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-rw-r--r--.github/workflows/linux_builds.yml39
-rw-r--r--.github/workflows/static_checks.yml4
-rw-r--r--.mailmap3
-rw-r--r--AUTHORS.md10
-rw-r--r--DONORS.md144
-rw-r--r--core/config/project_settings.cpp5
-rw-r--r--core/core_bind.cpp8
-rw-r--r--core/core_constants.cpp3
-rw-r--r--core/core_constants.h2
-rw-r--r--core/crypto/crypto_core.h1
-rw-r--r--core/debugger/debugger_marshalls.h6
-rw-r--r--core/doc_data.cpp27
-rw-r--r--core/extension/extension_api_dump.cpp14
-rw-r--r--core/extension/extension_api_dump.h6
-rw-r--r--core/extension/gdnative_interface.cpp12
-rw-r--r--core/extension/gdnative_interface.h5
-rw-r--r--core/extension/native_extension.h2
-rw-r--r--core/extension/native_extension_manager.h2
-rw-r--r--core/input/shortcut.h1
-rw-r--r--core/io/marshalls.cpp104
-rw-r--r--core/io/packet_peer.h2
-rw-r--r--core/io/resource_format_binary.cpp78
-rw-r--r--core/io/resource_uid.h6
-rw-r--r--core/math/bvh.h2
-rw-r--r--core/math/bvh_public.inc6
-rw-r--r--core/math/color.h12
-rw-r--r--core/math/delaunay_3d.h4
-rw-r--r--core/math/math_fieldwise.cpp30
-rw-r--r--core/math/projection.cpp (renamed from core/math/camera_matrix.cpp)255
-rw-r--r--core/math/projection.h (renamed from core/math/camera_matrix.h)59
-rw-r--r--core/math/vector4.cpp122
-rw-r--r--core/math/vector4.h283
-rw-r--r--core/math/vector4i.cpp (renamed from core/templates/thread_work_pool.cpp)86
-rw-r--r--core/math/vector4i.h338
-rw-r--r--core/multiplayer/multiplayer_peer.cpp27
-rw-r--r--core/multiplayer/multiplayer_peer.h12
-rw-r--r--core/object/script_language.cpp3
-rw-r--r--core/object/worker_thread_pool.cpp161
-rw-r--r--core/object/worker_thread_pool.h52
-rw-r--r--core/os/spin_lock.h1
-rw-r--r--core/os/thread.h1
-rw-r--r--core/string/ustring.h3
-rw-r--r--core/templates/bin_sorted_array.h2
-rw-r--r--core/templates/hashfuncs.h16
-rw-r--r--core/templates/lru.h2
-rw-r--r--core/templates/rb_map.h2
-rw-r--r--core/templates/rb_set.h2
-rw-r--r--core/templates/thread_work_pool.h157
-rw-r--r--core/variant/binder_common.h3
-rw-r--r--core/variant/method_ptrcall.h3
-rw-r--r--core/variant/type_info.h3
-rw-r--r--core/variant/variant.cpp270
-rw-r--r--core/variant/variant.h16
-rw-r--r--core/variant/variant_call.cpp110
-rw-r--r--core/variant/variant_construct.cpp15
-rw-r--r--core/variant/variant_construct.h3
-rw-r--r--core/variant/variant_internal.h89
-rw-r--r--core/variant/variant_op.cpp131
-rw-r--r--core/variant/variant_op.h48
-rw-r--r--core/variant/variant_parser.cpp61
-rw-r--r--core/variant/variant_setget.cpp21
-rw-r--r--core/variant/variant_setget.h15
-rw-r--r--core/variant/variant_utility.cpp12
-rw-r--r--doc/classes/@GlobalScope.xml54
-rw-r--r--doc/classes/AudioServer.xml6
-rw-r--r--doc/classes/AudioStream.xml16
-rw-r--r--doc/classes/AudioStreamPlayback.xml5
-rw-r--r--doc/classes/BaseMaterial3D.xml8
-rw-r--r--doc/classes/Camera3D.xml8
-rw-r--r--doc/classes/Decal.xml10
-rw-r--r--doc/classes/Font.xml19
-rw-r--r--doc/classes/Label.xml1
-rw-r--r--doc/classes/LabelSettings.xml10
-rw-r--r--doc/classes/MultiplayerPeerExtension.xml13
-rw-r--r--doc/classes/Plane.xml4
-rw-r--r--doc/classes/Projection.xml273
-rw-r--r--doc/classes/RenderingServer.xml14
-rw-r--r--doc/classes/RichTextLabel.xml1
-rw-r--r--doc/classes/SceneTree.xml6
-rw-r--r--doc/classes/ShaderInclude.xml13
-rw-r--r--doc/classes/Transform3D.xml6
-rw-r--r--doc/classes/Vector4.xml332
-rw-r--r--doc/classes/Vector4i.xml214
-rw-r--r--doc/classes/WorkerThreadPool.xml6
-rw-r--r--doc/classes/XRCamera3D.xml2
-rw-r--r--doc/classes/XRController3D.xml2
-rw-r--r--doc/classes/XRInterface.xml2
-rw-r--r--doc/classes/XROrigin3D.xml2
-rw-r--r--doc/classes/XRPositionalTracker.xml2
-rw-r--r--doc/classes/XRServer.xml2
-rw-r--r--doc/classes/float.xml12
-rw-r--r--doc/classes/int.xml12
-rwxr-xr-xdoc/tools/make_rst.py4
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h8
-rw-r--r--drivers/coremidi/midi_driver_coremidi.h7
-rw-r--r--drivers/gles3/effects/copy_effects.h7
-rw-r--r--drivers/gles3/environment/fog.h2
-rw-r--r--drivers/gles3/environment/gi.h2
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h9
-rw-r--r--drivers/gles3/rasterizer_gles3.h6
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp243
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h120
-rw-r--r--drivers/gles3/shader_gles3.h11
-rw-r--r--drivers/gles3/storage/config.h2
-rw-r--r--drivers/gles3/storage/light_storage.h4
-rw-r--r--drivers/gles3/storage/material_storage.cpp328
-rw-r--r--drivers/gles3/storage/material_storage.h6
-rw-r--r--drivers/gles3/storage/mesh_storage.h2
-rw-r--r--drivers/gles3/storage/particles_storage.h2
-rw-r--r--drivers/gles3/storage/texture_storage.h4
-rw-r--r--drivers/gles3/storage/utilities.h2
-rw-r--r--drivers/png/image_loader_png.h2
-rw-r--r--drivers/png/png_driver_common.h2
-rw-r--r--drivers/register_driver_types.h2
-rw-r--r--drivers/unix/dir_access_unix.cpp2
-rw-r--r--drivers/unix/dir_access_unix.h5
-rw-r--r--drivers/unix/file_access_unix.cpp2
-rw-r--r--drivers/unix/file_access_unix.h5
-rw-r--r--drivers/unix/ip_unix.h1
-rw-r--r--drivers/unix/net_socket_posix.h6
-rw-r--r--drivers/unix/os_unix.h4
-rw-r--r--drivers/unix/syslog_logger.h4
-rw-r--r--drivers/unix/thread_posix.h2
-rw-r--r--drivers/vulkan/vulkan_context.h12
-rw-r--r--drivers/vulkan/vulkan_hooks.h2
-rw-r--r--drivers/wasapi/audio_driver_wasapi.h1
-rw-r--r--drivers/winmidi/midi_driver_winmidi.h7
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.h2
-rw-r--r--editor/SCsub1
-rw-r--r--editor/action_map_editor.h2
-rw-r--r--editor/animation_track_editor.cpp4
-rw-r--r--editor/audio_stream_preview.cpp4
-rw-r--r--editor/audio_stream_preview.h2
-rw-r--r--editor/code_editor.cpp7
-rw-r--r--editor/code_editor.h3
-rw-r--r--editor/create_dialog.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp1
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_types.h2
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp44
-rw-r--r--editor/debugger/editor_debugger_inspector.h1
-rw-r--r--editor/debugger/editor_debugger_node.h1
-rw-r--r--editor/debugger/editor_debugger_server.h6
-rw-r--r--editor/debugger/editor_debugger_tree.h1
-rw-r--r--editor/debugger/editor_network_profiler.h6
-rw-r--r--editor/debugger/editor_profiler.h6
-rw-r--r--editor/debugger/editor_visual_profiler.h6
-rw-r--r--editor/dependency_editor.cpp3
-rw-r--r--editor/doc_tools.cpp48
-rw-r--r--editor/doc_tools.h2
-rw-r--r--editor/editor_about.h2
-rw-r--r--editor/editor_asset_installer.cpp1
-rw-r--r--editor/editor_asset_installer.h6
-rw-r--r--editor/editor_autoload_settings.h2
-rw-r--r--editor/editor_command_palette.h2
-rw-r--r--editor/editor_export.h532
-rw-r--r--editor/editor_file_system.cpp9
-rw-r--r--editor/editor_file_system.h3
-rw-r--r--editor/editor_fonts.h2
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_node.cpp49
-rw-r--r--editor/editor_node.h6
-rw-r--r--editor/editor_plugin.cpp2
-rw-r--r--editor/editor_plugin.h2
-rw-r--r--editor/editor_plugin_settings.h6
-rw-r--r--editor/editor_properties.cpp324
-rw-r--r--editor/editor_properties.h52
-rw-r--r--editor/editor_properties_array_dict.cpp18
-rw-r--r--editor/editor_quick_open.cpp (renamed from editor/quick_open.cpp)4
-rw-r--r--editor/editor_quick_open.h (renamed from editor/quick_open.h)2
-rw-r--r--editor/editor_resource_picker.cpp279
-rw-r--r--editor/editor_resource_picker.h35
-rw-r--r--editor/editor_resource_preview.h6
-rw-r--r--editor/editor_run_native.cpp2
-rw-r--r--editor/editor_scale.h1
-rw-r--r--editor/editor_sectioned_inspector.h1
-rw-r--r--editor/editor_settings.cpp5
-rw-r--r--editor/editor_settings.h2
-rw-r--r--editor/editor_themes.h2
-rw-r--r--editor/editor_vcs_interface.h2
-rw-r--r--editor/export/SCsub5
-rw-r--r--editor/export/editor_export.cpp355
-rw-r--r--editor/export/editor_export.h84
-rw-r--r--editor/export/editor_export_platform.cpp (renamed from editor/editor_export.cpp)909
-rw-r--r--editor/export/editor_export_platform.h221
-rw-r--r--editor/export/editor_export_platform_pc.cpp247
-rw-r--r--editor/export/editor_export_platform_pc.h82
-rw-r--r--editor/export/editor_export_plugin.cpp201
-rw-r--r--editor/export/editor_export_plugin.h132
-rw-r--r--editor/export/editor_export_preset.cpp221
-rw-r--r--editor/export/editor_export_preset.h145
-rw-r--r--editor/export/editor_export_shared_object.h (renamed from servers/rendering/renderer_thread_pool.h)28
-rw-r--r--editor/export/export_template_manager.cpp (renamed from editor/export_template_manager.cpp)21
-rw-r--r--editor/export/export_template_manager.h (renamed from editor/export_template_manager.h)12
-rw-r--r--editor/export/project_export.cpp (renamed from editor/project_export.cpp)20
-rw-r--r--editor/export/project_export.h (renamed from editor/project_export.h)40
-rw-r--r--editor/filesystem_dock.cpp29
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/groups_editor.h2
-rw-r--r--editor/import/audio_stream_import_settings.cpp650
-rw-r--r--editor/import/audio_stream_import_settings.h (renamed from editor/plugins/audio_stream_editor_plugin.h)69
-rw-r--r--editor/import/dynamic_font_import_settings.cpp1
-rw-r--r--editor/import/editor_import_collada.h2
-rw-r--r--editor/import/editor_import_plugin.h2
-rw-r--r--editor/import/resource_importer_bitmask.h1
-rw-r--r--editor/import/resource_importer_csv_translation.h6
-rw-r--r--editor/import/resource_importer_imagefont.h6
-rw-r--r--editor/import/resource_importer_obj.h6
-rw-r--r--editor/import/resource_importer_scene.h6
-rw-r--r--editor/import/resource_importer_texture.h6
-rw-r--r--editor/import_dock.h6
-rw-r--r--editor/inspector_dock.h2
-rw-r--r--editor/plugins/animation_library_editor.h2
-rw-r--r--editor/plugins/asset_library_editor_plugin.h2
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp285
-rw-r--r--editor/plugins/bit_map_editor_plugin.h6
-rw-r--r--editor/plugins/bone_map_editor_plugin.h6
-rw-r--r--editor/plugins/camera_3d_editor_plugin.h6
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h2
-rw-r--r--editor/plugins/control_editor_plugin.h2
-rw-r--r--editor/plugins/cpu_particles_3d_editor_plugin.h6
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.h7
-rw-r--r--editor/plugins/font_config_plugin.h6
-rw-r--r--editor/plugins/gdextension_export_plugin.h2
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.h6
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.h6
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp1
-rw-r--r--editor/plugins/gradient_texture_2d_editor_plugin.h6
-rw-r--r--editor/plugins/lightmap_gi_editor_plugin.h6
-rw-r--r--editor/plugins/material_editor_plugin.cpp8
-rw-r--r--editor/plugins/mesh_editor_plugin.h2
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.h6
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h6
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp9
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--editor/plugins/occluder_instance_3d_editor_plugin.h2
-rw-r--r--editor/plugins/path_3d_editor_plugin.h6
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.h6
-rw-r--r--editor/plugins/script_text_editor.cpp8
-rw-r--r--editor/plugins/shader_editor_plugin.cpp556
-rw-r--r--editor/plugins/shader_editor_plugin.h44
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.h6
-rw-r--r--editor/plugins/texture_3d_editor_plugin.h2
-rw-r--r--editor/plugins/texture_layered_editor_plugin.h2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp1
-rw-r--r--editor/plugins/tiles/tile_atlas_view.h2
-rw-r--r--editor/plugins/tiles/tile_map_editor.h2
-rw-r--r--editor/plugins/tiles/tile_set_editor.h2
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.h2
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp10
-rw-r--r--editor/plugins/version_control_editor_plugin.h2
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.h6
-rw-r--r--editor/project_settings_editor.cpp1
-rw-r--r--editor/property_editor.cpp9
-rw-r--r--editor/property_editor.h2
-rw-r--r--editor/property_selector.h6
-rw-r--r--editor/register_exporters.h2
-rw-r--r--editor/scene_tree_dock.cpp6
-rw-r--r--editor/scene_tree_dock.h2
-rw-r--r--editor/scene_tree_editor.h2
-rw-r--r--editor/shader_create_dialog.cpp227
-rw-r--r--editor/shader_create_dialog.h13
-rw-r--r--editor/shader_globals_editor.cpp8
-rw-r--r--gles3_builders.py2
-rw-r--r--main/main.cpp4
-rw-r--r--methods.py14
-rwxr-xr-xmisc/scripts/header_guards.sh61
-rw-r--r--modules/camera/camera_macos.h2
-rw-r--r--modules/camera/camera_win.h6
-rw-r--r--modules/enet/enet_multiplayer_peer.h6
-rw-r--r--modules/freetype/uwpdef.h5
-rw-r--r--modules/gdscript/gdscript.cpp5
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp6
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp12
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h6
-rw-r--r--modules/gdscript/gdscript_codegen.h6
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp6
-rw-r--r--modules/gdscript/gdscript_function.h6
-rw-r--r--modules/gdscript/gdscript_lambda_callable.h6
-rw-r--r--modules/gdscript/gdscript_parser.cpp3
-rw-r--r--modules/gdscript/gdscript_rpc_callable.h6
-rw-r--r--modules/gdscript/gdscript_tokenizer.h2
-rw-r--r--modules/gdscript/gdscript_vm.cpp18
-rw-r--r--modules/gdscript/gdscript_warning.h6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.h4
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h2
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h4
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h4
-rw-r--r--modules/gdscript/language_server/godot_lsp.h (renamed from modules/gdscript/language_server/lsp.hpp)4
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h6
-rw-r--r--modules/gltf/README.md11
-rw-r--r--modules/gltf/SCsub2
-rw-r--r--modules/gltf/extensions/gltf_light.cpp (renamed from modules/gltf/gltf_light.cpp)0
-rw-r--r--modules/gltf/extensions/gltf_light.h (renamed from modules/gltf/gltf_light.h)1
-rw-r--r--modules/gltf/extensions/gltf_spec_gloss.cpp (renamed from modules/gltf/gltf_spec_gloss.cpp)0
-rw-r--r--modules/gltf/extensions/gltf_spec_gloss.h (renamed from modules/gltf/gltf_spec_gloss.h)1
-rw-r--r--modules/gltf/gltf_defines.h87
-rw-r--r--modules/gltf/gltf_document.cpp167
-rw-r--r--modules/gltf/gltf_document.h96
-rw-r--r--modules/gltf/gltf_document_extension.h3
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.h9
-rw-r--r--modules/gltf/gltf_state.cpp68
-rw-r--r--modules/gltf/gltf_state.h25
-rw-r--r--modules/gltf/gltf_template_convert.h94
-rw-r--r--modules/gltf/register_types.cpp22
-rw-r--r--modules/gltf/structures/gltf_accessor.cpp (renamed from modules/gltf/gltf_accessor.cpp)6
-rw-r--r--modules/gltf/structures/gltf_accessor.h (renamed from modules/gltf/gltf_accessor.h)5
-rw-r--r--modules/gltf/structures/gltf_animation.cpp (renamed from modules/gltf/gltf_animation.cpp)0
-rw-r--r--modules/gltf/structures/gltf_animation.h (renamed from modules/gltf/gltf_animation.h)1
-rw-r--r--modules/gltf/structures/gltf_buffer_view.cpp (renamed from modules/gltf/gltf_buffer_view.cpp)2
-rw-r--r--modules/gltf/structures/gltf_buffer_view.h (renamed from modules/gltf/gltf_buffer_view.h)3
-rw-r--r--modules/gltf/structures/gltf_camera.cpp (renamed from modules/gltf/gltf_camera.cpp)0
-rw-r--r--modules/gltf/structures/gltf_camera.h (renamed from modules/gltf/gltf_camera.h)1
-rw-r--r--modules/gltf/structures/gltf_mesh.cpp (renamed from modules/gltf/gltf_mesh.cpp)0
-rw-r--r--modules/gltf/structures/gltf_mesh.h (renamed from modules/gltf/gltf_mesh.h)0
-rw-r--r--modules/gltf/structures/gltf_node.cpp (renamed from modules/gltf/gltf_node.cpp)0
-rw-r--r--modules/gltf/structures/gltf_node.h (renamed from modules/gltf/gltf_node.h)3
-rw-r--r--modules/gltf/structures/gltf_skeleton.cpp (renamed from modules/gltf/gltf_skeleton.cpp)11
-rw-r--r--modules/gltf/structures/gltf_skeleton.h (renamed from modules/gltf/gltf_skeleton.h)3
-rw-r--r--modules/gltf/structures/gltf_skin.cpp (renamed from modules/gltf/gltf_skin.cpp)11
-rw-r--r--modules/gltf/structures/gltf_skin.h (renamed from modules/gltf/gltf_skin.h)3
-rw-r--r--modules/gltf/structures/gltf_texture.cpp (renamed from modules/gltf/gltf_texture.cpp)0
-rw-r--r--modules/gltf/structures/gltf_texture.h (renamed from modules/gltf/gltf_texture.h)2
-rw-r--r--modules/hdr/image_loader_hdr.h2
-rw-r--r--modules/jpg/image_loader_jpegd.h6
-rw-r--r--modules/jsonrpc/jsonrpc.h6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/register_types.h2
-rw-r--r--modules/mbedtls/dtls_server_mbedtls.h6
-rw-r--r--modules/mbedtls/ssl_context_mbedtls.h6
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.h6
-rw-r--r--modules/meshoptimizer/register_types.h2
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp71
-rw-r--r--modules/minimp3/audio_stream_mp3.h25
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml6
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp46
-rw-r--r--modules/minimp3/resource_importer_mp3.h6
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp4
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h2
-rw-r--r--modules/mono/csharp_script.cpp3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs6
-rw-r--r--modules/mono/editor/bindings_generator.cpp16
-rw-r--r--modules/mono/editor/bindings_generator.h3
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp6
-rw-r--r--modules/mono/editor/editor_internal_calls.h6
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969 files changed, 24489 insertions, 15133 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 4e4a143f88..56c41aa749 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -19,15 +19,30 @@ jobs:
fail-fast: false
matrix:
include:
- - name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes)
+# Temporarily disabled until Mono is fixed
+#
+# - name: Editor w Mono (target=release_debug, tools=yes, tests=yes)
+# cache-name: linux-editor-mono
+# target: release_debug
+# tools: true
+# tests: false # Disabled due freeze caused by mix Mono build and CI
+# sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no
+# doc-test: true
+# bin: "./bin/godot.linuxbsd.opt.tools.64.mono"
+# build-mono: true
+# proj-conv: true
+# artifact: true
+
+# Temporary replacement:
+
+ - name: Editor w/o Mono (target=release_debug, tools=yes, tests=yes)
cache-name: linux-editor-mono
target: release_debug
tools: true
tests: false # Disabled due freeze caused by mix Mono build and CI
- sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no
doc-test: true
- bin: "./bin/godot.linuxbsd.opt.tools.64.mono"
- build-mono: true
+ bin: "./bin/godot.linuxbsd.opt.tools.64"
+ build-mono: false
proj-conv: true
artifact: true
@@ -57,12 +72,24 @@ jobs:
# Skip 2GiB artifact speeding up action.
artifact: false
- - name: Template w/ Mono (target=release, tools=no)
+# Temporarily disabled:
+#
+# - name: Template w/ Mono (target=release, tools=no)
+# cache-name: linux-template-mono
+# target: release
+# tools: false
+# tests: false
+# sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no debug_symbols=no
+# build-mono: false
+# artifact: true
+
+# Temporary replacement:
+
+ - name: Template w/o Mono (target=release, tools=no)
cache-name: linux-template-mono
target: release
tools: false
tests: false
- sconsflags: module_mono_enabled=yes mono_static=yes mono_glue=no debug_symbols=no
build-mono: false
artifact: true
diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml
index d7d07b7022..81c7042663 100644
--- a/.github/workflows/static_checks.yml
+++ b/.github/workflows/static_checks.yml
@@ -37,6 +37,10 @@ jobs:
run: |
bash ./misc/scripts/clang_format.sh
+ - name: Header guards formatting checks (header_guards.sh)
+ run: |
+ bash ./misc/scripts/header_guards.sh
+
- name: Python style checks via black (black_format.sh)
run: |
bash ./misc/scripts/black_format.sh
diff --git a/.mailmap b/.mailmap
index 779c58460e..4f20e50219 100644
--- a/.mailmap
+++ b/.mailmap
@@ -40,6 +40,7 @@ FireForge <67974470+fire-forge@users.noreply.github.com> <isaacr.7.2005@gmail.co
foxydevloper <12120644+foxydevloper@users.noreply.github.com>
Fredia Huya-Kouadio <fhuyakou@gmail.com>
Fredia Huya-Kouadio <fhuyakou@gmail.com> <fhuya@google.com>
+Fredia Huya-Kouadio <fhuyakou@gmail.com> <fhuya@fb.com>
Geequlim <geequlim@gmail.com>
Gilles Roudiere <gilles.roudiere@gmail.com>
Gilles Roudiere <gilles.roudiere@gmail.com> <gilles.roudiere@laas.fr>
@@ -128,6 +129,7 @@ RaphaelHunter <raphael10241024@gmail.com> <raphael20141024@gmail.com>
Rémi Verschelde <rverschelde@gmail.com> <remi@verschelde.fr>
Rhody Lugo <rhodylugo@gmail.com> <rhodylugo@me.com>
Ricardo Subtil <ricasubtil@gmail.com>
+Rindbee <idleman@yeah.net>
Robin Hübner <profan@prfn.se> <robinhubner@gmail.com>
romulox_x <romulox_x@yahoo.com>
Ruslan Mustakov <r.mustakov@gmail.com> <ruslan.mustakov@xored.com>
@@ -139,6 +141,7 @@ Swarnim Arun <swarnimarun11@gmail.com>
Theo Hallenius <redsymbzone@hotmail.com>
Tomasz Chabora <kobewi4e@gmail.com>
Twarit <wtwarit@gmail.com>
+Vitika9 <vitika.program@gmail.com>
V.VamsiKrishna <vk@bsb.in> <vamsikrishna.v@gmail.com>
Wilhem Barbier <nounoursheureux@openmailbox.org> <wilhem.b@free.fr>
Wilhem Barbier <nounoursheureux@openmailbox.org> <schtroumps31@gmail.com>
diff --git a/AUTHORS.md b/AUTHORS.md
index 36be7c4501..a409a1cea5 100644
--- a/AUTHORS.md
+++ b/AUTHORS.md
@@ -52,7 +52,6 @@ name is available.
Bojidar Marinov (bojidar-bg)
Brian Semrau (briansemrau)
Bruno Lourenço (MadEqua)
- bruvzg
Cameron Reikes (creikey)
Camille Mohr-Daurat (pouleyKetchoupp)
Caner Demirer (cdemirer)
@@ -64,8 +63,8 @@ name is available.
Dana Olson (adolson)
Daniel J. Ramirez (djrm)
Daniel Rakos (aqnuep)
- dankan1890
Danil Alexeev (dalexeev)
+ dankan1890
David Cambré (Gallilus)
David Sichma (DavidSichma)
David Snopek (dsnopek)
@@ -85,7 +84,7 @@ name is available.
Eveline Jarosz (Marqin)
Fabian Mathews (supagu)
Fabio Alessandrelli (Faless)
- fabriceci
+ Fabrice Cipolla (fabriceci)
Ferenc Arn (tagcup)
FireForge (fire-forge)
follower
@@ -122,8 +121,8 @@ name is available.
Jérôme Gully (Nutriz)
Jia Jun Chai (SkyLucilfer)
Joan Fons Sanchez (JFonS)
- Johannes Witt (HaSa1002)
Johan Manuel (29jm)
+ Johannes Witt (HaSa1002)
Jordan Schidlowsky (winterpixelgames)
Joshua Grams (JoshuaGrams)
Juan Linietsky (reduz)
@@ -187,6 +186,7 @@ name is available.
Paul Batty (Paulb23)
Paul Joannon (paulloz)
Paul Trojahn (ptrojahn)
+ Pāvels Nadtočajevs (bruvzg)
Paweł Fertyk (pfertyk)
Pawel Kowal (pkowal1982)
Pawel Lampe (Scony)
@@ -232,6 +232,7 @@ name is available.
Twarit Waikar (IronicallySerious)
Umang Kalra (theoway)
Vinzenz Feenstra (vinzenz)
+ Vitika Soni (Vitika9)
박한얼 (volzhs)
V. Vamsi Krishna (vkbsb)
Wilhem Barbier (nounoursheureux)
@@ -246,3 +247,4 @@ name is available.
Zak Stam (zaksnet)
Zher Huei Lee (leezh)
ZuBsPaCe
+ 风青山 (Rindbee)
diff --git a/DONORS.md b/DONORS.md
index a41cb750bd..74b12505be 100644
--- a/DONORS.md
+++ b/DONORS.md
@@ -21,27 +21,33 @@ generous deed immortalized in the next stable release of Godot Engine.
## Silver sponsors
+ Affray Interactive <https://scp.games/pandemic>
ASIFA-Hollywood <https://www.asifa-hollywood.org>
- ORE System <https://ore-system.com>
+ Playful Studios <https://playfulstudios.com>
+ Robot Gentleman <http://robotgentleman.com>
## Bronze sponsors
+ Basically Games
Brandon Lamb
Bri
Daniel Kaplan
Garry Newman
Gordon MacPherson
Hunter Dickson
+ Isaiah smith
+ Kenney <https://kenney.nl>
Kitcat490
Kyle Szklenski
Maxim Karsten
- Nik Rudenko
Moonwards <https://www.moonwards.com>
+ Nik Rudenko
TrampolineTales <https://trampolinetales.com>
## Mini sponsors
AD Ford
+ Albin Lundahl
Andres Hernandez
Andrew Bowen
Andrew Dunai
@@ -75,8 +81,10 @@ generous deed immortalized in the next stable release of Godot Engine.
Patrick Horn
Patrick Schmidt
Rami
- Relintai
+ René Habermann
Ronnie Cheng
+ Ryan Heath
+ Samantha
ShikadiGum
Slobodan Milnovic
Stephan Lanfermann
@@ -101,15 +109,14 @@ generous deed immortalized in the next stable release of Godot Engine.
David Snopek
Ed Morley
First Last
+ Frank Kurka
Hunter Jones
Jacobus Dens
- Jasper Brooks
Javier Roman
Joan Fons
Jonathan Wright
Jon Woodward
Karl Werf
- Kevin Vu
Klavdij Voncina
Maciej Pendolski
Manuele Finocchiaro
@@ -141,11 +148,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Adam Mill
Adam Nakonieczny
Adam Nelson
+ Adam Stankiewicz
Adrian Adamiak
Alexander Erlemann
- Alexander J Maynard
Alex Khayrullin
alice gambrell
+ Alo Mis
Andrew Cunningham
Andrew Farr
Andriy
@@ -154,21 +162,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Arch Henderson III
Arthur S. Muszynski
BasicIncomePlz
- BoomHorseHat
+ Brandon Hawkinson
BrizzleBrip
c64cosmin
Cameron Connolly
Charles Gray
Charlie Whitfield
- Chase Taranto
Chris Petrich
Chris Serino
- Craig Ostrin
+ Collin Rapp
Craig Scarborough
Craig Smith
Cristopher
CzechBlueBear
- D
DagobertDick
Daniel Hernández Alcojor
Daniel Tebbutt
@@ -176,12 +182,11 @@ generous deed immortalized in the next stable release of Godot Engine.
David Thomason
Daylon J Williams
Dennis Belfrage
- Dev To Be curious
Dimitri Nüscheler
Donn Eddy
Eric Brand
+ Eric Churches
Eugenio Hugo Salgüero Jáñez
- EXUREI
Felix Winterhalter
flesk
foxydevloper
@@ -200,22 +205,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Horváth-Lázár Péter
Hu Hund
Hunter Barabas
- HurrieCrane
Jaap Marsman
Jamal Bencharki
James Couzens
- Jan Sælid
Jared
Jared White
Jean-Sébastien Ross
Jennifer Wilcox
- Jeremi Biernacki
Jesús Chicharro
Joel Fivat
Johnathan Kupferer
+ John Duplechain
John Stinson
Josef Stumpfegger
- Jose Malheiro
Jose Manuel Muñoz Perez
Joshie Sparks
Joshua Flores
@@ -225,6 +227,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Julian Todd
Juraj Móza
JUSTIN CARROLL
+ Justin Palmer
Kelteseth
Kevan
Khora
@@ -247,30 +250,27 @@ generous deed immortalized in the next stable release of Godot Engine.
Martin Soucek
matt
Matt Greene
+ Matthew Dana
Max Kryschi
- medecau
Michael Dürwald
Michael Policastro
- Miika Moilanen
MikadoSC
Mike Barbee
nate etan
- Nick Abousselam
- Nicola Cocchiaro
Nicolás Carrasco
+ Nikita Blizniuk
Oliver Dick
Oscar Campos
Paul Hocker
Paul Von Zimmerman
- Pavel Kotlyar
Pedro
Pete Goodwin
- Peter Richmond
Petr Malac
- PhaineOfCatz
- Rafał Michno
+ Petrus Prinsloo
+ Philip Woods
+ R
+ RaiRu
RAMupgrade
- Raymond Harris
Reilt
Rene Tailleur
Rhodochrone
@@ -278,39 +278,35 @@ generous deed immortalized in the next stable release of Godot Engine.
Rob
Robert McDermott
Rob McInroy
- Rocknight Studios
RodZilla
Romeo Disca
Ronnie Ashlock
Ronny Mühle
Russ
Ryan Breaker
- Ryan Heath
Ryan Miller
Ryan Scott
Samuel Hummerstone
Samuel Judd
- Sean Morgan
- Sebastian Hutter
+ schroedinger's possum
Serban Serafimescu
Sergey Fonaryov
- Sergey Minakov
Shishir Tandale
Sing Chun Lee
+ Skides
SKison
Song Junwoo
spacechase0
Stephan Hennion
Steven Landow
Stoned Xander
+ Sven Carstensen
Teslatech
+ Thomas Bjarnelöf
Thomas Kurz
- Tim Suess
Tobias Bocanegra
Tobias Raggl
- Todd Smith
Tom Glenn
- Tom Wor
Torbulous
toto bibi
Troy Kinsella
@@ -326,7 +322,6 @@ generous deed immortalized in the next stable release of Godot Engine.
## Silver donors
- 1D_Inc
Aaron Oldenburg
A. B.
Adam Brunnmeier
@@ -350,7 +345,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Alder Stefano
Alejandro Saucedo
AleMax
- Ales Jelovcan
Alessandro Senese
Alex Chan
Alex Clavelle
@@ -359,6 +353,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Allen Schade
Amar Šahinović
Andre Altmueller
+ Andrei Pufu
Andre Stackhouse
Andrew Groot
andrew james morris
@@ -367,7 +362,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Ano Nim
Anthony Avina
Anton Bouwer
- Antti Vesanen
Arch Toasty
Arda Erol
Arthur Brainville
@@ -380,7 +374,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Austin Miller
Azar Gurbanov
AzulCrescent
- b110110
Balázs Batári
Beau Seymour
Behzad Ghaffari
@@ -394,8 +387,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Bjarne Voigtländer
Black Block
Blunderjack
- Brad Harms
+ BoiLudens
Bram
+ Brian
Brian Ford
Bronson Zgeb
Burney Waring
@@ -406,19 +400,19 @@ generous deed immortalized in the next stable release of Godot Engine.
Carlos Rios
Carl van der Geest
Casey
- Cassidy James
Chad Steadman
Checkpoint Charlie
Chris Jagusch
Chris Langford
Chris Ridenour
+ Christian Kaltenecker
Christian Mauduit
+ Christian Scholz
Christian Winter
Christoffer Dahlblom
Christophe Gagnier
- Christopher Chin
Christoph Woinke
- ClicheChloe
+ Codex404
Cody Parker
Conall O
Conner Lane
@@ -427,8 +421,11 @@ generous deed immortalized in the next stable release of Godot Engine.
Craig Post
CT
Cullen Canejo
+ cynwav
Dakota Watkins
+ Daniel H. Bahr
Danielle Cheney
+ Dare Looks
Daren Scot Wilson
Dave Walker
David Baker
@@ -437,6 +434,7 @@ generous deed immortalized in the next stable release of Godot Engine.
David Maziarka
David Rapisarda
Devin Carraway
+ Devin R
Dimitri Roche
Dmytro Korchynskyi
Dominik Wetzel
@@ -447,15 +445,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Ducky
Duobix
Duodecimal
- Eduardo Teixeira
Edward Herbert
Edward Swartz
Egon Elbre
- eiki kanou
Elgenzay
Elias Nykrem
Elijah Anderson
Emerson MX
+ Ends
Ephemeral
Eric Stokes
Eric Walkingshaw
@@ -480,35 +477,29 @@ generous deed immortalized in the next stable release of Godot Engine.
George Marques
Gon Shibayama
Green Fox
- Greg Lincoln
- Greg Olson
Greyson Richey
Grid
Grominet
Guillaume Pham Ngoc
Guldoman
Guo Hongci
- gurehamu
Haplo
Hayden Foley
Heribert Hirth
+ Hylian Ensemble
Ian Richard Kunert
Ian Williams
IndustrialRobot
Inki Crow
iveks
- izzy kestrel
- Jackson Harmer
Jacob D
Jaguar
Jake D
- Jake Huxell
Jako Danar
James
James A F Manley
+ James Allen
James Gary
- James Guardino
- James Quincy
James Thomas
Jamie Massey
Janis Skuja
@@ -521,12 +512,14 @@ generous deed immortalized in the next stable release of Godot Engine.
Jeff Hungerford
Jeffrey Berube
Jennifer Graves
+ Jeramie
Jesse Dubay
- Jim Engstrand
+ João Pedro Braz
Joe Hurdle
Joe Klemmer
John Anders Stav
John Bruce
+ Johnny Deepman
Jonas
Jonas Arndt
Jonas Bernemann
@@ -537,12 +530,13 @@ generous deed immortalized in the next stable release of Godot Engine.
Jonathan Ellis
Jonathan G
Jonathan Turner
+ Jon Oakes
Jon Sully
Jordan West
Jordy Goodridge
Jorge Antunes
- Jorge Araya Navarro
Jose Francisco 'Yiro' Vera Girona
+ José Gabriel González
Joseph Catrambone
Josh P
Josh Taylor
@@ -557,6 +551,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Justin Hamilton
Justin Spedding
KaDokta
+ Kalydi Balázs
Karol Wojtasiuk (Drakonter)
Katsuomi Kobayashi
Keedong Park
@@ -577,17 +572,17 @@ generous deed immortalized in the next stable release of Godot Engine.
kycho
Kyle Burnett
Kyle Jacobs
- La diagonale du poulpe
Lasse le Dous
Laurent CHEA
Laurent Dethoor
Laxman Pradhan
+ Lech Rozanski
Leland Vakarian
Lemin
LEMMiNO
Leonardo Baumle
- Leonardo Dimano
Levi Lindsey
+ LF
Linus Lind Lundgren
Logan Apple
Ludovic DELVAL
@@ -601,7 +596,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Marcos Heitor Carvalho
Markie Music
Mark Jad
- Mark Malone
+ Mark Tyler
Markus Martin
Markus Michael Egger
Markus Strompen
@@ -617,9 +612,9 @@ generous deed immortalized in the next stable release of Godot Engine.
Maxime Santerre
Maxwell
McStuffings
- meinkush
Melissa Mears
Merlyn Morgan-Graham
+ Mert Kasar
Metal Demon 2000
mhilbrunner
Michael
@@ -643,7 +638,6 @@ generous deed immortalized in the next stable release of Godot Engine.
moulefrite
MrAZIE
Mrjemandem
- Nathan Fish
Nathaniel
neighty
Neil Blakey-Milner
@@ -654,7 +648,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Nicholas Orlowski
Nick Eldrenkamp
Nick Macholl
- Niclas Eriksen
+ Nico Greve
Nicolas Goll-Perrier
Nicolas Rosset
Nicolò Brigadoi Calamari
@@ -662,6 +656,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Nima Farid
Noel Billig
Noesis
+ obscuresteel
Okatima
Oleg Reva
Oliver Ambrose
@@ -678,7 +673,6 @@ generous deed immortalized in the next stable release of Godot Engine.
Paweł Łyczkowski
Peter Höglund
Philip Ludington (MrPhil)
- Philip Woods
Pierre Caye
Pixel Archipel
pj
@@ -689,20 +683,17 @@ generous deed immortalized in the next stable release of Godot Engine.
pwab
RackBar Dingum
Rafa Laguna
- Raffaele Aramo
Ragnar Pettersson
Rainer Amler
Rammeow
- Recep Karademir
red1939
+ Relintai
Remi Rampin
Remtaine
Reneator
- René Habermann
Riccardo Marini
Richard Hayes
Richard Ivánek
- Richard Néveri
Riley
Robin Ward
RobotCritter
@@ -710,26 +701,25 @@ generous deed immortalized in the next stable release of Godot Engine.
Rodrigo Loli
Roger Smith
Roglozor
+ Roka
Roland Rząsa
Roman Papush
Ronald Ho Hip (CrimsonZA)
- Ronan
Roy Scayged
+ Russ
Ryan Groom
+ Ryan Mueller
Rykk
- Sam Edson
Sammy Fischer
Sangeeth Pavithran
- schroedinger's possum
- Scott Longley
Sean Dee
Sebastian Michailidis
SeongWan Kim
Sessamekesh
+ Seth Drebitko
SeungJong k
Shaidak
Shane
- Shane Sicienski
Shane Spoor
Silver1063
simdee
@@ -746,11 +736,12 @@ generous deed immortalized in the next stable release of Godot Engine.
Soheib El-Harrache
Solene Waked
Sophie Winter
+ Space Hedgehog
+ Sparky
Squidgy
Squirrel
Stéphane Roussel
Stephen Rice
- Steve Cloete
Steven Drovie
summerblind
Sung soo Choi
@@ -758,10 +749,12 @@ generous deed immortalized in the next stable release of Godot Engine.
SxP
tadashi endo
Tarch
+ Techwizz
Terry
The Domis4
Theodore Lindsey
TheVoiceInMyHead
+ TheWint
Thibaut DECROMBECQUE
thomas
Thomas Bechtold
@@ -774,8 +767,7 @@ generous deed immortalized in the next stable release of Godot Engine.
Tim Gleason
Tim Klein
Timothy B. MacDonald
- Title Plinsut
- TMoney
+ Tim Riley
Toadile
Tobias Bradtke
Tom Coxon
@@ -802,18 +794,20 @@ generous deed immortalized in the next stable release of Godot Engine.
Vitaliy Sapronenko
Vi Watch
Vladimir Savin
+ Vuli Nux
Wapiti .
- Watchinofoye
Wiley Thompson
William Bodin
William Edwards
William F Siqueira
+ Windvis
Woonki Moon
Wyatt Goodin
- yakcyll
+ Xananax
Yan Shi
- Yegor Smirnov
+ yust
Zach H.
+ Zekim
Zher Huei Lee
蕭惟允
貴宏 小松
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index f9bac58ffa..38db7f9190 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -511,8 +511,9 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
if (found) {
Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary");
if (err == OK && !p_ignore_override) {
- // Load override from location of the executable.
- // Optional, we don't mind if it fails.
+ // Load overrides from the PCK and the executable location.
+ // Optional, we don't mind if either fails.
+ _load_settings_text("res://override.cfg");
_load_settings_text(exec_path.get_base_dir().plus_file("override.cfg"));
}
return err;
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 26ecd41353..cb57cd7057 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -1220,16 +1220,10 @@ Vector<uint8_t> File::get_buffer(int64_t p_length) const {
String File::get_as_text() const {
ERR_FAIL_COND_V_MSG(f.is_null(), String(), "File must be opened before use, or is lacking read-write permission.");
- String text;
uint64_t original_pos = f->get_position();
const_cast<FileAccess *>(*f)->seek(0);
- String l = get_line();
- while (!eof_reached()) {
- text += l + "\n";
- l = get_line();
- }
- text += l;
+ String text = f->get_as_utf8_string();
const_cast<FileAccess *>(*f)->seek(original_pos);
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 1753efad60..4a2d09d2a0 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -681,11 +681,14 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3", Variant::VECTOR3);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR3I", Variant::VECTOR3I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR4", Variant::VECTOR4);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_VECTOR4I", Variant::VECTOR4I);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_QUATERNION", Variant::QUATERNION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM3D", Variant::TRANSFORM3D);
+ BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_PROJECTION", Variant::PROJECTION);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_STRING_NAME", Variant::STRING_NAME);
BIND_CORE_ENUM_CONSTANT_CUSTOM("TYPE_NODE_PATH", Variant::NODE_PATH);
diff --git a/core/core_constants.h b/core/core_constants.h
index d5b3b156b2..5e05b7a931 100644
--- a/core/core_constants.h
+++ b/core/core_constants.h
@@ -42,4 +42,4 @@ public:
static int64_t get_global_constant_value(int p_idx);
};
-#endif // GLOBAL_CONSTANTS_H
+#endif // CORE_CONSTANTS_H
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index eacef268cc..008e9e92b5 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -115,4 +115,5 @@ public:
static Error sha1(const uint8_t *p_src, int p_src_len, unsigned char r_hash[20]);
static Error sha256(const uint8_t *p_src, int p_src_len, unsigned char r_hash[32]);
};
+
#endif // CRYPTO_CORE_H
diff --git a/core/debugger/debugger_marshalls.h b/core/debugger/debugger_marshalls.h
index 378c3af8aa..751e8a6371 100644
--- a/core/debugger/debugger_marshalls.h
+++ b/core/debugger/debugger_marshalls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef DEBUGGER_MARSHARLLS_H
-#define DEBUGGER_MARSHARLLS_H
+#ifndef DEBUGGER_MARSHALLS_H
+#define DEBUGGER_MARSHALLS_H
#include "core/object/script_language.h"
@@ -69,4 +69,4 @@ struct DebuggerMarshalls {
};
};
-#endif // DEBUGGER_MARSHARLLS_H
+#endif // DEBUGGER_MARSHALLS_H
diff --git a/core/doc_data.cpp b/core/doc_data.cpp
index 89e7a8dc71..df86cd1dc2 100644
--- a/core/doc_data.cpp
+++ b/core/doc_data.cpp
@@ -115,6 +115,31 @@ void DocData::method_doc_from_methodinfo(DocData::MethodDoc &p_method, const Met
p_method.name = p_methodinfo.name;
p_method.description = p_desc;
+ if (p_methodinfo.flags & METHOD_FLAG_VIRTUAL) {
+ p_method.qualifiers = "virtual";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_CONST) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "const";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_VARARG) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "vararg";
+ }
+
+ if (p_methodinfo.flags & METHOD_FLAG_STATIC) {
+ if (!p_method.qualifiers.is_empty()) {
+ p_method.qualifiers += " ";
+ }
+ p_method.qualifiers += "static";
+ }
+
return_doc_from_retinfo(p_method, p_methodinfo.return_val);
for (int i = 0; i < p_methodinfo.arguments.size(); i++) {
@@ -123,7 +148,7 @@ void DocData::method_doc_from_methodinfo(DocData::MethodDoc &p_method, const Met
int default_arg_index = i - (p_methodinfo.arguments.size() - p_methodinfo.default_arguments.size());
if (default_arg_index >= 0) {
Variant default_arg = p_methodinfo.default_arguments[default_arg_index];
- argument.default_value = default_arg.get_construct_string();
+ argument.default_value = default_arg.get_construct_string().replace("\n", "");
}
p_method.arguments.push_back(argument);
}
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index ecdb1e26dc..867b1fc637 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -131,11 +131,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{ Variant::VECTOR3, vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
{ Variant::VECTOR3I, 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t) },
{ Variant::TRANSFORM2D, 6 * sizeof(float), 6 * sizeof(float), 6 * sizeof(double), 6 * sizeof(double) },
+ { Variant::VECTOR4, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::VECTOR4I, 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t), 4 * sizeof(int32_t) },
{ Variant::PLANE, (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(float), (vec3_elems + 1) * sizeof(double), (vec3_elems + 1) * sizeof(double) },
{ Variant::QUATERNION, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
{ Variant::AABB, (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(float), (vec3_elems * 2) * sizeof(double), (vec3_elems * 2) * sizeof(double) },
{ Variant::BASIS, (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) },
{ Variant::TRANSFORM3D, (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(float), (vec3_elems * 4) * sizeof(double), (vec3_elems * 4) * sizeof(double) },
+ { Variant::PROJECTION, 4 * 4 * sizeof(float), 4 * 4 * sizeof(float), 4 * 4 * sizeof(double), 4 * 4 * sizeof(double) },
{ Variant::COLOR, 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(float) },
{ Variant::STRING_NAME, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
{ Variant::NODE_PATH, ptrsize_32, ptrsize_64, ptrsize_32, ptrsize_64 },
@@ -169,11 +172,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
static_assert(type_size_array[Variant::VECTOR3][sizeof(void *)] == sizeof(Vector3), "Size of Vector3 mismatch");
static_assert(type_size_array[Variant::VECTOR3I][sizeof(void *)] == sizeof(Vector3i), "Size of Vector3i mismatch");
static_assert(type_size_array[Variant::TRANSFORM2D][sizeof(void *)] == sizeof(Transform2D), "Size of Transform2D mismatch");
+ static_assert(type_size_array[Variant::VECTOR4][sizeof(void *)] == sizeof(Vector4), "Size of Vector4 mismatch");
+ static_assert(type_size_array[Variant::VECTOR4I][sizeof(void *)] == sizeof(Vector4i), "Size of Vector4i mismatch");
static_assert(type_size_array[Variant::PLANE][sizeof(void *)] == sizeof(Plane), "Size of Plane mismatch");
static_assert(type_size_array[Variant::QUATERNION][sizeof(void *)] == sizeof(Quaternion), "Size of Quaternion mismatch");
static_assert(type_size_array[Variant::AABB][sizeof(void *)] == sizeof(AABB), "Size of AABB mismatch");
static_assert(type_size_array[Variant::BASIS][sizeof(void *)] == sizeof(Basis), "Size of Basis mismatch");
static_assert(type_size_array[Variant::TRANSFORM3D][sizeof(void *)] == sizeof(Transform3D), "Size of Transform3D mismatch");
+ static_assert(type_size_array[Variant::PROJECTION][sizeof(void *)] == sizeof(Projection), "Size of Projection mismatch");
static_assert(type_size_array[Variant::COLOR][sizeof(void *)] == sizeof(Color), "Size of Color mismatch");
static_assert(type_size_array[Variant::STRING_NAME][sizeof(void *)] == sizeof(StringName), "Size of StringName mismatch");
static_assert(type_size_array[Variant::NODE_PATH][sizeof(void *)] == sizeof(NodePath), "Size of NodePath mismatch");
@@ -256,6 +262,14 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{ Variant::TRANSFORM2D, "x", 0, 0, 0, 0 },
{ Variant::TRANSFORM2D, "y", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
{ Variant::TRANSFORM2D, "origin", 4 * sizeof(float), 4 * sizeof(float), 4 * sizeof(double), 4 * sizeof(double) },
+ { Variant::VECTOR4, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR4, "y", sizeof(float), sizeof(float), sizeof(double), sizeof(double) },
+ { Variant::VECTOR4, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(double), 2 * sizeof(double) },
+ { Variant::VECTOR4, "w", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(double), 3 * sizeof(double) },
+ { Variant::VECTOR4I, "x", 0, 0, 0, 0 },
+ { Variant::VECTOR4I, "y", sizeof(int32_t), sizeof(int32_t), sizeof(int32_t), sizeof(int32_t) },
+ { Variant::VECTOR4I, "z", 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t), 2 * sizeof(int32_t) },
+ { Variant::VECTOR4I, "w", 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t), 3 * sizeof(int32_t) },
{ Variant::PLANE, "normal", 0, 0, 0, 0 },
{ Variant::PLANE, "d", vec3_elems * sizeof(float), vec3_elems * sizeof(float), vec3_elems * sizeof(double), vec3_elems * sizeof(double) },
{ Variant::QUATERNION, "x", 0, 0, 0, 0 },
diff --git a/core/extension/extension_api_dump.h b/core/extension/extension_api_dump.h
index 7346e182f1..1bc455ea67 100644
--- a/core/extension/extension_api_dump.h
+++ b/core/extension/extension_api_dump.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef API_DUMP_H
-#define API_DUMP_H
+#ifndef EXTENSION_API_DUMP_H
+#define EXTENSION_API_DUMP_H
#include "core/extension/native_extension.h"
@@ -42,4 +42,4 @@ public:
};
#endif
-#endif // API_DUMP_H
+#endif // EXTENSION_API_DUMP_H
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
index 58103e3af3..ef0b590030 100644
--- a/core/extension/gdnative_interface.cpp
+++ b/core/extension/gdnative_interface.cpp
@@ -344,6 +344,10 @@ static GDNativeVariantFromTypeConstructorFunc gdnative_get_variant_from_type_con
return VariantTypeConstructor<Vector3i>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
return VariantTypeConstructor<Transform2D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4:
+ return VariantTypeConstructor<Vector4>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4I:
+ return VariantTypeConstructor<Vector4i>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_PLANE:
return VariantTypeConstructor<Plane>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_QUATERNION:
@@ -354,6 +358,8 @@ static GDNativeVariantFromTypeConstructorFunc gdnative_get_variant_from_type_con
return VariantTypeConstructor<Basis>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
return VariantTypeConstructor<Transform3D>::variant_from_type;
+ case GDNATIVE_VARIANT_TYPE_PROJECTION:
+ return VariantTypeConstructor<Projection>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_COLOR:
return VariantTypeConstructor<Color>::variant_from_type;
case GDNATIVE_VARIANT_TYPE_STRING_NAME:
@@ -421,6 +427,10 @@ static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_con
return VariantTypeConstructor<Vector3i>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_TRANSFORM2D:
return VariantTypeConstructor<Transform2D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4:
+ return VariantTypeConstructor<Vector4>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_VECTOR4I:
+ return VariantTypeConstructor<Vector4i>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_PLANE:
return VariantTypeConstructor<Plane>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_QUATERNION:
@@ -431,6 +441,8 @@ static GDNativeTypeFromVariantConstructorFunc gdnative_get_type_from_variant_con
return VariantTypeConstructor<Basis>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_TRANSFORM3D:
return VariantTypeConstructor<Transform3D>::type_from_variant;
+ case GDNATIVE_VARIANT_TYPE_PROJECTION:
+ return VariantTypeConstructor<Projection>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_COLOR:
return VariantTypeConstructor<Color>::type_from_variant;
case GDNATIVE_VARIANT_TYPE_STRING_NAME:
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index f106b805e7..041a6e5112 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -67,11 +67,14 @@ typedef enum {
GDNATIVE_VARIANT_TYPE_VECTOR3,
GDNATIVE_VARIANT_TYPE_VECTOR3I,
GDNATIVE_VARIANT_TYPE_TRANSFORM2D,
+ GDNATIVE_VARIANT_TYPE_VECTOR4,
+ GDNATIVE_VARIANT_TYPE_VECTOR4I,
GDNATIVE_VARIANT_TYPE_PLANE,
GDNATIVE_VARIANT_TYPE_QUATERNION,
GDNATIVE_VARIANT_TYPE_AABB,
GDNATIVE_VARIANT_TYPE_BASIS,
GDNATIVE_VARIANT_TYPE_TRANSFORM3D,
+ GDNATIVE_VARIANT_TYPE_PROJECTION,
/* misc types */
GDNATIVE_VARIANT_TYPE_COLOR,
@@ -579,4 +582,4 @@ typedef GDNativeBool (*GDNativeInitializationFunction)(const GDNativeInterface *
}
#endif
-#endif
+#endif // GDNATIVE_INTERFACE_H
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index ca50f78621..b7238d2899 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -97,4 +97,4 @@ public:
virtual String get_resource_type(const String &p_path) const;
};
-#endif // NATIVEEXTENSION_H
+#endif // NATIVE_EXTENSION_H
diff --git a/core/extension/native_extension_manager.h b/core/extension/native_extension_manager.h
index 5594f6c0de..ed80cd6b7a 100644
--- a/core/extension/native_extension_manager.h
+++ b/core/extension/native_extension_manager.h
@@ -71,4 +71,4 @@ public:
VARIANT_ENUM_CAST(NativeExtensionManager::LoadStatus)
-#endif // NATIVEEXTENSIONMANAGER_H
+#endif // NATIVE_EXTENSION_MANAGER_H
diff --git a/core/input/shortcut.h b/core/input/shortcut.h
index 0c9689cdcb..daec410039 100644
--- a/core/input/shortcut.h
+++ b/core/input/shortcut.h
@@ -55,4 +55,5 @@ public:
static bool is_event_array_equal(const Array &p_event_array1, const Array &p_event_array2);
};
+
#endif // SHORTCUT_H
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 8ee19f274e..2f69c10218 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -285,6 +285,46 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
+ case Variant::VECTOR4: {
+ Vector4 val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 4, ERR_INVALID_DATA);
+ val.x = decode_double(&buf[0]);
+ val.y = decode_double(&buf[sizeof(double)]);
+ val.z = decode_double(&buf[sizeof(double) * 2]);
+ val.w = decode_double(&buf[sizeof(double) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(double) * 4;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 4, ERR_INVALID_DATA);
+ val.x = decode_float(&buf[0]);
+ val.y = decode_float(&buf[sizeof(float)]);
+ val.z = decode_float(&buf[sizeof(float) * 2]);
+ val.w = decode_float(&buf[sizeof(float) * 3]);
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 4;
+ }
+ }
+ r_variant = val;
+
+ } break;
+ case Variant::VECTOR4I: {
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
+ Vector4i val;
+ val.x = decode_uint32(&buf[0]);
+ val.y = decode_uint32(&buf[4]);
+ val.z = decode_uint32(&buf[8]);
+ val.w = decode_uint32(&buf[12]);
+ r_variant = val;
+
+ if (r_len) {
+ (*r_len) += 4 * 4;
+ }
+
+ } break;
case Variant::TRANSFORM2D: {
Transform2D val;
if (type & ENCODE_FLAG_64) {
@@ -457,6 +497,33 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = val;
} break;
+ case Variant::PROJECTION: {
+ Projection val;
+ if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V((size_t)len < sizeof(double) * 16, ERR_INVALID_DATA);
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ val.matrix[i][j] = decode_double(&buf[(i * 4 + j) * sizeof(double)]);
+ }
+ }
+ if (r_len) {
+ (*r_len) += sizeof(double) * 16;
+ }
+ } else {
+ ERR_FAIL_COND_V((size_t)len < sizeof(float) * 62, ERR_INVALID_DATA);
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ val.matrix[i][j] = decode_float(&buf[(i * 4 + j) * sizeof(float)]);
+ }
+ }
+
+ if (r_len) {
+ (*r_len) += sizeof(float) * 16;
+ }
+ }
+ r_variant = val;
+
+ } break;
// misc types
case Variant::COLOR: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
@@ -1286,6 +1353,30 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 6 * sizeof(real_t);
} break;
+ case Variant::VECTOR4: {
+ if (buf) {
+ Vector4 v4 = p_variant;
+ encode_real(v4.x, &buf[0]);
+ encode_real(v4.y, &buf[sizeof(real_t)]);
+ encode_real(v4.z, &buf[sizeof(real_t) * 2]);
+ encode_real(v4.w, &buf[sizeof(real_t) * 3]);
+ }
+
+ r_len += 4 * sizeof(real_t);
+
+ } break;
+ case Variant::VECTOR4I: {
+ if (buf) {
+ Vector4i v4 = p_variant;
+ encode_uint32(v4.x, &buf[0]);
+ encode_uint32(v4.y, &buf[4]);
+ encode_uint32(v4.z, &buf[8]);
+ encode_uint32(v4.w, &buf[12]);
+ }
+
+ r_len += 4 * 4;
+
+ } break;
case Variant::PLANE: {
if (buf) {
Plane p = p_variant;
@@ -1354,6 +1445,19 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 12 * sizeof(real_t);
} break;
+ case Variant::PROJECTION: {
+ if (buf) {
+ Projection val = p_variant;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ memcpy(&buf[(i * 4 + j) * sizeof(real_t)], &val.matrix[i][j], sizeof(real_t));
+ }
+ }
+ }
+
+ r_len += 16 * sizeof(real_t);
+
+ } break;
// misc types
case Variant::COLOR: {
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 0b12640627..ec9d33aa5a 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -127,4 +127,4 @@ public:
PacketPeerStream();
};
-#endif // PACKET_STREAM_H
+#endif // PACKET_PEER_H
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 0f4bc1e19c..016302c653 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -81,6 +81,9 @@ enum {
VARIANT_VECTOR3I = 47,
VARIANT_PACKED_INT64_ARRAY = 48,
VARIANT_PACKED_FLOAT64_ARRAY = 49,
+ VARIANT_VECTOR4 = 50,
+ VARIANT_VECTOR4I = 51,
+ VARIANT_PROJECTION = 52,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -237,6 +240,22 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.z = f->get_32();
r_v = v;
} break;
+ case VARIANT_VECTOR4: {
+ Vector4 v;
+ v.x = f->get_real();
+ v.y = f->get_real();
+ v.z = f->get_real();
+ v.w = f->get_real();
+ r_v = v;
+ } break;
+ case VARIANT_VECTOR4I: {
+ Vector4i v;
+ v.x = f->get_32();
+ v.y = f->get_32();
+ v.z = f->get_32();
+ v.w = f->get_32();
+ r_v = v;
+ } break;
case VARIANT_PLANE: {
Plane v;
v.normal.x = f->get_real();
@@ -306,6 +325,26 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
v.origin.z = f->get_real();
r_v = v;
} break;
+ case VARIANT_PROJECTION: {
+ Projection v;
+ v.matrix[0].x = f->get_real();
+ v.matrix[0].y = f->get_real();
+ v.matrix[0].z = f->get_real();
+ v.matrix[0].w = f->get_real();
+ v.matrix[1].x = f->get_real();
+ v.matrix[1].y = f->get_real();
+ v.matrix[1].z = f->get_real();
+ v.matrix[1].w = f->get_real();
+ v.matrix[2].x = f->get_real();
+ v.matrix[2].y = f->get_real();
+ v.matrix[2].z = f->get_real();
+ v.matrix[2].w = f->get_real();
+ v.matrix[3].x = f->get_real();
+ v.matrix[3].y = f->get_real();
+ v.matrix[3].z = f->get_real();
+ v.matrix[3].w = f->get_real();
+ r_v = v;
+ } break;
case VARIANT_COLOR: {
Color v; // Colors should always be in single-precision.
v.r = f->get_float();
@@ -1499,6 +1538,24 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
f->store_32(val.z);
} break;
+ case Variant::VECTOR4: {
+ f->store_32(VARIANT_VECTOR4);
+ Vector4 val = p_property;
+ f->store_real(val.x);
+ f->store_real(val.y);
+ f->store_real(val.z);
+ f->store_real(val.w);
+
+ } break;
+ case Variant::VECTOR4I: {
+ f->store_32(VARIANT_VECTOR4I);
+ Vector4i val = p_property;
+ f->store_32(val.x);
+ f->store_32(val.y);
+ f->store_32(val.z);
+ f->store_32(val.w);
+
+ } break;
case Variant::PLANE: {
f->store_32(VARIANT_PLANE);
Plane val = p_property;
@@ -1570,6 +1627,27 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
f->store_real(val.origin.z);
} break;
+ case Variant::PROJECTION: {
+ f->store_32(VARIANT_PROJECTION);
+ Projection val = p_property;
+ f->store_real(val.matrix[0].x);
+ f->store_real(val.matrix[0].y);
+ f->store_real(val.matrix[0].z);
+ f->store_real(val.matrix[0].w);
+ f->store_real(val.matrix[1].x);
+ f->store_real(val.matrix[1].y);
+ f->store_real(val.matrix[1].z);
+ f->store_real(val.matrix[1].w);
+ f->store_real(val.matrix[2].x);
+ f->store_real(val.matrix[2].y);
+ f->store_real(val.matrix[2].z);
+ f->store_real(val.matrix[2].w);
+ f->store_real(val.matrix[3].x);
+ f->store_real(val.matrix[3].y);
+ f->store_real(val.matrix[3].z);
+ f->store_real(val.matrix[3].w);
+
+ } break;
case Variant::COLOR: {
f->store_32(VARIANT_COLOR);
Color val = p_property;
diff --git a/core/io/resource_uid.h b/core/io/resource_uid.h
index da42553cf5..0da37e2716 100644
--- a/core/io/resource_uid.h
+++ b/core/io/resource_uid.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCE_UUID_H
-#define RESOURCE_UUID_H
+#ifndef RESOURCE_UID_H
+#define RESOURCE_UID_H
#include "core/object/ref_counted.h"
#include "core/string/string_name.h"
@@ -85,4 +85,4 @@ public:
~ResourceUID();
};
-#endif // RESOURCEUUID_H
+#endif // RESOURCE_UID_H
diff --git a/core/math/bvh.h b/core/math/bvh.h
index 9f6ab9f736..b5f5eda3e6 100644
--- a/core/math/bvh.h
+++ b/core/math/bvh.h
@@ -302,7 +302,7 @@ public:
tree.update();
_check_for_collisions();
#ifdef BVH_INTEGRITY_CHECKS
- tree.integrity_check_all();
+ tree._integrity_check_all();
#endif
}
diff --git a/core/math/bvh_public.inc b/core/math/bvh_public.inc
index 36b0bfeb13..fc1c67a21b 100644
--- a/core/math/bvh_public.inc
+++ b/core/math/bvh_public.inc
@@ -2,7 +2,7 @@ public:
BVHHandle item_add(T *p_userdata, bool p_active, const BOUNDS &p_aabb, int32_t p_subindex, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_invisible = false) {
#ifdef BVH_VERBOSE_TREE
VERBOSE_PRINT("\nitem_add BEFORE");
- _debug_recursive_print_tree(0);
+ _debug_recursive_print_tree(p_tree_id);
VERBOSE_PRINT("\n");
#endif
@@ -78,8 +78,8 @@ BVHHandle item_add(T *p_userdata, bool p_active, const BOUNDS &p_aabb, int32_t p
mem += _nodes.estimate_memory_use();
String sz = _debug_aabb_to_string(abb);
- VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.size()) + " refs,\t" + itos(_nodes.size()) + " nodes " + sz);
- VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes : " + itos(_nodes.size()));
+ VERBOSE_PRINT("\titem_add [" + itos(ref_id) + "] " + itos(_refs.used_size()) + " refs,\t" + itos(_nodes.used_size()) + " nodes " + sz);
+ VERBOSE_PRINT("mem use : " + itos(mem) + ", num nodes reserved : " + itos(_nodes.reserved_size()));
#endif
diff --git a/core/math/color.h b/core/math/color.h
index 0afa6006a8..65036f74cc 100644
--- a/core/math/color.h
+++ b/core/math/color.h
@@ -215,12 +215,12 @@ struct _NO_DISCARD_ Color {
_FORCE_INLINE_ void set_a8(int32_t a8) { a = (CLAMP(a8, 0, 255) / 255.0f); }
_FORCE_INLINE_ int32_t get_a8() const { return int32_t(CLAMP(Math::round(a * 255.0f), 0.0f, 255.0f)); }
- _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); }
- _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); }
- _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v); }
- _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l()); }
- _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l()); }
- _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l); }
+ _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v(), a); }
+ _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v(), a); }
+ _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v, a); }
+ _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l(), a); }
+ _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l(), a); }
+ _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l, a); }
_FORCE_INLINE_ Color() {}
diff --git a/core/math/delaunay_3d.h b/core/math/delaunay_3d.h
index 4ab00e1f34..898c3c2d91 100644
--- a/core/math/delaunay_3d.h
+++ b/core/math/delaunay_3d.h
@@ -33,7 +33,7 @@
#include "core/io/file_access.h"
#include "core/math/aabb.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/math/vector3.h"
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
@@ -184,7 +184,7 @@ class Delaunay3D {
return true;
}
- CameraMatrix cm;
+ Projection cm;
cm.matrix[0][0] = p_points[p_simplex.points[0]].x;
cm.matrix[0][1] = p_points[p_simplex.points[1]].x;
diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 4be4809e3f..208f89f449 100644
--- a/core/math/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
@@ -76,6 +76,36 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
+ case Variant::VECTOR3I: {
+ SETUP_TYPE(Vector3i)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+
+ return target;
+ }
+ case Variant::VECTOR4: {
+ SETUP_TYPE(Vector4)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+ else TRY_TRANSFER_FIELD("w", w)
+
+ return target;
+ }
+ case Variant::VECTOR4I: {
+ SETUP_TYPE(Vector4i)
+
+ /**/ TRY_TRANSFER_FIELD("x", x)
+ else TRY_TRANSFER_FIELD("y", y)
+ else TRY_TRANSFER_FIELD("z", z)
+ else TRY_TRANSFER_FIELD("w", w)
+
+ return target;
+ }
+
case Variant::PLANE: {
SETUP_TYPE(Plane)
diff --git a/core/math/camera_matrix.cpp b/core/math/projection.cpp
index 57c53b0adb..edf8bf36cd 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/projection.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_matrix.cpp */
+/* projection.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "camera_matrix.h"
+#include "projection.h"
#include "core/math/aabb.h"
#include "core/math/math_funcs.h"
@@ -37,7 +37,7 @@
#include "core/math/transform_3d.h"
#include "core/string/print_string.h"
-float CameraMatrix::determinant() const {
+float Projection::determinant() const {
return matrix[0][3] * matrix[1][2] * matrix[2][1] * matrix[3][0] - matrix[0][2] * matrix[1][3] * matrix[2][1] * matrix[3][0] -
matrix[0][3] * matrix[1][1] * matrix[2][2] * matrix[3][0] + matrix[0][1] * matrix[1][3] * matrix[2][2] * matrix[3][0] +
matrix[0][2] * matrix[1][1] * matrix[2][3] * matrix[3][0] - matrix[0][1] * matrix[1][2] * matrix[2][3] * matrix[3][0] -
@@ -52,7 +52,7 @@ float CameraMatrix::determinant() const {
matrix[0][1] * matrix[1][0] * matrix[2][2] * matrix[3][3] + matrix[0][0] * matrix[1][1] * matrix[2][2] * matrix[3][3];
}
-void CameraMatrix::set_identity() {
+void Projection::set_identity() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
matrix[i][j] = (i == j) ? 1 : 0;
@@ -60,7 +60,7 @@ void CameraMatrix::set_identity() {
}
}
-void CameraMatrix::set_zero() {
+void Projection::set_zero() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
matrix[i][j] = 0;
@@ -68,7 +68,7 @@ void CameraMatrix::set_zero() {
}
}
-Plane CameraMatrix::xform4(const Plane &p_vec4) const {
+Plane Projection::xform4(const Plane &p_vec4) const {
Plane ret;
ret.normal.x = matrix[0][0] * p_vec4.normal.x + matrix[1][0] * p_vec4.normal.y + matrix[2][0] * p_vec4.normal.z + matrix[3][0] * p_vec4.d;
@@ -78,7 +78,22 @@ Plane CameraMatrix::xform4(const Plane &p_vec4) const {
return ret;
}
-void CameraMatrix::adjust_perspective_znear(real_t p_new_znear) {
+Vector4 Projection::xform(const Vector4 &p_vec4) const {
+ return Vector4(
+ matrix[0][0] * p_vec4.x + matrix[1][0] * p_vec4.y + matrix[2][0] * p_vec4.z + matrix[3][0] * p_vec4.w,
+ matrix[0][1] * p_vec4.x + matrix[1][1] * p_vec4.y + matrix[2][1] * p_vec4.z + matrix[3][1] * p_vec4.w,
+ matrix[0][2] * p_vec4.x + matrix[1][2] * p_vec4.y + matrix[2][2] * p_vec4.z + matrix[3][2] * p_vec4.w,
+ matrix[0][3] * p_vec4.x + matrix[1][3] * p_vec4.y + matrix[2][3] * p_vec4.z + matrix[3][3] * p_vec4.w);
+}
+Vector4 Projection::xform_inv(const Vector4 &p_vec4) const {
+ return Vector4(
+ matrix[0][0] * p_vec4.x + matrix[0][1] * p_vec4.y + matrix[0][2] * p_vec4.z + matrix[0][3] * p_vec4.w,
+ matrix[1][0] * p_vec4.x + matrix[1][1] * p_vec4.y + matrix[1][2] * p_vec4.z + matrix[1][3] * p_vec4.w,
+ matrix[2][0] * p_vec4.x + matrix[2][1] * p_vec4.y + matrix[2][2] * p_vec4.z + matrix[2][3] * p_vec4.w,
+ matrix[3][0] * p_vec4.x + matrix[3][1] * p_vec4.y + matrix[3][2] * p_vec4.z + matrix[3][3] * p_vec4.w);
+}
+
+void Projection::adjust_perspective_znear(real_t p_new_znear) {
real_t zfar = get_z_far();
real_t znear = p_new_znear;
@@ -87,7 +102,154 @@ void CameraMatrix::adjust_perspective_znear(real_t p_new_znear) {
matrix[3][2] = -2 * znear * zfar / deltaZ;
}
-void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
+Projection Projection::create_depth_correction(bool p_flip_y) {
+ Projection proj;
+ proj.set_depth_correction(p_flip_y);
+ return proj;
+}
+
+Projection Projection::create_light_atlas_rect(const Rect2 &p_rect) {
+ Projection proj;
+ proj.set_light_atlas_rect(p_rect);
+ return proj;
+}
+
+Projection Projection::create_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
+ Projection proj;
+ proj.set_perspective(p_fovy_degrees, p_aspect, p_z_near, p_z_far, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_perspective_hmd(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
+ Projection proj;
+ proj.set_perspective(p_fovy_degrees, p_aspect, p_z_near, p_z_far, p_flip_fov, p_eye, p_intraocular_dist, p_convergence_dist);
+ return proj;
+}
+
+Projection Projection::create_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
+ Projection proj;
+ proj.set_for_hmd(p_eye, p_aspect, p_intraocular_dist, p_display_width, p_display_to_lens, p_oversample, p_z_near, p_z_far);
+ return proj;
+}
+
+Projection Projection::create_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
+ Projection proj;
+ proj.set_orthogonal(p_left, p_right, p_bottom, p_top, p_zfar, p_zfar);
+ return proj;
+}
+
+Projection Projection::create_orthogonal_aspect(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
+ Projection proj;
+ proj.set_orthogonal(p_size, p_aspect, p_znear, p_zfar, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
+ Projection proj;
+ proj.set_frustum(p_left, p_right, p_bottom, p_top, p_near, p_far);
+ return proj;
+}
+
+Projection Projection::create_frustum_aspect(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
+ Projection proj;
+ proj.set_frustum(p_size, p_aspect, p_offset, p_near, p_far, p_flip_fov);
+ return proj;
+}
+
+Projection Projection::create_fit_aabb(const AABB &p_aabb) {
+ Projection proj;
+ proj.scale_translate_to_fit(p_aabb);
+ return proj;
+}
+
+Projection Projection::perspective_znear_adjusted(real_t p_new_znear) const {
+ Projection proj = *this;
+ proj.adjust_perspective_znear(p_new_znear);
+ return proj;
+}
+
+Plane Projection::get_projection_plane(Planes p_plane) const {
+ const real_t *matrix = (const real_t *)this->matrix;
+
+ switch (p_plane) {
+ case PLANE_NEAR: {
+ Plane new_plane = Plane(matrix[3] + matrix[2],
+ matrix[7] + matrix[6],
+ matrix[11] + matrix[10],
+ matrix[15] + matrix[14]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_FAR: {
+ Plane new_plane = Plane(matrix[3] - matrix[2],
+ matrix[7] - matrix[6],
+ matrix[11] - matrix[10],
+ matrix[15] - matrix[14]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_LEFT: {
+ Plane new_plane = Plane(matrix[3] + matrix[0],
+ matrix[7] + matrix[4],
+ matrix[11] + matrix[8],
+ matrix[15] + matrix[12]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_TOP: {
+ Plane new_plane = Plane(matrix[3] - matrix[1],
+ matrix[7] - matrix[5],
+ matrix[11] - matrix[9],
+ matrix[15] - matrix[13]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_RIGHT: {
+ Plane new_plane = Plane(matrix[3] - matrix[0],
+ matrix[7] - matrix[4],
+ matrix[11] - matrix[8],
+ matrix[15] - matrix[12]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ case PLANE_BOTTOM: {
+ Plane new_plane = Plane(matrix[3] + matrix[1],
+ matrix[7] + matrix[5],
+ matrix[11] + matrix[9],
+ matrix[15] + matrix[13]);
+
+ new_plane.normal = -new_plane.normal;
+ new_plane.normalize();
+ return new_plane;
+ } break;
+ }
+
+ return Plane();
+}
+
+Projection Projection::flipped_y() const {
+ Projection proj = *this;
+ proj.flip_y();
+ return proj;
+}
+
+Projection Projection ::jitter_offseted(const Vector2 &p_offset) const {
+ Projection proj = *this;
+ proj.add_jitter_offset(p_offset);
+ return proj;
+}
+
+void Projection::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov) {
if (p_flip_fov) {
p_fovy_degrees = get_fovy(p_fovy_degrees, 1.0 / p_aspect);
}
@@ -113,7 +275,7 @@ void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_
matrix[3][3] = 0;
}
-void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
+void Projection::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist) {
if (p_flip_fov) {
p_fovy_degrees = get_fovy(p_fovy_degrees, 1.0 / p_aspect);
}
@@ -145,13 +307,13 @@ void CameraMatrix::set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_
set_frustum(left, right, -ymax, ymax, p_z_near, p_z_far);
// translate matrix by (modeltranslation, 0.0, 0.0)
- CameraMatrix cm;
+ Projection cm;
cm.set_identity();
cm.matrix[3][0] = modeltranslation;
*this = *this * cm;
}
-void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
+void Projection::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far) {
// we first calculate our base frustum on our values without taking our lens magnification into account.
real_t f1 = (p_intraocular_dist * 0.5) / p_display_to_lens;
real_t f2 = ((p_display_width - p_intraocular_dist) * 0.5) / p_display_to_lens;
@@ -179,7 +341,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_
}
}
-void CameraMatrix::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
+void Projection::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar) {
set_identity();
matrix[0][0] = 2.0 / (p_right - p_left);
@@ -191,7 +353,7 @@ void CameraMatrix::set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom
matrix[3][3] = 1.0;
}
-void CameraMatrix::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
+void Projection::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov) {
if (!p_flip_fov) {
p_size *= p_aspect;
}
@@ -199,7 +361,7 @@ void CameraMatrix::set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear
set_orthogonal(-p_size / 2, +p_size / 2, -p_size / p_aspect / 2, +p_size / p_aspect / 2, p_znear, p_zfar);
}
-void CameraMatrix::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
+void Projection::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far) {
ERR_FAIL_COND(p_right <= p_left);
ERR_FAIL_COND(p_top <= p_bottom);
ERR_FAIL_COND(p_far <= p_near);
@@ -231,7 +393,7 @@ void CameraMatrix::set_frustum(real_t p_left, real_t p_right, real_t p_bottom, r
te[15] = 0;
}
-void CameraMatrix::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
+void Projection::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov) {
if (!p_flip_fov) {
p_size *= p_aspect;
}
@@ -239,7 +401,7 @@ void CameraMatrix::set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset,
set_frustum(-p_size / 2 + p_offset.x, +p_size / 2 + p_offset.x, -p_size / p_aspect / 2 + p_offset.y, +p_size / p_aspect / 2 + p_offset.y, p_near, p_far);
}
-real_t CameraMatrix::get_z_far() const {
+real_t Projection::get_z_far() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane new_plane = Plane(matrix[3] - matrix[2],
matrix[7] - matrix[6],
@@ -252,7 +414,7 @@ real_t CameraMatrix::get_z_far() const {
return new_plane.d;
}
-real_t CameraMatrix::get_z_near() const {
+real_t Projection::get_z_near() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane new_plane = Plane(matrix[3] + matrix[2],
matrix[7] + matrix[6],
@@ -263,7 +425,7 @@ real_t CameraMatrix::get_z_near() const {
return new_plane.d;
}
-Vector2 CameraMatrix::get_viewport_half_extents() const {
+Vector2 Projection::get_viewport_half_extents() const {
const real_t *matrix = (const real_t *)this->matrix;
///////--- Near Plane ---///////
Plane near_plane = Plane(matrix[3] + matrix[2],
@@ -291,7 +453,7 @@ Vector2 CameraMatrix::get_viewport_half_extents() const {
return Vector2(res.x, res.y);
}
-Vector2 CameraMatrix::get_far_plane_half_extents() const {
+Vector2 Projection::get_far_plane_half_extents() const {
const real_t *matrix = (const real_t *)this->matrix;
///////--- Far Plane ---///////
Plane far_plane = Plane(matrix[3] - matrix[2],
@@ -319,7 +481,7 @@ Vector2 CameraMatrix::get_far_plane_half_extents() const {
return Vector2(res.x, res.y);
}
-bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
+bool Projection::get_endpoints(const Transform3D &p_transform, Vector3 *p_8points) const {
Vector<Plane> planes = get_projection_planes(Transform3D());
const Planes intersections[8][3] = {
{ PLANE_FAR, PLANE_LEFT, PLANE_TOP },
@@ -342,7 +504,7 @@ bool CameraMatrix::get_endpoints(const Transform3D &p_transform, Vector3 *p_8poi
return true;
}
-Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform) const {
+Vector<Plane> Projection::get_projection_planes(const Transform3D &p_transform) const {
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
* https://web.archive.org/web/20011221205252/https://www.markmorley.com/opengl/frustumculling.html
@@ -425,13 +587,13 @@ Vector<Plane> CameraMatrix::get_projection_planes(const Transform3D &p_transform
return planes;
}
-CameraMatrix CameraMatrix::inverse() const {
- CameraMatrix cm = *this;
+Projection Projection::inverse() const {
+ Projection cm = *this;
cm.invert();
return cm;
}
-void CameraMatrix::invert() {
+void Projection::invert() {
int i, j, k;
int pvt_i[4], pvt_j[4]; /* Locations of pivot matrix */
real_t pvt_val; /* Value of current pivot element */
@@ -529,18 +691,18 @@ void CameraMatrix::invert() {
}
}
-void CameraMatrix::flip_y() {
+void Projection::flip_y() {
for (int i = 0; i < 4; i++) {
matrix[1][i] = -matrix[1][i];
}
}
-CameraMatrix::CameraMatrix() {
+Projection::Projection() {
set_identity();
}
-CameraMatrix CameraMatrix::operator*(const CameraMatrix &p_matrix) const {
- CameraMatrix new_matrix;
+Projection Projection::operator*(const Projection &p_matrix) const {
+ Projection new_matrix;
for (int j = 0; j < 4; j++) {
for (int i = 0; i < 4; i++) {
@@ -555,7 +717,7 @@ CameraMatrix CameraMatrix::operator*(const CameraMatrix &p_matrix) const {
return new_matrix;
}
-void CameraMatrix::set_depth_correction(bool p_flip_y) {
+void Projection::set_depth_correction(bool p_flip_y) {
real_t *m = &matrix[0][0];
m[0] = 1;
@@ -576,7 +738,7 @@ void CameraMatrix::set_depth_correction(bool p_flip_y) {
m[15] = 1.0;
}
-void CameraMatrix::set_light_bias() {
+void Projection::set_light_bias() {
real_t *m = &matrix[0][0];
m[0] = 0.5;
@@ -597,7 +759,7 @@ void CameraMatrix::set_light_bias() {
m[15] = 1.0;
}
-void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) {
+void Projection::set_light_atlas_rect(const Rect2 &p_rect) {
real_t *m = &matrix[0][0];
m[0] = p_rect.size.width;
@@ -618,7 +780,7 @@ void CameraMatrix::set_light_atlas_rect(const Rect2 &p_rect) {
m[15] = 1.0;
}
-CameraMatrix::operator String() const {
+Projection::operator String() const {
String str;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
@@ -629,22 +791,22 @@ CameraMatrix::operator String() const {
return str;
}
-real_t CameraMatrix::get_aspect() const {
+real_t Projection::get_aspect() const {
Vector2 vp_he = get_viewport_half_extents();
return vp_he.x / vp_he.y;
}
-int CameraMatrix::get_pixels_per_meter(int p_for_pixel_width) const {
+int Projection::get_pixels_per_meter(int p_for_pixel_width) const {
Vector3 result = xform(Vector3(1, 0, -1));
return int((result.x * 0.5 + 0.5) * p_for_pixel_width);
}
-bool CameraMatrix::is_orthogonal() const {
+bool Projection::is_orthogonal() const {
return matrix[3][3] == 1.0;
}
-real_t CameraMatrix::get_fov() const {
+real_t Projection::get_fov() const {
const real_t *matrix = (const real_t *)this->matrix;
Plane right_plane = Plane(matrix[3] - matrix[0],
@@ -667,7 +829,7 @@ real_t CameraMatrix::get_fov() const {
}
}
-float CameraMatrix::get_lod_multiplier() const {
+float Projection::get_lod_multiplier() const {
if (is_orthogonal()) {
return get_viewport_half_extents().x;
} else {
@@ -678,14 +840,14 @@ float CameraMatrix::get_lod_multiplier() const {
//usage is lod_size / (lod_distance * multiplier) < threshold
}
-void CameraMatrix::make_scale(const Vector3 &p_scale) {
+void Projection::make_scale(const Vector3 &p_scale) {
set_identity();
matrix[0][0] = p_scale.x;
matrix[1][1] = p_scale.y;
matrix[2][2] = p_scale.z;
}
-void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
+void Projection::scale_translate_to_fit(const AABB &p_aabb) {
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
@@ -710,12 +872,12 @@ void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
matrix[3][3] = 1;
}
-void CameraMatrix::add_jitter_offset(const Vector2 &p_offset) {
+void Projection::add_jitter_offset(const Vector2 &p_offset) {
matrix[3][0] += p_offset.x;
matrix[3][1] += p_offset.y;
}
-CameraMatrix::operator Transform3D() const {
+Projection::operator Transform3D() const {
Transform3D tr;
const real_t *m = &matrix[0][0];
@@ -737,8 +899,13 @@ CameraMatrix::operator Transform3D() const {
return tr;
}
-
-CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
+Projection::Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_z, const Vector4 &p_w) {
+ matrix[0] = p_x;
+ matrix[1] = p_y;
+ matrix[2] = p_z;
+ matrix[3] = p_w;
+}
+Projection::Projection(const Transform3D &p_transform) {
const Transform3D &tr = p_transform;
real_t *m = &matrix[0][0];
@@ -760,5 +927,5 @@ CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
m[15] = 1.0;
}
-CameraMatrix::~CameraMatrix() {
+Projection::~Projection() {
}
diff --git a/core/math/camera_matrix.h b/core/math/projection.h
index a4051cee3b..a3d2d7720b 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/projection.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_matrix.h */
+/* projection.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERA_MATRIX_H
-#define CAMERA_MATRIX_H
+#ifndef PROJECTION_H
+#define PROJECTION_H
#include "core/math/math_defs.h"
#include "core/math/vector3.h"
+#include "core/math/vector4.h"
#include "core/templates/vector.h"
struct AABB;
@@ -41,7 +42,7 @@ struct Rect2;
struct Transform3D;
struct Vector2;
-struct CameraMatrix {
+struct Projection {
enum Planes {
PLANE_NEAR,
PLANE_FAR,
@@ -51,13 +52,24 @@ struct CameraMatrix {
PLANE_BOTTOM
};
- real_t matrix[4][4];
+ Vector4 matrix[4];
+
+ _FORCE_INLINE_ const Vector4 &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return matrix[p_axis];
+ }
+
+ _FORCE_INLINE_ Vector4 &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return matrix[p_axis];
+ }
float determinant() const;
void set_identity();
void set_zero();
void set_light_bias();
void set_depth_correction(bool p_flip_y = true);
+
void set_light_atlas_rect(const Rect2 &p_rect);
void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov = false);
void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist);
@@ -68,6 +80,21 @@ struct CameraMatrix {
void set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false);
void adjust_perspective_znear(real_t p_new_znear);
+ static Projection create_depth_correction(bool p_flip_y);
+ static Projection create_light_atlas_rect(const Rect2 &p_rect);
+ static Projection create_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov = false);
+ static Projection create_perspective_hmd(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist);
+ static Projection create_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far);
+ static Projection create_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar);
+ static Projection create_orthogonal_aspect(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov = false);
+ static Projection create_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far);
+ static Projection create_frustum_aspect(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false);
+ static Projection create_fit_aabb(const AABB &p_aabb);
+ Projection perspective_znear_adjusted(real_t p_new_znear) const;
+ Plane get_projection_plane(Planes p_plane) const;
+ Projection flipped_y() const;
+ Projection jitter_offseted(const Vector2 &p_offset) const;
+
static real_t get_fovy(real_t p_fovx, real_t p_aspect) {
return Math::rad2deg(Math::atan(p_aspect * Math::tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0);
}
@@ -85,13 +112,16 @@ struct CameraMatrix {
Vector2 get_far_plane_half_extents() const;
void invert();
- CameraMatrix inverse() const;
+ Projection inverse() const;
- CameraMatrix operator*(const CameraMatrix &p_matrix) const;
+ Projection operator*(const Projection &p_matrix) const;
Plane xform4(const Plane &p_vec4) const;
_FORCE_INLINE_ Vector3 xform(const Vector3 &p_vec3) const;
+ Vector4 xform(const Vector4 &p_vec4) const;
+ Vector4 xform_inv(const Vector4 &p_vec4) const;
+
operator String() const;
void scale_translate_to_fit(const AABB &p_aabb);
@@ -102,7 +132,7 @@ struct CameraMatrix {
void flip_y();
- bool operator==(const CameraMatrix &p_cam) const {
+ bool operator==(const Projection &p_cam) const {
for (uint32_t i = 0; i < 4; i++) {
for (uint32_t j = 0; j < 4; j++) {
if (matrix[i][j] != p_cam.matrix[i][j]) {
@@ -113,18 +143,19 @@ struct CameraMatrix {
return true;
}
- bool operator!=(const CameraMatrix &p_cam) const {
+ bool operator!=(const Projection &p_cam) const {
return !(*this == p_cam);
}
float get_lod_multiplier() const;
- CameraMatrix();
- CameraMatrix(const Transform3D &p_transform);
- ~CameraMatrix();
+ Projection();
+ Projection(const Vector4 &p_x, const Vector4 &p_y, const Vector4 &p_z, const Vector4 &p_w);
+ Projection(const Transform3D &p_transform);
+ ~Projection();
};
-Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const {
+Vector3 Projection::xform(const Vector3 &p_vec3) const {
Vector3 ret;
ret.x = matrix[0][0] * p_vec3.x + matrix[1][0] * p_vec3.y + matrix[2][0] * p_vec3.z + matrix[3][0];
ret.y = matrix[0][1] * p_vec3.x + matrix[1][1] * p_vec3.y + matrix[2][1] * p_vec3.z + matrix[3][1];
@@ -133,4 +164,4 @@ Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const {
return ret / w;
}
-#endif // CAMERA_MATRIX_H
+#endif // PROJECTION_H
diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp
new file mode 100644
index 0000000000..ed42d8bfb9
--- /dev/null
+++ b/core/math/vector4.cpp
@@ -0,0 +1,122 @@
+/*************************************************************************/
+/* vector4.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vector4.h"
+
+#include "core/math/basis.h"
+#include "core/string/print_string.h"
+
+bool Vector4::is_equal_approx(const Vector4 &p_vec4) const {
+ return Math::is_equal_approx(x, p_vec4.x) && Math::is_equal_approx(y, p_vec4.y) && Math::is_equal_approx(z, p_vec4.z) && Math::is_equal_approx(w, p_vec4.w);
+}
+
+real_t Vector4::length() const {
+ return Math::sqrt(length_squared());
+}
+
+void Vector4::normalize() {
+ *this /= length();
+}
+
+Vector4 Vector4::normalized() const {
+ return *this / length();
+}
+
+bool Vector4::is_normalized() const {
+ return Math::is_equal_approx(length_squared(), 1, (real_t)UNIT_EPSILON); // Use less epsilon.
+}
+
+Vector4 Vector4::abs() const {
+ return Vector4(Math::abs(x), Math::abs(y), Math::abs(z), Math::abs(w));
+}
+
+Vector4 Vector4::sign() const {
+ return Vector4(SIGN(x), SIGN(y), SIGN(z), SIGN(w));
+}
+
+Vector4 Vector4::floor() const {
+ return Vector4(Math::floor(x), Math::floor(y), Math::floor(z), Math::floor(w));
+}
+
+Vector4 Vector4::ceil() const {
+ return Vector4(Math::ceil(x), Math::ceil(y), Math::ceil(z), Math::ceil(w));
+}
+
+Vector4 Vector4::round() const {
+ return Vector4(Math::round(x), Math::round(y), Math::round(z), Math::round(w));
+}
+
+Vector4 Vector4::lerp(const Vector4 &p_to, const real_t p_weight) const {
+ return Vector4(
+ x + (p_weight * (p_to.x - x)),
+ y + (p_weight * (p_to.y - y)),
+ z + (p_weight * (p_to.z - z)),
+ w + (p_weight * (p_to.w - w)));
+}
+
+Vector4 Vector4::inverse() const {
+ return Vector4(1.0f / x, 1.0f / y, 1.0f / z, 1.0f / w);
+}
+
+Vector4::Axis Vector4::min_axis_index() const {
+ uint32_t min_index = 0;
+ real_t min_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) < min_value) {
+ min_index = i;
+ min_value = operator[](i);
+ }
+ }
+ return Vector4::Axis(min_index);
+}
+
+Vector4::Axis Vector4::max_axis_index() const {
+ uint32_t max_index = 0;
+ real_t max_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) > max_value) {
+ max_index = i;
+ max_value = operator[](i);
+ }
+ }
+ return Vector4::Axis(max_index);
+}
+
+Vector4 Vector4::clamp(const Vector4 &p_min, const Vector4 &p_max) const {
+ return Vector4(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z),
+ CLAMP(w, p_min.w, p_max.w));
+}
+
+Vector4::operator String() const {
+ return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ", " + String::num_real(w, false) + ")";
+}
diff --git a/core/math/vector4.h b/core/math/vector4.h
new file mode 100644
index 0000000000..37ddb509d6
--- /dev/null
+++ b/core/math/vector4.h
@@ -0,0 +1,283 @@
+/*************************************************************************/
+/* vector4.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR4_H
+#define VECTOR4_H
+
+#include "core/math/math_defs.h"
+#include "core/math/math_funcs.h"
+#include "core/math/vector3.h"
+#include "core/string/ustring.h"
+
+struct _NO_DISCARD_ Vector4 {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ AXIS_Z,
+ AXIS_W,
+ };
+
+ union {
+ struct {
+ real_t x;
+ real_t y;
+ real_t z;
+ real_t w;
+ };
+ real_t components[4] = { 0, 0, 0, 0 };
+ };
+
+ _FORCE_INLINE_ real_t &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return components[p_axis];
+ }
+ _FORCE_INLINE_ const real_t &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return components[p_axis];
+ }
+ _FORCE_INLINE_ real_t length_squared() const;
+ bool is_equal_approx(const Vector4 &p_vec4) const;
+ real_t length() const;
+ void normalize();
+ Vector4 normalized() const;
+ bool is_normalized() const;
+
+ Vector4 abs() const;
+ Vector4 sign() const;
+ Vector4 floor() const;
+ Vector4 ceil() const;
+ Vector4 round() const;
+ Vector4 lerp(const Vector4 &p_to, const real_t p_weight) const;
+
+ Vector4::Axis min_axis_index() const;
+ Vector4::Axis max_axis_index() const;
+ Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const;
+
+ Vector4 inverse() const;
+ _FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const;
+
+ _FORCE_INLINE_ void operator+=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator-=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator*=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator/=(const Vector4 &p_vec4);
+ _FORCE_INLINE_ void operator*=(const real_t &s);
+ _FORCE_INLINE_ void operator/=(const real_t &s);
+ _FORCE_INLINE_ Vector4 operator+(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator-(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator*(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator/(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ Vector4 operator-() const;
+ _FORCE_INLINE_ Vector4 operator*(const real_t &s) const;
+ _FORCE_INLINE_ Vector4 operator/(const real_t &s) const;
+
+ _FORCE_INLINE_ bool operator==(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator!=(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator>(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator<(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator>=(const Vector4 &p_vec4) const;
+ _FORCE_INLINE_ bool operator<=(const Vector4 &p_vec4) const;
+
+ operator String() const;
+
+ _FORCE_INLINE_ Vector4() {}
+
+ _FORCE_INLINE_ Vector4(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
+ x(p_x),
+ y(p_y),
+ z(p_z),
+ w(p_w) {
+ }
+
+ Vector4(const Vector4 &p_vec4) :
+ x(p_vec4.x),
+ y(p_vec4.y),
+ z(p_vec4.z),
+ w(p_vec4.w) {
+ }
+
+ void operator=(const Vector4 &p_vec4) {
+ x = p_vec4.x;
+ y = p_vec4.y;
+ z = p_vec4.z;
+ w = p_vec4.w;
+ }
+};
+
+real_t Vector4::dot(const Vector4 &p_vec4) const {
+ return x * p_vec4.x + y * p_vec4.y + z * p_vec4.z + w * p_vec4.w;
+}
+
+real_t Vector4::length_squared() const {
+ return dot(*this);
+}
+
+void Vector4::operator+=(const Vector4 &p_vec4) {
+ x += p_vec4.x;
+ y += p_vec4.y;
+ z += p_vec4.z;
+ w += p_vec4.w;
+}
+
+void Vector4::operator-=(const Vector4 &p_vec4) {
+ x -= p_vec4.x;
+ y -= p_vec4.y;
+ z -= p_vec4.z;
+ w -= p_vec4.w;
+}
+
+void Vector4::operator*=(const Vector4 &p_vec4) {
+ x *= p_vec4.x;
+ y *= p_vec4.y;
+ z *= p_vec4.z;
+ w *= p_vec4.w;
+}
+
+void Vector4::operator/=(const Vector4 &p_vec4) {
+ x /= p_vec4.x;
+ y /= p_vec4.y;
+ z /= p_vec4.z;
+ w /= p_vec4.w;
+}
+void Vector4::operator*=(const real_t &s) {
+ x *= s;
+ y *= s;
+ z *= s;
+ w *= s;
+}
+
+void Vector4::operator/=(const real_t &s) {
+ *this *= 1.0f / s;
+}
+
+Vector4 Vector4::operator+(const Vector4 &p_vec4) const {
+ return Vector4(x + p_vec4.x, y + p_vec4.y, z + p_vec4.z, w + p_vec4.w);
+}
+
+Vector4 Vector4::operator-(const Vector4 &p_vec4) const {
+ return Vector4(x - p_vec4.x, y - p_vec4.y, z - p_vec4.z, w - p_vec4.w);
+}
+
+Vector4 Vector4::operator*(const Vector4 &p_vec4) const {
+ return Vector4(x * p_vec4.x, y * p_vec4.y, z * p_vec4.z, w * p_vec4.w);
+}
+
+Vector4 Vector4::operator/(const Vector4 &p_vec4) const {
+ return Vector4(x / p_vec4.x, y / p_vec4.y, z / p_vec4.z, w / p_vec4.w);
+}
+
+Vector4 Vector4::operator-() const {
+ return Vector4(x, y, z, w);
+}
+
+Vector4 Vector4::operator*(const real_t &s) const {
+ return Vector4(x * s, y * s, z * s, w * s);
+}
+
+Vector4 Vector4::operator/(const real_t &s) const {
+ return *this * (1.0f / s);
+}
+
+bool Vector4::operator==(const Vector4 &p_vec4) const {
+ return x == p_vec4.x && y == p_vec4.y && z == p_vec4.z && w == p_vec4.w;
+}
+
+bool Vector4::operator!=(const Vector4 &p_vec4) const {
+ return x != p_vec4.x || y != p_vec4.y || z != p_vec4.z || w != p_vec4.w;
+}
+
+bool Vector4::operator<(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w < p_v.w;
+ }
+ return z < p_v.z;
+ }
+ return y < p_v.y;
+ }
+ return x < p_v.x;
+}
+
+bool Vector4::operator>(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w > p_v.w;
+ }
+ return z > p_v.z;
+ }
+ return y > p_v.y;
+ }
+ return x > p_v.x;
+}
+
+bool Vector4::operator<=(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w <= p_v.w;
+ }
+ return z < p_v.z;
+ }
+ return y < p_v.y;
+ }
+ return x < p_v.x;
+}
+
+bool Vector4::operator>=(const Vector4 &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w >= p_v.w;
+ }
+ return z > p_v.z;
+ }
+ return y > p_v.y;
+ }
+ return x > p_v.x;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const float p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const double p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const int32_t p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4 operator*(const int64_t p_scalar, const Vector4 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+#endif // VECTOR4_H
diff --git a/core/templates/thread_work_pool.cpp b/core/math/vector4i.cpp
index a75fd06b9b..8c571b02e3 100644
--- a/core/templates/thread_work_pool.cpp
+++ b/core/math/vector4i.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* thread_work_pool.cpp */
+/* vector4i.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,54 +28,64 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "thread_work_pool.h"
+#include "vector4i.h"
-#include "core/os/os.h"
+#include "core/math/vector4.h"
+#include "core/string/ustring.h"
-void ThreadWorkPool::_thread_function(void *p_user) {
- ThreadData *thread = static_cast<ThreadData *>(p_user);
- while (true) {
- thread->start.wait();
- if (thread->exit.load()) {
- break;
- }
- thread->work->work();
- thread->completed.post();
- }
+void Vector4i::set_axis(const int p_axis, const int32_t p_value) {
+ ERR_FAIL_INDEX(p_axis, 4);
+ coord[p_axis] = p_value;
}
-void ThreadWorkPool::init(int p_thread_count) {
- ERR_FAIL_COND(threads != nullptr);
- if (p_thread_count < 0) {
- p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
- }
-
- thread_count = p_thread_count;
- threads = memnew_arr(ThreadData, thread_count);
+int32_t Vector4i::get_axis(const int p_axis) const {
+ ERR_FAIL_INDEX_V(p_axis, 4, 0);
+ return operator[](p_axis);
+}
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].exit.store(false);
- threads[i].thread.start(&ThreadWorkPool::_thread_function, &threads[i]);
+Vector4i::Axis Vector4i::min_axis_index() const {
+ uint32_t min_index = 0;
+ int32_t min_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) < min_value) {
+ min_index = i;
+ min_value = operator[](i);
+ }
}
+ return Vector4i::Axis(min_index);
}
-void ThreadWorkPool::finish() {
- if (threads == nullptr) {
- return;
+Vector4i::Axis Vector4i::max_axis_index() const {
+ uint32_t max_index = 0;
+ int32_t max_value = x;
+ for (uint32_t i = 1; i < 4; i++) {
+ if (operator[](i) > max_value) {
+ max_index = i;
+ max_value = operator[](i);
+ }
}
+ return Vector4i::Axis(max_index);
+}
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].exit.store(true);
- threads[i].start.post();
- }
- for (uint32_t i = 0; i < thread_count; i++) {
- threads[i].thread.wait_to_finish();
- }
+Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const {
+ return Vector4i(
+ CLAMP(x, p_min.x, p_max.x),
+ CLAMP(y, p_min.y, p_max.y),
+ CLAMP(z, p_min.z, p_max.z),
+ CLAMP(w, p_min.w, p_max.w));
+}
+
+Vector4i::operator String() const {
+ return "(" + itos(x) + ", " + itos(y) + ", " + itos(z) + ", " + itos(w) + ")";
+}
- memdelete_arr(threads);
- threads = nullptr;
+Vector4i::operator Vector4() const {
+ return Vector4(x, y, z, w);
}
-ThreadWorkPool::~ThreadWorkPool() {
- finish();
+Vector4i::Vector4i(const Vector4 &p_vec4) {
+ x = p_vec4.x;
+ y = p_vec4.y;
+ z = p_vec4.z;
+ w = p_vec4.w;
}
diff --git a/core/math/vector4i.h b/core/math/vector4i.h
new file mode 100644
index 0000000000..37d905878f
--- /dev/null
+++ b/core/math/vector4i.h
@@ -0,0 +1,338 @@
+/*************************************************************************/
+/* vector4i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VECTOR4I_H
+#define VECTOR4I_H
+
+#include "core/error/error_macros.h"
+#include "core/math/math_funcs.h"
+
+class String;
+struct Vector4;
+
+struct _NO_DISCARD_ Vector4i {
+ enum Axis {
+ AXIS_X,
+ AXIS_Y,
+ AXIS_Z,
+ AXIS_W,
+ };
+
+ union {
+ struct {
+ int32_t x;
+ int32_t y;
+ int32_t z;
+ int32_t w;
+ };
+
+ int32_t coord[4] = { 0 };
+ };
+
+ _FORCE_INLINE_ const int32_t &operator[](const int p_axis) const {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return coord[p_axis];
+ }
+
+ _FORCE_INLINE_ int32_t &operator[](const int p_axis) {
+ DEV_ASSERT((unsigned int)p_axis < 4);
+ return coord[p_axis];
+ }
+
+ void set_axis(const int p_axis, const int32_t p_value);
+ int32_t get_axis(const int p_axis) const;
+
+ Vector4i::Axis min_axis_index() const;
+ Vector4i::Axis max_axis_index() const;
+
+ _FORCE_INLINE_ int64_t length_squared() const;
+ _FORCE_INLINE_ double length() const;
+
+ _FORCE_INLINE_ void zero();
+
+ _FORCE_INLINE_ Vector4i abs() const;
+ _FORCE_INLINE_ Vector4i sign() const;
+ Vector4i clamp(const Vector4i &p_min, const Vector4i &p_max) const;
+
+ /* Operators */
+
+ _FORCE_INLINE_ Vector4i &operator+=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator+(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator-=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator-(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator*=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator*(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator/=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator/(const Vector4i &p_v) const;
+ _FORCE_INLINE_ Vector4i &operator%=(const Vector4i &p_v);
+ _FORCE_INLINE_ Vector4i operator%(const Vector4i &p_v) const;
+
+ _FORCE_INLINE_ Vector4i &operator*=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator*(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector4i &operator/=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator/(const int32_t p_scalar) const;
+ _FORCE_INLINE_ Vector4i &operator%=(const int32_t p_scalar);
+ _FORCE_INLINE_ Vector4i operator%(const int32_t p_scalar) const;
+
+ _FORCE_INLINE_ Vector4i operator-() const;
+
+ _FORCE_INLINE_ bool operator==(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator!=(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator<(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator<=(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator>(const Vector4i &p_v) const;
+ _FORCE_INLINE_ bool operator>=(const Vector4i &p_v) const;
+
+ operator String() const;
+ operator Vector4() const;
+
+ _FORCE_INLINE_ Vector4i() {}
+ Vector4i(const Vector4 &p_vec4);
+ _FORCE_INLINE_ Vector4i(const int32_t p_x, const int32_t p_y, const int32_t p_z, const int32_t p_w) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ w = p_w;
+ }
+};
+
+int64_t Vector4i::length_squared() const {
+ return x * (int64_t)x + y * (int64_t)y + z * (int64_t)z + w * (int64_t)w;
+}
+
+double Vector4i::length() const {
+ return Math::sqrt((double)length_squared());
+}
+
+Vector4i Vector4i::abs() const {
+ return Vector4i(ABS(x), ABS(y), ABS(z), ABS(w));
+}
+
+Vector4i Vector4i::sign() const {
+ return Vector4i(SIGN(x), SIGN(y), SIGN(z), SIGN(w));
+}
+
+/* Operators */
+
+Vector4i &Vector4i::operator+=(const Vector4i &p_v) {
+ x += p_v.x;
+ y += p_v.y;
+ z += p_v.z;
+ w += p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator+(const Vector4i &p_v) const {
+ return Vector4i(x + p_v.x, y + p_v.y, z + p_v.z, w + p_v.w);
+}
+
+Vector4i &Vector4i::operator-=(const Vector4i &p_v) {
+ x -= p_v.x;
+ y -= p_v.y;
+ z -= p_v.z;
+ w -= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator-(const Vector4i &p_v) const {
+ return Vector4i(x - p_v.x, y - p_v.y, z - p_v.z, w - p_v.w);
+}
+
+Vector4i &Vector4i::operator*=(const Vector4i &p_v) {
+ x *= p_v.x;
+ y *= p_v.y;
+ z *= p_v.z;
+ w *= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator*(const Vector4i &p_v) const {
+ return Vector4i(x * p_v.x, y * p_v.y, z * p_v.z, w * p_v.w);
+}
+
+Vector4i &Vector4i::operator/=(const Vector4i &p_v) {
+ x /= p_v.x;
+ y /= p_v.y;
+ z /= p_v.z;
+ w /= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator/(const Vector4i &p_v) const {
+ return Vector4i(x / p_v.x, y / p_v.y, z / p_v.z, w / p_v.w);
+}
+
+Vector4i &Vector4i::operator%=(const Vector4i &p_v) {
+ x %= p_v.x;
+ y %= p_v.y;
+ z %= p_v.z;
+ w %= p_v.w;
+ return *this;
+}
+
+Vector4i Vector4i::operator%(const Vector4i &p_v) const {
+ return Vector4i(x % p_v.x, y % p_v.y, z % p_v.z, w % p_v.w);
+}
+
+Vector4i &Vector4i::operator*=(const int32_t p_scalar) {
+ x *= p_scalar;
+ y *= p_scalar;
+ z *= p_scalar;
+ w *= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator*(const int32_t p_scalar) const {
+ return Vector4i(x * p_scalar, y * p_scalar, z * p_scalar, w * p_scalar);
+}
+
+// Multiplication operators required to workaround issues with LLVM using implicit conversion.
+
+_FORCE_INLINE_ Vector4i operator*(const int32_t p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const int64_t p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const float p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+_FORCE_INLINE_ Vector4i operator*(const double p_scalar, const Vector4i &p_vector) {
+ return p_vector * p_scalar;
+}
+
+Vector4i &Vector4i::operator/=(const int32_t p_scalar) {
+ x /= p_scalar;
+ y /= p_scalar;
+ z /= p_scalar;
+ w /= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator/(const int32_t p_scalar) const {
+ return Vector4i(x / p_scalar, y / p_scalar, z / p_scalar, w / p_scalar);
+}
+
+Vector4i &Vector4i::operator%=(const int32_t p_scalar) {
+ x %= p_scalar;
+ y %= p_scalar;
+ z %= p_scalar;
+ w %= p_scalar;
+ return *this;
+}
+
+Vector4i Vector4i::operator%(const int32_t p_scalar) const {
+ return Vector4i(x % p_scalar, y % p_scalar, z % p_scalar, w % p_scalar);
+}
+
+Vector4i Vector4i::operator-() const {
+ return Vector4i(-x, -y, -z, -w);
+}
+
+bool Vector4i::operator==(const Vector4i &p_v) const {
+ return (x == p_v.x && y == p_v.y && z == p_v.z && w == p_v.w);
+}
+
+bool Vector4i::operator!=(const Vector4i &p_v) const {
+ return (x != p_v.x || y != p_v.y || z != p_v.z || w != p_v.w);
+}
+
+bool Vector4i::operator<(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w < p_v.w;
+ } else {
+ return z < p_v.z;
+ }
+ } else {
+ return y < p_v.y;
+ }
+ } else {
+ return x < p_v.x;
+ }
+}
+
+bool Vector4i::operator>(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w > p_v.w;
+ } else {
+ return z > p_v.z;
+ }
+ } else {
+ return y > p_v.y;
+ }
+ } else {
+ return x > p_v.x;
+ }
+}
+
+bool Vector4i::operator<=(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w <= p_v.w;
+ } else {
+ return z < p_v.z;
+ }
+ } else {
+ return y < p_v.y;
+ }
+ } else {
+ return x < p_v.x;
+ }
+}
+
+bool Vector4i::operator>=(const Vector4i &p_v) const {
+ if (x == p_v.x) {
+ if (y == p_v.y) {
+ if (z == p_v.z) {
+ return w >= p_v.w;
+ } else {
+ return z > p_v.z;
+ }
+ } else {
+ return y > p_v.y;
+ }
+ } else {
+ return x > p_v.x;
+ }
+}
+
+void Vector4i::zero() {
+ x = y = z = w = 0;
+}
+
+#endif // VECTOR4I_H
diff --git a/core/multiplayer/multiplayer_peer.cpp b/core/multiplayer/multiplayer_peer.cpp
index b262903ce8..c7de7a1313 100644
--- a/core/multiplayer/multiplayer_peer.cpp
+++ b/core/multiplayer/multiplayer_peer.cpp
@@ -130,6 +130,20 @@ Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buff
if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
return (Error)err;
}
+ if (GDVIRTUAL_IS_OVERRIDDEN(_get_packet_script)) {
+ if (!GDVIRTUAL_CALL(_get_packet_script, script_buffer)) {
+ return FAILED;
+ }
+
+ if (script_buffer.size() == 0) {
+ return Error::ERR_UNAVAILABLE;
+ }
+
+ *r_buffer = script_buffer.ptr();
+ r_buffer_size = script_buffer.size();
+
+ return Error::OK;
+ }
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_native is unimplemented!");
return FAILED;
}
@@ -139,6 +153,16 @@ Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
return (Error)err;
}
+ if (GDVIRTUAL_IS_OVERRIDDEN(_put_packet_script)) {
+ PackedByteArray a;
+ a.resize(p_buffer_size);
+ memcpy(a.ptrw(), p_buffer, p_buffer_size);
+
+ if (!GDVIRTUAL_CALL(_put_packet_script, a, err)) {
+ return FAILED;
+ }
+ return (Error)err;
+ }
WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
return FAILED;
}
@@ -254,6 +278,9 @@ void MultiplayerPeerExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_available_packet_count);
GDVIRTUAL_BIND(_get_max_packet_size);
+ GDVIRTUAL_BIND(_get_packet_script)
+ GDVIRTUAL_BIND(_put_packet_script, "p_buffer");
+
GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
GDVIRTUAL_BIND(_get_transfer_channel);
diff --git a/core/multiplayer/multiplayer_peer.h b/core/multiplayer/multiplayer_peer.h
index dee2be7b4b..91546832ce 100644
--- a/core/multiplayer/multiplayer_peer.h
+++ b/core/multiplayer/multiplayer_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NETWORKED_MULTIPLAYER_PEER_H
-#define NETWORKED_MULTIPLAYER_PEER_H
+#ifndef MULTIPLAYER_PEER_H
+#define MULTIPLAYER_PEER_H
#include "core/io/packet_peer.h"
#include "core/multiplayer/multiplayer.h"
@@ -93,6 +93,8 @@ class MultiplayerPeerExtension : public MultiplayerPeer {
protected:
static void _bind_methods();
+ PackedByteArray script_buffer;
+
public:
/* PacketPeer */
virtual int get_available_packet_count() const override;
@@ -126,6 +128,10 @@ public:
GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
GDVIRTUAL0RC(int, _get_max_packet_size);
+ /* PacketPeer GDScript */
+ GDVIRTUAL0R(PackedByteArray, _get_packet_script);
+ GDVIRTUAL1R(int, _put_packet_script, PackedByteArray);
+
/* MultiplayerPeer GDExtension */
GDVIRTUAL1(_set_transfer_channel, int);
GDVIRTUAL0RC(int, _get_transfer_channel);
@@ -141,4 +147,4 @@ public:
GDVIRTUAL0RC(int, _get_connection_status);
};
-#endif // NETWORKED_MULTIPLAYER_PEER_H
+#endif // MULTIPLAYER_PEER_H
diff --git a/core/object/script_language.cpp b/core/object/script_language.cpp
index 4623d0e525..226fd8b791 100644
--- a/core/object/script_language.cpp
+++ b/core/object/script_language.cpp
@@ -344,11 +344,14 @@ void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const
p_core_type_words->push_back("Vector3");
p_core_type_words->push_back("Vector3i");
p_core_type_words->push_back("Transform2D");
+ p_core_type_words->push_back("Vector4");
+ p_core_type_words->push_back("Vector4i");
p_core_type_words->push_back("Plane");
p_core_type_words->push_back("Quaternion");
p_core_type_words->push_back("AABB");
p_core_type_words->push_back("Basis");
p_core_type_words->push_back("Transform3D");
+ p_core_type_words->push_back("Projection");
p_core_type_words->push_back("Color");
p_core_type_words->push_back("StringName");
p_core_type_words->push_back("NodePath");
diff --git a/core/object/worker_thread_pool.cpp b/core/object/worker_thread_pool.cpp
index c276802f99..54738a673e 100644
--- a/core/object/worker_thread_pool.cpp
+++ b/core/object/worker_thread_pool.cpp
@@ -32,6 +32,13 @@
#include "core/os/os.h"
+void WorkerThreadPool::Task::free_template_userdata() {
+ ERR_FAIL_COND(!template_userdata);
+ ERR_FAIL_COND(native_func_userdata == nullptr);
+ BaseTemplateUserdata *btu = (BaseTemplateUserdata *)native_func_userdata;
+ memdelete(btu);
+}
+
WorkerThreadPool *WorkerThreadPool::singleton = nullptr;
void WorkerThreadPool::_process_task_queue() {
@@ -48,30 +55,36 @@ void WorkerThreadPool::_process_task(Task *p_task) {
if (p_task->group) {
// Handling a group
bool do_post = false;
- if (p_task->native_group_func) {
- while (true) {
- uint32_t work_index = p_task->group->index.postincrement();
- if (work_index >= p_task->group->max) {
- do_post = work_index == p_task->group->max; // First one reaching max handles semaphore and clean-up.
- break;
- }
- p_task->native_group_func(p_task->native_func_userdata, work_index);
- }
+ Callable::CallError ce;
+ Variant ret;
+ Variant arg;
+ Variant *argptr = &arg;
- } else {
- Callable::CallError ce;
- Variant ret;
- Variant arg;
- Variant *argptr = &arg;
- while (true) {
- uint32_t work_index = p_task->group->index.postincrement();
- if (work_index >= p_task->group->max) {
- do_post = work_index == p_task->group->max; // First one reaching max handles semaphore and clean-up.
- break;
- }
+ while (true) {
+ uint32_t work_index = p_task->group->index.postincrement();
+
+ if (work_index >= p_task->group->max) {
+ break;
+ }
+ if (p_task->native_group_func) {
+ p_task->native_group_func(p_task->native_func_userdata, work_index);
+ } else if (p_task->template_userdata) {
+ p_task->template_userdata->callback_indexed(work_index);
+ } else {
arg = work_index;
p_task->callable.call((const Variant **)&argptr, 1, ret, ce);
}
+
+ // This is the only way to ensure posting is done when all tasks are really complete.
+ uint32_t completed_amount = p_task->group->completed_index.increment();
+
+ if (completed_amount == p_task->group->max) {
+ do_post = true;
+ }
+ }
+
+ if (do_post && p_task->template_userdata) {
+ memdelete(p_task->template_userdata); // This is no longer needed at this point, so get rid of it.
}
if (low_priority && use_native_low_priority_threads) {
@@ -104,6 +117,9 @@ void WorkerThreadPool::_process_task(Task *p_task) {
} else {
if (p_task->native_func) {
p_task->native_func(p_task->native_func_userdata);
+ } else if (p_task->template_userdata) {
+ p_task->template_userdata->callback();
+ memdelete(p_task->template_userdata);
} else {
Callable::CallError ce;
Variant ret;
@@ -171,13 +187,19 @@ void WorkerThreadPool::_post_task(Task *p_task, bool p_high_priority) {
}
WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
+ return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
+}
+
+WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
task_mutex.lock();
// Get a free task
Task *task = task_allocator.alloc();
TaskID id = last_task++;
+ task->callable = p_callable;
task->native_func = p_func;
task->native_func_userdata = p_userdata;
task->description = p_description;
+ task->template_userdata = p_template_userdata;
tasks.insert(id, task);
task_mutex.unlock();
@@ -187,18 +209,7 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *
}
WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) {
- task_mutex.lock();
- // Get a free task
- Task *task = task_allocator.alloc();
- TaskID id = last_task++;
- task->callable = p_action;
- task->description = p_description;
- tasks.insert(id, task);
- task_mutex.unlock();
-
- _post_task(task, p_high_priority);
-
- return id;
+ return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description);
}
bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
@@ -269,8 +280,8 @@ void WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
task_mutex.unlock();
}
-WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- ERR_FAIL_COND_V(p_elements <= 0, INVALID_TASK_ID);
+WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
+ ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
if (p_tasks < 0) {
p_tasks = threads.size();
}
@@ -280,17 +291,34 @@ WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)
GroupID id = last_task++;
group->max = p_elements;
group->self = id;
- group->tasks_used = p_tasks;
- Task **tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
- for (int i = 0; i < p_tasks; i++) {
- Task *task = task_allocator.alloc();
- task->native_group_func = p_func;
- task->native_func_userdata = p_userdata;
- task->description = p_description;
- task->group = group;
- tasks_posted[i] = task;
- // No task ID is used.
+
+ Task **tasks_posted = nullptr;
+ if (p_elements == 0) {
+ // Should really not call it with zero Elements, but at least it should work.
+ group->completed.set_to(true);
+ group->done_semaphore.post();
+ group->tasks_used = 0;
+ p_tasks = 0;
+ if (p_template_userdata) {
+ memdelete(p_template_userdata);
+ }
+
+ } else {
+ group->tasks_used = p_tasks;
+ tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
+ for (int i = 0; i < p_tasks; i++) {
+ Task *task = task_allocator.alloc();
+ task->native_group_func = p_func;
+ task->native_func_userdata = p_userdata;
+ task->description = p_description;
+ task->group = group;
+ task->callable = p_callable;
+ task->template_userdata = p_template_userdata;
+ tasks_posted[i] = task;
+ // No task ID is used.
+ }
}
+
groups[id] = group;
task_mutex.unlock();
@@ -308,43 +336,25 @@ WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)
return id;
}
+WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
+ return _add_group_task(Callable(), p_func, p_userdata, nullptr, p_elements, p_tasks, p_high_priority, p_description);
+}
+
WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_action, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- ERR_FAIL_COND_V(p_elements <= 0, INVALID_TASK_ID);
- if (p_tasks < 0) {
- p_tasks = threads.size();
- }
+ return _add_group_task(p_action, nullptr, nullptr, nullptr, p_elements, p_tasks, p_high_priority, p_description);
+}
+uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
task_mutex.lock();
- Group *group = group_allocator.alloc();
- GroupID id = last_task++;
- group->max = p_elements;
- group->self = id;
- group->tasks_used = p_tasks;
- Task **tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
- for (int i = 0; i < p_tasks; i++) {
- Task *task = task_allocator.alloc();
- task->callable = p_action;
- task->description = p_description;
- task->group = group;
- tasks_posted[i] = task;
- // No task ID is used.
+ const Group *const *groupp = groups.getptr(p_group);
+ if (!groupp) {
+ task_mutex.unlock();
+ ERR_FAIL_V_MSG(0, "Invalid Group ID");
}
- groups[id] = group;
+ uint32_t elements = (*groupp)->completed_index.get();
task_mutex.unlock();
-
- if (!p_high_priority && use_native_low_priority_threads) {
- group->low_priority_native_tasks.resize(p_tasks);
- }
-
- for (int i = 0; i < p_tasks; i++) {
- _post_task(tasks_posted[i], p_high_priority);
- if (!p_high_priority && use_native_low_priority_threads) {
- group->low_priority_native_tasks[i] = tasks_posted[i];
- }
- }
- return id;
+ return elements;
}
-
bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
task_mutex.lock();
const Group *const *groupp = groups.getptr(p_group);
@@ -451,6 +461,7 @@ void WorkerThreadPool::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_group_task", "action", "elements", "tasks_needed", "high_priority", "description"), &WorkerThreadPool::add_group_task, DEFVAL(-1), DEFVAL(false), DEFVAL(String()));
ClassDB::bind_method(D_METHOD("is_group_task_completed", "group_id"), &WorkerThreadPool::is_group_task_completed);
+ ClassDB::bind_method(D_METHOD("get_group_processed_element_count", "group_id"), &WorkerThreadPool::get_group_processed_element_count);
ClassDB::bind_method(D_METHOD("wait_for_group_task_completion", "group_id"), &WorkerThreadPool::wait_for_group_task_completion);
}
diff --git a/core/object/worker_thread_pool.h b/core/object/worker_thread_pool.h
index dfb0050605..1debd9ca37 100644
--- a/core/object/worker_thread_pool.h
+++ b/core/object/worker_thread_pool.h
@@ -53,9 +53,16 @@ public:
private:
struct Task;
+ struct BaseTemplateUserdata {
+ virtual void callback() {}
+ virtual void callback_indexed(uint32_t p_index) {}
+ virtual ~BaseTemplateUserdata() {}
+ };
+
struct Group {
GroupID self;
SafeNumeric<uint32_t> index;
+ SafeNumeric<uint32_t> completed_index;
uint32_t max = 0;
Semaphore done_semaphore;
SafeFlag completed;
@@ -76,7 +83,10 @@ private:
SelfList<Task> task_elem;
bool waiting = false; // Waiting for completion
bool low_priority = false;
+ BaseTemplateUserdata *template_userdata = nullptr;
Thread *low_priority_thread = nullptr;
+
+ void free_template_userdata();
Task() :
task_elem(this) {}
};
@@ -119,18 +129,60 @@ private:
static WorkerThreadPool *singleton;
+ TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
+ GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description);
+
+ template <class C, class M, class U>
+ struct TaskUserData : public BaseTemplateUserdata {
+ C *instance;
+ M method;
+ U userdata;
+ virtual void callback() override {
+ (instance->*method)(userdata);
+ }
+ };
+
+ template <class C, class M, class U>
+ struct GroupUserData : public BaseTemplateUserdata {
+ C *instance;
+ M method;
+ U userdata;
+ virtual void callback_indexed(uint32_t p_index) override {
+ (instance->*method)(p_index, userdata);
+ }
+ };
+
protected:
static void _bind_methods();
public:
+ template <class C, class M, class U>
+ TaskID add_template_task(C *p_instance, M p_method, U p_userdata, bool p_high_priority = false, const String &p_description = String()) {
+ typedef TaskUserData<C, M, U> TUD;
+ TUD *ud = memnew(TUD);
+ ud->instance = p_instance;
+ ud->method = p_method;
+ ud->userdata = p_userdata;
+ return _add_task(Callable(), nullptr, nullptr, ud, p_high_priority, p_description);
+ }
TaskID add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority = false, const String &p_description = String());
TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
bool is_task_completed(TaskID p_task_id) const;
void wait_for_task_completion(TaskID p_task_id);
+ template <class C, class M, class U>
+ GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
+ typedef GroupUserData<C, M, U> GUD;
+ GUD *ud = memnew(GUD);
+ ud->instance = p_instance;
+ ud->method = p_method;
+ ud->userdata = p_userdata;
+ return _add_group_task(Callable(), nullptr, nullptr, ud, p_elements, p_tasks, p_high_priority, p_description);
+ }
GroupID add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
GroupID add_group_task(const Callable &p_action, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
+ uint32_t get_group_processed_element_count(GroupID p_group) const;
bool is_group_task_completed(GroupID p_group) const;
void wait_for_group_task_completion(GroupID p_group);
diff --git a/core/os/spin_lock.h b/core/os/spin_lock.h
index 6e8d7f46d5..80eeef3386 100644
--- a/core/os/spin_lock.h
+++ b/core/os/spin_lock.h
@@ -48,4 +48,5 @@ public:
locked.clear(std::memory_order_release);
}
};
+
#endif // SPIN_LOCK_H
diff --git a/core/os/thread.h b/core/os/thread.h
index 3382dd81f9..0fb283e224 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -123,4 +123,5 @@ public:
};
#endif // THREAD_H
+
#endif // PLATFORM_THREAD_OVERRIDE
diff --git a/core/string/ustring.h b/core/string/ustring.h
index 1b8bf3d234..7672663964 100644
--- a/core/string/ustring.h
+++ b/core/string/ustring.h
@@ -28,9 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+// Note: _GODOT suffix added to avoid conflict with ICU header with the same guard.
+
#ifndef USTRING_GODOT_H
#define USTRING_GODOT_H
-// Note: Renamed to avoid conflict with ICU header with the same name.
#include "core/string/char_utils.h"
#include "core/templates/cowdata.h"
diff --git a/core/templates/bin_sorted_array.h b/core/templates/bin_sorted_array.h
index d928bd7a82..38beb9c04d 100644
--- a/core/templates/bin_sorted_array.h
+++ b/core/templates/bin_sorted_array.h
@@ -178,4 +178,4 @@ public:
}
};
-#endif //BIN_SORTED_ARRAY_H
+#endif // BIN_SORTED_ARRAY_H
diff --git a/core/templates/hashfuncs.h b/core/templates/hashfuncs.h
index 547534f26a..d85cdf7adc 100644
--- a/core/templates/hashfuncs.h
+++ b/core/templates/hashfuncs.h
@@ -40,6 +40,8 @@
#include "core/math/vector2i.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
+#include "core/math/vector4.h"
+#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/string/node_path.h"
#include "core/string/string_name.h"
@@ -332,6 +334,13 @@ struct HashMapHasherDefault {
h = hash_murmur3_one_32(p_vec.z, h);
return hash_fmix32(h);
}
+ static _FORCE_INLINE_ uint32_t hash(const Vector4i &p_vec) {
+ uint32_t h = hash_murmur3_one_32(p_vec.x);
+ h = hash_murmur3_one_32(p_vec.y, h);
+ h = hash_murmur3_one_32(p_vec.z, h);
+ h = hash_murmur3_one_32(p_vec.w, h);
+ return hash_fmix32(h);
+ }
static _FORCE_INLINE_ uint32_t hash(const Vector2 &p_vec) {
uint32_t h = hash_murmur3_one_real(p_vec.x);
h = hash_murmur3_one_real(p_vec.y, h);
@@ -343,6 +352,13 @@ struct HashMapHasherDefault {
h = hash_murmur3_one_real(p_vec.z, h);
return hash_fmix32(h);
}
+ static _FORCE_INLINE_ uint32_t hash(const Vector4 &p_vec) {
+ uint32_t h = hash_murmur3_one_real(p_vec.x);
+ h = hash_murmur3_one_real(p_vec.y, h);
+ h = hash_murmur3_one_real(p_vec.z, h);
+ h = hash_murmur3_one_real(p_vec.w, h);
+ return hash_fmix32(h);
+ }
static _FORCE_INLINE_ uint32_t hash(const Rect2i &p_rect) {
uint32_t h = hash_murmur3_one_32(p_rect.position.x);
h = hash_murmur3_one_32(p_rect.position.y, h);
diff --git a/core/templates/lru.h b/core/templates/lru.h
index b08b6455b6..3a78de61db 100644
--- a/core/templates/lru.h
+++ b/core/templates/lru.h
@@ -124,4 +124,4 @@ public:
}
};
-#endif
+#endif // LRU_H
diff --git a/core/templates/rb_map.h b/core/templates/rb_map.h
index c732ccd485..3393e6dd3e 100644
--- a/core/templates/rb_map.h
+++ b/core/templates/rb_map.h
@@ -758,4 +758,4 @@ public:
}
};
-#endif // MAP_H
+#endif // RB_MAP_H
diff --git a/core/templates/rb_set.h b/core/templates/rb_set.h
index 226ea979c9..e87ea544fd 100644
--- a/core/templates/rb_set.h
+++ b/core/templates/rb_set.h
@@ -708,4 +708,4 @@ public:
}
};
-#endif // SET_H
+#endif // RB_SET_H
diff --git a/core/templates/thread_work_pool.h b/core/templates/thread_work_pool.h
deleted file mode 100644
index b0cebf04f1..0000000000
--- a/core/templates/thread_work_pool.h
+++ /dev/null
@@ -1,157 +0,0 @@
-/*************************************************************************/
-/* thread_work_pool.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef THREAD_WORK_POOL_H
-#define THREAD_WORK_POOL_H
-
-#include "core/os/memory.h"
-#include "core/os/semaphore.h"
-#include "core/os/thread.h"
-
-#include <atomic>
-
-class ThreadWorkPool {
- std::atomic<uint32_t> index;
-
- struct BaseWork {
- std::atomic<uint32_t> *index = nullptr;
- uint32_t max_elements = 0;
- virtual void work() = 0;
- virtual ~BaseWork() = default;
- };
-
- template <class C, class M, class U>
- struct Work : public BaseWork {
- C *instance;
- M method;
- U userdata;
- virtual void work() override {
- while (true) {
- uint32_t work_index = index->fetch_add(1, std::memory_order_relaxed);
- if (work_index >= max_elements) {
- break;
- }
- (instance->*method)(work_index, userdata);
- }
- }
- };
-
- struct ThreadData {
- Thread thread;
- Semaphore start;
- Semaphore completed;
- std::atomic<bool> exit;
- BaseWork *work = nullptr;
- };
-
- ThreadData *threads = nullptr;
- uint32_t thread_count = 0;
- uint32_t threads_working = 0;
- BaseWork *current_work = nullptr;
-
- static void _thread_function(void *p_user);
-
-public:
- template <class C, class M, class U>
- void begin_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
- ERR_FAIL_COND(!threads); //never initialized
- ERR_FAIL_COND(current_work != nullptr);
-
- index.store(0, std::memory_order_release);
-
- Work<C, M, U> *w = memnew((Work<C, M, U>));
- w->instance = p_instance;
- w->userdata = p_userdata;
- w->method = p_method;
- w->index = &index;
- w->max_elements = p_elements;
-
- current_work = w;
-
- threads_working = MIN(p_elements, thread_count);
-
- for (uint32_t i = 0; i < threads_working; i++) {
- threads[i].work = w;
- threads[i].start.post();
- }
- }
-
- bool is_working() const {
- return current_work != nullptr;
- }
-
- bool is_done_dispatching() const {
- ERR_FAIL_COND_V(current_work == nullptr, true);
- return index.load(std::memory_order_acquire) >= current_work->max_elements;
- }
-
- uint32_t get_work_index() const {
- ERR_FAIL_COND_V(current_work == nullptr, 0);
- uint32_t idx = index.load(std::memory_order_acquire);
- return MIN(idx, current_work->max_elements);
- }
-
- void end_work() {
- ERR_FAIL_COND(current_work == nullptr);
- for (uint32_t i = 0; i < threads_working; i++) {
- threads[i].completed.wait();
- threads[i].work = nullptr;
- }
-
- threads_working = 0;
- memdelete(current_work);
- current_work = nullptr;
- }
-
- template <class C, class M, class U>
- void do_work(uint32_t p_elements, C *p_instance, M p_method, U p_userdata) {
- switch (p_elements) {
- case 0:
- // Nothing to do, so do nothing.
- break;
- case 1:
- // No value in pushing the work to another thread if it's a single job
- // and we're going to wait for it to finish. Just run it right here.
- (p_instance->*p_method)(0, p_userdata);
- break;
- default:
- // Multiple jobs to do; commence threaded business.
- begin_work(p_elements, p_instance, p_method, p_userdata);
- end_work();
- }
- }
-
- _FORCE_INLINE_ int get_thread_count() const { return thread_count; }
- void init(int p_thread_count = -1);
- void finish();
- ~ThreadWorkPool();
-};
-
-#endif // THREAD_POOL_H
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 84f894dcbf..f0c3b1ce38 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -136,7 +136,10 @@ VARIANT_ENUM_CAST(Vector2::Axis);
VARIANT_ENUM_CAST(Vector2i::Axis);
VARIANT_ENUM_CAST(Vector3::Axis);
VARIANT_ENUM_CAST(Vector3i::Axis);
+VARIANT_ENUM_CAST(Vector4::Axis);
+VARIANT_ENUM_CAST(Vector4i::Axis);
VARIANT_ENUM_CAST(Basis::EulerOrder);
+VARIANT_ENUM_CAST(Projection::Planes);
VARIANT_ENUM_CAST(Error);
VARIANT_ENUM_CAST(Side);
diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h
index d0acf60c22..0ed70a5504 100644
--- a/core/variant/method_ptrcall.h
+++ b/core/variant/method_ptrcall.h
@@ -125,7 +125,10 @@ MAKE_PTRARG(Rect2);
MAKE_PTRARG(Rect2i);
MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG_BY_REFERENCE(Vector3i);
+MAKE_PTRARG_BY_REFERENCE(Vector4);
+MAKE_PTRARG_BY_REFERENCE(Vector4i);
MAKE_PTRARG(Transform2D);
+MAKE_PTRARG(Projection);
MAKE_PTRARG_BY_REFERENCE(Plane);
MAKE_PTRARG(Quaternion);
MAKE_PTRARG_BY_REFERENCE(AABB);
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index 1bd3a74289..7372c60754 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -144,12 +144,15 @@ MAKE_TYPE_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPE_INFO(Vector2i, Variant::VECTOR2I)
MAKE_TYPE_INFO(Rect2i, Variant::RECT2I)
MAKE_TYPE_INFO(Vector3i, Variant::VECTOR3I)
+MAKE_TYPE_INFO(Vector4, Variant::VECTOR4)
+MAKE_TYPE_INFO(Vector4i, Variant::VECTOR4I)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
MAKE_TYPE_INFO(Quaternion, Variant::QUATERNION)
MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
MAKE_TYPE_INFO(Transform3D, Variant::TRANSFORM3D)
+MAKE_TYPE_INFO(Projection, Variant::PROJECTION)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(StringName, Variant::STRING_NAME)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index ae92d7b5c4..6763dd66b0 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -83,6 +83,12 @@ String Variant::get_type_name(Variant::Type p_type) {
case VECTOR3I: {
return "Vector3i";
} break;
+ case VECTOR4: {
+ return "Vector4";
+ } break;
+ case VECTOR4I: {
+ return "Vector4i";
+ } break;
case PLANE: {
return "Plane";
@@ -102,6 +108,10 @@ String Variant::get_type_name(Variant::Type p_type) {
return "Transform3D";
} break;
+ case PROJECTION: {
+ return "Projection";
+
+ } break;
// misc types
case COLOR: {
@@ -298,6 +308,24 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
valid_types = valid;
} break;
+ case VECTOR4: {
+ static const Type valid[] = {
+ VECTOR4I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR4I: {
+ static const Type valid[] = {
+ VECTOR4,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case QUATERNION: {
static const Type valid[] = {
@@ -322,6 +350,16 @@ bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
TRANSFORM2D,
QUATERNION,
BASIS,
+ PROJECTION,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case PROJECTION: {
+ static const Type valid[] = {
+ TRANSFORM3D,
NIL
};
@@ -604,6 +642,24 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
valid_types = valid;
} break;
+ case VECTOR4: {
+ static const Type valid[] = {
+ VECTOR4I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR4I: {
+ static const Type valid[] = {
+ VECTOR4,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
case QUATERNION: {
static const Type valid[] = {
@@ -628,6 +684,16 @@ bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type
TRANSFORM2D,
QUATERNION,
BASIS,
+ PROJECTION,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case PROJECTION: {
+ static const Type valid[] = {
+ TRANSFORM3D,
NIL
};
@@ -858,6 +924,14 @@ bool Variant::is_zero() const {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i();
} break;
+ case VECTOR4: {
+ return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4();
+
+ } break;
+ case VECTOR4I: {
+ return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i();
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
@@ -877,6 +951,10 @@ bool Variant::is_zero() const {
return *_data._transform3d == Transform3D();
} break;
+ case PROJECTION: {
+ return *_data._projection == Projection();
+
+ } break;
// misc types
case COLOR: {
@@ -998,6 +1076,14 @@ bool Variant::is_one() const {
return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1);
} break;
+ case VECTOR4: {
+ return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(1, 1, 1, 1);
+
+ } break;
+ case VECTOR4I: {
+ return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(1, 1, 1, 1);
+
+ } break;
case PLANE: {
return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
@@ -1084,6 +1170,12 @@ void Variant::reference(const Variant &p_variant) {
case VECTOR3I: {
memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem)));
} break;
+ case VECTOR4: {
+ memnew_placement(_data._mem, Vector4(*reinterpret_cast<const Vector4 *>(p_variant._data._mem)));
+ } break;
+ case VECTOR4I: {
+ memnew_placement(_data._mem, Vector4i(*reinterpret_cast<const Vector4i *>(p_variant._data._mem)));
+ } break;
case PLANE: {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
} break;
@@ -1102,6 +1194,9 @@ void Variant::reference(const Variant &p_variant) {
case TRANSFORM3D: {
_data._transform3d = memnew(Transform3D(*p_variant._data._transform3d));
} break;
+ case PROJECTION: {
+ _data._projection = memnew(Projection(*p_variant._data._projection));
+ } break;
// misc types
case COLOR: {
@@ -1250,6 +1345,12 @@ void Variant::zero() {
case VECTOR3I:
*reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i();
break;
+ case VECTOR4:
+ *reinterpret_cast<Vector4 *>(this->_data._mem) = Vector4();
+ break;
+ case VECTOR4I:
+ *reinterpret_cast<Vector4i *>(this->_data._mem) = Vector4i();
+ break;
case PLANE:
*reinterpret_cast<Plane *>(this->_data._mem) = Plane();
break;
@@ -1291,7 +1392,9 @@ void Variant::_clear_internal() {
case TRANSFORM3D: {
memdelete(_data._transform3d);
} break;
-
+ case PROJECTION: {
+ memdelete(_data._projection);
+ } break;
// misc types
case STRING_NAME: {
reinterpret_cast<StringName *>(_data._mem)->~StringName();
@@ -1681,6 +1784,10 @@ String Variant::stringify(int recursion_count) const {
return operator Vector3();
case VECTOR3I:
return operator Vector3i();
+ case VECTOR4:
+ return operator Vector4();
+ case VECTOR4I:
+ return operator Vector4i();
case PLANE:
return operator Plane();
case AABB:
@@ -1691,6 +1798,8 @@ String Variant::stringify(int recursion_count) const {
return operator Basis();
case TRANSFORM3D:
return operator Transform3D();
+ case PROJECTION:
+ return operator Projection();
case STRING_NAME:
return operator StringName();
case NODE_PATH:
@@ -1812,6 +1921,10 @@ Variant::operator Vector2() const {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else if (type == VECTOR4) {
+ return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
+ } else if (type == VECTOR4I) {
+ return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2();
}
@@ -1826,6 +1939,10 @@ Variant::operator Vector2i() const {
return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
} else if (type == VECTOR3I) {
return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else if (type == VECTOR4) {
+ return Vector2(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y);
+ } else if (type == VECTOR4I) {
+ return Vector2(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y);
} else {
return Vector2i();
}
@@ -1860,6 +1977,10 @@ Variant::operator Vector3() const {
return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR4) {
+ return Vector3(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
+ } else if (type == VECTOR4I) {
+ return Vector3(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3();
}
@@ -1874,11 +1995,52 @@ Variant::operator Vector3i() const {
return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
} else if (type == VECTOR2I) {
return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR4) {
+ return Vector3i(reinterpret_cast<const Vector4 *>(_data._mem)->x, reinterpret_cast<const Vector4 *>(_data._mem)->y, reinterpret_cast<const Vector4 *>(_data._mem)->z);
+ } else if (type == VECTOR4I) {
+ return Vector3i(reinterpret_cast<const Vector4i *>(_data._mem)->x, reinterpret_cast<const Vector4i *>(_data._mem)->y, reinterpret_cast<const Vector4i *>(_data._mem)->z);
} else {
return Vector3i();
}
}
+Variant::operator Vector4() const {
+ if (type == VECTOR4) {
+ return *reinterpret_cast<const Vector4 *>(_data._mem);
+ } else if (type == VECTOR4I) {
+ return *reinterpret_cast<const Vector4i *>(_data._mem);
+ } else if (type == VECTOR2) {
+ return Vector4(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector4(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR3) {
+ return Vector4(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
+ } else if (type == VECTOR3I) {
+ return Vector4(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
+ } else {
+ return Vector4();
+ }
+}
+
+Variant::operator Vector4i() const {
+ if (type == VECTOR4I) {
+ return *reinterpret_cast<const Vector4i *>(_data._mem);
+ } else if (type == VECTOR4) {
+ const Vector4 &v4 = *reinterpret_cast<const Vector4 *>(_data._mem);
+ return Vector4i(v4.x, v4.y, v4.z, v4.w);
+ } else if (type == VECTOR2) {
+ return Vector4i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector4i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0, 0.0);
+ } else if (type == VECTOR3) {
+ return Vector4i(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y, reinterpret_cast<const Vector3 *>(_data._mem)->z, 0.0);
+ } else if (type == VECTOR3I) {
+ return Vector4i(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y, reinterpret_cast<const Vector3i *>(_data._mem)->z, 0.0);
+ } else {
+ return Vector4i();
+ }
+}
+
Variant::operator Plane() const {
if (type == PLANE) {
return *reinterpret_cast<const Plane *>(_data._mem);
@@ -1936,11 +2098,37 @@ Variant::operator Transform3D() const {
m.origin[0] = t.columns[2][0];
m.origin[1] = t.columns[2][1];
return m;
+ } else if (type == PROJECTION) {
+ return *_data._projection;
} else {
return Transform3D();
}
}
+Variant::operator Projection() const {
+ if (type == TRANSFORM3D) {
+ return *_data._transform3d;
+ } else if (type == BASIS) {
+ return Transform3D(*_data._basis, Vector3());
+ } else if (type == QUATERNION) {
+ return Transform3D(Basis(*reinterpret_cast<const Quaternion *>(_data._mem)), Vector3());
+ } else if (type == TRANSFORM2D) {
+ const Transform2D &t = *_data._transform2d;
+ Transform3D m;
+ m.basis.rows[0][0] = t.columns[0][0];
+ m.basis.rows[1][0] = t.columns[0][1];
+ m.basis.rows[0][1] = t.columns[1][0];
+ m.basis.rows[1][1] = t.columns[1][1];
+ m.origin[0] = t.columns[2][0];
+ m.origin[1] = t.columns[2][1];
+ return m;
+ } else if (type == PROJECTION) {
+ return *_data._projection;
+ } else {
+ return Projection();
+ }
+}
+
Variant::operator Transform2D() const {
if (type == TRANSFORM2D) {
return *_data._transform2d;
@@ -2384,6 +2572,16 @@ Variant::Variant(const Vector3i &p_vector3i) {
memnew_placement(_data._mem, Vector3i(p_vector3i));
}
+Variant::Variant(const Vector4 &p_vector4) {
+ type = VECTOR4;
+ memnew_placement(_data._mem, Vector4(p_vector4));
+}
+
+Variant::Variant(const Vector4i &p_vector4i) {
+ type = VECTOR4I;
+ memnew_placement(_data._mem, Vector4i(p_vector4i));
+}
+
Variant::Variant(const Vector2 &p_vector2) {
type = VECTOR2;
memnew_placement(_data._mem, Vector2(p_vector2));
@@ -2429,6 +2627,11 @@ Variant::Variant(const Transform3D &p_transform) {
_data._transform3d = memnew(Transform3D(p_transform));
}
+Variant::Variant(const Projection &pp_projection) {
+ type = PROJECTION;
+ _data._projection = memnew(Projection(pp_projection));
+}
+
Variant::Variant(const Transform2D &p_transform) {
type = TRANSFORM2D;
_data._transform2d = memnew(Transform2D(p_transform));
@@ -2656,6 +2859,12 @@ void Variant::operator=(const Variant &p_variant) {
case VECTOR3I: {
*reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem);
} break;
+ case VECTOR4: {
+ *reinterpret_cast<Vector4 *>(_data._mem) = *reinterpret_cast<const Vector4 *>(p_variant._data._mem);
+ } break;
+ case VECTOR4I: {
+ *reinterpret_cast<Vector4i *>(_data._mem) = *reinterpret_cast<const Vector4i *>(p_variant._data._mem);
+ } break;
case PLANE: {
*reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
} break;
@@ -2672,6 +2881,9 @@ void Variant::operator=(const Variant &p_variant) {
case TRANSFORM3D: {
*_data._transform3d = *(p_variant._data._transform3d);
} break;
+ case PROJECTION: {
+ *_data._projection = *(p_variant._data._projection);
+ } break;
// misc types
case COLOR: {
@@ -2817,6 +3029,12 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
case VECTOR3I: {
return HashMapHasherDefault::hash(*reinterpret_cast<const Vector3i *>(_data._mem));
} break;
+ case VECTOR4: {
+ return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4 *>(_data._mem));
+ } break;
+ case VECTOR4I: {
+ return HashMapHasherDefault::hash(*reinterpret_cast<const Vector4i *>(_data._mem));
+ } break;
case PLANE: {
uint32_t h = HASH_MURMUR3_SEED;
const Plane &p = *reinterpret_cast<const Plane *>(_data._mem);
@@ -2869,6 +3087,27 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
h = hash_murmur3_one_real(t.origin.z, h);
return hash_fmix32(h);
} break;
+ case PROJECTION: {
+ uint32_t h = HASH_MURMUR3_SEED;
+ const Projection &t = *_data._projection;
+ h = hash_murmur3_one_real(t.matrix[0].x, h);
+ h = hash_murmur3_one_real(t.matrix[0].y, h);
+ h = hash_murmur3_one_real(t.matrix[0].z, h);
+ h = hash_murmur3_one_real(t.matrix[0].w, h);
+ h = hash_murmur3_one_real(t.matrix[1].x, h);
+ h = hash_murmur3_one_real(t.matrix[1].y, h);
+ h = hash_murmur3_one_real(t.matrix[1].z, h);
+ h = hash_murmur3_one_real(t.matrix[1].w, h);
+ h = hash_murmur3_one_real(t.matrix[2].x, h);
+ h = hash_murmur3_one_real(t.matrix[2].y, h);
+ h = hash_murmur3_one_real(t.matrix[2].z, h);
+ h = hash_murmur3_one_real(t.matrix[2].w, h);
+ h = hash_murmur3_one_real(t.matrix[3].x, h);
+ h = hash_murmur3_one_real(t.matrix[3].y, h);
+ h = hash_murmur3_one_real(t.matrix[3].z, h);
+ h = hash_murmur3_one_real(t.matrix[3].w, h);
+ return hash_fmix32(h);
+ } break;
// misc types
case COLOR: {
uint32_t h = HASH_MURMUR3_SEED;
@@ -3062,6 +3301,11 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
(hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
(hash_compare_scalar((p_lhs).z, (p_rhs).z))
+#define hash_compare_vector4(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
+ (hash_compare_scalar((p_lhs).w, (p_rhs).w))
#define hash_compare_quaternion(p_lhs, p_rhs) \
(hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
@@ -3165,6 +3409,18 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
return *l == *r;
} break;
+ case VECTOR4: {
+ const Vector4 *l = reinterpret_cast<const Vector4 *>(_data._mem);
+ const Vector4 *r = reinterpret_cast<const Vector4 *>(p_variant._data._mem);
+
+ return hash_compare_vector4(*l, *r);
+ } break;
+ case VECTOR4I: {
+ const Vector4i *l = reinterpret_cast<const Vector4i *>(_data._mem);
+ const Vector4i *r = reinterpret_cast<const Vector4i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
case PLANE: {
const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
@@ -3215,6 +3471,18 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
return hash_compare_vector3(l->origin, r->origin);
} break;
+ case PROJECTION: {
+ const Projection *l = _data._projection;
+ const Projection *r = p_variant._data._projection;
+
+ for (int i = 0; i < 4; i++) {
+ if (!(hash_compare_vector4(l->matrix[i], r->matrix[i]))) {
+ return false;
+ }
+ }
+
+ return true;
+ } break;
case COLOR: {
const Color *l = reinterpret_cast<const Color *>(_data._mem);
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 872b374b13..465c31730c 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -38,6 +38,7 @@
#include "core/math/color.h"
#include "core/math/face3.h"
#include "core/math/plane.h"
+#include "core/math/projection.h"
#include "core/math/quaternion.h"
#include "core/math/rect2.h"
#include "core/math/rect2i.h"
@@ -47,6 +48,8 @@
#include "core/math/vector2i.h"
#include "core/math/vector3.h"
#include "core/math/vector3i.h"
+#include "core/math/vector4.h"
+#include "core/math/vector4i.h"
#include "core/object/object_id.h"
#include "core/os/keyboard.h"
#include "core/string/node_path.h"
@@ -91,11 +94,14 @@ public:
VECTOR3,
VECTOR3I,
TRANSFORM2D,
+ VECTOR4,
+ VECTOR4I,
PLANE,
QUATERNION,
AABB,
BASIS,
TRANSFORM3D,
+ PROJECTION,
// misc types
COLOR,
@@ -210,6 +216,7 @@ private:
::AABB *_aabb;
Basis *_basis;
Transform3D *_transform3d;
+ Projection *_projection;
PackedArrayRefBase *packed_array;
void *_ptr; //generic pointer
uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)]{ 0 };
@@ -234,11 +241,14 @@ private:
false, //VECTOR3,
false, //VECTOR3I,
true, //TRANSFORM2D,
+ false, //VECTOR4,
+ false, //VECTOR4I,
false, //PLANE,
false, //QUATERNION,
true, //AABB,
true, //BASIS,
true, //TRANSFORM,
+ true, //PROJECTION,
// misc types
false, //COLOR,
@@ -339,12 +349,15 @@ public:
operator Rect2i() const;
operator Vector3() const;
operator Vector3i() const;
+ operator Vector4() const;
+ operator Vector4i() const;
operator Plane() const;
operator ::AABB() const;
operator Quaternion() const;
operator Basis() const;
operator Transform2D() const;
operator Transform3D() const;
+ operator Projection() const;
operator Color() const;
operator NodePath() const;
@@ -409,12 +422,15 @@ public:
Variant(const Rect2i &p_rect2i);
Variant(const Vector3 &p_vector3);
Variant(const Vector3i &p_vector3i);
+ Variant(const Vector4 &p_vector4);
+ Variant(const Vector4i &p_vector4i);
Variant(const Plane &p_plane);
Variant(const ::AABB &p_aabb);
Variant(const Quaternion &p_quat);
Variant(const Basis &p_matrix);
Variant(const Transform2D &p_transform);
Variant(const Transform3D &p_transform);
+ Variant(const Projection &p_projection);
Variant(const Color &p_color);
Variant(const NodePath &p_node_path);
Variant(const ::RID &p_rid);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 47943a563f..6b04c6e4e8 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1725,12 +1725,41 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3i, abs, sarray(), varray());
bind_method(Vector3i, clamp, sarray("min", "max"), varray());
+ /* Vector4 */
+
+ bind_method(Vector4, min_axis_index, sarray(), varray());
+ bind_method(Vector4, max_axis_index, sarray(), varray());
+ bind_method(Vector4, length, sarray(), varray());
+ bind_method(Vector4, length_squared, sarray(), varray());
+ bind_method(Vector4, abs, sarray(), varray());
+ bind_method(Vector4, sign, sarray(), varray());
+ bind_method(Vector4, floor, sarray(), varray());
+ bind_method(Vector4, ceil, sarray(), varray());
+ bind_method(Vector4, round, sarray(), varray());
+ bind_method(Vector4, lerp, sarray("to", "weight"), varray());
+ bind_method(Vector4, clamp, sarray("min", "max"), varray());
+ bind_method(Vector4, normalized, sarray(), varray());
+ bind_method(Vector4, is_normalized, sarray(), varray());
+ bind_method(Vector4, dot, sarray("with"), varray());
+ bind_method(Vector4, inverse, sarray(), varray());
+ bind_method(Vector4, is_equal_approx, sarray("with"), varray());
+
+ /* Vector4i */
+
+ bind_method(Vector4i, min_axis_index, sarray(), varray());
+ bind_method(Vector4i, max_axis_index, sarray(), varray());
+ bind_method(Vector4i, length, sarray(), varray());
+ bind_method(Vector4i, length_squared, sarray(), varray());
+ bind_method(Vector4i, sign, sarray(), varray());
+ bind_method(Vector4i, abs, sarray(), varray());
+ bind_method(Vector4i, clamp, sarray("min", "max"), varray());
+
/* Plane */
bind_method(Plane, normalized, sarray(), varray());
bind_method(Plane, center, sarray(), varray());
bind_method(Plane, is_equal_approx, sarray("to_plane"), varray());
- bind_method(Plane, is_point_over, sarray("plane"), varray());
+ bind_method(Plane, is_point_over, sarray("point"), varray());
bind_method(Plane, distance_to, sarray("point"), varray());
bind_method(Plane, has_point, sarray("point", "tolerance"), varray(CMP_EPSILON));
bind_method(Plane, project, sarray("point"), varray());
@@ -1925,6 +1954,40 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
+ /* Projection */
+
+ bind_static_method(Projection, create_depth_correction, sarray("flip_y"), varray());
+ bind_static_method(Projection, create_light_atlas_rect, sarray("rect"), varray());
+ bind_static_method(Projection, create_perspective, sarray("fovy", "aspect", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_perspective_hmd, sarray("fovy", "aspect", "z_near", "z_far", "flip_fov", "eye", "intraocular_dist", " convergence_dist"), varray());
+ bind_static_method(Projection, create_for_hmd, sarray("eye", "aspect", "intraocular_dist", "display_width", "display_to_lens", "oversample", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_orthogonal, sarray("left", "right", "bottom", "top", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_orthogonal_aspect, sarray("size", "aspect", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_frustum, sarray("left", "right", "bottom", "top", "z_near", "z_far"), varray());
+ bind_static_method(Projection, create_frustum_aspect, sarray("size", "aspect", "offset", "z_near", "z_far", "flip_fov"), varray(false));
+ bind_static_method(Projection, create_fit_aabb, sarray("aabb"), varray());
+
+ bind_method(Projection, determinant, sarray(), varray());
+ bind_method(Projection, perspective_znear_adjusted, sarray("new_znear"), varray());
+ bind_method(Projection, get_projection_plane, sarray("plane"), varray());
+ bind_method(Projection, flipped_y, sarray(), varray());
+ bind_method(Projection, jitter_offseted, sarray("offset"), varray());
+
+ bind_static_method(Projection, get_fovy, sarray("fovx", "aspect"), varray());
+
+ bind_method(Projection, get_z_far, sarray(), varray());
+ bind_method(Projection, get_z_near, sarray(), varray());
+ bind_method(Projection, get_aspect, sarray(), varray());
+ bind_method(Projection, get_fov, sarray(), varray());
+ bind_method(Projection, is_orthogonal, sarray(), varray());
+
+ bind_method(Projection, get_viewport_half_extents, sarray(), varray());
+ bind_method(Projection, get_far_plane_half_extents, sarray(), varray());
+
+ bind_method(Projection, inverse, sarray(), varray());
+ bind_method(Projection, get_pixels_per_meter, sarray("for_pixel_width"), varray());
+ bind_method(Projection, get_lod_multiplier, sarray(), varray());
+
/* Dictionary */
bind_method(Dictionary, size, sarray(), varray());
@@ -2253,6 +2316,19 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1));
_VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1));
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_X", Vector4::AXIS_X);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_Y", Vector4::AXIS_Y);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_Z", Vector4::AXIS_Z);
+ _VariantCall::add_constant(Variant::VECTOR4, "AXIS_W", Vector4::AXIS_W);
+
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_X", Vector4::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_Y", Vector4::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_Z", Vector4::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR4, "Axis", "AXIS_W", Vector4::AXIS_W);
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "ZERO", Vector4(0, 0, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "ONE", Vector4(1, 1, 1, 1));
+ _VariantCall::add_variant_constant(Variant::VECTOR4, "INF", Vector4(INFINITY, INFINITY, INFINITY, INFINITY));
+
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_X", Vector3i::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Y", Vector3i::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3I, "AXIS_Z", Vector3i::AXIS_Z);
@@ -2261,6 +2337,19 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_enum_constant(Variant::VECTOR3I, "Axis", "AXIS_Y", Vector3i::AXIS_Y);
_VariantCall::add_enum_constant(Variant::VECTOR3I, "Axis", "AXIS_Z", Vector3i::AXIS_Z);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_X", Vector4i::AXIS_X);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_Y", Vector4i::AXIS_Y);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_Z", Vector4i::AXIS_Z);
+ _VariantCall::add_constant(Variant::VECTOR4I, "AXIS_W", Vector4i::AXIS_W);
+
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_X", Vector4i::AXIS_X);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_Y", Vector4i::AXIS_Y);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_Z", Vector4i::AXIS_Z);
+ _VariantCall::add_enum_constant(Variant::VECTOR4I, "Axis", "AXIS_W", Vector4i::AXIS_W);
+
+ _VariantCall::add_variant_constant(Variant::VECTOR4I, "ZERO", Vector4i(0, 0, 0, 0));
+ _VariantCall::add_variant_constant(Variant::VECTOR4I, "ONE", Vector4i(1, 1, 1, 1));
+
_VariantCall::add_variant_constant(Variant::VECTOR3I, "ZERO", Vector3i(0, 0, 0));
_VariantCall::add_variant_constant(Variant::VECTOR3I, "ONE", Vector3i(1, 1, 1));
_VariantCall::add_variant_constant(Variant::VECTOR3I, "LEFT", Vector3i(-1, 0, 0));
@@ -2338,6 +2427,25 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0));
_VariantCall::add_variant_constant(Variant::QUATERNION, "IDENTITY", Quaternion(0, 0, 0, 1));
+
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_NEAR", Projection::PLANE_NEAR);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_FAR", Projection::PLANE_FAR);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_LEFT", Projection::PLANE_LEFT);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_TOP", Projection::PLANE_TOP);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_RIGHT", Projection::PLANE_RIGHT);
+ _VariantCall::add_constant(Variant::PROJECTION, "PLANE_BOTTOM", Projection::PLANE_BOTTOM);
+
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_NEAR", Projection::PLANE_NEAR);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_FAR", Projection::PLANE_FAR);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_LEFT", Projection::PLANE_LEFT);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_TOP", Projection::PLANE_TOP);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_RIGHT", Projection::PLANE_RIGHT);
+ _VariantCall::add_enum_constant(Variant::PROJECTION, "Planes", "PLANE_BOTTOM", Projection::PLANE_BOTTOM);
+
+ Projection p;
+ _VariantCall::add_variant_constant(Variant::PROJECTION, "IDENTITY", p);
+ p.set_zero();
+ _VariantCall::add_variant_constant(Variant::PROJECTION, "ZERO", p);
}
void Variant::_register_variant_methods() {
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index 78d5433d8c..3a0b6c1bb9 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -111,6 +111,16 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Vector3i, Vector3>>(sarray("from"));
add_constructor<VariantConstructor<Vector3i, int64_t, int64_t, int64_t>>(sarray("x", "y", "z"));
+ add_constructor<VariantConstructNoArgs<Vector4>>(sarray());
+ add_constructor<VariantConstructor<Vector4, Vector4>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4, Vector4i>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4, double, double, double, double>>(sarray("x", "y", "z", "w"));
+
+ add_constructor<VariantConstructNoArgs<Vector4i>>(sarray());
+ add_constructor<VariantConstructor<Vector4i, Vector4i>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4i, Vector4>>(sarray("from"));
+ add_constructor<VariantConstructor<Vector4i, int64_t, int64_t, int64_t, int64_t>>(sarray("x", "y", "z", "w"));
+
add_constructor<VariantConstructNoArgs<Transform2D>>(sarray());
add_constructor<VariantConstructor<Transform2D, Transform2D>>(sarray("from"));
add_constructor<VariantConstructor<Transform2D, float, Vector2>>(sarray("rotation", "position"));
@@ -147,6 +157,11 @@ void Variant::_register_variant_constructors() {
add_constructor<VariantConstructor<Transform3D, Transform3D>>(sarray("from"));
add_constructor<VariantConstructor<Transform3D, Basis, Vector3>>(sarray("basis", "origin"));
add_constructor<VariantConstructor<Transform3D, Vector3, Vector3, Vector3, Vector3>>(sarray("x_axis", "y_axis", "z_axis", "origin"));
+ add_constructor<VariantConstructor<Transform3D, Projection>>(sarray("from"));
+
+ add_constructor<VariantConstructNoArgs<Projection>>(sarray());
+ add_constructor<VariantConstructor<Projection, Projection>>(sarray("from"));
+ add_constructor<VariantConstructor<Projection, Transform3D>>(sarray("from"));
add_constructor<VariantConstructNoArgs<Color>>(sarray());
add_constructor<VariantConstructor<Color, Color>>(sarray("from"));
diff --git a/core/variant/variant_construct.h b/core/variant/variant_construct.h
index 638c0136f3..58a0f34c1e 100644
--- a/core/variant/variant_construct.h
+++ b/core/variant/variant_construct.h
@@ -63,12 +63,15 @@ MAKE_PTRCONSTRUCT(Rect2);
MAKE_PTRCONSTRUCT(Rect2i);
MAKE_PTRCONSTRUCT(Vector3);
MAKE_PTRCONSTRUCT(Vector3i);
+MAKE_PTRCONSTRUCT(Vector4);
+MAKE_PTRCONSTRUCT(Vector4i);
MAKE_PTRCONSTRUCT(Transform2D);
MAKE_PTRCONSTRUCT(Plane);
MAKE_PTRCONSTRUCT(Quaternion);
MAKE_PTRCONSTRUCT(AABB);
MAKE_PTRCONSTRUCT(Basis);
MAKE_PTRCONSTRUCT(Transform3D);
+MAKE_PTRCONSTRUCT(Projection);
MAKE_PTRCONSTRUCT(Color);
MAKE_PTRCONSTRUCT(StringName);
MAKE_PTRCONSTRUCT(NodePath);
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index e0cfb42e1e..961c0f3a51 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -138,6 +138,10 @@ public:
_FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return reinterpret_cast<const Vector3 *>(v->_data._mem); }
_FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return reinterpret_cast<Vector3i *>(v->_data._mem); }
_FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return reinterpret_cast<const Vector3i *>(v->_data._mem); }
+ _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return reinterpret_cast<Vector4 *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return reinterpret_cast<const Vector4 *>(v->_data._mem); }
+ _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return reinterpret_cast<Vector4i *>(v->_data._mem); }
+ _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return reinterpret_cast<const Vector4i *>(v->_data._mem); }
_FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return v->_data._transform2d; }
_FORCE_INLINE_ static Plane *get_plane(Variant *v) { return reinterpret_cast<Plane *>(v->_data._mem); }
@@ -150,6 +154,8 @@ public:
_FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return v->_data._basis; }
_FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return v->_data._transform3d; }
_FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return v->_data._transform3d; }
+ _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return v->_data._projection; }
+ _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return v->_data._projection; }
// Misc types.
_FORCE_INLINE_ static Color *get_color(Variant *v) { return reinterpret_cast<Color *>(v->_data._mem); }
@@ -224,6 +230,10 @@ public:
v->_data._transform3d = memnew(Transform3D);
v->type = Variant::TRANSFORM3D;
}
+ _FORCE_INLINE_ static void init_projection(Variant *v) {
+ v->_data._projection = memnew(Projection);
+ v->type = Variant::PROJECTION;
+ }
_FORCE_INLINE_ static void init_string_name(Variant *v) {
memnew_placement(v->_data._mem, StringName);
v->type = Variant::STRING_NAME;
@@ -331,12 +341,18 @@ public:
return get_vector3(v);
case Variant::VECTOR3I:
return get_vector3i(v);
+ case Variant::VECTOR4:
+ return get_vector4(v);
+ case Variant::VECTOR4I:
+ return get_vector4i(v);
case Variant::RECT2:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
case Variant::TRANSFORM3D:
return get_transform(v);
+ case Variant::PROJECTION:
+ return get_projection(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
case Variant::QUATERNION:
@@ -409,12 +425,18 @@ public:
return get_vector3(v);
case Variant::VECTOR3I:
return get_vector3i(v);
+ case Variant::VECTOR4:
+ return get_vector4(v);
+ case Variant::VECTOR4I:
+ return get_vector4i(v);
case Variant::RECT2:
return get_rect2(v);
case Variant::RECT2I:
return get_rect2i(v);
case Variant::TRANSFORM3D:
return get_transform(v);
+ case Variant::PROJECTION:
+ return get_projection(v);
case Variant::TRANSFORM2D:
return get_transform2d(v);
case Variant::QUATERNION:
@@ -599,6 +621,17 @@ struct VariantGetInternalPtr<Vector3i> {
};
template <>
+struct VariantGetInternalPtr<Vector4> {
+ static Vector4 *get_ptr(Variant *v) { return VariantInternal::get_vector4(v); }
+ static const Vector4 *get_ptr(const Variant *v) { return VariantInternal::get_vector4(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector4i> {
+ static Vector4i *get_ptr(Variant *v) { return VariantInternal::get_vector4i(v); }
+ static const Vector4i *get_ptr(const Variant *v) { return VariantInternal::get_vector4i(v); }
+};
+template <>
struct VariantGetInternalPtr<Transform2D> {
static Transform2D *get_ptr(Variant *v) { return VariantInternal::get_transform2d(v); }
static const Transform2D *get_ptr(const Variant *v) { return VariantInternal::get_transform2d(v); }
@@ -611,6 +644,12 @@ struct VariantGetInternalPtr<Transform3D> {
};
template <>
+struct VariantGetInternalPtr<Projection> {
+ static Projection *get_ptr(Variant *v) { return VariantInternal::get_projection(v); }
+ static const Projection *get_ptr(const Variant *v) { return VariantInternal::get_projection(v); }
+};
+
+template <>
struct VariantGetInternalPtr<Plane> {
static Plane *get_ptr(Variant *v) { return VariantInternal::get_plane(v); }
static const Plane *get_ptr(const Variant *v) { return VariantInternal::get_plane(v); }
@@ -772,6 +811,10 @@ VARIANT_ACCESSOR_NUMBER(Vector2::Axis)
VARIANT_ACCESSOR_NUMBER(Vector2i::Axis)
VARIANT_ACCESSOR_NUMBER(Vector3::Axis)
VARIANT_ACCESSOR_NUMBER(Vector3i::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector4::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector4i::Axis)
+
+VARIANT_ACCESSOR_NUMBER(Projection::Planes)
template <>
struct VariantInternalAccessor<Basis::EulerOrder> {
@@ -840,6 +883,17 @@ struct VariantInternalAccessor<Vector3i> {
};
template <>
+struct VariantInternalAccessor<Vector4> {
+ static _FORCE_INLINE_ const Vector4 &get(const Variant *v) { return *VariantInternal::get_vector4(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector4 &p_value) { *VariantInternal::get_vector4(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector4i> {
+ static _FORCE_INLINE_ const Vector4i &get(const Variant *v) { return *VariantInternal::get_vector4i(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector4i &p_value) { *VariantInternal::get_vector4i(v) = p_value; }
+};
+template <>
struct VariantInternalAccessor<Transform2D> {
static _FORCE_INLINE_ const Transform2D &get(const Variant *v) { return *VariantInternal::get_transform2d(v); }
static _FORCE_INLINE_ void set(Variant *v, const Transform2D &p_value) { *VariantInternal::get_transform2d(v) = p_value; }
@@ -852,6 +906,12 @@ struct VariantInternalAccessor<Transform3D> {
};
template <>
+struct VariantInternalAccessor<Projection> {
+ static _FORCE_INLINE_ const Projection &get(const Variant *v) { return *VariantInternal::get_projection(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Projection &p_value) { *VariantInternal::get_projection(v) = p_value; }
+};
+
+template <>
struct VariantInternalAccessor<Plane> {
static _FORCE_INLINE_ const Plane &get(const Variant *v) { return *VariantInternal::get_plane(v); }
static _FORCE_INLINE_ void set(Variant *v, const Plane &p_value) { *VariantInternal::get_plane(v) = p_value; }
@@ -1041,6 +1101,8 @@ INITIALIZER_INT(Vector2::Axis)
INITIALIZER_INT(Vector2i::Axis)
INITIALIZER_INT(Vector3::Axis)
INITIALIZER_INT(Vector3i::Axis)
+INITIALIZER_INT(Vector4::Axis)
+INITIALIZER_INT(Vector4i::Axis)
template <>
struct VariantInitializer<double> {
@@ -1086,8 +1148,16 @@ template <>
struct VariantInitializer<Vector3i> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector3i>(v); }
};
+template <>
+struct VariantInitializer<Vector4> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4>(v); }
+};
template <>
+struct VariantInitializer<Vector4i> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_generic<Vector4i>(v); }
+};
+template <>
struct VariantInitializer<Transform2D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform2d(v); }
};
@@ -1116,6 +1186,10 @@ template <>
struct VariantInitializer<Transform3D> {
static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_transform(v); }
};
+template <>
+struct VariantInitializer<Projection> {
+ static _FORCE_INLINE_ void init(Variant *v) { VariantInternal::init_projection(v); }
+};
template <>
struct VariantInitializer<Color> {
@@ -1267,6 +1341,16 @@ struct VariantZeroAssigner<Vector3i> {
};
template <>
+struct VariantZeroAssigner<Vector4> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4(v) = Vector4(); }
+};
+
+template <>
+struct VariantZeroAssigner<Vector4i> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_vector4i(v) = Vector4i(); }
+};
+
+template <>
struct VariantZeroAssigner<Transform2D> {
static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_transform2d(v) = Transform2D(); }
};
@@ -1297,6 +1381,11 @@ struct VariantZeroAssigner<Transform3D> {
};
template <>
+struct VariantZeroAssigner<Projection> {
+ static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_projection(v) = Projection(); }
+};
+
+template <>
struct VariantZeroAssigner<Color> {
static _FORCE_INLINE_ void zero(Variant *v) { *VariantInternal::get_color(v) = Color(); }
};
diff --git a/core/variant/variant_op.cpp b/core/variant/variant_op.cpp
index adace2b534..669e18b5f7 100644
--- a/core/variant/variant_op.cpp
+++ b/core/variant/variant_op.cpp
@@ -165,6 +165,70 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3>::VARIANT_TYPE; }
};
+//
+
+template <>
+class OperatorEvaluatorMul<Vector4, Vector4i, double> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_right);
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) * b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(left)->x, VariantGetInternalPtr<Vector4i>::get_ptr(left)->y, VariantGetInternalPtr<Vector4i>::get_ptr(left)->z, VariantGetInternalPtr<Vector4i>::get_ptr(left)->w) * *VariantGetInternalPtr<double>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(left).x, PtrToArg<Vector4i>::convert(left).y, PtrToArg<Vector4i>::convert(left).z, PtrToArg<Vector4i>::convert(left).w) * PtrToArg<double>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorMul<Vector4, double, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_left);
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) * b;
+ r_valid = true;
+ }
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(right)->x, VariantGetInternalPtr<Vector4i>::get_ptr(right)->y, VariantGetInternalPtr<Vector4i>::get_ptr(right)->z, VariantGetInternalPtr<Vector4i>::get_ptr(right)->w) * *VariantGetInternalPtr<double>::get_ptr(left);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(right).x, PtrToArg<Vector4i>::convert(right).y, PtrToArg<Vector4i>::convert(right).z, PtrToArg<Vector4i>::convert(right).w) * PtrToArg<double>::convert(left), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
+template <>
+class OperatorEvaluatorDivNZ<Vector4, Vector4i, double> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const double &b = *VariantGetInternalPtr<double>::get_ptr(&p_right);
+ if (unlikely(b == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = Vector4(a.x, a.y, a.z, a.w) / b;
+ r_valid = true;
+ }
+
+ static inline void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ *VariantGetInternalPtr<Vector4>::get_ptr(r_ret) = Vector4(VariantGetInternalPtr<Vector4i>::get_ptr(left)->x, VariantGetInternalPtr<Vector4i>::get_ptr(left)->y, VariantGetInternalPtr<Vector4i>::get_ptr(left)->z, VariantGetInternalPtr<Vector4i>::get_ptr(left)->w) / *VariantGetInternalPtr<double>::get_ptr(right);
+ }
+
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4>::encode(Vector4(PtrToArg<Vector4i>::convert(left).x, PtrToArg<Vector4i>::convert(left).y, PtrToArg<Vector4i>::convert(left).z, PtrToArg<Vector4i>::convert(left).w) / PtrToArg<double>::convert(right), r_ret);
+ }
+
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4>::VARIANT_TYPE; }
+};
+
void Variant::_register_variant_operators() {
memset(operator_return_type_table, 0, sizeof(operator_return_type_table));
memset(operator_evaluator_table, 0, sizeof(operator_evaluator_table));
@@ -182,6 +246,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAdd<Vector2i, Vector2i, Vector2i>>(Variant::OP_ADD, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorAdd<Vector3, Vector3, Vector3>>(Variant::OP_ADD, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorAdd<Vector3i, Vector3i, Vector3i>>(Variant::OP_ADD, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAdd<Vector4, Vector4, Vector4>>(Variant::OP_ADD, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAdd<Vector4i, Vector4i, Vector4i>>(Variant::OP_ADD, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorAdd<Quaternion, Quaternion, Quaternion>>(Variant::OP_ADD, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorAdd<Color, Color, Color>>(Variant::OP_ADD, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorAddArray>(Variant::OP_ADD, Variant::ARRAY, Variant::ARRAY);
@@ -203,6 +269,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorSub<Vector2i, Vector2i, Vector2i>>(Variant::OP_SUBTRACT, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorSub<Vector3, Vector3, Vector3>>(Variant::OP_SUBTRACT, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorSub<Vector3i, Vector3i, Vector3i>>(Variant::OP_SUBTRACT, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorSub<Vector4, Vector4, Vector4>>(Variant::OP_SUBTRACT, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorSub<Vector4i, Vector4i, Vector4i>>(Variant::OP_SUBTRACT, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorSub<Quaternion, Quaternion, Quaternion>>(Variant::OP_SUBTRACT, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorSub<Color, Color, Color>>(Variant::OP_SUBTRACT, Variant::COLOR, Variant::COLOR);
@@ -212,6 +280,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector2i, int64_t, Vector2i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR2I);
register_op<OperatorEvaluatorMul<Vector3, int64_t, Vector3>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR3);
register_op<OperatorEvaluatorMul<Vector3i, int64_t, Vector3i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorMul<Vector4, int64_t, Vector4>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4i, int64_t, Vector4i>>(Variant::OP_MULTIPLY, Variant::INT, Variant::VECTOR4I);
register_op<OperatorEvaluatorMul<double, double, double>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::FLOAT);
register_op<OperatorEvaluatorMul<double, double, int64_t>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::INT);
@@ -219,6 +289,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector2, double, Vector2i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR2I);
register_op<OperatorEvaluatorMul<Vector3, double, Vector3>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR3);
register_op<OperatorEvaluatorMul<Vector3, double, Vector3i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorMul<Vector4, double, Vector4>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4, double, Vector4i>>(Variant::OP_MULTIPLY, Variant::FLOAT, Variant::VECTOR4I);
register_op<OperatorEvaluatorMul<Vector2, Vector2, Vector2>>(Variant::OP_MULTIPLY, Variant::VECTOR2, Variant::VECTOR2);
register_op<OperatorEvaluatorMul<Vector2, Vector2, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR2, Variant::INT);
@@ -236,6 +308,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorMul<Vector3i, Vector3i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::INT);
register_op<OperatorEvaluatorMul<Vector3, Vector3i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR3I, Variant::FLOAT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, Vector4>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::INT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4, double>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::FLOAT);
+
+ register_op<OperatorEvaluatorMul<Vector4i, Vector4i, Vector4i>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorMul<Vector4i, Vector4i, int64_t>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::INT);
+ register_op<OperatorEvaluatorMul<Vector4, Vector4i, double>>(Variant::OP_MULTIPLY, Variant::VECTOR4I, Variant::FLOAT);
+
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, Quaternion>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, int64_t>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::INT);
register_op<OperatorEvaluatorMul<Quaternion, Quaternion, double>>(Variant::OP_MULTIPLY, Variant::QUATERNION, Variant::FLOAT);
@@ -264,6 +344,11 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorXForm<Vector<Vector3>, Transform3D, Vector<Vector3>>>(Variant::OP_MULTIPLY, Variant::TRANSFORM3D, Variant::PACKED_VECTOR3_ARRAY);
register_op<OperatorEvaluatorXFormInv<Vector<Vector3>, Vector<Vector3>, Transform3D>>(Variant::OP_MULTIPLY, Variant::PACKED_VECTOR3_ARRAY, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorXForm<Vector4, Projection, Vector4>>(Variant::OP_MULTIPLY, Variant::PROJECTION, Variant::VECTOR4);
+ register_op<OperatorEvaluatorXFormInv<Vector4, Vector4, Projection>>(Variant::OP_MULTIPLY, Variant::VECTOR4, Variant::PROJECTION);
+
+ register_op<OperatorEvaluatorMul<Projection, Projection, Projection>>(Variant::OP_MULTIPLY, Variant::PROJECTION, Variant::PROJECTION);
+
register_op<OperatorEvaluatorMul<Basis, Basis, Basis>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorMul<Basis, Basis, int64_t>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::INT);
register_op<OperatorEvaluatorMul<Basis, Basis, double>>(Variant::OP_MULTIPLY, Variant::BASIS, Variant::FLOAT);
@@ -309,6 +394,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorDivNZ<Vector3, Vector3i, double>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::FLOAT);
register_op<OperatorEvaluatorDivNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR3I, Variant::INT);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, Vector4>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, double>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::FLOAT);
+ register_op<OperatorEvaluatorDiv<Vector4, Vector4, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR4, Variant::INT);
+
+ register_op<OperatorEvaluatorDivNZ<Vector4i, Vector4i, Vector4i>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorDivNZ<Vector4, Vector4i, double>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::FLOAT);
+ register_op<OperatorEvaluatorDivNZ<Vector4i, Vector4i, int64_t>>(Variant::OP_DIVIDE, Variant::VECTOR4I, Variant::INT);
+
register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, double>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::FLOAT);
register_op<OperatorEvaluatorDiv<Quaternion, Quaternion, int64_t>>(Variant::OP_DIVIDE, Variant::QUATERNION, Variant::INT);
@@ -323,6 +416,9 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, Vector3i>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorModNZ<Vector3i, Vector3i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR3I, Variant::INT);
+ register_op<OperatorEvaluatorModNZ<Vector4i, Vector4i, Vector4i>>(Variant::OP_MODULE, Variant::VECTOR4I, Variant::VECTOR4I);
+ register_op<OperatorEvaluatorModNZ<Vector4i, Vector4i, int64_t>>(Variant::OP_MODULE, Variant::VECTOR4I, Variant::INT);
+
register_op<OperatorEvaluatorStringModNil>(Variant::OP_MODULE, Variant::STRING, Variant::NIL);
register_op<OperatorEvaluatorStringModT<bool>>(Variant::OP_MODULE, Variant::STRING, Variant::BOOL);
@@ -335,12 +431,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorStringModT<Rect2i>>(Variant::OP_MODULE, Variant::STRING, Variant::RECT2I);
register_op<OperatorEvaluatorStringModT<Vector3>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3);
register_op<OperatorEvaluatorStringModT<Vector3i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorStringModT<Vector4>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR4);
+ register_op<OperatorEvaluatorStringModT<Vector4i>>(Variant::OP_MODULE, Variant::STRING, Variant::VECTOR4I);
register_op<OperatorEvaluatorStringModT<Transform2D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorStringModT<Plane>>(Variant::OP_MODULE, Variant::STRING, Variant::PLANE);
register_op<OperatorEvaluatorStringModT<Quaternion>>(Variant::OP_MODULE, Variant::STRING, Variant::QUATERNION);
register_op<OperatorEvaluatorStringModT<::AABB>>(Variant::OP_MODULE, Variant::STRING, Variant::AABB);
register_op<OperatorEvaluatorStringModT<Basis>>(Variant::OP_MODULE, Variant::STRING, Variant::BASIS);
register_op<OperatorEvaluatorStringModT<Transform3D>>(Variant::OP_MODULE, Variant::STRING, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorStringModT<Projection>>(Variant::OP_MODULE, Variant::STRING, Variant::PROJECTION);
register_op<OperatorEvaluatorStringModT<Color>>(Variant::OP_MODULE, Variant::STRING, Variant::COLOR);
register_op<OperatorEvaluatorStringModT<StringName>>(Variant::OP_MODULE, Variant::STRING, Variant::STRING_NAME);
@@ -372,6 +471,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNeg<Vector2i, Vector2i>>(Variant::OP_NEGATE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3, Vector3>>(Variant::OP_NEGATE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorNeg<Vector3i, Vector3i>>(Variant::OP_NEGATE, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Vector4, Vector4>>(Variant::OP_NEGATE, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorNeg<Vector4i, Vector4i>>(Variant::OP_NEGATE, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorNeg<Quaternion, Quaternion>>(Variant::OP_NEGATE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorNeg<Plane, Plane>>(Variant::OP_NEGATE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorNeg<Color, Color>>(Variant::OP_NEGATE, Variant::COLOR, Variant::NIL);
@@ -382,6 +483,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorPos<Vector2i, Vector2i>>(Variant::OP_POSITIVE, Variant::VECTOR2I, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3, Vector3>>(Variant::OP_POSITIVE, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorPos<Vector3i, Vector3i>>(Variant::OP_POSITIVE, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Vector4, Vector4>>(Variant::OP_POSITIVE, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorPos<Vector4i, Vector4i>>(Variant::OP_POSITIVE, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorPos<Quaternion, Quaternion>>(Variant::OP_POSITIVE, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorPos<Plane, Plane>>(Variant::OP_POSITIVE, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorPos<Color, Color>>(Variant::OP_POSITIVE, Variant::COLOR, Variant::NIL);
@@ -409,11 +512,14 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorEqual<Vector3, Vector3>>(Variant::OP_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorEqual<Vector3i, Vector3i>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
register_op<OperatorEvaluatorEqual<Transform2D, Transform2D>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
+ register_op<OperatorEvaluatorEqual<Vector4, Vector4>>(Variant::OP_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorEqual<Vector4i, Vector4i>>(Variant::OP_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorEqual<Plane, Plane>>(Variant::OP_EQUAL, Variant::PLANE, Variant::PLANE);
register_op<OperatorEvaluatorEqual<Quaternion, Quaternion>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorEqual<::AABB, ::AABB>>(Variant::OP_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorEqual<Basis, Basis>>(Variant::OP_EQUAL, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorEqual<Transform3D, Transform3D>>(Variant::OP_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorEqual<Projection, Projection>>(Variant::OP_EQUAL, Variant::PROJECTION, Variant::PROJECTION);
register_op<OperatorEvaluatorEqual<Color, Color>>(Variant::OP_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorEqual<StringName, String>>(Variant::OP_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -451,6 +557,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL>>(Variant::OP_EQUAL, Variant::RECT2I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR3I, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR4, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::VECTOR4I, Variant::NIL>>(Variant::OP_EQUAL, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_EQUAL, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_EQUAL, Variant::QUATERNION, Variant::NIL);
@@ -485,6 +593,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_EQUAL, Variant::NIL, Variant::RECT2I);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4I>>(Variant::OP_EQUAL, Variant::NIL, Variant::VECTOR4I);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_EQUAL, Variant::NIL, Variant::PLANE);
register_op<OperatorEvaluatorAlwaysFalse<Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_EQUAL, Variant::NIL, Variant::QUATERNION);
@@ -522,12 +632,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorNotEqual<Rect2i, Rect2i>>(Variant::OP_NOT_EQUAL, Variant::RECT2I, Variant::RECT2I);
register_op<OperatorEvaluatorNotEqual<Vector3, Vector3>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorNotEqual<Vector3i, Vector3i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorNotEqual<Vector4, Vector4>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorNotEqual<Vector4i, Vector4i>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorNotEqual<Transform2D, Transform2D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorNotEqual<Plane, Plane>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::PLANE);
register_op<OperatorEvaluatorNotEqual<Quaternion, Quaternion>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::QUATERNION);
register_op<OperatorEvaluatorNotEqual<::AABB, ::AABB>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::AABB);
register_op<OperatorEvaluatorNotEqual<Basis, Basis>>(Variant::OP_NOT_EQUAL, Variant::BASIS, Variant::BASIS);
register_op<OperatorEvaluatorNotEqual<Transform3D, Transform3D>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM3D, Variant::TRANSFORM3D);
+ register_op<OperatorEvaluatorNotEqual<Projection, Projection>>(Variant::OP_NOT_EQUAL, Variant::PROJECTION, Variant::PROJECTION);
register_op<OperatorEvaluatorNotEqual<Color, Color>>(Variant::OP_NOT_EQUAL, Variant::COLOR, Variant::COLOR);
register_op<OperatorEvaluatorNotEqual<StringName, String>>(Variant::OP_NOT_EQUAL, Variant::STRING_NAME, Variant::STRING);
@@ -566,6 +679,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR3I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::TRANSFORM2D, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4, Variant::NIL);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::VECTOR4I, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::PLANE, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::QUATERNION, Variant::NIL);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL>>(Variant::OP_NOT_EQUAL, Variant::AABB, Variant::NIL);
@@ -599,6 +714,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::RECT2I);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4);
+ register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4I>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::VECTOR4I);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::TRANSFORM2D);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::PLANE);
register_op<OperatorEvaluatorAlwaysTrue<Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION>>(Variant::OP_NOT_EQUAL, Variant::NIL, Variant::QUATERNION);
@@ -634,6 +751,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorLess<Vector2i, Vector2i>>(Variant::OP_LESS, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorLess<Vector3, Vector3>>(Variant::OP_LESS, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorLess<Vector3i, Vector3i>>(Variant::OP_LESS, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorLess<Vector4, Vector4>>(Variant::OP_LESS, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorLess<Vector4i, Vector4i>>(Variant::OP_LESS, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorLess<::RID, ::RID>>(Variant::OP_LESS, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorLess<Array, Array>>(Variant::OP_LESS, Variant::ARRAY, Variant::ARRAY);
@@ -647,6 +766,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorLessEqual<Vector2i, Vector2i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorLessEqual<Vector3, Vector3>>(Variant::OP_LESS_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorLessEqual<Vector3i, Vector3i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorLessEqual<Vector4, Vector4>>(Variant::OP_LESS_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorLessEqual<Vector4i, Vector4i>>(Variant::OP_LESS_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorLessEqual<::RID, ::RID>>(Variant::OP_LESS_EQUAL, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorLessEqual<Array, Array>>(Variant::OP_LESS_EQUAL, Variant::ARRAY, Variant::ARRAY);
@@ -661,6 +782,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorGreater<Vector2i, Vector2i>>(Variant::OP_GREATER, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorGreater<Vector3, Vector3>>(Variant::OP_GREATER, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorGreater<Vector3i, Vector3i>>(Variant::OP_GREATER, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorGreater<Vector4, Vector4>>(Variant::OP_GREATER, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorGreater<Vector4i, Vector4i>>(Variant::OP_GREATER, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorGreater<::RID, ::RID>>(Variant::OP_GREATER, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorGreater<Array, Array>>(Variant::OP_GREATER, Variant::ARRAY, Variant::ARRAY);
@@ -674,6 +797,8 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorGreaterEqual<Vector2i, Vector2i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR2I, Variant::VECTOR2I);
register_op<OperatorEvaluatorGreaterEqual<Vector3, Vector3>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR3, Variant::VECTOR3);
register_op<OperatorEvaluatorGreaterEqual<Vector3i, Vector3i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR3I, Variant::VECTOR3I);
+ register_op<OperatorEvaluatorGreaterEqual<Vector4, Vector4>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR4, Variant::VECTOR4);
+ register_op<OperatorEvaluatorGreaterEqual<Vector4i, Vector4i>>(Variant::OP_GREATER_EQUAL, Variant::VECTOR4I, Variant::VECTOR4I);
register_op<OperatorEvaluatorGreaterEqual<::RID, ::RID>>(Variant::OP_GREATER_EQUAL, Variant::RID, Variant::RID);
register_op<OperatorEvaluatorGreaterEqual<Array, Array>>(Variant::OP_GREATER_EQUAL, Variant::ARRAY, Variant::ARRAY);
@@ -788,12 +913,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInDictionaryHas<Rect2i>>(Variant::OP_IN, Variant::RECT2I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Vector3>>(Variant::OP_IN, Variant::VECTOR3, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Vector3i>>(Variant::OP_IN, Variant::VECTOR3I, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Vector4>>(Variant::OP_IN, Variant::VECTOR4, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Vector4i>>(Variant::OP_IN, Variant::VECTOR4I, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform2D>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Plane>>(Variant::OP_IN, Variant::PLANE, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Quaternion>>(Variant::OP_IN, Variant::QUATERNION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<::AABB>>(Variant::OP_IN, Variant::AABB, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Basis>>(Variant::OP_IN, Variant::BASIS, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Transform3D>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::DICTIONARY);
+ register_op<OperatorEvaluatorInDictionaryHas<Projection>>(Variant::OP_IN, Variant::PROJECTION, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<Color>>(Variant::OP_IN, Variant::COLOR, Variant::DICTIONARY);
register_op<OperatorEvaluatorInDictionaryHas<StringName>>(Variant::OP_IN, Variant::STRING_NAME, Variant::DICTIONARY);
@@ -825,12 +953,15 @@ void Variant::_register_variant_operators() {
register_op<OperatorEvaluatorInArrayFind<Rect2i, Array>>(Variant::OP_IN, Variant::RECT2I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Vector3, Array>>(Variant::OP_IN, Variant::VECTOR3, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Vector3i, Array>>(Variant::OP_IN, Variant::VECTOR3I, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Vector4, Array>>(Variant::OP_IN, Variant::VECTOR4, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Vector4i, Array>>(Variant::OP_IN, Variant::VECTOR4I, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform2D, Array>>(Variant::OP_IN, Variant::TRANSFORM2D, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Plane, Array>>(Variant::OP_IN, Variant::PLANE, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Quaternion, Array>>(Variant::OP_IN, Variant::QUATERNION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<::AABB, Array>>(Variant::OP_IN, Variant::AABB, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Basis, Array>>(Variant::OP_IN, Variant::BASIS, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Transform3D, Array>>(Variant::OP_IN, Variant::TRANSFORM3D, Variant::ARRAY);
+ register_op<OperatorEvaluatorInArrayFind<Projection, Array>>(Variant::OP_IN, Variant::PROJECTION, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<Color, Array>>(Variant::OP_IN, Variant::COLOR, Variant::ARRAY);
register_op<OperatorEvaluatorInArrayFind<StringName, Array>>(Variant::OP_IN, Variant::STRING_NAME, Variant::ARRAY);
diff --git a/core/variant/variant_op.h b/core/variant/variant_op.h
index 3e9bae1078..ec1ce67445 100644
--- a/core/variant/variant_op.h
+++ b/core/variant/variant_op.h
@@ -234,6 +234,30 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorDivNZ<Vector4i, Vector4i, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const Vector4i &b = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0 || b.w == 0)) {
+ r_valid = false;
+ *r_ret = "Division by zero error";
+ return;
+ }
+ *r_ret = a / b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector4i>::change(r_ret);
+ *VariantGetInternalPtr<Vector4i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector4i>::get_ptr(left) / *VariantGetInternalPtr<Vector4i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4i>::encode(PtrToArg<Vector4i>::convert(left) / PtrToArg<Vector4i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4i>::VARIANT_TYPE; }
+};
+
template <class R, class A, class B>
class OperatorEvaluatorMod {
public:
@@ -323,6 +347,30 @@ public:
static Variant::Type get_return_type() { return GetTypeInfo<Vector3i>::VARIANT_TYPE; }
};
+template <>
+class OperatorEvaluatorModNZ<Vector4i, Vector4i, Vector4i> {
+public:
+ static void evaluate(const Variant &p_left, const Variant &p_right, Variant *r_ret, bool &r_valid) {
+ const Vector4i &a = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_left);
+ const Vector4i &b = *VariantGetInternalPtr<Vector4i>::get_ptr(&p_right);
+ if (unlikely(b.x == 0 || b.y == 0 || b.z == 0 || b.w == 0)) {
+ r_valid = false;
+ *r_ret = "Module by zero error";
+ return;
+ }
+ *r_ret = a % b;
+ r_valid = true;
+ }
+ static void validated_evaluate(const Variant *left, const Variant *right, Variant *r_ret) {
+ VariantTypeChanger<Vector4i>::change(r_ret);
+ *VariantGetInternalPtr<Vector4i>::get_ptr(r_ret) = *VariantGetInternalPtr<Vector4i>::get_ptr(left) % *VariantGetInternalPtr<Vector4i>::get_ptr(right);
+ }
+ static void ptr_evaluate(const void *left, const void *right, void *r_ret) {
+ PtrToArg<Vector4i>::encode(PtrToArg<Vector4i>::convert(left) % PtrToArg<Vector4i>::convert(right), r_ret);
+ }
+ static Variant::Type get_return_type() { return GetTypeInfo<Vector4i>::VARIANT_TYPE; }
+};
+
template <class R, class A>
class OperatorEvaluatorNeg {
public:
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 259ca8a60d..1df5fa969e 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -649,6 +649,32 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Vector3i(args[0], args[1], args[2]);
+ } else if (id == "Vector4") {
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 4) {
+ r_err_str = "Expected 4 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Vector4(args[0], args[1], args[2], args[3]);
+ } else if (id == "Vector4i") {
+ Vector<int32_t> args;
+ Error err = _parse_construct<int32_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 4) {
+ r_err_str = "Expected 4 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Vector4i(args[0], args[1], args[2], args[3]);
} else if (id == "Transform2D" || id == "Matrix32") { //compatibility
Vector<real_t> args;
Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
@@ -731,6 +757,19 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = Transform3D(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
+ } else if (id == "Projection") { // "Transform" kept for compatibility with Godot <4.
+ Vector<real_t> args;
+ Error err = _parse_construct<real_t>(p_stream, args, line, r_err_str);
+ if (err) {
+ return err;
+ }
+
+ if (args.size() != 16) {
+ r_err_str = "Expected 16 arguments for constructor";
+ return ERR_PARSE_ERROR;
+ }
+
+ value = Projection(Vector4(args[0], args[1], args[2], args[3]), Vector4(args[4], args[5], args[6], args[7]), Vector4(args[8], args[9], args[10], args[11]), Vector4(args[12], args[13], args[14], args[15]));
} else if (id == "Color") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -1534,6 +1573,14 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
Vector3i v = p_variant;
p_store_string_func(p_store_string_ud, "Vector3i(" + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + ")");
} break;
+ case Variant::VECTOR4: {
+ Vector4 v = p_variant;
+ p_store_string_func(p_store_string_ud, "Vector4(" + rtos_fix(v.x) + ", " + rtos_fix(v.y) + ", " + rtos_fix(v.z) + ")");
+ } break;
+ case Variant::VECTOR4I: {
+ Vector4i v = p_variant;
+ p_store_string_func(p_store_string_ud, "Vector4i(" + itos(v.x) + ", " + itos(v.y) + ", " + itos(v.z) + ")");
+ } break;
case Variant::PLANE: {
Plane p = p_variant;
p_store_string_func(p_store_string_ud, "Plane(" + rtos_fix(p.normal.x) + ", " + rtos_fix(p.normal.y) + ", " + rtos_fix(p.normal.z) + ", " + rtos_fix(p.d) + ")");
@@ -1596,6 +1643,20 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, s + ")");
} break;
+ case Variant::PROJECTION: {
+ String s = "Projection(";
+ Projection t = p_variant;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ if (i != 0 || j != 0) {
+ s += ", ";
+ }
+ s += rtos_fix(t.matrix[i][j]);
+ }
+ }
+
+ p_store_string_func(p_store_string_ud, s + ")");
+ } break;
// misc types
case Variant::COLOR: {
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 3839da495f..57b953f7f0 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -77,6 +77,16 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Vector3i, y);
REGISTER_MEMBER(Vector3i, z);
+ REGISTER_MEMBER(Vector4, x);
+ REGISTER_MEMBER(Vector4, y);
+ REGISTER_MEMBER(Vector4, z);
+ REGISTER_MEMBER(Vector4, w);
+
+ REGISTER_MEMBER(Vector4i, x);
+ REGISTER_MEMBER(Vector4i, y);
+ REGISTER_MEMBER(Vector4i, z);
+ REGISTER_MEMBER(Vector4i, w);
+
REGISTER_MEMBER(Rect2, position);
REGISTER_MEMBER(Rect2, size);
REGISTER_MEMBER(Rect2, end);
@@ -111,6 +121,11 @@ void register_named_setters_getters() {
REGISTER_MEMBER(Transform3D, basis);
REGISTER_MEMBER(Transform3D, origin);
+ REGISTER_MEMBER(Projection, x);
+ REGISTER_MEMBER(Projection, y);
+ REGISTER_MEMBER(Projection, z);
+ REGISTER_MEMBER(Projection, w);
+
REGISTER_MEMBER(Color, r);
REGISTER_MEMBER(Color, g);
REGISTER_MEMBER(Color, b);
@@ -804,11 +819,14 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2, double, real_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector2i, int64_t, int32_t, 2)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3, double, real_t, 3)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4, double, real_t, 4)
+INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector4i, int64_t, int32_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .columns, 3)
INDEXED_SETGET_STRUCT_BULTIN_FUNC(Basis, Vector3, set_column, get_column, 3)
+INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Projection, Vector4, .matrix, 4)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedByteArray, int64_t, uint8_t)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedInt32Array, int64_t, int32_t)
@@ -867,10 +885,13 @@ void register_indexed_setters_getters() {
REGISTER_INDEXED_MEMBER(Vector2i);
REGISTER_INDEXED_MEMBER(Vector3);
REGISTER_INDEXED_MEMBER(Vector3i);
+ REGISTER_INDEXED_MEMBER(Vector4);
+ REGISTER_INDEXED_MEMBER(Vector4i);
REGISTER_INDEXED_MEMBER(Quaternion);
REGISTER_INDEXED_MEMBER(Color);
REGISTER_INDEXED_MEMBER(Transform2D);
REGISTER_INDEXED_MEMBER(Basis);
+ REGISTER_INDEXED_MEMBER(Projection);
REGISTER_INDEXED_MEMBER(PackedByteArray);
REGISTER_INDEXED_MEMBER(PackedInt32Array);
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
index bc4dc4b408..570277dc7a 100644
--- a/core/variant/variant_setget.h
+++ b/core/variant/variant_setget.h
@@ -281,6 +281,16 @@ SETGET_NUMBER_STRUCT(Vector3i, int64_t, x)
SETGET_NUMBER_STRUCT(Vector3i, int64_t, y)
SETGET_NUMBER_STRUCT(Vector3i, int64_t, z)
+SETGET_NUMBER_STRUCT(Vector4, double, x)
+SETGET_NUMBER_STRUCT(Vector4, double, y)
+SETGET_NUMBER_STRUCT(Vector4, double, z)
+SETGET_NUMBER_STRUCT(Vector4, double, w)
+
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, x)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, y)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, z)
+SETGET_NUMBER_STRUCT(Vector4i, int64_t, w)
+
SETGET_STRUCT(Rect2, Vector2, position)
SETGET_STRUCT(Rect2, Vector2, size)
SETGET_STRUCT_FUNC(Rect2, Vector2, end, set_end, get_end)
@@ -315,6 +325,11 @@ SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_column, get_column, 2)
SETGET_STRUCT(Transform3D, Basis, basis)
SETGET_STRUCT(Transform3D, Vector3, origin)
+SETGET_STRUCT_CUSTOM(Projection, Vector4, x, matrix[0])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, y, matrix[1])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, z, matrix[2])
+SETGET_STRUCT_CUSTOM(Projection, Vector4, w, matrix[3])
+
SETGET_NUMBER_STRUCT(Color, double, r)
SETGET_NUMBER_STRUCT(Color, double, g)
SETGET_NUMBER_STRUCT(Color, double, b)
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 2bca5f8284..c1a0ad73b0 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -132,6 +132,12 @@ struct VariantUtilityFunctions {
case Variant::VECTOR3I: {
return VariantInternalAccessor<Vector3i>::get(&x).abs();
} break;
+ case Variant::VECTOR4: {
+ return VariantInternalAccessor<Vector4>::get(&x).abs();
+ } break;
+ case Variant::VECTOR4I: {
+ return VariantInternalAccessor<Vector4i>::get(&x).abs();
+ } break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -168,6 +174,12 @@ struct VariantUtilityFunctions {
case Variant::VECTOR3I: {
return VariantInternalAccessor<Vector3i>::get(&x).sign();
} break;
+ case Variant::VECTOR4: {
+ return VariantInternalAccessor<Vector4>::get(&x).sign();
+ } break;
+ case Variant::VECTOR4I: {
+ return VariantInternalAccessor<Vector4i>::get(&x).sign();
+ } break;
default: {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index fbeda641ad..30a2228294 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -2782,76 +2782,82 @@
<constant name="TYPE_TRANSFORM2D" value="11" enum="Variant.Type">
Variable is of type [Transform2D].
</constant>
- <constant name="TYPE_PLANE" value="12" enum="Variant.Type">
+ <constant name="TYPE_VECTOR4" value="12" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_VECTOR4I" value="13" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_PLANE" value="14" enum="Variant.Type">
Variable is of type [Plane].
</constant>
- <constant name="TYPE_QUATERNION" value="13" enum="Variant.Type">
+ <constant name="TYPE_QUATERNION" value="15" enum="Variant.Type">
Variable is of type [Quaternion].
</constant>
- <constant name="TYPE_AABB" value="14" enum="Variant.Type">
+ <constant name="TYPE_AABB" value="16" enum="Variant.Type">
Variable is of type [AABB].
</constant>
- <constant name="TYPE_BASIS" value="15" enum="Variant.Type">
+ <constant name="TYPE_BASIS" value="17" enum="Variant.Type">
Variable is of type [Basis].
</constant>
- <constant name="TYPE_TRANSFORM3D" value="16" enum="Variant.Type">
+ <constant name="TYPE_TRANSFORM3D" value="18" enum="Variant.Type">
Variable is of type [Transform3D].
</constant>
- <constant name="TYPE_COLOR" value="17" enum="Variant.Type">
+ <constant name="TYPE_PROJECTION" value="19" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_COLOR" value="20" enum="Variant.Type">
Variable is of type [Color].
</constant>
- <constant name="TYPE_STRING_NAME" value="18" enum="Variant.Type">
+ <constant name="TYPE_STRING_NAME" value="21" enum="Variant.Type">
Variable is of type [StringName].
</constant>
- <constant name="TYPE_NODE_PATH" value="19" enum="Variant.Type">
+ <constant name="TYPE_NODE_PATH" value="22" enum="Variant.Type">
Variable is of type [NodePath].
</constant>
- <constant name="TYPE_RID" value="20" enum="Variant.Type">
+ <constant name="TYPE_RID" value="23" enum="Variant.Type">
Variable is of type [RID].
</constant>
- <constant name="TYPE_OBJECT" value="21" enum="Variant.Type">
+ <constant name="TYPE_OBJECT" value="24" enum="Variant.Type">
Variable is of type [Object].
</constant>
- <constant name="TYPE_CALLABLE" value="22" enum="Variant.Type">
+ <constant name="TYPE_CALLABLE" value="25" enum="Variant.Type">
Variable is of type [Callable].
</constant>
- <constant name="TYPE_SIGNAL" value="23" enum="Variant.Type">
+ <constant name="TYPE_SIGNAL" value="26" enum="Variant.Type">
Variable is of type [Signal].
</constant>
- <constant name="TYPE_DICTIONARY" value="24" enum="Variant.Type">
+ <constant name="TYPE_DICTIONARY" value="27" enum="Variant.Type">
Variable is of type [Dictionary].
</constant>
- <constant name="TYPE_ARRAY" value="25" enum="Variant.Type">
+ <constant name="TYPE_ARRAY" value="28" enum="Variant.Type">
Variable is of type [Array].
</constant>
- <constant name="TYPE_PACKED_BYTE_ARRAY" value="26" enum="Variant.Type">
+ <constant name="TYPE_PACKED_BYTE_ARRAY" value="29" enum="Variant.Type">
Variable is of type [PackedByteArray].
</constant>
- <constant name="TYPE_PACKED_INT32_ARRAY" value="27" enum="Variant.Type">
+ <constant name="TYPE_PACKED_INT32_ARRAY" value="30" enum="Variant.Type">
Variable is of type [PackedInt32Array].
</constant>
- <constant name="TYPE_PACKED_INT64_ARRAY" value="28" enum="Variant.Type">
+ <constant name="TYPE_PACKED_INT64_ARRAY" value="31" enum="Variant.Type">
Variable is of type [PackedInt64Array].
</constant>
- <constant name="TYPE_PACKED_FLOAT32_ARRAY" value="29" enum="Variant.Type">
+ <constant name="TYPE_PACKED_FLOAT32_ARRAY" value="32" enum="Variant.Type">
Variable is of type [PackedFloat32Array].
</constant>
- <constant name="TYPE_PACKED_FLOAT64_ARRAY" value="30" enum="Variant.Type">
+ <constant name="TYPE_PACKED_FLOAT64_ARRAY" value="33" enum="Variant.Type">
Variable is of type [PackedFloat64Array].
</constant>
- <constant name="TYPE_PACKED_STRING_ARRAY" value="31" enum="Variant.Type">
+ <constant name="TYPE_PACKED_STRING_ARRAY" value="34" enum="Variant.Type">
Variable is of type [PackedStringArray].
</constant>
- <constant name="TYPE_PACKED_VECTOR2_ARRAY" value="32" enum="Variant.Type">
+ <constant name="TYPE_PACKED_VECTOR2_ARRAY" value="35" enum="Variant.Type">
Variable is of type [PackedVector2Array].
</constant>
- <constant name="TYPE_PACKED_VECTOR3_ARRAY" value="33" enum="Variant.Type">
+ <constant name="TYPE_PACKED_VECTOR3_ARRAY" value="36" enum="Variant.Type">
Variable is of type [PackedVector3Array].
</constant>
- <constant name="TYPE_PACKED_COLOR_ARRAY" value="34" enum="Variant.Type">
+ <constant name="TYPE_PACKED_COLOR_ARRAY" value="37" enum="Variant.Type">
Variable is of type [PackedColorArray].
</constant>
- <constant name="TYPE_MAX" value="35" enum="Variant.Type">
+ <constant name="TYPE_MAX" value="38" enum="Variant.Type">
Represents the size of the [enum Variant.Type] enum.
</constant>
<constant name="OP_EQUAL" value="0" enum="Variant.Operator">
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 1e076654fb..28dcd2794e 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -275,6 +275,12 @@
Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/code].
</description>
</method>
+ <method name="set_enable_tagging_used_audio_streams">
+ <return type="void" />
+ <argument index="0" name="enable" type="bool" />
+ <description>
+ </description>
+ </method>
<method name="swap_bus_effects">
<return type="void" />
<argument index="0" name="bus_idx" type="int" />
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 6343da6eed..68f64505d0 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -13,6 +13,16 @@
<link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
</tutorials>
<methods>
+ <method name="_get_beat_count" qualifiers="virtual const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="_get_bpm" qualifiers="virtual const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
<method name="_get_length" qualifiers="virtual const">
<return type="float" />
<description>
@@ -23,7 +33,7 @@
<description>
</description>
</method>
- <method name="_instance_playback" qualifiers="virtual const">
+ <method name="_instantiate_playback" qualifiers="virtual const">
<return type="AudioStreamPlayback" />
<description>
</description>
@@ -39,10 +49,10 @@
Returns the length of the audio stream in seconds.
</description>
</method>
- <method name="instance_playback">
+ <method name="instantiate_playback">
<return type="AudioStreamPlayback" />
<description>
- Returns an AudioStreamPlayback. Useful for when you want to extend `_instance_playback` but call `instance_playback` from an internally held AudioStream subresource. An example of this can be found in the source files for `AudioStreamRandomPitch::instance_playback`.
+ Returns an AudioStreamPlayback. Useful for when you want to extend [method _instantiate_playback] but call [method instantiate_playback] from an internally held AudioStream subresource. An example of this can be found in the source files for [code]AudioStreamRandomPitch::instantiate_playback[/code].
</description>
</method>
<method name="is_monophonic" qualifiers="const">
diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml
index 1909c4b621..d3d97e0c8a 100644
--- a/doc/classes/AudioStreamPlayback.xml
+++ b/doc/classes/AudioStreamPlayback.xml
@@ -50,5 +50,10 @@
<description>
</description>
</method>
+ <method name="_tag_used_streams" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ </description>
+ </method>
</methods>
</class>
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml
index d3ae85101d..b3cea7217e 100644
--- a/doc/classes/BaseMaterial3D.xml
+++ b/doc/classes/BaseMaterial3D.xml
@@ -374,10 +374,10 @@
[b]Note:[/b] This is only effective for objects whose geometry is point-based rather than triangle-based. See also [member point_size].
</member>
<member name="uv1_offset" type="Vector3" setter="set_uv1_offset" getter="get_uv1_offset" default="Vector3(0, 0, 0)">
- How much to offset the [code]UV[/code] coordinates. This amount will be added to [code]UV[/code] in the vertex function. This can be used to offset a texture.
+ How much to offset the [code]UV[/code] coordinates. This amount will be added to [code]UV[/code] in the vertex function. This can be used to offset a texture. The Z component is used when [member uv1_triplanar] is enabled, but it is not used anywhere else.
</member>
<member name="uv1_scale" type="Vector3" setter="set_uv1_scale" getter="get_uv1_scale" default="Vector3(1, 1, 1)">
- How much to scale the [code]UV[/code] coordinates. This is multiplied by [code]UV[/code] in the vertex function.
+ How much to scale the [code]UV[/code] coordinates. This is multiplied by [code]UV[/code] in the vertex function. The Z component is used when [member uv1_triplanar] is enabled, but it is not used anywhere else.
</member>
<member name="uv1_triplanar" type="bool" setter="set_flag" getter="get_flag" default="false">
If [code]true[/code], instead of using [code]UV[/code] textures will use a triplanar texture lookup to determine how to apply textures. Triplanar uses the orientation of the object's surface to blend between texture coordinates. It reads from the source texture 3 times, once for each axis and then blends between the results based on how closely the pixel aligns with each axis. This is often used for natural features to get a realistic blend of materials. Because triplanar texturing requires many more texture reads per-pixel it is much slower than normal UV texturing. Additionally, because it is blending the texture between the three axes, it is unsuitable when you are trying to achieve crisp texturing.
@@ -389,10 +389,10 @@
If [code]true[/code], triplanar mapping for [code]UV[/code] is calculated in world space rather than object local space. See also [member uv1_triplanar].
</member>
<member name="uv2_offset" type="Vector3" setter="set_uv2_offset" getter="get_uv2_offset" default="Vector3(0, 0, 0)">
- How much to offset the [code]UV2[/code] coordinates. This amount will be added to [code]UV2[/code] in the vertex function. This can be used to offset a texture.
+ How much to offset the [code]UV2[/code] coordinates. This amount will be added to [code]UV2[/code] in the vertex function. This can be used to offset a texture. The Z component is used when [member uv2_triplanar] is enabled, but it is not used anywhere else.
</member>
<member name="uv2_scale" type="Vector3" setter="set_uv2_scale" getter="get_uv2_scale" default="Vector3(1, 1, 1)">
- How much to scale the [code]UV2[/code] coordinates. This is multiplied by [code]UV2[/code] in the vertex function.
+ How much to scale the [code]UV2[/code] coordinates. This is multiplied by [code]UV2[/code] in the vertex function. The Z component is used when [member uv2_triplanar] is enabled, but it is not used anywhere else.
</member>
<member name="uv2_triplanar" type="bool" setter="set_flag" getter="get_flag" default="false">
If [code]true[/code], instead of using [code]UV2[/code] textures will use a triplanar texture lookup to determine how to apply textures. Triplanar uses the orientation of the object's surface to blend between texture coordinates. It reads from the source texture 3 times, once for each axis and then blends between the results based on how closely the pixel aligns with each axis. This is often used for natural features to get a realistic blend of materials. Because triplanar texturing requires many more texture reads per-pixel it is much slower than normal UV texturing. Additionally, because it is blending the texture between the three axes, it is unsuitable when you are trying to achieve crisp texturing.
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index 468fddcfc1..3aedbbd1e6 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -189,7 +189,7 @@
<member name="near" type="float" setter="set_near" getter="get_near" default="0.05">
The distance to the near culling boundary for this camera relative to its local Z axis.
</member>
- <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera3D.Projection" default="0">
+ <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera3D.ProjectionType" default="0">
The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size.
</member>
<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
@@ -200,13 +200,13 @@
</member>
</members>
<constants>
- <constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection">
+ <constant name="PROJECTION_PERSPECTIVE" value="0" enum="ProjectionType">
Perspective projection. Objects on the screen becomes smaller when they are far away.
</constant>
- <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
+ <constant name="PROJECTION_ORTHOGONAL" value="1" enum="ProjectionType">
Orthogonal projection, also known as orthographic projection. Objects remain the same size on the screen no matter how far away they are.
</constant>
- <constant name="PROJECTION_FRUSTUM" value="2" enum="Projection">
+ <constant name="PROJECTION_FRUSTUM" value="2" enum="ProjectionType">
Frustum projection. This mode allows adjusting [member frustum_offset] to create "tilted frustum" effects.
</constant>
<constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index 861b4b480c..b86104a5e3 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -63,14 +63,14 @@
<member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask" default="1048575">
Specifies which [member VisualInstance3D.layers] this decal will project on. By default, Decals affect all layers. This is used so you can specify which types of objects receive the Decal and which do not. This is especially useful so you can ensure that dynamic objects don't accidentally receive a Decal intended for the terrain under them.
</member>
- <member name="distance_fade_begin" type="float" setter="set_distance_fade_begin" getter="get_distance_fade_begin" default="10.0">
- Distance from the camera at which the Decal begins to fade away.
+ <member name="distance_fade_begin" type="float" setter="set_distance_fade_begin" getter="get_distance_fade_begin" default="40.0">
+ The distance from the camera at which the Decal begins to fade away (in 3D units).
</member>
<member name="distance_fade_enabled" type="bool" setter="set_enable_distance_fade" getter="is_distance_fade_enabled" default="false">
- If [code]true[/code], decals will smoothly fade away when far from the active [Camera3D] starting at [member distance_fade_begin]. The Decal will fade out over [member distance_fade_length], after which it will be culled and not sent to the shader at all. Use this to reduce the number of active Decals in a scene and thus improve performance.
+ If [code]true[/code], decals will smoothly fade away when far from the active [Camera3D] starting at [member distance_fade_begin]. The Decal will fade out over [member distance_fade_begin] + [member distance_fade_length], after which it will be culled and not sent to the shader at all. Use this to reduce the number of active Decals in a scene and thus improve performance.
</member>
- <member name="distance_fade_length" type="float" setter="set_distance_fade_length" getter="get_distance_fade_length" default="1.0">
- Distance over which the Decal fades. The Decal becomes slowly more transparent over this distance and is completely invisible at the end.
+ <member name="distance_fade_length" type="float" setter="set_distance_fade_length" getter="get_distance_fade_length" default="10.0">
+ The distance over which the Decal fades (in 3D units). The Decal becomes slowly more transparent over this distance and is completely invisible at the end.
</member>
<member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy" default="1.0">
Energy multiplier for the emission texture. This will make the decal emit light at a higher intensity.
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index e95f444d55..ec2776f636 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -14,8 +14,8 @@
<argument index="0" name="canvas_item" type="RID" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="char" type="int" />
- <argument index="3" name="modulate" type="int" />
- <argument index="4" name="arg4" type="Color" default="Color(1, 1, 1, 1)" />
+ <argument index="3" name="font_size" type="int" />
+ <argument index="4" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
<description>
Draw a single Unicode character [code]char[/code] into a canvas item using the font, at a given position, with [code]modulate[/code] color. [code]position[/code] specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
[b]Note:[/b] Do not use this function to draw strings character by character, use [method draw_string] or [TextLine] instead.
@@ -26,9 +26,9 @@
<argument index="0" name="canvas_item" type="RID" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="char" type="int" />
- <argument index="3" name="size" type="int" />
- <argument index="4" name="modulate" type="int" default="-1" />
- <argument index="5" name="arg5" type="Color" default="Color(1, 1, 1, 1)" />
+ <argument index="3" name="font_size" type="int" />
+ <argument index="4" name="size" type="int" default="-1" />
+ <argument index="5" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
<description>
Draw a single Unicode character [code]char[/code] outline into a canvas item using the font, at a given position, with [code]modulate[/code] color and [code]size[/code] outline size. [code]position[/code] specifies the baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
[b]Note:[/b] Do not use this function to draw strings character by character, use [method draw_string] or [TextLine] instead.
@@ -129,7 +129,7 @@
<method name="get_char_size" qualifiers="const">
<return type="Vector2" />
<argument index="0" name="char" type="int" />
- <argument index="1" name="arg1" type="int" />
+ <argument index="1" name="font_size" type="int" />
<description>
Returns the size of a character, optionally taking kerning into account if the next character is provided.
[b]Note:[/b] Do not use this function to calculate width of the string character by character, use [method get_string_size] or [TextLine] instead. The height returned is the font height (see also [method get_height]) and has no relation to the glyph height.
@@ -226,9 +226,12 @@
<argument index="5" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="6" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
- Returns the size of a bounding box of a string, taking kerning and advance into account.
+ Returns the size of a bounding box of a single-line string, taking kerning and advance into account. See also [method get_multiline_string_size] and [method draw_string].
+ For example, to get the string size as displayed by a single-line Label, use:
+ [codeblock]
+ var string_size = $Label.get_theme_font("font").get_string_size($Label.text, HORIZONTAL_ALIGNMENT_LEFT, -1, $Label.get_theme_font_size("font_size"))
+ [/codeblock]
[b]Note:[/b] Real height of the string is context-dependent and can be significantly different from the value returned by [method get_height].
- See also [method draw_string].
</description>
</method>
<method name="get_supported_chars" qualifiers="const">
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index 8448109f02..1ebf770f7e 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -50,7 +50,6 @@
Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants.
</member>
<member name="label_settings" type="LabelSettings" setter="set_label_settings" getter="get_label_settings">
- Resource to override [Theme] font, outline and shadow properties.
</member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
diff --git a/doc/classes/LabelSettings.xml b/doc/classes/LabelSettings.xml
index 5f7427f4aa..227313d3b3 100644
--- a/doc/classes/LabelSettings.xml
+++ b/doc/classes/LabelSettings.xml
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="LabelSettings" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- Resource to override [Theme] font, outline and shadow properties of the [Label].
</brief_description>
<description>
</description>
@@ -9,31 +8,22 @@
</tutorials>
<members>
<member name="font" type="Font" setter="set_font" getter="get_font">
- [Font] of the [Label]'s text.
</member>
<member name="font_color" type="Color" setter="set_font_color" getter="get_font_color" default="Color(0.875, 0.875, 0.875, 1)">
- Default text [Color] of the [Label].
</member>
<member name="font_size" type="int" setter="set_font_size" getter="get_font_size" default="16">
- Font size of the [Label]'s text.
</member>
<member name="line_spacing" type="float" setter="set_line_spacing" getter="get_line_spacing" default="0.0">
- Vertical space between lines in multiline text.
</member>
<member name="outline_color" type="Color" setter="set_outline_color" getter="get_outline_color" default="Color(1, 1, 1, 1)">
- The tint of text outline.
</member>
<member name="outline_size" type="int" setter="set_outline_size" getter="get_outline_size" default="0">
- Text outline size.
</member>
<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color(1, 1, 1, 1)">
- The tint of text shadow.
</member>
<member name="shadow_offset" type="Vector2" setter="set_shadow_offset" getter="get_shadow_offset" default="Vector2(1, 1)">
- The offset of the text's shadow.
</member>
<member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size" default="0">
- The size of the text's shadow.
</member>
</members>
</class>
diff --git a/doc/classes/MultiplayerPeerExtension.xml b/doc/classes/MultiplayerPeerExtension.xml
index bd11c76039..f837171e2f 100644
--- a/doc/classes/MultiplayerPeerExtension.xml
+++ b/doc/classes/MultiplayerPeerExtension.xml
@@ -41,6 +41,12 @@
Called when the ID of the [MultiplayerPeer] who sent the most recent packet is requested (see [method MultiplayerPeer.get_packet_peer]).
</description>
</method>
+ <method name="_get_packet_script" qualifiers="virtual">
+ <return type="PackedByteArray" />
+ <description>
+ Called when a packet needs to be received by the [MultiplayerAPI], if [method _get_packet] isn't implemented. Use this when extending this class via GDScript.
+ </description>
+ </method>
<method name="_get_transfer_channel" qualifiers="virtual const">
<return type="int" />
<description>
@@ -85,6 +91,13 @@
Called when a packet needs to be sent by the [MultiplayerAPI], with [code]p_buffer_size[/code] being the size of the binary [code]p_buffer[/code] in bytes.
</description>
</method>
+ <method name="_put_packet_script" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="p_buffer" type="PackedByteArray" />
+ <description>
+ Called when a packet needs to be sent by the [MultiplayerAPI], if [method _put_packet] isn't implemented. Use this when extending this class via GDScript.
+ </description>
+ </method>
<method name="_set_refuse_new_connections" qualifiers="virtual">
<return type="void" />
<argument index="0" name="p_enable" type="bool" />
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 33e9e0c92d..32eb71f1c7 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -109,7 +109,7 @@
<argument index="0" name="from" type="Vector3" />
<argument index="1" name="to" type="Vector3" />
<description>
- Returns the intersection point of a segment from position [code]begin[/code] to position [code]end[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
+ Returns the intersection point of a segment from position [code]from[/code] to position [code]to[/code] with this plane. If no intersection is found, [code]null[/code] is returned.
</description>
</method>
<method name="is_equal_approx" qualifiers="const">
@@ -121,7 +121,7 @@
</method>
<method name="is_point_over" qualifiers="const">
<return type="bool" />
- <argument index="0" name="plane" type="Vector3" />
+ <argument index="0" name="point" type="Vector3" />
<description>
Returns [code]true[/code] if [code]point[/code] is located above the plane.
</description>
diff --git a/doc/classes/Projection.xml b/doc/classes/Projection.xml
new file mode 100644
index 0000000000..115015c2d7
--- /dev/null
+++ b/doc/classes/Projection.xml
@@ -0,0 +1,273 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Projection" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <argument index="0" name="from" type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <argument index="0" name="from" type="Transform3D" />
+ <description>
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="create_depth_correction" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="flip_y" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="create_fit_aabb" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="aabb" type="AABB" />
+ <description>
+ </description>
+ </method>
+ <method name="create_for_hmd" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="eye" type="int" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="intraocular_dist" type="float" />
+ <argument index="3" name="display_width" type="float" />
+ <argument index="4" name="display_to_lens" type="float" />
+ <argument index="5" name="oversample" type="float" />
+ <argument index="6" name="z_near" type="float" />
+ <argument index="7" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_frustum" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="left" type="float" />
+ <argument index="1" name="right" type="float" />
+ <argument index="2" name="bottom" type="float" />
+ <argument index="3" name="top" type="float" />
+ <argument index="4" name="z_near" type="float" />
+ <argument index="5" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_frustum_aspect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="size" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="offset" type="Vector2" />
+ <argument index="3" name="z_near" type="float" />
+ <argument index="4" name="z_far" type="float" />
+ <argument index="5" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_light_atlas_rect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="rect" type="Rect2" />
+ <description>
+ </description>
+ </method>
+ <method name="create_orthogonal" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="left" type="float" />
+ <argument index="1" name="right" type="float" />
+ <argument index="2" name="bottom" type="float" />
+ <argument index="3" name="top" type="float" />
+ <argument index="4" name="z_near" type="float" />
+ <argument index="5" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_orthogonal_aspect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="size" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_perspective" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="fovy" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_perspective_hmd" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="fovy" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" />
+ <argument index="5" name="eye" type="int" />
+ <argument index="6" name="intraocular_dist" type="float" />
+ <argument index="7" name=" convergence_dist" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="determinant" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="flipped_y" qualifiers="const">
+ <return type="Projection" />
+ <description>
+ </description>
+ </method>
+ <method name="get_aspect" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_far_plane_half_extents" qualifiers="const">
+ <return type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="get_fov" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_fovy" qualifiers="static">
+ <return type="float" />
+ <argument index="0" name="fovx" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_lod_multiplier" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_pixels_per_meter" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="for_pixel_width" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_projection_plane" qualifiers="const">
+ <return type="Plane" />
+ <argument index="0" name="plane" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_viewport_half_extents" qualifiers="const">
+ <return type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="get_z_far" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_z_near" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="inverse" qualifiers="const">
+ <return type="Projection" />
+ <description>
+ </description>
+ </method>
+ <method name="is_orthogonal" qualifiers="const">
+ <return type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="jitter_offseted" qualifiers="const">
+ <return type="Projection" />
+ <argument index="0" name="offset" type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="perspective_znear_adjusted" qualifiers="const">
+ <return type="Projection" />
+ <argument index="0" name="new_znear" type="float" />
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="Vector4" setter="" getter="" default="Vector4(0, 0, 0)">
+ </member>
+ <member name="x" type="Vector4" setter="" getter="" default="Vector4(1, 0, 0)">
+ </member>
+ <member name="y" type="Vector4" setter="" getter="" default="Vector4(0, 1, 0)">
+ </member>
+ <member name="z" type="Vector4" setter="" getter="" default="Vector4(0, 0, 1)">
+ </member>
+ </members>
+ <constants>
+ <constant name="PLANE_NEAR" value="0">
+ </constant>
+ <constant name="PLANE_FAR" value="1">
+ </constant>
+ <constant name="PLANE_LEFT" value="2">
+ </constant>
+ <constant name="PLANE_TOP" value="3">
+ </constant>
+ <constant name="PLANE_RIGHT" value="4">
+ </constant>
+ <constant name="PLANE_BOTTOM" value="5">
+ </constant>
+ <constant name="IDENTITY" value="Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)">
+ </constant>
+ <constant name="ZERO" value="Projection(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)">
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Projection" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator []">
+ <return type="Vector4" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 6199c7b4e6..c2752d9f7b 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -2748,6 +2748,13 @@
Returns the parameters of a shader.
</description>
</method>
+ <method name="shader_set_code">
+ <return type="void" />
+ <argument index="0" name="shader" type="RID" />
+ <argument index="1" name="code" type="String" />
+ <description>
+ </description>
+ </method>
<method name="shader_set_default_texture_param">
<return type="void" />
<argument index="0" name="shader" type="RID" />
@@ -2759,6 +2766,13 @@
[b]Note:[/b] If the sampler array is used use [code]index[/code] to access the specified texture.
</description>
</method>
+ <method name="shader_set_path_hint">
+ <return type="void" />
+ <argument index="0" name="shader" type="RID" />
+ <argument index="1" name="path" type="String" />
+ <description>
+ </description>
+ </method>
<method name="skeleton_allocate_data">
<return type="void" />
<argument index="0" name="skeleton" type="RID" />
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 3c9e9b1bfc..8228bcc442 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -272,6 +272,7 @@
<method name="push_font">
<return type="void" />
<argument index="0" name="font" type="Font" />
+ <argument index="1" name="font_size" type="int" />
<description>
Adds a [code][font][/code] tag to the tag stack. Overrides default fonts for its duration.
</description>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index cf6ab977db..9982cc0d60 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -18,8 +18,7 @@
<argument index="0" name="group" type="StringName" />
<argument index="1" name="method" type="StringName" />
<description>
- Calls [code]method[/code] on each member of the given group. You can pass arguments to [code]method[/code] by specifying them at the end of the method call.
- [b]Note:[/b] Due to design limitations, [method call_group] will fail silently if one of the arguments is [code]null[/code].
+ Calls [code]method[/code] on each member of the given group. You can pass arguments to [code]method[/code] by specifying them at the end of the method call. If a node doesn't have the given method or the argument list does not match (either in count or in types), it will be skipped.
[b]Note:[/b] [method call_group] will call methods immediately on all members at once, which can cause stuttering if an expensive method is called on lots of members. To wait for one frame after [method call_group] was called, use [method call_group_flags] with the [constant GROUP_CALL_DEFERRED] flag.
</description>
</method>
@@ -29,12 +28,11 @@
<argument index="1" name="group" type="StringName" />
<argument index="2" name="method" type="StringName" />
<description>
- Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags]. You can pass arguments to [code]method[/code] by specifying them at the end of the method call.
+ Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags]. You can pass arguments to [code]method[/code] by specifying them at the end of the method call. If a node doesn't have the given method or the argument list does not match (either in count or in types), it will be skipped.
[codeblock]
# Call the method in a deferred manner and in reverse order.
get_tree().call_group_flags(SceneTree.GROUP_CALL_DEFERRED | SceneTree.GROUP_CALL_REVERSE)
[/codeblock]
- [b]Note:[/b] Due to design limitations, [method call_group_flags] will fail silently if one of the arguments is [code]null[/code].
[b]Note:[/b] Group call flags are used to control the method calling behavior. By default, methods will be called immediately in a way similar to [method call_group]. However, if the [constant GROUP_CALL_DEFERRED] flag is present in the [code]flags[/code] argument, methods will be called with a one-frame delay in a way similar to [method Object.set_deferred].
</description>
</method>
diff --git a/doc/classes/ShaderInclude.xml b/doc/classes/ShaderInclude.xml
new file mode 100644
index 0000000000..40072a933b
--- /dev/null
+++ b/doc/classes/ShaderInclude.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ShaderInclude" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="code" type="String" setter="set_code" getter="get_code" default="&quot;&quot;">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index afd11b6c77..147eba9f25 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -39,6 +39,12 @@
</constructor>
<constructor name="Transform3D">
<return type="Transform3D" />
+ <argument index="0" name="from" type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Transform3D">
+ <return type="Transform3D" />
<argument index="0" name="x_axis" type="Vector3" />
<argument index="1" name="y_axis" type="Vector3" />
<argument index="2" name="z_axis" type="Vector3" />
diff --git a/doc/classes/Vector4.xml b/doc/classes/Vector4.xml
new file mode 100644
index 0000000000..4df3bbb80e
--- /dev/null
+++ b/doc/classes/Vector4.xml
@@ -0,0 +1,332 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector4" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ Vector used for 4D math using floating point coordinates.
+ </brief_description>
+ <description>
+ 4-element structure that can be used to represent any quadruplet of numeric values.
+ It uses floating-point coordinates. See [Vector4i] for its integer counterpart.
+ [b]Note:[/b] In a boolean context, a Vector4 will evaluate to [code]false[/code] if it's equal to [code]Vector4(0, 0, 0, 0)[/code]. Otherwise, a Vector4 will always evaluate to [code]true[/code].
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <description>
+ Constructs a default-initialized [Vector4] with all components set to [code]0[/code].
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="from" type="Vector4" />
+ <description>
+ Constructs a [Vector4] as a copy of the given [Vector4].
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="from" type="Vector4i" />
+ <description>
+ Constructs a new [Vector4] from [Vector4i].
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="x" type="float" />
+ <argument index="1" name="y" type="float" />
+ <argument index="2" name="z" type="float" />
+ <argument index="3" name="w" type="float" />
+ <description>
+ Returns a [Vector4] with the given components.
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="abs" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns a new vector with all components in absolute values (i.e. positive).
+ </description>
+ </method>
+ <method name="ceil" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns a new vector with all components rounded up (towards positive infinity).
+ </description>
+ </method>
+ <method name="clamp" qualifiers="const">
+ <return type="Vector4" />
+ <argument index="0" name="min" type="Vector4" />
+ <argument index="1" name="max" type="Vector4" />
+ <description>
+ Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
+ </description>
+ </method>
+ <method name="dot" qualifiers="const">
+ <return type="float" />
+ <argument index="0" name="with" type="Vector4" />
+ <description>
+ Returns the dot product of this vector and [code]with[/code].
+ </description>
+ </method>
+ <method name="floor" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns a new vector with all components rounded down (towards negative infinity).
+ </description>
+ </method>
+ <method name="inverse" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns the inverse of the vector. This is the same as [code]Vector4(1.0 / v.x, 1.0 / v.y, 1.0 / v.z, 1.0 / v.w)[/code].
+ </description>
+ </method>
+ <method name="is_equal_approx" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="with" type="Vector4" />
+ <description>
+ Returns [code]true[/code] if this vector and [code]v[/code] are approximately equal, by running [method @GlobalScope.is_equal_approx] on each component.
+ </description>
+ </method>
+ <method name="is_normalized" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if the vector is normalized, i.e. its length is equal to 1.
+ </description>
+ </method>
+ <method name="length" qualifiers="const">
+ <return type="float" />
+ <description>
+ Returns the length (magnitude) of this vector.
+ </description>
+ </method>
+ <method name="length_squared" qualifiers="const">
+ <return type="float" />
+ <description>
+ Returns the squared length (squared magnitude) of this vector. This method runs faster than [method length].
+ </description>
+ </method>
+ <method name="lerp" qualifiers="const">
+ <return type="Vector4" />
+ <argument index="0" name="to" type="Vector4" />
+ <argument index="1" name="weight" type="float" />
+ <description>
+ Returns the result of the linear interpolation between this vector and [code]to[/code] by amount [code]weight[/code]. [code]weight[/code] is on the range of [code]0.0[/code] to [code]1.0[/code], representing the amount of interpolation.
+ </description>
+ </method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's highest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's lowest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_W].
+ </description>
+ </method>
+ <method name="normalized" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code].
+ </description>
+ </method>
+ <method name="round" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns a new vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
+ </description>
+ </method>
+ <method name="sign" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="float" setter="" getter="" default="0.0">
+ The vector's W component. Also accessible by using the index position [code][3][/code].
+ </member>
+ <member name="x" type="float" setter="" getter="" default="0.0">
+ The vector's X component. Also accessible by using the index position [code][0][/code].
+ </member>
+ <member name="y" type="float" setter="" getter="" default="0.0">
+ The vector's Y component. Also accessible by using the index position [code][1][/code].
+ </member>
+ <member name="z" type="float" setter="" getter="" default="0.0">
+ The vector's Z component. Also accessible by using the index position [code][2][/code].
+ </member>
+ </members>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
+ </constant>
+ <constant name="AXIS_Z" value="2">
+ Enumerated value for the Z axis. Returned by [method max_axis_index] and [method min_axis_index].
+ </constant>
+ <constant name="AXIS_W" value="3">
+ Enumerated value for the W axis. Returned by [method max_axis_index] and [method min_axis_index].
+ </constant>
+ <constant name="ZERO" value="Vector4(0, 0, 0)">
+ Zero vector, a vector with all components set to [code]0[/code].
+ </constant>
+ <constant name="ONE" value="Vector4(1, 1, 1)">
+ One vector, a vector with all components set to [code]1[/code].
+ </constant>
+ <constant name="INF" value="Vector4(inf, inf, inf)">
+ Infinity vector, a vector with all components set to [constant @GDScript.INF].
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Returns [code]true[/code] if the vectors are not equal.
+ [b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ Inversely transforms (multiplies) the [Vector4] by the given [Projection] matrix.
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Multiplies each component of the [Vector4] by the components of the given [Vector4].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) * Vector4(3, 4, 5, 6)) # Prints "(30, 80, 150, 240)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ Multiplies each component of the [Vector4] by the given [float].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) * 2) # Prints "(20, 40, 60, 80)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ Multiplies each component of the [Vector4] by the given [int].
+ </description>
+ </operator>
+ <operator name="operator +">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Adds each component of the [Vector4] by the components of the given [Vector4].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) + Vector4(3, 4, 5, 6)) # Prints "(13, 24, 35, 46)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator -">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Subtracts each component of the [Vector4] by the components of the given [Vector4].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) - Vector4(3, 4, 5, 6)) # Prints "(7, 16, 25, 34)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Divides each component of the [Vector4] by the components of the given [Vector4].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) / Vector4(2, 5, 3, 4)) # Prints "(5, 4, 10, 10)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ Divides each component of the [Vector4] by the given [float].
+ [codeblock]
+ print(Vector4(10, 20, 30, 40) / 2 # Prints "(5, 10, 15, 20)"
+ [/codeblock]
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ Divides each component of the [Vector4] by the given [int].
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Compares two [Vector4] vectors by first checking if the X value of the left vector is less than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
+ </description>
+ </operator>
+ <operator name="operator &lt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Compares two [Vector4] vectors by first checking if the X value of the left vector is less than or equal to the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Returns [code]true[/code] if the vectors are exactly equal.
+ [b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Compares two [Vector4] vectors by first checking if the X value of the left vector is greater than the X value of the [code]right[/code] vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
+ </description>
+ </operator>
+ <operator name="operator &gt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ Access vector components using their index. [code]v[0][/code] is equivalent to [code]v.x[/code], [code]v[1][/code] is equivalent to [code]v.y[/code], and [code]v[2][/code] is equivalent to [code]v.z[/code].
+ </description>
+ </operator>
+ <operator name="operator []">
+ <return type="float" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ Access vector components using their index. [code]v[0][/code] is equivalent to [code]v.x[/code], [code]v[1][/code] is equivalent to [code]v.y[/code], [code]v[2][/code] is equivalent to [code]v.z[/code], and [code]v[3][/code] is equivalent to [code]v.w[/code].
+ </description>
+ </operator>
+ <operator name="operator unary+">
+ <return type="Vector4" />
+ <description>
+ Returns the same value as if the [code]+[/code] was not there. Unary [code]+[/code] does nothing, but sometimes it can make your code more readable.
+ </description>
+ </operator>
+ <operator name="operator unary-">
+ <return type="Vector4" />
+ <description>
+ Returns the negative value of the [Vector4]. This is the same as writing [code]Vector4(-v.x, -v.y, -v.z, -v.w)[/code]. This operation flips the direction of the vector while keeping the same magnitude. With floats, the number zero can be either positive or negative.
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml
new file mode 100644
index 0000000000..3611b17757
--- /dev/null
+++ b/doc/classes/Vector4i.xml
@@ -0,0 +1,214 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector4i" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="from" type="Vector4i" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="from" type="Vector4" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="x" type="int" />
+ <argument index="1" name="y" type="int" />
+ <argument index="2" name="z" type="int" />
+ <argument index="3" name="w" type="int" />
+ <description>
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="abs" qualifiers="const">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ <method name="clamp" qualifiers="const">
+ <return type="Vector4i" />
+ <argument index="0" name="min" type="Vector4i" />
+ <argument index="1" name="max" type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ <method name="length" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="length_squared" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="sign" qualifiers="const">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="x" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="y" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="z" type="int" setter="" getter="" default="0">
+ </member>
+ </members>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ </constant>
+ <constant name="AXIS_Z" value="2">
+ </constant>
+ <constant name="AXIS_W" value="3">
+ </constant>
+ <constant name="ZERO" value="Vector4i(0, 0, 0)">
+ </constant>
+ <constant name="ONE" value="Vector4i(1, 1, 1)">
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator %">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator %">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator +">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator -">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator []">
+ <return type="int" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary+">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary-">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/WorkerThreadPool.xml b/doc/classes/WorkerThreadPool.xml
index 22eabf9012..4f614bdadb 100644
--- a/doc/classes/WorkerThreadPool.xml
+++ b/doc/classes/WorkerThreadPool.xml
@@ -25,6 +25,12 @@
<description>
</description>
</method>
+ <method name="get_group_processed_element_count" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="group_id" type="int" />
+ <description>
+ </description>
+ </method>
<method name="is_group_task_completed" qualifiers="const">
<return type="bool" />
<argument index="0" name="group_id" type="int" />
diff --git a/doc/classes/XRCamera3D.xml b/doc/classes/XRCamera3D.xml
index e0fc016a7d..4d6baa327b 100644
--- a/doc/classes/XRCamera3D.xml
+++ b/doc/classes/XRCamera3D.xml
@@ -8,6 +8,6 @@
The position and orientation of this node is automatically updated by the XR Server to represent the location of the HMD if such tracking is available and can thus be used by game logic. Note that, in contrast to the XR Controller, the render thread has access to the most up-to-date tracking data of the HMD and the location of the XRCamera3D can lag a few milliseconds behind what is used for rendering as a result.
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
</class>
diff --git a/doc/classes/XRController3D.xml b/doc/classes/XRController3D.xml
index deea888b8f..ff4aec46e1 100644
--- a/doc/classes/XRController3D.xml
+++ b/doc/classes/XRController3D.xml
@@ -10,7 +10,7 @@
As many XR runtimes now use a configurable action map all inputs are named.
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
<methods>
<method name="get_axis" qualifiers="const">
diff --git a/doc/classes/XRInterface.xml b/doc/classes/XRInterface.xml
index 0f4159cbbf..26b7699af2 100644
--- a/doc/classes/XRInterface.xml
+++ b/doc/classes/XRInterface.xml
@@ -8,7 +8,7 @@
Interfaces should be written in such a way that simply enabling them will give us a working setup. You can query the available interfaces through [XRServer].
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
<methods>
<method name="get_camera_feed_id">
diff --git a/doc/classes/XROrigin3D.xml b/doc/classes/XROrigin3D.xml
index b7811f4d53..7acee097e7 100644
--- a/doc/classes/XROrigin3D.xml
+++ b/doc/classes/XROrigin3D.xml
@@ -10,7 +10,7 @@
For example, if your character is driving a car, the XROrigin3D node should be a child node of this car. Or, if you're implementing a teleport system to move your character, you should change the position of this node.
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
<members>
<member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0">
diff --git a/doc/classes/XRPositionalTracker.xml b/doc/classes/XRPositionalTracker.xml
index d15558c9e8..c146b27fcb 100644
--- a/doc/classes/XRPositionalTracker.xml
+++ b/doc/classes/XRPositionalTracker.xml
@@ -9,7 +9,7 @@
The [XRController3D] and [XRAnchor3D] both consume objects of this type and should be used in your project. The positional trackers are just under-the-hood objects that make this all work. These are mostly exposed so that GDExtension-based interfaces can interact with them.
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
<methods>
<method name="get_input" qualifiers="const">
diff --git a/doc/classes/XRServer.xml b/doc/classes/XRServer.xml
index a322a3c5c9..d3cb958cbc 100644
--- a/doc/classes/XRServer.xml
+++ b/doc/classes/XRServer.xml
@@ -7,7 +7,7 @@
The AR/VR server is the heart of our Advanced and Virtual Reality solution and handles all the processing.
</description>
<tutorials>
- <link title="VR documentation index">$DOCS_URL/tutorials/vr/index.html</link>
+ <link title="XR documentation index">$DOCS_URL/tutorials/xr/index.html</link>
</tutorials>
<methods>
<method name="add_interface">
diff --git a/doc/classes/float.xml b/doc/classes/float.xml
index f36b1fddeb..a7c6533ef5 100644
--- a/doc/classes/float.xml
+++ b/doc/classes/float.xml
@@ -111,6 +111,18 @@
</description>
</operator>
<operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
<return type="float" />
<argument index="0" name="right" type="float" />
<description>
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index 2eceba40fa..6b492ca923 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -158,6 +158,18 @@
</description>
</operator>
<operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
<return type="float" />
<argument index="0" name="right" type="float" />
<description>
diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py
index 312dffc7ee..8fa530f1da 100755
--- a/doc/tools/make_rst.py
+++ b/doc/tools/make_rst.py
@@ -907,7 +907,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(make_footer())
-def escape_rst(text, until_pos=-1): # type: (str) -> str
+def escape_rst(text, until_pos=-1): # type: (str, int) -> str
# Escape \ character, otherwise it ends up as an escape character in rst
pos = 0
while True:
@@ -1301,7 +1301,7 @@ def rstize_text(text, state): # type: (str, State) -> str
return text
-def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterable[Tuple[str, ...]]) -> None
+def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterable[Tuple[str, ...]], bool) -> None
if len(data) == 0:
return
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index 0a4bbd662d..7fac8a99ed 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef COREAUDIO_ENABLED
-
#ifndef AUDIO_DRIVER_COREAUDIO_H
#define AUDIO_DRIVER_COREAUDIO_H
+#ifdef COREAUDIO_ENABLED
+
#include "servers/audio_server.h"
#import <AudioUnit/AudioUnit.h>
@@ -120,6 +120,6 @@ public:
~AudioDriverCoreAudio() {}
};
-#endif
+#endif // COREAUDIO_ENABLED
-#endif
+#endif // AUDIO_DRIVER_COREAUDIO_H
diff --git a/drivers/coremidi/midi_driver_coremidi.h b/drivers/coremidi/midi_driver_coremidi.h
index 0085141c6d..ac2ad99eb3 100644
--- a/drivers/coremidi/midi_driver_coremidi.h
+++ b/drivers/coremidi/midi_driver_coremidi.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef COREMIDI_ENABLED
-
#ifndef MIDI_DRIVER_COREMIDI_H
#define MIDI_DRIVER_COREMIDI_H
+#ifdef COREMIDI_ENABLED
+
#include "core/os/midi_driver.h"
#include "core/templates/vector.h"
@@ -57,5 +57,6 @@ public:
virtual ~MIDIDriverCoreMidi();
};
-#endif // MIDI_DRIVER_COREMIDI_H
#endif // COREMIDI_ENABLED
+
+#endif // MIDI_DRIVER_COREMIDI_H
diff --git a/drivers/gles3/effects/copy_effects.h b/drivers/gles3/effects/copy_effects.h
index 1cf1ac9404..b863e76579 100644
--- a/drivers/gles3/effects/copy_effects.h
+++ b/drivers/gles3/effects/copy_effects.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COPY_GL_H
-#define COPY_GL_H
+#ifndef COPY_EFFECTS_GLES3_H
+#define COPY_EFFECTS_GLES3_H
#ifdef GLES3_ENABLED
@@ -70,4 +70,5 @@ public:
} //namespace GLES3
#endif // GLES3_ENABLED
-#endif // !COPY_GL_H
+
+#endif // COPY_EFFECTS_GLES3_H
diff --git a/drivers/gles3/environment/fog.h b/drivers/gles3/environment/fog.h
index 22bf3bb017..350eb459cf 100644
--- a/drivers/gles3/environment/fog.h
+++ b/drivers/gles3/environment/fog.h
@@ -59,4 +59,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !FOG_GLES3_H
+#endif // FOG_GLES3_H
diff --git a/drivers/gles3/environment/gi.h b/drivers/gles3/environment/gi.h
index b633520784..7a0634f22b 100644
--- a/drivers/gles3/environment/gi.h
+++ b/drivers/gles3/environment/gi.h
@@ -93,4 +93,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !GI_GLES3_H
+#endif // GI_GLES3_H
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 82f7450bc2..a5dec393bb 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -1217,7 +1217,7 @@ void RasterizerCanvasGLES3::reset_canvas() {
void RasterizerCanvasGLES3::canvas_debug_viewport_shadows(Light *p_lights_with_shadow) {
}
-void RasterizerCanvasGLES3::canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, CameraMatrix *p_xform_cache) {
+void RasterizerCanvasGLES3::canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, Projection *p_xform_cache) {
}
void RasterizerCanvasGLES3::draw_lens_distortion_rect(const Rect2 &p_rect, float p_k1, float p_k2, const Vector2 &p_eye_center, float p_oversample) {
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index caf649aaf6..f920e37130 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RASTERIZER_CANVAS_OPENGL_H
-#define RASTERIZER_CANVAS_OPENGL_H
+#ifndef RASTERIZER_CANVAS_GLES3_H
+#define RASTERIZER_CANVAS_GLES3_H
#ifdef GLES3_ENABLED
@@ -209,7 +209,7 @@ public:
void draw_lens_distortion_rect(const Rect2 &p_rect, float p_k1, float p_k2, const Vector2 &p_eye_center, float p_oversample);
void reset_canvas();
- void canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, CameraMatrix *p_xform_cache);
+ void canvas_light_shadow_buffer_update(RID p_buffer, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders, Projection *p_xform_cache);
virtual void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override;
@@ -262,4 +262,5 @@ public:
};
#endif // GLES3_ENABLED
-#endif // RASTERIZER_CANVAS_OPENGL_H
+
+#endif // RASTERIZER_CANVAS_GLES3_H
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index e842b6d70c..97543af0d5 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RASTERIZER_OPENGL_H
-#define RASTERIZER_OPENGL_H
+#ifndef RASTERIZER_GLES3_H
+#define RASTERIZER_GLES3_H
#ifdef GLES3_ENABLED
@@ -112,4 +112,4 @@ public:
#endif // GLES3_ENABLED
-#endif
+#endif // RASTERIZER_GLES3_H
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index eee303a2ca..89f6b07405 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -43,11 +43,7 @@ uint64_t RasterizerSceneGLES3::auto_exposure_counter = 2;
RasterizerSceneGLES3 *RasterizerSceneGLES3::singleton = nullptr;
-RasterizerSceneGLES3 *RasterizerSceneGLES3::get_singleton() {
- return singleton;
-}
-
-RendererSceneRender::GeometryInstance *RasterizerSceneGLES3::geometry_instance_create(RID p_base) {
+RenderGeometryInstance *RasterizerSceneGLES3::geometry_instance_create(RID p_base) {
RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
@@ -57,176 +53,36 @@ RendererSceneRender::GeometryInstance *RasterizerSceneGLES3::geometry_instance_c
ginstance->data->base = p_base;
ginstance->data->base_type = type;
- _geometry_instance_mark_dirty(ginstance);
+ ginstance->_mark_dirty();
return ginstance;
}
-void RasterizerSceneGLES3::geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->skeleton = p_skeleton;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_override = p_override;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_overlay) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_overlay = p_overlay;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_materials) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->surface_materials = p_materials;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ERR_FAIL_COND(!ginstance);
- ginstance->mesh_instance = p_mesh_instance;
-
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->transform = p_transform;
- ginstance->mirror = p_transform.basis.determinant() < 0;
- ginstance->data->aabb = p_aabb;
- ginstance->transformed_aabb = p_transformed_aabb;
-
- Vector3 model_scale_vec = p_transform.basis.get_scale_abs();
- // handle non uniform scale here
-
- float max_scale = MAX(model_scale_vec.x, MAX(model_scale_vec.y, model_scale_vec.z));
- float min_scale = MIN(model_scale_vec.x, MIN(model_scale_vec.y, model_scale_vec.z));
- ginstance->non_uniform_scale = max_scale >= 0.0 && (min_scale / max_scale) < 0.9;
-
- ginstance->lod_model_scale = max_scale;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->layer_mask = p_layer_mask;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->lod_bias = p_lod_bias;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->force_alpha = CLAMP(1.0 - p_transparency, 0, 1);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->fade_near = p_enable_near;
- ginstance->fade_near_begin = p_near_begin;
- ginstance->fade_near_end = p_near_end;
- ginstance->fade_far = p_enable_far;
- ginstance->fade_far_begin = p_far_begin;
- ginstance->fade_far_end = p_far_end;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->parent_fade_alpha = p_alpha;
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->use_baked_light = p_enable;
-
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->use_dynamic_gi = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->shader_parameters_offset = p_offset;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->cast_double_sided_shadows = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-
uint32_t RasterizerSceneGLES3::geometry_instance_get_pair_mask() {
return (1 << RS::INSTANCE_LIGHT);
}
-void RasterizerSceneGLES3::geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
+void RasterizerSceneGLES3::GeometryInstanceGLES3::pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) {
GLES3::Config *config = GLES3::Config::get_singleton();
- ginstance->omni_light_count = 0;
- ginstance->spot_light_count = 0;
- ginstance->omni_lights.clear();
- ginstance->spot_lights.clear();
+ omni_light_count = 0;
+ spot_light_count = 0;
+ omni_lights.clear();
+ spot_lights.clear();
for (uint32_t i = 0; i < p_light_instance_count; i++) {
- RS::LightType type = light_instance_get_type(p_light_instances[i]);
+ RS::LightType type = RasterizerSceneGLES3::get_singleton()->light_instance_get_type(p_light_instances[i]);
switch (type) {
case RS::LIGHT_OMNI: {
- if (ginstance->omni_light_count < (uint32_t)config->max_lights_per_object) {
- ginstance->omni_lights.push_back(p_light_instances[i]);
- ginstance->omni_light_count++;
+ if (omni_light_count < (uint32_t)config->max_lights_per_object) {
+ omni_lights.push_back(p_light_instances[i]);
+ omni_light_count++;
}
} break;
case RS::LIGHT_SPOT: {
- if (ginstance->spot_light_count < (uint32_t)config->max_lights_per_object) {
- ginstance->spot_lights.push_back(p_light_instances[i]);
- ginstance->spot_light_count++;
+ if (spot_light_count < (uint32_t)config->max_lights_per_object) {
+ spot_lights.push_back(p_light_instances[i]);
+ spot_light_count++;
}
} break;
default:
@@ -235,21 +91,7 @@ void RasterizerSceneGLES3::geometry_instance_pair_light_instances(GeometryInstan
}
}
-void RasterizerSceneGLES3::geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) {
-}
-
-void RasterizerSceneGLES3::geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) {
-}
-
-void RasterizerSceneGLES3::geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) {
-}
-
-void RasterizerSceneGLES3::geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-}
-
-void RasterizerSceneGLES3::geometry_instance_free(GeometryInstance *p_geometry_instance) {
+void RasterizerSceneGLES3::geometry_instance_free(RenderGeometryInstance *p_geometry_instance) {
GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
ERR_FAIL_COND(!ginstance);
GeometryInstanceSurface *surf = ginstance->surface_caches;
@@ -262,24 +104,29 @@ void RasterizerSceneGLES3::geometry_instance_free(GeometryInstance *p_geometry_i
geometry_instance_alloc.free(ginstance);
}
-void RasterizerSceneGLES3::_geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance) {
- GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
- if (ginstance->dirty_list_element.in_list()) {
+void RasterizerSceneGLES3::GeometryInstanceGLES3::_mark_dirty() {
+ if (dirty_list_element.in_list()) {
return;
}
//clear surface caches
- GeometryInstanceSurface *surf = ginstance->surface_caches;
+ GeometryInstanceSurface *surf = surface_caches;
while (surf) {
GeometryInstanceSurface *next = surf->next;
- geometry_instance_surface_alloc.free(surf);
+ RasterizerSceneGLES3::get_singleton()->geometry_instance_surface_alloc.free(surf);
surf = next;
}
- ginstance->surface_caches = nullptr;
+ surface_caches = nullptr;
+
+ RasterizerSceneGLES3::get_singleton()->geometry_instance_dirty_list.add(&dirty_list_element);
+}
+
+void RasterizerSceneGLES3::GeometryInstanceGLES3::set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
+}
- geometry_instance_dirty_list.add(&ginstance->dirty_list_element);
+void RasterizerSceneGLES3::GeometryInstanceGLES3::set_lightmap_capture(const Color *p_sh9) {
}
void RasterizerSceneGLES3::_update_dirty_geometry_instances() {
@@ -295,7 +142,7 @@ void RasterizerSceneGLES3::_geometry_instance_dependency_changed(Dependency::Dep
case Dependency::DEPENDENCY_CHANGED_PARTICLES:
case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
- static_cast<RasterizerSceneGLES3 *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
} break;
case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_tracker->userdata);
@@ -310,7 +157,7 @@ void RasterizerSceneGLES3::_geometry_instance_dependency_changed(Dependency::Dep
}
void RasterizerSceneGLES3::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
- static_cast<RasterizerSceneGLES3 *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
}
void RasterizerSceneGLES3::_geometry_instance_add_surface_with_material(GeometryInstanceGLES3 *ginstance, uint32_t p_surface, GLES3::SceneMaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh) {
@@ -467,7 +314,7 @@ void RasterizerSceneGLES3::_geometry_instance_add_surface(GeometryInstanceGLES3
}
}
-void RasterizerSceneGLES3::_geometry_instance_update(GeometryInstance *p_geometry_instance) {
+void RasterizerSceneGLES3::_geometry_instance_update(RenderGeometryInstance *p_geometry_instance) {
GLES3::MeshStorage *mesh_storage = GLES3::MeshStorage::get_singleton();
GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_geometry_instance);
@@ -715,7 +562,7 @@ void RasterizerSceneGLES3::_update_dirty_skys() {
dirty_sky_list = nullptr;
}
-void RasterizerSceneGLES3::_setup_sky(Environment *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const CameraMatrix &p_projection, const Transform3D &p_transform, const Size2i p_screen_size) {
+void RasterizerSceneGLES3::_setup_sky(Environment *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const Projection &p_projection, const Transform3D &p_transform, const Size2i p_screen_size) {
GLES3::LightStorage *light_storage = GLES3::LightStorage::get_singleton();
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -861,7 +708,7 @@ void RasterizerSceneGLES3::_setup_sky(Environment *p_env, RID p_render_buffers,
}
}
-void RasterizerSceneGLES3::_draw_sky(Environment *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform) {
+void RasterizerSceneGLES3::_draw_sky(Environment *p_env, const Projection &p_projection, const Transform3D &p_transform) {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -901,7 +748,7 @@ void RasterizerSceneGLES3::_draw_sky(Environment *p_env, const CameraMatrix &p_p
ERR_FAIL_COND(!shader_data);
// Camera
- CameraMatrix camera;
+ Projection camera;
if (p_env->sky_custom_fov) {
float near_plane = p_projection.get_z_near();
@@ -926,7 +773,7 @@ void RasterizerSceneGLES3::_draw_sky(Environment *p_env, const CameraMatrix &p_p
glDrawArrays(GL_TRIANGLES, 0, 3);
}
-void RasterizerSceneGLES3::_update_sky_radiance(Environment *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform) {
+void RasterizerSceneGLES3::_update_sky_radiance(Environment *p_env, const Projection &p_projection, const Transform3D &p_transform) {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1008,9 +855,9 @@ void RasterizerSceneGLES3::_update_sky_radiance(Environment *p_env, const Camera
Vector3(0, -1, 0)
};
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(90, 1, 0.01, 10.0);
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
cm = correction * cm;
@@ -1345,7 +1192,7 @@ void RasterizerSceneGLES3::light_instance_set_aabb(RID p_light_instance, const A
light_instance->aabb = p_aabb;
}
-void RasterizerSceneGLES3::light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
+void RasterizerSceneGLES3::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
}
void RasterizerSceneGLES3::light_instance_mark_visible(RID p_light_instance) {
@@ -1431,7 +1278,7 @@ bool RasterizerSceneGLES3::voxel_gi_needs_update(RID p_probe) const {
return false;
}
-void RasterizerSceneGLES3::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects) {
+void RasterizerSceneGLES3::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) {
}
void RasterizerSceneGLES3::voxel_gi_set_quality(RS::VoxelGIQuality) {
@@ -1608,9 +1455,9 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const
// Needs to be called after _setup_lights so that directional_light_count is accurate.
void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_data, bool p_no_fog, const Size2i &p_screen_size, bool p_flip_y, const Color &p_default_bg_color, bool p_pancake_shadows) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(p_flip_y);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
//store camera into ubo
GLES3::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
GLES3::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
@@ -1905,7 +1752,7 @@ void RasterizerSceneGLES3::_setup_lights(const RenderDataGLES3 *p_render_data, b
glBindBuffer(GL_UNIFORM_BUFFER, 0);
}
-void RasterizerSceneGLES3::render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data, RendererScene::RenderInfo *r_render_info) {
+void RasterizerSceneGLES3::render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data, RendererScene::RenderInfo *r_render_info) {
GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
GLES3::Config *config = GLES3::Config::get_singleton();
RENDER_TIMESTAMP("Setup 3D Scene");
@@ -2057,9 +1904,9 @@ void RasterizerSceneGLES3::render_scene(RID p_render_buffers, const CameraData *
// setup sky if used for ambient, reflections, or background
if (draw_sky || draw_sky_fog_only || env->reflection_source == RS::ENV_REFLECTION_SOURCE_SKY || env->ambient_source == RS::ENV_AMBIENT_SOURCE_SKY) {
RENDER_TIMESTAMP("Setup Sky");
- CameraMatrix projection = render_data.cam_projection;
+ Projection projection = render_data.cam_projection;
if (render_data.reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
projection = correction * render_data.cam_projection;
}
@@ -2490,10 +2337,10 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params,
}
}
-void RasterizerSceneGLES3::render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RasterizerSceneGLES3::render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
}
-void RasterizerSceneGLES3::render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) {
+void RasterizerSceneGLES3::render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) {
}
void RasterizerSceneGLES3::set_time(double p_time, double p_step) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 4222743cec..18be216598 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -28,12 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RASTERIZER_SCENE_OPENGL_H
-#define RASTERIZER_SCENE_OPENGL_H
+#ifndef RASTERIZER_SCENE_GLES3_H
+#define RASTERIZER_SCENE_GLES3_H
#ifdef GLES3_ENABLED
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/paged_allocator.h"
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
@@ -96,18 +96,18 @@ struct RenderDataGLES3 {
Transform3D cam_transform = Transform3D();
Transform3D inv_cam_transform = Transform3D();
- CameraMatrix cam_projection = CameraMatrix();
+ Projection cam_projection = Projection();
bool cam_orthogonal = false;
// For stereo rendering
uint32_t view_count = 1;
Vector3 view_eye_offset[RendererSceneRender::MAX_RENDER_VIEWS];
- CameraMatrix view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
float z_near = 0.0;
float z_far = 0.0;
- const PagedArray<RendererSceneRender::GeometryInstance *> *instances = nullptr;
+ const PagedArray<RenderGeometryInstance *> *instances = nullptr;
const PagedArray<RID> *lights = nullptr;
const PagedArray<RID> *reflection_probes = nullptr;
RID environment = RID();
@@ -210,7 +210,7 @@ private:
mutable RID_Owner<LightInstance> light_instance_owner;
- struct GeometryInstanceGLES3;
+ class GeometryInstanceGLES3;
// Cached data for drawing surfaces
struct GeometryInstanceSurface {
@@ -265,33 +265,16 @@ private:
GeometryInstanceGLES3 *owner = nullptr;
};
- struct GeometryInstanceGLES3 : public GeometryInstance {
+ class GeometryInstanceGLES3 : public RenderGeometryInstanceBase {
+ public:
//used during rendering
- bool mirror = false;
- bool non_uniform_scale = false;
- float lod_bias = 0.0;
- float lod_model_scale = 1.0;
- AABB transformed_aabb; //needed for LOD
- float depth = 0;
- uint32_t flags_cache = 0;
bool store_transform_cache = true;
- int32_t shader_parameters_offset = -1;
- uint32_t layer_mask = 1;
int32_t instance_count = 0;
- RID mesh_instance;
bool can_sdfgi = false;
bool using_projectors = false;
bool using_softshadows = false;
- bool fade_near = false;
- float fade_near_begin = 0;
- float fade_near_end = 0;
- bool fade_far = false;
- float fade_far_begin = 0;
- float fade_far_end = 0;
- float force_alpha = 1.0;
- float parent_fade_alpha = 1.0;
uint32_t omni_light_count = 0;
LocalVector<RID> omni_lights;
@@ -301,35 +284,22 @@ private:
LocalVector<uint32_t> spot_light_gl_cache;
//used during setup
- uint32_t base_flags = 0;
- Transform3D transform;
GeometryInstanceSurface *surface_caches = nullptr;
SelfList<GeometryInstanceGLES3> dirty_list_element;
- struct Data {
- //data used less often goes into regular heap
- RID base;
- RS::InstanceType base_type;
-
- RID skeleton;
- Vector<RID> surface_materials;
- RID material_override;
- RID material_overlay;
- AABB aabb;
-
- bool use_dynamic_gi = false;
- bool use_baked_light = false;
- bool cast_double_sided_shadows = false;
- bool mirror = false;
- bool dirty_dependencies = false;
+ GeometryInstanceGLES3() :
+ dirty_list_element(this) {}
- DependencyTracker dependency_tracker;
- };
+ virtual void _mark_dirty() override;
+ virtual void set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
+ virtual void set_lightmap_capture(const Color *p_sh9) override;
- Data *data = nullptr;
+ virtual void pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) override;
+ virtual void pair_reflection_probe_instances(const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override {}
+ virtual void pair_decal_instances(const RID *p_decal_instances, uint32_t p_decal_instance_count) override {}
+ virtual void pair_voxel_gi_instances(const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override {}
- GeometryInstanceGLES3() :
- dirty_list_element(this) {}
+ virtual void set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) override {}
};
enum {
@@ -357,8 +327,7 @@ private:
void _geometry_instance_add_surface_with_material(GeometryInstanceGLES3 *ginstance, uint32_t p_surface, GLES3::SceneMaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh);
void _geometry_instance_add_surface_with_material_chain(GeometryInstanceGLES3 *ginstance, uint32_t p_surface, GLES3::SceneMaterialData *p_material, RID p_mat_src, RID p_mesh);
void _geometry_instance_add_surface(GeometryInstanceGLES3 *ginstance, uint32_t p_surface, RID p_material, RID p_mesh);
- void _geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance);
- void _geometry_instance_update(GeometryInstance *p_geometry_instance);
+ void _geometry_instance_update(RenderGeometryInstance *p_geometry_instance);
void _update_dirty_geometry_instances();
struct SceneState {
@@ -651,7 +620,6 @@ protected:
RS::EnvironmentSSAOQuality ssao_quality = RS::ENV_SSAO_QUALITY_MEDIUM;
bool ssao_half_size = false;
- bool ssao_using_half_size = false;
float ssao_adaptive_target = 0.5;
int ssao_blur_passes = 2;
float ssao_fadeout_from = 50.0;
@@ -730,44 +698,23 @@ protected:
Sky *dirty_sky_list = nullptr;
mutable RID_Owner<Sky, true> sky_owner;
- void _setup_sky(Environment *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const CameraMatrix &p_projection, const Transform3D &p_transform, const Size2i p_screen_size);
+ void _setup_sky(Environment *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const Projection &p_projection, const Transform3D &p_transform, const Size2i p_screen_size);
void _invalidate_sky(Sky *p_sky);
void _update_dirty_skys();
- void _update_sky_radiance(Environment *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform);
+ void _update_sky_radiance(Environment *p_env, const Projection &p_projection, const Transform3D &p_transform);
void _filter_sky_radiance(Sky *p_sky, int p_base_layer);
- void _draw_sky(Environment *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform);
+ void _draw_sky(Environment *p_env, const Projection &p_projection, const Transform3D &p_transform);
void _free_sky_data(Sky *p_sky);
public:
+ static RasterizerSceneGLES3 *get_singleton() { return singleton; }
+
RasterizerCanvasGLES3 *canvas;
- GeometryInstance *geometry_instance_create(RID p_base) override;
- void geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) override;
- void geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) override;
- void geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_overlay) override;
- void geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_material) override;
- void geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) override;
- void geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabbb) override;
- void geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) override;
- void geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) override;
- void geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) override;
- void geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override;
- void geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) override;
- void geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) override;
- void geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) override;
- void geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
- void geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) override;
- void geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) override;
- void geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) override;
+ RenderGeometryInstance *geometry_instance_create(RID p_base) override;
+ void geometry_instance_free(RenderGeometryInstance *p_geometry_instance) override;
uint32_t geometry_instance_get_pair_mask() override;
- void geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) override;
- void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override;
- void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) override;
- void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override;
- void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) override;
-
- void geometry_instance_free(GeometryInstance *p_geometry_instance) override;
/* SHADOW ATLAS API */
@@ -861,7 +808,7 @@ public:
RID light_instance_create(RID p_light) override;
void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override;
void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override;
- void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
+ void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
void light_instance_mark_visible(RID p_light_instance) override;
_FORCE_INLINE_ RS::LightType light_instance_get_type(RID p_light_instance) {
@@ -900,13 +847,13 @@ public:
RID voxel_gi_instance_create(RID p_voxel_gi) override;
void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform) override;
bool voxel_gi_needs_update(RID p_probe) const override;
- void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects) override;
+ void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) override;
void voxel_gi_set_quality(RS::VoxelGIQuality) override;
- void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) override;
- void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) override;
+ void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) override;
+ void render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) override;
void set_scene_pass(uint64_t p_pass) override {
scene_pass = p_pass;
@@ -941,11 +888,10 @@ public:
void decals_set_filter(RS::DecalFilter p_filter) override;
void light_projectors_set_filter(RS::LightProjectorFilter p_filter) override;
- static RasterizerSceneGLES3 *get_singleton();
RasterizerSceneGLES3();
~RasterizerSceneGLES3();
};
#endif // GLES3_ENABLED
-#endif // RASTERIZER_SCENE_OPENGL_H
+#endif // RASTERIZER_SCENE_GLES3_H
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index e1385669cd..2b72549b5b 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SHADER_OPENGL_H
-#define SHADER_OPENGL_H
+#ifndef SHADER_GLES3_H
+#define SHADER_GLES3_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/os/mutex.h"
#include "core/string/string_builder.h"
#include "core/templates/hash_map.h"
@@ -248,5 +248,6 @@ public:
virtual ~ShaderGLES3();
};
-#endif // SHADER_OPENGL_H
-#endif
+#endif // GLES3_ENABLED
+
+#endif // SHADER_GLES3_H
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h
index db76aa79fb..b83c83f425 100644
--- a/drivers/gles3/storage/config.h
+++ b/drivers/gles3/storage/config.h
@@ -90,4 +90,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !CONFIG_GLES3_H
+#endif // CONFIG_GLES3_H
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index 575ab93eab..857a0261fa 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -342,6 +342,6 @@ public:
} // namespace GLES3
-#endif // !GLES3_ENABLED
+#endif // GLES3_ENABLED
-#endif // !LIGHT_STORAGE_GLES3_H
+#endif // LIGHT_STORAGE_GLES3_H
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 8a8d79b3f7..4cd8dd0b14 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -176,75 +176,98 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} break;
case ShaderLanguage::TYPE_IVEC2: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 2 * p_array_size;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 2 * p_array_size;
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 2, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 2, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ }
+ gui[j + 2] = 0; // ignored
+ gui[j + 3] = 0; // ignored
}
- gui[j + 2] = 0; // ignored
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector2i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
}
} break;
case ShaderLanguage::TYPE_IVEC3: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 3 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 3, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- gui[j + 2] = r[i + 2];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
+
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 3 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 3, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ gui[j + 2] = r[i + 2];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
}
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector3i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
}
} break;
case ShaderLanguage::TYPE_IVEC4: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 4 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0; i < count; i += 4) {
- if (i < s) {
- gui[i] = r[i];
- gui[i + 1] = r[i + 1];
- gui[i + 2] = r[i + 2];
- gui[i + 3] = r[i + 3];
- } else {
- gui[i] = 0;
- gui[i + 1] = 0;
- gui[i + 2] = 0;
- gui[i + 3] = 0;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
+
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
+ int count = 4 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0; i < count; i += 4) {
+ if (i < s) {
+ gui[i] = r[i];
+ gui[i + 1] = r[i + 1];
+ gui[i + 2] = r[i + 2];
+ gui[i + 3] = r[i + 3];
+ } else {
+ gui[i] = 0;
+ gui[i + 1] = 0;
+ gui[i + 2] = 0;
+ gui[i + 3] = 0;
+ }
+ }
+ } else {
+ Vector4i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
}
} break;
case ShaderLanguage::TYPE_UINT: {
@@ -271,75 +294,98 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} break;
case ShaderLanguage::TYPE_UVEC2: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 2 * p_array_size;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 2 * p_array_size;
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 2, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 2, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ }
+ gui[j + 2] = 0; // ignored
+ gui[j + 3] = 0; // ignored
}
- gui[j + 2] = 0; // ignored
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector2i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
}
} break;
case ShaderLanguage::TYPE_UVEC3: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 3 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 3, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- gui[j + 2] = r[i + 2];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
+
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
- gui[j + 3] = 0; // ignored
+ int count = 3 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 3, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ gui[j + 2] = r[i + 2];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
+ }
+ } else {
+ Vector3i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
}
} break;
case ShaderLanguage::TYPE_UVEC4: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 4 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0; i < count; i++) {
- if (i < s) {
- gui[i] = r[i];
- gui[i + 1] = r[i + 1];
- gui[i + 2] = r[i + 2];
- gui[i + 3] = r[i + 3];
- } else {
- gui[i] = 0;
- gui[i + 1] = 0;
- gui[i + 2] = 0;
- gui[i + 3] = 0;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
+
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
+ int count = 4 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0; i < count; i++) {
+ if (i < s) {
+ gui[i] = r[i];
+ gui[i + 1] = r[i + 1];
+ gui[i + 2] = r[i + 2];
+ gui[i + 3] = r[i + 3];
+ } else {
+ gui[i] = 0;
+ gui[i + 1] = 0;
+ gui[i + 2] = 0;
+ gui[i + 3] = 0;
+ }
+ }
+ } else {
+ Vector4i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
}
} break;
case ShaderLanguage::TYPE_FLOAT: {
@@ -504,6 +550,13 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[1] = v.y;
gui[2] = v.z;
gui[3] = v.w;
+ } else if (value.get_type() == Variant::VECTOR4) {
+ Vector4 v = value;
+
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
} else {
Plane v = value;
@@ -660,7 +713,7 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[i + 15] = 1;
}
}
- } else {
+ } else if (value.get_type() == Variant::TRANSFORM3D) {
Transform3D v = value;
gui[0] = v.basis.rows[0][0];
gui[1] = v.basis.rows[1][0];
@@ -681,6 +734,13 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[13] = v.origin.y;
gui[14] = v.origin.z;
gui[15] = 1;
+ } else {
+ Projection v = value;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ gui[i * 4 + j] = v.matrix[i][j];
+ }
+ }
}
} break;
default: {
@@ -1458,7 +1518,7 @@ MaterialStorage::MaterialStorage() {
actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer";
actions.renames["DEPTH"] = "gl_FragDepth";
actions.renames["OUTPUT_IS_SRGB"] = "true";
- actions.renames["FOG"] = "custom_fog";
+ actions.renames["FOG"] = "fog";
actions.renames["RADIANCE"] = "custom_radiance";
actions.renames["IRRADIANCE"] = "custom_irradiance";
actions.renames["BONE_INDICES"] = "bone_attrib";
@@ -2462,6 +2522,13 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {
}
}
+void MaterialStorage::shader_set_path_hint(RID p_shader, const String &p_path) {
+ GLES3::Shader *shader = shader_owner.get_or_null(p_shader);
+ ERR_FAIL_COND(!shader);
+
+ shader->path_hint = p_path;
+}
+
String MaterialStorage::shader_get_code(RID p_shader) const {
const GLES3::Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, String());
@@ -2833,7 +2900,22 @@ void CanvasShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
@@ -3056,7 +3138,22 @@ void SkyShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
@@ -3366,7 +3463,22 @@ void SceneShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
diff --git a/drivers/gles3/storage/material_storage.h b/drivers/gles3/storage/material_storage.h
index 6ad277c2b9..91e1eee306 100644
--- a/drivers/gles3/storage/material_storage.h
+++ b/drivers/gles3/storage/material_storage.h
@@ -73,6 +73,7 @@ struct Material;
struct Shader {
ShaderData *data = nullptr;
String code;
+ String path_hint;
RS::ShaderMode mode;
HashMap<StringName, HashMap<int, RID>> default_texture_parameter;
HashSet<Material *> owners;
@@ -487,7 +488,7 @@ public:
p_array[11] = 0;
}
- static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
+ static _FORCE_INLINE_ void store_camera(const Projection &p_mtx, float *p_array) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
p_array[i * 4 + j] = p_mtx.matrix[i][j];
@@ -542,6 +543,7 @@ public:
virtual void shader_free(RID p_rid) override;
virtual void shader_set_code(RID p_shader, const String &p_code) override;
+ virtual void shader_set_path_hint(RID p_shader, const String &p_path) override;
virtual String shader_get_code(RID p_shader) const override;
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override;
@@ -597,4 +599,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !MATERIAL_STORAGE_GLES3_H
+#endif // MATERIAL_STORAGE_GLES3_H
diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h
index c51cd5dcd6..339380b3b0 100644
--- a/drivers/gles3/storage/mesh_storage.h
+++ b/drivers/gles3/storage/mesh_storage.h
@@ -543,4 +543,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !MESH_STORAGE_GLES3_H
+#endif // MESH_STORAGE_GLES3_H
diff --git a/drivers/gles3/storage/particles_storage.h b/drivers/gles3/storage/particles_storage.h
index cf47ada5d5..84d1f94d8c 100644
--- a/drivers/gles3/storage/particles_storage.h
+++ b/drivers/gles3/storage/particles_storage.h
@@ -137,4 +137,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !PARTICLES_STORAGE_GLES3_H
+#endif // PARTICLES_STORAGE_GLES3_H
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index b5d5641086..77ec1da6f5 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -577,6 +577,6 @@ inline String TextureStorage::get_framebuffer_error(GLenum p_status) {
} // namespace GLES3
-#endif // !GLES3_ENABLED
+#endif // GLES3_ENABLED
-#endif // !TEXTURE_STORAGE_GLES3_H
+#endif // TEXTURE_STORAGE_GLES3_H
diff --git a/drivers/gles3/storage/utilities.h b/drivers/gles3/storage/utilities.h
index 523033886c..e054f2f816 100644
--- a/drivers/gles3/storage/utilities.h
+++ b/drivers/gles3/storage/utilities.h
@@ -156,4 +156,4 @@ public:
#endif // GLES3_ENABLED
-#endif // !UTILITIES_GLES3_H
+#endif // UTILITIES_GLES3_H
diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h
index 522cc901d4..9bcfb720d3 100644
--- a/drivers/png/image_loader_png.h
+++ b/drivers/png/image_loader_png.h
@@ -45,4 +45,4 @@ public:
ImageLoaderPNG();
};
-#endif
+#endif // IMAGE_LOADER_PNG_H
diff --git a/drivers/png/png_driver_common.h b/drivers/png/png_driver_common.h
index 62302bbdbb..24546d4402 100644
--- a/drivers/png/png_driver_common.h
+++ b/drivers/png/png_driver_common.h
@@ -43,4 +43,4 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear,
Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer);
} // namespace PNGDriverCommon
-#endif
+#endif // PNG_DRIVER_COMMON_H
diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h
index c008d93185..41f95b57e7 100644
--- a/drivers/register_driver_types.h
+++ b/drivers/register_driver_types.h
@@ -37,4 +37,4 @@ void unregister_core_driver_types();
void register_driver_types();
void unregister_driver_types();
-#endif
+#endif // REGISTER_DRIVER_TYPES_H
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 39dbadf3cd..b8b72b8d30 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -516,4 +516,4 @@ DirAccessUnix::~DirAccessUnix() {
list_dir_end();
}
-#endif //posix_enabled
+#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 5e2129b74a..18f435f942 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -90,5 +90,6 @@ public:
~DirAccessUnix();
};
-#endif //UNIX ENABLED
-#endif
+#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
+
+#endif // DIR_ACCESS_UNIX_H
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 99836b7bea..388ad479b9 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -339,4 +339,4 @@ FileAccessUnix::~FileAccessUnix() {
_close();
}
-#endif
+#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index 0261b8be53..d61fc08f57 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -86,5 +86,6 @@ public:
virtual ~FileAccessUnix();
};
-#endif
-#endif
+#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
+
+#endif // FILE_ACCESS_UNIX_H
diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h
index 06fcdb6e17..798d02095c 100644
--- a/drivers/unix/ip_unix.h
+++ b/drivers/unix/ip_unix.h
@@ -50,4 +50,5 @@ public:
};
#endif
+
#endif // IP_UNIX_H
diff --git a/drivers/unix/net_socket_posix.h b/drivers/unix/net_socket_posix.h
index 867513099a..5558114cb1 100644
--- a/drivers/unix/net_socket_posix.h
+++ b/drivers/unix/net_socket_posix.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NET_SOCKET_UNIX_H
-#define NET_SOCKET_UNIX_H
+#ifndef NET_SOCKET_POSIX_H
+#define NET_SOCKET_POSIX_H
#include "core/io/net_socket.h"
@@ -104,4 +104,4 @@ public:
~NetSocketPosix();
};
-#endif
+#endif // NET_SOCKET_POSIX_H
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index a1ed4bd501..f4609a565b 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -98,6 +98,6 @@ public:
virtual ~UnixTerminalLogger();
};
-#endif
+#endif // UNIX_ENABLED
-#endif
+#endif // OS_UNIX_H
diff --git a/drivers/unix/syslog_logger.h b/drivers/unix/syslog_logger.h
index 697a96a6f9..cc6617eb25 100644
--- a/drivers/unix/syslog_logger.h
+++ b/drivers/unix/syslog_logger.h
@@ -43,6 +43,6 @@ public:
virtual ~SyslogLogger();
};
-#endif
+#endif // UNIX_ENABLED
-#endif
+#endif // SYSLOG_LOGGER_H
diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h
index 9cd3ecbe90..672adcba72 100644
--- a/drivers/unix/thread_posix.h
+++ b/drivers/unix/thread_posix.h
@@ -35,4 +35,4 @@
void init_thread_posix();
#endif
-#endif
+#endif // THREAD_POSIX_H
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index b2eb43975f..35e7ce7db8 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -272,11 +272,11 @@ public:
uint32_t get_vulkan_major() const { return vulkan_major; };
uint32_t get_vulkan_minor() const { return vulkan_minor; };
- SubgroupCapabilities get_subgroup_capabilities() const { return subgroup_capabilities; };
- MultiviewCapabilities get_multiview_capabilities() const { return multiview_capabilities; };
- VRSCapabilities get_vrs_capabilities() const { return vrs_capabilities; };
- ShaderCapabilities get_shader_capabilities() const { return shader_capabilities; };
- StorageBufferCapabilities get_storage_buffer_capabilities() const { return storage_buffer_capabilities; };
+ const SubgroupCapabilities &get_subgroup_capabilities() const { return subgroup_capabilities; };
+ const MultiviewCapabilities &get_multiview_capabilities() const { return multiview_capabilities; };
+ const VRSCapabilities &get_vrs_capabilities() const { return vrs_capabilities; };
+ const ShaderCapabilities &get_shader_capabilities() const { return shader_capabilities; };
+ const StorageBufferCapabilities &get_storage_buffer_capabilities() const { return storage_buffer_capabilities; };
VkDevice get_device();
VkPhysicalDevice get_physical_device();
@@ -330,4 +330,4 @@ public:
virtual ~VulkanContext();
};
-#endif // VULKAN_DEVICE_H
+#endif // VULKAN_CONTEXT_H
diff --git a/drivers/vulkan/vulkan_hooks.h b/drivers/vulkan/vulkan_hooks.h
index 3f244b4d45..dec2042d0d 100644
--- a/drivers/vulkan/vulkan_hooks.h
+++ b/drivers/vulkan/vulkan_hooks.h
@@ -45,4 +45,4 @@ public:
virtual ~VulkanHooks(){};
};
-#endif
+#endif // VULKAN_HOOKS_H
diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h
index 89ed90e97b..9058077a1f 100644
--- a/drivers/wasapi/audio_driver_wasapi.h
+++ b/drivers/wasapi/audio_driver_wasapi.h
@@ -120,4 +120,5 @@ public:
};
#endif // WASAPI_ENABLED
+
#endif // AUDIO_DRIVER_WASAPI_H
diff --git a/drivers/winmidi/midi_driver_winmidi.h b/drivers/winmidi/midi_driver_winmidi.h
index 6572ba0c16..e42f3df4cf 100644
--- a/drivers/winmidi/midi_driver_winmidi.h
+++ b/drivers/winmidi/midi_driver_winmidi.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef WINMIDI_ENABLED
-
#ifndef MIDI_DRIVER_WINMIDI_H
#define MIDI_DRIVER_WINMIDI_H
+#ifdef WINMIDI_ENABLED
+
#include "core/os/midi_driver.h"
#include "core/templates/vector.h"
@@ -57,5 +57,6 @@ public:
virtual ~MIDIDriverWinMidi();
};
-#endif // MIDI_DRIVER_WINMIDI_H
#endif // WINMIDI_ENABLED
+
+#endif // MIDI_DRIVER_WINMIDI_H
diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h
index 9072269a0e..81432ceb8e 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.h
+++ b/drivers/xaudio2/audio_driver_xaudio2.h
@@ -106,4 +106,4 @@ public:
~AudioDriverXAudio2() {}
};
-#endif
+#endif // AUDIO_DRIVER_XAUDIO2_H
diff --git a/editor/SCsub b/editor/SCsub
index a596c7d364..59508f3025 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -113,6 +113,7 @@ if env["tools"]:
env.add_source_files(env.editor_sources, "register_exporters.gen.cpp")
SConscript("debugger/SCsub")
+ SConscript("export/SCsub")
SConscript("fileserver/SCsub")
SConscript("icons/SCsub")
SConscript("import/SCsub")
diff --git a/editor/action_map_editor.h b/editor/action_map_editor.h
index d8c40a97a7..1ca3c5bac0 100644
--- a/editor/action_map_editor.h
+++ b/editor/action_map_editor.h
@@ -209,4 +209,4 @@ public:
ActionMapEditor();
};
-#endif
+#endif // ACTION_MAP_EDITOR_H
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 703cfaee3d..234bfb944c 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -6113,7 +6113,8 @@ float AnimationTrackEditor::snap_time(float p_value, bool p_relative) {
void AnimationTrackEditor::_show_imported_anim_warning() {
// It looks terrible on a single line but the TTR extractor doesn't support line breaks yet.
