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-rw-r--r--core/image.cpp22
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp18
-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp3
3 files changed, 23 insertions, 20 deletions
diff --git a/core/image.cpp b/core/image.cpp
index 4ab71128cd..0f15574053 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -2539,12 +2539,11 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
int dst_y = dest_rect.position.y + i;
Color sc = img->get_pixel(src_x, src_y);
- Color dc = get_pixel(dst_x, dst_y);
- dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
- dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
- dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
- dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
- set_pixel(dst_x, dst_y, dc);
+ if (sc.a != 0) {
+ Color dc = get_pixel(dst_x, dst_y);
+ dc = dc.blend(sc);
+ set_pixel(dst_x, dst_y, dc);
+ }
}
}
}
@@ -2594,12 +2593,11 @@ void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, c
int dst_y = dest_rect.position.y + i;
Color sc = img->get_pixel(src_x, src_y);
- Color dc = get_pixel(dst_x, dst_y);
- dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
- dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
- dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
- dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
- set_pixel(dst_x, dst_y, dc);
+ if (sc.a != 0) {
+ Color dc = get_pixel(dst_x, dst_y);
+ dc = dc.blend(sc);
+ set_pixel(dst_x, dst_y, dc);
+ }
}
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index e6f600e704..b8209fe50d 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3658,15 +3658,19 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
- Transform global_transform;
- Node3D *parent_spatial = Object::cast_to<Node3D>(parent);
- if (parent_spatial) {
- global_transform = parent_spatial->get_global_gizmo_transform();
- }
+ Node3D *node3d = Object::cast_to<Node3D>(instanced_scene);
+ if (node3d) {
+ Transform global_transform;
+ Node3D *parent_node3d = Object::cast_to<Node3D>(parent);
+ if (parent_node3d) {
+ global_transform = parent_node3d->get_global_gizmo_transform();
+ }
- global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
+ global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
+ global_transform.basis *= node3d->get_transform().basis;
- editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
+ editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
+ }
return true;
}
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index 9c90faf66b..fed54a76b7 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -145,7 +145,8 @@ Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_f
// aiProcess_EmbedTextures |
//aiProcess_SplitByBoneCount |
0;
- aiScene *scene = (aiScene *)importer.ReadFile(s_path.c_str(), post_process_Steps);
+ String g_path = ProjectSettings::get_singleton()->globalize_path(p_path);
+ aiScene *scene = (aiScene *)importer.ReadFile(g_path.utf8().ptr(), post_process_Steps);
ERR_FAIL_COND_V_MSG(scene == nullptr, nullptr, String("Open Asset Import failed to open: ") + String(importer.GetErrorString()));