diff options
91 files changed, 4162 insertions, 1648 deletions
diff --git a/.clang-format b/.clang-format index 0ec0af54bc..75715a3173 100644 --- a/.clang-format +++ b/.clang-format @@ -13,7 +13,7 @@ AlignAfterOpenBracket: DontAlign AlignTrailingComments: false AllowAllParametersOfDeclarationOnNextLine: false # AllowShortBlocksOnASingleLine: false -AllowShortCaseLabelsOnASingleLine: true +# AllowShortCaseLabelsOnASingleLine: false AllowShortFunctionsOnASingleLine: Inline # AllowShortIfStatementsOnASingleLine: false # AllowShortLoopsOnASingleLine: false diff --git a/core/image.cpp b/core/image.cpp index f696233b7a..6f18516ae1 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -114,23 +114,36 @@ int Image::get_format_pixel_size(Format p_format) { return 1; //luminance case FORMAT_LA8: return 2; //luminance-alpha - case FORMAT_R8: return 1; - case FORMAT_RG8: return 2; - case FORMAT_RGB8: return 3; - case FORMAT_RGBA8: return 4; - case FORMAT_RGBA4444: return 2; - case FORMAT_RGB565: return 2; + case FORMAT_R8: + return 1; + case FORMAT_RG8: + return 2; + case FORMAT_RGB8: + return 3; + case FORMAT_RGBA8: + return 4; + case FORMAT_RGBA4444: + return 2; + case FORMAT_RGB565: + return 2; case FORMAT_RF: return 4; //float - case FORMAT_RGF: return 8; - case FORMAT_RGBF: return 12; - case FORMAT_RGBAF: return 16; + case FORMAT_RGF: + return 8; + case FORMAT_RGBF: + return 12; + case FORMAT_RGBAF: + return 16; case FORMAT_RH: return 2; //half float - case FORMAT_RGH: return 4; - case FORMAT_RGBH: return 6; - case FORMAT_RGBAH: return 8; - case FORMAT_RGBE9995: return 4; + case FORMAT_RGH: + return 4; + case FORMAT_RGBH: + return 6; + case FORMAT_RGBAH: + return 8; + case FORMAT_RGBE9995: + return 4; case FORMAT_DXT1: return 1; //s3tc bc1 case FORMAT_DXT3: @@ -149,22 +162,32 @@ int Image::get_format_pixel_size(Format p_format) { return 1; //unsigned float case FORMAT_PVRTC2: return 1; //pvrtc - case FORMAT_PVRTC2A: return 1; - case FORMAT_PVRTC4: return 1; - case FORMAT_PVRTC4A: return 1; + case FORMAT_PVRTC2A: + return 1; + case FORMAT_PVRTC4: + return 1; + case FORMAT_PVRTC4A: + return 1; case FORMAT_ETC: return 1; //etc1 case FORMAT_ETC2_R11: return 1; //etc2 case FORMAT_ETC2_R11S: return 1; //signed: return 1; NOT srgb. - case FORMAT_ETC2_RG11: return 1; - case FORMAT_ETC2_RG11S: return 1; - case FORMAT_ETC2_RGB8: return 1; - case FORMAT_ETC2_RGBA8: return 1; - case FORMAT_ETC2_RGB8A1: return 1; - case FORMAT_ETC2_RA_AS_RG: return 1; - case FORMAT_DXT5_RA_AS_RG: return 1; + case FORMAT_ETC2_RG11: + return 1; + case FORMAT_ETC2_RG11S: + return 1; + case FORMAT_ETC2_RGB8: + return 1; + case FORMAT_ETC2_RGBA8: + return 1; + case FORMAT_ETC2_RGB8A1: + return 1; + case FORMAT_ETC2_RA_AS_RG: + return 1; + case FORMAT_DXT5_RA_AS_RG: + return 1; case FORMAT_MAX: { } } @@ -478,36 +501,96 @@ void Image::convert(Format p_new_format) { switch (conversion_type) { - case FORMAT_L8 | (FORMAT_LA8 << 8): _convert<1, false, 1, true, true, true>(width, height, rptr, wptr); break; - case FORMAT_L8 | (FORMAT_R8 << 8): _convert<1, false, 1, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_L8 | (FORMAT_RG8 << 8): _convert<1, false, 2, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_L8 | (FORMAT_RGB8 << 8): _convert<1, false, 3, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_L8 | (FORMAT_RGBA8 << 8): _convert<1, false, 3, true, true, false>(width, height, rptr, wptr); break; - case FORMAT_LA8 | (FORMAT_L8 << 8): _convert<1, true, 1, false, true, true>(width, height, rptr, wptr); break; - case FORMAT_LA8 | (FORMAT_R8 << 8): _convert<1, true, 1, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_LA8 | (FORMAT_RG8 << 8): _convert<1, true, 2, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_LA8 | (FORMAT_RGB8 << 8): _convert<1, true, 3, false, true, false>(width, height, rptr, wptr); break; - case FORMAT_LA8 | (FORMAT_RGBA8 << 8): _convert<1, true, 3, true, true, false>(width, height, rptr, wptr); break; - case FORMAT_R8 | (FORMAT_L8 << 8): _convert<1, false, 1, false, false, true>(width, height, rptr, wptr); break; - case FORMAT_R8 | (FORMAT_LA8 << 8): _convert<1, false, 1, true, false, true>(width, height, rptr, wptr); break; - case FORMAT_R8 | (FORMAT_RG8 << 8): _convert<1, false, 2, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_R8 | (FORMAT_RGB8 << 8): _convert<1, false, 3, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_R8 | (FORMAT_RGBA8 << 8): _convert<1, false, 3, true, false, false>(width, height, rptr, wptr); break; - case FORMAT_RG8 | (FORMAT_L8 << 8): _convert<2, false, 1, false, false, true>(width, height, rptr, wptr); break; - case FORMAT_RG8 | (FORMAT_LA8 << 8): _convert<2, false, 1, true, false, true>(width, height, rptr, wptr); break; - case FORMAT_RG8 | (FORMAT_R8 << 8): _convert<2, false, 1, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RG8 | (FORMAT_RGB8 << 8): _convert<2, false, 3, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RG8 | (FORMAT_RGBA8 << 8): _convert<2, false, 3, true, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGB8 | (FORMAT_L8 << 8): _convert<3, false, 1, false, false, true>(width, height, rptr, wptr); break; - case FORMAT_RGB8 | (FORMAT_LA8 << 8): _convert<3, false, 1, true, false, true>(width, height, rptr, wptr); break; - case FORMAT_RGB8 | (FORMAT_R8 << 8): _convert<3, false, 1, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGB8 | (FORMAT_RG8 << 8): _convert<3, false, 2, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGB8 | (FORMAT_RGBA8 << 8): _convert<3, false, 3, true, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGBA8 | (FORMAT_L8 << 8): _convert<3, true, 1, false, false, true>(width, height, rptr, wptr); break; - case FORMAT_RGBA8 | (FORMAT_LA8 << 8): _convert<3, true, 1, true, false, true>(width, height, rptr, wptr); break; - case FORMAT_RGBA8 | (FORMAT_R8 << 8): _convert<3, true, 1, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGBA8 | (FORMAT_RG8 << 8): _convert<3, true, 2, false, false, false>(width, height, rptr, wptr); break; - case FORMAT_RGBA8 | (FORMAT_RGB8 << 8): _convert<3, true, 3, false, false, false>(width, height, rptr, wptr); break; + case FORMAT_L8 | (FORMAT_LA8 << 8): + _convert<1, false, 1, true, true, true>(width, height, rptr, wptr); + break; + case FORMAT_L8 | (FORMAT_R8 << 8): + _convert<1, false, 1, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_L8 | (FORMAT_RG8 << 8): + _convert<1, false, 2, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_L8 | (FORMAT_RGB8 << 8): + _convert<1, false, 3, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_L8 | (FORMAT_RGBA8 << 8): + _convert<1, false, 3, true, true, false>(width, height, rptr, wptr); + break; + case FORMAT_LA8 | (FORMAT_L8 << 8): + _convert<1, true, 1, false, true, true>(width, height, rptr, wptr); + break; + case FORMAT_LA8 | (FORMAT_R8 << 8): + _convert<1, true, 1, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_LA8 | (FORMAT_RG8 << 8): + _convert<1, true, 2, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_LA8 | (FORMAT_RGB8 << 8): + _convert<1, true, 3, false, true, false>(width, height, rptr, wptr); + break; + case FORMAT_LA8 | (FORMAT_RGBA8 << 8): + _convert<1, true, 3, true, true, false>(width, height, rptr, wptr); + break; + case FORMAT_R8 | (FORMAT_L8 << 8): + _convert<1, false, 1, false, false, true>(width, height, rptr, wptr); + break; + case FORMAT_R8 | (FORMAT_LA8 << 8): + _convert<1, false, 1, true, false, true>(width, height, rptr, wptr); + break; + case FORMAT_R8 | (FORMAT_RG8 << 8): + _convert<1, false, 2, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_R8 | (FORMAT_RGB8 << 8): + _convert<1, false, 3, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_R8 | (FORMAT_RGBA8 << 8): + _convert<1, false, 3, true, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RG8 | (FORMAT_L8 << 8): + _convert<2, false, 1, false, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RG8 | (FORMAT_LA8 << 8): + _convert<2, false, 1, true, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RG8 | (FORMAT_R8 << 8): + _convert<2, false, 1, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RG8 | (FORMAT_RGB8 << 8): + _convert<2, false, 3, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RG8 | (FORMAT_RGBA8 << 8): + _convert<2, false, 3, true, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGB8 | (FORMAT_L8 << 8): + _convert<3, false, 1, false, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RGB8 | (FORMAT_LA8 << 8): + _convert<3, false, 1, true, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RGB8 | (FORMAT_R8 << 8): + _convert<3, false, 1, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGB8 | (FORMAT_RG8 << 8): + _convert<3, false, 2, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGB8 | (FORMAT_RGBA8 << 8): + _convert<3, false, 3, true, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGBA8 | (FORMAT_L8 << 8): + _convert<3, true, 1, false, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RGBA8 | (FORMAT_LA8 << 8): + _convert<3, true, 1, true, false, true>(width, height, rptr, wptr); + break; + case FORMAT_RGBA8 | (FORMAT_R8 << 8): + _convert<3, true, 1, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGBA8 | (FORMAT_RG8 << 8): + _convert<3, true, 2, false, false, false>(width, height, rptr, wptr); + break; + case FORMAT_RGBA8 | (FORMAT_RGB8 << 8): + _convert<3, true, 3, false, false, false>(width, height, rptr, wptr); + break; } bool gen_mipmaps = mipmaps; @@ -949,25 +1032,49 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { switch (get_format_pixel_size(format)) { - case 1: _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 2: _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 3: _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 1: + _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 2: + _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 3: + _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { switch (get_format_pixel_size(format)) { - case 4: _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 12: _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 16: _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: + _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 12: + _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 16: + _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { switch (get_format_pixel_size(format)) { - case 2: _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 6: _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 2: + _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 6: + _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } @@ -1013,24 +1120,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { switch (get_format_pixel_size(format)) { - case 1: _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 2: _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 3: _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 4: _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 1: + _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 2: + _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 3: + _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 4: + _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; } } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { switch (get_format_pixel_size(format)) { - case 4: _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 8: _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 12: _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 16: _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 4: + _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 8: + _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 12: + _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 16: + _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; } } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { switch (get_format_pixel_size(format)) { - case 2: _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 4: _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 6: _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 8: _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 2: + _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 4: + _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 6: + _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; + case 8: + _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); + break; } } } @@ -1046,24 +1177,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { switch (get_format_pixel_size(format)) { - case 1: _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 2: _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 3: _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 1: + _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 2: + _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 3: + _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { switch (get_format_pixel_size(format)) { - case 4: _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 12: _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 16: _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: + _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 12: + _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 16: + _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { switch (get_format_pixel_size(format)) { - case 2: _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 6: _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 2: + _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 6: + _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } } break; @@ -1071,24 +1226,48 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { switch (get_format_pixel_size(format)) { - case 1: _scale_lanczos<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 2: _scale_lanczos<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 3: _scale_lanczos<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_lanczos<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 1: + _scale_lanczos<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 2: + _scale_lanczos<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 3: + _scale_lanczos<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_lanczos<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { switch (get_format_pixel_size(format)) { - case 4: _scale_lanczos<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_lanczos<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 12: _scale_lanczos<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 16: _scale_lanczos<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: + _scale_lanczos<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_lanczos<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 12: + _scale_lanczos<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 16: + _scale_lanczos<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { switch (get_format_pixel_size(format)) { - case 2: _scale_lanczos<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_lanczos<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 6: _scale_lanczos<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 8: _scale_lanczos<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 2: + _scale_lanczos<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 4: + _scale_lanczos<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 6: + _scale_lanczos<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; + case 8: + _scale_lanczos<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); + break; } } } break; @@ -1403,23 +1582,51 @@ void Image::shrink_x2() { switch (format) { case FORMAT_L8: - case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break; - case FORMAT_LA8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break; - case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break; - case FORMAT_RGB8: _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break; - case FORMAT_RGBA8: _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); break; - - case FORMAT_RF: _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break; - case FORMAT_RGF: _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break; - case FORMAT_RGBF: _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break; - case FORMAT_RGBAF: _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); break; - - case FORMAT_RH: _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break; - case FORMAT_RGH: _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break; - case FORMAT_RGBH: _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break; - case FORMAT_RGBAH: _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); break; - - case FORMAT_RGBE9995: _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r), reinterpret_cast<uint32_t *>(w), width, height); break; + case FORMAT_R8: + _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); + break; + case FORMAT_LA8: + _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); + break; + case FORMAT_RG8: + _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); + break; + case FORMAT_RGB8: + _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); + break; + case FORMAT_RGBA8: + _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r, w, width, height); + break; + + case FORMAT_RF: + _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); + break; + case FORMAT_RGF: + _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); + break; + case FORMAT_RGBF: + _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); + break; + case FORMAT_RGBAF: + _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r), reinterpret_cast<float *>(w), width, height); + break; + + case FORMAT_RH: + _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); + break; + case FORMAT_RGH: + _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); + break; + case FORMAT_RGBH: + _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); + break; + case FORMAT_RGBAH: + _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r), reinterpret_cast<uint16_t *>(w), width, height); + break; + + case FORMAT_RGBE9995: + _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r), reinterpret_cast<uint32_t *>(w), width, height); + break; default: { } } @@ -1485,9 +1692,13 @@ Error Image::generate_mipmaps(bool p_renormalize) { switch (format) { case FORMAT_L8: - case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; + case FORMAT_R8: + _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + break; case FORMAT_LA8: - case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; + case FORMAT_RG8: + _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + break; case FORMAT_RGB8: if (p_renormalize) _generate_po2_mipmap<uint8_t, 3, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); @@ -1911,12 +2122,24 @@ void Image::create(const char **p_xpm) { break; switch (i) { - case 0: col_r = v << 4; break; - case 1: col_r |= v; break; - case 2: col_g = v << 4; break; - case 3: col_g |= v; break; - case 4: col_b = v << 4; break; - case 5: col_b |= v; break; + case 0: + col_r = v << 4; + break; + case 1: + col_r |= v; + break; + case 2: + col_g = v << 4; + break; + case 3: + col_g |= v; + break; + case 4: + col_b = v << 4; + break; + case 5: + col_b |= v; + break; }; } @@ -2901,12 +3124,24 @@ Image::UsedChannels Image::detect_used_channels(CompressSource p_source) { void Image::optimize_channels() { switch (detect_used_channels()) { - case USED_CHANNELS_L: convert(FORMAT_L8); break; - case USED_CHANNELS_LA: convert(FORMAT_LA8); break; - case USED_CHANNELS_R: convert(FORMAT_R8); break; - case USED_CHANNELS_RG: convert(FORMAT_RG8); break; - case USED_CHANNELS_RGB: convert(FORMAT_RGB8); break; - case USED_CHANNELS_RGBA: convert(FORMAT_RGBA8); break; + case USED_CHANNELS_L: + convert(FORMAT_L8); + break; + case USED_CHANNELS_LA: + convert(FORMAT_LA8); + break; + case USED_CHANNELS_R: + convert(FORMAT_R8); + break; + case USED_CHANNELS_RG: + convert(FORMAT_RG8); + break; + case USED_CHANNELS_RGB: + convert(FORMAT_RGB8); + break; + case USED_CHANNELS_RGBA: + convert(FORMAT_RGBA8); + break; } } diff --git a/core/io/json.cpp b/core/io/json.cpp index 3a0edceb81..0186547dd2 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -67,10 +67,14 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_ switch (p_var.get_type()) { - case Variant::NIL: return "null"; - case Variant::BOOL: return p_var.operator bool() ? "true" : "false"; - case Variant::INT: return itos(p_var); - case Variant::FLOAT: return rtos(p_var); + case Variant::NIL: + return "null"; + case Variant::BOOL: + return p_var.operator bool() ? "true" : "false"; + case Variant::INT: + return itos(p_var); + case Variant::FLOAT: + return rtos(p_var); case Variant::PACKED_INT32_ARRAY: case Variant::PACKED_INT64_ARRAY: case Variant::PACKED_FLOAT32_ARRAY: @@ -116,7 +120,8 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_ s += end_statement + _make_indent(p_indent, p_cur_indent) + "}"; return s; }; - default: return "\"" + String(p_var).json_escape() + "\""; + default: + return "\"" + String(p_var).json_escape() + "\""; } } @@ -199,11 +204,21 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; - case 'r': res = 13; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; + case 'r': + res = 13; + break; case 'u': { // hex number for (int j = 0; j < 4; j++) { diff --git a/core/io/logger.cpp b/core/io/logger.cpp index ad0cc81023..02cc78538e 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -49,11 +49,21 @@ void Logger::log_error(const char *p_function, const char *p_file, int p_line, c const char *err_type = "ERROR"; switch (p_type) { - case ERR_ERROR: err_type = "ERROR"; break; - case ERR_WARNING: err_type = "WARNING"; break; - case ERR_SCRIPT: err_type = "SCRIPT ERROR"; break; - case ERR_SHADER: err_type = "SHADER ERROR"; break; - default: ERR_PRINT("Unknown error type"); break; + case ERR_ERROR: + err_type = "ERROR"; + break; + case ERR_WARNING: + err_type = "WARNING"; + break; + case ERR_SCRIPT: + err_type = "SCRIPT ERROR"; + break; + case ERR_SHADER: + err_type = "SHADER ERROR"; + break; + default: + ERR_PRINT("Unknown error type"); + break; } const char *err_details; diff --git a/core/math/aabb.h b/core/math/aabb.h index 7fdad07c89..f87fced12d 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -177,14 +177,22 @@ Vector3 AABB::get_support(const Vector3 &p_normal) const { Vector3 AABB::get_endpoint(int p_point) const { switch (p_point) { - case 0: return Vector3(position.x, position.y, position.z); - case 1: return Vector3(position.x, position.y, position.z + size.z); - case 2: return Vector3(position.x, position.y + size.y, position.z); - case 3: return Vector3(position.x, position.y + size.y, position.z + size.z); - case 4: return Vector3(position.x + size.x, position.y, position.z); - case 5: return Vector3(position.x + size.x, position.y, position.z + size.z); - case 6: return Vector3(position.x + size.x, position.y + size.y, position.z); - case 7: return Vector3(position.x + size.x, position.y + size.y, position.z + size.z); + case 0: + return Vector3(position.x, position.y, position.z); + case 1: + return Vector3(position.x, position.y, position.z + size.z); + case 2: + return Vector3(position.x, position.y + size.y, position.z); + case 3: + return Vector3(position.x, position.y + size.y, position.z + size.z); + case 4: + return Vector3(position.x + size.x, position.y, position.z); + case 5: + return Vector3(position.x + size.x, position.y, position.z + size.z); + case 6: + return Vector3(position.x + size.x, position.y + size.y, position.z); + case 7: + return Vector3(position.x + size.x, position.y + size.y, position.z + size.z); }; ERR_FAIL_V(Vector3()); diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 859b9be8c5..f7a124eae3 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -1023,11 +1023,21 @@ Error Expression::_get_token(Token &r_token) { switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; - case 'r': res = 13; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; + case 'r': + res = 13; + break; case 'u': { // hex number for (int j = 0; j < 4; j++) { @@ -1703,27 +1713,69 @@ Expression::ENode *Expression::_parse_expression() { Variant::Operator op = Variant::OP_MAX; switch (tk.type) { - case TK_OP_IN: op = Variant::OP_IN; break; - case TK_OP_EQUAL: op = Variant::OP_EQUAL; break; - case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break; - case TK_OP_LESS: op = Variant::OP_LESS; break; - case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break; - case TK_OP_GREATER: op = Variant::OP_GREATER; break; - case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break; - case TK_OP_AND: op = Variant::OP_AND; break; - case TK_OP_OR: op = Variant::OP_OR; break; - case TK_OP_NOT: op = Variant::OP_NOT; break; - case TK_OP_ADD: op = Variant::OP_ADD; break; - case TK_OP_SUB: op = Variant::OP_SUBTRACT; break; - case TK_OP_MUL: op = Variant::OP_MULTIPLY; break; - case TK_OP_DIV: op = Variant::OP_DIVIDE; break; - case TK_OP_MOD: op = Variant::OP_MODULE; break; - case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break; - case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break; - case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break; - case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break; - case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break; - case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break; + case TK_OP_IN: + op = Variant::OP_IN; + break; + case TK_OP_EQUAL: + op = Variant::OP_EQUAL; + break; + case TK_OP_NOT_EQUAL: + op = Variant::OP_NOT_EQUAL; + break; + case TK_OP_LESS: + op = Variant::OP_LESS; + break; + case TK_OP_LESS_EQUAL: + op = Variant::OP_LESS_EQUAL; + break; + case TK_OP_GREATER: + op = Variant::OP_GREATER; + break; + case TK_OP_GREATER_EQUAL: + op = Variant::OP_GREATER_EQUAL; + break; + case TK_OP_AND: + op = Variant::OP_AND; + break; + case TK_OP_OR: + op = Variant::OP_OR; + break; + case TK_OP_NOT: + op = Variant::OP_NOT; + break; + case TK_OP_ADD: + op = Variant::OP_ADD; + break; + case TK_OP_SUB: + op = Variant::OP_SUBTRACT; + break; + case TK_OP_MUL: + op = Variant::OP_MULTIPLY; + break; + case TK_OP_DIV: + op = Variant::OP_DIVIDE; + break; + case TK_OP_MOD: + op = Variant::OP_MODULE; + break; + case TK_OP_SHIFT_LEFT: + op = Variant::OP_SHIFT_LEFT; + break; + case TK_OP_SHIFT_RIGHT: + op = Variant::OP_SHIFT_RIGHT; + break; + case TK_OP_BIT_AND: + op = Variant::OP_BIT_AND; + break; + case TK_OP_BIT_OR: + op = Variant::OP_BIT_OR; + break; + case TK_OP_BIT_XOR: + op = Variant::OP_BIT_XOR; + break; + case TK_OP_BIT_INVERT: + op = Variant::OP_BIT_NEGATE; + break; default: { }; } @@ -1772,36 +1824,74 @@ Expression::ENode *Expression::_parse_expression() { unary = true; break; - case Variant::OP_MULTIPLY: priority = 2; break; - case Variant::OP_DIVIDE: priority = 2; break; - case Variant::OP_MODULE: priority = 2; break; + case Variant::OP_MULTIPLY: + priority = 2; + break; + case Variant::OP_DIVIDE: + priority = 2; + break; + case Variant::OP_MODULE: + priority = 2; + break; - case Variant::OP_ADD: priority = 3; break; - case Variant::OP_SUBTRACT: priority = 3; break; + case Variant::OP_ADD: + priority = 3; + break; + case Variant::OP_SUBTRACT: + priority = 3; + break; - case Variant::OP_SHIFT_LEFT: priority = 4; break; - case Variant::OP_SHIFT_RIGHT: priority = 4; break; + case Variant::OP_SHIFT_LEFT: + priority = 4; + break; + case Variant::OP_SHIFT_RIGHT: + priority = 4; + break; - case Variant::OP_BIT_AND: priority = 5; break; - case Variant::OP_BIT_XOR: priority = 6; break; - case Variant::OP_BIT_OR: priority = 7; break; + case Variant::OP_BIT_AND: + priority = 5; + break; + case Variant::OP_BIT_XOR: + priority = 6; + break; + case Variant::OP_BIT_OR: + priority = 7; + break; - case Variant::OP_LESS: priority = 8; break; - case Variant::OP_LESS_EQUAL: priority = 8; break; - case Variant::OP_GREATER: priority = 8; break; - case Variant::OP_GREATER_EQUAL: priority = 8; break; + case Variant::OP_LESS: + priority = 8; + break; + case Variant::OP_LESS_EQUAL: + priority = 8; + break; + case Variant::OP_GREATER: + priority = 8; + break; + case Variant::OP_GREATER_EQUAL: + priority = 8; + break; - case Variant::OP_EQUAL: priority = 8; break; - case Variant::OP_NOT_EQUAL: priority = 8; break; + case Variant::OP_EQUAL: + priority = 8; + break; + case Variant::OP_NOT_EQUAL: + priority = 8; + break; - case Variant::OP_IN: priority = 10; break; + case Variant::OP_IN: + priority = 10; + break; case Variant::OP_NOT: priority = 11; unary = true; break; - case Variant::OP_AND: priority = 12; break; - case Variant::OP_OR: priority = 13; break; + case Variant::OP_AND: + priority = 12; + break; + case Variant::OP_OR: + priority = 13; + break; default: { _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index d55ede9fe0..95789f97ea 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -445,7 +445,8 @@ static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z, next_z--; prev = _CELL_PREV_Z_POS; } break; - default: ERR_FAIL(); + default: + ERR_FAIL(); } if (next_x < 0 || next_x >= len_x) @@ -1083,10 +1084,18 @@ Vector<Vector<Point2>> Geometry::_polypaths_do_operation(PolyBooleanOperation p_ ClipType op = ctUnion; switch (p_op) { - case OPERATION_UNION: op = ctUnion; break; - case OPERATION_DIFFERENCE: op = ctDifference; break; - case OPERATION_INTERSECTION: op = ctIntersection; break; - case OPERATION_XOR: op = ctXor; break; + case OPERATION_UNION: + op = ctUnion; + break; + case OPERATION_DIFFERENCE: + op = ctDifference; + break; + case OPERATION_INTERSECTION: + op = ctIntersection; + break; + case OPERATION_XOR: + op = ctXor; + break; } Path path_a, path_b; @@ -1135,19 +1144,35 @@ Vector<Vector<Point2>> Geometry::_polypath_offset(const Vector<Point2> &p_polypa JoinType jt = jtSquare; switch (p_join_type) { - case JOIN_SQUARE: jt = jtSquare; break; - case JOIN_ROUND: jt = jtRound; break; - case JOIN_MITER: jt = jtMiter; break; + case JOIN_SQUARE: + jt = jtSquare; + break; + case JOIN_ROUND: + jt = jtRound; + break; + case JOIN_MITER: + jt = jtMiter; + break; } EndType et = etClosedPolygon; switch (p_end_type) { - case END_POLYGON: et = etClosedPolygon; break; - case END_JOINED: et = etClosedLine; break; - case END_BUTT: et = etOpenButt; break; - case END_SQUARE: et = etOpenSquare; break; - case END_ROUND: et = etOpenRound; break; + case END_POLYGON: + et = etClosedPolygon; + break; + case END_JOINED: + et = etClosedLine; + break; + case END_BUTT: + et = etOpenButt; + break; + case END_SQUARE: + et = etOpenSquare; + break; + case END_ROUND: + et = etOpenRound; + break; } ClipperOffset co(2.0, 0.25 * SCALE_FACTOR); // Defaults from ClipperOffset. Path path; diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 94c8cd5d73..b26cd46fd8 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -39,18 +39,24 @@ String DirAccess::_get_root_path() const { switch (_access_type) { - case ACCESS_RESOURCES: return ProjectSettings::get_singleton()->get_resource_path(); - case ACCESS_USERDATA: return OS::get_singleton()->get_user_data_dir(); - default: return ""; + case ACCESS_RESOURCES: + return ProjectSettings::get_singleton()->get_resource_path(); + case