- EditorNode::get_singleton()->show_warning(TTR("This animation belongs to an imported scene, so changes to imported tracks will not be saved.\n\nTo enable the ability to add custom tracks, navigate to the scene's import settings and set\n\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom Tracks\", then re-import.\nAlternatively, use an import preset that imports animations to separate files."),
+ EditorNode::get_singleton()->show_warning(
+ TTR("This animation belongs to an imported scene, so changes to imported tracks will not be saved.\n\nTo modify this animation, navigate to the scene's Advanced Import settings and select the animation.\nSome options, including looping, are available here. To add custom tracks, enable \"Save To File\" and\n\"Keep Custom Tracks\"."),
TTR("Warning: Editing imported animation"));
}
@@ -6299,6 +6300,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
imported_anim_warning = memnew(Button);
imported_anim_warning->hide();
+ imported_anim_warning->set_text(TTR("Imported Scene"));
imported_anim_warning->set_tooltip(TTR("Warning: Editing imported animation"));
imported_anim_warning->connect("pressed", callable_mp(this, &AnimationTrackEditor::_show_imported_anim_warning));
bottom_hb->add_child(imported_anim_warning);
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index bea95d873e..fc47e1ef5c 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -153,6 +153,8 @@ void AudioStreamPreviewGenerator::_preview_thread(void *p_preview) {
singleton->call_deferred(SNAME("_update_emit"), preview->id);
}
+ preview->preview->version++;
+
preview->playback->stop();
preview->generating.clear();
@@ -171,7 +173,7 @@ Ref<AudioStreamPreview> AudioStreamPreviewGenerator::generate_preview(const Ref<
Preview *preview = &previews[p_stream->get_instance_id()];
preview->base_stream = p_stream;
- preview->playback = preview->base_stream->instance_playback();
+ preview->playback = preview->base_stream->instantiate_playback();
preview->generating.set();
preview->id = p_stream->get_instance_id();
diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h
index 307dd93b34..0e3c8f70d2 100644
--- a/editor/audio_stream_preview.h
+++ b/editor/audio_stream_preview.h
@@ -43,8 +43,10 @@ class AudioStreamPreview : public RefCounted {
float length;
friend class AudioStreamPreviewGenerator;
+ uint64_t version = 1;
public:
+ uint64_t get_version() const { return version; }
float get_length() const;
float get_max(float p_time, float p_time_next) const;
float get_min(float p_time, float p_time_next) const;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 3a0edf301d..99ca82b311 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -824,12 +824,15 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
if (k->is_pressed()) {
if (ED_IS_SHORTCUT("script_editor/zoom_in", p_event)) {
_zoom_in();
+ accept_event();
}
if (ED_IS_SHORTCUT("script_editor/zoom_out", p_event)) {
_zoom_out();
+ accept_event();
}
if (ED_IS_SHORTCUT("script_editor/reset_zoom", p_event)) {
_reset_zoom();
+ accept_event();
}
}
}
@@ -1594,6 +1597,10 @@ void CodeTextEditor::set_error_pos(int p_line, int p_column) {
error_column = p_column;
}
+Point2i CodeTextEditor::get_error_pos() const {
+ return Point2i(error_line, error_column);
+}
+
void CodeTextEditor::goto_error() {
if (!error->get_text().is_empty()) {
if (text_editor->get_line_count() != error_line) {
diff --git a/editor/code_editor.h b/editor/code_editor.h
index e2441cec2b..49679cc700 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -253,13 +253,14 @@ public:
void update_editor_settings();
void set_error(const String &p_error);
void set_error_pos(int p_line, int p_column);
+ Point2i get_error_pos() const;
void update_line_and_column() { _line_col_changed(); }
CodeEdit *get_text_editor() { return text_editor; }
FindReplaceBar *get_find_replace_bar() { return find_replace_bar; }
void set_find_replace_bar(FindReplaceBar *p_bar);
void remove_find_replace_bar();
virtual void apply_code() {}
- void goto_error();
+ virtual void goto_error();
void toggle_bookmark();
void goto_next_bookmark();
diff --git a/editor/create_dialog.h b/editor/create_dialog.h
index dc8618a1c0..04094108ad 100644
--- a/editor/create_dialog.h
+++ b/editor/create_dialog.h
@@ -125,4 +125,4 @@ public:
CreateDialog();
};
-#endif
+#endif // CREATE_DIALOG_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index 0caeb90108..3c3e4faa6f 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -34,6 +34,7 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_node.h"
#include "editor/editor_run_native.h"
+#include "editor/export/editor_export_platform.h"
#include "editor/plugins/script_editor_plugin.h"
void DebugAdapterParser::_bind_methods() {
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.h b/editor/debugger/debug_adapter/debug_adapter_parser.h
index f458151e17..ee32306146 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.h
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.h
@@ -93,4 +93,4 @@ public:
Dictionary ev_breakpoint(const DAP::Breakpoint &p_breakpoint, const bool &p_enabled) const;
};
-#endif
+#endif // DEBUG_ADAPTER_PARSER_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h
index a17e550dfc..29f577ef97 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.h
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h
@@ -152,4 +152,4 @@ public:
~DebugAdapterProtocol();
};
-#endif
+#endif // DEBUG_ADAPTER_PROTOCOL_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.h b/editor/debugger/debug_adapter/debug_adapter_server.h
index a2b01f92c6..633739eaae 100644
--- a/editor/debugger/debug_adapter/debug_adapter_server.h
+++ b/editor/debugger/debug_adapter/debug_adapter_server.h
@@ -54,4 +54,4 @@ public:
void stop();
};
-#endif
+#endif // DEBUG_ADAPTER_SERVER_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_types.h b/editor/debugger/debug_adapter/debug_adapter_types.h
index fd66905f9b..eb10184ab3 100644
--- a/editor/debugger/debug_adapter/debug_adapter_types.h
+++ b/editor/debugger/debug_adapter/debug_adapter_types.h
@@ -278,4 +278,4 @@ struct Variable {
} // namespace DAP
-#endif
+#endif // DEBUG_ADAPTER_TYPES_H
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 0e3d424a4b..58206efc20 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -126,25 +126,25 @@ void EditorDebuggerInspector::_object_selected(ObjectID p_object) {
}
ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
- EditorDebuggerRemoteObject *debugObj = nullptr;
+ EditorDebuggerRemoteObject *debug_obj = nullptr;
SceneDebuggerObject obj;
obj.deserialize(p_arr);
ERR_FAIL_COND_V(obj.id.is_null(), ObjectID());
if (remote_objects.has(obj.id)) {
- debugObj = remote_objects[obj.id];
+ debug_obj = remote_objects[obj.id];
} else {
- debugObj = memnew(EditorDebuggerRemoteObject);
- debugObj->remote_object_id = obj.id;
- debugObj->type_name = obj.class_name;
- remote_objects[obj.id] = debugObj;
- debugObj->connect("value_edited", callable_mp(this, &EditorDebuggerInspector::_object_edited));
+ debug_obj = memnew(EditorDebuggerRemoteObject);
+ debug_obj->remote_object_id = obj.id;
+ debug_obj->type_name = obj.class_name;
+ remote_objects[obj.id] = debug_obj;
+ debug_obj->connect("value_edited", callable_mp(this, &EditorDebuggerInspector::_object_edited));
}
- int old_prop_size = debugObj->prop_list.size();
+ int old_prop_size = debug_obj->prop_list.size();
- debugObj->prop_list.clear();
+ debug_obj->prop_list.clear();
int new_props_added = 0;
HashSet<String> changed;
for (int i = 0; i < obj.properties.size(); i++) {
@@ -165,12 +165,14 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
var = ResourceLoader::load(path);
if (pinfo.hint_string == "Script") {
- if (debugObj->get_script() != var) {
- debugObj->set_script(Ref<RefCounted>());
+ if (debug_obj->get_script() != var) {
+ debug_obj->set_script(Ref<RefCounted>());
Ref<Script> script(var);
if (!script.is_null()) {
- ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);
- debugObj->set_script_and_instance(var, script_instance);
+ ScriptInstance *script_instance = script->placeholder_instance_create(debug_obj);
+ if (script_instance) {
+ debug_obj->set_script_and_instance(var, script_instance);
+ }
}
}
}
@@ -178,27 +180,27 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
}
//always add the property, since props may have been added or removed
- debugObj->prop_list.push_back(pinfo);
+ debug_obj->prop_list.push_back(pinfo);
- if (!debugObj->prop_values.has(pinfo.name)) {
+ if (!debug_obj->prop_values.has(pinfo.name)) {
new_props_added++;
- debugObj->prop_values[pinfo.name] = var;
+ debug_obj->prop_values[pinfo.name] = var;
} else {
- if (bool(Variant::evaluate(Variant::OP_NOT_EQUAL, debugObj->prop_values[pinfo.name], var))) {
- debugObj->prop_values[pinfo.name] = var;
+ if (bool(Variant::evaluate(Variant::OP_NOT_EQUAL, debug_obj->prop_values[pinfo.name], var))) {
+ debug_obj->prop_values[pinfo.name] = var;
changed.insert(pinfo.name);
}
}
}
- if (old_prop_size == debugObj->prop_list.size() && new_props_added == 0) {
+ if (old_prop_size == debug_obj->prop_list.size() && new_props_added == 0) {
//only some may have changed, if so, then update those, if exist
for (const String &E : changed) {
- emit_signal(SNAME("object_property_updated"), debugObj->remote_object_id, E);
+ emit_signal(SNAME("object_property_updated"), debug_obj->remote_object_id, E);
}
} else {
//full update, because props were added or removed
- debugObj->update();
+ debug_obj->update();
}
return obj.id;
}
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
index 0e73928558..5aac4dbf11 100644
--- a/editor/debugger/editor_debugger_inspector.h
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -30,6 +30,7 @@
#ifndef EDITOR_DEBUGGER_INSPECTOR_H
#define EDITOR_DEBUGGER_INSPECTOR_H
+
#include "editor/editor_inspector.h"
class EditorDebuggerRemoteObject : public Object {
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index d50cbec291..4c9ad49ac4 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -205,4 +205,5 @@ public:
void add_debugger_plugin(const Ref<Script> &p_script);
void remove_debugger_plugin(const Ref<Script> &p_script);
};
+
#endif // EDITOR_DEBUGGER_NODE_H
diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h
index adf9a27c71..f3805f54d8 100644
--- a/editor/debugger/editor_debugger_server.h
+++ b/editor/debugger/editor_debugger_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITOR_DEBUGGER_CONNECTION_H
-#define EDITOR_DEBUGGER_CONNECTION_H
+#ifndef EDITOR_DEBUGGER_SERVER_H
+#define EDITOR_DEBUGGER_SERVER_H
#include "core/debugger/remote_debugger_peer.h"
#include "core/object/ref_counted.h"
@@ -57,4 +57,4 @@ public:
virtual Ref<RemoteDebuggerPeer> take_connection() = 0;
};
-#endif // EDITOR_DEBUGGER_CONNECTION_H
+#endif // EDITOR_DEBUGGER_SERVER_H
diff --git a/editor/debugger/editor_debugger_tree.h b/editor/debugger/editor_debugger_tree.h
index bba524039e..9d163fd548 100644
--- a/editor/debugger/editor_debugger_tree.h
+++ b/editor/debugger/editor_debugger_tree.h
@@ -71,4 +71,5 @@ public:
void update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger);
EditorDebuggerTree();
};
+
#endif // EDITOR_DEBUGGER_TREE_H
diff --git a/editor/debugger/editor_network_profiler.h b/editor/debugger/editor_network_profiler.h
index d2e70a083d..aea7ce3eec 100644
--- a/editor/debugger/editor_network_profiler.h
+++ b/editor/debugger/editor_network_profiler.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORNETWORKPROFILER_H
-#define EDITORNETWORKPROFILER_H
+#ifndef EDITOR_NETWORK_PROFILER_H
+#define EDITOR_NETWORK_PROFILER_H
#include "scene/debugger/scene_debugger.h"
#include "scene/gui/box_container.h"
@@ -69,4 +69,4 @@ public:
EditorNetworkProfiler();
};
-#endif //EDITORNETWORKPROFILER_H
+#endif // EDITOR_NETWORK_PROFILER_H
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index cb01a1819f..df92125258 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORPROFILER_H
-#define EDITORPROFILER_H
+#ifndef EDITOR_PROFILER_H
+#define EDITOR_PROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -165,4 +165,4 @@ public:
EditorProfiler();
};
-#endif // EDITORPROFILER_H
+#endif // EDITOR_PROFILER_H
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 4e5169da9e..8aa9e7b308 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITOR_FRAME_PROFILER_H
-#define EDITOR_FRAME_PROFILER_H
+#ifndef EDITOR_VISUAL_PROFILER_H
+#define EDITOR_VISUAL_PROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -144,4 +144,4 @@ public:
EditorVisualProfiler();
};
-#endif // EDITOR_FRAME_PROFILER_H
+#endif // EDITOR_VISUAL_PROFILER_H
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index aa03b7e252..4f89e1b2d1 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -58,6 +58,9 @@ void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button, M
search->set_title(TTR("Search Replacement For:") + " " + replacing.get_file());
+ // Set directory to closest existing directory.
+ search->set_current_dir(replacing.get_base_dir());
+
search->clear_filters();
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type(ti->get_metadata(0), &ext);
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index a6c7970264..773fcc5017 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -498,53 +498,7 @@ void DocTools::generate(bool p_basic_types) {
}
DocData::MethodDoc method;
-
- method.name = E.name;
-
- if (E.flags & METHOD_FLAG_VIRTUAL) {
- method.qualifiers = "virtual";
- }
-
- if (E.flags & METHOD_FLAG_CONST) {
- if (!method.qualifiers.is_empty()) {
- method.qualifiers += " ";
- }
- method.qualifiers += "const";
- }
-
- if (E.flags & METHOD_FLAG_VARARG) {
- if (!method.qualifiers.is_empty()) {
- method.qualifiers += " ";
- }
- method.qualifiers += "vararg";
- }
-
- if (E.flags & METHOD_FLAG_STATIC) {
- if (!method.qualifiers.is_empty()) {
- method.qualifiers += " ";
- }
- method.qualifiers += "static";
- }
-
- for (int i = -1; i < E.arguments.size(); i++) {
- if (i == -1) {
-#ifdef DEBUG_METHODS_ENABLED
- DocData::return_doc_from_retinfo(method, E.return_val);
-#endif
- } else {
- const PropertyInfo &arginfo = E.arguments[i];
- DocData::ArgumentDoc argument;
- DocData::argument_doc_from_arginfo(argument, arginfo);
-
- int darg_idx = i - (E.arguments.size() - E.default_arguments.size());
- if (darg_idx >= 0) {
- Variant default_arg = E.default_arguments[darg_idx];
- argument.default_value = default_arg.get_construct_string().replace("\n", " ");
- }
-
- method.arguments.push_back(argument);
- }
- }
+ DocData::method_doc_from_methodinfo(method, E, "");
Vector<Error> errs = ClassDB::get_method_error_return_values(name, E.name);
if (errs.size()) {
diff --git a/editor/doc_tools.h b/editor/doc_tools.h
index 843cdf87a6..b3e45c6472 100644
--- a/editor/doc_tools.h
+++ b/editor/doc_tools.h
@@ -53,4 +53,4 @@ public:
Error load_compressed(const uint8_t *p_data, int p_compressed_size, int p_uncompressed_size);
};
-#endif // DOC_DATA_H
+#endif // DOC_TOOLS_H
diff --git a/editor/editor_about.h b/editor/editor_about.h
index 6f05700582..971843f6d2 100644
--- a/editor/editor_about.h
+++ b/editor/editor_about.h
@@ -75,4 +75,4 @@ public:
~EditorAbout();
};
-#endif
+#endif // EDITOR_ABOUT_H
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 3d4bee4b4e..8fa486408e 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -112,6 +112,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
extension_guess["glb"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
extension_guess["gdshader"] = tree->get_theme_icon(SNAME("Shader"), SNAME("EditorIcons"));
+ extension_guess["gdshaderinc"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
extension_guess["gd"] = tree->get_theme_icon(SNAME("GDScript"), SNAME("EditorIcons"));
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extension_guess["cs"] = tree->get_theme_icon(SNAME("CSharpScript"), SNAME("EditorIcons"));
diff --git a/editor/editor_asset_installer.h b/editor/editor_asset_installer.h
index c44f4c5d22..9c88116336 100644
--- a/editor/editor_asset_installer.h
+++ b/editor/editor_asset_installer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORASSETINSTALLER_H
-#define EDITORASSETINSTALLER_H
+#ifndef EDITOR_ASSET_INSTALLER_H
+#define EDITOR_ASSET_INSTALLER_H
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
@@ -59,4 +59,4 @@ public:
EditorAssetInstaller();
};
-#endif // EDITORASSETINSTALLER_H
+#endif // EDITOR_ASSET_INSTALLER_H
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index e1e0bb0a64..0eda7016d3 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -112,4 +112,4 @@ public:
~EditorAutoloadSettings();
};
-#endif
+#endif // EDITOR_AUTOLOAD_SETTINGS_H
diff --git a/editor/editor_command_palette.h b/editor/editor_command_palette.h
index 124703cca4..b3e84771d0 100644
--- a/editor/editor_command_palette.h
+++ b/editor/editor_command_palette.h
@@ -101,4 +101,4 @@ public:
Ref<Shortcut> ED_SHORTCUT_AND_COMMAND(const String &p_path, const String &p_name, Key p_keycode = Key::NONE, String p_command = "");
-#endif //EDITOR_COMMAND_PALETTE_H
+#endif // EDITOR_COMMAND_PALETTE_H
diff --git a/editor/editor_export.h b/editor/editor_export.h
deleted file mode 100644
index 9179a3e2b0..0000000000
--- a/editor/editor_export.h
+++ /dev/null
@@ -1,532 +0,0 @@
-/*************************************************************************/
-/* editor_export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef EDITOR_EXPORT_H
-#define EDITOR_EXPORT_H
-
-#include "core/io/dir_access.h"
-#include "core/io/resource.h"
-#include "scene/gui/rich_text_label.h"
-#include "scene/main/node.h"
-#include "scene/main/timer.h"
-#include "scene/resources/texture.h"
-
-class FileAccess;
-class EditorExportPlatform;
-class EditorFileSystemDirectory;
-struct EditorProgress;
-
-class EditorExportPreset : public RefCounted {
- GDCLASS(EditorExportPreset, RefCounted);
-
-public:
- enum ExportFilter {
- EXPORT_ALL_RESOURCES,
- EXPORT_SELECTED_SCENES,
- EXPORT_SELECTED_RESOURCES,
- EXCLUDE_SELECTED_RESOURCES,
- };
-
- enum ScriptExportMode {
- MODE_SCRIPT_TEXT,
- MODE_SCRIPT_COMPILED,
- };
-
-private:
- Ref<EditorExportPlatform> platform;
- ExportFilter export_filter = EXPORT_ALL_RESOURCES;
- String include_filter;
- String exclude_filter;
- String export_path;
-
- String exporter;
- HashSet<String> selected_files;
- bool runnable = false;
-
- friend class EditorExport;
- friend class EditorExportPlatform;
-
- List<PropertyInfo> properties;
- HashMap<StringName, Variant> values;
-
- String name;
-
- String custom_features;
-
- String enc_in_filters;
- String enc_ex_filters;
- bool enc_pck = false;
- bool enc_directory = false;
-
- int script_mode = MODE_SCRIPT_COMPILED;
- String script_key;
-
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
-public:
- Ref<EditorExportPlatform> get_platform() const;
-
- bool has(const StringName &p_property) const { return values.has(p_property); }
-
- void update_files_to_export();
-
- Vector<String> get_files_to_export() const;
-
- void add_export_file(const String &p_path);
- void remove_export_file(const String &p_path);
- bool has_export_file(const String &p_path);
-
- void set_name(const String &p_name);
- String get_name() const;
-
- void set_runnable(bool p_enable);
- bool is_runnable() const;
-
- void set_export_filter(ExportFilter p_filter);
- ExportFilter get_export_filter() const;
-
- void set_include_filter(const String &p_include);
- String get_include_filter() const;
-
- void set_exclude_filter(const String &p_exclude);
- String get_exclude_filter() const;
-
- void set_custom_features(const String &p_custom_features);
- String get_custom_features() const;
-
- void set_export_path(const String &p_path);
- String get_export_path() const;
-
- void set_enc_in_filter(const String &p_filter);
- String get_enc_in_filter() const;
-
- void set_enc_ex_filter(const String &p_filter);
- String get_enc_ex_filter() const;
-
- void set_enc_pck(bool p_enabled);
- bool get_enc_pck() const;
-
- void set_enc_directory(bool p_enabled);
- bool get_enc_directory() const;
-
- void set_script_export_mode(int p_mode);
- int get_script_export_mode() const;
-
- void set_script_encryption_key(const String &p_key);
- String get_script_encryption_key() const;
-
- const List<PropertyInfo> &get_properties() const { return properties; }
-
- EditorExportPreset() {}
-};
-
-struct SharedObject {
- String path;
- Vector<String> tags;
- String target;
-
- SharedObject(const String &p_path, const Vector<String> &p_tags, const String &p_target) :
- path(p_path),
- tags(p_tags),
- target(p_target) {
- }
-
- SharedObject() {}
-};
-
-class EditorExportPlatform : public RefCounted {
- GDCLASS(EditorExportPlatform, RefCounted);
-
-public:
- typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
- typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
-
- enum ExportMessageType {
- EXPORT_MESSAGE_NONE,
- EXPORT_MESSAGE_INFO,
- EXPORT_MESSAGE_WARNING,
- EXPORT_MESSAGE_ERROR,
- };
-
- struct ExportMessage {
- ExportMessageType msg_type;
- String category;
- String text;
- };
-
-private:
- struct SavedData {
- uint64_t ofs = 0;
- uint64_t size = 0;
- bool encrypted = false;
- Vector<uint8_t> md5;
- CharString path_utf8;
-
- bool operator<(const SavedData &p_data) const {
- return path_utf8 < p_data.path_utf8;
- }
- };
-
- struct PackData {
- Ref<FileAccess> f;
- Vector<SavedData> file_ofs;
- EditorProgress *ep = nullptr;
- Vector<SharedObject> *so_files = nullptr;
- };
-
- struct ZipData {
- void *zip = nullptr;
- EditorProgress *ep = nullptr;
- };
-
- struct FeatureContainers {
- HashSet<String> features;
- Vector<String> features_pv;
- };
-
- Vector<ExportMessage> messages;
-
- void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
- void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
-
- void gen_debug_flags(Vector<String> &r_flags, int p_flags);
- static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
- static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
-
- void _edit_files_with_filter(Ref<DirAccess> &da, const Vector<String> &p_filters, HashSet<String> &r_list, bool exclude);
- void _edit_filter_list(HashSet<String> &r_list, const String &p_filter, bool exclude);
-
- static Error _add_shared_object(void *p_userdata, const SharedObject &p_so);
-
-protected:
- struct ExportNotifier {
- ExportNotifier(EditorExportPlatform &p_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
- ~ExportNotifier();
- };
-
- FeatureContainers get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug);
-
- bool exists_export_template(String template_file_name, String *err) const;
- String find_export_template(String template_file_name, String *err = nullptr) const;
- void gen_export_flags(Vector<String> &r_flags, int p_flags);
-
-public:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) = 0;
-
- struct ExportOption {
- PropertyInfo option;
- Variant default_value;
-
- ExportOption(const PropertyInfo &p_info, const Variant &p_default) :
- option(p_info),
- default_value(p_default) {
- }
- ExportOption() {}
- };
-
- virtual Ref<EditorExportPreset> create_preset();
-
- virtual void clear_messages() { messages.clear(); }
- virtual void add_message(ExportMessageType p_type, const String &p_category, const String &p_message) {
- ExportMessage msg;
- msg.category = p_category;
- msg.text = p_message;
- msg.msg_type = p_type;
- messages.push_back(msg);
- switch (p_type) {
- case EXPORT_MESSAGE_INFO: {
- print_line(vformat("%s: %s\n", msg.category, msg.text));
- } break;
- case EXPORT_MESSAGE_WARNING: {
- WARN_PRINT(vformat("%s: %s\n", msg.category, msg.text));
- } break;
- case EXPORT_MESSAGE_ERROR: {
- ERR_PRINT(vformat("%s: %s\n", msg.category, msg.text));
- } break;
- default:
- break;
- }
- }
-
- virtual int get_message_count() const {
- return messages.size();
- }
-
- virtual ExportMessage get_message(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, messages.size(), ExportMessage());
- return messages[p_index];
- }
-
- virtual ExportMessageType get_worst_message_type() const {
- ExportMessageType worst_type = EXPORT_MESSAGE_NONE;
- for (int i = 0; i < messages.size(); i++) {
- worst_type = MAX(worst_type, messages[i].msg_type);
- }
- return worst_type;
- }
-
- virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
-
- virtual void get_export_options(List<ExportOption> *r_options) = 0;
- virtual bool should_update_export_options() { return false; }
- virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; }
-
- virtual String get_os_name() const = 0;
- virtual String get_name() const = 0;
- virtual Ref<Texture2D> get_logo() const = 0;
-
- Error export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
-
- Error save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
- Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
-
- virtual bool poll_export() { return false; }
- virtual int get_options_count() const { return 0; }
- virtual String get_options_tooltip() const { return ""; }
- virtual Ref<ImageTexture> get_option_icon(int p_index) const;
- virtual String get_option_label(int p_device) const { return ""; }
- virtual String get_option_tooltip(int p_device) const { return ""; }
-
- enum DebugFlags {
- DEBUG_FLAG_DUMB_CLIENT = 1,
- DEBUG_FLAG_REMOTE_DEBUG = 2,
- DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST = 4,
- DEBUG_FLAG_VIEW_COLLISONS = 8,
- DEBUG_FLAG_VIEW_NAVIGATION = 16,
- };
-
- virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
- virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
-
- String test_etc2() const;
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
-
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
- virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
- virtual void get_platform_features(List<String> *r_features) = 0;
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) = 0;
- virtual String get_debug_protocol() const { return "tcp://"; }
-
- EditorExportPlatform();
-};
-
-class EditorExportPlugin : public RefCounted {
- GDCLASS(EditorExportPlugin, RefCounted);
-
- friend class EditorExportPlatform;
-
- Ref<EditorExportPreset> export_preset;
-
- Vector<SharedObject> shared_objects;
- struct ExtraFile {
- String path;
- Vector<uint8_t> data;
- bool remap = false;
- };
- Vector<ExtraFile> extra_files;
- bool skipped = false;
-
- Vector<String> ios_frameworks;
- Vector<String> ios_embedded_frameworks;
- Vector<String> ios_project_static_libs;
- String ios_plist_content;
- String ios_linker_flags;
- Vector<String> ios_bundle_files;
- String ios_cpp_code;
-
- Vector<String> macos_plugin_files;
-
- _FORCE_INLINE_ void _clear() {
- shared_objects.clear();
- extra_files.clear();
- skipped = false;
- }
-
- _FORCE_INLINE_ void _export_end() {
- ios_frameworks.clear();
- ios_embedded_frameworks.clear();
- ios_bundle_files.clear();
- ios_plist_content = "";
- ios_linker_flags = "";
- ios_cpp_code = "";
- macos_plugin_files.clear();
- }
-
- void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features);
- void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags);
- void _export_end_script();
-
-protected:
- void set_export_preset(const Ref<EditorExportPreset> &p_preset);
- Ref<EditorExportPreset> get_export_preset() const;
-
- void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap);
- void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String());
-
- void add_ios_framework(const String &p_path);
- void add_ios_embedded_framework(const String &p_path);
- void add_ios_project_static_lib(const String &p_path);
- void add_ios_plist_content(const String &p_plist_content);
- void add_ios_linker_flags(const String &p_flags);
- void add_ios_bundle_file(const String &p_path);
- void add_ios_cpp_code(const String &p_code);
- void add_macos_plugin_file(const String &p_path);
-
- void skip();
-
- virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features);
- virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags);
-
- static void _bind_methods();
-
- GDVIRTUAL3(_export_file, String, String, Vector<String>)
- GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t)
- GDVIRTUAL0(_export_end)
-
-public:
- Vector<String> get_ios_frameworks() const;
- Vector<String> get_ios_embedded_frameworks() const;
- Vector<String> get_ios_project_static_libs() const;
- String get_ios_plist_content() const;
- String get_ios_linker_flags() const;
- Vector<String> get_ios_bundle_files() const;
- String get_ios_cpp_code() const;
- const Vector<String> &get_macos_plugin_files() const;
-
- EditorExportPlugin();
-};
-
-class EditorExport : public Node {
- GDCLASS(EditorExport, Node);
-
- Vector<Ref<EditorExportPlatform>> export_platforms;
- Vector<Ref<EditorExportPreset>> export_presets;
- Vector<Ref<EditorExportPlugin>> export_plugins;
-
- StringName _export_presets_updated;
-
- Timer *save_timer = nullptr;
- bool block_save = false;
-
- static EditorExport *singleton;
-
- void _save();
-
-protected:
- friend class EditorExportPreset;
- void save_presets();
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- static EditorExport *get_singleton() { return singleton; }
-
- void add_export_platform(const Ref<EditorExportPlatform> &p_platform);
- int get_export_platform_count();
- Ref<EditorExportPlatform> get_export_platform(int p_idx);
-
- void add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos = -1);
- int get_export_preset_count() const;
- Ref<EditorExportPreset> get_export_preset(int p_idx);
- void remove_export_preset(int p_idx);
-
- void add_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
- void remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
- Vector<Ref<EditorExportPlugin>> get_export_plugins();
-
- void load_config();
- void update_export_presets();
- bool poll_export_platforms();
-
- EditorExport();
- ~EditorExport();
-};
-
-class EditorExportPlatformPC : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformPC, EditorExportPlatform);
-
-private:
- Ref<ImageTexture> logo;
- String name;
- String os_name;
-
- int chmod_flags = -1;
-
-public:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
-
- virtual void get_export_options(List<ExportOption> *r_options) override;
-
- virtual String get_name() const override;
- virtual String get_os_name() const override;
- virtual Ref<Texture2D> get_logo() const override;
-
- virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
- virtual String get_template_file_name(const String &p_target, const String &p_arch) const = 0;
-
- virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
- virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; };
- virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
-
- void set_extension(const String &p_extension, const String &p_feature_key = "default");
- void set_name(const String &p_name);
- void set_os_name(const String &p_name);
-
- void set_logo(const Ref<Texture2D> &p_logo);
-
- void add_platform_feature(const String &p_feature);
- virtual void get_platform_features(List<String> *r_features) override;
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
-
- int get_chmod_flags() const;
- void set_chmod_flags(int p_flags);
-
- virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) {
- return Error::OK;
- }
-};
-
-class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin {
- GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin);
-
-public:
- virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override;
- EditorExportTextSceneToBinaryPlugin();
-};
-
-#endif // EDITOR_IMPORT_EXPORT_H
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 2f106739a4..56046a07d7 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -36,6 +36,7 @@
#include "core/io/resource_importer.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
+#include "core/object/worker_thread_pool.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
#include "editor/editor_node.h"
@@ -2137,7 +2138,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
data.reimport_from = from;
data.reimport_files = reimport_files.ptr();
- import_threads.begin_work(i - from + 1, this, &EditorFileSystem::_reimport_thread, &data);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &EditorFileSystem::_reimport_thread, &data, i - from + 1, -1, false, vformat(TTR("Import resources of type: %s"), reimport_files[from].importer));
int current_index = from - 1;
do {
if (current_index < data.max_index) {
@@ -2145,9 +2146,9 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
pr.step(reimport_files[current_index].path.get_file(), current_index);
}
OS::get_singleton()->delay_usec(1);
- } while (!import_threads.is_done_dispatching());
+ } while (!WorkerThreadPool::get_singleton()->is_group_task_completed(group_task));
- import_threads.end_work();
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
importer->import_threaded_end();
}
@@ -2430,12 +2431,10 @@ EditorFileSystem::EditorFileSystem() {
scan_total = 0;
update_script_classes_queued.clear();
- import_threads.init();
ResourceUID::get_singleton()->clear(); //will be updated on scan
ResourceSaver::set_get_resource_id_for_path(_resource_saver_get_resource_id_for_path);
}
EditorFileSystem::~EditorFileSystem() {
- import_threads.finish();
ResourceSaver::set_get_resource_id_for_path(nullptr);
}
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index 07b1132046..f4e69b95e7 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -36,7 +36,6 @@
#include "core/os/thread_safe.h"
#include "core/templates/hash_set.h"
#include "core/templates/safe_refcount.h"
-#include "core/templates/thread_work_pool.h"
#include "scene/main/node.h"
class FileAccess;
@@ -275,8 +274,6 @@ class EditorFileSystem : public Node {
HashSet<String> group_file_cache;
- ThreadWorkPool import_threads;
-
struct ImportThreadData {
const ImportFile *reimport_files;
int reimport_from;
diff --git a/editor/editor_fonts.h b/editor/editor_fonts.h
index e450af00da..c8b60b0198 100644
--- a/editor/editor_fonts.h
+++ b/editor/editor_fonts.h
@@ -35,4 +35,4 @@
void editor_register_fonts(Ref<Theme> p_theme);
-#endif
+#endif // EDITOR_FONTS_H
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 1711b23547..b610e09545 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -3558,7 +3558,7 @@ void EditorInspector::_notification(int p_what) {
if (refresh_countdown <= 0) {
for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
for (EditorProperty *E : F.value) {
- if (!E->is_cache_valid()) {
+ if (E && !E->is_cache_valid()) {
E->update_property();
E->update_revert_and_pin_status();
E->update_cache();
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 9542f102cb..4ec3513da5 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -602,4 +602,4 @@ public:
EditorInspector();
};
-#endif // INSPECTOR_H
+#endif // EDITOR_INSPECTOR_H
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 68aad71ca2..37329c92f3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -78,7 +78,6 @@
#include "editor/editor_build_profile.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_data.h"
-#include "editor/editor_export.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
@@ -91,6 +90,7 @@
#include "editor/editor_plugin.h"
#include "editor/editor_properties.h"
#include "editor/editor_property_name_processor.h"
+#include "editor/editor_quick_open.h"
#include "editor/editor_resource_picker.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_run.h"
@@ -103,8 +103,11 @@
#include "editor/editor_themes.h"
#include "editor/editor_toaster.h"
#include "editor/editor_translation_parser.h"
-#include "editor/export_template_manager.h"
+#include "editor/export/editor_export.h"
+#include "editor/export/export_template_manager.h"
+#include "editor/export/project_export.h"
#include "editor/filesystem_dock.h"
+#include "editor/import/audio_stream_import_settings.h"
#include "editor/import/dynamic_font_import_settings.h"
#include "editor/import/editor_import_collada.h"
#include "editor/import/resource_importer_bitmask.h"
@@ -132,7 +135,6 @@
#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
-#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
#include "editor/plugins/bit_map_editor_plugin.h"
#include "editor/plugins/bone_map_editor_plugin.h"
@@ -198,9 +200,7 @@
#include "editor/plugins/visual_shader_editor_plugin.h"
#include "editor/plugins/voxel_gi_editor_plugin.h"
#include "editor/progress_dialog.h"
-#include "editor/project_export.h"
#include "editor/project_settings_editor.h"
-#include "editor/quick_open.h"
#include "editor/register_exporters.h"
#include "editor/scene_tree_dock.h"
@@ -924,6 +924,7 @@ void EditorNode::_fs_changed() {
// FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed.
String export_error;
+ Error err = OK;
if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) {
String preset_name = export_defer.preset;
// Ensures export_project does not loop infinitely, because notifications may
@@ -941,6 +942,7 @@ void EditorNode::_fs_changed() {
if (export_preset.is_null()) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists("res://export_presets.cfg")) {
+ err = FAILED;
export_error = vformat(
"Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n",
preset_name);
@@ -949,17 +951,19 @@ void EditorNode::_fs_changed() {
export_error += vformat(" \"%s\"\n", EditorExport::get_singleton()->get_export_preset(i)->get_name());
}
} else {
+ err = FAILED;
export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again.";
}
} else {
Ref<EditorExportPlatform> platform = export_preset->get_platform();
const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path;
if (export_path.is_empty()) {
+ err = FAILED;
export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
+ err = FAILED;
export_error = vformat("Export preset \"%s\" doesn't have a matching platform.", preset_name);
} else {
- Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_path.ends_with(".zip")) {
err = platform->export_zip(export_preset, export_defer.debug, export_path);
@@ -980,17 +984,18 @@ void EditorNode::_fs_changed() {
if (err != OK) {
export_error = vformat("Project export for preset \"%s\" failed.", preset_name);
} else if (platform->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_WARNING) {
- export_error = vformat("Project export for preset \"%s\" completed with errors.", preset_name);
+ export_error = vformat("Project export for preset \"%s\" completed with warnings.", preset_name);
}
}
}
- if (!export_error.is_empty()) {
+ if (err != OK) {
ERR_PRINT(export_error);
_exit_editor(EXIT_FAILURE);
- } else {
- _exit_editor(EXIT_SUCCESS);
+ } else if (!export_error.is_empty()) {
+ WARN_PRINT(export_error);
}
+ _exit_editor(EXIT_SUCCESS);
}
}
@@ -1795,9 +1800,16 @@ void EditorNode::restart_editor() {
_exit_editor(EXIT_SUCCESS);
List<String> args;
+
args.push_back("--path");
args.push_back(ProjectSettings::get_singleton()->get_resource_path());
+
args.push_back("-e");
+
+ if (OS::get_singleton()->is_disable_crash_handler()) {
+ args.push_back("--disable-crash-handler");
+ }
+
if (!to_reopen.is_empty()) {
args.push_back(to_reopen);
}
@@ -2176,6 +2188,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
Object *prev_inspected_object = InspectorDock::get_inspector_singleton()->get_edited_object();
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
+ bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@@ -2214,6 +2227,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
NodeDock::get_singleton()->set_node(current_node);
SceneTreeDock::get_singleton()->set_selected(current_node);
InspectorDock::get_singleton()->update(current_node);
+ if (!inspector_only) {
+ inspector_only = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
+ }
} else {
NodeDock::get_singleton()->set_node(nullptr);
SceneTreeDock::get_singleton()->set_selected(nullptr);
@@ -3592,6 +3608,13 @@ void EditorNode::set_current_scene(int p_idx) {
call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
}
+void EditorNode::setup_color_picker(ColorPicker *picker) {
+ int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
+ picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+}
+
bool EditorNode::is_scene_open(const String &p_path) {
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
if (editor_data.get_scene_path(i) == p_path) {
@@ -5903,6 +5926,8 @@ EditorNode::EditorNode() {
RenderingServer::get_singleton()->set_debug_generate_wireframes(true);
+ AudioServer::get_singleton()->set_enable_tagging_used_audio_streams(true);
+
// No navigation server by default if in editor.
NavigationServer3D::get_singleton()->set_active(false);
@@ -6447,6 +6472,9 @@ EditorNode::EditorNode() {
scene_import_settings = memnew(SceneImportSettings);
gui_base->add_child(scene_import_settings);
+ audio_stream_import_settings = memnew(AudioStreamImportSettings);
+ gui_base->add_child(audio_stream_import_settings);
+
fontdata_import_settings = memnew(DynamicFontImportSettings);
gui_base->add_child(fontdata_import_settings);
@@ -7091,7 +7119,6 @@ EditorNode::EditorNode() {
// This list is alphabetized, and plugins that depend on Node2D are in their own section below.
add_editor_plugin(memnew(AnimationTreeEditorPlugin));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- add_editor_plugin(memnew(AudioStreamEditorPlugin));
add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin));
add_editor_plugin(memnew(BitMapEditorPlugin));
add_editor_plugin(memnew(BoneMapEditorPlugin));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 08f5bfdc4a..c521c0fb04 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -32,10 +32,10 @@
#define EDITOR_NODE_H
#include "core/templates/safe_refcount.h"
-#include "editor/editor_export.h"
#include "editor/editor_folding.h"
#include "editor/editor_native_shader_source_visualizer.h"
#include "editor/editor_run.h"
+#include "editor/export/editor_export.h"
#include "editor/inspector_dock.h"
#include "editor/property_editor.h"
@@ -88,6 +88,7 @@ class ProjectExportDialog;
class ProjectSettingsEditor;
class RunSettingsDialog;
class SceneImportSettings;
+class AudioStreamImportSettings;
class ScriptCreateDialog;
class SubViewport;
class TabBar;
@@ -471,6 +472,7 @@ private:
DynamicFontImportSettings *fontdata_import_settings = nullptr;
SceneImportSettings *scene_import_settings = nullptr;
+ AudioStreamImportSettings *audio_stream_import_settings = nullptr;
String import_reload_fn;
@@ -786,6 +788,8 @@ public:
void set_current_version(uint64_t p_version);
void set_current_scene(int p_idx);
+ void setup_color_picker(ColorPicker *picker);
+
void request_instance_scene(const String &p_path);
void request_instantiate_scenes(const Vector<String> &p_files);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index d9c2a42114..566c22f5a9 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -31,11 +31,11 @@
#include "editor_plugin.h"
#include "editor/editor_command_palette.h"
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index c666b4639d..84c63d1021 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -346,4 +346,4 @@ public:
}
};
-#endif
+#endif // EDITOR_PLUGIN_H
diff --git a/editor/editor_plugin_settings.h b/editor/editor_plugin_settings.h
index 4903a02c4d..7c6d93e6f4 100644
--- a/editor/editor_plugin_settings.h
+++ b/editor/editor_plugin_settings.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORPLUGINSETTINGS_H
-#define EDITORPLUGINSETTINGS_H
+#ifndef EDITOR_PLUGIN_SETTINGS_H
+#define EDITOR_PLUGIN_SETTINGS_H
#include "core/object/undo_redo.h"
#include "editor/editor_data.h"
@@ -65,4 +65,4 @@ public:
EditorPluginSettings();
};
-#endif // EDITORPLUGINSETTINGS_H
+#endif // EDITOR_PLUGIN_SETTINGS_H
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index aaa518362c..d145a1e820 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2623,6 +2623,186 @@ EditorPropertyQuaternion::EditorPropertyQuaternion() {
set_label_reference(spin[0]); //show text and buttons around this
}
}
+///////////////////// VECTOR4 /////////////////////////
+
+void EditorPropertyVector4::_set_read_only(bool p_read_only) {
+ for (int i = 0; i < 4; i++) {
+ spin[i]->set_read_only(p_read_only);
+ }
+};
+
+void EditorPropertyVector4::_value_changed(double val, const String &p_name) {
+ if (setting) {
+ return;
+ }
+
+ Vector4 p;
+ p.x = spin[0]->get_value();
+ p.y = spin[1]->get_value();
+ p.z = spin[2]->get_value();
+ p.w = spin[3]->get_value();
+ emit_changed(get_edited_property(), p, p_name);
+}
+
+void EditorPropertyVector4::update_property() {
+ Vector4 val = get_edited_object()->get(get_edited_property());
+ setting = true;
+ spin[0]->set_value(val.x);
+ spin[1]->set_value(val.y);
+ spin[2]->set_value(val.z);
+ spin[3]->set_value(val.w);
+ setting = false;
+}
+
+void EditorPropertyVector4::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ const Color *colors = _get_property_colors();
+ for (int i = 0; i < 4; i++) {
+ spin[i]->add_theme_color_override("label_color", colors[i]);
+ }
+ } break;
+ }
+}
+
+void EditorPropertyVector4::_bind_methods() {
+}
+
+void EditorPropertyVector4::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
+ for (int i = 0; i < 4; i++) {
+ spin[i]->set_min(p_min);
+ spin[i]->set_max(p_max);
+ spin[i]->set_step(p_step);
+ spin[i]->set_hide_slider(p_no_slider);
+ spin[i]->set_allow_greater(true);
+ spin[i]->set_allow_lesser(true);
+ // Vector4 is inherently unitless, however someone may want to use it as
+ // a generic way to store 4 values, so we'll still respect the suffix.
+ spin[i]->set_suffix(p_suffix);
+ }
+}
+
+EditorPropertyVector4::EditorPropertyVector4() {
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector_types_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
+ static const char *desc[4] = { "x", "y", "z", "w" };
+ for (int i = 0; i < 4; i++) {
+ spin[i] = memnew(EditorSpinSlider);
+ spin[i]->set_flat(true);
+ spin[i]->set_label(desc[i]);
+ bc->add_child(spin[i]);
+ add_focusable(spin[i]);
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyVector4::_value_changed), varray(desc[i]));
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
+ }
+}
+
+///////////////////// VECTOR4I /////////////////////////
+
+void EditorPropertyVector4i::_set_read_only(bool p_read_only) {
+ for (int i = 0; i < 4; i++) {
+ spin[i]->set_read_only(p_read_only);
+ }
+};
+
+void EditorPropertyVector4i::_value_changed(double val, const String &p_name) {
+ if (setting) {
+ return;
+ }
+
+ Vector4i p;
+ p.x = spin[0]->get_value();
+ p.y = spin[1]->get_value();
+ p.z = spin[2]->get_value();
+ p.w = spin[3]->get_value();
+ emit_changed(get_edited_property(), p, p_name);
+}
+
+void EditorPropertyVector4i::update_property() {
+ Vector4i val = get_edited_object()->get(get_edited_property());
+ setting = true;
+ spin[0]->set_value(val.x);
+ spin[1]->set_value(val.y);
+ spin[2]->set_value(val.z);
+ spin[3]->set_value(val.w);
+ setting = false;
+}
+
+void EditorPropertyVector4i::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ const Color *colors = _get_property_colors();
+ for (int i = 0; i < 4; i++) {
+ spin[i]->add_theme_color_override("label_color", colors[i]);
+ }
+ } break;
+ }
+}
+
+void EditorPropertyVector4i::_bind_methods() {
+}
+
+void EditorPropertyVector4i::setup(double p_min, double p_max, bool p_no_slider, const String &p_suffix) {
+ for (int i = 0; i < 4; i++) {
+ spin[i]->set_min(p_min);
+ spin[i]->set_max(p_max);
+ spin[i]->set_hide_slider(p_no_slider);
+ spin[i]->set_allow_greater(true);
+ spin[i]->set_allow_lesser(true);
+ spin[i]->set_suffix(p_suffix);
+ }
+}
+
+EditorPropertyVector4i::EditorPropertyVector4i() {
+ bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector_types_editing");
+
+ BoxContainer *bc;
+
+ if (horizontal) {
+ bc = memnew(HBoxContainer);
+ add_child(bc);
+ set_bottom_editor(bc);
+ } else {
+ bc = memnew(VBoxContainer);
+ add_child(bc);
+ }
+
+ static const char *desc[4] = { "x", "y", "z", "w" };
+ for (int i = 0; i < 4; i++) {
+ spin[i] = memnew(EditorSpinSlider);
+ spin[i]->set_flat(true);
+ spin[i]->set_label(desc[i]);
+ bc->add_child(spin[i]);
+ add_focusable(spin[i]);
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyVector4i::_value_changed), varray(desc[i]));
+ if (horizontal) {
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ }
+ }
+
+ if (!horizontal) {
+ set_label_reference(spin[0]); //show text and buttons around this
+ }
+}
///////////////////// AABB /////////////////////////
@@ -2986,6 +3166,111 @@ EditorPropertyTransform3D::EditorPropertyTransform3D() {
set_bottom_editor(g);
}
+///////////////////// PROJECTION /////////////////////////
+
+void EditorPropertyProjection::_set_read_only(bool p_read_only) {
+ for (int i = 0; i < 12; i++) {
+ spin[i]->set_read_only(p_read_only);
+ }
+};
+
+void EditorPropertyProjection::_value_changed(double val, const String &p_name) {
+ if (setting) {
+ return;
+ }
+
+ Projection p;
+ p.matrix[0][0] = spin[0]->get_value();
+ p.matrix[0][1] = spin[1]->get_value();
+ p.matrix[0][2] = spin[2]->get_value();
+ p.matrix[0][3] = spin[3]->get_value();
+ p.matrix[1][0] = spin[4]->get_value();
+ p.matrix[1][1] = spin[5]->get_value();
+ p.matrix[1][2] = spin[6]->get_value();
+ p.matrix[1][3] = spin[7]->get_value();
+ p.matrix[2][0] = spin[8]->get_value();
+ p.matrix[2][1] = spin[9]->get_value();
+ p.matrix[2][2] = spin[10]->get_value();
+ p.matrix[2][3] = spin[11]->get_value();
+ p.matrix[3][0] = spin[12]->get_value();
+ p.matrix[3][1] = spin[13]->get_value();
+ p.matrix[3][2] = spin[14]->get_value();
+ p.matrix[3][3] = spin[15]->get_value();
+
+ emit_changed(get_edited_property(), p, p_name);
+}
+
+void EditorPropertyProjection::update_property() {
+ update_using_transform(get_edited_object()->get(get_edited_property()));
+}
+
+void EditorPropertyProjection::update_using_transform(Projection p_transform) {
+ setting = true;
+ spin[0]->set_value(p_transform.matrix[0][0]);
+ spin[1]->set_value(p_transform.matrix[0][1]);
+ spin[2]->set_value(p_transform.matrix[0][2]);
+ spin[3]->set_value(p_transform.matrix[0][3]);
+ spin[4]->set_value(p_transform.matrix[1][0]);
+ spin[5]->set_value(p_transform.matrix[1][1]);
+ spin[6]->set_value(p_transform.matrix[1][2]);
+ spin[7]->set_value(p_transform.matrix[1][3]);
+ spin[8]->set_value(p_transform.matrix[2][0]);
+ spin[9]->set_value(p_transform.matrix[2][1]);
+ spin[10]->set_value(p_transform.matrix[2][2]);
+ spin[11]->set_value(p_transform.matrix[2][3]);
+ spin[12]->set_value(p_transform.matrix[3][0]);
+ spin[13]->set_value(p_transform.matrix[3][1]);
+ spin[14]->set_value(p_transform.matrix[3][2]);
+ spin[15]->set_value(p_transform.matrix[3][3]);
+ setting = false;
+}
+
+void EditorPropertyProjection::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ const Color *colors = _get_property_colors();
+ for (int i = 0; i < 16; i++) {
+ spin[i]->add_theme_color_override("label_color", colors[i % 4]);
+ }
+ } break;
+ }
+}
+
+void EditorPropertyProjection::_bind_methods() {
+}
+
+void EditorPropertyProjection::setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix) {
+ for (int i = 0; i < 16; i++) {
+ spin[i]->set_min(p_min);
+ spin[i]->set_max(p_max);
+ spin[i]->set_step(p_step);
+ spin[i]->set_hide_slider(p_no_slider);
+ spin[i]->set_allow_greater(true);
+ spin[i]->set_allow_lesser(true);
+ if (i % 4 == 3) {
+ spin[i]->set_suffix(p_suffix);
+ }
+ }
+}
+
+EditorPropertyProjection::EditorPropertyProjection() {
+ GridContainer *g = memnew(GridContainer);
+ g->set_columns(4);
+ add_child(g);
+
+ static const char *desc[16] = { "xx", "xy", "xz", "xw", "yx", "yy", "yz", "yw", "zx", "zy", "zz", "zw", "wx", "wy", "wz", "ww" };
+ for (int i = 0; i < 16; i++) {
+ spin[i] = memnew(EditorSpinSlider);
+ spin[i]->set_label(desc[i]);
+ spin[i]->set_flat(true);
+ g->add_child(spin[i]);
+ spin[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_focusable(spin[i]);
+ spin[i]->connect("value_changed", callable_mp(this, &EditorPropertyProjection::_value_changed), varray(desc[i]));
+ }
+ set_bottom_editor(g);
+}
////////////// COLOR PICKER //////////////////////
void EditorPropertyColor::_set_read_only(bool p_read_only) {
@@ -3007,14 +3292,6 @@ void EditorPropertyColor::_popup_closed() {
}
}
-void EditorPropertyColor::_picker_created() {
- // get default color picker mode from editor settings
- int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
- picker->get_picker()->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- picker->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
-}
-
void EditorPropertyColor::_picker_opening() {
last_color = picker->get_pick_color();
}
@@ -3059,7 +3336,7 @@ EditorPropertyColor::EditorPropertyColor() {
picker->set_flat(true);
picker->connect("color_changed", callable_mp(this, &EditorPropertyColor::_color_changed));
picker->connect("popup_closed", callable_mp(this, &EditorPropertyColor::_popup_closed));
- picker->connect("picker_created", callable_mp(this, &EditorPropertyColor::_picker_created));
+ picker->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(picker->get_picker()));
picker->get_popup()->connect("about_to_popup", callable_mp(this, &EditorPropertyColor::_picker_opening));
}
@@ -3177,6 +3454,11 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const
Node *dropped_node = get_tree()->get_edited_scene_root()->get_node(nodes[0]);
ERR_FAIL_NULL_V(dropped_node, false);
+ if (valid_types.is_empty()) {
+ // No type requirements specified so any type is valid.
+ return true;
+ }
+
for (const StringName &E : valid_types) {
if (dropped_node->is_class(E)) {
return true;
@@ -3517,6 +3799,9 @@ void EditorPropertyResource::setup(Object *p_object, const String &p_path, const
shader_picker->set_edited_material(Object::cast_to<ShaderMaterial>(p_object));
resource_picker = shader_picker;
connect(SNAME("ready"), callable_mp(this, &EditorPropertyResource::_update_preferred_shader));
+ } else if (p_base_type == "AudioStream") {
+ EditorAudioStreamPicker *astream_picker = memnew(EditorAudioStreamPicker);
+ resource_picker = astream_picker;
} else {
resource_picker = memnew(EditorResourcePicker);
}
@@ -3954,6 +4239,20 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
return editor;
} break;
+ case Variant::VECTOR4: {
+ EditorPropertyVector4 *editor = memnew(EditorPropertyVector4);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
+ return editor;
+
+ } break;
+ case Variant::VECTOR4I: {
+ EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
+ editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
+ return editor;
+
+ } break;
case Variant::TRANSFORM2D: {
EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
@@ -3991,6 +4290,13 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
return editor;
} break;
+ case Variant::PROJECTION: {
+ EditorPropertyProjection *editor = memnew(EditorPropertyProjection);
+ EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, default_float_step);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.suffix);
+ return editor;
+
+ } break;
// misc types
case Variant::COLOR: {
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 7bec2d0013..b3aac6e8ca 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -636,6 +636,40 @@ public:
EditorPropertyQuaternion();
};
+class EditorPropertyVector4 : public EditorProperty {
+ GDCLASS(EditorPropertyVector4, EditorProperty);
+ EditorSpinSlider *spin[4];
+ bool setting = false;
+ void _value_changed(double p_val, const String &p_name);
+
+protected:
+ virtual void _set_read_only(bool p_read_only) override;
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ virtual void update_property() override;
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
+ EditorPropertyVector4();
+};
+
+class EditorPropertyVector4i : public EditorProperty {
+ GDCLASS(EditorPropertyVector4i, EditorProperty);
+ EditorSpinSlider *spin[4];
+ bool setting = false;
+ void _value_changed(double p_val, const String &p_name);
+
+protected:
+ virtual void _set_read_only(bool p_read_only) override;
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ virtual void update_property() override;
+ void setup(double p_min, double p_max, bool p_no_slider, const String &p_suffix = String());
+ EditorPropertyVector4i();
+};
+
class EditorPropertyAABB : public EditorProperty {
GDCLASS(EditorPropertyAABB, EditorProperty);
EditorSpinSlider *spin[6];
@@ -705,6 +739,24 @@ public:
EditorPropertyTransform3D();
};
+class EditorPropertyProjection : public EditorProperty {
+ GDCLASS(EditorPropertyProjection, EditorProperty);
+ EditorSpinSlider *spin[16];
+ bool setting = false;
+ void _value_changed(double p_val, const String &p_name);
+
+protected:
+ virtual void _set_read_only(bool p_read_only) override;
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ virtual void update_property() override;
+ virtual void update_using_transform(Projection p_transform);
+ void setup(double p_min, double p_max, double p_step, bool p_no_slider, const String &p_suffix = String());
+ EditorPropertyProjection();
+};
+
class EditorPropertyColor : public EditorProperty {
GDCLASS(EditorPropertyColor, EditorProperty);
ColorPickerButton *picker = nullptr;
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 0b9004bbc4..e83b070f6b 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -949,6 +949,18 @@ void EditorPropertyDictionary::update_property() {
prop = editor;
} break;
+ case Variant::VECTOR4: {
+ EditorPropertyVector4 *editor = memnew(EditorPropertyVector4);
+ editor->setup(-100000, 100000, default_float_step, true);
+ prop = editor;
+
+ } break;
+ case Variant::VECTOR4I: {
+ EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
+ editor->setup(-100000, 100000, true);
+ prop = editor;
+
+ } break;
case Variant::TRANSFORM2D: {
EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
editor->setup(-100000, 100000, default_float_step, true);
@@ -985,6 +997,12 @@ void EditorPropertyDictionary::update_property() {
prop = editor;
} break;
+ case Variant::PROJECTION: {
+ EditorPropertyProjection *editor = memnew(EditorPropertyProjection);
+ editor->setup(-100000, 100000, default_float_step, true);
+ prop = editor;
+
+ } break;
// Miscellaneous types.
case Variant::COLOR: {
diff --git a/editor/quick_open.cpp b/editor/editor_quick_open.cpp
index 4f7f9fc78c..539cb7cd8a 100644
--- a/editor/quick_open.cpp
+++ b/editor/editor_quick_open.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quick_open.cpp */
+/* editor_quick_open.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "quick_open.h"
+#include "editor_quick_open.h"
#include "core/os/keyboard.h"
diff --git a/editor/quick_open.h b/editor/editor_quick_open.h
index 843ef47711..e41a8c7e75 100644
--- a/editor/quick_open.h
+++ b/editor/editor_quick_open.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* quick_open.h */
+/* editor_quick_open.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 40e16bf717..e0903ea5ce 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -30,14 +30,15 @@
#include "editor_resource_picker.h"
+#include "editor/audio_stream_preview.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
+#include "editor/editor_quick_open.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/filesystem_dock.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/quick_open.h"
#include "editor/scene_tree_dock.h"
HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
@@ -47,32 +48,37 @@ void EditorResourcePicker::clear_caches() {
}
void EditorResourcePicker::_update_resource() {
- preview_rect->set_texture(Ref<Texture2D>());
- assign_button->set_custom_minimum_size(Size2(1, 1));
+ String resource_path;
+ if (edited_resource.is_valid() && edited_resource->get_path().is_resource_file()) {
+ resource_path = edited_resource->get_path() + "\n";
+ }
- if (edited_resource == Ref<Resource>()) {
- assign_button->set_icon(Ref<Texture2D>());
- assign_button->set_text(TTR("[empty]"));
- assign_button->set_tooltip("");
- } else {
- assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
+ if (preview_rect) {
+ preview_rect->set_texture(Ref<Texture2D>());
+
+ assign_button->set_custom_minimum_size(assign_button_min_size);
- if (!edited_resource->get_name().is_empty()) {
- assign_button->set_text(edited_resource->get_name());
- } else if (edited_resource->get_path().is_resource_file()) {
- assign_button->set_text(edited_resource->get_path().get_file());
+ if (edited_resource == Ref<Resource>()) {
+ assign_button->set_icon(Ref<Texture2D>());
+ assign_button->set_text(TTR("[empty]"));
+ assign_button->set_tooltip("");
} else {
- assign_button->set_text(edited_resource->get_class());
- }
+ assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
- String resource_path;
- if (edited_resource->get_path().is_resource_file()) {
- resource_path = edited_resource->get_path() + "\n";
+ if (!edited_resource->get_name().is_empty()) {
+ assign_button->set_text(edited_resource->get_name());
+ } else if (edited_resource->get_path().is_resource_file()) {
+ assign_button->set_text(edited_resource->get_path().get_file());
+ } else {
+ assign_button->set_text(edited_resource->get_class());
+ }
+ assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class());
+
+ // Preview will override the above, so called at the end.
+ EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
}
+ } else if (edited_resource.is_valid()) {
assign_button->set_tooltip(resource_path + TTR("Type:") + " " + edited_resource->get_class());
-
- // Preview will override the above, so called at the end.
- EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
}
}
@@ -81,28 +87,30 @@ void EditorResourcePicker::_update_resource_preview(const String &p_path, const
return;
}
- Ref<Script> script = edited_resource;
- if (script.is_valid()) {
- assign_button->set_text(script->get_path().get_file());
- return;
- }
+ if (preview_rect) {
+ Ref<Script> script = edited_resource;
+ if (script.is_valid()) {
+ assign_button->set_text(script->get_path().get_file());
+ return;
+ }
- if (p_preview.is_valid()) {
- preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox(SNAME("normal"))->get_default_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
+ if (p_preview.is_valid()) {
+ preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox(SNAME("normal"))->get_default_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
- // Resource-specific stretching.
- if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
- preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
- assign_button->set_custom_minimum_size(Size2(1, 1));
- } else {
- preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size *= EDSCALE;
- assign_button->set_custom_minimum_size(Size2(1, thumbnail_size));
- }
+ // Resource-specific stretching.
+ if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
+ preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
+ assign_button->set_custom_minimum_size(assign_button_min_size);
+ } else {
+ preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+ assign_button->set_custom_minimum_size(Size2(MIN(1, assign_button_min_size.x), MIN(thumbnail_size, assign_button_min_size.y)));
+ }
- preview_rect->set_texture(p_preview);
- assign_button->set_text("");
+ preview_rect->set_texture(p_preview);
+ assign_button->set_text("");
+ }
}
}
@@ -866,7 +874,7 @@ void EditorResourcePicker::_ensure_resource_menu() {
edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
}
-EditorResourcePicker::EditorResourcePicker() {
+EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
assign_button = memnew(Button);
assign_button->set_flat(true);
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -877,13 +885,15 @@ EditorResourcePicker::EditorResourcePicker() {
assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw));
assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
- preview_rect = memnew(TextureRect);
- preview_rect->set_ignore_texture_size(true);
- preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
- preview_rect->set_offset(SIDE_TOP, 1);
- preview_rect->set_offset(SIDE_BOTTOM, -1);
- preview_rect->set_offset(SIDE_RIGHT, -1);
- assign_button->add_child(preview_rect);
+ if (!p_hide_assign_button_controls) {
+ preview_rect = memnew(TextureRect);
+ preview_rect->set_ignore_texture_size(true);
+ preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
+ preview_rect->set_offset(SIDE_TOP, 1);
+ preview_rect->set_offset(SIDE_BOTTOM, -1);
+ preview_rect->set_offset(SIDE_RIGHT, -1);
+ assign_button->add_child(preview_rect);
+ }
edit_button = memnew(Button);
edit_button->set_flat(true);
@@ -993,3 +1003,176 @@ void EditorShaderPicker::set_preferred_mode(int p_mode) {
EditorShaderPicker::EditorShaderPicker() {
}
+
+//////////////
+
+void EditorAudioStreamPicker::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_READY:
+ case NOTIFICATION_THEME_CHANGED: {
+ _update_resource();
+ } break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ Ref<AudioStream> audio_stream = get_edited_resource();
+ if (audio_stream.is_valid()) {
+ if (audio_stream->get_length() > 0) {
+ Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
+ if (preview.is_valid()) {
+ if (preview->get_version() != last_preview_version) {
+ stream_preview_rect->update();
+ last_preview_version = preview->get_version();
+ }
+ }
+ }
+
+ uint64_t tagged_frame = audio_stream->get_tagged_frame();
+ uint64_t diff_frames = AudioServer::get_singleton()->get_mixed_frames() - tagged_frame;
+ uint64_t diff_msec = diff_frames * 1000 / AudioServer::get_singleton()->get_mix_rate();
+
+ if (diff_msec < 300) {
+ uint32_t count = audio_stream->get_tagged_frame_count();
+
+ bool differ = false;
+
+ if (count != tagged_frame_offset_count) {
+ differ = true;
+ }
+ float offsets[MAX_TAGGED_FRAMES];
+
+ for (uint32_t i = 0; i < MIN(count, uint32_t(MAX_TAGGED_FRAMES)); i++) {
+ offsets[i] = audio_stream->get_tagged_frame_offset(i);
+ if (offsets[i] != tagged_frame_offsets[i]) {
+ differ = true;
+ }
+ }
+
+ if (differ) {
+ tagged_frame_offset_count = count;
+ for (uint32_t i = 0; i < count; i++) {
+ tagged_frame_offsets[i] = offsets[i];
+ }
+ }
+
+ stream_preview_rect->update();
+ } else {
+ if (tagged_frame_offset_count != 0) {
+ stream_preview_rect->update();
+ }
+ tagged_frame_offset_count = 0;
+ }
+ }
+ } break;
+ }
+}
+
+void EditorAudioStreamPicker::_update_resource() {
+ EditorResourcePicker::_update_resource();
+
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+ Ref<AudioStream> audio_stream = get_edited_resource();
+ if (audio_stream.is_valid() && audio_stream->get_length() > 0.0) {
+ set_assign_button_min_size(Size2(1, font->get_height(font_size) * 3));
+ } else {
+ set_assign_button_min_size(Size2(1, font->get_height(font_size) * 1.5));
+ }
+
+ stream_preview_rect->update();
+}
+
+void EditorAudioStreamPicker::_preview_draw() {
+ Ref<AudioStream> audio_stream = get_edited_resource();
+ if (!audio_stream.is_valid()) {
+ get_assign_button()->set_text(TTR("[empty]"));
+ return;
+ }
+
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+
+ get_assign_button()->set_text("");
+
+ Size2i size = stream_preview_rect->get_size();
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
+
+ Rect2 rect(Point2(), size);
+
+ if (audio_stream->get_length() > 0) {
+ rect.size.height *= 0.5;
+
+ stream_preview_rect->draw_rect(rect, Color(0, 0, 0, 1));
+
+ Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
+ float preview_len = preview->get_length();
+
+ Vector<Vector2> lines;
+ lines.resize(size.width * 2);
+
+ for (int i = 0; i < size.width; i++) {
+ float ofs = i * preview_len / size.width;
+ float ofs_n = (i + 1) * preview_len / size.width;
+ float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
+ float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
+
+ int idx = i;
+ lines.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
+ lines.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
+ }
+
+ Vector<Color> color;
+ color.push_back(get_theme_color(SNAME("contrast_color_2"), SNAME("Editor")));
+
+ RS::get_singleton()->canvas_item_add_multiline(stream_preview_rect->get_canvas_item(), lines, color);
+
+ if (tagged_frame_offset_count) {
+ Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+
+ for (uint32_t i = 0; i < tagged_frame_offset_count; i++) {
+ int x = CLAMP(tagged_frame_offsets[i] * size.width / preview_len, 0, size.width);
+ if (x == 0) {
+ continue; // Because some may always return 0, ignore offset 0.
+ }
+ stream_preview_rect->draw_rect(Rect2i(x, 0, 2, rect.size.height), accent);
+ }
+ }
+ rect.position.y += rect.size.height;
+ }
+
+ Ref<Texture2D> icon;
+ Color icon_modulate(1, 1, 1, 1);
+
+ if (tagged_frame_offset_count > 0) {
+ icon = get_theme_icon(SNAME("Play"), SNAME("EditorIcons"));
+ if ((OS::get_singleton()->get_ticks_msec() % 500) > 250) {
+ icon_modulate = Color(1, 0.5, 0.5, 1); // get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+ }
+ } else {
+ icon = EditorNode::get_singleton()->get_object_icon(audio_stream.operator->(), "Object");
+ }
+ String text;
+ if (!audio_stream->get_name().is_empty()) {
+ text = audio_stream->get_name();
+ } else if (audio_stream->get_path().is_resource_file()) {
+ text = audio_stream->get_path().get_file();
+ } else {
+ text = audio_stream->get_class().replace_first("AudioStream", "");
+ }
+
+ stream_preview_rect->draw_texture(icon, Point2i(EDSCALE * 2, rect.position.y + (rect.size.height - icon->get_height()) / 2), icon_modulate);
+ stream_preview_rect->draw_string(font, Point2i(EDSCALE * 2 + icon->get_width(), rect.position.y + font->get_ascent(font_size) + (rect.size.height - font->get_height(font_size)) / 2), text, HORIZONTAL_ALIGNMENT_CENTER, size.width - 4 * EDSCALE - icon->get_width());
+}
+
+EditorAudioStreamPicker::EditorAudioStreamPicker() :
+ EditorResourcePicker(true) {
+ stream_preview_rect = memnew(Control);
+
+ stream_preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
+ stream_preview_rect->set_offset(SIDE_TOP, 1);
+ stream_preview_rect->set_offset(SIDE_BOTTOM, -1);
+ stream_preview_rect->set_offset(SIDE_RIGHT, -1);
+ stream_preview_rect->set_mouse_filter(MOUSE_FILTER_IGNORE);
+ stream_preview_rect->connect("draw", callable_mp(this, &EditorAudioStreamPicker::_preview_draw));
+
+ get_assign_button()->add_child(stream_preview_rect);
+ get_assign_button()->move_child(stream_preview_rect, 0);
+ set_process_internal(true);
+}
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h
index 8e26e1f4c0..d36e742bcd 100644
--- a/editor/editor_resource_picker.h
+++ b/editor/editor_resource_picker.h
@@ -58,6 +58,8 @@ class EditorResourcePicker : public HBoxContainer {
EditorFileDialog *file_dialog = nullptr;
EditorQuickOpen *quick_open = nullptr;
+ Size2i assign_button_min_size = Size2i(1, 1);
+
enum MenuOption {
OBJ_MENU_LOAD,
OBJ_MENU_QUICKLOAD,
@@ -75,7 +77,6 @@ class EditorResourcePicker : public HBoxContainer {
PopupMenu *edit_menu = nullptr;
- void _update_resource();
void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
void _resource_selected();
@@ -100,9 +101,17 @@ class EditorResourcePicker : public HBoxContainer {
void _ensure_resource_menu();
protected:
+ virtual void _update_resource();
+
+ Button *get_assign_button() { return assign_button; }
static void _bind_methods();
void _notification(int p_what);
+ void set_assign_button_min_size(const Size2i &p_size) {
+ assign_button_min_size = p_size;
+ assign_button->set_custom_minimum_size(assign_button_min_size);
+ }
+
GDVIRTUAL1(_set_create_options, Object *)
GDVIRTUAL1R(bool, _handle_menu_selected, int)
@@ -126,7 +135,7 @@ public:
virtual void set_create_options(Object *p_menu_node);
virtual bool handle_menu_selected(int p_which);
- EditorResourcePicker();
+ EditorResourcePicker(bool p_hide_assign_button_controls = false);
};
class EditorScriptPicker : public EditorResourcePicker {
@@ -173,4 +182,26 @@ public:
EditorShaderPicker();
};
+class EditorAudioStreamPicker : public EditorResourcePicker {
+ GDCLASS(EditorAudioStreamPicker, EditorResourcePicker);
+
+ uint64_t last_preview_version = 0;
+ Control *stream_preview_rect = nullptr;
+
+ enum {
+ MAX_TAGGED_FRAMES = 8
+ };
+ float tagged_frame_offsets[MAX_TAGGED_FRAMES];
+ uint32_t tagged_frame_offset_count = 0;
+
+ void _preview_draw();
+ virtual void _update_resource() override;
+
+protected:
+ void _notification(int p_what);
+
+public:
+ EditorAudioStreamPicker();
+};
+
#endif // EDITOR_RESOURCE_PICKER_H
diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h
index 820e22bdc8..0413477d88 100644
--- a/editor/editor_resource_preview.h
+++ b/editor/editor_resource_preview.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORRESOURCEPREVIEW_H
-#define EDITORRESOURCEPREVIEW_H
+#ifndef EDITOR_RESOURCE_PREVIEW_H
+#define EDITOR_RESOURCE_PREVIEW_H
#include "core/os/semaphore.h"
#include "core/os/thread.h"
@@ -124,4 +124,4 @@ public:
~EditorResourcePreview();
};
-#endif // EDITORRESOURCEPREVIEW_H
+#endif // EDITOR_RESOURCE_PREVIEW_H
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 854885c707..efd6c67d7a 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -30,9 +30,9 @@
#include "editor_run_native.h"
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
+#include "editor/export/editor_export_platform.h"
void EditorRunNative::_notification(int p_what) {
switch (p_what) {
diff --git a/editor/editor_scale.h b/editor/editor_scale.h
index 918fde15fb..02e9b997f6 100644
--- a/editor/editor_scale.h
+++ b/editor/editor_scale.h
@@ -35,4 +35,5 @@ void editor_set_scale(float p_scale);
float editor_get_scale();
#define EDSCALE (editor_get_scale())
+
#endif // EDITOR_SCALE_H
diff --git a/editor/editor_sectioned_inspector.h b/editor/editor_sectioned_inspector.h
index babd11eb69..758efae31e 100644
--- a/editor/editor_sectioned_inspector.h
+++ b/editor/editor_sectioned_inspector.h
@@ -76,4 +76,5 @@ public:
SectionedInspector();
~SectionedInspector();
};
+
#endif // EDITOR_SECTIONED_INSPECTOR_H
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index abb1b73a18..c73caa78f3 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -544,6 +544,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/behavior/navigation/smooth_scrolling", true);
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/behavior/navigation/v_scroll_speed", 80, "1,10000,1")
_initial_set("text_editor/behavior/navigation/drag_and_drop_selection", true);
+ _initial_set("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected", true);
// Behavior: Indent
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/behavior/indent/type", 0, "Tabs,Spaces")
@@ -1105,8 +1106,8 @@ void EditorSettings::add_property_hint(const PropertyInfo &p_hint) {
// Editor data and config directories
// EditorPaths::create() is responsible for the creation of these directories.
-String EditorSettings::get_templates_dir() const {
- return EditorPaths::get_singleton()->get_data_dir().plus_file("templates");
+String EditorSettings::get_export_templates_dir() const {
+ return EditorPaths::get_singleton()->get_data_dir().plus_file("export_templates");
}
String EditorSettings::get_project_settings_dir() const {
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 43f90f9258..56c73685bb 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -151,7 +151,7 @@ public:
Ref<Resource> get_resource_clipboard() const { return clipboard; }
String get_data_dir() const;
- String get_templates_dir() const;
+ String get_export_templates_dir() const;
String get_project_settings_dir() const;
String get_text_editor_themes_dir() const;
String get_script_templates_dir() const;
diff --git a/editor/editor_themes.h b/editor/editor_themes.h
index 642558d774..95184b9d4a 100644
--- a/editor/editor_themes.h
+++ b/editor/editor_themes.h
@@ -40,4 +40,4 @@ Ref<Theme> create_custom_theme(Ref<Theme> p_theme = nullptr);
Ref<ImageTexture> create_unscaled_default_project_icon();
-#endif
+#endif // EDITOR_THEMES_H
diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h
index 487625e84c..6a6fca7eba 100644
--- a/editor/editor_vcs_interface.h
+++ b/editor/editor_vcs_interface.h
@@ -85,4 +85,4 @@ public:
virtual ~EditorVCSInterface();
};
-#endif // !EDITOR_VCS_INTERFACE_H
+#endif // EDITOR_VCS_INTERFACE_H
diff --git a/editor/export/SCsub b/editor/export/SCsub
new file mode 100644
index 0000000000..359d04e5df
--- /dev/null
+++ b/editor/export/SCsub
@@ -0,0 +1,5 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env.add_source_files(env.editor_sources, "*.cpp")
diff --git a/editor/export/editor_export.cpp b/editor/export/editor_export.cpp
new file mode 100644
index 0000000000..31f408eedb
--- /dev/null
+++ b/editor/export/editor_export.cpp
@@ -0,0 +1,355 @@
+/*************************************************************************/
+/* editor_export.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_export.h"
+
+#include "core/config/project_settings.h"
+#include "core/io/config_file.h"
+
+EditorExport *EditorExport::singleton = nullptr;
+
+void EditorExport::_save() {
+ Ref<ConfigFile> config;
+ config.instantiate();
+ for (int i = 0; i < export_presets.size(); i++) {
+ Ref<EditorExportPreset> preset = export_presets[i];
+ String section = "preset." + itos(i);
+
+ config->set_value(section, "name", preset->get_name());
+ config->set_value(section, "platform", preset->get_platform()->get_name());
+ config->set_value(section, "runnable", preset->is_runnable());
+ config->set_value(section, "custom_features", preset->get_custom_features());
+
+ bool save_files = false;
+ switch (preset->get_export_filter()) {
+ case EditorExportPreset::EXPORT_ALL_RESOURCES: {
+ config->set_value(section, "export_filter", "all_resources");
+ } break;
+ case EditorExportPreset::EXPORT_SELECTED_SCENES: {
+ config->set_value(section, "export_filter", "scenes");
+ save_files = true;
+ } break;
+ case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
+ config->set_value(section, "export_filter", "resources");
+ save_files = true;
+ } break;
+ case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
+ config->set_value(section, "export_filter", "exclude");
+ save_files = true;
+ } break;
+ }
+
+ if (save_files) {
+ Vector<String> export_files = preset->get_files_to_export();
+ config->set_value(section, "export_files", export_files);
+ }
+ config->set_value(section, "include_filter", preset->get_include_filter());
+ config->set_value(section, "exclude_filter", preset->get_exclude_filter());
+ config->set_value(section, "export_path", preset->get_export_path());
+ config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
+ config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
+ config->set_value(section, "encrypt_pck", preset->get_enc_pck());
+ config->set_value(section, "encrypt_directory", preset->get_enc_directory());
+ config->set_value(section, "script_export_mode", preset->get_script_export_mode());
+ config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
+
+ String option_section = "preset." + itos(i) + ".options";
+
+ for (const PropertyInfo &E : preset->get_properties()) {
+ config->set_value(option_section, E.name, preset->get(E.name));
+ }
+ }
+
+ config->save("res://export_presets.cfg");
+}
+
+void EditorExport::save_presets() {
+ if (block_save) {
+ return;
+ }
+ save_timer->start();
+}
+
+void EditorExport::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("export_presets_updated"));
+}
+
+void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
+ export_platforms.push_back(p_platform);
+}
+
+int EditorExport::get_export_platform_count() {
+ return export_platforms.size();
+}
+
+Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
+
+ return export_platforms[p_idx];
+}
+
+void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
+ if (p_at_pos < 0) {
+ export_presets.push_back(p_preset);
+ } else {
+ export_presets.insert(p_at_pos, p_preset);
+ }
+}
+
+String EditorExportPlatform::test_etc2() const {
+ const bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
+
+ if (!etc2_supported) {
+ return TTR("Target platform requires 'ETC2' texture compression. Enable 'Import Etc 2' in Project Settings.");
+ }
+
+ return String();
+}
+
+int EditorExport::get_export_preset_count() const {
+ return export_presets.size();
+}
+
+Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
+ return export_presets[p_idx];
+}
+
+void EditorExport::remove_export_preset(int p_idx) {
+ export_presets.remove_at(p_idx);
+ save_presets();
+}
+
+void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
+ if (!export_plugins.has(p_plugin)) {
+ export_plugins.push_back(p_plugin);
+ }
+}
+
+void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
+ export_plugins.erase(p_plugin);
+}
+
+Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
+ return export_plugins;
+}
+
+void EditorExport::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ load_config();
+ } break;
+
+ case NOTIFICATION_PROCESS: {
+ update_export_presets();
+ } break;
+ }
+}
+
+void EditorExport::load_config() {
+ Ref<ConfigFile> config;
+ config.instantiate();
+ Error err = config->load("res://export_presets.cfg");
+ if (err != OK) {
+ return;
+ }
+
+ block_save = true;
+
+ int index = 0;
+ while (true) {
+ String section = "preset." + itos(index);
+ if (!config->has_section(section)) {
+ break;
+ }
+
+ String platform = config->get_value(section, "platform");
+
+ Ref<EditorExportPreset> preset;
+
+ for (int i = 0; i < export_platforms.size(); i++) {
+ if (export_platforms[i]->get_name() == platform) {
+ preset = export_platforms.write[i]->create_preset();
+ break;
+ }
+ }
+
+ if (!preset.is_valid()) {
+ index++;
+ ERR_CONTINUE(!preset.is_valid());
+ }
+
+ preset->set_name(config->get_value(section, "name"));
+ preset->set_runnable(config->get_value(section, "runnable"));
+
+ if (config->has_section_key(section, "custom_features")) {
+ preset->set_custom_features(config->get_value(section, "custom_features"));
+ }
+
+ String export_filter = config->get_value(section, "export_filter");
+
+ bool get_files = false;
+
+ if (export_filter == "all_resources") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
+ } else if (export_filter == "scenes") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
+ get_files = true;
+ } else if (export_filter == "resources") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
+ get_files = true;
+ } else if (export_filter == "exclude") {
+ preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
+ get_files = true;
+ }
+
+ if (get_files) {
+ Vector<String> files = config->get_value(section, "export_files");
+
+ for (int i = 0; i < files.size(); i++) {
+ if (!FileAccess::exists(files[i])) {
+ preset->remove_export_file(files[i]);
+ } else {
+ preset->add_export_file(files[i]);
+ }
+ }
+ }
+
+ preset->set_include_filter(config->get_value(section, "include_filter"));
+ preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
+ preset->set_export_path(config->get_value(section, "export_path", ""));
+
+ if (config->has_section_key(section, "encrypt_pck")) {
+ preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
+ }
+ if (config->has_section_key(section, "encrypt_directory")) {
+ preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
+ }
+ if (config->has_section_key(section, "encryption_include_filters")) {
+ preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
+ }
+ if (config->has_section_key(section, "encryption_exclude_filters")) {
+ preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
+ }
+ if (config->has_section_key(section, "script_export_mode")) {
+ preset->set_script_export_mode(config->get_value(section, "script_export_mode"));
+ }
+ if (config->has_section_key(section, "script_encryption_key")) {
+ preset->set_script_encryption_key(config->get_value(section, "script_encryption_key"));
+ }
+
+ String option_section = "preset." + itos(index) + ".options";
+
+ List<String> options;
+
+ config->get_section_keys(option_section, &options);
+
+ for (const String &E : options) {
+ Variant value = config->get_value(option_section, E);
+
+ preset->set(E, value);
+ }
+
+ add_export_preset(preset);
+ index++;
+ }
+
+ block_save = false;
+}
+
+void EditorExport::update_export_presets() {
+ HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
+
+ for (int i = 0; i < export_platforms.size(); i++) {
+ Ref<EditorExportPlatform> platform = export_platforms[i];
+
+ if (platform->should_update_export_options()) {
+ List<EditorExportPlatform::ExportOption> options;
+ platform->get_export_options(&options);
+
+ platform_options[platform->get_name()] = options;
+ }
+ }
+
+ bool export_presets_updated = false;
+ for (int i = 0; i < export_presets.size(); i++) {
+ Ref<EditorExportPreset> preset = export_presets[i];
+ if (platform_options.has(preset->get_platform()->get_name())) {
+ export_presets_updated = true;
+
+ List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
+
+ // Copy the previous preset values
+ HashMap<StringName, Variant> previous_values = preset->values;
+
+ // Clear the preset properties and values prior to reloading
+ preset->properties.clear();
+ preset->values.clear();
+
+ for (const EditorExportPlatform::ExportOption &E : options) {
+ preset->properties.push_back(E.option);
+
+ StringName option_name = E.option.name;
+ preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
+ }
+ }
+ }
+
+ if (export_presets_updated) {
+ emit_signal(_export_presets_updated);
+ }
+}
+
+bool EditorExport::poll_export_platforms() {
+ bool changed = false;
+ for (int i = 0; i < export_platforms.size(); i++) {
+ if (export_platforms.write[i]->poll_export()) {
+ changed = true;
+ }
+ }
+
+ return changed;
+}
+
+EditorExport::EditorExport() {
+ save_timer = memnew(Timer);
+ add_child(save_timer);
+ save_timer->set_wait_time(0.8);
+ save_timer->set_one_shot(true);
+ save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
+
+ _export_presets_updated = "export_presets_updated";
+
+ singleton = this;
+ set_process(true);
+}
+
+EditorExport::~EditorExport() {
+}
diff --git a/editor/export/editor_export.h b/editor/export/editor_export.h
new file mode 100644
index 0000000000..13c3c34cea
--- /dev/null
+++ b/editor/export/editor_export.h
@@ -0,0 +1,84 @@
+/*************************************************************************/
+/* editor_export.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_EXPORT_H
+#define EDITOR_EXPORT_H
+
+#include "editor_export_platform.h"
+#include "editor_export_plugin.h"
+
+class EditorExport : public Node {
+ GDCLASS(EditorExport, Node);
+
+ Vector<Ref<EditorExportPlatform>> export_platforms;
+ Vector<Ref<EditorExportPreset>> export_presets;
+ Vector<Ref<EditorExportPlugin>> export_plugins;
+
+ StringName _export_presets_updated;
+
+ Timer *save_timer = nullptr;
+ bool block_save = false;
+
+ static EditorExport *singleton;
+
+ void _save();
+
+protected:
+ friend class EditorExportPreset;
+ void save_presets();
+
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static EditorExport *get_singleton() { return singleton; }
+
+ void add_export_platform(const Ref<EditorExportPlatform> &p_platform);
+ int get_export_platform_count();
+ Ref<EditorExportPlatform> get_export_platform(int p_idx);
+
+ void add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos = -1);
+ int get_export_preset_count() const;
+ Ref<EditorExportPreset> get_export_preset(int p_idx);
+ void remove_export_preset(int p_idx);
+
+ void add_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
+ void remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin);
+ Vector<Ref<EditorExportPlugin>> get_export_plugins();
+
+ void load_config();
+ void update_export_presets();
+ bool poll_export_platforms();
+
+ EditorExport();
+ ~EditorExport();
+};
+
+#endif // EDITOR_EXPORT_H
diff --git a/editor/editor_export.cpp b/editor/export/editor_export_platform.cpp
index e32d4f7e9c..9f64b241c6 100644
--- a/editor/editor_export.cpp
+++ b/editor/export/editor_export_platform.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* editor_export.cpp */
+/* editor_export_platform.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,28 +28,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "editor_export.h"
+#include "editor_export_platform.h"
#include "core/config/project_settings.h"
#include "core/crypto/crypto_core.h"
#include "core/extension/native_extension.h"
-#include "core/io/config_file.h"
-#include "core/io/dir_access.h"
-#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
-#include "core/io/resource_loader.h"
-#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
-#include "core/object/script_language.h"
#include "core/version.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
-#include "editor/editor_settings.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "scene/resources/resource_format_text.h"
+#include "editor_export_plugin.h"
static int _get_pad(int p_alignment, int p_n) {
int rest = p_n % p_alignment;
@@ -63,196 +56,6 @@ static int _get_pad(int p_alignment, int p_n) {
#define PCK_PADDING 16
-bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
- if (values.has(p_name)) {
- values[p_name] = p_value;
- EditorExport::singleton->save_presets();
- return true;
- }
-
- return false;
-}
-
-bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
- if (values.has(p_name)) {
- r_ret = values[p_name];
- return true;
- }
-
- return false;
-}
-
-void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
- for (const PropertyInfo &E : properties) {
- if (platform->get_export_option_visibility(E.name, values)) {
- p_list->push_back(E);
- }
- }
-}
-
-Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
- return platform;
-}
-
-void EditorExportPreset::update_files_to_export() {
- Vector<String> to_remove;
- for (const String &E : selected_files) {
- if (!FileAccess::exists(E)) {
- to_remove.push_back(E);
- }
- }
- for (int i = 0; i < to_remove.size(); ++i) {
- selected_files.erase(to_remove[i]);
- }
-}
-
-Vector<String> EditorExportPreset::get_files_to_export() const {
- Vector<String> files;
- for (const String &E : selected_files) {
- files.push_back(E);
- }
- return files;
-}
-
-void EditorExportPreset::set_name(const String &p_name) {
- name = p_name;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_name() const {
- return name;
-}
-
-void EditorExportPreset::set_runnable(bool p_enable) {
- runnable = p_enable;
- EditorExport::singleton->save_presets();
-}
-
-bool EditorExportPreset::is_runnable() const {
- return runnable;
-}
-
-void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
- export_filter = p_filter;
- EditorExport::singleton->save_presets();
-}
-
-EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
- return export_filter;
-}
-
-void EditorExportPreset::set_include_filter(const String &p_include) {
- include_filter = p_include;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_include_filter() const {
- return include_filter;
-}
-
-void EditorExportPreset::set_export_path(const String &p_path) {
- export_path = p_path;
- /* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
- * this should be removed. */
- if (export_path.is_absolute_path()) {
- String res_path = OS::get_singleton()->get_resource_dir();
- export_path = res_path.path_to_file(export_path);
- }
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_export_path() const {
- return export_path;
-}
-
-void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
- exclude_filter = p_exclude;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_exclude_filter() const {
- return exclude_filter;
-}
-
-void EditorExportPreset::add_export_file(const String &p_path) {
- selected_files.insert(p_path);
- EditorExport::singleton->save_presets();
-}
-
-void EditorExportPreset::remove_export_file(const String &p_path) {
- selected_files.erase(p_path);
- EditorExport::singleton->save_presets();
-}
-
-bool EditorExportPreset::has_export_file(const String &p_path) {
- return selected_files.has(p_path);
-}
-
-void EditorExportPreset::set_custom_features(const String &p_custom_features) {
- custom_features = p_custom_features;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_custom_features() const {
- return custom_features;
-}
-
-void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
- enc_in_filters = p_filter;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_enc_in_filter() const {
- return enc_in_filters;
-}
-
-void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
- enc_ex_filters = p_filter;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_enc_ex_filter() const {
- return enc_ex_filters;
-}
-
-void EditorExportPreset::set_enc_pck(bool p_enabled) {
- enc_pck = p_enabled;
- EditorExport::singleton->save_presets();
-}
-
-bool EditorExportPreset::get_enc_pck() const {
- return enc_pck;
-}
-
-void EditorExportPreset::set_enc_directory(bool p_enabled) {
- enc_directory = p_enabled;
- EditorExport::singleton->save_presets();
-}
-
-bool EditorExportPreset::get_enc_directory() const {
- return enc_directory;
-}
-
-void EditorExportPreset::set_script_export_mode(int p_mode) {
- script_mode = p_mode;
- EditorExport::singleton->save_presets();
-}
-
-int EditorExportPreset::get_script_export_mode() const {
- return script_mode;
-}
-
-void EditorExportPreset::set_script_encryption_key(const String &p_key) {
- script_key = p_key;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_script_encryption_key() const {
- return script_key;
-}
-
-///////////////////////////////////
-
bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err) {
bool has_messages = false;
@@ -272,7 +75,7 @@ bool EditorExportPlatform::fill_log_messages(RichTextLabel *p_log, Error p_err)
} else {
p_log->add_image(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")), 16 * EDSCALE, 16 * EDSCALE, Color(1.0, 1.0, 1.0), INLINE_ALIGNMENT_CENTER);
p_log->add_text(" ");
- p_log->add_text(TTR("Completed successfully."));
+ p_log->add_text(TTR("Completed sucessfully."));
if (msg_count > 0) {
has_messages = true;
}
@@ -491,7 +294,7 @@ Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const {
String EditorExportPlatform::find_export_template(String template_file_name, String *err) const {
String current_version = VERSION_FULL_CONFIG;
- String template_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(current_version).plus_file(template_file_name);
+ String template_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(current_version).plus_file(template_file_name);
if (FileAccess::exists(template_path)) {
return template_path;
@@ -625,138 +428,6 @@ void EditorExportPlatform::_edit_filter_list(HashSet<String> &r_list, const Stri
_edit_files_with_filter(da, filters, r_list, exclude);
}
-void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
- if (p_preset.is_valid()) {
- export_preset = p_preset;
- }
-}
-
-Ref<EditorExportPreset> EditorExportPlugin::get_export_preset() const {
- return export_preset;
-}
-
-void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) {
- ExtraFile ef;
- ef.data = p_file;
- ef.path = p_path;
- ef.remap = p_remap;
- extra_files.push_back(ef);
-}
-
-void EditorExportPlugin::add_shared_object(const String &p_path, const Vector<String> &p_tags, const String &p_target) {
- shared_objects.push_back(SharedObject(p_path, p_tags, p_target));
-}
-
-void EditorExportPlugin::add_ios_framework(const String &p_path) {
- ios_frameworks.push_back(p_path);
-}
-
-void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
- ios_embedded_frameworks.push_back(p_path);
-}
-
-Vector<String> EditorExportPlugin::get_ios_frameworks() const {
- return ios_frameworks;
-}
-
-Vector<String> EditorExportPlugin::get_ios_embedded_frameworks() const {
- return ios_embedded_frameworks;
-}
-
-void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
- ios_plist_content += p_plist_content + "\n";
-}
-
-String EditorExportPlugin::get_ios_plist_content() const {
- return ios_plist_content;
-}
-
-void EditorExportPlugin::add_ios_linker_flags(const String &p_flags) {
- if (ios_linker_flags.length() > 0) {
- ios_linker_flags += ' ';
- }
- ios_linker_flags += p_flags;
-}
-
-String EditorExportPlugin::get_ios_linker_flags() const {
- return ios_linker_flags;
-}
-
-void EditorExportPlugin::add_ios_bundle_file(const String &p_path) {
- ios_bundle_files.push_back(p_path);
-}
-
-Vector<String> EditorExportPlugin::get_ios_bundle_files() const {
- return ios_bundle_files;
-}
-
-void EditorExportPlugin::add_ios_cpp_code(const String &p_code) {
- ios_cpp_code += p_code;
-}
-
-String EditorExportPlugin::get_ios_cpp_code() const {
- return ios_cpp_code;
-}
-
-void EditorExportPlugin::add_macos_plugin_file(const String &p_path) {
- macos_plugin_files.push_back(p_path);
-}
-
-const Vector<String> &EditorExportPlugin::get_macos_plugin_files() const {
- return macos_plugin_files;
-}
-
-void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
- ios_project_static_libs.push_back(p_path);
-}
-
-Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
- return ios_project_static_libs;
-}
-
-void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) {
- GDVIRTUAL_CALL(_export_file, p_path, p_type, p_features);
-}
-
-void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
- GDVIRTUAL_CALL(_export_begin, p_features, p_debug, p_path, p_flags);
-}
-
-void EditorExportPlugin::_export_end_script() {
- GDVIRTUAL_CALL(_export_end);
-}
-
-void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
-}
-
-void EditorExportPlugin::_export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
-}
-
-void EditorExportPlugin::skip() {
- skipped = true;
-}
-
-void EditorExportPlugin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_shared_object", "path", "tags", "target"), &EditorExportPlugin::add_shared_object);
- ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
- ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
- ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
- ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
- ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
- ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
- ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
- ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
- ClassDB::bind_method(D_METHOD("add_macos_plugin_file", "path"), &EditorExportPlugin::add_macos_plugin_file);
- ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
-
- GDVIRTUAL_BIND(_export_file, "path", "type", "features");
- GDVIRTUAL_BIND(_export_begin, "features", "is_debug", "path", "flags");
- GDVIRTUAL_BIND(_export_end);
-}
-
-EditorExportPlugin::EditorExportPlugin() {
-}
-
EditorExportPlatform::FeatureContainers EditorExportPlatform::get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug) {
Ref<EditorExportPlatform> platform = p_preset->get_platform();
List<String> feature_list;
@@ -1504,573 +1175,3 @@ void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags
EditorExportPlatform::EditorExportPlatform() {
}
-
-////
-
-EditorExport *EditorExport::singleton = nullptr;
-
-void EditorExport::_save() {
- Ref<ConfigFile> config;
- config.instantiate();
- for (int i = 0; i < export_presets.size(); i++) {
- Ref<EditorExportPreset> preset = export_presets[i];
- String section = "preset." + itos(i);
-
- config->set_value(section, "name", preset->get_name());
- config->set_value(section, "platform", preset->get_platform()->get_name());
- config->set_value(section, "runnable", preset->is_runnable());
- config->set_value(section, "custom_features", preset->get_custom_features());
-
- bool save_files = false;
- switch (preset->get_export_filter()) {
- case EditorExportPreset::EXPORT_ALL_RESOURCES: {
- config->set_value(section, "export_filter", "all_resources");
- } break;
- case EditorExportPreset::EXPORT_SELECTED_SCENES: {
- config->set_value(section, "export_filter", "scenes");
- save_files = true;
- } break;
- case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
- config->set_value(section, "export_filter", "resources");
- save_files = true;
- } break;
- case EditorExportPreset::EXCLUDE_SELECTED_RESOURCES: {
- config->set_value(section, "export_filter", "exclude");
- save_files = true;
- } break;
- }
-
- if (save_files) {
- Vector<String> export_files = preset->get_files_to_export();
- config->set_value(section, "export_files", export_files);
- }
- config->set_value(section, "include_filter", preset->get_include_filter());
- config->set_value(section, "exclude_filter", preset->get_exclude_filter());
- config->set_value(section, "export_path", preset->get_export_path());
- config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
- config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
- config->set_value(section, "encrypt_pck", preset->get_enc_pck());
- config->set_value(section, "encrypt_directory", preset->get_enc_directory());
- config->set_value(section, "script_export_mode", preset->get_script_export_mode());
- config->set_value(section, "script_encryption_key", preset->get_script_encryption_key());
-
- String option_section = "preset." + itos(i) + ".options";
-
- for (const PropertyInfo &E : preset->get_properties()) {
- config->set_value(option_section, E.name, preset->get(E.name));
- }
- }
-
- config->save("res://export_presets.cfg");
-}
-
-void EditorExport::save_presets() {
- if (block_save) {
- return;
- }
- save_timer->start();
-}
-
-void EditorExport::_bind_methods() {
- ADD_SIGNAL(MethodInfo("export_presets_updated"));
-}
-
-void EditorExport::add_export_platform(const Ref<EditorExportPlatform> &p_platform) {
- export_platforms.push_back(p_platform);
-}
-
-int EditorExport::get_export_platform_count() {
- return export_platforms.size();
-}
-
-Ref<EditorExportPlatform> EditorExport::get_export_platform(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, export_platforms.size(), Ref<EditorExportPlatform>());
-
- return export_platforms[p_idx];
-}
-
-void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, int p_at_pos) {
- if (p_at_pos < 0) {
- export_presets.push_back(p_preset);
- } else {
- export_presets.insert(p_at_pos, p_preset);
- }
-}
-
-String EditorExportPlatform::test_etc2() const {
- const bool etc2_supported = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_etc2");
-
- if (!etc2_supported) {
- return TTR("Target platform requires 'ETC2' texture compression. Enable 'Import Etc 2' in Project Settings.");
- }
-
- return String();
-}
-
-int EditorExport::get_export_preset_count() const {
- return export_presets.size();
-}
-
-Ref<EditorExportPreset> EditorExport::get_export_preset(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, export_presets.size(), Ref<EditorExportPreset>());
- return export_presets[p_idx];
-}
-
-void EditorExport::remove_export_preset(int p_idx) {
- export_presets.remove_at(p_idx);
- save_presets();
-}
-
-void EditorExport::add_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
- if (!export_plugins.has(p_plugin)) {
- export_plugins.push_back(p_plugin);
- }
-}
-
-void EditorExport::remove_export_plugin(const Ref<EditorExportPlugin> &p_plugin) {
- export_plugins.erase(p_plugin);
-}
-
-Vector<Ref<EditorExportPlugin>> EditorExport::get_export_plugins() {
- return export_plugins;
-}
-
-void EditorExport::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- load_config();
- } break;
-
- case NOTIFICATION_PROCESS: {
- update_export_presets();
- } break;
- }
-}
-
-void EditorExport::load_config() {
- Ref<ConfigFile> config;
- config.instantiate();
- Error err = config->load("res://export_presets.cfg");
- if (err != OK) {
- return;
- }
-
- block_save = true;
-
- int index = 0;
- while (true) {
- String section = "preset." + itos(index);
- if (!config->has_section(section)) {
- break;
- }
-
- String platform = config->get_value(section, "platform");
-
- Ref<EditorExportPreset> preset;
-
- for (int i = 0; i < export_platforms.size(); i++) {
- if (export_platforms[i]->get_name() == platform) {
- preset = export_platforms.write[i]->create_preset();
- break;
- }
- }
-
- if (!preset.is_valid()) {
- index++;
- ERR_CONTINUE(!preset.is_valid());
- }
-
- preset->set_name(config->get_value(section, "name"));
- preset->set_runnable(config->get_value(section, "runnable"));
-
- if (config->has_section_key(section, "custom_features")) {
- preset->set_custom_features(config->get_value(section, "custom_features"));
- }
-
- String export_filter = config->get_value(section, "export_filter");
-
- bool get_files = false;
-
- if (export_filter == "all_resources") {
- preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
- } else if (export_filter == "scenes") {
- preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
- get_files = true;
- } else if (export_filter == "resources") {
- preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
- get_files = true;
- } else if (export_filter == "exclude") {
- preset->set_export_filter(EditorExportPreset::EXCLUDE_SELECTED_RESOURCES);
- get_files = true;
- }
-
- if (get_files) {
- Vector<String> files = config->get_value(section, "export_files");
-
- for (int i = 0; i < files.size(); i++) {
- if (!FileAccess::exists(files[i])) {
- preset->remove_export_file(files[i]);
- } else {
- preset->add_export_file(files[i]);
- }
- }
- }
-
- preset->set_include_filter(config->get_value(section, "include_filter"));
- preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
- preset->set_export_path(config->get_value(section, "export_path", ""));
-
- if (config->has_section_key(section, "encrypt_pck")) {
- preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
- }
- if (config->has_section_key(section, "encrypt_directory")) {
- preset->set_enc_directory(config->get_value(section, "encrypt_directory"));
- }
- if (config->has_section_key(section, "encryption_include_filters")) {
- preset->set_enc_in_filter(config->get_value(section, "encryption_include_filters"));
- }
- if (config->has_section_key(section, "encryption_exclude_filters")) {
- preset->set_enc_ex_filter(config->get_value(section, "encryption_exclude_filters"));
- }
- if (config->has_section_key(section, "script_export_mode")) {
- preset->set_script_export_mode(config->get_value(section, "script_export_mode"));
- }
- if (config->has_section_key(section, "script_encryption_key")) {
- preset->set_script_encryption_key(config->get_value(section, "script_encryption_key"));
- }
-
- String option_section = "preset." + itos(index) + ".options";
-
- List<String> options;
-
- config->get_section_keys(option_section, &options);
-
- for (const String &E : options) {
- Variant value = config->get_value(option_section, E);
-
- preset->set(E, value);
- }
-
- add_export_preset(preset);
- index++;
- }
-
- block_save = false;
-}
-
-void EditorExport::update_export_presets() {
- HashMap<StringName, List<EditorExportPlatform::ExportOption>> platform_options;
-
- for (int i = 0; i < export_platforms.size(); i++) {
- Ref<EditorExportPlatform> platform = export_platforms[i];
-
- if (platform->should_update_export_options()) {
- List<EditorExportPlatform::ExportOption> options;
- platform->get_export_options(&options);
-
- platform_options[platform->get_name()] = options;
- }
- }
-
- bool export_presets_updated = false;
- for (int i = 0; i < export_presets.size(); i++) {
- Ref<EditorExportPreset> preset = export_presets[i];
- if (platform_options.has(preset->get_platform()->get_name())) {
- export_presets_updated = true;
-
- List<EditorExportPlatform::ExportOption> options = platform_options[preset->get_platform()->get_name()];
-
- // Copy the previous preset values
- HashMap<StringName, Variant> previous_values = preset->values;
-
- // Clear the preset properties and values prior to reloading
- preset->properties.clear();
- preset->values.clear();
-
- for (const EditorExportPlatform::ExportOption &E : options) {
- preset->properties.push_back(E.option);
-
- StringName option_name = E.option.name;
- preset->values[option_name] = previous_values.has(option_name) ? previous_values[option_name] : E.default_value;
- }
- }
- }
-
- if (export_presets_updated) {
- emit_signal(_export_presets_updated);
- }
-}
-
-bool EditorExport::poll_export_platforms() {
- bool changed = false;
- for (int i = 0; i < export_platforms.size(); i++) {
- if (export_platforms.write[i]->poll_export()) {
- changed = true;
- }
- }
-
- return changed;
-}
-
-EditorExport::EditorExport() {
- save_timer = memnew(Timer);
- add_child(save_timer);
- save_timer->set_wait_time(0.8);
- save_timer->set_one_shot(true);
- save_timer->connect("timeout", callable_mp(this, &EditorExport::_save));
-
- _export_presets_updated = "export_presets_updated";
-
- singleton = this;
- set_process(true);
-}
-
-EditorExport::~EditorExport() {
-}
-
-//////////
-
-void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
- r_features->push_back("s3tc");
- }
- if (p_preset->get("texture_format/etc")) {
- r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
- r_features->push_back("etc2");
- }
-
- if (p_preset->get("binary_format/64_bits")) {
- r_features->push_back("64");
- } else {
- r_features->push_back("32");
- }
-}
-
-void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
- String ext_filter = (get_os_name() == "Windows") ? "*.exe" : "";
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
-}
-
-String EditorExportPlatformPC::get_name() const {
- return name;
-}
-
-String EditorExportPlatformPC::get_os_name() const {
- return os_name;
-}
-
-Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
- return logo;
-}
-
-bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- String err;
- bool valid = false;
-
- // Look for export templates (first official, and if defined custom templates).
-
- bool use64 = p_preset->get("binary_format/64_bits");
- bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "64" : "32"), &err);
- bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "64" : "32"), &err);
-
- if (p_preset->get("custom_template/debug") != "") {
- dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
- if (!dvalid) {
- err += TTR("Custom debug template not found.") + "\n";
- }
- }
- if (p_preset->get("custom_template/release") != "") {
- rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
- if (!rvalid) {
- err += TTR("Custom release template not found.") + "\n";
- }
- }
-
- valid = dvalid || rvalid;
- r_missing_templates = !valid;
-
- if (!err.is_empty()) {
- r_error = err;
- }
- return valid;
-}
-
-Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
-
- Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
- if (err == OK) {
- err = modify_template(p_preset, p_debug, p_path, p_flags);
- }
- if (err == OK) {
- err = export_project_data(p_preset, p_debug, p_path, p_flags);
- }
-
- return err;
-}
-
-Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- if (!DirAccess::exists(p_path.get_base_dir())) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("The given export path doesn't exist."));
- return ERR_FILE_BAD_PATH;
- }
-
- String custom_debug = p_preset->get("custom_template/debug");
- String custom_release = p_preset->get("custom_template/release");
-
- String template_path = p_debug ? custom_debug : custom_release;
-
- template_path = template_path.strip_edges();
-
- if (template_path.is_empty()) {
- template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/64_bits") ? "64" : "32"));
- }
-
- if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), vformat(TTR("Template file not found: \"%s\"."), template_path));
- return ERR_FILE_NOT_FOUND;
- }
-
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- da->make_dir_recursive(p_path.get_base_dir());
- Error err = da->copy(template_path, p_path, get_chmod_flags());
- if (err != OK) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
- }
-
- return err;
-}
-
-Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- String pck_path;
- if (p_preset->get("binary_format/embed_pck")) {
- pck_path = p_path;
- } else {
- pck_path = p_path.get_basename() + ".pck";
- }
-
- Vector<SharedObject> so_files;
-
- int64_t embedded_pos;
- int64_t embedded_size;
- Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
- if (err == OK && p_preset->get("binary_format/embed_pck")) {
- if (embedded_size >= 0x100000000 && !p_preset->get("binary_format/64_bits")) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
- return ERR_INVALID_PARAMETER;
- }
-
- err = fixup_embedded_pck(p_path, embedded_pos, embedded_size);
- }
-
- if (err == OK && !so_files.is_empty()) {
- // If shared object files, copy them.
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- for (int i = 0; i < so_files.size() && err == OK; i++) {
- String src_path = ProjectSettings::get_singleton()->globalize_path(so_files[i].path);
- String target_path;
- if (so_files[i].target.is_empty()) {
- target_path = p_path.get_base_dir().plus_file(src_path.get_file());
- } else {
- target_path = p_path.get_base_dir().plus_file(so_files[i].target).plus_file(src_path.get_file());
- }
-
- if (da->dir_exists(src_path)) {
- err = da->make_dir_recursive(target_path);
- if (err == OK) {
- err = da->copy_dir(src_path, target_path, -1, true);
- }
- } else {
- err = da->copy(src_path, target_path);
- if (err == OK) {
- err = sign_shared_object(p_preset, p_debug, target_path);
- }
- }
- }
- }
-
- return err;
-}
-
-Error EditorExportPlatformPC::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
- return OK;
-}
-
-void EditorExportPlatformPC::set_name(const String &p_name) {
- name = p_name;
-}
-
-void EditorExportPlatformPC::set_os_name(const String &p_name) {
- os_name = p_name;
-}
-
-void EditorExportPlatformPC::set_logo(const Ref<Texture2D> &p_logo) {
- logo = p_logo;
-}
-
-void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
- r_features->push_back("pc"); //all pcs support "pc"
- r_features->push_back("s3tc"); //all pcs support "s3tc" compression
- r_features->push_back(get_os_name().to_lower()); //OS name is a feature
-}
-
-void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) {
- if (p_features.has("bptc")) {
- if (p_preset->has("texture_format/no_bptc_fallbacks")) {
- p_features.erase("s3tc");
- }
- }
-}
-
-int EditorExportPlatformPC::get_chmod_flags() const {
- return chmod_flags;
-}
-
-void EditorExportPlatformPC::set_chmod_flags(int p_flags) {
- chmod_flags = p_flags;
-}
-
-///////////////////////
-
-void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
- String extension = p_path.get_extension().to_lower();
- if (extension != "tres" && extension != "tscn") {
- return;
- }
-
- bool convert = GLOBAL_GET("editor/export/convert_text_resources_to_binary");
- if (!convert) {
- return;
- }
- String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpfile.res");
- Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path);
- if (err != OK) {
- DirAccess::remove_file_or_error(tmp_path);
- ERR_FAIL();
- }
- Vector<uint8_t> data = FileAccess::get_file_as_array(tmp_path);
- if (data.size() == 0) {
- DirAccess::remove_file_or_error(tmp_path);
- ERR_FAIL();
- }
- DirAccess::remove_file_or_error(tmp_path);
- add_file(p_path + ".converted.res", data, true);
-}
-
-EditorExportTextSceneToBinaryPlugin::EditorExportTextSceneToBinaryPlugin() {
- GLOBAL_DEF("editor/export/convert_text_resources_to_binary", false);
-}
diff --git a/editor/export/editor_export_platform.h b/editor/export/editor_export_platform.h
new file mode 100644
index 0000000000..2778a217b0
--- /dev/null
+++ b/editor/export/editor_export_platform.h
@@ -0,0 +1,221 @@
+/*************************************************************************/
+/* editor_export_platform.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_EXPORT_PLATFORM_H
+#define EDITOR_EXPORT_PLATFORM_H
+
+class EditorFileSystemDirectory;
+struct EditorProgress;
+
+#include "core/io/dir_access.h"
+#include "editor_export_preset.h"
+#include "editor_export_shared_object.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/main/node.h"
+
+class EditorExportPlatform : public RefCounted {
+ GDCLASS(EditorExportPlatform, RefCounted);
+
+public:
+ typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+ typedef Error (*EditorExportSaveSharedObject)(void *p_userdata, const SharedObject &p_so);
+
+ enum ExportMessageType {
+ EXPORT_MESSAGE_NONE,
+ EXPORT_MESSAGE_INFO,
+ EXPORT_MESSAGE_WARNING,
+ EXPORT_MESSAGE_ERROR,
+ };
+
+ struct ExportMessage {
+ ExportMessageType msg_type;
+ String category;
+ String text;
+ };
+
+private:
+ struct SavedData {
+ uint64_t ofs = 0;
+ uint64_t size = 0;
+ bool encrypted = false;
+ Vector<uint8_t> md5;
+ CharString path_utf8;
+
+ bool operator<(const SavedData &p_data) const {
+ return path_utf8 < p_data.path_utf8;
+ }
+ };
+
+ struct PackData {
+ Ref<FileAccess> f;
+ Vector<SavedData> file_ofs;
+ EditorProgress *ep = nullptr;
+ Vector<SharedObject> *so_files = nullptr;
+ };
+
+ struct ZipData {
+ void *zip = nullptr;
+ EditorProgress *ep = nullptr;
+ };
+
+ struct FeatureContainers {
+ HashSet<String> features;
+ Vector<String> features_pv;
+ };
+
+ Vector<ExportMessage> messages;
+
+ void _export_find_resources(EditorFileSystemDirectory *p_dir, HashSet<String> &p_paths);
+ void _export_find_dependencies(const String &p_path, HashSet<String> &p_paths);
+
+ void gen_debug_flags(Vector<String> &r_flags, int p_flags);
+ static Error _save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+ static Error _save_zip_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
+
+ void _edit_files_with_filter(Ref<DirAccess> &da, const Vector<String> &p_filters, HashSet<String> &r_list, bool exclude);
+ void _edit_filter_list(HashSet<String> &r_list, const String &p_filter, bool exclude);
+
+ static Error _add_shared_object(void *p_userdata, const SharedObject &p_so);
+
+protected:
+ struct ExportNotifier {
+ ExportNotifier(EditorExportPlatform &p_platform, const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
+ ~ExportNotifier();
+ };
+
+ FeatureContainers get_feature_containers(const Ref<EditorExportPreset> &p_preset, bool p_debug);
+
+ bool exists_export_template(String template_file_name, String *err) const;
+ String find_export_template(String template_file_name, String *err = nullptr) const;
+ void gen_export_flags(Vector<String> &r_flags, int p_flags);
+
+public:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) = 0;
+
+ struct ExportOption {
+ PropertyInfo option;
+ Variant default_value;
+
+ ExportOption(const PropertyInfo &p_info, const Variant &p_default) :
+ option(p_info),
+ default_value(p_default) {
+ }
+ ExportOption() {}
+ };
+
+ virtual Ref<EditorExportPreset> create_preset();
+
+ virtual void clear_messages() { messages.clear(); }
+ virtual void add_message(ExportMessageType p_type, const String &p_category, const String &p_message) {
+ ExportMessage msg;
+ msg.category = p_category;
+ msg.text = p_message;
+ msg.msg_type = p_type;
+ messages.push_back(msg);
+ switch (p_type) {
+ case EXPORT_MESSAGE_INFO: {
+ print_line(vformat("%s: %s\n", msg.category, msg.text));
+ } break;
+ case EXPORT_MESSAGE_WARNING: {
+ WARN_PRINT(vformat("%s: %s\n", msg.category, msg.text));
+ } break;
+ case EXPORT_MESSAGE_ERROR: {
+ ERR_PRINT(vformat("%s: %s\n", msg.category, msg.text));
+ } break;
+ default:
+ break;
+ }
+ }
+
+ virtual int get_message_count() const {
+ return messages.size();
+ }
+
+ virtual ExportMessage get_message(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, messages.size(), ExportMessage());
+ return messages[p_index];
+ }
+
+ virtual ExportMessageType get_worst_message_type() const {
+ ExportMessageType worst_type = EXPORT_MESSAGE_NONE;
+ for (int i = 0; i < messages.size(); i++) {
+ worst_type = MAX(worst_type, messages[i].msg_type);
+ }
+ return worst_type;
+ }
+
+ virtual bool fill_log_messages(RichTextLabel *p_log, Error p_err);
+
+ virtual void get_export_options(List<ExportOption> *r_options) = 0;
+ virtual bool should_update_export_options() { return false; }
+ virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const { return true; }
+
+ virtual String get_os_name() const = 0;
+ virtual String get_name() const = 0;
+ virtual Ref<Texture2D> get_logo() const = 0;
+
+ Error export_project_files(const Ref<EditorExportPreset> &p_preset, bool p_debug, EditorExportSaveFunction p_func, void *p_udata, EditorExportSaveSharedObject p_so_func = nullptr);
+
+ Error save_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, Vector<SharedObject> *p_so_files = nullptr, bool p_embed = false, int64_t *r_embedded_start = nullptr, int64_t *r_embedded_size = nullptr);
+ Error save_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
+
+ virtual bool poll_export() { return false; }
+ virtual int get_options_count() const { return 0; }
+ virtual String get_options_tooltip() const { return ""; }
+ virtual Ref<ImageTexture> get_option_icon(int p_index) const;
+ virtual String get_option_label(int p_device) const { return ""; }
+ virtual String get_option_tooltip(int p_device) const { return ""; }
+
+ enum DebugFlags {
+ DEBUG_FLAG_DUMB_CLIENT = 1,
+ DEBUG_FLAG_REMOTE_DEBUG = 2,
+ DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST = 4,
+ DEBUG_FLAG_VIEW_COLLISONS = 8,
+ DEBUG_FLAG_VIEW_NAVIGATION = 16,
+ };
+
+ virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
+ virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
+
+ String test_etc2() const;
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const = 0;
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) = 0;
+ virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
+ virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
+ virtual void get_platform_features(List<String> *r_features) = 0;
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) = 0;
+ virtual String get_debug_protocol() const { return "tcp://"; }
+
+ EditorExportPlatform();
+};
+
+#endif // EDITOR_EXPORT_PLATFORM_H
diff --git a/editor/export/editor_export_platform_pc.cpp b/editor/export/editor_export_platform_pc.cpp
new file mode 100644
index 0000000000..b60fba13ed
--- /dev/null
+++ b/editor/export/editor_export_platform_pc.cpp
@@ -0,0 +1,247 @@
+/*************************************************************************/
+/* editor_export_platform_pc.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_export_platform_pc.h"
+
+#include "core/config/project_settings.h"
+
+void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ if (p_preset->get("texture_format/s3tc")) {
+ r_features->push_back("s3tc");
+ }
+ if (p_preset->get("texture_format/etc")) {
+ r_features->push_back("etc");
+ }
+ if (p_preset->get("texture_format/etc2")) {
+ r_features->push_back("etc2");
+ }
+
+ if (p_preset->get("binary_format/64_bits")) {
+ r_features->push_back("64");
+ } else {
+ r_features->push_back("32");
+ }
+}
+
+void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
+ String ext_filter = (get_os_name() == "Windows") ? "*.exe" : "";
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/embed_pck"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
+}
+
+String EditorExportPlatformPC::get_name() const {
+ return name;
+}
+
+String EditorExportPlatformPC::get_os_name() const {
+ return os_name;
+}
+
+Ref<Texture2D> EditorExportPlatformPC::get_logo() const {
+ return logo;
+}
+
+bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ bool use64 = p_preset->get("binary_format/64_bits");
+ bool dvalid = exists_export_template(get_template_file_name("debug", use64 ? "x86_64" : "x86_32"), &err);
+ bool rvalid = exists_export_template(get_template_file_name("release", use64 ? "x86_64" : "x86_32"), &err);
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+ return valid;
+}
+
+Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
+ if (err == OK) {
+ err = modify_template(p_preset, p_debug, p_path, p_flags);
+ }
+ if (err == OK) {
+ err = export_project_data(p_preset, p_debug, p_path, p_flags);
+ }
+
+ return err;
+}
+
+Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("The given export path doesn't exist."));
+ return ERR_FILE_BAD_PATH;
+ }
+
+ String custom_debug = p_preset->get("custom_template/debug");
+ String custom_release = p_preset->get("custom_template/release");
+
+ String template_path = p_debug ? custom_debug : custom_release;
+
+ template_path = template_path.strip_edges();
+
+ if (template_path.is_empty()) {
+ template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", p_preset->get("binary_format/64_bits") ? "64" : "32"));
+ }
+
+ if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), vformat(TTR("Template file not found: \"%s\"."), template_path));
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ da->make_dir_recursive(p_path.get_base_dir());
+ Error err = da->copy(template_path, p_path, get_chmod_flags());
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
+ }
+
+ return err;
+}
+
+Error EditorExportPlatformPC::export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ String pck_path;
+ if (p_preset->get("binary_format/embed_pck")) {
+ pck_path = p_path;
+ } else {
+ pck_path = p_path.get_basename() + ".pck";
+ }
+
+ Vector<SharedObject> so_files;
+
+ int64_t embedded_pos;
+ int64_t embedded_size;
+ Error err = save_pack(p_preset, p_debug, pck_path, &so_files, p_preset->get("binary_format/embed_pck"), &embedded_pos, &embedded_size);
+ if (err == OK && p_preset->get("binary_format/embed_pck")) {
+ if (embedded_size >= 0x100000000 && !p_preset->get("binary_format/64_bits")) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("PCK Embedding"), TTR("On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."));
+ return ERR_INVALID_PARAMETER;
+ }
+
+ err = fixup_embedded_pck(p_path, embedded_pos, embedded_size);
+ }
+
+ if (err == OK && !so_files.is_empty()) {
+ // If shared object files, copy them.
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < so_files.size() && err == OK; i++) {
+ String src_path = ProjectSettings::get_singleton()->globalize_path(so_files[i].path);
+ String target_path;
+ if (so_files[i].target.is_empty()) {
+ target_path = p_path.get_base_dir().plus_file(src_path.get_file());
+ } else {
+ target_path = p_path.get_base_dir().plus_file(so_files[i].target).plus_file(src_path.get_file());
+ }
+
+ if (da->dir_exists(src_path)) {
+ err = da->make_dir_recursive(target_path);
+ if (err == OK) {
+ err = da->copy_dir(src_path, target_path, -1, true);
+ }
+ } else {
+ err = da->copy(src_path, target_path);
+ if (err == OK) {
+ err = sign_shared_object(p_preset, p_debug, target_path);
+ }
+ }
+ }
+ }
+
+ return err;
+}
+
+Error EditorExportPlatformPC::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
+ return OK;
+}
+
+void EditorExportPlatformPC::set_name(const String &p_name) {
+ name = p_name;
+}
+
+void EditorExportPlatformPC::set_os_name(const String &p_name) {
+ os_name = p_name;
+}
+
+void EditorExportPlatformPC::set_logo(const Ref<Texture2D> &p_logo) {
+ logo = p_logo;
+}
+
+void EditorExportPlatformPC::get_platform_features(List<String> *r_features) {
+ r_features->push_back("pc"); //all pcs support "pc"
+ r_features->push_back("s3tc"); //all pcs support "s3tc" compression
+ r_features->push_back(get_os_name().to_lower()); //OS name is a feature
+}
+
+void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) {
+ if (p_features.has("bptc")) {
+ if (p_preset->has("texture_format/no_bptc_fallbacks")) {
+ p_features.erase("s3tc");
+ }
+ }
+}
+
+int EditorExportPlatformPC::get_chmod_flags() const {
+ return chmod_flags;
+}
+
+void EditorExportPlatformPC::set_chmod_flags(int p_flags) {
+ chmod_flags = p_flags;
+}
diff --git a/editor/export/editor_export_platform_pc.h b/editor/export/editor_export_platform_pc.h
new file mode 100644
index 0000000000..ae7d6f1082
--- /dev/null
+++ b/editor/export/editor_export_platform_pc.h
@@ -0,0 +1,82 @@
+/*************************************************************************/
+/* editor_export_platform_pc.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_EXPORT_PLATFORM_PC_H
+#define EDITOR_EXPORT_PLATFORM_PC_H
+
+#include "editor_export_platform.h"
+
+class EditorExportPlatformPC : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformPC, EditorExportPlatform);
+
+private:
+ Ref<ImageTexture> logo;
+ String name;
+ String os_name;
+
+ int chmod_flags = -1;
+
+public:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+ virtual String get_name() const override;
+ virtual String get_os_name() const override;
+ virtual Ref<Texture2D> get_logo() const override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+ virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
+ virtual String get_template_file_name(const String &p_target, const String &p_arch) const = 0;
+
+ virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
+ virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; };
+ virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
+
+ void set_extension(const String &p_extension, const String &p_feature_key = "default");
+ void set_name(const String &p_name);
+ void set_os_name(const String &p_name);
+
+ void set_logo(const Ref<Texture2D> &p_logo);
+
+ void add_platform_feature(const String &p_feature);
+ virtual void get_platform_features(List<String> *r_features) override;
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
+
+ int get_chmod_flags() const;
+ void set_chmod_flags(int p_flags);
+
+ virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) {
+ return Error::OK;
+ }
+};
+
+#endif // EDITOR_EXPORT_PLATFORM_PC_H
diff --git a/editor/export/editor_export_plugin.cpp b/editor/export/editor_export_plugin.cpp
new file mode 100644
index 0000000000..cf3a9b0810
--- /dev/null
+++ b/editor/export/editor_export_plugin.cpp
@@ -0,0 +1,201 @@
+/*************************************************************************/
+/* editor_export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_export_plugin.h"
+
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "editor/editor_paths.h"
+#include "editor/export/editor_export_platform.h"
+#include "scene/resources/resource_format_text.h"
+
+void EditorExportPlugin::set_export_preset(const Ref<EditorExportPreset> &p_preset) {
+ if (p_preset.is_valid()) {
+ export_preset = p_preset;
+ }
+}
+
+Ref<EditorExportPreset> EditorExportPlugin::get_export_preset() const {
+ return export_preset;
+}
+
+void EditorExportPlugin::add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap) {
+ ExtraFile ef;
+ ef.data = p_file;
+ ef.path = p_path;
+ ef.remap = p_remap;
+ extra_files.push_back(ef);
+}
+
+void EditorExportPlugin::add_shared_object(const String &p_path, const Vector<String> &p_tags, const String &p_target) {
+ shared_objects.push_back(SharedObject(p_path, p_tags, p_target));
+}
+
+void EditorExportPlugin::add_ios_framework(const String &p_path) {
+ ios_frameworks.push_back(p_path);
+}
+
+void EditorExportPlugin::add_ios_embedded_framework(const String &p_path) {
+ ios_embedded_frameworks.push_back(p_path);
+}
+
+Vector<String> EditorExportPlugin::get_ios_frameworks() const {
+ return ios_frameworks;
+}
+
+Vector<String> EditorExportPlugin::get_ios_embedded_frameworks() const {
+ return ios_embedded_frameworks;
+}
+
+void EditorExportPlugin::add_ios_plist_content(const String &p_plist_content) {
+ ios_plist_content += p_plist_content + "\n";
+}
+
+String EditorExportPlugin::get_ios_plist_content() const {
+ return ios_plist_content;
+}
+
+void EditorExportPlugin::add_ios_linker_flags(const String &p_flags) {
+ if (ios_linker_flags.length() > 0) {
+ ios_linker_flags += ' ';
+ }
+ ios_linker_flags += p_flags;
+}
+
+String EditorExportPlugin::get_ios_linker_flags() const {
+ return ios_linker_flags;
+}
+
+void EditorExportPlugin::add_ios_bundle_file(const String &p_path) {
+ ios_bundle_files.push_back(p_path);
+}
+
+Vector<String> EditorExportPlugin::get_ios_bundle_files() const {
+ return ios_bundle_files;
+}
+
+void EditorExportPlugin::add_ios_cpp_code(const String &p_code) {
+ ios_cpp_code += p_code;
+}
+
+String EditorExportPlugin::get_ios_cpp_code() const {
+ return ios_cpp_code;
+}
+
+void EditorExportPlugin::add_macos_plugin_file(const String &p_path) {
+ macos_plugin_files.push_back(p_path);
+}
+
+const Vector<String> &EditorExportPlugin::get_macos_plugin_files() const {
+ return macos_plugin_files;
+}
+
+void EditorExportPlugin::add_ios_project_static_lib(const String &p_path) {
+ ios_project_static_libs.push_back(p_path);
+}
+
+Vector<String> EditorExportPlugin::get_ios_project_static_libs() const {
+ return ios_project_static_libs;
+}
+
+void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) {
+ GDVIRTUAL_CALL(_export_file, p_path, p_type, p_features);
+}
+
+void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
+ GDVIRTUAL_CALL(_export_begin, p_features, p_debug, p_path, p_flags);
+}
+
+void EditorExportPlugin::_export_end_script() {
+ GDVIRTUAL_CALL(_export_end);
+}
+
+void EditorExportPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
+}
+
+void EditorExportPlugin::_export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags) {
+}
+
+void EditorExportPlugin::skip() {
+ skipped = true;
+}
+
+void EditorExportPlugin::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_shared_object", "path", "tags", "target"), &EditorExportPlugin::add_shared_object);
+ ClassDB::bind_method(D_METHOD("add_ios_project_static_lib", "path"), &EditorExportPlugin::add_ios_project_static_lib);
+ ClassDB::bind_method(D_METHOD("add_file", "path", "file", "remap"), &EditorExportPlugin::add_file);
+ ClassDB::bind_method(D_METHOD("add_ios_framework", "path"), &EditorExportPlugin::add_ios_framework);
+ ClassDB::bind_method(D_METHOD("add_ios_embedded_framework", "path"), &EditorExportPlugin::add_ios_embedded_framework);
+ ClassDB::bind_method(D_METHOD("add_ios_plist_content", "plist_content"), &EditorExportPlugin::add_ios_plist_content);
+ ClassDB::bind_method(D_METHOD("add_ios_linker_flags", "flags"), &EditorExportPlugin::add_ios_linker_flags);
+ ClassDB::bind_method(D_METHOD("add_ios_bundle_file", "path"), &EditorExportPlugin::add_ios_bundle_file);
+ ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code);
+ ClassDB::bind_method(D_METHOD("add_macos_plugin_file", "path"), &EditorExportPlugin::add_macos_plugin_file);
+ ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip);
+
+ GDVIRTUAL_BIND(_export_file, "path", "type", "features");
+ GDVIRTUAL_BIND(_export_begin, "features", "is_debug", "path", "flags");
+ GDVIRTUAL_BIND(_export_end);
+}
+
+EditorExportPlugin::EditorExportPlugin() {
+}
+
+///////////////////////
+
+void EditorExportTextSceneToBinaryPlugin::_export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) {
+ String extension = p_path.get_extension().to_lower();
+ if (extension != "tres" && extension != "tscn") {
+ return;
+ }
+
+ bool convert = GLOBAL_GET("editor/export/convert_text_resources_to_binary");
+ if (!convert) {
+ return;
+ }
+ String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpfile.res");
+ Error err = ResourceFormatLoaderText::convert_file_to_binary(p_path, tmp_path);
+ if (err != OK) {
+ DirAccess::remove_file_or_error(tmp_path);
+ ERR_FAIL();
+ }
+ Vector<uint8_t> data = FileAccess::get_file_as_array(tmp_path);
+ if (data.size() == 0) {
+ DirAccess::remove_file_or_error(tmp_path);
+ ERR_FAIL();
+ }
+ DirAccess::remove_file_or_error(tmp_path);
+ add_file(p_path + ".converted.res", data, true);
+}
+
+EditorExportTextSceneToBinaryPlugin::EditorExportTextSceneToBinaryPlugin() {
+ GLOBAL_DEF("editor/export/convert_text_resources_to_binary", false);
+}
diff --git a/editor/export/editor_export_plugin.h b/editor/export/editor_export_plugin.h
new file mode 100644
index 0000000000..04ebc1dfed
--- /dev/null
+++ b/editor/export/editor_export_plugin.h
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* editor_export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_EXPORT_PLUGIN_H
+#define EDITOR_EXPORT_PLUGIN_H
+
+#include "core/extension/native_extension.h"
+#include "editor_export_preset.h"
+#include "editor_export_shared_object.h"
+
+class EditorExportPlugin : public RefCounted {
+ GDCLASS(EditorExportPlugin, RefCounted);
+
+ friend class EditorExportPlatform;
+
+ Ref<EditorExportPreset> export_preset;
+
+ Vector<SharedObject> shared_objects;
+ struct ExtraFile {
+ String path;
+ Vector<uint8_t> data;
+ bool remap = false;
+ };
+ Vector<ExtraFile> extra_files;
+ bool skipped = false;
+
+ Vector<String> ios_frameworks;
+ Vector<String> ios_embedded_frameworks;
+ Vector<String> ios_project_static_libs;
+ String ios_plist_content;
+ String ios_linker_flags;
+ Vector<String> ios_bundle_files;
+ String ios_cpp_code;
+
+ Vector<String> macos_plugin_files;
+
+ _FORCE_INLINE_ void _clear() {
+ shared_objects.clear();
+ extra_files.clear();
+ skipped = false;
+ }
+
+ _FORCE_INLINE_ void _export_end() {
+ ios_frameworks.clear();
+ ios_embedded_frameworks.clear();
+ ios_bundle_files.clear();
+ ios_plist_content = "";
+ ios_linker_flags = "";
+ ios_cpp_code = "";
+ macos_plugin_files.clear();
+ }
+
+ void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features);
+ void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags);
+ void _export_end_script();
+
+protected:
+ void set_export_preset(const Ref<EditorExportPreset> &p_preset);
+ Ref<EditorExportPreset> get_export_preset() const;
+
+ void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap);
+ void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String());
+
+ void add_ios_framework(const String &p_path);
+ void add_ios_embedded_framework(const String &p_path);
+ void add_ios_project_static_lib(const String &p_path);
+ void add_ios_plist_content(const String &p_plist_content);
+ void add_ios_linker_flags(const String &p_flags);
+ void add_ios_bundle_file(const String &p_path);
+ void add_ios_cpp_code(const String &p_code);
+ void add_macos_plugin_file(const String &p_path);
+
+ void skip();
+
+ virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features);
+ virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags);
+
+ static void _bind_methods();
+
+ GDVIRTUAL3(_export_file, String, String, Vector<String>)
+ GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t)
+ GDVIRTUAL0(_export_end)
+
+public:
+ Vector<String> get_ios_frameworks() const;
+ Vector<String> get_ios_embedded_frameworks() const;
+ Vector<String> get_ios_project_static_libs() const;
+ String get_ios_plist_content() const;
+ String get_ios_linker_flags() const;
+ Vector<String> get_ios_bundle_files() const;
+ String get_ios_cpp_code() const;
+ const Vector<String> &get_macos_plugin_files() const;
+
+ EditorExportPlugin();
+};
+
+class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin {
+ GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin);
+
+public:
+ virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override;
+ EditorExportTextSceneToBinaryPlugin();
+};
+
+#endif // EDITOR_EXPORT_PLUGIN_H
diff --git a/editor/export/editor_export_preset.cpp b/editor/export/editor_export_preset.cpp
new file mode 100644
index 0000000000..cdf69e727d
--- /dev/null
+++ b/editor/export/editor_export_preset.cpp
@@ -0,0 +1,221 @@
+/*************************************************************************/
+/* editor_export_preset.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_export.h"
+
+bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) {
+ if (values.has(p_name)) {
+ values[p_name] = p_value;
+ EditorExport::singleton->save_presets();
+ return true;
+ }
+
+ return false;
+}
+
+bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const {
+ if (values.has(p_name)) {
+ r_ret = values[p_name];
+ return true;
+ }
+
+ return false;
+}
+
+void EditorExportPreset::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (const PropertyInfo &E : properties) {
+ if (platform->get_export_option_visibility(E.name, values)) {
+ p_list->push_back(E);
+ }
+ }
+}
+
+Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
+ return platform;
+}
+
+void EditorExportPreset::update_files_to_export() {
+ Vector<String> to_remove;
+ for (const String &E : selected_files) {
+ if (!FileAccess::exists(E)) {
+ to_remove.push_back(E);
+ }
+ }
+ for (int i = 0; i < to_remove.size(); ++i) {
+ selected_files.erase(to_remove[i]);
+ }
+}
+
+Vector<String> EditorExportPreset::get_files_to_export() const {
+ Vector<String> files;
+ for (const String &E : selected_files) {
+ files.push_back(E);
+ }
+ return files;
+}
+
+void EditorExportPreset::set_name(const String &p_name) {
+ name = p_name;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_name() const {
+ return name;
+}
+
+void EditorExportPreset::set_runnable(bool p_enable) {
+ runnable = p_enable;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::is_runnable() const {
+ return runnable;
+}
+
+void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
+ export_filter = p_filter;
+ EditorExport::singleton->save_presets();
+}
+
+EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
+ return export_filter;
+}
+
+void EditorExportPreset::set_include_filter(const String &p_include) {
+ include_filter = p_include;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_include_filter() const {
+ return include_filter;
+}
+
+void EditorExportPreset::set_export_path(const String &p_path) {
+ export_path = p_path;
+ /* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path,
+ * this should be removed. */
+ if (export_path.is_absolute_path()) {
+ String res_path = OS::get_singleton()->get_resource_dir();
+ export_path = res_path.path_to_file(export_path);
+ }
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_export_path() const {
+ return export_path;
+}
+
+void EditorExportPreset::set_exclude_filter(const String &p_exclude) {
+ exclude_filter = p_exclude;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_exclude_filter() const {
+ return exclude_filter;
+}
+
+void EditorExportPreset::add_export_file(const String &p_path) {
+ selected_files.insert(p_path);
+ EditorExport::singleton->save_presets();
+}
+
+void EditorExportPreset::remove_export_file(const String &p_path) {
+ selected_files.erase(p_path);
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::has_export_file(const String &p_path) {
+ return selected_files.has(p_path);
+}
+
+void EditorExportPreset::set_custom_features(const String &p_custom_features) {
+ custom_features = p_custom_features;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_custom_features() const {
+ return custom_features;
+}
+
+void EditorExportPreset::set_enc_in_filter(const String &p_filter) {
+ enc_in_filters = p_filter;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_enc_in_filter() const {
+ return enc_in_filters;
+}
+
+void EditorExportPreset::set_enc_ex_filter(const String &p_filter) {
+ enc_ex_filters = p_filter;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_enc_ex_filter() const {
+ return enc_ex_filters;
+}
+
+void EditorExportPreset::set_enc_pck(bool p_enabled) {
+ enc_pck = p_enabled;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::get_enc_pck() const {
+ return enc_pck;
+}
+
+void EditorExportPreset::set_enc_directory(bool p_enabled) {
+ enc_directory = p_enabled;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::get_enc_directory() const {
+ return enc_directory;
+}
+
+void EditorExportPreset::set_script_export_mode(int p_mode) {
+ script_mode = p_mode;
+ EditorExport::singleton->save_presets();
+}
+
+int EditorExportPreset::get_script_export_mode() const {
+ return script_mode;
+}
+
+void EditorExportPreset::set_script_encryption_key(const String &p_key) {
+ script_key = p_key;
+ EditorExport::singleton->save_presets();
+}
+
+String EditorExportPreset::get_script_encryption_key() const {
+ return script_key;
+}
+
+EditorExportPreset::EditorExportPreset() {}
diff --git a/editor/export/editor_export_preset.h b/editor/export/editor_export_preset.h
new file mode 100644
index 0000000000..00109396b0
--- /dev/null
+++ b/editor/export/editor_export_preset.h
@@ -0,0 +1,145 @@
+/*************************************************************************/
+/* editor_export_preset.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_EXPORT_PRESET_H
+#define EDITOR_EXPORT_PRESET_H
+
+class EditorExportPlatform;
+
+#include "core/object/ref_counted.h"
+
+class EditorExportPreset : public RefCounted {
+ GDCLASS(EditorExportPreset, RefCounted);
+
+public:
+ enum ExportFilter {
+ EXPORT_ALL_RESOURCES,
+ EXPORT_SELECTED_SCENES,
+ EXPORT_SELECTED_RESOURCES,
+ EXCLUDE_SELECTED_RESOURCES,
+ };
+
+ enum ScriptExportMode {
+ MODE_SCRIPT_TEXT,
+ MODE_SCRIPT_COMPILED,
+ };
+
+private:
+ Ref<EditorExportPlatform> platform;
+ ExportFilter export_filter = EXPORT_ALL_RESOURCES;
+ String include_filter;
+ String exclude_filter;
+ String export_path;
+
+ String exporter;
+ HashSet<String> selected_files;
+ bool runnable = false;
+
+ friend class EditorExport;
+ friend class EditorExportPlatform;
+
+ List<PropertyInfo> properties;
+ HashMap<StringName, Variant> values;
+
+ String name;
+
+ String custom_features;
+
+ String enc_in_filters;
+ String enc_ex_filters;
+ bool enc_pck = false;
+ bool enc_directory = false;
+
+ int script_mode = MODE_SCRIPT_COMPILED;
+ String script_key;
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+ Ref<EditorExportPlatform> get_platform() const;
+
+ bool has(const StringName &p_property) const { return values.has(p_property); }
+
+ void update_files_to_export();
+
+ Vector<String> get_files_to_export() const;
+
+ void add_export_file(const String &p_path);
+ void remove_export_file(const String &p_path);
+ bool has_export_file(const String &p_path);
+
+ void set_name(const String &p_name);
+ String get_name() const;
+
+ void set_runnable(bool p_enable);
+ bool is_runnable() const;
+
+ void set_export_filter(ExportFilter p_filter);
+ ExportFilter get_export_filter() const;
+
+ void set_include_filter(const String &p_include);
+ String get_include_filter() const;
+
+ void set_exclude_filter(const String &p_exclude);
+ String get_exclude_filter() const;
+
+ void set_custom_features(const String &p_custom_features);
+ String get_custom_features() const;
+
+ void set_export_path(const String &p_path);
+ String get_export_path() const;
+
+ void set_enc_in_filter(const String &p_filter);
+ String get_enc_in_filter() const;
+
+ void set_enc_ex_filter(const String &p_filter);
+ String get_enc_ex_filter() const;
+
+ void set_enc_pck(bool p_enabled);
+ bool get_enc_pck() const;
+
+ void set_enc_directory(bool p_enabled);
+ bool get_enc_directory() const;
+
+ void set_script_export_mode(int p_mode);
+ int get_script_export_mode() const;
+
+ void set_script_encryption_key(const String &p_key);
+ String get_script_encryption_key() const;
+
+ const List<PropertyInfo> &get_properties() const { return properties; }
+
+ EditorExportPreset();
+};
+
+#endif // EDITOR_EXPORT_PRESET_H
diff --git a/servers/rendering/renderer_thread_pool.h b/editor/export/editor_export_shared_object.h
index 4626490d32..558f403ca1 100644
--- a/servers/rendering/renderer_thread_pool.h
+++ b/editor/export/editor_export_shared_object.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_thread_pool.h */
+/* editor_export_shared_object.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,18 +28,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERERTHREADPOOL_H
-#define RENDERERTHREADPOOL_H
+#ifndef EDITOR_EXPORT_SHARED_OBJECT_H
+#define EDITOR_EXPORT_SHARED_OBJECT_H
-#include "core/templates/thread_work_pool.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
-class RendererThreadPool {
-public:
- ThreadWorkPool thread_work_pool;
+struct SharedObject {
+ String path;
+ Vector<String> tags;
+ String target;
- static RendererThreadPool *singleton;
- RendererThreadPool();
- ~RendererThreadPool();
+ SharedObject(const String &p_path, const Vector<String> &p_tags, const String &p_target) :
+ path(p_path),
+ tags(p_tags),
+ target(p_target) {
+ }
+
+ SharedObject() {}
};
-#endif // RENDERERTHREADPOOL_H
+#endif // EDITOR_EXPORT_SHARED_OBJECT_H
diff --git a/editor/export_template_manager.cpp b/editor/export/export_template_manager.cpp
index af9c918360..e02066e956 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export/export_template_manager.cpp
@@ -30,23 +30,22 @@
#include "export_template_manager.h"
-#include "core/input/input.h"
#include "core/io/dir_access.h"
#include "core/io/json.h"
#include "core/io/zip_io.h"
-#include "core/os/keyboard.h"
-#include "core/templates/rb_set.h"
#include "core/version.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
-#include "progress_dialog.h"
-#include "scene/gui/link_button.h"
+#include "editor/progress_dialog.h"
+#include "scene/gui/file_dialog.h"
+#include "scene/gui/tree.h"
+#include "scene/main/http_request.h"
void ExportTemplateManager::_update_template_status() {
// Fetch installed templates from the file system.
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- const String &templates_dir = EditorSettings::get_singleton()->get_templates_dir();
+ const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
Error err = da->change_dir(templates_dir);
ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir + "'.");
@@ -439,7 +438,7 @@ bool ExportTemplateManager::_install_file_selected(const String &p_file, bool p_
}
Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- String template_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(version);
+ String template_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(version);
Error err = d->make_dir_recursive(template_path);
if (err != OK) {
EditorNode::get_singleton()->show_warning(TTR("Error creating path for extracting templates:") + "\n" + template_path);
@@ -538,7 +537,7 @@ void ExportTemplateManager::_uninstall_template(const String &p_version) {
void ExportTemplateManager::_uninstall_template_confirmed() {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- const String &templates_dir = EditorSettings::get_singleton()->get_templates_dir();
+ const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
Error err = da->change_dir(templates_dir);
ERR_FAIL_COND_MSG(err != OK, "Could not access templates directory at '" + templates_dir + "'.");
@@ -616,7 +615,7 @@ void ExportTemplateManager::_installed_table_button_cbk(Object *p_item, int p_co
}
void ExportTemplateManager::_open_template_folder(const String &p_version) {
- const String &templates_dir = EditorSettings::get_singleton()->get_templates_dir();
+ const String &templates_dir = EditorSettings::get_singleton()->get_export_templates_dir();
OS::get_singleton()->shell_open("file://" + templates_dir.plus_file(p_version));
}
@@ -640,12 +639,12 @@ void ExportTemplateManager::_hide_dialog() {
}
bool ExportTemplateManager::can_install_android_template() {
- const String templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG);
+ const String templates_dir = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
return FileAccess::exists(templates_dir.plus_file("android_source.zip"));
}
Error ExportTemplateManager::install_android_template() {
- const String &templates_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG);
+ const String &templates_path = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
const String &source_zip = templates_path.plus_file("android_source.zip");
ERR_FAIL_COND_V(!FileAccess::exists(source_zip), ERR_CANT_OPEN);
return install_android_template_from_file(source_zip);
diff --git a/editor/export_template_manager.h b/editor/export/export_template_manager.h
index 3494e11d5e..f01da15832 100644
--- a/editor/export_template_manager.h
+++ b/editor/export/export_template_manager.h
@@ -31,15 +31,15 @@
#ifndef EXPORT_TEMPLATE_MANAGER_H
#define EXPORT_TEMPLATE_MANAGER_H
-#include "editor/editor_settings.h"
#include "scene/gui/dialogs.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/progress_bar.h"
-#include "scene/gui/scroll_container.h"
-#include "scene/main/http_request.h"
class ExportTemplateVersion;
+class FileDialog;
+class HTTPRequest;
+class MenuButton;
+class OptionButton;
+class ProgressBar;
+class Tree;
class ExportTemplateManager : public AcceptDialog {
GDCLASS(ExportTemplateManager, AcceptDialog);
diff --git a/editor/project_export.cpp b/editor/export/project_export.cpp
index 209c997d58..a20f19efc8 100644
--- a/editor/project_export.cpp
+++ b/editor/export/project_export.cpp
@@ -31,23 +31,15 @@
#include "project_export.h"
#include "core/config/project_settings.h"
-#include "core/io/dir_access.h"
-#include "core/io/file_access.h"
-#include "core/io/image_loader.h"
-#include "core/io/resource_loader.h"
-#include "core/io/resource_saver.h"
-#include "core/os/os.h"
-#include "core/string/optimized_translation.h"
-#include "core/version_generated.gen.h"
+#include "core/version.h"
#include "editor/editor_file_dialog.h"
+#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
+#include "editor/editor_properties.h"
#include "editor/editor_scale.h"
-#include "editor/editor_settings.h"
-#include "scene/gui/box_container.h"
-#include "scene/gui/margin_container.h"
-#include "scene/gui/scroll_container.h"
-#include "scene/gui/tab_container.h"
-#include "servers/display_server.h"
+#include "editor/export/editor_export.h"
+#include "scene/gui/link_button.h"
+#include "scene/gui/tree.h"
void ProjectExportDialog::_theme_changed() {
duplicate_preset->set_icon(presets->get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")));
diff --git a/editor/project_export.h b/editor/export/project_export.h
index 6b10642495..96dd765a2c 100644
--- a/editor/project_export.h
+++ b/editor/export/project_export.h
@@ -28,31 +28,25 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PROJECT_EXPORT_SETTINGS_H
-#define PROJECT_EXPORT_SETTINGS_H
-
-#include "core/io/dir_access.h"
-#include "core/os/thread.h"
-#include "editor/editor_export.h"
-#include "editor/editor_file_system.h"
-#include "editor/editor_inspector.h"
-#include "editor/editor_properties.h"
-#include "scene/gui/button.h"
-#include "scene/gui/check_button.h"
-#include "scene/gui/control.h"
+#ifndef PROJECT_EXPORT_H
+#define PROJECT_EXPORT_H
+
#include "scene/gui/dialogs.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/gui/label.h"
-#include "scene/gui/link_button.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/option_button.h"
-#include "scene/gui/rich_text_label.h"
-#include "scene/gui/slider.h"
-#include "scene/gui/tab_container.h"
-#include "scene/gui/tree.h"
-#include "scene/main/timer.h"
+class CheckBox;
+class CheckButton;
+class EditorExportPreset;
class EditorFileDialog;
+class EditorFileSystemDirectory;
+class EditorInspector;
+class EditorPropertyPath;
+class ItemList;
+class MenuButton;
+class OptionButton;
+class RichTextLabel;
+class TabContainer;
+class Tree;
+class TreeItem;
class ProjectExportDialog : public ConfirmationDialog {
GDCLASS(ProjectExportDialog, ConfirmationDialog);
@@ -183,4 +177,4 @@ public:
~ProjectExportDialog();
};
-#endif // PROJECT_EXPORT_SETTINGS_H
+#endif // PROJECT_EXPORT_H
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index fe6e6044a4..e025cedf02 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -985,7 +985,9 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit
}
}
- if (ResourceLoader::get_resource_type(fpath) == "PackedScene") {
+ String resource_type = ResourceLoader::get_resource_type(fpath);
+
+ if (resource_type == "PackedScene") {
bool is_imported = false;
{
@@ -1005,7 +1007,7 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit
} else {
EditorNode::get_singleton()->open_request(fpath);
}
- } else if (ResourceLoader::get_resource_type(fpath) == "AnimationLibrary") {
+ } else if (resource_type == "AnimationLibrary") {
bool is_imported = false;
{
@@ -1025,6 +1027,25 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit
} else {
EditorNode::get_singleton()->open_request(fpath);
}
+ } else if (ResourceLoader::is_imported(fpath)) {
+ // If the importer has advanced settings, show them.
+ int order;
+ bool can_threads;
+ String name;
+ Error err = ResourceFormatImporter::get_singleton()->get_import_order_threads_and_importer(fpath, order, can_threads, name);
+ bool used_advanced_settings = false;
+ if (err == OK) {
+ Ref<ResourceImporter> importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(name);
+ if (importer.is_valid() && importer->has_advanced_options()) {
+ importer->show_advanced_options(fpath);
+ used_advanced_settings = true;
+ }
+ }
+
+ if (!used_advanced_settings) {
+ EditorNode::get_singleton()->load_resource(fpath);
+ }
+
} else {
EditorNode::get_singleton()->load_resource(fpath);
}
@@ -2034,6 +2055,10 @@ void FileSystemDock::_resource_created() {
make_shader_dialog->config(fpath.plus_file("new_shader"), false, false, 1);
make_shader_dialog->popup_centered();
return;
+ } else if (type_name == "ShaderInclude") {
+ make_shader_dialog->config(fpath.plus_file("new_shader_include"), false, false, 2);
+ make_shader_dialog->popup_centered();
+ return;
}
Variant c = new_resource_dialog->instance_selected();
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index f73e076ac0..c38b3f8a47 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -342,4 +342,4 @@ public:
~FileSystemDock();
};
-#endif // SCENES_DOCK_H
+#endif // FILESYSTEM_DOCK_H
diff --git a/editor/groups_editor.h b/editor/groups_editor.h
index 75cbfd01a4..fec8913e31 100644
--- a/editor/groups_editor.h
+++ b/editor/groups_editor.h
@@ -144,4 +144,4 @@ public:
~GroupsEditor();
};
-#endif
+#endif // GROUPS_EDITOR_H
diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp
new file mode 100644
index 0000000000..f3709efab6
--- /dev/null
+++ b/editor/import/audio_stream_import_settings.cpp
@@ -0,0 +1,650 @@
+/*************************************************************************/
+/* audio_stream_import_settings.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "audio_stream_import_settings.h"
+#include "editor/audio_stream_preview.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_scale.h"
+
+AudioStreamImportSettings *AudioStreamImportSettings::singleton = nullptr;
+
+void AudioStreamImportSettings::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_READY: {
+ AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AudioStreamImportSettings::_preview_changed));
+ connect("confirmed", callable_mp(this, &AudioStreamImportSettings::_reimport));
+ } break;
+
+ case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_ENTER_TREE: {
+ _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
+ _stop_button->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
+ _preview->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor")));
+ color_rect->set_color(get_theme_color(SNAME("dark_color_1"), SNAME("Editor")));
+ _current_label->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
+ _current_label->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
+ _duration_label->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
+ _duration_label->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
+
+ zoom_in->set_icon(get_theme_icon(SNAME("ZoomMore"), SNAME("EditorIcons")));
+ zoom_out->set_icon(get_theme_icon(SNAME("ZoomLess"), SNAME("EditorIcons")));
+ zoom_reset->set_icon(get_theme_icon(SNAME("ZoomReset"), SNAME("EditorIcons")));
+
+ _indicator->update();
+ _preview->update();
+ } break;
+
+ case NOTIFICATION_PROCESS: {
+ _current = _player->get_playback_position();
+ _indicator->update();
+ } break;
+
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible()) {
+ _stop();
+ }
+ } break;
+ }
+}
+
+void AudioStreamImportSettings::_draw_preview() {
+ Rect2 rect = _preview->get_rect();
+ Size2 size = rect.size;
+
+ Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(stream);
+ float preview_offset = zoom_bar->get_value();
+ float preview_len = zoom_bar->get_page();
+
+ Ref<Font> beat_font = get_theme_font(SNAME("main"), SNAME("EditorFonts"));
+ int main_size = get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"));
+ Vector<Vector2> lines;
+ lines.resize(size.width * 2);
+ Color color_active = get_theme_color(SNAME("contrast_color_2"), SNAME("Editor"));
+ Color color_inactive = color_active;
+ color_inactive.a *= 0.5;
+ Vector<Color> color;
+ color.resize(lines.size());
+
+ float inactive_from = 1e20;
+ float beat_size = 0;
+ int last_beat = 0;
+ if (stream->get_bpm() > 0) {
+ beat_size = 60 / float(stream->get_bpm());
+ int y_ofs = beat_font->get_height(main_size) + 4 * EDSCALE;
+ rect.position.y += y_ofs;
+ rect.size.y -= y_ofs;
+
+ if (stream->get_beat_count() > 0) {
+ last_beat = stream->get_beat_count();
+ inactive_from = last_beat * beat_size;
+ }
+ }
+
+ for (int i = 0; i < size.width; i++) {
+ float ofs = preview_offset + i * preview_len / size.width;
+ float ofs_n = preview_offset + (i + 1) * preview_len / size.width;
+ float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
+ float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
+
+ int idx = i;
+ lines.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
+ lines.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
+
+ Color c = ofs > inactive_from ? color_inactive : color_active;
+
+ color.write[idx * 2 + 0] = c;
+ color.write[idx * 2 + 1] = c;
+ }
+
+ RS::get_singleton()->canvas_item_add_multiline(_preview->get_canvas_item(), lines, color);
+
+ if (beat_size) {
+ Color beat_color = Color(1, 1, 1, 1);
+ Color final_beat_color = beat_color;
+ Color bar_color = beat_color;
+ beat_color.a *= 0.4;
+ bar_color.a *= 0.6;
+
+ int prev_beat = 0; // Do not draw beat zero
+ Color color_bg = color_active;
+ color_bg.a *= 0.2;
+ _preview->draw_rect(Rect2(0, 0, rect.size.width, rect.position.y), color_bg);
+ int bar_beats = stream->get_bar_beats();
+
+ int last_text_end_x = 0;
+ for (int i = 0; i < size.width; i++) {
+ float ofs = preview_offset + i * preview_len / size.width;
+ int beat = int(ofs / beat_size);
+ if (beat != prev_beat) {
+ String text = itos(beat);
+ int text_w = beat_font->get_string_size(text).width;
+ if (i - text_w / 2 > last_text_end_x + 2 * EDSCALE) {
+ int x_ofs = i - text_w / 2;
+ _preview->draw_string(beat_font, Point2(x_ofs, 2 * EDSCALE + beat_font->get_ascent(main_size)), text, HORIZONTAL_ALIGNMENT_LEFT, rect.size.width - x_ofs, Font::DEFAULT_FONT_SIZE, color_active);
+ last_text_end_x = i + text_w / 2;
+ }
+
+ if (beat == last_beat) {
+ _preview->draw_rect(Rect2i(i, rect.position.y, 2, rect.size.height), final_beat_color);
+ // Darken subsequent beats
+ beat_color.a *= 0.3;
+ color_active.a *= 0.3;
+ } else {
+ _preview->draw_rect(Rect2i(i, rect.position.y, 1, rect.size.height), (beat % bar_beats) == 0 ? bar_color : beat_color);
+ }
+ prev_beat = beat;
+ }
+ }
+ }
+}
+
+void AudioStreamImportSettings::_preview_changed(ObjectID p_which) {
+ if (stream.is_valid() && stream->get_instance_id() == p_which) {
+ _preview->update();
+ }
+}
+
+void AudioStreamImportSettings::_preview_zoom_in() {
+ if (!stream.is_valid()) {
+ return;
+ }
+ float page_size = zoom_bar->get_page();
+ zoom_bar->set_page(page_size * 0.5);
+ zoom_bar->set_value(zoom_bar->get_value() + page_size * 0.25);
+
+ _preview->update();
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::_preview_zoom_out() {
+ if (!stream.is_valid()) {
+ return;
+ }
+ float page_size = zoom_bar->get_page();
+ zoom_bar->set_page(MIN(zoom_bar->get_max(), page_size * 2.0));
+ zoom_bar->set_value(zoom_bar->get_value() - page_size * 0.5);
+
+ _preview->update();
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::_preview_zoom_reset() {
+ if (!stream.is_valid()) {
+ return;
+ }
+ zoom_bar->set_max(stream->get_length());
+ zoom_bar->set_page(zoom_bar->get_max());
+ zoom_bar->set_value(0);
+ _preview->update();
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::_preview_zoom_offset_changed(double) {
+ _preview->update();
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::_audio_changed() {
+ if (!is_visible()) {
+ return;
+ }
+ _preview->update();
+ _indicator->update();
+ color_rect->update();
+}
+
+void AudioStreamImportSettings::_play() {
+ if (_player->is_playing()) {
+ // '_pausing' variable indicates that we want to pause the audio player, not stop it. See '_on_finished()'.
+ _pausing = true;
+ _player->stop();
+ _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
+ set_process(false);
+ } else {
+ _player->play(_current);
+ _play_button->set_icon(get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
+ set_process(true);
+ }
+}
+
+void AudioStreamImportSettings::_stop() {
+ _player->stop();
+ _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
+ _current = 0;
+ _indicator->update();
+ set_process(false);
+}
+
+void AudioStreamImportSettings::_on_finished() {
+ _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
+ if (!_pausing) {
+ _current = 0;
+ _indicator->update();
+ } else {
+ _pausing = false;
+ }
+ set_process(false);
+}
+
+void AudioStreamImportSettings::_draw_indicator() {
+ if (!stream.is_valid()) {
+ return;
+ }
+
+ Rect2 rect = _preview->get_rect();
+
+ Ref<Font> beat_font = get_theme_font(SNAME("main"), SNAME("EditorFonts"));
+ int main_size = get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"));
+
+ if (stream->get_bpm() > 0) {
+ int y_ofs = beat_font->get_height(main_size) + 4 * EDSCALE;
+ rect.position.y += y_ofs;
+ rect.size.height -= y_ofs;
+ }
+
+ float ofs_x = (_current - zoom_bar->get_value()) * rect.size.width / zoom_bar->get_page();
+ if (ofs_x < 0 || ofs_x >= rect.size.width) {
+ return;
+ }
+
+ const Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+ _indicator->draw_line(Point2(ofs_x, rect.position.y), Point2(ofs_x, rect.position.y + rect.size.height), color, Math::round(2 * EDSCALE));
+ _indicator->draw_texture(
+ get_theme_icon(SNAME("TimelineIndicator"), SNAME("EditorIcons")),
+ Point2(ofs_x - get_theme_icon(SNAME("TimelineIndicator"), SNAME("EditorIcons"))->get_width() * 0.5, rect.position.y),
+ color);
+
+ if (stream->get_bpm() > 0 && _hovering_beat != -1) {
+ // Draw hovered beat.
+ float preview_offset = zoom_bar->get_value();
+ float preview_len = zoom_bar->get_page();
+ float beat_size = 60 / float(stream->get_bpm());
+ int prev_beat = 0;
+ int last_text_end_x = 0;
+ for (int i = 0; i < rect.size.width; i++) {
+ float ofs = preview_offset + i * preview_len / rect.size.width;
+ int beat = int(ofs / beat_size);
+ if (beat != prev_beat) {
+ String text = itos(beat);
+ int text_w = beat_font->get_string_size(text).width;
+ if (i - text_w / 2 > last_text_end_x + 2 * EDSCALE && beat == _hovering_beat) {
+ int x_ofs = i - text_w / 2;
+ _indicator->draw_string(beat_font, Point2(x_ofs, 2 * EDSCALE + beat_font->get_ascent(main_size)), text, HORIZONTAL_ALIGNMENT_LEFT, rect.size.width - x_ofs, Font::DEFAULT_FONT_SIZE, color);
+ last_text_end_x = i + text_w / 2;
+ break;
+ }
+ prev_beat = beat;
+ }
+ }
+ }
+
+ _current_label->set_text(String::num(_current, 2).pad_decimals(2) + " /");
+}
+
+void AudioStreamImportSettings::_on_indicator_mouse_exited() {
+ _hovering_beat = -1;
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::_on_input_indicator(Ref<InputEvent> p_event) {
+ const Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
+ if (stream->get_bpm() > 0) {
+ int main_size = get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"));
+ Ref<Font> beat_font = get_theme_font(SNAME("main"), SNAME("EditorFonts"));
+ int y_ofs = beat_font->get_height(main_size) + 4 * EDSCALE;
+ if ((!_dragging && mb->get_position().y < y_ofs) || _beat_len_dragging) {
+ if (mb->is_pressed()) {
+ _set_beat_len_to(mb->get_position().x);
+ _beat_len_dragging = true;
+ } else {
+ _beat_len_dragging = false;
+ }
+ return;
+ }
+ }
+
+ if (mb->is_pressed()) {
+ _seek_to(mb->get_position().x);
+ }
+ _dragging = mb->is_pressed();
+ }
+
+ const Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid()) {
+ if (_dragging) {
+ _seek_to(mm->get_position().x);
+ }
+ if (_beat_len_dragging) {
+ _set_beat_len_to(mm->get_position().x);
+ }
+ if (stream->get_bpm() > 0) {
+ int main_size = get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts"));
+ Ref<Font> beat_font = get_theme_font(SNAME("main"), SNAME("EditorFonts"));
+ int y_ofs = beat_font->get_height(main_size) + 4 * EDSCALE;
+ if (mm->get_position().y < y_ofs) {
+ int new_hovering_beat = _get_beat_at_pos(mm->get_position().x);
+ if (new_hovering_beat != _hovering_beat) {
+ _hovering_beat = new_hovering_beat;
+ _indicator->update();
+ }
+ } else if (_hovering_beat != -1) {
+ _hovering_beat = -1;
+ _indicator->update();
+ }
+ }
+ }
+}
+
+int AudioStreamImportSettings::_get_beat_at_pos(real_t p_x) {
+ float ofs_sec = zoom_bar->get_value() + p_x * zoom_bar->get_page() / _preview->get_size().width;
+ ofs_sec = CLAMP(ofs_sec, 0, stream->get_length());
+ float beat_size = 60 / float(stream->get_bpm());
+ int beat = int(ofs_sec / beat_size + 0.5);
+
+ if (beat * beat_size > stream->get_length() + 0.001) { // Stream may end few audio frames before but may still want to use full loop.
+ beat--;
+ }
+ return beat;
+}
+
+void AudioStreamImportSettings::_set_beat_len_to(real_t p_x) {
+ int beat = _get_beat_at_pos(p_x);
+ if (beat < 1) {
+ beat = 1; // Because 0 is disable.
+ }
+ updating_settings = true;
+ beats_enabled->set_pressed(true);
+ beats_edit->set_value(beat);
+ updating_settings = false;
+ _settings_changed();
+}
+
+void AudioStreamImportSettings::_seek_to(real_t p_x) {
+ _current = zoom_bar->get_value() + p_x / _preview->get_rect().size.x * zoom_bar->get_page();
+ _current = CLAMP(_current, 0, stream->get_length());
+ _player->seek(_current);
+ _indicator->update();
+}
+
+void AudioStreamImportSettings::edit(const String &p_path, const String &p_importer, const Ref<AudioStream> &p_stream) {
+ if (!stream.is_null()) {
+ stream->disconnect("changed", callable_mp(this, &AudioStreamImportSettings::_audio_changed));
+ }
+
+ importer = p_importer;
+ path = p_path;
+
+ stream = p_stream;
+ _player->set_stream(stream);
+ _current = 0;
+ String text = String::num(stream->get_length(), 2).pad_decimals(2) + "s";
+ _duration_label->set_text(text);
+
+ if (!stream.is_null()) {
+ stream->connect("changed", callable_mp(this, &AudioStreamImportSettings::_audio_changed));
+ _preview->update();
+ _indicator->update();
+ color_rect->update();
+ } else {
+ hide();
+ }
+ params.clear();
+
+ if (stream.is_valid()) {
+ Ref<ConfigFile> config_file;
+ config_file.instantiate();
+ Error err = config_file->load(p_path + ".import");
+ updating_settings = true;
+ if (err == OK) {
+ double bpm = config_file->get_value("params", "bpm", 0);
+ int beats = config_file->get_value("params", "beat_count", 0);
+ bpm_edit->set_value(bpm > 0 ? bpm : 120);
+ bpm_enabled->set_pressed(bpm > 0);
+ beats_edit->set_value(beats);
+ beats_enabled->set_pressed(beats > 0);
+ loop->set_pressed(config_file->get_value("params", "loop", false));
+ loop_offset->set_value(config_file->get_value("params", "loop_offset", 0));
+ bar_beats_edit->set_value(config_file->get_value("params", "bar_beats", 4));
+
+ List<String> keys;
+ config_file->get_section_keys("params", &keys);
+ for (const String &K : keys) {
+ params[K] = config_file->get_value("params", K);
+ }
+ } else {
+ bpm_edit->set_value(false);
+ bpm_enabled->set_pressed(false);
+ beats_edit->set_value(0);
+ beats_enabled->set_pressed(false);
+ bar_beats_edit->set_value(4);
+ loop->set_pressed(false);
+ loop_offset->set_value(0);
+ }
+
+ _preview_zoom_reset();
+ updating_settings = false;
+ _settings_changed();
+
+ set_title(vformat(TTR("Audio Stream Importer: %s"), p_path.get_file()));
+ popup_centered();
+ }
+}
+
+void AudioStreamImportSettings::_settings_changed() {
+ if (updating_settings) {
+ return;
+ }
+
+ updating_settings = true;
+ stream->call("set_loop", loop->is_pressed());
+ stream->call("set_loop_offset", loop_offset->get_value());
+ if (bpm_enabled->is_pressed()) {
+ stream->call("set_bpm", bpm_edit->get_value());
+ beats_enabled->show();
+ beats_edit->show();
+ bar_beats_label->show();
+ bar_beats_edit->show();
+ double bpm = bpm_edit->get_value();
+ if (bpm > 0) {
+ float beat_size = 60 / float(bpm);
+ int beat_max = int((stream->get_length() + 0.001) / beat_size);
+ int current_beat = beats_edit->get_value();
+ beats_edit->set_max(beat_max);
+ if (current_beat > beat_max) {
+ beats_edit->set_value(beat_max);
+ stream->call("set_beat_count", beat_max);
+ }
+ }
+ stream->call("set_bar_beats", bar_beats_edit->get_value());
+ } else {
+ stream->call("set_bpm", 0);
+ stream->call("set_bar_beats", 4);
+ beats_enabled->hide();
+ beats_edit->hide();
+ bar_beats_label->hide();
+ bar_beats_edit->hide();
+ }
+ if (bpm_enabled->is_pressed() && beats_enabled->is_pressed()) {
+ stream->call("set_beat_count", beats_edit->get_value());
+ } else {
+ stream->call("set_beat_count", 0);
+ }
+
+ updating_settings = false;
+
+ _preview->update();
+ _indicator->update();
+ color_rect->update();
+}
+
+void AudioStreamImportSettings::_reimport() {
+ params["loop"] = loop->is_pressed();
+ params["loop_offset"] = loop_offset->get_value();
+ params["bpm"] = bpm_enabled->is_pressed() ? double(bpm_edit->get_value()) : double(0);
+ params["beat_count"] = (bpm_enabled->is_pressed() && beats_enabled->is_pressed()) ? int(beats_edit->get_value()) : int(0);
+ params["bar_beats"] = (bpm_enabled->is_pressed()) ? int(bar_beats_edit->get_value()) : int(4);
+
+ EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(path, importer, params);
+}
+
+AudioStreamImportSettings::AudioStreamImportSettings() {
+ get_ok_button()->set_text(TTR("Reimport"));
+ get_cancel_button()->set_text(TTR("Close"));
+
+ VBoxContainer *main_vbox = memnew(VBoxContainer);
+ add_child(main_vbox);
+
+ HBoxContainer *loop_hb = memnew(HBoxContainer);
+ loop_hb->add_theme_constant_override("separation", 4 * EDSCALE);
+ loop = memnew(CheckBox);
+ loop->set_text(TTR("Enable"));
+ loop->set_tooltip(TTR("Enable looping."));
+ loop->connect("toggled", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ loop_hb->add_child(loop);
+ loop_hb->add_spacer();
+ loop_hb->add_child(memnew(Label(TTR("Offset:"))));
+ loop_offset = memnew(SpinBox);
+ loop_offset->set_max(10000);
+ loop_offset->set_step(0.001);
+ loop_offset->set_suffix("sec");
+ loop_offset->set_tooltip(TTR("Loop offset (from beginning). Note that if BPM is set, this setting will be ignored."));
+ loop_offset->connect("value_changed", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ loop_hb->add_child(loop_offset);
+ main_vbox->add_margin_child(TTR("Loop:"), loop_hb);
+
+ HBoxContainer *interactive_hb = memnew(HBoxContainer);
+ interactive_hb->add_theme_constant_override("separation", 4 * EDSCALE);
+ bpm_enabled = memnew(CheckBox);
+ bpm_enabled->set_text((TTR("BPM:")));
+ bpm_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ interactive_hb->add_child(bpm_enabled);
+ bpm_edit = memnew(SpinBox);
+ bpm_edit->set_max(400);
+ bpm_edit->set_step(0.01);
+ bpm_edit->set_tooltip(TTR("Configure the Beats Per Measure (tempo) used for the interactive streams.\nThis is required in order to configure beat information."));
+ bpm_edit->connect("value_changed", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ interactive_hb->add_child(bpm_edit);
+ interactive_hb->add_spacer();
+ bar_beats_label = memnew(Label(TTR("Beats/Bar:")));
+ interactive_hb->add_child(bar_beats_label);
+ bar_beats_edit = memnew(SpinBox);
+ bar_beats_edit->set_tooltip(TTR("Configure the Beats Per Bar. This used for music-aware transitions between AudioStreams."));
+ bar_beats_edit->set_min(2);
+ bar_beats_edit->set_max(32);
+ bar_beats_edit->connect("value_changed", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ interactive_hb->add_child(bar_beats_edit);
+ interactive_hb->add_spacer();
+ beats_enabled = memnew(CheckBox);
+ beats_enabled->set_text(TTR("Length (in beats):"));
+ beats_enabled->connect("toggled", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ interactive_hb->add_child(beats_enabled);
+ beats_edit = memnew(SpinBox);
+ beats_edit->set_tooltip(TTR("Configure the amount of Beats used for music-aware looping. If zero, it will be autodetected from the length.\nIt is recommended to set this value (either manually or by clicking on a beat number in the preview) to ensure looping works properly."));
+ beats_edit->set_max(99999);
+ beats_edit->connect("value_changed", callable_mp(this, &AudioStreamImportSettings::_settings_changed).unbind(1));
+ interactive_hb->add_child(beats_edit);
+ main_vbox->add_margin_child(TTR("Music Playback:"), interactive_hb);
+
+ color_rect = memnew(ColorRect);
+ main_vbox->add_margin_child(TTR("Preview:"), color_rect);
+
+ color_rect->set_custom_minimum_size(Size2(600, 200) * EDSCALE);
+ color_rect->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ _player = memnew(AudioStreamPlayer);
+ _player->connect("finished", callable_mp(this, &AudioStreamImportSettings::_on_finished));
+ color_rect->add_child(_player);
+
+ VBoxContainer *vbox = memnew(VBoxContainer);
+ vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 0);
+ color_rect->add_child(vbox);
+ vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ _preview = memnew(ColorRect);
+ _preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ _preview->connect("draw", callable_mp(this, &AudioStreamImportSettings::_draw_preview));
+ _preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ vbox->add_child(_preview);
+
+ HBoxContainer *zoom_hbox = memnew(HBoxContainer);
+ zoom_bar = memnew(HScrollBar);
+ zoom_in = memnew(Button);
+ zoom_in->set_flat(true);
+ zoom_reset = memnew(Button);
+ zoom_reset->set_flat(true);
+ zoom_out = memnew(Button);
+ zoom_out->set_flat(true);
+ zoom_hbox->add_child(zoom_bar);
+ zoom_bar->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ zoom_bar->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ zoom_hbox->add_child(zoom_out);
+ zoom_hbox->add_child(zoom_reset);
+ zoom_hbox->add_child(zoom_in);
+ zoom_in->connect("pressed", callable_mp(this, &AudioStreamImportSettings::_preview_zoom_in));
+ zoom_reset->connect("pressed", callable_mp(this, &AudioStreamImportSettings::_preview_zoom_reset));
+ zoom_out->connect("pressed", callable_mp(this, &AudioStreamImportSettings::_preview_zoom_out));
+ zoom_bar->connect("value_changed", callable_mp(this, &AudioStreamImportSettings::_preview_zoom_offset_changed));
+ vbox->add_child(zoom_hbox);
+
+ _indicator = memnew(Control);
+ _indicator->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
+ _indicator->connect("draw", callable_mp(this, &AudioStreamImportSettings::_draw_indicator));
+ _indicator->connect("gui_input", callable_mp(this, &AudioStreamImportSettings::_on_input_indicator));
+ _indicator->connect("mouse_exited", callable_mp(this, &AudioStreamImportSettings::_on_indicator_mouse_exited));
+ _preview->add_child(_indicator);
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ hbox->add_theme_constant_override("separation", 0);
+ vbox->add_child(hbox);
+
+ _play_button = memnew(Button);
+ _play_button->set_flat(true);
+ hbox->add_child(_play_button);
+ _play_button->set_focus_mode(Control::FOCUS_NONE);
+ _play_button->connect("pressed", callable_mp(this, &AudioStreamImportSettings::_play));
+
+ _stop_button = memnew(Button);
+ _stop_button->set_flat(true);
+ hbox->add_child(_stop_button);
+ _stop_button->set_focus_mode(Control::FOCUS_NONE);
+ _stop_button->connect("pressed", callable_mp(this, &AudioStreamImportSettings::_stop));
+
+ _current_label = memnew(Label);
+ _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
+ _current_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ _current_label->set_modulate(Color(1, 1, 1, 0.5));
+ hbox->add_child(_current_label);
+
+ _duration_label = memnew(Label);
+ hbox->add_child(_duration_label);
+
+ singleton = this;
+}
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/import/audio_stream_import_settings.h
index 0d927bddd5..5e399237ca 100644
--- a/editor/plugins/audio_stream_editor_plugin.h
+++ b/editor/import/audio_stream_import_settings.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* audio_stream_editor_plugin.h */
+/* audio_stream_import_settings.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,17 +28,27 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIO_STREAM_EDITOR_PLUGIN_H
-#define AUDIO_STREAM_EDITOR_PLUGIN_H
+#ifndef AUDIO_STREAM_IMPORT_SETTINGS_H
+#define AUDIO_STREAM_IMPORT_SETTINGS_H
#include "editor/editor_plugin.h"
#include "scene/audio/audio_stream_player.h"
#include "scene/gui/color_rect.h"
+#include "scene/gui/spin_box.h"
#include "scene/resources/texture.h"
-class AudioStreamEditor : public ColorRect {
- GDCLASS(AudioStreamEditor, ColorRect);
+class AudioStreamImportSettings : public ConfirmationDialog {
+ GDCLASS(AudioStreamImportSettings, ConfirmationDialog);
+ CheckBox *bpm_enabled = nullptr;
+ SpinBox *bpm_edit = nullptr;
+ CheckBox *beats_enabled = nullptr;
+ SpinBox *beats_edit = nullptr;
+ Label *bar_beats_label = nullptr;
+ SpinBox *bar_beats_edit = nullptr;
+ CheckBox *loop = nullptr;
+ SpinBox *loop_offset = nullptr;
+ ColorRect *color_rect = nullptr;
Ref<AudioStream> stream;
AudioStreamPlayer *_player = nullptr;
ColorRect *_preview = nullptr;
@@ -46,18 +56,42 @@ class AudioStreamEditor : public ColorRect {
Label *_current_label = nullptr;
Label *_duration_label = nullptr;
+ HScrollBar *zoom_bar = nullptr;
+ Button *zoom_in = nullptr;
+ Button *zoom_reset = nullptr;
+ Button *zoom_out = nullptr;
+
Button *_play_button = nullptr;
Button *_stop_button = nullptr;
+ bool updating_settings = false;
+
float _current = 0;
bool _dragging = false;
+ bool _beat_len_dragging = false;
bool _pausing = false;
+ int _hovering_beat = -1;
+
+ HashMap<StringName, Variant> params;
+ String importer;
+ String path;
void _audio_changed();
+ static AudioStreamImportSettings *singleton;
+
+ void _settings_changed();
+
+ void _reimport();
+
protected:
void _notification(int p_what);
void _preview_changed(ObjectID p_which);
+ void _preview_zoom_in();
+ void _preview_zoom_out();
+ void _preview_zoom_reset();
+ void _preview_zoom_offset_changed(double);
+
void _play();
void _stop();
void _on_finished();
@@ -65,27 +99,16 @@ protected:
void _draw_indicator();
void _on_input_indicator(Ref<InputEvent> p_event);
void _seek_to(real_t p_x);
- static void _bind_methods();
+ void _set_beat_len_to(real_t p_x);
+ void _on_indicator_mouse_exited();
+ int _get_beat_at_pos(real_t p_x);
public:
- void edit(Ref<AudioStream> p_stream);
- AudioStreamEditor();
-};
+ void edit(const String &p_path, const String &p_importer, const Ref<AudioStream> &p_stream);
-class AudioStreamEditorPlugin : public EditorPlugin {
- GDCLASS(AudioStreamEditorPlugin, EditorPlugin);
+ static AudioStreamImportSettings *get_singleton() { return singleton; }
- AudioStreamEditor *audio_editor = nullptr;
-
-public:
- virtual String get_name() const override { return "Audio"; }
- bool has_main_screen() const override { return false; }
- virtual void edit(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual void make_visible(bool p_visible) override;
-
- AudioStreamEditorPlugin();
- ~AudioStreamEditorPlugin();
+ AudioStreamImportSettings();
};
-#endif // AUDIO_STREAM_EDITOR_PLUGIN_H
+#endif // AUDIO_STREAM_IMPORT_SETTINGS_H
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index ee13a1a9c1..043681aa87 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -971,6 +971,7 @@ void DynamicFontImportSettings::open_settings(const String &p_path) {
base_path = p_path;
inspector_vars->edit(nullptr);
+ inspector_text->edit(nullptr);
inspector_general->edit(nullptr);
text_settings_data.instantiate();
diff --git a/editor/import/editor_import_collada.h b/editor/import/editor_import_collada.h
index e45db47440..a75b0a903f 100644
--- a/editor/import/editor_import_collada.h
+++ b/editor/import/editor_import_collada.h
@@ -44,4 +44,4 @@ public:
EditorSceneFormatImporterCollada();
};
-#endif
+#endif // EDITOR_IMPORT_COLLADA_H
diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h
index 44fbd41962..4548513b6f 100644
--- a/editor/import/editor_import_plugin.h
+++ b/editor/import/editor_import_plugin.h
@@ -68,4 +68,4 @@ public:
virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
};
-#endif //EDITOR_IMPORT_PLUGIN_H
+#endif // EDITOR_IMPORT_PLUGIN_H
diff --git a/editor/import/resource_importer_bitmask.h b/editor/import/resource_importer_bitmask.h
index 8682ab80a3..e791788d50 100644
--- a/editor/import/resource_importer_bitmask.h
+++ b/editor/import/resource_importer_bitmask.h
@@ -53,4 +53,5 @@ public:
ResourceImporterBitMap();
~ResourceImporterBitMap();
};
+
#endif // RESOURCE_IMPORTER_BITMASK_H
diff --git a/editor/import/resource_importer_csv_translation.h b/editor/import/resource_importer_csv_translation.h
index 306aafa843..2ed121c5e8 100644
--- a/editor/import/resource_importer_csv_translation.h
+++ b/editor/import/resource_importer_csv_translation.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCEIMPORTERCSVTRANSLATION_H
-#define RESOURCEIMPORTERCSVTRANSLATION_H
+#ifndef RESOURCE_IMPORTER_CSV_TRANSLATION_H
+#define RESOURCE_IMPORTER_CSV_TRANSLATION_H
#include "core/io/resource_importer.h"
@@ -54,4 +54,4 @@ public:
ResourceImporterCSVTranslation();
};
-#endif // RESOURCEIMPORTERCSVTRANSLATION_H
+#endif // RESOURCE_IMPORTER_CSV_TRANSLATION_H
diff --git a/editor/import/resource_importer_imagefont.h b/editor/import/resource_importer_imagefont.h
index f46bc8c19b..e163f873da 100644
--- a/editor/import/resource_importer_imagefont.h
+++ b/editor/import/resource_importer_imagefont.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCE_IMPORTER_IMAGE_FONT_H
-#define RESOURCE_IMPORTER_IMAGE_FONT_H
+#ifndef RESOURCE_IMPORTER_IMAGEFONT_H
+#define RESOURCE_IMPORTER_IMAGEFONT_H
#include "core/io/resource_importer.h"
#include "scene/resources/font.h"
@@ -55,4 +55,4 @@ public:
ResourceImporterImageFont();
};
-#endif // RESOURCE_IMPORTER_IMAGE_FONT_H
+#endif // RESOURCE_IMPORTER_IMAGEFONT_H
diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h
index 3da9f02adb..4dfac90fa1 100644
--- a/editor/import/resource_importer_obj.h
+++ b/editor/import/resource_importer_obj.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCEIMPORTEROBJ_H
-#define RESOURCEIMPORTEROBJ_H
+#ifndef RESOURCE_IMPORTER_OBJ_H
+#define RESOURCE_IMPORTER_OBJ_H
#include "resource_importer_scene.h"
@@ -69,4 +69,4 @@ public:
ResourceImporterOBJ();
};
-#endif // RESOURCEIMPORTEROBJ_H
+#endif // RESOURCE_IMPORTER_OBJ_H
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index b77c1dccb4..db6ca0cdcf 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCEIMPORTERSCENE_H
-#define RESOURCEIMPORTERSCENE_H
+#ifndef RESOURCE_IMPORTER_SCENE_H
+#define RESOURCE_IMPORTER_SCENE_H
#include "core/error/error_macros.h"
#include "core/io/resource_importer.h"
@@ -479,4 +479,4 @@ Transform3D ResourceImporterScene::get_collision_shapes_transform(const M &p_opt
return transform;
}
-#endif // RESOURCEIMPORTERSCENE_H
+#endif // RESOURCE_IMPORTER_SCENE_H
diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h
index 7def2d4f77..496ad3bf70 100644
--- a/editor/import/resource_importer_texture.h
+++ b/editor/import/resource_importer_texture.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RESOURCEIMPORTTEXTURE_H
-#define RESOURCEIMPORTTEXTURE_H
+#ifndef RESOURCE_IMPORTER_TEXTURE_H
+#define RESOURCE_IMPORTER_TEXTURE_H
#include "core/io/file_access.h"
#include "core/io/image.h"
@@ -109,4 +109,4 @@ public:
~ResourceImporterTexture();
};
-#endif // RESOURCEIMPORTTEXTURE_H
+#endif // RESOURCE_IMPORTER_TEXTURE_H
diff --git a/editor/import_dock.h b/editor/import_dock.h
index 7f4aa1ddb3..3098c6e815 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMPORTDOCK_H
-#define IMPORTDOCK_H
+#ifndef IMPORT_DOCK_H
+#define IMPORT_DOCK_H
#include "core/io/config_file.h"
#include "core/io/resource_importer.h"
@@ -105,4 +105,4 @@ public:
~ImportDock();
};
-#endif // IMPORTDOCK_H
+#endif // IMPORT_DOCK_H
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index 1f2d8afb7d..536852c0f2 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -153,4 +153,4 @@ public:
~InspectorDock();
};
-#endif
+#endif // INSPECTOR_DOCK_H
diff --git a/editor/plugins/animation_library_editor.h b/editor/plugins/animation_library_editor.h
index bf89508321..6e214860b8 100644
--- a/editor/plugins/animation_library_editor.h
+++ b/editor/plugins/animation_library_editor.h
@@ -116,4 +116,4 @@ public:
AnimationLibraryEditor();
};
-#endif // ANIMATIONPLAYERLIBRARYEDITOR_H
+#endif // ANIMATION_LIBRARY_EDITOR_H
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index e02662b8db..070d25e29f 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -338,4 +338,4 @@ public:
~AssetLibraryEditorPlugin();
};
-#endif // EDITORASSETLIBRARY_H
+#endif // ASSET_LIBRARY_EDITOR_PLUGIN_H
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
deleted file mode 100644
index 9b874ada45..0000000000
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ /dev/null
@@ -1,285 +0,0 @@
-/*************************************************************************/
-/* audio_stream_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_stream_editor_plugin.h"
-
-#include "core/config/project_settings.h"
-#include "core/io/resource_loader.h"
-#include "core/os/keyboard.h"
-#include "editor/audio_stream_preview.h"
-#include "editor/editor_node.h"
-#include "editor/editor_scale.h"
-#include "editor/editor_settings.h"
-
-void AudioStreamEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_READY: {
- AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AudioStreamEditor::_preview_changed));
- } break;
-
- case NOTIFICATION_THEME_CHANGED:
- case NOTIFICATION_ENTER_TREE: {
- _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
- _stop_button->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
- _preview->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor")));
- set_color(get_theme_color(SNAME("dark_color_1"), SNAME("Editor")));
-
- _indicator->update();
- _preview->update();
- } break;
-
- case NOTIFICATION_PROCESS: {
- _current = _player->get_playback_position();
- _indicator->update();
- } break;
-
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible_in_tree()) {
- _stop();
- }
- } break;
- }
-}
-
-void AudioStreamEditor::_draw_preview() {
- Rect2 rect = _preview->get_rect();
- Size2 size = get_size();
-
- Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(stream);
- float preview_len = preview->get_length();
-
- Vector<Vector2> lines;
- lines.resize(size.width * 2);
-
- for (int i = 0; i < size.width; i++) {
- float ofs = i * preview_len / size.width;
- float ofs_n = (i + 1) * preview_len / size.width;
- float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
- float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
-
- int idx = i;
- lines.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
- lines.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
- }
-
- Vector<Color> color;
- color.push_back(get_theme_color(SNAME("contrast_color_2"), SNAME("Editor")));
-
- RS::get_singleton()->canvas_item_add_multiline(_preview->get_canvas_item(), lines, color);
-}
-
-void AudioStreamEditor::_preview_changed(ObjectID p_which) {
- if (stream.is_valid() && stream->get_instance_id() == p_which) {
- _preview->update();
- }
-}
-
-void AudioStreamEditor::_audio_changed() {
- if (!is_visible()) {
- return;
- }
- update();
-}
-
-void AudioStreamEditor::_play() {
- if (_player->is_playing()) {
- // '_pausing' variable indicates that we want to pause the audio player, not stop it. See '_on_finished()'.
- _pausing = true;
- _player->stop();
- _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
- set_process(false);
- } else {
- _player->play(_current);
- _play_button->set_icon(get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
- set_process(true);
- }
-}
-
-void AudioStreamEditor::_stop() {
- _player->stop();
- _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
- _current = 0;
- _indicator->update();
- set_process(false);
-}
-
-void AudioStreamEditor::_on_finished() {
- _play_button->set_icon(get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
- if (!_pausing) {
- _current = 0;
- _indicator->update();
- } else {
- _pausing = false;
- }
- set_process(false);
-}
-
-void AudioStreamEditor::_draw_indicator() {
- if (!stream.is_valid()) {
- return;
- }
-
- Rect2 rect = _preview->get_rect();
- float len = stream->get_length();
- float ofs_x = _current / len * rect.size.width;
- const Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
- _indicator->draw_line(Point2(ofs_x, 0), Point2(ofs_x, rect.size.height), color, Math::round(2 * EDSCALE));
- _indicator->draw_texture(
- get_theme_icon(SNAME("TimelineIndicator"), SNAME("EditorIcons")),
- Point2(ofs_x - get_theme_icon(SNAME("TimelineIndicator"), SNAME("EditorIcons"))->get_width() * 0.5, 0),
- color);
-
- _current_label->set_text(String::num(_current, 2).pad_decimals(2) + " /");
-}
-
-void AudioStreamEditor::_on_input_indicator(Ref<InputEvent> p_event) {
- const Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
- if (mb->is_pressed()) {
- _seek_to(mb->get_position().x);
- }
- _dragging = mb->is_pressed();
- }
-
- const Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid()) {
- if (_dragging) {
- _seek_to(mm->get_position().x);
- }
- }
-}
-
-void AudioStreamEditor::_seek_to(real_t p_x) {
- _current = p_x / _preview->get_rect().size.x * stream->get_length();
- _current = CLAMP(_current, 0, stream->get_length());
- _player->seek(_current);
- _indicator->update();
-}
-
-void AudioStreamEditor::edit(Ref<AudioStream> p_stream) {
- if (!stream.is_null()) {
- stream->disconnect("changed", callable_mp(this, &AudioStreamEditor::_audio_changed));
- }
-
- stream = p_stream;
- _player->set_stream(stream);
- _current = 0;
- String text = String::num(stream->get_length(), 2).pad_decimals(2) + "s";
- _duration_label->set_text(text);
-
- if (!stream.is_null()) {
- stream->connect("changed", callable_mp(this, &AudioStreamEditor::_audio_changed));
- update();
- } else {
- hide();
- }
-}
-
-void AudioStreamEditor::_bind_methods() {
-}
-
-AudioStreamEditor::AudioStreamEditor() {
- set_custom_minimum_size(Size2(1, 100) * EDSCALE);
-
- _player = memnew(AudioStreamPlayer);
- _player->connect("finished", callable_mp(this, &AudioStreamEditor::_on_finished));
- add_child(_player);
-
- VBoxContainer *vbox = memnew(VBoxContainer);
- vbox->set_anchors_and_offsets_preset(PRESET_FULL_RECT, PRESET_MODE_MINSIZE, 0);
- add_child(vbox);
-
- _preview = memnew(ColorRect);
- _preview->set_v_size_flags(SIZE_EXPAND_FILL);
- _preview->connect("draw", callable_mp(this, &AudioStreamEditor::_draw_preview));
- vbox->add_child(_preview);
-
- _indicator = memnew(Control);
- _indicator->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
- _indicator->connect("draw", callable_mp(this, &AudioStreamEditor::_draw_indicator));
- _indicator->connect("gui_input", callable_mp(this, &AudioStreamEditor::_on_input_indicator));
- _preview->add_child(_indicator);
-
- HBoxContainer *hbox = memnew(HBoxContainer);
- hbox->add_theme_constant_override("separation", 0);
- vbox->add_child(hbox);
-
- _play_button = memnew(Button);
- _play_button->set_flat(true);
- hbox->add_child(_play_button);
- _play_button->set_focus_mode(Control::FOCUS_NONE);
- _play_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_play));
- _play_button->set_shortcut(ED_SHORTCUT("inspector/audio_preview_play_pause", TTR("Audio Preview Play/Pause"), Key::SPACE));
-
- _stop_button = memnew(Button);
- _stop_button->set_flat(true);
- hbox->add_child(_stop_button);
- _stop_button->set_focus_mode(Control::FOCUS_NONE);
- _stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
-
- _current_label = memnew(Label);
- _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
- _current_label->set_h_size_flags(SIZE_EXPAND_FILL);
- _current_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
- _current_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
- _current_label->set_modulate(Color(1, 1, 1, 0.5));
- hbox->add_child(_current_label);
-
- _duration_label = memnew(Label);
- _duration_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
- _duration_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
- hbox->add_child(_duration_label);
-}
-
-void AudioStreamEditorPlugin::edit(Object *p_object) {
- AudioStream *s = Object::cast_to<AudioStream>(p_object);
- if (!s) {
- return;
- }
-
- audio_editor->edit(Ref<AudioStream>(s));
-}
-
-bool AudioStreamEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("AudioStream");
-}
-
-void AudioStreamEditorPlugin::make_visible(bool p_visible) {
- audio_editor->set_visible(p_visible);
-}
-
-AudioStreamEditorPlugin::AudioStreamEditorPlugin() {
- audio_editor = memnew(AudioStreamEditor);
- add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, audio_editor);
- audio_editor->hide();
-}
-
-AudioStreamEditorPlugin::~AudioStreamEditorPlugin() {
-}
diff --git a/editor/plugins/bit_map_editor_plugin.h b/editor/plugins/bit_map_editor_plugin.h
index c883e5542f..b045f8c751 100644
--- a/editor/plugins/bit_map_editor_plugin.h
+++ b/editor/plugins/bit_map_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
-#define BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
+#ifndef BIT_MAP_EDITOR_PLUGIN_H
+#define BIT_MAP_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/resources/bit_map.h"
@@ -61,4 +61,4 @@ public:
BitMapEditorPlugin();
};
-#endif // BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
+#endif // BIT_MAP_EDITOR_PLUGIN_H
diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h
index e1ea6b4060..79fb47505b 100644
--- a/editor/plugins/bone_map_editor_plugin.h
+++ b/editor/plugins/bone_map_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BONE_MAP_EDITOR_H
-#define BONE_MAP_EDITOR_H
+#ifndef BONE_MAP_EDITOR_PLUGIN_H
+#define BONE_MAP_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
@@ -176,4 +176,4 @@ public:
BoneMapEditorPlugin();
};
-#endif // BONE_MAP_EDITOR_H
+#endif // BONE_MAP_EDITOR_PLUGIN_H
diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h
index a8164f9b85..a969b31976 100644
--- a/editor/plugins/camera_3d_editor_plugin.h
+++ b/editor/plugins/camera_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERA_EDITOR_PLUGIN_H
-#define CAMERA_EDITOR_PLUGIN_H
+#ifndef CAMERA_3D_EDITOR_PLUGIN_H
+#define CAMERA_3D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/camera_3d.h"
@@ -68,4 +68,4 @@ public:
~Camera3DEditorPlugin();
};
-#endif // CAMERA_EDITOR_PLUGIN_H
+#endif // CAMERA_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 18c898521d..5b368de3cc 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -630,4 +630,4 @@ public:
~CanvasItemEditorViewport();
};
-#endif //CANVAS_ITEM_EDITOR_PLUGIN_H
+#endif // CANVAS_ITEM_EDITOR_PLUGIN_H
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index da9e9f339f..f7de05ddd1 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -112,4 +112,4 @@ public:
~CollisionShape2DEditorPlugin();
};
-#endif //COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
+#endif // COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h
index d3f1d3acbb..11389bc095 100644
--- a/editor/plugins/control_editor_plugin.h
+++ b/editor/plugins/control_editor_plugin.h
@@ -247,4 +247,4 @@ public:
ControlEditorPlugin();
};
-#endif //CONTROL_EDITOR_PLUGIN_H
+#endif // CONTROL_EDITOR_PLUGIN_H
diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.h b/editor/plugins/cpu_particles_3d_editor_plugin.h
index 70f2da4b2d..f38349985c 100644
--- a/editor/plugins/cpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/cpu_particles_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CPU_PARTICLES_EDITOR_PLUGIN_H
-#define CPU_PARTICLES_EDITOR_PLUGIN_H
+#ifndef CPU_PARTICLES_3D_EDITOR_PLUGIN_H
+#define CPU_PARTICLES_3D_EDITOR_PLUGIN_H
#include "editor/plugins/gpu_particles_3d_editor_plugin.h"
#include "scene/3d/cpu_particles_3d.h"
@@ -78,4 +78,4 @@ public:
~CPUParticles3DEditorPlugin();
};
-#endif // CPU_PARTICLES_EDITOR_PLUGIN_H
+#endif // CPU_PARTICLES_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 478f4264e5..6b632101d3 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -599,7 +599,7 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_f
uint8_t *imgdata = img.ptrw();
uint8_t *imgw = imgdata;
- Ref<AudioStreamPlayback> playback = stream->instance_playback();
+ Ref<AudioStreamPlayback> playback = stream->instantiate_playback();
ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>());
real_t len_s = stream->get_length();
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index f548683b70..163cfe79f9 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORPREVIEWPLUGINS_H
-#define EDITORPREVIEWPLUGINS_H
+#ifndef EDITOR_PREVIEW_PLUGINS_H
+#define EDITOR_PREVIEW_PLUGINS_H
#include "core/templates/safe_refcount.h"
#include "editor/editor_resource_preview.h"
@@ -193,4 +193,5 @@ public:
EditorGradientPreviewPlugin();
};
-#endif // EDITORPREVIEWPLUGINS_H
+
+#endif // EDITOR_PREVIEW_PLUGINS_H
diff --git a/editor/plugins/font_config_plugin.h b/editor/plugins/font_config_plugin.h
index 9b7ee55870..67c16bfe60 100644
--- a/editor/plugins/font_config_plugin.h
+++ b/editor/plugins/font_config_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OT_FEATURES_PLUGIN_H
-#define OT_FEATURES_PLUGIN_H
+#ifndef FONT_CONFIG_PLUGIN_H
+#define FONT_CONFIG_PLUGIN_H
#include "core/io/marshalls.h"
#include "editor/editor_plugin.h"
@@ -258,4 +258,4 @@ public:
virtual String get_name() const override { return "Font"; }
};
-#endif // OT_FEATURES_PLUGIN_H
+#endif // FONT_CONFIG_PLUGIN_H
diff --git a/editor/plugins/gdextension_export_plugin.h b/editor/plugins/gdextension_export_plugin.h
index b91a17d9e5..b5eca46ad3 100644
--- a/editor/plugins/gdextension_export_plugin.h
+++ b/editor/plugins/gdextension_export_plugin.h
@@ -31,7 +31,7 @@
#ifndef GDEXTENSION_EXPORT_PLUGIN_H
#define GDEXTENSION_EXPORT_PLUGIN_H
-#include "editor/editor_export.h"
+#include "editor/export/editor_export.h"
class GDExtensionExportPlugin : public EditorExportPlugin {
protected:
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h
index 75f68617d1..bf49a82166 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_2D_EDITOR_PLUGIN_H
-#define PARTICLES_2D_EDITOR_PLUGIN_H
+#ifndef GPU_PARTICLES_2D_EDITOR_PLUGIN_H
+#define GPU_PARTICLES_2D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/2d/collision_polygon_2d.h"
@@ -97,4 +97,4 @@ public:
~GPUParticles2DEditorPlugin();
};
-#endif // PARTICLES_2D_EDITOR_PLUGIN_H
+#endif // GPU_PARTICLES_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h
index 6ba6d102ef..17bdfa6e3f 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_EDITOR_PLUGIN_H
-#define PARTICLES_EDITOR_PLUGIN_H
+#ifndef GPU_PARTICLES_3D_EDITOR_PLUGIN_H
+#define GPU_PARTICLES_3D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/gpu_particles_3d.h"
@@ -114,4 +114,4 @@ public:
~GPUParticles3DEditorPlugin();
};
-#endif // PARTICLES_EDITOR_PLUGIN_H
+#endif // GPU_PARTICLES_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index 1386f03662..5c7047a81f 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -85,6 +85,7 @@ void GradientEditor::reverse_gradient() {
}
GradientEditor::GradientEditor() {
+ GradientEdit::get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(GradientEdit::get_picker()));
editing = false;
}
diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.h b/editor/plugins/gradient_texture_2d_editor_plugin.h
index 4ce64ce1dc..93c49b1e6f 100644
--- a/editor/plugins/gradient_texture_2d_editor_plugin.h
+++ b/editor/plugins/gradient_texture_2d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GRADIENT_TEXTURE_2D_EDITOR
-#define GRADIENT_TEXTURE_2D_EDITOR
+#ifndef GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H
+#define GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "editor/editor_spin_slider.h"
@@ -109,4 +109,4 @@ public:
GradientTexture2DEditorPlugin();
};
-#endif
+#endif // GRADIENT_TEXTURE_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/lightmap_gi_editor_plugin.h b/editor/plugins/lightmap_gi_editor_plugin.h
index 1202efe8fc..a06f97fc94 100644
--- a/editor/plugins/lightmap_gi_editor_plugin.h
+++ b/editor/plugins/lightmap_gi_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BAKED_LIGHTMAP_EDITOR_PLUGIN_H
-#define BAKED_LIGHTMAP_EDITOR_PLUGIN_H
+#ifndef LIGHTMAP_GI_EDITOR_PLUGIN_H
+#define LIGHTMAP_GI_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/lightmap_gi.h"
@@ -67,4 +67,4 @@ public:
~LightmapGIEditorPlugin();
};
-#endif
+#endif // LIGHTMAP_GI_EDITOR_PLUGIN_H
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 34db75f118..e21cb7e76a 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -155,7 +155,9 @@ MaterialEditor::MaterialEditor() {
camera = memnew(Camera3D);
camera->set_transform(Transform3D(Basis(), Vector3(0, 0, 3)));
- camera->set_perspective(45, 0.1, 10);
+ // Use low field of view so the sphere/box is fully encompassed within the preview,
+ // without much distortion.
+ camera->set_perspective(20, 0.1, 10);
camera->make_current();
viewport->add_child(camera);
@@ -177,8 +179,8 @@ MaterialEditor::MaterialEditor() {
Transform3D box_xform;
box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg2rad(25.0));
box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg2rad(-25.0));
- box_xform.basis.scale(Vector3(0.8, 0.8, 0.8));
- box_xform.origin.y = 0.2;
+ box_xform.basis.scale(Vector3(0.7, 0.7, 0.7));
+ box_xform.origin.y = 0.05;
box_instance->set_transform(box_xform);
sphere_mesh.instantiate();
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index 3554b3c1e9..fb61f03485 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -87,4 +87,4 @@ public:
MeshEditorPlugin();
};
-#endif
+#endif // MESH_EDITOR_PLUGIN_H
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h
index 36d8eacd98..7968176744 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.h
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef MESH_INSTANCE_EDITOR_PLUGIN_H
-#define MESH_INSTANCE_EDITOR_PLUGIN_H
+#ifndef MESH_INSTANCE_3D_EDITOR_PLUGIN_H
+#define MESH_INSTANCE_3D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/mesh_instance_3d.h"
@@ -97,4 +97,4 @@ public:
~MeshInstance3DEditorPlugin();
};
-#endif // MESH_EDITOR_PLUGIN_H
+#endif // MESH_INSTANCE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 7550b75fa3..239da88ba2 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
-#define NAVIGATIONPOLYGONEDITORPLUGIN_H
+#ifndef NAVIGATION_POLYGON_EDITOR_PLUGIN_H
+#define NAVIGATION_POLYGON_EDITOR_PLUGIN_H
#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/navigation_region_2d.h"
@@ -67,4 +67,4 @@ public:
NavigationPolygonEditorPlugin();
};
-#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
+#endif // NAVIGATION_POLYGON_EDITOR_PLUGIN_H
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 6543da8776..44ab4e0a41 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -33,8 +33,8 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
-#include "core/math/camera_matrix.h"
#include "core/math/math_funcs.h"
+#include "core/math/projection.h"
#include "core/os/keyboard.h"
#include "core/templates/sort_array.h"
#include "editor/debugger/editor_debugger_node.h"
@@ -642,7 +642,7 @@ void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, Vector<_RayRe
}
Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
- CameraMatrix cm;
+ Projection cm;
if (orthogonal) {
cm.set_orthogonal(camera->get_size(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
} else {
@@ -6639,7 +6639,7 @@ void Node3DEditor::_finish_grid() {
}
void Node3DEditor::update_grid() {
- const Camera3D::Projection current_projection = viewports[0]->camera->get_projection();
+ const Camera3D::ProjectionType current_projection = viewports[0]->camera->get_projection();
if (current_projection != grid_camera_last_update_perspective) {
grid_init_draw = false; // redraw
@@ -8028,6 +8028,7 @@ void fragment() {
sun_color->set_edit_alpha(false);
sun_vb->add_margin_child(TTR("Sun Color"), sun_color);
sun_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
+ sun_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(sun_color->get_picker()));
sun_energy = memnew(EditorSpinSlider);
sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy);
@@ -8073,10 +8074,12 @@ void fragment() {
environ_sky_color = memnew(ColorPickerButton);
environ_sky_color->set_edit_alpha(false);
environ_sky_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
+ environ_sky_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(environ_sky_color->get_picker()));
environ_vb->add_margin_child(TTR("Sky Color"), environ_sky_color);
environ_ground_color = memnew(ColorPickerButton);
environ_ground_color->connect("color_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
environ_ground_color->set_edit_alpha(false);
+ environ_ground_color->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(environ_ground_color->get_picker()));
environ_vb->add_margin_child(TTR("Ground Color"), environ_ground_color);
environ_energy = memnew(EditorSpinSlider);
environ_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index c98022bcf7..244b461e16 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -560,7 +560,7 @@ private:
bool grid_enable[3]; //should be always visible if true
bool grid_enabled = false;
bool grid_init_draw = false;
- Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
+ Camera3D::ProjectionType grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3], axis_gizmo[3];
diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.h b/editor/plugins/occluder_instance_3d_editor_plugin.h
index 360b7297cf..e8d98927f4 100644
--- a/editor/plugins/occluder_instance_3d_editor_plugin.h
+++ b/editor/plugins/occluder_instance_3d_editor_plugin.h
@@ -63,4 +63,4 @@ public:
~OccluderInstance3DEditorPlugin();
};
-#endif
+#endif // OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index ee31fcf43d..53e4e2efa8 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PATH_EDITOR_PLUGIN_H
-#define PATH_EDITOR_PLUGIN_H
+#ifndef PATH_3D_EDITOR_PLUGIN_H
+#define PATH_3D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
@@ -118,4 +118,4 @@ public:
~Path3DEditorPlugin();
};
-#endif // PATH_EDITOR_PLUGIN_H
+#endif // PATH_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h
index 93e722a432..f15eab7991 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.h
+++ b/editor/plugins/physical_bone_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PHYSICAL_BONE_PLUGIN_H
-#define PHYSICAL_BONE_PLUGIN_H
+#ifndef PHYSICAL_BONE_3D_EDITOR_PLUGIN_H
+#define PHYSICAL_BONE_3D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/physics_body_3d.h"
@@ -76,4 +76,4 @@ public:
PhysicalBone3DEditorPlugin();
};
-#endif
+#endif // PHYSICAL_BONE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index fc545b44e8..14e3eb5402 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1862,16 +1862,10 @@ void ScriptTextEditor::_enable_code_editor() {
color_picker = memnew(ColorPicker);
color_picker->set_deferred_mode(true);
color_picker->connect("color_changed", callable_mp(this, &ScriptTextEditor::_color_changed));
+ color_panel->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(color_picker));
color_panel->add_child(color_picker);
- // get default color picker mode from editor settings
- int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
- color_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
-
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- color_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
-
quick_open = memnew(ScriptEditorQuickOpen);
quick_open->connect("goto_line", callable_mp(this, &ScriptTextEditor::_goto_line));
add_child(quick_open);
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 70b8c3aaa7..bdf566e991 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -45,6 +45,7 @@
#include "editor/shader_create_dialog.h"
#include "scene/gui/split_container.h"
#include "servers/display_server.h"
+#include "servers/rendering/shader_preprocessor.h"
#include "servers/rendering/shader_types.h"
/*** SHADER SCRIPT EDITOR ****/
@@ -72,15 +73,65 @@ Ref<Shader> ShaderTextEditor::get_edited_shader() const {
return shader;
}
+Ref<ShaderInclude> ShaderTextEditor::get_edited_shader_include() const {
+ return shader_inc;
+}
+
void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader) {
+ set_edited_shader(p_shader, p_shader->get_code());
+}
+
+void ShaderTextEditor::set_edited_shader(const Ref<Shader> &p_shader, const String &p_code) {
if (shader == p_shader) {
return;
}
+ if (shader.is_valid()) {
+ shader->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ }
shader = p_shader;
+ shader_inc = Ref<ShaderInclude>();
+
+ set_edited_code(p_code);
+
+ if (shader.is_valid()) {
+ shader->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ }
+}
+
+void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc) {
+ set_edited_shader_include(p_shader_inc, p_shader_inc->get_code());
+}
+void ShaderTextEditor::_shader_changed() {
+ // This function is used for dependencies (include changing changes main shader and forces it to revalidate)
+ if (block_shader_changed) {
+ return;
+ }
+ dependencies_version++;
+ _validate_script();
+}
+
+void ShaderTextEditor::set_edited_shader_include(const Ref<ShaderInclude> &p_shader_inc, const String &p_code) {
+ if (shader_inc == p_shader_inc) {
+ return;
+ }
+ if (shader_inc.is_valid()) {
+ shader_inc->disconnect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ }
+ shader_inc = p_shader_inc;
+ shader = Ref<Shader>();
+
+ set_edited_code(p_code);
+
+ if (shader_inc.is_valid()) {
+ shader_inc->connect(SNAME("changed"), callable_mp(this, &ShaderTextEditor::_shader_changed));
+ }
+}
+
+void ShaderTextEditor::set_edited_code(const String &p_code) {
_load_theme_settings();
- get_text_editor()->set_text(p_shader->get_code());
+ get_text_editor()->set_text(p_code);
get_text_editor()->clear_undo_history();
get_text_editor()->call_deferred(SNAME("set_h_scroll"), 0);
get_text_editor()->call_deferred(SNAME("set_v_scroll"), 0);
@@ -132,11 +183,12 @@ void ShaderTextEditor::_load_theme_settings() {
syntax_highlighter->clear_keyword_colors();
- List<String> keywords;
- ShaderLanguage::get_keyword_list(&keywords);
const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
+ List<String> keywords;
+ ShaderLanguage::get_keyword_list(&keywords);
+
for (const String &E : keywords) {
if (ShaderLanguage::is_control_flow_keyword(E)) {
syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
@@ -145,11 +197,41 @@ void ShaderTextEditor::_load_theme_settings() {
}
}
+ List<String> pp_keywords;
+ ShaderPreprocessor::get_keyword_list(&pp_keywords, false);
+
+ for (const String &E : pp_keywords) {
+ syntax_highlighter->add_keyword_color(E, keyword_color);
+ }
+
// Colorize built-ins like `COLOR` differently to make them easier
// to distinguish from keywords at a quick glance.
List<String> built_ins;
- if (shader.is_valid()) {
+
+ if (shader_inc.is_valid()) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
+ for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
+ built_ins.push_back(F.key);
+ }
+ }
+
+ const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
+
+ for (int j = 0; j < modes.size(); j++) {
+ const ShaderLanguage::ModeInfo &info = modes[j];
+
+ if (!info.options.is_empty()) {
+ for (int k = 0; k < info.options.size(); k++) {
+ built_ins.push_back(String(info.name) + "_" + String(info.options[k]));
+ }
+ } else {
+ built_ins.push_back(String(info.name));
+ }
+ }
+ }
+ } else if (shader.is_valid()) {
for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) {
for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
built_ins.push_back(F.key);
@@ -191,8 +273,12 @@ void ShaderTextEditor::_load_theme_settings() {
text_editor->add_auto_brace_completion_pair("/*", "*/");
}
+ // Colorize preprocessor include strings.
+ const Color string_color = EDITOR_GET("text_editor/theme/highlighting/string_color");
+ syntax_highlighter->add_color_region("\"", "\"", string_color, false);
+
if (warnings_panel) {
- // Warnings panel
+ // Warnings panel.
warnings_panel->add_theme_font_override("normal_font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts")));
warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")));
}
@@ -216,7 +302,9 @@ void ShaderTextEditor::_check_shader_mode() {
}
if (shader->get_mode() != mode) {
+ set_block_shader_changed(true);
shader->set_code(get_text_editor()->get_text());
+ set_block_shader_changed(false);
_load_theme_settings();
}
}
@@ -226,72 +314,192 @@ static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_va
return (ShaderLanguage::DataType)RS::global_variable_type_get_shader_datatype(gvt);
}
+static String complete_from_path;
+
+static void _complete_include_paths_search(EditorFileSystemDirectory *p_efsd, List<ScriptLanguage::CodeCompletionOption> *r_options) {
+ if (!p_efsd) {
+ return;
+ }
+ for (int i = 0; i < p_efsd->get_file_count(); i++) {
+ if (p_efsd->get_file_type(i) == SNAME("ShaderInclude")) {
+ String path = p_efsd->get_file_path(i);
+ if (path.begins_with(complete_from_path)) {
+ path = path.replace_first(complete_from_path, "");
+ }
+ r_options->push_back(ScriptLanguage::CodeCompletionOption(path, ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH));
+ }
+ }
+ for (int j = 0; j < p_efsd->get_subdir_count(); j++) {
+ _complete_include_paths_search(p_efsd->get_subdir(j), r_options);
+ }
+}
+
+static void _complete_include_paths(List<ScriptLanguage::CodeCompletionOption> *r_options) {
+ _complete_include_paths_search(EditorFileSystem::get_singleton()->get_filesystem(), r_options);
+}
+
void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) {
- _check_shader_mode();
+ List<ScriptLanguage::CodeCompletionOption> pp_options;
+ ShaderPreprocessor preprocessor;
+ String code;
+ complete_from_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()).get_base_dir();
+ if (!complete_from_path.ends_with("/")) {
+ complete_from_path += "/";
+ }
+ preprocessor.preprocess(p_code, code, nullptr, nullptr, nullptr, &pp_options, _complete_include_paths);
+ complete_from_path = String();
+ if (pp_options.size()) {
+ for (const ScriptLanguage::CodeCompletionOption &E : pp_options) {
+ r_options->push_back(E);
+ }
+ return;
+ }
ShaderLanguage sl;
String calltip;
-
ShaderLanguage::ShaderCompileInfo info;
+ info.global_variable_type_func = _get_global_variable_type;
+
+ if (shader.is_null()) {
+ info.is_include = true;
+
+ sl.complete(code, info, r_options, calltip);
+ get_text_editor()->set_code_hint(calltip);
+ return;
+ }
+ _check_shader_mode();
info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
info.shader_types = ShaderTypes::get_singleton()->get_types();
- info.global_variable_type_func = _get_global_variable_type;
-
- sl.complete(p_code, info, r_options, calltip);
+ sl.complete(code, info, r_options, calltip);
get_text_editor()->set_code_hint(calltip);
}
void ShaderTextEditor::_validate_script() {
- _check_shader_mode();
+ emit_signal(SNAME("script_changed")); // Ensure to notify that it changed, so it is applied
- String code = get_text_editor()->get_text();
- //List<StringName> params;
- //shader->get_param_list(&params);
+ String code;
- ShaderLanguage::ShaderCompileInfo info;
- info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
- info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
- info.shader_types = ShaderTypes::get_singleton()->get_types();
- info.global_variable_type_func = _get_global_variable_type;
-
- ShaderLanguage sl;
+ if (shader.is_valid()) {
+ _check_shader_mode();
+ code = shader->get_code();
+ } else {
+ code = shader_inc->get_code();
+ }
- sl.enable_warning_checking(saved_warnings_enabled);
- sl.set_warning_flags(saved_warning_flags);
+ ShaderPreprocessor preprocessor;
+ String code_pp;
+ String error_pp;
+ List<ShaderPreprocessor::FilePosition> err_positions;
+ last_compile_result = preprocessor.preprocess(code, code_pp, &error_pp, &err_positions);
- last_compile_result = sl.compile(code, info);
+ for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
+ get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
+ }
+ set_error("");
+ set_error_count(0);
if (last_compile_result != OK) {
- String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
+ //preprocessor error
+ ERR_FAIL_COND(err_positions.size() == 0);
+
+ String error_text = error_pp;
+ int error_line = err_positions.front()->get().line;
+ if (err_positions.size() == 1) {
+ // Error in main file
+ error_text = "error(" + itos(error_line) + "): " + error_text;
+ } else {
+ error_text = "error(" + itos(error_line) + ") in include " + err_positions.back()->get().file.get_file() + ":" + itos(err_positions.back()->get().line) + ": " + error_text;
+ set_error_count(err_positions.size() - 1);
+ }
+
set_error(error_text);
- set_error_pos(sl.get_error_line() - 1, 0);
+ set_error_pos(error_line - 1, 0);
for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
}
- get_text_editor()->set_line_background_color(sl.get_error_line() - 1, marked_line_color);
+ get_text_editor()->set_line_background_color(error_line - 1, marked_line_color);
+
+ set_warning_count(0);
+
} else {
- for (int i = 0; i < get_text_editor()->get_line_count(); i++) {
- get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
+ ShaderLanguage sl;
+
+ sl.enable_warning_checking(saved_warnings_enabled);
+ uint32_t flags = saved_warning_flags;
+ if (shader.is_null()) {
+ if (flags & ShaderWarning::UNUSED_CONSTANT) {
+ flags &= ~(ShaderWarning::UNUSED_CONSTANT);
+ }
+ if (flags & ShaderWarning::UNUSED_FUNCTION) {
+ flags &= ~(ShaderWarning::UNUSED_FUNCTION);
+ }
+ if (flags & ShaderWarning::UNUSED_STRUCT) {
+ flags &= ~(ShaderWarning::UNUSED_STRUCT);
+ }
+ if (flags & ShaderWarning::UNUSED_UNIFORM) {
+ flags &= ~(ShaderWarning::UNUSED_UNIFORM);
+ }
+ if (flags & ShaderWarning::UNUSED_VARYING) {
+ flags &= ~(ShaderWarning::UNUSED_VARYING);
+ }
}
- set_error("");
- }
+ sl.set_warning_flags(flags);
- if (warnings.size() > 0 || last_compile_result != OK) {
- warnings_panel->clear();
- }
- warnings.clear();
- for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) {
- warnings.push_back(E->get());
- }
- if (warnings.size() > 0 && last_compile_result == OK) {
- warnings.sort_custom<WarningsComparator>();
- _update_warning_panel();
- } else {
- set_warning_count(0);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.global_variable_type_func = _get_global_variable_type;
+
+ if (shader.is_null()) {
+ info.is_include = true;
+ } else {
+ Shader::Mode mode = shader->get_mode();
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(mode));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(mode));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ }
+
+ code = code_pp;
+ //compiler error
+ last_compile_result = sl.compile(code, info);
+
+ if (last_compile_result != OK) {
+ String error_text;
+ int error_line;
+ Vector<ShaderLanguage::FilePosition> include_positions = sl.get_include_positions();
+ if (include_positions.size() > 1) {
+ //error is in an include
+ error_line = include_positions[0].line;
+ error_text = "error(" + itos(error_line) + ") in include " + include_positions[include_positions.size() - 1].file + ":" + itos(include_positions[include_positions.size() - 1].line) + ": " + sl.get_error_text();
+ set_error_count(include_positions.size() - 1);
+ } else {
+ error_line = sl.get_error_line();
+ error_text = "error(" + itos(error_line) + "): " + sl.get_error_text();
+ set_error_count(0);
+ }
+ set_error(error_text);
+ set_error_pos(error_line - 1, 0);
+ get_text_editor()->set_line_background_color(error_line - 1, marked_line_color);
+ } else {
+ set_error("");
+ }
+
+ if (warnings.size() > 0 || last_compile_result != OK) {
+ warnings_panel->clear();
+ }
+ warnings.clear();
+ for (List<ShaderWarning>::Element *E = sl.get_warnings_ptr(); E; E = E->next()) {
+ warnings.push_back(E->get());
+ }
+ if (warnings.size() > 0 && last_compile_result == OK) {
+ warnings.sort_custom<WarningsComparator>();
+ _update_warning_panel();
+ } else {
+ set_warning_count(0);
+ }
}
- emit_signal(SNAME("script_changed"));
+
+ emit_signal(SNAME("script_validated"), last_compile_result == OK); // Notify that validation finished, to update the list of scripts
}
void ShaderTextEditor::_update_warning_panel() {
@@ -338,6 +546,7 @@ void ShaderTextEditor::_update_warning_panel() {
}
void ShaderTextEditor::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("script_validated", PropertyInfo(Variant::BOOL, "valid")));
}
ShaderTextEditor::ShaderTextEditor() {
@@ -473,6 +682,8 @@ void ShaderEditor::_warning_clicked(Variant p_line) {
void ShaderEditor::_bind_methods() {
ClassDB::bind_method("_show_warnings_panel", &ShaderEditor::_show_warnings_panel);
ClassDB::bind_method("_warning_clicked", &ShaderEditor::_warning_clicked);
+
+ ADD_SIGNAL(MethodInfo("validation_changed"));
}
void ShaderEditor::ensure_select_current() {
@@ -524,15 +735,23 @@ void ShaderEditor::_update_warnings(bool p_validate) {
}
void ShaderEditor::_check_for_external_edit() {
- if (shader.is_null() || !shader.is_valid()) {
+ bool use_autoreload = bool(EDITOR_GET("text_editor/behavior/files/auto_reload_scripts_on_external_change"));
+
+ if (shader_inc.is_valid()) {
+ if (shader_inc->get_last_modified_time() != FileAccess::get_modified_time(shader_inc->get_path())) {
+ if (use_autoreload) {
+ _reload_shader_include_from_disk();
+ } else {
+ disk_changed->call_deferred(SNAME("popup_centered"));
+ }
+ }
return;
}
- if (shader->is_built_in()) {
+ if (shader.is_null() || shader->is_built_in()) {
return;
}
- bool use_autoreload = bool(EDITOR_GET("text_editor/behavior/files/auto_reload_scripts_on_external_change"));
if (shader->get_last_modified_time() != FileAccess::get_modified_time(shader->get_path())) {
if (use_autoreload) {
_reload_shader_from_disk();
@@ -546,11 +765,32 @@ void ShaderEditor::_reload_shader_from_disk() {
Ref<Shader> rel_shader = ResourceLoader::load(shader->get_path(), shader->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
ERR_FAIL_COND(!rel_shader.is_valid());
+ shader_editor->set_block_shader_changed(true);
shader->set_code(rel_shader->get_code());
+ shader_editor->set_block_shader_changed(false);
shader->set_last_modified_time(rel_shader->get_last_modified_time());
shader_editor->reload_text();
}
+void ShaderEditor::_reload_shader_include_from_disk() {
+ Ref<ShaderInclude> rel_shader_include = ResourceLoader::load(shader_inc->get_path(), shader_inc->get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE);
+ ERR_FAIL_COND(!rel_shader_include.is_valid());
+
+ shader_editor->set_block_shader_changed(true);
+ shader_inc->set_code(rel_shader_include->get_code());
+ shader_editor->set_block_shader_changed(false);
+ shader_inc->set_last_modified_time(rel_shader_include->get_last_modified_time());
+ shader_editor->reload_text();
+}
+
+void ShaderEditor::_reload() {
+ if (shader.is_valid()) {
+ _reload_shader_from_disk();
+ } else if (shader_inc.is_valid()) {
+ _reload_shader_include_from_disk();
+ }
+}
+
void ShaderEditor::edit(const Ref<Shader> &p_shader) {
if (p_shader.is_null() || !p_shader->is_text_shader()) {
return;
@@ -561,37 +801,79 @@ void ShaderEditor::edit(const Ref<Shader> &p_shader) {
}
shader = p_shader;
+ shader_inc = Ref<ShaderInclude>();
+
+ shader_editor->set_edited_shader(shader);
+}
+
+void ShaderEditor::edit(const Ref<ShaderInclude> &p_shader_inc) {
+ if (p_shader_inc.is_null()) {
+ return;
+ }
+
+ if (shader_inc == p_shader_inc) {
+ return;
+ }
- shader_editor->set_edited_shader(p_shader);
+ shader_inc = p_shader_inc;
+ shader = Ref<Shader>();
- //vertex_editor->set_edited_shader(shader,ShaderLanguage::SHADER_MATERIAL_VERTEX);
- // see if already has it
+ shader_editor->set_edited_shader_include(p_shader_inc);
}
void ShaderEditor::save_external_data(const String &p_str) {
- if (shader.is_null()) {
+ if (shader.is_null() && shader_inc.is_null()) {
disk_changed->hide();
return;
}
apply_shaders();
- if (!shader->is_built_in()) {
- //external shader, save it
+
+ Ref<Shader> edited_shader = shader_editor->get_edited_shader();
+ if (edited_shader.is_valid()) {
+ ResourceSaver::save(edited_shader->get_path(), edited_shader);
+ }
+ if (shader.is_valid() && shader != edited_shader) {
ResourceSaver::save(shader->get_path(), shader);
}
+ Ref<ShaderInclude> edited_shader_inc = shader_editor->get_edited_shader_include();
+ if (edited_shader_inc.is_valid()) {
+ ResourceSaver::save(edited_shader_inc->get_path(), edited_shader_inc);
+ }
+ if (shader_inc.is_valid() && shader_inc != edited_shader_inc) {
+ ResourceSaver::save(shader_inc->get_path(), shader_inc);
+ }
+
disk_changed->hide();
}
+void ShaderEditor::validate_script() {
+ shader_editor->_validate_script();
+}
+
void ShaderEditor::apply_shaders() {
+ String editor_code = shader_editor->get_text_editor()->get_text();
if (shader.is_valid()) {
String shader_code = shader->get_code();
- String editor_code = shader_editor->get_text_editor()->get_text();
- if (shader_code != editor_code) {
+ if (shader_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) {
+ shader_editor->set_block_shader_changed(true);
shader->set_code(editor_code);
+ shader_editor->set_block_shader_changed(false);
shader->set_edited(true);
}
}
+ if (shader_inc.is_valid()) {
+ String shader_inc_code = shader_inc->get_code();
+ if (shader_inc_code != editor_code || dependencies_version != shader_editor->get_dependencies_version()) {
+ shader_editor->set_block_shader_changed(true);
+ shader_inc->set_code(editor_code);
+ shader_editor->set_block_shader_changed(false);
+ shader_inc->set_edited(true);
+ }
+ }
+
+ dependencies_version = shader_editor->get_dependencies_version();
}
void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
@@ -704,6 +986,9 @@ ShaderEditor::ShaderEditor() {
_update_warnings(false);
shader_editor = memnew(ShaderTextEditor);
+
+ shader_editor->connect("script_validated", callable_mp(this, &ShaderEditor::_script_validated));
+
shader_editor->set_v_size_flags(SIZE_EXPAND_FILL);
shader_editor->add_theme_constant_override("separation", 0);
shader_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
@@ -829,7 +1114,7 @@ ShaderEditor::ShaderEditor() {
dl->set_text(TTR("This shader has been modified on disk.\nWhat action should be taken?"));
vbc->add_child(dl);
- disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));
+ disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload));
disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
@@ -844,19 +1129,37 @@ void ShaderEditorPlugin::_update_shader_list() {
shader_list->clear();
for (uint32_t i = 0; i < edited_shaders.size(); i++) {
String text;
- String path = edited_shaders[i].shader->get_path();
- String _class = edited_shaders[i].shader->get_class();
+ String path;
+ String _class;
+ String shader_name;
+ if (edited_shaders[i].shader.is_valid()) {
+ Ref<Shader> shader = edited_shaders[i].shader;
+
+ path = shader->get_path();
+ _class = shader->get_class();
+ shader_name = shader->get_name();
+ } else {
+ Ref<ShaderInclude> shader_inc = edited_shaders[i].shader_inc;
+
+ path = shader_inc->get_path();
+ _class = shader_inc->get_class();
+ shader_name = shader_inc->get_name();
+ }
if (path.is_resource_file()) {
text = path.get_file();
- } else if (edited_shaders[i].shader->get_name() != "") {
- text = edited_shaders[i].shader->get_name();
+ } else if (shader_name != "") {
+ text = shader_name;
} else {
- text = _class + ":" + itos(edited_shaders[i].shader->get_instance_id());
+ if (edited_shaders[i].shader.is_valid()) {
+ text = _class + ":" + itos(edited_shaders[i].shader->get_instance_id());
+ } else {
+ text = _class + ":" + itos(edited_shaders[i].shader_inc->get_instance_id());
+ }
}
if (!shader_list->has_theme_icon(_class, SNAME("EditorIcons"))) {
- _class = "Resource";
+ _class = "TextFile";
}
Ref<Texture2D> icon = shader_list->get_theme_icon(_class, SNAME("EditorIcons"));
@@ -871,38 +1174,70 @@ void ShaderEditorPlugin::_update_shader_list() {
for (int i = 1; i < FILE_MAX; i++) {
file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(i), edited_shaders.size() == 0);
}
+
+ _update_shader_list_status();
}
-void ShaderEditorPlugin::edit(Object *p_object) {
- Shader *s = Object::cast_to<Shader>(p_object);
- for (uint32_t i = 0; i < edited_shaders.size(); i++) {
- if (edited_shaders[i].shader.ptr() == s) {
- // Exists, select.
- shader_tabs->set_current_tab(i);
- shader_list->select(i);
- return;
+void ShaderEditorPlugin::_update_shader_list_status() {
+ for (int i = 0; i < shader_list->get_item_count(); i++) {
+ ShaderEditor *se = Object::cast_to<ShaderEditor>(shader_tabs->get_tab_control(i));
+ if (se) {
+ if (se->was_compilation_successful()) {
+ shader_list->set_item_tag_icon(i, Ref<Texture2D>());
+ } else {
+ shader_list->set_item_tag_icon(i, shader_list->get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
+ }
}
}
- // Add.
+}
+
+void ShaderEditorPlugin::edit(Object *p_object) {
EditedShader es;
- es.shader = Ref<Shader>(s);
- Ref<VisualShader> vs = es.shader;
- if (vs.is_valid()) {
- es.visual_shader_editor = memnew(VisualShaderEditor);
- shader_tabs->add_child(es.visual_shader_editor);
- es.visual_shader_editor->edit(vs.ptr());
- } else {
+
+ ShaderInclude *si = Object::cast_to<ShaderInclude>(p_object);
+ if (si != nullptr) {
+ for (uint32_t i = 0; i < edited_shaders.size(); i++) {
+ if (edited_shaders[i].shader_inc.ptr() == si) {
+ shader_tabs->set_current_tab(i);
+ shader_list->select(i);
+ return;
+ }
+ }
+ es.shader_inc = Ref<ShaderInclude>(si);
es.shader_editor = memnew(ShaderEditor);
+ es.shader_editor->edit(si);
shader_tabs->add_child(es.shader_editor);
- es.shader_editor->edit(s);
+ es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status));
+ } else {
+ Shader *s = Object::cast_to<Shader>(p_object);
+ for (uint32_t i = 0; i < edited_shaders.size(); i++) {
+ if (edited_shaders[i].shader.ptr() == s) {
+ shader_tabs->set_current_tab(i);
+ shader_list->select(i);
+ return;
+ }
+ }
+ es.shader = Ref<Shader>(s);
+ Ref<VisualShader> vs = es.shader;
+ if (vs.is_valid()) {
+ es.visual_shader_editor = memnew(VisualShaderEditor);
+ shader_tabs->add_child(es.visual_shader_editor);
+ es.visual_shader_editor->edit(vs.ptr());
+ } else {
+ es.shader_editor = memnew(ShaderEditor);
+ shader_tabs->add_child(es.shader_editor);
+ es.shader_editor->edit(s);
+ es.shader_editor->connect("validation_changed", callable_mp(this, &ShaderEditorPlugin::_update_shader_list_status));
+ }
}
+
shader_tabs->set_current_tab(shader_tabs->get_tab_count() - 1);
edited_shaders.push_back(es);
_update_shader_list();
}
bool ShaderEditorPlugin::handles(Object *p_object) const {
- return Object::cast_to<Shader>(p_object) != nullptr;
+ return Object::cast_to<Shader>(p_object) != nullptr || Object::cast_to<ShaderInclude>(p_object) != nullptr;
}
void ShaderEditorPlugin::make_visible(bool p_visible) {
@@ -949,6 +1284,9 @@ void ShaderEditorPlugin::apply_changes() {
}
void ShaderEditorPlugin::_shader_selected(int p_index) {
+ if (edited_shaders[p_index].shader_editor) {
+ edited_shaders[p_index].shader_editor->validate_script();
+ }
shader_tabs->set_current_tab(p_index);
}
@@ -975,31 +1313,56 @@ void ShaderEditorPlugin::_resource_saved(Object *obj) {
void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
switch (p_index) {
case FILE_NEW: {
- String base_path = FileSystemDock::get_singleton()->get_current_path();
+ String base_path = FileSystemDock::get_singleton()->get_current_path().get_base_dir();
shader_create_dialog->config(base_path.plus_file("new_shader"), false, false, 0);
shader_create_dialog->popup_centered();
} break;
+ case FILE_NEW_INCLUDE: {
+ String base_path = FileSystemDock::get_singleton()->get_current_path().get_base_dir();
+ shader_create_dialog->config(base_path.plus_file("new_shader"), false, false, 2);
+ shader_create_dialog->popup_centered();
+ } break;
case FILE_OPEN: {
InspectorDock::get_singleton()->open_resource("Shader");
} break;
+ case FILE_OPEN_INCLUDE: {
+ InspectorDock::get_singleton()->open_resource("ShaderInclude");
+ } break;
case FILE_SAVE: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
- EditorNode::get_singleton()->save_resource(edited_shaders[index].shader);
+ if (edited_shaders[index].shader.is_valid()) {
+ EditorNode::get_singleton()->save_resource(edited_shaders[index].shader);
+ } else {
+ EditorNode::get_singleton()->save_resource(edited_shaders[index].shader_inc);
+ }
} break;
case FILE_SAVE_AS: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
- String path = edited_shaders[index].shader->get_path();
- if (!path.is_resource_file()) {
- path = "";
+ String path;
+ if (edited_shaders[index].shader.is_valid()) {
+ path = edited_shaders[index].shader->get_path();
+ if (!path.is_resource_file()) {
+ path = "";
+ }
+ EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader, path);
+ } else {
+ path = edited_shaders[index].shader_inc->get_path();
+ if (!path.is_resource_file()) {
+ path = "";
+ }
+ EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader_inc, path);
}
- EditorNode::get_singleton()->save_resource_as(edited_shaders[index].shader, path);
} break;
case FILE_INSPECT: {
int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count());
- EditorNode::get_singleton()->push_item(edited_shaders[index].shader.ptr());
+ if (edited_shaders[index].shader.is_valid()) {
+ EditorNode::get_singleton()->push_item(edited_shaders[index].shader.ptr());
+ } else {
+ EditorNode::get_singleton()->push_item(edited_shaders[index].shader_inc.ptr());
+ }
} break;
case FILE_CLOSE: {
_close_shader(shader_tabs->get_current_tab());
@@ -1011,6 +1374,10 @@ void ShaderEditorPlugin::_shader_created(Ref<Shader> p_shader) {
EditorNode::get_singleton()->push_item(p_shader.ptr());
}
+void ShaderEditorPlugin::_shader_include_created(Ref<ShaderInclude> p_shader_inc) {
+ EditorNode::get_singleton()->push_item(p_shader_inc.ptr());
+}
+
ShaderEditorPlugin::ShaderEditorPlugin() {
main_split = memnew(HSplitContainer);
@@ -1021,18 +1388,20 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
file_menu = memnew(MenuButton);
file_menu->set_text(TTR("File"));
file_menu->get_popup()->add_item(TTR("New Shader"), FILE_NEW);
+ file_menu->get_popup()->add_item(TTR("New Shader Include"), FILE_NEW_INCLUDE);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_item(TTR("Load Shader"), FILE_OPEN);
- file_menu->get_popup()->add_item(TTR("Save Shader"), FILE_SAVE);
- file_menu->get_popup()->add_item(TTR("Save Shader As"), FILE_SAVE_AS);
+ file_menu->get_popup()->add_item(TTR("Load Shader File"), FILE_OPEN);
+ file_menu->get_popup()->add_item(TTR("Load Shader Include File"), FILE_OPEN_INCLUDE);
+ file_menu->get_popup()->add_item(TTR("Save File"), FILE_SAVE);
+ file_menu->get_popup()->add_item(TTR("Save File As"), FILE_SAVE_AS);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_item(TTR("Open Shader in Inspector"), FILE_INSPECT);
+ file_menu->get_popup()->add_item(TTR("Open File in Inspector"), FILE_INSPECT);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_item(TTR("Close Shader"), FILE_CLOSE);
+ file_menu->get_popup()->add_item(TTR("Close File"), FILE_CLOSE);
file_menu->get_popup()->connect("id_pressed", callable_mp(this, &ShaderEditorPlugin::_menu_item_pressed));
file_hb->add_child(file_menu);
- for (int i = 1; i < FILE_MAX; i++) {
+ for (int i = 2; i < FILE_MAX; i++) {
file_menu->get_popup()->set_item_disabled(file_menu->get_popup()->get_item_index(i), true);
}
@@ -1060,6 +1429,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
shader_create_dialog = memnew(ShaderCreateDialog);
vb->add_child(shader_create_dialog);
shader_create_dialog->connect("shader_created", callable_mp(this, &ShaderEditorPlugin::_shader_created));
+ shader_create_dialog->connect("shader_include_created", callable_mp(this, &ShaderEditorPlugin::_shader_include_created));
}
ShaderEditorPlugin::~ShaderEditorPlugin() {
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 2e0dbe0d60..907de6ea87 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -40,6 +40,7 @@
#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
#include "scene/resources/shader.h"
+#include "scene/resources/shader_include.h"
#include "servers/rendering/shader_warnings.h"
class ItemList;
@@ -59,12 +60,18 @@ class ShaderTextEditor : public CodeTextEditor {
Ref<CodeHighlighter> syntax_highlighter;
RichTextLabel *warnings_panel = nullptr;
Ref<Shader> shader;
+ Ref<ShaderInclude> shader_inc;
List<ShaderWarning> warnings;
Error last_compile_result = Error::OK;
void _check_shader_mode();
void _update_warning_panel();
+ bool block_shader_changed = false;
+ void _shader_changed();
+
+ uint32_t dependencies_version = 0; // Incremented if deps changed
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -73,13 +80,23 @@ protected:
virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override;
public:
+ void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; }
+ uint32_t get_dependencies_version() const { return dependencies_version; }
+
virtual void _validate_script() override;
void reload_text();
void set_warnings_panel(RichTextLabel *p_warnings_panel);
Ref<Shader> get_edited_shader() const;
+ Ref<ShaderInclude> get_edited_shader_include() const;
+
void set_edited_shader(const Ref<Shader> &p_shader);
+ void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code);
+ void set_edited_shader_include(const Ref<ShaderInclude> &p_include);
+ void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code);
+ void set_edited_code(const String &p_code);
+
ShaderTextEditor();
};
@@ -126,38 +143,50 @@ class ShaderEditor : public PanelContainer {
ConfirmationDialog *disk_changed = nullptr;
ShaderTextEditor *shader_editor = nullptr;
+ bool compilation_success = true;
void _menu_option(int p_option);
mutable Ref<Shader> shader;
+ mutable Ref<ShaderInclude> shader_inc;
void _editor_settings_changed();
void _project_settings_changed();
void _check_for_external_edit();
void _reload_shader_from_disk();
+ void _reload_shader_include_from_disk();
+ void _reload();
void _show_warnings_panel(bool p_show);
void _warning_clicked(Variant p_line);
void _update_warnings(bool p_validate);
+ void _script_validated(bool p_valid) {
+ compilation_success = p_valid;
+ emit_signal(SNAME("validation_changed"));
+ }
+
+ uint32_t dependencies_version = 0xFFFFFFFF;
+
protected:
void _notification(int p_what);
static void _bind_methods();
void _make_context_menu(bool p_selection, Vector2 p_position);
- void _text_edit_gui_input(const Ref<InputEvent> &ev);
+ void _text_edit_gui_input(const Ref<InputEvent> &p_ev);
void _update_bookmark_list();
void _bookmark_item_pressed(int p_idx);
public:
+ bool was_compilation_successful() const { return compilation_success; }
void apply_shaders();
-
void ensure_select_current();
void edit(const Ref<Shader> &p_shader);
-
+ void edit(const Ref<ShaderInclude> &p_shader_inc);
void goto_line_selection(int p_line, int p_begin, int p_end);
+ void save_external_data(const String &p_str = "");
+ void validate_script();
virtual Size2 get_minimum_size() const override { return Size2(0, 200); }
- void save_external_data(const String &p_str = "");
ShaderEditor();
};
@@ -167,6 +196,7 @@ class ShaderEditorPlugin : public EditorPlugin {
struct EditedShader {
Ref<Shader> shader;
+ Ref<ShaderInclude> shader_inc;
ShaderEditor *shader_editor = nullptr;
VisualShaderEditor *visual_shader_editor = nullptr;
};
@@ -175,7 +205,9 @@ class ShaderEditorPlugin : public EditorPlugin {
enum {
FILE_NEW,
+ FILE_NEW_INCLUDE,
FILE_OPEN,
+ FILE_OPEN_INCLUDE,
FILE_SAVE,
FILE_SAVE_AS,
FILE_INSPECT,
@@ -199,6 +231,8 @@ class ShaderEditorPlugin : public EditorPlugin {
void _close_shader(int p_index);
void _shader_created(Ref<Shader> p_shader);
+ void _shader_include_created(Ref<ShaderInclude> p_shader_inc);
+ void _update_shader_list_status();
public:
virtual String get_name() const override { return "Shader"; }
@@ -218,4 +252,4 @@ public:
~ShaderEditorPlugin();
};
-#endif
+#endif // SHADER_EDITOR_PLUGIN_H
diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h
index 8e3dc19c7e..b87f108bd2 100644
--- a/editor/plugins/sprite_2d_editor_plugin.h
+++ b/editor/plugins/sprite_2d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPRITE_EDITOR_PLUGIN_H
-#define SPRITE_EDITOR_PLUGIN_H
+#ifndef SPRITE_2D_EDITOR_PLUGIN_H
+#define SPRITE_2D_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/2d/sprite_2d.h"
@@ -111,4 +111,4 @@ public:
~Sprite2DEditorPlugin();
};
-#endif // SPRITE_EDITOR_PLUGIN_H
+#endif // SPRITE_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h
index 2f7f6f83bb..357bdb0845 100644
--- a/editor/plugins/texture_3d_editor_plugin.h
+++ b/editor/plugins/texture_3d_editor_plugin.h
@@ -91,4 +91,4 @@ public:
Texture3DEditorPlugin();
};
-#endif // TEXTURE_EDITOR_PLUGIN_H
+#endif // TEXTURE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h
index 830916e954..f49aa83eb2 100644
--- a/editor/plugins/texture_layered_editor_plugin.h
+++ b/editor/plugins/texture_layered_editor_plugin.h
@@ -93,4 +93,4 @@ public:
TextureLayeredEditorPlugin();
};
-#endif // TEXTURE_EDITOR_PLUGIN_H
+#endif // TEXTURE_LAYERED_EDITOR_PLUGIN_H
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index afd29ae8e5..744ed1f1a2 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2492,6 +2492,7 @@ void ThemeTypeEditor::_update_type_items() {
if (E.value) {
item_editor->set_pick_color(edited_theme->get_color(E.key, edited_type));
item_editor->connect("color_changed", callable_mp(this, &ThemeTypeEditor::_color_item_changed), varray(E.key));
+ item_editor->get_popup()->connect("about_to_popup", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(item_editor->get_picker()));
} else {
item_editor->set_pick_color(Theme::get_default()->get_color(E.key, edited_type));
item_editor->set_disabled(true);
diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h
index ff46b7871f..196a642283 100644
--- a/editor/plugins/tiles/tile_atlas_view.h
+++ b/editor/plugins/tiles/tile_atlas_view.h
@@ -158,4 +158,4 @@ public:
TileAtlasView();
};
-#endif // TILE_ATLAS_VIEW
+#endif // TILE_ATLAS_VIEW_H
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index ff586ebbfe..605fbe4823 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -377,4 +377,4 @@ public:
static Vector<Vector2i> get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell);
};
-#endif // TILE_MAP_EDITOR_PLUGIN_H
+#endif // TILE_MAP_EDITOR_H
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index e633de37b0..c45240043e 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -108,4 +108,4 @@ public:
~TileSetEditor();
};
-#endif // TILE_SET_EDITOR_PLUGIN_H
+#endif // TILE_SET_EDITOR_H
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
index 657bfca032..77a583e522 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
@@ -142,4 +142,4 @@ public:
~TileSetScenesCollectionSourceEditor();
};
-#endif
+#endif // TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 419d0ffcfc..97553578ba 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -226,14 +226,14 @@ void TilesEditorPlugin::synchronize_sources_list(Object *p_current_list, Object
}
if (item_list->is_visible_in_tree()) {
+ // Make sure the selection is not overwritten after sorting.
