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-rw-r--r--doc/classes/Decal.xml4
-rw-r--r--doc/classes/String.xml17
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp3
-rw-r--r--scene/3d/decal.cpp4
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp2
5 files changed, 23 insertions, 7 deletions
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index c0ad61b77e..c38e1d1499 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -79,7 +79,7 @@
Sets the size of the [AABB] used by the decal. The AABB goes from [code]-extents[/code] to [code]extents[/code].
</member>
<member name="lower_fade" type="float" setter="set_lower_fade" getter="get_lower_fade" default="0.3">
- Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB].
+ Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB]. Only positive values are valid (negative values will be clamped to [code]0.0[/code]).
</member>
<member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color(1, 1, 1, 1)">
Changes the [Color] of the Decal by multiplying it with this value.
@@ -100,7 +100,7 @@
[Texture2D] storing ambient occlusion, roughness, and metallic for the decal. Use this to add extra detail to decals.
</member>
<member name="upper_fade" type="float" setter="set_upper_fade" getter="get_upper_fade" default="0.3">
- Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB].
+ Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB]. Only positive values are valid (negative values will be clamped to [code]0.0[/code]).
</member>
</members>
<constants>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index f4d453700c..9f197dae02 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -180,7 +180,22 @@
<argument index="0" name="values" type="Variant" />
<argument index="1" name="placeholder" type="String" default="&quot;{_}&quot;" />
<description>
- Formats the string by replacing all occurrences of [code]placeholder[/code] with [code]values[/code].
+ Formats the string by replacing all occurrences of [code]placeholder[/code] with the elements of [code]values[/code].
+ [code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in [code]placeholder[/code] will be replaced with the corresponding keys in advance. Array elements use their index as keys.
+ [codeblock]
+ # Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is named after it.
+ var use_array_values = "Waiting for {0} is a play by {1}, and {0} Engine is named after it."
+ print(use_array_values.format(["Godot", "Samuel Beckett"]))
+
+ # Prints: User 42 is Godot.
+ print("User {id} is {name}.".format({"id": 42, "name": "Godot"}))
+ [/codeblock]
+ Some additional handling is performed when [code]values[/code] is an array. If [code]placeholder[/code] does not contain an underscore, the elements of the array will be used to replace one occurrence of the placeholder in turn; If an array element is another 2-element array, it'll be interpreted as a key-value pair.
+ [codeblock]
+ # Prints: User 42 is Godot.
+ print("User {} is {}.".format([42, "Godot"], "{}"))
+ print("User {id} is {name}.".format([["id", 42], ["name", "Godot"]]))
+ [/codeblock]
</description>
</method>
<method name="get_base_dir" qualifiers="const">
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index e9435faae1..e9547e02e8 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -291,12 +291,15 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
hbox->add_child(previews_vbox);
previews_vbox->add_theme_constant_override("separation", 15 * EDSCALE);
previews_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ previews_vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
preview = memnew(TextureRect);
previews_vbox->add_child(preview);
preview->set_ignore_texture_size(true);
preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
preview->set_custom_minimum_size(Size2(640 * EDSCALE, 345 * EDSCALE));
+ preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ preview->set_h_size_flags(Control::SIZE_EXPAND_FILL);
previews_bg = memnew(PanelContainer);
previews_vbox->add_child(previews_bg);
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index ab07f33ace..01cab493ec 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -72,7 +72,7 @@ real_t Decal::get_albedo_mix() const {
}
void Decal::set_upper_fade(real_t p_fade) {
- upper_fade = p_fade;
+ upper_fade = MAX(p_fade, 0.0);
RS::get_singleton()->decal_set_fade(decal, upper_fade, lower_fade);
}
@@ -81,7 +81,7 @@ real_t Decal::get_upper_fade() const {
}
void Decal::set_lower_fade(real_t p_fade) {
- lower_fade = p_fade;
+ lower_fade = MAX(p_fade, 0.0);
RS::get_singleton()->decal_set_fade(decal, upper_fade, lower_fade);
}
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index f3be4a7085..19c97eaeeb 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -3633,8 +3633,6 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
RD::get_singleton()->free(rb->rbgi.reflection_buffer);
}
- print_line("Allocating GI buffers"); // TESTING REMOVE BEFORE MERGING
-
// Remember the view count we're using
rb->rbgi.view_count = p_view_count;