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-rw-r--r--scene/2d/cpu_particles_2d.cpp6
-rw-r--r--scene/3d/cpu_particles.cpp6
2 files changed, 8 insertions, 4 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 9da41914d7..07f3e10244 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -260,8 +260,7 @@ void CPUParticles2D::restart() {
inactive_time = 0;
frame_remainder = 0;
cycle = 0;
-
- set_emitting(true);
+ emitting = false;
{
int pc = particles.size();
@@ -271,6 +270,8 @@ void CPUParticles2D::restart() {
w[i].active = false;
}
}
+
+ set_emitting(true);
}
void CPUParticles2D::set_direction(Vector2 p_direction) {
@@ -1422,6 +1423,7 @@ CPUParticles2D::CPUParticles2D() {
frame_remainder = 0;
cycle = 0;
redraw = false;
+ emitting = false;
mesh = VisualServer::get_singleton()->mesh_create();
multimesh = VisualServer::get_singleton()->multimesh_create();
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 5c895ecf22..8766e30d0b 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -240,8 +240,7 @@ void CPUParticles::restart() {
inactive_time = 0;
frame_remainder = 0;
cycle = 0;
-
- set_emitting(true);
+ emitting = false;
{
int pc = particles.size();
@@ -251,6 +250,8 @@ void CPUParticles::restart() {
w[i].active = false;
}
}
+
+ set_emitting(true);
}
void CPUParticles::set_direction(Vector3 p_direction) {
@@ -1494,6 +1495,7 @@ CPUParticles::CPUParticles() {
frame_remainder = 0;
cycle = 0;
redraw = false;
+ emitting = false;
set_notify_transform(true);