ACCESS_USERDATA: + return OS::get_singleton()->get_user_data_dir(); + default: + return ""; } } String DirAccess::_get_root_string() const { switch (_access_type) { - case ACCESS_RESOURCES: return "res://"; - case ACCESS_USERDATA: return "user://"; - default: return ""; + case ACCESS_RESOURCES: + return "res://"; + case ACCESS_USERDATA: + return "user://"; + default: + return ""; } } @@ -220,7 +226,8 @@ String DirAccess::fix_path(String p_path) const { return p_path; } break; - case ACCESS_MAX: break; // Can't happen, but silences warning + case ACCESS_MAX: + break; // Can't happen, but silences warning } return p_path; diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 3922f031b7..7055780f34 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -163,7 +163,8 @@ String FileAccess::fix_path(const String &p_path) const { return r_path; } break; - case ACCESS_MAX: break; // Can't happen, but silences warning + case ACCESS_MAX: + break; // Can't happen, but silences warning } return r_path; diff --git a/core/ustring.cpp b/core/ustring.cpp index dbcb78d2fc..beafb3018d 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -4183,9 +4183,14 @@ String String::sprintf(const Array &values, bool *error) const { int base = 16; bool capitalize = false; switch (c) { - case 'd': base = 10; break; - case 'o': base = 8; break; - case 'x': break; + case 'd': + base = 10; + break; + case 'o': + base = 8; + break; + case 'x': + break; case 'X': base = 16; capitalize = true; diff --git a/core/variant.cpp b/core/variant.cpp index 35c306f24b..4a20e569cc 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1406,20 +1406,47 @@ void Variant::reference(const Variant &p_variant) { void Variant::zero() { switch (type) { - case NIL: break; - case BOOL: this->_data._bool = false; break; - case INT: this->_data._int = 0; break; - case FLOAT: this->_data._float = 0; break; - case VECTOR2: *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); break; - case VECTOR2I: *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); break; - case RECT2: *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); break; - case RECT2I: *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); break; - case VECTOR3: *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); break; - case VECTOR3I: *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); break; - case PLANE: *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); break; - case QUAT: *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); break; - case COLOR: *reinterpret_cast<Color *>(this->_data._mem) = Color(); break; - default: this->clear(); break; + case NIL: + break; + case BOOL: + this->_data._bool = false; + break; + case INT: + this->_data._int = 0; + break; + case FLOAT: + this->_data._float = 0; + break; + case VECTOR2: + *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2(); + break; + case VECTOR2I: + *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i(); + break; + case RECT2: + *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2(); + break; + case RECT2I: + *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i(); + break; + case VECTOR3: + *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3(); + break; + case VECTOR3I: + *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i(); + break; + case PLANE: + *reinterpret_cast<Plane *>(this->_data._mem) = Plane(); + break; + case QUAT: + *reinterpret_cast<Quat *>(this->_data._mem) = Quat(); + break; + case COLOR: + *reinterpret_cast<Color *>(this->_data._mem) = Color(); + break; + default: + this->clear(); + break; } } @@ -1545,11 +1572,16 @@ Variant::operator signed int() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1560,11 +1592,16 @@ Variant::operator unsigned int() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1576,11 +1613,16 @@ Variant::operator int64_t() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int64(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int64(); default: { return 0; @@ -1612,11 +1654,16 @@ Variant::operator uint64_t() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1639,11 +1686,16 @@ Variant::operator signed long() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._real; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._real; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1657,11 +1709,16 @@ Variant::operator unsigned long() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._real; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._real; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1676,11 +1733,16 @@ Variant::operator signed short() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1691,11 +1753,16 @@ Variant::operator unsigned short() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1706,11 +1773,16 @@ Variant::operator signed char() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1721,11 +1793,16 @@ Variant::operator unsigned char() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1 : 0; - case INT: return _data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_int(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1 : 0; + case INT: + return _data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_int(); default: { return 0; @@ -1742,11 +1819,16 @@ Variant::operator float() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1.0 : 0.0; - case INT: return (float)_data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_double(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1.0 : 0.0; + case INT: + return (float)_data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_double(); default: { return 0; @@ -1757,11 +1839,16 @@ Variant::operator double() const { switch (type) { - case NIL: return 0; - case BOOL: return _data._bool ? 1.0 : 0.0; - case INT: return (double)_data._int; - case FLOAT: return _data._float; - case STRING: return operator String().to_double(); + case NIL: + return 0; + case BOOL: + return _data._bool ? 1.0 : 0.0; + case INT: + return (double)_data._int; + case FLOAT: + return _data._float; + case STRING: + return operator String().to_double(); default: { return 0; @@ -1800,27 +1887,40 @@ Variant::operator String() const { String Variant::stringify(List<const void *> &stack) const { switch (type) { - case NIL: return "Null"; - case BOOL: return _data._bool ? "True" : "False"; - case INT: return itos(_data._int); - case FLOAT: return rtos(_data._float); - case STRING: return *reinterpret_cast<const String *>(_data._mem); - case VECTOR2: return "(" + operator Vector2() + ")"; - case VECTOR2I: return "(" + operator Vector2i() + ")"; - case RECT2: return "(" + operator Rect2() + ")"; - case RECT2I: return "(" + operator Rect2i() + ")"; + case NIL: + return "Null"; + case BOOL: + return _data._bool ? "True" : "False"; + case INT: + return itos(_data._int); + case FLOAT: + return rtos(_data._float); + case STRING: + return *reinterpret_cast<const String *>(_data._mem); + case VECTOR2: + return "(" + operator Vector2() + ")"; + case VECTOR2I: + return "(" + operator Vector2i() + ")"; + case RECT2: + return "(" + operator Rect2() + ")"; + case RECT2I: + return "(" + operator Rect2i() + ")"; case TRANSFORM2D: { Transform2D mat32 = operator Transform2D(); return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")"; } break; - case VECTOR3: return "(" + operator Vector3() + ")"; - case VECTOR3I: return "(" + operator Vector3i() + ")"; + case VECTOR3: + return "(" + operator Vector3() + ")"; + case VECTOR3I: + return "(" + operator Vector3i() + ")"; case PLANE: return operator Plane(); //case QUAT: - case AABB: return operator ::AABB(); - case QUAT: return "(" + operator Quat() + ")"; + case AABB: + return operator ::AABB(); + case QUAT: + return "(" + operator Quat() + ")"; case BASIS: { Basis mat3 = operator Basis(); @@ -1846,10 +1946,14 @@ String Variant::stringify(List<const void *> &stack) const { return mtx + ")"; } break; - case TRANSFORM: return operator Transform(); - case STRING_NAME: return operator StringName(); - case NODE_PATH: return operator NodePath(); - case COLOR: return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a); + case TRANSFORM: + return operator Transform(); + case STRING_NAME: + return operator StringName(); + case NODE_PATH: + return operator NodePath(); + case COLOR: + return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a); case DICTIONARY: { const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem); @@ -3676,9 +3780,12 @@ bool Variant::is_shared() const { switch (type) { - case OBJECT: return true; - case ARRAY: return true; - case DICTIONARY: return true; + case OBJECT: + return true; + case ARRAY: + return true; + case DICTIONARY: + return true; default: { } } diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 9fffb42ff6..7f333d18cc 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -861,9 +861,15 @@ struct _VariantCall { static void _call_Transform2D_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2()); return; - case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2()); return; - case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array()); return; + case Variant::VECTOR2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2()); + return; + case Variant::RECT2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2()); + return; + case Variant::PACKED_VECTOR2_ARRAY: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'xform' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array."); @@ -872,9 +878,15 @@ struct _VariantCall { static void _call_Transform2D_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2()); return; - case Variant::RECT2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2()); return; - case Variant::PACKED_VECTOR2_ARRAY: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array()); return; + case Variant::VECTOR2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2()); + return; + case Variant::RECT2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2()); + return; + case Variant::PACKED_VECTOR2_ARRAY: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array."); @@ -883,7 +895,9 @@ struct _VariantCall { static void _call_Transform2D_basis_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2()); return; + case Variant::VECTOR2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'basis_xform' in base 'Transform2D'. Only Vector2 is valid."); @@ -892,7 +906,9 @@ struct _VariantCall { static void _call_Transform2D_basis_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR2: r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2()); return; + case Variant::VECTOR2: + r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'basis_xform_inv' in base 'Transform2D'. Only Vector2 is valid."); @@ -929,10 +945,18 @@ struct _VariantCall { static void _call_Transform_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); return; - case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); return; - case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); return; - case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array()); return; + case Variant::VECTOR3: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); + return; + case Variant::PLANE: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); + return; + case Variant::AABB: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); + return; + case Variant::PACKED_VECTOR3_ARRAY: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'xform' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array."); @@ -941,10 +965,18 @@ struct _VariantCall { static void _call_Transform_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) { switch (p_args[0]->type) { - case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); return; - case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); return; - case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); return; - case Variant::PACKED_VECTOR3_ARRAY: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array()); return; + case Variant::VECTOR3: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); + return; + case Variant::PLANE: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); + return; + case Variant::AABB: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); + return; + case Variant::PACKED_VECTOR3_ARRAY: + r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array()); + return; default: r_ret = Variant(); ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array."); @@ -1280,50 +1312,74 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i return Variant(); // atomic types - case BOOL: return Variant(false); - case INT: return 0; - case FLOAT: return 0.0f; + case BOOL: + return Variant(false); + case INT: + return 0; + case FLOAT: + return 0.0f; case STRING: return String(); // math types case VECTOR2: return Vector2(); - case RECT2: return Rect2(); - case VECTOR3: return Vector3(); - case TRANSFORM2D: return Transform2D(); - case PLANE: return Plane(); - case QUAT: return Quat(); + case RECT2: + return Rect2(); + case VECTOR3: + return Vector3(); + case TRANSFORM2D: + return Transform2D(); + case PLANE: + return Plane(); + case QUAT: + return Quat(); case AABB: return ::AABB(); - case BASIS: return Basis(); + case BASIS: + return Basis(); case TRANSFORM: return Transform(); // misc types - case COLOR: return Color(); + case COLOR: + return Color(); case STRING_NAME: return StringName(); case NODE_PATH: return NodePath(); - case _RID: return RID(); - case OBJECT: return (Object *)nullptr; - case CALLABLE: return Callable(); - case SIGNAL: return Signal(); - case DICTIONARY: return Dictionary(); + case _RID: + return RID(); + case OBJECT: + return (Object *)nullptr; + case CALLABLE: + return Callable(); + case SIGNAL: + return Signal(); + case DICTIONARY: + return Dictionary(); case ARRAY: return Array(); - case PACKED_BYTE_ARRAY: return PackedByteArray(); - case PACKED_INT32_ARRAY: return PackedInt32Array(); - case PACKED_INT64_ARRAY: return PackedInt64Array(); - case PACKED_FLOAT32_ARRAY: return PackedFloat32Array(); - case PACKED_FLOAT64_ARRAY: return PackedFloat64Array(); - case PACKED_STRING_ARRAY: return PackedStringArray(); + case PACKED_BYTE_ARRAY: + return PackedByteArray(); + case PACKED_INT32_ARRAY: + return PackedInt32Array(); + case PACKED_INT64_ARRAY: + return PackedInt64Array(); + case PACKED_FLOAT32_ARRAY: + return PackedFloat32Array(); + case PACKED_FLOAT64_ARRAY: + return PackedFloat64Array(); + case PACKED_STRING_ARRAY: + return PackedStringArray(); case PACKED_VECTOR2_ARRAY: return PackedVector2Array(); - case PACKED_VECTOR3_ARRAY: return PackedVector3Array(); - case PACKED_COLOR_ARRAY: return PackedColorArray(); - default: return Variant(); + case PACKED_VECTOR3_ARRAY: + return PackedVector3Array(); + case PACKED_COLOR_ARRAY: + return PackedColorArray(); + default: + return Variant(); } } else if (p_argcount == 1 && p_args[0]->type == p_type) { @@ -1354,46 +1410,68 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i case VECTOR2I: { return Vector2i(*p_args[0]); } - case RECT2: return (Rect2(*p_args[0])); - case RECT2I: return (Rect2i(*p_args[0])); - case VECTOR3: return (Vector3(*p_args[0])); - case VECTOR3I: return (Vector3i(*p_args[0])); + case RECT2: + return (Rect2(*p_args[0])); + case RECT2I: + return (Rect2i(*p_args[0])); + case VECTOR3: + return (Vector3(*p_args[0])); + case VECTOR3I: + return (Vector3i(*p_args[0])); case TRANSFORM2D: return (Transform2D(p_args[0]->operator Transform2D())); - case PLANE: return (Plane(*p_args[0])); - case QUAT: return (p_args[0]->operator Quat()); + case PLANE: + return (Plane(*p_args[0])); + case QUAT: + return (p_args[0]->operator Quat()); case AABB: return (::AABB(*p_args[0])); - case BASIS: return (Basis(p_args[0]->operator Basis())); + case BASIS: + return (Basis(p_args[0]->operator Basis())); case TRANSFORM: return (Transform(p_args[0]->operator Transform())); // misc types - case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]); + case COLOR: + return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]); case STRING_NAME: return (StringName(p_args[0]->operator StringName())); case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); - case _RID: return (RID(*p_args[0])); - case OBJECT: return ((Object *)(p_args[0]->operator Object *())); - case CALLABLE: return ((Callable)(p_args[0]->operator Callable())); - case SIGNAL: return ((Signal)(p_args[0]->operator Signal())); - case DICTIONARY: return p_args[0]->operator Dictionary(); + case _RID: + return (RID(*p_args[0])); + case OBJECT: + return ((Object *)(p_args[0]->operator Object *())); + case CALLABLE: + return ((Callable)(p_args[0]->operator Callable())); + case SIGNAL: + return ((Signal)(p_args[0]->operator Signal())); + case DICTIONARY: + return p_args[0]->operator Dictionary(); case ARRAY: return p_args[0]->operator Array(); // arrays - case PACKED_BYTE_ARRAY: return (PackedByteArray(*p_args[0])); - case PACKED_INT32_ARRAY: return (PackedInt32Array(*p_args[0])); - case PACKED_INT64_ARRAY: return (PackedInt64Array(*p_args[0])); - case PACKED_FLOAT32_ARRAY: return (PackedFloat32Array(*p_args[0])); - case PACKED_FLOAT64_ARRAY: return (PackedFloat64Array(*p_args[0])); - case PACKED_STRING_ARRAY: return (PackedStringArray(*p_args[0])); + case PACKED_BYTE_ARRAY: + return (PackedByteArray(*p_args[0])); + case PACKED_INT32_ARRAY: + return (PackedInt32Array(*p_args[0])); + case PACKED_INT64_ARRAY: + return (PackedInt64Array(*p_args[0])); + case PACKED_FLOAT32_ARRAY: + return (PackedFloat32Array(*p_args[0])); + case PACKED_FLOAT64_ARRAY: + return (PackedFloat64Array(*p_args[0])); + case PACKED_STRING_ARRAY: + return (PackedStringArray(*p_args[0])); case PACKED_VECTOR2_ARRAY: return (PackedVector2Array(*p_args[0])); - case PACKED_VECTOR3_ARRAY: return (PackedVector3Array(*p_args[0])); - case PACKED_COLOR_ARRAY: return (PackedColorArray(*p_args[0])); - default: return Variant(); + case PACKED_VECTOR3_ARRAY: + return (PackedVector3Array(*p_args[0])); + case PACKED_COLOR_ARRAY: + return (PackedColorArray(*p_args[0])); + default: + return Variant(); } } else if (p_argcount >= 1) { diff --git a/core/variant_op.cpp b/core/variant_op.cpp index c77d67b04e..c37ec61d58 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -1015,7 +1015,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case VECTOR2: { _RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem)); } - default: _RETURN_FAIL; + default: + _RETURN_FAIL; } } @@ -1030,7 +1031,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case FLOAT: { _RETURN(*reinterpret_cast<const Quat *>(p_a._data._mem) * p_b._data._float); } - default: _RETURN_FAIL; + default: + _RETURN_FAIL; } } @@ -1042,7 +1044,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case BASIS: { _RETURN(*p_a._data._basis * *p_b._data._basis); } - default: _RETURN_FAIL; + default: + _RETURN_FAIL; } } @@ -1054,7 +1057,8 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, case TRANSFORM: { _RETURN(*p_a._data._transform * *p_b._data._transform); } - default: _RETURN_FAIL; + default: + _RETURN_FAIL; } } diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 7c3bdd2088..1f0f0977f9 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -243,11 +243,21 @@ Error VariantParser::get_token(Stream *p_stream, Token &r_token, int &line, Stri switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; - case 'r': res = 13; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; + case 'r': + res = 13; + break; case 'u': { //hex number for (int j = 0; j < 4; j++) { diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 92c1ada850..f6a764c26c 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -55,10 +55,14 @@ static String _typestr(SL::DataType p_type) { static String _prestr(SL::DataPrecision p_pres) { switch (p_pres) { - case SL::PRECISION_LOWP: return "lowp "; - case SL::PRECISION_MEDIUMP: return "mediump "; - case SL::PRECISION_HIGHP: return "highp "; - case SL::PRECISION_DEFAULT: return ""; + case SL::PRECISION_LOWP: + return "lowp "; + case SL::PRECISION_MEDIUMP: + return "mediump "; + case SL::PRECISION_HIGHP: + return "highp "; + case SL::PRECISION_DEFAULT: + return ""; } return ""; } @@ -66,9 +70,12 @@ static String _prestr(SL::DataPrecision p_pres) { static String _qualstr(SL::ArgumentQualifier p_qual) { switch (p_qual) { - case SL::ARGUMENT_QUALIFIER_IN: return "in "; - case SL::ARGUMENT_QUALIFIER_OUT: return "out "; - case SL::ARGUMENT_QUALIFIER_INOUT: return "inout "; + case SL::ARGUMENT_QUALIFIER_IN: + return "in "; + case SL::ARGUMENT_QUALIFIER_OUT: + return "out "; + case SL::ARGUMENT_QUALIFIER_INOUT: + return "inout "; } return ""; } @@ -96,7 +103,8 @@ static String f2sp0(float p_float) { static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) { switch (p_type) { - case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false"; + case SL::TYPE_BOOL: + return p_values[0].boolean ? "true" : "false"; case SL::TYPE_BVEC2: case SL::TYPE_BVEC3: case SL::TYPE_BVEC4: { @@ -118,7 +126,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo } // GLSL ES 2 doesn't support uints, so we just use signed ints instead... - case SL::TYPE_UINT: return itos(p_values[0].uint); + case SL::TYPE_UINT: + return itos(p_values[0].uint); case SL::TYPE_UVEC2: case SL::TYPE_UVEC3: case SL::TYPE_UVEC4: { @@ -140,7 +149,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo } break; - case SL::TYPE_INT: return itos(p_values[0].sint); + case SL::TYPE_INT: + return itos(p_values[0].sint); case SL::TYPE_IVEC2: case SL::TYPE_IVEC3: case SL::TYPE_IVEC4: { @@ -161,7 +171,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo return text.as_string(); } break; - case SL::TYPE_FLOAT: return f2sp0(p_values[0].real); + case SL::TYPE_FLOAT: + return f2sp0(p_values[0].real); case SL::TYPE_VEC2: case SL::TYPE_VEC3: case SL::TYPE_VEC4: { @@ -202,7 +213,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo return text.as_string(); } break; - default: ERR_FAIL_V(String()); + default: + ERR_FAIL_V(String()); } } diff --git a/drivers/unix/syslog_logger.cpp b/drivers/unix/syslog_logger.cpp index dc9112bf14..8296d6ce30 100644 --- a/drivers/unix/syslog_logger.cpp +++ b/drivers/unix/syslog_logger.cpp @@ -49,11 +49,21 @@ void SyslogLogger::print_error(const char *p_function, const char *p_file, int p const char *err_type = "**ERROR**"; switch (p_type) { - case ERR_ERROR: err_type = "**ERROR**"; break; - case ERR_WARNING: err_type = "**WARNING**"; break; - case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break; - case ERR_SHADER: err_type = "**SHADER ERROR**"; break; - default: ERR_PRINT("Unknown error type"); break; + case ERR_ERROR: + err_type = "**ERROR**"; + break; + case ERR_WARNING: + err_type = "**WARNING**"; + break; + case ERR_SCRIPT: + err_type = "**SCRIPT ERROR**"; + break; + case ERR_SHADER: + err_type = "**SHADER ERROR**"; + break; + default: + ERR_PRINT("Unknown error type"); + break; } const char *err_details; diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 23e9227a39..491dc4214f 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -566,52 +566,66 @@ int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) { case DATA_FORMAT_B8G8R8A8_UNORM: case DATA_FORMAT_B8G8R8A8_SNORM: case DATA_FORMAT_B8G8R8A8_UINT: - case DATA_FORMAT_B8G8R8A8_SINT: return 4; + case DATA_FORMAT_B8G8R8A8_SINT: + return 4; case DATA_FORMAT_R16_UNORM: case DATA_FORMAT_R16_SNORM: case DATA_FORMAT_R16_UINT: case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: return 4; + case DATA_FORMAT_R16_SFLOAT: + return 4; case DATA_FORMAT_R16G16_UNORM: case DATA_FORMAT_R16G16_SNORM: case DATA_FORMAT_R16G16_UINT: case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: return 4; + case DATA_FORMAT_R16G16_SFLOAT: + return 4; case DATA_FORMAT_R16G16B16_UNORM: case DATA_FORMAT_R16G16B16_SNORM: case DATA_FORMAT_R16G16B16_UINT: case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16_SFLOAT: + return 8; case DATA_FORMAT_R16G16B16A16_UNORM: case DATA_FORMAT_R16G16B16A16_SNORM: case DATA_FORMAT_R16G16B16A16_UINT: case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16A16_SFLOAT: + return 8; case DATA_FORMAT_R32_UINT: case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: return 4; + case DATA_FORMAT_R32_SFLOAT: + return 4; case DATA_FORMAT_R32G32_UINT: case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: return 8; + case DATA_FORMAT_R32G32_SFLOAT: + return 8; case DATA_FORMAT_R32G32B32_UINT: case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: return 12; + case DATA_FORMAT_R32G32B32_SFLOAT: + return 12; case DATA_FORMAT_R32G32B32A32_UINT: case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16; + case DATA_FORMAT_R32G32B32A32_SFLOAT: + return 16; case DATA_FORMAT_R64_UINT: case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: return 8; + case DATA_FORMAT_R64_SFLOAT: + return 8; case DATA_FORMAT_R64G64_UINT: case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: return 16; + case DATA_FORMAT_R64G64_SFLOAT: + return 16; case DATA_FORMAT_R64G64B64_UINT: case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: return 24; + case DATA_FORMAT_R64G64B64_SFLOAT: + return 24; case DATA_FORMAT_R64G64B64A64_UINT: case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32; - default: return 0; + case DATA_FORMAT_R64G64B64A64_SFLOAT: + return 32; + default: + return 0; } } @@ -619,28 +633,32 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) switch (p_format) { - case DATA_FORMAT_R4G4_UNORM_PACK8: return 1; + case DATA_FORMAT_R4G4_UNORM_PACK8: + return 1; case DATA_FORMAT_R4G4B4A4_UNORM_PACK16: case DATA_FORMAT_B4G4R4A4_UNORM_PACK16: case DATA_FORMAT_R5G6B5_UNORM_PACK16: case DATA_FORMAT_B5G6R5_UNORM_PACK16: case DATA_FORMAT_R5G5B5A1_UNORM_PACK16: case DATA_FORMAT_B5G5R5A1_UNORM_PACK16: - case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2; + case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: + return 2; case DATA_FORMAT_R8_UNORM: case DATA_FORMAT_R8_SNORM: case DATA_FORMAT_R8_USCALED: case DATA_FORMAT_R8_SSCALED: case DATA_FORMAT_R8_UINT: case DATA_FORMAT_R8_SINT: - case DATA_FORMAT_R8_SRGB: return 1; + case DATA_FORMAT_R8_SRGB: + return 1; case DATA_FORMAT_R8G8_UNORM: case DATA_FORMAT_R8G8_SNORM: case DATA_FORMAT_R8G8_USCALED: case DATA_FORMAT_R8G8_SSCALED: case DATA_FORMAT_R8G8_UINT: case DATA_FORMAT_R8G8_SINT: - case DATA_FORMAT_R8G8_SRGB: return 2; + case DATA_FORMAT_R8G8_SRGB: + return 2; case DATA_FORMAT_R8G8B8_UNORM: case DATA_FORMAT_R8G8B8_SNORM: case DATA_FORMAT_R8G8B8_USCALED: @@ -654,7 +672,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_B8G8R8_SSCALED: case DATA_FORMAT_B8G8R8_UINT: case DATA_FORMAT_B8G8R8_SINT: - case DATA_FORMAT_B8G8R8_SRGB: return 3; + case DATA_FORMAT_B8G8R8_SRGB: + return 3; case DATA_FORMAT_R8G8B8A8_UNORM: case DATA_FORMAT_R8G8B8A8_SNORM: case DATA_FORMAT_R8G8B8A8_USCALED: @@ -668,7 +687,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_B8G8R8A8_SSCALED: case DATA_FORMAT_B8G8R8A8_UINT: case DATA_FORMAT_B8G8R8A8_SINT: - case DATA_FORMAT_B8G8R8A8_SRGB: return 4; + case DATA_FORMAT_B8G8R8A8_SRGB: + return 4; case DATA_FORMAT_A8B8G8R8_UNORM_PACK32: case DATA_FORMAT_A8B8G8R8_SNORM_PACK32: case DATA_FORMAT_A8B8G8R8_USCALED_PACK32: @@ -687,67 +707,87 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_A2B10G10R10_USCALED_PACK32: case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32: case DATA_FORMAT_A2B10G10R10_UINT_PACK32: - case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4; + case DATA_FORMAT_A2B10G10R10_SINT_PACK32: + return 4; case DATA_FORMAT_R16_UNORM: case DATA_FORMAT_R16_SNORM: case DATA_FORMAT_R16_USCALED: case DATA_FORMAT_R16_SSCALED: case DATA_FORMAT_R16_UINT: case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: return 2; + case DATA_FORMAT_R16_SFLOAT: + return 2; case DATA_FORMAT_R16G16_UNORM: case DATA_FORMAT_R16G16_SNORM: case DATA_FORMAT_R16G16_USCALED: case DATA_FORMAT_R16G16_SSCALED: case DATA_FORMAT_R16G16_UINT: case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: return 4; + case DATA_FORMAT_R16G16_SFLOAT: + return 4; case DATA_FORMAT_R16G16B16_UNORM: case DATA_FORMAT_R16G16B16_SNORM: case DATA_FORMAT_R16G16B16_USCALED: case DATA_FORMAT_R16G16B16_SSCALED: case DATA_FORMAT_R16G16B16_UINT: case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: return 6; + case DATA_FORMAT_R16G16B16_SFLOAT: + return 6; case DATA_FORMAT_R16G16B16A16_UNORM: case DATA_FORMAT_R16G16B16A16_SNORM: case DATA_FORMAT_R16G16B16A16_USCALED: case DATA_FORMAT_R16G16B16A16_SSCALED: case DATA_FORMAT_R16G16B16A16_UINT: case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8; + case DATA_FORMAT_R16G16B16A16_SFLOAT: + return 8; case DATA_FORMAT_R32_UINT: case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: return 4; + case DATA_FORMAT_R32_SFLOAT: + return 4; case DATA_FORMAT_R32G32_UINT: case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: return 8; + case DATA_FORMAT_R32G32_SFLOAT: + return 8; case DATA_FORMAT_R32G32B32_UINT: case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: return 12; + case DATA_FORMAT_R32G32B32_SFLOAT: + return 12; case DATA_FORMAT_R32G32B32A32_UINT: case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16; + case DATA_FORMAT_R32G32B32A32_SFLOAT: + return 16; case DATA_FORMAT_R64_UINT: case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: return 8; + case DATA_FORMAT_R64_SFLOAT: + return 8; case DATA_FORMAT_R64G64_UINT: case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: return 16; + case DATA_FORMAT_R64G64_SFLOAT: + return 16; case DATA_FORMAT_R64G64B64_UINT: case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: return 24; + case DATA_FORMAT_R64G64B64_SFLOAT: + return 24; case DATA_FORMAT_R64G64B64A64_UINT: case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32; + case DATA_FORMAT_R64G64B64A64_SFLOAT: + return 32; case DATA_FORMAT_B10G11R11_UFLOAT_PACK32: - case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4; - case DATA_FORMAT_D16_UNORM: return 2; - case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4; - case DATA_FORMAT_D32_SFLOAT: return 4; - case DATA_FORMAT_S8_UINT: return 1; - case DATA_FORMAT_D16_UNORM_S8_UINT: return 4; - case DATA_FORMAT_D24_UNORM_S8_UINT: return 4; + case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: + return 4; + case DATA_FORMAT_D16_UNORM: + return 2; + case DATA_FORMAT_X8_D24_UNORM_PACK32: + return 4; + case DATA_FORMAT_D32_SFLOAT: + return 4; + case DATA_FORMAT_S8_UINT: + return 1; + case DATA_FORMAT_D16_UNORM_S8_UINT: + return 4; + case DATA_FORMAT_D24_UNORM_S8_UINT: + return 4; case DATA_FORMAT_D32_SFLOAT_S8_UINT: return 5; //? case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: @@ -765,17 +805,20 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_BC6H_UFLOAT_BLOCK: case DATA_FORMAT_BC6H_SFLOAT_BLOCK: case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: return 1; + case DATA_FORMAT_BC7_SRGB_BLOCK: + return 1; case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1; + case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: + return 1; case DATA_FORMAT_EAC_R11_UNORM_BLOCK: case DATA_FORMAT_EAC_R11_SNORM_BLOCK: case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1; + case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: + return 1; case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: @@ -803,14 +846,17 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK: case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1; + case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: + return 1; case DATA_FORMAT_G8B8G8R8_422_UNORM: - case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4; + case DATA_FORMAT_B8G8R8G8_422_UNORM: + return 4; case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM: case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM: case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM: case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM: - case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4; + case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: + return 4; case DATA_FORMAT_R10X6_UNORM_PACK16: case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16: case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16: @@ -830,14 +876,16 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16: case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16: case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2; + case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: + return 2; case DATA_FORMAT_G16B16G16R16_422_UNORM: case DATA_FORMAT_B16G16R16G16_422_UNORM: case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM: case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM: case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM: case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM: - case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8; + case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: + return 8; case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: @@ -845,7 +893,8 @@ uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1; + case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: + return 1; default: { ERR_PRINT("Format not handled, bug"); } @@ -943,29 +992,41 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(Data case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8; + case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: + return 8; case DATA_FORMAT_BC2_UNORM_BLOCK: - case DATA_FORMAT_BC2_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC2_SRGB_BLOCK: + return 16; case DATA_FORMAT_BC3_UNORM_BLOCK: - case DATA_FORMAT_BC3_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC3_SRGB_BLOCK: + return 16; case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: return 8; + case DATA_FORMAT_BC4_SNORM_BLOCK: + return 8; case DATA_FORMAT_BC5_UNORM_BLOCK: - case DATA_FORMAT_BC5_SNORM_BLOCK: return 16; + case DATA_FORMAT_BC5_SNORM_BLOCK: + return 16; case DATA_FORMAT_BC6H_UFLOAT_BLOCK: - case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16; + case DATA_FORMAT_BC6H_SFLOAT_BLOCK: + return 16; case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: return 16; + case DATA_FORMAT_BC7_SRGB_BLOCK: + return 16; case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8; + case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: + return 8; case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8; + case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: + return 8; case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16; + case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: + return 16; case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8; + case DATA_FORMAT_EAC_R11_SNORM_BLOCK: + return 8; case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16; + case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: + return 16; case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: @@ -1028,11 +1089,13 @@ uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFor case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1; + case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: + return 1; case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1 case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG: case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG: - case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2; + case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: + return 2; default: { } } @@ -7222,42 +7285,77 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons int RenderingDeviceVulkan::limit_get(Limit p_limit) { switch (p_limit) { - case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets; - case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments; - case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages; - case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers; - case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue; - case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight; - case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth; - case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers; - case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D; - case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D; - case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D; - case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube; - case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages; - case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers; - case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize; - case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes; - case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings; - case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride; - case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2]; - case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2]; - - default: ERR_FAIL_V(0); + case LIMIT_MAX_BOUND_UNIFORM_SETS: + return limits.maxBoundDescriptorSets; + case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: + return limits.maxColorAttachments; + case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: + return limits.maxDescriptorSetSampledImages; + case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetSamplers; + case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetStorageBuffers; + case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: + return limits.maxDescriptorSetStorageImages; + case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: + return limits.maxDescriptorSetUniformBuffers; + case LIMIT_MAX_DRAW_INDEXED_INDEX: + return limits.maxDrawIndexedIndexValue; + case LIMIT_MAX_FRAMEBUFFER_HEIGHT: + return limits.maxFramebufferHeight; + case LIMIT_MAX_FRAMEBUFFER_WIDTH: + return limits.maxFramebufferWidth; + case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: + return limits.maxImageArrayLayers; + case LIMIT_MAX_TEXTURE_SIZE_1D: + return limits.maxImageDimension1D; + case LIMIT_MAX_TEXTURE_SIZE_2D: + return limits.maxImageDimension2D; + case LIMIT_MAX_TEXTURE_SIZE_3D: + return limits.maxImageDimension3D; + case LIMIT_MAX_TEXTURE_SIZE_CUBE: + return limits.maxImageDimensionCube; + case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorSampledImages; + case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorSamplers; + case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorStorageBuffers; + case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorStorageImages; + case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: + return limits.maxPerStageDescriptorUniformBuffers; + case LIMIT_MAX_PUSH_CONSTANT_SIZE: + return limits.maxPushConstantsSize; + case LIMIT_MAX_UNIFORM_BUFFER_SIZE: + return limits.maxUniformBufferRange; + case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: + return limits.maxVertexInputAttributeOffset; + case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: + return limits.maxVertexInputAttributes; + case LIMIT_MAX_VERTEX_INPUT_BINDINGS: + return limits.maxVertexInputBindings; + case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: + return limits.maxVertexInputBindingStride; + case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: + return limits.minUniformBufferOffsetAlignment; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: + return limits.maxComputeWorkGroupCount[0]; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: + return limits.maxComputeWorkGroupCount[1]; + case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: + return limits.maxComputeWorkGroupCount[2]; + case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: + return limits.maxComputeWorkGroupInvocations; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: + return limits.maxComputeWorkGroupSize[0]; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: + return limits.maxComputeWorkGroupSize[1]; + case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: + return limits.maxComputeWorkGroupSize[2]; + + default: + ERR_FAIL_V(0); } return 0; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 09f55bea0c..da81732a01 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5297,10 +5297,18 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { } switch (animation->track_get_type(i)) { - case Animation::TYPE_TRANSFORM: text += " (Transform)"; break; - case Animation::TYPE_METHOD: text += " (Methods)"; break; - case Animation::TYPE_BEZIER: text += " (Bezier)"; break; - case Animation::TYPE_AUDIO: text += " (Audio)"; break; + case Animation::TYPE_TRANSFORM: + text += " (Transform)"; + break; + case Animation::TYPE_METHOD: + text += " (Methods)"; + break; + case Animation::TYPE_BEZIER: + text += " (Bezier)"; + break; + case Animation::TYPE_AUDIO: + text += " (Audio)"; + break; default: { }; } diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index bef5c3c2b0..4556a6e827 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -171,20 +171,48 @@ void ConnectDialog::_add_bind() { Variant value; switch (vt) { - case Variant::BOOL: value = false; break; - case Variant::INT: value = 0; break; - case Variant::FLOAT: value = 0.0; break; - case Variant::STRING: value = ""; break; - case Variant::STRING_NAME: value = ""; break; - case Variant::VECTOR2: value = Vector2(); break; - case Variant::RECT2: value = Rect2(); break; - case Variant::VECTOR3: value = Vector3(); break; - case Variant::PLANE: value = Plane(); break; - case Variant::QUAT: value = Quat(); break; - case Variant::AABB: value = AABB(); break; - case Variant::BASIS: value = Basis(); break; - case Variant::TRANSFORM: value = Transform(); break; - case Variant::COLOR: value = Color(); break; + case Variant::BOOL: + value = false; + break; + case Variant::INT: + value = 0; + break; + case Variant::FLOAT: + value = 0.0; + break; + case Variant::STRING: + value = ""; + break; + case Variant::STRING_NAME: + value = ""; + break; + case Variant::VECTOR2: + value = Vector2(); + break; + case Variant::RECT2: + value = Rect2(); + break; + case Variant::VECTOR3: + value = Vector3(); + break; + case Variant::PLANE: + value = Plane(); + break; + case Variant::QUAT: + value = Quat(); + break; + case Variant::AABB: + value = AABB(); + break; + case Variant::BASIS: + value = Basis(); + break; + case Variant::TRANSFORM: + value = Transform(); + break; + case Variant::COLOR: + value = Color(); + break; default: { ERR_FAIL(); } break; diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index deee6bc2cb..b2bcab4717 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -1497,7 +1497,8 @@ void EditorHelp::_notification(int p_what) { _class_desc_resized(); } } break; - default: break; + default: + break; } } @@ -1642,7 +1643,8 @@ void EditorHelpBit::_notification(int p_what) { rich_text->add_theme_color_override("selection_color", get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.4)); } break; - default: break; + default: + break; } } diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 5d16a8cf77..d411b6dec4 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3318,13 +3318,27 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ EditorPropertyMember::Type type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE; switch (p_hint) { - case PROPERTY_HINT_METHOD_OF_BASE_TYPE: type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE; break; - case PROPERTY_HINT_METHOD_OF_INSTANCE: type = EditorPropertyMember::MEMBER_METHOD_OF_INSTANCE; break; - case PROPERTY_HINT_METHOD_OF_SCRIPT: type = EditorPropertyMember::MEMBER_METHOD_OF_SCRIPT; break; - case PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_VARIANT_TYPE; break; - case PROPERTY_HINT_PROPERTY_OF_BASE_TYPE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_BASE_TYPE; break; - case PROPERTY_HINT_PROPERTY_OF_INSTANCE: type = EditorPropertyMember::MEMBER_PROPERTY_OF_INSTANCE; break; - case PROPERTY_HINT_PROPERTY_OF_SCRIPT: type = EditorPropertyMember::MEMBER_PROPERTY_OF_SCRIPT; break; + case PROPERTY_HINT_METHOD_OF_BASE_TYPE: + type = EditorPropertyMember::MEMBER_METHOD_OF_BASE_TYPE; + break; + case PROPERTY_HINT_METHOD_OF_INSTANCE: + type = EditorPropertyMember::MEMBER_METHOD_OF_INSTANCE; + break; + case PROPERTY_HINT_METHOD_OF_SCRIPT: + type = EditorPropertyMember::MEMBER_METHOD_OF_SCRIPT; + break; + case PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE: + type = EditorPropertyMember::MEMBER_PROPERTY_OF_VARIANT_TYPE; + break; + case PROPERTY_HINT_PROPERTY_OF_BASE_TYPE: + type = EditorPropertyMember::MEMBER_PROPERTY_OF_BASE_TYPE; + break; + case PROPERTY_HINT_PROPERTY_OF_INSTANCE: + type = EditorPropertyMember::MEMBER_PROPERTY_OF_INSTANCE; + break; + case PROPERTY_HINT_PROPERTY_OF_SCRIPT: + type = EditorPropertyMember::MEMBER_PROPERTY_OF_SCRIPT; + break; default: { } } diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index f0ee5d451f..f52e340a26 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -504,18 +504,26 @@ void ExportTemplateManager::_notification(int p_what) { status = TTR("Disconnected"); errored = true; break; - case HTTPClient::STATUS_RESOLVING: status = TTR("Resolving"); break; + case HTTPClient::STATUS_RESOLVING: + status = TTR("Resolving"); + break; case HTTPClient::STATUS_CANT_RESOLVE: status = TTR("Can't Resolve"); errored = true; break; - case HTTPClient::STATUS_CONNECTING: status = TTR("Connecting..."); break; + case HTTPClient::STATUS_CONNECTING: + status = TTR("Connecting..."); + break; case HTTPClient::STATUS_CANT_CONNECT: status = TTR("Can't Connect"); errored = true; break; - case HTTPClient::STATUS_CONNECTED: status = TTR("Connected"); break; - case HTTPClient::STATUS_REQUESTING: status = TTR("Requesting..."); break; + case HTTPClient::STATUS_CONNECTED: + status = TTR("Connected"); + break; + case HTTPClient::STATUS_REQUESTING: + status = TTR("Requesting..."); + break; case HTTPClient::STATUS_BODY: status = TTR("Downloading"); if (download_templates->get_body_size() > 0) { diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 45e376a2aa..1a1e7171b9 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -538,12 +538,18 @@ Error EditorSceneImporterGLTF::_parse_accessors(GLTFState &state) { String EditorSceneImporterGLTF::_get_component_type_name(const uint32_t p_component) { switch (p_component) { - case COMPONENT_TYPE_BYTE: return "Byte"; - case COMPONENT_TYPE_UNSIGNED_BYTE: return "UByte"; - case COMPONENT_TYPE_SHORT: return "Short"; - case COMPONENT_TYPE_UNSIGNED_SHORT: return "UShort"; - case COMPONENT_TYPE_INT: return "Int"; - case COMPONENT_TYPE_FLOAT: return "Float"; + case COMPONENT_TYPE_BYTE: + return "Byte"; + case COMPONENT_TYPE_UNSIGNED_BYTE: + return "UByte"; + case COMPONENT_TYPE_SHORT: + return "Short"; + case COMPONENT_TYPE_UNSIGNED_SHORT: + return "UShort"; + case COMPONENT_TYPE_INT: + return "Int"; + case COMPONENT_TYPE_FLOAT: + return "Float"; } return "<Error>"; @@ -655,12 +661,24 @@ Error EditorSceneImporterGLTF::_decode_buffer_view(GLTFState &state, double *dst int EditorSceneImporterGLTF::_get_component_type_size(const int component_type) { switch (component_type) { - case COMPONENT_TYPE_BYTE: return 1; break; - case COMPONENT_TYPE_UNSIGNED_BYTE: return 1; break; - case COMPONENT_TYPE_SHORT: return 2; break; - case COMPONENT_TYPE_UNSIGNED_SHORT: return 2; break; - case COMPONENT_TYPE_INT: return 4; break; - case COMPONENT_TYPE_FLOAT: return 4; break; + case COMPONENT_TYPE_BYTE: + return 1; + break; + case COMPONENT_TYPE_UNSIGNED_BYTE: + return 1; + break; + case COMPONENT_TYPE_SHORT: + return 2; + break; + case COMPONENT_TYPE_UNSIGNED_SHORT: + return 2; + break; + case COMPONENT_TYPE_INT: + return 4; + break; + case COMPONENT_TYPE_FLOAT: + return 4; + break; default: { ERR_FAIL_V(0); } diff --git a/editor/import/resource_importer_csv_translation.cpp b/editor/import/resource_importer_csv_translation.cpp index 1d7bed3975..9d72396449 100644 --- a/editor/import/resource_importer_csv_translation.cpp +++ b/editor/import/resource_importer_csv_translation.cpp @@ -83,9 +83,15 @@ Error ResourceImporterCSVTranslation::import(const String &p_source_file, const String delimiter; switch ((int)p_options["delimiter"]) { - case 0: delimiter = ","; break; - case 1: delimiter = ";"; break; - case 2: delimiter = "\t"; break; + case 0: + delimiter = ","; + break; + case 1: + delimiter = ";"; + break; + case 2: + delimiter = "\t"; + break; } FileAccessRef f = FileAccess::open(p_source_file, FileAccess::READ); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 239fae2268..e7f87acd03 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -221,16 +221,26 @@ int ResourceImporterScene::get_preset_count() const { String ResourceImporterScene::get_preset_name(int p_idx) const { switch (p_idx) { - case PRESET_SINGLE_SCENE: return TTR("Import as Single Scene"); - case PRESET_SEPARATE_ANIMATIONS: return TTR("Import with Separate Animations"); - case PRESET_SEPARATE_MATERIALS: return TTR("Import with Separate Materials"); - case PRESET_SEPARATE_MESHES: return TTR("Import with Separate Objects"); - case PRESET_SEPARATE_MESHES_AND_MATERIALS: return TTR("Import with Separate Objects+Materials"); - case PRESET_SEPARATE_MESHES_AND_ANIMATIONS: return TTR("Import with Separate Objects+Animations"); - case PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Materials+Animations"); - case PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS: return TTR("Import with Separate Objects+Materials+Animations"); - case PRESET_MULTIPLE_SCENES: return TTR("Import as Multiple Scenes"); - case PRESET_MULTIPLE_SCENES_AND_MATERIALS: return TTR("Import as Multiple Scenes+Materials"); + case PRESET_SINGLE_SCENE: + return TTR("Import as Single Scene"); + case PRESET_SEPARATE_ANIMATIONS: + return TTR("Import with Separate Animations"); + case PRESET_SEPARATE_MATERIALS: + return TTR("Import with Separate Materials"); + case PRESET_SEPARATE_MESHES: + return TTR("Import with Separate Objects"); + case PRESET_SEPARATE_MESHES_AND_MATERIALS: + return TTR("Import with Separate Objects+Materials"); + case PRESET_SEPARATE_MESHES_AND_ANIMATIONS: + return TTR("Import with Separate Objects+Animations"); + case PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS: + return TTR("Import with Separate Materials+Animations"); + case PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS: + return TTR("Import with Separate Objects+Materials+Animations"); + case PRESET_MULTIPLE_SCENES: + return TTR("Import as Multiple Scenes"); + case PRESET_MULTIPLE_SCENES_AND_MATERIALS: + return TTR("Import as Multiple Scenes+Materials"); } return ""; diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp index ce1f510fc9..901dfdfb38 100644 --- a/editor/node_3d_editor_gizmos.cpp +++ b/editor/node_3d_editor_gizmos.cpp @@ -2212,12 +2212,18 @@ int VisibilityNotifier3DGizmoPlugin::get_priority() const { String VisibilityNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "Size X"; - case 1: return "Size Y"; - case 2: return "Size Z"; - case 3: return "Pos X"; - case 4: return "Pos Y"; - case 5: return "Pos Z"; + case 0: + return "Size X"; + case 1: + return "Size Y"; + case 2: + return "Size Z"; + case 3: + return "Pos X"; + case 4: + return "Pos Y"; + case 5: + return "Pos Z"; } return ""; @@ -2404,12 +2410,18 @@ bool GPUParticles3DGizmoPlugin::is_selectable_when_hidden() const { String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "Size X"; - case 1: return "Size Y"; - case 2: return "Size Z"; - case 3: return "Pos X"; - case 4: return "Pos Y"; - case 5: return "Pos Z"; + case 0: + return "Size X"; + case 1: + return "Size Y"; + case 2: + return "Size Z"; + case 3: + return "Pos X"; + case 4: + return "Pos Y"; + case 5: + return "Pos Z"; } return ""; @@ -2569,12 +2581,18 @@ int ReflectionProbeGizmoPlugin::get_priority() const { String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; - case 3: return "Origin X"; - case 4: return "Origin Y"; - case 5: return "Origin Z"; + case 0: + return "Extents X"; + case 1: + return "Extents Y"; + case 2: + return "Extents Z"; + case 3: + return "Origin X"; + case 4: + return "Origin Y"; + case 5: + return "Origin Z"; } return ""; @@ -2752,9 +2770,12 @@ int DecalGizmoPlugin::get_priority() const { String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; + case 0: + return "Extents X"; + case 1: + return "Extents Y"; + case 2: + return "Extents Z"; } return ""; @@ -2893,9 +2914,12 @@ int GIProbeGizmoPlugin::get_priority() const { String GIProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const { switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; + case 0: + return "Extents X"; + case 1: + return "Extents Y"; + case 2: + return "Extents Z"; } return ""; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index bb5147972c..1928d49556 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -1297,7 +1297,8 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const } } } break; - default: break; + default: + break; } } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 36184a3f42..65c0763e63 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -6262,7 +6262,8 @@ void CanvasItemEditorViewport::_notification(int p_what) { disconnect("mouse_exited", callable_mp(this, &CanvasItemEditorViewport::_on_mouse_exit)); } break; - default: break; + default: + break; } } diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 59f0edc347..bac00ed038 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -785,11 +785,16 @@ static int _get_key_modifier_setting(const String &p_property) { switch (EditorSettings::get_singleton()->get(p_property).operator int()) { - case 0: return 0; - case 1: return KEY_SHIFT; - case 2: return KEY_ALT; - case 3: return KEY_META; - case 4: return KEY_CONTROL; + case 0: + return 0; + case 1: + return KEY_SHIFT; + case 2: + return KEY_ALT; + case 3: + return KEY_META; + case 4: + return KEY_CONTROL; } return 0; } diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index b246b611fd..d9be2e32cb 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -74,11 +74,21 @@ void ThemeEditor::_name_menu_about_to_show() { switch (type_select->get_selected()) { - case 0: Theme::get_default()->get_icon_list(fromtype, &names); break; - case 1: Theme::get_default()->get_stylebox_list(fromtype, &names); break; - case 2: Theme::get_default()->get_font_list(fromtype, &names); break; - case 3: Theme::get_default()->get_color_list(fromtype, &names); break; - case 4: Theme::get_default()->get_constant_list(fromtype, &names); break; + case 0: + Theme::get_default()->get_icon_list(fromtype, &names); + break; + case 1: + Theme::get_default()->get_stylebox_list(fromtype, &names); + break; + case 2: + Theme::get_default()->get_font_list(fromtype, &names); + break; + case 3: + Theme::get_default()->get_color_list(fromtype, &names); + break; + case 4: + Theme::get_default()->get_constant_list(fromtype, &names); + break; } } else if (popup_mode == POPUP_REMOVE) { @@ -324,11 +334,21 @@ void ThemeEditor::_dialog_cbk() { switch (type_select->get_selected()) { - case 0: theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture2D>()); break; - case 1: theme->set_stylebox(name_edit->get_text(), type_edit->get_text(), Ref<StyleBox>()); break; - case 2: theme->set_font(name_edit->get_text(), type_edit->get_text(), Ref<Font>()); break; - case 3: theme->set_color(name_edit->get_text(), type_edit->get_text(), Color()); break; - case 4: theme->set_constant(name_edit->get_text(), type_edit->get_text(), 0); break; + case 0: + theme->set_icon(name_edit->get_text(), type_edit->get_text(), Ref<Texture2D>()); + break; + case 1: + theme->set_stylebox(name_edit->get_text(), type_edit->get_text(), Ref<StyleBox>()); + break; + case 2: + theme->set_font(name_edit->get_text(), type_edit->get_text(), Ref<Font>()); + break; + case 3: + theme->set_color(name_edit->get_text(), type_edit->get_text(), Color()); + break; + case 4: + theme->set_constant(name_edit->get_text(), type_edit->get_text(), 0); + break; } } break; @@ -376,11 +396,21 @@ void ThemeEditor::_dialog_cbk() { case POPUP_REMOVE: { switch (type_select->get_selected()) { - case 0: theme->clear_icon(name_edit->get_text(), type_edit->get_text()); break; - case 1: theme->clear_stylebox(name_edit->get_text(), type_edit->get_text()); break; - case 2: theme->clear_font(name_edit->get_text(), type_edit->get_text()); break; - case 3: theme->clear_color(name_edit->get_text(), type_edit->get_text()); break; - case 4: theme->clear_constant(name_edit->get_text(), type_edit->get_text()); break; + case 0: + theme->clear_icon(name_edit->get_text(), type_edit->get_text()); + break; + case 1: + theme->clear_stylebox(name_edit->get_text(), type_edit->get_text()); + break; + case 2: + theme->clear_font(name_edit->get_text(), type_edit->get_text()); + break; + case 3: + theme->clear_color(name_edit->get_text(), type_edit->get_text()); + break; + case 4: + theme->clear_constant(name_edit->get_text(), type_edit->get_text()); + break; } } break; diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index c918a799e1..2d1eb54e9a 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2429,12 +2429,24 @@ ProjectManager::ProjectManager() { #endif } break; - case 1: editor_set_scale(0.75); break; - case 2: editor_set_scale(1.0); break; - case 3: editor_set_scale(1.25); break; - case 4: editor_set_scale(1.5); break; - case 5: editor_set_scale(1.75); break; - case 6: editor_set_scale(2.0); break; + case 1: + editor_set_scale(0.75); + break; + case 2: + editor_set_scale(1.0); + break; + case 3: + editor_set_scale(1.25); + break; + case 4: + editor_set_scale(1.5); + break; + case 5: + editor_set_scale(1.75); + break; + case 6: + editor_set_scale(2.0); + break; default: { editor_set_scale(custom_display_scale); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index f069886518..afcba4f67f 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -806,12 +806,23 @@ void ProjectSettingsEditor::_update_actions() { if (mb.is_valid()) { String str = _get_device_string(mb->get_device()) + ", "; switch (mb->get_button_index()) { - case BUTTON_LEFT: str += TTR("Left Button"); break; - case BUTTON_RIGHT: str += TTR("Right Button"); break; - case BUTTON_MIDDLE: str += TTR("Middle Button"); break; - case BUTTON_WHEEL_UP: str += TTR("Wheel Up"); break; - case BUTTON_WHEEL_DOWN: str += TTR("Wheel Down"); break; - default: str += vformat(TTR("%d Button"), mb->get_button_index()); + case BUTTON_LEFT: + str += TTR("Left Button"); + break; + case BUTTON_RIGHT: + str += TTR("Right Button"); + break; + case BUTTON_MIDDLE: + str += TTR("Middle Button"); + break; + case BUTTON_WHEEL_UP: + str += TTR("Wheel Up"); + break; + case BUTTON_WHEEL_DOWN: + str += TTR("Wheel Down"); + break; + default: + str += vformat(TTR("%d Button"), mb->get_button_index()); } action2->set_text(0, str); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 66b7ed7a43..5ee5fbcf9c 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -990,8 +990,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } } else { switch (p_tool) { - case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; - case TOOL_CREATE_3D_SCENE: new_node = memnew(Node3D); break; + case TOOL_CREATE_2D_SCENE: + new_node = memnew(Node2D); + break; + case TOOL_CREATE_3D_SCENE: + new_node = memnew(Node3D); + break; case TOOL_CREATE_USER_INTERFACE: { Control *node = memnew(Control); node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. diff --git a/main/performance.cpp b/main/performance.cpp index 3ca7d7bed8..3de2cba125 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -125,33 +125,60 @@ String Performance::get_monitor_name(Monitor p_monitor) const { float Performance::get_monitor(Monitor p_monitor) const { switch (p_monitor) { - case TIME_FPS: return Engine::get_singleton()->get_frames_per_second(); - case TIME_PROCESS: return _process_time; - case TIME_PHYSICS_PROCESS: return _physics_process_time; - case MEMORY_STATIC: return Memory::get_mem_usage(); - case MEMORY_STATIC_MAX: return Memory::get_mem_max_usage(); - case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage(); - case OBJECT_COUNT: return ObjectDB::get_object_count(); - case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count(); - case OBJECT_NODE_COUNT: return _get_node_count(); - case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count; - case RENDER_OBJECTS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME); - case RENDER_VERTICES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME); - case RENDER_MATERIAL_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME); - case RENDER_SHADER_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME); - case RENDER_SURFACE_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME); - case RENDER_DRAW_CALLS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME); - case RENDER_VIDEO_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED); - case RENDER_TEXTURE_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED); - case RENDER_VERTEX_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED); - case RENDER_USAGE_VIDEO_MEM_TOTAL: return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL); - case PHYSICS_2D_ACTIVE_OBJECTS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS); - case PHYSICS_2D_COLLISION_PAIRS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS); - case PHYSICS_2D_ISLAND_COUNT: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT); - case PHYSICS_3D_ACTIVE_OBJECTS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS); - case PHYSICS_3D_COLLISION_PAIRS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS); - case PHYSICS_3D_ISLAND_COUNT: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT); - case AUDIO_OUTPUT_LATENCY: return AudioServer::get_singleton()->get_output_latency(); + case TIME_FPS: + return Engine::get_singleton()->get_frames_per_second(); + case TIME_PROCESS: + return _process_time; + case TIME_PHYSICS_PROCESS: + return _physics_process_time; + case MEMORY_STATIC: + return Memory::get_mem_usage(); + case MEMORY_STATIC_MAX: + return Memory::get_mem_max_usage(); + case MEMORY_MESSAGE_BUFFER_MAX: + return MessageQueue::get_singleton()->get_max_buffer_usage(); + case OBJECT_COUNT: + return ObjectDB::get_object_count(); + case OBJECT_RESOURCE_COUNT: + return ResourceCache::get_cached_resource_count(); + case OBJECT_NODE_COUNT: + return _get_node_count(); + case OBJECT_ORPHAN_NODE_COUNT: + return Node::orphan_node_count; + case