diff options
-rw-r--r-- | AUTHORS.md | 3 | ||||
-rw-r--r-- | DONORS.md | 65 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 59 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.h | 3 | ||||
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 4 |
5 files changed, 99 insertions, 35 deletions
diff --git a/AUTHORS.md b/AUTHORS.md index 43b4917382..430bb2dcd4 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -36,6 +36,7 @@ name is available. Andy Moss (MillionOstrich) Anish Bhobe (KidRigger) Anton Yabchinskiy (a12n) + Anutrix Aren Villanueva (kurikaesu) Ariel Manzur (punto-) Bastiaan Olij (BastiaanOlij) @@ -68,6 +69,7 @@ name is available. Gerrit Großkopf (Grosskopf) Gilles Roudiere (groud) Guilherme Felipe de C. G. da Silva (guilhermefelipecgs) + Hanif A (hbina) Hein-Pieter van Braam (hpvb) Hiroshi Ogawa (hi-ogawa) homer666 @@ -128,6 +130,7 @@ name is available. romulox-x Ruslan Mustakov (endragor) Saniko (sanikoyes) + santouits SaracenOne sersoong Simon Wenner (swenner) @@ -20,8 +20,8 @@ generous deed immortalized in the next stable release of Godot Engine. ## Mini sponsors + AD Ford Alan Beauchamp - Aleksandar Kordic Anandarup Mallik Andrew Dunai Brandon Lamb @@ -30,8 +30,10 @@ generous deed immortalized in the next stable release of Godot Engine. Christoph Woinke Denis Malyavin Edward Flick + Gamechuck GameDev.net GameDev.tv + Grady Hein-Pieter van Braam Jacob McKenney Javary Co. @@ -46,7 +48,6 @@ generous deed immortalized in the next stable release of Godot Engine. Patrick Aarstad Slobodan Milnovic Stephan Lanfermann - Stephen Telford Steve VilliHaukka Xananax @@ -59,7 +60,6 @@ generous deed immortalized in the next stable release of Godot Engine. David Gehrig Ed Morley Florian Krick - Grady Jakub Grzesik K9Kraken Manuele Finocchiaro @@ -77,11 +77,14 @@ generous deed immortalized in the next stable release of Godot Engine. Carlo Cabanilla Daniel James David Giardi + David Snopek Edward E Florian Breisch Gero + GiulianoB Javier Roman Jay Horton + Jonathan Turner Jon Smith Jon Woodward Justo Delgado Baudí @@ -89,13 +92,12 @@ generous deed immortalized in the next stable release of Godot Engine. Kommentgames Krzysztof Dluzniewski Luke + Maciej Pendolski Moonwards Mored1984 - paul gruenbacher Paul LaMotte Péter Magyar Rob Messick - Ross Esmond Ryan Badour Scott Wadden Sergey @@ -103,7 +105,6 @@ generous deed immortalized in the next stable release of Godot Engine. Svenne Krap Tom Langwaldt William Wold - Wyatt Goodin Alex Khayrullin Chris Goddard @@ -115,6 +116,7 @@ generous deed immortalized in the next stable release of Godot Engine. Ian Richard Kunert Ivan Trombley Joan Fons + Joshua Flores Krzysztof Jankowski Lord Bloodhound Lucas Ferreira Franca @@ -135,7 +137,6 @@ generous deed immortalized in the next stable release of Godot Engine. Xavier PATRICELLI Adam Neumann - Alessandra Pereyra Alexander J Maynard Alexey Dyadchenko Andrew Bowen @@ -150,7 +151,6 @@ generous deed immortalized in the next stable release of Godot Engine. Daniel Daniel Eichler David White - Deadly Lampshade Eric Eric Monson Eugenio Hugo Salgüero Jáñez @@ -158,7 +158,6 @@ generous deed immortalized in the next stable release of Godot Engine. Francisco Javier Moreno Carracedo gavlig GGGames.org - Giles Montgomery Guilherme Felipe de C. G. da Silva Heath Hayes Hysteria @@ -166,14 +165,12 @@ generous deed immortalized in the next stable release of Godot Engine. Jared White Jesse Nave Jose Malheiro - Joshua Flores Joshua Lesperance Juan T Chen Juraj Móza Kasper Jeppesen Klaus The. Klavdij Voncina - Leandro Voltolino Maarten Elings Markus Fehr Markus Wiesner @@ -190,6 +187,7 @@ generous deed immortalized in the next stable release of Godot Engine. Paul Hocker Paul Von Zimmerman Pete Goodwin + pl Ranoller Samuel Judd Scott Pilet @@ -198,37 +196,37 @@ generous deed immortalized in the next stable release of Godot Engine. Thomas Krampl Tobias Bocanegra Urho - WytRabbit Xavier Fumado Beltran ## Silver donors 1D_Inc + Abby Jones Abraham Haskins Adam Brunnmeier Adam Carr Adam Nakonieczny Adam Smeltzer Adisibio + Adrian Demetrescu Agustinus Arya Aidan O'Flannagain + Albin Jonasson Svärdsby Alder Stefano Alessandro Senese - Alexander Gillberg Alexander Koppe Alex Davies-Moore - Alice Robinson Andreas Evers Andreas Krampitz + Andreas Lundmark Andreas Schüle - Andrew Peart + Andrés