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-rw-r--r--.clang-format2
-rw-r--r--core/image.cpp499
-rw-r--r--core/io/json.cpp35
-rw-r--r--core/io/logger.cpp20
-rw-r--r--core/math/aabb.h24
-rw-r--r--core/math/expression.cpp180
-rw-r--r--core/math/geometry.cpp51
-rw-r--r--core/os/dir_access.cpp21
-rw-r--r--core/os/file_access.cpp3
-rw-r--r--core/ustring.cpp11
-rw-r--r--core/variant.cpp295
-rw-r--r--core/variant_call.cpp202
-rw-r--r--core/variant_op.cpp12
-rw-r--r--core/variant_parser.cpp20
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp36
-rw-r--r--drivers/unix/syslog_logger.cpp20
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp296
-rw-r--r--editor/animation_track_editor.cpp16
-rw-r--r--editor/connections_dialog.cpp56
-rw-r--r--editor/editor_help.cpp6
-rw-r--r--editor/editor_properties.cpp28
-rw-r--r--editor/export_template_manager.cpp16
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp42
-rw-r--r--editor/import/resource_importer_csv_translation.cpp12
-rw-r--r--editor/import/resource_importer_scene.cpp30
-rw-r--r--editor/node_3d_editor_gizmos.cpp72
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp3
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp15
-rw-r--r--editor/plugins/theme_editor_plugin.cpp60
-rw-r--r--editor/project_manager.cpp24
-rw-r--r--editor/project_settings_editor.cpp23
-rw-r--r--editor/scene_tree_dock.cpp8
-rw-r--r--main/performance.cpp81
-rw-r--r--main/tests/test_math.cpp20
-rw-r--r--main/tests/test_shader_lang.cpp63
-rw-r--r--modules/assimp/import_utils.h42
-rw-r--r--modules/bullet/hinge_joint_bullet.cpp3
-rw-r--r--modules/bullet/slider_joint_bullet.cpp157
-rw-r--r--modules/csg/csg_gizmos.cpp45
-rw-r--r--modules/csg/csg_shape.cpp20
-rw-r--r--modules/gdscript/gdscript.cpp3
-rw-r--r--modules/gdscript/gdscript_compiler.cpp40
-rw-r--r--modules/gdscript/gdscript_editor.cpp40
-rw-r--r--modules/gdscript/gdscript_parser.cpp288
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp40
-rw-r--r--modules/mono/editor/script_class_parser.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp3
-rw-r--r--modules/pvr/texture_loader_pvr.cpp8
-rw-r--r--modules/visual_script/visual_script_editor.cpp272
-rw-r--r--modules/visual_script/visual_script_expression.cpp180
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp28
-rw-r--r--platform/android/api/java_class_wrapper.h32
-rw-r--r--platform/javascript/dom_keys.inc150
-rw-r--r--platform/javascript/os_javascript.cpp71
-rw-r--r--platform/osx/display_server_osx.mm68
-rw-r--r--platform/windows/display_server_windows.cpp6
-rw-r--r--platform/windows/windows_terminal_logger.cpp48
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
-rw-r--r--scene/3d/light_3d.cpp12
-rw-r--r--scene/animation/animation_player.cpp11
-rw-r--r--scene/animation/tween.cpp8
-rw-r--r--scene/gui/rich_text_label.cpp16
-rw-r--r--scene/main/canvas_item.cpp63
-rw-r--r--scene/main/node.cpp24
-rw-r--r--scene/main/timer.cpp8
-rw-r--r--scene/resources/animation.cpp27
-rw-r--r--scene/resources/audio_stream_sample.cpp36
-rw-r--r--scene/resources/material.cpp107
-rw-r--r--scene/resources/particles_material.cpp9
-rw-r--r--scene/resources/visual_shader.cpp40
-rw-r--r--scene/resources/visual_shader_nodes.cpp154
-rw-r--r--servers/audio/audio_rb_resampler.cpp16
-rw-r--r--servers/audio_server.cpp21
-rw-r--r--servers/audio_server.h12
-rw-r--r--servers/physics_2d/area_2d_sw.cpp56
-rw-r--r--servers/physics_2d/physics_server_2d_sw.cpp24
-rw-r--r--servers/physics_2d/space_2d_sw.cpp56
-rw-r--r--servers/physics_3d/area_3d_sw.cpp56
-rw-r--r--servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp6
-rw-r--r--servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp12
-rw-r--r--servers/physics_3d/joints/hinge_joint_3d_sw.cpp82
-rw-r--r--servers/physics_3d/joints/pin_joint_3d_sw.cpp21
-rw-r--r--servers/physics_3d/joints/slider_joint_3d_sw.cpp168
-rw-r--r--servers/physics_3d/space_3d_sw.cpp63
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp8
-rw-r--r--servers/rendering/rasterizer_rd/shader_compiler_rd.cpp222
-rw-r--r--servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl24
-rw-r--r--servers/rendering/rendering_server_scene.cpp12
-rw-r--r--servers/rendering/shader_language.cpp477
-rw-r--r--servers/rendering_server.cpp87
91 files changed, 4162 insertions, 1648 deletions
diff --git a/.clang-format b/.clang-format
index 0ec0af54bc..75715a3173 100644
--- a/.clang-format
+++ b/.clang-format
@@ -13,7 +13,7 @@ AlignAfterOpenBracket: DontAlign
AlignTrailingComments: false
AllowAllParametersOfDeclarationOnNextLine: false
# AllowShortBlocksOnASingleLine: false
-AllowShortCaseLabelsOnASingleLine: true
+# AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline
# AllowShortIfStatementsOnASingleLine: false
# AllowShortLoopsOnASingleLine: false
diff --git a/core/image.cpp b/core/image.cpp
index f696233b7a..6f18516ae1 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -114,23 +114,36 @@ int Image::get_format_pixel_size(Format p_format) {
return 1; //luminance
case FORMAT_LA8:
return 2; //luminance-alpha
- case FORMAT_R8: return 1;
- case FORMAT_RG8: return 2;
- case FORMAT_RGB8: return 3;
- case FORMAT_RGBA8: return 4;
- case FORMAT_RGBA4444: return 2;
- case FORMAT_RGB565: return 2;
+ case FORMAT_R8:
+ return 1;
+ case FORMAT_RG8:
+ return 2;
+ case FORMAT_RGB8:
+ return 3;
+ case FORMAT_RGBA8:
+ return 4;
+ case FORMAT_RGBA4444:
+ return 2;
+ case FORMAT_RGB565:
+ return 2;
case FORMAT_RF:
return 4; //float
- case FORMAT_RGF: return 8;
- case FORMAT_RGBF: return 12;
- case FORMAT_RGBAF: return 16;
+ case FORMAT_RGF:
+ return 8;
+ case FORMAT_RGBF:
+ return 12;
+ case FORMAT_RGBAF:
+ return 16;
case FORMAT_RH:
return 2; //half float
- case FORMAT_RGH: return 4;
- case FORMAT_RGBH: return 6;
- case FORMAT_RGBAH: return 8;
- case FORMAT_RGBE9995: return 4;
+ case FORMAT_RGH:
+ return 4;
+ case FORMAT_RGBH:
+ return 6;
+ case FORMAT_RGBAH:
+ return 8;
+ case FORMAT_RGBE9995:
+ return 4;
case FORMAT_DXT1:
return 1; //s3tc bc1
case FORMAT_DXT3:
@@ -149,22 +162,32 @@ int Image::get_format_pixel_size(Format p_format) {
return 1; //unsigned float
case FORMAT_PVRTC2:
return 1; //pvrtc
- case FORMAT_PVRTC2A: return 1;
- case FORMAT_PVRTC4: return 1;
- case FORMAT_PVRTC4A: return 1;
+ case FORMAT_PVRTC2A:
+ return 1;
+ case FORMAT_PVRTC4:
+ return 1;
+ case FORMAT_PVRTC4A:
+ return 1;
case FORMAT_ETC:
return 1; //etc1
case FORMAT_ETC2_R11:
return 1; //etc2
case FORMAT_ETC2_R11S:
return 1; //signed: return 1; NOT srgb.
- case FORMAT_ETC2_RG11: return 1;
- case FORMAT_ETC2_RG11S: return 1;
- case FORMAT_ETC2_RGB8: return 1;
- case FORMAT_ETC2_RGBA8: return 1;
- case FORMAT_ETC2_RGB8A1: return 1;
- case FORMAT_ETC2_RA_AS_RG: return 1;
- case FORMAT_DXT5_RA_AS_RG: return 1;
+ case FORMAT_ETC2_RG11:
+ return 1;
+ case FORMAT_ETC2_RG11S:
+ return 1;
+ case FORMAT_ETC2_RGB8:
+ return 1;
+ case FORMAT_ETC2_RGBA8:
+ return 1;
+ case FORMAT_ETC2_RGB8A1:
+ return 1;
+ case FORMAT_ETC2_RA_AS_RG:
+ return 1;
+ case FORMAT_DXT5_RA_AS_RG:
+ return 1;
case FORMAT_MAX: {
}
}
@@ -478,36 +501,96 @@ void Image::convert(Format p_new_format) {
switch (conversion_type) {
- case FORMAT_L8 | (FORMAT_LA8 << 8): _convert<1, false, 1, true, true, true>(width, height, rptr, wptr); break;
- case FORMAT_L8 | (FORMAT_R8 << 8): _convert<1, false, 1, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_L8 | (FORMAT_RG8 << 8): _convert<1, false, 2, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_L8 | (FORMAT_RGB8 << 8): _convert<1, false, 3, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_L8 | (FORMAT_RGBA8 << 8): _convert<1, false, 3, true, true, false>(width, height, rptr, wptr); break;
- case FORMAT_LA8 | (FORMAT_L8 << 8): _convert<1, true, 1, false, true, true>(width, height, rptr, wptr); break;
- case FORMAT_LA8 | (FORMAT_R8 << 8): _convert<1, true, 1, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_LA8 | (FORMAT_RG8 << 8): _convert<1, true, 2, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_LA8 | (FORMAT_RGB8 << 8): _convert<1, true, 3, false, true, false>(width, height, rptr, wptr); break;
- case FORMAT_LA8 | (FORMAT_RGBA8 << 8): _convert<1, true, 3, true, true, false>(width, height, rptr, wptr); break;
- case FORMAT_R8 | (FORMAT_L8 << 8): _convert<1, false, 1, false, false, true>(width, height, rptr, wptr); break;
- case FORMAT_R8 | (FORMAT_LA8 << 8): _convert<1, false, 1, true, false, true>(width, height, rptr, wptr); break;
- case FORMAT_R8 | (FORMAT_RG8 << 8): _convert<1, false, 2, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_R8 | (FORMAT_RGB8 << 8): _convert<1, false, 3, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_R8 | (FORMAT_RGBA8 << 8): _convert<1, false, 3, true, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RG8 | (FORMAT_L8 << 8): _convert<2, false, 1, false, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RG8 | (FORMAT_LA8 << 8): _convert<2, false, 1, true, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RG8 | (FORMAT_R8 << 8): _convert<2, false, 1, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RG8 | (FORMAT_RGB8 << 8): _convert<2, false, 3, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RG8 | (FORMAT_RGBA8 << 8): _convert<2, false, 3, true, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGB8 | (FORMAT_L8 << 8): _convert<3, false, 1, false, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RGB8 | (FORMAT_LA8 << 8): _convert<3, false, 1, true, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RGB8 | (FORMAT_R8 << 8): _convert<3, false, 1, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGB8 | (FORMAT_RG8 << 8): _convert<3, false, 2, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGB8 | (FORMAT_RGBA8 << 8): _convert<3, false, 3, true, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGBA8 | (FORMAT_L8 << 8): _convert<3, true, 1, false, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RGBA8 | (FORMAT_LA8 << 8): _convert<3, true, 1, true, false, true>(width, height, rptr, wptr); break;
- case FORMAT_RGBA8 | (FORMAT_R8 << 8): _convert<3, true, 1, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGBA8 | (FORMAT_RG8 << 8): _convert<3, true, 2, false, false, false>(width, height, rptr, wptr); break;
- case FORMAT_RGBA8 | (FORMAT_RGB8 << 8): _convert<3, true, 3, false, false, false>(width, height, rptr, wptr); break;
+ case FORMAT_L8 | (FORMAT_LA8 << 8):
+ _convert<1, false, 1, true, true, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_L8 | (FORMAT_R8 << 8):
+ _convert<1, false, 1, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_L8 | (FORMAT_RG8 << 8):
+ _convert<1, false, 2, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_L8 | (FORMAT_RGB8 << 8):
+ _convert<1, false, 3, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_L8 | (FORMAT_RGBA8 << 8):
+ _convert<1, false, 3, true, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_LA8 | (FORMAT_L8 << 8):
+ _convert<1, true, 1, false, true, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_LA8 | (FORMAT_R8 << 8):
+ _convert<1, true, 1, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_LA8 | (FORMAT_RG8 << 8):
+ _convert<1, true, 2, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_LA8 | (FORMAT_RGB8 << 8):
+ _convert<1, true, 3, false, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_LA8 | (FORMAT_RGBA8 << 8):
+ _convert<1, true, 3, true, true, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_R8 | (FORMAT_L8 << 8):
+ _convert<1, false, 1, false, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_R8 | (FORMAT_LA8 << 8):
+ _convert<1, false, 1, true, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_R8 | (FORMAT_RG8 << 8):
+ _convert<1, false, 2, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_R8 | (FORMAT_RGB8 << 8):
+ _convert<1, false, 3, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_R8 | (FORMAT_RGBA8 << 8):
+ _convert<1, false, 3, true, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RG8 | (FORMAT_L8 << 8):
+ _convert<2, false, 1, false, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RG8 | (FORMAT_LA8 << 8):
+ _convert<2, false, 1, true, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RG8 | (FORMAT_R8 << 8):
+ _convert<2, false, 1, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RG8 | (FORMAT_RGB8 << 8):
+ _convert<2, false, 3, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RG8 | (FORMAT_RGBA8 << 8):
+ _convert<2, false, 3, true, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGB8 | (FORMAT_L8 << 8):
+ _convert<3, false, 1, false, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGB8 | (FORMAT_LA8 << 8):
+ _convert<3, false, 1, true, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGB8 | (FORMAT_R8 << 8):
+ _convert<3, false, 1, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGB8 | (FORMAT_RG8 << 8):
+ _convert<3, false, 2, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGB8 | (FORMAT_RGBA8 << 8):
+ _convert<3, false, 3, true, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGBA8 | (FORMAT_L8 << 8):
+ _convert<3, true, 1, false, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGBA8 | (FORMAT_LA8 << 8):
+ _convert<3, true, 1, true, false, true>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGBA8 | (FORMAT_R8 << 8):
+ _convert<3, true, 1, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGBA8 | (FORMAT_RG8 << 8):
+ _convert<3, true, 2, false, false, false>(width, height, rptr, wptr);
+ break;
+ case FORMAT_RGBA8 | (FORMAT_RGB8 << 8):
+ _convert<3, true, 3, false, false, false>(width, height, rptr, wptr);
+ break;
}
bool gen_mipmaps = mipmaps;
@@ -949,25 +1032,49 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
switch (get_format_pixel_size(format)) {
- case 1: _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 1:
+ _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 2:
+ _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 3:
+ _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
switch (get_format_pixel_size(format)) {
- case 4: _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 12: _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 16: _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4:
+ _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 12:
+ _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 16:
+ _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
switch (get_format_pixel_size(format)) {
- case 2: _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 6: _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2:
+ _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 6:
+ _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
}
@@ -1013,24 +1120,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
switch (get_format_pixel_size(format)) {
- case 1: _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 2: _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 3: _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 4: _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 1:
+ _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 2:
+ _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 3:
+ _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 4:
+ _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
switch (get_format_pixel_size(format)) {
- case 4: _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 8: _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 12: _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 16: _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 4:
+ _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 8:
+ _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 12:
+ _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 16:
+ _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
switch (get_format_pixel_size(format)) {
- case 2: _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 4: _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 6: _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
- case 8: _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break;
+ case 2:
+ _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 4:
+ _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 6:
+ _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
+ case 8:
+ _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height);
+ break;
}
}
}
@@ -1046,24 +1177,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
switch (get_format_pixel_size(format)) {
- case 1: _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 1:
+ _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 2:
+ _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 3:
+ _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
switch (get_format_pixel_size(format)) {
- case 4: _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 12: _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 16: _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4:
+ _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 12:
+ _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 16:
+ _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
switch (get_format_pixel_size(format)) {
- case 2: _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 6: _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2:
+ _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 6:
+ _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
}
} break;
@@ -1071,24 +1226,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) {
switch (get_format_pixel_size(format)) {
- case 1: _scale_lanczos<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 2: _scale_lanczos<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 3: _scale_lanczos<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_lanczos<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 1:
+ _scale_lanczos<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 2:
+ _scale_lanczos<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 3:
+ _scale_lanczos<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_lanczos<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) {
switch (get_format_pixel_size(format)) {
- case 4: _scale_lanczos<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_lanczos<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 12: _scale_lanczos<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 16: _scale_lanczos<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 4:
+ _scale_lanczos<1, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_lanczos<2, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 12:
+ _scale_lanczos<3, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 16:
+ _scale_lanczos<4, float>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
} else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) {
switch (get_format_pixel_size(format)) {
- case 2: _scale_lanczos<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 4: _scale_lanczos<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 6: _scale_lanczos<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
- case 8: _scale_lanczos<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break;
+ case 2:
+ _scale_lanczos<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 4:
+ _scale_lanczos<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 6:
+ _scale_lanczos<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
+ case 8:
+ _scale_lanczos<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height);
+ break;
}
}
} break;
@@ -1403,23 +1582,51 @@ void Image::shrink_x2() {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break;
- case FORMAT_LA8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break;
- case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break;
- case FORMAT_RGB8: _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break;
-
- case FORMAT_RF: _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break;
- case FORMAT_RGF: _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break;
- case FORMAT_RGBF: _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break;
- case FORMAT_RGBAF: _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break;
-
- case FORMAT_RH: _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break;
- case FORMAT_RGH: _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break;
- case FORMAT_RGBH: _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break;
- case FORMAT_RGBAH: _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break;
-
- case FORMAT_RGBE9995: _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r), reinterpret_cast<uint32_t *>(w), width, height); break;
+ case FORMAT_R8:
+ _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height);
+ break;
+ case FORMAT_LA8:
+ _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height);
+ break;
+ case FORMAT_RG8:
+ _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height);
+ break;
+ case FORMAT_RGB8:
+ _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height);
+ break;
+ case FORMAT_RGBA8:
+ _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height);
+ break;
+
+ case FORMAT_RF:
+ _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height);
+ break;
+ case FORMAT_RGF:
+ _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height);
+ break;
+ case FORMAT_RGBF:
+ _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height);
+ break;
+ case FORMAT_RGBAF:
+ _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height);
+ break;
+
+ case FORMAT_RH:
+ _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height);
+ break;
+ case FORMAT_RGH:
+ _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height);
+ break;
+ case FORMAT_RGBH:
+ _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height);
+ break;
+ case FORMAT_RGBAH:
+ _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height);
+ break;
+
+ case FORMAT_RGBE9995:
+ _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r), reinterpret_cast<uint32_t *>(w), width, height);
+ break;
default: {
}
}
@@ -1485,9 +1692,13 @@ Error Image::generate_mipmaps(bool p_renormalize) {
switch (format) {
case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_R8:
+ _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RG8:
+ _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
+ break;
case FORMAT_RGB8:
if (p_renormalize)
_generate_po2_mipmap<uint8_t, 3, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h);
@@ -1911,12 +2122,24 @@ void Image::create(const char **p_xpm) {
break;
switch (i) {
- case 0: col_r = v << 4; break;
- case 1: col_r |= v; break;
- case 2: col_g = v << 4; break;
- case 3: col_g |= v; break;
- case 4: col_b = v << 4; break;
- case 5: col_b |= v; break;
+ case 0:
+ col_r = v << 4;
+ break;
+ case 1:
+ col_r |= v;
+ break;
+ case 2:
+ col_g = v << 4;
+ break;
+ case 3:
+ col_g |= v;
+ break;
+ case 4:
+ col_b = v << 4;
+ break;
+ case 5:
+ col_b |= v;
+ break;
};
}
@@ -2901,12 +3124,24 @@ Image::UsedChannels Image::detect_used_channels(CompressSource p_source) {
void Image::optimize_channels() {
switch (detect_used_channels()) {
- case USED_CHANNELS_L: convert(FORMAT_L8); break;
- case USED_CHANNELS_LA: convert(FORMAT_LA8); break;
- case USED_CHANNELS_R: convert(FORMAT_R8); break;
- case USED_CHANNELS_RG: convert(FORMAT_RG8); break;
- case USED_CHANNELS_RGB: convert(FORMAT_RGB8); break;
- case USED_CHANNELS_RGBA: convert(FORMAT_RGBA8); break;
+ case USED_CHANNELS_L:
+ convert(FORMAT_L8);
+ break;
+ case USED_CHANNELS_LA:
+ convert(FORMAT_LA8);
+ break;
+ case USED_CHANNELS_R:
+ convert(FORMAT_R8);
+ break;
+ case USED_CHANNELS_RG:
+ convert(FORMAT_RG8);
+ break;
+ case USED_CHANNELS_RGB:
+ convert(FORMAT_RGB8);
+ break;
+ case USED_CHANNELS_RGBA:
+ convert(FORMAT_RGBA8);
+ break;
}
}
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 3a0edceb81..0186547dd2 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -67,10 +67,14 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
switch (p_var.get_type()) {
- case Variant::NIL: return "null";
- case Variant::BOOL: return p_var.operator bool() ? "true" : "false";
- case Variant::INT: return itos(p_var);
- case Variant::FLOAT: return rtos(p_var);
+ case Variant::NIL:
+ return "null";
+ case Variant::BOOL:
+ return p_var.operator bool() ? "true" : "false";
+ case Variant::INT:
+ return itos(p_var);
+ case Variant::FLOAT:
+ return rtos(p_var);
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
case Variant::PACKED_FLOAT32_ARRAY:
@@ -116,7 +120,8 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
s += end_statement + _make_indent(p_indent, p_cur_indent) + "}";
return s;
};
- default: return "\"" + String(p_var).json_escape() + "\"";
+ default:
+ return "\"" + String(p_var).json_escape() + "\"";
}
}
@@ -199,11 +204,21 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
+ case 'r':
+ res = 13;
+ break;
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index ad0cc81023..02cc78538e 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -49,11 +49,21 @@ void Logger::log_error(const char *p_function, const char *p_file, int p_line, c
const char *err_type = "ERROR";
switch (p_type) {
- case ERR_ERROR: err_type = "ERROR"; break;
- case ERR_WARNING: err_type = "WARNING"; break;
- case ERR_SCRIPT: err_type = "SCRIPT ERROR"; break;
- case ERR_SHADER: err_type = "SHADER ERROR"; break;
- default: ERR_PRINT("Unknown error type"); break;
+ case ERR_ERROR:
+ err_type = "ERROR";
+ break;
+ case ERR_WARNING:
+ err_type = "WARNING";
+ break;
+ case ERR_SCRIPT:
+ err_type = "SCRIPT ERROR";
+ break;
+ case ERR_SHADER:
+ err_type = "SHADER ERROR";
+ break;
+ default:
+ ERR_PRINT("Unknown error type");
+ break;
}
const char *err_details;
diff --git a/core/math/aabb.h b/core/math/aabb.h
index 7fdad07c89..f87fced12d 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -177,14 +177,22 @@ Vector3 AABB::get_support(const Vector3 &p_normal) const {
Vector3 AABB::get_endpoint(int p_point) const {
switch (p_point) {
- case 0: return Vector3(position.x, position.y, position.z);
- case 1: return Vector3(position.x, position.y, position.z + size.z);
- case 2: return Vector3(position.x, position.y + size.y, position.z);
- case 3: return Vector3(position.x, position.y + size.y, position.z + size.z);
- case 4: return Vector3(position.x + size.x, position.y, position.z);
- case 5: return Vector3(position.x + size.x, position.y, position.z + size.z);
- case 6: return Vector3(position.x + size.x, position.y + size.y, position.z);
- case 7: return Vector3(position.x + size.x, position.y + size.y, position.z + size.z);
+ case 0:
+ return Vector3(position.x, position.y, position.z);
+ case 1:
+ return Vector3(position.x, position.y, position.z + size.z);
+ case 2:
+ return Vector3(position.x, position.y + size.y, position.z);
+ case 3:
+ return Vector3(position.x, position.y + size.y, position.z + size.z);
+ case 4:
+ return Vector3(position.x + size.x, position.y, position.z);
+ case 5:
+ return Vector3(position.x + size.x, position.y, position.z + size.z);
+ case 6:
+ return Vector3(position.x + size.x, position.y + size.y, position.z);
+ case 7:
+ return Vector3(position.x + size.x, position.y + size.y, position.z + size.z);
};
ERR_FAIL_V(Vector3());
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 859b9be8c5..f7a124eae3 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -1023,11 +1023,21 @@ Error Expression::_get_token(Token &r_token) {
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
+ case 'r':
+ res = 13;
+ break;
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
@@ -1703,27 +1713,69 @@ Expression::ENode *Expression::_parse_expression() {
Variant::Operator op = Variant::OP_MAX;
switch (tk.type) {
- case TK_OP_IN: op = Variant::OP_IN; break;
- case TK_OP_EQUAL: op = Variant::OP_EQUAL; break;
- case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break;
- case TK_OP_LESS: op = Variant::OP_LESS; break;
- case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break;
- case TK_OP_GREATER: op = Variant::OP_GREATER; break;
- case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break;
- case TK_OP_AND: op = Variant::OP_AND; break;
- case TK_OP_OR: op = Variant::OP_OR; break;
- case TK_OP_NOT: op = Variant::OP_NOT; break;
- case TK_OP_ADD: op = Variant::OP_ADD; break;
- case TK_OP_SUB: op = Variant::OP_SUBTRACT; break;
- case TK_OP_MUL: op = Variant::OP_MULTIPLY; break;
- case TK_OP_DIV: op = Variant::OP_DIVIDE; break;
- case TK_OP_MOD: op = Variant::OP_MODULE; break;
- case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break;
- case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break;
- case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break;
- case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break;
- case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break;
- case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break;
+ case TK_OP_IN:
+ op = Variant::OP_IN;
+ break;
+ case TK_OP_EQUAL:
+ op = Variant::OP_EQUAL;
+ break;
+ case TK_OP_NOT_EQUAL:
+ op = Variant::OP_NOT_EQUAL;
+ break;
+ case TK_OP_LESS:
+ op = Variant::OP_LESS;
+ break;
+ case TK_OP_LESS_EQUAL:
+ op = Variant::OP_LESS_EQUAL;
+ break;
+ case TK_OP_GREATER:
+ op = Variant::OP_GREATER;
+ break;
+ case TK_OP_GREATER_EQUAL:
+ op = Variant::OP_GREATER_EQUAL;
+ break;
+ case TK_OP_AND:
+ op = Variant::OP_AND;
+ break;
+ case TK_OP_OR:
+ op = Variant::OP_OR;
+ break;
+ case TK_OP_NOT:
+ op = Variant::OP_NOT;
+ break;
+ case TK_OP_ADD:
+ op = Variant::OP_ADD;
+ break;
+ case TK_OP_SUB:
+ op = Variant::OP_SUBTRACT;
+ break;
+ case TK_OP_MUL:
+ op = Variant::OP_MULTIPLY;
+ break;
+ case TK_OP_DIV:
+ op = Variant::OP_DIVIDE;
+ break;
+ case TK_OP_MOD:
+ op = Variant::OP_MODULE;
+ break;
+ case TK_OP_SHIFT_LEFT:
+ op = Variant::OP_SHIFT_LEFT;
+ break;
+ case TK_OP_SHIFT_RIGHT:
+ op = Variant::OP_SHIFT_RIGHT;
+ break;
+ case TK_OP_BIT_AND:
+ op = Variant::OP_BIT_AND;
+ break;
+ case TK_OP_BIT_OR:
+ op = Variant::OP_BIT_OR;
+ break;
+ case TK_OP_BIT_XOR:
+ op = Variant::OP_BIT_XOR;
+ break;
+ case TK_OP_BIT_INVERT:
+ op = Variant::OP_BIT_NEGATE;
+ break;
default: {
};
}
@@ -1772,36 +1824,74 @@ Expression::ENode *Expression::_parse_expression() {
unary = true;
break;
- case Variant::OP_MULTIPLY: priority = 2; break;
- case Variant::OP_DIVIDE: priority = 2; break;
- case Variant::OP_MODULE: priority = 2; break;
+ case Variant::OP_MULTIPLY:
+ priority = 2;
+ break;
+ case Variant::OP_DIVIDE:
+ priority = 2;
+ break;
+ case Variant::OP_MODULE:
+ priority = 2;
+ break;
- case Variant::OP_ADD: priority = 3; break;
- case Variant::OP_SUBTRACT: priority = 3; break;
+ case Variant::OP_ADD:
+ priority = 3;
+ break;
+ case Variant::OP_SUBTRACT:
+ priority = 3;
+ break;
- case Variant::OP_SHIFT_LEFT: priority = 4; break;
- case Variant::OP_SHIFT_RIGHT: priority = 4; break;
+ case Variant::OP_SHIFT_LEFT:
+ priority = 4;
+ break;
+ case Variant::OP_SHIFT_RIGHT:
+ priority = 4;
+ break;
- case Variant::OP_BIT_AND: priority = 5; break;
- case Variant::OP_BIT_XOR: priority = 6; break;
- case Variant::OP_BIT_OR: priority = 7; break;
+ case Variant::OP_BIT_AND:
+ priority = 5;
+ break;
+ case Variant::OP_BIT_XOR:
+ priority = 6;
+ break;
+ case Variant::OP_BIT_OR:
+ priority = 7;
+ break;
- case Variant::OP_LESS: priority = 8; break;
- case Variant::OP_LESS_EQUAL: priority = 8; break;
- case Variant::OP_GREATER: priority = 8; break;
- case Variant::OP_GREATER_EQUAL: priority = 8; break;
+ case Variant::OP_LESS:
+ priority = 8;
+ break;
+ case Variant::OP_LESS_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_EQUAL: priority = 8; break;
- case Variant::OP_NOT_EQUAL: priority = 8; break;
+ case Variant::OP_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_NOT_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_IN: priority = 10; break;
+ case Variant::OP_IN:
+ priority = 10;
+ break;
case Variant::OP_NOT:
priority = 11;
unary = true;
break;
- case Variant::OP_AND: priority = 12; break;
- case Variant::OP_OR: priority = 13; break;
+ case Variant::OP_AND:
+ priority = 12;
+ break;
+ case Variant::OP_OR:
+ priority = 13;
+ break;
default: {
_set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op));
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index d55ede9fe0..95789f97ea 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -445,7 +445,8 @@ static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z,
next_z--;
prev = _CELL_PREV_Z_POS;
} break;
- default: ERR_FAIL();
+ default:
+ ERR_FAIL();
}
if (next_x < 0 || next_x >= len_x)
@@ -1083,10 +1084,18 @@ Vector<Vector<Point2>> Geometry::_polypaths_do_operation(PolyBooleanOperation p_
ClipType op = ctUnion;
switch (p_op) {
- case OPERATION_UNION: op = ctUnion; break;
- case OPERATION_DIFFERENCE: op = ctDifference; break;
- case OPERATION_INTERSECTION: op = ctIntersection; break;
- case OPERATION_XOR: op = ctXor; break;
+ case OPERATION_UNION:
+ op = ctUnion;
+ break;
+ case OPERATION_DIFFERENCE:
+ op = ctDifference;
+ break;
+ case OPERATION_INTERSECTION:
+ op = ctIntersection;
+ break;
+ case OPERATION_XOR:
+ op = ctXor;
+ break;
}
Path path_a, path_b;
@@ -1135,19 +1144,35 @@ Vector<Vector<Point2>> Geometry::_polypath_offset(const Vector<Point2> &p_polypa
JoinType jt = jtSquare;
switch (p_join_type) {
- case JOIN_SQUARE: jt = jtSquare; break;
- case JOIN_ROUND: jt = jtRound; break;
- case JOIN_MITER: jt = jtMiter; break;
+ case JOIN_SQUARE:
+ jt = jtSquare;
+ break;
+ case JOIN_ROUND:
+ jt = jtRound;
+ break;
+ case JOIN_MITER:
+ jt = jtMiter;
+ break;
}
EndType et = etClosedPolygon;
switch (p_end_type) {
- case END_POLYGON: et = etClosedPolygon; break;
- case END_JOINED: et = etClosedLine; break;
- case END_BUTT: et = etOpenButt; break;
- case END_SQUARE: et = etOpenSquare; break;
- case END_ROUND: et = etOpenRound; break;
+ case END_POLYGON:
+ et = etClosedPolygon;
+ break;
+ case END_JOINED:
+ et = etClosedLine;
+ break;
+ case END_BUTT:
+ et = etOpenButt;
+ break;
+ case END_SQUARE:
+ et = etOpenSquare;
+ break;
+ case END_ROUND:
+ et = etOpenRound;
+ break;
}
ClipperOffset co(2.0, 0.25 * SCALE_FACTOR); // Defaults from ClipperOffset.