+ int atlas_sources_lists_current_mem = atlas_sources_lists_current;
+ item_list->emit_signal(SNAME("sort_request"));
+ atlas_sources_lists_current = atlas_sources_lists_current_mem;
+
if (atlas_sources_lists_current < 0 || atlas_sources_lists_current >= item_list->get_item_count()) {
item_list->deselect_all();
} else {
- // Make sure the selection is not overwritten after sorting.
- int atlas_sources_lists_current_mem = atlas_sources_lists_current;
- item_list->emit_signal(SNAME("sort_request"));
- atlas_sources_lists_current = atlas_sources_lists_current_mem;
-
item_list->set_current(atlas_sources_lists_current);
item_list->ensure_current_is_visible();
item_list->emit_signal(SNAME("item_selected"), atlas_sources_lists_current);
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 39a56de772..fa721268ba 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -148,4 +148,4 @@ public:
VARIANT_ENUM_CAST(VersionControlEditorPlugin::ChangeType);
-#endif // !VERSION_CONTROL_EDITOR_PLUGIN_H
+#endif // VERSION_CONTROL_EDITOR_PLUGIN_H
diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h
index 621e98beef..43d6f71e26 100644
--- a/editor/plugins/voxel_gi_editor_plugin.h
+++ b/editor/plugins/voxel_gi_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VOXEL_GIEDITORPLUGIN_H
-#define VOXEL_GIEDITORPLUGIN_H
+#ifndef VOXEL_GI_EDITOR_PLUGIN_H
+#define VOXEL_GI_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "scene/3d/voxel_gi.h"
@@ -71,4 +71,4 @@ public:
~VoxelGIEditorPlugin();
};
-#endif // VOXEL_GIEDITORPLUGIN_H
+#endif // VOXEL_GI_EDITOR_PLUGIN_H
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 49707355a0..077dfc60c0 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -31,7 +31,6 @@
#include "project_settings_editor.h"
#include "core/config/project_settings.h"
-#include "editor/editor_export.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 0693294316..86b6e4c6a5 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -43,7 +43,6 @@
#include "editor/array_property_edit.h"
#include "editor/create_dialog.h"
#include "editor/dictionary_property_edit.h"
-#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
@@ -828,13 +827,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
value_vbox->add_child(color_picker);
color_picker->hide();
color_picker->connect("color_changed", callable_mp(this, &CustomPropertyEditor::_color_changed));
-
- // get default color picker mode from editor settings
- int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
- color_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
-
- int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- color_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+ color_picker->connect("show", callable_mp(EditorNode::get_singleton(), &EditorNode::setup_color_picker), varray(color_picker));
}
color_picker->show();
diff --git a/editor/property_editor.h b/editor/property_editor.h
index 3230834d00..27d1cabc3d 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -181,4 +181,4 @@ public:
CustomPropertyEditor();
};
-#endif
+#endif // PROPERTY_EDITOR_H
diff --git a/editor/property_selector.h b/editor/property_selector.h
index f42f5daa3f..e2bf5c02b7 100644
--- a/editor/property_selector.h
+++ b/editor/property_selector.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PROPERTYSELECTOR_H
-#define PROPERTYSELECTOR_H
+#ifndef PROPERTY_SELECTOR_H
+#define PROPERTY_SELECTOR_H
#include "editor/editor_help.h"
#include "editor/property_editor.h"
@@ -80,4 +80,4 @@ public:
PropertySelector();
};
-#endif // PROPERTYSELECTOR_H
+#endif // PROPERTY_SELECTOR_H
diff --git a/editor/register_exporters.h b/editor/register_exporters.h
index 09076af978..9aa98f509f 100644
--- a/editor/register_exporters.h
+++ b/editor/register_exporters.h
@@ -33,4 +33,4 @@
void register_exporters();
-#endif
+#endif // REGISTER_EXPORTERS_H
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 8cf0f50db8..ca1771bedf 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1337,14 +1337,14 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root
UndoRedo *undo_redo = &editor_data->get_undo_redo();
switch (p_mode) {
case MODE_BIDI: {
- bool is_unique = p_node->is_unique_name_in_owner() && p_base->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr;
- if (is_unique) {
+ bool disable_unique = p_node->is_unique_name_in_owner() && p_root->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr;
+ if (disable_unique) {
// Will create a unique name conflict. Disable before setting owner.
undo_redo->add_do_method(p_node, "set_unique_name_in_owner", false);
}
undo_redo->add_do_method(p_node, "set_owner", p_root);
undo_redo->add_undo_method(p_node, "set_owner", p_base);
- if (is_unique) {
+ if (disable_unique) {
// Will create a unique name conflict. Enable after setting owner.
undo_redo->add_undo_method(p_node, "set_unique_name_in_owner", true);
}
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index dc7f3476ee..e15865036b 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -33,8 +33,8 @@
#include "editor/create_dialog.h"
#include "editor/editor_data.h"
+#include "editor/editor_quick_open.h"
#include "editor/groups_editor.h"
-#include "editor/quick_open.h"
#include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h"
#include "scene/animation/animation_player.h"
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 31a14e4667..31772e55b5 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -192,4 +192,4 @@ public:
~SceneTreeDialog();
};
-#endif
+#endif // SCENE_TREE_EDITOR_H
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 28e1e9bf22..7ae03ee96f 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_scale.h"
+#include "scene/resources/shader_include.h"
#include "scene/resources/visual_shader.h"
#include "servers/rendering/shader_types.h"
@@ -43,15 +44,15 @@ void ShaderCreateDialog::_notification(int p_what) {
String last_lang = EditorSettings::get_singleton()->get_project_metadata("shader_setup", "last_selected_language", "");
if (!last_lang.is_empty()) {
- for (int i = 0; i < language_menu->get_item_count(); i++) {
- if (language_menu->get_item_text(i) == last_lang) {
- language_menu->select(i);
- current_language = i;
+ for (int i = 0; i < type_menu->get_item_count(); i++) {
+ if (type_menu->get_item_text(i) == last_lang) {
+ type_menu->select(i);
+ current_type = i;
break;
}
}
} else {
- language_menu->select(default_language);
+ type_menu->select(default_type);
}
current_mode = EditorSettings::get_singleton()->get_project_metadata("shader_setup", "last_selected_mode", 0);
@@ -67,12 +68,17 @@ void ShaderCreateDialog::_notification(int p_what) {
void ShaderCreateDialog::_update_theme() {
Ref<Texture2D> shader_icon = gc->get_theme_icon(SNAME("Shader"), SNAME("EditorIcons"));
if (shader_icon.is_valid()) {
- language_menu->set_item_icon(0, shader_icon);
+ type_menu->set_item_icon(0, shader_icon);
}
Ref<Texture2D> visual_shader_icon = gc->get_theme_icon(SNAME("VisualShader"), SNAME("EditorIcons"));
if (visual_shader_icon.is_valid()) {
- language_menu->set_item_icon(1, visual_shader_icon);
+ type_menu->set_item_icon(1, visual_shader_icon);
+ }
+
+ Ref<Texture2D> include_icon = gc->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
+ if (include_icon.is_valid()) {
+ type_menu->set_item_icon(2, include_icon);
}
path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
@@ -80,7 +86,7 @@ void ShaderCreateDialog::_update_theme() {
}
void ShaderCreateDialog::_update_language_info() {
- language_data.clear();
+ type_data.clear();
for (int i = 0; i < SHADER_TYPE_MAX; i++) {
ShaderTypeData data;
@@ -88,12 +94,15 @@ void ShaderCreateDialog::_update_language_info() {
data.use_templates = true;
data.extensions.push_back("gdshader");
data.default_extension = "gdshader";
+ } else if (i == int(SHADER_TYPE_INC)) {
+ data.extensions.push_back("gdshaderinc");
+ data.default_extension = "gdshaderinc";
} else {
data.default_extension = "tres";
}
data.extensions.push_back("res");
data.extensions.push_back("tres");
- language_data.push_back(data);
+ type_data.push_back(data);
}
}
@@ -136,69 +145,97 @@ void ShaderCreateDialog::ok_pressed() {
void ShaderCreateDialog::_create_new() {
Ref<Resource> shader;
-
- if (language_menu->get_selected() == int(SHADER_TYPE_TEXT)) {
- Ref<Shader> text_shader;
- text_shader.instantiate();
- shader = text_shader;
-
- StringBuilder code;
- code += vformat("shader_type %s;\n", mode_menu->get_text().replace(" ", "").camelcase_to_underscore());
-
- if (current_template == 0) { // Default template.
- code += "\n";
- switch (current_mode) {
- case Shader::MODE_SPATIAL:
- code += "void fragment() {\n";
- code += "\t// Place fragment code here.\n";
- code += "}\n";
- break;
- case Shader::MODE_CANVAS_ITEM:
- code += "void fragment() {\n";
- code += "\t// Place fragment code here.\n";
- code += "}\n";
- break;
- case Shader::MODE_PARTICLES:
- code += "void start() {\n";
- code += "\t// Place start code here.\n";
- code += "}\n";
- code += "\n";
- code += "void process() {\n";
- code += "\t// Place process code here.\n";
- code += "}\n";
- break;
- case Shader::MODE_SKY:
- code += "void sky() {\n";
- code += "\t// Place sky code here.\n";
- code += "}\n";
- break;
- case Shader::MODE_FOG:
- code += "void fog() {\n";
- code += "\t// Place fog code here.\n";
- code += "}\n";
- break;
+ Ref<Resource> shader_inc;
+
+ switch (type_menu->get_selected()) {
+ case SHADER_TYPE_TEXT: {
+ Ref<Shader> text_shader;
+ text_shader.instantiate();
+ shader = text_shader;
+
+ StringBuilder code;
+ code += vformat("shader_type %s;\n", mode_menu->get_text().replace(" ", "").camelcase_to_underscore());
+
+ if (current_template == 0) { // Default template.
+ code += "\n";
+ switch (current_mode) {
+ case Shader::MODE_SPATIAL:
+ code += "void fragment() {\n";
+ code += "\t// Place fragment code here.\n";
+ code += "}\n";
+ break;
+ case Shader::MODE_CANVAS_ITEM:
+ code += "void fragment() {\n";
+ code += "\t// Place fragment code here.\n";
+ code += "}\n";
+ break;
+ case Shader::MODE_PARTICLES:
+ code += "void start() {\n";
+ code += "\t// Place start code here.\n";
+ code += "}\n";
+ code += "\n";
+ code += "void process() {\n";
+ code += "\t// Place process code here.\n";
+ code += "}\n";
+ break;
+ case Shader::MODE_SKY:
+ code += "void sky() {\n";
+ code += "\t// Place sky code here.\n";
+ code += "}\n";
+ break;
+ case Shader::MODE_FOG:
+ code += "void fog() {\n";
+ code += "\t// Place fog code here.\n";
+ code += "}\n";
+ break;
+ }
}
- }
- text_shader->set_code(code.as_string());
- } else {
- Ref<VisualShader> visual_shader;
- visual_shader.instantiate();
- shader = visual_shader;
- visual_shader->set_mode(Shader::Mode(current_mode));
+ text_shader->set_code(code.as_string());
+ } break;
+ case SHADER_TYPE_VISUAL: {
+ Ref<VisualShader> visual_shader;
+ visual_shader.instantiate();
+ shader = visual_shader;
+ visual_shader->set_mode(Shader::Mode(current_mode));
+ } break;
+ case SHADER_TYPE_INC: {
+ Ref<ShaderInclude> include;
+ include.instantiate();
+ shader_inc = include;
+ } break;
+ default: {
+ } break;
}
- if (!is_built_in) {
+ if (shader.is_null()) {
String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
- shader->set_path(lpath);
- Error err = ResourceSaver::save(lpath, shader, ResourceSaver::FLAG_CHANGE_PATH);
- if (err != OK) {
- alert->set_text(TTR("Error - Could not create shader in filesystem."));
+ shader_inc->set_path(lpath);
+
+ Error error = ResourceSaver::save(lpath, shader_inc, ResourceSaver::FLAG_CHANGE_PATH);
+ if (error != OK) {
+ alert->set_text(TTR("Error - Could not create shader include in filesystem."));
alert->popup_centered();
return;
}
+
+ emit_signal(SNAME("shader_include_created"), shader_inc);
+ } else {
+ if (!is_built_in) {
+ String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
+ shader->set_path(lpath);
+
+ Error error = ResourceSaver::save(lpath, shader, ResourceSaver::FLAG_CHANGE_PATH);
+ if (error != OK) {
+ alert->set_text(TTR("Error - Could not create shader in filesystem."));
+ alert->popup_centered();
+ return;
+ }
+ }
+
+ emit_signal(SNAME("shader_created"), shader);
}
- emit_signal(SNAME("shader_created"), shader);
+ file_path->set_text(file_path->get_text().get_base_dir());
hide();
}
@@ -215,9 +252,9 @@ void ShaderCreateDialog::_load_exist() {
hide();
}
-void ShaderCreateDialog::_language_changed(int p_language) {
- current_language = p_language;
- ShaderTypeData data = language_data[p_language];
+void ShaderCreateDialog::_type_changed(int p_language) {
+ current_type = p_language;
+ ShaderTypeData data = type_data[p_language];
String selected_ext = "." + data.default_extension;
String path = file_path->get_text();
@@ -238,6 +275,8 @@ void ShaderCreateDialog::_language_changed(int p_language) {
_path_changed(path);
file_path->set_text(path);
+ type_menu->set_item_disabled(int(SHADER_TYPE_INC), load_enabled);
+ mode_menu->set_disabled(p_language == SHADER_TYPE_INC);
template_menu->set_disabled(!data.use_templates);
template_menu->clear();
@@ -253,7 +292,7 @@ void ShaderCreateDialog::_language_changed(int p_language) {
template_menu->add_item(TTR("N/A"));
}
- EditorSettings::get_singleton()->set_project_metadata("shader_setup", "last_selected_language", language_menu->get_item_text(language_menu->get_selected()));
+ EditorSettings::get_singleton()->set_project_metadata("shader_setup", "last_selected_language", type_menu->get_item_text(type_menu->get_selected()));
_update_dialog();
}
@@ -275,7 +314,7 @@ void ShaderCreateDialog::_browse_path() {
file_browse->set_disable_overwrite_warning(true);
file_browse->clear_filters();
- List<String> extensions = language_data[language_menu->get_selected()].extensions;
+ List<String> extensions = type_data[type_menu->get_selected()].extensions;
for (const String &E : extensions) {
file_browse->add_filter("*." + E);
@@ -330,8 +369,8 @@ void ShaderCreateDialog::_path_submitted(const String &p_path) {
void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabled, bool p_load_enabled, int p_preferred_type, int p_preferred_mode) {
if (!p_base_path.is_empty()) {
initial_base_path = p_base_path.get_basename();
- file_path->set_text(initial_base_path + "." + language_data[language_menu->get_selected()].default_extension);
- current_language = language_menu->get_selected();
+ file_path->set_text(initial_base_path + "." + type_data[type_menu->get_selected()].default_extension);
+ current_type = type_menu->get_selected();
} else {
initial_base_path = "";
file_path->set_text("");
@@ -342,8 +381,8 @@ void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabl
load_enabled = p_load_enabled;
if (p_preferred_type > -1) {
- language_menu->select(p_preferred_type);
- _language_changed(p_preferred_type);
+ type_menu->select(p_preferred_type);
+ _type_changed(p_preferred_type);
}
if (p_preferred_mode > -1) {
@@ -351,7 +390,7 @@ void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabl
_mode_changed(p_preferred_mode);
}
- _language_changed(current_language);
+ _type_changed(current_type);
_path_changed(file_path->get_text());
}
@@ -384,14 +423,14 @@ String ShaderCreateDialog::_validate_path(const String &p_path) {
HashSet<String> extensions;
for (int i = 0; i < SHADER_TYPE_MAX; i++) {
- for (const String &ext : language_data[i].extensions) {
+ for (const String &ext : type_data[i].extensions) {
if (!extensions.has(ext)) {
extensions.insert(ext);
}
}
}
- ShaderTypeData data = language_data[language_menu->get_selected()];
+ ShaderTypeData data = type_data[type_menu->get_selected()];
bool found = false;
bool match = false;
@@ -399,8 +438,8 @@ String ShaderCreateDialog::_validate_path(const String &p_path) {
for (const String &ext : extensions) {
if (ext.nocasecmp_to(extension) == 0) {
found = true;
- for (const String &lang_ext : language_data[current_language].extensions) {
- if (lang_ext.nocasecmp_to(extension) == 0) {
+ for (const String &type_ext : type_data[current_type].extensions) {
+ if (type_ext.nocasecmp_to(extension) == 0) {
match = true;
break;
}
@@ -504,6 +543,7 @@ void ShaderCreateDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("config", "path", "built_in_enabled", "load_enabled"), &ShaderCreateDialog::config, DEFVAL(true), DEFVAL(true));
ADD_SIGNAL(MethodInfo("shader_created", PropertyInfo(Variant::OBJECT, "shader", PROPERTY_HINT_RESOURCE_TYPE, "Shader")));
+ ADD_SIGNAL(MethodInfo("shader_include_created", PropertyInfo(Variant::OBJECT, "shader_include", PROPERTY_HINT_RESOURCE_TYPE, "ShaderInclude")));
}
ShaderCreateDialog::ShaderCreateDialog() {
@@ -547,24 +587,27 @@ ShaderCreateDialog::ShaderCreateDialog() {
vb->add_child(status_panel);
add_child(vb);
- // Language.
+ // Type.
- language_menu = memnew(OptionButton);
- language_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
- language_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- gc->add_child(memnew(Label(TTR("Language:"))));
- gc->add_child(language_menu);
+ type_menu = memnew(OptionButton);
+ type_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
+ type_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ gc->add_child(memnew(Label(TTR("Type:"))));
+ gc->add_child(type_menu);
for (int i = 0; i < SHADER_TYPE_MAX; i++) {
- String language;
+ String type;
bool invalid = false;
switch (i) {
case SHADER_TYPE_TEXT:
- language = "Shader";
- default_language = i;
+ type = "Shader";
+ default_type = i;
break;
case SHADER_TYPE_VISUAL:
- language = "VisualShader";
+ type = "VisualShader";
+ break;
+ case SHADER_TYPE_INC:
+ type = "ShaderInclude";
break;
case SHADER_TYPE_MAX:
invalid = true;
@@ -576,13 +619,13 @@ ShaderCreateDialog::ShaderCreateDialog() {
if (invalid) {
continue;
}
- language_menu->add_item(language);
+ type_menu->add_item(type);
}
- if (default_language >= 0) {
- language_menu->select(default_language);
+ if (default_type >= 0) {
+ type_menu->select(default_type);
}
- current_language = default_language;
- language_menu->connect("item_selected", callable_mp(this, &ShaderCreateDialog::_language_changed));
+ current_type = default_type;
+ type_menu->connect("item_selected", callable_mp(this, &ShaderCreateDialog::_type_changed));
// Modes.
diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h
index 6737ce4f10..bf031c3601 100644
--- a/editor/shader_create_dialog.h
+++ b/editor/shader_create_dialog.h
@@ -47,6 +47,7 @@ class ShaderCreateDialog : public ConfirmationDialog {
enum ShaderType {
SHADER_TYPE_TEXT,
SHADER_TYPE_VISUAL,
+ SHADER_TYPE_INC,
SHADER_TYPE_MAX,
};
@@ -56,14 +57,14 @@ class ShaderCreateDialog : public ConfirmationDialog {
bool use_templates = false;
};
- List<ShaderTypeData> language_data;
+ List<ShaderTypeData> type_data;
GridContainer *gc = nullptr;
Label *error_label = nullptr;
Label *path_error_label = nullptr;
Label *builtin_warning_label = nullptr;
PanelContainer *status_panel = nullptr;
- OptionButton *language_menu = nullptr;
+ OptionButton *type_menu = nullptr;
OptionButton *mode_menu = nullptr;
OptionButton *template_menu = nullptr;
CheckBox *internal = nullptr;
@@ -79,8 +80,8 @@ class ShaderCreateDialog : public ConfirmationDialog {
bool built_in_enabled = true;
bool load_enabled = false;
bool re_check_path = false;
- int current_language = -1;
- int default_language = -1;
+ int current_type = -1;
+ int default_type = -1;
int current_mode = 0;
int current_template = 0;
@@ -89,7 +90,7 @@ class ShaderCreateDialog : public ConfirmationDialog {
void _path_hbox_sorted();
void _path_changed(const String &p_path = String());
void _path_submitted(const String &p_path = String());
- void _language_changed(int p_language = 0);
+ void _type_changed(int p_type = 0);
void _built_in_toggled(bool p_enabled);
void _template_changed(int p_template = 0);
void _mode_changed(int p_mode = 0);
@@ -113,4 +114,4 @@ public:
ShaderCreateDialog();
};
-#endif
+#endif // SHADER_CREATE_DIALOG_H
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp
index bfabf269bf..26bd3a5979 100644
--- a/editor/shader_globals_editor.cpp
+++ b/editor/shader_globals_editor.cpp
@@ -156,7 +156,7 @@ protected:
pinfo.type = Variant::VECTOR3I;
} break;
case RS::GLOBAL_VAR_TYPE_IVEC4: {
- pinfo.type = Variant::PACKED_INT32_ARRAY;
+ pinfo.type = Variant::VECTOR4I;
} break;
case RS::GLOBAL_VAR_TYPE_RECT2I: {
pinfo.type = Variant::RECT2I;
@@ -171,7 +171,7 @@ protected:
pinfo.type = Variant::VECTOR3I;
} break;
case RS::GLOBAL_VAR_TYPE_UVEC4: {
- pinfo.type = Variant::PACKED_INT32_ARRAY;
+ pinfo.type = Variant::VECTOR4I;
} break;
case RS::GLOBAL_VAR_TYPE_FLOAT: {
pinfo.type = Variant::FLOAT;
@@ -183,7 +183,7 @@ protected:
pinfo.type = Variant::VECTOR3;
} break;
case RS::GLOBAL_VAR_TYPE_VEC4: {
- pinfo.type = Variant::QUATERNION;
+ pinfo.type = Variant::VECTOR4;
} break;
case RS::GLOBAL_VAR_TYPE_RECT2: {
pinfo.type = Variant::RECT2;
@@ -204,7 +204,7 @@ protected:
pinfo.type = Variant::TRANSFORM3D;
} break;
case RS::GLOBAL_VAR_TYPE_MAT4: {
- pinfo.type = Variant::PACKED_INT32_ARRAY;
+ pinfo.type = Variant::PROJECTION;
} break;
case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
pinfo.type = Variant::OBJECT;
diff --git a/gles3_builders.py b/gles3_builders.py
index 6b2d315603..a9fabd93ce 100644
--- a/gles3_builders.py
+++ b/gles3_builders.py
@@ -436,7 +436,7 @@ def build_gles3_header(filename, include, class_suffix, output_attribs):
)
fd.write(
- """_FORCE_INLINE_ void version_set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix,RID p_version,ShaderVariant p_variant"""
+ """_FORCE_INLINE_ void version_set_uniform(Uniforms p_uniform, const Projection& p_matrix,RID p_version,ShaderVariant p_variant"""
+ defvariant
+ """,uint64_t p_specialization="""
+ str(defspec)
diff --git a/main/main.cpp b/main/main.cpp
index 7d803d901d..73950f3471 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1436,7 +1436,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
}
- GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
+ GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
GLOBAL_DEF("internationalization/locale/include_text_server_data", false);
OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", true);
@@ -1966,7 +1966,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: Load TextServer");
/* Enum text drivers */
- GLOBAL_DEF("internationalization/rendering/text_driver", "");
+ GLOBAL_DEF_RST("internationalization/rendering/text_driver", "");
String text_driver_options;
for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
if (i > 0) {
diff --git a/methods.py b/methods.py
index 1db3a8aa01..571b134c8a 100644
--- a/methods.py
+++ b/methods.py
@@ -125,9 +125,21 @@ def update_version(module_version_string=""):
if os.path.isfile(os.path.join(gitfolder, "HEAD")):
head = open(os.path.join(gitfolder, "HEAD"), "r", encoding="utf8").readline().strip()
if head.startswith("ref: "):
- head = os.path.join(gitfolder, head[5:])
+ ref = head[5:]
+ head = os.path.join(gitfolder, ref)
+ packedrefs = os.path.join(gitfolder, "packed-refs")
if os.path.isfile(head):
githash = open(head, "r").readline().strip()
+ elif os.path.isfile(packedrefs):
+ # Git may pack refs into a single file. This code searches .git/packed-refs file for the current ref's hash.
+ # https://mirrors.edge.kernel.org/pub/software/scm/git/docs/git-pack-refs.html
+ for line in open(packedrefs, "r").read().splitlines():
+ if line.startswith("#"):
+ continue
+ (line_hash, line_ref) = line.split(" ")
+ if ref == line_ref:
+ githash = line_hash
+ break
else:
githash = head
diff --git a/misc/scripts/header_guards.sh b/misc/scripts/header_guards.sh
new file mode 100755
index 0000000000..9a830f3ad2
--- /dev/null
+++ b/misc/scripts/header_guards.sh
@@ -0,0 +1,61 @@
+#!/bin/bash
+
+if [ ! -f "version.py" ]; then
+ echo "Warning: This script is intended to be run from the root of the Godot repository."
+ echo "Some of the paths checks may not work as intended from a different folder."
+fi
+
+for file in $(find -name "thirdparty" -prune -o -name "*.h" -print); do
+ # Skip *.gen.h and *-so_wrap.h, they're generated.
+ if [[ "$file" == *".gen.h" || "$file" == *"-so_wrap.h" ]]; then continue; fi
+ # Has important define before normal header guards.
+ if [[ "$file" == *"thread.h" || "$file" == *"platform_config.h" ]]; then continue; fi
+
+ bname=$(basename $file .h)
+
+ # Add custom prefix or suffix for generic filenames with a well-defined namespace.
+
+ prefix=
+ if [[ "$file" == "./modules/"*"/register_types.h" ]]; then
+ module=$(echo $file | sed "s@.*modules/\([^/]*\).*@\1@")
+ prefix="${module^^}_"
+ fi
+ if [[ "$file" == "./platform/"*"/api/api.h" || "$file" == "./platform/"*"/export/"* ]]; then
+ platform=$(echo $file | sed "s@.*platform/\([^/]*\).*@\1@")
+ prefix="${platform^^}_"
+ fi
+ if [[ "$file" == "./modules/mono/utils/"* && "$bname" != *"mono"* ]]; then prefix="MONO_"; fi
+ if [[ "$file" == "./servers/rendering/storage/utilities.h" ]]; then prefix="RENDERER_"; fi
+
+ suffix=
+ if [[ "$file" == *"dummy"* && "$bname" != *"dummy"* ]]; then suffix="_DUMMY"; fi
+ if [[ "$file" == *"gles3"* && "$bname" != *"gles3"* ]]; then suffix="_GLES3"; fi
+ if [[ "$file" == *"renderer_rd"* && "$bname" != *"rd"* ]]; then suffix="_RD"; fi
+ if [[ "$file" == *"ustring.h" ]]; then suffix="_GODOT"; fi
+
+ # ^^ is bash builtin for UPPERCASE.
+ guard="${prefix}${bname^^}${suffix}_H"
+
+ # Replaces guards to use computed name.
+ # We also add some \n to make sure there's a proper separation.
+ sed -i $file -e "0,/ifndef/s/#ifndef.*/\n#ifndef $guard/"
+ sed -i $file -e "0,/define/s/#define.*/#define $guard\n/"
+ sed -i $file -e "$ s/#endif.*/\n#endif \/\/ $guard/"
+ # Removes redundant \n added before, if they weren't needed.
+ sed -i $file -e "/^$/N;/^\n$/D"
+done
+
+diff=$(git diff --color)
+
+# If no diff has been generated all is OK, clean up, and exit.
+if [ -z "$diff" ] ; then
+ printf "Files in this commit comply with the header guards formatting rules.\n"
+ exit 0
+fi
+
+# A diff has been created, notify the user, clean up, and exit.
+printf "\n*** The following differences were found between the code "
+printf "and the header guards formatting rules:\n\n"
+echo "$diff"
+printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
+exit 1
diff --git a/modules/camera/camera_macos.h b/modules/camera/camera_macos.h
index badf78f0e8..903eda51bf 100644
--- a/modules/camera/camera_macos.h
+++ b/modules/camera/camera_macos.h
@@ -43,4 +43,4 @@ public:
void update_feeds();
};
-#endif /* CAMERA_MACOS_H */
+#endif // CAMERA_MACOS_H
diff --git a/modules/camera/camera_win.h b/modules/camera/camera_win.h
index 9563326acb..ebfc117190 100644
--- a/modules/camera/camera_win.h
+++ b/modules/camera/camera_win.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAWIN_H
-#define CAMERAWIN_H
+#ifndef CAMERA_WIN_H
+#define CAMERA_WIN_H
#include "servers/camera/camera_feed.h"
#include "servers/camera_server.h"
@@ -43,4 +43,4 @@ public:
~CameraWindows() {}
};
-#endif /* CAMERAWIN_H */
+#endif // CAMERA_WIN_H
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index 18eca18e51..131aa04df1 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NETWORKED_MULTIPLAYER_ENET_H
-#define NETWORKED_MULTIPLAYER_ENET_H
+#ifndef ENET_MULTIPLAYER_PEER_H
+#define ENET_MULTIPLAYER_PEER_H
#include "core/crypto/crypto.h"
#include "core/multiplayer/multiplayer_peer.h"
@@ -135,4 +135,4 @@ public:
~ENetMultiplayerPeer();
};
-#endif // NETWORKED_MULTIPLAYER_ENET_H
+#endif // ENET_MULTIPLAYER_PEER_H
diff --git a/modules/freetype/uwpdef.h b/modules/freetype/uwpdef.h
index 05aaae61b5..f85f293171 100644
--- a/modules/freetype/uwpdef.h
+++ b/modules/freetype/uwpdef.h
@@ -28,6 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef UWPDEF_H
+#define UWPDEF_H
+
// "generic" is a reserved keyword in C++/CX code
// this avoids the errors in the variable name from Freetype code
#define generic freetype_generic
+
+#endif // UWPDEF_H
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 964c1133ff..a34bf6ef82 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -278,6 +278,11 @@ void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_
GDScriptFunction *func = E.value;
MethodInfo mi;
mi.name = E.key;
+
+ if (func->is_static()) {
+ mi.flags |= METHOD_FLAG_STATIC;
+ }
+
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arginfo = func->get_argument_type(i);
#ifdef TOOLS_ENABLED
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 8b4c245bf6..7ed440929c 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -3329,8 +3329,11 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::VECTOR2I:
case Variant::VECTOR3:
case Variant::VECTOR3I:
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
case Variant::TRANSFORM2D:
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
index_type.builtin_type != Variant::STRING;
break;
@@ -3393,6 +3396,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::PACKED_INT64_ARRAY:
case Variant::VECTOR2I:
case Variant::VECTOR3I:
+ case Variant::VECTOR4I:
result_type.builtin_type = Variant::INT;
break;
// Return float.
@@ -3400,6 +3404,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::VECTOR2:
case Variant::VECTOR3:
+ case Variant::VECTOR4:
case Variant::QUATERNION:
result_type.builtin_type = Variant::FLOAT;
break;
@@ -3430,6 +3435,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
break;
// Depends on the index.
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
case Variant::PLANE:
case Variant::COLOR:
case Variant::DICTIONARY:
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 7f7117a6d5..8e4ca44e81 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -84,11 +84,14 @@ uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type
case Variant::VECTOR3:
case Variant::VECTOR3I:
case Variant::TRANSFORM2D:
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
case Variant::PLANE:
case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
case Variant::COLOR:
case Variant::STRING_NAME:
case Variant::NODE_PATH:
@@ -453,6 +456,12 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::TRANSFORM2D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
break;
+ case Variant::VECTOR4:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR4I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
case Variant::PLANE:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
break;
@@ -468,6 +477,9 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::TRANSFORM3D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D, 1);
break;
+ case Variant::PROJECTION:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION, 1);
+ break;
case Variant::COLOR:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
break;
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index f4b402fc96..ffc3178c83 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_BYTE_CODEGEN
-#define GDSCRIPT_BYTE_CODEGEN
+#ifndef GDSCRIPT_BYTE_CODEGEN_H
+#define GDSCRIPT_BYTE_CODEGEN_H
#include "gdscript_codegen.h"
@@ -502,4 +502,4 @@ public:
virtual ~GDScriptByteCodeGenerator();
};
-#endif // GDSCRIPT_BYTE_CODEGEN
+#endif // GDSCRIPT_BYTE_CODEGEN_H
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 81fa265aca..7b5f133ec5 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_CODEGEN
-#define GDSCRIPT_CODEGEN
+#ifndef GDSCRIPT_CODEGEN_H
+#define GDSCRIPT_CODEGEN_H
#include "core/multiplayer/multiplayer.h"
#include "core/string/string_name.h"
@@ -163,4 +163,4 @@ public:
virtual ~GDScriptCodeGenerator() {}
};
-#endif // GDSCRIPT_CODEGEN
+#endif // GDSCRIPT_CODEGEN_H
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 726f0efe2b..b38c7c6699 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -639,10 +639,13 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
DISASSEMBLE_PTRCALL(VECTOR3);
DISASSEMBLE_PTRCALL(VECTOR3I);
DISASSEMBLE_PTRCALL(TRANSFORM2D);
+ DISASSEMBLE_PTRCALL(VECTOR4);
+ DISASSEMBLE_PTRCALL(VECTOR4I);
DISASSEMBLE_PTRCALL(PLANE);
DISASSEMBLE_PTRCALL(AABB);
DISASSEMBLE_PTRCALL(BASIS);
DISASSEMBLE_PTRCALL(TRANSFORM3D);
+ DISASSEMBLE_PTRCALL(PROJECTION);
DISASSEMBLE_PTRCALL(COLOR);
DISASSEMBLE_PTRCALL(STRING_NAME);
DISASSEMBLE_PTRCALL(NODE_PATH);
@@ -1013,11 +1016,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
DISASSEMBLE_TYPE_ADJUST(VECTOR3);
DISASSEMBLE_TYPE_ADJUST(VECTOR3I);
DISASSEMBLE_TYPE_ADJUST(TRANSFORM2D);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR4);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR4I);
DISASSEMBLE_TYPE_ADJUST(PLANE);
DISASSEMBLE_TYPE_ADJUST(QUATERNION);
DISASSEMBLE_TYPE_ADJUST(AABB);
DISASSEMBLE_TYPE_ADJUST(BASIS);
DISASSEMBLE_TYPE_ADJUST(TRANSFORM3D);
+ DISASSEMBLE_TYPE_ADJUST(PROJECTION);
DISASSEMBLE_TYPE_ADJUST(COLOR);
DISASSEMBLE_TYPE_ADJUST(STRING_NAME);
DISASSEMBLE_TYPE_ADJUST(NODE_PATH);
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 3f1265679b..53c75648a0 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -273,11 +273,14 @@ public:
OPCODE_CALL_PTRCALL_VECTOR3,
OPCODE_CALL_PTRCALL_VECTOR3I,
OPCODE_CALL_PTRCALL_TRANSFORM2D,
+ OPCODE_CALL_PTRCALL_VECTOR4,
+ OPCODE_CALL_PTRCALL_VECTOR4I,
OPCODE_CALL_PTRCALL_PLANE,
OPCODE_CALL_PTRCALL_QUATERNION,
OPCODE_CALL_PTRCALL_AABB,
OPCODE_CALL_PTRCALL_BASIS,
OPCODE_CALL_PTRCALL_TRANSFORM3D,
+ OPCODE_CALL_PTRCALL_PROJECTION,
OPCODE_CALL_PTRCALL_COLOR,
OPCODE_CALL_PTRCALL_STRING_NAME,
OPCODE_CALL_PTRCALL_NODE_PATH,
@@ -363,11 +366,14 @@ public:
OPCODE_TYPE_ADJUST_VECTOR3,
OPCODE_TYPE_ADJUST_VECTOR3I,
OPCODE_TYPE_ADJUST_TRANSFORM2D,
+ OPCODE_TYPE_ADJUST_VECTOR4,
+ OPCODE_TYPE_ADJUST_VECTOR4I,
OPCODE_TYPE_ADJUST_PLANE,
OPCODE_TYPE_ADJUST_QUATERNION,
OPCODE_TYPE_ADJUST_AABB,
OPCODE_TYPE_ADJUST_BASIS,
OPCODE_TYPE_ADJUST_TRANSFORM3D,
+ OPCODE_TYPE_ADJUST_PROJECTION,
OPCODE_TYPE_ADJUST_COLOR,
OPCODE_TYPE_ADJUST_STRING_NAME,
OPCODE_TYPE_ADJUST_NODE_PATH,
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h
index 248176e32c..1954089983 100644
--- a/modules/gdscript/gdscript_lambda_callable.h
+++ b/modules/gdscript/gdscript_lambda_callable.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_LAMBDA_CALLABLE
-#define GDSCRIPT_LAMBDA_CALLABLE
+#ifndef GDSCRIPT_LAMBDA_CALLABLE_H
+#define GDSCRIPT_LAMBDA_CALLABLE_H
#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
@@ -87,4 +87,4 @@ public:
virtual ~GDScriptLambdaSelfCallable() = default;
};
-#endif // GDSCRIPT_LAMBDA_CALLABLE
+#endif // GDSCRIPT_LAMBDA_CALLABLE_H
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 01a672c330..e8fa2981ba 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -60,11 +60,14 @@ Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
builtin_types["Transform2D"] = Variant::TRANSFORM2D;
builtin_types["Vector3"] = Variant::VECTOR3;
builtin_types["Vector3i"] = Variant::VECTOR3I;
+ builtin_types["Vector4"] = Variant::VECTOR4;
+ builtin_types["Vector4i"] = Variant::VECTOR4I;
builtin_types["AABB"] = Variant::AABB;
builtin_types["Plane"] = Variant::PLANE;
builtin_types["Quaternion"] = Variant::QUATERNION;
builtin_types["Basis"] = Variant::BASIS;
builtin_types["Transform3D"] = Variant::TRANSFORM3D;
+ builtin_types["Projection"] = Variant::PROJECTION;
builtin_types["Color"] = Variant::COLOR;
builtin_types["RID"] = Variant::RID;
builtin_types["Object"] = Variant::OBJECT;
diff --git a/modules/gdscript/gdscript_rpc_callable.h b/modules/gdscript/gdscript_rpc_callable.h
index 2c8734a74b..c8a91d6259 100644
--- a/modules/gdscript/gdscript_rpc_callable.h
+++ b/modules/gdscript/gdscript_rpc_callable.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_RPC_CALLABLE
-#define GDSCRIPT_RPC_CALLABLE
+#ifndef GDSCRIPT_RPC_CALLABLE_H
+#define GDSCRIPT_RPC_CALLABLE_H
#include "core/variant/callable.h"
#include "core/variant/variant.h"
@@ -58,4 +58,4 @@ public:
virtual ~GDScriptRPCCallable() = default;
};
-#endif // GDSCRIPT_RPC_CALLABLE
+#endif // GDSCRIPT_RPC_CALLABLE_H
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 7fb715f2c8..68b2c6eb1c 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -273,4 +273,4 @@ public:
GDScriptTokenizer();
};
-#endif
+#endif // GDSCRIPT_TOKENIZER_H
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index e0beed367a..10365f8481 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -199,11 +199,14 @@ void (*type_init_function_table[])(Variant *) = {
&VariantInitializer<Vector3>::init, // VECTOR3.
&VariantInitializer<Vector3i>::init, // VECTOR3I.
&VariantInitializer<Transform2D>::init, // TRANSFORM2D.
+ &VariantInitializer<Vector4>::init, // VECTOR4.
+ &VariantInitializer<Vector4i>::init, // VECTOR4I.
&VariantInitializer<Plane>::init, // PLANE.
&VariantInitializer<Quaternion>::init, // QUATERNION.
&VariantInitializer<AABB>::init, // AABB.
&VariantInitializer<Basis>::init, // BASIS.
&VariantInitializer<Transform3D>::init, // TRANSFORM3D.
+ &VariantInitializer<Projection>::init, // PROJECTION.
&VariantInitializer<Color>::init, // COLOR.
&VariantInitializer<StringName>::init, // STRING_NAME.
&VariantInitializer<NodePath>::init, // NODE_PATH.
@@ -282,11 +285,14 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_CALL_PTRCALL_VECTOR3, \
&&OPCODE_CALL_PTRCALL_VECTOR3I, \
&&OPCODE_CALL_PTRCALL_TRANSFORM2D, \
+ &&OPCODE_CALL_PTRCALL_VECTOR4, \
+ &&OPCODE_CALL_PTRCALL_VECTOR4I, \
&&OPCODE_CALL_PTRCALL_PLANE, \
&&OPCODE_CALL_PTRCALL_QUATERNION, \
&&OPCODE_CALL_PTRCALL_AABB, \
&&OPCODE_CALL_PTRCALL_BASIS, \
&&OPCODE_CALL_PTRCALL_TRANSFORM3D, \
+ &&OPCODE_CALL_PTRCALL_PROJECTION, \
&&OPCODE_CALL_PTRCALL_COLOR, \
&&OPCODE_CALL_PTRCALL_STRING_NAME, \
&&OPCODE_CALL_PTRCALL_NODE_PATH, \
@@ -372,11 +378,14 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_TYPE_ADJUST_VECTOR3, \
&&OPCODE_TYPE_ADJUST_VECTOR3I, \
&&OPCODE_TYPE_ADJUST_TRANSFORM2D, \
+ &&OPCODE_TYPE_ADJUST_VECTOR4, \
+ &&OPCODE_TYPE_ADJUST_VECTOR4I, \
&&OPCODE_TYPE_ADJUST_PLANE, \
&&OPCODE_TYPE_ADJUST_QUATERNION, \
&&OPCODE_TYPE_ADJUST_AABB, \
&&OPCODE_TYPE_ADJUST_BASIS, \
&&OPCODE_TYPE_ADJUST_TRANSFORM3D, \
+ &&OPCODE_TYPE_ADJUST_PROJECTION, \
&&OPCODE_TYPE_ADJUST_COLOR, \
&&OPCODE_TYPE_ADJUST_STRING_NAME, \
&&OPCODE_TYPE_ADJUST_NODE_PATH, \
@@ -435,6 +444,8 @@ void (*type_init_function_table[])(Variant *) = {
#define OP_GET_VECTOR3 get_vector3
#define OP_GET_VECTOR3I get_vector3i
#define OP_GET_RECT2 get_rect2
+#define OP_GET_VECTOR4 get_vector4
+#define OP_GET_VECTOR4I get_vector4i
#define OP_GET_RECT2I get_rect2i
#define OP_GET_QUATERNION get_quaternion
#define OP_GET_COLOR get_color
@@ -456,6 +467,7 @@ void (*type_init_function_table[])(Variant *) = {
#define OP_GET_PACKED_COLOR_ARRAY get_color_array
#define OP_GET_TRANSFORM3D get_transform
#define OP_GET_TRANSFORM2D get_transform2d
+#define OP_GET_PROJECTION get_projection
#define OP_GET_PLANE get_plane
#define OP_GET_AABB get_aabb
#define OP_GET_BASIS get_basis
@@ -1827,11 +1839,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_CALL_PTR(VECTOR3);
OPCODE_CALL_PTR(VECTOR3I);
OPCODE_CALL_PTR(TRANSFORM2D);
+ OPCODE_CALL_PTR(VECTOR4);
+ OPCODE_CALL_PTR(VECTOR4I);
OPCODE_CALL_PTR(PLANE);
OPCODE_CALL_PTR(QUATERNION);
OPCODE_CALL_PTR(AABB);
OPCODE_CALL_PTR(BASIS);
OPCODE_CALL_PTR(TRANSFORM3D);
+ OPCODE_CALL_PTR(PROJECTION);
OPCODE_CALL_PTR(COLOR);
OPCODE_CALL_PTR(STRING_NAME);
OPCODE_CALL_PTR(NODE_PATH);
@@ -3308,11 +3323,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_TYPE_ADJUST(VECTOR3, Vector3);
OPCODE_TYPE_ADJUST(VECTOR3I, Vector3i);
OPCODE_TYPE_ADJUST(TRANSFORM2D, Transform2D);
+ OPCODE_TYPE_ADJUST(VECTOR4, Vector4);
+ OPCODE_TYPE_ADJUST(VECTOR4I, Vector4i);
OPCODE_TYPE_ADJUST(PLANE, Plane);
OPCODE_TYPE_ADJUST(QUATERNION, Quaternion);
OPCODE_TYPE_ADJUST(AABB, AABB);
OPCODE_TYPE_ADJUST(BASIS, Basis);
OPCODE_TYPE_ADJUST(TRANSFORM3D, Transform3D);
+ OPCODE_TYPE_ADJUST(PROJECTION, Projection);
OPCODE_TYPE_ADJUST(COLOR, Color);
OPCODE_TYPE_ADJUST(STRING_NAME, StringName);
OPCODE_TYPE_ADJUST(NODE_PATH, NodePath);
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index f47f31aedf..a639e7b44e 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_WARNINGS
-#define GDSCRIPT_WARNINGS
+#ifndef GDSCRIPT_WARNING_H
+#define GDSCRIPT_WARNING_H
#ifdef DEBUG_ENABLED
@@ -97,4 +97,4 @@ public:
#endif // DEBUG_ENABLED
-#endif // GDSCRIPT_WARNINGS
+#endif // GDSCRIPT_WARNING_H
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h
index 99b0bf45d0..08bba4a2d4 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.h
+++ b/modules/gdscript/language_server/gdscript_extend_parser.h
@@ -33,7 +33,7 @@
#include "../gdscript_parser.h"
#include "core/variant/variant.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#ifndef LINE_NUMBER_TO_INDEX
#define LINE_NUMBER_TO_INDEX(p_line) ((p_line)-1)
@@ -99,4 +99,4 @@ public:
Error parse(const String &p_code, const String &p_path);
};
-#endif
+#endif // GDSCRIPT_EXTEND_PARSER_H
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index 0fed8597f9..3c9cfe512f 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -36,7 +36,7 @@
#include "core/io/tcp_server.h"
#include "gdscript_text_document.h"
#include "gdscript_workspace.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#include "modules/modules_enabled.gen.h" // For jsonrpc.
#ifdef MODULE_JSONRPC_ENABLED
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index 9732765f34..87bc08a34e 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -33,7 +33,7 @@
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptTextDocument : public RefCounted {
GDCLASS(GDScriptTextDocument, RefCounted)
@@ -77,4 +77,4 @@ public:
GDScriptTextDocument();
};
-#endif
+#endif // GDSCRIPT_TEXT_DOCUMENT_H
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 7bff5db81f..88f3aaf957 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -35,7 +35,7 @@
#include "core/variant/variant.h"
#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptWorkspace : public RefCounted {
GDCLASS(GDScriptWorkspace, RefCounted);
@@ -100,4 +100,4 @@ public:
~GDScriptWorkspace();
};
-#endif
+#endif // GDSCRIPT_WORKSPACE_H
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/godot_lsp.h
index 1c9349097f..fbd40796c4 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/godot_lsp.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* lsp.hpp */
+/* godot_lsp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -1975,4 +1975,4 @@ static String marked_documentation(const String &p_bbcode) {
}
} // namespace lsp
-#endif
+#endif // GODOT_LSP_H
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index b230c6ba36..059ca703ab 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -52,10 +52,10 @@ GDScriptCache *gdscript_cache = nullptr;
#ifdef TOOLS_ENABLED
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_translation_parser.h"
+#include "editor/export/editor_export.h"
#include "editor/gdscript_highlighter.h"
#include "editor/gdscript_translation_parser_plugin.h"
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
index ee21afd9c9..033d2fcad1 100644
--- a/modules/gdscript/tests/gdscript_test_runner.h
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_TEST_H
-#define GDSCRIPT_TEST_H
+#ifndef GDSCRIPT_TEST_RUNNER_H
+#define GDSCRIPT_TEST_RUNNER_H
#include "../gdscript.h"
#include "core/error/error_macros.h"
@@ -123,4 +123,4 @@ public:
} // namespace GDScriptTests
-#endif // GDSCRIPT_TEST_H
+#endif // GDSCRIPT_TEST_RUNNER_H
diff --git a/modules/gltf/README.md b/modules/gltf/README.md
new file mode 100644
index 0000000000..5d8966b201
--- /dev/null
+++ b/modules/gltf/README.md
@@ -0,0 +1,11 @@
+# Godot GLTF import and export module
+
+In a nutshell, the GLTF module works like this:
+
+* The [`structures/`](structures/) folder contains GLTF structures, the
+ small pieces that make up a GLTF file, represented as C++ classes.
+* The [`extensions/`](extensions/) folder contains GLTF extensions, which
+ are optional features that build on top of the base GLTF spec.
+* [`GLTFState`](gltf_state.h) holds collections of structures and extensions.
+* [`GLTFDocument`](gltf_document.h) operates on GLTFState and its elements.
+* The [`editor/`](editor/) folder uses GLTFDocument to import and export 3D models.
diff --git a/modules/gltf/SCsub b/modules/gltf/SCsub
index 3379404a00..6634d5df7b 100644
--- a/modules/gltf/SCsub
+++ b/modules/gltf/SCsub
@@ -7,5 +7,7 @@ env_gltf = env_modules.Clone()
# Godot's own source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")
+env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp")
+env_gltf.add_source_files(env.modules_sources, "structures/*.cpp")
if env["tools"]:
env_gltf.add_source_files(env.modules_sources, "editor/*.cpp")
diff --git a/modules/gltf/gltf_light.cpp b/modules/gltf/extensions/gltf_light.cpp
index af21a4e804..af21a4e804 100644
--- a/modules/gltf/gltf_light.cpp
+++ b/modules/gltf/extensions/gltf_light.cpp
diff --git a/modules/gltf/gltf_light.h b/modules/gltf/extensions/gltf_light.h
index 25e0835a33..58fa299dfd 100644
--- a/modules/gltf/gltf_light.h
+++ b/modules/gltf/extensions/gltf_light.h
@@ -33,6 +33,7 @@
#include "core/config/engine.h"
#include "core/io/resource.h"
+#include "scene/3d/light_3d.h"
class GLTFLight : public Resource {
GDCLASS(GLTFLight, Resource)
diff --git a/modules/gltf/gltf_spec_gloss.cpp b/modules/gltf/extensions/gltf_spec_gloss.cpp
index 83af91bfcc..83af91bfcc 100644
--- a/modules/gltf/gltf_spec_gloss.cpp
+++ b/modules/gltf/extensions/gltf_spec_gloss.cpp
diff --git a/modules/gltf/gltf_spec_gloss.h b/modules/gltf/extensions/gltf_spec_gloss.h
index f8a431bdce..a45fa4296c 100644
--- a/modules/gltf/gltf_spec_gloss.h
+++ b/modules/gltf/extensions/gltf_spec_gloss.h
@@ -64,4 +64,5 @@ public:
Ref<Image> get_spec_gloss_img();
void set_spec_gloss_img(Ref<Image> p_spec_gloss_img);
};
+
#endif // GLTF_SPEC_GLOSS_H
diff --git a/modules/gltf/gltf_defines.h b/modules/gltf/gltf_defines.h
new file mode 100644
index 0000000000..c20c87f798
--- /dev/null
+++ b/modules/gltf/gltf_defines.h
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* gltf_defines.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GLTF_DEFINES_H
+#define GLTF_DEFINES_H
+
+// This file should only be included by other headers.
+
+// Godot classes used by GLTF headers.
+class BoneAttachment3D;
+class CSGShape3D;
+class DirectionalLight3D;
+class GridMap;
+class Light3D;
+class MultiMeshInstance3D;
+class Skeleton3D;
+class Skin;
+
+// GLTF classes.
+struct GLTFAccessor;
+class GLTFAnimation;
+class GLTFBufferView;
+class GLTFCamera;
+class GLTFDocument;
+class GLTFDocumentExtension;
+class GLTFLight;
+class GLTFMesh;
+class GLTFNode;
+class GLTFSkeleton;
+class GLTFSkin;
+class GLTFSpecGloss;
+class GLTFState;
+class GLTFTexture;
+
+// GLTF index aliases.
+using GLTFAccessorIndex = int;
+using GLTFAnimationIndex = int;
+using GLTFBufferIndex = int;
+using GLTFBufferViewIndex = int;
+using GLTFCameraIndex = int;
+using GLTFImageIndex = int;
+using GLTFMaterialIndex = int;
+using GLTFMeshIndex = int;
+using GLTFLightIndex = int;
+using GLTFNodeIndex = int;
+using GLTFSkeletonIndex = int;
+using GLTFSkinIndex = int;
+using GLTFTextureIndex = int;
+
+enum GLTFType {
+ TYPE_SCALAR,
+ TYPE_VEC2,
+ TYPE_VEC3,
+ TYPE_VEC4,
+ TYPE_MAT2,
+ TYPE_MAT3,
+ TYPE_MAT4,
+};
+
+#endif // GLTF_DEFINES_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index babdc9f33b..4ca8482ba3 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -30,19 +30,10 @@
#include "gltf_document.h"
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_camera.h"
+#include "extensions/gltf_spec_gloss.h"
#include "gltf_document_extension.h"
#include "gltf_document_extension_convert_importer_mesh.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_spec_gloss.h"
#include "gltf_state.h"
-#include "gltf_texture.h"
#include "core/crypto/crypto_core.h"
#include "core/error/error_macros.h"
@@ -230,15 +221,21 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
}
Error GLTFDocument::_serialize_extensions(Ref<GLTFState> state) const {
- const String texture_transform = "KHR_texture_transform";
- const String punctual_lights = "KHR_lights_punctual";
Array extensions_used;
- extensions_used.push_back(punctual_lights);
- extensions_used.push_back(texture_transform);
- state->json["extensionsUsed"] = extensions_used;
Array extensions_required;
- extensions_required.push_back(texture_transform);
- state->json["extensionsRequired"] = extensions_required;
+ if (!state->lights.is_empty()) {
+ extensions_used.push_back("KHR_lights_punctual");
+ }
+ if (state->use_khr_texture_transform) {
+ extensions_used.push_back("KHR_texture_transform");
+ extensions_required.push_back("KHR_texture_transform");
+ }
+ if (!extensions_used.is_empty()) {
+ state->json["extensionsUsed"] = extensions_used;
+ }
+ if (!extensions_required.is_empty()) {
+ state->json["extensionsRequired"] = extensions_required;
+ }
return OK;
}
@@ -934,58 +931,58 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> state) {
return OK;
}
-String GLTFDocument::_get_accessor_type_name(const GLTFDocument::GLTFType p_type) {
- if (p_type == GLTFDocument::TYPE_SCALAR) {
+String GLTFDocument::_get_accessor_type_name(const GLTFType p_type) {
+ if (p_type == GLTFType::TYPE_SCALAR) {
return "SCALAR";
}
- if (p_type == GLTFDocument::TYPE_VEC2) {
+ if (p_type == GLTFType::TYPE_VEC2) {
return "VEC2";
}
- if (p_type == GLTFDocument::TYPE_VEC3) {
+ if (p_type == GLTFType::TYPE_VEC3) {
return "VEC3";
}
- if (p_type == GLTFDocument::TYPE_VEC4) {
+ if (p_type == GLTFType::TYPE_VEC4) {
return "VEC4";
}
- if (p_type == GLTFDocument::TYPE_MAT2) {
+ if (p_type == GLTFType::TYPE_MAT2) {
return "MAT2";
}
- if (p_type == GLTFDocument::TYPE_MAT3) {
+ if (p_type == GLTFType::TYPE_MAT3) {
return "MAT3";
}
- if (p_type == GLTFDocument::TYPE_MAT4) {
+ if (p_type == GLTFType::TYPE_MAT4) {
return "MAT4";
}
ERR_FAIL_V("SCALAR");
}
-GLTFDocument::GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {
+GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {
if (p_string == "SCALAR") {
- return GLTFDocument::TYPE_SCALAR;
+ return GLTFType::TYPE_SCALAR;
}
if (p_string == "VEC2") {
- return GLTFDocument::TYPE_VEC2;
+ return GLTFType::TYPE_VEC2;
}
if (p_string == "VEC3") {
- return GLTFDocument::TYPE_VEC3;
+ return GLTFType::TYPE_VEC3;
}
if (p_string == "VEC4") {
- return GLTFDocument::TYPE_VEC4;
+ return GLTFType::TYPE_VEC4;
}
if (p_string == "MAT2") {
- return GLTFDocument::TYPE_MAT2;
+ return GLTFType::TYPE_MAT2;
}
if (p_string == "MAT3") {
- return GLTFDocument::TYPE_MAT3;
+ return GLTFType::TYPE_MAT3;
}
if (p_string == "MAT4") {
- return GLTFDocument::TYPE_MAT4;
+ return GLTFType::TYPE_MAT4;
}
- ERR_FAIL_V(GLTFDocument::TYPE_SCALAR);
+ ERR_FAIL_V(GLTFType::TYPE_SCALAR);
}
Error GLTFDocument::_parse_accessors(Ref<GLTFState> state) {
@@ -1536,7 +1533,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_ints(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ const GLTFType type = GLTFType::TYPE_SCALAR;
const int component_type = GLTFDocument::COMPONENT_TYPE_INT;
accessor->max = type_max;
@@ -1620,7 +1617,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec2(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC2;
+ const GLTFType type = GLTFType::TYPE_VEC2;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1669,7 +1666,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_color(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1734,7 +1731,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_weights(Ref<GLTFState> state
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1781,7 +1778,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_joints(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_UNSIGNED_SHORT;
accessor->max = type_max;
@@ -1830,7 +1827,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_quaternions(Ref<GLTFState> s
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1895,7 +1892,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_floats(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ const GLTFType type = GLTFType::TYPE_SCALAR;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1941,7 +1938,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec3(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC3;
+ const GLTFType type = GLTFType::TYPE_VEC3;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -2009,7 +2006,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_xform(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_MAT4;
+ const GLTFType type = GLTFType::TYPE_MAT4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -3305,7 +3302,11 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
if (gltf_texture_index != -1) {
bct["index"] = gltf_texture_index;
- bct["extensions"] = _serialize_texture_transform_uv1(material);
+ Dictionary extensions = _serialize_texture_transform_uv1(material);
+ if (!extensions.is_empty()) {
+ bct["extensions"] = extensions;
+ state->use_khr_texture_transform = true;
+ }
mr["baseColorTexture"] = bct;
}
}
@@ -3436,7 +3437,11 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
if (has_roughness || has_metalness) {
mrt["index"] = orm_texture_index;
- mrt["extensions"] = _serialize_texture_transform_uv1(material);
+ Dictionary extensions = _serialize_texture_transform_uv1(material);
+ if (!extensions.is_empty()) {
+ mrt["extensions"] = extensions;
+ state->use_khr_texture_transform = true;
+ }
mr["metallicRoughnessTexture"] = mrt;
}
}
@@ -4525,6 +4530,9 @@ void GLTFDocument::_remove_duplicate_skins(Ref<GLTFState> state) {
}
Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) {
+ if (state->lights.is_empty()) {
+ return OK;
+ }
Array lights;
for (GLTFLightIndex i = 0; i < state->lights.size(); i++) {
Dictionary d;
@@ -4551,10 +4559,6 @@ Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) {
lights.push_back(d);
}
- if (!state->lights.size()) {
- return OK;
- }
-
Dictionary extensions;
if (state->json.has("extensions")) {
extensions = state->json["extensions"];
@@ -5214,7 +5218,7 @@ GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_
Ref<GLTFCamera> c;
c.instantiate();
- if (p_camera->get_projection() == Camera3D::Projection::PROJECTION_PERSPECTIVE) {
+ if (p_camera->get_projection() == Camera3D::ProjectionType::PROJECTION_PERSPECTIVE) {
c->set_perspective(true);
}
c->set_fov_size(p_camera->get_fov());
@@ -6651,45 +6655,48 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess>
return OK;
}
-Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) {
- Dictionary extension;
- Ref<BaseMaterial3D> mat = p_material;
- if (mat.is_valid()) {
- Dictionary texture_transform;
+Dictionary _serialize_texture_transform_uv(Vector2 p_offset, Vector2 p_scale) {
+ Dictionary texture_transform;
+ bool is_offset = p_offset != Vector2(0.0, 0.0);
+ if (is_offset) {
Array offset;
offset.resize(2);
- offset[0] = mat->get_uv2_offset().x;
- offset[1] = mat->get_uv2_offset().y;
+ offset[0] = p_offset.x;
+ offset[1] = p_offset.y;
texture_transform["offset"] = offset;
+ }
+ bool is_scaled = p_scale != Vector2(1.0, 1.0);
+ if (is_scaled) {
Array scale;
scale.resize(2);
- scale[0] = mat->get_uv2_scale().x;
- scale[1] = mat->get_uv2_scale().y;
+ scale[0] = p_scale.x;
+ scale[1] = p_scale.y;
texture_transform["scale"] = scale;
- // Godot doesn't support texture rotation
+ }
+ Dictionary extension;
+ // Note: Godot doesn't support texture rotation.
+ if (is_offset || is_scaled) {
extension["KHR_texture_transform"] = texture_transform;
}
return extension;
}
Dictionary GLTFDocument::_serialize_texture_transform_uv1(Ref<BaseMaterial3D> p_material) {
- Dictionary extension;
if (p_material.is_valid()) {
- Dictionary texture_transform;
- Array offset;
- offset.resize(2);
- offset[0] = p_material->get_uv1_offset().x;
- offset[1] = p_material->get_uv1_offset().y;
- texture_transform["offset"] = offset;
- Array scale;
- scale.resize(2);
- scale[0] = p_material->get_uv1_scale().x;
- scale[1] = p_material->get_uv1_scale().y;
- texture_transform["scale"] = scale;
- // Godot doesn't support texture rotation
- extension["KHR_texture_transform"] = texture_transform;
+ Vector3 offset = p_material->get_uv1_offset();
+ Vector3 scale = p_material->get_uv1_scale();
+ return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
}
- return extension;
+ return Dictionary();
+}
+
+Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) {
+ if (p_material.is_valid()) {
+ Vector3 offset = p_material->get_uv2_offset();
+ Vector3 scale = p_material->get_uv2_scale();
+ return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
+ }
+ return Dictionary();
}
Error GLTFDocument::_serialize_version(Ref<GLTFState> state) {
@@ -6929,15 +6936,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
state->use_named_skin_binds = p_flags & GLTF_IMPORT_USE_NAMED_SKIN_BINDS;
state->discard_meshes_and_materials = p_flags & GLTF_IMPORT_DISCARD_MESHES_AND_MATERIALS;
- _convert_scene_node(state, p_node, -1, -1);
- if (!state->buffers.size()) {
- state->buffers.push_back(Vector<uint8_t>());
- }
- for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
- Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
- ERR_CONTINUE(ext.is_null());
- }
-
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
@@ -6948,7 +6946,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
if (!state->buffers.size()) {
state->buffers.push_back(Vector<uint8_t>());
}
-
return OK;
}
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 2f61210ff9..36a2f94a4e 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -31,48 +31,19 @@
#ifndef GLTF_DOCUMENT_H
#define GLTF_DOCUMENT_H
-#include "gltf_animation.h"
+#include "gltf_defines.h"
+#include "structures/gltf_animation.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/importer_mesh_instance_3d.h"
-#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/material.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.
-#include <cstdint>
-
-class GLTFState;
-class GLTFSkin;
-class GLTFNode;
-class GLTFSpecGloss;
-class GLTFSkeleton;
-class CSGShape3D;
-class GridMap;
-class MultiMeshInstance3D;
-class GLTFDocumentExtension;
-
-using GLTFAccessorIndex = int;
-using GLTFAnimationIndex = int;
-using GLTFBufferIndex = int;
-using GLTFBufferViewIndex = int;
-using GLTFCameraIndex = int;
-using GLTFImageIndex = int;
-using GLTFMaterialIndex = int;
-using GLTFMeshIndex = int;
-using GLTFLightIndex = int;
-using GLTFNodeIndex = int;
-using GLTFSkeletonIndex = int;
-using GLTFSkinIndex = int;
-using GLTFTextureIndex = int;
-
class GLTFDocument : public Resource {
GDCLASS(GLTFDocument, Resource);
- friend class GLTFState;
- friend class GLTFSkin;
- friend class GLTFSkeleton;
TypedArray<GLTFDocumentExtension> document_extensions;
private:
@@ -81,15 +52,6 @@ private:
public:
GLTFDocument();
const int32_t JOINT_GROUP_SIZE = 4;
- enum GLTFType {
- TYPE_SCALAR,
- TYPE_VEC2,
- TYPE_VEC3,
- TYPE_VEC4,
- TYPE_MAT2,
- TYPE_MAT3,
- TYPE_MAT4,
- };
enum {
ARRAY_BUFFER = 34962,
@@ -118,58 +80,6 @@ public:
TypedArray<GLTFDocumentExtension> get_extensions() const;
private:
- template <class T>
- static Array to_array(const Vector<T> &p_inp) {
- Array ret;
- for (int i = 0; i < p_inp.size(); i++) {
- ret.push_back(p_inp[i]);
- }
- return ret;
- }
-
- template <class T>
- static Array to_array(const HashSet<T> &p_inp) {
- Array ret;
- typename HashSet<T>::Iterator elem = p_inp.begin();
- while (elem) {
- ret.push_back(*elem);
- ++elem;
- }
- return ret;
- }
-
- template <class T>
- static void set_from_array(Vector<T> &r_out, const Array &p_inp) {
- r_out.clear();
- for (int i = 0; i < p_inp.size(); i++) {
- r_out.push_back(p_inp[i]);
- }
- }
-
- template <class T>
- static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
- r_out.clear();
- for (int i = 0; i < p_inp.size(); i++) {
- r_out.insert(p_inp[i]);
- }
- }
- template <class K, class V>
- static Dictionary to_dict(const HashMap<K, V> &p_inp) {
- Dictionary ret;
- for (const KeyValue<K, V> &E : p_inp) {
- ret[E.key] = E.value;
- }
- return ret;
- }
-
- template <class K, class V>
- static void set_from_dict(HashMap<K, V> &r_out, const Dictionary &p_inp) {
- r_out.clear();
- Array keys = p_inp.keys();
- for (int i = 0; i < keys.size(); i++) {
- r_out[keys[i]] = p_inp[keys[i]];
- }
- }
void _build_parent_hierachy(Ref<GLTFState> state);
double _filter_number(double p_float);
String _get_component_type_name(const uint32_t p_component);
@@ -177,7 +87,7 @@ private:
Error _parse_scenes(Ref<GLTFState> state);
Error _parse_nodes(Ref<GLTFState> state);
String _get_type_name(const GLTFType p_component);
- String _get_accessor_type_name(const GLTFDocument::GLTFType p_type);
+ String _get_accessor_type_name(const GLTFType p_type);
String _gen_unique_name(Ref<GLTFState> state, const String &p_name);
String _sanitize_animation_name(const String &name);
String _gen_unique_animation_name(Ref<GLTFState> state, const String &p_name);
diff --git a/modules/gltf/gltf_document_extension.h b/modules/gltf/gltf_document_extension.h
index 556f79e887..0ef9109584 100644
--- a/modules/gltf/gltf_document_extension.h
+++ b/modules/gltf/gltf_document_extension.h
@@ -31,9 +31,8 @@
#ifndef GLTF_DOCUMENT_EXTENSION_H
#define GLTF_DOCUMENT_EXTENSION_H
-#include "gltf_accessor.h"
-#include "gltf_node.h"
#include "gltf_state.h"
+#include "structures/gltf_node.h"
class GLTFDocumentExtension : public Resource {
GDCLASS(GLTFDocumentExtension, Resource);
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.h b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
index 4c9e42a00f..00e664e73f 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.h
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GLTF_EXTENSION_EDITOR_H
-#define GLTF_EXTENSION_EDITOR_H
+#ifndef GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
+#define GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
#include "gltf_document_extension.h"
@@ -37,8 +37,6 @@
#include "scene/3d/mesh_instance_3d.h"
#include "scene/resources/importer_mesh.h"
-class GLTFDocumentExtension;
-class GLTFDocument;
class GLTFDocumentExtensionConvertImporterMesh : public GLTFDocumentExtension {
GDCLASS(GLTFDocumentExtensionConvertImporterMesh, GLTFDocumentExtension);
@@ -48,4 +46,5 @@ protected:
public:
Error import_post(Ref<GLTFState> p_state, Node *p_root) override;
};
-#endif // GLTF_EXTENSION_EDITOR_H
+
+#endif // GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 989fa476c2..a5f7bcf9d6 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -150,51 +150,51 @@ void GLTFState::set_use_named_skin_binds(bool p_use_named_skin_binds) {
}
Array GLTFState::get_nodes() {
- return GLTFDocument::to_array(nodes);
+ return GLTFTemplateConvert::to_array(nodes);
}
void GLTFState::set_nodes(Array p_nodes) {
- GLTFDocument::set_from_array(nodes, p_nodes);
+ GLTFTemplateConvert::set_from_array(nodes, p_nodes);
}
Array GLTFState::get_buffers() {
- return GLTFDocument::to_array(buffers);
+ return GLTFTemplateConvert::to_array(buffers);
}
void GLTFState::set_buffers(Array p_buffers) {
- GLTFDocument::set_from_array(buffers, p_buffers);
+ GLTFTemplateConvert::set_from_array(buffers, p_buffers);
}
Array GLTFState::get_buffer_views() {
- return GLTFDocument::to_array(buffer_views);
+ return GLTFTemplateConvert::to_array(buffer_views);
}
void GLTFState::set_buffer_views(Array p_buffer_views) {
- GLTFDocument::set_from_array(buffer_views, p_buffer_views);
+ GLTFTemplateConvert::set_from_array(buffer_views, p_buffer_views);
}
Array GLTFState::get_accessors() {
- return GLTFDocument::to_array(accessors);
+ return GLTFTemplateConvert::to_array(accessors);
}
void GLTFState::set_accessors(Array p_accessors) {
- GLTFDocument::set_from_array(accessors, p_accessors);
+ GLTFTemplateConvert::set_from_array(accessors, p_accessors);
}
Array GLTFState::get_meshes() {
- return GLTFDocument::to_array(meshes);
+ return GLTFTemplateConvert::to_array(meshes);
}
void GLTFState::set_meshes(Array p_meshes) {
- GLTFDocument::set_from_array(meshes, p_meshes);
+ GLTFTemplateConvert::set_from_array(meshes, p_meshes);
}
Array GLTFState::get_materials() {
- return GLTFDocument::to_array(materials);
+ return GLTFTemplateConvert::to_array(materials);
}
void GLTFState::set_materials(Array p_materials) {
- GLTFDocument::set_from_array(materials, p_materials);
+ GLTFTemplateConvert::set_from_array(materials, p_materials);
}
String GLTFState::get_scene_name() {
@@ -206,91 +206,91 @@ void GLTFState::set_scene_name(String p_scene_name) {
}
Array GLTFState::get_root_nodes() {
- return GLTFDocument::to_array(root_nodes);
+ return GLTFTemplateConvert::to_array(root_nodes);
}
void GLTFState::set_root_nodes(Array p_root_nodes) {
- GLTFDocument::set_from_array(root_nodes, p_root_nodes);
+ GLTFTemplateConvert::set_from_array(root_nodes, p_root_nodes);
}
Array GLTFState::get_textures() {
- return GLTFDocument::to_array(textures);
+ return GLTFTemplateConvert::to_array(textures);
}
void GLTFState::set_textures(Array p_textures) {
- GLTFDocument::set_from_array(textures, p_textures);
+ GLTFTemplateConvert::set_from_array(textures, p_textures);
}
Array GLTFState::get_images() {
- return GLTFDocument::to_array(images);
+ return GLTFTemplateConvert::to_array(images);
}
void GLTFState::set_images(Array p_images) {
- GLTFDocument::set_from_array(images, p_images);
+ GLTFTemplateConvert::set_from_array(images, p_images);
}
Array GLTFState::get_skins() {
- return GLTFDocument::to_array(skins);
+ return GLTFTemplateConvert::to_array(skins);
}
void GLTFState::set_skins(Array p_skins) {
- GLTFDocument::set_from_array(skins, p_skins);
+ GLTFTemplateConvert::set_from_array(skins, p_skins);
}
Array GLTFState::get_cameras() {
- return GLTFDocument::to_array(cameras);
+ return GLTFTemplateConvert::to_array(cameras);
}
void GLTFState::set_cameras(Array p_cameras) {
- GLTFDocument::set_from_array(cameras, p_cameras);
+ GLTFTemplateConvert::set_from_array(cameras, p_cameras);
}
Array GLTFState::get_lights() {
- return GLTFDocument::to_array(lights);
+ return GLTFTemplateConvert::to_array(lights);
}
void GLTFState::set_lights(Array p_lights) {
- GLTFDocument::set_from_array(lights, p_lights);
+ GLTFTemplateConvert::set_from_array(lights, p_lights);
}
Array GLTFState::get_unique_names() {
- return GLTFDocument::to_array(unique_names);
+ return GLTFTemplateConvert::to_array(unique_names);
}
void GLTFState::set_unique_names(Array p_unique_names) {
- GLTFDocument::set_from_array(unique_names, p_unique_names);
+ GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
Array GLTFState::get_unique_animation_names() {
- return GLTFDocument::to_array(unique_animation_names);
+ return GLTFTemplateConvert::to_array(unique_animation_names);
}
void GLTFState::set_unique_animation_names(Array p_unique_animation_names) {
- GLTFDocument::set_from_array(unique_animation_names, p_unique_animation_names);
+ GLTFTemplateConvert::set_from_array(unique_animation_names, p_unique_animation_names);
}
Array GLTFState::get_skeletons() {
- return GLTFDocument::to_array(skeletons);
+ return GLTFTemplateConvert::to_array(skeletons);
}
void GLTFState::set_skeletons(Array p_skeletons) {
- GLTFDocument::set_from_array(skeletons, p_skeletons);
+ GLTFTemplateConvert::set_from_array(skeletons, p_skeletons);
}
Dictionary GLTFState::get_skeleton_to_node() {
- return GLTFDocument::to_dict(skeleton_to_node);
+ return GLTFTemplateConvert::to_dict(skeleton_to_node);
}
void GLTFState::set_skeleton_to_node(Dictionary p_skeleton_to_node) {
- GLTFDocument::set_from_dict(skeleton_to_node, p_skeleton_to_node);
+ GLTFTemplateConvert::set_from_dict(skeleton_to_node, p_skeleton_to_node);
}
Array GLTFState::get_animations() {
- return GLTFDocument::to_array(animations);
+ return GLTFTemplateConvert::to_array(animations);
}
void GLTFState::set_animations(Array p_animations) {
- GLTFDocument::set_from_array(animations, p_animations);
+ GLTFTemplateConvert::set_from_array(animations, p_animations);
}
Node *GLTFState::get_scene_node(GLTFNodeIndex idx) {
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 2fdef19038..d2a4948f06 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -31,18 +31,17 @@
#ifndef GLTF_STATE_H
#define GLTF_STATE_H
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_buffer_view.h"
-#include "gltf_camera.h"
-#include "gltf_document.h"
-#include "gltf_document_extension.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_texture.h"
+#include "extensions/gltf_light.h"
+#include "gltf_template_convert.h"
+#include "structures/gltf_accessor.h"
+#include "structures/gltf_animation.h"
+#include "structures/gltf_buffer_view.h"
+#include "structures/gltf_camera.h"
+#include "structures/gltf_mesh.h"
+#include "structures/gltf_node.h"
+#include "structures/gltf_skeleton.h"
+#include "structures/gltf_skin.h"
+#include "structures/gltf_texture.h"
#include "core/templates/rb_map.h"
#include "scene/animation/animation_player.h"
@@ -60,6 +59,7 @@ class GLTFState : public Resource {
Vector<uint8_t> glb_data;
bool use_named_skin_binds = false;
+ bool use_khr_texture_transform = false;
bool discard_meshes_and_materials = false;
Vector<Ref<GLTFNode>> nodes;
@@ -192,4 +192,5 @@ public:
// this->material_cache = p_material_cache;
//}
};
+
#endif // GLTF_STATE_H
diff --git a/modules/gltf/gltf_template_convert.h b/modules/gltf/gltf_template_convert.h
new file mode 100644
index 0000000000..c915d3deb0
--- /dev/null
+++ b/modules/gltf/gltf_template_convert.h
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* gltf_template_convert.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GLTF_TEMPLATE_CONVERT_H
+#define GLTF_TEMPLATE_CONVERT_H
+
+#include "core/templates/hash_set.h"
+#include "core/variant/array.h"
+#include "core/variant/dictionary.h"
+
+namespace GLTFTemplateConvert {
+template <class T>
+static Array to_array(const Vector<T> &p_inp) {
+ Array ret;
+ for (int i = 0; i < p_inp.size(); i++) {
+ ret.push_back(p_inp[i]);
+ }
+ return ret;
+}
+
+template <class T>
+static Array to_array(const HashSet<T> &p_inp) {
+ Array ret;
+ typename HashSet<T>::Iterator elem = p_inp.begin();
+ while (elem) {
+ ret.push_back(*elem);
+ ++elem;
+ }
+ return ret;
+}
+
+template <class T>
+static void set_from_array(Vector<T> &r_out, const Array &p_inp) {
+ r_out.clear();
+ for (int i = 0; i < p_inp.size(); i++) {
+ r_out.push_back(p_inp[i]);
+ }
+}
+
+template <class T>
+static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
+ r_out.clear();
+ for (int i = 0; i < p_inp.size(); i++) {
+ r_out.insert(p_inp[i]);
+ }
+}
+
+template <class K, class V>
+static Dictionary to_dict(const HashMap<K, V> &p_inp) {
+ Dictionary ret;
+ for (const KeyValue<K, V> &E : p_inp) {
+ ret[E.key] = E.value;
+ }
+ return ret;
+}
+
+template <class K, class V>
+static void set_from_dict(HashMap<K, V> &r_out, const Dictionary &p_inp) {
+ r_out.clear();
+ Array keys = p_inp.keys();
+ for (int i = 0; i < keys.size(); i++) {
+ r_out[keys[i]] = p_inp[keys[i]];
+ }
+}
+} //namespace GLTFTemplateConvert
+
+#endif // GLTF_TEMPLATE_CONVERT_H
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index b8bac79584..1e1204aa57 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -32,21 +32,21 @@
#ifndef _3D_DISABLED
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_buffer_view.h"
-#include "gltf_camera.h"
+#include "extensions/gltf_light.h"
+#include "extensions/gltf_spec_gloss.h"
#include "gltf_document.h"
#include "gltf_document_extension.h"
#include "gltf_document_extension_convert_importer_mesh.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_spec_gloss.h"
#include "gltf_state.h"
-#include "gltf_texture.h"
+#include "structures/gltf_accessor.h"
+#include "structures/gltf_animation.h"
+#include "structures/gltf_buffer_view.h"
+#include "structures/gltf_camera.h"
+#include "structures/gltf_mesh.h"
+#include "structures/gltf_node.h"
+#include "structures/gltf_skeleton.h"
+#include "structures/gltf_skin.h"
+#include "structures/gltf_texture.h"
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
diff --git a/modules/gltf/gltf_accessor.cpp b/modules/gltf/structures/gltf_accessor.cpp
index 1daf2f90a7..1b8911fe72 100644
--- a/modules/gltf/gltf_accessor.cpp
+++ b/modules/gltf/structures/gltf_accessor.cpp
@@ -30,8 +30,6 @@
#include "gltf_accessor.h"
-#include "gltf_document_extension.h"
-
void GLTFAccessor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_buffer_view"), &GLTFAccessor::get_buffer_view);
ClassDB::bind_method(D_METHOD("set_buffer_view", "buffer_view"), &GLTFAccessor::set_buffer_view);
@@ -67,7 +65,7 @@ void GLTFAccessor::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "component_type"), "set_component_type", "get_component_type"); // int
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalized"), "set_normalized", "get_normalized"); // bool
ADD_PROPERTY(PropertyInfo(Variant::INT, "count"), "set_count", "get_count"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type"); // GLTFDocument::GLTFType
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type"); // GLTFType
ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "min"), "set_min", "get_min"); // Vector<real_t>
ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "max"), "set_max", "get_max"); // Vector<real_t>
ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_count"), "set_sparse_count", "get_sparse_count"); // int
@@ -123,7 +121,7 @@ int GLTFAccessor::get_type() {
}
void GLTFAccessor::set_type(int p_type) {
- type = (GLTFDocument::GLTFType)p_type; // TODO: Register enum
+ type = (GLTFType)p_type; // TODO: Register enum
}
Vector<double> GLTFAccessor::get_min() {
diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/structures/gltf_accessor.h
index f412dc2c7f..bfb71d57fe 100644
--- a/modules/gltf/gltf_accessor.h
+++ b/modules/gltf/structures/gltf_accessor.h
@@ -33,7 +33,7 @@
#include "core/io/resource.h"
-#include "gltf_document.h"
+#include "../gltf_defines.h"
struct GLTFAccessor : public Resource {
GDCLASS(GLTFAccessor, Resource);
@@ -45,7 +45,7 @@ private:
int component_type = 0;
bool normalized = false;
int count = 0;
- GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ GLTFType type = GLTFType::TYPE_SCALAR;
Vector<double> min;
Vector<double> max;
int sparse_count = 0;
@@ -101,4 +101,5 @@ public:
int get_sparse_values_byte_offset();
void set_sparse_values_byte_offset(int p_sparse_values_byte_offset);
};
+
#endif // GLTF_ACCESSOR_H
diff --git a/modules/gltf/gltf_animation.cpp b/modules/gltf/structures/gltf_animation.cpp
index e598c870ab..e598c870ab 100644
--- a/modules/gltf/gltf_animation.cpp
+++ b/modules/gltf/structures/gltf_animation.cpp
diff --git a/modules/gltf/gltf_animation.h b/modules/gltf/structures/gltf_animation.h
index 8688ddb937..3777f579f6 100644
--- a/modules/gltf/gltf_animation.h
+++ b/modules/gltf/structures/gltf_animation.h
@@ -71,4 +71,5 @@ private:
bool loop = false;
HashMap<int, Track> tracks;
};
+
#endif // GLTF_ANIMATION_H
diff --git a/modules/gltf/gltf_buffer_view.cpp b/modules/gltf/structures/gltf_buffer_view.cpp
index fc467367c6..ba19ed8628 100644
--- a/modules/gltf/gltf_buffer_view.cpp
+++ b/modules/gltf/structures/gltf_buffer_view.cpp
@@ -30,7 +30,7 @@
#include "gltf_buffer_view.h"
-#include "gltf_document_extension.h"
+#include "../gltf_document_extension.h"
void GLTFBufferView::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
diff --git a/modules/gltf/gltf_buffer_view.h b/modules/gltf/structures/gltf_buffer_view.h
index 560d56f35c..b1f500de25 100644
--- a/modules/gltf/gltf_buffer_view.h
+++ b/modules/gltf/structures/gltf_buffer_view.h
@@ -31,8 +31,8 @@
#ifndef GLTF_BUFFER_VIEW_H
#define GLTF_BUFFER_VIEW_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFBufferView : public Resource {
GDCLASS(GLTFBufferView, Resource);
@@ -65,4 +65,5 @@ public:
void set_indices(bool p_indices);
// matrices need to be transformed to this
};
+
#endif // GLTF_BUFFER_VIEW_H
diff --git a/modules/gltf/gltf_camera.cpp b/modules/gltf/structures/gltf_camera.cpp
index f3ea6a1c4c..f3ea6a1c4c 100644
--- a/modules/gltf/gltf_camera.cpp
+++ b/modules/gltf/structures/gltf_camera.cpp
diff --git a/modules/gltf/gltf_camera.h b/modules/gltf/structures/gltf_camera.h
index c696d4cc6b..b7df741825 100644
--- a/modules/gltf/gltf_camera.h
+++ b/modules/gltf/structures/gltf_camera.h
@@ -55,4 +55,5 @@ public:
float get_depth_near() const { return depth_near; }
void set_depth_near(float p_val) { depth_near = p_val; }
};
+
#endif // GLTF_CAMERA_H
diff --git a/modules/gltf/gltf_mesh.cpp b/modules/gltf/structures/gltf_mesh.cpp
index 3add8304b1..3add8304b1 100644
--- a/modules/gltf/gltf_mesh.cpp
+++ b/modules/gltf/structures/gltf_mesh.cpp
diff --git a/modules/gltf/gltf_mesh.h b/modules/gltf/structures/gltf_mesh.h
index dc26120b48..dc26120b48 100644
--- a/modules/gltf/gltf_mesh.h
+++ b/modules/gltf/structures/gltf_mesh.h
diff --git a/modules/gltf/gltf_node.cpp b/modules/gltf/structures/gltf_node.cpp
index 86280603fa..86280603fa 100644
--- a/modules/gltf/gltf_node.cpp
+++ b/modules/gltf/structures/gltf_node.cpp
diff --git a/modules/gltf/gltf_node.h b/modules/gltf/structures/gltf_node.h
index 929ad3eca0..1a57ea32e2 100644
--- a/modules/gltf/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -31,8 +31,8 @@
#ifndef GLTF_NODE_H
#define GLTF_NODE_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFNode : public Resource {
GDCLASS(GLTFNode, Resource);
@@ -97,4 +97,5 @@ public:
GLTFLightIndex get_light();
void set_light(GLTFLightIndex p_light);
};
+
#endif // GLTF_NODE_H
diff --git a/modules/gltf/gltf_skeleton.cpp b/modules/gltf/structures/gltf_skeleton.cpp
index b813f39a27..90a6b0f50f 100644
--- a/modules/gltf/gltf_skeleton.cpp
+++ b/modules/gltf/structures/gltf_skeleton.cpp
@@ -30,6 +30,9 @@
#include "gltf_skeleton.h"
+#include "../gltf_template_convert.h"
+#include "scene/3d/bone_attachment_3d.h"
+
void GLTFSkeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joints"), &GLTFSkeleton::get_joints);
ClassDB::bind_method(D_METHOD("set_joints", "joints"), &GLTFSkeleton::set_joints);
@@ -70,19 +73,19 @@ Skeleton3D *GLTFSkeleton::get_godot_skeleton() {
}
Array GLTFSkeleton::get_unique_names() {
- return GLTFDocument::to_array(unique_names);
+ return GLTFTemplateConvert::to_array(unique_names);
}
void GLTFSkeleton::set_unique_names(Array p_unique_names) {
- GLTFDocument::set_from_array(unique_names, p_unique_names);
+ GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
Dictionary GLTFSkeleton::get_godot_bone_node() {
- return GLTFDocument::to_dict(godot_bone_node);
+ return GLTFTemplateConvert::to_dict(godot_bone_node);
}
void GLTFSkeleton::set_godot_bone_node(Dictionary p_indict) {
- GLTFDocument::set_from_dict(godot_bone_node, p_indict);
+ GLTFTemplateConvert::set_from_dict(godot_bone_node, p_indict);
}
BoneAttachment3D *GLTFSkeleton::get_bone_attachment(int idx) {
diff --git a/modules/gltf/gltf_skeleton.h b/modules/gltf/structures/gltf_skeleton.h
index 92ee6e6234..db88623213 100644
--- a/modules/gltf/gltf_skeleton.h
+++ b/modules/gltf/structures/gltf_skeleton.h
@@ -31,8 +31,8 @@
#ifndef GLTF_SKELETON_H
#define GLTF_SKELETON_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFSkeleton : public Resource {
GDCLASS(GLTFSkeleton, Resource);
@@ -98,4 +98,5 @@ public:
int32_t get_bone_attachment_count();
};
+
#endif // GLTF_SKELETON_H
diff --git a/modules/gltf/gltf_skin.cpp b/modules/gltf/structures/gltf_skin.cpp
index e8005aa0c1..2e46ee3be2 100644
--- a/modules/gltf/gltf_skin.cpp
+++ b/modules/gltf/structures/gltf_skin.cpp
@@ -30,6 +30,9 @@
#include "gltf_skin.h"
+#include "../gltf_template_convert.h"
+#include "scene/resources/skin.h"
+
void GLTFSkin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skin_root"), &GLTFSkin::get_skin_root);
ClassDB::bind_method(D_METHOD("set_skin_root", "skin_root"), &GLTFSkin::set_skin_root);
@@ -81,11 +84,11 @@ void GLTFSkin::set_joints_original(Vector<GLTFNodeIndex> p_joints_original) {
}
Array GLTFSkin::get_inverse_binds() {
- return GLTFDocument::to_array(inverse_binds);
+ return GLTFTemplateConvert::to_array(inverse_binds);
}
void GLTFSkin::set_inverse_binds(Array p_inverse_binds) {
- GLTFDocument::set_from_array(inverse_binds, p_inverse_binds);
+ GLTFTemplateConvert::set_from_array(inverse_binds, p_inverse_binds);
}
Vector<GLTFNodeIndex> GLTFSkin::get_joints() {
@@ -121,11 +124,11 @@ void GLTFSkin::set_skeleton(int p_skeleton) {
}
Dictionary GLTFSkin::get_joint_i_to_bone_i() {
- return GLTFDocument::to_dict(joint_i_to_bone_i);
+ return GLTFTemplateConvert::to_dict(joint_i_to_bone_i);
}
void GLTFSkin::set_joint_i_to_bone_i(Dictionary p_joint_i_to_bone_i) {
- GLTFDocument::set_from_dict(joint_i_to_bone_i, p_joint_i_to_bone_i);
+ GLTFTemplateConvert::set_from_dict(joint_i_to_bone_i, p_joint_i_to_bone_i);
}
Dictionary GLTFSkin::get_joint_i_to_name() {
diff --git a/modules/gltf/gltf_skin.h b/modules/gltf/structures/gltf_skin.h
index d946324756..59b6a300ac 100644
--- a/modules/gltf/gltf_skin.h
+++ b/modules/gltf/structures/gltf_skin.h
@@ -31,8 +31,8 @@
#ifndef GLTF_SKIN_H
#define GLTF_SKIN_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFSkin : public Resource {
GDCLASS(GLTFSkin, Resource);
@@ -106,4 +106,5 @@ public:
Ref<Skin> get_godot_skin();
void set_godot_skin(Ref<Skin> p_godot_skin);
};
+
#endif // GLTF_SKIN_H
diff --git a/modules/gltf/gltf_texture.cpp b/modules/gltf/structures/gltf_texture.cpp
index 2a21cb3df8..2a21cb3df8 100644
--- a/modules/gltf/gltf_texture.cpp
+++ b/modules/gltf/structures/gltf_texture.cpp
diff --git a/modules/gltf/gltf_texture.h b/modules/gltf/structures/gltf_texture.h
index 54dd61f9a5..b1d12dddfa 100644
--- a/modules/gltf/gltf_texture.h
+++ b/modules/gltf/structures/gltf_texture.h
@@ -31,8 +31,8 @@
#ifndef GLTF_TEXTURE_H
#define GLTF_TEXTURE_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFTexture : public Resource {
GDCLASS(GLTFTexture, Resource);
diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h
index f2d53cc206..16c0816562 100644
--- a/modules/hdr/image_loader_hdr.h
+++ b/modules/hdr/image_loader_hdr.h
@@ -40,4 +40,4 @@ public:
ImageLoaderHDR();
};
-#endif
+#endif // IMAGE_LOADER_HDR_H
diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h
index de9700faec..6d631446e7 100644
--- a/modules/jpg/image_loader_jpegd.h
+++ b/modules/jpg/image_loader_jpegd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMAGE_LOADER_JPG_H
-#define IMAGE_LOADER_JPG_H
+#ifndef IMAGE_LOADER_JPEGD_H
+#define IMAGE_LOADER_JPEGD_H
#include "core/io/image_loader.h"
@@ -40,4 +40,4 @@ public:
ImageLoaderJPG();
};
-#endif
+#endif // IMAGE_LOADER_JPEGD_H
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index f57d6aef42..1d9f2771b2 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_JSON_RPC_H
-#define GODOT_JSON_RPC_H
+#ifndef JSONRPC_H
+#define JSONRPC_H
#include "core/object/class_db.h"
#include "core/variant/variant.h"
@@ -67,4 +67,4 @@ public:
VARIANT_ENUM_CAST(JSONRPC::ErrorCode);
-#endif
+#endif // JSONRPC_H
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index 8cb4b58a18..88860ad0d4 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -256,4 +256,4 @@ public:
LightmapperRD();
};
-#endif // LIGHTMAPPER_H
+#endif // LIGHTMAPPER_RD_H
diff --git a/modules/lightmapper_rd/register_types.h b/modules/lightmapper_rd/register_types.h
index 42e0ebbf77..9b72ff45d7 100644
--- a/modules/lightmapper_rd/register_types.h
+++ b/modules/lightmapper_rd/register_types.h
@@ -36,4 +36,4 @@
void initialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
void uninitialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
-#endif // XATLAS_UNWRAP_REGISTER_TYPES_H
+#endif // LIGHTMAPPER_RD_REGISTER_TYPES_H
diff --git a/modules/mbedtls/dtls_server_mbedtls.h b/modules/mbedtls/dtls_server_mbedtls.h
index 29370062c4..a6626c9f65 100644
--- a/modules/mbedtls/dtls_server_mbedtls.h
+++ b/modules/mbedtls/dtls_server_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef MBED_DTLS_SERVER_H
-#define MBED_DTLS_SERVER_H
+#ifndef DTLS_SERVER_MBEDTLS_H
+#define DTLS_SERVER_MBEDTLS_H
#include "core/io/dtls_server.h"
#include "ssl_context_mbedtls.h"
@@ -54,4 +54,4 @@ public:
~DTLSServerMbedTLS();
};
-#endif // MBED_DTLS_SERVER_H
+#endif // DTLS_SERVER_MBEDTLS_H
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
index dd49792abd..5883388311 100644
--- a/modules/mbedtls/ssl_context_mbedtls.h
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SSL_CONTEXT_MBED_TLS_H
-#define SSL_CONTEXT_MBED_TLS_H
+#ifndef SSL_CONTEXT_MBEDTLS_H
+#define SSL_CONTEXT_MBEDTLS_H
#include "crypto_mbedtls.h"
@@ -90,4 +90,4 @@ public:
~SSLContextMbedTLS();
};
-#endif // SSL_CONTEXT_MBED_TLS_H
+#endif // SSL_CONTEXT_MBEDTLS_H
diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h
index 7660410e04..68b07feea9 100644
--- a/modules/mbedtls/stream_peer_mbedtls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef STREAM_PEER_OPEN_SSL_H
-#define STREAM_PEER_OPEN_SSL_H
+#ifndef STREAM_PEER_MBEDTLS_H
+#define STREAM_PEER_MBEDTLS_H
#include "core/io/stream_peer_ssl.h"
#include "ssl_context_mbedtls.h"
@@ -76,4 +76,4 @@ public:
~StreamPeerMbedTLS();
};
-#endif // STREAM_PEER_SSL_H
+#endif // STREAM_PEER_MBEDTLS_H
diff --git a/modules/meshoptimizer/register_types.h b/modules/meshoptimizer/register_types.h
index 99c71efceb..3a84aab7bc 100644
--- a/modules/meshoptimizer/register_types.h
+++ b/modules/meshoptimizer/register_types.h
@@ -36,4 +36,4 @@
void initialize_meshoptimizer_module(ModuleInitializationLevel p_level);
void uninitialize_meshoptimizer_module(ModuleInitializationLevel p_level);
-#endif // PVR_REGISTER_TYPES_H
+#endif // MESHOPTIMIZER_REGISTER_TYPES_H
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
index c37bea519f..98bcdea8f4 100644
--- a/modules/minimp3/audio_stream_mp3.cpp
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -46,6 +46,12 @@ int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
int frames_mixed_this_step = p_frames;
+ int beat_length_frames = -1;
+ bool beat_loop = mp3_stream->has_loop() && mp3_stream->get_bpm() > 0 && mp3_stream->get_beat_count() > 0;
+ if (beat_loop) {
+ beat_length_frames = mp3_stream->get_beat_count() * mp3_stream->sample_rate * 60 / mp3_stream->get_bpm();
+ }
+
while (todo && active) {
mp3dec_frame_info_t frame_info;
mp3d_sample_t *buf_frame = nullptr;
@@ -54,8 +60,25 @@ int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
if (samples_mixed) {
p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ if (loop_fade_remaining < FADE_SIZE) {
+ p_buffer[p_frames - todo] += loop_fade[loop_fade_remaining] * (float(FADE_SIZE - loop_fade_remaining) / float(FADE_SIZE));
+ loop_fade_remaining++;
+ }
--todo;
++frames_mixed;
+
+ if (beat_loop && (int)frames_mixed >= beat_length_frames) {
+ for (int i = 0; i < FADE_SIZE; i++) {
+ samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+ loop_fade[i] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ if (!samples_mixed) {
+ break;
+ }
+ }
+ loop_fade_remaining = 0;
+ seek(mp3_stream->loop_offset);
+ loops++;
+ }
}
else {
@@ -117,6 +140,10 @@ void AudioStreamPlaybackMP3::seek(float p_time) {
mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
}
+void AudioStreamPlaybackMP3::tag_used_streams() {
+ mp3_stream->tag_used(get_playback_position());
+}
+
AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
if (mp3d) {
mp3dec_ex_close(mp3d);
@@ -124,7 +151,7 @@ AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
}
}
-Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamMP3::instantiate_playback() {
Ref<AudioStreamPlaybackMP3> mp3s;
ERR_FAIL_COND_V_MSG(data.is_empty(), mp3s,
@@ -206,6 +233,36 @@ bool AudioStreamMP3::is_monophonic() const {
return false;
}
+void AudioStreamMP3::set_bpm(double p_bpm) {
+ ERR_FAIL_COND(p_bpm < 0);
+ bpm = p_bpm;
+ emit_changed();
+}
+
+double AudioStreamMP3::get_bpm() const {
+ return bpm;
+}
+
+void AudioStreamMP3::set_beat_count(int p_beat_count) {
+ ERR_FAIL_COND(p_beat_count < 0);
+ beat_count = p_beat_count;
+ emit_changed();
+}
+
+int AudioStreamMP3::get_beat_count() const {
+ return beat_count;
+}
+
+void AudioStreamMP3::set_bar_beats(int p_bar_beats) {
+ ERR_FAIL_COND(p_bar_beats < 0);
+ bar_beats = p_bar_beats;
+ emit_changed();
+}
+
+int AudioStreamMP3::get_bar_beats() const {
+ return bar_beats;
+}
+
void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
@@ -216,7 +273,19 @@ void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+ ClassDB::bind_method(D_METHOD("set_bpm", "bpm"), &AudioStreamMP3::set_bpm);
+ ClassDB::bind_method(D_METHOD("get_bpm"), &AudioStreamMP3::get_bpm);
+
+ ClassDB::bind_method(D_METHOD("set_beat_count", "count"), &AudioStreamMP3::set_beat_count);
+ ClassDB::bind_method(D_METHOD("get_beat_count"), &AudioStreamMP3::get_beat_count);
+
+ ClassDB::bind_method(D_METHOD("set_bar_beats", "count"), &AudioStreamMP3::set_bar_beats);
+ ClassDB::bind_method(D_METHOD("get_bar_beats"), &AudioStreamMP3::get_bar_beats);
+
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), "set_bpm", "get_bpm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,1,or_greater"), "set_beat_count", "get_beat_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,1,or_greater"), "set_bar_beats", "get_bar_beats");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
index c1a60ddccb..428ac1240e 100644
--- a/modules/minimp3/audio_stream_mp3.h
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -41,6 +41,12 @@ class AudioStreamMP3;
class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+ enum {
+ FADE_SIZE = 256
+ };
+ AudioFrame loop_fade[FADE_SIZE];
+ int loop_fade_remaining = FADE_SIZE;
+
mp3dec_ex_t *mp3d = nullptr;
uint32_t frames_mixed = 0;
bool active = false;
@@ -64,6 +70,8 @@ public:
virtual float get_playback_position() const override;
virtual void seek(float p_time) override;
+ virtual void tag_used_streams() override;
+
AudioStreamPlaybackMP3() {}
~AudioStreamPlaybackMP3();
};
@@ -85,17 +93,30 @@ class AudioStreamMP3 : public AudioStream {
float loop_offset = 0.0;
void clear_data();
+ double bpm = 0;
+ int beat_count = 0;
+ int bar_beats = 4;
+
protected:
static void _bind_methods();
public:
void set_loop(bool p_enable);
- bool has_loop() const;
+ virtual bool has_loop() const override;
void set_loop_offset(float p_seconds);
float get_loop_offset() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ void set_bpm(double p_bpm);
+ virtual double get_bpm() const override;
+
+ void set_beat_count(int p_beat_count);
+ virtual int get_beat_count() const override;
+
+ void set_bar_beats(int p_bar_beats);
+ virtual int get_bar_beats() const override;
+
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
void set_data(const Vector<uint8_t> &p_data);
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
index 404f6c31e5..8f03681c06 100644
--- a/modules/minimp3/doc_classes/AudioStreamMP3.xml
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -9,6 +9,12 @@
<tutorials>
</tutorials>
<members>
+ <member name="bar_beats" type="int" setter="set_bar_beats" getter="get_bar_beats" default="4">
+ </member>
+ <member name="beat_count" type="int" setter="set_beat_count" getter="get_beat_count" default="0">
+ </member>
+ <member name="bpm" type="float" setter="set_bpm" getter="get_bpm" default="0.0">
+ </member>
<member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray()">
Contains the audio data in bytes.
You can load a file without having to import it beforehand using the code snippet below. Keep in mind that this snippet loads the whole file into memory and may not be ideal for huge files (hundreds of megabytes or more).
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
index e03940f963..8526aeef38 100644
--- a/modules/minimp3/resource_importer_mp3.cpp
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -34,6 +34,10 @@
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
+#ifdef TOOLS_ENABLED
+#include "editor/import/audio_stream_import_settings.h"
+#endif
+
String ResourceImporterMP3::get_importer_name() const {
return "mp3";
}
@@ -69,14 +73,26 @@ String ResourceImporterMP3::get_preset_name(int p_idx) const {
void ResourceImporterMP3::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,or_greater"), 4));
}
-Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
- bool loop = p_options["loop"];
- float loop_offset = p_options["loop_offset"];
+#ifdef TOOLS_ENABLED
+bool ResourceImporterMP3::has_advanced_options() const {
+ return true;
+}
+void ResourceImporterMP3::show_advanced_options(const String &p_path) {
+ Ref<AudioStreamMP3> mp3_stream = import_mp3(p_path);
+ if (mp3_stream.is_valid()) {
+ AudioStreamImportSettings::get_singleton()->edit(p_path, "mp3", mp3_stream);
+ }
+}
+#endif
- Ref<FileAccess> f = FileAccess::open(p_source_file, FileAccess::READ);
- ERR_FAIL_COND_V(f.is_null(), ERR_CANT_OPEN);
+Ref<AudioStreamMP3> ResourceImporterMP3::import_mp3(const String &p_path) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(f.is_null(), Ref<AudioStreamMP3>());
uint64_t len = f->get_length();
@@ -90,9 +106,27 @@ Error ResourceImporterMP3::import(const String &p_source_file, const String &p_s
mp3_stream.instantiate();
mp3_stream->set_data(data);
- ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), Ref<AudioStreamMP3>());
+
+ return mp3_stream;
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+ double bpm = p_options["bpm"];
+ float beat_count = p_options["beat_count"];
+ float bar_beats = p_options["bar_beats"];
+
+ Ref<AudioStreamMP3> mp3_stream = import_mp3(p_source_file);
+ if (mp3_stream.is_null()) {
+ return ERR_CANT_OPEN;
+ }
mp3_stream->set_loop(loop);
mp3_stream->set_loop_offset(loop_offset);
+ mp3_stream->set_bpm(bpm);
+ mp3_stream->set_beat_count(beat_count);
+ mp3_stream->set_bar_beats(bar_beats);
return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
}
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
index 678a3773bb..38729d68f8 100644
--- a/modules/minimp3/resource_importer_mp3.h
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -50,6 +50,12 @@ public:
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
+#ifdef TOOLS_ENABLED
+ virtual bool has_advanced_options() const override;
+ virtual void show_advanced_options(const String &p_path) override;
+#endif
+ static Ref<AudioStreamMP3> import_mp3(const String &p_path);
+
virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterMP3();
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 95f1a657a4..b14f5f469c 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -452,10 +452,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra
return transform_for_eye;
};
-CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+Projection MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
_THREAD_SAFE_METHOD_
- CameraMatrix eye;
+ Projection eye;
aspect = p_aspect;
eye.set_for_hmd(p_view + 1, p_aspect, intraocular_dist, display_width, display_to_lens, oversample, p_z_near, p_z_far);
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 8ecca3a2ae..b934a09dd3 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -150,7 +150,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 3dc26cfbe4..1e4d82ca30 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -481,11 +481,14 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::VECTOR3,
Variant::VECTOR3I,
Variant::TRANSFORM2D,
+ Variant::VECTOR4,
+ Variant::VECTOR4I,
Variant::PLANE,
Variant::QUATERNION,
Variant::AABB,
Variant::BASIS,
Variant::TRANSFORM3D,
+ Variant::PROJECTION,
Variant::COLOR,
Variant::STRING_NAME,
Variant::NODE_PATH,
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index 6a80e81fdd..e9718cc82c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -339,7 +339,7 @@ MONO_AOT_MODE_LAST = 1000,
string MonoLibFile(string libFileName) => libFileName + ".ios.fat.a";
string MonoLibFromTemplate(string libFileName) =>
- Path.Combine(Internal.FullTemplatesDir, "ios-mono-libs", MonoLibFile(libFileName));
+ Path.Combine(Internal.FullExportTemplatesDir, "ios-mono-libs", MonoLibFile(libFileName));
exporter.AddIosProjectStaticLib(MonoLibFromTemplate("libmonosgen-2.0"));
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 6a9ead9aa1..cca18a2a1f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -337,7 +337,7 @@ namespace GodotTools.Export
string TemplateDirName() => $"data.mono.{platform}.{bits}.{target}";
- string templateDirPath = Path.Combine(Internal.FullTemplatesDir, TemplateDirName());
+ string templateDirPath = Path.Combine(Internal.FullExportTemplatesDir, TemplateDirName());
bool validTemplatePathFound = true;
if (!Directory.Exists(templateDirPath))
@@ -347,7 +347,7 @@ namespace GodotTools.Export
if (isDebug)
{
target = "debug"; // Support both 'release_debug' and 'debug' for the template data directory name
- templateDirPath = Path.Combine(Internal.FullTemplatesDir, TemplateDirName());
+ templateDirPath = Path.Combine(Internal.FullExportTemplatesDir, TemplateDirName());
validTemplatePathFound = true;
if (!Directory.Exists(templateDirPath))
@@ -398,13 +398,13 @@ namespace GodotTools.Export
private static string GetBclProfileDir(string profile)
{
- string templatesDir = Internal.FullTemplatesDir;
+ string templatesDir = Internal.FullExportTemplatesDir;
return Path.Combine(templatesDir, "bcl", profile);
}
private static string DeterminePlatformBclDir(string platform)
{
- string templatesDir = Internal.FullTemplatesDir;
+ string templatesDir = Internal.FullExportTemplatesDir;
string platformBclDir = Path.Combine(templatesDir, "bcl", platform);
if (!File.Exists(Path.Combine(platformBclDir, "mscorlib.dll")))
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 72985db292..12c90178c9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -12,8 +12,8 @@ namespace GodotTools.Internals
public static string UpdateApiAssembliesFromPrebuilt(string config) =>
internal_UpdateApiAssembliesFromPrebuilt(config);
- public static string FullTemplatesDir =>
- internal_FullTemplatesDir();
+ public static string FullExportTemplatesDir =>
+ internal_FullExportTemplatesDir();
public static string SimplifyGodotPath(this string path) => internal_SimplifyGodotPath(path);
@@ -57,7 +57,7 @@ namespace GodotTools.Internals
private static extern string internal_UpdateApiAssembliesFromPrebuilt(string config);
[MethodImpl(MethodImplOptions.InternalCall)]
- private static extern string internal_FullTemplatesDir();
+ private static extern string internal_FullExportTemplatesDir();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_SimplifyGodotPath(this string path);
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 7cc195201b..2e628cb576 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -917,6 +917,8 @@ void BindingsGenerator::_generate_array_extensions(StringBuilder &p_output) {
ARRAY_ALL(Vector2i);
ARRAY_ALL(Vector3);
ARRAY_ALL(Vector3i);
+ ARRAY_ALL(Vector4);
+ ARRAY_ALL(Vector4i);
#undef ARRAY_ALL
#undef ARRAY_IS_EMPTY
@@ -3222,6 +3224,11 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "new %s" + r_iarg.default_argument;
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
+ r_iarg.default_argument = "new %s" + r_iarg.default_argument;
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ break;
case Variant::OBJECT:
ERR_FAIL_COND_V_MSG(!p_val.is_zero(), false,
"Parameter of type '" + String(r_iarg.type.cname) + "' can only have null/zero as the default value.");
@@ -3276,6 +3283,15 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
}
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
} break;
+ case Variant::PROJECTION: {
+ Projection transform = p_val.operator Projection();
+ if (transform == Projection()) {
+ r_iarg.default_argument = "Projection.Identity";
+ } else {
+ r_iarg.default_argument = "new Projection(new Vector4" + transform.matrix[0].operator String() + ", new Vector4" + transform.matrix[1].operator String() + ", new Vector4" + transform.matrix[2].operator String() + ", new Vector4" + transform.matrix[3].operator String() + ")";
+ }
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
case Variant::BASIS: {
Basis basis = p_val.operator Basis();
if (basis == Basis()) {
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 1547d0ed2f..ee170e4558 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -590,6 +590,9 @@ class BindingsGenerator {
StringName type_Vector2 = StaticCString::create("Vector2");
StringName type_Rect2 = StaticCString::create("Rect2");
StringName type_Vector3 = StaticCString::create("Vector3");
+ StringName type_Vector3i = StaticCString::create("Vector3i");
+ StringName type_Vector4 = StaticCString::create("Vector4");
+ StringName type_Vector4i = StaticCString::create("Vector4i");
// Object not included as it must be checked for all derived classes
static constexpr int nullable_types_count = 17;
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 5bf3839e94..5e4fe90553 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -188,8 +188,8 @@ MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_c
return GDMonoMarshal::mono_string_from_godot(error_str);
}
-MonoString *godot_icall_Internal_FullTemplatesDir() {
- String full_templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG);
+MonoString *godot_icall_Internal_FullExportTemplatesDir() {
+ String full_templates_dir = EditorSettings::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
return GDMonoMarshal::mono_string_from_godot(full_templates_dir);
}
@@ -364,7 +364,7 @@ void register_editor_internal_calls() {
// Internals
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullExportTemplatesDir", godot_icall_Internal_FullExportTemplatesDir);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsMacOSAppBundleInstalled", godot_icall_Internal_IsMacOSAppBundleInstalled);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits);
diff --git a/modules/mono/editor/editor_internal_calls.h b/modules/mono/editor/editor_internal_calls.h
index a899634d57..8262ac211a 100644
--- a/modules/mono/editor/editor_internal_calls.h
+++ b/modules/mono/editor/editor_internal_calls.h
@@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITOR_INTERNAL_CALL_H
-#define EDITOR_INTERNAL_CALL_H
+#ifndef EDITOR_INTERNAL_CALLS_H
+#define EDITOR_INTERNAL_CALLS_H
void register_editor_internal_calls();
-#endif // EDITOR_INTERNAL_CALL_H
+#endif // EDITOR_INTERNAL_CALLS_H
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index 9638b23410..f9ad1a9893 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef GLUE_HEADER_H
+#define GLUE_HEADER_H
+
#ifdef MONO_GLUE_ENABLED
#include "../mono_gd/gd_mono_marshal.h"
@@ -84,3 +87,5 @@ void godot_register_glue_header_icalls() {
#include "arguments_vector.h"
#endif // MONO_GLUE_ENABLED
+
+#endif // GLUE_HEADER_H
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index ab9e508c99..e2aff1d19d 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CSHARP_GC_HANDLE_H
-#define CSHARP_GC_HANDLE_H
+#ifndef MONO_GC_HANDLE_H
+#define MONO_GC_HANDLE_H
#include <mono/jit/jit.h>
@@ -104,4 +104,4 @@ public:
~MonoGCHandleRef() { release(); }
};
-#endif // CSHARP_GC_HANDLE_H
+#endif // MONO_GC_HANDLE_H
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index fd78fae4ad..69d8c7edc9 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -108,9 +108,12 @@ void CachedData::clear_godot_api_cache() {
class_Transform2D = nullptr;
class_Vector3 = nullptr;
class_Vector3i = nullptr;
+ class_Vector4 = nullptr;
+ class_Vector4i = nullptr;
class_Basis = nullptr;
class_Quaternion = nullptr;
class_Transform3D = nullptr;
+ class_Projection = nullptr;
class_AABB = nullptr;
class_Color = nullptr;
class_Plane = nullptr;
@@ -239,9 +242,12 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
+ CACHE_CLASS_AND_CHECK(Vector4, GODOT_API_CLASS(Vector4));
+ CACHE_CLASS_AND_CHECK(Vector4i, GODOT_API_CLASS(Vector4i));
CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
CACHE_CLASS_AND_CHECK(Quaternion, GODOT_API_CLASS(Quaternion));
CACHE_CLASS_AND_CHECK(Transform3D, GODOT_API_CLASS(Transform3D));
+ CACHE_CLASS_AND_CHECK(Projection, GODOT_API_CLASS(Projection));
CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index b3b0865608..e9cc26899e 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -79,9 +79,12 @@ struct CachedData {
GDMonoClass *class_Transform2D = nullptr;
GDMonoClass *class_Vector3 = nullptr;
GDMonoClass *class_Vector3i = nullptr;
+ GDMonoClass *class_Vector4 = nullptr;
+ GDMonoClass *class_Vector4i = nullptr;
GDMonoClass *class_Basis = nullptr;
GDMonoClass *class_Quaternion = nullptr;
GDMonoClass *class_Transform3D = nullptr;
+ GDMonoClass *class_Projection = nullptr;
GDMonoClass *class_AABB = nullptr;
GDMonoClass *class_Color = nullptr;
GDMonoClass *class_Plane = nullptr;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 333a06c94a..cb025fc67a 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -140,6 +140,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Vector4)) {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_value.operator ::Vector4());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
+ if (tclass == CACHED_CLASS(Vector4i)) {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_value.operator ::Vector4i());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
if (tclass == CACHED_CLASS(Basis)) {
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
mono_field_set_value(p_object, mono_field, &from);
@@ -158,6 +170,12 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Projection)) {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_value.operator ::Projection());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
if (tclass == CACHED_CLASS(AABB)) {
GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
mono_field_set_value(p_object, mono_field, &from);
@@ -328,6 +346,14 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
mono_field_set_value(p_object, mono_field, &from);
} break;
+ case Variant::VECTOR4: {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_value.operator ::Vector4());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
+ case Variant::VECTOR4I: {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_value.operator ::Vector4i());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
case Variant::TRANSFORM2D: {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
mono_field_set_value(p_object, mono_field, &from);
@@ -352,6 +378,10 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
mono_field_set_value(p_object, mono_field, &from);
} break;
+ case Variant::PROJECTION: {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_value.operator ::Projection());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
case Variant::COLOR: {
GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
mono_field_set_value(p_object, mono_field, &from);
diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h
index 87ef245f3f..1d30f7a369 100644
--- a/modules/mono/mono_gd/gd_mono_field.h
+++ b/modules/mono/mono_gd/gd_mono_field.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDMONOFIELD_H
-#define GDMONOFIELD_H
+#ifndef GD_MONO_FIELD_H
+#define GD_MONO_FIELD_H
#include "gd_mono.h"
#include "gd_mono_header.h"
@@ -75,4 +75,4 @@ public:
~GDMonoField();
};
-#endif // GDMONOFIELD_H
+#endif // GD_MONO_FIELD_H
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 957abca37b..a860442764 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -99,6 +99,13 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Vector3i)) {
return Variant::VECTOR3I;
}
+ if (vtclass == CACHED_CLASS(Vector4)) {
+ return Variant::VECTOR4;
+ }
+
+ if (vtclass == CACHED_CLASS(Vector4i)) {
+ return Variant::VECTOR4I;
+ }
if (vtclass == CACHED_CLASS(Basis)) {
return Variant::BASIS;
@@ -111,7 +118,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Transform3D)) {
return Variant::TRANSFORM3D;
}
-
+ if (vtclass == CACHED_CLASS(Projection)) {
+ return Variant::PROJECTION;
+ }
if (vtclass == CACHED_CLASS(AABB)) {
return Variant::AABB;
}
@@ -539,6 +548,14 @@ MonoObject *variant_to_mono_object(const Variant &p_var) {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var.operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
}
+ case Variant::VECTOR4: {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_var.operator ::Vector4());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector4), &from);
+ }
+ case Variant::VECTOR4I: {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_var.operator ::Vector4i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector4i), &from);
+ }
case Variant::PLANE: {
GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var.operator ::Plane());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
@@ -559,6 +576,10 @@ MonoObject *variant_to_mono_object(const Variant &p_var) {
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_var.operator ::Transform3D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform3D), &from);
}
+ case Variant::PROJECTION: {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_var.operator ::Projection());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Projection), &from);
+ }
case Variant::COLOR: {
GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var.operator ::Color());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 778e52b6cb..3b6fd25d71 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDMONOMARSHAL_H
-#define GDMONOMARSHAL_H
+#ifndef GD_MONO_MARSHAL_H
+#define GD_MONO_MARSHAL_H
#include "core/variant/variant.h"
@@ -256,6 +256,18 @@ enum {
offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
offsetof(Vector3, z) == (sizeof(real_t) * 2)),
+ MATCHES_Vector4 = (MATCHES_real_t && (sizeof(Vector4) == (sizeof(real_t) * 4)) &&
+ offsetof(Vector4, x) == (sizeof(real_t) * 0) &&
+ offsetof(Vector4, y) == (sizeof(real_t) * 1) &&
+ offsetof(Vector4, z) == (sizeof(real_t) * 2) &&
+ offsetof(Vector4, w) == (sizeof(real_t) * 3)),
+
+ MATCHES_Vector4i = (MATCHES_int && (sizeof(Vector4i) == (sizeof(int32_t) * 4i)) &&
+ offsetof(Vector4i, x) == (sizeof(int32_t) * 0) &&
+ offsetof(Vector4i, y) == (sizeof(int32_t) * 1) &&
+ offsetof(Vector4i, z) == (sizeof(int32_t) * 2) &&
+ offsetof(Vector4i, w) == (sizeof(int32_t) * 3)),
+
MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) &&
offsetof(Vector3i, x) == (sizeof(int32_t) * 0) &&
offsetof(Vector3i, y) == (sizeof(int32_t) * 1) &&
@@ -273,6 +285,8 @@ enum {
offsetof(Transform3D, basis) == 0 &&
offsetof(Transform3D, origin) == sizeof(Basis)),
+ MATCHES_Projection = (MATCHES_Vector4 && (sizeof(Projection) == (sizeof(Vector4) * 4))),
+
MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
offsetof(AABB, size) == (sizeof(Vector3) * 1)),
@@ -291,9 +305,9 @@ enum {
// In the future we may force this if we want to ref return these structs
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
/* clang-format off */
-static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
- MATCHES_Basis && MATCHES_Quaternion && MATCHES_Transform3D && MATCHES_AABB && MATCHES_Color &&
- MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
+static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 && MATCHES_Vector4 &&
+ MATCHES_Basis && MATCHES_Quaternion && MATCHES_Transform3D && MATCHES_Projection && MATCHES_AABB && MATCHES_Color &&
+ MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i && MATCHES_Vector4i);
/* clang-format on */
#endif
} // namespace InteropLayout
@@ -401,6 +415,32 @@ struct M_Vector3i {
}
};
+struct M_Vector4 {
+ real_t x, y, z, w;
+
+ static _FORCE_INLINE_ Vector4 convert_to(const M_Vector4 &p_from) {
+ return Vector4(p_from.x, p_from.y, p_from.z, p_from.w);
+ }
+
+ static _FORCE_INLINE_ M_Vector4 convert_from(const Vector4 &p_from) {
+ M_Vector4 ret = { p_from.x, p_from.y, p_from.z, p_from.w };
+ return ret;
+ }
+};
+
+struct M_Vector4i {
+ int32_t x, y, z, w;
+
+ static _FORCE_INLINE_ Vector4i convert_to(const M_Vector4i &p_from) {
+ return Vector4i(p_from.x, p_from.y, p_from.z, p_from.w);
+ }
+
+ static _FORCE_INLINE_ M_Vector4i convert_from(const Vector4i &p_from) {
+ M_Vector4i ret = { p_from.x, p_from.y, p_from.z, p_from.w };
+ return ret;
+ }
+};
+
struct M_Basis {
M_Vector3 elements[3];
@@ -447,6 +487,22 @@ struct M_Transform3D {
}
};
+struct M_Projection {
+ M_Vector4 vec1;
+ M_Vector4 vec2;
+ M_Vector4 vec3;
+ M_Vector4 vec4;
+
+ static _FORCE_INLINE_ Projection convert_to(const M_Projection &p_from) {
+ return Projection(M_Vector4::convert_to(p_from.vec1), M_Vector4::convert_to(p_from.vec2), M_Vector4::convert_to(p_from.vec3), M_Vector4::convert_to(p_from.vec4));
+ }
+
+ static _FORCE_INLINE_ M_Projection convert_from(const Projection &p_from) {
+ M_Projection ret = { M_Vector4::convert_from(p_from.matrix[0]), M_Vector4::convert_from(p_from.matrix[1]), M_Vector4::convert_from(p_from.matrix[2]), M_Vector4::convert_from(p_from.matrix[3]) };
+ return ret;
+ }
+};
+
struct M_AABB {
M_Vector3 position;
M_Vector3 size;
@@ -533,8 +589,11 @@ DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3i)
DECL_TYPE_MARSHAL_TEMPLATES(Basis)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector4)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector4i)
DECL_TYPE_MARSHAL_TEMPLATES(Quaternion)
DECL_TYPE_MARSHAL_TEMPLATES(Transform3D)
+DECL_TYPE_MARSHAL_TEMPLATES(Projection)
DECL_TYPE_MARSHAL_TEMPLATES(AABB)
DECL_TYPE_MARSHAL_TEMPLATES(Color)
DECL_TYPE_MARSHAL_TEMPLATES(Plane)
@@ -543,4 +602,4 @@ DECL_TYPE_MARSHAL_TEMPLATES(Plane)
#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
} // namespace GDMonoMarshal
-#endif // GDMONOMARSHAL_H
+#endif // GD_MONO_MARSHAL_H
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 246a1cd31e..300cacfa4b 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GD_MONOUTILS_H
-#define GD_MONOUTILS_H
+#ifndef GD_MONO_UTILS_H
+#define GD_MONO_UTILS_H
#include <mono/metadata/threads.h>
@@ -202,4 +202,4 @@ void add_internal_call(const char *p_name, R (*p_func)(P...)) {
#define GD_MONO_ASSERT_THREAD_ATTACHED ((void)0)
#endif
-#endif // GD_MONOUTILS_H
+#endif // GD_MONO_UTILS_H
diff --git a/modules/mono/utils/macos_utils.h b/modules/mono/utils/macos_utils.h
index 7892cb2785..ca4957f5a7 100644
--- a/modules/mono/utils/macos_utils.h
+++ b/modules/mono/utils/macos_utils.h
@@ -30,8 +30,8 @@
#include "core/string/ustring.h"
-#ifndef MACOS_UTILS_H
-#define MACOS_UTILS_H
+#ifndef MONO_MACOS_UTILS_H
+#define MONO_MACOS_UTILS_H
#ifdef MACOS_ENABLED
@@ -39,4 +39,4 @@ bool macos_is_app_bundle_installed(const String &p_bundle_id);
#endif
-#endif // MACOS_UTILS_H
+#endif // MONO_MACOS_UTILS_H
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index 2ca1a4cbf1..b7bd9a2495 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef UTIL_MACROS_H
-#define UTIL_MACROS_H
+#ifndef MONO_MACROS_H
+#define MONO_MACROS_H
#define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name
#define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c)
@@ -69,4 +69,4 @@ public:
#define SCOPE_EXIT \
auto GD_UNIQUE_NAME(gd_scope_exit) = gdmono::ScopeExitAux() + [=]() -> void
-#endif // UTIL_MACROS_H
+#endif // MONO_MACROS_H
diff --git a/modules/mono/utils/path_utils.h b/modules/mono/utils/path_utils.h
index a8cd8daf04..9a2c757361 100644
--- a/modules/mono/utils/path_utils.h
+++ b/modules/mono/utils/path_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PATH_UTILS_H
-#define PATH_UTILS_H
+#ifndef MONO_PATH_UTILS_H
+#define MONO_PATH_UTILS_H
#include "core/string/string_builder.h"
#include "core/string/ustring.h"
@@ -58,4 +58,4 @@ String realpath(const String &p_path);
String relative_to(const String &p_path, const String &p_relative_to);
} // namespace path
-#endif // PATH_UTILS_H
+#endif // MONO_PATH_UTILS_H
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index d79888716a..fa4c5e89f4 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef STRING_FORMAT_H
-#define STRING_FORMAT_H
+#ifndef MONO_STRING_UTILS_H
+#define MONO_STRING_UTILS_H
#include "core/string/ustring.h"
#include "core/variant/variant.h"
@@ -59,4 +59,4 @@ String str_format(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE
char *str_format_new(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_1_2;
char *str_format_new(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE_1_0;
-#endif // STRING_FORMAT_H
+#endif // MONO_STRING_UTILS_H
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 17d6e0a0a1..46daa54239 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -30,9 +30,9 @@
#include "nav_map.h"
+#include "core/object/worker_thread_pool.h"
#include "nav_region.h"
#include "rvo_agent.h"
-
#include <algorithm>
#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
@@ -683,14 +683,8 @@ void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {
void NavMap::step(real_t p_deltatime) {
deltatime = p_deltatime;
if (controlled_agents.size() > 0) {
- if (step_work_pool.get_thread_count() == 0) {
- step_work_pool.init();
- }
- step_work_pool.do_work(
- controlled_agents.size(),
- this,
- &NavMap::compute_single_step,
- controlled_agents.data());
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &NavMap::compute_single_step, controlled_agents.data(), controlled_agents.size(), -1, true, SNAME("NavigationMapAgents"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
}
@@ -736,5 +730,4 @@ NavMap::NavMap() {
}
NavMap::~NavMap() {
- step_work_pool.finish();
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index 2036dbecd7..98a5c24b3e 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -34,8 +34,8 @@
#include "nav_rid.h"
#include "core/math/math_defs.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/rb_map.h"
-#include "core/templates/thread_work_pool.h"
#include "nav_utils.h"
#include <KdTree.h>
@@ -81,9 +81,6 @@ class NavMap : public NavRid {
/// Change the id each time the map is updated.
uint32_t map_update_id = 0;
- /// Pooled threads for computing steps
- ThreadWorkPool step_work_pool;
-
public:
NavMap();
~NavMap();
diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp
index da52ecfdd5..e18fa9e590 100644
--- a/modules/ogg/ogg_packet_sequence.cpp
+++ b/modules/ogg/ogg_packet_sequence.cpp
@@ -106,7 +106,7 @@ float OGGPacketSequence::get_length() const {
return granule_pos / sampling_rate;
}
-Ref<OGGPacketSequencePlayback> OGGPacketSequence::instance_playback() {
+Ref<OGGPacketSequencePlayback> OGGPacketSequence::instantiate_playback() {
Ref<OGGPacketSequencePlayback> playback;
playback.instantiate();
playback->ogg_packet_sequence = Ref<OGGPacketSequence>(this);
diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h
index 73e3cb4fff..76b673c6ac 100644
--- a/modules/ogg/ogg_packet_sequence.h
+++ b/modules/ogg/ogg_packet_sequence.h
@@ -86,7 +86,7 @@ public:
// Returns the granule position of the last page in this sequence.
int64_t get_final_granule_pos() const;
- Ref<OGGPacketSequencePlayback> instance_playback();
+ Ref<OGGPacketSequencePlayback> instantiate_playback();
OGGPacketSequence() {}
virtual ~OGGPacketSequence() {}
diff --git a/modules/openxr/action_map/openxr_action.h b/modules/openxr/action_map/openxr_action.h
index 5e57f89133..a7c1c9988c 100644
--- a/modules/openxr/action_map/openxr_action.h
+++ b/modules/openxr/action_map/openxr_action.h
@@ -84,4 +84,4 @@ public:
VARIANT_ENUM_CAST(OpenXRAction::ActionType);
-#endif // !OPENXR_ACTION_H
+#endif // OPENXR_ACTION_H
diff --git a/modules/openxr/action_map/openxr_action_map.h b/modules/openxr/action_map/openxr_action_map.h
index dcd8fc71aa..8659cd3942 100644
--- a/modules/openxr/action_map/openxr_action_map.h
+++ b/modules/openxr/action_map/openxr_action_map.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OPENXR_ACTION_SETS_H
-#define OPENXR_ACTION_SETS_H
+#ifndef OPENXR_ACTION_MAP_H
+#define OPENXR_ACTION_MAP_H
#include "core/io/resource.h"
@@ -79,4 +79,4 @@ public:
~OpenXRActionMap();
};
-#endif // !OPENXR_ACTION_SETS_H
+#endif // OPENXR_ACTION_MAP_H
diff --git a/modules/openxr/action_map/openxr_action_set.h b/modules/openxr/action_map/openxr_action_set.h
index b1d7168894..2ef7ba4c32 100644
--- a/modules/openxr/action_map/openxr_action_set.h
+++ b/modules/openxr/action_map/openxr_action_set.h
@@ -72,4 +72,4 @@ public:
~OpenXRActionSet();
};
-#endif // !OPENXR_ACTION_SET_H
+#endif // OPENXR_ACTION_SET_H
diff --git a/modules/openxr/action_map/openxr_defs.h b/modules/openxr/action_map/openxr_defs.h
index 9bdd9a6ded..446e6eb9c6 100644
--- a/modules/openxr/action_map/openxr_defs.h
+++ b/modules/openxr/action_map/openxr_defs.h
@@ -121,4 +121,4 @@ public:
static PackedStringArray get_interaction_profile_paths();
};
-#endif // !OPENXR_DEFS_H
+#endif // OPENXR_DEFS_H
diff --git a/modules/openxr/action_map/openxr_interaction_profile.cpp b/modules/openxr/action_map/openxr_interaction_profile.cpp
index 342c36cdff..99d7a17acf 100644
--- a/modules/openxr/action_map/openxr_interaction_profile.cpp
+++ b/modules/openxr/action_map/openxr_interaction_profile.cpp
@@ -40,7 +40,7 @@ void OpenXRIPBinding::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_paths"), &OpenXRIPBinding::get_paths);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "paths", PROPERTY_HINT_ARRAY_TYPE, "STRING"), "set_paths", "get_paths");
- ClassDB::bind_method(D_METHOD("has_path"), &OpenXRIPBinding::has_path);
+ ClassDB::bind_method(D_METHOD("has_path", "path"), &OpenXRIPBinding::has_path);
ClassDB::bind_method(D_METHOD("add_path", "path"), &OpenXRIPBinding::add_path);
ClassDB::bind_method(D_METHOD("remove_path", "path"), &OpenXRIPBinding::remove_path);
}
diff --git a/modules/openxr/action_map/openxr_interaction_profile.h b/modules/openxr/action_map/openxr_interaction_profile.h
index 46b1bda50f..c77fd490bb 100644
--- a/modules/openxr/action_map/openxr_interaction_profile.h
+++ b/modules/openxr/action_map/openxr_interaction_profile.h
@@ -98,4 +98,4 @@ public:
~OpenXRInteractionProfile();
};
-#endif // !OPENXR_INTERACTION_PROFILE_H
+#endif // OPENXR_INTERACTION_PROFILE_H
diff --git a/modules/openxr/doc_classes/OpenXRIPBinding.xml b/modules/openxr/doc_classes/OpenXRIPBinding.xml
index 9e1176874a..f96637f2f5 100644
--- a/modules/openxr/doc_classes/OpenXRIPBinding.xml
+++ b/modules/openxr/doc_classes/OpenXRIPBinding.xml
@@ -24,7 +24,7 @@
</method>
<method name="has_path" qualifiers="const">
<return type="bool" />
- <argument index="0" name="arg0" type="String" />
+ <argument index="0" name="path" type="String" />
<description>
Returns [code]true[/code] if this input/output path is part of this binding.
</description>
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 74f708bc95..25bf496de9 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -5,10 +5,10 @@
</brief_description>
<description>
The OpenXR interface allows Godot to interact with OpenXR runtimes and make it possible to create XR experiences and games.
- Due to the needs of OpenXR this interface works slightly different then other plugin based XR interfaces. It needs to be initialised when Godot starts. You need to enable OpenXR, settings for this can be found in your games project settings under the XR heading. You do need to mark a viewport for use with XR in order for Godot to know which render result should be output to the headset.
+ Due to the needs of OpenXR this interface works slightly different than other plugin based XR interfaces. It needs to be initialised when Godot starts. You need to enable OpenXR, settings for this can be found in your games project settings under the XR heading. You do need to mark a viewport for use with XR in order for Godot to know which render result should be output to the headset.
</description>
<tutorials>
- <link title="OpenXR documentation">$DOCS_URL/tutorials/vr/openxr/index.html</link>
+ <link title="Setting up XR">$DOCS_URL/tutorials/xr/setting_up_xr.html</link>
</tutorials>
<signals>
<signal name="pose_recentered">
diff --git a/modules/openxr/editor/openxr_action_editor.h b/modules/openxr/editor/openxr_action_editor.h
index 6e1b7ab779..6cf098cf08 100644
--- a/modules/openxr/editor/openxr_action_editor.h
+++ b/modules/openxr/editor/openxr_action_editor.h
@@ -64,4 +64,4 @@ public:
OpenXRActionEditor(Ref<OpenXRAction> p_action);
};
-#endif // !OPENXR_ACTION_EDITOR_H
+#endif // OPENXR_ACTION_EDITOR_H
diff --git a/modules/openxr/editor/openxr_action_map_editor.h b/modules/openxr/editor/openxr_action_map_editor.h
index dfc941b500..a19bc90f56 100644
--- a/modules/openxr/editor/openxr_action_map_editor.h
+++ b/modules/openxr/editor/openxr_action_map_editor.h
@@ -97,4 +97,4 @@ public:
~OpenXRActionMapEditor();
};
-#endif // !OPENXR_ACTION_MAP_EDITOR_H
+#endif // OPENXR_ACTION_MAP_EDITOR_H
diff --git a/modules/openxr/editor/openxr_action_set_editor.h b/modules/openxr/editor/openxr_action_set_editor.h
index f3960dcbf9..d8c85d03dd 100644
--- a/modules/openxr/editor/openxr_action_set_editor.h
+++ b/modules/openxr/editor/openxr_action_set_editor.h
@@ -85,4 +85,4 @@ public:
OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set);
};
-#endif // !OPENXR_ACTION_SET_EDITOR_H
+#endif // OPENXR_ACTION_SET_EDITOR_H
diff --git a/modules/openxr/editor/openxr_editor_plugin.h b/modules/openxr/editor/openxr_editor_plugin.h
index af8ee7d54c..ce230ee95b 100644
--- a/modules/openxr/editor/openxr_editor_plugin.h
+++ b/modules/openxr/editor/openxr_editor_plugin.h
@@ -50,4 +50,4 @@ public:
~OpenXREditorPlugin();
};
-#endif // !OPENXR_EDITOR_PLUGIN_H
+#endif // OPENXR_EDITOR_PLUGIN_H
diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.h b/modules/openxr/editor/openxr_interaction_profile_editor.h
index f50da1a003..20a37a80eb 100644
--- a/modules/openxr/editor/openxr_interaction_profile_editor.h
+++ b/modules/openxr/editor/openxr_interaction_profile_editor.h
@@ -80,4 +80,4 @@ public:
OpenXRInteractionProfileEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile);
};
-#endif // !OPENXR_INTERACTION_PROFILE_EDITOR_H
+#endif // OPENXR_INTERACTION_PROFILE_EDITOR_H
diff --git a/modules/openxr/editor/openxr_select_action_dialog.h b/modules/openxr/editor/openxr_select_action_dialog.h
index ea2c30373b..cbe1380e18 100644
--- a/modules/openxr/editor/openxr_select_action_dialog.h
+++ b/modules/openxr/editor/openxr_select_action_dialog.h
@@ -64,4 +64,4 @@ public:
OpenXRSelectActionDialog(Ref<OpenXRActionMap> p_action_map);
};
-#endif // !OPENXR_SELECT_ACTION_DIALOG_H
+#endif // OPENXR_SELECT_ACTION_DIALOG_H
diff --git a/modules/openxr/editor/openxr_select_interaction_profile_dialog.h b/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
index d177861ff3..54bfe3120a 100644
--- a/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
+++ b/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
@@ -63,4 +63,4 @@ public:
OpenXRSelectInteractionProfileDialog();
};
-#endif // !OPENXR_SELECT_INTERACTION_PROFILE_DIALOG_H
+#endif // OPENXR_SELECT_INTERACTION_PROFILE_DIALOG_H
diff --git a/modules/openxr/extensions/openxr_android_extension.h b/modules/openxr/extensions/openxr_android_extension.h
index e102197a55..88b0e310e7 100644
--- a/modules/openxr/extensions/openxr_android_extension.h
+++ b/modules/openxr/extensions/openxr_android_extension.h
@@ -44,4 +44,4 @@ private:
static OpenXRAndroidExtension *singleton;
};
-#endif // !OPENXR_ANDROID_EXTENSION_H
+#endif // OPENXR_ANDROID_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_extension_wrapper.h b/modules/openxr/extensions/openxr_extension_wrapper.h
index 0f7c0ba0bc..ecc6e0dd4e 100644
--- a/modules/openxr/extensions/openxr_extension_wrapper.h
+++ b/modules/openxr/extensions/openxr_extension_wrapper.h
@@ -32,7 +32,7 @@
#define OPENXR_EXTENSION_WRAPPER_H
#include "core/error/error_macros.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid.h"
@@ -97,11 +97,11 @@ public:
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const = 0;
virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) = 0;
virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) = 0;
- virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) = 0;
+ virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) = 0;
virtual bool copy_render_target_to_image(RID p_from_render_target, void *p_swapchain_graphics_data, int p_image_index) = 0;
OpenXRGraphicsExtensionWrapper(OpenXRAPI *p_openxr_api) :
OpenXRExtensionWrapper(p_openxr_api){};
};
-#endif // ~OPENXR_EXTENSION_WRAPPER_H
+#endif // OPENXR_EXTENSION_WRAPPER_H
diff --git a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
index 7670bc074b..7f37351f27 100644
--- a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
+++ b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
@@ -49,4 +49,4 @@ private:
bool available = false;
};
-#endif // !OPENXR_HTC_VIVE_TRACKER_EXTENSION_H
+#endif // OPENXR_HTC_VIVE_TRACKER_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.cpp b/modules/openxr/extensions/openxr_vulkan_extension.cpp
index 3d3d4de5b6..2608c4ac17 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.cpp
+++ b/modules/openxr/extensions/openxr_vulkan_extension.cpp
@@ -420,7 +420,7 @@ bool OpenXRVulkanExtension::get_swapchain_image_data(XrSwapchain p_swapchain, in
return true;
}
-bool OpenXRVulkanExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) {
+bool OpenXRVulkanExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
// Even though this is a Vulkan renderer we're using OpenGL coordinate systems
XrMatrix4x4f matrix;
XrMatrix4x4f_CreateProjectionFov(&matrix, GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.h b/modules/openxr/extensions/openxr_vulkan_extension.h
index 1e34fe1f80..5dddc4b9c9 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.h
+++ b/modules/openxr/extensions/openxr_vulkan_extension.h
@@ -63,7 +63,7 @@ public:
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override;
virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) override;
virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) override;
- virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) override;
+ virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) override;
virtual bool copy_render_target_to_image(RID p_from_render_target, void *p_swapchain_graphics_data, int p_image_index) override;
private:
@@ -90,4 +90,4 @@ private:
XrResult xrCreateVulkanDeviceKHR(XrInstance p_instance, const XrVulkanDeviceCreateInfoKHR *p_create_info, VkDevice *r_device, VkResult *r_result);
};
-#endif // !OPENXR_VULKAN_EXTENSION_H
+#endif // OPENXR_VULKAN_EXTENSION_H
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 5e35942012..938b017e3a 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -1180,7 +1180,7 @@ bool OpenXRAPI::get_view_transform(uint32_t p_view, Transform3D &r_transform) {
return true;
}
-bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, CameraMatrix &p_camera_matrix) {
+bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix) {
ERR_FAIL_COND_V(!running, false);
ERR_FAIL_NULL_V(graphics_extension, false);
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index fe9e2937b2..dc224c4237 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OPENXR_DRIVER_H
-#define OPENXR_DRIVER_H
+#ifndef OPENXR_API_H
+#define OPENXR_API_H
#include "core/error/error_macros.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/math/transform_3d.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
@@ -249,7 +249,7 @@ public:
Size2 get_recommended_target_size();
XRPose::TrackingConfidence get_head_center(Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool get_view_transform(uint32_t p_view, Transform3D &r_transform);
- bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, CameraMatrix &p_camera_matrix);
+ bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix);
bool process();
void pre_render();
@@ -292,4 +292,4 @@ public:
~OpenXRAPI();
};
-#endif // !OPENXR_DRIVER_H
+#endif // OPENXR_API_H
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index 9dfa005600..1447be5c77 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -631,8 +631,8 @@ Transform3D OpenXRInterface::get_transform_for_view(uint32_t p_view, const Trans
return p_cam_transform * xr_server->get_reference_frame() * t;
}
-CameraMatrix OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix cm;
+Projection OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection cm;
if (openxr_api) {
if (openxr_api->get_view_projection(p_view, p_z_near, p_z_far, cm)) {
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index a223acfed0..a99012fd1d 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -121,7 +121,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual void process() override;
virtual void pre_render() override;
@@ -140,4 +140,4 @@ public:
~OpenXRInterface();
};
-#endif // !OPENXR_INTERFACE_H
+#endif // OPENXR_INTERFACE_H
diff --git a/modules/openxr/openxr_util.h b/modules/openxr/openxr_util.h
index 4371b74d2f..a5cc7cd512 100644
--- a/modules/openxr/openxr_util.h
+++ b/modules/openxr/openxr_util.h
@@ -44,4 +44,4 @@ public:
static String make_xr_version_string(XrVersion p_version);
};
-#endif // !OPENXR_UTIL_H
+#endif // OPENXR_UTIL_H
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index 4266b46ea8..2e9f59dda4 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -74,4 +74,4 @@ public:
~LightmapRaycasterEmbree();
};
-#endif
+#endif // LIGHTMAP_RAYCASTER_H
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index 89e75f774e..13824c3830 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -30,6 +30,7 @@
#include "raycast_occlusion_cull.h"
#include "core/config/project_settings.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/local_vector.h"
#ifdef __SSE2__
@@ -78,9 +79,9 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t));
}
-void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) {
+void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
CameraRayThreadData td;
- td.thread_count = p_thread_work_pool.get_thread_count();
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
td.z_near = p_cam_projection.get_z_near();
td.z_far = p_cam_projection.get_z_far() * 1.05f;
@@ -88,7 +89,7 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
td.camera_dir = -p_cam_transform.basis.get_column(2);
td.camera_orthogonal = p_cam_orthogonal;
- CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
+ Projection inv_camera_matrix = p_cam_projection.inverse();
Vector3 camera_corner_proj = Vector3(-1.0f, -1.0f, -1.0f);
Vector3 camera_corner_view = inv_camera_matrix.xform(camera_corner_proj);
td.pixel_corner = p_cam_transform.xform(camera_corner_view);
@@ -106,7 +107,8 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
debug_tex_range = td.z_far;
- p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RaycastHZBuffer::_camera_rays_threaded, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCullUpdateCamera"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) {
@@ -331,10 +333,10 @@ void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instan
}
void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
- _update_dirty_instance(p_idx, p_instances, nullptr);
+ _update_dirty_instance(p_idx, p_instances);
}
-void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) {
+void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances) {
OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
if (!occ_inst) {
@@ -355,14 +357,16 @@ void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_in
const Vector3 *read_ptr = occ->vertices.ptr();
Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
- if (p_thread_pool && vertices_size > 1024) {
+ if (vertices_size > 1024) {
TransformThreadData td;
td.xform = occ_inst->xform;
td.read = read_ptr;
td.write = write_ptr;
td.vertex_count = vertices_size;
- td.thread_count = p_thread_pool->get_thread_count();
- p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td);
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_transform_vertices_thread, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCull"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
_transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
}
@@ -392,7 +396,7 @@ void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
scenario->commit_done = true;
}
-bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
+bool RaycastOcclusionCull::Scenario::update() {
ERR_FAIL_COND_V(singleton == nullptr, false);
if (commit_thread == nullptr) {
@@ -426,13 +430,15 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
instances.erase(removed_instances[i]);
}
- if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) {
+ if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) {
// Lots of instances, use per-instance threading
- p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr());
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr(), dirty_instances_array.size(), -1, true, SNAME("RaycastOcclusionCullUpdate"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
// Few instances, use threading on the vertex transforms
for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
- _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool);
+ _update_dirty_instance(i, dirty_instances_array.ptr());
}
}
@@ -484,7 +490,7 @@ void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThrea
rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]);
}
-void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const {
+void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const {
ERR_FAIL_COND(singleton == nullptr);
if (raycast_singleton->ebr_device == nullptr) {
return; // Embree is initialized on demand when there is some scenario with occluders in it.
@@ -498,7 +504,8 @@ void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32
td.rays = r_rays;
td.masks = p_valid_masks;
- p_thread_pool.do_work(p_tile_count, this, &Scenario::_raycast, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_raycast, &td, p_tile_count, -1, true, SNAME("RaycastOcclusionCullRaycast"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
////////////////////////////////////////////////////////
@@ -524,7 +531,7 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size)
buffers[p_buffer].resize(p_size);
}
-void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {
+void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
if (!buffers.has(p_buffer)) {
return;
}
@@ -537,16 +544,16 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_
Scenario &scenario = scenarios[buffer.scenario_rid];
- bool removed = scenario.update(p_thread_pool);
+ bool removed = scenario.update();
if (removed) {
scenarios.erase(buffer.scenario_rid);
return;
}
- buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
+ buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal);
- scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count, p_thread_pool);
+ scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count);
buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);
buffer.update_mips();
}
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 6562c4e9c4..056b808640 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OCCLUSION_CULL_RAYCASTER_H
-#define OCCLUSION_CULL_RAYCASTER_H
+#ifndef RAYCAST_OCCLUSION_CULL_H
+#define RAYCAST_OCCLUSION_CULL_H
#include "core/io/image.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/object/object.h"
#include "core/object/ref_counted.h"
#include "core/templates/local_vector.h"
@@ -76,7 +76,7 @@ public:
virtual void clear() override;
virtual void resize(const Size2i &p_size) override;
void sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal);
- void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool);
+ void update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal);
~RaycastHZBuffer();
};
@@ -143,14 +143,14 @@ private:
LocalVector<RID> removed_instances;
void _update_dirty_instance_thread(int p_idx, RID *p_instances);
- void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool);
+ void _update_dirty_instance(int p_idx, RID *p_instances);
void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data);
void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to);
static void _commit_scene(void *p_ud);
- bool update(ThreadWorkPool &p_thread_pool);
+ bool update();
void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const;
- void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const;
+ void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const;
};
static RaycastOcclusionCull *raycast_singleton;
@@ -183,7 +183,8 @@ public:
virtual HZBuffer *buffer_get_ptr(RID p_buffer) override;
virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override;
virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override;
- virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override;
+ virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) override;
+
virtual RID buffer_get_debug_texture(RID p_buffer) override;
virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override;
@@ -192,4 +193,4 @@ public:
~RaycastOcclusionCull();
};
-#endif // OCCLUSION_CULL_RAYCASTER_H
+#endif // RAYCAST_OCCLUSION_CULL_H
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index e2909f9b56..607a392683 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -61,4 +61,4 @@ public:
~StaticRaycasterEmbree();
};
-#endif
+#endif // STATIC_RAYCASTER_H
diff --git a/modules/text_server_adv/script_iterator.h b/modules/text_server_adv/script_iterator.h
index 2bd045b91a..025b62c6fb 100644
--- a/modules/text_server_adv/script_iterator.h
+++ b/modules/text_server_adv/script_iterator.h
@@ -75,4 +75,4 @@ public:
ScriptIterator(const String &p_string, int p_start, int p_length);
};
-#endif //SCRIPT_ITERATOR_H
+#endif // SCRIPT_ITERATOR_H
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index fe2279df69..fa234081f0 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "text_server_adv.h"
+#include "core/object/worker_thread_pool.h"
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
@@ -1039,10 +1040,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
- if (p_font_data->work_pool.get_thread_count() == 0) {
- p_font_data->work_pool.init();
- }
- p_font_data->work_pool.do_work(h, this, &TextServerAdvanced::_generateMTSDF_threaded, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerAdvanced::_generateMTSDF_threaded, &td, h, -1, true, SNAME("FontServerRasterizeMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index a772955d90..8cd0e753ba 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -65,11 +65,12 @@
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/image_texture.hpp>
#include <godot_cpp/classes/ref.hpp>
+#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
-#include <godot_cpp/templates/thread_work_pool.hpp>
+
#include <godot_cpp/templates/vector.hpp>
using namespace godot;
@@ -77,9 +78,9 @@ using namespace godot;
#else
// Headers for building as built-in module.
+#include "core/object/worker_thread_pool.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid_owner.h"
-#include "core/templates/thread_work_pool.h"
#include "scene/resources/texture.h"
#include "servers/text/text_server_extension.h"
@@ -252,10 +253,8 @@ class TextServerAdvanced : public TextServerExtension {
const uint8_t *data_ptr;
size_t data_size;
int face_index = 0;
- mutable ThreadWorkPool work_pool;
~FontAdvanced() {
- work_pool.finish();
for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : cache) {
memdelete(E.value);
}
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index b845beb158..50ea4677b1 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -461,10 +461,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
- if (p_font_data->work_pool.get_thread_count() == 0) {
- p_font_data->work_pool.init();
- }
- p_font_data->work_pool.do_work(h, this, &TextServerFallback::_generateMTSDF_threaded, &td);
+ WorkerThreadPool::GroupID group_id = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, SNAME("TextServerFBRenderMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_id);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index 497403afd7..adb5cbb817 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEXT_SERVER_FALLBACK_H
-#define TEXT_SERVER_FALLBACK_H
+#ifndef TEXT_SERVER_FB_H
+#define TEXT_SERVER_FB_H
/*************************************************************************/
/* Fallback Text Server provides simplified TS functionality, without */
@@ -79,9 +79,9 @@ using namespace godot;
#include "servers/text/text_server_extension.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid_owner.h"
-#include "core/templates/thread_work_pool.h"
#include "scene/resources/texture.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen.
@@ -208,10 +208,7 @@ class TextServerFallback : public TextServerExtension {
size_t data_size;
int face_index = 0;
- mutable ThreadWorkPool work_pool;
-
~FontFallback() {
- work_pool.finish();
for (const KeyValue<Vector2i, FontForSizeFallback *> &E : cache) {
memdelete(E.value);
}
@@ -586,4 +583,4 @@ public:
~TextServerFallback();
};
-#endif // TEXT_SERVER_FALLBACK_H
+#endif // TEXT_SERVER_FB_H
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 8940ed6aff..00d799dc24 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -170,7 +170,7 @@ protected:
static void _bind_methods();
public:
- Ref<VideoStreamPlayback> instance_playback() override {
+ Ref<VideoStreamPlayback> instantiate_playback() override {
Ref<VideoStreamPlaybackTheora> pb = memnew(VideoStreamPlaybackTheora);
pb->set_audio_track(audio_track);
pb->set_file(file);
@@ -192,4 +192,4 @@ public:
virtual String get_resource_type(const String &p_path) const;
};
-#endif
+#endif // VIDEO_STREAM_THEORA_H
diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h
index c147861c26..0d3de93956 100644
--- a/modules/tinyexr/image_loader_tinyexr.h
+++ b/modules/tinyexr/image_loader_tinyexr.h
@@ -40,4 +40,4 @@ public:
ImageLoaderTinyEXR();
};
-#endif
+#endif // IMAGE_LOADER_TINYEXR_H
diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h
index 6d87b42c56..be7ede3ee0 100644
--- a/modules/upnp/upnp.h
+++ b/modules/upnp/upnp.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_UPNP_H
-#define GODOT_UPNP_H
+#ifndef UPNP_H
+#define UPNP_H
#include "core/object/ref_counted.h"
@@ -121,4 +121,4 @@ public:
VARIANT_ENUM_CAST(UPNP::UPNPResult)
-#endif // GODOT_UPNP_H
+#endif // UPNP_H
diff --git a/modules/upnp/upnp_device.h b/modules/upnp/upnp_device.h
index 18491dce27..1c9dc82df5 100644
--- a/modules/upnp/upnp_device.h
+++ b/modules/upnp/upnp_device.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_UPNP_DEVICE_H
-#define GODOT_UPNP_DEVICE_H
+#ifndef UPNP_DEVICE_H
+#define UPNP_DEVICE_H
#include "core/object/ref_counted.h"
@@ -90,4 +90,4 @@ private:
VARIANT_ENUM_CAST(UPNPDevice::IGDStatus)
-#endif // GODOT_UPNP_DEVICE_H
+#endif // UPNP_DEVICE_H
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 522ed8719b..74a61bc4b7 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -376,6 +376,12 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::VECTOR3I:
color = Color(0.84, 0.49, 0.93);
break;
+ case Variant::VECTOR4:
+ color = Color(0.84, 0.49, 0.94);
+ break;
+ case Variant::VECTOR4I:
+ color = Color(0.84, 0.49, 0.94);
+ break;
case Variant::TRANSFORM2D:
color = Color(0.77, 0.93, 0.41);
break;
@@ -4821,12 +4827,15 @@ VisualScriptEditor::VisualScriptEditor() {
base_type_map.insert("Rect2i", Variant::RECT2I);
base_type_map.insert("Vector3", Variant::VECTOR3);
base_type_map.insert("Vector3i", Variant::VECTOR3I);
+ base_type_map.insert("Vector4", Variant::VECTOR4);
+ base_type_map.insert("Vector4i", Variant::VECTOR4I);
base_type_map.insert("Transform2D", Variant::TRANSFORM2D);
base_type_map.insert("Plane", Variant::PLANE);
base_type_map.insert("Quaternion", Variant::QUATERNION);
base_type_map.insert("AABB", Variant::AABB);
base_type_map.insert("Basis", Variant::BASIS);
base_type_map.insert("Transform3D", Variant::TRANSFORM3D);
+ base_type_map.insert("Projection", Variant::PROJECTION);
base_type_map.insert("Color", Variant::COLOR);
base_type_map.insert("NodePath", Variant::NODE_PATH);
base_type_map.insert("RID", Variant::RID);
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index fd59d22cbe..a6df7bba73 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPT_EDITOR_H
-#define VISUALSCRIPT_EDITOR_H
+#ifndef VISUAL_SCRIPT_EDITOR_H
+#define VISUAL_SCRIPT_EDITOR_H
#include "../visual_script.h"
#include "editor/create_dialog.h"
@@ -374,4 +374,4 @@ public:
#endif
-#endif // VISUALSCRIPT_EDITOR_H
+#endif // VISUAL_SCRIPT_EDITOR_H
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 91d81bba47..41f8eea735 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H
-#define VISUALSCRIPT_PROPERTYSELECTOR_H
+#ifndef VISUAL_SCRIPT_PROPERTY_SELECTOR_H
+#define VISUAL_SCRIPT_PROPERTY_SELECTOR_H
#include "../visual_script.h"
#include "editor/editor_help.h"
@@ -226,4 +226,4 @@ public:
SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree);
};
-#endif // VISUALSCRIPT_PROPERTYSELECTOR_H
+#endif // VISUAL_SCRIPT_PROPERTY_SELECTOR_H
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index c93eb0686b..7e10f98f36 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPTEXPRESSION_H
-#define VISUALSCRIPTEXPRESSION_H
+#ifndef VISUAL_SCRIPT_EXPRESSION_H
+#define VISUAL_SCRIPT_EXPRESSION_H
#include "visual_script.h"
#include "visual_script_builtin_funcs.h"
@@ -281,4 +281,4 @@ public:
void register_visual_script_expression_node();
-#endif // VISUALSCRIPTEXPRESSION_H
+#endif // VISUAL_SCRIPT_EXPRESSION_H
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 2dfc6da181..41f5b28677 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -4025,6 +4025,8 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2I), create_node_deconst_typed<Variant::Type::VECTOR2I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3I), create_node_deconst_typed<Variant::Type::VECTOR3I>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4), create_node_deconst_typed<Variant::Type::VECTOR4>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4I), create_node_deconst_typed<Variant::Type::VECTOR4I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2I), create_node_deconst_typed<Variant::Type::RECT2I>);
@@ -4034,6 +4036,7 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB), create_node_deconst_typed<Variant::Type::AABB>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS), create_node_deconst_typed<Variant::Type::BASIS>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM3D), create_node_deconst_typed<Variant::Type::TRANSFORM3D>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PROJECTION), create_node_deconst_typed<Variant::Type::PROJECTION>);
VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>);
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 89a6b03ff8..76f7317daa 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -43,28 +43,93 @@ int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fram
int todo = p_frames;
- int start_buffer = 0;
+ int beat_length_frames = -1;
+ bool beat_loop = vorbis_stream->has_loop();
+ if (beat_loop && vorbis_stream->get_bpm() > 0 && vorbis_stream->get_beat_count() > 0) {
+ beat_length_frames = vorbis_stream->get_beat_count() * vorbis_data->get_sampling_rate() * 60 / vorbis_stream->get_bpm();
+ }
while (todo > 0 && active) {
AudioFrame *buffer = p_buffer;
- if (start_buffer > 0) {
- buffer = buffer + start_buffer;
+ buffer += p_frames - todo;
+
+ int to_mix = todo;
+ if (beat_length_frames >= 0 && (beat_length_frames - (int)frames_mixed) < to_mix) {
+ to_mix = MAX(0, beat_length_frames - (int)frames_mixed);
}
- int mixed = _mix_frames_vorbis(buffer, todo);
+
+ int mixed = _mix_frames_vorbis(buffer, to_mix);
ERR_FAIL_COND_V(mixed < 0, 0);
todo -= mixed;
frames_mixed += mixed;
- start_buffer += mixed;
+
+ if (loop_fade_remaining < FADE_SIZE) {
+ int to_fade = loop_fade_remaining + MIN(FADE_SIZE - loop_fade_remaining, mixed);
+ for (int i = loop_fade_remaining; i < to_fade; i++) {
+ buffer[i - loop_fade_remaining] += loop_fade[i] * (float(FADE_SIZE - i) / float(FADE_SIZE));
+ }
+ loop_fade_remaining = to_fade;
+ }
+
+ if (beat_length_frames >= 0) {
+ /**
+ * Length determined by beat length
+ * This code is commented out because, in practice, it is prefered that the fade
+ * is done by the transitioner and this stream just goes on until it ends while fading out.
+ *
+ * End fade implementation is left here for reference in case at some point this feature
+ * is desired.
+
+ if (!beat_loop && (int)frames_mixed > beat_length_frames - FADE_SIZE) {
+ print_line("beat length fade/after mix?");
+ //No loop, just fade and finish
+ for (int i = 0; i < mixed; i++) {
+ int idx = frames_mixed + i - mixed;
+ buffer[i] *= 1.0 - float(MAX(0, (idx - (beat_length_frames - FADE_SIZE)))) / float(FADE_SIZE);
+ }
+ if ((int)frames_mixed == beat_length_frames) {
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ break;
+ }
+ } else
+ **/
+
+ if (beat_loop && beat_length_frames <= (int)frames_mixed) {
+ // End of file when doing beat-based looping. <= used instead of == because importer editing
+ if (!have_packets_left && !have_samples_left) {
+ //Nothing remaining, so do nothing.
+ loop_fade_remaining = FADE_SIZE;
+ } else {
+ // Add some loop fade;
+ int faded_mix = _mix_frames_vorbis(loop_fade, FADE_SIZE);
+
+ for (int i = faded_mix; i < FADE_SIZE; i++) {
+ // In case lesss was mixed, pad with zeros
+ loop_fade[i] = AudioFrame(0, 0);
+ }
+ loop_fade_remaining = 0;
+ }
+
+ seek(vorbis_stream->loop_offset);
+ loops++;
+ // We still have buffer to fill, start from this element in the next iteration.
+ continue;
+ }
+ }
+
if (!have_packets_left && !have_samples_left) {
- //end of file!
+ // Actual end of file!
bool is_not_empty = mixed > 0 || vorbis_stream->get_length() > 0;
if (vorbis_stream->loop && is_not_empty) {
//loop
seek(vorbis_stream->loop_offset);
loops++;
- // we still have buffer to fill, start from this element in the next iteration.
- start_buffer = p_frames - todo;
+ // We still have buffer to fill, start from this element in the next iteration.
+
} else {
for (int i = p_frames - todo; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0, 0);
@@ -130,7 +195,7 @@ bool AudioStreamPlaybackOGGVorbis::_alloc_vorbis() {
comment_is_allocated = true;
ERR_FAIL_COND_V(vorbis_data.is_null(), false);
- vorbis_data_playback = vorbis_data->instance_playback();
+ vorbis_data_playback = vorbis_data->instantiate_playback();
ogg_packet *packet;
int err;
@@ -160,6 +225,7 @@ bool AudioStreamPlaybackOGGVorbis::_alloc_vorbis() {
void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
ERR_FAIL_COND(!ready);
+ loop_fade_remaining = FADE_SIZE;
active = true;
seek(p_from_pos);
loops = 0;
@@ -182,6 +248,10 @@ float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
return float(frames_mixed) / vorbis_data->get_sampling_rate();
}
+void AudioStreamPlaybackOGGVorbis::tag_used_streams() {
+ vorbis_stream->tag_used(get_playback_position());
+}
+
void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
ERR_FAIL_COND(!ready);
ERR_FAIL_COND(vorbis_stream.is_null());
@@ -315,7 +385,7 @@ AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
}
}
-Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instantiate_playback() {
Ref<AudioStreamPlaybackOGGVorbis> ovs;
ERR_FAIL_COND_V(packet_sequence.is_null(), nullptr);
@@ -347,7 +417,7 @@ void AudioStreamOGGVorbis::maybe_update_info() {
vorbis_info_init(&info);
vorbis_comment_init(&comment);
- Ref<OGGPacketSequencePlayback> packet_sequence_playback = packet_sequence->instance_playback();
+ Ref<OGGPacketSequencePlayback> packet_sequence_playback = packet_sequence->instantiate_playback();
for (int i = 0; i < 3; i++) {
ogg_packet *packet;
@@ -405,6 +475,36 @@ float AudioStreamOGGVorbis::get_length() const {
return packet_sequence->get_length();
}
+void AudioStreamOGGVorbis::set_bpm(double p_bpm) {
+ ERR_FAIL_COND(p_bpm < 0);
+ bpm = p_bpm;
+ emit_changed();
+}
+
+double AudioStreamOGGVorbis::get_bpm() const {
+ return bpm;
+}
+
+void AudioStreamOGGVorbis::set_beat_count(int p_beat_count) {
+ ERR_FAIL_COND(p_beat_count < 0);
+ beat_count = p_beat_count;
+ emit_changed();
+}
+
+int AudioStreamOGGVorbis::get_beat_count() const {
+ return beat_count;
+}
+
+void AudioStreamOGGVorbis::set_bar_beats(int p_bar_beats) {
+ ERR_FAIL_COND(p_bar_beats < 2);
+ bar_beats = p_bar_beats;
+ emit_changed();
+}
+
+int AudioStreamOGGVorbis::get_bar_beats() const {
+ return bar_beats;
+}
+
bool AudioStreamOGGVorbis::is_monophonic() const {
return false;
}
@@ -419,7 +519,19 @@ void AudioStreamOGGVorbis::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset);
+ ClassDB::bind_method(D_METHOD("set_bpm", "bpm"), &AudioStreamOGGVorbis::set_bpm);
+ ClassDB::bind_method(D_METHOD("get_bpm"), &AudioStreamOGGVorbis::get_bpm);
+
+ ClassDB::bind_method(D_METHOD("set_beat_count", "count"), &AudioStreamOGGVorbis::set_beat_count);
+ ClassDB::bind_method(D_METHOD("get_beat_count"), &AudioStreamOGGVorbis::get_beat_count);
+
+ ClassDB::bind_method(D_METHOD("set_bar_beats", "count"), &AudioStreamOGGVorbis::set_bar_beats);
+ ClassDB::bind_method(D_METHOD("get_bar_beats"), &AudioStreamOGGVorbis::get_bar_beats);
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "packet_sequence", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_sequence", "get_packet_sequence");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), "set_bpm", "get_bpm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,1,or_greater"), "set_beat_count", "get_beat_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,1,or_greater"), "set_bar_beats", "get_bar_beats");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index b09ef9ff5d..9b6d928d87 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIO_STREAM_LIBVORBIS_H
-#define AUDIO_STREAM_LIBVORBIS_H
+#ifndef AUDIO_STREAM_OGG_VORBIS_H
+#define AUDIO_STREAM_OGG_VORBIS_H
#include "core/variant/variant.h"
#include "modules/ogg/ogg_packet_sequence.h"
@@ -45,6 +45,12 @@ class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled {
bool active = false;
int loops = 0;
+ enum {
+ FADE_SIZE = 256
+ };
+ AudioFrame loop_fade[FADE_SIZE];
+ int loop_fade_remaining = FADE_SIZE;
+
vorbis_info info;
vorbis_comment comment;
vorbis_dsp_state dsp_state;
@@ -66,6 +72,7 @@ class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled {
Ref<OGGPacketSequencePlayback> vorbis_data_playback;
Ref<AudioStreamOGGVorbis> vorbis_stream;
+ int _mix_frames(AudioFrame *p_buffer, int p_frames);
int _mix_frames_vorbis(AudioFrame *p_buffer, int p_frames);
// Allocates vorbis data structures. Returns true upon success, false on failure.
@@ -85,6 +92,8 @@ public:
virtual float get_playback_position() const override;
virtual void seek(float p_time) override;
+ virtual void tag_used_streams() override;
+
AudioStreamPlaybackOGGVorbis() {}
~AudioStreamPlaybackOGGVorbis();
};
@@ -107,17 +116,30 @@ class AudioStreamOGGVorbis : public AudioStream {
Ref<OGGPacketSequence> packet_sequence;
+ double bpm = 0;
+ int beat_count = 0;
+ int bar_beats = 4;
+
protected:
static void _bind_methods();
public:
void set_loop(bool p_enable);
- bool has_loop() const;
+ virtual bool has_loop() const override;
void set_loop_offset(float p_seconds);
float get_loop_offset() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ void set_bpm(double p_bpm);
+ virtual double get_bpm() const override;
+
+ void set_beat_count(int p_beat_count);
+ virtual int get_beat_count() const override;
+
+ void set_bar_beats(int p_bar_beats);
+ virtual int get_bar_beats() const override;
+
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
void set_packet_sequence(Ref<OGGPacketSequence> p_packet_sequence);
@@ -131,4 +153,4 @@ public:
virtual ~AudioStreamOGGVorbis();
};
-#endif // AUDIO_STREAM_LIBVORBIS_H
+#endif // AUDIO_STREAM_OGG_VORBIS_H
diff --git a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml
index 2f210a6cb4..f87296dcd8 100644
--- a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml
+++ b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml
@@ -7,6 +7,12 @@
<tutorials>
</tutorials>
<members>
+ <member name="bar_beats" type="int" setter="set_bar_beats" getter="get_bar_beats" default="4">
+ </member>
+ <member name="beat_count" type="int" setter="set_beat_count" getter="get_beat_count" default="0">
+ </member>
+ <member name="bpm" type="float" setter="set_bpm" getter="get_bpm" default="0.0">
+ </member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
If [code]true[/code], the stream will automatically loop when it reaches the end.
</member>
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp
index 7ee6446313..9461d531fd 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.cpp
+++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp
@@ -30,13 +30,16 @@
#include "resource_importer_ogg_vorbis.h"
-#include "audio_stream_ogg_vorbis.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
#include "thirdparty/libogg/ogg/ogg.h"
#include "thirdparty/libvorbis/vorbis/codec.h"
+#ifdef TOOLS_ENABLED
+#include "editor/import/audio_stream_import_settings.h"
+#endif
+
String ResourceImporterOGGVorbis::get_importer_name() const {
return "oggvorbisstr";
}
@@ -72,14 +75,14 @@ String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const {
void ResourceImporterOGGVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,or_greater"), 4));
}
-Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
- bool loop = p_options["loop"];
- float loop_offset = p_options["loop_offset"];
-
- Ref<FileAccess> f = FileAccess::open(p_source_file, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, "Cannot open file '" + p_source_file + "'.");
+Ref<AudioStreamOGGVorbis> ResourceImporterOGGVorbis::import_ogg_vorbis(const String &p_path) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), Ref<AudioStreamOGGVorbis>(), "Cannot open file '" + p_path + "'.");
uint64_t len = f->get_length();
@@ -107,16 +110,16 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
size_t packet_count = 0;
bool done = false;
while (!done) {
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOGGVorbis>(), "Ogg sync error " + itos(err));
while (ogg_sync_pageout(&sync_state, &page) != 1) {
if (cursor >= len) {
done = true;
break;
}
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOGGVorbis>(), "Ogg sync error " + itos(err));
char *sync_buf = ogg_sync_buffer(&sync_state, OGG_SYNC_BUFFER_SIZE);
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
- ERR_FAIL_COND_V(cursor > len, Error::ERR_INVALID_DATA);
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOGGVorbis>(), "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V(cursor > len, Ref<AudioStreamOGGVorbis>());
size_t copy_size = len - cursor;
if (copy_size > OGG_SYNC_BUFFER_SIZE) {
copy_size = OGG_SYNC_BUFFER_SIZE;
@@ -124,22 +127,22 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
memcpy(sync_buf, &file_data[cursor], copy_size);
ogg_sync_wrote(&sync_state, copy_size);
cursor += copy_size;
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOGGVorbis>(), "Ogg sync error " + itos(err));
}
if (done) {
break;
}
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOGGVorbis>(), "Ogg sync error " + itos(err));
// Have a page now.
if (!initialized_stream) {
if (ogg_stream_init(&stream_state, ogg_page_serialno(&page))) {
- ERR_FAIL_V_MSG(Error::ERR_OUT_OF_MEMORY, "Failed allocating memory for OGG Vorbis stream.");
+ ERR_FAIL_V_MSG(Ref<AudioStreamOGGVorbis>(), "Failed allocating memory for OGG Vorbis stream.");
}
initialized_stream = true;
}
ogg_stream_pagein(&stream_state, &page);
- ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Ref<AudioStreamOGGVorbis>(), "Ogg stream error " + itos(err));
int desync_iters = 0;
Vector<Vector<uint8_t>> packet_data;
@@ -150,7 +153,7 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
if (err == -1) {
// According to the docs this is usually recoverable, but don't sit here spinning forever.
desync_iters++;
- ERR_FAIL_COND_V_MSG(desync_iters > 100, Error::ERR_INVALID_DATA, "Packet sync issue during ogg import");
+ ERR_FAIL_COND_V_MSG(desync_iters > 100, Ref<AudioStreamOGGVorbis>(), "Packet sync issue during ogg import");
continue;
} else if (err == 0) {
// Not enough data to fully reconstruct a packet. Go on to the next page.
@@ -183,12 +186,45 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
ogg_sync_clear(&sync_state);
if (ogg_packet_sequence->get_packet_granule_positions().is_empty()) {
- ERR_FAIL_V_MSG(Error::ERR_FILE_CORRUPT, "OGG Vorbis decoding failed. Check that your data is a valid OGG Vorbis audio stream.");
+ ERR_FAIL_V_MSG(Ref<AudioStreamOGGVorbis>(), "OGG Vorbis decoding failed. Check that your data is a valid OGG Vorbis audio stream.");
}
ogg_vorbis_stream->set_packet_sequence(ogg_packet_sequence);
+
+ return ogg_vorbis_stream;
+}
+
+#ifdef TOOLS_ENABLED
+
+bool ResourceImporterOGGVorbis::has_advanced_options() const {
+ return true;
+}
+
+void ResourceImporterOGGVorbis::show_advanced_options(const String &p_path) {
+ Ref<AudioStreamOGGVorbis> ogg_stream = import_ogg_vorbis(p_path);
+ if (ogg_stream.is_valid()) {
+ AudioStreamImportSettings::get_singleton()->edit(p_path, "oggvorbisstr", ogg_stream);
+ }
+}
+#endif
+
+Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+ double bpm = p_options["bpm"];
+ int beat_count = p_options["beat_count"];
+ int bar_beats = p_options["bar_beats"];
+
+ Ref<AudioStreamOGGVorbis> ogg_vorbis_stream = import_ogg_vorbis(p_source_file);
+ if (ogg_vorbis_stream.is_null()) {
+ return ERR_CANT_OPEN;
+ }
+
ogg_vorbis_stream->set_loop(loop);
ogg_vorbis_stream->set_loop_offset(loop_offset);
+ ogg_vorbis_stream->set_bpm(bpm);
+ ogg_vorbis_stream->set_beat_count(beat_count);
+ ogg_vorbis_stream->set_bar_beats(bar_beats);
return ResourceSaver::save(p_save_path + ".oggvorbisstr", ogg_vorbis_stream);
}
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.h b/modules/vorbis/resource_importer_ogg_vorbis.h
index 3b4a68a1fd..e6e98a29c1 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.h
+++ b/modules/vorbis/resource_importer_ogg_vorbis.h
@@ -31,6 +31,7 @@
#ifndef RESOURCE_IMPORTER_OGG_VORBIS_H
#define RESOURCE_IMPORTER_OGG_VORBIS_H
+#include "audio_stream_ogg_vorbis.h"
#include "core/io/resource_importer.h"
class ResourceImporterOGGVorbis : public ResourceImporter {
@@ -43,7 +44,13 @@ class ResourceImporterOGGVorbis : public ResourceImporter {
private:
// virtual int get_samples_in_packet(Vector<uint8_t> p_packet) = 0;
+ static Ref<AudioStreamOGGVorbis> import_ogg_vorbis(const String &p_path);
+
public:
+#ifdef TOOLS_ENABLED
+ virtual bool has_advanced_options() const override;
+ virtual void show_advanced_options(const String &p_path) override;
+#endif
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h
index 448f683eb3..9a5dc6cd7c 100644
--- a/modules/webp/image_loader_webp.h
+++ b/modules/webp/image_loader_webp.h
@@ -40,4 +40,4 @@ public:
ImageLoaderWebP();
};
-#endif
+#endif // IMAGE_LOADER_WEBP_H
diff --git a/modules/webrtc/webrtc_data_channel.h b/modules/webrtc/webrtc_data_channel.h
index 75e29283ec..9d20ad3266 100644
--- a/modules/webrtc/webrtc_data_channel.h
+++ b/modules/webrtc/webrtc_data_channel.h
@@ -81,4 +81,5 @@ public:
VARIANT_ENUM_CAST(WebRTCDataChannel::WriteMode);
VARIANT_ENUM_CAST(WebRTCDataChannel::ChannelState);
+
#endif // WEBRTC_DATA_CHANNEL_H
diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h
index 97550a3e9d..d4ed7ef7de 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.h
+++ b/modules/webrtc/webrtc_multiplayer_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBRTC_MULTIPLAYER_H
-#define WEBRTC_MULTIPLAYER_H
+#ifndef WEBRTC_MULTIPLAYER_PEER_H
+#define WEBRTC_MULTIPLAYER_PEER_H
#include "core/multiplayer/multiplayer_peer.h"
#include "webrtc_peer_connection.h"
@@ -106,4 +106,4 @@ public:
ConnectionStatus get_connection_status() const override;
};
-#endif // WEBRTC_MULTIPLAYER_H
+#endif // WEBRTC_MULTIPLAYER_PEER_H
diff --git a/modules/webrtc/webrtc_peer_connection.h b/modules/webrtc/webrtc_peer_connection.h
index 8c324d0942..122ea3d00f 100644
--- a/modules/webrtc/webrtc_peer_connection.h
+++ b/modules/webrtc/webrtc_peer_connection.h
@@ -74,4 +74,5 @@ public:
};
VARIANT_ENUM_CAST(WebRTCPeerConnection::ConnectionState);
+
#endif // WEBRTC_PEER_CONNECTION_H
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index ca327a56fa..b71fd78124 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSCLIENT_H
-#define EMWSCLIENT_H
+#ifndef EMWS_CLIENT_H
+#define EMWS_CLIENT_H
#ifdef JAVASCRIPT_ENABLED
@@ -68,4 +68,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // EMWSCLIENT_H
+#endif // EMWS_CLIENT_H
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index 6bb4552c37..f52f615c35 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSPEER_H
-#define EMWSPEER_H
+#ifndef EMWS_PEER_H
+#define EMWS_PEER_H
#ifdef JAVASCRIPT_ENABLED
@@ -90,4 +90,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // LSWPEER_H
+#endif // EMWS_PEER_H
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
index ae31d9dbb0..14a9449605 100644
--- a/modules/websocket/emws_server.h
+++ b/modules/websocket/emws_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSSERVER_H
-#define EMWSSERVER_H
+#ifndef EMWS_SERVER_H
+#define EMWS_SERVER_H
#ifdef JAVASCRIPT_ENABLED
@@ -61,4 +61,4 @@ public:
#endif
-#endif // LWSSERVER_H
+#endif // EMWS_SERVER_H
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index 13fef2424f..22099f7258 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBSOCKETPEER_H
-#define WEBSOCKETPEER_H
+#ifndef WEBSOCKET_PEER_H
+#define WEBSOCKET_PEER_H
#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
@@ -66,4 +66,5 @@ public:
};
VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
-#endif // WEBSOCKETPEER_H
+
+#endif // WEBSOCKET_PEER_H
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index 7bd80851f5..ac04c4e57e 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBSOCKET_H
-#define WEBSOCKET_H
+#ifndef WEBSOCKET_SERVER_H
+#define WEBSOCKET_SERVER_H
#include "core/crypto/crypto.h"
#include "core/object/ref_counted.h"
@@ -87,4 +87,4 @@ public:
~WebSocketServer();
};
-#endif // WEBSOCKET_H
+#endif // WEBSOCKET_SERVER_H
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 22d7ffa839..58b867fbe4 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLCLIENT_H
-#define WSLCLIENT_H
+#ifndef WSL_CLIENT_H
+#define WSL_CLIENT_H
#ifndef JAVASCRIPT_ENABLED
@@ -88,4 +88,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // WSLCLIENT_H
+#endif // WSL_CLIENT_H
diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h
index abeecdd537..aabd3fd43e 100644
--- a/modules/websocket/wsl_peer.h
+++ b/modules/websocket/wsl_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLPEER_H
-#define WSLPEER_H
+#ifndef WSL_PEER_H
+#define WSL_PEER_H
#ifndef JAVASCRIPT_ENABLED
@@ -112,4 +112,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // LSWPEER_H
+#endif // WSL_PEER_H
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index a920e9c665..ec7567c732 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLSERVER_H
-#define WSLSERVER_H
+#ifndef WSL_SERVER_H
+#define WSL_SERVER_H
#ifndef JAVASCRIPT_ENABLED
@@ -95,4 +95,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // WSLSERVER_H
+#endif // WSL_SERVER_H
diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h
index 34225df001..52104895d4 100644
--- a/modules/webxr/godot_webxr.h
+++ b/modules/webxr/godot_webxr.h
@@ -82,4 +82,4 @@ extern int *godot_webxr_get_bounds_geometry();
}
#endif
-#endif /* GODOT_WEBXR_H */
+#endif // GODOT_WEBXR_H
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 74e744402b..07e6760555 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -363,8 +363,8 @@ Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Tran
return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye;
};
-CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix eye;
+Projection WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection eye;
float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1);
if (!initialized || js_matrix == nullptr) {
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index 31858194f6..f1ffedba46 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -87,7 +87,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 560f188b82..5bbe0ffab6 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -30,10 +30,10 @@
#include "export.h"
-#include "export_plugin.h"
-
#include "core/os/os.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export.h"
+#include "export_plugin.h"
void register_android_exporter() {
EDITOR_DEF("export/android/android_sdk_path", "");
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index 15ac8091be..8fd2f0680d 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -35,7 +35,7 @@
#include "core/io/zip_io.h"
#include "core/os/os.h"
-#include "editor/editor_export.h"
+#include "editor/export/editor_export_platform.h"
const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 7896392d16..232b4458c6 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_GRADLE_EXPORT_UTIL_H
-#define GODOT_GRADLE_EXPORT_UTIL_H
+#ifndef ANDROID_GRADLE_EXPORT_UTIL_H
+#define ANDROID_GRADLE_EXPORT_UTIL_H
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/zip_io.h"
#include "core/os/os.h"
-#include "editor/editor_export.h"
+#include "editor/export/editor_export.h"
const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?>
<!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME-->
@@ -106,4 +106,4 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission);
-#endif // GODOT_GRADLE_EXPORT_UTIL_H
+#endif // ANDROID_GRADLE_EXPORT_UTIL_H
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
index c1a48e025e..733d92f741 100644
--- a/platform/android/file_access_filesystem_jandroid.cpp
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -30,6 +30,7 @@
#include "file_access_filesystem_jandroid.h"
#include "core/os/os.h"
+#include "core/templates/local_vector.h"
#include "thread_jandroid.h"
#include <unistd.h>
@@ -166,6 +167,51 @@ uint8_t FileAccessFilesystemJAndroid::get_8() const {
return byte;
}
+String FileAccessFilesystemJAndroid::get_line() const {
+ ERR_FAIL_COND_V_MSG(!is_open(), String(), "File must be opened before use.");
+
+ const size_t buffer_size_limit = 2048;
+ const uint64_t file_size = get_length();
+ const uint64_t start_position = get_position();
+
+ String result;
+ LocalVector<uint8_t> line_buffer;
+ size_t current_buffer_size = 0;
+ uint64_t line_buffer_position = 0;
+
+ while (true) {
+ size_t line_buffer_size = MIN(buffer_size_limit, file_size - get_position());
+ if (line_buffer_size <= 0) {
+ break;
+ }
+
+ current_buffer_size += line_buffer_size;
+ line_buffer.resize(current_buffer_size);
+
+ uint64_t bytes_read = get_buffer(&line_buffer[line_buffer_position], current_buffer_size - line_buffer_position);
+ if (bytes_read <= 0) {
+ break;
+ }
+
+ for (; bytes_read > 0; line_buffer_position++, bytes_read--) {
+ uint8_t elem = line_buffer[line_buffer_position];
+ if (elem == '\n' || elem == '\0') {
+ // Found the end of the line
+ const_cast<FileAccessFilesystemJAndroid *>(this)->seek(start_position + line_buffer_position + 1);
+ if (result.parse_utf8((const char *)line_buffer.ptr(), line_buffer_position)) {
+ return String();
+ }
+ return result;
+ }
+ }
+ }
+
+ if (result.parse_utf8((const char *)line_buffer.ptr(), line_buffer_position)) {
+ return String();
+ }
+ return result;
+}
+
uint64_t FileAccessFilesystemJAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
if (_file_read) {
ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
index 18d5df1628..7deb8de37b 100644
--- a/platform/android/file_access_filesystem_jandroid.h
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -74,6 +74,7 @@ public:
virtual bool eof_reached() const override; ///< reading passed EOF
virtual uint8_t get_8() const override; ///< get a byte
+ virtual String get_line() const override; ///< get a line
virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
virtual Error get_error() const override; ///< get last error
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
index c7bd55b620..c9282dd247 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
@@ -54,11 +54,19 @@ internal enum class StorageScope {
*/
UNKNOWN;
- companion object {
+ class Identifier(context: Context) {
+
+ private val internalAppDir: String? = context.filesDir.canonicalPath
+ private val internalCacheDir: String? = context.cacheDir.canonicalPath
+ private val externalAppDir: String? = context.getExternalFilesDir(null)?.canonicalPath
+ private val sharedDir : String? = Environment.getExternalStorageDirectory().canonicalPath
+ private val downloadsSharedDir: String? = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS).canonicalPath
+ private val documentsSharedDir: String? = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOCUMENTS).canonicalPath
+
/**
* Determines which [StorageScope] the given path falls under.
*/
- fun getStorageScope(context: Context, path: String?): StorageScope {
+ fun identifyStorageScope(path: String?): StorageScope {
if (path == null) {
return UNKNOWN
}
@@ -70,23 +78,19 @@ internal enum class StorageScope {
val canonicalPathFile = pathFile.canonicalPath
- val internalAppDir = context.filesDir.canonicalPath ?: return UNKNOWN
- if (canonicalPathFile.startsWith(internalAppDir)) {
+ if (internalAppDir != null && canonicalPathFile.startsWith(internalAppDir)) {
return APP
}
- val internalCacheDir = context.cacheDir.canonicalPath ?: return UNKNOWN
- if (canonicalPathFile.startsWith(internalCacheDir)) {
+ if (internalCacheDir != null && canonicalPathFile.startsWith(internalCacheDir)) {
return APP
}
- val externalAppDir = context.getExternalFilesDir(null)?.canonicalPath ?: return UNKNOWN
- if (canonicalPathFile.startsWith(externalAppDir)) {
+ if (externalAppDir != null && canonicalPathFile.startsWith(externalAppDir)) {
return APP
}
- val sharedDir = Environment.getExternalStorageDirectory().canonicalPath ?: return UNKNOWN
- if (canonicalPathFile.startsWith(sharedDir)) {
+ if (sharedDir != null && canonicalPathFile.startsWith(sharedDir)) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
// Before R, apps had access to shared storage so long as they have the right
// permissions (and flag on Q).
@@ -95,13 +99,8 @@ internal enum class StorageScope {
// Post R, access is limited based on the target destination
// 'Downloads' and 'Documents' are still accessible
- val downloadsSharedDir =
- Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS).canonicalPath
- ?: return SHARED
- val documentsSharedDir =
- Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOCUMENTS).canonicalPath
- ?: return SHARED
- if (canonicalPathFile.startsWith(downloadsSharedDir) || canonicalPathFile.startsWith(documentsSharedDir)) {
+ if ((downloadsSharedDir != null && canonicalPathFile.startsWith(downloadsSharedDir))
+ || (documentsSharedDir != null && canonicalPathFile.startsWith(documentsSharedDir))) {
return APP
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
index c3acf42568..54fc56fa3e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
@@ -54,6 +54,7 @@ internal class FilesystemDirectoryAccess(private val context: Context):
private data class DirData(val dirFile: File, val files: Array<File>, var current: Int = 0)
+ private val storageScopeIdentifier = StorageScope.Identifier(context)
private val storageManager = context.getSystemService(Context.STORAGE_SERVICE) as StorageManager
private var lastDirId = STARTING_DIR_ID
private val dirs = SparseArray<DirData>()
@@ -62,7 +63,7 @@ internal class FilesystemDirectoryAccess(private val context: Context):
// Directory access is available for shared storage on Android 11+
// On Android 10, access is also available as long as the `requestLegacyExternalStorage`
// tag is available.
- return StorageScope.getStorageScope(context, path) != StorageScope.UNKNOWN
+ return storageScopeIdentifier.identifyStorageScope(path) != StorageScope.UNKNOWN
}
override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0
@@ -102,7 +103,7 @@ internal class FilesystemDirectoryAccess(private val context: Context):
}
}
- override fun fileExists(path: String) = FileAccessHandler.fileExists(context, path)
+ override fun fileExists(path: String) = FileAccessHandler.fileExists(context, storageScopeIdentifier, path)
override fun dirNext(dirId: Int): String {
val dirData = dirs[dirId]
@@ -199,7 +200,7 @@ internal class FilesystemDirectoryAccess(private val context: Context):
if (fromFile.isDirectory) {
fromFile.renameTo(File(to))
} else {
- FileAccessHandler.renameFile(context, from, to)
+ FileAccessHandler.renameFile(context, storageScopeIdentifier, from, to)
}
} catch (e: SecurityException) {
false
@@ -218,7 +219,7 @@ internal class FilesystemDirectoryAccess(private val context: Context):
if (deleteFile.isDirectory) {
deleteFile.delete()
} else {
- FileAccessHandler.removeFile(context, filename)
+ FileAccessHandler.removeFile(context, storageScopeIdentifier, filename)
}
} else {
true
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
index aef1bed8ce..463dabfb23 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
@@ -161,8 +161,9 @@ internal abstract class DataAccess(private val filePath: String) {
fun read(buffer: ByteBuffer): Int {
return try {
val readBytes = fileChannel.read(buffer)
+ endOfFile = readBytes == -1
+ || (fileChannel.position() >= fileChannel.size() && fileChannel.size() > 0)
if (readBytes == -1) {
- endOfFile = true
0
} else {
readBytes
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
index a4e0a82d6e..04b6772c45 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
@@ -49,8 +49,8 @@ class FileAccessHandler(val context: Context) {
private const val INVALID_FILE_ID = 0
private const val STARTING_FILE_ID = 1
- fun fileExists(context: Context, path: String?): Boolean {
- val storageScope = StorageScope.getStorageScope(context, path)
+ internal fun fileExists(context: Context, storageScopeIdentifier: StorageScope.Identifier, path: String?): Boolean {
+ val storageScope = storageScopeIdentifier.identifyStorageScope(path)
if (storageScope == StorageScope.UNKNOWN) {
return false
}
@@ -62,8 +62,8 @@ class FileAccessHandler(val context: Context) {
}
}
- fun removeFile(context: Context, path: String?): Boolean {
- val storageScope = StorageScope.getStorageScope(context, path)
+ internal fun removeFile(context: Context, storageScopeIdentifier: StorageScope.Identifier, path: String?): Boolean {
+ val storageScope = storageScopeIdentifier.identifyStorageScope(path)
if (storageScope == StorageScope.UNKNOWN) {
return false
}
@@ -75,8 +75,8 @@ class FileAccessHandler(val context: Context) {
}
}
- fun renameFile(context: Context, from: String?, to: String?): Boolean {
- val storageScope = StorageScope.getStorageScope(context, from)
+ internal fun renameFile(context: Context, storageScopeIdentifier: StorageScope.Identifier, from: String?, to: String?): Boolean {
+ val storageScope = storageScopeIdentifier.identifyStorageScope(from)
if (storageScope == StorageScope.UNKNOWN) {
return false
}
@@ -89,13 +89,14 @@ class FileAccessHandler(val context: Context) {
}
}
+ private val storageScopeIdentifier = StorageScope.Identifier(context)
private val files = SparseArray<DataAccess>()
private var lastFileId = STARTING_FILE_ID
private fun hasFileId(fileId: Int) = files.indexOfKey(fileId) >= 0
fun fileOpen(path: String?, modeFlags: Int): Int {
- val storageScope = StorageScope.getStorageScope(context, path)
+ val storageScope = storageScopeIdentifier.identifyStorageScope(path)
if (storageScope == StorageScope.UNKNOWN) {
return INVALID_FILE_ID
}
@@ -162,10 +163,10 @@ class FileAccessHandler(val context: Context) {
files[fileId].flush()
}
- fun fileExists(path: String?) = Companion.fileExists(context, path)
+ fun fileExists(path: String?) = Companion.fileExists(context, storageScopeIdentifier, path)
fun fileLastModified(filepath: String?): Long {
- val storageScope = StorageScope.getStorageScope(context, filepath)
+ val storageScope = storageScopeIdentifier.identifyStorageScope(filepath)
if (storageScope == StorageScope.UNKNOWN) {
return 0L
}
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index b1f258bbb5..c52f459d64 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
-#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
+#ifndef JAVA_GODOT_VIEW_WRAPPER_H
+#define JAVA_GODOT_VIEW_WRAPPER_H
#include <android/log.h>
#include <jni.h>
@@ -57,4 +57,4 @@ public:
~GodotJavaViewWrapper();
};
-#endif // GODOT_JAVA_GODOT_VIEW_WRAPPER_H
+#endif // JAVA_GODOT_VIEW_WRAPPER_H
diff --git a/platform/ios/display_server_ios.h b/platform/ios/display_server_ios.h
index bfd611adb7..5dd4d177ea 100644
--- a/platform/ios/display_server_ios.h
+++ b/platform/ios/display_server_ios.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef display_server_ios_h
-#define display_server_ios_h
+#ifndef DISPLAY_SERVER_IOS_H
+#define DISPLAY_SERVER_IOS_H
#include "core/input/input.h"
#include "servers/display_server.h"
@@ -214,4 +214,4 @@ public:
void resize_window(CGSize size);
};
-#endif /* DISPLAY_SERVER_IOS_H */
+#endif // DISPLAY_SERVER_IOS_H
diff --git a/platform/ios/export/export.cpp b/platform/ios/export/export.cpp
index 1531c2bde5..6024db2f2c 100644
--- a/platform/ios/export/export.cpp
+++ b/platform/ios/export/export.cpp
@@ -30,6 +30,7 @@
#include "export.h"
+#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_ios_exporter() {
diff --git a/platform/ios/export/export_plugin.h b/platform/ios/export/export_plugin.h
index a30cb4644f..ce470bba78 100644
--- a/platform/ios/export/export_plugin.h
+++ b/platform/ios/export/export_plugin.h
@@ -40,8 +40,8 @@
#include "core/os/os.h"
#include "core/templates/safe_refcount.h"
#include "core/version.h"
-#include "editor/editor_export.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export_platform.h"
#include "main/splash.gen.h"
#include "platform/ios/logo.gen.h"
#include "string.h"
@@ -290,4 +290,4 @@ public:
}
};
-#endif
+#endif // IOS_EXPORT_PLUGIN_H
diff --git a/platform/ios/export/godot_plugin_config.h b/platform/ios/export/godot_plugin_config.h
index d2a2de4947..5ca8b05b42 100644
--- a/platform/ios/export/godot_plugin_config.h
+++ b/platform/ios/export/godot_plugin_config.h
@@ -129,4 +129,4 @@ struct PluginConfigIOS {
static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
};
-#endif // GODOT_PLUGIN_CONFIG_H
+#endif // IOS_GODOT_PLUGIN_CONFIG_H
diff --git a/platform/ios/ios.h b/platform/ios/ios.h
index 0607d7b395..0b3842b233 100644
--- a/platform/ios/ios.h
+++ b/platform/ios/ios.h
@@ -58,4 +58,4 @@ public:
iOS();
};
-#endif
+#endif // IOS_H
diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h
index bbc77d48de..cfd1771653 100644
--- a/platform/ios/os_ios.h
+++ b/platform/ios/os_ios.h
@@ -121,4 +121,4 @@ public:
#endif // OS_IOS_H
-#endif // IOS_ENABLED
+#endif // OS_IOS_H
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index b7b0b3ac96..807e2f936b 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -158,4 +158,4 @@ public:
};
#endif
-#endif
+#endif // AUDIO_DRIVER_JAVASCRIPT_H
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 41cc66cfb8..29c335ed0e 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -33,4 +33,4 @@
void register_javascript_exporter();
-#endif
+#endif // JAVASCRIPT_EXPORT_H
diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h
index 1aaec5454d..e6ca5976df 100644
--- a/platform/javascript/export/export_plugin.h
+++ b/platform/javascript/export/export_plugin.h
@@ -36,8 +36,8 @@
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
+#include "editor/export/editor_export_platform.h"
#include "main/splash.gen.h"
#include "platform/javascript/logo.gen.h"
#include "platform/javascript/run_icon.gen.h"
@@ -144,4 +144,4 @@ public:
~EditorExportPlatformJavaScript();
};
-#endif
+#endif // JAVASCRIPT_EXPORT_PLUGIN_H
diff --git a/platform/javascript/export/export_server.h b/platform/javascript/export/export_server.h
index a831b76076..ddbe3cca30 100644
--- a/platform/javascript/export/export_server.h
+++ b/platform/javascript/export/export_server.h
@@ -35,7 +35,6 @@
#include "core/io/stream_peer_ssl.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
-#include "editor/editor_export.h"
#include "editor/editor_paths.h"
class EditorHTTPServer : public RefCounted {
@@ -248,4 +247,4 @@ public:
}
};
-#endif
+#endif // JAVASCRIPT_EXPORT_SERVER_H
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index 012f8daeb7..3855b7301e 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -63,4 +63,4 @@ extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_ou
}
#endif
-#endif /* GODOT_AUDIO_H */
+#endif // GODOT_AUDIO_H
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 1a383c9799..567b491336 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -127,4 +127,4 @@ extern void godot_js_display_vk_hide();
}
#endif
-#endif /* GODOT_JS_H */
+#endif // GODOT_JS_H
diff --git a/platform/javascript/godot_webgl2.h b/platform/javascript/godot_webgl2.h
index 7c357ff66d..968b70f84b 100644
--- a/platform/javascript/godot_webgl2.h
+++ b/platform/javascript/godot_webgl2.h
@@ -34,4 +34,4 @@
#include "GLES3/gl3.h"
#include "webgl/webgl2.h"
-#endif
+#endif // GODOT_WEBGL2_H
diff --git a/platform/javascript/http_client_javascript.h b/platform/javascript/http_client_javascript.h
index 096aa6a153..fcd225ffc9 100644
--- a/platform/javascript/http_client_javascript.h
+++ b/platform/javascript/http_client_javascript.h
@@ -105,4 +105,5 @@ public:
HTTPClientJavaScript();
~HTTPClientJavaScript();
};
+
#endif // HTTP_CLIENT_JAVASCRIPT_H
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 0c672111cc..6900a34ee3 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -107,4 +107,4 @@ public:
OS_JavaScript();
};
-#endif
+#endif // OS_JAVASCRIPT_H
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h
index 2e44476c3f..1b77352cca 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.h
+++ b/platform/linuxbsd/crash_handler_linuxbsd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CRASH_HANDLER_X11_H
-#define CRASH_HANDLER_X11_H
+#ifndef CRASH_HANDLER_LINUXBSD_H
+#define CRASH_HANDLER_LINUXBSD_H
class CrashHandler {
bool disabled;
@@ -44,4 +44,4 @@ public:
~CrashHandler();
};
-#endif // CRASH_HANDLER_X11_H
+#endif // CRASH_HANDLER_LINUXBSD_H
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h
index e60f9ebfdf..21ebaead32 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/detect_prime_x11.h
@@ -34,4 +34,5 @@
int detect_prime();
#endif
-#endif
+
+#endif // DETECT_PRIME_X11_H
diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp
index 4240e9adc0..bc1235bcec 100644
--- a/platform/linuxbsd/export/export.cpp
+++ b/platform/linuxbsd/export/export.cpp
@@ -30,6 +30,7 @@
#include "export.h"
+#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_linuxbsd_exporter() {
diff --git a/platform/linuxbsd/export/export_plugin.cpp b/platform/linuxbsd/export/export_plugin.cpp
index 4e14920e79..d54e07d8a5 100644
--- a/platform/linuxbsd/export/export_plugin.cpp
+++ b/platform/linuxbsd/export/export_plugin.cpp
@@ -84,7 +84,7 @@ void EditorExportPlatformLinuxBSD::set_extension(const String &p_extension, cons
}
String EditorExportPlatformLinuxBSD::get_template_file_name(const String &p_target, const String &p_arch) const {
- return "linux_x11_" + p_arch + "_" + p_target;
+ return "linux_" + p_target + "." + p_arch;
}
List<String> EditorExportPlatformLinuxBSD::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
diff --git a/platform/linuxbsd/export/export_plugin.h b/platform/linuxbsd/export/export_plugin.h
index e04bcc20f9..98e4616035 100644
--- a/platform/linuxbsd/export/export_plugin.h
+++ b/platform/linuxbsd/export/export_plugin.h
@@ -32,8 +32,8 @@
#define LINUXBSD_EXPORT_PLUGIN_H
#include "core/io/file_access.h"
-#include "editor/editor_export.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export_platform_pc.h"
#include "platform/linuxbsd/logo.gen.h"
#include "scene/resources/texture.h"
@@ -49,4 +49,4 @@ public:
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
};
-#endif
+#endif // LINUXBSD_EXPORT_PLUGIN_H
diff --git a/platform/linuxbsd/freedesktop_screensaver.h b/platform/linuxbsd/freedesktop_screensaver.h
index b2303791bd..1b632b9103 100644
--- a/platform/linuxbsd/freedesktop_screensaver.h
+++ b/platform/linuxbsd/freedesktop_screensaver.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef FREEDESKTOP_SCREENSAVER_H
+#define FREEDESKTOP_SCREENSAVER_H
+
#ifdef DBUS_ENABLED
#include <dbus/dbus.h>
@@ -45,3 +48,5 @@ public:
};
#endif // DBUS_ENABLED
+
+#endif // FREEDESKTOP_SCREENSAVER_H
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index 3f97b86eae..13c07842fb 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -105,4 +105,4 @@ public:
OS_LinuxBSD();
};
-#endif
+#endif // OS_LINUXBSD_H
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h
index a89afa2eff..0c4a6cd278 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/vulkan_context_x11.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VULKAN_DEVICE_X11_H
-#define VULKAN_DEVICE_X11_H
+#ifndef VULKAN_CONTEXT_X11_H
+#define VULKAN_CONTEXT_X11_H
#include "drivers/vulkan/vulkan_context.h"
#include <X11/Xlib.h>
@@ -44,4 +44,4 @@ public:
~VulkanContextX11();
};
-#endif // VULKAN_DEVICE_X11_H
+#endif // VULKAN_CONTEXT_X11_H
diff --git a/platform/macos/dir_access_macos.h b/platform/macos/dir_access_macos.h
index 2b234ad96c..1ac1b995de 100644
--- a/platform/macos/dir_access_macos.h
+++ b/platform/macos/dir_access_macos.h
@@ -51,5 +51,6 @@ protected:
virtual bool is_hidden(const String &p_name);
};
-#endif //UNIX ENABLED
-#endif
+#endif // UNIX ENABLED || LIBC_FILEIO_ENABLED
+
+#endif // DIR_ACCESS_MACOS_H
diff --git a/platform/macos/dir_access_macos.mm b/platform/macos/dir_access_macos.mm
index 8f3906c6b8..94d937a7dc 100644
--- a/platform/macos/dir_access_macos.mm
+++ b/platform/macos/dir_access_macos.mm
@@ -78,4 +78,4 @@ bool DirAccessMacOS::is_hidden(const String &p_name) {
return [hidden boolValue];
}
-#endif //posix_enabled
+#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
diff --git a/platform/macos/export/codesign.h b/platform/macos/export/codesign.h
index 3a08c0ea86..fea7b117d0 100644
--- a/platform/macos/export/codesign.h
+++ b/platform/macos/export/codesign.h
@@ -38,8 +38,8 @@
// - Requirements code generator is not implemented (only hard-coded requirements for the ad-hoc signing is supported).
// - RFC5652/CMS blob generation is not implemented, supports ad-hoc signing only.
-#ifndef CODESIGN_H
-#define CODESIGN_H
+#ifndef MACOS_CODESIGN_H
+#define MACOS_CODESIGN_H
#include "core/crypto/crypto_core.h"
#include "core/io/dir_access.h"
@@ -365,4 +365,4 @@ public:
#endif // MODULE_REGEX_ENABLED
-#endif // CODESIGN_H
+#endif // MACOS_CODESIGN_H
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index 8cb69997d9..fd0781ac50 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -766,7 +766,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
int ret = unzGoToFirstFile(src_pkg_zip);
- String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".64";
+ String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + ".universal";
String pkg_name;
if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
@@ -1064,19 +1064,19 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
if (data.size() > 0) {
- if (file.find("/data.mono.macos.64.release_debug/") != -1) {
+ if (file.find("/data.mono.macos.release_debug.universal/") != -1) {
if (!p_debug) {
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.macos.64.release_debug/", "/GodotSharp/");
+ file = file.replace("/data.mono.macos.release_debug.universal/", "/GodotSharp/");
}
- if (file.find("/data.mono.macos.64.release/") != -1) {
+ if (file.find("/data.mono.macos.release.universal/") != -1) {
if (p_debug) {
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.macos.64.release/", "/GodotSharp/");
+ file = file.replace("/data.mono.macos.release.universal/", "/GodotSharp/");
}
if (file.ends_with(".dylib")) {
diff --git a/platform/macos/export/export_plugin.h b/platform/macos/export/export_plugin.h
index 410ec22545..4f4b17594c 100644
--- a/platform/macos/export/export_plugin.h
+++ b/platform/macos/export/export_plugin.h
@@ -39,8 +39,8 @@
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "core/version.h"
-#include "editor/editor_export.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export.h"
#include "platform/macos/logo.gen.h"
#include <sys/stat.h>
@@ -134,4 +134,4 @@ public:
~EditorExportPlatformMacOS();
};
-#endif
+#endif // MACOS_EXPORT_PLUGIN_H
diff --git a/platform/macos/export/lipo.h b/platform/macos/export/lipo.h
index 0e419be17e..516ef99860 100644
--- a/platform/macos/export/lipo.h
+++ b/platform/macos/export/lipo.h
@@ -30,8 +30,8 @@
// Universal / Universal 2 fat binary file creator and extractor.
-#ifndef LIPO_H
-#define LIPO_H
+#ifndef MACOS_LIPO_H
+#define MACOS_LIPO_H
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
@@ -73,4 +73,4 @@ public:
#endif // MODULE_REGEX_ENABLED
-#endif // LIPO_H
+#endif // MACOS_LIPO_H
diff --git a/platform/macos/export/macho.h b/platform/macos/export/macho.h
index 6cfc3c44f5..7ef0d9067e 100644
--- a/platform/macos/export/macho.h
+++ b/platform/macos/export/macho.h
@@ -30,8 +30,8 @@
// Mach-O binary object file format parser and editor.
-#ifndef MACHO_H
-#define MACHO_H
+#ifndef MACOS_MACHO_H
+#define MACOS_MACHO_H
#include "core/crypto/crypto.h"
#include "core/crypto/crypto_core.h"
@@ -212,4 +212,4 @@ public:
#endif // MODULE_REGEX_ENABLED
-#endif // MACHO_H
+#endif // MACOS_MACHO_H
diff --git a/platform/macos/export/plist.h b/platform/macos/export/plist.h
index ba9eaec196..79cb928d0a 100644
--- a/platform/macos/export/plist.h
+++ b/platform/macos/export/plist.h
@@ -30,8 +30,8 @@
// Property list file format (application/x-plist) parser, property list ASN-1 serialization.
-#ifndef PLIST_H
-#define PLIST_H
+#ifndef MACOS_PLIST_H
+#define MACOS_PLIST_H
#include "core/crypto/crypto_core.h"
#include "core/io/file_access.h"
@@ -113,4 +113,4 @@ public:
#endif // MODULE_REGEX_ENABLED
-#endif // PLIST_H
+#endif // MACOS_PLIST_H
diff --git a/platform/macos/gl_manager_macos_legacy.h b/platform/macos/gl_manager_macos_legacy.h
index 9f866f2b32..8752086551 100644
--- a/platform/macos/gl_manager_macos_legacy.h
+++ b/platform/macos/gl_manager_macos_legacy.h
@@ -94,4 +94,5 @@ public:
};
#endif // MACOS_ENABLED && GLES3_ENABLED
+
#endif // GL_MANAGER_MACOS_LEGACY_H
diff --git a/platform/macos/godot_window.h b/platform/macos/godot_window.h
index 16ff101142..9fc5599e86 100644
--- a/platform/macos/godot_window.h
+++ b/platform/macos/godot_window.h
@@ -44,4 +44,4 @@
@end
-#endif //GODOT_WINDOW_H
+#endif // GODOT_WINDOW_H
diff --git a/platform/macos/godot_window_delegate.h b/platform/macos/godot_window_delegate.h
index 8a1f681fcd..98c226aa2f 100644
--- a/platform/macos/godot_window_delegate.h
+++ b/platform/macos/godot_window_delegate.h
@@ -44,4 +44,4 @@
@end
-#endif //GODOT_WINDOW_DELEGATE_H
+#endif // GODOT_WINDOW_DELEGATE_H
diff --git a/platform/macos/macos_terminal_logger.h b/platform/macos/macos_terminal_logger.h
index bad2c1d657..a811a5cbaf 100644
--- a/platform/macos/macos_terminal_logger.h
+++ b/platform/macos/macos_terminal_logger.h
@@ -41,4 +41,5 @@ public:
};
#endif // MACOS_ENABLED
+
#endif // MACOS_TERMINAL_LOGGER_H
diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h
index 914cdb9af7..a6c23ab71e 100644
--- a/platform/macos/os_macos.h
+++ b/platform/macos/os_macos.h
@@ -117,4 +117,4 @@ public:
~OS_MacOS();
};
-#endif
+#endif // OS_MACOS_H
diff --git a/platform/macos/vulkan_context_macos.h b/platform/macos/vulkan_context_macos.h
index 4dc6a12756..579c42b042 100644
--- a/platform/macos/vulkan_context_macos.h
+++ b/platform/macos/vulkan_context_macos.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VULKAN_DEVICE_MACOS_H
-#define VULKAN_DEVICE_MACOS_H
+#ifndef VULKAN_CONTEXT_MACOS_H
+#define VULKAN_CONTEXT_MACOS_H
#include "drivers/vulkan/vulkan_context.h"
#import <AppKit/AppKit.h>
@@ -44,4 +44,4 @@ public:
~VulkanContextMacOS();
};
-#endif // VULKAN_DEVICE_MACOS_H
+#endif // VULKAN_CONTEXT_MACOS_H
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 8b6d23a7a4..9dd90d9b20 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REGISTER_APIS_H
-#define REGISTER_APIS_H
+#ifndef REGISTER_PLATFORM_APIS_H
+#define REGISTER_PLATFORM_APIS_H
void register_platform_apis();
void unregister_platform_apis();
-#endif
+#endif // REGISTER_PLATFORM_APIS_H
diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h
index 9aadcfac75..82ad3ca01a 100644
--- a/platform/uwp/app_uwp.h
+++ b/platform/uwp/app_uwp.h
@@ -112,4 +112,5 @@ namespace GodotUWP
}
/* clang-format on */
+
#endif // APP_UWP_H
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index dc5a5259ec..18db3eb806 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -40,7 +40,7 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
-#include "editor/editor_export.h"
+#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
@@ -146,4 +146,4 @@ public:
~AppxPackager();
};
-#endif
+#endif // UWP_APP_PACKAGER_H
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
index d92687075c..c1a1f8a935 100644
--- a/platform/uwp/export/export_plugin.h
+++ b/platform/uwp/export/export_plugin.h
@@ -39,9 +39,9 @@
#include "core/io/zip_io.h"
#include "core/object/class_db.h"
#include "core/version.h"
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
+#include "editor/export/editor_export_platform.h"
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
@@ -446,4 +446,4 @@ public:
EditorExportPlatformUWP();
};
-#endif
+#endif // UWP_EXPORT_PLUGIN_H
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 0869f1961d..81f84152b9 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -78,4 +78,4 @@ private:
void joypad_vibration_stop(int p_device, uint64_t p_timestamp);
};
-#endif
+#endif // JOYPAD_UWP_H
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1614bfdcc3..f37759c66f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -557,6 +557,7 @@ uint64_t OS_UWP::get_ticks_usec() const {
void OS_UWP::process_events() {
joypad->process_controllers();
process_key_events();
+ input->flush_buffered_events();
}
void OS_UWP::process_key_events() {
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index bddf63ff18..b9d035ff41 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -252,4 +252,4 @@ public:
~OS_UWP();
};
-#endif
+#endif // OS_UWP_H
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index b82fe5e7ad..6a7caf4656 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -198,7 +198,6 @@ def configure_msvc(env, manual_msvc_config):
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
# Allow big objects. Only needed for debug, see MinGW branch for rationale.
- env.AppendUnique(CCFLAGS=["/bigobj"])
env.Append(LINKFLAGS=["/DEBUG"])
if env["debug_symbols"]:
@@ -221,6 +220,10 @@ def configure_msvc(env, manual_msvc_config):
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding.
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
+ # Once it was thought that only debug builds would be too large,
+ # but this has recently stopped being true. See the mingw function
+ # for notes on why this shouldn't be enabled for gcc
+ env.AppendUnique(CCFLAGS=["/bigobj"])
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index af19f24f09..20320470b8 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -30,6 +30,7 @@
#include "export.h"
+#include "editor/export/editor_export.h"
#include "export_plugin.h"
void register_windows_exporter() {
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 09399f2bee..1054e04b1e 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -33,4 +33,4 @@
void register_windows_exporter();
-#endif
+#endif // WINDOWS_EXPORT_H
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 16c67345e0..45bfc761fe 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -104,7 +104,7 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
}
String EditorExportPlatformWindows::get_template_file_name(const String &p_target, const String &p_arch) const {
- return "windows_" + p_arch + "_" + p_target + ".exe";
+ return "windows_" + p_target + "_" + p_arch + ".exe";
}
List<String> EditorExportPlatformWindows::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index 51f98365a9..b9e59829a0 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -33,8 +33,8 @@
#include "core/io/file_access.h"
#include "core/os/os.h"
-#include "editor/editor_export.h"
#include "editor/editor_settings.h"
+#include "editor/export/editor_export_platform_pc.h"
#include "platform/windows/logo.gen.h"
class EditorExportPlatformWindows : public EditorExportPlatformPC {
@@ -54,4 +54,4 @@ public:
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
};
-#endif
+#endif // WINDOWS_EXPORT_PLUGIN_H
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index bb855e4ac8..899956d65a 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -41,10 +41,12 @@
<DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
<DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
<DisplayString Condition="type == Variant::TRANSFORM3D">{_data._transform}</DisplayString>
+ <DisplayString Condition="type == Variant::PROJECTION">{_data._projection}</DisplayString>
<DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::VECTOR4">{*(Vector4 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::QUATERNION">{*(Quaternion *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 6f414c094c..b5423e62bf 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -951,9 +951,9 @@ String OS_Windows::get_user_data_dir() const {
}
String OS_Windows::get_unique_id() const {
- HW_PROFILE_INFO HwProfInfo;
- ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), "");
- return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
+ HW_PROFILE_INFOA HwProfInfo;
+ ERR_FAIL_COND_V(!GetCurrentHwProfileA(&HwProfInfo), "");
+ return String((HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index dc702c66e1..7d2d4ae705 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -185,4 +185,4 @@ public:
~OS_Windows();
};
-#endif
+#endif // OS_WINDOWS_H
diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h
index e68f0125ca..d5950a129a 100644
--- a/platform/windows/vulkan_context_win.h
+++ b/platform/windows/vulkan_context_win.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VULKAN_DEVICE_WIN_H
-#define VULKAN_DEVICE_WIN_H
+#ifndef VULKAN_CONTEXT_WIN_H
+#define VULKAN_CONTEXT_WIN_H
#include "drivers/vulkan/vulkan_context.h"
@@ -46,4 +46,4 @@ public:
~VulkanContextWindows();
};
-#endif // VULKAN_DEVICE_WIN_H
+#endif // VULKAN_CONTEXT_WIN_H
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 1045f12201..348a49c845 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -44,4 +44,4 @@ public:
#endif
-#endif
+#endif // WINDOWS_TERMINAL_LOGGER_H
diff --git a/scene/2d/animated_sprite_2d.h b/scene/2d/animated_sprite_2d.h
index 3a41f810dc..ec38795a1a 100644
--- a/scene/2d/animated_sprite_2d.h
+++ b/scene/2d/animated_sprite_2d.h
@@ -114,4 +114,4 @@ public:
AnimatedSprite2D();
};
-#endif // ANIMATED_SPRITE_H
+#endif // ANIMATED_SPRITE_2D_H
diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h
index 172d388efc..5cd1bfb251 100644
--- a/scene/2d/audio_listener_2d.h
+++ b/scene/2d/audio_listener_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef LISTENER_2D_H
-#define LISTENER_2D_H
+#ifndef AUDIO_LISTENER_2D_H
+#define AUDIO_LISTENER_2D_H
#include "scene/2d/node_2d.h"
#include "scene/main/window.h"
@@ -56,4 +56,4 @@ public:
bool is_current() const;
};
-#endif
+#endif // AUDIO_LISTENER_2D_H
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index eaab58c4ae..94d22111ea 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -69,7 +69,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
if (setplay.get() >= 0 && stream.is_valid()) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
+ Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
stream_playbacks.push_back(new_playback);
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index a22782fe44..d1c4dc4fdf 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -135,4 +135,4 @@ public:
~AudioStreamPlayer2D();
};
-#endif
+#endif // AUDIO_STREAM_PLAYER_2D_H
diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h
index 4e7cac1f3e..1f2d5810b0 100644
--- a/scene/2d/back_buffer_copy.h
+++ b/scene/2d/back_buffer_copy.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BACKBUFFERCOPY_H
-#define BACKBUFFERCOPY_H
+#ifndef BACK_BUFFER_COPY_H
+#define BACK_BUFFER_COPY_H
#include "scene/2d/node_2d.h"
@@ -71,4 +71,4 @@ public:
VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
-#endif // BACKBUFFERCOPY_H
+#endif // BACK_BUFFER_COPY_H
diff --git a/scene/2d/canvas_group.h b/scene/2d/canvas_group.h
index 9bc1772ee2..557e7e23dc 100644
--- a/scene/2d/canvas_group.h
+++ b/scene/2d/canvas_group.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CANVASGROUP_H
-#define CANVASGROUP_H
+#ifndef CANVAS_GROUP_H
+#define CANVAS_GROUP_H
#include "scene/2d/node_2d.h"
@@ -56,4 +56,4 @@ public:
~CanvasGroup();
};
-#endif // CANVASGROUP_H
+#endif // CANVAS_GROUP_H
diff --git a/scene/2d/canvas_modulate.h b/scene/2d/canvas_modulate.h
index ec37449f8f..1fd54898f8 100644
--- a/scene/2d/canvas_modulate.h
+++ b/scene/2d/canvas_modulate.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CANVASMODULATE_H
-#define CANVASMODULATE_H
+#ifndef CANVAS_MODULATE_H
+#define CANVAS_MODULATE_H
#include "scene/2d/node_2d.h"
@@ -52,4 +52,4 @@ public:
~CanvasModulate();
};
-#endif // CANVASMODULATE_H
+#endif // CANVAS_MODULATE_H
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index 3c7f4cd9b5..a4231cc45d 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_2D_H
-#define PARTICLES_2D_H
+#ifndef GPU_PARTICLES_2D_H
+#define GPU_PARTICLES_2D_H
#include "scene/2d/node_2d.h"
@@ -167,4 +167,4 @@ public:
VARIANT_ENUM_CAST(GPUParticles2D::DrawOrder)
VARIANT_ENUM_CAST(GPUParticles2D::EmitFlags)
-#endif // PARTICLES_2D_H
+#endif // GPU_PARTICLES_2D_H
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h
index 4acfeaf781..b61e23464a 100644
--- a/scene/2d/light_occluder_2d.h
+++ b/scene/2d/light_occluder_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef LIGHTOCCLUDER2D_H
-#define LIGHTOCCLUDER2D_H
+#ifndef LIGHT_OCCLUDER_2D_H
+#define LIGHT_OCCLUDER_2D_H
#include "scene/2d/node_2d.h"
@@ -111,4 +111,4 @@ public:
~LightOccluder2D();
};
-#endif // LIGHTOCCLUDER2D_H
+#endif // LIGHT_OCCLUDER_2D_H
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 5322c5a5fe..27c510171a 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef LINE2D_H
-#define LINE2D_H
+#ifndef LINE_2D_H
+#define LINE_2D_H
#include "node_2d.h"
@@ -138,4 +138,4 @@ private:
bool _antialiased = false;
};
-#endif // LINE2D_H
+#endif // LINE_2D_H
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 032a15cad2..76eba20058 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -163,4 +163,4 @@ private:
void _check_distance_to_target();
};
-#endif
+#endif // NAVIGATION_AGENT_2D_H
diff --git a/scene/2d/navigation_obstacle_2d.h b/scene/2d/navigation_obstacle_2d.h
index 948cf5b61a..afda05956a 100644
--- a/scene/2d/navigation_obstacle_2d.h
+++ b/scene/2d/navigation_obstacle_2d.h
@@ -74,4 +74,4 @@ private:
real_t estimate_agent_radius() const;
};
-#endif
+#endif // NAVIGATION_OBSTACLE_2D_H
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 473c34768f..0d8a31e6bb 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NODE2D_H
-#define NODE2D_H
+#ifndef NODE_2D_H
+#define NODE_2D_H
#include "scene/main/canvas_item.h"
@@ -124,4 +124,4 @@ public:
Node2D() {}
};
-#endif // NODE2D_H
+#endif // NODE_2D_H
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 7ff080aed0..660e52f189 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SHAPE_CAST_2D
-#define SHAPE_CAST_2D
+#ifndef SHAPE_CAST_2D_H
+#define SHAPE_CAST_2D_H
#include "scene/2d/node_2d.h"
#include "scene/resources/shape_2d.h"
@@ -120,4 +120,4 @@ public:
TypedArray<String> get_configuration_warnings() const override;
};
-#endif
+#endif // SHAPE_CAST_2D_H
diff --git a/scene/2d/sprite_2d.h b/scene/2d/sprite_2d.h
index 6893e92d4a..5b33bb6802 100644
--- a/scene/2d/sprite_2d.h
+++ b/scene/2d/sprite_2d.h
@@ -125,4 +125,4 @@ public:
~Sprite2D();
};
-#endif // SPRITE_H
+#endif // SPRITE_2D_H
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index cf8b6b8f94..5ba8c95a06 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2652,7 +2652,7 @@ void TileMap::clear_layer(int p_layer) {
// Remove all tiles.
_clear_layer_internals(p_layer);
layers[p_layer].tile_map.clear();
-
+ _recreate_layer_internals(p_layer);
used_rect_cache_dirty = true;
}
@@ -2662,6 +2662,7 @@ void TileMap::clear() {
for (unsigned int i = 0; i < layers.size(); i++) {
layers[i].tile_map.clear();
}
+ _recreate_internals();
used_rect_cache_dirty = true;
}
diff --git a/scene/2d/visible_on_screen_notifier_2d.h b/scene/2d/visible_on_screen_notifier_2d.h
index 38b508e2f6..ac7fad95a5 100644
--- a/scene/2d/visible_on_screen_notifier_2d.h
+++ b/scene/2d/visible_on_screen_notifier_2d.h
@@ -102,4 +102,4 @@ public:
VARIANT_ENUM_CAST(VisibleOnScreenEnabler2D::EnableMode);
-#endif // VISIBILITY_NOTIFIER_2D_H
+#endif // VISIBLE_ON_SCREEN_NOTIFIER_2D_H
diff --git a/scene/3d/audio_listener_3d.h b/scene/3d/audio_listener_3d.h
index ebc37673ed..44c49f526e 100644
--- a/scene/3d/audio_listener_3d.h
+++ b/scene/3d/audio_listener_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef LISTENER_3D_H
-#define LISTENER_3D_H
+#ifndef AUDIO_LISTENER_3D_H
+#define AUDIO_LISTENER_3D_H
#include "scene/3d/node_3d.h"
@@ -67,4 +67,4 @@ public:
~AudioListener3D();
};
-#endif
+#endif // AUDIO_LISTENER_3D_H
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 824ea0407e..65b00742ee 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -281,7 +281,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
if (setplay.get() >= 0 && stream.is_valid()) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
+ Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
HashMap<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 85ece6d8d5..647b18a4a7 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -196,4 +196,5 @@ public:
VARIANT_ENUM_CAST(AudioStreamPlayer3D::AttenuationModel)
VARIANT_ENUM_CAST(AudioStreamPlayer3D::DopplerTracking)
+
#endif // AUDIO_STREAM_PLAYER_3D_H
diff --git a/scene/3d/bone_attachment_3d.h b/scene/3d/bone_attachment_3d.h
index 137360b141..3224361a25 100644
--- a/scene/3d/bone_attachment_3d.h
+++ b/scene/3d/bone_attachment_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BONE_ATTACHMENT_H
-#define BONE_ATTACHMENT_H
+#ifndef BONE_ATTACHMENT_3D_H
+#define BONE_ATTACHMENT_3D_H
#include "scene/3d/skeleton_3d.h"
#ifdef TOOLS_ENABLED
@@ -99,4 +99,4 @@ public:
BoneAttachment3D();
};
-#endif // BONE_ATTACHMENT_H
+#endif // BONE_ATTACHMENT_3D_H
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 10348b1eb6..da4a14394d 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -31,7 +31,7 @@
#include "camera_3d.h"
#include "collision_object_3d.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "scene/main/viewport.h"
void Camera3D::_update_audio_listener_state() {
@@ -197,7 +197,7 @@ void Camera3D::set_frustum(real_t p_size, Vector2 p_offset, real_t p_z_near, rea
update_gizmos();
}
-void Camera3D::set_projection(Camera3D::Projection p_mode) {
+void Camera3D::set_projection(ProjectionType p_mode) {
if (p_mode == PROJECTION_PERSPECTIVE || p_mode == PROJECTION_ORTHOGONAL || p_mode == PROJECTION_FRUSTUM) {
mode = p_mode;
_update_camera_mode();
@@ -265,7 +265,7 @@ Vector3 Camera3D::project_local_ray_normal(const Point2 &p_pos) const {
if (mode == PROJECTION_ORTHOGONAL) {
ray = Vector3(0, 0, -1);
} else {
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(fov, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
Vector2 screen_he = cm.get_viewport_half_extents();
ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -near).normalized();
@@ -314,7 +314,7 @@ Vector<Vector3> Camera3D::get_near_plane_points() const {
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm;
+ Projection cm;
if (mode == PROJECTION_ORTHOGONAL) {
cm.set_orthogonal(size, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
@@ -340,7 +340,7 @@ Point2 Camera3D::unproject_position(const Vector3 &p_pos) const {
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm;
+ Projection cm;
if (mode == PROJECTION_ORTHOGONAL) {
cm.set_orthogonal(size, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
@@ -368,7 +368,7 @@ Vector3 Camera3D::project_position(const Point2 &p_point, real_t p_z_depth) cons
}
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm;
+ Projection cm;
if (mode == PROJECTION_ORTHOGONAL) {
cm.set_orthogonal(size, viewport_size.aspect(), p_z_depth, far, keep_aspect == KEEP_WIDTH);
@@ -544,7 +544,7 @@ real_t Camera3D::get_far() const {
return far;
}
-Camera3D::Projection Camera3D::get_projection() const {
+Camera3D::ProjectionType Camera3D::get_projection() const {
return mode;
}
@@ -607,7 +607,7 @@ Vector<Plane> Camera3D::get_frustum() const {
ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>());
Size2 viewport_size = get_viewport()->get_visible_rect().size;
- CameraMatrix cm;
+ Projection cm;
if (mode == PROJECTION_PERSPECTIVE) {
cm.set_perspective(fov, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH);
} else {
diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h
index 9f2f8ceed1..cedd976890 100644
--- a/scene/3d/camera_3d.h
+++ b/scene/3d/camera_3d.h
@@ -40,7 +40,7 @@ class Camera3D : public Node3D {
GDCLASS(Camera3D, Node3D);
public:
- enum Projection {
+ enum ProjectionType {
PROJECTION_PERSPECTIVE,
PROJECTION_ORTHOGONAL,
PROJECTION_FRUSTUM
@@ -62,7 +62,7 @@ private:
bool current = false;
Viewport *viewport = nullptr;
- Projection mode = PROJECTION_PERSPECTIVE;
+ ProjectionType mode = PROJECTION_PERSPECTIVE;
real_t fov = 0.0;
real_t size = 1.0;
@@ -112,7 +112,7 @@ public:
void set_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far);
void set_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far);
void set_frustum(real_t p_size, Vector2 p_offset, real_t p_z_near, real_t p_z_far);
- void set_projection(Camera3D::Projection p_mode);
+ void set_projection(Camera3D::ProjectionType p_mode);
void make_current();
void clear_current(bool p_enable_next = true);
@@ -127,7 +127,7 @@ public:
real_t get_near() const;
Vector2 get_frustum_offset() const;
- Projection get_projection() const;
+ ProjectionType get_projection() const;
void set_fov(real_t p_fov);
void set_size(real_t p_size);
@@ -181,8 +181,8 @@ public:
~Camera3D();
};
-VARIANT_ENUM_CAST(Camera3D::Projection);
+VARIANT_ENUM_CAST(Camera3D::ProjectionType);
VARIANT_ENUM_CAST(Camera3D::KeepAspect);
VARIANT_ENUM_CAST(Camera3D::DopplerTracking);
-#endif
+#endif // CAMERA_3D_H
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 098f573551..3ec3aa0fc1 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -166,4 +166,4 @@ public:
VARIANT_ENUM_CAST(CollisionObject3D::DisableMode);
-#endif // COLLISION_OBJECT__H
+#endif // COLLISION_OBJECT_3D_H
diff --git a/scene/3d/collision_polygon_3d.h b/scene/3d/collision_polygon_3d.h
index a24d485af2..74e5867a2f 100644
--- a/scene/3d/collision_polygon_3d.h
+++ b/scene/3d/collision_polygon_3d.h
@@ -79,4 +79,4 @@ public:
CollisionPolygon3D();
};
-#endif // COLLISION_POLYGON_H
+#endif // COLLISION_POLYGON_3D_H
diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h
index 5c32230942..124c0d166d 100644
--- a/scene/3d/collision_shape_3d.h
+++ b/scene/3d/collision_shape_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COLLISION_SHAPE_H
-#define COLLISION_SHAPE_H
+#ifndef COLLISION_SHAPE_3D_H
+#define COLLISION_SHAPE_3D_H
#include "scene/3d/node_3d.h"
#include "scene/resources/shape_3d.h"
@@ -68,4 +68,4 @@ public:
~CollisionShape3D();
};
-#endif // BODY_VOLUME_H
+#endif // COLLISION_SHAPE_3D_H
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 7f225ee98d..4cb693f494 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CPU_PARTICLES_H
-#define CPU_PARTICLES_H
+#ifndef CPU_PARTICLES_3D_H
+#define CPU_PARTICLES_3D_H
#include "scene/3d/visual_instance_3d.h"
@@ -317,4 +317,4 @@ VARIANT_ENUM_CAST(CPUParticles3D::Parameter)
VARIANT_ENUM_CAST(CPUParticles3D::ParticleFlags)
VARIANT_ENUM_CAST(CPUParticles3D::EmissionShape)
-#endif // CPU_PARTICLES_H
+#endif // CPU_PARTICLES_3D_H
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index 01cab493ec..0112f24e0c 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -215,11 +215,13 @@ void Decal::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cull_mask"), &Decal::get_cull_mask);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,suffix:m"), "set_extents", "get_extents");
+
ADD_GROUP("Textures", "texture_");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_albedo", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_ALBEDO);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_NORMAL);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_orm", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_ORM);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_emission", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_EMISSION);
+
ADD_GROUP("Parameters", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_energy", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_emission_energy", "get_emission_energy");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
@@ -227,13 +229,16 @@ void Decal::_bind_methods() {
// A Normal Fade of 1.0 causes the decal to be invisible even if fully perpendicular to a surface.
// Due to this, limit Normal Fade to 0.999.
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_fade", PROPERTY_HINT_RANGE, "0,0.999,0.001"), "set_normal_fade", "get_normal_fade");
+
ADD_GROUP("Vertical Fade", "");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "upper_fade", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_upper_fade", "get_upper_fade");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lower_fade", PROPERTY_HINT_EXP_EASING, "attenuation"), "set_lower_fade", "get_lower_fade");
+
ADD_GROUP("Distance Fade", "distance_fade_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_fade_enabled"), "set_enable_distance_fade", "is_distance_fade_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_begin", PROPERTY_HINT_NONE, "suffix:m"), "set_distance_fade_begin", "get_distance_fade_begin");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_length", PROPERTY_HINT_NONE, "suffix:m"), "set_distance_fade_length", "get_distance_fade_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_begin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_distance_fade_begin", "get_distance_fade_begin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_length", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_distance_fade_length", "get_distance_fade_length");
+
ADD_GROUP("Cull Mask", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
diff --git a/scene/3d/decal.h b/scene/3d/decal.h
index d5990272c6..38da4c14e3 100644
--- a/scene/3d/decal.h
+++ b/scene/3d/decal.h
@@ -57,8 +57,8 @@ private:
real_t upper_fade = 0.3;
real_t lower_fade = 0.3;
bool distance_fade_enabled = false;
- real_t distance_fade_begin = 10.0;
- real_t distance_fade_length = 1.0;
+ real_t distance_fade_begin = 40.0;
+ real_t distance_fade_length = 10.0;
protected:
static void _bind_methods();
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h
index adce45a0a9..0c745dd734 100644
--- a/scene/3d/gpu_particles_3d.h
+++ b/scene/3d/gpu_particles_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PARTICLES_H
-#define PARTICLES_H
+#ifndef GPU_PARTICLES_3D_H
+#define GPU_PARTICLES_3D_H
#include "scene/3d/visual_instance_3d.h"
#include "scene/resources/skin.h"
@@ -179,4 +179,4 @@ VARIANT_ENUM_CAST(GPUParticles3D::DrawOrder)
VARIANT_ENUM_CAST(GPUParticles3D::TransformAlign)
VARIANT_ENUM_CAST(GPUParticles3D::EmitFlags)
-#endif // PARTICLES_H
+#endif // GPU_PARTICLES_3D_H
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index da0789ccd5..1fcd5160f6 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -30,6 +30,7 @@
#include "gpu_particles_collision_3d.h"
+#include "core/object/worker_thread_pool.h"
#include "mesh_instance_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/main/viewport.h"
@@ -339,15 +340,12 @@ void GPUParticlesCollisionSDF3D::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *
}
void GPUParticlesCollisionSDF3D::_compute_sdf(ComputeSDFParams *params) {
- ThreadWorkPool work_pool;
- work_pool.init();
- work_pool.begin_work(params->size.z, this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params);
- while (!work_pool.is_done_dispatching()) {
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params, params->size.z);
+ while (!WorkerThreadPool::get_singleton()->is_group_task_completed(group_task)) {
OS::get_singleton()->delay_usec(10000);
- bake_step_function(work_pool.get_work_index() * 100 / params->size.z, "Baking SDF");
+ bake_step_function(WorkerThreadPool::get_singleton()->get_group_processed_element_count(group_task) * 100 / params->size.z, "Baking SDF");
}
- work_pool.end_work();
- work_pool.finish();
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
Vector3i GPUParticlesCollisionSDF3D::get_estimated_cell_size() const {
diff --git a/scene/3d/importer_mesh_instance_3d.h b/scene/3d/importer_mesh_instance_3d.h
index 3daf06771d..223b6fc80a 100644
--- a/scene/3d/importer_mesh_instance_3d.h
+++ b/scene/3d/importer_mesh_instance_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_IMPORTER_MESH_INSTANCE_3D_H
-#define SCENE_IMPORTER_MESH_INSTANCE_3D_H
+#ifndef IMPORTER_MESH_INSTANCE_3D_H
+#define IMPORTER_MESH_INSTANCE_3D_H
#include "scene/3d/node_3d.h"
#include "scene/resources/immediate_mesh.h"
@@ -61,4 +61,5 @@ public:
void set_skeleton_path(const NodePath &p_path);
NodePath get_skeleton_path() const;
};
-#endif
+
+#endif // IMPORTER_MESH_INSTANCE_3D_H
diff --git a/scene/3d/joint_3d.cpp b/scene/3d/joint_3d.cpp
index 0b824ef28b..b0509475a7 100644
--- a/scene/3d/joint_3d.cpp
+++ b/scene/3d/joint_3d.cpp
@@ -737,7 +737,8 @@ void Generic6DOFJoint3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flag_z", "flag", "value"), &Generic6DOFJoint3D::set_flag_z);
ClassDB::bind_method(D_METHOD("get_flag_z", "flag"), &Generic6DOFJoint3D::get_flag_z);
- // X
+ ADD_GROUP("Linear Limit", "linear_limit_");
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/upper_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/lower_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT);
@@ -745,15 +746,53 @@ void Generic6DOFJoint3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/upper_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/lower_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/upper_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/lower_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING);
+
+ ADD_GROUP("Linear Motor", "linear_motor_");
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_MOTOR);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/target_velocity", PROPERTY_HINT_NONE, "suffix:m/s"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/target_velocity", PROPERTY_HINT_NONE, "suffix:m/s"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/target_velocity", PROPERTY_HINT_NONE, "suffix:m/s"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
+
+ ADD_GROUP("Linear Spring", "linear_spring_");
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_SPRING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_STIFFNESS);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/damping"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_SPRING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
+
+ ADD_GROUP("Angular Limit", "angular_limit_");
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_LIMIT);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x");
@@ -763,68 +802,15 @@ void Generic6DOFJoint3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_x/erp"), "set_param_x", "get_param_x", PARAM_ANGULAR_ERP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
-
- // Y
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/upper_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_y", "get_param_y", PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/lower_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_y", "get_param_y", PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/target_velocity", PROPERTY_HINT_NONE, "suffix:m/s"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/damping"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
-
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_LIMIT);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y");
-
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_LIMIT_SOFTNESS);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_RESTITUTION);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_ANGULAR_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_y/erp"), "set_param_y", "get_param_y", PARAM_ANGULAR_ERP);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
-
- // Z
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/upper_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_z", "get_param_z", PARAM_LINEAR_UPPER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/lower_distance", PROPERTY_HINT_NONE, "suffix:m"), "set_param_z", "get_param_z", PARAM_LINEAR_LOWER_LIMIT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_MOTOR);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/target_velocity", PROPERTY_HINT_NONE, "suffix:m/s"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
-
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
-
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_LIMIT);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z");
@@ -834,10 +820,32 @@ void Generic6DOFJoint3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_limit_z/erp"), "set_param_z", "get_param_z", PARAM_ANGULAR_ERP);
+ ADD_GROUP("Angular Motor", "angular_motor_");
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_MOTOR);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_MOTOR);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_TARGET_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_ANGULAR_MOTOR_FORCE_LIMIT);
+ ADD_GROUP("Angular Spring", "angular_spring_");
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_SPRING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/stiffness"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/damping"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_x/equilibrium_point"), "set_param_x", "get_param_x", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_SPRING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/stiffness"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_STIFFNESS);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/damping"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_DAMPING);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_y/equilibrium_point"), "set_param_y", "get_param_y", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT);
+
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_SPRING);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_STIFFNESS);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING);
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index 6c999d85e2..678c217676 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -291,6 +291,7 @@ void Light3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "light_specular", PROPERTY_HINT_RANGE, "0,16,0.001,or_greater"), "set_param", "get_param", PARAM_SPECULAR);
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI/SDFGI only)"), "set_bake_mode", "get_bake_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
+
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_bias", PROPERTY_HINT_RANGE, "0,10,0.001"), "set_param", "get_param", PARAM_SHADOW_BIAS);
@@ -299,12 +300,16 @@ void Light3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_transmittance_bias", PROPERTY_HINT_RANGE, "-16,16,0.001"), "set_param", "get_param", PARAM_TRANSMITTANCE_BIAS);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_fog_fade", PROPERTY_HINT_RANGE, "0.001,10,0.001"), "set_param", "get_param", PARAM_SHADOW_VOLUMETRIC_FOG_FADE);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "shadow_blur", PROPERTY_HINT_RANGE, "0,10,0.001"), "set_param", "get_param", PARAM_SHADOW_BLUR);
+
+ ADD_GROUP("Distance Fade", "distance_fade_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_fade_enabled"), "set_enable_distance_fade", "is_distance_fade_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_begin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_distance_fade_begin", "get_distance_fade_begin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_shadow", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_distance_fade_shadow", "get_distance_fade_shadow");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance_fade_length", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_distance_fade_length", "get_distance_fade_length");
+
ADD_GROUP("Editor", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_only"), "set_editor_only", "is_editor_only");
+
ADD_GROUP("", "");
BIND_ENUM_CONSTANT(PARAM_ENERGY);
diff --git a/scene/3d/lightmap_gi.h b/scene/3d/lightmap_gi.h
index f7a23c776a..85150b833f 100644
--- a/scene/3d/lightmap_gi.h
+++ b/scene/3d/lightmap_gi.h
@@ -271,4 +271,4 @@ VARIANT_ENUM_CAST(LightmapGI::GenerateProbes);
VARIANT_ENUM_CAST(LightmapGI::BakeError);
VARIANT_ENUM_CAST(LightmapGI::EnvironmentMode);
-#endif // BAKED_LIGHTMAP_H
+#endif // LIGHTMAP_GI_H
diff --git a/scene/3d/mesh_instance_3d.h b/scene/3d/mesh_instance_3d.h
index dc9c64fa41..48d76b9a88 100644
--- a/scene/3d/mesh_instance_3d.h
+++ b/scene/3d/mesh_instance_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef MESH_INSTANCE_H
-#define MESH_INSTANCE_H
+#ifndef MESH_INSTANCE_3D_H
+#define MESH_INSTANCE_3D_H
#include "core/templates/local_vector.h"
#include "scene/3d/visual_instance_3d.h"
@@ -98,4 +98,4 @@ public:
~MeshInstance3D();
};
-#endif
+#endif // MESH_INSTANCE_3D_H
diff --git a/scene/3d/multimesh_instance_3d.h b/scene/3d/multimesh_instance_3d.h
index 111f1e9c09..2fa8dd965f 100644
--- a/scene/3d/multimesh_instance_3d.h
+++ b/scene/3d/multimesh_instance_3d.h
@@ -53,4 +53,4 @@ public:
~MultiMeshInstance3D();
};
-#endif // MULTIMESH_INSTANCE_H
+#endif // MULTIMESH_INSTANCE_3D_H
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index 0a00d769c3..e05f0287f7 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NAVIGATION_AGENT_H
-#define NAVIGATION_AGENT_H
+#ifndef NAVIGATION_AGENT_3D_H
+#define NAVIGATION_AGENT_3D_H
#include "scene/main/node.h"
@@ -175,4 +175,4 @@ private:
void _check_distance_to_target();
};
-#endif
+#endif // NAVIGATION_AGENT_3D_H
diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h
index 0ddde64c0e..0316fc37a8 100644
--- a/scene/3d/navigation_obstacle_3d.h
+++ b/scene/3d/navigation_obstacle_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NAVIGATION_OBSTACLE_H
-#define NAVIGATION_OBSTACLE_H
+#ifndef NAVIGATION_OBSTACLE_3D_H
+#define NAVIGATION_OBSTACLE_3D_H
#include "scene/3d/node_3d.h"
@@ -73,4 +73,4 @@ private:
real_t estimate_agent_radius() const;
};
-#endif
+#endif // NAVIGATION_OBSTACLE_3D_H
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index aaaf5dd3b8..b15e97de6a 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NAVIGATION_REGION_H
-#define NAVIGATION_REGION_H
+#ifndef NAVIGATION_REGION_3D_H
+#define NAVIGATION_REGION_3D_H
#include "scene/3d/node_3d.h"
#include "scene/resources/navigation_mesh.h"
@@ -85,4 +85,4 @@ public:
~NavigationRegion3D();
};
-#endif // NAVIGATION_REGION_H
+#endif // NAVIGATION_REGION_3D_H
diff --git a/scene/3d/occluder_instance_3d.h b/scene/3d/occluder_instance_3d.h
index ed6610074e..11d731b989 100644
--- a/scene/3d/occluder_instance_3d.h
+++ b/scene/3d/occluder_instance_3d.h
@@ -211,4 +211,4 @@ public:
~OccluderInstance3D();
};
-#endif
+#endif // OCCLUDER_INSTANCE_3D_H
diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h
index 7c7284534e..b4cc6db7e3 100644
--- a/scene/3d/path_3d.h
+++ b/scene/3d/path_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PATH_H
-#define PATH_H
+#ifndef PATH_3D_H
+#define PATH_3D_H
#include "scene/3d/node_3d.h"
#include "scene/resources/curve.h"
@@ -119,4 +119,4 @@ public:
VARIANT_ENUM_CAST(PathFollow3D::RotationMode);
-#endif // PATH_H
+#endif // PATH_3D_H
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 22dcb218bc..e4a41be6c0 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -784,4 +784,4 @@ private:
VARIANT_ENUM_CAST(PhysicalBone3D::JointType);
VARIANT_ENUM_CAST(PhysicalBone3D::DampMode);
-#endif // PHYSICS_BODY__H
+#endif // PHYSICS_BODY_3D_H
diff --git a/scene/3d/ray_cast_3d.h b/scene/3d/ray_cast_3d.h
index c69c910efb..aa62f6927e 100644
--- a/scene/3d/ray_cast_3d.h
+++ b/scene/3d/ray_cast_3d.h
@@ -126,4 +126,4 @@ public:
RayCast3D();
};
-#endif // RAY_CAST_H
+#endif // RAY_CAST_3D_H
diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h
index 424976d895..a161717ece 100644
--- a/scene/3d/reflection_probe.h
+++ b/scene/3d/reflection_probe.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REFLECTIONPROBE_H
-#define REFLECTIONPROBE_H
+#ifndef REFLECTION_PROBE_H
+#define REFLECTION_PROBE_H
#include "scene/3d/visual_instance_3d.h"
@@ -121,4 +121,4 @@ public:
VARIANT_ENUM_CAST(ReflectionProbe::AmbientMode);
VARIANT_ENUM_CAST(ReflectionProbe::UpdateMode);
-#endif // REFLECTIONPROBE_H
+#endif // REFLECTION_PROBE_H
diff --git a/scene/3d/remote_transform_3d.h b/scene/3d/remote_transform_3d.h
index 03bb253578..ab134c1261 100644
--- a/scene/3d/remote_transform_3d.h
+++ b/scene/3d/remote_transform_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REMOTETRANSFORM_H
-#define REMOTETRANSFORM_H
+#ifndef REMOTE_TRANSFORM_3D_H
+#define REMOTE_TRANSFORM_3D_H
#include "scene/3d/node_3d.h"
@@ -75,4 +75,4 @@ public:
RemoteTransform3D();
};
-#endif // REMOTETRANSFORM_H
+#endif // REMOTE_TRANSFORM_3D_H
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index cb4c82d232..fcb8774c3d 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -288,4 +288,4 @@ public:
~Skeleton3D();
};
-#endif
+#endif // SKELETON_3D_H
diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h
index 0f656187de..6ae86a2bf6 100644
--- a/scene/3d/skeleton_ik_3d.h
+++ b/scene/3d/skeleton_ik_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETON_IK_H
-#define SKELETON_IK_H
+#ifndef SKELETON_IK_3D_H
+#define SKELETON_IK_3D_H
#ifndef _3D_DISABLED
@@ -192,4 +192,4 @@ private:
#endif // _3D_DISABLED
-#endif // SKELETON_IK_H
+#endif // SKELETON_IK_3D_H
diff --git a/scene/3d/soft_dynamic_body_3d.h b/scene/3d/soft_dynamic_body_3d.h
index e11e5c73df..04f3365f72 100644
--- a/scene/3d/soft_dynamic_body_3d.h
+++ b/scene/3d/soft_dynamic_body_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SOFT_DYNAMIC_BODY_H
-#define SOFT_DYNAMIC_BODY_H
+#ifndef SOFT_DYNAMIC_BODY_3D_H
+#define SOFT_DYNAMIC_BODY_3D_H
#include "scene/3d/mesh_instance_3d.h"
#include "servers/physics_server_3d.h"
@@ -199,4 +199,4 @@ private:
VARIANT_ENUM_CAST(SoftDynamicBody3D::DisableMode);
-#endif // SOFT_DYNAMIC_BODY_H
+#endif // SOFT_DYNAMIC_BODY_3D_H
diff --git a/scene/3d/spring_arm_3d.h b/scene/3d/spring_arm_3d.h
index 0b5307acf7..1a6f03abe4 100644
--- a/scene/3d/spring_arm_3d.h
+++ b/scene/3d/spring_arm_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPRING_ARM_H
-#define SPRING_ARM_H
+#ifndef SPRING_ARM_3D_H
+#define SPRING_ARM_3D_H
#include "scene/3d/node_3d.h"
@@ -68,4 +68,4 @@ private:
void process_spring();
};
-#endif
+#endif // SPRING_ARM_3D_H
diff --git a/scene/3d/vehicle_body_3d.h b/scene/3d/vehicle_body_3d.h
index 0ef8bd7482..2f3a37af2a 100644
--- a/scene/3d/vehicle_body_3d.h
+++ b/scene/3d/vehicle_body_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VEHICLE_BODY_H
-#define VEHICLE_BODY_H
+#ifndef VEHICLE_BODY_3D_H
+#define VEHICLE_BODY_3D_H
#include "scene/3d/physics_body_3d.h"
@@ -210,4 +210,4 @@ public:
VehicleBody3D();
};
-#endif // VEHICLE_BODY_H
+#endif // VEHICLE_BODY_3D_H
diff --git a/scene/3d/velocity_tracker_3d.h b/scene/3d/velocity_tracker_3d.h
index 7fdcacc9c1..6b27cdffc2 100644
--- a/scene/3d/velocity_tracker_3d.h
+++ b/scene/3d/velocity_tracker_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPATIAL_VELOCITY_TRACKER_H
-#define SPATIAL_VELOCITY_TRACKER_H
+#ifndef VELOCITY_TRACKER_3D_H
+#define VELOCITY_TRACKER_3D_H
#include "scene/3d/node_3d.h"
@@ -58,4 +58,4 @@ public:
VelocityTracker3D();
};
-#endif // SPATIAL_VELOCITY_TRACKER_H
+#endif // VELOCITY_TRACKER_3D_H
diff --git a/scene/3d/visible_on_screen_notifier_3d.h b/scene/3d/visible_on_screen_notifier_3d.h
index fe17f1e444..60461569f4 100644
--- a/scene/3d/visible_on_screen_notifier_3d.h
+++ b/scene/3d/visible_on_screen_notifier_3d.h
@@ -96,4 +96,4 @@ public:
VARIANT_ENUM_CAST(VisibleOnScreenEnabler3D::EnableMode);
-#endif // VISIBILITY_NOTIFIER_H
+#endif // VISIBLE_ON_SCREEN_NOTIFIER_3D_H
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp
index 69917f6992..e76e85cfef 100644
--- a/scene/3d/visual_instance_3d.cpp
+++ b/scene/3d/visual_instance_3d.cpp
@@ -461,15 +461,16 @@ void GeometryInstance3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01,suffix:m"), "set_extra_cull_margin", "get_extra_cull_margin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_occlusion_culling"), "set_ignore_occlusion_culling", "is_ignoring_occlusion_culling");
+
ADD_GROUP("Global Illumination", "gi_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Static (VoxelGI/SDFGI/LightmapGI),Dynamic (VoxelGI only)"), "set_gi_mode", "get_gi_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, String::utf8("1×,2×,4×,8×")), "set_lightmap_scale", "get_lightmap_scale");
ADD_GROUP("Visibility Range", "visibility_range_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,suffix:m"), "set_visibility_range_begin", "get_visibility_range_begin");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,suffix:m"), "set_visibility_range_begin_margin", "get_visibility_range_begin_margin");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,suffix:m"), "set_visibility_range_end", "get_visibility_range_end");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,suffix:m"), "set_visibility_range_end_margin", "get_visibility_range_end_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_visibility_range_begin", "get_visibility_range_begin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_visibility_range_begin_margin", "get_visibility_range_begin_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_visibility_range_end", "get_visibility_range_end");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01,or_greater,suffix:m"), "set_visibility_range_end_margin", "get_visibility_range_end_margin");
ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_range_fade_mode", PROPERTY_HINT_ENUM, "Disabled,Self,Dependencies"), "set_visibility_range_fade_mode", "get_visibility_range_fade_mode");
BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_OFF);
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h
index 9e0d9b9a2a..159b14613c 100644
--- a/scene/3d/visual_instance_3d.h
+++ b/scene/3d/visual_instance_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUAL_INSTANCE_H
-#define VISUAL_INSTANCE_H
+#ifndef VISUAL_INSTANCE_3D_H
+#define VISUAL_INSTANCE_3D_H
#include "scene/3d/node_3d.h"
@@ -196,4 +196,4 @@ VARIANT_ENUM_CAST(GeometryInstance3D::LightmapScale);
VARIANT_ENUM_CAST(GeometryInstance3D::GIMode);
VARIANT_ENUM_CAST(GeometryInstance3D::VisibilityRangeFadeMode);
-#endif
+#endif // VISUAL_INSTANCE_3D_H
diff --git a/scene/3d/voxelizer.h b/scene/3d/voxelizer.h
index 0179795ddc..68bce768b7 100644
--- a/scene/3d/voxelizer.h
+++ b/scene/3d/voxelizer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VOXEL_LIGHT_BAKER_H
-#define VOXEL_LIGHT_BAKER_H
+#ifndef VOXELIZER_H
+#define VOXELIZER_H
#include "scene/resources/multimesh.h"
@@ -129,4 +129,4 @@ public:
Voxelizer();
};
-#endif // VOXEL_LIGHT_BAKER_H
+#endif // VOXELIZER_H
diff --git a/scene/3d/world_environment.h b/scene/3d/world_environment.h
index 8dbb57364c..9955aa72a8 100644
--- a/scene/3d/world_environment.h
+++ b/scene/3d/world_environment.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENARIO_FX_H
-#define SCENARIO_FX_H
+#ifndef WORLD_ENVIRONMENT_H
+#define WORLD_ENVIRONMENT_H
#include "scene/main/node.h"
#include "scene/resources/camera_effects.h"
@@ -60,4 +60,4 @@ public:
WorldEnvironment();
};
-#endif
+#endif // WORLD_ENVIRONMENT_H
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 1dad6078b4..40a43043c6 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -120,7 +120,7 @@ Vector3 XRCamera3D::project_local_ray_normal(const Point2 &p_pos) const {
Vector3 ray;
// Just use the first view, if multiple views are supported this function has no good result
- CameraMatrix cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
+ Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
Vector2 screen_he = cm.get_viewport_half_extents();
ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_near()).normalized();
@@ -143,7 +143,7 @@ Point2 XRCamera3D::unproject_position(const Vector3 &p_pos) const {
Size2 viewport_size = get_viewport()->get_visible_rect().size;
// Just use the first view, if multiple views are supported this function has no good result
- CameraMatrix cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
+ Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
Plane p(get_camera_transform().xform_inv(p_pos), 1.0);
@@ -173,7 +173,7 @@ Vector3 XRCamera3D::project_position(const Point2 &p_point, real_t p_z_depth) co
Size2 viewport_size = get_viewport()->get_visible_rect().size;
// Just use the first view, if multiple views are supported this function has no good result
- CameraMatrix cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
+ Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
Vector2 vp_he = cm.get_viewport_half_extents();
@@ -202,7 +202,7 @@ Vector<Plane> XRCamera3D::get_frustum() const {
Size2 viewport_size = get_viewport()->get_visible_rect().size;
// TODO Just use the first view for now, this is mostly for debugging so we may look into using our combined projection here.
- CameraMatrix cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
+ Projection cm = xr_interface->get_projection_for_view(0, viewport_size.aspect(), get_near(), get_far());
return cm.get_projection_planes(get_camera_transform());
};
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index fe08e849a1..fbe23bedad 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -630,7 +630,7 @@ bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Ref<Anima
Node *expression_base = tree_base->get_node_or_null(advance_expression_base_node_path);
if (expression_base) {
Ref<Expression> exp = transition->expression;
- bool ret = exp->execute(Array(), tree_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls.
+ bool ret = exp->execute(Array(), expression_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls.
if (!exp->has_execute_failed()) {
if (ret) {
return true;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2e87dbf9da..df6ef16b4f 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -64,7 +64,7 @@ void AnimatedValuesBackup::restore() const {
if (arr.size() == 3) {
Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_position(entry->bone_idx, arr[0]);
Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_rotation(entry->bone_idx, arr[1]);
- Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[0]);
+ Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[2]);
}
}
}
@@ -370,6 +370,10 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
node_cache->node_3d = nullptr;
ERR_CONTINUE(node_cache->bone_idx < 0);
}
+ Transform3D rest = node_cache->skeleton->get_bone_rest(bone_idx);
+ node_cache->init_loc = rest.origin;
+ node_cache->init_rot = rest.basis.get_rotation_quaternion();
+ node_cache->init_scale = rest.basis.get_scale();
} else {
// no property, just use spatialnode
node_cache->skeleton = nullptr;
@@ -500,8 +504,8 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
nc->loc_accum = loc;
- nc->rot_accum = Quaternion();
- nc->scale_accum = Vector3();
+ nc->rot_accum = nc->init_rot;
+ nc->scale_accum = nc->init_scale;
} else {
nc->loc_accum = nc->loc_accum.lerp(loc, p_interp);
}
@@ -526,9 +530,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
- nc->loc_accum = Vector3();
+ nc->loc_accum = nc->init_loc;
nc->rot_accum = rot;
- nc->scale_accum = Vector3();
+ nc->scale_accum = nc->init_scale;
} else {
nc->rot_accum = nc->rot_accum.slerp(rot, p_interp);
}
@@ -553,8 +557,8 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
- nc->loc_accum = Vector3();
- nc->rot_accum = Quaternion();
+ nc->loc_accum = nc->init_loc;
+ nc->rot_accum = nc->init_rot;
nc->scale_accum = scale;
} else {
nc->scale_accum = nc->scale_accum.lerp(scale, p_interp);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index d3eb37a345..0d3ce5977e 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -109,6 +109,9 @@ private:
bool loc_used = false;
bool rot_used = false;
bool scale_used = false;
+ Vector3 init_loc = Vector3(0, 0, 0);
+ Quaternion init_rot = Quaternion(0, 0, 0, 1);
+ Vector3 init_scale = Vector3(1, 1, 1);
Vector3 loc_accum;
Quaternion rot_accum;
@@ -395,4 +398,4 @@ public:
VARIANT_ENUM_CAST(AnimationPlayer::AnimationProcessCallback);
VARIANT_ENUM_CAST(AnimationPlayer::AnimationMethodCallMode);
-#endif
+#endif // ANIMATION_PLAYER_H
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 4f9a330a89..d82fed9dc2 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ANIMATION_GRAPH_PLAYER_H
-#define ANIMATION_GRAPH_PLAYER_H
+#ifndef ANIMATION_TREE_H
+#define ANIMATION_TREE_H
#include "animation_player.h"
#include "scene/3d/node_3d.h"
@@ -359,4 +359,4 @@ public:
VARIANT_ENUM_CAST(AnimationTree::AnimationProcessCallback)
-#endif // ANIMATION_GRAPH_PLAYER_H
+#endif // ANIMATION_TREE_H
diff --git a/scene/animation/easing_equations.h b/scene/animation/easing_equations.h
index 6d246c7a93..094829e406 100644
--- a/scene/animation/easing_equations.h
+++ b/scene/animation/easing_equations.h
@@ -402,4 +402,4 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
}
}; // namespace back
-#endif
+#endif // EASING_EQUATIONS_H
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 5457da472f..72f7589224 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -464,6 +464,17 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
APPLY_EQUATION(columns[2][1]);
return r;
}
+ case Variant::VECTOR4: {
+ Vector4 i = p_initial_val;
+ Vector4 d = p_delta_val;
+ Vector4 r;
+
+ APPLY_EQUATION(x);
+ APPLY_EQUATION(y);
+ APPLY_EQUATION(z);
+ APPLY_EQUATION(w);
+ return r;
+ }
case Variant::QUATERNION: {
Quaternion i = p_initial_val;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 40268405cf..b57ec2e5e7 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -283,4 +283,4 @@ private:
Callable callback;
};
-#endif
+#endif // TWEEN_H
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index efb647af29..04debcab05 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -136,7 +136,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
- Ref<AudioStreamPlayback> stream_playback = stream->instance_playback();
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos, pitch_scale);
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index 4ed126d36e..911363f45d 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -174,4 +174,4 @@ public:
};
#endif
-#endif
+#endif // SCENE_DEBUGGER_H
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index ba3852ec98..7cf8de6432 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -155,4 +155,4 @@ public:
ButtonGroup();
};
-#endif
+#endif // BASE_BUTTON_H
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 7a29cba677..9d8d457f7c 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -98,4 +98,4 @@ public:
~Button();
};
-#endif
+#endif // BUTTON_H
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index a431d8a5b2..08bd91a368 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CODEEDIT_H
-#define CODEEDIT_H
+#ifndef CODE_EDIT_H
+#define CODE_EDIT_H
#include "scene/gui/text_edit.h"
@@ -433,4 +433,4 @@ public:
VARIANT_ENUM_CAST(CodeEdit::CodeCompletionKind);
-#endif // CODEEDIT_H
+#endif // CODE_EDIT_H
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index e219c78319..8e65ee1861 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -276,4 +276,5 @@ public:
VARIANT_ENUM_CAST(ColorPicker::PickerShapeType);
VARIANT_ENUM_CAST(ColorPicker::ColorModeType);
+
#endif // COLOR_PICKER_H
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 686045901c..242684b2a8 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -50,6 +50,9 @@
#include "editor/plugins/control_editor_plugin.h"
#endif
+// Editor plugin interoperability.
+
+// TODO: Decouple controls from their editor plugin and get rid of this.
#ifdef TOOLS_ENABLED
Dictionary Control::_edit_get_state() const {
Dictionary s;
@@ -181,6 +184,49 @@ Size2 Control::_edit_get_minimum_size() const {
}
#endif
+// Editor integration.
+
+void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+ Node::get_argument_options(p_function, p_idx, r_options);
+
+ if (p_idx == 0) {
+ List<StringName> sn;
+ String pf = p_function;
+ if (pf == "add_theme_color_override" || pf == "has_theme_color" || pf == "has_theme_color_override" || pf == "get_theme_color") {
+ Theme::get_default()->get_color_list(get_class(), &sn);
+ } else if (pf == "add_theme_style_override" || pf == "has_theme_style" || pf == "has_theme_style_override" || pf == "get_theme_style") {
+ Theme::get_default()->get_stylebox_list(get_class(), &sn);
+ } else if (pf == "add_theme_font_override" || pf == "has_theme_font" || pf == "has_theme_font_override" || pf == "get_theme_font") {
+ Theme::get_default()->get_font_list(get_class(), &sn);
+ } else if (pf == "add_theme_font_size_override" || pf == "has_theme_font_size" || pf == "has_theme_font_size_override" || pf == "get_theme_font_size") {
+ Theme::get_default()->get_font_size_list(get_class(), &sn);
+ } else if (pf == "add_theme_constant_override" || pf == "has_theme_constant" || pf == "has_theme_constant_override" || pf == "get_theme_constant") {
+ Theme::get_default()->get_constant_list(get_class(), &sn);
+ }
+
+ sn.sort_custom<StringName::AlphCompare>();
+ for (const StringName &name : sn) {
+ r_options->push_back(String(name).quote());
+ }
+ }
+}
+
+TypedArray<String> Control::get_configuration_warnings() const {
+ TypedArray<String> warnings = Node::get_configuration_warnings();
+
+ if (data.mouse_filter == MOUSE_FILTER_IGNORE && !data.tooltip.is_empty()) {
+ warnings.push_back(RTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."));
+ }
+
+ return warnings;
+}
+
+bool Control::is_text_field() const {
+ return false;
+}
+
+// Dynamic properties.
+
String Control::properties_managed_by_container[] = {
"offset_left",
"offset_top",
@@ -196,58 +242,6 @@ String Control::properties_managed_by_container[] = {
"size"
};
-void Control::accept_event() {
- if (is_inside_tree()) {
- get_viewport()->_gui_accept_event();
- }
-}
-
-void Control::set_custom_minimum_size(const Size2 &p_custom) {
- if (p_custom == data.custom_minimum_size) {
- return;
- }
- data.custom_minimum_size = p_custom;
- update_minimum_size();
-}
-
-Size2 Control::get_custom_minimum_size() const {
- return data.custom_minimum_size;
-}
-
-void Control::_update_minimum_size_cache() {
- Size2 minsize = get_minimum_size();
- minsize.x = MAX(minsize.x, data.custom_minimum_size.x);
- minsize.y = MAX(minsize.y, data.custom_minimum_size.y);
-
- bool size_changed = false;
- if (data.minimum_size_cache != minsize) {
- size_changed = true;
- }
-
- data.minimum_size_cache = minsize;
- data.minimum_size_valid = true;
-
- if (size_changed) {
- update_minimum_size();
- }
-}
-
-Size2 Control::get_combined_minimum_size() const {
- if (!data.minimum_size_valid) {
- const_cast<Control *>(this)->_update_minimum_size_cache();
- }
- return data.minimum_size_cache;
-}
-
-Transform2D Control::_get_internal_transform() const {
- Transform2D rot_scale;
- rot_scale.set_rotation_and_scale(data.rotation, data.scale);
- Transform2D offset;
- offset.set_origin(-data.pivot_offset);
-
- return offset.affine_inverse() * (rot_scale * offset);
-}
-
bool Control::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (!name.begins_with("theme_override")) {
@@ -258,21 +252,21 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
if (name.begins_with("theme_override_icons/")) {
String dname = name.get_slicec('/', 1);
if (data.icon_override.has(dname)) {
- data.icon_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+ data.icon_override[dname]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
}
data.icon_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("theme_override_styles/")) {
String dname = name.get_slicec('/', 1);
if (data.style_override.has(dname)) {
- data.style_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+ data.style_override[dname]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
}
data.style_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
} else if (name.begins_with("theme_override_fonts/")) {
String dname = name.get_slicec('/', 1);
if (data.font_override.has(dname)) {
- data.font_override[dname]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+ data.font_override[dname]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
}
data.font_override.erase(dname);
notification(NOTIFICATION_THEME_CHANGED);
@@ -318,21 +312,6 @@ bool Control::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
-void Control::_update_minimum_size() {
- if (!is_inside_tree()) {
- return;
- }
-
- Size2 minsize = get_combined_minimum_size();
- data.updating_last_minimum_size = false;
-
- if (minsize != data.last_minimum_size) {
- data.last_minimum_size = minsize;
- _size_changed();
- emit_signal(SceneStringNames::get_singleton()->minimum_size_changed);
- }
-}
-
bool Control::_get(const StringName &p_name, Variant &r_ret) const {
String sname = p_name;
if (!sname.begins_with("theme_override")) {
@@ -586,6 +565,12 @@ void Control::_validate_property(PropertyInfo &property) const {
}
}
+// Global relations.