Rodríguez + Andrzej Skalski Anthony Bongiovanni Anthony Staunton Antony K. Jones Arda Erol - Artem Bashev Arthur S. Muszynski - Artistofdeath Aubrey Falconer Avencherus B A @@ -238,8 +236,6 @@ generous deed immortalized in the next stable release of Godot Engine. Benedikt Ben Phelan Ben Vercammen - Ben Woodley - Berbank Bernd Jänichen Black Block Blair Allen @@ -261,9 +257,9 @@ generous deed immortalized in the next stable release of Godot Engine. Collin Shooltz Dag Sundin Söderström Daniel Johnson + DanielMaximiano Daniel Reed - Danny Welch - Dave Watts + Daniel Tebbutt David Bullock David Cravens David May @@ -330,20 +326,23 @@ generous deed immortalized in the next stable release of Godot Engine. Josh 'Cheeseness' Bush Juanfran Juan Negrier + Juan Velandia Judd Jueast Julian Murgia + Kamuna Kasier Bald0 KC Chan + Keedong Park kickmaniac Kiyohiro Kawamura (kyorohiro) + Kjetil Haugland Klagsam Klassix KR McGinley KsyTek Games Kuan Cheang kycho - Leviathan Hunter Levi Lindsey Linus Lind Lundgren Lionel Gaillard @@ -357,6 +356,7 @@ generous deed immortalized in the next stable release of Godot Engine. Malik Nejer Marc Urlus Marcus Richter + Markus Lohaus Markus Michael Egger Martin Holas Matthew Little @@ -365,6 +365,7 @@ generous deed immortalized in the next stable release of Godot Engine. mhilbrunner Michael Dürwald Michael Gringauz + Michael Haney Michael Labbe Mikael Olsson Mikayla Hutchinson @@ -372,7 +373,6 @@ generous deed immortalized in the next stable release of Godot Engine. Mitchell J. Wagner mlevin cantu MoM - Moritz Laass MuffinManKen Natrim nee @@ -382,9 +382,11 @@ generous deed immortalized in the next stable release of Godot Engine. Niclas Eriksen Nicolás Montaña Nicolas SAN AGUSTIN + Nima Farid Nithin Jino NZ Omar Delarosa + omzee Oscar Norlander Pafka Pan Ip @@ -393,16 +395,19 @@ generous deed immortalized in the next stable release of Godot Engine. Paul Gieske Paul Mason Paweł Kowal - Philip O. Staiger Pierre-Igor Berthet Pietro Vertechi Pitsanu Tongprasin Point08 Poryg + Rafael Delboni Rafa Laguna Rafal Wyszomirski + rainerLinux Raphael Leroux + Remi Rampin Rémi Verschelde + Rezgi Ricardo Alcantara Robert Farr (Larington) Robert Hernandez @@ -410,6 +415,8 @@ generous deed immortalized in the next stable release of Godot Engine. Roger Smith Roland Rząsa Roman Tinkov + Ryan + Ryan Brooks Ryan Groom Ryan Hentz Saad Khoudmi @@ -418,6 +425,7 @@ generous deed immortalized in the next stable release of Godot Engine. Sasori Olkof Scott D. Yelich Sebastian Michailidis + sgnsajgon Shane Sicienski Shane Spoor Simon Ledam @@ -425,16 +433,14 @@ generous deed immortalized in the next stable release of Godot Engine. SK Sootstone Stonepyre - Thibault Barbaroux + Taylor Fahlman thomas Thomas Bell Thomas Kelly Thomas Kurz tiansheng li - Tim Tim Drumheller Tim Gudex - Timo Schmidt Timothy B. MacDonald Tobbun Tom Larrow @@ -446,8 +452,6 @@ generous deed immortalized in the next stable release of Godot Engine. Tyler Stafos UltyX Vaiktorg - Valeria Viana Gusmao - Veodok Victor Vigilant Watch waka nya @@ -457,7 +461,8 @@ generous deed immortalized in the next stable release of Godot Engine. Will William Hogben Wout Standaert - Yeung Si Xiang + Wyatt Goodin + Yegor ## Bronze donors diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 9cf889c5b0..9418349d71 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -485,7 +485,7 @@ void ScriptEditor::_update_recent_scripts() { Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scripts", Array()); recent_scripts->clear(); - recent_scripts->add_shortcut(ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T)); + recent_scripts->add_shortcut(ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent"))); recent_scripts->add_separator(); String path; @@ -579,6 +579,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) { Ref<Script> script = current->get_edited_resource(); if (script != NULL) { + previous_scripts.push_back(script->get_path()); notify_script_close(script); } } @@ -907,7 +908,7 @@ void ScriptEditor::_file_dialog_action(String p_file) { if (extensions.find(p_file.get_extension())) { Ref<Script> scr = ResourceLoader::load(p_file); if (!scr.is_valid()) { - editor->show_warning(TTR("Error: could not load file."), TTR("Error!")); + editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!")); file_dialog_option = -1; return; } @@ -920,7 +921,7 @@ void ScriptEditor::_file_dialog_action(String p_file) { Error error; Ref<TextFile> text_file = _load_text_file(p_file, &error); if (error != OK) { - editor->show_warning(TTR("Error could not load file."), TTR("Error!")); + editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!")); } if (text_file.is_valid()) { @@ -1012,6 +1013,52 @@ void ScriptEditor::_menu_option(int p_option) { file_dialog->set_title(TTR("Open File")); return; } break; + case FILE_REOPEN_CLOSED: { + + if (previous_scripts.empty()) + return; + + String path = previous_scripts.back()->get(); + previous_scripts.pop_back(); + + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("Script", &extensions); + bool built_in = !path.is_resource_file(); + + if (extensions.find(path.get_extension()) || built_in) { + if (built_in) { + String scene_path = path.get_slice("::", 0); + if (!EditorNode::get_singleton()->is_scene_open(scene_path)) { + EditorNode::get_singleton()->load_scene(scene_path); + script_editor->call_deferred("_menu_option", p_option); + previous_scripts.push_back(path); //repeat the operation + return; + } + } + + Ref<Script> scr = ResourceLoader::load(path); + if (!scr.is_valid()) { + editor->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!")); + file_dialog_option = -1; + return; + } + + edit(scr); + file_dialog_option = -1; + return; + } else { + Error error; + Ref<TextFile> text_file = _load_text_file(path, &error); + if (error != OK) + editor->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!")); + + if (text_file.is_valid()) { + edit(text_file); + file_dialog_option = -1; + return; + } + } + } break; case FILE_SAVE_ALL: { if (_test_script_times_on_disk()) @@ -1894,6 +1941,8 @@ void ScriptEditor::_update_script_names() { _update_members_overview_visibility(); _update_help_overview_visibility(); _update_script_colors(); + + file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(FILE_REOPEN_CLOSED), previous_scripts.empty()); } void ScriptEditor::_update_script_connections() { @@ -3172,6 +3221,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script...")), FILE_NEW); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New TextFile...")), FILE_NEW_TEXTFILE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open...")), FILE_OPEN); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T), FILE_REOPEN_CLOSED); file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT); recent_scripts = memnew(PopupMenu); @@ -3500,7 +3550,8 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) { EDITOR_DEF("text_editor/external/exec_flags", "{file}"); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "text_editor/external/exec_flags", PROPERTY_HINT_PLACEHOLDER_TEXT, "Call flags with placeholders: {project}, {file}, {col}, {line}.")); - ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T); + ED_SHORTCUT("script_editor/reopen_closed_script", TTR("Reopen Closed Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_T); + ED_SHORTCUT("script_editor/open_recent", TTR("Open Recent")); ED_SHORTCUT("script_editor/clear_recent", TTR("Clear Recent Files")); } diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 4ad2156779..0c876108a5 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -139,6 +139,7 @@ class ScriptEditor : public PanelContainer { FILE_NEW, FILE_NEW_TEXTFILE, FILE_OPEN, + FILE_REOPEN_CLOSED, FILE_OPEN_RECENT, FILE_SAVE, FILE_SAVE_AS, @@ -265,7 +266,7 @@ class ScriptEditor : public PanelContainer { Vector<ScriptHistory> history; int history_pos; - Vector<String> previous_scripts; + List<String> previous_scripts; void _tab_changed(int p_which); void _menu_option(int p_option); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 4b309a93b5..f9f273d494 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -962,9 +962,13 @@ void CPUParticles2D::_set_redraw(bool p_redraw) { if (redraw) { VS::get_singleton()->connect("frame_pre_draw", this, "_update_render_thread"); VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true); + + VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); } else { VS::get_singleton()->disconnect("frame_pre_draw", this, "_update_render_thread"); VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false); + + VS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); } #ifndef NO_THREADS update_mutex->unlock(); |