", 0); - theme->set_constant("item_start_padding", "PopupMenu", 2 * scale); - theme->set_constant("item_end_padding", "PopupMenu", 2 * scale); + theme->set_stylebox(SNAME("panel"), SNAME("PopupMenu"), style_popup_panel); + theme->set_stylebox(SNAME("panel_disabled"), SNAME("PopupMenu"), style_popup_panel_disabled); + theme->set_stylebox(SNAME("hover"), SNAME("PopupMenu"), make_flat_stylebox(style_popup_hover_color)); + theme->set_stylebox(SNAME("separator"), SNAME("PopupMenu"), separator_horizontal); + theme->set_stylebox(SNAME("labeled_separator_left"), SNAME("PopupMenu"), separator_horizontal); + theme->set_stylebox(SNAME("labeled_separator_right"), SNAME("PopupMenu"), separator_horizontal); + + theme->set_icon(SNAME("checked"), SNAME("PopupMenu"), icons["checked"]); + theme->set_icon(SNAME("unchecked"), SNAME("PopupMenu"), icons["unchecked"]); + theme->set_icon(SNAME("radio_checked"), SNAME("PopupMenu"), icons["radio_checked"]); + theme->set_icon(SNAME("radio_unchecked"), SNAME("PopupMenu"), icons["radio_unchecked"]); + theme->set_icon(SNAME("submenu"), SNAME("PopupMenu"), icons["arrow_right"]); + theme->set_icon(SNAME("submenu_mirrored"), SNAME("PopupMenu"), icons["arrow_left"]); + + theme->set_font(SNAME("font"), SNAME("PopupMenu"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("PopupMenu"), -1); + + theme->set_color(SNAME("font_color"), SNAME("PopupMenu"), control_font_color); + theme->set_color(SNAME("font_accelerator_color"), SNAME("PopupMenu"), Color(0.7, 0.7, 0.7, 0.8)); + theme->set_color(SNAME("font_disabled_color"), SNAME("PopupMenu"), Color(0.4, 0.4, 0.4, 0.8)); + theme->set_color(SNAME("font_hover_color"), SNAME("PopupMenu"), control_font_color); + theme->set_color(SNAME("font_separator_color"), SNAME("PopupMenu"), control_font_color); + theme->set_color(SNAME("font_outline_color"), SNAME("PopupMenu"), Color(1, 1, 1)); + + theme->set_constant(SNAME("hseparation"), SNAME("PopupMenu"), 4 * scale); + theme->set_constant(SNAME("vseparation"), SNAME("PopupMenu"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("PopupMenu"), 0); + theme->set_constant(SNAME("item_start_padding"), SNAME("PopupMenu"), 2 * scale); + theme->set_constant(SNAME("item_end_padding"), SNAME("PopupMenu"), 2 * scale); // GraphNode Ref<StyleBoxFlat> graphnode_normal = make_flat_stylebox(style_normal_color, 18, 42, 18, 12); @@ -683,101 +683,101 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te Ref<StyleBoxFlat> graphnode_position = make_flat_stylebox(style_pressed_color, 18, 42, 18, 12, 6, true, 4); graphnode_position->set_border_color(Color(0.98, 0.89, 0.27)); - theme->set_stylebox("frame", "GraphNode", graphnode_normal); - theme->set_stylebox("selectedframe", "GraphNode", graphnode_selected); - theme->set_stylebox("comment", "GraphNode", graphnode_comment_normal); - theme->set_stylebox("commentfocus", "GraphNode", graphnode_comment_selected); - theme->set_stylebox("breakpoint", "GraphNode", graphnode_breakpoint); - theme->set_stylebox("position", "GraphNode", graphnode_position); - - theme->set_icon("port", "GraphNode", icons["graph_port"]); - theme->set_icon("close", "GraphNode", icons["close"]); - theme->set_icon("resizer", "GraphNode", icons["resizer_se"]); - theme->set_font("title_font", "GraphNode", Ref<Font>()); - theme->set_color("title_color", "GraphNode", control_font_color); - theme->set_color("close_color", "GraphNode", control_font_color); - theme->set_color("resizer_color", "GraphNode", control_font_color); - theme->set_constant("separation", "GraphNode", 2 * scale); - theme->set_constant("title_offset", "GraphNode", 26 * scale); - theme->set_constant("close_offset", "GraphNode", 22 * scale); - theme->set_constant("port_offset", "GraphNode", 0); + theme->set_stylebox(SNAME("frame"), SNAME("GraphNode"), graphnode_normal); + theme->set_stylebox(SNAME("selectedframe"), SNAME("GraphNode"), graphnode_selected); + theme->set_stylebox(SNAME("comment"), SNAME("GraphNode"), graphnode_comment_normal); + theme->set_stylebox(SNAME("commentfocus"), SNAME("GraphNode"), graphnode_comment_selected); + theme->set_stylebox(SNAME("breakpoint"), SNAME("GraphNode"), graphnode_breakpoint); + theme->set_stylebox(SNAME("position"), SNAME("GraphNode"), graphnode_position); + + theme->set_icon(SNAME("port"), SNAME("GraphNode"), icons["graph_port"]); + theme->set_icon(SNAME("close"), SNAME("GraphNode"), icons["close"]); + theme->set_icon(SNAME("resizer"), SNAME("GraphNode"), icons["resizer_se"]); + theme->set_font(SNAME("title_font"), SNAME("GraphNode"), Ref<Font>()); + theme->set_color(SNAME("title_color"), SNAME("GraphNode"), control_font_color); + theme->set_color(SNAME("close_color"), SNAME("GraphNode"), control_font_color); + theme->set_color(SNAME("resizer_color"), SNAME("GraphNode"), control_font_color); + theme->set_constant(SNAME("separation"), SNAME("GraphNode"), 2 * scale); + theme->set_constant(SNAME("title_offset"), SNAME("GraphNode"), 26 * scale); + theme->set_constant(SNAME("close_offset"), SNAME("GraphNode"), 22 * scale); + theme->set_constant(SNAME("port_offset"), SNAME("GraphNode"), 0); // Tree - theme->set_stylebox("bg", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); - theme->set_stylebox("bg_focus", "Tree", focus); - theme->set_stylebox("selected", "Tree", make_flat_stylebox(style_selected_color)); - theme->set_stylebox("selected_focus", "Tree", make_flat_stylebox(style_selected_color)); - theme->set_stylebox("cursor", "Tree", focus); - theme->set_stylebox("cursor_unfocused", "Tree", focus); - theme->set_stylebox("button_pressed", "Tree", button_pressed); - theme->set_stylebox("title_button_normal", "Tree", make_flat_stylebox(style_pressed_color, 4, 4, 4, 4)); - theme->set_stylebox("title_button_pressed", "Tree", make_flat_stylebox(style_hover_color, 4, 4, 4, 4)); - theme->set_stylebox("title_button_hover", "Tree", make_flat_stylebox(style_normal_color, 4, 4, 4, 4)); - theme->set_stylebox("custom_button", "Tree", button_normal); - theme->set_stylebox("custom_button_pressed", "Tree", button_pressed); - theme->set_stylebox("custom_button_hover", "Tree", button_hover); - - theme->set_icon("checked", "Tree", icons["checked"]); - theme->set_icon("unchecked", "Tree", icons["unchecked"]); - theme->set_icon("indeterminate", "Tree", icons["indeterminate"]); - theme->set_icon("updown", "Tree", icons["updown"]); - theme->set_icon("select_arrow", "Tree", icons["option_button_arrow"]); - theme->set_icon("arrow", "Tree", icons["arrow_down"]); - theme->set_icon("arrow_collapsed", "Tree", icons["arrow_right"]); - theme->set_icon("arrow_collapsed_mirrored", "Tree", icons["arrow_left"]); - - theme->set_font("title_button_font", "Tree", Ref<Font>()); - theme->set_font("font", "Tree", Ref<Font>()); - theme->set_font_size("font_size", "Tree", -1); - - theme->set_color("title_button_color", "Tree", control_font_color); - theme->set_color("font_color", "Tree", control_font_low_color); - theme->set_color("font_selected_color", "Tree", control_font_pressed_color); - theme->set_color("font_outline_color", "Tree", Color(1, 1, 1)); - theme->set_color("guide_color", "Tree", Color(0.7, 0.7, 0.7, 0.25)); - theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); - theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27)); - theme->set_color("parent_hl_line_color", "Tree", Color(0.27, 0.27, 0.27)); - theme->set_color("children_hl_line_color", "Tree", Color(0.27, 0.27, 0.27)); - theme->set_color("custom_button_font_highlight", "Tree", control_font_hover_color); - - theme->set_constant("hseparation", "Tree", 4 * scale); - theme->set_constant("vseparation", "Tree", 4 * scale); - theme->set_constant("item_margin", "Tree", 16 * scale); - theme->set_constant("button_margin", "Tree", 4 * scale); - theme->set_constant("draw_relationship_lines", "Tree", 0); - theme->set_constant("relationship_line_width", "Tree", 1); - theme->set_constant("parent_hl_line_width", "Tree", 1); - theme->set_constant("children_hl_line_width", "Tree", 1); - theme->set_constant("parent_hl_line_margin", "Tree", 0); - theme->set_constant("draw_guides", "Tree", 1); - theme->set_constant("scroll_border", "Tree", 4); - theme->set_constant("scroll_speed", "Tree", 12); - theme->set_constant("outline_size", "Tree", 0); + theme->set_stylebox(SNAME("bg"), SNAME("Tree"), make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); + theme->set_stylebox(SNAME("bg_focus"), SNAME("Tree"), focus); + theme->set_stylebox(SNAME("selected"), SNAME("Tree"), make_flat_stylebox(style_selected_color)); + theme->set_stylebox(SNAME("selected_focus"), SNAME("Tree"), make_flat_stylebox(style_selected_color)); + theme->set_stylebox(SNAME("cursor"), SNAME("Tree"), focus); + theme->set_stylebox(SNAME("cursor_unfocused"), SNAME("Tree"), focus); + theme->set_stylebox(SNAME("button_pressed"), SNAME("Tree"), button_pressed); + theme->set_stylebox(SNAME("title_button_normal"), SNAME("Tree"), make_flat_stylebox(style_pressed_color, 4, 4, 4, 4)); + theme->set_stylebox(SNAME("title_button_pressed"), SNAME("Tree"), make_flat_stylebox(style_hover_color, 4, 4, 4, 4)); + theme->set_stylebox(SNAME("title_button_hover"), SNAME("Tree"), make_flat_stylebox(style_normal_color, 4, 4, 4, 4)); + theme->set_stylebox(SNAME("custom_button"), SNAME("Tree"), button_normal); + theme->set_stylebox(SNAME("custom_button_pressed"), SNAME("Tree"), button_pressed); + theme->set_stylebox(SNAME("custom_button_hover"), SNAME("Tree"), button_hover); + + theme->set_icon(SNAME("checked"), SNAME("Tree"), icons["checked"]); + theme->set_icon(SNAME("unchecked"), SNAME("Tree"), icons["unchecked"]); + theme->set_icon(SNAME("indeterminate"), SNAME("Tree"), icons["indeterminate"]); + theme->set_icon(SNAME("updown"), SNAME("Tree"), icons["updown"]); + theme->set_icon(SNAME("select_arrow"), SNAME("Tree"), icons["option_button_arrow"]); + theme->set_icon(SNAME("arrow"), SNAME("Tree"), icons["arrow_down"]); + theme->set_icon(SNAME("arrow_collapsed"), SNAME("Tree"), icons["arrow_right"]); + theme->set_icon(SNAME("arrow_collapsed_mirrored"), SNAME("Tree"), icons["arrow_left"]); + + theme->set_font(SNAME("title_button_font"), SNAME("Tree"), Ref<Font>()); + theme->set_font(SNAME("font"), SNAME("Tree"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("Tree"), -1); + + theme->set_color(SNAME("title_button_color"), SNAME("Tree"), control_font_color); + theme->set_color(SNAME("font_color"), SNAME("Tree"), control_font_low_color); + theme->set_color(SNAME("font_selected_color"), SNAME("Tree"), control_font_pressed_color); + theme->set_color(SNAME("font_outline_color"), SNAME("Tree"), Color(1, 1, 1)); + theme->set_color(SNAME("guide_color"), SNAME("Tree"), Color(0.7, 0.7, 0.7, 0.25)); + theme->set_color(SNAME("drop_position_color"), SNAME("Tree"), Color(1, 0.3, 0.2)); + theme->set_color(SNAME("relationship_line_color"), SNAME("Tree"), Color(0.27, 0.27, 0.27)); + theme->set_color(SNAME("parent_hl_line_color"), SNAME("Tree"), Color(0.27, 0.27, 0.27)); + theme->set_color(SNAME("children_hl_line_color"), SNAME("Tree"), Color(0.27, 0.27, 0.27)); + theme->set_color(SNAME("custom_button_font_highlight"), SNAME("Tree"), control_font_hover_color); + + theme->set_constant(SNAME("hseparation"), SNAME("Tree"), 4 * scale); + theme->set_constant(SNAME("vseparation"), SNAME("Tree"), 4 * scale); + theme->set_constant(SNAME("item_margin"), SNAME("Tree"), 16 * scale); + theme->set_constant(SNAME("button_margin"), SNAME("Tree"), 4 * scale); + theme->set_constant(SNAME("draw_relationship_lines"), SNAME("Tree"), 0); + theme->set_constant(SNAME("relationship_line_width"), SNAME("Tree"), 1); + theme->set_constant(SNAME("parent_hl_line_width"), SNAME("Tree"), 1); + theme->set_constant(SNAME("children_hl_line_width"), SNAME("Tree"), 1); + theme->set_constant(SNAME("parent_hl_line_margin"), SNAME("Tree"), 0); + theme->set_constant(SNAME("draw_guides"), SNAME("Tree"), 1); + theme->set_constant(SNAME("scroll_border"), SNAME("Tree"), 4); + theme->set_constant(SNAME("scroll_speed"), SNAME("Tree"), 12); + theme->set_constant(SNAME("outline_size"), SNAME("Tree"), 0); // ItemList - theme->set_stylebox("bg", "ItemList", make_flat_stylebox(style_normal_color)); - theme->set_stylebox("bg_focus", "ItemList", focus); - theme->set_constant("hseparation", "ItemList", 4); - theme->set_constant("vseparation", "ItemList", 2); - theme->set_constant("icon_margin", "ItemList", 4); - theme->set_constant("line_separation", "ItemList", 2 * scale); + theme->set_stylebox(SNAME("bg"), SNAME("ItemList"), make_flat_stylebox(style_normal_color)); + theme->set_stylebox(SNAME("bg_focus"), SNAME("ItemList"), focus); + theme->set_constant(SNAME("hseparation"), SNAME("ItemList"), 4); + theme->set_constant(SNAME("vseparation"), SNAME("ItemList"), 2); + theme->set_constant(SNAME("icon_margin"), SNAME("ItemList"), 4); + theme->set_constant(SNAME("line_separation"), SNAME("ItemList"), 2 * scale); - theme->set_font("font", "ItemList", Ref<Font>()); - theme->set_font_size("font_size", "ItemList", -1); + theme->set_font(SNAME("font"), SNAME("ItemList"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("ItemList"), -1); - theme->set_color("font_color", "ItemList", control_font_lower_color); - theme->set_color("font_selected_color", "ItemList", control_font_pressed_color); - theme->set_color("font_outline_color", "ItemList", Color(1, 1, 1)); - theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1)); - theme->set_stylebox("selected", "ItemList", make_flat_stylebox(style_selected_color)); - theme->set_stylebox("selected_focus", "ItemList", make_flat_stylebox(style_selected_color)); - theme->set_stylebox("cursor", "ItemList", focus); - theme->set_stylebox("cursor_unfocused", "ItemList", focus); + theme->set_color(SNAME("font_color"), SNAME("ItemList"), control_font_lower_color); + theme->set_color(SNAME("font_selected_color"), SNAME("ItemList"), control_font_pressed_color); + theme->set_color(SNAME("font_outline_color"), SNAME("ItemList"), Color(1, 1, 1)); + theme->set_color(SNAME("guide_color"), SNAME("ItemList"), Color(0, 0, 0, 0.1)); + theme->set_stylebox(SNAME("selected"), SNAME("ItemList"), make_flat_stylebox(style_selected_color)); + theme->set_stylebox(SNAME("selected_focus"), SNAME("ItemList"), make_flat_stylebox(style_selected_color)); + theme->set_stylebox(SNAME("cursor"), SNAME("ItemList"), focus); + theme->set_stylebox(SNAME("cursor_unfocused"), SNAME("ItemList"), focus); - theme->set_constant("outline_size", "ItemList", 0); + theme->set_constant(SNAME("outline_size"), SNAME("ItemList"), 0); // TabContainer @@ -792,105 +792,105 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te Ref<StyleBoxFlat> style_tab_disabled = style_tab_unselected->duplicate(); style_tab_disabled->set_bg_color(style_disabled_color); - theme->set_stylebox("tab_selected", "TabContainer", style_tab_selected); - theme->set_stylebox("tab_unselected", "TabContainer", style_tab_unselected); - theme->set_stylebox("tab_disabled", "TabContainer", style_tab_disabled); - theme->set_stylebox("panel", "TabContainer", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); + theme->set_stylebox(SNAME("tab_selected"), SNAME("TabContainer"), style_tab_selected); + theme->set_stylebox(SNAME("tab_unselected"), SNAME("TabContainer"), style_tab_unselected); + theme->set_stylebox(SNAME("tab_disabled"), SNAME("TabContainer"), style_tab_disabled); + theme->set_stylebox(SNAME("panel"), SNAME("TabContainer"), make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); - theme->set_icon("increment", "TabContainer", icons["scroll_button_right"]); - theme->set_icon("increment_highlight", "TabContainer", icons["scroll_button_right_hl"]); - theme->set_icon("decrement", "TabContainer", icons["scroll_button_left"]); - theme->set_icon("decrement_highlight", "TabContainer", icons["scroll_button_left_hl"]); - theme->set_icon("menu", "TabContainer", icons["tabs_menu"]); - theme->set_icon("menu_highlight", "TabContainer", icons["tabs_menu_hl"]); + theme->set_icon(SNAME("increment"), SNAME("TabContainer"), icons["scroll_button_right"]); + theme->set_icon(SNAME("increment_highlight"), SNAME("TabContainer"), icons["scroll_button_right_hl"]); + theme->set_icon(SNAME("decrement"), SNAME("TabContainer"), icons["scroll_button_left"]); + theme->set_icon(SNAME("decrement_highlight"), SNAME("TabContainer"), icons["scroll_button_left_hl"]); + theme->set_icon(SNAME("menu"), SNAME("TabContainer"), icons["tabs_menu"]); + theme->set_icon(SNAME("menu_highlight"), SNAME("TabContainer"), icons["tabs_menu_hl"]); - theme->set_font("font", "TabContainer", Ref<Font>()); - theme->set_font_size("font_size", "TabContainer", -1); + theme->set_font(SNAME("font"), SNAME("TabContainer"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("TabContainer"), -1); - theme->set_color("font_selected_color", "TabContainer", control_font_hover_color); - theme->set_color("font_unselected_color", "TabContainer", control_font_low_color); - theme->set_color("font_disabled_color", "TabContainer", control_font_disabled_color); - theme->set_color("font_outline_color", "TabContainer", Color(1, 