+
+bool Control::is_top_level_control() const {
+ return is_inside_tree() && (!data.parent_canvas_item && !data.RI && is_set_as_top_level());
+}
+
Control *Control::get_parent_control() const {
return data.parent;
}
@@ -594,97 +579,64 @@ Window *Control::get_parent_window() const {
return data.parent_window;
}
-void Control::set_layout_direction(Control::LayoutDirection p_direction) {
- ERR_FAIL_INDEX((int)p_direction, 4);
-
- data.layout_dir = p_direction;
- data.is_rtl_dirty = true;
-
- propagate_notification(NOTIFICATION_LAYOUT_DIRECTION_CHANGED);
-}
+Control *Control::get_root_parent_control() const {
+ const CanvasItem *ci = this;
+ const Control *root = this;
-Control::LayoutDirection Control::get_layout_direction() const {
- return data.layout_dir;
-}
+ while (ci) {
+ const Control *c = Object::cast_to<Control>(ci);
+ if (c) {
+ root = c;
-bool Control::is_layout_rtl() const {
- if (data.is_rtl_dirty) {
- const_cast<Control *>(this)->data.is_rtl_dirty = false;
- if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) {
- Window *parent_window = get_parent_window();
- Control *parent_control = get_parent_control();
- if (parent_control) {
- const_cast<Control *>(this)->data.is_rtl = parent_control->is_layout_rtl();
- } else if (parent_window) {
- const_cast<Control *>(this)->data.is_rtl = parent_window->is_layout_rtl();
- } else {
- if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
- const_cast<Control *>(this)->data.is_rtl = true;
- } else {
- String locale = TranslationServer::get_singleton()->get_tool_locale();
- const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
- }
- }
- } else if (data.layout_dir == LAYOUT_DIRECTION_LOCALE) {
- if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
- const_cast<Control *>(this)->data.is_rtl = true;
- } else {
- String locale = TranslationServer::get_singleton()->get_tool_locale();
- const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
+ if (c->data.RI || c->is_top_level_control()) {
+ break;
}
- } else {
- const_cast<Control *>(this)->data.is_rtl = (data.layout_dir == LAYOUT_DIRECTION_RTL);
}
- }
- return data.is_rtl;
-}
-void Control::set_auto_translate(bool p_enable) {
- if (p_enable == data.auto_translate) {
- return;
+ ci = ci->get_parent_item();
}
- data.auto_translate = p_enable;
-
- notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
-}
-
-bool Control::is_auto_translating() const {
- return data.auto_translate;
-}
-
-void Control::_clear_size_warning() {
- data.size_warning = false;
+ return const_cast<Control *>(root);
}
-//moved theme configuration here, so controls can set up even if still not inside active scene
-
-void Control::add_child_notify(Node *p_child) {
- Control *child_c = Object::cast_to<Control>(p_child);
-
- if (child_c && child_c->data.theme.is_null() && (data.theme_owner || data.theme_owner_window)) {
- _propagate_theme_changed(child_c, data.theme_owner, data.theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+Rect2 Control::get_parent_anchorable_rect() const {
+ if (!is_inside_tree()) {
+ return Rect2();
}
- Window *child_w = Object::cast_to<Window>(p_child);
+ Rect2 parent_rect;
+ if (data.parent_canvas_item) {
+ parent_rect = data.parent_canvas_item->get_anchorable_rect();
+ } else {
+#ifdef TOOLS_ENABLED
+ Node *edited_root = get_tree()->get_edited_scene_root();
+ if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) {
+ parent_rect.size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ } else {
+ parent_rect = get_viewport()->get_visible_rect();
+ }
- if (child_w && child_w->theme.is_null() && (data.theme_owner || data.theme_owner_window)) {
- _propagate_theme_changed(child_w, data.theme_owner, data.theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+#else
+ parent_rect = get_viewport()->get_visible_rect();
+#endif
}
+
+ return parent_rect;
}
-void Control::remove_child_notify(Node *p_child) {
- Control *child_c = Object::cast_to<Control>(p_child);
+Size2 Control::get_parent_area_size() const {
+ return get_parent_anchorable_rect().size;
+}
- if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
- _propagate_theme_changed(child_c, nullptr, nullptr);
- }
+// Positioning and sizing.
- Window *child_w = Object::cast_to<Window>(p_child);
+Transform2D Control::_get_internal_transform() const {
+ Transform2D rot_scale;
+ rot_scale.set_rotation_and_scale(data.rotation, data.scale);
+ Transform2D offset;
+ offset.set_origin(-data.pivot_offset);
- if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
- _propagate_theme_changed(child_w, nullptr, nullptr);
- }
+ return offset.affine_inverse() * (rot_scale * offset);
}
void Control::_update_canvas_item_transform() {
@@ -699,815 +651,146 @@ void Control::_update_canvas_item_transform() {
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
}
-void Control::_notification(int p_notification) {
- switch (p_notification) {
- case NOTIFICATION_POST_ENTER_TREE: {
- data.minimum_size_valid = false;
- data.is_rtl_dirty = true;
- _size_changed();
- } break;
-
- case NOTIFICATION_EXIT_TREE: {
- release_focus();
- get_viewport()->_gui_remove_control(this);
- } break;
-
- case NOTIFICATION_READY: {
-#ifdef DEBUG_ENABLED
- connect("ready", callable_mp(this, &Control::_clear_size_warning), varray(), CONNECT_DEFERRED | CONNECT_ONESHOT);
-#endif
- } break;
-
- case NOTIFICATION_ENTER_CANVAS: {
- data.parent = Object::cast_to<Control>(get_parent());
- data.parent_window = Object::cast_to<Window>(get_parent());
- data.is_rtl_dirty = true;
-
- if (data.theme.is_null()) {
- if (data.parent && (data.parent->data.theme_owner || data.parent->data.theme_owner_window)) {
- data.theme_owner = data.parent->data.theme_owner;
- data.theme_owner_window = data.parent->data.theme_owner_window;
- notification(NOTIFICATION_THEME_CHANGED);
- } else if (data.parent_window && (data.parent_window->theme_owner || data.parent_window->theme_owner_window)) {
- data.theme_owner = data.parent_window->theme_owner;
- data.theme_owner_window = data.parent_window->theme_owner_window;
- notification(NOTIFICATION_THEME_CHANGED);
- }
- }
-
- CanvasItem *node = this;
- bool has_parent_control = false;
-
- while (!node->is_set_as_top_level()) {
- CanvasItem *parent = Object::cast_to<CanvasItem>(node->get_parent());
- if (!parent) {
- break;
- }
-
- Control *parent_control = Object::cast_to<Control>(parent);
- if (parent_control) {
- has_parent_control = true;
- break;
- }
-
- node = parent;
- }
-
- if (has_parent_control) {
- // Do nothing, has a parent control.
- } else {
- // Is a regular root control or top_level.
- Viewport *viewport = get_viewport();
- ERR_FAIL_COND(!viewport);
- data.RI = viewport->_gui_add_root_control(this);
- }
-
- data.parent_canvas_item = get_parent_item();
-
- if (data.parent_canvas_item) {
- data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
- } else {
- // Connect viewport.
- Viewport *viewport = get_viewport();
- ERR_FAIL_COND(!viewport);
- viewport->connect("size_changed", callable_mp(this, &Control::_size_changed));
- }
- } break;
-
- case NOTIFICATION_EXIT_CANVAS: {
- if (data.parent_canvas_item) {
- data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
- data.parent_canvas_item = nullptr;
- } else if (!is_set_as_top_level()) {
- //disconnect viewport
- Viewport *viewport = get_viewport();
- ERR_FAIL_COND(!viewport);
- viewport->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
- }
-
- if (data.RI) {
- get_viewport()->_gui_remove_root_control(data.RI);
- data.RI = nullptr;
- }
-
- data.parent = nullptr;
- data.parent_canvas_item = nullptr;
- data.parent_window = nullptr;
- data.is_rtl_dirty = true;
- } break;
-
- case NOTIFICATION_MOVED_IN_PARENT: {
- // some parents need to know the order of the children to draw (like TabContainer)
- // update if necessary
- if (data.parent) {
- data.parent->update();
- }
- update();
-
- if (data.RI) {
- get_viewport()->_gui_set_root_order_dirty();
- }
- } break;
-
- case NOTIFICATION_RESIZED: {
- emit_signal(SceneStringNames::get_singleton()->resized);
- } break;
-
- case NOTIFICATION_DRAW: {
- _update_canvas_item_transform();
- RenderingServer::get_singleton()->canvas_item_set_custom_rect(get_canvas_item(), !data.disable_visibility_clip, Rect2(Point2(), get_size()));
- RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), data.clip_contents);
- } break;
-
- case NOTIFICATION_MOUSE_ENTER: {
- emit_signal(SceneStringNames::get_singleton()->mouse_entered);
- } break;
-
- case NOTIFICATION_MOUSE_EXIT: {
- emit_signal(SceneStringNames::get_singleton()->mouse_exited);
- } break;
-
- case NOTIFICATION_FOCUS_ENTER: {
- emit_signal(SceneStringNames::get_singleton()->focus_entered);
- update();
- } break;
-
- case NOTIFICATION_FOCUS_EXIT: {
- emit_signal(SceneStringNames::get_singleton()->focus_exited);
- update();
- } break;
-
- case NOTIFICATION_THEME_CHANGED: {
- update_minimum_size();
- update();
- } break;
-
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (!is_visible_in_tree()) {
- if (get_viewport() != nullptr) {
- get_viewport()->_gui_hide_control(this);
- }
- } else {
- data.minimum_size_valid = false;
- _update_minimum_size();
- _size_changed();
- }
- } break;
-
- case NOTIFICATION_TRANSLATION_CHANGED:
- case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
- if (is_inside_tree()) {
- data.is_rtl_dirty = true;
- _size_changed();
- }
- } break;
- }
-}
-
-bool Control::has_point(const Point2 &p_point) const {
- bool ret;
- if (GDVIRTUAL_CALL(_has_point, p_point, ret)) {
- return ret;
- }
- return Rect2(Point2(), get_size()).has_point(p_point);
-}
-
-void Control::set_drag_forwarding(Object *p_target) {
- if (p_target) {
- data.drag_owner = p_target->get_instance_id();
- } else {
- data.drag_owner = ObjectID();
- }
-}
-
-Variant Control::get_drag_data(const Point2 &p_point) {
- if (data.drag_owner.is_valid()) {
- Object *obj = ObjectDB::get_instance(data.drag_owner);
- if (obj) {
- return obj->call("_get_drag_data_fw", p_point, this);
- }
- }
-
- Variant dd;
- if (GDVIRTUAL_CALL(_get_drag_data, p_point, dd)) {
- return dd;
- }
-
- return Variant();
-}
-
-bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
- if (data.drag_owner.is_valid()) {
- Object *obj = ObjectDB::get_instance(data.drag_owner);
- if (obj) {
- return obj->call("_can_drop_data_fw", p_point, p_data, this);
- }
- }
-
- bool ret;
- if (GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret)) {
- return ret;
- }
- return false;
-}
-
-void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
- if (data.drag_owner.is_valid()) {
- Object *obj = ObjectDB::get_instance(data.drag_owner);
- if (obj) {
- obj->call("_drop_data_fw", p_point, p_data, this);
- return;
- }
- }
-
- GDVIRTUAL_CALL(_drop_data, p_point, p_data);
-}
-
-void Control::force_drag(const Variant &p_data, Control *p_control) {
- ERR_FAIL_COND(!is_inside_tree());
- ERR_FAIL_COND(p_data.get_type() == Variant::NIL);
-
- get_viewport()->_gui_force_drag(this, p_data, p_control);
-}
-
-void Control::set_drag_preview(Control *p_control) {
- ERR_FAIL_COND(!is_inside_tree());
- ERR_FAIL_COND(!get_viewport()->gui_is_dragging());
- get_viewport()->_gui_set_drag_preview(this, p_control);
-}
-
-bool Control::is_drag_successful() const {
- return is_inside_tree() && get_viewport()->gui_is_drag_successful();
-}
-
-void Control::_call_gui_input(const Ref<InputEvent> &p_event) {
- emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); //signal should be first, so it's possible to override an event (and then accept it)
- if (!is_inside_tree() || get_viewport()->is_input_handled()) {
- return; //input was handled, abort
- }
- GDVIRTUAL_CALL(_gui_input, p_event);
- if (!is_inside_tree() || get_viewport()->is_input_handled()) {
- return; //input was handled, abort
- }
- gui_input(p_event);
-}
-void Control::gui_input(const Ref<InputEvent> &p_event) {
-}
-
-Size2 Control::get_minimum_size() const {
- Vector2 ms;
- if (GDVIRTUAL_CALL(_get_minimum_size, ms)) {
- return ms;
- }
- return Vector2();
+Transform2D Control::get_transform() const {
+ Transform2D xform = _get_internal_transform();
+ xform[2] += get_position();
+ return xform;
}
-template <class T>
-T Control::get_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
- ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, T(), "At least one theme type must be specified.");
-
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- // For each theme resource check the theme types provided and see if p_name exists with any of them.
- for (const StringName &E : p_theme_types) {
- if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
- return theme_owner->data.theme->get_theme_item(p_data_type, p_name, E);
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
- return theme_owner_window->theme->get_theme_item(p_data_type, p_name, E);
- }
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (Theme::get_project_default().is_valid()) {
- for (const StringName &E : p_theme_types) {
- if (Theme::get_project_default()->has_theme_item(p_data_type, p_name, E)) {
- return Theme::get_project_default()->get_theme_item(p_data_type, p_name, E);
- }
- }
- }
+/// Anchors and offsets.
- // Lastly, fall back on the items defined in the default Theme, if they exist.
- for (const StringName &E : p_theme_types) {
- if (Theme::get_default()->has_theme_item(p_data_type, p_name, E)) {
- return Theme::get_default()->get_theme_item(p_data_type, p_name, E);
- }
- }
- // If they don't exist, use any type to return the default/empty value.
- return Theme::get_default()->get_theme_item(p_data_type, p_name, p_theme_types[0]);
+void Control::_set_anchor(Side p_side, real_t p_anchor) {
+ set_anchor(p_side, p_anchor);
}
-bool Control::has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
- ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, false, "At least one theme type must be specified.");
-
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- // For each theme resource check the theme types provided and see if p_name exists with any of them.
- for (const StringName &E : p_theme_types) {
- if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
+void Control::set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset, bool p_push_opposite_anchor) {
+ ERR_FAIL_INDEX((int)p_side, 4);
- // Secondly, check the project-defined Theme resource.
- if (Theme::get_project_default().is_valid()) {
- for (const StringName &E : p_theme_types) {
- if (Theme::get_project_default()->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
- }
+ Rect2 parent_rect = get_parent_anchorable_rect();
+ real_t parent_range = (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) ? parent_rect.size.x : parent_rect.size.y;
+ real_t previous_pos = data.offset[p_side] + data.anchor[p_side] * parent_range;
+ real_t previous_opposite_pos = data.offset[(p_side + 2) % 4] + data.anchor[(p_side + 2) % 4] * parent_range;
- // Lastly, fall back on the items defined in the default Theme, if they exist.
- for (const StringName &E : p_theme_types) {
- if (Theme::get_default()->has_theme_item(p_data_type, p_name, E)) {
- return true;
- }
- }
- return false;
-}
+ data.anchor[p_side] = p_anchor;
-void Control::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (Theme::get_project_default().is_valid() && Theme::get_project_default()->get_type_variation_base(data.theme_type_variation) != StringName()) {
- Theme::get_project_default()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
+ if (((p_side == SIDE_LEFT || p_side == SIDE_TOP) && data.anchor[p_side] > data.anchor[(p_side + 2) % 4]) ||
+ ((p_side == SIDE_RIGHT || p_side == SIDE_BOTTOM) && data.anchor[p_side] < data.anchor[(p_side + 2) % 4])) {
+ if (p_push_opposite_anchor) {
+ data.anchor[(p_side + 2) % 4] = data.anchor[p_side];
} else {
- Theme::get_default()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
- }
- } else {
- Theme::get_default()->get_type_dependencies(p_theme_type, StringName(), p_list);
- }
-}
-
-Ref<Texture2D> Control::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
- if (tex) {
- return *tex;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<Ref<Texture2D>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
-}
-
-Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const Ref<StyleBox> *style = data.style_override.getptr(p_name);
- if (style) {
- return *style;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<Ref<StyleBox>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
-}
-
-Ref<Font> Control::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const Ref<Font> *font = data.font_override.getptr(p_name);
- if (font) {
- return *font;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<Ref<Font>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
-}
-
-int Control::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const int *font_size = data.font_size_override.getptr(p_name);
- if (font_size && (*font_size) > 0) {
- return *font_size;
+ data.anchor[p_side] = data.anchor[(p_side + 2) % 4];
}
}
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
-}
-
-Color Control::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const Color *color = data.color_override.getptr(p_name);
- if (color) {
- return *color;
+ if (!p_keep_offset) {
+ data.offset[p_side] = previous_pos - data.anchor[p_side] * parent_range;
+ if (p_push_opposite_anchor) {
+ data.offset[(p_side + 2) % 4] = previous_opposite_pos - data.anchor[(p_side + 2) % 4] * parent_range;
}
}
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<Color>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
-}
-
-int Control::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- const int *constant = data.constant_override.getptr(p_name);
- if (constant) {
- return *constant;
- }
+ if (is_inside_tree()) {
+ _size_changed();
}
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
-}
-
-bool Control::has_theme_icon_override(const StringName &p_name) const {
- const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
- return tex != nullptr;
-}
-
-bool Control::has_theme_stylebox_override(const StringName &p_name) const {
- const Ref<StyleBox> *style = data.style_override.getptr(p_name);
- return style != nullptr;
-}
-
-bool Control::has_theme_font_override(const StringName &p_name) const {
- const Ref<Font> *font = data.font_override.getptr(p_name);
- return font != nullptr;
-}
-
-bool Control::has_theme_font_size_override(const StringName &p_name) const {
- const int *font_size = data.font_size_override.getptr(p_name);
- return font_size != nullptr;
-}
-
-bool Control::has_theme_color_override(const StringName &p_name) const {
- const Color *color = data.color_override.getptr(p_name);
- return color != nullptr;
-}
-
-bool Control::has_theme_constant_override(const StringName &p_name) const {
- const int *constant = data.constant_override.getptr(p_name);
- return constant != nullptr;
+ update();
}
-bool Control::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_icon_override(p_name)) {
- return true;
- }
- }
+real_t Control::get_anchor(Side p_side) const {
+ ERR_FAIL_INDEX_V(int(p_side), 4, 0.0);
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
+ return data.anchor[p_side];
}
-bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_stylebox_override(p_name)) {
- return true;
- }
- }
+void Control::set_offset(Side p_side, real_t p_value) {
+ ERR_FAIL_INDEX((int)p_side, 4);
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
+ data.offset[p_side] = p_value;
+ _size_changed();
}
-bool Control::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_font_override(p_name)) {
- return true;
- }
- }
+real_t Control::get_offset(Side p_side) const {
+ ERR_FAIL_INDEX_V((int)p_side, 4, 0);
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
+ return data.offset[p_side];
}
-bool Control::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_font_size_override(p_name)) {
- return true;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
+void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor) {
+ set_anchor(p_side, p_anchor, false, p_push_opposite_anchor);
+ set_offset(p_side, p_pos);
}
-bool Control::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_color_override(p_name)) {
- return true;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
+void Control::set_begin(const Size2 &p_point) {
+ data.offset[0] = p_point.x;
+ data.offset[1] = p_point.y;
+ _size_changed();
}
-bool Control::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
- if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
- if (has_theme_constant_override(p_name)) {
- return true;
- }
- }
-
- List<StringName> theme_types;
- _get_theme_type_dependencies(p_theme_type, &theme_types);
- return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
+Size2 Control::get_begin() const {
+ return Size2(data.offset[0], data.offset[1]);
}
-float Control::fetch_theme_default_base_scale(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_base_scale()) {
- return theme_owner->data.theme->get_default_base_scale();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_base_scale()) {
- return theme_owner_window->theme->get_default_base_scale();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_default_base_scale()) {
- return Theme::get_project_default()->get_default_base_scale();
- }
- }
-
- // Lastly, fall back on the default Theme.
- if (Theme::get_default()->has_default_base_scale()) {
- return Theme::get_default()->get_default_base_scale();
- }
- return Theme::get_fallback_base_scale();
+void Control::set_end(const Size2 &p_point) {
+ data.offset[2] = p_point.x;
+ data.offset[3] = p_point.y;
+ _size_changed();
}
-float Control::get_theme_default_base_scale() const {
- return fetch_theme_default_base_scale(data.theme_owner, data.theme_owner_window);
+Size2 Control::get_end() const {
+ return Size2(data.offset[2], data.offset[3]);
}
-Ref<Font> Control::fetch_theme_default_font(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_font()) {
- return theme_owner->data.theme->get_default_font();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_font()) {
- return theme_owner_window->theme->get_default_font();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_default_font()) {
- return Theme::get_project_default()->get_default_font();
- }
- }
+void Control::set_h_grow_direction(GrowDirection p_direction) {
+ ERR_FAIL_INDEX((int)p_direction, 3);
- // Lastly, fall back on the default Theme.
- if (Theme::get_default()->has_default_font()) {
- return Theme::get_default()->get_default_font();
- }
- return Theme::get_fallback_font();
+ data.h_grow = p_direction;
+ _size_changed();
}
-Ref<Font> Control::get_theme_default_font() const {
- return fetch_theme_default_font(data.theme_owner, data.theme_owner_window);
+Control::GrowDirection Control::get_h_grow_direction() const {
+ return data.h_grow;
}
-int Control::fetch_theme_default_font_size(Control *p_theme_owner, Window *p_theme_owner_window) {
- // First, look through each control or window node in the branch, until no valid parent can be found.
- // Only nodes with a theme resource attached are considered.
- // For each theme resource see if their assigned theme has the default value defined and valid.
- Control *theme_owner = p_theme_owner;
- Window *theme_owner_window = p_theme_owner_window;
-
- while (theme_owner || theme_owner_window) {
- if (theme_owner && theme_owner->data.theme->has_default_font_size()) {
- return theme_owner->data.theme->get_default_font_size();
- }
-
- if (theme_owner_window && theme_owner_window->theme->has_default_font_size()) {
- return theme_owner_window->theme->get_default_font_size();
- }
-
- Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
- Control *parent_c = Object::cast_to<Control>(parent);
- if (parent_c) {
- theme_owner = parent_c->data.theme_owner;
- theme_owner_window = parent_c->data.theme_owner_window;
- } else {
- Window *parent_w = Object::cast_to<Window>(parent);
- if (parent_w) {
- theme_owner = parent_w->theme_owner;
- theme_owner_window = parent_w->theme_owner_window;
- } else {
- theme_owner = nullptr;
- theme_owner_window = nullptr;
- }
- }
- }
-
- // Secondly, check the project-defined Theme resource.
- if (Theme::get_project_default().is_valid()) {
- if (Theme::get_project_default()->has_default_font_size()) {
- return Theme::get_project_default()->get_default_font_size();
- }
- }
+void Control::set_v_grow_direction(GrowDirection p_direction) {
+ ERR_FAIL_INDEX((int)p_direction, 3);
- // Lastly, fall back on the default Theme.
- if (Theme::get_default()->has_default_font_size()) {
- return Theme::get_default()->get_default_font_size();
- }
- return Theme::get_fallback_font_size();
+ data.v_grow = p_direction;
+ _size_changed();
}
-int Control::get_theme_default_font_size() const {
- return fetch_theme_default_font_size(data.theme_owner, data.theme_owner_window);
+Control::GrowDirection Control::get_v_grow_direction() const {
+ return data.v_grow;
}
-Rect2 Control::get_parent_anchorable_rect() const {
- if (!is_inside_tree()) {
- return Rect2();
- }
-
- Rect2 parent_rect;
- if (data.parent_canvas_item) {
- parent_rect = data.parent_canvas_item->get_anchorable_rect();
- } else {
-#ifdef TOOLS_ENABLED
- Node *edited_root = get_tree()->get_edited_scene_root();
- if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) {
- parent_rect.size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
- } else {
- parent_rect = get_viewport()->get_visible_rect();
- }
+void Control::_compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]) {
+ Size2 parent_rect_size = get_parent_anchorable_rect().size;
+ ERR_FAIL_COND(parent_rect_size.x == 0.0);
+ ERR_FAIL_COND(parent_rect_size.y == 0.0);
-#else
- parent_rect = get_viewport()->get_visible_rect();
-#endif
+ real_t x = p_rect.position.x;
+ if (is_layout_rtl()) {
+ x = parent_rect_size.x - x - p_rect.size.x;
}
-
- return parent_rect;
-}
-
-Size2 Control::get_parent_area_size() const {
- return get_parent_anchorable_rect().size;
+ r_anchors[0] = (x - p_offsets[0]) / parent_rect_size.x;
+ r_anchors[1] = (p_rect.position.y - p_offsets[1]) / parent_rect_size.y;
+ r_anchors[2] = (x + p_rect.size.x - p_offsets[2]) / parent_rect_size.x;
+ r_anchors[3] = (p_rect.position.y + p_rect.size.y - p_offsets[3]) / parent_rect_size.y;
}
-void Control::_size_changed() {
- Rect2 parent_rect = get_parent_anchorable_rect();
-
- real_t edge_pos[4];
-
- for (int i = 0; i < 4; i++) {
- real_t area = parent_rect.size[i & 1];
- edge_pos[i] = data.offset[i] + (data.anchor[i] * area);
- }
-
- Point2 new_pos_cache = Point2(edge_pos[0], edge_pos[1]);
- Size2 new_size_cache = Point2(edge_pos[2], edge_pos[3]) - new_pos_cache;
-
- Size2 minimum_size = get_combined_minimum_size();
-
- if (minimum_size.width > new_size_cache.width) {
- if (data.h_grow == GROW_DIRECTION_BEGIN) {
- new_pos_cache.x += new_size_cache.width - minimum_size.width;
- } else if (data.h_grow == GROW_DIRECTION_BOTH) {
- new_pos_cache.x += 0.5 * (new_size_cache.width - minimum_size.width);
- }
-
- new_size_cache.width = minimum_size.width;
- }
+void Control::_compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]) {
+ Size2 parent_rect_size = get_parent_anchorable_rect().size;
+ real_t x = p_rect.position.x;
if (is_layout_rtl()) {
- new_pos_cache.x = parent_rect.size.x - new_pos_cache.x - new_size_cache.x;
- }
-
- if (minimum_size.height > new_size_cache.height) {
- if (data.v_grow == GROW_DIRECTION_BEGIN) {
- new_pos_cache.y += new_size_cache.height - minimum_size.height;
- } else if (data.v_grow == GROW_DIRECTION_BOTH) {
- new_pos_cache.y += 0.5 * (new_size_cache.height - minimum_size.height);
- }
-
- new_size_cache.height = minimum_size.height;
- }
-
- bool pos_changed = new_pos_cache != data.pos_cache;
- bool size_changed = new_size_cache != data.size_cache;
-
- data.pos_cache = new_pos_cache;
- data.size_cache = new_size_cache;
-
- if (is_inside_tree()) {
- if (size_changed) {
- notification(NOTIFICATION_RESIZED);
- }
- if (pos_changed || size_changed) {
- item_rect_changed(size_changed);
- _notify_transform();
- }
-
- if (pos_changed && !size_changed) {
- _update_canvas_item_transform(); //move because it won't be updated
- }
+ x = parent_rect_size.x - x - p_rect.size.x;
}
+ r_offsets[0] = x - (p_anchors[0] * parent_rect_size.x);
+ r_offsets[1] = p_rect.position.y - (p_anchors[1] * parent_rect_size.y);
+ r_offsets[2] = x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x);
+ r_offsets[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y);
}
+/// Presets and layout modes.
+
void Control::_set_layout_mode(LayoutMode p_mode) {
bool list_changed = false;
@@ -1557,47 +840,6 @@ Control::LayoutMode Control::_get_layout_mode() const {
return LayoutMode::LAYOUT_MODE_POSITION;
}
-void Control::set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset, bool p_push_opposite_anchor) {
- ERR_FAIL_INDEX((int)p_side, 4);
-
- Rect2 parent_rect = get_parent_anchorable_rect();
- real_t parent_range = (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) ? parent_rect.size.x : parent_rect.size.y;
- real_t previous_pos = data.offset[p_side] + data.anchor[p_side] * parent_range;
- real_t previous_opposite_pos = data.offset[(p_side + 2) % 4] + data.anchor[(p_side + 2) % 4] * parent_range;
-
- data.anchor[p_side] = p_anchor;
-
- if (((p_side == SIDE_LEFT || p_side == SIDE_TOP) && data.anchor[p_side] > data.anchor[(p_side + 2) % 4]) ||
- ((p_side == SIDE_RIGHT || p_side == SIDE_BOTTOM) && data.anchor[p_side] < data.anchor[(p_side + 2) % 4])) {
- if (p_push_opposite_anchor) {
- data.anchor[(p_side + 2) % 4] = data.anchor[p_side];
- } else {
- data.anchor[p_side] = data.anchor[(p_side + 2) % 4];
- }
- }
-
- if (!p_keep_offset) {
- data.offset[p_side] = previous_pos - data.anchor[p_side] * parent_range;
- if (p_push_opposite_anchor) {
- data.offset[(p_side + 2) % 4] = previous_opposite_pos - data.anchor[(p_side + 2) % 4] * parent_range;
- }
- }
- if (is_inside_tree()) {
- _size_changed();
- }
-
- update();
-}
-
-void Control::_set_anchor(Side p_side, real_t p_anchor) {
- set_anchor(p_side, p_anchor);
-}
-
-void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor) {
- set_anchor(p_side, p_anchor, false, p_push_opposite_anchor);
- set_offset(p_side, p_pos);
-}
-
void Control::_set_anchors_layout_preset(int p_preset) {
bool list_changed = false;
@@ -2037,43 +1279,37 @@ void Control::set_grow_direction_preset(LayoutPreset p_preset) {
}
}
-real_t Control::get_anchor(Side p_side) const {
- ERR_FAIL_INDEX_V(int(p_side), 4, 0.0);
+/// Manual positioning.
- return data.anchor[p_side];
+void Control::_set_position(const Size2 &p_point) {
+ set_position(p_point);
}
-void Control::set_offset(Side p_side, real_t p_value) {
- ERR_FAIL_INDEX((int)p_side, 4);
-
- data.offset[p_side] = p_value;
+void Control::set_position(const Size2 &p_point, bool p_keep_offsets) {
+ if (p_keep_offsets) {
+ _compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor);
+ } else {
+ _compute_offsets(Rect2(p_point, data.size_cache), data.anchor, data.offset);
+ }
_size_changed();
}
-void Control::set_begin(const Size2 &p_point) {
- data.offset[0] = p_point.x;
- data.offset[1] = p_point.y;
- _size_changed();
+Size2 Control::get_position() const {
+ return data.pos_cache;
}
-void Control::set_end(const Size2 &p_point) {
- data.offset[2] = p_point.x;
- data.offset[3] = p_point.y;
- _size_changed();
+void Control::_set_global_position(const Point2 &p_point) {
+ set_global_position(p_point);
}
-real_t Control::get_offset(Side p_side) const {
- ERR_FAIL_INDEX_V((int)p_side, 4, 0);
-
- return data.offset[p_side];
-}
+void Control::set_global_position(const Point2 &p_point, bool p_keep_offsets) {
+ Transform2D inv;
-Size2 Control::get_begin() const {
- return Size2(data.offset[0], data.offset[1]);
-}
+ if (data.parent_canvas_item) {
+ inv = data.parent_canvas_item->get_global_transform().affine_inverse();
+ }
-Size2 Control::get_end() const {
- return Size2(data.offset[2], data.offset[3]);
+ set_position(inv.xform(p_point), p_keep_offsets);
}
Point2 Control::get_global_position() const {
@@ -2091,72 +1327,6 @@ Point2 Control::get_screen_position() const {
return global_pos;
}
-void Control::_set_global_position(const Point2 &p_point) {
- set_global_position(p_point);
-}
-
-void Control::set_global_position(const Point2 &p_point, bool p_keep_offsets) {
- Transform2D inv;
-
- if (data.parent_canvas_item) {
- inv = data.parent_canvas_item->get_global_transform().affine_inverse();
- }
-
- set_position(inv.xform(p_point), p_keep_offsets);
-}
-
-void Control::_compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]) {
- Size2 parent_rect_size = get_parent_anchorable_rect().size;
- ERR_FAIL_COND(parent_rect_size.x == 0.0);
- ERR_FAIL_COND(parent_rect_size.y == 0.0);
-
- real_t x = p_rect.position.x;
- if (is_layout_rtl()) {
- x = parent_rect_size.x - x - p_rect.size.x;
- }
- r_anchors[0] = (x - p_offsets[0]) / parent_rect_size.x;
- r_anchors[1] = (p_rect.position.y - p_offsets[1]) / parent_rect_size.y;
- r_anchors[2] = (x + p_rect.size.x - p_offsets[2]) / parent_rect_size.x;
- r_anchors[3] = (p_rect.position.y + p_rect.size.y - p_offsets[3]) / parent_rect_size.y;
-}
-
-void Control::_compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]) {
- Size2 parent_rect_size = get_parent_anchorable_rect().size;
-
- real_t x = p_rect.position.x;
- if (is_layout_rtl()) {
- x = parent_rect_size.x - x - p_rect.size.x;
- }
- r_offsets[0] = x - (p_anchors[0] * parent_rect_size.x);
- r_offsets[1] = p_rect.position.y - (p_anchors[1] * parent_rect_size.y);
- r_offsets[2] = x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x);
- r_offsets[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y);
-}
-
-void Control::_set_position(const Size2 &p_point) {
- set_position(p_point);
-}
-
-void Control::set_position(const Size2 &p_point, bool p_keep_offsets) {
- if (p_keep_offsets) {
- _compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor);
- } else {
- _compute_offsets(Rect2(p_point, data.size_cache), data.anchor, data.offset);
- }
- _size_changed();
-}
-
-void Control::set_rect(const Rect2 &p_rect) {
- for (int i = 0; i < 4; i++) {
- data.anchor[i] = ANCHOR_BEGIN;
- }
-
- _compute_offsets(p_rect, data.anchor, data.offset);
- if (is_inside_tree()) {
- _size_changed();
- }
-}
-
void Control::_set_size(const Size2 &p_size) {
#ifdef DEBUG_ENABLED
if (data.size_warning && (data.anchor[SIDE_LEFT] != data.anchor[SIDE_RIGHT] || data.anchor[SIDE_TOP] != data.anchor[SIDE_BOTTOM])) {
@@ -2184,10 +1354,6 @@ void Control::set_size(const Size2 &p_size, bool p_keep_offsets) {
_size_changed();
}
-Size2 Control::get_position() const {
- return data.pos_cache;
-}
-
Size2 Control::get_size() const {
return data.size_cache;
}
@@ -2196,6 +1362,21 @@ void Control::reset_size() {
set_size(Size2());
}
+void Control::set_rect(const Rect2 &p_rect) {
+ for (int i = 0; i < 4; i++) {
+ data.anchor[i] = ANCHOR_BEGIN;
+ }
+
+ _compute_offsets(p_rect, data.anchor, data.offset);
+ if (is_inside_tree()) {
+ _size_changed();
+ }
+}
+
+Rect2 Control::get_rect() const {
+ return Rect2(get_position(), get_size());
+}
+
Rect2 Control::get_global_rect() const {
return Rect2(get_global_position(), get_size());
}
@@ -2220,118 +1401,382 @@ Rect2 Control::get_window_rect() const {
return gr;
}
-Rect2 Control::get_rect() const {
- return Rect2(get_position(), get_size());
-}
-
Rect2 Control::get_anchorable_rect() const {
return Rect2(Point2(), get_size());
}
-void Control::begin_bulk_theme_override() {
- data.bulk_theme_override = true;
+void Control::set_scale(const Vector2 &p_scale) {
+ data.scale = p_scale;
+ // Avoid having 0 scale values, can lead to errors in physics and rendering.
+ if (data.scale.x == 0) {
+ data.scale.x = CMP_EPSILON;
+ }
+ if (data.scale.y == 0) {
+ data.scale.y = CMP_EPSILON;
+ }
+ update();
+ _notify_transform();
}
-void Control::end_bulk_theme_override() {
- ERR_FAIL_COND(!data.bulk_theme_override);
+Vector2 Control::get_scale() const {
+ return data.scale;
+}
- data.bulk_theme_override = false;
- _notify_theme_changed();
+void Control::set_rotation(real_t p_radians) {
+ data.rotation = p_radians;
+ update();
+ _notify_transform();
}
-void Control::add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
- ERR_FAIL_COND(!p_icon.is_valid());
+real_t Control::get_rotation() const {
+ return data.rotation;
+}
- if (data.icon_override.has(p_name)) {
- data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+void Control::set_pivot_offset(const Vector2 &p_pivot) {
+ data.pivot_offset = p_pivot;
+ update();
+ _notify_transform();
+}
+
+Vector2 Control::get_pivot_offset() const {
+ return data.pivot_offset;
+}
+
+/// Sizes.
+
+void Control::_update_minimum_size() {
+ if (!is_inside_tree()) {
+ return;
}
- data.icon_override[p_name] = p_icon;
- data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
- _notify_theme_changed();
+ Size2 minsize = get_combined_minimum_size();
+ data.updating_last_minimum_size = false;
+
+ if (minsize != data.last_minimum_size) {
+ data.last_minimum_size = minsize;
+ _size_changed();
+ emit_signal(SceneStringNames::get_singleton()->minimum_size_changed);
+ }
}
-void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
- ERR_FAIL_COND(!p_style.is_valid());
+void Control::update_minimum_size() {
+ if (!is_inside_tree() || data.block_minimum_size_adjust) {
+ return;
+ }
- if (data.style_override.has(p_name)) {
- data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+ Control *invalidate = this;
+
+ //invalidate cache upwards
+ while (invalidate && invalidate->data.minimum_size_valid) {
+ invalidate->data.minimum_size_valid = false;
+ if (invalidate->is_set_as_top_level()) {
+ break; // do not go further up
+ }
+ if (!invalidate->data.parent && get_parent()) {
+ Window *parent_window = Object::cast_to<Window>(get_parent());
+ if (parent_window && parent_window->is_wrapping_controls()) {
+ parent_window->child_controls_changed();
+ }
+ }
+ invalidate = invalidate->data.parent;
}
- data.style_override[p_name] = p_style;
- data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
- _notify_theme_changed();
+ if (!is_visible_in_tree()) {
+ return;
+ }
+
+ if (data.updating_last_minimum_size) {
+ return;
+ }
+
+ data.updating_last_minimum_size = true;
+
+ MessageQueue::get_singleton()->push_call(this, "_update_minimum_size");
}
-void Control::add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font) {
- ERR_FAIL_COND(!p_font.is_valid());
+void Control::set_block_minimum_size_adjust(bool p_block) {
+ data.block_minimum_size_adjust = p_block;
+}
- if (data.font_override.has(p_name)) {
- data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+bool Control::is_minimum_size_adjust_blocked() const {
+ return data.block_minimum_size_adjust;
+}
+
+Size2 Control::get_minimum_size() const {
+ Vector2 ms;
+ if (GDVIRTUAL_CALL(_get_minimum_size, ms)) {
+ return ms;
}
+ return Vector2();
+}
- data.font_override[p_name] = p_font;
- data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
- _notify_theme_changed();
+void Control::set_custom_minimum_size(const Size2 &p_custom) {
+ if (p_custom == data.custom_minimum_size) {
+ return;
+ }
+ data.custom_minimum_size = p_custom;
+ update_minimum_size();
}
-void Control::add_theme_font_size_override(const StringName &p_name, int p_font_size) {
- data.font_size_override[p_name] = p_font_size;
- _notify_theme_changed();
+Size2 Control::get_custom_minimum_size() const {
+ return data.custom_minimum_size;
}
-void Control::add_theme_color_override(const StringName &p_name, const Color &p_color) {
- data.color_override[p_name] = p_color;
- _notify_theme_changed();
+void Control::_update_minimum_size_cache() {
+ Size2 minsize = get_minimum_size();
+ minsize.x = MAX(minsize.x, data.custom_minimum_size.x);
+ minsize.y = MAX(minsize.y, data.custom_minimum_size.y);
+
+ bool size_changed = false;
+ if (data.minimum_size_cache != minsize) {
+ size_changed = true;
+ }
+
+ data.minimum_size_cache = minsize;
+ data.minimum_size_valid = true;
+
+ if (size_changed) {
+ update_minimum_size();
+ }
}
-void Control::add_theme_constant_override(const StringName &p_name, int p_constant) {
- data.constant_override[p_name] = p_constant;
- _notify_theme_changed();
+Size2 Control::get_combined_minimum_size() const {
+ if (!data.minimum_size_valid) {
+ const_cast<Control *>(this)->_update_minimum_size_cache();
+ }
+ return data.minimum_size_cache;
}
-void Control::remove_theme_icon_override(const StringName &p_name) {
- if (data.icon_override.has(p_name)) {
- data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+void Control::_size_changed() {
+ Rect2 parent_rect = get_parent_anchorable_rect();
+
+ real_t edge_pos[4];
+
+ for (int i = 0; i < 4; i++) {
+ real_t area = parent_rect.size[i & 1];
+ edge_pos[i] = data.offset[i] + (data.anchor[i] * area);
}
- data.icon_override.erase(p_name);
- _notify_theme_changed();
+ Point2 new_pos_cache = Point2(edge_pos[0], edge_pos[1]);
+ Size2 new_size_cache = Point2(edge_pos[2], edge_pos[3]) - new_pos_cache;
+
+ Size2 minimum_size = get_combined_minimum_size();
+
+ if (minimum_size.width > new_size_cache.width) {
+ if (data.h_grow == GROW_DIRECTION_BEGIN) {
+ new_pos_cache.x += new_size_cache.width - minimum_size.width;
+ } else if (data.h_grow == GROW_DIRECTION_BOTH) {
+ new_pos_cache.x += 0.5 * (new_size_cache.width - minimum_size.width);
+ }
+
+ new_size_cache.width = minimum_size.width;
+ }
+
+ if (is_layout_rtl()) {
+ new_pos_cache.x = parent_rect.size.x - new_pos_cache.x - new_size_cache.x;
+ }
+
+ if (minimum_size.height > new_size_cache.height) {
+ if (data.v_grow == GROW_DIRECTION_BEGIN) {
+ new_pos_cache.y += new_size_cache.height - minimum_size.height;
+ } else if (data.v_grow == GROW_DIRECTION_BOTH) {
+ new_pos_cache.y += 0.5 * (new_size_cache.height - minimum_size.height);
+ }
+
+ new_size_cache.height = minimum_size.height;
+ }
+
+ bool pos_changed = new_pos_cache != data.pos_cache;
+ bool size_changed = new_size_cache != data.size_cache;
+
+ data.pos_cache = new_pos_cache;
+ data.size_cache = new_size_cache;
+
+ if (is_inside_tree()) {
+ if (size_changed) {
+ notification(NOTIFICATION_RESIZED);
+ }
+ if (pos_changed || size_changed) {
+ item_rect_changed(size_changed);
+ _notify_transform();
+ }
+
+ if (pos_changed && !size_changed) {
+ _update_canvas_item_transform(); //move because it won't be updated
+ }
+ }
}
-void Control::remove_theme_style_override(const StringName &p_name) {
- if (data.style_override.has(p_name)) {
- data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+void Control::_clear_size_warning() {
+ data.size_warning = false;
+}
+
+// Container sizing.
+
+void Control::set_h_size_flags(int p_flags) {
+ if (data.h_size_flags == p_flags) {
+ return;
}
+ data.h_size_flags = p_flags;
+ emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+}
- data.style_override.erase(p_name);
- _notify_theme_changed();
+int Control::get_h_size_flags() const {
+ return data.h_size_flags;
}
-void Control::remove_theme_font_override(const StringName &p_name) {
- if (data.font_override.has(p_name)) {
- data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_override_changed));
+void Control::set_v_size_flags(int p_flags) {
+ if (data.v_size_flags == p_flags) {
+ return;
}
+ data.v_size_flags = p_flags;
+ emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+}
- data.font_override.erase(p_name);
- _notify_theme_changed();
+int Control::get_v_size_flags() const {
+ return data.v_size_flags;
}
-void Control::remove_theme_font_size_override(const StringName &p_name) {
- data.font_size_override.erase(p_name);
- _notify_theme_changed();
+void Control::set_stretch_ratio(real_t p_ratio) {
+ if (data.expand == p_ratio) {
+ return;
+ }
+
+ data.expand = p_ratio;
+ emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
}
-void Control::remove_theme_color_override(const StringName &p_name) {
- data.color_override.erase(p_name);
- _notify_theme_changed();
+real_t Control::get_stretch_ratio() const {
+ return data.expand;
}
-void Control::remove_theme_constant_override(const StringName &p_name) {
- data.constant_override.erase(p_name);
- _notify_theme_changed();
+// Input events.
+
+void Control::_call_gui_input(const Ref<InputEvent> &p_event) {
+ emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); //signal should be first, so it's possible to override an event (and then accept it)
+ if (!is_inside_tree() || get_viewport()->is_input_handled()) {
+ return; //input was handled, abort
+ }
+ GDVIRTUAL_CALL(_gui_input, p_event);
+ if (!is_inside_tree() || get_viewport()->is_input_handled()) {
+ return; //input was handled, abort
+ }
+ gui_input(p_event);
+}
+
+void Control::gui_input(const Ref<InputEvent> &p_event) {
+}
+
+void Control::accept_event() {
+ if (is_inside_tree()) {
+ get_viewport()->_gui_accept_event();
+ }
+}
+
+bool Control::has_point(const Point2 &p_point) const {
+ bool ret;
+ if (GDVIRTUAL_CALL(_has_point, p_point, ret)) {
+ return ret;
+ }
+ return Rect2(Point2(), get_size()).has_point(p_point);
+}
+
+void Control::set_mouse_filter(MouseFilter p_filter) {
+ ERR_FAIL_INDEX(p_filter, 3);
+ data.mouse_filter = p_filter;
+ notify_property_list_changed();
+ update_configuration_warnings();
+}
+
+Control::MouseFilter Control::get_mouse_filter() const {
+ return data.mouse_filter;
+}
+
+void Control::set_force_pass_scroll_events(bool p_force_pass_scroll_events) {
+ data.force_pass_scroll_events = p_force_pass_scroll_events;
+}
+
+bool Control::is_force_pass_scroll_events() const {
+ return data.force_pass_scroll_events;
+}
+
+void Control::warp_mouse(const Point2 &p_position) {
+ ERR_FAIL_COND(!is_inside_tree());
+ get_viewport()->warp_mouse(get_global_transform_with_canvas().xform(p_position));
+}
+
+// Drag and drop handling.
+
+void Control::set_drag_forwarding(Object *p_target) {
+ if (p_target) {
+ data.drag_owner = p_target->get_instance_id();
+ } else {
+ data.drag_owner = ObjectID();
+ }
+}
+
+Variant Control::get_drag_data(const Point2 &p_point) {
+ if (data.drag_owner.is_valid()) {
+ Object *obj = ObjectDB::get_instance(data.drag_owner);
+ if (obj) {
+ return obj->call("_get_drag_data_fw", p_point, this);
+ }
+ }
+
+ Variant dd;
+ if (GDVIRTUAL_CALL(_get_drag_data, p_point, dd)) {
+ return dd;
+ }
+
+ return Variant();
+}
+
+bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
+ if (data.drag_owner.is_valid()) {
+ Object *obj = ObjectDB::get_instance(data.drag_owner);
+ if (obj) {
+ return obj->call("_can_drop_data_fw", p_point, p_data, this);
+ }
+ }
+
+ bool ret;
+ if (GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret)) {
+ return ret;
+ }
+ return false;
+}
+
+void Control::drop_data(const Point2 &p_point, const Variant &p_data) {
+ if (data.drag_owner.is_valid()) {
+ Object *obj = ObjectDB::get_instance(data.drag_owner);
+ if (obj) {
+ obj->call("_drop_data_fw", p_point, p_data, this);
+ return;
+ }
+ }
+
+ GDVIRTUAL_CALL(_drop_data, p_point, p_data);
+}
+
+void Control::force_drag(const Variant &p_data, Control *p_control) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND(p_data.get_type() == Variant::NIL);
+
+ get_viewport()->_gui_force_drag(this, p_data, p_control);
+}
+
+void Control::set_drag_preview(Control *p_control) {
+ ERR_FAIL_COND(!is_inside_tree());
+ ERR_FAIL_COND(!get_viewport()->gui_is_dragging());
+ get_viewport()->_gui_set_drag_preview(this, p_control);
+}
+
+bool Control::is_drag_successful() const {
+ return is_inside_tree() && get_viewport()->gui_is_drag_successful();
}
+// Focus.
+
void Control::set_focus_mode(FocusMode p_focus_mode) {
ERR_FAIL_INDEX((int)p_focus_mode, 3);
@@ -2342,6 +1787,41 @@ void Control::set_focus_mode(FocusMode p_focus_mode) {
data.focus_mode = p_focus_mode;
}
+Control::FocusMode Control::get_focus_mode() const {
+ return data.focus_mode;
+}
+
+bool Control::has_focus() const {
+ return is_inside_tree() && get_viewport()->_gui_control_has_focus(this);
+}
+
+void Control::grab_focus() {
+ ERR_FAIL_COND(!is_inside_tree());
+
+ if (data.focus_mode == FOCUS_NONE) {
+ WARN_PRINT("This control can't grab focus. Use set_focus_mode() to allow a control to get focus.");
+ return;
+ }
+
+ get_viewport()->_gui_control_grab_focus(this);
+}
+
+void Control::grab_click_focus() {
+ ERR_FAIL_COND(!is_inside_tree());
+
+ get_viewport()->_gui_grab_click_focus(this);
+}
+
+void Control::release_focus() {
+ ERR_FAIL_COND(!is_inside_tree());
+
+ if (!has_focus()) {
+ return;
+ }
+
+ get_viewport()->gui_release_focus();
+}
+
static Control *_next_control(Control *p_from) {
if (p_from->is_set_as_top_level()) {
return nullptr; // Can't go above.
@@ -2520,181 +2000,6 @@ Control *Control::find_prev_valid_focus() const {
return nullptr;
}
-Control::FocusMode Control::get_focus_mode() const {
- return data.focus_mode;
-}
-
-bool Control::has_focus() const {
- return is_inside_tree() && get_viewport()->_gui_control_has_focus(this);
-}
-
-void Control::grab_focus() {
- ERR_FAIL_COND(!is_inside_tree());
-
- if (data.focus_mode == FOCUS_NONE) {
- WARN_PRINT("This control can't grab focus. Use set_focus_mode() to allow a control to get focus.");
- return;
- }
-
- get_viewport()->_gui_control_grab_focus(this);
-}
-
-void Control::release_focus() {
- ERR_FAIL_COND(!is_inside_tree());
-
- if (!has_focus()) {
- return;
- }
-
- get_viewport()->gui_release_focus();
-}
-
-bool Control::is_top_level_control() const {
- return is_inside_tree() && (!data.parent_canvas_item && !data.RI && is_set_as_top_level());
-}
-
-void Control::_propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign) {
- Control *c = Object::cast_to<Control>(p_at);
-
- if (c && c != p_owner && c->data.theme.is_valid()) { // has a theme, this can't be propagated
- return;
- }
-
- Window *w = c == nullptr ? Object::cast_to<Window>(p_at) : nullptr;
-
- if (w && w != p_owner_window && w->theme.is_valid()) { // has a theme, this can't be propagated
- return;
- }
-
- for (int i = 0; i < p_at->get_child_count(); i++) {
- CanvasItem *child = Object::cast_to<CanvasItem>(p_at->get_child(i));
- if (child) {
- _propagate_theme_changed(child, p_owner, p_owner_window, p_assign);
- } else {
- Window *window = Object::cast_to<Window>(p_at->get_child(i));
- if (window) {
- _propagate_theme_changed(window, p_owner, p_owner_window, p_assign);
- }
- }
- }
-
- if (c) {
- if (p_assign) {
- c->data.theme_owner = p_owner;
- c->data.theme_owner_window = p_owner_window;
- }
- c->notification(Control::NOTIFICATION_THEME_CHANGED);
- c->emit_signal(SceneStringNames::get_singleton()->theme_changed);
- }
-
- if (w) {
- if (p_assign) {
- w->theme_owner = p_owner;
- w->theme_owner_window = p_owner_window;
- }
- w->notification(Window::NOTIFICATION_THEME_CHANGED);
- w->emit_signal(SceneStringNames::get_singleton()->theme_changed);
- }
-}
-
-void Control::_theme_changed() {
- _propagate_theme_changed(this, this, nullptr, false);
-}
-
-void Control::_notify_theme_changed() {
- if (!data.bulk_theme_override) {
- notification(NOTIFICATION_THEME_CHANGED);
- }
-}
-
-void Control::set_theme(const Ref<Theme> &p_theme) {
- if (data.theme == p_theme) {
- return;
- }
-
- if (data.theme.is_valid()) {
- data.theme->disconnect("changed", callable_mp(this, &Control::_theme_changed));
- }
-
- data.theme = p_theme;
- if (!p_theme.is_null()) {
- data.theme_owner = this;
- data.theme_owner_window = nullptr;
- _propagate_theme_changed(this, this, nullptr);
- } else {
- Control *parent_c = Object::cast_to<Control>(get_parent());
-
- if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
- } else {
- Window *parent_w = cast_to<Window>(get_parent());
- if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
- Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window);
- } else {
- Control::_propagate_theme_changed(this, nullptr, nullptr);
- }
- }
- }
-
- if (data.theme.is_valid()) {
- data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), varray(), CONNECT_DEFERRED);
- }
-}
-
-Ref<Theme> Control::get_theme() const {
- return data.theme;
-}
-
-void Control::set_theme_type_variation(const StringName &p_theme_type) {
- data.theme_type_variation = p_theme_type;
- _propagate_theme_changed(this, data.theme_owner, data.theme_owner_window);
-}
-
-StringName Control::get_theme_type_variation() const {
- return data.theme_type_variation;
-}
-
-void Control::set_tooltip(const String &p_tooltip) {
- data.tooltip = p_tooltip;
- update_configuration_warnings();
-}
-
-String Control::get_tooltip(const Point2 &p_pos) const {
- return data.tooltip;
-}
-
-Control *Control::make_custom_tooltip(const String &p_text) const {
- Object *ret = nullptr;
- if (GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret)) {
- return Object::cast_to<Control>(ret);
- }
- return nullptr;
-}
-
-void Control::set_default_cursor_shape(CursorShape p_shape) {
- ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX);
-
- data.default_cursor = p_shape;
-}
-
-Control::CursorShape Control::get_default_cursor_shape() const {
- return data.default_cursor;
-}
-
-Control::CursorShape Control::get_cursor_shape(const Point2 &p_pos) const {
- return data.default_cursor;
-}
-
-Transform2D Control::get_transform() const {
- Transform2D xform = _get_internal_transform();
- xform[2] += get_position();
- return xform;
-}
-
-String Control::_get_tooltip() const {
- return data.tooltip;
-}
-
void Control::set_focus_neighbor(Side p_side, const NodePath &p_neighbor) {
ERR_FAIL_INDEX((int)p_side, 4);
data.focus_neighbor[p_side] = p_neighbor;
@@ -2861,273 +2166,1011 @@ void Control::_window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, cons
}
}
-void Control::set_h_size_flags(int p_flags) {
- if (data.h_size_flags == p_flags) {
+// Rendering.
+
+void Control::set_default_cursor_shape(CursorShape p_shape) {
+ ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX);
+
+ data.default_cursor = p_shape;
+}
+
+Control::CursorShape Control::get_default_cursor_shape() const {
+ return data.default_cursor;
+}
+
+Control::CursorShape Control::get_cursor_shape(const Point2 &p_pos) const {
+ return data.default_cursor;
+}
+
+void Control::set_disable_visibility_clip(bool p_ignore) {
+ data.disable_visibility_clip = p_ignore;
+ update();
+}
+
+bool Control::is_visibility_clip_disabled() const {
+ return data.disable_visibility_clip;
+}
+
+void Control::set_clip_contents(bool p_clip) {
+ data.clip_contents = p_clip;
+ update();
+}
+
+bool Control::is_clipping_contents() {
+ return data.clip_contents;
+}
+
+// Theming.
+
+void Control::_propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign) {
+ Control *c = Object::cast_to<Control>(p_at);
+
+ if (c && c != p_owner && c->data.theme.is_valid()) { // has a theme, this can't be propagated
return;
}
- data.h_size_flags = p_flags;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+
+ Window *w = c == nullptr ? Object::cast_to<Window>(p_at) : nullptr;
+
+ if (w && w != p_owner_window && w->theme.is_valid()) { // has a theme, this can't be propagated
+ return;
+ }
+
+ for (int i = 0; i < p_at->get_child_count(); i++) {
+ CanvasItem *child = Object::cast_to<CanvasItem>(p_at->get_child(i));
+ if (child) {
+ _propagate_theme_changed(child, p_owner, p_owner_window, p_assign);
+ } else {
+ Window *window = Object::cast_to<Window>(p_at->get_child(i));
+ if (window) {
+ _propagate_theme_changed(window, p_owner, p_owner_window, p_assign);
+ }
+ }
+ }
+
+ if (c) {
+ if (p_assign) {
+ c->data.theme_owner = p_owner;
+ c->data.theme_owner_window = p_owner_window;
+ }
+ c->notification(Control::NOTIFICATION_THEME_CHANGED);
+ c->emit_signal(SceneStringNames::get_singleton()->theme_changed);
+ }
+
+ if (w) {
+ if (p_assign) {
+ w->theme_owner = p_owner;
+ w->theme_owner_window = p_owner_window;
+ }
+ w->notification(Window::NOTIFICATION_THEME_CHANGED);
+ w->emit_signal(SceneStringNames::get_singleton()->theme_changed);
+ }
}
-int Control::get_h_size_flags() const {
- return data.h_size_flags;
+void Control::_theme_changed() {
+ _propagate_theme_changed(this, this, nullptr, false);
}
-void Control::set_v_size_flags(int p_flags) {
- if (data.v_size_flags == p_flags) {
- return;
+void Control::_theme_property_override_changed() {
+ notification(NOTIFICATION_THEME_CHANGED);
+ emit_signal(SceneStringNames::get_singleton()->theme_changed);
+ update_minimum_size(); // Overrides are likely to affect minimum size.
+}
+
+void Control::_notify_theme_changed() {
+ if (!data.bulk_theme_override) {
+ notification(NOTIFICATION_THEME_CHANGED);
}
- data.v_size_flags = p_flags;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
}
-void Control::set_stretch_ratio(real_t p_ratio) {
- if (data.expand == p_ratio) {
+void Control::set_theme(const Ref<Theme> &p_theme) {
+ if (data.theme == p_theme) {
return;
}
- data.expand = p_ratio;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+ if (data.theme.is_valid()) {
+ data.theme->disconnect("changed", callable_mp(this, &Control::_theme_changed));
+ }
+
+ data.theme = p_theme;
+ if (!p_theme.is_null()) {
+ data.theme_owner = this;
+ data.theme_owner_window = nullptr;
+ _propagate_theme_changed(this, this, nullptr);
+ } else {
+ Control *parent_c = Object::cast_to<Control>(get_parent());
+
+ if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
+ } else {
+ Window *parent_w = cast_to<Window>(get_parent());
+ if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
+ Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window);
+ } else {
+ Control::_propagate_theme_changed(this, nullptr, nullptr);
+ }
+ }
+ }
+
+ if (data.theme.is_valid()) {
+ data.theme->connect("changed", callable_mp(this, &Control::_theme_changed), varray(), CONNECT_DEFERRED);
+ }
}
-real_t Control::get_stretch_ratio() const {
- return data.expand;
+Ref<Theme> Control::get_theme() const {
+ return data.theme;
}
-void Control::grab_click_focus() {
- ERR_FAIL_COND(!is_inside_tree());
+void Control::set_theme_type_variation(const StringName &p_theme_type) {
+ data.theme_type_variation = p_theme_type;
+ _propagate_theme_changed(this, data.theme_owner, data.theme_owner_window);
+}
- get_viewport()->_gui_grab_click_focus(this);
+StringName Control::get_theme_type_variation() const {
+ return data.theme_type_variation;
}
-void Control::update_minimum_size() {
- if (!is_inside_tree() || data.block_minimum_size_adjust) {
- return;
+/// Theme property lookup.
+
+template <class T>
+T Control::get_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
+ ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, T(), "At least one theme type must be specified.");
+
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ Control *theme_owner = p_theme_owner;
+ Window *theme_owner_window = p_theme_owner_window;
+
+ while (theme_owner || theme_owner_window) {
+ // For each theme resource check the theme types provided and see if p_name exists with any of them.
+ for (const StringName &E : p_theme_types) {
+ if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
+ return theme_owner->data.theme->get_theme_item(p_data_type, p_name, E);
+ }
+
+ if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
+ return theme_owner_window->theme->get_theme_item(p_data_type, p_name, E);
+ }
+ }
+
+ Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ theme_owner = parent_c->data.theme_owner;
+ theme_owner_window = parent_c->data.theme_owner_window;
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ theme_owner = parent_w->theme_owner;
+ theme_owner_window = parent_w->theme_owner_window;
+ } else {
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
+ }
+ }
}
- Control *invalidate = this;
+ // Secondly, check the project-defined Theme resource.
+ if (Theme::get_project_default().is_valid()) {
+ for (const StringName &E : p_theme_types) {
+ if (Theme::get_project_default()->has_theme_item(p_data_type, p_name, E)) {
+ return Theme::get_project_default()->get_theme_item(p_data_type, p_name, E);
+ }
+ }
+ }
- //invalidate cache upwards
- while (invalidate && invalidate->data.minimum_size_valid) {
- invalidate->data.minimum_size_valid = false;
- if (invalidate->is_set_as_top_level()) {
- break; // do not go further up
+ // Lastly, fall back on the items defined in the default Theme, if they exist.
+ for (const StringName &E : p_theme_types) {
+ if (Theme::get_default()->has_theme_item(p_data_type, p_name, E)) {
+ return Theme::get_default()->get_theme_item(p_data_type, p_name, E);
}
- if (!invalidate->data.parent && get_parent()) {
- Window *parent_window = Object::cast_to<Window>(get_parent());
- if (parent_window && parent_window->is_wrapping_controls()) {
- parent_window->child_controls_changed();
+ }
+ // If they don't exist, use any type to return the default/empty value.
+ return Theme::get_default()->get_theme_item(p_data_type, p_name, p_theme_types[0]);
+}
+
+bool Control::has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types) {
+ ERR_FAIL_COND_V_MSG(p_theme_types.size() == 0, false, "At least one theme type must be specified.");
+
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ Control *theme_owner = p_theme_owner;
+ Window *theme_owner_window = p_theme_owner_window;
+
+ while (theme_owner || theme_owner_window) {
+ // For each theme resource check the theme types provided and see if p_name exists with any of them.
+ for (const StringName &E : p_theme_types) {
+ if (theme_owner && theme_owner->data.theme->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+
+ if (theme_owner_window && theme_owner_window->theme->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+ }
+
+ Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ theme_owner = parent_c->data.theme_owner;
+ theme_owner_window = parent_c->data.theme_owner_window;
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ theme_owner = parent_w->theme_owner;
+ theme_owner_window = parent_w->theme_owner_window;
+ } else {
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
}
}
- invalidate = invalidate->data.parent;
}
- if (!is_visible_in_tree()) {
- return;
+ // Secondly, check the project-defined Theme resource.
+ if (Theme::get_project_default().is_valid()) {
+ for (const StringName &E : p_theme_types) {
+ if (Theme::get_project_default()->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
+ }
}
- if (data.updating_last_minimum_size) {
- return;
+ // Lastly, fall back on the items defined in the default Theme, if they exist.
+ for (const StringName &E : p_theme_types) {
+ if (Theme::get_default()->has_theme_item(p_data_type, p_name, E)) {
+ return true;
+ }
}
+ return false;
+}
- data.updating_last_minimum_size = true;
+void Control::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (Theme::get_project_default().is_valid() && Theme::get_project_default()->get_type_variation_base(data.theme_type_variation) != StringName()) {
+ Theme::get_project_default()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
+ } else {
+ Theme::get_default()->get_type_dependencies(get_class_name(), data.theme_type_variation, p_list);
+ }
+ } else {
+ Theme::get_default()->get_type_dependencies(p_theme_type, StringName(), p_list);
+ }
+}
- MessageQueue::get_singleton()->push_call(this, "_update_minimum_size");
+Ref<Texture2D> Control::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
+ if (tex) {
+ return *tex;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<Ref<Texture2D>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
}
-int Control::get_v_size_flags() const {
- return data.v_size_flags;
+Ref<StyleBox> Control::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const Ref<StyleBox> *style = data.style_override.getptr(p_name);
+ if (style) {
+ return *style;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<Ref<StyleBox>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
-void Control::set_mouse_filter(MouseFilter p_filter) {
- ERR_FAIL_INDEX(p_filter, 3);
- data.mouse_filter = p_filter;
- notify_property_list_changed();
- update_configuration_warnings();
+Ref<Font> Control::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const Ref<Font> *font = data.font_override.getptr(p_name);
+ if (font) {
+ return *font;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<Ref<Font>>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
}
-Control::MouseFilter Control::get_mouse_filter() const {
- return data.mouse_filter;
+int Control::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const int *font_size = data.font_size_override.getptr(p_name);
+ if (font_size && (*font_size) > 0) {
+ return *font_size;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
-void Control::set_force_pass_scroll_events(bool p_force_pass_scroll_events) {
- data.force_pass_scroll_events = p_force_pass_scroll_events;
+Color Control::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const Color *color = data.color_override.getptr(p_name);
+ if (color) {
+ return *color;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<Color>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
-bool Control::is_force_pass_scroll_events() const {
- return data.force_pass_scroll_events;
+int Control::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ const int *constant = data.constant_override.getptr(p_name);
+ if (constant) {
+ return *constant;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return get_theme_item_in_types<int>(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
-void Control::warp_mouse(const Point2 &p_position) {
- ERR_FAIL_COND(!is_inside_tree());
- get_viewport()->warp_mouse(get_global_transform_with_canvas().xform(p_position));
+bool Control::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_icon_override(p_name)) {
+ return true;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
}
-bool Control::is_text_field() const {
- return false;
+bool Control::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_stylebox_override(p_name)) {
+ return true;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
-Array Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
- if (p_parser_type == TextServer::STRUCTURED_TEXT_CUSTOM) {
- Array ret;
- if (GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret)) {
- return ret;
- } else {
- return Array();
+bool Control::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_font_override(p_name)) {
+ return true;
}
- } else {
- return TS->parse_structured_text(p_parser_type, p_args, p_text);
}
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
}
-void Control::set_rotation(real_t p_radians) {
- data.rotation = p_radians;
- update();
- _notify_transform();
+bool Control::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_font_size_override(p_name)) {
+ return true;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
-real_t Control::get_rotation() const {
- return data.rotation;
+bool Control::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_color_override(p_name)) {
+ return true;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
-void Control::_override_changed() {
- notification(NOTIFICATION_THEME_CHANGED);
- emit_signal(SceneStringNames::get_singleton()->theme_changed);
- update_minimum_size(); // Overrides are likely to affect minimum size.
+bool Control::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
+ if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == data.theme_type_variation) {
+ if (has_theme_constant_override(p_name)) {
+ return true;
+ }
+ }
+
+ List<StringName> theme_types;
+ _get_theme_type_dependencies(p_theme_type, &theme_types);
+ return has_theme_item_in_types(data.theme_owner, data.theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
-void Control::set_pivot_offset(const Vector2 &p_pivot) {
- data.pivot_offset = p_pivot;
- update();
- _notify_transform();
+/// Local property overrides.
+
+void Control::add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
+ ERR_FAIL_COND(!p_icon.is_valid());
+
+ if (data.icon_override.has(p_name)) {
+ data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
+ }
+
+ data.icon_override[p_name] = p_icon;
+ data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_theme_property_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ _notify_theme_changed();
}
-Vector2 Control::get_pivot_offset() const {
- return data.pivot_offset;
+void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
+ ERR_FAIL_COND(!p_style.is_valid());
+
+ if (data.style_override.has(p_name)) {
+ data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
+ }
+
+ data.style_override[p_name] = p_style;
+ data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_theme_property_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ _notify_theme_changed();
}
-void Control::set_scale(const Vector2 &p_scale) {
- data.scale = p_scale;
- // Avoid having 0 scale values, can lead to errors in physics and rendering.
- if (data.scale.x == 0) {
- data.scale.x = CMP_EPSILON;
+void Control::add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font) {
+ ERR_FAIL_COND(!p_font.is_valid());
+
+ if (data.font_override.has(p_name)) {
+ data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
}
- if (data.scale.y == 0) {
- data.scale.y = CMP_EPSILON;
+
+ data.font_override[p_name] = p_font;
+ data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_theme_property_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED);
+ _notify_theme_changed();
+}
+
+void Control::add_theme_font_size_override(const StringName &p_name, int p_font_size) {
+ data.font_size_override[p_name] = p_font_size;
+ _notify_theme_changed();
+}
+
+void Control::add_theme_color_override(const StringName &p_name, const Color &p_color) {
+ data.color_override[p_name] = p_color;
+ _notify_theme_changed();
+}
+
+void Control::add_theme_constant_override(const StringName &p_name, int p_constant) {
+ data.constant_override[p_name] = p_constant;
+ _notify_theme_changed();
+}
+
+void Control::remove_theme_icon_override(const StringName &p_name) {
+ if (data.icon_override.has(p_name)) {
+ data.icon_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
}
- update();
- _notify_transform();
+
+ data.icon_override.erase(p_name);
+ _notify_theme_changed();
}
-Vector2 Control::get_scale() const {
- return data.scale;
+void Control::remove_theme_style_override(const StringName &p_name) {
+ if (data.style_override.has(p_name)) {
+ data.style_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
+ }
+
+ data.style_override.erase(p_name);
+ _notify_theme_changed();
}
-Control *Control::get_root_parent_control() const {
- const CanvasItem *ci = this;
- const Control *root = this;
+void Control::remove_theme_font_override(const StringName &p_name) {
+ if (data.font_override.has(p_name)) {
+ data.font_override[p_name]->disconnect("changed", callable_mp(this, &Control::_theme_property_override_changed));
+ }
- while (ci) {
- const Control *c = Object::cast_to<Control>(ci);
- if (c) {
- root = c;
+ data.font_override.erase(p_name);
+ _notify_theme_changed();
+}
- if (c->data.RI || c->is_top_level_control()) {
- break;
+void Control::remove_theme_font_size_override(const StringName &p_name) {
+ data.font_size_override.erase(p_name);
+ _notify_theme_changed();
+}
+
+void Control::remove_theme_color_override(const StringName &p_name) {
+ data.color_override.erase(p_name);
+ _notify_theme_changed();
+}
+
+void Control::remove_theme_constant_override(const StringName &p_name) {
+ data.constant_override.erase(p_name);
+ _notify_theme_changed();
+}
+
+bool Control::has_theme_icon_override(const StringName &p_name) const {
+ const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
+ return tex != nullptr;
+}
+
+bool Control::has_theme_stylebox_override(const StringName &p_name) const {
+ const Ref<StyleBox> *style = data.style_override.getptr(p_name);
+ return style != nullptr;
+}
+
+bool Control::has_theme_font_override(const StringName &p_name) const {
+ const Ref<Font> *font = data.font_override.getptr(p_name);
+ return font != nullptr;
+}
+
+bool Control::has_theme_font_size_override(const StringName &p_name) const {
+ const int *font_size = data.font_size_override.getptr(p_name);
+ return font_size != nullptr;
+}
+
+bool Control::has_theme_color_override(const StringName &p_name) const {
+ const Color *color = data.color_override.getptr(p_name);
+ return color != nullptr;
+}
+
+bool Control::has_theme_constant_override(const StringName &p_name) const {
+ const int *constant = data.constant_override.getptr(p_name);
+ return constant != nullptr;
+}
+
+/// Default theme properties.
+
+float Control::fetch_theme_default_base_scale(Control *p_theme_owner, Window *p_theme_owner_window) {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Control *theme_owner = p_theme_owner;
+ Window *theme_owner_window = p_theme_owner_window;
+
+ while (theme_owner || theme_owner_window) {
+ if (theme_owner && theme_owner->data.theme->has_default_base_scale()) {
+ return theme_owner->data.theme->get_default_base_scale();
+ }
+
+ if (theme_owner_window && theme_owner_window->theme->has_default_base_scale()) {
+ return theme_owner_window->theme->get_default_base_scale();
+ }
+
+ Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ theme_owner = parent_c->data.theme_owner;
+ theme_owner_window = parent_c->data.theme_owner_window;
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ theme_owner = parent_w->theme_owner;
+ theme_owner_window = parent_w->theme_owner_window;
+ } else {
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
}
}
+ }
- ci = ci->get_parent_item();
+ // Secondly, check the project-defined Theme resource.
+ if (Theme::get_project_default().is_valid()) {
+ if (Theme::get_project_default()->has_default_base_scale()) {
+ return Theme::get_project_default()->get_default_base_scale();
+ }
}
- return const_cast<Control *>(root);
+ // Lastly, fall back on the default Theme.
+ if (Theme::get_default()->has_default_base_scale()) {
+ return Theme::get_default()->get_default_base_scale();
+ }
+ return Theme::get_fallback_base_scale();
}
-void Control::set_block_minimum_size_adjust(bool p_block) {
- data.block_minimum_size_adjust = p_block;
+float Control::get_theme_default_base_scale() const {
+ return fetch_theme_default_base_scale(data.theme_owner, data.theme_owner_window);
}
-bool Control::is_minimum_size_adjust_blocked() const {
- return data.block_minimum_size_adjust;
-}
+Ref<Font> Control::fetch_theme_default_font(Control *p_theme_owner, Window *p_theme_owner_window) {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Control *theme_owner = p_theme_owner;
+ Window *theme_owner_window = p_theme_owner_window;
-void Control::set_disable_visibility_clip(bool p_ignore) {
- data.disable_visibility_clip = p_ignore;
- update();
+ while (theme_owner || theme_owner_window) {
+ if (theme_owner && theme_owner->data.theme->has_default_font()) {
+ return theme_owner->data.theme->get_default_font();
+ }
+
+ if (theme_owner_window && theme_owner_window->theme->has_default_font()) {
+ return theme_owner_window->theme->get_default_font();
+ }
+
+ Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ theme_owner = parent_c->data.theme_owner;
+ theme_owner_window = parent_c->data.theme_owner_window;
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ theme_owner = parent_w->theme_owner;
+ theme_owner_window = parent_w->theme_owner_window;
+ } else {
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
+ }
+ }
+ }
+
+ // Secondly, check the project-defined Theme resource.
+ if (Theme::get_project_default().is_valid()) {
+ if (Theme::get_project_default()->has_default_font()) {
+ return Theme::get_project_default()->get_default_font();
+ }
+ }
+
+ // Lastly, fall back on the default Theme.
+ if (Theme::get_default()->has_default_font()) {
+ return Theme::get_default()->get_default_font();
+ }
+ return Theme::get_fallback_font();
}
-bool Control::is_visibility_clip_disabled() const {
- return data.disable_visibility_clip;
+Ref<Font> Control::get_theme_default_font() const {
+ return fetch_theme_default_font(data.theme_owner, data.theme_owner_window);
}
-void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
- Node::get_argument_options(p_function, p_idx, r_options);
+int Control::fetch_theme_default_font_size(Control *p_theme_owner, Window *p_theme_owner_window) {
+ // First, look through each control or window node in the branch, until no valid parent can be found.
+ // Only nodes with a theme resource attached are considered.
+ // For each theme resource see if their assigned theme has the default value defined and valid.
+ Control *theme_owner = p_theme_owner;
+ Window *theme_owner_window = p_theme_owner_window;
- if (p_idx == 0) {
- List<StringName> sn;
- String pf = p_function;
- if (pf == "add_theme_color_override" || pf == "has_theme_color" || pf == "has_theme_color_override" || pf == "get_theme_color") {
- Theme::get_default()->get_color_list(get_class(), &sn);
- } else if (pf == "add_theme_style_override" || pf == "has_theme_style" || pf == "has_theme_style_override" || pf == "get_theme_style") {
- Theme::get_default()->get_stylebox_list(get_class(), &sn);
- } else if (pf == "add_theme_font_override" || pf == "has_theme_font" || pf == "has_theme_font_override" || pf == "get_theme_font") {
- Theme::get_default()->get_font_list(get_class(), &sn);
- } else if (pf == "add_theme_font_size_override" || pf == "has_theme_font_size" || pf == "has_theme_font_size_override" || pf == "get_theme_font_size") {
- Theme::get_default()->get_font_size_list(get_class(), &sn);
- } else if (pf == "add_theme_constant_override" || pf == "has_theme_constant" || pf == "has_theme_constant_override" || pf == "get_theme_constant") {
- Theme::get_default()->get_constant_list(get_class(), &sn);
+ while (theme_owner || theme_owner_window) {
+ if (theme_owner && theme_owner->data.theme->has_default_font_size()) {
+ return theme_owner->data.theme->get_default_font_size();
}
- sn.sort_custom<StringName::AlphCompare>();
- for (const StringName &name : sn) {
- r_options->push_back(String(name).quote());
+ if (theme_owner_window && theme_owner_window->theme->has_default_font_size()) {
+ return theme_owner_window->theme->get_default_font_size();
+ }
+
+ Node *parent = theme_owner ? theme_owner->get_parent() : theme_owner_window->get_parent();
+ Control *parent_c = Object::cast_to<Control>(parent);
+ if (parent_c) {
+ theme_owner = parent_c->data.theme_owner;
+ theme_owner_window = parent_c->data.theme_owner_window;
+ } else {
+ Window *parent_w = Object::cast_to<Window>(parent);
+ if (parent_w) {
+ theme_owner = parent_w->theme_owner;
+ theme_owner_window = parent_w->theme_owner_window;
+ } else {
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
+ }
}
}
+
+ // Secondly, check the project-defined Theme resource.
+ if (Theme::get_project_default().is_valid()) {
+ if (Theme::get_project_default()->has_default_font_size()) {
+ return Theme::get_project_default()->get_default_font_size();
+ }
+ }
+
+ // Lastly, fall back on the default Theme.
+ if (Theme::get_default()->has_default_font_size()) {
+ return Theme::get_default()->get_default_font_size();
+ }
+ return Theme::get_fallback_font_size();
}
-TypedArray<String> Control::get_configuration_warnings() const {
- TypedArray<String> warnings = Node::get_configuration_warnings();
+int Control::get_theme_default_font_size() const {
+ return fetch_theme_default_font_size(data.theme_owner, data.theme_owner_window);
+}
- if (data.mouse_filter == MOUSE_FILTER_IGNORE && !data.tooltip.is_empty()) {
- warnings.push_back(RTR("The Hint Tooltip won't be displayed as the control's Mouse Filter is set to \"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."));
+/// Bulk actions.
+
+void Control::begin_bulk_theme_override() {
+ data.bulk_theme_override = true;
+}
+
+void Control::end_bulk_theme_override() {
+ ERR_FAIL_COND(!data.bulk_theme_override);
+
+ data.bulk_theme_override = false;
+ _notify_theme_changed();
+}
+
+// Internationalization.
+
+Array Control::structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const {
+ if (p_parser_type == TextServer::STRUCTURED_TEXT_CUSTOM) {
+ Array ret;
+ if (GDVIRTUAL_CALL(_structured_text_parser, p_args, p_text, ret)) {
+ return ret;
+ } else {
+ return Array();
+ }
+ } else {
+ return TS->parse_structured_text(p_parser_type, p_args, p_text);
}
+}
- return warnings;
+void Control::set_layout_direction(Control::LayoutDirection p_direction) {
+ ERR_FAIL_INDEX((int)p_direction, 4);
+
+ data.layout_dir = p_direction;
+ data.is_rtl_dirty = true;
+
+ propagate_notification(NOTIFICATION_LAYOUT_DIRECTION_CHANGED);
}
-void Control::set_clip_contents(bool p_clip) {
- data.clip_contents = p_clip;
- update();
+Control::LayoutDirection Control::get_layout_direction() const {
+ return data.layout_dir;
}
-bool Control::is_clipping_contents() {
- return data.clip_contents;
+bool Control::is_layout_rtl() const {
+ if (data.is_rtl_dirty) {
+ const_cast<Control *>(this)->data.is_rtl_dirty = false;
+ if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) {
+ Window *parent_window = get_parent_window();
+ Control *parent_control = get_parent_control();
+ if (parent_control) {
+ const_cast<Control *>(this)->data.is_rtl = parent_control->is_layout_rtl();
+ } else if (parent_window) {
+ const_cast<Control *>(this)->data.is_rtl = parent_window->is_layout_rtl();
+ } else {
+ if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
+ const_cast<Control *>(this)->data.is_rtl = true;
+ } else {
+ String locale = TranslationServer::get_singleton()->get_tool_locale();
+ const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
+ }
+ }
+ } else if (data.layout_dir == LAYOUT_DIRECTION_LOCALE) {
+ if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
+ const_cast<Control *>(this)->data.is_rtl = true;
+ } else {
+ String locale = TranslationServer::get_singleton()->get_tool_locale();
+ const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
+ }
+ } else {
+ const_cast<Control *>(this)->data.is_rtl = (data.layout_dir == LAYOUT_DIRECTION_RTL);
+ }
+ }
+ return data.is_rtl;
}
-void Control::set_h_grow_direction(GrowDirection p_direction) {
- ERR_FAIL_INDEX((int)p_direction, 3);
+void Control::set_auto_translate(bool p_enable) {
+ if (p_enable == data.auto_translate) {
+ return;
+ }
- data.h_grow = p_direction;
- _size_changed();
+ data.auto_translate = p_enable;
+
+ notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
-Control::GrowDirection Control::get_h_grow_direction() const {
- return data.h_grow;
+bool Control::is_auto_translating() const {
+ return data.auto_translate;
}
-void Control::set_v_grow_direction(GrowDirection p_direction) {
- ERR_FAIL_INDEX((int)p_direction, 3);
+// Extra properties.
- data.v_grow = p_direction;
- _size_changed();
+void Control::set_tooltip(const String &p_tooltip) {
+ data.tooltip = p_tooltip;
+ update_configuration_warnings();
}
-Control::GrowDirection Control::get_v_grow_direction() const {
- return data.v_grow;
+String Control::_get_tooltip() const {
+ return data.tooltip;
+}
+
+String Control::get_tooltip(const Point2 &p_pos) const {
+ return data.tooltip;
+}
+
+Control *Control::make_custom_tooltip(const String &p_text) const {
+ Object *ret = nullptr;
+ if (GDVIRTUAL_CALL(_make_custom_tooltip, p_text, ret)) {
+ return Object::cast_to<Control>(ret);
+ }
+ return nullptr;
+}
+
+// Base object overrides.
+
+void Control::add_child_notify(Node *p_child) {
+ Control *child_c = Object::cast_to<Control>(p_child);
+
+ if (child_c && child_c->data.theme.is_null() && (data.theme_owner || data.theme_owner_window)) {
+ _propagate_theme_changed(child_c, data.theme_owner, data.theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+ }
+
+ Window *child_w = Object::cast_to<Window>(p_child);
+
+ if (child_w && child_w->theme.is_null() && (data.theme_owner || data.theme_owner_window)) {
+ _propagate_theme_changed(child_w, data.theme_owner, data.theme_owner_window); //need to propagate here, since many controls may require setting up stuff
+ }
+}
+
+void Control::remove_child_notify(Node *p_child) {
+ Control *child_c = Object::cast_to<Control>(p_child);
+
+ if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
+ _propagate_theme_changed(child_c, nullptr, nullptr);
+ }
+
+ Window *child_w = Object::cast_to<Window>(p_child);
+
+ if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
+ _propagate_theme_changed(child_w, nullptr, nullptr);
+ }
+}
+
+void Control::_notification(int p_notification) {
+ switch (p_notification) {
+ case NOTIFICATION_POST_ENTER_TREE: {
+ data.minimum_size_valid = false;
+ data.is_rtl_dirty = true;
+ _size_changed();
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ release_focus();
+ get_viewport()->_gui_remove_control(this);
+ } break;
+
+ case NOTIFICATION_READY: {
+#ifdef DEBUG_ENABLED
+ connect("ready", callable_mp(this, &Control::_clear_size_warning), varray(), CONNECT_DEFERRED | CONNECT_ONESHOT);
+#endif
+ } break;
+
+ case NOTIFICATION_ENTER_CANVAS: {
+ data.parent = Object::cast_to<Control>(get_parent());
+ data.parent_window = Object::cast_to<Window>(get_parent());
+ data.is_rtl_dirty = true;
+
+ if (data.theme.is_null()) {
+ if (data.parent && (data.parent->data.theme_owner || data.parent->data.theme_owner_window)) {
+ data.theme_owner = data.parent->data.theme_owner;
+ data.theme_owner_window = data.parent->data.theme_owner_window;
+ notification(NOTIFICATION_THEME_CHANGED);
+ } else if (data.parent_window && (data.parent_window->theme_owner || data.parent_window->theme_owner_window)) {
+ data.theme_owner = data.parent_window->theme_owner;
+ data.theme_owner_window = data.parent_window->theme_owner_window;
+ notification(NOTIFICATION_THEME_CHANGED);
+ }
+ }
+
+ CanvasItem *node = this;
+ bool has_parent_control = false;
+
+ while (!node->is_set_as_top_level()) {
+ CanvasItem *parent = Object::cast_to<CanvasItem>(node->get_parent());
+ if (!parent) {
+ break;
+ }
+
+ Control *parent_control = Object::cast_to<Control>(parent);
+ if (parent_control) {
+ has_parent_control = true;
+ break;
+ }
+
+ node = parent;
+ }
+
+ if (has_parent_control) {
+ // Do nothing, has a parent control.
+ } else {
+ // Is a regular root control or top_level.
+ Viewport *viewport = get_viewport();
+ ERR_FAIL_COND(!viewport);
+ data.RI = viewport->_gui_add_root_control(this);
+ }
+
+ data.parent_canvas_item = get_parent_item();
+
+ if (data.parent_canvas_item) {
+ data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
+ } else {
+ // Connect viewport.
+ Viewport *viewport = get_viewport();
+ ERR_FAIL_COND(!viewport);
+ viewport->connect("size_changed", callable_mp(this, &Control::_size_changed));
+ }
+ } break;
+
+ case NOTIFICATION_EXIT_CANVAS: {
+ if (data.parent_canvas_item) {
+ data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
+ data.parent_canvas_item = nullptr;
+ } else if (!is_set_as_top_level()) {
+ //disconnect viewport
+ Viewport *viewport = get_viewport();
+ ERR_FAIL_COND(!viewport);
+ viewport->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
+ }
+
+ if (data.RI) {
+ get_viewport()->_gui_remove_root_control(data.RI);
+ data.RI = nullptr;
+ }
+
+ data.parent = nullptr;
+ data.parent_canvas_item = nullptr;
+ data.parent_window = nullptr;
+ data.is_rtl_dirty = true;
+ } break;
+
+ case NOTIFICATION_MOVED_IN_PARENT: {
+ // some parents need to know the order of the children to draw (like TabContainer)
+ // update if necessary
+ if (data.parent) {
+ data.parent->update();
+ }
+ update();
+
+ if (data.RI) {
+ get_viewport()->_gui_set_root_order_dirty();
+ }
+ } break;
+
+ case NOTIFICATION_RESIZED: {
+ emit_signal(SceneStringNames::get_singleton()->resized);
+ } break;
+
+ case NOTIFICATION_DRAW: {
+ _update_canvas_item_transform();
+ RenderingServer::get_singleton()->canvas_item_set_custom_rect(get_canvas_item(), !data.disable_visibility_clip, Rect2(Point2(), get_size()));
+ RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), data.clip_contents);
+ } break;
+
+ case NOTIFICATION_MOUSE_ENTER: {
+ emit_signal(SceneStringNames::get_singleton()->mouse_entered);
+ } break;
+
+ case NOTIFICATION_MOUSE_EXIT: {
+ emit_signal(SceneStringNames::get_singleton()->mouse_exited);
+ } break;
+
+ case NOTIFICATION_FOCUS_ENTER: {
+ emit_signal(SceneStringNames::get_singleton()->focus_entered);
+ update();
+ } break;
+
+ case NOTIFICATION_FOCUS_EXIT: {
+ emit_signal(SceneStringNames::get_singleton()->focus_exited);
+ update();
+ } break;
+
+ case NOTIFICATION_THEME_CHANGED: {
+ update_minimum_size();
+ update();
+ } break;
+
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible_in_tree()) {
+ if (get_viewport() != nullptr) {
+ get_viewport()->_gui_hide_control(this);
+ }
+ } else {
+ data.minimum_size_valid = false;
+ _update_minimum_size();
+ _size_changed();
+ }
+ } break;
+
+ case NOTIFICATION_TRANSLATION_CHANGED:
+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
+ if (is_inside_tree()) {
+ data.is_rtl_dirty = true;
+ _size_changed();
+ }
+ } break;
+ }
}
void Control::_bind_methods() {
- //ClassDB::bind_method(D_METHOD("_window_resize_event"),&Control::_window_resize_event);
ClassDB::bind_method(D_METHOD("_update_minimum_size"), &Control::_update_minimum_size);
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 50cf9faeed..9f17eccc3b 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -159,13 +159,16 @@ private:
};
struct Data {
- Point2 pos_cache;
- Size2 size_cache;
- Size2 minimum_size_cache;
- bool minimum_size_valid = false;
+ // Global relations.
- Size2 last_minimum_size;
- bool updating_last_minimum_size = false;
+ List<Control *>::Element *RI = nullptr;
+
+ Control *parent = nullptr;
+ Window *parent_window = nullptr;
+ CanvasItem *parent_canvas_item = nullptr;
+ ObjectID drag_owner;
+
+ // Positioning and sizing.
real_t offset[4] = { 0.0, 0.0, 0.0, 0.0 };
real_t anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN };
@@ -173,49 +176,51 @@ private:
GrowDirection h_grow = GROW_DIRECTION_END;
GrowDirection v_grow = GROW_DIRECTION_END;
- LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
- bool is_rtl_dirty = true;
- bool is_rtl = false;
-
- bool auto_translate = true;
-
real_t rotation = 0.0;
Vector2 scale = Vector2(1, 1);
Vector2 pivot_offset;
+
+ Point2 pos_cache;
+ Size2 size_cache;
+ Size2 minimum_size_cache;
+ bool minimum_size_valid = false;
+
+ Size2 last_minimum_size;
+ bool updating_last_minimum_size = false;
+ bool block_minimum_size_adjust = false;
+
bool size_warning = true;
+ // Container sizing.
+
int h_size_flags = SIZE_FILL;
int v_size_flags = SIZE_FILL;
real_t expand = 1.0;
Point2 custom_minimum_size;
+ // Input events and rendering.
+
MouseFilter mouse_filter = MOUSE_FILTER_STOP;
bool force_pass_scroll_events = true;
bool clip_contents = false;
-
- bool block_minimum_size_adjust = false;
bool disable_visibility_clip = false;
- Control *parent = nullptr;
- ObjectID drag_owner;
- Ref<Theme> theme;
- Control *theme_owner = nullptr;
- Window *theme_owner_window = nullptr;
- Window *parent_window = nullptr;
- StringName theme_type_variation;
-
- String tooltip;
CursorShape default_cursor = CURSOR_ARROW;
- List<Control *>::Element *RI = nullptr;
-
- CanvasItem *parent_canvas_item = nullptr;
+ // Focus.
NodePath focus_neighbor[4];
NodePath focus_next;
NodePath focus_prev;
+ // Theming.
+
+ Ref<Theme> theme;
+ Control *theme_owner = nullptr;
+ Window *theme_owner_window = nullptr;
+ StringName theme_type_variation;
+
bool bulk_theme_override = false;
Theme::ThemeIconMap icon_override;
Theme::ThemeStyleMap style_override;
@@ -224,50 +229,69 @@ private:
Theme::ThemeColorMap color_override;
Theme::ThemeConstantMap constant_override;
+ // Internationalization.
+
+ LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED;
+ bool is_rtl_dirty = true;
+ bool is_rtl = false;
+
+ bool auto_translate = true;
+
+ // Extra properties.
+
+ String tooltip;
+
} data;
+ // Dynamic properties.
+
static constexpr unsigned properties_managed_by_container_count = 12;
static String properties_managed_by_container[properties_managed_by_container_count];
- void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest);
- Control *_get_focus_neighbor(Side p_side, int p_count = 0);
+ // Global relations.
+
+ friend class Viewport;
+ friend class Window;
+
+ // Positioning and sizing.
+
+ void _update_canvas_item_transform();
+ Transform2D _get_internal_transform() const;
void _set_anchor(Side p_side, real_t p_anchor);
void _set_position(const Point2 &p_point);
void _set_global_position(const Point2 &p_point);
void _set_size(const Size2 &p_size);
+ void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
+ void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
+
void _set_layout_mode(LayoutMode p_mode);
LayoutMode _get_layout_mode() const;
-
void _set_anchors_layout_preset(int p_preset);
int _get_anchors_layout_preset() const;
- void _theme_changed();
- void _notify_theme_changed();
-
+ void _update_minimum_size_cache();
void _update_minimum_size();
+ void _size_changed();
void _clear_size_warning();
- void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
- void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
-
- void _size_changed();
- String _get_tooltip() const;
+ // Input events.
- void _override_changed();
+ void _call_gui_input(const Ref<InputEvent> &p_event);
- void _update_canvas_item_transform();
+ // Focus.
- Transform2D _get_internal_transform() const;
+ void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest);
+ Control *_get_focus_neighbor(Side p_side, int p_count = 0);
- friend class Viewport;
+ // Theming.
- void _call_gui_input(const Ref<InputEvent> &p_event);
+ void _theme_changed();
+ void _theme_property_override_changed();
+ void _notify_theme_changed();
- void _update_minimum_size_cache();
- friend class Window;
static void _propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign = true);
template <class T>
@@ -275,24 +299,31 @@ private:
static bool has_theme_item_in_types(Control *p_theme_owner, Window *p_theme_owner_window, Theme::DataType p_data_type, const StringName &p_name, List<StringName> p_theme_types);
_FORCE_INLINE_ void _get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const;
-protected:
- virtual void add_child_notify(Node *p_child) override;
- virtual void remove_child_notify(Node *p_child) override;
+ // Extra properties.
- //virtual void _window_gui_input(InputEvent p_event);
+ String _get_tooltip() const;
- virtual Array structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
+protected:
+ // Dynamic properties.
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
-
virtual void _validate_property(PropertyInfo &property) const override;
+ // Internationalization.
+
+ virtual Array structured_text_parser(TextServer::StructuredTextParser p_parser_type, const Array &p_args, const String &p_text) const;
+
+ // Base object overrides.
+
+ virtual void add_child_notify(Node *p_child) override;
+ virtual void remove_child_notify(Node *p_child) override;
+
void _notification(int p_notification);
static void _bind_methods();
- //bind helpers
+ // Exposed virtual methods.
GDVIRTUAL1RC(bool, _has_point, Vector2)
GDVIRTUAL2RC(Array, _structured_text_parser, Array, String)
@@ -307,8 +338,6 @@ protected:
public:
enum {
- /* NOTIFICATION_DRAW=30,
- NOTIFICATION_VISIBILITY_CHANGED=38*/
NOTIFICATION_RESIZED = 40,
NOTIFICATION_MOUSE_ENTER = 41,
NOTIFICATION_MOUSE_EXIT = 42,
@@ -318,10 +347,11 @@ public:
NOTIFICATION_SCROLL_BEGIN = 47,
NOTIFICATION_SCROLL_END = 48,
NOTIFICATION_LAYOUT_DIRECTION_CHANGED = 49,
-
};
- /* EDITOR */
+ // Editor plugin interoperability.
+
+ // TODO: Decouple controls from their editor plugin and get rid of this.
#ifdef TOOLS_ENABLED
virtual Dictionary _edit_get_state() const override;
virtual void _edit_set_state(const Dictionary &p_state) override;
@@ -347,56 +377,50 @@ public:
virtual Size2 _edit_get_minimum_size() const override;
#endif
- virtual void gui_input(const Ref<InputEvent> &p_event);
+ // Editor integration.
- void accept_event();
+ virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
+ TypedArray<String> get_configuration_warnings() const override;
- virtual Size2 get_minimum_size() const;
- virtual Size2 get_combined_minimum_size() const;
- virtual bool has_point(const Point2 &p_point) const;
- virtual void set_drag_forwarding(Object *p_target);
- virtual Variant get_drag_data(const Point2 &p_point);
- virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
- virtual void drop_data(const Point2 &p_point, const Variant &p_data);
- void set_drag_preview(Control *p_control);
- void force_drag(const Variant &p_data, Control *p_control);
- bool is_drag_successful() const;
+ virtual bool is_text_field() const;
- void set_custom_minimum_size(const Size2 &p_custom);
- Size2 get_custom_minimum_size() const;
+ // Global relations.
+
+ bool is_top_level_control() const;
Control *get_parent_control() const;
Window *get_parent_window() const;
+ Control *get_root_parent_control() const;
- void set_layout_direction(LayoutDirection p_direction);
- LayoutDirection get_layout_direction() const;
- virtual bool is_layout_rtl() const;
-
- void set_auto_translate(bool p_enable);
- bool is_auto_translating() const;
- _FORCE_INLINE_ String atr(const String p_string) const { return is_auto_translating() ? tr(p_string) : p_string; };
+ Size2 get_parent_area_size() const;
+ Rect2 get_parent_anchorable_rect() const;
- /* POSITIONING */
+ // Positioning and sizing.
- void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true);
- void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
- void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
- void set_grow_direction_preset(LayoutPreset p_preset);
+ virtual Transform2D get_transform() const override;
void set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true);
real_t get_anchor(Side p_side) const;
-
void set_offset(Side p_side, real_t p_value);
real_t get_offset(Side p_side) const;
-
void set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos, bool p_push_opposite_anchor = true);
- void set_begin(const Point2 &p_point); // helper
- void set_end(const Point2 &p_point); // helper
-
+ // TODO: Rename to set_begin/end_offsets ?
+ void set_begin(const Point2 &p_point);
Point2 get_begin() const;
+ void set_end(const Point2 &p_point);
Point2 get_end() const;
+ void set_h_grow_direction(GrowDirection p_direction);
+ GrowDirection get_h_grow_direction() const;
+ void set_v_grow_direction(GrowDirection p_direction);
+ GrowDirection get_v_grow_direction() const;
+
+ void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true);
+ void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_grow_direction_preset(LayoutPreset p_preset);
+
void set_position(const Point2 &p_point, bool p_keep_offsets = false);
void set_global_position(const Point2 &p_point, bool p_keep_offsets = false);
Point2 get_position() const;
@@ -407,52 +431,72 @@ public:
Size2 get_size() const;
void reset_size();
+ void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.
Rect2 get_rect() const;
Rect2 get_global_rect() const;
Rect2 get_screen_rect() const;
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the rendering server
Rect2 get_anchorable_rect() const override;
- void set_rect(const Rect2 &p_rect); // Reset anchors to begin and set rect, for faster container children sorting.
-
+ void set_scale(const Vector2 &p_scale);
+ Vector2 get_scale() const;
void set_rotation(real_t p_radians);
real_t get_rotation() const;
-
- void set_h_grow_direction(GrowDirection p_direction);
- GrowDirection get_h_grow_direction() const;
-
- void set_v_grow_direction(GrowDirection p_direction);
- GrowDirection get_v_grow_direction() const;
-
void set_pivot_offset(const Vector2 &p_pivot);
Vector2 get_pivot_offset() const;
- void set_scale(const Vector2 &p_scale);
- Vector2 get_scale() const;
+ void update_minimum_size();
- void set_theme(const Ref<Theme> &p_theme);
- Ref<Theme> get_theme() const;
+ void set_block_minimum_size_adjust(bool p_block);
+ bool is_minimum_size_adjust_blocked() const;
- void set_theme_type_variation(const StringName &p_theme_type);
- StringName get_theme_type_variation() const;
+ virtual Size2 get_minimum_size() const;
+ virtual Size2 get_combined_minimum_size() const;
+
+ void set_custom_minimum_size(const Size2 &p_custom);
+ Size2 get_custom_minimum_size() const;
+
+ // Container sizing.
void set_h_size_flags(int p_flags);
int get_h_size_flags() const;
-
void set_v_size_flags(int p_flags);
int get_v_size_flags() const;
-
void set_stretch_ratio(real_t p_ratio);
real_t get_stretch_ratio() const;
- void update_minimum_size();
+ // Input events.
+
+ virtual void gui_input(const Ref<InputEvent> &p_event);
+ void accept_event();
+
+ virtual bool has_point(const Point2 &p_point) const;
+
+ void set_mouse_filter(MouseFilter p_filter);
+ MouseFilter get_mouse_filter() const;
+
+ void set_force_pass_scroll_events(bool p_force_pass_scroll_events);
+ bool is_force_pass_scroll_events() const;
+
+ void warp_mouse(const Point2 &p_position);
+
+ // Drag and drop handling.
+
+ virtual void set_drag_forwarding(Object *p_target);
+ virtual Variant get_drag_data(const Point2 &p_point);
+ virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
+ virtual void drop_data(const Point2 &p_point, const Variant &p_data);
+ void set_drag_preview(Control *p_control);
+ void force_drag(const Variant &p_data, Control *p_control);
+ bool is_drag_successful() const;
- /* FOCUS */
+ // Focus.
void set_focus_mode(FocusMode p_focus_mode);
FocusMode get_focus_mode() const;
bool has_focus() const;
void grab_focus();
+ void grab_click_focus();
void release_focus();
Control *find_next_valid_focus() const;
@@ -466,13 +510,25 @@ public:
void set_focus_previous(const NodePath &p_prev);
NodePath get_focus_previous() const;
- void set_mouse_filter(MouseFilter p_filter);
- MouseFilter get_mouse_filter() const;
+ // Rendering.
- void set_force_pass_scroll_events(bool p_force_pass_scroll_events);
- bool is_force_pass_scroll_events() const;
+ void set_default_cursor_shape(CursorShape p_shape);
+ CursorShape get_default_cursor_shape() const;
+ virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const;
+
+ void set_clip_contents(bool p_clip);
+ bool is_clipping_contents();
- /* SKINNING */
+ void set_disable_visibility_clip(bool p_ignore);
+ bool is_visibility_clip_disabled() const;
+
+ // Theming.
+
+ void set_theme(const Ref<Theme> &p_theme);
+ Ref<Theme> get_theme() const;
+
+ void set_theme_type_variation(const StringName &p_theme_type);
+ StringName get_theme_type_variation() const;
void begin_bulk_theme_override();
void end_bulk_theme_override();
@@ -520,44 +576,23 @@ public:
Ref<Font> get_theme_default_font() const;
int get_theme_default_font_size() const;
- /* TOOLTIP */
-
- void set_tooltip(const String &p_tooltip);
- virtual String get_tooltip(const Point2 &p_pos) const;
- virtual Control *make_custom_tooltip(const String &p_text) const;
-
- /* CURSOR */
-
- void set_default_cursor_shape(CursorShape p_shape);
- CursorShape get_default_cursor_shape() const;
- virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const;
-
- virtual Transform2D get_transform() const override;
-
- bool is_top_level_control() const;
+ // Internationalization.
- Size2 get_parent_area_size() const;
- Rect2 get_parent_anchorable_rect() const;
-
- void grab_click_focus();
-
- void warp_mouse(const Point2 &p_position);
-
- virtual bool is_text_field() const;
-
- Control *get_root_parent_control() const;
-
- void set_clip_contents(bool p_clip);
- bool is_clipping_contents();
+ void set_layout_direction(LayoutDirection p_direction);
+ LayoutDirection get_layout_direction() const;
+ virtual bool is_layout_rtl() const;
- void set_block_minimum_size_adjust(bool p_block);
- bool is_minimum_size_adjust_blocked() const;
+ void set_auto_translate(bool p_enable);
+ bool is_auto_translating() const;
+ _FORCE_INLINE_ String atr(const String p_string) const {
+ return is_auto_translating() ? tr(p_string) : p_string;
+ };
- void set_disable_visibility_clip(bool p_ignore);
- bool is_visibility_clip_disabled() const;
+ // Extra properties.
- virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
- TypedArray<String> get_configuration_warnings() const override;
+ void set_tooltip(const String &p_tooltip);
+ virtual String get_tooltip(const Point2 &p_pos) const;
+ virtual Control *make_custom_tooltip(const String &p_text) const;
Control() {}
};
@@ -574,4 +609,4 @@ VARIANT_ENUM_CAST(Control::LayoutMode);
VARIANT_ENUM_CAST(Control::LayoutDirection);
VARIANT_ENUM_CAST(Control::TextDirection);
-#endif
+#endif // CONTROL_H
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index 711361de88..9ebf5ddfb2 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -120,4 +120,4 @@ public:
ConfirmationDialog();
};
-#endif
+#endif // DIALOGS_H
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 017c9d8d4f..4945094086 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -196,4 +196,4 @@ public:
VARIANT_ENUM_CAST(FileDialog::FileMode);
VARIANT_ENUM_CAST(FileDialog::Access);
-#endif
+#endif // FILE_DIALOG_H
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 9459bed63b..cc27a6b7c2 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -437,6 +437,10 @@ ColorPicker *GradientEdit::get_picker() {
return picker;
}
+PopupPanel *GradientEdit::get_popup() {
+ return popup;
+}
+
void GradientEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("ramp_changed"));
}
diff --git a/scene/gui/gradient_edit.h b/scene/gui/gradient_edit.h
index 3badcd45ba..b7c99f1f1c 100644
--- a/scene/gui/gradient_edit.h
+++ b/scene/gui/gradient_edit.h
@@ -75,6 +75,7 @@ public:
void set_interpolation_mode(Gradient::InterpolationMode p_interp_mode);
Gradient::InterpolationMode get_interpolation_mode();
ColorPicker *get_picker();
+ PopupPanel *get_popup();
virtual Size2 get_minimum_size() const override;
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 02e90e4717..beb17ec4cf 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -365,4 +365,4 @@ public:
VARIANT_ENUM_CAST(GraphEdit::PanningScheme);
-#endif // GRAPHEdit_H
+#endif // GRAPH_EDIT_H
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index c7d87da0b5..21bd22759c 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ITEMLIST_H
-#define ITEMLIST_H
+#ifndef ITEM_LIST_H
+#define ITEM_LIST_H
#include "scene/gui/control.h"
#include "scene/gui/scroll_bar.h"
@@ -259,4 +259,4 @@ public:
VARIANT_ENUM_CAST(ItemList::SelectMode);
VARIANT_ENUM_CAST(ItemList::IconMode);
-#endif // ITEMLIST_H
+#endif // ITEM_LIST_H
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 3734fce1bb..cab5b36d68 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -140,4 +140,4 @@ public:
~Label();
};
-#endif
+#endif // LABEL_H
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 557da35bfd..6aa1694f1f 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -336,4 +336,4 @@ public:
VARIANT_ENUM_CAST(LineEdit::MenuItems);
-#endif
+#endif // LINE_EDIT_H
diff --git a/scene/gui/link_button.h b/scene/gui/link_button.h
index 54a31f06ce..12a6a7618f 100644
--- a/scene/gui/link_button.h
+++ b/scene/gui/link_button.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef LINKBUTTON_H
-#define LINKBUTTON_H
+#ifndef LINK_BUTTON_H
+#define LINK_BUTTON_H
#include "scene/gui/base_button.h"
#include "scene/resources/text_line.h"
@@ -86,4 +86,4 @@ public:
VARIANT_ENUM_CAST(LinkButton::UnderlineMode);
-#endif // LINKBUTTON_H
+#endif // LINK_BUTTON_H
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 0a6b46c796..97c0d21f1e 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -71,4 +71,4 @@ public:
~MenuButton();
};
-#endif
+#endif // MENU_BUTTON_H
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 7896132626..5665296699 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -105,4 +105,4 @@ public:
~OptionButton();
};
-#endif
+#endif // OPTION_BUTTON_H
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index b53c8be50f..70eb8722d0 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -79,4 +79,4 @@ public:
PopupPanel();
};
-#endif
+#endif // POPUP_H
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index daa38b0e6d..e203793c2e 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -260,4 +260,4 @@ public:
~PopupMenu();
};
-#endif
+#endif // POPUP_MENU_H
diff --git a/scene/gui/range.h b/scene/gui/range.h
index 1274821bd1..87bd0d88af 100644
--- a/scene/gui/range.h
+++ b/scene/gui/range.h
@@ -106,4 +106,4 @@ public:
~Range();
};
-#endif
+#endif // RANGE_H
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 94e0944628..8e424977c4 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -224,13 +224,21 @@ void RichTextLabel::_update_line_font(ItemFrame *p_frame, int p_line, const Ref<
for (int i = 0; i < spans; i++) {
ItemText *it = reinterpret_cast<ItemText *>((uint64_t)TS->shaped_get_span_meta(t, i));
if (it) {
- Ref<Font> font = _find_font(it);
- if (font.is_null()) {
- font = p_base_font;
+ Ref<Font> font = p_base_font;
+ int font_size = p_base_font_size;
+
+ ItemFont *font_it = _find_font(it);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(it);
- if (font_size == -1) {
- font_size = p_base_font_size;
+ ItemFontSize *font_size_it = _find_font_size(it);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
TS->shaped_set_span_update_font(t, i, font->get_rids(), font_size, font->get_opentype_features());
for (int j = 0; j < TextServer::SPACING_MAX; j++) {
@@ -483,13 +491,21 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
l.dc_ol_color = dc->ol_color;
} break;
case ITEM_NEWLINE: {
- Ref<Font> font = _find_font(it);
- if (font.is_null()) {
- font = p_base_font;
+ Ref<Font> font = p_base_font;
+ int font_size = p_base_font_size;
+
+ ItemFont *font_it = _find_font(it);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(it);
- if (font_size == -1) {
- font_size = p_base_font_size;
+ ItemFontSize *font_size_it = _find_font_size(it);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
l.text_buf->add_string("\n", font, font_size);
text += "\n";
@@ -498,13 +514,21 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
} break;
case ITEM_TEXT: {
ItemText *t = static_cast<ItemText *>(it);
- Ref<Font> font = _find_font(it);
- if (font.is_null()) {
- font = p_base_font;
+ Ref<Font> font = p_base_font;
+ int font_size = p_base_font_size;
+
+ ItemFont *font_it = _find_font(it);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(it);
- if (font_size == -1) {
- font_size = p_base_font_size;
+ ItemFontSize *font_size_it = _find_font_size(it);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
String lang = _find_language(it);
String tx = t->text;
@@ -750,13 +774,21 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
}
if (!prefix.is_empty()) {
- Ref<Font> font = _find_font(l.from);
- if (font.is_null()) {
- font = get_theme_font(SNAME("normal_font"));
+ Ref<Font> font = get_theme_font(SNAME("normal_font"));
+ int font_size = get_theme_font_size(SNAME("normal_font_size"));
+
+ ItemFont *font_it = _find_font(l.from);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(l.from);
- if (font_size == -1) {
- font_size = get_theme_font_size(SNAME("normal_font_size"));
+ ItemFontSize *font_size_it = _find_font_size(l.from);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
if (rtl) {
float offx = 0.0f;
@@ -1519,13 +1551,20 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
int stop = text_rect_begin;
*r_click_item = _find_indentable(it);
while (*r_click_item) {
- Ref<Font> font = _find_font(*r_click_item);
- if (!font.is_valid()) {
- font = get_theme_font(SNAME("normal_font"));
+ Ref<Font> font = get_theme_font(SNAME("normal_font"));
+ int font_size = get_theme_font_size(SNAME("normal_font_size"));
+ ItemFont *font_it = _find_font(*r_click_item);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(*r_click_item);
- if (font_size == -1) {
- font_size = get_theme_font_size(SNAME("normal_font_size"));
+ ItemFontSize *font_size_it = _find_font_size(*r_click_item);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
if (rtl) {
stop += tab_size * font->get_char_size(' ', font_size).width;
@@ -2109,34 +2148,34 @@ RichTextLabel::Item *RichTextLabel::_find_indentable(Item *p_item) {
return indentable;
}
-Ref<Font> RichTextLabel::_find_font(Item *p_item) {
+RichTextLabel::ItemFont *RichTextLabel::_find_font(Item *p_item) {
Item *fontitem = p_item;
while (fontitem) {
if (fontitem->type == ITEM_FONT) {
ItemFont *fi = static_cast<ItemFont *>(fontitem);
- return fi->font;
+ return fi;
}
fontitem = fontitem->parent;
}
- return Ref<Font>();
+ return nullptr;
}
-int RichTextLabel::_find_font_size(Item *p_item) {
+RichTextLabel::ItemFontSize *RichTextLabel::_find_font_size(Item *p_item) {
Item *sizeitem = p_item;
while (sizeitem) {
if (sizeitem->type == ITEM_FONT_SIZE) {
ItemFontSize *fi = static_cast<ItemFontSize *>(sizeitem);
- return fi->font_size;
+ return fi;
}
sizeitem = sizeitem->parent;
}
- return -1;
+ return nullptr;
}
int RichTextLabel::_find_outline_size(Item *p_item, int p_default) {
@@ -2222,24 +2261,40 @@ int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font, int
while (item) {
if (item->type == ITEM_INDENT) {
- Ref<Font> font = _find_font(item);
- if (font.is_null()) {
- font = p_base_font;
+ Ref<Font> font = p_base_font;
+ int font_size = p_base_font_size;
+
+ ItemFont *font_it = _find_font(item);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(item);
- if (font_size == -1) {
- font_size = p_base_font_size;
+ ItemFontSize *font_size_it = _find_font_size(item);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
margin += tab_size * font->get_char_size(' ', font_size).width;
} else if (item->type == ITEM_LIST) {
- Ref<Font> font = _find_font(item);
- if (font.is_null()) {
- font = p_base_font;
+ Ref<Font> font = p_base_font;
+ int font_size = p_base_font_size;
+
+ ItemFont *font_it = _find_font(item);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
- int font_size = _find_font_size(item);
- if (font_size == -1) {
- font_size = p_base_font_size;
+ ItemFontSize *font_size_it = _find_font_size(item);
+ if (font_size_it && font_size_it->font_size > 0) {
+ font_size = font_size_it->font_size;
}
margin += tab_size * font->get_char_size(' ', font_size).width;
}
@@ -2918,7 +2973,7 @@ void RichTextLabel::push_dropcap(const String &p_string, const Ref<Font> &p_font
_add_item(item, false);
}
-void RichTextLabel::push_font(const Ref<Font> &p_font) {
+void RichTextLabel::push_font(const Ref<Font> &p_font, int p_size) {
_stop_thread();
MutexLock data_lock(data_mutex);
@@ -2927,6 +2982,7 @@ void RichTextLabel::push_font(const Ref<Font> &p_font) {
ItemFont *item = memnew(ItemFont);
item->font = p_font;
+ item->font_size = p_size;
_add_item(item, true);
}
@@ -2934,35 +2990,35 @@ void RichTextLabel::push_normal() {
Ref<Font> normal_font = get_theme_font(SNAME("normal_font"));
ERR_FAIL_COND(normal_font.is_null());
- push_font(normal_font);
+ push_font(normal_font, get_theme_font_size(SNAME("normal_font_size")));
}
void RichTextLabel::push_bold() {
Ref<Font> bold_font = get_theme_font(SNAME("bold_font"));
ERR_FAIL_COND(bold_font.is_null());
- push_font(bold_font);
+ push_font(bold_font, get_theme_font_size(SNAME("bold_font_size")));
}
void RichTextLabel::push_bold_italics() {
Ref<Font> bold_italics_font = get_theme_font(SNAME("bold_italics_font"));
ERR_FAIL_COND(bold_italics_font.is_null());
- push_font(bold_italics_font);
+ push_font(bold_italics_font, get_theme_font_size(SNAME("bold_italics_font_size")));
}
void RichTextLabel::push_italics() {
Ref<Font> italics_font = get_theme_font(SNAME("italics_font"));
ERR_FAIL_COND(italics_font.is_null());
- push_font(italics_font);
+ push_font(italics_font, get_theme_font_size(SNAME("italics_font_size")));
}
void RichTextLabel::push_mono() {
Ref<Font> mono_font = get_theme_font(SNAME("mono_font"));
ERR_FAIL_COND(mono_font.is_null());
- push_font(mono_font);
+ push_font(mono_font, get_theme_font_size(SNAME("mono_font_size")));
}
void RichTextLabel::push_font_size(int p_font_size) {
@@ -3552,9 +3608,9 @@ void RichTextLabel::append_text(const String &p_bbcode) {
//use bold font
in_bold = true;
if (in_italics) {
- push_font(bold_italics_font);
+ push_font(bold_italics_font, get_theme_font_size(SNAME("bold_italics_font_size")));
} else {
- push_font(bold_font);
+ push_font(bold_font, get_theme_font_size(SNAME("bold_font_size")));
}
pos = brk_end + 1;
tag_stack.push_front(tag);
@@ -3562,15 +3618,15 @@ void RichTextLabel::append_text(const String &p_bbcode) {
//use italics font
in_italics = true;
if (in_bold) {
- push_font(bold_italics_font);
+ push_font(bold_italics_font, get_theme_font_size(SNAME("bold_italics_font_size")));
} else {
- push_font(italics_font);
+ push_font(italics_font, get_theme_font_size(SNAME("italics_font_size")));
}
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "code") {
//use monospace font
- push_font(mono_font);
+ push_font(mono_font, get_theme_font_size(SNAME("mono_font_size")));
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag.begins_with("table=")) {
@@ -3999,9 +4055,16 @@ void RichTextLabel::append_text(const String &p_bbcode) {
String fnt_ftr = tag.substr(18, tag.length());
Vector<String> subtag = fnt_ftr.split(",");
if (subtag.size() > 0) {
- Ref<Font> font = _find_font(current);
- if (font.is_null()) {
- font = normal_font;
+ Ref<Font> font = normal_font;
+ int font_size = 0;
+ ItemFont *font_it = _find_font(current);
+ if (font_it) {
+ if (font_it->font.is_valid()) {
+ font = font_it->font;
+ }
+ if (font_it->font_size > 0) {
+ font_size = font_it->font_size;
+ }
}
Ref<FontVariation> fc;
fc.instantiate();
@@ -4016,7 +4079,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
fc->set_opentype_features(features);
- push_font(fc);
+ push_font(fc, font_size);
}
pos = brk_end + 1;
tag_stack.push_front("opentype_features");
@@ -4037,6 +4100,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
Ref<FontVariation> fc;
fc.instantiate();
+ int fnt_size = 0;
for (int i = 1; i < subtag.size(); i++) {
Vector<String> subtag_a = subtag[i].split("=", true, 2);
if (subtag_a.size() == 2) {
@@ -4047,10 +4111,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
fc->set_base_font(font_data);
}
} else if (subtag_a[0] == "size" || subtag_a[0] == "s") {
- int fnt_size = subtag_a[1].to_int();
- if (fnt_size > 0) {
- push_font_size(fnt_size);
- }
+ fnt_size = subtag_a[1].to_int();
} else if (subtag_a[0] == "glyph_spacing" || subtag_a[0] == "gl") {
int spacing = subtag_a[1].to_int();
fc->set_spacing(TextServer::SPACING_GLYPH, spacing);
@@ -4101,7 +4162,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
}
- push_font(fc);
+ push_font(fc, fnt_size);
pos = brk_end + 1;
tag_stack.push_front("font");
@@ -4883,11 +4944,10 @@ void RichTextLabel::install_effect(const Variant effect) {
Ref<RichTextEffect> rteffect;
rteffect = effect;
- if (rteffect.is_valid()) {
- custom_effects.push_back(effect);
- if ((!text.is_empty()) && use_bbcode) {
- parse_bbcode(text);
- }
+ ERR_FAIL_COND_MSG(rteffect.is_null(), "Invalid RichTextEffect resource.");
+ custom_effects.push_back(effect);
+ if ((!text.is_empty()) && use_bbcode) {
+ parse_bbcode(text);
}
}
@@ -4930,7 +4990,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
- ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font);
+ ClassDB::bind_method(D_METHOD("push_font", "font", "font_size"), &RichTextLabel::push_font);
ClassDB::bind_method(D_METHOD("push_font_size", "font_size"), &RichTextLabel::push_font_size);
ClassDB::bind_method(D_METHOD("push_normal"), &RichTextLabel::push_normal);
ClassDB::bind_method(D_METHOD("push_bold"), &RichTextLabel::push_bold);
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index c123f38c01..e5f0469c01 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -178,6 +178,7 @@ private:
struct ItemFont : public Item {
Ref<Font> font;
+ int font_size = 0;
ItemFont() { type = ITEM_FONT; }
};
@@ -462,8 +463,8 @@ private:
Item *_find_indentable(Item *p_item);
Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position);
void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line);
- int _find_font_size(Item *p_item);
- Ref<Font> _find_font(Item *p_item);
+ ItemFontSize *_find_font_size(Item *p_item);
+ ItemFont *_find_font(Item *p_item);
int _find_outline_size(Item *p_item, int p_default);
ItemList *_find_list_item(Item *p_item);
ItemDropcap *_find_dc_item(Item *p_item);
@@ -518,7 +519,7 @@ public:
void add_newline();
bool remove_line(const int p_line);
void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0));
- void push_font(const Ref<Font> &p_font);
+ void push_font(const Ref<Font> &p_font, int p_size = 0);
void push_font_size(int p_font_size);
void push_outline_size(int p_font_size);
void push_normal();
diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h
index 651edd1a74..1823f86a67 100644
--- a/scene/gui/scroll_bar.h
+++ b/scene/gui/scroll_bar.h
@@ -128,4 +128,4 @@ public:
ScrollBar(VERTICAL) { set_h_size_flags(0); }
};
-#endif
+#endif // SCROLL_BAR_H
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 629eec162b..9efab27e3a 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -37,10 +37,11 @@
Size2 ScrollContainer::get_minimum_size() const {
Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg"));
Size2 min_size;
+ Size2 content_min_size;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
+ if (!c || !c->is_visible()) {
continue;
}
if (c->is_set_as_top_level()) {
@@ -51,20 +52,26 @@ Size2 ScrollContainer::get_minimum_size() const {
}
Size2 minsize = c->get_combined_minimum_size();
- if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
- min_size.x = MAX(min_size.x, minsize.x);
- }
- if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
- min_size.y = MAX(min_size.y, minsize.y);
- }
+ content_min_size.x = MAX(content_min_size.x, minsize.x);
+ content_min_size.y = MAX(content_min_size.y, minsize.y);
+ }
+
+ if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
+ min_size.x = MAX(min_size.x, content_min_size.x);
+ }
+ if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
+ min_size.y = MAX(min_size.y, content_min_size.y);
}
- if (h_scroll->is_visible_in_tree()) {
+ bool h_scroll_show = horizontal_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (horizontal_scroll_mode == SCROLL_MODE_AUTO && content_min_size.x > min_size.x);
+ bool v_scroll_show = vertical_scroll_mode == SCROLL_MODE_SHOW_ALWAYS || (vertical_scroll_mode == SCROLL_MODE_AUTO && content_min_size.y > min_size.y);
+ if (h_scroll_show) {
min_size.y += h_scroll->get_minimum_size().y;
}
- if (v_scroll->is_visible_in_tree()) {
+ if (v_scroll_show) {
min_size.x += v_scroll->get_minimum_size().x;
}
+
min_size += sb->get_minimum_size();
return min_size;
}
@@ -274,7 +281,7 @@ void ScrollContainer::_update_dimensions() {
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
+ if (!c || !c->is_visible()) {
continue;
}
if (c->is_set_as_top_level()) {
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index b9fcf64db6..7c8690538d 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -116,4 +116,4 @@ public:
VARIANT_ENUM_CAST(ScrollContainer::ScrollMode);
-#endif
+#endif // SCROLL_CONTAINER_H
diff --git a/scene/gui/separator.h b/scene/gui/separator.h
index 1621bb3351..e6578a4d04 100644
--- a/scene/gui/separator.h
+++ b/scene/gui/separator.h
@@ -60,4 +60,4 @@ public:
HSeparator();
};
-#endif
+#endif // SEPARATOR_H
diff --git a/scene/gui/subviewport_container.h b/scene/gui/subviewport_container.h
index 55b7802aa4..5b488fb79e 100644
--- a/scene/gui/subviewport_container.h
+++ b/scene/gui/subviewport_container.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VIEWPORTCONTAINER_H
-#define VIEWPORTCONTAINER_H
+#ifndef SUBVIEWPORT_CONTAINER_H
+#define SUBVIEWPORT_CONTAINER_H
#include "scene/gui/container.h"
@@ -63,4 +63,4 @@ public:
SubViewportContainer();
};
-#endif // VIEWPORTCONTAINER_H
+#endif // SUBVIEWPORT_CONTAINER_H
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 5762949acd..9f6f7c1515 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -101,4 +101,5 @@ public:
};
VARIANT_ENUM_CAST(TextureButton::StretchMode);
+
#endif // TEXTURE_BUTTON_H
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 2c4cba4954..1eb6c5a554 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -723,7 +723,12 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) {
TreeItem *TreeItem::get_child(int p_idx) {
_create_children_cache();
+
+ if (p_idx < 0) {
+ p_idx += children_cache.size();
+ }
ERR_FAIL_INDEX_V(p_idx, children_cache.size(), nullptr);
+
return children_cache.get(p_idx);
}
@@ -1844,15 +1849,16 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
p_item->set_meta("__focus_rect", Rect2(r.position, r.size));
- if (rtl) {
- r.position.x = get_size().width - r.position.x - r.size.x;
- }
-
- if (p_item->cells[i].selected) {
- if (has_focus()) {
- cache.selected_focus->draw(ci, r);
- } else {
- cache.selected->draw(ci, r);
+ if (select_mode != SELECT_ROW) {
+ if (rtl) {
+ r.position.x = get_size().width - r.position.x - r.size.x;
+ }
+ if (p_item->cells[i].selected) {
+ if (has_focus()) {
+ cache.selected_focus->draw(ci, r);
+ } else {
+ cache.selected->draw(ci, r);
+ }
}
}
}
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 1690e7ac57..f0819e2980 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -719,4 +719,5 @@ public:
VARIANT_ENUM_CAST(Tree::SelectMode);
VARIANT_ENUM_CAST(Tree::DropModeFlags);
-#endif
+
+#endif // TREE_H
diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp
index 86334882fa..f20a2ad67b 100644
--- a/scene/gui/video_stream_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -225,7 +225,7 @@ void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stream = p_stream;
if (stream.is_valid()) {
stream->set_audio_track(audio_track);
- playback = stream->instance_playback();
+ playback = stream->instantiate_playback();
} else {
playback = Ref<VideoStreamPlayback>();
}
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index 49b4b1b30c..4b32188377 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef HTTPREQUEST_H
-#define HTTPREQUEST_H
+#ifndef HTTP_REQUEST_H
+#define HTTP_REQUEST_H
#include "core/io/http_client.h"
#include "core/os/thread.h"
@@ -162,4 +162,4 @@ public:
VARIANT_ENUM_CAST(HTTPRequest::Result);
-#endif // HTTPREQUEST_H
+#endif // HTTP_REQUEST_H
diff --git a/scene/main/node.h b/scene/main/node.h
index 3c4727f11c..d978c03442 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -526,4 +526,4 @@ VARIANT_ENUM_CAST(Node::DuplicateFlags);
typedef HashSet<Node *, Node::Comparator> NodeSet;
-#endif
+#endif // NODE_H
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp
index 0049359cad..3b6055fcf7 100644
--- a/scene/main/shader_globals_override.cpp
+++ b/scene/main/shader_globals_override.cpp
@@ -155,7 +155,7 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
pinfo.type = Variant::VECTOR3;
} break;
case RS::GLOBAL_VAR_TYPE_VEC4: {
- pinfo.type = Variant::QUATERNION;
+ pinfo.type = Variant::VECTOR4;
} break;
case RS::GLOBAL_VAR_TYPE_RECT2: {
pinfo.type = Variant::RECT2;
@@ -169,15 +169,15 @@ void ShaderGlobalsOverride::_get_property_list(List<PropertyInfo> *p_list) const
case RS::GLOBAL_VAR_TYPE_MAT3: {
pinfo.type = Variant::BASIS;
} break;
+ case RS::GLOBAL_VAR_TYPE_MAT4: {
+ pinfo.type = Variant::PROJECTION;
+ } break;
case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
pinfo.type = Variant::TRANSFORM2D;
} break;
case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
pinfo.type = Variant::TRANSFORM3D;
} break;
- case RS::GLOBAL_VAR_TYPE_MAT4: {
- pinfo.type = Variant::PACKED_INT32_ARRAY;
- } break;
case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
pinfo.type = Variant::OBJECT;
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index c2fa1ace8d..7876b00202 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1234,13 +1234,23 @@ void Viewport::_gui_show_tooltip() {
Rect2i vr = window->get_usable_parent_rect();
if (r.size.x + r.position.x > vr.size.x + vr.position.x) {
- r.position.x = vr.position.x + vr.size.x - r.size.x;
+ // Place it in the opposite direction. If it fails, just hug the border.
+ r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x;
+
+ if (r.position.x < vr.position.x) {
+ r.position.x = vr.position.x + vr.size.x - r.size.x;
+ }
} else if (r.position.x < vr.position.x) {
r.position.x = vr.position.x;
}
if (r.size.y + r.position.y > vr.size.y + vr.position.y) {
- r.position.y = vr.position.y + vr.size.y - r.size.y;
+ // Same as above.
+ r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y;
+
+ if (r.position.y < vr.position.y) {
+ r.position.y = vr.position.y + vr.size.y - r.size.y;
+ }
} else if (r.position.y < vr.position.y) {
r.position.y = vr.position.y;
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a43e3f3ee2..58b05d23e0 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -779,4 +779,4 @@ VARIANT_ENUM_CAST(Viewport::RenderInfoType);
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureFilter);
VARIANT_ENUM_CAST(Viewport::DefaultCanvasItemTextureRepeat);
-#endif
+#endif // VIEWPORT_H
diff --git a/scene/multiplayer/multiplayer_synchronizer.h b/scene/multiplayer/multiplayer_synchronizer.h
index 59f02b84c1..77c23b336d 100644
--- a/scene/multiplayer/multiplayer_synchronizer.h
+++ b/scene/multiplayer/multiplayer_synchronizer.h
@@ -92,4 +92,5 @@ public:
};
VARIANT_ENUM_CAST(MultiplayerSynchronizer::VisibilityUpdateMode);
+
#endif // MULTIPLAYER_SYNCHRONIZER_H
diff --git a/scene/multiplayer/scene_replication_interface.h b/scene/multiplayer/scene_replication_interface.h
index ad3a3be979..9ddab2d383 100644
--- a/scene/multiplayer/scene_replication_interface.h
+++ b/scene/multiplayer/scene_replication_interface.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_TREE_REPLICATOR_INTERFACE_H
-#define SCENE_TREE_REPLICATOR_INTERFACE_H
+#ifndef SCENE_REPLICATION_INTERFACE_H
+#define SCENE_REPLICATION_INTERFACE_H
#include "core/multiplayer/multiplayer_api.h"
@@ -84,4 +84,4 @@ public:
}
};
-#endif // SCENE_TREE_REPLICATOR_INTERFACE_H
+#endif // SCENE_REPLICATION_INTERFACE_H
diff --git a/scene/multiplayer/scene_replication_state.h b/scene/multiplayer/scene_replication_state.h
index 7973b5c904..01b70b11b8 100644
--- a/scene/multiplayer/scene_replication_state.h
+++ b/scene/multiplayer/scene_replication_state.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_REPLICATON_STATE_H
-#define SCENE_REPLICATON_STATE_H
+#ifndef SCENE_REPLICATION_STATE_H
+#define SCENE_REPLICATION_STATE_H
#include "core/object/ref_counted.h"
@@ -129,4 +129,4 @@ public:
SceneReplicationState() {}
};
-#endif // SCENE_REPLICATON_STATE_H
+#endif // SCENE_REPLICATION_STATE_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b1ef3d0f6f..09a283ea53 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -174,6 +174,7 @@
#include "scene/resources/segment_shape_2d.h"
#include "scene/resources/separation_ray_shape_2d.h"
#include "scene/resources/separation_ray_shape_3d.h"
+#include "scene/resources/shader_include.h"
#include "scene/resources/skeleton_modification_2d.h"
#include "scene/resources/skeleton_modification_2d_ccdik.h"
#include "scene/resources/skeleton_modification_2d_fabrik.h"
@@ -273,6 +274,9 @@ static Ref<ResourceFormatLoaderCompressedTexture3D> resource_loader_texture_3d;
static Ref<ResourceFormatSaverShader> resource_saver_shader;
static Ref<ResourceFormatLoaderShader> resource_loader_shader;
+static Ref<ResourceFormatSaverShaderInclude> resource_saver_shader_include;
+static Ref<ResourceFormatLoaderShaderInclude> resource_loader_shader_include;
+
void register_scene_types() {
SceneStringNames::create();
@@ -301,6 +305,12 @@ void register_scene_types() {
resource_loader_shader.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_shader, true);
+ resource_saver_shader_include.instantiate();
+ ResourceSaver::add_resource_format_saver(resource_saver_shader_include, true);
+
+ resource_loader_shader_include.instantiate();
+ ResourceLoader::add_resource_format_loader(resource_loader_shader_include, true);
+
OS::get_singleton()->yield(); // may take time to init
GDREGISTER_CLASS(Object);
@@ -569,6 +579,7 @@ void register_scene_types() {
GDREGISTER_CLASS(Shader);
GDREGISTER_CLASS(VisualShader);
+ GDREGISTER_CLASS(ShaderInclude);
GDREGISTER_ABSTRACT_CLASS(VisualShaderNode);
GDREGISTER_CLASS(VisualShaderNodeCustom);
GDREGISTER_CLASS(VisualShaderNodeInput);
@@ -1185,6 +1196,12 @@ void unregister_scene_types() {
ResourceLoader::remove_resource_format_loader(resource_loader_shader);
resource_loader_shader.unref();
+ ResourceSaver::remove_resource_format_saver(resource_saver_shader_include);
+ resource_saver_shader_include.unref();
+
+ ResourceLoader::remove_resource_format_loader(resource_loader_shader_include);
+ resource_loader_shader_include.unref();
+
// StandardMaterial3D is not initialised when 3D is disabled, so it shouldn't be cleaned up either
#ifndef _3D_DISABLED
BaseMaterial3D::finish_shaders();
diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h
index f0a14387c1..dce8713976 100644
--- a/scene/register_scene_types.h
+++ b/scene/register_scene_types.h
@@ -36,4 +36,4 @@ void unregister_scene_types();
void initialize_theme();
-#endif
+#endif // REGISTER_SCENE_TYPES_H
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index b4528ccd3a..abbcaa92bc 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -488,4 +488,4 @@ VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
-#endif
+#endif // ANIMATION_H
diff --git a/scene/resources/animation_library.h b/scene/resources/animation_library.h
index 7a69cd140a..d63807b6d7 100644
--- a/scene/resources/animation_library.h
+++ b/scene/resources/animation_library.h
@@ -63,4 +63,4 @@ public:
AnimationLibrary();
};
-#endif // ANIMATIONLIBRARY_H
+#endif // ANIMATION_LIBRARY_H
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 30c222bdff..dcd36284d4 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -406,6 +406,10 @@ int AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, int
return p_frames;
}
+void AudioStreamPlaybackSample::tag_used_streams() {
+ base->tag_used(get_playback_position());
+}
+
AudioStreamPlaybackSample::AudioStreamPlaybackSample() {}
/////////////////////
@@ -599,7 +603,7 @@ Error AudioStreamSample::save_to_wav(const String &p_path) {
return OK;
}
-Ref<AudioStreamPlayback> AudioStreamSample::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamSample::instantiate_playback() {
Ref<AudioStreamPlaybackSample> sample;
sample.instantiate();
sample->base = Ref<AudioStreamSample>(this);
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h
index 357febc27a..2e694cffe2 100644
--- a/scene/resources/audio_stream_sample.h
+++ b/scene/resources/audio_stream_sample.h
@@ -75,6 +75,8 @@ public:
virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
+ virtual void tag_used_streams() override;
+
AudioStreamPlaybackSample();
};
@@ -144,7 +146,7 @@ public:
Error save_to_wav(const String &p_path);
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
AudioStreamSample();
diff --git a/scene/resources/box_shape_3d.h b/scene/resources/box_shape_3d.h
index 4e6db893af..3dd0bb6cb7 100644
--- a/scene/resources/box_shape_3d.h
+++ b/scene/resources/box_shape_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef BOX_SHAPE_H
-#define BOX_SHAPE_H
+#ifndef BOX_SHAPE_3D_H
+#define BOX_SHAPE_3D_H
#include "scene/resources/shape_3d.h"
@@ -56,4 +56,4 @@ public:
BoxShape3D();
};
-#endif // BOX_SHAPE_H
+#endif // BOX_SHAPE_3D_H
diff --git a/scene/resources/capsule_shape_3d.h b/scene/resources/capsule_shape_3d.h
index 4c039ab326..ad7f2e5b74 100644
--- a/scene/resources/capsule_shape_3d.h
+++ b/scene/resources/capsule_shape_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAPSULE_SHAPE_H
-#define CAPSULE_SHAPE_H
+#ifndef CAPSULE_SHAPE_3D_H
+#define CAPSULE_SHAPE_3D_H
#include "scene/resources/shape_3d.h"
@@ -55,4 +55,4 @@ public:
CapsuleShape3D();
};
-#endif // CAPSULE_SHAPE_H
+#endif // CAPSULE_SHAPE_3D_H
diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h
index 0f49a0d80f..d350d753b0 100644
--- a/scene/resources/concave_polygon_shape_2d.h
+++ b/scene/resources/concave_polygon_shape_2d.h
@@ -52,4 +52,4 @@ public:
ConcavePolygonShape2D();
};
-#endif
+#endif // CONCAVE_POLYGON_SHAPE_2D_H
diff --git a/scene/resources/concave_polygon_shape_3d.h b/scene/resources/concave_polygon_shape_3d.h
index a265590edd..68feacfa25 100644
--- a/scene/resources/concave_polygon_shape_3d.h
+++ b/scene/resources/concave_polygon_shape_3d.h
@@ -77,4 +77,4 @@ public:
ConcavePolygonShape3D();
};
-#endif // CONCAVE_POLYGON_SHAPE_H
+#endif // CONCAVE_POLYGON_SHAPE_3D_H
diff --git a/scene/resources/convex_polygon_shape_3d.h b/scene/resources/convex_polygon_shape_3d.h
index 930edb015d..5ca4d2a713 100644
--- a/scene/resources/convex_polygon_shape_3d.h
+++ b/scene/resources/convex_polygon_shape_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CONVEX_POLYGON_SHAPE_H
-#define CONVEX_POLYGON_SHAPE_H
+#ifndef CONVEX_POLYGON_SHAPE_3D_H
+#define CONVEX_POLYGON_SHAPE_3D_H
#include "scene/resources/shape_3d.h"
@@ -52,4 +52,4 @@ public:
ConvexPolygonShape3D();
};
-#endif // CONVEX_POLYGON_SHAPE_H
+#endif // CONVEX_POLYGON_SHAPE_3D_H
diff --git a/scene/resources/cylinder_shape_3d.h b/scene/resources/cylinder_shape_3d.h
index 65427423c8..f554358044 100644
--- a/scene/resources/cylinder_shape_3d.h
+++ b/scene/resources/cylinder_shape_3d.h
@@ -54,4 +54,4 @@ public:
CylinderShape3D();
};
-#endif // CYLINDER_SHAPE_H
+#endif // CYLINDER_SHAPE_3D_H
diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h
index f777330a07..9b070a90cc 100644
--- a/scene/resources/default_theme/default_theme.h
+++ b/scene/resources/default_theme/default_theme.h
@@ -39,4 +39,4 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
void make_default_theme(float p_scale, Ref<Font> p_font, TextServer::SubpixelPositioning p_font_subpixel = TextServer::SUBPIXEL_POSITIONING_AUTO, TextServer::Hinting p_font_hinting = TextServer::HINTING_LIGHT, bool p_font_antialiased = true, bool p_font_msdf = false, bool p_font_generate_mipmaps = false);
void clear_default_theme();
-#endif
+#endif // DEFAULT_THEME_H
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 854bd34d6a..a8d4903dad 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1423,7 +1423,7 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_light_energy", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_fog_light_energy", "get_fog_light_energy");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_scatter", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_fog_sun_scatter", "get_fog_sun_scatter");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,16,0.0001"), "set_fog_density", "get_fog_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,1,0.0001,or_greater"), "set_fog_density", "get_fog_density");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_aerial_perspective", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_fog_aerial_perspective", "get_fog_aerial_perspective");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater,suffix:m"), "set_fog_height", "get_fog_height");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "-16,16,0.0001,or_lesser,or_greater"), "set_fog_height_density", "get_fog_height_density");
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index f61ac7fcaa..dd728b3af1 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -79,9 +79,9 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &Font::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
// Drawing char.
- ClassDB::bind_method(D_METHOD("get_char_size", "char"), &Font::get_char_size);
- ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "modulate"), &Font::draw_char, DEFVAL(Color(1.0, 1.0, 1.0)));
- ClassDB::bind_method(D_METHOD("draw_char_outline", "canvas_item", "pos", "char", "size", "modulate"), &Font::draw_char_outline, DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)));
+ ClassDB::bind_method(D_METHOD("get_char_size", "char", "font_size"), &Font::get_char_size);
+ ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "font_size", "modulate"), &Font::draw_char, DEFVAL(Color(1.0, 1.0, 1.0)));
+ ClassDB::bind_method(D_METHOD("draw_char_outline", "canvas_item", "pos", "char", "font_size", "size", "modulate"), &Font::draw_char_outline, DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)));
// Helper functions.
ClassDB::bind_method(D_METHOD("has_char", "char"), &Font::has_char);
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 7a42a4dfea..8a2f83c414 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -381,4 +381,4 @@ public:
~FontVariation();
};
-#endif /* FONT_H */
+#endif // FONT_H
diff --git a/scene/resources/height_map_shape_3d.h b/scene/resources/height_map_shape_3d.h
index 79d1b15674..633238030b 100644
--- a/scene/resources/height_map_shape_3d.h
+++ b/scene/resources/height_map_shape_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef HEIGHT_MAP_SHAPE_H
-#define HEIGHT_MAP_SHAPE_H
+#ifndef HEIGHT_MAP_SHAPE_3D_H
+#define HEIGHT_MAP_SHAPE_3D_H
#include "scene/resources/shape_3d.h"
@@ -60,4 +60,4 @@ public:
HeightMapShape3D();
};
-#endif /* !HEIGHT_MAP_SHAPE_H */
+#endif // HEIGHT_MAP_SHAPE_3D_H
diff --git a/scene/resources/immediate_mesh.h b/scene/resources/immediate_mesh.h
index e5f627ae8e..de10fdbfbe 100644
--- a/scene/resources/immediate_mesh.h
+++ b/scene/resources/immediate_mesh.h
@@ -115,4 +115,4 @@ public:
~ImmediateMesh();
};
-#endif // IMMEDIATEMESH_H
+#endif // IMMEDIATE_MESH_H
diff --git a/scene/resources/importer_mesh.h b/scene/resources/importer_mesh.h
index 8f77597a58..bf1d0301d1 100644
--- a/scene/resources/importer_mesh.h
+++ b/scene/resources/importer_mesh.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_IMPORTER_MESH_H
-#define SCENE_IMPORTER_MESH_H
+#ifndef IMPORTER_MESH_H
+#define IMPORTER_MESH_H
#include "core/io/resource.h"
#include "core/templates/local_vector.h"
@@ -130,4 +130,5 @@ public:
Ref<ArrayMesh> get_mesh(const Ref<ArrayMesh> &p_base = Ref<ArrayMesh>());
void clear();
};
-#endif // SCENE_IMPORTER_MESH_H
+
+#endif // IMPORTER_MESH_H
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index b7a3b677f5..f07232a3ad 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -202,7 +202,98 @@ bool ShaderMaterial::_get(const StringName &p_name, Variant &r_ret) const {
void ShaderMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
if (!shader.is_null()) {
- shader->get_param_list(p_list);
+ List<PropertyInfo> list;
+ shader->get_param_list(&list, true);
+
+ HashMap<String, HashMap<String, List<PropertyInfo>>> groups;
+ {
+ HashMap<String, List<PropertyInfo>> none_subgroup;
+ none_subgroup.insert("<None>", List<PropertyInfo>());
+ groups.insert("<None>", none_subgroup);
+ }
+
+ String last_group = "<None>";
+ String last_subgroup = "<None>";
+
+ bool is_none_group_undefined = true;
+ bool is_none_group = true;
+
+ for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
+ if (E->get().usage == PROPERTY_USAGE_GROUP) {
+ if (!E->get().name.is_empty()) {
+ Vector<String> vgroup = E->get().name.split("::");
+ last_group = vgroup[0];
+ if (vgroup.size() > 1) {
+ last_subgroup = vgroup[1];
+ } else {
+ last_subgroup = "<None>";
+ }
+ is_none_group = false;
+
+ if (!groups.has(last_group)) {
+ PropertyInfo info;
+ info.usage = PROPERTY_USAGE_GROUP;
+ info.name = last_group;
+
+ List<PropertyInfo> none_subgroup;
+ none_subgroup.push_back(info);
+
+ HashMap<String, List<PropertyInfo>> subgroup_map;
+ subgroup_map.insert("<None>", none_subgroup);
+
+ groups.insert(last_group, subgroup_map);
+ }
+
+ if (!groups[last_group].has(last_subgroup)) {
+ PropertyInfo info;
+ info.usage = PROPERTY_USAGE_SUBGROUP;
+ info.name = last_subgroup;
+
+ List<PropertyInfo> subgroup;
+ subgroup.push_back(info);
+
+ groups[last_group].insert(last_subgroup, subgroup);
+ }
+ } else {
+ last_group = "<None>";
+ last_subgroup = "<None>";
+ is_none_group = true;
+ }
+ continue; // Pass group.
+ }
+
+ if (is_none_group_undefined && is_none_group) {
+ is_none_group_undefined = false;
+
+ PropertyInfo info;
+ info.usage = PROPERTY_USAGE_GROUP;
+ info.name = "Shader Param";
+ groups["<None>"]["<None>"].push_back(info);
+ }
+
+ PropertyInfo info = E->get();
+ info.name = info.name;
+ groups[last_group][last_subgroup].push_back(info);
+ }
+
+ // Sort groups alphabetically.
+ List<UniformProp> props;
+ for (HashMap<String, HashMap<String, List<PropertyInfo>>>::Iterator group = groups.begin(); group; ++group) {
+ for (HashMap<String, List<PropertyInfo>>::Iterator subgroup = group->value.begin(); subgroup; ++subgroup) {
+ for (List<PropertyInfo>::Element *item = subgroup->value.front(); item; item = item->next()) {
+ if (subgroup->key == "<None>") {
+ props.push_back({ group->key, item->get() });
+ } else {
+ props.push_back({ group->key + "::" + subgroup->key, item->get() });
+ }
+ }
+ }
+ }
+ props.sort_custom<UniformPropComparator>();
+
+ for (List<UniformProp>::Element *E = props.front(); E; E = E->next()) {
+ p_list->push_back(E->get().info);
+ }
}
}
diff --git a/scene/resources/material.h b/scene/resources/material.h
index b845fd68c8..8c04817c6b 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -84,6 +84,17 @@ class ShaderMaterial : public Material {
HashMap<StringName, Variant> param_cache;
+ struct UniformProp {
+ String str;
+ PropertyInfo info;
+ };
+
+ struct UniformPropComparator {
+ bool operator()(const UniformProp &p_a, const UniformProp &p_b) const {
+ return p_a.str.naturalnocasecmp_to(p_b.str) < 0;
+ }
+ };
+
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -809,4 +820,4 @@ public:
//////////////////////
-#endif
+#endif // MATERIAL_H
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index b166d12ead..0f3fae4179 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -362,4 +362,4 @@ public:
~PlaceholderMesh();
};
-#endif
+#endif // MESH_H
diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h
index 30ada5365f..0f8cc76173 100644
--- a/scene/resources/multimesh.h
+++ b/scene/resources/multimesh.h
@@ -113,4 +113,4 @@ public:
VARIANT_ENUM_CAST(MultiMesh::TransformFormat);
-#endif // MULTI_MESH_H
+#endif // MULTIMESH_H
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 5f8001c871..8e1a1d29b6 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -249,4 +249,4 @@ public:
VARIANT_ENUM_CAST(PackedScene::GenEditState)
-#endif // SCENE_PRELOADER_H
+#endif // PACKED_SCENE_H
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index cb93211756..ec124e379f 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -595,4 +595,5 @@ public:
};
VARIANT_ENUM_CAST(RibbonTrailMesh::Shape)
-#endif
+
+#endif // PRIMITIVE_MESHES_H
diff --git a/scene/resources/separation_ray_shape_3d.h b/scene/resources/separation_ray_shape_3d.h
index 0e750a48e6..ae08ff7887 100644
--- a/scene/resources/separation_ray_shape_3d.h
+++ b/scene/resources/separation_ray_shape_3d.h
@@ -28,8 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEPARATION_RAY_SHAPE_H
-#define SEPARATION_RAY_SHAPE_H
+#ifndef SEPARATION_RAY_SHAPE_3D_H
+#define SEPARATION_RAY_SHAPE_3D_H
+
#include "scene/resources/shape_3d.h"
class SeparationRayShape3D : public Shape3D {
@@ -53,4 +54,5 @@ public:
SeparationRayShape3D();
};
-#endif // SEPARATION_RAY_SHAPE_H
+
+#endif // SEPARATION_RAY_SHAPE_3D_H
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index d49157b1b8..74031e02d7 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -33,6 +33,7 @@
#include "core/io/file_access.h"
#include "scene/scene_string_names.h"
#include "servers/rendering/shader_language.h"
+#include "servers/rendering/shader_preprocessor.h"
#include "servers/rendering_server.h"
#include "texture.h"
@@ -40,7 +41,23 @@ Shader::Mode Shader::get_mode() const {
return mode;
}
+void Shader::_dependency_changed() {
+ RenderingServer::get_singleton()->shader_set_code(shader, RenderingServer::get_singleton()->shader_get_code(shader));
+ params_cache_dirty = true;
+
+ emit_changed();
+}
+
+void Shader::set_path(const String &p_path, bool p_take_over) {
+ Resource::set_path(p_path, p_take_over);
+ RS::get_singleton()->shader_set_path_hint(shader, p_path);
+}
+
void Shader::set_code(const String &p_code) {
+ for (Ref<ShaderInclude> E : include_dependencies) {
+ E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed));
+ }
+
String type = ShaderLanguage::get_shader_type(p_code);
if (type == "canvas_item") {
@@ -55,7 +72,27 @@ void Shader::set_code(const String &p_code) {
mode = MODE_SPATIAL;
}
- RenderingServer::get_singleton()->shader_set_code(shader, p_code);
+ code = p_code;
+ String pp_code = p_code;
+
+ HashSet<Ref<ShaderInclude>> new_include_dependencies;
+
+ {
+ // Preprocessor must run here and not in the server because:
+ // 1) Need to keep track of include dependencies at resource level
+ // 2) Server does not do interaction with Resource filetypes, this is a scene level feature.
+ ShaderPreprocessor preprocessor;
+ preprocessor.preprocess(p_code, pp_code, nullptr, nullptr, &new_include_dependencies);
+ }
+
+ // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
+ include_dependencies = new_include_dependencies;
+
+ for (Ref<ShaderInclude> E : include_dependencies) {
+ E->connect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed));
+ }
+
+ RenderingServer::get_singleton()->shader_set_code(shader, pp_code);
params_cache_dirty = true;
emit_changed();
@@ -63,10 +100,10 @@ void Shader::set_code(const String &p_code) {
String Shader::get_code() const {
_update_shader();
- return RenderingServer::get_singleton()->shader_get_code(shader);
+ return code;
}
-void Shader::get_param_list(List<PropertyInfo> *p_params) const {
+void Shader::get_param_list(List<PropertyInfo> *p_params, bool p_get_groups) const {
_update_shader();
List<PropertyInfo> local;
@@ -75,12 +112,16 @@ void Shader::get_param_list(List<PropertyInfo> *p_params) const {
params_cache_dirty = false;
for (PropertyInfo &pi : local) {
- if (default_textures.has(pi.name)) { //do not show default textures
+ bool is_group = pi.usage == PROPERTY_USAGE_GROUP || pi.usage == PROPERTY_USAGE_SUBGROUP;
+ if (!p_get_groups && is_group) {
continue;
}
- String original_name = pi.name;
- pi.name = "shader_param/" + pi.name;
- params_cache[pi.name] = original_name;
+ if (!is_group) {
+ if (default_textures.has(pi.name)) { //do not show default textures
+ continue;
+ }
+ params_cache[pi.name] = pi.name;
+ }
if (p_params) {
//small little hack
if (pi.type == Variant::RID) {
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 11c9f60ce8..7aa14651a5 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -35,6 +35,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
+#include "shader_include.h"
class Shader : public Resource {
GDCLASS(Shader, Resource);
@@ -53,6 +54,8 @@ public:
private:
RID shader;
Mode mode = MODE_SPATIAL;
+ HashSet<Ref<ShaderInclude>> include_dependencies;
+ String code;
// hack the name of performance
// shaders keep a list of ShaderMaterial -> RenderingServer name translations, to make
@@ -61,6 +64,7 @@ private:
mutable HashMap<StringName, StringName> params_cache; //map a shader param to a material param..
HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures;
+ void _dependency_changed();
virtual void _update_shader() const; //used for visual shader
protected:
static void _bind_methods();
@@ -69,10 +73,12 @@ public:
//void set_mode(Mode p_mode);
virtual Mode get_mode() const;
+ virtual void set_path(const String &p_path, bool p_take_over = false) override;
+
void set_code(const String &p_code);
String get_code() const;
- void get_param_list(List<PropertyInfo> *p_params) const;
+ void get_param_list(List<PropertyInfo> *p_params, bool p_get_groups = false) const;
bool has_param(const StringName &p_param) const;
void set_default_texture_param(const StringName &p_param, const Ref<Texture2D> &p_texture, int p_index = 0);
diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp
new file mode 100644
index 0000000000..b819128af3
--- /dev/null
+++ b/scene/resources/shader_include.cpp
@@ -0,0 +1,144 @@
+/*************************************************************************/
+/* shader_include.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "shader_include.h"
+#include "servers/rendering/shader_language.h"
+#include "servers/rendering/shader_preprocessor.h"
+
+void ShaderInclude::_dependency_changed() {
+ emit_changed();
+}
+
+void ShaderInclude::set_code(const String &p_code) {
+ HashSet<Ref<ShaderInclude>> new_dependencies;
+ code = p_code;
+
+ for (Ref<ShaderInclude> E : dependencies) {
+ E->disconnect(SNAME("changed"), callable_mp(this, &ShaderInclude::_dependency_changed));
+ }
+
+ {
+ String pp_code;
+ ShaderPreprocessor preprocessor;
+ preprocessor.preprocess(p_code, pp_code, nullptr, nullptr, &new_dependencies);
+ }
+
+ // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower)
+ dependencies = new_dependencies;
+
+ for (Ref<ShaderInclude> E : dependencies) {
+ E->connect(SNAME("changed"), callable_mp(this, &ShaderInclude::_dependency_changed));
+ }
+
+ emit_changed();
+}
+
+String ShaderInclude::get_code() const {
+ return code;
+}
+
+void ShaderInclude::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code);
+ ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_code", "get_code");
+}
+
+// ResourceFormatLoaderShaderInclude
+
+Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+ if (r_error) {
+ *r_error = ERR_FILE_CANT_OPEN;
+ }
+
+ Ref<ShaderInclude> shader_inc;
+ shader_inc.instantiate();
+
+ Vector<uint8_t> buffer = FileAccess::get_file_as_array(p_path);
+
+ String str;
+ str.parse_utf8((const char *)buffer.ptr(), buffer.size());
+
+ shader_inc->set_code(str);
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return shader_inc;
+}
+
+void ResourceFormatLoaderShaderInclude::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("gdshaderinc");
+}
+
+bool ResourceFormatLoaderShaderInclude::handles_type(const String &p_type) const {
+ return (p_type == "ShaderInclude");
+}
+
+String ResourceFormatLoaderShaderInclude::get_resource_type(const String &p_path) const {
+ String extension = p_path.get_extension().to_lower();
+ if (extension == "gdshaderinc") {
+ return "ShaderInclude";
+ }
+ return "";
+}
+
+// ResourceFormatSaverShaderInclude
+
+Error ResourceFormatSaverShaderInclude::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+ Ref<ShaderInclude> shader_inc = p_resource;
+ ERR_FAIL_COND_V(shader_inc.is_null(), ERR_INVALID_PARAMETER);
+
+ String source = shader_inc->get_code();
+
+ Error error;
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &error);
+
+ ERR_FAIL_COND_V_MSG(error, error, "Cannot save shader include '" + p_path + "'.");
+
+ file->store_string(source);
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ return ERR_CANT_CREATE;
+ }
+
+ return OK;
+}
+
+void ResourceFormatSaverShaderInclude::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
+ const ShaderInclude *shader_inc = Object::cast_to<ShaderInclude>(*p_resource);
+ if (shader_inc != nullptr) {
+ p_extensions->push_back("gdshaderinc");
+ }
+}
+
+bool ResourceFormatSaverShaderInclude::recognize(const Ref<Resource> &p_resource) const {
+ return p_resource->get_class_name() == "ShaderInclude"; //only shader, not inherited
+}
diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h
new file mode 100644
index 0000000000..6f0deeef4e
--- /dev/null
+++ b/scene/resources/shader_include.h
@@ -0,0 +1,71 @@
+/*************************************************************************/
+/* shader_include.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SHADER_INCLUDE_H
+#define SHADER_INCLUDE_H
+
+#include "core/io/resource.h"
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/templates/hash_set.h"
+
+class ShaderInclude : public Resource {
+ GDCLASS(ShaderInclude, Resource);
+ OBJ_SAVE_TYPE(ShaderInclude);
+
+private:
+ String code;
+ HashSet<Ref<ShaderInclude>> dependencies;
+ void _dependency_changed();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_code(const String &p_text);
+ String get_code() const;
+};
+
+class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader {
+public:
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class ResourceFormatSaverShaderInclude : public ResourceFormatSaver {
+public:
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
+};
+
+#endif // SHADER_INCLUDE_H
diff --git a/scene/resources/shape_3d.h b/scene/resources/shape_3d.h
index 77e79a269d..58fe723d89 100644
--- a/scene/resources/shape_3d.h
+++ b/scene/resources/shape_3d.h
@@ -73,4 +73,4 @@ public:
~Shape3D();
};
-#endif // SHAPE_H
+#endif // SHAPE_3D_H
diff --git a/scene/resources/skeleton_modification_2d.h b/scene/resources/skeleton_modification_2d.h
index 3b9235ffd8..4c49119df0 100644
--- a/scene/resources/skeleton_modification_2d.h
+++ b/scene/resources/skeleton_modification_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2D_H
-#define SKELETONMODIFICATION2D_H
+#ifndef SKELETON_MODIFICATION_2D_H
+#define SKELETON_MODIFICATION_2D_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_stack_2d.h"
@@ -86,4 +86,4 @@ public:
SkeletonModification2D();
};
-#endif // SKELETONMODIFICATION2D_H
+#endif // SKELETON_MODIFICATION_2D_H
diff --git a/scene/resources/skeleton_modification_2d_ccdik.h b/scene/resources/skeleton_modification_2d_ccdik.h
index 31485fa31f..e49dfca5b5 100644
--- a/scene/resources/skeleton_modification_2d_ccdik.h
+++ b/scene/resources/skeleton_modification_2d_ccdik.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DCCDIK_H
-#define SKELETONMODIFICATION2DCCDIK_H
+#ifndef SKELETON_MODIFICATION_2D_CCDIK_H
+#define SKELETON_MODIFICATION_2D_CCDIK_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -113,4 +113,4 @@ public:
~SkeletonModification2DCCDIK();
};
-#endif // SKELETONMODIFICATION2DCCDIK_H
+#endif // SKELETON_MODIFICATION_2D_CCDIK_H
diff --git a/scene/resources/skeleton_modification_2d_fabrik.h b/scene/resources/skeleton_modification_2d_fabrik.h
index d5077084ef..4a875d039f 100644
--- a/scene/resources/skeleton_modification_2d_fabrik.h
+++ b/scene/resources/skeleton_modification_2d_fabrik.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DFABRIK_H
-#define SKELETONMODIFICATION2DFABRIK_H
+#ifndef SKELETON_MODIFICATION_2D_FABRIK_H
+#define SKELETON_MODIFICATION_2D_FABRIK_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -105,4 +105,4 @@ public:
~SkeletonModification2DFABRIK();
};
-#endif // SKELETONMODIFICATION2DFABRIK_H
+#endif // SKELETON_MODIFICATION_2D_FABRIK_H
diff --git a/scene/resources/skeleton_modification_2d_jiggle.h b/scene/resources/skeleton_modification_2d_jiggle.h
index a1abca6564..b9080eafa9 100644
--- a/scene/resources/skeleton_modification_2d_jiggle.h
+++ b/scene/resources/skeleton_modification_2d_jiggle.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DJIGGLE_H
-#define SKELETONMODIFICATION2DJIGGLE_H
+#ifndef SKELETON_MODIFICATION_2D_JIGGLE_H
+#define SKELETON_MODIFICATION_2D_JIGGLE_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -136,4 +136,4 @@ public:
~SkeletonModification2DJiggle();
};
-#endif // SKELETONMODIFICATION2DJIGGLE_H
+#endif // SKELETON_MODIFICATION_2D_JIGGLE_H
diff --git a/scene/resources/skeleton_modification_2d_lookat.h b/scene/resources/skeleton_modification_2d_lookat.h
index ff91b92e7d..e4d7afa605 100644
--- a/scene/resources/skeleton_modification_2d_lookat.h
+++ b/scene/resources/skeleton_modification_2d_lookat.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DLOOKAT_H
-#define SKELETONMODIFICATION2DLOOKAT_H
+#ifndef SKELETON_MODIFICATION_2D_LOOKAT_H
+#define SKELETON_MODIFICATION_2D_LOOKAT_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -97,4 +97,4 @@ public:
~SkeletonModification2DLookAt();
};
-#endif // SKELETONMODIFICATION2DLOOKAT_H
+#endif // SKELETON_MODIFICATION_2D_LOOKAT_H
diff --git a/scene/resources/skeleton_modification_2d_physicalbones.h b/scene/resources/skeleton_modification_2d_physicalbones.h
index 373ff666ee..55482b2cca 100644
--- a/scene/resources/skeleton_modification_2d_physicalbones.h
+++ b/scene/resources/skeleton_modification_2d_physicalbones.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DPHYSICALBONES_H
-#define SKELETONMODIFICATION2DPHYSICALBONES_H
+#ifndef SKELETON_MODIFICATION_2D_PHYSICALBONES_H
+#define SKELETON_MODIFICATION_2D_PHYSICALBONES_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -79,4 +79,4 @@ public:
~SkeletonModification2DPhysicalBones();
};
-#endif // SKELETONMODIFICATION2DPHYSICALBONES_H
+#endif // SKELETON_MODIFICATION_2D_PHYSICALBONES_H
diff --git a/scene/resources/skeleton_modification_2d_stackholder.h b/scene/resources/skeleton_modification_2d_stackholder.h
index 99d9f6f381..4da9fcc1f6 100644
--- a/scene/resources/skeleton_modification_2d_stackholder.h
+++ b/scene/resources/skeleton_modification_2d_stackholder.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DSTACKHOLDER_H
-#define SKELETONMODIFICATION2DSTACKHOLDER_H
+#ifndef SKELETON_MODIFICATION_2D_STACKHOLDER_H
+#define SKELETON_MODIFICATION_2D_STACKHOLDER_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -61,4 +61,4 @@ public:
~SkeletonModification2DStackHolder();
};
-#endif // SKELETONMODIFICATION2DSTACKHOLDER_H
+#endif // SKELETON_MODIFICATION_2D_STACKHOLDER_H
diff --git a/scene/resources/skeleton_modification_2d_twoboneik.h b/scene/resources/skeleton_modification_2d_twoboneik.h
index fc14d35f70..e1dbb6cfda 100644
--- a/scene/resources/skeleton_modification_2d_twoboneik.h
+++ b/scene/resources/skeleton_modification_2d_twoboneik.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION2DTWOBONEIK_H
-#define SKELETONMODIFICATION2DTWOBONEIK_H
+#ifndef SKELETON_MODIFICATION_2D_TWOBONEIK_H
+#define SKELETON_MODIFICATION_2D_TWOBONEIK_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -104,4 +104,4 @@ public:
~SkeletonModification2DTwoBoneIK();
};
-#endif // SKELETONMODIFICATION2DTWOBONEIK_H
+#endif // SKELETON_MODIFICATION_2D_TWOBONEIK_H
diff --git a/scene/resources/skeleton_modification_3d.h b/scene/resources/skeleton_modification_3d.h
index ab736fcbd2..6daf5efcd9 100644
--- a/scene/resources/skeleton_modification_3d.h
+++ b/scene/resources/skeleton_modification_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATION3D_H
-#define SKELETONMODIFICATION3D_H
+#ifndef SKELETON_MODIFICATION_3D_H
+#define SKELETON_MODIFICATION_3D_H
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_stack_3d.h"
@@ -76,4 +76,4 @@ public:
SkeletonModification3D();
};
-#endif // SKELETONMODIFICATION3D_H
+#endif // SKELETON_MODIFICATION_3D_H
diff --git a/scene/resources/skeleton_modification_3d_ccdik.h b/scene/resources/skeleton_modification_3d_ccdik.h
index 873ab8aa5a..7098794038 100644
--- a/scene/resources/skeleton_modification_3d_ccdik.h
+++ b/scene/resources/skeleton_modification_3d_ccdik.h
@@ -32,8 +32,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DCCDIK_H
-#define SKELETONMODIFICATION3DCCDIK_H
+#ifndef SKELETON_MODIFICATION_3D_CCDIK_H
+#define SKELETON_MODIFICATION_3D_CCDIK_H
class SkeletonModification3DCCDIK : public SkeletonModification3D {
GDCLASS(SkeletonModification3DCCDIK, SkeletonModification3D);
@@ -111,4 +111,4 @@ public:
~SkeletonModification3DCCDIK();
};
-#endif //SKELETONMODIFICATION3DCCDIK_H
+#endif // SKELETON_MODIFICATION_3D_CCDIK_H
diff --git a/scene/resources/skeleton_modification_3d_fabrik.h b/scene/resources/skeleton_modification_3d_fabrik.h
index cc4d3a5e20..3d66bb6d99 100644
--- a/scene/resources/skeleton_modification_3d_fabrik.h
+++ b/scene/resources/skeleton_modification_3d_fabrik.h
@@ -32,8 +32,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DFABRIK_H
-#define SKELETONMODIFICATION3DFABRIK_H
+#ifndef SKELETON_MODIFICATION_3D_FABRIK_H
+#define SKELETON_MODIFICATION_3D_FABRIK_H
class SkeletonModification3DFABRIK : public SkeletonModification3D {
GDCLASS(SkeletonModification3DFABRIK, SkeletonModification3D);
@@ -121,4 +121,4 @@ public:
~SkeletonModification3DFABRIK();
};
-#endif //SKELETONMODIFICATION3DFABRIK_H
+#endif // SKELETON_MODIFICATION_3D_FABRIK_H
diff --git a/scene/resources/skeleton_modification_3d_jiggle.h b/scene/resources/skeleton_modification_3d_jiggle.h
index 7ec5ed4f11..f41ffcd58d 100644
--- a/scene/resources/skeleton_modification_3d_jiggle.h
+++ b/scene/resources/skeleton_modification_3d_jiggle.h
@@ -32,8 +32,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DJIGGLE_H
-#define SKELETONMODIFICATION3DJIGGLE_H
+#ifndef SKELETON_MODIFICATION_3D_JIGGLE_H
+#define SKELETON_MODIFICATION_3D_JIGGLE_H
class SkeletonModification3DJiggle : public SkeletonModification3D {
GDCLASS(SkeletonModification3DJiggle, SkeletonModification3D);
@@ -135,4 +135,4 @@ public:
~SkeletonModification3DJiggle();
};
-#endif //SKELETONMODIFICATION3DJIGGLE_H
+#endif // SKELETON_MODIFICATION_3D_JIGGLE_H
diff --git a/scene/resources/skeleton_modification_3d_lookat.h b/scene/resources/skeleton_modification_3d_lookat.h
index 9f5120a0fd..4e5714b5dc 100644
--- a/scene/resources/skeleton_modification_3d_lookat.h
+++ b/scene/resources/skeleton_modification_3d_lookat.h
@@ -31,8 +31,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DLOOKAT_H
-#define SKELETONMODIFICATION3DLOOKAT_H
+#ifndef SKELETON_MODIFICATION_3D_LOOKAT_H
+#define SKELETON_MODIFICATION_3D_LOOKAT_H
class SkeletonModification3DLookAt : public SkeletonModification3D {
GDCLASS(SkeletonModification3DLookAt, SkeletonModification3D);
@@ -86,4 +86,4 @@ public:
~SkeletonModification3DLookAt();
};
-#endif //SKELETONMODIFICATION3DLOOKAT_H
+#endif // SKELETON_MODIFICATION_3D_LOOKAT_H
diff --git a/scene/resources/skeleton_modification_3d_stackholder.h b/scene/resources/skeleton_modification_3d_stackholder.h
index 5780d7d43f..ae22099158 100644
--- a/scene/resources/skeleton_modification_3d_stackholder.h
+++ b/scene/resources/skeleton_modification_3d_stackholder.h
@@ -31,8 +31,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DSTACKHOLDER_H
-#define SKELETONMODIFICATION3DSTACKHOLDER_H
+#ifndef SKELETON_MODIFICATION_3D_STACKHOLDER_H
+#define SKELETON_MODIFICATION_3D_STACKHOLDER_H
class SkeletonModification3DStackHolder : public SkeletonModification3D {
GDCLASS(SkeletonModification3DStackHolder, SkeletonModification3D);
@@ -56,4 +56,4 @@ public:
~SkeletonModification3DStackHolder();
};
-#endif //SKELETONMODIFICATION3DSTACKHOLDER_H
+#endif // SKELETON_MODIFICATION_3D_STACKHOLDER_H
diff --git a/scene/resources/skeleton_modification_3d_twoboneik.h b/scene/resources/skeleton_modification_3d_twoboneik.h
index a4ddc6cee7..57e8237511 100644
--- a/scene/resources/skeleton_modification_3d_twoboneik.h
+++ b/scene/resources/skeleton_modification_3d_twoboneik.h
@@ -31,8 +31,8 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/skeleton_modification_3d.h"
-#ifndef SKELETONMODIFICATION3DTWOBONEIK_H
-#define SKELETONMODIFICATION3DTWOBONEIK_H
+#ifndef SKELETON_MODIFICATION_3D_TWOBONEIK_H
+#define SKELETON_MODIFICATION_3D_TWOBONEIK_H
class SkeletonModification3DTwoBoneIK : public SkeletonModification3D {
GDCLASS(SkeletonModification3DTwoBoneIK, SkeletonModification3D);
@@ -115,4 +115,4 @@ public:
~SkeletonModification3DTwoBoneIK();
};
-#endif //SKELETONMODIFICATION3DTWOBONEIK_H
+#endif // SKELETON_MODIFICATION_3D_TWOBONEIK_H
diff --git a/scene/resources/skeleton_modification_stack_2d.h b/scene/resources/skeleton_modification_stack_2d.h
index 7b5f8e0322..ceffd71368 100644
--- a/scene/resources/skeleton_modification_stack_2d.h
+++ b/scene/resources/skeleton_modification_stack_2d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATIONSTACK2D_H
-#define SKELETONMODIFICATIONSTACK2D_H
+#ifndef SKELETON_MODIFICATION_STACK_2D_H
+#define SKELETON_MODIFICATION_STACK_2D_H
#include "scene/2d/skeleton_2d.h"
#include "scene/resources/skeleton_modification_2d.h"
@@ -96,4 +96,4 @@ public:
SkeletonModificationStack2D();
};
-#endif // SKELETONMODIFICATION2D_H
+#endif // SKELETON_MODIFICATION_STACK_2D_H
diff --git a/scene/resources/skeleton_modification_stack_3d.h b/scene/resources/skeleton_modification_stack_3d.h
index 2c17fba2c5..4ff1bd1e33 100644
--- a/scene/resources/skeleton_modification_stack_3d.h
+++ b/scene/resources/skeleton_modification_stack_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SKELETONMODIFICATIONSTACK3D_H
-#define SKELETONMODIFICATIONSTACK3D_H
+#ifndef SKELETON_MODIFICATION_STACK_3D_H
+#define SKELETON_MODIFICATION_STACK_3D_H
#include "core/templates/local_vector.h"
#include "scene/3d/skeleton_3d.h"
@@ -88,4 +88,4 @@ public:
SkeletonModificationStack3D();
};
-#endif // SKELETONMODIFICATIONSTACK3D_H
+#endif // SKELETON_MODIFICATION_STACK_3D_H
diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h
index 5be8922ba4..61999af3c4 100644
--- a/scene/resources/sky_material.h
+++ b/scene/resources/sky_material.h
@@ -219,4 +219,4 @@ public:
~PhysicalSkyMaterial();
};
-#endif /* !SKY_MATERIAL_H */
+#endif // SKY_MATERIAL_H
diff --git a/scene/resources/sphere_shape_3d.h b/scene/resources/sphere_shape_3d.h
index 8f77378ef4..91d72e01ec 100644
--- a/scene/resources/sphere_shape_3d.h
+++ b/scene/resources/sphere_shape_3d.h
@@ -52,4 +52,4 @@ public:
SphereShape3D();
};
-#endif // SPHERE_SHAPE_H
+#endif // SPHERE_SHAPE_3D_H
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h
index 3b3654775f..9f4f69d3ba 100644
--- a/scene/resources/style_box.h
+++ b/scene/resources/style_box.h
@@ -264,4 +264,4 @@ public:
~StyleBoxLine();
};
-#endif
+#endif // STYLE_BOX_H
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 2d399ca3bf..6735d6623f 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -207,4 +207,4 @@ public:
VARIANT_ENUM_CAST(SurfaceTool::CustomFormat)
VARIANT_ENUM_CAST(SurfaceTool::SkinWeightCount)
-#endif
+#endif // SURFACE_TOOL_H
diff --git a/scene/resources/syntax_highlighter.h b/scene/resources/syntax_highlighter.h
index 1243a9dbf7..69131ffbee 100644
--- a/scene/resources/syntax_highlighter.h
+++ b/scene/resources/syntax_highlighter.h
@@ -142,4 +142,4 @@ public:
Color get_member_variable_color() const;
};
-#endif
+#endif // SYNTAX_HIGHLIGHTER_H
diff --git a/scene/resources/text_file.h b/scene/resources/text_file.h
index 0c8cf855f0..168e4f5879 100644
--- a/scene/resources/text_file.h
+++ b/scene/resources/text_file.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEXTFILE_H
-#define TEXTFILE_H
+#ifndef TEXT_FILE_H
+#define TEXT_FILE_H
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
@@ -51,4 +51,4 @@ public:
Error load_text(const String &p_path);
};
-#endif // TEXTFILE_H
+#endif // TEXT_FILE_H
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index b107a2a70d..36b193c5d4 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -1106,4 +1106,4 @@ public:
PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
};
-#endif
+#endif // TEXTURE_H
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 87d7d2fdea..a2aca5e61f 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -256,4 +256,4 @@ public:
VARIANT_ENUM_CAST(Theme::DataType);
-#endif
+#endif // THEME_H
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 22b5ef0108..a59870f4a9 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -2467,9 +2467,42 @@ Vector<Point2> TileSet::_get_half_offset_side_terrain_peering_bit_polygon(Vector
}
void TileSet::reset_state() {
+ // Rendering
occlusion_layers.clear();
+ tile_lines_mesh.instantiate();
+ tile_filled_mesh.instantiate();
+ tile_meshes_dirty = true;
+
+ // Physics
physics_layers.clear();
+
+ // Terrains
+ terrain_sets.clear();
+ terrain_meshes.clear();
+ terrain_peering_bits_meshes.clear();
+ per_terrain_pattern_tiles.clear();
+ terrains_cache_dirty = true;
+
+ // Navigation
+ navigation_layers.clear();
+
custom_data_layers.clear();
+ custom_data_layers_by_name.clear();
+
+ // Proxies
+ source_level_proxies.clear();
+ coords_level_proxies.clear();
+ alternative_level_proxies.clear();
+
+#ifndef DISABLE_DEPRECATED
+ for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) {
+ memdelete(E.value);
+ }
+ compatibility_data.clear();
+#endif // DISABLE_DEPRECATED
+ while (!source_ids.is_empty()) {
+ remove_source(source_ids[0]);
+ }
}
const Vector2i TileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1);
@@ -3457,6 +3490,10 @@ void TileSetSource::set_tile_set(const TileSet *p_tile_set) {
tile_set = p_tile_set;
}
+void TileSetSource::reset_state() {
+ tile_set = nullptr;
+};
+
void TileSetSource::_bind_methods() {
// Base tiles
ClassDB::bind_method(D_METHOD("get_tiles_count"), &TileSetSource::get_tiles_count);
@@ -3640,12 +3677,17 @@ void TileSetAtlasSource::remove_custom_data_layer(int p_index) {
}
void TileSetAtlasSource::reset_state() {
- // Reset all TileData.
+ tile_set = nullptr;
+
for (KeyValue<Vector2i, TileAlternativesData> &E_tile : tiles) {
- for (KeyValue<int, TileData *> &E_alternative : E_tile.value.alternatives) {
- E_alternative.value->reset_state();
+ for (const KeyValue<int, TileData *> &E_tile_data : E_tile.value.alternatives) {
+ memdelete(E_tile_data.value);
}
}
+ _coords_mapping_cache.clear();
+ tiles.clear();
+ tiles_ids.clear();
+ _queue_update_padded_texture();
}
void TileSetAtlasSource::set_texture(Ref<Texture2D> p_texture) {
@@ -4975,13 +5017,6 @@ void TileData::remove_custom_data_layer(int p_index) {
custom_data.remove_at(p_index);
}
-void TileData::reset_state() {
- occluders.clear();
- physics.clear();
- navigation.clear();
- custom_data.clear();
-}
-
void TileData::set_allow_transform(bool p_allow_transform) {
allow_transform = p_allow_transform;
}
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 7368d2bd87..bfd21190d8 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -569,7 +569,7 @@ public:
virtual void add_custom_data_layer(int p_index){};
virtual void move_custom_data_layer(int p_from_index, int p_to_pos){};
virtual void remove_custom_data_layer(int p_index){};
- virtual void reset_state() override{};
+ virtual void reset_state() override;
// Tiles.
virtual int get_tiles_count() const = 0;
@@ -847,7 +847,6 @@ public:
void add_custom_data_layer(int p_index);
void move_custom_data_layer(int p_from_index, int p_to_pos);
void remove_custom_data_layer(int p_index);
- void reset_state();
void set_allow_transform(bool p_allow_transform);
bool is_allowing_transform() const;
diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h
index 3e154d539b..35686b293c 100644
--- a/scene/resources/video_stream.h
+++ b/scene/resources/video_stream.h
@@ -72,7 +72,7 @@ class VideoStream : public Resource {
public:
virtual void set_audio_track(int p_track) = 0;
- virtual Ref<VideoStreamPlayback> instance_playback() = 0;
+ virtual Ref<VideoStreamPlayback> instantiate_playback() = 0;
};
-#endif
+#endif // VIDEO_STREAM_H
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b68cce9dda..3cf643221b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -967,6 +967,12 @@ void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from
ERR_FAIL_COND(!g->nodes.has(p_to_node));
ERR_FAIL_INDEX(p_to_port, g->nodes[p_to_node].node->get_input_port_count());
+ for (const Connection &E : g->connections) {
+ if (E.from_node == p_from_node && E.from_port == p_from_port && E.to_node == p_to_node && E.to_port == p_to_port) {
+ return;
+ }
+ }
+
Connection c;
c.from_node = p_from_node;
c.from_port = p_from_port;
diff --git a/scene/resources/visual_shader_particle_nodes.h b/scene/resources/visual_shader_particle_nodes.h
index 05a059373b..64acb6d18f 100644
--- a/scene/resources/visual_shader_particle_nodes.h
+++ b/scene/resources/visual_shader_particle_nodes.h
@@ -352,4 +352,4 @@ public:
VARIANT_ENUM_CAST(VisualShaderNodeParticleEmit::EmitFlags)
-#endif
+#endif // VISUAL_SHADER_PARTICLE_NODES_H
diff --git a/scene/resources/world_boundary_shape_3d.h b/scene/resources/world_boundary_shape_3d.h
index 5378bc52c7..5c34767106 100644
--- a/scene/resources/world_boundary_shape_3d.h
+++ b/scene/resources/world_boundary_shape_3d.h
@@ -53,4 +53,5 @@ public:
WorldBoundaryShape3D();
};
-#endif // WORLD_BOUNDARY_SHAPE_H
+
+#endif // WORLD_BOUNDARY_SHAPE_3D_H
diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h
index 232a8d5e1f..8f47e64d8b 100644
--- a/servers/audio/audio_driver_dummy.h
+++ b/servers/audio/audio_driver_dummy.h
@@ -85,4 +85,4 @@ public:
~AudioDriverDummy() {}
};
-#endif
+#endif // AUDIO_DRIVER_DUMMY_H
diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h
index 3a0578679d..653d04595e 100644
--- a/servers/audio/audio_effect.h
+++ b/servers/audio/audio_effect.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECT_H
-#define AUDIOEFFECT_H
+#ifndef AUDIO_EFFECT_H
+#define AUDIO_EFFECT_H
#include "core/io/resource.h"
#include "core/math/audio_frame.h"
@@ -62,4 +62,4 @@ public:
AudioEffect();
};
-#endif // AUDIOEFFECT_H
+#endif // AUDIO_EFFECT_H
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 0408db2539..80485845c9 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -83,6 +83,10 @@ int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_fra
return 0;
}
+void AudioStreamPlayback::tag_used_streams() {
+ GDVIRTUAL_CALL(_tag_used_streams);
+}
+
void AudioStreamPlayback::_bind_methods() {
GDVIRTUAL_BIND(_start, "from_pos")
GDVIRTUAL_BIND(_stop)
@@ -91,6 +95,7 @@ void AudioStreamPlayback::_bind_methods() {
GDVIRTUAL_BIND(_get_playback_position)
GDVIRTUAL_BIND(_seek, "position")
GDVIRTUAL_BIND(_mix, "buffer", "rate_scale", "frames");
+ GDVIRTUAL_BIND(_tag_used_streams);
}
//////////////////////////////
@@ -187,9 +192,9 @@ int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
////////////////////////////////
-Ref<AudioStreamPlayback> AudioStream::instance_playback() {
+Ref<AudioStreamPlayback> AudioStream::instantiate_playback() {
Ref<AudioStreamPlayback> ret;
- if (GDVIRTUAL_CALL(_instance_playback, ret)) {
+ if (GDVIRTUAL_CALL(_instantiate_playback, ret)) {
return ret;
}
ERR_FAIL_V_MSG(Ref<AudioStreamPlayback>(), "Method must be implemented!");
@@ -218,19 +223,74 @@ bool AudioStream::is_monophonic() const {
return true;
}
+double AudioStream::get_bpm() const {
+ double ret = 0;
+ if (GDVIRTUAL_CALL(_get_bpm, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+bool AudioStream::has_loop() const {
+ bool ret = 0;
+ if (GDVIRTUAL_CALL(_has_loop, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+int AudioStream::get_bar_beats() const {
+ int ret = 0;
+ if (GDVIRTUAL_CALL(_get_bar_beats, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+int AudioStream::get_beat_count() const {
+ int ret = 0;
+ if (GDVIRTUAL_CALL(_get_beat_count, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+void AudioStream::tag_used(float p_offset) {
+ if (tagged_frame != AudioServer::get_singleton()->get_mixed_frames()) {
+ offset_count = 0;
+ tagged_frame = AudioServer::get_singleton()->get_mixed_frames();
+ }
+ if (offset_count < MAX_TAGGED_OFFSETS) {
+ tagged_offsets[offset_count++] = p_offset;
+ }
+}
+
+uint64_t AudioStream::get_tagged_frame() const {
+ return tagged_frame;
+}
+uint32_t AudioStream::get_tagged_frame_count() const {
+ return offset_count;
+}
+float AudioStream::get_tagged_frame_offset(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, MAX_TAGGED_OFFSETS, 0);
+ return tagged_offsets[p_index];
+}
+
void AudioStream::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
ClassDB::bind_method(D_METHOD("is_monophonic"), &AudioStream::is_monophonic);
- ClassDB::bind_method(D_METHOD("instance_playback"), &AudioStream::instance_playback);
- GDVIRTUAL_BIND(_instance_playback);
+ ClassDB::bind_method(D_METHOD("instantiate_playback"), &AudioStream::instantiate_playback);
+ GDVIRTUAL_BIND(_instantiate_playback);
GDVIRTUAL_BIND(_get_stream_name);
GDVIRTUAL_BIND(_get_length);
GDVIRTUAL_BIND(_is_monophonic);
+ GDVIRTUAL_BIND(_get_bpm)
+ GDVIRTUAL_BIND(_get_beat_count)
}
////////////////////////////////
-Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamMicrophone::instantiate_playback() {
Ref<AudioStreamPlaybackMicrophone> playback;
playback.instantiate();
@@ -363,6 +423,10 @@ void AudioStreamPlaybackMicrophone::seek(float p_time) {
// Can't seek a microphone input
}
+void AudioStreamPlaybackMicrophone::tag_used_streams() {
+ microphone->tag_used(0);
+}
+
AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() {
microphone->playbacks.erase(this);
stop();
@@ -490,7 +554,7 @@ Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() {
for (PoolEntry &entry : local_pool) {
cumulative_weight += entry.weight;
if (cumulative_weight > chosen_cumulative_weight) {
- playback->playback = entry.stream->instance_playback();
+ playback->playback = entry.stream->instantiate_playback();
last_playback = entry.stream;
break;
}
@@ -498,7 +562,7 @@ Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() {
if (playback->playback.is_null()) {
// This indicates a floating point error. Take the last element.
last_playback = local_pool[local_pool.size() - 1].stream;
- playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback();
+ playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
}
return playback;
}
@@ -532,14 +596,14 @@ Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_no_repeats() {
cumulative_weight += entry.weight;
if (cumulative_weight > chosen_cumulative_weight) {
last_playback = entry.stream;
- playback->playback = entry.stream->instance_playback();
+ playback->playback = entry.stream->instantiate_playback();
break;
}
}
if (playback->playback.is_null()) {
// This indicates a floating point error. Take the last element.
last_playback = local_pool[local_pool.size() - 1].stream;
- playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback();
+ playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
}
return playback;
}
@@ -568,7 +632,7 @@ Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() {
for (Ref<AudioStream> &entry : local_pool) {
if (found_last_stream) {
last_playback = entry;
- playback->playback = entry->instance_playback();
+ playback->playback = entry->instantiate_playback();
break;
}
if (entry == last_playback) {
@@ -578,12 +642,12 @@ Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() {
if (playback->playback.is_null()) {
// Wrap around
last_playback = local_pool[0];
- playback->playback = local_pool.write[0]->instance_playback();
+ playback->playback = local_pool.write[0]->instantiate_playback();
}
return playback;
}
-Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamRandomizer::instantiate_playback() {
switch (playback_mode) {
case PLAYBACK_RANDOM:
return instance_playback_random();
@@ -762,6 +826,14 @@ void AudioStreamPlaybackRandomizer::seek(float p_time) {
}
}
+void AudioStreamPlaybackRandomizer::tag_used_streams() {
+ Ref<AudioStreamPlayback> p = playing; // Thread safety
+ if (p.is_valid()) {
+ p->tag_used_streams();
+ }
+ randomizer->tag_used(0);
+}
+
int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
if (playing.is_valid()) {
return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index bf200e7ecf..7c4577977d 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -40,6 +40,8 @@
#include "core/object/script_language.h"
#include "core/variant/native_ptr.h"
+class AudioStream;
+
class AudioStreamPlayback : public RefCounted {
GDCLASS(AudioStreamPlayback, RefCounted);
@@ -52,6 +54,7 @@ protected:
GDVIRTUAL0RC(float, _get_playback_position)
GDVIRTUAL1(_seek, float)
GDVIRTUAL3R(int, _mix, GDNativePtr<AudioFrame>, float, int)
+ GDVIRTUAL0(_tag_used_streams)
public:
virtual void start(float p_from_pos = 0.0);
virtual void stop();
@@ -62,6 +65,8 @@ public:
virtual float get_playback_position() const;
virtual void seek(float p_time);
+ virtual void tag_used_streams();
+
virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames);
};
@@ -72,7 +77,7 @@ class AudioStreamPlaybackResampled : public AudioStreamPlayback {
FP_BITS = 16, //fixed point used for resampling
FP_LEN = (1 << FP_BITS),
FP_MASK = FP_LEN - 1,
- INTERNAL_BUFFER_LEN = 256,
+ INTERNAL_BUFFER_LEN = 128, // 128 warrants 3ms positional jitter at much at 44100hz
CUBIC_INTERP_HISTORY = 4
};
@@ -101,20 +106,42 @@ class AudioStream : public Resource {
GDCLASS(AudioStream, Resource);
OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged.
+ enum {
+ MAX_TAGGED_OFFSETS = 8
+ };
+
+ uint64_t tagged_frame = 0;
+ uint64_t offset_count = 0;
+ float tagged_offsets[MAX_TAGGED_OFFSETS];
+
protected:
static void _bind_methods();
- GDVIRTUAL0RC(Ref<AudioStreamPlayback>, _instance_playback)
+ GDVIRTUAL0RC(Ref<AudioStreamPlayback>, _instantiate_playback)
GDVIRTUAL0RC(String, _get_stream_name)
GDVIRTUAL0RC(float, _get_length)
GDVIRTUAL0RC(bool, _is_monophonic)
+ GDVIRTUAL0RC(double, _get_bpm)
+ GDVIRTUAL0RC(bool, _has_loop)
+ GDVIRTUAL0RC(int, _get_bar_beats)
+ GDVIRTUAL0RC(int, _get_beat_count)
public:
- virtual Ref<AudioStreamPlayback> instance_playback();
+ virtual Ref<AudioStreamPlayback> instantiate_playback();
virtual String get_stream_name() const;
+ virtual double get_bpm() const;
+ virtual bool has_loop() const;
+ virtual int get_bar_beats() const;
+ virtual int get_beat_count() const;
+
virtual float get_length() const;
virtual bool is_monophonic() const;
+
+ void tag_used(float p_offset);
+ uint64_t get_tagged_frame() const;
+ uint32_t get_tagged_frame_count() const;
+ float get_tagged_frame_offset(int p_index) const;
};
// Microphone
@@ -131,7 +158,7 @@ protected:
static void _bind_methods();
public:
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
virtual float get_length() const override; //if supported, otherwise return 0
@@ -153,6 +180,7 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
protected:
virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override;
virtual float get_stream_sampling_rate() override;
+ virtual float get_playback_position() const override;
public:
virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
@@ -163,9 +191,10 @@ public:
virtual int get_loop_count() const override; //times it looped
- virtual float get_playback_position() const override;
virtual void seek(float p_time) override;
+ virtual void tag_used_streams() override;
+
~AudioStreamPlaybackMicrophone();
AudioStreamPlaybackMicrophone();
};
@@ -233,7 +262,7 @@ public:
void set_playback_mode(PlaybackMode p_playback_mode);
PlaybackMode get_playback_mode() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
virtual float get_length() const override; //if supported, otherwise return 0
@@ -265,6 +294,8 @@ public:
virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
+ virtual void tag_used_streams() override;
+
~AudioStreamPlaybackRandomizer();
};
diff --git a/servers/audio/effects/audio_effect_amplify.h b/servers/audio/effects/audio_effect_amplify.h
index bd0fcaa94d..fd424cbe9a 100644
--- a/servers/audio/effects/audio_effect_amplify.h
+++ b/servers/audio/effects/audio_effect_amplify.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTAMPLIFY_H
-#define AUDIOEFFECTAMPLIFY_H
+#ifndef AUDIO_EFFECT_AMPLIFY_H
+#define AUDIO_EFFECT_AMPLIFY_H
#include "servers/audio/audio_effect.h"
@@ -63,4 +63,4 @@ public:
AudioEffectAmplify();
};
-#endif // AUDIOEFFECTAMPLIFY_H
+#endif // AUDIO_EFFECT_AMPLIFY_H
diff --git a/servers/audio/effects/audio_effect_chorus.h b/servers/audio/effects/audio_effect_chorus.h
index 19035222c5..72b495f7f9 100644
--- a/servers/audio/effects/audio_effect_chorus.h
+++ b/servers/audio/effects/audio_effect_chorus.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTCHORUS_H
-#define AUDIOEFFECTCHORUS_H
+#ifndef AUDIO_EFFECT_CHORUS_H
+#define AUDIO_EFFECT_CHORUS_H
#include "servers/audio/audio_effect.h"
@@ -133,4 +133,4 @@ public:
AudioEffectChorus();
};
-#endif // AUDIOEFFECTCHORUS_H
+#endif // AUDIO_EFFECT_CHORUS_H
diff --git a/servers/audio/effects/audio_effect_compressor.h b/servers/audio/effects/audio_effect_compressor.h
index 53c448e5db..998bd3c978 100644
--- a/servers/audio/effects/audio_effect_compressor.h
+++ b/servers/audio/effects/audio_effect_compressor.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTCOMPRESSOR_H
-#define AUDIOEFFECTCOMPRESSOR_H
+#ifndef AUDIO_EFFECT_COMPRESSOR_H
+#define AUDIO_EFFECT_COMPRESSOR_H
#include "servers/audio/audio_effect.h"
@@ -91,4 +91,4 @@ public:
AudioEffectCompressor();
};
-#endif // AUDIOEFFECTCOMPRESSOR_H
+#endif // AUDIO_EFFECT_COMPRESSOR_H
diff --git a/servers/audio/effects/audio_effect_delay.h b/servers/audio/effects/audio_effect_delay.h
index 5cc6d72c99..137a4e7dbe 100644
--- a/servers/audio/effects/audio_effect_delay.h
+++ b/servers/audio/effects/audio_effect_delay.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTDELAY_H
-#define AUDIOEFFECTDELAY_H
+#ifndef AUDIO_EFFECT_DELAY_H
+#define AUDIO_EFFECT_DELAY_H
#include "servers/audio/audio_effect.h"
@@ -131,4 +131,4 @@ public:
AudioEffectDelay();
};
-#endif // AUDIOEFFECTDELAY_H
+#endif // AUDIO_EFFECT_DELAY_H
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h
index 487babbdda..c845a0e53c 100644
--- a/servers/audio/effects/audio_effect_distortion.h
+++ b/servers/audio/effects/audio_effect_distortion.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTDISTORTION_H
-#define AUDIOEFFECTDISTORTION_H
+#ifndef AUDIO_EFFECT_DISTORTION_H
+#define AUDIO_EFFECT_DISTORTION_H
#include "servers/audio/audio_effect.h"
@@ -90,4 +90,4 @@ public:
VARIANT_ENUM_CAST(AudioEffectDistortion::Mode)
-#endif // AUDIOEFFECTDISTORTION_H
+#endif // AUDIO_EFFECT_DISTORTION_H
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index b7c373479a..500abd3a6f 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "audio_effect_eq.h"
+
#include "servers/audio_server.h"
void AudioEffectEQInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_eq.h b/servers/audio/effects/audio_effect_eq.h
index 9b0560223f..b80fb7c73c 100644
--- a/servers/audio/effects/audio_effect_eq.h
+++ b/servers/audio/effects/audio_effect_eq.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTEQ_H
-#define AUDIOEFFECTEQ_H
+#ifndef AUDIO_EFFECT_EQ_H
+#define AUDIO_EFFECT_EQ_H
#include "servers/audio/audio_effect.h"
-#include "servers/audio/effects/eq.h"
+#include "servers/audio/effects/eq_filter.h"
class AudioEffectEQ;
@@ -98,4 +98,4 @@ public:
AudioEffectEQ(EQ::PRESET_21_BANDS) {}
};
-#endif // AUDIOEFFECTEQ_H
+#endif // AUDIO_EFFECT_EQ_H
diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h
index d5d58ddaa3..a40af2f13c 100644
--- a/servers/audio/effects/audio_effect_filter.h
+++ b/servers/audio/effects/audio_effect_filter.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTFILTER_H
-#define AUDIOEFFECTFILTER_H
+#ifndef AUDIO_EFFECT_FILTER_H
+#define AUDIO_EFFECT_FILTER_H
#include "servers/audio/audio_effect.h"
#include "servers/audio/audio_filter_sw.h"
@@ -167,4 +167,4 @@ public:
AudioEffectFilter(AudioFilterSW::HIGHSHELF) {}
};
-#endif // AUDIOEFFECTFILTER_H
+#endif // AUDIO_EFFECT_FILTER_H
diff --git a/servers/audio/effects/audio_effect_panner.h b/servers/audio/effects/audio_effect_panner.h
index d05c9902af..3eca71a926 100644
--- a/servers/audio/effects/audio_effect_panner.h
+++ b/servers/audio/effects/audio_effect_panner.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTPANNER_H
-#define AUDIOEFFECTPANNER_H
+#ifndef AUDIO_EFFECT_PANNER_H
+#define AUDIO_EFFECT_PANNER_H
#include "servers/audio/audio_effect.h"
@@ -61,4 +61,4 @@ public:
AudioEffectPanner();
};
-#endif // AUDIOEFFECTPANNER_H
+#endif // AUDIO_EFFECT_PANNER_H
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index 8a6247e27a..b23b63dbd8 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTRECORD_H
-#define AUDIOEFFECTRECORD_H
+#ifndef AUDIO_EFFECT_RECORD_H
+#define AUDIO_EFFECT_RECORD_H
#include "core/io/file_access.h"
#include "core/io/marshalls.h"
@@ -103,4 +103,4 @@ public:
AudioEffectRecord();
};
-#endif // AUDIOEFFECTRECORD_H
+#endif // AUDIO_EFFECT_RECORD_H
diff --git a/servers/audio/effects/audio_effect_reverb.h b/servers/audio/effects/audio_effect_reverb.h
index 90694c5492..a2c1fc5ea5 100644
--- a/servers/audio/effects/audio_effect_reverb.h
+++ b/servers/audio/effects/audio_effect_reverb.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTREVERB_H
-#define AUDIOEFFECTREVERB_H
+#ifndef AUDIO_EFFECT_REVERB_H
+#define AUDIO_EFFECT_REVERB_H
#include "servers/audio/audio_effect.h"
-#include "servers/audio/effects/reverb.h"
+#include "servers/audio/effects/reverb_filter.h"
class AudioEffectReverb;
@@ -94,4 +94,4 @@ public:
AudioEffectReverb();
};
-#endif // AUDIOEFFECTREVERB_H
+#endif // AUDIO_EFFECT_REVERB_H
diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp
index 46de1692e4..6365dacc80 100644
--- a/servers/audio/effects/audio_stream_generator.cpp
+++ b/servers/audio/effects/audio_stream_generator.cpp
@@ -46,7 +46,7 @@ float AudioStreamGenerator::get_buffer_length() const {
return buffer_len;
}
-Ref<AudioStreamPlayback> AudioStreamGenerator::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamGenerator::instantiate_playback() {
Ref<AudioStreamGeneratorPlayback> playback;
playback.instantiate();
playback->generator = this;
@@ -196,6 +196,10 @@ void AudioStreamGeneratorPlayback::seek(float p_time) {
//no seek possible
}
+void AudioStreamGeneratorPlayback::tag_used_streams() {
+ generator->tag_used(0);
+}
+
void AudioStreamGeneratorPlayback::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_frame", "frame"), &AudioStreamGeneratorPlayback::push_frame);
ClassDB::bind_method(D_METHOD("can_push_buffer", "amount"), &AudioStreamGeneratorPlayback::can_push_buffer);
diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h
index 2ce4b95fcf..a0bed0fda5 100644
--- a/servers/audio/effects/audio_stream_generator.h
+++ b/servers/audio/effects/audio_stream_generator.h
@@ -50,7 +50,7 @@ public:
void set_buffer_length(float p_seconds);
float get_buffer_length() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
virtual float get_length() const override;
@@ -89,8 +89,11 @@ public:
int get_frames_available() const;
int get_skips() const;
+ virtual void tag_used_streams() override;
+
void clear_buffer();
AudioStreamGeneratorPlayback();
};
+
#endif // AUDIO_STREAM_GENERATOR_H
diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq_filter.cpp
index 2123284b3b..6807e81cc4 100644
--- a/servers/audio/effects/eq.cpp
+++ b/servers/audio/effects/eq_filter.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* eq.cpp */
+/* eq_filter.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Author: reduzio@gmail.com (C) 2006
+#include "eq_filter.h"
-#include "eq.h"
#include "core/error/error_macros.h"
#include "core/math/math_funcs.h"
+
#include <math.h>
#define POW2(v) ((v) * (v))
diff --git a/servers/audio/effects/eq.h b/servers/audio/effects/eq_filter.h
index d6293bf875..9dcad4dcea 100644
--- a/servers/audio/effects/eq.h
+++ b/servers/audio/effects/eq_filter.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* eq.h */
+/* eq_filter.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb_filter.cpp
index adfd648514..0363706714 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb_filter.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reverb.cpp */
+/* reverb_filter.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "reverb.h"
+#include "reverb_filter.h"
#include "core/math/math_funcs.h"
diff --git a/servers/audio/effects/reverb.h b/servers/audio/effects/reverb_filter.h
index c9602c5b5a..fe846fe2e7 100644
--- a/servers/audio/effects/reverb.h
+++ b/servers/audio/effects/reverb_filter.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* reverb.h */
+/* reverb_filter.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef REVERB_H
-#define REVERB_H
+#ifndef REVERB_FILTER_H
+#define REVERB_FILTER_H
#include "core/math/audio_frame.h"
#include "core/os/memory.h"
@@ -119,4 +119,4 @@ public:
~Reverb();
};
-#endif // REVERB_H
+#endif // REVERB_FILTER_H
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 8ec3e469d3..1054073377 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -350,6 +350,10 @@ void AudioServer::_mix_step() {
// Mix the audio stream
unsigned int mixed_frames = playback->stream_playback->mix(&buf[LOOKAHEAD_BUFFER_SIZE], playback->pitch_scale.get(), buffer_size);
+ if (tag_used_audio_streams && playback->stream_playback->is_playing()) {
+ playback->stream_playback->tag_used_streams();
+ }
+
if (mixed_frames != buffer_size) {
// We know we have at least the size of our lookahead buffer for fade-out purposes.
@@ -1312,6 +1316,10 @@ uint64_t AudioServer::get_mix_count() const {
return mix_count;
}
+uint64_t AudioServer::get_mixed_frames() const {
+ return mix_frames;
+}
+
void AudioServer::notify_listener_changed() {
for (CallbackItem *ci : listener_changed_callback_list) {
ci->callback(ci->userdata);
@@ -1653,6 +1661,10 @@ void AudioServer::capture_set_device(const String &p_name) {
AudioDriver::get_singleton()->capture_set_device(p_name);
}
+void AudioServer::set_enable_tagging_used_audio_streams(bool p_enable) {
+ tag_used_audio_streams = p_enable;
+}
+
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
@@ -1719,6 +1731,8 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
+ ClassDB::bind_method(D_METHOD("set_enable_tagging_used_audio_streams", "enable"), &AudioServer::set_enable_tagging_used_audio_streams);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 18e173ff0b..287a18ecde 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -187,6 +187,8 @@ private:
float playback_speed_scale = 1.0f;
+ bool tag_used_audio_streams = false;
+
struct Bus {
StringName name;
bool solo = false;
@@ -380,6 +382,7 @@ public:
bool is_playback_paused(Ref<AudioStreamPlayback> p_playback);
uint64_t get_mix_count() const;
+ uint64_t get_mixed_frames() const;
void notify_listener_changed();
@@ -424,6 +427,8 @@ public:
String capture_get_device();
void capture_set_device(const String &p_name);
+ void set_enable_tagging_used_audio_streams(bool p_enable);
+
AudioServer();
virtual ~AudioServer();
};
diff --git a/servers/debugger/servers_debugger.h b/servers/debugger/servers_debugger.h
index f949c436e7..be0e64fbc0 100644
--- a/servers/debugger/servers_debugger.h
+++ b/servers/debugger/servers_debugger.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SERVER_DEBUGGER_H
-#define SERVER_DEBUGGER_H
+#ifndef SERVERS_DEBUGGER_H
+#define SERVERS_DEBUGGER_H
#include "core/debugger/debugger_marshalls.h"
diff --git a/servers/extensions/physics_server_3d_extension.h b/servers/extensions/physics_server_3d_extension.h
index 663af1ae6c..c4b4a00eaf 100644
--- a/servers/extensions/physics_server_3d_extension.h
+++ b/servers/extensions/physics_server_3d_extension.h
@@ -545,4 +545,4 @@ public:
~PhysicsServer3DExtension();
};
-#endif // PHYSICSSERVER3DEXTENSION_H
+#endif // PHYSICS_SERVER_3D_EXTENSION_H
diff --git a/servers/movie_writer/movie_writer.cpp b/servers/movie_writer/movie_writer.cpp
index 9f96b8cfda..93f9f8ea08 100644
--- a/servers/movie_writer/movie_writer.cpp
+++ b/servers/movie_writer/movie_writer.cpp
@@ -30,6 +30,8 @@
#include "movie_writer.h"
#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "servers/display_server.h"
MovieWriter *MovieWriter::writers[MovieWriter::MAX_WRITERS];
uint32_t MovieWriter::writer_count = 0;
@@ -101,6 +103,7 @@ void MovieWriter::get_supported_extensions(List<String> *r_extensions) const {
}
void MovieWriter::begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) {
+ project_name = GLOBAL_GET("application/config/name");
mix_rate = get_audio_mix_rate();
AudioDriverDummy::get_dummy_singleton()->set_mix_rate(mix_rate);
AudioDriverDummy::get_dummy_singleton()->set_speaker_mode(AudioDriver::SpeakerMode(get_audio_speaker_mode()));
@@ -162,6 +165,18 @@ void MovieWriter::set_extensions_hint() {
}
void MovieWriter::add_frame(const Ref<Image> &p_image) {
+ const int movie_time_seconds = Engine::get_singleton()->get_frames_drawn() / fps;
+ const String movie_time = vformat("%s:%s:%s",
+ String::num(movie_time_seconds / 3600).pad_zeros(2),
+ String::num((movie_time_seconds % 3600) / 60).pad_zeros(2),
+ String::num(movie_time_seconds % 60).pad_zeros(2));
+
+#ifdef DEBUG_ENABLED
+ DisplayServer::get_singleton()->window_set_title(vformat("MovieWriter: Frame %d (time: %s) - %s (DEBUG)", Engine::get_singleton()->get_frames_drawn(), movie_time, project_name));
+#else
+ DisplayServer::get_singleton()->window_set_title(vformat("MovieWriter: Frame %d (time: %s) - %s", Engine::get_singleton()->get_frames_drawn(), movie_time, project_name));
+#endif
+
AudioDriverDummy::get_dummy_singleton()->mix_audio(mix_rate / fps, audio_mix_buffer.ptr());
write_frame(p_image, audio_mix_buffer.ptr());
}
diff --git a/servers/movie_writer/movie_writer.h b/servers/movie_writer/movie_writer.h
index 1ec6e93052..7877a60715 100644
--- a/servers/movie_writer/movie_writer.h
+++ b/servers/movie_writer/movie_writer.h
@@ -42,6 +42,8 @@ class MovieWriter : public Object {
uint64_t mix_rate = 0;
uint32_t audio_channels = 0;
+ String project_name;
+
LocalVector<int32_t> audio_mix_buffer;
enum {
diff --git a/servers/physics_2d/godot_step_2d.cpp b/servers/physics_2d/godot_step_2d.cpp
index 551fd9329f..0603458acd 100644
--- a/servers/physics_2d/godot_step_2d.cpp
+++ b/servers/physics_2d/godot_step_2d.cpp
@@ -239,7 +239,8 @@ void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta) {
/* SETUP CONSTRAINTS / PROCESS COLLISIONS */
uint32_t total_contraint_count = all_constraints.size();
- work_pool.do_work(total_contraint_count, this, &GodotStep2D::_setup_contraint, nullptr);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GodotStep2D::_setup_contraint, nullptr, total_contraint_count, -1, true, SNAME("Physics2DConstraintSetup"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
{ //profile
profile_endtime = OS::get_singleton()->get_ticks_usec();
@@ -258,7 +259,8 @@ void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta) {
// Warning: _solve_island modifies the constraint islands for optimization purpose,
// their content is not reliable after these calls and shouldn't be used anymore.
- work_pool.do_work(island_count, this, &GodotStep2D::_solve_island, nullptr);
+ group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GodotStep2D::_solve_island, nullptr, island_count, -1, true, SNAME("Physics2DConstraintSolveIslands"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
{ //profile
profile_endtime = OS::get_singleton()->get_ticks_usec();
@@ -297,10 +299,7 @@ GodotStep2D::GodotStep2D() {
body_islands.reserve(BODY_ISLAND_COUNT_RESERVE);
constraint_islands.reserve(ISLAND_COUNT_RESERVE);
all_constraints.reserve(CONSTRAINT_COUNT_RESERVE);
-
- work_pool.init();
}
GodotStep2D::~GodotStep2D() {
- work_pool.finish();
}
diff --git a/servers/physics_2d/godot_step_2d.h b/servers/physics_2d/godot_step_2d.h
index 9a6d8caf9b..9f8fdd6ce3 100644
--- a/servers/physics_2d/godot_step_2d.h
+++ b/servers/physics_2d/godot_step_2d.h
@@ -33,8 +33,8 @@
#include "godot_space_2d.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/local_vector.h"
-#include "core/templates/thread_work_pool.h"
class GodotStep2D {
uint64_t _step = 1;
@@ -42,8 +42,6 @@ class GodotStep2D {
int iterations = 0;
real_t delta = 0.0;
- ThreadWorkPool work_pool;
-
LocalVector<LocalVector<GodotBody2D *>> body_islands;
LocalVector<LocalVector<GodotConstraint2D *>> constraint_islands;
LocalVector<GodotConstraint2D *> all_constraints;
diff --git a/servers/physics_3d/gjk_epa.h b/servers/physics_3d/gjk_epa.h
index 01a47f222e..309af76561 100644
--- a/servers/physics_3d/gjk_epa.h
+++ b/servers/physics_3d/gjk_epa.h
@@ -37,4 +37,4 @@
bool gjk_epa_calculate_penetration(const GodotShape3D *p_shape_A, const Transform3D &p_transform_A, const GodotShape3D *p_shape_B, const Transform3D &p_transform_B, GodotCollisionSolver3D::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false, real_t p_margin_A = 0.0, real_t p_margin_B = 0.0);
bool gjk_epa_calculate_distance(const GodotShape3D *p_shape_A, const Transform3D &p_transform_A, const GodotShape3D *p_shape_B, const Transform3D &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B);
-#endif
+#endif // GJK_EPA_H
diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.h b/servers/physics_3d/godot_collision_solver_3d_sat.h
index 3eb7aa4c9e..46c5ec3254 100644
--- a/servers/physics_3d/godot_collision_solver_3d_sat.h
+++ b/servers/physics_3d/godot_collision_solver_3d_sat.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_COLLISION_SOLVER_SAT_H
-#define GODOT_COLLISION_SOLVER_SAT_H
+#ifndef GODOT_COLLISION_SOLVER_3D_SAT_H
+#define GODOT_COLLISION_SOLVER_3D_SAT_H
#include "godot_collision_solver_3d.h"
bool sat_calculate_penetration(const GodotShape3D *p_shape_A, const Transform3D &p_transform_A, const GodotShape3D *p_shape_B, const Transform3D &p_transform_B, GodotCollisionSolver3D::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false, Vector3 *r_prev_axis = nullptr, real_t p_margin_a = 0, real_t p_margin_b = 0);
-#endif // GODOT_COLLISION_SOLVER_SAT_H
+#endif // GODOT_COLLISION_SOLVER_3D_SAT_H
diff --git a/servers/physics_3d/godot_step_3d.cpp b/servers/physics_3d/godot_step_3d.cpp
index 99656d01a0..f384c829a4 100644
--- a/servers/physics_3d/godot_step_3d.cpp
+++ b/servers/physics_3d/godot_step_3d.cpp
@@ -343,7 +343,8 @@ void GodotStep3D::step(GodotSpace3D *p_space, real_t p_delta) {
/* SETUP CONSTRAINTS / PROCESS COLLISIONS */
uint32_t total_contraint_count = all_constraints.size();
- work_pool.do_work(total_contraint_count, this, &GodotStep3D::_setup_contraint, nullptr);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GodotStep3D::_setup_contraint, nullptr, total_contraint_count, -1, true, SNAME("Physics3DConstraintSetup"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
{ //profile
profile_endtime = OS::get_singleton()->get_ticks_usec();
@@ -362,7 +363,8 @@ void GodotStep3D::step(GodotSpace3D *p_space, real_t p_delta) {
// Warning: _solve_island modifies the constraint islands for optimization purpose,
// their content is not reliable after these calls and shouldn't be used anymore.
- work_pool.do_work(island_count, this, &GodotStep3D::_solve_island, nullptr);
+ group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &GodotStep3D::_solve_island, nullptr, island_count, -1, true, SNAME("Physics3DConstraintSolveIslands"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
{ //profile
profile_endtime = OS::get_singleton()->get_ticks_usec();
@@ -409,10 +411,7 @@ GodotStep3D::GodotStep3D() {
body_islands.reserve(BODY_ISLAND_COUNT_RESERVE);
constraint_islands.reserve(ISLAND_COUNT_RESERVE);
all_constraints.reserve(CONSTRAINT_COUNT_RESERVE);
-
- work_pool.init();
}
GodotStep3D::~GodotStep3D() {
- work_pool.finish();
}
diff --git a/servers/physics_3d/godot_step_3d.h b/servers/physics_3d/godot_step_3d.h
index 6d975b0dd3..189487757f 100644
--- a/servers/physics_3d/godot_step_3d.h
+++ b/servers/physics_3d/godot_step_3d.h
@@ -33,8 +33,8 @@
#include "godot_space_3d.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/local_vector.h"
-#include "core/templates/thread_work_pool.h"
class GodotStep3D {
uint64_t _step = 1;
@@ -42,8 +42,6 @@ class GodotStep3D {
int iterations = 0;
real_t delta = 0.0;
- ThreadWorkPool work_pool;
-
LocalVector<LocalVector<GodotBody3D *>> body_islands;
LocalVector<LocalVector<GodotConstraint3D *>> constraint_islands;
LocalVector<GodotConstraint3D *> all_constraints;
diff --git a/servers/rendering/dummy/environment/fog.h b/servers/rendering/dummy/environment/fog.h
index 8a2be90507..623f94b95f 100644
--- a/servers/rendering/dummy/environment/fog.h
+++ b/servers/rendering/dummy/environment/fog.h
@@ -52,4 +52,4 @@ public:
} // namespace RendererDummy
-#endif // !FOG_DUMMY_H
+#endif // FOG_DUMMY_H
diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h
index 9c7647c2de..76d34cd14e 100644
--- a/servers/rendering/dummy/environment/gi.h
+++ b/servers/rendering/dummy/environment/gi.h
@@ -79,4 +79,4 @@ public:
} // namespace RendererDummy
-#endif // !GI_DUMMY_H
+#endif // GI_DUMMY_H
diff --git a/servers/rendering/dummy/rasterizer_canvas_dummy.h b/servers/rendering/dummy/rasterizer_canvas_dummy.h
index 194b5b5cfe..64c4cf5024 100644
--- a/servers/rendering/dummy/rasterizer_canvas_dummy.h
+++ b/servers/rendering/dummy/rasterizer_canvas_dummy.h
@@ -60,4 +60,4 @@ public:
~RasterizerCanvasDummy() {}
};
-#endif // !RASTERIZER_CANVAS_DUMMY_H
+#endif // RASTERIZER_CANVAS_DUMMY_H
diff --git a/servers/rendering/dummy/rasterizer_scene_dummy.h b/servers/rendering/dummy/rasterizer_scene_dummy.h
index b49d6cff69..9a376b8806 100644
--- a/servers/rendering/dummy/rasterizer_scene_dummy.h
+++ b/servers/rendering/dummy/rasterizer_scene_dummy.h
@@ -35,33 +35,10 @@
class RasterizerSceneDummy : public RendererSceneRender {
public:
- GeometryInstance *geometry_instance_create(RID p_base) override { return nullptr; }
- void geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) override {}
- void geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) override {}
- void geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_override) override {}
- void geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_material) override {}
- void geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) override {}
- void geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabbb) override {}
- void geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) override {}
- void geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) override {}
- void geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) override {}
- void geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) override {}
- void geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override {}
- void geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) override {}
- void geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) override {}
- void geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) override {}
- void geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override {}
- void geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) override {}
- void geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) override {}
+ RenderGeometryInstance *geometry_instance_create(RID p_base) override { return nullptr; }
+ void geometry_instance_free(RenderGeometryInstance *p_geometry_instance) override {}
uint32_t geometry_instance_get_pair_mask() override { return 0; }
- void geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) override {}
- void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override {}
- void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) override {}
- void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override {}
- void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) override {}
-
- void geometry_instance_free(GeometryInstance *p_geometry_instance) override {}
/* SHADOW ATLAS API */
@@ -149,7 +126,7 @@ public:
RID light_instance_create(RID p_light) override { return RID(); }
void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override {}
void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override {}
- void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override {}
+ void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override {}
void light_instance_mark_visible(RID p_light_instance) override {}
RID fog_volume_instance_create(RID p_fog_volume) override { return RID(); }
@@ -179,13 +156,13 @@ public:
RID voxel_gi_instance_create(RID p_voxel_gi) override { return RID(); }
void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform) override {}
bool voxel_gi_needs_update(RID p_probe) const override { return false; }
- void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects) override {}
+ void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) override {}
void voxel_gi_set_quality(RS::VoxelGIQuality) override {}
- void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_info = nullptr) override {}
- void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override {}
- void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) override {}
+ void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_info = nullptr) override {}
+ void render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override {}
+ void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) override {}
void set_scene_pass(uint64_t p_pass) override {}
void set_time(double p_time, double p_step) override {}
@@ -214,4 +191,4 @@ public:
~RasterizerSceneDummy() {}
};
-#endif // !RASTERIZER_SCENE_DUMMY_H
+#endif // RASTERIZER_SCENE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
index b0100a5fe7..0c0ea61df5 100644
--- a/servers/rendering/dummy/storage/light_storage.h
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -132,4 +132,4 @@ public:
} // namespace RendererDummy
-#endif // !LIGHT_STORAGE_DUMMY_H
+#endif // LIGHT_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/material_storage.h b/servers/rendering/dummy/storage/material_storage.h
index d4809f81e3..6721284b23 100644
--- a/servers/rendering/dummy/storage/material_storage.h
+++ b/servers/rendering/dummy/storage/material_storage.h
@@ -63,6 +63,8 @@ public:
virtual void shader_free(RID p_rid) override{};
virtual void shader_set_code(RID p_shader, const String &p_code) override {}
+ virtual void shader_set_path_hint(RID p_shader, const String &p_code) override {}
+
virtual String shader_get_code(RID p_shader) const override { return ""; }
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override {}
@@ -93,4 +95,4 @@ public:
} // namespace RendererDummy
-#endif // !MATERIAL_STORAGE_DUMMY_H
+#endif // MATERIAL_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index 78b19d721d..8dfcd978ac 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -131,4 +131,4 @@ public:
} // namespace RendererDummy
-#endif // !MESH_STORAGE_DUMMY_H
+#endif // MESH_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/particles_storage.h b/servers/rendering/dummy/storage/particles_storage.h
index f614b41c4c..7cee55922d 100644
--- a/servers/rendering/dummy/storage/particles_storage.h
+++ b/servers/rendering/dummy/storage/particles_storage.h
@@ -123,4 +123,4 @@ public:
} // namespace RendererDummy
-#endif // !PARTICLES_STORAGE_DUMMY_H
+#endif // PARTICLES_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index 195d378a41..73b1284558 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -176,4 +176,4 @@ public:
} // namespace RendererDummy
-#endif // !TEXTURE_STORAGE_DUMMY_H
+#endif // TEXTURE_STORAGE_DUMMY_H
diff --git a/servers/rendering/dummy/storage/utilities.h b/servers/rendering/dummy/storage/utilities.h
index f090309e88..b94f678c75 100644
--- a/servers/rendering/dummy/storage/utilities.h
+++ b/servers/rendering/dummy/storage/utilities.h
@@ -95,4 +95,4 @@ public:
} // namespace RendererDummy
-#endif // !UTILITIES_DUMMY_H
+#endif // UTILITIES_DUMMY_H
diff --git a/servers/rendering/environment/renderer_fog.h b/servers/rendering/environment/renderer_fog.h
index ac50da0fc0..c55021e1a1 100644
--- a/servers/rendering/environment/renderer_fog.h
+++ b/servers/rendering/environment/renderer_fog.h
@@ -50,4 +50,4 @@ public:
virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const = 0;
};
-#endif // !RENDERER_FOG_H
+#endif // RENDERER_FOG_H
diff --git a/servers/rendering/environment/renderer_gi.h b/servers/rendering/environment/renderer_gi.h
index 4f93bb8675..70d2bb3a9c 100644
--- a/servers/rendering/environment/renderer_gi.h
+++ b/servers/rendering/environment/renderer_gi.h
@@ -78,4 +78,4 @@ public:
virtual uint32_t voxel_gi_get_version(RID p_probe) const = 0;
};
-#endif // !RENDERER_GI_H
+#endif // RENDERER_GI_H
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h
index 48d0598c9f..e8c54310c9 100644
--- a/servers/rendering/renderer_canvas_cull.h
+++ b/servers/rendering/renderer_canvas_cull.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_CANVAS_CULL_H
-#define RENDERING_SERVER_CANVAS_CULL_H
+#ifndef RENDERER_CANVAS_CULL_H
+#define RENDERER_CANVAS_CULL_H
#include "core/templates/paged_allocator.h"
#include "renderer_compositor.h"
@@ -317,4 +317,4 @@ public:
~RendererCanvasCull();
};
-#endif // RENDERING_SERVER_CANVAS_CULL_H
+#endif // RENDERER_CANVAS_CULL_H
diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h
index 52b2f82089..11a7d34291 100644
--- a/servers/rendering/renderer_canvas_render.h
+++ b/servers/rendering/renderer_canvas_render.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERINGSERVERCANVASRENDER_H
-#define RENDERINGSERVERCANVASRENDER_H
+#ifndef RENDERER_CANVAS_RENDER_H
+#define RENDERER_CANVAS_RENDER_H
#include "servers/rendering_server.h"
@@ -77,7 +77,7 @@ public:
Rect2 rect_cache;
Transform2D xform_cache;
float radius_cache; //used for shadow far plane
- //CameraMatrix shadow_matrix_cache;
+ //Projection shadow_matrix_cache;
Transform2D light_shader_xform;
//Vector2 light_shader_pos;
@@ -520,4 +520,4 @@ public:
virtual ~RendererCanvasRender() {}
};
-#endif // RENDERINGSERVERCANVASRENDER_H
+#endif // RENDERER_CANVAS_RENDER_H
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index a67eb25736..4cfded8460 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_COMPOSITOR_H
-#define RENDERING_SERVER_COMPOSITOR_H
+#ifndef RENDERER_COMPOSITOR_H
+#define RENDERER_COMPOSITOR_H
#include "servers/rendering/environment/renderer_fog.h"
#include "servers/rendering/environment/renderer_gi.h"
@@ -109,4 +109,4 @@ public:
virtual ~RendererCompositor() {}
};
-#endif // RASTERIZER_H
+#endif // RENDERER_COMPOSITOR_H
diff --git a/servers/rendering/renderer_geometry_instance.cpp b/servers/rendering/renderer_geometry_instance.cpp
new file mode 100644
index 0000000000..3a9bab022c
--- /dev/null
+++ b/servers/rendering/renderer_geometry_instance.cpp
@@ -0,0 +1,138 @@
+/*************************************************************************/
+/* renderer_geometry_instance.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "servers/rendering/renderer_geometry_instance.h"
+
+void RenderGeometryInstanceBase::set_skeleton(RID p_skeleton) {
+ data->skeleton = p_skeleton;
+
+ _mark_dirty();
+ data->dirty_dependencies = true;
+}
+
+void RenderGeometryInstanceBase::set_material_override(RID p_override) {
+ data->material_override = p_override;
+
+ _mark_dirty();
+ data->dirty_dependencies = true;
+}
+
+void RenderGeometryInstanceBase::set_material_overlay(RID p_overlay) {
+ data->material_overlay = p_overlay;
+
+ _mark_dirty();
+ data->dirty_dependencies = true;
+}
+
+void RenderGeometryInstanceBase::set_surface_materials(const Vector<RID> &p_materials) {
+ data->surface_materials = p_materials;
+
+ _mark_dirty();
+ data->dirty_dependencies = true;
+}
+
+void RenderGeometryInstanceBase::set_mesh_instance(RID p_mesh_instance) {
+ mesh_instance = p_mesh_instance;
+
+ _mark_dirty();
+}
+
+void RenderGeometryInstanceBase::set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) {
+ transform = p_transform;
+ mirror = p_transform.basis.determinant() < 0;
+ data->aabb = p_aabb;
+ transformed_aabb = p_transformed_aabb;
+
+ Vector3 model_scale_vec = p_transform.basis.get_scale_abs();
+ // handle non uniform scale here
+
+ float max_scale = MAX(model_scale_vec.x, MAX(model_scale_vec.y, model_scale_vec.z));
+ float min_scale = MIN(model_scale_vec.x, MIN(model_scale_vec.y, model_scale_vec.z));
+ non_uniform_scale = max_scale >= 0.0 && (min_scale / max_scale) < 0.9;
+
+ lod_model_scale = max_scale;
+}
+
+void RenderGeometryInstanceBase::set_lod_bias(float p_lod_bias) {
+ lod_bias = p_lod_bias;
+}
+
+void RenderGeometryInstanceBase::set_layer_mask(uint32_t p_layer_mask) {
+ layer_mask = p_layer_mask;
+}
+
+void RenderGeometryInstanceBase::set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) {
+ fade_near = p_enable_near;
+ fade_near_begin = p_near_begin;
+ fade_near_end = p_near_end;
+ fade_far = p_enable_far;
+ fade_far_begin = p_far_begin;
+ fade_far_end = p_far_end;
+}
+
+void RenderGeometryInstanceBase::set_parent_fade_alpha(float p_alpha) {
+ parent_fade_alpha = p_alpha;
+}
+
+void RenderGeometryInstanceBase::set_transparency(float p_transparency) {
+ force_alpha = CLAMP(1.0 - p_transparency, 0, 1);
+}
+
+void RenderGeometryInstanceBase::set_use_baked_light(bool p_enable) {
+ data->use_baked_light = p_enable;
+
+ _mark_dirty();
+}
+
+void RenderGeometryInstanceBase::set_use_dynamic_gi(bool p_enable) {
+ data->use_dynamic_gi = p_enable;
+
+ _mark_dirty();
+}
+
+void RenderGeometryInstanceBase::set_instance_shader_parameters_offset(int32_t p_offset) {
+ shader_parameters_offset = p_offset;
+
+ _mark_dirty();
+}
+
+void RenderGeometryInstanceBase::set_cast_double_sided_shadows(bool p_enable) {
+ data->cast_double_sided_shadows = p_enable;
+
+ _mark_dirty();
+}
+
+Transform3D RenderGeometryInstanceBase::get_transform() {
+ return transform;
+}
+
+AABB RenderGeometryInstanceBase::get_aabb() {
+ return data->aabb;
+}
diff --git a/servers/rendering/renderer_geometry_instance.h b/servers/rendering/renderer_geometry_instance.h
new file mode 100644
index 0000000000..279566d5c9
--- /dev/null
+++ b/servers/rendering/renderer_geometry_instance.h
@@ -0,0 +1,150 @@
+/*************************************************************************/
+/* renderer_geometry_instance.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RENDERER_GEOMETRY_INSTANCE_H
+#define RENDERER_GEOMETRY_INSTANCE_H
+
+#include "core/math/rect2.h"
+#include "core/math/transform_3d.h"
+#include "core/math/vector3.h"
+#include "core/templates/rid.h"
+#include "storage/utilities.h"
+
+// API definition for our RenderGeometryInstance class so we can expose this through GDExternal in the near future
+class RenderGeometryInstance {
+public:
+ virtual ~RenderGeometryInstance() {}
+
+ virtual void _mark_dirty() = 0;
+
+ virtual void set_skeleton(RID p_skeleton) = 0;
+ virtual void set_material_override(RID p_override) = 0;
+ virtual void set_material_overlay(RID p_overlay) = 0;
+ virtual void set_surface_materials(const Vector<RID> &p_materials) = 0;
+ virtual void set_mesh_instance(RID p_mesh_instance) = 0;
+ virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) = 0;
+ virtual void set_lod_bias(float p_lod_bias) = 0;
+ virtual void set_layer_mask(uint32_t p_layer_mask) = 0;
+ virtual void set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) = 0;
+ virtual void set_parent_fade_alpha(float p_alpha) = 0;
+ virtual void set_transparency(float p_transparency) = 0;
+ virtual void set_use_baked_light(bool p_enable) = 0;
+ virtual void set_use_dynamic_gi(bool p_enable) = 0;
+ virtual void set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) = 0;
+ virtual void set_lightmap_capture(const Color *p_sh9) = 0;
+ virtual void set_instance_shader_parameters_offset(int32_t p_offset) = 0;
+ virtual void set_cast_double_sided_shadows(bool p_enable) = 0;
+
+ virtual Transform3D get_transform() = 0;
+ virtual AABB get_aabb() = 0;
+
+ virtual void pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) = 0;
+ virtual void pair_reflection_probe_instances(const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) = 0;
+ virtual void pair_decal_instances(const RID *p_decal_instances, uint32_t p_decal_instance_count) = 0;
+ virtual void pair_voxel_gi_instances(const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) = 0;
+
+ virtual void set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) = 0;
+};
+
+// Base implementation of RenderGeometryInstance shared by internal renderers.
+class RenderGeometryInstanceBase : public RenderGeometryInstance {
+public:
+ // setup
+ uint32_t base_flags = 0;
+ uint32_t flags_cache = 0;
+
+ // used during rendering
+ float depth = 0;
+
+ RID mesh_instance;
+
+ Transform3D transform;
+ bool mirror = false; // move into data?
+ AABB transformed_aabb; //needed for LOD
+ bool non_uniform_scale = false;
+ float lod_model_scale = 1.0;
+ float lod_bias = 0.0;
+
+ uint32_t layer_mask = 1;
+
+ bool fade_near = false;
+ float fade_near_begin = 0;
+ float fade_near_end = 0;
+ bool fade_far = false;
+ float fade_far_begin = 0;
+ float fade_far_end = 0;
+
+ float parent_fade_alpha = 1.0;
+ float force_alpha = 1.0;
+
+ int32_t shader_parameters_offset = -1;
+
+ struct Data {
+ //data used less often goes into regular heap
+ RID base;
+ RS::InstanceType base_type;
+
+ RID skeleton;
+ Vector<RID> surface_materials;
+ RID material_override;
+ RID material_overlay;
+ AABB aabb;
+
+ bool use_baked_light = false;
+ bool use_dynamic_gi = false;
+ bool cast_double_sided_shadows = false;
+ bool dirty_dependencies = false;
+
+ DependencyTracker dependency_tracker;
+ };
+
+ Data *data = nullptr;
+
+ virtual void set_skeleton(RID p_skeleton) override;
+ virtual void set_material_override(RID p_override) override;
+ virtual void set_material_overlay(RID p_overlay) override;
+ virtual void set_surface_materials(const Vector<RID> &p_materials) override;
+ virtual void set_mesh_instance(RID p_mesh_instance) override;
+ virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override;
+ virtual void set_lod_bias(float p_lod_bias) override;
+ virtual void set_layer_mask(uint32_t p_layer_mask) override;
+ virtual void set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override;
+ virtual void set_parent_fade_alpha(float p_alpha) override;
+ virtual void set_transparency(float p_transparency) override;
+ virtual void set_use_baked_light(bool p_enable) override;
+ virtual void set_use_dynamic_gi(bool p_enable) override;
+ virtual void set_instance_shader_parameters_offset(int32_t p_offset) override;
+ virtual void set_cast_double_sided_shadows(bool p_enable) override;
+
+ virtual Transform3D get_transform() override;
+ virtual AABB get_aabb() override;
+};
+
+#endif // RENDERER_GEOMETRY_INSTANCE_H
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.cpp b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
index 228933d618..1bb45cbcc1 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.cpp
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
@@ -374,7 +374,7 @@ void ClusterBuilderRD::setup(Size2i p_screen_size, uint32_t p_max_elements, RID
}
}
-void ClusterBuilderRD::begin(const Transform3D &p_view_transform, const CameraMatrix &p_cam_projection, bool p_flip_y) {
+void ClusterBuilderRD::begin(const Transform3D &p_view_transform, const Projection &p_cam_projection, bool p_flip_y) {
view_xform = p_view_transform.affine_inverse();
projection = p_cam_projection;
z_near = projection.get_z_near();
@@ -385,7 +385,7 @@ void ClusterBuilderRD::begin(const Transform3D &p_view_transform, const CameraMa
adjusted_projection.adjust_perspective_znear(0.0001);
}
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(p_flip_y);
projection = correction * projection;
adjusted_projection = correction * adjusted_projection;
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.h b/servers/rendering/renderer_rd/cluster_builder_rd.h
index 74ca530ff6..17ca1986c6 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.h
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.h
@@ -168,8 +168,8 @@ private:
uint32_t render_element_max = 0;
Transform3D view_xform;
- CameraMatrix adjusted_projection;
- CameraMatrix projection;
+ Projection adjusted_projection;
+ Projection projection;
float z_far = 0;
float z_near = 0;
bool orthogonal = false;
@@ -220,7 +220,7 @@ private:
public:
void setup(Size2i p_screen_size, uint32_t p_max_elements, RID p_depth_buffer, RID p_depth_buffer_sampler, RID p_color_buffer);
- void begin(const Transform3D &p_view_transform, const CameraMatrix &p_cam_projection, bool p_flip_y);
+ void begin(const Transform3D &p_view_transform, const Projection &p_cam_projection, bool p_flip_y);
_FORCE_INLINE_ void add_light(LightType p_type, const Transform3D &p_transform, float p_radius, float p_spot_aperture) {
if (p_type == LIGHT_TYPE_OMNI && cluster_count_by_type[ELEMENT_TYPE_OMNI_LIGHT] == max_elements_by_type) {
@@ -375,4 +375,4 @@ public:
~ClusterBuilderRD();
};
-#endif // CLUSTER_BUILDER_H
+#endif // CLUSTER_BUILDER_RD_H
diff --git a/servers/rendering/renderer_rd/effects/bokeh_dof.h b/servers/rendering/renderer_rd/effects/bokeh_dof.h
index d7b736119c..30b33be168 100644
--- a/servers/rendering/renderer_rd/effects/bokeh_dof.h
+++ b/servers/rendering/renderer_rd/effects/bokeh_dof.h
@@ -117,4 +117,4 @@ public:
} // namespace RendererRD
-#endif // !BOKEH_DOF_RD_H
+#endif // BOKEH_DOF_RD_H
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index cbf7046887..5507483cee 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -249,6 +249,56 @@ CopyEffects::CopyEffects(bool p_prefer_raster_effects) {
roughness.raster_pipeline.clear();
}
}
+
+ {
+ Vector<String> specular_modes;
+ specular_modes.push_back("\n#define MODE_MERGE\n"); // SPECULAR_MERGE_ADD
+ specular_modes.push_back("\n#define MODE_MERGE\n#define MODE_SSR\n"); // SPECULAR_MERGE_SSR
+ specular_modes.push_back("\n"); // SPECULAR_MERGE_ADDITIVE_ADD
+ specular_modes.push_back("\n#define MODE_SSR\n"); // SPECULAR_MERGE_ADDITIVE_SSR
+
+ specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_MERGE\n"); // SPECULAR_MERGE_ADD_MULTIVIEW
+ specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_MERGE\n#define MODE_SSR\n"); // SPECULAR_MERGE_SSR_MULTIVIEW
+ specular_modes.push_back("\n#define USE_MULTIVIEW\n"); // SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW
+ specular_modes.push_back("\n#define USE_MULTIVIEW\n#define MODE_SSR\n"); // SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW
+
+ specular_merge.shader.initialize(specular_modes);
+
+ if (!RendererCompositorRD::singleton->is_xr_enabled()) {
+ specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADD_MULTIVIEW, false);
+ specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_SSR_MULTIVIEW, false);
+ specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW, false);
+ specular_merge.shader.set_variant_enabled(SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW, false);
+ }
+
+ specular_merge.shader_version = specular_merge.shader.version_create();
+
+ //use additive
+
+ RD::PipelineColorBlendState::Attachment ba;
+ ba.enable_blend = true;
+ ba.src_color_blend_factor = RD::BLEND_FACTOR_ONE;
+ ba.dst_color_blend_factor = RD::BLEND_FACTOR_ONE;
+ ba.src_alpha_blend_factor = RD::BLEND_FACTOR_ONE;
+ ba.dst_alpha_blend_factor = RD::BLEND_FACTOR_ONE;
+ ba.color_blend_op = RD::BLEND_OP_ADD;
+ ba.alpha_blend_op = RD::BLEND_OP_ADD;
+
+ RD::PipelineColorBlendState blend_additive;
+ blend_additive.attachments.push_back(ba);
+
+ for (int i = 0; i < SPECULAR_MERGE_MAX; i++) {
+ if (specular_merge.shader.is_variant_enabled(i)) {
+ RD::PipelineColorBlendState blend_state;
+ if (i == SPECULAR_MERGE_ADDITIVE_ADD || i == SPECULAR_MERGE_ADDITIVE_SSR || i == SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW || i == SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW) {
+ blend_state = blend_additive;
+ } else {
+ blend_state = RD::PipelineColorBlendState::create_disabled();
+ }
+ specular_merge.pipelines[i].setup(specular_merge.shader.version_get_shader(specular_merge.shader_version, i), RD::RENDER_PRIMITIVE_TRIANGLES, RD::PipelineRasterizationState(), RD::PipelineMultisampleState(), RD::PipelineDepthStencilState(), blend_state, 0);
+ }
+ }
+ }
}
CopyEffects::~CopyEffects() {
@@ -264,6 +314,8 @@ CopyEffects::~CopyEffects() {
roughness.compute_shader.version_free(roughness.shader_version);
}
+ specular_merge.shader.version_free(specular_merge.shader_version);
+
RD::get_singleton()->free(filter.coefficient_buffer);
if (RD::get_singleton()->uniform_set_is_valid(filter.image_uniform_set)) {
@@ -1083,3 +1135,57 @@ void CopyEffects::cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_f
RD::get_singleton()->draw_list_draw(draw_list, true);
RD::get_singleton()->draw_list_end();
}
+
+void CopyEffects::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection, uint32_t p_view_count) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ RD::get_singleton()->draw_command_begin_label("Merge specular");
+
+ RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, Vector<Color>());
+
+ int mode;
+ if (p_reflection.is_valid()) {
+ if (p_base.is_valid()) {
+ mode = SPECULAR_MERGE_SSR;
+ } else {
+ mode = SPECULAR_MERGE_ADDITIVE_SSR;
+ }
+ } else {
+ if (p_base.is_valid()) {
+ mode = SPECULAR_MERGE_ADD;
+ } else {
+ mode = SPECULAR_MERGE_ADDITIVE_ADD;
+ }
+ }
+
+ if (p_view_count > 1) {
+ mode += SPECULAR_MERGE_ADD_MULTIVIEW;
+ }
+
+ RID shader = specular_merge.shader.version_get_shader(specular_merge.shader_version, mode);
+ RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
+
+ if (p_base.is_valid()) {
+ RD::Uniform u_base(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_base }));
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 2, u_base), 2);
+ }
+
+ RD::Uniform u_specular(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_specular }));
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 0, u_specular), 0);
+
+ if (p_reflection.is_valid()) {
+ RD::Uniform u_reflection(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_reflection }));
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 1, u_reflection), 1);
+ }
+
+ RD::get_singleton()->draw_list_bind_index_array(draw_list, material_storage->get_quad_index_array());
+ RD::get_singleton()->draw_list_draw(draw_list, true);
+ RD::get_singleton()->draw_list_end();
+
+ RD::get_singleton()->draw_command_end_label();
+}
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.h b/servers/rendering/renderer_rd/effects/copy_effects.h
index 882b446964..d25555eee5 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.h
+++ b/servers/rendering/renderer_rd/effects/copy_effects.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef COPY_RD_H
-#define COPY_RD_H
+#ifndef COPY_EFFECTS_RD_H
+#define COPY_EFFECTS_RD_H
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/shaders/effects/blur_raster.glsl.gen.h"
@@ -42,6 +42,7 @@
#include "servers/rendering/renderer_rd/shaders/effects/cubemap_filter_raster.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/effects/cubemap_roughness.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/effects/cubemap_roughness_raster.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/specular_merge.glsl.gen.h"
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering_server.h"
@@ -274,6 +275,33 @@ private:
PipelineCacheRD raster_pipeline;
} roughness;
+ // Merge specular
+
+ enum SpecularMergeMode {
+ SPECULAR_MERGE_ADD,
+ SPECULAR_MERGE_SSR,
+ SPECULAR_MERGE_ADDITIVE_ADD,
+ SPECULAR_MERGE_ADDITIVE_SSR,
+
+ SPECULAR_MERGE_ADD_MULTIVIEW,
+ SPECULAR_MERGE_SSR_MULTIVIEW,
+ SPECULAR_MERGE_ADDITIVE_ADD_MULTIVIEW,
+ SPECULAR_MERGE_ADDITIVE_SSR_MULTIVIEW,
+
+ SPECULAR_MERGE_MAX
+ };
+
+ /* Specular merge must be done using raster, rather than compute
+ * because it must continue the existing color buffer
+ */
+
+ struct SpecularMerge {
+ SpecularMergeShaderRD shader;
+ RID shader_version;
+ PipelineCacheRD pipelines[SPECULAR_MERGE_MAX];
+
+ } specular_merge;
+
static CopyEffects *singleton;
public:
@@ -309,8 +337,10 @@ public:
void cubemap_roughness(RID p_source_rd_texture, RID p_dest_texture, uint32_t p_face_id, uint32_t p_sample_count, float p_roughness, float p_size);
void cubemap_roughness_raster(RID p_source_rd_texture, RID p_dest_framebuffer, uint32_t p_face_id, uint32_t p_sample_count, float p_roughness, float p_size);
+
+ void merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection, uint32_t p_view_count);
};
} // namespace RendererRD
-#endif // !COPY_RD_H
+#endif // COPY_EFFECTS_RD_H
diff --git a/servers/rendering/renderer_rd/effects/resolve.h b/servers/rendering/renderer_rd/effects/resolve.h
index d4b24a610f..2a4cd06827 100644
--- a/servers/rendering/renderer_rd/effects/resolve.h
+++ b/servers/rendering/renderer_rd/effects/resolve.h
@@ -71,4 +71,4 @@ public:
} // namespace RendererRD
-#endif // !RESOLVE_RD_H
+#endif // RESOLVE_RD_H
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.cpp b/servers/rendering/renderer_rd/effects/ss_effects.cpp
new file mode 100644
index 0000000000..0f896a8aa7
--- /dev/null
+++ b/servers/rendering/renderer_rd/effects/ss_effects.cpp
@@ -0,0 +1,1715 @@
+/*************************************************************************/
+/* ss_effects.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "ss_effects.h"
+
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
+#include "servers/rendering/renderer_rd/uniform_set_cache_rd.h"
+
+using namespace RendererRD;
+
+SSEffects *SSEffects::singleton = nullptr;
+
+static _FORCE_INLINE_ void store_camera(const Projection &p_mtx, float *p_array) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ p_array[i * 4 + j] = p_mtx.matrix[i][j];
+ }
+ }
+}
+
+SSEffects::SSEffects() {
+ singleton = this;
+
+ {
+ // Initialize depth buffer for screen space effects
+ Vector<String> downsampler_modes;
+ downsampler_modes.push_back("\n");
+ downsampler_modes.push_back("\n#define USE_HALF_SIZE\n");
+ downsampler_modes.push_back("\n#define GENERATE_MIPS\n");
+ downsampler_modes.push_back("\n#define GENERATE_MIPS\n#define USE_HALF_SIZE\n");
+ downsampler_modes.push_back("\n#define USE_HALF_BUFFERS\n");
+ downsampler_modes.push_back("\n#define USE_HALF_BUFFERS\n#define USE_HALF_SIZE\n");
+ downsampler_modes.push_back("\n#define GENERATE_MIPS\n#define GENERATE_FULL_MIPS");
+
+ ss_effects.downsample_shader.initialize(downsampler_modes);
+
+ ss_effects.downsample_shader_version = ss_effects.downsample_shader.version_create();
+
+ for (int i = 0; i < SS_EFFECTS_MAX; i++) {
+ ss_effects.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ss_effects.downsample_shader.version_get_shader(ss_effects.downsample_shader_version, i));
+ }
+
+ ss_effects.gather_constants_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(SSEffectsGatherConstants));
+ SSEffectsGatherConstants gather_constants;
+
+ const int sub_pass_count = 5;
+ for (int pass = 0; pass < 4; pass++) {
+ for (int subPass = 0; subPass < sub_pass_count; subPass++) {
+ int a = pass;
+ int b = subPass;
+
+ int spmap[5]{ 0, 1, 4, 3, 2 };
+ b = spmap[subPass];
+
+ float ca, sa;
+ float angle0 = (float(a) + float(b) / float(sub_pass_count)) * Math_PI * 0.5f;
+
+ ca = Math::cos(angle0);
+ sa = Math::sin(angle0);
+
+ float scale = 1.0f + (a - 1.5f + (b - (sub_pass_count - 1.0f) * 0.5f) / float(sub_pass_count)) * 0.07f;
+
+ gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 0] = scale * ca;
+ gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 1] = scale * -sa;
+ gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 2] = -scale * sa;
+ gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 3] = -scale * ca;
+ }
+ }
+
+ RD::get_singleton()->buffer_update(ss_effects.gather_constants_buffer, 0, sizeof(SSEffectsGatherConstants), &gather_constants);
+ }
+
+ // Initialize Screen Space Indirect Lighting (SSIL)
+
+ {
+ Vector<String> ssil_modes;
+ ssil_modes.push_back("\n");
+ ssil_modes.push_back("\n#define SSIL_BASE\n");
+ ssil_modes.push_back("\n#define ADAPTIVE\n");
+
+ ssil.gather_shader.initialize(ssil_modes);
+
+ ssil.gather_shader_version = ssil.gather_shader.version_create();
+
+ for (int i = SSIL_GATHER; i <= SSIL_GATHER_ADAPTIVE; i++) {
+ ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.gather_shader.version_get_shader(ssil.gather_shader_version, i));
+ }
+ ssil.projection_uniform_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(SSILProjectionUniforms));
+ }
+
+ {
+ Vector<String> ssil_modes;
+ ssil_modes.push_back("\n#define GENERATE_MAP\n");
+ ssil_modes.push_back("\n#define PROCESS_MAPA\n");
+ ssil_modes.push_back("\n#define PROCESS_MAPB\n");
+
+ ssil.importance_map_shader.initialize(ssil_modes);
+
+ ssil.importance_map_shader_version = ssil.importance_map_shader.version_create();
+
+ for (int i = SSIL_GENERATE_IMPORTANCE_MAP; i <= SSIL_PROCESS_IMPORTANCE_MAPB; i++) {
+ ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.importance_map_shader.version_get_shader(ssil.importance_map_shader_version, i - SSIL_GENERATE_IMPORTANCE_MAP));
+ }
+ ssil.importance_map_load_counter = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t));
+ int zero[1] = { 0 };
+ RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero);
+ RD::get_singleton()->set_resource_name(ssil.importance_map_load_counter, "Importance Map Load Counter");
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 0;
+ u.append_id(ssil.importance_map_load_counter);
+ uniforms.push_back(u);
+ }
+ ssil.counter_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.importance_map_shader.version_get_shader(ssil.importance_map_shader_version, 2), 2);
+ RD::get_singleton()->set_resource_name(ssil.counter_uniform_set, "Load Counter Uniform Set");
+ }
+
+ {
+ Vector<String> ssil_modes;
+ ssil_modes.push_back("\n#define MODE_NON_SMART\n");
+ ssil_modes.push_back("\n#define MODE_SMART\n");
+ ssil_modes.push_back("\n#define MODE_WIDE\n");
+
+ ssil.blur_shader.initialize(ssil_modes);
+
+ ssil.blur_shader_version = ssil.blur_shader.version_create();
+ for (int i = SSIL_BLUR_PASS; i <= SSIL_BLUR_PASS_WIDE; i++) {
+ ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.blur_shader.version_get_shader(ssil.blur_shader_version, i - SSIL_BLUR_PASS));
+ }
+ }
+
+ {
+ Vector<String> ssil_modes;
+ ssil_modes.push_back("\n#define MODE_NON_SMART\n");
+ ssil_modes.push_back("\n#define MODE_SMART\n");
+ ssil_modes.push_back("\n#define MODE_HALF\n");
+
+ ssil.interleave_shader.initialize(ssil_modes);
+
+ ssil.interleave_shader_version = ssil.interleave_shader.version_create();
+ for (int i = SSIL_INTERLEAVE; i <= SSIL_INTERLEAVE_HALF; i++) {
+ ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.interleave_shader.version_get_shader(ssil.interleave_shader_version, i - SSIL_INTERLEAVE));
+ }
+ }
+
+ {
+ // Initialize Screen Space Ambient Occlusion (SSAO)
+
+ RD::SamplerState sampler;
+ sampler.mag_filter = RD::SAMPLER_FILTER_NEAREST;
+ sampler.min_filter = RD::SAMPLER_FILTER_NEAREST;
+ sampler.mip_filter = RD::SAMPLER_FILTER_NEAREST;
+ sampler.repeat_u = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
+ sampler.repeat_v = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
+ sampler.repeat_w = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
+ sampler.max_lod = 4;
+
+ uint32_t pipeline = 0;
+ {
+ Vector<String> ssao_modes;
+
+ ssao_modes.push_back("\n");
+ ssao_modes.push_back("\n#define SSAO_BASE\n");
+ ssao_modes.push_back("\n#define ADAPTIVE\n");
+
+ ssao.gather_shader.initialize(ssao_modes);
+
+ ssao.gather_shader_version = ssao.gather_shader.version_create();
+
+ for (int i = 0; i <= SSAO_GATHER_ADAPTIVE; i++) {
+ ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.gather_shader.version_get_shader(ssao.gather_shader_version, i));
+ pipeline++;
+ }
+ }
+
+ {
+ Vector<String> ssao_modes;
+ ssao_modes.push_back("\n#define GENERATE_MAP\n");
+ ssao_modes.push_back("\n#define PROCESS_MAPA\n");
+ ssao_modes.push_back("\n#define PROCESS_MAPB\n");
+
+ ssao.importance_map_shader.initialize(ssao_modes);
+
+ ssao.importance_map_shader_version = ssao.importance_map_shader.version_create();
+
+ for (int i = SSAO_GENERATE_IMPORTANCE_MAP; i <= SSAO_PROCESS_IMPORTANCE_MAPB; i++) {
+ ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.importance_map_shader.version_get_shader(ssao.importance_map_shader_version, i - SSAO_GENERATE_IMPORTANCE_MAP));
+
+ pipeline++;
+ }
+
+ ssao.importance_map_load_counter = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t));
+ int zero[1] = { 0 };
+ RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero);
+ RD::get_singleton()->set_resource_name(ssao.importance_map_load_counter, "Importance Map Load Counter");
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 0;
+ u.append_id(ssao.importance_map_load_counter);
+ uniforms.push_back(u);
+ }
+ ssao.counter_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.importance_map_shader.version_get_shader(ssao.importance_map_shader_version, 2), 2);
+ RD::get_singleton()->set_resource_name(ssao.counter_uniform_set, "Load Counter Uniform Set");
+ }
+
+ {
+ Vector<String> ssao_modes;
+ ssao_modes.push_back("\n#define MODE_NON_SMART\n");
+ ssao_modes.push_back("\n#define MODE_SMART\n");
+ ssao_modes.push_back("\n#define MODE_WIDE\n");
+
+ ssao.blur_shader.initialize(ssao_modes);
+
+ ssao.blur_shader_version = ssao.blur_shader.version_create();
+
+ for (int i = SSAO_BLUR_PASS; i <= SSAO_BLUR_PASS_WIDE; i++) {
+ ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.blur_shader.version_get_shader(ssao.blur_shader_version, i - SSAO_BLUR_PASS));
+
+ pipeline++;
+ }
+ }
+
+ {
+ Vector<String> ssao_modes;
+ ssao_modes.push_back("\n#define MODE_NON_SMART\n");
+ ssao_modes.push_back("\n#define MODE_SMART\n");
+ ssao_modes.push_back("\n#define MODE_HALF\n");
+
+ ssao.interleave_shader.initialize(ssao_modes);
+
+ ssao.interleave_shader_version = ssao.interleave_shader.version_create();
+ for (int i = SSAO_INTERLEAVE; i <= SSAO_INTERLEAVE_HALF; i++) {
+ ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.interleave_shader.version_get_shader(ssao.interleave_shader_version, i - SSAO_INTERLEAVE));
+ RD::get_singleton()->set_resource_name(ssao.pipelines[pipeline], "Interleave Pipeline " + itos(i));
+ pipeline++;
+ }
+ }
+
+ ERR_FAIL_COND(pipeline != SSAO_MAX);
+
+ ss_effects.mirror_sampler = RD::get_singleton()->sampler_create(sampler);
+ }
+
+ {
+ // Screen Space Reflections
+
+ Vector<RD::PipelineSpecializationConstant> specialization_constants;
+
+ {
+ RD::PipelineSpecializationConstant sc;
+ sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
+ sc.constant_id = 0; // SSR_USE_FULL_PROJECTION_MATRIX
+ sc.bool_value = false;
+ specialization_constants.push_back(sc);
+ }
+
+ {
+ Vector<String> ssr_scale_modes;
+ ssr_scale_modes.push_back("\n");
+
+ ssr_scale.shader.initialize(ssr_scale_modes);
+ ssr_scale.shader_version = ssr_scale.shader.version_create();
+
+ for (int v = 0; v < SSR_VARIATIONS; v++) {
+ specialization_constants.ptrw()[0].bool_value = (v & SSR_MULTIVIEW) ? true : false;
+ ssr_scale.pipelines[v] = RD::get_singleton()->compute_pipeline_create(ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0), specialization_constants);
+ }
+ }
+
+ {
+ Vector<String> ssr_modes;
+ ssr_modes.push_back("\n"); // SCREEN_SPACE_REFLECTION_NORMAL
+ ssr_modes.push_back("\n#define MODE_ROUGH\n"); // SCREEN_SPACE_REFLECTION_ROUGH
+
+ ssr.shader.initialize(ssr_modes);
+ ssr.shader_version = ssr.shader.version_create();
+
+ for (int v = 0; v < SSR_VARIATIONS; v++) {
+ specialization_constants.ptrw()[0].bool_value = (v & SSR_MULTIVIEW) ? true : false;
+ for (int i = 0; i < SCREEN_SPACE_REFLECTION_MAX; i++) {
+ ssr.pipelines[v][i] = RD::get_singleton()->compute_pipeline_create(ssr.shader.version_get_shader(ssr.shader_version, i), specialization_constants);
+ }
+ }
+ }
+
+ {
+ Vector<String> ssr_filter_modes;
+ ssr_filter_modes.push_back("\n"); // SCREEN_SPACE_REFLECTION_FILTER_HORIZONTAL
+ ssr_filter_modes.push_back("\n#define VERTICAL_PASS\n"); // SCREEN_SPACE_REFLECTION_FILTER_VERTICAL
+
+ ssr_filter.shader.initialize(ssr_filter_modes);
+ ssr_filter.shader_version = ssr_filter.shader.version_create();
+
+ for (int v = 0; v < SSR_VARIATIONS; v++) {
+ specialization_constants.ptrw()[0].bool_value = (v & SSR_MULTIVIEW) ? true : false;
+ for (int i = 0; i < SCREEN_SPACE_REFLECTION_FILTER_MAX; i++) {
+ ssr_filter.pipelines[v][i] = RD::get_singleton()->compute_pipeline_create(ssr_filter.shader.version_get_shader(ssr_filter.shader_version, i), specialization_constants);
+ }
+ }
+ }
+ }
+}
+
+SSEffects::~SSEffects() {
+ {
+ // Cleanup SS Reflections
+ ssr.shader.version_free(ssr.shader_version);
+ ssr_filter.shader.version_free(ssr_filter.shader_version);
+ ssr_scale.shader.version_free(ssr_scale.shader_version);
+
+ if (ssr.ubo.is_valid()) {
+ RD::get_singleton()->free(ssr.ubo);
+ }
+ }
+
+ {
+ // Cleanup SS downsampler
+ ss_effects.downsample_shader.version_free(ss_effects.downsample_shader_version);
+
+ RD::get_singleton()->free(ss_effects.mirror_sampler);
+ RD::get_singleton()->free(ss_effects.gather_constants_buffer);
+ }
+
+ {
+ // Cleanup SSIL
+ ssil.blur_shader.version_free(ssil.blur_shader_version);
+ ssil.gather_shader.version_free(ssil.gather_shader_version);
+ ssil.interleave_shader.version_free(ssil.interleave_shader_version);
+ ssil.importance_map_shader.version_free(ssil.importance_map_shader_version);
+
+ RD::get_singleton()->free(ssil.importance_map_load_counter);
+ RD::get_singleton()->free(ssil.projection_uniform_buffer);
+ }
+
+ {
+ // Cleanup SSAO
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.interleave_shader.version_free(ssao.interleave_shader_version);
+ ssao.importance_map_shader.version_free(ssao.importance_map_shader_version);
+
+ RD::get_singleton()->free(ssao.importance_map_load_counter);
+ }
+
+ singleton = nullptr;
+}
+
+/* SS Downsampler */
+
+void SSEffects::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_mipmaps, RS::EnvironmentSSAOQuality p_ssao_quality, RS::EnvironmentSSILQuality p_ssil_quality, bool p_invalidate_uniform_set, bool p_ssao_half_size, bool p_ssil_half_size, Size2i p_full_screen_size, const Projection &p_projection) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ // Downsample and deinterleave the depth buffer for SSAO and SSIL
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ int downsample_mode = SS_EFFECTS_DOWNSAMPLE;
+ bool use_mips = p_ssao_quality > RS::ENV_SSAO_QUALITY_MEDIUM || p_ssil_quality > RS::ENV_SSIL_QUALITY_MEDIUM;
+
+ if (p_ssao_quality == RS::ENV_SSAO_QUALITY_VERY_LOW && p_ssil_quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ downsample_mode = SS_EFFECTS_DOWNSAMPLE_HALF;
+ } else if (use_mips) {
+ downsample_mode = SS_EFFECTS_DOWNSAMPLE_MIPMAP;
+ }
+
+ bool use_half_size = false;
+ bool use_full_mips = false;
+
+ if (p_ssao_half_size && p_ssil_half_size) {
+ downsample_mode++;
+ use_half_size = true;
+ } else if (p_ssao_half_size != p_ssil_half_size) {
+ if (use_mips) {
+ downsample_mode = SS_EFFECTS_DOWNSAMPLE_FULL_MIPS;
+ use_full_mips = true;
+ } else {
+ // Only need the first two mipmaps, but the cost to generate the next two is trivial
+ // TODO investigate the benefit of a shader version to generate only 2 mips
+ downsample_mode = SS_EFFECTS_DOWNSAMPLE_MIPMAP;
+ use_mips = true;
+ }
+ }
+
+ int depth_index = use_half_size ? 1 : 0;
+
+ RD::get_singleton()->draw_command_begin_label("Downsample Depth");
+ if (p_invalidate_uniform_set || use_full_mips != ss_effects.used_full_mips_last_frame || use_half_size != ss_effects.used_half_size_last_frame || use_mips != ss_effects.used_mips_last_frame) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.append_id(p_depth_mipmaps[depth_index + 1]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 1;
+ u.append_id(p_depth_mipmaps[depth_index + 2]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 2;
+ u.append_id(p_depth_mipmaps[depth_index + 3]);
+ uniforms.push_back(u);
+ }
+ if (use_full_mips) {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 3;
+ u.append_id(p_depth_mipmaps[4]);
+ uniforms.push_back(u);
+ }
+ ss_effects.downsample_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ss_effects.downsample_shader.version_get_shader(ss_effects.downsample_shader_version, use_full_mips ? 6 : 2), 2);
+ }
+
+ float depth_linearize_mul = -p_projection.matrix[3][2];
+ float depth_linearize_add = p_projection.matrix[2][2];
+ if (depth_linearize_mul * depth_linearize_add < 0) {
+ depth_linearize_add = -depth_linearize_add;
+ }
+
+ ss_effects.downsample_push_constant.orthogonal = p_projection.is_orthogonal();
+ ss_effects.downsample_push_constant.z_near = depth_linearize_mul;
+ ss_effects.downsample_push_constant.z_far = depth_linearize_add;
+ if (ss_effects.downsample_push_constant.orthogonal) {
+ ss_effects.downsample_push_constant.z_near = p_projection.get_z_near();
+ ss_effects.downsample_push_constant.z_far = p_projection.get_z_far();
+ }
+ ss_effects.downsample_push_constant.pixel_size[0] = 1.0 / p_full_screen_size.x;
+ ss_effects.downsample_push_constant.pixel_size[1] = 1.0 / p_full_screen_size.y;
+ ss_effects.downsample_push_constant.radius_sq = 1.0;
+
+ RID shader = ss_effects.downsample_shader.version_get_shader(ss_effects.downsample_shader_version, downsample_mode);
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ RD::Uniform u_depth_buffer(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_depth_buffer }));
+ RD::Uniform u_depth_mipmaps(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_depth_mipmaps[depth_index + 0] }));
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ss_effects.pipelines[downsample_mode]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_depth_buffer), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_depth_mipmaps), 1);
+ if (use_mips) {
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ss_effects.downsample_uniform_set, 2);
+ }
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ss_effects.downsample_push_constant, sizeof(SSEffectsDownsamplePushConstant));
+
+ Size2i size(MAX(1, p_full_screen_size.x >> (use_half_size ? 2 : 1)), MAX(1, p_full_screen_size.y >> (use_half_size ? 2 : 1)));
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, size.x, size.y, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ RD::get_singleton()->draw_command_end_label();
+
+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_COMPUTE);
+
+ ss_effects.used_full_mips_last_frame = use_full_mips;
+ ss_effects.used_half_size_last_frame = use_half_size;
+}
+
+/* SSIL */
+
+void SSEffects::gather_ssil(RD::ComputeListID p_compute_list, const Vector<RID> p_ssil_slices, const Vector<RID> p_edges_slices, const SSILSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set, RID p_projection_uniform_set) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_gather_uniform_set, 0);
+ if ((p_settings.quality == RS::ENV_SSIL_QUALITY_ULTRA) && !p_adaptive_base_pass) {
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_importance_map_uniform_set, 1);
+ }
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_projection_uniform_set, 3);
+
+ RID shader = ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0);
+
+ for (int i = 0; i < 4; i++) {
+ if ((p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
+ continue;
+ }
+
+ RD::Uniform u_ssil_slice(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_slices[i] }));
+ RD::Uniform u_edges_slice(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_edges_slices[i] }));
+
+ ssil.gather_push_constant.pass_coord_offset[0] = i % 2;
+ ssil.gather_push_constant.pass_coord_offset[1] = i / 2;
+ ssil.gather_push_constant.pass_uv_offset[0] = ((i % 2) - 0.0) / p_settings.full_screen_size.x;
+ ssil.gather_push_constant.pass_uv_offset[1] = ((i / 2) - 0.0) / p_settings.full_screen_size.y;
+ ssil.gather_push_constant.pass = i;
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, uniform_set_cache->get_cache(shader, 2, u_ssil_slice, u_edges_slice), 2);
+ RD::get_singleton()->compute_list_set_push_constant(p_compute_list, &ssil.gather_push_constant, sizeof(SSILGatherPushConstant));
+
+ Size2i size = Size2i(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
+
+ RD::get_singleton()->compute_list_dispatch_threads(p_compute_list, size.x, size.y, 1);
+ }
+ RD::get_singleton()->compute_list_add_barrier(p_compute_list);
+}
+
+void SSEffects::ssil_allocate_buffers(SSILRenderBuffers &p_ssil_buffers, const SSILSettings &p_settings, RID p_linear_depth) {
+ if (p_ssil_buffers.half_size != p_settings.half_size) {
+ ssil_free(p_ssil_buffers);
+ }
+
+ if (p_settings.half_size) {
+ p_ssil_buffers.buffer_width = (p_settings.full_screen_size.x + 3) / 4;
+ p_ssil_buffers.buffer_height = (p_settings.full_screen_size.y + 3) / 4;
+ p_ssil_buffers.half_buffer_width = (p_settings.full_screen_size.x + 7) / 8;
+ p_ssil_buffers.half_buffer_height = (p_settings.full_screen_size.y + 7) / 8;
+ } else {
+ p_ssil_buffers.buffer_width = (p_settings.full_screen_size.x + 1) / 2;
+ p_ssil_buffers.buffer_height = (p_settings.full_screen_size.y + 1) / 2;
+ p_ssil_buffers.half_buffer_width = (p_settings.full_screen_size.x + 3) / 4;
+ p_ssil_buffers.half_buffer_height = (p_settings.full_screen_size.y + 3) / 4;
+ }
+
+ if (p_ssil_buffers.ssil_final.is_null()) {
+ {
+ p_ssil_buffers.depth_texture_view = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_linear_depth, 0, p_settings.half_size ? 1 : 0, 4, RD::TEXTURE_SLICE_2D_ARRAY);
+ }
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ tf.width = p_settings.full_screen_size.x;
+ tf.height = p_settings.full_screen_size.y;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
+ p_ssil_buffers.ssil_final = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.ssil_final, "SSIL texture");
+ RD::get_singleton()->texture_clear(p_ssil_buffers.ssil_final, Color(0, 0, 0, 0), 0, 1, 0, 1);
+ if (p_ssil_buffers.last_frame.is_null()) {
+ tf.mipmaps = 6;
+ p_ssil_buffers.last_frame = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.last_frame, "Last Frame Radiance");
+ RD::get_singleton()->texture_clear(p_ssil_buffers.last_frame, Color(0, 0, 0, 0), 0, tf.mipmaps, 0, 1);
+ for (uint32_t i = 0; i < 6; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssil_buffers.last_frame, 0, i);
+ p_ssil_buffers.last_frame_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "Last Frame Radiance Mip " + itos(i) + " ");
+ }
+ }
+ }
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.width = p_ssil_buffers.buffer_width;
+ tf.height = p_ssil_buffers.buffer_height;
+ tf.array_layers = 4;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssil_buffers.deinterleaved = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.deinterleaved, "SSIL deinterleaved buffer");
+ for (uint32_t i = 0; i < 4; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssil_buffers.deinterleaved, i, 0);
+ p_ssil_buffers.deinterleaved_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "SSIL deinterleaved buffer array " + itos(i) + " ");
+ }
+ }
+
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.width = p_ssil_buffers.buffer_width;
+ tf.height = p_ssil_buffers.buffer_height;
+ tf.array_layers = 4;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssil_buffers.pong = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.pong, "SSIL deinterleaved pong buffer");
+ for (uint32_t i = 0; i < 4; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssil_buffers.pong, i, 0);
+ p_ssil_buffers.pong_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "SSIL deinterleaved buffer pong array " + itos(i) + " ");
+ }
+ }
+
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8_UNORM;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.width = p_ssil_buffers.buffer_width;
+ tf.height = p_ssil_buffers.buffer_height;
+ tf.array_layers = 4;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssil_buffers.edges = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.edges, "SSIL edges buffer");
+ for (uint32_t i = 0; i < 4; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssil_buffers.edges, i, 0);
+ p_ssil_buffers.edges_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "SSIL edges buffer slice " + itos(i) + " ");
+ }
+ }
+
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8_UNORM;
+ tf.width = p_ssil_buffers.half_buffer_width;
+ tf.height = p_ssil_buffers.half_buffer_height;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssil_buffers.importance_map[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.importance_map[0], "SSIL Importance Map");
+ p_ssil_buffers.importance_map[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssil_buffers.importance_map[1], "SSIL Importance Map Pong");
+ }
+ p_ssil_buffers.half_size = p_settings.half_size;
+ }
+}
+
+void SSEffects::screen_space_indirect_lighting(SSILRenderBuffers &p_ssil_buffers, RID p_normal_buffer, const Projection &p_projection, const Projection &p_last_projection, const SSILSettings &p_settings) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ RD::get_singleton()->draw_command_begin_label("Process Screen Space Indirect Lighting");
+ //Store projection info before starting the compute list
+ SSILProjectionUniforms projection_uniforms;
+ store_camera(p_last_projection, projection_uniforms.inv_last_frame_projection_matrix);
+
+ RD::get_singleton()->buffer_update(ssil.projection_uniform_buffer, 0, sizeof(SSILProjectionUniforms), &projection_uniforms);
+
+ memset(&ssil.gather_push_constant, 0, sizeof(SSILGatherPushConstant));
+
+ RID shader = ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0);
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ RID default_mipmap_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+ {
+ RD::get_singleton()->draw_command_begin_label("Gather Samples");
+ ssil.gather_push_constant.screen_size[0] = p_settings.full_screen_size.x;
+ ssil.gather_push_constant.screen_size[1] = p_settings.full_screen_size.y;
+
+ ssil.gather_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssil_buffers.buffer_width;
+ ssil.gather_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssil_buffers.buffer_height;
+ float tan_half_fov_x = 1.0 / p_projection.matrix[0][0];
+ float tan_half_fov_y = 1.0 / p_projection.matrix[1][1];
+ ssil.gather_push_constant.NDC_to_view_mul[0] = tan_half_fov_x * 2.0;
+ ssil.gather_push_constant.NDC_to_view_mul[1] = tan_half_fov_y * -2.0;
+ ssil.gather_push_constant.NDC_to_view_add[0] = tan_half_fov_x * -1.0;
+ ssil.gather_push_constant.NDC_to_view_add[1] = tan_half_fov_y;
+ ssil.gather_push_constant.z_near = p_projection.get_z_near();
+ ssil.gather_push_constant.z_far = p_projection.get_z_far();
+ ssil.gather_push_constant.is_orthogonal = p_projection.is_orthogonal();
+
+ ssil.gather_push_constant.half_screen_pixel_size_x025[0] = ssil.gather_push_constant.half_screen_pixel_size[0] * 0.25;
+ ssil.gather_push_constant.half_screen_pixel_size_x025[1] = ssil.gather_push_constant.half_screen_pixel_size[1] * 0.25;
+
+ ssil.gather_push_constant.radius = p_settings.radius;
+ float radius_near_limit = (p_settings.radius * 1.2f);
+ if (p_settings.quality <= RS::ENV_SSIL_QUALITY_LOW) {
+ radius_near_limit *= 1.50f;
+
+ if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ ssil.gather_push_constant.radius *= 0.8f;
+ }
+ }
+ radius_near_limit /= tan_half_fov_y;
+ ssil.gather_push_constant.intensity = p_settings.intensity * Math_PI;
+ ssil.gather_push_constant.fade_out_mul = -1.0 / (p_settings.fadeout_to - p_settings.fadeout_from);
+ ssil.gather_push_constant.fade_out_add = p_settings.fadeout_from / (p_settings.fadeout_to - p_settings.fadeout_from) + 1.0;
+ ssil.gather_push_constant.inv_radius_near_limit = 1.0f / radius_near_limit;
+ ssil.gather_push_constant.neg_inv_radius = -1.0 / ssil.gather_push_constant.radius;
+ ssil.gather_push_constant.normal_rejection_amount = p_settings.normal_rejection;
+
+ ssil.gather_push_constant.load_counter_avg_div = 9.0 / float((p_ssil_buffers.half_buffer_width) * (p_ssil_buffers.half_buffer_height) * 255);
+ ssil.gather_push_constant.adaptive_sample_limit = p_settings.adaptive_target;
+
+ ssil.gather_push_constant.quality = MAX(0, p_settings.quality - 1);
+ ssil.gather_push_constant.size_multiplier = p_settings.half_size ? 2 : 1;
+
+ if (p_ssil_buffers.projection_uniform_set.is_null()) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.append_id(default_mipmap_sampler);
+ u.append_id(p_ssil_buffers.last_frame);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 1;
+ u.append_id(ssil.projection_uniform_buffer);
+ uniforms.push_back(u);
+ }
+ p_ssil_buffers.projection_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0), 3);
+ }
+
+ if (p_ssil_buffers.gather_uniform_set.is_null()) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.append_id(default_sampler);
+ u.append_id(p_ssil_buffers.depth_texture_view);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 1;
+ u.append_id(p_normal_buffer);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 2;
+ u.append_id(ss_effects.gather_constants_buffer);
+ uniforms.push_back(u);
+ }
+ p_ssil_buffers.gather_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0), 0);
+ }
+
+ if (p_ssil_buffers.importance_map_uniform_set.is_null()) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.append_id(p_ssil_buffers.pong);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.append_id(default_sampler);
+ u.append_id(p_ssil_buffers.importance_map[0]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 2;
+ u.append_id(ssil.importance_map_load_counter);
+ uniforms.push_back(u);
+ }
+ p_ssil_buffers.importance_map_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 2), 1);
+ }
+
+ if (p_settings.quality == RS::ENV_SSIL_QUALITY_ULTRA) {
+ RD::get_singleton()->draw_command_begin_label("Generate Importance Map");
+ ssil.importance_map_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssil_buffers.buffer_width;
+ ssil.importance_map_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssil_buffers.buffer_height;
+ ssil.importance_map_push_constant.intensity = p_settings.intensity * Math_PI;
+ //base pass
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER_BASE]);
+ gather_ssil(compute_list, p_ssil_buffers.pong_slices, p_ssil_buffers.edges_slices, p_settings, true, p_ssil_buffers.gather_uniform_set, p_ssil_buffers.importance_map_uniform_set, p_ssil_buffers.projection_uniform_set);
+
+ //generate importance map
+ RD::Uniform u_ssil_pong_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.pong }));
+ RD::Uniform u_importance_map(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.importance_map[0] }));
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GENERATE_IMPORTANCE_MAP]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ssil_pong_with_sampler), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map), 1);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssil_buffers.half_buffer_width, p_ssil_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ // process Importance Map A
+ RD::Uniform u_importance_map_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.importance_map[0] }));
+ RD::Uniform u_importance_map_pong(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.importance_map[1] }));
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_PROCESS_IMPORTANCE_MAPA]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_importance_map_with_sampler), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map_pong), 1);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssil_buffers.half_buffer_width, p_ssil_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ // process Importance Map B
+ RD::Uniform u_importance_map_pong_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.importance_map[1] }));
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_PROCESS_IMPORTANCE_MAPB]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_importance_map_pong_with_sampler), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map), 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ssil.counter_uniform_set, 2);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssil_buffers.half_buffer_width, p_ssil_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ RD::get_singleton()->draw_command_end_label(); // Importance Map
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER_ADAPTIVE]);
+ } else {
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER]);
+ }
+
+ gather_ssil(compute_list, p_ssil_buffers.deinterleaved_slices, p_ssil_buffers.edges_slices, p_settings, false, p_ssil_buffers.gather_uniform_set, p_ssil_buffers.importance_map_uniform_set, p_ssil_buffers.projection_uniform_set);
+ RD::get_singleton()->draw_command_end_label(); //Gather
+ }
+
+ {
+ RD::get_singleton()->draw_command_begin_label("Edge Aware Blur");
+ ssil.blur_push_constant.edge_sharpness = 1.0 - p_settings.sharpness;
+ ssil.blur_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssil_buffers.buffer_width;
+ ssil.blur_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssil_buffers.buffer_height;
+
+ int blur_passes = p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW ? p_settings.blur_passes : 1;
+
+ shader = ssil.blur_shader.version_get_shader(ssil.blur_shader_version, 0);
+
+ for (int pass = 0; pass < blur_passes; pass++) {
+ int blur_pipeline = SSIL_BLUR_PASS;
+ if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ blur_pipeline = SSIL_BLUR_PASS_SMART;
+ if (pass < blur_passes - 2) {
+ blur_pipeline = SSIL_BLUR_PASS_WIDE;
+ }
+ }
+
+ for (int i = 0; i < 4; i++) {
+ if ((p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
+ continue;
+ }
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[blur_pipeline]);
+ if (pass % 2 == 0) {
+ if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ RD::Uniform u_ssil_slice(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ssil_slice), 0);
+ } else {
+ RD::Uniform u_ssil_slice(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ ss_effects.mirror_sampler, p_ssil_buffers.deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ssil_slice), 0);
+ }
+
+ RD::Uniform u_ssil_pong_slice(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ssil_pong_slice), 1);
+ } else {
+ if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ RD::Uniform u_ssil_pong_slice(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ssil_pong_slice), 0);
+ } else {
+ RD::Uniform u_ssil_pong_slice(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ ss_effects.mirror_sampler, p_ssil_buffers.pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ssil_pong_slice), 0);
+ }
+
+ RD::Uniform u_ssil_slice(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ssil_slice), 1);
+ }
+
+ RD::Uniform u_edges_slice(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.edges_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_edges_slice), 2);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.blur_push_constant, sizeof(SSILBlurPushConstant));
+
+ int x_groups = (p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1));
+ int y_groups = (p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, x_groups, y_groups, 1);
+ if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW) {
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ }
+ }
+ }
+
+ RD::get_singleton()->draw_command_end_label(); // Blur
+ }
+
+ {
+ RD::get_singleton()->draw_command_begin_label("Interleave Buffers");
+ ssil.interleave_push_constant.inv_sharpness = 1.0 - p_settings.sharpness;
+ ssil.interleave_push_constant.pixel_size[0] = 1.0 / p_settings.full_screen_size.x;
+ ssil.interleave_push_constant.pixel_size[1] = 1.0 / p_settings.full_screen_size.y;
+ ssil.interleave_push_constant.size_modifier = uint32_t(p_settings.half_size ? 4 : 2);
+
+ int interleave_pipeline = SSIL_INTERLEAVE_HALF;
+ if (p_settings.quality == RS::ENV_SSIL_QUALITY_LOW) {
+ interleave_pipeline = SSIL_INTERLEAVE;
+ } else if (p_settings.quality >= RS::ENV_SSIL_QUALITY_MEDIUM) {
+ interleave_pipeline = SSIL_INTERLEAVE_SMART;
+ }
+
+ shader = ssil.interleave_shader.version_get_shader(ssil.interleave_shader_version, 0);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[interleave_pipeline]);
+
+ RD::Uniform u_destination(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.ssil_final }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_destination), 0);
+
+ if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW && p_settings.blur_passes % 2 == 0) {
+ RD::Uniform u_ssil(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.deinterleaved }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ssil), 1);
+ } else {
+ RD::Uniform u_ssil_pong(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssil_buffers.pong }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ssil_pong), 1);
+ }
+
+ RD::Uniform u_edges(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssil_buffers.edges }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_edges), 2);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.interleave_push_constant, sizeof(SSILInterleavePushConstant));
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.full_screen_size.x, p_settings.full_screen_size.y, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ RD::get_singleton()->draw_command_end_label(); // Interleave
+ }
+
+ RD::get_singleton()->draw_command_end_label(); // SSIL
+
+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER);
+
+ int zero[1] = { 0 };
+ RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
+}
+
+void SSEffects::ssil_free(SSILRenderBuffers &p_ssil_buffers) {
+ if (p_ssil_buffers.ssil_final.is_valid()) {
+ RD::get_singleton()->free(p_ssil_buffers.ssil_final);
+ RD::get_singleton()->free(p_ssil_buffers.deinterleaved);
+ RD::get_singleton()->free(p_ssil_buffers.pong);
+ RD::get_singleton()->free(p_ssil_buffers.edges);
+ RD::get_singleton()->free(p_ssil_buffers.importance_map[0]);
+ RD::get_singleton()->free(p_ssil_buffers.importance_map[1]);
+ RD::get_singleton()->free(p_ssil_buffers.last_frame);
+
+ p_ssil_buffers.ssil_final = RID();
+ p_ssil_buffers.deinterleaved = RID();
+ p_ssil_buffers.pong = RID();
+ p_ssil_buffers.edges = RID();
+ p_ssil_buffers.deinterleaved_slices.clear();
+ p_ssil_buffers.pong_slices.clear();
+ p_ssil_buffers.edges_slices.clear();
+ p_ssil_buffers.importance_map[0] = RID();
+ p_ssil_buffers.importance_map[1] = RID();
+ p_ssil_buffers.last_frame = RID();
+ p_ssil_buffers.last_frame_slices.clear();
+
+ p_ssil_buffers.gather_uniform_set = RID();
+ p_ssil_buffers.importance_map_uniform_set = RID();
+ p_ssil_buffers.projection_uniform_set = RID();
+ }
+}
+
+/* SSAO */
+
+void SSEffects::gather_ssao(RD::ComputeListID p_compute_list, const Vector<RID> p_ao_slices, const SSAOSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_gather_uniform_set, 0);
+ if ((p_settings.quality == RS::ENV_SSAO_QUALITY_ULTRA) && !p_adaptive_base_pass) {
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_importance_map_uniform_set, 0);
+ }
+
+ RID shader = ssao.gather_shader.version_get_shader(ssao.gather_shader_version, 1); //
+
+ for (int i = 0; i < 4; i++) {
+ if ((p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
+ continue;
+ }
+
+ RD::Uniform u_ao_slice(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ao_slices[i] }));
+
+ ssao.gather_push_constant.pass_coord_offset[0] = i % 2;
+ ssao.gather_push_constant.pass_coord_offset[1] = i / 2;
+ ssao.gather_push_constant.pass_uv_offset[0] = ((i % 2) - 0.0) / p_settings.full_screen_size.x;
+ ssao.gather_push_constant.pass_uv_offset[1] = ((i / 2) - 0.0) / p_settings.full_screen_size.y;
+ ssao.gather_push_constant.pass = i;
+ RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, uniform_set_cache->get_cache(shader, 2, u_ao_slice), 2);
+ RD::get_singleton()->compute_list_set_push_constant(p_compute_list, &ssao.gather_push_constant, sizeof(SSAOGatherPushConstant));
+
+ Size2i size = Size2i(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
+
+ RD::get_singleton()->compute_list_dispatch_threads(p_compute_list, size.x, size.y, 1);
+ }
+ RD::get_singleton()->compute_list_add_barrier(p_compute_list);
+}
+
+void SSEffects::ssao_allocate_buffers(SSAORenderBuffers &p_ssao_buffers, const SSAOSettings &p_settings, RID p_linear_depth) {
+ if (p_ssao_buffers.half_size != p_settings.half_size) {
+ ssao_free(p_ssao_buffers);
+ }
+
+ if (p_settings.half_size) {
+ p_ssao_buffers.buffer_width = (p_settings.full_screen_size.x + 3) / 4;
+ p_ssao_buffers.buffer_height = (p_settings.full_screen_size.y + 3) / 4;
+ p_ssao_buffers.half_buffer_width = (p_settings.full_screen_size.x + 7) / 8;
+ p_ssao_buffers.half_buffer_height = (p_settings.full_screen_size.y + 7) / 8;
+ } else {
+ p_ssao_buffers.buffer_width = (p_settings.full_screen_size.x + 1) / 2;
+ p_ssao_buffers.buffer_height = (p_settings.full_screen_size.y + 1) / 2;
+ p_ssao_buffers.half_buffer_width = (p_settings.full_screen_size.x + 3) / 4;
+ p_ssao_buffers.half_buffer_height = (p_settings.full_screen_size.y + 3) / 4;
+ }
+
+ if (p_ssao_buffers.ao_deinterleaved.is_null()) {
+ {
+ p_ssao_buffers.depth_texture_view = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_linear_depth, 0, p_settings.half_size ? 1 : 0, 4, RD::TEXTURE_SLICE_2D_ARRAY);
+ }
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8G8_UNORM;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.width = p_ssao_buffers.buffer_width;
+ tf.height = p_ssao_buffers.buffer_height;
+ tf.array_layers = 4;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssao_buffers.ao_deinterleaved = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.ao_deinterleaved, "SSAO De-interleaved Array");
+ for (uint32_t i = 0; i < 4; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssao_buffers.ao_deinterleaved, i, 0);
+ p_ssao_buffers.ao_deinterleaved_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "SSAO De-interleaved Array Layer " + itos(i) + " ");
+ }
+ }
+
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8G8_UNORM;
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.width = p_ssao_buffers.buffer_width;
+ tf.height = p_ssao_buffers.buffer_height;
+ tf.array_layers = 4;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssao_buffers.ao_pong = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.ao_pong, "SSAO De-interleaved Array Pong");
+ for (uint32_t i = 0; i < 4; i++) {
+ RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssao_buffers.ao_pong, i, 0);
+ p_ssao_buffers.ao_pong_slices.push_back(slice);
+ RD::get_singleton()->set_resource_name(slice, "SSAO De-interleaved Array Layer " + itos(i) + " Pong");
+ }
+ }
+
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8_UNORM;
+ tf.width = p_ssao_buffers.buffer_width;
+ tf.height = p_ssao_buffers.buffer_height;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssao_buffers.importance_map[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.importance_map[0], "SSAO Importance Map");
+ p_ssao_buffers.importance_map[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.importance_map[1], "SSAO Importance Map Pong");
+ }
+ {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8_UNORM;
+ tf.width = p_settings.full_screen_size.x;
+ tf.height = p_settings.full_screen_size.y;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ p_ssao_buffers.ao_final = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.ao_final, "SSAO Final");
+ }
+ p_ssao_buffers.half_size = p_settings.half_size;
+ }
+}
+
+void SSEffects::generate_ssao(SSAORenderBuffers &p_ssao_buffers, RID p_normal_buffer, const Projection &p_projection, const SSAOSettings &p_settings) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+ memset(&ssao.gather_push_constant, 0, sizeof(SSAOGatherPushConstant));
+ /* FIRST PASS */
+
+ RID shader = ssao.gather_shader.version_get_shader(ssao.gather_shader_version, 0);
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ RD::get_singleton()->draw_command_begin_label("Process Screen Space Ambient Occlusion");
+ /* SECOND PASS */
+ // Sample SSAO
+ {
+ RD::get_singleton()->draw_command_begin_label("Gather Samples");
+ ssao.gather_push_constant.screen_size[0] = p_settings.full_screen_size.x;
+ ssao.gather_push_constant.screen_size[1] = p_settings.full_screen_size.y;
+
+ ssao.gather_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssao_buffers.buffer_width;
+ ssao.gather_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssao_buffers.buffer_height;
+ float tan_half_fov_x = 1.0 / p_projection.matrix[0][0];
+ float tan_half_fov_y = 1.0 / p_projection.matrix[1][1];
+ ssao.gather_push_constant.NDC_to_view_mul[0] = tan_half_fov_x * 2.0;
+ ssao.gather_push_constant.NDC_to_view_mul[1] = tan_half_fov_y * -2.0;
+ ssao.gather_push_constant.NDC_to_view_add[0] = tan_half_fov_x * -1.0;
+ ssao.gather_push_constant.NDC_to_view_add[1] = tan_half_fov_y;
+ ssao.gather_push_constant.is_orthogonal = p_projection.is_orthogonal();
+
+ ssao.gather_push_constant.half_screen_pixel_size_x025[0] = ssao.gather_push_constant.half_screen_pixel_size[0] * 0.25;
+ ssao.gather_push_constant.half_screen_pixel_size_x025[1] = ssao.gather_push_constant.half_screen_pixel_size[1] * 0.25;
+
+ ssao.gather_push_constant.radius = p_settings.radius;
+ float radius_near_limit = (p_settings.radius * 1.2f);
+ if (p_settings.quality <= RS::ENV_SSAO_QUALITY_LOW) {
+ radius_near_limit *= 1.50f;
+
+ if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
+ ssao.gather_push_constant.radius *= 0.8f;
+ }
+ }
+ radius_near_limit /= tan_half_fov_y;
+ ssao.gather_push_constant.intensity = p_settings.intensity;
+ ssao.gather_push_constant.shadow_power = p_settings.power;
+ ssao.gather_push_constant.shadow_clamp = 0.98;
+ ssao.gather_push_constant.fade_out_mul = -1.0 / (p_settings.fadeout_to - p_settings.fadeout_from);
+ ssao.gather_push_constant.fade_out_add = p_settings.fadeout_from / (p_settings.fadeout_to - p_settings.fadeout_from) + 1.0;
+ ssao.gather_push_constant.horizon_angle_threshold = p_settings.horizon;
+ ssao.gather_push_constant.inv_radius_near_limit = 1.0f / radius_near_limit;
+ ssao.gather_push_constant.neg_inv_radius = -1.0 / ssao.gather_push_constant.radius;
+
+ ssao.gather_push_constant.load_counter_avg_div = 9.0 / float((p_ssao_buffers.half_buffer_width) * (p_ssao_buffers.half_buffer_height) * 255);
+ ssao.gather_push_constant.adaptive_sample_limit = p_settings.adaptive_target;
+
+ ssao.gather_push_constant.detail_intensity = p_settings.detail;
+ ssao.gather_push_constant.quality = MAX(0, p_settings.quality - 1);
+ ssao.gather_push_constant.size_multiplier = p_settings.half_size ? 2 : 1;
+
+ if (p_ssao_buffers.gather_uniform_set.is_null()) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 0;
+ u.append_id(default_sampler);
+ u.append_id(p_ssao_buffers.depth_texture_view);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 1;
+ u.append_id(p_normal_buffer);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 2;
+ u.append_id(ss_effects.gather_constants_buffer);
+ uniforms.push_back(u);
+ }
+ p_ssao_buffers.gather_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, shader, 0);
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.gather_uniform_set, "SSAO Gather Uniform Set");
+ }
+
+ if (p_ssao_buffers.importance_map_uniform_set.is_null()) {
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.append_id(p_ssao_buffers.ao_pong);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
+ u.binding = 1;
+ u.append_id(default_sampler);
+ u.append_id(p_ssao_buffers.importance_map[0]);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 2;
+ u.append_id(ssao.importance_map_load_counter);
+ uniforms.push_back(u);
+ }
+ p_ssao_buffers.importance_map_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.gather_shader.version_get_shader(ssao.gather_shader_version, 2), 1);
+ RD::get_singleton()->set_resource_name(p_ssao_buffers.importance_map_uniform_set, "SSAO Importance Map Uniform Set");
+ }
+
+ if (p_settings.quality == RS::ENV_SSAO_QUALITY_ULTRA) {
+ RD::get_singleton()->draw_command_begin_label("Generate Importance Map");
+ ssao.importance_map_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssao_buffers.buffer_width;
+ ssao.importance_map_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssao_buffers.buffer_height;
+ ssao.importance_map_push_constant.intensity = p_settings.intensity;
+ ssao.importance_map_push_constant.power = p_settings.power;
+
+ //base pass
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER_BASE]);
+ gather_ssao(compute_list, p_ssao_buffers.ao_pong_slices, p_settings, true, p_ssao_buffers.gather_uniform_set, RID());
+
+ //generate importance map
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GENERATE_IMPORTANCE_MAP]);
+
+ RD::Uniform u_ao_pong_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.ao_pong }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ao_pong_with_sampler), 0);
+
+ RD::Uniform u_importance_map(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssao_buffers.importance_map[0] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map), 1);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssao_buffers.half_buffer_width, p_ssao_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ //process importance map A
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_PROCESS_IMPORTANCE_MAPA]);
+
+ RD::Uniform u_importance_map_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.importance_map[0] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_importance_map_with_sampler), 0);
+
+ RD::Uniform u_importance_map_pong(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssao_buffers.importance_map[1] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map_pong), 1);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssao_buffers.half_buffer_width, p_ssao_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ //process Importance Map B
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_PROCESS_IMPORTANCE_MAPB]);
+
+ RD::Uniform u_importance_map_pong_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.importance_map[1] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_importance_map_pong_with_sampler), 0);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_importance_map), 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ssao.counter_uniform_set, 2);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssao_buffers.half_buffer_width, p_ssao_buffers.half_buffer_height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER_ADAPTIVE]);
+ RD::get_singleton()->draw_command_end_label(); // Importance Map
+ } else {
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER]);
+ }
+
+ gather_ssao(compute_list, p_ssao_buffers.ao_deinterleaved_slices, p_settings, false, p_ssao_buffers.gather_uniform_set, p_ssao_buffers.importance_map_uniform_set);
+ RD::get_singleton()->draw_command_end_label(); // Gather SSAO
+ }
+
+ // /* THIRD PASS */
+ // // Blur
+ //
+ {
+ RD::get_singleton()->draw_command_begin_label("Edge Aware Blur");
+ ssao.blur_push_constant.edge_sharpness = 1.0 - p_settings.sharpness;
+ ssao.blur_push_constant.half_screen_pixel_size[0] = 1.0 / p_ssao_buffers.buffer_width;
+ ssao.blur_push_constant.half_screen_pixel_size[1] = 1.0 / p_ssao_buffers.buffer_height;
+
+ int blur_passes = p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW ? p_settings.blur_passes : 1;
+
+ shader = ssao.blur_shader.version_get_shader(ssao.blur_shader_version, 0);
+
+ for (int pass = 0; pass < blur_passes; pass++) {
+ int blur_pipeline = SSAO_BLUR_PASS;
+ if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
+ blur_pipeline = SSAO_BLUR_PASS_SMART;
+ if (pass < blur_passes - 2) {
+ blur_pipeline = SSAO_BLUR_PASS_WIDE;
+ } else {
+ blur_pipeline = SSAO_BLUR_PASS_SMART;
+ }
+ }
+
+ for (int i = 0; i < 4; i++) {
+ if ((p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
+ continue;
+ }
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[blur_pipeline]);
+ if (pass % 2 == 0) {
+ if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
+ RD::Uniform u_ao_slices_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.ao_deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ao_slices_with_sampler), 0);
+ } else {
+ RD::Uniform u_ao_slices_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ ss_effects.mirror_sampler, p_ssao_buffers.ao_deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ao_slices_with_sampler), 0);
+ }
+
+ RD::Uniform u_ao_pong_slices(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssao_buffers.ao_pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ao_pong_slices), 1);
+ } else {
+ if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
+ RD::Uniform u_ao_pong_slices_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.ao_pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ao_pong_slices_with_sampler), 0);
+ } else {
+ RD::Uniform u_ao_pong_slices_with_sampler(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ ss_effects.mirror_sampler, p_ssao_buffers.ao_pong_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_ao_pong_slices_with_sampler), 0);
+ }
+
+ RD::Uniform u_ao_slices(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssao_buffers.ao_deinterleaved_slices[i] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ao_slices), 1);
+ }
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.blur_push_constant, sizeof(SSAOBlurPushConstant));
+
+ Size2i size(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, size.x, size.y, 1);
+ }
+
+ if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ }
+ }
+ RD::get_singleton()->draw_command_end_label(); // Blur
+ }
+
+ /* FOURTH PASS */
+ // Interleave buffers
+ // back to full size
+ {
+ RD::get_singleton()->draw_command_begin_label("Interleave Buffers");
+ ssao.interleave_push_constant.inv_sharpness = 1.0 - p_settings.sharpness;
+ ssao.interleave_push_constant.pixel_size[0] = 1.0 / p_settings.full_screen_size.x;
+ ssao.interleave_push_constant.pixel_size[1] = 1.0 / p_settings.full_screen_size.y;
+ ssao.interleave_push_constant.size_modifier = uint32_t(p_settings.half_size ? 4 : 2);
+
+ shader = ssao.interleave_shader.version_get_shader(ssao.interleave_shader_version, 0);
+
+ int interleave_pipeline = SSAO_INTERLEAVE_HALF;
+ if (p_settings.quality == RS::ENV_SSAO_QUALITY_LOW) {
+ interleave_pipeline = SSAO_INTERLEAVE;
+ } else if (p_settings.quality >= RS::ENV_SSAO_QUALITY_MEDIUM) {
+ interleave_pipeline = SSAO_INTERLEAVE_SMART;
+ }
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[interleave_pipeline]);
+
+ RD::Uniform u_upscale_buffer(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssao_buffers.ao_final }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_upscale_buffer), 0);
+
+ if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW && p_settings.blur_passes % 2 == 0) {
+ RD::Uniform u_ao(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.ao_deinterleaved }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ao), 1);
+ } else {
+ RD::Uniform u_ao(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_ssao_buffers.ao_pong }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_ao), 1);
+ }
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.interleave_push_constant, sizeof(SSAOInterleavePushConstant));
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.full_screen_size.x, p_settings.full_screen_size.y, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ RD::get_singleton()->draw_command_end_label(); // Interleave
+ }
+ RD::get_singleton()->draw_command_end_label(); //SSAO
+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER); //wait for upcoming transfer
+
+ int zero[1] = { 0 };
+ RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
+}
+
+void SSEffects::ssao_free(SSAORenderBuffers &p_ssao_buffers) {
+ if (p_ssao_buffers.ao_final.is_valid()) {
+ RD::get_singleton()->free(p_ssao_buffers.ao_deinterleaved);
+ RD::get_singleton()->free(p_ssao_buffers.ao_pong);
+ RD::get_singleton()->free(p_ssao_buffers.ao_final);
+
+ RD::get_singleton()->free(p_ssao_buffers.importance_map[0]);
+ RD::get_singleton()->free(p_ssao_buffers.importance_map[1]);
+
+ p_ssao_buffers.ao_deinterleaved = RID();
+ p_ssao_buffers.ao_pong = RID();
+ p_ssao_buffers.ao_final = RID();
+ p_ssao_buffers.importance_map[0] = RID();
+ p_ssao_buffers.importance_map[1] = RID();
+ p_ssao_buffers.ao_deinterleaved_slices.clear();
+ p_ssao_buffers.ao_pong_slices.clear();
+
+ p_ssao_buffers.gather_uniform_set = RID();
+ p_ssao_buffers.importance_map_uniform_set = RID();
+ }
+}
+
+/* Screen Space Reflection */
+
+void SSEffects::ssr_allocate_buffers(SSRRenderBuffers &p_ssr_buffers, const RenderingDevice::DataFormat p_color_format, RenderingServer::EnvironmentSSRRoughnessQuality p_roughness_quality, const Size2i &p_screen_size, const uint32_t p_view_count) {
+ // As we are processing one view at a time, we can reuse buffers, only our output needs to have layers for each view.