RENDER_OBJECTS_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME); + case RENDER_VERTICES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME); + case RENDER_MATERIAL_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME); + case RENDER_SHADER_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME); + case RENDER_SURFACE_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME); + case RENDER_DRAW_CALLS_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME); + case RENDER_VIDEO_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED); + case RENDER_TEXTURE_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED); + case RENDER_VERTEX_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED); + case RENDER_USAGE_VIDEO_MEM_TOTAL: + return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL); + case PHYSICS_2D_ACTIVE_OBJECTS: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS); + case PHYSICS_2D_COLLISION_PAIRS: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS); + case PHYSICS_2D_ISLAND_COUNT: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT); + case PHYSICS_3D_ACTIVE_OBJECTS: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS); + case PHYSICS_3D_COLLISION_PAIRS: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS); + case PHYSICS_3D_ISLAND_COUNT: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT); + case AUDIO_OUTPUT_LATENCY: + return AudioServer::get_singleton()->get_output_latency(); default: { } diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index 3a95581720..d0bebaad72 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -199,14 +199,24 @@ class GetClassAndNamespace { switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; case 'r': res = 13; break; - case '\"': res = '\"'; break; + case '\"': + res = '\"'; + break; case '\\': res = '\\'; break; diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index dbe2da86cf..b7967238a2 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -61,10 +61,14 @@ static String _typestr(SL::DataType p_type) { static String _prestr(SL::DataPrecision p_pres) { switch (p_pres) { - case SL::PRECISION_LOWP: return "lowp "; - case SL::PRECISION_MEDIUMP: return "mediump "; - case SL::PRECISION_HIGHP: return "highp "; - case SL::PRECISION_DEFAULT: return ""; + case SL::PRECISION_LOWP: + return "lowp "; + case SL::PRECISION_MEDIUMP: + return "mediump "; + case SL::PRECISION_HIGHP: + return "highp "; + case SL::PRECISION_DEFAULT: + return ""; } return ""; } @@ -77,23 +81,40 @@ static String _opstr(SL::Operator p_op) { static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) { switch (p_type) { - case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false"; - case SL::TYPE_BVEC2: return String() + "bvec2(" + (p_values[0].boolean ? "true" : "false") + (p_values[1].boolean ? "true" : "false") + ")"; - case SL::TYPE_BVEC3: return String() + "bvec3(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + ")"; - case SL::TYPE_BVEC4: return String() + "bvec4(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + "," + (p_values[3].boolean ? "true" : "false") + ")"; - case SL::TYPE_INT: return rtos(p_values[0].sint); - case SL::TYPE_IVEC2: return String() + "ivec2(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + ")"; - case SL::TYPE_IVEC3: return String() + "ivec3(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + ")"; - case SL::TYPE_IVEC4: return String() + "ivec4(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + "," + rtos(p_values[3].sint) + ")"; - case SL::TYPE_UINT: return rtos(p_values[0].real); - case SL::TYPE_UVEC2: return String() + "uvec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")"; - case SL::TYPE_UVEC3: return String() + "uvec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")"; - case SL::TYPE_UVEC4: return String() + "uvec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")"; - case SL::TYPE_FLOAT: return rtos(p_values[0].real); - case SL::TYPE_VEC2: return String() + "vec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")"; - case SL::TYPE_VEC3: return String() + "vec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")"; - case SL::TYPE_VEC4: return String() + "vec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")"; - default: ERR_FAIL_V(String()); + case SL::TYPE_BOOL: + return p_values[0].boolean ? "true" : "false"; + case SL::TYPE_BVEC2: + return String() + "bvec2(" + (p_values[0].boolean ? "true" : "false") + (p_values[1].boolean ? "true" : "false") + ")"; + case SL::TYPE_BVEC3: + return String() + "bvec3(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + ")"; + case SL::TYPE_BVEC4: + return String() + "bvec4(" + (p_values[0].boolean ? "true" : "false") + "," + (p_values[1].boolean ? "true" : "false") + "," + (p_values[2].boolean ? "true" : "false") + "," + (p_values[3].boolean ? "true" : "false") + ")"; + case SL::TYPE_INT: + return rtos(p_values[0].sint); + case SL::TYPE_IVEC2: + return String() + "ivec2(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + ")"; + case SL::TYPE_IVEC3: + return String() + "ivec3(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + ")"; + case SL::TYPE_IVEC4: + return String() + "ivec4(" + rtos(p_values[0].sint) + "," + rtos(p_values[1].sint) + "," + rtos(p_values[2].sint) + "," + rtos(p_values[3].sint) + ")"; + case SL::TYPE_UINT: + return rtos(p_values[0].real); + case SL::TYPE_UVEC2: + return String() + "uvec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")"; + case SL::TYPE_UVEC3: + return String() + "uvec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")"; + case SL::TYPE_UVEC4: + return String() + "uvec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")"; + case SL::TYPE_FLOAT: + return rtos(p_values[0].real); + case SL::TYPE_VEC2: + return String() + "vec2(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + ")"; + case SL::TYPE_VEC3: + return String() + "vec3(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + ")"; + case SL::TYPE_VEC4: + return String() + "vec4(" + rtos(p_values[0].real) + "," + rtos(p_values[1].real) + "," + rtos(p_values[2].real) + "," + rtos(p_values[3].real) + ")"; + default: + ERR_FAIL_V(String()); } } diff --git a/modules/assimp/import_utils.h b/modules/assimp/import_utils.h index f78931add3..e3510c2cb3 100644 --- a/modules/assimp/import_utils.h +++ b/modules/assimp/import_utils.h @@ -202,20 +202,34 @@ public: */ static float get_fbx_fps(int32_t time_mode, const aiScene *p_scene) { switch (time_mode) { - case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack - case AssetImportFbx::TIME_MODE_120: return 120; - case AssetImportFbx::TIME_MODE_100: return 100; - case AssetImportFbx::TIME_MODE_60: return 60; - case AssetImportFbx::TIME_MODE_50: return 50; - case AssetImportFbx::TIME_MODE_48: return 48; - case AssetImportFbx::TIME_MODE_30: return 30; - case AssetImportFbx::TIME_MODE_30_DROP: return 30; - case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f; - case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f; - case AssetImportFbx::TIME_MODE_PAL: return 25; - case AssetImportFbx::TIME_MODE_CINEMA: return 24; - case AssetImportFbx::TIME_MODE_1000: return 1000; - case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f; + case AssetImportFbx::TIME_MODE_DEFAULT: + return 24; //hack + case AssetImportFbx::TIME_MODE_120: + return 120; + case AssetImportFbx::TIME_MODE_100: + return 100; + case AssetImportFbx::TIME_MODE_60: + return 60; + case AssetImportFbx::TIME_MODE_50: + return 50; + case AssetImportFbx::TIME_MODE_48: + return 48; + case AssetImportFbx::TIME_MODE_30: + return 30; + case AssetImportFbx::TIME_MODE_30_DROP: + return 30; + case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: + return 29.9700262f; + case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: + return 29.9700262f; + case AssetImportFbx::TIME_MODE_PAL: + return 25; + case AssetImportFbx::TIME_MODE_CINEMA: + return 24; + case AssetImportFbx::TIME_MODE_1000: + return 1000; + case AssetImportFbx::TIME_MODE_CINEMA_ND: + return 23.976f; case AssetImportFbx::TIME_MODE_CUSTOM: int32_t frame_rate = -1; p_scene->mMetaData->Get("FrameRate", frame_rate); diff --git a/modules/bullet/hinge_joint_bullet.cpp b/modules/bullet/hinge_joint_bullet.cpp index 4bea9f87c0..e7f3d75c10 100644 --- a/modules/bullet/hinge_joint_bullet.cpp +++ b/modules/bullet/hinge_joint_bullet.cpp @@ -162,7 +162,8 @@ void HingeJointBullet::set_flag(PhysicsServer3D::HingeJointFlag p_flag, bool p_v case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: hingeConstraint->enableMotor(p_value); break; - case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: + break; // Can't happen, but silences warning } } diff --git a/modules/bullet/slider_joint_bullet.cpp b/modules/bullet/slider_joint_bullet.cpp index f193daef39..de47c91e5d 100644 --- a/modules/bullet/slider_joint_bullet.cpp +++ b/modules/bullet/slider_joint_bullet.cpp @@ -344,56 +344,123 @@ real_t SliderJointBullet::getLinearPos() { void SliderJointBullet::set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value) { switch (p_param) { - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: setUpperLinLimit(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: setLowerLinLimit(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: setSoftnessLimLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: setRestitutionLimLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: setDampingLimLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: setSoftnessDirLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: setRestitutionDirLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: setDampingDirLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: setSoftnessOrthoLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: setRestitutionOrthoLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: setDampingOrthoLin(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: setUpperAngLimit(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: setLowerAngLimit(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: setSoftnessLimAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: setRestitutionLimAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: setDampingLimAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: setSoftnessDirAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: setRestitutionDirAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: setDampingDirAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: setSoftnessOrthoAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: setRestitutionOrthoAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: setDampingOrthoAng(p_value); break; - case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: + setUpperLinLimit(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: + setLowerLinLimit(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: + setSoftnessLimLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: + setRestitutionLimLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: + setDampingLimLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: + setSoftnessDirLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: + setRestitutionDirLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: + setDampingDirLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: + setSoftnessOrthoLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: + setRestitutionOrthoLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: + setDampingOrthoLin(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: + setUpperAngLimit(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: + setLowerAngLimit(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: + setSoftnessLimAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: + setRestitutionLimAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: + setDampingLimAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: + setSoftnessDirAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: + setRestitutionDirAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: + setDampingDirAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: + setSoftnessOrthoAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: + setRestitutionOrthoAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: + setDampingOrthoAng(p_value); + break; + case PhysicsServer3D::SLIDER_JOINT_MAX: + break; // Can't happen, but silences warning } } real_t SliderJointBullet::get_param(PhysicsServer3D::SliderJointParam p_param) const { switch (p_param) { - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return getUpperLinLimit(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: return getLowerLinLimit(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: return getSoftnessLimLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: return getRestitutionLimLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: return getDampingLimLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: return getSoftnessDirLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: return getRestitutionDirLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: return getDampingDirLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: return getSoftnessOrthoLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: return getRestitutionOrthoLin(); - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: return getDampingOrthoLin(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: return getUpperAngLimit(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: return getLowerAngLimit(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: return getSoftnessLimAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: return getRestitutionLimAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: return getDampingLimAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: return getSoftnessDirAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: return getRestitutionDirAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: return getDampingDirAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return getSoftnessOrthoAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return getRestitutionOrthoAng(); - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return getDampingOrthoAng(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: + return getUpperLinLimit(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: + return getLowerLinLimit(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: + return getSoftnessLimLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: + return getRestitutionLimLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: + return getDampingLimLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: + return getSoftnessDirLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: + return getRestitutionDirLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: + return getDampingDirLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: + return getSoftnessOrthoLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: + return getRestitutionOrthoLin(); + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: + return getDampingOrthoLin(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: + return getUpperAngLimit(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: + return getLowerAngLimit(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: + return getSoftnessLimAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: + return getRestitutionLimAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: + return getDampingLimAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: + return getSoftnessDirAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: + return getRestitutionDirAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: + return getDampingDirAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: + return getSoftnessOrthoAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: + return getRestitutionOrthoAng(); + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: + return getDampingOrthoAng(); default: return 0; } diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index fa176cb94e..a859ef80a6 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -90,9 +90,12 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); switch (p_idx) { - case 0: return s->get_width(); - case 1: return s->get_height(); - case 2: return s->get_depth(); + case 0: + return s->get_width(); + case 1: + return s->get_height(); + case 2: + return s->get_depth(); } } @@ -157,9 +160,15 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca d = 0.001; switch (p_idx) { - case 0: s->set_width(d * 2); break; - case 1: s->set_height(d * 2); break; - case 2: s->set_depth(d * 2); break; + case 0: + s->set_width(d * 2); + break; + case 1: + s->set_height(d * 2); + break; + case 2: + s->set_depth(d * 2); + break; } } @@ -229,9 +238,15 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); if (p_cancel) { switch (p_idx) { - case 0: s->set_width(p_restore); break; - case 1: s->set_height(p_restore); break; - case 2: s->set_depth(p_restore); break; + case 0: + s->set_width(p_restore); + break; + case 1: + s->set_height(p_restore); + break; + case 2: + s->set_depth(p_restore); + break; } return; } @@ -241,9 +256,15 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, static const char *method[3] = { "set_width", "set_height", "set_depth" }; float current = 0; switch (p_idx) { - case 0: current = s->get_width(); break; - case 1: current = s->get_height(); break; - case 2: current = s->get_depth(); break; + case 0: + current = s->get_width(); + break; + case 1: + current = s->get_height(); + break; + case 2: + current = s->get_depth(); + break; } ur->add_do_method(s, method[p_idx], current); diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 96f82ab21b..701c45a5d7 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -185,9 +185,15 @@ CSGBrush *CSGShape3D::_get_brush() { CSGBrushOperation bop; switch (child->get_operation()) { - case CSGShape3D::OPERATION_UNION: bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap); break; - case CSGShape3D::OPERATION_INTERSECTION: bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); break; - case CSGShape3D::OPERATION_SUBTRACTION: bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); break; + case CSGShape3D::OPERATION_UNION: + bop.merge_brushes(CSGBrushOperation::OPERATION_UNION, *n, *nn2, *nn, snap); + break; + case CSGShape3D::OPERATION_INTERSECTION: + bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap); + break; + case CSGShape3D::OPERATION_SUBTRACTION: + bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap); + break; } memdelete(n); memdelete(nn2); @@ -1830,8 +1836,12 @@ CSGBrush *CSGPolygon3D::_build_brush() { int face_count = 0; switch (mode) { - case MODE_DEPTH: face_count = triangles.size() * 2 / 3 + (final_polygon.size()) * 2; break; - case MODE_SPIN: face_count = (spin_degrees < 360 ? triangles.size() * 2 / 3 : 0) + (final_polygon.size()) * 2 * spin_sides; break; + case MODE_DEPTH: + face_count = triangles.size() * 2 / 3 + (final_polygon.size()) * 2; + break; + case MODE_SPIN: + face_count = (spin_degrees < 360 ? triangles.size() * 2 / 3 : 0) + (final_polygon.size()) * 2 * spin_sides; + break; case MODE_PATH: { float bl = curve->get_baked_length(); int splits = MAX(2, Math::ceil(bl / path_interval)); diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index e3c37d5078..8559fac57c 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2184,7 +2184,8 @@ String GDScriptWarning::get_message() const { case STANDALONE_TERNARY: { return "Standalone ternary conditional operator: the return value is being discarded."; } - case WARNING_MAX: break; // Can't happen, but silences warning + case WARNING_MAX: + break; // Can't happen, but silences warning } ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + "."); diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index d4c31903eb..473b6fab05 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -177,16 +177,36 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS switch (p_expression->op) { - case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: var_op = Variant::OP_ADD; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: var_op = Variant::OP_SUBTRACT; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: var_op = Variant::OP_MULTIPLY; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: var_op = Variant::OP_DIVIDE; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: var_op = Variant::OP_MODULE; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: var_op = Variant::OP_SHIFT_LEFT; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: var_op = Variant::OP_SHIFT_RIGHT; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: var_op = Variant::OP_BIT_AND; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: var_op = Variant::OP_BIT_OR; break; - case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: var_op = Variant::OP_BIT_XOR; break; + case GDScriptParser::OperatorNode::OP_ASSIGN_ADD: + var_op = Variant::OP_ADD; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SUB: + var_op = Variant::OP_SUBTRACT; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_MUL: + var_op = Variant::OP_MULTIPLY; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_DIV: + var_op = Variant::OP_DIVIDE; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_MOD: + var_op = Variant::OP_MODULE; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT: + var_op = Variant::OP_SHIFT_LEFT; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: + var_op = Variant::OP_SHIFT_RIGHT; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_AND: + var_op = Variant::OP_BIT_AND; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_OR: + var_op = Variant::OP_BIT_OR; + break; + case GDScriptParser::OperatorNode::OP_ASSIGN_BIT_XOR: + var_op = Variant::OP_BIT_XOR; + break; case GDScriptParser::OperatorNode::OP_INIT_ASSIGN: case GDScriptParser::OperatorNode::OP_ASSIGN: { diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index ab3228d076..8af98c187f 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1082,16 +1082,36 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G Variant::Operator vop = Variant::OP_MAX; switch (op->op) { - case GDScriptParser::OperatorNode::OP_ADD: vop = Variant::OP_ADD; break; - case GDScriptParser::OperatorNode::OP_SUB: vop = Variant::OP_SUBTRACT; break; - case GDScriptParser::OperatorNode::OP_MUL: vop = Variant::OP_MULTIPLY; break; - case GDScriptParser::OperatorNode::OP_DIV: vop = Variant::OP_DIVIDE; break; - case GDScriptParser::OperatorNode::OP_MOD: vop = Variant::OP_MODULE; break; - case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: vop = Variant::OP_SHIFT_LEFT; break; - case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: vop = Variant::OP_SHIFT_RIGHT; break; - case GDScriptParser::OperatorNode::OP_BIT_AND: vop = Variant::OP_BIT_AND; break; - case GDScriptParser::OperatorNode::OP_BIT_OR: vop = Variant::OP_BIT_OR; break; - case GDScriptParser::OperatorNode::OP_BIT_XOR: vop = Variant::OP_BIT_XOR; break; + case GDScriptParser::OperatorNode::OP_ADD: + vop = Variant::OP_ADD; + break; + case GDScriptParser::OperatorNode::OP_SUB: + vop = Variant::OP_SUBTRACT; + break; + case GDScriptParser::OperatorNode::OP_MUL: + vop = Variant::OP_MULTIPLY; + break; + case GDScriptParser::OperatorNode::OP_DIV: + vop = Variant::OP_DIVIDE; + break; + case GDScriptParser::OperatorNode::OP_MOD: + vop = Variant::OP_MODULE; + break; + case GDScriptParser::OperatorNode::OP_SHIFT_LEFT: + vop = Variant::OP_SHIFT_LEFT; + break; + case GDScriptParser::OperatorNode::OP_SHIFT_RIGHT: + vop = Variant::OP_SHIFT_RIGHT; + break; + case GDScriptParser::OperatorNode::OP_BIT_AND: + vop = Variant::OP_BIT_AND; + break; + case GDScriptParser::OperatorNode::OP_BIT_OR: + vop = Variant::OP_BIT_OR; + break; + case GDScriptParser::OperatorNode::OP_BIT_XOR: + vop = Variant::OP_BIT_XOR; + break; default: { } } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index bf128af52e..b03d041aaf 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -920,10 +920,18 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s e.is_op = true; switch (tokenizer->get_token()) { - case GDScriptTokenizer::TK_OP_ADD: e.op = OperatorNode::OP_POS; break; - case GDScriptTokenizer::TK_OP_SUB: e.op = OperatorNode::OP_NEG; break; - case GDScriptTokenizer::TK_OP_NOT: e.op = OperatorNode::OP_NOT; break; - case GDScriptTokenizer::TK_OP_BIT_INVERT: e.op = OperatorNode::OP_BIT_INVERT; break; + case GDScriptTokenizer::TK_OP_ADD: + e.op = OperatorNode::OP_POS; + break; + case GDScriptTokenizer::TK_OP_SUB: + e.op = OperatorNode::OP_NEG; + break; + case GDScriptTokenizer::TK_OP_NOT: + e.op = OperatorNode::OP_NOT; + break; + case GDScriptTokenizer::TK_OP_BIT_INVERT: + e.op = OperatorNode::OP_BIT_INVERT; + break; default: { } } @@ -1339,25 +1347,55 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s switch (tokenizer->get_token()) { //see operator - case GDScriptTokenizer::TK_OP_IN: op = OperatorNode::OP_IN; break; - case GDScriptTokenizer::TK_OP_EQUAL: op = OperatorNode::OP_EQUAL; break; - case GDScriptTokenizer::TK_OP_NOT_EQUAL: op = OperatorNode::OP_NOT_EQUAL; break; - case GDScriptTokenizer::TK_OP_LESS: op = OperatorNode::OP_LESS; break; - case GDScriptTokenizer::TK_OP_LESS_EQUAL: op = OperatorNode::OP_LESS_EQUAL; break; - case GDScriptTokenizer::TK_OP_GREATER: op = OperatorNode::OP_GREATER; break; - case GDScriptTokenizer::TK_OP_GREATER_EQUAL: op = OperatorNode::OP_GREATER_EQUAL; break; - case GDScriptTokenizer::TK_OP_AND: op = OperatorNode::OP_AND; break; - case GDScriptTokenizer::TK_OP_OR: op = OperatorNode::OP_OR; break; - case GDScriptTokenizer::TK_OP_ADD: op = OperatorNode::OP_ADD; break; - case GDScriptTokenizer::TK_OP_SUB: op = OperatorNode::OP_SUB; break; - case GDScriptTokenizer::TK_OP_MUL: op = OperatorNode::OP_MUL; break; - case GDScriptTokenizer::TK_OP_DIV: op = OperatorNode::OP_DIV; break; + case GDScriptTokenizer::TK_OP_IN: + op = OperatorNode::OP_IN; + break; + case GDScriptTokenizer::TK_OP_EQUAL: + op = OperatorNode::OP_EQUAL; + break; + case GDScriptTokenizer::TK_OP_NOT_EQUAL: + op = OperatorNode::OP_NOT_EQUAL; + break; + case GDScriptTokenizer::TK_OP_LESS: + op = OperatorNode::OP_LESS; + break; + case GDScriptTokenizer::TK_OP_LESS_EQUAL: + op = OperatorNode::OP_LESS_EQUAL; + break; + case GDScriptTokenizer::TK_OP_GREATER: + op = OperatorNode::OP_GREATER; + break; + case GDScriptTokenizer::TK_OP_GREATER_EQUAL: + op = OperatorNode::OP_GREATER_EQUAL; + break; + case GDScriptTokenizer::TK_OP_AND: + op = OperatorNode::OP_AND; + break; + case GDScriptTokenizer::TK_OP_OR: + op = OperatorNode::OP_OR; + break; + case GDScriptTokenizer::TK_OP_ADD: + op = OperatorNode::OP_ADD; + break; + case GDScriptTokenizer::TK_OP_SUB: + op = OperatorNode::OP_SUB; + break; + case GDScriptTokenizer::TK_OP_MUL: + op = OperatorNode::OP_MUL; + break; + case GDScriptTokenizer::TK_OP_DIV: + op = OperatorNode::OP_DIV; + break; case GDScriptTokenizer::TK_OP_MOD: op = OperatorNode::OP_MOD; break; //case GDScriptTokenizer::TK_OP_NEG: op=OperatorNode::OP_NEG ; break; - case GDScriptTokenizer::TK_OP_SHIFT_LEFT: op = OperatorNode::OP_SHIFT_LEFT; break; - case GDScriptTokenizer::TK_OP_SHIFT_RIGHT: op = OperatorNode::OP_SHIFT_RIGHT; break; + case GDScriptTokenizer::TK_OP_SHIFT_LEFT: + op = OperatorNode::OP_SHIFT_LEFT; + break; + case GDScriptTokenizer::TK_OP_SHIFT_RIGHT: + op = OperatorNode::OP_SHIFT_RIGHT; + break; case GDScriptTokenizer::TK_OP_ASSIGN: { _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN; @@ -1374,23 +1412,57 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } } break; - case GDScriptTokenizer::TK_OP_ASSIGN_ADD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD; break; - case GDScriptTokenizer::TK_OP_ASSIGN_SUB: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB; break; - case GDScriptTokenizer::TK_OP_ASSIGN_MUL: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL; break; - case GDScriptTokenizer::TK_OP_ASSIGN_DIV: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV; break; - case GDScriptTokenizer::TK_OP_ASSIGN_MOD: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD; break; - case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT; break; - case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT; break; - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND; break; - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR; break; - case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR; break; - case GDScriptTokenizer::TK_OP_BIT_AND: op = OperatorNode::OP_BIT_AND; break; - case GDScriptTokenizer::TK_OP_BIT_OR: op = OperatorNode::OP_BIT_OR; break; - case GDScriptTokenizer::TK_OP_BIT_XOR: op = OperatorNode::OP_BIT_XOR; break; - case GDScriptTokenizer::TK_PR_IS: op = OperatorNode::OP_IS; break; - case GDScriptTokenizer::TK_CF_IF: op = OperatorNode::OP_TERNARY_IF; break; - case GDScriptTokenizer::TK_CF_ELSE: op = OperatorNode::OP_TERNARY_ELSE; break; - default: valid = false; break; + case GDScriptTokenizer::TK_OP_ASSIGN_ADD: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_ADD; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_SUB: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SUB; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_MUL: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MUL; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_DIV: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_DIV; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_MOD: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_MOD; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_LEFT; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_SHIFT_RIGHT; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_AND; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_OR; + break; + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: + _VALIDATE_ASSIGN op = OperatorNode::OP_ASSIGN_BIT_XOR; + break; + case GDScriptTokenizer::TK_OP_BIT_AND: + op = OperatorNode::OP_BIT_AND; + break; + case GDScriptTokenizer::TK_OP_BIT_OR: + op = OperatorNode::OP_BIT_OR; + break; + case GDScriptTokenizer::TK_OP_BIT_XOR: + op = OperatorNode::OP_BIT_XOR; + break; + case GDScriptTokenizer::TK_PR_IS: + op = OperatorNode::OP_IS; + break; + case GDScriptTokenizer::TK_CF_IF: + op = OperatorNode::OP_TERNARY_IF; + break; + case GDScriptTokenizer::TK_CF_ELSE: + op = OperatorNode::OP_TERNARY_ELSE; + break; + default: + valid = false; + break; } if (valid) { @@ -1443,36 +1515,74 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s unary = true; break; - case OperatorNode::OP_MUL: priority = 2; break; - case OperatorNode::OP_DIV: priority = 2; break; - case OperatorNode::OP_MOD: priority = 2; break; + case OperatorNode::OP_MUL: + priority = 2; + break; + case OperatorNode::OP_DIV: + priority = 2; + break; + case OperatorNode::OP_MOD: + priority = 2; + break; - case OperatorNode::OP_ADD: priority = 3; break; - case OperatorNode::OP_SUB: priority = 3; break; + case OperatorNode::OP_ADD: + priority = 3; + break; + case OperatorNode::OP_SUB: + priority = 3; + break; - case OperatorNode::OP_SHIFT_LEFT: priority = 4; break; - case OperatorNode::OP_SHIFT_RIGHT: priority = 4; break; + case OperatorNode::OP_SHIFT_LEFT: + priority = 4; + break; + case OperatorNode::OP_SHIFT_RIGHT: + priority = 4; + break; - case OperatorNode::OP_BIT_AND: priority = 5; break; - case OperatorNode::OP_BIT_XOR: priority = 6; break; - case OperatorNode::OP_BIT_OR: priority = 7; break; + case OperatorNode::OP_BIT_AND: + priority = 5; + break; + case OperatorNode::OP_BIT_XOR: + priority = 6; + break; + case OperatorNode::OP_BIT_OR: + priority = 7; + break; - case OperatorNode::OP_LESS: priority = 8; break; - case OperatorNode::OP_LESS_EQUAL: priority = 8; break; - case OperatorNode::OP_GREATER: priority = 8; break; - case OperatorNode::OP_GREATER_EQUAL: priority = 8; break; + case OperatorNode::OP_LESS: + priority = 8; + break; + case OperatorNode::OP_LESS_EQUAL: + priority = 8; + break; + case OperatorNode::OP_GREATER: + priority = 8; + break; + case OperatorNode::OP_GREATER_EQUAL: + priority = 8; + break; - case OperatorNode::OP_EQUAL: priority = 8; break; - case OperatorNode::OP_NOT_EQUAL: priority = 8; break; + case OperatorNode::OP_EQUAL: + priority = 8; + break; + case OperatorNode::OP_NOT_EQUAL: + priority = 8; + break; - case OperatorNode::OP_IN: priority = 10; break; + case OperatorNode::OP_IN: + priority = 10; + break; case OperatorNode::OP_NOT: priority = 11; unary = true; break; - case OperatorNode::OP_AND: priority = 12; break; - case OperatorNode::OP_OR: priority = 13; break; + case OperatorNode::OP_AND: + priority = 12; + break; + case OperatorNode::OP_OR: + priority = 13; + break; case OperatorNode::OP_TERNARY_IF: priority = 14; @@ -1485,17 +1595,39 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s // Rigth-to-left should be false in this case, otherwise it would always error. break; - case OperatorNode::OP_ASSIGN: priority = 15; break; - case OperatorNode::OP_ASSIGN_ADD: priority = 15; break; - case OperatorNode::OP_ASSIGN_SUB: priority = 15; break; - case OperatorNode::OP_ASSIGN_MUL: priority = 15; break; - case OperatorNode::OP_ASSIGN_DIV: priority = 15; break; - case OperatorNode::OP_ASSIGN_MOD: priority = 15; break; - case OperatorNode::OP_ASSIGN_SHIFT_LEFT: priority = 15; break; - case OperatorNode::OP_ASSIGN_SHIFT_RIGHT: priority = 15; break; - case OperatorNode::OP_ASSIGN_BIT_AND: priority = 15; break; - case OperatorNode::OP_ASSIGN_BIT_OR: priority = 15; break; - case OperatorNode::OP_ASSIGN_BIT_XOR: priority = 15; break; + case OperatorNode::OP_ASSIGN: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_ADD: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_SUB: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_MUL: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_DIV: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_MOD: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_SHIFT_LEFT: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_SHIFT_RIGHT: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_BIT_AND: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_BIT_OR: + priority = 15; + break; + case OperatorNode::OP_ASSIGN_BIT_XOR: + priority = 15; + break; default: { _set_error("GDScriptParser bug, invalid operator in expression: " + itos(expression[i].op)); @@ -3184,9 +3316,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { ConstantNode *cn = alloc_node<ConstantNode>(); switch (args.size()) { - case 1: cn->value = (int64_t)constants[0]; break; - case 2: cn->value = Vector2i(constants[0], constants[1]); break; - case 3: cn->value = Vector3i(constants[0], constants[1], constants[2]); break; + case 1: + cn->value = (int64_t)constants[0]; + break; + case 2: + cn->value = Vector2i(constants[0], constants[1]); + break; + case 3: + cn->value = Vector3i(constants[0], constants[1], constants[2]); + break; } cn->datatype = _type_from_variant(cn->value); container = cn; @@ -3198,9 +3336,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { on->arguments.push_back(tn); switch (args.size()) { - case 1: tn->vtype = Variant::INT; break; - case 2: tn->vtype = Variant::VECTOR2I; break; - case 3: tn->vtype = Variant::VECTOR3I; break; + case 1: + tn->vtype = Variant::INT; + break; + case 2: + tn->vtype = Variant::VECTOR2I; + break; + case 3: + tn->vtype = Variant::VECTOR3I; + break; } for (int i = 0; i < args.size(); i++) { diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 76f42ead5f..1c8282e13e 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -803,16 +803,36 @@ void GDScriptTokenizerText::_advance() { switch (next) { - case 'a': res = '\a'; break; - case 'b': res = '\b'; break; - case 't': res = '\t'; break; - case 'n': res = '\n'; break; - case 'v': res = '\v'; break; - case 'f': res = '\f'; break; - case 'r': res = '\r'; break; - case '\'': res = '\''; break; - case '\"': res = '\"'; break; - case '\\': res = '\\'; break; + case 'a': + res = '\a'; + break; + case 'b': + res = '\b'; + break; + case 't': + res = '\t'; + break; + case 'n': + res = '\n'; + break; + case 'v': + res = '\v'; + break; + case 'f': + res = '\f'; + break; + case 'r': + res = '\r'; + break; + case '\'': + res = '\''; + break; + case '\"': + res = '\"'; + break; + case '\\': + res = '\\'; + break; case 'u': { // hex number diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index bece23c9a6..3ffbf8ba14 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -181,14 +181,24 @@ ScriptClassParser::Token ScriptClassParser::get_token() { CharType res = 0; switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; case 'r': res = 13; break; - case '\"': res = '\"'; break; + case '\"': + res = '\"'; + break; case '\\': res = '\\'; break; diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index e76cb84d43..948170f51c 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -501,7 +501,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ case Variant::PACKED_COLOR_ARRAY: { SET_FROM_ARRAY(PackedColorArray); } break; - default: break; + default: + break; } } break; diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp index a8e8a9a2f1..d28199420d 100644 --- a/modules/pvr/texture_loader_pvr.cpp +++ b/modules/pvr/texture_loader_pvr.cpp @@ -111,9 +111,13 @@ RES ResourceFormatPVR::load(const String &p_path, const String &p_original_path, switch (flags & 0xFF) { case 0x18: - case 0xC: format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC2A : Image::FORMAT_PVRTC2; break; + case 0xC: + format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC2A : Image::FORMAT_PVRTC2; + break; case 0x19: - case 0xD: format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4; break; + case 0xD: + format = (flags & PVR_HAS_ALPHA) ? Image::FORMAT_PVRTC4A : Image::FORMAT_PVRTC4; + break; case 0x16: format = Image::FORMAT_L8; break; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 9a4076bec4..3649486724 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -342,84 +342,212 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { Color color; if (dark_theme) switch (p_type) { - case Variant::NIL: color = Color(0.41, 0.93, 0.74); break; - - case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break; - case Variant::INT: color = Color(0.49, 0.78, 0.94); break; - case Variant::FLOAT: color = Color(0.38, 0.85, 0.96); break; - case Variant::STRING: color = Color(0.42, 0.65, 0.93); break; - - case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break; - case Variant::VECTOR2I: color = Color(0.74, 0.57, 0.95); break; - case Variant::RECT2: color = Color(0.95, 0.57, 0.65); break; - case Variant::RECT2I: color = Color(0.95, 0.57, 0.65); break; - case Variant::VECTOR3: color = Color(0.84, 0.49, 0.93); break; - case Variant::VECTOR3I: color = Color(0.84, 0.49, 0.93); break; - case Variant::TRANSFORM2D: color = Color(0.77, 0.93, 0.41); break; - case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break; - case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break; - case Variant::AABB: color = Color(0.93, 0.47, 0.57); break; - case Variant::BASIS: color = Color(0.89, 0.93, 0.41); break; - case Variant::TRANSFORM: color = Color(0.96, 0.66, 0.43); break; - - case Variant::COLOR: color = Color(0.62, 1.0, 0.44); break; - case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break; - case Variant::_RID: color = Color(0.41, 0.93, 0.6); break; - case Variant::OBJECT: color = Color(0.47, 0.95, 0.91); break; - case Variant::DICTIONARY: color = Color(0.47, 0.93, 0.69); break; - - case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break; - case Variant::PACKED_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break; - case Variant::PACKED_INT32_ARRAY: color = Color(0.69, 0.86, 0.96); break; - case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.59, 0.91, 0.97); break; - case Variant::PACKED_INT64_ARRAY: color = Color(0.69, 0.86, 0.96); break; - case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.59, 0.91, 0.97); break; - case Variant::PACKED_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break; - case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break; - case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break; - case Variant::PACKED_COLOR_ARRAY: color = Color(0.91, 1.0, 0.59); break; + case Variant::NIL: + color = Color(0.41, 0.93, 0.74); + break; + + case Variant::BOOL: + color = Color(0.55, 0.65, 0.94); + break; + case Variant::INT: + color = Color(0.49, 0.78, 0.94); + break; + case Variant::FLOAT: + color = Color(0.38, 0.85, 0.96); + break; + case Variant::STRING: + color = Color(0.42, 0.65, 0.93); + break; + + case Variant::VECTOR2: + color = Color(0.74, 0.57, 0.95); + break; + case Variant::VECTOR2I: + color = Color(0.74, 0.57, 0.95); + break; + case Variant::RECT2: + color = Color(0.95, 0.57, 0.65); + break; + case Variant::RECT2I: + color = Color(0.95, 0.57, 0.65); + break; + case Variant::VECTOR3: + color = Color(0.84, 0.49, 0.93); + break; + case Variant::VECTOR3I: + color = Color(0.84, 0.49, 0.93); + break; + case Variant::TRANSFORM2D: + color = Color(0.77, 0.93, 0.41); + break; + case Variant::PLANE: + color = Color(0.97, 0.44, 0.44); + break; + case Variant::QUAT: + color = Color(0.93, 0.41, 0.64); + break; + case Variant::AABB: + color = Color(0.93, 0.47, 0.57); + break; + case Variant::BASIS: + color = Color(0.89, 0.93, 0.41); + break; + case Variant::TRANSFORM: + color = Color(0.96, 0.66, 0.43); + break; + + case Variant::COLOR: + color = Color(0.62, 1.0, 0.44); + break; + case Variant::NODE_PATH: + color = Color(0.41, 0.58, 0.93); + break; + case Variant::_RID: + color = Color(0.41, 0.93, 0.6); + break; + case Variant::OBJECT: + color = Color(0.47, 0.95, 0.91); + break; + case Variant::DICTIONARY: + color = Color(0.47, 0.93, 0.69); + break; + + case Variant::ARRAY: + color = Color(0.88, 0.88, 0.88); + break; + case Variant::PACKED_BYTE_ARRAY: + color = Color(0.67, 0.96, 0.78); + break; + case Variant::PACKED_INT32_ARRAY: + color = Color(0.69, 0.86, 0.96); + break; + case Variant::PACKED_FLOAT32_ARRAY: + color = Color(0.59, 0.91, 0.97); + break; + case Variant::PACKED_INT64_ARRAY: + color = Color(0.69, 0.86, 0.96); + break; + case Variant::PACKED_FLOAT64_ARRAY: + color = Color(0.59, 0.91, 0.97); + break; + case Variant::PACKED_STRING_ARRAY: + color = Color(0.62, 0.77, 0.95); + break; + case Variant::PACKED_VECTOR2_ARRAY: + color = Color(0.82, 0.7, 0.96); + break; + case Variant::PACKED_VECTOR3_ARRAY: + color = Color(0.87, 0.61, 0.95); + break; + case Variant::PACKED_COLOR_ARRAY: + color = Color(0.91, 1.0, 0.59); + break; default: color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7); } else switch (p_type) { - case Variant::NIL: color = Color(0.15, 0.89, 0.63); break; - - case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break; - case Variant::INT: color = Color(0.31, 0.7, 0.91); break; - case Variant::FLOAT: color = Color(0.15, 0.8, 0.94); break; - case Variant::STRING: color = Color(0.27, 0.56, 0.91); break; - - case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break; - case Variant::VECTOR2I: color = Color(0.68, 0.46, 0.93); break; - case Variant::RECT2: color = Color(0.93, 0.46, 0.56); break; - case Variant::RECT2I: color = Color(0.93, 0.46, 0.56); break; - case Variant::VECTOR3: color = Color(0.86, 0.42, 0.93); break; - case Variant::VECTOR3I: color = Color(0.86, 0.42, 0.93); break; - case Variant::TRANSFORM2D: color = Color(0.59, 0.81, 0.1); break; - case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break; - case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break; - case Variant::AABB: color = Color(0.93, 0.47, 0.57); break; - case Variant::BASIS: color = Color(0.7, 0.73, 0.1); break; - case Variant::TRANSFORM: color = Color(0.96, 0.56, 0.28); break; - - case Variant::COLOR: color = Color(0.24, 0.75, 0.0); break; - case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break; - case Variant::_RID: color = Color(0.17, 0.9, 0.45); break; - case Variant::OBJECT: color = Color(0.07, 0.84, 0.76); break; - case Variant::DICTIONARY: color = Color(0.34, 0.91, 0.62); break; - - case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break; - case Variant::PACKED_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break; - case Variant::PACKED_INT32_ARRAY: color = Color(0.38, 0.73, 0.92); break; - case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.25, 0.83, 0.95); break; - case Variant::PACKED_INT64_ARRAY: color = Color(0.38, 0.73, 0.92); break; - case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.25, 0.83, 0.95); break; - case Variant::PACKED_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break; - case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break; - case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break; - case Variant::PACKED_COLOR_ARRAY: color = Color(0.57, 0.73, 0.0); break; + case Variant::NIL: + color = Color(0.15, 0.89, 0.63); + break; + + case Variant::BOOL: + color = Color(0.43, 0.56, 0.92); + break; + case Variant::INT: + color = Color(0.31, 0.7, 0.91); + break; + case Variant::FLOAT: + color = Color(0.15, 0.8, 0.94); + break; + case Variant::STRING: + color = Color(0.27, 0.56, 0.91); + break; + + case Variant::VECTOR2: + color = Color(0.68, 0.46, 0.93); + break; + case Variant::VECTOR2I: + color = Color(0.68, 0.46, 0.93); + break; + case Variant::RECT2: + color = Color(0.93, 0.46, 0.56); + break; + case Variant::RECT2I: + color = Color(0.93, 0.46, 0.56); + break; + case Variant::VECTOR3: + color = Color(0.86, 0.42, 0.93); + break; + case Variant::VECTOR3I: + color = Color(0.86, 0.42, 0.93); + break; + case Variant::TRANSFORM2D: + color = Color(0.59, 0.81, 0.1); + break; + case Variant::PLANE: + color = Color(0.97, 0.44, 0.44); + break; + case Variant::QUAT: + color = Color(0.93, 0.41, 0.64); + break; + case Variant::AABB: + color = Color(0.93, 0.47, 0.57); + break; + case Variant::BASIS: + color = Color(0.7, 0.73, 0.1); + break; + case Variant::TRANSFORM: + color = Color(0.96, 0.56, 0.28); + break; + + case Variant::COLOR: + color = Color(0.24, 0.75, 0.0); + break; + case Variant::NODE_PATH: + color = Color(0.41, 0.58, 0.93); + break; + case Variant::_RID: + color = Color(0.17, 0.9, 0.45); + break; + case Variant::OBJECT: + color = Color(0.07, 0.84, 0.76); + break; + case Variant::DICTIONARY: + color = Color(0.34, 0.91, 0.62); + break; + + case Variant::ARRAY: + color = Color(0.45, 0.45, 0.45); + break; + case Variant::PACKED_BYTE_ARRAY: + color = Color(0.38, 0.92, 0.6); + break; + case Variant::PACKED_INT32_ARRAY: + color = Color(0.38, 0.73, 0.92); + break; + case Variant::PACKED_FLOAT32_ARRAY: + color = Color(0.25, 0.83, 0.95); + break; + case Variant::PACKED_INT64_ARRAY: + color = Color(0.38, 0.73, 0.92); + break; + case Variant::PACKED_FLOAT64_ARRAY: + color = Color(0.25, 0.83, 0.95); + break; + case Variant::PACKED_STRING_ARRAY: + color = Color(0.38, 0.62, 0.92); + break; + case Variant::PACKED_VECTOR2_ARRAY: + color = Color(0.62, 0.36, 0.92); + break; + case Variant::PACKED_VECTOR3_ARRAY: + color = Color(0.79, 0.35, 0.92); + break; + case Variant::PACKED_COLOR_ARRAY: + color = Color(0.57, 0.73, 0.0); + break; default: color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3); diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index 71ed483d65..616a621845 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -386,11 +386,21 @@ Error VisualScriptExpression::_get_token(Token &r_token) { switch (next) { - case 'b': res = 8; break; - case 't': res = 9; break; - case 'n': res = 10; break; - case 'f': res = 12; break; - case 'r': res = 13; break; + case 'b': + res = 8; + break; + case 't': + res = 9; + break; + case 'n': + res = 10; + break; + case 'f': + res = 12; + break; + case 'r': + res = 13; + break; case 'u': { // hex number for (int j = 0; j < 4; j++) { @@ -1005,27 +1015,69 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { Variant::Operator op = Variant::OP_MAX; switch (tk.type) { - case TK_OP_IN: op = Variant::OP_IN; break; - case TK_OP_EQUAL: op = Variant::OP_EQUAL; break; - case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break; - case TK_OP_LESS: op = Variant::OP_LESS; break; - case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break; - case TK_OP_GREATER: op = Variant::OP_GREATER; break; - case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break; - case TK_OP_AND: op = Variant::OP_AND; break; - case TK_OP_OR: op = Variant::OP_OR; break; - case TK_OP_NOT: op = Variant::OP_NOT; break; - case TK_OP_ADD: op = Variant::OP_ADD; break; - case TK_OP_SUB: op = Variant::OP_SUBTRACT; break; - case TK_OP_MUL: op = Variant::OP_MULTIPLY; break; - case TK_OP_DIV: op = Variant::OP_DIVIDE; break; - case TK_OP_MOD: op = Variant::OP_MODULE; break; - case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break; - case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break; - case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break; - case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break; - case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break; - case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break; + case TK_OP_IN: + op = Variant::OP_IN; + break; + case TK_OP_EQUAL: + op = Variant::OP_EQUAL; + break; + case TK_OP_NOT_EQUAL: + op = Variant::OP_NOT_EQUAL; + break; + case TK_OP_LESS: + op = Variant::OP_LESS; + break; + case TK_OP_LESS_EQUAL: + op = Variant::OP_LESS_EQUAL; + break; + case TK_OP_GREATER: + op = Variant::OP_GREATER; + break; + case TK_OP_GREATER_EQUAL: + op = Variant::OP_GREATER_EQUAL; + break; + case TK_OP_AND: + op = Variant::OP_AND; + break; + case TK_OP_OR: + op = Variant::OP_OR; + break; + case TK_OP_NOT: + op = Variant::OP_NOT; + break; + case TK_OP_ADD: + op = Variant::OP_ADD; + break; + case TK_OP_SUB: + op = Variant::OP_SUBTRACT; + break; + case TK_OP_MUL: + op = Variant::OP_MULTIPLY; + break; + case TK_OP_DIV: + op = Variant::OP_DIVIDE; + break; + case TK_OP_MOD: + op = Variant::OP_MODULE; + break; + case TK_OP_SHIFT_LEFT: + op = Variant::OP_SHIFT_LEFT; + break; + case TK_OP_SHIFT_RIGHT: + op = Variant::OP_SHIFT_RIGHT; + break; + case TK_OP_BIT_AND: + op = Variant::OP_BIT_AND; + break; + case TK_OP_BIT_OR: + op = Variant::OP_BIT_OR; + break; + case TK_OP_BIT_XOR: + op = Variant::OP_BIT_XOR; + break; + case TK_OP_BIT_INVERT: + op = Variant::OP_BIT_NEGATE; + break; default: { }; } @@ -1074,36 +1126,74 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { unary = true; break; - case Variant::OP_MULTIPLY: priority = 2; break; - case Variant::OP_DIVIDE: priority = 2; break; - case Variant::OP_MODULE: priority = 2; break; + case Variant::OP_MULTIPLY: + priority = 2; + break; + case Variant::OP_DIVIDE: + priority = 2; + break; + case Variant::OP_MODULE: + priority = 2; + break; - case Variant::OP_ADD: priority = 3; break; - case Variant::OP_SUBTRACT: priority = 3; break; + case Variant::OP_ADD: + priority = 3; + break; + case Variant::OP_SUBTRACT: + priority = 3; + break; - case Variant::OP_SHIFT_LEFT: priority = 4; break; - case Variant::OP_SHIFT_RIGHT: priority = 4; break; + case Variant::OP_SHIFT_LEFT: + priority = 4; + break; + case Variant::OP_SHIFT_RIGHT: + priority = 4; + break; - case Variant::OP_BIT_AND: priority = 5; break; - case Variant::OP_BIT_XOR: priority = 6; break; - case Variant::OP_BIT_OR: priority = 7; break; + case Variant::OP_BIT_AND: + priority = 5; + break; + case Variant::OP_BIT_XOR: + priority = 6; + break; + case Variant::OP_BIT_OR: + priority = 7; + break; - case Variant::OP_LESS: priority = 8; break; - case Variant::OP_LESS_EQUAL: priority = 8; break; - case Variant::OP_GREATER: priority = 8; break; - case Variant::OP_GREATER_EQUAL: priority = 8; break; + case Variant::OP_LESS: + priority = 8; + break; + case Variant::OP_LESS_EQUAL: + priority = 8; + break; + case Variant::OP_GREATER: + priority = 8; + break; + case Variant::OP_GREATER_EQUAL: + priority = 8; + break; - case Variant::OP_EQUAL: priority = 8; break; - case Variant::OP_NOT_EQUAL: priority = 8; break; + case Variant::OP_EQUAL: + priority = 8; + break; + case Variant::OP_NOT_EQUAL: + priority = 8; + break; - case Variant::OP_IN: priority = 10; break; + case Variant::OP_IN: + priority = 10; + break; case Variant::OP_NOT: priority = 11; unary = true; break; - case Variant::OP_AND: priority = 12; break; - case Variant::OP_OR: priority = 13; break; + case Variant::OP_AND: + priority = 12; + break; + case Variant::OP_OR: + priority = 13; + break; default: { _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index b300aec385..2296745ad0 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -81,10 +81,18 @@ String VisualScriptYield::get_caption() const { String VisualScriptYield::get_text() const { switch (yield_mode) { - case YIELD_RETURN: return ""; break; - case YIELD_FRAME: return "Next Frame"; break; - case YIELD_PHYSICS_FRAME: return "Next Physics Frame"; break; - case YIELD_WAIT: return rtos(wait_time) + " sec(s)"; break; + case YIELD_RETURN: + return ""; + break; + case YIELD_FRAME: + return "Next Frame"; + break; + case YIELD_PHYSICS_FRAME: + return "Next Physics Frame"; + break; + case YIELD_WAIT: + return rtos(wait_time) + " sec(s)"; + break; } return String(); @@ -122,9 +130,15 @@ public: case VisualScriptYield::YIELD_RETURN: ret = STEP_EXIT_FUNCTION_BIT; break; //return the yield - case VisualScriptYield::YIELD_FRAME: state->connect_to_signal(tree, "idle_frame", Array()); break; - case VisualScriptYield::YIELD_PHYSICS_FRAME: state->connect_to_signal(tree, "physics_frame", Array()); break; - case VisualScriptYield::YIELD_WAIT: state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array()); break; + case VisualScriptYield::YIELD_FRAME: + state->connect_to_signal(tree, "idle_frame", Array()); + break; + case VisualScriptYield::YIELD_PHYSICS_FRAME: + state->connect_to_signal(tree, "physics_frame", Array()); + break; + case VisualScriptYield::YIELD_WAIT: + state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array()); + break; } *p_working_mem = state; diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 59fcd94b4d..3dfdc75cf4 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -83,9 +83,13 @@ class JavaClass : public Reference { switch (p_sig) { - case ARG_TYPE_VOID: r_type = Variant::NIL; break; + case ARG_TYPE_VOID: + r_type = Variant::NIL; + break; case ARG_TYPE_BOOLEAN | ARG_NUMBER_CLASS_BIT: - case ARG_TYPE_BOOLEAN: r_type = Variant::BOOL; break; + case ARG_TYPE_BOOLEAN: + r_type = Variant::BOOL; + break; case ARG_TYPE_BYTE | ARG_NUMBER_CLASS_BIT: case ARG_TYPE_BYTE: r_type = Variant::INT; @@ -121,10 +125,18 @@ class JavaClass : public Reference { r_type = Variant::FLOAT; likelihood = 0.5; break; - case ARG_TYPE_STRING: r_type = Variant::STRING; break; - case ARG_TYPE_CLASS: r_type = Variant::OBJECT; break; - case ARG_ARRAY_BIT | ARG_TYPE_VOID: r_type = Variant::NIL; break; - case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: r_type = Variant::ARRAY; break; + case ARG_TYPE_STRING: + r_type = Variant::STRING; + break; + case ARG_TYPE_CLASS: + r_type = Variant::OBJECT; + break; + case ARG_ARRAY_BIT | ARG_TYPE_VOID: + r_type = Variant::NIL; + break; + case ARG_ARRAY_BIT | ARG_TYPE_BOOLEAN: + r_type = Variant::ARRAY; + break; case ARG_ARRAY_BIT | ARG_TYPE_BYTE: r_type = Variant::PACKED_BYTE_ARRAY; likelihood = 1.0; @@ -153,8 +165,12 @@ class JavaClass : public Reference { r_type = Variant::PACKED_FLOAT32_ARRAY; likelihood = 0.5; break; - case ARG_ARRAY_BIT | ARG_TYPE_STRING: r_type = Variant::PACKED_STRING_ARRAY; break; - case ARG_ARRAY_BIT | ARG_TYPE_CLASS: r_type = Variant::ARRAY; break; + case ARG_ARRAY_BIT | ARG_TYPE_STRING: + r_type = Variant::PACKED_STRING_ARRAY; + break; + case ARG_ARRAY_BIT | ARG_TYPE_CLASS: + r_type = Variant::ARRAY; + break; } } diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index fd9df765d2..42d394fd4f 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -237,9 +237,12 @@ int dom2godot_keycode(int dom_keycode) { switch (dom_keycode) { //case DOM_VK_CANCEL: return KEY_UNKNOWN; - case DOM_VK_HELP: return KEY_HELP; - case DOM_VK_BACK_SPACE: return KEY_BACKSPACE; - case DOM_VK_TAB: return KEY_TAB; + case DOM_VK_HELP: + return KEY_HELP; + case DOM_VK_BACK_SPACE: + return KEY_BACKSPACE; + case DOM_VK_TAB: + return KEY_TAB; case DOM_VK_CLEAR: case DOM_VK_WIN_OEM_CLEAR: // OEM duplicate @@ -249,14 +252,17 @@ int dom2godot_keycode(int dom_keycode) { case DOM_VK_ENTER: // unused according to MDN return KEY_ENTER; - case DOM_VK_SHIFT: return KEY_SHIFT; - case DOM_VK_CONTROL: return KEY_CONTROL; + case DOM_VK_SHIFT: + return KEY_SHIFT; + case DOM_VK_CONTROL: + return KEY_CONTROL; case DOM_VK_ALT: case DOM_VK_ALTGR: return KEY_ALT; - case DOM_VK_PAUSE: return KEY_PAUSE; + case DOM_VK_PAUSE: + return KEY_PAUSE; case DOM_VK_CAPS_LOCK: return KEY_CAPSLOCK; @@ -279,14 +285,22 @@ int dom2godot_keycode(int dom_keycode) { case DOM_VK_MODECHANGE: return KEY_UNKNOWN; */ - case DOM_VK_SPACE: return KEY_SPACE; - case DOM_VK_PAGE_UP: return KEY_PAGEUP; - case DOM_VK_PAGE_DOWN: return KEY_PAGEDOWN; - case DOM_VK_END: return KEY_END; - case DOM_VK_HOME: return KEY_HOME; - case DOM_VK_LEFT: return KEY_LEFT; - case DOM_VK_UP: return KEY_UP; - case DOM_VK_RIGHT: return KEY_RIGHT; + case DOM_VK_SPACE: + return KEY_SPACE; + case DOM_VK_PAGE_UP: + return KEY_PAGEUP; + case DOM_VK_PAGE_DOWN: + return KEY_PAGEDOWN; + case DOM_VK_END: + return KEY_END; + case DOM_VK_HOME: + return KEY_HOME; + case DOM_VK_LEFT: + return KEY_LEFT; + case DOM_VK_UP: + return KEY_UP; + case DOM_VK_RIGHT: + return KEY_RIGHT; case DOM_VK_DOWN: return KEY_DOWN; @@ -297,24 +311,31 @@ int dom2godot_keycode(int dom_keycode) { return KEY_PRINT; //case DOM_VK_EXECUTE: return KEY_UNKNOWN; - case DOM_VK_INSERT: return KEY_INSERT; - case DOM_VK_DELETE: return KEY_DELETE; + case DOM_VK_INSERT: + return KEY_INSERT; + case DOM_VK_DELETE: + return KEY_DELETE; case DOM_VK_META: case DOM_VK_WIN: return KEY_META; - case DOM_VK_CONTEXT_MENU: return KEY_MENU; + case DOM_VK_CONTEXT_MENU: + return KEY_MENU; case DOM_VK_SLEEP: return KEY_STANDBY; // Numpad keys - case DOM_VK_MULTIPLY: return KEY_KP_MULTIPLY; - case DOM_VK_ADD: return KEY_KP_ADD; + case DOM_VK_MULTIPLY: + return KEY_KP_MULTIPLY; + case DOM_VK_ADD: + return KEY_KP_ADD; case DOM_VK_SEPARATOR: return KEY_KP_PERIOD; // Good enough? - case DOM_VK_SUBTRACT: return KEY_KP_SUBTRACT; - case DOM_VK_DECIMAL: return KEY_KP_PERIOD; + case DOM_VK_SUBTRACT: + return KEY_KP_SUBTRACT; + case DOM_VK_DECIMAL: + return KEY_KP_PERIOD; case DOM_VK_DIVIDE: return KEY_KP_DIVIDE; @@ -329,7 +350,8 @@ int dom2godot_keycode(int dom_keycode) { case DOM_VK_F24: return KEY_UNKNOWN; */ - case DOM_VK_NUM_LOCK: return KEY_NUMLOCK; + case DOM_VK_NUM_LOCK: + return KEY_NUMLOCK; case DOM_VK_SCROLL_LOCK: return KEY_SCROLLLOCK; @@ -341,40 +363,68 @@ int dom2godot_keycode(int dom_keycode) { case DOM_VK_WIN_OEM_FJ_ROYA: return KEY_UNKNOWN; */ - case DOM_VK_CIRCUMFLEX: return KEY_ASCIICIRCUM; - case DOM_VK_EXCLAMATION: return KEY_EXCLAM; - case DOM_VK_DOUBLE_QUOTE: return KEY_QUOTEDBL; - case DOM_VK_HASH: return KEY_NUMBERSIGN; - case DOM_VK_DOLLAR: return KEY_DOLLAR; - case DOM_VK_PERCENT: return KEY_PERCENT; - case DOM_VK_AMPERSAND: return KEY_AMPERSAND; - case DOM_VK_UNDERSCORE: return KEY_UNDERSCORE; - case DOM_VK_OPEN_PAREN: return KEY_PARENLEFT; - case DOM_VK_CLOSE_PAREN: return KEY_PARENRIGHT; - case DOM_VK_ASTERISK: return KEY_ASTERISK; - case DOM_VK_PLUS: return KEY_PLUS; - case DOM_VK_PIPE: return KEY_BAR; - case DOM_VK_HYPHEN_MINUS: return KEY_MINUS; - case DOM_VK_OPEN_CURLY_BRACKET: return KEY_BRACELEFT; - case DOM_VK_CLOSE_CURLY_BRACKET: return KEY_BRACERIGHT; - case DOM_VK_TILDE: return KEY_ASCIITILDE; + case DOM_VK_CIRCUMFLEX: + return KEY_ASCIICIRCUM; + case DOM_VK_EXCLAMATION: + return KEY_EXCLAM; + case DOM_VK_DOUBLE_QUOTE: + return KEY_QUOTEDBL; + case DOM_VK_HASH: + return KEY_NUMBERSIGN; + case DOM_VK_DOLLAR: + return KEY_DOLLAR; + case DOM_VK_PERCENT: + return KEY_PERCENT; + case DOM_VK_AMPERSAND: + return KEY_AMPERSAND; + case DOM_VK_UNDERSCORE: + return KEY_UNDERSCORE; + case DOM_VK_OPEN_PAREN: + return KEY_PARENLEFT; + case DOM_VK_CLOSE_PAREN: + return KEY_PARENRIGHT; + case DOM_VK_ASTERISK: + return KEY_ASTERISK; + case DOM_VK_PLUS: + return KEY_PLUS; + case DOM_VK_PIPE: + return KEY_BAR; + case DOM_VK_HYPHEN_MINUS: + return KEY_MINUS; + case DOM_VK_OPEN_CURLY_BRACKET: + return KEY_BRACELEFT; + case DOM_VK_CLOSE_CURLY_BRACKET: + return KEY_BRACERIGHT; + case DOM_VK_TILDE: + return KEY_ASCIITILDE; - case DOM_VK_VOLUME_MUTE: return KEY_VOLUMEMUTE; - case DOM_VK_VOLUME_DOWN: return KEY_VOLUMEDOWN; - case DOM_VK_VOLUME_UP: return KEY_VOLUMEUP; + case DOM_VK_VOLUME_MUTE: + return KEY_VOLUMEMUTE; + case DOM_VK_VOLUME_DOWN: + return KEY_VOLUMEDOWN; + case DOM_VK_VOLUME_UP: + return KEY_VOLUMEUP; - case DOM_VK_COMMA: return KEY_COMMA; - case DOM_VK_PERIOD: return KEY_PERIOD; - case DOM_VK_SLASH: return KEY_SLASH; - case DOM_VK_BACK_QUOTE: return KEY_QUOTELEFT; - case DOM_VK_OPEN_BRACKET: return KEY_BRACKETLEFT; - case DOM_VK_BACK_SLASH: return KEY_BACKSLASH; - case DOM_VK_CLOSE_BRACKET: return KEY_BRACKETRIGHT; + case DOM_VK_COMMA: + return KEY_COMMA; + case DOM_VK_PERIOD: + return KEY_PERIOD; + case DOM_VK_SLASH: + return KEY_SLASH; + case DOM_VK_BACK_QUOTE: + return KEY_QUOTELEFT; + case DOM_VK_OPEN_BRACKET: + return KEY_BRACKETLEFT; + case DOM_VK_BACK_SLASH: + return KEY_BACKSLASH; + case DOM_VK_CLOSE_BRACKET: + return KEY_BRACKETRIGHT; case DOM_VK_QUOTE: return KEY_APOSTROPHE; // The rest is OEM/unusual. - default: return KEY_UNKNOWN; + default: + return KEY_UNKNOWN; }; } diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index c0230b94fa..90075df82e 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -324,12 +324,23 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM dom2godot_mod(p_event, ev); switch (p_event->button) { - case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break; - case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break; - case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break; - case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break; - case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break; - default: return false; + case DOM_BUTTON_LEFT: + ev->set_button_index(BUTTON_LEFT); + break; + case DOM_BUTTON_MIDDLE: + ev->set_button_index(BUTTON_MIDDLE); + break; + case DOM_BUTTON_RIGHT: + ev->set_button_index(BUTTON_RIGHT); + break; + case DOM_BUTTON_XBUTTON1: + ev->set_button_index(BUTTON_XBUTTON1); + break; + case DOM_BUTTON_XBUTTON2: + ev->set_button_index(BUTTON_XBUTTON2); + break; + default: + return false; } if (ev->is_pressed()) { @@ -413,22 +424,38 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) { case OS::CURSOR_ARROW: default: return "auto"; - case OS::CURSOR_IBEAM: return "text"; - case OS::CURSOR_POINTING_HAND: return "pointer"; - case OS::CURSOR_CROSS: return "crosshair"; - case OS::CURSOR_WAIT: return "progress"; - case OS::CURSOR_BUSY: return "wait"; - case OS::CURSOR_DRAG: return "grab"; - case OS::CURSOR_CAN_DROP: return "grabbing"; - case OS::CURSOR_FORBIDDEN: return "no-drop"; - case OS::CURSOR_VSIZE: return "ns-resize"; - case OS::CURSOR_HSIZE: return "ew-resize"; - case OS::CURSOR_BDIAGSIZE: return "nesw-resize"; - case OS::CURSOR_FDIAGSIZE: return "nwse-resize"; - case OS::CURSOR_MOVE: return "move"; - case OS::CURSOR_VSPLIT: return "row-resize"; - case OS::CURSOR_HSPLIT: return "col-resize"; - case OS::CURSOR_HELP: return "help"; + case OS::CURSOR_IBEAM: + return "text"; + case OS::CURSOR_POINTING_HAND: + return "pointer"; + case OS::CURSOR_CROSS: + return "crosshair"; + case OS::CURSOR_WAIT: + return "progress"; + case OS::CURSOR_BUSY: + return "wait"; + case OS::CURSOR_DRAG: + return "grab"; + case OS::CURSOR_CAN_DROP: + return "grabbing"; + case OS::CURSOR_FORBIDDEN: + return "no-drop"; + case OS::CURSOR_VSIZE: + return "ns-resize"; + case OS::CURSOR_HSIZE: + return "ew-resize"; + case OS::CURSOR_BDIAGSIZE: + return "nesw-resize"; + case OS::CURSOR_FDIAGSIZE: + return "nwse-resize"; + case OS::CURSOR_MOVE: + return "move"; + case OS::CURSOR_VSPLIT: + return "row-resize"; + case OS::CURSOR_HSPLIT: + return "col-resize"; + case OS::CURSOR_HELP: + return "help"; } } diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 5dc14bc33f..71e4584dac 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -2776,23 +2776,57 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { [cursors[p_shape] set]; } else { switch (p_shape) { - case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; - case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; - case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; - case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; - case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; - case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; - case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; - case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; - case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; - case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; - case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; - case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; - case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; - case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; - case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; - case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; - case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break; + case CURSOR_ARROW: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_IBEAM: + [[NSCursor IBeamCursor] set]; + break; + case CURSOR_POINTING_HAND: + [[NSCursor pointingHandCursor] set]; + break; + case CURSOR_CROSS: + [[NSCursor crosshairCursor] set]; + break; + case CURSOR_WAIT: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_BUSY: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_DRAG: + [[NSCursor closedHandCursor] set]; + break; + case CURSOR_CAN_DROP: + [[NSCursor openHandCursor] set]; + break; + case CURSOR_FORBIDDEN: + [[NSCursor operationNotAllowedCursor] set]; + break; + case CURSOR_VSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; + break; + case CURSOR_HSIZE: + [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; + break; + case CURSOR_BDIAGSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; + break; + case CURSOR_FDIAGSIZE: + [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; + break; + case CURSOR_MOVE: + [[NSCursor arrowCursor] set]; + break; + case CURSOR_VSPLIT: + [[NSCursor resizeUpDownCursor] set]; + break; + case CURSOR_HSPLIT: + [[NSCursor resizeLeftRightCursor] set]; + break; + case CURSOR_HELP: + [_cursorFromSelector(@selector(_helpCursor)) set]; + break; default: { } } diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 5063a0929a..e794efb4fb 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -1058,7 +1058,8 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W wd.no_focus = p_enabled; _update_window_style(p_window); } break; - case WINDOW_FLAG_MAX: break; + case WINDOW_FLAG_MAX: + break; } } @@ -1089,7 +1090,8 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window return wd.no_focus; } break; - case WINDOW_FLAG_MAX: break; + case WINDOW_FLAG_MAX: + break; } return false; diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 884d95e082..3fb2adfd2c 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -89,20 +89,36 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file uint32_t basecol = 0; switch (p_type) { - case ERR_ERROR: basecol = FOREGROUND_RED; break; - case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break; - case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break; - case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break; + case ERR_ERROR: + basecol = FOREGROUND_RED; + break; + case ERR_WARNING: + basecol = FOREGROUND_RED | FOREGROUND_GREEN; + break; + case ERR_SCRIPT: + basecol = FOREGROUND_RED | FOREGROUND_BLUE; + break; + case ERR_SHADER: + basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; + break; } basecol |= current_bg; SetConsoleTextAttribute(hCon, basecol | FOREGROUND_INTENSITY); switch (p_type) { - case ERR_ERROR: logf("ERROR:"); break; - case ERR_WARNING: logf("WARNING:"); break; - case ERR_SCRIPT: logf("SCRIPT ERROR:"); break; - case ERR_SHADER: logf("SHADER ERROR:"); break; + case ERR_ERROR: + logf("ERROR:"); + break; + case ERR_WARNING: + logf("WARNING:"); + break; + case ERR_SCRIPT: + logf("SCRIPT ERROR:"); + break; + case ERR_SHADER: + logf("SHADER ERROR:"); + break; } SetConsoleTextAttribute(hCon, basecol); @@ -115,10 +131,18 @@ void WindowsTerminalLogger::log_error(const char *p_function, const char *p_file // `FOREGROUND_INTENSITY` alone results in gray text. SetConsoleTextAttribute(hCon, FOREGROUND_INTENSITY); switch (p_type) { - case ERR_ERROR: logf(" at: "); break; - case ERR_WARNING: logf(" at: "); break; - case ERR_SCRIPT: logf(" at: "); break; - case ERR_SHADER: logf(" at: "); break; + case ERR_ERROR: + logf(" at: "); + break; + case ERR_WARNING: + logf(" at: "); + break; + case ERR_SCRIPT: + logf(" at: "); + break; + case ERR_SHADER: + logf(" at: "); + break; } if (p_rationale && p_rationale[0]) { diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 5701d3cea2..8a00d67e12 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -320,7 +320,8 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { case ATTENUATION_LOGARITHMIC: { att = -20 * Math::log(p_distance / unit_size + CMP_EPSILON); } break; - case ATTENUATION_DISABLED: break; + case ATTENUATION_DISABLED: + break; default: { ERR_PRINT("Unknown attenuation type"); break; diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index c048f60ebd..0aa0f7e5ac 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -326,9 +326,15 @@ Light3D::Light3D(RenderingServer::LightType p_type) { type = p_type; switch (p_type) { - case RS::LIGHT_DIRECTIONAL: light = RenderingServer::get_singleton()->directional_light_create(); break; - case RS::LIGHT_OMNI: light = RenderingServer::get_singleton()->omni_light_create(); break; - case RS::LIGHT_SPOT: light = RenderingServer::get_singleton()->spot_light_create(); break; + case RS::LIGHT_DIRECTIONAL: + light = RenderingServer::get_singleton()->directional_light_create(); + break; + case RS::LIGHT_OMNI: + light = RenderingServer::get_singleton()->omni_light_create(); + break; + case RS::LIGHT_SPOT: + light = RenderingServer::get_singleton()->spot_light_create(); + break; default: { }; } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 8228cf67bd..7bac09f839 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1479,9 +1479,14 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) { switch (animation_process_mode) { - case ANIMATION_PROCESS_PHYSICS: set_physics_process_internal(p_process && active); break; - case ANIMATION_PROCESS_IDLE: set_process_internal(p_process && active); break; - case ANIMATION_PROCESS_MANUAL: break; + case ANIMATION_PROCESS_PHYSICS: + set_physics_process_internal(p_process && active); + break; + case ANIMATION_PROCESS_IDLE: + set_process_internal(p_process && active); + break; + case ANIMATION_PROCESS_MANUAL: + break; } processing = p_process; diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 963ba2a106..b826907a3a 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -826,8 +826,12 @@ void Tween::set_active(bool p_active) { // Depending on physics or idle, set processing switch (tween_process_mode) { - case TWEEN_PROCESS_IDLE: set_process_internal(p_active); break; - case TWEEN_PROCESS_PHYSICS: set_physics_process_internal(p_active); break; + case TWEEN_PROCESS_IDLE: + set_process_internal(p_active); + break; + case TWEEN_PROCESS_PHYSICS: + set_physics_process_internal(p_active); + break; } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index b5b61e2631..a6c0c99bdb 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -230,10 +230,18 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & } else { \ int used = wofs - margin; \ switch (align) { \ - case ALIGN_LEFT: l.offset_caches.push_back(0); break; \ - case ALIGN_CENTER: l.offset_caches.push_back(((p_width - margin) - used) / 2); break; \ - case ALIGN_RIGHT: l.offset_caches.push_back(((p_width - margin) - used)); break; \ - case ALIGN_FILL: l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); break; \ + case ALIGN_LEFT: \ + l.offset_caches.push_back(0); \ + break; \ + case ALIGN_CENTER: \ + l.offset_caches.push_back(((p_width - margin) - used) / 2); \ + break; \ + case ALIGN_RIGHT: \ + l.offset_caches.push_back(((p_width - margin) - used)); \ + break; \ + case ALIGN_FILL: \ + l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); \ + break; \ } \ l.height_caches.push_back(line_height); \ l.ascent_caches.push_back(line_ascent); \ diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index b5d54b2199..e91826d44b 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -95,18 +95,35 @@ void CanvasItemMaterial::_update_shader() { String code = "shader_type canvas_item;\nrender_mode "; switch (blend_mode) { - case BLEND_MODE_MIX: code += "blend_mix"; break; - case BLEND_MODE_ADD: code += "blend_add"; break; - case BLEND_MODE_SUB: code += "blend_sub"; break; - case BLEND_MODE_MUL: code += "blend_mul"; break; - case BLEND_MODE_PREMULT_ALPHA: code += "blend_premul_alpha"; break; - case BLEND_MODE_DISABLED: code += "blend_disabled"; break; + case BLEND_MODE_MIX: + code += "blend_mix"; + break; + case BLEND_MODE_ADD: + code += "blend_add"; + break; + case BLEND_MODE_SUB: + code += "blend_sub"; + break; + case BLEND_MODE_MUL: + code += "blend_mul"; + break; + case BLEND_MODE_PREMULT_ALPHA: + code += "blend_premul_alpha"; + break; + case BLEND_MODE_DISABLED: + code += "blend_disabled"; + break; } switch (light_mode) { - case LIGHT_MODE_NORMAL: break; - case LIGHT_MODE_UNSHADED: code += ",unshaded"; break; - case LIGHT_MODE_LIGHT_ONLY: code += ",light_only"; break; + case LIGHT_MODE_NORMAL: + break; + case LIGHT_MODE_UNSHADED: + code += ",unshaded"; + break; + case LIGHT_MODE_LIGHT_ONLY: + code += ",light_only"; + break; } code += ";\n"; @@ -1372,10 +1389,18 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) { } else { //from viewport switch (get_viewport()->get_default_canvas_item_texture_filter()) { - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST; break; - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; break; - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; break; - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST: + texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST; + break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR: + texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; + break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: + texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; + break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: + texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS; + break; default: { } } @@ -1421,9 +1446,15 @@ void CanvasItem::_update_texture_repeat_changed(bool p_propagate) { } else { //from viewport switch (get_viewport()->get_default_canvas_item_texture_repeat()) { - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; break; - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED; break; - case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR; break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: + texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; + break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: + texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED; + break; + case Viewport::DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: + texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR; + break; default: { } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 4c02a15531..3d56b51e26 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -819,10 +819,14 @@ String Node::get_rpc_md5() const { bool Node::can_process_notification(int p_what) const { switch (p_what) { - case NOTIFICATION_PHYSICS_PROCESS: return data.physics_process; - case NOTIFICATION_PROCESS: return data.idle_process; - case NOTIFICATION_INTERNAL_PROCESS: return data.idle_process_internal; - case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: return data.physics_process_internal; + case NOTIFICATION_PHYSICS_PROCESS: + return data.physics_process; + case NOTIFICATION_PROCESS: + return data.idle_process; + case NOTIFICATION_INTERNAL_PROCESS: + return data.idle_process_internal; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: + return data.physics_process_internal; } return true; @@ -2994,10 +2998,14 @@ void Node::_bind_methods() { String Node::_get_name_num_separator() { switch (ProjectSettings::get_singleton()->get("node/name_num_separator").operator int()) { - case 0: return ""; - case 1: return " "; - case 2: return "_"; - case 3: return "-"; + case 0: + return ""; + case 1: + return " "; + case 2: + return "_"; + case 3: + return "-"; } return " "; } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 7c847095e1..7cab4028b8 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -173,8 +173,12 @@ Timer::TimerProcessMode Timer::get_timer_process_mode() const { void Timer::_set_process(bool p_process, bool p_force) { switch (timer_process_mode) { - case TIMER_PROCESS_PHYSICS: set_physics_process_internal(p_process && !paused); break; - case TIMER_PROCESS_IDLE: set_process_internal(p_process && !paused); break; + case TIMER_PROCESS_PHYSICS: + set_physics_process_internal(p_process && !paused); + break; + case TIMER_PROCESS_IDLE: + set_process_internal(p_process && !paused); + break; } processing = p_process; } diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index ea4338519e..c5806ee7b3 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -349,12 +349,24 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { switch (track_get_type(track)) { - case TYPE_TRANSFORM: r_ret = "transform"; break; - case TYPE_VALUE: r_ret = "value"; break; - case TYPE_METHOD: r_ret = "method"; break; - case TYPE_BEZIER: r_ret = "bezier"; break; - case TYPE_AUDIO: r_ret = "audio"; break; - case TYPE_ANIMATION: r_ret = "animation"; break; + case TYPE_TRANSFORM: + r_ret = "transform"; + break; + case TYPE_VALUE: + r_ret = "value"; + break; + case TYPE_METHOD: + r_ret = "method"; + break; + case TYPE_BEZIER: + r_ret = "bezier"; + break; + case TYPE_AUDIO: + r_ret = "audio"; + break; + case TYPE_ANIMATION: + r_ret = "animation"; + break; } return true; @@ -1842,7 +1854,8 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola return _cubic_interpolate(p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c); } break; - default: return p_keys[idx].value; + default: + return p_keys[idx].value; } // do a barrel roll diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index d630a1f3ee..fdf5e2c2d0 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -230,9 +230,15 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in int len = base->data_bytes; switch (base->format) { - case AudioStreamSample::FORMAT_8_BITS: len /= 1; break; - case AudioStreamSample::FORMAT_16_BITS: len /= 2; break; - case AudioStreamSample::FORMAT_IMA_ADPCM: len *= 2; break; + case AudioStreamSample::FORMAT_8_BITS: + len /= 1; + break; + case AudioStreamSample::FORMAT_16_BITS: + len /= 2; + break; + case AudioStreamSample::FORMAT_IMA_ADPCM: + len *= 2; + break; } if (base->stereo) { @@ -465,9 +471,15 @@ float AudioStreamSample::get_length() const { int len = data_bytes; switch (format) { - case AudioStreamSample::FORMAT_8_BITS: len /= 1; break; - case AudioStreamSample::FORMAT_16_BITS: len /= 2; break; - case AudioStreamSample::FORMAT_IMA_ADPCM: len *= 2; break; + case AudioStreamSample::FORMAT_8_BITS: + len /= 1; + break; + case AudioStreamSample::FORMAT_16_BITS: + len /= 2; + break; + case AudioStreamSample::FORMAT_IMA_ADPCM: + len *= 2; + break; } if (stereo) { @@ -536,9 +548,15 @@ Error AudioStreamSample::save_to_wav(const String &p_path) { int byte_pr_sample = 0; switch (format) { - case AudioStreamSample::FORMAT_8_BITS: byte_pr_sample = 1; break; - case AudioStreamSample::FORMAT_16_BITS: byte_pr_sample = 2; break; - case AudioStreamSample::FORMAT_IMA_ADPCM: byte_pr_sample = 4; break; + case AudioStreamSample::FORMAT_8_BITS: + byte_pr_sample = 1; + break; + case AudioStreamSample::FORMAT_16_BITS: + byte_pr_sample = 2; + break; + case AudioStreamSample::FORMAT_IMA_ADPCM: + byte_pr_sample = 4; + break; } String file_path = p_path; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index fd8cff7cd0..e3bed171b0 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -414,13 +414,26 @@ void BaseMaterial3D::_update_shader() { String texfilter_str; switch (texture_filter) { - case TEXTURE_FILTER_NEAREST: texfilter_str = "filter_nearest"; break; - case TEXTURE_FILTER_LINEAR: texfilter_str = "filter_linear"; break; - case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: texfilter_str = "filter_nearest_mipmap"; break; - case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: texfilter_str = "filter_linear_mipmap"; break; - case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_nearest_mipmap_aniso"; break; - case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: texfilter_str = "filter_linear_mipmap_aniso"; break; - case TEXTURE_FILTER_MAX: break; // Internal value, skip. + case TEXTURE_FILTER_NEAREST: + texfilter_str = "filter_nearest"; + break; + case TEXTURE_FILTER_LINEAR: + texfilter_str = "filter_linear"; + break; + case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS: + texfilter_str = "filter_nearest_mipmap"; + break; + case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS: + texfilter_str = "filter_linear_mipmap"; + break; + case TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC: + texfilter_str = "filter_nearest_mipmap_aniso"; + break; + case TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC: + texfilter_str = "filter_linear_mipmap_aniso"; + break; + case TEXTURE_FILTER_MAX: + break; // Internal value, skip. } if (flags[FLAG_USE_TEXTURE_REPEAT]) { @@ -433,10 +446,18 @@ void BaseMaterial3D::_update_shader() { String code = "shader_type spatial;\nrender_mode "; switch (blend_mode) { - case BLEND_MODE_MIX: code += "blend_mix"; break; - case BLEND_MODE_ADD: code += "blend_add"; break; - case BLEND_MODE_SUB: code += "blend_sub"; break; - case BLEND_MODE_MUL: code += "blend_mul"; break; + case BLEND_MODE_MIX: + code += "blend_mix"; + break; + case BLEND_MODE_ADD: + code += "blend_add"; + break; + case BLEND_MODE_SUB: + code += "blend_sub"; + break; + case BLEND_MODE_MUL: + code += "blend_mul"; + break; } DepthDrawMode ddm = depth_draw_mode; @@ -445,9 +466,15 @@ void BaseMaterial3D::_update_shader() { } switch (ddm) { - case DEPTH_DRAW_OPAQUE_ONLY: code += ",depth_draw_opaque"; break; - case DEPTH_DRAW_ALWAYS: code += ",depth_draw_always"; break; - case DEPTH_DRAW_DISABLED: code += ",depth_draw_never"; break; + case DEPTH_DRAW_OPAQUE_ONLY: + code += ",depth_draw_opaque"; + break; + case DEPTH_DRAW_ALWAYS: + code += ",depth_draw_always"; + break; + case DEPTH_DRAW_DISABLED: + code += ",depth_draw_never"; + break; } if (transparency == TRANSPARENCY_ALPHA_DEPTH_PRE_PASS) { @@ -455,23 +482,49 @@ void BaseMaterial3D::_update_shader() { } switch (cull_mode) { - case CULL_BACK: code += ",cull_back"; break; - case CULL_FRONT: code += ",cull_front"; break; - case CULL_DISABLED: code += ",cull_disabled"; break; + case CULL_BACK: + code += ",cull_back"; + break; + case CULL_FRONT: + code += ",cull_front"; + break; + case CULL_DISABLED: + code += ",cull_disabled"; + break; } switch (diffuse_mode) { - case DIFFUSE_BURLEY: code += ",diffuse_burley"; break; - case DIFFUSE_LAMBERT: code += ",diffuse_lambert"; break; - case DIFFUSE_LAMBERT_WRAP: code += ",diffuse_lambert_wrap"; break; - case DIFFUSE_OREN_NAYAR: code += ",diffuse_oren_nayar"; break; - case DIFFUSE_TOON: code += ",diffuse_toon"; break; + case DIFFUSE_BURLEY: + code += ",diffuse_burley"; + break; + case DIFFUSE_LAMBERT: + code += ",diffuse_lambert"; + break; + case DIFFUSE_LAMBERT_WRAP: + code += ",diffuse_lambert_wrap"; + break; + case DIFFUSE_OREN_NAYAR: + code += ",diffuse_oren_nayar"; + break; + case DIFFUSE_TOON: + code += ",diffuse_toon"; + break; } switch (specular_mode) { - case SPECULAR_SCHLICK_GGX: code += ",specular_schlick_ggx"; break; - case SPECULAR_BLINN: code += ",specular_blinn"; break; - case SPECULAR_PHONG: code += ",specular_phong"; break; - case SPECULAR_TOON: code += ",specular_toon"; break; - case SPECULAR_DISABLED: code += ",specular_disabled"; break; + case SPECULAR_SCHLICK_GGX: + code += ",specular_schlick_ggx"; + break; + case SPECULAR_BLINN: + code += ",specular_blinn"; + break; + case SPECULAR_PHONG: + code += ",specular_phong"; + break; + case SPECULAR_TOON: + code += ",specular_toon"; + break; + case SPECULAR_DISABLED: + code += ",specular_disabled"; + break; } if (features[FEATURE_SUBSURFACE_SCATTERING] && flags[FLAG_SUBSURFACE_MODE_SKIN]) { code += ",sss_mode_skin"; diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 83430aef9e..1a28e2586d 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -703,7 +703,8 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value); } break; - case PARAM_MAX: break; // Can't happen, but silences warning + case PARAM_MAX: + break; // Can't happen, but silences warning } } float ParticlesMaterial::get_param(Parameter p_param) const { @@ -756,7 +757,8 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value); } break; - case PARAM_MAX: break; // Can't happen, but silences warning + case PARAM_MAX: + break; // Can't happen, but silences warning } } float ParticlesMaterial::get_param_randomness(Parameter p_param) const { @@ -828,7 +830,8 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture2D case PARAM_ANIM_OFFSET: { RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture); } break; - case PARAM_MAX: break; // Can't happen, but silences warning + case PARAM_MAX: + break; // Can't happen, but silences warning } _queue_shader_change(); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 3b245f908a..5637aaec9a 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1229,11 +1229,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui for (int i = 0; i < output_count; i++) { String var_name = "n_out" + itos(node) + "p" + itos(i); switch (vsnode->get_output_port_type(i)) { - case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; break; - case VisualShaderNode::PORT_TYPE_SCALAR_INT: outputs[i] = "int " + var_name; break; - case VisualShaderNode::PORT_TYPE_VECTOR: outputs[i] = "vec3 " + var_name; break; - case VisualShaderNode::PORT_TYPE_BOOLEAN: outputs[i] = "bool " + var_name; break; - case VisualShaderNode::PORT_TYPE_TRANSFORM: outputs[i] = "mat4 " + var_name; break; + case VisualShaderNode::PORT_TYPE_SCALAR: + outputs[i] = "float " + var_name; + break; + case VisualShaderNode::PORT_TYPE_SCALAR_INT: + outputs[i] = "int " + var_name; + break; + case VisualShaderNode::PORT_TYPE_VECTOR: + outputs[i] = "vec3 " + var_name; + break; + case VisualShaderNode::PORT_TYPE_BOOLEAN: + outputs[i] = "bool " + var_name; + break; + case VisualShaderNode::PORT_TYPE_TRANSFORM: + outputs[i] = "mat4 " + var_name; + break; default: { } } @@ -1243,11 +1253,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui for (int i = 0; i < output_count; i++) { outputs[i] = "n_out" + itos(node) + "p" + itos(i); switch (vsnode->get_output_port_type(i)) { - case VisualShaderNode::PORT_TYPE_SCALAR: code += String() + "\tfloat " + outputs[i] + ";\n"; break; - case VisualShaderNode::PORT_TYPE_SCALAR_INT: code += String() + "\tint " + outputs[i] + ";\n"; break; - case VisualShaderNode::PORT_TYPE_VECTOR: code += String() + "\tvec3 " + outputs[i] + ";\n"; break; - case VisualShaderNode::PORT_TYPE_BOOLEAN: code += String() + "\tbool " + outputs[i] + ";\n"; break; - case VisualShaderNode::PORT_TYPE_TRANSFORM: code += String() + "\tmat4 " + outputs[i] + ";\n"; break; + case VisualShaderNode::PORT_TYPE_SCALAR: + code += String() + "\tfloat " + outputs[i] + ";\n"; + break; + case VisualShaderNode::PORT_TYPE_SCALAR_INT: + code += String() + "\tint " + outputs[i] + ";\n"; + break; + case VisualShaderNode::PORT_TYPE_VECTOR: + code += String() + "\tvec3 " + outputs[i] + ";\n"; + break; + case VisualShaderNode::PORT_TYPE_BOOLEAN: + code += String() + "\tbool " + outputs[i] + ";\n"; + break; + case VisualShaderNode::PORT_TYPE_TRANSFORM: + code += String() + "\tmat4 " + outputs[i] + ";\n"; + break; default: { } } diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 7b9953a90f..03db8c3ac5 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -497,9 +497,14 @@ String VisualShaderNodeTexture::generate_global(Shader::Mode p_mode, VisualShade String u = "uniform sampler2D " + make_unique_id(p_type, p_id, "tex"); switch (texture_type) { - case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_albedo"; break; - case TYPE_NORMALMAP: u += " : hint_normal"; break; + case TYPE_DATA: + break; + case TYPE_COLOR: + u += " : hint_albedo"; + break; + case TYPE_NORMALMAP: + u += " : hint_normal"; + break; } return u + ";\n"; } @@ -869,9 +874,14 @@ String VisualShaderNodeCubemap::generate_global(Shader::Mode p_mode, VisualShade if (source == SOURCE_TEXTURE) { String u = "uniform samplerCube " + make_unique_id(p_type, p_id, "cube"); switch (texture_type) { - case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_albedo"; break; - case TYPE_NORMALMAP: u += " : hint_normal"; break; + case TYPE_DATA: + break; + case TYPE_COLOR: + u += " : hint_albedo"; + break; + case TYPE_NORMALMAP: + u += " : hint_normal"; + break; } return u + ";\n"; } @@ -1032,16 +1042,36 @@ String VisualShaderNodeFloatOp::generate_code(Shader::Mode p_mode, VisualShader: String code = "\t" + p_output_vars[0] + " = "; switch (op) { - case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break; - case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break; - case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break; - case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break; - case OP_MOD: code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_POW: code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_ATAN2: code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_STEP: code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; + case OP_ADD: + code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; + break; + case OP_SUB: + code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; + break; + case OP_MUL: + code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; + break; + case OP_DIV: + code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; + break; + case OP_MOD: + code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_POW: + code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_MAX: + code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_MIN: + code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_ATAN2: + code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_STEP: + code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; } return code; @@ -1124,13 +1154,27 @@ String VisualShaderNodeIntOp::generate_code(Shader::Mode p_mode, VisualShader::T String code = "\t" + p_output_vars[0] + " = "; switch (op) { - case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break; - case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break; - case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break; - case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break; - case OP_MOD: code += p_input_vars[0] + " % " + p_input_vars[1] + ";\n"; break; - case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; + case OP_ADD: + code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; + break; + case OP_SUB: + code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; + break; + case OP_MUL: + code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; + break; + case OP_DIV: + code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; + break; + case OP_MOD: + code += p_input_vars[0] + " % " + p_input_vars[1] + ";\n"; + break; + case OP_MAX: + code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_MIN: + code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; } return code; @@ -1209,18 +1253,42 @@ String VisualShaderNodeVectorOp::generate_code(Shader::Mode p_mode, VisualShader String code = "\t" + p_output_vars[0] + " = "; switch (op) { - case OP_ADD: code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; break; - case OP_SUB: code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; break; - case OP_MUL: code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; break; - case OP_DIV: code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; break; - case OP_MOD: code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_POW: code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_MAX: code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_MIN: code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_CROSS: code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_ATAN2: code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_REFLECT: code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; - case OP_STEP: code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; break; + case OP_ADD: + code += p_input_vars[0] + " + " + p_input_vars[1] + ";\n"; + break; + case OP_SUB: + code += p_input_vars[0] + " - " + p_input_vars[1] + ";\n"; + break; + case OP_MUL: + code += p_input_vars[0] + " * " + p_input_vars[1] + ";\n"; + break; + case OP_DIV: + code += p_input_vars[0] + " / " + p_input_vars[1] + ";\n"; + break; + case OP_MOD: + code += "mod(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_POW: + code += "pow(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_MAX: + code += "max(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_MIN: + code += "min(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_CROSS: + code += "cross(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_ATAN2: + code += "atan(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_REFLECT: + code += "reflect(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; + case OP_STEP: + code += "step(" + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; + break; } return code; @@ -3752,8 +3820,12 @@ String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, Visu else code += " : hint_albedo;\n"; break; - case TYPE_NORMALMAP: code += " : hint_normal;\n"; break; - case TYPE_ANISO: code += " : hint_aniso;\n"; break; + case TYPE_NORMALMAP: + code += " : hint_normal;\n"; + break; + case TYPE_ANISO: + code += " : hint_aniso;\n"; + break; } return code; @@ -4003,8 +4075,12 @@ String VisualShaderNodeCubemapUniform::generate_global(Shader::Mode p_mode, Visu else code += " : hint_albedo;\n"; break; - case TYPE_NORMALMAP: code += " : hint_normal;\n"; break; - case TYPE_ANISO: code += " : hint_aniso;\n"; break; + case TYPE_NORMALMAP: + code += " : hint_normal;\n"; + break; + case TYPE_ANISO: + code += " : hint_aniso;\n"; + break; } return code; diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 0ac7ddc7a9..7097c3934f 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -119,10 +119,18 @@ bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { { int src_read = 0; switch (channels) { - case 1: src_read = _resample<1>(p_dest, target_todo, increment); break; - case 2: src_read = _resample<2>(p_dest, target_todo, increment); break; - case 4: src_read = _resample<4>(p_dest, target_todo, increment); break; - case 6: src_read = _resample<6>(p_dest, target_todo, increment); break; + case 1: + src_read = _resample<1>(p_dest, target_todo, increment); + break; + case 2: + src_read = _resample<2>(p_dest, target_todo, increment); + break; + case 4: + src_read = _resample<4>(p_dest, target_todo, increment); + break; + case 6: + src_read = _resample<6>(p_dest, target_todo, increment); + break; } if (src_read > read_space) diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 90033d4a87..146e70f38d 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -109,9 +109,12 @@ void AudioDriver::input_buffer_write(int32_t sample) { AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const { switch (p_channels) { - case 4: return SPEAKER_SURROUND_31; - case 6: return SPEAKER_SURROUND_51; - case 8: return SPEAKER_SURROUND_71; + case 4: + return SPEAKER_SURROUND_31; + case 6: + return SPEAKER_SURROUND_51; + case 8: + return SPEAKER_SURROUND_71; } // Default to STEREO @@ -120,10 +123,14 @@ AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_c int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const { switch (p_mode) { - case SPEAKER_MODE_STEREO: return 2; - case SPEAKER_SURROUND_31: return 4; - case SPEAKER_SURROUND_51: return 6; - case SPEAKER_SURROUND_71: return 8; + case SPEAKER_MODE_STEREO: + return 2; + case SPEAKER_SURROUND_31: + return 4; + case SPEAKER_SURROUND_51: + return 6; + case SPEAKER_SURROUND_71: + return 8; } ERR_FAIL_V(2); diff --git a/servers/audio_server.h b/servers/audio_server.h index a1a3dde719..f10c2ecdc0 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -258,10 +258,14 @@ protected: public: _FORCE_INLINE_ int get_channel_count() const { switch (get_speaker_mode()) { - case SPEAKER_MODE_STEREO: return 1; - case SPEAKER_SURROUND_31: return 2; - case SPEAKER_SURROUND_51: return 3; - case SPEAKER_SURROUND_71: return 4; + case SPEAKER_MODE_STEREO: + return 1; + case SPEAKER_SURROUND_31: + return 2; + case SPEAKER_SURROUND_51: + return 3; + case SPEAKER_SURROUND_71: + return 4; } ERR_FAIL_V(1); } diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 85ec2aae47..6ae7c90c89 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -129,28 +129,52 @@ void Area2DSW::set_space_override_mode(PhysicsServer2D::AreaSpaceOverrideMode p_ void Area2DSW::set_param(PhysicsServer2D::AreaParameter p_param, const Variant &p_value) { switch (p_param) { - case PhysicsServer2D::AREA_PARAM_GRAVITY: gravity = p_value; break; - case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break; - case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break; - case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break; - case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break; - case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break; - case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break; - case PhysicsServer2D::AREA_PARAM_PRIORITY: priority = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY: + gravity = p_value; + break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: + gravity_vector = p_value; + break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: + gravity_is_point = p_value; + break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: + gravity_distance_scale = p_value; + break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: + point_attenuation = p_value; + break; + case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: + linear_damp = p_value; + break; + case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: + angular_damp = p_value; + break; + case PhysicsServer2D::AREA_PARAM_PRIORITY: + priority = p_value; + break; } } Variant Area2DSW::get_param(PhysicsServer2D::AreaParameter p_param) const { switch (p_param) { - case PhysicsServer2D::AREA_PARAM_GRAVITY: return gravity; - case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; - case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; - case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; - case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; - case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: return linear_damp; - case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: return angular_damp; - case PhysicsServer2D::AREA_PARAM_PRIORITY: return priority; + case PhysicsServer2D::AREA_PARAM_GRAVITY: + return gravity; + case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: + return gravity_vector; + case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: + return gravity_is_point; + case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: + return gravity_distance_scale; + case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: + return point_attenuation; + case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: + return linear_damp; + case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: + return angular_damp; + case PhysicsServer2D::AREA_PARAM_PRIORITY: + return priority; } return Variant(); diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 871e2aba1d..bc3b468cea 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -1091,9 +1091,15 @@ void PhysicsServer2DSW::joint_set_param(RID p_joint, JointParam p_param, real_t ERR_FAIL_COND(!joint); switch (p_param) { - case JOINT_PARAM_BIAS: joint->set_bias(p_value); break; - case JOINT_PARAM_MAX_BIAS: joint->set_max_bias(p_value); break; - case JOINT_PARAM_MAX_FORCE: joint->set_max_force(p_value); break; + case JOINT_PARAM_BIAS: + joint->set_bias(p_value); + break; + case JOINT_PARAM_MAX_BIAS: + joint->set_max_bias(p_value); + break; + case JOINT_PARAM_MAX_FORCE: + joint->set_max_force(p_value); + break; } } @@ -1103,9 +1109,15 @@ real_t PhysicsServer2DSW::joint_get_param(RID p_joint, JointParam p_param) const ERR_FAIL_COND_V(!joint, -1); switch (p_param) { - case JOINT_PARAM_BIAS: return joint->get_bias(); break; - case JOINT_PARAM_MAX_BIAS: return joint->get_max_bias(); break; - case JOINT_PARAM_MAX_FORCE: return joint->get_max_force(); break; + case JOINT_PARAM_BIAS: + return joint->get_bias(); + break; + case JOINT_PARAM_MAX_BIAS: + return joint->get_max_bias(); + break; + case JOINT_PARAM_MAX_FORCE: + return joint->get_max_force(); + break; } return 0; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 7ae2e9769f..6bf6c4e3ad 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -1281,14 +1281,30 @@ void Space2DSW::set_param(PhysicsServer2D::SpaceParameter p_param, real_t p_valu switch (p_param) { - case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius = p_value; break; - case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation = p_value; break; - case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration = p_value; break; - case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: body_linear_velocity_sleep_threshold = p_value; break; - case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break; - case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break; - case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break; - case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break; + case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: + contact_recycle_radius = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: + contact_max_separation = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: + contact_max_allowed_penetration = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: + body_linear_velocity_sleep_threshold = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: + body_angular_velocity_sleep_threshold = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: + body_time_to_sleep = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: + constraint_bias = p_value; + break; + case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: + test_motion_min_contact_depth = p_value; + break; } } @@ -1296,14 +1312,22 @@ real_t Space2DSW::get_param(PhysicsServer2D::SpaceParameter p_param) const { switch (p_param) { - case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius; - case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation; - case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration; - case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: return body_linear_velocity_sleep_threshold; - case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold; - case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep; - case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias; - case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth; + case PhysicsServer2D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: + return contact_recycle_radius; + case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION: + return contact_max_separation; + case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: + return contact_max_allowed_penetration; + case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: + return body_linear_velocity_sleep_threshold; + case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: + return body_angular_velocity_sleep_threshold; + case PhysicsServer2D::SPACE_PARAM_BODY_TIME_TO_SLEEP: + return body_time_to_sleep; + case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: + return constraint_bias; + case PhysicsServer2D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: + return test_motion_min_contact_depth; } return 0; } diff --git a/servers/physics_3d/area_3d_sw.cpp b/servers/physics_3d/area_3d_sw.cpp index 911a664a10..2367b653a5 100644 --- a/servers/physics_3d/area_3d_sw.cpp +++ b/servers/physics_3d/area_3d_sw.cpp @@ -129,28 +129,52 @@ void Area3DSW::set_space_override_mode(PhysicsServer3D::AreaSpaceOverrideMode p_ void Area3DSW::set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value) { switch (p_param) { - case PhysicsServer3D::AREA_PARAM_GRAVITY: gravity = p_value; break; - case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break; - case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break; - case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break; - case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break; - case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break; - case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break; - case PhysicsServer3D::AREA_PARAM_PRIORITY: priority = p_value; break; + case PhysicsServer3D::AREA_PARAM_GRAVITY: + gravity = p_value; + break; + case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: + gravity_vector = p_value; + break; + case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: + gravity_is_point = p_value; + break; + case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: + gravity_distance_scale = p_value; + break; + case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: + point_attenuation = p_value; + break; + case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: + linear_damp = p_value; + break; + case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: + angular_damp = p_value; + break; + case PhysicsServer3D::AREA_PARAM_PRIORITY: + priority = p_value; + break; } } Variant Area3DSW::get_param(PhysicsServer3D::AreaParameter p_param) const { switch (p_param) { - case PhysicsServer3D::AREA_PARAM_GRAVITY: return gravity; - case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; - case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; - case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; - case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; - case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: return linear_damp; - case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: return angular_damp; - case PhysicsServer3D::AREA_PARAM_PRIORITY: return priority; + case PhysicsServer3D::AREA_PARAM_GRAVITY: + return gravity; + case PhysicsServer3D::AREA_PARAM_GRAVITY_VECTOR: + return gravity_vector; + case PhysicsServer3D::AREA_PARAM_GRAVITY_IS_POINT: + return gravity_is_point; + case PhysicsServer3D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: + return gravity_distance_scale; + case PhysicsServer3D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: + return point_attenuation; + case PhysicsServer3D::AREA_PARAM_LINEAR_DAMP: + return linear_damp; + case PhysicsServer3D::AREA_PARAM_ANGULAR_DAMP: + return angular_damp; + case PhysicsServer3D::AREA_PARAM_PRIORITY: + return priority; } return Variant(); diff --git a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp index a072c1f3a0..56dd8044e4 100644 --- a/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp @@ -332,7 +332,8 @@ void ConeTwistJoint3DSW::set_param(PhysicsServer3D::ConeTwistJointParam p_param, m_relaxationFactor = p_value; } break; - case PhysicsServer3D::CONE_TWIST_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::CONE_TWIST_MAX: + break; // Can't happen, but silences warning } } @@ -359,7 +360,8 @@ real_t ConeTwistJoint3DSW::get_param(PhysicsServer3D::ConeTwistJointParam p_para return m_relaxationFactor; } break; - case PhysicsServer3D::CONE_TWIST_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::CONE_TWIST_MAX: + break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp index 017568d61f..ae5cffdfa8 100644 --- a/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/generic_6dof_joint_3d_sw.cpp @@ -522,7 +522,8 @@ void Generic6DOFJoint3DSW::set_param(Vector3::Axis p_axis, PhysicsServer3D::G6DO case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: { // Not implemented in GodotPhysics3D backend } break; - case PhysicsServer3D::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::G6DOF_JOINT_MAX: + break; // Can't happen, but silences warning } } @@ -622,7 +623,8 @@ real_t Generic6DOFJoint3DSW::get_param(Vector3::Axis p_axis, PhysicsServer3D::G6 case PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: { // Not implemented in GodotPhysics3D backend } break; - case PhysicsServer3D::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::G6DOF_JOINT_MAX: + break; // Can't happen, but silences warning } return 0; } @@ -653,7 +655,8 @@ void Generic6DOFJoint3DSW::set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOF case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: { // Not implemented in GodotPhysics3D backend } break; - case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: + break; // Can't happen, but silences warning } } bool Generic6DOFJoint3DSW::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const { @@ -681,7 +684,8 @@ bool Generic6DOFJoint3DSW::get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOF case PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: { // Not implemented in GodotPhysics3D backend } break; - case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::G6DOF_JOINT_FLAG_MAX: + break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp index e76d366422..dea1be5040 100644 --- a/servers/physics_3d/joints/hinge_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/hinge_joint_3d_sw.cpp @@ -400,15 +400,32 @@ void HingeJoint3DSW::set_param(PhysicsServer3D::HingeJointParam p_param, real_t switch (p_param) { - case PhysicsServer3D::HINGE_JOINT_BIAS: tau = p_value; break; - case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: m_upperLimit = p_value; break; - case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: m_lowerLimit = p_value; break; - case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: m_biasFactor = p_value; break; - case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: m_limitSoftness = p_value; break; - case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break; - case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break; - case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break; - case PhysicsServer3D::HINGE_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::HINGE_JOINT_BIAS: + tau = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: + m_upperLimit = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: + m_lowerLimit = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: + m_biasFactor = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: + m_limitSoftness = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: + m_relaxationFactor = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: + m_motorTargetVelocity = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: + m_maxMotorImpulse = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_MAX: + break; // Can't happen, but silences warning } } @@ -416,15 +433,24 @@ real_t HingeJoint3DSW::get_param(PhysicsServer3D::HingeJointParam p_param) const switch (p_param) { - case PhysicsServer3D::HINGE_JOINT_BIAS: return tau; - case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: return m_upperLimit; - case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: return m_lowerLimit; - case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: return m_biasFactor; - case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: return m_limitSoftness; - case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor; - case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity; - case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse; - case PhysicsServer3D::HINGE_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::HINGE_JOINT_BIAS: + return tau; + case PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER: + return m_upperLimit; + case PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER: + return m_lowerLimit; + case PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS: + return m_biasFactor; + case PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS: + return m_limitSoftness; + case PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION: + return m_relaxationFactor; + case PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY: + return m_motorTargetVelocity; + case PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE: + return m_maxMotorImpulse; + case PhysicsServer3D::HINGE_JOINT_MAX: + break; // Can't happen, but silences warning } return 0; @@ -433,17 +459,25 @@ real_t HingeJoint3DSW::get_param(PhysicsServer3D::HingeJointParam p_param) const void HingeJoint3DSW::set_flag(PhysicsServer3D::HingeJointFlag p_flag, bool p_value) { switch (p_flag) { - case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break; - case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break; - case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: + m_useLimit = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: + m_enableAngularMotor = p_value; + break; + case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: + break; // Can't happen, but silences warning } } bool HingeJoint3DSW::get_flag(PhysicsServer3D::HingeJointFlag p_flag) const { switch (p_flag) { - case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit; - case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor; - case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT: + return m_useLimit; + case PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR: + return m_enableAngularMotor; + case PhysicsServer3D::HINGE_JOINT_FLAG_MAX: + break; // Can't happen, but silences warning } return false; diff --git a/servers/physics_3d/joints/pin_joint_3d_sw.cpp b/servers/physics_3d/joints/pin_joint_3d_sw.cpp index 95c01bc463..dd6b315152 100644 --- a/servers/physics_3d/joints/pin_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/pin_joint_3d_sw.cpp @@ -129,18 +129,27 @@ void PinJoint3DSW::solve(real_t p_step) { void PinJoint3DSW::set_param(PhysicsServer3D::PinJointParam p_param, real_t p_value) { switch (p_param) { - case PhysicsServer3D::PIN_JOINT_BIAS: m_tau = p_value; break; - case PhysicsServer3D::PIN_JOINT_DAMPING: m_damping = p_value; break; - case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: m_impulseClamp = p_value; break; + case PhysicsServer3D::PIN_JOINT_BIAS: + m_tau = p_value; + break; + case PhysicsServer3D::PIN_JOINT_DAMPING: + m_damping = p_value; + break; + case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: + m_impulseClamp = p_value; + break; } } real_t PinJoint3DSW::get_param(PhysicsServer3D::PinJointParam p_param) const { switch (p_param) { - case PhysicsServer3D::PIN_JOINT_BIAS: return m_tau; - case PhysicsServer3D::PIN_JOINT_DAMPING: return m_damping; - case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: return m_impulseClamp; + case PhysicsServer3D::PIN_JOINT_BIAS: + return m_tau; + case PhysicsServer3D::PIN_JOINT_DAMPING: + return m_damping; + case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: + return m_impulseClamp; } return 0; diff --git a/servers/physics_3d/joints/slider_joint_3d_sw.cpp b/servers/physics_3d/joints/slider_joint_3d_sw.cpp index 066c30e0f3..b133f3d9ad 100644 --- a/servers/physics_3d/joints/slider_joint_3d_sw.cpp +++ b/servers/physics_3d/joints/slider_joint_3d_sw.cpp @@ -381,62 +381,130 @@ Vector3 SliderJoint3DSW::getAncorInB(void) { void SliderJoint3DSW::set_param(PhysicsServer3D::SliderJointParam p_param, real_t p_value) { switch (p_param) { - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: m_upperLinLimit = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: m_lowerLinLimit = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: m_softnessLimLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: m_restitutionLimLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: m_dampingLimLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: m_softnessDirLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: m_restitutionDirLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: m_dampingDirLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoLin = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: m_dampingOrthoLin = p_value; break; - - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: m_upperAngLimit = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: m_lowerAngLimit = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: m_softnessLimAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: m_restitutionLimAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: m_dampingLimAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: m_softnessDirAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: m_restitutionDirAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: m_dampingDirAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break; - - case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: + m_upperLinLimit = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: + m_lowerLinLimit = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: + m_softnessLimLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: + m_restitutionLimLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: + m_dampingLimLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: + m_softnessDirLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: + m_restitutionDirLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: + m_dampingDirLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: + m_softnessOrthoLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: + m_restitutionOrthoLin = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: + m_dampingOrthoLin = p_value; + break; + + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: + m_upperAngLimit = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: + m_lowerAngLimit = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: + m_softnessLimAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: + m_restitutionLimAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: + m_dampingLimAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: + m_softnessDirAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: + m_restitutionDirAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: + m_dampingDirAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: + m_softnessOrthoAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: + m_restitutionOrthoAng = p_value; + break; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: + m_dampingOrthoAng = p_value; + break; + + case PhysicsServer3D::SLIDER_JOINT_MAX: + break; // Can't happen, but silences warning } } real_t SliderJoint3DSW::get_param(PhysicsServer3D::SliderJointParam p_param) const { switch (p_param) { - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return m_upperLinLimit; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: return m_lowerLinLimit; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: return m_softnessLimLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: return m_restitutionLimLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: return m_dampingLimLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: return m_softnessDirLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: return m_restitutionDirLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: return m_dampingDirLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoLin; - case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: return m_dampingOrthoLin; - - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: return m_upperAngLimit; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: return m_lowerAngLimit; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: return m_softnessLimAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: return m_restitutionLimAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: return m_dampingLimAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: return m_softnessDirAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: return m_restitutionDirAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: return m_dampingDirAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng; - case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng; - - case PhysicsServer3D::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER: + return m_upperLinLimit; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER: + return m_lowerLinLimit; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS: + return m_softnessLimLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION: + return m_restitutionLimLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING: + return m_dampingLimLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS: + return m_softnessDirLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION: + return m_restitutionDirLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING: + return m_dampingDirLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS: + return m_softnessOrthoLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION: + return m_restitutionOrthoLin; + case PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING: + return m_dampingOrthoLin; + + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER: + return m_upperAngLimit; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER: + return m_lowerAngLimit; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS: + return m_softnessLimAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION: + return m_restitutionLimAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING: + return m_dampingLimAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS: + return m_softnessDirAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION: + return m_restitutionDirAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING: + return m_dampingDirAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: + return m_softnessOrthoAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: + return m_restitutionOrthoAng; + case PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: + return m_dampingOrthoAng; + + case PhysicsServer3D::SLIDER_JOINT_MAX: + break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index bd8e89a8f5..66d17b3182 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -1154,15 +1154,33 @@ void Space3DSW::set_param(PhysicsServer3D::SpaceParameter p_param, real_t p_valu switch (p_param) { - case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius = p_value; break; - case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation = p_value; break; - case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration = p_value; break; - case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: body_linear_velocity_sleep_threshold = p_value; break; - case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break; - case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break; - case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio = p_value; break; - case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break; - case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: test_motion_min_contact_depth = p_value; break; + case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: + contact_recycle_radius = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: + contact_max_separation = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: + contact_max_allowed_penetration = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: + body_linear_velocity_sleep_threshold = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: + body_angular_velocity_sleep_threshold = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: + body_time_to_sleep = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: + body_angular_velocity_damp_ratio = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: + constraint_bias = p_value; + break; + case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: + test_motion_min_contact_depth = p_value; + break; } } @@ -1170,15 +1188,24 @@ real_t Space3DSW::get_param(PhysicsServer3D::SpaceParameter p_param) const { switch (p_param) { - case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius; - case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation; - case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration; - case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: return body_linear_velocity_sleep_threshold; - case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold; - case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep; - case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio; - case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias; - case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: return test_motion_min_contact_depth; + case PhysicsServer3D::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: + return contact_recycle_radius; + case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION: + return contact_max_separation; + case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: + return contact_max_allowed_penetration; + case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: + return body_linear_velocity_sleep_threshold; + case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: + return body_angular_velocity_sleep_threshold; + case PhysicsServer3D::SPACE_PARAM_BODY_TIME_TO_SLEEP: + return body_time_to_sleep; + case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: + return body_angular_velocity_damp_ratio; + case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: + return constraint_bias; + case PhysicsServer3D::SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH: + return test_motion_min_contact_depth; } return 0; } diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp index 8877de87ac..ab669e7647 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp @@ -1990,8 +1990,12 @@ int RasterizerSceneRD::get_directional_light_shadow_size(RID p_light_intance) { switch (storage->light_directional_get_shadow_mode(light_instance->light)) { case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: break; //none - case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: r.size.height /= 2; break; - case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: r.size /= 2; break; + case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: + r.size.height /= 2; + break; + case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: + r.size /= 2; + break; } return MAX(r.size.width, r.size.height); diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp index d4e6576125..25856c92c7 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp @@ -60,39 +60,68 @@ static int _get_datatype_size(SL::DataType p_type) { switch (p_type) { - case SL::TYPE_VOID: return 0; - case SL::TYPE_BOOL: return 4; - case SL::TYPE_BVEC2: return 8; - case SL::TYPE_BVEC3: return 12; - case SL::TYPE_BVEC4: return 16; - case SL::TYPE_INT: return 4; - case SL::TYPE_IVEC2: return 8; - case SL::TYPE_IVEC3: return 12; - case SL::TYPE_IVEC4: return 16; - case SL::TYPE_UINT: return 4; - case SL::TYPE_UVEC2: return 8; - case SL::TYPE_UVEC3: return 12; - case SL::TYPE_UVEC4: return 16; - case SL::TYPE_FLOAT: return 4; - case SL::TYPE_VEC2: return 8; - case SL::TYPE_VEC3: return 12; - case SL::TYPE_VEC4: return 16; + case SL::TYPE_VOID: + return 0; + case SL::TYPE_BOOL: + return 4; + case SL::TYPE_BVEC2: + return 8; + case SL::TYPE_BVEC3: + return 12; + case SL::TYPE_BVEC4: + return 16; + case SL::TYPE_INT: + return 4; + case SL::TYPE_IVEC2: + return 8; + case SL::TYPE_IVEC3: + return 12; + case SL::TYPE_IVEC4: + return 16; + case SL::TYPE_UINT: + return 4; + case SL::TYPE_UVEC2: + return 8; + case SL::TYPE_UVEC3: + return 12; + case SL::TYPE_UVEC4: + return 16; + case SL::TYPE_FLOAT: + return 4; + case SL::TYPE_VEC2: + return 8; + case SL::TYPE_VEC3: + return 12; + case SL::TYPE_VEC4: + return 16; case SL::TYPE_MAT2: return 32; //4 * 4 + 4 * 4 case SL::TYPE_MAT3: return 48; // 4 * 4 + 4 * 4 + 4 * 4 - case SL::TYPE_MAT4: return 64; - case SL::TYPE_SAMPLER2D: return 16; - case SL::TYPE_ISAMPLER2D: return 16; - case SL::TYPE_USAMPLER2D: return 16; - case SL::TYPE_SAMPLER2DARRAY: return 16; - case SL::TYPE_ISAMPLER2DARRAY: return 16; - case SL::TYPE_USAMPLER2DARRAY: return 16; - case SL::TYPE_SAMPLER3D: return 16; - case SL::TYPE_ISAMPLER3D: return 16; - case SL::TYPE_USAMPLER3D: return 16; - case SL::TYPE_SAMPLERCUBE: return 16; - case SL::TYPE_STRUCT: return 0; + case SL::TYPE_MAT4: + return 64; + case SL::TYPE_SAMPLER2D: + return 16; + case SL::TYPE_ISAMPLER2D: + return 16; + case SL::TYPE_USAMPLER2D: + return 16; + case SL::TYPE_SAMPLER2DARRAY: + return 16; + case SL::TYPE_ISAMPLER2DARRAY: + return 16; + case SL::TYPE_USAMPLER2DARRAY: + return 16; + case SL::TYPE_SAMPLER3D: + return 16; + case SL::TYPE_ISAMPLER3D: + return 16; + case SL::TYPE_USAMPLER3D: + return 16; + case SL::TYPE_SAMPLERCUBE: + return 16; + case SL::TYPE_STRUCT: + return 0; case SL::TYPE_MAX: { ERR_FAIL_V(0); }; @@ -105,37 +134,68 @@ static int _get_datatype_alignment(SL::DataType p_type) { switch (p_type) { - case SL::TYPE_VOID: return 0; - case SL::TYPE_BOOL: return 4; - case SL::TYPE_BVEC2: return 8; - case SL::TYPE_BVEC3: return 16; - case SL::TYPE_BVEC4: return 16; - case SL::TYPE_INT: return 4; - case SL::TYPE_IVEC2: return 8; - case SL::TYPE_IVEC3: return 16; - case SL::TYPE_IVEC4: return 16; - case SL::TYPE_UINT: return 4; - case SL::TYPE_UVEC2: return 8; - case SL::TYPE_UVEC3: return 16; - case SL::TYPE_UVEC4: return 16; - case SL::TYPE_FLOAT: return 4; - case SL::TYPE_VEC2: return 8; - case SL::TYPE_VEC3: return 16; - case SL::TYPE_VEC4: return 16; - case SL::TYPE_MAT2: return 16; - case SL::TYPE_MAT3: return 16; - case SL::TYPE_MAT4: return 16; - case SL::TYPE_SAMPLER2D: return 16; - case SL::TYPE_ISAMPLER2D: return 16; - case SL::TYPE_USAMPLER2D: return 16; - case SL::TYPE_SAMPLER2DARRAY: return 16; - case SL::TYPE_ISAMPLER2DARRAY: return 16; - case SL::TYPE_USAMPLER2DARRAY: return 16; - case SL::TYPE_SAMPLER3D: return 16; - case SL::TYPE_ISAMPLER3D: return 16; - case SL::TYPE_USAMPLER3D: return 16; - case SL::TYPE_SAMPLERCUBE: return 16; - case SL::TYPE_STRUCT: return 0; + case SL::TYPE_VOID: + return 0; + case SL::TYPE_BOOL: + return 4; + case SL::TYPE_BVEC2: + return 8; + case SL::TYPE_BVEC3: + return 16; + case SL::TYPE_BVEC4: + return 16; + case SL::TYPE_INT: + return 4; + case SL::TYPE_IVEC2: + return 8; + case SL::TYPE_IVEC3: + return 16; + case SL::TYPE_IVEC4: + return 16; + case SL::TYPE_UINT: + return 4; + case SL::TYPE_UVEC2: + return 8; + case SL::TYPE_UVEC3: + return 16; + case SL::TYPE_UVEC4: + return 16; + case SL::TYPE_FLOAT: + return 4; + case SL::TYPE_VEC2: + return 8; + case SL::TYPE_VEC3: + return 16; + case SL::TYPE_VEC4: + return 16; + case SL::TYPE_MAT2: + return 16; + case SL::TYPE_MAT3: + return 16; + case SL::TYPE_MAT4: + return 16; + case SL::TYPE_SAMPLER2D: + return 16; + case SL::TYPE_ISAMPLER2D: + return 16; + case SL::TYPE_USAMPLER2D: + return 16; + case SL::TYPE_SAMPLER2DARRAY: + return 16; + case SL::TYPE_ISAMPLER2DARRAY: + return 16; + case SL::TYPE_USAMPLER2DARRAY: + return 16; + case SL::TYPE_SAMPLER3D: + return 16; + case SL::TYPE_ISAMPLER3D: + return 16; + case SL::TYPE_USAMPLER3D: + return 16; + case SL::TYPE_SAMPLERCUBE: + return 16; + case SL::TYPE_STRUCT: + return 0; case SL::TYPE_MAX: { ERR_FAIL_V(0); } @@ -146,8 +206,10 @@ static int _get_datatype_alignment(SL::DataType p_type) { static String _interpstr(SL::DataInterpolation p_interp) { switch (p_interp) { - case SL::INTERPOLATION_FLAT: return "flat "; - case SL::INTERPOLATION_SMOOTH: return ""; + case SL::INTERPOLATION_FLAT: + return "flat "; + case SL::INTERPOLATION_SMOOTH: + return ""; } return ""; } @@ -155,10 +217,14 @@ static String _interpstr(SL::DataInterpolation p_interp) { static String _prestr(SL::DataPrecision p_pres) { switch (p_pres) { - case SL::PRECISION_LOWP: return "lowp "; - case SL::PRECISION_MEDIUMP: return "mediump "; - case SL::PRECISION_HIGHP: return "highp "; - case SL::PRECISION_DEFAULT: return ""; + case SL::PRECISION_LOWP: + return "lowp "; + case SL::PRECISION_MEDIUMP: + return "mediump "; + case SL::PRECISION_HIGHP: + return "highp "; + case SL::PRECISION_DEFAULT: + return ""; } return ""; } @@ -166,9 +232,12 @@ static String _prestr(SL::DataPrecision p_pres) { static String _qualstr(SL::ArgumentQualifier p_qual) { switch (p_qual) { - case SL::ARGUMENT_QUALIFIER_IN: return ""; - case SL::ARGUMENT_QUALIFIER_OUT: return "out "; - case SL::ARGUMENT_QUALIFIER_INOUT: return "inout "; + case SL::ARGUMENT_QUALIFIER_IN: + return ""; + case SL::ARGUMENT_QUALIFIER_OUT: + return "out "; + case SL::ARGUMENT_QUALIFIER_INOUT: + return "inout "; } return ""; } @@ -196,7 +265,8 @@ static String f2sp0(float p_float) { static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) { switch (p_type) { - case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false"; + case SL::TYPE_BOOL: + return p_values[0].boolean ? "true" : "false"; case SL::TYPE_BVEC2: case SL::TYPE_BVEC3: case SL::TYPE_BVEC4: { @@ -212,7 +282,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo return text; } - case SL::TYPE_INT: return itos(p_values[0].sint); + case SL::TYPE_INT: + return itos(p_values[0].sint); case SL::TYPE_IVEC2: case SL::TYPE_IVEC3: case SL::TYPE_IVEC4: { @@ -228,7 +299,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo return text; } break; - case SL::TYPE_UINT: return itos(p_values[0].uint) + "u"; + case SL::TYPE_UINT: + return itos(p_values[0].uint) + "u"; case SL::TYPE_UVEC2: case SL::TYPE_UVEC3: case SL::TYPE_UVEC4: { @@ -243,7 +315,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo text += ")"; return text; } break; - case SL::TYPE_FLOAT: return f2sp0(p_values[0].real); + case SL::TYPE_FLOAT: + return f2sp0(p_values[0].real); case SL::TYPE_VEC2: case SL::TYPE_VEC3: case SL::TYPE_VEC4: { @@ -274,7 +347,8 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo return text; } break; - default: ERR_FAIL_V(String()); + default: + ERR_FAIL_V(String()); } } diff --git a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl index 8ffdaefdff..c0fcb9a8c4 100644 --- a/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl +++ b/servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl @@ -130,12 +130,24 @@ void main() { float strength = 0.0; switch (side) { - case POS_X: strength = aniso_pos.x; break; - case POS_Y: strength = aniso_pos.y; break; - case POS_Z: strength = aniso_pos.z; break; - case NEG_X: strength = aniso_neg.x; break; - case NEG_Y: strength = aniso_neg.y; break; - case NEG_Z: strength = aniso_neg.z; break; + case POS_X: + strength = aniso_pos.x; + break; + case POS_Y: + strength = aniso_pos.y; + break; + case POS_Z: + strength = aniso_pos.z; + break; + case NEG_X: + strength = aniso_neg.x; + break; + case NEG_Y: + strength = aniso_neg.y; + break; + case NEG_Z: + strength = aniso_neg.z; + break; } color_interp.xyz *= strength; diff --git a/servers/rendering/rendering_server_scene.cpp b/servers/rendering/rendering_server_scene.cpp index 2c3c2730d5..4f338ee2a5 100644 --- a/servers/rendering/rendering_server_scene.cpp +++ b/servers/rendering/rendering_server_scene.cpp @@ -1523,9 +1523,15 @@ bool RenderingServerScene::_light_instance_update_shadow(Instance *p_instance, c int splits = 0; switch (RSG::storage->light_directional_get_shadow_mode(p_instance->base)) { - case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: splits = 1; break; - case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: splits = 2; break; - case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: splits = 4; break; + case RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: + splits = 1; + break; + case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: + splits = 2; + break; + case RS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: + splits = 4; + break; } real_t distances[5]; diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index d29dac1902..2a5492d93f 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -826,9 +826,12 @@ ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_ty String ShaderLanguage::get_precision_name(DataPrecision p_type) { switch (p_type) { - case PRECISION_LOWP: return "lowp"; - case PRECISION_MEDIUMP: return "mediump"; - case PRECISION_HIGHP: return "highp"; + case PRECISION_LOWP: + return "lowp"; + case PRECISION_MEDIUMP: + return "mediump"; + case PRECISION_HIGHP: + return "highp"; default: break; } @@ -839,38 +842,70 @@ String ShaderLanguage::get_datatype_name(DataType p_type) { switch (p_type) { - case TYPE_VOID: return "void"; - case TYPE_BOOL: return "bool"; - case TYPE_BVEC2: return "bvec2"; - case TYPE_BVEC3: return "bvec3"; - case TYPE_BVEC4: return "bvec4"; - case TYPE_INT: return "int"; - case TYPE_IVEC2: return "ivec2"; - case TYPE_IVEC3: return "ivec3"; - case TYPE_IVEC4: return "ivec4"; - case TYPE_UINT: return "uint"; - case TYPE_UVEC2: return "uvec2"; - case TYPE_UVEC3: return "uvec3"; - case TYPE_UVEC4: return "uvec4"; - case TYPE_FLOAT: return "float"; - case TYPE_VEC2: return "vec2"; - case TYPE_VEC3: return "vec3"; - case TYPE_VEC4: return "vec4"; - case TYPE_MAT2: return "mat2"; - case TYPE_MAT3: return "mat3"; - case TYPE_MAT4: return "mat4"; - case TYPE_SAMPLER2D: return "sampler2D"; - case TYPE_ISAMPLER2D: return "isampler2D"; - case TYPE_USAMPLER2D: return "usampler2D"; - case TYPE_SAMPLER2DARRAY: return "sampler2DArray"; - case TYPE_ISAMPLER2DARRAY: return "isampler2DArray"; - case TYPE_USAMPLER2DARRAY: return "usampler2DArray"; - case TYPE_SAMPLER3D: return "sampler3D"; - case TYPE_ISAMPLER3D: return "isampler3D"; - case TYPE_USAMPLER3D: return "usampler3D"; - case TYPE_SAMPLERCUBE: return "samplerCube"; - case TYPE_STRUCT: return "struct"; - case TYPE_MAX: return "invalid"; + case TYPE_VOID: + return "void"; + case TYPE_BOOL: + return "bool"; + case TYPE_BVEC2: + return "bvec2"; + case TYPE_BVEC3: + return "bvec3"; + case TYPE_BVEC4: + return "bvec4"; + case TYPE_INT: + return "int"; + case TYPE_IVEC2: + return "ivec2"; + case TYPE_IVEC3: + return "ivec3"; + case TYPE_IVEC4: + return "ivec4"; + case TYPE_UINT: + return "uint"; + case TYPE_UVEC2: + return "uvec2"; + case TYPE_UVEC3: + return "uvec3"; + case TYPE_UVEC4: + return "uvec4"; + case TYPE_FLOAT: + return "float"; + case TYPE_VEC2: + return "vec2"; + case TYPE_VEC3: + return "vec3"; + case TYPE_VEC4: + return "vec4"; + case TYPE_MAT2: + return "mat2"; + case TYPE_MAT3: + return "mat3"; + case TYPE_MAT4: + return "mat4"; + case TYPE_SAMPLER2D: + return "sampler2D"; + case TYPE_ISAMPLER2D: + return "isampler2D"; + case TYPE_USAMPLER2D: + return "usampler2D"; + case TYPE_SAMPLER2DARRAY: + return "sampler2DArray"; + case TYPE_ISAMPLER2DARRAY: + return "isampler2DArray"; + case TYPE_USAMPLER2DARRAY: + return "usampler2DArray"; + case TYPE_SAMPLER3D: + return "sampler3D"; + case TYPE_ISAMPLER3D: + return "isampler3D"; + case TYPE_USAMPLER3D: + return "usampler3D"; + case TYPE_SAMPLERCUBE: + return "samplerCube"; + case TYPE_STRUCT: + return "struct"; + case TYPE_MAX: + return "invalid"; } return ""; @@ -2696,8 +2731,12 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform &p_uniform) { PropertyInfo pi; switch (p_uniform.type) { - case ShaderLanguage::TYPE_VOID: pi.type = Variant::NIL; break; - case ShaderLanguage::TYPE_BOOL: pi.type = Variant::BOOL; break; + case ShaderLanguage::TYPE_VOID: + pi.type = Variant::NIL; + break; + case ShaderLanguage::TYPE_BOOL: + pi.type = Variant::BOOL; + break; case ShaderLanguage::TYPE_BVEC2: pi.type = Variant::INT; pi.hint = PROPERTY_HINT_FLAGS; @@ -2739,8 +2778,12 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform } } break; - case ShaderLanguage::TYPE_VEC2: pi.type = Variant::VECTOR2; break; - case ShaderLanguage::TYPE_VEC3: pi.type = Variant::VECTOR3; break; + case ShaderLanguage::TYPE_VEC2: + pi.type = Variant::VECTOR2; + break; + case ShaderLanguage::TYPE_VEC3: + pi.type = Variant::VECTOR3; + break; case ShaderLanguage::TYPE_VEC4: { if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { pi.type = Variant::COLOR; @@ -2748,9 +2791,15 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform pi.type = Variant::PLANE; } } break; - case ShaderLanguage::TYPE_MAT2: pi.type = Variant::TRANSFORM2D; break; - case ShaderLanguage::TYPE_MAT3: pi.type = Variant::BASIS; break; - case ShaderLanguage::TYPE_MAT4: pi.type = Variant::TRANSFORM; break; + case ShaderLanguage::TYPE_MAT2: + pi.type = Variant::TRANSFORM2D; + break; + case ShaderLanguage::TYPE_MAT3: + pi.type = Variant::BASIS; + break; + case ShaderLanguage::TYPE_MAT4: + pi.type = Variant::TRANSFORM; + break; case ShaderLanguage::TYPE_SAMPLER2D: case ShaderLanguage::TYPE_ISAMPLER2D: case ShaderLanguage::TYPE_USAMPLER2D: { @@ -3758,12 +3807,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons e.is_op = true; switch (tk.type) { - case TK_OP_SUB: e.op = OP_NEGATE; break; - case TK_OP_NOT: e.op = OP_NOT; break; - case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break; - case TK_OP_INCREMENT: e.op = OP_INCREMENT; break; - case TK_OP_DECREMENT: e.op = OP_DECREMENT; break; - default: ERR_FAIL_V(nullptr); + case TK_OP_SUB: + e.op = OP_NEGATE; + break; + case TK_OP_NOT: + e.op = OP_NOT; + break; + case TK_OP_BIT_INVERT: + e.op = OP_BIT_INVERT; + break; + case TK_OP_INCREMENT: + e.op = OP_INCREMENT; + break; + case TK_OP_DECREMENT: + e.op = OP_DECREMENT; + break; + default: + ERR_FAIL_V(nullptr); } expression.push_back(e); @@ -4157,12 +4217,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } switch (expr->get_datatype()) { - case TYPE_BVEC2: member_type = TYPE_BOOL; break; - case TYPE_VEC2: member_type = TYPE_FLOAT; break; - case TYPE_IVEC2: member_type = TYPE_INT; break; - case TYPE_UVEC2: member_type = TYPE_UINT; break; - case TYPE_MAT2: member_type = TYPE_VEC2; break; - default: break; + case TYPE_BVEC2: + member_type = TYPE_BOOL; + break; + case TYPE_VEC2: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC2: + member_type = TYPE_INT; + break; + case TYPE_UVEC2: + member_type = TYPE_UINT; + break; + case TYPE_MAT2: + member_type = TYPE_VEC2; + break; + default: + break; } break; @@ -4180,12 +4251,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } switch (expr->get_datatype()) { - case TYPE_BVEC3: member_type = TYPE_BOOL; break; - case TYPE_VEC3: member_type = TYPE_FLOAT; break; - case TYPE_IVEC3: member_type = TYPE_INT; break; - case TYPE_UVEC3: member_type = TYPE_UINT; break; - case TYPE_MAT3: member_type = TYPE_VEC3; break; - default: break; + case TYPE_BVEC3: + member_type = TYPE_BOOL; + break; + case TYPE_VEC3: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC3: + member_type = TYPE_INT; + break; + case TYPE_UVEC3: + member_type = TYPE_UINT; + break; + case TYPE_MAT3: + member_type = TYPE_VEC3; + break; + default: + break; } break; case TYPE_BVEC4: @@ -4202,12 +4284,23 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } switch (expr->get_datatype()) { - case TYPE_BVEC4: member_type = TYPE_BOOL; break; - case TYPE_VEC4: member_type = TYPE_FLOAT; break; - case TYPE_IVEC4: member_type = TYPE_INT; break; - case TYPE_UVEC4: member_type = TYPE_UINT; break; - case TYPE_MAT4: member_type = TYPE_VEC4; break; - default: break; + case TYPE_BVEC4: + member_type = TYPE_BOOL; + break; + case TYPE_VEC4: + member_type = TYPE_FLOAT; + break; + case TYPE_IVEC4: + member_type = TYPE_INT; + break; + case TYPE_UVEC4: + member_type = TYPE_UINT; + break; + case TYPE_MAT4: + member_type = TYPE_VEC4; + break; + default: + break; } break; default: { @@ -4267,37 +4360,99 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons switch (tk.type) { - case TK_OP_EQUAL: o.op = OP_EQUAL; break; - case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break; - case TK_OP_LESS: o.op = OP_LESS; break; - case TK_OP_LESS_EQUAL: o.op = OP_LESS_EQUAL; break; - case TK_OP_GREATER: o.op = OP_GREATER; break; - case TK_OP_GREATER_EQUAL: o.op = OP_GREATER_EQUAL; break; - case TK_OP_AND: o.op = OP_AND; break; - case TK_OP_OR: o.op = OP_OR; break; - case TK_OP_ADD: o.op = OP_ADD; break; - case TK_OP_SUB: o.op = OP_SUB; break; - case TK_OP_MUL: o.op = OP_MUL; break; - case TK_OP_DIV: o.op = OP_DIV; break; - case TK_OP_MOD: o.op = OP_MOD; break; - case TK_OP_SHIFT_LEFT: o.op = OP_SHIFT_LEFT; break; - case TK_OP_SHIFT_RIGHT: o.op = OP_SHIFT_RIGHT; break; - case TK_OP_ASSIGN: o.op = OP_ASSIGN; break; - case TK_OP_ASSIGN_ADD: o.op = OP_ASSIGN_ADD; break; - case TK_OP_ASSIGN_SUB: o.op = OP_ASSIGN_SUB; break; - case TK_OP_ASSIGN_MUL: o.op = OP_ASSIGN_MUL; break; - case TK_OP_ASSIGN_DIV: o.op = OP_ASSIGN_DIV; break; - case TK_OP_ASSIGN_MOD: o.op = OP_ASSIGN_MOD; break; - case TK_OP_ASSIGN_SHIFT_LEFT: o.op = OP_ASSIGN_SHIFT_LEFT; break; - case TK_OP_ASSIGN_SHIFT_RIGHT: o.op = OP_ASSIGN_SHIFT_RIGHT; break; - case TK_OP_ASSIGN_BIT_AND: o.op = OP_ASSIGN_BIT_AND; break; - case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break; - case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break; - case TK_OP_BIT_AND: o.op = OP_BIT_AND; break; - case TK_OP_BIT_OR: o.op = OP_BIT_OR; break; - case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break; - case TK_QUESTION: o.op = OP_SELECT_IF; break; - case TK_COLON: o.op = OP_SELECT_ELSE; break; + case TK_OP_EQUAL: + o.op = OP_EQUAL; + break; + case TK_OP_NOT_EQUAL: + o.op = OP_NOT_EQUAL; + break; + case TK_OP_LESS: + o.op = OP_LESS; + break; + case TK_OP_LESS_EQUAL: + o.op = OP_LESS_EQUAL; + break; + case TK_OP_GREATER: + o.op = OP_GREATER; + break; + case TK_OP_GREATER_EQUAL: + o.op = OP_GREATER_EQUAL; + break; + case TK_OP_AND: + o.op = OP_AND; + break; + case TK_OP_OR: + o.op = OP_OR; + break; + case TK_OP_ADD: + o.op = OP_ADD; + break; + case TK_OP_SUB: + o.op = OP_SUB; + break; + case TK_OP_MUL: + o.op = OP_MUL; + break; + case TK_OP_DIV: + o.op = OP_DIV; + break; + case TK_OP_MOD: + o.op = OP_MOD; + break; + case TK_OP_SHIFT_LEFT: + o.op = OP_SHIFT_LEFT; + break; + case TK_OP_SHIFT_RIGHT: + o.op = OP_SHIFT_RIGHT; + break; + case TK_OP_ASSIGN: + o.op = OP_ASSIGN; + break; + case TK_OP_ASSIGN_ADD: + o.op = OP_ASSIGN_ADD; + break; + case TK_OP_ASSIGN_SUB: + o.op = OP_ASSIGN_SUB; + break; + case TK_OP_ASSIGN_MUL: + o.op = OP_ASSIGN_MUL; + break; + case TK_OP_ASSIGN_DIV: + o.op = OP_ASSIGN_DIV; + break; + case TK_OP_ASSIGN_MOD: + o.op = OP_ASSIGN_MOD; + break; + case TK_OP_ASSIGN_SHIFT_LEFT: + o.op = OP_ASSIGN_SHIFT_LEFT; + break; + case TK_OP_ASSIGN_SHIFT_RIGHT: + o.op = OP_ASSIGN_SHIFT_RIGHT; + break; + case TK_OP_ASSIGN_BIT_AND: + o.op = OP_ASSIGN_BIT_AND; + break; + case TK_OP_ASSIGN_BIT_OR: + o.op = OP_ASSIGN_BIT_OR; + break; + case TK_OP_ASSIGN_BIT_XOR: + o.op = OP_ASSIGN_BIT_XOR; + break; + case TK_OP_BIT_AND: + o.op = OP_BIT_AND; + break; + case TK_OP_BIT_OR: + o.op = OP_BIT_OR; + break; + case TK_OP_BIT_XOR: + o.op = OP_BIT_XOR; + break; + case TK_QUESTION: + o.op = OP_SELECT_IF; + break; + case TK_COLON: + o.op = OP_SELECT_ELSE; + break; default: { _set_error("Invalid token for operator: " + get_token_text(tk)); return nullptr; @@ -4333,14 +4488,30 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons int priority; switch (expression[i].op) { - case OP_EQUAL: priority = 8; break; - case OP_NOT_EQUAL: priority = 8; break; - case OP_LESS: priority = 7; break; - case OP_LESS_EQUAL: priority = 7; break; - case OP_GREATER: priority = 7; break; - case OP_GREATER_EQUAL: priority = 7; break; - case OP_AND: priority = 12; break; - case OP_OR: priority = 14; break; + case OP_EQUAL: + priority = 8; + break; + case OP_NOT_EQUAL: + priority = 8; + break; + case OP_LESS: + priority = 7; + break; + case OP_LESS_EQUAL: + priority = 7; + break; + case OP_GREATER: + priority = 7; + break; + case OP_GREATER_EQUAL: + priority = 7; + break; + case OP_AND: + priority = 12; + break; + case OP_OR: + priority = 14; + break; case OP_NOT: priority = 3; unary = true; @@ -4349,27 +4520,69 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons priority = 3; unary = true; break; - case OP_ADD: priority = 5; break; - case OP_SUB: priority = 5; break; - case OP_MUL: priority = 4; break; - case OP_DIV: priority = 4; break; - case OP_MOD: priority = 4; break; - case OP_SHIFT_LEFT: priority = 6; break; - case OP_SHIFT_RIGHT: priority = 6; break; - case OP_ASSIGN: priority = 16; break; - case OP_ASSIGN_ADD: priority = 16; break; - case OP_ASSIGN_SUB: priority = 16; break; - case OP_ASSIGN_MUL: priority = 16; break; - case OP_ASSIGN_DIV: priority = 16; break; - case OP_ASSIGN_MOD: priority = 16; break; - case OP_ASSIGN_SHIFT_LEFT: priority = 16; break; - case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break; - case OP_ASSIGN_BIT_AND: priority = 16; break; - case OP_ASSIGN_BIT_OR: priority = 16; break; - case OP_ASSIGN_BIT_XOR: priority = 16; break; - case OP_BIT_AND: priority = 9; break; - case OP_BIT_OR: priority = 11; break; - case OP_BIT_XOR: priority = 10; break; + case OP_ADD: + priority = 5; + break; + case OP_SUB: + priority = 5; + break; + case OP_MUL: + priority = 4; + break; + case OP_DIV: + priority = 4; + break; + case OP_MOD: + priority = 4; + break; + case OP_SHIFT_LEFT: + priority = 6; + break; + case OP_SHIFT_RIGHT: + priority = 6; + break; + case OP_ASSIGN: + priority = 16; + break; + case OP_ASSIGN_ADD: + priority = 16; + break; + case OP_ASSIGN_SUB: + priority = 16; + break; + case OP_ASSIGN_MUL: + priority = 16; + break; + case OP_ASSIGN_DIV: + priority = 16; + break; + case OP_ASSIGN_MOD: + priority = 16; + break; + case OP_ASSIGN_SHIFT_LEFT: + priority = 16; + break; + case OP_ASSIGN_SHIFT_RIGHT: + priority = 16; + break; + case OP_ASSIGN_BIT_AND: + priority = 16; + break; + case OP_ASSIGN_BIT_OR: + priority = 16; + break; + case OP_ASSIGN_BIT_XOR: + priority = 16; + break; + case OP_BIT_AND: + priority = 9; + break; + case OP_BIT_OR: + priority = 11; + break; + case OP_BIT_XOR: + priority = 10; + break; case OP_BIT_INVERT: priority = 3; unary = true; @@ -7087,9 +7300,15 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct limit = 4; } break; - case TYPE_MAT2: limit = 2; break; - case TYPE_MAT3: limit = 3; break; - case TYPE_MAT4: limit = 4; break; + case TYPE_MAT2: + limit = 2; + break; + case TYPE_MAT3: + limit = 3; + break; + case TYPE_MAT4: + limit = 4; + break; default: { } } diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index dace935e89..e170b66562 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1569,35 +1569,64 @@ Array RenderingServer::_mesh_surface_get_skeleton_aabb_bind(RID p_mesh, int p_su ShaderLanguage::DataType RenderingServer::global_variable_type_get_shader_datatype(GlobalVariableType p_type) { switch (p_type) { - case RS::GLOBAL_VAR_TYPE_BOOL: return ShaderLanguage::TYPE_BOOL; - case RS::GLOBAL_VAR_TYPE_BVEC2: return ShaderLanguage::TYPE_BVEC2; - case RS::GLOBAL_VAR_TYPE_BVEC3: return ShaderLanguage::TYPE_BVEC3; - case RS::GLOBAL_VAR_TYPE_BVEC4: return ShaderLanguage::TYPE_BVEC4; - case RS::GLOBAL_VAR_TYPE_INT: return ShaderLanguage::TYPE_INT; - case RS::GLOBAL_VAR_TYPE_IVEC2: return ShaderLanguage::TYPE_IVEC2; - case RS::GLOBAL_VAR_TYPE_IVEC3: return ShaderLanguage::TYPE_IVEC3; - case RS::GLOBAL_VAR_TYPE_IVEC4: return ShaderLanguage::TYPE_IVEC4; - case RS::GLOBAL_VAR_TYPE_RECT2I: return ShaderLanguage::TYPE_IVEC4; - case RS::GLOBAL_VAR_TYPE_UINT: return ShaderLanguage::TYPE_UINT; - case RS::GLOBAL_VAR_TYPE_UVEC2: return ShaderLanguage::TYPE_UVEC2; - case RS::GLOBAL_VAR_TYPE_UVEC3: return ShaderLanguage::TYPE_UVEC3; - case RS::GLOBAL_VAR_TYPE_UVEC4: return ShaderLanguage::TYPE_UVEC4; - case RS::GLOBAL_VAR_TYPE_FLOAT: return ShaderLanguage::TYPE_FLOAT; - case RS::GLOBAL_VAR_TYPE_VEC2: return ShaderLanguage::TYPE_VEC2; - case RS::GLOBAL_VAR_TYPE_VEC3: return ShaderLanguage::TYPE_VEC3; - case RS::GLOBAL_VAR_TYPE_VEC4: return ShaderLanguage::TYPE_VEC4; - case RS::GLOBAL_VAR_TYPE_COLOR: return ShaderLanguage::TYPE_VEC4; - case RS::GLOBAL_VAR_TYPE_RECT2: return ShaderLanguage::TYPE_VEC4; - case RS::GLOBAL_VAR_TYPE_MAT2: return ShaderLanguage::TYPE_MAT2; - case RS::GLOBAL_VAR_TYPE_MAT3: return ShaderLanguage::TYPE_MAT3; - case RS::GLOBAL_VAR_TYPE_MAT4: return ShaderLanguage::TYPE_MAT4; - case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: return ShaderLanguage::TYPE_MAT3; - case RS::GLOBAL_VAR_TYPE_TRANSFORM: return ShaderLanguage::TYPE_MAT4; - case RS::GLOBAL_VAR_TYPE_SAMPLER2D: return ShaderLanguage::TYPE_SAMPLER2D; - case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: return ShaderLanguage::TYPE_SAMPLER2DARRAY; - case RS::GLOBAL_VAR_TYPE_SAMPLER3D: return ShaderLanguage::TYPE_SAMPLER3D; - case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: return ShaderLanguage::TYPE_SAMPLERCUBE; - default: return ShaderLanguage::TYPE_MAX; //invalid or not found + case RS::GLOBAL_VAR_TYPE_BOOL: + return ShaderLanguage::TYPE_BOOL; + case RS::GLOBAL_VAR_TYPE_BVEC2: + return ShaderLanguage::TYPE_BVEC2; + case RS::GLOBAL_VAR_TYPE_BVEC3: + return ShaderLanguage::TYPE_BVEC3; + case RS::GLOBAL_VAR_TYPE_BVEC4: + return ShaderLanguage::TYPE_BVEC4; + case RS::GLOBAL_VAR_TYPE_INT: + return ShaderLanguage::TYPE_INT; + case RS::GLOBAL_VAR_TYPE_IVEC2: + return ShaderLanguage::TYPE_IVEC2; + case RS::GLOBAL_VAR_TYPE_IVEC3: + return ShaderLanguage::TYPE_IVEC3; + case RS::GLOBAL_VAR_TYPE_IVEC4: + return ShaderLanguage::TYPE_IVEC4; + case RS::GLOBAL_VAR_TYPE_RECT2I: + return ShaderLanguage::TYPE_IVEC4; + case RS::GLOBAL_VAR_TYPE_UINT: + return ShaderLanguage::TYPE_UINT; + case RS::GLOBAL_VAR_TYPE_UVEC2: + return ShaderLanguage::TYPE_UVEC2; + case RS::GLOBAL_VAR_TYPE_UVEC3: + return ShaderLanguage::TYPE_UVEC3; + case RS::GLOBAL_VAR_TYPE_UVEC4: + return ShaderLanguage::TYPE_UVEC4; + case RS::GLOBAL_VAR_TYPE_FLOAT: + return ShaderLanguage::TYPE_FLOAT; + case RS::GLOBAL_VAR_TYPE_VEC2: + return ShaderLanguage::TYPE_VEC2; + case RS::GLOBAL_VAR_TYPE_VEC3: + return ShaderLanguage::TYPE_VEC3; + case RS::GLOBAL_VAR_TYPE_VEC4: + return ShaderLanguage::TYPE_VEC4; + case RS::GLOBAL_VAR_TYPE_COLOR: + return ShaderLanguage::TYPE_VEC4; + case RS::GLOBAL_VAR_TYPE_RECT2: + return ShaderLanguage::TYPE_VEC4; + case RS::GLOBAL_VAR_TYPE_MAT2: + return ShaderLanguage::TYPE_MAT2; + case RS::GLOBAL_VAR_TYPE_MAT3: + return ShaderLanguage::TYPE_MAT3; + case RS::GLOBAL_VAR_TYPE_MAT4: + return ShaderLanguage::TYPE_MAT4; + case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: + return ShaderLanguage::TYPE_MAT3; + case RS::GLOBAL_VAR_TYPE_TRANSFORM: + return ShaderLanguage::TYPE_MAT4; + case RS::GLOBAL_VAR_TYPE_SAMPLER2D: + return ShaderLanguage::TYPE_SAMPLER2D; + case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: + return ShaderLanguage::TYPE_SAMPLER2DARRAY; + case RS::GLOBAL_VAR_TYPE_SAMPLER3D: + return ShaderLanguage::TYPE_SAMPLER3D; + case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: + return ShaderLanguage::TYPE_SAMPLERCUBE; + default: + return ShaderLanguage::TYPE_MAX; //invalid or not found } } |