Path path;
diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp
index 94c8cd5d73..b26cd46fd8 100644
--- a/core/os/dir_access.cpp
+++ b/core/os/dir_access.cpp
@@ -39,18 +39,24 @@ String DirAccess::_get_root_path() const {
switch (_access_type) {
- case ACCESS_RESOURCES: return ProjectSettings::get_singleton()->get_resource_path();
- case ACCESS_USERDATA: return OS::get_singleton()->get_user_data_dir();
- default: return "";
+ case ACCESS_RESOURCES:
+ return ProjectSettings::get_singleton()->get_resource_path();
+ case ACCESS_USERDATA:
+ return OS::get_singleton()->get_user_data_dir();
+ default:
+ return "";
}
}
String DirAccess::_get_root_string() const {
switch (_access_type) {
- case ACCESS_RESOURCES: return "res://";
- case ACCESS_USERDATA: return "user://";
- default: return "";
+ case ACCESS_RESOURCES:
+ return "res://";
+ case ACCESS_USERDATA:
+ return "user://";
+ default:
+ return "";
}
}
@@ -220,7 +226,8 @@ String DirAccess::fix_path(String p_path) const {
return p_path;
} break;
- case ACCESS_MAX: break; // Can't happen, but silences warning
+ case ACCESS_MAX:
+ break; // Can't happen, but silences warning
}
return p_path;
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 3922f031b7..7055780f34 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -163,7 +163,8 @@ String FileAccess::fix_path(const String &p_path) const {
return r_path;
} break;
- case ACCESS_MAX: break; // Can't happen, but silences warning
+ case ACCESS_MAX:
+ break; // Can't happen, but silences warning
}
return r_path;
diff --git a/core/ustring.cpp b/core/ustring.cpp
index dbcb78d2fc..beafb3018d 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -4183,9 +4183,14 @@ String String::sprintf(const Array &values, bool *error) const {
int base = 16;
bool capitalize = false;
switch (c) {
- case 'd': base = 10; break;
- case 'o': base = 8; break;
- case 'x': break;
+ case 'd':
+ base = 10;
+ break;
+ case 'o':
+ base = 8;
+ break;
+ case 'x':
+ break;
case 'X':
base = 16;
capitalize = true;
diff --git a/core/variant.cpp b/core/variant.cpp
index 35c306f24b..4a20e569cc 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -1406,20 +1406,47 @@ void Variant::reference(const Variant &p_variant) {
void Variant::zero() {
switch (type) {
- case NIL: break;
- case BOOL: this->_data._bool = false; break;
- case INT: this->_data._int = 0; break;
- case FLOAT: this->_data._float = 0; break;
- case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break;
- case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break;
- case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break;
- case RECT2I: *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); break;
- case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break;
- case VECTOR3I: *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); break;
- case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break;
- case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break;
- case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break;
- default: this->clear(); break;
+ case NIL:
+ break;
+ case BOOL:
+ this->_data._bool = false;
+ break;
+ case INT:
+ this->_data._int = 0;
+ break;
+ case FLOAT:
+ this->_data._float = 0;
+ break;
+ case VECTOR2:
+ *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2();
+ break;
+ case VECTOR2I:
+ *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i();
+ break;
+ case RECT2:
+ *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2();
+ break;
+ case RECT2I:
+ *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i();
+ break;
+ case VECTOR3:
+ *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3();
+ break;
+ case VECTOR3I:
+ *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i();
+ break;
+ case PLANE:
+ *reinterpret_cast<Plane *>(this->_data._mem) = Plane();
+ break;
+ case QUAT:
+ *reinterpret_cast<Quat *>(this->_data._mem) = Quat();
+ break;
+ case COLOR:
+ *reinterpret_cast<Color *>(this->_data._mem) = Color();
+ break;
+ default:
+ this->clear();
+ break;
}
}
@@ -1545,11 +1572,16 @@ Variant::operator signed int() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1560,11 +1592,16 @@ Variant::operator unsigned int() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1576,11 +1613,16 @@ Variant::operator int64_t() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int64();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int64();
default: {
return 0;
@@ -1612,11 +1654,16 @@ Variant::operator uint64_t() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1639,11 +1686,16 @@ Variant::operator signed long() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._real;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._real;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1657,11 +1709,16 @@ Variant::operator unsigned long() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._real;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._real;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1676,11 +1733,16 @@ Variant::operator signed short() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1691,11 +1753,16 @@ Variant::operator unsigned short() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1706,11 +1773,16 @@ Variant::operator signed char() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1721,11 +1793,16 @@ Variant::operator unsigned char() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1 : 0;
- case INT: return _data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_int();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
default: {
return 0;
@@ -1742,11 +1819,16 @@ Variant::operator float() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1.0 : 0.0;
- case INT: return (float)_data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_double();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1.0 : 0.0;
+ case INT:
+ return (float)_data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_double();
default: {
return 0;
@@ -1757,11 +1839,16 @@ Variant::operator double() const {
switch (type) {
- case NIL: return 0;
- case BOOL: return _data._bool ? 1.0 : 0.0;
- case INT: return (double)_data._int;
- case FLOAT: return _data._float;
- case STRING: return operator String().to_double();
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1.0 : 0.0;
+ case INT:
+ return (double)_data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_double();
default: {
return 0;
@@ -1800,27 +1887,40 @@ Variant::operator String() const {
String Variant::stringify(List<const void *> &stack) const {
switch (type) {
- case NIL: return "Null";
- case BOOL: return _data._bool ? "True" : "False";
- case INT: return itos(_data._int);
- case FLOAT: return rtos(_data._float);
- case STRING: return *reinterpret_cast<const String *>(_data._mem);
- case VECTOR2: return "(" + operator Vector2() + ")";
- case VECTOR2I: return "(" + operator Vector2i() + ")";
- case RECT2: return "(" + operator Rect2() + ")";
- case RECT2I: return "(" + operator Rect2i() + ")";
+ case NIL:
+ return "Null";
+ case BOOL:
+ return _data._bool ? "True" : "False";
+ case INT:
+ return itos(_data._int);
+ case FLOAT:
+ return rtos(_data._float);
+ case STRING:
+ return *reinterpret_cast<const String *>(_data._mem);
+ case VECTOR2:
+ return "(" + operator Vector2() + ")";
+ case VECTOR2I:
+ return "(" + operator Vector2i() + ")";
+ case RECT2:
+ return "(" + operator Rect2() + ")";
+ case RECT2I:
+ return "(" + operator Rect2i() + ")";
case TRANSFORM2D: {
Transform2D mat32 = operator Transform2D();
return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
} break;
- case VECTOR3: return "(" + operator Vector3() + ")";
- case VECTOR3I: return "(" + operator Vector3i() + ")";
+ case VECTOR3:
+ return "(" + operator Vector3() + ")";
+ case VECTOR3I:
+ return "(" + operator Vector3i() + ")";
case PLANE:
return operator Plane();
//case QUAT:
- case AABB: return operator ::AABB();
- case QUAT: return "(" + operator Quat() + ")";
+ case AABB:
+ return operator ::AABB();
+ case QUAT:
+ return "(" + operator Quat() + ")";
case BASIS: {
Basis mat3 = operator Basis();
@@ -1846,10 +1946,14 @@ String Variant::stringify(List<const void *> &stack) const {
return mtx + ")";
} break;
- case TRANSFORM: return operator Transform();
- case STRING_NAME: return operator StringName();
- case NODE_PATH: return operator NodePath();
- case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
+ case TRANSFORM:
+ return operator Transform();
+ case STRING_NAME:
+ return operator StringName();
+ case NODE_PATH:
+ return operator NodePath();
+ case COLOR:
+ return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
case DICTIONARY: {
const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
@@ -3676,9 +3780,12 @@ bool Variant::is_shared() const {
switch (type) {
- case OBJECT: return true;
- case ARRAY: return true;
- case DICTIONARY: return true;
+ case OBJECT:
+ return true;
+ case ARRAY:
+ return true;
+ case DICTIONARY:
+ return true;
default: {
}
}
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 9fffb42ff6..7f333d18cc 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -861,9 +861,15 @@ struct _VariantCall {
static void _call_Transform2D_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2()); return;
- case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2()); return;
- case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array()); return;
+ case Variant::VECTOR2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2());
+ return;
+ case Variant::RECT2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2());
+ return;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'xform' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array.");
@@ -872,9 +878,15 @@ struct _VariantCall {
static void _call_Transform2D_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2()); return;
- case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2()); return;
- case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array()); return;
+ case Variant::VECTOR2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2());
+ return;
+ case Variant::RECT2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2());
+ return;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array.");
@@ -883,7 +895,9 @@ struct _VariantCall {
static void _call_Transform2D_basis_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2()); return;
+ case Variant::VECTOR2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'basis_xform' in base 'Transform2D'. Only Vector2 is valid.");
@@ -892,7 +906,9 @@ struct _VariantCall {
static void _call_Transform2D_basis_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2()); return;
+ case Variant::VECTOR2:
+ r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'basis_xform_inv' in base 'Transform2D'. Only Vector2 is valid.");
@@ -929,10 +945,18 @@ struct _VariantCall {
static void _call_Transform_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); return;
- case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); return;
- case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); return;
- case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array()); return;
+ case Variant::VECTOR3:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3());
+ return;
+ case Variant::PLANE:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane());
+ return;
+ case Variant::AABB:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB());
+ return;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'xform' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array.");
@@ -941,10 +965,18 @@ struct _VariantCall {
static void _call_Transform_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
switch (p_args[0]->type) {
- case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); return;
- case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); return;
- case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); return;
- case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array()); return;
+ case Variant::VECTOR3:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3());
+ return;
+ case Variant::PLANE:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane());
+ return;
+ case Variant::AABB:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB());
+ return;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array());
+ return;
default:
r_ret = Variant();
ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array.");
@@ -1280,50 +1312,74 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
return Variant();
// atomic types
- case BOOL: return Variant(false);
- case INT: return 0;
- case FLOAT: return 0.0f;
+ case BOOL:
+ return Variant(false);
+ case INT:
+ return 0;
+ case FLOAT:
+ return 0.0f;
case STRING:
return String();
// math types
case VECTOR2:
return Vector2();
- case RECT2: return Rect2();
- case VECTOR3: return Vector3();
- case TRANSFORM2D: return Transform2D();
- case PLANE: return Plane();
- case QUAT: return Quat();
+ case RECT2:
+ return Rect2();
+ case VECTOR3:
+ return Vector3();
+ case TRANSFORM2D:
+ return Transform2D();
+ case PLANE:
+ return Plane();
+ case QUAT:
+ return Quat();
case AABB:
return ::AABB();
- case BASIS: return Basis();
+ case BASIS:
+ return Basis();
case TRANSFORM:
return Transform();
// misc types
- case COLOR: return Color();
+ case COLOR:
+ return Color();
case STRING_NAME:
return StringName();
case NODE_PATH:
return NodePath();
- case _RID: return RID();
- case OBJECT: return (Object *)nullptr;
- case CALLABLE: return Callable();
- case SIGNAL: return Signal();
- case DICTIONARY: return Dictionary();
+ case _RID:
+ return RID();
+ case OBJECT:
+ return (Object *)nullptr;
+ case CALLABLE:
+ return Callable();
+ case SIGNAL:
+ return Signal();
+ case DICTIONARY:
+ return Dictionary();
case ARRAY:
return Array();
- case PACKED_BYTE_ARRAY: return PackedByteArray();
- case PACKED_INT32_ARRAY: return PackedInt32Array();
- case PACKED_INT64_ARRAY: return PackedInt64Array();
- case PACKED_FLOAT32_ARRAY: return PackedFloat32Array();
- case PACKED_FLOAT64_ARRAY: return PackedFloat64Array();
- case PACKED_STRING_ARRAY: return PackedStringArray();
+ case PACKED_BYTE_ARRAY:
+ return PackedByteArray();
+ case PACKED_INT32_ARRAY:
+ return PackedInt32Array();
+ case PACKED_INT64_ARRAY:
+ return PackedInt64Array();
+ case PACKED_FLOAT32_ARRAY:
+ return PackedFloat32Array();
+ case PACKED_FLOAT64_ARRAY:
+ return PackedFloat64Array();
+ case PACKED_STRING_ARRAY:
+ return PackedStringArray();
case PACKED_VECTOR2_ARRAY:
return PackedVector2Array();
- case PACKED_VECTOR3_ARRAY: return PackedVector3Array();
- case PACKED_COLOR_ARRAY: return PackedColorArray();
- default: return Variant();
+ case PACKED_VECTOR3_ARRAY:
+ return PackedVector3Array();
+ case PACKED_COLOR_ARRAY:
+ return PackedColorArray();
+ default:
+ return Variant();
}
} else if (p_argcount == 1 && p_args[0]->type == p_type) {
@@ -1354,46 +1410,68 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case VECTOR2I: {
return Vector2i(*p_args[0]);
}
- case RECT2: return (Rect2(*p_args[0]));
- case RECT2I: return (Rect2i(*p_args[0]));
- case VECTOR3: return (Vector3(*p_args[0]));
- case VECTOR3I: return (Vector3i(*p_args[0]));
+ case RECT2:
+ return (Rect2(*p_args[0]));
+ case RECT2I:
+ return (Rect2i(*p_args[0]));
+ case VECTOR3:
+ return (Vector3(*p_args[0]));
+ case VECTOR3I:
+ return (Vector3i(*p_args[0]));
case TRANSFORM2D:
return (Transform2D(p_args[0]->operator Transform2D()));
- case PLANE: return (Plane(*p_args[0]));
- case QUAT: return (p_args[0]->operator Quat());
+ case PLANE:
+ return (Plane(*p_args[0]));
+ case QUAT:
+ return (p_args[0]->operator Quat());
case AABB:
return (::AABB(*p_args[0]));
- case BASIS: return (Basis(p_args[0]->operator Basis()));
+ case BASIS:
+ return (Basis(p_args[0]->operator Basis()));
case TRANSFORM:
return (Transform(p_args[0]->operator Transform()));
// misc types
- case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
+ case COLOR:
+ return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
case STRING_NAME:
return (StringName(p_args[0]->operator StringName()));
case NODE_PATH:
return (NodePath(p_args[0]->operator NodePath()));
- case _RID: return (RID(*p_args[0]));
- case OBJECT: return ((Object *)(p_args[0]->operator Object *()));
- case CALLABLE: return ((Callable)(p_args[0]->operator Callable()));
- case SIGNAL: return ((Signal)(p_args[0]->operator Signal()));
- case DICTIONARY: return p_args[0]->operator Dictionary();
+ case _RID:
+ return (RID(*p_args[0]));
+ case OBJECT:
+ return ((Object *)(p_args[0]->operator Object *()));
+ case CALLABLE:
+ return ((Callable)(p_args[0]->operator Callable()));
+ case SIGNAL:
+ return ((Signal)(p_args[0]->operator Signal()));
+ case DICTIONARY:
+ return p_args[0]->operator Dictionary();
case ARRAY:
return p_args[0]->operator Array();
// arrays
- case PACKED_BYTE_ARRAY: return (PackedByteArray(*p_args[0]));
- case PACKED_INT32_ARRAY: return (PackedInt32Array(*p_args[0]));
- case PACKED_INT64_ARRAY: return (PackedInt64Array(*p_args[0]));
- case PACKED_FLOAT32_ARRAY: return (PackedFloat32Array(*p_args[0]));
- case PACKED_FLOAT64_ARRAY: return (PackedFloat64Array(*p_args[0]));
- case PACKED_STRING_ARRAY: return (PackedStringArray(*p_args[0]));
+ case PACKED_BYTE_ARRAY:
+ return (PackedByteArray(*p_args[0]));
+ case PACKED_INT32_ARRAY:
+ return (PackedInt32Array(*p_args[0]));
+ case PACKED_INT64_ARRAY:
+ return (PackedInt64Array(*p_args[0]));
+ case PACKED_FLOAT32_ARRAY:
+ return (PackedFloat32Array(*p_args[0]));
+ case PACKED_FLOAT64_ARRAY:
+ return (PackedFloat64Array(*p_args[0]));
+ case PACKED_STRING_ARRAY:
+ return (PackedStringArray(*p_args[0]));
case PACKED_VECTOR2_ARRAY:
return (PackedVector2Array(*p_args[0]));
- case PACKED_VECTOR3_ARRAY: return (PackedVector3Array(*p_args[0]));
- case PACKED_COLOR_ARRAY: return (PackedColorArray(*p_args[0]));
- default: return Variant();
+ case PACKED_VECTOR3_ARRAY:
+ return (PackedVector3Array(*p_args[0]));
+ case PACKED_COLOR_ARRAY:
+ return (PackedColorArray(*p_args[0]));
+ default:
+ return Variant();
}
} else if (p_argcount >= 1) {
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index c77d67b04e..c37ec61d58 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -1015,7 +1015,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
case VECTOR2: {
_RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem));
}
- default: _RETURN_FAIL;
+ default:
+ _RETURN_FAIL;
}
}
@@ -1030,7 +1031,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
case FLOAT: {
_RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._float);
}
- default: _RETURN_FAIL;
+ default:
+ _RETURN_FAIL;
}
}
@@ -1042,7 +1044,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
case BASIS: {
_RETURN(*p_a._data._basis * *p_b._data._basis);
}
- default: _RETURN_FAIL;
+ default:
+ _RETURN_FAIL;
}
}
@@ -1054,7 +1057,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
case TRANSFORM: {
_RETURN(*p_a._data._transform * *p_b._data._transform);
}
- default: _RETURN_FAIL;
+ default:
+ _RETURN_FAIL;
}
}
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index 7c3bdd2088..1f0f0977f9 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -243,11 +243,21 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
+ case 'r':
+ res = 13;
+ break;
case 'u': {
//hex number
for (int j = 0; j < 4; j++) {
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 92c1ada850..f6a764c26c 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -55,10 +55,14 @@ static String _typestr(SL::DataType p_type) {
static String _prestr(SL::DataPrecision p_pres) {
switch (p_pres) {
- case SL::PRECISION_LOWP: return "lowp ";
- case SL::PRECISION_MEDIUMP: return "mediump ";
- case SL::PRECISION_HIGHP: return "highp ";
- case SL::PRECISION_DEFAULT: return "";
+ case SL::PRECISION_LOWP:
+ return "lowp ";
+ case SL::PRECISION_MEDIUMP:
+ return "mediump ";
+ case SL::PRECISION_HIGHP:
+ return "highp ";
+ case SL::PRECISION_DEFAULT:
+ return "";
}
return "";
}
@@ -66,9 +70,12 @@ static String _prestr(SL::DataPrecision p_pres) {
static String _qualstr(SL::ArgumentQualifier p_qual) {
switch (p_qual) {
- case SL::ARGUMENT_QUALIFIER_IN: return "in ";
- case SL::ARGUMENT_QUALIFIER_OUT: return "out ";
- case SL::ARGUMENT_QUALIFIER_INOUT: return "inout ";
+ case SL::ARGUMENT_QUALIFIER_IN:
+ return "in ";
+ case SL::ARGUMENT_QUALIFIER_OUT:
+ return "out ";
+ case SL::ARGUMENT_QUALIFIER_INOUT:
+ return "inout ";
}
return "";
}
@@ -96,7 +103,8 @@ static String f2sp0(float p_float) {
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) {
switch (p_type) {
- case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false";
+ case SL::TYPE_BOOL:
+ return p_values[0].boolean ? "true" : "false";
case SL::TYPE_BVEC2:
case SL::TYPE_BVEC3:
case SL::TYPE_BVEC4: {
@@ -118,7 +126,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
}
// GLSL ES 2 doesn't support uints, so we just use signed ints instead...
- case SL::TYPE_UINT: return itos(p_values[0].uint);
+ case SL::TYPE_UINT:
+ return itos(p_values[0].uint);
case SL::TYPE_UVEC2:
case SL::TYPE_UVEC3:
case SL::TYPE_UVEC4: {
@@ -140,7 +149,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
} break;
- case SL::TYPE_INT: return itos(p_values[0].sint);
+ case SL::TYPE_INT:
+ return itos(p_values[0].sint);
case SL::TYPE_IVEC2:
case SL::TYPE_IVEC3:
case SL::TYPE_IVEC4: {
@@ -161,7 +171,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
return text.as_string();
} break;
- case SL::TYPE_FLOAT: return f2sp0(p_values[0].real);
+ case SL::TYPE_FLOAT:
+ return f2sp0(p_values[0].real);
case SL::TYPE_VEC2:
case SL::TYPE_VEC3:
case SL::TYPE_VEC4: {
@@ -202,7 +213,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
return text.as_string();
} break;
- default: ERR_FAIL_V(String());
+ default:
+ ERR_FAIL_V(String());
}
}
diff --git a/drivers/unix/syslog_logger.cpp b/drivers/unix/syslog_logger.cpp
index dc9112bf14..8296d6ce30 100644
--- a/drivers/unix/syslog_logger.cpp
+++ b/drivers/unix/syslog_logger.cpp
@@ -49,11 +49,21 @@ void SyslogLogger::print_error(const char *p_function, const char *p_file, int p
const char *err_type = "**ERROR**";
switch (p_type) {
- case ERR_ERROR: err_type = "**ERROR**"; break;
- case ERR_WARNING: err_type = "**WARNING**"; break;
- case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
- case ERR_SHADER: err_type = "**SHADER ERROR**"; break;
- default: ERR_PRINT("Unknown error type"); break;
+ case ERR_ERROR:
+ err_type = "**ERROR**";
+ break;
+ case ERR_WARNING:
+ err_type = "**WARNING**";
+ break;
+ case ERR_SCRIPT:
+ err_type = "**SCRIPT ERROR**";
+ break;
+ case ERR_SHADER:
+ err_type = "**SHADER ERROR**";
+ break;
+ default:
+ ERR_PRINT("Unknown error type");
+ break;
}
const char *err_details;
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 23e9227a39..491dc4214f 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -566,52 +566,66 @@ int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
case DATA_FORMAT_B8G8R8A8_UNORM:
case DATA_FORMAT_B8G8R8A8_SNORM:
case DATA_FORMAT_B8G8R8A8_UINT:
- case DATA_FORMAT_B8G8R8A8_SINT: return 4;
+ case DATA_FORMAT_B8G8R8A8_SINT:
+ return 4;
case DATA_FORMAT_R16_UNORM:
case DATA_FORMAT_R16_SNORM:
case DATA_FORMAT_R16_UINT:
case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT: return 4;
+ case DATA_FORMAT_R16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16_UNORM:
case DATA_FORMAT_R16G16_SNORM:
case DATA_FORMAT_R16G16_UINT:
case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT: return 4;
+ case DATA_FORMAT_R16G16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16B16_UNORM:
case DATA_FORMAT_R16G16B16_SNORM:
case DATA_FORMAT_R16G16B16_UINT:
case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16_SFLOAT:
+ return 8;
case DATA_FORMAT_R16G16B16A16_UNORM:
case DATA_FORMAT_R16G16B16A16_SNORM:
case DATA_FORMAT_R16G16B16A16_UINT:
case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16A16_SFLOAT:
+ return 8;
case DATA_FORMAT_R32_UINT:
case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT: return 4;
+ case DATA_FORMAT_R32_SFLOAT:
+ return 4;
case DATA_FORMAT_R32G32_UINT:
case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT: return 8;
+ case DATA_FORMAT_R32G32_SFLOAT:
+ return 8;
case DATA_FORMAT_R32G32B32_UINT:
case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
+ case DATA_FORMAT_R32G32B32_SFLOAT:
+ return 12;
case DATA_FORMAT_R32G32B32A32_UINT:
case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
+ case DATA_FORMAT_R32G32B32A32_SFLOAT:
+ return 16;
case DATA_FORMAT_R64_UINT:
case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT: return 8;
+ case DATA_FORMAT_R64_SFLOAT:
+ return 8;
case DATA_FORMAT_R64G64_UINT:
case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT: return 16;
+ case DATA_FORMAT_R64G64_SFLOAT:
+ return 16;
case DATA_FORMAT_R64G64B64_UINT:
case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
+ case DATA_FORMAT_R64G64B64_SFLOAT:
+ return 24;
case DATA_FORMAT_R64G64B64A64_UINT:
case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
- default: return 0;
+ case DATA_FORMAT_R64G64B64A64_SFLOAT:
+ return 32;
+ default:
+ return 0;
}
}
@@ -619,28 +633,32 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
switch (p_format) {
- case DATA_FORMAT_R4G4_UNORM_PACK8: return 1;
+ case DATA_FORMAT_R4G4_UNORM_PACK8:
+ return 1;
case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
case DATA_FORMAT_R5G6B5_UNORM_PACK16:
case DATA_FORMAT_B5G6R5_UNORM_PACK16:
case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
- case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2;
+ case DATA_FORMAT_A1R5G5B5_UNORM_PACK16:
+ return 2;
case DATA_FORMAT_R8_UNORM:
case DATA_FORMAT_R8_SNORM:
case DATA_FORMAT_R8_USCALED:
case DATA_FORMAT_R8_SSCALED:
case DATA_FORMAT_R8_UINT:
case DATA_FORMAT_R8_SINT:
- case DATA_FORMAT_R8_SRGB: return 1;
+ case DATA_FORMAT_R8_SRGB:
+ return 1;
case DATA_FORMAT_R8G8_UNORM:
case DATA_FORMAT_R8G8_SNORM:
case DATA_FORMAT_R8G8_USCALED:
case DATA_FORMAT_R8G8_SSCALED:
case DATA_FORMAT_R8G8_UINT:
case DATA_FORMAT_R8G8_SINT:
- case DATA_FORMAT_R8G8_SRGB: return 2;
+ case DATA_FORMAT_R8G8_SRGB:
+ return 2;
case DATA_FORMAT_R8G8B8_UNORM:
case DATA_FORMAT_R8G8B8_SNORM:
case DATA_FORMAT_R8G8B8_USCALED:
@@ -654,7 +672,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_B8G8R8_SSCALED:
case DATA_FORMAT_B8G8R8_UINT:
case DATA_FORMAT_B8G8R8_SINT:
- case DATA_FORMAT_B8G8R8_SRGB: return 3;
+ case DATA_FORMAT_B8G8R8_SRGB:
+ return 3;
case DATA_FORMAT_R8G8B8A8_UNORM:
case DATA_FORMAT_R8G8B8A8_SNORM:
case DATA_FORMAT_R8G8B8A8_USCALED:
@@ -668,7 +687,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_B8G8R8A8_SSCALED:
case DATA_FORMAT_B8G8R8A8_UINT:
case DATA_FORMAT_B8G8R8A8_SINT:
- case DATA_FORMAT_B8G8R8A8_SRGB: return 4;
+ case DATA_FORMAT_B8G8R8A8_SRGB:
+ return 4;
case DATA_FORMAT_A8B8G8R8_UNORM_PACK32:
case DATA_FORMAT_A8B8G8R8_SNORM_PACK32:
case DATA_FORMAT_A8B8G8R8_USCALED_PACK32:
@@ -687,67 +707,87 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_A2B10G10R10_USCALED_PACK32:
case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32:
case DATA_FORMAT_A2B10G10R10_UINT_PACK32:
- case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4;
+ case DATA_FORMAT_A2B10G10R10_SINT_PACK32:
+ return 4;
case DATA_FORMAT_R16_UNORM:
case DATA_FORMAT_R16_SNORM:
case DATA_FORMAT_R16_USCALED:
case DATA_FORMAT_R16_SSCALED:
case DATA_FORMAT_R16_UINT:
case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT: return 2;
+ case DATA_FORMAT_R16_SFLOAT:
+ return 2;
case DATA_FORMAT_R16G16_UNORM:
case DATA_FORMAT_R16G16_SNORM:
case DATA_FORMAT_R16G16_USCALED:
case DATA_FORMAT_R16G16_SSCALED:
case DATA_FORMAT_R16G16_UINT:
case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT: return 4;
+ case DATA_FORMAT_R16G16_SFLOAT:
+ return 4;
case DATA_FORMAT_R16G16B16_UNORM:
case DATA_FORMAT_R16G16B16_SNORM:
case DATA_FORMAT_R16G16B16_USCALED:
case DATA_FORMAT_R16G16B16_SSCALED:
case DATA_FORMAT_R16G16B16_UINT:
case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT: return 6;
+ case DATA_FORMAT_R16G16B16_SFLOAT:
+ return 6;
case DATA_FORMAT_R16G16B16A16_UNORM:
case DATA_FORMAT_R16G16B16A16_SNORM:
case DATA_FORMAT_R16G16B16A16_USCALED:
case DATA_FORMAT_R16G16B16A16_SSCALED:
case DATA_FORMAT_R16G16B16A16_UINT:
case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
+ case DATA_FORMAT_R16G16B16A16_SFLOAT:
+ return 8;
case DATA_FORMAT_R32_UINT:
case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT: return 4;
+ case DATA_FORMAT_R32_SFLOAT:
+ return 4;
case DATA_FORMAT_R32G32_UINT:
case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT: return 8;
+ case DATA_FORMAT_R32G32_SFLOAT:
+ return 8;
case DATA_FORMAT_R32G32B32_UINT:
case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
+ case DATA_FORMAT_R32G32B32_SFLOAT:
+ return 12;
case DATA_FORMAT_R32G32B32A32_UINT:
case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
+ case DATA_FORMAT_R32G32B32A32_SFLOAT:
+ return 16;
case DATA_FORMAT_R64_UINT:
case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT: return 8;
+ case DATA_FORMAT_R64_SFLOAT:
+ return 8;
case DATA_FORMAT_R64G64_UINT:
case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT: return 16;
+ case DATA_FORMAT_R64G64_SFLOAT:
+ return 16;
case DATA_FORMAT_R64G64B64_UINT:
case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
+ case DATA_FORMAT_R64G64B64_SFLOAT:
+ return 24;
case DATA_FORMAT_R64G64B64A64_UINT:
case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
+ case DATA_FORMAT_R64G64B64A64_SFLOAT:
+ return 32;
case DATA_FORMAT_B10G11R11_UFLOAT_PACK32:
- case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4;
- case DATA_FORMAT_D16_UNORM: return 2;
- case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4;
- case DATA_FORMAT_D32_SFLOAT: return 4;
- case DATA_FORMAT_S8_UINT: return 1;
- case DATA_FORMAT_D16_UNORM_S8_UINT: return 4;
- case DATA_FORMAT_D24_UNORM_S8_UINT: return 4;
+ case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ return 4;
+ case DATA_FORMAT_D16_UNORM:
+ return 2;
+ case DATA_FORMAT_X8_D24_UNORM_PACK32:
+ return 4;
+ case DATA_FORMAT_D32_SFLOAT:
+ return 4;
+ case DATA_FORMAT_S8_UINT:
+ return 1;
+ case DATA_FORMAT_D16_UNORM_S8_UINT:
+ return 4;
+ case DATA_FORMAT_D24_UNORM_S8_UINT:
+ return 4;
case DATA_FORMAT_D32_SFLOAT_S8_UINT:
return 5; //?
