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-rw-r--r--core/io/resource_loader.cpp3
-rw-r--r--core/os/os.cpp7
-rw-r--r--core/os/os.h9
-rw-r--r--core/reference.cpp3
-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--editor/editor_node.cpp29
-rw-r--r--editor/editor_node.h2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp21
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp22
-rw-r--r--editor/property_editor.cpp3
-rw-r--r--modules/gdnative/godot/gdnative.cpp5
-rw-r--r--modules/gdnative/godot/gdnative.h4
-rw-r--r--modules/gdscript/gd_parser.cpp3
-rw-r--r--modules/nativescript/nativescript.cpp214
-rw-r--r--modules/nativescript/nativescript.h31
-rw-r--r--modules/nativescript/register_types.cpp29
-rw-r--r--platform/iphone/export/export.cpp14
-rw-r--r--servers/visual_server.cpp2
19 files changed, 331 insertions, 74 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 285cc6e3c2..9b89fa3399 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -430,6 +430,9 @@ void ResourceLoader::reload_translation_remaps() {
void ResourceLoader::load_translation_remaps() {
+ if (!ProjectSettings::get_singleton()->has("locale/translation_remaps"))
+ return;
+
Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
List<Variant> keys;
remaps.get_key_list(&keys);
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 5a9766891d..8e4c357195 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -512,7 +512,13 @@ bool OS::check_feature_support(const String &p_feature) {
return false;
}
+void *OS::get_stack_bottom() const {
+ return _stack_bottom;
+}
+
OS::OS() {
+ void *volatile stack_bottom;
+
last_error = NULL;
singleton = this;
_keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
@@ -525,6 +531,7 @@ OS::OS() {
_render_thread_mode = RENDER_THREAD_SAFE;
_allow_hidpi = true;
+ _stack_bottom = (void *)(&stack_bottom);
}
OS::~OS() {
diff --git a/core/os/os.h b/core/os/os.h
index 362fec8a9e..957c1d0ba7 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -60,6 +60,8 @@ class OS {
char *last_error;
+ void *_stack_bottom;
+
public:
enum RenderThreadMode {
@@ -411,6 +413,13 @@ public:
bool check_feature_support(const String &p_feature);
+ /**
+ * Returns the stack bottom of the main thread of the application.
+ * This may be of use when integrating languages with garbage collectors that
+ * need to check whether a pointer is on the stack.
+ */
+ virtual void *get_stack_bottom() const;
+
bool is_hidpi_allowed() const { return _allow_hidpi; }
OS();
virtual ~OS();
diff --git a/core/reference.cpp b/core/reference.cpp
index c55f8a7fe3..060608eacb 100644
--- a/core/reference.cpp
+++ b/core/reference.cpp
@@ -74,7 +74,8 @@ bool Reference::unreference() {
bool die = refcount.unref();
if (get_script_instance()) {
- die = die && get_script_instance()->refcount_decremented();
+ bool script_ret = get_script_instance()->refcount_decremented();
+ die = die && script_ret;
}
return die;
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index a7b6f25590..dec41e7976 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -74,7 +74,7 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
} else {
OS::get_singleton()->delay_usec(1000000);
- print_line("Remote Debugger: Connection failed with status: " + String::num(tcp_client->get_status()) + "'', retrying in 1 sec.");
+ print_line("Remote Debugger: Connection failed with status: '" + String::num(tcp_client->get_status()) + "', retrying in 1 sec.");
};
};
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 4eb44197a7..2a9f078d8c 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -6915,7 +6915,7 @@ void RasterizerStorageGLES3::initialize() {
config.use_anisotropic_filter = config.extensions.has("GL_EXT_texture_filter_anisotropic");
if (config.use_anisotropic_filter) {
glGetFloatv(_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &config.anisotropic_level);
- config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/anisotropic_filter_level")), config.anisotropic_level);
+ config.anisotropic_level = MIN(int(ProjectSettings::get_singleton()->get("rendering/quality/filters/anisotropic_filter_level")), config.anisotropic_level);
}
frame.clear_request = false;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0c47daf5e6..0cdb981306 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1949,7 +1949,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE: {
if (!p_confirmed && (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER)) {
- tab_closing = p_option == FILE_CLOSE ? editor_data.get_edited_scene() : _next_unsaved_scene();