+
+ if (p_ssr_buffers.depth_scaled.is_null()) {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R32_SFLOAT;
+ tf.width = p_screen_size.x;
+ tf.height = p_screen_size.y;
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
+ tf.array_layers = 1;
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
+
+ p_ssr_buffers.depth_scaled = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.depth_scaled, "SSR Depth Scaled");
+
+ tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+
+ p_ssr_buffers.normal_scaled = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.normal_scaled, "SSR Normal Scaled");
+ }
+
+ if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED && !p_ssr_buffers.blur_radius[0].is_valid()) {
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R8_UNORM;
+ tf.width = p_screen_size.x;
+ tf.height = p_screen_size.y;
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
+ tf.array_layers = 1;
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+
+ p_ssr_buffers.blur_radius[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.blur_radius[0], "SSR Blur Radius 0");
+ p_ssr_buffers.blur_radius[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.blur_radius[1], "SSR Blur Radius 1");
+ }
+
+ if (p_ssr_buffers.intermediate.is_null()) {
+ RD::TextureFormat tf;
+ tf.format = p_color_format;
+ tf.width = p_screen_size.x;
+ tf.height = p_screen_size.y;
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
+ tf.array_layers = 1;
+ tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+
+ p_ssr_buffers.intermediate = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.intermediate, "SSR Intermediate");
+
+ if (p_view_count > 1) {
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ tf.array_layers = p_view_count;
+ } else {
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
+ tf.array_layers = 1;
+ }
+
+ p_ssr_buffers.output = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(p_ssr_buffers.output, "SSR Output");
+
+ for (uint32_t v = 0; v < p_view_count; v++) {
+ p_ssr_buffers.output_slices[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_ssr_buffers.output, v, 0);
+ }
+ }
+}
+
+void SSEffects::screen_space_reflection(SSRRenderBuffers &p_ssr_buffers, const RID *p_diffuse_slices, const RID *p_normal_roughness_slices, RenderingServer::EnvironmentSSRRoughnessQuality p_roughness_quality, const RID *p_metallic_slices, const Color &p_metallic_mask, const RID *p_depth_slices, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const uint32_t p_view_count, const Projection *p_projections, const Vector3 *p_eye_offsets) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ {
+ // Store some scene data in a UBO, in the near future we will use a UBO shared with other shaders
+ ScreenSpaceReflectionSceneData scene_data;
+
+ if (ssr.ubo.is_null()) {
+ ssr.ubo = RD::get_singleton()->uniform_buffer_create(sizeof(ScreenSpaceReflectionSceneData));
+ }
+
+ for (uint32_t v = 0; v < p_view_count; v++) {
+ store_camera(p_projections[v], scene_data.projection[v]);
+ store_camera(p_projections[v].inverse(), scene_data.inv_projection[v]);
+ scene_data.eye_offset[v][0] = p_eye_offsets[v].x;
+ scene_data.eye_offset[v][1] = p_eye_offsets[v].y;
+ scene_data.eye_offset[v][2] = p_eye_offsets[v].z;
+ scene_data.eye_offset[v][3] = 0.0;
+ }
+
+ RD::get_singleton()->buffer_update(ssr.ubo, 0, sizeof(ScreenSpaceReflectionSceneData), &scene_data, RD::BARRIER_MASK_COMPUTE);
+ }
+
+ uint32_t pipeline_specialization = 0;
+ if (p_view_count > 1) {
+ pipeline_specialization |= SSR_MULTIVIEW;
+ }
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ for (uint32_t v = 0; v < p_view_count; v++) {
+ RD::get_singleton()->draw_command_begin_label(String("SSR View ") + itos(v));
+
+ { //scale color and depth to half
+ RD::get_singleton()->draw_command_begin_label("SSR Scale");
+
+ ScreenSpaceReflectionScalePushConstant push_constant;
+ push_constant.view_index = v;
+ push_constant.camera_z_far = p_projections[v].get_z_far();
+ push_constant.camera_z_near = p_projections[v].get_z_near();
+ push_constant.orthogonal = p_projections[v].is_orthogonal();
+ push_constant.filter = false; //enabling causes arctifacts
+ push_constant.screen_size[0] = p_screen_size.x;
+ push_constant.screen_size[1] = p_screen_size.y;
+
+ RID shader = ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_scale.pipelines[pipeline_specialization]);
+
+ RD::Uniform u_diffuse(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_diffuse_slices[v] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_diffuse), 0);
+
+ RD::Uniform u_depth(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_depth_slices[v] }));
+ RD::Uniform u_normal_roughness(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 1, Vector<RID>({ default_sampler, p_normal_roughness_slices[v] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_depth, u_normal_roughness), 1);
+
+ RD::Uniform u_output_blur(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.output_slices[v] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_output_blur), 2);
+
+ RD::Uniform u_scale_depth(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.depth_scaled }));
+ RD::Uniform u_scale_normal(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_ssr_buffers.normal_scaled }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 3, u_scale_depth, u_scale_normal), 3);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(ScreenSpaceReflectionScalePushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ RD::get_singleton()->draw_command_end_label();
+ }
+
+ {
+ RD::get_singleton()->draw_command_begin_label("SSR main");
+
+ ScreenSpaceReflectionPushConstant push_constant;
+ push_constant.view_index = v;
+ push_constant.camera_z_far = p_projections[v].get_z_far();
+ push_constant.camera_z_near = p_projections[v].get_z_near();
+ push_constant.orthogonal = p_projections[v].is_orthogonal();
+ push_constant.screen_size[0] = p_screen_size.x;
+ push_constant.screen_size[1] = p_screen_size.y;
+ push_constant.curve_fade_in = p_fade_in;
+ push_constant.distance_fade = p_fade_out;
+ push_constant.num_steps = p_max_steps;
+ push_constant.depth_tolerance = p_tolerance;
+ push_constant.use_half_res = true;
+ push_constant.proj_info[0] = -2.0f / (p_screen_size.width * p_projections[v].matrix[0][0]);
+ push_constant.proj_info[1] = -2.0f / (p_screen_size.height * p_projections[v].matrix[1][1]);
+ push_constant.proj_info[2] = (1.0f - p_projections[v].matrix[0][2]) / p_projections[v].matrix[0][0];
+ push_constant.proj_info[3] = (1.0f + p_projections[v].matrix[1][2]) / p_projections[v].matrix[1][1];
+ push_constant.metallic_mask[0] = CLAMP(p_metallic_mask.r * 255.0, 0, 255);
+ push_constant.metallic_mask[1] = CLAMP(p_metallic_mask.g * 255.0, 0, 255);
+ push_constant.metallic_mask[2] = CLAMP(p_metallic_mask.b * 255.0, 0, 255);
+ push_constant.metallic_mask[3] = CLAMP(p_metallic_mask.a * 255.0, 0, 255);
+
+ ScreenSpaceReflectionMode mode = (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) ? SCREEN_SPACE_REFLECTION_ROUGH : SCREEN_SPACE_REFLECTION_NORMAL;
+ RID shader = ssr.shader.version_get_shader(ssr.shader_version, mode);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr.pipelines[pipeline_specialization][mode]);
+
+ RD::Uniform u_scene_data(RD::UNIFORM_TYPE_UNIFORM_BUFFER, 0, ssr.ubo);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 4, u_scene_data), 4);
+
+ RD::Uniform u_output_blur(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.output_slices[v] }));
+ RD::Uniform u_scale_depth(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_ssr_buffers.depth_scaled }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_output_blur, u_scale_depth), 0);
+
+ if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) {
+ RD::Uniform u_intermediate(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.intermediate }));
+ RD::Uniform u_blur_radius(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_ssr_buffers.blur_radius[0] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_intermediate, u_blur_radius), 1);
+ } else {
+ RD::Uniform u_intermediate(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.intermediate }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_intermediate), 1);
+ }
+
+ RD::Uniform u_scale_normal(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.normal_scaled }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_scale_normal), 2);
+
+ RD::Uniform u_metallic(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_metallic_slices[v] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 3, u_metallic), 3);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(ScreenSpaceReflectionPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
+
+ RD::get_singleton()->draw_command_end_label();
+ }
+
+ if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) {
+ RD::get_singleton()->draw_command_begin_label("SSR filter");
+ //blur
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ ScreenSpaceReflectionFilterPushConstant push_constant;
+ push_constant.view_index = v;
+ push_constant.orthogonal = p_projections[v].is_orthogonal();
+ push_constant.edge_tolerance = Math::sin(Math::deg2rad(15.0));
+ push_constant.proj_info[0] = -2.0f / (p_screen_size.width * p_projections[v].matrix[0][0]);
+ push_constant.proj_info[1] = -2.0f / (p_screen_size.height * p_projections[v].matrix[1][1]);
+ push_constant.proj_info[2] = (1.0f - p_projections[v].matrix[0][2]) / p_projections[v].matrix[0][0];
+ push_constant.proj_info[3] = (1.0f + p_projections[v].matrix[1][2]) / p_projections[v].matrix[1][1];
+ push_constant.vertical = 0;
+ if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_LOW) {
+ push_constant.steps = p_max_steps / 3;
+ push_constant.increment = 3;
+ } else if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_MEDIUM) {
+ push_constant.steps = p_max_steps / 2;
+ push_constant.increment = 2;
+ } else {
+ push_constant.steps = p_max_steps;
+ push_constant.increment = 1;
+ }
+
+ push_constant.screen_size[0] = p_screen_size.width;
+ push_constant.screen_size[1] = p_screen_size.height;
+
+ // Horizontal pass
+
+ SSRReflectionMode mode = SCREEN_SPACE_REFLECTION_FILTER_HORIZONTAL;
+
+ RID shader = ssr_filter.shader.version_get_shader(ssr_filter.shader_version, mode);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_filter.pipelines[pipeline_specialization][mode]);
+
+ RD::Uniform u_scene_data(RD::UNIFORM_TYPE_UNIFORM_BUFFER, 0, ssr.ubo);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 4, u_scene_data), 4);
+
+ RD::Uniform u_intermediate(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.intermediate }));
+ RD::Uniform u_blur_radius(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_ssr_buffers.blur_radius[0] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_intermediate, u_blur_radius), 0);
+
+ RD::Uniform u_scale_normal(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.normal_scaled }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_scale_normal), 1);
+
+ RD::Uniform u_output_blur(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.output_slices[v] }));
+ RD::Uniform u_blur_radius2(RD::UNIFORM_TYPE_IMAGE, 1, Vector<RID>({ p_ssr_buffers.blur_radius[1] }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_output_blur, u_blur_radius2), 2);
+
+ RD::Uniform u_scale_depth(RD::UNIFORM_TYPE_IMAGE, 0, Vector<RID>({ p_ssr_buffers.depth_scaled }));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 3, u_scale_depth), 3);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(ScreenSpaceReflectionFilterPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ // Vertical pass
+
+ mode = SCREEN_SPACE_REFLECTION_FILTER_VERTICAL;
+ shader = ssr_filter.shader.version_get_shader(ssr_filter.shader_version, mode);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_filter.pipelines[pipeline_specialization][mode]);
+
+ push_constant.vertical = 1;
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 0, u_output_blur, u_blur_radius2), 0);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 1, u_scale_normal), 1);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 2, u_intermediate), 2);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 3, u_scale_depth), 3);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, uniform_set_cache->get_cache(shader, 4, u_scene_data), 4);
+
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(ScreenSpaceReflectionFilterPushConstant));
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
+
+ if (v != p_view_count - 1) {
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ }
+
+ RD::get_singleton()->draw_command_end_label();
+ }
+
+ RD::get_singleton()->draw_command_end_label();
+ }
+
+ RD::get_singleton()->compute_list_end();
+}
+
+void SSEffects::ssr_free(SSRRenderBuffers &p_ssr_buffers) {
+ for (uint32_t v = 0; v < RendererSceneRender::MAX_RENDER_VIEWS; v++) {
+ p_ssr_buffers.output_slices[v] = RID();
+ }
+
+ if (p_ssr_buffers.output.is_valid()) {
+ RD::get_singleton()->free(p_ssr_buffers.output);
+ p_ssr_buffers.output = RID();
+ }
+
+ if (p_ssr_buffers.intermediate.is_valid()) {
+ RD::get_singleton()->free(p_ssr_buffers.intermediate);
+ p_ssr_buffers.intermediate = RID();
+ }
+
+ if (p_ssr_buffers.blur_radius[0].is_valid()) {
+ RD::get_singleton()->free(p_ssr_buffers.blur_radius[0]);
+ RD::get_singleton()->free(p_ssr_buffers.blur_radius[1]);
+ p_ssr_buffers.blur_radius[0] = RID();
+ p_ssr_buffers.blur_radius[1] = RID();
+ }
+
+ if (p_ssr_buffers.depth_scaled.is_valid()) {
+ RD::get_singleton()->free(p_ssr_buffers.depth_scaled);
+ p_ssr_buffers.depth_scaled = RID();
+ RD::get_singleton()->free(p_ssr_buffers.normal_scaled);
+ p_ssr_buffers.normal_scaled = RID();
+ }
+}
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.h b/servers/rendering/renderer_rd/effects/ss_effects.h
new file mode 100644
index 0000000000..c31271ffd2
--- /dev/null
+++ b/servers/rendering/renderer_rd/effects/ss_effects.h
@@ -0,0 +1,508 @@
+/*************************************************************************/
+/* ss_effects.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SS_EFFECTS_RD_H
+#define SS_EFFECTS_RD_H
+
+#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
+#include "servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_filter.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_scale.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ss_effects_downsample.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssao.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssao_blur.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssao_importance_map.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssao_interleave.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssil.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/effects/ssil_interleave.glsl.gen.h"
+#include "servers/rendering/renderer_scene_render.h"
+#include "servers/rendering_server.h"
+
+namespace RendererRD {
+
+class SSEffects {
+private:
+ static SSEffects *singleton;
+
+public:
+ static SSEffects *get_singleton() { return singleton; }
+
+ SSEffects();
+ ~SSEffects();
+
+ /* SS Downsampler */
+
+ void downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_mipmaps, RS::EnvironmentSSAOQuality p_ssao_quality, RS::EnvironmentSSILQuality p_ssil_quality, bool p_invalidate_uniform_set, bool p_ssao_half_size, bool p_ssil_half_size, Size2i p_full_screen_size, const Projection &p_projection);
+
+ /* SSIL */
+
+ struct SSILRenderBuffers {
+ bool half_size = false;
+ int buffer_width;
+ int buffer_height;
+ int half_buffer_width;
+ int half_buffer_height;
+
+ RID ssil_final;
+ RID deinterleaved;
+ Vector<RID> deinterleaved_slices;
+ RID pong;
+ Vector<RID> pong_slices;
+ RID edges;
+ Vector<RID> edges_slices;
+ RID importance_map[2];
+ RID depth_texture_view;
+
+ RID last_frame;
+ Vector<RID> last_frame_slices;
+
+ RID gather_uniform_set;
+ RID importance_map_uniform_set;
+ RID projection_uniform_set;
+ };
+
+ struct SSILSettings {
+ float radius = 1.0;
+ float intensity = 2.0;
+ float sharpness = 0.98;
+ float normal_rejection = 1.0;
+
+ RS::EnvironmentSSILQuality quality = RS::ENV_SSIL_QUALITY_MEDIUM;
+ bool half_size = true;
+ float adaptive_target = 0.5;
+ int blur_passes = 4;
+ float fadeout_from = 50.0;
+ float fadeout_to = 300.0;
+
+ Size2i full_screen_size = Size2i();
+ };
+
+ void ssil_allocate_buffers(SSILRenderBuffers &p_ssil_buffers, const SSILSettings &p_settings, RID p_linear_depth);
+ void screen_space_indirect_lighting(SSILRenderBuffers &p_ssil_buffers, RID p_normal_buffer, const Projection &p_projection, const Projection &p_last_projection, const SSILSettings &p_settings);
+ void ssil_free(SSILRenderBuffers &p_ssil_buffers);
+
+ /* SSAO */
+
+ struct SSAORenderBuffers {
+ bool half_size = false;
+ int buffer_width;
+ int buffer_height;
+ int half_buffer_width;
+ int half_buffer_height;
+
+ RID ao_deinterleaved;
+ Vector<RID> ao_deinterleaved_slices;
+ RID ao_pong;
+ Vector<RID> ao_pong_slices;
+ RID ao_final;
+ RID importance_map[2];
+ RID depth_texture_view;
+
+ RID gather_uniform_set;
+ RID importance_map_uniform_set;
+ };
+
+ struct SSAOSettings {
+ float radius = 1.0;
+ float intensity = 2.0;
+ float power = 1.5;
+ float detail = 0.5;
+ float horizon = 0.06;
+ float sharpness = 0.98;
+
+ RS::EnvironmentSSAOQuality quality = RS::ENV_SSAO_QUALITY_MEDIUM;
+ bool half_size = false;
+ float adaptive_target = 0.5;
+ int blur_passes = 2;
+ float fadeout_from = 50.0;
+ float fadeout_to = 300.0;
+
+ Size2i full_screen_size = Size2i();
+ };
+
+ void ssao_allocate_buffers(SSAORenderBuffers &p_ssao_buffers, const SSAOSettings &p_settings, RID p_linear_depth);
+ void generate_ssao(SSAORenderBuffers &p_ssao_buffers, RID p_normal_buffer, const Projection &p_projection, const SSAOSettings &p_settings);
+ void ssao_free(SSAORenderBuffers &p_ssao_buffers);
+
+ /* Screen Space Reflection */
+
+ struct SSRRenderBuffers {
+ RID normal_scaled;
+ RID depth_scaled;
+ RID blur_radius[2];
+ RID intermediate;
+ RID output;
+ RID output_slices[RendererSceneRender::MAX_RENDER_VIEWS];
+ };
+
+ void ssr_allocate_buffers(SSRRenderBuffers &p_ssr_buffers, const RenderingDevice::DataFormat p_color_format, RenderingServer::EnvironmentSSRRoughnessQuality p_roughness_quality, const Size2i &p_screen_size, const uint32_t p_view_count);
+ void screen_space_reflection(SSRRenderBuffers &p_ssr_buffers, const RID *p_diffuse_slices, const RID *p_normal_roughness_slices, RS::EnvironmentSSRRoughnessQuality p_roughness_quality, const RID *p_metallic_slices, const Color &p_metallic_mask, const RID *p_depth_slices, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const uint32_t p_view_count, const Projection *p_projections, const Vector3 *p_eye_offsets);
+ void ssr_free(SSRRenderBuffers &p_ssr_buffers);
+
+private:
+ /* SS Downsampler */
+
+ struct SSEffectsDownsamplePushConstant {
+ float pixel_size[2];
+ float z_far;
+ float z_near;
+ uint32_t orthogonal;
+ float radius_sq;
+ uint32_t pad[2];
+ };
+
+ enum SSEffectsMode {
+ SS_EFFECTS_DOWNSAMPLE,
+ SS_EFFECTS_DOWNSAMPLE_HALF_RES,
+ SS_EFFECTS_DOWNSAMPLE_MIPMAP,
+ SS_EFFECTS_DOWNSAMPLE_MIPMAP_HALF_RES,
+ SS_EFFECTS_DOWNSAMPLE_HALF,
+ SS_EFFECTS_DOWNSAMPLE_HALF_RES_HALF,
+ SS_EFFECTS_DOWNSAMPLE_FULL_MIPS,
+ SS_EFFECTS_MAX
+ };
+
+ struct SSEffectsGatherConstants {
+ float rotation_matrices[80]; //5 vec4s * 4
+ };
+
+ struct SSEffectsShader {
+ SSEffectsDownsamplePushConstant downsample_push_constant;
+ SsEffectsDownsampleShaderRD downsample_shader;
+ RID downsample_shader_version;
+ RID downsample_uniform_set;
+ bool used_half_size_last_frame = false;
+ bool used_mips_last_frame = false;
+ bool used_full_mips_last_frame = false;
+
+ RID gather_constants_buffer;
+
+ RID mirror_sampler;
+
+ RID pipelines[SS_EFFECTS_MAX];
+ } ss_effects;
+
+ /* SSIL */
+
+ enum SSILMode {
+ SSIL_GATHER,
+ SSIL_GATHER_BASE,
+ SSIL_GATHER_ADAPTIVE,
+ SSIL_GENERATE_IMPORTANCE_MAP,
+ SSIL_PROCESS_IMPORTANCE_MAPA,
+ SSIL_PROCESS_IMPORTANCE_MAPB,
+ SSIL_BLUR_PASS,
+ SSIL_BLUR_PASS_SMART,
+ SSIL_BLUR_PASS_WIDE,
+ SSIL_INTERLEAVE,
+ SSIL_INTERLEAVE_SMART,
+ SSIL_INTERLEAVE_HALF,
+ SSIL_MAX
+ };
+
+ struct SSILGatherPushConstant {
+ int32_t screen_size[2];
+ int pass;
+ int quality;
+
+ float half_screen_pixel_size[2];
+ float half_screen_pixel_size_x025[2];
+
+ float NDC_to_view_mul[2];
+ float NDC_to_view_add[2];
+
+ float pad2[2];
+ float z_near;
+ float z_far;
+
+ float radius;
+ float intensity;
+ int size_multiplier;
+ int pad;
+
+ float fade_out_mul;
+ float fade_out_add;
+ float normal_rejection_amount;
+ float inv_radius_near_limit;
+
+ uint32_t is_orthogonal;
+ float neg_inv_radius;
+ float load_counter_avg_div;
+ float adaptive_sample_limit;
+
+ int32_t pass_coord_offset[2];
+ float pass_uv_offset[2];
+ };
+
+ struct SSILImportanceMapPushConstant {
+ float half_screen_pixel_size[2];
+ float intensity;
+ float pad;
+ };
+
+ struct SSILBlurPushConstant {
+ float edge_sharpness;
+ float pad;
+ float half_screen_pixel_size[2];
+ };
+
+ struct SSILInterleavePushConstant {
+ float inv_sharpness;
+ uint32_t size_modifier;
+ float pixel_size[2];
+ };
+
+ struct SSILProjectionUniforms {
+ float inv_last_frame_projection_matrix[16];
+ };
+
+ struct SSIL {
+ SSILGatherPushConstant gather_push_constant;
+ SsilShaderRD gather_shader;
+ RID gather_shader_version;
+ RID projection_uniform_buffer;
+
+ SSILImportanceMapPushConstant importance_map_push_constant;
+ SsilImportanceMapShaderRD importance_map_shader;
+ RID importance_map_shader_version;
+ RID importance_map_load_counter;
+ RID counter_uniform_set;
+
+ SSILBlurPushConstant blur_push_constant;
+ SsilBlurShaderRD blur_shader;
+ RID blur_shader_version;
+
+ SSILInterleavePushConstant interleave_push_constant;
+ SsilInterleaveShaderRD interleave_shader;
+ RID interleave_shader_version;
+
+ RID pipelines[SSIL_MAX];
+ } ssil;
+
+ void gather_ssil(RD::ComputeListID p_compute_list, const Vector<RID> p_ssil_slices, const Vector<RID> p_edges_slices, const SSILSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set, RID p_projection_uniform_set);
+
+ /* SSAO */
+
+ enum SSAOMode {
+ SSAO_GATHER,
+ SSAO_GATHER_BASE,
+ SSAO_GATHER_ADAPTIVE,
+ SSAO_GENERATE_IMPORTANCE_MAP,
+ SSAO_PROCESS_IMPORTANCE_MAPA,
+ SSAO_PROCESS_IMPORTANCE_MAPB,
+ SSAO_BLUR_PASS,
+ SSAO_BLUR_PASS_SMART,
+ SSAO_BLUR_PASS_WIDE,
+ SSAO_INTERLEAVE,
+ SSAO_INTERLEAVE_SMART,
+ SSAO_INTERLEAVE_HALF,
+ SSAO_MAX
+ };
+
+ struct SSAOGatherPushConstant {
+ int32_t screen_size[2];
+ int pass;
+ int quality;
+
+ float half_screen_pixel_size[2];
+ int size_multiplier;
+ float detail_intensity;
+
+ float NDC_to_view_mul[2];
+ float NDC_to_view_add[2];
+
+ float pad[2];
+ float half_screen_pixel_size_x025[2];
+
+ float radius;
+ float intensity;
+ float shadow_power;
+ float shadow_clamp;
+
+ float fade_out_mul;
+ float fade_out_add;
+ float horizon_angle_threshold;
+ float inv_radius_near_limit;
+
+ uint32_t is_orthogonal;
+ float neg_inv_radius;
+ float load_counter_avg_div;
+ float adaptive_sample_limit;
+
+ int32_t pass_coord_offset[2];
+ float pass_uv_offset[2];
+ };
+
+ struct SSAOImportanceMapPushConstant {
+ float half_screen_pixel_size[2];
+ float intensity;
+ float power;
+ };
+
+ struct SSAOBlurPushConstant {
+ float edge_sharpness;
+ float pad;
+ float half_screen_pixel_size[2];
+ };
+
+ struct SSAOInterleavePushConstant {
+ float inv_sharpness;
+ uint32_t size_modifier;
+ float pixel_size[2];
+ };
+
+ struct SSAO {
+ SSAOGatherPushConstant gather_push_constant;
+ SsaoShaderRD gather_shader;
+ RID gather_shader_version;
+
+ SSAOImportanceMapPushConstant importance_map_push_constant;
+ SsaoImportanceMapShaderRD importance_map_shader;
+ RID importance_map_shader_version;
+ RID importance_map_load_counter;
+ RID counter_uniform_set;
+
+ SSAOBlurPushConstant blur_push_constant;
+ SsaoBlurShaderRD blur_shader;
+ RID blur_shader_version;
+
+ SSAOInterleavePushConstant interleave_push_constant;
+ SsaoInterleaveShaderRD interleave_shader;
+ RID interleave_shader_version;
+
+ RID pipelines[SSAO_MAX];
+ } ssao;
+
+ void gather_ssao(RD::ComputeListID p_compute_list, const Vector<RID> p_ao_slices, const SSAOSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set);
+
+ /* Screen Space Reflection */
+
+ enum SSRShaderSpecializations {
+ SSR_MULTIVIEW = 1 << 0,
+ SSR_VARIATIONS = 2,
+ };
+
+ struct ScreenSpaceReflectionSceneData {
+ float projection[2][16];
+ float inv_projection[2][16];
+ float eye_offset[2][4];
+ };
+
+ // SSR Scale
+
+ struct ScreenSpaceReflectionScalePushConstant {
+ int32_t screen_size[2];
+ float camera_z_near;
+ float camera_z_far;
+
+ uint32_t orthogonal;
+ uint32_t filter;
+ uint32_t view_index;
+ uint32_t pad1;
+ };
+
+ struct ScreenSpaceReflectionScale {
+ ScreenSpaceReflectionScaleShaderRD shader;
+ RID shader_version;
+ RID pipelines[SSR_VARIATIONS];
+ } ssr_scale;
+
+ // SSR main
+
+ enum ScreenSpaceReflectionMode {
+ SCREEN_SPACE_REFLECTION_NORMAL,
+ SCREEN_SPACE_REFLECTION_ROUGH,
+ SCREEN_SPACE_REFLECTION_MAX,
+ };
+
+ struct ScreenSpaceReflectionPushConstant {
+ float proj_info[4]; // 16 - 16
+
+ int32_t screen_size[2]; // 8 - 24
+ float camera_z_near; // 4 - 28
+ float camera_z_far; // 4 - 32
+
+ int32_t num_steps; // 4 - 36
+ float depth_tolerance; // 4 - 40
+ float distance_fade; // 4 - 44
+ float curve_fade_in; // 4 - 48
+
+ uint32_t orthogonal; // 4 - 52
+ float filter_mipmap_levels; // 4 - 56
+ uint32_t use_half_res; // 4 - 60
+ uint8_t metallic_mask[4]; // 4 - 64
+
+ uint32_t view_index; // 4 - 68
+ uint32_t pad[3]; // 12 - 80
+
+ // float projection[16]; // this is in our ScreenSpaceReflectionSceneData now
+ };
+
+ struct ScreenSpaceReflection {
+ ScreenSpaceReflectionShaderRD shader;
+ RID shader_version;
+ RID pipelines[SSR_VARIATIONS][SCREEN_SPACE_REFLECTION_MAX];
+
+ RID ubo;
+ } ssr;
+
+ // SSR Filter
+
+ struct ScreenSpaceReflectionFilterPushConstant {
+ float proj_info[4]; // 16 - 16
+
+ uint32_t orthogonal; // 4 - 20
+ float edge_tolerance; // 4 - 24
+ int32_t increment; // 4 - 28
+ uint32_t view_index; // 4 - 32
+
+ int32_t screen_size[2]; // 8 - 40
+ uint32_t vertical; // 4 - 44
+ uint32_t steps; // 4 - 48
+ };
+
+ enum SSRReflectionMode {
+ SCREEN_SPACE_REFLECTION_FILTER_HORIZONTAL,
+ SCREEN_SPACE_REFLECTION_FILTER_VERTICAL,
+ SCREEN_SPACE_REFLECTION_FILTER_MAX,
+ };
+
+ struct ScreenSpaceReflectionFilter {
+ ScreenSpaceReflectionFilterShaderRD shader;
+ RID shader_version;
+ RID pipelines[SSR_VARIATIONS][SCREEN_SPACE_REFLECTION_FILTER_MAX];
+ } ssr_filter;
+};
+
+} // namespace RendererRD
+
+#endif // SS_EFFECTS_RD_H
diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.h b/servers/rendering/renderer_rd/effects/tone_mapper.h
index a90849dbeb..05db4a0cbe 100644
--- a/servers/rendering/renderer_rd/effects/tone_mapper.h
+++ b/servers/rendering/renderer_rd/effects/tone_mapper.h
@@ -149,4 +149,4 @@ public:
} // namespace RendererRD
-#endif // !TONE_MAPPER_RD_H
+#endif // TONE_MAPPER_RD_H
diff --git a/servers/rendering/renderer_rd/effects/vrs.h b/servers/rendering/renderer_rd/effects/vrs.h
index 0f2bdd31b6..dd15df615e 100644
--- a/servers/rendering/renderer_rd/effects/vrs.h
+++ b/servers/rendering/renderer_rd/effects/vrs.h
@@ -72,4 +72,4 @@ public:
} // namespace RendererRD
-#endif // !VRS_RD_H
+#endif // VRS_RD_H
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index ad30985a46..8d59b24f3f 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -41,14 +41,6 @@ bool EffectsRD::get_prefer_raster_effects() {
return prefer_raster_effects;
}
-static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- p_array[i * 4 + j] = p_mtx.matrix[i][j];
- }
- }
-}
-
RID EffectsRD::_get_uniform_set_from_image(RID p_image) {
if (image_to_uniform_set_cache.has(p_image)) {
RID uniform_set = image_to_uniform_set_cache[p_image];
@@ -86,7 +78,7 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps)
u.append_id(p_texture);
uniforms.push_back(u);
// anything with the same configuration (one texture in binding 0 for set 0), is good
- RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, specular_merge.shader.version_get_shader(specular_merge.shader_version, 0), 0);
+ RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, luminance_reduce_raster.shader.version_get_shader(luminance_reduce_raster.shader_version, 0), 0);
texture_to_uniform_set_cache[p_texture] = uniform_set;
@@ -116,105 +108,6 @@ RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_m
return uniform_set;
}
-RID EffectsRD::_get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler) {
- TextureSamplerPair tsp;
- tsp.texture = p_texture;
- tsp.sampler = p_sampler;
-
- if (texture_sampler_to_compute_uniform_set_cache.has(tsp)) {
- RID uniform_set = texture_sampler_to_compute_uniform_set_cache[tsp];
- if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
- return uniform_set;
- }
- }
-
- Vector<RD::Uniform> uniforms;
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.append_id(p_sampler);
- u.append_id(p_texture);
- uniforms.push_back(u);
- //any thing with the same configuration (one texture in binding 0 for set 0), is good
- RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.blur_shader.version_get_shader(ssao.blur_shader_version, 0), 0);
-
- texture_sampler_to_compute_uniform_set_cache[tsp] = uniform_set;
-
- return uniform_set;
-}
-
-RID EffectsRD::_get_compute_uniform_set_from_texture_pair(RID p_texture1, RID p_texture2, bool p_use_mipmaps) {
- TexturePair tp;
- tp.texture1 = p_texture1;
- tp.texture2 = p_texture2;
-
- if (texture_pair_to_compute_uniform_set_cache.has(tp)) {
- RID uniform_set = texture_pair_to_compute_uniform_set_cache[tp];
- if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
- return uniform_set;
- }
- }
-
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.append_id(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
- u.append_id(p_texture1);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 1;
- u.append_id(p_use_mipmaps ? default_mipmap_sampler : default_sampler);
- u.append_id(p_texture2);
- uniforms.push_back(u);
- }
- //any thing with the same configuration (one texture in binding 0 for set 0), is good
- RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0), 1);
-
- texture_pair_to_compute_uniform_set_cache[tp] = uniform_set;
-
- return uniform_set;
-}
-
-RID EffectsRD::_get_compute_uniform_set_from_image_pair(RID p_texture1, RID p_texture2) {
- TexturePair tp;
- tp.texture1 = p_texture1;
- tp.texture2 = p_texture2;
-
- if (image_pair_to_compute_uniform_set_cache.has(tp)) {
- RID uniform_set = image_pair_to_compute_uniform_set_cache[tp];
- if (RD::get_singleton()->uniform_set_is_valid(uniform_set)) {
- return uniform_set;
- }
- }
-
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.append_id(p_texture1);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 1;
- u.append_id(p_texture2);
- uniforms.push_back(u);
- }
- //any thing with the same configuration (one texture in binding 0 for set 0), is good
- RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0), 3);
-
- image_pair_to_compute_uniform_set_cache[tp] = uniform_set;
-
- return uniform_set;
-}
-
void EffectsRD::fsr_upscale(RID p_source_rd_texture, RID p_secondary_texture, RID p_destination_texture, const Size2i &p_internal_size, const Size2i &p_size, float p_fsr_upscale_sharpness) {
memset(&FSR_upscale.push_constant, 0, sizeof(FSRUpscalePushConstant));
@@ -281,126 +174,7 @@ void EffectsRD::taa_resolve(RID p_frame, RID p_temp, RID p_depth, RID p_velocity
RD::get_singleton()->compute_list_end();
}
-void EffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal_roughness, RenderingServer::EnvironmentSSRRoughnessQuality p_roughness_quality, RID p_blur_radius, RID p_blur_radius2, RID p_metallic, const Color &p_metallic_mask, RID p_depth, RID p_scale_depth, RID p_scale_normal, RID p_output, RID p_output_blur, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const CameraMatrix &p_camera) {
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
-
- { //scale color and depth to half
- ssr_scale.push_constant.camera_z_far = p_camera.get_z_far();
- ssr_scale.push_constant.camera_z_near = p_camera.get_z_near();
- ssr_scale.push_constant.orthogonal = p_camera.is_orthogonal();
- ssr_scale.push_constant.filter = false; //enabling causes arctifacts
- ssr_scale.push_constant.screen_size[0] = p_screen_size.x;
- ssr_scale.push_constant.screen_size[1] = p_screen_size.y;
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_scale.pipeline);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_diffuse), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture_pair(p_depth, p_normal_roughness), 1);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_output_blur), 2);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_scale_depth, p_scale_normal), 3);
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssr_scale.push_constant, sizeof(ScreenSpaceReflectionScalePushConstant));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
-
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- }
-
- {
- ssr.push_constant.camera_z_far = p_camera.get_z_far();
- ssr.push_constant.camera_z_near = p_camera.get_z_near();
- ssr.push_constant.orthogonal = p_camera.is_orthogonal();
- ssr.push_constant.screen_size[0] = p_screen_size.x;
- ssr.push_constant.screen_size[1] = p_screen_size.y;
- ssr.push_constant.curve_fade_in = p_fade_in;
- ssr.push_constant.distance_fade = p_fade_out;
- ssr.push_constant.num_steps = p_max_steps;
- ssr.push_constant.depth_tolerance = p_tolerance;
- ssr.push_constant.use_half_res = true;
- ssr.push_constant.proj_info[0] = -2.0f / (p_screen_size.width * p_camera.matrix[0][0]);
- ssr.push_constant.proj_info[1] = -2.0f / (p_screen_size.height * p_camera.matrix[1][1]);
- ssr.push_constant.proj_info[2] = (1.0f - p_camera.matrix[0][2]) / p_camera.matrix[0][0];
- ssr.push_constant.proj_info[3] = (1.0f + p_camera.matrix[1][2]) / p_camera.matrix[1][1];
- ssr.push_constant.metallic_mask[0] = CLAMP(p_metallic_mask.r * 255.0, 0, 255);
- ssr.push_constant.metallic_mask[1] = CLAMP(p_metallic_mask.g * 255.0, 0, 255);
- ssr.push_constant.metallic_mask[2] = CLAMP(p_metallic_mask.b * 255.0, 0, 255);
- ssr.push_constant.metallic_mask[3] = CLAMP(p_metallic_mask.a * 255.0, 0, 255);
- store_camera(p_camera, ssr.push_constant.projection);
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr.pipelines[(p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) ? SCREEN_SPACE_REFLECTION_ROUGH : SCREEN_SPACE_REFLECTION_NORMAL]);
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssr.push_constant, sizeof(ScreenSpaceReflectionPushConstant));
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output_blur, p_scale_depth), 0);
-
- if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output, p_blur_radius), 1);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_output), 1);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_metallic), 3);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_scale_normal), 2);
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
- }
-
- if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) {
- //blur
-
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- ssr_filter.push_constant.orthogonal = p_camera.is_orthogonal();
- ssr_filter.push_constant.edge_tolerance = Math::sin(Math::deg2rad(15.0));
- ssr_filter.push_constant.proj_info[0] = -2.0f / (p_screen_size.width * p_camera.matrix[0][0]);
- ssr_filter.push_constant.proj_info[1] = -2.0f / (p_screen_size.height * p_camera.matrix[1][1]);
- ssr_filter.push_constant.proj_info[2] = (1.0f - p_camera.matrix[0][2]) / p_camera.matrix[0][0];
- ssr_filter.push_constant.proj_info[3] = (1.0f + p_camera.matrix[1][2]) / p_camera.matrix[1][1];
- ssr_filter.push_constant.vertical = 0;
- if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_LOW) {
- ssr_filter.push_constant.steps = p_max_steps / 3;
- ssr_filter.push_constant.increment = 3;
- } else if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_MEDIUM) {
- ssr_filter.push_constant.steps = p_max_steps / 2;
- ssr_filter.push_constant.increment = 2;
- } else {
- ssr_filter.push_constant.steps = p_max_steps;
- ssr_filter.push_constant.increment = 1;
- }
-
- ssr_filter.push_constant.screen_size[0] = p_screen_size.width;
- ssr_filter.push_constant.screen_size[1] = p_screen_size.height;
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_filter.pipelines[SCREEN_SPACE_REFLECTION_FILTER_HORIZONTAL]);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output, p_blur_radius), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_scale_normal), 1);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output_blur, p_blur_radius2), 2);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_scale_depth), 3);
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssr_filter.push_constant, sizeof(ScreenSpaceReflectionFilterPushConstant));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
-
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr_filter.pipelines[SCREEN_SPACE_REFLECTION_FILTER_VERTICAL]);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output_blur, p_blur_radius2), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_scale_normal), 1);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_output), 2);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_scale_depth), 3);
-
- ssr_filter.push_constant.vertical = 1;
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssr_filter.push_constant, sizeof(ScreenSpaceReflectionFilterPushConstant));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1);
- }
-
- RD::get_singleton()->compute_list_end();
-}
-
-void EffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const CameraMatrix &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RenderingServer::SubSurfaceScatteringQuality p_quality) {
+void EffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const Projection &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RenderingServer::SubSurfaceScatteringQuality p_quality) {
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
Plane p = p_camera.xform4(Plane(1, 0, -1, 1));
@@ -443,36 +217,6 @@ void EffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_dept
}
}
-void EffectsRD::merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection) {
- RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, Vector<Color>());
-
- if (p_reflection.is_valid()) {
- if (p_base.is_valid()) {
- RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_SSR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_base), 2);
- } else {
- RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_ADDITIVE_SSR].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
- }
-
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_specular), 0);
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_reflection), 1);
-
- } else {
- if (p_base.is_valid()) {
- RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_ADD].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_base), 2);
- } else {
- RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, specular_merge.pipelines[SPECULAR_MERGE_ADDITIVE_ADD].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
- }
-
- RD::get_singleton()->draw_list_bind_uniform_set(draw_list, _get_uniform_set_from_texture(p_specular), 0);
- }
-
- RD::get_singleton()->draw_list_bind_index_array(draw_list, index_array);
- RD::get_singleton()->draw_list_draw(draw_list, true);
- RD::get_singleton()->draw_list_end();
-}
-
void EffectsRD::luminance_reduction(RID p_source_texture, const Size2i p_source_size, const Vector<RID> p_reduce, RID p_prev_luminance, float p_min_luminance, float p_max_luminance, float p_adjust, bool p_set) {
ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use compute version of luminance reduction with the mobile renderer.");
@@ -546,674 +290,6 @@ void EffectsRD::luminance_reduction_raster(RID p_source_texture, const Size2i p_
}
}
-void EffectsRD::downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_mipmaps, RS::EnvironmentSSAOQuality p_ssao_quality, RS::EnvironmentSSILQuality p_ssil_quality, bool p_invalidate_uniform_set, bool p_ssao_half_size, bool p_ssil_half_size, Size2i p_full_screen_size, const CameraMatrix &p_projection) {
- // Downsample and deinterleave the depth buffer for SSAO and SSIL
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
-
- int downsample_pipeline = SS_EFFECTS_DOWNSAMPLE;
- bool use_mips = p_ssao_quality > RS::ENV_SSAO_QUALITY_MEDIUM || p_ssil_quality > RS::ENV_SSIL_QUALITY_MEDIUM;
-
- if (p_ssao_quality == RS::ENV_SSAO_QUALITY_VERY_LOW && p_ssil_quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
- downsample_pipeline = SS_EFFECTS_DOWNSAMPLE_HALF;
- } else if (use_mips) {
- downsample_pipeline = SS_EFFECTS_DOWNSAMPLE_MIPMAP;
- }
-
- bool use_half_size = false;
- bool use_full_mips = false;
-
- if (p_ssao_half_size && p_ssil_half_size) {
- downsample_pipeline++;
- use_half_size = true;
- } else if (p_ssao_half_size != p_ssil_half_size) {
- if (use_mips) {
- downsample_pipeline = SS_EFFECTS_DOWNSAMPLE_FULL_MIPS;
- use_full_mips = true;
- } else {
- // Only need the first two mipmaps, but the cost to generate the next two is trivial
- // TODO investigate the benefit of a shader version to generate only 2 mips
- downsample_pipeline = SS_EFFECTS_DOWNSAMPLE_MIPMAP;
- use_mips = true;
- }
- }
-
- int depth_index = use_half_size ? 1 : 0;
-
- RD::get_singleton()->draw_command_begin_label("Downsample Depth");
- if (p_invalidate_uniform_set || use_full_mips != ss_effects.used_full_mips_last_frame || use_half_size != ss_effects.used_half_size_last_frame || use_mips != ss_effects.used_mips_last_frame) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.append_id(p_depth_mipmaps[depth_index + 1]);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 1;
- u.append_id(p_depth_mipmaps[depth_index + 2]);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 2;
- u.append_id(p_depth_mipmaps[depth_index + 3]);
- uniforms.push_back(u);
- }
- if (use_full_mips) {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 3;
- u.append_id(p_depth_mipmaps[4]);
- uniforms.push_back(u);
- }
- ss_effects.downsample_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ss_effects.downsample_shader.version_get_shader(ss_effects.downsample_shader_version, use_full_mips ? 6 : 2), 2);
- }
-
- float depth_linearize_mul = -p_projection.matrix[3][2];
- float depth_linearize_add = p_projection.matrix[2][2];
- if (depth_linearize_mul * depth_linearize_add < 0) {
- depth_linearize_add = -depth_linearize_add;
- }
-
- ss_effects.downsample_push_constant.orthogonal = p_projection.is_orthogonal();
- ss_effects.downsample_push_constant.z_near = depth_linearize_mul;
- ss_effects.downsample_push_constant.z_far = depth_linearize_add;
- if (ss_effects.downsample_push_constant.orthogonal) {
- ss_effects.downsample_push_constant.z_near = p_projection.get_z_near();
- ss_effects.downsample_push_constant.z_far = p_projection.get_z_far();
- }
- ss_effects.downsample_push_constant.pixel_size[0] = 1.0 / p_full_screen_size.x;
- ss_effects.downsample_push_constant.pixel_size[1] = 1.0 / p_full_screen_size.y;
- ss_effects.downsample_push_constant.radius_sq = 1.0;
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ss_effects.pipelines[downsample_pipeline]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_depth_buffer), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_depth_mipmaps[depth_index + 0]), 1);
- if (use_mips) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ss_effects.downsample_uniform_set, 2);
- }
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ss_effects.downsample_push_constant, sizeof(SSEffectsDownsamplePushConstant));
-
- Size2i size(MAX(1, p_full_screen_size.x >> (use_half_size ? 2 : 1)), MAX(1, p_full_screen_size.y >> (use_half_size ? 2 : 1)));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, size.x, size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- RD::get_singleton()->draw_command_end_label();
-
- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_COMPUTE);
-
- ss_effects.used_full_mips_last_frame = use_full_mips;
- ss_effects.used_half_size_last_frame = use_half_size;
-}
-
-void EffectsRD::gather_ssao(RD::ComputeListID p_compute_list, const Vector<RID> p_ao_slices, const SSAOSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set) {
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_gather_uniform_set, 0);
- if ((p_settings.quality == RS::ENV_SSAO_QUALITY_ULTRA) && !p_adaptive_base_pass) {
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_importance_map_uniform_set, 1);
- }
-
- for (int i = 0; i < 4; i++) {
- if ((p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
- continue;
- }
-
- ssao.gather_push_constant.pass_coord_offset[0] = i % 2;
- ssao.gather_push_constant.pass_coord_offset[1] = i / 2;
- ssao.gather_push_constant.pass_uv_offset[0] = ((i % 2) - 0.0) / p_settings.full_screen_size.x;
- ssao.gather_push_constant.pass_uv_offset[1] = ((i / 2) - 0.0) / p_settings.full_screen_size.y;
- ssao.gather_push_constant.pass = i;
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, _get_uniform_set_from_image(p_ao_slices[i]), 2);
- RD::get_singleton()->compute_list_set_push_constant(p_compute_list, &ssao.gather_push_constant, sizeof(SSAOGatherPushConstant));
-
- Size2i size = Size2i(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
-
- RD::get_singleton()->compute_list_dispatch_threads(p_compute_list, size.x, size.y, 1);
- }
- RD::get_singleton()->compute_list_add_barrier(p_compute_list);
-}
-
-void EffectsRD::generate_ssao(RID p_normal_buffer, RID p_depth_mipmaps_texture, RID p_ao, const Vector<RID> p_ao_slices, RID p_ao_pong, const Vector<RID> p_ao_pong_slices, RID p_upscale_buffer, RID p_importance_map, RID p_importance_map_pong, const CameraMatrix &p_projection, const SSAOSettings &p_settings, bool p_invalidate_uniform_sets, RID &r_gather_uniform_set, RID &r_importance_map_uniform_set) {
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
- memset(&ssao.gather_push_constant, 0, sizeof(SSAOGatherPushConstant));
- /* FIRST PASS */
-
- RD::get_singleton()->draw_command_begin_label("Process Screen Space Ambient Occlusion");
- /* SECOND PASS */
- // Sample SSAO
- {
- RD::get_singleton()->draw_command_begin_label("Gather Samples");
- ssao.gather_push_constant.screen_size[0] = p_settings.full_screen_size.x;
- ssao.gather_push_constant.screen_size[1] = p_settings.full_screen_size.y;
-
- ssao.gather_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssao.gather_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
- float tan_half_fov_x = 1.0 / p_projection.matrix[0][0];
- float tan_half_fov_y = 1.0 / p_projection.matrix[1][1];
- ssao.gather_push_constant.NDC_to_view_mul[0] = tan_half_fov_x * 2.0;
- ssao.gather_push_constant.NDC_to_view_mul[1] = tan_half_fov_y * -2.0;
- ssao.gather_push_constant.NDC_to_view_add[0] = tan_half_fov_x * -1.0;
- ssao.gather_push_constant.NDC_to_view_add[1] = tan_half_fov_y;
- ssao.gather_push_constant.is_orthogonal = p_projection.is_orthogonal();
-
- ssao.gather_push_constant.half_screen_pixel_size_x025[0] = ssao.gather_push_constant.half_screen_pixel_size[0] * 0.25;
- ssao.gather_push_constant.half_screen_pixel_size_x025[1] = ssao.gather_push_constant.half_screen_pixel_size[1] * 0.25;
-
- ssao.gather_push_constant.radius = p_settings.radius;
- float radius_near_limit = (p_settings.radius * 1.2f);
- if (p_settings.quality <= RS::ENV_SSAO_QUALITY_LOW) {
- radius_near_limit *= 1.50f;
-
- if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
- ssao.gather_push_constant.radius *= 0.8f;
- }
- }
- radius_near_limit /= tan_half_fov_y;
- ssao.gather_push_constant.intensity = p_settings.intensity;
- ssao.gather_push_constant.shadow_power = p_settings.power;
- ssao.gather_push_constant.shadow_clamp = 0.98;
- ssao.gather_push_constant.fade_out_mul = -1.0 / (p_settings.fadeout_to - p_settings.fadeout_from);
- ssao.gather_push_constant.fade_out_add = p_settings.fadeout_from / (p_settings.fadeout_to - p_settings.fadeout_from) + 1.0;
- ssao.gather_push_constant.horizon_angle_threshold = p_settings.horizon;
- ssao.gather_push_constant.inv_radius_near_limit = 1.0f / radius_near_limit;
- ssao.gather_push_constant.neg_inv_radius = -1.0 / ssao.gather_push_constant.radius;
-
- ssao.gather_push_constant.load_counter_avg_div = 9.0 / float((p_settings.quarter_screen_size.x) * (p_settings.quarter_screen_size.y) * 255);
- ssao.gather_push_constant.adaptive_sample_limit = p_settings.adaptive_target;
-
- ssao.gather_push_constant.detail_intensity = p_settings.detail;
- ssao.gather_push_constant.quality = MAX(0, p_settings.quality - 1);
- ssao.gather_push_constant.size_multiplier = p_settings.half_size ? 2 : 1;
-
- if (p_invalidate_uniform_sets) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.append_id(default_sampler);
- u.append_id(p_depth_mipmaps_texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 1;
- u.append_id(p_normal_buffer);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 2;
- u.append_id(ss_effects.gather_constants_buffer);
- uniforms.push_back(u);
- }
- r_gather_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.gather_shader.version_get_shader(ssao.gather_shader_version, 0), 0);
- }
-
- if (p_invalidate_uniform_sets) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.append_id(p_ao_pong);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 1;
- u.append_id(default_sampler);
- u.append_id(p_importance_map);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 2;
- u.append_id(ssao.importance_map_load_counter);
- uniforms.push_back(u);
- }
- r_importance_map_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.gather_shader.version_get_shader(ssao.gather_shader_version, 2), 1);
- }
-
- if (p_settings.quality == RS::ENV_SSAO_QUALITY_ULTRA) {
- RD::get_singleton()->draw_command_begin_label("Generate Importance Map");
- ssao.importance_map_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssao.importance_map_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
- ssao.importance_map_push_constant.intensity = p_settings.intensity;
- ssao.importance_map_push_constant.power = p_settings.power;
- //base pass
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER_BASE]);
- gather_ssao(compute_list, p_ao_pong_slices, p_settings, true, r_gather_uniform_set, RID());
- //generate importance map
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GENERATE_IMPORTANCE_MAP]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao_pong), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map), 1);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- //process importance map A
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_PROCESS_IMPORTANCE_MAPA]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_importance_map), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map_pong), 1);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- //process Importance Map B
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_PROCESS_IMPORTANCE_MAPB]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_importance_map_pong), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map), 1);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ssao.counter_uniform_set, 2);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.importance_map_push_constant, sizeof(SSAOImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER_ADAPTIVE]);
- RD::get_singleton()->draw_command_end_label(); // Importance Map
- } else {
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[SSAO_GATHER]);
- }
-
- gather_ssao(compute_list, p_ao_slices, p_settings, false, r_gather_uniform_set, r_importance_map_uniform_set);
- RD::get_singleton()->draw_command_end_label(); // Gather SSAO
- }
-
- // /* THIRD PASS */
- // // Blur
- //
- {
- RD::get_singleton()->draw_command_begin_label("Edge Aware Blur");
- ssao.blur_push_constant.edge_sharpness = 1.0 - p_settings.sharpness;
- ssao.blur_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssao.blur_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
-
- int blur_passes = p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW ? p_settings.blur_passes : 1;
-
- for (int pass = 0; pass < blur_passes; pass++) {
- int blur_pipeline = SSAO_BLUR_PASS;
- if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
- blur_pipeline = SSAO_BLUR_PASS_SMART;
- if (pass < blur_passes - 2) {
- blur_pipeline = SSAO_BLUR_PASS_WIDE;
- } else {
- blur_pipeline = SSAO_BLUR_PASS_SMART;
- }
- }
-
- for (int i = 0; i < 4; i++) {
- if ((p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
- continue;
- }
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[blur_pipeline]);
- if (pass % 2 == 0) {
- if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao_slices[i]), 0);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture_and_sampler(p_ao_slices[i], ss_effects.mirror_sampler), 0);
- }
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_ao_pong_slices[i]), 1);
- } else {
- if (p_settings.quality == RS::ENV_SSAO_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao_pong_slices[i]), 0);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture_and_sampler(p_ao_pong_slices[i], ss_effects.mirror_sampler), 0);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_ao_slices[i]), 1);
- }
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.blur_push_constant, sizeof(SSAOBlurPushConstant));
-
- Size2i size(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, size.x, size.y, 1);
- }
-
- if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- }
- }
- RD::get_singleton()->draw_command_end_label(); // Blur
- }
-
- /* FOURTH PASS */
- // Interleave buffers
- // back to full size
- {
- RD::get_singleton()->draw_command_begin_label("Interleave Buffers");
- ssao.interleave_push_constant.inv_sharpness = 1.0 - p_settings.sharpness;
- ssao.interleave_push_constant.pixel_size[0] = 1.0 / p_settings.full_screen_size.x;
- ssao.interleave_push_constant.pixel_size[1] = 1.0 / p_settings.full_screen_size.y;
- ssao.interleave_push_constant.size_modifier = uint32_t(p_settings.half_size ? 4 : 2);
-
- int interleave_pipeline = SSAO_INTERLEAVE_HALF;
- if (p_settings.quality == RS::ENV_SSAO_QUALITY_LOW) {
- interleave_pipeline = SSAO_INTERLEAVE;
- } else if (p_settings.quality >= RS::ENV_SSAO_QUALITY_MEDIUM) {
- interleave_pipeline = SSAO_INTERLEAVE_SMART;
- }
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssao.pipelines[interleave_pipeline]);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_upscale_buffer), 0);
- if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW && p_settings.blur_passes % 2 == 0) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao), 1);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ao_pong), 1);
- }
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssao.interleave_push_constant, sizeof(SSAOInterleavePushConstant));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.full_screen_size.x, p_settings.full_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- RD::get_singleton()->draw_command_end_label(); // Interleave
- }
- RD::get_singleton()->draw_command_end_label(); //SSAO
- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER); //wait for upcoming transfer
-
- int zero[1] = { 0 };
- RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
-}
-
-void EffectsRD::gather_ssil(RD::ComputeListID p_compute_list, const Vector<RID> p_ssil_slices, const Vector<RID> p_edges_slices, const SSILSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set, RID p_projection_uniform_set) {
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_gather_uniform_set, 0);
- if ((p_settings.quality == RS::ENV_SSIL_QUALITY_ULTRA) && !p_adaptive_base_pass) {
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_importance_map_uniform_set, 1);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, p_projection_uniform_set, 3);
-
- for (int i = 0; i < 4; i++) {
- if ((p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
- continue;
- }
-
- ssil.gather_push_constant.pass_coord_offset[0] = i % 2;
- ssil.gather_push_constant.pass_coord_offset[1] = i / 2;
- ssil.gather_push_constant.pass_uv_offset[0] = ((i % 2) - 0.0) / p_settings.full_screen_size.x;
- ssil.gather_push_constant.pass_uv_offset[1] = ((i / 2) - 0.0) / p_settings.full_screen_size.y;
- ssil.gather_push_constant.pass = i;
- RD::get_singleton()->compute_list_bind_uniform_set(p_compute_list, _get_compute_uniform_set_from_image_pair(p_ssil_slices[i], p_edges_slices[i]), 2);
- RD::get_singleton()->compute_list_set_push_constant(p_compute_list, &ssil.gather_push_constant, sizeof(SSILGatherPushConstant));
-
- Size2i size = Size2i(p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1), p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
-
- RD::get_singleton()->compute_list_dispatch_threads(p_compute_list, size.x, size.y, 1);
- }
- RD::get_singleton()->compute_list_add_barrier(p_compute_list);
-}
-
-void EffectsRD::screen_space_indirect_lighting(RID p_diffuse, RID p_destination, RID p_normal_buffer, RID p_depth_mipmaps_texture, RID p_ssil, const Vector<RID> p_ssil_slices, RID p_ssil_pong, const Vector<RID> p_ssil_pong_slices, RID p_importance_map, RID p_importance_map_pong, RID p_edges, const Vector<RID> p_edges_slices, const CameraMatrix &p_projection, const CameraMatrix &p_last_projection, const SSILSettings &p_settings, bool p_invalidate_uniform_sets, RID &r_gather_uniform_set, RID &r_importance_map_uniform_set, RID &r_projection_uniform_set) {
- RD::get_singleton()->draw_command_begin_label("Process Screen Space Indirect Lighting");
- //Store projection info before starting the compute list
- SSILProjectionUniforms projection_uniforms;
- store_camera(p_last_projection, projection_uniforms.inv_last_frame_projection_matrix);
-
- RD::get_singleton()->buffer_update(ssil.projection_uniform_buffer, 0, sizeof(SSILProjectionUniforms), &projection_uniforms);
-
- memset(&ssil.gather_push_constant, 0, sizeof(SSILGatherPushConstant));
-
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
- {
- RD::get_singleton()->draw_command_begin_label("Gather Samples");
- ssil.gather_push_constant.screen_size[0] = p_settings.full_screen_size.x;
- ssil.gather_push_constant.screen_size[1] = p_settings.full_screen_size.y;
-
- ssil.gather_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssil.gather_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
- float tan_half_fov_x = 1.0 / p_projection.matrix[0][0];
- float tan_half_fov_y = 1.0 / p_projection.matrix[1][1];
- ssil.gather_push_constant.NDC_to_view_mul[0] = tan_half_fov_x * 2.0;
- ssil.gather_push_constant.NDC_to_view_mul[1] = tan_half_fov_y * -2.0;
- ssil.gather_push_constant.NDC_to_view_add[0] = tan_half_fov_x * -1.0;
- ssil.gather_push_constant.NDC_to_view_add[1] = tan_half_fov_y;
- ssil.gather_push_constant.z_near = p_projection.get_z_near();
- ssil.gather_push_constant.z_far = p_projection.get_z_far();
- ssil.gather_push_constant.is_orthogonal = p_projection.is_orthogonal();
-
- ssil.gather_push_constant.half_screen_pixel_size_x025[0] = ssil.gather_push_constant.half_screen_pixel_size[0] * 0.25;
- ssil.gather_push_constant.half_screen_pixel_size_x025[1] = ssil.gather_push_constant.half_screen_pixel_size[1] * 0.25;
-
- ssil.gather_push_constant.radius = p_settings.radius;
- float radius_near_limit = (p_settings.radius * 1.2f);
- if (p_settings.quality <= RS::ENV_SSIL_QUALITY_LOW) {
- radius_near_limit *= 1.50f;
-
- if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
- ssil.gather_push_constant.radius *= 0.8f;
- }
- }
- radius_near_limit /= tan_half_fov_y;
- ssil.gather_push_constant.intensity = p_settings.intensity * Math_PI;
- ssil.gather_push_constant.fade_out_mul = -1.0 / (p_settings.fadeout_to - p_settings.fadeout_from);
- ssil.gather_push_constant.fade_out_add = p_settings.fadeout_from / (p_settings.fadeout_to - p_settings.fadeout_from) + 1.0;
- ssil.gather_push_constant.inv_radius_near_limit = 1.0f / radius_near_limit;
- ssil.gather_push_constant.neg_inv_radius = -1.0 / ssil.gather_push_constant.radius;
- ssil.gather_push_constant.normal_rejection_amount = p_settings.normal_rejection;
-
- ssil.gather_push_constant.load_counter_avg_div = 9.0 / float((p_settings.quarter_screen_size.x) * (p_settings.quarter_screen_size.y) * 255);
- ssil.gather_push_constant.adaptive_sample_limit = p_settings.adaptive_target;
-
- ssil.gather_push_constant.quality = MAX(0, p_settings.quality - 1);
- ssil.gather_push_constant.size_multiplier = p_settings.half_size ? 2 : 1;
-
- if (p_invalidate_uniform_sets) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.append_id(default_mipmap_sampler);
- u.append_id(p_diffuse);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 1;
- u.append_id(ssil.projection_uniform_buffer);
- uniforms.push_back(u);
- }
- r_projection_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0), 3);
- }
-
- if (p_invalidate_uniform_sets) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 0;
- u.append_id(default_sampler);
- u.append_id(p_depth_mipmaps_texture);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 1;
- u.append_id(p_normal_buffer);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 2;
- u.append_id(ss_effects.gather_constants_buffer);
- uniforms.push_back(u);
- }
- r_gather_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 0), 0);
- }
-
- if (p_invalidate_uniform_sets) {
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.append_id(p_ssil_pong);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- u.binding = 1;
- u.append_id(default_sampler);
- u.append_id(p_importance_map);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 2;
- u.append_id(ssil.importance_map_load_counter);
- uniforms.push_back(u);
- }
- r_importance_map_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.gather_shader.version_get_shader(ssil.gather_shader_version, 2), 1);
- }
-
- if (p_settings.quality == RS::ENV_SSIL_QUALITY_ULTRA) {
- RD::get_singleton()->draw_command_begin_label("Generate Importance Map");
- ssil.importance_map_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssil.importance_map_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
- ssil.importance_map_push_constant.intensity = p_settings.intensity * Math_PI;
- //base pass
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER_BASE]);
- gather_ssil(compute_list, p_ssil_pong_slices, p_edges_slices, p_settings, true, r_gather_uniform_set, r_importance_map_uniform_set, r_projection_uniform_set);
- //generate importance map
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GENERATE_IMPORTANCE_MAP]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ssil_pong), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map), 1);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- // process Importance Map A
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_PROCESS_IMPORTANCE_MAPA]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_importance_map), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map_pong), 1);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- // process Importance Map B
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_PROCESS_IMPORTANCE_MAPB]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_importance_map_pong), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_importance_map), 1);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, ssil.counter_uniform_set, 2);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.importance_map_push_constant, sizeof(SSILImportanceMapPushConstant));
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.quarter_screen_size.x, p_settings.quarter_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- RD::get_singleton()->draw_command_end_label(); // Importance Map
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER_ADAPTIVE]);
- } else {
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[SSIL_GATHER]);
- }
-
- gather_ssil(compute_list, p_ssil_slices, p_edges_slices, p_settings, false, r_gather_uniform_set, r_importance_map_uniform_set, r_projection_uniform_set);
- RD::get_singleton()->draw_command_end_label(); //Gather
- }
-
- {
- RD::get_singleton()->draw_command_begin_label("Edge Aware Blur");
- ssil.blur_push_constant.edge_sharpness = 1.0 - p_settings.sharpness;
- ssil.blur_push_constant.half_screen_pixel_size[0] = 1.0 / p_settings.half_screen_size.x;
- ssil.blur_push_constant.half_screen_pixel_size[1] = 1.0 / p_settings.half_screen_size.y;
-
- int blur_passes = p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW ? p_settings.blur_passes : 1;
-
- for (int pass = 0; pass < blur_passes; pass++) {
- int blur_pipeline = SSIL_BLUR_PASS;
- if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW) {
- blur_pipeline = SSIL_BLUR_PASS_SMART;
- if (pass < blur_passes - 2) {
- blur_pipeline = SSIL_BLUR_PASS_WIDE;
- }
- }
-
- for (int i = 0; i < 4; i++) {
- if ((p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) && ((i == 1) || (i == 2))) {
- continue;
- }
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[blur_pipeline]);
- if (pass % 2 == 0) {
- if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ssil_slices[i]), 0);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture_and_sampler(p_ssil_slices[i], ss_effects.mirror_sampler), 0);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_ssil_pong_slices[i]), 1);
- } else {
- if (p_settings.quality == RS::ENV_SSIL_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ssil_pong_slices[i]), 0);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture_and_sampler(p_ssil_pong_slices[i], ss_effects.mirror_sampler), 0);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_ssil_slices[i]), 1);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_edges_slices[i]), 2);
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.blur_push_constant, sizeof(SSILBlurPushConstant));
-
- int x_groups = (p_settings.full_screen_size.x >> (p_settings.half_size ? 2 : 1));
- int y_groups = (p_settings.full_screen_size.y >> (p_settings.half_size ? 2 : 1));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, x_groups, y_groups, 1);
- if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW) {
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- }
- }
- }
-
- RD::get_singleton()->draw_command_end_label(); // Blur
- }
-
- {
- RD::get_singleton()->draw_command_begin_label("Interleave Buffers");
- ssil.interleave_push_constant.inv_sharpness = 1.0 - p_settings.sharpness;
- ssil.interleave_push_constant.pixel_size[0] = 1.0 / p_settings.full_screen_size.x;
- ssil.interleave_push_constant.pixel_size[1] = 1.0 / p_settings.full_screen_size.y;
- ssil.interleave_push_constant.size_modifier = uint32_t(p_settings.half_size ? 4 : 2);
-
- int interleave_pipeline = SSIL_INTERLEAVE_HALF;
- if (p_settings.quality == RS::ENV_SSIL_QUALITY_LOW) {
- interleave_pipeline = SSIL_INTERLEAVE;
- } else if (p_settings.quality >= RS::ENV_SSIL_QUALITY_MEDIUM) {
- interleave_pipeline = SSIL_INTERLEAVE_SMART;
- }
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssil.pipelines[interleave_pipeline]);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_destination), 0);
-
- if (p_settings.quality > RS::ENV_SSIL_QUALITY_VERY_LOW && p_settings.blur_passes % 2 == 0) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ssil), 1);
- } else {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_ssil_pong), 1);
- }
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_edges), 2);
-
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssil.interleave_push_constant, sizeof(SSILInterleavePushConstant));
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.full_screen_size.x, p_settings.full_screen_size.y, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- RD::get_singleton()->draw_command_end_label(); // Interleave
- }
-
- RD::get_singleton()->draw_command_end_label(); // SSIL
-
- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER);
-
- int zero[1] = { 0 };
- RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero, 0); //no barrier
-}
-
void EffectsRD::roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve) {
roughness_limiter.push_constant.screen_size[0] = p_size.x;
roughness_limiter.push_constant.screen_size[1] = p_size.y;
@@ -1358,154 +434,6 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
if (!prefer_raster_effects) {
- {
- // Initialize depth buffer for screen space effects
- Vector<String> downsampler_modes;
- downsampler_modes.push_back("\n");
- downsampler_modes.push_back("\n#define USE_HALF_SIZE\n");
- downsampler_modes.push_back("\n#define GENERATE_MIPS\n");
- downsampler_modes.push_back("\n#define GENERATE_MIPS\n#define USE_HALF_SIZE\n");
- downsampler_modes.push_back("\n#define USE_HALF_BUFFERS\n");
- downsampler_modes.push_back("\n#define USE_HALF_BUFFERS\n#define USE_HALF_SIZE\n");
- downsampler_modes.push_back("\n#define GENERATE_MIPS\n#define GENERATE_FULL_MIPS");
-
- ss_effects.downsample_shader.initialize(downsampler_modes);
-
- ss_effects.downsample_shader_version = ss_effects.downsample_shader.version_create();
-
- for (int i = 0; i < SS_EFFECTS_MAX; i++) {
- ss_effects.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ss_effects.downsample_shader.version_get_shader(ss_effects.downsample_shader_version, i));
- }
-
- ss_effects.gather_constants_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(SSEffectsGatherConstants));
- SSEffectsGatherConstants gather_constants;
-
- const int sub_pass_count = 5;
- for (int pass = 0; pass < 4; pass++) {
- for (int subPass = 0; subPass < sub_pass_count; subPass++) {
- int a = pass;
- int b = subPass;
-
- int spmap[5]{ 0, 1, 4, 3, 2 };
- b = spmap[subPass];
-
- float ca, sa;
- float angle0 = (float(a) + float(b) / float(sub_pass_count)) * Math_PI * 0.5f;
-
- ca = Math::cos(angle0);
- sa = Math::sin(angle0);
-
- float scale = 1.0f + (a - 1.5f + (b - (sub_pass_count - 1.0f) * 0.5f) / float(sub_pass_count)) * 0.07f;
-
- gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 0] = scale * ca;
- gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 1] = scale * -sa;
- gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 2] = -scale * sa;
- gather_constants.rotation_matrices[pass * 20 + subPass * 4 + 3] = -scale * ca;
- }
- }
-
- RD::get_singleton()->buffer_update(ss_effects.gather_constants_buffer, 0, sizeof(SSEffectsGatherConstants), &gather_constants);
- }
-
- {
- // Initialize ssao
-
- RD::SamplerState sampler;
- sampler.mag_filter = RD::SAMPLER_FILTER_NEAREST;
- sampler.min_filter = RD::SAMPLER_FILTER_NEAREST;
- sampler.mip_filter = RD::SAMPLER_FILTER_NEAREST;
- sampler.repeat_u = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
- sampler.repeat_v = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
- sampler.repeat_w = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
- sampler.max_lod = 4;
-
- ss_effects.mirror_sampler = RD::get_singleton()->sampler_create(sampler);
-
- uint32_t pipeline = 0;
- {
- Vector<String> ssao_modes;
-
- ssao_modes.push_back("\n");
- ssao_modes.push_back("\n#define SSAO_BASE\n");
- ssao_modes.push_back("\n#define ADAPTIVE\n");
-
- ssao.gather_shader.initialize(ssao_modes);
-
- ssao.gather_shader_version = ssao.gather_shader.version_create();
-
- for (int i = 0; i <= SSAO_GATHER_ADAPTIVE; i++) {
- ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.gather_shader.version_get_shader(ssao.gather_shader_version, i));
- pipeline++;
- }
- }
- {
- Vector<String> ssao_modes;
- ssao_modes.push_back("\n#define GENERATE_MAP\n");
- ssao_modes.push_back("\n#define PROCESS_MAPA\n");
- ssao_modes.push_back("\n#define PROCESS_MAPB\n");
-
- ssao.importance_map_shader.initialize(ssao_modes);
-
- ssao.importance_map_shader_version = ssao.importance_map_shader.version_create();
-
- for (int i = SSAO_GENERATE_IMPORTANCE_MAP; i <= SSAO_PROCESS_IMPORTANCE_MAPB; i++) {
- ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.importance_map_shader.version_get_shader(ssao.importance_map_shader_version, i - SSAO_GENERATE_IMPORTANCE_MAP));
-
- pipeline++;
- }
- ssao.importance_map_load_counter = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t));
- int zero[1] = { 0 };
- RD::get_singleton()->buffer_update(ssao.importance_map_load_counter, 0, sizeof(uint32_t), &zero);
- RD::get_singleton()->set_resource_name(ssao.importance_map_load_counter, "Importance Map Load Counter");
-
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 0;
- u.append_id(ssao.importance_map_load_counter);
- uniforms.push_back(u);
- }
- ssao.counter_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssao.importance_map_shader.version_get_shader(ssao.importance_map_shader_version, 2), 2);
- RD::get_singleton()->set_resource_name(ssao.counter_uniform_set, "Load Counter Uniform Set");
- }
- {
- Vector<String> ssao_modes;
- ssao_modes.push_back("\n#define MODE_NON_SMART\n");
- ssao_modes.push_back("\n#define MODE_SMART\n");
- ssao_modes.push_back("\n#define MODE_WIDE\n");
-
- ssao.blur_shader.initialize(ssao_modes);
-
- ssao.blur_shader_version = ssao.blur_shader.version_create();
-
- for (int i = SSAO_BLUR_PASS; i <= SSAO_BLUR_PASS_WIDE; i++) {
- ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.blur_shader.version_get_shader(ssao.blur_shader_version, i - SSAO_BLUR_PASS));
-
- pipeline++;
- }
- }
- {
- Vector<String> ssao_modes;
- ssao_modes.push_back("\n#define MODE_NON_SMART\n");
- ssao_modes.push_back("\n#define MODE_SMART\n");
- ssao_modes.push_back("\n#define MODE_HALF\n");
-
- ssao.interleave_shader.initialize(ssao_modes);
-
- ssao.interleave_shader_version = ssao.interleave_shader.version_create();
- for (int i = SSAO_INTERLEAVE; i <= SSAO_INTERLEAVE_HALF; i++) {
- ssao.pipelines[pipeline] = RD::get_singleton()->compute_pipeline_create(ssao.interleave_shader.version_get_shader(ssao.interleave_shader_version, i - SSAO_INTERLEAVE));
- RD::get_singleton()->set_resource_name(ssao.pipelines[pipeline], "Interleave Pipeline " + itos(i));
- pipeline++;
- }
- }
-
- ERR_FAIL_COND(pipeline != SSAO_MAX);
- }
- }
-
- if (!prefer_raster_effects) {
// Initialize roughness limiter
Vector<String> shader_modes;
shader_modes.push_back("");
@@ -1518,81 +446,6 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
if (!prefer_raster_effects) {
- Vector<String> specular_modes;
- specular_modes.push_back("\n#define MODE_MERGE\n");
- specular_modes.push_back("\n#define MODE_MERGE\n#define MODE_SSR\n");
- specular_modes.push_back("\n");
- specular_modes.push_back("\n#define MODE_SSR\n");
-
- specular_merge.shader.initialize(specular_modes);
-
- specular_merge.shader_version = specular_merge.shader.version_create();
-
- //use additive
-
- RD::PipelineColorBlendState::Attachment ba;
- ba.enable_blend = true;
- ba.src_color_blend_factor = RD::BLEND_FACTOR_ONE;
- ba.dst_color_blend_factor = RD::BLEND_FACTOR_ONE;
- ba.src_alpha_blend_factor = RD::BLEND_FACTOR_ONE;
- ba.dst_alpha_blend_factor = RD::BLEND_FACTOR_ONE;
- ba.color_blend_op = RD::BLEND_OP_ADD;
- ba.alpha_blend_op = RD::BLEND_OP_ADD;
-
- RD::PipelineColorBlendState blend_additive;
- blend_additive.attachments.push_back(ba);
-
- for (int i = 0; i < SPECULAR_MERGE_MAX; i++) {
- RD::PipelineColorBlendState blend_state;
- if (i == SPECULAR_MERGE_ADDITIVE_ADD || i == SPECULAR_MERGE_ADDITIVE_SSR) {
- blend_state = blend_additive;
- } else {
- blend_state = RD::PipelineColorBlendState::create_disabled();
- }
- specular_merge.pipelines[i].setup(specular_merge.shader.version_get_shader(specular_merge.shader_version, i), RD::RENDER_PRIMITIVE_TRIANGLES, RD::PipelineRasterizationState(), RD::PipelineMultisampleState(), RD::PipelineDepthStencilState(), blend_state, 0);
- }
- }
-
- if (!prefer_raster_effects) {
- {
- Vector<String> ssr_modes;
- ssr_modes.push_back("\n");
- ssr_modes.push_back("\n#define MODE_ROUGH\n");
-
- ssr.shader.initialize(ssr_modes);
-
- ssr.shader_version = ssr.shader.version_create();
-
- for (int i = 0; i < SCREEN_SPACE_REFLECTION_MAX; i++) {
- ssr.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr.shader.version_get_shader(ssr.shader_version, i));
- }
- }
-
- {
- Vector<String> ssr_filter_modes;
- ssr_filter_modes.push_back("\n");
- ssr_filter_modes.push_back("\n#define VERTICAL_PASS\n");
-
- ssr_filter.shader.initialize(ssr_filter_modes);
-
- ssr_filter.shader_version = ssr_filter.shader.version_create();
-
- for (int i = 0; i < SCREEN_SPACE_REFLECTION_FILTER_MAX; i++) {
- ssr_filter.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr_filter.shader.version_get_shader(ssr_filter.shader_version, i));
- }
- }
-
- {
- Vector<String> ssr_scale_modes;
- ssr_scale_modes.push_back("\n");
-
- ssr_scale.shader.initialize(ssr_scale_modes);
-
- ssr_scale.shader_version = ssr_scale.shader.version_create();
-
- ssr_scale.pipeline = RD::get_singleton()->compute_pipeline_create(ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0));
- }
-
{
Vector<String> sss_modes;
sss_modes.push_back("\n#define USE_11_SAMPLES\n");
@@ -1607,79 +460,6 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
sss.pipelines[i] = RD::get_singleton()->compute_pipeline_create(sss.shader.version_get_shader(sss.shader_version, i));
}
}
-
- {
- Vector<String> ssil_modes;
- ssil_modes.push_back("\n");
- ssil_modes.push_back("\n#define SSIL_BASE\n");
- ssil_modes.push_back("\n#define ADAPTIVE\n");
-
- ssil.gather_shader.initialize(ssil_modes);
-
- ssil.gather_shader_version = ssil.gather_shader.version_create();
-
- for (int i = SSIL_GATHER; i <= SSIL_GATHER_ADAPTIVE; i++) {
- ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.gather_shader.version_get_shader(ssil.gather_shader_version, i));
- }
- ssil.projection_uniform_buffer = RD::get_singleton()->uniform_buffer_create(sizeof(SSILProjectionUniforms));
- }
-
- {
- Vector<String> ssil_modes;
- ssil_modes.push_back("\n#define GENERATE_MAP\n");
- ssil_modes.push_back("\n#define PROCESS_MAPA\n");
- ssil_modes.push_back("\n#define PROCESS_MAPB\n");
-
- ssil.importance_map_shader.initialize(ssil_modes);
-
- ssil.importance_map_shader_version = ssil.importance_map_shader.version_create();
-
- for (int i = SSIL_GENERATE_IMPORTANCE_MAP; i <= SSIL_PROCESS_IMPORTANCE_MAPB; i++) {
- ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.importance_map_shader.version_get_shader(ssil.importance_map_shader_version, i - SSIL_GENERATE_IMPORTANCE_MAP));
- }
- ssil.importance_map_load_counter = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t));
- int zero[1] = { 0 };
- RD::get_singleton()->buffer_update(ssil.importance_map_load_counter, 0, sizeof(uint32_t), &zero);
- RD::get_singleton()->set_resource_name(ssil.importance_map_load_counter, "Importance Map Load Counter");
-
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 0;
- u.append_id(ssil.importance_map_load_counter);
- uniforms.push_back(u);
- }
- ssil.counter_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, ssil.importance_map_shader.version_get_shader(ssil.importance_map_shader_version, 2), 2);
- RD::get_singleton()->set_resource_name(ssil.counter_uniform_set, "Load Counter Uniform Set");
- }
- {
- Vector<String> ssil_modes;
- ssil_modes.push_back("\n#define MODE_NON_SMART\n");
- ssil_modes.push_back("\n#define MODE_SMART\n");
- ssil_modes.push_back("\n#define MODE_WIDE\n");
-
- ssil.blur_shader.initialize(ssil_modes);
-
- ssil.blur_shader_version = ssil.blur_shader.version_create();
- for (int i = SSIL_BLUR_PASS; i <= SSIL_BLUR_PASS_WIDE; i++) {
- ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.blur_shader.version_get_shader(ssil.blur_shader_version, i - SSIL_BLUR_PASS));
- }
- }
-
- {
- Vector<String> ssil_modes;
- ssil_modes.push_back("\n#define MODE_NON_SMART\n");
- ssil_modes.push_back("\n#define MODE_SMART\n");
- ssil_modes.push_back("\n#define MODE_HALF\n");
-
- ssil.interleave_shader.initialize(ssil_modes);
-
- ssil.interleave_shader_version = ssil.interleave_shader.version_create();
- for (int i = SSIL_INTERLEAVE; i <= SSIL_INTERLEAVE_HALF; i++) {
- ssil.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssil.interleave_shader.version_get_shader(ssil.interleave_shader_version, i - SSIL_INTERLEAVE));
- }
- }
}
{
@@ -1751,27 +531,8 @@ EffectsRD::~EffectsRD() {
luminance_reduce.shader.version_free(luminance_reduce.shader_version);
}
if (!prefer_raster_effects) {
- specular_merge.shader.version_free(specular_merge.shader_version);
- ss_effects.downsample_shader.version_free(ss_effects.downsample_shader_version);
- ssao.blur_shader.version_free(ssao.blur_shader_version);
- ssao.gather_shader.version_free(ssao.gather_shader_version);
- ssao.interleave_shader.version_free(ssao.interleave_shader_version);
- ssao.importance_map_shader.version_free(ssao.importance_map_shader_version);
- ssil.blur_shader.version_free(ssil.blur_shader_version);
- ssil.gather_shader.version_free(ssil.gather_shader_version);
- ssil.interleave_shader.version_free(ssil.interleave_shader_version);
- ssil.importance_map_shader.version_free(ssil.importance_map_shader_version);
roughness_limiter.shader.version_free(roughness_limiter.shader_version);
- ssr.shader.version_free(ssr.shader_version);
- ssr_filter.shader.version_free(ssr_filter.shader_version);
- ssr_scale.shader.version_free(ssr_scale.shader_version);
sss.shader.version_free(sss.shader_version);
-
- RD::get_singleton()->free(ss_effects.mirror_sampler);
- RD::get_singleton()->free(ss_effects.gather_constants_buffer);
- RD::get_singleton()->free(ssao.importance_map_load_counter);
- RD::get_singleton()->free(ssil.importance_map_load_counter);
- RD::get_singleton()->free(ssil.projection_uniform_buffer);
}
sort.shader.version_free(sort.shader_version);
}
diff --git a/servers/rendering/renderer_rd/effects_rd.h b/servers/rendering/renderer_rd/effects_rd.h
index 76627a8d7d..94cd26fae9 100644
--- a/servers/rendering/renderer_rd/effects_rd.h
+++ b/servers/rendering/renderer_rd/effects_rd.h
@@ -31,26 +31,13 @@
#ifndef EFFECTS_RD_H
#define EFFECTS_RD_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/shaders/fsr_upscale.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/luminance_reduce.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/luminance_reduce_raster.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/roughness_limiter.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/screen_space_reflection_filter.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/screen_space_reflection_scale.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/sort.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/specular_merge.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssao.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssao_blur.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssao_interleave.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssil.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssil_blur.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssil_importance_map.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/ssil_interleave.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/subsurface_scattering.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/taa_resolve.glsl.gen.h"
#include "servers/rendering/renderer_scene_render.h"
@@ -142,231 +129,6 @@ private:
PipelineCacheRD pipelines[LUMINANCE_REDUCE_FRAGMENT_MAX];
} luminance_reduce_raster;
- struct SSEffectsDownsamplePushConstant {
- float pixel_size[2];
- float z_far;
- float z_near;
- uint32_t orthogonal;
- float radius_sq;
- uint32_t pad[2];
- };
-
- enum SSEffectsMode {
- SS_EFFECTS_DOWNSAMPLE,
- SS_EFFECTS_DOWNSAMPLE_HALF_RES,
- SS_EFFECTS_DOWNSAMPLE_MIPMAP,
- SS_EFFECTS_DOWNSAMPLE_MIPMAP_HALF_RES,
- SS_EFFECTS_DOWNSAMPLE_HALF,
- SS_EFFECTS_DOWNSAMPLE_HALF_RES_HALF,
- SS_EFFECTS_DOWNSAMPLE_FULL_MIPS,
- SS_EFFECTS_MAX
- };
-
- struct SSEffectsGatherConstants {
- float rotation_matrices[80]; //5 vec4s * 4
- };
-
- struct SSEffects {
- SSEffectsDownsamplePushConstant downsample_push_constant;
- SsEffectsDownsampleShaderRD downsample_shader;
- RID downsample_shader_version;
- RID downsample_uniform_set;
- bool used_half_size_last_frame = false;
- bool used_mips_last_frame = false;
- bool used_full_mips_last_frame = false;
-
- RID gather_constants_buffer;
-
- RID mirror_sampler;
-
- RID pipelines[SS_EFFECTS_MAX];
- } ss_effects;
-
- enum SSAOMode {
- SSAO_GATHER,
- SSAO_GATHER_BASE,
- SSAO_GATHER_ADAPTIVE,
- SSAO_GENERATE_IMPORTANCE_MAP,
- SSAO_PROCESS_IMPORTANCE_MAPA,
- SSAO_PROCESS_IMPORTANCE_MAPB,
- SSAO_BLUR_PASS,
- SSAO_BLUR_PASS_SMART,
- SSAO_BLUR_PASS_WIDE,
- SSAO_INTERLEAVE,
- SSAO_INTERLEAVE_SMART,
- SSAO_INTERLEAVE_HALF,
- SSAO_MAX
- };
-
- struct SSAOGatherPushConstant {
- int32_t screen_size[2];
- int pass;
- int quality;
-
- float half_screen_pixel_size[2];
- int size_multiplier;
- float detail_intensity;
-
- float NDC_to_view_mul[2];
- float NDC_to_view_add[2];
-
- float pad[2];
- float half_screen_pixel_size_x025[2];
-
- float radius;
- float intensity;
- float shadow_power;
- float shadow_clamp;
-
- float fade_out_mul;
- float fade_out_add;
- float horizon_angle_threshold;
- float inv_radius_near_limit;
-
- uint32_t is_orthogonal;
- float neg_inv_radius;
- float load_counter_avg_div;
- float adaptive_sample_limit;
-
- int32_t pass_coord_offset[2];
- float pass_uv_offset[2];
- };
-
- struct SSAOImportanceMapPushConstant {
- float half_screen_pixel_size[2];
- float intensity;
- float power;
- };
-
- struct SSAOBlurPushConstant {
- float edge_sharpness;
- float pad;
- float half_screen_pixel_size[2];
- };
-
- struct SSAOInterleavePushConstant {
- float inv_sharpness;
- uint32_t size_modifier;
- float pixel_size[2];
- };
-
- struct SSAO {
- SSAOGatherPushConstant gather_push_constant;
- SsaoShaderRD gather_shader;
- RID gather_shader_version;
-
- SSAOImportanceMapPushConstant importance_map_push_constant;
- SsaoImportanceMapShaderRD importance_map_shader;
- RID importance_map_shader_version;
- RID importance_map_load_counter;
- RID counter_uniform_set;
-
- SSAOBlurPushConstant blur_push_constant;
- SsaoBlurShaderRD blur_shader;
- RID blur_shader_version;
-
- SSAOInterleavePushConstant interleave_push_constant;
- SsaoInterleaveShaderRD interleave_shader;
- RID interleave_shader_version;
-
- RID pipelines[SSAO_MAX];
- } ssao;
-
- enum SSILMode {
- SSIL_GATHER,
- SSIL_GATHER_BASE,
- SSIL_GATHER_ADAPTIVE,
- SSIL_GENERATE_IMPORTANCE_MAP,
- SSIL_PROCESS_IMPORTANCE_MAPA,
- SSIL_PROCESS_IMPORTANCE_MAPB,
- SSIL_BLUR_PASS,
- SSIL_BLUR_PASS_SMART,
- SSIL_BLUR_PASS_WIDE,
- SSIL_INTERLEAVE,
- SSIL_INTERLEAVE_SMART,
- SSIL_INTERLEAVE_HALF,
- SSIL_MAX
- };
-
- struct SSILGatherPushConstant {
- int32_t screen_size[2];
- int pass;
- int quality;
-
- float half_screen_pixel_size[2];
- float half_screen_pixel_size_x025[2];
-
- float NDC_to_view_mul[2];
- float NDC_to_view_add[2];
-
- float pad2[2];
- float z_near;
- float z_far;
-
- float radius;
- float intensity;
- int size_multiplier;
- int pad;
-
- float fade_out_mul;
- float fade_out_add;
- float normal_rejection_amount;
- float inv_radius_near_limit;
-
- uint32_t is_orthogonal;
- float neg_inv_radius;
- float load_counter_avg_div;
- float adaptive_sample_limit;
-
- int32_t pass_coord_offset[2];
- float pass_uv_offset[2];
- };
-
- struct SSILImportanceMapPushConstant {
- float half_screen_pixel_size[2];
- float intensity;
- float pad;
- };
-
- struct SSILBlurPushConstant {
- float edge_sharpness;
- float pad;
- float half_screen_pixel_size[2];
- };
-
- struct SSILInterleavePushConstant {
- float inv_sharpness;
- uint32_t size_modifier;
- float pixel_size[2];
- };
-
- struct SSILProjectionUniforms {
- float inv_last_frame_projection_matrix[16];
- };
-
- struct SSIL {
- SSILGatherPushConstant gather_push_constant;
- SsilShaderRD gather_shader;
- RID gather_shader_version;
- RID projection_uniform_buffer;
-
- SSILImportanceMapPushConstant importance_map_push_constant;
- SsilImportanceMapShaderRD importance_map_shader;
- RID importance_map_shader_version;
- RID importance_map_load_counter;
- RID counter_uniform_set;
-
- SSILBlurPushConstant blur_push_constant;
- SsilBlurShaderRD blur_shader;
- RID blur_shader_version;
-
- SSILInterleavePushConstant interleave_push_constant;
- SsilInterleaveShaderRD interleave_shader;
- RID interleave_shader_version;
-
- RID pipelines[SSIL_MAX];
- } ssil;
-
struct RoughnessLimiterPushConstant {
int32_t screen_size[2];
float curve;
@@ -381,101 +143,6 @@ private:
} roughness_limiter;
- enum SpecularMergeMode {
- SPECULAR_MERGE_ADD,
- SPECULAR_MERGE_SSR,
- SPECULAR_MERGE_ADDITIVE_ADD,
- SPECULAR_MERGE_ADDITIVE_SSR,
- SPECULAR_MERGE_MAX
- };
-
- /* Specular merge must be done using raster, rather than compute
- * because it must continue the existing color buffer
- */
-
- struct SpecularMerge {
- SpecularMergeShaderRD shader;
- RID shader_version;
- PipelineCacheRD pipelines[SPECULAR_MERGE_MAX];
-
- } specular_merge;
-
- enum ScreenSpaceReflectionMode {
- SCREEN_SPACE_REFLECTION_NORMAL,
- SCREEN_SPACE_REFLECTION_ROUGH,
- SCREEN_SPACE_REFLECTION_MAX,
- };
-
- struct ScreenSpaceReflectionPushConstant {
- float proj_info[4];
-
- int32_t screen_size[2];
- float camera_z_near;
- float camera_z_far;
-
- int32_t num_steps;
- float depth_tolerance;
- float distance_fade;
- float curve_fade_in;
-
- uint32_t orthogonal;
- float filter_mipmap_levels;
- uint32_t use_half_res;
- uint8_t metallic_mask[4];
-
- float projection[16];
- };
-
- struct ScreenSpaceReflection {
- ScreenSpaceReflectionPushConstant push_constant;
- ScreenSpaceReflectionShaderRD shader;
- RID shader_version;
- RID pipelines[SCREEN_SPACE_REFLECTION_MAX];
-
- } ssr;
-
- struct ScreenSpaceReflectionFilterPushConstant {
- float proj_info[4];
-
- uint32_t orthogonal;
- float edge_tolerance;
- int32_t increment;
- uint32_t pad;
-
- int32_t screen_size[2];
- uint32_t vertical;
- uint32_t steps;
- };
- enum {
- SCREEN_SPACE_REFLECTION_FILTER_HORIZONTAL,
- SCREEN_SPACE_REFLECTION_FILTER_VERTICAL,
- SCREEN_SPACE_REFLECTION_FILTER_MAX,
- };
-
- struct ScreenSpaceReflectionFilter {
- ScreenSpaceReflectionFilterPushConstant push_constant;
- ScreenSpaceReflectionFilterShaderRD shader;
- RID shader_version;
- RID pipelines[SCREEN_SPACE_REFLECTION_FILTER_MAX];
- } ssr_filter;
-
- struct ScreenSpaceReflectionScalePushConstant {
- int32_t screen_size[2];
- float camera_z_near;
- float camera_z_far;
-
- uint32_t orthogonal;
- uint32_t filter;
- uint32_t pad[2];
- };
-
- struct ScreenSpaceReflectionScale {
- ScreenSpaceReflectionScalePushConstant push_constant;
- ScreenSpaceReflectionScaleShaderRD shader;
- RID shader_version;
- RID pipeline;
- } ssr_scale;
-
struct SubSurfaceScatteringPushConstant {
int32_t screen_size[2];
float camera_z_far;
@@ -559,9 +226,6 @@ private:
RID _get_uniform_set_from_image(RID p_texture);
RID _get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
RID _get_compute_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps = false);
- RID _get_compute_uniform_set_from_texture_and_sampler(RID p_texture, RID p_sampler);
- RID _get_compute_uniform_set_from_texture_pair(RID p_texture, RID p_texture2, bool p_use_mipmaps = false);
- RID _get_compute_uniform_set_from_image_pair(RID p_texture, RID p_texture2);
public:
bool get_prefer_raster_effects();
@@ -572,57 +236,9 @@ public:
void luminance_reduction(RID p_source_texture, const Size2i p_source_size, const Vector<RID> p_reduce, RID p_prev_luminance, float p_min_luminance, float p_max_luminance, float p_adjust, bool p_set = false);
void luminance_reduction_raster(RID p_source_texture, const Size2i p_source_size, const Vector<RID> p_reduce, Vector<RID> p_fb, RID p_prev_luminance, float p_min_luminance, float p_max_luminance, float p_adjust, bool p_set = false);
- struct SSAOSettings {
- float radius = 1.0;
- float intensity = 2.0;
- float power = 1.5;
- float detail = 0.5;
- float horizon = 0.06;
- float sharpness = 0.98;
-
- RS::EnvironmentSSAOQuality quality = RS::ENV_SSAO_QUALITY_MEDIUM;
- bool half_size = false;
- float adaptive_target = 0.5;
- int blur_passes = 2;
- float fadeout_from = 50.0;
- float fadeout_to = 300.0;
-
- Size2i full_screen_size = Size2i();
- Size2i half_screen_size = Size2i();
- Size2i quarter_screen_size = Size2i();
- };
-
- struct SSILSettings {
- float radius = 1.0;
- float intensity = 2.0;
- float sharpness = 0.98;
- float normal_rejection = 1.0;
-
- RS::EnvironmentSSILQuality quality = RS::ENV_SSIL_QUALITY_MEDIUM;
- bool half_size = true;
- float adaptive_target = 0.5;
- int blur_passes = 4;
- float fadeout_from = 50.0;
- float fadeout_to = 300.0;
-
- Size2i full_screen_size = Size2i();
- Size2i half_screen_size = Size2i();
- Size2i quarter_screen_size = Size2i();
- };
-
- void downsample_depth(RID p_depth_buffer, const Vector<RID> &p_depth_mipmaps, RS::EnvironmentSSAOQuality p_ssao_quality, RS::EnvironmentSSILQuality p_ssil_quality, bool p_invalidate_uniform_set, bool p_ssao_half_size, bool p_ssil_half_size, Size2i p_full_screen_size, const CameraMatrix &p_projection);
-
- void gather_ssao(RD::ComputeListID p_compute_list, const Vector<RID> p_ao_slices, const SSAOSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set);
- void generate_ssao(RID p_normal_buffer, RID p_depth_mipmaps_texture, RID p_ao, const Vector<RID> p_ao_slices, RID p_ao_pong, const Vector<RID> p_ao_pong_slices, RID p_upscale_buffer, RID p_importance_map, RID p_importance_map_pong, const CameraMatrix &p_projection, const SSAOSettings &p_settings, bool p_invalidate_uniform_sets, RID &r_gather_uniform_set, RID &r_importance_map_uniform_set);
-
- void gather_ssil(RD::ComputeListID p_compute_list, const Vector<RID> p_ssil_slices, const Vector<RID> p_edges_slices, const SSILSettings &p_settings, bool p_adaptive_base_pass, RID p_gather_uniform_set, RID p_importance_map_uniform_set, RID p_projection_uniform_set);
- void screen_space_indirect_lighting(RID p_diffuse, RID p_destination, RID p_normal_buffer, RID p_depth_mipmaps_texture, RID p_ao, const Vector<RID> p_ao_slices, RID p_ao_pong, const Vector<RID> p_ao_pong_slices, RID p_importance_map, RID p_importance_map_pong, RID p_edges, const Vector<RID> p_edges_slices, const CameraMatrix &p_projection, const CameraMatrix &p_last_projection, const SSILSettings &p_settings, bool p_invalidate_uniform_sets, RID &r_gather_uniform_set, RID &r_importance_map_uniform_set, RID &r_projection_uniform_set);
-
void roughness_limit(RID p_source_normal, RID p_roughness, const Size2i &p_size, float p_curve);
- void screen_space_reflection(RID p_diffuse, RID p_normal_roughness, RS::EnvironmentSSRRoughnessQuality p_roughness_quality, RID p_blur_radius, RID p_blur_radius2, RID p_metallic, const Color &p_metallic_mask, RID p_depth, RID p_scale_depth, RID p_scale_normal, RID p_output, RID p_output_blur, const Size2i &p_screen_size, int p_max_steps, float p_fade_in, float p_fade_out, float p_tolerance, const CameraMatrix &p_camera);
- void merge_specular(RID p_dest_framebuffer, RID p_specular, RID p_base, RID p_reflection);
- void sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const CameraMatrix &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RS::SubSurfaceScatteringQuality p_quality);
+ void sub_surface_scattering(RID p_diffuse, RID p_diffuse2, RID p_depth, const Projection &p_camera, const Size2i &p_screen_size, float p_scale, float p_depth_scale, RS::SubSurfaceScatteringQuality p_quality);
void sort_buffer(RID p_uniform_set, int p_size);
@@ -630,4 +246,4 @@ public:
~EffectsRD();
};
-#endif // !RASTERIZER_EFFECTS_RD_H
+#endif // EFFECTS_RD_H
diff --git a/servers/rendering/renderer_rd/environment/fog.cpp b/servers/rendering/renderer_rd/environment/fog.cpp
index 2a6c96480e..987c1dbb52 100644
--- a/servers/rendering/renderer_rd/environment/fog.cpp
+++ b/servers/rendering/renderer_rd/environment/fog.cpp
@@ -30,6 +30,11 @@
#include "fog.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
+#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
+#include "servers/rendering/rendering_server_default.h"
+
using namespace RendererRD;
Fog *Fog::singleton = nullptr;
@@ -126,3 +131,1074 @@ Vector3 Fog::fog_volume_get_extents(RID p_fog_volume) const {
ERR_FAIL_COND_V(!fog_volume, Vector3());
return fog_volume->extents;
}
+
+////////////////////////////////////////////////////////////////////////////////
+// Fog material
+
+bool Fog::FogMaterialData::update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
+ uniform_set_updated = true;
+
+ return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, Fog::get_singleton()->volumetric_fog.shader.version_get_shader(shader_data->version, 0), VolumetricFogShader::FogSet::FOG_SET_MATERIAL);
+}
+
+Fog::FogMaterialData::~FogMaterialData() {
+ free_parameters_uniform_set(uniform_set);
+}
+
+RendererRD::ShaderData *Fog::_create_fog_shader_func() {
+ FogShaderData *shader_data = memnew(FogShaderData);
+ return shader_data;
+}
+
+RendererRD::ShaderData *Fog::_create_fog_shader_funcs() {
+ return Fog::get_singleton()->_create_fog_shader_func();
+};
+
+RendererRD::MaterialData *Fog::_create_fog_material_func(FogShaderData *p_shader) {
+ FogMaterialData *material_data = memnew(FogMaterialData);
+ material_data->shader_data = p_shader;
+ //update will happen later anyway so do nothing.
+ return material_data;
+}
+
+RendererRD::MaterialData *Fog::_create_fog_material_funcs(RendererRD::ShaderData *p_shader) {
+ return Fog::get_singleton()->_create_fog_material_func(static_cast<FogShaderData *>(p_shader));
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// FOG VOLUMES INSTANCE
+
+RID Fog::fog_volume_instance_create(RID p_fog_volume) {
+ FogVolumeInstance fvi;
+ fvi.volume = p_fog_volume;
+ return fog_volume_instance_owner.make_rid(fvi);
+}
+
+void Fog::fog_instance_free(RID p_rid) {
+ fog_volume_instance_owner.free(p_rid);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Volumetric Fog Shader
+
+void Fog::init_fog_shader(uint32_t p_max_directional_lights, int p_roughness_layers, bool p_is_using_radiance_cubemap_array) {
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+
+ {
+ // Initialize local fog shader
+ Vector<String> volumetric_fog_modes;
+ volumetric_fog_modes.push_back("");
+ volumetric_fog.shader.initialize(volumetric_fog_modes);
+
+ material_storage->shader_set_data_request_function(RendererRD::SHADER_TYPE_FOG, _create_fog_shader_funcs);
+ material_storage->material_set_data_request_function(RendererRD::SHADER_TYPE_FOG, _create_fog_material_funcs);
+ volumetric_fog.volume_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(VolumetricFogShader::VolumeUBO));
+ }
+
+ {
+ ShaderCompiler::DefaultIdentifierActions actions;
+
+ actions.renames["TIME"] = "scene_params.time";
+ actions.renames["PI"] = _MKSTR(Math_PI);
+ actions.renames["TAU"] = _MKSTR(Math_TAU);
+ actions.renames["E"] = _MKSTR(Math_E);
+ actions.renames["WORLD_POSITION"] = "world.xyz";
+ actions.renames["OBJECT_POSITION"] = "params.position";
+ actions.renames["UVW"] = "uvw";
+ actions.renames["EXTENTS"] = "params.extents";
+ actions.renames["ALBEDO"] = "albedo";
+ actions.renames["DENSITY"] = "density";
+ actions.renames["EMISSION"] = "emission";
+ actions.renames["SDF"] = "sdf";
+
+ actions.usage_defines["SDF"] = "#define SDF_USED\n";
+ actions.usage_defines["DENSITY"] = "#define DENSITY_USED\n";
+ actions.usage_defines["ALBEDO"] = "#define ALBEDO_USED\n";
+ actions.usage_defines["EMISSION"] = "#define EMISSION_USED\n";
+
+ actions.sampler_array_name = "material_samplers";
+ actions.base_texture_binding_index = 1;
+ actions.texture_layout_set = VolumetricFogShader::FogSet::FOG_SET_MATERIAL;
+ actions.base_uniform_string = "material.";
+
+ actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
+ actions.default_repeat = ShaderLanguage::REPEAT_DISABLE;
+ actions.global_buffer_array_variable = "global_variables.data";
+
+ volumetric_fog.compiler.initialize(actions);
+ }
+
+ {
+ // default material and shader for fog shader
+ volumetric_fog.default_shader = material_storage->shader_allocate();
+ material_storage->shader_initialize(volumetric_fog.default_shader);
+ material_storage->shader_set_code(volumetric_fog.default_shader, R"(
+// Default fog shader.
+
+shader_type fog;
+
+void fog() {
+DENSITY = 1.0;
+ALBEDO = vec3(1.0);
+}
+)");
+ volumetric_fog.default_material = material_storage->material_allocate();
+ material_storage->material_initialize(volumetric_fog.default_material);
+ material_storage->material_set_shader(volumetric_fog.default_material, volumetric_fog.default_shader);
+
+ FogMaterialData *md = static_cast<FogMaterialData *>(material_storage->material_get_data(volumetric_fog.default_material, RendererRD::SHADER_TYPE_FOG));
+ volumetric_fog.default_shader_rd = volumetric_fog.shader.version_get_shader(md->shader_data->version, 0);
+
+ Vector<RD::Uniform> uniforms;
+
+ {
+ Vector<RID> ids;
+ ids.resize(12);
+ RID *ids_ptr = ids.ptrw();
+ ids_ptr[0] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[1] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[2] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[3] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[4] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[5] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ ids_ptr[6] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+ ids_ptr[7] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+ ids_ptr[8] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+ ids_ptr[9] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+ ids_ptr[10] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+ ids_ptr[11] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
+
+ RD::Uniform u(RD::UNIFORM_TYPE_SAMPLER, 1, ids);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 2;
+ u.append_id(RendererRD::MaterialStorage::get_singleton()->global_variables_get_storage_buffer());
+ uniforms.push_back(u);
+ }
+
+ volumetric_fog.base_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.default_shader_rd, VolumetricFogShader::FogSet::FOG_SET_BASE);
+ }
+ {
+ String defines = "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(p_max_directional_lights) + "\n";
+ defines += "\n#define MAX_SKY_LOD " + itos(p_roughness_layers - 1) + ".0\n";
+ if (p_is_using_radiance_cubemap_array) {
+ defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
+ }
+ Vector<String> volumetric_fog_modes;
+ volumetric_fog_modes.push_back("\n#define MODE_DENSITY\n");
+ volumetric_fog_modes.push_back("\n#define MODE_DENSITY\n#define ENABLE_SDFGI\n");
+ volumetric_fog_modes.push_back("\n#define MODE_FILTER\n");
+ volumetric_fog_modes.push_back("\n#define MODE_FOG\n");
+ volumetric_fog_modes.push_back("\n#define MODE_COPY\n");
+
+ volumetric_fog.process_shader.initialize(volumetric_fog_modes, defines);
+ volumetric_fog.process_shader_version = volumetric_fog.process_shader.version_create();
+ for (int i = 0; i < VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_MAX; i++) {
+ volumetric_fog.process_pipelines[i] = RD::get_singleton()->compute_pipeline_create(volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, i));
+ }
+ volumetric_fog.params_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(VolumetricFogShader::ParamsUBO));
+ }
+}
+
+void Fog::free_fog_shader() {
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+
+ volumetric_fog.process_shader.version_free(volumetric_fog.process_shader_version);
+ RD::get_singleton()->free(volumetric_fog.volume_ubo);
+ RD::get_singleton()->free(volumetric_fog.params_ubo);
+ material_storage->shader_free(volumetric_fog.default_shader);
+ material_storage->material_free(volumetric_fog.default_material);
+}
+
+void Fog::FogShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
+
+void Fog::FogShaderData::set_code(const String &p_code) {
+ //compile
+
+ code = p_code;
+ valid = false;
+ ubo_size = 0;
+ uniforms.clear();
+
+ if (code.is_empty()) {
+ return; //just invalid, but no error
+ }
+
+ ShaderCompiler::GeneratedCode gen_code;
+ ShaderCompiler::IdentifierActions actions;
+ actions.entry_point_stages["fog"] = ShaderCompiler::STAGE_COMPUTE;
+
+ uses_time = false;
+
+ actions.usage_flag_pointers["TIME"] = &uses_time;
+
+ actions.uniforms = &uniforms;
+
+ Fog *fog_singleton = Fog::get_singleton();
+
+ Error err = fog_singleton->volumetric_fog.compiler.compile(RS::SHADER_FOG, code, &actions, path, gen_code);
+ ERR_FAIL_COND_MSG(err != OK, "Fog shader compilation failed.");
+
+ if (version.is_null()) {
+ version = fog_singleton->volumetric_fog.shader.version_create();
+ }
+
+ fog_singleton->volumetric_fog.shader.version_set_compute_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_COMPUTE], gen_code.defines);
+ ERR_FAIL_COND(!fog_singleton->volumetric_fog.shader.version_is_valid(version));
+
+ ubo_size = gen_code.uniform_total_size;
+ ubo_offsets = gen_code.uniform_offsets;
+ texture_uniforms = gen_code.texture_uniforms;
+
+ pipeline = RD::get_singleton()->compute_pipeline_create(fog_singleton->volumetric_fog.shader.version_get_shader(version, 0));
+
+ valid = true;
+}
+
+void Fog::FogShaderData::set_default_texture_param(const StringName &p_name, RID p_texture, int p_index) {
+ if (!p_texture.is_valid()) {
+ if (default_texture_params.has(p_name) && default_texture_params[p_name].has(p_index)) {
+ default_texture_params[p_name].erase(p_index);
+
+ if (default_texture_params[p_name].is_empty()) {
+ default_texture_params.erase(p_name);
+ }
+ }
+ } else {
+ if (!default_texture_params.has(p_name)) {
+ default_texture_params[p_name] = HashMap<int, RID>();
+ }
+ default_texture_params[p_name][p_index] = p_texture;
+ }
+}
+
+void Fog::FogShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
+ RBMap<int, StringName> order;
+
+ for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
+ if (E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL || E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) {
+ continue;
+ }
+
+ if (E.value.texture_order >= 0) {
+ order[E.value.texture_order + 100000] = E.key;
+ } else {
+ order[E.value.order] = E.key;
+ }
+ }
+
+ String last_group;
+ for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
+ PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
+ pi.name = E.value;
+ p_param_list->push_back(pi);
+ }
+}
+
+void Fog::FogShaderData::get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const {
+ for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
+ if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) {
+ continue;
+ }
+
+ RendererMaterialStorage::InstanceShaderParam p;
+ p.info = ShaderLanguage::uniform_to_property_info(E.value);
+ p.info.name = E.key; //supply name
+ p.index = E.value.instance_index;
+ p.default_value = ShaderLanguage::constant_value_to_variant(E.value.default_value, E.value.type, E.value.array_size, E.value.hint);
+ p_param_list->push_back(p);
+ }
+}
+
+bool Fog::FogShaderData::is_param_texture(const StringName &p_param) const {
+ if (!uniforms.has(p_param)) {
+ return false;
+ }
+
+ return uniforms[p_param].texture_order >= 0;
+}
+
+bool Fog::FogShaderData::is_animated() const {
+ return false;
+}
+
+bool Fog::FogShaderData::casts_shadows() const {
+ return false;
+}
+
+Variant Fog::FogShaderData::get_default_parameter(const StringName &p_parameter) const {
+ if (uniforms.has(p_parameter)) {
+ ShaderLanguage::ShaderNode::Uniform uniform = uniforms[p_parameter];
+ Vector<ShaderLanguage::ConstantNode::Value> default_value = uniform.default_value;
+ return ShaderLanguage::constant_value_to_variant(default_value, uniform.type, uniform.array_size, uniform.hint);
+ }
+ return Variant();
+}
+
+RS::ShaderNativeSourceCode Fog::FogShaderData::get_native_source_code() const {
+ Fog *fog_singleton = Fog::get_singleton();
+
+ return fog_singleton->volumetric_fog.shader.version_get_native_source_code(version);
+}
+
+Fog::FogShaderData::~FogShaderData() {
+ Fog *fog_singleton = Fog::get_singleton();
+ ERR_FAIL_COND(!fog_singleton);
+ //pipeline variants will clear themselves if shader is gone
+ if (version.is_valid()) {
+ fog_singleton->volumetric_fog.shader.version_free(version);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Volumetric Fog
+
+Fog::VolumetricFog::VolumetricFog(const Vector3i &fog_size, RID p_sky_shader) {
+ width = fog_size.x;
+ height = fog_size.y;
+ depth = fog_size.z;
+
+ RD::TextureFormat tf;
+ tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
+ tf.width = fog_size.x;
+ tf.height = fog_size.y;
+ tf.depth = fog_size.z;
+ tf.texture_type = RD::TEXTURE_TYPE_3D;
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
+
+ light_density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(light_density_map, "Fog light-density map");
+
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
+
+ prev_light_density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(prev_light_density_map, "Fog previous light-density map");
+ RD::get_singleton()->texture_clear(prev_light_density_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
+
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+
+ fog_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(fog_map, "Fog map");
+
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ Vector<uint8_t> dm;
+ dm.resize(fog_size.x * fog_size.y * fog_size.z * 4);
+ dm.fill(0);
+
+ density_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
+ RD::get_singleton()->set_resource_name(density_map, "Fog density map");
+ light_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
+ RD::get_singleton()->set_resource_name(light_map, "Fog light map");
+ emissive_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
+ RD::get_singleton()->set_resource_name(emissive_map, "Fog emissive map");
+#else
+ tf.format = RD::DATA_FORMAT_R32_UINT;
+ tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
+ density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(density_map, "Fog density map");
+ RD::get_singleton()->texture_clear(density_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
+ light_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(light_map, "Fog light map");
+ RD::get_singleton()->texture_clear(light_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
+ emissive_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(emissive_map, "Fog emissive map");
+ RD::get_singleton()->texture_clear(emissive_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
+#endif
+
+ Vector<RD::Uniform> uniforms;
+ {
+ RD::Uniform u;
+ u.binding = 0;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.append_id(fog_map);
+ uniforms.push_back(u);
+ }
+
+ sky_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, p_sky_shader, RendererRD::SkyRD::SKY_SET_FOG);
+}
+
+Fog::VolumetricFog::~VolumetricFog() {
+ RD::get_singleton()->free(prev_light_density_map);
+ RD::get_singleton()->free(light_density_map);
+ RD::get_singleton()->free(fog_map);
+ RD::get_singleton()->free(density_map);
+ RD::get_singleton()->free(light_map);
+ RD::get_singleton()->free(emissive_map);
+
+ if (fog_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(fog_uniform_set)) {
+ RD::get_singleton()->free(fog_uniform_set);
+ }
+ if (process_uniform_set_density.is_valid() && RD::get_singleton()->uniform_set_is_valid(process_uniform_set_density)) {
+ RD::get_singleton()->free(process_uniform_set_density);
+ }
+ if (process_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(process_uniform_set)) {
+ RD::get_singleton()->free(process_uniform_set);
+ }
+ if (process_uniform_set2.is_valid() && RD::get_singleton()->uniform_set_is_valid(process_uniform_set2)) {
+ RD::get_singleton()->free(process_uniform_set2);
+ }
+ if (sdfgi_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(sdfgi_uniform_set)) {
+ RD::get_singleton()->free(sdfgi_uniform_set);
+ }
+ if (sky_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(sky_uniform_set)) {
+ RD::get_singleton()->free(sky_uniform_set);
+ }
+}
+
+Vector3i Fog::_point_get_position_in_froxel_volume(const Vector3 &p_point, float fog_end, const Vector2 &fog_near_size, const Vector2 &fog_far_size, float volumetric_fog_detail_spread, const Vector3 &fog_size, const Transform3D &p_cam_transform) {
+ Vector3 view_position = p_cam_transform.affine_inverse().xform(p_point);
+ view_position.z = MIN(view_position.z, -0.01); // Clamp to the front of camera
+ Vector3 fog_position = Vector3(0, 0, 0);
+
+ view_position.y = -view_position.y;
+ fog_position.z = -view_position.z / fog_end;
+ fog_position.x = (view_position.x / (2 * (fog_near_size.x * (1.0 - fog_position.z) + fog_far_size.x * fog_position.z))) + 0.5;
+ fog_position.y = (view_position.y / (2 * (fog_near_size.y * (1.0 - fog_position.z) + fog_far_size.y * fog_position.z))) + 0.5;
+ fog_position.z = Math::pow(float(fog_position.z), float(1.0 / volumetric_fog_detail_spread));
+ fog_position = fog_position * fog_size - Vector3(0.5, 0.5, 0.5);
+
+ fog_position.x = CLAMP(fog_position.x, 0.0, fog_size.x);
+ fog_position.y = CLAMP(fog_position.y, 0.0, fog_size.y);
+ fog_position.z = CLAMP(fog_position.z, 0.0, fog_size.z);
+
+ return Vector3i(fog_position);
+}
+
+void Fog::volumetric_fog_update(const VolumetricFogSettings &p_settings, const Projection &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes) {
+ RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
+ RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
+
+ RENDER_TIMESTAMP("> Volumetric Fog");
+ RD::get_singleton()->draw_command_begin_label("Volumetric Fog");
+
+ if (p_fog_volumes.size() > 0) {
+ RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog Volumes");
+
+ RENDER_TIMESTAMP("Render FogVolumes");
+
+ VolumetricFogShader::VolumeUBO params;
+
+ Vector2 frustum_near_size = p_cam_projection.get_viewport_half_extents();
+ Vector2 frustum_far_size = p_cam_projection.get_far_plane_half_extents();
+ float z_near = p_cam_projection.get_z_near();
+ float z_far = p_cam_projection.get_z_far();
+ float fog_end = p_settings.env->volumetric_fog_length;
+
+ Vector2 fog_far_size = frustum_near_size.lerp(frustum_far_size, (fog_end - z_near) / (z_far - z_near));
+ Vector2 fog_near_size;
+ if (p_cam_projection.is_orthogonal()) {
+ fog_near_size = fog_far_size;
+ } else {
+ fog_near_size = Vector2();
+ }
+
+ params.fog_frustum_size_begin[0] = fog_near_size.x;
+ params.fog_frustum_size_begin[1] = fog_near_size.y;
+
+ params.fog_frustum_size_end[0] = fog_far_size.x;
+ params.fog_frustum_size_end[1] = fog_far_size.y;
+
+ params.fog_frustum_end = fog_end;
+ params.z_near = z_near;
+ params.z_far = z_far;
+ params.time = p_settings.time;
+
+ params.fog_volume_size[0] = p_settings.vfog->width;
+ params.fog_volume_size[1] = p_settings.vfog->height;
+ params.fog_volume_size[2] = p_settings.vfog->depth;
+
+ params.use_temporal_reprojection = p_settings.env->volumetric_fog_temporal_reprojection;
+ params.temporal_frame = RSG::rasterizer->get_frame_number() % VolumetricFog::MAX_TEMPORAL_FRAMES;
+ params.detail_spread = p_settings.env->volumetric_fog_detail_spread;
+ params.temporal_blend = p_settings.env->volumetric_fog_temporal_reprojection_amount;
+
+ Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
+ RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
+ RendererRD::MaterialStorage::store_transform(p_cam_transform, params.transform);
+
+ RD::get_singleton()->buffer_update(volumetric_fog.volume_ubo, 0, sizeof(VolumetricFogShader::VolumeUBO), &params, RD::BARRIER_MASK_COMPUTE);
+
+ if (p_settings.vfog->fog_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(p_settings.vfog->fog_uniform_set)) {
+ Vector<RD::Uniform> uniforms;
+
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 1;
+ u.append_id(p_settings.vfog->emissive_map);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 2;
+ u.append_id(volumetric_fog.volume_ubo);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 3;
+ u.append_id(p_settings.vfog->density_map);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 4;
+ u.append_id(p_settings.vfog->light_map);
+ uniforms.push_back(u);
+ }
+
+ p_settings.vfog->fog_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.default_shader_rd, VolumetricFogShader::FogSet::FOG_SET_UNIFORMS);
+ }
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+ bool any_uses_time = false;
+
+ for (int i = 0; i < (int)p_fog_volumes.size(); i++) {
+ FogVolumeInstance *fog_volume_instance = fog_volume_instance_owner.get_or_null(p_fog_volumes[i]);
+ ERR_FAIL_COND(!fog_volume_instance);
+ RID fog_volume = fog_volume_instance->volume;
+
+ RID fog_material = RendererRD::Fog::get_singleton()->fog_volume_get_material(fog_volume);
+
+ FogMaterialData *material = nullptr;
+
+ if (fog_material.is_valid()) {
+ material = static_cast<FogMaterialData *>(material_storage->material_get_data(fog_material, RendererRD::SHADER_TYPE_FOG));
+ if (!material || !material->shader_data->valid) {
+ material = nullptr;
+ }
+ }
+
+ if (!material) {
+ fog_material = volumetric_fog.default_material;
+ material = static_cast<FogMaterialData *>(material_storage->material_get_data(fog_material, RendererRD::SHADER_TYPE_FOG));
+ }
+
+ ERR_FAIL_COND(!material);
+
+ FogShaderData *shader_data = material->shader_data;
+
+ ERR_FAIL_COND(!shader_data);
+
+ any_uses_time |= shader_data->uses_time;
+
+ Vector3i min = Vector3i();
+ Vector3i max = Vector3i();
+ Vector3i kernel_size = Vector3i();
+
+ Vector3 position = fog_volume_instance->transform.get_origin();
+ RS::FogVolumeShape volume_type = RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume);
+ Vector3 extents = RendererRD::Fog::get_singleton()->fog_volume_get_extents(fog_volume);
+
+ if (volume_type != RS::FOG_VOLUME_SHAPE_WORLD) {
+ // Local fog volume.
+ Vector3i points[8];
+ Vector3 fog_size = Vector3(p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+ points[0] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[1] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[2] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, -extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[3] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, -extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[4] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[5] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[6] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, -extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+ points[7] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, -extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, p_settings.env->volumetric_fog_detail_spread, fog_size, p_cam_transform);
+
+ min = Vector3i(int32_t(p_settings.vfog->width) - 1, int32_t(p_settings.vfog->height) - 1, int32_t(p_settings.vfog->depth) - 1);
+ max = Vector3i(1, 1, 1);
+
+ for (int j = 0; j < 8; j++) {
+ min = Vector3i(MIN(min.x, points[j].x), MIN(min.y, points[j].y), MIN(min.z, points[j].z));
+ max = Vector3i(MAX(max.x, points[j].x), MAX(max.y, points[j].y), MAX(max.z, points[j].z));
+ }
+
+ kernel_size = max - min;
+ } else {
+ // Volume type global runs on all cells
+ extents = Vector3(p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+ min = Vector3i(0, 0, 0);
+ kernel_size = Vector3i(int32_t(p_settings.vfog->width), int32_t(p_settings.vfog->height), int32_t(p_settings.vfog->depth));
+ }
+
+ if (kernel_size.x == 0 || kernel_size.y == 0 || kernel_size.z == 0) {
+ continue;
+ }
+
+ VolumetricFogShader::FogPushConstant push_constant;
+ push_constant.position[0] = position.x;
+ push_constant.position[1] = position.y;
+ push_constant.position[2] = position.z;
+ push_constant.extents[0] = extents.x;
+ push_constant.extents[1] = extents.y;
+ push_constant.extents[2] = extents.z;
+ push_constant.corner[0] = min.x;
+ push_constant.corner[1] = min.y;
+ push_constant.corner[2] = min.z;
+ push_constant.shape = uint32_t(RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume));
+ RendererRD::MaterialStorage::store_transform(fog_volume_instance->transform.affine_inverse(), push_constant.transform);
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, shader_data->pipeline);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->fog_uniform_set, VolumetricFogShader::FogSet::FOG_SET_UNIFORMS);
+ RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(VolumetricFogShader::FogPushConstant));
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, volumetric_fog.base_uniform_set, VolumetricFogShader::FogSet::FOG_SET_BASE);
+ if (material->uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(material->uniform_set)) { // Material may not have a uniform set.
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, material->uniform_set, VolumetricFogShader::FogSet::FOG_SET_MATERIAL);
+ }
+
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, kernel_size.x, kernel_size.y, kernel_size.z);
+ }
+ if (any_uses_time || p_settings.env->volumetric_fog_temporal_reprojection) {
+ RenderingServerDefault::redraw_request();
+ }
+
+ RD::get_singleton()->draw_command_end_label();
+
+ RD::get_singleton()->compute_list_end();
+ }
+
+ if (p_settings.vfog->process_uniform_set_density.is_null() || !RD::get_singleton()->uniform_set_is_valid(p_settings.vfog->process_uniform_set_density)) {
+ //re create uniform set if needed
+ Vector<RD::Uniform> uniforms;
+ Vector<RD::Uniform> copy_uniforms;
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 1;
+ if (p_settings.shadow_atlas_depth.is_null()) {
+ u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_BLACK));
+ } else {
+ u.append_id(p_settings.shadow_atlas_depth);
+ }
+
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 2;
+ if (p_settings.directional_shadow_depth.is_valid()) {
+ u.append_id(p_settings.directional_shadow_depth);
+ } else {
+ u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_BLACK));
+ }
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 3;
+ u.append_id(p_settings.omni_light_buffer);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 4;
+ u.append_id(p_settings.spot_light_buffer);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 5;
+ u.append_id(p_settings.directional_light_buffer);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+ u.binding = 6;
+ u.append_id(p_settings.cluster_builder->get_cluster_buffer());
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 7;
+ u.append_id(material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 8;
+ u.append_id(p_settings.vfog->light_density_map);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 9;
+ u.append_id(p_settings.vfog->fog_map);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 9;
+ u.append_id(p_settings.vfog->prev_light_density_map);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 10;
+ u.append_id(p_settings.shadow_sampler);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 11;
+ u.append_id(p_settings.voxel_gl_buffer);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 12;
+ for (int i = 0; i < RendererRD::GI::MAX_VOXEL_GI_INSTANCES; i++) {
+ u.append_id(p_settings.rbgi->voxel_gi_textures[i]);
+ }
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
+ u.binding = 13;
+ u.append_id(material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 14;
+ u.append_id(volumetric_fog.params_ubo);
+ uniforms.push_back(u);
+ copy_uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 15;
+ u.append_id(p_settings.vfog->prev_light_density_map);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 16;
+ u.append_id(p_settings.vfog->density_map);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 17;
+ u.append_id(p_settings.vfog->light_map);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED)
+ u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
+#else
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+#endif
+ u.binding = 18;
+ u.append_id(p_settings.vfog->emissive_map);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 19;
+ RID radiance_texture = texture_storage->texture_rd_get_default(p_settings.is_using_radiance_cubemap_array ? RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK);
+ RID sky_texture = p_settings.env->sky.is_valid() ? p_settings.sky->sky_get_radiance_texture_rd(p_settings.env->sky) : RID();
+ u.append_id(sky_texture.is_valid() ? sky_texture : radiance_texture);
+ uniforms.push_back(u);
+ }
+
+ p_settings.vfog->copy_uniform_set = RD::get_singleton()->uniform_set_create(copy_uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_COPY), 0);
+
+ p_settings.vfog->process_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG), 0);
+
+ RID aux7 = uniforms.write[7].get_id(0);
+ RID aux8 = uniforms.write[8].get_id(0);
+
+ uniforms.write[7].set_id(0, aux8);
+ uniforms.write[8].set_id(0, aux7);
+
+ p_settings.vfog->process_uniform_set2 = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG), 0);
+
+ uniforms.remove_at(8);
+ uniforms.write[7].set_id(0, aux7);
+ p_settings.vfog->process_uniform_set_density = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY), 0);
+ }
+
+ bool using_sdfgi = p_settings.env->volumetric_fog_gi_inject > 0.0001 && p_settings.env->sdfgi_enabled && (p_settings.sdfgi != nullptr);
+
+ if (using_sdfgi) {
+ if (p_settings.vfog->sdfgi_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(p_settings.vfog->sdfgi_uniform_set)) {
+ Vector<RD::Uniform> uniforms;
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
+ u.binding = 0;
+ u.append_id(p_settings.gi->sdfgi_ubo);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 1;
+ u.append_id(p_settings.sdfgi->ambient_texture);
+ uniforms.push_back(u);
+ }
+
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 2;
+ u.append_id(p_settings.sdfgi->occlusion_texture);
+ uniforms.push_back(u);
+ }
+
+ p_settings.vfog->sdfgi_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI), 1);
+ }
+ }
+
+ p_settings.vfog->length = p_settings.env->volumetric_fog_length;
+ p_settings.vfog->spread = p_settings.env->volumetric_fog_detail_spread;
+
+ VolumetricFogShader::ParamsUBO params;
+
+ Vector2 frustum_near_size = p_cam_projection.get_viewport_half_extents();
+ Vector2 frustum_far_size = p_cam_projection.get_far_plane_half_extents();
+ float z_near = p_cam_projection.get_z_near();
+ float z_far = p_cam_projection.get_z_far();
+ float fog_end = p_settings.env->volumetric_fog_length;
+
+ Vector2 fog_far_size = frustum_near_size.lerp(frustum_far_size, (fog_end - z_near) / (z_far - z_near));
+ Vector2 fog_near_size;
+ if (p_cam_projection.is_orthogonal()) {
+ fog_near_size = fog_far_size;
+ } else {
+ fog_near_size = Vector2();
+ }
+
+ params.fog_frustum_size_begin[0] = fog_near_size.x;
+ params.fog_frustum_size_begin[1] = fog_near_size.y;
+
+ params.fog_frustum_size_end[0] = fog_far_size.x;
+ params.fog_frustum_size_end[1] = fog_far_size.y;
+
+ params.ambient_inject = p_settings.env->volumetric_fog_ambient_inject * p_settings.env->ambient_light_energy;
+ params.z_far = z_far;
+
+ params.fog_frustum_end = fog_end;
+
+ Color ambient_color = p_settings.env->ambient_light.srgb_to_linear();
+ params.ambient_color[0] = ambient_color.r;
+ params.ambient_color[1] = ambient_color.g;
+ params.ambient_color[2] = ambient_color.b;
+ params.sky_contribution = p_settings.env->ambient_sky_contribution;
+
+ params.fog_volume_size[0] = p_settings.vfog->width;
+ params.fog_volume_size[1] = p_settings.vfog->height;
+ params.fog_volume_size[2] = p_settings.vfog->depth;
+
+ params.directional_light_count = p_directional_light_count;
+
+ Color emission = p_settings.env->volumetric_fog_emission.srgb_to_linear();
+ params.base_emission[0] = emission.r * p_settings.env->volumetric_fog_emission_energy;
+ params.base_emission[1] = emission.g * p_settings.env->volumetric_fog_emission_energy;
+ params.base_emission[2] = emission.b * p_settings.env->volumetric_fog_emission_energy;
+ params.base_density = p_settings.env->volumetric_fog_density;
+
+ Color base_scattering = p_settings.env->volumetric_fog_scattering.srgb_to_linear();
+ params.base_scattering[0] = base_scattering.r;
+ params.base_scattering[1] = base_scattering.g;
+ params.base_scattering[2] = base_scattering.b;
+ params.phase_g = p_settings.env->volumetric_fog_anisotropy;
+
+ params.detail_spread = p_settings.env->volumetric_fog_detail_spread;
+ params.gi_inject = p_settings.env->volumetric_fog_gi_inject;
+
+ params.cam_rotation[0] = p_cam_transform.basis[0][0];
+ params.cam_rotation[1] = p_cam_transform.basis[1][0];
+ params.cam_rotation[2] = p_cam_transform.basis[2][0];
+ params.cam_rotation[3] = 0;
+ params.cam_rotation[4] = p_cam_transform.basis[0][1];
+ params.cam_rotation[5] = p_cam_transform.basis[1][1];
+ params.cam_rotation[6] = p_cam_transform.basis[2][1];
+ params.cam_rotation[7] = 0;
+ params.cam_rotation[8] = p_cam_transform.basis[0][2];
+ params.cam_rotation[9] = p_cam_transform.basis[1][2];
+ params.cam_rotation[10] = p_cam_transform.basis[2][2];
+ params.cam_rotation[11] = 0;
+ params.filter_axis = 0;
+ params.max_voxel_gi_instances = p_settings.env->volumetric_fog_gi_inject > 0.001 ? p_voxel_gi_count : 0;
+ params.temporal_frame = RSG::rasterizer->get_frame_number() % VolumetricFog::MAX_TEMPORAL_FRAMES;
+
+ Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
+ RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
+
+ params.use_temporal_reprojection = p_settings.env->volumetric_fog_temporal_reprojection;
+ params.temporal_blend = p_settings.env->volumetric_fog_temporal_reprojection_amount;
+
+ {
+ uint32_t cluster_size = p_settings.cluster_builder->get_cluster_size();
+ params.cluster_shift = get_shift_from_power_of_2(cluster_size);
+
+ uint32_t cluster_screen_width = (p_settings.rb_size.x - 1) / cluster_size + 1;
+ uint32_t cluster_screen_height = (p_settings.rb_size.y - 1) / cluster_size + 1;
+ params.max_cluster_element_count_div_32 = p_settings.max_cluster_elements / 32;
+ params.cluster_type_size = cluster_screen_width * cluster_screen_height * (params.max_cluster_element_count_div_32 + 32);
+ params.cluster_width = cluster_screen_width;
+
+ params.screen_size[0] = p_settings.rb_size.x;
+ params.screen_size[1] = p_settings.rb_size.y;
+ }
+
+ Basis sky_transform = p_settings.env->sky_orientation;
+ sky_transform = sky_transform.inverse() * p_cam_transform.basis;
+ RendererRD::MaterialStorage::store_transform_3x3(sky_transform, params.radiance_inverse_xform);
+
+ RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog");
+
+ RENDER_TIMESTAMP("Render Fog");
+ RD::get_singleton()->buffer_update(volumetric_fog.params_ubo, 0, sizeof(VolumetricFogShader::ParamsUBO), &params, RD::BARRIER_MASK_COMPUTE);
+
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[using_sdfgi ? VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI : VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY]);
+
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->process_uniform_set_density, 0);
+
+ if (using_sdfgi) {
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->sdfgi_uniform_set, 1);
+ }
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+
+ // Copy fog to history buffer
+ if (p_settings.env->volumetric_fog_temporal_reprojection) {
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_COPY]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->copy_uniform_set, 0);
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ }
+ RD::get_singleton()->draw_command_end_label();
+
+ if (p_settings.volumetric_fog_filter_active) {
+ RD::get_singleton()->draw_command_begin_label("Filter Fog");
+
+ RENDER_TIMESTAMP("Filter Fog");
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FILTER]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->process_uniform_set, 0);
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+
+ RD::get_singleton()->compute_list_end();
+ //need restart for buffer update
+
+ params.filter_axis = 1;
+ RD::get_singleton()->buffer_update(volumetric_fog.params_ubo, 0, sizeof(VolumetricFogShader::ParamsUBO), &params);
+
+ compute_list = RD::get_singleton()->compute_list_begin();
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FILTER]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->process_uniform_set2, 0);
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.vfog->width, p_settings.vfog->height, p_settings.vfog->depth);
+
+ RD::get_singleton()->compute_list_add_barrier(compute_list);
+ RD::get_singleton()->draw_command_end_label();
+ }
+
+ RENDER_TIMESTAMP("Integrate Fog");
+ RD::get_singleton()->draw_command_begin_label("Integrate Fog");
+
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG]);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_settings.vfog->process_uniform_set, 0);
+ RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_settings.vfog->width, p_settings.vfog->height, 1);
+
+ RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_RASTER);
+
+ RENDER_TIMESTAMP("< Volumetric Fog");
+ RD::get_singleton()->draw_command_end_label();
+ RD::get_singleton()->draw_command_end_label();
+}
diff --git a/servers/rendering/renderer_rd/environment/fog.h b/servers/rendering/renderer_rd/environment/fog.h
index 55a01c3616..61a5d80d20 100644
--- a/servers/rendering/renderer_rd/environment/fog.h
+++ b/servers/rendering/renderer_rd/environment/fog.h
@@ -34,12 +34,19 @@
#include "core/templates/local_vector.h"
#include "core/templates/rid_owner.h"
#include "servers/rendering/environment/renderer_fog.h"
+#include "servers/rendering/renderer_rd/cluster_builder_rd.h"
+#include "servers/rendering/renderer_rd/environment/gi.h"
+#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
+#include "servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/environment/volumetric_fog_process.glsl.gen.h"
#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
class Fog : public RendererFog {
public:
+ /* FOG VOLUMES */
+
struct FogVolume {
RID material;
Vector3 extents = Vector3(1, 1, 1);
@@ -49,10 +56,179 @@ public:
Dependency dependency;
};
+ struct FogVolumeInstance {
+ RID volume;
+ Transform3D transform;
+ bool active = false;
+ };
+
private:
static Fog *singleton;
mutable RID_Owner<FogVolume, true> fog_volume_owner;
+ mutable RID_Owner<FogVolumeInstance> fog_volume_instance_owner;
+
+ /* Volumetric Fog */
+ struct VolumetricFogShader {
+ enum FogSet {
+ FOG_SET_BASE,
+ FOG_SET_UNIFORMS,
+ FOG_SET_MATERIAL,
+ FOG_SET_MAX,
+ };
+
+ struct FogPushConstant {
+ float position[3];
+ float pad;
+
+ float extents[3];
+ float pad2;
+
+ int32_t corner[3];
+ uint32_t shape;
+
+ float transform[16];
+ };
+
+ struct VolumeUBO {
+ float fog_frustum_size_begin[2];
+ float fog_frustum_size_end[2];
+
+ float fog_frustum_end;
+ float z_near;
+ float z_far;
+ float time;
+
+ int32_t fog_volume_size[3];
+ uint32_t directional_light_count;
+
+ uint32_t use_temporal_reprojection;
+ uint32_t temporal_frame;
+ float detail_spread;
+ float temporal_blend;
+
+ float to_prev_view[16];
+ float transform[16];
+ };
+
+ ShaderCompiler compiler;
+ VolumetricFogShaderRD shader;
+ RID volume_ubo;
+
+ RID default_shader;
+ RID default_material;
+ RID default_shader_rd;
+
+ RID base_uniform_set;
+
+ RID params_ubo;
+
+ enum {
+ VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY,
+ VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI,
+ VOLUMETRIC_FOG_PROCESS_SHADER_FILTER,
+ VOLUMETRIC_FOG_PROCESS_SHADER_FOG,
+ VOLUMETRIC_FOG_PROCESS_SHADER_COPY,
+ VOLUMETRIC_FOG_PROCESS_SHADER_MAX,
+ };
+
+ struct ParamsUBO {
+ float fog_frustum_size_begin[2];
+ float fog_frustum_size_end[2];
+
+ float fog_frustum_end;
+ float ambient_inject;
+ float z_far;
+ uint32_t filter_axis;
+
+ float ambient_color[3];
+ float sky_contribution;
+
+ int32_t fog_volume_size[3];
+ uint32_t directional_light_count;
+
+ float base_emission[3];
+ float base_density;
+
+ float base_scattering[3];
+ float phase_g;
+
+ float detail_spread;
+ float gi_inject;
+ uint32_t max_voxel_gi_instances;
+ uint32_t cluster_type_size;
+
+ float screen_size[2];
+ uint32_t cluster_shift;
+ uint32_t cluster_width;
+
+ uint32_t max_cluster_element_count_div_32;
+ uint32_t use_temporal_reprojection;
+ uint32_t temporal_frame;
+ float temporal_blend;
+
+ float cam_rotation[12];
+ float to_prev_view[16];
+ float radiance_inverse_xform[12];
+ };
+
+ VolumetricFogProcessShaderRD process_shader;
+
+ RID process_shader_version;
+ RID process_pipelines[VOLUMETRIC_FOG_PROCESS_SHADER_MAX];
+
+ } volumetric_fog;
+
+ Vector3i _point_get_position_in_froxel_volume(const Vector3 &p_point, float fog_end, const Vector2 &fog_near_size, const Vector2 &fog_far_size, float volumetric_fog_detail_spread, const Vector3 &fog_size, const Transform3D &p_cam_transform);
+
+ struct FogShaderData : public RendererRD::ShaderData {
+ bool valid = false;
+ RID version;
+
+ RID pipeline;
+ HashMap<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
+ Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
+
+ Vector<uint32_t> ubo_offsets;
+ uint32_t ubo_size = 0;
+
+ String path;
+ String code;
+ HashMap<StringName, HashMap<int, RID>> default_texture_params;
+
+ bool uses_time = false;
+
+ virtual void set_path_hint(const String &p_hint);
+ virtual void set_code(const String &p_Code);
+ virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
+ virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
+ virtual void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
+ virtual bool is_param_texture(const StringName &p_param) const;
+ virtual bool is_animated() const;
+ virtual bool casts_shadows() const;
+ virtual Variant get_default_parameter(const StringName &p_parameter) const;
+ virtual RS::ShaderNativeSourceCode get_native_source_code() const;
+
+ FogShaderData() {}
+ virtual ~FogShaderData();
+ };
+
+ struct FogMaterialData : public RendererRD::MaterialData {
+ FogShaderData *shader_data = nullptr;
+ RID uniform_set;
+ bool uniform_set_updated;
+
+ virtual void set_render_priority(int p_priority) {}
+ virtual void set_next_pass(RID p_pass) {}
+ virtual bool update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty);
+ virtual ~FogMaterialData();
+ };
+
+ RendererRD::ShaderData *_create_fog_shader_func();
+ static RendererRD::ShaderData *_create_fog_shader_funcs();
+
+ RendererRD::MaterialData *_create_fog_material_func(FogShaderData *p_shader);
+ static RendererRD::MaterialData *_create_fog_material_funcs(RendererRD::ShaderData *p_shader);
public:
static Fog *get_singleton() { return singleton; }
@@ -76,8 +252,78 @@ public:
RID fog_volume_get_material(RID p_fog_volume) const;
virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
Vector3 fog_volume_get_extents(RID p_fog_volume) const;
+
+ /* FOG VOLUMES INSTANCE */
+
+ FogVolumeInstance *get_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.get_or_null(p_rid); };
+ bool owns_fog_volume_instance(RID p_rid) { return fog_volume_instance_owner.owns(p_rid); };
+
+ RID fog_volume_instance_create(RID p_fog_volume);
+ void fog_instance_free(RID p_rid);
+
+ /* Volumetric FOG */
+ struct VolumetricFog {
+ enum {
+ MAX_TEMPORAL_FRAMES = 16
+ };
+
+ uint32_t width = 0;
+ uint32_t height = 0;
+ uint32_t depth = 0;
+
+ float length;
+ float spread;
+
+ RID light_density_map;
+ RID prev_light_density_map;
+ RID fog_map;
+ RID density_map;
+ RID light_map;
+ RID emissive_map;
+
+ RID fog_uniform_set;
+ RID copy_uniform_set;
+ RID process_uniform_set_density;
+ RID process_uniform_set;
+ RID process_uniform_set2;
+ RID sdfgi_uniform_set;
+ RID sky_uniform_set;
+
+ int last_shadow_filter = -1;
+
+ VolumetricFog(const Vector3i &fog_size, RID p_sky_shader);
+ ~VolumetricFog();
+ };
+
+ void init_fog_shader(uint32_t p_max_directional_lights, int p_roughness_layers, bool p_is_using_radiance_cubemap_array);
+ void free_fog_shader();
+
+ struct VolumetricFogSettings {
+ Vector2i rb_size;
+ double time;
+ bool is_using_radiance_cubemap_array;
+ uint32_t max_cluster_elements;
+ bool volumetric_fog_filter_active;
+ RID shadow_sampler;
+ RID voxel_gl_buffer;
+ RID shadow_atlas_depth;
+ RID omni_light_buffer;
+ RID spot_light_buffer;
+ RID directional_shadow_depth;
+ RID directional_light_buffer;
+
+ // Objects related to our render buffer
+ VolumetricFog *vfog;
+ ClusterBuilderRD *cluster_builder;
+ GI *gi;
+ GI::SDFGI *sdfgi;
+ GI::RenderBuffersGI *rbgi;
+ RendererSceneEnvironmentRD *env;
+ SkyRD *sky;
+ };
+ void volumetric_fog_update(const VolumetricFogSettings &p_settings, const Projection &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes);
};
} // namespace RendererRD
-#endif // !FOG_RD_H
+#endif // FOG_RD_H
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index 6361b9b18f..cb120a1b49 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -1268,7 +1268,7 @@ void GI::SDFGI::update_light() {
RD::get_singleton()->draw_command_end_label();
}
-void GI::SDFGI::update_probes(RendererSceneEnvironmentRD *p_env, RendererSceneSkyRD::Sky *p_sky) {
+void GI::SDFGI::update_probes(RendererSceneEnvironmentRD *p_env, SkyRD::Sky *p_sky) {
RD::get_singleton()->draw_command_begin_label("SDFGI Update Probes");
SDFGIShader::IntegratePushConstant push_constant;
@@ -1482,7 +1482,7 @@ void GI::SDFGI::update_cascades() {
RD::get_singleton()->buffer_update(cascades_ubo, 0, sizeof(SDFGI::Cascade::UBO) * SDFGI::MAX_CASCADES, cascade_data, RD::BARRIER_MASK_COMPUTE);
}
-void GI::SDFGI::debug_draw(uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, int p_width, int p_height, RID p_render_target, RID p_texture, const Vector<RID> &p_texture_views) {
+void GI::SDFGI::debug_draw(uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, int p_width, int p_height, RID p_render_target, RID p_texture, const Vector<RID> &p_texture_views) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
@@ -1615,7 +1615,7 @@ void GI::SDFGI::debug_draw(uint32_t p_view_count, const CameraMatrix *p_projecti
push_constant.cam_transform[15] = 1;
// need to properly unproject for asymmetric projection matrices in stereo..
- CameraMatrix inv_projection = p_projections[v].inverse();
+ Projection inv_projection = p_projections[v].inverse();
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
push_constant.inv_projection[i * 4 + j] = inv_projection.matrix[i][j];
@@ -1632,7 +1632,7 @@ void GI::SDFGI::debug_draw(uint32_t p_view_count, const CameraMatrix *p_projecti
copy_effects->copy_to_fb_rect(p_texture, texture_storage->render_target_get_rd_framebuffer(p_render_target), Rect2(Vector2(), rtsize), true, false, false, false, RID(), p_view_count > 1);
}
-void GI::SDFGI::debug_probes(RID p_framebuffer, const uint32_t p_view_count, const CameraMatrix *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth) {
+void GI::SDFGI::debug_probes(RID p_framebuffer, const uint32_t p_view_count, const Projection *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
// setup scene data
@@ -1947,7 +1947,7 @@ void GI::SDFGI::pre_process_gi(const Transform3D &p_transform, RenderDataRD *p_r
}
}
-void GI::SDFGI::render_region(RID p_render_buffers, int p_region, const PagedArray<RendererSceneRender::GeometryInstance *> &p_instances, RendererSceneRenderRD *p_scene_render) {
+void GI::SDFGI::render_region(RID p_render_buffers, int p_region, const PagedArray<RenderGeometryInstance *> &p_instances, RendererSceneRenderRD *p_scene_render) {
//print_line("rendering region " + itos(p_region));
RendererSceneRenderRD::RenderBuffers *rb = p_scene_render->render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb); // we wouldn't be here if this failed but...
@@ -2428,7 +2428,7 @@ void GI::SDFGI::render_static_lights(RID p_render_buffers, uint32_t p_cascade_co
////////////////////////////////////////////////////////////////////////////////
// VoxelGIInstance
-void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render) {
+void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
uint32_t data_version = gi->voxel_gi_get_data_version(probe);
@@ -2951,10 +2951,10 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
//this could probably be better parallelized in compute..
for (int i = 0; i < (int)p_dynamic_objects.size(); i++) {
- RendererSceneRender::GeometryInstance *instance = p_dynamic_objects[i];
+ RenderGeometryInstance *instance = p_dynamic_objects[i];
//transform aabb to voxel_gi
- AABB aabb = (to_probe_xform * p_scene_render->geometry_instance_get_transform(instance)).xform(p_scene_render->geometry_instance_get_aabb(instance));
+ AABB aabb = (to_probe_xform * instance->get_transform()).xform(instance->get_aabb());
//this needs to wrap to grid resolution to avoid jitter
//also extend margin a bit just in case
@@ -3015,7 +3015,7 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
bool y_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_column(1)) < 0);
bool z_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_column(2)) > 0);
- CameraMatrix cm;
+ Projection cm;
cm.set_orthogonal(-rect.size.width / 2, rect.size.width / 2, -rect.size.height / 2, rect.size.height / 2, 0.0001, aabb.size[z_axis]);
if (p_scene_render->cull_argument.size() == 0) {
@@ -3140,14 +3140,14 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
last_probe_version = gi->voxel_gi_get_version(probe);
}
-void GI::VoxelGIInstance::debug(RD::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha) {
+void GI::VoxelGIInstance::debug(RD::DrawListID p_draw_list, RID p_framebuffer, const Projection &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
if (mipmaps.size() == 0) {
return;
}
- CameraMatrix cam_transform = (p_camera_with_transform * CameraMatrix(transform)) * CameraMatrix(gi->voxel_gi_get_to_cell_xform(probe).affine_inverse());
+ Projection cam_transform = (p_camera_with_transform * Projection(transform)) * Projection(gi->voxel_gi_get_to_cell_xform(probe).affine_inverse());
int level = 0;
Vector3i octree_size = gi->voxel_gi_get_octree_size(probe);
@@ -3233,7 +3233,7 @@ GI::~GI() {
singleton = nullptr;
}
-void GI::init(RendererSceneSkyRD *p_sky) {
+void GI::init(SkyRD *p_sky) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
@@ -3621,7 +3621,7 @@ void GI::RenderBuffersGI::free() {
}
}
-void GI::process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render) {
+void GI::process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const Projection *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
@@ -3960,14 +3960,14 @@ bool GI::voxel_gi_needs_update(RID p_probe) const {
return voxel_gi->last_probe_version != voxel_gi_get_version(voxel_gi->probe);
}
-void GI::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render) {
+void GI::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render) {
VoxelGIInstance *voxel_gi = get_probe_instance(p_probe);
ERR_FAIL_COND(!voxel_gi);
voxel_gi->update(p_update_light_instances, p_light_instances, p_dynamic_objects, p_scene_render);
}
-void GI::debug_voxel_gi(RID p_voxel_gi, RD::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha) {
+void GI::debug_voxel_gi(RID p_voxel_gi, RD::DrawListID p_draw_list, RID p_framebuffer, const Projection &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha) {
VoxelGIInstance *voxel_gi = voxel_gi_instance_owner.get_or_null(p_voxel_gi);
ERR_FAIL_COND(!voxel_gi);
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index ac41ad20e1..30e695120e 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -35,8 +35,8 @@
#include "core/templates/rid_owner.h"
#include "servers/rendering/environment/renderer_gi.h"
#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/environment/sky.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
-#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
#include "servers/rendering/renderer_rd/shaders/environment/gi.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug_probes.glsl.gen.h"
@@ -471,8 +471,8 @@ public:
Transform3D transform;
- void update(bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render);
- void debug(RD::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha);
+ void update(bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render);
+ void debug(RD::DrawListID p_draw_list, RID p_framebuffer, const Projection &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha);
};
mutable RID_Owner<VoxelGIInstance> voxel_gi_instance_owner;
@@ -618,16 +618,16 @@ public:
void erase();
void update(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position);
void update_light();
- void update_probes(RendererSceneEnvironmentRD *p_env, RendererSceneSkyRD::Sky *p_sky);
+ void update_probes(RendererSceneEnvironmentRD *p_env, RendererRD::SkyRD::Sky *p_sky);
void store_probes();
int get_pending_region_data(int p_region, Vector3i &r_local_offset, Vector3i &r_local_size, AABB &r_bounds) const;
void update_cascades();
- void debug_draw(uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, int p_width, int p_height, RID p_render_target, RID p_texture, const Vector<RID> &p_texture_views);
- void debug_probes(RID p_framebuffer, const uint32_t p_view_count, const CameraMatrix *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth);
+ void debug_draw(uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, int p_width, int p_height, RID p_render_target, RID p_texture, const Vector<RID> &p_texture_views);
+ void debug_probes(RID p_framebuffer, const uint32_t p_view_count, const Projection *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth);
void pre_process_gi(const Transform3D &p_transform, RenderDataRD *p_render_data, RendererSceneRenderRD *p_scene_render);
- void render_region(RID p_render_buffers, int p_region, const PagedArray<RendererSceneRender::GeometryInstance *> &p_instances, RendererSceneRenderRD *p_scene_render);
+ void render_region(RID p_render_buffers, int p_region, const PagedArray<RenderGeometryInstance *> &p_instances, RendererSceneRenderRD *p_scene_render);
void render_static_lights(RID p_render_buffers, uint32_t p_cascade_count, const uint32_t *p_cascade_indices, const PagedArray<RID> *p_positional_light_cull_result, RendererSceneRenderRD *p_scene_render);
};
@@ -756,7 +756,7 @@ public:
SHADER_SPECIALIZATION_HALF_RES = 1 << 0,
SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX = 1 << 1,
SHADER_SPECIALIZATION_USE_VRS = 1 << 2,
- SHADER_SPECIALIZATION_VARIATIONS = 0x07,
+ SHADER_SPECIALIZATION_VARIATIONS = 8,
};
RID default_voxel_gi_buffer;
@@ -769,21 +769,21 @@ public:
GI();
~GI();
- void init(RendererSceneSkyRD *p_sky);
+ void init(RendererRD::SkyRD *p_sky);
void free();
SDFGI *create_sdfgi(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size);
void setup_voxel_gi_instances(RID p_render_buffers, const Transform3D &p_transform, const PagedArray<RID> &p_voxel_gi_instances, uint32_t &r_voxel_gi_instances_used, RendererSceneRenderRD *p_scene_render);
- void process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render);
+ void process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const Projection *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render);
RID voxel_gi_instance_create(RID p_base);
void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform);
bool voxel_gi_needs_update(RID p_probe) const;
- void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render);
- void debug_voxel_gi(RID p_voxel_gi, RD::DrawListID p_draw_list, RID p_framebuffer, const CameraMatrix &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha);
+ void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects, RendererSceneRenderRD *p_scene_render);
+ void debug_voxel_gi(RID p_voxel_gi, RD::DrawListID p_draw_list, RID p_framebuffer, const Projection &p_camera_with_transform, bool p_lighting, bool p_emission, float p_alpha);
};
} // namespace RendererRD
-#endif /* !GI_RD_H */
+#endif // GI_RD_H
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 73175d3cf3..2b140696b4 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_scene_sky_rd.cpp */
+/* sky.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,21 +28,27 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "renderer_scene_sky_rd.h"
+#include "sky.h"
#include "core/config/project_settings.h"
#include "core/math/math_defs.h"
-#include "renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_globals.h"
+using namespace RendererRD;
+
////////////////////////////////////////////////////////////////////////////////
// SKY SHADER
-void RendererSceneSkyRD::SkyShaderData::set_code(const String &p_code) {
+void SkyRD::SkyShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
+
+void SkyRD::SkyShaderData::set_code(const String &p_code) {
//compile
code = p_code;
@@ -141,7 +147,7 @@ void RendererSceneSkyRD::SkyShaderData::set_code(const String &p_code) {
valid = true;
}
-void RendererSceneSkyRD::SkyShaderData::set_default_texture_param(const StringName &p_name, RID p_texture, int p_index) {
+void SkyRD::SkyShaderData::set_default_texture_param(const StringName &p_name, RID p_texture, int p_index) {
if (!p_texture.is_valid()) {
if (default_texture_params.has(p_name) && default_texture_params[p_name].has(p_index)) {
default_texture_params[p_name].erase(p_index);
@@ -158,7 +164,7 @@ void RendererSceneSkyRD::SkyShaderData::set_default_texture_param(const StringNa
}
}
-void RendererSceneSkyRD::SkyShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
+void SkyRD::SkyShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
HashMap<int, StringName> order;
for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
@@ -172,15 +178,29 @@ void RendererSceneSkyRD::SkyShaderData::get_param_list(List<PropertyInfo> *p_par
order[E.value.order] = E.key;
}
}
-
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
}
}
-void RendererSceneSkyRD::SkyShaderData::get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const {
+void SkyRD::SkyShaderData::get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const {
for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) {
continue;
@@ -195,7 +215,7 @@ void RendererSceneSkyRD::SkyShaderData::get_instance_param_list(List<RendererMat
}
}
-bool RendererSceneSkyRD::SkyShaderData::is_param_texture(const StringName &p_param) const {
+bool SkyRD::SkyShaderData::is_param_texture(const StringName &p_param) const {
if (!uniforms.has(p_param)) {
return false;
}
@@ -203,15 +223,15 @@ bool RendererSceneSkyRD::SkyShaderData::is_param_texture(const StringName &p_par
return uniforms[p_param].texture_order >= 0;
}
-bool RendererSceneSkyRD::SkyShaderData::is_animated() const {
+bool SkyRD::SkyShaderData::is_animated() const {
return false;
}
-bool RendererSceneSkyRD::SkyShaderData::casts_shadows() const {
+bool SkyRD::SkyShaderData::casts_shadows() const {
return false;
}
-Variant RendererSceneSkyRD::SkyShaderData::get_default_parameter(const StringName &p_parameter) const {
+Variant SkyRD::SkyShaderData::get_default_parameter(const StringName &p_parameter) const {
if (uniforms.has(p_parameter)) {
ShaderLanguage::ShaderNode::Uniform uniform = uniforms[p_parameter];
Vector<ShaderLanguage::ConstantNode::Value> default_value = uniform.default_value;
@@ -220,13 +240,13 @@ Variant RendererSceneSkyRD::SkyShaderData::get_default_parameter(const StringNam
return Variant();
}
-RS::ShaderNativeSourceCode RendererSceneSkyRD::SkyShaderData::get_native_source_code() const {
+RS::ShaderNativeSourceCode SkyRD::SkyShaderData::get_native_source_code() const {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
return scene_singleton->sky.sky_shader.shader.version_get_native_source_code(version);
}
-RendererSceneSkyRD::SkyShaderData::~SkyShaderData() {
+SkyRD::SkyShaderData::~SkyShaderData() {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
ERR_FAIL_COND(!scene_singleton);
//pipeline variants will clear themselves if shader is gone
@@ -238,7 +258,7 @@ RendererSceneSkyRD::SkyShaderData::~SkyShaderData() {
////////////////////////////////////////////////////////////////////////////////
// Sky material
-bool RendererSceneSkyRD::SkyMaterialData::update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
+bool SkyRD::SkyMaterialData::update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
uniform_set_updated = true;
@@ -246,7 +266,7 @@ bool RendererSceneSkyRD::SkyMaterialData::update_parameters(const HashMap<String
return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, scene_singleton->sky.sky_shader.shader.version_get_shader(shader_data->version, 0), SKY_SET_MATERIAL);
}
-RendererSceneSkyRD::SkyMaterialData::~SkyMaterialData() {
+SkyRD::SkyMaterialData::~SkyMaterialData() {
free_parameters_uniform_set(uniform_set);
}
@@ -268,7 +288,7 @@ static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_basis, float *p_ar
p_array[11] = 0;
}
-void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier) {
+void SkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const Projection *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier) {
SkyPushConstant sky_push_constant;
memset(&sky_push_constant, 0, sizeof(SkyPushConstant));
@@ -319,7 +339,7 @@ void RendererSceneSkyRD::_render_sky(RD::DrawListID p_list, float p_time, RID p_
////////////////////////////////////////////////////////////////////////////////
// ReflectionData
-void RendererSceneSkyRD::ReflectionData::clear_reflection_data() {
+void SkyRD::ReflectionData::clear_reflection_data() {
layers.clear();
radiance_base_cubemap = RID();
if (downsampled_radiance_cubemap.is_valid()) {
@@ -330,7 +350,7 @@ void RendererSceneSkyRD::ReflectionData::clear_reflection_data() {
coefficient_buffer = RID();
}
-void RendererSceneSkyRD::ReflectionData::update_reflection_data(int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format) {
+void SkyRD::ReflectionData::update_reflection_data(int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format) {
//recreate radiance and all data
int mipmaps = p_mipmaps;
@@ -399,21 +419,22 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(int p_size, int
radiance_base_cubemap = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer, 0, 1, RD::TEXTURE_SLICE_CUBEMAP);
RD::get_singleton()->set_resource_name(radiance_base_cubemap, "radiance base cubemap");
+
RD::TextureFormat tf;
tf.format = p_texture_format;
- tf.width = 64; // Always 64x64
- tf.height = 64;
+ tf.width = p_low_quality ? 64 : p_size >> 1; // Always 64x64 when using REALTIME.
+ tf.height = p_low_quality ? 64 : p_size >> 1;
tf.texture_type = RD::TEXTURE_TYPE_CUBE;
tf.array_layers = 6;
- tf.mipmaps = 7;
+ tf.mipmaps = p_low_quality ? 7 : mipmaps - 1;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
downsampled_radiance_cubemap = RD::get_singleton()->texture_create(tf, RD::TextureView());
RD::get_singleton()->set_resource_name(downsampled_radiance_cubemap, "downsampled radiance cubemap");
{
- uint32_t mmw = 64;
- uint32_t mmh = 64;
- downsampled_layer.mipmaps.resize(7);
+ uint32_t mmw = tf.width;
+ uint32_t mmh = tf.height;
+ downsampled_layer.mipmaps.resize(tf.mipmaps);
for (int j = 0; j < downsampled_layer.mipmaps.size(); j++) {
ReflectionData::DownsampleLayer::Mipmap &mm = downsampled_layer.mipmaps.write[j];
mm.size.width = mmw;
@@ -438,7 +459,7 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(int p_size, int
}
}
-void RendererSceneSkyRD::ReflectionData::create_reflection_fast_filter(bool p_use_arrays) {
+void SkyRD::ReflectionData::create_reflection_fast_filter(bool p_use_arrays) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -496,7 +517,7 @@ void RendererSceneSkyRD::ReflectionData::create_reflection_fast_filter(bool p_us
}
}
-void RendererSceneSkyRD::ReflectionData::create_reflection_importance_sample(bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality) {
+void SkyRD::ReflectionData::create_reflection_importance_sample(bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -565,7 +586,7 @@ void RendererSceneSkyRD::ReflectionData::create_reflection_importance_sample(boo
RD::get_singleton()->draw_command_end_label(); // Filter radiance
}
-void RendererSceneSkyRD::ReflectionData::update_reflection_mipmaps(int p_start, int p_end) {
+void SkyRD::ReflectionData::update_reflection_mipmaps(int p_start, int p_end) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -590,9 +611,9 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_mipmaps(int p_start,
}
////////////////////////////////////////////////////////////////////////////////
-// RendererSceneSkyRD::Sky
+// SkyRD::Sky
-void RendererSceneSkyRD::Sky::free() {
+void SkyRD::Sky::free() {
if (radiance.is_valid()) {
RD::get_singleton()->free(radiance);
radiance = RID();
@@ -620,7 +641,7 @@ void RendererSceneSkyRD::Sky::free() {
}
}
-RID RendererSceneSkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_default_shader_rd) {
+RID SkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_default_shader_rd) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
if (texture_uniform_sets[p_version].is_valid() && RD::get_singleton()->uniform_set_is_valid(texture_uniform_sets[p_version])) {
@@ -681,7 +702,7 @@ RID RendererSceneSkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_
return texture_uniform_sets[p_version];
}
-bool RendererSceneSkyRD::Sky::set_radiance_size(int p_radiance_size) {
+bool SkyRD::Sky::set_radiance_size(int p_radiance_size) {
ERR_FAIL_COND_V(p_radiance_size < 32 || p_radiance_size > 2048, false);
if (radiance_size == p_radiance_size) {
return false;
@@ -702,7 +723,7 @@ bool RendererSceneSkyRD::Sky::set_radiance_size(int p_radiance_size) {
return true;
}
-bool RendererSceneSkyRD::Sky::set_mode(RS::SkyMode p_mode) {
+bool SkyRD::Sky::set_mode(RS::SkyMode p_mode) {
if (mode == p_mode) {
return false;
}
@@ -723,7 +744,7 @@ bool RendererSceneSkyRD::Sky::set_mode(RS::SkyMode p_mode) {
return true;
}
-bool RendererSceneSkyRD::Sky::set_material(RID p_material) {
+bool SkyRD::Sky::set_material(RID p_material) {
if (material == p_material) {
return false;
}
@@ -732,7 +753,7 @@ bool RendererSceneSkyRD::Sky::set_material(RID p_material) {
return true;
}
-Ref<Image> RendererSceneSkyRD::Sky::bake_panorama(float p_energy, int p_roughness_layers, const Size2i &p_size) {
+Ref<Image> SkyRD::Sky::bake_panorama(float p_energy, int p_roughness_layers, const Size2i &p_size) {
if (radiance.is_valid()) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
@@ -766,37 +787,37 @@ Ref<Image> RendererSceneSkyRD::Sky::bake_panorama(float p_energy, int p_roughnes
}
////////////////////////////////////////////////////////////////////////////////
-// RendererSceneSkyRD
+// SkyRD
-RendererRD::ShaderData *RendererSceneSkyRD::_create_sky_shader_func() {
+RendererRD::ShaderData *SkyRD::_create_sky_shader_func() {
SkyShaderData *shader_data = memnew(SkyShaderData);
return shader_data;
}
-RendererRD::ShaderData *RendererSceneSkyRD::_create_sky_shader_funcs() {
+RendererRD::ShaderData *SkyRD::_create_sky_shader_funcs() {
// !BAS! Why isn't _create_sky_shader_func not just static too?
return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_shader_func();
};
-RendererRD::MaterialData *RendererSceneSkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
+RendererRD::MaterialData *SkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
SkyMaterialData *material_data = memnew(SkyMaterialData);
material_data->shader_data = p_shader;
//update will happen later anyway so do nothing.
return material_data;
}
-RendererRD::MaterialData *RendererSceneSkyRD::_create_sky_material_funcs(RendererRD::ShaderData *p_shader) {
+RendererRD::MaterialData *SkyRD::_create_sky_material_funcs(RendererRD::ShaderData *p_shader) {
// !BAS! same here, we could just make _create_sky_material_func static?
return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->sky._create_sky_material_func(static_cast<SkyShaderData *>(p_shader));
};
-RendererSceneSkyRD::RendererSceneSkyRD() {
+SkyRD::SkyRD() {
roughness_layers = GLOBAL_GET("rendering/reflections/sky_reflections/roughness_layers");
sky_ggx_samples_quality = GLOBAL_GET("rendering/reflections/sky_reflections/ggx_samples");
sky_use_cubemap_array = GLOBAL_GET("rendering/reflections/sky_reflections/texture_array_reflections");
}
-void RendererSceneSkyRD::init() {
+void SkyRD::init() {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
@@ -1051,11 +1072,11 @@ void sky() {
}
}
-void RendererSceneSkyRD::set_texture_format(RD::DataFormat p_texture_format) {
+void SkyRD::set_texture_format(RD::DataFormat p_texture_format) {
texture_format = p_texture_format;
}
-RendererSceneSkyRD::~RendererSceneSkyRD() {
+SkyRD::~SkyRD() {
// cleanup anything created in init...
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
@@ -1085,7 +1106,7 @@ RendererSceneSkyRD::~RendererSceneSkyRD() {
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
}
-void RendererSceneSkyRD::setup(RendererSceneEnvironmentRD *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const CameraMatrix &p_projection, const Transform3D &p_transform, const Size2i p_screen_size, RendererSceneRenderRD *p_scene_render) {
+void SkyRD::setup(RendererSceneEnvironmentRD *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const Projection &p_projection, const Transform3D &p_transform, const Size2i p_screen_size, RendererSceneRenderRD *p_scene_render) {
RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1297,7 +1318,7 @@ void RendererSceneSkyRD::setup(RendererSceneEnvironmentRD *p_env, RID p_render_b
RD::get_singleton()->buffer_update(sky_scene_state.uniform_buffer, 0, sizeof(SkySceneState::UBO), &sky_scene_state.ubo);
}
-void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
+void SkyRD::update(RendererSceneEnvironmentRD *p_env, const Projection &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1371,9 +1392,9 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
Vector3(0, -1, 0)
};
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(90, 1, 0.01, 10.0);
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
cm = correction * cm;
@@ -1466,7 +1487,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
}
}
-void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time) {
+void SkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1515,9 +1536,9 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
float custom_fov = p_env->sky_custom_fov;
// Camera
- CameraMatrix camera;
+ Projection camera;
uint32_t view_count = p_view_count;
- const CameraMatrix *projections = p_projections;
+ const Projection *projections = p_projections;
if (custom_fov) {
// With custom fov we don't support stereo...
@@ -1573,7 +1594,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
RD::get_singleton()->draw_list_end();
}
-void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
+void SkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1613,9 +1634,9 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u
float custom_fov = p_env->sky_custom_fov;
// Camera
- CameraMatrix camera;
+ Projection camera;
uint32_t view_count = p_view_count;
- const CameraMatrix *projections = p_projections;
+ const Projection *projections = p_projections;
if (custom_fov) {
// With custom fov we don't support stereo...
@@ -1658,7 +1679,7 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u
}
}
-void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
+void SkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
ERR_FAIL_COND(!p_env);
@@ -1707,9 +1728,9 @@ void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironme
float custom_fov = p_env->sky_custom_fov;
// Camera
- CameraMatrix camera;
+ Projection camera;
uint32_t view_count = p_view_count;
- const CameraMatrix *projections = p_projections;
+ const Projection *projections = p_projections;
if (custom_fov) {
// With custom fov we don't support stereo...
@@ -1737,7 +1758,7 @@ void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironme
_render_sky(p_draw_list, p_time, p_fb, pipeline, material->uniform_set, texture_uniform_set, view_count, projections, sky_transform, multiplier, p_transform.origin, p_luminance_multiplier);
}
-void RendererSceneSkyRD::invalidate_sky(Sky *p_sky) {
+void SkyRD::invalidate_sky(Sky *p_sky) {
if (!p_sky->dirty) {
p_sky->dirty = true;
p_sky->dirty_list = dirty_sky_list;
@@ -1745,7 +1766,7 @@ void RendererSceneSkyRD::invalidate_sky(Sky *p_sky) {
}
}
-void RendererSceneSkyRD::update_dirty_skys() {
+void SkyRD::update_dirty_skys() {
Sky *sky = dirty_sky_list;
while (sky) {
@@ -1849,26 +1870,26 @@ void RendererSceneSkyRD::update_dirty_skys() {
dirty_sky_list = nullptr;
}
-RID RendererSceneSkyRD::sky_get_material(RID p_sky) const {
+RID SkyRD::sky_get_material(RID p_sky) const {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND_V(!sky, RID());
return sky->material;
}
-RID RendererSceneSkyRD::allocate_sky_rid() {
+RID SkyRD::allocate_sky_rid() {
return sky_owner.allocate_rid();
}
-void RendererSceneSkyRD::initialize_sky_rid(RID p_rid) {
+void SkyRD::initialize_sky_rid(RID p_rid) {
sky_owner.initialize_rid(p_rid, Sky());
}
-RendererSceneSkyRD::Sky *RendererSceneSkyRD::get_sky(RID p_sky) const {
+SkyRD::Sky *SkyRD::get_sky(RID p_sky) const {
return sky_owner.get_or_null(p_sky);
}
-void RendererSceneSkyRD::free_sky(RID p_sky) {
+void SkyRD::free_sky(RID p_sky) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND(!sky);
@@ -1876,7 +1897,7 @@ void RendererSceneSkyRD::free_sky(RID p_sky) {
sky_owner.free(p_sky);
}
-void RendererSceneSkyRD::sky_set_radiance_size(RID p_sky, int p_radiance_size) {
+void SkyRD::sky_set_radiance_size(RID p_sky, int p_radiance_size) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND(!sky);
@@ -1885,7 +1906,7 @@ void RendererSceneSkyRD::sky_set_radiance_size(RID p_sky, int p_radiance_size) {
}
}
-void RendererSceneSkyRD::sky_set_mode(RID p_sky, RS::SkyMode p_mode) {
+void SkyRD::sky_set_mode(RID p_sky, RS::SkyMode p_mode) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND(!sky);
@@ -1894,7 +1915,7 @@ void RendererSceneSkyRD::sky_set_mode(RID p_sky, RS::SkyMode p_mode) {
}
}
-void RendererSceneSkyRD::sky_set_material(RID p_sky, RID p_material) {
+void SkyRD::sky_set_material(RID p_sky, RID p_material) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND(!sky);
@@ -1903,7 +1924,7 @@ void RendererSceneSkyRD::sky_set_material(RID p_sky, RID p_material) {
}
}
-Ref<Image> RendererSceneSkyRD::sky_bake_panorama(RID p_sky, float p_energy, bool p_bake_irradiance, const Size2i &p_size) {
+Ref<Image> SkyRD::sky_bake_panorama(RID p_sky, float p_energy, bool p_bake_irradiance, const Size2i &p_size) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND_V(!sky, Ref<Image>());
@@ -1912,7 +1933,7 @@ Ref<Image> RendererSceneSkyRD::sky_bake_panorama(RID p_sky, float p_energy, bool
return sky->bake_panorama(p_energy, p_bake_irradiance ? roughness_layers : 0, p_size);
}
-RID RendererSceneSkyRD::sky_get_radiance_texture_rd(RID p_sky) const {
+RID SkyRD::sky_get_radiance_texture_rd(RID p_sky) const {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND_V(!sky, RID());
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/environment/sky.h
index a8ee406abc..c3962f20b7 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/environment/sky.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_scene_sky_rd.h */
+/* sky.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_SKY_RD_H
-#define RENDERING_SERVER_SCENE_SKY_RD_H
+#ifndef SKY_RD_H
+#define SKY_RD_H
#include "core/templates/rid_owner.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
-#include "servers/rendering/renderer_rd/shaders/sky.glsl.gen.h"
+#include "servers/rendering/renderer_rd/shaders/environment/sky.glsl.gen.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering/rendering_device.h"
@@ -44,7 +44,9 @@
// Forward declare RendererSceneRenderRD so we can pass it into some of our methods, these classes are pretty tightly bound
class RendererSceneRenderRD;
-class RendererSceneSkyRD {
+namespace RendererRD {
+
+class SkyRD {
public:
enum SkySet {
SKY_SET_UNIFORMS,
@@ -128,6 +130,7 @@ private:
bool uses_light = false;
virtual void set_code(const String &p_Code);
+ virtual void set_path_hint(const String &p_hint);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
virtual void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
@@ -141,7 +144,7 @@ private:
virtual ~SkyShaderData();
};
- void _render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const CameraMatrix *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier);
+ void _render_sky(RD::DrawListID p_list, float p_time, RID p_fb, PipelineCacheRD *p_pipeline, RID p_uniform_set, RID p_texture_set, uint32_t p_view_count, const Projection *p_projections, const Basis &p_orientation, float p_multiplier, const Vector3 &p_position, float p_luminance_multiplier);
public:
struct SkySceneState {
@@ -289,16 +292,16 @@ public:
RendererRD::MaterialData *_create_sky_material_func(SkyShaderData *p_shader);
static RendererRD::MaterialData *_create_sky_material_funcs(RendererRD::ShaderData *p_shader);
- RendererSceneSkyRD();
+ SkyRD();
void init();
void set_texture_format(RD::DataFormat p_texture_format);
- ~RendererSceneSkyRD();
+ ~SkyRD();
- void setup(RendererSceneEnvironmentRD *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const CameraMatrix &p_projection, const Transform3D &p_transform, const Size2i p_screen_size, RendererSceneRenderRD *p_scene_render);
- void update(RendererSceneEnvironmentRD *p_env, const CameraMatrix &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
- void draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time); // only called by clustered renderer
- void update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
- void draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const CameraMatrix *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
+ void setup(RendererSceneEnvironmentRD *p_env, RID p_render_buffers, const PagedArray<RID> &p_lights, const Projection &p_projection, const Transform3D &p_transform, const Size2i p_screen_size, RendererSceneRenderRD *p_scene_render);
+ void update(RendererSceneEnvironmentRD *p_env, const Projection &p_projection, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
+ void draw(RendererSceneEnvironmentRD *p_env, bool p_can_continue_color, bool p_can_continue_depth, RID p_fb, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time); // only called by clustered renderer
+ void update_res_buffers(RendererSceneEnvironmentRD *p_env, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
+ void draw(RD::DrawListID p_draw_list, RendererSceneEnvironmentRD *p_env, RID p_fb, uint32_t p_view_count, const Projection *p_projections, const Transform3D &p_transform, double p_time, float p_luminance_multiplier = 1.0);
void invalidate_sky(Sky *p_sky);
void update_dirty_skys();
@@ -317,4 +320,6 @@ public:
RID sky_get_radiance_texture_rd(RID p_sky) const;
};
-#endif /* RENDERING_SERVER_SCENE_SKY_RD_H */
+} // namespace RendererRD
+
+#endif // SKY_RD_H
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 85652a041d..872a27fda1 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -66,6 +66,13 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::ensure_specular()
}
specular = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ if (view_count == 1) {
+ specular_views[0] = specular;
+ } else {
+ for (uint32_t v = 0; v < view_count; v++) {
+ specular_views[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), specular, v, 0);
+ }
+ }
if (msaa == RS::VIEWPORT_MSAA_DISABLED) {
{
@@ -80,6 +87,14 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::ensure_specular()
tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
specular_msaa = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ if (view_count == 1) {
+ specular_msaa_views[0] = specular_msaa;
+ } else {
+ for (uint32_t v = 0; v < view_count; v++) {
+ specular_msaa_views[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), specular_msaa, v, 0);
+ }
+ }
+
{
Vector<RID> fb;
fb.push_back(specular_msaa);
@@ -175,6 +190,8 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::clear() {
for (uint32_t v = 0; v < RendererSceneRender::MAX_RENDER_VIEWS; v++) {
color_views[v] = RID();
depth_views[v] = RID();
+ specular_views[v] = RID();
+ specular_msaa_views[v] = RID();
color_msaa_views[v] = RID();
depth_msaa_views[v] = RID();
normal_roughness_views[v] = RID();
@@ -758,7 +775,7 @@ void RenderForwardClustered::_render_list(RenderingDevice::DrawListID p_draw_lis
void RenderForwardClustered::_render_list_thread_function(uint32_t p_thread, RenderListParameters *p_params) {
uint32_t render_total = p_params->element_count;
- uint32_t total_threads = RendererThreadPool::singleton->thread_work_pool.get_thread_count();
+ uint32_t total_threads = WorkerThreadPool::get_singleton()->get_thread_count();
uint32_t render_from = p_thread * render_total / total_threads;
uint32_t render_to = (p_thread + 1 == total_threads) ? render_total : ((p_thread + 1) * render_total / total_threads);
_render_list(thread_draw_lists[p_thread], p_params->framebuffer_format, p_params, render_from, render_to);
@@ -770,9 +787,10 @@ void RenderForwardClustered::_render_list_with_threads(RenderListParameters *p_p
if ((uint32_t)p_params->element_count > render_list_thread_threshold && false) { // secondary command buffers need more testing at this time
//multi threaded
- thread_draw_lists.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ thread_draw_lists.resize(WorkerThreadPool::get_singleton()->get_thread_count());
RD::get_singleton()->draw_list_begin_split(p_framebuffer, thread_draw_lists.size(), thread_draw_lists.ptr(), p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, p_storage_textures);
- RendererThreadPool::singleton->thread_work_pool.do_work(thread_draw_lists.size(), this, &RenderForwardClustered::_render_list_thread_function, p_params);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RenderForwardClustered::_render_list_thread_function, p_params, thread_draw_lists.size(), -1, true, SNAME("ForwardClusteredRenderList"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
RD::get_singleton()->draw_list_end(p_params->barrier);
} else {
//single threaded
@@ -783,12 +801,12 @@ void RenderForwardClustered::_render_list_with_threads(RenderListParameters *p_p
}
void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_data, bool p_no_fog, const Size2i &p_screen_size, bool p_flip_y, const Color &p_default_bg_color, bool p_opaque_render_buffers, bool p_pancake_shadows, int p_index) {
- //CameraMatrix projection = p_render_data->cam_projection;
+ //Projection projection = p_render_data->cam_projection;
//projection.flip_y(); // Vulkan and modern APIs use Y-Down
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(p_flip_y);
correction.add_jitter_offset(p_render_data->taa_jitter);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
//store camera into ubo
RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
@@ -978,10 +996,10 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
if (render_buffers->use_taa || get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_MOTION_VECTORS) {
memcpy(&scene_state.prev_ubo, &scene_state.ubo, sizeof(SceneState::UBO));
- CameraMatrix prev_correction;
+ Projection prev_correction;
prev_correction.set_depth_correction(true);
prev_correction.add_jitter_offset(p_render_data->prev_taa_jitter);
- CameraMatrix prev_projection = prev_correction * p_render_data->prev_cam_projection;
+ Projection prev_projection = prev_correction * p_render_data->prev_cam_projection;
//store camera into ubo
RendererRD::MaterialStorage::store_camera(prev_projection, scene_state.prev_ubo.projection_matrix);
@@ -1571,9 +1589,9 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
if (draw_sky || draw_sky_fog_only || environment_get_reflection_source(p_render_data->environment) == RS::ENV_REFLECTION_SOURCE_SKY || environment_get_ambient_source(p_render_data->environment) == RS::ENV_AMBIENT_SOURCE_SKY) {
RENDER_TIMESTAMP("Setup Sky");
RD::get_singleton()->draw_command_begin_label("Setup Sky");
- CameraMatrix projection = p_render_data->cam_projection;
+ Projection projection = p_render_data->cam_projection;
if (p_render_data->reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
projection = correction * p_render_data->cam_projection;
}
@@ -1702,9 +1720,9 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
bool will_continue_color = (can_continue_color || draw_sky || draw_sky_fog_only);
bool will_continue_depth = (can_continue_depth || draw_sky || draw_sky_fog_only);
- CameraMatrix dc;
+ Projection dc;
dc.set_depth_correction(true);
- CameraMatrix cm = (dc * p_render_data->cam_projection) * CameraMatrix(p_render_data->cam_transform.affine_inverse());
+ Projection cm = (dc * p_render_data->cam_projection) * Projection(p_render_data->cam_transform.affine_inverse());
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(color_only_framebuffer, RD::INITIAL_ACTION_CONTINUE, will_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, will_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ);
RD::get_singleton()->draw_command_begin_label("Debug VoxelGIs");
for (int i = 0; i < (int)p_render_data->voxel_gi_instances->size(); i++) {
@@ -1719,11 +1737,11 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
bool will_continue_color = (can_continue_color || draw_sky || draw_sky_fog_only);
bool will_continue_depth = (can_continue_depth || draw_sky || draw_sky_fog_only);
- CameraMatrix dc;
+ Projection dc;
dc.set_depth_correction(true);
- CameraMatrix cms[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection cms[RendererSceneRender::MAX_RENDER_VIEWS];
for (uint32_t v = 0; v < p_render_data->view_count; v++) {
- cms[v] = (dc * p_render_data->view_projection[v]) * CameraMatrix(p_render_data->cam_transform.affine_inverse());
+ cms[v] = (dc * p_render_data->view_projection[v]) * Projection(p_render_data->cam_transform.affine_inverse());
}
_debug_sdfgi_probes(p_render_data->render_buffers, color_only_framebuffer, p_render_data->view_count, cms, will_continue_color, will_continue_depth);
}
@@ -1734,9 +1752,9 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
RD::get_singleton()->draw_command_begin_label("Draw Sky");
if (p_render_data->reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
sky.draw(env, can_continue_color, can_continue_depth, color_only_framebuffer, 1, &projection, p_render_data->cam_transform, time);
} else {
sky.draw(env, can_continue_color, can_continue_depth, color_only_framebuffer, p_render_data->view_count, p_render_data->view_projection, p_render_data->cam_transform, time);
@@ -1749,9 +1767,10 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
for (uint32_t v = 0; v < render_buffer->view_count; v++) {
RD::get_singleton()->texture_resolve_multisample(render_buffer->color_msaa_views[v], render_buffer->color_views[v]);
}
- // TODO mame this do multiview
if (using_separate_specular) {
- RD::get_singleton()->texture_resolve_multisample(render_buffer->specular_msaa, render_buffer->specular);
+ for (uint32_t v = 0; v < render_buffer->view_count; v++) {
+ RD::get_singleton()->texture_resolve_multisample(render_buffer->specular_msaa_views[v], render_buffer->specular_views[v]);
+ }
}
}
@@ -1772,12 +1791,12 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
if (using_ssr) {
RENDER_TIMESTAMP("Screen-Space Reflections");
RD::get_singleton()->draw_command_begin_label("Process Screen-Space Reflections");
- _process_ssr(p_render_data->render_buffers, color_only_framebuffer, render_buffer->normal_roughness_buffer, render_buffer->specular, render_buffer->specular, Color(0, 0, 0, 1), p_render_data->environment, p_render_data->cam_projection, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED);
+ _process_ssr(p_render_data->render_buffers, color_only_framebuffer, render_buffer->normal_roughness_views, render_buffer->specular, render_buffer->specular_views, Color(0, 0, 0, 1), p_render_data->environment, p_render_data->view_projection, p_render_data->view_eye_offset, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED);
RD::get_singleton()->draw_command_end_label();
} else {
//just mix specular back
RENDER_TIMESTAMP("Merge Specular");
- RendererCompositorRD::singleton->get_effects()->merge_specular(color_only_framebuffer, render_buffer->specular, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED ? RID() : render_buffer->color, RID());
+ copy_effects->merge_specular(color_only_framebuffer, render_buffer->specular, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED ? RID() : render_buffer->color, RID(), p_render_data->view_count);
}
}
@@ -1854,7 +1873,7 @@ void RenderForwardClustered::_render_shadow_begin() {
scene_state.instance_data[RENDER_LIST_SECONDARY].clear();
}
-void RenderForwardClustered::_render_shadow_append(RID p_framebuffer, const PagedArray<GeometryInstance *> &p_instances, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, const Rect2i &p_rect, bool p_flip_y, bool p_clear_region, bool p_begin, bool p_end, RendererScene::RenderInfo *p_render_info) {
+void RenderForwardClustered::_render_shadow_append(RID p_framebuffer, const PagedArray<RenderGeometryInstance *> &p_instances, const Projection &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, const Rect2i &p_rect, bool p_flip_y, bool p_clear_region, bool p_begin, bool p_end, RendererScene::RenderInfo *p_render_info) {
uint32_t shadow_pass_index = scene_state.shadow_passes.size();
SceneState::ShadowPass shadow_pass;
@@ -1944,7 +1963,7 @@ void RenderForwardClustered::_render_shadow_end(uint32_t p_barrier) {
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardClustered::_render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, const PagedArray<GeometryInstance *> &p_instances) {
+void RenderForwardClustered::_render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const Projection &p_cam_projection, const PagedArray<RenderGeometryInstance *> &p_instances) {
RENDER_TIMESTAMP("Setup GPUParticlesCollisionHeightField3D");
RD::get_singleton()->draw_command_begin_label("Render Collider Heightfield");
@@ -1983,7 +2002,7 @@ void RenderForwardClustered::_render_particle_collider_heightfield(RID p_fb, con
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardClustered::_render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RenderForwardClustered::_render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
RENDER_TIMESTAMP("Setup Rendering 3D Material");
RD::get_singleton()->draw_command_begin_label("Render 3D Material");
@@ -2032,7 +2051,7 @@ void RenderForwardClustered::_render_material(const Transform3D &p_cam_transform
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardClustered::_render_uv2(const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RenderForwardClustered::_render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
RENDER_TIMESTAMP("Setup Rendering UV2");
RD::get_singleton()->draw_command_begin_label("Render UV2");
@@ -2102,7 +2121,7 @@ void RenderForwardClustered::_render_uv2(const PagedArray<GeometryInstance *> &p
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardClustered::_render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<GeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) {
+void RenderForwardClustered::_render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<RenderGeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) {
RENDER_TIMESTAMP("Render SDFGI");
RD::get_singleton()->draw_command_begin_label("Render SDFGI Voxel");
@@ -2773,24 +2792,23 @@ RID RenderForwardClustered::_render_buffers_get_velocity_texture(RID p_render_bu
RenderForwardClustered *RenderForwardClustered::singleton = nullptr;
-void RenderForwardClustered::_geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- if (ginstance->dirty_list_element.in_list()) {
+void RenderForwardClustered::GeometryInstanceForwardClustered::_mark_dirty() {
+ if (dirty_list_element.in_list()) {
return;
}
//clear surface caches
- GeometryInstanceSurfaceDataCache *surf = ginstance->surface_caches;
+ GeometryInstanceSurfaceDataCache *surf = surface_caches;
while (surf) {
GeometryInstanceSurfaceDataCache *next = surf->next;
- geometry_instance_surface_alloc.free(surf);
+ RenderForwardClustered::get_singleton()->geometry_instance_surface_alloc.free(surf);
surf = next;
}
- ginstance->surface_caches = nullptr;
+ surface_caches = nullptr;
- geometry_instance_dirty_list.add(&ginstance->dirty_list_element);
+ RenderForwardClustered::get_singleton()->geometry_instance_dirty_list.add(&dirty_list_element);
}
void RenderForwardClustered::_geometry_instance_add_surface_with_material(GeometryInstanceForwardClustered *ginstance, uint32_t p_surface, SceneShaderForwardClustered::MaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh) {
@@ -2958,7 +2976,7 @@ void RenderForwardClustered::_geometry_instance_add_surface(GeometryInstanceForw
}
}
-void RenderForwardClustered::_geometry_instance_update(GeometryInstance *p_geometry_instance) {
+void RenderForwardClustered::_geometry_instance_update(RenderGeometryInstance *p_geometry_instance) {
RendererRD::MeshStorage *mesh_storage = RendererRD::MeshStorage::get_singleton();
RendererRD::ParticlesStorage *particles_storage = RendererRD::ParticlesStorage::get_singleton();
GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
@@ -3117,7 +3135,7 @@ void RenderForwardClustered::_geometry_instance_dependency_changed(Dependency::D
case Dependency::DEPENDENCY_CHANGED_PARTICLES:
case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
- static_cast<RenderForwardClustered *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
} break;
case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_tracker->userdata);
@@ -3131,10 +3149,10 @@ void RenderForwardClustered::_geometry_instance_dependency_changed(Dependency::D
}
}
void RenderForwardClustered::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
- static_cast<RenderForwardClustered *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
}
-RendererSceneRender::GeometryInstance *RenderForwardClustered::geometry_instance_create(RID p_base) {
+RenderGeometryInstance *RenderForwardClustered::geometry_instance_create(RID p_base) {
RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
@@ -3147,155 +3165,47 @@ RendererSceneRender::GeometryInstance *RenderForwardClustered::geometry_instance
ginstance->data->dependency_tracker.changed_callback = _geometry_instance_dependency_changed;
ginstance->data->dependency_tracker.deleted_callback = _geometry_instance_dependency_deleted;
- _geometry_instance_mark_dirty(ginstance);
+ ginstance->_mark_dirty();
return ginstance;
}
-void RenderForwardClustered::geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->skeleton = p_skeleton;
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-void RenderForwardClustered::geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_override = p_override;
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-void RenderForwardClustered::geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_overlay) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_overlay = p_overlay;
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-void RenderForwardClustered::geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_materials) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->surface_materials = p_materials;
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-void RenderForwardClustered::geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->mesh_instance = p_mesh_instance;
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
+void RenderForwardClustered::GeometryInstanceForwardClustered::set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabbb) {
uint64_t frame = RSG::rasterizer->get_frame_number();
- if (frame != ginstance->prev_transform_change_frame) {
- ginstance->prev_transform = ginstance->transform;
- ginstance->prev_transform_change_frame = frame;
- ginstance->prev_transform_dirty = true;
+ if (frame != prev_transform_change_frame) {
+ prev_transform = transform;
+ prev_transform_change_frame = frame;
+ prev_transform_dirty = true;
}
- ginstance->transform = p_transform;
- ginstance->mirror = p_transform.basis.determinant() < 0;
- ginstance->data->aabb = p_aabb;
- ginstance->transformed_aabb = p_transformed_aabb;
-
- Vector3 model_scale_vec = p_transform.basis.get_scale_abs();
- // handle non uniform scale here
-
- float max_scale = MAX(model_scale_vec.x, MAX(model_scale_vec.y, model_scale_vec.z));
- float min_scale = MIN(model_scale_vec.x, MIN(model_scale_vec.y, model_scale_vec.z));
-
- ginstance->non_uniform_scale = max_scale >= 0.0 && (min_scale / max_scale) < 0.9;
- ginstance->lod_model_scale = max_scale;
-}
-void RenderForwardClustered::geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->lod_bias = p_lod_bias;
-}
-void RenderForwardClustered::geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->fade_near = p_enable_near;
- ginstance->fade_near_begin = p_near_begin;
- ginstance->fade_near_end = p_near_end;
- ginstance->fade_far = p_enable_far;
- ginstance->fade_far_begin = p_far_begin;
- ginstance->fade_far_end = p_far_end;
+ RenderGeometryInstanceBase::set_transform(p_transform, p_aabb, p_transformed_aabbb);
}
-void RenderForwardClustered::geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->parent_fade_alpha = p_alpha;
-}
+void RenderForwardClustered::GeometryInstanceForwardClustered::set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
+ lightmap_instance = p_lightmap_instance;
+ lightmap_uv_scale = p_lightmap_uv_scale;
+ lightmap_slice_index = p_lightmap_slice_index;
-void RenderForwardClustered::geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->force_alpha = CLAMP(1.0 - p_transparency, 0, 1);
+ _mark_dirty();
}
-void RenderForwardClustered::geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->use_baked_light = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->use_dynamic_gi = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->lightmap_instance = p_lightmap_instance;
- ginstance->lightmap_uv_scale = p_lightmap_uv_scale;
- ginstance->lightmap_slice_index = p_lightmap_slice_index;
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
+void RenderForwardClustered::GeometryInstanceForwardClustered::set_lightmap_capture(const Color *p_sh9) {
if (p_sh9) {
- if (ginstance->lightmap_sh == nullptr) {
- ginstance->lightmap_sh = geometry_instance_lightmap_sh.alloc();
+ if (lightmap_sh == nullptr) {
+ lightmap_sh = RenderForwardClustered::get_singleton()->geometry_instance_lightmap_sh.alloc();
}
- memcpy(ginstance->lightmap_sh->sh, p_sh9, sizeof(Color) * 9);
+ memcpy(lightmap_sh->sh, p_sh9, sizeof(Color) * 9);
} else {
- if (ginstance->lightmap_sh != nullptr) {
- geometry_instance_lightmap_sh.free(ginstance->lightmap_sh);
- ginstance->lightmap_sh = nullptr;
+ if (lightmap_sh != nullptr) {
+ RenderForwardClustered::get_singleton()->geometry_instance_lightmap_sh.free(lightmap_sh);
+ lightmap_sh = nullptr;
}
}
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->shader_parameters_offset = p_offset;
- _geometry_instance_mark_dirty(ginstance);
-}
-void RenderForwardClustered::geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->data->cast_double_sided_shadows = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardClustered::geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->layer_mask = p_layer_mask;
+ _mark_dirty();
}
-void RenderForwardClustered::geometry_instance_free(GeometryInstance *p_geometry_instance) {
+void RenderForwardClustered::geometry_instance_free(RenderGeometryInstance *p_geometry_instance) {
GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
ERR_FAIL_COND(!ginstance);
if (ginstance->lightmap_sh != nullptr) {
@@ -3314,47 +3224,25 @@ void RenderForwardClustered::geometry_instance_free(GeometryInstance *p_geometry
uint32_t RenderForwardClustered::geometry_instance_get_pair_mask() {
return (1 << RS::INSTANCE_VOXEL_GI);
}
-void RenderForwardClustered::geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) {
-}
-void RenderForwardClustered::geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) {
-}
-void RenderForwardClustered::geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) {
-}
-
-Transform3D RenderForwardClustered::geometry_instance_get_transform(GeometryInstance *p_instance) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_instance);
- ERR_FAIL_COND_V(!ginstance, Transform3D());
- return ginstance->transform;
-}
-
-AABB RenderForwardClustered::geometry_instance_get_aabb(GeometryInstance *p_instance) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_instance);
- ERR_FAIL_COND_V(!ginstance, AABB());
- return ginstance->data->aabb;
-}
-void RenderForwardClustered::geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
+void RenderForwardClustered::GeometryInstanceForwardClustered::pair_voxel_gi_instances(const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) {
if (p_voxel_gi_instance_count > 0) {
- ginstance->voxel_gi_instances[0] = p_voxel_gi_instances[0];
+ voxel_gi_instances[0] = p_voxel_gi_instances[0];
} else {
- ginstance->voxel_gi_instances[0] = RID();
+ voxel_gi_instances[0] = RID();
}
if (p_voxel_gi_instance_count > 1) {
- ginstance->voxel_gi_instances[1] = p_voxel_gi_instances[1];
+ voxel_gi_instances[1] = p_voxel_gi_instances[1];
} else {
- ginstance->voxel_gi_instances[1] = RID();
+ voxel_gi_instances[1] = RID();
}
}
-void RenderForwardClustered::geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) {
- GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->using_projectors = p_projector;
- ginstance->using_softshadows = p_softshadow;
- _geometry_instance_mark_dirty(ginstance);
+void RenderForwardClustered::GeometryInstanceForwardClustered::set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) {
+ using_projectors = p_projector;
+ using_softshadows = p_softshadow;
+ _mark_dirty();
}
void RenderForwardClustered::_update_shader_quality_settings() {
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index ff712a20a1..7e71406af8 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
-#define RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
+#ifndef RENDER_FORWARD_CLUSTERED_H
+#define RENDER_FORWARD_CLUSTERED_H
#include "core/templates/paged_allocator.h"
#include "servers/rendering/renderer_rd/effects/resolve.h"
@@ -117,6 +117,8 @@ class RenderForwardClustered : public RendererSceneRenderRD {
uint32_t view_count = 1;
RID color_views[RendererSceneRender::MAX_RENDER_VIEWS]; // we should rewrite this so we get access to the existing views in our renderer, something we can address when we reorg this
RID depth_views[RendererSceneRender::MAX_RENDER_VIEWS]; // we should rewrite this so we get access to the existing views in our renderer, something we can address when we reorg this
+ RID specular_views[RendererSceneRender::MAX_RENDER_VIEWS];
+ RID specular_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID color_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID depth_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID normal_roughness_views[RendererSceneRender::MAX_RENDER_VIEWS];
@@ -425,7 +427,7 @@ class RenderForwardClustered : public RendererSceneRenderRD {
HashMap<Size2i, RID> sdfgi_framebuffer_size_cache;
struct GeometryInstanceData;
- struct GeometryInstanceForwardClustered;
+ class GeometryInstanceForwardClustered;
struct GeometryInstanceLightmapSH {
Color sh[9];
@@ -485,73 +487,48 @@ class RenderForwardClustered : public RendererSceneRenderRD {
GeometryInstanceForwardClustered *owner = nullptr;
};
- struct GeometryInstanceForwardClustered : public GeometryInstance {
+ class GeometryInstanceForwardClustered : public RenderGeometryInstanceBase {
+ public:
+ // lightmap
+ RID lightmap_instance;
+ Rect2 lightmap_uv_scale;
+ uint32_t lightmap_slice_index;
+ GeometryInstanceLightmapSH *lightmap_sh = nullptr;
+
//used during rendering
- bool mirror = false;
- bool non_uniform_scale = false;
- float lod_bias = 0.0;
- float lod_model_scale = 1.0;
- AABB transformed_aabb; //needed for LOD
- float depth = 0;
+
uint32_t gi_offset_cache = 0;
- uint32_t flags_cache = 0;
bool store_transform_cache = true;
- int32_t shader_parameters_offset = -1;
- uint32_t lightmap_slice_index;
- Rect2 lightmap_uv_scale;
- uint32_t layer_mask = 1;
RID transforms_uniform_set;
uint32_t instance_count = 0;
uint32_t trail_steps = 1;
- RID mesh_instance;
bool can_sdfgi = false;
bool using_projectors = false;
bool using_softshadows = false;
- bool fade_near = false;
- float fade_near_begin = 0;
- float fade_near_end = 0;
- bool fade_far = false;
- float fade_far_begin = 0;
- float fade_far_end = 0;
- float force_alpha = 1.0;
- float parent_fade_alpha = 1.0;
//used during setup
- uint32_t base_flags = 0;
uint64_t prev_transform_change_frame = 0xFFFFFFFF;
bool prev_transform_dirty = true;
- Transform3D transform;
Transform3D prev_transform;
RID voxel_gi_instances[MAX_VOXEL_GI_INSTANCESS_PER_INSTANCE];
- RID lightmap_instance;
- GeometryInstanceLightmapSH *lightmap_sh = nullptr;
GeometryInstanceSurfaceDataCache *surface_caches = nullptr;
SelfList<GeometryInstanceForwardClustered> dirty_list_element;
- struct Data {
- //data used less often goes into regular heap
- RID base;
- RS::InstanceType base_type;
+ GeometryInstanceForwardClustered() :
+ dirty_list_element(this) {}
- RID skeleton;
- Vector<RID> surface_materials;
- RID material_override;
- RID material_overlay;
- AABB aabb;
+ virtual void _mark_dirty() override;
- bool use_dynamic_gi = false;
- bool use_baked_light = true;
- bool cast_double_sided_shadows = false;
- bool mirror = false;
- bool dirty_dependencies = false;
+ virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabbb) override;
+ virtual void set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
+ virtual void set_lightmap_capture(const Color *p_sh9) override;
- DependencyTracker dependency_tracker;
- };
+ virtual void pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) override {}
+ virtual void pair_reflection_probe_instances(const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override {}
+ virtual void pair_decal_instances(const RID *p_decal_instances, uint32_t p_decal_instance_count) override {}
+ virtual void pair_voxel_gi_instances(const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override;
- Data *data = nullptr;
-
- GeometryInstanceForwardClustered() :
- dirty_list_element(this) {}
+ virtual void set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) override;
};
static void _geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker);
@@ -566,8 +543,7 @@ class RenderForwardClustered : public RendererSceneRenderRD {
void _geometry_instance_add_surface_with_material(GeometryInstanceForwardClustered *ginstance, uint32_t p_surface, SceneShaderForwardClustered::MaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh);
void _geometry_instance_add_surface_with_material_chain(GeometryInstanceForwardClustered *ginstance, uint32_t p_surface, SceneShaderForwardClustered::MaterialData *p_material, RID p_mat_src, RID p_mesh);
void _geometry_instance_add_surface(GeometryInstanceForwardClustered *ginstance, uint32_t p_surface, RID p_material, RID p_mesh);
- void _geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance);
- void _geometry_instance_update(GeometryInstance *p_geometry_instance);
+ void _geometry_instance_update(RenderGeometryInstance *p_geometry_instance);
void _update_dirty_geometry_instances();
/* Render List */
@@ -638,52 +614,27 @@ protected:
virtual void _render_scene(RenderDataRD *p_render_data, const Color &p_default_bg_color) override;
virtual void _render_shadow_begin() override;
- virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<GeometryInstance *> &p_instances, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) override;
+ virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<RenderGeometryInstance *> &p_instances, const Projection &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) override;
virtual void _render_shadow_process() override;
virtual void _render_shadow_end(uint32_t p_barrier = RD::BARRIER_MASK_ALL) override;
- virtual void _render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- virtual void _render_uv2(const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<GeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) override;
- virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, const PagedArray<GeometryInstance *> &p_instances) override;
+ virtual void _render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ virtual void _render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<RenderGeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) override;
+ virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const Projection &p_cam_projection, const PagedArray<RenderGeometryInstance *> &p_instances) override;
public:
+ static RenderForwardClustered *get_singleton() { return singleton; }
+
_FORCE_INLINE_ virtual void update_uniform_sets() override {
base_uniform_set_updated = true;
_update_render_base_uniform_set();
}
- virtual GeometryInstance *geometry_instance_create(RID p_base) override;
- virtual void geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) override;
- virtual void geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) override;
- virtual void geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_override) override;
- virtual void geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_materials) override;
- virtual void geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) override;
- virtual void geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override;
- virtual void geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) override;
- virtual void geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) override;
- virtual void geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override;
- virtual void geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) override;
- virtual void geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) override;
- virtual void geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) override;
- virtual void geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) override;
- virtual void geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
- virtual void geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) override;
- virtual void geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) override;
- virtual void geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) override;
-
- virtual Transform3D geometry_instance_get_transform(GeometryInstance *p_instance) override;
- virtual AABB geometry_instance_get_aabb(GeometryInstance *p_instance) override;
-
- virtual void geometry_instance_free(GeometryInstance *p_geometry_instance) override;
+ virtual RenderGeometryInstance *geometry_instance_create(RID p_base) override;
+ virtual void geometry_instance_free(RenderGeometryInstance *p_geometry_instance) override;
virtual uint32_t geometry_instance_get_pair_mask() override;
- virtual void geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) override;
- virtual void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override;
- virtual void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) override;
- virtual void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override;
-
- virtual void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) override;
virtual bool free(RID p_rid) override;
@@ -691,4 +642,5 @@ public:
~RenderForwardClustered();
};
} // namespace RendererSceneRenderImplementation
-#endif // !RENDERING_SERVER_SCENE_RENDER_FORWARD_CLUSTERED_H
+
+#endif // RENDER_FORWARD_CLUSTERED_H
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 1951bfe915..6f4a7f6a84 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -37,6 +37,10 @@
using namespace RendererSceneRenderImplementation;
+void SceneShaderForwardClustered::ShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
+
void SceneShaderForwardClustered::ShaderData::set_code(const String &p_code) {
//compile
@@ -403,7 +407,22 @@ void SceneShaderForwardClustered::ShaderData::get_param_list(List<PropertyInfo>
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
@@ -663,7 +682,7 @@ void SceneShaderForwardClustered::init(const String p_defines) {
actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer";
actions.renames["DEPTH"] = "gl_FragDepth";
actions.renames["OUTPUT_IS_SRGB"] = "true";
- actions.renames["FOG"] = "custom_fog";
+ actions.renames["FOG"] = "fog";
actions.renames["RADIANCE"] = "custom_radiance";
actions.renames["IRRADIANCE"] = "custom_irradiance";
actions.renames["BONE_INDICES"] = "bone_attrib";
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 1cfe723174..fb001d6933 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RSSR_SCENE_SHADER_FC_H
-#define RSSR_SCENE_SHADER_FC_H
+#ifndef SCENE_SHADER_FORWARD_CLUSTERED_H
+#define SCENE_SHADER_FORWARD_CLUSTERED_H
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl.gen.h"
@@ -180,6 +180,7 @@ public:
uint32_t index = 0;
virtual void set_code(const String &p_Code);
+ virtual void set_path_hint(const String &p_path);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
@@ -251,4 +252,5 @@ public:
};
} // namespace RendererSceneRenderImplementation
-#endif // !RSSR_SCENE_SHADER_FM_H
+
+#endif // SCENE_SHADER_FORWARD_CLUSTERED_H
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 966621c93e..67c7d12517 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -648,9 +648,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if (draw_sky || draw_sky_fog_only || environment_get_reflection_source(p_render_data->environment) == RS::ENV_REFLECTION_SOURCE_SKY || environment_get_ambient_source(p_render_data->environment) == RS::ENV_AMBIENT_SOURCE_SKY) {
RENDER_TIMESTAMP("Setup Sky");
RD::get_singleton()->draw_command_begin_label("Setup Sky");
- CameraMatrix projection = p_render_data->cam_projection;
+ Projection projection = p_render_data->cam_projection;
if (p_render_data->reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
projection = correction * p_render_data->cam_projection;
}
@@ -680,9 +680,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RD::get_singleton()->draw_command_begin_label("Setup Sky Resolution Buffers");
if (p_render_data->reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
sky.update_res_buffers(env, 1, &projection, p_render_data->cam_transform, time);
} else {
sky.update_res_buffers(env, p_render_data->view_count, p_render_data->view_projection, p_render_data->cam_transform, time);
@@ -758,9 +758,12 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
//multi threaded
- thread_draw_lists.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ thread_draw_lists.resize(WorkerThreadPool::get_singleton()->get_thread_count());
RD::get_singleton()->draw_list_begin_split(framebuffer, thread_draw_lists.size(), thread_draw_lists.ptr(), keep_color ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CLEAR, can_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, can_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, c, 1.0, 0);
- RendererThreadPool::singleton->thread_work_pool.do_work(thread_draw_lists.size(), this, &RenderForwardMobile::_render_list_thread_function, &render_list_params);
+
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RenderForwardMobile::_render_list_thread_function, &render_list_params, thread_draw_lists.size(), -1, true, SNAME("ForwardMobileRenderList"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
//single threaded
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(framebuffer, keep_color ? RD::INITIAL_ACTION_KEEP : RD::INITIAL_ACTION_CLEAR, can_continue_color ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, can_continue_depth ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, c, 1.0, 0);
@@ -776,9 +779,9 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RD::DrawListID draw_list = RD::get_singleton()->draw_list_switch_to_next_pass();
if (p_render_data->reflection_probe.is_valid()) {
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
sky.draw(draw_list, env, framebuffer, 1, &projection, p_render_data->cam_transform, time, _render_buffers_get_luminance_multiplier());
} else {
sky.draw(draw_list, env, framebuffer, p_render_data->view_count, p_render_data->view_projection, p_render_data->cam_transform, time, _render_buffers_get_luminance_multiplier());
@@ -822,10 +825,12 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
//multi threaded
- thread_draw_lists.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ thread_draw_lists.resize(WorkerThreadPool::get_singleton()->get_thread_count());
RD::get_singleton()->draw_list_switch_to_next_pass_split(thread_draw_lists.size(), thread_draw_lists.ptr());
render_list_params.subpass = RD::get_singleton()->draw_list_get_current_pass();
- RendererThreadPool::singleton->thread_work_pool.do_work(thread_draw_lists.size(), this, &RenderForwardMobile::_render_list_thread_function, &render_list_params);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RenderForwardMobile::_render_list_thread_function, &render_list_params, thread_draw_lists.size(), -1, true, SNAME("ForwardMobileRenderSubpass"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
//single threaded
RD::DrawListID draw_list = RD::get_singleton()->draw_list_switch_to_next_pass();
@@ -859,9 +864,11 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
//multi threaded
- thread_draw_lists.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ thread_draw_lists.resize(WorkerThreadPool::get_singleton()->get_thread_count());
RD::get_singleton()->draw_list_begin_split(framebuffer, thread_draw_lists.size(), thread_draw_lists.ptr(), can_continue_color ? RD::INITIAL_ACTION_CONTINUE : RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, can_continue_depth ? RD::INITIAL_ACTION_CONTINUE : RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ);
- RendererThreadPool::singleton->thread_work_pool.do_work(thread_draw_lists.size(), this, &RenderForwardMobile::_render_list_thread_function, &render_list_params);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RenderForwardMobile::_render_list_thread_function, &render_list_params, thread_draw_lists.size(), -1, true, SNAME("ForwardMobileRenderSubpass"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
RD::get_singleton()->draw_list_end(RD::BARRIER_MASK_ALL);
} else {
//single threaded
@@ -900,7 +907,7 @@ void RenderForwardMobile::_render_shadow_begin() {
render_list[RENDER_LIST_SECONDARY].clear();
}
-void RenderForwardMobile::_render_shadow_append(RID p_framebuffer, const PagedArray<GeometryInstance *> &p_instances, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, const Rect2i &p_rect, bool p_flip_y, bool p_clear_region, bool p_begin, bool p_end, RendererScene::RenderInfo *p_render_info) {
+void RenderForwardMobile::_render_shadow_append(RID p_framebuffer, const PagedArray<RenderGeometryInstance *> &p_instances, const Projection &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, const Rect2i &p_rect, bool p_flip_y, bool p_clear_region, bool p_begin, bool p_end, RendererScene::RenderInfo *p_render_info) {
uint32_t shadow_pass_index = scene_state.shadow_passes.size();
SceneState::ShadowPass shadow_pass;
@@ -994,7 +1001,7 @@ void RenderForwardMobile::_render_shadow_end(uint32_t p_barrier) {
/* */
-void RenderForwardMobile::_render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RenderForwardMobile::_render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
RENDER_TIMESTAMP("Setup Rendering 3D Material");
RD::get_singleton()->draw_command_begin_label("Render 3D Material");
@@ -1040,7 +1047,7 @@ void RenderForwardMobile::_render_material(const Transform3D &p_cam_transform, c
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RenderForwardMobile::_render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
RENDER_TIMESTAMP("Setup Rendering UV2");
RD::get_singleton()->draw_command_begin_label("Render UV2");
@@ -1107,11 +1114,11 @@ void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_in
RD::get_singleton()->draw_command_end_label();
}
-void RenderForwardMobile::_render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<GeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) {
+void RenderForwardMobile::_render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<RenderGeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) {
// we don't do GI in low end..
}
-void RenderForwardMobile::_render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, const PagedArray<GeometryInstance *> &p_instances) {
+void RenderForwardMobile::_render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const Projection &p_cam_projection, const PagedArray<RenderGeometryInstance *> &p_instances) {
RENDER_TIMESTAMP("Setup GPUParticlesCollisionHeightField3D");
RD::get_singleton()->draw_command_begin_label("Render Collider Heightfield");
@@ -1543,11 +1550,11 @@ void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data,
// This populates our UBO with main scene data that is pushed into set 1
- //CameraMatrix projection = p_render_data->cam_projection;
+ //Projection projection = p_render_data->cam_projection;
//projection.flip_y(); // Vulkan and modern APIs use Y-Down
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(p_flip_y);
- CameraMatrix projection = correction * p_render_data->cam_projection;
+ Projection projection = correction * p_render_data->cam_projection;
//store camera into ubo
RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
@@ -1771,7 +1778,7 @@ void RenderForwardMobile::_render_list(RenderingDevice::DrawListID p_draw_list,
void RenderForwardMobile::_render_list_thread_function(uint32_t p_thread, RenderListParameters *p_params) {
uint32_t render_total = p_params->element_count;
- uint32_t total_threads = RendererThreadPool::singleton->thread_work_pool.get_thread_count();
+ uint32_t total_threads = WorkerThreadPool::get_singleton()->get_thread_count();
uint32_t render_from = p_thread * render_total / total_threads;
uint32_t render_to = (p_thread + 1 == total_threads) ? render_total : ((p_thread + 1) * render_total / total_threads);
_render_list(thread_draw_lists[p_thread], p_params->framebuffer_format, p_params, render_from, render_to);
@@ -1783,9 +1790,11 @@ void RenderForwardMobile::_render_list_with_threads(RenderListParameters *p_para
if ((uint32_t)p_params->element_count > render_list_thread_threshold && false) { // secondary command buffers need more testing at this time
//multi threaded
- thread_draw_lists.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ thread_draw_lists.resize(WorkerThreadPool::get_singleton()->get_thread_count());
RD::get_singleton()->draw_list_begin_split(p_framebuffer, thread_draw_lists.size(), thread_draw_lists.ptr(), p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, p_storage_textures);
- RendererThreadPool::singleton->thread_work_pool.do_work(thread_draw_lists.size(), this, &RenderForwardMobile::_render_list_thread_function, p_params);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RenderForwardMobile::_render_list_thread_function, p_params, thread_draw_lists.size(), -1, true, SNAME("ForwardMobileRenderSubpass"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
RD::get_singleton()->draw_list_end(p_params->barrier);
} else {
//single threaded
@@ -2047,7 +2056,7 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
/* Geometry instance */
-RendererSceneRender::GeometryInstance *RenderForwardMobile::geometry_instance_create(RID p_base) {
+RenderGeometryInstance *RenderForwardMobile::geometry_instance_create(RID p_base) {
RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
@@ -2057,165 +2066,36 @@ RendererSceneRender::GeometryInstance *RenderForwardMobile::geometry_instance_cr
ginstance->data->base = p_base;
ginstance->data->base_type = type;
- _geometry_instance_mark_dirty(ginstance);
+ ginstance->_mark_dirty();
return ginstance;
}
-void RenderForwardMobile::geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->skeleton = p_skeleton;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RenderForwardMobile::geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_override = p_override;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RenderForwardMobile::geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_overlay) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->material_overlay = p_overlay;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RenderForwardMobile::geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_materials) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->surface_materials = p_materials;
-
- _geometry_instance_mark_dirty(ginstance);
- ginstance->data->dirty_dependencies = true;
-}
-
-void RenderForwardMobile::geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->mesh_instance = p_mesh_instance;
-
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardMobile::geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->transform = p_transform;
- ginstance->mirror = p_transform.basis.determinant() < 0;
- ginstance->data->aabb = p_aabb;
- ginstance->transformed_aabb = p_transformed_aabb;
-
- Vector3 model_scale_vec = p_transform.basis.get_scale_abs();
- // handle non uniform scale here
-
- float max_scale = MAX(model_scale_vec.x, MAX(model_scale_vec.y, model_scale_vec.z));
- float min_scale = MIN(model_scale_vec.x, MIN(model_scale_vec.y, model_scale_vec.z));
- ginstance->non_uniform_scale = max_scale >= 0.0 && (min_scale / max_scale) < 0.9;
-
- ginstance->lod_model_scale = max_scale;
-}
-
-void RenderForwardMobile::geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->layer_mask = p_layer_mask;
-}
-
-void RenderForwardMobile::geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->lod_bias = p_lod_bias;
-}
-
-void RenderForwardMobile::geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) {
-}
+void RenderForwardMobile::GeometryInstanceForwardMobile::set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
+ lightmap_instance = p_lightmap_instance;
+ lightmap_uv_scale = p_lightmap_uv_scale;
+ lightmap_slice_index = p_lightmap_slice_index;
-void RenderForwardMobile::geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) {
+ _mark_dirty();
}
-void RenderForwardMobile::geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) {
-}
-
-void RenderForwardMobile::geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->data->use_baked_light = p_enable;
-
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardMobile::geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) {
- // !BAS! do we support this in mobile?
- // GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- // ERR_FAIL_COND(!ginstance);
- // ginstance->data->use_dynamic_gi = p_enable;
- // _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardMobile::geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->lightmap_instance = p_lightmap_instance;
- ginstance->lightmap_uv_scale = p_lightmap_uv_scale;
- ginstance->lightmap_slice_index = p_lightmap_slice_index;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardMobile::geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
+void RenderForwardMobile::GeometryInstanceForwardMobile::set_lightmap_capture(const Color *p_sh9) {
if (p_sh9) {
- if (ginstance->lightmap_sh == nullptr) {
- ginstance->lightmap_sh = geometry_instance_lightmap_sh.alloc();
+ if (lightmap_sh == nullptr) {
+ lightmap_sh = RenderForwardMobile::get_singleton()->geometry_instance_lightmap_sh.alloc();
}
- memcpy(ginstance->lightmap_sh->sh, p_sh9, sizeof(Color) * 9);
+ memcpy(lightmap_sh->sh, p_sh9, sizeof(Color) * 9);
} else {
- if (ginstance->lightmap_sh != nullptr) {
- geometry_instance_lightmap_sh.free(ginstance->lightmap_sh);
- ginstance->lightmap_sh = nullptr;
+ if (lightmap_sh != nullptr) {
+ RenderForwardMobile::get_singleton()->geometry_instance_lightmap_sh.free(lightmap_sh);
+ lightmap_sh = nullptr;
}
}
- _geometry_instance_mark_dirty(ginstance);
+ _mark_dirty();
}
-void RenderForwardMobile::geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
- ginstance->shader_parameters_offset = p_offset;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-void RenderForwardMobile::geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->data->cast_double_sided_shadows = p_enable;
- _geometry_instance_mark_dirty(ginstance);
-}
-
-Transform3D RenderForwardMobile::geometry_instance_get_transform(GeometryInstance *p_instance) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_instance);
- ERR_FAIL_COND_V(!ginstance, Transform3D());
- return ginstance->transform;
-}
-
-AABB RenderForwardMobile::geometry_instance_get_aabb(GeometryInstance *p_instance) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_instance);
- ERR_FAIL_COND_V(!ginstance, AABB());
- return ginstance->data->aabb;
-}
-
-void RenderForwardMobile::geometry_instance_free(GeometryInstance *p_geometry_instance) {
+void RenderForwardMobile::geometry_instance_free(RenderGeometryInstance *p_geometry_instance) {
GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
ERR_FAIL_COND(!ginstance);
if (ginstance->lightmap_sh != nullptr) {
@@ -2235,26 +2115,23 @@ uint32_t RenderForwardMobile::geometry_instance_get_pair_mask() {
return ((1 << RS::INSTANCE_LIGHT) + (1 << RS::INSTANCE_REFLECTION_PROBE) + (1 << RS::INSTANCE_DECAL));
}
-void RenderForwardMobile::geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->omni_light_count = 0;
- ginstance->spot_light_count = 0;
+void RenderForwardMobile::GeometryInstanceForwardMobile::pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) {
+ omni_light_count = 0;
+ spot_light_count = 0;
for (uint32_t i = 0; i < p_light_instance_count; i++) {
- RS::LightType type = light_instance_get_type(p_light_instances[i]);
+ RS::LightType type = RenderForwardMobile::get_singleton()->light_instance_get_type(p_light_instances[i]);
switch (type) {
case RS::LIGHT_OMNI: {
- if (ginstance->omni_light_count < (uint32_t)MAX_RDL_CULL) {
- ginstance->omni_lights[ginstance->omni_light_count] = light_instance_get_forward_id(p_light_instances[i]);
- ginstance->omni_light_count++;
+ if (omni_light_count < (uint32_t)MAX_RDL_CULL) {
+ omni_lights[omni_light_count] = RenderForwardMobile::get_singleton()->light_instance_get_forward_id(p_light_instances[i]);
+ omni_light_count++;
}
} break;
case RS::LIGHT_SPOT: {
- if (ginstance->spot_light_count < (uint32_t)MAX_RDL_CULL) {
- ginstance->spot_lights[ginstance->spot_light_count] = light_instance_get_forward_id(p_light_instances[i]);
- ginstance->spot_light_count++;
+ if (spot_light_count < (uint32_t)MAX_RDL_CULL) {
+ spot_lights[spot_light_count] = RenderForwardMobile::get_singleton()->light_instance_get_forward_id(p_light_instances[i]);
+ spot_light_count++;
}
} break;
default:
@@ -2263,56 +2140,42 @@ void RenderForwardMobile::geometry_instance_pair_light_instances(GeometryInstanc
}
}
-void RenderForwardMobile::geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->reflection_probe_count = p_reflection_probe_instance_count < (uint32_t)MAX_RDL_CULL ? p_reflection_probe_instance_count : (uint32_t)MAX_RDL_CULL;
- for (uint32_t i = 0; i < ginstance->reflection_probe_count; i++) {
- ginstance->reflection_probes[i] = reflection_probe_instance_get_forward_id(p_reflection_probe_instances[i]);
+void RenderForwardMobile::GeometryInstanceForwardMobile::pair_reflection_probe_instances(const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) {
+ reflection_probe_count = p_reflection_probe_instance_count < (uint32_t)MAX_RDL_CULL ? p_reflection_probe_instance_count : (uint32_t)MAX_RDL_CULL;
+ for (uint32_t i = 0; i < reflection_probe_count; i++) {
+ reflection_probes[i] = RenderForwardMobile::get_singleton()->reflection_probe_instance_get_forward_id(p_reflection_probe_instances[i]);
}
}
-void RenderForwardMobile::geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->decals_count = p_decal_instance_count < (uint32_t)MAX_RDL_CULL ? p_decal_instance_count : (uint32_t)MAX_RDL_CULL;
- for (uint32_t i = 0; i < ginstance->decals_count; i++) {
- ginstance->decals[i] = decal_instance_get_forward_id(p_decal_instances[i]);
+void RenderForwardMobile::GeometryInstanceForwardMobile::pair_decal_instances(const RID *p_decal_instances, uint32_t p_decal_instance_count) {
+ decals_count = p_decal_instance_count < (uint32_t)MAX_RDL_CULL ? p_decal_instance_count : (uint32_t)MAX_RDL_CULL;
+ for (uint32_t i = 0; i < decals_count; i++) {
+ decals[i] = RenderForwardMobile::get_singleton()->decal_instance_get_forward_id(p_decal_instances[i]);
}
}
-void RenderForwardMobile::geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) {
- // We do not have this here!
+void RenderForwardMobile::GeometryInstanceForwardMobile::set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) {
+ use_projector = p_projector;
+ use_soft_shadow = p_softshadow;
}
-void RenderForwardMobile::geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- ERR_FAIL_COND(!ginstance);
-
- ginstance->use_projector = p_projector;
- ginstance->use_soft_shadow = p_softshadow;
-}
-
-void RenderForwardMobile::_geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance) {
- GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
- if (ginstance->dirty_list_element.in_list()) {
+void RenderForwardMobile::GeometryInstanceForwardMobile::_mark_dirty() {
+ if (dirty_list_element.in_list()) {
return;
}
//clear surface caches
- GeometryInstanceSurfaceDataCache *surf = ginstance->surface_caches;
+ GeometryInstanceSurfaceDataCache *surf = surface_caches;
while (surf) {
GeometryInstanceSurfaceDataCache *next = surf->next;
- geometry_instance_surface_alloc.free(surf);
+ RenderForwardMobile::get_singleton()->geometry_instance_surface_alloc.free(surf);
surf = next;
}
- ginstance->surface_caches = nullptr;
+ surface_caches = nullptr;
- geometry_instance_dirty_list.add(&ginstance->dirty_list_element);
+ RenderForwardMobile::get_singleton()->geometry_instance_dirty_list.add(&dirty_list_element);
}
void RenderForwardMobile::_geometry_instance_add_surface_with_material(GeometryInstanceForwardMobile *ginstance, uint32_t p_surface, SceneShaderForwardMobile::MaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh) {
@@ -2478,7 +2341,7 @@ void RenderForwardMobile::_geometry_instance_add_surface(GeometryInstanceForward
}
}
-void RenderForwardMobile::_geometry_instance_update(GeometryInstance *p_geometry_instance) {
+void RenderForwardMobile::_geometry_instance_update(RenderGeometryInstance *p_geometry_instance) {
RendererRD::MeshStorage *mesh_storage = RendererRD::MeshStorage::get_singleton();
RendererRD::ParticlesStorage *particles_storage = RendererRD::ParticlesStorage::get_singleton();
GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
@@ -2632,7 +2495,7 @@ void RenderForwardMobile::_geometry_instance_dependency_changed(Dependency::Depe
case Dependency::DEPENDENCY_CHANGED_PARTICLES:
case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
- static_cast<RenderForwardMobile *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
} break;
case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata);
@@ -2646,7 +2509,7 @@ void RenderForwardMobile::_geometry_instance_dependency_changed(Dependency::Depe
}
}
void RenderForwardMobile::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
- static_cast<RenderForwardMobile *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
+ static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
}
/* misc */
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index bf4a52d466..4a7112eb81 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_RENDER_FORWARD_MOBILE_H
-#define RENDERING_SERVER_SCENE_RENDER_FORWARD_MOBILE_H
+#ifndef RENDER_FORWARD_MOBILE_H
+#define RENDER_FORWARD_MOBILE_H
#include "core/templates/paged_allocator.h"
#include "servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h"
@@ -160,7 +160,7 @@ protected:
// PASS_MODE_SDF,
};
- struct GeometryInstanceForwardMobile;
+ class GeometryInstanceForwardMobile;
struct GeometryInstanceSurfaceDataCache;
struct RenderElementInfo;
@@ -212,14 +212,14 @@ protected:
virtual void _render_scene(RenderDataRD *p_render_data, const Color &p_default_bg_color) override;
virtual void _render_shadow_begin() override;
- virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<GeometryInstance *> &p_instances, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) override;
+ virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<RenderGeometryInstance *> &p_instances, const Projection &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) override;
virtual void _render_shadow_process() override;
virtual void _render_shadow_end(uint32_t p_barrier = RD::BARRIER_MASK_ALL) override;
- virtual void _render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- virtual void _render_uv2(const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<GeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) override;
- virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, const PagedArray<GeometryInstance *> &p_instances) override;
+ virtual void _render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ virtual void _render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<RenderGeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) override;
+ virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const Projection &p_cam_projection, const PagedArray<RenderGeometryInstance *> &p_instances) override;
uint64_t lightmap_texture_array_version = 0xFFFFFFFF;
@@ -518,14 +518,8 @@ protected:
GeometryInstanceForwardMobile *owner = nullptr;
};
- // !BAS! GeometryInstanceForwardClustered and GeometryInstanceForwardMobile will likely have a lot of overlap
- // may need to think about making this its own class like GeometryInstanceRD?
-
- struct GeometryInstanceForwardMobile : public GeometryInstance {
- // setup
- uint32_t base_flags = 0;
- uint32_t flags_cache = 0;
-
+ class GeometryInstanceForwardMobile : public RenderGeometryInstanceBase {
+ public:
// this structure maps to our push constant in our shader and is populated right before our draw call
struct PushConstant {
float transform[16];
@@ -543,28 +537,18 @@ protected:
// PushConstant push_constant; // we populate this from our instance data
//used during rendering
- uint32_t layer_mask = 1;
RID transforms_uniform_set;
- float depth = 0;
- bool mirror = false;
bool use_projector = false;
bool use_soft_shadow = false;
- Transform3D transform;
bool store_transform_cache = true; // if true we copy our transform into our PushConstant, if false we use our transforms UBO and clear our PushConstants transform
- bool non_uniform_scale = false;
- AABB transformed_aabb; //needed for LOD
- float lod_bias = 0.0;
- float lod_model_scale = 1.0;
- int32_t shader_parameters_offset = -1;
uint32_t instance_count = 0;
uint32_t trail_steps = 1;
- RID mesh_instance;
// lightmap
uint32_t gi_offset_cache = 0; // !BAS! Should rename this to lightmap_offset_cache, in forward clustered this was shared between gi and lightmap
- uint32_t lightmap_slice_index;
- Rect2 lightmap_uv_scale;
RID lightmap_instance;
+ Rect2 lightmap_uv_scale;
+ uint32_t lightmap_slice_index;
GeometryInstanceLightmapSH *lightmap_sh = nullptr;
// culled light info
@@ -582,30 +566,20 @@ protected:
// do we use this?