1, 1)); + theme->set_color(SNAME("font_selected_color"), SNAME("TabContainer"), control_font_hover_color); + theme->set_color(SNAME("font_unselected_color"), SNAME("TabContainer"), control_font_low_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("TabContainer"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("TabContainer"), Color(1, 1, 1)); - theme->set_constant("side_margin", "TabContainer", 8 * scale); - theme->set_constant("icon_separation", "TabContainer", 4 * scale); - theme->set_constant("outline_size", "TabContainer", 0); + theme->set_constant(SNAME("side_margin"), SNAME("TabContainer"), 8 * scale); + theme->set_constant(SNAME("icon_separation"), SNAME("TabContainer"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("TabContainer"), 0); // TabBar - theme->set_stylebox("tab_selected", "TabBar", style_tab_selected); - theme->set_stylebox("tab_unselected", "TabBar", style_tab_unselected); - theme->set_stylebox("tab_disabled", "TabBar", style_tab_disabled); - theme->set_stylebox("button_pressed", "TabBar", button_pressed); - theme->set_stylebox("button_highlight", "TabBar", button_normal); + theme->set_stylebox(SNAME("tab_selected"), SNAME("TabBar"), style_tab_selected); + theme->set_stylebox(SNAME("tab_unselected"), SNAME("TabBar"), style_tab_unselected); + theme->set_stylebox(SNAME("tab_disabled"), SNAME("TabBar"), style_tab_disabled); + theme->set_stylebox(SNAME("button_pressed"), SNAME("TabBar"), button_pressed); + theme->set_stylebox(SNAME("button_highlight"), SNAME("TabBar"), button_normal); - theme->set_icon("increment", "TabBar", icons["scroll_button_right"]); - theme->set_icon("increment_highlight", "TabBar", icons["scroll_button_right_hl"]); - theme->set_icon("decrement", "TabBar", icons["scroll_button_left"]); - theme->set_icon("decrement_highlight", "TabBar", icons["scroll_button_left_hl"]); - theme->set_icon("close", "TabBar", icons["close"]); + theme->set_icon(SNAME("increment"), SNAME("TabBar"), icons["scroll_button_right"]); + theme->set_icon(SNAME("increment_highlight"), SNAME("TabBar"), icons["scroll_button_right_hl"]); + theme->set_icon(SNAME("decrement"), SNAME("TabBar"), icons["scroll_button_left"]); + theme->set_icon(SNAME("decrement_highlight"), SNAME("TabBar"), icons["scroll_button_left_hl"]); + theme->set_icon(SNAME("close"), SNAME("TabBar"), icons["close"]); - theme->set_font("font", "TabBar", Ref<Font>()); - theme->set_font_size("font_size", "TabBar", -1); + theme->set_font(SNAME("font"), SNAME("TabBar"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("TabBar"), -1); - theme->set_color("font_selected_color", "TabBar", control_font_hover_color); - theme->set_color("font_unselected_color", "TabBar", control_font_low_color); - theme->set_color("font_disabled_color", "TabBar", control_font_disabled_color); - theme->set_color("font_outline_color", "TabBar", Color(1, 1, 1)); + theme->set_color(SNAME("font_selected_color"), SNAME("TabBar"), control_font_hover_color); + theme->set_color(SNAME("font_unselected_color"), SNAME("TabBar"), control_font_low_color); + theme->set_color(SNAME("font_disabled_color"), SNAME("TabBar"), control_font_disabled_color); + theme->set_color(SNAME("font_outline_color"), SNAME("TabBar"), Color(1, 1, 1)); - theme->set_constant("hseparation", "TabBar", 4 * scale); - theme->set_constant("outline_size", "TabBar", 0); + theme->set_constant(SNAME("hseparation"), SNAME("TabBar"), 4 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("TabBar"), 0); // Separators - theme->set_stylebox("separator", "HSeparator", separator_horizontal); - theme->set_stylebox("separator", "VSeparator", separator_vertical); + theme->set_stylebox(SNAME("separator"), SNAME("HSeparator"), separator_horizontal); + theme->set_stylebox(SNAME("separator"), SNAME("VSeparator"), separator_vertical); - theme->set_icon("close", "Icons", icons["close"]); - theme->set_font("normal", "Fonts", Ref<Font>()); - theme->set_font("large", "Fonts", Ref<Font>()); + theme->set_icon(SNAME("close"), SNAME("Icons"), icons["close"]); + theme->set_font(SNAME("normal"), SNAME("Fonts"), Ref<Font>()); + theme->set_font(SNAME("large"), SNAME("Fonts"), Ref<Font>()); - theme->set_constant("separation", "HSeparator", 4 * scale); - theme->set_constant("separation", "VSeparator", 4 * scale); + theme->set_constant(SNAME("separation"), SNAME("HSeparator"), 4 * scale); + theme->set_constant(SNAME("separation"), SNAME("VSeparator"), 4 * scale); // ColorPicker - theme->set_constant("margin", "ColorPicker", 4 * scale); - theme->set_constant("sv_width", "ColorPicker", 256 * scale); - theme->set_constant("sv_height", "ColorPicker", 256 * scale); - theme->set_constant("h_width", "ColorPicker", 30 * scale); - theme->set_constant("label_width", "ColorPicker", 10 * scale); - - theme->set_icon("screen_picker", "ColorPicker", icons["color_picker_pipette"]); - theme->set_icon("add_preset", "ColorPicker", icons["add"]); - theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]); - theme->set_icon("color_sample", "ColorPicker", icons["color_picker_sample"]); - theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]); - theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]); - theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]); - theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]); + theme->set_constant(SNAME("margin"), SNAME("ColorPicker"), 4 * scale); + theme->set_constant(SNAME("sv_width"), SNAME("ColorPicker"), 256 * scale); + theme->set_constant(SNAME("sv_height"), SNAME("ColorPicker"), 256 * scale); + theme->set_constant(SNAME("h_width"), SNAME("ColorPicker"), 30 * scale); + theme->set_constant(SNAME("label_width"), SNAME("ColorPicker"), 10 * scale); + + theme->set_icon(SNAME("screen_picker"), SNAME("ColorPicker"), icons["color_picker_pipette"]); + theme->set_icon(SNAME("add_preset"), SNAME("ColorPicker"), icons["add"]); + theme->set_icon(SNAME("color_hue"), SNAME("ColorPicker"), icons["color_picker_hue"]); + theme->set_icon(SNAME("color_sample"), SNAME("ColorPicker"), icons["color_picker_sample"]); + theme->set_icon(SNAME("sample_bg"), SNAME("ColorPicker"), icons["mini_checkerboard"]); + theme->set_icon(SNAME("overbright_indicator"), SNAME("ColorPicker"), icons["color_picker_overbright"]); + theme->set_icon(SNAME("bar_arrow"), SNAME("ColorPicker"), icons["color_picker_bar_arrow"]); + theme->set_icon(SNAME("picker_cursor"), SNAME("ColorPicker"), icons["color_picker_cursor"]); // ColorPickerButton - theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]); - theme->set_stylebox("normal", "ColorPickerButton", button_normal); - theme->set_stylebox("pressed", "ColorPickerButton", button_pressed); - theme->set_stylebox("hover", "ColorPickerButton", button_hover); - theme->set_stylebox("disabled", "ColorPickerButton", button_disabled); - theme->set_stylebox("focus", "ColorPickerButton", focus); + theme->set_icon(SNAME("bg"), SNAME("ColorPickerButton"), icons["mini_checkerboard"]); + theme->set_stylebox(SNAME("normal"), SNAME("ColorPickerButton"), button_normal); + theme->set_stylebox(SNAME("pressed"), SNAME("ColorPickerButton"), button_pressed); + theme->set_stylebox(SNAME("hover"), SNAME("ColorPickerButton"), button_hover); + theme->set_stylebox(SNAME("disabled"), SNAME("ColorPickerButton"), button_disabled); + theme->set_stylebox(SNAME("focus"), SNAME("ColorPickerButton"), focus); - theme->set_font("font", "ColorPickerButton", Ref<Font>()); - theme->set_font_size("font_size", "ColorPickerButton", -1); + theme->set_font(SNAME("font"), SNAME("ColorPickerButton"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("ColorPickerButton"), -1); - theme->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1)); - theme->set_color("font_pressed_color", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1)); - theme->set_color("font_hover_color", "ColorPickerButton", Color(1, 1, 1, 1)); - theme->set_color("font_focus_color", "ColorPickerButton", Color(1, 1, 1, 1)); - theme->set_color("font_disabled_color", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3)); - theme->set_color("font_outline_color", "ColorPickerButton", Color(1, 1, 1)); + theme->set_color(SNAME("font_color"), SNAME("ColorPickerButton"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("font_pressed_color"), SNAME("ColorPickerButton"), Color(0.8, 0.8, 0.8, 1)); + theme->set_color(SNAME("font_hover_color"), SNAME("ColorPickerButton"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("font_focus_color"), SNAME("ColorPickerButton"), Color(1, 1, 1, 1)); + theme->set_color(SNAME("font_disabled_color"), SNAME("ColorPickerButton"), Color(0.9, 0.9, 0.9, 0.3)); + theme->set_color(SNAME("font_outline_color"), SNAME("ColorPickerButton"), Color(1, 1, 1)); - theme->set_constant("hseparation", "ColorPickerButton", 2 * scale); - theme->set_constant("outline_size", "ColorPickerButton", 0); + theme->set_constant(SNAME("hseparation"), SNAME("ColorPickerButton"), 2 * scale); + theme->set_constant(SNAME("outline_size"), SNAME("ColorPickerButton"), 0); // ColorPresetButton @@ -899,118 +899,118 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, Ref<Te preset_sb->set_corner_detail(2); preset_sb->set_anti_aliased(false); - theme->set_stylebox("preset_fg", "ColorPresetButton", preset_sb); - theme->set_icon("preset_bg", "ColorPresetButton", icons["mini_checkerboard"]); - theme->set_icon("overbright_indicator", "ColorPresetButton", icons["color_picker_overbright"]); + theme->set_stylebox(SNAME("preset_fg"), SNAME("ColorPresetButton"), preset_sb); + theme->set_icon(SNAME("preset_bg"), SNAME("ColorPresetButton"), icons["mini_checkerboard"]); + theme->set_icon(SNAME("overbright_indicator"), SNAME("ColorPresetButton"), icons["color_picker_overbright"]); // TooltipPanel + TooltipLabel - theme->set_stylebox("panel", "TooltipPanel", + theme->set_stylebox(SNAME("panel"), SNAME("TooltipPanel"), make_flat_stylebox(Color(0, 0, 0, 0.5), 2 * default_margin, 0.5 * default_margin, 2 * default_margin, 0.5 * default_margin)); - theme->set_font("font", "TooltipLabel", Ref<Font>()); - theme->set_font_size("font_size", "TooltipLabel", -1); + theme->set_font(SNAME("font"), SNAME("TooltipLabel"), Ref<Font>()); + theme->set_font_size(SNAME("font_size"), SNAME("TooltipLabel"), -1); - theme->set_color("font_color", "TooltipLabel", control_font_color); - theme->set_color("font_shadow_color", "TooltipLabel", Color(0, 0, 0, 0)); - theme->set_color("font_outline_color", "TooltipLabel", Color(0, 0, 0, 0)); + theme->set_color(SNAME("font_color"), SNAME("TooltipLabel"), control_font_color); + theme->set_color(SNAME("font_shadow_color"), SNAME("TooltipLabel"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("font_outline_color"), SNAME("TooltipLabel"), Color(0, 0, 0, 0)); - theme->set_constant("shadow_offset_x", "TooltipLabel", 1); - theme->set_constant("shadow_offset_y", "TooltipLabel", 1); - theme->set_constant("outline_size", "TooltipLabel", 0); + theme->set_constant(SNAME("shadow_offset_x"), SNAME("TooltipLabel"), 1); + theme->set_constant(SNAME("shadow_offset_y"), SNAME("TooltipLabel"), 1); + theme->set_constant(SNAME("outline_size"), SNAME("TooltipLabel"), 0); // RichTextLabel - theme->set_stylebox("focus", "RichTextLabel", focus); - theme->set_stylebox("normal", "RichTextLabel", make_empty_stylebox(0, 0, 0, 0)); + theme->set_stylebox(SNAME("focus"), SNAME("RichTextLabel"), focus); + theme->set_stylebox(SNAME("normal"), SNAME("RichTextLabel"), make_empty_stylebox(0, 0, 0, 0)); - theme->set_font("normal_font", "RichTextLabel", Ref<Font>()); - theme->set_font("bold_font", "RichTextLabel", Ref<Font>()); - theme->set_font("italics_font", "RichTextLabel", Ref<Font>()); - theme->set_font("bold_italics_font", "RichTextLabel", Ref<Font>()); - theme->set_font("mono_font", "RichTextLabel", Ref<Font>()); + theme->set_font(SNAME("normal_font"), SNAME("RichTextLabel"), Ref<Font>()); + theme->set_font(SNAME("bold_font"), SNAME("RichTextLabel"), Ref<Font>()); + theme->set_font(SNAME("italics_font"), SNAME("RichTextLabel"), Ref<Font>()); + theme->set_font(SNAME("bold_italics_font"), SNAME("RichTextLabel"), Ref<Font>()); + theme->set_font(SNAME("mono_font"), SNAME("RichTextLabel"), Ref<Font>()); - theme->set_font_size("normal_font_size", "RichTextLabel", -1); - theme->set_font_size("bold_font_size", "RichTextLabel", -1); - theme->set_font_size("italics_font_size", "RichTextLabel", -1); - theme->set_font_size("bold_italics_font_size", "RichTextLabel", -1); - theme->set_font_size("mono_font_size", "RichTextLabel", -1); + theme->set_font_size(SNAME("normal_font_size"), SNAME("RichTextLabel"), -1); + theme->set_font_size(SNAME("bold_font_size"), SNAME("RichTextLabel"), -1); + theme->set_font_size(SNAME("italics_font_size"), SNAME("RichTextLabel"), -1); + theme->set_font_size(SNAME("bold_italics_font_size"), SNAME("RichTextLabel"), -1); + theme->set_font_size(SNAME("mono_font_size"), SNAME("RichTextLabel"), -1); - theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1)); - theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0)); - theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); + theme->set_color(SNAME("default_color"), SNAME("RichTextLabel"), Color(1, 1, 1)); + theme->set_color(SNAME("font_selected_color"), SNAME("RichTextLabel"), Color(0, 0, 0)); + theme->set_color(SNAME("selection_color"), SNAME("RichTextLabel"), Color(0.1, 0.1, 1, 0.8)); - theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color(SNAME("font_shadow_color"), SNAME("RichTextLabel"), Color(0, 0, 0, 0)); - theme->set_color("font_outline_color", "RichTextLabel", Color(1, 1, 1)); + theme->set_color(SNAME("font_outline_color"), SNAME("RichTextLabel"), Color(1, 1, 1)); - theme->set_constant("shadow_offset_x", "RichTextLabel", 1 * scale); - theme->set_constant("shadow_offset_y", "RichTextLabel", 1 * scale); - theme->set_constant("shadow_outline_size", "RichTextLabel", 1 * scale); + theme->set_constant(SNAME("shadow_offset_x"), SNAME("RichTextLabel"), 1 * scale); + theme->set_constant(SNAME("shadow_offset_y"), SNAME("RichTextLabel"), 1 * scale); + theme->set_constant(SNAME("shadow_outline_size"), SNAME("RichTextLabel"), 1 * scale); - theme->set_constant("line_separation", "RichTextLabel", 0 * scale); - theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale); - theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale); + theme->set_constant(SNAME("line_separation"), SNAME("RichTextLabel"), 0 * scale); + theme->set_constant(SNAME("table_hseparation"), SNAME("RichTextLabel"), 3 * scale); + theme->set_constant(SNAME("table_vseparation"), SNAME("RichTextLabel"), 3 * scale); - theme->set_constant("outline_size", "RichTextLabel", 