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
@@ -765,17 +805,20 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_BC7_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1;
+ case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
+ return 1;
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK:
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
@@ -803,14 +846,17 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1;
+ case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
+ return 1;
case DATA_FORMAT_G8B8G8R8_422_UNORM:
- case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4;
+ case DATA_FORMAT_B8G8R8G8_422_UNORM:
+ return 4;
case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM:
case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM:
case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM:
- case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4;
+ case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM:
+ return 4;
case DATA_FORMAT_R10X6_UNORM_PACK16:
case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16:
case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:
@@ -830,14 +876,16 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:
case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2;
+ case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:
+ return 2;
case DATA_FORMAT_G16B16G16R16_422_UNORM:
case DATA_FORMAT_B16G16R16G16_422_UNORM:
case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM:
case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM:
case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM:
case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
- case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8;
+ case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM:
+ return 8;
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
@@ -845,7 +893,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format)
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
+ case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
+ return 1;
default: {
ERR_PRINT("Format not handled, bug");
}
@@ -943,29 +992,41 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_BC2_UNORM_BLOCK:
- case DATA_FORMAT_BC2_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC2_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_BC3_UNORM_BLOCK:
- case DATA_FORMAT_BC3_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC3_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK: return 8;
+ case DATA_FORMAT_BC4_SNORM_BLOCK:
+ return 8;
case DATA_FORMAT_BC5_UNORM_BLOCK:
- case DATA_FORMAT_BC5_SNORM_BLOCK: return 16;
+ case DATA_FORMAT_BC5_SNORM_BLOCK:
+ return 16;
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
- case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16;
+ case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
+ return 16;
case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_BC7_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8;
+ case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
+ return 8;
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16;
+ case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
+ return 16;
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8;
+ case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
+ return 8;
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16;
+ case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
+ return 16;
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
@@ -1028,11 +1089,13 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
+ case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
+ return 1;
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
- case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2;
+ case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
+ return 2;
default: {
}
}
@@ -7222,42 +7285,77 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons
int RenderingDeviceVulkan::limit_get(Limit p_limit) {
switch (p_limit) {
- case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets;
- case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments;
- case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers;
- case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue;
- case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight;
- case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth;
- case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers;
- case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D;
- case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D;
- case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D;
- case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube;
- case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers;
- case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize;
- case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes;
- case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings;
- case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride;
- case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment;
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2];
- case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations;
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2];
-
- default: ERR_FAIL_V(0);
+ case LIMIT_MAX_BOUND_UNIFORM_SETS:
+ return limits.maxBoundDescriptorSets;
+ case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS:
+ return limits.maxColorAttachments;
+ case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetSampledImages;
+ case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetSamplers;
+ case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetStorageBuffers;
+ case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetStorageImages;
+ case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET:
+ return limits.maxDescriptorSetUniformBuffers;
+ case LIMIT_MAX_DRAW_INDEXED_INDEX:
+ return limits.maxDrawIndexedIndexValue;
+ case LIMIT_MAX_FRAMEBUFFER_HEIGHT:
+ return limits.maxFramebufferHeight;
+ case LIMIT_MAX_FRAMEBUFFER_WIDTH:
+ return limits.maxFramebufferWidth;
+ case LIMIT_MAX_TEXTURE_ARRAY_LAYERS:
+ return limits.maxImageArrayLayers;
+ case LIMIT_MAX_TEXTURE_SIZE_1D:
+ return limits.maxImageDimension1D;
+ case LIMIT_MAX_TEXTURE_SIZE_2D:
+ return limits.maxImageDimension2D;
+ case LIMIT_MAX_TEXTURE_SIZE_3D:
+ return limits.maxImageDimension3D;
+ case LIMIT_MAX_TEXTURE_SIZE_CUBE:
+ return limits.maxImageDimensionCube;
+ case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorSampledImages;
+ case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorSamplers;
+ case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorStorageBuffers;
+ case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorStorageImages;
+ case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE:
+ return limits.maxPerStageDescriptorUniformBuffers;
+ case LIMIT_MAX_PUSH_CONSTANT_SIZE:
+ return limits.maxPushConstantsSize;
+ case LIMIT_MAX_UNIFORM_BUFFER_SIZE:
+ return limits.maxUniformBufferRange;
+ case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET:
+ return limits.maxVertexInputAttributeOffset;
+ case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES:
+ return limits.maxVertexInputAttributes;
+ case LIMIT_MAX_VERTEX_INPUT_BINDINGS:
+ return limits.maxVertexInputBindings;
+ case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE:
+ return limits.maxVertexInputBindingStride;
+ case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
+ return limits.minUniformBufferOffsetAlignment;
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X:
+ return limits.maxComputeWorkGroupCount[0];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y:
+ return limits.maxComputeWorkGroupCount[1];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z:
+ return limits.maxComputeWorkGroupCount[2];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS:
+ return limits.maxComputeWorkGroupInvocations;
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X:
+ return limits.maxComputeWorkGroupSize[0];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y:
+ return limits.maxComputeWorkGroupSize[1];
+ case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z:
+ return limits.maxComputeWorkGroupSize[2];
+
+ default:
+ ERR_FAIL_V(0);
}
return 0;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 09f55bea0c..da81732a01 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -5297,10 +5297,18 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM: text += " (Transform)"; break;
- case Animation::TYPE_METHOD: text += " (Methods)"; break;
- case Animation::TYPE_BEZIER: text += " (Bezier)"; break;
- case Animation::TYPE_AUDIO: text += " (Audio)"; break;
+ case Animation::TYPE_TRANSFORM:
+ text += " (Transform)";
+ break;
+ case Animation::TYPE_METHOD:
+ text += " (Methods)";
+ break;
+ case Animation::TYPE_BEZIER:
+ text += " (Bezier)";
+ break;
+ case Animation::TYPE_AUDIO:
+ text += " (Audio)";
+ break;
default: {
};
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index bef5c3c2b0..4556a6e827 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -171,20 +171,48 @@ void ConnectDialog::_add_bind() {
Variant value;
switch (vt) {
- case Variant::BOOL: value = false; break;
- case Variant::INT: value = 0; break;
- case Variant::FLOAT: value = 0.0; break;
- case Variant::STRING: value = ""; break;
- case Variant::STRING_NAME: value = ""; break;
- case Variant::VECTOR2: value = Vector2(); break;
- case Variant::RECT2: value = Rect2(); break;
- case Variant::VECTOR3: value = Vector3(); break;
- case Variant::PLANE: value = Plane(); break;
- case Variant::QUAT: value = Quat(); break;
- case Variant::AABB: value = AABB(); break;
- case Variant::BASIS: value = Basis(); break;
- case Variant::TRANSFORM: value = Transform(); break;
- case Variant::COLOR: value = Color(); break;
+ case Variant::BOOL:
+ value = false;
+ break;
+ case Variant::INT:
+ value = 0;
+ break;
+ case Variant::FLOAT:
+ value = 0.0;
+ break;
+ case Variant::STRING:
+ value = "";
+ break;
+ case Variant::STRING_NAME:
+ value = "";
+ break;
+ case Variant::VECTOR2:
+ value = Vector2();
+ break;
+ case Variant::RECT2:
+ value = Rect2();
+ break;
+ case Variant::VECTOR3:
+ value = Vector3();
+ break;
+ case Variant::PLANE:
+ value = Plane();
+ break;
+ case Variant::QUAT:
+ value = Quat();
+ break;
+ case Variant::AABB:
+ value = AABB();
+ break;
+ case Variant::BASIS:
+ value = Basis();
+ break;
+ case Variant::TRANSFORM:
+ value = Transform();
+ break;
+ case Variant::COLOR:
+ value = Color();
+ break;
default: {
ERR_FAIL();
} break;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index deee6bc2cb..b2bcab4717 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1497,7 +1497,8 @@ void EditorHelp::_notification(int p_what) {
_class_desc_resized();
}
} break;
- default: break;
+ default:
+ break;
}
}
@@ -1642,7 +1643,8 @@ void EditorHelpBit::_notification(int p_what) {
rich_text->add_theme_color_override("selection_color", get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.4));
} break;
- default: break;
+ default:
+ break;
}
}
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 5d16a8cf77..d411b6dec4 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -3318,13 +3318,27 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
EditorPropertyMember::Type type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE;
switch (p_hint) {
- case PROPERTY_HINT_METHOD_OF_BASE_TYPE: type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE; break;
- case PROPERTY_HINT_METHOD_OF_INSTANCE: type = EditorPropertyMember::MEMBER_METHOD_OF_INSTANCE; break;
- case PROPERTY_HINT_METHOD_OF_SCRIPT: type = EditorPropertyMember::MEMBER_METHOD_OF_SCRIPT; break;
- case PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_VARIANT_TYPE; break;
- case PROPERTY_HINT_PROPERTY_OF_BASE_TYPE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_BASE_TYPE; break;
- case PROPERTY_HINT_PROPERTY_OF_INSTANCE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_INSTANCE; break;
- case PROPERTY_HINT_PROPERTY_OF_SCRIPT: type = EditorPropertyMember::MEMBER_PROPERTY_OF_SCRIPT; break;
+ case PROPERTY_HINT_METHOD_OF_BASE_TYPE:
+ type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE;
+ break;
+ case PROPERTY_HINT_METHOD_OF_INSTANCE:
+ type = EditorPropertyMember::MEMBER_METHOD_OF_INSTANCE;
+ break;
+ case PROPERTY_HINT_METHOD_OF_SCRIPT:
+ type = EditorPropertyMember::MEMBER_METHOD_OF_SCRIPT;
+ break;
+ case PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE:
+ type = EditorPropertyMember::MEMBER_PROPERTY_OF_VARIANT_TYPE;
+ break;
+ case PROPERTY_HINT_PROPERTY_OF_BASE_TYPE:
+ type = EditorPropertyMember::MEMBER_PROPERTY_OF_BASE_TYPE;
+ break;
+ case PROPERTY_HINT_PROPERTY_OF_INSTANCE:
+ type = EditorPropertyMember::MEMBER_PROPERTY_OF_INSTANCE;
+ break;
+ case PROPERTY_HINT_PROPERTY_OF_SCRIPT:
+ type = EditorPropertyMember::MEMBER_PROPERTY_OF_SCRIPT;
+ break;
default: {
}
}
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index f0ee5d451f..f52e340a26 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -504,18 +504,26 @@ void ExportTemplateManager::_notification(int p_what) {
status = TTR("Disconnected");
errored = true;
break;
- case HTTPClient::STATUS_RESOLVING: status = TTR("Resolving"); break;
+ case HTTPClient::STATUS_RESOLVING:
+ status = TTR("Resolving");
+ break;
case HTTPClient::STATUS_CANT_RESOLVE:
status = TTR("Can't Resolve");
errored = true;
break;
- case HTTPClient::STATUS_CONNECTING: status = TTR("Connecting..."); break;
+ case HTTPClient::STATUS_CONNECTING:
+ status = TTR("Connecting...");
+ break;
case HTTPClient::STATUS_CANT_CONNECT:
status = TTR("Can't Connect");
errored = true;
break;
- case HTTPClient::STATUS_CONNECTED: status = TTR("Connected"); break;
- case HTTPClient::STATUS_REQUESTING: status = TTR("Requesting..."); break;
+ case HTTPClient::STATUS_CONNECTED:
+ status = TTR("Connected");
+ break;
+ case HTTPClient::STATUS_REQUESTING:
+ status = TTR("Requesting...");
+ break;
case HTTPClient::STATUS_BODY:
status = TTR("Downloading");
if (download_templates->get_body_size() > 0) {
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index 45e376a2aa..1a1e7171b9 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -538,12 +538,18 @@ Error EditorSceneImporterGLTF::_parse_accessors(GLTFState &state) {
String EditorSceneImporterGLTF::_get_component_type_name(const uint32_t p_component) {
switch (p_component) {
- case COMPONENT_TYPE_BYTE: return "Byte";
- case COMPONENT_TYPE_UNSIGNED_BYTE: return "UByte";
- case COMPONENT_TYPE_SHORT: return "Short";
- case COMPONENT_TYPE_UNSIGNED_SHORT: return "UShort";
- case COMPONENT_TYPE_INT: return "Int";
- case COMPONENT_TYPE_FLOAT: return "Float";
+ case COMPONENT_TYPE_BYTE:
+ return "Byte";
+ case COMPONENT_TYPE_UNSIGNED_BYTE:
+ return "UByte";
+ case COMPONENT_TYPE_SHORT:
+ return "Short";
+ case COMPONENT_TYPE_UNSIGNED_SHORT:
+ return "UShort";
+ case COMPONENT_TYPE_INT:
+ return "Int";
+ case COMPONENT_TYPE_FLOAT:
+ return "Float";
}
return "<Error>";
@@ -655,12 +661,24 @@ Error EditorSceneImporterGLTF::_decode_buffer_view(GLTFState &state, double *dst
int EditorSceneImporterGLTF::_get_component_type_size(const int component_type) {
switch (component_type) {
- case COMPONENT_TYPE_BYTE: return 1; break;
- case COMPONENT_TYPE_UNSIGNED_BYTE: return 1; break;
- case COMPONENT_TYPE_SHORT: return 2; break;
- case COMPONENT_TYPE_UNSIGNED_SHORT: return 2; break;
- case COMPONENT_TYPE_INT: return 4; break;
- case COMPONENT_TYPE_FLOAT: return 4; break;
+ case COMPONENT_TYPE_BYTE:
+ return 1;
+ break;
+ case COMPONENT_TYPE_UNSIGNED_BYTE:
+ return 1;
+ break;
+ case COMPONENT_TYPE_SHORT:
+ return 2;
+ break;
+ case COMPONENT_TYPE_UNSIGNED_SHORT:
+ return 2;
+ break;
+ case COMPONENT_TYPE_INT:
+ return 4;
+ break;
+ case COMPONENT_TYPE_FLOAT:
+ return 4;
+ break;
default: {
ERR_FAIL_V(0);
}
diff --git a/editor/import/resource_importer_csv_translation.cpp b/editor/import/resource_importer_csv_translation.cpp
index 1d7bed3975..9d72396449 100644
--- a/editor/import/resource_importer_csv_translation.cpp
+++ b/editor/import/resource_importer_csv_translation.cpp
@@ -83,9 +83,15 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const
String delimiter;
switch ((int)p_options["delimiter"]) {
- case 0: delimiter = ","; break;
- case 1: delimiter = ";"; break;
- case 2: delimiter = "\t"; break;
+ case 0:
+ delimiter = ",";
+ break;
+ case 1:
+ delimiter = ";";
+ break;
+ case 2:
+ delimiter = "\t";
+ break;
}
FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ);
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 239fae2268..e7f87acd03 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -221,16 +221,26 @@ int ResourceImporterScene::get_preset_count() const {
String ResourceImporterScene::get_preset_name(int p_idx) const {
switch (p_idx) {
- case PRESET_SINGLE_SCENE: return TTR("Import as Single Scene");
- case PRESET_SEPARATE_ANIMATIONS: return TTR("Import with Separate Animations");
- case PRESET_SEPARATE_MATERIALS: return TTR("Import with Separate Materials");
- case PRESET_SEPARATE_MESHES: return TTR("Import with Separate Objects");
- case PRESET_SEPARATE_MESHES_AND_MATERIALS: return TTR("Import with Separate Objects+Materials");
- case PRESET_SEPARATE_MESHES_AND_ANIMATIONS: return TTR("Import with Separate Objects+Animations");
- case PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Materials+Animations");
- case PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Objects+Materials+Animations");
- case PRESET_MULTIPLE_SCENES: return TTR("Import as Multiple Scenes");
- case PRESET_MULTIPLE_SCENES_AND_MATERIALS: return TTR("Import as Multiple Scenes+Materials");
+ case PRESET_SINGLE_SCENE:
+ return TTR("Import as Single Scene");
+ case PRESET_SEPARATE_ANIMATIONS:
+ return TTR("Import with Separate Animations");
+ case PRESET_SEPARATE_MATERIALS:
+ return TTR("Import with Separate Materials");
+ case PRESET_SEPARATE_MESHES:
+ return TTR("Import with Separate Objects");
+ case PRESET_SEPARATE_MESHES_AND_MATERIALS:
+ return TTR("Import with Separate Objects+Materials");
+ case PRESET_SEPARATE_MESHES_AND_ANIMATIONS:
+ return TTR("Import with Separate Objects+Animations");
+ case PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS:
+ return TTR("Import with Separate Materials+Animations");
+ case PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS:
+ return TTR("Import with Separate Objects+Materials+Animations");
+ case PRESET_MULTIPLE_SCENES:
+ return TTR("Import as Multiple Scenes");
+ case PRESET_MULTIPLE_SCENES_AND_MATERIALS:
+ return TTR("Import as Multiple Scenes+Materials");
}
return "";
diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp
index ce1f510fc9..901dfdfb38 100644
--- a/editor/node_3d_editor_gizmos.cpp
+++ b/editor/node_3d_editor_gizmos.cpp
@@ -2212,12 +2212,18 @@ int VisibilityNotifier3DGizmoPlugin::get_priority() const {
String VisibilityNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
- case 0: return "Size X";
- case 1: return "Size Y";
- case 2: return "Size Z";
- case 3: return "Pos X";
- case 4: return "Pos Y";
- case 5: return "Pos Z";
+ case 0:
+ return "Size X";
+ case 1:
+ return "Size Y";
+ case 2:
+ return "Size Z";
+ case 3:
+ return "Pos X";
+ case 4:
+ return "Pos Y";
+ case 5:
+ return "Pos Z";
}
return "";
@@ -2404,12 +2410,18 @@ bool GPUParticles3DGizmoPlugin::is_selectable_when_hidden() const {
String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
- case 0: return "Size X";
- case 1: return "Size Y";
- case 2: return "Size Z";
- case 3: return "Pos X";
- case 4: return "Pos Y";
- case 5: return "Pos Z";
+ case 0:
+ return "Size X";
+ case 1:
+ return "Size Y";
+ case 2:
+ return "Size Z";
+ case 3:
+ return "Pos X";
+ case 4:
+ return "Pos Y";
+ case 5:
+ return "Pos Z";
}
return "";
@@ -2569,12 +2581,18 @@ int ReflectionProbeGizmoPlugin::get_priority() const {
String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
- case 3: return "Origin X";
- case 4: return "Origin Y";
- case 5: return "Origin Z";
+ case 0:
+ return "Extents X";
+ case 1:
+ return "Extents Y";
+ case 2:
+ return "Extents Z";
+ case 3:
+ return "Origin X";
+ case 4:
+ return "Origin Y";
+ case 5:
+ return "Origin Z";
}
return "";
@@ -2752,9 +2770,12 @@ int DecalGizmoPlugin::get_priority() const {
String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
+ case 0:
+ return "Extents X";
+ case 1:
+ return "Extents Y";
+ case 2:
+ return "Extents Z";
}
return "";
@@ -2893,9 +2914,12 @@ int GIProbeGizmoPlugin::get_priority() const {
String GIProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
switch (p_idx) {
- case 0: return "Extents X";
- case 1: return "Extents Y";
- case 2: return "Extents Z";
+ case 0:
+ return "Extents X";
+ case 1:
+ return "Extents Y";
+ case 2:
+ return "Extents Z";
}
return "";
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index bb5147972c..1928d49556 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1297,7 +1297,8 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
}
}
} break;
- default: break;
+ default:
+ break;
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 36184a3f42..65c0763e63 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -6262,7 +6262,8 @@ void CanvasItemEditorViewport::_notification(int p_what) {
disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit));
} break;
- default: break;
+ default:
+ break;
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 59f0edc347..bac00ed038 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -785,11 +785,16 @@ static int _get_key_modifier_setting(const String &p_property) {
switch (EditorSettings::get_singleton()->get(p_property).operator int()) {
- case 0: return 0;
- case 1: return KEY_SHIFT;
- case 2: return KEY_ALT;
- case 3: return KEY_META;
- case 4: return KEY_CONTROL;
+ case 0:
+ return 0;
+ case 1:
+ return KEY_SHIFT;
+ case 2:
+ return KEY_ALT;
+ case 3:
+ return KEY_META;
+ case 4:
+ return KEY_CONTROL;
}
return 0;
}
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index b246b611fd..d9be2e32cb 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -74,11 +74,21 @@ void ThemeEditor::_name_menu_about_to_show() {
switch (type_select->get_selected()) {
- case 0: Theme::get_default()->get_icon_list(fromtype, &names); break;
- case 1: Theme::get_default()->get_stylebox_list(fromtype, &names); break;
- case 2: Theme::get_default()->get_font_list(fromtype, &names); break;
- case 3: Theme::get_default()->get_color_list(fromtype, &names); break;
- case 4: Theme::get_default()->get_constant_list(fromtype, &names); break;
+ case 0:
+ Theme::get_default()->get_icon_list(fromtype, &names);
+ break;
+ case 1:
+ Theme::get_default()->get_stylebox_list(fromtype, &names);
+ break;
+ case 2:
+ Theme::get_default()->get_font_list(fromtype, &names);
+ break;
+ case 3:
+ Theme::get_default()->get_color_list(fromtype, &names);
+ break;
+ case 4:
+ Theme::get_default()->get_constant_list(fromtype, &names);
+ break;
}
} else if (popup_mode == POPUP_REMOVE) {
@@ -324,11 +334,21 @@ void ThemeEditor::_dialog_cbk() {
switch (type_select->get_selected()) {
- case 0: theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture2D>()); break;
- case 1: theme->set_stylebox(name_edit->get_text(), type_edit->get_text(), Ref<StyleBox>()); break;
- case 2: theme->set_font(name_edit->get_text(), type_edit->get_text(), Ref<Font>()); break;
- case 3: theme->set_color(name_edit->get_text(), type_edit->get_text(), Color()); break;
- case 4: theme->set_constant(name_edit->get_text(), type_edit->get_text(), 0); break;
+ case 0:
+ theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture2D>());
+ break;
+ case 1:
+ theme->set_stylebox(name_edit->get_text(), type_edit->get_text(), Ref<StyleBox>());
+ break;
+ case 2:
+ theme->set_font(name_edit->get_text(), type_edit->get_text(), Ref<Font>());
+ break;
+ case 3:
+ theme->set_color(name_edit->get_text(), type_edit->get_text(), Color());
+ break;
+ case 4:
+ theme->set_constant(name_edit->get_text(), type_edit->get_text(), 0);
+ break;
}
} break;
@@ -376,11 +396,21 @@ void ThemeEditor::_dialog_cbk() {
case POPUP_REMOVE: {
switch (type_select->get_selected()) {
- case 0: theme->clear_icon(name_edit->get_text(), type_edit->get_text()); break;
- case 1: theme->clear_stylebox(name_edit->get_text(), type_edit->get_text()); break;
- case 2: theme->clear_font(name_edit->get_text(), type_edit->get_text()); break;
- case 3: theme->clear_color(name_edit->get_text(), type_edit->get_text()); break;
- case 4: theme->clear_constant(name_edit->get_text(), type_edit->get_text()); break;
+ case 0:
+ theme->clear_icon(name_edit->get_text(), type_edit->get_text());
+ break;
+ case 1:
+ theme->clear_stylebox(name_edit->get_text(), type_edit->get_text());
+ break;
+ case 2:
+ theme->clear_font(name_edit->get_text(), type_edit->get_text());
+ break;
+ case 3:
+ theme->clear_color(name_edit->get_text(), type_edit->get_text());
+ break;
+ case 4:
+ theme->clear_constant(name_edit->get_text(), type_edit->get_text());
+ break;
}
} break;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index c918a799e1..2d1eb54e9a 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2429,12 +2429,24 @@ ProjectManager::ProjectManager() {
#endif
} break;
- case 1: editor_set_scale(0.75); break;
- case 2: editor_set_scale(1.0); break;
- case 3: editor_set_scale(1.25); break;
- case 4: editor_set_scale(1.5); break;
- case 5: editor_set_scale(1.75); break;
- case 6: editor_set_scale(2.0); break;
+ case 1:
+ editor_set_scale(0.75);
+ break;
+ case 2:
+ editor_set_scale(1.0);
+ break;
+ case 3:
+ editor_set_scale(1.25);
+ break;
+ case 4:
+ editor_set_scale(1.5);
+ break;
+ case 5:
+ editor_set_scale(1.75);
+ break;
+ case 6:
+ editor_set_scale(2.0);
+ break;
default: {
editor_set_scale(custom_display_scale);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index f069886518..afcba4f67f 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -806,12 +806,23 @@ void ProjectSettingsEditor::_update_actions() {
if (mb.is_valid()) {
String str = _get_device_string(mb->get_device()) + ", ";
switch (mb->get_button_index()) {
- case BUTTON_LEFT: str += TTR("Left Button"); break;
- case BUTTON_RIGHT: str += TTR("Right Button"); break;
- case BUTTON_MIDDLE: str += TTR("Middle Button"); break;
- case BUTTON_WHEEL_UP: str += TTR("Wheel Up"); break;
- case BUTTON_WHEEL_DOWN: str += TTR("Wheel Down"); break;
- default: str += vformat(TTR("%d Button"), mb->get_button_index());
+ case BUTTON_LEFT:
+ str += TTR("Left Button");
+ break;
+ case BUTTON_RIGHT:
+ str += TTR("Right Button");
+ break;
+ case BUTTON_MIDDLE:
+ str += TTR("Middle Button");
+ break;
+ case BUTTON_WHEEL_UP:
+ str += TTR("Wheel Up");
+ break;
+ case BUTTON_WHEEL_DOWN:
+ str += TTR("Wheel Down");
+ break;
+ default:
+ str += vformat(TTR("%d Button"), mb->get_button_index());
}
action2->set_text(0, str);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 66b7ed7a43..5ee5fbcf9c 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -990,8 +990,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} else {
switch (p_tool) {
- case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
- case TOOL_CREATE_3D_SCENE: new_node = memnew(Node3D); break;
+ case TOOL_CREATE_2D_SCENE:
+ new_node = memnew(Node2D);
+ break;
+ case TOOL_CREATE_3D_SCENE:
+ new_node = memnew(Node3D);
+ break;
case TOOL_CREATE_USER_INTERFACE: {
Control *node = memnew(Control);
node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
diff --git a/main/performance.cpp b/main/performance.cpp
index 3ca7d7bed8..3de2cba125 100644
--- a/main/performance.cpp
+++ b/main/performance.cpp
@@ -125,33 +125,60 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
float Performance::get_monitor(Monitor p_monitor) const {
switch (p_monitor) {
- case TIME_FPS: return Engine::get_singleton()->get_frames_per_second();
- case TIME_PROCESS: return _process_time;
- case TIME_PHYSICS_PROCESS: return _physics_process_time;
- case MEMORY_STATIC: return Memory::get_mem_usage();
- case MEMORY_STATIC_MAX: return Memory::get_mem_max_usage();
- case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage();
- case OBJECT_COUNT: return ObjectDB::get_object_count();
- case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count();
- case OBJECT_NODE_COUNT: return _get_node_count();
- case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count;
- case RENDER_OBJECTS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME);
- case RENDER_VERTICES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME);
- case RENDER_MATERIAL_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME);
- case RENDER_SHADER_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME);
- case RENDER_SURFACE_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME);
- case RENDER_DRAW_CALLS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME);
- case RENDER_VIDEO_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED);
- case RENDER_TEXTURE_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED);
- case RENDER_VERTEX_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED);
- case RENDER_USAGE_VIDEO_MEM_TOTAL: return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL);
- case PHYSICS_2D_ACTIVE_OBJECTS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
- case PHYSICS_2D_COLLISION_PAIRS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
- case PHYSICS_2D_ISLAND_COUNT: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
- case PHYSICS_3D_ACTIVE_OBJECTS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
- case PHYSICS_3D_COLLISION_PAIRS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
- case PHYSICS_3D_ISLAND_COUNT: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
- case AUDIO_OUTPUT_LATENCY: return AudioServer::get_singleton()->get_output_latency();
+ case TIME_FPS:
+ return Engine::get_singleton()->get_frames_per_second();
+ case TIME_PROCESS:
+ return _process_time;
+ case TIME_PHYSICS_PROCESS:
+ return _physics_process_time;
+ case MEMORY_STATIC:
+ return Memory::get_mem_usage();
+ case MEMORY_STATIC_MAX:
+ return Memory::get_mem_max_usage();
+ case MEMORY_MESSAGE_BUFFER_MAX:
+ return MessageQueue::get_singleton()->get_max_buffer_usage();
+ case OBJECT_COUNT:
+ return ObjectDB::get_object_count();
+ case OBJECT_RESOURCE_COUNT:
+ return ResourceCache::get_cached_resource_count();
+ case OBJECT_NODE_COUNT:
+ return _get_node_count();
+ case OBJECT_ORPHAN_NODE_COUNT:
+ return Node::orphan_node_count;
+ case RENDER_OBJECTS_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME);
+ case RENDER_VERTICES_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME);
+ case RENDER_MATERIAL_CHANGES_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME);
+ case RENDER_SHADER_CHANGES_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME);
+ case RENDER_SURFACE_CHANGES_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME);
+ case RENDER_DRAW_CALLS_IN_FRAME:
+ return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME);
+ case RENDER_VIDEO_MEM_USED:
+ return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED);
+ case RENDER_TEXTURE_MEM_USED:
+ return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED);
+ case RENDER_VERTEX_MEM_USED:
+ return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED);
+ case RENDER_USAGE_VIDEO_MEM_TOTAL:
+ return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL);
+ case PHYSICS_2D_ACTIVE_OBJECTS:
+ return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
+ case PHYSICS_2D_COLLISION_PAIRS:
+ return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
+ case PHYSICS_2D_ISLAND_COUNT:
+ return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
+ case PHYSICS_3D_ACTIVE_OBJECTS:
+ return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
+ case PHYSICS_3D_COLLISION_PAIRS:
+ return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
+ case PHYSICS_3D_ISLAND_COUNT:
+ return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
+ case AUDIO_OUTPUT_LATENCY:
+ return AudioServer::get_singleton()->get_output_latency();
default: {
}
diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp
index 3a95581720..d0bebaad72 100644
--- a/main/tests/test_math.cpp
+++ b/main/tests/test_math.cpp
@@ -199,14 +199,24 @@ class GetClassAndNamespace {
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
case 'r':
res = 13;
break;
- case '\"': res = '\"'; break;
+ case '\"':
+ res = '\"';
+ break;
case '\\':
res = '\\';
break;
diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp
index dbe2da86cf..b7967238a2 100644
--- a/main/tests/test_shader_lang.cpp
+++ b/main/tests/test_shader_lang.cpp
@@ -61,10 +61,14 @@ static String _typestr(SL::DataType p_type) {
static String _prestr(SL::DataPrecision p_pres) {
switch (p_pres) {
- case SL::PRECISION_LOWP: return "lowp ";
- case SL::PRECISION_MEDIUMP: return "mediump ";
- case SL::PRECISION_HIGHP: return "highp ";
- case SL::PRECISION_DEFAULT: return "";
+ case SL::PRECISION_LOWP:
+ return "lowp ";
+ case SL::PRECISION_MEDIUMP:
+ return "mediump ";
+ case SL::PRECISION_HIGHP:
+ return "highp ";
+ case SL::PRECISION_DEFAULT:
+ return "";
}
return "";
}
@@ -77,23 +81,40 @@ static String _opstr(SL::Operator p_op) {
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) {
switch (p_type) {
- case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false";
- case SL::TYPE_BVEC2: return String() + "bvec2(" + (p_values[0].boolean ? "true" : "false") + (p_values[1].boolean ? "true" : "false") + ")";
- case SL::TYPE_BVEC3: return String() + "bvec3(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + ")";
- case SL::TYPE_BVEC4: return String() + "bvec4(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + "," + (p_values[3].boolean ? "true" : "false") + ")";
- case SL::TYPE_INT: return rtos(p_values[0].sint);
- case SL::TYPE_IVEC2: return String() + "ivec2(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + ")";
- case SL::TYPE_IVEC3: return String() + "ivec3(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + ")";
- case SL::TYPE_IVEC4: return String() + "ivec4(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + "," + rtos(p_values[3].sint) + ")";
- case SL::TYPE_UINT: return rtos(p_values[0].real);
- case SL::TYPE_UVEC2: return String() + "uvec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")";
- case SL::TYPE_UVEC3: return String() + "uvec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")";
- case SL::TYPE_UVEC4: return String() + "uvec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")";
- case SL::TYPE_FLOAT: return rtos(p_values[0].real);
- case SL::TYPE_VEC2: return String() + "vec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")";
- case SL::TYPE_VEC3: return String() + "vec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")";
- case SL::TYPE_VEC4: return String() + "vec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")";
- default: ERR_FAIL_V(String());
+ case SL::TYPE_BOOL:
+ return p_values[0].boolean ? "true" : "false";
+ case SL::TYPE_BVEC2:
+ return String() + "bvec2(" + (p_values[0].boolean ? "true" : "false") + (p_values[1].boolean ? "true" : "false") + ")";
+ case SL::TYPE_BVEC3:
+ return String() + "bvec3(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + ")";
+ case SL::TYPE_BVEC4:
+ return String() + "bvec4(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + "," + (p_values[3].boolean ? "true" : "false") + ")";
+ case SL::TYPE_INT:
+ return rtos(p_values[0].sint);
+ case SL::TYPE_IVEC2:
+ return String() + "ivec2(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + ")";
+ case SL::TYPE_IVEC3:
+ return String() + "ivec3(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + ")";
+ case SL::TYPE_IVEC4:
+ return String() + "ivec4(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + "," + rtos(p_values[3].sint) + ")";
+ case SL::TYPE_UINT:
+ return rtos(p_values[0].real);
+ case SL::TYPE_UVEC2:
+ return String() + "uvec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")";
+ case SL::TYPE_UVEC3:
+ return String() + "uvec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")";
+ case SL::TYPE_UVEC4:
+ return String() + "uvec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")";
+ case SL::TYPE_FLOAT:
+ return rtos(p_values[0].real);
+ case SL::TYPE_VEC2:
+ return String() + "vec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")";
+ case SL::TYPE_VEC3:
+ return String() + "vec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")";
+ case SL::TYPE_VEC4:
+ return String() + "vec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")";
+ default:
+ ERR_FAIL_V(String());
}
}
diff --git a/modules/assimp/import_utils.h b/modules/assimp/import_utils.h
index f78931add3..e3510c2cb3 100644
--- a/modules/assimp/import_utils.h
+++ b/modules/assimp/import_utils.h
@@ -202,20 +202,34 @@ public:
*/
static float get_fbx_fps(int32_t time_mode, const aiScene *p_scene) {
switch (time_mode) {
- case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack
- case AssetImportFbx::TIME_MODE_120: return 120;
- case AssetImportFbx::TIME_MODE_100: return 100;
- case AssetImportFbx::TIME_MODE_60: return 60;
- case AssetImportFbx::TIME_MODE_50: return 50;
- case AssetImportFbx::TIME_MODE_48: return 48;
- case AssetImportFbx::TIME_MODE_30: return 30;
- case AssetImportFbx::TIME_MODE_30_DROP: return 30;
- case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f;
- case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f;
- case AssetImportFbx::TIME_MODE_PAL: return 25;
- case AssetImportFbx::TIME_MODE_CINEMA: return 24;
- case AssetImportFbx::TIME_MODE_1000: return 1000;
- case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f;
+ case AssetImportFbx::TIME_MODE_DEFAULT:
+ return 24; //hack
+ case AssetImportFbx::TIME_MODE_120:
+ return 120;
+ case AssetImportFbx::TIME_MODE_100:
+ return 100;
+ case AssetImportFbx::TIME_MODE_60:
+ return 60;
+ case AssetImportFbx::TIME_MODE_50:
+ return 50;
+ case AssetImportFbx::TIME_MODE_48:
+ return 48;
+ case AssetImportFbx::TIME_MODE_30:
+ return 30;
+ case AssetImportFbx::TIME_MODE_30_DROP:
+ return 30;
+ case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME:
+ return 29.9700262f;
+ case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME:
+ return 29.9700262f;
+ case AssetImportFbx::TIME_MODE_PAL:
+ return 25;
+ case AssetImportFbx::TIME_MODE_CINEMA:
+ return 24;
+ case AssetImportFbx::TIME_MODE_1000:
+ return 1000;
+ case AssetImportFbx::TIME_MODE_CINEMA_ND:
+ return 23.976f;
case AssetImportFbx::TIME_MODE_CUSTOM:
int32_t frame_rate = -1;
p_scene->mMetaData->Get("FrameRate", frame_rate);
diff --git a/modules/bullet/hinge_joint_bullet.cpp b/modules/bullet/hinge_joint_bullet.cpp
index 4bea9f87c0..e7f3d75c10 100644
--- a/modules/bullet/hinge_joint_bullet.cpp
+++ b/modules/bullet/hinge_joint_bullet.cpp
@@ -162,7 +162,8 @@ void HingeJointBullet::set_flag(PhysicsServer3D::HingeJointFlag p_flag, bool p_v
case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR:
hingeConstraint->enableMotor(p_value);
break;
- case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::HINGE_JOINT_FLAG_MAX:
+ break; // Can't happen, but silences warning
}
}
diff --git a/modules/bullet/slider_joint_bullet.cpp b/modules/bullet/slider_joint_bullet.cpp
index f193daef39..de47c91e5d 100644
--- a/modules/bullet/slider_joint_bullet.cpp
+++ b/modules/bullet/slider_joint_bullet.cpp
@@ -344,56 +344,123 @@ real_t SliderJointBullet::getLinearPos() {
void SliderJointBullet::set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value) {
switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: setUpperLinLimit(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: setLowerLinLimit(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: setSoftnessLimLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: setRestitutionLimLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: setDampingLimLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: setSoftnessDirLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: setRestitutionDirLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: setDampingDirLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: setSoftnessOrthoLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: setRestitutionOrthoLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: setDampingOrthoLin(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: setUpperAngLimit(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: setLowerAngLimit(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: setSoftnessLimAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: setRestitutionLimAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: setDampingLimAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: setSoftnessDirAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: setRestitutionDirAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: setDampingDirAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: setSoftnessOrthoAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: setRestitutionOrthoAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: setDampingOrthoAng(p_value); break;
- case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
+ setUpperLinLimit(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
+ setLowerLinLimit(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
+ setSoftnessLimLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
+ setRestitutionLimLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
+ setDampingLimLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
+ setSoftnessDirLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
+ setRestitutionDirLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
+ setDampingDirLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
+ setSoftnessOrthoLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
+ setRestitutionOrthoLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
+ setDampingOrthoLin(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
+ setUpperAngLimit(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
+ setLowerAngLimit(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
+ setSoftnessLimAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
+ setRestitutionLimAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
+ setDampingLimAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
+ setSoftnessDirAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
+ setRestitutionDirAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
+ setDampingDirAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
+ setSoftnessOrthoAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
+ setRestitutionOrthoAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
+ setDampingOrthoAng(p_value);
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
}
real_t SliderJointBullet::get_param(PhysicsServer3D::SliderJointParam p_param) const {
switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return getUpperLinLimit();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: return getLowerLinLimit();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: return getSoftnessLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: return getRestitutionLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: return getDampingLimLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: return getSoftnessDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: return getRestitutionDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: return getDampingDirLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: return getSoftnessOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: return getRestitutionOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: return getDampingOrthoLin();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: return getUpperAngLimit();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: return getLowerAngLimit();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: return getSoftnessLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: return getRestitutionLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: return getDampingLimAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: return getSoftnessDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: return getRestitutionDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: return getDampingDirAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return getSoftnessOrthoAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return getRestitutionOrthoAng();
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return getDampingOrthoAng();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
+ return getUpperLinLimit();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
+ return getLowerLinLimit();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
+ return getSoftnessLimLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
+ return getRestitutionLimLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
+ return getDampingLimLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
+ return getSoftnessDirLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
+ return getRestitutionDirLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
+ return getDampingDirLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
+ return getSoftnessOrthoLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
+ return getRestitutionOrthoLin();
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
+ return getDampingOrthoLin();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
+ return getUpperAngLimit();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
+ return getLowerAngLimit();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
+ return getSoftnessLimAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
+ return getRestitutionLimAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
+ return getDampingLimAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
+ return getSoftnessDirAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
+ return getRestitutionDirAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
+ return getDampingDirAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
+ return getSoftnessOrthoAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
+ return getRestitutionOrthoAng();
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
+ return getDampingOrthoAng();
default:
return 0;
}
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index fa176cb94e..a859ef80a6 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -90,9 +90,12 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
switch (p_idx) {
- case 0: return s->get_width();
- case 1: return s->get_height();
- case 2: return s->get_depth();
+ case 0:
+ return s->get_width();
+ case 1:
+ return s->get_height();
+ case 2:
+ return s->get_depth();
}
}
@@ -157,9 +160,15 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
d = 0.001;
switch (p_idx) {
- case 0: s->set_width(d * 2); break;
- case 1: s->set_height(d * 2); break;
- case 2: s->set_depth(d * 2); break;
+ case 0:
+ s->set_width(d * 2);
+ break;
+ case 1:
+ s->set_height(d * 2);
+ break;
+ case 2:
+ s->set_depth(d * 2);
+ break;
}
}
@@ -229,9 +238,15 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
if (p_cancel) {
switch (p_idx) {
- case 0: s->set_width(p_restore); break;
- case 1: s->set_height(p_restore); break;
- case 2: s->set_depth(p_restore); break;
+ case 0:
+ s->set_width(p_restore);
+ break;
+ case 1:
+ s->set_height(p_restore);
+ break;
+ case 2:
+ s->set_depth(p_restore);
+ break;
}
return;
}
@@ -241,9 +256,15 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
static const char *method[3] = { "set_width", "set_height", "set_depth" };
float current = 0;
switch (p_idx) {
- case 0: current = s->get_width(); break;
- case 1: current = s->get_height(); break;
- case 2: current = s->get_depth(); break;
+ case 0:
+ current = s->get_width();
+ break;
+ case 1:
+ current = s->get_height();
+ break;
+ case 2:
+ current = s->get_depth();
+ break;
}
ur->add_do_method(s, method[p_idx], current);
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 96f82ab21b..701c45a5d7 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -185,9 +185,15 @@ CSGBrush *CSGShape3D::_get_brush() {
CSGBrushOperation bop;
switch (child->get_operation()) {
- case CSGShape3D::OPERATION_UNION: bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap); break;
- case CSGShape3D::OPERATION_INTERSECTION: bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); break;
- case CSGShape3D::OPERATION_SUBTRACTION: bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); break;
+ case CSGShape3D::OPERATION_UNION:
+ bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap);
+ break;
+ case CSGShape3D::OPERATION_INTERSECTION:
+ bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap);
+ break;
+ case CSGShape3D::OPERATION_SUBTRACTION:
+ bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap);
+ break;
}
memdelete(n);
memdelete(nn2);
@@ -1830,8 +1836,12 @@ CSGBrush *CSGPolygon3D::_build_brush() {
int face_count = 0;
switch (mode) {
- case MODE_DEPTH: face_count = triangles.size() * 2 / 3 + (final_polygon.size()) * 2; break;
- case MODE_SPIN: face_count = (spin_degrees < 360 ? triangles.size() * 2 / 3 : 0) + (final_polygon.size()) * 2 * spin_sides; break;
+ case MODE_DEPTH:
+ face_count = triangles.size() * 2 / 3 + (final_polygon.size()) * 2;
+ break;
+ case MODE_SPIN:
+ face_count = (spin_degrees < 360 ? triangles.size() * 2 / 3 : 0) + (final_polygon.size()) * 2 * spin_sides;
+ break;
case MODE_PATH: {
float bl = curve->get_baked_length();
int splits = MAX(2, Math::ceil(bl / path_interval));
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index e3c37d5078..8559fac57c 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2184,7 +2184,8 @@ String GDScriptWarning::get_message() const {
case STANDALONE_TERNARY: {
return "Standalone ternary conditional operator: the return value is being discarded.";
}
- case WARNING_MAX: break; // Can't happen, but silences warning
+ case WARNING_MAX:
+ break; // Can't happen, but silences warning
}
ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + ".");
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index d4c31903eb..473b6fab05 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -177,16 +177,36 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS
switch (p_expression->op) {
- case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: var_op = Variant::OP_ADD; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBTRACT; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: var_op = Variant::OP_MULTIPLY; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: var_op = Variant::OP_DIVIDE; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: var_op = Variant::OP_MODULE; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: var_op = Variant::OP_SHIFT_LEFT; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: var_op = Variant::OP_SHIFT_RIGHT; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: var_op = Variant::OP_BIT_AND; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: var_op = Variant::OP_BIT_OR; break;
- case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: var_op = Variant::OP_BIT_XOR; break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_ADD:
+ var_op = Variant::OP_ADD;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SUB:
+ var_op = Variant::OP_SUBTRACT;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MUL:
+ var_op = Variant::OP_MULTIPLY;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_DIV:
+ var_op = Variant::OP_DIVIDE;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_MOD:
+ var_op = Variant::OP_MODULE;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT:
+ var_op = Variant::OP_SHIFT_LEFT;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT:
+ var_op = Variant::OP_SHIFT_RIGHT;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND:
+ var_op = Variant::OP_BIT_AND;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR:
+ var_op = Variant::OP_BIT_OR;
+ break;
+ case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR:
+ var_op = Variant::OP_BIT_XOR;
+ break;
case GDScriptParser::OperatorNode::OP_INIT_ASSIGN:
case GDScriptParser::OperatorNode::OP_ASSIGN: {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index ab3228d076..8af98c187f 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1082,16 +1082,36 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G
Variant::Operator vop = Variant::OP_MAX;
switch (op->op) {
- case GDScriptParser::OperatorNode::OP_ADD: vop = Variant::OP_ADD; break;
- case GDScriptParser::OperatorNode::OP_SUB: vop = Variant::OP_SUBTRACT; break;
- case GDScriptParser::OperatorNode::OP_MUL: vop = Variant::OP_MULTIPLY; break;
- case GDScriptParser::OperatorNode::OP_DIV: vop = Variant::OP_DIVIDE; break;
- case GDScriptParser::OperatorNode::OP_MOD: vop = Variant::OP_MODULE; break;
- case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: vop = Variant::OP_SHIFT_LEFT; break;
- case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: vop = Variant::OP_SHIFT_RIGHT; break;
- case GDScriptParser::OperatorNode::OP_BIT_AND: vop = Variant::OP_BIT_AND; break;
- case GDScriptParser::OperatorNode::OP_BIT_OR: vop = Variant::OP_BIT_OR; break;
- case GDScriptParser::OperatorNode::OP_BIT_XOR: vop = Variant::OP_BIT_XOR; break;
+ case GDScriptParser::OperatorNode::OP_ADD:
+ vop = Variant::OP_ADD;
+ break;
+ case GDScriptParser::OperatorNode::OP_SUB:
+ vop = Variant::OP_SUBTRACT;
+ break;
+ case GDScriptParser::OperatorNode::OP_MUL:
+ vop = Variant::OP_MULTIPLY;
+ break;
+ case GDScriptParser::OperatorNode::OP_DIV:
+ vop = Variant::OP_DIVIDE;
+ break;
+ case GDScriptParser::OperatorNode::OP_MOD:
+ vop = Variant::OP_MODULE;
+ break;
+ case GDScriptParser::OperatorNode::OP_SHIFT_LEFT:
+ vop = Variant::OP_SHIFT_LEFT;
+ break;
+ case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT:
+ vop = Variant::OP_SHIFT_RIGHT;
+ break;
+ case GDScriptParser::OperatorNode::OP_BIT_AND:
+ vop = Variant::OP_BIT_AND;
+ break;
+ case GDScriptParser::OperatorNode::OP_BIT_OR:
+ vop = Variant::OP_BIT_OR;
+ break;
+ case GDScriptParser::OperatorNode::OP_BIT_XOR:
+ vop = Variant::OP_BIT_XOR;
+ break;
default: {
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index bf128af52e..b03d041aaf 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -920,10 +920,18 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
e.is_op = true;
switch (tokenizer->get_token()) {
- case GDScriptTokenizer::TK_OP_ADD: e.op = OperatorNode::OP_POS; break;
- case GDScriptTokenizer::TK_OP_SUB: e.op = OperatorNode::OP_NEG; break;
- case GDScriptTokenizer::TK_OP_NOT: e.op = OperatorNode::OP_NOT; break;
- case GDScriptTokenizer::TK_OP_BIT_INVERT: e.op = OperatorNode::OP_BIT_INVERT; break;
+ case GDScriptTokenizer::TK_OP_ADD:
+ e.op = OperatorNode::OP_POS;
+ break;
+ case GDScriptTokenizer::TK_OP_SUB:
+ e.op = OperatorNode::OP_NEG;
+ break;
+ case GDScriptTokenizer::TK_OP_NOT:
+ e.op = OperatorNode::OP_NOT;
+ break;
+ case GDScriptTokenizer::TK_OP_BIT_INVERT:
+ e.op = OperatorNode::OP_BIT_INVERT;
+ break;
default: {
}
}
@@ -1339,25 +1347,55 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
switch (tokenizer->get_token()) { //see operator
- case GDScriptTokenizer::TK_OP_IN: op = OperatorNode::OP_IN; break;
- case GDScriptTokenizer::TK_OP_EQUAL: op = OperatorNode::OP_EQUAL; break;
- case GDScriptTokenizer::TK_OP_NOT_EQUAL: op = OperatorNode::OP_NOT_EQUAL; break;
- case GDScriptTokenizer::TK_OP_LESS: op = OperatorNode::OP_LESS; break;
- case GDScriptTokenizer::TK_OP_LESS_EQUAL: op = OperatorNode::OP_LESS_EQUAL; break;
- case GDScriptTokenizer::TK_OP_GREATER: op = OperatorNode::OP_GREATER; break;
- case GDScriptTokenizer::TK_OP_GREATER_EQUAL: op = OperatorNode::OP_GREATER_EQUAL; break;
- case GDScriptTokenizer::TK_OP_AND: op = OperatorNode::OP_AND; break;
- case GDScriptTokenizer::TK_OP_OR: op = OperatorNode::OP_OR; break;
- case GDScriptTokenizer::TK_OP_ADD: op = OperatorNode::OP_ADD; break;
- case GDScriptTokenizer::TK_OP_SUB: op = OperatorNode::OP_SUB; break;
- case GDScriptTokenizer::TK_OP_MUL: op = OperatorNode::OP_MUL; break;
- case GDScriptTokenizer::TK_OP_DIV: op = OperatorNode::OP_DIV; break;
+ case GDScriptTokenizer::TK_OP_IN:
+ op = OperatorNode::OP_IN;
+ break;
+ case GDScriptTokenizer::TK_OP_EQUAL:
+ op = OperatorNode::OP_EQUAL;
+ break;
+ case GDScriptTokenizer::TK_OP_NOT_EQUAL:
+ op = OperatorNode::OP_NOT_EQUAL;
+ break;
+ case GDScriptTokenizer::TK_OP_LESS:
+ op = OperatorNode::OP_LESS;
+ break;
+ case GDScriptTokenizer::TK_OP_LESS_EQUAL:
+ op = OperatorNode::OP_LESS_EQUAL;
+ break;
+ case GDScriptTokenizer::TK_OP_GREATER:
+ op = OperatorNode::OP_GREATER;
+ break;
+ case GDScriptTokenizer::TK_OP_GREATER_EQUAL:
+ op = OperatorNode::OP_GREATER_EQUAL;
+ break;
+ case GDScriptTokenizer::TK_OP_AND:
+ op = OperatorNode::OP_AND;
+ break;
+ case GDScriptTokenizer::TK_OP_OR:
+ op = OperatorNode::OP_OR;
+ break;
+ case GDScriptTokenizer::TK_OP_ADD:
+ op = OperatorNode::OP_ADD;
+ break;
+ case GDScriptTokenizer::TK_OP_SUB:
+ op = OperatorNode::OP_SUB;
+ break;
+ case GDScriptTokenizer::TK_OP_MUL:
+ op = OperatorNode::OP_MUL;
+ break;
+ case GDScriptTokenizer::TK_OP_DIV:
+ op = OperatorNode::OP_DIV;
+ break;
case GDScriptTokenizer::TK_OP_MOD:
op = OperatorNode::OP_MOD;
break;
//case GDScriptTokenizer::TK_OP_NEG: op=OperatorNode::OP_NEG ; break;
- case GDScriptTokenizer::TK_OP_SHIFT_LEFT: op = OperatorNode::OP_SHIFT_LEFT; break;
- case GDScriptTokenizer::TK_OP_SHIFT_RIGHT: op = OperatorNode::OP_SHIFT_RIGHT; break;
+ case GDScriptTokenizer::TK_OP_SHIFT_LEFT:
+ op = OperatorNode::OP_SHIFT_LEFT;
+ break;
+ case GDScriptTokenizer::TK_OP_SHIFT_RIGHT:
+ op = OperatorNode::OP_SHIFT_RIGHT;
+ break;
case GDScriptTokenizer::TK_OP_ASSIGN: {
_VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN;
@@ -1374,23 +1412,57 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
}
} break;
- case GDScriptTokenizer::TK_OP_ASSIGN_ADD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_SUB: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_MUL: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_DIV: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_MOD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR; break;
- case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR; break;
- case GDScriptTokenizer::TK_OP_BIT_AND: op = OperatorNode::OP_BIT_AND; break;
- case GDScriptTokenizer::TK_OP_BIT_OR: op = OperatorNode::OP_BIT_OR; break;
- case GDScriptTokenizer::TK_OP_BIT_XOR: op = OperatorNode::OP_BIT_XOR; break;
- case GDScriptTokenizer::TK_PR_IS: op = OperatorNode::OP_IS; break;
- case GDScriptTokenizer::TK_CF_IF: op = OperatorNode::OP_TERNARY_IF; break;
- case GDScriptTokenizer::TK_CF_ELSE: op = OperatorNode::OP_TERNARY_ELSE; break;
- default: valid = false; break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_ADD:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_SUB:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_MUL:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_DIV:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_MOD:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR;
+ break;
+ case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR:
+ _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR;
+ break;
+ case GDScriptTokenizer::TK_OP_BIT_AND:
+ op = OperatorNode::OP_BIT_AND;
+ break;
+ case GDScriptTokenizer::TK_OP_BIT_OR:
+ op = OperatorNode::OP_BIT_OR;
+ break;
+ case GDScriptTokenizer::TK_OP_BIT_XOR:
+ op = OperatorNode::OP_BIT_XOR;
+ break;
+ case GDScriptTokenizer::TK_PR_IS:
+ op = OperatorNode::OP_IS;
+ break;
+ case GDScriptTokenizer::TK_CF_IF:
+ op = OperatorNode::OP_TERNARY_IF;
+ break;
+ case GDScriptTokenizer::TK_CF_ELSE:
+ op = OperatorNode::OP_TERNARY_ELSE;
+ break;
+ default:
+ valid = false;
+ break;
}
if (valid) {
@@ -1443,36 +1515,74 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
unary = true;
break;
- case OperatorNode::OP_MUL: priority = 2; break;
- case OperatorNode::OP_DIV: priority = 2; break;
- case OperatorNode::OP_MOD: priority = 2; break;
+ case OperatorNode::OP_MUL:
+ priority = 2;
+ break;
+ case OperatorNode::OP_DIV:
+ priority = 2;
+ break;
+ case OperatorNode::OP_MOD:
+ priority = 2;
+ break;
- case OperatorNode::OP_ADD: priority = 3; break;
- case OperatorNode::OP_SUB: priority = 3; break;
+ case OperatorNode::OP_ADD:
+ priority = 3;
+ break;
+ case OperatorNode::OP_SUB:
+ priority = 3;
+ break;
- case OperatorNode::OP_SHIFT_LEFT: priority = 4; break;
- case OperatorNode::OP_SHIFT_RIGHT: priority = 4; break;
+ case OperatorNode::OP_SHIFT_LEFT:
+ priority = 4;
+ break;
+ case OperatorNode::OP_SHIFT_RIGHT:
+ priority = 4;
+ break;
- case OperatorNode::OP_BIT_AND: priority = 5; break;
- case OperatorNode::OP_BIT_XOR: priority = 6; break;
- case OperatorNode::OP_BIT_OR: priority = 7; break;
+ case OperatorNode::OP_BIT_AND:
+ priority = 5;
+ break;
+ case OperatorNode::OP_BIT_XOR:
+ priority = 6;
+ break;
+ case OperatorNode::OP_BIT_OR:
+ priority = 7;
+ break;
- case OperatorNode::OP_LESS: priority = 8; break;
- case OperatorNode::OP_LESS_EQUAL: priority = 8; break;
- case OperatorNode::OP_GREATER: priority = 8; break;
- case OperatorNode::OP_GREATER_EQUAL: priority = 8; break;
+ case OperatorNode::OP_LESS:
+ priority = 8;
+ break;
+ case OperatorNode::OP_LESS_EQUAL:
+ priority = 8;
+ break;
+ case OperatorNode::OP_GREATER:
+ priority = 8;
+ break;
+ case OperatorNode::OP_GREATER_EQUAL:
+ priority = 8;
+ break;
- case OperatorNode::OP_EQUAL: priority = 8; break;
- case OperatorNode::OP_NOT_EQUAL: priority = 8; break;
+ case OperatorNode::OP_EQUAL:
+ priority = 8;
+ break;
+ case OperatorNode::OP_NOT_EQUAL:
+ priority = 8;
+ break;
- case OperatorNode::OP_IN: priority = 10; break;
+ case OperatorNode::OP_IN:
+ priority = 10;
+ break;
case OperatorNode::OP_NOT:
priority = 11;
unary = true;
break;
- case OperatorNode::OP_AND: priority = 12; break;
- case OperatorNode::OP_OR: priority = 13; break;
+ case OperatorNode::OP_AND:
+ priority = 12;
+ break;
+ case OperatorNode::OP_OR:
+ priority = 13;
+ break;
case OperatorNode::OP_TERNARY_IF:
priority = 14;
@@ -1485,17 +1595,39 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
// Rigth-to-left should be false in this case, otherwise it would always error.
break;
- case OperatorNode::OP_ASSIGN: priority = 15; break;
- case OperatorNode::OP_ASSIGN_ADD: priority = 15; break;
- case OperatorNode::OP_ASSIGN_SUB: priority = 15; break;
- case OperatorNode::OP_ASSIGN_MUL: priority = 15; break;
- case OperatorNode::OP_ASSIGN_DIV: priority = 15; break;
- case OperatorNode::OP_ASSIGN_MOD: priority = 15; break;
- case OperatorNode::OP_ASSIGN_SHIFT_LEFT: priority = 15; break;
- case OperatorNode::OP_ASSIGN_SHIFT_RIGHT: priority = 15; break;
- case OperatorNode::OP_ASSIGN_BIT_AND: priority = 15; break;
- case OperatorNode::OP_ASSIGN_BIT_OR: priority = 15; break;
- case OperatorNode::OP_ASSIGN_BIT_XOR: priority = 15; break;
+ case OperatorNode::OP_ASSIGN:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_ADD:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_SUB:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_MUL:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_DIV:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_MOD:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_SHIFT_LEFT:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_SHIFT_RIGHT:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_BIT_AND:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_BIT_OR:
+ priority = 15;
+ break;
+ case OperatorNode::OP_ASSIGN_BIT_XOR:
+ priority = 15;
+ break;
default: {
_set_error("GDScriptParser bug, invalid operator in expression: " + itos(expression[i].op));
@@ -3184,9 +3316,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
ConstantNode *cn = alloc_node<ConstantNode>();
switch (args.size()) {
- case 1: cn->value = (int64_t)constants[0]; break;
- case 2: cn->value = Vector2i(constants[0], constants[1]); break;
- case 3: cn->value = Vector3i(constants[0], constants[1], constants[2]); break;
+ case 1:
+ cn->value = (int64_t)constants[0];
+ break;
+ case 2:
+ cn->value = Vector2i(constants[0], constants[1]);
+ break;
+ case 3:
+ cn->value = Vector3i(constants[0], constants[1], constants[2]);
+ break;
}
cn->datatype = _type_from_variant(cn->value);
container = cn;
@@ -3198,9 +3336,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
on->arguments.push_back(tn);
switch (args.size()) {
- case 1: tn->vtype = Variant::INT; break;
- case 2: tn->vtype = Variant::VECTOR2I; break;
- case 3: tn->vtype = Variant::VECTOR3I; break;
+ case 1:
+ tn->vtype = Variant::INT;
+ break;
+ case 2:
+ tn->vtype = Variant::VECTOR2I;
+ break;
+ case 3:
+ tn->vtype = Variant::VECTOR3I;
+ break;
}
for (int i = 0; i < args.size(); i++) {
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 76f42ead5f..1c8282e13e 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -803,16 +803,36 @@ void GDScriptTokenizerText::_advance() {
switch (next) {
- case 'a': res = '\a'; break;
- case 'b': res = '\b'; break;
- case 't': res = '\t'; break;
- case 'n': res = '\n'; break;
- case 'v': res = '\v'; break;
- case 'f': res = '\f'; break;
- case 'r': res = '\r'; break;
- case '\'': res = '\''; break;
- case '\"': res = '\"'; break;
- case '\\': res = '\\'; break;
+ case 'a':
+ res = '\a';
+ break;
+ case 'b':
+ res = '\b';
+ break;
+ case 't':
+ res = '\t';
+ break;
+ case 'n':
+ res = '\n';
+ break;
+ case 'v':
+ res = '\v';
+ break;
+ case 'f':
+ res = '\f';
+ break;
+ case 'r':
+ res = '\r';
+ break;
+ case '\'':
+ res = '\'';
+ break;
+ case '\"':
+ res = '\"';
+ break;
+ case '\\':
+ res = '\\';
+ break;
case 'u': {
// hex number
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index bece23c9a6..3ffbf8ba14 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -181,14 +181,24 @@ ScriptClassParser::Token ScriptClassParser::get_token() {
CharType res = 0;
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
case 'r':
res = 13;
break;
- case '\"': res = '\"'; break;
+ case '\"':
+ res = '\"';
+ break;
case '\\':
res = '\\';
break;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index e76cb84d43..948170f51c 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -501,7 +501,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case Variant::PACKED_COLOR_ARRAY: {
SET_FROM_ARRAY(PackedColorArray);
} break;
- default: break;
+ default:
+ break;
}
} break;
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index a8e8a9a2f1..d28199420d 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -111,9 +111,13 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path,
switch (flags & 0xFF) {
case 0x18:
- case 0xC: format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC2A : Image::FORMAT_PVRTC2; break;
+ case 0xC:
+ format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC2A : Image::FORMAT_PVRTC2;
+ break;
case 0x19:
- case 0xD: format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4; break;
+ case 0xD:
+ format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4;
+ break;
case 0x16:
format = Image::FORMAT_L8;
break;
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 9a4076bec4..3649486724 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -342,84 +342,212 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
Color color;
if (dark_theme)
switch (p_type) {
- case Variant::NIL: color = Color(0.41, 0.93, 0.74); break;
-
- case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break;
- case Variant::INT: color = Color(0.49, 0.78, 0.94); break;
- case Variant::FLOAT: color = Color(0.38, 0.85, 0.96); break;
- case Variant::STRING: color = Color(0.42, 0.65, 0.93); break;
-
- case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break;
- case Variant::VECTOR2I: color = Color(0.74, 0.57, 0.95); break;
- case Variant::RECT2: color = Color(0.95, 0.57, 0.65); break;
- case Variant::RECT2I: color = Color(0.95, 0.57, 0.65); break;
- case Variant::VECTOR3: color = Color(0.84, 0.49, 0.93); break;
- case Variant::VECTOR3I: color = Color(0.84, 0.49, 0.93); break;
- case Variant::TRANSFORM2D: color = Color(0.77, 0.93, 0.41); break;
- case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
- case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
- case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
- case Variant::BASIS: color = Color(0.89, 0.93, 0.41); break;
- case Variant::TRANSFORM: color = Color(0.96, 0.66, 0.43); break;
-
- case Variant::COLOR: color = Color(0.62, 1.0, 0.44); break;
- case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
- case Variant::_RID: color = Color(0.41, 0.93, 0.6); break;
- case Variant::OBJECT: color = Color(0.47, 0.95, 0.91); break;
- case Variant::DICTIONARY: color = Color(0.47, 0.93, 0.69); break;
-
- case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break;
- case Variant::PACKED_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break;
- case Variant::PACKED_INT32_ARRAY: color = Color(0.69, 0.86, 0.96); break;
- case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.59, 0.91, 0.97); break;
- case Variant::PACKED_INT64_ARRAY: color = Color(0.69, 0.86, 0.96); break;
- case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.59, 0.91, 0.97); break;
- case Variant::PACKED_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break;
- case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break;
- case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break;
- case Variant::PACKED_COLOR_ARRAY: color = Color(0.91, 1.0, 0.59); break;
+ case Variant::NIL:
+ color = Color(0.41, 0.93, 0.74);
+ break;
+
+ case Variant::BOOL:
+ color = Color(0.55, 0.65, 0.94);
+ break;
+ case Variant::INT:
+ color = Color(0.49, 0.78, 0.94);
+ break;
+ case Variant::FLOAT:
+ color = Color(0.38, 0.85, 0.96);
+ break;
+ case Variant::STRING:
+ color = Color(0.42, 0.65, 0.93);
+ break;
+
+ case Variant::VECTOR2:
+ color = Color(0.74, 0.57, 0.95);
+ break;
+ case Variant::VECTOR2I:
+ color = Color(0.74, 0.57, 0.95);
+ break;
+ case Variant::RECT2:
+ color = Color(0.95, 0.57, 0.65);
+ break;
+ case Variant::RECT2I:
+ color = Color(0.95, 0.57, 0.65);
+ break;
+ case Variant::VECTOR3:
+ color = Color(0.84, 0.49, 0.93);
+ break;
+ case Variant::VECTOR3I:
+ color = Color(0.84, 0.49, 0.93);
+ break;
+ case Variant::TRANSFORM2D:
+ color = Color(0.77, 0.93, 0.41);
+ break;
+ case Variant::PLANE:
+ color = Color(0.97, 0.44, 0.44);
+ break;
+ case Variant::QUAT:
+ color = Color(0.93, 0.41, 0.64);
+ break;
+ case Variant::AABB:
+ color = Color(0.93, 0.47, 0.57);
+ break;
+ case Variant::BASIS:
+ color = Color(0.89, 0.93, 0.41);
+ break;
+ case Variant::TRANSFORM:
+ color = Color(0.96, 0.66, 0.43);
+ break;
+
+ case Variant::COLOR:
+ color = Color(0.62, 1.0, 0.44);
+ break;
+ case Variant::NODE_PATH:
+ color = Color(0.41, 0.58, 0.93);
+ break;
+ case Variant::_RID:
+ color = Color(0.41, 0.93, 0.6);
+ break;
+ case Variant::OBJECT:
+ color = Color(0.47, 0.95, 0.91);
+ break;
+ case Variant::DICTIONARY:
+ color = Color(0.47, 0.93, 0.69);
+ break;
+
+ case Variant::ARRAY:
+ color = Color(0.88, 0.88, 0.88);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ color = Color(0.67, 0.96, 0.78);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ color = Color(0.69, 0.86, 0.96);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ color = Color(0.59, 0.91, 0.97);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ color = Color(0.69, 0.86, 0.96);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ color = Color(0.59, 0.91, 0.97);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ color = Color(0.62, 0.77, 0.95);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ color = Color(0.82, 0.7, 0.96);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ color = Color(0.87, 0.61, 0.95);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ color = Color(0.91, 1.0, 0.59);
+ break;
default:
color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
}
else
switch (p_type) {
- case Variant::NIL: color = Color(0.15, 0.89, 0.63); break;
-
- case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break;
- case Variant::INT: color = Color(0.31, 0.7, 0.91); break;
- case Variant::FLOAT: color = Color(0.15, 0.8, 0.94); break;
- case Variant::STRING: color = Color(0.27, 0.56, 0.91); break;
-
- case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break;
- case Variant::VECTOR2I: color = Color(0.68, 0.46, 0.93); break;
- case Variant::RECT2: color = Color(0.93, 0.46, 0.56); break;
- case Variant::RECT2I: color = Color(0.93, 0.46, 0.56); break;
- case Variant::VECTOR3: color = Color(0.86, 0.42, 0.93); break;
- case Variant::VECTOR3I: color = Color(0.86, 0.42, 0.93); break;
- case Variant::TRANSFORM2D: color = Color(0.59, 0.81, 0.1); break;
- case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
- case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
- case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
- case Variant::BASIS: color = Color(0.7, 0.73, 0.1); break;
- case Variant::TRANSFORM: color = Color(0.96, 0.56, 0.28); break;
-
- case Variant::COLOR: color = Color(0.24, 0.75, 0.0); break;
- case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
- case Variant::_RID: color = Color(0.17, 0.9, 0.45); break;
- case Variant::OBJECT: color = Color(0.07, 0.84, 0.76); break;
- case Variant::DICTIONARY: color = Color(0.34, 0.91, 0.62); break;
-
- case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break;
- case Variant::PACKED_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break;
- case Variant::PACKED_INT32_ARRAY: color = Color(0.38, 0.73, 0.92); break;
- case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.25, 0.83, 0.95); break;
- case Variant::PACKED_INT64_ARRAY: color = Color(0.38, 0.73, 0.92); break;
- case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.25, 0.83, 0.95); break;
- case Variant::PACKED_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break;
- case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break;
- case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break;
- case Variant::PACKED_COLOR_ARRAY: color = Color(0.57, 0.73, 0.0); break;
+ case Variant::NIL:
+ color = Color(0.15, 0.89, 0.63);
+ break;
+
+ case Variant::BOOL:
+ color = Color(0.43, 0.56, 0.92);
+ break;
+ case Variant::INT:
+ color = Color(0.31, 0.7, 0.91);
+ break;
+ case Variant::FLOAT:
+ color = Color(0.15, 0.8, 0.94);
+ break;
+ case Variant::STRING:
+ color = Color(0.27, 0.56, 0.91);
+ break;
+
+ case Variant::VECTOR2:
+ color = Color(0.68, 0.46, 0.93);
+ break;
+ case Variant::VECTOR2I:
+ color = Color(0.68, 0.46, 0.93);
+ break;
+ case Variant::RECT2:
+ color = Color(0.93, 0.46, 0.56);
+ break;
+ case Variant::RECT2I:
+ color = Color(0.93, 0.46, 0.56);
+ break;
+ case Variant::VECTOR3:
+ color = Color(0.86, 0.42, 0.93);
+ break;
+ case Variant::VECTOR3I:
+ color = Color(0.86, 0.42, 0.93);
+ break;
+ case Variant::TRANSFORM2D:
+ color = Color(0.59, 0.81, 0.1);
+ break;
+ case Variant::PLANE:
+ color = Color(0.97, 0.44, 0.44);
+ break;
+ case Variant::QUAT:
+ color = Color(0.93, 0.41, 0.64);
+ break;
+ case Variant::AABB:
+ color = Color(0.93, 0.47, 0.57);
+ break;
+ case Variant::BASIS:
+ color = Color(0.7, 0.73, 0.1);
+ break;
+ case Variant::TRANSFORM:
+ color = Color(0.96, 0.56, 0.28);
+ break;
+
+ case Variant::COLOR:
+ color = Color(0.24, 0.75, 0.0);
+ break;
+ case Variant::NODE_PATH:
+ color = Color(0.41, 0.58, 0.93);
+ break;
+ case Variant::_RID:
+ color = Color(0.17, 0.9, 0.45);
+ break;
+ case Variant::OBJECT:
+ color = Color(0.07, 0.84, 0.76);
+ break;
+ case Variant::DICTIONARY:
+ color = Color(0.34, 0.91, 0.62);
+ break;
+
+ case Variant::ARRAY:
+ color = Color(0.45, 0.45, 0.45);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ color = Color(0.38, 0.92, 0.6);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ color = Color(0.38, 0.73, 0.92);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ color = Color(0.25, 0.83, 0.95);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ color = Color(0.38, 0.73, 0.92);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ color = Color(0.25, 0.83, 0.95);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ color = Color(0.38, 0.62, 0.92);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ color = Color(0.62, 0.36, 0.92);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ color = Color(0.79, 0.35, 0.92);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ color = Color(0.57, 0.73, 0.0);
+ break;
default:
color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3);
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 71ed483d65..616a621845 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -386,11 +386,21 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
switch (next) {
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
+ case 'r':
+ res = 13;
+ break;
case 'u': {
// hex number
for (int j = 0; j < 4; j++) {
@@ -1005,27 +1015,69 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
Variant::Operator op = Variant::OP_MAX;
switch (tk.type) {
- case TK_OP_IN: op = Variant::OP_IN; break;
- case TK_OP_EQUAL: op = Variant::OP_EQUAL; break;
- case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break;
- case TK_OP_LESS: op = Variant::OP_LESS; break;
- case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break;
- case TK_OP_GREATER: op = Variant::OP_GREATER; break;
- case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break;
- case TK_OP_AND: op = Variant::OP_AND; break;
- case TK_OP_OR: op = Variant::OP_OR; break;
- case TK_OP_NOT: op = Variant::OP_NOT; break;
- case TK_OP_ADD: op = Variant::OP_ADD; break;
- case TK_OP_SUB: op = Variant::OP_SUBTRACT; break;
- case TK_OP_MUL: op = Variant::OP_MULTIPLY; break;
- case TK_OP_DIV: op = Variant::OP_DIVIDE; break;
- case TK_OP_MOD: op = Variant::OP_MODULE; break;
- case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break;
- case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break;
- case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break;
- case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break;
- case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break;
- case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break;
+ case TK_OP_IN:
+ op = Variant::OP_IN;
+ break;
+ case TK_OP_EQUAL:
+ op = Variant::OP_EQUAL;
+ break;
+ case TK_OP_NOT_EQUAL:
+ op = Variant::OP_NOT_EQUAL;
+ break;
+ case TK_OP_LESS:
+ op = Variant::OP_LESS;
+ break;
+ case TK_OP_LESS_EQUAL:
+ op = Variant::OP_LESS_EQUAL;
+ break;
+ case TK_OP_GREATER:
+ op = Variant::OP_GREATER;
+ break;
+ case TK_OP_GREATER_EQUAL:
+ op = Variant::OP_GREATER_EQUAL;
+ break;
+ case TK_OP_AND:
+ op = Variant::OP_AND;
+ break;
+ case TK_OP_OR:
+ op = Variant::OP_OR;
+ break;
+ case TK_OP_NOT:
+ op = Variant::OP_NOT;
+ break;
+ case TK_OP_ADD:
+ op = Variant::OP_ADD;
+ break;
+ case TK_OP_SUB:
+ op = Variant::OP_SUBTRACT;
+ break;
+ case TK_OP_MUL:
+ op = Variant::OP_MULTIPLY;
+ break;
+ case TK_OP_DIV:
+ op = Variant::OP_DIVIDE;
+ break;
+ case TK_OP_MOD:
+ op = Variant::OP_MODULE;
+ break;
+ case TK_OP_SHIFT_LEFT:
+ op = Variant::OP_SHIFT_LEFT;
+ break;
+ case TK_OP_SHIFT_RIGHT:
+ op = Variant::OP_SHIFT_RIGHT;
+ break;
+ case TK_OP_BIT_AND:
+ op = Variant::OP_BIT_AND;
+ break;
+ case TK_OP_BIT_OR:
+ op = Variant::OP_BIT_OR;
+ break;
+ case TK_OP_BIT_XOR:
+ op = Variant::OP_BIT_XOR;
+ break;
+ case TK_OP_BIT_INVERT:
+ op = Variant::OP_BIT_NEGATE;
+ break;
default: {
};
}
@@ -1074,36 +1126,74 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
unary = true;
break;
- case Variant::OP_MULTIPLY: priority = 2; break;
- case Variant::OP_DIVIDE: priority = 2; break;
- case Variant::OP_MODULE: priority = 2; break;
+ case Variant::OP_MULTIPLY:
+ priority = 2;
+ break;
+ case Variant::OP_DIVIDE:
+ priority = 2;
+ break;
+ case Variant::OP_MODULE:
+ priority = 2;
+ break;
- case Variant::OP_ADD: priority = 3; break;
- case Variant::OP_SUBTRACT: priority = 3; break;
+ case Variant::OP_ADD:
+ priority = 3;
+ break;
+ case Variant::OP_SUBTRACT:
+ priority = 3;
+ break;
- case Variant::OP_SHIFT_LEFT: priority = 4; break;
- case Variant::OP_SHIFT_RIGHT: priority = 4; break;
+ case Variant::OP_SHIFT_LEFT:
+ priority = 4;
+ break;
+ case Variant::OP_SHIFT_RIGHT:
+ priority = 4;
+ break;
- case Variant::OP_BIT_AND: priority = 5; break;
- case Variant::OP_BIT_XOR: priority = 6; break;
- case Variant::OP_BIT_OR: priority = 7; break;
+ case Variant::OP_BIT_AND:
+ priority = 5;
+ break;
+ case Variant::OP_BIT_XOR:
+ priority = 6;
+ break;
+ case Variant::OP_BIT_OR:
+ priority = 7;
+ break;
- case Variant::OP_LESS: priority = 8; break;
- case Variant::OP_LESS_EQUAL: priority = 8; break;
- case Variant::OP_GREATER: priority = 8; break;
- case Variant::OP_GREATER_EQUAL: priority = 8; break;
+ case Variant::OP_LESS:
+ priority = 8;
+ break;
+ case Variant::OP_LESS_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_EQUAL: priority = 8; break;
- case Variant::OP_NOT_EQUAL: priority = 8; break;
+ case Variant::OP_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_NOT_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_IN: priority = 10; break;
+ case Variant::OP_IN:
+ priority = 10;
+ break;
case Variant::OP_NOT:
priority = 11;
unary = true;
break;
- case Variant::OP_AND: priority = 12; break;
- case Variant::OP_OR: priority = 13; break;
+ case Variant::OP_AND:
+ priority = 12;
+ break;
+ case Variant::OP_OR:
+ priority = 13;
+ break;
default: {
_set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op));
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index b300aec385..2296745ad0 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -81,10 +81,18 @@ String VisualScriptYield::get_caption() const {
String VisualScriptYield::get_text() const {
switch (yield_mode) {
- case YIELD_RETURN: return ""; break;
- case YIELD_FRAME: return "Next Frame"; break;
- case YIELD_PHYSICS_FRAME: return "Next Physics Frame"; break;
- case YIELD_WAIT: return rtos(wait_time) + " sec(s)"; break;
+ case YIELD_RETURN:
+ return "";
+ break;
+ case YIELD_FRAME:
+ return "Next Frame";
+ break;
+ case YIELD_PHYSICS_FRAME:
+ return "Next Physics Frame";
+ break;
+ case YIELD_WAIT:
+ return rtos(wait_time) + " sec(s)";
+ break;
}
return String();
@@ -122,9 +130,15 @@ public:
case VisualScriptYield::YIELD_RETURN:
ret = STEP_EXIT_FUNCTION_BIT;
break; //return the yield
- case VisualScriptYield::YIELD_FRAME: state->connect_to_signal(tree, "idle_frame", Array()); break;
- case VisualScriptYield::YIELD_PHYSICS_FRAME: state->connect_to_signal(tree, "physics_frame", Array()); break;
- case VisualScriptYield::YIELD_WAIT: state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array()); break;
+ case VisualScriptYield::YIELD_FRAME:
+ state->connect_to_signal(tree, "idle_frame", Array());
+ break;
+ case VisualScriptYield::YIELD_PHYSICS_FRAME:
+ state->connect_to_signal(tree, "physics_frame", Array());
+ break;
+ case VisualScriptYield::YIELD_WAIT:
+ state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array());
+ break;
}
*p_working_mem = state;
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 59fcd94b4d..3dfdc75cf4 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -83,9 +83,13 @@ class JavaClass : public Reference {
switch (p_sig) {
- case ARG_TYPE_VOID: r_type = Variant::NIL; break;
+ case ARG_TYPE_VOID:
+ r_type = Variant::NIL;
+ break;
case ARG_TYPE_BOOLEAN | ARG_NUMBER_CLASS_BIT:
- case ARG_TYPE_BOOLEAN: r_type = Variant::BOOL; break;
+ case ARG_TYPE_BOOLEAN:
+ r_type = Variant::BOOL;
+ break;
case ARG_TYPE_BYTE | ARG_NUMBER_CLASS_BIT:
case ARG_TYPE_BYTE:
r_type = Variant::INT;
@@ -121,10 +125,18 @@ class JavaClass : public Reference {
r_type = Variant::FLOAT;
likelihood = 0.5;
break;
- case ARG_TYPE_STRING: r_type = Variant::STRING; break;
- case ARG_TYPE_CLASS: r_type = Variant::OBJECT; break;
- case ARG_ARRAY_BIT | ARG_TYPE_VOID: r_type = Variant::NIL; break;
- case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: r_type = Variant::ARRAY; break;
+ case ARG_TYPE_STRING:
+ r_type = Variant::STRING;
+ break;
+ case ARG_TYPE_CLASS:
+ r_type = Variant::OBJECT;
+ break;
+ case ARG_ARRAY_BIT | ARG_TYPE_VOID:
+ r_type = Variant::NIL;
+ break;
+ case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN:
+ r_type = Variant::ARRAY;
+ break;
case ARG_ARRAY_BIT | ARG_TYPE_BYTE:
r_type = Variant::PACKED_BYTE_ARRAY;
likelihood = 1.0;
@@ -153,8 +165,12 @@ class JavaClass : public Reference {
r_type = Variant::PACKED_FLOAT32_ARRAY;
likelihood = 0.5;
break;
- case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::PACKED_STRING_ARRAY; break;
- case ARG_ARRAY_BIT | ARG_TYPE_CLASS: r_type = Variant::ARRAY; break;
+ case ARG_ARRAY_BIT | ARG_TYPE_STRING:
+ r_type = Variant::PACKED_STRING_ARRAY;
+ break;
+ case ARG_ARRAY_BIT | ARG_TYPE_CLASS:
+ r_type = Variant::ARRAY;
+ break;
}
}
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index fd9df765d2..42d394fd4f 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -237,9 +237,12 @@ int dom2godot_keycode(int dom_keycode) {
switch (dom_keycode) {
//case DOM_VK_CANCEL: return KEY_UNKNOWN;
- case DOM_VK_HELP: return KEY_HELP;
- case DOM_VK_BACK_SPACE: return KEY_BACKSPACE;
- case DOM_VK_TAB: return KEY_TAB;
+ case DOM_VK_HELP:
+ return KEY_HELP;
+ case DOM_VK_BACK_SPACE:
+ return KEY_BACKSPACE;
+ case DOM_VK_TAB:
+ return KEY_TAB;
case DOM_VK_CLEAR:
case DOM_VK_WIN_OEM_CLEAR: // OEM duplicate
@@ -249,14 +252,17 @@ int dom2godot_keycode(int dom_keycode) {
case DOM_VK_ENTER: // unused according to MDN
return KEY_ENTER;
- case DOM_VK_SHIFT: return KEY_SHIFT;
- case DOM_VK_CONTROL: return KEY_CONTROL;
+ case DOM_VK_SHIFT:
+ return KEY_SHIFT;
+ case DOM_VK_CONTROL:
+ return KEY_CONTROL;
case DOM_VK_ALT:
case DOM_VK_ALTGR:
return KEY_ALT;
- case DOM_VK_PAUSE: return KEY_PAUSE;
+ case DOM_VK_PAUSE:
+ return KEY_PAUSE;
case DOM_VK_CAPS_LOCK:
return KEY_CAPSLOCK;
@@ -279,14 +285,22 @@ int dom2godot_keycode(int dom_keycode) {
case DOM_VK_MODECHANGE: return KEY_UNKNOWN;
*/
- case DOM_VK_SPACE: return KEY_SPACE;
- case DOM_VK_PAGE_UP: return KEY_PAGEUP;
- case DOM_VK_PAGE_DOWN: return KEY_PAGEDOWN;
- case DOM_VK_END: return KEY_END;
- case DOM_VK_HOME: return KEY_HOME;
- case DOM_VK_LEFT: return KEY_LEFT;
- case DOM_VK_UP: return KEY_UP;
- case DOM_VK_RIGHT: return KEY_RIGHT;
+ case DOM_VK_SPACE:
+ return KEY_SPACE;
+ case DOM_VK_PAGE_UP:
+ return KEY_PAGEUP;
+ case DOM_VK_PAGE_DOWN:
+ return KEY_PAGEDOWN;
+ case DOM_VK_END:
+ return KEY_END;
+ case DOM_VK_HOME:
+ return KEY_HOME;
+ case DOM_VK_LEFT:
+ return KEY_LEFT;
+ case DOM_VK_UP:
+ return KEY_UP;
+ case DOM_VK_RIGHT:
+ return KEY_RIGHT;
case DOM_VK_DOWN:
return KEY_DOWN;
@@ -297,24 +311,31 @@ int dom2godot_keycode(int dom_keycode) {
return KEY_PRINT;
//case DOM_VK_EXECUTE: return KEY_UNKNOWN;
- case DOM_VK_INSERT: return KEY_INSERT;
- case DOM_VK_DELETE: return KEY_DELETE;
+ case DOM_VK_INSERT:
+ return KEY_INSERT;
+ case DOM_VK_DELETE:
+ return KEY_DELETE;
case DOM_VK_META:
case DOM_VK_WIN:
return KEY_META;
- case DOM_VK_CONTEXT_MENU: return KEY_MENU;
+ case DOM_VK_CONTEXT_MENU:
+ return KEY_MENU;
case DOM_VK_SLEEP:
return KEY_STANDBY;
// Numpad keys
- case DOM_VK_MULTIPLY: return KEY_KP_MULTIPLY;
- case DOM_VK_ADD: return KEY_KP_ADD;
+ case DOM_VK_MULTIPLY:
+ return KEY_KP_MULTIPLY;
+ case DOM_VK_ADD:
+ return KEY_KP_ADD;
case DOM_VK_SEPARATOR:
return KEY_KP_PERIOD; // Good enough?
- case DOM_VK_SUBTRACT: return KEY_KP_SUBTRACT;
- case DOM_VK_DECIMAL: return KEY_KP_PERIOD;
+ case DOM_VK_SUBTRACT:
+ return KEY_KP_SUBTRACT;
+ case DOM_VK_DECIMAL:
+ return KEY_KP_PERIOD;
case DOM_VK_DIVIDE:
return KEY_KP_DIVIDE;
@@ -329,7 +350,8 @@ int dom2godot_keycode(int dom_keycode) {
case DOM_VK_F24: return KEY_UNKNOWN;
*/
- case DOM_VK_NUM_LOCK: return KEY_NUMLOCK;
+ case DOM_VK_NUM_LOCK:
+ return KEY_NUMLOCK;
case DOM_VK_SCROLL_LOCK:
return KEY_SCROLLLOCK;
@@ -341,40 +363,68 @@ int dom2godot_keycode(int dom_keycode) {
case DOM_VK_WIN_OEM_FJ_ROYA: return KEY_UNKNOWN;
*/
- case DOM_VK_CIRCUMFLEX: return KEY_ASCIICIRCUM;
- case DOM_VK_EXCLAMATION: return KEY_EXCLAM;
- case DOM_VK_DOUBLE_QUOTE: return KEY_QUOTEDBL;
- case DOM_VK_HASH: return KEY_NUMBERSIGN;
- case DOM_VK_DOLLAR: return KEY_DOLLAR;
- case DOM_VK_PERCENT: return KEY_PERCENT;
- case DOM_VK_AMPERSAND: return KEY_AMPERSAND;
- case DOM_VK_UNDERSCORE: return KEY_UNDERSCORE;
- case DOM_VK_OPEN_PAREN: return KEY_PARENLEFT;
- case DOM_VK_CLOSE_PAREN: return KEY_PARENRIGHT;
- case DOM_VK_ASTERISK: return KEY_ASTERISK;
- case DOM_VK_PLUS: return KEY_PLUS;
- case DOM_VK_PIPE: return KEY_BAR;
- case DOM_VK_HYPHEN_MINUS: return KEY_MINUS;
- case DOM_VK_OPEN_CURLY_BRACKET: return KEY_BRACELEFT;
- case DOM_VK_CLOSE_CURLY_BRACKET: return KEY_BRACERIGHT;
- case DOM_VK_TILDE: return KEY_ASCIITILDE;
+ case DOM_VK_CIRCUMFLEX:
+ return KEY_ASCIICIRCUM;
+ case DOM_VK_EXCLAMATION:
+ return KEY_EXCLAM;
+ case DOM_VK_DOUBLE_QUOTE:
+ return KEY_QUOTEDBL;
+ case DOM_VK_HASH:
+ return KEY_NUMBERSIGN;
+ case DOM_VK_DOLLAR:
+ return KEY_DOLLAR;
+ case DOM_VK_PERCENT:
+ return KEY_PERCENT;
+ case DOM_VK_AMPERSAND:
+ return KEY_AMPERSAND;
+ case DOM_VK_UNDERSCORE:
+ return KEY_UNDERSCORE;
+ case DOM_VK_OPEN_PAREN:
+ return KEY_PARENLEFT;
+ case DOM_VK_CLOSE_PAREN:
+ return KEY_PARENRIGHT;
+ case DOM_VK_ASTERISK:
+ return KEY_ASTERISK;
+ case DOM_VK_PLUS:
+ return KEY_PLUS;
+ case DOM_VK_PIPE:
+ return KEY_BAR;
+ case DOM_VK_HYPHEN_MINUS:
+ return KEY_MINUS;
+ case DOM_VK_OPEN_CURLY_BRACKET:
+ return KEY_BRACELEFT;
+ case DOM_VK_CLOSE_CURLY_BRACKET:
+ return KEY_BRACERIGHT;
+ case DOM_VK_TILDE:
+ return KEY_ASCIITILDE;
- case DOM_VK_VOLUME_MUTE: return KEY_VOLUMEMUTE;
- case DOM_VK_VOLUME_DOWN: return KEY_VOLUMEDOWN;
- case DOM_VK_VOLUME_UP: return KEY_VOLUMEUP;
+ case DOM_VK_VOLUME_MUTE:
+ return KEY_VOLUMEMUTE;
+ case DOM_VK_VOLUME_DOWN:
+ return KEY_VOLUMEDOWN;
+ case DOM_VK_VOLUME_UP:
+ return KEY_VOLUMEUP;
- case DOM_VK_COMMA: return KEY_COMMA;
- case DOM_VK_PERIOD: return KEY_PERIOD;
- case DOM_VK_SLASH: return KEY_SLASH;
- case DOM_VK_BACK_QUOTE: return KEY_QUOTELEFT;
- case DOM_VK_OPEN_BRACKET: return KEY_BRACKETLEFT;
- case DOM_VK_BACK_SLASH: return KEY_BACKSLASH;
- case DOM_VK_CLOSE_BRACKET: return KEY_BRACKETRIGHT;
+ case DOM_VK_COMMA:
+ return KEY_COMMA;
+ case DOM_VK_PERIOD:
+ return KEY_PERIOD;
+ case DOM_VK_SLASH:
+ return KEY_SLASH;
+ case DOM_VK_BACK_QUOTE:
+ return KEY_QUOTELEFT;
+ case DOM_VK_OPEN_BRACKET:
+ return KEY_BRACKETLEFT;
+ case DOM_VK_BACK_SLASH:
+ return KEY_BACKSLASH;
+ case DOM_VK_CLOSE_BRACKET:
+ return KEY_BRACKETRIGHT;
case DOM_VK_QUOTE:
return KEY_APOSTROPHE;
// The rest is OEM/unusual.
