diff options
-rw-r--r-- | editor/editor_autoload_settings.cpp | 41 | ||||
-rw-r--r-- | main/main.cpp | 41 | ||||
-rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 21 | ||||
-rw-r--r-- | modules/gdscript/gdscript_cache.cpp | 25 | ||||
-rw-r--r-- | modules/gdscript/gdscript_cache.h | 1 | ||||
-rw-r--r-- | modules/gdscript/tests/gdscript_test_runner.cpp | 41 |
6 files changed, 91 insertions, 79 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 598bcdc639..8cb1dfd24e 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -400,27 +400,38 @@ void EditorAutoloadSettings::_autoload_text_changed(const String p_name) { } Node *EditorAutoloadSettings::_create_autoload(const String &p_path) { - Ref<Resource> res = ResourceLoader::load(p_path); - ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, "Can't autoload: " + p_path + "."); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> scr = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (scr.is_valid()) { - StringName ibt = scr->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_FAIL_COND_V_MSG(!valid_type, nullptr, "Script does not inherit from Node: " + p_path + "."); + if (ResourceLoader::get_resource_type(p_path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(p_path); + scn->reload_from_file(); + ERR_FAIL_COND_V_MSG(!scn.is_valid(), nullptr, vformat("Can't autoload: %s.", p_path)); - Object *obj = ClassDB::instantiate(ibt); + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(p_path); + ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, vformat("Can't autoload: %s.", p_path)); + + Ref<Script> scr = res; + if (scr.is_valid()) { + StringName ibt = scr->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_FAIL_COND_V_MSG(!valid_type, nullptr, vformat("Script does not inherit from Node: %s.", p_path)); - ERR_FAIL_COND_V_MSG(!obj, nullptr, "Cannot instance script for Autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + Object *obj = ClassDB::instantiate(ibt); - n = Object::cast_to<Node>(obj); - n->set_script(scr); + ERR_FAIL_COND_V_MSG(!obj, nullptr, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt)); + + n = Object::cast_to<Node>(obj); + n->set_script(scr); + } } - ERR_FAIL_COND_V_MSG(!n, nullptr, "Path in Autoload not a node or script: " + p_path + "."); + ERR_FAIL_COND_V_MSG(!n, nullptr, vformat("Path in Autoload not a node or script: %s.", p_path)); return n; } diff --git a/main/main.cpp b/main/main.cpp index 55f7177258..91dd2082bb 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -2742,27 +2742,38 @@ bool Main::start() { for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { const ProjectSettings::AutoloadInfo &info = E.value; - Ref<Resource> res = ResourceLoader::load(info.path); - ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> script_res = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (script_res.is_valid()) { - StringName ibt = script_res->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path); + if (ResourceLoader::get_resource_type(info.path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(info.path); + scn->reload_from_file(); + ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path)); + + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(info.path); + ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path)); - Object *obj = ClassDB::instantiate(ibt); + Ref<Script> script_res = res; + if (script_res.is_valid()) { + StringName ibt = script_res->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path)); - ERR_CONTINUE_MSG(!obj, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + Object *obj = ClassDB::instantiate(ibt); - n = Object::cast_to<Node>(obj); - n->set_script(script_res); + ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for autoload, expected 'Node' inheritance, got: %s.")); + + n = Object::cast_to<Node>(obj); + n->set_script(script_res); + } } - ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path); + ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path)); n->set_name(info.name); //defer so references are all valid on _ready() diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 9b0dc9577b..13e44dab48 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -3125,14 +3125,19 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } } } else if (ResourceLoader::get_resource_type(autoload.path) == "PackedScene") { - Error err = OK; - Ref<GDScript> scr = GDScriptCache::get_packed_scene_script(autoload.path, err); - if (err == OK && scr.is_valid()) { - Ref<GDScriptParserRef> singl_parser = get_parser_for(scr->get_path()); - if (singl_parser.is_valid()) { - err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); - if (err == OK) { - result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); + if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) { + Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name]; + Node *node = Object::cast_to<Node>(constant); + if (node != nullptr) { + Ref<Script> scr = node->get_script(); + if (scr.is_valid()) { + Ref<GDScriptParserRef> singl_parser = get_parser_for(scr->get_path()); + if (singl_parser.is_valid()) { + Error err = singl_parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + if (err == OK) { + result = type_from_metatype(singl_parser->get_parser()->head->get_datatype()); + } + } } } } diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index f35318e4c6..2e7263b652 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -365,31 +365,6 @@ Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_ return scene; } -Ref<GDScript> GDScriptCache::get_packed_scene_script(const String &p_path, Error &r_error) { - r_error = OK; - Ref<PackedScene> scene = get_packed_scene(p_path, r_error); - - if (r_error != OK) { - return Ref<GDScript>(); - } - - int node_count = scene->get_state()->get_node_count(); - if (node_count == 0) { - return Ref<GDScript>(); - } - - const int ROOT_NODE = 0; - for (int i = 0; i < scene->get_state()->get_node_property_count(ROOT_NODE); i++) { - if (scene->get_state()->get_node_property_name(ROOT_NODE, i) != SNAME("script")) { - continue; - } - - return scene->get_state()->get_node_property_value(ROOT_NODE, i); - } - - return Ref<GDScript>(); -} - void GDScriptCache::clear_unreferenced_packed_scenes() { if (singleton == nullptr) { return; diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h index 0f9d87aa67..2195932aa3 100644 --- a/modules/gdscript/gdscript_cache.h +++ b/modules/gdscript/gdscript_cache.h @@ -102,7 +102,6 @@ public: static Error finish_compiling(const String &p_owner); static Ref<PackedScene> get_packed_scene(const String &p_path, Error &r_error, const String &p_owner = ""); - static Ref<GDScript> get_packed_scene_script(const String &p_path, Error &r_error); static void clear_unreferenced_packed_scenes(); static bool is_destructing() { diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 7f42643c8f..f59983ca90 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -71,27 +71,38 @@ void init_autoloads() { continue; } - Ref<Resource> res = ResourceLoader::load(info.path); - ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path); Node *n = nullptr; - Ref<PackedScene> scn = res; - Ref<Script> script = res; - if (scn.is_valid()) { - n = scn->instantiate(); - } else if (script.is_valid()) { - StringName ibt = script->get_instance_base_type(); - bool valid_type = ClassDB::is_parent_class(ibt, "Node"); - ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path); + if (ResourceLoader::get_resource_type(info.path) == "PackedScene") { + // Cache the scene reference before loading it (for cyclic references) + Ref<PackedScene> scn; + scn.instantiate(); + scn->set_path(info.path); + scn->reload_from_file(); + ERR_CONTINUE_MSG(!scn.is_valid(), vformat("Can't autoload: %s.", info.path)); + + if (scn.is_valid()) { + n = scn->instantiate(); + } + } else { + Ref<Resource> res = ResourceLoader::load(info.path); + ERR_CONTINUE_MSG(res.is_null(), vformat("Can't autoload: %s.", info.path)); - Object *obj = ClassDB::instantiate(ibt); + Ref<Script> scr = res; + if (scr.is_valid()) { + StringName ibt = scr->get_instance_base_type(); + bool valid_type = ClassDB::is_parent_class(ibt, "Node"); + ERR_CONTINUE_MSG(!valid_type, vformat("Script does not inherit from Node: %s.", info.path)); - ERR_CONTINUE_MSG(!obj, "Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt) + "."); + Object *obj = ClassDB::instantiate(ibt); - n = Object::cast_to<Node>(obj); - n->set_script(script); + ERR_CONTINUE_MSG(!obj, vformat("Cannot instance script for Autoload, expected 'Node' inheritance, got: %s.", ibt)); + + n = Object::cast_to<Node>(obj); + n->set_script(scr); + } } - ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path); + ERR_CONTINUE_MSG(!n, vformat("Path in autoload not a node or script: %s.", info.path)); n->set_name(info.name); for (int i = 0; i < ScriptServer::get_language_count(); i++) { |