0); + theme->set_constant(SNAME("outline_size"), SNAME("RichTextLabel"), 0); - theme->set_color("table_odd_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); - theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); - theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_color(SNAME("table_odd_row_bg"), SNAME("RichTextLabel"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("table_even_row_bg"), SNAME("RichTextLabel"), Color(0, 0, 0, 0)); + theme->set_color(SNAME("table_border"), SNAME("RichTextLabel"), Color(0, 0, 0, 0)); // Containers - theme->set_icon("grabber", "VSplitContainer", icons["vsplitter"]); - theme->set_icon("grabber", "HSplitContainer", icons["hsplitter"]); - - theme->set_constant("separation", "HBoxContainer", 4 * scale); - theme->set_constant("separation", "VBoxContainer", 4 * scale); - theme->set_constant("margin_left", "MarginContainer", 0 * scale); - theme->set_constant("margin_top", "MarginContainer", 0 * scale); - theme->set_constant("margin_right", "MarginContainer", 0 * scale); - theme->set_constant("margin_bottom", "MarginContainer", 0 * scale); - theme->set_constant("hseparation", "GridContainer", 4 * scale); - theme->set_constant("vseparation", "GridContainer", 4 * scale); - theme->set_constant("separation", "HSplitContainer", 12 * scale); - theme->set_constant("separation", "VSplitContainer", 12 * scale); - theme->set_constant("autohide", "HSplitContainer", 1 * scale); - theme->set_constant("autohide", "VSplitContainer", 1 * scale); - theme->set_constant("hseparation", "HFlowContainer", 4 * scale); - theme->set_constant("vseparation", "HFlowContainer", 4 * scale); - theme->set_constant("hseparation", "VFlowContainer", 4 * scale); - theme->set_constant("vseparation", "VFlowContainer", 4 * scale); - - theme->set_stylebox("panel", "PanelContainer", make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); - - theme->set_icon("minus", "GraphEdit", icons["zoom_less"]); - theme->set_icon("reset", "GraphEdit", icons["zoom_reset"]); - theme->set_icon("more", "GraphEdit", icons["zoom_more"]); - theme->set_icon("snap", "GraphEdit", icons["grid_snap"]); - theme->set_icon("minimap", "GraphEdit", icons["grid_minimap"]); - theme->set_icon("layout", "GraphEdit", icons["grid_layout"]); - theme->set_stylebox("bg", "GraphEdit", make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); - theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); - theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); - theme->set_color("selection_fill", "GraphEdit", Color(1, 1, 1, 0.3)); - theme->set_color("selection_stroke", "GraphEdit", Color(1, 1, 1, 0.8)); - theme->set_color("activity", "GraphEdit", Color(1, 1, 1)); - theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale); - theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); + theme->set_icon(SNAME("grabber"), SNAME("VSplitContainer"), icons["vsplitter"]); + theme->set_icon(SNAME("grabber"), SNAME("HSplitContainer"), icons["hsplitter"]); + + theme->set_constant(SNAME("separation"), SNAME("HBoxContainer"), 4 * scale); + theme->set_constant(SNAME("separation"), SNAME("VBoxContainer"), 4 * scale); + theme->set_constant(SNAME("margin_left"), SNAME("MarginContainer"), 0 * scale); + theme->set_constant(SNAME("margin_top"), SNAME("MarginContainer"), 0 * scale); + theme->set_constant(SNAME("margin_right"), SNAME("MarginContainer"), 0 * scale); + theme->set_constant(SNAME("margin_bottom"), SNAME("MarginContainer"), 0 * scale); + theme->set_constant(SNAME("hseparation"), SNAME("GridContainer"), 4 * scale); + theme->set_constant(SNAME("vseparation"), SNAME("GridContainer"), 4 * scale); + theme->set_constant(SNAME("separation"), SNAME("HSplitContainer"), 12 * scale); + theme->set_constant(SNAME("separation"), SNAME("VSplitContainer"), 12 * scale); + theme->set_constant(SNAME("autohide"), SNAME("HSplitContainer"), 1 * scale); + theme->set_constant(SNAME("autohide"), SNAME("VSplitContainer"), 1 * scale); + theme->set_constant(SNAME("hseparation"), SNAME("HFlowContainer"), 4 * scale); + theme->set_constant(SNAME("vseparation"), SNAME("HFlowContainer"), 4 * scale); + theme->set_constant(SNAME("hseparation"), SNAME("VFlowContainer"), 4 * scale); + theme->set_constant(SNAME("vseparation"), SNAME("VFlowContainer"), 4 * scale); + + theme->set_stylebox(SNAME("panel"), SNAME("PanelContainer"), make_flat_stylebox(style_normal_color, 0, 0, 0, 0)); + + theme->set_icon(SNAME("minus"), SNAME("GraphEdit"), icons["zoom_less"]); + theme->set_icon(SNAME("reset"), SNAME("GraphEdit"), icons["zoom_reset"]); + theme->set_icon(SNAME("more"), SNAME("GraphEdit"), icons["zoom_more"]); + theme->set_icon(SNAME("snap"), SNAME("GraphEdit"), icons["grid_snap"]); + theme->set_icon(SNAME("minimap"), SNAME("GraphEdit"), icons["grid_minimap"]); + theme->set_icon(SNAME("layout"), SNAME("GraphEdit"), icons["grid_layout"]); + theme->set_stylebox(SNAME("bg"), SNAME("GraphEdit"), make_flat_stylebox(style_normal_color, 4, 4, 4, 5)); + theme->set_color(SNAME("grid_minor"), SNAME("GraphEdit"), Color(1, 1, 1, 0.05)); + theme->set_color(SNAME("grid_major"), SNAME("GraphEdit"), Color(1, 1, 1, 0.2)); + theme->set_color(SNAME("selection_fill"), SNAME("GraphEdit"), Color(1, 1, 1, 0.3)); + theme->set_color(SNAME("selection_stroke"), SNAME("GraphEdit"), Color(1, 1, 1, 0.8)); + theme->set_color(SNAME("activity"), SNAME("GraphEdit"), Color(1, 1, 1)); + theme->set_constant(SNAME("bezier_len_pos"), SNAME("GraphEdit"), 80 * scale); + theme->set_constant(SNAME("bezier_len_neg"), SNAME("GraphEdit"), 160 * scale); // Visual Node Ports - theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 24 * scale); - theme->set_constant("port_grab_distance_vertical", "GraphEdit", 26 * scale); + theme->set_constant(SNAME("port_grab_distance_horizontal"), SNAME("GraphEdit"), 24 * scale); + theme->set_constant(SNAME("port_grab_distance_vertical"), SNAME("GraphEdit"), 26 * scale); - theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0)); + theme->set_stylebox(SNAME("bg"), SNAME("GraphEditMinimap"), make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0)); Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0, 0); style_minimap_camera->set_border_color(Color(0.65, 0.65, 0.65, 0.45)); style_minimap_camera->set_border_width_all(1); - theme->set_stylebox("camera", "GraphEditMinimap", style_minimap_camera); - theme->set_stylebox("node", "GraphEditMinimap", make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0, 2)); + theme->set_stylebox(SNAME("camera"), SNAME("GraphEditMinimap"), style_minimap_camera); + theme->set_stylebox(SNAME("node"), SNAME("GraphEditMinimap"), make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0, 2)); - theme->set_icon("resizer", "GraphEditMinimap", icons["resizer_nw"]); - theme->set_color("resizer_color", "GraphEditMinimap", Color(1, 1, 1, 0.85)); + theme->set_icon(SNAME("resizer"), SNAME("GraphEditMinimap"), icons["resizer_nw"]); + theme->set_color(SNAME("resizer_color"), SNAME("GraphEditMinimap"), Color(1, 1, 1, 0.85)); // Theme diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index dd2f3d2202..dae61c8609 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -131,7 +131,7 @@ void VisualShaderNode::set_input_port_default_value(int p_port, const Variant &p } break; case Variant::VECTOR2: { Vector2 pv = p_prev_value; - value = Vector3(pv.x, pv.y, 0.0); + value = Vector3(pv.x, pv.y, pv.y); } break; case Variant::VECTOR3: { value = p_prev_value; @@ -250,7 +250,7 @@ int VisualShaderNode::get_expanded_output_port_count() const { case PORT_TYPE_VECTOR_2D: { count2 += 2; } break; - case PORT_TYPE_VECTOR: { + case PORT_TYPE_VECTOR_3D: { count2 += 3; } break; default: @@ -289,7 +289,7 @@ String VisualShaderNode::generate_global(Shader::Mode p_mode, VisualShader::Type return String(); } -String VisualShaderNode::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNode::generate_global_per_node(Shader::Mode p_mode, int p_id) const { return String(); } @@ -359,7 +359,7 @@ void VisualShaderNode::_bind_methods() { BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR); BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR_INT); BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR_2D); - BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR); + BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR_3D); BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN); BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM); BIND_ENUM_CONSTANT(PORT_TYPE_SAMPLER); @@ -472,7 +472,7 @@ String VisualShaderNodeCustom::generate_code(Shader::Mode p_mode, VisualShader:: return code; } -String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeCustom::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String ret; if (GDVIRTUAL_CALL(_get_global_code, p_mode, ret)) { String code = "// " + get_caption() + "\n"; @@ -1088,7 +1088,7 @@ String VisualShader::generate_preview_shader(Type p_type, int p_node, int p_port case VisualShaderNode::PORT_TYPE_VECTOR_2D: { code += " COLOR.rgb = vec3(n_out" + itos(p_node) + "p" + itos(p_port) + ", 0.0);\n"; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { code += " COLOR.rgb = n_out" + itos(p_node) + "p" + itos(p_port) + ";\n"; } break; default: { @@ -1485,7 +1485,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui class_name = vsnode->get_script_instance()->get_script()->get_path(); } if (!r_classes.has(class_name)) { - global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); + global_code_per_node += vsnode->generate_global_per_node(get_mode(), node); for (int i = 0; i < TYPE_MAX; i++) { global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); } @@ -1549,7 +1549,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { inputs[i] = "dot(" + src_var + ", vec2(0.333333, 0.333333))"; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))"; } break; default: @@ -1567,7 +1567,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { inputs[i] = "dot(float(" + src_var + "), vec2(0.333333, 0.333333))"; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { inputs[i] = "dot(float(" + src_var + "), vec3(0.333333, 0.333333, 0.333333))"; } break; default: @@ -1585,7 +1585,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { inputs[i] = "all(bvec2(" + src_var + "))"; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { inputs[i] = "all(bvec3(" + src_var + "))"; } break; default: @@ -1603,7 +1603,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_BOOLEAN: { inputs[i] = "vec2(" + src_var + " ? 1.0 : 0.0)"; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { inputs[i] = "vec2(" + src_var + ".xy)"; } break; default: @@ -1611,7 +1611,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui } } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { switch (out_type) { case VisualShaderNode::PORT_TYPE_SCALAR: { inputs[i] = "vec3(" + src_var + ")"; @@ -1695,7 +1695,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { output_count += 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { output_count += 3; } break; default: @@ -1722,7 +1722,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: outputs[i] = "vec2 " + var_name; break; - case VisualShaderNode::PORT_TYPE_VECTOR: + case VisualShaderNode::PORT_TYPE_VECTOR_3D: outputs[i] = "vec3 " + var_name; break; case VisualShaderNode::PORT_TYPE_BOOLEAN: @@ -1739,7 +1739,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { j += 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { j += 3; } break; default: @@ -1761,7 +1761,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: code += " vec2 " + outputs[i] + ";\n"; break; - case VisualShaderNode::PORT_TYPE_VECTOR: + case VisualShaderNode::PORT_TYPE_VECTOR_3D: code += " vec3 " + outputs[i] + ";\n"; break; case VisualShaderNode::PORT_TYPE_BOOLEAN: @@ -1778,7 +1778,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui case VisualShaderNode::PORT_TYPE_VECTOR_2D: { j += 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { j += 3; } break; default: @@ -1822,7 +1822,7 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui i += 2; } break; - case VisualShaderNode::PORT_TYPE_VECTOR: { + case VisualShaderNode::PORT_TYPE_VECTOR_3D: { if (vsnode->is_output_port_connected(i + 1) || (for_preview && vsnode->get_output_port_for_preview() == (i + 1))) { // red-component if (!new_line_inserted) { code += "\n"; @@ -2146,7 +2146,11 @@ void VisualShader::_update_shader() const { global_compute_code += " return __rand_from_seed(seed) * (to - from) + from;\n"; global_compute_code += "}\n\n"; - global_compute_code += "vec3 __randv_range(inout uint seed, vec3 from, vec3 to) {\n"; + global_compute_code += "vec2 __randv2_range(inout uint seed, vec2 from, vec2 to) {\n"; + global_compute_code += " return vec2(__randf_range(seed, from.x, to.x), __randf_range(seed, from.y, to.y));\n"; + global_compute_code += "}\n\n"; + + global_compute_code += "vec3 __randv3_range(inout uint seed, vec3 from, vec3 to) {\n"; global_compute_code += " return vec3(__randf_range(seed, from.x, to.x), __randf_range(seed, from.y, to.y), __randf_range(seed, from.z, to.z));\n"; global_compute_code += "}\n\n"; @@ -2322,17 +2326,17 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { // Node3D // Node3D, Vertex - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "VERTEX" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "vertex", "VERTEX" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "tangent", "TANGENT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "binormal", "BINORMAL" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR_INT, "instance_id", "INSTANCE_ID" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "instance_custom", "INSTANCE_CUSTOM.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "instance_custom", "INSTANCE_CUSTOM.rgb" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "instance_custom_alpha", "INSTANCE_CUSTOM.a" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "world", "WORLD_MATRIX" }, @@ -2346,15 +2350,15 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_BOOLEAN, "output_is_srgb", "OUTPUT_IS_SRGB" }, // Node3D, Fragment - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "VERTEX" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "view", "VIEW" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.xyz" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "vertex", "VERTEX" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "tangent", "TANGENT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "binormal", "BINORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "view", "VIEW" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "point_coord", "POINT_COORD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, @@ -2372,18 +2376,18 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "depth_texture", "DEPTH_TEXTURE" }, // Node3D, Light - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.xyz" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "view", "VIEW" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_color", "LIGHT_COLOR" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "view", "VIEW" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light", "LIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light_color", "LIGHT_COLOR" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "attenuation", "ATTENUATION" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "albedo", "ALBEDO" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "backlight", "BACKLIGHT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "diffuse", "DIFFUSE_LIGHT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "specular", "SPECULAR_LIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "albedo", "ALBEDO" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "backlight", "BACKLIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "diffuse", "DIFFUSE_LIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "specular", "SPECULAR_LIGHT" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "metallic", "METALLIC" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_TRANSFORM, "world", "WORLD_MATRIX" }, @@ -2400,7 +2404,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { // Canvas Item, Vertex { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" }, @@ -2409,13 +2413,13 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "screen", "SCREEN_MATRIX" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_light_pass", "AT_LIGHT_PASS" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "instance_custom", "INSTANCE_CUSTOM.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "instance_custom", "INSTANCE_CUSTOM.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "instance_custom_alpha", "INSTANCE_CUSTOM.a" }, // Canvas Item, Fragment - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.xyz" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" }, @@ -2426,41 +2430,41 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "texture", "TEXTURE" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "normal_texture", "NORMAL_TEXTURE" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "screen_texture", "SCREEN_TEXTURE" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "specular_shininess", "SPECULAR_SHININESS.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "specular_shininess", "SPECULAR_SHININESS.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "specular_shininess_alpha", "SPECULAR_SHININESS.a" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SAMPLER, "specular_shininess_texture", "SPECULAR_SHININESS_TEXTURE" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" }, // Canvas Item, Light - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.xyz" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.xyz" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light", "LIGHT.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_alpha", "LIGHT.a" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_color", "LIGHT_COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light_color", "LIGHT_COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_color_alpha", "LIGHT_COLOR.a" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_position", "LIGHT_POSITION" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light_vertex", "LIGHT_VERTEX" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "shadow", "SHADOW_MODULATE.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light_position", "LIGHT_POSITION" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light_vertex", "LIGHT_VERTEX" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "shadow", "SHADOW_MODULATE.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "shadow_alpha", "SHADOW_MODULATE.a" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "texture_pixel_size", "TEXTURE_PIXEL_SIZE" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "point_coord", "POINT_COORD" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SAMPLER, "texture", "TEXTURE" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "specular_shininess", "SPECULAR_SHININESS.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "specular_shininess", "SPECULAR_SHININESS.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "specular_shininess_alpha", "SPECULAR_SHININESS.a" }, // Particles, Start - { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR, "attractor_force", "ATTRACTOR_FORCE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR_3D, "attractor_force", "ATTRACTOR_FORCE" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR_3D, "velocity", "VELOCITY" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_BOOLEAN, "restart", "RESTART" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_VECTOR_3D, "custom", "CUSTOM.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, @@ -2470,13 +2474,13 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_PARTICLES, VisualShader::TYPE_START, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Particles, Start (Custom) - { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "attractor_force", "ATTRACTOR_FORCE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "attractor_force", "ATTRACTOR_FORCE" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "velocity", "VELOCITY" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_BOOLEAN, "restart", "RESTART" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "custom", "CUSTOM.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, @@ -2486,13 +2490,13 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_PARTICLES, VisualShader::TYPE_START_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Particles, Process - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "attractor_force", "ATTRACTOR_FORCE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR_3D, "attractor_force", "ATTRACTOR_FORCE" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR_3D, "velocity", "VELOCITY" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_BOOLEAN, "restart", "RESTART" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_VECTOR_3D, "custom", "CUSTOM.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, @@ -2502,13 +2506,13 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Particles, Process (Custom) - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "attractor_force", "ATTRACTOR_FORCE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "attractor_force", "ATTRACTOR_FORCE" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "velocity", "VELOCITY" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_BOOLEAN, "restart", "RESTART" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_VECTOR_3D, "custom", "CUSTOM.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, @@ -2518,15 +2522,15 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_PARTICLES, VisualShader::TYPE_PROCESS_CUSTOM, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Particles, Collide - { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR, "attractor_force", "ATTRACTOR_FORCE" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR_3D, "attractor_force", "ATTRACTOR_FORCE" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_SCALAR, "collision_depth", "COLLISION_DEPTH" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR, "collision_normal", "COLLISION_NORMAL" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR_3D, "collision_normal", "COLLISION_NORMAL" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "VELOCITY" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR_3D, "velocity", "VELOCITY" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_BOOLEAN, "restart", "RESTART" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_BOOLEAN, "active", "ACTIVE" }, - { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR, "custom", "CUSTOM.rgb" }, + { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_VECTOR_3D, "custom", "CUSTOM.rgb" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_SCALAR, "custom_alpha", "CUSTOM.a" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_TRANSFORM, "transform", "TRANSFORM" }, { Shader::MODE_PARTICLES, VisualShader::TYPE_COLLIDE, VisualShaderNode::PORT_TYPE_SCALAR, "delta", "DELTA" }, @@ -2539,27 +2543,27 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_cubemap_pass", "AT_CUBEMAP_PASS" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_half_res_pass", "AT_HALF_RES_PASS" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "at_quarter_res_pass", "AT_QUARTER_RES_PASS" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "eyedir", "EYEDIR" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "half_res_color", "HALF_RES_COLOR.rgb" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "eyedir", "EYEDIR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "half_res_color", "HALF_RES_COLOR.rgb" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "half_res_alpha", "HALF_RES_COLOR.a" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light0_color", "LIGHT0_COLOR" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light0_direction", "LIGHT0_DIRECTION" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light0_color", "LIGHT0_COLOR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light0_direction", "LIGHT0_DIRECTION" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "light0_enabled", "LIGHT0_ENABLED" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "light0_energy", "LIGHT0_ENERGY" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light1_color", "LIGHT1_COLOR" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light1_direction", "LIGHT1_DIRECTION" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light1_color", "LIGHT1_COLOR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light1_direction", "LIGHT1_DIRECTION" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "light1_enabled", "LIGHT1_ENABLED" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "light1_energy", "LIGHT1_ENERGY" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light2_color", "LIGHT2_COLOR" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light2_direction", "LIGHT2_DIRECTION" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light2_color", "LIGHT2_COLOR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light2_direction", "LIGHT2_DIRECTION" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "light2_enabled", "LIGHT2_ENABLED" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "light2_energy", "LIGHT2_ENERGY" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light3_color", "LIGHT3_COLOR" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "light3_direction", "LIGHT3_DIRECTION" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light3_color", "LIGHT3_COLOR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light3_direction", "LIGHT3_DIRECTION" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_BOOLEAN, "light3_enabled", "LIGHT3_ENABLED" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "light3_energy", "LIGHT3_ENERGY" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "position", "POSITION" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "quarter_res_color", "QUARTER_RES_COLOR.rgb" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "position", "POSITION" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "quarter_res_color", "QUARTER_RES_COLOR.rgb" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "quarter_res_alpha", "QUARTER_RES_COLOR.a" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SAMPLER, "radiance", "RADIANCE" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, @@ -2568,10 +2572,10 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { // Fog, Fog - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "world_position", "WORLD_POSITION" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "object_position", "OBJECT_POSITION" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "uvw", "UVW" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "extents", "EXTENTS" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "world_position", "WORLD_POSITION" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "object_position", "OBJECT_POSITION" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "uvw", "UVW" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "extents", "EXTENTS" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "sdf", "SDF" }, { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, @@ -2581,25 +2585,25 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = { const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = { // Spatial, Vertex - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "vec3(0.0, 1.0, 0.0)" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "vec3(1.0, 0.0, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "vec3(0.0, 0.0, 1.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "tangent", "vec3(0.0, 1.0, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "binormal", "vec3(1.0, 0.0, 0.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "vec3(1.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Spatial, Fragment - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "vec3(0.0, 1.0, 0.0)" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "vec3(1.0, 0.0, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "vec3(0.0, 0.0, 1.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "tangent", "vec3(0.0, 1.0, 0.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "binormal", "vec3(1.0, 0.0, 0.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "vec3(1.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" }, @@ -2607,8 +2611,8 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = { // Spatial, Light - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "vec3(0.0, 0.0, 1.0)" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "viewport_size", "vec2(1.0)" }, @@ -2618,25 +2622,25 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = { { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "vec3(1.0)" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Canvas Item, Fragment - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "vec3(1.0)" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, // Canvas Item, Light - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "fragcoord", "FRAGCOORD.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fragcoord", "FRAGCOORD.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "vec3(0.0, 0.0, 1.0)" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "vec3(1.0)" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "vec3(0.0, 0.0, 1.0)" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "vec3(1.0)" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "screen_uv", "SCREEN_UV" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" }, @@ -2718,7 +2722,7 @@ String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::T case PORT_TYPE_VECTOR_2D: { code = " " + p_output_vars[0] + " = vec2(0.0);\n"; } break; - case PORT_TYPE_VECTOR: { + case PORT_TYPE_VECTOR_3D: { code = " " + p_output_vars[0] + " = vec3(0.0);\n"; } break; case PORT_TYPE_BOOLEAN: { @@ -2960,12 +2964,12 @@ VisualShaderNodeUniformRef::PortType VisualShaderNodeUniformRef::get_output_port case UniformType::UNIFORM_TYPE_VECTOR2: return PortType::PORT_TYPE_VECTOR_2D; case UniformType::UNIFORM_TYPE_VECTOR3: - return PortType::PORT_TYPE_VECTOR; + return PortType::PORT_TYPE_VECTOR_3D; case UniformType::UNIFORM_TYPE_TRANSFORM: return PortType::PORT_TYPE_TRANSFORM; case UniformType::UNIFORM_TYPE_COLOR: if (p_port == 0) { - return PortType::PORT_TYPE_VECTOR; + return PortType::PORT_TYPE_VECTOR_3D; } else if (p_port == 1) { return PORT_TYPE_SCALAR; } @@ -3061,11 +3065,11 @@ VisualShaderNodeUniformRef::PortType VisualShaderNodeUniformRef::get_port_type_b case UniformType::UNIFORM_TYPE_VECTOR2: return PORT_TYPE_VECTOR_2D; case UniformType::UNIFORM_TYPE_VECTOR3: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case UniformType::UNIFORM_TYPE_TRANSFORM: return PORT_TYPE_TRANSFORM; case UniformType::UNIFORM_TYPE_COLOR: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3131,29 +3135,29 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = { //////////////////////////////////////////////////////////////////////// // Node3D, Vertex. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "vertex", "VERTEX" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "tangent", "TANGENT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "binormal", "BINORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "vertex", "VERTEX" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "tangent", "TANGENT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "binormal", "BINORMAL" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv2", "UV2" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_TRANSFORM, "model_view_matrix", "MODELVIEW_MATRIX" }, //////////////////////////////////////////////////////////////////////// // Node3D, Fragment. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "albedo", "ALBEDO" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "albedo", "ALBEDO" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "ALPHA" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "metallic", "METALLIC" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "roughness", "ROUGHNESS" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "specular", "SPECULAR" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "emission", "EMISSION" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "emission", "EMISSION" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "ao", "AO" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal_map", "NORMAL_MAP" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "rim", "RIM" }, @@ -3163,15 +3167,15 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = { { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "anisotropy", "ANISOTROPY" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "anisotropy_flow", "ANISOTROPY_FLOW" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "subsurf_scatter", "SSS_STRENGTH" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "backlight", "BACKLIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "backlight", "BACKLIGHT" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha_scissor_threshold", "ALPHA_SCISSOR_THRESHOLD" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "ao_light_affect", "AO_LIGHT_AFFECT" }, //////////////////////////////////////////////////////////////////////// // Node3D, Light. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "diffuse", "DIFFUSE_LIGHT" }, - { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "specular", "SPECULAR_LIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "diffuse", "DIFFUSE_LIGHT" }, + { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "specular", "SPECULAR_LIGHT" }, { Shader::MODE_SPATIAL, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "ALPHA" }, //////////////////////////////////////////////////////////////////////// @@ -3181,39 +3185,39 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = { //////////////////////////////////////////////////////////////////////// { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "vertex", "VERTEX" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_2D, "uv", "UV" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "point_size", "POINT_SIZE" }, //////////////////////////////////////////////////////////////////////// // Canvas Item, Fragment. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "COLOR.a" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal", "NORMAL" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "normal_map", "NORMAL_MAP" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal", "NORMAL" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "normal_map", "NORMAL_MAP" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "normal_map_depth", "NORMAL_MAP_DEPTH" }, - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "light_vertex", "LIGHT_VERTEX" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light_vertex", "LIGHT_VERTEX" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR_2D, "shadow_vertex", "SHADOW_VERTEX" }, //////////////////////////////////////////////////////////////////////// // Canvas Item, Light. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR, "light", "LIGHT.rgb" }, + { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_VECTOR_3D, "light", "LIGHT.rgb" }, { Shader::MODE_CANVAS_ITEM, VisualShader::TYPE_LIGHT, VisualShaderNode::PORT_TYPE_SCALAR, "light_alpha", "LIGHT.a" }, //////////////////////////////////////////////////////////////////////// // Sky, Sky. //////////////////////////////////////////////////////////////////////// - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "color", "COLOR" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "ALPHA" }, - { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR, "fog", "FOG.rgb" }, + { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_VECTOR_3D, "fog", "FOG.rgb" }, { Shader::MODE_SKY, VisualShader::TYPE_SKY, VisualShaderNode::PORT_TYPE_SCALAR, "fog_alpha", "FOG.a" }, //////////////////////////////////////////////////////////////////////// // Fog, Fog. //////////////////////////////////////////////////////////////////////// { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_SCALAR, "density", "DENSITY" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "albedo", "ALBEDO" }, - { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR, "emission", "EMISSION" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "albedo", "ALBEDO" }, + { Shader::MODE_FOG, VisualShader::TYPE_FOG, VisualShaderNode::PORT_TYPE_VECTOR_3D, "emission", "EMISSION" }, //////////////////////////////////////////////////////////////////////// { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, nullptr, nullptr }, @@ -4147,7 +4151,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad case PORT_TYPE_VECTOR_2D: tk = "vec2(0.0, 0.0)"; break; - case PORT_TYPE_VECTOR: + case PORT_TYPE_VECTOR_3D: tk = "vec3(0.0, 0.0, 0.0)"; break; case PORT_TYPE_BOOLEAN: diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 9f877e08a5..d3b5365893 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -215,7 +215,7 @@ public: PORT_TYPE_SCALAR, PORT_TYPE_SCALAR_INT, PORT_TYPE_VECTOR_2D, - PORT_TYPE_VECTOR, + PORT_TYPE_VECTOR_3D, PORT_TYPE_BOOLEAN, PORT_TYPE_TRANSFORM, PORT_TYPE_SAMPLER, @@ -275,7 +275,7 @@ public: virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const; virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; // If no output is connected, the output var passed will be empty. If no input is connected and input is NIL, the input var passed will be empty. virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const = 0; @@ -335,7 +335,7 @@ protected: void _set_input_port_default_value(int p_port, const Variant &p_value); virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; static void _bind_methods(); diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 9a714fd3dd..f2479199ee 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -37,7 +37,7 @@ VisualShaderNodeVectorBase::PortType VisualShaderNodeVectorBase::get_input_port_ case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -49,7 +49,7 @@ VisualShaderNodeVectorBase::PortType VisualShaderNodeVectorBase::get_output_port case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -291,7 +291,7 @@ int VisualShaderNodeColorConstant::get_input_port_count() const { } VisualShaderNodeColorConstant::PortType VisualShaderNodeColorConstant::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorConstant::get_input_port_name(int p_port) const { @@ -303,7 +303,7 @@ int VisualShaderNodeColorConstant::get_output_port_count() const { } VisualShaderNodeColorConstant::PortType VisualShaderNodeColorConstant::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR; } String VisualShaderNodeColorConstant::get_output_port_name(int p_port) const { @@ -426,7 +426,7 @@ int VisualShaderNodeVec3Constant::get_input_port_count() const { } VisualShaderNodeVec3Constant::PortType VisualShaderNodeVec3Constant::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVec3Constant::get_input_port_name(int p_port) const { @@ -438,7 +438,7 @@ int VisualShaderNodeVec3Constant::get_output_port_count() const { } VisualShaderNodeVec3Constant::PortType VisualShaderNodeVec3Constant::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVec3Constant::get_output_port_name(int p_port) const { @@ -488,7 +488,7 @@ int VisualShaderNodeTransformConstant::get_input_port_count() const { } VisualShaderNodeTransformConstant::PortType VisualShaderNodeTransformConstant::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformConstant::get_input_port_name(int p_port) const { @@ -591,7 +591,7 @@ VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_output_port_type( if (p_port == 0 && source == SOURCE_DEPTH) { return PORT_TYPE_SCALAR; } - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR; } String VisualShaderNodeTexture::get_output_port_name(int p_port) const { @@ -1064,7 +1064,7 @@ int VisualShaderNodeCurveXYZTexture::get_output_port_count() const { } VisualShaderNodeCurveXYZTexture::PortType VisualShaderNodeCurveXYZTexture::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeCurveXYZTexture::get_output_port_name(int p_port) const { @@ -1135,7 +1135,7 @@ int VisualShaderNodeSample3D::get_input_port_count() const { VisualShaderNodeSample3D::PortType VisualShaderNodeSample3D::get_input_port_type(int p_port) const { switch (p_port) { case 0: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 1: return PORT_TYPE_SCALAR; case 2: @@ -1161,7 +1161,7 @@ int VisualShaderNodeSample3D::get_output_port_count() const { } VisualShaderNodeSample3D::PortType VisualShaderNodeSample3D::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR; } String VisualShaderNodeSample3D::get_output_port_name(int p_port) const { @@ -1398,7 +1398,7 @@ int VisualShaderNodeCubemap::get_input_port_count() const { VisualShaderNodeCubemap::PortType VisualShaderNodeCubemap::get_input_port_type(int p_port) const { switch (p_port) { case 0: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 1: return PORT_TYPE_SCALAR; case 2: @@ -1426,7 +1426,7 @@ int VisualShaderNodeCubemap::get_output_port_count() const { } VisualShaderNodeCubemap::PortType VisualShaderNodeCubemap::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR; } String VisualShaderNodeCubemap::get_output_port_name(int p_port) const { @@ -2020,7 +2020,7 @@ int VisualShaderNodeColorOp::get_input_port_count() const { } VisualShaderNodeColorOp::PortType VisualShaderNodeColorOp::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorOp::get_input_port_name(int p_port) const { @@ -2032,7 +2032,7 @@ int VisualShaderNodeColorOp::get_output_port_count() const { } VisualShaderNodeColorOp::PortType VisualShaderNodeColorOp::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorOp::get_output_port_name(int p_port) const { @@ -2293,7 +2293,7 @@ int VisualShaderNodeTransformVecMult::get_input_port_count() const { } VisualShaderNodeTransformVecMult::PortType VisualShaderNodeTransformVecMult::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_TRANSFORM : PORT_TYPE_VECTOR; + return p_port == 0 ? PORT_TYPE_TRANSFORM : PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformVecMult::get_input_port_name(int p_port) const { @@ -2305,7 +2305,7 @@ int VisualShaderNodeTransformVecMult::get_output_port_count() const { } VisualShaderNodeTransformVecMult::PortType VisualShaderNodeTransformVecMult::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformVecMult::get_output_port_name(int p_port) const { @@ -2815,7 +2815,7 @@ int VisualShaderNodeColorFunc::get_input_port_count() const { } VisualShaderNodeColorFunc::PortType VisualShaderNodeColorFunc::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorFunc::get_input_port_name(int p_port) const { @@ -2827,7 +2827,7 @@ int VisualShaderNodeColorFunc::get_output_port_count() const { } VisualShaderNodeColorFunc::PortType VisualShaderNodeColorFunc::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorFunc::get_output_port_name(int p_port) const { @@ -3124,7 +3124,7 @@ int VisualShaderNodeDotProduct::get_input_port_count() const { } VisualShaderNodeDotProduct::PortType VisualShaderNodeDotProduct::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeDotProduct::get_input_port_name(int p_port) const { @@ -3258,7 +3258,7 @@ VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_inp case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3278,7 +3278,7 @@ VisualShaderNodeDerivativeFunc::PortType VisualShaderNodeDerivativeFunc::get_out case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3389,7 +3389,7 @@ VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_input_port_type(int p case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3418,7 +3418,7 @@ VisualShaderNodeClamp::PortType VisualShaderNodeClamp::get_output_port_type(int case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3570,7 +3570,7 @@ int VisualShaderNodeOuterProduct::get_input_port_count() const { } VisualShaderNodeOuterProduct::PortType VisualShaderNodeOuterProduct::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeOuterProduct::get_input_port_name(int p_port) const { @@ -3625,10 +3625,10 @@ VisualShaderNodeStep::PortType VisualShaderNodeStep::get_input_port_type(int p_p } break; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: if (p_port == 1) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } break; default: @@ -3658,9 +3658,9 @@ VisualShaderNodeStep::PortType VisualShaderNodeStep::get_output_port_type(int p_ case OP_TYPE_VECTOR_2D_SCALAR: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3757,10 +3757,10 @@ VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_input_port_ } break; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: if (p_port == 2) { - return PORT_TYPE_VECTOR; // x + return PORT_TYPE_VECTOR_3D; // x } break; default: @@ -3792,9 +3792,9 @@ VisualShaderNodeSmoothStep::PortType VisualShaderNodeSmoothStep::get_output_port case OP_TYPE_VECTOR_2D_SCALAR: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -3954,7 +3954,7 @@ VisualShaderNodeVectorRefract::PortType VisualShaderNodeVectorRefract::get_input return PORT_TYPE_SCALAR; } - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVectorRefract::get_input_port_name(int p_port) const { @@ -3974,7 +3974,7 @@ int VisualShaderNodeVectorRefract::get_output_port_count() const { } VisualShaderNodeVectorRefract::PortType VisualShaderNodeVectorRefract::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVectorRefract::get_output_port_name(int p_port) const { @@ -4011,12 +4011,12 @@ VisualShaderNodeMix::PortType VisualShaderNodeMix::get_input_port_type(int p_por } return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: if (p_port == 2) { break; } - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -4044,9 +4044,9 @@ VisualShaderNodeMix::PortType VisualShaderNodeMix::get_output_port_type(int p_po case OP_TYPE_VECTOR_2D_SCALAR: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_VECTOR_3D_SCALAR: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -4245,7 +4245,7 @@ int VisualShaderNodeTransformCompose::get_input_port_count() const { } VisualShaderNodeTransformCompose::PortType VisualShaderNodeTransformCompose::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformCompose::get_input_port_name(int p_port) const { @@ -4402,7 +4402,7 @@ int VisualShaderNodeTransformDecompose::get_output_port_count() const { } VisualShaderNodeTransformDecompose::PortType VisualShaderNodeTransformDecompose::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformDecompose::get_output_port_name(int p_port) const { @@ -4933,7 +4933,7 @@ int VisualShaderNodeColorUniform::get_input_port_count() const { } VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeColorUniform::get_input_port_name(int p_port) const { @@ -4945,7 +4945,7 @@ int VisualShaderNodeColorUniform::get_output_port_count() const { } VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR; } String VisualShaderNodeColorUniform::get_output_port_name(int p_port) const { @@ -5137,7 +5137,7 @@ int VisualShaderNodeVec3Uniform::get_input_port_count() const { } VisualShaderNodeVec3Uniform::PortType VisualShaderNodeVec3Uniform::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVec3Uniform::get_input_port_name(int p_port) const { @@ -5149,7 +5149,7 @@ int VisualShaderNodeVec3Uniform::get_output_port_count() const { } VisualShaderNodeVec3Uniform::PortType VisualShaderNodeVec3Uniform::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeVec3Uniform::get_output_port_name(int p_port) const { @@ -5237,7 +5237,7 @@ int VisualShaderNodeTransformUniform::get_input_port_count() const { } VisualShaderNodeTransformUniform::PortType VisualShaderNodeTransformUniform::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeTransformUniform::get_input_port_name(int p_port) const { @@ -5358,7 +5358,7 @@ int VisualShaderNodeTextureUniform::get_output_port_count() const { VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_output_port_type(int p_port) const { switch (p_port) { case 0: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 1: return PORT_TYPE_SCALAR; case 2: @@ -5680,7 +5680,7 @@ int VisualShaderNodeTextureUniformTriplanar::get_input_port_count() const { VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniformTriplanar::get_input_port_type(int p_port) const { if (p_port == 0 || p_port == 1) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } return PORT_TYPE_SCALAR; } @@ -5694,7 +5694,7 @@ String VisualShaderNodeTextureUniformTriplanar::get_input_port_name(int p_port) return ""; } -String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String code; code += "// TRIPLANAR FUNCTION GLOBAL CODE\n"; @@ -5996,7 +5996,7 @@ VisualShaderNodeIf::PortType VisualShaderNodeIf::get_input_port_type(int p_port) if (p_port == 0 || p_port == 1 || p_port == 2) { return PORT_TYPE_SCALAR; } - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeIf::get_input_port_name(int p_port) const { @@ -6023,7 +6023,7 @@ int VisualShaderNodeIf::get_output_port_count() const { } VisualShaderNodeIf::PortType VisualShaderNodeIf::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeIf::get_output_port_name(int p_port) const { @@ -6078,7 +6078,7 @@ VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_input_port_type(int case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_BOOLEAN: return PORT_TYPE_BOOLEAN; case OP_TYPE_TRANSFORM: @@ -6114,7 +6114,7 @@ VisualShaderNodeSwitch::PortType VisualShaderNodeSwitch::get_output_port_type(in case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case OP_TYPE_BOOLEAN: return PORT_TYPE_BOOLEAN; case OP_TYPE_TRANSFORM: @@ -6224,15 +6224,15 @@ int VisualShaderNodeFresnel::get_input_port_count() const { VisualShaderNodeFresnel::PortType VisualShaderNodeFresnel::get_input_port_type(int p_port) const { switch (p_port) { case 0: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 1: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 2: return PORT_TYPE_BOOLEAN; case 3: return PORT_TYPE_SCALAR; default: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } } @@ -6418,7 +6418,7 @@ VisualShaderNodeCompare::PortType VisualShaderNodeCompare::get_input_port_type(i case CTYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case CTYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case CTYPE_BOOLEAN: return PORT_TYPE_BOOLEAN; case CTYPE_TRANSFORM: @@ -6670,7 +6670,7 @@ VisualShaderNodeMultiplyAdd::PortType VisualShaderNodeMultiplyAdd::get_input_por case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } @@ -6697,7 +6697,7 @@ VisualShaderNodeMultiplyAdd::PortType VisualShaderNodeMultiplyAdd::get_output_po case OP_TYPE_VECTOR_2D: return PORT_TYPE_VECTOR_2D; case OP_TYPE_VECTOR_3D: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; default: break; } diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 5c7a674d34..eeeb91a3ee 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -2136,7 +2136,7 @@ public: virtual bool is_input_port_default(int p_port, Shader::Mode p_mode) const override; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; diff --git a/scene/resources/visual_shader_particle_nodes.cpp b/scene/resources/visual_shader_particle_nodes.cpp index fbac92a06d..1885211d57 100644 --- a/scene/resources/visual_shader_particle_nodes.cpp +++ b/scene/resources/visual_shader_particle_nodes.cpp @@ -39,7 +39,10 @@ int VisualShaderNodeParticleEmitter::get_output_port_count() const { } VisualShaderNodeParticleEmitter::PortType VisualShaderNodeParticleEmitter::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + if (mode_2d) { + return PORT_TYPE_VECTOR_2D; + } + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeParticleEmitter::get_output_port_name(int p_port) const { @@ -54,6 +57,9 @@ bool VisualShaderNodeParticleEmitter::has_output_port_preview(int p_port) const } void VisualShaderNodeParticleEmitter::set_mode_2d(bool p_enabled) { + if (mode_2d == p_enabled) { + return; + } mode_2d = p_enabled; emit_changed(); } @@ -111,7 +117,7 @@ String VisualShaderNodeParticleSphereEmitter::get_input_port_name(int p_port) co return String(); } -String VisualShaderNodeParticleSphereEmitter::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeParticleSphereEmitter::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String code; code += "vec2 __get_random_point_in_circle(inout uint seed, float radius, float inner_radius) {\n"; @@ -129,7 +135,7 @@ String VisualShaderNodeParticleSphereEmitter::generate_code(Shader::Mode p_mode, String code; if (mode_2d) { - code += " " + p_output_vars[0] + " = vec3(__get_random_point_in_circle(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + "), 0.0);\n"; + code += " " + p_output_vars[0] + " = __get_random_point_in_circle(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + ");\n"; } else { code += " " + p_output_vars[0] + " = __get_random_point_in_sphere(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + ");\n"; } @@ -154,11 +160,27 @@ int VisualShaderNodeParticleBoxEmitter::get_input_port_count() const { VisualShaderNodeParticleBoxEmitter::PortType VisualShaderNodeParticleBoxEmitter::get_input_port_type(int p_port) const { if (p_port == 0) { - return PORT_TYPE_VECTOR; + if (mode_2d) { + return PORT_TYPE_VECTOR_2D; + } + return PORT_TYPE_VECTOR_3D; } return PORT_TYPE_SCALAR; } +void VisualShaderNodeParticleBoxEmitter::set_mode_2d(bool p_enabled) { + if (mode_2d == p_enabled) { + return; + } + if (p_enabled) { + set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); + } else { + set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); + } + mode_2d = p_enabled; + emit_changed(); +} + String VisualShaderNodeParticleBoxEmitter::get_input_port_name(int p_port) const { if (p_port == 0) { return "extents"; @@ -166,7 +188,7 @@ String VisualShaderNodeParticleBoxEmitter::get_input_port_name(int p_port) const return String(); } -String VisualShaderNodeParticleBoxEmitter::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeParticleBoxEmitter::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String code; code += "vec2 __get_random_point_in_box2d(inout uint seed, vec2 extents) {\n"; @@ -185,7 +207,7 @@ String VisualShaderNodeParticleBoxEmitter::generate_global_per_node(Shader::Mode String VisualShaderNodeParticleBoxEmitter::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String code; if (mode_2d) { - code += " " + p_output_vars[0] + " = vec3(__get_random_point_in_box2d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ".xy), 0.0);\n"; + code += " " + p_output_vars[0] + " = __get_random_point_in_box2d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ");\n"; } else { code += " " + p_output_vars[0] + " = __get_random_point_in_box3d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ");\n"; } @@ -221,7 +243,7 @@ String VisualShaderNodeParticleRingEmitter::get_input_port_name(int p_port) cons return String(); } -String VisualShaderNodeParticleRingEmitter::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeParticleRingEmitter::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String code; code += "vec2 __get_random_point_on_ring2d(inout uint seed, float radius, float inner_radius) {\n"; @@ -243,7 +265,7 @@ String VisualShaderNodeParticleRingEmitter::generate_code(Shader::Mode p_mode, V String code; if (mode_2d) { - code = " " + p_output_vars[0] + " = vec3(__get_random_point_on_ring2d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + "), 0.0);\n"; + code = " " + p_output_vars[0] + " = __get_random_point_on_ring2d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + ");\n"; } else { code = " " + p_output_vars[0] + " = __get_random_point_on_ring3d(__seed, " + (p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0]) + ", " + (p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]) + ", " + (p_input_vars[2].is_empty() ? (String)get_input_port_default_value(2) : p_input_vars[2]) + ");\n"; } @@ -269,18 +291,24 @@ int VisualShaderNodeParticleMeshEmitter::get_output_port_count() const { VisualShaderNodeParticleBoxEmitter::PortType VisualShaderNodeParticleMeshEmitter::get_output_port_type(int p_port) const { switch (p_port) { - case 0: - return PORT_TYPE_VECTOR; // position - case 1: - return PORT_TYPE_VECTOR; // normal - case 2: - return PORT_TYPE_VECTOR; // color - case 3: - return PORT_TYPE_SCALAR; // alpha - case 4: - return PORT_TYPE_VECTOR; // uv - case 5: - return PORT_TYPE_VECTOR; // uv2 + case 0: // position + if (mode_2d) { + return PORT_TYPE_VECTOR_2D; + } + return PORT_TYPE_VECTOR_3D; + case 1: // normal + if (mode_2d) { + return PORT_TYPE_VECTOR_2D; + } + return PORT_TYPE_VECTOR_3D; + case 2: // color + return PORT_TYPE_VECTOR_3D; + case 3: // alpha + return PORT_TYPE_SCALAR; + case 4: // uv + return PORT_TYPE_VECTOR_2D; + case 5: // uv2 + return PORT_TYPE_VECTOR_2D; } return PORT_TYPE_SCALAR; } @@ -341,18 +369,22 @@ String VisualShaderNodeParticleMeshEmitter::generate_global(Shader::Mode p_mode, return code; } -String VisualShaderNodeParticleMeshEmitter::_generate_code(VisualShader::Type p_type, int p_id, const String *p_output_vars, int p_index, const String &p_texture_name, bool p_ignore_mode2d) const { +String VisualShaderNodeParticleMeshEmitter::_generate_code(VisualShader::Type p_type, int p_id, const String *p_output_vars, int p_index, const String &p_texture_name, PortType p_port_type) const { String code; if (is_output_port_connected(p_index)) { - if (mode_2d && !p_ignore_mode2d) { - code += " " + p_output_vars[p_index] + " = vec3("; - code += "texelFetch("; - code += make_unique_id(p_type, p_id, p_texture_name) + ", "; - code += "ivec2(__scalar_ibuff, 0), 0).xy, 0.0);\n"; - } else { - code += " " + p_output_vars[p_index] + " = texelFetch("; - code += make_unique_id(p_type, p_id, p_texture_name) + ", "; - code += "ivec2(__scalar_ibuff, 0), 0).xyz;\n"; + switch (p_port_type) { + case PORT_TYPE_VECTOR_2D: { + code += vformat(" %s = texelFetch(%s, ivec2(__scalar_ibuff, 0), 0).xy;\n", p_output_vars[p_index], make_unique_id(p_type, p_id, p_texture_name)); + } break; + case PORT_TYPE_VECTOR_3D: { + if (mode_2d) { + code += vformat(" %s = texelFetch(%s, ivec2(__scalar_ibuff, 0), 0).xy;\n", p_output_vars[p_index], make_unique_id(p_type, p_id, p_texture_name)); + } else { + code += vformat(" %s = texelFetch(%s, ivec2(__scalar_ibuff, 0), 0).xyz;\n", p_output_vars[p_index], make_unique_id(p_type, p_id, p_texture_name)); + } + } break; + default: + break; } } return code; @@ -362,27 +394,22 @@ String VisualShaderNodeParticleMeshEmitter::generate_code(Shader::Mode p_mode, V String code; code += " __scalar_ibuff = int(__rand_from_seed(__seed) * 65535.0) % " + itos(position_texture->get_width()) + ";\n"; - code += _generate_code(p_type, p_id, p_output_vars, 0, "mesh_vx"); - code += _generate_code(p_type, p_id, p_output_vars, 1, "mesh_nm"); + code += _generate_code(p_type, p_id, p_output_vars, 0, "mesh_vx", VisualShaderNode::PORT_TYPE_VECTOR_3D); + code += _generate_code(p_type, p_id, p_output_vars, 1, "mesh_nm", VisualShaderNode::PORT_TYPE_VECTOR_3D); if (is_output_port_connected(2) || is_output_port_connected(3)) { - code += " __vec4_buff = texelFetch("; - code += make_unique_id(p_type, p_id, "mesh_col") + ", "; - code += "ivec2(__scalar_ibuff, 0), 0);\n"; + code += vformat(" __vec4_buff = texelFetch(%s, ivec2(__scalar_ibuff, 0), 0);\n", make_unique_id(p_type, p_id, "mesh_col")); + if (is_output_port_connected(2)) { code += " " + p_output_vars[2] + " = __vec4_buff.rgb;\n"; - } else { - code += " " + p_output_vars[2] + " = vec3(0.0);\n"; } if (is_output_port_connected(3)) { code += " " + p_output_vars[3] + " = __vec4_buff.a;\n"; - } else { - code += " " + p_output_vars[3] + " = 0.0;\n"; } } - code += _generate_code(p_type, p_id, p_output_vars, 4, "mesh_uv", true); - code += _generate_code(p_type, p_id, p_output_vars, 5, "mesh_uv2", true); + code += _generate_code(p_type, p_id, p_output_vars, 4, "mesh_uv", VisualShaderNode::PORT_TYPE_VECTOR_2D); + code += _generate_code(p_type, p_id, p_output_vars, 5, "mesh_uv2", VisualShaderNode::PORT_TYPE_VECTOR_2D); return code; } @@ -731,7 +758,7 @@ int VisualShaderNodeParticleMultiplyByAxisAngle::get_input_port_count() const { VisualShaderNodeParticleMultiplyByAxisAngle::PortType VisualShaderNodeParticleMultiplyByAxisAngle::get_input_port_type(int p_port) const { if (p_port == 0 || p_port == 1) { // position, rotation_axis - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } return PORT_TYPE_SCALAR; // angle (degrees/radians) } @@ -762,7 +789,7 @@ int VisualShaderNodeParticleMultiplyByAxisAngle::get_output_port_count() const { } VisualShaderNodeParticleMultiplyByAxisAngle::PortType VisualShaderNodeParticleMultiplyByAxisAngle::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeParticleMultiplyByAxisAngle::get_output_port_name(int p_port) const { @@ -815,7 +842,7 @@ int VisualShaderNodeParticleConeVelocity::get_input_port_count() const { VisualShaderNodeParticleConeVelocity::PortType VisualShaderNodeParticleConeVelocity::get_input_port_type(int p_port) const { if (p_port == 0) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } else if (p_port == 1) { return PORT_TYPE_SCALAR; } @@ -836,7 +863,7 @@ int VisualShaderNodeParticleConeVelocity::get_output_port_count() const { } VisualShaderNodeParticleConeVelocity::PortType VisualShaderNodeParticleConeVelocity::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeParticleConeVelocity::get_output_port_name(int p_port) const { @@ -876,10 +903,11 @@ void VisualShaderNodeParticleRandomness::_bind_methods() { ClassDB::bind_method(D_METHOD("set_op_type", "type"), &VisualShaderNodeParticleRandomness::set_op_type); ClassDB::bind_method(D_METHOD("get_op_type"), &VisualShaderNodeParticleRandomness::get_op_type); - ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector"), "set_op_type", "get_op_type"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "op_type", PROPERTY_HINT_ENUM, "Scalar,Vector2,Vector3"), "set_op_type", "get_op_type"); BIND_ENUM_CONSTANT(OP_TYPE_SCALAR); - BIND_ENUM_CONSTANT(OP_TYPE_VECTOR); + BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_2D); + BIND_ENUM_CONSTANT(OP_TYPE_VECTOR_3D); BIND_ENUM_CONSTANT(OP_TYPE_MAX); } @@ -898,8 +926,13 @@ int VisualShaderNodeParticleRandomness::get_output_port_count() const { } VisualShaderNodeParticleRandomness::PortType VisualShaderNodeParticleRandomness::get_output_port_type(int p_port) const { - if (op_type == OP_TYPE_VECTOR) { - return PORT_TYPE_VECTOR; + switch (op_type) { + case OP_TYPE_VECTOR_2D: + return PORT_TYPE_VECTOR_2D; + case OP_TYPE_VECTOR_3D: + return PORT_TYPE_VECTOR_3D; + default: + break; } return PORT_TYPE_SCALAR; } @@ -913,8 +946,13 @@ int VisualShaderNodeParticleRandomness::get_input_port_count() const { } VisualShaderNodeParticleRandomness::PortType VisualShaderNodeParticleRandomness::get_input_port_type(int p_port) const { - if (op_type == OP_TYPE_VECTOR) { - return PORT_TYPE_VECTOR; + switch (op_type) { + case OP_TYPE_VECTOR_2D: + return PORT_TYPE_VECTOR_2D; + case OP_TYPE_VECTOR_3D: + return PORT_TYPE_VECTOR_3D; + default: + break; } return PORT_TYPE_SCALAR; } @@ -930,10 +968,18 @@ String VisualShaderNodeParticleRandomness::get_input_port_name(int p_port) const String VisualShaderNodeParticleRandomness::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String code; - if (op_type == OP_TYPE_SCALAR) { - code += vformat(" %s = __randf_range(__seed, %s, %s);\n", p_output_vars[0], p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0], p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]); - } else if (op_type == OP_TYPE_VECTOR) { - code += vformat(" %s = __randv_range(__seed, %s, %s);\n", p_output_vars[0], p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0], p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]); + switch (op_type) { + case OP_TYPE_SCALAR: { + code += vformat(" %s = __randf_range(__seed, %s, %s);\n", p_output_vars[0], p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0], p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]); + } break; + case OP_TYPE_VECTOR_2D: { + code += vformat(" %s = __randv2_range(__seed, %s, %s);\n", p_output_vars[0], p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0], p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]); + } break; + case OP_TYPE_VECTOR_3D: { + code += vformat(" %s = __randv3_range(__seed, %s, %s);\n", p_output_vars[0], p_input_vars[0].is_empty() ? (String)get_input_port_default_value(0) : p_input_vars[0], p_input_vars[1].is_empty() ? (String)get_input_port_default_value(1) : p_input_vars[1]); + } break; + default: + break; } return code; } @@ -943,12 +989,21 @@ void VisualShaderNodeParticleRandomness::set_op_type(OpType p_op_type) { if (op_type == p_op_type) { return; } - if (p_op_type == OP_TYPE_SCALAR) { - set_input_port_default_value(0, 0.0); - set_input_port_default_value(1, 1.0); - } else { - set_input_port_default_value(0, Vector3(-1.0, -1.0, -1.0)); - set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0)); + switch (p_op_type) { + case OP_TYPE_SCALAR: { + set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); + set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); + } break; + case OP_TYPE_VECTOR_2D: { + set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); + set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); + } break; + case OP_TYPE_VECTOR_3D: { + set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); + set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); + } break; + default: + break; } op_type = p_op_type; emit_changed(); @@ -963,7 +1018,7 @@ bool VisualShaderNodeParticleRandomness::has_output_port_preview(int p_port) con } VisualShaderNodeParticleRandomness::VisualShaderNodeParticleRandomness() { - set_input_port_default_value(0, 0.0); + set_input_port_default_value(0, -1.0); set_input_port_default_value(1, 1.0); } @@ -996,7 +1051,7 @@ int VisualShaderNodeParticleAccelerator::get_output_port_count() const { } VisualShaderNodeParticleAccelerator::PortType VisualShaderNodeParticleAccelerator::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } String VisualShaderNodeParticleAccelerator::get_output_port_name(int p_port) const { @@ -1009,11 +1064,11 @@ int VisualShaderNodeParticleAccelerator::get_input_port_count() const { VisualShaderNodeParticleAccelerator::PortType VisualShaderNodeParticleAccelerator::get_input_port_type(int p_port) const { if (p_port == 0) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } else if (p_port == 1) { return PORT_TYPE_SCALAR; } else if (p_port == 2) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; } return PORT_TYPE_SCALAR; } @@ -1106,19 +1161,19 @@ VisualShaderNodeParticleOutput::PortType VisualShaderNodeParticleOutput::get_inp switch (p_port) { case 0: if (shader_type == VisualShader::TYPE_START_CUSTOM || shader_type == VisualShader::TYPE_PROCESS_CUSTOM) { - return PORT_TYPE_VECTOR; // custom.rgb + return PORT_TYPE_VECTOR_3D; // custom.rgb } return PORT_TYPE_BOOLEAN; // active case 1: if (shader_type == VisualShader::TYPE_START_CUSTOM || shader_type == VisualShader::TYPE_PROCESS_CUSTOM) { break; // custom.a (scalar) } - return PORT_TYPE_VECTOR; // velocity + return PORT_TYPE_VECTOR_3D; // velocity case 2: - return PORT_TYPE_VECTOR; // color & velocity + return PORT_TYPE_VECTOR_3D; // color & velocity case 3: if (shader_type == VisualShader::TYPE_START_CUSTOM || shader_type == VisualShader::TYPE_PROCESS_CUSTOM) { - return PORT_TYPE_VECTOR; // color + return PORT_TYPE_VECTOR_3D; // color } break; // alpha (scalar) case 4: @@ -1131,18 +1186,18 @@ VisualShaderNodeParticleOutput::PortType VisualShaderNodeParticleOutput::get_inp if (shader_type == VisualShader::TYPE_COLLIDE) { return PORT_TYPE_TRANSFORM; // transform } - return PORT_TYPE_VECTOR; // position + return PORT_TYPE_VECTOR_3D; // position case 5: if (shader_type == VisualShader::TYPE_START_CUSTOM || shader_type == VisualShader::TYPE_PROCESS_CUSTOM) { return PORT_TYPE_TRANSFORM; // transform } if (shader_type == VisualShader::TYPE_PROCESS) { - return PORT_TYPE_VECTOR; // rotation_axis + return PORT_TYPE_VECTOR_3D; // rotation_axis } break; // scale (scalar) case 6: if (shader_type == VisualShader::TYPE_START) { - return PORT_TYPE_VECTOR; // rotation_axis + return PORT_TYPE_VECTOR_3D; // rotation_axis } break; case 7: @@ -1372,13 +1427,13 @@ VisualShaderNodeParticleEmit::PortType VisualShaderNodeParticleEmit::get_input_p case 1: return PORT_TYPE_TRANSFORM; case 2: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 3: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 4: return PORT_TYPE_SCALAR; case 5: - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_3D; case 6: return PORT_TYPE_SCALAR; } diff --git a/scene/resources/visual_shader_particle_nodes.h b/scene/resources/visual_shader_particle_nodes.h index ce0d896c01..0b91cba5e0 100644 --- a/scene/resources/visual_shader_particle_nodes.h +++ b/scene/resources/visual_shader_particle_nodes.h @@ -48,7 +48,7 @@ public: virtual String get_output_port_name(int p_port) const override; virtual bool has_output_port_preview(int p_port) const override; - void set_mode_2d(bool p_enabled); + virtual void set_mode_2d(bool p_enabled); bool is_mode_2d() const; Vector<StringName> get_editable_properties() const override; @@ -68,7 +68,7 @@ public: virtual PortType get_input_port_type(int p_port) const override; virtual String get_input_port_name(int p_port) const override; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; VisualShaderNodeParticleSphereEmitter(); @@ -83,8 +83,9 @@ public: virtual int get_input_port_count() const override; virtual PortType get_input_port_type(int p_port) const override; virtual String get_input_port_name(int p_port) const override; + virtual void set_mode_2d(bool p_enabled) override; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; VisualShaderNodeParticleBoxEmitter(); @@ -100,7 +101,7 @@ public: virtual PortType get_input_port_type(int p_port) const override; virtual String get_input_port_name(int p_port) const override; - virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override; + virtual String generate_global_per_node(Shader::Mode p_mode, int p_id) const override; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; VisualShaderNodeParticleRingEmitter(); @@ -118,7 +119,7 @@ class VisualShaderNodeParticleMeshEmitter : public VisualShaderNodeParticleEmitt Ref<ImageTexture> uv_texture; Ref<ImageTexture> uv2_texture; - String _generate_code(VisualShader::Type p_type, int p_id, const String *p_output_vars, int p_index, const String &p_texture_name, bool p_ignore_mode2d = false) const; + String _generate_code(VisualShader::Type p_type, int p_id, const String *p_output_vars, int p_index, const String &p_texture_name, PortType p_port_type) const; void _update_texture(const Vector<Vector2> &p_array, Ref<ImageTexture> &r_texture); void _update_texture(const Vector<Vector3> &p_array, Ref<ImageTexture> &r_texture); @@ -213,7 +214,8 @@ class VisualShaderNodeParticleRandomness : public VisualShaderNode { public: enum OpType { OP_TYPE_SCALAR, - OP_TYPE_VECTOR, + OP_TYPE_VECTOR_2D, + OP_TYPE_VECTOR_3D, OP_TYPE_MAX, }; diff --git a/scene/resources/visual_shader_sdf_nodes.cpp b/scene/resources/visual_shader_sdf_nodes.cpp index 6654e2319b..cbd3ebd83b 100644 --- a/scene/resources/visual_shader_sdf_nodes.cpp +++ b/scene/resources/visual_shader_sdf_nodes.cpp @@ -41,7 +41,7 @@ int VisualShaderNodeSDFToScreenUV::get_input_port_count() const { } VisualShaderNodeSDFToScreenUV::PortType VisualShaderNodeSDFToScreenUV::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeSDFToScreenUV::get_input_port_name(int p_port) const { @@ -53,7 +53,7 @@ int VisualShaderNodeSDFToScreenUV::get_output_port_count() const { } VisualShaderNodeSDFToScreenUV::PortType VisualShaderNodeSDFToScreenUV::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeSDFToScreenUV::get_output_port_name(int p_port) const { @@ -61,7 +61,7 @@ String VisualShaderNodeSDFToScreenUV::get_output_port_name(int p_port) const { } String VisualShaderNodeSDFToScreenUV::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - return " " + p_output_vars[0] + " = vec3(sdf_to_screen_uv(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0] + ".xy") + "), 0.0f);\n"; + return " " + p_output_vars[0] + " = sdf_to_screen_uv(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0]) + ");\n"; } VisualShaderNodeSDFToScreenUV::VisualShaderNodeSDFToScreenUV() { @@ -78,7 +78,7 @@ int VisualShaderNodeScreenUVToSDF::get_input_port_count() const { } VisualShaderNodeScreenUVToSDF::PortType VisualShaderNodeScreenUVToSDF::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeScreenUVToSDF::get_input_port_name(int p_port) const { @@ -90,7 +90,7 @@ int VisualShaderNodeScreenUVToSDF::get_output_port_count() const { } VisualShaderNodeScreenUVToSDF::PortType VisualShaderNodeScreenUVToSDF::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeScreenUVToSDF::get_output_port_name(int p_port) const { @@ -105,7 +105,7 @@ bool VisualShaderNodeScreenUVToSDF::is_input_port_default(int p_port, Shader::Mo } String VisualShaderNodeScreenUVToSDF::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - return " " + p_output_vars[0] + " = vec3(screen_uv_to_sdf(" + (p_input_vars[0].is_empty() ? "SCREEN_UV" : p_input_vars[0] + ".xy") + "), 0.0f);\n"; + return " " + p_output_vars[0] + " = screen_uv_to_sdf(" + (p_input_vars[0].is_empty() ? "SCREEN_UV" : p_input_vars[0]) + ");\n"; } VisualShaderNodeScreenUVToSDF::VisualShaderNodeScreenUVToSDF() { @@ -122,7 +122,7 @@ int VisualShaderNodeTextureSDF::get_input_port_count() const { } VisualShaderNodeTextureSDF::PortType VisualShaderNodeTextureSDF::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeTextureSDF::get_input_port_name(int p_port) const { @@ -142,7 +142,7 @@ String VisualShaderNodeTextureSDF::get_output_port_name(int p_port) const { } String VisualShaderNodeTextureSDF::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - return " " + p_output_vars[0] + " = texture_sdf(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0] + ".xy") + ");\n"; + return " " + p_output_vars[0] + " = texture_sdf(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0]) + ");\n"; } VisualShaderNodeTextureSDF::VisualShaderNodeTextureSDF() { @@ -159,7 +159,7 @@ int VisualShaderNodeTextureSDFNormal::get_input_port_count() const { } VisualShaderNodeTextureSDFNormal::PortType VisualShaderNodeTextureSDFNormal::get_input_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeTextureSDFNormal::get_input_port_name(int p_port) const { @@ -171,7 +171,7 @@ int VisualShaderNodeTextureSDFNormal::get_output_port_count() const { } VisualShaderNodeTextureSDFNormal::PortType VisualShaderNodeTextureSDFNormal::get_output_port_type(int p_port) const { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } String VisualShaderNodeTextureSDFNormal::get_output_port_name(int p_port) const { @@ -179,7 +179,7 @@ String VisualShaderNodeTextureSDFNormal::get_output_port_name(int p_port) const } String VisualShaderNodeTextureSDFNormal::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - return " " + p_output_vars[0] + " = vec3(texture_sdf_normal(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0] + ".xy") + "), 0.0f);\n"; + return " " + p_output_vars[0] + " = texture_sdf_normal(" + (p_input_vars[0].is_empty() ? "vec2(0.0)" : p_input_vars[0]) + ");\n"; } VisualShaderNodeTextureSDFNormal::VisualShaderNodeTextureSDFNormal() { @@ -197,7 +197,7 @@ int VisualShaderNodeSDFRaymarch::get_input_port_count() const { VisualShaderNodeSDFRaymarch::PortType VisualShaderNodeSDFRaymarch::get_input_port_type(int p_port) const { if (p_port == 0 || p_port == 1) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } return PORT_TYPE_SCALAR; } @@ -221,7 +221,7 @@ VisualShaderNodeSDFRaymarch::PortType VisualShaderNodeSDFRaymarch::get_output_po } else if (p_port == 1) { return PORT_TYPE_BOOLEAN; } else if (p_port == 2) { - return PORT_TYPE_VECTOR; + return PORT_TYPE_VECTOR_2D; } return PORT_TYPE_SCALAR; } @@ -245,13 +245,13 @@ String VisualShaderNodeSDFRaymarch::generate_code(Shader::Mode p_mode, VisualSha if (p_input_vars[0].is_empty()) { code += " vec2 __from_pos = vec2(0.0f);\n"; } else { - code += " vec2 __from_pos = " + p_input_vars[0] + ".xy;\n"; + code += " vec2 __from_pos = " + p_input_vars[0] + ";\n"; } if (p_input_vars[1].is_empty()) { code += " vec2 __to_pos = vec2(0.0f);\n"; } else { - code += " vec2 __to_pos = " + p_input_vars[1] + ".xy;\n"; + code += " vec2 __to_pos = " + p_input_vars[1] + ";\n"; } code += "\n vec2 __at = __from_pos;\n"; @@ -271,7 +271,7 @@ String VisualShaderNodeSDFRaymarch::generate_code(Shader::Mode p_mode, VisualSha code += " float __dist = min(__max_dist, __accum);\n"; code += " " + p_output_vars[0] + " = __dist;\n"; code += " " + p_output_vars[1] + " = __accum < __max_dist;\n"; - code += " " + p_output_vars[2] + " = vec3(__from_pos + __dir * __dist, 0.0f);\n"; + code += " " + p_output_vars[2] + " = __from_pos + __dir * __dist;\n"; code += " }\n"; diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp index 7183fd110f..02a0b6f184 100644 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ b/servers/rendering/renderer_rd/effects_rd.cpp @@ -482,12 +482,11 @@ void EffectsRD::set_color(RID p_dest_texture, const Color &p_color, const Rect2i RD::get_singleton()->compute_list_end(); } -void EffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Rect2i &p_region, bool p_8bit_dst) { +void EffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture, const Rect2i &p_region, bool p_8bit_dst) { ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the gaussian blur with the mobile renderer."); memset(©.push_constant, 0, sizeof(CopyPushConstant)); - uint32_t base_flags = 0; copy.push_constant.section[0] = p_region.position.x; copy.push_constant.section[1] = p_region.position.y; copy.push_constant.section[2] = p_region.size.width; @@ -497,23 +496,12 @@ void EffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back RD::DrawListID compute_list = RD::get_singleton()->compute_list_begin(); RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, copy.pipelines[p_8bit_dst ? COPY_MODE_GAUSSIAN_COPY_8BIT : COPY_MODE_GAUSSIAN_COPY]); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_rd_texture), 0); - RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_back_texture), 3); - - copy.push_constant.flags = base_flags | COPY_FLAG_HORIZONTAL; - RD::get_singleton()->compute_list_set_push_constant(compute_list, ©.push_constant, sizeof(CopyPushConstant)); - - RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_region.size.width, p_region.size.height, 1); - - RD::get_singleton()->compute_list_add_barrier(compute_list); - - //VERTICAL - RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_back_texture), 0); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_texture), 3); - copy.push_constant.flags = base_flags; RD::get_singleton()->compute_list_set_push_constant(compute_list, ©.push_constant, sizeof(CopyPushConstant)); RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_region.size.width, p_region.size.height, 1); + RD::get_singleton()->compute_list_end(); } @@ -2343,8 +2331,8 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) { Vector<String> copy_modes; copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n"); copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n#define DST_IMAGE_8BIT\n"); - copy_modes.push_back("\n#define MODE_GAUSSIAN_GLOW\n"); - copy_modes.push_back("\n#define MODE_GAUSSIAN_GLOW\n#define GLOW_USE_AUTO_EXPOSURE\n"); + copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n#define MODE_GLOW\n"); + copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n#define MODE_GLOW\n#define GLOW_USE_AUTO_EXPOSURE\n"); copy_modes.push_back("\n#define MODE_SIMPLE_COPY\n"); copy_modes.push_back("\n#define MODE_SIMPLE_COPY\n#define DST_IMAGE_8BIT\n"); copy_modes.push_back("\n#define MODE_SIMPLE_COPY_DEPTH\n"); diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h index 1a080756a8..f5e5b1ace7 100644 --- a/servers/rendering/renderer_rd/effects_rd.h +++ b/servers/rendering/renderer_rd/effects_rd.h @@ -899,7 +899,7 @@ public: void copy_depth_to_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y = false); void copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, float p_z_near, float p_z_far); void copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y = false, bool p_panorama = false); - void gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Rect2i &p_region, bool p_8bit_dst = false); + void gaussian_blur(RID p_source_rd_texture, RID p_texture, const Rect2i &p_region, bool p_8bit_dst = false); void set_color(RID p_dest_texture, const Color &p_color, const Rect2i &p_region, bool p_8bit_dst = false); void gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const Size2i &p_size, float p_strength = 1.0, bool p_high_quality = false, bool p_first_pass = false, float p_luminance_cap = 16.0, float p_exposure = 1.0, float p_bloom = 0.0, float p_hdr_bleed_threshold = 1.0, float p_hdr_bleed_scale = 1.0, RID p_auto_exposure = RID(), float p_auto_exposure_grey = 1.0); void gaussian_glow_raster(RID p_source_rd_texture, RID p_framebuffer_half, RID p_rd_texture_half, RID p_dest_framebuffer, const Vector2 &p_pixel_size, float p_strength = 1.0, bool p_high_quality = false, bool p_first_pass = false, float p_luminance_cap = 16.0, float p_exposure = 1.0, float p_bloom = 0.0, float p_hdr_bleed_threshold = 1.0, float p_hdr_bleed_scale = 1.0, RID p_auto_exposure = RID(), float p_auto_exposure_grey = 1.0); diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 145c4f902e..f345001539 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -7516,10 +7516,6 @@ void RendererStorageRD::_clear_render_target(RenderTarget *rt) { if (rt->backbuffer.is_valid()) { RD::get_singleton()->free(rt->backbuffer); rt->backbuffer = RID(); - for (int i = 0; i < rt->backbuffer_mipmaps.size(); i++) { - //just erase copies, since the rest are erased by dependency - RD::get_singleton()->free(rt->backbuffer_mipmaps[i].mipmap_copy); - } rt->backbuffer_mipmaps.clear(); rt->backbuffer_uniform_set = RID(); //chain deleted } @@ -7636,7 +7632,9 @@ void RendererStorageRD::_create_render_target_backbuffer(RenderTarget *rt) { tf.mipmaps = mipmaps_required; rt->backbuffer = RD::get_singleton()->texture_create(tf, RD::TextureView()); + RD::get_singleton()->set_resource_name(rt->backbuffer, "Render Target Back Buffer"); rt->backbuffer_mipmap0 = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->backbuffer, 0, 0); + RD::get_singleton()->set_resource_name(rt->backbuffer_mipmap0, "Back Buffer slice mipmap 0"); { Vector<RID> fb_tex; @@ -7651,23 +7649,10 @@ void RendererStorageRD::_create_render_target_backbuffer(RenderTarget *rt) { } //create mipmaps for (uint32_t i = 1; i < mipmaps_required; i++) { - RenderTarget::BackbufferMipmap mm; - { - mm.mipmap = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->backbuffer, 0, i); - } - - { - Size2 mm_size = Image::get_image_mipmap_size(tf.width, tf.height, Image::FORMAT_RGBA8, i); + RID mipmap = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rt->backbuffer, 0, i); + RD::get_singleton()->set_resource_name(mipmap, "Back Buffer slice mip: " + itos(i)); - RD::TextureFormat mmtf = tf; - mmtf.width = mm_size.width; - mmtf.height = mm_size.height; - mmtf.mipmaps = 1; - - mm.mipmap_copy = RD::get_singleton()->texture_create(mmtf, RD::TextureView()); - } - - rt->backbuffer_mipmaps.push_back(mm); + rt->backbuffer_mipmaps.push_back(mipmap); } } @@ -8111,7 +8096,7 @@ void RendererStorageRD::render_target_copy_to_back_buffer(RID p_render_target, c if (!p_gen_mipmaps) { return; } - + RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps"); //then mipmap blur RID prev_texture = rt->color; //use color, not backbuffer, as bb has mipmaps. @@ -8121,10 +8106,11 @@ void RendererStorageRD::render_target_copy_to_back_buffer(RID p_render_target, c region.size.x = MAX(1, region.size.x >> 1); region.size.y = MAX(1, region.size.y >> 1); - const RenderTarget::BackbufferMipmap &mm = rt->backbuffer_mipmaps[i]; - effects->gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); - prev_texture = mm.mipmap; + RID mipmap = rt->backbuffer_mipmaps[i]; + effects->gaussian_blur(prev_texture, mipmap, region, true); + prev_texture = mipmap; } + RD::get_singleton()->draw_command_end_label(); } void RendererStorageRD::render_target_clear_back_buffer(RID p_render_target, const Rect2i &p_region, const Color &p_color) { @@ -8164,7 +8150,7 @@ void RendererStorageRD::render_target_gen_back_buffer_mipmaps(RID p_render_targe return; //nothing to do } } - + RD::get_singleton()->draw_command_begin_label("Gaussian Blur Mipmaps2"); //then mipmap blur RID prev_texture = rt->backbuffer_mipmap0; @@ -8174,10 +8160,11 @@ void RendererStorageRD::render_target_gen_back_buffer_mipmaps(RID p_render_targe region.size.x = MAX(1, region.size.x >> 1); region.size.y = MAX(1, region.size.y >> 1); - const RenderTarget::BackbufferMipmap &mm = rt->backbuffer_mipmaps[i]; - effects->gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); - prev_texture = mm.mipmap; + RID mipmap = rt->backbuffer_mipmaps[i]; + effects->gaussian_blur(prev_texture, mipmap, region, true); + prev_texture = mipmap; } + RD::get_singleton()->draw_command_end_label(); } RID RendererStorageRD::render_target_get_framebuffer_uniform_set(RID p_render_target) { diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index 43bbcf6520..6febb71e93 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -1169,12 +1169,7 @@ private: RID backbuffer_fb; RID backbuffer_mipmap0; - struct BackbufferMipmap { - RID mipmap; - RID mipmap_copy; - }; - - Vector<BackbufferMipmap> backbuffer_mipmaps; + Vector<RID> backbuffer_mipmaps; RID framebuffer_uniform_set; RID backbuffer_uniform_set; diff --git a/servers/rendering/renderer_rd/shaders/copy.glsl b/servers/rendering/renderer_rd/shaders/copy.glsl index d4d0ed0f56..ecf7bb9817 100644 --- a/servers/rendering/renderer_rd/shaders/copy.glsl +++ b/servers/rendering/renderer_rd/shaders/copy.glsl @@ -61,7 +61,7 @@ layout(rgba8, set = 3, binding = 0) uniform restrict writeonly image2D dest_buff layout(rgba32f, set = 3, binding = 0) uniform restrict writeonly image2D dest_buffer; #endif -#ifdef MODE_GAUSSIAN_GLOW +#ifdef MODE_GAUSSIAN_BLUR shared vec4 local_cache[256]; shared vec4 temp_cache[128]; #endif @@ -70,7 +70,7 @@ void main() { // Pixel being shaded ivec2 pos = ivec2(gl_GlobalInvocationID.xy); -#ifndef MODE_GAUSSIAN_GLOW // Glow needs the extra threads +#ifndef MODE_GAUSSIAN_BLUR // Gaussian blur needs the extra threads if (any(greaterThanEqual(pos, params.section.zw))) { //too large, do nothing return; } @@ -92,35 +92,11 @@ void main() { #ifdef MODE_GAUSSIAN_BLUR - //Simpler blur uses SIGMA2 for the gaussian kernel for a stronger effect - - if (bool(params.flags & FLAG_HORIZONTAL)) { - ivec2 base_pos = (pos + params.section.xy) << 1; - vec4 color = texelFetch(source_color, base_pos + ivec2(0, 0), 0) * 0.214607; - color += texelFetch(source_color, base_pos + ivec2(1, 0), 0) * 0.189879; - color += texelFetch(source_color, base_pos + ivec2(2, 0), 0) * 0.131514; - color += texelFetch(source_color, base_pos + ivec2(3, 0), 0) * 0.071303; - color += texelFetch(source_color, base_pos + ivec2(-1, 0), 0) * 0.189879; - color += texelFetch(source_color, base_pos + ivec2(-2, 0), 0) * 0.131514; - color += texelFetch(source_color, base_pos + ivec2(-3, 0), 0) * 0.071303; - imageStore(dest_buffer, pos + params.target, color); - } else { - ivec2 base_pos = (pos + params.section.xy); - vec4 color = texelFetch(source_color, base_pos + ivec2(0, 0), 0) * 0.38774; - color += texelFetch(source_color, base_pos + ivec2(0, 1), 0) * 0.24477; - color += texelFetch(source_color, base_pos + ivec2(0, 2), 0) * 0.06136; - color += texelFetch(source_color, base_pos + ivec2(0, -1), 0) * 0.24477; - color += texelFetch(source_color, base_pos + ivec2(0, -2), 0) * 0.06136; - imageStore(dest_buffer, pos + params.target, color); - } -#endif - -#ifdef MODE_GAUSSIAN_GLOW - // First pass copy texture into 16x16 local memory for every 8x8 thread block vec2 quad_center_uv = clamp(vec2(gl_GlobalInvocationID.xy + gl_LocalInvocationID.xy - 3.5) / params.section.zw, vec2(0.5 / params.section.zw), vec2(1.0 - 1.5 / params.section.zw)); uint dest_index = gl_LocalInvocationID.x * 2 + gl_LocalInvocationID.y * 2 * 16; +#ifdef MODE_GLOW if (bool(params.flags & FLAG_HIGH_QUALITY_GLOW)) { vec2 quad_offset_uv = clamp((vec2(gl_GlobalInvocationID.xy + gl_LocalInvocationID.xy - 3.0)) / params.section.zw, vec2(0.5 / params.section.zw), vec2(1.0 - 1.5 / params.section.zw)); @@ -128,12 +104,15 @@ void main() { local_cache[dest_index + 1] = (textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.z, 0.0), 0) + textureLod(source_color, quad_offset_uv + vec2(1.0 / params.section.z, 0.0), 0)) * 0.5; local_cache[dest_index + 16] = (textureLod(source_color, quad_center_uv + vec2(0.0, 1.0 / params.section.w), 0) + textureLod(source_color, quad_offset_uv + vec2(0.0, 1.0 / params.section.w), 0)) * 0.5; local_cache[dest_index + 16 + 1] = (textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.zw), 0) + textureLod(source_color, quad_offset_uv + vec2(1.0 / params.section.zw), 0)) * 0.5; - } else { + } else +#endif + { local_cache[dest_index] = textureLod(source_color, quad_center_uv, 0); local_cache[dest_index + 1] = textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.z, 0.0), 0); local_cache[dest_index + 16] = textureLod(source_color, quad_center_uv + vec2(0.0, 1.0 / params.section.w), 0); local_cache[dest_index + 16 + 1] = textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.zw), 0); } +#ifdef MODE_GLOW if (bool(params.flags & FLAG_GLOW_FIRST_PASS)) { // Tonemap initial samples to reduce weight of fireflies: https://graphicrants.blogspot.com/2013/12/tone-mapping.html local_cache[dest_index] /= 1.0 + dot(local_cache[dest_index].rgb, vec3(0.299, 0.587, 0.114)); @@ -141,29 +120,33 @@ void main() { local_cache[dest_index + 16] /= 1.0 + dot(local_cache[dest_index + 16].rgb, vec3(0.299, 0.587, 0.114)); local_cache[dest_index + 16 + 1] /= 1.0 + dot(local_cache[dest_index + 16 + 1].rgb, vec3(0.299, 0.587, 0.114)); } - + const float kernel[4] = { 0.174938, 0.165569, 0.140367, 0.106595 }; +#else + // Simpler blur uses SIGMA2 for the gaussian kernel for a stronger effect. + const float kernel[4] = { 0.214607, 0.189879, 0.131514, 0.071303 }; +#endif memoryBarrierShared(); barrier(); // Horizontal pass. Needs to copy into 8x16 chunk of local memory so vertical pass has full resolution uint read_index = gl_LocalInvocationID.x + gl_LocalInvocationID.y * 32 + 4; vec4 color_top = vec4(0.0); - color_top += local_cache[read_index] * 0.174938; - color_top += local_cache[read_index + 1] * 0.165569; - color_top += local_cache[read_index + 2] * 0.140367; - color_top += local_cache[read_index + 3] * 0.106595; - color_top += local_cache[read_index - 1] * 0.165569; - color_top += local_cache[read_index - 2] * 0.140367; - color_top += local_cache[read_index - 3] * 0.106595; + color_top += local_cache[read_index] * kernel[0]; + color_top += local_cache[read_index + 1] * kernel[1]; + color_top += local_cache[read_index + 2] * kernel[2]; + color_top += local_cache[read_index + 3] * kernel[3]; + color_top += local_cache[read_index - 1] * kernel[1]; + color_top += local_cache[read_index - 2] * kernel[2]; + color_top += local_cache[read_index - 3] * kernel[3]; vec4 color_bottom = vec4(0.0); - color_bottom += local_cache[read_index + 16] * 0.174938; - color_bottom += local_cache[read_index + 1 + 16] * 0.165569; - color_bottom += local_cache[read_index + 2 + 16] * 0.140367; - color_bottom += local_cache[read_index + 3 + 16] * 0.106595; - color_bottom += local_cache[read_index - 1 + 16] * 0.165569; - color_bottom += local_cache[read_index - 2 + 16] * 0.140367; - color_bottom += local_cache[read_index - 3 + 16] * 0.106595; + color_bottom += local_cache[read_index + 16] * kernel[0]; + color_bottom += local_cache[read_index + 1 + 16] * kernel[1]; + color_bottom += local_cache[read_index + 2 + 16] * kernel[2]; + color_bottom += local_cache[read_index + 3 + 16] * kernel[3]; + color_bottom += local_cache[read_index - 1 + 16] * kernel[1]; + color_bottom += local_cache[read_index - 2 + 16] * kernel[2]; + color_bottom += local_cache[read_index - 3 + 16] * kernel[3]; // rotate samples to take advantage of cache coherency uint write_index = gl_LocalInvocationID.y * 2 + gl_LocalInvocationID.x * 16; @@ -174,18 +157,24 @@ void main() { memoryBarrierShared(); barrier(); + // If destination outside of texture, can stop doing work now + if (any(greaterThanEqual(pos, params.section.zw))) { + return; + } + // Vertical pass uint index = gl_LocalInvocationID.y + gl_LocalInvocationID.x * 16 + 4; vec4 color = vec4(0.0); - color += temp_cache[index] * 0.174938; - color += temp_cache[index + 1] * 0.165569; - color += temp_cache[index + 2] * 0.140367; - color += temp_cache[index + 3] * 0.106595; - color += temp_cache[index - 1] * 0.165569; - color += temp_cache[index - 2] * 0.140367; - color += temp_cache[index - 3] * 0.106595; + color += temp_cache[index] * kernel[0]; + color += temp_cache[index + 1] * kernel[1]; + color += temp_cache[index + 2] * kernel[2]; + color += temp_cache[index + 3] * kernel[3]; + color += temp_cache[index - 1] * kernel[1]; + color += temp_cache[index - 2] * kernel[2]; + color += temp_cache[index - 3] * kernel[3]; +#ifdef MODE_GLOW if (bool(params.flags & FLAG_GLOW_FIRST_PASS)) { // Undo tonemap to restore range: https://graphicrants.blogspot.com/2013/12/tone-mapping.html color /= 1.0 - dot(color.rgb, vec3(0.299, 0.587, 0.114)); @@ -205,7 +194,7 @@ void main() { color = min(color * feedback, vec4(params.glow_luminance_cap)); } - +#endif imageStore(dest_buffer, pos + params.target, color); #endif diff --git a/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl b/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl index fde5688301..57349e55b1 100644 --- a/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl +++ b/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl @@ -190,8 +190,7 @@ void main() { } vec2 final_pos; - float grad; - grad = steps_taken / float(params.num_steps); + float grad = (steps_taken + 1.0) / float(params.num_steps); float initial_fade = params.curve_fade_in == 0.0 ? 1.0 : pow(clamp(grad, 0.0, 1.0), params.curve_fade_in); float fade = pow(clamp(1.0 - grad, 0.0, 1.0), params.distance_fade) * initial_fade; final_pos = pos; diff --git a/tests/scene/test_gui.cpp b/tests/scene/test_gui.cpp index cd5624b70c..9da6063c7b 100644 --- a/tests/scene/test_gui.cpp +++ b/tests/scene/test_gui.cpp @@ -103,7 +103,7 @@ public: item->set_editable(0, true); item->set_range_config(0, 0, 20, 0.1); item->set_range(0, 2); - item->add_button(0, Theme::get_default()->get_icon("folder", "FileDialog")); + item->add_button(0, Theme::get_default()->get_icon(SNAME("folder"), SNAME("FileDialog"))); item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); item->set_editable(1, true); item->set_range_config(1, 0, 20, 0.1); |