summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--editor/editor_data.cpp2
-rw-r--r--editor/editor_data.h2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--servers/visual/shader_language.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index cb74a7b852..2cb5340b8b 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -141,7 +141,7 @@ ObjectID EditorHistory::get_history_obj(int p_obj) const {
return history[p_obj].path[history[p_obj].level].object;
}
-bool EditorHistory::is_at_begining() const {
+bool EditorHistory::is_at_beginning() const {
return current <= 0;
}
bool EditorHistory::is_at_end() const {
diff --git a/editor/editor_data.h b/editor/editor_data.h
index cbba4d60ad..33a4091a65 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -74,7 +74,7 @@ class EditorHistory {
void _add_object(ObjectID p_object, const String &p_property, int p_level_change);
public:
- bool is_at_begining() const;
+ bool is_at_beginning() const;
bool is_at_end() const;
void add_object(ObjectID p_object);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 8575cd164f..e39895e4d8 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1373,7 +1373,7 @@ void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
- property_back->set_disabled(editor_history.is_at_begining());
+ property_back->set_disabled(editor_history.is_at_beginning());
property_forward->set_disabled(editor_history.is_at_end());
this->current = current_obj;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index d17cf472b3..09f8a3775e 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3349,7 +3349,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
Token tk = _get_token();
if (tk.type != TK_SHADER_TYPE) {
- _set_error("Expected 'shader_type' at the begining of shader.");
+ _set_error("Expected 'shader_type' at the beginning of shader.");
return ERR_PARSE_ERROR;
}