SelfList<GeometryInstanceForwardMobile> dirty_list_element;
- struct Data {
- //data used less often goes into regular heap
- RID base;
- RS::InstanceType base_type;
-
- RID skeleton;
- Vector<RID> surface_materials;
- RID material_override;
- RID material_overlay;
- AABB aabb;
-
- bool use_baked_light = true;
- bool cast_double_sided_shadows = false;
- // bool mirror = false; // !BAS! Does not seem used, we already have this in the main struct
+ GeometryInstanceForwardMobile() :
+ dirty_list_element(this) {}
- bool dirty_dependencies = false;
+ virtual void _mark_dirty() override;
- DependencyTracker dependency_tracker;
- };
+ virtual void set_use_lightmap(RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
+ virtual void set_lightmap_capture(const Color *p_sh9) override;
- Data *data = nullptr;
+ virtual void pair_light_instances(const RID *p_light_instances, uint32_t p_light_instance_count) override;
+ virtual void pair_reflection_probe_instances(const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override;
+ virtual void pair_decal_instances(const RID *p_decal_instances, uint32_t p_decal_instance_count) override;
+ virtual void pair_voxel_gi_instances(const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override {}
- GeometryInstanceForwardMobile() :
- dirty_list_element(this) {}
+ virtual void set_softshadow_projector_pairing(bool p_softshadow, bool p_projector) override;
};
_FORCE_INLINE_ void _fill_push_constant_instance_indices(GeometryInstanceForwardMobile::PushConstant *p_push_constant, uint32_t &spec_constants, const GeometryInstanceForwardMobile *p_instance);
@@ -613,6 +587,8 @@ protected:
void _update_shader_quality_settings() override;
public:
+ static RenderForwardMobile *get_singleton() { return singleton; }
+
virtual RID reflection_probe_create_framebuffer(RID p_color, RID p_depth) override;
static void _geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker);
@@ -627,41 +603,13 @@ public:
void _geometry_instance_add_surface_with_material(GeometryInstanceForwardMobile *ginstance, uint32_t p_surface, SceneShaderForwardMobile::MaterialData *p_material, uint32_t p_material_id, uint32_t p_shader_id, RID p_mesh);
void _geometry_instance_add_surface_with_material_chain(GeometryInstanceForwardMobile *ginstance, uint32_t p_surface, SceneShaderForwardMobile::MaterialData *p_material, RID p_mat_src, RID p_mesh);
void _geometry_instance_add_surface(GeometryInstanceForwardMobile *ginstance, uint32_t p_surface, RID p_material, RID p_mesh);
- void _geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance);
- void _geometry_instance_update(GeometryInstance *p_geometry_instance);
+ void _geometry_instance_update(RenderGeometryInstance *p_geometry_instance);
void _update_dirty_geometry_instances();
- virtual GeometryInstance *geometry_instance_create(RID p_base) override;
- virtual void geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) override;
- virtual void geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) override;
- virtual void geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_overlay) override;
- virtual void geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_materials) override;
- virtual void geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) override;
- virtual void geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override;
- virtual void geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) override;
- virtual void geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) override;
- virtual void geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override;
- virtual void geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) override;
- virtual void geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) override;
- virtual void geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) override;
- virtual void geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) override;
- virtual void geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) override;
- virtual void geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) override;
- virtual void geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) override;
- virtual void geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) override;
-
- virtual Transform3D geometry_instance_get_transform(GeometryInstance *p_instance) override;
- virtual AABB geometry_instance_get_aabb(GeometryInstance *p_instance) override;
-
- virtual void geometry_instance_free(GeometryInstance *p_geometry_instance) override;
+ virtual RenderGeometryInstance *geometry_instance_create(RID p_base) override;
+ virtual void geometry_instance_free(RenderGeometryInstance *p_geometry_instance) override;
virtual uint32_t geometry_instance_get_pair_mask() override;
- virtual void geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) override;
- virtual void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) override;
- virtual void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) override;
- virtual void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) override;
-
- virtual void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) override;
virtual bool free(RID p_rid) override;
@@ -674,4 +622,5 @@ public:
~RenderForwardMobile();
};
} // namespace RendererSceneRenderImplementation
-#endif // !RENDERING_SERVER_SCENE_RENDER_FORWARD_MOBILE_H
+
+#endif // RENDER_FORWARD_MOBILE_H
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index dd00dc2bf9..ba8ee62b3f 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -39,6 +39,10 @@ using namespace RendererSceneRenderImplementation;
/* ShaderData */
+void SceneShaderForwardMobile::ShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
+
void SceneShaderForwardMobile::ShaderData::set_code(const String &p_code) {
//compile
@@ -360,7 +364,22 @@ void SceneShaderForwardMobile::ShaderData::get_param_list(List<PropertyInfo> *p_
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
@@ -565,7 +584,7 @@ void SceneShaderForwardMobile::init(const String p_defines) {
actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer";
actions.renames["DEPTH"] = "gl_FragDepth";
actions.renames["OUTPUT_IS_SRGB"] = "true";
- actions.renames["FOG"] = "custom_fog";
+ actions.renames["FOG"] = "fog";
actions.renames["RADIANCE"] = "custom_radiance";
actions.renames["IRRADIANCE"] = "custom_irradiance";
actions.renames["BONE_INDICES"] = "bone_attrib";
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index 88c2143b09..0dbed0b07a 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RSSR_SCENE_SHADER_FM_H
-#define RSSR_SCENE_SHADER_FM_H
+#ifndef SCENE_SHADER_FORWARD_MOBILE_H
+#define SCENE_SHADER_FORWARD_MOBILE_H
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl.gen.h"
@@ -139,6 +139,8 @@ public:
uint32_t index = 0;
virtual void set_code(const String &p_Code);
+ virtual void set_path_hint(const String &p_path);
+
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
@@ -210,4 +212,5 @@ public:
};
} // namespace RendererSceneRenderImplementation
-#endif // !RSSR_SCENE_SHADER_FM_H
+
+#endif // SCENE_SHADER_FORWARD_MOBILE_H
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.h b/servers/rendering/renderer_rd/pipeline_cache_rd.h
index ad83fc76b7..882e459bcd 100644
--- a/servers/rendering/renderer_rd/pipeline_cache_rd.h
+++ b/servers/rendering/renderer_rd/pipeline_cache_rd.h
@@ -97,4 +97,4 @@ public:
~PipelineCacheRD();
};
-#endif // RENDER_PIPELINE_CACHE_RD_H
+#endif // PIPELINE_CACHE_RD_H
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7d55be1216..a58cdd5066 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -528,7 +528,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
}
if (rect->flags & CANVAS_RECT_TRANSPOSE) {
- dst_rect.size.x *= -1; // Encoding in the dst_rect.z uniform
+ push_constant.flags |= FLAGS_TRANSPOSE_RECT;
}
if (rect->flags & CANVAS_RECT_CLIP_UV) {
@@ -1584,7 +1584,7 @@ void RendererCanvasRenderRD::light_update_shadow(RID p_rid, int p_shadow_index,
RD::InitialAction initial_action = i == 0 ? RD::INITIAL_ACTION_CLEAR_REGION : RD::INITIAL_ACTION_CLEAR_REGION_CONTINUE;
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(state.shadow_fb, initial_action, i != 3 ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, initial_action, RD::FINAL_ACTION_DISCARD, cc, 1.0, 0, rect);
- CameraMatrix projection;
+ Projection projection;
{
real_t fov = 90;
real_t nearp = p_near;
@@ -1600,7 +1600,7 @@ void RendererCanvasRenderRD::light_update_shadow(RID p_rid, int p_shadow_index,
}
Vector3 cam_target = Basis(Vector3(0, 0, Math_TAU * ((i + 3) / 4.0))).xform(Vector3(0, 1, 0));
- projection = projection * CameraMatrix(Transform3D().looking_at(cam_target, Vector3(0, 0, -1)).affine_inverse());
+ projection = projection * Projection(Transform3D().looking_at(cam_target, Vector3(0, 0, -1)).affine_inverse());
ShadowRenderPushConstant push_constant;
for (int y = 0; y < 4; y++) {
@@ -1673,9 +1673,9 @@ void RendererCanvasRenderRD::light_update_directional_shadow(RID p_rid, int p_sh
Rect2i rect(0, p_shadow_index * 2, state.shadow_texture_size, 2);
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(state.shadow_fb, RD::INITIAL_ACTION_CLEAR_REGION, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR_REGION, RD::FINAL_ACTION_DISCARD, cc, 1.0, 0, rect);
- CameraMatrix projection;
+ Projection projection;
projection.set_orthogonal(-half_size, half_size, -0.5, 0.5, 0.0, distance);
- projection = projection * CameraMatrix(Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, -1)).affine_inverse());
+ projection = projection * Projection(Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, -1)).affine_inverse());
ShadowRenderPushConstant push_constant;
for (int y = 0; y < 4; y++) {
@@ -1743,7 +1743,7 @@ void RendererCanvasRenderRD::render_sdf(RID p_render_target, LightOccluderInstan
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_DISCARD, cc);
- CameraMatrix projection;
+ Projection projection;
ShadowRenderPushConstant push_constant;
for (int y = 0; y < 4; y++) {
@@ -1968,6 +1968,10 @@ void RendererCanvasRenderRD::occluder_polygon_set_cull_mode(RID p_occluder, RS::
oc->cull_mode = p_mode;
}
+void RendererCanvasRenderRD::CanvasShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
+
void RendererCanvasRenderRD::CanvasShaderData::set_code(const String &p_code) {
//compile
@@ -2181,7 +2185,22 @@ void RendererCanvasRenderRD::CanvasShaderData::get_param_list(List<PropertyInfo>
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 2ab5a7c831..1c0567b677 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_CANVAS_RENDER_RD_H
-#define RENDERING_SERVER_CANVAS_RENDER_RD_H
+#ifndef RENDERER_CANVAS_RENDER_RD_H
+#define RENDERER_CANVAS_RENDER_RD_H
#include "servers/rendering/renderer_canvas_render.h"
#include "servers/rendering/renderer_compositor.h"
@@ -178,6 +178,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
bool uses_time = false;
virtual void set_code(const String &p_Code);
+ virtual void set_path_hint(const String &p_path);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
virtual void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
@@ -464,4 +465,4 @@ public:
~RendererCanvasRenderRD();
};
-#endif // RASTERIZER_CANVAS_RD_H
+#endif // RENDERER_CANVAS_RENDER_RD_H
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 2be55743fb..564c26bfe4 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -28,11 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_COMPOSITOR_RD_H
-#define RENDERING_SERVER_COMPOSITOR_RD_H
+#ifndef RENDERER_COMPOSITOR_RD_H
+#define RENDERER_COMPOSITOR_RD_H
#include "core/os/os.h"
-#include "core/templates/thread_work_pool.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_rd/effects_rd.h"
#include "servers/rendering/renderer_rd/environment/fog.h"
@@ -148,4 +147,5 @@ public:
RendererCompositorRD();
~RendererCompositorRD();
};
-#endif // RASTERIZER_RD_H
+
+#endif // RENDERER_COMPOSITOR_RD_H
diff --git a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
index 4e170b8cfb..d9f78b3bc3 100644
--- a/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_environment_rd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_ENVIRONMENT_RD_H
-#define RENDERING_SERVER_SCENE_ENVIRONMENT_RD_H
+#ifndef RENDERER_SCENE_ENVIRONMENT_RD_H
+#define RENDERER_SCENE_ENVIRONMENT_RD_H
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering/rendering_device.h"
@@ -164,4 +164,4 @@ public:
void set_ssao(bool p_enable, float p_radius, float p_intensity, float p_power, float p_detail, float p_horizon, float p_sharpness, float p_light_affect, float p_ao_channel_affect);
};
-#endif /* !RENDERING_SERVER_SCENE_ENVIRONMENT_RD_H */
+#endif // RENDERER_SCENE_ENVIRONMENT_RD_H
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 5ede2e761d..4e43acaf57 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -558,29 +558,28 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
////////////////////////////////////////////////////////////
RID RendererSceneRenderRD::fog_volume_instance_create(RID p_fog_volume) {
- FogVolumeInstance fvi;
- fvi.volume = p_fog_volume;
- return fog_volume_instance_owner.make_rid(fvi);
+ return RendererRD::Fog::get_singleton()->fog_volume_instance_create(p_fog_volume);
}
+
void RendererSceneRenderRD::fog_volume_instance_set_transform(RID p_fog_volume_instance, const Transform3D &p_transform) {
- FogVolumeInstance *fvi = fog_volume_instance_owner.get_or_null(p_fog_volume_instance);
+ RendererRD::Fog::FogVolumeInstance *fvi = RendererRD::Fog::get_singleton()->get_fog_volume_instance(p_fog_volume_instance);
ERR_FAIL_COND(!fvi);
fvi->transform = p_transform;
}
void RendererSceneRenderRD::fog_volume_instance_set_active(RID p_fog_volume_instance, bool p_active) {
- FogVolumeInstance *fvi = fog_volume_instance_owner.get_or_null(p_fog_volume_instance);
+ RendererRD::Fog::FogVolumeInstance *fvi = RendererRD::Fog::get_singleton()->get_fog_volume_instance(p_fog_volume_instance);
ERR_FAIL_COND(!fvi);
fvi->active = p_active;
}
RID RendererSceneRenderRD::fog_volume_instance_get_volume(RID p_fog_volume_instance) const {
- FogVolumeInstance *fvi = fog_volume_instance_owner.get_or_null(p_fog_volume_instance);
+ RendererRD::Fog::FogVolumeInstance *fvi = RendererRD::Fog::get_singleton()->get_fog_volume_instance(p_fog_volume_instance);
ERR_FAIL_COND_V(!fvi, RID());
return fvi->volume;
}
Vector3 RendererSceneRenderRD::fog_volume_instance_get_position(RID p_fog_volume_instance) const {
- FogVolumeInstance *fvi = fog_volume_instance_owner.get_or_null(p_fog_volume_instance);
+ RendererRD::Fog::FogVolumeInstance *fvi = RendererRD::Fog::get_singleton()->get_fog_volume_instance(p_fog_volume_instance);
ERR_FAIL_COND_V(!fvi, Vector3());
return fvi->transform.get_origin();
@@ -1430,7 +1429,7 @@ void RendererSceneRenderRD::light_instance_set_aabb(RID p_light_instance, const
light_instance->aabb = p_aabb;
}
-void RendererSceneRenderRD::light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
+void RendererSceneRenderRD::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) {
LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance);
ERR_FAIL_COND(!light_instance);
@@ -1526,7 +1525,7 @@ bool RendererSceneRenderRD::voxel_gi_needs_update(RID p_probe) const {
return gi.voxel_gi_needs_update(p_probe);
}
-void RendererSceneRenderRD::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<GeometryInstance *> &p_dynamic_objects) {
+void RendererSceneRenderRD::voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) {
if (!is_dynamic_gi_supported()) {
return;
}
@@ -1534,7 +1533,7 @@ void RendererSceneRenderRD::voxel_gi_update(RID p_probe, bool p_update_light_ins
gi.voxel_gi_update(p_probe, p_update_light_instances, p_light_instances, p_dynamic_objects, this);
}
-void RendererSceneRenderRD::_debug_sdfgi_probes(RID p_render_buffers, RID p_framebuffer, const uint32_t p_view_count, const CameraMatrix *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth) {
+void RendererSceneRenderRD::_debug_sdfgi_probes(RID p_render_buffers, RID p_framebuffer, const uint32_t p_view_count, const Projection *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth) {
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -1891,60 +1890,9 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->ss_effects.linear_depth_slices.clear();
}
- if (rb->ss_effects.ssao.ao_final.is_valid()) {
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_deinterleaved);
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_pong);
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_final);
-
- RD::get_singleton()->free(rb->ss_effects.ssao.importance_map[0]);
- RD::get_singleton()->free(rb->ss_effects.ssao.importance_map[1]);
-
- rb->ss_effects.ssao.ao_deinterleaved = RID();
- rb->ss_effects.ssao.ao_pong = RID();
- rb->ss_effects.ssao.ao_final = RID();
- rb->ss_effects.ssao.importance_map[0] = RID();
- rb->ss_effects.ssao.importance_map[1] = RID();
-
- rb->ss_effects.ssao.ao_deinterleaved_slices.clear();
- rb->ss_effects.ssao.ao_pong_slices.clear();
- }
-
- if (rb->ss_effects.ssil.ssil_final.is_valid()) {
- RD::get_singleton()->free(rb->ss_effects.ssil.ssil_final);
- RD::get_singleton()->free(rb->ss_effects.ssil.deinterleaved);
- RD::get_singleton()->free(rb->ss_effects.ssil.pong);
- RD::get_singleton()->free(rb->ss_effects.ssil.edges);
- RD::get_singleton()->free(rb->ss_effects.ssil.importance_map[0]);
- RD::get_singleton()->free(rb->ss_effects.ssil.importance_map[1]);
-
- rb->ss_effects.ssil.ssil_final = RID();
- rb->ss_effects.ssil.deinterleaved = RID();
- rb->ss_effects.ssil.pong = RID();
- rb->ss_effects.ssil.edges = RID();
- rb->ss_effects.ssil.deinterleaved_slices.clear();
- rb->ss_effects.ssil.pong_slices.clear();
- rb->ss_effects.ssil.edges_slices.clear();
- rb->ss_effects.ssil.importance_map[0] = RID();
- rb->ss_effects.ssil.importance_map[1] = RID();
-
- RD::get_singleton()->free(rb->ss_effects.last_frame);
- rb->ss_effects.last_frame = RID();
- rb->ss_effects.last_frame_slices.clear();
- }
-
- if (rb->ssr.blur_radius[0].is_valid()) {
- RD::get_singleton()->free(rb->ssr.blur_radius[0]);
- RD::get_singleton()->free(rb->ssr.blur_radius[1]);
- rb->ssr.blur_radius[0] = RID();
- rb->ssr.blur_radius[1] = RID();
- }
-
- if (rb->ssr.depth_scaled.is_valid()) {
- RD::get_singleton()->free(rb->ssr.depth_scaled);
- rb->ssr.depth_scaled = RID();
- RD::get_singleton()->free(rb->ssr.normal_scaled);
- rb->ssr.normal_scaled = RID();
- }
+ ss_effects->ssao_free(rb->ss_effects.ssao);
+ ss_effects->ssil_free(rb->ss_effects.ssil);
+ ss_effects->ssr_free(rb->ssr);
if (rb->taa.history.is_valid()) {
RD::get_singleton()->free(rb->taa.history);
@@ -1964,7 +1912,7 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->rbgi.free();
}
-void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatrix &p_camera) {
+void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const Projection &p_camera) {
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -1982,7 +1930,9 @@ void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatri
RendererCompositorRD::singleton->get_effects()->sub_surface_scattering(rb->internal_texture, rb->sss_texture, rb->depth_texture, p_camera, Size2i(rb->internal_width, rb->internal_height), sss_scale, sss_depth_scale, sss_quality);
}
-void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_framebuffer, RID p_normal_buffer, RID p_specular_buffer, RID p_metallic, const Color &p_metallic_mask, RID p_environment, const CameraMatrix &p_projection, bool p_use_additive) {
+void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_framebuffer, const RID *p_normal_slices, RID p_specular_buffer, const RID *p_metallic_slices, const Color &p_metallic_mask, RID p_environment, const Projection *p_projections, const Vector3 *p_eye_offsets, bool p_use_additive) {
+ ERR_FAIL_NULL(ss_effects);
+
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -1990,7 +1940,7 @@ void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_frameb
if (!can_use_effects) {
//just copy
- RendererCompositorRD::singleton->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, RID());
+ copy_effects->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, RID(), rb->view_count);
return;
}
@@ -1999,42 +1949,23 @@ void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_frameb
ERR_FAIL_COND(!env->ssr_enabled);
- if (rb->ssr.depth_scaled.is_null()) {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R32_SFLOAT;
- tf.width = rb->internal_width / 2;
- tf.height = rb->internal_height / 2;
- tf.texture_type = RD::TEXTURE_TYPE_2D;
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT;
-
- rb->ssr.depth_scaled = RD::get_singleton()->texture_create(tf, RD::TextureView());
-
- tf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
-
- rb->ssr.normal_scaled = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ Size2i half_size = Size2i(rb->internal_width / 2, rb->internal_height / 2);
+ if (rb->ssr.output.is_null()) {
+ ss_effects->ssr_allocate_buffers(rb->ssr, _render_buffers_get_color_format(), ssr_roughness_quality, half_size, rb->view_count);
}
-
- if (ssr_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED && !rb->ssr.blur_radius[0].is_valid()) {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8_UNORM;
- tf.width = rb->internal_width / 2;
- tf.height = rb->internal_height / 2;
- tf.texture_type = RD::TEXTURE_TYPE_2D;
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
-
- rb->ssr.blur_radius[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- rb->ssr.blur_radius[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- }
-
- if (rb->blur[0].texture.is_null()) {
- _allocate_blur_textures(rb);
+ RID texture_slices[RendererSceneRender::MAX_RENDER_VIEWS];
+ RID depth_slices[RendererSceneRender::MAX_RENDER_VIEWS];
+ for (uint32_t v = 0; v < rb->view_count; v++) {
+ texture_slices[v] = rb->views[v].view_texture;
+ depth_slices[v] = rb->views[v].view_depth;
}
-
- RendererCompositorRD::singleton->get_effects()->screen_space_reflection(rb->internal_texture, p_normal_buffer, ssr_roughness_quality, rb->ssr.blur_radius[0], rb->ssr.blur_radius[1], p_metallic, p_metallic_mask, rb->depth_texture, rb->ssr.depth_scaled, rb->ssr.normal_scaled, rb->blur[0].layers[0].mipmaps[1].texture, rb->blur[1].layers[0].mipmaps[0].texture, Size2i(rb->internal_width / 2, rb->internal_height / 2), env->ssr_max_steps, env->ssr_fade_in, env->ssr_fade_out, env->ssr_depth_tolerance, p_projection);
- RendererCompositorRD::singleton->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, rb->blur[0].layers[0].mipmaps[1].texture);
+ ss_effects->screen_space_reflection(rb->ssr, texture_slices, p_normal_slices, ssr_roughness_quality, p_metallic_slices, p_metallic_mask, depth_slices, half_size, env->ssr_max_steps, env->ssr_fade_in, env->ssr_fade_out, env->ssr_depth_tolerance, rb->view_count, p_projections, p_eye_offsets);
+ copy_effects->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, rb->ssr.output, rb->view_count);
}
-void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection) {
+void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const Projection &p_projection) {
+ ERR_FAIL_NULL(ss_effects);
+
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -2043,102 +1974,7 @@ void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environmen
RENDER_TIMESTAMP("Process SSAO");
- if (rb->ss_effects.ssao.ao_final.is_valid() && ssao_using_half_size != ssao_half_size) {
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_deinterleaved);
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_pong);
- RD::get_singleton()->free(rb->ss_effects.ssao.ao_final);
-
- RD::get_singleton()->free(rb->ss_effects.ssao.importance_map[0]);
- RD::get_singleton()->free(rb->ss_effects.ssao.importance_map[1]);
-
- rb->ss_effects.ssao.ao_deinterleaved = RID();
- rb->ss_effects.ssao.ao_pong = RID();
- rb->ss_effects.ssao.ao_final = RID();
- rb->ss_effects.ssao.importance_map[0] = RID();
- rb->ss_effects.ssao.importance_map[1] = RID();
- rb->ss_effects.ssao.ao_deinterleaved_slices.clear();
- rb->ss_effects.ssao.ao_pong_slices.clear();
- }
-
- int buffer_width;
- int buffer_height;
- int half_width;
- int half_height;
- if (ssao_half_size) {
- buffer_width = (rb->internal_width + 3) / 4;
- buffer_height = (rb->internal_height + 3) / 4;
- half_width = (rb->internal_width + 7) / 8;
- half_height = (rb->internal_height + 7) / 8;
- } else {
- buffer_width = (rb->internal_width + 1) / 2;
- buffer_height = (rb->internal_height + 1) / 2;
- half_width = (rb->internal_width + 3) / 4;
- half_height = (rb->internal_height + 3) / 4;
- }
- bool uniform_sets_are_invalid = false;
- if (rb->ss_effects.ssao.ao_deinterleaved.is_null()) {
- {
- rb->ss_effects.ssao.depth_texture_view = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.linear_depth, 0, ssao_half_size ? 1 : 0, 4, RD::TEXTURE_SLICE_2D_ARRAY);
- }
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8G8_UNORM;
- tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
- tf.width = buffer_width;
- tf.height = buffer_height;
- tf.array_layers = 4;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssao.ao_deinterleaved = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssao.ao_deinterleaved, "SSAO De-interleaved Array");
- for (uint32_t i = 0; i < 4; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.ssao.ao_deinterleaved, i, 0);
- rb->ss_effects.ssao.ao_deinterleaved_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "SSAO De-interleaved Array Layer " + itos(i) + " ");
- }
- }
-
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8G8_UNORM;
- tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
- tf.width = buffer_width;
- tf.height = buffer_height;
- tf.array_layers = 4;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssao.ao_pong = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssao.ao_pong, "SSAO De-interleaved Array Pong");
- for (uint32_t i = 0; i < 4; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.ssao.ao_pong, i, 0);
- rb->ss_effects.ssao.ao_pong_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "SSAO De-interleaved Array Layer " + itos(i) + " Pong");
- }
- }
-
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8_UNORM;
- tf.width = half_width;
- tf.height = half_height;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssao.importance_map[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssao.importance_map[0], "SSAO Importance Map");
- rb->ss_effects.ssao.importance_map[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssao.importance_map[1], "SSAO Importance Map Pong");
- }
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8_UNORM;
- tf.width = rb->internal_width;
- tf.height = rb->internal_height;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssao.ao_final = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssao.ao_final, "SSAO Final");
- }
- ssao_using_half_size = ssao_half_size;
- uniform_sets_are_invalid = true;
- }
-
- EffectsRD::SSAOSettings settings;
+ RendererRD::SSEffects::SSAOSettings settings;
settings.radius = env->ssao_radius;
settings.intensity = env->ssao_intensity;
settings.power = env->ssao_power;
@@ -2153,13 +1989,14 @@ void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environmen
settings.fadeout_from = ssao_fadeout_from;
settings.fadeout_to = ssao_fadeout_to;
settings.full_screen_size = Size2i(rb->internal_width, rb->internal_height);
- settings.half_screen_size = Size2i(buffer_width, buffer_height);
- settings.quarter_screen_size = Size2i(half_width, half_height);
- RendererCompositorRD::singleton->get_effects()->generate_ssao(p_normal_buffer, rb->ss_effects.ssao.depth_texture_view, rb->ss_effects.ssao.ao_deinterleaved, rb->ss_effects.ssao.ao_deinterleaved_slices, rb->ss_effects.ssao.ao_pong, rb->ss_effects.ssao.ao_pong_slices, rb->ss_effects.ssao.ao_final, rb->ss_effects.ssao.importance_map[0], rb->ss_effects.ssao.importance_map[1], p_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssao.gather_uniform_set, rb->ss_effects.ssao.importance_map_uniform_set);
+ ss_effects->ssao_allocate_buffers(rb->ss_effects.ssao, settings, rb->ss_effects.linear_depth);
+ ss_effects->generate_ssao(rb->ss_effects.ssao, p_normal_buffer, p_projection, settings);
}
-void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection, const Transform3D &p_transform) {
+void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const Projection &p_projection, const Transform3D &p_transform) {
+ ERR_FAIL_NULL(ss_effects);
+
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -2168,133 +2005,7 @@ void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environmen
RENDER_TIMESTAMP("Process SSIL");
- if (rb->ss_effects.ssil.ssil_final.is_valid() && ssil_using_half_size != ssil_half_size) {
- RD::get_singleton()->free(rb->ss_effects.ssil.ssil_final);
- RD::get_singleton()->free(rb->ss_effects.ssil.deinterleaved);
- RD::get_singleton()->free(rb->ss_effects.ssil.pong);
- RD::get_singleton()->free(rb->ss_effects.ssil.edges);
- RD::get_singleton()->free(rb->ss_effects.ssil.importance_map[0]);
- RD::get_singleton()->free(rb->ss_effects.ssil.importance_map[1]);
-
- rb->ss_effects.ssil.ssil_final = RID();
- rb->ss_effects.ssil.deinterleaved = RID();
- rb->ss_effects.ssil.pong = RID();
- rb->ss_effects.ssil.edges = RID();
- rb->ss_effects.ssil.deinterleaved_slices.clear();
- rb->ss_effects.ssil.pong_slices.clear();
- rb->ss_effects.ssil.edges_slices.clear();
- rb->ss_effects.ssil.importance_map[0] = RID();
- rb->ss_effects.ssil.importance_map[1] = RID();
- }
-
- int buffer_width;
- int buffer_height;
- int half_width;
- int half_height;
- if (ssil_half_size) {
- buffer_width = (rb->width + 3) / 4;
- buffer_height = (rb->height + 3) / 4;
- half_width = (rb->width + 7) / 8;
- half_height = (rb->height + 7) / 8;
- } else {
- buffer_width = (rb->width + 1) / 2;
- buffer_height = (rb->height + 1) / 2;
- half_width = (rb->width + 3) / 4;
- half_height = (rb->height + 3) / 4;
- }
- bool uniform_sets_are_invalid = false;
- if (rb->ss_effects.ssil.ssil_final.is_null()) {
- {
- rb->ss_effects.ssil.depth_texture_view = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.linear_depth, 0, ssil_half_size ? 1 : 0, 4, RD::TEXTURE_SLICE_2D_ARRAY);
- }
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- tf.width = rb->width;
- tf.height = rb->height;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
- rb->ss_effects.ssil.ssil_final = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.ssil_final, "SSIL texture");
- RD::get_singleton()->texture_clear(rb->ss_effects.ssil.ssil_final, Color(0, 0, 0, 0), 0, 1, 0, 1);
- if (rb->ss_effects.last_frame.is_null()) {
- tf.mipmaps = 6;
- rb->ss_effects.last_frame = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.last_frame, "Last Frame Radiance");
- RD::get_singleton()->texture_clear(rb->ss_effects.last_frame, Color(0, 0, 0, 0), 0, tf.mipmaps, 0, 1);
- for (uint32_t i = 0; i < 6; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.last_frame, 0, i);
- rb->ss_effects.last_frame_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "Last Frame Radiance Mip " + itos(i) + " ");
- }
- }
- }
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
- tf.width = buffer_width;
- tf.height = buffer_height;
- tf.array_layers = 4;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssil.deinterleaved = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.deinterleaved, "SSIL deinterleaved buffer");
- for (uint32_t i = 0; i < 4; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.ssil.deinterleaved, i, 0);
- rb->ss_effects.ssil.deinterleaved_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "SSIL deinterleaved buffer array " + itos(i) + " ");
- }
- }
-
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
- tf.width = buffer_width;
- tf.height = buffer_height;
- tf.array_layers = 4;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssil.pong = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.pong, "SSIL deinterleaved pong buffer");
- for (uint32_t i = 0; i < 4; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.ssil.pong, i, 0);
- rb->ss_effects.ssil.pong_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "SSIL deinterleaved buffer pong array " + itos(i) + " ");
- }
- }
-
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8_UNORM;
- tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
- tf.width = buffer_width;
- tf.height = buffer_height;
- tf.array_layers = 4;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssil.edges = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.edges, "SSIL edges buffer");
- for (uint32_t i = 0; i < 4; i++) {
- RID slice = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->ss_effects.ssil.edges, i, 0);
- rb->ss_effects.ssil.edges_slices.push_back(slice);
- RD::get_singleton()->set_resource_name(slice, "SSIL edges buffer slice " + itos(i) + " ");
- }
- }
-
- {
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R8_UNORM;
- tf.width = half_width;
- tf.height = half_height;
- tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
- rb->ss_effects.ssil.importance_map[0] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.importance_map[0], "SSIL Importance Map");
- rb->ss_effects.ssil.importance_map[1] = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->ss_effects.ssil.importance_map[1], "SSIL Importance Map Pong");
- }
- uniform_sets_are_invalid = true;
- ssil_using_half_size = ssil_half_size;
- }
-
- EffectsRD::SSILSettings settings;
+ RendererRD::SSEffects::SSILSettings settings;
settings.radius = env->ssil_radius;
settings.intensity = env->ssil_intensity;
settings.sharpness = env->ssil_sharpness;
@@ -2307,17 +2018,16 @@ void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environmen
settings.fadeout_from = ssil_fadeout_from;
settings.fadeout_to = ssil_fadeout_to;
settings.full_screen_size = Size2i(rb->width, rb->height);
- settings.half_screen_size = Size2i(buffer_width, buffer_height);
- settings.quarter_screen_size = Size2i(half_width, half_height);
- CameraMatrix correction;
+ Projection correction;
correction.set_depth_correction(true);
- CameraMatrix projection = correction * p_projection;
+ Projection projection = correction * p_projection;
Transform3D transform = p_transform;
transform.set_origin(Vector3(0.0, 0.0, 0.0));
- CameraMatrix last_frame_projection = rb->ss_effects.last_frame_projection * CameraMatrix(rb->ss_effects.last_frame_transform.affine_inverse()) * CameraMatrix(transform) * projection.inverse();
+ Projection last_frame_projection = rb->ss_effects.last_frame_projection * Projection(rb->ss_effects.last_frame_transform.affine_inverse()) * Projection(transform) * projection.inverse();
- RendererCompositorRD::singleton->get_effects()->screen_space_indirect_lighting(rb->ss_effects.last_frame, rb->ss_effects.ssil.ssil_final, p_normal_buffer, rb->ss_effects.ssil.depth_texture_view, rb->ss_effects.ssil.deinterleaved, rb->ss_effects.ssil.deinterleaved_slices, rb->ss_effects.ssil.pong, rb->ss_effects.ssil.pong_slices, rb->ss_effects.ssil.importance_map[0], rb->ss_effects.ssil.importance_map[1], rb->ss_effects.ssil.edges, rb->ss_effects.ssil.edges_slices, p_projection, last_frame_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssil.gather_uniform_set, rb->ss_effects.ssil.importance_map_uniform_set, rb->ss_effects.ssil.projection_uniform_set);
+ ss_effects->ssil_allocate_buffers(rb->ss_effects.ssil, settings, rb->ss_effects.linear_depth);
+ ss_effects->screen_space_indirect_lighting(rb->ss_effects.ssil, p_normal_buffer, p_projection, last_frame_projection, settings);
rb->ss_effects.last_frame_projection = projection;
rb->ss_effects.last_frame_transform = transform;
}
@@ -2326,15 +2036,15 @@ void RendererSceneRenderRD::_copy_framebuffer_to_ssil(RID p_render_buffers) {
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
- if (rb->ss_effects.last_frame.is_valid()) {
- copy_effects->copy_to_rect(rb->texture, rb->ss_effects.last_frame, Rect2i(0, 0, rb->width, rb->height));
+ if (rb->ss_effects.ssil.last_frame.is_valid()) {
+ copy_effects->copy_to_rect(rb->texture, rb->ss_effects.ssil.last_frame, Rect2i(0, 0, rb->width, rb->height));
int width = rb->width;
int height = rb->height;
- for (int i = 0; i < rb->ss_effects.last_frame_slices.size() - 1; i++) {
+ for (int i = 0; i < rb->ss_effects.ssil.last_frame_slices.size() - 1; i++) {
width = MAX(1, width >> 1);
height = MAX(1, height >> 1);
- copy_effects->make_mipmap(rb->ss_effects.last_frame_slices[i], rb->ss_effects.last_frame_slices[i + 1], Size2i(width, height));
+ copy_effects->make_mipmap(rb->ss_effects.ssil.last_frame_slices[i], rb->ss_effects.ssil.last_frame_slices[i + 1], Size2i(width, height));
}
}
}
@@ -3480,17 +3190,17 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
light_data.blend_splits = (smode != RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL) && light_storage->light_directional_get_blend_splits(base);
for (int j = 0; j < 4; j++) {
Rect2 atlas_rect = li->shadow_transform[j].atlas_rect;
- CameraMatrix matrix = li->shadow_transform[j].camera;
+ Projection matrix = li->shadow_transform[j].camera;
float split = li->shadow_transform[MIN(limit, j)].split;
- CameraMatrix bias;
+ Projection bias;
bias.set_light_bias();
- CameraMatrix rectm;
+ Projection rectm;
rectm.set_light_atlas_rect(atlas_rect);
Transform3D modelview = (inverse_transform * li->shadow_transform[j].transform).inverse();
- CameraMatrix shadow_mtx = rectm * bias * matrix * modelview;
+ Projection shadow_mtx = rectm * bias * matrix * modelview;
light_data.shadow_split_offsets[j] = split;
float bias_scale = li->shadow_transform[j].bias_scale;
light_data.shadow_bias[j] = light_storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) / 100.0 * bias_scale;
@@ -3758,16 +3468,16 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
light_data.direction[1] = omni_offset.y * float(rect.size.height);
} else if (type == RS::LIGHT_SPOT) {
Transform3D modelview = (inverse_transform * light_transform).inverse();
- CameraMatrix bias;
+ Projection bias;
bias.set_light_bias();
- CameraMatrix shadow_mtx = bias * li->shadow_transform[0].camera * modelview;
+ Projection shadow_mtx = bias * li->shadow_transform[0].camera * modelview;
RendererRD::MaterialStorage::store_camera(shadow_mtx, light_data.shadow_matrix);
if (size > 0.0 && light_data.soft_shadow_scale > 0.0) {
// Only enable PCSS-like soft shadows if blurring is enabled.
// Otherwise, performance would decrease with no visual difference.
- CameraMatrix cm = li->shadow_transform[0].camera;
+ Projection cm = li->shadow_transform[0].camera;
float half_np = cm.get_z_near() * Math::tan(Math::deg2rad(spot_angle));
light_data.soft_shadow_size = (size * 0.5 / radius) / (half_np / cm.get_z_near()) * rect.size.width;
} else {
@@ -3978,238 +3688,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
////////////////////////////////////////////////////////////////////////////////
// FOG SHADER
-void RendererSceneRenderRD::FogShaderData::set_code(const String &p_code) {
- //compile
-
- code = p_code;
- valid = false;
- ubo_size = 0;
- uniforms.clear();
-
- if (code.is_empty()) {
- return; //just invalid, but no error
- }
-
- ShaderCompiler::GeneratedCode gen_code;
- ShaderCompiler::IdentifierActions actions;
- actions.entry_point_stages["fog"] = ShaderCompiler::STAGE_COMPUTE;
-
- uses_time = false;
-
- actions.usage_flag_pointers["TIME"] = &uses_time;
-
- actions.uniforms = &uniforms;
-
- RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
-
- Error err = scene_singleton->volumetric_fog.compiler.compile(RS::SHADER_FOG, code, &actions, path, gen_code);
- ERR_FAIL_COND_MSG(err != OK, "Fog shader compilation failed.");
-
- if (version.is_null()) {
- version = scene_singleton->volumetric_fog.shader.version_create();
- }
-
- scene_singleton->volumetric_fog.shader.version_set_compute_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_COMPUTE], gen_code.defines);
- ERR_FAIL_COND(!scene_singleton->volumetric_fog.shader.version_is_valid(version));
-
- ubo_size = gen_code.uniform_total_size;
- ubo_offsets = gen_code.uniform_offsets;
- texture_uniforms = gen_code.texture_uniforms;
-
- pipeline = RD::get_singleton()->compute_pipeline_create(scene_singleton->volumetric_fog.shader.version_get_shader(version, 0));
-
- valid = true;
-}
-
-void RendererSceneRenderRD::FogShaderData::set_default_texture_param(const StringName &p_name, RID p_texture, int p_index) {
- if (!p_texture.is_valid()) {
- if (default_texture_params.has(p_name) && default_texture_params[p_name].has(p_index)) {
- default_texture_params[p_name].erase(p_index);
-
- if (default_texture_params[p_name].is_empty()) {
- default_texture_params.erase(p_name);
- }
- }
- } else {
- if (!default_texture_params.has(p_name)) {
- default_texture_params[p_name] = HashMap<int, RID>();
- }
- default_texture_params[p_name][p_index] = p_texture;
- }
-}
-
-void RendererSceneRenderRD::FogShaderData::get_param_list(List<PropertyInfo> *p_param_list) const {
- RBMap<int, StringName> order;
-
- for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
- if (E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL || E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) {
- continue;
- }
-
- if (E.value.texture_order >= 0) {
- order[E.value.texture_order + 100000] = E.key;
- } else {
- order[E.value.order] = E.key;
- }
- }
-
- for (const KeyValue<int, StringName> &E : order) {
- PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
- pi.name = E.value;
- p_param_list->push_back(pi);
- }
-}
-
-void RendererSceneRenderRD::FogShaderData::get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const {
- for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) {
- if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_INSTANCE) {
- continue;
- }
-
- RendererMaterialStorage::InstanceShaderParam p;
- p.info = ShaderLanguage::uniform_to_property_info(E.value);
- p.info.name = E.key; //supply name
- p.index = E.value.instance_index;
- p.default_value = ShaderLanguage::constant_value_to_variant(E.value.default_value, E.value.type, E.value.array_size, E.value.hint);
- p_param_list->push_back(p);
- }
-}
-
-bool RendererSceneRenderRD::FogShaderData::is_param_texture(const StringName &p_param) const {
- if (!uniforms.has(p_param)) {
- return false;
- }
-
- return uniforms[p_param].texture_order >= 0;
-}
-
-bool RendererSceneRenderRD::FogShaderData::is_animated() const {
- return false;
-}
-
-bool RendererSceneRenderRD::FogShaderData::casts_shadows() const {
- return false;
-}
-
-Variant RendererSceneRenderRD::FogShaderData::get_default_parameter(const StringName &p_parameter) const {
- if (uniforms.has(p_parameter)) {
- ShaderLanguage::ShaderNode::Uniform uniform = uniforms[p_parameter];
- Vector<ShaderLanguage::ConstantNode::Value> default_value = uniform.default_value;
- return ShaderLanguage::constant_value_to_variant(default_value, uniform.type, uniform.array_size, uniform.hint);
- }
- return Variant();
-}
-
-RS::ShaderNativeSourceCode RendererSceneRenderRD::FogShaderData::get_native_source_code() const {
- RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
-
- return scene_singleton->volumetric_fog.shader.version_get_native_source_code(version);
-}
-
-RendererSceneRenderRD::FogShaderData::~FogShaderData() {
- RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
- ERR_FAIL_COND(!scene_singleton);
- //pipeline variants will clear themselves if shader is gone
- if (version.is_valid()) {
- scene_singleton->volumetric_fog.shader.version_free(version);
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Fog material
-
-bool RendererSceneRenderRD::FogMaterialData::update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty) {
- RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
-
- uniform_set_updated = true;
-
- return update_parameters_uniform_set(p_parameters, p_uniform_dirty, p_textures_dirty, shader_data->uniforms, shader_data->ubo_offsets.ptr(), shader_data->texture_uniforms, shader_data->default_texture_params, shader_data->ubo_size, uniform_set, scene_singleton->volumetric_fog.shader.version_get_shader(shader_data->version, 0), VolumetricFogShader::FogSet::FOG_SET_MATERIAL);
-}
-
-RendererSceneRenderRD::FogMaterialData::~FogMaterialData() {
- free_parameters_uniform_set(uniform_set);
-}
-
-RendererRD::ShaderData *RendererSceneRenderRD::_create_fog_shader_func() {
- FogShaderData *shader_data = memnew(FogShaderData);
- return shader_data;
-}
-
-RendererRD::ShaderData *RendererSceneRenderRD::_create_fog_shader_funcs() {
- return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->_create_fog_shader_func();
-};
-
-RendererRD::MaterialData *RendererSceneRenderRD::_create_fog_material_func(FogShaderData *p_shader) {
- FogMaterialData *material_data = memnew(FogMaterialData);
- material_data->shader_data = p_shader;
- //update will happen later anyway so do nothing.
- return material_data;
-}
-
-RendererRD::MaterialData *RendererSceneRenderRD::_create_fog_material_funcs(RendererRD::ShaderData *p_shader) {
- return static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton)->_create_fog_material_func(static_cast<FogShaderData *>(p_shader));
-};
-
-////////////////////////////////////////////////////////////////////////////////
-// Volumetric Fog
-
-void RendererSceneRenderRD::_volumetric_fog_erase(RenderBuffers *rb) {
- ERR_FAIL_COND(!rb->volumetric_fog);
-
- RD::get_singleton()->free(rb->volumetric_fog->prev_light_density_map);
- RD::get_singleton()->free(rb->volumetric_fog->light_density_map);
- RD::get_singleton()->free(rb->volumetric_fog->fog_map);
- RD::get_singleton()->free(rb->volumetric_fog->density_map);
- RD::get_singleton()->free(rb->volumetric_fog->light_map);
- RD::get_singleton()->free(rb->volumetric_fog->emissive_map);
-
- if (rb->volumetric_fog->fog_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->fog_uniform_set)) {
- RD::get_singleton()->free(rb->volumetric_fog->fog_uniform_set);
- }
- if (rb->volumetric_fog->process_uniform_set_density.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->process_uniform_set_density)) {
- RD::get_singleton()->free(rb->volumetric_fog->process_uniform_set_density);
- }
- if (rb->volumetric_fog->process_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->process_uniform_set)) {
- RD::get_singleton()->free(rb->volumetric_fog->process_uniform_set);
- }
- if (rb->volumetric_fog->process_uniform_set2.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->process_uniform_set2)) {
- RD::get_singleton()->free(rb->volumetric_fog->process_uniform_set2);
- }
- if (rb->volumetric_fog->sdfgi_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->sdfgi_uniform_set)) {
- RD::get_singleton()->free(rb->volumetric_fog->sdfgi_uniform_set);
- }
- if (rb->volumetric_fog->sky_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->sky_uniform_set)) {
- RD::get_singleton()->free(rb->volumetric_fog->sky_uniform_set);
- }
-
- memdelete(rb->volumetric_fog);
-
- rb->volumetric_fog = nullptr;
-}
-
-Vector3i RendererSceneRenderRD::_point_get_position_in_froxel_volume(const Vector3 &p_point, float fog_end, const Vector2 &fog_near_size, const Vector2 &fog_far_size, float volumetric_fog_detail_spread, const Vector3 &fog_size, const Transform3D &p_cam_transform) {
- Vector3 view_position = p_cam_transform.affine_inverse().xform(p_point);
- view_position.z = MIN(view_position.z, -0.01); // Clamp to the front of camera
- Vector3 fog_position = Vector3(0, 0, 0);
-
- view_position.y = -view_position.y;
- fog_position.z = -view_position.z / fog_end;
- fog_position.x = (view_position.x / (2 * (fog_near_size.x * (1.0 - fog_position.z) + fog_far_size.x * fog_position.z))) + 0.5;
- fog_position.y = (view_position.y / (2 * (fog_near_size.y * (1.0 - fog_position.z) + fog_far_size.y * fog_position.z))) + 0.5;
- fog_position.z = Math::pow(float(fog_position.z), float(1.0 / volumetric_fog_detail_spread));
- fog_position = fog_position * fog_size - Vector3(0.5, 0.5, 0.5);
-
- fog_position.x = CLAMP(fog_position.x, 0.0, fog_size.x);
- fog_position.y = CLAMP(fog_position.y, 0.0, fog_size.y);
- fog_position.z = CLAMP(fog_position.z, 0.0, fog_size.z);
-
- return Vector3i(fog_position);
-}
-
-void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_environment, const CameraMatrix &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes) {
- RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
- RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
-
+void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_environment, const Projection &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes) {
ERR_FAIL_COND(!is_clustered_enabled()); // can't use volumetric fog without clustered
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_buffers);
ERR_FAIL_COND(!rb);
@@ -4222,7 +3701,8 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
if (rb->volumetric_fog) {
//validate
if (!env || !env->volumetric_fog_enabled || rb->volumetric_fog->width != target_width || rb->volumetric_fog->height != target_height || rb->volumetric_fog->depth != volumetric_fog_depth) {
- _volumetric_fog_erase(rb);
+ memdelete(rb->volumetric_fog);
+ rb->volumetric_fog = nullptr;
}
}
@@ -4231,684 +3711,38 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
return;
}
- RENDER_TIMESTAMP("> Volumetric Fog");
- RD::get_singleton()->draw_command_begin_label("Volumetric Fog");
-
if (env && env->volumetric_fog_enabled && !rb->volumetric_fog) {
//required volumetric fog but not existing, create
- rb->volumetric_fog = memnew(VolumetricFog);
- rb->volumetric_fog->width = target_width;
- rb->volumetric_fog->height = target_height;
- rb->volumetric_fog->depth = volumetric_fog_depth;
-
- RD::TextureFormat tf;
- tf.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
- tf.width = target_width;
- tf.height = target_height;
- tf.depth = volumetric_fog_depth;
- tf.texture_type = RD::TEXTURE_TYPE_3D;
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT;
-
- rb->volumetric_fog->light_density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->light_density_map, "Fog light-density map");
-
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
-
- rb->volumetric_fog->prev_light_density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->prev_light_density_map, "Fog previous light-density map");
- RD::get_singleton()->texture_clear(rb->volumetric_fog->prev_light_density_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
-
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
-
- rb->volumetric_fog->fog_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->fog_map, "Fog map");
-
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- Vector<uint8_t> dm;
- dm.resize(target_width * target_height * volumetric_fog_depth * 4);
- dm.fill(0);
-
- rb->volumetric_fog->density_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->density_map, "Fog density map");
- rb->volumetric_fog->light_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->light_map, "Fog light map");
- rb->volumetric_fog->emissive_map = RD::get_singleton()->storage_buffer_create(dm.size(), dm);
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->emissive_map, "Fog emissive map");
-#else
- tf.format = RD::DATA_FORMAT_R32_UINT;
- tf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
- rb->volumetric_fog->density_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->density_map, "Fog density map");
- RD::get_singleton()->texture_clear(rb->volumetric_fog->density_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
- rb->volumetric_fog->light_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->light_map, "Fog light map");
- RD::get_singleton()->texture_clear(rb->volumetric_fog->light_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
- rb->volumetric_fog->emissive_map = RD::get_singleton()->texture_create(tf, RD::TextureView());
- RD::get_singleton()->set_resource_name(rb->volumetric_fog->emissive_map, "Fog emissive map");
- RD::get_singleton()->texture_clear(rb->volumetric_fog->emissive_map, Color(0, 0, 0, 0), 0, 1, 0, 1);
-#endif
-
- Vector<RD::Uniform> uniforms;
- {
- RD::Uniform u;
- u.binding = 0;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.append_id(rb->volumetric_fog->fog_map);
- uniforms.push_back(u);
- }
-
- rb->volumetric_fog->sky_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, sky.sky_shader.default_shader_rd, RendererSceneSkyRD::SKY_SET_FOG);
+ rb->volumetric_fog = memnew(RendererRD::Fog::VolumetricFog(Vector3i(target_width, target_height, volumetric_fog_depth), sky.sky_shader.default_shader_rd));
}
- if (p_fog_volumes.size() > 0) {
- RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog Volumes");
-
- RENDER_TIMESTAMP("Render FogVolumes");
-
- VolumetricFogShader::VolumeUBO params;
-
- Vector2 frustum_near_size = p_cam_projection.get_viewport_half_extents();
- Vector2 frustum_far_size = p_cam_projection.get_far_plane_half_extents();
- float z_near = p_cam_projection.get_z_near();
- float z_far = p_cam_projection.get_z_far();
- float fog_end = env->volumetric_fog_length;
-
- Vector2 fog_far_size = frustum_near_size.lerp(frustum_far_size, (fog_end - z_near) / (z_far - z_near));
- Vector2 fog_near_size;
- if (p_cam_projection.is_orthogonal()) {
- fog_near_size = fog_far_size;
- } else {
- fog_near_size = Vector2();
- }
-
- params.fog_frustum_size_begin[0] = fog_near_size.x;
- params.fog_frustum_size_begin[1] = fog_near_size.y;
-
- params.fog_frustum_size_end[0] = fog_far_size.x;
- params.fog_frustum_size_end[1] = fog_far_size.y;
-
- params.fog_frustum_end = fog_end;
- params.z_near = z_near;
- params.z_far = z_far;
- params.time = time;
-
- params.fog_volume_size[0] = rb->volumetric_fog->width;
- params.fog_volume_size[1] = rb->volumetric_fog->height;
- params.fog_volume_size[2] = rb->volumetric_fog->depth;
-
- params.use_temporal_reprojection = env->volumetric_fog_temporal_reprojection;
- params.temporal_frame = RSG::rasterizer->get_frame_number() % VolumetricFog::MAX_TEMPORAL_FRAMES;
- params.detail_spread = env->volumetric_fog_detail_spread;
- params.temporal_blend = env->volumetric_fog_temporal_reprojection_amount;
-
- Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
- RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
- RendererRD::MaterialStorage::store_transform(p_cam_transform, params.transform);
-
- RD::get_singleton()->buffer_update(volumetric_fog.volume_ubo, 0, sizeof(VolumetricFogShader::VolumeUBO), &params, RD::BARRIER_MASK_COMPUTE);
-
- if (rb->volumetric_fog->fog_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->fog_uniform_set)) {
- Vector<RD::Uniform> uniforms;
-
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 1;
- u.append_id(rb->volumetric_fog->emissive_map);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 2;
- u.append_id(volumetric_fog.volume_ubo);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 3;
- u.append_id(rb->volumetric_fog->density_map);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 4;
- u.append_id(rb->volumetric_fog->light_map);
- uniforms.push_back(u);
- }
-
- rb->volumetric_fog->fog_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.default_shader_rd, VolumetricFogShader::FogSet::FOG_SET_UNIFORMS);
- }
-
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
- bool any_uses_time = false;
-
- for (int i = 0; i < (int)p_fog_volumes.size(); i++) {
- FogVolumeInstance *fog_volume_instance = fog_volume_instance_owner.get_or_null(p_fog_volumes[i]);
- ERR_FAIL_COND(!fog_volume_instance);
- RID fog_volume = fog_volume_instance->volume;
-
- RID fog_material = RendererRD::Fog::get_singleton()->fog_volume_get_material(fog_volume);
-
- FogMaterialData *material = nullptr;
-
- if (fog_material.is_valid()) {
- material = static_cast<FogMaterialData *>(material_storage->material_get_data(fog_material, RendererRD::SHADER_TYPE_FOG));
- if (!material || !material->shader_data->valid) {
- material = nullptr;
- }
- }
-
- if (!material) {
- fog_material = volumetric_fog.default_material;
- material = static_cast<FogMaterialData *>(material_storage->material_get_data(fog_material, RendererRD::SHADER_TYPE_FOG));
- }
-
- ERR_FAIL_COND(!material);
-
- FogShaderData *shader_data = material->shader_data;
-
- ERR_FAIL_COND(!shader_data);
-
- any_uses_time |= shader_data->uses_time;
-
- Vector3i min = Vector3i();
- Vector3i max = Vector3i();
- Vector3i kernel_size = Vector3i();
-
- Vector3 position = fog_volume_instance->transform.get_origin();
- RS::FogVolumeShape volume_type = RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume);
- Vector3 extents = RendererRD::Fog::get_singleton()->fog_volume_get_extents(fog_volume);
-
- if (volume_type != RS::FOG_VOLUME_SHAPE_WORLD) {
- // Local fog volume.
- Vector3i points[8];
- points[0] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[1] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[2] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, -extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[3] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, -extents.y, extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[4] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[5] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[6] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(extents.x, -extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
- points[7] = _point_get_position_in_froxel_volume(fog_volume_instance->transform.xform(Vector3(-extents.x, -extents.y, -extents.z)), fog_end, fog_near_size, fog_far_size, env->volumetric_fog_detail_spread, Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth), p_cam_transform);
-
- min = Vector3i(int32_t(rb->volumetric_fog->width) - 1, int32_t(rb->volumetric_fog->height) - 1, int32_t(rb->volumetric_fog->depth) - 1);
- max = Vector3i(1, 1, 1);
-
- for (int j = 0; j < 8; j++) {
- min = Vector3i(MIN(min.x, points[j].x), MIN(min.y, points[j].y), MIN(min.z, points[j].z));
- max = Vector3i(MAX(max.x, points[j].x), MAX(max.y, points[j].y), MAX(max.z, points[j].z));
- }
-
- kernel_size = max - min;
- } else {
- // Volume type global runs on all cells
- extents = Vector3(rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth);
- min = Vector3i(0, 0, 0);
- kernel_size = Vector3i(int32_t(rb->volumetric_fog->width), int32_t(rb->volumetric_fog->height), int32_t(rb->volumetric_fog->depth));
- }
-
- if (kernel_size.x == 0 || kernel_size.y == 0 || kernel_size.z == 0) {
- continue;
- }
-
- volumetric_fog.push_constant.position[0] = position.x;
- volumetric_fog.push_constant.position[1] = position.y;
- volumetric_fog.push_constant.position[2] = position.z;
- volumetric_fog.push_constant.extents[0] = extents.x;
- volumetric_fog.push_constant.extents[1] = extents.y;
- volumetric_fog.push_constant.extents[2] = extents.z;
- volumetric_fog.push_constant.corner[0] = min.x;
- volumetric_fog.push_constant.corner[1] = min.y;
- volumetric_fog.push_constant.corner[2] = min.z;
- volumetric_fog.push_constant.shape = uint32_t(RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume));
- RendererRD::MaterialStorage::store_transform(fog_volume_instance->transform.affine_inverse(), volumetric_fog.push_constant.transform);
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, shader_data->pipeline);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->fog_uniform_set, VolumetricFogShader::FogSet::FOG_SET_UNIFORMS);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &volumetric_fog.push_constant, sizeof(VolumetricFogShader::FogPushConstant));
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, volumetric_fog.base_uniform_set, VolumetricFogShader::FogSet::FOG_SET_BASE);
- if (material->uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(material->uniform_set)) { // Material may not have a uniform set.
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, material->uniform_set, VolumetricFogShader::FogSet::FOG_SET_MATERIAL);
- }
-
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, kernel_size.x, kernel_size.y, kernel_size.z);
- }
- if (any_uses_time || env->volumetric_fog_temporal_reprojection) {
- RenderingServerDefault::redraw_request();
- }
-
- RD::get_singleton()->draw_command_end_label();
-
- RD::get_singleton()->compute_list_end();
- }
-
- if (rb->volumetric_fog->process_uniform_set_density.is_null() || !RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->process_uniform_set_density)) {
- //re create uniform set if needed
- Vector<RD::Uniform> uniforms;
- Vector<RD::Uniform> copy_uniforms;
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 1;
- ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas);
- if (shadow_atlas == nullptr || shadow_atlas->depth.is_null()) {
- u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_BLACK));
- } else {
- u.append_id(shadow_atlas->depth);
- }
-
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 2;
- if (directional_shadow.depth.is_valid()) {
- u.append_id(directional_shadow.depth);
- } else {
- u.append_id(texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_BLACK));
- }
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 3;
- u.append_id(get_omni_light_buffer());
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 4;
- u.append_id(get_spot_light_buffer());
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 5;
- u.append_id(get_directional_light_buffer());
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 6;
- u.append_id(rb->cluster_builder->get_cluster_buffer());
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 7;
- u.append_id(material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 8;
- u.append_id(rb->volumetric_fog->light_density_map);
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 9;
- u.append_id(rb->volumetric_fog->fog_map);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 9;
- u.append_id(rb->volumetric_fog->prev_light_density_map);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 10;
- u.append_id(shadow_sampler);
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 11;
- u.append_id(render_buffers_get_voxel_gi_buffer(p_render_buffers));
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 12;
- for (int i = 0; i < RendererRD::GI::MAX_VOXEL_GI_INSTANCES; i++) {
- u.append_id(rb->rbgi.voxel_gi_textures[i]);
- }
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 13;
- u.append_id(material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED));
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 14;
- u.append_id(volumetric_fog.params_ubo);
- uniforms.push_back(u);
- copy_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 15;
- u.append_id(rb->volumetric_fog->prev_light_density_map);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 16;
- u.append_id(rb->volumetric_fog->density_map);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 17;
- u.append_id(rb->volumetric_fog->light_map);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
-#if defined(MACOS_ENABLED) || defined(IOS_ENABLED)
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
-#else
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
-#endif
- u.binding = 18;
- u.append_id(rb->volumetric_fog->emissive_map);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 19;
- RID radiance_texture = texture_storage->texture_rd_get_default(is_using_radiance_cubemap_array() ? RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_ARRAY_BLACK : RendererRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK);
- RID sky_texture = env->sky.is_valid() ? sky.sky_get_radiance_texture_rd(env->sky) : RID();
- u.append_id(sky_texture.is_valid() ? sky_texture : radiance_texture);
- uniforms.push_back(u);
- }
-
- rb->volumetric_fog->copy_uniform_set = RD::get_singleton()->uniform_set_create(copy_uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_COPY), 0);
-
- rb->volumetric_fog->process_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG), 0);
-
- RID aux7 = uniforms.write[7].get_id(0);
- RID aux8 = uniforms.write[8].get_id(0);
-
- uniforms.write[7].set_id(0, aux8);
- uniforms.write[8].set_id(0, aux7);
-
- rb->volumetric_fog->process_uniform_set2 = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG), 0);
-
- uniforms.remove_at(8);
- uniforms.write[7].set_id(0, aux7);
- rb->volumetric_fog->process_uniform_set_density = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY), 0);
- }
-
- bool using_sdfgi = env->volumetric_fog_gi_inject > 0.0001 && env->sdfgi_enabled && (rb->sdfgi != nullptr);
-
- if (using_sdfgi) {
- if (rb->volumetric_fog->sdfgi_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->sdfgi_uniform_set)) {
- Vector<RD::Uniform> uniforms;
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_UNIFORM_BUFFER;
- u.binding = 0;
- u.append_id(gi.sdfgi_ubo);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 1;
- u.append_id(rb->sdfgi->ambient_texture);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 2;
- u.append_id(rb->sdfgi->occlusion_texture);
- uniforms.push_back(u);
- }
-
- rb->volumetric_fog->sdfgi_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI), 1);
- }
- }
-
- rb->volumetric_fog->length = env->volumetric_fog_length;
- rb->volumetric_fog->spread = env->volumetric_fog_detail_spread;
-
- VolumetricFogShader::ParamsUBO params;
-
- Vector2 frustum_near_size = p_cam_projection.get_viewport_half_extents();
- Vector2 frustum_far_size = p_cam_projection.get_far_plane_half_extents();
- float z_near = p_cam_projection.get_z_near();
- float z_far = p_cam_projection.get_z_far();
- float fog_end = env->volumetric_fog_length;
-
- Vector2 fog_far_size = frustum_near_size.lerp(frustum_far_size, (fog_end - z_near) / (z_far - z_near));
- Vector2 fog_near_size;
- if (p_cam_projection.is_orthogonal()) {
- fog_near_size = fog_far_size;
- } else {
- fog_near_size = Vector2();
- }
-
- params.fog_frustum_size_begin[0] = fog_near_size.x;
- params.fog_frustum_size_begin[1] = fog_near_size.y;
-
- params.fog_frustum_size_end[0] = fog_far_size.x;
- params.fog_frustum_size_end[1] = fog_far_size.y;
-
- params.ambient_inject = env->volumetric_fog_ambient_inject * env->ambient_light_energy;
- params.z_far = z_far;
-
- params.fog_frustum_end = fog_end;
-
- Color ambient_color = env->ambient_light.srgb_to_linear();
- params.ambient_color[0] = ambient_color.r;
- params.ambient_color[1] = ambient_color.g;
- params.ambient_color[2] = ambient_color.b;
- params.sky_contribution = env->ambient_sky_contribution;
-
- params.fog_volume_size[0] = rb->volumetric_fog->width;
- params.fog_volume_size[1] = rb->volumetric_fog->height;
- params.fog_volume_size[2] = rb->volumetric_fog->depth;
-
- params.directional_light_count = p_directional_light_count;
-
- Color emission = env->volumetric_fog_emission.srgb_to_linear();
- params.base_emission[0] = emission.r * env->volumetric_fog_emission_energy;
- params.base_emission[1] = emission.g * env->volumetric_fog_emission_energy;
- params.base_emission[2] = emission.b * env->volumetric_fog_emission_energy;
- params.base_density = env->volumetric_fog_density;
-
- Color base_scattering = env->volumetric_fog_scattering.srgb_to_linear();
- params.base_scattering[0] = base_scattering.r;
- params.base_scattering[1] = base_scattering.g;
- params.base_scattering[2] = base_scattering.b;
- params.phase_g = env->volumetric_fog_anisotropy;
-
- params.detail_spread = env->volumetric_fog_detail_spread;
- params.gi_inject = env->volumetric_fog_gi_inject;
-
- params.cam_rotation[0] = p_cam_transform.basis[0][0];
- params.cam_rotation[1] = p_cam_transform.basis[1][0];
- params.cam_rotation[2] = p_cam_transform.basis[2][0];
- params.cam_rotation[3] = 0;
- params.cam_rotation[4] = p_cam_transform.basis[0][1];
- params.cam_rotation[5] = p_cam_transform.basis[1][1];
- params.cam_rotation[6] = p_cam_transform.basis[2][1];
- params.cam_rotation[7] = 0;
- params.cam_rotation[8] = p_cam_transform.basis[0][2];
- params.cam_rotation[9] = p_cam_transform.basis[1][2];
- params.cam_rotation[10] = p_cam_transform.basis[2][2];
- params.cam_rotation[11] = 0;
- params.filter_axis = 0;
- params.max_voxel_gi_instances = env->volumetric_fog_gi_inject > 0.001 ? p_voxel_gi_count : 0;
- params.temporal_frame = RSG::rasterizer->get_frame_number() % VolumetricFog::MAX_TEMPORAL_FRAMES;
-
- Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
- RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
-
- params.use_temporal_reprojection = env->volumetric_fog_temporal_reprojection;
- params.temporal_blend = env->volumetric_fog_temporal_reprojection_amount;
-
- {
- uint32_t cluster_size = rb->cluster_builder->get_cluster_size();
- params.cluster_shift = get_shift_from_power_of_2(cluster_size);
-
- uint32_t cluster_screen_width = (rb->width - 1) / cluster_size + 1;
- uint32_t cluster_screen_height = (rb->height - 1) / cluster_size + 1;
- params.max_cluster_element_count_div_32 = max_cluster_elements / 32;
- params.cluster_type_size = cluster_screen_width * cluster_screen_height * (params.max_cluster_element_count_div_32 + 32);
- params.cluster_width = cluster_screen_width;
-
- params.screen_size[0] = rb->width;
- params.screen_size[1] = rb->height;
- }
-
- Basis sky_transform = env->sky_orientation;
- sky_transform = sky_transform.inverse() * p_cam_transform.basis;
- RendererRD::MaterialStorage::store_transform_3x3(sky_transform, params.radiance_inverse_xform);
-
- RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog");
-
- RENDER_TIMESTAMP("Render Fog");
- RD::get_singleton()->buffer_update(volumetric_fog.params_ubo, 0, sizeof(VolumetricFogShader::ParamsUBO), &params, RD::BARRIER_MASK_COMPUTE);
-
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[using_sdfgi ? VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI : VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY]);
-
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->process_uniform_set_density, 0);
-
- if (using_sdfgi) {
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->sdfgi_uniform_set, 1);
- }
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- // Copy fog to history buffer
- if (env->volumetric_fog_temporal_reprojection) {
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_COPY]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->copy_uniform_set, 0);
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- }
- RD::get_singleton()->draw_command_end_label();
-
- if (volumetric_fog_filter_active) {
- RD::get_singleton()->draw_command_begin_label("Filter Fog");
-
- RENDER_TIMESTAMP("Filter Fog");
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FILTER]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->process_uniform_set, 0);
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth);
-
- RD::get_singleton()->compute_list_end();
- //need restart for buffer update
-
- params.filter_axis = 1;
- RD::get_singleton()->buffer_update(volumetric_fog.params_ubo, 0, sizeof(VolumetricFogShader::ParamsUBO), &params);
+ if (rb->volumetric_fog) {
+ RendererRD::Fog::VolumetricFogSettings settings;
+ settings.rb_size = Vector2i(rb->width, rb->height);
+ settings.time = time;
+ settings.is_using_radiance_cubemap_array = is_using_radiance_cubemap_array();
+ settings.max_cluster_elements = max_cluster_elements;
+ settings.volumetric_fog_filter_active = volumetric_fog_filter_active;
+
+ settings.shadow_sampler = shadow_sampler;
+ ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas);
+ settings.shadow_atlas_depth = shadow_atlas ? shadow_atlas->depth : RID();
+ settings.voxel_gl_buffer = render_buffers_get_voxel_gi_buffer(p_render_buffers);
+ settings.omni_light_buffer = get_omni_light_buffer();
+ settings.spot_light_buffer = get_spot_light_buffer();
+ settings.directional_shadow_depth = directional_shadow.depth;
+ settings.directional_light_buffer = get_directional_light_buffer();
- compute_list = RD::get_singleton()->compute_list_begin();
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FILTER]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->process_uniform_set2, 0);
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, rb->volumetric_fog->width, rb->volumetric_fog->height, rb->volumetric_fog->depth);
+ settings.vfog = rb->volumetric_fog;
+ settings.cluster_builder = rb->cluster_builder;
+ settings.rbgi = &rb->rbgi;
+ settings.sdfgi = rb->sdfgi;
+ settings.env = env;
+ settings.sky = &sky;
+ settings.gi = &gi;
- RD::get_singleton()->compute_list_add_barrier(compute_list);
- RD::get_singleton()->draw_command_end_label();
+ RendererRD::Fog::get_singleton()->volumetric_fog_update(settings, p_cam_projection, p_cam_transform, p_prev_cam_inv_transform, p_shadow_atlas, p_directional_light_count, p_use_directional_shadows, p_positional_light_count, p_voxel_gi_count, p_fog_volumes);
}
-
- RENDER_TIMESTAMP("Integrate Fog");
- RD::get_singleton()->draw_command_begin_label("Integrate Fog");
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, volumetric_fog.process_pipelines[VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_FOG]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->volumetric_fog->process_uniform_set, 0);
- RD::get_singleton()->compute_list_dispatch_threads(compute_list, rb->volumetric_fog->width, rb->volumetric_fog->height, 1);
-
- RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_RASTER);
-
- RENDER_TIMESTAMP("< Volumetric Fog");
- RD::get_singleton()->draw_command_end_label();
- RD::get_singleton()->draw_command_end_label();
}
bool RendererSceneRenderRD::_needs_post_prepass_render(RenderDataRD *p_render_data, bool p_use_gi) {
@@ -5031,7 +3865,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
RD::get_singleton()->compute_list_end(RD::BARRIER_MASK_NO_BARRIER); //use a later barrier
}
- if (p_render_data->render_buffers.is_valid()) {
+ if (p_render_data->render_buffers.is_valid() && ss_effects) {
if (p_use_ssao || p_use_ssil) {
RenderBuffers *rb = render_buffers_owner.get_or_null(p_render_data->render_buffers);
ERR_FAIL_COND(!rb);
@@ -5056,7 +3890,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
invalidate_uniform_set = true;
}
- RendererCompositorRD::singleton->get_effects()->downsample_depth(rb->depth_texture, rb->ss_effects.linear_depth_slices, ssao_quality, ssil_quality, invalidate_uniform_set, ssao_half_size, ssil_half_size, Size2i(rb->width, rb->height), p_render_data->cam_projection);
+ ss_effects->downsample_depth(rb->depth_texture, rb->ss_effects.linear_depth_slices, ssao_quality, ssil_quality, invalidate_uniform_set, ssao_half_size, ssil_half_size, Size2i(rb->width, rb->height), p_render_data->cam_projection);
}
if (p_use_ssao) {
@@ -5113,7 +3947,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
}
}
-void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data, RendererScene::RenderInfo *r_render_info) {
+void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data, RendererScene::RenderInfo *r_render_info) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
// getting this here now so we can direct call a bunch of things more easily
@@ -5308,7 +4142,7 @@ void RendererSceneRenderRD::_debug_draw_cluster(RID p_render_buffers) {
}
}
-void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas, int p_pass, const PagedArray<GeometryInstance *> &p_instances, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, bool p_open_pass, bool p_close_pass, bool p_clear_region, RendererScene::RenderInfo *p_render_info) {
+void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas, int p_pass, const PagedArray<RenderGeometryInstance *> &p_instances, const Plane &p_camera_plane, float p_lod_distance_multiplier, float p_screen_mesh_lod_threshold, bool p_open_pass, bool p_close_pass, bool p_clear_region, RendererScene::RenderInfo *p_render_info) {
LightInstance *light_instance = light_instance_owner.get_or_null(p_light);
ERR_FAIL_COND(!light_instance);
@@ -5329,7 +4163,7 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas,
bool flip_y = false;
- CameraMatrix light_projection;
+ Projection light_projection;
Transform3D light_transform;
if (RSG::light_storage->light_get_type(light_instance->light) == RS::LIGHT_DIRECTIONAL) {
@@ -5471,7 +4305,7 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas,
copy_effects->copy_cubemap_to_dp(render_texture, atlas_fb, atlas_rect_norm, atlas_rect.size, light_projection.get_z_near(), light_projection.get_z_far(), true);
//restore transform so it can be properly used
- light_instance_set_shadow_transform(p_light, CameraMatrix(), light_instance->transform, zfar, 0, 0, 0);
+ light_instance_set_shadow_transform(p_light, Projection(), light_instance->transform, zfar, 0, 0, 0);
}
} else {
@@ -5480,16 +4314,16 @@ void RendererSceneRenderRD::_render_shadow_pass(RID p_light, RID p_shadow_atlas,
}
}
-void RendererSceneRenderRD::render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
+void RendererSceneRenderRD::render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) {
_render_material(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_instances, p_framebuffer, p_region);
}
-void RendererSceneRenderRD::render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) {
+void RendererSceneRenderRD::render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) {
RendererRD::ParticlesStorage *particles_storage = RendererRD::ParticlesStorage::get_singleton();
ERR_FAIL_COND(!particles_storage->particles_collision_is_heightfield(p_collider));
Vector3 extents = particles_storage->particles_collision_get_extents(p_collider) * p_transform.basis.get_scale();
- CameraMatrix cm;
+ Projection cm;
cm.set_orthogonal(-extents.x, extents.x, -extents.z, extents.z, 0, extents.y * 2.0);
Vector3 cam_pos = p_transform.origin;
@@ -5514,7 +4348,8 @@ bool RendererSceneRenderRD::free(RID p_rid) {
rb->sdfgi = nullptr;
}
if (rb->volumetric_fog) {
- _volumetric_fog_erase(rb);
+ memdelete(rb->volumetric_fog);
+ rb->volumetric_fog = nullptr;
}
if (rb->cluster_builder) {
memdelete(rb->cluster_builder);
@@ -5589,8 +4424,8 @@ bool RendererSceneRenderRD::free(RID p_rid) {
} else if (shadow_atlas_owner.owns(p_rid)) {
shadow_atlas_set_size(p_rid, 0);
shadow_atlas_owner.free(p_rid);
- } else if (fog_volume_instance_owner.owns(p_rid)) {
- fog_volume_instance_owner.free(p_rid);
+ } else if (RendererRD::Fog::get_singleton()->owns_fog_volume_instance(p_rid)) {
+ RendererRD::Fog::get_singleton()->fog_instance_free(p_rid);
} else {
return false;
}
@@ -5662,7 +4497,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
//RID sampled_light;
- GeometryInstance *gi = geometry_instance_create(p_base);
+ RenderGeometryInstance *gi = geometry_instance_create(p_base);
uint32_t sc = RSG::mesh_storage->mesh_get_surface_count(p_base);
Vector<RID> materials;
@@ -5674,7 +4509,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
}
}
- geometry_instance_set_surface_materials(gi, materials);
+ gi->set_surface_materials(materials);
if (cull_argument.size() == 0) {
cull_argument.push_back(nullptr);
@@ -5784,8 +4619,6 @@ RendererSceneRenderRD::RendererSceneRenderRD() {
}
void RendererSceneRenderRD::init() {
- RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
-
max_cluster_elements = get_max_elements();
directional_shadow.size = GLOBAL_GET("rendering/shadows/directional_shadow/size");
@@ -5836,124 +4669,7 @@ void RendererSceneRenderRD::init() {
}
if (is_volumetric_supported()) {
- {
- // Initialize local fog shader
- Vector<String> volumetric_fog_modes;
- volumetric_fog_modes.push_back("");
- volumetric_fog.shader.initialize(volumetric_fog_modes);
-
- material_storage->shader_set_data_request_function(RendererRD::SHADER_TYPE_FOG, _create_fog_shader_funcs);
- material_storage->material_set_data_request_function(RendererRD::SHADER_TYPE_FOG, _create_fog_material_funcs);
- volumetric_fog.volume_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(VolumetricFogShader::VolumeUBO));
- }
-
- {
- ShaderCompiler::DefaultIdentifierActions actions;
-
- actions.renames["TIME"] = "scene_params.time";
- actions.renames["PI"] = _MKSTR(Math_PI);
- actions.renames["TAU"] = _MKSTR(Math_TAU);
- actions.renames["E"] = _MKSTR(Math_E);
- actions.renames["WORLD_POSITION"] = "world.xyz";
- actions.renames["OBJECT_POSITION"] = "params.position";
- actions.renames["UVW"] = "uvw";
- actions.renames["EXTENTS"] = "params.extents";
- actions.renames["ALBEDO"] = "albedo";
- actions.renames["DENSITY"] = "density";
- actions.renames["EMISSION"] = "emission";
- actions.renames["SDF"] = "sdf";
-
- actions.usage_defines["SDF"] = "#define SDF_USED\n";
- actions.usage_defines["DENSITY"] = "#define DENSITY_USED\n";
- actions.usage_defines["ALBEDO"] = "#define ALBEDO_USED\n";
- actions.usage_defines["EMISSION"] = "#define EMISSION_USED\n";
-
- actions.sampler_array_name = "material_samplers";
- actions.base_texture_binding_index = 1;
- actions.texture_layout_set = VolumetricFogShader::FogSet::FOG_SET_MATERIAL;
- actions.base_uniform_string = "material.";
-
- actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
- actions.default_repeat = ShaderLanguage::REPEAT_DISABLE;
- actions.global_buffer_array_variable = "global_variables.data";
-
- volumetric_fog.compiler.initialize(actions);
- }
-
- {
- // default material and shader for fog shader
- volumetric_fog.default_shader = material_storage->shader_allocate();
- material_storage->shader_initialize(volumetric_fog.default_shader);
- material_storage->shader_set_code(volumetric_fog.default_shader, R"(
-// Default fog shader.
-
-shader_type fog;
-
-void fog() {
- DENSITY = 1.0;
- ALBEDO = vec3(1.0);
-}
-)");
- volumetric_fog.default_material = material_storage->material_allocate();
- material_storage->material_initialize(volumetric_fog.default_material);
- material_storage->material_set_shader(volumetric_fog.default_material, volumetric_fog.default_shader);
-
- FogMaterialData *md = static_cast<FogMaterialData *>(material_storage->material_get_data(volumetric_fog.default_material, RendererRD::SHADER_TYPE_FOG));
- volumetric_fog.default_shader_rd = volumetric_fog.shader.version_get_shader(md->shader_data->version, 0);
-
- Vector<RD::Uniform> uniforms;
-
- {
- Vector<RID> ids;
- ids.resize(12);
- RID *ids_ptr = ids.ptrw();
- ids_ptr[0] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[1] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[2] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[3] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[4] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[5] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- ids_ptr[6] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
- ids_ptr[7] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
- ids_ptr[8] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
- ids_ptr[9] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
- ids_ptr[10] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
- ids_ptr[11] = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC, RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
-
- RD::Uniform u(RD::UNIFORM_TYPE_SAMPLER, 1, ids);
- uniforms.push_back(u);
- }
-
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
- u.binding = 2;
- u.append_id(RendererRD::MaterialStorage::get_singleton()->global_variables_get_storage_buffer());
- uniforms.push_back(u);
- }
-
- volumetric_fog.base_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, volumetric_fog.default_shader_rd, VolumetricFogShader::FogSet::FOG_SET_BASE);
- }
- {
- String defines = "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(cluster.max_directional_lights) + "\n";
- defines += "\n#define MAX_SKY_LOD " + itos(get_roughness_layers() - 1) + ".0\n";
- if (is_using_radiance_cubemap_array()) {
- defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
- }
- Vector<String> volumetric_fog_modes;
- volumetric_fog_modes.push_back("\n#define MODE_DENSITY\n");
- volumetric_fog_modes.push_back("\n#define MODE_DENSITY\n#define ENABLE_SDFGI\n");
- volumetric_fog_modes.push_back("\n#define MODE_FILTER\n");
- volumetric_fog_modes.push_back("\n#define MODE_FOG\n");
- volumetric_fog_modes.push_back("\n#define MODE_COPY\n");
-
- volumetric_fog.process_shader.initialize(volumetric_fog_modes, defines);
- volumetric_fog.process_shader_version = volumetric_fog.process_shader.version_create();
- for (int i = 0; i < VolumetricFogShader::VOLUMETRIC_FOG_PROCESS_SHADER_MAX; i++) {
- volumetric_fog.process_pipelines[i] = RD::get_singleton()->compute_pipeline_create(volumetric_fog.process_shader.version_get_shader(volumetric_fog.process_shader_version, i));
- }
- volumetric_fog.params_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(VolumetricFogShader::ParamsUBO));
- }
+ RendererRD::Fog::get_singleton()->init_fog_shader(cluster.max_directional_lights, get_roughness_layers(), is_using_radiance_cubemap_array());
}
{
@@ -6000,11 +4716,12 @@ void fog() {
copy_effects = memnew(RendererRD::CopyEffects(!can_use_storage));
tone_mapper = memnew(RendererRD::ToneMapper);
vrs = memnew(RendererRD::VRS);
+ if (can_use_storage) {
+ ss_effects = memnew(RendererRD::SSEffects);
+ }
}
RendererSceneRenderRD::~RendererSceneRenderRD() {
- RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
-
if (bokeh_dof) {
memdelete(bokeh_dof);
}
@@ -6017,6 +4734,9 @@ RendererSceneRenderRD::~RendererSceneRenderRD() {
if (vrs) {
memdelete(vrs);
}
+ if (ss_effects) {
+ memdelete(ss_effects);
+ }
for (const KeyValue<int, ShadowCubemap> &E : shadow_cubemaps) {
RD::get_singleton()->free(E.value.cubemap);
@@ -6031,11 +4751,7 @@ RendererSceneRenderRD::~RendererSceneRenderRD() {
}
if (is_volumetric_supported()) {
- volumetric_fog.process_shader.version_free(volumetric_fog.process_shader_version);
- RD::get_singleton()->free(volumetric_fog.volume_ubo);
- RD::get_singleton()->free(volumetric_fog.params_ubo);
- material_storage->shader_free(volumetric_fog.default_shader);
- material_storage->material_free(volumetric_fog.default_material);
+ RendererRD::Fog::get_singleton()->free_fog_shader();
}
memdelete_arr(directional_penumbra_shadow_kernel);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index d11bbd183e..8b2c159660 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_RENDER_RD_H
-#define RENDERING_SERVER_SCENE_RENDER_RD_H
+#ifndef RENDERER_SCENE_RENDER_RD_H
+#define RENDERER_SCENE_RENDER_RD_H
#include "core/templates/local_vector.h"
#include "core/templates/rid_owner.h"
@@ -37,13 +37,13 @@
#include "servers/rendering/renderer_rd/cluster_builder_rd.h"
#include "servers/rendering/renderer_rd/effects/bokeh_dof.h"
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
+#include "servers/rendering/renderer_rd/effects/ss_effects.h"
#include "servers/rendering/renderer_rd/effects/tone_mapper.h"
#include "servers/rendering/renderer_rd/effects/vrs.h"
+#include "servers/rendering/renderer_rd/environment/fog.h"
#include "servers/rendering/renderer_rd/environment/gi.h"
+#include "servers/rendering/renderer_rd/environment/sky.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
-#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
-#include "servers/rendering/renderer_rd/shaders/volumetric_fog.glsl.gen.h"
-#include "servers/rendering/renderer_rd/shaders/volumetric_fog_process.glsl.gen.h"
#include "servers/rendering/renderer_scene.h"
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering/rendering_device.h"
@@ -52,24 +52,24 @@ struct RenderDataRD {
RID render_buffers;
Transform3D cam_transform;
- CameraMatrix cam_projection;
+ Projection cam_projection;
Vector2 taa_jitter;
bool cam_orthogonal = false;
// For stereo rendering
uint32_t view_count = 1;
Vector3 view_eye_offset[RendererSceneRender::MAX_RENDER_VIEWS];
- CameraMatrix view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
Transform3D prev_cam_transform;
- CameraMatrix prev_cam_projection;
+ Projection prev_cam_projection;
Vector2 prev_taa_jitter;
- CameraMatrix prev_view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection prev_view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
float z_near = 0.0;
float z_far = 0.0;
- const PagedArray<RendererSceneRender::GeometryInstance *> *instances = nullptr;
+ const PagedArray<RenderGeometryInstance *> *instances = nullptr;
const PagedArray<RID> *lights = nullptr;
const PagedArray<RID> *reflection_probes = nullptr;
const PagedArray<RID> *voxel_gi_instances = nullptr;
@@ -98,7 +98,7 @@ struct RenderDataRD {
};
class RendererSceneRenderRD : public RendererSceneRender {
- friend RendererSceneSkyRD;
+ friend RendererRD::SkyRD;
friend RendererRD::GI;
protected:
@@ -122,16 +122,16 @@ protected:
virtual void _render_scene(RenderDataRD *p_render_data, const Color &p_default_color) = 0;
virtual void _render_shadow_begin() = 0;
- virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<GeometryInstance *> &p_instances, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) = 0;
+ virtual void _render_shadow_append(RID p_framebuffer, const PagedArray<RenderGeometryInstance *> &p_instances, const Projection &p_projection, const Transform3D &p_transform, float p_zfar, float p_bias, float p_normal_bias, bool p_use_dp, bool p_use_dp_flip, bool p_use_pancake, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_mesh_lod_threshold = 0.0, const Rect2i &p_rect = Rect2i(), bool p_flip_y = false, bool p_clear_region = true, bool p_begin = true, bool p_end = true, RendererScene::RenderInfo *p_render_info = nullptr) = 0;
virtual void _render_shadow_process() = 0;
virtual void _render_shadow_end(uint32_t p_barrier = RD::BARRIER_MASK_ALL) = 0;
- virtual void _render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
- virtual void _render_uv2(const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
- virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<GeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) = 0;
- virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, const PagedArray<GeometryInstance *> &p_instances) = 0;
+ virtual void _render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
+ virtual void _render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
+ virtual void _render_sdfgi(RID p_render_buffers, const Vector3i &p_from, const Vector3i &p_size, const AABB &p_bounds, const PagedArray<RenderGeometryInstance *> &p_instances, const RID &p_albedo_texture, const RID &p_emission_texture, const RID &p_emission_aniso_texture, const RID &p_geom_facing_texture) = 0;
+ virtual void _render_particle_collider_heightfield(RID p_fb, const Transform3D &p_cam_transform, const Projection &p_cam_projection, const PagedArray<RenderGeometryInstance *> &p_instances) = 0;
- void _debug_sdfgi_probes(RID p_render_buffers, RID p_framebuffer, uint32_t p_view_count, const CameraMatrix *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth);
+ void _debug_sdfgi_probes(RID p_render_buffers, RID p_framebuffer, uint32_t p_view_count, const Projection *p_camera_with_transforms, bool p_will_continue_color, bool p_will_continue_depth);
void _debug_draw_cluster(RID p_render_buffers);
RenderBufferData *render_buffers_get_data(RID p_render_buffers);
@@ -140,10 +140,11 @@ protected:
virtual RID _render_buffers_get_normal_texture(RID p_render_buffers) = 0;
virtual RID _render_buffers_get_velocity_texture(RID p_render_buffers) = 0;
- void _process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection);
- void _process_ssr(RID p_render_buffers, RID p_dest_framebuffer, RID p_normal_buffer, RID p_specular_buffer, RID p_metallic, const Color &p_metallic_mask, RID p_environment, const CameraMatrix &p_projection, bool p_use_additive);
- void _process_sss(RID p_render_buffers, const CameraMatrix &p_camera);
- void _process_ssil(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection, const Transform3D &p_transform);
+ void _process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const Projection &p_projection);
+ void _process_ssr(RID p_render_buffers, RID p_dest_framebuffer, const RID *p_normal_buffer_slices, RID p_specular_buffer, const RID *p_metallic_slices, const Color &p_metallic_mask, RID p_environment, const Projection *p_projections, const Vector3 *p_eye_offsets, bool p_use_additive);
+ void _process_sss(RID p_render_buffers, const Projection &p_camera);
+ void _process_ssil(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const Projection &p_projection, const Transform3D &p_transform);
+
void _copy_framebuffer_to_ssil(RID p_render_buffers);
void _process_taa(RID p_render_buffers, RID p_velocity_buffer, float p_z_near, float p_z_far);
@@ -160,11 +161,12 @@ protected:
void _disable_clear_request(const RenderDataRD *p_render_data);
// needed for a single argument calls (material and uv2)
- PagedArrayPool<GeometryInstance *> cull_argument_pool;
- PagedArray<GeometryInstance *> cull_argument; //need this to exist
+ PagedArrayPool<RenderGeometryInstance *> cull_argument_pool;
+ PagedArray<RenderGeometryInstance *> cull_argument; //need this to exist
+ RendererRD::SSEffects *ss_effects = nullptr;
RendererRD::GI gi;
- RendererSceneSkyRD sky;
+ RendererRD::SkyRD sky;
RendererSceneEnvironmentRD *get_environment(RID p_environment) {
if (p_environment.is_valid()) {
@@ -209,7 +211,7 @@ private:
struct Reflection {
RID owner;
- RendererSceneSkyRD::ReflectionData data;
+ RendererRD::SkyRD::ReflectionData data;
RID fbs[6];
};
@@ -362,7 +364,7 @@ private:
struct LightInstance {
struct ShadowTransform {
- CameraMatrix camera;
+ Projection camera;
Transform3D transform;
float farplane;
float split;
@@ -404,21 +406,10 @@ private:
mutable RID_Owner<LightInstance> light_instance_owner;
- /* FOG VOLUMES */
-
- struct FogVolumeInstance {
- RID volume;
- Transform3D transform;
- bool active = false;
- };
-
- mutable RID_Owner<FogVolumeInstance> fog_volume_instance_owner;
-
/* ENVIRONMENT */
RS::EnvironmentSSAOQuality ssao_quality = RS::ENV_SSAO_QUALITY_MEDIUM;
bool ssao_half_size = false;
- bool ssao_using_half_size = false;
float ssao_adaptive_target = 0.5;
int ssao_blur_passes = 2;
float ssao_fadeout_from = 50.0;
@@ -469,8 +460,6 @@ private:
ClusterBuilderSharedDataRD cluster_builder_shared;
ClusterBuilderRD *current_cluster_builder = nullptr;
- struct VolumetricFog;
-
struct RenderBuffers {
RenderBufferData *data = nullptr;
int internal_width = 0;
@@ -506,8 +495,8 @@ private:
Vector<View> views;
RendererRD::GI::SDFGI *sdfgi = nullptr;
- VolumetricFog *volumetric_fog = nullptr;
RendererRD::GI::RenderBuffersGI rbgi;
+ RendererRD::Fog::VolumetricFog *volumetric_fog = nullptr;
ClusterBuilderRD *cluster_builder = nullptr;
@@ -561,47 +550,14 @@ private:
RID downsample_uniform_set;
- RID last_frame;
- Vector<RID> last_frame_slices;
-
- CameraMatrix last_frame_projection;
+ Projection last_frame_projection;
Transform3D last_frame_transform;
- struct SSAO {
- RID ao_deinterleaved;
- Vector<RID> ao_deinterleaved_slices;
- RID ao_pong;
- Vector<RID> ao_pong_slices;
- RID ao_final;
- RID importance_map[2];
- RID depth_texture_view;
-
- RID gather_uniform_set;
- RID importance_map_uniform_set;
- } ssao;
-
- struct SSIL {
- RID ssil_final;
- RID deinterleaved;
- Vector<RID> deinterleaved_slices;
- RID pong;
- Vector<RID> pong_slices;
- RID edges;
- Vector<RID> edges_slices;
- RID importance_map[2];
- RID depth_texture_view;
-
- RID gather_uniform_set;
- RID importance_map_uniform_set;
- RID projection_uniform_set;
- } ssil;
+ RendererRD::SSEffects::SSAORenderBuffers ssao;
+ RendererRD::SSEffects::SSILRenderBuffers ssil;
} ss_effects;
- struct SSR {
- RID normal_scaled;
- RID depth_scaled;
- RID blur_radius[2];
- } ssr;
+ RendererRD::SSEffects::SSRRenderBuffers ssr;
struct TAA {
RID history;
@@ -780,203 +736,6 @@ private:
bool depth_prepass_used; // this does not seem used anywhere...
} render_state;
- struct VolumetricFog {
- enum {
- MAX_TEMPORAL_FRAMES = 16
- };
-
- uint32_t width = 0;
- uint32_t height = 0;
- uint32_t depth = 0;
-
- float length;
- float spread;
-
- RID light_density_map;
- RID prev_light_density_map;
- RID fog_map;
- RID density_map;
- RID light_map;
- RID emissive_map;
-
- RID fog_uniform_set;
- RID copy_uniform_set;
- RID process_uniform_set_density;
- RID process_uniform_set;
- RID process_uniform_set2;
- RID sdfgi_uniform_set;
- RID sky_uniform_set;
-
- int last_shadow_filter = -1;
- };
-
- struct VolumetricFogShader {
- enum FogSet {
- FOG_SET_BASE,
- FOG_SET_UNIFORMS,
- FOG_SET_MATERIAL,
- FOG_SET_MAX,
- };
-
- struct FogPushConstant {
- float position[3];
- float pad;
-
- float extents[3];
- float pad2;
-
- int32_t corner[3];
- uint32_t shape;
-
- float transform[16];
- };
-
- struct VolumeUBO {
- float fog_frustum_size_begin[2];
- float fog_frustum_size_end[2];
-
- float fog_frustum_end;
- float z_near;
- float z_far;
- float time;
-
- int32_t fog_volume_size[3];
- uint32_t directional_light_count;
-
- uint32_t use_temporal_reprojection;
- uint32_t temporal_frame;
- float detail_spread;
- float temporal_blend;
-
- float to_prev_view[16];
- float transform[16];
- };
-
- ShaderCompiler compiler;
- VolumetricFogShaderRD shader;
- FogPushConstant push_constant;
- RID volume_ubo;
-
- RID default_shader;
- RID default_material;
- RID default_shader_rd;
-
- RID base_uniform_set;
-
- RID params_ubo;
-
- enum {
- VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY,
- VOLUMETRIC_FOG_PROCESS_SHADER_DENSITY_WITH_SDFGI,
- VOLUMETRIC_FOG_PROCESS_SHADER_FILTER,
- VOLUMETRIC_FOG_PROCESS_SHADER_FOG,
- VOLUMETRIC_FOG_PROCESS_SHADER_COPY,
- VOLUMETRIC_FOG_PROCESS_SHADER_MAX,
- };
-
- struct ParamsUBO {
- float fog_frustum_size_begin[2];
- float fog_frustum_size_end[2];
-
- float fog_frustum_end;
- float ambient_inject;
- float z_far;
- uint32_t filter_axis;
-
- float ambient_color[3];
- float sky_contribution;
-
- int32_t fog_volume_size[3];
- uint32_t directional_light_count;
-
- float base_emission[3];
- float base_density;
-
- float base_scattering[3];
- float phase_g;
-
- float detail_spread;
- float gi_inject;
- uint32_t max_voxel_gi_instances;
- uint32_t cluster_type_size;
-
- float screen_size[2];
- uint32_t cluster_shift;
- uint32_t cluster_width;
-
- uint32_t max_cluster_element_count_div_32;
- uint32_t use_temporal_reprojection;
- uint32_t temporal_frame;
- float temporal_blend;
-
- float cam_rotation[12];
- float to_prev_view[16];
- float radiance_inverse_xform[12];
- };
-
- VolumetricFogProcessShaderRD process_shader;
-
- RID process_shader_version;
- RID process_pipelines[VOLUMETRIC_FOG_PROCESS_SHADER_MAX];
-
- } volumetric_fog;
-
- uint32_t volumetric_fog_depth = 128;
- uint32_t volumetric_fog_size = 128;
- bool volumetric_fog_filter_active = true;
-
- Vector3i _point_get_position_in_froxel_volume(const Vector3 &p_point, float fog_end, const Vector2 &fog_near_size, const Vector2 &fog_far_size, float volumetric_fog_detail_spread, const Vector3 &fog_size, const Transform3D &p_cam_transform);
- void _volumetric_fog_erase(RenderBuffers *rb);
- void _update_volumetric_fog(RID p_render_buffers, RID p_environment, const CameraMatrix &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes);
-
- struct FogShaderData : public RendererRD::ShaderData {
- bool valid = false;
- RID version;
-
- RID pipeline;
- HashMap<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
- Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
-
- Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size = 0;
-
- String path;
- String code;
- HashMap<StringName, HashMap<int, RID>> default_texture_params;
-
- bool uses_time = false;
-
- virtual void set_code(const String &p_Code);
- virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
- virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
- virtual void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
- virtual bool is_param_texture(const StringName &p_param) const;
- virtual bool is_animated() const;
- virtual bool casts_shadows() const;
- virtual Variant get_default_parameter(const StringName &p_parameter) const;
- virtual RS::ShaderNativeSourceCode get_native_source_code() const;
-
- FogShaderData() {}
- virtual ~FogShaderData();
- };
-
- struct FogMaterialData : public RendererRD::MaterialData {
- FogShaderData *shader_data = nullptr;
- RID uniform_set;
- bool uniform_set_updated;
-
- virtual void set_render_priority(int p_priority) {}
- virtual void set_next_pass(RID p_pass) {}
- virtual bool update_parameters(const HashMap<StringName, Variant> &p_parameters, bool p_uniform_dirty, bool p_textures_dirty);
- virtual ~FogMaterialData();
- };
-
- RendererRD::ShaderData *_create_fog_shader_func();
- static RendererRD::ShaderData *_create_fog_shader_funcs();
-
- RendererRD::MaterialData *_create_fog_material_func(FogShaderData *p_shader);
- static RendererRD::MaterialData *_create_fog_material_funcs(RendererRD::ShaderData *p_shader);
-
RID shadow_sampler;
uint64_t scene_pass = 0;
@@ -991,12 +750,17 @@ private:
uint32_t max_cluster_elements = 512;
- void _render_shadow_pass(RID p_light, RID p_shadow_atlas, int p_pass, const PagedArray<GeometryInstance *> &p_instances, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0, float p_screen_mesh_lod_threshold = 0.0, bool p_open_pass = true, bool p_close_pass = true, bool p_clear_region = true, RendererScene::RenderInfo *p_render_info = nullptr);
+ void _render_shadow_pass(RID p_light, RID p_shadow_atlas, int p_pass, const PagedArray<RenderGeometryInstance *> &p_instances, const Plane &p_camera_plane = Plane(), float p_lod_distance_multiplier = 0, float p_screen_mesh_lod_threshold = 0.0, bool p_open_pass = true, bool p_close_pass = true, bool p_clear_region = true, RendererScene::RenderInfo *p_render_info = nullptr);
-public:
- virtual Transform3D geometry_instance_get_transform(GeometryInstance *p_instance) = 0;
- virtual AABB geometry_instance_get_aabb(GeometryInstance *p_instance) = 0;
+ /* Volumetric Fog */
+ uint32_t volumetric_fog_size = 128;
+ uint32_t volumetric_fog_depth = 128;
+ bool volumetric_fog_filter_active = true;
+
+ void _update_volumetric_fog(RID p_render_buffers, RID p_environment, const Projection &p_cam_projection, const Transform3D &p_cam_transform, const Transform3D &p_prev_cam_inv_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes);
+
+public:
/* GI */
RendererRD::GI *get_gi() { return &gi; }
@@ -1150,7 +914,7 @@ public:
virtual RID light_instance_create(RID p_light) override;
virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override;
virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override;
- virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
+ virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override;
virtual void light_instance_mark_visible(RID p_light_instance) override;
_FORCE_INLINE_ RID light_instance_get_base_light(RID p_light_instance) {
@@ -1199,7 +963,7 @@ public:
return Rect2(x / float(shadow_atlas->size), y / float(shadow_atlas->size), width / float(shadow_atlas->size), height / float(shadow_atlas->size));
}
- _FORCE_INLINE_ CameraMatrix light_instance_get_shadow_camera(RID p_light_instance, int p_index) {
+ _FORCE_INLINE_ Projection light_instance_get_shadow_camera(RID p_light_instance, int p_index) {
LightInstance *li = light_instance_owner.get_or_null(p_light_instance);
return li->shadow_transform[p_index].camera;
}
@@ -1393,7 +1157,7 @@ public:
virtual RID voxel_gi_instance_create(RID p_base) override;
virtual void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform) override;
virtual bool voxel_gi_needs_update(RID p_probe) const override;
- virtual void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RendererSceneRender::GeometryInstance *> &p_dynamic_objects) override;
+ virtual void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) override;
virtual void voxel_gi_set_quality(RS::VoxelGIQuality p_quality) override { gi.voxel_gi_quality = p_quality; }
/* render buffers */
@@ -1436,11 +1200,11 @@ public:
virtual void update_uniform_sets(){};
- virtual void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) override;
+ virtual void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) override;
- virtual void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
+ virtual void render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) override;
- virtual void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) override;
+ virtual void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) override;
virtual void set_scene_pass(uint64_t p_pass) override {
scene_pass = p_pass;
@@ -1519,4 +1283,4 @@ public:
~RendererSceneRenderRD();
};
-#endif // RASTERIZER_SCENE_RD_H
+#endif // RENDERER_SCENE_RENDER_RD_H
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index 176465234e..c9b6d09d4c 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -476,7 +476,9 @@ void ShaderRD::_compile_version(Version *p_version) {
#if 1
- RendererThreadPool::singleton->thread_work_pool.do_work(variant_defines.size(), this, &ShaderRD::_compile_variant, p_version);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &ShaderRD::_compile_variant, p_version, variant_defines.size(), -1, true, SNAME("ShaderCompilation"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
#else
for (int i = 0; i < variant_defines.size(); i++) {
_compile_variant(i, p_version);
diff --git a/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl
index a416891ff2..d85ab3af2e 100644
--- a/servers/rendering/renderer_rd/shaders/screen_space_reflection.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection.glsl
@@ -32,12 +32,17 @@ layout(push_constant, std430) uniform Params {
bool use_half_res;
uint metallic_mask;
- mat4 projection;
+ uint view_index;
+ uint pad1;
+ uint pad2;
+ uint pad3;
}
params;
+#include "screen_space_reflection_inc.glsl"
+
vec2 view_to_screen(vec3 view_pos, out float w) {
- vec4 projected = params.projection * vec4(view_pos, 1.0);
+ vec4 projected = scene_data.projection[params.view_index] * vec4(view_pos, 1.0);
projected.xyz /= projected.w;
projected.xy = projected.xy * 0.5 + 0.5;
w = projected.w;
@@ -46,24 +51,16 @@ vec2 view_to_screen(vec3 view_pos, out float w) {
#define M_PI 3.14159265359
-vec3 reconstructCSPosition(vec2 S, float z) {
- if (params.orthogonal) {
- return vec3((S.xy * params.proj_info.xy + params.proj_info.zw), z);
- } else {
- return vec3((S.xy * params.proj_info.xy + params.proj_info.zw) * z, z);
- }
-}
-
void main() {
// Pixel being shaded
ivec2 ssC = ivec2(gl_GlobalInvocationID.xy);
- if (any(greaterThanEqual(ssC, params.screen_size))) { //too large, do nothing
+ if (any(greaterThanEqual(ssC.xy, params.screen_size))) { //too large, do nothing
return;
}
vec2 pixel_size = 1.0 / vec2(params.screen_size);
- vec2 uv = vec2(ssC) * pixel_size;
+ vec2 uv = vec2(ssC.xy) * pixel_size;
uv += pixel_size * 0.5;
@@ -77,7 +74,12 @@ void main() {
normal = normalize(normal);
normal.y = -normal.y; //because this code reads flipped
- vec3 view_dir = normalize(vertex);
+ vec3 view_dir;
+ if (sc_multiview) {
+ view_dir = normalize(vertex + scene_data.eye_offset[params.view_index].xyz);
+ } else {
+ view_dir = normalize(vertex);
+ }
vec3 ray_dir = normalize(reflect(view_dir, normal));
if (dot(ray_dir, normal) < 0.001) {
@@ -154,6 +156,11 @@ void main() {
// convert to linear depth
depth = imageLoad(source_depth, ivec2(pos - 0.5)).r;
+ if (sc_multiview) {
+ depth = depth * 2.0 - 1.0;
+ depth = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - depth * (params.camera_z_far - params.camera_z_near));
+ depth = -depth;
+ }
z_from = z_to;
z_to = z / w;
@@ -222,13 +229,16 @@ void main() {
blur_radius = (a * (sqrt(a2 + fh2) - a)) / (4.0f * h);
}
}
+
+ // Isn't this going to be overwritten after our endif?
final_color = imageLoad(source_diffuse, ivec2((final_pos - 0.5) * pixel_size));
imageStore(blur_radius_image, ssC, vec4(blur_radius / 255.0)); //stored in r8
-#endif
+#endif // MODE_ROUGH
final_color = vec4(imageLoad(source_diffuse, ivec2(final_pos - 0.5)).rgb, fade * margin_blend);
+
//change blend by metallic
vec4 metallic_mask = unpackUnorm4x8(params.metallic_mask);
final_color.a *= dot(metallic_mask, texelFetch(source_metallic, ssC << 1, 0));
diff --git a/servers/rendering/renderer_rd/shaders/screen_space_reflection_filter.glsl b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_filter.glsl
index 20e1712496..a63d60e0b2 100644
--- a/servers/rendering/renderer_rd/shaders/screen_space_reflection_filter.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_filter.glsl
@@ -22,7 +22,7 @@ layout(push_constant, std430) uniform Params {
bool orthogonal;
float edge_tolerance;
int increment;
- uint pad;
+ uint view_index;
ivec2 screen_size;
bool vertical;
@@ -30,6 +30,8 @@ layout(push_constant, std430) uniform Params {
}
params;
+#include "screen_space_reflection_inc.glsl"
+
#define GAUSS_TABLE_SIZE 15
const float gauss_table[GAUSS_TABLE_SIZE + 1] = float[](
@@ -64,14 +66,6 @@ float gauss_weight(float p_val) {
#define M_PI 3.14159265359
-vec3 reconstructCSPosition(vec2 S, float z) {
- if (params.orthogonal) {
- return vec3((S.xy * params.proj_info.xy + params.proj_info.zw), z);
- } else {
- return vec3((S.xy * params.proj_info.xy + params.proj_info.zw) * z, z);
- }
-}
-
void do_filter(inout vec4 accum, inout float accum_radius, inout float divisor, ivec2 texcoord, ivec2 increment, vec3 p_pos, vec3 normal, float p_limit_radius) {
for (int i = 1; i < params.steps; i++) {
float d = float(i * params.increment);
@@ -110,7 +104,7 @@ void main() {
// Pixel being shaded
ivec2 ssC = ivec2(gl_GlobalInvocationID.xy);
- if (any(greaterThanEqual(ssC, params.screen_size))) { //too large, do nothing
+ if (any(greaterThanEqual(ssC.xy, params.screen_size))) { //too large, do nothing
return;
}
@@ -130,13 +124,13 @@ void main() {
ivec2 direction = ivec2(params.increment, 0);
#endif
float depth = imageLoad(source_depth, ssC).r;
- vec3 pos = reconstructCSPosition(vec2(ssC) + 0.5, depth);
+ vec3 pos = reconstructCSPosition(vec2(ssC.xy) + 0.5, depth);
vec3 normal = imageLoad(source_normal, ssC).xyz * 2.0 - 1.0;
normal = normalize(normal);
normal.y = -normal.y;
- do_filter(accum, accum_radius, divisor, ssC, direction, pos, normal, radius);
- do_filter(accum, accum_radius, divisor, ssC, -direction, pos, normal, radius);
+ do_filter(accum, accum_radius, divisor, ssC.xy, direction, pos, normal, radius);
+ do_filter(accum, accum_radius, divisor, ssC.xy, -direction, pos, normal, radius);
if (divisor > 0.0) {
accum /= divisor;
diff --git a/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_inc.glsl b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_inc.glsl
new file mode 100644
index 0000000000..26405ab040
--- /dev/null
+++ b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_inc.glsl
@@ -0,0 +1,28 @@
+layout(constant_id = 0) const bool sc_multiview = false;
+
+layout(set = 4, binding = 0, std140) uniform SceneData {
+ mat4x4 projection[2];
+ mat4x4 inv_projection[2];
+ vec4 eye_offset[2];
+}
+scene_data;
+
+vec3 reconstructCSPosition(vec2 screen_pos, float z) {
+ if (sc_multiview) {
+ vec4 pos;
+ pos.xy = (2.0 * vec2(screen_pos) / vec2(params.screen_size)) - 1.0;
+ pos.z = z * 2.0 - 1.0;
+ pos.w = 1.0;
+
+ pos = scene_data.inv_projection[params.view_index] * pos;
+ pos.xyz /= pos.w;
+
+ return pos.xyz;
+ } else {
+ if (params.orthogonal) {
+ return vec3((screen_pos.xy * params.proj_info.xy + params.proj_info.zw), z);
+ } else {
+ return vec3((screen_pos.xy * params.proj_info.xy + params.proj_info.zw) * z, z);
+ }
+ }
+}
diff --git a/servers/rendering/renderer_rd/shaders/screen_space_reflection_scale.glsl b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_scale.glsl
index 3f537e273a..a7da0812df 100644
--- a/servers/rendering/renderer_rd/shaders/screen_space_reflection_scale.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/screen_space_reflection_scale.glsl
@@ -6,6 +6,11 @@
layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
+/* Specialization Constants (Toggles) */
+
+layout(constant_id = 0) const bool sc_multiview = false;
+
+/* inputs */
layout(set = 0, binding = 0) uniform sampler2D source_ssr;
layout(set = 1, binding = 0) uniform sampler2D source_depth;
layout(set = 1, binding = 1) uniform sampler2D source_normal;
@@ -28,7 +33,7 @@ void main() {
// Pixel being shaded
ivec2 ssC = ivec2(gl_GlobalInvocationID.xy);
- if (any(greaterThanEqual(ssC, params.screen_size))) { //too large, do nothing
+ if (any(greaterThanEqual(ssC.xy, params.screen_size))) { //too large, do nothing
return;
}
//do not filter, SSR will generate arctifacts if this is done
@@ -57,13 +62,19 @@ void main() {
normal.xyz += nr.xyz * 2.0 - 1.0;
normal.w += nr.w;
- d = d * 2.0 - 1.0;
- if (params.orthogonal) {
- d = ((d + (params.camera_z_far + params.camera_z_near) / (params.camera_z_far - params.camera_z_near)) * (params.camera_z_far - params.camera_z_near)) / 2.0;
+ if (sc_multiview) {
+ // we're doing a full unproject so we need the value as is.
+ depth += d;
} else {
- d = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - d * (params.camera_z_far - params.camera_z_near));
+ // unproject our Z value so we can use it directly.
+ d = d * 2.0 - 1.0;
+ if (params.orthogonal) {
+ d = ((d + (params.camera_z_far + params.camera_z_near) / (params.camera_z_far - params.camera_z_near)) * (params.camera_z_far - params.camera_z_near)) / 2.0;
+ } else {
+ d = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - d * (params.camera_z_far - params.camera_z_near));
+ }
+ depth += -d;
}
- depth += -d;
}
color /= 4.0;
@@ -71,17 +82,22 @@ void main() {
normal.xyz = normalize(normal.xyz / 4.0) * 0.5 + 0.5;
normal.w /= 4.0;
} else {
- color = texelFetch(source_ssr, ssC << 1, 0);
- depth = texelFetch(source_depth, ssC << 1, 0).r;
- normal = texelFetch(source_normal, ssC << 1, 0);
-
- depth = depth * 2.0 - 1.0;
- if (params.orthogonal) {
- depth = ((depth + (params.camera_z_far + params.camera_z_near) / (params.camera_z_far - params.camera_z_near)) * (params.camera_z_far - params.camera_z_near)) / 2.0;
- } else {
- depth = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - depth * (params.camera_z_far - params.camera_z_near));
+ ivec2 ofs = ssC << 1;
+
+ color = texelFetch(source_ssr, ofs, 0);
+ depth = texelFetch(source_depth, ofs, 0).r;
+ normal = texelFetch(source_normal, ofs, 0);
+
+ if (!sc_multiview) {
+ // unproject our Z value so we can use it directly.
+ depth = depth * 2.0 - 1.0;
+ if (params.orthogonal) {
+ depth = ((depth + (params.camera_z_far + params.camera_z_near) / (params.camera_z_far - params.camera_z_near)) * (params.camera_z_far - params.camera_z_near)) / 2.0;
+ } else {
+ depth = 2.0 * params.camera_z_near * params.camera_z_far / (params.camera_z_far + params.camera_z_near - depth * (params.camera_z_far - params.camera_z_near));
+ }
+ depth = -depth;
}
- depth = -depth;
}
imageStore(dest_ssr, ssC, color);
diff --git a/servers/rendering/renderer_rd/shaders/effects/specular_merge.glsl b/servers/rendering/renderer_rd/shaders/effects/specular_merge.glsl
new file mode 100644
index 0000000000..c62144fdaf
--- /dev/null
+++ b/servers/rendering/renderer_rd/shaders/effects/specular_merge.glsl
@@ -0,0 +1,112 @@
+#[vertex]
+
+#version 450
+
+#VERSION_DEFINES
+
+#if defined(USE_MULTIVIEW) && defined(has_VK_KHR_multiview)
+#extension GL_EXT_multiview : enable
+#endif
+
+#ifdef USE_MULTIVIEW
+#ifdef has_VK_KHR_multiview
+#define ViewIndex gl_ViewIndex
+#else // has_VK_KHR_multiview
+// !BAS! This needs to become an input once we implement our fallback!
+#define ViewIndex 0
+#endif // has_VK_KHR_multiview
+#else // USE_MULTIVIEW
+// Set to zero, not supported in non stereo
+#define ViewIndex 0
+#endif //USE_MULTIVIEW
+
+#ifdef USE_MULTIVIEW
+layout(location = 0) out vec3 uv_interp;
+#else // USE_MULTIVIEW
+layout(location = 0) out vec2 uv_interp;
+#endif //USE_MULTIVIEW
+
+void main() {
+ vec2 base_arr[4] = vec2[](vec2(0.0, 0.0), vec2(0.0, 1.0), vec2(1.0, 1.0), vec2(1.0, 0.0));
+
+#ifdef USE_MULTIVIEW
+ uv_interp = vec3(base_arr[gl_VertexIndex], ViewIndex);
+
+ gl_Position = vec4(uv_interp.xy * 2.0 - 1.0, 0.0, 1.0);
+#else
+ uv_interp = base_arr[gl_VertexIndex];
+
+ gl_Position = vec4(uv_interp * 2.0 - 1.0, 0.0, 1.0);
+#endif
+}
+
+#[fragment]
+
+#version 450
+
+#VERSION_DEFINES
+
+#if defined(USE_MULTIVIEW) && defined(has_VK_KHR_multiview)
+#extension GL_EXT_multiview : enable
+#endif
+
+#ifdef USE_MULTIVIEW
+#ifdef has_VK_KHR_multiview
+#define ViewIndex gl_ViewIndex
+#else // has_VK_KHR_multiview
+// !BAS! This needs to become an input once we implement our fallback!
+#define ViewIndex 0
+#endif // has_VK_KHR_multiview
+#else // USE_MULTIVIEW
+// Set to zero, not supported in non stereo
+#define ViewIndex 0
+#endif //USE_MULTIVIEW
+
+#ifdef USE_MULTIVIEW
+layout(location = 0) in vec3 uv_interp;
+#else // USE_MULTIVIEW
+layout(location = 0) in vec2 uv_interp;
+#endif //USE_MULTIVIEW
+
+#ifdef USE_MULTIVIEW
+layout(set = 0, binding = 0) uniform sampler2DArray specular;
+#else // USE_MULTIVIEW
+layout(set = 0, binding = 0) uniform sampler2D specular;
+#endif //USE_MULTIVIEW
+
+#ifdef MODE_SSR
+
+#ifdef USE_MULTIVIEW
+layout(set = 1, binding = 0) uniform sampler2DArray ssr;
+#else // USE_MULTIVIEW
+layout(set = 1, binding = 0) uniform sampler2D ssr;
+#endif //USE_MULTIVIEW
+
+#endif
+
+#ifdef MODE_MERGE
+
+#ifdef USE_MULTIVIEW
+layout(set = 2, binding = 0) uniform sampler2DArray diffuse;
+#else // USE_MULTIVIEW
+layout(set = 2, binding = 0) uniform sampler2D diffuse;
+#endif //USE_MULTIVIEW
+
+#endif
+
+layout(location = 0) out vec4 frag_color;
+
+void main() {
+ frag_color.rgb = texture(specular, uv_interp).rgb;
+ frag_color.a = 0.0;
+#ifdef MODE_SSR
+
+ vec4 ssr_color = texture(ssr, uv_interp);
+ frag_color.rgb = mix(frag_color.rgb, ssr_color.rgb, ssr_color.a);
+#endif
+
+#ifdef MODE_MERGE
+ frag_color += texture(diffuse, uv_interp);
+#endif
+ //added using additive blend
+}
diff --git a/servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl b/servers/rendering/renderer_rd/shaders/effects/ss_effects_downsample.glsl
index 134aae5ce7..134aae5ce7 100644
--- a/servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ss_effects_downsample.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssao.glsl b/servers/rendering/renderer_rd/shaders/effects/ssao.glsl
index 2a87e273bc..2a87e273bc 100644
--- a/servers/rendering/renderer_rd/shaders/ssao.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssao.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssao_blur.glsl b/servers/rendering/renderer_rd/shaders/effects/ssao_blur.glsl
index f42734c46d..f42734c46d 100644
--- a/servers/rendering/renderer_rd/shaders/ssao_blur.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssao_blur.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl b/servers/rendering/renderer_rd/shaders/effects/ssao_importance_map.glsl
index 04f98964e8..04f98964e8 100644
--- a/servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssao_importance_map.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssao_interleave.glsl b/servers/rendering/renderer_rd/shaders/effects/ssao_interleave.glsl
index f6a9a92fac..f6a9a92fac 100644
--- a/servers/rendering/renderer_rd/shaders/ssao_interleave.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssao_interleave.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssil.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil.glsl
index 513791dfbf..513791dfbf 100644
--- a/servers/rendering/renderer_rd/shaders/ssil.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssil_blur.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
index 47c56571f6..47c56571f6 100644
--- a/servers/rendering/renderer_rd/shaders/ssil_blur.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil_blur.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssil_importance_map.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
index 6b6b02739d..6b6b02739d 100644
--- a/servers/rendering/renderer_rd/shaders/ssil_importance_map.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil_importance_map.glsl
diff --git a/servers/rendering/renderer_rd/shaders/ssil_interleave.glsl b/servers/rendering/renderer_rd/shaders/effects/ssil_interleave.glsl
index 9e86ac0cf0..9e86ac0cf0 100644
--- a/servers/rendering/renderer_rd/shaders/ssil_interleave.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/ssil_interleave.glsl
diff --git a/servers/rendering/renderer_rd/shaders/sky.glsl b/servers/rendering/renderer_rd/shaders/environment/sky.glsl
index 5b4594da99..5b4594da99 100644
--- a/servers/rendering/renderer_rd/shaders/sky.glsl
+++ b/servers/rendering/renderer_rd/shaders/environment/sky.glsl
diff --git a/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl
index eee609fb48..fb3c725b1f 100644
--- a/servers/rendering/renderer_rd/shaders/volumetric_fog.glsl
+++ b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog.glsl
@@ -21,8 +21,8 @@ layout(local_size_x = 4, local_size_y = 4, local_size_z = 4) in;
#define DENSITY_SCALE 1024.0
-#include "cluster_data_inc.glsl"
-#include "light_data_inc.glsl"
+#include "../cluster_data_inc.glsl"
+#include "../light_data_inc.glsl"
#define M_PI 3.14159265359
diff --git a/servers/rendering/renderer_rd/shaders/volumetric_fog_process.glsl b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog_process.glsl
index fdbd7d3e35..e74cfad65c 100644
--- a/servers/rendering/renderer_rd/shaders/volumetric_fog_process.glsl
+++ b/servers/rendering/renderer_rd/shaders/environment/volumetric_fog_process.glsl
@@ -19,8 +19,8 @@ layout(local_size_x = 4, local_size_y = 4, local_size_z = 4) in;
layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
#endif
-#include "cluster_data_inc.glsl"
-#include "light_data_inc.glsl"
+#include "../cluster_data_inc.glsl"
+#include "../light_data_inc.glsl"
#define M_PI 3.14159265359
diff --git a/servers/rendering/renderer_rd/shaders/specular_merge.glsl b/servers/rendering/renderer_rd/shaders/specular_merge.glsl
deleted file mode 100644
index 3579c35cce..0000000000
--- a/servers/rendering/renderer_rd/shaders/specular_merge.glsl
+++ /dev/null
@@ -1,53 +0,0 @@
-#[vertex]
-
-#version 450
-
-#VERSION_DEFINES
-
-layout(location = 0) out vec2 uv_interp;
-
-void main() {
- vec2 base_arr[4] = vec2[](vec2(0.0, 0.0), vec2(0.0, 1.0), vec2(1.0, 1.0), vec2(1.0, 0.0));
- uv_interp = base_arr[gl_VertexIndex];
-
- gl_Position = vec4(uv_interp * 2.0 - 1.0, 0.0, 1.0);
-}
-
-#[fragment]
-
-#version 450
-
-#VERSION_DEFINES
-
-layout(location = 0) in vec2 uv_interp;
-
-layout(set = 0, binding = 0) uniform sampler2D specular;
-
-#ifdef MODE_SSR
-
-layout(set = 1, binding = 0) uniform sampler2D ssr;
-
-#endif
-
-#ifdef MODE_MERGE
-
-layout(set = 2, binding = 0) uniform sampler2D diffuse;
-
-#endif
-
-layout(location = 0) out vec4 frag_color;
-
-void main() {
- frag_color.rgb = texture(specular, uv_interp).rgb;
- frag_color.a = 0.0;
-#ifdef MODE_SSR
-
- vec4 ssr_color = texture(ssr, uv_interp);
- frag_color.rgb = mix(frag_color.rgb, ssr_color.rgb, ssr_color.a);
-#endif
-
-#ifdef MODE_MERGE
- frag_color += texture(diffuse, uv_interp);
-#endif
- //added using additive blend
-}
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index fb25e4da7e..2fb8f92fff 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -368,4 +368,4 @@ public:
} // namespace RendererRD
-#endif // !LIGHT_STORAGE_RD_H
+#endif // LIGHT_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
index fcd25852eb..23d05de942 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
@@ -172,75 +172,96 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} break;
case ShaderLanguage::TYPE_IVEC2: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 2 * p_array_size;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 2 * p_array_size;
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 2, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 2, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ }
+ gui[j + 2] = 0; // ignored
+ gui[j + 3] = 0; // ignored
}
- gui[j + 2] = 0; // ignored
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector2i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
}
} break;
case ShaderLanguage::TYPE_IVEC3: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 3 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 3, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- gui[j + 2] = r[i + 2];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 3 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 3, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ gui[j + 2] = r[i + 2];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
}
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector3i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
}
} break;
case ShaderLanguage::TYPE_IVEC4: {
- Vector<int> iv = value;
- int s = iv.size();
int32_t *gui = (int32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 4 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0; i < count; i += 4) {
- if (i < s) {
- gui[i] = r[i];
- gui[i + 1] = r[i + 1];
- gui[i + 2] = r[i + 2];
- gui[i + 3] = r[i + 3];
- } else {
- gui[i] = 0;
- gui[i + 1] = 0;
- gui[i + 2] = 0;
- gui[i + 3] = 0;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
+ int count = 4 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0; i < count; i += 4) {
+ if (i < s) {
+ gui[i] = r[i];
+ gui[i + 1] = r[i + 1];
+ gui[i + 2] = r[i + 2];
+ gui[i + 3] = r[i + 3];
+ } else {
+ gui[i] = 0;
+ gui[i + 1] = 0;
+ gui[i + 2] = 0;
+ gui[i + 3] = 0;
+ }
+ }
+ } else {
+ Vector4i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
}
} break;
case ShaderLanguage::TYPE_UINT: {
@@ -267,75 +288,96 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} break;
case ShaderLanguage::TYPE_UVEC2: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 2 * p_array_size;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
+ }
+ int count = 2 * p_array_size;
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 2, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 2, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ }
+ gui[j + 2] = 0; // ignored
+ gui[j + 3] = 0; // ignored
}
- gui[j + 2] = 0; // ignored
- gui[j + 3] = 0; // ignored
+ } else {
+ Vector2i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
}
} break;
case ShaderLanguage::TYPE_UVEC3: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 3 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0, j = 0; i < count; i += 3, j += 4) {
- if (i < s) {
- gui[j] = r[i];
- gui[j + 1] = r[i + 1];
- gui[j + 2] = r[i + 2];
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
- gui[j + 3] = 0; // ignored
+ int count = 3 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0, j = 0; i < count; i += 3, j += 4) {
+ if (i < s) {
+ gui[j] = r[i];
+ gui[j + 1] = r[i + 1];
+ gui[j + 2] = r[i + 2];
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
+ }
+ } else {
+ Vector3i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
}
} break;
case ShaderLanguage::TYPE_UVEC4: {
- Vector<int> iv = value;
- int s = iv.size();
uint32_t *gui = (uint32_t *)data;
+ if (p_array_size > 0) {
+ Vector<int> iv = value;
+ int s = iv.size();
- if (p_array_size <= 0) {
- p_array_size = 1;
- }
- int count = 4 * p_array_size;
-
- const int *r = iv.ptr();
- for (int i = 0; i < count; i++) {
- if (i < s) {
- gui[i] = r[i];
- gui[i + 1] = r[i + 1];
- gui[i + 2] = r[i + 2];
- gui[i + 3] = r[i + 3];
- } else {
- gui[i] = 0;
- gui[i + 1] = 0;
- gui[i + 2] = 0;
- gui[i + 3] = 0;
+ if (p_array_size <= 0) {
+ p_array_size = 1;
}
+ int count = 4 * p_array_size;
+
+ const int *r = iv.ptr();
+ for (int i = 0; i < count; i++) {
+ if (i < s) {
+ gui[i] = r[i];
+ gui[i + 1] = r[i + 1];
+ gui[i + 2] = r[i + 2];
+ gui[i + 3] = r[i + 3];
+ } else {
+ gui[i] = 0;
+ gui[i + 1] = 0;
+ gui[i + 2] = 0;
+ gui[i + 3] = 0;
+ }
+ }
+ } else {
+ Vector4i v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
}
} break;
case ShaderLanguage::TYPE_FLOAT: {
@@ -514,13 +556,20 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[1] = v.y;
gui[2] = v.z;
gui[3] = v.w;
- } else {
+ } else if (value.get_type() == Variant::PLANE) {
Plane v = value;
gui[0] = v.normal.x;
gui[1] = v.normal.y;
gui[2] = v.normal.z;
gui[3] = v.d;
+ } else {
+ Vector4 v = value;
+
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ gui[3] = v.w;
}
}
} break;
@@ -670,7 +719,7 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[i + 15] = 1;
}
}
- } else {
+ } else if (value.get_type() == Variant::TRANSFORM3D) {
Transform3D v = value;
gui[0] = v.basis.rows[0][0];
gui[1] = v.basis.rows[1][0];
@@ -691,6 +740,13 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
gui[13] = v.origin.y;
gui[14] = v.origin.z;
gui[15] = 1;
+ } else {
+ Projection v = value;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ gui[i * 4 + j] = v.matrix[i][j];
+ }
+ }
}
} break;
default: {
@@ -2341,6 +2397,7 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {
}
if (shader->data) {
+ shader->data->set_path_hint(shader->path_hint);
shader->data->set_code(p_code);
}
@@ -2351,6 +2408,16 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {
}
}
+void MaterialStorage::shader_set_path_hint(RID p_shader, const String &p_path) {
+ Shader *shader = shader_owner.get_or_null(p_shader);
+ ERR_FAIL_COND(!shader);
+
+ shader->path_hint = p_path;
+ if (shader->data) {
+ shader->data->set_path_hint(p_path);
+ }
+}
+
String MaterialStorage::shader_get_code(RID p_shader) const {
Shader *shader = shader_owner.get_or_null(p_shader);
ERR_FAIL_COND_V(!shader, String());
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h
index e35d5e7669..d5c9980150 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h
@@ -31,7 +31,7 @@
#ifndef MATERIAL_STORAGE_RD_H
#define MATERIAL_STORAGE_RD_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/local_vector.h"
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
@@ -57,6 +57,7 @@ enum ShaderType {
struct ShaderData {
virtual void set_code(const String &p_Code) = 0;
+ virtual void set_path_hint(const String &p_hint) = 0;
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index) = 0;
virtual void get_param_list(List<PropertyInfo> *p_param_list) const = 0;
@@ -77,6 +78,7 @@ struct Material;
struct Shader {
ShaderData *data = nullptr;
String code;
+ String path_hint;
ShaderType type;
HashMap<StringName, HashMap<int, RID>> default_texture_parameter;
HashSet<Material *> owners;
@@ -300,7 +302,7 @@ public:
p_array[11] = p_mtx.origin.z;
}
- static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
+ static _FORCE_INLINE_ void store_camera(const Projection &p_mtx, float *p_array) {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
p_array[i * 4 + j] = p_mtx.matrix[i][j];
@@ -364,6 +366,7 @@ public:
virtual void shader_free(RID p_rid) override;
virtual void shader_set_code(RID p_shader, const String &p_code) override;
+ virtual void shader_set_path_hint(RID p_shader, const String &p_path) override;
virtual String shader_get_code(RID p_shader) const override;
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const override;
@@ -421,4 +424,4 @@ public:
} // namespace RendererRD
-#endif // !MATERIAL_STORAGE_RD_H
+#endif // MATERIAL_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index 9cdda6bfca..396fe9b6a6 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -703,4 +703,4 @@ public:
} // namespace RendererRD
-#endif // !MESH_STORAGE_RD_H
+#endif // MESH_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 5200e0d318..75977c5bc9 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -1512,6 +1512,9 @@ bool ParticlesStorage::particles_is_inactive(RID p_particles) const {
/* Particles SHADER */
+void ParticlesStorage::ParticlesShaderData::set_path_hint(const String &p_path) {
+ path = p_path;
+}
void ParticlesStorage::ParticlesShaderData::set_code(const String &p_code) {
ParticlesStorage *particles_storage = ParticlesStorage::get_singleton();
//compile
@@ -1609,7 +1612,22 @@ void ParticlesStorage::ParticlesShaderData::get_param_list(List<PropertyInfo> *p
}
}
+ String last_group;
for (const KeyValue<int, StringName> &E : order) {
+ String group = uniforms[E.value].group;
+ if (!uniforms[E.value].subgroup.is_empty()) {
+ group += "::" + uniforms[E.value].subgroup;
+ }
+
+ if (group != last_group) {
+ PropertyInfo pi;
+ pi.usage = PROPERTY_USAGE_GROUP;
+ pi.name = group;
+ p_param_list->push_back(pi);
+
+ last_group = group;
+ }
+
PropertyInfo pi = ShaderLanguage::uniform_to_property_info(uniforms[E.value]);
pi.name = E.value;
p_param_list->push_back(pi);
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 70ac6f0349..75f995deeb 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -363,6 +363,7 @@ private:
uint32_t userdata_count = 0;
virtual void set_code(const String &p_Code);
+ virtual void set_path_hint(const String &p_hint);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
virtual void get_param_list(List<PropertyInfo> *p_param_list) const;
virtual void get_instance_param_list(List<RendererMaterialStorage::InstanceShaderParam> *p_param_list) const;
@@ -561,4 +562,4 @@ public:
} // namespace RendererRD
-#endif // !PARTICLES_STORAGE_RD_H
+#endif // PARTICLES_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 8807f78f6e..1eb4a283ca 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -191,8 +191,8 @@ struct Decal {
float upper_fade = 0.3;
float lower_fade = 0.3;
bool distance_fade = false;
- float distance_fade_begin = 10;
- float distance_fade_length = 1;
+ float distance_fade_begin = 40.0;
+ float distance_fade_length = 10.0;
float normal_fade = 0.0;
Dependency dependency;
@@ -576,4 +576,4 @@ public:
} // namespace RendererRD
-#endif // !_TEXTURE_STORAGE_RD_H
+#endif // TEXTURE_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.h b/servers/rendering/renderer_rd/storage_rd/utilities.h
index 979e984546..a80eb8510e 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.h
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.h
@@ -119,4 +119,4 @@ public:
} // namespace RendererRD
-#endif // !UTILITIES_RD_H
+#endif // UTILITIES_RD_H
diff --git a/servers/rendering/renderer_rd/uniform_set_cache_rd.h b/servers/rendering/renderer_rd/uniform_set_cache_rd.h
index af22a48716..abf110730b 100644
--- a/servers/rendering/renderer_rd/uniform_set_cache_rd.h
+++ b/servers/rendering/renderer_rd/uniform_set_cache_rd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef UNIFORM_SET_CACHE_H
-#define UNIFORM_SET_CACHE_H
+#ifndef UNIFORM_SET_CACHE_RD_H
+#define UNIFORM_SET_CACHE_RD_H
#include "core/templates/local_vector.h"
#include "core/templates/paged_allocator.h"
@@ -220,4 +220,4 @@ public:
~UniformSetCacheRD();
};
-#endif // UNIFORMSETCACHE_H
+#endif // UNIFORM_SET_CACHE_RD_H
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index d635c7065d..be57701017 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERINGSERVERSCENE_H
-#define RENDERINGSERVERSCENE_H
+#ifndef RENDERER_SCENE_H
+#define RENDERER_SCENE_H
#include "servers/rendering_server.h"
#include "servers/xr/xr_interface.h"
@@ -226,4 +226,4 @@ public:
virtual ~RendererScene();
};
-#endif // RENDERINGSERVERSCENE_H
+#endif // RENDERER_SCENE_H
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index ebb5849f85..7e9be504f8 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -475,7 +475,7 @@ void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) {
}
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(p_instance->base_data);
- scene_render->geometry_instance_set_mesh_instance(geom->geometry_instance, p_instance->mesh_instance);
+ geom->geometry_instance->set_mesh_instance(p_instance->mesh_instance);
if (p_instance->scenario && p_instance->array_index >= 0) {
InstanceData &idata = p_instance->scenario->instance_data[p_instance->array_index];
@@ -637,20 +637,20 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
instance->base_data = geom;
geom->geometry_instance = scene_render->geometry_instance_create(p_base);
- scene_render->geometry_instance_set_skeleton(geom->geometry_instance, instance->skeleton);
- scene_render->geometry_instance_set_material_override(geom->geometry_instance, instance->material_override);
- scene_render->geometry_instance_set_material_overlay(geom->geometry_instance, instance->material_overlay);
- scene_render->geometry_instance_set_surface_materials(geom->geometry_instance, instance->materials);
- scene_render->geometry_instance_set_transform(geom->geometry_instance, instance->transform, instance->aabb, instance->transformed_aabb);
- scene_render->geometry_instance_set_layer_mask(geom->geometry_instance, instance->layer_mask);
- scene_render->geometry_instance_set_lod_bias(geom->geometry_instance, instance->lod_bias);
- scene_render->geometry_instance_set_use_baked_light(geom->geometry_instance, instance->baked_light);
- scene_render->geometry_instance_set_use_dynamic_gi(geom->geometry_instance, instance->dynamic_gi);
- scene_render->geometry_instance_set_cast_double_sided_shadows(geom->geometry_instance, instance->cast_shadows == RS::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
- scene_render->geometry_instance_set_use_lightmap(geom->geometry_instance, RID(), instance->lightmap_uv_scale, instance->lightmap_slice_index);
- scene_render->geometry_instance_set_transparency(geom->geometry_instance, instance->transparency);
+ geom->geometry_instance->set_skeleton(instance->skeleton);
+ geom->geometry_instance->set_material_override(instance->material_override);
+ geom->geometry_instance->set_material_overlay(instance->material_overlay);
+ geom->geometry_instance->set_surface_materials(instance->materials);
+ geom->geometry_instance->set_transform(instance->transform, instance->aabb, instance->transformed_aabb);
+ geom->geometry_instance->set_layer_mask(instance->layer_mask);
+ geom->geometry_instance->set_lod_bias(instance->lod_bias);
+ geom->geometry_instance->set_transparency(instance->transparency);
+ geom->geometry_instance->set_use_baked_light(instance->baked_light);
+ geom->geometry_instance->set_use_dynamic_gi(instance->dynamic_gi);
+ geom->geometry_instance->set_use_lightmap(RID(), instance->lightmap_uv_scale, instance->lightmap_slice_index);
+ geom->geometry_instance->set_cast_double_sided_shadows(instance->cast_shadows == RS::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
if (instance->lightmap_sh.size() == 9) {
- scene_render->geometry_instance_set_lightmap_capture(geom->geometry_instance, instance->lightmap_sh.ptr());
+ geom->geometry_instance->set_lightmap_capture(instance->lightmap_sh.ptr());
}
for (Instance *E : instance->visibility_dependencies) {
@@ -836,7 +836,7 @@ void RendererSceneCull::instance_set_layer_mask(RID p_instance, uint32_t p_mask)
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_layer_mask(geom->geometry_instance, p_mask);
+ geom->geometry_instance->set_layer_mask(p_mask);
}
}
@@ -848,7 +848,7 @@ void RendererSceneCull::instance_geometry_set_transparency(RID p_instance, float
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_transparency(geom->geometry_instance, p_transparency);
+ geom->geometry_instance->set_transparency(p_transparency);
}
}
@@ -1009,7 +1009,7 @@ void RendererSceneCull::instance_attach_skeleton(RID p_instance, RID p_skeleton)
_instance_update_mesh_instance(instance);
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_skeleton(geom->geometry_instance, p_skeleton);
+ geom->geometry_instance->set_skeleton(p_skeleton);
}
}
@@ -1129,7 +1129,7 @@ void RendererSceneCull::instance_geometry_set_flag(RID p_instance, RS::InstanceF
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_use_baked_light(geom->geometry_instance, p_enabled);
+ geom->geometry_instance->set_use_baked_light(p_enabled);
}
} break;
@@ -1149,7 +1149,7 @@ void RendererSceneCull::instance_geometry_set_flag(RID p_instance, RS::InstanceF
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_use_dynamic_gi(geom->geometry_instance, p_enabled);
+ geom->geometry_instance->set_use_dynamic_gi(p_enabled);
}
} break;
@@ -1207,7 +1207,7 @@ void RendererSceneCull::instance_geometry_set_cast_shadows_setting(RID p_instanc
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_cast_double_sided_shadows(geom->geometry_instance, instance->cast_shadows == RS::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
+ geom->geometry_instance->set_cast_double_sided_shadows(instance->cast_shadows == RS::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
}
_instance_queue_update(instance, false, true);
@@ -1222,7 +1222,7 @@ void RendererSceneCull::instance_geometry_set_material_override(RID p_instance,
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_material_override(geom->geometry_instance, p_material);
+ geom->geometry_instance->set_material_override(p_material);
}
}
@@ -1235,7 +1235,7 @@ void RendererSceneCull::instance_geometry_set_material_overlay(RID p_instance, R
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_material_overlay(geom->geometry_instance, p_material);
+ geom->geometry_instance->set_material_overlay(p_material);
}
}
@@ -1358,9 +1358,9 @@ void RendererSceneCull::_update_instance_visibility_dependencies(Instance *p_ins
bool end_enabled = p_instance->visibility_range_end > 0.0f;
float end_min = p_instance->visibility_range_end - p_instance->visibility_range_end_margin;
float end_max = p_instance->visibility_range_end + p_instance->visibility_range_end_margin;
- scene_render->geometry_instance_set_fade_range(idata.instance_geometry, begin_enabled, begin_min, begin_max, end_enabled, end_min, end_max);
+ idata.instance_geometry->set_fade_range(begin_enabled, begin_min, begin_max, end_enabled, end_min, end_max);
} else {
- scene_render->geometry_instance_set_fade_range(idata.instance_geometry, false, 0.0f, 0.0f, false, 0.0f, 0.0f);
+ idata.instance_geometry->set_fade_range(false, 0.0f, 0.0f, false, 0.0f, 0.0f);
}
}
@@ -1375,7 +1375,7 @@ void RendererSceneCull::_update_instance_visibility_dependencies(Instance *p_ins
} else {
idata.parent_array_index = -1;
if (is_geometry_instance) {
- scene_render->geometry_instance_set_parent_fade_alpha(idata.instance_geometry, 1.0f);
+ idata.instance_geometry->set_parent_fade_alpha(1.0f);
}
}
}
@@ -1407,7 +1407,7 @@ void RendererSceneCull::instance_geometry_set_lightmap(RID p_instance, RID p_lig
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_use_lightmap(geom->geometry_instance, lightmap_instance_rid, p_lightmap_uv_scale, p_slice_index);
+ geom->geometry_instance->set_use_lightmap(lightmap_instance_rid, p_lightmap_uv_scale, p_slice_index);
}
}
@@ -1419,7 +1419,7 @@ void RendererSceneCull::instance_geometry_set_lod_bias(RID p_instance, float p_l
if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
- scene_render->geometry_instance_set_lod_bias(geom->geometry_instance, p_lod_bias);
+ geom->geometry_instance->set_lod_bias(p_lod_bias);
}
}
@@ -1587,11 +1587,11 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
if (!p_instance->lightmap_sh.is_empty()) {
p_instance->lightmap_sh.clear(); //don't need SH
p_instance->lightmap_target_sh.clear(); //don't need SH
- scene_render->geometry_instance_set_lightmap_capture(geom->geometry_instance, nullptr);
+ geom->geometry_instance->set_lightmap_capture(nullptr);
}
}
- scene_render->geometry_instance_set_transform(geom->geometry_instance, p_instance->transform, p_instance->aabb, p_instance->transformed_aabb);
+ geom->geometry_instance->set_transform(p_instance->transform, p_instance->aabb, p_instance->transformed_aabb);
}
// note: we had to remove is equal approx check here, it meant that det == 0.000004 won't work, which is the case for some of our scenes.
@@ -1818,10 +1818,10 @@ void RendererSceneCull::_unpair_instance(Instance *p_instance) {
// Clear these now because the InstanceData containing the dirty flags is gone
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(p_instance->base_data);
- scene_render->geometry_instance_pair_light_instances(geom->geometry_instance, nullptr, 0);
- scene_render->geometry_instance_pair_reflection_probe_instances(geom->geometry_instance, nullptr, 0);
- scene_render->geometry_instance_pair_decal_instances(geom->geometry_instance, nullptr, 0);
- scene_render->geometry_instance_pair_voxel_gi_instances(geom->geometry_instance, nullptr, 0);
+ geom->geometry_instance->pair_light_instances(nullptr, 0);
+ geom->geometry_instance->pair_reflection_probe_instances(nullptr, 0);
+ geom->geometry_instance->pair_decal_instances(nullptr, 0);
+ geom->geometry_instance->pair_voxel_gi_instances(nullptr, 0);
}
for (Instance *E : p_instance->visibility_dependencies) {
@@ -1829,7 +1829,7 @@ void RendererSceneCull::_unpair_instance(Instance *p_instance) {
if (dep_instance->array_index != -1) {
dep_instance->scenario->instance_data[dep_instance->array_index].parent_array_index = -1;
if ((1 << dep_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) {
- scene_render->geometry_instance_set_parent_fade_alpha(dep_instance->scenario->instance_data[dep_instance->array_index].instance_geometry, 1.0f);
+ dep_instance->scenario->instance_data[dep_instance->array_index].instance_geometry->set_parent_fade_alpha(1.0f);
}
}
}
@@ -1990,10 +1990,10 @@ void RendererSceneCull::_update_instance_lightmap_captures(Instance *p_instance)
}
}
- scene_render->geometry_instance_set_lightmap_capture(geom->geometry_instance, p_instance->lightmap_sh.ptr());
+ geom->geometry_instance->set_lightmap_capture(p_instance->lightmap_sh.ptr());
}
-void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_index, Instance *p_instance, const Transform3D p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect) {
+void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_index, Instance *p_instance, const Transform3D p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect) {
InstanceLightData *light = static_cast<InstanceLightData *>(p_instance->base_data);
Transform3D light_transform = p_instance->transform;
@@ -2045,7 +2045,7 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in
RENDER_TIMESTAMP("Cull DirectionalLight3D, Split " + itos(i));
// setup a camera matrix for that range!
- CameraMatrix camera_matrix;
+ Projection camera_matrix;
real_t aspect = p_cam_projection.get_aspect();
@@ -2185,7 +2185,7 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in
z_max = z_vec.dot(center) + radius + pancake_size;
{
- CameraMatrix ortho_camera;
+ Projection ortho_camera;
real_t half_x = (x_max_cam - x_min_cam) * 0.5;
real_t half_y = (y_max_cam - y_min_cam) * 0.5;
@@ -2210,7 +2210,7 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in
}
}
-bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, const Transform3D p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect, RID p_shadow_atlas, Scenario *p_scenario, float p_screen_mesh_lod_threshold) {
+bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, const Transform3D p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect, RID p_shadow_atlas, Scenario *p_scenario, float p_screen_mesh_lod_threshold) {
InstanceLightData *light = static_cast<InstanceLightData *>(p_instance->base_data);
Transform3D light_transform = p_instance->transform;
@@ -2283,7 +2283,7 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons
RSG::mesh_storage->update_mesh_instances();
- scene_render->light_instance_set_shadow_transform(light->instance, CameraMatrix(), light_transform, radius, 0, i, 0);
+ scene_render->light_instance_set_shadow_transform(light->instance, Projection(), light_transform, radius, 0, i, 0);
shadow_data.light = light->instance;
shadow_data.pass = i;
}
@@ -2294,7 +2294,7 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons
}
real_t radius = RSG::light_storage->light_get_param(p_instance->base, RS::LIGHT_PARAM_RANGE);
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(90, 1, radius * 0.005f, radius);
for (int i = 0; i < 6; i++) {
@@ -2366,7 +2366,7 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons
}
//restore the regular DP matrix
- //scene_render->light_instance_set_shadow_transform(light->instance, CameraMatrix(), light_transform, radius, 0, 0, 0);
+ //scene_render->light_instance_set_shadow_transform(light->instance, Projection(), light_transform, radius, 0, 0, 0);
}
} break;
@@ -2380,7 +2380,7 @@ bool RendererSceneCull::_light_instance_update_shadow(Instance *p_instance, cons
real_t radius = RSG::light_storage->light_get_param(p_instance->base, RS::LIGHT_PARAM_RANGE);
real_t angle = RSG::light_storage->light_get_param(p_instance->base, RS::LIGHT_PARAM_SPOT_ANGLE);
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(angle * 2.0, 1.0, 0.005f * radius, radius);
Vector<Plane> planes = cm.get_projection_planes(light_transform);
@@ -2450,7 +2450,7 @@ void RendererSceneCull::render_camera(RID p_render_buffers, RID p_camera, RID p_
if (p_xr_interface.is_null()) {
// Normal camera
Transform3D transform = camera->transform;
- CameraMatrix projection;
+ Projection projection;
bool vaspect = camera->vaspect;
bool is_orthogonal = false;
@@ -2489,7 +2489,7 @@ void RendererSceneCull::render_camera(RID p_render_buffers, RID p_camera, RID p_
// Setup our camera for our XR interface.
// We can support multiple views here each with their own camera
Transform3D transforms[RendererSceneRender::MAX_RENDER_VIEWS];
- CameraMatrix projections[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection projections[RendererSceneRender::MAX_RENDER_VIEWS];
uint32_t view_count = p_xr_interface->get_view_count();
ERR_FAIL_COND_MSG(view_count > RendererSceneRender::MAX_RENDER_VIEWS, "Requested view count is not supported");
@@ -2518,14 +2518,14 @@ void RendererSceneCull::render_camera(RID p_render_buffers, RID p_camera, RID p_
RENDER_TIMESTAMP("Update Occlusion Buffer")
// For now just cull on the first camera
- RendererSceneOcclusionCull::get_singleton()->buffer_update(p_viewport, camera_data.main_transform, camera_data.main_projection, camera_data.is_orthogonal, RendererThreadPool::singleton->thread_work_pool);
+ RendererSceneOcclusionCull::get_singleton()->buffer_update(p_viewport, camera_data.main_transform, camera_data.main_projection, camera_data.is_orthogonal);
_render_scene(&camera_data, p_render_buffers, environment, camera->effects, camera->visible_layers, p_scenario, p_viewport, p_shadow_atlas, RID(), -1, p_screen_mesh_lod_threshold, true, r_render_info);
#endif
}
void RendererSceneCull::_visibility_cull_threaded(uint32_t p_thread, VisibilityCullData *cull_data) {
- uint32_t total_threads = RendererThreadPool::singleton->thread_work_pool.get_thread_count();
+ uint32_t total_threads = WorkerThreadPool::get_singleton()->get_thread_count();
uint32_t bin_from = p_thread * cull_data->cull_count / total_threads;
uint32_t bin_to = (p_thread + 1 == total_threads) ? cull_data->cull_count : ((p_thread + 1) * cull_data->cull_count / total_threads);
@@ -2622,7 +2622,7 @@ bool RendererSceneCull::_visibility_parent_check(const CullData &p_cull_data, co
void RendererSceneCull::_scene_cull_threaded(uint32_t p_thread, CullData *cull_data) {
uint32_t cull_total = cull_data->scenario->instance_data.size();
- uint32_t total_threads = RendererThreadPool::singleton->thread_work_pool.get_thread_count();
+ uint32_t total_threads = WorkerThreadPool::get_singleton()->get_thread_count();
uint32_t cull_from = p_thread * cull_total / total_threads;
uint32_t cull_to = (p_thread + 1 == total_threads) ? cull_total : ((p_thread + 1) * cull_total / total_threads);
@@ -2742,7 +2742,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
const int32_t &parent_idx = cull_data.scenario->instance_data[idata.parent_array_index].visibility_index;
fade = cull_data.scenario->instance_visibility[parent_idx].children_fade_alpha;
}
- scene_render->geometry_instance_set_parent_fade_alpha(idata.instance_geometry, fade);
+ idata.instance_geometry->set_parent_fade_alpha(fade);
}
if (geometry_instance_pair_mask & (1 << RS::INSTANCE_LIGHT) && (idata.flags & InstanceData::FLAG_GEOM_LIGHTING_DIRTY)) {
@@ -2757,14 +2757,14 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
}
}
- scene_render->geometry_instance_pair_light_instances(geom->geometry_instance, instance_pair_buffer, idx);
+ geom->geometry_instance->pair_light_instances(instance_pair_buffer, idx);
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_LIGHTING_DIRTY);
}
if (idata.flags & InstanceData::FLAG_GEOM_PROJECTOR_SOFTSHADOW_DIRTY) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(idata.instance->base_data);
- scene_render->geometry_instance_set_softshadow_projector_pairing(geom->geometry_instance, geom->softshadow_count > 0, geom->projector_count > 0);
+ geom->geometry_instance->set_softshadow_projector_pairing(geom->softshadow_count > 0, geom->projector_count > 0);
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_PROJECTOR_SOFTSHADOW_DIRTY);
}
@@ -2781,7 +2781,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
}
}
- scene_render->geometry_instance_pair_reflection_probe_instances(geom->geometry_instance, instance_pair_buffer, idx);
+ geom->geometry_instance->pair_reflection_probe_instances(instance_pair_buffer, idx);
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_REFLECTION_DIRTY);
}
@@ -2797,7 +2797,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
break;
}
}
- scene_render->geometry_instance_pair_decal_instances(geom->geometry_instance, instance_pair_buffer, idx);
+ geom->geometry_instance->pair_decal_instances(instance_pair_buffer, idx);
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_DECAL_DIRTY);
}
@@ -2813,7 +2813,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
}
}
- scene_render->geometry_instance_pair_voxel_gi_instances(geom->geometry_instance, instance_pair_buffer, idx);
+ geom->geometry_instance->pair_voxel_gi_instances(instance_pair_buffer, idx);
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_VOXEL_GI_DIRTY);
}
@@ -2824,7 +2824,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
for (uint32_t j = 0; j < 9; j++) {
sh[j] = sh[j].lerp(target_sh[j], MIN(1.0, lightmap_probe_update_speed));
}
- scene_render->geometry_instance_set_lightmap_capture(geom->geometry_instance, sh);
+ geom->geometry_instance->set_lightmap_capture(sh);
idata.instance->last_frame_pass = frame_number;
}
@@ -2919,7 +2919,8 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
}
if (visibility_cull_data.cull_count > thread_cull_threshold) {
- RendererThreadPool::singleton->thread_work_pool.do_work(RendererThreadPool::singleton->thread_work_pool.get_thread_count(), this, &RendererSceneCull::_visibility_cull_threaded, &visibility_cull_data);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RendererSceneCull::_visibility_cull_threaded, &visibility_cull_data, WorkerThreadPool::get_singleton()->get_thread_count(), -1, true, SNAME("VisibilityCullInstances"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
} else {
_visibility_cull(visibility_cull_data, visibility_cull_data.cull_offset, visibility_cull_data.cull_offset + visibility_cull_data.cull_count);
}
@@ -3024,7 +3025,8 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
scene_cull_result_threads[i].clear();
}
- RendererThreadPool::singleton->thread_work_pool.do_work(scene_cull_result_threads.size(), this, &RendererSceneCull::_scene_cull_threaded, &cull_data);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RendererSceneCull::_scene_cull_threaded, &cull_data, scene_cull_result_threads.size(), -1, true, SNAME("RenderCullInstances"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
for (uint32_t i = 0; i < scene_cull_result_threads.size(); i++) {
scene_cull_result.append_from(scene_cull_result_threads[i]);
@@ -3243,7 +3245,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
render_sdfgi_data[i].instances.clear();
}
- // virtual void render_scene(RID p_render_buffers, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold,const RenderShadowData *p_render_shadows,int p_render_shadow_count,const RenderSDFGIData *p_render_sdfgi_regions,int p_render_sdfgi_region_count,const RenderSDFGIStaticLightData *p_render_sdfgi_static_lights=nullptr) = 0;
+ // virtual void render_scene(RID p_render_buffers, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold,const RenderShadowData *p_render_shadows,int p_render_shadow_count,const RenderSDFGIData *p_render_sdfgi_regions,int p_render_sdfgi_region_count,const RenderSDFGIStaticLightData *p_render_sdfgi_static_lights=nullptr) = 0;
}
RID RendererSceneCull::_render_get_environment(RID p_camera, RID p_scenario) {
@@ -3280,9 +3282,9 @@ void RendererSceneCull::render_empty_scene(RID p_render_buffers, RID p_scenario,
RENDER_TIMESTAMP("Render Empty 3D Scene");
RendererSceneRender::CameraData camera_data;
- camera_data.set_camera(Transform3D(), CameraMatrix(), true, false);
+ camera_data.set_camera(Transform3D(), Projection(), true, false);
- scene_render->render_scene(p_render_buffers, &camera_data, &camera_data, PagedArray<RendererSceneRender::GeometryInstance *>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), RID(), RID(), p_shadow_atlas, RID(), scenario->reflection_atlas, RID(), 0, 0, nullptr, 0, nullptr, 0, nullptr);
+ scene_render->render_scene(p_render_buffers, &camera_data, &camera_data, PagedArray<RenderGeometryInstance *>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), PagedArray<RID>(), RID(), RID(), p_shadow_atlas, RID(), scenario->reflection_atlas, RID(), 0, 0, nullptr, 0, nullptr, 0, nullptr);
#endif
}
@@ -3329,7 +3331,7 @@ bool RendererSceneCull::_render_reflection_probe_step(Instance *p_instance, int
max_distance = MAX(max_distance, distance);
//render cubemap side
- CameraMatrix cm;
+ Projection cm;
cm.set_perspective(90, 1, 0.01, max_distance);
Transform3D local_view;
@@ -3586,7 +3588,7 @@ void RendererSceneCull::render_probes() {
}
}
- scene_render->geometry_instance_pair_voxel_gi_instances(geom->geometry_instance, instance_pair_buffer, idx);
+ geom->geometry_instance->pair_voxel_gi_instances(instance_pair_buffer, idx);
ins->scenario->instance_data[ins->array_index].flags &= ~uint32_t(InstanceData::FLAG_GEOM_VOXEL_GI_DIRTY);
}
@@ -3849,7 +3851,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
p_instance->instance_allocated_shader_parameters = (p_instance->instance_shader_parameters.size() > 0);
if (p_instance->instance_allocated_shader_parameters) {
p_instance->instance_allocated_shader_parameters_offset = RSG::material_storage->global_variables_instance_allocate(p_instance->self);
- scene_render->geometry_instance_set_instance_shader_parameters_offset(geom->geometry_instance, p_instance->instance_allocated_shader_parameters_offset);
+ geom->geometry_instance->set_instance_shader_parameters_offset(p_instance->instance_allocated_shader_parameters_offset);
for (const KeyValue<StringName, Instance::InstanceShaderParameter> &E : p_instance->instance_shader_parameters) {
if (E.value.value.get_type() != Variant::NIL) {
@@ -3859,7 +3861,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
} else {
RSG::material_storage->global_variables_instance_free(p_instance->self);
p_instance->instance_allocated_shader_parameters_offset = -1;
- scene_render->geometry_instance_set_instance_shader_parameters_offset(geom->geometry_instance, -1);
+ geom->geometry_instance->set_instance_shader_parameters_offset(-1);
}
}
}
@@ -3872,7 +3874,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
if ((1 << p_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(p_instance->base_data);
- scene_render->geometry_instance_set_surface_materials(geom->geometry_instance, p_instance->materials);
+ geom->geometry_instance->set_surface_materials(p_instance->materials);
}
}
@@ -4030,14 +4032,14 @@ RendererSceneCull::RendererSceneCull() {
}
scene_cull_result.init(&rid_cull_page_pool, &geometry_instance_cull_page_pool, &instance_cull_page_pool);
- scene_cull_result_threads.resize(RendererThreadPool::singleton->thread_work_pool.get_thread_count());
+ scene_cull_result_threads.resize(WorkerThreadPool::get_singleton()->get_thread_count());
for (uint32_t i = 0; i < scene_cull_result_threads.size(); i++) {
scene_cull_result_threads[i].init(&rid_cull_page_pool, &geometry_instance_cull_page_pool, &instance_cull_page_pool);
}
indexer_update_iterations = GLOBAL_GET("rendering/limits/spatial_indexer/update_iterations_per_frame");
thread_cull_threshold = GLOBAL_GET("rendering/limits/spatial_indexer/threaded_cull_minimum_instances");
- thread_cull_threshold = MAX(thread_cull_threshold, (uint32_t)RendererThreadPool::singleton->thread_work_pool.get_thread_count()); //make sure there is at least one thread per CPU
+ thread_cull_threshold = MAX(thread_cull_threshold, (uint32_t)WorkerThreadPool::get_singleton()->get_thread_count()); //make sure there is at least one thread per CPU
taa_jitter_array.resize(TAA_JITTER_COUNT);
for (int i = 0; i < TAA_JITTER_COUNT; i++) {
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 8c722360ae..851c7b6567 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERING_SERVER_SCENE_CULL_H
-#define RENDERING_SERVER_SCENE_CULL_H
+#ifndef RENDERER_SCENE_CULL_H
+#define RENDERER_SCENE_CULL_H
#include "core/math/dynamic_bvh.h"
#include "core/templates/bin_sorted_array.h"
@@ -272,7 +272,7 @@ public:
RID base_rid;
union {
uint64_t instance_data_rid;
- RendererSceneRender::GeometryInstance *instance_geometry;
+ RenderGeometryInstance *instance_geometry;
InstanceVisibilityNotifierData *visibility_notifier = nullptr;
};
Instance *instance = nullptr;
@@ -578,7 +578,7 @@ public:
void _instance_queue_update(Instance *p_instance, bool p_update_aabb, bool p_update_dependencies = false);
struct InstanceGeometryData : public InstanceBaseData {
- RendererSceneRender::GeometryInstance *geometry_instance = nullptr;
+ RenderGeometryInstance *geometry_instance = nullptr;
HashSet<Instance *> lights;
bool can_cast_shadows;
bool material_is_animated;
@@ -782,14 +782,14 @@ public:
HashSet<Instance *> heightfield_particle_colliders_update_list;
PagedArrayPool<Instance *> instance_cull_page_pool;
- PagedArrayPool<RendererSceneRender::GeometryInstance *> geometry_instance_cull_page_pool;
+ PagedArrayPool<RenderGeometryInstance *> geometry_instance_cull_page_pool;
PagedArrayPool<RID> rid_cull_page_pool;
PagedArray<Instance *> instance_cull_result;
PagedArray<Instance *> instance_shadow_cull_result;
struct InstanceCullResult {
- PagedArray<RendererSceneRender::GeometryInstance *> geometry_instances;
+ PagedArray<RenderGeometryInstance *> geometry_instances;
PagedArray<Instance *> lights;
PagedArray<RID> light_instances;
PagedArray<RID> lightmaps;
@@ -800,10 +800,10 @@ public:
PagedArray<RID> fog_volumes;
struct DirectionalShadow {
- PagedArray<RendererSceneRender::GeometryInstance *> cascade_geometry_instances[RendererSceneRender::MAX_DIRECTIONAL_LIGHT_CASCADES];
+ PagedArray<RenderGeometryInstance *> cascade_geometry_instances[RendererSceneRender::MAX_DIRECTIONAL_LIGHT_CASCADES];
} directional_shadows[RendererSceneRender::MAX_DIRECTIONAL_LIGHTS];
- PagedArray<RendererSceneRender::GeometryInstance *> sdfgi_region_geometry_instances[SDFGI_MAX_CASCADES * SDFGI_MAX_REGIONS_PER_CASCADE];
+ PagedArray<RenderGeometryInstance *> sdfgi_region_geometry_instances[SDFGI_MAX_CASCADES * SDFGI_MAX_REGIONS_PER_CASCADE];
PagedArray<RID> sdfgi_cascade_lights[SDFGI_MAX_CASCADES];
void clear() {
@@ -882,7 +882,7 @@ public:
}
}
- void init(PagedArrayPool<RID> *p_rid_pool, PagedArrayPool<RendererSceneRender::GeometryInstance *> *p_geometry_instance_pool, PagedArrayPool<Instance *> *p_instance_pool) {
+ void init(PagedArrayPool<RID> *p_rid_pool, PagedArrayPool<RenderGeometryInstance *> *p_geometry_instance_pool, PagedArrayPool<Instance *> *p_instance_pool) {
geometry_instances.set_page_pool(p_geometry_instance_pool);
light_instances.set_page_pool(p_rid_pool);
lights.set_page_pool(p_instance_pool);
@@ -980,9 +980,9 @@ public:
_FORCE_INLINE_ void _update_instance_lightmap_captures(Instance *p_instance);
void _unpair_instance(Instance *p_instance);
- void _light_instance_setup_directional_shadow(int p_shadow_index, Instance *p_instance, const Transform3D p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect);
+ void _light_instance_setup_directional_shadow(int p_shadow_index, Instance *p_instance, const Transform3D p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect);
- _FORCE_INLINE_ bool _light_instance_update_shadow(Instance *p_instance, const Transform3D p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect, RID p_shadow_atlas, Scenario *p_scenario, float p_scren_mesh_lod_threshold);
+ _FORCE_INLINE_ bool _light_instance_update_shadow(Instance *p_instance, const Transform3D p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, bool p_cam_vaspect, RID p_shadow_atlas, Scenario *p_scenario, float p_scren_mesh_lod_threshold);
RID _render_get_environment(RID p_camera, RID p_scenario);
@@ -992,7 +992,7 @@ public:
struct Cascade {
Frustum frustum;
- CameraMatrix projection;
+ Projection projection;
Transform3D transform;
real_t zfar;
real_t split;
@@ -1045,7 +1045,7 @@ public:
uint32_t visible_layers;
Instance *render_reflection_probe = nullptr;
const RendererSceneOcclusionCull::HZBuffer *occlusion_buffer;
- const CameraMatrix *camera_matrix;
+ const Projection *camera_matrix;
uint64_t visibility_viewport_mask;
};
@@ -1183,4 +1183,4 @@ public:
virtual ~RendererSceneCull();
};
-#endif // RENDERING_SERVER_SCENE_CULL_H
+#endif // RENDERER_SCENE_CULL_H
diff --git a/servers/rendering/renderer_scene_occlusion_cull.h b/servers/rendering/renderer_scene_occlusion_cull.h
index 7198379ade..0d466e8a32 100644
--- a/servers/rendering/renderer_scene_occlusion_cull.h
+++ b/servers/rendering/renderer_scene_occlusion_cull.h
@@ -31,7 +31,7 @@
#ifndef RENDERER_SCENE_OCCLUSION_CULL_H
#define RENDERER_SCENE_OCCLUSION_CULL_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/local_vector.h"
#include "servers/rendering_server.h"
@@ -60,7 +60,7 @@ public:
void update_mips();
- _FORCE_INLINE_ bool is_occluded(const real_t p_bounds[6], const Vector3 &p_cam_position, const Transform3D &p_cam_inv_transform, const CameraMatrix &p_cam_projection, real_t p_near) const {
+ _FORCE_INLINE_ bool is_occluded(const real_t p_bounds[6], const Vector3 &p_cam_position, const Transform3D &p_cam_inv_transform, const Projection &p_cam_projection, real_t p_near) const {
if (is_empty()) {
return false;
}
@@ -183,7 +183,8 @@ public:
}
virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) { _print_warning(); }
virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) { _print_warning(); }
- virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {}
+ virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {}
+
virtual RID buffer_get_debug_texture(RID p_buffer) {
_print_warning();
return RID();
@@ -200,4 +201,4 @@ public:
};
};
-#endif //RENDERER_SCENE_OCCLUSION_CULL_H
+#endif // RENDERER_SCENE_OCCLUSION_CULL_H
diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp
index 600908cf16..1edff261dc 100644
--- a/servers/rendering/renderer_scene_render.cpp
+++ b/servers/rendering/renderer_scene_render.cpp
@@ -30,7 +30,10 @@
#include "renderer_scene_render.h"
-void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const CameraMatrix p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter) {
+/////////////////////////////////////////////////////////////////////////////
+// CameraData
+
+void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter) {
view_count = 1;
is_orthogonal = p_is_orthogonal;
vaspect = p_vaspect;
@@ -43,7 +46,7 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform,
taa_jitter = p_taa_jitter;
}
-void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const CameraMatrix *p_projections, bool p_is_orthogonal, bool p_vaspect) {
+void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) {
ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view");
view_count = p_view_count;
@@ -60,8 +63,8 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
}
// 2. average and normalize plane normals to obtain z vector, cross them to obtain y vector, and from there the x vector for combined camera basis.
- Vector3 n0 = planes[0][CameraMatrix::PLANE_LEFT].normal;
- Vector3 n1 = planes[1][CameraMatrix::PLANE_RIGHT].normal;
+ Vector3 n0 = planes[0][Projection::PLANE_LEFT].normal;
+ Vector3 n1 = planes[1][Projection::PLANE_RIGHT].normal;
Vector3 z = (n0 + n1).normalized();
Vector3 y = n0.cross(n1).normalized();
Vector3 x = y.cross(z).normalized();
@@ -73,13 +76,13 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 4. Intersect horizon, left and right to obtain the combined camera origin.
ERR_FAIL_COND_MSG(
- !horizon.intersect_3(planes[0][CameraMatrix::PLANE_LEFT], planes[1][CameraMatrix::PLANE_RIGHT], &main_transform.origin), "Can't determine camera origin");
+ !horizon.intersect_3(planes[0][Projection::PLANE_LEFT], planes[1][Projection::PLANE_RIGHT], &main_transform.origin), "Can't determine camera origin");
// handy to have the inverse of the transform we just build
Transform3D main_transform_inv = main_transform.inverse();
// 5. figure out far plane, this could use some improvement, we may have our far plane too close like this, not sure if this matters
- Vector3 far_center = (planes[0][CameraMatrix::PLANE_FAR].center() + planes[1][CameraMatrix::PLANE_FAR].center()) * 0.5;
+ Vector3 far_center = (planes[0][Projection::PLANE_FAR].center() + planes[1][Projection::PLANE_FAR].center()) * 0.5;
Plane far(-z, far_center);
/////////////////////////////////////////////////////////////////////////////
@@ -88,9 +91,9 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 6. Intersect far and left planes with top planes from both eyes, save the point with highest y as top_left.
Vector3 top_left, other;
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[0][CameraMatrix::PLANE_LEFT], planes[0][CameraMatrix::PLANE_TOP], &top_left), "Can't determine left camera far/left/top vector");
+ !far.intersect_3(planes[0][Projection::PLANE_LEFT], planes[0][Projection::PLANE_TOP], &top_left), "Can't determine left camera far/left/top vector");
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[1][CameraMatrix::PLANE_LEFT], planes[1][CameraMatrix::PLANE_TOP], &other), "Can't determine right camera far/left/top vector");
+ !far.intersect_3(planes[1][Projection::PLANE_LEFT], planes[1][Projection::PLANE_TOP], &other), "Can't determine right camera far/left/top vector");
if (y.dot(top_left) < y.dot(other)) {
top_left = other;
}
@@ -98,9 +101,9 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 7. Intersect far and left planes with bottom planes from both eyes, save the point with lowest y as bottom_left.
Vector3 bottom_left;
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[0][CameraMatrix::PLANE_LEFT], planes[0][CameraMatrix::PLANE_BOTTOM], &bottom_left), "Can't determine left camera far/left/bottom vector");
+ !far.intersect_3(planes[0][Projection::PLANE_LEFT], planes[0][Projection::PLANE_BOTTOM], &bottom_left), "Can't determine left camera far/left/bottom vector");
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[1][CameraMatrix::PLANE_LEFT], planes[1][CameraMatrix::PLANE_BOTTOM], &other), "Can't determine right camera far/left/bottom vector");
+ !far.intersect_3(planes[1][Projection::PLANE_LEFT], planes[1][Projection::PLANE_BOTTOM], &other), "Can't determine right camera far/left/bottom vector");
if (y.dot(other) < y.dot(bottom_left)) {
bottom_left = other;
}
@@ -108,9 +111,9 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 8. Intersect far and right planes with top planes from both eyes, save the point with highest y as top_right.
Vector3 top_right;
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[0][CameraMatrix::PLANE_RIGHT], planes[0][CameraMatrix::PLANE_TOP], &top_right), "Can't determine left camera far/right/top vector");
+ !far.intersect_3(planes[0][Projection::PLANE_RIGHT], planes[0][Projection::PLANE_TOP], &top_right), "Can't determine left camera far/right/top vector");
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[1][CameraMatrix::PLANE_RIGHT], planes[1][CameraMatrix::PLANE_TOP], &other), "Can't determine right camera far/right/top vector");
+ !far.intersect_3(planes[1][Projection::PLANE_RIGHT], planes[1][Projection::PLANE_TOP], &other), "Can't determine right camera far/right/top vector");
if (y.dot(top_right) < y.dot(other)) {
top_right = other;
}
@@ -118,9 +121,9 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 9. Intersect far and right planes with bottom planes from both eyes, save the point with lowest y as bottom_right.
Vector3 bottom_right;
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[0][CameraMatrix::PLANE_RIGHT], planes[0][CameraMatrix::PLANE_BOTTOM], &bottom_right), "Can't determine left camera far/right/bottom vector");
+ !far.intersect_3(planes[0][Projection::PLANE_RIGHT], planes[0][Projection::PLANE_BOTTOM], &bottom_right), "Can't determine left camera far/right/bottom vector");
ERR_FAIL_COND_MSG(
- !far.intersect_3(planes[1][CameraMatrix::PLANE_RIGHT], planes[1][CameraMatrix::PLANE_BOTTOM], &other), "Can't determine right camera far/right/bottom vector");
+ !far.intersect_3(planes[1][Projection::PLANE_RIGHT], planes[1][Projection::PLANE_BOTTOM], &other), "Can't determine right camera far/right/bottom vector");
if (y.dot(other) < y.dot(bottom_right)) {
bottom_right = other;
}
@@ -146,18 +149,18 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 13. Intersect near plane with bottm/left planes, to obtain min_vec then top/right to obtain max_vec
Vector3 min_vec;
ERR_FAIL_COND_MSG(
- !near.intersect_3(bottom, planes[0][CameraMatrix::PLANE_LEFT], &min_vec), "Can't determine left camera near/left/bottom vector");
+ !near.intersect_3(bottom, planes[0][Projection::PLANE_LEFT], &min_vec), "Can't determine left camera near/left/bottom vector");
ERR_FAIL_COND_MSG(
- !near.intersect_3(bottom, planes[1][CameraMatrix::PLANE_LEFT], &other), "Can't determine right camera near/left/bottom vector");
+ !near.intersect_3(bottom, planes[1][Projection::PLANE_LEFT], &other), "Can't determine right camera near/left/bottom vector");
if (x.dot(other) < x.dot(min_vec)) {
min_vec = other;
}
Vector3 max_vec;
ERR_FAIL_COND_MSG(
- !near.intersect_3(top, planes[0][CameraMatrix::PLANE_RIGHT], &max_vec), "Can't determine left camera near/right/top vector");
+ !near.intersect_3(top, planes[0][Projection::PLANE_RIGHT], &max_vec), "Can't determine left camera near/right/top vector");
ERR_FAIL_COND_MSG(
- !near.intersect_3(top, planes[1][CameraMatrix::PLANE_RIGHT], &other), "Can't determine right camera near/right/top vector");
+ !near.intersect_3(top, planes[1][Projection::PLANE_RIGHT], &other), "Can't determine right camera near/right/top vector");
if (x.dot(max_vec) < x.dot(other)) {
max_vec = other;
}
@@ -177,6 +180,6 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
// 3. Copy our view data
for (uint32_t v = 0; v < view_count; v++) {
view_offset[v] = main_transform_inv * p_transforms[v];
- view_projection[v] = p_projections[v] * CameraMatrix(view_offset[v].inverse());
+ view_projection[v] = p_projections[v] * Projection(view_offset[v].inverse());
}
}
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index 74c7d55a57..dc328f3e11 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -28,12 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERINGSERVERSCENERENDER_H
-#define RENDERINGSERVERSCENERENDER_H
+#ifndef RENDERER_SCENE_RENDER_H
+#define RENDERER_SCENE_RENDER_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/paged_array.h"
+#include "servers/rendering/renderer_geometry_instance.h"
#include "servers/rendering/renderer_scene.h"
+#include "storage/utilities.h"
class RendererSceneRender {
public:
@@ -43,38 +45,11 @@ public:
MAX_RENDER_VIEWS = 2
};
- struct GeometryInstance {
- virtual ~GeometryInstance() {}
- };
-
- virtual GeometryInstance *geometry_instance_create(RID p_base) = 0;
- virtual void geometry_instance_set_skeleton(GeometryInstance *p_geometry_instance, RID p_skeleton) = 0;
- virtual void geometry_instance_set_material_override(GeometryInstance *p_geometry_instance, RID p_override) = 0;
- virtual void geometry_instance_set_material_overlay(GeometryInstance *p_geometry_instance, RID p_override) = 0;
- virtual void geometry_instance_set_surface_materials(GeometryInstance *p_geometry_instance, const Vector<RID> &p_material) = 0;
- virtual void geometry_instance_set_mesh_instance(GeometryInstance *p_geometry_instance, RID p_mesh_instance) = 0;
- virtual void geometry_instance_set_transform(GeometryInstance *p_geometry_instance, const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabbb) = 0;
- virtual void geometry_instance_set_layer_mask(GeometryInstance *p_geometry_instance, uint32_t p_layer_mask) = 0;
- virtual void geometry_instance_set_lod_bias(GeometryInstance *p_geometry_instance, float p_lod_bias) = 0;
- virtual void geometry_instance_set_transparency(GeometryInstance *p_geometry_instance, float p_transparency) = 0;
- virtual void geometry_instance_set_fade_range(GeometryInstance *p_geometry_instance, bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) = 0;
- virtual void geometry_instance_set_parent_fade_alpha(GeometryInstance *p_geometry_instance, float p_alpha) = 0;
- virtual void geometry_instance_set_use_baked_light(GeometryInstance *p_geometry_instance, bool p_enable) = 0;
- virtual void geometry_instance_set_use_dynamic_gi(GeometryInstance *p_geometry_instance, bool p_enable) = 0;
- virtual void geometry_instance_set_use_lightmap(GeometryInstance *p_geometry_instance, RID p_lightmap_instance, const Rect2 &p_lightmap_uv_scale, int p_lightmap_slice_index) = 0;
- virtual void geometry_instance_set_lightmap_capture(GeometryInstance *p_geometry_instance, const Color *p_sh9) = 0;
- virtual void geometry_instance_set_instance_shader_parameters_offset(GeometryInstance *p_geometry_instance, int32_t p_offset) = 0;
- virtual void geometry_instance_set_cast_double_sided_shadows(GeometryInstance *p_geometry_instance, bool p_enable) = 0;
+ /* Geometry Instance */
+ virtual RenderGeometryInstance *geometry_instance_create(RID p_base) = 0;
+ virtual void geometry_instance_free(RenderGeometryInstance *p_geometry_instance) = 0;
virtual uint32_t geometry_instance_get_pair_mask() = 0;
- virtual void geometry_instance_pair_light_instances(GeometryInstance *p_geometry_instance, const RID *p_light_instances, uint32_t p_light_instance_count) = 0;
- virtual void geometry_instance_pair_reflection_probe_instances(GeometryInstance *p_geometry_instance, const RID *p_reflection_probe_instances, uint32_t p_reflection_probe_instance_count) = 0;
- virtual void geometry_instance_pair_decal_instances(GeometryInstance *p_geometry_instance, const RID *p_decal_instances, uint32_t p_decal_instance_count) = 0;
- virtual void geometry_instance_pair_voxel_gi_instances(GeometryInstance *p_geometry_instance, const RID *p_voxel_gi_instances, uint32_t p_voxel_gi_instance_count) = 0;
-
- virtual void geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) = 0;
-
- virtual void geometry_instance_free(GeometryInstance *p_geometry_instance) = 0;
/* SHADOW ATLAS API */
@@ -172,7 +147,7 @@ public:
virtual RID light_instance_create(RID p_light) = 0;
virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) = 0;
virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) = 0;
- virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) = 0;
+ virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) = 0;
virtual void light_instance_mark_visible(RID p_light_instance) = 0;
virtual bool light_instances_can_render_shadow_cube() const {
return true;
@@ -205,19 +180,19 @@ public:
virtual RID voxel_gi_instance_create(RID p_voxel_gi) = 0;
virtual void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform) = 0;
virtual bool voxel_gi_needs_update(RID p_probe) const = 0;
- virtual void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<GeometryInstance *> &p_dynamic_objects) = 0;
+ virtual void voxel_gi_update(RID p_probe, bool p_update_light_instances, const Vector<RID> &p_light_instances, const PagedArray<RenderGeometryInstance *> &p_dynamic_objects) = 0;
virtual void voxel_gi_set_quality(RS::VoxelGIQuality) = 0;
struct RenderShadowData {
RID light;
int pass = 0;
- PagedArray<GeometryInstance *> instances;
+ PagedArray<RenderGeometryInstance *> instances;
};
struct RenderSDFGIData {
int region = 0;
- PagedArray<GeometryInstance *> instances;
+ PagedArray<RenderGeometryInstance *> instances;
};
struct RenderSDFGIUpdateData {
@@ -239,20 +214,20 @@ public:
// Main/center projection
Transform3D main_transform;
- CameraMatrix main_projection;
+ Projection main_projection;
Transform3D view_offset[RendererSceneRender::MAX_RENDER_VIEWS];
- CameraMatrix view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
+ Projection view_projection[RendererSceneRender::MAX_RENDER_VIEWS];
Vector2 taa_jitter;
- void set_camera(const Transform3D p_transform, const CameraMatrix p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter = Vector2());
- void set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const CameraMatrix *p_projections, bool p_is_orthogonal, bool p_vaspect);
+ void set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter = Vector2());
+ void set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect);
};
- virtual void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<GeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) = 0;
+ virtual void render_scene(RID p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_effects, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data = nullptr, RendererScene::RenderInfo *r_render_info = nullptr) = 0;
- virtual void render_material(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, const PagedArray<GeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
- virtual void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<GeometryInstance *> &p_instances) = 0;
+ virtual void render_material(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal, const PagedArray<RenderGeometryInstance *> &p_instances, RID p_framebuffer, const Rect2i &p_region) = 0;
+ virtual void render_particle_collider_heightfield(RID p_collider, const Transform3D &p_transform, const PagedArray<RenderGeometryInstance *> &p_instances) = 0;
virtual void set_scene_pass(uint64_t p_pass) = 0;
virtual void set_time(double p_time, double p_step) = 0;
@@ -281,4 +256,4 @@ public:
virtual ~RendererSceneRender() {}
};
-#endif // RENDERINGSERVERSCENERENDER_H
+#endif // RENDERER_SCENE_RENDER_H
diff --git a/servers/rendering/renderer_thread_pool.cpp b/servers/rendering/renderer_thread_pool.cpp
deleted file mode 100644
index ddf1d1bd00..0000000000
--- a/servers/rendering/renderer_thread_pool.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*************************************************************************/
-/* renderer_thread_pool.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "renderer_thread_pool.h"
-
-RendererThreadPool *RendererThreadPool::singleton = nullptr;
-
-RendererThreadPool::RendererThreadPool() {
- singleton = this;
- thread_work_pool.init();
-}
-
-RendererThreadPool::~RendererThreadPool() {
- thread_work_pool.finish();
-}
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 7c9b2567d6..0e26de8bcb 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -154,7 +154,7 @@ void RendererViewport::_draw_3d(Viewport *p_viewport) {
if (p_viewport->use_occlusion_culling) {
if (p_viewport->occlusion_buffer_dirty) {
float aspect = p_viewport->size.aspect();
- int max_size = occlusion_rays_per_thread * RendererThreadPool::singleton->thread_work_pool.get_thread_count();
+ int max_size = occlusion_rays_per_thread * WorkerThreadPool::get_singleton()->get_thread_count();
int viewport_size = p_viewport->size.width * p_viewport->size.height;
max_size = CLAMP(max_size, viewport_size / (32 * 32), viewport_size / (2 * 2)); // At least one depth pixel for every 16x16 region. At most one depth pixel for every 2x2 region.
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index 027f2dfad6..4647fbd8c3 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -48,33 +48,34 @@ public:
RID self;
RID parent;
- bool use_xr; /* use xr interface to override camera positioning and projection matrices and control output */
+ // use xr interface to override camera positioning and projection matrices and control output
+ bool use_xr = false;
Size2i internal_size;
Size2i size;
RID camera;
RID scenario;
- RS::ViewportScaling3DMode scaling_3d_mode;
+ RS::ViewportScaling3DMode scaling_3d_mode = RenderingServer::VIEWPORT_SCALING_3D_MODE_BILINEAR;
float scaling_3d_scale = 1.0;
float fsr_sharpness = 0.2f;
float fsr_mipmap_bias = 0.0f;
- bool fsr_enabled;
- RS::ViewportUpdateMode update_mode;
+ bool fsr_enabled = false;
+ RS::ViewportUpdateMode update_mode = RenderingServer::VIEWPORT_UPDATE_WHEN_VISIBLE;
RID render_target;
RID render_target_texture;
RID render_buffers;
- RS::ViewportMSAA msaa;
- RS::ViewportScreenSpaceAA screen_space_aa;
- bool use_taa;
- bool use_debanding;
+ RS::ViewportMSAA msaa = RenderingServer::VIEWPORT_MSAA_DISABLED;
+ RS::ViewportScreenSpaceAA screen_space_aa = RenderingServer::VIEWPORT_SCREEN_SPACE_AA_DISABLED;
+ bool use_taa = false;
+ bool use_debanding = false;
RendererSceneRender::CameraData prev_camera_data;
uint64_t prev_camera_data_frame = 0;
- bool use_occlusion_culling;
- bool occlusion_buffer_dirty;
+ bool use_occlusion_culling = false;
+ bool occlusion_buffer_dirty = false;
DisplayServer::WindowID viewport_to_screen;
Rect2 viewport_to_screen_rect;
@@ -83,10 +84,10 @@ public:
bool disable_2d = false;
bool disable_environment = false;
bool disable_3d = false;
- bool measure_render_time;
+ bool measure_render_time = false;
- bool snap_2d_transforms_to_pixel;
- bool snap_2d_vertices_to_pixel;
+ bool snap_2d_transforms_to_pixel = false;
+ bool snap_2d_vertices_to_pixel = false;
uint64_t time_cpu_begin;
uint64_t time_cpu_end;
@@ -95,23 +96,23 @@ public:
uint64_t time_gpu_end;
RID shadow_atlas;
- int shadow_atlas_size;
+ int shadow_atlas_size = 2048;
bool shadow_atlas_16_bits = true;
- bool sdf_active;
+ bool sdf_active = false;
float mesh_lod_threshold = 1.0;
uint64_t last_pass = 0;
- RS::ViewportDebugDraw debug_draw;
+ RS::ViewportDebugDraw debug_draw = RenderingServer::VIEWPORT_DEBUG_DRAW_DISABLED;
- RS::ViewportClearMode clear_mode;
+ RS::ViewportClearMode clear_mode = RenderingServer::VIEWPORT_CLEAR_ALWAYS;
RS::CanvasItemTextureFilter texture_filter = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
RS::CanvasItemTextureRepeat texture_repeat = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
- bool transparent_bg;
+ bool transparent_bg = false;
struct CanvasKey {
int64_t stacking;
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 429b8a06e2..f093f43a82 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -224,6 +224,7 @@ public:
FUNCRIDSPLIT(shader)
FUNC2(shader_set_code, RID, const String &)
+ FUNC2(shader_set_path_hint, RID, const String &)
FUNC1RC(String, shader_get_code, RID)
FUNC2SC(shader_get_param_list, RID, List<PropertyInfo> *)
@@ -980,4 +981,4 @@ public:
~RenderingServerDefault();
};
-#endif
+#endif // RENDERING_SERVER_DEFAULT_H
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 463b67033d..e291246d01 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -1323,18 +1323,76 @@ Error ShaderCompiler::compile(RS::ShaderMode p_mode, const String &p_code, Ident
Error err = parser.compile(p_code, info);
if (err != OK) {
+ Vector<ShaderLanguage::FilePosition> include_positions = parser.get_include_positions();
+
+ String current;
+ HashMap<String, Vector<String>> includes;
+ includes[""] = Vector<String>();
+ Vector<String> include_stack;
Vector<String> shader = p_code.split("\n");
+
+ // Reconstruct the files.
for (int i = 0; i < shader.size(); i++) {
- if (i + 1 == parser.get_error_line()) {
- // Mark the error line to be visible without having to look at
- // the trace at the end.
- print_line(vformat("E%4d-> %s", i + 1, shader[i]));
+ String l = shader[i];
+ if (l.begins_with("@@>")) {
+ String inc_path = l.replace_first("@@>", "");
+
+ l = "#include \"" + inc_path + "\"";
+ includes[current].append("#include \"" + inc_path + "\""); // Restore the include directive
+ include_stack.push_back(current);
+ current = inc_path;
+ includes[inc_path] = Vector<String>();
+
+ } else if (l.begins_with("@@<")) {
+ if (include_stack.size()) {
+ current = include_stack[include_stack.size() - 1];
+ include_stack.resize(include_stack.size() - 1);
+ }
+ } else {
+ includes[current].push_back(l);
+ }
+ }
+
+ // Print the files.
+ for (const KeyValue<String, Vector<String>> &E : includes) {
+ if (E.key.is_empty()) {
+ if (p_path == "") {
+ print_line("--Main Shader--");
+ } else {
+ print_line("--" + p_path + "--");
+ }
} else {
- print_line(vformat("%5d | %s", i + 1, shader[i]));
+ print_line("--" + E.key + "--");
}
+ int err_line = -1;
+ for (int i = 0; i < include_positions.size(); i++) {
+ if (include_positions[i].file == E.key) {
+ err_line = include_positions[i].line;
+ }
+ }
+ const Vector<String> &V = E.value;
+ for (int i = 0; i < V.size(); i++) {
+ if (i == err_line - 1) {
+ // Mark the error line to be visible without having to look at
+ // the trace at the end.
+ print_line(vformat("E%4d-> %s", i + 1, V[i]));
+ } else {
+ print_line(vformat("%5d | %s", i + 1, V[i]));
+ }
+ }
+ }
+
+ String file;
+ int line;
+ if (include_positions.size() > 1) {
+ file = include_positions[include_positions.size() - 1].file;
+ line = include_positions[include_positions.size() - 1].line;
+ } else {
+ file = p_path;
+ line = parser.get_error_line();
}
- _err_print_error(nullptr, p_path.utf8().get_data(), parser.get_error_line(), parser.get_error_text().utf8().get_data(), false, ERR_HANDLER_SHADER);
+ _err_print_error(nullptr, file.utf8().get_data(), line, parser.get_error_text().utf8().get_data(), false, ERR_HANDLER_SHADER);
return err;
}
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index ad9b51ac0c..bb41b06189 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -32,7 +32,9 @@
#include "core/os/os.h"
#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
#include "servers/rendering_server.h"
+#include "shader_types.h"
#define HAS_WARNING(flag) (warning_flags & flag)
@@ -308,6 +310,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
// global space keywords
{ TK_UNIFORM, "uniform", CF_GLOBAL_SPACE | CF_UNIFORM_KEYWORD, {}, {} },
+ { TK_UNIFORM_GROUP, "group_uniforms", CF_GLOBAL_SPACE, {}, {} },
{ TK_VARYING, "varying", CF_GLOBAL_SPACE, { "particles", "sky", "fog" }, {} },
{ TK_CONST, "const", CF_BLOCK | CF_GLOBAL_SPACE | CF_CONST_KEYWORD, {}, {} },
{ TK_STRUCT, "struct", CF_GLOBAL_SPACE, {}, {} },
@@ -574,6 +577,37 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_OP_MOD);
} break;
+ case '@': {
+ if (GETCHAR(0) == '@' && GETCHAR(1) == '>') {
+ char_idx += 2;
+
+ LocalVector<char32_t> incp;
+ while (GETCHAR(0) != '\n') {
+ incp.push_back(GETCHAR(0));
+ char_idx++;
+ }
+ incp.push_back(0); // Zero end it.
+ String include_path(incp.ptr());
+ include_positions.write[include_positions.size() - 1].line = tk_line;
+ FilePosition fp;
+ fp.file = include_path;
+ fp.line = 0;
+ tk_line = 0;
+ include_positions.push_back(fp);
+
+ } else if (GETCHAR(0) == '@' && GETCHAR(1) == '<') {
+ if (include_positions.size() == 1) {
+ return _make_token(TK_ERROR, "Invalid include exit hint @@< without matching enter hint.");
+ }
+ char_idx += 2;
+
+ include_positions.resize(include_positions.size() - 1); // Pop back.
+ tk_line = include_positions[include_positions.size() - 1].line; // Restore line.
+
+ } else {
+ return _make_token(TK_ERROR, "Invalid include enter/exit hint token (@@> and @@<)");
+ }
+ } break;
default: {
char_idx--; //go back one, since we have no idea what this is
@@ -1113,6 +1147,8 @@ void ShaderLanguage::clear() {
current_function = StringName();
last_name = StringName();
last_type = IDENTIFIER_MAX;
+ current_uniform_group_name = "";
+ current_uniform_subgroup_name = "";
completion_type = COMPLETION_NONE;
completion_block = nullptr;
@@ -1122,6 +1158,9 @@ void ShaderLanguage::clear() {
completion_base = TYPE_VOID;
completion_base_array = false;
+ include_positions.clear();
+ include_positions.push_back(FilePosition());
+
#ifdef DEBUG_ENABLED
keyword_completion_context = CF_GLOBAL_SPACE;
used_constants.clear();
@@ -1183,17 +1222,36 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
#endif // DEBUG_ENABLED
bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) {
- if (p_function_info.built_ins.has(p_identifier)) {
- if (r_data_type) {
- *r_data_type = p_function_info.built_ins[p_identifier].type;
- }
- if (r_is_const) {
- *r_is_const = p_function_info.built_ins[p_identifier].constant;
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
+ if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type = E.value.built_ins[p_identifier].type;
+ }
+ if (r_is_const) {
+ *r_is_const = E.value.built_ins[p_identifier].constant;
+ }
+ if (r_type) {
+ *r_type = IDENTIFIER_BUILTIN_VAR;
+ }
+ return true;
+ }
+ }
}
- if (r_type) {
- *r_type = IDENTIFIER_BUILTIN_VAR;
+ } else {
+ if (p_function_info.built_ins.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type = p_function_info.built_ins[p_identifier].type;
+ }
+ if (r_is_const) {
+ *r_is_const = p_function_info.built_ins[p_identifier].constant;
+ }
+ if (r_type) {
+ *r_type = IDENTIFIER_BUILTIN_VAR;
+ }
+ return true;
}
- return true;
}
if (p_function_info.stage_functions.has(p_identifier)) {
@@ -3798,18 +3856,11 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
}
value = Variant(array);
} else {
- Basis p;
- p[0][0] = p_value[0].real;
- p[0][1] = p_value[1].real;
- p[0][2] = p_value[2].real;
- p[1][0] = p_value[4].real;
- p[1][1] = p_value[5].real;
- p[1][2] = p_value[6].real;
- p[2][0] = p_value[8].real;
- p[2][1] = p_value[9].real;
- p[2][2] = p_value[10].real;
- Transform3D t = Transform3D(p, Vector3(p_value[3].real, p_value[7].real, p_value[11].real));
- value = Variant(t);
+ Projection p = Projection(Vector4(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real),
+ Vector4(p_value[4].real, p_value[5].real, p_value[6].real, p_value[7].real),
+ Vector4(p_value[8].real, p_value[9].real, p_value[10].real, p_value[11].real),
+ Vector4(p_value[12].real, p_value[13].real, p_value[14].real, p_value[15].real));
+ value = Variant(p);
}
break;
}
@@ -3891,13 +3942,29 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
}
}
} break;
- case ShaderLanguage::TYPE_IVEC2:
- case ShaderLanguage::TYPE_IVEC3:
- case ShaderLanguage::TYPE_IVEC4:
case ShaderLanguage::TYPE_UVEC2:
+ case ShaderLanguage::TYPE_IVEC2: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR2I;
+ }
+ } break;
case ShaderLanguage::TYPE_UVEC3:
- case ShaderLanguage::TYPE_UVEC4: {
- pi.type = Variant::PACKED_INT32_ARRAY;
+ case ShaderLanguage::TYPE_IVEC3: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR3I;
+ }
+ } break;
+ case ShaderLanguage::TYPE_UVEC4:
+ case ShaderLanguage::TYPE_IVEC4: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR4I;
+ }
} break;
case ShaderLanguage::TYPE_FLOAT: {
if (p_uniform.array_size > 0) {
@@ -3945,7 +4012,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
pi.type = Variant::COLOR;
} else {
- pi.type = Variant::QUATERNION;
+ pi.type = Variant::VECTOR4;
}
}
} break;
@@ -3967,7 +4034,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
if (p_uniform.array_size > 0) {
pi.type = Variant::PACKED_FLOAT32_ARRAY;
} else {
- pi.type = Variant::TRANSFORM3D;
+ pi.type = Variant::PROJECTION;
}
break;
case ShaderLanguage::TYPE_SAMPLER2D:
@@ -7678,34 +7745,38 @@ Error ShaderLanguage::_validate_precision(DataType p_type, DataPrecision p_preci
}
Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types) {
- Token tk = _get_token();
+ Token tk;
TkPos prev_pos;
Token next;
- if (tk.type != TK_SHADER_TYPE) {
- _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
- return ERR_PARSE_ERROR;
- }
+ if (!is_shader_inc) {
+ tk = _get_token();
+
+ if (tk.type != TK_SHADER_TYPE) {
+ _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
#ifdef DEBUG_ENABLED
- keyword_completion_context = CF_UNSPECIFIED;
+ keyword_completion_context = CF_UNSPECIFIED;
#endif // DEBUG_ENABLED
- _get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
- if (shader_type_identifier == StringName()) {
- _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
- return ERR_PARSE_ERROR;
- }
- if (!p_shader_types.has(shader_type_identifier)) {
- _set_error(vformat(RTR("Invalid shader type. Valid types are: %s"), _get_shader_type_list(p_shader_types)));
- return ERR_PARSE_ERROR;
- }
- prev_pos = _get_tkpos();
- tk = _get_token();
+ _get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
+ if (shader_type_identifier == StringName()) {
+ _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
+ if (!p_shader_types.has(shader_type_identifier)) {
+ _set_error(vformat(RTR("Invalid shader type. Valid types are: %s"), _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
+ prev_pos = _get_tkpos();
+ tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_tkpos(prev_pos);
- _set_expected_after_error(";", "shader_type " + String(shader_type_identifier));
- return ERR_PARSE_ERROR;
+ if (tk.type != TK_SEMICOLON) {
+ _set_tkpos(prev_pos);
+ _set_expected_after_error(";", "shader_type " + String(shader_type_identifier));
+ return ERR_PARSE_ERROR;
+ }
}
#ifdef DEBUG_ENABLED
@@ -7760,25 +7831,54 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
bool found = false;
- for (int i = 0; i < p_render_modes.size(); i++) {
- const ModeInfo &info = p_render_modes[i];
- const String name = String(info.name);
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
- if (smode.begins_with(name)) {
- if (!info.options.is_empty()) {
- if (info.options.has(smode.substr(name.length() + 1))) {
- found = true;
+ for (int j = 0; j < modes.size(); j++) {
+ const ModeInfo &info = modes[j];
+ const String name = String(info.name);
- if (defined_modes.has(name)) {
- _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
- return ERR_PARSE_ERROR;
+ if (smode.begins_with(name)) {
+ if (!info.options.is_empty()) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
+ found = true;
+
+ if (defined_modes.has(name)) {
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
+ return ERR_PARSE_ERROR;
+ }
+ defined_modes.insert(name, smode);
+ break;
+ }
+ } else {
+ found = true;
+ break;
}
- defined_modes.insert(name, smode);
+ }
+ }
+ }
+ } else {
+ for (int i = 0; i < p_render_modes.size(); i++) {
+ const ModeInfo &info = p_render_modes[i];
+ const String name = String(info.name);
+
+ if (smode.begins_with(name)) {
+ if (!info.options.is_empty()) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
+ found = true;
+
+ if (defined_modes.has(name)) {
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
+ return ERR_PARSE_ERROR;
+ }
+ defined_modes.insert(name, smode);
+ break;
+ }
+ } else {
+ found = true;
break;
}
- } else {
- found = true;
- break;
}
}
}
@@ -8194,6 +8294,8 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
uniform.scope = uniform_scope;
uniform.precision = precision;
uniform.array_size = array_size;
+ uniform.group = current_uniform_group_name;
+ uniform.subgroup = current_uniform_subgroup_name;
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
@@ -8620,6 +8722,45 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
}
} break;
+ case TK_UNIFORM_GROUP: {
+ tk = _get_token();
+ if (tk.type == TK_IDENTIFIER) {
+ current_uniform_group_name = tk.text;
+ tk = _get_token();
+ if (tk.type == TK_PERIOD) {
+ tk = _get_token();
+ if (tk.type == TK_IDENTIFIER) {
+ current_uniform_subgroup_name = tk.text;
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ _set_error(RTR("Expected an uniform subgroup identifier."));
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";", ".");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ if (tk.type != TK_SEMICOLON) {
+ if (current_uniform_group_name.is_empty()) {
+ _set_error(RTR("Expected an uniform group identifier."));
+ } else {
+ _set_error(RTR("Expected an uniform group identifier or `;`."));
+ }
+ return ERR_PARSE_ERROR;
+ } else if (tk.type == TK_SEMICOLON && current_uniform_group_name.is_empty()) {
+ _set_error(RTR("Group needs to be opened before."));
+ return ERR_PARSE_ERROR;
+ } else {
+ current_uniform_group_name = "";
+ current_uniform_subgroup_name = "";
+ }
+ }
+ } break;
case TK_SHADER_TYPE: {
_set_error(RTR("Shader type is already defined."));
return ERR_PARSE_ERROR;
@@ -9508,9 +9649,11 @@ uint32_t ShaderLanguage::get_warning_flags() const {
Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
clear();
+ is_shader_inc = p_info.is_include;
code = p_code;
global_var_get_type_func = p_info.global_variable_type_func;
+
varying_function_names = p_info.varying_function_names;
nodes = nullptr;
@@ -9532,6 +9675,7 @@ Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_i
Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint) {
clear();
+ is_shader_inc = p_info.is_include;
code = p_code;
varying_function_names = p_info.varying_function_names;
@@ -9577,30 +9721,64 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
return OK;
} break;
case COMPLETION_RENDER_MODE: {
- for (int i = 0; i < p_info.render_modes.size(); i++) {
- const ModeInfo &info = p_info.render_modes[i];
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
- if (!info.options.is_empty()) {
- bool found = false;
+ for (int j = 0; j < modes.size(); j++) {
+ const ModeInfo &info = modes[j];
- for (int j = 0; j < info.options.size(); j++) {
- if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
- found = true;
+ if (!info.options.is_empty()) {
+ bool found = false;
+
+ for (int k = 0; k < info.options.size(); k++) {
+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[k]))) {
+ found = true;
+ }
+ }
+
+ if (!found) {
+ for (int k = 0; k < info.options.size(); k++) {
+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[k]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ } else {
+ const String name = String(info.name);
+
+ if (!shader->render_modes.has(name)) {
+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
}
}
+ }
+ } else {
+ for (int i = 0; i < p_info.render_modes.size(); i++) {
+ const ModeInfo &info = p_info.render_modes[i];
+
+ if (!info.options.is_empty()) {
+ bool found = false;
- if (!found) {
for (int j = 0; j < info.options.size(); j++) {
- ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
- r_options->push_back(option);
+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
+ found = true;
+ }
}
- }
- } else {
- const String name = String(info.name);
- if (!shader->render_modes.has(name)) {
- ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
- r_options->push_back(option);
+ if (!found) {
+ for (int j = 0; j < info.options.size(); j++) {
+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ } else {
+ const String name = String(info.name);
+
+ if (!shader->render_modes.has(name)) {
+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
}
}
}
@@ -9668,33 +9846,69 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
}
if (comp_ident) {
- if (p_info.functions.has("global")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
- if (E.value.constant) {
- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const HashMap<StringName, ShaderLanguage::FunctionInfo> info = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i));
+
+ if (info.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info["global"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+
+ if (info.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info["constants"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+
+ if (skip_function != StringName() && info.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info[skip_function].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+ }
+ } else {
+ if (p_info.functions.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
}
- matches.insert(E.key, kind);
}
- }
- if (p_info.functions.has("constants")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
- if (E.value.constant) {
- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ if (p_info.functions.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
}
- matches.insert(E.key, kind);
}
- }
- if (skip_function != StringName() && p_info.functions.has(skip_function)) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
- ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
- if (E.value.constant) {
- kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ if (skip_function != StringName() && p_info.functions.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
}
- matches.insert(E.key, kind);
}
}
@@ -10066,6 +10280,10 @@ String ShaderLanguage::get_error_text() {
return error_str;
}
+Vector<ShaderLanguage::FilePosition> ShaderLanguage::get_include_positions() {
+ return include_positions;
+}
+
int ShaderLanguage::get_error_line() {
return error_line;
}
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 2b147fbeb1..42023f25d7 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -38,6 +38,7 @@
#include "core/templates/rb_map.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"
+#include "scene/resources/shader_include.h"
#ifdef DEBUG_ENABLED
#include "shader_warnings.h"
@@ -153,6 +154,7 @@ public:
TK_SEMICOLON,
TK_PERIOD,
TK_UNIFORM,
+ TK_UNIFORM_GROUP,
TK_INSTANCE,
TK_GLOBAL,
TK_VARYING,
@@ -686,6 +688,8 @@ public:
TextureRepeat repeat = REPEAT_DEFAULT;
float hint_range[3];
int instance_index = 0;
+ String group;
+ String subgroup;
Uniform() {
hint_range[0] = 0.0f;
@@ -867,6 +871,11 @@ public:
typedef DataType (*GlobalVariableGetTypeFunc)(const StringName &p_name);
+ struct FilePosition {
+ String file;
+ int line = 0;
+ };
+
private:
struct KeyWord {
TokenType token;
@@ -884,6 +893,8 @@ private:
String error_str;
int error_line = 0;
+ Vector<FilePosition> include_positions;
+
#ifdef DEBUG_ENABLED
struct Usage {
int decl_line;
@@ -928,6 +939,10 @@ private:
StringName current_function;
bool last_const = false;
StringName last_name;
+ bool is_shader_inc = false;
+
+ String current_uniform_group_name;
+ String current_uniform_subgroup_name;
VaryingFunctionNames varying_function_names;
@@ -951,6 +966,7 @@ private:
error_line = tk_line;
error_set = true;
error_str = p_str;
+ include_positions.write[include_positions.size() - 1].line = tk_line;
}
void _set_expected_error(const String &p_what) {
@@ -1098,12 +1114,14 @@ public:
VaryingFunctionNames varying_function_names = VaryingFunctionNames();
HashSet<String> shader_types;
GlobalVariableGetTypeFunc global_variable_type_func = nullptr;
+ bool is_include = false;
};
Error compile(const String &p_code, const ShaderCompileInfo &p_info);
Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint);
String get_error_text();
+ Vector<FilePosition> get_include_positions();
int get_error_line();
ShaderNode *get_shader();
diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp
new file mode 100644
index 0000000000..a7b274b3e2
--- /dev/null
+++ b/servers/rendering/shader_preprocessor.cpp
@@ -0,0 +1,1048 @@
+/*************************************************************************/
+/* shader_preprocessor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "shader_preprocessor.h"
+#include "core/math/expression.h"
+
+const char32_t CURSOR = 0xFFFF;
+
+// Tokenizer
+
+void ShaderPreprocessor::Tokenizer::add_generated(const ShaderPreprocessor::Token &p_t) {
+ generated.push_back(p_t);
+}
+
+char32_t ShaderPreprocessor::Tokenizer::next() {
+ if (index < size) {
+ return code[index++];
+ }
+ return 0;
+}
+
+int ShaderPreprocessor::Tokenizer::get_line() const {
+ return line;
+}
+
+int ShaderPreprocessor::Tokenizer::get_index() const {
+ return index;
+}
+
+void ShaderPreprocessor::Tokenizer::get_and_clear_generated(Vector<ShaderPreprocessor::Token> *r_out) {
+ for (int i = 0; i < generated.size(); i++) {
+ r_out->push_back(generated[i]);
+ }
+ generated.clear();
+}
+
+void ShaderPreprocessor::Tokenizer::backtrack(char32_t p_what) {
+ while (index >= 0) {
+ char32_t c = code[index];
+ if (c == p_what) {
+ break;
+ }
+ index--;
+ }
+}
+
+char32_t ShaderPreprocessor::Tokenizer::peek() {
+ if (index < size) {
+ return code[index];
+ }
+ return 0;
+}
+
+LocalVector<ShaderPreprocessor::Token> ShaderPreprocessor::Tokenizer::advance(char32_t p_what) {
+ LocalVector<ShaderPreprocessor::Token> tokens;
+
+ while (index < size) {
+ char32_t c = code[index++];
+
+ tokens.push_back(ShaderPreprocessor::Token(c, line));
+
+ if (c == '\n') {
+ add_generated(ShaderPreprocessor::Token('\n', line));
+ line++;
+ }
+
+ if (c == p_what || c == 0) {
+ return tokens;
+ }
+ }
+ return LocalVector<ShaderPreprocessor::Token>();
+}
+
+void ShaderPreprocessor::Tokenizer::skip_whitespace() {
+ while (is_char_space(peek())) {
+ next();
+ }
+}
+
+String ShaderPreprocessor::Tokenizer::get_identifier(bool *r_is_cursor, bool p_started) {
+ if (r_is_cursor != nullptr) {
+ *r_is_cursor = false;
+ }
+
+ LocalVector<char32_t> text;
+
+ while (true) {
+ char32_t c = peek();
+ if (is_char_end(c) || c == '(' || c == ')' || c == ',' || c == ';') {
+ break;
+ }
+
+ if (is_whitespace(c) && p_started) {
+ break;
+ }
+ if (!is_whitespace(c)) {
+ p_started = true;
+ }
+
+ char32_t n = next();
+ if (n == CURSOR) {
+ if (r_is_cursor != nullptr) {
+ *r_is_cursor = true;
+ }
+ } else {
+ if (p_started) {
+ text.push_back(n);
+ }
+ }
+ }
+
+ String id = vector_to_string(text);
+ if (!id.is_valid_identifier()) {
+ return "";
+ }
+
+ return id;
+}
+
+String ShaderPreprocessor::Tokenizer::peek_identifier() {
+ const int original = index;
+ String id = get_identifier();
+ index = original;
+ return id;
+}
+
+ShaderPreprocessor::Token ShaderPreprocessor::Tokenizer::get_token() {
+ while (index < size) {
+ const char32_t c = code[index++];
+ const Token t = ShaderPreprocessor::Token(c, line);
+
+ switch (c) {
+ case ' ':
+ case '\t':
+ skip_whitespace();
+ return ShaderPreprocessor::Token(' ', line);
+ case '\n':
+ line++;
+ return t;
+ default:
+ return t;
+ }
+ }
+ return ShaderPreprocessor::Token(char32_t(0), line);
+}
+
+ShaderPreprocessor::Tokenizer::Tokenizer(const String &p_code) {
+ code = p_code;
+ line = 0;
+ index = 0;
+ size = code.size();
+}
+
+// ShaderPreprocessor::CommentRemover
+
+String ShaderPreprocessor::CommentRemover::get_error() const {
+ if (comments_open != 0) {
+ return "Block comment mismatch";
+ }
+ return "";
+}
+
+int ShaderPreprocessor::CommentRemover::get_error_line() const {
+ if (comments_open != 0) {
+ return comment_line_open;
+ }
+ return -1;
+}
+
+char32_t ShaderPreprocessor::CommentRemover::peek() const {
+ if (index < code.size()) {
+ return code[index];
+ }
+ return 0;
+}
+
+bool ShaderPreprocessor::CommentRemover::advance(char32_t p_what) {
+ while (index < code.size()) {
+ char32_t c = code[index++];
+
+ if (c == '\n') {
+ line++;
+ stripped.push_back('\n');
+ }
+
+ if (c == p_what) {
+ return true;
+ }
+ }
+ return false;
+}
+
+String ShaderPreprocessor::CommentRemover::strip() {
+ stripped.clear();
+ index = 0;
+ line = 0;
+ comment_line_open = 0;
+ comments_open = 0;
+ strings_open = 0;
+
+ while (index < code.size()) {
+ char32_t c = code[index++];
+
+ if (c == CURSOR) {
+ // Cursor. Maintain.
+ stripped.push_back(c);
+ } else if (c == '"') {
+ if (strings_open <= 0) {
+ strings_open++;
+ } else {
+ strings_open--;
+ }
+ stripped.push_back(c);
+ } else if (c == '/' && strings_open == 0) {
+ char32_t p = peek();
+ if (p == '/') { // Single line comment.
+ advance('\n');
+ } else if (p == '*') { // Start of a block comment.
+ index++;
+ comment_line_open = line;
+ comments_open++;
+ while (advance('*')) {
+ if (peek() == '/') { // End of a block comment.
+ comments_open--;
+ index++;
+ break;
+ }
+ }
+ } else {
+ stripped.push_back(c);
+ }
+ } else if (c == '*' && strings_open == 0) {
+ if (peek() == '/') { // Unmatched end of a block comment.
+ comment_line_open = line;
+ comments_open--;
+ } else {
+ stripped.push_back(c);
+ }
+ } else if (c == '\n') {
+ line++;
+ stripped.push_back(c);
+ } else {
+ stripped.push_back(c);
+ }
+ }
+ return vector_to_string(stripped);
+}
+
+ShaderPreprocessor::CommentRemover::CommentRemover(const String &p_code) {
+ code = p_code;
+ index = 0;
+ line = 0;
+ comment_line_open = 0;
+ comments_open = 0;
+ strings_open = 0;
+}
+
+// ShaderPreprocessor::Token
+
+ShaderPreprocessor::Token::Token() {
+ text = 0;
+ line = -1;
+}
+
+ShaderPreprocessor::Token::Token(char32_t p_text, int p_line) {
+ text = p_text;
+ line = p_line;
+}
+
+// ShaderPreprocessor
+
+bool ShaderPreprocessor::is_char_word(char32_t p_char) {
+ if ((p_char >= '0' && p_char <= '9') ||
+ (p_char >= 'a' && p_char <= 'z') ||
+ (p_char >= 'A' && p_char <= 'Z') ||
+ p_char == '_') {
+ return true;
+ }
+
+ return false;
+}
+
+bool ShaderPreprocessor::is_char_space(char32_t p_char) {
+ return p_char == ' ' || p_char == '\t';
+}
+
+bool ShaderPreprocessor::is_char_end(char32_t p_char) {
+ return p_char == '\n' || p_char == 0;
+}
+
+String ShaderPreprocessor::vector_to_string(const LocalVector<char32_t> &p_v, int p_start, int p_end) {
+ const int stop = (p_end == -1) ? p_v.size() : p_end;
+ const int count = stop - p_start;
+
+ String result;
+ result.resize(count + 1);
+ for (int i = 0; i < count; i++) {
+ result[i] = p_v[p_start + i];
+ }
+ result[count] = 0; // Ensure string is null terminated for length() to work.
+ return result;
+}
+
+String ShaderPreprocessor::tokens_to_string(const LocalVector<Token> &p_tokens) {
+ LocalVector<char32_t> result;
+ for (uint32_t i = 0; i < p_tokens.size(); i++) {
+ result.push_back(p_tokens[i].text);
+ }
+ return vector_to_string(result);
+}
+
+void ShaderPreprocessor::process_directive(Tokenizer *p_tokenizer) {
+ bool is_cursor;
+ String directive = p_tokenizer->get_identifier(&is_cursor, true);
+ if (is_cursor) {
+ state->completion_type = COMPLETION_TYPE_DIRECTIVE;
+ }
+
+ if (directive == "if") {
+ process_if(p_tokenizer);
+ } else if (directive == "ifdef") {
+ process_ifdef(p_tokenizer);
+ } else if (directive == "ifndef") {
+ process_ifndef(p_tokenizer);
+ } else if (directive == "else") {
+ process_else(p_tokenizer);
+ } else if (directive == "endif") {
+ process_endif(p_tokenizer);
+ } else if (directive == "define") {
+ process_define(p_tokenizer);
+ } else if (directive == "undef") {
+ process_undef(p_tokenizer);
+ } else if (directive == "include") {
+ process_include(p_tokenizer);
+ } else if (directive == "pragma") {
+ process_pragma(p_tokenizer);
+ } else {
+ set_error(RTR("Unknown directive."), p_tokenizer->get_line());
+ }
+}
+
+void ShaderPreprocessor::process_define(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+
+ String label = p_tokenizer->get_identifier();
+ if (label.is_empty()) {
+ set_error(RTR("Invalid macro name."), line);
+ return;
+ }
+
+ if (state->defines.has(label)) {
+ set_error(RTR("Macro redefinition."), line);
+ return;
+ }
+
+ if (p_tokenizer->peek() == '(') {
+ // Macro has arguments.
+ p_tokenizer->get_token();
+
+ Vector<String> args;
+ while (true) {
+ String name = p_tokenizer->get_identifier();
+ if (name.is_empty()) {
+ set_error(RTR("Invalid argument name."), line);
+ return;
+ }
+ args.push_back(name);
+
+ p_tokenizer->skip_whitespace();
+ char32_t next = p_tokenizer->get_token().text;
+ if (next == ')') {
+ break;
+ } else if (next != ',') {
+ set_error(RTR("Expected a comma in the macro argument list."), line);
+ return;
+ }
+ }
+
+ Define *define = memnew(Define);
+ define->arguments = args;
+ define->body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
+ state->defines[label] = define;
+ } else {
+ // Simple substitution macro.
+ Define *define = memnew(Define);
+ define->body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
+ state->defines[label] = define;
+ }
+}
+
+void ShaderPreprocessor::process_else(Tokenizer *p_tokenizer) {
+ if (state->skip_stack_else.is_empty()) {
+ set_error(RTR("Unmatched else."), p_tokenizer->get_line());
+ return;
+ }
+ p_tokenizer->advance('\n');
+
+ bool skip = state->skip_stack_else[state->skip_stack_else.size() - 1];
+ state->skip_stack_else.remove_at(state->skip_stack_else.size() - 1);
+
+ Vector<SkippedCondition *> vec = state->skipped_conditions[state->current_include];
+ int index = vec.size() - 1;
+ if (index >= 0) {
+ SkippedCondition *cond = vec[index];
+ if (cond->end_line == -1) {
+ cond->end_line = p_tokenizer->get_line();
+ }
+ }
+
+ if (skip) {
+ Vector<String> ends;
+ ends.push_back("endif");
+ next_directive(p_tokenizer, ends);
+ }
+}
+
+void ShaderPreprocessor::process_endif(Tokenizer *p_tokenizer) {
+ state->condition_depth--;
+ if (state->condition_depth < 0) {
+ set_error(RTR("Unmatched endif."), p_tokenizer->get_line());
+ return;
+ }
+
+ Vector<SkippedCondition *> vec = state->skipped_conditions[state->current_include];
+ int index = vec.size() - 1;
+ if (index >= 0) {
+ SkippedCondition *cond = vec[index];
+ if (cond->end_line == -1) {
+ cond->end_line = p_tokenizer->get_line();
+ }
+ }
+
+ p_tokenizer->advance('\n');
+}
+
+void ShaderPreprocessor::process_if(Tokenizer *p_tokenizer) {
+ int line = p_tokenizer->get_line();
+
+ String body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
+ if (body.is_empty()) {
+ set_error(RTR("Missing condition."), line);
+ return;
+ }
+
+ Error error = expand_macros(body, line, body);
+ if (error != OK) {
+ return;
+ }
+
+ Expression expression;
+ Vector<String> names;
+ error = expression.parse(body, names);
+ if (error != OK) {
+ set_error(expression.get_error_text(), line);
+ return;
+ }
+
+ Variant v = expression.execute(Array(), nullptr, false);
+ if (v.get_type() == Variant::NIL) {
+ set_error(RTR("Condition evaluation error."), line);
+ return;
+ }
+
+ bool success = v.booleanize();
+ start_branch_condition(p_tokenizer, success);
+}
+
+void ShaderPreprocessor::process_ifdef(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+
+ String label = p_tokenizer->get_identifier();
+ if (label.is_empty()) {
+ set_error(RTR("Invalid macro name."), line);
+ return;
+ }
+
+ p_tokenizer->skip_whitespace();
+ if (!is_char_end(p_tokenizer->peek())) {
+ set_error(RTR("Invalid ifdef."), line);
+ return;
+ }
+ p_tokenizer->advance('\n');
+
+ bool success = state->defines.has(label);
+ start_branch_condition(p_tokenizer, success);
+}
+
+void ShaderPreprocessor::process_ifndef(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+
+ String label = p_tokenizer->get_identifier();
+ if (label.is_empty()) {
+ set_error(RTR("Invalid macro name."), line);
+ return;
+ }
+
+ p_tokenizer->skip_whitespace();
+ if (!is_char_end(p_tokenizer->peek())) {
+ set_error(RTR("Invalid ifndef."), line);
+ return;
+ }
+ p_tokenizer->advance('\n');
+
+ bool success = !state->defines.has(label);
+ start_branch_condition(p_tokenizer, success);
+}
+
+void ShaderPreprocessor::process_include(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+
+ p_tokenizer->advance('"');
+ String path = tokens_to_string(p_tokenizer->advance('"'));
+ for (int i = 0; i < path.length(); i++) {
+ if (path[i] == '\n') {
+ break; //stop parsing
+ }
+ if (path[i] == CURSOR) {
+ state->completion_type = COMPLETION_TYPE_INCLUDE_PATH;
+ break;
+ }
+ }
+ path = path.substr(0, path.length() - 1);
+ p_tokenizer->skip_whitespace();
+
+ if (path.is_empty() || !is_char_end(p_tokenizer->peek())) {
+ set_error(RTR("Invalid path."), line);
+ return;
+ }
+
+ Ref<Resource> res = ResourceLoader::load(path);
+ if (res.is_null()) {
+ set_error(RTR("Shader include load failed. Does the shader include exist? Is there a cyclic dependency?"), line);
+ return;
+ }
+
+ Ref<ShaderInclude> shader_inc = res;
+ if (shader_inc.is_null()) {
+ set_error(RTR("Shader include resource type is wrong."), line);
+ return;
+ }
+
+ String included = shader_inc->get_code();
+ if (!included.is_empty()) {
+ uint64_t code_hash = included.hash64();
+ if (state->cyclic_include_hashes.find(code_hash)) {
+ set_error(RTR("Cyclic include found."), line);
+ return;
+ }
+ }
+
+ state->shader_includes.insert(shader_inc);
+
+ const String real_path = shader_inc->get_path();
+ if (state->includes.has(real_path)) {
+ // Already included, skip.
+ // This is a valid check because 2 separate include paths could use some
+ // of the same shared functions from a common shader include.
+ return;
+ }
+
+ // Mark as included.
+ state->includes.insert(real_path);
+
+ state->include_depth++;
+ if (state->include_depth > 25) {
+ set_error(RTR("Shader max include depth exceeded."), line);
+ return;
+ }
+
+ String old_include = state->current_include;
+ state->current_include = real_path;
+ ShaderPreprocessor processor;
+
+ int prev_condition_depth = state->condition_depth;
+ state->condition_depth = 0;
+
+ FilePosition fp;
+ fp.file = state->current_include;
+ fp.line = line;
+ state->include_positions.push_back(fp);
+
+ String result;
+ processor.preprocess(state, included, result);
+ add_to_output("@@>" + real_path + "\n"); // Add token for enter include path
+ add_to_output(result);
+ add_to_output("\n@@<\n"); // Add token for exit include path
+
+ // Reset to last include if there are no errors. We want to use this as context.
+ if (state->error.is_empty()) {
+ state->current_include = old_include;
+ state->include_positions.pop_back();
+ } else {
+ return;
+ }
+
+ state->include_depth--;
+ state->condition_depth = prev_condition_depth;
+}
+
+void ShaderPreprocessor::process_pragma(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+
+ bool is_cursor;
+ const String label = p_tokenizer->get_identifier(&is_cursor);
+ if (is_cursor) {
+ state->completion_type = COMPLETION_TYPE_PRAGMA;
+ }
+
+ if (label.is_empty()) {
+ set_error(RTR("Invalid pragma directive."), line);
+ return;
+ }
+
+ // Rxplicitly handle pragma values here.
+ // If more pragma options are created, then refactor into a more defined structure.
+ if (label == "disable_preprocessor") {
+ state->disabled = true;
+ } else {
+ set_error(RTR("Invalid pragma directive."), line);
+ return;
+ }
+
+ p_tokenizer->advance('\n');
+}
+
+void ShaderPreprocessor::process_undef(Tokenizer *p_tokenizer) {
+ const int line = p_tokenizer->get_line();
+ const String label = p_tokenizer->get_identifier();
+ if (label.is_empty() || !state->defines.has(label)) {
+ set_error(RTR("Invalid name."), line);
+ return;
+ }
+
+ p_tokenizer->skip_whitespace();
+ if (!is_char_end(p_tokenizer->peek())) {
+ set_error(RTR("Invalid undef."), line);
+ return;
+ }
+
+ memdelete(state->defines[label]);
+ state->defines.erase(label);
+}
+
+void ShaderPreprocessor::start_branch_condition(Tokenizer *p_tokenizer, bool p_success) {
+ state->condition_depth++;
+
+ if (p_success) {
+ state->skip_stack_else.push_back(true);
+ } else {
+ SkippedCondition *cond = memnew(SkippedCondition());
+ cond->start_line = p_tokenizer->get_line();
+ state->skipped_conditions[state->current_include].push_back(cond);
+
+ Vector<String> ends;
+ ends.push_back("else");
+ ends.push_back("endif");
+ if (next_directive(p_tokenizer, ends) == "else") {
+ state->skip_stack_else.push_back(false);
+ } else {
+ state->skip_stack_else.push_back(true);
+ }
+ }
+}
+
+void ShaderPreprocessor::expand_output_macros(int p_start, int p_line_number) {
+ String line = vector_to_string(output, p_start, output.size());
+
+ Error error = expand_macros(line, p_line_number - 1, line); // We are already on next line, so -1.
+ if (error != OK) {
+ return;
+ }
+
+ output.resize(p_start);
+
+ add_to_output(line);
+}
+
+Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) {
+ Vector<Pair<String, Define *>> active_defines;
+ active_defines.resize(state->defines.size());
+ int index = 0;
+ for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
+ active_defines.set(index++, Pair<String, Define *>(E->key(), E->get()));
+ }
+
+ return expand_macros(p_string, p_line, active_defines, r_expanded);
+}
+
+Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, Vector<Pair<String, Define *>> p_defines, String &r_expanded) {
+ r_expanded = p_string;
+ // When expanding macros we must only evaluate them once.
+ // Later we continue expanding but with the already
+ // evaluated macros removed.
+ for (int i = 0; i < p_defines.size(); i++) {
+ Pair<String, Define *> define_pair = p_defines[i];
+
+ Error error = expand_macros_once(r_expanded, p_line, define_pair, r_expanded);
+ if (error != OK) {
+ return error;
+ }
+
+ // Remove expanded macro and recursively replace remaining.
+ p_defines.remove_at(i);
+ return expand_macros(r_expanded, p_line, p_defines, r_expanded);
+ }
+
+ return OK;
+}
+
+Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, Pair<String, Define *> p_define_pair, String &r_expanded) {
+ String result = p_line;
+
+ const String &key = p_define_pair.first;
+ const Define *define = p_define_pair.second;
+
+ int index_start = 0;
+ int index = 0;
+ while (find_match(result, key, index, index_start)) {
+ String body = define->body;
+ if (define->arguments.size() > 0) {
+ // Complex macro with arguments.
+ int args_start = index + key.length();
+ int args_end = p_line.find(")", args_start);
+ if (args_start == -1 || args_end == -1) {
+ set_error(RTR("Missing macro argument parenthesis."), p_line_number);
+ return FAILED;
+ }
+
+ String values = result.substr(args_start + 1, args_end - (args_start + 1));
+ Vector<String> args = values.split(",");
+ if (args.size() != define->arguments.size()) {
+ set_error(RTR("Invalid macro argument count."), p_line_number);
+ return FAILED;
+ }
+
+ // Insert macro arguments into the body.
+ for (int i = 0; i < args.size(); i++) {
+ String arg_name = define->arguments[i];
+ int arg_index_start = 0;
+ int arg_index = 0;
+ while (find_match(body, arg_name, arg_index, arg_index_start)) {
+ body = body.substr(0, arg_index) + args[i] + body.substr(arg_index + arg_name.length(), body.length() - (arg_index + arg_name.length()));
+ // Manually reset arg_index_start to where the arg value of the define finishes.
+ // This ensures we don't skip the other args of this macro in the string.
+ arg_index_start = arg_index + args[i].length() + 1;
+ }
+ }
+
+ result = result.substr(0, index) + " " + body + " " + result.substr(args_end + 1, result.length());
+ } else {
+ result = result.substr(0, index) + body + result.substr(index + key.length(), result.length() - (index + key.length()));
+ // Manually reset index_start to where the body value of the define finishes.
+ // This ensures we don't skip another instance of this macro in the string.
+ index_start = index + body.length() + 1;
+ break;
+ }
+ }
+ r_expanded = result;
+ return OK;
+}
+
+bool ShaderPreprocessor::find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start) {
+ // Looks for value in string and then determines if the boundaries
+ // are non-word characters. This method semi-emulates \b in regex.
+ r_index = p_string.find(p_value, r_index_start);
+ while (r_index > -1) {
+ if (r_index > 0) {
+ if (is_char_word(p_string[r_index - 1])) {
+ r_index_start = r_index + 1;
+ r_index = p_string.find(p_value, r_index_start);
+ continue;
+ }
+ }
+
+ if (r_index + p_value.length() < p_string.length()) {
+ if (is_char_word(p_string[r_index + p_value.length()])) {
+ r_index_start = r_index + p_value.length() + 1;
+ r_index = p_string.find(p_value, r_index_start);
+ continue;
+ }
+ }
+
+ // Return and shift index start automatically for next call.
+ r_index_start = r_index + p_value.length() + 1;
+ return true;
+ }
+
+ return false;
+}
+
+String ShaderPreprocessor::next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives) {
+ const int line = p_tokenizer->get_line();
+ int nesting = 0;
+
+ while (true) {
+ p_tokenizer->advance('#');
+
+ String id = p_tokenizer->peek_identifier();
+ if (id.is_empty()) {
+ break;
+ }
+
+ if (nesting == 0) {
+ for (int i = 0; i < p_directives.size(); i++) {
+ if (p_directives[i] == id) {
+ p_tokenizer->backtrack('#');
+ return id;
+ }
+ }
+ }
+
+ if (id == "ifdef" || id == "ifndef" || id == "if") {
+ nesting++;
+ } else if (id == "endif") {
+ nesting--;
+ }
+ }
+
+ set_error(RTR("Can't find matching branch directive."), line);
+ return "";
+}
+
+void ShaderPreprocessor::add_to_output(const String &p_str) {
+ for (int i = 0; i < p_str.length(); i++) {
+ output.push_back(p_str[i]);
+ }
+}
+
+void ShaderPreprocessor::set_error(const String &p_error, int p_line) {
+ if (state->error.is_empty()) {
+ state->error = p_error;
+ FilePosition fp;
+ fp.line = p_line + 1;
+ state->include_positions.push_back(fp);
+ }
+}
+
+ShaderPreprocessor::Define *ShaderPreprocessor::create_define(const String &p_body) {
+ ShaderPreprocessor::Define *define = memnew(Define);
+ define->body = p_body;
+ return define;
+}
+
+void ShaderPreprocessor::clear() {
+ if (state_owner && state != nullptr) {
+ for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+
+ for (const RBMap<String, Vector<SkippedCondition *>>::Element *E = state->skipped_conditions.front(); E; E = E->next()) {
+ for (SkippedCondition *condition : E->get()) {
+ memdelete(condition);
+ }
+ }
+
+ memdelete(state);
+ }
+ state_owner = false;
+ state = nullptr;
+}
+
+Error ShaderPreprocessor::preprocess(State *p_state, const String &p_code, String &r_result) {
+ clear();
+
+ output.clear();
+
+ state = p_state;
+
+ CommentRemover remover(p_code);
+ String stripped = remover.strip();
+ String error = remover.get_error();
+ if (!error.is_empty()) {
+ set_error(error, remover.get_error_line());
+ return FAILED;
+ }
+
+ // Track code hashes to prevent cyclic include.
+ uint64_t code_hash = p_code.hash64();
+ state->cyclic_include_hashes.push_back(code_hash);
+
+ Tokenizer p_tokenizer(stripped);
+ int last_size = 0;
+ bool has_symbols_before_directive = false;
+
+ while (true) {
+ const Token &t = p_tokenizer.get_token();
+
+ if (t.text == 0) {
+ break;
+ }
+
+ if (state->disabled) {
+ // Preprocessor was disabled.
+ // Read the rest of the file into the output.
+ output.push_back(t.text);
+ continue;
+ } else {
+ // Add autogenerated tokens.
+ Vector<Token> generated;
+ p_tokenizer.get_and_clear_generated(&generated);
+ for (int i = 0; i < generated.size(); i++) {
+ output.push_back(generated[i].text);
+ }
+ }
+
+ if (t.text == '#') {
+ if (has_symbols_before_directive) {
+ set_error(RTR("Invalid symbols placed before directive."), p_tokenizer.get_line());
+ state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
+ return FAILED;
+ }
+ process_directive(&p_tokenizer);
+ } else {
+ if (is_char_end(t.text)) {
+ expand_output_macros(last_size, p_tokenizer.get_line());
+ last_size = output.size();
+ has_symbols_before_directive = false;
+ } else if (!is_char_space(t.text)) {
+ has_symbols_before_directive = true;
+ }
+ output.push_back(t.text);
+ }
+
+ if (!state->error.is_empty()) {
+ state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
+ return FAILED;
+ }
+ }
+ state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
+
+ if (!state->disabled) {
+ if (state->condition_depth != 0) {
+ set_error(RTR("Unmatched conditional statement."), p_tokenizer.line);
+ return FAILED;
+ }
+
+ expand_output_macros(last_size, p_tokenizer.get_line());
+ }
+
+ r_result = vector_to_string(output);
+
+ return OK;
+}
+
+Error ShaderPreprocessor::preprocess(const String &p_code, String &r_result, String *r_error_text, List<FilePosition> *r_error_position, HashSet<Ref<ShaderInclude>> *r_includes, List<ScriptLanguage::CodeCompletionOption> *r_completion_options, IncludeCompletionFunction p_include_completion_func) {
+ State pp_state;
+ Error err = preprocess(&pp_state, p_code, r_result);
+ if (err != OK) {
+ if (r_error_text) {
+ *r_error_text = pp_state.error;
+ }
+ if (r_error_position) {
+ *r_error_position = pp_state.include_positions;
+ }
+ }
+ if (r_includes) {
+ *r_includes = pp_state.shader_includes;
+ }
+
+ if (r_completion_options) {
+ switch (pp_state.completion_type) {
+ case COMPLETION_TYPE_DIRECTIVE: {
+ List<String> options;
+ get_keyword_list(&options, true);
+
+ for (const String &E : options) {
+ ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_completion_options->push_back(option);
+ }
+
+ } break;
+ case COMPLETION_TYPE_PRAGMA: {
+ List<String> options;
+
+ ShaderPreprocessor::get_pragma_list(&options);
+
+ for (const String &E : options) {
+ ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_completion_options->push_back(option);
+ }
+
+ } break;
+ case COMPLETION_TYPE_INCLUDE_PATH: {
+ if (p_include_completion_func && r_completion_options) {
+ p_include_completion_func(r_completion_options);
+ }
+
+ } break;
+ default: {
+ }
+ }
+ }
+ return err;
+}
+
+void ShaderPreprocessor::get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords) {
+ r_keywords->push_back("define");
+ if (p_include_shader_keywords) {
+ r_keywords->push_back("else");
+ }
+ r_keywords->push_back("endif");
+ if (p_include_shader_keywords) {
+ r_keywords->push_back("if");
+ }
+ r_keywords->push_back("ifdef");
+ r_keywords->push_back("ifndef");
+ r_keywords->push_back("include");
+ r_keywords->push_back("pragma");
+ r_keywords->push_back("undef");
+}
+
+void ShaderPreprocessor::get_pragma_list(List<String> *r_pragmas) {
+ r_pragmas->push_back("disable_preprocessor");
+}
+
+ShaderPreprocessor::ShaderPreprocessor() {
+}
+
+ShaderPreprocessor::~ShaderPreprocessor() {
+ clear();
+}
diff --git a/servers/rendering/shader_preprocessor.h b/servers/rendering/shader_preprocessor.h
new file mode 100644
index 0000000000..a93fb680dd
--- /dev/null
+++ b/servers/rendering/shader_preprocessor.h
@@ -0,0 +1,200 @@
+/*************************************************************************/
+/* shader_preprocessor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SHADER_PREPROCESSOR_H
+#define SHADER_PREPROCESSOR_H
+
+#include "core/string/ustring.h"
+#include "core/templates/list.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/rb_map.h"
+#include "core/templates/rb_set.h"
+#include "core/typedefs.h"
+
+#include "core/io/resource_loader.h"
+#include "core/os/os.h"
+#include "scene/resources/shader.h"
+#include "scene/resources/shader_include.h"
+
+class ShaderPreprocessor {
+public:
+ enum CompletionType {
+ COMPLETION_TYPE_NONE,
+ COMPLETION_TYPE_DIRECTIVE,
+ COMPLETION_TYPE_PRAGMA_DIRECTIVE,
+ COMPLETION_TYPE_PRAGMA,
+ COMPLETION_TYPE_INCLUDE_PATH,
+ };
+
+ struct FilePosition {
+ String file;
+ int line = 0;
+ };
+
+private:
+ struct Token {
+ char32_t text;
+ int line;
+
+ Token();
+ Token(char32_t p_text, int p_line);
+ };
+
+ // The real preprocessor that understands basic shader and preprocessor language syntax.
+ class Tokenizer {
+ public:
+ String code;
+ int line;
+ int index;
+ int size;
+ Vector<Token> generated;
+
+ private:
+ void add_generated(const Token &p_t);
+ char32_t next();
+
+ public:
+ int get_line() const;
+ int get_index() const;
+ char32_t peek();
+
+ void get_and_clear_generated(Vector<Token> *r_out);
+ void backtrack(char32_t p_what);
+ LocalVector<Token> advance(char32_t p_what);
+ void skip_whitespace();
+ String get_identifier(bool *r_is_cursor = nullptr, bool p_started = false);
+ String peek_identifier();
+ Token get_token();
+
+ Tokenizer(const String &p_code);
+ };
+
+ class CommentRemover {
+ private:
+ LocalVector<char32_t> stripped;
+ String code;
+ int index;
+ int line;
+ int comment_line_open;
+ int comments_open;
+ int strings_open;
+
+ public:
+ String get_error() const;
+ int get_error_line() const;
+ char32_t peek() const;
+
+ bool advance(char32_t p_what);
+ String strip();
+
+ CommentRemover(const String &p_code);
+ };
+
+ struct Define {
+ Vector<String> arguments;
+ String body;
+ };
+
+ struct SkippedCondition {
+ int start_line = -1;
+ int end_line = -1;
+ };
+
+ struct State {
+ RBMap<String, Define *> defines;
+ Vector<bool> skip_stack_else;
+ int condition_depth = 0;
+ RBSet<String> includes;
+ List<uint64_t> cyclic_include_hashes; // Holds code hash of includes.
+ int include_depth = 0;
+ String current_include;
+ String current_shader_type;
+ String error;
+ List<FilePosition> include_positions;
+ RBMap<String, Vector<SkippedCondition *>> skipped_conditions;
+ bool disabled = false;
+ CompletionType completion_type = COMPLETION_TYPE_NONE;
+ HashSet<Ref<ShaderInclude>> shader_includes;
+ };
+
+private:
+ LocalVector<char32_t> output;
+ State *state = nullptr;
+ bool state_owner = false;
+
+private:
+ static bool is_char_word(char32_t p_char);
+ static bool is_char_space(char32_t p_char);
+ static bool is_char_end(char32_t p_char);
+ static String vector_to_string(const LocalVector<char32_t> &p_v, int p_start = 0, int p_end = -1);
+ static String tokens_to_string(const LocalVector<Token> &p_tokens);
+
+ void process_directive(Tokenizer *p_tokenizer);
+ void process_define(Tokenizer *p_tokenizer);
+ void process_else(Tokenizer *p_tokenizer);
+ void process_endif(Tokenizer *p_tokenizer);
+ void process_if(Tokenizer *p_tokenizer);
+ void process_ifdef(Tokenizer *p_tokenizer);
+ void process_ifndef(Tokenizer *p_tokenizer);
+ void process_include(Tokenizer *p_tokenizer);
+ void process_pragma(Tokenizer *p_tokenizer);
+ void process_undef(Tokenizer *p_tokenizer);
+
+ void start_branch_condition(Tokenizer *p_tokenizer, bool p_success);
+
+ void expand_output_macros(int p_start, int p_line);
+ Error expand_macros(const String &p_string, int p_line, String &r_result);
+ Error expand_macros(const String &p_string, int p_line, Vector<Pair<String, Define *>> p_defines, String &r_result);
+ Error expand_macros_once(const String &p_line, int p_line_number, Pair<String, Define *> p_define_pair, String &r_expanded);
+ bool find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start);
+
+ String next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives);
+ void add_to_output(const String &p_str);
+ void set_error(const String &p_error, int p_line);
+
+ static Define *create_define(const String &p_body);
+
+ void clear();
+
+ Error preprocess(State *p_state, const String &p_code, String &r_result);
+
+public:
+ typedef void (*IncludeCompletionFunction)(List<ScriptLanguage::CodeCompletionOption> *);
+
+ Error preprocess(const String &p_code, String &r_result, String *r_error_text = nullptr, List<FilePosition> *r_error_position = nullptr, HashSet<Ref<ShaderInclude>> *r_includes = nullptr, List<ScriptLanguage::CodeCompletionOption> *r_completion_options = nullptr, IncludeCompletionFunction p_include_completion_func = nullptr);
+
+ static void get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords);
+ static void get_pragma_list(List<String> *r_pragmas);
+
+ ShaderPreprocessor();
+ ~ShaderPreprocessor();
+};
+
+#endif // SHADER_PREPROCESSOR_H
diff --git a/servers/rendering/shader_types.h b/servers/rendering/shader_types.h
index 107525cd15..dfec3a7111 100644
--- a/servers/rendering/shader_types.h
+++ b/servers/rendering/shader_types.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SHADERTYPES_H
-#define SHADERTYPES_H
+#ifndef SHADER_TYPES_H
+#define SHADER_TYPES_H
#include "core/templates/rb_map.h"
#include "servers/rendering_server.h"
@@ -59,4 +59,4 @@ public:
ShaderTypes();
};
-#endif // SHADERTYPES_H
+#endif // SHADER_TYPES_H
diff --git a/servers/rendering/shader_warnings.h b/servers/rendering/shader_warnings.h
index 8edf85842f..d5c6a4b1a6 100644
--- a/servers/rendering/shader_warnings.h
+++ b/servers/rendering/shader_warnings.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SHADER_WARNINGS
-#define SHADER_WARNINGS
+#ifndef SHADER_WARNINGS_H
+#define SHADER_WARNINGS_H
#ifdef DEBUG_ENABLED
@@ -90,4 +90,4 @@ public:
#endif // DEBUG_ENABLED
-#endif // SHADER_WARNINGS
+#endif // SHADER_WARNINGS_H
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index f627e46e52..087ea1a025 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -135,4 +135,4 @@ public:
virtual float lightmap_get_probe_capture_update_speed() const = 0;
};
-#endif // !LIGHT_STORAGE_H
+#endif // LIGHT_STORAGE_H
diff --git a/servers/rendering/storage/material_storage.h b/servers/rendering/storage/material_storage.h
index 00790106af..3566502144 100644
--- a/servers/rendering/storage/material_storage.h
+++ b/servers/rendering/storage/material_storage.h
@@ -61,6 +61,7 @@ public:
virtual void shader_free(RID p_rid) = 0;
virtual void shader_set_code(RID p_shader, const String &p_code) = 0;
+ virtual void shader_set_path_hint(RID p_shader, const String &p_path) = 0;
virtual String shader_get_code(RID p_shader) const = 0;
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const = 0;
@@ -98,4 +99,4 @@ public:
virtual void material_update_dependency(RID p_material, DependencyTracker *p_instance) = 0;
};
-#endif // !MATERIAL_STORAGE_H
+#endif // MATERIAL_STORAGE_H
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 146f6fde40..5b3738dfd7 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -133,4 +133,4 @@ public:
virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
};
-#endif // !MESH_STORAGE_H
+#endif // MESH_STORAGE_H
diff --git a/servers/rendering/storage/particles_storage.h b/servers/rendering/storage/particles_storage.h
index eba68210a5..ee4b8679b3 100644
--- a/servers/rendering/storage/particles_storage.h
+++ b/servers/rendering/storage/particles_storage.h
@@ -125,4 +125,4 @@ public:
virtual void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) = 0;
};
-#endif // !PARTICLES_STORAGE_H
+#endif // PARTICLES_STORAGE_H
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index 92238c19ee..982ab4a958 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -148,4 +148,4 @@ public:
virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) = 0;
};
-#endif // !TEXTURE_STORAGE_H
+#endif // TEXTURE_STORAGE_H
diff --git a/servers/rendering/storage/utilities.h b/servers/rendering/storage/utilities.h
index 4d7c34383c..d240d58917 100644
--- a/servers/rendering/storage/utilities.h
+++ b/servers/rendering/storage/utilities.h
@@ -183,4 +183,4 @@ public:
virtual String get_video_adapter_api_version() const = 0;
};
-#endif // !RENDERER_UTILITIES_H
+#endif // RENDERER_UTILITIES_H
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 5ee12d04d9..73405dcbed 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1709,6 +1709,8 @@ void RenderingServer::_bind_methods() {
/* SHADER */
ClassDB::bind_method(D_METHOD("shader_create"), &RenderingServer::shader_create);
+ ClassDB::bind_method(D_METHOD("shader_set_code", "shader", "code"), &RenderingServer::shader_set_code);
+ ClassDB::bind_method(D_METHOD("shader_set_path_hint", "shader", "path"), &RenderingServer::shader_set_path_hint);
ClassDB::bind_method(D_METHOD("shader_get_code", "shader"), &RenderingServer::shader_get_code);
ClassDB::bind_method(D_METHOD("shader_get_param_list", "shader"), &RenderingServer::_shader_get_param_list);
ClassDB::bind_method(D_METHOD("shader_get_param_default", "shader", "param"), &RenderingServer::shader_get_param_default);
@@ -2829,7 +2831,6 @@ void RenderingServer::set_render_loop_enabled(bool p_enabled) {
RenderingServer::RenderingServer() {
//ERR_FAIL_COND(singleton);
- thread_pool = memnew(RendererThreadPool);
singleton = this;
}
@@ -3030,6 +3031,5 @@ void RenderingServer::init() {
}
RenderingServer::~RenderingServer() {
- memdelete(thread_pool);
singleton = nullptr;
}
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 8d224f2832..dcb2683add 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -35,11 +35,11 @@
#include "core/math/geometry_3d.h"
#include "core/math/transform_2d.h"
#include "core/object/class_db.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/rid.h"
#include "core/variant/typed_array.h"
#include "core/variant/variant.h"
#include "servers/display_server.h"
-#include "servers/rendering/renderer_thread_pool.h"
#include "servers/rendering/rendering_device.h"
class RenderingServer : public Object {
@@ -52,8 +52,6 @@ class RenderingServer : public Object {
Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const;
- RendererThreadPool *thread_pool = nullptr;
-
const Vector2 SMALL_VEC2 = Vector2(CMP_EPSILON, CMP_EPSILON);
const Vector3 SMALL_VEC3 = Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON);
@@ -170,6 +168,7 @@ public:
virtual RID shader_create() = 0;
virtual void shader_set_code(RID p_shader, const String &p_code) = 0;
+ virtual void shader_set_path_hint(RID p_shader, const String &p_path) = 0;
virtual String shader_get_code(RID p_shader) const = 0;
virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const = 0;
virtual Variant shader_get_param_default(RID p_shader, const StringName &p_param) const = 0;
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
index 2c4aab0784..318c844a2f 100644
--- a/servers/server_wrap_mt_common.h
+++ b/servers/server_wrap_mt_common.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef SERVER_WRAP_MT_COMMON_H
+#define SERVER_WRAP_MT_COMMON_H
+
#define FUNC0R(m_r, m_type) \
virtual m_r m_type() override { \
if (Thread::get_caller_id() != server_thread) { \
@@ -762,3 +765,5 @@
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15); \
} \
}
+
+#endif // SERVER_WRAP_MT_COMMON_H
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 0808b1fd7b..4b9ea40223 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -195,7 +195,7 @@ RID XRInterface::get_vrs_texture() {
uint8_t *data_ptr = data.ptrw();
// Our near and far don't matter much for what we're doing here, but there are some interfaces that will remember this as the near and far and may fail as a result...
- CameraMatrix cm = get_projection_for_view(i, aspect, 0.1, 1000.0);
+ Projection cm = get_projection_for_view(i, aspect, 0.1, 1000.0);
Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0));
Vector2i view_center;
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index b4eb4694f6..f11458f1cc 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -31,7 +31,7 @@
#ifndef XR_INTERFACE_H
#define XR_INTERFACE_H
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/os/thread_safe.h"
#include "servers/xr_server.h"
@@ -119,7 +119,7 @@ public:
virtual uint32_t get_view_count() = 0; /* returns the view count we need (1 is monoscopic, 2 is stereoscopic but can be more) */
virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
virtual RID get_vrs_texture(); /* obtain VRS texture */
// note, external color/depth/vrs texture support will be added here soon.
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 94953c69a9..7395cd5ad4 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -258,12 +258,12 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const
return Transform3D();
}
-CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix cm;
+Projection XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection cm;
PackedFloat64Array arr;
if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) {
- ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats");
+ ERR_FAIL_COND_V_MSG(arr.size() != 16, Projection(), "Projection matrix must contain 16 floats");
real_t *m = (real_t *)cm.matrix;
for (int i = 0; i < 16; i++) {
m[i] = arr[i];
@@ -271,7 +271,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
return cm;
}
- return CameraMatrix();
+ return Projection();
}
RID XRInterfaceExtension::get_vrs_texture() {
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 7174b412c5..65b474425e 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -100,7 +100,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual RID get_vrs_texture() override;
GDVIRTUAL0R(Size2, _get_render_target_size);
@@ -132,4 +132,4 @@ public:
// RID get_render_target_depth(RID p_render_target);
};
-#endif // !XR_INTERFACE_EXTENSION_H
+#endif // XR_INTERFACE_EXTENSION_H
diff --git a/servers/xr/xr_pose.h b/servers/xr/xr_pose.h
index f306c22390..e7d363764b 100644
--- a/servers/xr/xr_pose.h
+++ b/servers/xr/xr_pose.h
@@ -78,4 +78,4 @@ public:
VARIANT_ENUM_CAST(XRPose::TrackingConfidence);
-#endif
+#endif // XR_POSE_H
diff --git a/tests/core/io/test_image.h b/tests/core/io/test_image.h
index e6e23912d3..36e6b83bfd 100644
--- a/tests/core/io/test_image.h
+++ b/tests/core/io/test_image.h
@@ -300,4 +300,5 @@ TEST_CASE("[Image] Modifying pixels of an image") {
"flip_y() should not leave old pixels behind.");
}
} // namespace TestImage
+
#endif // TEST_IMAGE_H
diff --git a/tests/core/io/test_resource.h b/tests/core/io/test_resource.h
index 84d651b63f..f94349fdd2 100644
--- a/tests/core/io/test_resource.h
+++ b/tests/core/io/test_resource.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEST_RESOURCE
-#define TEST_RESOURCE
+#ifndef TEST_RESOURCE_H
+#define TEST_RESOURCE_H
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
@@ -111,4 +111,4 @@ TEST_CASE("[Resource] Saving and loading") {
}
} // namespace TestResource
-#endif // TEST_RESOURCE
+#endif // TEST_RESOURCE_H
diff --git a/tests/core/math/test_basis.h b/tests/core/math/test_basis.h
index ec58d95eed..ae8ca4acde 100644
--- a/tests/core/math/test_basis.h
+++ b/tests/core/math/test_basis.h
@@ -283,4 +283,4 @@ TEST_CASE("[Stress][Basis] Euler conversions") {
}
} // namespace TestBasis
-#endif
+#endif // TEST_BASIS_H
diff --git a/tests/core/templates/test_hash_set.h b/tests/core/templates/test_hash_set.h
index 93fc0b26a3..3b9a800641 100644
--- a/tests/core/templates/test_hash_set.h
+++ b/tests/core/templates/test_hash_set.h
@@ -225,4 +225,4 @@ TEST_CASE("[HashSet] Copy") {
} // namespace TestHashSet
-#endif // TEST_HASH_MAP_H
+#endif // TEST_HASH_SET_H
diff --git a/tests/scene/test_path_3d.h b/tests/scene/test_path_3d.h
index 78f4e97f03..8ac3d7b5b4 100644
--- a/tests/scene/test_path_3d.h
+++ b/tests/scene/test_path_3d.h
@@ -81,4 +81,4 @@ TEST_CASE("[Path3D] Curve setter and getter") {
} // namespace TestPath3D
-#endif // TEST_PATH_3D
+#endif // TEST_PATH_3D_H
diff --git a/tests/servers/test_text_server.h b/tests/servers/test_text_server.h
index 066c280fd5..61207216fc 100644
--- a/tests/servers/test_text_server.h
+++ b/tests/servers/test_text_server.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef TOOLS_ENABLED
-
#ifndef TEST_TEXT_SERVER_H
#define TEST_TEXT_SERVER_H
+#ifdef TOOLS_ENABLED
+
#include "editor/builtin_fonts.gen.h"
#include "servers/text_server.h"
#include "tests/test_macros.h"
@@ -561,5 +561,6 @@ TEST_SUITE("[[TextServer]") {
}
}; // namespace TestTextServer
-#endif // TEST_TEXT_SERVER_H
#endif // TOOLS_ENABLED
+
+#endif // TEST_TEXT_SERVER_H
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 818f2f5892..b06d9cec81 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -213,7 +213,7 @@ Files extracted from upstream source:
## harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
-- Version: 4.4.1 (096aaa62a6e0d07c02a4894fc036efc927e5aaf9, 2022)
+- Version: 5.0.1 (cbccadba8d1e51d6cc03a891b7c3a17f598e774c, 2022)
- License: MIT
Files extracted from upstream source:
diff --git a/thirdparty/harfbuzz/src/OT/Layout/Common/Coverage.hh b/thirdparty/harfbuzz/src/OT/Layout/Common/Coverage.hh
new file mode 100644
index 0000000000..e52a617c86
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/Common/Coverage.hh
@@ -0,0 +1,338 @@
+/*
+ * Copyright © 2007,2008,2009 Red Hat, Inc.
+ * Copyright © 2010,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Red Hat Author(s): Behdad Esfahbod
+ * Google Author(s): Behdad Esfahbod, Garret Rieger
+ */
+
+#ifndef OT_LAYOUT_COMMON_COVERAGE_HH
+#define OT_LAYOUT_COMMON_COVERAGE_HH
+
+#include "../types.hh"
+#include "CoverageFormat1.hh"
+#include "CoverageFormat2.hh"
+
+namespace OT {
+namespace Layout {
+namespace Common {
+
+template<typename Iterator>
+static inline void Coverage_serialize (hb_serialize_context_t *c,
+ Iterator it);
+
+struct Coverage
+{
+
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ CoverageFormat1_3<SmallTypes> format1;
+ CoverageFormat2_4<SmallTypes> format2;
+#ifndef HB_NO_BORING_EXPANSION
+ CoverageFormat1_3<MediumTypes>format3;
+ CoverageFormat2_4<MediumTypes>format4;
+#endif
+ } u;
+ public:
+ DEFINE_SIZE_UNION (2, format);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (!u.format.sanitize (c)) return_trace (false);
+ switch (u.format)
+ {
+ case 1: return_trace (u.format1.sanitize (c));
+ case 2: return_trace (u.format2.sanitize (c));
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return_trace (u.format3.sanitize (c));
+ case 4: return_trace (u.format4.sanitize (c));
+#endif
+ default:return_trace (true);
+ }
+ }
+
+ /* Has interface. */
+ static constexpr unsigned SENTINEL = NOT_COVERED;
+ typedef unsigned int value_t;
+ value_t operator [] (hb_codepoint_t k) const { return get (k); }
+ bool has (hb_codepoint_t k) const { return (*this)[k] != SENTINEL; }
+ /* Predicate. */
+ bool operator () (hb_codepoint_t k) const { return has (k); }
+
+ unsigned int get (hb_codepoint_t k) const { return get_coverage (k); }
+ unsigned int get_coverage (hb_codepoint_t glyph_id) const
+ {
+ switch (u.format) {
+ case 1: return u.format1.get_coverage (glyph_id);
+ case 2: return u.format2.get_coverage (glyph_id);
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.get_coverage (glyph_id);
+ case 4: return u.format4.get_coverage (glyph_id);
+#endif
+ default:return NOT_COVERED;
+ }
+ }
+
+ unsigned get_population () const
+ {
+ switch (u.format) {
+ case 1: return u.format1.get_population ();
+ case 2: return u.format2.get_population ();
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.get_population ();
+ case 4: return u.format4.get_population ();
+#endif
+ default:return NOT_COVERED;
+ }
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
+ bool serialize (hb_serialize_context_t *c, Iterator glyphs)
+ {
+ TRACE_SERIALIZE (this);
+ if (unlikely (!c->extend_min (this))) return_trace (false);
+
+ unsigned count = 0;
+ unsigned num_ranges = 0;
+ hb_codepoint_t last = (hb_codepoint_t) -2;
+ for (auto g: glyphs)
+ {
+ if (last + 1 != g)
+ num_ranges++;
+ last = g;
+ count++;
+ }
+ u.format = count <= num_ranges * 3 ? 1 : 2;
+
+#ifndef HB_NO_BORING_EXPANSION
+ if (count && last > 0xFFFFu)
+ u.format += 2;
+#endif
+
+ switch (u.format)
+ {
+ case 1: return_trace (u.format1.serialize (c, glyphs));
+ case 2: return_trace (u.format2.serialize (c, glyphs));
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return_trace (u.format3.serialize (c, glyphs));
+ case 4: return_trace (u.format4.serialize (c, glyphs));
+#endif
+ default:return_trace (false);
+ }
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto it =
+ + iter ()
+ | hb_filter (c->plan->glyph_map_gsub)
+ | hb_map_retains_sorting (c->plan->glyph_map_gsub)
+ ;
+
+ // Cache the iterator result as it will be iterated multiple times
+ // by the serialize code below.
+ hb_sorted_vector_t<hb_codepoint_t> glyphs (it);
+ Coverage_serialize (c->serializer, glyphs.iter ());
+ return_trace (bool (glyphs));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ switch (u.format)
+ {
+ case 1: return u.format1.intersects (glyphs);
+ case 2: return u.format2.intersects (glyphs);
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.intersects (glyphs);
+ case 4: return u.format4.intersects (glyphs);
+#endif
+ default:return false;
+ }
+ }
+ bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
+ {
+ switch (u.format)
+ {
+ case 1: return u.format1.intersects_coverage (glyphs, index);
+ case 2: return u.format2.intersects_coverage (glyphs, index);
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.intersects_coverage (glyphs, index);
+ case 4: return u.format4.intersects_coverage (glyphs, index);
+#endif
+ default:return false;
+ }
+ }
+
+ /* Might return false if array looks unsorted.
+ * Used for faster rejection of corrupt data. */
+ template <typename set_t>
+ bool collect_coverage (set_t *glyphs) const
+ {
+ switch (u.format)
+ {
+ case 1: return u.format1.collect_coverage (glyphs);
+ case 2: return u.format2.collect_coverage (glyphs);
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.collect_coverage (glyphs);
+ case 4: return u.format4.collect_coverage (glyphs);
+#endif
+ default:return false;
+ }
+ }
+
+ template <typename IterableOut,
+ hb_requires (hb_is_sink_of (IterableOut, hb_codepoint_t))>
+ void intersect_set (const hb_set_t &glyphs, IterableOut &intersect_glyphs) const
+ {
+ switch (u.format)
+ {
+ case 1: return u.format1.intersect_set (glyphs, intersect_glyphs);
+ case 2: return u.format2.intersect_set (glyphs, intersect_glyphs);
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.intersect_set (glyphs, intersect_glyphs);
+ case 4: return u.format4.intersect_set (glyphs, intersect_glyphs);
+#endif
+ default:return ;
+ }
+ }
+
+ struct iter_t : hb_iter_with_fallback_t<iter_t, hb_codepoint_t>
+ {
+ static constexpr bool is_sorted_iterator = true;
+ iter_t (const Coverage &c_ = Null (Coverage))
+ {
+ memset (this, 0, sizeof (*this));
+ format = c_.u.format;
+ switch (format)
+ {
+ case 1: u.format1.init (c_.u.format1); return;
+ case 2: u.format2.init (c_.u.format2); return;
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: u.format3.init (c_.u.format3); return;
+ case 4: u.format4.init (c_.u.format4); return;
+#endif
+ default: return;
+ }
+ }
+ bool __more__ () const
+ {
+ switch (format)
+ {
+ case 1: return u.format1.__more__ ();
+ case 2: return u.format2.__more__ ();
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.__more__ ();
+ case 4: return u.format4.__more__ ();
+#endif
+ default:return false;
+ }
+ }
+ void __next__ ()
+ {
+ switch (format)
+ {
+ case 1: u.format1.__next__ (); break;
+ case 2: u.format2.__next__ (); break;
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: u.format3.__next__ (); break;
+ case 4: u.format4.__next__ (); break;
+#endif
+ default: break;
+ }
+ }
+ typedef hb_codepoint_t __item_t__;
+ __item_t__ __item__ () const { return get_glyph (); }
+
+ hb_codepoint_t get_glyph () const
+ {
+ switch (format)
+ {
+ case 1: return u.format1.get_glyph ();
+ case 2: return u.format2.get_glyph ();
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3.get_glyph ();
+ case 4: return u.format4.get_glyph ();
+#endif
+ default:return 0;
+ }
+ }
+ bool operator != (const iter_t& o) const
+ {
+ if (unlikely (format != o.format)) return true;
+ switch (format)
+ {
+ case 1: return u.format1 != o.u.format1;
+ case 2: return u.format2 != o.u.format2;
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return u.format3 != o.u.format3;
+ case 4: return u.format4 != o.u.format4;
+#endif
+ default:return false;
+ }
+ }
+ iter_t __end__ () const
+ {
+ iter_t it = {};
+ it.format = format;
+ switch (format)
+ {
+ case 1: it.u.format1 = u.format1.__end__ (); break;
+ case 2: it.u.format2 = u.format2.__end__ (); break;
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: it.u.format3 = u.format3.__end__ (); break;
+ case 4: it.u.format4 = u.format4.__end__ (); break;
+#endif
+ default: break;
+ }
+ return it;
+ }
+
+ private:
+ unsigned int format;
+ union {
+#ifndef HB_NO_BORING_EXPANSION
+ CoverageFormat2_4<MediumTypes>::iter_t format4; /* Put this one first since it's larger; helps shut up compiler. */
+ CoverageFormat1_3<MediumTypes>::iter_t format3;
+#endif
+ CoverageFormat2_4<SmallTypes>::iter_t format2; /* Put this one first since it's larger; helps shut up compiler. */
+ CoverageFormat1_3<SmallTypes>::iter_t format1;
+ } u;
+ };
+ iter_t iter () const { return iter_t (*this); }
+};
+
+template<typename Iterator>
+static inline void
+Coverage_serialize (hb_serialize_context_t *c,
+ Iterator it)
+{ c->start_embed<Coverage> ()->serialize (c, it); }
+
+}
+}
+}
+
+#endif // #ifndef OT_LAYOUT_COMMON_COVERAGE_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat1.hh
new file mode 100644
index 0000000000..886babd2d1
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat1.hh
@@ -0,0 +1,126 @@
+/*
+ * Copyright © 2007,2008,2009 Red Hat, Inc.
+ * Copyright © 2010,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Red Hat Author(s): Behdad Esfahbod
+ * Google Author(s): Behdad Esfahbod, Garret Rieger
+ */
+
+
+#ifndef OT_LAYOUT_COMMON_COVERAGEFORMAT1_HH
+#define OT_LAYOUT_COMMON_COVERAGEFORMAT1_HH
+
+namespace OT {
+namespace Layout {
+namespace Common {
+
+#define NOT_COVERED ((unsigned int) -1)
+
+template <typename Types>
+struct CoverageFormat1_3
+{
+ friend struct Coverage;
+
+ protected:
+ HBUINT16 coverageFormat; /* Format identifier--format = 1 */
+ SortedArray16Of<typename Types::HBGlyphID>
+ glyphArray; /* Array of GlyphIDs--in numerical order */
+ public:
+ DEFINE_SIZE_ARRAY (4, glyphArray);
+
+ private:
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (glyphArray.sanitize (c));
+ }
+
+ unsigned int get_coverage (hb_codepoint_t glyph_id) const
+ {
+ unsigned int i;
+ glyphArray.bfind (glyph_id, &i, HB_NOT_FOUND_STORE, NOT_COVERED);
+ return i;
+ }
+
+ unsigned get_population () const
+ {
+ return glyphArray.len;
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
+ bool serialize (hb_serialize_context_t *c, Iterator glyphs)
+ {
+ TRACE_SERIALIZE (this);
+ return_trace (glyphArray.serialize (c, glyphs));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ /* TODO Speed up, using hb_set_next() and bsearch()? */
+ for (const auto& g : glyphArray.as_array ())
+ if (glyphs->has (g))
+ return true;
+ return false;
+ }
+ bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
+ { return glyphs->has (glyphArray[index]); }
+
+ template <typename IterableOut,
+ hb_requires (hb_is_sink_of (IterableOut, hb_codepoint_t))>
+ void intersect_set (const hb_set_t &glyphs, IterableOut &intersect_glyphs) const
+ {
+ unsigned count = glyphArray.len;
+ for (unsigned i = 0; i < count; i++)
+ if (glyphs.has (glyphArray[i]))
+ intersect_glyphs << glyphArray[i];
+ }
+
+ template <typename set_t>
+ bool collect_coverage (set_t *glyphs) const
+ { return glyphs->add_sorted_array (glyphArray.as_array ()); }
+
+ public:
+ /* Older compilers need this to be public. */
+ struct iter_t
+ {
+ void init (const struct CoverageFormat1_3 &c_) { c = &c_; i = 0; }
+ bool __more__ () const { return i < c->glyphArray.len; }
+ void __next__ () { i++; }
+ hb_codepoint_t get_glyph () const { return c->glyphArray[i]; }
+ bool operator != (const iter_t& o) const
+ { return i != o.i; }
+ iter_t __end__ () const { iter_t it; it.init (*c); it.i = c->glyphArray.len; return it; }
+
+ private:
+ const struct CoverageFormat1_3 *c;
+ unsigned int i;
+ };
+ private:
+};
+
+}
+}
+}
+
+#endif // #ifndef OT_LAYOUT_COMMON_COVERAGEFORMAT1_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat2.hh
new file mode 100644
index 0000000000..4ddb2a73e4
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/Common/CoverageFormat2.hh
@@ -0,0 +1,233 @@
+/*
+ * Copyright © 2007,2008,2009 Red Hat, Inc.
+ * Copyright © 2010,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Red Hat Author(s): Behdad Esfahbod
+ * Google Author(s): Behdad Esfahbod, Garret Rieger
+ */
+
+#ifndef OT_LAYOUT_COMMON_COVERAGEFORMAT2_HH
+#define OT_LAYOUT_COMMON_COVERAGEFORMAT2_HH
+
+#include "RangeRecord.hh"
+
+namespace OT {
+namespace Layout {
+namespace Common {
+
+template <typename Types>
+struct CoverageFormat2_4
+{
+ friend struct Coverage;
+
+ protected:
+ HBUINT16 coverageFormat; /* Format identifier--format = 2 */
+ SortedArray16Of<RangeRecord<Types>>
+ rangeRecord; /* Array of glyph ranges--ordered by
+ * Start GlyphID. rangeCount entries
+ * long */
+ public:
+ DEFINE_SIZE_ARRAY (4, rangeRecord);
+
+ private:
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (rangeRecord.sanitize (c));
+ }
+
+ unsigned int get_coverage (hb_codepoint_t glyph_id) const
+ {
+ const RangeRecord<Types> &range = rangeRecord.bsearch (glyph_id);
+ return likely (range.first <= range.last)
+ ? (unsigned int) range.value + (glyph_id - range.first)
+ : NOT_COVERED;
+ }
+
+ unsigned get_population () const
+ {
+ typename Types::large_int ret = 0;
+ for (const auto &r : rangeRecord)
+ ret += r.get_population ();
+ return ret > UINT_MAX ? UINT_MAX : (unsigned) ret;
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
+ bool serialize (hb_serialize_context_t *c, Iterator glyphs)
+ {
+ TRACE_SERIALIZE (this);
+ if (unlikely (!c->extend_min (this))) return_trace (false);
+
+ /* TODO(iter) Write more efficiently? */
+
+ unsigned num_ranges = 0;
+ hb_codepoint_t last = (hb_codepoint_t) -2;
+ for (auto g: glyphs)
+ {
+ if (last + 1 != g)
+ num_ranges++;
+ last = g;
+ }
+
+ if (unlikely (!rangeRecord.serialize (c, num_ranges))) return_trace (false);
+ if (!num_ranges) return_trace (true);
+
+ unsigned count = 0;
+ unsigned range = (unsigned) -1;
+ last = (hb_codepoint_t) -2;
+ for (auto g: glyphs)
+ {
+ if (last + 1 != g)
+ {
+ range++;
+ rangeRecord[range].first = g;
+ rangeRecord[range].value = count;
+ }
+ rangeRecord[range].last = g;
+ last = g;
+ count++;
+ }
+
+ return_trace (true);
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return hb_any (+ hb_iter (rangeRecord)
+ | hb_map ([glyphs] (const RangeRecord<Types> &range) { return range.intersects (*glyphs); }));
+ }
+ bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
+ {
+ auto cmp = [] (const void *pk, const void *pr) -> int
+ {
+ unsigned index = * (const unsigned *) pk;
+ const RangeRecord<Types> &range = * (const RangeRecord<Types> *) pr;
+ if (index < range.value) return -1;
+ if (index > (unsigned int) range.value + (range.last - range.first)) return +1;
+ return 0;
+ };
+
+ auto arr = rangeRecord.as_array ();
+ unsigned idx;
+ if (hb_bsearch_impl (&idx, index,
+ arr.arrayZ, arr.length, sizeof (arr[0]),
+ (int (*)(const void *_key, const void *_item)) cmp))
+ return arr.arrayZ[idx].intersects (*glyphs);
+ return false;
+ }
+
+ template <typename IterableOut,
+ hb_requires (hb_is_sink_of (IterableOut, hb_codepoint_t))>
+ void intersect_set (const hb_set_t &glyphs, IterableOut &intersect_glyphs) const
+ {
+ for (const auto& range : rangeRecord)
+ {
+ hb_codepoint_t last = range.last;
+ for (hb_codepoint_t g = range.first - 1;
+ glyphs.next (&g) && g <= last;)
+ intersect_glyphs << g;
+ }
+ }
+
+ template <typename set_t>
+ bool collect_coverage (set_t *glyphs) const
+ {
+ for (const auto& range: rangeRecord)
+ if (unlikely (!range.collect_coverage (glyphs)))
+ return false;
+ return true;
+ }
+
+ public:
+ /* Older compilers need this to be public. */
+ struct iter_t
+ {
+ void init (const CoverageFormat2_4 &c_)
+ {
+ c = &c_;
+ coverage = 0;
+ i = 0;
+ j = c->rangeRecord.len ? c->rangeRecord[0].first : 0;
+ if (unlikely (c->rangeRecord[0].first > c->rangeRecord[0].last))
+ {
+ /* Broken table. Skip. */
+ i = c->rangeRecord.len;
+ j = 0;
+ }
+ }
+ bool __more__ () const { return i < c->rangeRecord.len; }
+ void __next__ ()
+ {
+ if (j >= c->rangeRecord[i].last)
+ {
+ i++;
+ if (__more__ ())
+ {
+ unsigned int old = coverage;
+ j = c->rangeRecord[i].first;
+ coverage = c->rangeRecord[i].value;
+ if (unlikely (coverage != old + 1))
+ {
+ /* Broken table. Skip. Important to avoid DoS.