+ tab_closing = p_option == FILE_CLOSE ? editor_data.get_edited_scene() : _next_unsaved_scene(false);
String scene_filename = editor_data.get_edited_scene_root(tab_closing)->get_filename();
save_confirmation->get_ok()->set_text(TTR("Save & Close"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene"));
@@ -2481,7 +2481,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
- if (_next_unsaved_scene() == -1) {
+ bool save_each = EDITOR_DEF("interface/save_each_scene_on_quit", true);
+ if (_next_unsaved_scene(!save_each) == -1) {
bool confirm = EDITOR_DEF("interface/quit_confirmation", true);
if (confirm) {
@@ -2495,21 +2496,16 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} else {
- bool save_each = EDITOR_DEF("interface/save_each_scene_on_quit", true);
if (save_each) {
_menu_option_confirm(p_option == FILE_QUIT ? FILE_CLOSE_ALL_AND_QUIT : FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER, false);
} else {
String unsaved_scenes;
- for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
- int current = editor_data.get_edited_scene();
- bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0;
- if (unsaved) {
-
- String scene_filename = editor_data.get_edited_scene_root(i)->get_filename();
- unsaved_scenes += "\n " + scene_filename;
- }
+ int i = _next_unsaved_scene(true, 0);
+ while (i != -1) {
+ unsaved_scenes += "\n " + editor_data.get_edited_scene_root(i)->get_filename();
+ i = _next_unsaved_scene(true, ++i);
}
save_confirmation->get_ok()->set_text(TTR("Save & Quit"));
@@ -2522,7 +2518,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
break;
}
- if (_next_unsaved_scene() != -1) {
+ if (_next_unsaved_scene(true) != -1) {
_save_all_scenes();
}
_discard_changes();
@@ -2751,15 +2747,18 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
-int EditorNode::_next_unsaved_scene() {
+int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
- for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+ for (int i = p_start; i < editor_data.get_edited_scene_count(); i++) {
if (!editor_data.get_edited_scene_root(i))
continue;
int current = editor_data.get_edited_scene();
bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0;
if (unsaved) {
+ String scene_filename = editor_data.get_edited_scene_root(i)->get_filename();
+ if (p_valid_filename && scene_filename.length() == 0)
+ continue;
return i;
}
}
@@ -2779,7 +2778,7 @@ void EditorNode::_discard_changes(const String &p_str) {
_update_scene_tabs();
if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
- if (_next_unsaved_scene() == -1) {
+ if (_next_unsaved_scene(false) == -1) {
current_option = current_option == FILE_CLOSE_ALL_AND_QUIT ? FILE_QUIT : RUN_PROJECT_MANAGER;
_discard_changes();
} else {
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 6553d3eee2..a440aaa1e6 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -464,7 +464,7 @@ private:
void _save_scene(String p_file, int idx = -1);
void _save_all_scenes();
- int _next_unsaved_scene();
+ int _next_unsaved_scene(bool p_valid_filename, int p_start = 0);
void _discard_changes(const String &p_str = String());
void _instance_request(const Vector<String> &p_files);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 4c4cd88dfb..a809a68c23 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -176,7 +176,6 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = E->get()->cast_to<Node2D>();
-
if (n2d && n2d->edit_has_pivot()) {
Vector2 offset = n2d->edit_get_pivot();
@@ -1736,11 +1735,9 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventKey> k = p_event;
-
if (k.is_valid()) {
-
if (k->is_pressed() && drag == DRAG_NONE) {
-
+ // Move the object with the arrow keys
KeyMoveMODE move_mode = MOVE_VIEW_BASE;
if (k->get_alt()) move_mode = MOVE_LOCAL_BASE;
if (k->get_control() || k->get_metakey()) move_mode = MOVE_LOCAL_WITH_ROT;
@@ -1773,13 +1770,23 @@ void CanvasItemEditor::_viewport_draw() {
RID ci = viewport->get_canvas_item();
if (snap_show_grid) {
+ //Draw the grid
Size2 s = viewport->get_size();
int last_cell;
Transform2D xform = transform.affine_inverse();
+ Vector2 grid_offset;
+ if (snap_relative && snap_grid && get_item_count() > 0) {
+ Vector2 topleft = _find_topleftmost_point();
+ grid_offset.x = fmod(topleft.x, snap_step.x);
+ grid_offset.y = fmod(topleft.y, snap_step.y);
+ } else {
+ grid_offset = snap_offset;
+ }
+
if (snap_step.x != 0) {
for (int i = 0; i < s.width; i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - grid_offset.x) / snap_step.x));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
@@ -1790,7 +1797,7 @@ void CanvasItemEditor::_viewport_draw() {
if (snap_step.y != 0) {
for (int i = 0; i < s.height; i++) {
- int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - grid_offset.y) / snap_step.y));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
@@ -2383,6 +2390,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
edit_menu->get_popup()->set_item_checked(idx, snap_grid);
+ viewport->update();
} break;
case SNAP_SHOW_GRID: {
snap_show_grid = !snap_show_grid;
@@ -2399,6 +2407,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
snap_relative = !snap_relative;
int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
edit_menu->get_popup()->set_item_checked(idx, snap_relative);
+ viewport->update();
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index ef7ed5f7f6..c31e11cc38 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -1563,13 +1563,13 @@ void SpatialEditorViewport::_update_freelook(real_t delta) {
Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0));
Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0));
- int key_left = ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_right = ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_forward = ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_backwards = ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_up = ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_down = ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
- int key_speed_modifier = ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT)->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_left = ED_GET_SHORTCUT("spatial_editor/freelook_left")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_right = ED_GET_SHORTCUT("spatial_editor/freelook_right")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_forward = ED_GET_SHORTCUT("spatial_editor/freelook_forward")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_backwards = ED_GET_SHORTCUT("spatial_editor/freelook_backwards")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_up = ED_GET_SHORTCUT("spatial_editor/freelook_up")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_down = ED_GET_SHORTCUT("spatial_editor/freelook_down")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
+ int key_speed_modifier = ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut()->cast_to<InputEventKey>()->get_scancode();
Vector3 velocity;
bool pressed = false;
@@ -2424,6 +2424,14 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_selection_with_view"), VIEW_ALIGN_SELECTION_WITH_VIEW);
view_menu->get_popup()->connect("id_pressed", this, "_menu_option");
+ ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A);
+ ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D);
+ ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W);
+ ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S);
+ ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_Q);
+ ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_E);
+ ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
+
preview_camera = memnew(Button);
preview_camera->set_toggle_mode(true);
preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, 90);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index c2af2445cc..71afa8ac79 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -2199,6 +2199,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String &p
case Variant::BOOL: {
p_item->set_checked(1, obj->get(p_name));
+ p_item->set_text(1, obj->get(p_name) ? TTR("On") : TTR("Off"));
} break;
case Variant::REAL:
case Variant::INT: {
@@ -3141,7 +3142,7 @@ void PropertyEditor::update_tree() {
case Variant::BOOL: {
item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK);
- item->set_text(1, TTR("On"));
+ item->set_text(1, obj->get(p.name) ? TTR("On") : TTR("Off"));
item->set_tooltip(1, obj->get(p.name) ? "True" : "False");
item->set_checked(1, obj->get(p.name));
if (show_type_icons)
diff --git a/modules/gdnative/godot/gdnative.cpp b/modules/gdnative/godot/gdnative.cpp
index 7b94b75a52..29b499ebab 100644
--- a/modules/gdnative/godot/gdnative.cpp
+++ b/modules/gdnative/godot/gdnative.cpp
@@ -33,6 +33,7 @@
#include "error_macros.h"
#include "gdnative.h"
#include "global_constants.h"
+#include "os/os.h"
#include "project_settings.h"
#include "variant.h"
@@ -89,6 +90,10 @@ godot_object GDAPI *godot_global_get_singleton(char *p_name) {
return (godot_object *)ProjectSettings::get_singleton()->get_singleton_object(String(p_name));
} // result shouldn't be freed
+void GDAPI *godot_get_stack_bottom() {
+ return OS::get_singleton()->get_stack_bottom();
+}
+
// MethodBind API
godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname) {
diff --git a/modules/gdnative/godot/gdnative.h b/modules/gdnative/godot/gdnative.h
index 4b79706b52..510bf36cd4 100644
--- a/modules/gdnative/godot/gdnative.h
+++ b/modules/gdnative/godot/gdnative.h
@@ -245,6 +245,10 @@ void GDAPI godot_object_destroy(godot_object *p_o);
godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed
+////// OS API
+
+void GDAPI *godot_get_stack_bottom(); // returns stack bottom of the main thread
+
////// MethodBind API
typedef struct {
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index ba0413a5a9..36aa249398 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -314,9 +314,10 @@ GDParser::Node *GDParser::_parse_expression(Node *p_parent, bool p_static, bool
path += String(tokenizer->get_token_literal());
tokenizer->advance();
need_identifier = false;
+ } else {
+ done = true;
}
- done = true;
break;
}
}
diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp
index fd83b74727..271f5bde1c 100644
--- a/modules/nativescript/nativescript.cpp
+++ b/modules/nativescript/nativescript.cpp
@@ -40,6 +40,10 @@
#include "scene/main/scene_tree.h"
#include "scene/resources/scene_format_text.h"
+#ifndef NO_THREADS
+#include "os/thread.h"
+#endif
+
#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
#include "api_generator.h"
#endif
@@ -106,42 +110,16 @@ void NativeScript::set_library(Ref<GDNativeLibrary> p_library) {
return;
}
library = p_library;
-
- // See if this library was "registered" already.
-
lib_path = library->get_active_library_path();
- Map<String, Ref<GDNative> >::Element *E = NSL->library_gdnatives.find(lib_path);
-
- if (!E) {
- Ref<GDNative> gdn;
- gdn.instance();
- gdn->set_library(library);
-
- // TODO(karroffel): check the return value?
- gdn->initialize();
-
- NSL->library_gdnatives.insert(lib_path, gdn);
-
- NSL->library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>());
- if (!NSL->library_script_users.has(lib_path))
- NSL->library_script_users.insert(lib_path, Set<NativeScript *>());
-
- NSL->library_script_users[lib_path].insert(this);
-
- void *args[1] = {
- (void *)&lib_path
- };
-
- // here the library registers all the classes and stuff.
- gdn->call_native_raw(NSL->_init_call_type,
- NSL->_init_call_name,
- NULL,
- 1,
- args,
- NULL);
- } else {
- // already initialized. Nice.
+#ifndef NO_THREADS
+ if (Thread::get_caller_ID() != Thread::get_main_ID()) {
+ NSL->defer_init_library(p_library, this);
+ } else
+#endif
+ {
+ NSL->init_library(p_library);
+ NSL->register_script(this);
}
}
@@ -445,7 +423,7 @@ NativeScript::NativeScript() {
// TODO(karroffel): implement this
NativeScript::~NativeScript() {
- NSL->library_script_users[lib_path].erase(this);
+ NSL->unregister_script(this);
}
////// ScriptInstance stuff
@@ -650,6 +628,28 @@ void NativeScriptInstance::notification(int p_notification) {
call_multilevel("_notification", args, 1);
}
+void NativeScriptInstance::refcount_incremented() {
+ Variant::CallError err;
+ call("_refcount_incremented", NULL, 0, err);
+ if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ ERR_PRINT("Failed to invoke _refcount_incremented - should not happen");
+ }
+}
+
+bool NativeScriptInstance::refcount_decremented() {
+ Variant::CallError err;
+ Variant ret = call("_refcount_decremented", NULL, 0, err);
+ if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ ERR_PRINT("Failed to invoke _refcount_decremented - should not happen");
+ return true; // assume we can destroy the object
+ }
+ if (err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ // the method does not exist, default is true
+ return true;
+ }
+ return ret;
+}
+
Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
@@ -798,6 +798,9 @@ void NativeScriptLanguage::_unload_stuff() {
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
+#ifndef NO_THREADS
+ mutex = Mutex::create();
+#endif
}
// TODO(karroffel): implement this
@@ -811,6 +814,10 @@ NativeScriptLanguage::~NativeScriptLanguage() {
NSL->library_gdnatives.clear();
NSL->library_script_users.clear();
}
+
+#ifndef NO_THREADS
+ memdelete(mutex);
+#endif
}
String NativeScriptLanguage::get_name() const {
@@ -948,6 +955,134 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
return -1;
}
+#ifndef NO_THREADS
+void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
+ MutexLock lock(mutex);
+ libs_to_init.insert(lib);
+ scripts_to_register.insert(script);
+ has_objects_to_register = true;
+}
+#endif
+
+void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ // See if this library was "registered" already.
+ const String &lib_path = lib->get_active_library_path();
+ Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+
+ if (!E) {
+ Ref<GDNative> gdn;
+ gdn.instance();
+ gdn->set_library(lib);
+
+ // TODO(karroffel): check the return value?
+ gdn->initialize();
+
+ library_gdnatives.insert(lib_path, gdn);
+
+ library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>());
+
+ if (!library_script_users.has(lib_path))
+ library_script_users.insert(lib_path, Set<NativeScript *>());
+
+ void *args[1] = {
+ (void *)&lib_path
+ };
+
+ // here the library registers all the classes and stuff.
+ gdn->call_native_raw(_init_call_type,
+ _init_call_name,
+ NULL,
+ 1,
+ args,
+ NULL);
+ } else {
+ // already initialized. Nice.
+ }
+}
+
+void NativeScriptLanguage::register_script(NativeScript *script) {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ library_script_users[script->lib_path].insert(script);
+}
+
+void NativeScriptLanguage::unregister_script(NativeScript *script) {
+#ifndef NO_THREADS
+ MutexLock lock(mutex);
+#endif
+ Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
+ if (S) {
+ S->get().erase(script);
+ if (S->get().size() == 0) {
+ library_script_users.erase(S);
+ }
+ }
+#ifndef NO_THREADS
+ scripts_to_register.erase(script);
+#endif
+}
+
+#ifndef NO_THREADS
+
+void NativeScriptLanguage::frame() {
+ if (has_objects_to_register) {
+ MutexLock lock(mutex);
+ for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) {
+ init_library(L->get());
+ }
+ libs_to_init.clear();
+ for (Set<NativeScript *>::Element *S = scripts_to_register.front(); S; S = S->next()) {
+ register_script(S->get());
+ }
+ scripts_to_register.clear();
+ has_objects_to_register = false;
+ }
+}
+
+void NativeScriptLanguage::thread_enter() {
+ Vector<Ref<GDNative> > libs;
+ {
+ MutexLock lock(mutex);
+ for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
+ libs.push_back(L->get());
+ }
+ }
+ for (int i = 0; i < libs.size(); ++i) {
+ libs[i]->call_native_raw(
+ _thread_cb_call_type,
+ _thread_enter_call_name,
+ NULL,
+ 0,
+ NULL,
+ NULL);
+ }
+}
+
+void NativeScriptLanguage::thread_exit() {
+ Vector<Ref<GDNative> > libs;
+ {
+ MutexLock lock(mutex);
+ for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
+ libs.push_back(L->get());
+ }
+ }
+ for (int i = 0; i < libs.size(); ++i) {
+ libs[i]->call_native_raw(
+ _thread_cb_call_type,
+ _thread_exit_call_name,
+ NULL,
+ 0,
+ NULL,
+ NULL);
+ }
+}
+
+#endif // NO_THREADS
+
void NativeReloadNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification);
}
@@ -960,7 +1095,9 @@ void NativeReloadNode::_notification(int p_what) {
if (unloaded)
break;
-
+#ifndef NO_THREADS
+ MutexLock lock(NSL->mutex);
+#endif
NSL->_unload_stuff();
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
@@ -976,9 +1113,10 @@ void NativeReloadNode::_notification(int p_what) {
if (!unloaded)
break;
-
+#ifndef NO_THREADS
+ MutexLock lock(NSL->mutex);
+#endif
Set<StringName> libs_to_remove;
-
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
if (!L->get()->initialize()) {
diff --git a/modules/nativescript/nativescript.h b/modules/nativescript/nativescript.h
index bc7a6e3ed6..05e2d361d3 100644
--- a/modules/nativescript/nativescript.h
+++ b/modules/nativescript/nativescript.h
@@ -41,6 +41,10 @@
#include "godot_nativescript.h"
#include "modules/gdnative/gdnative.h"
+#ifndef NO_THREADS
+#include "os/mutex.h"
+#endif
+
struct NativeScriptDesc {
struct Method {
@@ -181,6 +185,9 @@ public:
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
+ virtual void refcount_incremented();
+ virtual bool refcount_decremented();
+
~NativeScriptInstance();
};
@@ -197,6 +204,19 @@ private:
void _unload_stuff();
+#ifndef NO_THREADS
+ Mutex *mutex;
+
+ Set<Ref<GDNativeLibrary> > libs_to_init;
+ Set<NativeScript *> scripts_to_register;
+ volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
+ void defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script);
+#endif
+
+ void init_library(const Ref<GDNativeLibrary> &lib);
+ void register_script(NativeScript *script);
+ void unregister_script(NativeScript *script);
+
public:
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
Map<String, Ref<GDNative> > library_gdnatives;
@@ -206,6 +226,10 @@ public:
const StringName _init_call_type = "nativescript_init";
const StringName _init_call_name = "godot_nativescript_init";
+ const StringName _thread_cb_call_type = "godot_nativescript_thread_cb";
+ const StringName _thread_enter_call_name = "godot_nativescript_thread_enter";
+ const StringName _thread_exit_call_name = "godot_nativescript_thread_exit";
+
NativeScriptLanguage();
~NativeScriptLanguage();
@@ -215,6 +239,13 @@ public:
void _hacky_api_anchor();
+#ifndef NO_THREADS
+ virtual void thread_enter();
+ virtual void thread_exit();
+
+ virtual void frame();
+#endif
+
virtual String get_name() const;
virtual void init();
virtual String get_type() const;
diff --git a/modules/nativescript/register_types.cpp b/modules/nativescript/register_types.cpp
index 6c88b04a56..a8a931343b 100644
--- a/modules/nativescript/register_types.cpp
+++ b/modules/nativescript/register_types.cpp
@@ -61,6 +61,32 @@ void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p
fn(args[0]);
}
+#ifndef NO_THREADS
+
+typedef void (*native_script_empty_callback)();
+
+void thread_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
+ if (p_handle == NULL) {
+ ERR_PRINT("No valid library handle, can't call nativescript thread enter/exit callback");
+ return;
+ }
+
+ void *library_proc;
+ Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ p_handle,
+ *(String *)p_proc_name,
+ library_proc);
+ if (err != OK) {
+ // it's fine if thread callbacks are not present in the library.
+ return;
+ }
+
+ native_script_empty_callback fn = (native_script_empty_callback)library_proc;
+ fn();
+}
+
+#endif // NO_THREADS
+
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
@@ -72,6 +98,9 @@ void register_nativescript_types() {
ScriptServer::register_language(native_script_language);
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
+#ifndef NO_THREADS
+ GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_thread_cb_call_type, thread_call_cb);
+#endif
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index a5efae8678..6ae2a0692d 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -80,7 +80,15 @@ public:
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- // what does this need to do?
+ if (p_preset->get("texture_format/s3tc")) {
+ r_features->push_back("s3tc");
+ }
+ if (p_preset->get("texture_format/etc")) {
+ r_features->push_back("etc");
+ }
+ if (p_preset->get("texture_format/etc2")) {
+ r_features->push_back("etc2");
+ }
}
void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
@@ -98,6 +106,10 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
+
/* probably need some more info */
}
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 080e538cbf..307f4107eb 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1576,7 +1576,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_0_subdiv", 1);
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_1_subdiv", 2);
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_2_subdiv", 3);