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-rw-r--r--scene/2d/audio_stream_player_2d.cpp3
-rw-r--r--scene/3d/audio_stream_player_3d.cpp3
2 files changed, 2 insertions, 4 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index d6f35cc99d..79624bf3bf 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -311,7 +311,6 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
- active = true;
setplay = p_from_pos;
output_ready = false;
set_physics_process_internal(true);
@@ -334,7 +333,7 @@ void AudioStreamPlayer2D::stop() {
bool AudioStreamPlayer2D::is_playing() const {
if (stream_playback.is_valid()) {
- return active; // && stream_playback->is_playing();
+ return active || setplay >= 0;
}
return false;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 65d0703139..dd77221a3f 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -683,7 +683,6 @@ void AudioStreamPlayer3D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
- active = true;
setplay = p_from_pos;
output_ready = false;
set_physics_process_internal(true);
@@ -706,7 +705,7 @@ void AudioStreamPlayer3D::stop() {
bool AudioStreamPlayer3D::is_playing() const {
if (stream_playback.is_valid()) {
- return active; // && stream_playback->is_playing();
+ return active || setplay >= 0;
}
return false;