- default: return KEY_UNKNOWN;
+ default:
+ return KEY_UNKNOWN;
};
}
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index c0230b94fa..90075df82e 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -324,12 +324,23 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
dom2godot_mod(p_event, ev);
switch (p_event->button) {
- case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
- case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
- case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
- case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break;
- case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break;
- default: return false;
+ case DOM_BUTTON_LEFT:
+ ev->set_button_index(BUTTON_LEFT);
+ break;
+ case DOM_BUTTON_MIDDLE:
+ ev->set_button_index(BUTTON_MIDDLE);
+ break;
+ case DOM_BUTTON_RIGHT:
+ ev->set_button_index(BUTTON_RIGHT);
+ break;
+ case DOM_BUTTON_XBUTTON1:
+ ev->set_button_index(BUTTON_XBUTTON1);
+ break;
+ case DOM_BUTTON_XBUTTON2:
+ ev->set_button_index(BUTTON_XBUTTON2);
+ break;
+ default:
+ return false;
}
if (ev->is_pressed()) {
@@ -413,22 +424,38 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) {
case OS::CURSOR_ARROW:
default:
return "auto";
- case OS::CURSOR_IBEAM: return "text";
- case OS::CURSOR_POINTING_HAND: return "pointer";
- case OS::CURSOR_CROSS: return "crosshair";
- case OS::CURSOR_WAIT: return "progress";
- case OS::CURSOR_BUSY: return "wait";
- case OS::CURSOR_DRAG: return "grab";
- case OS::CURSOR_CAN_DROP: return "grabbing";
- case OS::CURSOR_FORBIDDEN: return "no-drop";
- case OS::CURSOR_VSIZE: return "ns-resize";
- case OS::CURSOR_HSIZE: return "ew-resize";
- case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
- case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
- case OS::CURSOR_MOVE: return "move";
- case OS::CURSOR_VSPLIT: return "row-resize";
- case OS::CURSOR_HSPLIT: return "col-resize";
- case OS::CURSOR_HELP: return "help";
+ case OS::CURSOR_IBEAM:
+ return "text";
+ case OS::CURSOR_POINTING_HAND:
+ return "pointer";
+ case OS::CURSOR_CROSS:
+ return "crosshair";
+ case OS::CURSOR_WAIT:
+ return "progress";
+ case OS::CURSOR_BUSY:
+ return "wait";
+ case OS::CURSOR_DRAG:
+ return "grab";
+ case OS::CURSOR_CAN_DROP:
+ return "grabbing";
+ case OS::CURSOR_FORBIDDEN:
+ return "no-drop";
+ case OS::CURSOR_VSIZE:
+ return "ns-resize";
+ case OS::CURSOR_HSIZE:
+ return "ew-resize";
+ case OS::CURSOR_BDIAGSIZE:
+ return "nesw-resize";
+ case OS::CURSOR_FDIAGSIZE:
+ return "nwse-resize";
+ case OS::CURSOR_MOVE:
+ return "move";
+ case OS::CURSOR_VSPLIT:
+ return "row-resize";
+ case OS::CURSOR_HSPLIT:
+ return "col-resize";
+ case OS::CURSOR_HELP:
+ return "help";
}
}
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 5dc14bc33f..71e4584dac 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2776,23 +2776,57 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
[cursors[p_shape] set];
} else {
switch (p_shape) {
- case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
- case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
- case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
- case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
- case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
- case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
- case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
- case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
- case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break;
- case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break;
- case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break;
- case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break;
- case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break;
- case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
- case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
- case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
- case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break;
+ case CURSOR_ARROW:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_IBEAM:
+ [[NSCursor IBeamCursor] set];
+ break;
+ case CURSOR_POINTING_HAND:
+ [[NSCursor pointingHandCursor] set];
+ break;
+ case CURSOR_CROSS:
+ [[NSCursor crosshairCursor] set];
+ break;
+ case CURSOR_WAIT:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_BUSY:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_DRAG:
+ [[NSCursor closedHandCursor] set];
+ break;
+ case CURSOR_CAN_DROP:
+ [[NSCursor openHandCursor] set];
+ break;
+ case CURSOR_FORBIDDEN:
+ [[NSCursor operationNotAllowedCursor] set];
+ break;
+ case CURSOR_VSIZE:
+ [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
+ break;
+ case CURSOR_HSIZE:
+ [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
+ break;
+ case CURSOR_BDIAGSIZE:
+ [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
+ break;
+ case CURSOR_FDIAGSIZE:
+ [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
+ break;
+ case CURSOR_MOVE:
+ [[NSCursor arrowCursor] set];
+ break;
+ case CURSOR_VSPLIT:
+ [[NSCursor resizeUpDownCursor] set];
+ break;
+ case CURSOR_HSPLIT:
+ [[NSCursor resizeLeftRightCursor] set];
+ break;
+ case CURSOR_HELP:
+ [_cursorFromSelector(@selector(_helpCursor)) set];
+ break;
default: {
}
}
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 5063a0929a..e794efb4fb 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1058,7 +1058,8 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
wd.no_focus = p_enabled;
_update_window_style(p_window);
} break;
- case WINDOW_FLAG_MAX: break;
+ case WINDOW_FLAG_MAX:
+ break;
}
}
@@ -1089,7 +1090,8 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window
return wd.no_focus;
} break;
- case WINDOW_FLAG_MAX: break;
+ case WINDOW_FLAG_MAX:
+ break;
}
return false;
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 884d95e082..3fb2adfd2c 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -89,20 +89,36 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
uint32_t basecol = 0;
switch (p_type) {
- case ERR_ERROR: basecol = FOREGROUND_RED; break;
- case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break;
- case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break;
- case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break;
+ case ERR_ERROR:
+ basecol = FOREGROUND_RED;
+ break;
+ case ERR_WARNING:
+ basecol = FOREGROUND_RED | FOREGROUND_GREEN;
+ break;
+ case ERR_SCRIPT:
+ basecol = FOREGROUND_RED | FOREGROUND_BLUE;
+ break;
+ case ERR_SHADER:
+ basecol = FOREGROUND_GREEN | FOREGROUND_BLUE;
+ break;
}
basecol |= current_bg;
SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY);
switch (p_type) {
- case ERR_ERROR: logf("ERROR:"); break;
- case ERR_WARNING: logf("WARNING:"); break;
- case ERR_SCRIPT: logf("SCRIPT ERROR:"); break;
- case ERR_SHADER: logf("SHADER ERROR:"); break;
+ case ERR_ERROR:
+ logf("ERROR:");
+ break;
+ case ERR_WARNING:
+ logf("WARNING:");
+ break;
+ case ERR_SCRIPT:
+ logf("SCRIPT ERROR:");
+ break;
+ case ERR_SHADER:
+ logf("SHADER ERROR:");
+ break;
}
SetConsoleTextAttribute(hCon, basecol);
@@ -115,10 +131,18 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file
// `FOREGROUND_INTENSITY` alone results in gray text.
SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY);
switch (p_type) {
- case ERR_ERROR: logf(" at: "); break;
- case ERR_WARNING: logf(" at: "); break;
- case ERR_SCRIPT: logf(" at: "); break;
- case ERR_SHADER: logf(" at: "); break;
+ case ERR_ERROR:
+ logf(" at: ");
+ break;
+ case ERR_WARNING:
+ logf(" at: ");
+ break;
+ case ERR_SCRIPT:
+ logf(" at: ");
+ break;
+ case ERR_SHADER:
+ logf(" at: ");
+ break;
}
if (p_rationale && p_rationale[0]) {
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 5701d3cea2..8a00d67e12 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -320,7 +320,8 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
case ATTENUATION_LOGARITHMIC: {
att = -20 * Math::log(p_distance / unit_size + CMP_EPSILON);
} break;
- case ATTENUATION_DISABLED: break;
+ case ATTENUATION_DISABLED:
+ break;
default: {
ERR_PRINT("Unknown attenuation type");
break;
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index c048f60ebd..0aa0f7e5ac 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -326,9 +326,15 @@ Light3D::Light3D(RenderingServer::LightType p_type) {
type = p_type;
switch (p_type) {
- case RS::LIGHT_DIRECTIONAL: light = RenderingServer::get_singleton()->directional_light_create(); break;
- case RS::LIGHT_OMNI: light = RenderingServer::get_singleton()->omni_light_create(); break;
- case RS::LIGHT_SPOT: light = RenderingServer::get_singleton()->spot_light_create(); break;
+ case RS::LIGHT_DIRECTIONAL:
+ light = RenderingServer::get_singleton()->directional_light_create();
+ break;
+ case RS::LIGHT_OMNI:
+ light = RenderingServer::get_singleton()->omni_light_create();
+ break;
+ case RS::LIGHT_SPOT:
+ light = RenderingServer::get_singleton()->spot_light_create();
+ break;
default: {
};
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 8228cf67bd..7bac09f839 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1479,9 +1479,14 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
switch (animation_process_mode) {
- case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break;
- case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break;
- case ANIMATION_PROCESS_MANUAL: break;
+ case ANIMATION_PROCESS_PHYSICS:
+ set_physics_process_internal(p_process && active);
+ break;
+ case ANIMATION_PROCESS_IDLE:
+ set_process_internal(p_process && active);
+ break;
+ case ANIMATION_PROCESS_MANUAL:
+ break;
}
processing = p_process;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 963ba2a106..b826907a3a 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -826,8 +826,12 @@ void Tween::set_active(bool p_active) {
// Depending on physics or idle, set processing
switch (tween_process_mode) {
- case TWEEN_PROCESS_IDLE: set_process_internal(p_active); break;
- case TWEEN_PROCESS_PHYSICS: set_physics_process_internal(p_active); break;
+ case TWEEN_PROCESS_IDLE:
+ set_process_internal(p_active);
+ break;
+ case TWEEN_PROCESS_PHYSICS:
+ set_physics_process_internal(p_active);
+ break;
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index b5b61e2631..a6c0c99bdb 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -230,10 +230,18 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
} else { \
int used = wofs - margin; \
switch (align) { \
- case ALIGN_LEFT: l.offset_caches.push_back(0); break; \
- case ALIGN_CENTER: l.offset_caches.push_back(((p_width - margin) - used) / 2); break; \
- case ALIGN_RIGHT: l.offset_caches.push_back(((p_width - margin) - used)); break; \
- case ALIGN_FILL: l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); break; \
+ case ALIGN_LEFT: \
+ l.offset_caches.push_back(0); \
+ break; \
+ case ALIGN_CENTER: \
+ l.offset_caches.push_back(((p_width - margin) - used) / 2); \
+ break; \
+ case ALIGN_RIGHT: \
+ l.offset_caches.push_back(((p_width - margin) - used)); \
+ break; \
+ case ALIGN_FILL: \
+ l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); \
+ break; \
} \
l.height_caches.push_back(line_height); \
l.ascent_caches.push_back(line_ascent); \
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index b5d54b2199..e91826d44b 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -95,18 +95,35 @@ void CanvasItemMaterial::_update_shader() {
String code = "shader_type canvas_item;\nrender_mode ";
switch (blend_mode) {
- case BLEND_MODE_MIX: code += "blend_mix"; break;
- case BLEND_MODE_ADD: code += "blend_add"; break;
- case BLEND_MODE_SUB: code += "blend_sub"; break;
- case BLEND_MODE_MUL: code += "blend_mul"; break;
- case BLEND_MODE_PREMULT_ALPHA: code += "blend_premul_alpha"; break;
- case BLEND_MODE_DISABLED: code += "blend_disabled"; break;
+ case BLEND_MODE_MIX:
+ code += "blend_mix";
+ break;
+ case BLEND_MODE_ADD:
+ code += "blend_add";
+ break;
+ case BLEND_MODE_SUB:
+ code += "blend_sub";
+ break;
+ case BLEND_MODE_MUL:
+ code += "blend_mul";
+ break;
+ case BLEND_MODE_PREMULT_ALPHA:
+ code += "blend_premul_alpha";
+ break;
+ case BLEND_MODE_DISABLED:
+ code += "blend_disabled";
+ break;
}
switch (light_mode) {
- case LIGHT_MODE_NORMAL: break;
- case LIGHT_MODE_UNSHADED: code += ",unshaded"; break;
- case LIGHT_MODE_LIGHT_ONLY: code += ",light_only"; break;
+ case LIGHT_MODE_NORMAL:
+ break;
+ case LIGHT_MODE_UNSHADED:
+ code += ",unshaded";
+ break;
+ case LIGHT_MODE_LIGHT_ONLY:
+ code += ",light_only";
+ break;
}
code += ";\n";
@@ -1372,10 +1389,18 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) {
} else {
//from viewport
switch (get_viewport()->get_default_canvas_item_texture_filter()) {
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST; break;
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; break;
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; break;
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST:
+ texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST;
+ break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR:
+ texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
+ break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
+ texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
+ break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
+ texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
+ break;
default: {
}
}
@@ -1421,9 +1446,15 @@ void CanvasItem::_update_texture_repeat_changed(bool p_propagate) {
} else {
//from viewport
switch (get_viewport()->get_default_canvas_item_texture_repeat()) {
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; break;
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED; break;
- case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR; break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED:
+ texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
+ break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED:
+ texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED;
+ break;
+ case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR:
+ texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR;
+ break;
default: {
}
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 4c02a15531..3d56b51e26 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -819,10 +819,14 @@ String Node::get_rpc_md5() const {
bool Node::can_process_notification(int p_what) const {
switch (p_what) {
- case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process;
- case NOTIFICATION_PROCESS: return data.idle_process;
- case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal;
- case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal;
+ case NOTIFICATION_PHYSICS_PROCESS:
+ return data.physics_process;
+ case NOTIFICATION_PROCESS:
+ return data.idle_process;
+ case NOTIFICATION_INTERNAL_PROCESS:
+ return data.idle_process_internal;
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS:
+ return data.physics_process_internal;
}
return true;
@@ -2994,10 +2998,14 @@ void Node::_bind_methods() {
String Node::_get_name_num_separator() {
switch (ProjectSettings::get_singleton()->get("node/name_num_separator").operator int()) {
- case 0: return "";
- case 1: return " ";
- case 2: return "_";
- case 3: return "-";
+ case 0:
+ return "";
+ case 1:
+ return " ";
+ case 2:
+ return "_";
+ case 3:
+ return "-";
}
return " ";
}
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 7c847095e1..7cab4028b8 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -173,8 +173,12 @@ Timer::TimerProcessMode Timer::get_timer_process_mode() const {
void Timer::_set_process(bool p_process, bool p_force) {
switch (timer_process_mode) {
- case TIMER_PROCESS_PHYSICS: set_physics_process_internal(p_process && !paused); break;
- case TIMER_PROCESS_IDLE: set_process_internal(p_process && !paused); break;
+ case TIMER_PROCESS_PHYSICS:
+ set_physics_process_internal(p_process && !paused);
+ break;
+ case TIMER_PROCESS_IDLE:
+ set_process_internal(p_process && !paused);
+ break;
}
processing = p_process;
}
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index ea4338519e..c5806ee7b3 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -349,12 +349,24 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
switch (track_get_type(track)) {
- case TYPE_TRANSFORM: r_ret = "transform"; break;
- case TYPE_VALUE: r_ret = "value"; break;
- case TYPE_METHOD: r_ret = "method"; break;
- case TYPE_BEZIER: r_ret = "bezier"; break;
- case TYPE_AUDIO: r_ret = "audio"; break;
- case TYPE_ANIMATION: r_ret = "animation"; break;
+ case TYPE_TRANSFORM:
+ r_ret = "transform";
+ break;
+ case TYPE_VALUE:
+ r_ret = "value";
+ break;
+ case TYPE_METHOD:
+ r_ret = "method";
+ break;
+ case TYPE_BEZIER:
+ r_ret = "bezier";
+ break;
+ case TYPE_AUDIO:
+ r_ret = "audio";
+ break;
+ case TYPE_ANIMATION:
+ r_ret = "animation";
+ break;
}
return true;
@@ -1842,7 +1854,8 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
return _cubic_interpolate(p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c);
} break;
- default: return p_keys[idx].value;
+ default:
+ return p_keys[idx].value;
}
// do a barrel roll
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index d630a1f3ee..fdf5e2c2d0 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -230,9 +230,15 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in
int len = base->data_bytes;
switch (base->format) {
- case AudioStreamSample::FORMAT_8_BITS: len /= 1; break;
- case AudioStreamSample::FORMAT_16_BITS: len /= 2; break;
- case AudioStreamSample::FORMAT_IMA_ADPCM: len *= 2; break;
+ case AudioStreamSample::FORMAT_8_BITS:
+ len /= 1;
+ break;
+ case AudioStreamSample::FORMAT_16_BITS:
+ len /= 2;
+ break;
+ case AudioStreamSample::FORMAT_IMA_ADPCM:
+ len *= 2;
+ break;
}
if (base->stereo) {
@@ -465,9 +471,15 @@ float AudioStreamSample::get_length() const {
int len = data_bytes;
switch (format) {
- case AudioStreamSample::FORMAT_8_BITS: len /= 1; break;
- case AudioStreamSample::FORMAT_16_BITS: len /= 2; break;
- case AudioStreamSample::FORMAT_IMA_ADPCM: len *= 2; break;
+ case AudioStreamSample::FORMAT_8_BITS:
+ len /= 1;
+ break;
+ case AudioStreamSample::FORMAT_16_BITS:
+ len /= 2;
+ break;
+ case AudioStreamSample::FORMAT_IMA_ADPCM:
+ len *= 2;
+ break;
}
if (stereo) {
@@ -536,9 +548,15 @@ Error AudioStreamSample::save_to_wav(const String &p_path) {
int byte_pr_sample = 0;
switch (format) {
- case AudioStreamSample::FORMAT_8_BITS: byte_pr_sample = 1; break;
- case AudioStreamSample::FORMAT_16_BITS: byte_pr_sample = 2; break;
- case AudioStreamSample::FORMAT_IMA_ADPCM: byte_pr_sample = 4; break;
+ case AudioStreamSample::FORMAT_8_BITS:
+ byte_pr_sample = 1;
+ break;
+ case AudioStreamSample::FORMAT_16_BITS:
+ byte_pr_sample = 2;
+ break;
+ case AudioStreamSample::FORMAT_IMA_ADPCM:
+ byte_pr_sample = 4;
+ break;
}
String file_path = p_path;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index fd8cff7cd0..e3bed171b0 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -414,13 +414,26 @@ void BaseMaterial3D::_update_shader() {
String texfilter_str;
switch (texture_filter) {
- case TEXTURE_FILTER_NEAREST: texfilter_str = "filter_nearest"; break;
- case TEXTURE_FILTER_LINEAR: texfilter_str = "filter_linear"; break;
- case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texfilter_str = "filter_nearest_mipmap"; break;
- case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texfilter_str = "filter_linear_mipmap"; break;
- case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_nearest_mipmap_aniso"; break;
- case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_linear_mipmap_aniso"; break;
- case TEXTURE_FILTER_MAX: break; // Internal value, skip.
+ case TEXTURE_FILTER_NEAREST:
+ texfilter_str = "filter_nearest";
+ break;
+ case TEXTURE_FILTER_LINEAR:
+ texfilter_str = "filter_linear";
+ break;
+ case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
+ texfilter_str = "filter_nearest_mipmap";
+ break;
+ case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
+ texfilter_str = "filter_linear_mipmap";
+ break;
+ case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
+ texfilter_str = "filter_nearest_mipmap_aniso";
+ break;
+ case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
+ texfilter_str = "filter_linear_mipmap_aniso";
+ break;
+ case TEXTURE_FILTER_MAX:
+ break; // Internal value, skip.
}
if (flags[FLAG_USE_TEXTURE_REPEAT]) {
@@ -433,10 +446,18 @@ void BaseMaterial3D::_update_shader() {
String code = "shader_type spatial;\nrender_mode ";
switch (blend_mode) {
- case BLEND_MODE_MIX: code += "blend_mix"; break;
- case BLEND_MODE_ADD: code += "blend_add"; break;
- case BLEND_MODE_SUB: code += "blend_sub"; break;
- case BLEND_MODE_MUL: code += "blend_mul"; break;
+ case BLEND_MODE_MIX:
+ code += "blend_mix";
+ break;
+ case BLEND_MODE_ADD:
+ code += "blend_add";
+ break;
+ case BLEND_MODE_SUB:
+ code += "blend_sub";
+ break;
+ case BLEND_MODE_MUL:
+ code += "blend_mul";
+ break;
}
DepthDrawMode ddm = depth_draw_mode;
@@ -445,9 +466,15 @@ void BaseMaterial3D::_update_shader() {
}
switch (ddm) {
- case DEPTH_DRAW_OPAQUE_ONLY: code += ",depth_draw_opaque"; break;
- case DEPTH_DRAW_ALWAYS: code += ",depth_draw_always"; break;
- case DEPTH_DRAW_DISABLED: code += ",depth_draw_never"; break;
+ case DEPTH_DRAW_OPAQUE_ONLY:
+ code += ",depth_draw_opaque";
+ break;
+ case DEPTH_DRAW_ALWAYS:
+ code += ",depth_draw_always";
+ break;
+ case DEPTH_DRAW_DISABLED:
+ code += ",depth_draw_never";
+ break;
}
if (transparency == TRANSPARENCY_ALPHA_DEPTH_PRE_PASS) {
@@ -455,23 +482,49 @@ void BaseMaterial3D::_update_shader() {
}
switch (cull_mode) {
- case CULL_BACK: code += ",cull_back"; break;
- case CULL_FRONT: code += ",cull_front"; break;
- case CULL_DISABLED: code += ",cull_disabled"; break;
+ case CULL_BACK:
+ code += ",cull_back";
+ break;
+ case CULL_FRONT:
+ code += ",cull_front";
+ break;
+ case CULL_DISABLED:
+ code += ",cull_disabled";
+ break;
}
switch (diffuse_mode) {
- case DIFFUSE_BURLEY: code += ",diffuse_burley"; break;
- case DIFFUSE_LAMBERT: code += ",diffuse_lambert"; break;
- case DIFFUSE_LAMBERT_WRAP: code += ",diffuse_lambert_wrap"; break;
- case DIFFUSE_OREN_NAYAR: code += ",diffuse_oren_nayar"; break;
- case DIFFUSE_TOON: code += ",diffuse_toon"; break;
+ case DIFFUSE_BURLEY:
+ code += ",diffuse_burley";
+ break;
+ case DIFFUSE_LAMBERT:
+ code += ",diffuse_lambert";
+ break;
+ case DIFFUSE_LAMBERT_WRAP:
+ code += ",diffuse_lambert_wrap";
+ break;
+ case DIFFUSE_OREN_NAYAR:
+ code += ",diffuse_oren_nayar";
+ break;
+ case DIFFUSE_TOON:
+ code += ",diffuse_toon";
+ break;
}
switch (specular_mode) {
- case SPECULAR_SCHLICK_GGX: code += ",specular_schlick_ggx"; break;
- case SPECULAR_BLINN: code += ",specular_blinn"; break;
- case SPECULAR_PHONG: code += ",specular_phong"; break;
- case SPECULAR_TOON: code += ",specular_toon"; break;
- case SPECULAR_DISABLED: code += ",specular_disabled"; break;
+ case SPECULAR_SCHLICK_GGX:
+ code += ",specular_schlick_ggx";
+ break;
+ case SPECULAR_BLINN:
+ code += ",specular_blinn";
+ break;
+ case SPECULAR_PHONG:
+ code += ",specular_phong";
+ break;
+ case SPECULAR_TOON:
+ code += ",specular_toon";
+ break;
+ case SPECULAR_DISABLED:
+ code += ",specular_disabled";
+ break;
}
if (features[FEATURE_SUBSURFACE_SCATTERING] && flags[FLAG_SUBSURFACE_MODE_SKIN]) {
code += ",sss_mode_skin";
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 83430aef9e..1a28e2586d 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -703,7 +703,8 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param(Parameter p_param) const {
@@ -756,7 +757,8 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
@@ -828,7 +830,8 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture2D
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
_queue_shader_change();
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 3b245f908a..5637aaec9a 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1229,11 +1229,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
for (int i = 0; i < output_count; i++) {
String var_name = "n_out" + itos(node) + "p" + itos(i);
switch (vsnode->get_output_port_type(i)) {
- case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; break;
- case VisualShaderNode::PORT_TYPE_SCALAR_INT: outputs[i] = "int " + var_name; break;
- case VisualShaderNode::PORT_TYPE_VECTOR: outputs[i] = "vec3 " + var_name; break;
- case VisualShaderNode::PORT_TYPE_BOOLEAN: outputs[i] = "bool " + var_name; break;
- case VisualShaderNode::PORT_TYPE_TRANSFORM: outputs[i] = "mat4 " + var_name; break;
+ case VisualShaderNode::PORT_TYPE_SCALAR:
+ outputs[i] = "float " + var_name;
+ break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT:
+ outputs[i] = "int " + var_name;
+ break;
+ case VisualShaderNode::PORT_TYPE_VECTOR:
+ outputs[i] = "vec3 " + var_name;
+ break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN:
+ outputs[i] = "bool " + var_name;
+ break;
+ case VisualShaderNode::PORT_TYPE_TRANSFORM:
+ outputs[i] = "mat4 " + var_name;
+ break;
default: {
}
}
@@ -1243,11 +1253,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
for (int i = 0; i < output_count; i++) {
outputs[i] = "n_out" + itos(node) + "p" + itos(i);
switch (vsnode->get_output_port_type(i)) {
- case VisualShaderNode::PORT_TYPE_SCALAR: code += String() + "\tfloat " + outputs[i] + ";\n"; break;
- case VisualShaderNode::PORT_TYPE_SCALAR_INT: code += String() + "\tint " + outputs[i] + ";\n"; break;
- case VisualShaderNode::PORT_TYPE_VECTOR: code += String() + "\tvec3 " + outputs[i] + ";\n"; break;
- case VisualShaderNode::PORT_TYPE_BOOLEAN: code += String() + "\tbool " + outputs[i] + ";\n"; break;
- case VisualShaderNode::PORT_TYPE_TRANSFORM: code += String() + "\tmat4 " + outputs[i] + ";\n"; break;
+ case VisualShaderNode::PORT_TYPE_SCALAR:
+ code += String() + "\tfloat " + outputs[i] + ";\n";
+ break;
+ case VisualShaderNode::PORT_TYPE_SCALAR_INT:
+ code += String() + "\tint " + outputs[i] + ";\n";
+ break;
+ case VisualShaderNode::PORT_TYPE_VECTOR:
+ code += String() + "\tvec3 " + outputs[i] + ";\n";
+ break;
+ case VisualShaderNode::PORT_TYPE_BOOLEAN:
+ code += String() + "\tbool " + outputs[i] + ";\n";
+ break;
+ case VisualShaderNode::PORT_TYPE_TRANSFORM:
+ code += String() + "\tmat4 " + outputs[i] + ";\n";
+ break;
default: {
}
}
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 7b9953a90f..03db8c3ac5 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -497,9 +497,14 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade
String u = "uniform sampler2D " + make_unique_id(p_type, p_id, "tex");
switch (texture_type) {
- case TYPE_DATA: break;
- case TYPE_COLOR: u += " : hint_albedo"; break;
- case TYPE_NORMALMAP: u += " : hint_normal"; break;
+ case TYPE_DATA:
+ break;
+ case TYPE_COLOR:
+ u += " : hint_albedo";
+ break;
+ case TYPE_NORMALMAP:
+ u += " : hint_normal";
+ break;
}
return u + ";\n";
}
@@ -869,9 +874,14 @@ String VisualShaderNodeCubemap::generate_global(Shader::Mode p_mode, VisualShade
if (source == SOURCE_TEXTURE) {
String u = "uniform samplerCube " + make_unique_id(p_type, p_id, "cube");
switch (texture_type) {
- case TYPE_DATA: break;
- case TYPE_COLOR: u += " : hint_albedo"; break;
- case TYPE_NORMALMAP: u += " : hint_normal"; break;
+ case TYPE_DATA:
+ break;
+ case TYPE_COLOR:
+ u += " : hint_albedo";
+ break;
+ case TYPE_NORMALMAP:
+ u += " : hint_normal";
+ break;
}
return u + ";\n";
}
@@ -1032,16 +1042,36 @@ String VisualShaderNodeFloatOp::generate_code(Shader::Mode p_mode, VisualShader:
String code = "\t" + p_output_vars[0] + " = ";
switch (op) {
- case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break;
- case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break;
- case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break;
- case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break;
- case OP_MOD: code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_POW: code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_ATAN2: code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_STEP: code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
+ case OP_ADD:
+ code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n";
+ break;
+ case OP_SUB:
+ code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MUL:
+ code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n";
+ break;
+ case OP_DIV:
+ code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MOD:
+ code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_POW:
+ code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_MAX:
+ code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_MIN:
+ code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_ATAN2:
+ code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_STEP:
+ code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
}
return code;
@@ -1124,13 +1154,27 @@ String VisualShaderNodeIntOp::generate_code(Shader::Mode p_mode, VisualShader::T
String code = "\t" + p_output_vars[0] + " = ";
switch (op) {
- case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break;
- case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break;
- case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break;
- case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break;
- case OP_MOD: code += p_input_vars[0] + " % " + p_input_vars[1] + ";\n"; break;
- case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
+ case OP_ADD:
+ code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n";
+ break;
+ case OP_SUB:
+ code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MUL:
+ code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n";
+ break;
+ case OP_DIV:
+ code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MOD:
+ code += p_input_vars[0] + " % " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MAX:
+ code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_MIN:
+ code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
}
return code;
@@ -1209,18 +1253,42 @@ String VisualShaderNodeVectorOp::generate_code(Shader::Mode p_mode, VisualShader