+ * Also, our callers depend on coverage being
+ * consecutive and monotonically increasing,
+ * ie. iota(). */
+ i = c->rangeRecord.len;
+ j = 0;
+ return;
+ }
+ }
+ else
+ j = 0;
+ return;
+ }
+ coverage++;
+ j++;
+ }
+ hb_codepoint_t get_glyph () const { return j; }
+ bool operator != (const iter_t& o) const
+ { return i != o.i || j != o.j; }
+ iter_t __end__ () const
+ {
+ iter_t it;
+ it.init (*c);
+ it.i = c->rangeRecord.len;
+ it.j = 0;
+ return it;
+ }
+
+ private:
+ const struct CoverageFormat2_4 *c;
+ unsigned int i, coverage;
+ hb_codepoint_t j;
+ };
+ private:
+};
+
+}
+}
+}
+
+#endif // #ifndef OT_LAYOUT_COMMON_COVERAGEFORMAT2_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/Common/RangeRecord.hh b/thirdparty/harfbuzz/src/OT/Layout/Common/RangeRecord.hh
new file mode 100644
index 0000000000..a62629fad3
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/Common/RangeRecord.hh
@@ -0,0 +1,85 @@
+/*
+ * Copyright © 2007,2008,2009 Red Hat, Inc.
+ * Copyright © 2010,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Red Hat Author(s): Behdad Esfahbod
+ * Google Author(s): Behdad Esfahbod, Garret Rieger
+ */
+
+#ifndef OT_LAYOUT_COMMON_RANGERECORD_HH
+#define OT_LAYOUT_COMMON_RANGERECORD_HH
+
+namespace OT {
+namespace Layout {
+namespace Common {
+
+template <typename Types>
+struct RangeRecord
+{
+ typename Types::HBGlyphID first; /* First GlyphID in the range */
+ typename Types::HBGlyphID last; /* Last GlyphID in the range */
+ HBUINT16 value; /* Value */
+
+ DEFINE_SIZE_STATIC (2 + 2 * Types::size);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this));
+ }
+
+ int cmp (hb_codepoint_t g) const
+ { return g < first ? -1 : g <= last ? 0 : +1; }
+
+ unsigned get_population () const
+ {
+ if (unlikely (last < first)) return 0;
+ return (last - first + 1);
+ }
+
+ bool intersects (const hb_set_t &glyphs) const
+ { return glyphs.intersects (first, last); }
+
+ template <typename set_t>
+ bool collect_coverage (set_t *glyphs) const
+ { return glyphs->add_range (first, last); }
+};
+
+}
+}
+}
+
+// TODO(garretrieger): This was previously implemented using
+// DECLARE_NULL_NAMESPACE_BYTES_TEMPLATE1 (OT, RangeRecord, 9);
+// but that only works when there is only a single namespace level.
+// The macro should probably be fixed so it can work in this situation.
+extern HB_INTERNAL const unsigned char _hb_Null_OT_RangeRecord[9];
+template <typename Spec>
+struct Null<OT::Layout::Common::RangeRecord<Spec>> {
+ static OT::Layout::Common::RangeRecord<Spec> const & get_null () {
+ return *reinterpret_cast<const OT::Layout::Common::RangeRecord<Spec> *> (_hb_Null_OT_RangeRecord);
+ }
+};
+
+
+#endif // #ifndef OT_LAYOUT_COMMON_RANGERECORD_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh
index e212fab976..7c34bb3c93 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh
@@ -140,7 +140,7 @@ struct CursivePosFormat1
unsigned int i = skippy_iter.idx;
unsigned int j = buffer->idx;
- buffer->unsafe_to_break (i, j);
+ buffer->unsafe_to_break (i, j + 1);
float entry_x, entry_y, exit_x, exit_y;
(this+prev_record.exitAnchor).get_anchor (c, buffer->info[i].codepoint, &exit_x, &exit_y);
(this+this_record.entryAnchor).get_anchor (c, buffer->info[j].codepoint, &entry_x, &entry_y);
@@ -223,7 +223,13 @@ struct CursivePosFormat1
* https://github.com/harfbuzz/harfbuzz/issues/2469
*/
if (unlikely (pos[parent].attach_chain() == -pos[child].attach_chain()))
+ {
pos[parent].attach_chain() = 0;
+ if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
+ pos[parent].y_offset = 0;
+ else
+ pos[parent].x_offset = 0;
+ }
buffer->idx++;
return_trace (true);
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/GPOS.hh
index 224d6b746b..72829377a6 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/GPOS.hh
@@ -1,12 +1,15 @@
-#ifndef OT_LAYOUT_GPOS_HH
-#define OT_LAYOUT_GPOS_HH
+#ifndef OT_LAYOUT_GPOS_GPOS_HH
+#define OT_LAYOUT_GPOS_GPOS_HH
-#include "../../hb-ot-layout-common.hh"
-#include "../../hb-ot-layout-gsubgpos.hh"
-#include "GPOS/Common.hh"
-#include "GPOS/PosLookup.hh"
+#include "../../../hb-ot-layout-common.hh"
+#include "../../../hb-ot-layout-gsubgpos.hh"
+#include "Common.hh"
+#include "PosLookup.hh"
namespace OT {
+
+using Layout::GPOS_impl::PosLookup;
+
namespace Layout {
static void
@@ -25,10 +28,10 @@ struct GPOS : GSUBGPOS
{
static constexpr hb_tag_t tableTag = HB_OT_TAG_GPOS;
- using Lookup = GPOS_impl::PosLookup;
+ using Lookup = PosLookup;
- const GPOS_impl::PosLookup& get_lookup (unsigned int i) const
- { return static_cast<const GPOS_impl::PosLookup &> (GSUBGPOS::get_lookup (i)); }
+ const PosLookup& get_lookup (unsigned int i) const
+ { return static_cast<const PosLookup &> (GSUBGPOS::get_lookup (i)); }
static inline void position_start (hb_font_t *font, hb_buffer_t *buffer);
static inline void position_finish_advances (hb_font_t *font, hb_buffer_t *buffer);
@@ -37,11 +40,14 @@ struct GPOS : GSUBGPOS
bool subset (hb_subset_context_t *c) const
{
hb_subset_layout_context_t l (c, tableTag, c->plan->gpos_lookups, c->plan->gpos_langsys, c->plan->gpos_features);
- return GSUBGPOS::subset<GPOS_impl::PosLookup> (&l);
+ return GSUBGPOS::subset<PosLookup> (&l);
}
bool sanitize (hb_sanitize_context_t *c) const
- { return GSUBGPOS::sanitize<GPOS_impl::PosLookup> (c); }
+ {
+ TRACE_SANITIZE (this);
+ return_trace (GSUBGPOS::sanitize<PosLookup> (c));
+ }
HB_INTERNAL bool is_blocklisted (hb_blob_t *blob,
hb_face_t *face) const;
@@ -51,7 +57,7 @@ struct GPOS : GSUBGPOS
for (unsigned i = 0; i < GSUBGPOS::get_lookup_count (); i++)
{
if (!c->gpos_lookups->has (i)) continue;
- const GPOS_impl::PosLookup &l = get_lookup (i);
+ const PosLookup &l = get_lookup (i);
l.dispatch (c);
}
}
@@ -59,7 +65,7 @@ struct GPOS : GSUBGPOS
void closure_lookups (hb_face_t *face,
const hb_set_t *glyphs,
hb_set_t *lookup_indexes /* IN/OUT */) const
- { GSUBGPOS::closure_lookups<GPOS_impl::PosLookup> (face, glyphs, lookup_indexes); }
+ { GSUBGPOS::closure_lookups<PosLookup> (face, glyphs, lookup_indexes); }
typedef GSUBGPOS::accelerator_t<GPOS> accelerator_t;
};
@@ -162,4 +168,4 @@ struct GPOS_accelerator_t : Layout::GPOS::accelerator_t {
}
-#endif /* OT_LAYOUT_GPOS_HH */
+#endif /* OT_LAYOUT_GPOS_GPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/LigatureArray.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/LigatureArray.hh
new file mode 100644
index 0000000000..a2d807cc32
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/LigatureArray.hh
@@ -0,0 +1,56 @@
+#ifndef OT_LAYOUT_GPOS_LIGATUREARRAY_HH
+#define OT_LAYOUT_GPOS_LIGATUREARRAY_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+
+typedef AnchorMatrix LigatureAttach; /* component-major--
+ * in order of writing direction--,
+ * mark-minor--
+ * ordered by class--zero-based. */
+
+/* Array of LigatureAttach tables ordered by LigatureCoverage Index */
+struct LigatureArray : List16OfOffset16To<LigatureAttach>
+{
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ bool subset (hb_subset_context_t *c,
+ Iterator coverage,
+ unsigned class_count,
+ const hb_map_t *klass_mapping) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+
+ auto *out = c->serializer->start_embed (this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ for (const auto _ : + hb_zip (coverage, *this)
+ | hb_filter (glyphset, hb_first))
+ {
+ auto *matrix = out->serialize_append (c->serializer);
+ if (unlikely (!matrix)) return_trace (false);
+
+ const LigatureAttach& src = (this + _.second);
+ auto indexes =
+ + hb_range (src.rows * class_count)
+ | hb_filter ([=] (unsigned index) { return klass_mapping->has (index % class_count); })
+ ;
+ matrix->serialize_subset (c,
+ _.second,
+ this,
+ src.rows,
+ indexes);
+ }
+ return_trace (this->len);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_LIGATUREARRAY_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh
index e99e13ff84..c99b6b2e4b 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh
@@ -11,8 +11,11 @@ struct MarkBasePos
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- MarkBasePosFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ MarkBasePosFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ MarkBasePosFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -23,6 +26,9 @@ struct MarkBasePos
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh
index a10b806fe5..ebb8c31c67 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh
@@ -12,26 +12,27 @@ typedef AnchorMatrix BaseArray; /* base-major--
* mark-minor--
* ordered by class--zero-based. */
-struct MarkBasePosFormat1
+template <typename Types>
+struct MarkBasePosFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
markCoverage; /* Offset to MarkCoverage table--from
* beginning of MarkBasePos subtable */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
baseCoverage; /* Offset to BaseCoverage table--from
* beginning of MarkBasePos subtable */
HBUINT16 classCount; /* Number of classes defined for marks */
- Offset16To<MarkArray>
+ typename Types::template OffsetTo<MarkArray>
markArray; /* Offset to MarkArray table--from
* beginning of MarkBasePos subtable */
- Offset16To<BaseArray>
+ typename Types::template OffsetTo<BaseArray>
baseArray; /* Offset to BaseArray table--from
* beginning of MarkBasePos subtable */
public:
- DEFINE_SIZE_STATIC (12);
+ DEFINE_SIZE_STATIC (4 + 4 * Types::size);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -117,6 +118,7 @@ struct MarkBasePosFormat1
0 == _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) ||
(skippy_iter.idx == 0 ||
_hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx - 1]) ||
+ !_hb_glyph_info_multiplied (&buffer->info[skippy_iter.idx - 1]) ||
_hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx]) !=
_hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx - 1]) ||
_hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) !=
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh
index 7e74aa73e0..8a4de9ffaa 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh
@@ -11,8 +11,11 @@ struct MarkLigPos
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- MarkLigPosFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ MarkLigPosFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ MarkLigPosFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -23,6 +26,9 @@ struct MarkLigPos
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh
index 4382aa6c6c..1a8021237e 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh
@@ -1,72 +1,34 @@
#ifndef OT_LAYOUT_GPOS_MARKLIGPOSFORMAT1_HH
#define OT_LAYOUT_GPOS_MARKLIGPOSFORMAT1_HH
+#include "LigatureArray.hh"
+
namespace OT {
namespace Layout {
namespace GPOS_impl {
-typedef AnchorMatrix LigatureAttach; /* component-major--
- * in order of writing direction--,
- * mark-minor--
- * ordered by class--zero-based. */
-
-/* Array of LigatureAttach tables ordered by LigatureCoverage Index */
-struct LigatureArray : List16OfOffset16To<LigatureAttach>
-{
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- bool subset (hb_subset_context_t *c,
- Iterator coverage,
- unsigned class_count,
- const hb_map_t *klass_mapping) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
-
- auto *out = c->serializer->start_embed (this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
-
- for (const auto _ : + hb_zip (coverage, *this)
- | hb_filter (glyphset, hb_first))
- {
- auto *matrix = out->serialize_append (c->serializer);
- if (unlikely (!matrix)) return_trace (false);
-
- const LigatureAttach& src = (this + _.second);
- auto indexes =
- + hb_range (src.rows * class_count)
- | hb_filter ([=] (unsigned index) { return klass_mapping->has (index % class_count); })
- ;
- matrix->serialize_subset (c,
- _.second,
- this,
- src.rows,
- indexes);
- }
- return_trace (this->len);
- }
-};
-struct MarkLigPosFormat1
+template <typename Types>
+struct MarkLigPosFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
markCoverage; /* Offset to Mark Coverage table--from
* beginning of MarkLigPos subtable */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
ligatureCoverage; /* Offset to Ligature Coverage
* table--from beginning of MarkLigPos
* subtable */
HBUINT16 classCount; /* Number of defined mark classes */
- Offset16To<MarkArray>
+ typename Types::template OffsetTo<MarkArray>
markArray; /* Offset to MarkArray table--from
* beginning of MarkLigPos subtable */
- Offset16To<LigatureArray>
+ typename Types::template OffsetTo<LigatureArray>
ligatureArray; /* Offset to LigatureArray table--from
* beginning of MarkLigPos subtable */
public:
- DEFINE_SIZE_STATIC (12);
+ DEFINE_SIZE_STATIC (4 + 4 * Types::size);
bool sanitize (hb_sanitize_context_t *c) const
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh
index c0eee6d54c..74b5105c42 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh
@@ -11,8 +11,11 @@ struct MarkMarkPos
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- MarkMarkPosFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ MarkMarkPosFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ MarkMarkPosFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -23,6 +26,9 @@ struct MarkMarkPos
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh
index c48a74f773..fbcebb8044 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh
@@ -12,27 +12,28 @@ typedef AnchorMatrix Mark2Array; /* mark2-major--
* mark1-minor--
* ordered by class--zero-based. */
-struct MarkMarkPosFormat1
+template <typename Types>
+struct MarkMarkPosFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
mark1Coverage; /* Offset to Combining Mark1 Coverage
* table--from beginning of MarkMarkPos
* subtable */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
mark2Coverage; /* Offset to Combining Mark2 Coverage
* table--from beginning of MarkMarkPos
* subtable */
HBUINT16 classCount; /* Number of defined mark classes */
- Offset16To<MarkArray>
+ typename Types::template OffsetTo<MarkArray>
mark1Array; /* Offset to Mark1Array table--from
* beginning of MarkMarkPos subtable */
- Offset16To<Mark2Array>
+ typename Types::template OffsetTo<Mark2Array>
mark2Array; /* Offset to Mark2Array table--from
* beginning of MarkMarkPos subtable */
public:
- DEFINE_SIZE_STATIC (12);
+ DEFINE_SIZE_STATIC (4 + 4 * Types::size);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -100,7 +101,7 @@ struct MarkMarkPosFormat1
/* now we search backwards for a suitable mark glyph until a non-mark glyph */
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, 1);
- skippy_iter.set_lookup_props (c->lookup_props & ~LookupFlag::IgnoreFlags);
+ skippy_iter.set_lookup_props (c->lookup_props & ~(uint32_t)LookupFlag::IgnoreFlags);
unsigned unsafe_from;
if (!skippy_iter.prev (&unsafe_from))
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh
index 8479178d38..72bfc43dc4 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh
@@ -12,9 +12,13 @@ struct PairPos
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- PairPosFormat1 format1;
- PairPosFormat2 format2;
+ HBUINT16 format; /* Format identifier */
+ PairPosFormat1_3<SmallTypes> format1;
+ PairPosFormat2_4<SmallTypes> format2;
+#ifndef HB_NO_BORING_EXPANSION
+ PairPosFormat1_3<MediumTypes> format3;
+ PairPosFormat2_4<MediumTypes> format4;
+#endif
} u;
public:
@@ -26,6 +30,10 @@ struct PairPos
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh
index 35a2db2d45..3cb207281d 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh
@@ -1,248 +1,22 @@
#ifndef OT_LAYOUT_GPOS_PAIRPOSFORMAT1_HH
#define OT_LAYOUT_GPOS_PAIRPOSFORMAT1_HH
+#include "PairSet.hh"
+
namespace OT {
namespace Layout {
namespace GPOS_impl {
-struct PairValueRecord
-{
- friend struct PairSet;
-
- int cmp (hb_codepoint_t k) const
- { return secondGlyph.cmp (k); }
-
- struct context_t
- {
- const void *base;
- const ValueFormat *valueFormats;
- const ValueFormat *newFormats;
- unsigned len1; /* valueFormats[0].get_len() */
- const hb_map_t *glyph_map;
- const hb_map_t *layout_variation_idx_map;
- };
-
- bool subset (hb_subset_context_t *c,
- context_t *closure) const
- {
- TRACE_SERIALIZE (this);
- auto *s = c->serializer;
- auto *out = s->start_embed (*this);
- if (unlikely (!s->extend_min (out))) return_trace (false);
-
- out->secondGlyph = (*closure->glyph_map)[secondGlyph];
-
- closure->valueFormats[0].copy_values (s,
- closure->newFormats[0],
- closure->base, &values[0],
- closure->layout_variation_idx_map);
- closure->valueFormats[1].copy_values (s,
- closure->newFormats[1],
- closure->base,
- &values[closure->len1],
- closure->layout_variation_idx_map);
-
- return_trace (true);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const ValueFormat *valueFormats,
- const void *base) const
- {
- unsigned record1_len = valueFormats[0].get_len ();
- unsigned record2_len = valueFormats[1].get_len ();
- const hb_array_t<const Value> values_array = values.as_array (record1_len + record2_len);
-
- if (valueFormats[0].has_device ())
- valueFormats[0].collect_variation_indices (c, base, values_array.sub_array (0, record1_len));
-
- if (valueFormats[1].has_device ())
- valueFormats[1].collect_variation_indices (c, base, values_array.sub_array (record1_len, record2_len));
- }
-
- bool intersects (const hb_set_t& glyphset) const
- {
- return glyphset.has(secondGlyph);
- }
-
- const Value* get_values_1 () const
- {
- return &values[0];
- }
-
- const Value* get_values_2 (ValueFormat format1) const
- {
- return &values[format1.get_len ()];
- }
- protected:
- HBGlyphID16 secondGlyph; /* GlyphID of second glyph in the
- * pair--first glyph is listed in the
- * Coverage table */
- ValueRecord values; /* Positioning data for the first glyph
- * followed by for second glyph */
- public:
- DEFINE_SIZE_ARRAY (2, values);
-};
-
-struct PairSet
+template <typename Types>
+struct PairPosFormat1_3
{
- friend struct PairPosFormat1;
-
- bool intersects (const hb_set_t *glyphs,
- const ValueFormat *valueFormats) const
- {
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned int count = len;
- for (unsigned int i = 0; i < count; i++)
- {
- if (glyphs->has (record->secondGlyph))
- return true;
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
- return false;
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c,
- const ValueFormat *valueFormats) const
- {
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- c->input->add_array (&record->secondGlyph, len, record_size);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const ValueFormat *valueFormats) const
- {
- unsigned len1 = valueFormats[0].get_len ();
- unsigned len2 = valueFormats[1].get_len ();
- unsigned record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned count = len;
- for (unsigned i = 0; i < count; i++)
- {
- if (c->glyph_set->has (record->secondGlyph))
- { record->collect_variation_indices (c, valueFormats, this); }
-
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
- }
+ using PairSet = GPOS_impl::PairSet<Types>;
+ using PairValueRecord = GPOS_impl::PairValueRecord<Types>;
- bool apply (hb_ot_apply_context_t *c,
- const ValueFormat *valueFormats,
- unsigned int pos) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = hb_bsearch (buffer->info[pos].codepoint,
- &firstPairValueRecord,
- len,
- record_size);
- if (record)
- {
- bool applied_first = valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos());
- bool applied_second = valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]);
- if (applied_first || applied_second)
- buffer->unsafe_to_break (buffer->idx, pos + 1);
- if (len2)
- pos++;
- buffer->idx = pos;
- return_trace (true);
- }
- buffer->unsafe_to_concat (buffer->idx, pos + 1);
- return_trace (false);
- }
-
- bool subset (hb_subset_context_t *c,
- const ValueFormat valueFormats[2],
- const ValueFormat newFormats[2]) const
- {
- TRACE_SUBSET (this);
- auto snap = c->serializer->snapshot ();
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->len = 0;
-
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- unsigned len1 = valueFormats[0].get_len ();
- unsigned len2 = valueFormats[1].get_len ();
- unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
-
- PairValueRecord::context_t context =
- {
- this,
- valueFormats,
- newFormats,
- len1,
- &glyph_map,
- c->plan->layout_variation_idx_map
- };
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned count = len, num = 0;
- for (unsigned i = 0; i < count; i++)
- {
- if (glyphset.has (record->secondGlyph)
- && record->subset (c, &context)) num++;
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
-
- out->len = num;
- if (!num) c->serializer->revert (snap);
- return_trace (num);
- }
-
- struct sanitize_closure_t
- {
- const ValueFormat *valueFormats;
- unsigned int len1; /* valueFormats[0].get_len() */
- unsigned int stride; /* 1 + len1 + len2 */
- };
-
- bool sanitize (hb_sanitize_context_t *c, const sanitize_closure_t *closure) const
- {
- TRACE_SANITIZE (this);
- if (!(c->check_struct (this)
- && c->check_range (&firstPairValueRecord,
- len,
- HBUINT16::static_size,
- closure->stride))) return_trace (false);
-
- unsigned int count = len;
- const PairValueRecord *record = &firstPairValueRecord;
- return_trace (closure->valueFormats[0].sanitize_values_stride_unsafe (c, this, &record->values[0], count, closure->stride) &&
- closure->valueFormats[1].sanitize_values_stride_unsafe (c, this, &record->values[closure->len1], count, closure->stride));
- }
-
- protected:
- HBUINT16 len; /* Number of PairValueRecords */
- PairValueRecord firstPairValueRecord;
- /* Array of PairValueRecords--ordered
- * by GlyphID of the second glyph */
- public:
- DEFINE_SIZE_MIN (2);
-};
-
-struct PairPosFormat1
-{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of subtable */
ValueFormat valueFormat[2]; /* [0] Defines the types of data in
@@ -251,11 +25,11 @@ struct PairPosFormat1
/* [1] Defines the types of data in
* ValueRecord2--for the second glyph
* in the pair--may be zero (0) */
- Array16OfOffset16To<PairSet>
+ Array16Of<typename Types::template OffsetTo<PairSet>>
pairSet; /* Array of PairSet tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (10, pairSet);
+ DEFINE_SIZE_ARRAY (8 + Types::size, pairSet);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -265,7 +39,7 @@ struct PairPosFormat1
unsigned int len1 = valueFormat[0].get_len ();
unsigned int len2 = valueFormat[1].get_len ();
- PairSet::sanitize_closure_t closure =
+ typename PairSet::sanitize_closure_t closure =
{
valueFormat,
len1,
@@ -275,14 +49,13 @@ struct PairPosFormat1
return_trace (coverage.sanitize (c, this) && pairSet.sanitize (c, this, &closure));
}
-
bool intersects (const hb_set_t *glyphs) const
{
return
+ hb_zip (this+coverage, pairSet)
| hb_filter (*glyphs, hb_first)
| hb_map (hb_second)
- | hb_map ([glyphs, this] (const Offset16To<PairSet> &_)
+ | hb_map ([glyphs, this] (const typename Types::template OffsetTo<PairSet> &_)
{ return (this+_).intersects (glyphs, valueFormat); })
| hb_any
;
@@ -358,7 +131,7 @@ struct PairPosFormat1
+ hb_zip (this+coverage, pairSet)
| hb_filter (glyphset, hb_first)
- | hb_filter ([this, c, out] (const Offset16To<PairSet>& _)
+ | hb_filter ([this, c, out] (const typename Types::template OffsetTo<PairSet>& _)
{
auto snap = c->serializer->snapshot ();
auto *o = out->pairSet.serialize_append (c->serializer);
@@ -391,7 +164,7 @@ struct PairPosFormat1
unsigned format1 = 0;
unsigned format2 = 0;
- for (const Offset16To<PairSet>& _ :
+ for (const auto & _ :
+ hb_zip (this+coverage, pairSet) | hb_filter (glyphset, hb_first) | hb_map (hb_second))
{
const PairSet& set = (this + _);
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh
index 3f5f9959c4..f58bcb1b30 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh
@@ -7,11 +7,12 @@ namespace OT {
namespace Layout {
namespace GPOS_impl {
-struct PairPosFormat2
+template <typename Types>
+struct PairPosFormat2_4
{
protected:
HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of subtable */
ValueFormat valueFormat1; /* ValueRecord definition--for the
@@ -20,11 +21,11 @@ struct PairPosFormat2
ValueFormat valueFormat2; /* ValueRecord definition--for the
* second glyph of the pair--may be
* zero (0) */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
classDef1; /* Offset to ClassDef table--from
* beginning of PairPos subtable--for
* the first glyph of the pair */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
classDef2; /* Offset to ClassDef table--from
* beginning of PairPos subtable--for
* the second glyph of the pair */
@@ -36,7 +37,7 @@ struct PairPosFormat2
* class1-major, class2-minor,
* Each entry has value1 and value2 */
public:
- DEFINE_SIZE_ARRAY (16, values);
+ DEFINE_SIZE_ARRAY (10 + 3 * Types::size, values);
bool sanitize (hb_sanitize_context_t *c) const
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairSet.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairSet.hh
new file mode 100644
index 0000000000..58ba4de6c1
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairSet.hh
@@ -0,0 +1,173 @@
+#ifndef OT_LAYOUT_GPOS_PAIRSET_HH
+#define OT_LAYOUT_GPOS_PAIRSET_HH
+
+#include "PairValueRecord.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+
+template <typename Types>
+struct PairSet
+{
+ template <typename Types2>
+ friend struct PairPosFormat1_3;
+
+ using PairValueRecord = GPOS_impl::PairValueRecord<Types>;
+
+ protected:
+ HBUINT16 len; /* Number of PairValueRecords */
+ PairValueRecord firstPairValueRecord;
+ /* Array of PairValueRecords--ordered
+ * by GlyphID of the second glyph */
+ public:
+ DEFINE_SIZE_MIN (2);
+
+ struct sanitize_closure_t
+ {
+ const ValueFormat *valueFormats;
+ unsigned int len1; /* valueFormats[0].get_len() */
+ unsigned int stride; /* 1 + len1 + len2 */
+ };
+
+ bool sanitize (hb_sanitize_context_t *c, const sanitize_closure_t *closure) const
+ {
+ TRACE_SANITIZE (this);
+ if (!(c->check_struct (this)
+ && c->check_range (&firstPairValueRecord,
+ len,
+ HBUINT16::static_size,
+ closure->stride))) return_trace (false);
+
+ unsigned int count = len;
+ const PairValueRecord *record = &firstPairValueRecord;
+ return_trace (closure->valueFormats[0].sanitize_values_stride_unsafe (c, this, &record->values[0], count, closure->stride) &&
+ closure->valueFormats[1].sanitize_values_stride_unsafe (c, this, &record->values[closure->len1], count, closure->stride));
+ }
+
+ bool intersects (const hb_set_t *glyphs,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned int count = len;
+ for (unsigned int i = 0; i < count; i++)
+ {
+ if (glyphs->has (record->secondGlyph))
+ return true;
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+ return false;
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ c->input->add_array (&record->secondGlyph, len, record_size);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned len1 = valueFormats[0].get_len ();
+ unsigned len2 = valueFormats[1].get_len ();
+ unsigned record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned count = len;
+ for (unsigned i = 0; i < count; i++)
+ {
+ if (c->glyph_set->has (record->secondGlyph))
+ { record->collect_variation_indices (c, valueFormats, this); }
+
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+ }
+
+ bool apply (hb_ot_apply_context_t *c,
+ const ValueFormat *valueFormats,
+ unsigned int pos) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = hb_bsearch (buffer->info[pos].codepoint,
+ &firstPairValueRecord,
+ len,
+ record_size);
+ if (record)
+ {
+ bool applied_first = valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos());
+ bool applied_second = valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]);
+ if (applied_first || applied_second)
+ buffer->unsafe_to_break (buffer->idx, pos + 1);
+ if (len2)
+ pos++;
+ buffer->idx = pos;
+ return_trace (true);
+ }
+ buffer->unsafe_to_concat (buffer->idx, pos + 1);
+ return_trace (false);
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const ValueFormat valueFormats[2],
+ const ValueFormat newFormats[2]) const
+ {
+ TRACE_SUBSET (this);
+ auto snap = c->serializer->snapshot ();
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->len = 0;
+
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ unsigned len1 = valueFormats[0].get_len ();
+ unsigned len2 = valueFormats[1].get_len ();
+ unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
+
+ typename PairValueRecord::context_t context =
+ {
+ this,
+ valueFormats,
+ newFormats,
+ len1,
+ &glyph_map,
+ c->plan->layout_variation_idx_map
+ };
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned count = len, num = 0;
+ for (unsigned i = 0; i < count; i++)
+ {
+ if (glyphset.has (record->secondGlyph)
+ && record->subset (c, &context)) num++;
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+
+ out->len = num;
+ if (!num) c->serializer->revert (snap);
+ return_trace (num);
+ }
+};
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_PAIRSET_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairValueRecord.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairValueRecord.hh
new file mode 100644
index 0000000000..55de5abebf
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairValueRecord.hh
@@ -0,0 +1,97 @@
+#ifndef OT_LAYOUT_GPOS_PAIRVALUERECORD_HH
+#define OT_LAYOUT_GPOS_PAIRVALUERECORD_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+
+template <typename Types>
+struct PairValueRecord
+{
+ template <typename Types2>
+ friend struct PairSet;
+
+ protected:
+ typename Types::HBGlyphID
+ secondGlyph; /* GlyphID of second glyph in the
+ * pair--first glyph is listed in the
+ * Coverage table */
+ ValueRecord values; /* Positioning data for the first glyph
+ * followed by for second glyph */
+ public:
+ DEFINE_SIZE_ARRAY (Types::size, values);
+
+ int cmp (hb_codepoint_t k) const
+ { return secondGlyph.cmp (k); }
+
+ struct context_t
+ {
+ const void *base;
+ const ValueFormat *valueFormats;
+ const ValueFormat *newFormats;
+ unsigned len1; /* valueFormats[0].get_len() */
+ const hb_map_t *glyph_map;
+ const hb_map_t *layout_variation_idx_map;
+ };
+
+ bool subset (hb_subset_context_t *c,
+ context_t *closure) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *s = c->serializer;
+ auto *out = s->start_embed (*this);
+ if (unlikely (!s->extend_min (out))) return_trace (false);
+
+ out->secondGlyph = (*closure->glyph_map)[secondGlyph];
+
+ closure->valueFormats[0].copy_values (s,
+ closure->newFormats[0],
+ closure->base, &values[0],
+ closure->layout_variation_idx_map);
+ closure->valueFormats[1].copy_values (s,
+ closure->newFormats[1],
+ closure->base,
+ &values[closure->len1],
+ closure->layout_variation_idx_map);
+
+ return_trace (true);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const ValueFormat *valueFormats,
+ const void *base) const
+ {
+ unsigned record1_len = valueFormats[0].get_len ();
+ unsigned record2_len = valueFormats[1].get_len ();
+ const hb_array_t<const Value> values_array = values.as_array (record1_len + record2_len);
+
+ if (valueFormats[0].has_device ())
+ valueFormats[0].collect_variation_indices (c, base, values_array.sub_array (0, record1_len));
+
+ if (valueFormats[1].has_device ())
+ valueFormats[1].collect_variation_indices (c, base, values_array.sub_array (record1_len, record2_len));
+ }
+
+ bool intersects (const hb_set_t& glyphset) const
+ {
+ return glyphset.has(secondGlyph);
+ }
+
+ const Value* get_values_1 () const
+ {
+ return &values[0];
+ }
+
+ const Value* get_values_2 (ValueFormat format1) const
+ {
+ return &values[format1.get_len ()];
+ }
+};
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_PAIRVALUERECORD_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh
index 57e146befd..702f578b3c 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh
@@ -45,10 +45,7 @@ struct SinglePos
ValueFormat new_format = src->get_value_format ();
if (glyph_val_iter_pairs)
- {
format = get_format (glyph_val_iter_pairs);
- new_format = src->get_value_format ().get_effective_format (+ glyph_val_iter_pairs | hb_map (hb_second));
- }
u.format = format;
switch (u.format) {
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh
index 8b7840ed0e..c0e7d29cea 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh
@@ -104,9 +104,11 @@ struct SinglePosFormat1
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
+ hb_set_t intersection;
+ (this+coverage).intersect_set (glyphset, intersection);
+
auto it =
- + hb_iter (this+coverage)
- | hb_filter (glyphset)
+ + hb_iter (intersection)
| hb_map_retains_sorting (glyph_map)
| hb_zip (hb_repeat (values.as_array (valueFormat.get_len ())))
;
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSet.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSet.hh
index 484f347468..a5dcb65359 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSet.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSet.hh
@@ -5,12 +5,13 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
+template <typename Types>
struct AlternateSet
{
protected:
- Array16Of<HBGlyphID16>
+ Array16Of<typename Types::HBGlyphID>
alternates; /* Array of alternate GlyphIDs--in
* arbitrary order */
public:
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubst.hh
index e5d999261f..37406179a2 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubst.hh
@@ -6,14 +6,17 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct AlternateSubst
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- AlternateSubstFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ AlternateSubstFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ AlternateSubstFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -24,10 +27,15 @@ struct AlternateSubst
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
+ /* TODO This function is unused and not updated to 24bit GIDs. Should be done by using
+ * iterators. While at it perhaps using iterator of arrays of hb_codepoint_t instead. */
bool serialize (hb_serialize_context_t *c,
hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> alternate_len_list,
@@ -42,6 +50,9 @@ struct AlternateSubst
default:return_trace (false);
}
}
+
+ /* TODO subset() should choose format. */
+
};
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubstFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubstFormat1.hh
index af1cd7bedb..adec65d586 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubstFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/AlternateSubstFormat1.hh
@@ -6,20 +6,21 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
-struct AlternateSubstFormat1
+template <typename Types>
+struct AlternateSubstFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- Array16OfOffset16To<AlternateSet>
+ Array16Of<typename Types::template OffsetTo<AlternateSet<Types>>>
alternateSet; /* Array of AlternateSet tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, alternateSet);
+ DEFINE_SIZE_ARRAY (2 + 2 * Types::size, alternateSet);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -39,9 +40,8 @@ struct AlternateSubstFormat1
| hb_filter (c->parent_active_glyphs (), hb_first)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const AlternateSet &_) { _.closure (c); })
+ | hb_apply ([c] (const AlternateSet<Types> &_) { _.closure (c); })
;
-
}
void closure_lookups (hb_closure_lookups_context_t *c) const {}
@@ -52,7 +52,7 @@ struct AlternateSubstFormat1
+ hb_zip (this+coverage, alternateSet)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const AlternateSet &_) { _.collect_glyphs (c); })
+ | hb_apply ([c] (const AlternateSet<Types> &_) { _.collect_glyphs (c); })
;
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ChainContextSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ChainContextSubst.hh
index bbb88b222f..08fd779f73 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ChainContextSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ChainContextSubst.hh
@@ -7,7 +7,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct ChainContextSubst : ChainContext {};
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Common.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Common.hh
index f4c78a9f02..968bba0481 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Common.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Common.hh
@@ -6,7 +6,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
typedef hb_pair_t<hb_codepoint_t, hb_codepoint_t> hb_codepoint_pair_t;
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ContextSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ContextSubst.hh
index 2af54e8ff4..9f8cb46b5e 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ContextSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ContextSubst.hh
@@ -7,7 +7,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct ContextSubst : Context {};
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ExtensionSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ExtensionSubst.hh
index 40a3ff439f..831a7dfa2d 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ExtensionSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ExtensionSubst.hh
@@ -7,7 +7,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct ExtensionSubst : Extension<ExtensionSubst>
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
index 3f0c4b2ad9..c0ff098f49 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
@@ -1,16 +1,15 @@
#ifndef OT_LAYOUT_GSUB_GSUB_HH
#define OT_LAYOUT_GSUB_GSUB_HH
-// TODO(garretrieger): move to new layout.
#include "../../../hb-ot-layout-gsubgpos.hh"
#include "Common.hh"
#include "SubstLookup.hh"
-using OT::Layout::GSUB::SubstLookup;
-
namespace OT {
+
+using Layout::GSUB_impl::SubstLookup;
+
namespace Layout {
-namespace GSUB {
/*
* GSUB -- Glyph Substitution
@@ -33,7 +32,10 @@ struct GSUB : GSUBGPOS
}
bool sanitize (hb_sanitize_context_t *c) const
- { return GSUBGPOS::sanitize<SubstLookup> (c); }
+ {
+ TRACE_SANITIZE (this);
+ return_trace (GSUBGPOS::sanitize<SubstLookup> (c));
+ }
HB_INTERNAL bool is_blocklisted (hb_blob_t *blob,
hb_face_t *face) const;
@@ -48,10 +50,9 @@ struct GSUB : GSUBGPOS
}
-}
-struct GSUB_accelerator_t : Layout::GSUB::GSUB::accelerator_t {
- GSUB_accelerator_t (hb_face_t *face) : Layout::GSUB::GSUB::accelerator_t (face) {}
+struct GSUB_accelerator_t : Layout::GSUB::accelerator_t {
+ GSUB_accelerator_t (hb_face_t *face) : Layout::GSUB::accelerator_t (face) {}
};
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Ligature.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Ligature.hh
index 0448d925d1..22ed65f858 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Ligature.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Ligature.hh
@@ -5,18 +5,20 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
+template <typename Types>
struct Ligature
{
protected:
- HBGlyphID16 ligGlyph; /* GlyphID of ligature to substitute */
- HeadlessArrayOf<HBGlyphID16>
- component; /* Array of component GlyphIDs--start
+ typename Types::HBGlyphID
+ ligGlyph; /* GlyphID of ligature to substitute */
+ HeadlessArrayOf<typename Types::HBGlyphID>
+ component; /* Array of component GlyphIDs--start
* with the second component--ordered
* in writing direction */
public:
- DEFINE_SIZE_ARRAY (4, component);
+ DEFINE_SIZE_ARRAY (Types::size + 2, component);
bool sanitize (hb_sanitize_context_t *c) const
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSet.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSet.hh
index 185b324b35..637cec7137 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSet.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSet.hh
@@ -6,12 +6,13 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
+template <typename Types>
struct LigatureSet
{
protected:
- Array16OfOffset16To<Ligature>
+ Array16OfOffset16To<Ligature<Types>>
ligature; /* Array LigatureSet tables
* ordered by preference */
public:
@@ -28,7 +29,7 @@ struct LigatureSet
return
+ hb_iter (ligature)
| hb_map (hb_add (this))
- | hb_map ([glyphs] (const Ligature &_) { return _.intersects (glyphs); })
+ | hb_map ([glyphs] (const Ligature<Types> &_) { return _.intersects (glyphs); })
| hb_any
;
}
@@ -37,7 +38,7 @@ struct LigatureSet
{
+ hb_iter (ligature)
| hb_map (hb_add (this))
- | hb_apply ([c] (const Ligature &_) { _.closure (c); })
+ | hb_apply ([c] (const Ligature<Types> &_) { _.closure (c); })
;
}
@@ -45,7 +46,7 @@ struct LigatureSet
{
+ hb_iter (ligature)
| hb_map (hb_add (this))
- | hb_apply ([c] (const Ligature &_) { _.collect_glyphs (c); })
+ | hb_apply ([c] (const Ligature<Types> &_) { _.collect_glyphs (c); })
;
}
@@ -54,7 +55,7 @@ struct LigatureSet
return
+ hb_iter (ligature)
| hb_map (hb_add (this))
- | hb_map ([c] (const Ligature &_) { return _.would_apply (c); })
+ | hb_map ([c] (const Ligature<Types> &_) { return _.would_apply (c); })
| hb_any
;
}
@@ -65,7 +66,7 @@ struct LigatureSet
unsigned int num_ligs = ligature.len;
for (unsigned int i = 0; i < num_ligs; i++)
{
- const Ligature &lig = this+ligature[i];
+ const auto &lig = this+ligature[i];
if (lig.apply (c)) return_trace (true);
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubst.hh
index a029bf5e9f..63707972a8 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubst.hh
@@ -6,14 +6,17 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct LigatureSubst
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- LigatureSubstFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ LigatureSubstFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ LigatureSubstFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -24,10 +27,16 @@ struct LigatureSubst
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
+ /* TODO This function is only used by small GIDs, and not updated to 24bit GIDs. Should
+ * be done by using iterators. While at it perhaps using iterator of arrays of hb_codepoint_t
+ * instead. */
bool serialize (hb_serialize_context_t *c,
hb_sorted_array_t<const HBGlyphID16> first_glyphs,
hb_array_t<const unsigned int> ligature_per_first_glyph_count_list,
@@ -49,6 +58,9 @@ struct LigatureSubst
default:return_trace (false);
}
}
+
+ /* TODO subset() should choose format. */
+
};
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubstFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubstFormat1.hh
index 19dfe98469..32b642c38a 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubstFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/LigatureSubstFormat1.hh
@@ -6,20 +6,21 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
-struct LigatureSubstFormat1
+template <typename Types>
+struct LigatureSubstFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- Array16OfOffset16To<LigatureSet>
+ Array16Of<typename Types::template OffsetTo<LigatureSet<Types>>>
ligatureSet; /* Array LigatureSet tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, ligatureSet);
+ DEFINE_SIZE_ARRAY (4 + Types::size, ligatureSet);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -33,7 +34,7 @@ struct LigatureSubstFormat1
+ hb_zip (this+coverage, ligatureSet)
| hb_filter (*glyphs, hb_first)
| hb_map (hb_second)
- | hb_map ([this, glyphs] (const Offset16To<LigatureSet> &_)
+ | hb_map ([this, glyphs] (const typename Types::template OffsetTo<LigatureSet<Types>> &_)
{ return (this+_).intersects (glyphs); })
| hb_any
;
@@ -48,7 +49,7 @@ struct LigatureSubstFormat1
| hb_filter (c->parent_active_glyphs (), hb_first)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const LigatureSet &_) { _.closure (c); })
+ | hb_apply ([c] (const LigatureSet<Types> &_) { _.closure (c); })
;
}
@@ -62,7 +63,7 @@ struct LigatureSubstFormat1
+ hb_zip (this+coverage, ligatureSet)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const LigatureSet &_) { _.collect_glyphs (c); })
+ | hb_apply ([c] (const LigatureSet<Types> &_) { _.collect_glyphs (c); })
;
}
@@ -73,7 +74,7 @@ struct LigatureSubstFormat1
unsigned int index = (this+coverage).get_coverage (c->glyphs[0]);
if (likely (index == NOT_COVERED)) return false;
- const LigatureSet &lig_set = this+ligatureSet[index];
+ const auto &lig_set = this+ligatureSet[index];
return lig_set.would_apply (c);
}
@@ -84,7 +85,7 @@ struct LigatureSubstFormat1
unsigned int index = (this+coverage).get_coverage (c->buffer->cur ().codepoint);
if (likely (index == NOT_COVERED)) return_trace (false);
- const LigatureSet &lig_set = this+ligatureSet[index];
+ const auto &lig_set = this+ligatureSet[index];
return_trace (lig_set.apply (c));
}
@@ -128,7 +129,7 @@ struct LigatureSubstFormat1
hb_set_t new_coverage;
+ hb_zip (this+coverage, hb_iter (ligatureSet) | hb_map (hb_add (this)))
| hb_filter (glyphset, hb_first)
- | hb_filter ([&] (const LigatureSet& _) {
+ | hb_filter ([&] (const LigatureSet<Types>& _) {
return _.intersects (&glyphset);
}, hb_second)
| hb_map (hb_first)
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubst.hh
index b289175504..98f2f5fe7a 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubst.hh
@@ -6,14 +6,17 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct MultipleSubst
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- MultipleSubstFormat1 format1;
+ HBUINT16 format; /* Format identifier */
+ MultipleSubstFormat1_2<SmallTypes> format1;
+#ifndef HB_NO_BORING_EXPANSION
+ MultipleSubstFormat1_2<MediumTypes> format2;
+#endif
} u;
public:
@@ -25,10 +28,15 @@ struct MultipleSubst
if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
+ /* TODO This function is unused and not updated to 24bit GIDs. Should be done by using
+ * iterators. While at it perhaps using iterator of arrays of hb_codepoint_t instead. */
bool serialize (hb_serialize_context_t *c,
hb_sorted_array_t<const HBGlyphID16> glyphs,
hb_array_t<const unsigned int> substitute_len_list,
@@ -43,6 +51,9 @@ struct MultipleSubst
default:return_trace (false);
}
}
+
+ /* TODO subset() should choose format. */
+
};
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubstFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubstFormat1.hh
index 54c6dc8478..89a04ec3b1 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubstFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/MultipleSubstFormat1.hh
@@ -6,20 +6,21 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
-struct MultipleSubstFormat1
+template <typename Types>
+struct MultipleSubstFormat1_2
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- Array16OfOffset16To<Sequence>
+ Array16Of<typename Types::template OffsetTo<Sequence<Types>>>
sequence; /* Array of Sequence tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, sequence);
+ DEFINE_SIZE_ARRAY (4 + Types::size, sequence);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -39,7 +40,7 @@ struct MultipleSubstFormat1
| hb_filter (c->parent_active_glyphs (), hb_first)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const Sequence &_) { _.closure (c); })
+ | hb_apply ([c] (const Sequence<Types> &_) { _.closure (c); })
;
}
@@ -51,7 +52,7 @@ struct MultipleSubstFormat1
+ hb_zip (this+coverage, sequence)
| hb_map (hb_second)
| hb_map (hb_add (this))
- | hb_apply ([c] (const Sequence &_) { _.collect_glyphs (c); })
+ | hb_apply ([c] (const Sequence<Types> &_) { _.collect_glyphs (c); })
;
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubst.hh
index 435d80fd31..48e208efb9 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubst.hh
@@ -6,7 +6,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct ReverseChainSingleSubst
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubstFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubstFormat1.hh
index 7a79a9df25..1d27df95dd 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubstFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/ReverseChainSingleSubstFormat1.hh
@@ -5,7 +5,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct ReverseChainSingleSubstFormat1
{
@@ -33,10 +33,10 @@ struct ReverseChainSingleSubstFormat1
TRACE_SANITIZE (this);
if (!(coverage.sanitize (c, this) && backtrack.sanitize (c, this)))
return_trace (false);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
if (!lookahead.sanitize (c, this))
return_trace (false);
- const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ const auto &substitute = StructAfter<decltype (substituteX)> (lookahead);
return_trace (substitute.sanitize (c));
}
@@ -45,7 +45,7 @@ struct ReverseChainSingleSubstFormat1
if (!(this+coverage).intersects (glyphs))
return false;
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
unsigned int count;
@@ -69,8 +69,8 @@ struct ReverseChainSingleSubstFormat1
{
if (!intersects (c->glyphs)) return;
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
+ const auto &substitute = StructAfter<decltype (substituteX)> (lookahead);
+ hb_zip (this+coverage, substitute)
| hb_filter (c->parent_active_glyphs (), hb_first)
@@ -91,12 +91,12 @@ struct ReverseChainSingleSubstFormat1
for (unsigned int i = 0; i < count; i++)
if (unlikely (!(this+backtrack[i]).collect_coverage (c->before))) return;
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
count = lookahead.len;
for (unsigned int i = 0; i < count; i++)
if (unlikely (!(this+lookahead[i]).collect_coverage (c->after))) return;
- const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ const auto &substitute = StructAfter<decltype (substituteX)> (lookahead);
count = substitute.len;
c->output->add_array (substitute.arrayZ, substitute.len);
}
@@ -115,8 +115,8 @@ struct ReverseChainSingleSubstFormat1
unsigned int index = (this+coverage).get_coverage (c->buffer->cur ().codepoint);
if (likely (index == NOT_COVERED)) return_trace (false);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
+ const auto &substitute = StructAfter<decltype (substituteX)> (lookahead);
if (unlikely (index >= substitute.len)) return_trace (false);
@@ -206,8 +206,8 @@ struct ReverseChainSingleSubstFormat1
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16Of<HBGlyphID16> &substitute = StructAfter<Array16Of<HBGlyphID16>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (backtrack);
+ const auto &substitute = StructAfter<decltype (substituteX)> (lookahead);
auto it =
+ hb_zip (this+coverage, substitute)
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Sequence.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Sequence.hh
index ebd451e6ba..c5cd15bb23 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/Sequence.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/Sequence.hh
@@ -5,12 +5,13 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
+template <typename Types>
struct Sequence
{
protected:
- Array16Of<HBGlyphID16>
+ Array16Of<typename Types::HBGlyphID>
substitute; /* String of GlyphIDs to substitute */
public:
DEFINE_SIZE_ARRAY (2, substitute);
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubst.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubst.hh
index 786428fe45..6942e6997f 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubst.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubst.hh
@@ -7,15 +7,19 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct SingleSubst
{
protected:
union {
- HBUINT16 format; /* Format identifier */
- SingleSubstFormat1 format1;
- SingleSubstFormat2 format2;
+ HBUINT16 format; /* Format identifier */
+ SingleSubstFormat1_3<SmallTypes> format1;
+ SingleSubstFormat2_4<SmallTypes> format2;
+#ifndef HB_NO_BORING_EXPANSION
+ SingleSubstFormat1_3<MediumTypes> format3;
+ SingleSubstFormat2_4<MediumTypes> format4;
+#endif
} u;
public:
@@ -28,6 +32,10 @@ struct SingleSubst
switch (u.format) {
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
@@ -45,11 +53,24 @@ struct SingleSubst
if (glyphs)
{
format = 1;
+ hb_codepoint_t mask = 0xFFFFu;
+
+#ifndef HB_NO_BORING_EXPANSION
+ if (+ glyphs
+ | hb_map_retains_sorting (hb_first)
+ | hb_filter ([] (hb_codepoint_t gid) { return gid > 0xFFFFu; }))
+ {
+ format += 2;
+ mask = 0xFFFFFFu;
+ }
+#endif
+
auto get_delta = [=] (hb_codepoint_pair_t _)
- { return (unsigned) (_.second - _.first) & 0xFFFF; };
+ { return (unsigned) (_.second - _.first) & mask; };
delta = get_delta (*glyphs);
- if (!hb_all (++(+glyphs), delta, get_delta)) format = 2;
+ if (!hb_all (++(+glyphs), delta, get_delta)) format += 1;
}
+
u.format = format;
switch (u.format) {
case 1: return_trace (u.format1.serialize (c,
@@ -57,6 +78,13 @@ struct SingleSubst
| hb_map_retains_sorting (hb_first),
delta));
case 2: return_trace (u.format2.serialize (c, glyphs));
+#ifndef HB_NO_BORING_EXPANSION
+ case 3: return_trace (u.format3.serialize (c,
+ + glyphs
+ | hb_map_retains_sorting (hb_first),
+ delta));
+ case 4: return_trace (u.format4.serialize (c, glyphs));
+#endif
default:return_trace (false);
}
}
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat1.hh
index 3c6b2954ce..dd44595741 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat1.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat1.hh
@@ -5,20 +5,22 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
-struct SingleSubstFormat1
+template <typename Types>
+struct SingleSubstFormat1_3
{
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- HBUINT16 deltaGlyphID; /* Add to original GlyphID to get
+ typename Types::HBUINT
+ deltaGlyphID; /* Add to original GlyphID to get
* substitute GlyphID, modulo 0x10000 */
public:
- DEFINE_SIZE_STATIC (6);
+ DEFINE_SIZE_STATIC (2 + 2 * Types::size);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -26,6 +28,9 @@ struct SingleSubstFormat1
return_trace (coverage.sanitize (c, this) && deltaGlyphID.sanitize (c));
}
+ hb_codepoint_t get_mask () const
+ { return (1 << (8 * Types::size)) - 1; }
+
bool intersects (const hb_set_t *glyphs) const
{ return (this+coverage).intersects (glyphs); }
@@ -34,14 +39,16 @@ struct SingleSubstFormat1
void closure (hb_closure_context_t *c) const
{
- unsigned d = deltaGlyphID;
+ hb_codepoint_t d = deltaGlyphID;
+ hb_codepoint_t mask = get_mask ();
- + hb_iter (this+coverage)
- | hb_filter (c->parent_active_glyphs ())
- | hb_map ([d] (hb_codepoint_t g) { return (g + d) & 0xFFFFu; })
+ hb_set_t intersection;
+ (this+coverage).intersect_set (c->parent_active_glyphs (), intersection);
+
+ + hb_iter (intersection)
+ | hb_map ([d, mask] (hb_codepoint_t g) { return (g + d) & mask; })
| hb_sink (c->output)
;
-
}
void closure_lookups (hb_closure_lookups_context_t *c) const {}
@@ -49,9 +56,11 @@ struct SingleSubstFormat1
void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
if (unlikely (!(this+coverage).collect_coverage (c->input))) return;
- unsigned d = deltaGlyphID;
+ hb_codepoint_t d = deltaGlyphID;
+ hb_codepoint_t mask = get_mask ();
+
+ hb_iter (this+coverage)
- | hb_map ([d] (hb_codepoint_t g) { return (g + d) & 0xFFFFu; })
+ | hb_map ([d, mask] (hb_codepoint_t g) { return (g + d) & mask; })
| hb_sink (c->output)
;
}
@@ -68,9 +77,11 @@ struct SingleSubstFormat1
unsigned int index = (this+coverage).get_coverage (glyph_id);
if (likely (index == NOT_COVERED)) return_trace (false);
- /* According to the Adobe Annotated OpenType Suite, result is always
- * limited to 16bit. */
- glyph_id = (glyph_id + deltaGlyphID) & 0xFFFFu;
+ hb_codepoint_t d = deltaGlyphID;
+ hb_codepoint_t mask = get_mask ();
+
+ glyph_id = (glyph_id + d) & mask;
+
c->replace_glyph (glyph_id);
return_trace (true);
@@ -95,14 +106,17 @@ struct SingleSubstFormat1
const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
const hb_map_t &glyph_map = *c->plan->glyph_map;
- hb_codepoint_t delta = deltaGlyphID;
+ hb_codepoint_t d = deltaGlyphID;
+ hb_codepoint_t mask = get_mask ();
+
+ hb_set_t intersection;
+ (this+coverage).intersect_set (glyphset, intersection);
auto it =
- + hb_iter (this+coverage)
- | hb_filter (glyphset)
- | hb_map_retains_sorting ([&] (hb_codepoint_t g) {
+ + hb_iter (intersection)
+ | hb_map_retains_sorting ([d, mask] (hb_codepoint_t g) {
return hb_codepoint_pair_t (g,
- (g + delta) & 0xFFFF); })
+ (g + d) & mask); })
| hb_filter (glyphset, hb_second)
| hb_map_retains_sorting ([&] (hb_codepoint_pair_t p) -> hb_codepoint_pair_t
{ return hb_pair (glyph_map[p.first], glyph_map[p.second]); })
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat2.hh
index df75bb52bb..386419a2a5 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat2.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SingleSubstFormat2.hh
@@ -5,21 +5,22 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
-struct SingleSubstFormat2
+template <typename Types>
+struct SingleSubstFormat2_4
{
protected:
HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of Substitution table */
- Array16Of<HBGlyphID16>
+ Array16Of<typename Types::HBGlyphID>
substitute; /* Array of substitute
* GlyphIDs--ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, substitute);
+ DEFINE_SIZE_ARRAY (4 + Types::size, substitute);
bool sanitize (hb_sanitize_context_t *c) const
{
@@ -103,7 +104,7 @@ struct SingleSubstFormat2
+ hb_zip (this+coverage, substitute)
| hb_filter (glyphset, hb_first)
| hb_filter (glyphset, hb_second)
- | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const HBGlyphID16 &> p) -> hb_codepoint_pair_t
+ | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const typename Types::HBGlyphID &> p) -> hb_codepoint_pair_t
{ return hb_pair (glyph_map[p.first], glyph_map[p.second]); })
;
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
index 8fb3b55097..320685b868 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
@@ -6,7 +6,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct SubstLookup : Lookup
{
@@ -25,7 +25,7 @@ struct SubstLookup : Lookup
{
unsigned int type = get_type ();
if (unlikely (type == SubTable::Extension))
- return reinterpret_cast<const ExtensionSubst &> (get_subtable (0)).is_reverse ();
+ return get_subtable (0).u.extension.is_reverse ();
return lookup_type_is_reverse (type);
}
@@ -98,10 +98,15 @@ struct SubstLookup : Lookup
return dispatch (c);
}
+ template<typename Glyphs, typename Substitutes,
+ hb_requires (hb_is_sorted_source_of (Glyphs,
+ const hb_codepoint_t) &&
+ hb_is_source_of (Substitutes,
+ const hb_codepoint_t))>
bool serialize_single (hb_serialize_context_t *c,
uint32_t lookup_props,
- hb_sorted_array_t<const HBGlyphID16> glyphs,
- hb_array_t<const HBGlyphID16> substitutes)
+ Glyphs glyphs,
+ Substitutes substitutes)
{
TRACE_SERIALIZE (this);
if (unlikely (!Lookup::serialize (c, SubTable::Single, lookup_props, 1))) return_trace (false);
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookupSubTable.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookupSubTable.hh
index 53e963e2a2..a525fba039 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookupSubTable.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookupSubTable.hh
@@ -13,7 +13,7 @@
namespace OT {
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct SubstLookupSubTable
{
diff --git a/thirdparty/harfbuzz/src/OT/Layout/types.hh b/thirdparty/harfbuzz/src/OT/Layout/types.hh
new file mode 100644
index 0000000000..6a43403e94
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/types.hh
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2007,2008,2009 Red Hat, Inc.
+ * Copyright © 2010,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Red Hat Author(s): Behdad Esfahbod
+ * Google Author(s): Behdad Esfahbod, Garret Rieger
+ */
+
+#ifndef OT_LAYOUT_TYPES_HH
+#define OT_LAYOUT_TYPES_HH
+
+namespace OT {
+namespace Layout {
+
+struct SmallTypes {
+ static constexpr unsigned size = 2;
+ using large_int = uint32_t;
+ using HBUINT = HBUINT16;
+ using HBGlyphID = HBGlyphID16;
+ using Offset = Offset16;
+ template <typename Type, bool has_null=true>
+ using OffsetTo = OT::Offset16To<Type, has_null>;
+ template <typename Type>
+ using ArrayOf = OT::Array16Of<Type>;
+ template <typename Type>
+ using SortedArrayOf = OT::SortedArray16Of<Type>;
+};
+
+struct MediumTypes {
+ static constexpr unsigned size = 3;
+ using large_int = uint64_t;
+ using HBUINT = HBUINT24;
+ using HBGlyphID = HBGlyphID24;
+ using Offset = Offset24;
+ template <typename Type, bool has_null=true>
+ using OffsetTo = OT::Offset24To<Type, has_null>;
+ template <typename Type>
+ using ArrayOf = OT::Array24Of<Type>;
+ template <typename Type>
+ using SortedArrayOf = OT::SortedArray24Of<Type>;
+};
+
+}
+}
+
+#endif /* OT_LAYOUT_TYPES_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh b/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh
index c145beaa49..abe4c8330c 100644
--- a/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh
+++ b/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh
@@ -25,13 +25,16 @@ struct CompositeGlyphRecord
USE_MY_METRICS = 0x0200,
OVERLAP_COMPOUND = 0x0400,
SCALED_COMPONENT_OFFSET = 0x0800,
- UNSCALED_COMPONENT_OFFSET = 0x1000
+ UNSCALED_COMPONENT_OFFSET = 0x1000,
+ GID_IS_24BIT = 0x2000
};
public:
unsigned int get_size () const
{
unsigned int size = min_size;
+ /* glyphIndex is 24bit instead of 16bit */
+ if (flags & GID_IS_24BIT) size += HBGlyphID24::static_size - HBGlyphID16::static_size;
/* arg1 and 2 are int16 */
if (flags & ARG_1_AND_2_ARE_WORDS) size += 4;
/* arg1 and 2 are int8 */
@@ -60,7 +63,11 @@ struct CompositeGlyphRecord
bool is_anchored () const { return !(flags & ARGS_ARE_XY_VALUES); }
void get_anchor_points (unsigned int &point1, unsigned int &point2) const
{
- const HBUINT8 *p = &StructAfter<const HBUINT8> (glyphIndex);
+ const auto *p = &StructAfter<const HBUINT8> (flags);
+ if (flags & GID_IS_24BIT)
+ p += HBGlyphID24::static_size;
+ else
+ p += HBGlyphID16::static_size;
if (flags & ARG_1_AND_2_ARE_WORDS)
{
point1 = ((const HBUINT16 *) p)[0];
@@ -101,8 +108,12 @@ struct CompositeGlyphRecord
matrix[0] = matrix[3] = 1.f;
matrix[1] = matrix[2] = 0.f;
+ const auto *p = &StructAfter<const HBINT8> (flags);
+ if (flags & GID_IS_24BIT)
+ p += HBGlyphID24::static_size;
+ else
+ p += HBGlyphID16::static_size;
int tx, ty;
- const HBINT8 *p = &StructAfter<const HBINT8> (glyphIndex);
if (flags & ARG_1_AND_2_ARE_WORDS)
{
tx = *(const HBINT16 *) p;
@@ -145,8 +156,25 @@ struct CompositeGlyphRecord
}
public:
+ hb_codepoint_t get_gid () const
+ {
+ if (flags & GID_IS_24BIT)
+ return StructAfter<const HBGlyphID24> (flags);
+ else
+ return StructAfter<const HBGlyphID16> (flags);
+ }
+ void set_gid (hb_codepoint_t gid)
+ {
+ if (flags & GID_IS_24BIT)
+ StructAfter<HBGlyphID24> (flags) = gid;
+ else
+ /* TODO assert? */
+ StructAfter<HBGlyphID16> (flags) = gid;
+ }
+
+ protected:
HBUINT16 flags;
- HBGlyphID16 glyphIndex;
+ HBUINT24 pad;
public:
DEFINE_SIZE_MIN (4);
};
diff --git a/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh b/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh
index 2199d2c48b..3efe538f37 100644
--- a/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh
+++ b/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh
@@ -105,19 +105,21 @@ struct Glyph
if (unlikely (!points.resize (points.length + PHANTOM_COUNT))) return false;
hb_array_t<contour_point_t> phantoms = points.sub_array (points.length - PHANTOM_COUNT, PHANTOM_COUNT);
{
- int h_delta = (int) header->xMin -
- glyf_accelerator.hmtx->get_side_bearing (gid);
+ int lsb = 0;
+ int h_delta = glyf_accelerator.hmtx->get_leading_bearing_without_var_unscaled (gid, &lsb) ?
+ (int) header->xMin - lsb : 0;
+ int tsb = 0;
int v_orig = (int) header->yMax +
#ifndef HB_NO_VERTICAL
- glyf_accelerator.vmtx->get_side_bearing (gid)
+ ((void) glyf_accelerator.vmtx->get_leading_bearing_without_var_unscaled (gid, &tsb), tsb)
#else
0
#endif
;
- unsigned h_adv = glyf_accelerator.hmtx->get_advance (gid);
+ unsigned h_adv = glyf_accelerator.hmtx->get_advance_without_var_unscaled (gid);
unsigned v_adv =
#ifndef HB_NO_VERTICAL
- glyf_accelerator.vmtx->get_advance (gid)
+ glyf_accelerator.vmtx->get_advance_without_var_unscaled (gid)
#else
- font->face->get_upem ()
#endif
@@ -144,7 +146,7 @@ struct Glyph
for (auto &item : get_composite_iterator ())
{
comp_points.reset ();
- if (unlikely (!glyf_accelerator.glyph_for_gid (item.glyphIndex)
+ if (unlikely (!glyf_accelerator.glyph_for_gid (item.get_gid ())
.get_points (font, glyf_accelerator, comp_points,
phantom_only, depth + 1)))
return false;
@@ -198,11 +200,11 @@ struct Glyph
return !all_points.in_error ();
}
- bool get_extents (hb_font_t *font, const glyf_accelerator_t &glyf_accelerator,
- hb_glyph_extents_t *extents) const
+ bool get_extents_without_var_scaled (hb_font_t *font, const glyf_accelerator_t &glyf_accelerator,
+ hb_glyph_extents_t *extents) const
{
if (type == EMPTY) return true; /* Empty glyph; zero extents. */
- return header->get_extents (font, glyf_accelerator, gid, extents);
+ return header->get_extents_without_var_scaled (font, glyf_accelerator, gid, extents);
}
hb_bytes_t get_bytes () const { return bytes; }
diff --git a/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh b/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh
index 792bd5478f..e4a9168b79 100644
--- a/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh
+++ b/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh
@@ -14,12 +14,14 @@ struct GlyphHeader
bool has_data () const { return numberOfContours; }
template <typename accelerator_t>
- bool get_extents (hb_font_t *font, const accelerator_t &glyf_accelerator,
- hb_codepoint_t gid, hb_glyph_extents_t *extents) const
+ bool get_extents_without_var_scaled (hb_font_t *font, const accelerator_t &glyf_accelerator,
+ hb_codepoint_t gid, hb_glyph_extents_t *extents) const
{
/* Undocumented rasterizer behavior: shift glyph to the left by (lsb - xMin), i.e., xMin = lsb */
/* extents->x_bearing = hb_min (glyph_header.xMin, glyph_header.xMax); */
- extents->x_bearing = font->em_scale_x (glyf_accelerator.hmtx->get_side_bearing (gid));
+ int lsb = hb_min (xMin, xMax);
+ (void) glyf_accelerator.hmtx->get_leading_bearing_without_var_unscaled (gid, &lsb);
+ extents->x_bearing = font->em_scale_x (lsb);
extents->y_bearing = font->em_scale_y (hb_max (yMin, yMax));
extents->width = font->em_scale_x (hb_max (xMin, xMax) - hb_min (xMin, xMax));
extents->height = font->em_scale_y (hb_min (yMin, yMax) - hb_max (yMin, yMax));
diff --git a/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh b/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh
index ebe4372047..7ae8fe3078 100644
--- a/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh
+++ b/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh
@@ -42,8 +42,8 @@ struct SubsetGlyph
for (auto &_ : Glyph (dest_glyph).get_composite_iterator ())
{
hb_codepoint_t new_gid;
- if (plan->new_gid_for_old_gid (_.glyphIndex, &new_gid))
- const_cast<CompositeGlyphRecord &> (_).glyphIndex = new_gid;
+ if (plan->new_gid_for_old_gid (_.get_gid(), &new_gid))
+ const_cast<CompositeGlyphRecord &> (_).set_gid (new_gid);
}
if (plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
diff --git a/thirdparty/harfbuzz/src/OT/glyf/glyf.hh b/thirdparty/harfbuzz/src/OT/glyf/glyf.hh
index f74513cb96..bcaf44fc1e 100644
--- a/thirdparty/harfbuzz/src/OT/glyf/glyf.hh
+++ b/thirdparty/harfbuzz/src/OT/glyf/glyf.hh
@@ -194,6 +194,7 @@ struct glyf_accelerator_t
hb_font_t *font;
hb_glyph_extents_t *extents;
contour_point_t *phantoms;
+ bool scaled;
struct contour_bounds_t
{
@@ -209,7 +210,7 @@ struct glyf_accelerator_t
bool empty () const { return (min_x >= max_x) || (min_y >= max_y); }
- void get_extents (hb_font_t *font, hb_glyph_extents_t *extents)
+ void get_extents (hb_font_t *font, hb_glyph_extents_t *extents, bool scaled)
{
if (unlikely (empty ()))
{
@@ -219,26 +220,37 @@ struct glyf_accelerator_t
extents->y_bearing = 0;
return;
}
- extents->x_bearing = font->em_scalef_x (min_x);
- extents->width = font->em_scalef_x (max_x) - extents->x_bearing;
- extents->y_bearing = font->em_scalef_y (max_y);
- extents->height = font->em_scalef_y (min_y) - extents->y_bearing;
+ if (scaled)
+ {
+ extents->x_bearing = font->em_scalef_x (min_x);
+ extents->width = font->em_scalef_x (max_x) - extents->x_bearing;
+ extents->y_bearing = font->em_scalef_y (max_y);
+ extents->height = font->em_scalef_y (min_y) - extents->y_bearing;
+ }
+ else
+ {
+ extents->x_bearing = roundf (min_x);
+ extents->width = roundf (max_x - extents->x_bearing);
+ extents->y_bearing = roundf (max_y);
+ extents->height = roundf (min_y - extents->y_bearing);
+ }
}
protected:
float min_x, min_y, max_x, max_y;
} bounds;
- points_aggregator_t (hb_font_t *font_, hb_glyph_extents_t *extents_, contour_point_t *phantoms_)
+ points_aggregator_t (hb_font_t *font_, hb_glyph_extents_t *extents_, contour_point_t *phantoms_, bool scaled_)
{
font = font_;
extents = extents_;
phantoms = phantoms_;
+ scaled = scaled_;
if (extents) bounds = contour_bounds_t ();
}
void consume_point (const contour_point_t &point) { bounds.add (point); }
- void points_end () { bounds.get_extents (font, extents); }
+ void points_end () { bounds.get_extents (font, extents, scaled); }
bool is_consuming_contour_points () { return extents; }
contour_point_t *get_phantoms_sink () { return phantoms; }
@@ -246,22 +258,22 @@ struct glyf_accelerator_t
public:
unsigned
- get_advance_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
+ get_advance_with_var_unscaled (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
{
if (unlikely (gid >= num_glyphs)) return 0;
bool success = false;
contour_point_t phantoms[glyf_impl::PHANTOM_COUNT];
- if (likely (font->num_coords == gvar->get_axis_count ()))
- success = get_points (font, gid, points_aggregator_t (font, nullptr, phantoms));
+ if (font->num_coords)
+ success = get_points (font, gid, points_aggregator_t (font, nullptr, phantoms, false));
if (unlikely (!success))
return
#ifndef HB_NO_VERTICAL
- is_vertical ? vmtx->get_advance (gid) :
+ is_vertical ? vmtx->get_advance_without_var_unscaled (gid) :
#endif
- hmtx->get_advance (gid);
+ hmtx->get_advance_without_var_unscaled (gid);
float result = is_vertical
? phantoms[glyf_impl::PHANTOM_TOP].y - phantoms[glyf_impl::PHANTOM_BOTTOM].y
@@ -269,23 +281,20 @@ struct glyf_accelerator_t
return hb_clamp (roundf (result), 0.f, (float) UINT_MAX / 2);
}
- int get_side_bearing_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
+ bool get_leading_bearing_with_var_unscaled (hb_font_t *font, hb_codepoint_t gid, bool is_vertical, int *lsb) const
{
- if (unlikely (gid >= num_glyphs)) return 0;
+ if (unlikely (gid >= num_glyphs)) return false;
hb_glyph_extents_t extents;
contour_point_t phantoms[glyf_impl::PHANTOM_COUNT];
- if (unlikely (!get_points (font, gid, points_aggregator_t (font, &extents, phantoms))))
- return
-#ifndef HB_NO_VERTICAL
- is_vertical ? vmtx->get_side_bearing (gid) :
-#endif
- hmtx->get_side_bearing (gid);
+ if (unlikely (!get_points (font, gid, points_aggregator_t (font, &extents, phantoms, false))))
+ return false;
- return is_vertical
- ? ceilf (phantoms[glyf_impl::PHANTOM_TOP].y) - extents.y_bearing
- : floorf (phantoms[glyf_impl::PHANTOM_LEFT].x);
+ *lsb = is_vertical
+ ? roundf (phantoms[glyf_impl::PHANTOM_TOP].y) - extents.y_bearing
+ : roundf (phantoms[glyf_impl::PHANTOM_LEFT].x);
+ return true;
}
#endif
@@ -296,9 +305,9 @@ struct glyf_accelerator_t
#ifndef HB_NO_VAR
if (font->num_coords)
- return get_points (font, gid, points_aggregator_t (font, extents, nullptr));
+ return get_points (font, gid, points_aggregator_t (font, extents, nullptr, true));
#endif
- return glyph_for_gid (gid).get_extents (font, *this, extents);
+ return glyph_for_gid (gid).get_extents_without_var_scaled (font, *this, extents);
}
const glyf_impl::Glyph
diff --git a/thirdparty/harfbuzz/src/graph/graph.hh b/thirdparty/harfbuzz/src/graph/graph.hh
index 52ca9dd142..49638f34a7 100644
--- a/thirdparty/harfbuzz/src/graph/graph.hh
+++ b/thirdparty/harfbuzz/src/graph/graph.hh
@@ -265,28 +265,64 @@ struct graph_t
}
/*
- * Assign unique space numbers to each connected subgraph of 32 bit offset(s).
+ * Finds the set of nodes (placed into roots) that should be assigned unique spaces.
+ * More specifically this looks for the top most 24 bit or 32 bit links in the graph.
+ * Some special casing is done that is specific to the layout of GSUB/GPOS tables.
*/
- bool assign_32bit_spaces ()
+ void find_space_roots (hb_set_t& visited, hb_set_t& roots)
{
- unsigned root_index = root_idx ();
- hb_set_t visited;
- hb_set_t roots;
- for (unsigned i = 0; i <= root_index; i++)
+ int root_index = (int) root_idx ();
+ for (int i = root_index; i >= 0; i--)
{
+ if (visited.has (i)) continue;
+
// Only real links can form 32 bit spaces
for (auto& l : vertices_[i].obj.real_links)
{
- if (l.width == 4 && !l.is_signed)
+ if (l.is_signed || l.width < 3)
+ continue;
+
+ if (i == root_index && l.width == 3)
+ // Ignore 24bit links from the root node, this skips past the single 24bit
+ // pointer to the lookup list.
+ continue;
+
+ if (l.width == 3)
{
- roots.add (l.objidx);
- find_subgraph (l.objidx, visited);
+ // A 24bit offset forms a root, unless there is 32bit offsets somewhere
+ // in it's subgraph, then those become the roots instead. This is to make sure
+ // that extension subtables beneath a 24bit lookup become the spaces instead
+ // of the offset to the lookup.
+ hb_set_t sub_roots;
+ find_32bit_roots (l.objidx, sub_roots);
+ if (sub_roots) {
+ for (unsigned sub_root_idx : sub_roots) {
+ roots.add (sub_root_idx);
+ find_subgraph (sub_root_idx, visited);
+ }
+ continue;
+ }
}
+
+ roots.add (l.objidx);
+ find_subgraph (l.objidx, visited);
}
}
+ }
- // Mark everything not in the subgraphs of 32 bit roots as visited.
- // This prevents 32 bit subgraphs from being connected via nodes not in the 32 bit subgraphs.
+ /*
+ * Assign unique space numbers to each connected subgraph of 24 bit and/or 32 bit offset(s).
+ * Currently, this is implemented specifically tailored to the structure of a GPOS/GSUB
+ * (including with 24bit offsets) table.
+ */
+ bool assign_spaces ()
+ {
+ hb_set_t visited;
+ hb_set_t roots;
+ find_space_roots (visited, roots);
+
+ // Mark everything not in the subgraphs of the roots as visited. This prevents
+ // subgraphs from being connected via nodes not in those subgraphs.
visited.invert ();
if (!roots) return false;
@@ -423,6 +459,22 @@ struct graph_t
}
/*
+ * Finds the topmost children of 32bit offsets in the subgraph starting
+ * at node_idx. Found indices are placed into 'found'.
+ */
+ void find_32bit_roots (unsigned node_idx, hb_set_t& found)
+ {
+ for (const auto& link : vertices_[node_idx].obj.all_links ())
+ {
+ if (!link.is_signed && link.width == 4) {
+ found.add (link.objidx);
+ continue;
+ }
+ find_32bit_roots (link.objidx, found);
+ }
+ }
+
+ /*
* duplicates all nodes in the subgraph reachable from node_idx. Does not re-assign
* links. index_map is updated with mappings from old id to new id. If a duplication has already
* been performed for a given index, then it will be skipped.
@@ -622,7 +674,7 @@ struct graph_t
private:
/*
- * Returns the numbers of incoming edges that are 32bits wide.
+ * Returns the numbers of incoming edges that are 24 or 32 bits wide.
*/
unsigned wide_parents (unsigned node_idx, hb_set_t& parents) const
{
@@ -636,7 +688,9 @@ struct graph_t
// Only real links can be wide
for (const auto& l : vertices_[p].obj.real_links)
{
- if (l.objidx == node_idx && l.width == 4 && !l.is_signed)
+ if (l.objidx == node_idx
+ && (l.width == 3 || l.width == 4)
+ && !l.is_signed)
{
count++;
parents.add (p);
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
index b52844e75d..bf12d2e699 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-bsln-table.hh
@@ -42,7 +42,7 @@ struct BaselineTableFormat0Part
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -78,7 +78,7 @@ struct BaselineTableFormat2Part
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
index 1db0f1df92..6cbed82692 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-common.hh
@@ -415,18 +415,7 @@ struct Lookup
public:
DEFINE_SIZE_UNION (2, format);
};
-/* Lookup 0 has unbounded size (dependant on num_glyphs). So we need to defined
- * special NULL objects for Lookup<> objects, but since it's template our macros
- * don't work. So we have to hand-code them here. UGLY. */
-} /* Close namespace. */
-/* Ugly hand-coded null objects for template Lookup<> :(. */
-extern HB_INTERNAL const unsigned char _hb_Null_AAT_Lookup[2];
-template <typename T>
-struct Null<AAT::Lookup<T>> {
- static AAT::Lookup<T> const & get_null ()
- { return *reinterpret_cast<const AAT::Lookup<T> *> (_hb_Null_AAT_Lookup); }
-};
-namespace AAT {
+DECLARE_NULL_NAMESPACE_BYTES_TEMPLATE1 (AAT, Lookup, 2);
enum { DELETED_GLYPH = 0xFFFF };
@@ -681,6 +670,13 @@ struct ObsoleteTypes
const void *base,
const T *array)
{
+ /* https://github.com/harfbuzz/harfbuzz/issues/3483 */
+ /* If offset is less than base, return an offset that would
+ * result in an address half a 32bit address-space away,
+ * to make sure sanitize fails even on 32bit builds. */
+ if (unlikely (offset < unsigned ((const char *) array - (const char *) base)))
+ return INT_MAX / T::static_size;
+
/* https://github.com/harfbuzz/harfbuzz/issues/2816 */
return (offset - unsigned ((const char *) array - (const char *) base)) / T::static_size;
}
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-feat-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-feat-table.hh
index 573f0cf9f6..815a1fd2aa 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-feat-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-feat-table.hh
@@ -62,7 +62,7 @@ struct SettingName
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
index 0bf9bd2912..57c105967d 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-just-table.hh
@@ -48,7 +48,7 @@ struct ActionSubrecordHeader
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
HBUINT16 actionClass; /* The JustClass value associated with this
@@ -65,7 +65,7 @@ struct DecompositionAction
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
ActionSubrecordHeader
@@ -112,7 +112,7 @@ struct ConditionalAddGlyphAction
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -137,7 +137,7 @@ struct DuctileGlyphAction
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -163,7 +163,7 @@ struct RepeatedAddGlyphAction
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -294,7 +294,7 @@ struct WidthDeltaPair
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
index 6a24c90c31..995492cd5a 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
@@ -751,7 +751,7 @@ struct KerxSubTableHeader
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
public:
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
index 3d053cb13e..aa4ad4cf3c 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
@@ -980,6 +980,15 @@ struct Chain
setting = HB_AAT_LAYOUT_FEATURE_SELECTOR_LOWER_CASE_SMALL_CAPS;
goto retry;
}
+#ifndef HB_NO_AAT
+ else if (type == HB_AAT_LAYOUT_FEATURE_TYPE_LANGUAGE_TAG_TYPE && setting &&
+ /* TODO: Rudimentary language matching. */
+ hb_language_matches (map->face->table.ltag->get_language (setting - 1), map->props.language))
+ {
+ flags &= feature.disableFlags;
+ flags |= feature.enableFlags;
+ }
+#endif
}
}
return flags;
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-opbd-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-opbd-table.hh
index b1a1512821..51b650fc33 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-opbd-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-opbd-table.hh
@@ -42,7 +42,7 @@ struct OpticalBounds
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
FWORD leftSide;
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout.cc b/thirdparty/harfbuzz/src/hb-aat-layout.cc
index caff204d67..e06d286ff0 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout.cc
+++ b/thirdparty/harfbuzz/src/hb-aat-layout.cc
@@ -229,7 +229,7 @@ hb_aat_layout_compile_map (const hb_aat_map_builder_t *mapper,
*
* <note>Note: does not examine the `GSUB` table.</note>
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.3.0
*/
@@ -300,7 +300,7 @@ hb_aat_layout_remove_deleted_glyphs (hb_buffer_t *buffer)
*
* <note>Note: does not examine the `GPOS` table.</note>
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.3.0
*/
@@ -333,7 +333,7 @@ hb_aat_layout_position (const hb_ot_shape_plan_t *plan,
* Tests whether the specified face includes any tracking information
* in the `trak` table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.3.0
*/
diff --git a/thirdparty/harfbuzz/src/hb-aat-map.hh b/thirdparty/harfbuzz/src/hb-aat-map.hh
index 5a0fa70544..c914f58d70 100644
--- a/thirdparty/harfbuzz/src/hb-aat-map.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-map.hh
@@ -52,8 +52,9 @@ struct hb_aat_map_builder_t
public:
HB_INTERNAL hb_aat_map_builder_t (hb_face_t *face_,
- const hb_segment_properties_t *props_ HB_UNUSED) :
- face (face_) {}
+ const hb_segment_properties_t props_) :
+ face (face_),
+ props (props_) {}
HB_INTERNAL void add_feature (hb_tag_t tag, unsigned int value=1);
@@ -87,6 +88,7 @@ struct hb_aat_map_builder_t
public:
hb_face_t *face;
+ hb_segment_properties_t props;
public:
hb_sorted_vector_t<feature_info_t> features;
diff --git a/thirdparty/harfbuzz/src/hb-algs.hh b/thirdparty/harfbuzz/src/hb-algs.hh
index f1633d886a..cc37c073da 100644
--- a/thirdparty/harfbuzz/src/hb-algs.hh
+++ b/thirdparty/harfbuzz/src/hb-algs.hh
@@ -109,15 +109,16 @@ struct BEInt<Type, 2>
struct __attribute__((packed)) packed_uint16_t { uint16_t v; };
constexpr operator Type () const
{
-#if ((defined(__GNUC__) && __GNUC__ >= 5) || defined(__clang__)) && \
+#if defined(__OPTIMIZE__) && !defined(HB_NO_PACKED) && \
+ ((defined(__GNUC__) && __GNUC__ >= 5) || defined(__clang__)) && \
defined(__BYTE_ORDER) && \
(__BYTE_ORDER == __LITTLE_ENDIAN || __BYTE_ORDER == __BIG_ENDIAN)
/* Spoon-feed the compiler a big-endian integer with alignment 1.
* https://github.com/harfbuzz/harfbuzz/pull/1398 */
#if __BYTE_ORDER == __LITTLE_ENDIAN
- return __builtin_bswap16 (((packed_uint16_t *) this)->v);
+ return __builtin_bswap16 (((packed_uint16_t *) v)->v);
#else /* __BYTE_ORDER == __BIG_ENDIAN */
- return ((packed_uint16_t *) this)->v;
+ return ((packed_uint16_t *) v)->v;
#endif
#else
return (v[0] << 8)
@@ -153,15 +154,16 @@ struct BEInt<Type, 4>
struct __attribute__((packed)) packed_uint32_t { uint32_t v; };
constexpr operator Type () const {
-#if ((defined(__GNUC__) && __GNUC__ >= 5) || defined(__clang__)) && \
+#if defined(__OPTIMIZE__) && !defined(HB_NO_PACKED) && \
+ ((defined(__GNUC__) && __GNUC__ >= 5) || defined(__clang__)) && \
defined(__BYTE_ORDER) && \
(__BYTE_ORDER == __LITTLE_ENDIAN || __BYTE_ORDER == __BIG_ENDIAN)
/* Spoon-feed the compiler a big-endian integer with alignment 1.
* https://github.com/harfbuzz/harfbuzz/pull/1398 */
#if __BYTE_ORDER == __LITTLE_ENDIAN
- return __builtin_bswap32 (((packed_uint32_t *) this)->v);
+ return __builtin_bswap32 (((packed_uint32_t *) v)->v);
#else /* __BYTE_ORDER == __BIG_ENDIAN */
- return ((packed_uint32_t *) this)->v;
+ return ((packed_uint32_t *) v)->v;
#endif
#else
return (v[0] << 24)
@@ -525,7 +527,6 @@ struct hb_pair_t
T1 first;
T2 second;
};
-#define hb_pair_t(T1,T2) hb_pair_t<T1, T2>
template <typename T1, typename T2> static inline hb_pair_t<T1, T2>
hb_pair (T1&& a, T2&& b) { return hb_pair_t<T1, T2> (a, b); }
@@ -551,14 +552,14 @@ struct
{
template <typename T, typename T2> constexpr auto
operator () (T&& a, T2&& b) const HB_AUTO_RETURN
- (a <= b ? std::forward<T> (a) : std::forward<T2> (b))
+ (a <= b ? a : b)
}
HB_FUNCOBJ (hb_min);
struct
{
template <typename T, typename T2> constexpr auto
operator () (T&& a, T2&& b) const HB_AUTO_RETURN
- (a >= b ? std::forward<T> (a) : std::forward<T2> (b))
+ (a >= b ? a : b)
}
HB_FUNCOBJ (hb_max);
struct
@@ -972,7 +973,7 @@ void hb_qsort(void *base, size_t nel, size_t width,
[void *arg]);
*/
-#define SORT_R_SWAP(a,b,tmp) ((tmp) = (a), (a) = (b), (b) = (tmp))
+#define SORT_R_SWAP(a,b,tmp) ((void) ((tmp) = (a)), (void) ((a) = (b)), (b) = (tmp))
/* swap a and b */
/* a and b must not be equal! */
diff --git a/thirdparty/harfbuzz/src/hb-array.hh b/thirdparty/harfbuzz/src/hb-array.hh
index 5baeb6f7fe..826a901819 100644
--- a/thirdparty/harfbuzz/src/hb-array.hh
+++ b/thirdparty/harfbuzz/src/hb-array.hh
@@ -100,10 +100,9 @@ struct hb_array_t : hb_iter_with_fallback_t<hb_array_t<Type>, Type&>
/* Ouch. The operator== compares the contents of the array. For range-based for loops,
* it's best if we can just compare arrayZ, though comparing contents is still fast,
* but also would require that Type has operator==. As such, we optimize this operator
- * for range-based for loop and just compare arrayZ. No need to compare length, as we
- * assume we're only compared to .end(). */
+ * for range-based for loop and just compare arrayZ and length. */
bool operator != (const hb_array_t& o) const
- { return arrayZ != o.arrayZ; }
+ { return this->arrayZ != o.arrayZ || this->length != o.length; }
/* Extra operators.
*/
@@ -220,11 +219,8 @@ struct hb_array_t : hb_iter_with_fallback_t<hb_array_t<Type>, Type&>
if (end < start + 2)
return;
- for (unsigned lhs = start, rhs = end - 1; lhs < rhs; lhs++, rhs--) {
- Type temp = arrayZ[rhs];
- arrayZ[rhs] = arrayZ[lhs];
- arrayZ[lhs] = temp;
- }
+ for (unsigned lhs = start, rhs = end - 1; lhs < rhs; lhs++, rhs--)
+ hb_swap (arrayZ[rhs], arrayZ[lhs]);
}
hb_array_t sub_array (unsigned int start_offset = 0, unsigned int *seg_count = nullptr /* IN/OUT */) const
@@ -328,6 +324,8 @@ struct hb_sorted_array_t :
{ hb_array_t<Type> (*this) = o; return *this; }
/* Iterator implementation. */
+
+ /* See comment in hb_array_of::operator != */
bool operator != (const hb_sorted_array_t& o) const
{ return this->arrayZ != o.arrayZ || this->length != o.length; }
diff --git a/thirdparty/harfbuzz/src/hb-atomic.hh b/thirdparty/harfbuzz/src/hb-atomic.hh
index e640d1b586..d6dfb0f57a 100644
--- a/thirdparty/harfbuzz/src/hb-atomic.hh
+++ b/thirdparty/harfbuzz/src/hb-atomic.hh
@@ -111,6 +111,19 @@ _hb_atomic_ptr_impl_cmplexch (const void **P, const void *O_, const void *N)
#endif
+#ifndef _hb_compiler_memory_r_barrier
+/* This we always use std::atomic for; and should never be disabled...
+ * except that MSVC gives me an internal compiler error on it. */
+#if !defined(_MSC_VER)
+#include <atomic>
+#define _hb_compiler_memory_r_barrier() std::atomic_signal_fence (std::memory_order_acquire)
+#else
+#define _hb_compiler_memory_r_barrier() do {} while (0)
+#endif
+#endif
+
+
+
#ifndef _hb_memory_r_barrier
#define _hb_memory_r_barrier() _hb_memory_barrier ()
#endif
diff --git a/thirdparty/harfbuzz/src/hb-bit-page.hh b/thirdparty/harfbuzz/src/hb-bit-page.hh
index cbe918ee40..95ae1b7bf9 100644
--- a/thirdparty/harfbuzz/src/hb-bit-page.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-page.hh
@@ -55,7 +55,7 @@ struct hb_bit_page_t
void add (hb_codepoint_t g) { elt (g) |= mask (g); }
void del (hb_codepoint_t g) { elt (g) &= ~mask (g); }
- void set (hb_codepoint_t g, bool v) { if (v) add (g); else del (g); }
+ void set (hb_codepoint_t g, bool value) { if (value) add (g); else del (g); }
bool get (hb_codepoint_t g) const { return elt (g) & mask (g); }
void add_range (hb_codepoint_t a, hb_codepoint_t b)
diff --git a/thirdparty/harfbuzz/src/hb-bit-set.hh b/thirdparty/harfbuzz/src/hb-bit-set.hh
index 438fb66a2c..4765af67ce 100644
--- a/thirdparty/harfbuzz/src/hb-bit-set.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-set.hh
@@ -465,12 +465,10 @@ struct hb_bit_set_t
}
public:
- template <typename Op>
- void process (const Op& op, const hb_bit_set_t &other)
+ void process_ (hb_bit_page_t::vector_t (*op) (const hb_bit_page_t::vector_t &, const hb_bit_page_t::vector_t &),
+ bool passthru_left, bool passthru_right,
+ const hb_bit_set_t &other)
{
- const bool passthru_left = op (1, 0);
- const bool passthru_right = op (0, 1);
-
if (unlikely (!successful)) return;
dirty ();
@@ -590,6 +588,15 @@ struct hb_bit_set_t
assert (!count);
resize (newCount);
}
+ template <typename Op>
+ static hb_bit_page_t::vector_t
+ op_ (const hb_bit_page_t::vector_t &a, const hb_bit_page_t::vector_t &b)
+ { return Op{} (a, b); }
+ template <typename Op>
+ void process (const Op& op, const hb_bit_set_t &other)
+ {
+ process_ (op_<Op>, op (1, 0), op (0, 1), other);
+ }
void union_ (const hb_bit_set_t &other) { process (hb_bitwise_or, other); }
void intersect (const hb_bit_set_t &other) { process (hb_bitwise_and, other); }
diff --git a/thirdparty/harfbuzz/src/hb-blob.cc b/thirdparty/harfbuzz/src/hb-blob.cc
index b561a9374e..47062eab9a 100644
--- a/thirdparty/harfbuzz/src/hb-blob.cc
+++ b/thirdparty/harfbuzz/src/hb-blob.cc
@@ -99,7 +99,7 @@ hb_blob_create (const char *data,
* is zero. This is in contrast to hb_blob_create(), which returns the singleton
* empty blob (as returned by hb_blob_get_empty()) if @length is zero.
*
- * Return value: New blob, or %NULL if failed. Destroy with hb_blob_destroy().
+ * Return value: New blob, or `NULL` if failed. Destroy with hb_blob_destroy().
*
* Since: 2.8.2
**/
@@ -263,8 +263,6 @@ hb_blob_destroy (hb_blob_t *blob)
{
if (!hb_object_destroy (blob)) return;
- blob->fini_shallow ();
-
hb_free (blob);
}
@@ -278,7 +276,7 @@ hb_blob_destroy (hb_blob_t *blob)
*
* Attaches a user-data key/data pair to the specified blob.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -335,7 +333,7 @@ hb_blob_make_immutable (hb_blob_t *blob)
*
* Tests whether a blob is immutable.
*
- * Return value: %true if @blob is immutable, %false otherwise
+ * Return value: `true` if @blob is immutable, `false` otherwise
*
* Since: 0.9.2
**/
@@ -394,7 +392,7 @@ hb_blob_get_data (hb_blob_t *blob, unsigned int *length)
* fails.
*
* Returns: (transfer none) (array length=length): Writable blob data,
- * or %NULL if failed.
+ * or `NULL` if failed.
*
* Since: 0.9.2
**/
@@ -620,7 +618,7 @@ hb_blob_create_from_file (const char *file_name)
* specified binary font file.
*
* Returns: An #hb_blob_t pointer with the content of the file,
- * or %NULL if failed.
+ * or `NULL` if failed.
*
* Since: 2.8.2
**/
diff --git a/thirdparty/harfbuzz/src/hb-blob.hh b/thirdparty/harfbuzz/src/hb-blob.hh
index a3683a681e..b1b3b94d3d 100644
--- a/thirdparty/harfbuzz/src/hb-blob.hh
+++ b/thirdparty/harfbuzz/src/hb-blob.hh
@@ -38,7 +38,7 @@
struct hb_blob_t
{
- void fini_shallow () { destroy_user_data (); }
+ ~hb_blob_t () { destroy_user_data (); }
void destroy_user_data ()
{
@@ -61,12 +61,12 @@ struct hb_blob_t
public:
hb_object_header_t header;
- const char *data;
- unsigned int length;
- hb_memory_mode_t mode;
+ const char *data = nullptr;
+ unsigned int length = 0;
+ hb_memory_mode_t mode = (hb_memory_mode_t) 0;
- void *user_data;
- hb_destroy_func_t destroy;
+ void *user_data = nullptr;
+ hb_destroy_func_t destroy = nullptr;
};
diff --git a/thirdparty/harfbuzz/src/hb-buffer-deserialize-json.hh b/thirdparty/harfbuzz/src/hb-buffer-deserialize-json.hh
index e80cfea6e7..44c802a00c 100644
--- a/thirdparty/harfbuzz/src/hb-buffer-deserialize-json.hh
+++ b/thirdparty/harfbuzz/src/hb-buffer-deserialize-json.hh
@@ -32,15 +32,16 @@
#include "hb.hh"
-#line 36 "hb-buffer-deserialize-json.hh"
+#line 33 "hb-buffer-deserialize-json.hh"
static const unsigned char _deserialize_json_trans_keys[] = {
0u, 0u, 9u, 123u, 9u, 34u, 97u, 117u, 120u, 121u, 34u, 34u, 9u, 58u, 9u, 57u,
48u, 57u, 9u, 125u, 9u, 125u, 9u, 125u, 34u, 34u, 9u, 58u, 9u, 57u, 48u, 57u,
9u, 125u, 9u, 125u, 108u, 108u, 34u, 34u, 9u, 58u, 9u, 57u, 9u, 125u, 9u, 125u,
120u, 121u, 34u, 34u, 9u, 58u, 9u, 57u, 48u, 57u, 9u, 125u, 9u, 125u, 34u, 34u,
- 9u, 58u, 9u, 57u, 48u, 57u, 9u, 125u, 9u, 125u, 34u, 34u, 9u, 58u, 9u, 57u,
- 34u, 92u, 9u, 125u, 34u, 92u, 9u, 125u, 9u, 125u, 34u, 34u, 9u, 58u, 9u, 57u,
- 9u, 125u, 9u, 93u, 9u, 123u, 0u, 0u, 0
+ 9u, 58u, 9u, 57u, 48u, 57u, 9u, 125u, 9u, 125u, 108u, 108u, 34u, 34u, 9u, 58u,
+ 9u, 57u, 9u, 125u, 9u, 125u, 34u, 34u, 9u, 58u, 9u, 57u, 34u, 92u, 9u, 125u,
+ 34u, 92u, 9u, 125u, 9u, 125u, 34u, 34u, 9u, 58u, 9u, 57u, 9u, 125u, 9u, 93u,
+ 9u, 123u, 0u, 0u, 0
};
static const char _deserialize_json_key_spans[] = {
@@ -48,9 +49,10 @@ static const char _deserialize_json_key_spans[] = {
10, 117, 117, 117, 1, 50, 49, 10,
117, 117, 1, 1, 50, 49, 117, 117,
2, 1, 50, 49, 10, 117, 117, 1,
- 50, 49, 10, 117, 117, 1, 50, 49,
- 59, 117, 59, 117, 117, 1, 50, 49,
- 117, 85, 115, 0
+ 50, 49, 10, 117, 117, 1, 1, 50,
+ 49, 117, 117, 1, 50, 49, 59, 117,
+ 59, 117, 117, 1, 50, 49, 117, 85,
+ 115, 0
};
static const short _deserialize_json_index_offsets[] = {
@@ -58,9 +60,10 @@ static const short _deserialize_json_index_offsets[] = {
271, 282, 400, 518, 636, 638, 689, 739,
750, 868, 986, 988, 990, 1041, 1091, 1209,
1327, 1330, 1332, 1383, 1433, 1444, 1562, 1680,
- 1682, 1733, 1783, 1794, 1912, 2030, 2032, 2083,
- 2133, 2193, 2311, 2371, 2489, 2607, 2609, 2660,
- 2710, 2828, 2914, 3030
+ 1682, 1733, 1783, 1794, 1912, 2030, 2032, 2034,
+ 2085, 2135, 2253, 2371, 2373, 2424, 2474, 2534,
+ 2652, 2712, 2830, 2948, 2950, 3001, 3051, 3169,
+ 3255, 3371
};
static const char _deserialize_json_indicies[] = {
@@ -82,28 +85,28 @@ static const char _deserialize_json_indicies[] = {
3, 3, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 3, 1, 4, 1,
- 5, 1, 6, 7, 1, 1, 8, 1,
+ 5, 1, 6, 7, 1, 8, 9, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 9, 1, 10, 11,
- 1, 12, 1, 12, 12, 12, 12, 12,
+ 1, 1, 1, 1, 10, 1, 11, 12,
+ 1, 13, 1, 13, 13, 13, 13, 13,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 12, 1, 1, 1, 1, 1,
+ 1, 1, 13, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 13, 1, 13, 13,
- 13, 13, 13, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 14, 1, 14, 14,
+ 14, 14, 14, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 13, 1, 1,
+ 1, 1, 1, 1, 1, 14, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 14, 1, 1, 15, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 1,
- 17, 18, 18, 18, 18, 18, 18, 18,
- 18, 18, 1, 19, 19, 19, 19, 19,
+ 1, 1, 15, 1, 1, 16, 17, 17,
+ 17, 17, 17, 17, 17, 17, 17, 1,
+ 18, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 1, 20, 20, 20, 20, 20,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 19, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 20, 1,
+ 1, 1, 20, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 21, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -113,11 +116,11 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 21,
- 1, 22, 22, 22, 22, 22, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 22,
+ 1, 23, 23, 23, 23, 23, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 22, 1, 1, 1, 1, 1, 1, 1,
+ 23, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 3, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -128,41 +131,58 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 23, 1, 19,
- 19, 19, 19, 19, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 24, 1, 20,
+ 20, 20, 20, 20, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 20, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 21, 1, 1, 1, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 22, 1, 25, 1, 25,
+ 25, 25, 25, 25, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 25, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 19, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 20, 1, 1, 1, 18, 18,
- 18, 18, 18, 18, 18, 18, 18, 18,
+ 26, 1, 26, 26, 26, 26, 26, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 26, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 27, 1,
+ 1, 28, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 1, 30, 31, 31, 31,
+ 31, 31, 31, 31, 31, 31, 1, 32,
+ 32, 32, 32, 32, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 32, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 33, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 21, 1, 24, 1, 24,
- 24, 24, 24, 24, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 24, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 25, 1, 25, 25, 25, 25, 25, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 34, 1, 32, 32, 32,
+ 32, 32, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 25, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 26, 1,
- 1, 27, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 1, 29, 30, 30, 30,
- 30, 30, 30, 30, 30, 30, 1, 31,
- 31, 31, 31, 31, 1, 1, 1, 1,
+ 1, 1, 1, 1, 32, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 31, 1,
+ 33, 1, 1, 1, 31, 31, 31, 31,
+ 31, 31, 31, 31, 31, 31, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 32, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -170,41 +190,41 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 34, 1, 35, 1, 36, 1, 36,
+ 36, 36, 36, 36, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 36, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 33, 1, 31, 31, 31,
- 31, 31, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 31, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 32, 1, 1, 1, 30, 30, 30, 30,
- 30, 30, 30, 30, 30, 30, 1, 1,
+ 37, 1, 37, 37, 37, 37, 37, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 37, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 38, 39, 39, 39, 39, 39, 39,
+ 39, 39, 39, 1, 40, 40, 40, 40,
+ 40, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 40, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 41,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 33, 1, 34, 1, 35, 1, 35,
- 35, 35, 35, 35, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 35, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 36, 1, 36, 36, 36, 36, 36, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 36, 1, 1, 1, 1, 1, 1,
+ 42, 1, 40, 40, 40, 40, 40, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 37, 38, 38, 38, 38, 38, 38,
- 38, 38, 38, 1, 39, 39, 39, 39,
- 39, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 39, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 40,
+ 1, 40, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 41, 1, 1,
+ 1, 43, 43, 43, 43, 43, 43, 43,
+ 43, 43, 43, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -212,137 +232,130 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 42, 1,
+ 44, 45, 1, 46, 1, 46, 46, 46,
+ 46, 46, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 46, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 41, 1, 39, 39, 39, 39, 39, 1,
+ 1, 1, 1, 1, 1, 1, 47, 1,
+ 47, 47, 47, 47, 47, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 47,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 39, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 40, 1, 1,
- 1, 42, 42, 42, 42, 42, 42, 42,
- 42, 42, 42, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 48, 1, 1, 49,
+ 50, 50, 50, 50, 50, 50, 50, 50,
+ 50, 1, 51, 52, 52, 52, 52, 52,
+ 52, 52, 52, 52, 1, 53, 53, 53,
+ 53, 53, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 53, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 54, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 41, 1,
- 43, 44, 1, 45, 1, 45, 45, 45,
- 45, 45, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 45, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 46, 1,
- 46, 46, 46, 46, 46, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 46,
+ 1, 55, 1, 53, 53, 53, 53, 53,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 47, 1, 1, 48,
- 49, 49, 49, 49, 49, 49, 49, 49,
- 49, 1, 50, 51, 51, 51, 51, 51,
- 51, 51, 51, 51, 1, 52, 52, 52,
- 52, 52, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 52, 1, 1, 1,
+ 1, 1, 53, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 54, 1,
+ 1, 1, 52, 52, 52, 52, 52, 52,
+ 52, 52, 52, 52, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 53, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 55,
+ 1, 56, 1, 56, 56, 56, 56, 56,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 56, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 54, 1, 52, 52, 52, 52, 52,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 57, 1, 57, 57,
+ 57, 57, 57, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 52, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 53, 1,
- 1, 1, 51, 51, 51, 51, 51, 51,
- 51, 51, 51, 51, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 57, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 58, 1, 1, 59, 60, 60,
+ 60, 60, 60, 60, 60, 60, 60, 1,
+ 61, 62, 62, 62, 62, 62, 62, 62,
+ 62, 62, 1, 63, 63, 63, 63, 63,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 63, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 64, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 54,
- 1, 55, 1, 55, 55, 55, 55, 55,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 55, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 56, 1, 56, 56,
- 56, 56, 56, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 56, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 65,
+ 1, 63, 63, 63, 63, 63, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 57, 1, 1, 58, 59, 59,
- 59, 59, 59, 59, 59, 59, 59, 1,
- 60, 61, 61, 61, 61, 61, 61, 61,
- 61, 61, 1, 62, 62, 62, 62, 62,
1, 1, 1, 1, 1, 1, 1, 1,
+ 63, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 64, 1, 1, 1,
+ 62, 62, 62, 62, 62, 62, 62, 62,
+ 62, 62, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 62, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 63, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 65, 1, 66,
+ 1, 67, 1, 67, 67, 67, 67, 67,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 67, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 64,
- 1, 62, 62, 62, 62, 62, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 68, 1, 68, 68,
+ 68, 68, 68, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 62, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 63, 1, 1, 1,
- 61, 61, 61, 61, 61, 61, 61, 61,
- 61, 61, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 68, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 69, 70, 70,
+ 70, 70, 70, 70, 70, 70, 70, 1,
+ 71, 71, 71, 71, 71, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 71,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 72, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 64, 1, 65,
- 1, 65, 65, 65, 65, 65, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 65, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 66, 1, 66, 66, 66, 66,
- 66, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 66, 1, 67, 1, 1,
+ 1, 1, 1, 1, 73, 1, 71, 71,
+ 71, 71, 71, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 68, 69, 69, 69, 69,
- 69, 69, 69, 69, 69, 1, 71, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 70, 70, 70, 70, 70, 70, 70, 70,
- 72, 70, 73, 73, 73, 73, 73, 1,
+ 1, 1, 1, 1, 1, 71, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 72, 1, 1, 1, 74, 74, 74,
+ 74, 74, 74, 74, 74, 74, 74, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 73, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 74, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -350,21 +363,33 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 73, 1, 75, 1, 75, 75,
+ 75, 75, 75, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 75, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 75, 1,
- 70, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 76,
+ 1, 76, 76, 76, 76, 76, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 76, 1, 77, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 78, 79, 79, 79, 79, 79, 79, 79,
+ 79, 79, 1, 81, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 80, 80, 80,
+ 80, 80, 80, 80, 80, 82, 80, 83,
+ 83, 83, 83, 83, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 83, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 70, 1, 76, 76, 76, 76,
- 76, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 84, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 76, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 77,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -373,67 +398,85 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 85, 1, 80, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 78, 1, 76, 76, 76, 76, 76, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 76, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 77, 1, 1,
- 1, 79, 79, 79, 79, 79, 79, 79,
- 79, 79, 79, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 80,
+ 1, 86, 86, 86, 86, 86, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 86, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 87, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 78, 1,
- 80, 1, 80, 80, 80, 80, 80, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 80, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 88, 1, 86,
+ 86, 86, 86, 86, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 81, 1, 81, 81, 81,
- 81, 81, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 86, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 81, 1, 1, 1,
+ 1, 1, 87, 1, 1, 1, 89, 89,
+ 89, 89, 89, 89, 89, 89, 89, 89,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 82, 83, 83, 83,
- 83, 83, 83, 83, 83, 83, 1, 76,
- 76, 76, 76, 76, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 76, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 77, 1, 1, 1, 84, 84,
- 84, 84, 84, 84, 84, 84, 84, 84,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 88, 1, 90, 1, 90,
+ 90, 90, 90, 90, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 90, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 78, 1, 85, 85, 85,
- 85, 85, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 85, 1, 1, 1,
+ 91, 1, 91, 91, 91, 91, 91, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 91, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 92, 93, 93, 93, 93, 93, 93,
+ 93, 93, 93, 1, 86, 86, 86, 86,
86, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 86, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 87,
+ 1, 1, 1, 94, 94, 94, 94, 94,
+ 94, 94, 94, 94, 94, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 88, 1, 95, 95, 95, 95, 95, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 95, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 96, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 87, 1, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 0, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 97, 1,
+ 0, 0, 0, 0, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -442,46 +485,52 @@ static const char _deserialize_json_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 2, 1, 1,
- 0
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 2, 1, 1, 0
};
static const char _deserialize_json_trans_targs[] = {
1, 0, 2, 2, 3, 4, 18, 24,
- 37, 45, 5, 12, 6, 7, 8, 9,
- 11, 9, 11, 10, 2, 49, 10, 49,
- 13, 14, 15, 16, 17, 16, 17, 10,
- 2, 49, 19, 20, 21, 22, 23, 10,
- 2, 49, 23, 25, 31, 26, 27, 28,
- 29, 30, 29, 30, 10, 2, 49, 32,
- 33, 34, 35, 36, 35, 36, 10, 2,
- 49, 38, 39, 40, 43, 44, 40, 41,
- 42, 10, 2, 49, 10, 2, 49, 44,
- 46, 47, 43, 48, 48, 49, 50, 51
+ 37, 43, 51, 5, 12, 6, 7, 8,
+ 9, 11, 9, 11, 10, 2, 55, 10,
+ 55, 13, 14, 15, 16, 17, 16, 17,
+ 10, 2, 55, 19, 20, 21, 22, 23,
+ 10, 2, 55, 23, 25, 31, 26, 27,
+ 28, 29, 30, 29, 30, 10, 2, 55,
+ 32, 33, 34, 35, 36, 35, 36, 10,
+ 2, 55, 38, 39, 40, 41, 42, 10,
+ 2, 55, 42, 44, 45, 46, 49, 50,
+ 46, 47, 48, 10, 2, 55, 10, 2,
+ 55, 50, 52, 53, 49, 54, 54, 55,
+ 56, 57
};
static const char _deserialize_json_trans_actions[] = {
0, 0, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 2, 2,
- 2, 0, 0, 3, 3, 4, 0, 5,
- 0, 0, 2, 2, 2, 0, 0, 6,
- 6, 7, 0, 0, 0, 2, 2, 8,
- 8, 9, 0, 0, 0, 0, 0, 2,
- 2, 2, 0, 0, 10, 10, 11, 0,
- 0, 2, 2, 2, 0, 0, 12, 12,
- 13, 0, 0, 2, 14, 14, 0, 15,
- 0, 16, 16, 17, 18, 18, 19, 15,
- 0, 0, 20, 20, 21, 0, 0, 0
+ 0, 0, 0, 0, 0, 0, 0, 2,
+ 2, 2, 0, 0, 3, 3, 4, 0,
+ 5, 0, 0, 2, 2, 2, 0, 0,
+ 6, 6, 7, 0, 0, 0, 2, 2,
+ 8, 8, 9, 0, 0, 0, 0, 0,
+ 2, 2, 2, 0, 0, 10, 10, 11,
+ 0, 0, 2, 2, 2, 0, 0, 12,
+ 12, 13, 0, 0, 0, 2, 2, 14,
+ 14, 15, 0, 0, 0, 2, 16, 16,
+ 0, 17, 0, 18, 18, 19, 20, 20,
+ 21, 17, 0, 0, 22, 22, 23, 0,
+ 0, 0
};
static const int deserialize_json_start = 1;
-static const int deserialize_json_first_final = 49;
+static const int deserialize_json_first_final = 55;
static const int deserialize_json_error = 0;
static const int deserialize_json_en_main = 1;
-#line 108 "hb-buffer-deserialize-json.rl"
+#line 111 "hb-buffer-deserialize-json.rl"
static hb_bool_t
@@ -508,12 +557,12 @@ _hb_buffer_deserialize_json (hb_buffer_t *buffer,
hb_glyph_info_t info = {0};
hb_glyph_position_t pos = {0};
-#line 512 "hb-buffer-deserialize-json.hh"
+#line 554 "hb-buffer-deserialize-json.hh"
{
cs = deserialize_json_start;
}
-#line 517 "hb-buffer-deserialize-json.hh"
+#line 557 "hb-buffer-deserialize-json.hh"
{
int _slen;
int _trans;
@@ -561,25 +610,25 @@ _resume:
tok = p;
}
break;
- case 15:
+ case 17:
#line 55 "hb-buffer-deserialize-json.rl"
{ if (unlikely (!buffer->ensure_glyphs ())) return false; }
break;
- case 21:
+ case 23:
#line 56 "hb-buffer-deserialize-json.rl"
{ if (unlikely (!buffer->ensure_unicode ())) return false; }
break;
- case 16:
+ case 18:
#line 58 "hb-buffer-deserialize-json.rl"
{
/* TODO Unescape \" and \\ if found. */
if (!hb_font_glyph_from_string (font,
- tok, p - tok,
+ tok+1, p - tok - 2, /* Skip "" */
&info.codepoint))
return false;
}
break;
- case 18:
+ case 20:
#line 66 "hb-buffer-deserialize-json.rl"
{ if (!parse_uint (tok, p, &info.codepoint)) return false; }
break;
@@ -604,6 +653,10 @@ _resume:
{ if (!parse_int (tok, p, &pos.y_advance)) return false; }
break;
case 14:
+#line 72 "hb-buffer-deserialize-json.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+ break;
+ case 16:
#line 51 "hb-buffer-deserialize-json.rl"
{
tok = p;
@@ -611,7 +664,7 @@ _resume:
#line 55 "hb-buffer-deserialize-json.rl"
{ if (unlikely (!buffer->ensure_glyphs ())) return false; }
break;
- case 20:
+ case 22:
#line 51 "hb-buffer-deserialize-json.rl"
{
tok = p;
@@ -619,12 +672,12 @@ _resume:
#line 56 "hb-buffer-deserialize-json.rl"
{ if (unlikely (!buffer->ensure_unicode ())) return false; }
break;
- case 17:
+ case 19:
#line 58 "hb-buffer-deserialize-json.rl"
{
/* TODO Unescape \" and \\ if found. */
if (!hb_font_glyph_from_string (font,
- tok, p - tok,
+ tok+1, p - tok - 2, /* Skip "" */
&info.codepoint))
return false;
}
@@ -637,7 +690,7 @@ _resume:
*end_ptr = p;
}
break;
- case 19:
+ case 21:
#line 66 "hb-buffer-deserialize-json.rl"
{ if (!parse_uint (tok, p, &info.codepoint)) return false; }
#line 43 "hb-buffer-deserialize-json.rl"
@@ -709,7 +762,19 @@ _resume:
*end_ptr = p;
}
break;
-#line 713 "hb-buffer-deserialize-json.hh"
+ case 15:
+#line 72 "hb-buffer-deserialize-json.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 43 "hb-buffer-deserialize-json.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
+#line 735 "hb-buffer-deserialize-json.hh"
}
_again:
@@ -721,7 +786,7 @@ _again:
_out: {}
}
-#line 136 "hb-buffer-deserialize-json.rl"
+#line 139 "hb-buffer-deserialize-json.rl"
*end_ptr = p;
diff --git a/thirdparty/harfbuzz/src/hb-buffer-deserialize-text.hh b/thirdparty/harfbuzz/src/hb-buffer-deserialize-text.hh
index 06a605e225..8fbcdcc18c 100644
--- a/thirdparty/harfbuzz/src/hb-buffer-deserialize-text.hh
+++ b/thirdparty/harfbuzz/src/hb-buffer-deserialize-text.hh
@@ -32,29 +32,32 @@
#include "hb.hh"
-#line 36 "hb-buffer-deserialize-text.hh"
+#line 33 "hb-buffer-deserialize-text.hh"
static const unsigned char _deserialize_text_trans_keys[] = {
0u, 0u, 9u, 91u, 85u, 85u, 43u, 43u, 48u, 102u, 9u, 85u, 48u, 57u, 45u, 57u,
- 48u, 57u, 48u, 57u, 45u, 57u, 48u, 57u, 44u, 44u, 45u, 57u, 48u, 57u, 44u, 57u,
- 43u, 124u, 45u, 57u, 48u, 57u, 9u, 124u, 9u, 124u, 0u, 0u, 9u, 85u, 9u, 124u,
+ 48u, 57u, 48u, 57u, 48u, 57u, 45u, 57u, 48u, 57u, 44u, 44u, 45u, 57u, 48u, 57u,
+ 44u, 57u, 43u, 124u, 45u, 57u, 48u, 57u, 9u, 124u, 9u, 124u, 0u, 0u, 9u, 85u,
9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u,
- 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 0
+ 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u, 9u, 124u,
+ 9u, 124u, 9u, 124u, 9u, 124u, 0
};
static const char _deserialize_text_key_spans[] = {
0, 83, 1, 1, 55, 77, 10, 13,
- 10, 10, 13, 10, 1, 13, 10, 14,
- 82, 13, 10, 116, 116, 0, 77, 116,
+ 10, 10, 10, 13, 10, 1, 13, 10,
+ 14, 82, 13, 10, 116, 116, 0, 77,
+ 116, 116, 116, 116, 116, 116, 116, 116,
116, 116, 116, 116, 116, 116, 116, 116,
- 116, 116, 116, 116, 116
+ 116, 116, 116
};
static const short _deserialize_text_index_offsets[] = {
0, 0, 84, 86, 88, 144, 222, 233,
- 247, 258, 269, 283, 294, 296, 310, 321,
- 336, 419, 433, 444, 561, 678, 679, 757,
- 874, 991, 1108, 1225, 1342, 1459, 1576, 1693,
- 1810, 1927, 2044, 2161, 2278
+ 247, 258, 269, 280, 294, 305, 307, 321,
+ 332, 347, 430, 444, 455, 572, 689, 690,
+ 768, 885, 1002, 1119, 1236, 1353, 1470, 1587,
+ 1704, 1821, 1938, 2055, 2172, 2289, 2406, 2523,
+ 2640, 2757, 2874
};
static const char _deserialize_text_indicies[] = {
@@ -91,50 +94,52 @@ static const char _deserialize_text_indicies[] = {
12, 12, 12, 12, 12, 12, 12, 1,
13, 14, 14, 14, 14, 14, 14, 14,
14, 14, 1, 15, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 1, 17, 1,
- 1, 18, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 1, 20, 21, 21, 21,
+ 16, 16, 16, 16, 16, 1, 17, 18,
+ 18, 18, 18, 18, 18, 18, 18, 18,
+ 1, 19, 1, 1, 20, 21, 21, 21,
21, 21, 21, 21, 21, 21, 1, 22,
- 1, 23, 1, 1, 24, 25, 25, 25,
- 25, 25, 25, 25, 25, 25, 1, 26,
+ 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 1, 24, 1, 25, 1, 1, 26,
27, 27, 27, 27, 27, 27, 27, 27,
- 27, 1, 22, 1, 1, 1, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21,
- 1, 28, 28, 1, 1, 1, 1, 1,
+ 27, 1, 28, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 1, 24, 1, 1,
+ 1, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 1, 30, 30, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 28, 1, 1, 28, 1,
+ 1, 1, 1, 1, 1, 1, 30, 1,
+ 1, 30, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 30, 30, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 28, 28, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 30, 1, 31,
+ 1, 1, 32, 33, 33, 33, 33, 33,
+ 33, 33, 33, 33, 1, 34, 35, 35,
+ 35, 35, 35, 35, 35, 35, 35, 1,
+ 36, 36, 36, 36, 36, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 28, 1, 29, 1, 1, 30,
- 31, 31, 31, 31, 31, 31, 31, 31,
- 31, 1, 32, 33, 33, 33, 33, 33,
- 33, 33, 33, 33, 1, 34, 34, 34,
- 34, 34, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 36,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 34, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 37,
+ 37, 37, 37, 37, 37, 37, 37, 37,
+ 37, 1, 1, 1, 38, 39, 1, 1,
+ 37, 37, 37, 37, 37, 37, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 1, 1,
- 1, 36, 37, 1, 1, 35, 35, 35,
- 35, 35, 35, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 35, 35, 35,
- 35, 35, 35, 1, 1, 1, 1, 1,
+ 37, 37, 37, 37, 37, 37, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 38, 1, 39, 39, 39, 39, 39, 1,
+ 1, 1, 1, 40, 1, 41, 41, 41,
+ 41, 41, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 41, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 39, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 40,
+ 1, 1, 42, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -142,24 +147,23 @@ static const char _deserialize_text_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 41, 1, 1,
- 7, 7, 7, 7, 7, 1, 1, 1,
+ 43, 1, 1, 7, 7, 7, 7, 7,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 7,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 7, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 4, 1, 42, 42,
- 42, 42, 42, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 4,
+ 1, 44, 44, 44, 44, 44, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 42, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 44, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 43, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 45, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -167,68 +171,83 @@ static const char _deserialize_text_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 44, 1, 42, 42, 42, 42, 42,
+ 1, 1, 1, 1, 46, 1, 44, 44,
+ 44, 44, 44, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 44, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 42, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 1,
+ 1, 1, 1, 45, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 45, 45, 45, 45, 45, 45,
- 45, 45, 45, 45, 1, 1, 1, 1,
- 43, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 44, 1,
- 47, 47, 47, 47, 47, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 47,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 48, 1, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 49, 46, 46, 50,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 51, 52, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 53, 46, 54, 54, 54,
- 54, 54, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 54, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 55,
- 1, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 56, 28, 28, 57, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 58, 59, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 28, 28, 28, 28, 28, 28, 28, 28,
- 60, 28, 61, 61, 61, 61, 61, 1,
+ 1, 46, 1, 49, 49, 49, 49, 49,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 49, 48, 48, 50, 48, 48,
+ 48, 48, 48, 48, 48, 51, 1, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 52,
+ 48, 48, 53, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 54, 55,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 56, 48,
+ 57, 57, 57, 57, 57, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 57,
+ 30, 30, 58, 30, 30, 30, 30, 30,
+ 30, 30, 59, 1, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 60, 30, 30, 61,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 62, 63, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 64, 30, 57, 57, 57,
+ 57, 57, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 57, 30, 30, 58,
+ 30, 30, 30, 30, 30, 30, 30, 59,
+ 1, 30, 30, 30, 65, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 30, 30,
+ 30, 60, 30, 30, 61, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 62, 63, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 64, 30, 67, 67, 67, 67, 67, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 61, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 62, 1, 1,
+ 1, 67, 1, 1, 68, 1, 1, 1,
+ 1, 1, 1, 1, 1, 69, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 63, 1,
+ 1, 1, 1, 1, 1, 1, 70, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 64, 1, 65,
- 65, 65, 65, 65, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 71, 1, 72,
+ 72, 72, 72, 72, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 65, 1,
+ 1, 1, 1, 1, 1, 1, 72, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
@@ -236,172 +255,238 @@ static const char _deserialize_text_indicies[] = {
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 40, 1, 1, 1, 1,
+ 1, 1, 1, 42, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 66, 1, 67, 67, 67, 67,
- 67, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 67, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 48, 1,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 49, 46, 46, 50, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 51,
- 52, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 46,
- 46, 46, 46, 46, 46, 46, 46, 53,
- 46, 68, 68, 68, 68, 68, 1, 1,
+ 1, 1, 73, 1, 74, 74, 74, 74,
+ 74, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 74, 48, 48, 50, 48,
+ 48, 48, 48, 48, 48, 48, 51, 1,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 52, 48, 48, 53, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 54,
+ 55, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 56,
+ 48, 75, 75, 75, 75, 75, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 68, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 69, 1, 1, 1, 1,
+ 75, 1, 1, 76, 1, 1, 1, 1,
+ 1, 1, 1, 77, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 70, 1, 1, 1, 1, 1, 1, 1,
+ 78, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 43, 1, 1,
+ 1, 1, 1, 1, 1, 45, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 71, 1, 72, 72,
- 72, 72, 72, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 79, 1, 80, 80,
+ 80, 80, 80, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 72, 1, 1,
+ 1, 1, 1, 1, 1, 80, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 73, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 74, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 81, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 75, 1, 72, 72, 72, 72, 72,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 82, 1, 80, 80, 80, 80, 80,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 72, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 73, 1, 1,
- 1, 1, 27, 27, 27, 27, 27, 27,
- 27, 27, 27, 27, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 80, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 83, 83, 83, 83, 83, 83,
+ 83, 83, 83, 83, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 74,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 81,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 75, 1,
- 68, 68, 68, 68, 68, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 68,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 69, 1, 1, 1, 1, 76,
- 76, 76, 76, 76, 76, 76, 76, 76,
- 76, 1, 1, 1, 1, 1, 1, 70,
+ 1, 1, 1, 1, 1, 1, 82, 1,
+ 84, 84, 84, 84, 84, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 84,
+ 1, 1, 85, 1, 1, 1, 1, 1,
+ 1, 1, 86, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 43, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 71, 1, 77, 77, 77,
- 77, 77, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 87, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 88, 1, 84, 84, 84,
+ 84, 84, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 84, 1, 1, 85,
+ 1, 1, 1, 1, 1, 1, 1, 86,
+ 1, 1, 1, 1, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 77, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 87, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 88, 1, 75, 75, 75, 75, 75, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 75, 1, 1, 76, 1, 1, 1,
+ 1, 1, 1, 1, 77, 1, 1, 1,
+ 1, 89, 89, 89, 89, 89, 89, 89,
+ 89, 89, 89, 1, 1, 1, 1, 1,
1, 78, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 45, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 79, 1, 77, 77, 77, 77, 77, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 77, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 79, 1, 90,
+ 90, 90, 90, 90, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 33, 33, 33, 33, 33, 33, 33,
- 33, 33, 33, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 90, 1,
+ 1, 91, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 78, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 79, 1, 61,
- 61, 61, 61, 61, 1, 1, 1, 1,
+ 1, 1, 1, 92, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 61, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 62, 1, 1, 1, 14, 14,
- 14, 14, 14, 14, 14, 14, 14, 14,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 93, 1, 90, 90, 90, 90,
+ 90, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 90, 1, 1, 91, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 35, 35, 35, 35, 35,
+ 35, 35, 35, 35, 35, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 63, 1, 1, 1, 1,
+ 92, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 93,
+ 1, 67, 67, 67, 67, 67, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 64, 1, 0
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 67, 1, 1, 68, 1, 1, 1, 1,
+ 1, 1, 1, 1, 69, 1, 1, 1,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 70, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 71, 1, 94, 94,
+ 94, 94, 94, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 94, 30, 30,
+ 58, 30, 30, 30, 30, 30, 30, 30,
+ 59, 1, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 60, 30, 30, 61, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 62, 95, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 96, 30, 94, 94, 94, 94, 94,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 94, 30, 30, 58, 30, 30,
+ 30, 30, 30, 30, 30, 59, 1, 30,
+ 30, 30, 97, 97, 97, 97, 97, 97,
+ 97, 97, 97, 97, 30, 30, 30, 60,
+ 30, 30, 61, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 62, 95,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 30, 30,
+ 30, 30, 30, 30, 30, 30, 96, 30,
+ 0
};
static const char _deserialize_text_trans_targs[] = {
- 1, 0, 2, 25, 3, 4, 19, 5,
- 23, 24, 8, 27, 36, 27, 36, 30,
- 33, 11, 12, 15, 12, 15, 13, 14,
- 31, 32, 31, 32, 26, 18, 34, 35,
- 34, 35, 20, 19, 6, 21, 22, 20,
- 21, 22, 20, 21, 22, 24, 26, 26,
- 7, 9, 10, 16, 21, 29, 26, 7,
- 9, 10, 16, 21, 29, 28, 17, 21,
- 29, 28, 29, 29, 28, 7, 10, 29,
- 28, 7, 21, 29, 33, 28, 21, 29
+ 1, 0, 2, 26, 3, 4, 20, 5,
+ 24, 25, 8, 29, 40, 29, 40, 32,
+ 37, 33, 34, 12, 13, 16, 13, 16,
+ 14, 15, 35, 36, 35, 36, 27, 19,
+ 38, 39, 38, 39, 21, 20, 6, 22,
+ 23, 21, 22, 23, 21, 22, 23, 25,
+ 27, 27, 28, 7, 9, 11, 17, 22,
+ 31, 27, 28, 7, 9, 11, 17, 22,
+ 31, 41, 42, 30, 10, 18, 22, 31,
+ 30, 31, 31, 30, 10, 7, 11, 31,
+ 30, 22, 31, 34, 30, 10, 7, 22,
+ 31, 37, 30, 10, 22, 31, 27, 22,
+ 31, 42
};
static const char _deserialize_text_trans_actions[] = {
0, 0, 0, 0, 1, 0, 2, 0,
2, 2, 3, 4, 4, 5, 5, 4,
- 4, 3, 3, 3, 0, 0, 6, 3,
- 4, 4, 5, 5, 5, 3, 4, 4,
- 5, 5, 7, 8, 9, 7, 7, 0,
- 0, 0, 10, 10, 10, 8, 12, 13,
- 14, 14, 14, 15, 11, 11, 17, 18,
- 18, 18, 0, 16, 16, 19, 20, 19,
- 19, 0, 0, 13, 10, 21, 21, 10,
- 22, 23, 22, 22, 5, 24, 24, 24
+ 4, 4, 4, 3, 3, 3, 0, 0,
+ 6, 3, 4, 4, 5, 5, 5, 3,
+ 4, 4, 5, 5, 7, 8, 9, 7,
+ 7, 0, 0, 0, 10, 10, 10, 8,
+ 12, 13, 14, 15, 15, 15, 16, 11,
+ 11, 18, 19, 20, 20, 20, 0, 17,
+ 17, 4, 4, 21, 22, 22, 21, 21,
+ 0, 0, 13, 10, 23, 23, 23, 10,
+ 24, 24, 24, 5, 25, 26, 26, 25,
+ 25, 5, 27, 28, 27, 27, 30, 29,
+ 29, 5
};
static const char _deserialize_text_eof_actions[] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 7, 0, 0, 0, 10,
- 10, 11, 16, 19, 0, 11, 10, 22,
- 22, 10, 24, 24, 19
+ 0, 0, 0, 0, 7, 0, 0, 0,
+ 10, 10, 11, 17, 17, 21, 0, 11,
+ 10, 24, 24, 25, 25, 10, 27, 27,
+ 21, 29, 29
};
static const int deserialize_text_start = 1;
-static const int deserialize_text_first_final = 19;
+static const int deserialize_text_first_final = 20;
static const int deserialize_text_error = 0;
static const int deserialize_text_en_main = 1;
-#line 114 "hb-buffer-deserialize-text.rl"
+#line 117 "hb-buffer-deserialize-text.rl"
static hb_bool_t
@@ -424,12 +509,12 @@ _hb_buffer_deserialize_text (hb_buffer_t *buffer,
hb_glyph_info_t info = {0};
hb_glyph_position_t pos = {0};
-#line 428 "hb-buffer-deserialize-text.hh"
+#line 506 "hb-buffer-deserialize-text.hh"
{
cs = deserialize_text_start;
}
-#line 433 "hb-buffer-deserialize-text.hh"
+#line 509 "hb-buffer-deserialize-text.hh"
{
int _slen;
int _trans;
@@ -475,7 +560,7 @@ _resume:
#line 56 "hb-buffer-deserialize-text.rl"
{ if (unlikely (!buffer->ensure_unicode ())) return false; }
break;
- case 18:
+ case 20:
#line 58 "hb-buffer-deserialize-text.rl"
{
/* TODO Unescape delimiters. */
@@ -489,7 +574,7 @@ _resume:
#line 66 "hb-buffer-deserialize-text.rl"
{if (!parse_hex (tok, p, &info.codepoint )) return false; }
break;
- case 21:
+ case 23:
#line 68 "hb-buffer-deserialize-text.rl"
{ if (!parse_uint (tok, p, &info.cluster )) return false; }
break;
@@ -497,15 +582,19 @@ _resume:
#line 69 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.x_offset )) return false; }
break;
- case 23:
+ case 26:
#line 70 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.y_offset )) return false; }
break;
- case 20:
+ case 22:
#line 71 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.x_advance)) return false; }
break;
- case 15:
+ case 28:
+#line 72 "hb-buffer-deserialize-text.rl"
+ { if (!parse_int (tok, p, &pos.y_advance)) return false; }
+ break;
+ case 16:
#line 38 "hb-buffer-deserialize-text.rl"
{
memset (&info, 0, sizeof (info));
@@ -532,7 +621,7 @@ _resume:
#line 56 "hb-buffer-deserialize-text.rl"
{ if (unlikely (!buffer->ensure_unicode ())) return false; }
break;
- case 16:
+ case 17:
#line 58 "hb-buffer-deserialize-text.rl"
{
/* TODO Unescape delimiters. */
@@ -550,6 +639,18 @@ _resume:
*end_ptr = p;
}
break;
+ case 19:
+#line 58 "hb-buffer-deserialize-text.rl"
+ {
+ /* TODO Unescape delimiters. */
+ if (!hb_font_glyph_from_string (font,
+ tok, p - tok,
+ &info.codepoint))
+ return false;
+}
+#line 55 "hb-buffer-deserialize-text.rl"
+ { if (unlikely (!buffer->ensure_glyphs ())) return false; }
+ break;
case 7:
#line 66 "hb-buffer-deserialize-text.rl"
{if (!parse_hex (tok, p, &info.codepoint )) return false; }
@@ -574,7 +675,7 @@ _resume:
*end_ptr = p;
}
break;
- case 22:
+ case 25:
#line 70 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.y_offset )) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -586,7 +687,7 @@ _resume:
*end_ptr = p;
}
break;
- case 19:
+ case 21:
#line 71 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.x_advance)) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -598,7 +699,7 @@ _resume:
*end_ptr = p;
}
break;
- case 24:
+ case 27:
#line 72 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.y_advance)) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -610,6 +711,18 @@ _resume:
*end_ptr = p;
}
break;
+ case 24:
+#line 73 "hb-buffer-deserialize-text.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 43 "hb-buffer-deserialize-text.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
case 12:
#line 38 "hb-buffer-deserialize-text.rl"
{
@@ -623,7 +736,7 @@ _resume:
#line 55 "hb-buffer-deserialize-text.rl"
{ if (unlikely (!buffer->ensure_glyphs ())) return false; }
break;
- case 14:
+ case 15:
#line 38 "hb-buffer-deserialize-text.rl"
{
memset (&info, 0, sizeof (info));
@@ -642,7 +755,7 @@ _resume:
return false;
}
break;
- case 17:
+ case 18:
#line 58 "hb-buffer-deserialize-text.rl"
{
/* TODO Unescape delimiters. */
@@ -662,6 +775,26 @@ _resume:
*end_ptr = p;
}
break;
+ case 29:
+#line 58 "hb-buffer-deserialize-text.rl"
+ {
+ /* TODO Unescape delimiters. */
+ if (!hb_font_glyph_from_string (font,
+ tok, p - tok,
+ &info.codepoint))
+ return false;
+}
+#line 73 "hb-buffer-deserialize-text.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 43 "hb-buffer-deserialize-text.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
case 11:
#line 38 "hb-buffer-deserialize-text.rl"
{
@@ -689,6 +822,49 @@ _resume:
*end_ptr = p;
}
break;
+ case 14:
+#line 38 "hb-buffer-deserialize-text.rl"
+ {
+ memset (&info, 0, sizeof (info));
+ memset (&pos , 0, sizeof (pos ));
+}
+#line 51 "hb-buffer-deserialize-text.rl"
+ {
+ tok = p;
+}
+#line 58 "hb-buffer-deserialize-text.rl"
+ {
+ /* TODO Unescape delimiters. */
+ if (!hb_font_glyph_from_string (font,
+ tok, p - tok,
+ &info.codepoint))
+ return false;
+}
+#line 55 "hb-buffer-deserialize-text.rl"
+ { if (unlikely (!buffer->ensure_glyphs ())) return false; }
+ break;
+ case 30:
+#line 58 "hb-buffer-deserialize-text.rl"
+ {
+ /* TODO Unescape delimiters. */
+ if (!hb_font_glyph_from_string (font,
+ tok, p - tok,
+ &info.codepoint))
+ return false;
+}
+#line 73 "hb-buffer-deserialize-text.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 55 "hb-buffer-deserialize-text.rl"
+ { if (unlikely (!buffer->ensure_glyphs ())) return false; }
+#line 43 "hb-buffer-deserialize-text.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
case 13:
#line 38 "hb-buffer-deserialize-text.rl"
{
@@ -718,7 +894,7 @@ _resume:
*end_ptr = p;
}
break;
-#line 722 "hb-buffer-deserialize-text.hh"
+#line 826 "hb-buffer-deserialize-text.hh"
}
_again:
@@ -730,7 +906,7 @@ _again:
if ( p == eof )
{
switch ( _deserialize_text_eof_actions[cs] ) {
- case 16:
+ case 17:
#line 58 "hb-buffer-deserialize-text.rl"
{
/* TODO Unescape delimiters. */
@@ -772,7 +948,7 @@ _again:
*end_ptr = p;
}
break;
- case 22:
+ case 25:
#line 70 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.y_offset )) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -784,7 +960,7 @@ _again:
*end_ptr = p;
}
break;
- case 19:
+ case 21:
#line 71 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.x_advance)) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -796,7 +972,7 @@ _again:
*end_ptr = p;
}
break;
- case 24:
+ case 27:
#line 72 "hb-buffer-deserialize-text.rl"
{ if (!parse_int (tok, p, &pos.y_advance)) return false; }
#line 43 "hb-buffer-deserialize-text.rl"
@@ -808,6 +984,38 @@ _again:
*end_ptr = p;
}
break;
+ case 24:
+#line 73 "hb-buffer-deserialize-text.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 43 "hb-buffer-deserialize-text.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
+ case 29:
+#line 58 "hb-buffer-deserialize-text.rl"
+ {
+ /* TODO Unescape delimiters. */
+ if (!hb_font_glyph_from_string (font,
+ tok, p - tok,
+ &info.codepoint))
+ return false;
+}
+#line 73 "hb-buffer-deserialize-text.rl"
+ { if (!parse_uint (tok, p, &info.mask )) return false; }
+#line 43 "hb-buffer-deserialize-text.rl"
+ {
+ buffer->add_info (info);
+ if (unlikely (!buffer->successful))
+ return false;
+ buffer->pos[buffer->len - 1] = pos;
+ *end_ptr = p;
+}
+ break;
case 11:
#line 38 "hb-buffer-deserialize-text.rl"
{
@@ -835,14 +1043,14 @@ _again:
*end_ptr = p;
}
break;
-#line 839 "hb-buffer-deserialize-text.hh"
+#line 953 "hb-buffer-deserialize-text.hh"
}
}
_out: {}
}
-#line 138 "hb-buffer-deserialize-text.rl"
+#line 141 "hb-buffer-deserialize-text.rl"
*end_ptr = p;
diff --git a/thirdparty/harfbuzz/src/hb-buffer-serialize.cc b/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
index 3f619a113e..d1e1775430 100644
--- a/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
@@ -56,7 +56,7 @@ hb_buffer_serialize_list_formats ()
/**
* hb_buffer_serialize_format_from_string:
* @str: (array length=len) (element-type uint8_t): a string to parse
- * @len: length of @str, or -1 if string is %NULL terminated
+ * @len: length of @str, or -1 if string is `NULL` terminated
*
* Parses a string into an #hb_buffer_serialize_format_t. Does not check if
* @str is a valid buffer serialization format, use
@@ -78,11 +78,11 @@ hb_buffer_serialize_format_from_string (const char *str, int len)
* hb_buffer_serialize_format_to_string:
* @format: an #hb_buffer_serialize_format_t to convert.
*
- * Converts @format to the string corresponding it, or %NULL if it is not a valid
+ * Converts @format to the string corresponding it, or `NULL` if it is not a valid
* #hb_buffer_serialize_format_t.
*
* Return value: (transfer none):
- * A %NULL terminated string corresponding to @format. Should not be freed.
+ * A `NULL` terminated string corresponding to @format. Should not be freed.
*
* Since: 0.9.7
**/
@@ -400,9 +400,9 @@ _hb_buffer_serialize_unicode_text (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
+ * @buf_consumed: (out) (optional): if not `NULL`, will be set to the number of bytes written into @buf.
* @font: (nullable): the #hb_font_t used to shape this buffer, needed to
- * read glyph names and extents. If %NULL, an empty font will be used.
+ * read glyph names and extents. If `NULL`, an empty font will be used.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
@@ -514,7 +514,7 @@ hb_buffer_serialize_glyphs (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
+ * @buf_consumed: (out) (optional): if not `NULL`, will be set to the number of bytes written into @buf.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
@@ -637,9 +637,9 @@ _hb_buffer_serialize_invalid (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
+ * @buf_consumed: (out) (optional): if not `NULL`, will be set to the number of bytes written into @buf.
* @font: (nullable): the #hb_font_t used to shape this buffer, needed to
- * read glyph names and extents. If %NULL, an empty font will be used.
+ * read glyph names and extents. If `NULL`, an empty font will be used.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
@@ -727,7 +727,7 @@ parse_hex (const char *pp, const char *end, uint32_t *pv)
* hb_buffer_deserialize_glyphs:
* @buffer: an #hb_buffer_t buffer.
* @buf: (array length=buf_len): string to deserialize
- * @buf_len: the size of @buf, or -1 if it is %NULL-terminated
+ * @buf_len: the size of @buf, or -1 if it is `NULL`-terminated
* @end_ptr: (out) (optional): output pointer to the character after last
* consumed one.
* @font: (nullable): font for getting glyph IDs
@@ -736,7 +736,7 @@ parse_hex (const char *pp, const char *end, uint32_t *pv)
* Deserializes glyphs @buffer from textual representation in the format
* produced by hb_buffer_serialize_glyphs().
*
- * Return value: %true if @buf is not fully consumed, %false otherwise.
+ * Return value: `true` if @buf is not fully consumed, `false` otherwise.
*
* Since: 0.9.7
**/
@@ -800,7 +800,7 @@ hb_buffer_deserialize_glyphs (hb_buffer_t *buffer,
* hb_buffer_deserialize_unicode:
* @buffer: an #hb_buffer_t buffer.
* @buf: (array length=buf_len): string to deserialize
- * @buf_len: the size of @buf, or -1 if it is %NULL-terminated
+ * @buf_len: the size of @buf, or -1 if it is `NULL`-terminated
* @end_ptr: (out) (optional): output pointer to the character after last
* consumed one.
* @format: the #hb_buffer_serialize_format_t of the input @buf
@@ -808,7 +808,7 @@ hb_buffer_deserialize_glyphs (hb_buffer_t *buffer,
* Deserializes Unicode @buffer from textual representation in the format
* produced by hb_buffer_serialize_unicode().
*
- * Return value: %true if @buf is not fully consumed, %false otherwise.
+ * Return value: `true` if @buf is not fully consumed, `false` otherwise.
*
* Since: 2.7.3
**/
diff --git a/thirdparty/harfbuzz/src/hb-buffer.cc b/thirdparty/harfbuzz/src/hb-buffer.cc
index 2272ecf09b..fddda23304 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer.cc
@@ -51,7 +51,7 @@
* Checks the equality of two #hb_segment_properties_t's.
*
* Return value:
- * %true if all properties of @a equal those of @b, %false otherwise.
+ * `true` if all properties of @a equal those of @b, `false` otherwise.
*
* Since: 0.9.7
**/
@@ -643,9 +643,9 @@ DEFINE_NULL_INSTANCE (hb_buffer_t) =
* Return value: (transfer full):
* A newly allocated #hb_buffer_t with a reference count of 1. The initial
* reference count should be released with hb_buffer_destroy() when you are done
- * using the #hb_buffer_t. This function never returns %NULL. If memory cannot
+ * using the #hb_buffer_t. This function never returns `NULL`. If memory cannot
* be allocated, a special #hb_buffer_t object will be returned on which
- * hb_buffer_allocation_successful() returns %false.
+ * hb_buffer_allocation_successful() returns `false`.
*
* Since: 0.9.2
**/
@@ -775,7 +775,7 @@ hb_buffer_destroy (hb_buffer_t *buffer)
*
* Attaches a user-data key/data pair to the specified buffer.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1278,7 +1278,7 @@ hb_buffer_clear_contents (hb_buffer_t *buffer)
* Pre allocates memory for @buffer to fit at least @size number of items.
*
* Return value:
- * %true if @buffer memory allocation succeeded, %false otherwise
+ * `true` if @buffer memory allocation succeeded, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1295,7 +1295,7 @@ hb_buffer_pre_allocate (hb_buffer_t *buffer, unsigned int size)
* Check if allocating memory for the buffer succeeded.
*
* Return value:
- * %true if @buffer memory allocation succeeded, %false otherwise.
+ * `true` if @buffer memory allocation succeeded, `false` otherwise.
*
* Since: 0.9.2
**/
@@ -1340,7 +1340,7 @@ hb_buffer_add (hb_buffer_t *buffer,
* end.
*
* Return value:
- * %true if @buffer memory allocation succeeded, %false otherwise.
+ * `true` if @buffer memory allocation succeeded, `false` otherwise.
*
* Since: 0.9.2
**/
@@ -1426,7 +1426,7 @@ hb_buffer_get_glyph_infos (hb_buffer_t *buffer,
* If buffer did not have positions before, the positions will be
* initialized to zeros, unless this function is called from
* within a buffer message callback (see hb_buffer_set_message_func()),
- * in which case %NULL is returned.
+ * in which case `NULL` is returned.
*
* Return value: (transfer none) (array length=length):
* The @buffer glyph position array.
@@ -1461,7 +1461,7 @@ hb_buffer_get_glyph_positions (hb_buffer_t *buffer,
* and cleared of position data when hb_buffer_clear_contents() is called.
*
* Return value:
- * %true if the @buffer has position array, %false otherwise.
+ * `true` if the @buffer has position array, `false` otherwise.
*
* Since: 2.7.3
**/
@@ -1645,10 +1645,10 @@ hb_buffer_add_utf (hb_buffer_t *buffer,
* @buffer: An #hb_buffer_t
* @text: (array length=text_length) (element-type uint8_t): An array of UTF-8
* characters to append.
- * @text_length: The length of the @text, or -1 if it is %NULL terminated.
+ * @text_length: The length of the @text, or -1 if it is `NULL` terminated.
* @item_offset: The offset of the first character to add to the @buffer.
* @item_length: The number of characters to add to the @buffer, or -1 for the
- * end of @text (assuming it is %NULL terminated).
+ * end of @text (assuming it is `NULL` terminated).
*
* See hb_buffer_add_codepoints().
*
@@ -1671,10 +1671,10 @@ hb_buffer_add_utf8 (hb_buffer_t *buffer,
* hb_buffer_add_utf16:
* @buffer: An #hb_buffer_t
* @text: (array length=text_length): An array of UTF-16 characters to append
- * @text_length: The length of the @text, or -1 if it is %NULL terminated
+ * @text_length: The length of the @text, or -1 if it is `NULL` terminated
* @item_offset: The offset of the first character to add to the @buffer
* @item_length: The number of characters to add to the @buffer, or -1 for the
- * end of @text (assuming it is %NULL terminated)
+ * end of @text (assuming it is `NULL` terminated)
*
* See hb_buffer_add_codepoints().
*
@@ -1697,10 +1697,10 @@ hb_buffer_add_utf16 (hb_buffer_t *buffer,
* hb_buffer_add_utf32:
* @buffer: An #hb_buffer_t
* @text: (array length=text_length): An array of UTF-32 characters to append
- * @text_length: The length of the @text, or -1 if it is %NULL terminated
+ * @text_length: The length of the @text, or -1 if it is `NULL` terminated
* @item_offset: The offset of the first character to add to the @buffer
* @item_length: The number of characters to add to the @buffer, or -1 for the
- * end of @text (assuming it is %NULL terminated)
+ * end of @text (assuming it is `NULL` terminated)
*
* See hb_buffer_add_codepoints().
*
@@ -1724,10 +1724,10 @@ hb_buffer_add_utf32 (hb_buffer_t *buffer,
* @buffer: An #hb_buffer_t
* @text: (array length=text_length) (element-type uint8_t): an array of UTF-8
* characters to append
- * @text_length: the length of the @text, or -1 if it is %NULL terminated
+ * @text_length: the length of the @text, or -1 if it is `NULL` terminated
* @item_offset: the offset of the first character to add to the @buffer
* @item_length: the number of characters to add to the @buffer, or -1 for the
- * end of @text (assuming it is %NULL terminated)
+ * end of @text (assuming it is `NULL` terminated)
*
* Similar to hb_buffer_add_codepoints(), but allows only access to first 256
* Unicode code points that can fit in 8-bit strings.
@@ -1750,10 +1750,10 @@ hb_buffer_add_latin1 (hb_buffer_t *buffer,
* hb_buffer_add_codepoints:
* @buffer: a #hb_buffer_t to append characters to.
* @text: (array length=text_length): an array of Unicode code points to append.
- * @text_length: the length of the @text, or -1 if it is %NULL terminated.
+ * @text_length: the length of the @text, or -1 if it is `NULL` terminated.
* @item_offset: the offset of the first code point to add to the @buffer.
* @item_length: the number of code points to add to the @buffer, or -1 for the
- * end of @text (assuming it is %NULL terminated).
+ * end of @text (assuming it is `NULL` terminated).
*
* Appends characters from @text array to @buffer. The @item_offset is the
* position of the first character from @text that will be appended, and
diff --git a/thirdparty/harfbuzz/src/hb-buffer.h b/thirdparty/harfbuzz/src/hb-buffer.h
index 22fb3496f2..e095c5344c 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.h
+++ b/thirdparty/harfbuzz/src/hb-buffer.h
@@ -755,16 +755,16 @@ hb_buffer_diff (hb_buffer_t *buffer,
* hb_buffer_message_func_t:
* @buffer: An #hb_buffer_t to work upon
* @font: The #hb_font_t the @buffer is shaped with
- * @message: %NULL-terminated message passed to the function
+ * @message: `NULL`-terminated message passed to the function
* @user_data: User data pointer passed by the caller
*
* A callback method for #hb_buffer_t. The method gets called with the
* #hb_buffer_t it was set on, the #hb_font_t the buffer is shaped with and a
* message describing what step of the shaping process will be performed.
- * Returning %false from this method will skip this shaping step and move to
+ * Returning `false` from this method will skip this shaping step and move to
* the next one.
*
- * Return value: %true to perform the shaping step, %false to skip it.
+ * Return value: `true` to perform the shaping step, `false` to skip it.
*
* Since: 1.1.3
*/
diff --git a/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh b/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
index 2983ae54a1..f93c83ab45 100644
--- a/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
+++ b/thirdparty/harfbuzz/src/hb-cff-interp-cs-common.hh
@@ -57,6 +57,7 @@ struct call_context_t
/* call stack */
const unsigned int kMaxCallLimit = 10;
+const unsigned int kMaxOps = 10000;
struct call_stack_t : cff_stack_t<call_context_t, kMaxCallLimit> {};
template <typename SUBRS>
@@ -881,7 +882,13 @@ struct cs_interpreter_t : interpreter_t<ENV>
{
SUPER::env.set_endchar (false);
+ unsigned max_ops = kMaxOps;
for (;;) {
+ if (unlikely (!--max_ops))
+ {
+ SUPER::env.set_error ();
+ break;
+ }
OPSET::process_op (SUPER::env.fetch_op (), SUPER::env, param);
if (unlikely (SUPER::env.in_error ()))
return false;
diff --git a/thirdparty/harfbuzz/src/hb-common.cc b/thirdparty/harfbuzz/src/hb-common.cc
index 7266d9b01f..e6512872e8 100644
--- a/thirdparty/harfbuzz/src/hb-common.cc
+++ b/thirdparty/harfbuzz/src/hb-common.cc
@@ -108,7 +108,7 @@ _hb_options_init ()
/**
* hb_tag_from_string:
* @str: (array length=len) (element-type uint8_t): String to convert
- * @len: Length of @str, or -1 if it is %NULL-terminated
+ * @len: Length of @str, or -1 if it is `NULL`-terminated
*
* Converts a string into an #hb_tag_t. Valid tags
* are four characters. Shorter input strings will be
@@ -170,7 +170,7 @@ static const char direction_strings[][4] = {
/**
* hb_direction_from_string:
* @str: (array length=len) (element-type uint8_t): String to convert
- * @len: Length of @str, or -1 if it is %NULL-terminated
+ * @len: Length of @str, or -1 if it is `NULL`-terminated
*
* Converts a string to an #hb_direction_t.
*
@@ -357,7 +357,7 @@ retry:
* hb_language_from_string:
* @str: (array length=len) (element-type uint8_t): a string representing
* a BCP 47 language tag
- * @len: length of the @str, or -1 if it is %NULL-terminated.
+ * @len: length of the @str, or -1 if it is `NULL`-terminated.
*
* Converts @str representing a BCP 47 language tag to the corresponding
* #hb_language_t.
@@ -396,7 +396,7 @@ hb_language_from_string (const char *str, int len)
* Converts an #hb_language_t to a string.
*
* Return value: (transfer none):
- * A %NULL-terminated string representing the @language. Must not be freed by
+ * A `NULL`-terminated string representing the @language. Must not be freed by
* the caller.
*
* Since: 0.9.2
@@ -441,6 +441,38 @@ hb_language_get_default ()
return language;
}
+/**
+ * hb_language_matches:
+ * @language: The #hb_language_t to work on
+ * @specific: Another #hb_language_t
+ *
+ * Check whether a second language tag is the same or a more
+ * specific version of the provided language tag. For example,
+ * "fa_IR.utf8" is a more specific tag for "fa" or for "fa_IR".
+ *
+ * Return value: `true` if languages match, `false` otherwise.
+ *
+ * Since: 5.0.0
+ **/
+hb_bool_t
+hb_language_matches (hb_language_t language,
+ hb_language_t specific)
+{
+ if (language == specific) return true;
+ if (!language || !specific) return false;
+
+ const char *l = language->s;
+ const char *s = specific->s;
+ unsigned ll = strlen (l);
+ unsigned sl = strlen (s);
+
+ if (ll > sl)
+ return false;
+
+ return strncmp (l, s, ll) == 0 &&
+ (s[ll] == '\0' || s[ll] == '-');
+}
+
/* hb_script_t */
@@ -498,7 +530,7 @@ hb_script_from_iso15924_tag (hb_tag_t tag)
* hb_script_from_string:
* @str: (array length=len) (element-type uint8_t): a string representing an
* ISO 15924 tag.
- * @len: length of the @str, or -1 if it is %NULL-terminated.
+ * @len: length of the @str, or -1 if it is `NULL`-terminated.
*
* Converts a string @str representing an ISO 15924 script tag to a
* corresponding #hb_script_t. Shorthand for hb_tag_from_string() then
@@ -693,8 +725,8 @@ hb_version_string ()
* Tests the library version against a minimum value,
* as three integer components.
*
- * Return value: %true if the library is equal to or greater than
- * the test value, %false otherwise
+ * Return value: `true` if the library is equal to or greater than
+ * the test value, `false` otherwise
*
* Since: 0.9.30
**/
@@ -881,7 +913,7 @@ parse_one_feature (const char **pp, const char *end, hb_feature_t *feature)
/**
* hb_feature_from_string:
* @str: (array length=len) (element-type uint8_t): a string to parse
- * @len: length of @str, or -1 if string is %NULL terminated
+ * @len: length of @str, or -1 if string is `NULL` terminated
* @feature: (out): the #hb_feature_t to initialize with the parsed values
*
* Parses a string into a #hb_feature_t.
@@ -923,7 +955,7 @@ parse_one_feature (const char **pp, const char *end, hb_feature_t *feature)
* </informaltable>
*
* Return value:
- * %true if @str is successfully parsed, %false otherwise
+ * `true` if @str is successfully parsed, `false` otherwise
*
* Since: 0.9.5
**/
@@ -954,7 +986,7 @@ hb_feature_from_string (const char *str, int len,
* @buf: (array length=size) (out): output string
* @size: the allocated size of @buf
*
- * Converts a #hb_feature_t into a %NULL-terminated string in the format
+ * Converts a #hb_feature_t into a `NULL`-terminated string in the format
* understood by hb_feature_from_string(). The client in responsible for
* allocating big enough size for @buf, 128 bytes is more than enough.
*
@@ -1022,7 +1054,7 @@ parse_one_variation (const char **pp, const char *end, hb_variation_t *variation
/**
* hb_variation_from_string:
* @str: (array length=len) (element-type uint8_t): a string to parse
- * @len: length of @str, or -1 if string is %NULL terminated
+ * @len: length of @str, or -1 if string is `NULL` terminated
* @variation: (out): the #hb_variation_t to initialize with the parsed values
*
* Parses a string into a #hb_variation_t.
@@ -1035,7 +1067,7 @@ parse_one_variation (const char **pp, const char *end, hb_variation_t *variation
* number. For example `wght=500`, or `slnt=-7.5`.
*
* Return value:
- * %true if @str is successfully parsed, %false otherwise
+ * `true` if @str is successfully parsed, `false` otherwise
*
* Since: 1.4.2
*/
@@ -1107,7 +1139,7 @@ get_C_locale ()
* @buf: (array length=size) (out): output string
* @size: the allocated size of @buf
*
- * Converts an #hb_variation_t into a %NULL-terminated string in the format
+ * Converts an #hb_variation_t into a `NULL`-terminated string in the format
* understood by hb_variation_from_string(). The client in responsible for
* allocating big enough size for @buf, 128 bytes is more than enough.
*
diff --git a/thirdparty/harfbuzz/src/hb-common.h b/thirdparty/harfbuzz/src/hb-common.h
index 7b897a6c51..7c7ad87c7c 100644
--- a/thirdparty/harfbuzz/src/hb-common.h
+++ b/thirdparty/harfbuzz/src/hb-common.h
@@ -326,6 +326,9 @@ hb_language_to_string (hb_language_t language);
HB_EXTERN hb_language_t
hb_language_get_default (void);
+HB_EXTERN hb_bool_t
+hb_language_matches (hb_language_t language,
+ hb_language_t specific);
/**
* hb_script_t:
diff --git a/thirdparty/harfbuzz/src/hb-config.hh b/thirdparty/harfbuzz/src/hb-config.hh
index 2578231d23..db8ec0e908 100644
--- a/thirdparty/harfbuzz/src/hb-config.hh
+++ b/thirdparty/harfbuzz/src/hb-config.hh
@@ -98,6 +98,11 @@
/* Closure of options. */
+#ifdef HB_NO_BORING_EXPANSION
+#define HB_NO_BEYOND_64K
+#define HB_NO_VARIATIONS2
+#endif
+
#ifdef HB_DISABLE_DEPRECATED
#define HB_IF_NOT_DEPRECATED(x)
#else
diff --git a/thirdparty/harfbuzz/src/hb-cplusplus.hh b/thirdparty/harfbuzz/src/hb-cplusplus.hh
index 86d0452080..f06a32d912 100644
--- a/thirdparty/harfbuzz/src/hb-cplusplus.hh
+++ b/thirdparty/harfbuzz/src/hb-cplusplus.hh
@@ -166,8 +166,14 @@ HB_DEFINE_VTABLE (unicode_funcs);
} // namespace hb
+/* Workaround for GCC < 7, see:
+ * https://gcc.gnu.org/bugzilla/show_bug.cgi?id=56480
+ * https://stackoverflow.com/a/25594741 */
+namespace std {
+
+
template<typename T>
-struct std::hash<hb::shared_ptr<T>>
+struct hash<hb::shared_ptr<T>>
{
std::size_t operator()(const hb::shared_ptr<T>& v) const noexcept
{
@@ -177,7 +183,7 @@ struct std::hash<hb::shared_ptr<T>>
};
template<typename T>
-struct std::hash<hb::unique_ptr<T>>
+struct hash<hb::unique_ptr<T>>
{
std::size_t operator()(const hb::unique_ptr<T>& v) const noexcept
{
@@ -187,6 +193,8 @@ struct std::hash<hb::unique_ptr<T>>
};
+} // namespace std
+
#endif /* __cplusplus */
#endif /* HB_CPLUSPLUS_HH */
diff --git a/thirdparty/harfbuzz/src/hb-deprecated.h b/thirdparty/harfbuzz/src/hb-deprecated.h
index a130d77f77..333dc3cd4c 100644
--- a/thirdparty/harfbuzz/src/hb-deprecated.h
+++ b/thirdparty/harfbuzz/src/hb-deprecated.h
@@ -93,7 +93,7 @@ HB_BEGIN_DECLS
* This method should retrieve the glyph ID for a specified Unicode code point
* font, with an optional variation selector.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
* Deprecated: 1.2.3
*
**/
diff --git a/thirdparty/harfbuzz/src/hb-directwrite.cc b/thirdparty/harfbuzz/src/hb-directwrite.cc
index ce04f5bab1..de05b7d871 100644
--- a/thirdparty/harfbuzz/src/hb-directwrite.cc
+++ b/thirdparty/harfbuzz/src/hb-directwrite.cc
@@ -43,6 +43,14 @@
* Functions for using HarfBuzz with DirectWrite fonts.
**/
+/* Declare object creator for dynamic support of DWRITE */
+typedef HRESULT (WINAPI *t_DWriteCreateFactory)(
+ DWRITE_FACTORY_TYPE factoryType,
+ REFIID iid,
+ IUnknown **factory
+);
+
+
/*
* DirectWrite font stream helpers
*/
@@ -137,6 +145,7 @@ public:
struct hb_directwrite_face_data_t
{
+ HMODULE dwrite_dll;
IDWriteFactory *dwriteFactory;
IDWriteFontFile *fontFile;
DWriteFontFileStream *fontFileStream;
@@ -158,12 +167,33 @@ _hb_directwrite_shaper_face_data_create (hb_face_t *face)
return nullptr; \
} HB_STMT_END
+ data->dwrite_dll = LoadLibrary (TEXT ("DWRITE"));
+ if (unlikely (!data->dwrite_dll))
+ FAIL ("Cannot find DWrite.DLL");
+
+ t_DWriteCreateFactory p_DWriteCreateFactory;
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-function-type"
+#endif
+
+ p_DWriteCreateFactory = (t_DWriteCreateFactory)
+ GetProcAddress (data->dwrite_dll, "DWriteCreateFactory");
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+
+ if (unlikely (!p_DWriteCreateFactory))
+ FAIL ("Cannot find DWriteCreateFactory().");
+
HRESULT hr;
// TODO: factory and fontFileLoader should be cached separately
IDWriteFactory* dwriteFactory;
- hr = DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory),
- (IUnknown**) &dwriteFactory);
+ hr = p_DWriteCreateFactory (DWRITE_FACTORY_TYPE_SHARED, __uuidof (IDWriteFactory),
+ (IUnknown**) &dwriteFactory);
if (unlikely (hr != S_OK))
FAIL ("Failed to run DWriteCreateFactory().");
@@ -227,6 +257,8 @@ _hb_directwrite_shaper_face_data_destroy (hb_directwrite_face_data_t *data)
delete data->fontFileStream;
if (data->faceBlob)
hb_blob_destroy (data->faceBlob);
+ if (data->dwrite_dll)
+ FreeLibrary (data->dwrite_dll);
if (data)
delete data;
}
diff --git a/thirdparty/harfbuzz/src/hb-draw.cc b/thirdparty/harfbuzz/src/hb-draw.cc
index fdc71102d6..46797e64e6 100644
--- a/thirdparty/harfbuzz/src/hb-draw.cc
+++ b/thirdparty/harfbuzz/src/hb-draw.cc
@@ -120,6 +120,7 @@ hb_draw_funcs_set_##name##_func (hb_draw_funcs_t *dfuncs, \
if (dfuncs->destroy) \
dfuncs->destroy->name = nullptr; \
} \
+ return; \
\
fail: \
if (destroy) \
@@ -137,7 +138,7 @@ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
* Return value: (transfer full):
* A newly allocated #hb_draw_funcs_t with a reference count of 1. The initial
* reference count should be released with hb_draw_funcs_destroy when you are
- * done using the #hb_draw_funcs_t. This function never returns %NULL. If
+ * done using the #hb_draw_funcs_t. This function never returns `NULL`. If
* memory cannot be allocated, a special singleton #hb_draw_funcs_t object will
* be returned.
*
@@ -208,6 +209,9 @@ hb_draw_funcs_destroy (hb_draw_funcs_t *dfuncs)
#undef HB_DRAW_FUNC_IMPLEMENT
}
+ hb_free (dfuncs->destroy);
+ hb_free (dfuncs->user_data);
+
hb_free (dfuncs);
}
@@ -234,7 +238,7 @@ hb_draw_funcs_make_immutable (hb_draw_funcs_t *dfuncs)
*
* Checks whether @dfuncs is immutable.
*
- * Return value: %true if @dfuncs is immutable, %false otherwise
+ * Return value: `true` if @dfuncs is immutable, `false` otherwise
*
* Since: 4.0.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-face.cc b/thirdparty/harfbuzz/src/hb-face.cc
index 7cdd6cb49f..8f8b1a6d14 100644
--- a/thirdparty/harfbuzz/src/hb-face.cc
+++ b/thirdparty/harfbuzz/src/hb-face.cc
@@ -315,7 +315,7 @@ hb_face_destroy (hb_face_t *face)
*
* Attaches a user-data key/data pair to the given face object.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -371,7 +371,7 @@ hb_face_make_immutable (hb_face_t *face)
*
* Tests whether the given face object is immutable.
*
- * Return value: %true is @face is immutable, %false otherwise
+ * Return value: `true` is @face is immutable, `false` otherwise
*
* Since: 0.9.2
**/
diff --git a/thirdparty/harfbuzz/src/hb-font.cc b/thirdparty/harfbuzz/src/hb-font.cc
index 8c4fe863b6..fd9073c33e 100644
--- a/thirdparty/harfbuzz/src/hb-font.cc
+++ b/thirdparty/harfbuzz/src/hb-font.cc
@@ -754,7 +754,7 @@ hb_font_funcs_destroy (hb_font_funcs_t *ffuncs)
*
* Attaches a user-data key/data pair to the specified font-functions structure.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -811,7 +811,7 @@ hb_font_funcs_make_immutable (hb_font_funcs_t *ffuncs)
*
* Tests whether a font-functions structure is immutable.
*
- * Return value: %true if @ffuncs is immutable, %false otherwise
+ * Return value: `true` if @ffuncs is immutable, `false` otherwise
*
* Since: 0.9.2
**/
@@ -903,7 +903,7 @@ hb_font_t::has_func (unsigned int i)
* Fetches the extents for a specified font, for horizontal
* text segments.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 1.1.3
**/
@@ -922,7 +922,7 @@ hb_font_get_h_extents (hb_font_t *font,
* Fetches the extents for a specified font, for vertical
* text segments.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 1.1.3
**/
@@ -946,7 +946,7 @@ hb_font_get_v_extents (hb_font_t *font,
* If @variation_selector is 0, calls hb_font_get_nominal_glyph();
* otherwise calls hb_font_get_variation_glyph().
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -974,7 +974,7 @@ hb_font_get_glyph (hb_font_t *font,
* for code points modified by variation selectors. For variation-selector
* support, user hb_font_get_variation_glyph() or use hb_font_get_glyph().
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 1.2.3
**/
@@ -1026,7 +1026,7 @@ hb_font_get_nominal_glyphs (hb_font_t *font,
* by the specified variation-selector code point, in the specified
* font.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 1.2.3
**/
@@ -1136,7 +1136,7 @@ hb_font_get_glyph_v_advances (hb_font_t* font,
* Fetches the (X,Y) coordinates of the origin for a glyph ID
* in the specified font, for horizontal text segments.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1159,7 +1159,7 @@ hb_font_get_glyph_h_origin (hb_font_t *font,
* Fetches the (X,Y) coordinates of the origin for a glyph ID
* in the specified font, for vertical text segments.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1232,7 +1232,7 @@ hb_font_get_glyph_v_kerning (hb_font_t *font,
* Fetches the #hb_glyph_extents_t data for a glyph ID
* in the specified font.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1255,7 +1255,7 @@ hb_font_get_glyph_extents (hb_font_t *font,
* Fetches the (x,y) coordinates of a specified contour-point index
* in the specified glyph, within the specified font.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1278,7 +1278,7 @@ hb_font_get_glyph_contour_point (hb_font_t *font,
*
* Fetches the glyph-name string for a glyph ID in the specified @font.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1302,7 +1302,7 @@ hb_font_get_glyph_name (hb_font_t *font,
*
* <note>Note: @len == -1 means the name string is null-terminated.</note>
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1537,7 +1537,7 @@ hb_font_get_glyph_kerning_for_direction (hb_font_t *font,
* Calls the appropriate direction-specific variant (horizontal
* or vertical) depending on the value of @direction.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1566,7 +1566,7 @@ hb_font_get_glyph_extents_for_origin (hb_font_t *font,
* Calls the appropriate direction-specific variant (horizontal
* or vertical) depending on the value of @direction.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1617,7 +1617,7 @@ hb_font_glyph_to_string (hb_font_t *font,
*
* <note>Note: @len == -1 means the string is null-terminated.</note>
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1675,6 +1675,7 @@ _hb_font_create (hb_face_t *face)
if (unlikely (!face))
face = hb_face_get_empty ();
+
if (!(font = hb_object_create<hb_font_t> ()))
return hb_font_get_empty ();
@@ -1866,7 +1867,7 @@ hb_font_destroy (hb_font_t *font)
*
* Attaches a user-data key/data pair to the specified font object.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1928,7 +1929,7 @@ hb_font_make_immutable (hb_font_t *font)
*
* Tests whether a font object is immutable.
*
- * Return value: %true if @font is immutable, %false otherwise
+ * Return value: `true` if @font is immutable, `false` otherwise
*
* Since: 0.9.2
**/
@@ -1948,7 +1949,7 @@ hb_font_is_immutable (hb_font_t *font)
*
* Return value: serial number
*
- * Since: 4.4.0.
+ * Since: 4.4.0
**/
unsigned int
hb_font_get_serial (hb_font_t *font)
@@ -1964,7 +1965,7 @@ hb_font_get_serial (hb_font_t *font)
* This has the effect of increasing the serial as returned
* by hb_font_get_serial(), which invalidates internal caches.
*
- * Since: 4.4.0.
+ * Since: 4.4.0
**/
void
hb_font_changed (hb_font_t *font)
@@ -2386,6 +2387,10 @@ hb_font_set_variations (hb_font_t *font,
return;
}
+ /* Initialize design coords to default from fvar. */
+ for (unsigned int i = 0; i < coords_length; i++)
+ design_coords[i] = axes[i].get_default ();
+
for (unsigned int i = 0; i < variations_length; i++)
{
const auto tag = variations[i].tag;
diff --git a/thirdparty/harfbuzz/src/hb-font.h b/thirdparty/harfbuzz/src/hb-font.h
index ca6ecf7963..3f27bca288 100644
--- a/thirdparty/harfbuzz/src/hb-font.h
+++ b/thirdparty/harfbuzz/src/hb-font.h
@@ -198,7 +198,7 @@ typedef hb_font_get_font_extents_func_t hb_font_get_font_v_extents_func_t;
* This method should retrieve the nominal glyph ID for a specified Unicode code
* point. Glyph IDs must be returned in a #hb_codepoint_t output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_nominal_glyph_func_t) (hb_font_t *font, void *font_data,
@@ -221,7 +221,7 @@ typedef hb_bool_t (*hb_font_get_nominal_glyph_func_t) (hb_font_t *font, void *fo
* followed by a specified Variation Selector code point. Glyph IDs must be
* returned in a #hb_codepoint_t output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_variation_glyph_func_t) (hb_font_t *font, void *font_data,
@@ -362,7 +362,7 @@ typedef hb_font_get_glyph_advances_func_t hb_font_get_glyph_v_advances_func_t;
* origin for a glyph. Each coordinate must be returned in an #hb_position_t
* output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_glyph_origin_func_t) (hb_font_t *font, void *font_data,
@@ -434,7 +434,7 @@ typedef hb_font_get_glyph_kerning_func_t hb_font_get_glyph_h_kerning_func_t;
* This method should retrieve the extents for a specified glyph. Extents must be
* returned in an #hb_glyph_extents output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_glyph_extents_func_t) (hb_font_t *font, void *font_data,
@@ -458,7 +458,7 @@ typedef hb_bool_t (*hb_font_get_glyph_extents_func_t) (hb_font_t *font, void *fo
* specified contour point in a glyph. Each coordinate must be returned as
* an #hb_position_t output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_glyph_contour_point_func_t) (hb_font_t *font, void *font_data,
@@ -481,7 +481,7 @@ typedef hb_bool_t (*hb_font_get_glyph_contour_point_func_t) (hb_font_t *font, vo
* This method should retrieve the glyph name that corresponds to a
* glyph ID. The name should be returned in a string output parameter.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_glyph_name_func_t) (hb_font_t *font, void *font_data,
@@ -503,7 +503,7 @@ typedef hb_bool_t (*hb_font_get_glyph_name_func_t) (hb_font_t *font, void *font_
* This method should retrieve the glyph ID that corresponds to a glyph-name
* string.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
typedef hb_bool_t (*hb_font_get_glyph_from_name_func_t) (hb_font_t *font, void *font_data,
diff --git a/thirdparty/harfbuzz/src/hb-ft.cc b/thirdparty/harfbuzz/src/hb-ft.cc
index b526a82865..5c88a7f3bd 100644
--- a/thirdparty/harfbuzz/src/hb-ft.cc
+++ b/thirdparty/harfbuzz/src/hb-ft.cc
@@ -136,32 +136,56 @@ _hb_ft_font_destroy (void *data)
/* hb_font changed, update FT_Face. */
static void _hb_ft_hb_font_changed (hb_font_t *font, FT_Face ft_face)
{
+ float x_mult = 1.f, y_mult = 1.f;
- FT_Set_Char_Size (ft_face,
- abs (font->x_scale), abs (font->y_scale),
- 0, 0);
+ if (font->x_scale < 0) x_mult = -x_mult;
+ if (font->y_scale < 0) y_mult = -y_mult;
+
+ if (FT_Set_Char_Size (ft_face,
+ abs (font->x_scale), abs (font->y_scale),
+ 0, 0
#if 0
font->x_ppem * 72 * 64 / font->x_scale,
- font->y_ppem * 72 * 64 / font->y_scale);
+ font->y_ppem * 72 * 64 / font->y_scale
+#endif
+ ) && ft_face->num_fixed_sizes)
+ {
+#ifdef HAVE_FT_GET_TRANSFORM
+ /* Bitmap font, eg. bitmap color emoji. */
+ /* TODO Pick largest size? */
+ int x_scale = ft_face->available_sizes[0].x_ppem;
+ int y_scale = ft_face->available_sizes[0].y_ppem;
+ FT_Set_Char_Size (ft_face,
+ x_scale, y_scale,
+ 0, 0);
+
+ /* This contains the sign that was previously in x_mult/y_mult. */
+ x_mult = (float) font->x_scale / x_scale;
+ y_mult = (float) font->y_scale / y_scale;
#endif
- if (font->x_scale < 0 || font->y_scale < 0)
+ }
+ else
+ { /* Shrug */ }
+
+
+ if (x_mult != 1.f || y_mult != 1.f)
{
- FT_Matrix matrix = { font->x_scale < 0 ? -1 : +1, 0,
- 0, font->y_scale < 0 ? -1 : +1};
+ FT_Matrix matrix = { (int) roundf (x_mult * (1<<16)), 0,
+ 0, (int) roundf (y_mult * (1<<16))};
FT_Set_Transform (ft_face, &matrix, nullptr);
}
#if defined(HAVE_FT_GET_VAR_BLEND_COORDINATES) && !defined(HB_NO_VAR)
unsigned int num_coords;
- const int *coords = hb_font_get_var_coords_normalized (font, &num_coords);
+ const float *coords = hb_font_get_var_coords_design (font, &num_coords);
if (num_coords)
{
FT_Fixed *ft_coords = (FT_Fixed *) hb_calloc (num_coords, sizeof (FT_Fixed));
if (ft_coords)
{
for (unsigned int i = 0; i < num_coords; i++)
- ft_coords[i] = coords[i] * 4;
- FT_Set_Var_Blend_Coordinates (ft_face, num_coords, ft_coords);
+ ft_coords[i] = coords[i] * 65536.f;
+ FT_Set_Var_Design_Coordinates (ft_face, num_coords, ft_coords);
hb_free (ft_coords);
}
}
@@ -241,7 +265,7 @@ hb_ft_font_get_load_flags (hb_font_t *font)
* Fetches the FT_Face associated with the specified #hb_font_t
* font object.
*
- * Return value: (nullable): the FT_Face found or %NULL
+ * Return value: (nullable): the FT_Face found or `NULL`
*
* Since: 0.9.2
**/
@@ -263,7 +287,7 @@ hb_ft_font_get_face (hb_font_t *font)
* Gets the FT_Face associated with @font, This face will be kept around until
* you call hb_ft_font_unlock_face().
*
- * Return value: (nullable): the FT_Face associated with @font or %NULL
+ * Return value: (nullable) (transfer none): the FT_Face associated with @font or `NULL`
* Since: 2.6.5
**/
FT_Face
@@ -280,7 +304,7 @@ hb_ft_font_lock_face (hb_font_t *font)
}
/**
- * hb_ft_font_unlock_face:
+ * hb_ft_font_unlock_face: (skip)
* @font: #hb_font_t to work upon
*
* Releases an FT_Face previously obtained with hb_ft_font_lock_face().
@@ -404,7 +428,13 @@ hb_ft_get_glyph_h_advances (hb_font_t* font, void* font_data,
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
int load_flags = ft_font->load_flags;
- int mult = font->x_scale < 0 ? -1 : +1;
+#ifdef HAVE_FT_GET_TRANSFORM
+ FT_Matrix matrix;
+ FT_Get_Transform (ft_face, &matrix, nullptr);
+ float mult = matrix.xx / 65536.f;
+#else
+ float mult = font->x_scale < 0 ? -1 : +1;
+#endif
for (unsigned int i = 0; i < count; i++)
{
@@ -420,7 +450,7 @@ hb_ft_get_glyph_h_advances (hb_font_t* font, void* font_data,
ft_font->advance_cache.set (glyph, v);
}
- *first_advance = (v * mult + (1<<9)) >> 10;
+ *first_advance = (int) (v * mult + (1<<9)) >> 10;
first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
}
@@ -436,12 +466,18 @@ hb_ft_get_glyph_v_advance (hb_font_t *font,
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
hb_lock_t lock (ft_font->lock);
FT_Fixed v;
+#ifdef HAVE_FT_GET_TRANSFORM
+ FT_Matrix matrix;
+ FT_Get_Transform (ft_font->ft_face, &matrix, nullptr);
+ float y_mult = matrix.yy / 65536.f;
+#else
+ float y_mult = font->y_scale < 0 ? -1 : +1;
+#endif
if (unlikely (FT_Get_Advance (ft_font->ft_face, glyph, ft_font->load_flags | FT_LOAD_VERTICAL_LAYOUT, &v)))
return 0;
- if (font->y_scale < 0)
- v = -v;
+ v = (int) (y_mult * v);
/* Note: FreeType's vertical metrics grows downward while other FreeType coordinates
* have a Y growing upward. Hence the extra negation. */
@@ -462,6 +498,15 @@ hb_ft_get_glyph_v_origin (hb_font_t *font,
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
+#ifdef HAVE_FT_GET_TRANSFORM
+ FT_Matrix matrix;
+ FT_Get_Transform (ft_face, &matrix, nullptr);
+ float x_mult = matrix.xx / 65536.f;
+ float y_mult = matrix.yy / 65536.f;
+#else
+ float x_mult = font->x_scale < 0 ? -1 : +1;
+ float y_mult = font->y_scale < 0 ? -1 : +1;
+#endif
if (unlikely (FT_Load_Glyph (ft_face, glyph, ft_font->load_flags)))
return false;
@@ -471,10 +516,8 @@ hb_ft_get_glyph_v_origin (hb_font_t *font,
*x = ft_face->glyph->metrics.horiBearingX - ft_face->glyph->metrics.vertBearingX;
*y = ft_face->glyph->metrics.horiBearingY - (-ft_face->glyph->metrics.vertBearingY);
- if (font->x_scale < 0)
- *x = -*x;
- if (font->y_scale < 0)
- *y = -*y;
+ *x = (hb_position_t) (x_mult * *x);
+ *y = (hb_position_t) (y_mult * *y);
return true;
}
@@ -510,24 +553,24 @@ hb_ft_get_glyph_extents (hb_font_t *font,
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
+#ifdef HAVE_FT_GET_TRANSFORM
+ FT_Matrix matrix;
+ FT_Get_Transform (ft_face, &matrix, nullptr);
+ float x_mult = matrix.xx / 65536.f;
+ float y_mult = matrix.yy / 65536.f;
+#else
+ float x_mult = font->x_scale < 0 ? -1 : +1;
+ float y_mult = font->y_scale < 0 ? -1 : +1;
+#endif
if (unlikely (FT_Load_Glyph (ft_face, glyph, ft_font->load_flags)))
return false;
- extents->x_bearing = ft_face->glyph->metrics.horiBearingX;
- extents->y_bearing = ft_face->glyph->metrics.horiBearingY;
- extents->width = ft_face->glyph->metrics.width;
- extents->height = -ft_face->glyph->metrics.height;
- if (font->x_scale < 0)
- {
- extents->x_bearing = -extents->x_bearing;
- extents->width = -extents->width;
- }
- if (font->y_scale < 0)
- {
- extents->y_bearing = -extents->y_bearing;
- extents->height = -extents->height;
- }
+ extents->x_bearing = (hb_position_t) (x_mult * ft_face->glyph->metrics.horiBearingX);
+ extents->y_bearing = (hb_position_t) (y_mult * ft_face->glyph->metrics.horiBearingY);
+ extents->width = (hb_position_t) (x_mult * ft_face->glyph->metrics.width);
+ extents->height = (hb_position_t) (y_mult * -ft_face->glyph->metrics.height);
+
return true;
}
@@ -620,16 +663,32 @@ hb_ft_get_font_h_extents (hb_font_t *font HB_UNUSED,
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
+#ifdef HAVE_FT_GET_TRANSFORM
+ FT_Matrix matrix;
+ FT_Get_Transform (ft_face, &matrix, nullptr);
+ float y_mult = matrix.yy / 65536.f;
+#else
+ float y_mult = font->y_scale < 0 ? -1 : +1;
+#endif
- metrics->ascender = FT_MulFix(ft_face->ascender, ft_face->size->metrics.y_scale);
- metrics->descender = FT_MulFix(ft_face->descender, ft_face->size->metrics.y_scale);
- metrics->line_gap = FT_MulFix( ft_face->height, ft_face->size->metrics.y_scale ) - (metrics->ascender - metrics->descender);
- if (font->y_scale < 0)
+ if (ft_face->units_per_EM != 0)
+ {
+ metrics->ascender = FT_MulFix(ft_face->ascender, ft_face->size->metrics.y_scale);
+ metrics->descender = FT_MulFix(ft_face->descender, ft_face->size->metrics.y_scale);
+ metrics->line_gap = FT_MulFix( ft_face->height, ft_face->size->metrics.y_scale ) - (metrics->ascender - metrics->descender);
+ }
+ else
{
- metrics->ascender = -metrics->ascender;
- metrics->descender = -metrics->descender;
- metrics->line_gap = -metrics->line_gap;
+ /* Bitmap-only font, eg. color bitmap font. */
+ metrics->ascender = ft_face->size->metrics.ascender;
+ metrics->descender = ft_face->size->metrics.descender;
+ metrics->line_gap = ft_face->size->metrics.height - (metrics->ascender - metrics->descender);
}
+
+ metrics->ascender = (hb_position_t) (y_mult * metrics->ascender);
+ metrics->descender = (hb_position_t) (y_mult * metrics->descender);
+ metrics->line_gap = (hb_position_t) (y_mult * metrics->line_gap);
+
return true;
}
@@ -684,8 +743,6 @@ hb_ft_get_glyph_shape (hb_font_t *font HB_UNUSED,
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
- _hb_ft_hb_font_check_changed (font, ft_font);
-
if (unlikely (FT_Load_Glyph (ft_face, glyph,
FT_LOAD_NO_BITMAP | ft_font->load_flags)))
return;
@@ -1028,6 +1085,8 @@ hb_ft_font_changed (hb_font_t *font)
#endif
}
#endif
+
+ _hb_ft_hb_font_check_changed (font, ft_font);
}
/**
diff --git a/thirdparty/harfbuzz/src/hb-graphite2.cc b/thirdparty/harfbuzz/src/hb-graphite2.cc
index 63dc18b466..4d0e687c75 100644
--- a/thirdparty/harfbuzz/src/hb-graphite2.cc
+++ b/thirdparty/harfbuzz/src/hb-graphite2.cc
@@ -158,7 +158,7 @@ _hb_graphite2_shaper_face_data_destroy (hb_graphite2_face_data_t *data)
}
/**
- * hb_graphite2_face_get_gr_face:
+ * hb_graphite2_face_get_gr_face: (skip)
* @face: @hb_face_t to query
*
* Fetches the Graphite2 gr_face corresponding to the specified
@@ -195,10 +195,10 @@ _hb_graphite2_shaper_font_data_destroy (hb_graphite2_font_data_t *data HB_UNUSED
#ifndef HB_DISABLE_DEPRECATED
/**
- * hb_graphite2_font_get_gr_font:
+ * hb_graphite2_font_get_gr_font: (skip)
* @font: An #hb_font_t
*
- * Always returns %NULL. Use hb_graphite2_face_get_gr_face() instead.
+ * Always returns `NULL`. Use hb_graphite2_face_get_gr_face() instead.
*
* Return value: (nullable): Graphite2 font associated with @font.
*
@@ -223,7 +223,7 @@ struct hb_graphite2_cluster_t {
unsigned int base_glyph;
unsigned int num_glyphs;
unsigned int cluster;
- unsigned int advance;
+ int advance;
};
hb_bool_t
diff --git a/thirdparty/harfbuzz/src/hb-iter.hh b/thirdparty/harfbuzz/src/hb-iter.hh
index d4461f166c..1a3ab43de0 100644
--- a/thirdparty/harfbuzz/src/hb-iter.hh
+++ b/thirdparty/harfbuzz/src/hb-iter.hh
@@ -253,6 +253,8 @@ struct hb_is_iterator_of
};
#define hb_is_iterator_of(Iter, Item) hb_is_iterator_of<Iter, Item>::value
#define hb_is_iterator(Iter) hb_is_iterator_of (Iter, typename Iter::item_t)
+#define hb_is_sorted_iterator_of(Iter, Item) (hb_is_iterator_of<Iter, Item>::value && Iter::is_sorted_iterator)
+#define hb_is_sorted_iterator(Iter) hb_is_sorted_iterator_of (Iter, typename Iter::item_t)
/* hb_is_iterable() */
diff --git a/thirdparty/harfbuzz/src/hb-map.cc b/thirdparty/harfbuzz/src/hb-map.cc
index 089615c72a..a29fa1a313 100644
--- a/thirdparty/harfbuzz/src/hb-map.cc
+++ b/thirdparty/harfbuzz/src/hb-map.cc
@@ -56,8 +56,6 @@ hb_map_create ()
if (!(map = hb_object_create<hb_map_t> ()))
return hb_map_get_empty ();
- map->init_shallow ();
-
return map;
}
@@ -107,8 +105,6 @@ hb_map_destroy (hb_map_t *map)
{
if (!hb_object_destroy (map)) return;
- map->fini_shallow ();
-
hb_free (map);
}
@@ -122,7 +118,7 @@ hb_map_destroy (hb_map_t *map)
*
* Attaches a user-data key/data pair to the specified map.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 1.7.7
**/
@@ -162,7 +158,7 @@ hb_map_get_user_data (hb_map_t *map,
*
* Tests whether memory allocation for a set was successful.
*
- * Return value: %true if allocation succeeded, %false otherwise
+ * Return value: `true` if allocation succeeded, `false` otherwise
*
* Since: 1.7.7
**/
@@ -251,7 +247,7 @@ hb_map_del (hb_map_t *map,
*
* Tests whether @key is an element of @map.
*
- * Return value: %true if @key is found in @map, %false otherwise
+ * Return value: `true` if @key is found in @map, `false` otherwise
*
* Since: 1.7.7
**/
@@ -283,7 +279,7 @@ hb_map_clear (hb_map_t *map)
*
* Tests whether @map is empty (contains no elements).
*
- * Return value: %true if @map is empty
+ * Return value: `true` if @map is empty
*
* Since: 1.7.7
**/
@@ -317,7 +313,7 @@ hb_map_get_population (const hb_map_t *map)
* Tests whether @map and @other are equal (contain the same
* elements).
*
- * Return value: %true if the two maps are equal, %false otherwise.
+ * Return value: `true` if the two maps are equal, `false` otherwise.
*
* Since: 4.3.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-map.hh b/thirdparty/harfbuzz/src/hb-map.hh
index 5efad8d20c..8302e3f8c7 100644
--- a/thirdparty/harfbuzz/src/hb-map.hh
+++ b/thirdparty/harfbuzz/src/hb-map.hh
@@ -124,21 +124,20 @@ struct hb_hashmap_t
hb_swap (a.prime, b.prime);
hb_swap (a.items, b.items);
}
- void init_shallow ()
+ void init ()
{
+ hb_object_init (this);
+
successful = true;
population = occupancy = 0;
mask = 0;
prime = 0;
items = nullptr;
}
- void init ()
- {
- hb_object_init (this);
- init_shallow ();
- }
- void fini_shallow ()
+ void fini ()
{
+ hb_object_fini (this);
+
if (likely (items)) {
unsigned size = mask + 1;
for (unsigned i = 0; i < size; i++)
@@ -148,11 +147,6 @@ struct hb_hashmap_t
}
population = occupancy = 0;
}
- void fini ()
- {
- hb_object_fini (this);
- fini_shallow ();
- }
void reset ()
{
@@ -219,13 +213,11 @@ struct hb_hashmap_t
/* Has interface. */
typedef const V& value_t;
value_t operator [] (K k) const { return get (k); }
- bool has (K key, const V **vp = nullptr) const
+ template <typename VV=V>
+ bool has (K key, VV **vp = nullptr) const
{
if (unlikely (!items))
- {
- if (vp) *vp = &item_t::default_value ();
return false;
- }
unsigned int i = bucket_for (key);
if (items[i].is_real () && items[i] == key)
{
@@ -233,10 +225,7 @@ struct hb_hashmap_t
return true;
}
else
- {
- if (vp) *vp = &item_t::default_value ();
return false;
- }
}
/* Projection. */
V operator () (K k) const { return get (k); }
@@ -301,6 +290,12 @@ struct hb_hashmap_t
| hb_map (&item_t::key)
| hb_map (hb_ridentity)
)
+ auto keys_ref () const HB_AUTO_RETURN
+ (
+ + hb_array (items, mask ? mask + 1 : 0)
+ | hb_filter (&item_t::is_real)
+ | hb_map (&item_t::key)
+ )
auto values () const HB_AUTO_RETURN
(
+ hb_array (items, mask ? mask + 1 : 0)
@@ -308,6 +303,12 @@ struct hb_hashmap_t
| hb_map (&item_t::value)
| hb_map (hb_ridentity)
)
+ auto values_ref () const HB_AUTO_RETURN
+ (
+ + hb_array (items, mask ? mask + 1 : 0)
+ | hb_filter (&item_t::is_real)
+ | hb_map (&item_t::value)
+ )
/* Sink interface. */
hb_hashmap_t& operator << (const hb_pair_t<K, V>& v)
@@ -443,4 +444,37 @@ struct hb_map_t : hb_hashmap_t<hb_codepoint_t,
hb_map_t (const Iterable &o) : hashmap (o) {}
};
+template <typename K, typename V>
+static inline
+hb_hashmap_t<K, V>* hb_hashmap_create ()
+{
+ using hashmap = hb_hashmap_t<K, V>;
+ hashmap* map;
+ if (!(map = hb_object_create<hashmap> ()))
+ return nullptr;
+
+ return map;
+}
+
+template <typename K, typename V>
+static inline
+void hb_hashmap_destroy (hb_hashmap_t<K, V>* map)
+{
+ if (!hb_object_destroy (map))
+ return;
+
+ hb_free (map);
+}
+
+namespace hb {
+
+template <typename K, typename V>
+struct vtable<hb_hashmap_t<K, V>>
+{
+ static constexpr auto destroy = hb_hashmap_destroy<K,V>;
+};
+
+}
+
+
#endif /* HB_MAP_HH */
diff --git a/thirdparty/harfbuzz/src/hb-meta.hh b/thirdparty/harfbuzz/src/hb-meta.hh
index e97d790fc3..1921ccbb6d 100644
--- a/thirdparty/harfbuzz/src/hb-meta.hh
+++ b/thirdparty/harfbuzz/src/hb-meta.hh
@@ -188,7 +188,7 @@ template <> struct hb_int_max<signed long long> : hb_integral_constant<signed l
template <> struct hb_int_max<unsigned long long> : hb_integral_constant<unsigned long long, ULLONG_MAX> {};
#define hb_int_max(T) hb_int_max<T>::value
-#if defined(__GNUC__) && __GNUC__ < 5
+#if defined(__GNUC__) && __GNUC__ < 5 && !defined(__clang__)
#define hb_is_trivially_copyable(T) __has_trivial_copy(T)
#define hb_is_trivially_copy_assignable(T) __has_trivial_assign(T)
#define hb_is_trivially_constructible(T) __has_trivial_constructor(T)
diff --git a/thirdparty/harfbuzz/src/hb-null.hh b/thirdparty/harfbuzz/src/hb-null.hh
index 78eb6474d5..0d7f4da79e 100644
--- a/thirdparty/harfbuzz/src/hb-null.hh
+++ b/thirdparty/harfbuzz/src/hb-null.hh
@@ -39,6 +39,24 @@
#define HB_NULL_POOL_SIZE 448
+template <typename T, typename>
+struct _hb_has_min_size : hb_false_type {};
+template <typename T>
+struct _hb_has_min_size<T, hb_void_t<decltype (T::min_size)>>
+ : hb_true_type {};
+template <typename T>
+using hb_has_min_size = _hb_has_min_size<T, void>;
+#define hb_has_min_size(T) hb_has_min_size<T>::value
+
+template <typename T, typename>
+struct _hb_has_null_size : hb_false_type {};
+template <typename T>
+struct _hb_has_null_size<T, hb_void_t<decltype (T::null_size)>>
+ : hb_true_type {};
+template <typename T>
+using hb_has_null_size = _hb_has_null_size<T, void>;
+#define hb_has_null_size(T) hb_has_null_size<T>::value
+
/* Use SFINAE to sniff whether T has min_size; in which case return the larger
* of sizeof(T) and T::null_size, otherwise return sizeof(T).
*
@@ -117,8 +135,19 @@ struct NullHelper
}; \
namespace Namespace { \
static_assert (true, "") /* Require semicolon after. */
+#define DECLARE_NULL_NAMESPACE_BYTES_TEMPLATE1(Namespace, Type, Size) \
+ } /* Close namespace. */ \
+ extern HB_INTERNAL const unsigned char _hb_Null_##Namespace##_##Type[Size]; \
+ template <typename Spec> \
+ struct Null<Namespace::Type<Spec>> { \
+ static Namespace::Type<Spec> const & get_null () { \
+ return *reinterpret_cast<const Namespace::Type<Spec> *> (_hb_Null_##Namespace##_##Type); \
+ } \
+ }; \
+ namespace Namespace { \
+ static_assert (true, "") /* Require semicolon after. */
#define DEFINE_NULL_NAMESPACE_BYTES(Namespace, Type) \
- const unsigned char _hb_Null_##Namespace##_##Type[hb_null_size (Namespace::Type)]
+ const unsigned char _hb_Null_##Namespace##_##Type[sizeof (_hb_Null_##Namespace##_##Type)]
/* Specializations for arbitrary-content Null objects expressed as struct initializer. */
#define DECLARE_NULL_INSTANCE(Type) \
diff --git a/thirdparty/harfbuzz/src/hb-number-parser.hh b/thirdparty/harfbuzz/src/hb-number-parser.hh
index 1a9dbba6dd..ec68c3a728 100644
--- a/thirdparty/harfbuzz/src/hb-number-parser.hh
+++ b/thirdparty/harfbuzz/src/hb-number-parser.hh
@@ -31,7 +31,7 @@
#include "hb.hh"
-#line 35 "hb-number-parser.hh"
+#line 32 "hb-number-parser.hh"
static const unsigned char _double_parser_trans_keys[] = {
0u, 0u, 43u, 57u, 46u, 57u, 48u, 57u, 43u, 57u, 48u, 57u, 48u, 101u, 48u, 57u,
46u, 101u, 0
@@ -135,12 +135,12 @@ strtod_rl (const char *p, const char **end_ptr /* IN/OUT */)
int cs;
-#line 139 "hb-number-parser.hh"
+#line 132 "hb-number-parser.hh"
{
cs = double_parser_start;
}
-#line 144 "hb-number-parser.hh"
+#line 135 "hb-number-parser.hh"
{
int _slen;
int _trans;
@@ -198,7 +198,7 @@ _resume:
exp_overflow = true;
}
break;
-#line 202 "hb-number-parser.hh"
+#line 187 "hb-number-parser.hh"
}
_again:
diff --git a/thirdparty/harfbuzz/src/hb-object.hh b/thirdparty/harfbuzz/src/hb-object.hh
index 4b5bc32ade..f6c7a56991 100644
--- a/thirdparty/harfbuzz/src/hb-object.hh
+++ b/thirdparty/harfbuzz/src/hb-object.hh
@@ -222,8 +222,11 @@ static inline Type *hb_object_create ()
if (unlikely (!obj))
return obj;
+ new (obj) Type;
+
hb_object_init (obj);
hb_object_trace (obj, HB_FUNC);
+
return obj;
}
template <typename Type>
@@ -269,6 +272,9 @@ static inline bool hb_object_destroy (Type *obj)
return false;
hb_object_fini (obj);
+
+ obj->~Type ();
+
return true;
}
template <typename Type>
@@ -280,7 +286,7 @@ static inline void hb_object_fini (Type *obj)
{
user_data->fini ();
hb_free (user_data);
- user_data = nullptr;
+ obj->header.user_data.set_relaxed (nullptr);
}
}
template <typename Type>
diff --git a/thirdparty/harfbuzz/src/hb-open-type.hh b/thirdparty/harfbuzz/src/hb-open-type.hh
index aee7064be3..d0d01a68c5 100644
--- a/thirdparty/harfbuzz/src/hb-open-type.hh
+++ b/thirdparty/harfbuzz/src/hb-open-type.hh
@@ -105,7 +105,7 @@ struct IntType
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
BEInt<Type, Size> v;
@@ -170,7 +170,7 @@ struct LONGDATETIME
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
HBINT32 major;
@@ -196,6 +196,10 @@ struct HBGlyphID16 : HBUINT16
{
HBGlyphID16& operator = (uint16_t i) { HBUINT16::operator= (i); return *this; }
};
+struct HBGlyphID24 : HBUINT24
+{
+ HBGlyphID24& operator = (uint32_t i) { HBUINT24::operator= (i); return *this; }
+};
/* Script/language-system/feature index */
struct Index : HBUINT16 {
@@ -300,6 +304,10 @@ struct _hb_has_null<Type, true>
template <typename Type, typename OffsetType, bool has_null=true>
struct OffsetTo : Offset<OffsetType, has_null>
{
+ // Make sure Type is not unbounded; works only for types that are fully defined at OffsetTo time.
+ static_assert (has_null == false ||
+ (hb_has_null_size (Type) || !hb_has_min_size (Type)), "");
+
HB_DELETE_COPY_ASSIGN (OffsetTo);
OffsetTo () = default;
@@ -450,14 +458,16 @@ struct UnsizedArrayOf
{
unsigned int i = (unsigned int) i_;
const Type *p = &arrayZ[i];
- if (unlikely (p < arrayZ)) return Null (Type); /* Overflowed. */
+ if (unlikely ((const void *) p < (const void *) arrayZ)) return Null (Type); /* Overflowed. */
+ _hb_compiler_memory_r_barrier ();
return *p;
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
Type *p = &arrayZ[i];
- if (unlikely (p < arrayZ)) return Crap (Type); /* Overflowed. */
+ if (unlikely ((const void *) p < (const void *) arrayZ)) return Crap (Type); /* Overflowed. */
+ _hb_compiler_memory_r_barrier ();
return *p;
}
@@ -550,14 +560,16 @@ struct UnsizedListOfOffset16To : UnsizedArray16OfOffsetTo<Type, OffsetType, has_
{
unsigned int i = (unsigned int) i_;
const OffsetTo<Type, OffsetType, has_null> *p = &this->arrayZ[i];
- if (unlikely (p < this->arrayZ)) return Null (Type); /* Overflowed. */
+ if (unlikely ((const void *) p < (const void *) this->arrayZ)) return Null (Type); /* Overflowed. */
+ _hb_compiler_memory_r_barrier ();
return this+*p;
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
const OffsetTo<Type, OffsetType, has_null> *p = &this->arrayZ[i];
- if (unlikely (p < this->arrayZ)) return Crap (Type); /* Overflowed. */
+ if (unlikely ((const void *) p < (const void *) this->arrayZ)) return Crap (Type); /* Overflowed. */
+ _hb_compiler_memory_r_barrier ();
return this+*p;
}
@@ -608,12 +620,14 @@ struct ArrayOf
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= len)) return Null (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i];
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= len)) return Crap (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i];
}
@@ -729,6 +743,7 @@ struct ArrayOf
DEFINE_SIZE_ARRAY (sizeof (LenType), arrayZ);
};
template <typename Type> using Array16Of = ArrayOf<Type, HBUINT16>;
+template <typename Type> using Array24Of = ArrayOf<Type, HBUINT24>;
template <typename Type> using Array32Of = ArrayOf<Type, HBUINT32>;
using PString = ArrayOf<HBUINT8, HBUINT8>;
@@ -738,26 +753,28 @@ template <typename Type> using Array16OfOffset32To = ArrayOf<OffsetTo<Type, HBUI
template <typename Type> using Array32OfOffset32To = ArrayOf<OffsetTo<Type, HBUINT32>, HBUINT32>;
/* Array of offsets relative to the beginning of the array itself. */
-template <typename Type>
-struct List16OfOffset16To : Array16OfOffset16To<Type>
+template <typename Type, typename OffsetType>
+struct List16OfOffsetTo : ArrayOf<OffsetTo<Type, OffsetType>, HBUINT16>
{
const Type& operator [] (int i_) const
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= this->len)) return Null (Type);
+ _hb_compiler_memory_r_barrier ();
return this+this->arrayZ[i];
}
const Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= this->len)) return Crap (Type);
+ _hb_compiler_memory_r_barrier ();
return this+this->arrayZ[i];
}
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
- struct List16OfOffset16To<Type> *out = c->serializer->embed (*this);
+ struct List16OfOffsetTo *out = c->serializer->embed (*this);
if (unlikely (!out)) return_trace (false);
unsigned int count = this->len;
for (unsigned int i = 0; i < count; i++)
@@ -769,10 +786,13 @@ struct List16OfOffset16To : Array16OfOffset16To<Type>
bool sanitize (hb_sanitize_context_t *c, Ts&&... ds) const
{
TRACE_SANITIZE (this);
- return_trace (Array16OfOffset16To<Type>::sanitize (c, this, std::forward<Ts> (ds)...));
+ return_trace ((Array16Of<OffsetTo<Type, OffsetType>>::sanitize (c, this, std::forward<Ts> (ds)...)));
}
};
+template <typename Type>
+using List16OfOffset16To = List16OfOffsetTo<Type, HBUINT16>;
+
/* An array starting at second element. */
template <typename Type, typename LenType=HBUINT16>
struct HeadlessArrayOf
@@ -785,12 +805,14 @@ struct HeadlessArrayOf
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= lenP1 || !i)) return Null (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i-1];
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= lenP1 || !i)) return Crap (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i-1];
}
unsigned int get_size () const
@@ -869,12 +891,14 @@ struct ArrayOfM1
{
unsigned int i = (unsigned int) i_;
if (unlikely (i > lenM1)) return Null (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i];
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
if (unlikely (i > lenM1)) return Crap (Type);
+ _hb_compiler_memory_r_barrier ();
return arrayZ[i];
}
unsigned int get_size () const
@@ -961,6 +985,7 @@ struct SortedArrayOf : ArrayOf<Type, LenType>
};
template <typename Type> using SortedArray16Of = SortedArrayOf<Type, HBUINT16>;
+template <typename Type> using SortedArray24Of = SortedArrayOf<Type, HBUINT24>;
template <typename Type> using SortedArray32Of = SortedArrayOf<Type, HBUINT32>;
/*
@@ -1053,12 +1078,14 @@ struct VarSizedBinSearchArrayOf
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= get_length ())) return Null (Type);
+ _hb_compiler_memory_r_barrier ();
return StructAtOffset<Type> (&bytesZ, i * header.unitSize);
}
Type& operator [] (int i_)
{
unsigned int i = (unsigned int) i_;
if (unlikely (i >= get_length ())) return Crap (Type);
+ _hb_compiler_memory_r_barrier ();
return StructAtOffset<Type> (&bytesZ, i * header.unitSize);
}
unsigned int get_length () const
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
index dac755c02c..f01d383bdc 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-colr-table.hh
@@ -145,7 +145,7 @@ struct BaseGlyphRecord
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
public:
@@ -524,6 +524,7 @@ struct PaintSweepGradient
};
struct Paint;
+
// Paint a non-COLR glyph, filled as indicated by paint.
struct PaintGlyph
{
@@ -1152,6 +1153,8 @@ struct Paint
Variable<PaintSkewAroundCenter> paintformat31;
PaintComposite paintformat32;
} u;
+ public:
+ DEFINE_SIZE_MIN (2);
};
struct BaseGlyphPaintRecord
diff --git a/thirdparty/harfbuzz/src/hb-ot-color.cc b/thirdparty/harfbuzz/src/hb-ot-color.cc
index 16077765bd..a9ae013682 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-color.cc
@@ -61,7 +61,7 @@
*
* Tests whether a face includes a `CPAL` color-palette table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.1.0
*/
@@ -192,7 +192,7 @@ hb_ot_color_palette_get_colors (hb_face_t *face,
*
* Tests whether a face includes any `COLR` color layers.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.1.0
*/
@@ -239,7 +239,7 @@ hb_ot_color_glyph_get_layers (hb_face_t *face,
*
* Tests whether a face includes any `SVG` glyph images.
*
- * Return value: %true if data found, %false otherwise.
+ * Return value: `true` if data found, `false` otherwise.
*
* Since: 2.1.0
*/
@@ -279,7 +279,7 @@ hb_ot_color_glyph_reference_svg (hb_face_t *face, hb_codepoint_t glyph)
*
* Tests whether a face has PNG glyph images (either in `CBDT` or `sbix` tables).
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.1.0
*/
diff --git a/thirdparty/harfbuzz/src/hb-ot-color.h b/thirdparty/harfbuzz/src/hb-ot-color.h
index c23ce4de44..d11e07e230 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color.h
+++ b/thirdparty/harfbuzz/src/hb-ot-color.h
@@ -102,6 +102,10 @@ hb_ot_color_has_layers (hb_face_t *face);
*
* Pairs of glyph and color index.
*
+ * A color index of 0xFFFF does not refer to a palette
+ * color, but indicates that the foreground color should
+ * be used.
+ *
* Since: 2.1.0
**/
typedef struct hb_ot_color_layer_t {
diff --git a/thirdparty/harfbuzz/src/hb-ot-font.cc b/thirdparty/harfbuzz/src/hb-ot-font.cc
index af1bc86d48..3f13b9994a 100644
--- a/thirdparty/harfbuzz/src/hb-ot-font.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-font.cc
@@ -151,7 +151,7 @@ hb_ot_get_glyph_h_advances (hb_font_t* font, void* font_data,
const OT::hmtx_accelerator_t &hmtx = *ot_face->hmtx;
#ifndef HB_NO_VAR
- const OT::HVARVVAR &HVAR = *hmtx.var_table;
+ const OT::HVAR &HVAR = *hmtx.var_table;
const OT::VariationStore &varStore = &HVAR + HVAR.varStore;
OT::VariationStore::cache_t *varStore_cache = font->num_coords * count >= 128 ? varStore.create_cache () : nullptr;
@@ -190,7 +190,7 @@ hb_ot_get_glyph_h_advances (hb_font_t* font, void* font_data,
{
for (unsigned int i = 0; i < count; i++)
{
- *first_advance = font->em_scale_x (hmtx.get_advance (*first_glyph, font, varStore_cache));
+ *first_advance = font->em_scale_x (hmtx.get_advance_with_var_unscaled (*first_glyph, font, varStore_cache));
first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
}
@@ -211,7 +211,7 @@ hb_ot_get_glyph_h_advances (hb_font_t* font, void* font_data,
v = cv;
else
{
- v = hmtx.get_advance (*first_glyph, font, varStore_cache);
+ v = hmtx.get_advance_with_var_unscaled (*first_glyph, font, varStore_cache);
ot_font->advance_cache->set (*first_glyph, v);
}
*first_advance = font->em_scale_x (v);
@@ -242,7 +242,7 @@ hb_ot_get_glyph_v_advances (hb_font_t* font, void* font_data,
if (vmtx.has_data ())
{
#ifndef HB_NO_VAR
- const OT::HVARVVAR &VVAR = *vmtx.var_table;
+ const OT::VVAR &VVAR = *vmtx.var_table;
const OT::VariationStore &varStore = &VVAR + VVAR.varStore;
OT::VariationStore::cache_t *varStore_cache = font->num_coords ? varStore.create_cache () : nullptr;
#else
@@ -251,7 +251,7 @@ hb_ot_get_glyph_v_advances (hb_font_t* font, void* font_data,
for (unsigned int i = 0; i < count; i++)
{
- *first_advance = font->em_scale_y (-(int) vmtx.get_advance (*first_glyph, font, varStore_cache));
+ *first_advance = font->em_scale_y (-(int) vmtx.get_advance_with_var_unscaled (*first_glyph, font, varStore_cache));
first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
}
@@ -293,17 +293,28 @@ hb_ot_get_glyph_v_origin (hb_font_t *font,
const OT::VORG &VORG = *ot_face->VORG;
if (VORG.has_data ())
{
- *y = font->em_scale_y (VORG.get_y_origin (glyph));
+ float delta = 0;
+
+#ifndef HB_NO_VAR
+ const OT::vmtx_accelerator_t &vmtx = *ot_face->vmtx;
+ const OT::VVAR &VVAR = *vmtx.var_table;
+ if (font->num_coords)
+ VVAR.get_vorg_delta_unscaled (glyph,
+ font->coords, font->num_coords,
+ &delta);
+#endif
+
+ *y = font->em_scalef_y (VORG.get_y_origin (glyph) + delta);
return true;
}
hb_glyph_extents_t extents = {0};
if (ot_face->glyf->get_extents (font, glyph, &extents))
{
- if (ot_face->vmtx->has_data ())
+ const OT::vmtx_accelerator_t &vmtx = *ot_face->vmtx;
+ int tsb = 0;
+ if (vmtx.get_leading_bearing_with_var_unscaled (font, glyph, &tsb))
{
- const OT::vmtx_accelerator_t &vmtx = *ot_face->vmtx;
- hb_position_t tsb = vmtx.get_side_bearing (font, glyph);
*y = extents.y_bearing + font->em_scale_y (tsb);
return true;
}
@@ -503,16 +514,17 @@ hb_ot_font_set_funcs (hb_font_t *font)
}
#ifndef HB_NO_VAR
-int
-_glyf_get_side_bearing_var (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical)
+bool
+_glyf_get_leading_bearing_with_var_unscaled (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical,
+ int *lsb)
{
- return font->face->table.glyf->get_side_bearing_var (font, glyph, is_vertical);
+ return font->face->table.glyf->get_leading_bearing_with_var_unscaled (font, glyph, is_vertical, lsb);
}
unsigned
-_glyf_get_advance_var (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical)
+_glyf_get_advance_with_var_unscaled (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical)
{
- return font->face->table.glyf->get_advance_var (font, glyph, is_vertical);
+ return font->face->table.glyf->get_advance_with_var_unscaled (font, glyph, is_vertical);
}
#endif
diff --git a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
index d0e46e0b0f..50e4b54fde 100644
--- a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
@@ -43,11 +43,11 @@
#define HB_OT_TAG_vmtx HB_TAG('v','m','t','x')
-HB_INTERNAL int
-_glyf_get_side_bearing_var (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical);
+HB_INTERNAL bool
+_glyf_get_leading_bearing_with_var_unscaled (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical, int *lsb);
HB_INTERNAL unsigned
-_glyf_get_advance_var (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical);
+_glyf_get_advance_with_var_unscaled (hb_font_t *font, hb_codepoint_t glyph, bool is_vertical);
namespace OT {
@@ -62,7 +62,7 @@ struct LongMetric
};
-template <typename T, typename H>
+template <typename T/*Data table type*/, typename H/*Header table type*/, typename V/*Var table type*/>
struct hmtxvmtx
{
bool sanitize (hb_sanitize_context_t *c HB_UNUSED) const
@@ -135,9 +135,9 @@ struct hmtxvmtx
auto& plan = c->plan;
num_long_metrics = plan->num_output_glyphs ();
hb_codepoint_t old_gid = 0;
- unsigned int last_advance = plan->old_gid_for_new_gid (num_long_metrics - 1, &old_gid) ? _mtx.get_advance (old_gid) : 0;
+ unsigned int last_advance = plan->old_gid_for_new_gid (num_long_metrics - 1, &old_gid) ? _mtx.get_advance_without_var_unscaled (old_gid) : 0;
while (num_long_metrics > 1 &&
- last_advance == (plan->old_gid_for_new_gid (num_long_metrics - 2, &old_gid) ? _mtx.get_advance (old_gid) : 0))
+ last_advance == (plan->old_gid_for_new_gid (num_long_metrics - 2, &old_gid) ? _mtx.get_advance_without_var_unscaled (old_gid) : 0))
{
num_long_metrics--;
}
@@ -150,7 +150,9 @@ struct hmtxvmtx
hb_codepoint_t old_gid;
if (!c->plan->old_gid_for_new_gid (_, &old_gid))
return hb_pair (0u, 0);
- return hb_pair (_mtx.get_advance (old_gid), _mtx.get_side_bearing (old_gid));
+ int lsb = 0;
+ (void) _mtx.get_leading_bearing_without_var_unscaled (old_gid, &lsb);
+ return hb_pair (_mtx.get_advance_without_var_unscaled (old_gid), +lsb);
})
;
@@ -173,7 +175,7 @@ struct hmtxvmtx
accelerator_t (hb_face_t *face)
{
table = hb_sanitize_context_t ().reference_table<hmtxvmtx> (face, T::tableTag);
- var_table = hb_sanitize_context_t ().reference_table<HVARVVAR> (face, T::variationsTag);
+ var_table = hb_sanitize_context_t ().reference_table<V> (face, T::variationsTag);
default_advance = T::is_horizontal ? hb_face_get_upem (face) / 2 : hb_face_get_upem (face);
@@ -221,36 +223,46 @@ struct hmtxvmtx
bool has_data () const { return (bool) num_bearings; }
- int get_side_bearing (hb_codepoint_t glyph) const
+ bool get_leading_bearing_without_var_unscaled (hb_codepoint_t glyph,
+ int *lsb) const
{
if (glyph < num_long_metrics)
- return table->longMetricZ[glyph].sb;
+ {
+ *lsb = table->longMetricZ[glyph].sb;
+ return true;
+ }
if (unlikely (glyph >= num_bearings))
- return 0;
+ return false;
const FWORD *bearings = (const FWORD *) &table->longMetricZ[num_long_metrics];
- return bearings[glyph - num_long_metrics];
+ *lsb = bearings[glyph - num_long_metrics];
+ return true;
}
- int get_side_bearing (hb_font_t *font, hb_codepoint_t glyph) const
+ bool get_leading_bearing_with_var_unscaled (hb_font_t *font,
+ hb_codepoint_t glyph,
+ int *lsb) const
{
- int side_bearing = get_side_bearing (glyph);
+ if (!font->num_coords)
+ return get_leading_bearing_without_var_unscaled (glyph, lsb);
#ifndef HB_NO_VAR
- if (unlikely (glyph >= num_bearings) || !font->num_coords)
- return side_bearing;
-
- if (var_table.get_length ())
- return side_bearing + var_table->get_side_bearing_var (glyph, font->coords, font->num_coords);
+ float delta;
+ if (var_table->get_lsb_delta_unscaled (glyph, font->coords, font->num_coords, &delta) &&
+ get_leading_bearing_without_var_unscaled (glyph, lsb))
+ {
+ *lsb += roundf (delta);
+ return true;
+ }
- return _glyf_get_side_bearing_var (font, glyph, T::tableTag == HB_OT_TAG_vmtx);
+ return _glyf_get_leading_bearing_with_var_unscaled (font, glyph, T::tableTag == HB_OT_TAG_vmtx, lsb);
#else
- return side_bearing;
+ return false;
#endif
}
- unsigned int get_advance (hb_codepoint_t glyph) const
+ unsigned int get_advance_without_var_unscaled (hb_codepoint_t glyph) const
{
/* OpenType case. */
if (glyph < num_bearings)
@@ -262,7 +274,7 @@ struct hmtxvmtx
if (unlikely (!num_advances))
return default_advance;
-#ifdef HB_NO_BORING_EXPANSION
+#ifdef HB_NO_BEYOND_64K
return 0;
#endif
@@ -275,7 +287,7 @@ struct hmtxvmtx
/* TODO Optimize */
if (num_bearings == num_advances)
- return get_advance (num_bearings - 1);
+ return get_advance_without_var_unscaled (num_bearings - 1);
const FWORD *bearings = (const FWORD *) &table->longMetricZ[num_long_metrics];
const UFWORD *advances = (const UFWORD *) &bearings[num_bearings - num_long_metrics];
@@ -283,20 +295,22 @@ struct hmtxvmtx
return advances[hb_min (glyph - num_bearings, num_advances - num_bearings - 1)];
}
- unsigned int get_advance (hb_codepoint_t glyph,
- hb_font_t *font,
- VariationStore::cache_t *store_cache = nullptr) const
+ unsigned get_advance_with_var_unscaled (hb_codepoint_t glyph,
+ hb_font_t *font,
+ VariationStore::cache_t *store_cache = nullptr) const
{
- unsigned int advance = get_advance (glyph);
+ unsigned int advance = get_advance_without_var_unscaled (glyph);
#ifndef HB_NO_VAR
if (unlikely (glyph >= num_bearings) || !font->num_coords)
return advance;
if (var_table.get_length ())
- return advance + roundf (var_table->get_advance_var (glyph, font, store_cache)); // TODO Optimize?!
+ return advance + roundf (var_table->get_advance_delta_unscaled (glyph,
+ font->coords, font->num_coords,
+ store_cache)); // TODO Optimize?!
- return _glyf_get_advance_var (font, glyph, T::tableTag == HB_OT_TAG_vmtx);
+ return _glyf_get_advance_with_var_unscaled (font, glyph, T::tableTag == HB_OT_TAG_vmtx);
#else
return advance;
#endif
@@ -313,7 +327,7 @@ struct hmtxvmtx
public:
hb_blob_ptr_t<hmtxvmtx> table;
- hb_blob_ptr_t<HVARVVAR> var_table;
+ hb_blob_ptr_t<V> var_table;
};
protected:
@@ -346,12 +360,12 @@ struct hmtxvmtx
DEFINE_SIZE_ARRAY (0, longMetricZ);
};
-struct hmtx : hmtxvmtx<hmtx, hhea> {
+struct hmtx : hmtxvmtx<hmtx, hhea, HVAR> {
static constexpr hb_tag_t tableTag = HB_OT_TAG_hmtx;
static constexpr hb_tag_t variationsTag = HB_OT_TAG_HVAR;
static constexpr bool is_horizontal = true;
};
-struct vmtx : hmtxvmtx<vmtx, vhea> {
+struct vmtx : hmtxvmtx<vmtx, vhea, VVAR> {
static constexpr hb_tag_t tableTag = HB_OT_TAG_vmtx;
static constexpr hb_tag_t variationsTag = HB_OT_TAG_VVAR;
static constexpr bool is_horizontal = false;
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
index 1b9dfcd3f5..8179e5acd5 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-base-table.hh
@@ -49,7 +49,7 @@ struct BaseCoordFormat1
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
index d343805346..9a4157b21f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
@@ -35,6 +35,14 @@
#include "hb-set.hh"
#include "hb-bimap.hh"
+#include "OT/Layout/Common/Coverage.hh"
+#include "OT/Layout/types.hh"
+
+// TODO(garretrieger): cleanup these after migration.
+using OT::Layout::Common::Coverage;
+using OT::Layout::Common::RangeRecord;
+using OT::Layout::SmallTypes;
+using OT::Layout::MediumTypes;
#ifndef HB_MAX_NESTING_LEVEL
#define HB_MAX_NESTING_LEVEL 64
@@ -46,10 +54,10 @@
/*
* The maximum number of times a lookup can be applied during shaping.
* Used to limit the number of iterations of the closure algorithm.
- * This must be larger than the number of times add_pause() is
+ * This must be larger than the number of times add_gsub_pause() is
* called in a collect_features call of any shaper.
*/
-#define HB_CLOSURE_MAX_STAGES 32
+#define HB_CLOSURE_MAX_STAGES 12
#endif
#ifndef HB_MAX_SCRIPTS
@@ -79,14 +87,6 @@
namespace OT {
-
-#define NOT_COVERED ((unsigned int) -1)
-
-
-template<typename Iterator>
-static inline void Coverage_serialize (hb_serialize_context_t *c,
- Iterator it);
-
template<typename Iterator>
static inline void ClassDef_serialize (hb_serialize_context_t *c,
Iterator it);
@@ -377,6 +377,51 @@ HB_FUNCOBJ (serialize_math_record_array);
* Script, ScriptList, LangSys, Feature, FeatureList, Lookup, LookupList
*/
+struct IndexArray : Array16Of<Index>
+{
+ bool intersects (const hb_map_t *indexes) const
+ { return hb_any (*this, indexes); }
+
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ void serialize (hb_serialize_context_t *c,
+ hb_subset_layout_context_t *l,
+ Iterator it)
+ {
+ if (!it) return;
+ if (unlikely (!c->extend_min ((*this)))) return;
+
+ for (const auto _ : it)
+ {
+ if (!l->visitLookupIndex()) break;
+
+ Index i;
+ i = _;
+ c->copy (i);
+ this->len++;
+ }
+ }
+
+ unsigned int get_indexes (unsigned int start_offset,
+ unsigned int *_count /* IN/OUT */,
+ unsigned int *_indexes /* OUT */) const
+ {
+ if (_count)
+ {
+ + this->sub_array (start_offset, _count)
+ | hb_sink (hb_array (_indexes, *_count))
+ ;
+ }
+ return this->len;
+ }
+
+ void add_indexes_to (hb_set_t* output /* OUT */) const
+ {
+ output->add_array (as_array ());
+ }
+};
+
+
struct Record_sanitize_closure_t {
hb_tag_t tag;
const void *list_base;
@@ -465,363 +510,6 @@ struct RecordListOf : RecordArrayOf<Type>
}
};
-struct Feature;
-
-struct RecordListOfFeature : RecordListOf<Feature>
-{
- bool subset (hb_subset_context_t *c,
- hb_subset_layout_context_t *l) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
-
- unsigned count = this->len;
- + hb_zip (*this, hb_range (count))
- | hb_filter (l->feature_index_map, hb_second)
- | hb_map (hb_first)
- | hb_apply (subset_record_array (l, out, this))
- ;
- return_trace (true);
- }
-};
-
-struct Script;
-struct RecordListOfScript : RecordListOf<Script>
-{
- bool subset (hb_subset_context_t *c,
- hb_subset_layout_context_t *l) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
-
- unsigned count = this->len;
- for (auto _ : + hb_zip (*this, hb_range (count)))
- {
- auto snap = c->serializer->snapshot ();
- l->cur_script_index = _.second;
- bool ret = _.first.subset (l, this);
- if (!ret) c->serializer->revert (snap);
- else out->len++;
- }
-
- return_trace (true);
- }
-};
-
-struct RangeRecord
-{
- int cmp (hb_codepoint_t g) const
- { return g < first ? -1 : g <= last ? 0 : +1; }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
- }
-
- bool intersects (const hb_set_t *glyphs) const
- { return glyphs->intersects (first, last); }
-
- template <typename set_t>
- bool collect_coverage (set_t *glyphs) const
- { return glyphs->add_range (first, last); }
-
- HBGlyphID16 first; /* First GlyphID in the range */
- HBGlyphID16 last; /* Last GlyphID in the range */
- HBUINT16 value; /* Value */
- public:
- DEFINE_SIZE_STATIC (6);
-};
-DECLARE_NULL_NAMESPACE_BYTES (OT, RangeRecord);
-
-
-struct IndexArray : Array16Of<Index>
-{
- bool intersects (const hb_map_t *indexes) const
- { return hb_any (*this, indexes); }
-
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- void serialize (hb_serialize_context_t *c,
- hb_subset_layout_context_t *l,
- Iterator it)
- {
- if (!it) return;
- if (unlikely (!c->extend_min ((*this)))) return;
-
- for (const auto _ : it)
- {
- if (!l->visitLookupIndex()) break;
-
- Index i;
- i = _;
- c->copy (i);
- this->len++;
- }
- }
-
- unsigned int get_indexes (unsigned int start_offset,
- unsigned int *_count /* IN/OUT */,
- unsigned int *_indexes /* OUT */) const
- {
- if (_count)
- {
- + this->sub_array (start_offset, _count)
- | hb_sink (hb_array (_indexes, *_count))
- ;
- }
- return this->len;
- }
-
- void add_indexes_to (hb_set_t* output /* OUT */) const
- {
- output->add_array (as_array ());
- }
-};
-
-
-struct LangSys
-{
- unsigned int get_feature_count () const
- { return featureIndex.len; }
- hb_tag_t get_feature_index (unsigned int i) const
- { return featureIndex[i]; }
- unsigned int get_feature_indexes (unsigned int start_offset,
- unsigned int *feature_count /* IN/OUT */,
- unsigned int *feature_indexes /* OUT */) const
- { return featureIndex.get_indexes (start_offset, feature_count, feature_indexes); }
- void add_feature_indexes_to (hb_set_t *feature_indexes) const
- { featureIndex.add_indexes_to (feature_indexes); }
-
- bool has_required_feature () const { return reqFeatureIndex != 0xFFFFu; }
- unsigned int get_required_feature_index () const
- {
- if (reqFeatureIndex == 0xFFFFu)
- return Index::NOT_FOUND_INDEX;
- return reqFeatureIndex;
- }
-
- LangSys* copy (hb_serialize_context_t *c) const
- {
- TRACE_SERIALIZE (this);
- return_trace (c->embed (*this));
- }
-
- bool compare (const LangSys& o, const hb_map_t *feature_index_map) const
- {
- if (reqFeatureIndex != o.reqFeatureIndex)
- return false;
-
- auto iter =
- + hb_iter (featureIndex)
- | hb_filter (feature_index_map)
- | hb_map (feature_index_map)
- ;
-
- auto o_iter =
- + hb_iter (o.featureIndex)
- | hb_filter (feature_index_map)
- | hb_map (feature_index_map)
- ;
-
- for (; iter && o_iter; iter++, o_iter++)
- {
- unsigned a = *iter;
- unsigned b = *o_iter;
- if (a != b) return false;
- }
-
- if (iter || o_iter) return false;
-
- return true;
- }
-
- void collect_features (hb_prune_langsys_context_t *c) const
- {
- if (!has_required_feature () && !get_feature_count ()) return;
- if (has_required_feature () &&
- c->duplicate_feature_map->has (reqFeatureIndex))
- c->new_feature_indexes->add (get_required_feature_index ());
-
- + hb_iter (featureIndex)
- | hb_filter (c->duplicate_feature_map)
- | hb_sink (c->new_feature_indexes)
- ;
- }
-
- bool subset (hb_subset_context_t *c,
- hb_subset_layout_context_t *l,
- const Tag *tag = nullptr) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
-
- const unsigned *v;
- out->reqFeatureIndex = l->feature_index_map->has (reqFeatureIndex, &v) ? *v : 0xFFFFu;
-
- if (!l->visitFeatureIndex (featureIndex.len))
- return_trace (false);
-
- auto it =
- + hb_iter (featureIndex)
- | hb_filter (l->feature_index_map)
- | hb_map (l->feature_index_map)
- ;
-
- bool ret = bool (it);
- out->featureIndex.serialize (c->serializer, l, it);
- return_trace (ret);
- }
-
- bool sanitize (hb_sanitize_context_t *c,
- const Record_sanitize_closure_t * = nullptr) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) && featureIndex.sanitize (c));
- }
-
- Offset16 lookupOrderZ; /* = Null (reserved for an offset to a
- * reordering table) */
- HBUINT16 reqFeatureIndex;/* Index of a feature required for this
- * language system--if no required features
- * = 0xFFFFu */
- IndexArray featureIndex; /* Array of indices into the FeatureList */
- public:
- DEFINE_SIZE_ARRAY_SIZED (6, featureIndex);
-};
-DECLARE_NULL_NAMESPACE_BYTES (OT, LangSys);
-
-struct Script
-{
- unsigned int get_lang_sys_count () const
- { return langSys.len; }
- const Tag& get_lang_sys_tag (unsigned int i) const
- { return langSys.get_tag (i); }
- unsigned int get_lang_sys_tags (unsigned int start_offset,
- unsigned int *lang_sys_count /* IN/OUT */,
- hb_tag_t *lang_sys_tags /* OUT */) const
- { return langSys.get_tags (start_offset, lang_sys_count, lang_sys_tags); }
- const LangSys& get_lang_sys (unsigned int i) const
- {
- if (i == Index::NOT_FOUND_INDEX) return get_default_lang_sys ();
- return this+langSys[i].offset;
- }
- bool find_lang_sys_index (hb_tag_t tag, unsigned int *index) const
- { return langSys.find_index (tag, index); }
-
- bool has_default_lang_sys () const { return defaultLangSys != 0; }
- const LangSys& get_default_lang_sys () const { return this+defaultLangSys; }
-
- void prune_langsys (hb_prune_langsys_context_t *c,
- unsigned script_index) const
- {
- if (!has_default_lang_sys () && !get_lang_sys_count ()) return;
- if (!c->visitScript ()) return;
-
- if (!c->script_langsys_map->has (script_index))
- {
- if (unlikely (!c->script_langsys_map->set (script_index, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
- return;
- }
-
- unsigned langsys_count = get_lang_sys_count ();
- if (has_default_lang_sys ())
- {
- //only collect features from non-redundant langsys
- const LangSys& d = get_default_lang_sys ();
- if (c->visitLangsys (d.get_feature_count ())) {
- d.collect_features (c);
- }
-
- for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
- {
- const LangSys& l = this+_.first.offset;
- if (!c->visitLangsys (l.get_feature_count ())) continue;
- if (l.compare (d, c->duplicate_feature_map)) continue;
-
- l.collect_features (c);
- c->script_langsys_map->get (script_index)->add (_.second);
- }
- }
- else
- {
- for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
- {
- const LangSys& l = this+_.first.offset;
- if (!c->visitLangsys (l.get_feature_count ())) continue;
- l.collect_features (c);
- c->script_langsys_map->get (script_index)->add (_.second);
- }
- }
- }
-
- bool subset (hb_subset_context_t *c,
- hb_subset_layout_context_t *l,
- const Tag *tag) const
- {
- TRACE_SUBSET (this);
- if (!l->visitScript ()) return_trace (false);
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
-
- bool defaultLang = false;
- if (has_default_lang_sys ())
- {
- c->serializer->push ();
- const LangSys& ls = this+defaultLangSys;
- bool ret = ls.subset (c, l);
- if (!ret && tag && *tag != HB_TAG ('D', 'F', 'L', 'T'))
- {
- c->serializer->pop_discard ();
- out->defaultLangSys = 0;
- }
- else
- {
- c->serializer->add_link (out->defaultLangSys, c->serializer->pop_pack ());
- defaultLang = true;
- }
- }
-
- const hb_set_t *active_langsys = l->script_langsys_map->get (l->cur_script_index);
- if (active_langsys)
- {
- unsigned count = langSys.len;
- + hb_zip (langSys, hb_range (count))
- | hb_filter (active_langsys, hb_second)
- | hb_map (hb_first)
- | hb_filter ([=] (const Record<LangSys>& record) {return l->visitLangSys (); })
- | hb_apply (subset_record_array (l, &(out->langSys), this))
- ;
- }
-
- return_trace (bool (out->langSys.len) || defaultLang || l->table_tag == HB_OT_TAG_GSUB);
- }
-
- bool sanitize (hb_sanitize_context_t *c,
- const Record_sanitize_closure_t * = nullptr) const
- {
- TRACE_SANITIZE (this);
- return_trace (defaultLangSys.sanitize (c, this) && langSys.sanitize (c, this));
- }
-
- protected:
- Offset16To<LangSys>
- defaultLangSys; /* Offset to DefaultLangSys table--from
- * beginning of Script table--may be Null */
- RecordArrayOf<LangSys>
- langSys; /* Array of LangSysRecords--listed
- * alphabetically by LangSysTag */
- public:
- DEFINE_SIZE_ARRAY_SIZED (4, langSys);
-};
-
-typedef RecordListOfScript ScriptList;
-
-
/* https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#size */
struct FeatureParamsSize
{
@@ -1104,6 +792,7 @@ struct FeatureParams
DEFINE_SIZE_MIN (0);
};
+
struct Feature
{
unsigned int get_lookup_count () const
@@ -1199,9 +888,294 @@ struct Feature
DEFINE_SIZE_ARRAY_SIZED (4, lookupIndex);
};
+struct RecordListOfFeature : RecordListOf<Feature>
+{
+ bool subset (hb_subset_context_t *c,
+ hb_subset_layout_context_t *l) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
+
+ unsigned count = this->len;
+ + hb_zip (*this, hb_range (count))
+ | hb_filter (l->feature_index_map, hb_second)
+ | hb_map (hb_first)
+ | hb_apply (subset_record_array (l, out, this))
+ ;
+ return_trace (true);
+ }
+};
+
typedef RecordListOf<Feature> FeatureList;
+struct LangSys
+{
+ unsigned int get_feature_count () const
+ { return featureIndex.len; }
+ hb_tag_t get_feature_index (unsigned int i) const
+ { return featureIndex[i]; }
+ unsigned int get_feature_indexes (unsigned int start_offset,
+ unsigned int *feature_count /* IN/OUT */,
+ unsigned int *feature_indexes /* OUT */) const
+ { return featureIndex.get_indexes (start_offset, feature_count, feature_indexes); }
+ void add_feature_indexes_to (hb_set_t *feature_indexes) const
+ { featureIndex.add_indexes_to (feature_indexes); }
+
+ bool has_required_feature () const { return reqFeatureIndex != 0xFFFFu; }
+ unsigned int get_required_feature_index () const
+ {
+ if (reqFeatureIndex == 0xFFFFu)
+ return Index::NOT_FOUND_INDEX;
+ return reqFeatureIndex;
+ }
+
+ LangSys* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ return_trace (c->embed (*this));
+ }
+
+ bool compare (const LangSys& o, const hb_map_t *feature_index_map) const
+ {
+ if (reqFeatureIndex != o.reqFeatureIndex)
+ return false;
+
+ auto iter =
+ + hb_iter (featureIndex)
+ | hb_filter (feature_index_map)
+ | hb_map (feature_index_map)
+ ;
+
+ auto o_iter =
+ + hb_iter (o.featureIndex)
+ | hb_filter (feature_index_map)
+ | hb_map (feature_index_map)
+ ;
+
+ for (; iter && o_iter; iter++, o_iter++)
+ {
+ unsigned a = *iter;
+ unsigned b = *o_iter;
+ if (a != b) return false;
+ }
+
+ if (iter || o_iter) return false;
+
+ return true;
+ }
+
+ void collect_features (hb_prune_langsys_context_t *c) const
+ {
+ if (!has_required_feature () && !get_feature_count ()) return;
+ if (has_required_feature () &&
+ c->duplicate_feature_map->has (reqFeatureIndex))
+ c->new_feature_indexes->add (get_required_feature_index ());
+
+ + hb_iter (featureIndex)
+ | hb_filter (c->duplicate_feature_map)
+ | hb_sink (c->new_feature_indexes)
+ ;
+ }
+
+ bool subset (hb_subset_context_t *c,
+ hb_subset_layout_context_t *l,
+ const Tag *tag = nullptr) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
+
+ const unsigned *v;
+ out->reqFeatureIndex = l->feature_index_map->has (reqFeatureIndex, &v) ? *v : 0xFFFFu;
+
+ if (!l->visitFeatureIndex (featureIndex.len))
+ return_trace (false);
+
+ auto it =
+ + hb_iter (featureIndex)
+ | hb_filter (l->feature_index_map)
+ | hb_map (l->feature_index_map)
+ ;
+
+ bool ret = bool (it);
+ out->featureIndex.serialize (c->serializer, l, it);
+ return_trace (ret);
+ }
+
+ bool sanitize (hb_sanitize_context_t *c,
+ const Record_sanitize_closure_t * = nullptr) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && featureIndex.sanitize (c));
+ }
+
+ Offset16 lookupOrderZ; /* = Null (reserved for an offset to a
+ * reordering table) */
+ HBUINT16 reqFeatureIndex;/* Index of a feature required for this
+ * language system--if no required features
+ * = 0xFFFFu */
+ IndexArray featureIndex; /* Array of indices into the FeatureList */
+ public:
+ DEFINE_SIZE_ARRAY_SIZED (6, featureIndex);
+};
+DECLARE_NULL_NAMESPACE_BYTES (OT, LangSys);
+
+struct Script
+{
+ unsigned int get_lang_sys_count () const
+ { return langSys.len; }
+ const Tag& get_lang_sys_tag (unsigned int i) const
+ { return langSys.get_tag (i); }
+ unsigned int get_lang_sys_tags (unsigned int start_offset,
+ unsigned int *lang_sys_count /* IN/OUT */,
+ hb_tag_t *lang_sys_tags /* OUT */) const
+ { return langSys.get_tags (start_offset, lang_sys_count, lang_sys_tags); }
+ const LangSys& get_lang_sys (unsigned int i) const
+ {
+ if (i == Index::NOT_FOUND_INDEX) return get_default_lang_sys ();
+ return this+langSys[i].offset;
+ }
+ bool find_lang_sys_index (hb_tag_t tag, unsigned int *index) const
+ { return langSys.find_index (tag, index); }
+
+ bool has_default_lang_sys () const { return defaultLangSys != 0; }
+ const LangSys& get_default_lang_sys () const { return this+defaultLangSys; }
+
+ void prune_langsys (hb_prune_langsys_context_t *c,
+ unsigned script_index) const
+ {
+ if (!has_default_lang_sys () && !get_lang_sys_count ()) return;
+ if (!c->visitScript ()) return;
+
+ if (!c->script_langsys_map->has (script_index))
+ {
+ if (unlikely (!c->script_langsys_map->set (script_index, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
+ return;
+ }
+
+ unsigned langsys_count = get_lang_sys_count ();
+ if (has_default_lang_sys ())
+ {
+ //only collect features from non-redundant langsys
+ const LangSys& d = get_default_lang_sys ();
+ if (c->visitLangsys (d.get_feature_count ())) {
+ d.collect_features (c);
+ }
+
+ for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
+ {
+ const LangSys& l = this+_.first.offset;
+ if (!c->visitLangsys (l.get_feature_count ())) continue;
+ if (l.compare (d, c->duplicate_feature_map)) continue;
+
+ l.collect_features (c);
+ c->script_langsys_map->get (script_index)->add (_.second);
+ }
+ }
+ else
+ {
+ for (auto _ : + hb_zip (langSys, hb_range (langsys_count)))
+ {
+ const LangSys& l = this+_.first.offset;
+ if (!c->visitLangsys (l.get_feature_count ())) continue;
+ l.collect_features (c);
+ c->script_langsys_map->get (script_index)->add (_.second);
+ }
+ }
+ }
+
+ bool subset (hb_subset_context_t *c,
+ hb_subset_layout_context_t *l,
+ const Tag *tag) const
+ {
+ TRACE_SUBSET (this);
+ if (!l->visitScript ()) return_trace (false);
+ if (tag && !c->plan->layout_scripts->has (*tag))
+ return false;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
+
+ bool defaultLang = false;
+ if (has_default_lang_sys ())
+ {
+ c->serializer->push ();
+ const LangSys& ls = this+defaultLangSys;
+ bool ret = ls.subset (c, l);
+ if (!ret && tag && *tag != HB_TAG ('D', 'F', 'L', 'T'))
+ {
+ c->serializer->pop_discard ();
+ out->defaultLangSys = 0;
+ }
+ else
+ {
+ c->serializer->add_link (out->defaultLangSys, c->serializer->pop_pack ());
+ defaultLang = true;
+ }
+ }
+
+ const hb_set_t *active_langsys = l->script_langsys_map->get (l->cur_script_index);
+ if (active_langsys)
+ {
+ unsigned count = langSys.len;
+ + hb_zip (langSys, hb_range (count))
+ | hb_filter (active_langsys, hb_second)
+ | hb_map (hb_first)
+ | hb_filter ([=] (const Record<LangSys>& record) {return l->visitLangSys (); })
+ | hb_apply (subset_record_array (l, &(out->langSys), this))
+ ;
+ }
+
+ return_trace (bool (out->langSys.len) || defaultLang || l->table_tag == HB_OT_TAG_GSUB);
+ }
+
+ bool sanitize (hb_sanitize_context_t *c,
+ const Record_sanitize_closure_t * = nullptr) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (defaultLangSys.sanitize (c, this) && langSys.sanitize (c, this));
+ }
+
+ protected:
+ Offset16To<LangSys>
+ defaultLangSys; /* Offset to DefaultLangSys table--from
+ * beginning of Script table--may be Null */
+ RecordArrayOf<LangSys>
+ langSys; /* Array of LangSysRecords--listed
+ * alphabetically by LangSysTag */
+ public:
+ DEFINE_SIZE_ARRAY_SIZED (4, langSys);
+};
+
+struct RecordListOfScript : RecordListOf<Script>
+{
+ bool subset (hb_subset_context_t *c,
+ hb_subset_layout_context_t *l) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
+
+ unsigned count = this->len;
+ for (auto _ : + hb_zip (*this, hb_range (count)))
+ {
+ auto snap = c->serializer->snapshot ();
+ l->cur_script_index = _.second;
+ bool ret = _.first.subset (l, this);
+ if (!ret) c->serializer->revert (snap);
+ else out->len++;
+ }
+
+ return_trace (true);
+ }
+};
+
+typedef RecordListOfScript ScriptList;
+
+
+
struct LookupFlag : HBUINT16
{
enum Flags {
@@ -1343,7 +1317,7 @@ struct Lookup
if (unlikely (!get_subtables<TSubTable> ().sanitize (c, this, get_type ())))
return_trace (false);
- if (unlikely (get_type () == TSubTable::Extension && subtables && !c->get_edit_count ()))
+ if (unlikely (get_type () == TSubTable::Extension && !c->get_edit_count ()))
{
/* The spec says all subtables of an Extension lookup should
* have the same type, which shall not be the Extension type
@@ -1375,10 +1349,11 @@ struct Lookup
DEFINE_SIZE_ARRAY (6, subTable);
};
-typedef List16OfOffset16To<Lookup> LookupList;
+template <typename Types>
+using LookupList = List16OfOffsetTo<Lookup, typename Types::HBUINT>;
-template <typename TLookup>
-struct LookupOffsetList : List16OfOffset16To<TLookup>
+template <typename TLookup, typename OffsetType>
+struct LookupOffsetList : List16OfOffsetTo<TLookup, OffsetType>
{
bool subset (hb_subset_context_t *c,
hb_subset_layout_context_t *l) const
@@ -1408,470 +1383,6 @@ struct LookupOffsetList : List16OfOffset16To<TLookup>
* Coverage Table
*/
-struct CoverageFormat1
-{
- friend struct Coverage;
-
- private:
- unsigned int get_coverage (hb_codepoint_t glyph_id) const
- {
- unsigned int i;
- glyphArray.bfind (glyph_id, &i, HB_NOT_FOUND_STORE, NOT_COVERED);
- return i;
- }
-
- template <typename Iterator,
- hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
- bool serialize (hb_serialize_context_t *c, Iterator glyphs)
- {
- TRACE_SERIALIZE (this);
- return_trace (glyphArray.serialize (c, glyphs));
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (glyphArray.sanitize (c));
- }
-
- bool intersects (const hb_set_t *glyphs) const
- {
- /* TODO Speed up, using hb_set_next() and bsearch()? */
- for (const auto& g : glyphArray.as_array ())
- if (glyphs->has (g))
- return true;
- return false;
- }
- bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
- { return glyphs->has (glyphArray[index]); }
-
- void intersected_coverage_glyphs (const hb_set_t *glyphs, hb_set_t *intersect_glyphs) const
- {
- unsigned count = glyphArray.len;
- for (unsigned i = 0; i < count; i++)
- if (glyphs->has (glyphArray[i]))
- intersect_glyphs->add (glyphArray[i]);
- }
-
- template <typename set_t>
- bool collect_coverage (set_t *glyphs) const
- { return glyphs->add_sorted_array (glyphArray.as_array ()); }
-
- public:
- /* Older compilers need this to be public. */
- struct iter_t
- {
- void init (const struct CoverageFormat1 &c_) { c = &c_; i = 0; }
- void fini () {}
- bool more () const { return i < c->glyphArray.len; }
- void next () { i++; }
- hb_codepoint_t get_glyph () const { return c->glyphArray[i]; }
- bool operator != (const iter_t& o) const
- { return i != o.i; }
- iter_t __end__ () const { iter_t it; it.init (*c); it.i = c->glyphArray.len; return it; }
-
- private:
- const struct CoverageFormat1 *c;
- unsigned int i;
- };
- private:
-
- protected:
- HBUINT16 coverageFormat; /* Format identifier--format = 1 */
- SortedArray16Of<HBGlyphID16>
- glyphArray; /* Array of GlyphIDs--in numerical order */
- public:
- DEFINE_SIZE_ARRAY (4, glyphArray);
-};
-
-struct CoverageFormat2
-{
- friend struct Coverage;
-
- private:
- unsigned int get_coverage (hb_codepoint_t glyph_id) const
- {
- const RangeRecord &range = rangeRecord.bsearch (glyph_id);
- return likely (range.first <= range.last)
- ? (unsigned int) range.value + (glyph_id - range.first)
- : NOT_COVERED;
- }
-
- template <typename Iterator,
- hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
- bool serialize (hb_serialize_context_t *c, Iterator glyphs)
- {
- TRACE_SERIALIZE (this);
- if (unlikely (!c->extend_min (this))) return_trace (false);
-
- /* TODO(iter) Write more efficiently? */
-
- unsigned num_ranges = 0;
- hb_codepoint_t last = (hb_codepoint_t) -2;
- for (auto g: glyphs)
- {
- if (last + 1 != g)
- num_ranges++;
- last = g;
- }
-
- if (unlikely (!rangeRecord.serialize (c, num_ranges))) return_trace (false);
- if (!num_ranges) return_trace (true);
-
- unsigned count = 0;
- unsigned range = (unsigned) -1;
- last = (hb_codepoint_t) -2;
- for (auto g: glyphs)
- {
- if (last + 1 != g)
- {
- range++;
- rangeRecord[range].first = g;
- rangeRecord[range].value = count;
- }
- rangeRecord[range].last = g;
- last = g;
- count++;
- }
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (rangeRecord.sanitize (c));
- }
-
- bool intersects (const hb_set_t *glyphs) const
- {
- return hb_any (+ hb_iter (rangeRecord.as_array ())
- | hb_map ([glyphs] (const RangeRecord &range) { return range.intersects (glyphs); }));
- }
- bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
- {
- auto cmp = [] (const void *pk, const void *pr) -> int
- {
- unsigned index = * (const unsigned *) pk;
- const RangeRecord &range = * (const RangeRecord *) pr;
- if (index < range.value) return -1;
- if (index > (unsigned int) range.value + (range.last - range.first)) return +1;
- return 0;
- };
-
- auto arr = rangeRecord.as_array ();
- unsigned idx;
- if (hb_bsearch_impl (&idx, index,
- arr.arrayZ, arr.length, sizeof (arr[0]),
- (int (*)(const void *_key, const void *_item)) cmp))
- return arr.arrayZ[idx].intersects (glyphs);
- return false;
- }
-
- void intersected_coverage_glyphs (const hb_set_t *glyphs, hb_set_t *intersect_glyphs) const
- {
- for (const auto& range : rangeRecord.as_array ())
- {
- if (!range.intersects (glyphs)) continue;
- unsigned last = range.last;
- for (hb_codepoint_t g = range.first - 1;
- glyphs->next (&g) && g <= last;)
- intersect_glyphs->add (g);
- }
- }
-
- template <typename set_t>
- bool collect_coverage (set_t *glyphs) const
- {
- unsigned int count = rangeRecord.len;
- for (unsigned int i = 0; i < count; i++)
- if (unlikely (!rangeRecord[i].collect_coverage (glyphs)))
- return false;
- return true;
- }
-
- public:
- /* Older compilers need this to be public. */
- struct iter_t
- {
- void init (const CoverageFormat2 &c_)
- {
- c = &c_;
- coverage = 0;
- i = 0;
- j = c->rangeRecord.len ? c->rangeRecord[0].first : 0;
- if (unlikely (c->rangeRecord[0].first > c->rangeRecord[0].last))
- {
- /* Broken table. Skip. */
- i = c->rangeRecord.len;
- }
- }
- void fini () {}
- bool more () const { return i < c->rangeRecord.len; }
- void next ()
- {
- if (j >= c->rangeRecord[i].last)
- {
- i++;
- if (more ())
- {
- unsigned int old = coverage;
- j = c->rangeRecord[i].first;
- coverage = c->rangeRecord[i].value;
- if (unlikely (coverage != old + 1))
- {
- /* Broken table. Skip. Important to avoid DoS.
- * Also, our callers depend on coverage being
- * consecutive and monotonically increasing,
- * ie. iota(). */
- i = c->rangeRecord.len;
- return;
- }
- }
- else
- j = 0;
- return;
- }
- coverage++;
- j++;
- }
- hb_codepoint_t get_glyph () const { return j; }
- bool operator != (const iter_t& o) const
- { return i != o.i || j != o.j; }
- iter_t __end__ () const
- {
- iter_t it;
- it.init (*c);
- it.i = c->rangeRecord.len;
- it.j = 0;
- return it;
- }
-
- private:
- const struct CoverageFormat2 *c;
- unsigned int i, coverage;
- hb_codepoint_t j;
- };
- private:
-
- protected:
- HBUINT16 coverageFormat; /* Format identifier--format = 2 */
- SortedArray16Of<RangeRecord>
- rangeRecord; /* Array of glyph ranges--ordered by
- * Start GlyphID. rangeCount entries
- * long */
- public:
- DEFINE_SIZE_ARRAY (4, rangeRecord);
-};
-
-struct Coverage
-{
- /* Has interface. */
- static constexpr unsigned SENTINEL = NOT_COVERED;
- typedef unsigned int value_t;
- value_t operator [] (hb_codepoint_t k) const { return get (k); }
- bool has (hb_codepoint_t k) const { return (*this)[k] != SENTINEL; }
- /* Predicate. */
- bool operator () (hb_codepoint_t k) const { return has (k); }
-
- unsigned int get (hb_codepoint_t k) const { return get_coverage (k); }
- unsigned int get_coverage (hb_codepoint_t glyph_id) const
- {
- switch (u.format) {
- case 1: return u.format1.get_coverage (glyph_id);
- case 2: return u.format2.get_coverage (glyph_id);
- default:return NOT_COVERED;
- }
- }
-
- template <typename Iterator,
- hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
- bool serialize (hb_serialize_context_t *c, Iterator glyphs)
- {
- TRACE_SERIALIZE (this);
- if (unlikely (!c->extend_min (this))) return_trace (false);
-
- unsigned count = 0;
- unsigned num_ranges = 0;
- hb_codepoint_t last = (hb_codepoint_t) -2;
- for (auto g: glyphs)
- {
- if (last + 1 != g)
- num_ranges++;
- last = g;
- count++;
- }
- u.format = count <= num_ranges * 3 ? 1 : 2;
-
- switch (u.format)
- {
- case 1: return_trace (u.format1.serialize (c, glyphs));
- case 2: return_trace (u.format2.serialize (c, glyphs));
- default:return_trace (false);
- }
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- auto it =
- + iter ()
- | hb_filter (c->plan->glyph_map_gsub)
- | hb_map_retains_sorting (c->plan->glyph_map_gsub)
- ;
-
- // Cache the iterator result as it will be iterated multiple times
- // by the serialize code below.
- hb_sorted_vector_t<hb_codepoint_t> glyphs (it);
- Coverage_serialize (c->serializer, glyphs.iter ());
- return_trace (bool (glyphs));
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- if (!u.format.sanitize (c)) return_trace (false);
- switch (u.format)
- {
- case 1: return_trace (u.format1.sanitize (c));
- case 2: return_trace (u.format2.sanitize (c));
- default:return_trace (true);
- }
- }
-
- bool intersects (const hb_set_t *glyphs) const
- {
- switch (u.format)
- {
- case 1: return u.format1.intersects (glyphs);
- case 2: return u.format2.intersects (glyphs);
- default:return false;
- }
- }
- bool intersects_coverage (const hb_set_t *glyphs, unsigned int index) const
- {
- switch (u.format)
- {
- case 1: return u.format1.intersects_coverage (glyphs, index);
- case 2: return u.format2.intersects_coverage (glyphs, index);
- default:return false;
- }
- }
-
- /* Might return false if array looks unsorted.