String code = "\t" + p_output_vars[0] + " = ";
switch (op) {
- case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break;
- case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break;
- case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break;
- case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break;
- case OP_MOD: code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_POW: code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_CROSS: code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_ATAN2: code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_REFLECT: code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
- case OP_STEP: code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break;
+ case OP_ADD:
+ code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n";
+ break;
+ case OP_SUB:
+ code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MUL:
+ code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n";
+ break;
+ case OP_DIV:
+ code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n";
+ break;
+ case OP_MOD:
+ code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_POW:
+ code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_MAX:
+ code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_MIN:
+ code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_CROSS:
+ code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_ATAN2:
+ code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_REFLECT:
+ code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
+ case OP_STEP:
+ code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n";
+ break;
}
return code;
@@ -3752,8 +3820,12 @@ String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, Visu
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP: code += " : hint_normal;\n"; break;
- case TYPE_ANISO: code += " : hint_aniso;\n"; break;
+ case TYPE_NORMALMAP:
+ code += " : hint_normal;\n";
+ break;
+ case TYPE_ANISO:
+ code += " : hint_aniso;\n";
+ break;
}
return code;
@@ -4003,8 +4075,12 @@ String VisualShaderNodeCubemapUniform::generate_global(Shader::Mode p_mode, Visu
else
code += " : hint_albedo;\n";
break;
- case TYPE_NORMALMAP: code += " : hint_normal;\n"; break;
- case TYPE_ANISO: code += " : hint_aniso;\n"; break;
+ case TYPE_NORMALMAP:
+ code += " : hint_normal;\n";
+ break;
+ case TYPE_ANISO:
+ code += " : hint_aniso;\n";
+ break;
}
return code;
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp
index 0ac7ddc7a9..7097c3934f 100644
--- a/servers/audio/audio_rb_resampler.cpp
+++ b/servers/audio/audio_rb_resampler.cpp
@@ -119,10 +119,18 @@ bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) {
{
int src_read = 0;
switch (channels) {
- case 1: src_read = _resample<1>(p_dest, target_todo, increment); break;
- case 2: src_read = _resample<2>(p_dest, target_todo, increment); break;
- case 4: src_read = _resample<4>(p_dest, target_todo, increment); break;
- case 6: src_read = _resample<6>(p_dest, target_todo, increment); break;
+ case 1:
+ src_read = _resample<1>(p_dest, target_todo, increment);
+ break;
+ case 2:
+ src_read = _resample<2>(p_dest, target_todo, increment);
+ break;
+ case 4:
+ src_read = _resample<4>(p_dest, target_todo, increment);
+ break;
+ case 6:
+ src_read = _resample<6>(p_dest, target_todo, increment);
+ break;
}
if (src_read > read_space)
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 90033d4a87..146e70f38d 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -109,9 +109,12 @@ void AudioDriver::input_buffer_write(int32_t sample) {
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
switch (p_channels) {
- case 4: return SPEAKER_SURROUND_31;
- case 6: return SPEAKER_SURROUND_51;
- case 8: return SPEAKER_SURROUND_71;
+ case 4:
+ return SPEAKER_SURROUND_31;
+ case 6:
+ return SPEAKER_SURROUND_51;
+ case 8:
+ return SPEAKER_SURROUND_71;
}
// Default to STEREO
@@ -120,10 +123,14 @@ AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_c
int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
switch (p_mode) {
- case SPEAKER_MODE_STEREO: return 2;
- case SPEAKER_SURROUND_31: return 4;
- case SPEAKER_SURROUND_51: return 6;
- case SPEAKER_SURROUND_71: return 8;
+ case SPEAKER_MODE_STEREO:
+ return 2;
+ case SPEAKER_SURROUND_31:
+ return 4;
+ case SPEAKER_SURROUND_51:
+ return 6;
+ case SPEAKER_SURROUND_71:
+ return 8;
}
ERR_FAIL_V(2);
diff --git a/servers/audio_server.h b/servers/audio_server.h
index a1a3dde719..f10c2ecdc0 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -258,10 +258,14 @@ protected:
public:
_FORCE_INLINE_ int get_channel_count() const {
switch (get_speaker_mode()) {
- case SPEAKER_MODE_STEREO: return 1;
- case SPEAKER_SURROUND_31: return 2;
- case SPEAKER_SURROUND_51: return 3;
- case SPEAKER_SURROUND_71: return 4;
+ case SPEAKER_MODE_STEREO:
+ return 1;
+ case SPEAKER_SURROUND_31:
+ return 2;
+ case SPEAKER_SURROUND_51:
+ return 3;
+ case SPEAKER_SURROUND_71:
+ return 4;
}
ERR_FAIL_V(1);
}
diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp
index 85ec2aae47..6ae7c90c89 100644
--- a/servers/physics_2d/area_2d_sw.cpp
+++ b/servers/physics_2d/area_2d_sw.cpp
@@ -129,28 +129,52 @@ void Area2DSW::set_space_override_mode(PhysicsServer2D::AreaSpaceOverrideMode p_
void Area2DSW::set_param(PhysicsServer2D::AreaParameter p_param, const Variant &p_value) {
switch (p_param) {
- case PhysicsServer2D::AREA_PARAM_GRAVITY: gravity = p_value; break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break;
- case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break;
- case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break;
- case PhysicsServer2D::AREA_PARAM_PRIORITY: priority = p_value; break;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY:
+ gravity = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR:
+ gravity_vector = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT:
+ gravity_is_point = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
+ gravity_distance_scale = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
+ point_attenuation = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP:
+ linear_damp = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP:
+ angular_damp = p_value;
+ break;
+ case PhysicsServer2D::AREA_PARAM_PRIORITY:
+ priority = p_value;
+ break;
}
}
Variant Area2DSW::get_param(PhysicsServer2D::AreaParameter p_param) const {
switch (p_param) {
- case PhysicsServer2D::AREA_PARAM_GRAVITY: return gravity;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
- case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
- case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: return linear_damp;
- case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
- case PhysicsServer2D::AREA_PARAM_PRIORITY: return priority;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY:
+ return gravity;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR:
+ return gravity_vector;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT:
+ return gravity_is_point;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
+ return gravity_distance_scale;
+ case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
+ return point_attenuation;
+ case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP:
+ return linear_damp;
+ case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP:
+ return angular_damp;
+ case PhysicsServer2D::AREA_PARAM_PRIORITY:
+ return priority;
}
return Variant();
diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp
index 871e2aba1d..bc3b468cea 100644
--- a/servers/physics_2d/physics_server_2d_sw.cpp
+++ b/servers/physics_2d/physics_server_2d_sw.cpp
@@ -1091,9 +1091,15 @@ void PhysicsServer2DSW::joint_set_param(RID p_joint, JointParam p_param, real_t
ERR_FAIL_COND(!joint);
switch (p_param) {
- case JOINT_PARAM_BIAS: joint->set_bias(p_value); break;
- case JOINT_PARAM_MAX_BIAS: joint->set_max_bias(p_value); break;
- case JOINT_PARAM_MAX_FORCE: joint->set_max_force(p_value); break;
+ case JOINT_PARAM_BIAS:
+ joint->set_bias(p_value);
+ break;
+ case JOINT_PARAM_MAX_BIAS:
+ joint->set_max_bias(p_value);
+ break;
+ case JOINT_PARAM_MAX_FORCE:
+ joint->set_max_force(p_value);
+ break;
}
}
@@ -1103,9 +1109,15 @@ real_t PhysicsServer2DSW::joint_get_param(RID p_joint, JointParam p_param) const
ERR_FAIL_COND_V(!joint, -1);
switch (p_param) {
- case JOINT_PARAM_BIAS: return joint->get_bias(); break;
- case JOINT_PARAM_MAX_BIAS: return joint->get_max_bias(); break;
- case JOINT_PARAM_MAX_FORCE: return joint->get_max_force(); break;
+ case JOINT_PARAM_BIAS:
+ return joint->get_bias();
+ break;
+ case JOINT_PARAM_MAX_BIAS:
+ return joint->get_max_bias();
+ break;
+ case JOINT_PARAM_MAX_FORCE:
+ return joint->get_max_force();
+ break;
}
return 0;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 7ae2e9769f..6bf6c4e3ad 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1281,14 +1281,30 @@ void Space2DSW::set_param(PhysicsServer2D::SpaceParameter p_param, real_t p_valu
switch (p_param) {
- case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: body_linear_velocity_sleep_threshold = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break;
- case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS:
+ contact_recycle_radius = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
+ contact_max_separation = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ contact_max_allowed_penetration = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
+ body_linear_velocity_sleep_threshold = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
+ body_angular_velocity_sleep_threshold = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP:
+ body_time_to_sleep = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
+ constraint_bias = p_value;
+ break;
+ case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH:
+ test_motion_min_contact_depth = p_value;
+ break;
}
}
@@ -1296,14 +1312,22 @@ real_t Space2DSW::get_param(PhysicsServer2D::SpaceParameter p_param) const {
switch (p_param) {
- case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius;
- case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation;
- case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration;
- case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: return body_linear_velocity_sleep_threshold;
- case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold;
- case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep;
- case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias;
- case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS:
+ return contact_recycle_radius;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
+ return contact_max_separation;
+ case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ return contact_max_allowed_penetration;
+ case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
+ return body_linear_velocity_sleep_threshold;
+ case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
+ return body_angular_velocity_sleep_threshold;
+ case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP:
+ return body_time_to_sleep;
+ case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
+ return constraint_bias;
+ case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH:
+ return test_motion_min_contact_depth;
}
return 0;
}
diff --git a/servers/physics_3d/area_3d_sw.cpp b/servers/physics_3d/area_3d_sw.cpp
index 911a664a10..2367b653a5 100644
--- a/servers/physics_3d/area_3d_sw.cpp
+++ b/servers/physics_3d/area_3d_sw.cpp
@@ -129,28 +129,52 @@ void Area3DSW::set_space_override_mode(PhysicsServer3D::AreaSpaceOverrideMode p_
void Area3DSW::set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value) {
switch (p_param) {
- case PhysicsServer3D::AREA_PARAM_GRAVITY: gravity = p_value; break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break;
- case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break;
- case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break;
- case PhysicsServer3D::AREA_PARAM_PRIORITY: priority = p_value; break;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY:
+ gravity = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR:
+ gravity_vector = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT:
+ gravity_is_point = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
+ gravity_distance_scale = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
+ point_attenuation = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP:
+ linear_damp = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP:
+ angular_damp = p_value;
+ break;
+ case PhysicsServer3D::AREA_PARAM_PRIORITY:
+ priority = p_value;
+ break;
}
}
Variant Area3DSW::get_param(PhysicsServer3D::AreaParameter p_param) const {
switch (p_param) {
- case PhysicsServer3D::AREA_PARAM_GRAVITY: return gravity;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
- case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
- case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: return linear_damp;
- case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
- case PhysicsServer3D::AREA_PARAM_PRIORITY: return priority;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY:
+ return gravity;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR:
+ return gravity_vector;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT:
+ return gravity_is_point;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE:
+ return gravity_distance_scale;
+ case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION:
+ return point_attenuation;
+ case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP:
+ return linear_damp;
+ case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP:
+ return angular_damp;
+ case PhysicsServer3D::AREA_PARAM_PRIORITY:
+ return priority;
}
return Variant();
diff --git a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp
index a072c1f3a0..56dd8044e4 100644
--- a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp
@@ -332,7 +332,8 @@ void ConeTwistJoint3DSW::set_param(PhysicsServer3D::ConeTwistJointParam p_param,
m_relaxationFactor = p_value;
} break;
- case PhysicsServer3D::CONE_TWIST_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::CONE_TWIST_MAX:
+ break; // Can't happen, but silences warning
}
}
@@ -359,7 +360,8 @@ real_t ConeTwistJoint3DSW::get_param(PhysicsServer3D::ConeTwistJointParam p_para
return m_relaxationFactor;
} break;
- case PhysicsServer3D::CONE_TWIST_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::CONE_TWIST_MAX:
+ break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
index 017568d61f..ae5cffdfa8 100644
--- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp
@@ -522,7 +522,8 @@ void Generic6DOFJoint3DSW::set_param(Vector3::Axis p_axis, PhysicsServer3D::G6DO
case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: {
// Not implemented in GodotPhysics3D backend
} break;
- case PhysicsServer3D::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::G6DOF_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
}
@@ -622,7 +623,8 @@ real_t Generic6DOFJoint3DSW::get_param(Vector3::Axis p_axis, PhysicsServer3D::G6
case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: {
// Not implemented in GodotPhysics3D backend
} break;
- case PhysicsServer3D::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::G6DOF_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
return 0;
}
@@ -653,7 +655,8 @@ void Generic6DOFJoint3DSW::set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOF
case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: {
// Not implemented in GodotPhysics3D backend
} break;
- case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX:
+ break; // Can't happen, but silences warning
}
}
bool Generic6DOFJoint3DSW::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const {
@@ -681,7 +684,8 @@ bool Generic6DOFJoint3DSW::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOF
case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: {
// Not implemented in GodotPhysics3D backend
} break;
- case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX:
+ break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
index e76d366422..dea1be5040 100644
--- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp
@@ -400,15 +400,32 @@ void HingeJoint3DSW::set_param(PhysicsServer3D::HingeJointParam p_param, real_t
switch (p_param) {
- case PhysicsServer3D::HINGE_JOINT_BIAS: tau = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: m_upperLimit = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: m_lowerLimit = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: m_biasFactor = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: m_limitSoftness = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::HINGE_JOINT_BIAS:
+ tau = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER:
+ m_upperLimit = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER:
+ m_lowerLimit = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS:
+ m_biasFactor = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS:
+ m_limitSoftness = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION:
+ m_relaxationFactor = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY:
+ m_motorTargetVelocity = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE:
+ m_maxMotorImpulse = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
}
@@ -416,15 +433,24 @@ real_t HingeJoint3DSW::get_param(PhysicsServer3D::HingeJointParam p_param) const
switch (p_param) {
- case PhysicsServer3D::HINGE_JOINT_BIAS: return tau;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: return m_upperLimit;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: return m_lowerLimit;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: return m_biasFactor;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: return m_limitSoftness;
- case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor;
- case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity;
- case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse;
- case PhysicsServer3D::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::HINGE_JOINT_BIAS:
+ return tau;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER:
+ return m_upperLimit;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER:
+ return m_lowerLimit;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS:
+ return m_biasFactor;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS:
+ return m_limitSoftness;
+ case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION:
+ return m_relaxationFactor;
+ case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY:
+ return m_motorTargetVelocity;
+ case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE:
+ return m_maxMotorImpulse;
+ case PhysicsServer3D::HINGE_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
return 0;
@@ -433,17 +459,25 @@ real_t HingeJoint3DSW::get_param(PhysicsServer3D::HingeJointParam p_param) const
void HingeJoint3DSW::set_flag(PhysicsServer3D::HingeJointFlag p_flag, bool p_value) {
switch (p_flag) {
- case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break;
- case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT:
+ m_useLimit = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR:
+ m_enableAngularMotor = p_value;
+ break;
+ case PhysicsServer3D::HINGE_JOINT_FLAG_MAX:
+ break; // Can't happen, but silences warning
}
}
bool HingeJoint3DSW::get_flag(PhysicsServer3D::HingeJointFlag p_flag) const {
switch (p_flag) {
- case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit;
- case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor;
- case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT:
+ return m_useLimit;
+ case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR:
+ return m_enableAngularMotor;
+ case PhysicsServer3D::HINGE_JOINT_FLAG_MAX:
+ break; // Can't happen, but silences warning
}
return false;
diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
index 95c01bc463..dd6b315152 100644
--- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp
@@ -129,18 +129,27 @@ void PinJoint3DSW::solve(real_t p_step) {
void PinJoint3DSW::set_param(PhysicsServer3D::PinJointParam p_param, real_t p_value) {
switch (p_param) {
- case PhysicsServer3D::PIN_JOINT_BIAS: m_tau = p_value; break;
- case PhysicsServer3D::PIN_JOINT_DAMPING: m_damping = p_value; break;
- case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: m_impulseClamp = p_value; break;
+ case PhysicsServer3D::PIN_JOINT_BIAS:
+ m_tau = p_value;
+ break;
+ case PhysicsServer3D::PIN_JOINT_DAMPING:
+ m_damping = p_value;
+ break;
+ case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP:
+ m_impulseClamp = p_value;
+ break;
}
}
real_t PinJoint3DSW::get_param(PhysicsServer3D::PinJointParam p_param) const {
switch (p_param) {
- case PhysicsServer3D::PIN_JOINT_BIAS: return m_tau;
- case PhysicsServer3D::PIN_JOINT_DAMPING: return m_damping;
- case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: return m_impulseClamp;
+ case PhysicsServer3D::PIN_JOINT_BIAS:
+ return m_tau;
+ case PhysicsServer3D::PIN_JOINT_DAMPING:
+ return m_damping;
+ case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP:
+ return m_impulseClamp;
}
return 0;
diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
index 066c30e0f3..b133f3d9ad 100644
--- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp
+++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp
@@ -381,62 +381,130 @@ Vector3 SliderJoint3DSW::getAncorInB(void) {
void SliderJoint3DSW::set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value) {
switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: m_upperLinLimit = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: m_lowerLinLimit = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: m_softnessLimLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: m_restitutionLimLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: m_dampingLimLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: m_softnessDirLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: m_restitutionDirLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: m_dampingDirLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoLin = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: m_dampingOrthoLin = p_value; break;
-
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: m_upperAngLimit = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: m_lowerAngLimit = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: m_softnessLimAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: m_restitutionLimAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: m_dampingLimAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: m_softnessDirAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: m_restitutionDirAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: m_dampingDirAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break;
-
- case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
+ m_upperLinLimit = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
+ m_lowerLinLimit = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
+ m_softnessLimLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
+ m_restitutionLimLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
+ m_dampingLimLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
+ m_softnessDirLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
+ m_restitutionDirLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
+ m_dampingDirLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
+ m_softnessOrthoLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
+ m_restitutionOrthoLin = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
+ m_dampingOrthoLin = p_value;
+ break;
+
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
+ m_upperAngLimit = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
+ m_lowerAngLimit = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
+ m_softnessLimAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
+ m_restitutionLimAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
+ m_dampingLimAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
+ m_softnessDirAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
+ m_restitutionDirAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
+ m_dampingDirAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
+ m_softnessOrthoAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
+ m_restitutionOrthoAng = p_value;
+ break;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
+ m_dampingOrthoAng = p_value;
+ break;
+
+ case PhysicsServer3D::SLIDER_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
}
real_t SliderJoint3DSW::get_param(PhysicsServer3D::SliderJointParam p_param) const {
switch (p_param) {
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return m_upperLinLimit;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: return m_lowerLinLimit;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: return m_softnessLimLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: return m_restitutionLimLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: return m_dampingLimLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: return m_softnessDirLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: return m_restitutionDirLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: return m_dampingDirLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoLin;
- case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: return m_dampingOrthoLin;
-
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: return m_upperAngLimit;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: return m_lowerAngLimit;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: return m_softnessLimAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: return m_restitutionLimAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: return m_dampingLimAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: return m_softnessDirAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: return m_restitutionDirAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: return m_dampingDirAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng;
- case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng;
-
- case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER:
+ return m_upperLinLimit;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER:
+ return m_lowerLinLimit;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS:
+ return m_softnessLimLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION:
+ return m_restitutionLimLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING:
+ return m_dampingLimLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS:
+ return m_softnessDirLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION:
+ return m_restitutionDirLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING:
+ return m_dampingDirLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS:
+ return m_softnessOrthoLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION:
+ return m_restitutionOrthoLin;
+ case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING:
+ return m_dampingOrthoLin;
+
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER:
+ return m_upperAngLimit;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER:
+ return m_lowerAngLimit;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS:
+ return m_softnessLimAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION:
+ return m_restitutionLimAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING:
+ return m_dampingLimAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS:
+ return m_softnessDirAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION:
+ return m_restitutionDirAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING:
+ return m_dampingDirAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS:
+ return m_softnessOrthoAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION:
+ return m_restitutionOrthoAng;
+ case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING:
+ return m_dampingOrthoAng;
+
+ case PhysicsServer3D::SLIDER_JOINT_MAX:
+ break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp
index bd8e89a8f5..66d17b3182 100644
--- a/servers/physics_3d/space_3d_sw.cpp
+++ b/servers/physics_3d/space_3d_sw.cpp
@@ -1154,15 +1154,33 @@ void Space3DSW::set_param(PhysicsServer3D::SpaceParameter p_param, real_t p_valu
switch (p_param) {
- case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: body_linear_velocity_sleep_threshold = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break;
- case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS:
+ contact_recycle_radius = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
+ contact_max_separation = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ contact_max_allowed_penetration = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
+ body_linear_velocity_sleep_threshold = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
+ body_angular_velocity_sleep_threshold = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP:
+ body_time_to_sleep = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO:
+ body_angular_velocity_damp_ratio = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
+ constraint_bias = p_value;
+ break;
+ case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH:
+ test_motion_min_contact_depth = p_value;
+ break;
}
}
@@ -1170,15 +1188,24 @@ real_t Space3DSW::get_param(PhysicsServer3D::SpaceParameter p_param) const {
switch (p_param) {
- case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius;
- case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation;
- case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration;
- case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: return body_linear_velocity_sleep_threshold;
- case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold;
- case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep;
- case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio;
- case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias;
- case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS:
+ return contact_recycle_radius;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
+ return contact_max_separation;
+ case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ return contact_max_allowed_penetration;
+ case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
+ return body_linear_velocity_sleep_threshold;
+ case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
+ return body_angular_velocity_sleep_threshold;
+ case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP:
+ return body_time_to_sleep;
+ case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO:
+ return body_angular_velocity_damp_ratio;
+ case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
+ return constraint_bias;
+ case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH:
+ return test_motion_min_contact_depth;
}
return 0;
}
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
index 8877de87ac..ab669e7647 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -1990,8 +1990,12 @@ int RasterizerSceneRD::get_directional_light_shadow_size(RID p_light_intance) {
switch (storage->light_directional_get_shadow_mode(light_instance->light)) {
case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL:
break; //none
- case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: r.size.height /= 2; break;
- case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: r.size /= 2; break;
+ case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
+ r.size.height /= 2;
+ break;
+ case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
+ r.size /= 2;
+ break;
}
return MAX(r.size.width, r.size.height);
diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
index d4e6576125..25856c92c7 100644
--- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
+++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp
@@ -60,39 +60,68 @@ static int _get_datatype_size(SL::DataType p_type) {
switch (p_type) {
- case SL::TYPE_VOID: return 0;
- case SL::TYPE_BOOL: return 4;
- case SL::TYPE_BVEC2: return 8;
- case SL::TYPE_BVEC3: return 12;
- case SL::TYPE_BVEC4: return 16;
- case SL::TYPE_INT: return 4;
- case SL::TYPE_IVEC2: return 8;
- case SL::TYPE_IVEC3: return 12;
- case SL::TYPE_IVEC4: return 16;
- case SL::TYPE_UINT: return 4;
- case SL::TYPE_UVEC2: return 8;
- case SL::TYPE_UVEC3: return 12;
- case SL::TYPE_UVEC4: return 16;
- case SL::TYPE_FLOAT: return 4;
- case SL::TYPE_VEC2: return 8;
- case SL::TYPE_VEC3: return 12;
- case SL::TYPE_VEC4: return 16;
+ case SL::TYPE_VOID:
+ return 0;
+ case SL::TYPE_BOOL:
+ return 4;
+ case SL::TYPE_BVEC2:
+ return 8;
+ case SL::TYPE_BVEC3:
+ return 12;
+ case SL::TYPE_BVEC4:
+ return 16;
+ case SL::TYPE_INT:
+ return 4;
+ case SL::TYPE_IVEC2:
+ return 8;
+ case SL::TYPE_IVEC3:
+ return 12;
+ case SL::TYPE_IVEC4:
+ return 16;
+ case SL::TYPE_UINT:
+ return 4;
+ case SL::TYPE_UVEC2:
+ return 8;
+ case SL::TYPE_UVEC3:
+ return 12;
+ case SL::TYPE_UVEC4:
+ return 16;
+ case SL::TYPE_FLOAT:
+ return 4;
+ case SL::TYPE_VEC2:
+ return 8;
+ case SL::TYPE_VEC3:
+ return 12;
+ case SL::TYPE_VEC4:
+ return 16;
case SL::TYPE_MAT2:
return 32; //4 * 4 + 4 * 4
case SL::TYPE_MAT3:
return 48; // 4 * 4 + 4 * 4 + 4 * 4
- case SL::TYPE_MAT4: return 64;
- case SL::TYPE_SAMPLER2D: return 16;
- case SL::TYPE_ISAMPLER2D: return 16;
- case SL::TYPE_USAMPLER2D: return 16;
- case SL::TYPE_SAMPLER2DARRAY: return 16;
- case SL::TYPE_ISAMPLER2DARRAY: return 16;
- case SL::TYPE_USAMPLER2DARRAY: return 16;
- case SL::TYPE_SAMPLER3D: return 16;
- case SL::TYPE_ISAMPLER3D: return 16;
- case SL::TYPE_USAMPLER3D: return 16;
- case SL::TYPE_SAMPLERCUBE: return 16;
- case SL::TYPE_STRUCT: return 0;
+ case SL::TYPE_MAT4:
+ return 64;
+ case SL::TYPE_SAMPLER2D:
+ return 16;
+ case SL::TYPE_ISAMPLER2D:
+ return 16;
+ case SL::TYPE_USAMPLER2D:
+ return 16;
+ case SL::TYPE_SAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_ISAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_USAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_SAMPLER3D:
+ return 16;
+ case SL::TYPE_ISAMPLER3D:
+ return 16;
+ case SL::TYPE_USAMPLER3D:
+ return 16;
+ case SL::TYPE_SAMPLERCUBE:
+ return 16;
+ case SL::TYPE_STRUCT:
+ return 0;
case SL::TYPE_MAX: {
ERR_FAIL_V(0);
};
@@ -105,37 +134,68 @@ static int _get_datatype_alignment(SL::DataType p_type) {
switch (p_type) {
- case SL::TYPE_VOID: return 0;
- case SL::TYPE_BOOL: return 4;
- case SL::TYPE_BVEC2: return 8;
- case SL::TYPE_BVEC3: return 16;
- case SL::TYPE_BVEC4: return 16;
- case SL::TYPE_INT: return 4;
- case SL::TYPE_IVEC2: return 8;
- case SL::TYPE_IVEC3: return 16;
- case SL::TYPE_IVEC4: return 16;
- case SL::TYPE_UINT: return 4;
- case SL::TYPE_UVEC2: return 8;
- case SL::TYPE_UVEC3: return 16;
- case SL::TYPE_UVEC4: return 16;
- case SL::TYPE_FLOAT: return 4;
- case SL::TYPE_VEC2: return 8;
- case SL::TYPE_VEC3: return 16;
- case SL::TYPE_VEC4: return 16;
- case SL::TYPE_MAT2: return 16;
- case SL::TYPE_MAT3: return 16;
- case SL::TYPE_MAT4: return 16;
- case SL::TYPE_SAMPLER2D: return 16;
- case SL::TYPE_ISAMPLER2D: return 16;
- case SL::TYPE_USAMPLER2D: return 16;
- case SL::TYPE_SAMPLER2DARRAY: return 16;
- case SL::TYPE_ISAMPLER2DARRAY: return 16;
- case SL::TYPE_USAMPLER2DARRAY: return 16;
- case SL::TYPE_SAMPLER3D: return 16;
- case SL::TYPE_ISAMPLER3D: return 16;
- case SL::TYPE_USAMPLER3D: return 16;
- case SL::TYPE_SAMPLERCUBE: return 16;
- case SL::TYPE_STRUCT: return 0;
+ case SL::TYPE_VOID:
+ return 0;
+ case SL::TYPE_BOOL:
+ return 4;
+ case SL::TYPE_BVEC2:
+ return 8;
+ case SL::TYPE_BVEC3:
+ return 16;
+ case SL::TYPE_BVEC4:
+ return 16;
+ case SL::TYPE_INT:
+ return 4;
+ case SL::TYPE_IVEC2:
+ return 8;
+ case SL::TYPE_IVEC3:
+ return 16;
+ case SL::TYPE_IVEC4:
+ return 16;
+ case SL::TYPE_UINT:
+ return 4;
+ case SL::TYPE_UVEC2:
+ return 8;
+ case SL::TYPE_UVEC3:
+ return 16;
+ case SL::TYPE_UVEC4:
+ return 16;
+ case SL::TYPE_FLOAT:
+ return 4;
+ case SL::TYPE_VEC2:
+ return 8;
+ case SL::TYPE_VEC3:
+ return 16;
+ case SL::TYPE_VEC4:
+ return 16;
+ case SL::TYPE_MAT2:
+ return 16;
+ case SL::TYPE_MAT3:
+ return 16;
+ case SL::TYPE_MAT4:
+ return 16;
+ case SL::TYPE_SAMPLER2D:
+ return 16;
+ case SL::TYPE_ISAMPLER2D:
+ return 16;
+ case SL::TYPE_USAMPLER2D:
+ return 16;
+ case SL::TYPE_SAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_ISAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_USAMPLER2DARRAY:
+ return 16;
+ case SL::TYPE_SAMPLER3D:
+ return 16;
+ case SL::TYPE_ISAMPLER3D:
+ return 16;
+ case SL::TYPE_USAMPLER3D:
+ return 16;
+ case SL::TYPE_SAMPLERCUBE:
+ return 16;
+ case SL::TYPE_STRUCT:
+ return 0;
case SL::TYPE_MAX: {
ERR_FAIL_V(0);
}
@@ -146,8 +206,10 @@ static int _get_datatype_alignment(SL::DataType p_type) {
static String _interpstr(SL::DataInterpolation p_interp) {
switch (p_interp) {
- case SL::INTERPOLATION_FLAT: return "flat ";
- case SL::INTERPOLATION_SMOOTH: return "";
+ case SL::INTERPOLATION_FLAT:
+ return "flat ";
+ case SL::INTERPOLATION_SMOOTH:
+ return "";
}
return "";
}
@@ -155,10 +217,14 @@ static String _interpstr(SL::DataInterpolation p_interp) {
static String _prestr(SL::DataPrecision p_pres) {
switch (p_pres) {
- case SL::PRECISION_LOWP: return "lowp ";
- case SL::PRECISION_MEDIUMP: return "mediump ";
- case SL::PRECISION_HIGHP: return "highp ";
- case SL::PRECISION_DEFAULT: return "";
+ case SL::PRECISION_LOWP:
+ return "lowp ";
+ case SL::PRECISION_MEDIUMP:
+ return "mediump ";
+ case SL::PRECISION_HIGHP:
+ return "highp ";
+ case SL::PRECISION_DEFAULT:
+ return "";
}
return "";
}
@@ -166,9 +232,12 @@ static String _prestr(SL::DataPrecision p_pres) {
static String _qualstr(SL::ArgumentQualifier p_qual) {
switch (p_qual) {
- case SL::ARGUMENT_QUALIFIER_IN: return "";
- case SL::ARGUMENT_QUALIFIER_OUT: return "out ";
- case SL::ARGUMENT_QUALIFIER_INOUT: return "inout ";
+ case SL::ARGUMENT_QUALIFIER_IN:
+ return "";
+ case SL::ARGUMENT_QUALIFIER_OUT:
+ return "out ";
+ case SL::ARGUMENT_QUALIFIER_INOUT:
+ return "inout ";
}
return "";
}
@@ -196,7 +265,8 @@ static String f2sp0(float p_float) {
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) {
switch (p_type) {
- case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false";
+ case SL::TYPE_BOOL:
+ return p_values[0].boolean ? "true" : "false";
case SL::TYPE_BVEC2:
case SL::TYPE_BVEC3:
case SL::TYPE_BVEC4: {
@@ -212,7 +282,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
return text;
}
- case SL::TYPE_INT: return itos(p_values[0].sint);
+ case SL::TYPE_INT:
+ return itos(p_values[0].sint);
case SL::TYPE_IVEC2:
case SL::TYPE_IVEC3:
case SL::TYPE_IVEC4: {
@@ -228,7 +299,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
return text;
} break;
- case SL::TYPE_UINT: return itos(p_values[0].uint) + "u";
+ case SL::TYPE_UINT:
+ return itos(p_values[0].uint) + "u";
case SL::TYPE_UVEC2:
case SL::TYPE_UVEC3:
case SL::TYPE_UVEC4: {
@@ -243,7 +315,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
text += ")";
return text;
} break;
- case SL::TYPE_FLOAT: return f2sp0(p_values[0].real);
+ case SL::TYPE_FLOAT:
+ return f2sp0(p_values[0].real);
case SL::TYPE_VEC2:
case SL::TYPE_VEC3:
case SL::TYPE_VEC4: {
@@ -274,7 +347,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
return text;
} break;
- default: ERR_FAIL_V(String());
+ default:
+ ERR_FAIL_V(String());
}
}
diff --git a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl
index 8ffdaefdff..c0fcb9a8c4 100644
--- a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl
@@ -130,12 +130,24 @@ void main() {
float strength = 0.0;
switch (side) {
- case POS_X: strength = aniso_pos.x; break;
- case POS_Y: strength = aniso_pos.y; break;
- case POS_Z: strength = aniso_pos.z; break;
- case NEG_X: strength = aniso_neg.x; break;
- case NEG_Y: strength = aniso_neg.y; break;
- case NEG_Z: strength = aniso_neg.z; break;
+ case POS_X:
+ strength = aniso_pos.x;
+ break;
+ case POS_Y:
+ strength = aniso_pos.y;
+ break;
+ case POS_Z:
+ strength = aniso_pos.z;
+ break;
+ case NEG_X:
+ strength = aniso_neg.x;
+ break;
+ case NEG_Y:
+ strength = aniso_neg.y;
+ break;
+ case NEG_Z:
+ strength = aniso_neg.z;
+ break;
}
color_interp.xyz *= strength;
diff --git a/servers/rendering/rendering_server_scene.cpp b/servers/rendering/rendering_server_scene.cpp
index 2c3c2730d5..4f338ee2a5 100644
--- a/servers/rendering/rendering_server_scene.cpp
+++ b/servers/rendering/rendering_server_scene.cpp
@@ -1523,9 +1523,15 @@ bool RenderingServerScene::_light_instance_update_shadow(Instance *p_instance, c
int splits = 0;
switch (RSG::storage->light_directional_get_shadow_mode(p_instance->base)) {
- case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: splits = 1; break;
- case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: splits = 2; break;
- case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: splits = 4; break;
+ case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL:
+ splits = 1;
+ break;
+ case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
+ splits = 2;
+ break;
+ case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
+ splits = 4;
+ break;
}
real_t distances[5];
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index d29dac1902..2a5492d93f 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -826,9 +826,12 @@ ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_ty
String ShaderLanguage::get_precision_name(DataPrecision p_type) {
switch (p_type) {
- case PRECISION_LOWP: return "lowp";
- case PRECISION_MEDIUMP: return "mediump";
- case PRECISION_HIGHP: return "highp";
+ case PRECISION_LOWP:
+ return "lowp";
+ case PRECISION_MEDIUMP:
+ return "mediump";
+ case PRECISION_HIGHP:
+ return "highp";
default:
break;
}
@@ -839,38 +842,70 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
switch (p_type) {
- case TYPE_VOID: return "void";
- case TYPE_BOOL: return "bool";
- case TYPE_BVEC2: return "bvec2";
- case TYPE_BVEC3: return "bvec3";
- case TYPE_BVEC4: return "bvec4";
- case TYPE_INT: return "int";
- case TYPE_IVEC2: return "ivec2";
- case TYPE_IVEC3: return "ivec3";
- case TYPE_IVEC4: return "ivec4";
- case TYPE_UINT: return "uint";
- case TYPE_UVEC2: return "uvec2";
- case TYPE_UVEC3: return "uvec3";
- case TYPE_UVEC4: return "uvec4";
- case TYPE_FLOAT: return "float";
- case TYPE_VEC2: return "vec2";
- case TYPE_VEC3: return "vec3";
- case TYPE_VEC4: return "vec4";
- case TYPE_MAT2: return "mat2";
- case TYPE_MAT3: return "mat3";
- case TYPE_MAT4: return "mat4";
- case TYPE_SAMPLER2D: return "sampler2D";
- case TYPE_ISAMPLER2D: return "isampler2D";
- case TYPE_USAMPLER2D: return "usampler2D";
- case TYPE_SAMPLER2DARRAY: return "sampler2DArray";
- case TYPE_ISAMPLER2DARRAY: return "isampler2DArray";
- case TYPE_USAMPLER2DARRAY: return "usampler2DArray";
- case TYPE_SAMPLER3D: return "sampler3D";
- case TYPE_ISAMPLER3D: return "isampler3D";
- case TYPE_USAMPLER3D: return "usampler3D";
- case TYPE_SAMPLERCUBE: return "samplerCube";
- case TYPE_STRUCT: return "struct";
- case TYPE_MAX: return "invalid";
+ case TYPE_VOID:
+ return "void";
+ case TYPE_BOOL:
+ return "bool";
+ case TYPE_BVEC2:
+ return "bvec2";
+ case TYPE_BVEC3:
+ return "bvec3";
+ case TYPE_BVEC4:
+ return "bvec4";
+ case TYPE_INT:
+ return "int";
+ case TYPE_IVEC2:
+ return "ivec2";
+ case TYPE_IVEC3:
+ return "ivec3";
+ case TYPE_IVEC4:
+ return "ivec4";
+ case TYPE_UINT:
+ return "uint";
+ case TYPE_UVEC2:
+ return "uvec2";
+ case TYPE_UVEC3:
+ return "uvec3";
+ case TYPE_UVEC4:
+ return "uvec4";
+ case TYPE_FLOAT:
+ return "float";
+ case TYPE_VEC2:
+ return "vec2";
+ case TYPE_VEC3:
+ return "vec3";
+ case TYPE_VEC4:
+ return "vec4";
+ case TYPE_MAT2:
+ return "mat2";
+ case TYPE_MAT3:
+ return "mat3";
+ case TYPE_MAT4:
+ return "mat4";
+ case TYPE_SAMPLER2D:
+ return "sampler2D";
+ case TYPE_ISAMPLER2D:
+ return "isampler2D";
+ case TYPE_USAMPLER2D:
+ return "usampler2D";
+ case TYPE_SAMPLER2DARRAY:
+ return "sampler2DArray";
+ case TYPE_ISAMPLER2DARRAY:
+ return "isampler2DArray";
+ case TYPE_USAMPLER2DARRAY:
+ return "usampler2DArray";
+ case TYPE_SAMPLER3D:
+ return "sampler3D";
+ case TYPE_ISAMPLER3D:
+ return "isampler3D";
+ case TYPE_USAMPLER3D:
+ return "usampler3D";
+ case TYPE_SAMPLERCUBE:
+ return "samplerCube";
+ case TYPE_STRUCT:
+ return "struct";
+ case TYPE_MAX:
+ return "invalid";
}
return "";
@@ -2696,8 +2731,12 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform &p_uniform) {
PropertyInfo pi;
switch (p_uniform.type) {
- case ShaderLanguage::TYPE_VOID: pi.type = Variant::NIL; break;
- case ShaderLanguage::TYPE_BOOL: pi.type = Variant::BOOL; break;
+ case ShaderLanguage::TYPE_VOID:
+ pi.type = Variant::NIL;
+ break;
+ case ShaderLanguage::TYPE_BOOL:
+ pi.type = Variant::BOOL;
+ break;
case ShaderLanguage::TYPE_BVEC2:
pi.type = Variant::INT;
pi.hint = PROPERTY_HINT_FLAGS;
@@ -2739,8 +2778,12 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
}
} break;
- case ShaderLanguage::TYPE_VEC2: pi.type = Variant::VECTOR2; break;
- case ShaderLanguage::TYPE_VEC3: pi.type = Variant::VECTOR3; break;
+ case ShaderLanguage::TYPE_VEC2:
+ pi.type = Variant::VECTOR2;
+ break;
+ case ShaderLanguage::TYPE_VEC3:
+ pi.type = Variant::VECTOR3;
+ break;
case ShaderLanguage::TYPE_VEC4: {
if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
pi.type = Variant::COLOR;
@@ -2748,9 +2791,15 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
pi.type = Variant::PLANE;
}
} break;
- case ShaderLanguage::TYPE_MAT2: pi.type = Variant::TRANSFORM2D; break;
- case ShaderLanguage::TYPE_MAT3: pi.type = Variant::BASIS; break;
- case ShaderLanguage::TYPE_MAT4: pi.type = Variant::TRANSFORM; break;
+ case ShaderLanguage::TYPE_MAT2:
+ pi.type = Variant::TRANSFORM2D;
+ break;
+ case ShaderLanguage::TYPE_MAT3:
+ pi.type = Variant::BASIS;
+ break;
+ case ShaderLanguage::TYPE_MAT4:
+ pi.type = Variant::TRANSFORM;
+ break;
case ShaderLanguage::TYPE_SAMPLER2D:
case ShaderLanguage::TYPE_ISAMPLER2D:
case ShaderLanguage::TYPE_USAMPLER2D: {
@@ -3758,12 +3807,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
e.is_op = true;
switch (tk.type) {
- case TK_OP_SUB: e.op = OP_NEGATE; break;
- case TK_OP_NOT: e.op = OP_NOT; break;
- case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break;
- case TK_OP_INCREMENT: e.op = OP_INCREMENT; break;
- case TK_OP_DECREMENT: e.op = OP_DECREMENT; break;
- default: ERR_FAIL_V(nullptr);
+ case TK_OP_SUB:
+ e.op = OP_NEGATE;
+ break;
+ case TK_OP_NOT:
+ e.op = OP_NOT;
+ break;
+ case TK_OP_BIT_INVERT:
+ e.op = OP_BIT_INVERT;
+ break;
+ case TK_OP_INCREMENT:
+ e.op = OP_INCREMENT;
+ break;
+ case TK_OP_DECREMENT:
+ e.op = OP_DECREMENT;
+ break;
+ default:
+ ERR_FAIL_V(nullptr);
}
expression.push_back(e);
@@ -4157,12 +4217,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
switch (expr->get_datatype()) {
- case TYPE_BVEC2: member_type = TYPE_BOOL; break;
- case TYPE_VEC2: member_type = TYPE_FLOAT; break;
- case TYPE_IVEC2: member_type = TYPE_INT; break;
- case TYPE_UVEC2: member_type = TYPE_UINT; break;
- case TYPE_MAT2: member_type = TYPE_VEC2; break;
- default: break;
+ case TYPE_BVEC2:
+ member_type = TYPE_BOOL;
+ break;
+ case TYPE_VEC2:
+ member_type = TYPE_FLOAT;
+ break;
+ case TYPE_IVEC2:
+ member_type = TYPE_INT;
+ break;
+ case TYPE_UVEC2:
+ member_type = TYPE_UINT;
+ break;
+ case TYPE_MAT2:
+ member_type = TYPE_VEC2;
+ break;
+ default:
+ break;
}
break;
@@ -4180,12 +4251,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
switch (expr->get_datatype()) {
- case TYPE_BVEC3: member_type = TYPE_BOOL; break;
- case TYPE_VEC3: member_type = TYPE_FLOAT; break;
- case TYPE_IVEC3: member_type = TYPE_INT; break;
- case TYPE_UVEC3: member_type = TYPE_UINT; break;
- case TYPE_MAT3: member_type = TYPE_VEC3; break;
- default: break;
+ case TYPE_BVEC3:
+ member_type = TYPE_BOOL;
+ break;
+ case TYPE_VEC3:
+ member_type = TYPE_FLOAT;
+ break;
+ case TYPE_IVEC3:
+ member_type = TYPE_INT;
+ break;
+ case TYPE_UVEC3:
+ member_type = TYPE_UINT;
+ break;
+ case TYPE_MAT3:
+ member_type = TYPE_VEC3;
+ break;
+ default:
+ break;
}
break;
case TYPE_BVEC4:
@@ -4202,12 +4284,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
switch (expr->get_datatype()) {
- case TYPE_BVEC4: member_type = TYPE_BOOL; break;
- case TYPE_VEC4: member_type = TYPE_FLOAT; break;
- case TYPE_IVEC4: member_type = TYPE_INT; break;
- case TYPE_UVEC4: member_type = TYPE_UINT; break;
- case TYPE_MAT4: member_type = TYPE_VEC4; break;
- default: break;
+ case TYPE_BVEC4:
+ member_type = TYPE_BOOL;
+ break;
+ case TYPE_VEC4:
+ member_type = TYPE_FLOAT;
+ break;
+ case TYPE_IVEC4:
+ member_type = TYPE_INT;
+ break;
+ case TYPE_UVEC4:
+ member_type = TYPE_UINT;
+ break;
+ case TYPE_MAT4:
+ member_type = TYPE_VEC4;
+ break;
+ default:
+ break;
}
break;
default: {
@@ -4267,37 +4360,99 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
switch (tk.type) {
- case TK_OP_EQUAL: o.op = OP_EQUAL; break;
- case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break;
- case TK_OP_LESS: o.op = OP_LESS; break;
- case TK_OP_LESS_EQUAL: o.op = OP_LESS_EQUAL; break;
- case TK_OP_GREATER: o.op = OP_GREATER; break;
- case TK_OP_GREATER_EQUAL: o.op = OP_GREATER_EQUAL; break;
- case TK_OP_AND: o.op = OP_AND; break;
- case TK_OP_OR: o.op = OP_OR; break;
- case TK_OP_ADD: o.op = OP_ADD; break;
- case TK_OP_SUB: o.op = OP_SUB; break;
- case TK_OP_MUL: o.op = OP_MUL; break;
- case TK_OP_DIV: o.op = OP_DIV; break;
- case TK_OP_MOD: o.op = OP_MOD; break;
- case TK_OP_SHIFT_LEFT: o.op = OP_SHIFT_LEFT; break;
- case TK_OP_SHIFT_RIGHT: o.op = OP_SHIFT_RIGHT; break;
- case TK_OP_ASSIGN: o.op = OP_ASSIGN; break;
- case TK_OP_ASSIGN_ADD: o.op = OP_ASSIGN_ADD; break;
- case TK_OP_ASSIGN_SUB: o.op = OP_ASSIGN_SUB; break;
- case TK_OP_ASSIGN_MUL: o.op = OP_ASSIGN_MUL; break;
- case TK_OP_ASSIGN_DIV: o.op = OP_ASSIGN_DIV; break;
- case TK_OP_ASSIGN_MOD: o.op = OP_ASSIGN_MOD; break;
- case TK_OP_ASSIGN_SHIFT_LEFT: o.op = OP_ASSIGN_SHIFT_LEFT; break;
- case TK_OP_ASSIGN_SHIFT_RIGHT: o.op = OP_ASSIGN_SHIFT_RIGHT; break;
- case TK_OP_ASSIGN_BIT_AND: o.op = OP_ASSIGN_BIT_AND; break;
- case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break;
- case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break;
- case TK_OP_BIT_AND: o.op = OP_BIT_AND; break;
- case TK_OP_BIT_OR: o.op = OP_BIT_OR; break;
- case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break;
- case TK_QUESTION: o.op = OP_SELECT_IF; break;
- case TK_COLON: o.op = OP_SELECT_ELSE; break;
+ case TK_OP_EQUAL:
+ o.op = OP_EQUAL;
+ break;
+ case TK_OP_NOT_EQUAL:
+ o.op = OP_NOT_EQUAL;
+ break;
+ case TK_OP_LESS:
+ o.op = OP_LESS;
+ break;
+ case TK_OP_LESS_EQUAL:
+ o.op = OP_LESS_EQUAL;
+ break;
+ case TK_OP_GREATER:
+ o.op = OP_GREATER;
+ break;
+ case TK_OP_GREATER_EQUAL:
+ o.op = OP_GREATER_EQUAL;
+ break;
+ case TK_OP_AND:
+ o.op = OP_AND;
+ break;
+ case TK_OP_OR:
+ o.op = OP_OR;
+ break;
+ case TK_OP_ADD:
+ o.op = OP_ADD;
+ break;
+ case TK_OP_SUB:
+ o.op = OP_SUB;
+ break;
+ case TK_OP_MUL:
+ o.op = OP_MUL;
+ break;
+ case TK_OP_DIV:
+ o.op = OP_DIV;
+ break;
+ case TK_OP_MOD:
+ o.op = OP_MOD;
+ break;
+ case TK_OP_SHIFT_LEFT:
+ o.op = OP_SHIFT_LEFT;
+ break;
+ case TK_OP_SHIFT_RIGHT:
+ o.op = OP_SHIFT_RIGHT;
+ break;
+ case TK_OP_ASSIGN:
+ o.op = OP_ASSIGN;
+ break;
+ case TK_OP_ASSIGN_ADD:
+ o.op = OP_ASSIGN_ADD;
+ break;
+ case TK_OP_ASSIGN_SUB:
+ o.op = OP_ASSIGN_SUB;
+ break;
+ case TK_OP_ASSIGN_MUL:
+ o.op = OP_ASSIGN_MUL;
+ break;
+ case TK_OP_ASSIGN_DIV:
+ o.op = OP_ASSIGN_DIV;
+ break;
+ case TK_OP_ASSIGN_MOD:
+ o.op = OP_ASSIGN_MOD;
+ break;
+ case TK_OP_ASSIGN_SHIFT_LEFT:
+ o.op = OP_ASSIGN_SHIFT_LEFT;
+ break;
+ case TK_OP_ASSIGN_SHIFT_RIGHT:
+ o.op = OP_ASSIGN_SHIFT_RIGHT;
+ break;
+ case TK_OP_ASSIGN_BIT_AND:
+ o.op = OP_ASSIGN_BIT_AND;
+ break;
+ case TK_OP_ASSIGN_BIT_OR:
+ o.op = OP_ASSIGN_BIT_OR;
+ break;
+ case TK_OP_ASSIGN_BIT_XOR:
+ o.op = OP_ASSIGN_BIT_XOR;
+ break;
+ case TK_OP_BIT_AND:
+ o.op = OP_BIT_AND;
+ break;
+ case TK_OP_BIT_OR:
+ o.op = OP_BIT_OR;
+ break;
+ case TK_OP_BIT_XOR:
+ o.op = OP_BIT_XOR;
+ break;
+ case TK_QUESTION:
+ o.op = OP_SELECT_IF;
+ break;
+ case TK_COLON:
+ o.op = OP_SELECT_ELSE;
+ break;
default: {
_set_error("Invalid token for operator: " + get_token_text(tk));
return nullptr;
@@ -4333,14 +4488,30 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
int priority;
switch (expression[i].op) {
- case OP_EQUAL: priority = 8; break;
- case OP_NOT_EQUAL: priority = 8; break;
- case OP_LESS: priority = 7; break;
- case OP_LESS_EQUAL: priority = 7; break;
- case OP_GREATER: priority = 7; break;
- case OP_GREATER_EQUAL: priority = 7; break;
- case OP_AND: priority = 12; break;
- case OP_OR: priority = 14; break;
+ case OP_EQUAL:
+ priority = 8;
+ break;
+ case OP_NOT_EQUAL:
+ priority = 8;
+ break;
+ case OP_LESS:
+ priority = 7;
+ break;
+ case OP_LESS_EQUAL:
+ priority = 7;
+ break;
+ case OP_GREATER:
+ priority = 7;
+ break;
+ case OP_GREATER_EQUAL:
+ priority = 7;
+ break;
+ case OP_AND:
+ priority = 12;
+ break;
+ case OP_OR:
+ priority = 14;
+ break;
case OP_NOT:
priority = 3;
unary = true;
@@ -4349,27 +4520,69 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
priority = 3;
unary = true;
break;
- case OP_ADD: priority = 5; break;
- case OP_SUB: priority = 5; break;
- case OP_MUL: priority = 4; break;
- case OP_DIV: priority = 4; break;
- case OP_MOD: priority = 4; break;
- case OP_SHIFT_LEFT: priority = 6; break;
- case OP_SHIFT_RIGHT: priority = 6; break;
- case OP_ASSIGN: priority = 16; break;
- case OP_ASSIGN_ADD: priority = 16; break;
- case OP_ASSIGN_SUB: priority = 16; break;
- case OP_ASSIGN_MUL: priority = 16; break;
- case OP_ASSIGN_DIV: priority = 16; break;
- case OP_ASSIGN_MOD: priority = 16; break;
- case OP_ASSIGN_SHIFT_LEFT: priority = 16; break;
- case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break;
- case OP_ASSIGN_BIT_AND: priority = 16; break;
- case OP_ASSIGN_BIT_OR: priority = 16; break;
- case OP_ASSIGN_BIT_XOR: priority = 16; break;
- case OP_BIT_AND: priority = 9; break;
- case OP_BIT_OR: priority = 11; break;
- case OP_BIT_XOR: priority = 10; break;
+ case OP_ADD:
+ priority = 5;
+ break;
+ case OP_SUB:
+ priority = 5;
+ break;
+ case OP_MUL:
+ priority = 4;
+ break;
+ case OP_DIV:
+ priority = 4;
+ break;
+ case OP_MOD:
+ priority = 4;
+ break;
+ case OP_SHIFT_LEFT:
+ priority = 6;
+ break;
+ case OP_SHIFT_RIGHT:
+ priority = 6;
+ break;
+ case OP_ASSIGN:
+ priority = 16;
+ break;
+ case OP_ASSIGN_ADD:
+ priority = 16;
+ break;
+ case OP_ASSIGN_SUB:
+ priority = 16;
+ break;
+ case OP_ASSIGN_MUL:
+ priority = 16;
+ break;
+ case OP_ASSIGN_DIV:
+ priority = 16;
+ break;
+ case OP_ASSIGN_MOD:
+ priority = 16;
+ break;
+ case OP_ASSIGN_SHIFT_LEFT:
+ priority = 16;
+ break;
+ case OP_ASSIGN_SHIFT_RIGHT:
+ priority = 16;
+ break;
+ case OP_ASSIGN_BIT_AND:
+ priority = 16;
+ break;
+ case OP_ASSIGN_BIT_OR:
+ priority = 16;
+ break;
+ case OP_ASSIGN_BIT_XOR:
+ priority = 16;
+ break;
+ case OP_BIT_AND:
+ priority = 9;
+ break;
+ case OP_BIT_OR:
+ priority = 11;
+ break;
+ case OP_BIT_XOR:
+ priority = 10;
+ break;
case OP_BIT_INVERT:
priority = 3;
unary = true;
@@ -7087,9 +7300,15 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
limit = 4;
} break;
- case TYPE_MAT2: limit = 2; break;
- case TYPE_MAT3: limit = 3; break;
- case TYPE_MAT4: limit = 4; break;
+ case TYPE_MAT2:
+ limit = 2;
+ break;
+ case TYPE_MAT3:
+ limit = 3;
+ break;
+ case TYPE_MAT4:
+ limit = 4;
+ break;
default: {
}
}
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index dace935e89..e170b66562 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1569,35 +1569,64 @@ Array RenderingServer::_mesh_surface_get_skeleton_aabb_bind(RID p_mesh, int p_su
ShaderLanguage::DataType RenderingServer::global_variable_type_get_shader_datatype(GlobalVariableType p_type) {
switch (p_type) {
- case RS::GLOBAL_VAR_TYPE_BOOL: return ShaderLanguage::TYPE_BOOL;
- case RS::GLOBAL_VAR_TYPE_BVEC2: return ShaderLanguage::TYPE_BVEC2;
- case RS::GLOBAL_VAR_TYPE_BVEC3: return ShaderLanguage::TYPE_BVEC3;
- case RS::GLOBAL_VAR_TYPE_BVEC4: return ShaderLanguage::TYPE_BVEC4;
- case RS::GLOBAL_VAR_TYPE_INT: return ShaderLanguage::TYPE_INT;
- case RS::GLOBAL_VAR_TYPE_IVEC2: return ShaderLanguage::TYPE_IVEC2;
- case RS::GLOBAL_VAR_TYPE_IVEC3: return ShaderLanguage::TYPE_IVEC3;
- case RS::GLOBAL_VAR_TYPE_IVEC4: return ShaderLanguage::TYPE_IVEC4;
- case RS::GLOBAL_VAR_TYPE_RECT2I: return ShaderLanguage::TYPE_IVEC4;
- case RS::GLOBAL_VAR_TYPE_UINT: return ShaderLanguage::TYPE_UINT;
- case RS::GLOBAL_VAR_TYPE_UVEC2: return ShaderLanguage::TYPE_UVEC2;
- case RS::GLOBAL_VAR_TYPE_UVEC3: return ShaderLanguage::TYPE_UVEC3;
- case RS::GLOBAL_VAR_TYPE_UVEC4: return ShaderLanguage::TYPE_UVEC4;
- case RS::GLOBAL_VAR_TYPE_FLOAT: return ShaderLanguage::TYPE_FLOAT;
- case RS::GLOBAL_VAR_TYPE_VEC2: return ShaderLanguage::TYPE_VEC2;
- case RS::GLOBAL_VAR_TYPE_VEC3: return ShaderLanguage::TYPE_VEC3;
- case RS::GLOBAL_VAR_TYPE_VEC4: return ShaderLanguage::TYPE_VEC4;
- case RS::GLOBAL_VAR_TYPE_COLOR: return ShaderLanguage::TYPE_VEC4;
- case RS::GLOBAL_VAR_TYPE_RECT2: return ShaderLanguage::TYPE_VEC4;
- case RS::GLOBAL_VAR_TYPE_MAT2: return ShaderLanguage::TYPE_MAT2;
- case RS::GLOBAL_VAR_TYPE_MAT3: return ShaderLanguage::TYPE_MAT3;
- case RS::GLOBAL_VAR_TYPE_MAT4: return ShaderLanguage::TYPE_MAT4;
- case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: return ShaderLanguage::TYPE_MAT3;
- case RS::GLOBAL_VAR_TYPE_TRANSFORM: return ShaderLanguage::TYPE_MAT4;
- case RS::GLOBAL_VAR_TYPE_SAMPLER2D: return ShaderLanguage::TYPE_SAMPLER2D;
- case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: return ShaderLanguage::TYPE_SAMPLER2DARRAY;
- case RS::GLOBAL_VAR_TYPE_SAMPLER3D: return ShaderLanguage::TYPE_SAMPLER3D;
- case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: return ShaderLanguage::TYPE_SAMPLERCUBE;
- default: return ShaderLanguage::TYPE_MAX; //invalid or not found
+ case RS::GLOBAL_VAR_TYPE_BOOL:
+ return ShaderLanguage::TYPE_BOOL;
+ case RS::GLOBAL_VAR_TYPE_BVEC2:
+ return ShaderLanguage::TYPE_BVEC2;
+ case RS::GLOBAL_VAR_TYPE_BVEC3:
+ return ShaderLanguage::TYPE_BVEC3;
+ case RS::GLOBAL_VAR_TYPE_BVEC4:
+ return ShaderLanguage::TYPE_BVEC4;
+ case RS::GLOBAL_VAR_TYPE_INT:
+ return ShaderLanguage::TYPE_INT;
+ case RS::GLOBAL_VAR_TYPE_IVEC2:
+ return ShaderLanguage::TYPE_IVEC2;
+ case RS::GLOBAL_VAR_TYPE_IVEC3:
+ return ShaderLanguage::TYPE_IVEC3;
+ case RS::GLOBAL_VAR_TYPE_IVEC4:
+ return ShaderLanguage::TYPE_IVEC4;
+ case RS::GLOBAL_VAR_TYPE_RECT2I:
+ return ShaderLanguage::TYPE_IVEC4;
+ case RS::GLOBAL_VAR_TYPE_UINT:
+ return ShaderLanguage::TYPE_UINT;
+ case RS::GLOBAL_VAR_TYPE_UVEC2:
+ return ShaderLanguage::TYPE_UVEC2;
+ case RS::GLOBAL_VAR_TYPE_UVEC3:
+ return ShaderLanguage::TYPE_UVEC3;
+ case RS::GLOBAL_VAR_TYPE_UVEC4:
+ return ShaderLanguage::TYPE_UVEC4;
+ case RS::GLOBAL_VAR_TYPE_FLOAT:
+ return ShaderLanguage::TYPE_FLOAT;
+ case RS::GLOBAL_VAR_TYPE_VEC2:
+ return ShaderLanguage::TYPE_VEC2;
+ case RS::GLOBAL_VAR_TYPE_VEC3:
+ return ShaderLanguage::TYPE_VEC3;
+ case RS::GLOBAL_VAR_TYPE_VEC4:
+ return ShaderLanguage::TYPE_VEC4;
+ case RS::GLOBAL_VAR_TYPE_COLOR:
+ return ShaderLanguage::TYPE_VEC4;
+ case RS::GLOBAL_VAR_TYPE_RECT2:
+ return ShaderLanguage::TYPE_VEC4;
+ case RS::GLOBAL_VAR_TYPE_MAT2:
+ return ShaderLanguage::TYPE_MAT2;
+ case RS::GLOBAL_VAR_TYPE_MAT3:
+ return ShaderLanguage::TYPE_MAT3;
+ case RS::GLOBAL_VAR_TYPE_MAT4:
+ return ShaderLanguage::TYPE_MAT4;
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D:
+ return ShaderLanguage::TYPE_MAT3;
+ case RS::GLOBAL_VAR_TYPE_TRANSFORM:
+ return ShaderLanguage::TYPE_MAT4;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2D:
+ return ShaderLanguage::TYPE_SAMPLER2D;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY:
+ return ShaderLanguage::TYPE_SAMPLER2DARRAY;
+ case RS::GLOBAL_VAR_TYPE_SAMPLER3D:
+ return ShaderLanguage::TYPE_SAMPLER3D;
+ case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE:
+ return ShaderLanguage::TYPE_SAMPLERCUBE;
+ default:
+ return ShaderLanguage::TYPE_MAX; //invalid or not found
}
}