- * Used for faster rejection of corrupt data. */
- template <typename set_t>
- bool collect_coverage (set_t *glyphs) const
- {
- switch (u.format)
- {
- case 1: return u.format1.collect_coverage (glyphs);
- case 2: return u.format2.collect_coverage (glyphs);
- default:return false;
- }
- }
-
- void intersected_coverage_glyphs (const hb_set_t *glyphs, hb_set_t *intersect_glyphs) const
- {
- switch (u.format)
- {
- case 1: return u.format1.intersected_coverage_glyphs (glyphs, intersect_glyphs);
- case 2: return u.format2.intersected_coverage_glyphs (glyphs, intersect_glyphs);
- default:return ;
- }
- }
-
- struct iter_t : hb_iter_with_fallback_t<iter_t, hb_codepoint_t>
- {
- static constexpr bool is_sorted_iterator = true;
- iter_t (const Coverage &c_ = Null (Coverage))
- {
- memset (this, 0, sizeof (*this));
- format = c_.u.format;
- switch (format)
- {
- case 1: u.format1.init (c_.u.format1); return;
- case 2: u.format2.init (c_.u.format2); return;
- default: return;
- }
- }
- bool __more__ () const
- {
- switch (format)
- {
- case 1: return u.format1.more ();
- case 2: return u.format2.more ();
- default:return false;
- }
- }
- void __next__ ()
- {
- switch (format)
- {
- case 1: u.format1.next (); break;
- case 2: u.format2.next (); break;
- default: break;
- }
- }
- typedef hb_codepoint_t __item_t__;
- __item_t__ __item__ () const { return get_glyph (); }
-
- hb_codepoint_t get_glyph () const
- {
- switch (format)
- {
- case 1: return u.format1.get_glyph ();
- case 2: return u.format2.get_glyph ();
- default:return 0;
- }
- }
- bool operator != (const iter_t& o) const
- {
- if (unlikely (format != o.format)) return true;
- switch (format)
- {
- case 1: return u.format1 != o.u.format1;
- case 2: return u.format2 != o.u.format2;
- default:return false;
- }
- }
- iter_t __end__ () const
- {
- iter_t it = {};
- it.format = format;
- switch (format)
- {
- case 1: it.u.format1 = u.format1.__end__ (); break;
- case 2: it.u.format2 = u.format2.__end__ (); break;
- default: break;
- }
- return it;
- }
-
- private:
- unsigned int format;
- union {
- CoverageFormat2::iter_t format2; /* Put this one first since it's larger; helps shut up compiler. */
- CoverageFormat1::iter_t format1;
- } u;
- };
- iter_t iter () const { return iter_t (*this); }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- CoverageFormat1 format1;
- CoverageFormat2 format2;
- } u;
- public:
- DEFINE_SIZE_UNION (2, format);
-};
-
-template<typename Iterator>
-static inline void
-Coverage_serialize (hb_serialize_context_t *c,
- Iterator it)
-{ c->start_embed<Coverage> ()->serialize (c, it); }
static void ClassDef_remap_and_serialize (hb_serialize_context_t *c,
const hb_set_t &klasses,
@@ -1913,7 +1424,8 @@ static void ClassDef_remap_and_serialize (hb_serialize_context_t *c,
* Class Definition Table
*/
-struct ClassDefFormat1
+template <typename Types>
+struct ClassDefFormat1_3
{
friend struct ClassDef;
@@ -1924,7 +1436,7 @@ struct ClassDefFormat1
}
template<typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
bool serialize (hb_serialize_context_t *c,
Iterator it)
{
@@ -2118,14 +1630,16 @@ struct ClassDefFormat1
protected:
HBUINT16 classFormat; /* Format identifier--format = 1 */
- HBGlyphID16 startGlyph; /* First GlyphID of the classValueArray */
- Array16Of<HBUINT16>
+ typename Types::HBGlyphID
+ startGlyph; /* First GlyphID of the classValueArray */
+ typename Types::template ArrayOf<HBUINT16>
classValue; /* Array of Class Values--one per GlyphID */
public:
- DEFINE_SIZE_ARRAY (6, classValue);
+ DEFINE_SIZE_ARRAY (2 + 2 * Types::size, classValue);
};
-struct ClassDefFormat2
+template <typename Types>
+struct ClassDefFormat2_4
{
friend struct ClassDef;
@@ -2136,7 +1650,7 @@ struct ClassDefFormat2
}
template<typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
bool serialize (hb_serialize_context_t *c,
Iterator it)
{
@@ -2154,12 +1668,12 @@ struct ClassDefFormat2
hb_codepoint_t prev_gid = (*it).first;
unsigned prev_klass = (*it).second;
- RangeRecord range_rec;
+ RangeRecord<Types> range_rec;
range_rec.first = prev_gid;
range_rec.last = prev_gid;
range_rec.value = prev_klass;
- RangeRecord *record = c->copy (range_rec);
+ auto *record = c->copy (range_rec);
if (unlikely (!record)) return_trace (false);
for (const auto gid_klass_pair : + (++it))
@@ -2202,13 +1716,14 @@ struct ClassDefFormat2
hb_sorted_vector_t<hb_pair_t<hb_codepoint_t, hb_codepoint_t>> glyph_and_klass;
hb_set_t orig_klasses;
+ unsigned num_source_glyphs = c->plan->source->get_num_glyphs ();
unsigned count = rangeRecord.len;
for (unsigned i = 0; i < count; i++)
{
unsigned klass = rangeRecord[i].value;
if (!klass) continue;
hb_codepoint_t start = rangeRecord[i].first;
- hb_codepoint_t end = rangeRecord[i].last + 1;
+ hb_codepoint_t end = hb_min (rangeRecord[i].last + 1, num_source_glyphs);
for (hb_codepoint_t g = start; g < end; g++)
{
hb_codepoint_t new_gid = glyph_map[g];
@@ -2272,7 +1787,7 @@ struct ClassDefFormat2
for (unsigned int i = 0; i < count; i++)
{
const auto& range = rangeRecord[i];
- if (range.intersects (glyphs) && range.value)
+ if (range.intersects (*glyphs) && range.value)
return true;
}
return false;
@@ -2296,11 +1811,8 @@ struct ClassDefFormat2
return true;
/* Fall through. */
}
- /* TODO Speed up, using set overlap first? */
- /* TODO(iter) Rewrite as dagger. */
- const RangeRecord *arr = rangeRecord.arrayZ;
- for (unsigned int i = 0; i < count; i++)
- if (arr[i].value == klass && arr[i].intersects (glyphs))
+ for (const auto &range : rangeRecord)
+ if (range.value == klass && range.intersects (*glyphs))
return true;
return false;
}
@@ -2374,18 +1886,18 @@ struct ClassDefFormat2
if (g != HB_SET_VALUE_INVALID && hb_set_next (glyphs, &g))
intersect_classes->add (0);
- for (const RangeRecord& record : rangeRecord.iter ())
- if (record.intersects (glyphs))
+ for (const auto& record : rangeRecord.iter ())
+ if (record.intersects (*glyphs))
intersect_classes->add (record.value);
}
protected:
HBUINT16 classFormat; /* Format identifier--format = 2 */
- SortedArray16Of<RangeRecord>
+ typename Types::template SortedArrayOf<RangeRecord<Types>>
rangeRecord; /* Array of glyph ranges--ordered by
* Start GlyphID */
public:
- DEFINE_SIZE_ARRAY (4, rangeRecord);
+ DEFINE_SIZE_ARRAY (2 + Types::size, rangeRecord);
};
struct ClassDef
@@ -2404,12 +1916,16 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.get_class (glyph_id);
case 2: return u.format2.get_class (glyph_id);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.get_class (glyph_id);
+ case 4: return u.format4.get_class (glyph_id);
+#endif
default:return 0;
}
}
template<typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
+ hb_requires (hb_is_sorted_source_of (Iterator, hb_codepoint_t))>
bool serialize (hb_serialize_context_t *c, Iterator it_with_class_zero)
{
TRACE_SERIALIZE (this);
@@ -2418,10 +1934,11 @@ struct ClassDef
auto it = + it_with_class_zero | hb_filter (hb_second);
unsigned format = 2;
+ hb_codepoint_t glyph_max = 0;
if (likely (it))
{
hb_codepoint_t glyph_min = (*it).first;
- hb_codepoint_t glyph_max = glyph_min;
+ glyph_max = glyph_min;
unsigned num_glyphs = 0;
unsigned num_ranges = 1;
@@ -2446,12 +1963,22 @@ struct ClassDef
if (num_glyphs && 1 + (glyph_max - glyph_min + 1) <= num_ranges * 3)
format = 1;
}
+
+#ifndef HB_NO_BEYOND_64K
+ if (glyph_max > 0xFFFFu)
+ format += 2;
+#endif
+
u.format = format;
switch (u.format)
{
case 1: return_trace (u.format1.serialize (c, it));
case 2: return_trace (u.format2.serialize (c, it));
+#ifndef HB_NO_BEYOND_64K
+ case 3: return_trace (u.format3.serialize (c, it));
+ case 4: return_trace (u.format4.serialize (c, it));
+#endif
default:return_trace (false);
}
}
@@ -2466,6 +1993,10 @@ struct ClassDef
switch (u.format) {
case 1: return_trace (u.format1.subset (c, klass_map, keep_empty_table, use_class_zero, glyph_filter));
case 2: return_trace (u.format2.subset (c, klass_map, keep_empty_table, use_class_zero, glyph_filter));
+#ifndef HB_NO_BEYOND_64K
+ case 3: return_trace (u.format3.subset (c, klass_map, keep_empty_table, use_class_zero, glyph_filter));
+ case 4: return_trace (u.format4.subset (c, klass_map, keep_empty_table, use_class_zero, glyph_filter));
+#endif
default:return_trace (false);
}
}
@@ -2477,6 +2008,10 @@ struct ClassDef
switch (u.format) {
case 1: return_trace (u.format1.sanitize (c));
case 2: return_trace (u.format2.sanitize (c));
+#ifndef HB_NO_BEYOND_64K
+ case 3: return_trace (u.format3.sanitize (c));
+ case 4: return_trace (u.format4.sanitize (c));
+#endif
default:return_trace (true);
}
}
@@ -2486,6 +2021,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.cost ();
case 2: return u.format2.cost ();
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.cost ();
+ case 4: return u.format4.cost ();
+#endif
default:return 0u;
}
}
@@ -2498,6 +2037,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.collect_coverage (glyphs);
case 2: return u.format2.collect_coverage (glyphs);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.collect_coverage (glyphs);
+ case 4: return u.format4.collect_coverage (glyphs);
+#endif
default:return false;
}
}
@@ -2510,6 +2053,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.collect_class (glyphs, klass);
case 2: return u.format2.collect_class (glyphs, klass);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.collect_class (glyphs, klass);
+ case 4: return u.format4.collect_class (glyphs, klass);
+#endif
default:return false;
}
}
@@ -2519,6 +2066,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.intersects (glyphs);
case 2: return u.format2.intersects (glyphs);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.intersects (glyphs);
+ case 4: return u.format4.intersects (glyphs);
+#endif
default:return false;
}
}
@@ -2527,6 +2078,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.intersects_class (glyphs, klass);
case 2: return u.format2.intersects_class (glyphs, klass);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.intersects_class (glyphs, klass);
+ case 4: return u.format4.intersects_class (glyphs, klass);
+#endif
default:return false;
}
}
@@ -2536,6 +2091,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.intersected_class_glyphs (glyphs, klass, intersect_glyphs);
case 2: return u.format2.intersected_class_glyphs (glyphs, klass, intersect_glyphs);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.intersected_class_glyphs (glyphs, klass, intersect_glyphs);
+ case 4: return u.format4.intersected_class_glyphs (glyphs, klass, intersect_glyphs);
+#endif
default:return;
}
}
@@ -2545,6 +2104,10 @@ struct ClassDef
switch (u.format) {
case 1: return u.format1.intersected_classes (glyphs, intersect_classes);
case 2: return u.format2.intersected_classes (glyphs, intersect_classes);
+#ifndef HB_NO_BEYOND_64K
+ case 3: return u.format3.intersected_classes (glyphs, intersect_classes);
+ case 4: return u.format4.intersected_classes (glyphs, intersect_classes);
+#endif
default:return;
}
}
@@ -2552,9 +2115,13 @@ struct ClassDef
protected:
union {
- HBUINT16 format; /* Format identifier */
- ClassDefFormat1 format1;
- ClassDefFormat2 format2;
+ HBUINT16 format; /* Format identifier */
+ ClassDefFormat1_3<SmallTypes> format1;
+ ClassDefFormat2_4<SmallTypes> format2;
+#ifndef HB_NO_BEYOND_64K
+ ClassDefFormat1_3<MediumTypes>format3;
+ ClassDefFormat2_4<MediumTypes>format4;
+#endif
} u;
public:
DEFINE_SIZE_UNION (2, format);
@@ -2940,6 +2507,9 @@ struct VariationStore
cache_t *create_cache () const
{
+#ifdef HB_NO_VAR
+ return nullptr;
+#endif
auto &r = this+regions;
unsigned count = r.regionCount;
@@ -3000,6 +2570,10 @@ struct VariationStore
const hb_array_t <hb_inc_bimap_t> &inner_maps)
{
TRACE_SERIALIZE (this);
+#ifdef HB_NO_VAR
+ return_trace (false);
+#endif
+
if (unlikely (!c->extend_min (this))) return_trace (false);
unsigned int set_count = 0;
@@ -3051,6 +2625,9 @@ struct VariationStore
bool subset (hb_subset_context_t *c) const
{
TRACE_SUBSET (this);
+#ifdef HB_NO_VAR
+ return_trace (false);
+#endif
VariationStore *varstore_prime = c->serializer->start_embed<VariationStore> ();
if (unlikely (!varstore_prime)) return_trace (false);
@@ -3078,7 +2655,12 @@ struct VariationStore
}
unsigned int get_region_index_count (unsigned int major) const
- { return (this+dataSets[major]).get_region_index_count (); }
+ {
+#ifdef HB_NO_VAR
+ return 0;
+#endif
+ return (this+dataSets[major]).get_region_index_count ();
+ }
void get_region_scalars (unsigned int major,
const int *coords, unsigned int coord_count,
@@ -3096,7 +2678,13 @@ struct VariationStore
&scalars[0], num_scalars);
}
- unsigned int get_sub_table_count () const { return dataSets.len; }
+ unsigned int get_sub_table_count () const
+ {
+#ifdef HB_NO_VAR
+ return 0;
+#endif
+ return dataSets.len;
+ }
protected:
HBUINT16 format;
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
index 9d47bac2b9..5bc26d9182 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
@@ -510,6 +510,101 @@ struct MarkGlyphSets
*/
+template <typename Types>
+struct GDEFVersion1_2
+{
+ friend struct GDEF;
+
+ protected:
+ FixedVersion<>version; /* Version of the GDEF table--currently
+ * 0x00010003u */
+ typename Types::template OffsetTo<ClassDef>
+ glyphClassDef; /* Offset to class definition table
+ * for glyph type--from beginning of
+ * GDEF header (may be Null) */
+ typename Types::template OffsetTo<AttachList>
+ attachList; /* Offset to list of glyphs with
+ * attachment points--from beginning
+ * of GDEF header (may be Null) */
+ typename Types::template OffsetTo<LigCaretList>
+ ligCaretList; /* Offset to list of positioning points
+ * for ligature carets--from beginning
+ * of GDEF header (may be Null) */
+ typename Types::template OffsetTo<ClassDef>
+ markAttachClassDef; /* Offset to class definition table for
+ * mark attachment type--from beginning
+ * of GDEF header (may be Null) */
+ typename Types::template OffsetTo<MarkGlyphSets>
+ markGlyphSetsDef; /* Offset to the table of mark set
+ * definitions--from beginning of GDEF
+ * header (may be NULL). Introduced
+ * in version 0x00010002. */
+ Offset32To<VariationStore>
+ varStore; /* Offset to the table of Item Variation
+ * Store--from beginning of GDEF
+ * header (may be NULL). Introduced
+ * in version 0x00010003. */
+ public:
+ DEFINE_SIZE_MIN (4 + 4 * Types::size);
+
+ unsigned int get_size () const
+ {
+ return min_size +
+ (version.to_int () >= 0x00010002u ? markGlyphSetsDef.static_size : 0) +
+ (version.to_int () >= 0x00010003u ? varStore.static_size : 0);
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (version.sanitize (c) &&
+ glyphClassDef.sanitize (c, this) &&
+ attachList.sanitize (c, this) &&
+ ligCaretList.sanitize (c, this) &&
+ markAttachClassDef.sanitize (c, this) &&
+ (version.to_int () < 0x00010002u || markGlyphSetsDef.sanitize (c, this)) &&
+ (version.to_int () < 0x00010003u || varStore.sanitize (c, this)));
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ bool subset_glyphclassdef = out->glyphClassDef.serialize_subset (c, glyphClassDef, this, nullptr, false, true);
+ bool subset_attachlist = out->attachList.serialize_subset (c, attachList, this);
+ bool subset_ligcaretlist = out->ligCaretList.serialize_subset (c, ligCaretList, this);
+ bool subset_markattachclassdef = out->markAttachClassDef.serialize_subset (c, markAttachClassDef, this, nullptr, false, true);
+
+ bool subset_markglyphsetsdef = false;
+ if (version.to_int () >= 0x00010002u)
+ {
+ subset_markglyphsetsdef = out->markGlyphSetsDef.serialize_subset (c, markGlyphSetsDef, this);
+ }
+
+ bool subset_varstore = false;
+ if (version.to_int () >= 0x00010003u)
+ {
+ subset_varstore = out->varStore.serialize_subset (c, varStore, this);
+ }
+
+ if (subset_varstore)
+ {
+ out->version.minor = 3;
+ } else if (subset_markglyphsetsdef) {
+ out->version.minor = 2;
+ } else {
+ out->version.minor = 0;
+ }
+
+ return_trace (subset_glyphclassdef || subset_attachlist ||
+ subset_ligcaretlist || subset_markattachclassdef ||
+ (out->version.to_int () >= 0x00010002u && subset_markglyphsetsdef) ||
+ (out->version.to_int () >= 0x00010003u && subset_varstore));
+ }
+};
+
struct GDEF
{
static constexpr hb_tag_t tableTag = HB_OT_TAG_GDEF;
@@ -522,42 +617,190 @@ struct GDEF
ComponentGlyph = 4
};
- bool has_data () const { return version.to_int (); }
- bool has_glyph_classes () const { return glyphClassDef != 0; }
+ unsigned int get_size () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.get_size ();
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.get_size ();
+#endif
+ default: return u.version.static_size;
+ }
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (unlikely (!u.version.sanitize (c))) return_trace (false);
+ switch (u.version.major) {
+ case 1: return_trace (u.version1.sanitize (c));
+#ifndef HB_NO_BEYOND_64K
+ case 2: return_trace (u.version2.sanitize (c));
+#endif
+ default: return_trace (true);
+ }
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.subset (c);
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.subset (c);
+#endif
+ default: return false;
+ }
+ }
+
+ bool has_glyph_classes () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.glyphClassDef != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.glyphClassDef != 0;
+#endif
+ default: return false;
+ }
+ }
+ const ClassDef &get_glyph_class_def () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.glyphClassDef;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.glyphClassDef;
+#endif
+ default: return Null(ClassDef);
+ }
+ }
+ bool has_attach_list () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.attachList != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.attachList != 0;
+#endif
+ default: return false;
+ }
+ }
+ const AttachList &get_attach_list () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.attachList;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.attachList;
+#endif
+ default: return Null(AttachList);
+ }
+ }
+ bool has_lig_carets () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.ligCaretList != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.ligCaretList != 0;
+#endif
+ default: return false;
+ }
+ }
+ const LigCaretList &get_lig_caret_list () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.ligCaretList;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.ligCaretList;
+#endif
+ default: return Null(LigCaretList);
+ }
+ }
+ bool has_mark_attachment_types () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.markAttachClassDef != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.markAttachClassDef != 0;
+#endif
+ default: return false;
+ }
+ }
+ const ClassDef &get_mark_attach_class_def () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.markAttachClassDef;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.markAttachClassDef;
+#endif
+ default: return Null(ClassDef);
+ }
+ }
+ bool has_mark_glyph_sets () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version.to_int () >= 0x00010002u && u.version1.markGlyphSetsDef != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.markGlyphSetsDef != 0;
+#endif
+ default: return false;
+ }
+ }
+ const MarkGlyphSets &get_mark_glyph_sets () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version.to_int () >= 0x00010002u ? this+u.version1.markGlyphSetsDef : Null(MarkGlyphSets);
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.markGlyphSetsDef;
+#endif
+ default: return Null(MarkGlyphSets);
+ }
+ }
+ bool has_var_store () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version.to_int () >= 0x00010003u && u.version1.varStore != 0;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.varStore != 0;
+#endif
+ default: return false;
+ }
+ }
+ const VariationStore &get_var_store () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version.to_int () >= 0x00010003u ? this+u.version1.varStore : Null(VariationStore);
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.varStore;
+#endif
+ default: return Null(VariationStore);
+ }
+ }
+
+
+ bool has_data () const { return u.version.to_int (); }
unsigned int get_glyph_class (hb_codepoint_t glyph) const
- { return (this+glyphClassDef).get_class (glyph); }
+ { return get_glyph_class_def ().get_class (glyph); }
void get_glyphs_in_class (unsigned int klass, hb_set_t *glyphs) const
- { (this+glyphClassDef).collect_class (glyphs, klass); }
+ { get_glyph_class_def ().collect_class (glyphs, klass); }
- bool has_mark_attachment_types () const { return markAttachClassDef != 0; }
unsigned int get_mark_attachment_type (hb_codepoint_t glyph) const
- { return (this+markAttachClassDef).get_class (glyph); }
+ { return get_mark_attach_class_def ().get_class (glyph); }
- bool has_attach_points () const { return attachList != 0; }
unsigned int get_attach_points (hb_codepoint_t glyph_id,
unsigned int start_offset,
unsigned int *point_count /* IN/OUT */,
unsigned int *point_array /* OUT */) const
- { return (this+attachList).get_attach_points (glyph_id, start_offset, point_count, point_array); }
+ { return get_attach_list ().get_attach_points (glyph_id, start_offset, point_count, point_array); }
- bool has_lig_carets () const { return ligCaretList != 0; }
unsigned int get_lig_carets (hb_font_t *font,
hb_direction_t direction,
hb_codepoint_t glyph_id,
unsigned int start_offset,
unsigned int *caret_count /* IN/OUT */,
hb_position_t *caret_array /* OUT */) const
- { return (this+ligCaretList).get_lig_carets (font,
- direction, glyph_id, get_var_store(),
- start_offset, caret_count, caret_array); }
+ { return get_lig_caret_list ().get_lig_carets (font,
+ direction, glyph_id, get_var_store(),
+ start_offset, caret_count, caret_array); }
- bool has_mark_sets () const { return version.to_int () >= 0x00010002u && markGlyphSetsDef != 0; }
bool mark_set_covers (unsigned int set_index, hb_codepoint_t glyph_id) const
- { return version.to_int () >= 0x00010002u && (this+markGlyphSetsDef).covers (set_index, glyph_id); }
-
- bool has_var_store () const { return version.to_int () >= 0x00010003u && varStore != 0; }
- const VariationStore &get_var_store () const
- { return version.to_int () >= 0x00010003u ? this+varStore : Null (VariationStore); }
+ { return get_mark_glyph_sets ().covers (set_index, glyph_id); }
/* glyph_props is a 16-bit integer where the lower 8-bit have bits representing
* glyph class and other bits, and high 8-bit the mark attachment type (if any).
@@ -599,20 +842,13 @@ struct GDEF
hb_blob_ptr_t<GDEF> table;
};
- unsigned int get_size () const
- {
- return min_size +
- (version.to_int () >= 0x00010002u ? markGlyphSetsDef.static_size : 0) +
- (version.to_int () >= 0x00010003u ? varStore.static_size : 0);
- }
-
void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- { (this+ligCaretList).collect_variation_indices (c); }
+ { get_lig_caret_list ().collect_variation_indices (c); }
void remap_layout_variation_indices (const hb_set_t *layout_variation_indices,
hb_map_t *layout_variation_idx_map /* OUT */) const
{
- if (version.to_int () < 0x00010003u || !varStore) return;
+ if (!has_var_store ()) return;
if (layout_variation_indices->is_empty ()) return;
unsigned new_major = 0, new_minor = 0;
@@ -620,7 +856,7 @@ struct GDEF
for (unsigned idx : layout_variation_indices->iter ())
{
uint16_t major = idx >> 16;
- if (major >= (this+varStore).get_sub_table_count ()) break;
+ if (major >= get_var_store ().get_sub_table_count ()) break;
if (major != last_major)
{
new_minor = 0;
@@ -634,84 +870,16 @@ struct GDEF
}
}
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->embed (*this);
- if (unlikely (!out)) return_trace (false);
-
- bool subset_glyphclassdef = out->glyphClassDef.serialize_subset (c, glyphClassDef, this, nullptr, false, true);
- bool subset_attachlist = out->attachList.serialize_subset (c, attachList, this);
- bool subset_ligcaretlist = out->ligCaretList.serialize_subset (c, ligCaretList, this);
- bool subset_markattachclassdef = out->markAttachClassDef.serialize_subset (c, markAttachClassDef, this, nullptr, false, true);
-
- bool subset_markglyphsetsdef = true;
- if (version.to_int () >= 0x00010002u)
- {
- subset_markglyphsetsdef = out->markGlyphSetsDef.serialize_subset (c, markGlyphSetsDef, this);
- if (!subset_markglyphsetsdef &&
- version.to_int () == 0x00010002u)
- out->version.minor = 0;
- }
-
- bool subset_varstore = true;
- if (version.to_int () >= 0x00010003u)
- {
- subset_varstore = out->varStore.serialize_subset (c, varStore, this);
- if (!subset_varstore && version.to_int () == 0x00010003u)
- out->version.minor = 2;
- }
-
- return_trace (subset_glyphclassdef || subset_attachlist ||
- subset_ligcaretlist || subset_markattachclassdef ||
- (out->version.to_int () >= 0x00010002u && subset_markglyphsetsdef) ||
- (out->version.to_int () >= 0x00010003u && subset_varstore));
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (version.sanitize (c) &&
- likely (version.major == 1) &&
- glyphClassDef.sanitize (c, this) &&
- attachList.sanitize (c, this) &&
- ligCaretList.sanitize (c, this) &&
- markAttachClassDef.sanitize (c, this) &&
- (version.to_int () < 0x00010002u || markGlyphSetsDef.sanitize (c, this)) &&
- (version.to_int () < 0x00010003u || varStore.sanitize (c, this)));
- }
-
protected:
- FixedVersion<>version; /* Version of the GDEF table--currently
- * 0x00010003u */
- Offset16To<ClassDef>
- glyphClassDef; /* Offset to class definition table
- * for glyph type--from beginning of
- * GDEF header (may be Null) */
- Offset16To<AttachList>
- attachList; /* Offset to list of glyphs with
- * attachment points--from beginning
- * of GDEF header (may be Null) */
- Offset16To<LigCaretList>
- ligCaretList; /* Offset to list of positioning points
- * for ligature carets--from beginning
- * of GDEF header (may be Null) */
- Offset16To<ClassDef>
- markAttachClassDef; /* Offset to class definition table for
- * mark attachment type--from beginning
- * of GDEF header (may be Null) */
- Offset16To<MarkGlyphSets>
- markGlyphSetsDef; /* Offset to the table of mark set
- * definitions--from beginning of GDEF
- * header (may be NULL). Introduced
- * in version 0x00010002. */
- Offset32To<VariationStore>
- varStore; /* Offset to the table of Item Variation
- * Store--from beginning of GDEF
- * header (may be NULL). Introduced
- * in version 0x00010003. */
+ union {
+ FixedVersion<> version; /* Version identifier */
+ GDEFVersion1_2<SmallTypes> version1;
+#ifndef HB_NO_BEYOND_64K
+ GDEFVersion1_2<MediumTypes> version2;
+#endif
+ } u;
public:
- DEFINE_SIZE_MIN (12);
+ DEFINE_SIZE_MIN (4);
};
struct GDEF_accelerator_t : GDEF::accelerator_t {
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
index 064d31cdff..8fe987fc50 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
@@ -29,11 +29,11 @@
#ifndef HB_OT_LAYOUT_GPOS_TABLE_HH
#define HB_OT_LAYOUT_GPOS_TABLE_HH
-#include "OT/Layout/GPOS.hh"
+#include "OT/Layout/GPOS/GPOS.hh"
namespace OT {
-
-using Layout::GPOS_impl::PosLookup;
+namespace Layout {
+namespace GPOS_impl {
// TODO(garretrieger): Move into new layout directory.
/* Out-of-class implementation for methods recursing */
@@ -68,6 +68,8 @@ inline bool PosLookup::dispatch_recurse_func<hb_ot_apply_context_t> (hb_ot_apply
}
#endif
+} /* namespace GPOS_impl */
+} /* namespace Layout */
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
index 462542025b..50301ff1d9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
@@ -32,9 +32,8 @@
#include "OT/Layout/GSUB/GSUB.hh"
namespace OT {
-
-using Layout::GSUB::SubstLookup;
-using Layout::GSUB::ExtensionSubst;
+namespace Layout {
+namespace GSUB_impl {
// TODO(garretrieger): Move into the new layout directory.
/* Out-of-class implementation for methods recursing */
@@ -82,7 +81,8 @@ inline bool SubstLookup::dispatch_recurse_func<hb_ot_apply_context_t> (hb_ot_app
}
#endif
-
+} /* namespace GSUB_impl */
+} /* namespace Layout */
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
index 31da498652..5acd228b83 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
@@ -150,7 +150,7 @@ struct hb_closure_context_t :
bool pop_cur_done_glyphs ()
{
- if (active_glyphs_stack.length < 1)
+ if (!active_glyphs_stack)
return false;
active_glyphs_stack.pop ();
@@ -409,7 +409,7 @@ struct hb_ot_apply_context_t :
match_func (nullptr),
match_data (nullptr) {}
- typedef bool (*match_func_t) (hb_glyph_info_t &info, const HBUINT16 &value, const void *data);
+ typedef bool (*match_func_t) (hb_glyph_info_t &info, unsigned value, const void *data);
void set_ignore_zwnj (bool ignore_zwnj_) { ignore_zwnj = ignore_zwnj_; }
void set_ignore_zwj (bool ignore_zwj_) { ignore_zwj = ignore_zwj_; }
@@ -428,14 +428,14 @@ struct hb_ot_apply_context_t :
};
may_match_t may_match (hb_glyph_info_t &info,
- const HBUINT16 *glyph_data) const
+ hb_codepoint_t glyph_data) const
{
if (!(info.mask & mask) ||
(syllable && syllable != info.syllable ()))
return MATCH_NO;
if (match_func)
- return match_func (info, *glyph_data, match_data) ? MATCH_YES : MATCH_NO;
+ return match_func (info, glyph_data, match_data) ? MATCH_YES : MATCH_NO;
return MATCH_MAYBE;
}
@@ -476,7 +476,10 @@ struct hb_ot_apply_context_t :
void init (hb_ot_apply_context_t *c_, bool context_match = false)
{
c = c_;
- match_glyph_data = nullptr;
+ match_glyph_data16 = nullptr;
+#ifndef HB_NO_BEYOND_64K
+ match_glyph_data24 = nullptr;
+#endif
matcher.set_match_func (nullptr, nullptr);
matcher.set_lookup_props (c->lookup_props);
/* Ignore ZWNJ if we are matching GPOS, or matching GSUB context and asked to. */
@@ -491,12 +494,24 @@ struct hb_ot_apply_context_t :
matcher.set_lookup_props (lookup_props);
}
void set_match_func (matcher_t::match_func_t match_func_,
- const void *match_data_,
- const HBUINT16 glyph_data[])
+ const void *match_data_)
{
matcher.set_match_func (match_func_, match_data_);
- match_glyph_data = glyph_data;
}
+ void set_glyph_data (const HBUINT16 glyph_data[])
+ {
+ match_glyph_data16 = glyph_data;
+#ifndef HB_NO_BEYOND_64K
+ match_glyph_data24 = nullptr;
+#endif
+ }
+#ifndef HB_NO_BEYOND_64K
+ void set_glyph_data (const HBUINT24 glyph_data[])
+ {
+ match_glyph_data16 = nullptr;
+ match_glyph_data24 = glyph_data;
+ }
+#endif
void reset (unsigned int start_index_,
unsigned int num_items_)
@@ -510,7 +525,7 @@ struct hb_ot_apply_context_t :
void reject ()
{
num_items++;
- if (match_glyph_data) match_glyph_data--;
+ backup_glyph_data ();
}
matcher_t::may_skip_t
@@ -529,13 +544,13 @@ struct hb_ot_apply_context_t :
if (unlikely (skip == matcher_t::SKIP_YES))
continue;
- matcher_t::may_match_t match = matcher.may_match (info, match_glyph_data);
+ matcher_t::may_match_t match = matcher.may_match (info, get_glyph_data ());
if (match == matcher_t::MATCH_YES ||
(match == matcher_t::MATCH_MAYBE &&
skip == matcher_t::SKIP_NO))
{
num_items--;
- if (match_glyph_data) match_glyph_data++;
+ advance_glyph_data ();
return true;
}
@@ -562,13 +577,13 @@ struct hb_ot_apply_context_t :
if (unlikely (skip == matcher_t::SKIP_YES))
continue;
- matcher_t::may_match_t match = matcher.may_match (info, match_glyph_data);
+ matcher_t::may_match_t match = matcher.may_match (info, get_glyph_data ());
if (match == matcher_t::MATCH_YES ||
(match == matcher_t::MATCH_MAYBE &&
skip == matcher_t::SKIP_NO))
{
num_items--;
- if (match_glyph_data) match_glyph_data++;
+ advance_glyph_data ();
return true;
}
@@ -584,11 +599,43 @@ struct hb_ot_apply_context_t :
return false;
}
+ hb_codepoint_t
+ get_glyph_data ()
+ {
+ if (match_glyph_data16) return *match_glyph_data16;
+#ifndef HB_NO_BEYOND_64K
+ else
+ if (match_glyph_data24) return *match_glyph_data24;
+#endif
+ return 0;
+ }
+ void
+ advance_glyph_data ()
+ {
+ if (match_glyph_data16) match_glyph_data16++;
+#ifndef HB_NO_BEYOND_64K
+ else
+ if (match_glyph_data24) match_glyph_data24++;
+#endif
+ }
+ void
+ backup_glyph_data ()
+ {
+ if (match_glyph_data16) match_glyph_data16--;
+#ifndef HB_NO_BEYOND_64K
+ else
+ if (match_glyph_data24) match_glyph_data24--;
+#endif
+ }
+
unsigned int idx;
protected:
hb_ot_apply_context_t *c;
matcher_t matcher;
- const HBUINT16 *match_glyph_data;
+ const HBUINT16 *match_glyph_data16;
+#ifndef HB_NO_BEYOND_64K
+ const HBUINT24 *match_glyph_data24;
+#endif
unsigned int num_items;
unsigned int end;
@@ -941,10 +988,10 @@ struct hb_accelerate_subtables_context_t :
};
-typedef bool (*intersects_func_t) (const hb_set_t *glyphs, const HBUINT16 &value, const void *data);
+typedef bool (*intersects_func_t) (const hb_set_t *glyphs, unsigned value, const void *data);
typedef void (*intersected_glyphs_func_t) (const hb_set_t *glyphs, const void *data, unsigned value, hb_set_t *intersected_glyphs);
-typedef void (*collect_glyphs_func_t) (hb_set_t *glyphs, const HBUINT16 &value, const void *data);
-typedef bool (*match_func_t) (hb_glyph_info_t &info, const HBUINT16 &value, const void *data);
+typedef void (*collect_glyphs_func_t) (hb_set_t *glyphs, unsigned value, const void *data);
+typedef bool (*match_func_t) (hb_glyph_info_t &info, unsigned value, const void *data);
struct ContextClosureFuncs
{
@@ -965,18 +1012,19 @@ struct ChainContextApplyFuncs
};
-static inline bool intersects_glyph (const hb_set_t *glyphs, const HBUINT16 &value, const void *data HB_UNUSED)
+static inline bool intersects_glyph (const hb_set_t *glyphs, unsigned value, const void *data HB_UNUSED)
{
return glyphs->has (value);
}
-static inline bool intersects_class (const hb_set_t *glyphs, const HBUINT16 &value, const void *data)
+static inline bool intersects_class (const hb_set_t *glyphs, unsigned value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.intersects_class (glyphs, value);
}
-static inline bool intersects_coverage (const hb_set_t *glyphs, const HBUINT16 &value, const void *data)
+static inline bool intersects_coverage (const hb_set_t *glyphs, unsigned value, const void *data)
{
- const Offset16To<Coverage> &coverage = (const Offset16To<Coverage>&)value;
+ Offset16To<Coverage> coverage;
+ coverage = value;
return (data+coverage).intersects (glyphs);
}
@@ -995,60 +1043,63 @@ static inline void intersected_coverage_glyphs (const hb_set_t *glyphs, const vo
{
Offset16To<Coverage> coverage;
coverage = value;
- (data+coverage).intersected_coverage_glyphs (glyphs, intersected_glyphs);
+ (data+coverage).intersect_set (*glyphs, *intersected_glyphs);
}
+template <typename HBUINT>
static inline bool array_is_subset_of (const hb_set_t *glyphs,
unsigned int count,
- const HBUINT16 values[],
+ const HBUINT values[],
intersects_func_t intersects_func,
const void *intersects_data)
{
- for (const HBUINT16 &_ : + hb_iter (values, count))
+ for (const auto &_ : + hb_iter (values, count))
if (!intersects_func (glyphs, _, intersects_data)) return false;
return true;
}
-static inline void collect_glyph (hb_set_t *glyphs, const HBUINT16 &value, const void *data HB_UNUSED)
+static inline void collect_glyph (hb_set_t *glyphs, unsigned value, const void *data HB_UNUSED)
{
glyphs->add (value);
}
-static inline void collect_class (hb_set_t *glyphs, const HBUINT16 &value, const void *data)
+static inline void collect_class (hb_set_t *glyphs, unsigned value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
class_def.collect_class (glyphs, value);
}
-static inline void collect_coverage (hb_set_t *glyphs, const HBUINT16 &value, const void *data)
+static inline void collect_coverage (hb_set_t *glyphs, unsigned value, const void *data)
{
- const Offset16To<Coverage> &coverage = (const Offset16To<Coverage>&)value;
+ Offset16To<Coverage> coverage;
+ coverage = value;
(data+coverage).collect_coverage (glyphs);
}
+template <typename HBUINT>
static inline void collect_array (hb_collect_glyphs_context_t *c HB_UNUSED,
hb_set_t *glyphs,
unsigned int count,
- const HBUINT16 values[],
+ const HBUINT values[],
collect_glyphs_func_t collect_func,
const void *collect_data)
{
return
+ hb_iter (values, count)
- | hb_apply ([&] (const HBUINT16 &_) { collect_func (glyphs, _, collect_data); })
+ | hb_apply ([&] (const HBUINT &_) { collect_func (glyphs, _, collect_data); })
;
}
-static inline bool match_glyph (hb_glyph_info_t &info, const HBUINT16 &value, const void *data HB_UNUSED)
+static inline bool match_glyph (hb_glyph_info_t &info, unsigned value, const void *data HB_UNUSED)
{
return info.codepoint == value;
}
-static inline bool match_class (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
+static inline bool match_class (hb_glyph_info_t &info, unsigned value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.get_class (info.codepoint) == value;
}
-static inline bool match_class_cached (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
+static inline bool match_class_cached (hb_glyph_info_t &info, unsigned value, const void *data)
{
unsigned klass = info.syllable();
if (klass < 255)
@@ -1059,15 +1110,17 @@ static inline bool match_class_cached (hb_glyph_info_t &info, const HBUINT16 &va
info.syllable() = klass;
return klass == value;
}
-static inline bool match_coverage (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
+static inline bool match_coverage (hb_glyph_info_t &info, unsigned value, const void *data)
{
- const Offset16To<Coverage> &coverage = (const Offset16To<Coverage>&)value;
+ Offset16To<Coverage> coverage;
+ coverage = value;
return (data+coverage).get_coverage (info.codepoint) != NOT_COVERED;
}
+template <typename HBUINT>
static inline bool would_match_input (hb_would_apply_context_t *c,
unsigned int count, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
match_func_t match_func,
const void *match_data)
{
@@ -1084,9 +1137,10 @@ static inline bool would_match_input (hb_would_apply_context_t *c,
return true;
}
+template <typename HBUINT>
static inline bool match_input (hb_ot_apply_context_t *c,
unsigned int count, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
match_func_t match_func,
const void *match_data,
unsigned int *end_position,
@@ -1101,7 +1155,8 @@ static inline bool match_input (hb_ot_apply_context_t *c,
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
skippy_iter.reset (buffer->idx, count - 1);
- skippy_iter.set_match_func (match_func, match_data, input);
+ skippy_iter.set_match_func (match_func, match_data);
+ skippy_iter.set_glyph_data (input);
/*
* This is perhaps the trickiest part of OpenType... Remarks:
@@ -1322,9 +1377,10 @@ static inline bool ligate_input (hb_ot_apply_context_t *c,
return_trace (true);
}
+template <typename HBUINT>
static inline bool match_backtrack (hb_ot_apply_context_t *c,
unsigned int count,
- const HBUINT16 backtrack[],
+ const HBUINT backtrack[],
match_func_t match_func,
const void *match_data,
unsigned int *match_start)
@@ -1333,7 +1389,8 @@ static inline bool match_backtrack (hb_ot_apply_context_t *c,
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_context;
skippy_iter.reset (c->buffer->backtrack_len (), count);
- skippy_iter.set_match_func (match_func, match_data, backtrack);
+ skippy_iter.set_match_func (match_func, match_data);
+ skippy_iter.set_glyph_data (backtrack);
for (unsigned int i = 0; i < count; i++)
{
@@ -1349,9 +1406,10 @@ static inline bool match_backtrack (hb_ot_apply_context_t *c,
return_trace (true);
}
+template <typename HBUINT>
static inline bool match_lookahead (hb_ot_apply_context_t *c,
unsigned int count,
- const HBUINT16 lookahead[],
+ const HBUINT lookahead[],
match_func_t match_func,
const void *match_data,
unsigned int start_index,
@@ -1361,7 +1419,8 @@ static inline bool match_lookahead (hb_ot_apply_context_t *c,
hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_context;
skippy_iter.reset (start_index - 1, count);
- skippy_iter.set_match_func (match_func, match_data, lookahead);
+ skippy_iter.set_match_func (match_func, match_data);
+ skippy_iter.set_glyph_data (lookahead);
for (unsigned int i = 0; i < count; i++)
{
@@ -1425,8 +1484,9 @@ static unsigned serialize_lookuprecord_array (hb_serialize_context_t *c,
enum ContextFormat { SimpleContext = 1, ClassBasedContext = 2, CoverageBasedContext = 3 };
+template <typename HBUINT>
static void context_closure_recurse_lookups (hb_closure_context_t *c,
- unsigned inputCount, const HBUINT16 input[],
+ unsigned inputCount, const HBUINT input[],
unsigned lookupCount,
const LookupRecord lookupRecord[] /* Array of LookupRecords--in design order */,
unsigned value,
@@ -1645,9 +1705,10 @@ struct ContextApplyLookupContext
const void *match_data;
};
+template <typename HBUINT>
static inline bool context_intersects (const hb_set_t *glyphs,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
ContextClosureLookupContext &lookup_context)
{
return array_is_subset_of (glyphs,
@@ -1655,9 +1716,10 @@ static inline bool context_intersects (const hb_set_t *glyphs,
lookup_context.funcs.intersects, lookup_context.intersects_data);
}
+template <typename HBUINT>
static inline void context_closure_lookup (hb_closure_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
unsigned value, /* Index of first glyph in Coverage or Class value in ClassDef table */
@@ -1675,9 +1737,10 @@ static inline void context_closure_lookup (hb_closure_context_t *c,
lookup_context.funcs.intersected_glyphs);
}
+template <typename HBUINT>
static inline void context_collect_glyphs_lookup (hb_collect_glyphs_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextCollectGlyphsLookupContext &lookup_context)
@@ -1689,9 +1752,10 @@ static inline void context_collect_glyphs_lookup (hb_collect_glyphs_context_t *c
lookupCount, lookupRecord);
}
+template <typename HBUINT>
static inline bool context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount HB_UNUSED,
const LookupRecord lookupRecord[] HB_UNUSED,
ContextApplyLookupContext &lookup_context)
@@ -1700,9 +1764,11 @@ static inline bool context_would_apply_lookup (hb_would_apply_context_t *c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data);
}
+
+template <typename HBUINT>
static inline bool context_apply_lookup (hb_ot_apply_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextApplyLookupContext &lookup_context)
@@ -1728,6 +1794,7 @@ static inline bool context_apply_lookup (hb_ot_apply_context_t *c,
}
}
+template <typename Types>
struct Rule
{
bool intersects (const hb_set_t *glyphs, ContextClosureLookupContext &lookup_context) const
@@ -1741,8 +1808,8 @@ struct Rule
{
if (unlikely (c->lookup_limit_exceeded ())) return;
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array ((inputCount ? inputCount - 1 : 0)));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array ((inputCount ? inputCount - 1 : 0)));
context_closure_lookup (c,
inputCount, inputZ.arrayZ,
lookupCount, lookupRecord.arrayZ,
@@ -1755,16 +1822,16 @@ struct Rule
if (unlikely (c->lookup_limit_exceeded ())) return;
if (!intersects (c->glyphs, lookup_context)) return;
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array (inputCount ? inputCount - 1 : 0));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array (inputCount ? inputCount - 1 : 0));
recurse_lookups (c, lookupCount, lookupRecord.arrayZ);
}
void collect_glyphs (hb_collect_glyphs_context_t *c,
ContextCollectGlyphsLookupContext &lookup_context) const
{
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array (inputCount ? inputCount - 1 : 0));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array (inputCount ? inputCount - 1 : 0));
context_collect_glyphs_lookup (c,
inputCount, inputZ.arrayZ,
lookupCount, lookupRecord.arrayZ,
@@ -1774,8 +1841,8 @@ struct Rule
bool would_apply (hb_would_apply_context_t *c,
ContextApplyLookupContext &lookup_context) const
{
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array (inputCount ? inputCount - 1 : 0));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array (inputCount ? inputCount - 1 : 0));
return context_would_apply_lookup (c,
inputCount, inputZ.arrayZ,
lookupCount, lookupRecord.arrayZ,
@@ -1786,8 +1853,8 @@ struct Rule
ContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array (inputCount ? inputCount - 1 : 0));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array (inputCount ? inputCount - 1 : 0));
return_trace (context_apply_lookup (c, inputCount, inputZ.arrayZ, lookupCount, lookupRecord.arrayZ, lookup_context));
}
@@ -1800,7 +1867,7 @@ struct Rule
if (unlikely (!c->extend_min (out))) return_trace (false);
out->inputCount = inputCount;
- const hb_array_t<const HBUINT16> input = inputZ.as_array (inputCount - 1);
+ const auto input = inputZ.as_array (inputCount - 1);
for (const auto org : input)
{
HBUINT16 d;
@@ -1808,8 +1875,8 @@ struct Rule
c->copy (d);
}
- const UnsizedArrayOf<LookupRecord> &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
- (inputZ.as_array ((inputCount ? inputCount - 1 : 0)));
+ const auto &lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>>
+ (inputZ.as_array ((inputCount ? inputCount - 1 : 0)));
unsigned count = serialize_lookuprecord_array (c, lookupRecord.as_array (lookupCount), lookup_map);
return_trace (c->check_assign (out->lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
@@ -1821,7 +1888,7 @@ struct Rule
{
TRACE_SUBSET (this);
if (unlikely (!inputCount)) return_trace (false);
- const hb_array_t<const HBUINT16> input = inputZ.as_array (inputCount - 1);
+ const auto input = inputZ.as_array (inputCount - 1);
const hb_map_t *mapping = klass_map == nullptr ? c->plan->glyph_map : klass_map;
if (!hb_all (input, mapping)) return_trace (false);
@@ -1844,7 +1911,7 @@ struct Rule
* glyph sequence--includes the first
* glyph */
HBUINT16 lookupCount; /* Number of LookupRecords */
- UnsizedArrayOf<HBUINT16>
+ UnsizedArrayOf<typename Types::HBUINT>
inputZ; /* Array of match inputs--start with
* second glyph */
/*UnsizedArrayOf<LookupRecord>
@@ -1854,8 +1921,11 @@ struct Rule
DEFINE_SIZE_ARRAY (4, inputZ);
};
+template <typename Types>
struct RuleSet
{
+ using Rule = OT::Rule<Types>;
+
bool intersects (const hb_set_t *glyphs,
ContextClosureLookupContext &lookup_context) const
{
@@ -1968,8 +2038,11 @@ struct RuleSet
};
-struct ContextFormat1
+template <typename Types>
+struct ContextFormat1_4
{
+ using RuleSet = OT::RuleSet<Types>;
+
bool intersects (const hb_set_t *glyphs) const
{
struct ContextClosureLookupContext lookup_context = {
@@ -1993,9 +2066,8 @@ struct ContextFormat1
void closure (hb_closure_context_t *c) const
{
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
- cur_active_glyphs);
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (), cur_active_glyphs);
struct ContextClosureLookupContext lookup_context = {
{intersects_glyph, intersected_glyph},
@@ -2106,19 +2178,22 @@ struct ContextFormat1
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
- Array16OfOffset16To<RuleSet>
+ Array16Of<typename Types::template OffsetTo<RuleSet>>
ruleSet; /* Array of RuleSet tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, ruleSet);
+ DEFINE_SIZE_ARRAY (2 + 2 * Types::size, ruleSet);
};
-struct ContextFormat2
+template <typename Types>
+struct ContextFormat2_5
{
+ using RuleSet = OT::RuleSet<SmallTypes>;
+
bool intersects (const hb_set_t *glyphs) const
{
if (!(this+coverage).intersects (glyphs))
@@ -2133,7 +2208,7 @@ struct ContextFormat2
};
hb_set_t retained_coverage_glyphs;
- (this+coverage).intersected_coverage_glyphs (glyphs, &retained_coverage_glyphs);
+ (this+coverage).intersect_set (*glyphs, retained_coverage_glyphs);
hb_set_t coverage_glyph_classes;
class_def.intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
@@ -2159,8 +2234,8 @@ struct ContextFormat2
if (!(this+coverage).intersects (c->glyphs))
return;
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (),
cur_active_glyphs);
const ClassDef &class_def = this+classDef;
@@ -2175,7 +2250,7 @@ struct ContextFormat2
| hb_filter ([&] (unsigned _)
{ return class_def.intersects_class (&c->parent_active_glyphs (), _); },
hb_first)
- | hb_apply ([&] (const hb_pair_t<unsigned, const Offset16To<RuleSet>&> _)
+ | hb_apply ([&] (const hb_pair_t<unsigned, const typename Types::template OffsetTo<RuleSet>&> _)
{
const RuleSet& rule_set = this+_.second;
rule_set.closure (c, _.first, lookup_context);
@@ -2305,7 +2380,7 @@ struct ContextFormat2
const hb_set_t* glyphset = c->plan->glyphset_gsub ();
hb_set_t retained_coverage_glyphs;
- (this+coverage).intersected_coverage_glyphs (glyphset, &retained_coverage_glyphs);
+ (this+coverage).intersect_set (*glyphset, retained_coverage_glyphs);
hb_set_t coverage_glyph_classes;
(this+classDef).intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
@@ -2351,22 +2426,24 @@ struct ContextFormat2
protected:
HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
classDef; /* Offset to glyph ClassDef table--from
* beginning of table */
- Array16OfOffset16To<RuleSet>
+ Array16Of<typename Types::template OffsetTo<RuleSet>>
ruleSet; /* Array of RuleSet tables
* ordered by class */
public:
- DEFINE_SIZE_ARRAY (8, ruleSet);
+ DEFINE_SIZE_ARRAY (4 + 2 * Types::size, ruleSet);
};
struct ContextFormat3
{
+ using RuleSet = OT::RuleSet<SmallTypes>;
+
bool intersects (const hb_set_t *glyphs) const
{
if (!(this+coverageZ[0]).intersects (glyphs))
@@ -2390,8 +2467,8 @@ struct ContextFormat3
if (!(this+coverageZ[0]).intersects (c->glyphs))
return;
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (),
cur_active_glyphs);
@@ -2483,7 +2560,7 @@ struct ContextFormat3
if (!o->serialize_subset (c, offset, this)) return_trace (false);
}
- const UnsizedArrayOf<LookupRecord>& lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>> (coverageZ.as_array (glyphCount));
+ const auto& lookupRecord = StructAfter<UnsizedArrayOf<LookupRecord>> (coverageZ.as_array (glyphCount));
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
@@ -2530,16 +2607,24 @@ struct Context
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BEYOND_64K
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+ case 5: return_trace (c->dispatch (u.format5, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
protected:
union {
- HBUINT16 format; /* Format identifier */
- ContextFormat1 format1;
- ContextFormat2 format2;
- ContextFormat3 format3;
+ HBUINT16 format; /* Format identifier */
+ ContextFormat1_4<SmallTypes> format1;
+ ContextFormat2_5<SmallTypes> format2;
+ ContextFormat3 format3;
+#ifndef HB_NO_BEYOND_64K
+ ContextFormat1_4<MediumTypes> format4;
+ ContextFormat2_5<MediumTypes> format5;
+#endif
} u;
};
@@ -2565,13 +2650,14 @@ struct ChainContextApplyLookupContext
const void *match_data[3];
};
+template <typename HBUINT>
static inline bool chain_context_intersects (const hb_set_t *glyphs,
unsigned int backtrackCount,
- const HBUINT16 backtrack[],
+ const HBUINT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
- const HBUINT16 lookahead[],
+ const HBUINT lookahead[],
ChainContextClosureLookupContext &lookup_context)
{
return array_is_subset_of (glyphs,
@@ -2585,13 +2671,14 @@ static inline bool chain_context_intersects (const hb_set_t *glyphs,
lookup_context.funcs.intersects, lookup_context.intersects_data[2]);
}
+template <typename HBUINT>
static inline void chain_context_closure_lookup (hb_closure_context_t *c,
unsigned int backtrackCount,
- const HBUINT16 backtrack[],
+ const HBUINT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
- const HBUINT16 lookahead[],
+ const HBUINT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
unsigned value,
@@ -2611,13 +2698,14 @@ static inline void chain_context_closure_lookup (hb_closure_context_t *c,
lookup_context.funcs.intersected_glyphs);
}
+template <typename HBUINT>
static inline void chain_context_collect_glyphs_lookup (hb_collect_glyphs_context_t *c,
unsigned int backtrackCount,
- const HBUINT16 backtrack[],
+ const HBUINT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
- const HBUINT16 lookahead[],
+ const HBUINT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextCollectGlyphsLookupContext &lookup_context)
@@ -2635,13 +2723,14 @@ static inline void chain_context_collect_glyphs_lookup (hb_collect_glyphs_contex
lookupCount, lookupRecord);
}
+template <typename HBUINT>
static inline bool chain_context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int backtrackCount,
- const HBUINT16 backtrack[] HB_UNUSED,
+ const HBUINT backtrack[] HB_UNUSED,
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
- const HBUINT16 lookahead[] HB_UNUSED,
+ const HBUINT lookahead[] HB_UNUSED,
unsigned int lookupCount HB_UNUSED,
const LookupRecord lookupRecord[] HB_UNUSED,
ChainContextApplyLookupContext &lookup_context)
@@ -2652,13 +2741,14 @@ static inline bool chain_context_would_apply_lookup (hb_would_apply_context_t *c
lookup_context.funcs.match[1], lookup_context.match_data[1]);
}
+template <typename HBUINT>
static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
unsigned int backtrackCount,
- const HBUINT16 backtrack[],
+ const HBUINT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
- const HBUINT16 input[], /* Array of input values--start with second glyph */
+ const HBUINT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
- const HBUINT16 lookahead[],
+ const HBUINT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextApplyLookupContext &lookup_context)
@@ -2697,12 +2787,13 @@ static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
return true;
}
+template <typename Types>
struct ChainRule
{
bool intersects (const hb_set_t *glyphs, ChainContextClosureLookupContext &lookup_context) const
{
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
return chain_context_intersects (glyphs,
backtrack.len, backtrack.arrayZ,
input.lenP1, input.arrayZ,
@@ -2715,9 +2806,9 @@ struct ChainRule
{
if (unlikely (c->lookup_limit_exceeded ())) return;
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
chain_context_closure_lookup (c,
backtrack.len, backtrack.arrayZ,
input.lenP1, input.arrayZ,
@@ -2733,18 +2824,18 @@ struct ChainRule
if (unlikely (c->lookup_limit_exceeded ())) return;
if (!intersects (c->glyphs, lookup_context)) return;
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
recurse_lookups (c, lookup.len, lookup.arrayZ);
}
void collect_glyphs (hb_collect_glyphs_context_t *c,
ChainContextCollectGlyphsLookupContext &lookup_context) const
{
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
chain_context_collect_glyphs_lookup (c,
backtrack.len, backtrack.arrayZ,
input.lenP1, input.arrayZ,
@@ -2756,9 +2847,9 @@ struct ChainRule
bool would_apply (hb_would_apply_context_t *c,
ChainContextApplyLookupContext &lookup_context) const
{
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
return chain_context_would_apply_lookup (c,
backtrack.len, backtrack.arrayZ,
input.lenP1, input.arrayZ,
@@ -2769,9 +2860,9 @@ struct ChainRule
bool apply (hb_ot_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
return_trace (chain_context_apply_lookup (c,
backtrack.len, backtrack.arrayZ,
input.lenP1, input.arrayZ,
@@ -2804,22 +2895,22 @@ struct ChainRule
serialize_array (c, backtrack.len, + backtrack.iter ()
| hb_map (mapping));
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (input_map) mapping = input_map;
serialize_array (c, input.lenP1, + input.iter ()
| hb_map (mapping));
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
if (lookahead_map) mapping = lookahead_map;
serialize_array (c, lookahead.len, + lookahead.iter ()
| hb_map (mapping));
- const Array16Of<LookupRecord> &lookupRecord = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
- HBUINT16* lookupCount = c->embed (&(lookupRecord.len));
+ HBUINT16* lookupCount = c->embed (&(lookup.len));
if (!lookupCount) return_trace (false);
- unsigned count = serialize_lookuprecord_array (c, lookupRecord.as_array (), lookup_map);
+ unsigned count = serialize_lookuprecord_array (c, lookup.as_array (), lookup_map);
return_trace (c->check_assign (*lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
@@ -2831,8 +2922,8 @@ struct ChainRule
{
TRACE_SUBSET (this);
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
if (!backtrack_map)
{
@@ -2861,23 +2952,23 @@ struct ChainRule
{
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c)) return_trace (false);
- const HeadlessArrayOf<HBUINT16> &input = StructAfter<HeadlessArrayOf<HBUINT16>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (!input.sanitize (c)) return_trace (false);
- const Array16Of<HBUINT16> &lookahead = StructAfter<Array16Of<HBUINT16>> (input);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
if (!lookahead.sanitize (c)) return_trace (false);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
return_trace (lookup.sanitize (c));
}
protected:
- Array16Of<HBUINT16>
+ Array16Of<typename Types::HBUINT>
backtrack; /* Array of backtracking values
* (to be matched before the input
* sequence) */
- HeadlessArrayOf<HBUINT16>
+ HeadlessArrayOf<typename Types::HBUINT>
inputX; /* Array of input values (start with
* second glyph) */
- Array16Of<HBUINT16>
+ Array16Of<typename Types::HBUINT>
lookaheadX; /* Array of lookahead values's (to be
* matched after the input sequence) */
Array16Of<LookupRecord>
@@ -2887,8 +2978,11 @@ struct ChainRule
DEFINE_SIZE_MIN (8);
};
+template <typename Types>
struct ChainRuleSet
{
+ using ChainRule = OT::ChainRule<Types>;
+
bool intersects (const hb_set_t *glyphs, ChainContextClosureLookupContext &lookup_context) const
{
return
@@ -3001,8 +3095,11 @@ struct ChainRuleSet
DEFINE_SIZE_ARRAY (2, rule);
};
-struct ChainContextFormat1
+template <typename Types>
+struct ChainContextFormat1_4
{
+ using ChainRuleSet = OT::ChainRuleSet<Types>;
+
bool intersects (const hb_set_t *glyphs) const
{
struct ChainContextClosureLookupContext lookup_context = {
@@ -3026,8 +3123,8 @@ struct ChainContextFormat1
void closure (hb_closure_context_t *c) const
{
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (),
cur_active_glyphs);
struct ChainContextClosureLookupContext lookup_context = {
@@ -3138,18 +3235,21 @@ struct ChainContextFormat1
protected:
HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
- Array16OfOffset16To<ChainRuleSet>
+ Array16Of<typename Types::template OffsetTo<ChainRuleSet>>
ruleSet; /* Array of ChainRuleSet tables
* ordered by Coverage Index */
public:
- DEFINE_SIZE_ARRAY (6, ruleSet);
+ DEFINE_SIZE_ARRAY (2 + 2 * Types::size, ruleSet);
};
-struct ChainContextFormat2
+template <typename Types>
+struct ChainContextFormat2_5
{
+ using ChainRuleSet = OT::ChainRuleSet<SmallTypes>;
+
bool intersects (const hb_set_t *glyphs) const
{
if (!(this+coverage).intersects (glyphs))
@@ -3168,7 +3268,7 @@ struct ChainContextFormat2
};
hb_set_t retained_coverage_glyphs;
- (this+coverage).intersected_coverage_glyphs (glyphs, &retained_coverage_glyphs);
+ (this+coverage).intersect_set (*glyphs, retained_coverage_glyphs);
hb_set_t coverage_glyph_classes;
input_class_def.intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
@@ -3193,8 +3293,8 @@ struct ChainContextFormat2
if (!(this+coverage).intersects (c->glyphs))
return;
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (),
cur_active_glyphs);
@@ -3214,7 +3314,7 @@ struct ChainContextFormat2
| hb_filter ([&] (unsigned _)
{ return input_class_def.intersects_class (&c->parent_active_glyphs (), _); },
hb_first)
- | hb_apply ([&] (const hb_pair_t<unsigned, const Offset16To<ChainRuleSet>&> _)
+ | hb_apply ([&] (const hb_pair_t<unsigned, const typename Types::template OffsetTo<ChainRuleSet>&> _)
{
const ChainRuleSet& chainrule_set = this+_.second;
chainrule_set.closure (c, _.first, lookup_context);
@@ -3330,7 +3430,7 @@ struct ChainContextFormat2
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
- /* For ChainContextFormat2 we cache the LookaheadClassDef instead of InputClassDef.
+ /* For ChainContextFormat2_5 we cache the LookaheadClassDef instead of InputClassDef.
* The reason is that most heavy fonts want to identify a glyph in context and apply
* a lookup to it. In this scenario, the length of the input sequence is one, whereas
* the lookahead / backtrack are typically longer. The one glyph in input sequence is
@@ -3378,7 +3478,7 @@ struct ChainContextFormat2
const hb_set_t* glyphset = c->plan->glyphset_gsub ();
hb_set_t retained_coverage_glyphs;
- (this+coverage).intersected_coverage_glyphs (glyphset, &retained_coverage_glyphs);
+ (this+coverage).intersect_set (*glyphset, retained_coverage_glyphs);
hb_set_t coverage_glyph_classes;
(this+inputClassDef).intersected_classes (&retained_coverage_glyphs, &coverage_glyph_classes);
@@ -3433,38 +3533,40 @@ struct ChainContextFormat2
protected:
HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
+ typename Types::template OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
backtrackClassDef; /* Offset to glyph ClassDef table
* containing backtrack sequence
* data--from beginning of table */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
inputClassDef; /* Offset to glyph ClassDef
* table containing input sequence
* data--from beginning of table */
- Offset16To<ClassDef>
+ typename Types::template OffsetTo<ClassDef>
lookaheadClassDef; /* Offset to glyph ClassDef table
* containing lookahead sequence
* data--from beginning of table */
- Array16OfOffset16To<ChainRuleSet>
+ Array16Of<typename Types::template OffsetTo<ChainRuleSet>>
ruleSet; /* Array of ChainRuleSet tables
* ordered by class */
public:
- DEFINE_SIZE_ARRAY (12, ruleSet);
+ DEFINE_SIZE_ARRAY (4 + 4 * Types::size, ruleSet);
};
struct ChainContextFormat3
{
+ using RuleSet = OT::RuleSet<SmallTypes>;
+
bool intersects (const hb_set_t *glyphs) const
{
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (!(this+input[0]).intersects (glyphs))
return false;
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_coverage, intersected_coverage_glyphs},
ContextFormat::CoverageBasedContext,
@@ -3482,18 +3584,18 @@ struct ChainContextFormat3
void closure (hb_closure_context_t *c) const
{
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (!(this+input[0]).intersects (c->glyphs))
return;
- hb_set_t* cur_active_glyphs = &c->push_cur_active_glyphs ();
- get_coverage ().intersected_coverage_glyphs (&c->previous_parent_active_glyphs (),
+ hb_set_t& cur_active_glyphs = c->push_cur_active_glyphs ();
+ get_coverage ().intersect_set (c->previous_parent_active_glyphs (),
cur_active_glyphs);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_coverage, intersected_coverage_glyphs},
ContextFormat::CoverageBasedContext,
@@ -3514,9 +3616,9 @@ struct ChainContextFormat3
if (!intersects (c->glyphs))
return;
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
recurse_lookups (c, lookup.len, lookup.arrayZ);
}
@@ -3524,12 +3626,13 @@ struct ChainContextFormat3
void collect_glyphs (hb_collect_glyphs_context_t *c) const
{
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
(this+input[0]).collect_coverage (c->input);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
+
struct ChainContextCollectGlyphsLookupContext lookup_context = {
{collect_coverage},
{this, this, this}
@@ -3544,9 +3647,9 @@ struct ChainContextFormat3
bool would_apply (hb_would_apply_context_t *c) const
{
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{{match_coverage, match_coverage, match_coverage}},
{this, this, this}
@@ -3560,20 +3663,20 @@ struct ChainContextFormat3
const Coverage &get_coverage () const
{
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
return this+input[0];
}
bool apply (hb_ot_apply_context_t *c) const
{
TRACE_APPLY (this);
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
unsigned int index = (this+input[0]).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return_trace (false);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{{match_coverage, match_coverage, match_coverage}},
{this, this, this}
@@ -3615,21 +3718,21 @@ struct ChainContextFormat3
if (!serialize_coverage_offsets (c, backtrack.iter (), this))
return_trace (false);
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (!serialize_coverage_offsets (c, input.iter (), this))
return_trace (false);
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
if (!serialize_coverage_offsets (c, lookahead.iter (), this))
return_trace (false);
- const Array16Of<LookupRecord> &lookupRecord = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
const hb_map_t *lookup_map = c->table_tag == HB_OT_TAG_GSUB ? c->plan->gsub_lookups : c->plan->gpos_lookups;
- HBUINT16 *lookupCount = c->serializer->copy<HBUINT16> (lookupRecord.len);
+ HBUINT16 *lookupCount = c->serializer->copy<HBUINT16> (lookup.len);
if (!lookupCount) return_trace (false);
- unsigned count = serialize_lookuprecord_array (c->serializer, lookupRecord.as_array (), lookup_map);
+ unsigned count = serialize_lookuprecord_array (c->serializer, lookup.as_array (), lookup_map);
return_trace (c->serializer->check_assign (*lookupCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
}
@@ -3637,12 +3740,12 @@ struct ChainContextFormat3
{
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c, this)) return_trace (false);
- const Array16OfOffset16To<Coverage> &input = StructAfter<Array16OfOffset16To<Coverage>> (backtrack);
+ const auto &input = StructAfter<decltype (inputX)> (backtrack);
if (!input.sanitize (c, this)) return_trace (false);
if (!input.len) return_trace (false); /* To be consistent with Context. */
- const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
+ const auto &lookahead = StructAfter<decltype (lookaheadX)> (input);
if (!lookahead.sanitize (c, this)) return_trace (false);
- const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
+ const auto &lookup = StructAfter<decltype (lookupX)> (lookahead);
return_trace (lookup.sanitize (c));
}
@@ -3678,16 +3781,24 @@ struct ChainContext
case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
+#ifndef HB_NO_BEYOND_64K
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+ case 5: return_trace (c->dispatch (u.format5, std::forward<Ts> (ds)...));
+#endif
default:return_trace (c->default_return_value ());
}
}
protected:
union {
- HBUINT16 format; /* Format identifier */
- ChainContextFormat1 format1;
- ChainContextFormat2 format2;
- ChainContextFormat3 format3;
+ HBUINT16 format; /* Format identifier */
+ ChainContextFormat1_4<SmallTypes> format1;
+ ChainContextFormat2_5<SmallTypes> format2;
+ ChainContextFormat3 format3;
+#ifndef HB_NO_BEYOND_64K
+ ChainContextFormat1_4<MediumTypes> format4;
+ ChainContextFormat2_5<MediumTypes> format5;
+#endif
} u;
};
@@ -3871,39 +3982,209 @@ struct hb_ot_layout_lookup_accelerator_t
#endif
};
+template <typename Types>
+struct GSUBGPOSVersion1_2
+{
+ friend struct GSUBGPOS;
+
+ protected:
+ FixedVersion<>version; /* Version of the GSUB/GPOS table--initially set
+ * to 0x00010000u */
+ typename Types:: template OffsetTo<ScriptList>
+ scriptList; /* ScriptList table */
+ typename Types::template OffsetTo<FeatureList>
+ featureList; /* FeatureList table */
+ typename Types::template OffsetTo<LookupList<Types>>
+ lookupList; /* LookupList table */
+ Offset32To<FeatureVariations>
+ featureVars; /* Offset to Feature Variations
+ table--from beginning of table
+ * (may be NULL). Introduced
+ * in version 0x00010001. */
+ public:
+ DEFINE_SIZE_MIN (4 + 3 * Types::size);
+
+ unsigned int get_size () const
+ {
+ return min_size +
+ (version.to_int () >= 0x00010001u ? featureVars.static_size : 0);
+ }
+
+ template <typename TLookup>
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ typedef List16OfOffsetTo<TLookup, typename Types::HBUINT> TLookupList;
+ if (unlikely (!(scriptList.sanitize (c, this) &&
+ featureList.sanitize (c, this) &&
+ reinterpret_cast<const typename Types::template OffsetTo<TLookupList> &> (lookupList).sanitize (c, this))))
+ return_trace (false);
+
+#ifndef HB_NO_VAR
+ if (unlikely (!(version.to_int () < 0x00010001u || featureVars.sanitize (c, this))))
+ return_trace (false);
+#endif
+
+ return_trace (true);
+ }
+
+ template <typename TLookup>
+ bool subset (hb_subset_layout_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->subset_context->serializer->embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ typedef LookupOffsetList<TLookup, typename Types::HBUINT> TLookupList;
+ reinterpret_cast<typename Types::template OffsetTo<TLookupList> &> (out->lookupList)
+ .serialize_subset (c->subset_context,
+ reinterpret_cast<const typename Types::template OffsetTo<TLookupList> &> (lookupList),
+ this,
+ c);
+
+ reinterpret_cast<typename Types::template OffsetTo<RecordListOfFeature> &> (out->featureList)
+ .serialize_subset (c->subset_context,
+ reinterpret_cast<const typename Types::template OffsetTo<RecordListOfFeature> &> (featureList),
+ this,
+ c);
+
+ out->scriptList.serialize_subset (c->subset_context,
+ scriptList,
+ this,
+ c);
+
+#ifndef HB_NO_VAR
+ if (version.to_int () >= 0x00010001u)
+ {
+ bool ret = out->featureVars.serialize_subset (c->subset_context, featureVars, this, c);
+ if (!ret && version.major == 1)
+ {
+ out->version.major = 1;
+ out->version.minor = 0;
+ }
+ }
+#endif
+
+ return_trace (true);
+ }
+};
+
struct GSUBGPOS
{
- bool has_data () const { return version.to_int (); }
+ unsigned int get_size () const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.get_size ();
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.get_size ();
+#endif
+ default: return u.version.static_size;
+ }
+ }
+
+ template <typename TLookup>
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (unlikely (!u.version.sanitize (c))) return_trace (false);
+ switch (u.version.major) {
+ case 1: return_trace (u.version1.sanitize<TLookup> (c));
+#ifndef HB_NO_BEYOND_64K
+ case 2: return_trace (u.version2.sanitize<TLookup> (c));
+#endif
+ default: return_trace (true);
+ }
+ }
+
+ template <typename TLookup>
+ bool subset (hb_subset_layout_context_t *c) const
+ {
+ switch (u.version.major) {
+ case 1: return u.version1.subset<TLookup> (c);
+#ifndef HB_NO_BEYOND_64K
+ case 2: return u.version2.subset<TLookup> (c);
+#endif
+ default: return false;
+ }
+ }
+
+ const ScriptList &get_script_list () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.scriptList;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.scriptList;
+#endif
+ default: return Null (ScriptList);
+ }
+ }
+ const FeatureList &get_feature_list () const
+ {
+ switch (u.version.major) {
+ case 1: return this+u.version1.featureList;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.featureList;
+#endif
+ default: return Null (FeatureList);
+ }
+ }
+ unsigned int get_lookup_count () const
+ {
+ switch (u.version.major) {
+ case 1: return (this+u.version1.lookupList).len;
+#ifndef HB_NO_BEYOND_64K
+ case 2: return (this+u.version2.lookupList).len;
+#endif
+ default: return 0;
+ }
+ }
+ const Lookup& get_lookup (unsigned int i) const
+ {
+ switch (u.version.major) {
+ case 1: return (this+u.version1.lookupList)[i];
+#ifndef HB_NO_BEYOND_64K
+ case 2: return (this+u.version2.lookupList)[i];
+#endif
+ default: return Null (Lookup);
+ }
+ }
+ const FeatureVariations &get_feature_variations () const
+ {
+ switch (u.version.major) {
+ case 1: return (u.version.to_int () >= 0x00010001u ? this+u.version1.featureVars : Null (FeatureVariations));
+#ifndef HB_NO_BEYOND_64K
+ case 2: return this+u.version2.featureVars;
+#endif
+ default: return Null (FeatureVariations);
+ }
+ }
+
+ bool has_data () const { return u.version.to_int (); }
unsigned int get_script_count () const
- { return (this+scriptList).len; }
+ { return get_script_list ().len; }
const Tag& get_script_tag (unsigned int i) const
- { return (this+scriptList).get_tag (i); }
+ { return get_script_list ().get_tag (i); }
unsigned int get_script_tags (unsigned int start_offset,
unsigned int *script_count /* IN/OUT */,
hb_tag_t *script_tags /* OUT */) const
- { return (this+scriptList).get_tags (start_offset, script_count, script_tags); }
+ { return get_script_list ().get_tags (start_offset, script_count, script_tags); }
const Script& get_script (unsigned int i) const
- { return (this+scriptList)[i]; }
+ { return get_script_list ()[i]; }
bool find_script_index (hb_tag_t tag, unsigned int *index) const
- { return (this+scriptList).find_index (tag, index); }
+ { return get_script_list ().find_index (tag, index); }
unsigned int get_feature_count () const
- { return (this+featureList).len; }
+ { return get_feature_list ().len; }
hb_tag_t get_feature_tag (unsigned int i) const
- { return i == Index::NOT_FOUND_INDEX ? HB_TAG_NONE : (this+featureList).get_tag (i); }
+ { return i == Index::NOT_FOUND_INDEX ? HB_TAG_NONE : get_feature_list ().get_tag (i); }
unsigned int get_feature_tags (unsigned int start_offset,
unsigned int *feature_count /* IN/OUT */,
hb_tag_t *feature_tags /* OUT */) const
- { return (this+featureList).get_tags (start_offset, feature_count, feature_tags); }
+ { return get_feature_list ().get_tags (start_offset, feature_count, feature_tags); }
const Feature& get_feature (unsigned int i) const
- { return (this+featureList)[i]; }
+ { return get_feature_list ()[i]; }
bool find_feature_index (hb_tag_t tag, unsigned int *index) const
- { return (this+featureList).find_index (tag, index); }
-
- unsigned int get_lookup_count () const
- { return (this+lookupList).len; }
- const Lookup& get_lookup (unsigned int i) const
- { return (this+lookupList)[i]; }
+ { return get_feature_list ().find_index (tag, index); }
bool find_variations_index (const int *coords, unsigned int num_coords,
unsigned int *index) const
@@ -3912,18 +4193,17 @@ struct GSUBGPOS
*index = FeatureVariations::NOT_FOUND_INDEX;
return false;
#endif
- return (version.to_int () >= 0x00010001u ? this+featureVars : Null (FeatureVariations))
- .find_index (coords, num_coords, index);
+ return get_feature_variations ().find_index (coords, num_coords, index);
}
const Feature& get_feature_variation (unsigned int feature_index,
unsigned int variations_index) const
{
#ifndef HB_NO_VAR
if (FeatureVariations::NOT_FOUND_INDEX != variations_index &&
- version.to_int () >= 0x00010001u)
+ u.version.to_int () >= 0x00010001u)
{
- const Feature *feature = (this+featureVars).find_substitute (variations_index,
- feature_index);
+ const Feature *feature = get_feature_variations ().find_substitute (variations_index,
+ feature_index);
if (feature)
return *feature;
}
@@ -3935,8 +4215,7 @@ struct GSUBGPOS
hb_set_t *lookup_indexes /* OUT */) const
{
#ifndef HB_NO_VAR
- if (version.to_int () >= 0x00010001u)
- (this+featureVars).collect_lookups (feature_indexes, lookup_indexes);
+ get_feature_variations ().collect_lookups (feature_indexes, lookup_indexes);
#endif
}
@@ -3971,108 +4250,6 @@ struct GSUBGPOS
}
}
- template <typename TLookup>
- bool subset (hb_subset_layout_context_t *c) const
- {
- TRACE_SUBSET (this);
- auto *out = c->subset_context->serializer->embed (*this);
- if (unlikely (!out)) return_trace (false);
-
- typedef LookupOffsetList<TLookup> TLookupList;
- reinterpret_cast<Offset16To<TLookupList> &> (out->lookupList)
- .serialize_subset (c->subset_context,
- reinterpret_cast<const Offset16To<TLookupList> &> (lookupList),
- this,
- c);
-
- reinterpret_cast<Offset16To<RecordListOfFeature> &> (out->featureList)
- .serialize_subset (c->subset_context,
- reinterpret_cast<const Offset16To<RecordListOfFeature> &> (featureList),
- this,
- c);
-
- out->scriptList.serialize_subset (c->subset_context,
- scriptList,
- this,
- c);
-
-#ifndef HB_NO_VAR
- if (version.to_int () >= 0x00010001u)
- {
- bool ret = out->featureVars.serialize_subset (c->subset_context, featureVars, this, c);
- if (!ret)
- {
- out->version.major = 1;
- out->version.minor = 0;
- }
- }
-#endif
-
- return_trace (true);
- }
-
- void find_duplicate_features (const hb_map_t *lookup_indices,
- const hb_set_t *feature_indices,
- hb_map_t *duplicate_feature_map /* OUT */) const
- {
- if (feature_indices->is_empty ()) return;
- hb_hashmap_t<hb_tag_t, hb::unique_ptr<hb_set_t>> unique_features;
- //find out duplicate features after subset
- for (unsigned i : feature_indices->iter ())
- {
- hb_tag_t t = get_feature_tag (i);
- if (t == HB_MAP_VALUE_INVALID) continue;
- if (!unique_features.has (t))
- {
- if (unlikely (!unique_features.set (t, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
- return;
- if (unique_features.has (t))
- unique_features.get (t)->add (i);
- duplicate_feature_map->set (i, i);
- continue;
- }
-
- bool found = false;
-
- hb_set_t* same_tag_features = unique_features.get (t);
- for (unsigned other_f_index : same_tag_features->iter ())
- {
- const Feature& f = get_feature (i);
- const Feature& other_f = get_feature (other_f_index);
-
- auto f_iter =
- + hb_iter (f.lookupIndex)
- | hb_filter (lookup_indices)
- ;
-
- auto other_f_iter =
- + hb_iter (other_f.lookupIndex)
- | hb_filter (lookup_indices)
- ;
-
- bool is_equal = true;
- for (; f_iter && other_f_iter; f_iter++, other_f_iter++)
- {
- unsigned a = *f_iter;
- unsigned b = *other_f_iter;
- if (a != b) { is_equal = false; break; }
- }
-
- if (is_equal == false || f_iter || other_f_iter) continue;
-
- found = true;
- duplicate_feature_map->set (i, other_f_index);
- break;
- }
-
- if (found == false)
- {
- same_tag_features->add (i);
- duplicate_feature_map->set (i, i);
- }
- }
- }
-
void prune_features (const hb_map_t *lookup_indices, /* IN */
hb_set_t *feature_indices /* IN/OUT */) const
{
@@ -4081,8 +4258,7 @@ struct GSUBGPOS
// if the FeatureVariation's table and the alternate version(s) intersect the
// set of lookup indices.
hb_set_t alternate_feature_indices;
- if (version.to_int () >= 0x00010001u)
- (this+featureVars).closure_features (lookup_indices, &alternate_feature_indices);
+ get_feature_variations ().closure_features (lookup_indices, &alternate_feature_indices);
if (unlikely (alternate_feature_indices.in_error()))
{
feature_indices->err ();
@@ -4115,32 +4291,6 @@ struct GSUBGPOS
}
}
- unsigned int get_size () const
- {
- return min_size +
- (version.to_int () >= 0x00010001u ? featureVars.static_size : 0);
- }
-
- template <typename TLookup>
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- typedef List16OfOffset16To<TLookup> TLookupList;
- if (unlikely (!(version.sanitize (c) &&
- likely (version.major == 1) &&
- scriptList.sanitize (c, this) &&
- featureList.sanitize (c, this) &&
- reinterpret_cast<const Offset16To<TLookupList> &> (lookupList).sanitize (c, this))))
- return_trace (false);
-
-#ifndef HB_NO_VAR
- if (unlikely (!(version.to_int () < 0x00010001u || featureVars.sanitize (c, this))))
- return_trace (false);
-#endif
-
- return_trace (true);
- }
-
template <typename T>
struct accelerator_t
{
@@ -4180,21 +4330,15 @@ struct GSUBGPOS
};
protected:
- FixedVersion<>version; /* Version of the GSUB/GPOS table--initially set
- * to 0x00010000u */
- Offset16To<ScriptList>
- scriptList; /* ScriptList table */
- Offset16To<FeatureList>
- featureList; /* FeatureList table */
- Offset16To<LookupList>
- lookupList; /* LookupList table */
- Offset32To<FeatureVariations>
- featureVars; /* Offset to Feature Variations
- table--from beginning of table
- * (may be NULL). Introduced
- * in version 0x00010001. */
+ union {
+ FixedVersion<> version; /* Version identifier */
+ GSUBGPOSVersion1_2<SmallTypes> version1;
+#ifndef HB_NO_BEYOND_64K
+ GSUBGPOSVersion1_2<MediumTypes> version2;
+#endif
+ } u;
public:
- DEFINE_SIZE_MIN (10);
+ DEFINE_SIZE_MIN (4);
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.cc b/thirdparty/harfbuzz/src/hb-ot-layout.cc
index 142c843dad..f9c0daa486 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.cc
@@ -54,7 +54,7 @@
#include "hb-aat-layout-morx-table.hh"
#include "hb-aat-layout-opbd-table.hh" // Just so we compile it; unused otherwise.
-using OT::Layout::GSUB::GSUB;
+using OT::Layout::GSUB;
using OT::Layout::GPOS;
/**
@@ -79,7 +79,7 @@ using OT::Layout::GPOS;
* Tests whether a face includes any kerning data in the 'kern' table.
* Does NOT test for kerning lookups in the GPOS table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
bool
@@ -95,7 +95,7 @@ hb_ot_layout_has_kerning (hb_face_t *face)
* Tests whether a face includes any state-machine kerning in the 'kern' table.
* Does NOT examine the GPOS table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
bool
@@ -115,7 +115,7 @@ hb_ot_layout_has_machine_kerning (hb_face_t *face)
*
* Does NOT examine the GPOS table.
*
- * Return value: %true is data found, %false otherwise
+ * Return value: `true` is data found, `false` otherwise
*
**/
bool
@@ -272,7 +272,7 @@ _hb_ot_layout_set_glyph_props (hb_font_t *font,
*
* Tests whether a face has any glyph classes defined in its GDEF table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
hb_bool_t
@@ -461,7 +461,7 @@ hb_ot_layout_table_get_script_tags (hb_face_t *face,
* Fetches the index if a given script tag in the specified face's GSUB table
* or GPOS table.
*
- * Return value: %true if the script is found, %false otherwise
+ * Return value: `true` if the script is found, `false` otherwise
*
**/
hb_bool_t
@@ -535,7 +535,7 @@ hb_ot_layout_table_choose_script (hb_face_t *face,
* #HB_OT_LAYOUT_NO_SCRIPT_INDEX.
*
* Return value:
- * %true if one of the requested scripts is selected, %false if a fallback
+ * `true` if one of the requested scripts is selected, `false` if a fallback
* script is selected or if no scripts are selected.
*
* Since: 2.0.0
@@ -628,7 +628,7 @@ hb_ot_layout_table_get_feature_tags (hb_face_t *face,
* Fetches the index for a given feature tag in the specified face's GSUB table
* or GPOS table.
*
- * Return value: %true if the feature is found, %false otherwise
+ * Return value: `true` if the feature is found, `false` otherwise
**/
bool
hb_ot_layout_table_find_feature (hb_face_t *face,
@@ -695,7 +695,7 @@ hb_ot_layout_script_get_language_tags (hb_face_t *face,
* Fetches the index of a given language tag in the specified face's GSUB table
* or GPOS table, underneath the specified script tag.
*
- * Return value: %true if the language tag is found, %false otherwise
+ * Return value: `true` if the language tag is found, `false` otherwise
*
* Since: 0.6.0
* Deprecated: 2.0.0
@@ -730,10 +730,10 @@ hb_ot_layout_script_find_language (hb_face_t *face,
* in the specified face's GSUB or GPOS table, underneath the specified script
* index.
*
- * If none of the given language tags is found, %false is returned and
+ * If none of the given language tags is found, `false` is returned and
* @language_index is set to the default language index.
*
- * Return value: %true if one of the given language tags is found, %false otherwise
+ * Return value: `true` if one of the given language tags is found, `false` otherwise
*
* Since: 2.0.0
**/
@@ -776,7 +776,7 @@ hb_ot_layout_script_select_language (hb_face_t *face,
* Fetches the index of a requested feature in the given face's GSUB or GPOS table,
* underneath the specified script and language.
*
- * Return value: %true if the feature is found, %false otherwise
+ * Return value: `true` if the feature is found, `false` otherwise
*
**/
hb_bool_t
@@ -807,7 +807,7 @@ hb_ot_layout_language_get_required_feature_index (hb_face_t *face,
* Fetches the tag of a requested feature index in the given face's GSUB or GPOS table,
* underneath the specified script and language.
*
- * Return value: %true if the feature is found, %false otherwise
+ * Return value: `true` if the feature is found, `false` otherwise
*
* Since: 0.9.30
**/
@@ -917,7 +917,7 @@ hb_ot_layout_language_get_feature_tags (hb_face_t *face,
* Fetches the index of a given feature tag in the specified face's GSUB table
* or GPOS table, underneath the specified script and language.
*
- * Return value: %true if the feature is found, %false otherwise
+ * Return value: `true` if the feature is found, `false` otherwise
*
**/
hb_bool_t
@@ -1314,7 +1314,7 @@ hb_ot_layout_lookup_collect_glyphs (hb_face_t *face,
* Fetches a list of feature variations in the specified face's GSUB table
* or GPOS table, at the specified variation coordinates.
*
- * Return value: %true if feature variations were found, %false otherwise.
+ * Return value: `true` if feature variations were found, `false` otherwise.
*
**/
hb_bool_t
@@ -1377,7 +1377,7 @@ hb_ot_layout_feature_with_variations_get_lookups (hb_face_t *face,
*
* Tests whether the specified face includes any GSUB substitutions.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
**/
hb_bool_t
@@ -1399,7 +1399,7 @@ hb_ot_layout_has_substitution (hb_face_t *face)
* Tests whether a specified lookup in the specified face would
* trigger a substitution on the given glyph sequence.
*
- * Return value: %true if a substitution would be triggered, %false otherwise
+ * Return value: `true` if a substitution would be triggered, `false` otherwise
*
* Since: 0.9.7
**/
@@ -1561,7 +1561,7 @@ hb_ot_layout_lookups_substitute_closure (hb_face_t *face,
*
* Tests whether the specified face includes any GPOS positioning.
*
- * Return value: %true if the face has GPOS data, %false otherwise
+ * Return value: `true` if the face has GPOS data, `false` otherwise
*
**/
hb_bool_t
@@ -1634,7 +1634,7 @@ hb_ot_layout_position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
* For more information on this distinction, see the [`size` feature documentation](
* https://docs.microsoft.com/en-us/typography/opentype/spec/features_pt#tag-size).
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 0.9.10
**/
@@ -1698,7 +1698,7 @@ hb_ot_layout_get_size_params (hb_face_t *face,
* Fetches name indices from feature parameters for "Stylistic Set" ('ssXX') or
* "Character Variant" ('cvXX') features.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.0.0
**/
@@ -2051,7 +2051,7 @@ hb_ot_layout_get_horizontal_baseline_tag_for_script (hb_script_t script)
*
* Fetches a baseline value from the face.
*
- * Return value: %true if found baseline value in the font.
+ * Return value: `true` if found baseline value in the font.
*
* Since: 2.6.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.hh b/thirdparty/harfbuzz/src/hb-ot-layout.hh
index 6395f06670..de06610cb5 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.hh
@@ -110,7 +110,7 @@ namespace OT {
struct hb_ot_apply_context_t;
struct hb_ot_layout_lookup_accelerator_t;
namespace Layout {
-namespace GSUB {
+namespace GSUB_impl {
struct SubstLookup;
}
}
@@ -118,7 +118,7 @@ namespace GSUB {
HB_INTERNAL void
hb_ot_layout_substitute_lookup (OT::hb_ot_apply_context_t *c,
- const OT::Layout::GSUB::SubstLookup &lookup,
+ const OT::Layout::GSUB_impl::SubstLookup &lookup,
const OT::hb_ot_layout_lookup_accelerator_t &accel);
diff --git a/thirdparty/harfbuzz/src/hb-ot-map.cc b/thirdparty/harfbuzz/src/hb-ot-map.cc
index f085c78ff8..39215b335f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-map.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-map.cc
@@ -43,7 +43,7 @@ void hb_ot_map_t::collect_lookups (unsigned int table_index, hb_set_t *lookups_o
hb_ot_map_builder_t::hb_ot_map_builder_t (hb_face_t *face_,
- const hb_segment_properties_t *props_)
+ const hb_segment_properties_t &props_)
{
memset (this, 0, sizeof (*this));
@@ -52,7 +52,7 @@ hb_ot_map_builder_t::hb_ot_map_builder_t (hb_face_t *face_,
stages[table_index].init ();
face = face_;
- props = *props_;
+ props = props_;
/* Fetch script/language indices for GSUB/GPOS. We need these later to skip
* features not available in either table and not waste precious bits for them. */
@@ -109,6 +109,21 @@ void hb_ot_map_builder_t::add_feature (hb_tag_t tag,
info->stage[1] = current_stage[1];
}
+bool hb_ot_map_builder_t::has_feature (hb_tag_t tag)
+{
+ for (unsigned int table_index = 0; table_index < 2; table_index++)
+ {
+ if (hb_ot_layout_language_find_feature (face,
+ table_tags[table_index],
+ script_index[table_index],
+ language_index[table_index],
+ tag,
+ nullptr))
+ return true;
+ }
+ return false;
+}
+
void
hb_ot_map_builder_t::add_lookups (hb_ot_map_t &m,
unsigned int table_index,
diff --git a/thirdparty/harfbuzz/src/hb-ot-map.hh b/thirdparty/harfbuzz/src/hb-ot-map.hh
index f1cbf752fc..a7b5eec30d 100644
--- a/thirdparty/harfbuzz/src/hb-ot-map.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-map.hh
@@ -139,19 +139,15 @@ struct hb_ot_map_t
return map ? map->stage[table_index] : UINT_MAX;
}
- void get_stage_lookups (unsigned int table_index, unsigned int stage,
- const struct lookup_map_t **plookups, unsigned int *lookup_count) const
+ hb_array_t<const hb_ot_map_t::lookup_map_t>
+ get_stage_lookups (unsigned int table_index, unsigned int stage) const
{
if (unlikely (stage > stages[table_index].length))
- {
- *plookups = nullptr;
- *lookup_count = 0;
- return;
- }
+ return hb_array<const hb_ot_map_t::lookup_map_t> (nullptr, 0);
+
unsigned int start = stage ? stages[table_index][stage - 1].last_lookup : 0;
unsigned int end = stage < stages[table_index].length ? stages[table_index][stage].last_lookup : lookups[table_index].length;
- *plookups = end == start ? nullptr : &lookups[table_index][start];
- *lookup_count = end - start;
+ return lookups[table_index].as_array ().sub_array (start, end - start);
}
HB_INTERNAL void collect_lookups (unsigned int table_index, hb_set_t *lookups) const;
@@ -167,7 +163,7 @@ struct hb_ot_map_t
private:
- hb_mask_t global_mask;
+ hb_mask_t global_mask = 0;
hb_sorted_vector_t<feature_map_t> features;
hb_vector_t<lookup_map_t> lookups[2]; /* GSUB/GPOS */
@@ -204,7 +200,7 @@ struct hb_ot_map_builder_t
public:
HB_INTERNAL hb_ot_map_builder_t (hb_face_t *face_,
- const hb_segment_properties_t *props_);
+ const hb_segment_properties_t &props_);
HB_INTERNAL ~hb_ot_map_builder_t ();
@@ -212,6 +208,8 @@ struct hb_ot_map_builder_t
hb_ot_map_feature_flags_t flags=F_NONE,
unsigned int value=1);
+ HB_INTERNAL bool has_feature (hb_tag_t tag);
+
void add_feature (const hb_ot_map_feature_t &feat)
{ add_feature (feat.tag, feat.flags); }
diff --git a/thirdparty/harfbuzz/src/hb-ot-math.cc b/thirdparty/harfbuzz/src/hb-ot-math.cc
index f44ac35849..c515867bdf 100644
--- a/thirdparty/harfbuzz/src/hb-ot-math.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-math.cc
@@ -56,7 +56,7 @@
*
* Tests whether a face has a `MATH` table.
*
- * Return value: %true if the table is found, %false otherwise
+ * Return value: `true` if the table is found, `false` otherwise
*
* Since: 1.3.3
**/
@@ -142,7 +142,7 @@ hb_ot_math_get_glyph_top_accent_attachment (hb_font_t *font,
*
* Tests whether the given glyph index is an extended shape in the face.
*
- * Return value: %true if the glyph is an extended shape, %false otherwise
+ * Return value: `true` if the glyph is an extended shape, `false` otherwise
*
* Since: 1.3.3
**/
diff --git a/thirdparty/harfbuzz/src/hb-ot-metrics.cc b/thirdparty/harfbuzz/src/hb-ot-metrics.cc
index f9c4b96fff..5b12482b97 100644
--- a/thirdparty/harfbuzz/src/hb-ot-metrics.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-metrics.cc
@@ -71,12 +71,12 @@ _hb_ot_metrics_get_position_common (hb_font_t *font,
#endif
#define GET_METRIC_X(TABLE, ATTR) \
(face->table.TABLE->has_data () && \
- (position && (*position = font->em_scalef_x (_fix_ascender_descender ( \
- face->table.TABLE->ATTR + GET_VAR, metrics_tag))), true))
+ ((void) (position && (*position = font->em_scalef_x (_fix_ascender_descender ( \
+ face->table.TABLE->ATTR + GET_VAR, metrics_tag)))), true))
#define GET_METRIC_Y(TABLE, ATTR) \
(face->table.TABLE->has_data () && \
- (position && (*position = font->em_scalef_y (_fix_ascender_descender ( \
- face->table.TABLE->ATTR + GET_VAR, metrics_tag))), true))
+ ((void) (position && (*position = font->em_scalef_y (_fix_ascender_descender ( \
+ face->table.TABLE->ATTR + GET_VAR, metrics_tag)))), true))
case HB_OT_METRICS_TAG_HORIZONTAL_ASCENDER:
return (face->table.OS2->use_typo_metrics () && GET_METRIC_Y (OS2, sTypoAscender)) ||
@@ -154,10 +154,10 @@ hb_ot_metrics_get_position (hb_font_t *font,
#endif
#define GET_METRIC_X(TABLE, ATTR) \
(face->table.TABLE->has_data () && \
- (position && (*position = font->em_scalef_x (face->table.TABLE->ATTR + GET_VAR)), true))
+ ((void) (position && (*position = font->em_scalef_x (face->table.TABLE->ATTR + GET_VAR))), true))
#define GET_METRIC_Y(TABLE, ATTR) \
(face->table.TABLE->has_data () && \
- (position && (*position = font->em_scalef_y (face->table.TABLE->ATTR + GET_VAR)), true))
+ ((void) (position && (*position = font->em_scalef_y (face->table.TABLE->ATTR + GET_VAR))), true))
case HB_OT_METRICS_TAG_HORIZONTAL_CLIPPING_ASCENT: return GET_METRIC_Y (OS2, usWinAscent);
case HB_OT_METRICS_TAG_HORIZONTAL_CLIPPING_DESCENT: return GET_METRIC_Y (OS2, usWinDescent);
diff --git a/thirdparty/harfbuzz/src/hb-ot-name-table.hh b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
index 01107aad67..1f2131ffcc 100644
--- a/thirdparty/harfbuzz/src/hb-ot-name-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
@@ -175,15 +175,11 @@ _hb_ot_name_entry_cmp_key (const void *pa, const void *pb, bool exact)
signed c = strcmp (astr, bstr);
- if (!exact && c)
- {
- unsigned la = strlen (astr);
- unsigned lb = strlen (bstr);
- // 'a' is the user request, and 'b' is string in the font.
- // If eg. user asks for "en-us" and font has "en", approve.
- if (la > lb && astr[lb] == '-' && !strncmp (astr, bstr, lb))
- return 0;
- }
+ // 'a' is the user request, and 'b' is string in the font.
+ // If eg. user asks for "en-us" and font has "en", approve.
+ if (!exact && c &&
+ hb_language_matches (b->language, a->language))
+ return 0;
return c;
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-post-table.hh b/thirdparty/harfbuzz/src/hb-ot-post-table.hh
index a4844e94bc..a4c0c4aa17 100644
--- a/thirdparty/harfbuzz/src/hb-ot-post-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-post-table.hh
@@ -263,10 +263,10 @@ struct post
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this) &&
- (version.to_int () == 0x00010000 ||
- (version.to_int () == 0x00020000 && v2X.sanitize (c)) ||
- version.to_int () == 0x00030000)));
+ return_trace (c->check_struct (this) &&
+ (version.to_int () == 0x00010000 ||
+ (version.to_int () == 0x00020000 && v2X.sanitize (c)) ||
+ version.to_int () == 0x00030000));
}
public:
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.cc b/thirdparty/harfbuzz/src/hb-ot-shape.cc
index 0806abb7dd..2ada84b8a3 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.cc
@@ -53,11 +53,11 @@ _hb_codepoint_is_regional_indicator (hb_codepoint_t u)
#ifndef HB_NO_AAT_SHAPE
static inline bool
-_hb_apply_morx (hb_face_t *face, const hb_segment_properties_t *props)
+_hb_apply_morx (hb_face_t *face, const hb_segment_properties_t &props)
{
/* https://github.com/harfbuzz/harfbuzz/issues/2124 */
return hb_aat_layout_has_substitution (face) &&
- (HB_DIRECTION_IS_HORIZONTAL (props->direction) || !hb_ot_layout_has_substitution (face));
+ (HB_DIRECTION_IS_HORIZONTAL (props.direction) || !hb_ot_layout_has_substitution (face));
}
#endif
@@ -77,9 +77,9 @@ hb_ot_shape_collect_features (hb_ot_shape_planner_t *planner,
unsigned int num_user_features);
hb_ot_shape_planner_t::hb_ot_shape_planner_t (hb_face_t *face,
- const hb_segment_properties_t *props) :
+ const hb_segment_properties_t &props) :
face (face),
- props (*props),
+ props (props),
map (face, props),
aat_map (face, props)
#ifndef HB_NO_AAT_SHAPE
@@ -225,7 +225,7 @@ hb_ot_shape_plan_t::init0 (hb_face_t *face,
#endif
hb_ot_shape_planner_t planner (face,
- &key->props);
+ key->props);
hb_ot_shape_collect_features (&planner,
key->user_features,
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.hh b/thirdparty/harfbuzz/src/hb-ot-shape.hh
index 17fa58b337..cd6f15cbe2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.hh
@@ -60,6 +60,8 @@ struct hb_shape_plan_key_t;
struct hb_ot_shape_plan_t
{
+ ~hb_ot_shape_plan_t () { fini (); }
+
hb_segment_properties_t props;
const struct hb_ot_shaper_t *shaper;
hb_ot_map_t map;
@@ -161,7 +163,7 @@ struct hb_ot_shape_planner_t
const struct hb_ot_shaper_t *shaper;
HB_INTERNAL hb_ot_shape_planner_t (hb_face_t *face,
- const hb_segment_properties_t *props);
+ const hb_segment_properties_t &props);
HB_INTERNAL void compile (hb_ot_shape_plan_t &plan,
const hb_ot_shape_plan_key_t &key);
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc
index e869d78509..b331a048b6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc
@@ -201,24 +201,21 @@ collect_features_arabic (hb_ot_shape_planner_t *plan)
* work. However, testing shows that rlig and calt are applied
* together for Mongolian in Uniscribe. As such, we only add a
* pause for Arabic, not other scripts.
- *
- * A pause after calt is required to make KFGQPC Uthmanic Script HAFS
- * work correctly. See https://github.com/harfbuzz/harfbuzz/issues/505
*/
map->enable_feature (HB_TAG('s','t','c','h'));
map->add_gsub_pause (record_stch);
- map->enable_feature (HB_TAG('c','c','m','p'));
- map->enable_feature (HB_TAG('l','o','c','l'));
+ map->enable_feature (HB_TAG('c','c','m','p'), F_MANUAL_ZWJ);
+ map->enable_feature (HB_TAG('l','o','c','l'), F_MANUAL_ZWJ);
map->add_gsub_pause (nullptr);
for (unsigned int i = 0; i < ARABIC_NUM_FEATURES; i++)
{
bool has_fallback = plan->props.script == HB_SCRIPT_ARABIC && !FEATURE_IS_SYRIAC (arabic_features[i]);
- map->add_feature (arabic_features[i], has_fallback ? F_HAS_FALLBACK : F_NONE);
+ map->add_feature (arabic_features[i], F_MANUAL_ZWJ | (has_fallback ? F_HAS_FALLBACK : F_NONE));
map->add_gsub_pause (nullptr);
}
map->add_gsub_pause (deallocate_buffer_var);
@@ -232,10 +229,16 @@ collect_features_arabic (hb_ot_shape_planner_t *plan)
if (plan->props.script == HB_SCRIPT_ARABIC)
map->add_gsub_pause (arabic_fallback_shape);
- /* No pause after rclt. See 98460779bae19e4d64d29461ff154b3527bf8420. */
- map->enable_feature (HB_TAG('r','c','l','t'), F_MANUAL_ZWJ);
- map->enable_feature (HB_TAG('c','a','l','t'), F_MANUAL_ZWJ);
- map->add_gsub_pause (nullptr);
+ map->enable_feature (HB_TAG('c','a','l','t'), F_MANUAL_ZWJ);
+ /* https://github.com/harfbuzz/harfbuzz/issues/1573 */
+ if (!map->has_feature (HB_TAG('r','c','l','t')))
+ {
+ map->add_gsub_pause (nullptr);
+ map->enable_feature (HB_TAG('r','c','l','t'), F_MANUAL_ZWJ);
+ }
+
+ map->enable_feature (HB_TAG('l','i','g','a'), F_MANUAL_ZWJ);
+ map->enable_feature (HB_TAG('c','l','i','g'), F_MANUAL_ZWJ);
/* The spec includes 'cswh'. Earlier versions of Windows
* used to enable this by default, but testing suggests
@@ -245,8 +248,8 @@ collect_features_arabic (hb_ot_shape_planner_t *plan)
* Note that IranNastaliq uses this feature extensively
* to fixup broken glyph sequences. Oh well...
* Test case: U+0643,U+0640,U+0631. */
- //map->enable_feature (HB_TAG('c','s','w','h'));
- map->enable_feature (HB_TAG('m','s','e','t'));
+ //map->enable_feature (HB_TAG('c','s','w','h'), F_MANUAL_ZWJ);
+ map->enable_feature (HB_TAG('m','s','e','t'), F_MANUAL_ZWJ);
}
#include "hb-ot-shaper-arabic-fallback.hh"
@@ -735,12 +738,12 @@ const hb_ot_shaper_t _hb_ot_shaper_arabic =
data_destroy_arabic,
nullptr, /* preprocess_text */
postprocess_glyphs_arabic,
- HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
nullptr, /* decompose */
nullptr, /* compose */
setup_masks_arabic,
- HB_TAG_NONE, /* gpos_tag */
reorder_marks_arabic,
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_LATE,
true, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc
index 25716aa81f..2f6f499eec 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc
@@ -39,12 +39,12 @@ const hb_ot_shaper_t _hb_ot_shaper_default =
nullptr, /* data_destroy */
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
nullptr, /* decompose */
nullptr, /* compose */
nullptr, /* setup_masks */
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_LATE,
true, /* fallback_position */
};
@@ -59,12 +59,12 @@ const hb_ot_shaper_t _hb_ot_shaper_dumber =
nullptr, /* data_destroy */
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
nullptr, /* decompose */
nullptr, /* compose */
nullptr, /* setup_masks */
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc
index aa507c75ca..c90476bc46 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc
@@ -422,12 +422,12 @@ const hb_ot_shaper_t _hb_ot_shaper_hangul =
data_destroy_hangul,
preprocess_text_hangul,
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_NONE,
nullptr, /* decompose */
nullptr, /* compose */
setup_masks_hangul,
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_NONE,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc
index f3b6cde179..e18edd6b3f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc
@@ -89,7 +89,7 @@ compose_hebrew (const hb_ot_shape_normalize_context_t *c,
found = true;
}
break;
- case 0x05B7u: /* patah */
+ case 0x05B7u: /* PATAH */
if (a == 0x05F2u) { /* YIDDISH YOD YOD */
*ab = 0xFB1Fu;
found = true;
@@ -162,6 +162,32 @@ compose_hebrew (const hb_ot_shape_normalize_context_t *c,
return found;
}
+static void
+reorder_marks_hebrew (const hb_ot_shape_plan_t *plan HB_UNUSED,
+ hb_buffer_t *buffer,
+ unsigned int start,
+ unsigned int end)
+{
+ hb_glyph_info_t *info = buffer->info;
+
+ for (unsigned i = start + 2; i < end; i++)
+ {
+ unsigned c0 = info_cc (info[i - 2]);
+ unsigned c1 = info_cc (info[i - 1]);
+ unsigned c2 = info_cc (info[i - 0]);
+
+ if ((c0 == HB_MODIFIED_COMBINING_CLASS_CCC17 || c0 == HB_MODIFIED_COMBINING_CLASS_CCC18) /* patach or qamats */ &&
+ (c1 == HB_MODIFIED_COMBINING_CLASS_CCC10 || c1 == HB_MODIFIED_COMBINING_CLASS_CCC14) /* sheva or hiriq */ &&
+ (c2 == HB_MODIFIED_COMBINING_CLASS_CCC22 || c2 == HB_UNICODE_COMBINING_CLASS_BELOW) /* meteg or below */)
+ {
+ buffer->merge_clusters (i - 1, i + 1);
+ hb_swap (info[i - 1], info[i]);
+ break;
+ }
+ }
+
+
+}
const hb_ot_shaper_t _hb_ot_shaper_hebrew =
{
@@ -171,12 +197,12 @@ const hb_ot_shaper_t _hb_ot_shaper_hebrew =
nullptr, /* data_destroy */
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
nullptr, /* decompose */
compose_hebrew,
nullptr, /* setup_masks */
+ reorder_marks_hebrew,
HB_TAG ('h','e','b','r'), /* gpos_tag. https://github.com/harfbuzz/harfbuzz/issues/347#issuecomment-267838368 */
- nullptr, /* reorder_marks */
+ HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_LATE,
true, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh
index d52b13f616..d3a7cce3de 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh
@@ -53,7 +53,7 @@ enum indic_syllable_type_t {
};
-#line 57 "hb-ot-shaper-indic-machine.hh"
+#line 54 "hb-ot-shaper-indic-machine.hh"
#define indic_syllable_machine_ex_A 9u
#define indic_syllable_machine_ex_C 1u
#define indic_syllable_machine_ex_CM 16u
@@ -75,7 +75,7 @@ enum indic_syllable_type_t {
#define indic_syllable_machine_ex_ZWNJ 5u
-#line 79 "hb-ot-shaper-indic-machine.hh"
+#line 74 "hb-ot-shaper-indic-machine.hh"
static const unsigned char _indic_syllable_machine_trans_keys[] = {
8u, 8u, 4u, 8u, 5u, 7u, 5u, 8u, 4u, 8u, 4u, 12u, 4u, 8u, 8u, 8u,
5u, 7u, 5u, 8u, 4u, 8u, 4u, 12u, 4u, 12u, 4u, 12u, 8u, 8u, 5u, 7u,
@@ -422,7 +422,7 @@ find_syllables_indic (hb_buffer_t *buffer)
int cs;
hb_glyph_info_t *info = buffer->info;
-#line 426 "hb-ot-shaper-indic-machine.hh"
+#line 415 "hb-ot-shaper-indic-machine.hh"
{
cs = indic_syllable_machine_start;
ts = 0;
@@ -438,7 +438,7 @@ find_syllables_indic (hb_buffer_t *buffer)
unsigned int syllable_serial = 1;
-#line 442 "hb-ot-shaper-indic-machine.hh"
+#line 427 "hb-ot-shaper-indic-machine.hh"
{
int _slen;
int _trans;
@@ -452,7 +452,7 @@ _resume:
#line 1 "NONE"
{ts = p;}
break;
-#line 456 "hb-ot-shaper-indic-machine.hh"
+#line 439 "hb-ot-shaper-indic-machine.hh"
}
_keys = _indic_syllable_machine_trans_keys + (cs<<1);
@@ -555,7 +555,7 @@ _eof_trans:
#line 113 "hb-ot-shaper-indic-machine.rl"
{act = 6;}
break;
-#line 559 "hb-ot-shaper-indic-machine.hh"
+#line 521 "hb-ot-shaper-indic-machine.hh"
}
_again:
@@ -564,7 +564,7 @@ _again:
#line 1 "NONE"
{ts = 0;}
break;
-#line 568 "hb-ot-shaper-indic-machine.hh"
+#line 528 "hb-ot-shaper-indic-machine.hh"
}
if ( ++p != pe )
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc
index 48a3c74463..6eb400ab16 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc
@@ -92,24 +92,22 @@ struct hb_indic_would_substitute_feature_t
void init (const hb_ot_map_t *map, hb_tag_t feature_tag, bool zero_context_)
{
zero_context = zero_context_;
- map->get_stage_lookups (0/*GSUB*/,
- map->get_feature_stage (0/*GSUB*/, feature_tag),
- &lookups, &count);
+ lookups = map->get_stage_lookups (0/*GSUB*/,
+ map->get_feature_stage (0/*GSUB*/, feature_tag));
}
bool would_substitute (const hb_codepoint_t *glyphs,
unsigned int glyphs_count,
hb_face_t *face) const
{
- for (unsigned int i = 0; i < count; i++)
- if (hb_ot_layout_lookup_would_substitute (face, lookups[i].index, glyphs, glyphs_count, zero_context))
+ for (const auto &lookup : lookups)
+ if (hb_ot_layout_lookup_would_substitute (face, lookup.index, glyphs, glyphs_count, zero_context))
return true;
return false;
}
private:
- const hb_ot_map_t::lookup_map_t *lookups;
- unsigned int count;
+ hb_array_t<const hb_ot_map_t::lookup_map_t> lookups;
bool zero_context;
};
@@ -1528,12 +1526,12 @@ const hb_ot_shaper_t _hb_ot_shaper_indic =
data_destroy_indic,
preprocess_text_indic,
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
decompose_indic,
compose_indic,
setup_masks_indic,
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh
index e18bd75ef1..2c40663bdd 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh
@@ -48,7 +48,7 @@ enum khmer_syllable_type_t {
};
-#line 52 "hb-ot-shaper-khmer-machine.hh"
+#line 49 "hb-ot-shaper-khmer-machine.hh"
#define khmer_syllable_machine_ex_C 1u
#define khmer_syllable_machine_ex_DOTTEDCIRCLE 11u
#define khmer_syllable_machine_ex_H 4u
@@ -66,7 +66,7 @@ enum khmer_syllable_type_t {
#define khmer_syllable_machine_ex_ZWNJ 5u
-#line 70 "hb-ot-shaper-khmer-machine.hh"
+#line 65 "hb-ot-shaper-khmer-machine.hh"
static const unsigned char _khmer_syllable_machine_trans_keys[] = {
5u, 26u, 5u, 26u, 1u, 15u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u,
5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 1u, 15u, 5u, 26u, 5u, 26u,
@@ -294,7 +294,7 @@ find_syllables_khmer (hb_buffer_t *buffer)
int cs;
hb_glyph_info_t *info = buffer->info;
-#line 298 "hb-ot-shaper-khmer-machine.hh"
+#line 287 "hb-ot-shaper-khmer-machine.hh"
{
cs = khmer_syllable_machine_start;
ts = 0;
@@ -310,7 +310,7 @@ find_syllables_khmer (hb_buffer_t *buffer)
unsigned int syllable_serial = 1;
-#line 314 "hb-ot-shaper-khmer-machine.hh"
+#line 299 "hb-ot-shaper-khmer-machine.hh"
{
int _slen;
int _trans;
@@ -324,7 +324,7 @@ _resume:
#line 1 "NONE"
{ts = p;}
break;
-#line 328 "hb-ot-shaper-khmer-machine.hh"
+#line 311 "hb-ot-shaper-khmer-machine.hh"
}
_keys = _khmer_syllable_machine_trans_keys + (cs<<1);
@@ -394,7 +394,7 @@ _eof_trans:
#line 98 "hb-ot-shaper-khmer-machine.rl"
{act = 3;}
break;
-#line 398 "hb-ot-shaper-khmer-machine.hh"
+#line 368 "hb-ot-shaper-khmer-machine.hh"
}
_again:
@@ -403,7 +403,7 @@ _again:
#line 1 "NONE"
{ts = 0;}
break;
-#line 407 "hb-ot-shaper-khmer-machine.hh"
+#line 375 "hb-ot-shaper-khmer-machine.hh"
}
if ( ++p != pe )
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc
index e04d633195..d9795589fa 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc
@@ -368,12 +368,12 @@ const hb_ot_shaper_t _hb_ot_shaper_khmer =
data_destroy_khmer,
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
decompose_khmer,
compose_khmer,
setup_masks_khmer,
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh
index b109708937..464cf796d4 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh
@@ -50,7 +50,7 @@ enum myanmar_syllable_type_t {
};
-#line 54 "hb-ot-shaper-myanmar-machine.hh"
+#line 51 "hb-ot-shaper-myanmar-machine.hh"
#define myanmar_syllable_machine_ex_A 9u
#define myanmar_syllable_machine_ex_As 32u
#define myanmar_syllable_machine_ex_C 1u
@@ -77,7 +77,7 @@ enum myanmar_syllable_type_t {
#define myanmar_syllable_machine_ex_ZWNJ 5u
-#line 81 "hb-ot-shaper-myanmar-machine.hh"
+#line 76 "hb-ot-shaper-myanmar-machine.hh"
static const unsigned char _myanmar_syllable_machine_trans_keys[] = {
1u, 41u, 3u, 41u, 5u, 39u, 5u, 8u, 3u, 41u, 3u, 39u, 3u, 39u, 5u, 39u,
5u, 39u, 3u, 39u, 3u, 39u, 3u, 41u, 5u, 39u, 1u, 15u, 3u, 39u, 3u, 39u,
@@ -443,7 +443,7 @@ find_syllables_myanmar (hb_buffer_t *buffer)
int cs;
hb_glyph_info_t *info = buffer->info;
-#line 447 "hb-ot-shaper-myanmar-machine.hh"
+#line 436 "hb-ot-shaper-myanmar-machine.hh"
{
cs = myanmar_syllable_machine_start;
ts = 0;
@@ -459,7 +459,7 @@ find_syllables_myanmar (hb_buffer_t *buffer)
unsigned int syllable_serial = 1;
-#line 463 "hb-ot-shaper-myanmar-machine.hh"
+#line 448 "hb-ot-shaper-myanmar-machine.hh"
{
int _slen;
int _trans;
@@ -473,7 +473,7 @@ _resume:
#line 1 "NONE"
{ts = p;}
break;
-#line 477 "hb-ot-shaper-myanmar-machine.hh"
+#line 460 "hb-ot-shaper-myanmar-machine.hh"
}
_keys = _myanmar_syllable_machine_trans_keys + (cs<<1);
@@ -519,7 +519,7 @@ _eof_trans:
#line 113 "hb-ot-shaper-myanmar-machine.rl"
{te = p;p--;{ found_syllable (myanmar_non_myanmar_cluster); }}
break;
-#line 523 "hb-ot-shaper-myanmar-machine.hh"
+#line 498 "hb-ot-shaper-myanmar-machine.hh"
}
_again:
@@ -528,7 +528,7 @@ _again:
#line 1 "NONE"
{ts = 0;}
break;
-#line 532 "hb-ot-shaper-myanmar-machine.hh"
+#line 505 "hb-ot-shaper-myanmar-machine.hh"
}
if ( ++p != pe )
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc
index 1ccafbca7e..78bd8de524 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc
@@ -320,12 +320,12 @@ const hb_ot_shaper_t _hb_ot_shaper_myanmar =
nullptr, /* data_destroy */
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
nullptr, /* decompose */
nullptr, /* compose */
setup_masks_myanmar,
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_EARLY,
false, /* fallback_position */
};
@@ -342,12 +342,12 @@ const hb_ot_shaper_t _hb_ot_shaper_myanmar_zawgyi =
nullptr, /* data_destroy */
nullptr, /* preprocess_text */
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_NONE,
nullptr, /* decompose */
nullptr, /* compose */
nullptr, /* setup_masks */
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_NONE,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc
index 1280e7ed17..15349b1e64 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc
@@ -379,12 +379,12 @@ const hb_ot_shaper_t _hb_ot_shaper_thai =
nullptr, /* data_destroy */
preprocess_text_thai,
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
nullptr, /* decompose */
nullptr, /* compose */
nullptr, /* setup_masks */
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_DEFAULT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_LATE,
false,/* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh
index 65e65ff39d..5b3ec05616 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh
@@ -53,7 +53,7 @@ enum use_syllable_type_t {
};
-#line 57 "hb-ot-shaper-use-machine.hh"
+#line 54 "hb-ot-shaper-use-machine.hh"
#define use_syllable_machine_ex_B 1u
#define use_syllable_machine_ex_CGJ 6u
#define use_syllable_machine_ex_CMAbv 31u
@@ -97,7 +97,7 @@ enum use_syllable_type_t {
#define use_syllable_machine_ex_ZWNJ 14u
-#line 101 "hb-ot-shaper-use-machine.hh"
+#line 96 "hb-ot-shaper-use-machine.hh"
static const unsigned char _use_syllable_machine_trans_keys[] = {
0u, 53u, 11u, 53u, 11u, 53u, 1u, 53u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u,
45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 53u,
@@ -780,7 +780,7 @@ find_syllables_use (hb_buffer_t *buffer)
unsigned int act HB_UNUSED;
int cs;
-#line 784 "hb-ot-shaper-use-machine.hh"
+#line 773 "hb-ot-shaper-use-machine.hh"
{
cs = use_syllable_machine_start;
ts = 0;
@@ -793,7 +793,7 @@ find_syllables_use (hb_buffer_t *buffer)
unsigned int syllable_serial = 1;
-#line 797 "hb-ot-shaper-use-machine.hh"
+#line 782 "hb-ot-shaper-use-machine.hh"
{
int _slen;
int _trans;
@@ -807,7 +807,7 @@ _resume:
#line 1 "NONE"
{ts = p;}
break;
-#line 811 "hb-ot-shaper-use-machine.hh"
+#line 794 "hb-ot-shaper-use-machine.hh"
}
_keys = _use_syllable_machine_trans_keys + (cs<<1);
@@ -897,7 +897,7 @@ _eof_trans:
#line 171 "hb-ot-shaper-use-machine.rl"
{act = 2;}
break;
-#line 901 "hb-ot-shaper-use-machine.hh"
+#line 866 "hb-ot-shaper-use-machine.hh"
}
_again:
@@ -906,7 +906,7 @@ _again:
#line 1 "NONE"
{ts = 0;}
break;
-#line 910 "hb-ot-shaper-use-machine.hh"
+#line 873 "hb-ot-shaper-use-machine.hh"
}
if ( ++p != pe )
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh
index 5aa025fb4c..4f09fa805e 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh
@@ -89,1440 +89,264 @@
#define VMPre USE(VMPre)
#pragma GCC diagnostic pop
-static const uint8_t use_table[] = {
-
-
-#define use_offset_0x0028u 0
-
-
- /* Basic Latin */
- O, O, O, O, O, GB, O, O,
- /* 0030 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
-
-#define use_offset_0x00a0u 24
-
-
- /* Latin-1 Supplement */
-
- /* 00A0 */ GB, O, O, O, O, O, O, O, O, O, O, O, O, WJ, O, O,
- /* 00B0 */ O, O, FMPst, FMPst, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 00C0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 00D0 */ O, O, O, O, O, O, O, GB,
-
-#define use_offset_0x0348u 80
-
-
- /* Combining Diacritical Marks */
- O, O, O, O, O, O, O, CGJ,
-
-#define use_offset_0x0640u 88
-
-
- /* Arabic */
-
- /* 0640 */ B, O, O, O, O, O, O, O,
-
-#define use_offset_0x07c8u 96
-
-
- /* NKo */
- O, O, B, B, B, B, B, B,
- /* 07D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 07E0 */ B, B, B, B, B, B, B, B, B, B, B, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv,
- /* 07F0 */ VMAbv, VMAbv, VMAbv, VMAbv, O, O, O, O, O, O, B, WJ, WJ, VMAbv, O, O,
-
-#define use_offset_0x0840u 152
-
-
- /* Mandaic */
-
- /* 0840 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0850 */ B, B, B, B, B, B, B, B, B, CMBlw, CMBlw, CMBlw, WJ, WJ, O, WJ,
-
-#define use_offset_0x0900u 184
-
-
- /* Devanagari */
-
- /* 0900 */ VMAbv, VMAbv, VMAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0910 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0920 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0930 */ B, B, B, B, B, B, B, B, B, B, VAbv, VPst, CMBlw, B, VPst, VPre,
- /* 0940 */ VPst, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, VPst, VPst, VPst, VPst, H, VPre, VPst,
- /* 0950 */ O, VMAbv, VMBlw, O, O, VAbv, VBlw, VBlw, B, B, B, B, B, B, B, B,
- /* 0960 */ B, B, VBlw, VBlw, O, O, B, B, B, B, B, B, B, B, B, B,
- /* 0970 */ O, O, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
-
- /* Bengali */
-
- /* 0980 */ GB, VMAbv, VMPst, VMPst, WJ, B, B, B, B, B, B, B, B, WJ, WJ, B,
- /* 0990 */ B, WJ, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 09A0 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 09B0 */ B, WJ, B, WJ, WJ, WJ, B, B, B, B, WJ, WJ, CMBlw, B, VPst, VPre,
- /* 09C0 */ VPst, VBlw, VBlw, VBlw, VBlw, WJ, WJ, VPre, VPre, WJ, WJ, VPre, VPre, H, O, WJ,
- /* 09D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, VPst, WJ, WJ, WJ, WJ, B, B, WJ, B,
- /* 09E0 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 09F0 */ B, B, O, O, O, O, O, O, O, O, O, O, B, O, FMAbv, WJ,
-
- /* Gurmukhi */
-
- /* 0A00 */ WJ, VMAbv, VMAbv, VMPst, WJ, B, B, B, B, B, B, WJ, WJ, WJ, WJ, B,
- /* 0A10 */ B, WJ, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0A20 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 0A30 */ B, WJ, B, B, WJ, B, B, WJ, B, B, WJ, WJ, CMBlw, WJ, VPst, VPre,
- /* 0A40 */ VPst, VBlw, VBlw, WJ, WJ, WJ, WJ, VAbv, VAbv, WJ, WJ, VAbv, VAbv, H, WJ, WJ,
- /* 0A50 */ WJ, VMBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, WJ, B, WJ,
- /* 0A60 */ WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0A70 */ VMAbv, CMAbv, GB, GB, O, MBlw, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Gujarati */
-
- /* 0A80 */ WJ, VMAbv, VMAbv, VMPst, WJ, B, B, B, B, B, B, B, B, B, WJ, B,
- /* 0A90 */ B, B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0AA0 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 0AB0 */ B, WJ, B, B, WJ, B, B, B, B, B, WJ, WJ, CMBlw, B, VPst, VPre,
- /* 0AC0 */ VPst, VBlw, VBlw, VBlw, VBlw, VAbv, WJ, VAbv, VAbv, VAbv, WJ, VPst, VPst, H, WJ, WJ,
- /* 0AD0 */ O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 0AE0 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0AF0 */ O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, B, VMAbv, VMAbv, VMAbv, CMAbv, CMAbv, CMAbv,
-
- /* Oriya */
-
- /* 0B00 */ WJ, VMAbv, VMPst, VMPst, WJ, B, B, B, B, B, B, B, B, WJ, WJ, B,
- /* 0B10 */ B, WJ, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0B20 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 0B30 */ B, WJ, B, B, WJ, B, B, B, B, B, WJ, WJ, CMBlw, B, VPst, VAbv,
- /* 0B40 */ VPst, VBlw, VBlw, VBlw, VBlw, WJ, WJ, VPre, VPre, WJ, WJ, VPre, VPre, H, WJ, WJ,
- /* 0B50 */ WJ, WJ, WJ, WJ, WJ, VAbv, VAbv, VAbv, WJ, WJ, WJ, WJ, B, B, WJ, B,
- /* 0B60 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0B70 */ O, B, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Tamil */
-
- /* 0B80 */ WJ, WJ, VMAbv, O, WJ, B, B, B, B, B, B, WJ, WJ, WJ, B, B,
- /* 0B90 */ B, WJ, B, B, B, B, WJ, WJ, WJ, B, B, WJ, B, WJ, B, B,
- /* 0BA0 */ WJ, WJ, WJ, B, B, WJ, WJ, WJ, B, B, B, WJ, WJ, WJ, B, B,
- /* 0BB0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, VPst, VPst,
- /* 0BC0 */ VAbv, VPst, VPst, WJ, WJ, WJ, VPre, VPre, VPre, WJ, VPre, VPre, VPre, H, WJ, WJ,
- /* 0BD0 */ O, WJ, WJ, WJ, WJ, WJ, WJ, VPst, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 0BE0 */ WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0BF0 */ O, O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ,
-
- /* Telugu */
-
- /* 0C00 */ VMAbv, VMPst, VMPst, VMPst, VMAbv, B, B, B, B, B, B, B, B, WJ, B, B,
- /* 0C10 */ B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0C20 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 0C30 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, CMBlw, B, VAbv, VAbv,
- /* 0C40 */ VAbv, VPst, VPst, VPst, VPst, WJ, VAbv, VAbv, VAbv, WJ, VAbv, VAbv, VAbv, H, WJ, WJ,
- /* 0C50 */ WJ, WJ, WJ, WJ, WJ, VAbv, VBlw, WJ, B, B, B, WJ, WJ, O, WJ, WJ,
- /* 0C60 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0C70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O, O, O, O, O, O,
-
- /* Kannada */
-
- /* 0C80 */ B, VMAbv, VMPst, VMPst, O, B, B, B, B, B, B, B, B, WJ, B, B,
- /* 0C90 */ B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0CA0 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 0CB0 */ B, B, B, B, WJ, B, B, B, B, B, WJ, WJ, CMBlw, B, VPst, VAbv,
- /* 0CC0 */ VAbv, VPst, VPst, VPst, VPst, WJ, VAbv, VAbv, VAbv, WJ, VAbv, VAbv, VAbv, H, WJ, WJ,
- /* 0CD0 */ WJ, WJ, WJ, WJ, WJ, VPst, VPst, WJ, WJ, WJ, WJ, WJ, WJ, O, B, WJ,
- /* 0CE0 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0CF0 */ WJ, CS, CS, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Malayalam */
-
- /* 0D00 */ VMAbv, VMAbv, VMPst, VMPst, B, B, B, B, B, B, B, B, B, WJ, B, B,
- /* 0D10 */ B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0D20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0D30 */ B, B, B, B, B, B, B, B, B, B, B, VAbv, VAbv, B, VPst, VPst,
- /* 0D40 */ VPst, VPst, VPst, VBlw, VBlw, WJ, VPre, VPre, VPre, WJ, VPre, VPre, VPre, H, R, O,
- /* 0D50 */ WJ, WJ, WJ, WJ, O, O, O, VPst, O, O, O, O, O, O, O, B,
- /* 0D60 */ B, B, VBlw, VBlw, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0D70 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
-
- /* Sinhala */
-
- /* 0D80 */ WJ, VMAbv, VMPst, VMPst, WJ, B, B, B, B, B, B, B, B, B, B, B,
- /* 0D90 */ B, B, B, B, B, B, B, WJ, WJ, WJ, B, B, B, B, B, B,
- /* 0DA0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0DB0 */ B, B, WJ, B, B, B, B, B, B, B, B, B, WJ, B, WJ, WJ,
- /* 0DC0 */ B, B, B, B, B, B, B, WJ, WJ, WJ, HVM, WJ, WJ, WJ, WJ, VPst,
- /* 0DD0 */ VPst, VPst, VAbv, VAbv, VBlw, WJ, VBlw, WJ, VPst, VPre, VPre, VPre, VPre, VPre, VPre, VPst,
- /* 0DE0 */ WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 0DF0 */ WJ, WJ, VPst, VPst, O, WJ, WJ, WJ,
-
-#define use_offset_0x0f00u 1456
-
-
- /* Tibetan */
-
- /* 0F00 */ B, B, O, O, B, B, B, O, O, O, O, O, O, O, O, O,
- /* 0F10 */ O, O, O, O, O, O, O, O, VBlw, VBlw, O, O, O, O, O, O,
- /* 0F20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0F30 */ B, B, B, B, O, FBlw, O, FBlw, O, CMAbv, O, O, O, O, VPst, VPre,
- /* 0F40 */ B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B, B,
- /* 0F50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 0F60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ,
- /* 0F70 */ WJ, CMBlw, VBlw, VAbv, VAbv, VBlw, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw, VMAbv, O,
- /* 0F80 */ VBlw, VAbv, VMAbv, VMAbv, VBlw, O, VMAbv, VMAbv, B, B, B, B, B, SUB, SUB, SUB,
- /* 0F90 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, WJ, SUB, SUB, SUB, SUB, SUB, SUB, SUB,
- /* 0FA0 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB,
- /* 0FB0 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, WJ, O, O,
- /* 0FC0 */ O, O, O, O, O, O, FBlw, O,
-
-#define use_offset_0x1000u 1656
-
-
- /* Myanmar */
-
- /* 1000 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1010 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1020 */ B, B, B, B, B, B, B, B, B, B, B, VPst, VPst, VAbv, VAbv, VBlw,
- /* 1030 */ VBlw, VPre, VAbv, VAbv, VAbv, VAbv, VMAbv, VMBlw, VMPst, IS, VAbv, MPst, MPre, MBlw, MBlw, B,
- /* 1040 */ B, B, B, B, B, B, B, B, B, B, O, GB, O, O, GB, O,
- /* 1050 */ B, B, B, B, B, B, VPst, VPst, VBlw, VBlw, B, B, B, B, MBlw, MBlw,
- /* 1060 */ MBlw, B, VPst, VMPst, VMPst, B, B, VPst, VPst, VMPst, VMPst, VMPst, VMPst, VMPst, B, B,
- /* 1070 */ B, VAbv, VAbv, VAbv, VAbv, B, B, B, B, B, B, B, B, B, B, B,
- /* 1080 */ B, B, MBlw, VPst, VPre, VAbv, VAbv, VMPst, VMPst, VMPst, VMPst, VMPst, VMPst, VMBlw, B, VMPst,
- /* 1090 */ B, B, B, B, B, B, B, B, B, B, VMPst, VMPst, VPst, VAbv, O, O,
-
-#define use_offset_0x1700u 1816
-
-
- /* Tagalog */
-
- /* 1700 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1710 */ B, B, VAbv, VBlw, VBlw, VPst, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, B,
-
- /* Hanunoo */
-
- /* 1720 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1730 */ B, B, VAbv, VBlw, VPst, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Buhid */
-
- /* 1740 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1750 */ B, B, VAbv, VBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Tagbanwa */
-
- /* 1760 */ B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, B, B,
- /* 1770 */ B, WJ, VAbv, VBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Khmer */
-
- /* 1780 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1790 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 17A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 17B0 */ B, B, B, B, CGJ, CGJ, VPst, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VPre, VPre,
- /* 17C0 */ VPre, VPre, VPre, VPre, VPre, VPre, VMAbv, VMPst, VPst, VMAbv, VMAbv, FMAbv, FAbv, CMAbv, FMAbv, VMAbv,
- /* 17D0 */ FMAbv, VAbv, IS, FMAbv, O, O, O, O, O, O, O, O, B, FMAbv, WJ, WJ,
- /* 17E0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 17F0 */ O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Mongolian */
-
- /* 1800 */ B, O, O, O, O, O, O, B, O, O, B, CGJ, CGJ, CGJ, WJ, CGJ,
- /* 1810 */ O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 1820 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1830 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1840 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1850 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1860 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1870 */ B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 1880 */ GB, GB, GB, GB, GB, CMAbv, CMAbv, B, B, B, B, B, B, B, B, B,
- /* 1890 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18A0 */ B, B, B, B, B, B, B, B, B, CMBlw, B, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x1900u 2248
-
-
- /* Limbu */
-
- /* 1900 */ GB, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1910 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, WJ,
- /* 1920 */ VAbv, VAbv, VBlw, VPst, VPst, VAbv, VAbv, VAbv, VAbv, SUB, SUB, SUB, WJ, WJ, WJ, WJ,
- /* 1930 */ FPst, FPst, VMBlw, FPst, FPst, FPst, FPst, FPst, FPst, FBlw, VMAbv, FMBlw, WJ, WJ, WJ, WJ,
- /* 1940 */ O, WJ, WJ, WJ, O, O, B, B, B, B, B, B, B, B, B, B,
-
- /* Tai Le */
-
- /* 1950 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1960 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ,
- /* 1970 */ B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* New Tai Lue */
-
- /* 1980 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1990 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 19A0 */ B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ,
- /* 19B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 19C0 */ B, B, B, B, B, B, B, B, VMPst, VMPst, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 19D0 */ B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, O, O,
- /* 19E0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 19F0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
-
- /* Buginese */
-
- /* 1A00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1A10 */ B, B, B, B, B, B, B, VAbv, VAbv, VPre, VPst, VAbv, WJ, WJ, O, O,
-
- /* Tai Tham */
-
- /* 1A20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1A30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1A40 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1A50 */ B, B, B, B, B, MPre, MBlw, SUB, FAbv, FAbv, MAbv, SUB, SUB, SUB, SUB, WJ,
- /* 1A60 */ Sk, VPst, VAbv, VPst, VPst, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VAbv, VBlw, VPst, VPre, VPre,
- /* 1A70 */ VPre, VPre, VPre, VAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VAbv, VMAbv, VMAbv, WJ, WJ, VMBlw,
- /* 1A80 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 1A90 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x1b00u 2664
-
-
- /* Balinese */
-
- /* 1B00 */ VMAbv, VMAbv, VMAbv, FAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B,
- /* 1B10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1B20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1B30 */ B, B, B, B, CMAbv, VPst, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VPre, VPre,
- /* 1B40 */ VPre, VPre, VAbv, VAbv, H, B, B, B, B, B, B, B, B, WJ, WJ, WJ,
- /* 1B50 */ B, B, B, B, B, B, B, B, B, B, O, O, O, O, O, O,
- /* 1B60 */ O, O, O, O, O, O, O, O, O, O, O, SMAbv, SMBlw, SMAbv, SMAbv, SMAbv,
- /* 1B70 */ SMAbv, SMAbv, SMAbv, SMAbv, O, O, O, O, O, O, O, O, O, O, O, WJ,
-
- /* Sundanese */
-
- /* 1B80 */ VMAbv, FAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1B90 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BA0 */ B, SUB, SUB, SUB, VAbv, VBlw, VPre, VPst, VAbv, VAbv, VPst, IS, SUB, SUB, B, B,
- /* 1BB0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
-
- /* Batak */
-
- /* 1BC0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BD0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BE0 */ B, B, B, B, B, B, CMAbv, VPst, VAbv, VAbv, VPst, VPst, VPst, VAbv, VPst, VAbv,
- /* 1BF0 */ FAbv, FAbv, CMBlw, CMBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O,
-
- /* Lepcha */
-
- /* 1C00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1C10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1C20 */ B, B, B, B, SUB, SUB, VPst, VPre, VPre, VPre, VPst, VPst, VBlw, FAbv, FAbv, FAbv,
- /* 1C30 */ FAbv, FAbv, FAbv, FAbv, VMPre, VMPre, FMAbv, CMBlw, WJ, WJ, WJ, O, O, O, O, O,
- /* 1C40 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, B, B, B,
-
-#define use_offset_0x1cd0u 3000
-
-
- /* Vedic Extensions */
-
- /* 1CD0 */ VMAbv, VMAbv, VMAbv, O, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMAbv, VMAbv, VMBlw, VMBlw, VMBlw, VMBlw,
- /* 1CE0 */ VMAbv, VMPst, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, O, O, O, O, VMBlw, O, O,
- /* 1CF0 */ O, O, O, O, VMAbv, CS, CS, VMPst, VMAbv, VMAbv, GB, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x1df8u 3048
-
-
- /* Combining Diacritical Marks Supplement */
- O, O, O, FMAbv, O, O, O, O,
-
-#define use_offset_0x2008u 3056
-
-
- /* General Punctuation */
- O, O, O, WJ, ZWNJ, CGJ, WJ, WJ,
- /* 2010 */ GB, GB, GB, GB, GB, O, O, O, O, O, O, O, O, O, O, O,
- /* 2020 */ O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, O,
- /* 2030 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 2040 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 2050 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 2060 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Superscripts and Subscripts */
-
- /* 2070 */ O, O, WJ, WJ, FMPst, O, O, O, O, O, O, O, O, O, O, O,
- /* 2080 */ O, O, FMPst, FMPst, FMPst, O, O, O,
-
-#define use_offset_0x20f0u 3184
-
-
- /* Combining Diacritical Marks for Symbols */
-
- /* 20F0 */ VMAbv, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x25c8u 3192
-
-
- /* Geometric Shapes */
- O, O, O, O, B, O, O, O,
-
-#define use_offset_0x2d30u 3200
-
-
- /* Tifinagh */
-
- /* 2D30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 2D40 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 2D50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 2D60 */ B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, B,
- /* 2D70 */ O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, H,
-
-#define use_offset_0xa800u 3280
-
-
- /* Syloti Nagri */
-
- /* A800 */ B, B, VAbv, B, B, B, H, B, B, B, B, VMAbv, B, B, B, B,
- /* A810 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A820 */ B, B, B, VPst, VPst, VBlw, VAbv, VPst, O, O, O, O, VBlw, WJ, WJ, WJ,
- /* A830 */ O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Phags-pa */
-
- /* A840 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A850 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A860 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A870 */ B, B, B, B, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Saurashtra */
-
- /* A880 */ VMPst, VMPst, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A890 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A8A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A8B0 */ B, B, B, B, MPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst,
- /* A8C0 */ VPst, VPst, VPst, VPst, H, VMAbv, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O,
- /* A8D0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Devanagari Extended */
-
- /* A8E0 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv,
- /* A8F0 */ VMAbv, VMAbv, B, B, O, O, O, O, O, O, O, O, O, O, B, VAbv,
-
- /* Kayah Li */
-
- /* A900 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A910 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A920 */ B, B, B, B, B, B, VAbv, VAbv, VAbv, VAbv, VAbv, VMBlw, VMBlw, VMBlw, O, O,
-
- /* Rejang */
-
- /* A930 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A940 */ B, B, B, B, B, B, B, VBlw, VBlw, VBlw, VAbv, VBlw, VBlw, VBlw, VBlw, FAbv,
- /* A950 */ FAbv, FAbv, FPst, VPst, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O,
- /* A960 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* A970 */ O, O, O, O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ,
-
- /* Javanese */
-
- /* A980 */ VMAbv, VMAbv, FAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A990 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A9A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* A9B0 */ B, B, B, CMAbv, VPst, VPst, VAbv, VAbv, VBlw, VBlw, VPre, VPre, VAbv, MBlw, MPst, MBlw,
- /* A9C0 */ H, O, O, O, O, O, O, O, O, O, O, O, O, O, WJ, O,
- /* A9D0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, O, O,
-
- /* Myanmar Extended-B */
-
- /* A9E0 */ B, B, B, B, B, VAbv, O, B, B, B, B, B, B, B, B, B,
- /* A9F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, WJ,
-
- /* Cham */
-
- /* AA00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AA10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AA20 */ B, B, B, B, B, B, B, B, B, VMAbv, VAbv, VAbv, VAbv, VBlw, VAbv, VPre,
- /* AA30 */ VPre, VAbv, VBlw, MPst, MPre, MAbv, MBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* AA40 */ B, B, B, FAbv, B, B, B, B, B, B, B, B, FAbv, FPst, WJ, WJ,
- /* AA50 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, O, O, O, O,
-
- /* Myanmar Extended-A */
-
- /* AA60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AA70 */ O, B, B, B, GB, GB, GB, O, O, O, B, VMPst, VMAbv, VMPst, B, B,
-
- /* Tai Viet */
-
- /* AA80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AA90 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AAA0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* AAB0 */ VAbv, B, VAbv, VAbv, VBlw, B, B, VAbv, VAbv, B, B, B, B, B, VAbv, VMAbv,
- /* AAC0 */ B, VMAbv, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* AAD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O, O,
-
- /* Meetei Mayek Extensions */
-
- /* AAE0 */ B, B, B, B, B, B, B, B, B, B, B, VPre, VBlw, VAbv, VPre, VPst,
- /* AAF0 */ O, O, O, O, O, VMPst, IS, WJ,
-
-#define use_offset_0xabc0u 4040
-
-
- /* Meetei Mayek */
-
- /* ABC0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* ABD0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* ABE0 */ B, B, B, VPst, VPst, VAbv, VPst, VPst, VBlw, VPst, VPst, O, VMPst, VBlw, WJ, WJ,
- /* ABF0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0xfe00u 4104
-
-
- /* Variation Selectors */
-
- /* FE00 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
-
-#define use_offset_0xfef8u 4120
-
-
- /* Arabic Presentation Forms-B */
- O, O, O, O, O, WJ, WJ, WJ,
-
-#define use_offset_0xfff0u 4128
-
-
- /* Specials */
-
- /* FFF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O, O, WJ, WJ,
-
-#define use_offset_0x10570u 4144
-
-
- /* Vithkuqi */
-
- /* 10570 */ B, B, B, B, B, B, B, B, B, B, B, WJ, B, B, B, B,
- /* 10580 */ B, B, B, B, B, B, B, B, B, B, B, WJ, B, B, B, B,
- /* 10590 */ B, B, B, WJ, B, B, WJ, B, B, B, B, B, B, B, B, B,
- /* 105A0 */ B, B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 105B0 */ B, B, WJ, B, B, B, B, B, B, B, WJ, B, B, WJ, WJ, WJ,
-
-#define use_offset_0x10a00u 4224
-
-
- /* Kharoshthi */
-
- /* 10A00 */ B, VBlw, VBlw, VBlw, WJ, VAbv, VBlw, WJ, WJ, WJ, WJ, WJ, VPst, VMBlw, VMBlw, VMAbv,
- /* 10A10 */ B, B, B, B, WJ, B, B, B, WJ, B, B, B, B, B, B, B,
- /* 10A20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10A30 */ B, B, B, B, B, B, WJ, WJ, CMBlw, CMBlw, CMBlw, WJ, WJ, WJ, WJ, IS,
- /* 10A40 */ B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x10ac0u 4304
-
-
- /* Manichaean */
-
- /* 10AC0 */ B, B, B, B, B, B, B, B, O, B, B, B, B, B, B, B,
- /* 10AD0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10AE0 */ B, B, B, B, B, CMBlw, CMBlw, WJ, WJ, WJ, WJ, B, B, B, B, B,
-
-#define use_offset_0x10b80u 4352
-
-
- /* Psalter Pahlavi */
-
- /* 10B80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10B90 */ B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O, WJ, WJ, WJ,
- /* 10BA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, B, B, O,
-
-#define use_offset_0x10d00u 4400
-
-
- /* Hanifi Rohingya */
-
- /* 10D00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10D10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10D20 */ B, B, B, B, VMAbv, VMAbv, VMAbv, CMAbv, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 10D30 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x10e80u 4464
-
-
- /* Yezidi */
-
- /* 10E80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10E90 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10EA0 */ B, B, B, B, B, B, B, B, B, B, WJ, VAbv, VAbv, O, WJ, WJ,
- /* 10EB0 */ B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x10f30u 4520
-
-
- /* Sogdian */
-
- /* 10F30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10F40 */ B, B, B, B, B, B, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw, VMBlw,
- /* 10F50 */ VMBlw, B, B, B, B, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 10F60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Old Uyghur */
-
- /* 10F70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 10F80 */ B, B, CMBlw, CMBlw, CMBlw, CMBlw, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 10F90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 10FA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Chorasmian */
-
- /* 10FB0 */ B, O, B, B, B, B, B, O, B, B, B, B, B, B, B, B,
- /* 10FC0 */ O, B, B, B, B, O, O, O, O, B, B, B, WJ, WJ, WJ, WJ,
- /* 10FD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 10FE0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 10FF0 */ O, O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Brahmi */
-
- /* 11000 */ VMPst, VMAbv, VMPst, CS, CS, B, B, B, B, B, B, B, B, B, B, B,
- /* 11010 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11020 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11030 */ B, B, B, B, B, B, B, B, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw,
- /* 11040 */ VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, H, O, O, O, O, O, O, O, WJ, WJ,
- /* 11050 */ WJ, WJ, N, N, N, N, N, N, N, N, N, N, N, N, N, N,
- /* 11060 */ N, N, N, N, N, N, B, B, B, B, B, B, B, B, B, B,
- /* 11070 */ VAbv, B, B, VAbv, VAbv, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, HN,
-
- /* Kaithi */
-
- /* 11080 */ VMAbv, VMAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11090 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 110A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 110B0 */ VPst, VPre, VPst, VBlw, VBlw, VAbv, VAbv, VPst, VPst, H, CMBlw, O, O, O, O, O,
- /* 110C0 */ O, O, VBlw, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x11100u 4928
-
-
- /* Chakma */
-
- /* 11100 */ VMAbv, VMAbv, VMAbv, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11110 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11120 */ B, B, B, B, B, B, B, VBlw, VBlw, VBlw, VAbv, VAbv, VPre, VBlw, VAbv, VAbv,
- /* 11130 */ VBlw, VAbv, VAbv, IS, CMAbv, WJ, B, B, B, B, B, B, B, B, B, B,
- /* 11140 */ O, O, O, O, B, VPst, VPst, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Mahajani */
-
- /* 11150 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11160 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11170 */ B, B, B, CMBlw, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Sharada */
-
- /* 11180 */ VMAbv, VMAbv, VMPst, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11190 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 111A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 111B0 */ B, B, B, VPst, VPre, VPst, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv,
- /* 111C0 */ H, B, R, R, O, O, O, O, O, FMBlw, CMBlw, VAbv, VBlw, O, VPre, VMAbv,
- /* 111D0 */ B, B, B, B, B, B, B, B, B, B, B, O, O, O, O, O,
-
- /* Sinhala Archaic Numbers */
-
- /* 111E0 */ WJ, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 111F0 */ B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Khojki */
-
- /* 11200 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11210 */ B, B, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11220 */ B, B, B, B, B, B, B, B, B, B, B, B, VPst, VPst, VPst, VBlw,
- /* 11230 */ VAbv, VAbv, VAbv, VAbv, VMAbv, H, CMAbv, CMAbv, O, O, O, O, O, O, VMAbv, WJ,
-
-#define use_offset_0x11280u 5248
-
-
- /* Multani */
-
- /* 11280 */ B, B, B, B, B, B, B, WJ, B, WJ, B, B, B, B, WJ, B,
- /* 11290 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, B,
- /* 112A0 */ B, B, B, B, B, B, B, B, B, O, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Khudawadi */
-
- /* 112B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 112C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 112D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, VMAbv,
- /* 112E0 */ VPst, VPre, VPst, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, CMBlw, VBlw, WJ, WJ, WJ, WJ, WJ,
- /* 112F0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Grantha */
-
- /* 11300 */ VMAbv, VMAbv, VMAbv, VMAbv, WJ, B, B, B, B, B, B, B, B, WJ, WJ, B,
- /* 11310 */ B, WJ, WJ, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11320 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 11330 */ B, WJ, B, B, WJ, B, B, B, B, B, WJ, CMBlw, CMBlw, B, VPst, VPst,
- /* 11340 */ VAbv, VPst, VPst, VPst, VPst, WJ, WJ, VPre, VPre, WJ, WJ, VPre, VPre, H, WJ, WJ,
- /* 11350 */ O, WJ, WJ, WJ, WJ, WJ, WJ, VPst, WJ, WJ, WJ, WJ, WJ, O, B, B,
- /* 11360 */ B, B, VPst, VPst, WJ, WJ, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, WJ, WJ, WJ,
- /* 11370 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, WJ, WJ, WJ,
-
-#define use_offset_0x11400u 5496
-
-
- /* Newa */
-
- /* 11400 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11410 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11420 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11430 */ B, B, B, B, B, VPst, VPre, VPst, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv,
- /* 11440 */ VPst, VPst, H, VMAbv, VMAbv, VMPst, CMBlw, B, O, O, O, O, O, O, O, O,
- /* 11450 */ B, B, B, B, B, B, B, B, B, B, O, O, WJ, O, FMAbv, B,
- /* 11460 */ CS, CS, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11470 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Tirhuta */
-
- /* 11480 */ O, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11490 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 114A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 114B0 */ VPst, VPre, VPst, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VPre, VAbv, VPre, VPre, VPst, VPre, VMAbv,
- /* 114C0 */ VMAbv, VMAbv, H, CMBlw, B, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 114D0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x11580u 5720
-
-
- /* Siddham */
-
- /* 11580 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11590 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 115A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, VPst,
- /* 115B0 */ VPre, VPst, VBlw, VBlw, VBlw, VBlw, WJ, WJ, VPre, VPre, VPre, VPre, VMAbv, VMAbv, VMPst, H,
- /* 115C0 */ CMBlw, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 115D0 */ O, O, O, O, O, O, O, O, B, B, B, B, VBlw, VBlw, WJ, WJ,
- /* 115E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 115F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Modi */
-
- /* 11600 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11610 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11620 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11630 */ VPst, VPst, VPst, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VPst, VPst, VMAbv, VMPst, H,
- /* 11640 */ VAbv, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11650 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11660 */ O, O, O, O, O, O, O, O, O, O, O, O, O, WJ, WJ, WJ,
- /* 11670 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Takri */
-
- /* 11680 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11690 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 116A0 */ B, B, B, B, B, B, B, B, B, B, B, VMAbv, VMPst, VAbv, VPre, VPst,
- /* 116B0 */ VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, H, CMBlw, B, O, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 116C0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 116D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 116E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 116F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Ahom */
-
- /* 11700 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11710 */ B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, MBlw, MPre, MAbv,
- /* 11720 */ VPst, VPst, VAbv, VAbv, VBlw, VBlw, VPre, VAbv, VBlw, VAbv, VAbv, VAbv, WJ, WJ, WJ, WJ,
- /* 11730 */ B, B, B, B, B, B, B, B, B, B, B, B, O, O, O, O,
- /* 11740 */ B, B, B, B, B, B, B, WJ,
-
-#define use_offset_0x11800u 6176
-
-
- /* Dogra */
-
- /* 11800 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11810 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11820 */ B, B, B, B, B, B, B, B, B, B, B, B, VPst, VPre, VPst, VBlw,
- /* 11830 */ VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, VMAbv, VMPst, H, CMBlw, O, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x11900u 6240
-
-
- /* Dives Akuru */
-
- /* 11900 */ B, B, B, B, B, B, B, WJ, WJ, B, WJ, WJ, B, B, B, B,
- /* 11910 */ B, B, B, B, WJ, B, B, WJ, B, B, B, B, B, B, B, B,
- /* 11920 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11930 */ VPst, VPst, VPst, VPst, VPst, VPre, WJ, VPre, VPre, WJ, WJ, VMAbv, VMAbv, VPst, IS, R,
- /* 11940 */ MPst, R, MPst, CMBlw, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11950 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x119a0u 6336
-
-
- /* Nandinagari */
-
- /* 119A0 */ B, B, B, B, B, B, B, B, WJ, WJ, B, B, B, B, B, B,
- /* 119B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 119C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 119D0 */ B, VPst, VPre, VPst, VBlw, VBlw, VBlw, VBlw, WJ, WJ, VAbv, VAbv, VPst, VPst, VMPst, VMPst,
- /* 119E0 */ H, B, O, O, VPre, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 119F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Zanabazar Square */
-
- /* 11A00 */ B, VAbv, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, VAbv, VAbv, VBlw, B, B, B, B, B,
- /* 11A10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11A20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11A30 */ B, B, B, FMBlw, VBlw, VMAbv, VMAbv, VMAbv, VMAbv, VMPst, R, MBlw, MBlw, MBlw, MBlw, GB,
- /* 11A40 */ O, O, O, O, O, GB, O, IS, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Soyombo */
-
- /* 11A50 */ B, VAbv, VBlw, VBlw, VAbv, VAbv, VAbv, VPst, VPst, VBlw, VBlw, VBlw, B, B, B, B,
- /* 11A60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11A70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11A80 */ B, B, B, B, R, R, R, R, R, R, FBlw, FBlw, FBlw, FBlw, FBlw, FBlw,
- /* 11A90 */ FBlw, FBlw, FBlw, FBlw, FBlw, FBlw, VMAbv, VMPst, CMAbv, IS, O, O, O, B, O, O,
-
-#define use_offset_0x11c00u 6592
-
-
- /* Bhaiksuki */
-
- /* 11C00 */ B, B, B, B, B, B, B, B, B, WJ, B, B, B, B, B, B,
- /* 11C10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11C20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, VPst,
- /* 11C30 */ VAbv, VAbv, VBlw, VBlw, VBlw, VBlw, VBlw, WJ, VAbv, VAbv, VAbv, VAbv, VMAbv, VMAbv, VMPst, H,
- /* 11C40 */ B, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11C50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11C60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ,
-
- /* Marchen */
-
- /* 11C70 */ O, O, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11C80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11C90 */ WJ, WJ, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB,
- /* 11CA0 */ SUB, SUB, SUB, SUB, SUB, SUB, SUB, SUB, WJ, SUB, SUB, SUB, SUB, SUB, SUB, SUB,
- /* 11CB0 */ VBlw, VPre, VBlw, VAbv, VPst, VMAbv, VMAbv, WJ,
-
-#define use_offset_0x11d00u 6776
-
-
- /* Masaram Gondi */
-
- /* 11D00 */ B, B, B, B, B, B, B, WJ, B, B, WJ, B, B, B, B, B,
- /* 11D10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11D20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11D30 */ B, VAbv, VAbv, VAbv, VAbv, VAbv, VBlw, WJ, WJ, WJ, VAbv, WJ, VAbv, VAbv, WJ, VAbv,
- /* 11D40 */ VMAbv, VMAbv, CMBlw, VAbv, VBlw, IS, R, MBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11D50 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Gunjala Gondi */
-
- /* 11D60 */ B, B, B, B, B, B, WJ, B, B, WJ, B, B, B, B, B, B,
- /* 11D70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11D80 */ B, B, B, B, B, B, B, B, B, B, VPst, VPst, VPst, VPst, VPst, WJ,
- /* 11D90 */ VAbv, VAbv, WJ, VPst, VPst, VMAbv, VMPst, IS, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 11DA0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x11ee0u 6952
-
-
- /* Makasar */
-
- /* 11EE0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 11EF0 */ B, B, GB, VAbv, VBlw, VPre, VPst, O,
-
-#define use_offset_0x13000u 6976
-
-
- /* Egyptian Hieroglyphs */
-
- /* 13000 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13010 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13020 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13030 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13040 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13050 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13060 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13070 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13080 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13090 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 130F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13100 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13110 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13120 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13130 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13140 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13150 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13160 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13170 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13180 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13190 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 131F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13200 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13210 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13220 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13230 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13240 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13250 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13260 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13270 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13280 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13290 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 132F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13300 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13310 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13320 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13330 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13340 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13350 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13360 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13370 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13380 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13390 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133B0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133E0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 133F0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13400 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13410 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 13420 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, WJ,
-
- /* Egyptian Hieroglyph Format Controls */
-
- /* 13430 */ H, H, H, H, H, H, H, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
-#define use_offset_0x16ac0u 8064
-
-
- /* Tangsa */
-
- /* 16AC0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 16AD0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, O, O,
- /* 16AE0 */ O, O, O, O, O, O, O, O, O, O, O, O, O, O, WJ, WJ,
- /* 16AF0 */ O, O, O, O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Pahawh Hmong */
-
- /* 16B00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16B10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16B20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16B30 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, O,
-
-#define use_offset_0x16f00u 8184
-
-
- /* Miao */
-
- /* 16F00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16F10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16F20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16F30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 16F40 */ B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, CMBlw,
- /* 16F50 */ O, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw,
- /* 16F60 */ VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw,
- /* 16F70 */ VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw,
- /* 16F80 */ VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, VBlw, WJ, WJ, WJ, WJ, WJ, WJ, WJ, VMBlw,
- /* 16F90 */ VMBlw, VMBlw, VMBlw, O, O, O, O, O,
-
-#define use_offset_0x16fe0u 8336
-
-
- /* Ideographic Symbols and Punctuation */
-
- /* 16FE0 */ O, O, O, O, B, WJ, WJ, WJ,
-
-#define use_offset_0x18b00u 8344
-
-
- /* Khitan Small Script */
-
- /* 18B00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B40 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18B90 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BA0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BB0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BC0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BD0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BE0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18BF0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C40 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C60 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C80 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18C90 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18CA0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18CB0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18CC0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 18CD0 */ B, B, B, B, B, B, WJ, WJ,
-
-#define use_offset_0x1bc00u 8816
-
-
- /* Duployan */
-
- /* 1BC00 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC10 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC20 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC30 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC40 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC50 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1BC60 */ B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ,
- /* 1BC70 */ B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ,
- /* 1BC80 */ B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* 1BC90 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, O, CMBlw, CMBlw, O,
-
-#define use_offset_0x1d170u 8976
-
-
- /* Musical Symbols */
-
- /* 1D170 */ O, O, O, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, O, O, O, O, O,
-
-#define use_offset_0x1e100u 8992
-
-
- /* Nyiakeng Puachue Hmong */
-
- /* 1E100 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E110 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E120 */ B, B, B, B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ,
- /* 1E130 */ VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, VMAbv, B, B, B, B, B, B, B, WJ, WJ,
- /* 1E140 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, B, B,
-
-#define use_offset_0x1e290u 9072
-
-
- /* Toto */
-
- /* 1E290 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E2A0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, VMAbv, WJ,
- /* 1E2B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Wancho */
-
- /* 1E2C0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E2D0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E2E0 */ B, B, B, B, B, B, B, B, B, B, B, B, VMAbv, VMAbv, VMAbv, VMAbv,
- /* 1E2F0 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, WJ, O,
-
-#define use_offset_0x1e900u 9184
-
-
- /* Adlam */
-
- /* 1E900 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E910 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E920 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E930 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
- /* 1E940 */ B, B, B, B, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, CMAbv, B, WJ, WJ, WJ, WJ,
- /* 1E950 */ B, B, B, B, B, B, B, B, B, B, WJ, WJ, WJ, WJ, O, O,
-
-#define use_offset_0xe0000u 9280
-
-
- /* Tags */
-
- /* E0000 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0010 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0020 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0030 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0040 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0050 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0060 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0070 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* No_Block */
-
- /* E0080 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0090 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E00F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
- /* Variation Selectors Supplement */
-
- /* E0100 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0110 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0120 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0130 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0140 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0150 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0160 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0170 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0180 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E0190 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E01A0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E01B0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E01C0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E01D0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
- /* E01E0 */ CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ, CGJ,
-
- /* No_Block */
-
- /* E01F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0200 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0210 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0220 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0230 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0240 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0250 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0260 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0270 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0280 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0290 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E02F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0300 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0310 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0320 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0330 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0340 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0350 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0360 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0370 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0380 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0390 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E03F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0400 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0410 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0420 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0430 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0440 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0450 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0460 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0470 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0480 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0490 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E04F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0500 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0510 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0520 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0530 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0540 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0550 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0560 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0570 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0580 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0590 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E05F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0600 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0610 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0620 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0630 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0640 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0650 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0660 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0670 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0680 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0690 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E06F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0700 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0710 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0720 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0730 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0740 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0750 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0760 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0770 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0780 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0790 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E07F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0800 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0810 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0820 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0830 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0840 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0850 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0860 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0870 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0880 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0890 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E08F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0900 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0910 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0920 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0930 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0940 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0950 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0960 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0970 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0980 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0990 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09A0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09B0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09C0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09D0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09E0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E09F0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0A90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0AF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0B90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0BF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0C90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0CF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0D90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0DF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0E90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0EA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0EB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0EC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0ED0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0EE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0EF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F00 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F10 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F20 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F30 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F40 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F50 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F60 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F70 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F80 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0F90 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FA0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FB0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FC0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FD0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FE0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
- /* E0FF0 */ WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ, WJ,
-
-}; /* Table items: 13376; occupancy: 84% */
-
-static inline uint8_t
-hb_use_get_category (hb_glyph_info_t info)
+static const uint8_t
+hb_use_u8[1842] =
{
- hb_codepoint_t u = info.codepoint;
- switch (u >> 12)
- {
- case 0x0u:
- if (hb_in_range<hb_codepoint_t> (u, 0x0028u, 0x003Fu)) return use_table[u - 0x0028u + use_offset_0x0028u];
- if (hb_in_range<hb_codepoint_t> (u, 0x00A0u, 0x00D7u)) return use_table[u - 0x00A0u + use_offset_0x00a0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0348u, 0x034Fu)) return use_table[u - 0x0348u + use_offset_0x0348u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0640u, 0x0647u)) return use_table[u - 0x0640u + use_offset_0x0640u];
- if (hb_in_range<hb_codepoint_t> (u, 0x07C8u, 0x07FFu)) return use_table[u - 0x07C8u + use_offset_0x07c8u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0840u, 0x085Fu)) return use_table[u - 0x0840u + use_offset_0x0840u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0900u, 0x0DF7u)) return use_table[u - 0x0900u + use_offset_0x0900u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0F00u, 0x0FC7u)) return use_table[u - 0x0F00u + use_offset_0x0f00u];
- break;
-
- case 0x1u:
- if (hb_in_range<hb_codepoint_t> (u, 0x1000u, 0x109Fu)) return use_table[u - 0x1000u + use_offset_0x1000u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1700u, 0x18AFu)) return use_table[u - 0x1700u + use_offset_0x1700u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1900u, 0x1A9Fu)) return use_table[u - 0x1900u + use_offset_0x1900u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1B00u, 0x1C4Fu)) return use_table[u - 0x1B00u + use_offset_0x1b00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1CD0u, 0x1CFFu)) return use_table[u - 0x1CD0u + use_offset_0x1cd0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1DF8u, 0x1DFFu)) return use_table[u - 0x1DF8u + use_offset_0x1df8u];
- break;
-
- case 0x2u:
- if (hb_in_range<hb_codepoint_t> (u, 0x2008u, 0x2087u)) return use_table[u - 0x2008u + use_offset_0x2008u];
- if (hb_in_range<hb_codepoint_t> (u, 0x20F0u, 0x20F7u)) return use_table[u - 0x20F0u + use_offset_0x20f0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x25C8u, 0x25CFu)) return use_table[u - 0x25C8u + use_offset_0x25c8u];
- if (hb_in_range<hb_codepoint_t> (u, 0x2D30u, 0x2D7Fu)) return use_table[u - 0x2D30u + use_offset_0x2d30u];
- break;
-
- case 0xAu:
- if (hb_in_range<hb_codepoint_t> (u, 0xA800u, 0xAAF7u)) return use_table[u - 0xA800u + use_offset_0xa800u];
- if (hb_in_range<hb_codepoint_t> (u, 0xABC0u, 0xABFFu)) return use_table[u - 0xABC0u + use_offset_0xabc0u];
- break;
-
- case 0xFu:
- if (hb_in_range<hb_codepoint_t> (u, 0xFE00u, 0xFE0Fu)) return use_table[u - 0xFE00u + use_offset_0xfe00u];
- if (hb_in_range<hb_codepoint_t> (u, 0xFEF8u, 0xFEFFu)) return use_table[u - 0xFEF8u + use_offset_0xfef8u];
- if (hb_in_range<hb_codepoint_t> (u, 0xFFF0u, 0xFFFFu)) return use_table[u - 0xFFF0u + use_offset_0xfff0u];
- break;
-
- case 0x10u:
- if (hb_in_range<hb_codepoint_t> (u, 0xFFF0u, 0xFFFFu)) return use_table[u - 0xFFF0u + use_offset_0xfff0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10570u, 0x105BFu)) return use_table[u - 0x10570u + use_offset_0x10570u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10A00u, 0x10A4Fu)) return use_table[u - 0x10A00u + use_offset_0x10a00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10AC0u, 0x10AEFu)) return use_table[u - 0x10AC0u + use_offset_0x10ac0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10B80u, 0x10BAFu)) return use_table[u - 0x10B80u + use_offset_0x10b80u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10D00u, 0x10D3Fu)) return use_table[u - 0x10D00u + use_offset_0x10d00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10E80u, 0x10EB7u)) return use_table[u - 0x10E80u + use_offset_0x10e80u];
- if (hb_in_range<hb_codepoint_t> (u, 0x10F30u, 0x110C7u)) return use_table[u - 0x10F30u + use_offset_0x10f30u];
- break;
-
- case 0x11u:
- if (hb_in_range<hb_codepoint_t> (u, 0x10F30u, 0x110C7u)) return use_table[u - 0x10F30u + use_offset_0x10f30u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11100u, 0x1123Fu)) return use_table[u - 0x11100u + use_offset_0x11100u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11280u, 0x11377u)) return use_table[u - 0x11280u + use_offset_0x11280u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11400u, 0x114DFu)) return use_table[u - 0x11400u + use_offset_0x11400u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11580u, 0x11747u)) return use_table[u - 0x11580u + use_offset_0x11580u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11800u, 0x1183Fu)) return use_table[u - 0x11800u + use_offset_0x11800u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11900u, 0x1195Fu)) return use_table[u - 0x11900u + use_offset_0x11900u];
- if (hb_in_range<hb_codepoint_t> (u, 0x119A0u, 0x11A9Fu)) return use_table[u - 0x119A0u + use_offset_0x119a0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11C00u, 0x11CB7u)) return use_table[u - 0x11C00u + use_offset_0x11c00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11D00u, 0x11DAFu)) return use_table[u - 0x11D00u + use_offset_0x11d00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x11EE0u, 0x11EF7u)) return use_table[u - 0x11EE0u + use_offset_0x11ee0u];
- break;
-
- case 0x13u:
- if (hb_in_range<hb_codepoint_t> (u, 0x13000u, 0x1343Fu)) return use_table[u - 0x13000u + use_offset_0x13000u];
- break;
-
- case 0x16u:
- if (hb_in_range<hb_codepoint_t> (u, 0x16AC0u, 0x16B37u)) return use_table[u - 0x16AC0u + use_offset_0x16ac0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x16F00u, 0x16F97u)) return use_table[u - 0x16F00u + use_offset_0x16f00u];
- if (hb_in_range<hb_codepoint_t> (u, 0x16FE0u, 0x16FE7u)) return use_table[u - 0x16FE0u + use_offset_0x16fe0u];
- break;
-
- case 0x18u:
- if (hb_in_range<hb_codepoint_t> (u, 0x18B00u, 0x18CD7u)) return use_table[u - 0x18B00u + use_offset_0x18b00u];
- break;
-
- case 0x1Bu:
- if (hb_in_range<hb_codepoint_t> (u, 0x1BC00u, 0x1BC9Fu)) return use_table[u - 0x1BC00u + use_offset_0x1bc00u];
- break;
-
- case 0x1Du:
- if (hb_in_range<hb_codepoint_t> (u, 0x1D170u, 0x1D17Fu)) return use_table[u - 0x1D170u + use_offset_0x1d170u];
- break;
-
- case 0x1Eu:
- if (hb_in_range<hb_codepoint_t> (u, 0x1E100u, 0x1E14Fu)) return use_table[u - 0x1E100u + use_offset_0x1e100u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1E290u, 0x1E2FFu)) return use_table[u - 0x1E290u + use_offset_0x1e290u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1E900u, 0x1E95Fu)) return use_table[u - 0x1E900u + use_offset_0x1e900u];
- break;
-
- case 0xE0u:
- if (hb_in_range<hb_codepoint_t> (u, 0xE0000u, 0xE0FFFu)) return use_table[u - 0xE0000u + use_offset_0xe0000u];
- break;
-
- case 0xE1u:
- if (hb_in_range<hb_codepoint_t> (u, 0xE0000u, 0xE0FFFu)) return use_table[u - 0xE0000u + use_offset_0xe0000u];
- break;
-
- default:
- break;
- }
- if (_hb_glyph_info_get_general_category (&info) == HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED)
- return WJ;
- return O;
+ 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 4, 3, 3, 3, 3, 5,
+ 6, 7, 3, 8, 3, 3, 9, 3, 10, 3, 3, 11, 3, 12, 13, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 14, 0, 0, 1, 1, 2, 1, 1, 3, 4, 5, 6, 7, 8, 9, 10,
+ 1, 11, 12, 1, 1, 1, 1, 1, 1, 13, 14, 15, 16, 17, 18, 19,
+ 1, 1, 20, 1, 1, 1, 1, 21, 1, 1, 1, 1, 1, 1, 1, 22,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 24, 25, 26, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 27, 28, 1, 1, 1, 1, 1, 29, 1, 1, 1, 1, 30, 31, 1, 32,
+ 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 1, 46, 47,
+ 48, 1, 49, 49, 49, 49, 50, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 52, 1, 1,
+ 1, 53, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 49, 54, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 1,
+ 1, 1, 1, 56, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 57, 58, 1, 1, 1, 1, 1, 1, 59, 1, 1, 1, 1,
+ 1, 1, 60, 61, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60,
+ 60, 60, O, O, O, O, O, GB, O, O, B, B, B, B, B, B,
+ O, O, GB, O, O, O, O, WJ, O, O, O, O,FMPst,FMPst, O, O,
+ O, GB, O, O, O, CGJ, B, O, O, O, O, O, B, B, B, B,
+ B,VMAbv,VMAbv,VMAbv,VMAbv,VMAbv, O, O, B, O, O,VMAbv, O, O, B,CMBlw,
+ CMBlw,CMBlw,VMAbv,VMAbv,VMAbv,VMPst, B, B, VAbv, VPst,CMBlw, B, VPst, VPre, VPst, VBlw,
+ VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, VPst, VPst, VPst, VPst, H, VPre, VPst, O,VMAbv,
+ VMBlw, O, O, VAbv, VBlw, VBlw, B, B, VBlw, VBlw, GB,VMAbv,VMPst,VMPst, O, B,
+ B, B, B, O, O, B, B, O, B, B, B, O, B, O, VBlw, O,
+ O, VPre, VPre, O, O, VPre, VPre, H, O, O, O, O, O, VPst, B, B,
+ O, B, B, O,FMAbv, O, O,VMAbv,VMAbv,VMPst, B, B, B, O, O, O,
+ O, B, O, B, B, O,CMBlw, O, VPst, VPre, VPst, VBlw, VBlw, O, O, O,
+ O, VAbv, VAbv, O, O, VAbv, VAbv, H, O, O, O,VMBlw, O, O,VMAbv,CMAbv,
+ GB, GB, O, MBlw, O, O, VBlw, VAbv, O, VAbv, VAbv, VAbv, O, VPst, VPst, H,
+ O, O, O, B,VMAbv,VMAbv,VMAbv,CMAbv,CMAbv,CMAbv, O,VMAbv,VMPst,VMPst,CMBlw, B,
+ VPst, VAbv, O, VAbv, VAbv, VAbv, O, B, O, O, O, O,VMAbv, O, O, O,
+ VPst, VPst, VAbv, VPst, VPst, O, O, O, VPre, VPre, VPre, O, VPre, VPre,VMAbv,VMPst,
+ VMPst,VMPst,VMAbv, B, B, B,CMBlw, B, VAbv, VAbv, VPst, O, VAbv, VAbv, VAbv, O,
+ VAbv, VAbv, O, VAbv, VBlw, O, B,VMAbv,VMPst,VMPst, O, VPst, VPst, O, O, CS,
+ CS, O,VMAbv,VMAbv,VMPst,VMPst, B, B, B, VAbv, VAbv, B, VPst, VPst, VPst, VPst,
+ VPst, VBlw, VBlw, O, VPre, VPre, VPre, H, R, O, O, O, HVM, O, VPst, VPst,
+ VAbv, VAbv, VBlw, O, VBlw, O, VPst, VPre, VPre, VPre, VPre, VPre, VPre, VPst, VBlw, VBlw,
+ O, O, O, FBlw, O, FBlw, O,CMAbv, O, O, O, O, VPst, VPre, O,CMBlw,
+ VBlw, VAbv, VAbv, VBlw, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw, VBlw,VMAbv, O, VBlw, VAbv,
+ VMAbv,VMAbv, VBlw, O,VMAbv,VMAbv, B, SUB, SUB, SUB, SUB, SUB, SUB, SUB, O, SUB,
+ SUB, SUB, SUB, O, O, O, O, O, FBlw, O, B, B, B, VPst, VPst, VAbv,
+ VAbv, VBlw, VBlw, VPre, VAbv, VAbv, VAbv, VAbv,VMAbv,VMBlw,VMPst, IS, VAbv, MPst, MPre, MBlw,
+ MBlw, B, B, B, O, GB, O, O, GB, O, B, B, VPst, VPst, VBlw, VBlw,
+ B, B, B, B, MBlw, MBlw, MBlw, B, VPst,VMPst,VMPst, B, B, VPst, VPst,VMPst,
+ VMPst,VMPst,VMPst,VMPst, B, B, B, VAbv, VAbv, VAbv, VAbv, B, B, B, B, B,
+ MBlw, VPst, VPre, VAbv, VAbv,VMPst,VMPst,VMPst,VMPst,VMPst,VMPst,VMBlw, B,VMPst, B, B,
+ VMPst,VMPst, VPst, VAbv, O, O, B, B, VAbv, VBlw, VBlw, VPst, O, O, VPst, O,
+ O, O, B, O, VAbv, VBlw, CGJ, CGJ, VPst, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VBlw,
+ VPre, VPre, VPre, VPre, VPre, VPre, VPre, VPre,VMAbv,VMPst, VPst,VMAbv,VMAbv,FMAbv, FAbv,CMAbv,
+ FMAbv,VMAbv,FMAbv, VAbv, IS,FMAbv, B,FMAbv, O, O, O, O, B, CGJ, CGJ, CGJ,
+ WJ, CGJ, GB, GB, GB, GB, GB,CMAbv,CMAbv, B, B,CMBlw, B, O, GB, B,
+ B, B, VAbv, VAbv, VBlw, VPst, VPst, VAbv, VAbv, VAbv, VAbv, SUB, SUB, SUB, FPst, FPst,
+ VMBlw, FPst, FPst, FPst, FPst, FPst, FPst, FBlw,VMAbv,FMBlw,VMPst,VMPst, O, O, VAbv, VPre,
+ VPst, VAbv, B, MPre, MBlw, SUB, FAbv, FAbv, MAbv, SUB, SUB, SUB, SUB, O, Sk, VPst,
+ VAbv, VPst, VAbv, VBlw, VBlw, VAbv, VBlw, VPst, VPre, VPre, VPre, VPre, VPre, VAbv,VMAbv,VMAbv,
+ VAbv,VMAbv,VMAbv, O, O,VMBlw,VMAbv,VMAbv,VMAbv, FAbv,VMPst, B, B, B,CMAbv, VPst,
+ VAbv, VAbv, VBlw, VBlw, VBlw, VBlw, VAbv, VAbv, VPre, VPre, VPre, VPre, VAbv, VAbv, H, B,
+ B, B, O, O, O,SMAbv,SMBlw,SMAbv,SMAbv,SMAbv,SMAbv,SMAbv,SMAbv,SMAbv,VMAbv, FAbv,
+ VMPst, B, VAbv, VBlw, VPre, VPst, VAbv, VAbv, VPst, IS, SUB, SUB, B, B, B, B,
+ CMAbv, VPst, VAbv, VAbv, VPst, VPst, VPst, VAbv, VPst, VAbv, FAbv, FAbv,CMBlw,CMBlw, SUB, SUB,
+ VPst, VPre, VPre, VPre, VPst, VPst, VBlw, FAbv, FAbv, FAbv, FAbv, FAbv, FAbv, FAbv,VMPre,VMPre,
+ FMAbv,CMBlw,VMAbv,VMAbv,VMAbv, O,VMBlw,VMBlw,VMBlw,VMBlw,VMBlw,VMBlw,VMAbv,VMAbv,VMAbv,VMPst,
+ VMBlw,VMBlw,VMBlw, O, O, O,VMAbv, CS, CS,VMPst,VMAbv,VMAbv, GB, O, O, O,
+ O,FMAbv, O, O, O, WJ, ZWNJ, CGJ, WJ, WJ, O, O, WJ, WJ, WJ, WJ,
+ WJ, O, WJ, WJ, WJ, WJ,FMPst, O, O, O,VMAbv, O, O, O, O, O,
+ O, H, B, B, VAbv, B, B, B, H, B, VPst, VBlw, VAbv, VPst, VBlw, O,
+ O, O, MPst, VPst, VPst, VPst, VPst, VPst, VPst, VPst, H,VMAbv, O, O,VMAbv,VMAbv,
+ B, B, O, O, B, VAbv, B, B, VAbv, VAbv, VAbv, VAbv, VAbv,VMBlw,VMBlw,VMBlw,
+ O, O, B, B, B, VBlw, VBlw, VBlw, VAbv, VBlw, VBlw, VBlw, VBlw, FAbv, FAbv, FAbv,
+ FPst, VPst,VMAbv,VMAbv, FAbv,VMPst, B, B, B,CMAbv, VAbv, MBlw, MPst, MBlw, H, O,
+ O, O, B, VAbv, O, B, B,VMAbv, VAbv, VAbv, VAbv, VBlw, VAbv, VPre, VPre, VAbv,
+ VBlw, MPst, MPre, MAbv, MBlw, O, B, B, B, FAbv, FAbv, FPst, O, O, GB, GB,
+ GB, O, O, O, B,VMPst,VMAbv,VMPst, B, B, VAbv, B, VAbv, VAbv, VBlw, B,
+ B, VAbv, B, B, VAbv,VMAbv, B,VMAbv, B, O, B, B, B, VPre, VBlw, VAbv,
+ VPre, VPst, O,VMPst, IS, O, VPst, VAbv, VPst, VPst, VBlw, VPst, VPst, O,VMPst, VBlw,
+ O, O, CGJ, CGJ, CGJ, CGJ, WJ, O, O, O, B, VBlw, VBlw, VBlw, VPst,VMBlw,
+ VMBlw,VMAbv,CMBlw,CMBlw,CMBlw, O, O, O, O, IS, B,CMBlw,CMBlw, O,VMAbv,VMAbv,
+ VMAbv,CMAbv, B, B, O, VAbv, VAbv, O, O, O, B, B,VMBlw,VMBlw,VMBlw, B,
+ B, B, B, B,CMBlw,CMBlw,CMBlw,CMBlw, O, O,VMPst,VMAbv,VMPst, CS, CS, B,
+ B, B, VAbv, VAbv, VAbv, VAbv, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv, H, O, O, O,
+ N, N, N, N, N, N, N, N, B, B, VAbv, B, B, VAbv, VAbv, B,
+ O, O, O, O, O, HN,VMAbv,VMAbv,VMPst, B, VPst, VPre, VPst, VBlw, VBlw, VAbv,
+ VAbv, VPst, VPst, H,CMBlw, O, O, O, VBlw, O,VMAbv,VMAbv,VMAbv, B, VPre, VBlw,
+ VAbv, VAbv, VBlw, VAbv, VAbv, IS,CMAbv, O, B, B, B, VPst, VPst, B, B, B,
+ B,CMBlw, VPre, VPst, VBlw, VBlw, H, B, R, R, O,FMBlw,CMBlw, VAbv, VBlw, O,
+ VPre,VMAbv,VMAbv, H,CMAbv,CMAbv, VAbv,CMBlw, VBlw, O, B, B, O,CMBlw,CMBlw, B,
+ VPst, VPst, VPst, O, O, VPre, O, O,VMAbv,VMAbv, B, VPst, VPre, VPst, VPst, VPst,
+ H,VMAbv,VMAbv,VMPst,CMBlw, B, O, O,FMAbv, B, CS, CS, O, O, VBlw, VPre,
+ VAbv, VPre, VPre, VPst, VPre,VMAbv,VMAbv,VMAbv, H,CMBlw,VMAbv,VMAbv,VMPst, H,CMBlw, O,
+ O, O, VPst,VMAbv,VMPst, H,VMPst, VAbv, VPre, VPst, VAbv, VAbv, H,CMBlw, O, MBlw,
+ MPre, MAbv, VBlw, VBlw, VPre, VAbv, VBlw, VBlw, VBlw, VAbv, VAbv, VAbv, VAbv,VMAbv,VMPst, H,
+ CMBlw, O, VPst, VPre, O, VPre, VPre, O, O,VMAbv,VMAbv, VPst, IS, R, MPst, R,
+ MPst,CMBlw, O, O, VAbv, VAbv, VPst, VPst,VMPst,VMPst, H, B, O, O, VPre, O,
+ O, O, B, VAbv, VBlw, VBlw, VAbv, VAbv, VBlw, B, B, B, B,FMBlw, VBlw,VMAbv,
+ VMAbv,VMAbv,VMAbv,VMPst, R, MBlw, MBlw, MBlw, MBlw, GB, O, GB, O, IS, VAbv, VAbv,
+ VAbv, VPst, R, R, R, R, R, R, FBlw, FBlw, FBlw, FBlw, FBlw, FBlw, FBlw, FBlw,
+ VMAbv,VMPst,CMAbv, IS, O, O, VBlw, VBlw, VBlw, O, O, O, SUB, SUB, VBlw, VPre,
+ VBlw, VAbv, VPst,VMAbv,VMAbv, O, VAbv, VAbv, VBlw, O, O, O, VAbv, O, VAbv, VAbv,
+ O, VAbv,VMAbv,VMAbv,CMBlw, VAbv, VBlw, IS, R, MBlw, VPst, VPst, VPst, O, VPst,VMAbv,
+ VMPst, IS, B, B, GB, VAbv, VBlw, VPre, VPst, O, H, H, H, H, H, H,
+ H, B, O, O, O,CMBlw, O, VBlw, VBlw, VBlw, O, O, O,VMBlw,VMBlw,VMBlw,
+ VMBlw, O, O,CMBlw,CMBlw, O, B, B,VMAbv, O,CMAbv,CMAbv,CMAbv,CMAbv,CMAbv,CMAbv,
+ CMAbv, B,
+};
+static const uint16_t
+hb_use_u16[2056] =
+{
+ 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 3, 4, 0, 5, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 9, 10, 11,
+ 0, 0, 0, 0, 9, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 13, 9, 9, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 17, 25,
+ 26, 20, 21, 27, 28, 29, 30, 31, 32, 33, 21, 34, 35, 0, 17, 36,
+ 37, 20, 21, 38, 23, 39, 17, 40, 41, 42, 43, 44, 45, 46, 30, 0,
+ 47, 48, 21, 49, 50, 51, 17, 0, 52, 48, 21, 53, 50, 54, 17, 55,
+ 56, 48, 9, 57, 58, 59, 17, 0, 60, 61, 9, 62, 63, 64, 30, 65,
+ 66, 67, 9, 68, 69, 9, 70, 71, 72, 73, 74, 75, 76, 0, 0, 0,
+ 9, 9, 77, 78, 79, 80, 81, 82, 83, 84, 0, 0, 0, 0, 0, 0,
+ 9, 85, 9, 86, 9, 87, 88, 89, 9, 9, 9, 90, 91, 92, 2, 0,
+ 93, 0, 9, 9, 9, 9, 9, 94, 95, 9, 96, 0, 0, 0, 0, 0,
+ 97, 98, 99,100, 30, 9,101,102, 9, 9,103, 9,104,105, 0, 0,
+ 9,106, 9, 9, 9,107,108,109, 2, 2, 0, 0, 0, 0, 0, 0,
+ 110, 9, 9,111,112, 2,113,114,115, 9,116, 9, 9, 9,117,118,
+ 9, 9,119,120,121, 0, 0, 0, 0, 0, 0, 0, 0,122,123,124,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,125,
+ 126,127,128, 0, 0, 0,129,130,131, 0, 0, 0, 0, 0, 0,132,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,133, 0, 0, 0,
+ 0, 0, 0, 9, 9, 9,134,135, 0, 0, 0, 0, 0, 0, 0, 0,
+ 136, 9,137, 0, 9, 9, 9,138,139, 9, 9,140,141, 2,142,143,
+ 9, 9,144, 9,145,146, 0, 0,147, 9, 9,148,149, 2,150, 98,
+ 9, 9,151,152,153, 2, 9,154, 9, 9, 9,155,156, 0,157,158,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9,159, 2,
+ 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,161,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,162,
+ 0, 0, 0, 0, 0, 0, 0,163,163,164, 33,165, 0, 0, 0, 0,
+ 166,167, 9,168, 94, 0, 0, 0, 0, 0, 0, 0, 69, 9,169, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 9,170,171, 0, 0, 0, 0, 0,
+ 9, 9,172, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 9, 9,173,170, 0, 0, 0, 0,
+ 0, 0, 0, 9,174,175, 0, 9,176, 0, 0,177,178, 0, 0, 0,
+ 179, 9, 9,180,181,182,183,184,185, 9, 9,186,187, 0, 0, 0,
+ 188, 9,189,190,191, 9, 9,192,185, 9, 9,193,194,105,195,102,
+ 9, 33,196,197, 0, 0, 0, 0,198,199, 94, 9, 9,200,201, 2,
+ 202, 20, 21,203,204,205,206,207, 0, 0, 0, 0, 0, 0, 0, 0,
+ 9, 9, 9,208,209,210,211, 0,195, 9, 9,212,213, 2, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 9, 9,214,215,216,217, 0, 0,
+ 9, 9, 9,218,219, 2, 0, 0, 9, 9,220,221, 2, 0, 0, 0,
+ 9,222,223,103,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 9, 9,225,226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 227,228, 9,229,230, 2, 0, 0, 0, 0,231, 9, 9,232,233, 0,
+ 234, 9, 9,235,236,237, 9, 9,238,239, 0, 0, 0, 0, 0, 0,
+ 21, 9,214,240, 7, 9, 70, 18, 9,241, 73,242, 0, 0, 0, 0,
+ 243, 9, 9,244,245, 2,246, 9,247,248, 2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9,249,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ 9, 9, 98,250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
+ 9, 9, 9,251, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 9, 9, 9, 9,252,253,254,254,255,256, 0, 0, 0, 0,257, 0,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,258, 0, 0,
+ 9, 9, 9, 9, 9, 9,105, 70, 94,259, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0,260, 0, 0, 0, 0, 0, 0, 0, 0,
+ 9, 9, 70,261,262, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 9,263, 0, 9, 9,264, 2,
+ 9, 9, 9, 9,265, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 129,129,129,129,129,129,129,129,129,129,129,129,129,129,129,129,
+ 160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,129,
+ 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 3, 0, 4, 0, 0, 5,
+ 6, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0,
+ 0, 0, 10, 2, 2, 2, 2, 2, 2, 2, 11, 12, 12, 0, 13, 14,
+ 2, 2, 15, 0, 16, 2, 2, 2, 2, 2, 17, 18, 19, 20, 21, 22,
+ 23, 24, 2, 2, 25, 10, 2, 2, 10, 2, 2, 2, 26, 27, 2, 28,
+ 28, 2, 2, 2, 2, 2, 29, 2, 30, 10, 3, 18, 19, 31, 32, 33,
+ 0, 34, 0, 35, 3, 0, 0, 36, 37, 27, 38, 39, 29, 40, 3, 41,
+ 42, 43, 44, 45, 46, 0, 27, 30, 0, 10, 2, 2, 47, 48, 0, 0,
+ 37, 27, 2, 35, 35, 2, 2, 2, 29, 27, 3, 18, 19, 49, 50, 51,
+ 0, 0, 52, 53, 54, 27, 2, 28, 29, 27, 3, 55, 0, 56, 0, 35,
+ 57, 0, 0, 0, 58, 27, 38, 10, 29, 3, 40, 29, 39, 9, 38, 10,
+ 2, 2, 3, 59, 60, 61, 62, 33, 0, 34, 0, 0, 63, 64, 2, 29,
+ 29, 2, 2, 2, 2, 2, 3, 65, 21, 66, 67, 45, 0, 68, 38, 0,
+ 69, 27, 2, 29, 2, 27, 3, 55, 0, 70, 0, 13, 71, 0, 0, 0,
+ 72, 2, 2, 29, 2, 2, 73, 74, 75, 76, 62, 77, 0, 34, 0, 39,
+ 54, 27, 2, 2, 2, 38, 10, 2, 35, 2, 2, 57, 2, 38, 78, 34,
+ 79, 80, 81, 82, 59, 0, 0, 0, 3, 38, 0, 0, 0, 0, 83, 0,
+ 2, 84, 85, 86, 2, 2, 27, 2, 2, 2, 2, 9, 87, 88, 89, 90,
+ 91, 92, 2, 93, 94, 94, 95, 94, 94, 94, 94, 94, 94, 94, 94, 96,
+ 0, 97, 0, 0, 2, 2, 98, 99,100,101,102,103, 2, 2,104,105,
+ 2,106,107,108,109,110,111,112,113,114, 2, 2,115,116,117,118,
+ 2, 2,119,120,121,122, 0, 39,121,123, 0, 0,121, 0, 0, 0,
+ 2, 2, 2, 29,124, 0, 0, 0, 2,125,126,127,128,129,130,131,
+ 132, 0, 0,133, 9, 39,134,135, 2, 2, 9, 0,136,137, 2, 2,
+ 2, 2,138, 0,139, 2, 2, 2, 2, 2, 2, 38,140,141,142, 0,
+ 143,144,145, 0, 2, 2, 2, 3, 2, 9, 0, 0, 2, 2, 2, 0,
+ 2, 2,146, 0, 2, 2, 38, 0, 2, 73,147, 0, 2,148,149,150,
+ 151,141,152,153,154, 12,155,156,157,158, 2, 2, 2,159,160,161,
+ 162,163, 2, 9, 0, 0,164,165,166, 0, 0, 0,167, 2, 2, 2,
+ 93,168,169,170, 2,171,172,173,174, 0, 0, 0, 2,175,176,177,
+ 178,179, 0, 0, 2, 2, 3, 27,180,181,182,181,183,181,184, 46,
+ 0,185,186, 0, 0, 0,187, 0, 0, 0,188,189,136, 4, 0, 0,
+ 0, 0,190,191,192,192,192,192, 0,193, 0, 0, 6,193, 0, 0,
+ 194, 0, 0, 0, 0, 0, 0, 9, 2, 2, 0, 39, 0, 0, 0,195,
+ 196,197, 11, 2, 98,198, 0,199, 2, 0, 0, 0,112, 2, 2, 2,
+ 2,200,201,201,201,202, 0, 0, 12, 12, 12, 12,203, 0, 0,204,
+ 2,205,206,207, 2,208,209,210,211, 0, 0, 0,212, 2, 2, 2,
+ 213, 79,127,214,215, 0, 0, 0, 2,216, 2, 2, 2, 2,217,218,
+ 219,220, 0, 0,221, 2, 2,222, 27,223,224,225,226,227,114,228,
+ 229, 0, 0, 0, 2, 2,230,231, 0,232, 0, 0, 98,233,234,235,
+ 236,236,236,236, 0, 0, 0,188,192,192,237, 0, 2, 2, 38, 2,
+ 38, 35, 2, 2, 35, 2, 35, 9,238, 68, 0,239, 2, 27, 27, 2,
+ 2, 3,240,241, 2,242, 39, 2, 3, 0, 0, 0, 0, 0, 27, 38,
+ 2,243, 0, 0, 2, 2,244,245, 2,246,181,181,247, 9, 0, 0,
+ 248,249, 0, 0, 29, 38, 2, 2, 27, 9, 27, 0,250,251, 2, 2,
+ 2, 2,252,160,253,254, 0, 0,255,256,256,256,256,257, 2, 2,
+ 258,259, 0,260,261, 2, 2, 2,262,263,264, 0,265, 0, 0, 0,
+ 266, 2, 2, 2, 2,208,253,267,268,269, 2, 2, 0,270, 0, 0,
+ 271, 0, 0, 0, 98,272,160,252,273, 0,274,275, 27, 2, 2, 2,
+ 2, 2, 2, 75,252,276, 0, 58, 2, 38, 29, 35, 2, 2, 2, 35,
+ 2, 2, 2, 11,262, 20,277, 0, 12, 27, 2, 28, 29, 27,278,279,
+ 21,280, 32, 33, 0, 34, 0, 10,106,281, 12,194, 12,194, 0, 0,
+ 2,282,160,253,283,284, 0, 0, 2, 2, 3,285,286, 0, 0, 0,
+ 262,160,287,288,289, 9, 0, 0, 2, 2, 2, 98,272, 83,128,290,
+ 291, 0, 0, 0, 0, 0, 2, 83, 75,160,263,292,245, 0, 0, 0,
+ 2, 2, 11,293,253,294, 9, 0, 2, 2, 38,295, 79,296, 20, 0,
+ 2, 38, 0, 0, 2, 2, 2,262,297,298,299, 0, 2, 38, 57, 2,
+ 2, 40, 2, 2,201,300,301,302,303, 0, 0, 0, 2, 2, 10, 2,
+ 282,160,304,305,306,307, 0, 0,308,252,309, 2,310,311,312,313,
+ 0,314, 0, 0,308,315, 19, 2, 2,316,317,318,318,319,320, 57,
+ 89,321,252,290,322, 94, 94, 94,323,324, 0, 0, 2, 38, 35, 2,
+ 113,325,326,327,328,329, 0, 0, 2, 35, 29, 2, 2, 2,106,330,
+ 50,331, 0, 0,332,333, 0, 0,334,335, 9, 0, 12,180, 0, 0,
+ 2, 2, 38,336,337,160,160,160,160,160,160,160,160,160, 0,338,
+ 339, 0, 0, 0, 0, 9, 0, 0, 2, 3, 0, 0, 2, 2, 3,340,
+ 188,192,191, 0, 12,266, 2, 3, 2, 2, 3, 10, 2, 2, 2,341,
+ 2, 2, 2, 12, 2,342,343, 0,
+};
+
+static inline uint_fast8_t
+hb_use_get_category (unsigned u)
+{
+ return u<921600u?hb_use_u8[466+(((hb_use_u16[992+(((hb_use_u16[((hb_use_u8[226+(((hb_use_u8[u>>2>>2>>4>>4])<<4)+((u>>2>>2>>4)&15u))])<<4)+((u>>2>>2)&15u)])<<2)+((u>>2)&3u))])<<2)+((u)&3u))]:O;
}
#undef B
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc
index 60394ed4d8..c40ec52f9c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc
@@ -206,7 +206,7 @@ setup_masks_use (const hb_ot_shape_plan_t *plan,
unsigned int count = buffer->len;
hb_glyph_info_t *info = buffer->info;
for (unsigned int i = 0; i < count; i++)
- info[i].use_category() = hb_use_get_category (info[i]);
+ info[i].use_category() = hb_use_get_category (info[i].codepoint);
}
static void
@@ -490,12 +490,12 @@ const hb_ot_shaper_t _hb_ot_shaper_use =
data_destroy_use,
preprocess_text_use,
nullptr, /* postprocess_glyphs */
- HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
nullptr, /* decompose */
compose_use,
setup_masks_use,
- HB_TAG_NONE, /* gpos_tag */
nullptr, /* reorder_marks */
+ HB_TAG_NONE, /* gpos_tag */
+ HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT,
HB_OT_SHAPE_ZERO_WIDTH_MARKS_BY_GDEF_EARLY,
false, /* fallback_position */
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper.hh b/thirdparty/harfbuzz/src/hb-ot-shaper.hh
index b823bf003c..e160987f83 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shaper.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper.hh
@@ -117,8 +117,6 @@ struct hb_ot_shaper_t
hb_font_t *font);
- hb_ot_shape_normalization_mode_t normalization_preference;
-
/* decompose()
* Called during shape()'s normalization.
* May be NULL.
@@ -147,12 +145,6 @@ struct hb_ot_shaper_t
hb_buffer_t *buffer,
hb_font_t *font);
- /* gpos_tag()
- * If not HB_TAG_NONE, then must match found GPOS script tag for
- * GPOS to be applied. Otherwise, fallback positioning will be used.
- */
- hb_tag_t gpos_tag;
-
/* reorder_marks()
* Called during shape().
* Shapers can use to modify ordering of combining marks.
@@ -163,6 +155,14 @@ struct hb_ot_shaper_t
unsigned int start,
unsigned int end);
+ /* gpos_tag()
+ * If not HB_TAG_NONE, then must match found GPOS script tag for
+ * GPOS to be applied. Otherwise, fallback positioning will be used.
+ */
+ hb_tag_t gpos_tag;
+
+ hb_ot_shape_normalization_mode_t normalization_preference;
+
hb_ot_shape_zero_width_marks_type_t zero_width_marks;
bool fallback_position;
diff --git a/thirdparty/harfbuzz/src/hb-ot-stat-table.hh b/thirdparty/harfbuzz/src/hb-ot-stat-table.hh
index 41d1734b39..d83bf14219 100644
--- a/thirdparty/harfbuzz/src/hb-ot-stat-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-stat-table.hh
@@ -57,6 +57,31 @@ enum
// Reserved = 0xFFFC /* Reserved for future use — set to zero. */
};
+struct StatAxisRecord
+{
+ int cmp (hb_tag_t key) const { return tag.cmp (key); }
+
+ hb_ot_name_id_t get_name_id () const { return nameID; }
+
+ hb_tag_t get_axis_tag () const { return tag; }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (likely (c->check_struct (this)));
+ }
+
+ protected:
+ Tag tag; /* A tag identifying the axis of design variation. */
+ NameID nameID; /* The name ID for entries in the 'name' table that
+ * provide a display string for this axis. */
+ HBUINT16 ordering; /* A value that applications can use to determine
+ * primary sorting of face names, or for ordering
+ * of descriptors when composing family or face names. */
+ public:
+ DEFINE_SIZE_STATIC (8);
+};
+
struct AxisValueFormat1
{
unsigned int get_axis_index () const { return axisIndex; }
@@ -64,10 +89,41 @@ struct AxisValueFormat1
hb_ot_name_id_t get_value_name_id () const { return valueNameID; }
+ hb_tag_t get_axis_tag (const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ unsigned axis_idx = get_axis_index ();
+ return axis_records[axis_idx].get_axis_tag ();
+ }
+
+ bool keep_axis_value (const hb_array_t<const StatAxisRecord> axis_records,
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location) const
+ {
+ hb_tag_t axis_tag = get_axis_tag (axis_records);
+ float axis_value = get_value ();
+
+ if (!user_axes_location->has (axis_tag) ||
+ fabsf(axis_value - user_axes_location->get (axis_tag)) < 0.001f)
+ return true;
+
+ return false;
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ TRACE_SUBSET (this);
+ const hb_hashmap_t<hb_tag_t, float>* user_axes_location = c->plan->user_axes_location;
+
+ if (keep_axis_value (axis_records, user_axes_location))
+ return_trace (c->serializer->embed (this));
+
+ return_trace (false);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -92,10 +148,41 @@ struct AxisValueFormat2
hb_ot_name_id_t get_value_name_id () const { return valueNameID; }
+ hb_tag_t get_axis_tag (const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ unsigned axis_idx = get_axis_index ();
+ return axis_records[axis_idx].get_axis_tag ();
+ }
+
+ bool keep_axis_value (const hb_array_t<const StatAxisRecord> axis_records,
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location) const
+ {
+ hb_tag_t axis_tag = get_axis_tag (axis_records);
+ float axis_value = get_value ();
+
+ if (!user_axes_location->has (axis_tag) ||
+ fabsf(axis_value - user_axes_location->get (axis_tag)) < 0.001f)
+ return true;
+
+ return false;
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ TRACE_SUBSET (this);
+ const hb_hashmap_t<hb_tag_t, float>* user_axes_location = c->plan->user_axes_location;
+
+ if (keep_axis_value (axis_records, user_axes_location))
+ return_trace (c->serializer->embed (this));
+
+ return_trace (false);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -124,10 +211,41 @@ struct AxisValueFormat3
hb_ot_name_id_t get_value_name_id () const { return valueNameID; }
+ hb_tag_t get_axis_tag (const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ unsigned axis_idx = get_axis_index ();
+ return axis_records[axis_idx].get_axis_tag ();
+ }
+
+ bool keep_axis_value (const hb_array_t<const StatAxisRecord> axis_records,
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location) const
+ {
+ hb_tag_t axis_tag = get_axis_tag (axis_records);
+ float axis_value = get_value ();
+
+ if (!user_axes_location->has (axis_tag) ||
+ fabsf(axis_value - user_axes_location->get (axis_tag)) < 0.001f)
+ return true;
+
+ return false;
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ TRACE_SUBSET (this);
+ const hb_hashmap_t<hb_tag_t, float>* user_axes_location = c->plan->user_axes_location;
+
+ if (keep_axis_value (axis_records, user_axes_location))
+ return_trace (c->serializer->embed (this));
+
+ return_trace (false);
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -155,7 +273,7 @@ struct AxisValueRecord
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (c->check_struct (this));
}
protected:
@@ -172,12 +290,47 @@ struct AxisValueFormat4
const AxisValueRecord &get_axis_record (unsigned int axis_index) const
{ return axisValues.as_array (axisCount)[axis_index]; }
+ bool keep_axis_value (const hb_array_t<const StatAxisRecord> axis_records,
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location) const
+ {
+ hb_array_t<const AxisValueRecord> axis_value_records = axisValues.as_array (axisCount);
+
+ for (const auto& rec : axis_value_records)
+ {
+ unsigned axis_idx = rec.get_axis_index ();
+ float axis_value = rec.get_value ();
+ hb_tag_t axis_tag = axis_records[axis_idx].get_axis_tag ();
+
+ if (user_axes_location->has (axis_tag) &&
+ fabsf(axis_value - user_axes_location->get (axis_tag)) > 0.001f)
+ return false;
+ }
+
+ return true;
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ TRACE_SUBSET (this);
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location = c->plan->user_axes_location;
+ if (!keep_axis_value (axis_records, user_axes_location))
+ return_trace (false);
+
+ unsigned total_size = min_size + axisCount * AxisValueRecord::static_size;
+ auto *out = c->serializer->allocate_size<AxisValueFormat4> (total_size);
+ if (unlikely (!out)) return_trace (false);
+ memcpy (out, this, total_size);
+ return_trace (true);
+ }
+
hb_ot_name_id_t get_value_name_id () const { return valueNameID; }
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (likely (c->check_struct (this) &&
+ axisValues.sanitize (c, axisCount)));
}
protected:
@@ -234,6 +387,33 @@ struct AxisValue
}
}
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ case 3: return_trace (c->dispatch (u.format3, std::forward<Ts> (ds)...));
+ case 4: return_trace (c->dispatch (u.format4, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+
+ bool keep_axis_value (const hb_array_t<const StatAxisRecord> axis_records,
+ hb_hashmap_t<hb_tag_t, float> *user_axes_location) const
+ {
+ switch (u.format)
+ {
+ case 1: return u.format1.keep_axis_value (axis_records, user_axes_location);
+ case 2: return u.format2.keep_axis_value (axis_records, user_axes_location);
+ case 3: return u.format3.keep_axis_value (axis_records, user_axes_location);
+ case 4: return u.format4.keep_axis_value (axis_records, user_axes_location);
+ default:return false;
+ }
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -263,27 +443,35 @@ struct AxisValue
DEFINE_SIZE_UNION (2, format);
};
-struct StatAxisRecord
+struct AxisValueOffsetArray: UnsizedArrayOf<Offset16To<AxisValue>>
{
- int cmp (hb_tag_t key) const { return tag.cmp (key); }
+ bool subset (hb_subset_context_t *c,
+ unsigned axisValueCount,
+ unsigned& count,
+ const hb_array_t<const StatAxisRecord> axis_records) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (this);
+ if (unlikely (!out)) return_trace (false);
- hb_ot_name_id_t get_name_id () const { return nameID; }
+ auto axisValueOffsets = as_array (axisValueCount);
+ count = 0;
+ for (const auto& offset : axisValueOffsets)
+ {
+ if (!offset) continue;
+ auto o_snap = c->serializer->snapshot ();
+ auto *o = c->serializer->embed (offset);
+ if (!o) return_trace (false);
+ if (!o->serialize_subset (c, offset, this, axis_records))
+ {
+ c->serializer->revert (o_snap);
+ continue;
+ }
+ count++;
+ }
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (likely (c->check_struct (this)));
+ return_trace (count);
}
-
- protected:
- Tag tag; /* A tag identifying the axis of design variation. */
- NameID nameID; /* The name ID for entries in the 'name' table that
- * provide a display string for this axis. */
- HBUINT16 ordering; /* A value that applications can use to determine
- * primary sorting of face names, or for ordering
- * of descriptors when composing family or face names. */
- public:
- DEFINE_SIZE_STATIC (8);
};
struct STAT
@@ -329,7 +517,8 @@ struct STAT
return axis_value.get_value_name_id ();
}
- void collect_name_ids (hb_set_t *nameids_to_retain) const
+ void collect_name_ids (hb_hashmap_t<hb_tag_t, float> *user_axes_location,
+ hb_set_t *nameids_to_retain /* OUT */) const
{
if (!has_data ()) return;
@@ -338,13 +527,38 @@ struct STAT
| hb_sink (nameids_to_retain)
;
+ auto designAxes = get_design_axes ();
+
+ get_axis_value_offsets ()
| hb_map (hb_add (&(this + offsetToAxisValueOffsets)))
+ | hb_filter ([&] (const AxisValue& _)
+ { return _.keep_axis_value (designAxes, user_axes_location); })
| hb_map (&AxisValue::get_value_name_id)
| hb_sink (nameids_to_retain)
;
}
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ STAT *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (false);
+
+ auto designAxes = get_design_axes ();
+ for (unsigned i = 0; i < (unsigned)designAxisCount; i++)
+ if (unlikely (!c->serializer->embed (designAxes[i])))
+ return_trace (false);
+
+ if (designAxisCount)
+ c->serializer->check_assign (out->designAxesOffset, this->get_size (),
+ HB_SERIALIZE_ERROR_INT_OVERFLOW);
+
+ unsigned count = 0;
+ out->offsetToAxisValueOffsets.serialize_subset (c, offsetToAxisValueOffsets, this,
+ axisValueCount, count, designAxes);
+ return_trace (c->serializer->check_assign (out->axisValueCount, count, HB_SERIALIZE_ERROR_INT_OVERFLOW));
+ }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
@@ -381,7 +595,7 @@ struct STAT
* set to zero; if designAxisCount is greater
* than zero, must be greater than zero. */
HBUINT16 axisValueCount; /* The number of axis value tables. */
- NNOffset32To<UnsizedArrayOf<Offset16To<AxisValue>>>
+ NNOffset32To<AxisValueOffsetArray>
offsetToAxisValueOffsets;
/* Offset in bytes from the beginning of
* the STAT table to the start of the design
diff --git a/thirdparty/harfbuzz/src/hb-ot-tag.cc b/thirdparty/harfbuzz/src/hb-ot-tag.cc
index ce5cdce98b..ceb3bf6df5 100644
--- a/thirdparty/harfbuzz/src/hb-ot-tag.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-tag.cc
@@ -214,6 +214,8 @@ lang_matches (const char *lang_str,
const char *spec,
unsigned spec_len)
{
+ /* Same as hb_language_matches(); duplicated. */
+
if (likely ((unsigned) (limit - lang_str) < spec_len))
return false;
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-avar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-avar-table.hh
index 65f26c1d22..5946aef635 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-avar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-avar-table.hh
@@ -28,6 +28,8 @@
#define HB_OT_VAR_AVAR_TABLE_HH
#include "hb-open-type.hh"
+#include "hb-ot-var-common.hh"
+
/*
* avar -- Axis Variations
@@ -40,6 +42,28 @@
namespace OT {
+/* "Spec": https://github.com/be-fonts/boring-expansion-spec/issues/14 */
+struct avarV2Tail
+{
+ friend struct avar;
+
+ bool sanitize (hb_sanitize_context_t *c,
+ const void *base) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (varIdxMap.sanitize (c, base) &&
+ varStore.sanitize (c, base));
+ }
+
+ protected:
+ Offset32To<DeltaSetIndexMap> varIdxMap; /* Offset from the beginning of 'avar' table. */
+ Offset32To<VariationStore> varStore; /* Offset from the beginning of 'avar' table. */
+
+ public:
+ DEFINE_SIZE_STATIC (8);
+};
+
+
struct AxisValueMap
{
bool sanitize (hb_sanitize_context_t *c) const
@@ -106,12 +130,24 @@ struct avar
{
static constexpr hb_tag_t tableTag = HB_OT_TAG_avar;
+ bool has_data () const { return version.to_int (); }
+
+ const SegmentMaps* get_segment_maps () const
+ { return &firstAxisSegmentMaps; }
+
+ unsigned get_axis_count () const
+ { return axisCount; }
+
bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
- if (unlikely (!(version.sanitize (c) &&
- version.major == 1 &&
- c->check_struct (this))))
+ if (!(version.sanitize (c) &&
+ (version.major == 1
+#ifndef HB_NO_VARIATIONS2
+ || version.major == 2
+#endif
+ ) &&
+ c->check_struct (this)))
return_trace (false);
const SegmentMaps *map = &firstAxisSegmentMaps;
@@ -123,6 +159,15 @@ struct avar
map = &StructAfter<SegmentMaps> (*map);
}
+#ifndef HB_NO_VARIATIONS2
+ if (version.major < 2)
+ return_trace (true);
+
+ const auto &v2 = * (const avarV2Tail *) map;
+ if (unlikely (!v2.sanitize (c, this)))
+ return_trace (false);
+#endif
+
return_trace (true);
}
@@ -136,6 +181,37 @@ struct avar
coords[i] = map->map (coords[i]);
map = &StructAfter<SegmentMaps> (*map);
}
+
+#ifndef HB_NO_VARIATIONS2
+ if (version.major < 2)
+ return;
+
+ for (; count < axisCount; count++)
+ map = &StructAfter<SegmentMaps> (*map);
+
+ const auto &v2 = * (const avarV2Tail *) map;
+
+ const auto &varidx_map = this+v2.varIdxMap;
+ const auto &var_store = this+v2.varStore;
+ auto *var_store_cache = var_store.create_cache ();
+
+ hb_vector_t<int> out;
+ out.alloc (coords_length);
+ for (unsigned i = 0; i < coords_length; i++)
+ {
+ int v = coords[i];
+ uint32_t varidx = varidx_map.map (i);
+ float delta = var_store.get_delta (varidx, coords, coords_length, var_store_cache);
+ v += roundf (delta);
+ v = hb_clamp (v, -(1<<14), +(1<<14));
+ out.push (v);
+ }
+
+ OT::VariationStore::destroy_cache (var_store_cache);
+
+ for (unsigned i = 0; i < coords_length; i++)
+ coords[i] = out[i];
+#endif
}
void unmap_coords (int *coords, unsigned int coords_length) const
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-common.hh b/thirdparty/harfbuzz/src/hb-ot-var-common.hh
index 0eafb949d5..1d29e3e4f9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-common.hh
@@ -31,12 +31,13 @@
namespace OT {
-struct DeltaSetIndexMapFormat0
+template <typename MapCountT>
+struct DeltaSetIndexMapFormat01
{
friend struct DeltaSetIndexMap;
private:
- DeltaSetIndexMapFormat0* copy (hb_serialize_context_t *c) const
+ DeltaSetIndexMapFormat01* copy (hb_serialize_context_t *c) const
{
TRACE_SERIALIZE (this);
auto *out = c->start_embed (this);
@@ -128,56 +129,12 @@ struct DeltaSetIndexMapFormat0
HBUINT8 format; /* Format identifier--format = 0 */
HBUINT8 entryFormat; /* A packed field that describes the compressed
* representation of delta-set indices. */
- HBUINT16 mapCount; /* The number of mapping entries. */
+ MapCountT mapCount; /* The number of mapping entries. */
UnsizedArrayOf<HBUINT8>
mapDataZ; /* The delta-set index mapping data. */
public:
- DEFINE_SIZE_ARRAY (4, mapDataZ);
-};
-
-struct DeltaSetIndexMapFormat1
-{
- friend struct DeltaSetIndexMap;
-
- private:
- DeltaSetIndexMapFormat1* copy (hb_serialize_context_t *c) const
- {
- TRACE_SERIALIZE (this);
- auto *out = c->start_embed (this);
- if (unlikely (!out)) return_trace (nullptr);
-
- unsigned total_size = min_size + mapCount * get_width ();
- HBUINT8 *p = c->allocate_size<HBUINT8> (total_size);
- if (unlikely (!p)) return_trace (nullptr);
-
- memcpy (p, this, HBUINT8::static_size * total_size);
- return_trace (out);
- }
-
- unsigned get_map_count () const { return mapCount; }
- unsigned get_width () const { return ((entryFormat >> 4) & 3) + 1; }
- unsigned get_inner_bit_count () const { return (entryFormat & 0xF) + 1; }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- c->check_range (mapDataZ.arrayZ,
- mapCount,
- get_width ()));
- }
-
- protected:
- HBUINT8 format; /* Format identifier--format = 1 */
- HBUINT8 entryFormat; /* A packed field that describes the compressed
- * representation of delta-set indices. */
- HBUINT32 mapCount; /* The number of mapping entries. */
- UnsizedArrayOf<HBUINT8>
- mapDataZ; /* The delta-set index mapping data. */
-
- public:
- DEFINE_SIZE_ARRAY (6, mapDataZ);
+ DEFINE_SIZE_ARRAY (2+MapCountT::static_size, mapDataZ);
};
struct DeltaSetIndexMap
@@ -186,8 +143,11 @@ struct DeltaSetIndexMap
bool serialize (hb_serialize_context_t *c, const T &plan)
{
TRACE_SERIALIZE (this);
+ unsigned length = plan.get_output_map ().length;
+ u.format = length <= 0xFFFF ? 0 : 1;
switch (u.format) {
case 0: return_trace (u.format0.serialize (c, plan));
+ case 1: return_trace (u.format1.serialize (c, plan));
default:return_trace (false);
}
}
@@ -196,6 +156,7 @@ struct DeltaSetIndexMap
{
switch (u.format) {
case 0: return (u.format0.map (v));
+ case 1: return (u.format1.map (v));
default:return v;
}
}
@@ -250,9 +211,9 @@ struct DeltaSetIndexMap
protected:
union {
- HBUINT8 format; /* Format identifier */
- DeltaSetIndexMapFormat0 format0;
- DeltaSetIndexMapFormat1 format1;
+ HBUINT8 format; /* Format identifier */
+ DeltaSetIndexMapFormat01<HBUINT16> format0;
+ DeltaSetIndexMapFormat01<HBUINT32> format1;
} u;
public:
DEFINE_SIZE_UNION (1, format);
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
index c5c476bc0e..b9b49f2287 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
@@ -96,6 +96,8 @@ struct AxisRecord
info->reserved = 0;
}
+ hb_tag_t get_axis_tag () const { return axisTag; }
+
int normalize_axis_value (float v) const
{
float min_value, default_value, max_value;
@@ -133,7 +135,6 @@ struct AxisRecord
return_trace (c->check_struct (this));
}
- protected:
void get_coordinates (float &min, float &default_, float &max) const
{
default_ = defaultValue / 65536.f;
@@ -142,6 +143,11 @@ struct AxisRecord
max = hb_max (default_, maxValue / 65536.f);
}
+ float get_default () const
+ {
+ return defaultValue / 65536.f;
+ }
+
public:
Tag axisTag; /* Tag identifying the design variation for the axis. */
protected:
@@ -270,24 +276,49 @@ struct fvar
return axisCount;
}
- void collect_name_ids (hb_set_t *nameids) const
+ void collect_name_ids (hb_hashmap_t<hb_tag_t, float> *user_axes_location,
+ hb_set_t *nameids /* IN/OUT */) const
{
if (!has_data ()) return;
+ hb_map_t pinned_axes;
- + get_axes ()
- | hb_map (&AxisRecord::get_name_id)
- | hb_sink (nameids)
- ;
-
- + hb_range ((unsigned) instanceCount)
- | hb_map ([this] (const unsigned _) { return get_instance_subfamily_name_id (_); })
- | hb_sink (nameids)
- ;
+ auto axis_records = get_axes ();
+ for (unsigned i = 0 ; i < (unsigned)axisCount; i++)
+ {
+ hb_tag_t axis_tag = axis_records[i].get_axis_tag ();
+ if (user_axes_location->has (axis_tag))
+ {
+ pinned_axes.set (i, axis_tag);
+ continue;
+ }
+
+ nameids->add (axis_records[i].get_name_id ());
+ }
- + hb_range ((unsigned) instanceCount)
- | hb_map ([this] (const unsigned _) { return get_instance_postscript_name_id (_); })
- | hb_sink (nameids)
- ;
+ for (unsigned i = 0 ; i < (unsigned)instanceCount; i++)
+ {
+ const InstanceRecord *instance = get_instance (i);
+
+ if (hb_any (+ hb_zip (instance->get_coordinates (axisCount), hb_range ((unsigned)axisCount))
+ | hb_filter (pinned_axes, hb_second)
+ | hb_map ([&] (const hb_pair_t<const HBFixed&, unsigned>& _)
+ {
+ hb_tag_t axis_tag = pinned_axes.get (_.second);
+ float location = user_axes_location->get (axis_tag);
+ if (fabs ((double)location - (double)_.first.to_float ()) > 0.001) return true;
+ return false;
+ })
+ ))
+ continue;
+
+ nameids->add (instance->subfamilyNameID);
+
+ if (instanceSize >= axisCount * 4 + 6)
+ {
+ unsigned post_script_name_id = StructAfter<NameID> (instance->get_coordinates (axisCount));
+ if (post_script_name_id != HB_OT_NAME_ID_INVALID) nameids->add (post_script_name_id);
+ }
+ }
}
public:
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
index 56efcdbee9..53355c5077 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
@@ -319,27 +319,26 @@ struct HVARVVAR
hvar_plan.index_map_plans.as_array ()));
}
- float get_advance_var (hb_codepoint_t glyph,
- hb_font_t *font,
- VariationStore::cache_t *store_cache = nullptr) const
+ float get_advance_delta_unscaled (hb_codepoint_t glyph,
+ const int *coords, unsigned int coord_count,
+ VariationStore::cache_t *store_cache = nullptr) const
{
uint32_t varidx = (this+advMap).map (glyph);
return (this+varStore).get_delta (varidx,
- font->coords,
- font->num_coords,
+ coords, coord_count,
store_cache);
}
- float get_side_bearing_var (hb_codepoint_t glyph,
- const int *coords, unsigned int coord_count) const
+ bool get_lsb_delta_unscaled (hb_codepoint_t glyph,
+ const int *coords, unsigned int coord_count,
+ float *lsb) const
{
- if (!has_side_bearing_deltas ()) return 0.f;
+ if (!lsbMap) return false;
uint32_t varidx = (this+lsbMap).map (glyph);
- return (this+varStore).get_delta (varidx, coords, coord_count);
+ *lsb = (this+varStore).get_delta (varidx, coords, coord_count);
+ return true;
}
- bool has_side_bearing_deltas () const { return lsbMap && rsbMap; }
-
public:
FixedVersion<>version; /* Version of the metrics variation table
* initially set to 0x00010000u */
@@ -392,6 +391,16 @@ struct VVAR : HVARVVAR {
bool subset (hb_subset_context_t *c) const { return HVARVVAR::_subset<VVAR> (c); }
+ bool get_vorg_delta_unscaled (hb_codepoint_t glyph,
+ const int *coords, unsigned int coord_count,
+ float *delta) const
+ {
+ if (!vorgMap) return false;
+ uint32_t varidx = (this+vorgMap).map (glyph);
+ *delta = (this+varStore).get_delta (varidx, coords, coord_count);
+ return true;
+ }
+
protected:
Offset32To<DeltaSetIndexMap>
vorgMap; /* Offset to vertical-origin var-idx mapping. */
diff --git a/thirdparty/harfbuzz/src/hb-ot-var.cc b/thirdparty/harfbuzz/src/hb-ot-var.cc
index 0376e26b4a..f000f27263 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-var.cc
@@ -56,7 +56,7 @@
*
* Tests whether a face includes any OpenType variation data in the `fvar` table.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 1.4.2
**/
@@ -162,7 +162,7 @@ hb_ot_var_get_axis_infos (hb_face_t *face,
* Fetches the variation-axis information corresponding to the specified axis tag
* in the specified face.
*
- * Return value: %true if data found, %false otherwise
+ * Return value: `true` if data found, `false` otherwise
*
* Since: 2.2.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-repacker.hh b/thirdparty/harfbuzz/src/hb-repacker.hh
index 683a441ec3..173fe4a2fb 100644
--- a/thirdparty/harfbuzz/src/hb-repacker.hh
+++ b/thirdparty/harfbuzz/src/hb-repacker.hh
@@ -172,7 +172,7 @@ hb_resolve_overflows (const T& packed,
&& will_overflow)
{
DEBUG_MSG (SUBSET_REPACK, nullptr, "Assigning spaces to 32 bit subgraphs.");
- if (sorted_graph.assign_32bit_spaces ())
+ if (sorted_graph.assign_spaces ())
sorted_graph.sort_shortest_distance ();
}
@@ -181,7 +181,7 @@ hb_resolve_overflows (const T& packed,
// TODO(garretrieger): select a good limit for max rounds.
while (!sorted_graph.in_error ()
&& graph::will_overflow (sorted_graph, &overflows)
- && round++ < max_rounds) {
+ && round < max_rounds) {
DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Overflow resolution round %d ===", round);
print_overflows (sorted_graph, overflows);
@@ -189,6 +189,9 @@ hb_resolve_overflows (const T& packed,
if (!_try_isolating_subgraphs (overflows, sorted_graph))
{
+ // Don't count space isolation towards round limit. Only increment
+ // round counter if space isolation made no changes.
+ round++;
if (!_process_overflows (overflows, priority_bumped_parents, sorted_graph))
{
DEBUG_MSG (SUBSET_REPACK, nullptr, "No resolution available :(");
diff --git a/thirdparty/harfbuzz/src/hb-set.cc b/thirdparty/harfbuzz/src/hb-set.cc
index 2d458294f8..5bf9d7c8cd 100644
--- a/thirdparty/harfbuzz/src/hb-set.cc
+++ b/thirdparty/harfbuzz/src/hb-set.cc
@@ -56,8 +56,6 @@ hb_set_create ()
if (!(set = hb_object_create<hb_set_t> ()))
return hb_set_get_empty ();
- set->init_shallow ();
-
return set;
}
@@ -107,8 +105,6 @@ hb_set_destroy (hb_set_t *set)
{
if (!hb_object_destroy (set)) return;
- set->fini_shallow ();
-
hb_free (set);
}
@@ -122,7 +118,7 @@ hb_set_destroy (hb_set_t *set)
*
* Attaches a user-data key/data pair to the specified set.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -162,7 +158,7 @@ hb_set_get_user_data (hb_set_t *set,
*
* Tests whether memory allocation for a set was successful.
*
- * Return value: %true if allocation succeeded, %false otherwise
+ * Return value: `true` if allocation succeeded, `false` otherwise
*
* Since: 0.9.2
**/
@@ -212,7 +208,7 @@ hb_set_clear (hb_set_t *set)
*
* Tests whether a set is empty (contains no elements).
*
- * Return value: %true if @set is empty
+ * Return value: `true` if @set is empty
*
* Since: 0.9.7
**/
@@ -229,7 +225,7 @@ hb_set_is_empty (const hb_set_t *set)
*
* Tests whether @codepoint belongs to @set.
*
- * Return value: %true if @codepoint is in @set, %false otherwise
+ * Return value: `true` if @codepoint is in @set, `false` otherwise
*
* Since: 0.9.2
**/
@@ -348,7 +344,7 @@ hb_set_del_range (hb_set_t *set,
* Tests whether @set and @other are equal (contain the same
* elements).
*
- * Return value: %true if the two sets are equal, %false otherwise.
+ * Return value: `true` if the two sets are equal, `false` otherwise.
*
* Since: 0.9.7
**/
@@ -383,7 +379,7 @@ hb_set_hash (const hb_set_t *set)
*
* Tests whether @set is a subset of @larger_set.
*
- * Return value: %true if the @set is a subset of (or equal to) @larger_set, %false otherwise.
+ * Return value: `true` if the @set is a subset of (or equal to) @larger_set, `false` otherwise.
*
* Since: 1.8.1
**/
@@ -553,7 +549,7 @@ hb_set_get_max (const hb_set_t *set)
*
* Set @codepoint to #HB_SET_VALUE_INVALID to get started.
*
- * Return value: %true if there was a next value, %false otherwise
+ * Return value: `true` if there was a next value, `false` otherwise
*
* Since: 0.9.2
**/
@@ -574,7 +570,7 @@ hb_set_next (const hb_set_t *set,
*
* Set @codepoint to #HB_SET_VALUE_INVALID to get started.
*
- * Return value: %true if there was a previous value, %false otherwise
+ * Return value: `true` if there was a previous value, `false` otherwise
*
* Since: 1.8.0
**/
@@ -597,7 +593,7 @@ hb_set_previous (const hb_set_t *set,
*
* Set @last to #HB_SET_VALUE_INVALID to get started.
*
- * Return value: %true if there was a next range, %false otherwise
+ * Return value: `true` if there was a next range, `false` otherwise
*
* Since: 0.9.7
**/
@@ -621,7 +617,7 @@ hb_set_next_range (const hb_set_t *set,
*
* Set @first to #HB_SET_VALUE_INVALID to get started.
*
- * Return value: %true if there was a previous range, %false otherwise
+ * Return value: `true` if there was a previous range, `false` otherwise
*
* Since: 1.8.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-set.hh b/thirdparty/harfbuzz/src/hb-set.hh
index 7eb5e19a2a..5d5576cb9e 100644
--- a/thirdparty/harfbuzz/src/hb-set.hh
+++ b/thirdparty/harfbuzz/src/hb-set.hh
@@ -59,17 +59,15 @@ struct hb_sparseset_t
hb_copy (o, *this);
}
- void init_shallow () { s.init (); }
void init ()
{
hb_object_init (this);
- init_shallow ();
+ s.init ();
}
- void fini_shallow () { s.fini (); }
void fini ()
{
hb_object_fini (this);
- fini_shallow ();
+ s.fini ();
}
explicit operator bool () const { return !is_empty (); }
diff --git a/thirdparty/harfbuzz/src/hb-shape-plan.cc b/thirdparty/harfbuzz/src/hb-shape-plan.cc
index 0af07825fc..8dbb661cd2 100644
--- a/thirdparty/harfbuzz/src/hb-shape-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-shape-plan.cc
@@ -117,7 +117,7 @@ hb_shape_plan_key_t::init (bool copy,
}
else
{
- const hb_shaper_entry_t *shapers = _hb_shapers_get ();
+ const HB_UNUSED hb_shaper_entry_t *shapers = _hb_shapers_get ();
for (unsigned int i = 0; i < HB_SHAPERS_COUNT; i++)
if (false)
;
@@ -318,10 +318,6 @@ hb_shape_plan_destroy (hb_shape_plan_t *shape_plan)
{
if (!hb_object_destroy (shape_plan)) return;
-#ifndef HB_NO_OT_SHAPE
- shape_plan->ot.fini ();
-#endif
- shape_plan->key.fini ();
hb_free (shape_plan);
}
@@ -335,7 +331,7 @@ hb_shape_plan_destroy (hb_shape_plan_t *shape_plan)
*
* Attaches a user-data key/data pair to the given shaping plan.
*
- * Return value: %true if success, %false otherwise.
+ * Return value: `true` if success, `false` otherwise.
*
* Since: 0.9.7
**/
@@ -440,7 +436,7 @@ _hb_shape_plan_execute_internal (hb_shape_plan_t *shape_plan,
* Executes the given shaping plan on the specified buffer, using
* the given @font and @features.
*
- * Return value: %true if success, %false otherwise.
+ * Return value: `true` if success, `false` otherwise.
*
* Since: 0.9.7
**/
diff --git a/thirdparty/harfbuzz/src/hb-shape-plan.hh b/thirdparty/harfbuzz/src/hb-shape-plan.hh
index 8cb4ddb927..6fc73939b3 100644
--- a/thirdparty/harfbuzz/src/hb-shape-plan.hh
+++ b/thirdparty/harfbuzz/src/hb-shape-plan.hh
@@ -55,7 +55,7 @@ struct hb_shape_plan_key_t
unsigned int num_coords,
const char * const *shaper_list);
- HB_INTERNAL void fini () { hb_free ((void *) user_features); }
+ HB_INTERNAL void fini () { hb_free ((void *) user_features); user_features = nullptr; }
HB_INTERNAL bool user_features_match (const hb_shape_plan_key_t *other);
@@ -64,6 +64,7 @@ struct hb_shape_plan_key_t
struct hb_shape_plan_t
{
+ ~hb_shape_plan_t () { key.fini (); }
hb_object_header_t header;
hb_face_t *face_unsafe; /* We don't carry a reference to face. */
hb_shape_plan_key_t key;
diff --git a/thirdparty/harfbuzz/src/hb-shape.cc b/thirdparty/harfbuzz/src/hb-shape.cc
index 14ec92828f..547d0afc47 100644
--- a/thirdparty/harfbuzz/src/hb-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-shape.cc
@@ -106,12 +106,12 @@ hb_shape_list_shapers ()
* @font: an #hb_font_t to use for shaping
* @buffer: an #hb_buffer_t to shape
* @features: (array length=num_features) (nullable): an array of user
- * specified #hb_feature_t or %NULL
+ * specified #hb_feature_t or `NULL`
* @num_features: the length of @features array
- * @shaper_list: (array zero-terminated=1) (nullable): a %NULL-terminated
- * array of shapers to use or %NULL
+ * @shaper_list: (array zero-terminated=1) (nullable): a `NULL`-terminated
+ * array of shapers to use or `NULL`
*
- * See hb_shape() for details. If @shaper_list is not %NULL, the specified
+ * See hb_shape() for details. If @shaper_list is not `NULL`, the specified
* shapers will be used in the given order, otherwise the default shapers list
* will be used.
*
@@ -173,11 +173,11 @@ hb_shape_full (hb_font_t *font,
* @font: an #hb_font_t to use for shaping
* @buffer: an #hb_buffer_t to shape
* @features: (array length=num_features) (nullable): an array of user
- * specified #hb_feature_t or %NULL
+ * specified #hb_feature_t or `NULL`
* @num_features: the length of @features array
*
* Shapes @buffer using @font turning its Unicode characters content to
- * positioned glyphs. If @features is not %NULL, it will be used to control the
+ * positioned glyphs. If @features is not `NULL`, it will be used to control the
* features applied during shaping. If two @features have the same tag but
* overlapping ranges the value of the feature with the higher index takes
* precedence.
diff --git a/thirdparty/harfbuzz/src/hb-shaper.cc b/thirdparty/harfbuzz/src/hb-shaper.cc
index da4253ed64..a900ac6991 100644
--- a/thirdparty/harfbuzz/src/hb-shaper.cc
+++ b/thirdparty/harfbuzz/src/hb-shaper.cc
@@ -64,7 +64,7 @@ static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<hb_shaper_entry_t,
if (!end)
end = p + strlen (p);
- for (unsigned int j = i; j < ARRAY_LENGTH (_hb_all_shapers); j++)
+ for (unsigned int j = i; j < ARRAY_LENGTH_CONST (_hb_all_shapers); j++)
if (end - p == (int) strlen (shapers[j].name) &&
0 == strncmp (shapers[j].name, p, end - p))
{
diff --git a/thirdparty/harfbuzz/src/hb-static.cc b/thirdparty/harfbuzz/src/hb-static.cc
index 5c5ecce880..af95615c16 100644
--- a/thirdparty/harfbuzz/src/hb-static.cc
+++ b/thirdparty/harfbuzz/src/hb-static.cc
@@ -46,11 +46,10 @@ uint64_t const _hb_NullPool[(HB_NULL_POOL_SIZE + sizeof (uint64_t) - 1) / sizeof
DEFINE_NULL_NAMESPACE_BYTES (OT, Index) = {0xFF,0xFF};
DEFINE_NULL_NAMESPACE_BYTES (OT, VarIdx) = {0xFF,0xFF,0xFF,0xFF};
DEFINE_NULL_NAMESPACE_BYTES (OT, LangSys) = {0x00,0x00, 0xFF,0xFF, 0x00,0x00};
-DEFINE_NULL_NAMESPACE_BYTES (OT, RangeRecord) = {0x00,0x01, 0x00,0x00, 0x00, 0x00};
+DEFINE_NULL_NAMESPACE_BYTES (OT, RangeRecord) = {0x01};
DEFINE_NULL_NAMESPACE_BYTES (OT, CmapSubtableLongGroup) = {0x00,0x00,0x00,0x01, 0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00};
DEFINE_NULL_NAMESPACE_BYTES (AAT, SettingName) = {0xFF,0xFF, 0xFF,0xFF};
-/* Hand-coded because Lookup is a template. Sad. */
-const unsigned char _hb_Null_AAT_Lookup[2] = {0xFF, 0xFF};
+DEFINE_NULL_NAMESPACE_BYTES (AAT, Lookup) = {0xFF,0xFF};
/* hb_map_t */
@@ -59,7 +58,7 @@ const hb_codepoint_t minus_1 = -1;
/* hb_face_t */
-#ifndef HB_NO_BORING_EXPANSION
+#ifndef HB_NO_BEYOND_64K
static inline unsigned
load_num_glyphs_from_loca (const hb_face_t *face)
{
@@ -89,7 +88,7 @@ hb_face_t::load_num_glyphs () const
{
unsigned ret = 0;
-#ifndef HB_NO_BORING_EXPANSION
+#ifndef HB_NO_BEYOND_64K
ret = hb_max (ret, load_num_glyphs_from_loca (this));
#endif
diff --git a/thirdparty/harfbuzz/src/hb-subset-input.cc b/thirdparty/harfbuzz/src/hb-subset-input.cc
index 028ddf9035..7d19496275 100644
--- a/thirdparty/harfbuzz/src/hb-subset-input.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-input.cc
@@ -32,7 +32,7 @@
*
* Creates a new subset input object.
*
- * Return value: (transfer full): New subset input, or %NULL if failed. Destroy
+ * Return value: (transfer full): New subset input, or `NULL` if failed. Destroy
* with hb_subset_input_destroy().
*
* Since: 1.8.0
@@ -48,7 +48,9 @@ hb_subset_input_create_or_fail (void)
for (auto& set : input->sets_iter ())
set = hb_set_create ();
- if (input->in_error ())
+ input->axes_location = hb_hashmap_create<hb_tag_t, float> ();
+
+ if (!input->axes_location || input->in_error ())
{
hb_subset_input_destroy (input);
return nullptr;
@@ -96,7 +98,6 @@ hb_subset_input_create_or_fail (void)
HB_TAG ('D', 'S', 'I', 'G'),
HB_TAG ('M', 'V', 'A', 'R'),
HB_TAG ('c', 'v', 'a', 'r'),
- HB_TAG ('S', 'T', 'A', 'T'),
};
input->sets.no_subset_tables->add_array (default_no_subset_tables,
ARRAY_LENGTH (default_no_subset_tables));
@@ -203,6 +204,8 @@ hb_subset_input_create_or_fail (void)
input->sets.layout_features->add_array (default_layout_features, ARRAY_LENGTH (default_layout_features));
+ input->sets.layout_scripts->invert (); // Default to all scripts.
+
if (input->in_error ())
{
hb_subset_input_destroy (input);
@@ -244,6 +247,8 @@ hb_subset_input_destroy (hb_subset_input_t *input)
for (hb_set_t* set : input->sets_iter ())
hb_set_destroy (set);
+ hb_hashmap_destroy (input->axes_location);
+
hb_free (input);
}
@@ -342,7 +347,7 @@ hb_subset_input_set_flags (hb_subset_input_t *input,
*
* Attaches a user-data key/data pair to the given subset input object.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 2.9.0
**/
@@ -374,3 +379,56 @@ hb_subset_input_get_user_data (const hb_subset_input_t *input,
{
return hb_object_get_user_data (input, key);
}
+
+#ifdef HB_EXPERIMENTAL_API
+#ifndef HB_NO_VAR
+/**
+ * hb_subset_input_pin_axis_to_default: (skip)
+ * @input: a #hb_subset_input_t object.
+ * @axis_tag: Tag of the axis to be pinned
+ *
+ * Pin an axis to its default location in the given subset input object.
+ *
+ * Return value: `true` if success, `false` otherwise
+ *
+ * Since: REPLACEME
+ **/
+hb_bool_t
+hb_subset_input_pin_axis_to_default (hb_subset_input_t *input,
+ hb_face_t *face,
+ hb_tag_t axis_tag)
+{
+ hb_ot_var_axis_info_t axis_info;
+ if (!hb_ot_var_find_axis_info (face, axis_tag, &axis_info))
+ return false;
+
+ return input->axes_location->set (axis_tag, axis_info.default_value);
+}
+
+/**
+ * hb_subset_input_pin_axis_location: (skip)
+ * @input: a #hb_subset_input_t object.
+ * @axis_tag: Tag of the axis to be pinned
+ * @axis_value: Location on the axis to be pinned at
+ *
+ * Pin an axis to a fixed location in the given subset input object.
+ *
+ * Return value: `true` if success, `false` otherwise
+ *
+ * Since: REPLACEME
+ **/
+hb_bool_t
+hb_subset_input_pin_axis_location (hb_subset_input_t *input,
+ hb_face_t *face,
+ hb_tag_t axis_tag,
+ float axis_value)
+{
+ hb_ot_var_axis_info_t axis_info;
+ if (!hb_ot_var_find_axis_info (face, axis_tag, &axis_info))
+ return false;
+
+ float val = hb_clamp(axis_value, axis_info.min_value, axis_info.max_value);
+ return input->axes_location->set (axis_tag, val);
+}
+#endif
+#endif
diff --git a/thirdparty/harfbuzz/src/hb-subset-input.hh b/thirdparty/harfbuzz/src/hb-subset-input.hh
index 07c0e22676..2335f0634f 100644
--- a/thirdparty/harfbuzz/src/hb-subset-input.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-input.hh
@@ -50,6 +50,7 @@ struct hb_subset_input_t
hb_set_t *name_ids;
hb_set_t *name_languages;
hb_set_t *layout_features;
+ hb_set_t *layout_scripts;
};
union {
@@ -58,6 +59,7 @@ struct hb_subset_input_t
};
unsigned flags;
+ hb_hashmap_t<hb_tag_t, float> *axes_location;
inline unsigned num_sets () const
{
@@ -76,7 +78,8 @@ struct hb_subset_input_t
if (unlikely (set_ptrs[i]->in_error ()))
return true;
}
- return false;
+
+ return axes_location->in_error ();
}
};
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.cc b/thirdparty/harfbuzz/src/hb-subset-plan.cc
index 4e3bb1d477..7ff66333a8 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.cc
@@ -37,10 +37,11 @@
#include "hb-ot-color-colr-table.hh"
#include "hb-ot-color-colrv1-closure.hh"
#include "hb-ot-var-fvar-table.hh"
+#include "hb-ot-var-avar-table.hh"
#include "hb-ot-stat-table.hh"
#include "hb-ot-math-table.hh"
-using OT::Layout::GSUB::GSUB;
+using OT::Layout::GSUB;
using OT::Layout::GPOS;
typedef hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> script_langsys_map;
@@ -91,100 +92,171 @@ _remap_indexes (const hb_set_t *indexes,
typedef void (*layout_collect_func_t) (hb_face_t *face, hb_tag_t table_tag, const hb_tag_t *scripts, const hb_tag_t *languages, const hb_tag_t *features, hb_set_t *lookup_indexes /* OUT */);
+/*
+ * Removes all tags from 'tags' that are not in filter. Additionally eliminates any duplicates.
+ * Returns true if anything was removed (not including duplicates).
+ */
+static bool _filter_tag_list(hb_vector_t<hb_tag_t>* tags, /* IN/OUT */
+ const hb_set_t* filter)
+{
+ hb_vector_t<hb_tag_t> out;
+ out.alloc (tags->get_size() + 1); // +1 is to allocate room for the null terminator.
+
+ bool removed = false;
+ hb_set_t visited;
+
+ for (hb_tag_t tag : *tags)
+ {
+ if (!tag) continue;
+ if (visited.has (tag)) continue;
+
+ if (!filter->has (tag))
+ {
+ removed = true;
+ continue;
+ }
+
+ visited.add (tag);
+ out.push (tag);
+ }
+
+ // The collect function needs a null element to signal end of the array.
+ out.push (HB_TAG_NONE);
+
+ hb_swap (out, *tags);
+ return removed;
+}
+
template <typename T>
-static void _collect_layout_indices (hb_face_t *face,
+static void _collect_layout_indices (hb_subset_plan_t *plan,
const T& table,
- const hb_set_t *layout_features_to_retain,
layout_collect_func_t layout_collect_func,
hb_set_t *indices /* OUT */)
{
+ unsigned num_features = table.get_feature_count ();
hb_vector_t<hb_tag_t> features;
- if (!features.alloc (table.get_feature_count () + 1))
+ if (!plan->check_success (features.resize (num_features))) return;
+ table.get_feature_tags (0, &num_features, features.arrayZ);
+ bool retain_all_features = !_filter_tag_list (&features, plan->layout_features);
+
+ unsigned num_scripts = table.get_script_count ();
+ hb_vector_t<hb_tag_t> scripts;
+ if (!plan->check_success (scripts.resize (num_scripts))) return;
+ table.get_script_tags (0, &num_scripts, scripts.arrayZ);
+ bool retain_all_scripts = !_filter_tag_list (&scripts, plan->layout_scripts);
+
+ if (!plan->check_success (!features.in_error ()) || !features
+ || !plan->check_success (!scripts.in_error ()) || !scripts)
return;
- hb_set_t visited_features;
- bool retain_all_features = true;
- for (unsigned i = 0; i < table.get_feature_count (); i++)
+ layout_collect_func (plan->source,
+ T::tableTag,
+ retain_all_scripts ? nullptr : scripts.arrayZ,
+ nullptr,
+ retain_all_features ? nullptr : features.arrayZ,
+ indices);
+}
+
+
+static inline void
+_GSUBGPOS_find_duplicate_features (const OT::GSUBGPOS &g,
+ const hb_map_t *lookup_indices,
+ const hb_set_t *feature_indices,
+ hb_map_t *duplicate_feature_map /* OUT */)
+{
+ if (feature_indices->is_empty ()) return;
+ hb_hashmap_t<hb_tag_t, hb::unique_ptr<hb_set_t>> unique_features;
+ //find out duplicate features after subset
+ for (unsigned i : feature_indices->iter ())
{
- hb_tag_t tag = table.get_feature_tag (i);
- if (!tag) continue;
- if (!layout_features_to_retain->has (tag))
+ hb_tag_t t = g.get_feature_tag (i);
+ if (t == HB_MAP_VALUE_INVALID) continue;
+ if (!unique_features.has (t))
{
- retain_all_features = false;
+ if (unlikely (!unique_features.set (t, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
+ return;
+ if (unique_features.has (t))
+ unique_features.get (t)->add (i);
+ duplicate_feature_map->set (i, i);
continue;
}
- if (visited_features.has (tag))
- continue;
+ bool found = false;
- features.push (tag);
- visited_features.add (tag);
- }
+ hb_set_t* same_tag_features = unique_features.get (t);
+ for (unsigned other_f_index : same_tag_features->iter ())
+ {
+ const OT::Feature& f = g.get_feature (i);
+ const OT::Feature& other_f = g.get_feature (other_f_index);
- if (!features)
- return;
+ auto f_iter =
+ + hb_iter (f.lookupIndex)
+ | hb_filter (lookup_indices)
+ ;
- // The collect function needs a null element to signal end of the array.
- features.push (0);
+ auto other_f_iter =
+ + hb_iter (other_f.lookupIndex)
+ | hb_filter (lookup_indices)
+ ;
- if (retain_all_features)
- {
- // Looking for all features, trigger the faster collection method.
- layout_collect_func (face,
- T::tableTag,
- nullptr,
- nullptr,
- nullptr,
- indices);
- return;
- }
+ bool is_equal = true;
+ for (; f_iter && other_f_iter; f_iter++, other_f_iter++)
+ {
+ unsigned a = *f_iter;
+ unsigned b = *other_f_iter;
+ if (a != b) { is_equal = false; break; }
+ }
- layout_collect_func (face,
- T::tableTag,
- nullptr,
- nullptr,
- features.arrayZ,
- indices);
+ if (is_equal == false || f_iter || other_f_iter) continue;
+
+ found = true;
+ duplicate_feature_map->set (i, other_f_index);
+ break;
+ }
+
+ if (found == false)
+ {
+ same_tag_features->add (i);
+ duplicate_feature_map->set (i, i);
+ }
+ }
}
template <typename T>
static inline void
-_closure_glyphs_lookups_features (hb_face_t *face,
+_closure_glyphs_lookups_features (hb_subset_plan_t *plan,
hb_set_t *gids_to_retain,
- const hb_set_t *layout_features_to_retain,
hb_map_t *lookups,
hb_map_t *features,
script_langsys_map *langsys_map)
{
- hb_blob_ptr_t<T> table = hb_sanitize_context_t ().reference_table<T> (face);
+ hb_blob_ptr_t<T> table = plan->source_table<T> ();
hb_tag_t table_tag = table->tableTag;
hb_set_t lookup_indices;
- _collect_layout_indices<T> (face,
+ _collect_layout_indices<T> (plan,
*table,
- layout_features_to_retain,
hb_ot_layout_collect_lookups,
&lookup_indices);
if (table_tag == HB_OT_TAG_GSUB)
- hb_ot_layout_lookups_substitute_closure (face,
- &lookup_indices,
+ hb_ot_layout_lookups_substitute_closure (plan->source,
+ &lookup_indices,
gids_to_retain);
- table->closure_lookups (face,
+ table->closure_lookups (plan->source,
gids_to_retain,
- &lookup_indices);
+ &lookup_indices);
_remap_indexes (&lookup_indices, lookups);
// Collect and prune features
hb_set_t feature_indices;
- _collect_layout_indices<T> (face,
+ _collect_layout_indices<T> (plan,
*table,
- layout_features_to_retain,
hb_ot_layout_collect_features,
&feature_indices);
table->prune_features (lookups, &feature_indices);
hb_map_t duplicate_feature_map;
- table->find_duplicate_features (lookups, &feature_indices, &duplicate_feature_map);
+ _GSUBGPOS_find_duplicate_features (*table, lookups, &feature_indices, &duplicate_feature_map);
feature_indices.clear ();
table->prune_langsys (&duplicate_feature_map, langsys_map, &feature_indices);
@@ -197,14 +269,14 @@ _closure_glyphs_lookups_features (hb_face_t *face,
#ifndef HB_NO_VAR
static inline void
- _collect_layout_variation_indices (hb_face_t *face,
- const hb_set_t *glyphset,
- const hb_map_t *gpos_lookups,
- hb_set_t *layout_variation_indices,
- hb_map_t *layout_variation_idx_map)
+_collect_layout_variation_indices (hb_subset_plan_t* plan,
+ const hb_set_t *glyphset,
+ const hb_map_t *gpos_lookups,
+ hb_set_t *layout_variation_indices,
+ hb_map_t *layout_variation_idx_map)
{
- hb_blob_ptr_t<OT::GDEF> gdef = hb_sanitize_context_t ().reference_table<OT::GDEF> (face);
- hb_blob_ptr_t<GPOS> gpos = hb_sanitize_context_t ().reference_table<GPOS> (face);
+ hb_blob_ptr_t<OT::GDEF> gdef = plan->source_table<OT::GDEF> ();
+ hb_blob_ptr_t<GPOS> gpos = plan->source_table<GPOS> ();
if (!gdef->has_data ())
{
@@ -215,7 +287,7 @@ static inline void
OT::hb_collect_variation_indices_context_t c (layout_variation_indices, glyphset, gpos_lookups);
gdef->collect_variation_indices (&c);
- if (hb_ot_layout_has_positioning (face))
+ if (hb_ot_layout_has_positioning (plan->source))
gpos->collect_variation_indices (&c);
gdef->remap_layout_variation_indices (layout_variation_indices, layout_variation_idx_map);
@@ -242,22 +314,16 @@ static void _colr_closure (hb_face_t *face,
OT::COLR::accelerator_t colr (face);
if (!colr.is_valid ()) return;
- unsigned iteration_count = 0;
hb_set_t palette_indices, layer_indices;
- unsigned glyphs_num;
- {
- glyphs_num = glyphs_colred->get_population ();
- // Collect all glyphs referenced by COLRv0
- hb_set_t glyphset_colrv0;
- for (hb_codepoint_t gid : glyphs_colred->iter ())
- colr.closure_glyphs (gid, &glyphset_colrv0);
+ // Collect all glyphs referenced by COLRv0
+ hb_set_t glyphset_colrv0;
+ for (hb_codepoint_t gid : *glyphs_colred)
+ colr.closure_glyphs (gid, &glyphset_colrv0);
- glyphs_colred->union_ (glyphset_colrv0);
+ glyphs_colred->union_ (glyphset_colrv0);
- //closure for COLRv1
- colr.closure_forV1 (glyphs_colred, &layer_indices, &palette_indices);
- } while (iteration_count++ <= HB_CLOSURE_MAX_STAGES &&
- glyphs_num != glyphs_colred->get_population ());
+ //closure for COLRv1
+ colr.closure_forV1 (glyphs_colred, &layer_indices, &palette_indices);
colr.closure_V0palette_indices (glyphs_colred, &palette_indices);
_remap_indexes (&layer_indices, layers_map);
@@ -265,10 +331,10 @@ static void _colr_closure (hb_face_t *face,
}
static inline void
-_math_closure (hb_face_t *face,
- hb_set_t *glyphset)
+_math_closure (hb_subset_plan_t *plan,
+ hb_set_t *glyphset)
{
- hb_blob_ptr_t<OT::MATH> math = hb_sanitize_context_t ().reference_table<OT::MATH> (face);
+ hb_blob_ptr_t<OT::MATH> math = plan->source_table<OT::MATH> ();
if (math->has_data ())
math->closure_glyphs (glyphset);
math.destroy ();
@@ -368,7 +434,7 @@ _glyf_add_gid_and_children (const OT::glyf_accelerator_t &glyf,
for (auto item : glyf.glyph_for_gid (gid).get_composite_iterator ())
operation_count =
_glyf_add_gid_and_children (glyf,
- item.glyphIndex,
+ item.get_gid (),
gids_to_retain,
operation_count,
depth);
@@ -395,18 +461,16 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
if (close_over_gsub)
// closure all glyphs/lookups/features needed for GSUB substitutions.
_closure_glyphs_lookups_features<GSUB> (
- plan->source,
+ plan,
plan->_glyphset_gsub,
- plan->layout_features,
plan->gsub_lookups,
plan->gsub_features,
plan->gsub_langsys);
if (close_over_gpos)
_closure_glyphs_lookups_features<GPOS> (
- plan->source,
+ plan,
plan->_glyphset_gsub,
- plan->layout_features,
plan->gpos_lookups,
plan->gpos_features,
plan->gpos_langsys);
@@ -414,7 +478,7 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
_remove_invalid_gids (plan->_glyphset_gsub, plan->source->get_num_glyphs ());
hb_set_set (plan->_glyphset_mathed, plan->_glyphset_gsub);
- _math_closure (plan->source, plan->_glyphset_mathed);
+ _math_closure (plan, plan->_glyphset_mathed);
_remove_invalid_gids (plan->_glyphset_mathed, plan->source->get_num_glyphs ());
hb_set_t cur_glyphset = *plan->_glyphset_mathed;
@@ -442,7 +506,7 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
#ifndef HB_NO_VAR
if (close_over_gdef)
- _collect_layout_variation_indices (plan->source,
+ _collect_layout_variation_indices (plan,
plan->_glyphset_gsub,
plan->gpos_lookups,
plan->layout_variation_indices,
@@ -506,16 +570,62 @@ _create_old_gid_to_new_gid_map (const hb_face_t *face,
static void
_nameid_closure (hb_face_t *face,
- hb_set_t *nameids)
+ hb_set_t *nameids,
+ bool all_axes_pinned,
+ hb_hashmap_t<hb_tag_t, float> *user_axes_location)
{
#ifndef HB_NO_STYLE
- face->table.STAT->collect_name_ids (nameids);
+ face->table.STAT->collect_name_ids (user_axes_location, nameids);
#endif
#ifndef HB_NO_VAR
- face->table.fvar->collect_name_ids (nameids);
+ if (!all_axes_pinned)
+ face->table.fvar->collect_name_ids (user_axes_location, nameids);
#endif
}
+#ifndef HB_NO_VAR
+static void
+_normalize_axes_location (hb_face_t *face,
+ const hb_hashmap_t<hb_tag_t, float> *user_axes_location,
+ hb_hashmap_t<hb_tag_t, int> *normalized_axes_location, /* OUT */
+ bool &all_axes_pinned)
+{
+ if (user_axes_location->is_empty ())
+ return;
+
+ hb_array_t<const OT::AxisRecord> axes = face->table.fvar->get_axes ();
+
+ bool has_avar = face->table.avar->has_data ();
+ const OT::SegmentMaps *seg_maps = nullptr;
+ if (has_avar)
+ seg_maps = face->table.avar->get_segment_maps ();
+
+ bool axis_not_pinned = false;
+ unsigned axis_count = 0;
+ for (const auto& axis : axes)
+ {
+ hb_tag_t axis_tag = axis.get_axis_tag ();
+ if (!user_axes_location->has (axis_tag))
+ {
+ axis_not_pinned = true;
+ }
+ else
+ {
+ int normalized_v = axis.normalize_axis_value (user_axes_location->get (axis_tag));
+ if (has_avar && axis_count < face->table.avar->get_axis_count ())
+ {
+ normalized_v = seg_maps->map (normalized_v);
+ }
+ normalized_axes_location->set (axis_tag, normalized_v);
+ }
+ if (has_avar)
+ seg_maps = &StructAfter<OT::SegmentMaps> (*seg_maps);
+
+ axis_count++;
+ }
+ all_axes_pinned = !axis_not_pinned;
+}
+#endif
/**
* hb_subset_plan_create_or_fail:
* @face: font face to create the plan for.
@@ -546,9 +656,9 @@ hb_subset_plan_create_or_fail (hb_face_t *face,
plan->unicode_to_new_gid_list.init ();
plan->name_ids = hb_set_copy (input->sets.name_ids);
- _nameid_closure (face, plan->name_ids);
plan->name_languages = hb_set_copy (input->sets.name_languages);
plan->layout_features = hb_set_copy (input->sets.layout_features);
+ plan->layout_scripts = hb_set_copy (input->sets.layout_scripts);
plan->glyphs_requested = hb_set_copy (input->sets.glyphs);
plan->drop_tables = hb_set_copy (input->sets.drop_tables);
plan->no_subset_tables = hb_set_copy (input->sets.no_subset_tables);
@@ -566,10 +676,8 @@ hb_subset_plan_create_or_fail (hb_face_t *face,
plan->gsub_lookups = hb_map_create ();
plan->gpos_lookups = hb_map_create ();
- if (plan->check_success (plan->gsub_langsys = hb_object_create<script_langsys_map> ()))
- plan->gsub_langsys->init_shallow ();
- if (plan->check_success (plan->gpos_langsys = hb_object_create<script_langsys_map> ()))
- plan->gpos_langsys->init_shallow ();
+ plan->check_success (plan->gsub_langsys = hb_hashmap_create<unsigned, hb::unique_ptr<hb_set_t>> ());
+ plan->check_success (plan->gpos_langsys = hb_hashmap_create<unsigned, hb::unique_ptr<hb_set_t>> ());
plan->gsub_features = hb_map_create ();
plan->gpos_features = hb_map_create ();
@@ -578,6 +686,13 @@ hb_subset_plan_create_or_fail (hb_face_t *face,
plan->layout_variation_indices = hb_set_create ();
plan->layout_variation_idx_map = hb_map_create ();
+ plan->check_success (plan->sanitized_table_cache = hb_hashmap_create<hb_tag_t, hb::unique_ptr<hb_blob_t>> ());
+ plan->check_success (plan->axes_location = hb_hashmap_create<hb_tag_t, int> ());
+ plan->check_success (plan->user_axes_location = hb_hashmap_create<hb_tag_t, float> ());
+ if (plan->user_axes_location && input->axes_location)
+ *plan->user_axes_location = *input->axes_location;
+ plan->all_axes_pinned = false;
+
if (unlikely (plan->in_error ())) {
hb_subset_plan_destroy (plan);
return nullptr;
@@ -610,6 +725,14 @@ hb_subset_plan_create_or_fail (hb_face_t *face,
plan->glyph_map->get(plan->unicode_to_new_gid_list.arrayZ[i].second);
}
+#ifndef HB_NO_VAR
+ _normalize_axes_location (face,
+ input->axes_location,
+ plan->axes_location,
+ plan->all_axes_pinned);
+#endif
+
+ _nameid_closure (face, plan->name_ids, plan->all_axes_pinned, plan->user_axes_location);
if (unlikely (plan->in_error ())) {
hb_subset_plan_destroy (plan);
return nullptr;
@@ -632,10 +755,10 @@ hb_subset_plan_destroy (hb_subset_plan_t *plan)
if (!hb_object_destroy (plan)) return;
hb_set_destroy (plan->unicodes);
- plan->unicode_to_new_gid_list.fini ();
hb_set_destroy (plan->name_ids);
hb_set_destroy (plan->name_languages);
hb_set_destroy (plan->layout_features);
+ hb_set_destroy (plan->layout_scripts);
hb_set_destroy (plan->glyphs_requested);
hb_set_destroy (plan->drop_tables);
hb_set_destroy (plan->no_subset_tables);
@@ -658,18 +781,15 @@ hb_subset_plan_destroy (hb_subset_plan_t *plan)
hb_set_destroy (plan->layout_variation_indices);
hb_map_destroy (plan->layout_variation_idx_map);
- if (plan->gsub_langsys)
- {
- hb_object_destroy (plan->gsub_langsys);
- plan->gsub_langsys->fini_shallow ();
- hb_free (plan->gsub_langsys);
- }
+ hb_hashmap_destroy (plan->gsub_langsys);
+ hb_hashmap_destroy (plan->gpos_langsys);
+ hb_hashmap_destroy (plan->axes_location);
+ hb_hashmap_destroy (plan->sanitized_table_cache);
- if (plan->gpos_langsys)
+ if (plan->user_axes_location)
{
- hb_object_destroy (plan->gpos_langsys);
- plan->gpos_langsys->fini_shallow ();
- hb_free (plan->gpos_langsys);
+ hb_object_destroy (plan->user_axes_location);
+ hb_free (plan->user_axes_location);
}
hb_free (plan);
@@ -755,7 +875,7 @@ hb_subset_plan_reference (hb_subset_plan_t *plan)
*
* Attaches a user-data key/data pair to the given subset plan object.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 4.0.0
**/
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.hh b/thirdparty/harfbuzz/src/hb-subset-plan.hh
index 2aaf19c61d..8912ae70d5 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.hh
@@ -55,6 +55,9 @@ struct hb_subset_plan_t
//layout features which will be preserved
hb_set_t *layout_features;
+ // layout scripts which will be preserved.
+ hb_set_t *layout_scripts;
+
//glyph ids requested to retain
hb_set_t *glyphs_requested;
@@ -103,8 +106,34 @@ struct hb_subset_plan_t
//Old -> New layout item variation store delta set index mapping
hb_map_t *layout_variation_idx_map;
+ hb_hashmap_t<hb_tag_t, hb::unique_ptr<hb_blob_t>>* sanitized_table_cache;
+ //normalized axes location map
+ hb_hashmap_t<hb_tag_t, int> *axes_location;
+ //user specified axes location map
+ hb_hashmap_t<hb_tag_t, float> *user_axes_location;
+ bool all_axes_pinned;
+
public:
+ template<typename T>
+ hb_blob_ptr_t<T> source_table()
+ {
+ if (sanitized_table_cache
+ && !sanitized_table_cache->in_error ()
+ && sanitized_table_cache->has (T::tableTag)) {
+ return hb_blob_reference (sanitized_table_cache->get (T::tableTag).get ());
+ }
+
+ hb::unique_ptr<hb_blob_t> table_blob {hb_sanitize_context_t ().reference_table<T> (source)};
+ hb_blob_t* ret = hb_blob_reference (table_blob.get ());
+
+ if (likely (sanitized_table_cache))
+ sanitized_table_cache->set (T::tableTag,
+ std::move (table_blob));
+
+ return ret;
+ }
+
bool in_error () const { return !successful; }
bool check_success(bool success)
diff --git a/thirdparty/harfbuzz/src/hb-subset-repacker.cc b/thirdparty/harfbuzz/src/hb-subset-repacker.cc
index 2447d296b8..03e3feb1f6 100644
--- a/thirdparty/harfbuzz/src/hb-subset-repacker.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-repacker.cc
@@ -43,7 +43,7 @@ hb_blob_t* hb_subset_repack_or_fail (hb_object_t* hb_objects, unsigned num_hb_ob
packed.push (nullptr);
for (unsigned i = 0 ; i < num_hb_objs ; i++)
packed.push (&(hb_objects[i]));
+
return hb_resolve_overflows (packed, HB_OT_TAG_GSUB);
}
#endif
-
diff --git a/thirdparty/harfbuzz/src/hb-subset-repacker.h b/thirdparty/harfbuzz/src/hb-subset-repacker.h
index f9a2383698..e28f879362 100644
--- a/thirdparty/harfbuzz/src/hb-subset-repacker.h
+++ b/thirdparty/harfbuzz/src/hb-subset-repacker.h
@@ -31,13 +31,13 @@
HB_BEGIN_DECLS
#ifdef HB_EXPERIMENTAL_API
-/**
+/*
* struct hb_link_t
* width: offsetSize in bytes
* position: position of the offset field in bytes
* from beginning of subtable
* objidx: index of subtable
- **/
+ */
struct hb_link_t
{
unsigned width;
@@ -47,7 +47,7 @@ struct hb_link_t
typedef struct hb_link_t hb_link_t;
-/**
+/*
* struct hb_object_t
* head: start of object data
* tail: end of object data
@@ -56,7 +56,7 @@ typedef struct hb_link_t hb_link_t;
* num_virtual_links: num of objects that must be packed
* after current object in the final serialized order
* virtual_links: array of virtual link info
- **/
+ */
struct hb_object_t
{
char *head;
diff --git a/thirdparty/harfbuzz/src/hb-subset.cc b/thirdparty/harfbuzz/src/hb-subset.cc
index 10c572c2f7..f62e7e895b 100644
--- a/thirdparty/harfbuzz/src/hb-subset.cc
+++ b/thirdparty/harfbuzz/src/hb-subset.cc
@@ -53,9 +53,10 @@
#include "hb-ot-var-gvar-table.hh"
#include "hb-ot-var-hvar-table.hh"
#include "hb-ot-math-table.hh"
+#include "hb-ot-stat-table.hh"
#include "hb-repacker.hh"
-using OT::Layout::GSUB::GSUB;
+using OT::Layout::GSUB;
using OT::Layout::GPOS;
/**
@@ -242,10 +243,15 @@ _try_subset (const TableType *table,
unsigned buf_size = buf->allocated;
buf_size = buf_size * 2 + 16;
+
+
+
+
DEBUG_MSG (SUBSET, nullptr, "OT::%c%c%c%c ran out of room; reallocating to %u bytes.",
HB_UNTAG (c->table_tag), buf_size);
- if (unlikely (!buf->alloc (buf_size)))
+ if (unlikely (buf_size > c->source_blob->length * 16 ||
+ !buf->alloc (buf_size)))
{
DEBUG_MSG (SUBSET, nullptr, "OT::%c%c%c%c failed to reallocate %u bytes.",
HB_UNTAG (c->table_tag), buf_size);
@@ -260,15 +266,15 @@ template<typename TableType>
static bool
_subset (hb_subset_plan_t *plan, hb_vector_t<char> &buf)
{
- hb_blob_t *source_blob = hb_sanitize_context_t ().reference_table<TableType> (plan->source);
- const TableType *table = source_blob->as<TableType> ();
+ hb_blob_ptr_t<TableType> source_blob = plan->source_table<TableType> ();
+ const TableType *table = source_blob.get ();
hb_tag_t tag = TableType::tableTag;
- if (!source_blob->data)
+ if (!source_blob.get_blob()->data)
{
DEBUG_MSG (SUBSET, nullptr,
"OT::%c%c%c%c::subset sanitize failed on source table.", HB_UNTAG (tag));
- hb_blob_destroy (source_blob);
+ source_blob.destroy ();
return false;
}
@@ -278,23 +284,23 @@ _subset (hb_subset_plan_t *plan, hb_vector_t<char> &buf)
TableType::tableTag == HB_OT_TAG_GPOS ||
TableType::tableTag == HB_OT_TAG_name;
- unsigned buf_size = _plan_estimate_subset_table_size (plan, source_blob->length, same_size_table);
+ unsigned buf_size = _plan_estimate_subset_table_size (plan, source_blob.get_length (), same_size_table);
DEBUG_MSG (SUBSET, nullptr,
"OT::%c%c%c%c initial estimated table size: %u bytes.", HB_UNTAG (tag), buf_size);
if (unlikely (!buf.alloc (buf_size)))
{
DEBUG_MSG (SUBSET, nullptr, "OT::%c%c%c%c failed to allocate %u bytes.", HB_UNTAG (tag), buf_size);
- hb_blob_destroy (source_blob);
+ source_blob.destroy ();
return false;
}
bool needed = false;
hb_serialize_context_t serializer (buf.arrayZ, buf.allocated);
{
- hb_subset_context_t c (source_blob, plan, &serializer, tag);
+ hb_subset_context_t c (source_blob.get_blob (), plan, &serializer, tag);
needed = _try_subset (table, &buf, &c);
}
- hb_blob_destroy (source_blob);
+ source_blob.destroy ();
if (serializer.in_error () && !serializer.only_offset_overflow ())
{
@@ -356,6 +362,8 @@ _should_drop_table (hb_subset_plan_t *plan, hb_tag_t tag)
switch (tag)
{
case HB_TAG ('c','v','a','r'): /* hint table, fallthrough */
+ return plan->all_axes_pinned || (plan->flags & HB_SUBSET_FLAGS_NO_HINTING);
+
case HB_TAG ('c','v','t',' '): /* hint table, fallthrough */
case HB_TAG ('f','p','g','m'): /* hint table, fallthrough */
case HB_TAG ('p','r','e','p'): /* hint table, fallthrough */
@@ -375,6 +383,14 @@ _should_drop_table (hb_subset_plan_t *plan, hb_tag_t tag)
return true;
#endif
+ case HB_TAG ('a','v','a','r'):
+ case HB_TAG ('f','v','a','r'):
+ case HB_TAG ('g','v','a','r'):
+ case HB_OT_TAG_HVAR:
+ case HB_OT_TAG_VVAR:
+ case HB_TAG ('M','V','A','R'):
+ return plan->all_axes_pinned;
+
default:
return false;
}
@@ -438,6 +454,11 @@ _subset_table (hb_subset_plan_t *plan,
case HB_OT_TAG_HVAR: return _subset<const OT::HVAR> (plan, buf);
case HB_OT_TAG_VVAR: return _subset<const OT::VVAR> (plan, buf);
#endif
+ case HB_OT_TAG_STAT:
+ /*TODO(qxliu): change the condition as we support more complex
+ * instancing operation*/
+ if (plan->all_axes_pinned) return _subset<const OT::STAT> (plan, buf);
+ else return _passthrough (plan, tag);
default:
if (plan->flags & HB_SUBSET_FLAGS_PASSTHROUGH_UNRECOGNIZED)
diff --git a/thirdparty/harfbuzz/src/hb-subset.h b/thirdparty/harfbuzz/src/hb-subset.h
index a2799d91e8..08e52dbd2d 100644
--- a/thirdparty/harfbuzz/src/hb-subset.h
+++ b/thirdparty/harfbuzz/src/hb-subset.h
@@ -100,6 +100,8 @@ typedef enum { /*< flags >*/
* @HB_SUBSET_SETS_NAME_LANG_ID: the set of name lang ids that will be retained.
* @HB_SUBSET_SETS_LAYOUT_FEATURE_TAG: the set of layout feature tags that will be retained
* in the subset.
+ * @HB_SUBSET_SETS_LAYOUT_SCRIPT_TAG: the set of layout script tags that will be retained
+ * in the subset. Defaults to all tags. Since: 5.0.0
*
* List of sets that can be configured on the subset input.
*
@@ -113,6 +115,7 @@ typedef enum {
HB_SUBSET_SETS_NAME_ID,
HB_SUBSET_SETS_NAME_LANG_ID,
HB_SUBSET_SETS_LAYOUT_FEATURE_TAG,
+ HB_SUBSET_SETS_LAYOUT_SCRIPT_TAG,
} hb_subset_sets_t;
HB_EXTERN hb_subset_input_t *
@@ -151,6 +154,21 @@ HB_EXTERN void
hb_subset_input_set_flags (hb_subset_input_t *input,
unsigned value);
+#ifdef HB_EXPERIMENTAL_API
+#ifndef HB_NO_VAR
+HB_EXTERN hb_bool_t
+hb_subset_input_pin_axis_to_default (hb_subset_input_t *input,
+ hb_face_t *face,
+ hb_tag_t axis_tag);
+
+HB_EXTERN hb_bool_t
+hb_subset_input_pin_axis_location (hb_subset_input_t *input,
+ hb_face_t *face,
+ hb_tag_t axis_tag,
+ float axis_value);
+#endif
+#endif
+
HB_EXTERN hb_face_t *
hb_subset_or_fail (hb_face_t *source, const hb_subset_input_t *input);
diff --git a/thirdparty/harfbuzz/src/hb-unicode.cc b/thirdparty/harfbuzz/src/hb-unicode.cc
index 05f74b9237..9899e01a41 100644
--- a/thirdparty/harfbuzz/src/hb-unicode.cc
+++ b/thirdparty/harfbuzz/src/hb-unicode.cc
@@ -281,7 +281,7 @@ hb_unicode_funcs_destroy (hb_unicode_funcs_t *ufuncs)
*
* Attaches a user-data key/data pair to the specified Unicode-functions structure.
*
- * Return value: %true if success, %false otherwise
+ * Return value: `true` if success, `false` otherwise
*
* Since: 0.9.2
**/
@@ -340,7 +340,7 @@ hb_unicode_funcs_make_immutable (hb_unicode_funcs_t *ufuncs)
* Tests whether the specified Unicode-functions structure
* is immutable.
*
- * Return value: %true if @ufuncs is immutable, %false otherwise
+ * Return value: `true` if @ufuncs is immutable, `false` otherwise
*
* Since: 0.9.2
**/
@@ -421,7 +421,7 @@ HB_UNICODE_FUNCS_IMPLEMENT_CALLBACKS_SIMPLE
* Calls the composition function of the specified
* Unicode-functions structure @ufuncs.
*
- * Return value: %true if @a and @b composed, %false otherwise
+ * Return value: `true` if @a and @b composed, `false` otherwise
*
* Since: 0.9.2
**/
@@ -446,7 +446,7 @@ hb_unicode_compose (hb_unicode_funcs_t *ufuncs,
* Calls the decomposition function of the specified
* Unicode-functions structure @ufuncs.
*
- * Return value: %true if @ab was decomposed, %false otherwise
+ * Return value: `true` if @ab was decomposed, `false` otherwise
*
* Since: 0.9.2
**/
diff --git a/thirdparty/harfbuzz/src/hb-unicode.h b/thirdparty/harfbuzz/src/hb-unicode.h
index c04ee15a09..a500384575 100644
--- a/thirdparty/harfbuzz/src/hb-unicode.h
+++ b/thirdparty/harfbuzz/src/hb-unicode.h
@@ -429,7 +429,7 @@ typedef hb_script_t (*hb_unicode_script_func_t) (hb_unicode_funcs_t *ufuncs,
* The method must return an #hb_bool_t indicating the success
* of the composition.
*
- * Return value: %true is @a,@b composed, %false otherwise
+ * Return value: `true` is @a,@b composed, `false` otherwise
*
**/
typedef hb_bool_t (*hb_unicode_compose_func_t) (hb_unicode_funcs_t *ufuncs,
@@ -453,7 +453,7 @@ typedef hb_bool_t (*hb_unicode_compose_func_t) (hb_unicode_funcs_t *ufuncs,
* output parameters (if successful). The method must return an
* #hb_bool_t indicating the success of the composition.
*
- * Return value: %true if @ab decomposed, %false otherwise
+ * Return value: `true` if @ab decomposed, `false` otherwise
*
**/
typedef hb_bool_t (*hb_unicode_decompose_func_t) (hb_unicode_funcs_t *ufuncs,
diff --git a/thirdparty/harfbuzz/src/hb-vector.hh b/thirdparty/harfbuzz/src/hb-vector.hh
index 7b08e3b4d2..a6d9f6b3fb 100644
--- a/thirdparty/harfbuzz/src/hb-vector.hh
+++ b/thirdparty/harfbuzz/src/hb-vector.hh
@@ -43,7 +43,6 @@ struct hb_vector_t : std::conditional<sorted, hb_vector_t<Type, false>, hb_empty
using c_array_t = typename std::conditional<sorted, hb_sorted_array_t<const Type>, hb_array_t<const Type>>::type;
hb_vector_t () = default;
- hb_vector_t (std::nullptr_t) : hb_vector_t () {}
hb_vector_t (std::initializer_list<Type> lst) : hb_vector_t ()
{
alloc (lst.size ());
diff --git a/thirdparty/harfbuzz/src/hb-version.h b/thirdparty/harfbuzz/src/hb-version.h
index f036a12226..40ea3eb017 100644
--- a/thirdparty/harfbuzz/src/hb-version.h
+++ b/thirdparty/harfbuzz/src/hb-version.h
@@ -41,13 +41,13 @@ HB_BEGIN_DECLS
*
* The major component of the library version available at compile-time.
*/
-#define HB_VERSION_MAJOR 4
+#define HB_VERSION_MAJOR 5
/**
* HB_VERSION_MINOR:
*
* The minor component of the library version available at compile-time.
*/
-#define HB_VERSION_MINOR 4
+#define HB_VERSION_MINOR 0
/**
* HB_VERSION_MICRO:
*
@@ -60,7 +60,7 @@ HB_BEGIN_DECLS
*
* A string literal containing the library version available at compile-time.
*/
-#define HB_VERSION_STRING "4.4.1"
+#define HB_VERSION_STRING "5.0.1"
/**
* HB_VERSION_ATLEAST: