diff options
88 files changed, 1879 insertions, 6689 deletions
diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS index 09ff2454ee..ebbbe345fd 100644 --- a/.github/CODEOWNERS +++ b/.github/CODEOWNERS @@ -73,7 +73,6 @@ doc_classes/* @godotengine/documentation /modules/minimp3/ @godotengine/audio /modules/ogg/ @godotengine/audio /modules/opus/ @godotengine/audio -/modules/stb_vorbis/ @godotengine/audio /modules/theora/ @godotengine/audio /modules/vorbis/ @godotengine/audio /modules/webm/ @godotengine/audio diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 4a38d0457c..e46cc6f3f4 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -367,7 +367,6 @@ Copyright: 2016-2020, Aras Pranckevicius License: public-domain or Unlicense or Expat Files: ./thirdparty/misc/stb_rect_pack.h - ./thirdparty/misc/stb_vorbis.c Comment: stb libraries Copyright: Sean Barrett License: public-domain or Unlicense or Expat diff --git a/core/templates/vector.h b/core/templates/vector.h index 033345d04c..2600604eb7 100644 --- a/core/templates/vector.h +++ b/core/templates/vector.h @@ -92,7 +92,7 @@ public: void append_array(Vector<T> p_other); - bool has(const T &p_val) { + bool has(const T &p_val) const { return find(p_val, 0) != -1; } diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index d6da4bc248..249e2a8f80 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -86,6 +86,7 @@ [/codeblocks] Keep in mind that section and property names can't contain spaces. Anything after a space will be ignored on save and on load. ConfigFiles can also contain manually written comment lines starting with a semicolon ([code];[/code]). Those lines will be ignored when parsing the file. Note that comments will be lost when saving the ConfigFile. This can still be useful for dedicated server configuration files, which are typically never overwritten without explicit user action. + [b]Note:[/b] The file extension given to a ConfigFile does not have any impact on its formatting or behavior. By convention, the [code].cfg[/code] extension is used here, but any other extension such as [code].ini[/code] is also valid. Since neither [code].cfg[/code] nor [code].ini[/code] are standardized, Godot's ConfigFile formatting may differ from files written by other programs. </description> <tutorials> </tutorials> diff --git a/doc/classes/EditorSceneImporterMesh.xml b/doc/classes/EditorSceneImporterMesh.xml index b0f233da2f..c0c53ff255 100644 --- a/doc/classes/EditorSceneImporterMesh.xml +++ b/doc/classes/EditorSceneImporterMesh.xml @@ -27,6 +27,7 @@ }" /> <argument index="4" name="material" type="Material" default="null" /> <argument index="5" name="name" type="String" default="""" /> + <argument index="6" name="flags" type="int" default="0" /> <description> Creates a new surface, analogous to [method ArrayMesh.add_surface_from_arrays]. Surfaces are created to be rendered using a [code]primitive[/code], which may be any of the types defined in [enum Mesh.PrimitiveType]. (As a note, when using indices, it is recommended to only use points, lines, or triangles.) [method Mesh.get_surface_count] will become the [code]surf_idx[/code] for this new surface. @@ -94,6 +95,13 @@ Returns the amount of surfaces that the mesh holds. </description> </method> + <method name="get_surface_format" qualifiers="const"> + <return type="int" /> + <argument index="0" name="surface_idx" type="int" /> + <description> + Returns the format of the surface that the mesh holds. + </description> + </method> <method name="get_surface_lod_count" qualifiers="const"> <return type="int" /> <argument index="0" name="surface_idx" type="int" /> diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index 8b399f64c9..36590093bd 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -37,7 +37,7 @@ <method name="get_frames_drawn"> <return type="int" /> <description> - Returns the total number of frames drawn. If the render loop is disabled with [code]--disable-render-loop[/code] via command line, this returns [code]0[/code]. See also [method get_process_frames]. + Returns the total number of frames drawn. On headless platforms, or if the render loop is disabled with [code]--disable-render-loop[/code] via command line, [method get_frames_drawn] always returns [code]0[/code]. See [method get_process_frames]. </description> </method> <method name="get_frames_per_second" qualifiers="const"> @@ -67,7 +67,13 @@ <method name="get_physics_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]physics frame[/b]. See also [method get_process_frames]. + [method get_physics_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _physics_process(_delta): + if Engine.get_physics_frames() % 2 == 0: + pass # Run expensive logic only once every 2 physics frames here. + [/codeblock] </description> </method> <method name="get_physics_interpolation_fraction" qualifiers="const"> @@ -79,7 +85,13 @@ <method name="get_process_frames" qualifiers="const"> <return type="int" /> <description> - Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. + Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn] and [method get_physics_frames]. + [method get_process_frames] can be used to run expensive logic less often without relying on a [Timer]: + [codeblock] + func _process(_delta): + if Engine.get_process_frames() % 2 == 0: + pass # Run expensive logic only once every 2 process (render) frames here. + [/codeblock] </description> </method> <method name="get_singleton" qualifiers="const"> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index bfa55c2d35..c774528a39 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -210,6 +210,8 @@ </constant> <constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat"> </constant> + <constant name="ARRAY_FORMAT_CUSTOM_BITS" value="3" enum="ArrayFormat"> + </constant> <constant name="ARRAY_FORMAT_CUSTOM0_SHIFT" value="13" enum="ArrayFormat"> </constant> <constant name="ARRAY_FORMAT_CUSTOM1_SHIFT" value="16" enum="ArrayFormat"> diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 9e0292f946..1d07647ea7 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -45,6 +45,13 @@ Returns the item's mesh. </description> </method> + <method name="get_item_mesh_transform" qualifiers="const"> + <return type="Transform3D" /> + <argument index="0" name="id" type="int" /> + <description> + Returns the transform applied to the item's mesh. + </description> + </method> <method name="get_item_name" qualifiers="const"> <return type="String" /> <argument index="0" name="id" type="int" /> @@ -102,6 +109,14 @@ Sets the item's mesh. </description> </method> + <method name="set_item_mesh_transform"> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="mesh_transform" type="Transform3D" /> + <description> + Sets the transform to apply to the item's mesh. + </description> + </method> <method name="set_item_name"> <return type="void" /> <argument index="0" name="id" type="int" /> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index c9e9a0699c..ed045f8390 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -92,12 +92,12 @@ Calls the [code]method[/code] on the object and returns the result. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.Call("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.Call("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -110,12 +110,12 @@ Calls the [code]method[/code] on the object during idle time. This method supports a variable number of arguments, so parameters are passed as a comma separated list. Example: [codeblocks] [gdscript] - var node = Node2D.new() - node.call_deferred("set", "position", Vector2(42, 0)) + var node = Node3D.new() + node.call_deferred("rotate", Vector3(1.0, 0.0, 0.0), 1.571) [/gdscript] [csharp] - var node = new Node2D(); - node.CallDeferred("set", "position", new Vector2(42, 0)); + var node = new Node3D(); + node.CallDeferred("rotate", new Vector3(1f, 0f, 0f), 1.571f); [/csharp] [/codeblocks] [b]Note:[/b] In C#, the method name must be specified as snake_case if it is defined by a built-in Godot node. This doesn't apply to user-defined methods where you should use the same convention as in the C# source (typically PascalCase). @@ -129,12 +129,12 @@ Calls the [code]method[/code] on the object and returns the result. Contrarily to [method call], this method does not support a variable number of arguments but expects all parameters to be via a single [Array]. [codeblocks] [gdscript] - var node = Node2D.new() - node.callv("set", ["position", Vector2(42, 0)]) + var node = Node3D.new() + node.callv("rotate", [Vector3(1.0, 0.0, 0.0), 1.571]) [/gdscript] [csharp] - var node = new Node2D(); - node.Callv("set", new Godot.Collections.Array { "position", new Vector2(42, 0) }); + var node = new Node3D(); + node.Callv("rotate", new Godot.Collections.Array { new Vector3(1f, 0f, 0f), 1.571f }); [/csharp] [/codeblocks] </description> @@ -331,7 +331,8 @@ <method name="get_class" qualifiers="const"> <return type="String" /> <description> - Returns the object's class as a [String]. + Returns the object's class as a [String]. See also [method is_class]. + [b]Note:[/b] [method get_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, the base class name will be returned instead. </description> </method> <method name="get_incoming_connections" qualifiers="const"> @@ -441,7 +442,8 @@ <return type="bool" /> <argument index="0" name="class" type="String" /> <description> - Returns [code]true[/code] if the object inherits from the given [code]class[/code]. + Returns [code]true[/code] if the object inherits from the given [code]class[/code]. See also [method get_class]. + [b]Note:[/b] [method is_class] does not take [code]class_name[/code] declarations into account. If the object has a [code]class_name[/code] defined, [method is_class] will return [code]false[/code] for that name. </description> </method> <method name="is_connected" qualifiers="const"> diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml index af92590da3..72f134e9e9 100644 --- a/doc/classes/PackedByteArray.xml +++ b/doc/classes/PackedByteArray.xml @@ -270,7 +270,7 @@ Converts UTF-8 encoded array to [String]. Slower than [method get_string_from_ascii] but supports UTF-8 encoded data. Use this function if you are unsure about the source of the data. For user input this function should always be preferred. Returns empty string if source array is not valid UTF-8 string. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="int" /> <description> diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml index a5a5703bfa..2dfaefca23 100644 --- a/doc/classes/PackedColorArray.xml +++ b/doc/classes/PackedColorArray.xml @@ -56,7 +56,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="Color" /> <description> diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml index 9e7dd8f99e..5c05dd9fa7 100644 --- a/doc/classes/PackedFloat32Array.xml +++ b/doc/classes/PackedFloat32Array.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="float" /> <description> diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml index ff4cf0edf8..921ca23859 100644 --- a/doc/classes/PackedFloat64Array.xml +++ b/doc/classes/PackedFloat64Array.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="float" /> <description> diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml index 2e9716b665..dfc9cbf939 100644 --- a/doc/classes/PackedInt32Array.xml +++ b/doc/classes/PackedInt32Array.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="int" /> <description> diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml index 1e7fff3bc6..dd38a4f5c2 100644 --- a/doc/classes/PackedInt64Array.xml +++ b/doc/classes/PackedInt64Array.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="int" /> <description> diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml index 04113d4a2e..c2055531a5 100644 --- a/doc/classes/PackedStringArray.xml +++ b/doc/classes/PackedStringArray.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="String" /> <description> diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml index 76d3aff20e..51b7c951da 100644 --- a/doc/classes/PackedVector2Array.xml +++ b/doc/classes/PackedVector2Array.xml @@ -57,7 +57,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="Vector2" /> <description> diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml index 1a35f71619..04a5e3d42e 100644 --- a/doc/classes/PackedVector3Array.xml +++ b/doc/classes/PackedVector3Array.xml @@ -56,7 +56,7 @@ Assigns the given value to all elements in the array. This can typically be used together with [method resize] to create an array with a given size and initialized elements. </description> </method> - <method name="has"> + <method name="has" qualifiers="const"> <return type="bool" /> <argument index="0" name="value" type="Vector3" /> <description> diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 38ec79c45f..cf0b725cfc 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -813,7 +813,7 @@ class RenderingDeviceVulkan : public RenderingDevice { // When using split command lists, this is // implemented internally using secondary command // buffers. As they can be created in threads, - // each needs it's own command pool. + // each needs its own command pool. struct SplitDrawListAllocator { VkCommandPool command_pool = VK_NULL_HANDLE; diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index aa89a14725..8523833d52 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -444,6 +444,10 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo Ref<ResourceImporter> importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(importer_name); + if (importer.is_null()) { + return true; // the importer has possibly changed, try to reimport. + } + if (importer->get_format_version() > version) { return true; // version changed, reimport } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index f86a36df2f..cf4f8c0b7d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1856,7 +1856,7 @@ void EditorNode::_dialog_action(String p_file) { ml = Ref<MeshLibrary>(memnew(MeshLibrary)); } - MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true); + MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed()); Error err = ResourceSaver::save(p_file, ml); if (err) { @@ -6811,6 +6811,10 @@ EditorNode::EditorNode() { file_export_lib_merge->set_text(TTR("Merge With Existing")); file_export_lib_merge->set_pressed(true); file_export_lib->get_vbox()->add_child(file_export_lib_merge); + file_export_lib_apply_xforms = memnew(CheckBox); + file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms")); + file_export_lib_apply_xforms->set_pressed(false); + file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms); gui_base->add_child(file_export_lib); file_script = memnew(EditorFileDialog); diff --git a/editor/editor_node.h b/editor/editor_node.h index 03c18a8972..488957b1df 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -335,6 +335,7 @@ private: EditorFileDialog *file_script; EditorFileDialog *file_android_build_source; CheckBox *file_export_lib_merge; + CheckBox *file_export_lib_apply_xforms; String current_path; MenuButton *update_spinner; diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index 06f373c54f..d8248e2670 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -33,6 +33,8 @@ #include "core/math/math_defs.h" #include "scene/resources/surface_tool.h" +#include <cstdint> + void EditorSceneImporterMesh::add_blend_shape(const String &p_name) { ERR_FAIL_COND(surfaces.size() > 0); blend_shapes.push_back(p_name); @@ -55,13 +57,14 @@ Mesh::BlendShapeMode EditorSceneImporterMesh::get_blend_shape_mode() const { return blend_shape_mode; } -void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name) { +void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, const Ref<Material> &p_material, const String &p_name, const uint32_t p_flags) { ERR_FAIL_COND(p_blend_shapes.size() != blend_shapes.size()); ERR_FAIL_COND(p_arrays.size() != Mesh::ARRAY_MAX); Surface s; s.primitive = p_primitive; s.arrays = p_arrays; s.name = p_name; + s.flags = p_flags; Vector<Vector3> vertex_array = p_arrays[Mesh::ARRAY_VERTEX]; int vertex_count = vertex_array.size(); @@ -138,6 +141,11 @@ float EditorSceneImporterMesh::get_surface_lod_size(int p_surface, int p_lod) co return surfaces[p_surface].lods[p_lod].distance; } +uint32_t EditorSceneImporterMesh::get_surface_format(int p_surface) const { + ERR_FAIL_INDEX_V(p_surface, surfaces.size(), 0); + return surfaces[p_surface].flags; +} + Ref<Material> EditorSceneImporterMesh::get_surface_material(int p_surface) const { ERR_FAIL_INDEX_V(p_surface, surfaces.size(), Ref<Material>()); return surfaces[p_surface].material; @@ -283,7 +291,7 @@ Ref<ArrayMesh> EditorSceneImporterMesh::get_mesh(const Ref<ArrayMesh> &p_base) { } } - mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods); + mesh->add_surface_from_arrays(surfaces[i].primitive, surfaces[i].arrays, bs_data, lods, surfaces[i].flags); if (surfaces[i].material.is_valid()) { mesh->surface_set_material(mesh->get_surface_count() - 1, surfaces[i].material); } @@ -398,7 +406,7 @@ void EditorSceneImporterMesh::create_shadow_mesh() { } } - shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name); + shadow_mesh->add_surface(surfaces[i].primitive, new_surface, Array(), lods, Ref<Material>(), surfaces[i].name, surfaces[i].flags); } } @@ -436,7 +444,11 @@ void EditorSceneImporterMesh::_set_data(const Dictionary &p_data) { if (s.has("material")) { material = s["material"]; } - add_surface(prim, arr, blend_shapes, lods, material, name); + uint32_t flags = 0; + if (s.has("flags")) { + flags = s["flags"]; + } + add_surface(prim, arr, blend_shapes, lods, material, name, flags); } } } @@ -473,6 +485,10 @@ Dictionary EditorSceneImporterMesh::_get_data() const { d["name"] = surfaces[i].name; } + if (surfaces[i].flags != 0) { + d["flags"] = surfaces[i].flags; + } + surface_arr.push_back(d); } data["surfaces"] = surface_arr; @@ -833,7 +849,7 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_blend_shape_mode", "mode"), &EditorSceneImporterMesh::set_blend_shape_mode); ClassDB::bind_method(D_METHOD("get_blend_shape_mode"), &EditorSceneImporterMesh::get_blend_shape_mode); - ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("add_surface", "primitive", "arrays", "blend_shapes", "lods", "material", "name", "flags"), &EditorSceneImporterMesh::add_surface, DEFVAL(Array()), DEFVAL(Dictionary()), DEFVAL(Ref<Material>()), DEFVAL(String()), DEFVAL(0)); ClassDB::bind_method(D_METHOD("get_surface_count"), &EditorSceneImporterMesh::get_surface_count); ClassDB::bind_method(D_METHOD("get_surface_primitive_type", "surface_idx"), &EditorSceneImporterMesh::get_surface_primitive_type); @@ -844,6 +860,7 @@ void EditorSceneImporterMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_surface_lod_size", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_size); ClassDB::bind_method(D_METHOD("get_surface_lod_indices", "surface_idx", "lod_idx"), &EditorSceneImporterMesh::get_surface_lod_indices); ClassDB::bind_method(D_METHOD("get_surface_material", "surface_idx"), &EditorSceneImporterMesh::get_surface_material); + ClassDB::bind_method(D_METHOD("get_surface_format", "surface_idx"), &EditorSceneImporterMesh::get_surface_format); ClassDB::bind_method(D_METHOD("set_surface_name", "surface_idx", "name"), &EditorSceneImporterMesh::set_surface_name); ClassDB::bind_method(D_METHOD("set_surface_material", "surface_idx", "material"), &EditorSceneImporterMesh::set_surface_material); diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index e57e479d8e..c8e25244fa 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -36,6 +36,9 @@ #include "scene/resources/convex_polygon_shape_3d.h" #include "scene/resources/mesh.h" #include "scene/resources/navigation_mesh.h" + +#include <cstdint> + // The following classes are used by importers instead of ArrayMesh and MeshInstance3D // so the data is not registered (hence, quality loss), importing happens faster and // its easier to modify before saving @@ -57,6 +60,7 @@ class EditorSceneImporterMesh : public Resource { Vector<LOD> lods; Ref<Material> material; String name; + uint32_t flags = 0; }; Vector<Surface> surfaces; Vector<String> blend_shapes; @@ -80,7 +84,7 @@ public: int get_blend_shape_count() const; String get_blend_shape_name(int p_blend_shape) const; - void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String()); + void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String(), const uint32_t p_flags = 0); int get_surface_count() const; void set_blend_shape_mode(Mesh::BlendShapeMode p_blend_shape_mode); @@ -95,6 +99,7 @@ public: Vector<int> get_surface_lod_indices(int p_surface, int p_lod) const; float get_surface_lod_size(int p_surface, int p_lod) const; Ref<Material> get_surface_material(int p_surface) const; + uint32_t get_surface_format(int p_surface) const; void set_surface_material(int p_surface, const Ref<Material> &p_material); diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp index fd4a4334fc..1e707c1a60 100644 --- a/editor/multi_node_edit.cpp +++ b/editor/multi_node_edit.cpp @@ -49,6 +49,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, name = "script"; } + Node *node_path_target = nullptr; + if (p_value.get_type() == Variant::NODE_PATH && p_value != NodePath()) { + node_path_target = es->get_node(p_value); + } + UndoRedo *ur = EditorNode::get_undo_redo(); ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS); @@ -63,9 +68,11 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value, } if (p_value.get_type() == Variant::NODE_PATH) { - Node *tonode = n->get_node(p_value); - NodePath p_path = n->get_path_to(tonode); - ur->add_do_property(n, name, p_path); + NodePath path; + if (node_path_target) { + path = n->get_path_to(node_path_target); + } + ur->add_do_property(n, name, path); } else { Variant new_value; if (p_field == "") { diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index b3f92c9d95..18e7480287 100644 --- a/editor/plugins/mesh_library_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -47,23 +47,25 @@ void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) { } } -void MeshLibraryEditor::_menu_confirm() { +void MeshLibraryEditor::_menu_remove_confirm() { switch (option) { case MENU_OPTION_REMOVE_ITEM: { mesh_library->remove_item(to_erase); } break; - case MENU_OPTION_UPDATE_FROM_SCENE: { - String existing = mesh_library->get_meta("_editor_source_scene"); - ERR_FAIL_COND(existing == ""); - _import_scene_cbk(existing); - - } break; default: { }; } } -void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) { +void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) { + cd_update->hide(); + apply_xforms = p_apply_xforms; + String existing = mesh_library->get_meta("_editor_source_scene"); + ERR_FAIL_COND(existing == ""); + _import_scene_cbk(existing); +} + +void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms) { if (!p_merge) { p_library->clear(); } @@ -108,6 +110,13 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, } p_library->set_item_mesh(id, mesh); + + if (p_apply_xforms) { + p_library->set_item_mesh_transform(id, mi->get_transform()); + } else { + p_library->set_item_mesh_transform(id, Transform3D()); + } + mesh_instances[id] = mi; Vector<MeshLibrary::ShapeData> collisions; @@ -197,15 +206,16 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { ERR_FAIL_COND_MSG(!scene, "Cannot create an instance from PackedScene '" + p_str + "'."); - _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE); + _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE, apply_xforms); memdelete(scene); mesh_library->set_meta("_editor_source_scene", p_str); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); } -Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge) { - _import_scene(p_base_scene, ml, p_merge); +Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge, bool p_apply_xforms) { + _import_scene(p_base_scene, ml, p_merge, p_apply_xforms); return OK; } @@ -219,16 +229,21 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { String p = editor->get_inspector()->get_selected_path(); if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/") >= 3) { to_erase = p.get_slice("/", 3).to_int(); - cd->set_text(vformat(TTR("Remove item %d?"), to_erase)); - cd->popup_centered(Size2(300, 60)); + cd_remove->set_text(vformat(TTR("Remove item %d?"), to_erase)); + cd_remove->popup_centered(Size2(300, 60)); } } break; case MENU_OPTION_IMPORT_FROM_SCENE: { + apply_xforms = false; + file->popup_file_dialog(); + } break; + case MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS: { + apply_xforms = true; file->popup_file_dialog(); } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - cd->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); - cd->popup_centered(Size2(500, 60)); + cd_update->set_text(vformat(TTR("Update from existing scene?:\n%s"), String(mesh_library->get_meta("_editor_source_scene")))); + cd_update->popup_centered(Size2(500, 60)); } break; } } @@ -258,16 +273,22 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); menu->get_popup()->add_separator(); - menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Ignore Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Import from Scene (Apply Transforms)"), MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS); menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); menu->get_popup()->connect("id_pressed", callable_mp(this, &MeshLibraryEditor::_menu_cbk)); menu->hide(); editor = p_editor; - cd = memnew(ConfirmationDialog); - add_child(cd); - cd->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_confirm)); + cd_remove = memnew(ConfirmationDialog); + add_child(cd_remove); + cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm)); + cd_update = memnew(ConfirmationDialog); + add_child(cd_update); + cd_update->get_ok_button()->set_text("Apply without Transforms"); + cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false)); + cd_update->add_button("Apply with Transforms")->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true)); } void MeshLibraryEditorPlugin::edit(Object *p_node) { diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 6c33c8bb9e..9e225ffb9b 100644 --- a/editor/plugins/mesh_library_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -41,23 +41,27 @@ class MeshLibraryEditor : public Control { EditorNode *editor; MenuButton *menu; - ConfirmationDialog *cd; + ConfirmationDialog *cd_remove; + ConfirmationDialog *cd_update; EditorFileDialog *file; + bool apply_xforms; int to_erase; enum { MENU_OPTION_ADD_ITEM, MENU_OPTION_REMOVE_ITEM, MENU_OPTION_UPDATE_FROM_SCENE, - MENU_OPTION_IMPORT_FROM_SCENE + MENU_OPTION_IMPORT_FROM_SCENE, + MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS }; int option; void _import_scene_cbk(const String &p_str); void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_remove_confirm(); + void _menu_update_confirm(bool p_apply_xforms); - static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge); + static void _import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge, bool p_apply_xforms); protected: static void _bind_methods(); @@ -66,7 +70,7 @@ public: MenuButton *get_menu_button() const { return menu; } void edit(const Ref<MeshLibrary> &p_mesh_library); - static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true); + static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true, bool p_apply_xforms = false); MeshLibraryEditor(EditorNode *p_editor); }; diff --git a/modules/gltf/config.py b/modules/gltf/config.py index a4ee871eff..52a97c93aa 100644 --- a/modules/gltf/config.py +++ b/modules/gltf/config.py @@ -22,7 +22,6 @@ def get_doc_classes(): "GLTFSpecGloss", "GLTFState", "GLTFTexture", - "PackedSceneGLTF", ] diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index 04c40dd752..f8e0007684 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -7,6 +7,28 @@ <tutorials> </tutorials> <methods> + <method name="import_scene"> + <return type="Node" /> + <argument index="0" name="path" type="String" /> + <argument index="1" name="flags" type="int" default="0" /> + <argument index="2" name="bake_fps" type="int" default="30" /> + <argument index="3" name="state" type="GLTFState" default="null" /> + <description> + Import a scene from glTF2 ".gltf" or ".glb" file. + </description> + </method> + <method name="save_scene"> + <return type="int" enum="Error" /> + <argument index="0" name="node" type="Node" /> + <argument index="1" name="path" type="String" /> + <argument index="2" name="src_path" type="String" /> + <argument index="3" name="flags" type="int" default="0" /> + <argument index="4" name="bake_fps" type="float" default="30" /> + <argument index="5" name="state" type="GLTFState" default="null" /> + <description> + Save a scene as a glTF2 ".glb" or ".gltf" file. + </description> + </method> </methods> <constants> </constants> diff --git a/modules/gltf/doc_classes/PackedSceneGLTF.xml b/modules/gltf/doc_classes/PackedSceneGLTF.xml deleted file mode 100644 index d0136c6402..0000000000 --- a/modules/gltf/doc_classes/PackedSceneGLTF.xml +++ /dev/null @@ -1,43 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="PackedSceneGLTF" inherits="PackedScene" version="4.0"> - <brief_description> - </brief_description> - <description> - </description> - <tutorials> - </tutorials> - <methods> - <method name="export_gltf"> - <return type="int" enum="Error" /> - <argument index="0" name="node" type="Node" /> - <argument index="1" name="path" type="String" /> - <argument index="2" name="flags" type="int" default="0" /> - <argument index="3" name="bake_fps" type="float" default="1000.0" /> - <description> - </description> - </method> - <method name="import_gltf_scene"> - <return type="Node" /> - <argument index="0" name="path" type="String" /> - <argument index="1" name="flags" type="int" default="0" /> - <argument index="2" name="bake_fps" type="float" default="1000.0" /> - <argument index="3" name="state" type="GLTFState" default="null" /> - <description> - </description> - </method> - <method name="pack_gltf"> - <return type="void" /> - <argument index="0" name="path" type="String" /> - <argument index="1" name="flags" type="int" default="0" /> - <argument index="2" name="bake_fps" type="float" default="1000.0" /> - <argument index="3" name="state" type="GLTFState" default="null" /> - <description> - </description> - </method> - </methods> - <members> - <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" override="true" default="{"conn_count": 0,"conns": PackedInt32Array(),"editable_instances": [],"names": PackedStringArray(),"node_count": 0,"node_paths": [],"nodes": PackedInt32Array(),"variants": [],"version": 2}" /> - </members> - <constants> - </constants> -</class> diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp index ae080bcc9a..fd9f758f10 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.cpp +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.cpp @@ -30,9 +30,11 @@ #include "editor_scene_exporter_gltf_plugin.h" #include "core/config/project_settings.h" +#include "core/error/error_list.h" #include "core/object/object.h" #include "core/templates/vector.h" #include "editor/editor_file_system.h" +#include "gltf_document.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/gui/check_box.h" #include "scene/main/node.h" @@ -49,7 +51,6 @@ bool SceneExporterGLTFPlugin::has_main_screen() const { SceneExporterGLTFPlugin::SceneExporterGLTFPlugin(EditorNode *p_node) { editor = p_node; - convert_gltf2.instantiate(); file_export_lib = memnew(EditorFileDialog); editor->get_gui_base()->add_child(file_export_lib); file_export_lib->connect("file_selected", callable_mp(this, &SceneExporterGLTFPlugin::_gltf2_dialog_action)); @@ -71,8 +72,12 @@ void SceneExporterGLTFPlugin::_gltf2_dialog_action(String p_file) { return; } List<String> deps; - convert_gltf2->save_scene(root, p_file, p_file, 0, 1000.0f, &deps); - EditorFileSystem::get_singleton()->scan_changes(); + Ref<GLTFDocument> doc; + doc.instantiate(); + Error err = doc->save_scene(root, p_file, p_file, 0, 30.0f, Ref<GLTFState>()); + if (err != OK) { + ERR_PRINT(vformat("glTF2 save scene error %s.", itos(err))); + } } void SceneExporterGLTFPlugin::convert_scene_to_gltf2() { diff --git a/modules/gltf/editor_scene_exporter_gltf_plugin.h b/modules/gltf/editor_scene_exporter_gltf_plugin.h index d952894c16..c4f277fca2 100644 --- a/modules/gltf/editor_scene_exporter_gltf_plugin.h +++ b/modules/gltf/editor_scene_exporter_gltf_plugin.h @@ -37,7 +37,6 @@ class SceneExporterGLTFPlugin : public EditorPlugin { GDCLASS(SceneExporterGLTFPlugin, EditorPlugin); - Ref<PackedSceneGLTF> convert_gltf2; EditorNode *editor = nullptr; EditorFileDialog *file_export_lib = nullptr; void _gltf2_dialog_action(String p_file); diff --git a/modules/gltf/editor_scene_importer_gltf.cpp b/modules/gltf/editor_scene_importer_gltf.cpp index eca1c85bf3..12796c41d7 100644 --- a/modules/gltf/editor_scene_importer_gltf.cpp +++ b/modules/gltf/editor_scene_importer_gltf.cpp @@ -50,9 +50,9 @@ Node *EditorSceneImporterGLTF::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { - Ref<PackedSceneGLTF> importer; - importer.instantiate(); - return importer->import_scene(p_path, p_flags, p_bake_fps, r_missing_deps, r_err, Ref<GLTFState>()); + Ref<GLTFDocument> doc; + doc.instantiate(); + return doc->import_scene_gltf(p_path, p_flags, p_bake_fps, Ref<GLTFState>(), r_missing_deps, r_err); } Ref<Animation> EditorSceneImporterGLTF::import_animation(const String &p_path, @@ -60,114 +60,3 @@ Ref<Animation> EditorSceneImporterGLTF::import_animation(const String &p_path, int p_bake_fps) { return Ref<Animation>(); } - -void PackedSceneGLTF::_bind_methods() { - ClassDB::bind_method( - D_METHOD("export_gltf", "node", "path", "flags", "bake_fps"), - &PackedSceneGLTF::export_gltf, DEFVAL(0), DEFVAL(1000.0f)); - ClassDB::bind_method(D_METHOD("pack_gltf", "path", "flags", "bake_fps", "state"), - &PackedSceneGLTF::pack_gltf, DEFVAL(0), DEFVAL(1000.0f), DEFVAL(Ref<GLTFState>())); - ClassDB::bind_method(D_METHOD("import_gltf_scene", "path", "flags", "bake_fps", "state"), - &PackedSceneGLTF::import_gltf_scene, DEFVAL(0), DEFVAL(1000.0f), DEFVAL(Ref<GLTFState>())); -} -Node *PackedSceneGLTF::import_gltf_scene(const String &p_path, uint32_t p_flags, float p_bake_fps, Ref<GLTFState> r_state) { - Error err = FAILED; - List<String> deps; - return import_scene(p_path, p_flags, p_bake_fps, &deps, &err, r_state); -} - -Node *PackedSceneGLTF::import_scene(const String &p_path, uint32_t p_flags, - int p_bake_fps, - List<String> *r_missing_deps, - Error *r_err, - Ref<GLTFState> r_state) { - if (r_state == Ref<GLTFState>()) { - r_state.instantiate(); - } - r_state->use_named_skin_binds = - p_flags & EditorSceneImporter::IMPORT_USE_NAMED_SKIN_BINDS; - - Ref<GLTFDocument> gltf_document; - gltf_document.instantiate(); - Error err = gltf_document->parse(r_state, p_path); - if (r_err) { - *r_err = err; - } - ERR_FAIL_COND_V(err != Error::OK, nullptr); - - Node3D *root = memnew(Node3D); - for (int32_t root_i = 0; root_i < r_state->root_nodes.size(); root_i++) { - gltf_document->_generate_scene_node(r_state, root, root, r_state->root_nodes[root_i]); - } - gltf_document->_process_mesh_instances(r_state, root); - if (r_state->animations.size()) { - AnimationPlayer *ap = memnew(AnimationPlayer); - root->add_child(ap); - ap->set_owner(root); - for (int i = 0; i < r_state->animations.size(); i++) { - gltf_document->_import_animation(r_state, ap, i, p_bake_fps); - } - } - - return cast_to<Node3D>(root); -} - -void PackedSceneGLTF::pack_gltf(String p_path, int32_t p_flags, - real_t p_bake_fps, Ref<GLTFState> r_state) { - Error err = FAILED; - List<String> deps; - Node *root = import_scene(p_path, p_flags, p_bake_fps, &deps, &err, r_state); - ERR_FAIL_COND(err != OK); - pack(root); -} - -void PackedSceneGLTF::save_scene(Node *p_node, const String &p_path, - const String &p_src_path, uint32_t p_flags, - int p_bake_fps, List<String> *r_missing_deps, - Error *r_err) { - Error err = FAILED; - if (r_err) { - *r_err = err; - } - Ref<GLTFDocument> gltf_document; - gltf_document.instantiate(); - Ref<GLTFState> state; - state.instantiate(); - err = gltf_document->serialize(state, p_node, p_path); - if (r_err) { - *r_err = err; - } -} - -void PackedSceneGLTF::_build_parent_hierachy(Ref<GLTFState> state) { - // build the hierarchy - for (GLTFNodeIndex node_i = 0; node_i < state->nodes.size(); node_i++) { - for (int j = 0; j < state->nodes[node_i]->children.size(); j++) { - GLTFNodeIndex child_i = state->nodes[node_i]->children[j]; - ERR_FAIL_INDEX(child_i, state->nodes.size()); - if (state->nodes.write[child_i]->parent != -1) { - continue; - } - state->nodes.write[child_i]->parent = node_i; - } - } -} - -Error PackedSceneGLTF::export_gltf(Node *p_root, String p_path, - int32_t p_flags, - real_t p_bake_fps) { - ERR_FAIL_COND_V(!p_root, FAILED); - List<String> deps; - Error err; - String path = p_path; - int32_t flags = p_flags; - real_t baked_fps = p_bake_fps; - Ref<PackedSceneGLTF> exporter; - exporter.instantiate(); - exporter->save_scene(p_root, path, "", flags, baked_fps, &deps, &err); - int32_t error_code = err; - if (error_code != 0) { - return Error(error_code); - } - return OK; -} diff --git a/modules/gltf/editor_scene_importer_gltf.h b/modules/gltf/editor_scene_importer_gltf.h index 7bc5f594ed..eb8775b137 100644 --- a/modules/gltf/editor_scene_importer_gltf.h +++ b/modules/gltf/editor_scene_importer_gltf.h @@ -46,35 +46,9 @@ class EditorSceneImporterGLTF : public EditorSceneImporter { public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; - virtual Node *import_scene(const String &p_path, uint32_t p_flags, - int p_bake_fps, - List<String> *r_missing_deps = nullptr, - Error *r_err = nullptr) override; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override; }; #endif - -class PackedSceneGLTF : public PackedScene { - GDCLASS(PackedSceneGLTF, PackedScene); - -protected: - static void _bind_methods(); - -public: - virtual void save_scene(Node *p_node, const String &p_path, const String &p_src_path, - uint32_t p_flags, int p_bake_fps, - List<String> *r_missing_deps, Error *r_err = nullptr); - virtual void _build_parent_hierachy(Ref<GLTFState> state); - virtual Error export_gltf(Node *p_root, String p_path, int32_t p_flags = 0, - real_t p_bake_fps = 1000.0f); - virtual Node *import_scene(const String &p_path, uint32_t p_flags, - int p_bake_fps, - List<String> *r_missing_deps, - Error *r_err, - Ref<GLTFState> r_state); - virtual Node *import_gltf_scene(const String &p_path, uint32_t p_flags, float p_bake_fps, Ref<GLTFState> r_state = Ref<GLTFState>()); - virtual void pack_gltf(String p_path, int32_t p_flags = 0, - real_t p_bake_fps = 1000.0f, Ref<GLTFState> r_state = Ref<GLTFState>()); -}; #endif // EDITOR_SCENE_IMPORTER_GLTF_H diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/gltf_accessor.h index 949a601730..57aea1026c 100644 --- a/modules/gltf/gltf_accessor.h +++ b/modules/gltf/gltf_accessor.h @@ -44,8 +44,7 @@ private: int component_type = 0; bool normalized = false; int count = 0; - GLTFDocument::GLTFType - type = GLTFDocument::TYPE_SCALAR; + GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR; Vector<double> min; Vector<double> max; int sparse_count = 0; diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index ff0579a11c..db324e23b7 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -48,6 +48,7 @@ #include "core/io/file_access.h" #include "core/io/json.h" #include "core/math/disjoint_set.h" +#include "core/math/vector2.h" #include "core/variant/typed_array.h" #include "core/variant/variant.h" #include "core/version.h" @@ -61,6 +62,7 @@ #include "scene/resources/surface_tool.h" #include "modules/modules_enabled.gen.h" + #ifdef MODULE_CSG_ENABLED #include "modules/csg/csg_shape.h" #endif // MODULE_CSG_ENABLED @@ -70,6 +72,7 @@ #include <stdio.h> #include <stdlib.h> +#include <cstdint> #include <limits> Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String &p_path) { @@ -2170,11 +2173,14 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } Array array = import_mesh->get_surface_arrays(surface_i); + uint32_t format = import_mesh->get_surface_format(surface_i); + int32_t vertex_num = 0; Dictionary attributes; { Vector<Vector3> a = array[Mesh::ARRAY_VERTEX]; ERR_FAIL_COND_V(!a.size(), ERR_INVALID_DATA); attributes["POSITION"] = _encode_accessor_as_vec3(state, a, true); + vertex_num = a.size(); } { Vector<real_t> a = array[Mesh::ARRAY_TANGENT]; @@ -2217,6 +2223,58 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { attributes["TEXCOORD_1"] = _encode_accessor_as_vec2(state, a, true); } } + for (int custom_i = 0; custom_i < 3; custom_i++) { + Vector<float> a = array[Mesh::ARRAY_CUSTOM0 + custom_i]; + if (a.size()) { + int num_channels = 4; + int custom_shift = Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT + custom_i * Mesh::ARRAY_FORMAT_CUSTOM_BITS; + switch ((format >> custom_shift) & Mesh::ARRAY_FORMAT_CUSTOM_MASK) { + case Mesh::ARRAY_CUSTOM_R_FLOAT: + num_channels = 1; + break; + case Mesh::ARRAY_CUSTOM_RG_FLOAT: + num_channels = 2; + break; + case Mesh::ARRAY_CUSTOM_RGB_FLOAT: + num_channels = 3; + break; + case Mesh::ARRAY_CUSTOM_RGBA_FLOAT: + num_channels = 4; + break; + } + int texcoord_i = 2 + 2 * custom_i; + String gltf_texcoord_key; + for (int prev_texcoord_i = 0; prev_texcoord_i < texcoord_i; prev_texcoord_i++) { + gltf_texcoord_key = vformat("TEXCOORD_%d", prev_texcoord_i); + if (!attributes.has(gltf_texcoord_key)) { + Vector<Vector2> empty; + empty.resize(vertex_num); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, empty, true); + } + } + + LocalVector<Vector2> first_channel; + first_channel.resize(vertex_num); + LocalVector<Vector2> second_channel; + second_channel.resize(vertex_num); + for (int32_t vert_i = 0; vert_i < vertex_num; vert_i++) { + float u = a[vert_i * num_channels + 0]; + float v = (num_channels == 1 ? 0.0f : a[vert_i * num_channels + 1]); + first_channel[vert_i] = Vector2(u, v); + u = 0; + v = 0; + if (num_channels >= 3) { + u = a[vert_i * num_channels + 2]; + v = (num_channels == 3 ? 0.0f : a[vert_i * num_channels + 3]); + second_channel[vert_i] = Vector2(u, v); + } + } + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, first_channel, true); + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i + 1); + attributes[gltf_texcoord_key] = _encode_accessor_as_vec2(state, second_channel, true); + } + } { Vector<Color> a = array[Mesh::ARRAY_COLOR]; if (a.size()) { @@ -2252,13 +2310,12 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } attributes["JOINTS_0"] = _encode_accessor_as_joints(state, attribs, true); } else if ((a.size() / (JOINT_GROUP_SIZE * 2)) >= vertex_array.size()) { - int32_t vertex_count = vertex_array.size(); Vector<Color> joints_0; - joints_0.resize(vertex_count); + joints_0.resize(vertex_num); Vector<Color> joints_1; - joints_1.resize(vertex_count); + joints_1.resize(vertex_num); int32_t weights_8_count = JOINT_GROUP_SIZE * 2; - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { Color joint_0; joint_0.r = a[vertex_i * weights_8_count + 0]; joint_0.g = a[vertex_i * weights_8_count + 1]; @@ -2288,13 +2345,12 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } attributes["WEIGHTS_0"] = _encode_accessor_as_weights(state, attribs, true); } else if ((a.size() / (JOINT_GROUP_SIZE * 2)) >= vertex_array.size()) { - int32_t vertex_count = vertex_array.size(); Vector<Color> weights_0; - weights_0.resize(vertex_count); + weights_0.resize(vertex_num); Vector<Color> weights_1; - weights_1.resize(vertex_count); + weights_1.resize(vertex_num); int32_t weights_8_count = JOINT_GROUP_SIZE * 2; - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { Color weight_0; weight_0.r = a[vertex_i * weights_8_count + 0]; weight_0.g = a[vertex_i * weights_8_count + 1]; @@ -2458,7 +2514,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { ERR_FAIL_COND_V(!d.has("primitives"), ERR_PARSE_ERROR); Array primitives = d["primitives"]; - const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : Dictionary(); + const Dictionary &extras = d.has("extras") ? (Dictionary)d["extras"] : + Dictionary(); Ref<EditorSceneImporterMesh> import_mesh; import_mesh.instantiate(); String mesh_name = "mesh"; @@ -2468,6 +2525,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { import_mesh->set_name(_gen_unique_name(state, vformat("%s_%s", state->scene_name, mesh_name))); for (int j = 0; j < primitives.size(); j++) { + uint32_t flags = 0; Dictionary p = primitives[j]; Array array; @@ -2499,8 +2557,11 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { } ERR_FAIL_COND_V(!a.has("POSITION"), ERR_PARSE_ERROR); + int32_t vertex_num = 0; if (a.has("POSITION")) { - array[Mesh::ARRAY_VERTEX] = _decode_accessor_as_vec3(state, a["POSITION"], true); + PackedVector3Array vertices = _decode_accessor_as_vec3(state, a["POSITION"], true); + array[Mesh::ARRAY_VERTEX] = vertices; + vertex_num = vertices.size(); } if (a.has("NORMAL")) { array[Mesh::ARRAY_NORMAL] = _decode_accessor_as_vec3(state, a["NORMAL"], true); @@ -2514,6 +2575,60 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { if (a.has("TEXCOORD_1")) { array[Mesh::ARRAY_TEX_UV2] = _decode_accessor_as_vec2(state, a["TEXCOORD_1"], true); } + for (int custom_i = 0; custom_i < 3; custom_i++) { + Vector<float> cur_custom; + Vector<Vector2> texcoord_first; + Vector<Vector2> texcoord_second; + + int texcoord_i = 2 + 2 * custom_i; + String gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i); + int num_channels = 0; + if (a.has(gltf_texcoord_key)) { + texcoord_first = _decode_accessor_as_vec2(state, a[gltf_texcoord_key], true); + num_channels = 2; + } + gltf_texcoord_key = vformat("TEXCOORD_%d", texcoord_i + 1); + if (a.has(gltf_texcoord_key)) { + texcoord_second = _decode_accessor_as_vec2(state, a[gltf_texcoord_key], true); + num_channels = 4; + } + if (!num_channels) { + break; + } + if (num_channels == 2 || num_channels == 4) { + cur_custom.resize(vertex_num * num_channels); + for (int32_t uv_i = 0; uv_i < texcoord_first.size() && uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 0] = texcoord_first[uv_i].x; + cur_custom.write[uv_i * num_channels + 1] = texcoord_first[uv_i].y; + } + // Vector.resize seems to not zero-initialize. Ensure all unused elements are 0: + for (int32_t uv_i = texcoord_first.size(); uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 0] = 0; + cur_custom.write[uv_i * num_channels + 1] = 0; + } + } + if (num_channels == 4) { + for (int32_t uv_i = 0; uv_i < texcoord_second.size() && uv_i < vertex_num; uv_i++) { + // num_channels must be 4 + cur_custom.write[uv_i * num_channels + 2] = texcoord_second[uv_i].x; + cur_custom.write[uv_i * num_channels + 3] = texcoord_second[uv_i].y; + } + // Vector.resize seems to not zero-initialize. Ensure all unused elements are 0: + for (int32_t uv_i = texcoord_second.size(); uv_i < vertex_num; uv_i++) { + cur_custom.write[uv_i * num_channels + 2] = 0; + cur_custom.write[uv_i * num_channels + 3] = 0; + } + } + if (cur_custom.size() > 0) { + array[Mesh::ARRAY_CUSTOM0 + custom_i] = cur_custom; + int custom_shift = Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT + custom_i * Mesh::ARRAY_FORMAT_CUSTOM_BITS; + if (num_channels == 2) { + flags |= Mesh::ARRAY_CUSTOM_RG_FLOAT << custom_shift; + } else { + flags |= Mesh::ARRAY_CUSTOM_RGBA_FLOAT << custom_shift; + } + } + } if (a.has("COLOR_0")) { array[Mesh::ARRAY_COLOR] = _decode_accessor_as_color(state, a["COLOR_0"], true); has_vertex_color = true; @@ -2525,10 +2640,9 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { PackedInt32Array joints_1 = _decode_accessor_as_ints(state, a["JOINTS_1"], true); ERR_FAIL_COND_V(joints_0.size() != joints_0.size(), ERR_INVALID_DATA); int32_t weight_8_count = JOINT_GROUP_SIZE * 2; - int32_t vertex_count = joints_0.size() / JOINT_GROUP_SIZE; Vector<int> joints; - joints.resize(vertex_count * weight_8_count); - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + joints.resize(vertex_num * weight_8_count); + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { joints.write[vertex_i * weight_8_count + 0] = joints_0[vertex_i * JOINT_GROUP_SIZE + 0]; joints.write[vertex_i * weight_8_count + 1] = joints_0[vertex_i * JOINT_GROUP_SIZE + 1]; joints.write[vertex_i * weight_8_count + 2] = joints_0[vertex_i * JOINT_GROUP_SIZE + 2]; @@ -2567,9 +2681,8 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { Vector<float> weights; ERR_FAIL_COND_V(weights_0.size() != weights_1.size(), ERR_INVALID_DATA); int32_t weight_8_count = JOINT_GROUP_SIZE * 2; - int32_t vertex_count = weights_0.size() / JOINT_GROUP_SIZE; - weights.resize(vertex_count * weight_8_count); - for (int32_t vertex_i = 0; vertex_i < vertex_count; vertex_i++) { + weights.resize(vertex_num * weight_8_count); + for (int32_t vertex_i = 0; vertex_i < vertex_num; vertex_i++) { weights.write[vertex_i * weight_8_count + 0] = weights_0[vertex_i * JOINT_GROUP_SIZE + 0]; weights.write[vertex_i * weight_8_count + 1] = weights_0[vertex_i * JOINT_GROUP_SIZE + 1]; weights.write[vertex_i * weight_8_count + 2] = weights_0[vertex_i * JOINT_GROUP_SIZE + 2]; @@ -2797,7 +2910,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) { mat = mat3d; } - import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String()); + import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String(), flags); } Vector<float> blend_weights; @@ -2953,6 +3066,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat } } } else { // Relative path to an external image file. + uri = uri.uri_decode(); uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows. // ResourceLoader will rely on the file extension to use the relevant loader. // The spec says that if mimeType is defined, it should take precedence (e.g. @@ -4896,7 +5010,7 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_instance(Ref<GLTFState> state, MeshIns if (p_mesh_instance->get_material_override().is_valid()) { mat = p_mesh_instance->get_material_override(); } - import_mesh->add_surface(primitive_type, arrays, blend_shape_arrays, Dictionary(), mat, surface_name); + import_mesh->add_surface(primitive_type, arrays, blend_shape_arrays, Dictionary(), mat, surface_name, godot_mesh->surface_get_format(surface_i)); } for (int32_t blend_i = 0; blend_i < blend_count; blend_i++) { blend_weights.write[blend_i] = 0.0f; @@ -6630,3 +6744,78 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) { } return err; } + +Error GLTFDocument::save_scene(Node *p_node, const String &p_path, + const String &p_src_path, uint32_t p_flags, + float p_bake_fps, Ref<GLTFState> r_state) { + Ref<GLTFDocument> gltf_document; + gltf_document.instantiate(); + if (r_state == Ref<GLTFState>()) { + r_state.instantiate(); + } + return gltf_document->serialize(r_state, p_node, p_path); +} + +Node *GLTFDocument::import_scene_gltf(const String &p_path, uint32_t p_flags, int32_t p_bake_fps, Ref<GLTFState> r_state, List<String> *r_missing_deps, Error *r_err) { + // TODO Add missing texture and missing .bin file paths to r_missing_deps 2021-09-10 fire + if (r_state == Ref<GLTFState>()) { + r_state.instantiate(); + } + r_state->use_named_skin_binds = + p_flags & EditorSceneImporter::IMPORT_USE_NAMED_SKIN_BINDS; + + Ref<GLTFDocument> gltf_document; + gltf_document.instantiate(); + Error err = gltf_document->parse(r_state, p_path); + if (r_err) { + *r_err = err; + } + ERR_FAIL_COND_V(err != Error::OK, nullptr); + + Node3D *root = memnew(Node3D); + for (int32_t root_i = 0; root_i < r_state->root_nodes.size(); root_i++) { + gltf_document->_generate_scene_node(r_state, root, root, r_state->root_nodes[root_i]); + } + gltf_document->_process_mesh_instances(r_state, root); + if (r_state->animations.size()) { + AnimationPlayer *ap = memnew(AnimationPlayer); + root->add_child(ap); + ap->set_owner(root); + for (int i = 0; i < r_state->animations.size(); i++) { + gltf_document->_import_animation(r_state, ap, i, p_bake_fps); + } + } + + return root; +} + +void GLTFDocument::_bind_methods() { + ClassDB::bind_method(D_METHOD("save_scene", "node", "path", "src_path", "flags", "bake_fps", "state"), + &GLTFDocument::save_scene, DEFVAL(0), DEFVAL(30), DEFVAL(Ref<GLTFState>())); + ClassDB::bind_method(D_METHOD("import_scene", "path", "flags", "bake_fps", "state"), + &GLTFDocument::import_scene, DEFVAL(0), DEFVAL(30), DEFVAL(Ref<GLTFState>())); +} + +void GLTFDocument::_build_parent_hierachy(Ref<GLTFState> state) { + // build the hierarchy + for (GLTFNodeIndex node_i = 0; node_i < state->nodes.size(); node_i++) { + for (int j = 0; j < state->nodes[node_i]->children.size(); j++) { + GLTFNodeIndex child_i = state->nodes[node_i]->children[j]; + ERR_FAIL_INDEX(child_i, state->nodes.size()); + if (state->nodes.write[child_i]->parent != -1) { + continue; + } + state->nodes.write[child_i]->parent = node_i; + } + } +} + +Node *GLTFDocument::import_scene(const String &p_path, uint32_t p_flags, int32_t p_bake_fps, Ref<GLTFState> r_state) { + Error err = FAILED; + List<String> deps; + Node *node = import_scene_gltf(p_path, p_flags, p_bake_fps, r_state, &deps, &err); + if (err != OK) { + return nullptr; + } + return node; +} diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index 7a826897a9..fb798a055a 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -44,6 +44,7 @@ #include "scene/resources/texture.h" #include "modules/modules_enabled.gen.h" +#include <cstdint> class GLTFState; class GLTFSkin; @@ -102,6 +103,16 @@ public: COMPONENT_TYPE_FLOAT = 5126, }; +protected: + static void _bind_methods(); + +public: + Node *import_scene(const String &p_path, uint32_t p_flags, int32_t p_bake_fps, Ref<GLTFState> r_state); + Node *import_scene_gltf(const String &p_path, uint32_t p_flags, int32_t p_bake_fps, Ref<GLTFState> r_state, List<String> *r_missing_deps, Error *r_err = nullptr); + Error save_scene(Node *p_node, const String &p_path, + const String &p_src_path, uint32_t p_flags, + float p_bake_fps, Ref<GLTFState> r_state); + private: template <class T> static Array to_array(const Vector<T> &p_inp) { @@ -155,6 +166,7 @@ private: r_out[keys[i]] = p_inp[keys[i]]; } } + void _build_parent_hierachy(Ref<GLTFState> state); double _filter_number(double p_float); String _get_component_type_name(const uint32_t p_component); int _get_component_type_size(const int component_type); diff --git a/modules/gltf/gltf_node.h b/modules/gltf/gltf_node.h index 378b6da8bf..eca3acb239 100644 --- a/modules/gltf/gltf_node.h +++ b/modules/gltf/gltf_node.h @@ -37,7 +37,6 @@ class GLTFNode : public Resource { GDCLASS(GLTFNode, Resource); friend class GLTFDocument; - friend class PackedSceneGLTF; private: // matrices need to be transformed to this diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index d8209523c5..896ea5fc56 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -51,7 +51,6 @@ class GLTFState : public Resource { GDCLASS(GLTFState, Resource); friend class GLTFDocument; - friend class PackedSceneGLTF; String filename; Dictionary json; diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index 85921490d2..d6020f50f0 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -80,7 +80,6 @@ void register_gltf_types() { GDREGISTER_CLASS(GLTFLight); GDREGISTER_CLASS(GLTFState); GDREGISTER_CLASS(GLTFDocument); - GDREGISTER_CLASS(PackedSceneGLTF); #endif } diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8e8b6f14ad..487e6deac0 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -475,7 +475,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } Pair<Transform3D, IndexKey> p; - p.first = xform; + p.first = xform * mesh_library->get_item_mesh_transform(c.item); p.second = E->get(); multimesh_items[c.item].push_back(p); } diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 2331a12d0f..c170bb107e 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -255,6 +255,12 @@ void GridMapEditor::_update_cursor_transform() { cursor_transform.basis *= node->get_cell_scale(); cursor_transform = node->get_global_transform() * cursor_transform; + if (selected_palette >= 0) { + if (node && !node->get_mesh_library().is_null()) { + cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette); + } + } + if (cursor_instance.is_valid()) { RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible); diff --git a/modules/lightmapper_rd/SCsub b/modules/lightmapper_rd/SCsub index 2f04f1833e..5cc9d8ee8b 100644 --- a/modules/lightmapper_rd/SCsub +++ b/modules/lightmapper_rd/SCsub @@ -7,6 +7,9 @@ env_lightmapper_rd = env_modules.Clone() env_lightmapper_rd.GLSL_HEADER("lm_raster.glsl") env_lightmapper_rd.GLSL_HEADER("lm_compute.glsl") env_lightmapper_rd.GLSL_HEADER("lm_blendseams.glsl") +env_lightmapper_rd.Depends("lm_raster.glsl.gen.h", "lm_common_inc.glsl") +env_lightmapper_rd.Depends("lm_compute.glsl.gen.h", "lm_common_inc.glsl") +env_lightmapper_rd.Depends("lm_blendseams.glsl.gen.h", "lm_common_inc.glsl") # Godot source files env_lightmapper_rd.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index fe941e25e7..ba4ef3be8d 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -274,13 +274,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_ return BAKE_OK; } -void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { +void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) { HashMap<Vertex, uint32_t, VertexHash> vertex_map; //fill triangles array and vertex array LocalVector<Triangle> triangles; LocalVector<Vertex> vertex_array; - LocalVector<Box> box_array; LocalVector<Seam> seams; slice_triangle_count.resize(atlas_slices); @@ -387,16 +386,13 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i } } - Box box; - box.min_bounds[0] = taabb.position.x; - box.min_bounds[1] = taabb.position.y; - box.min_bounds[2] = taabb.position.z; - box.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001); - box.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001); - box.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001); - box.pad0 = box.pad1 = 0; //make valgrind not complain - box_array.push_back(box); - + t.min_bounds[0] = taabb.position.x; + t.min_bounds[1] = taabb.position.y; + t.min_bounds[2] = taabb.position.z; + t.max_bounds[0] = taabb.position.x + MAX(taabb.size.x, 0.0001); + t.max_bounds[1] = taabb.position.y + MAX(taabb.size.y, 0.0001); + t.max_bounds[2] = taabb.position.z + MAX(taabb.size.z, 0.0001); + t.pad0 = t.pad1 = 0; //make valgrind not complain triangles.push_back(t); slice_triangle_count.write[t.slice]++; } @@ -505,9 +501,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i Vector<uint8_t> tb = triangles.to_byte_array(); triangle_buffer = rd->storage_buffer_create(tb.size(), tb); - Vector<uint8_t> bb = box_array.to_byte_array(); - box_buffer = rd->storage_buffer_create(bb.size(), bb); - Vector<uint8_t> tib = triangle_indices.to_byte_array(); triangle_cell_indices_buffer = rd->storage_buffer_create(tib.size(), tib); @@ -755,7 +748,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d Vector<int> slice_triangle_count; RID vertex_buffer; RID triangle_buffer; - RID box_buffer; RID lights_buffer; RID triangle_cell_indices_buffer; RID grid_texture; @@ -767,14 +759,13 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d #define FREE_BUFFERS \ rd->free(vertex_buffer); \ rd->free(triangle_buffer); \ - rd->free(box_buffer); \ rd->free(lights_buffer); \ rd->free(triangle_cell_indices_buffer); \ rd->free(grid_texture); \ rd->free(seams_buffer); \ rd->free(probe_positions_buffer); - _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); + _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata); if (p_step_function) { p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true); @@ -828,62 +819,55 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 3; - u.ids.push_back(box_buffer); - base_uniforms.push_back(u); - } - { - RD::Uniform u; - u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 4; u.ids.push_back(triangle_cell_indices_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 5; + u.binding = 4; u.ids.push_back(lights_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 6; + u.binding = 5; u.ids.push_back(seams_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.binding = 7; + u.binding = 6; u.ids.push_back(probe_positions_buffer); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 8; + u.binding = 7; u.ids.push_back(grid_texture); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 9; + u.binding = 8; u.ids.push_back(albedo_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_TEXTURE; - u.binding = 10; + u.binding = 9; u.ids.push_back(emission_array_tex); base_uniforms.push_back(u); } { RD::Uniform u; u.uniform_type = RD::UNIFORM_TYPE_SAMPLER; - u.binding = 11; + u.binding = 10; u.ids.push_back(sampler); base_uniforms.push_back(u); } diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index 7ab7f34464..a6a3740051 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -157,16 +157,13 @@ class LightmapperRD : public Lightmapper { } }; - struct Box { + struct Triangle { + uint32_t indices[3] = {}; + uint32_t slice = 0; float min_bounds[3] = {}; float pad0 = 0.0; float max_bounds[3] = {}; float pad1 = 0.0; - }; - - struct Triangle { - uint32_t indices[3] = {}; - uint32_t slice = 0; bool operator<(const Triangle &p_triangle) const { return slice < p_triangle.slice; } @@ -231,7 +228,7 @@ class LightmapperRD : public Lightmapper { Vector<Color> probe_values; BakeError _blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata); - void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); + void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata); void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); public: diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl index 1581639036..22172d50e4 100644 --- a/modules/lightmapper_rd/lm_common_inc.glsl +++ b/modules/lightmapper_rd/lm_common_inc.glsl @@ -16,26 +16,18 @@ vertices; struct Triangle { uvec3 indices; uint slice; -}; - -layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles { - Triangle data[]; -} -triangles; - -struct Box { vec3 min_bounds; uint pad0; vec3 max_bounds; uint pad1; }; -layout(set = 0, binding = 3, std430) restrict readonly buffer Boxes { - Box data[]; +layout(set = 0, binding = 2, std430) restrict readonly buffer Triangles { + Triangle data[]; } -boxes; +triangles; -layout(set = 0, binding = 4, std430) restrict readonly buffer GridIndices { +layout(set = 0, binding = 3, std430) restrict readonly buffer GridIndices { uint data[]; } grid_indices; @@ -63,7 +55,7 @@ struct Light { uint pad[3]; }; -layout(set = 0, binding = 5, std430) restrict readonly buffer Lights { +layout(set = 0, binding = 4, std430) restrict readonly buffer Lights { Light data[]; } lights; @@ -73,19 +65,19 @@ struct Seam { uvec2 b; }; -layout(set = 0, binding = 6, std430) restrict readonly buffer Seams { +layout(set = 0, binding = 5, std430) restrict readonly buffer Seams { Seam data[]; } seams; -layout(set = 0, binding = 7, std430) restrict readonly buffer Probes { +layout(set = 0, binding = 6, std430) restrict readonly buffer Probes { vec4 data[]; } probe_positions; -layout(set = 0, binding = 8) uniform utexture3D grid; +layout(set = 0, binding = 7) uniform utexture3D grid; -layout(set = 0, binding = 9) uniform texture2DArray albedo_tex; -layout(set = 0, binding = 10) uniform texture2DArray emission_tex; +layout(set = 0, binding = 8) uniform texture2DArray albedo_tex; +layout(set = 0, binding = 9) uniform texture2DArray emission_tex; -layout(set = 0, binding = 11) uniform sampler linear_sampler; +layout(set = 0, binding = 10) uniform sampler linear_sampler; diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 9ca40535f9..a71652d5c4 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -160,18 +160,19 @@ bool trace_ray(vec3 p_from, vec3 p_to uint tidx = grid_indices.data[cell_data.y + i]; //Ray-Box test - vec3 t0 = (boxes.data[tidx].min_bounds - p_from) * inv_dir; - vec3 t1 = (boxes.data[tidx].max_bounds - p_from) * inv_dir; + Triangle triangle = triangles.data[tidx]; + vec3 t0 = (triangle.min_bounds - p_from) * inv_dir; + vec3 t1 = (triangle.max_bounds - p_from) * inv_dir; vec3 tmin = min(t0, t1), tmax = max(t0, t1); - if (max(tmin.x, max(tmin.y, tmin.z)) <= min(tmax.x, min(tmax.y, tmax.z))) { + if (max(tmin.x, max(tmin.y, tmin.z)) > min(tmax.x, min(tmax.y, tmax.z))) { continue; //ray box failed } //prepare triangle vertices - vec3 vtx0 = vertices.data[triangles.data[tidx].indices.x].position; - vec3 vtx1 = vertices.data[triangles.data[tidx].indices.y].position; - vec3 vtx2 = vertices.data[triangles.data[tidx].indices.z].position; + vec3 vtx0 = vertices.data[triangle.indices.x].position; + vec3 vtx1 = vertices.data[triangle.indices.y].position; + vec3 vtx2 = vertices.data[triangle.indices.z].position; #if defined(MODE_UNOCCLUDE) vec3 normal = -normalize(cross((vtx0 - vtx1), (vtx0 - vtx2))); diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index d911f6461c..7433c865f5 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr // AutoLoads OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); - for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) { - const ProjectSettings::AutoloadInfo &info = E.value; + for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) { + const ProjectSettings::AutoloadInfo &info = E.value(); suggestions.push_back(quoted("/root/" + String(info.name))); } } diff --git a/modules/ogg/config.py b/modules/ogg/config.py index d22f9454ed..5a417ba8dd 100644 --- a/modules/ogg/config.py +++ b/modules/ogg/config.py @@ -4,3 +4,14 @@ def can_build(env, platform): def configure(env): pass + + +def get_doc_classes(): + return [ + "OGGPacketSequence", + "OGGPacketSequencePlayback", + ] + + +def get_doc_path(): + return "doc_classes" diff --git a/modules/ogg/doc_classes/OGGPacketSequence.xml b/modules/ogg/doc_classes/OGGPacketSequence.xml new file mode 100644 index 0000000000..9d3789cb07 --- /dev/null +++ b/modules/ogg/doc_classes/OGGPacketSequence.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="OGGPacketSequence" inherits="Resource" version="4.0"> + <brief_description> + A sequence of OGG packets. + </brief_description> + <description> + A sequence of OGG packets. + </description> + <tutorials> + </tutorials> + <methods> + <method name="get_length" qualifiers="const"> + <return type="float" /> + <description> + The length of this stream, in seconds. + </description> + </method> + </methods> + <members> + <member name="granule_positions" type="Array" setter="set_packet_granule_positions" getter="get_packet_granule_positions" default="[]"> + Contains the granule positions for each page in this packet sequence. + </member> + <member name="packet_data" type="Array" setter="set_packet_data" getter="get_packet_data" default="[]"> + Contains the raw packets that make up this OGGPacketSequence. + </member> + <member name="sampling_rate" type="float" setter="set_sampling_rate" getter="get_sampling_rate" default="0.0"> + Holds sample rate information about this sequence. Must be set by another class that actually understands the codec. + </member> + </members> + <constants> + </constants> +</class> diff --git a/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml b/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml new file mode 100644 index 0000000000..49e32f0d6e --- /dev/null +++ b/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="OGGPacketSequencePlayback" inherits="RefCounted" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp new file mode 100644 index 0000000000..b7a3ad2876 --- /dev/null +++ b/modules/ogg/ogg_packet_sequence.cpp @@ -0,0 +1,220 @@ +/*************************************************************************/ +/* ogg_packet_sequence.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "ogg_packet_sequence.h" +#include "core/variant/typed_array.h" + +void OGGPacketSequence::push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data) { + Vector<PackedByteArray> data_stored; + for (int i = 0; i < p_data.size(); i++) { + data_stored.push_back(p_data[i]); + } + page_granule_positions.push_back(p_granule_pos); + page_data.push_back(data_stored); + data_version++; +} + +void OGGPacketSequence::set_packet_data(const Array &p_data) { + data_version++; // Update the data version so old playbacks know that they can't rely on us anymore. + page_data.clear(); + for (int page_idx = 0; page_idx < p_data.size(); page_idx++) { + // Push a new page. We cleared the vector so this will be at index `page_idx`. + page_data.push_back(Vector<PackedByteArray>()); + TypedArray<PackedByteArray> this_page_data = p_data[page_idx]; + for (int packet = 0; packet < this_page_data.size(); packet++) { + page_data.write[page_idx].push_back(this_page_data[packet]); + } + } +} + +Array OGGPacketSequence::get_packet_data() const { + Array ret; + for (const Vector<PackedByteArray> &page : page_data) { + Array page_variant; + for (const PackedByteArray &packet : page) { + page_variant.push_back(packet); + } + ret.push_back(page_variant); + } + return ret; +} + +void OGGPacketSequence::set_packet_granule_positions(const Array &p_granule_positions) { + data_version++; // Update the data version so old playbacks know that they can't rely on us anymore. + page_granule_positions.clear(); + for (int page_idx = 0; page_idx < p_granule_positions.size(); page_idx++) { + int64_t granule_pos = p_granule_positions[page_idx]; + page_granule_positions.push_back(granule_pos); + } +} + +Array OGGPacketSequence::get_packet_granule_positions() const { + Array ret; + for (int64_t granule_pos : page_granule_positions) { + ret.push_back(granule_pos); + } + return ret; +} + +void OGGPacketSequence::set_sampling_rate(float p_sampling_rate) { + sampling_rate = p_sampling_rate; +} + +float OGGPacketSequence::get_sampling_rate() const { + return sampling_rate; +} + +int64_t OGGPacketSequence::get_final_granule_pos() const { + if (!page_granule_positions.is_empty()) { + return page_granule_positions[page_granule_positions.size() - 1]; + } + return -1; +} + +float OGGPacketSequence::get_length() const { + int64_t granule_pos = get_final_granule_pos(); + if (granule_pos < 0) { + return 0; + } + return granule_pos / sampling_rate; +} + +Ref<OGGPacketSequencePlayback> OGGPacketSequence::instance_playback() { + Ref<OGGPacketSequencePlayback> playback; + playback.instantiate(); + playback->ogg_packet_sequence = Ref<OGGPacketSequence>(this); + playback->data_version = data_version; + + return playback; +} + +void OGGPacketSequence::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_packet_data", "packet_data"), &OGGPacketSequence::set_packet_data); + ClassDB::bind_method(D_METHOD("get_packet_data"), &OGGPacketSequence::get_packet_data); + + ClassDB::bind_method(D_METHOD("set_packet_granule_positions", "granule_positions"), &OGGPacketSequence::set_packet_granule_positions); + ClassDB::bind_method(D_METHOD("get_packet_granule_positions"), &OGGPacketSequence::get_packet_granule_positions); + + ClassDB::bind_method(D_METHOD("set_sampling_rate", "sampling_rate"), &OGGPacketSequence::set_sampling_rate); + ClassDB::bind_method(D_METHOD("get_sampling_rate"), &OGGPacketSequence::get_sampling_rate); + + ClassDB::bind_method(D_METHOD("get_length"), &OGGPacketSequence::get_length); + + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_data", "get_packet_data"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_granule_positions", "get_packet_granule_positions"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sampling_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_sampling_rate", "get_sampling_rate"); +} + +bool OGGPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const { + ERR_FAIL_COND_V(data_version != ogg_packet_sequence->data_version, false); + ERR_FAIL_COND_V(ogg_packet_sequence->page_data.is_empty(), false); + ERR_FAIL_COND_V(ogg_packet_sequence->page_granule_positions.is_empty(), false); + // Move on to the next page if need be. This happens first to help simplify seek logic. + while (packet_cursor >= ogg_packet_sequence->page_data[page_cursor].size()) { + packet_cursor = 0; + page_cursor++; + if (page_cursor >= ogg_packet_sequence->page_data.size()) { + return false; + } + } + + ERR_FAIL_COND_V(page_cursor >= ogg_packet_sequence->page_data.size(), false); + + packet->b_o_s = page_cursor == 0 && packet_cursor == 0; + packet->e_o_s = page_cursor == ogg_packet_sequence->page_data.size() - 1 && packet_cursor == ogg_packet_sequence->page_data[page_cursor].size() - 1; + packet->granulepos = packet_cursor == ogg_packet_sequence->page_data[page_cursor].size() - 1 ? ogg_packet_sequence->page_granule_positions[page_cursor] : -1; + packet->packetno = packetno++; + packet->bytes = ogg_packet_sequence->page_data[page_cursor][packet_cursor].size(); + packet->packet = (unsigned char *)(ogg_packet_sequence->page_data[page_cursor][packet_cursor].ptr()); + + *p_packet = packet; + + packet_cursor++; + + return true; +} + +uint32_t OGGPacketSequencePlayback::seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive) { + if (before_page_inclusive == after_page_inclusive) { + return before_page_inclusive; + } + uint32_t actual_middle_page = after_page_inclusive + (before_page_inclusive - after_page_inclusive) / 2; + // Complicating the bisection search algorithm, the middle page might not have a packet that ends on it, + // which means it might not have a correct granule position. Find a nearby page that does have a packet ending on it. + uint32_t bisection_page = -1; + for (uint32_t test_page = actual_middle_page; test_page <= before_page_inclusive; test_page++) { + if (ogg_packet_sequence->page_data[test_page].size() > 0) { + bisection_page = test_page; + break; + } + } + // Check if we have to go backwards. + if (bisection_page == (unsigned int)-1) { + for (uint32_t test_page = actual_middle_page; test_page >= after_page_inclusive; test_page--) { + if (ogg_packet_sequence->page_data[test_page].size() > 0) { + bisection_page = test_page; + break; + } + } + } + if (bisection_page == (unsigned int)-1) { + return -1; + } + + int64_t bisection_granule_pos = ogg_packet_sequence->page_granule_positions[bisection_page]; + if (granule > bisection_granule_pos) { + return seek_page_internal(granule, bisection_page + 1, before_page_inclusive); + } else { + return seek_page_internal(granule, after_page_inclusive, bisection_page); + } +} + +bool OGGPacketSequencePlayback::seek_page(int64_t p_granule_pos) { + int correct_page = seek_page_internal(p_granule_pos, 0, ogg_packet_sequence->page_data.size() - 1); + if (correct_page == -1) { + return false; + } + + packet_cursor = 0; + page_cursor = correct_page; + + // Don't pretend subsequent packets are contiguous with previous ones. + packetno = 0; + + return true; +} + +OGGPacketSequencePlayback::OGGPacketSequencePlayback() { + packet = new ogg_packet(); +} + +OGGPacketSequencePlayback::~OGGPacketSequencePlayback() { + delete packet; +} diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h new file mode 100644 index 0000000000..b00ada06c1 --- /dev/null +++ b/modules/ogg/ogg_packet_sequence.h @@ -0,0 +1,128 @@ +/*************************************************************************/ +/* ogg_packet_sequence.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OGG_PACKET_SEQUENCE_H +#define OGG_PACKET_SEQUENCE_H + +#include "core/io/resource.h" +#include "core/object/gdvirtual.gen.inc" +#include "core/variant/native_ptr.h" +#include "core/variant/typed_array.h" +#include "core/variant/variant.h" +#include "thirdparty/libogg/ogg/ogg.h" + +class OGGPacketSequencePlayback; + +class OGGPacketSequence : public Resource { + GDCLASS(OGGPacketSequence, Resource); + + friend class OGGPacketSequencePlayback; + + // List of pages, each of which is a list of packets on that page. The innermost PackedByteArrays contain complete ogg packets. + Vector<Vector<PackedByteArray>> page_data; + + // List of the granule position for each page. + Vector<uint64_t> page_granule_positions; + + // The page after the current last page. Similar semantics to an end() iterator. + int64_t end_page = 0; + + uint64_t data_version = 0; + + float sampling_rate = 0; + float length = 0; + +protected: + static void _bind_methods(); + +public: + // Pushes information about all the pages that ended on this page. + // This should be called for each page, even for pages that no packets ended on. + void push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data); + + void set_packet_data(const Array &p_data); + Array get_packet_data() const; + + void set_packet_granule_positions(const Array &p_granule_positions); + Array get_packet_granule_positions() const; + + // Sets a sampling rate associated with this object. OGGPacketSequence doesn't understand codecs, + // so this value is naively stored as a convenience. + void set_sampling_rate(float p_sampling_rate); + + // Returns a sampling rate previously set by set_sampling_rate(). + float get_sampling_rate() const; + + // Returns a length previously set by set_length(). + float get_length() const; + + // Returns the granule position of the last page in this sequence. + int64_t get_final_granule_pos() const; + + Ref<OGGPacketSequencePlayback> instance_playback(); + + OGGPacketSequence() {} + virtual ~OGGPacketSequence() {} +}; + +class OGGPacketSequencePlayback : public RefCounted { + GDCLASS(OGGPacketSequencePlayback, RefCounted); + + friend class OGGPacketSequence; + + Ref<OGGPacketSequence> ogg_packet_sequence; + + mutable int64_t page_cursor = 0; + mutable int32_t packet_cursor = 0; + + mutable ogg_packet *packet; + + uint64_t data_version; + + mutable int64_t packetno = 0; + + // Recursive bisection search for the correct page. + uint32_t seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive); + +public: + // Calling functions must not modify this packet. + // Returns true on success, false on error or if there is no next packet. + bool next_ogg_packet(ogg_packet **p_packet) const; + + // Seeks to the page such that the previous page has a granule position less than or equal to this value, + // and the current page has a granule position greater than this value. + // Returns true on success, false on failure. + bool seek_page(int64_t p_granule_pos); + + OGGPacketSequencePlayback(); + virtual ~OGGPacketSequencePlayback(); +}; + +#endif // OGG_PACKET_SEQUENCE_H diff --git a/modules/ogg/register_types.cpp b/modules/ogg/register_types.cpp index b23ea65378..3448e7063a 100644 --- a/modules/ogg/register_types.cpp +++ b/modules/ogg/register_types.cpp @@ -30,8 +30,11 @@ #include "register_types.h" -// Dummy module as libogg is needed by other modules (vorbis, theora, opus, ...) +#include "ogg_packet_sequence.h" -void register_ogg_types() {} +void register_ogg_types() { + GDREGISTER_CLASS(OGGPacketSequence); + GDREGISTER_CLASS(OGGPacketSequencePlayback); +} void unregister_ogg_types() {} diff --git a/modules/stb_vorbis/SCsub b/modules/stb_vorbis/SCsub deleted file mode 100644 index 8fddb23dc8..0000000000 --- a/modules/stb_vorbis/SCsub +++ /dev/null @@ -1,27 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -env_stb_vorbis = env_modules.Clone() - -# Thirdparty source files - -thirdparty_obj = [] - -thirdparty_sources = ["#thirdparty/misc/stb_vorbis.c"] - -env_thirdparty = env_stb_vorbis.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) -env.modules_sources += thirdparty_obj - -# Godot source files - -module_obj = [] - -env_stb_vorbis.add_source_files(module_obj, "*.cpp") -env.modules_sources += module_obj - -# Needed to force rebuilding the module files when the thirdparty library is updated. -env.Depends(module_obj, thirdparty_obj) diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp deleted file mode 100644 index 6554c6e274..0000000000 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +++ /dev/null @@ -1,278 +0,0 @@ -/*************************************************************************/ -/* audio_stream_ogg_vorbis.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "audio_stream_ogg_vorbis.h" - -#include "core/io/file_access.h" - -int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) { - ERR_FAIL_COND_V(!active, 0); - - int todo = p_frames; - - int start_buffer = 0; - - int frames_mixed_this_step = p_frames; - - while (todo && active) { - float *buffer = (float *)p_buffer; - if (start_buffer > 0) { - buffer = (buffer + start_buffer * 2); - } - int mixed = stb_vorbis_get_samples_float_interleaved(ogg_stream, 2, buffer, todo * 2); - if (vorbis_stream->channels == 1 && mixed > 0) { - //mix mono to stereo - for (int i = start_buffer; i < start_buffer + mixed; i++) { - p_buffer[i].r = p_buffer[i].l; - } - } - todo -= mixed; - frames_mixed += mixed; - - if (todo) { - //end of file! - bool is_not_empty = mixed > 0 || stb_vorbis_stream_length_in_samples(ogg_stream) > 0; - if (vorbis_stream->loop && is_not_empty) { - //loop - seek(vorbis_stream->loop_offset); - loops++; - // we still have buffer to fill, start from this element in the next iteration. - start_buffer = p_frames - todo; - } else { - frames_mixed_this_step = p_frames - todo; - for (int i = p_frames - todo; i < p_frames; i++) { - p_buffer[i] = AudioFrame(0, 0); - } - active = false; - todo = 0; - } - } - } - return frames_mixed_this_step; -} - -float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() { - return vorbis_stream->sample_rate; -} - -void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) { - active = true; - seek(p_from_pos); - loops = 0; - _begin_resample(); -} - -void AudioStreamPlaybackOGGVorbis::stop() { - active = false; -} - -bool AudioStreamPlaybackOGGVorbis::is_playing() const { - return active; -} - -int AudioStreamPlaybackOGGVorbis::get_loop_count() const { - return loops; -} - -float AudioStreamPlaybackOGGVorbis::get_playback_position() const { - return float(frames_mixed) / vorbis_stream->sample_rate; -} - -void AudioStreamPlaybackOGGVorbis::seek(float p_time) { - if (!active) { - return; - } - - if (p_time >= vorbis_stream->get_length()) { - p_time = 0; - } - frames_mixed = uint32_t(vorbis_stream->sample_rate * p_time); - - stb_vorbis_seek(ogg_stream, frames_mixed); -} - -AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() { - if (ogg_alloc.alloc_buffer) { - stb_vorbis_close(ogg_stream); - memfree(ogg_alloc.alloc_buffer); - } -} - -Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() { - Ref<AudioStreamPlaybackOGGVorbis> ovs; - - ERR_FAIL_COND_V_MSG(data == nullptr, ovs, - "This AudioStreamOGGVorbis does not have an audio file assigned " - "to it. AudioStreamOGGVorbis should not be created from the " - "inspector or with `.new()`. Instead, load an audio file."); - - ovs.instantiate(); - ovs->vorbis_stream = Ref<AudioStreamOGGVorbis>(this); - ovs->ogg_alloc.alloc_buffer = (char *)memalloc(decode_mem_size); - ovs->ogg_alloc.alloc_buffer_length_in_bytes = decode_mem_size; - ovs->frames_mixed = 0; - ovs->active = false; - ovs->loops = 0; - int error; - ovs->ogg_stream = stb_vorbis_open_memory((const unsigned char *)data, data_len, &error, &ovs->ogg_alloc); - if (!ovs->ogg_stream) { - memfree(ovs->ogg_alloc.alloc_buffer); - ovs->ogg_alloc.alloc_buffer = nullptr; - ERR_FAIL_COND_V(!ovs->ogg_stream, Ref<AudioStreamPlaybackOGGVorbis>()); - } - - return ovs; -} - -String AudioStreamOGGVorbis::get_stream_name() const { - return ""; //return stream_name; -} - -void AudioStreamOGGVorbis::clear_data() { - if (data) { - memfree(data); - data = nullptr; - data_len = 0; - } -} - -void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) { - int src_data_len = p_data.size(); - uint32_t alloc_try = 1024; - Vector<char> alloc_mem; - char *w; - stb_vorbis *ogg_stream = nullptr; - stb_vorbis_alloc ogg_alloc; - - // Vorbis comments may be up to UINT32_MAX, but that's arguably pretty rare. - // Let's go with 2^30 so we don't risk going out of bounds. - const uint32_t MAX_TEST_MEM = 1 << 30; - - while (alloc_try < MAX_TEST_MEM) { - alloc_mem.resize(alloc_try); - w = alloc_mem.ptrw(); - - ogg_alloc.alloc_buffer = w; - ogg_alloc.alloc_buffer_length_in_bytes = alloc_try; - - const uint8_t *src_datar = p_data.ptr(); - - int error; - ogg_stream = stb_vorbis_open_memory((const unsigned char *)src_datar, src_data_len, &error, &ogg_alloc); - - if (!ogg_stream && error == VORBIS_outofmem) { - alloc_try *= 2; - } else { - ERR_FAIL_COND(alloc_try == MAX_TEST_MEM); - ERR_FAIL_COND(ogg_stream == nullptr); - - stb_vorbis_info info = stb_vorbis_get_info(ogg_stream); - - channels = info.channels; - sample_rate = info.sample_rate; - decode_mem_size = alloc_try; - //does this work? (it's less mem..) - //decode_mem_size = ogg_alloc.alloc_buffer_length_in_bytes + info.setup_memory_required + info.temp_memory_required + info.max_frame_size; - - length = stb_vorbis_stream_length_in_seconds(ogg_stream); - stb_vorbis_close(ogg_stream); - - // free any existing data - clear_data(); - - data = memalloc(src_data_len); - memcpy(data, src_datar, src_data_len); - data_len = src_data_len; - - break; - } - } - - ERR_FAIL_COND_MSG(alloc_try == MAX_TEST_MEM, vformat("Couldn't set vorbis data even with an alloc buffer of %d bytes, report bug.", MAX_TEST_MEM)); -} - -Vector<uint8_t> AudioStreamOGGVorbis::get_data() const { - Vector<uint8_t> vdata; - - if (data_len && data) { - vdata.resize(data_len); - { - uint8_t *w = vdata.ptrw(); - memcpy(w, data, data_len); - } - } - - return vdata; -} - -void AudioStreamOGGVorbis::set_loop(bool p_enable) { - loop = p_enable; -} - -bool AudioStreamOGGVorbis::has_loop() const { - return loop; -} - -void AudioStreamOGGVorbis::set_loop_offset(float p_seconds) { - loop_offset = p_seconds; -} - -float AudioStreamOGGVorbis::get_loop_offset() const { - return loop_offset; -} - -float AudioStreamOGGVorbis::get_length() const { - return length; -} - -bool AudioStreamOGGVorbis::is_monophonic() const { - return false; -} - -void AudioStreamOGGVorbis::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamOGGVorbis::set_data); - ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamOGGVorbis::get_data); - - ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOGGVorbis::set_loop); - ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOGGVorbis::has_loop); - - ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset); - ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset); - - ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset"); -} - -AudioStreamOGGVorbis::AudioStreamOGGVorbis() {} - -AudioStreamOGGVorbis::~AudioStreamOGGVorbis() { - clear_data(); -} diff --git a/modules/stb_vorbis/config.py b/modules/stb_vorbis/config.py deleted file mode 100644 index 1eb0a8cf33..0000000000 --- a/modules/stb_vorbis/config.py +++ /dev/null @@ -1,16 +0,0 @@ -def can_build(env, platform): - return True - - -def configure(env): - pass - - -def get_doc_classes(): - return [ - "AudioStreamOGGVorbis", - ] - - -def get_doc_path(): - return "doc_classes" diff --git a/modules/stb_vorbis/register_types.cpp b/modules/stb_vorbis/register_types.cpp deleted file mode 100644 index bdb1cf69cf..0000000000 --- a/modules/stb_vorbis/register_types.cpp +++ /dev/null @@ -1,52 +0,0 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "register_types.h" - -#include "audio_stream_ogg_vorbis.h" - -#ifdef TOOLS_ENABLED -#include "core/config/engine.h" -#include "resource_importer_ogg_vorbis.h" -#endif - -void register_stb_vorbis_types() { -#ifdef TOOLS_ENABLED - if (Engine::get_singleton()->is_editor_hint()) { - Ref<ResourceImporterOGGVorbis> ogg_import; - ogg_import.instantiate(); - ResourceFormatImporter::get_singleton()->add_importer(ogg_import); - } -#endif - GDREGISTER_CLASS(AudioStreamOGGVorbis); -} - -void unregister_stb_vorbis_types() { -} diff --git a/modules/stb_vorbis/register_types.h b/modules/stb_vorbis/register_types.h deleted file mode 100644 index d36d87606c..0000000000 --- a/modules/stb_vorbis/register_types.h +++ /dev/null @@ -1,37 +0,0 @@ -/*************************************************************************/ -/* register_types.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef STB_VORBIS_REGISTER_TYPES_H -#define STB_VORBIS_REGISTER_TYPES_H - -void register_stb_vorbis_types(); -void unregister_stb_vorbis_types(); - -#endif // STB_VORBIS_REGISTER_TYPES_H diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub index bc31fff066..322314487f 100644 --- a/modules/vorbis/SCsub +++ b/modules/vorbis/SCsub @@ -3,9 +3,6 @@ Import("env") Import("env_modules") -# Only kept to build the thirdparty library used by the theora and webm -# modules. We now use stb_vorbis for AudioStreamOGGVorbis. - env_vorbis = env_modules.Clone() # Thirdparty source files diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp new file mode 100644 index 0000000000..e4a80c339f --- /dev/null +++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp @@ -0,0 +1,435 @@ +/*************************************************************************/ +/* audio_stream_ogg_vorbis.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "audio_stream_ogg_vorbis.h" + +#include "core/io/file_access.h" +#include "core/variant/typed_array.h" +#include "thirdparty/libogg/ogg/ogg.h" + +int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) { + ERR_FAIL_COND_V(!ready, 0); + ERR_FAIL_COND_V(!active, 0); + + int todo = p_frames; + + int start_buffer = 0; + + int frames_mixed_this_step = p_frames; + + while (todo && active) { + AudioFrame *buffer = p_buffer; + if (start_buffer > 0) { + buffer = buffer + start_buffer; + } + int mixed = _mix_frames_vorbis(buffer, todo); + if (mixed < 0) { + return 0; + } + todo -= mixed; + frames_mixed += mixed; + start_buffer += mixed; + if (!have_packets_left) { + //end of file! + bool is_not_empty = mixed > 0 || vorbis_stream->get_length() > 0; + if (vorbis_stream->loop && is_not_empty) { + //loop + + seek(vorbis_stream->loop_offset); + loops++; + // we still have buffer to fill, start from this element in the next iteration. + start_buffer = p_frames - todo; + } else { + frames_mixed_this_step = p_frames - todo; + for (int i = p_frames - todo; i < p_frames; i++) { + p_buffer[i] = AudioFrame(0, 0); + } + active = false; + todo = 0; + } + } + } + return frames_mixed_this_step; +} + +int AudioStreamPlaybackOGGVorbis::_mix_frames_vorbis(AudioFrame *p_buffer, int p_frames) { + ERR_FAIL_COND_V(!ready, 0); + if (!have_samples_left) { + ogg_packet *packet = nullptr; + int err; + + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + have_packets_left = false; + WARN_PRINT("ran out of packets in stream"); + return -1; + } + + ERR_FAIL_COND_V_MSG((err = vorbis_synthesis(&block, packet)), 0, "Error during vorbis synthesis " + itos(err)); + ERR_FAIL_COND_V_MSG((err = vorbis_synthesis_blockin(&dsp_state, &block)), 0, "Error during vorbis block processing " + itos(err)); + + have_packets_left = !packet->e_o_s; + } + + float **pcm; // Accessed with pcm[channel_idx][sample_idx]. + + int frames = vorbis_synthesis_pcmout(&dsp_state, &pcm); + if (frames > p_frames) { + frames = p_frames; + have_samples_left = true; + } else { + have_samples_left = false; + } + + if (info.channels > 1) { + for (int frame = 0; frame < frames; frame++) { + p_buffer[frame].l = pcm[0][frame]; + p_buffer[frame].r = pcm[0][frame]; + } + } else { + for (int frame = 0; frame < frames; frame++) { + p_buffer[frame].l = pcm[0][frame]; + p_buffer[frame].r = pcm[0][frame]; + } + } + vorbis_synthesis_read(&dsp_state, frames); + return frames; +} + +float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() { + return vorbis_data->get_sampling_rate(); +} + +bool AudioStreamPlaybackOGGVorbis::_alloc_vorbis() { + vorbis_info_init(&info); + info_is_allocated = true; + vorbis_comment_init(&comment); + comment_is_allocated = true; + + ERR_FAIL_COND_V(vorbis_data.is_null(), false); + vorbis_data_playback = vorbis_data->instance_playback(); + + ogg_packet *packet; + int err; + + for (int i = 0; i < 3; i++) { + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + WARN_PRINT("Not enough packets to parse header"); + return false; + } + + err = vorbis_synthesis_headerin(&info, &comment, packet); + ERR_FAIL_COND_V_MSG(err != 0, false, "Error parsing header"); + } + + err = vorbis_synthesis_init(&dsp_state, &info); + ERR_FAIL_COND_V_MSG(err != 0, false, "Error initializing dsp state"); + dsp_state_is_allocated = true; + + err = vorbis_block_init(&dsp_state, &block); + ERR_FAIL_COND_V_MSG(err != 0, false, "Error initializing block"); + block_is_allocated = true; + + ready = true; + + return true; +} + +void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) { + ERR_FAIL_COND(!ready); + active = true; + seek(p_from_pos); + loops = 0; + _begin_resample(); +} + +void AudioStreamPlaybackOGGVorbis::stop() { + active = false; +} + +bool AudioStreamPlaybackOGGVorbis::is_playing() const { + return active; +} + +int AudioStreamPlaybackOGGVorbis::get_loop_count() const { + return loops; +} + +float AudioStreamPlaybackOGGVorbis::get_playback_position() const { + return float(frames_mixed) / vorbis_data->get_sampling_rate(); +} + +void AudioStreamPlaybackOGGVorbis::seek(float p_time) { + ERR_FAIL_COND(!ready); + ERR_FAIL_COND(vorbis_stream.is_null()); + if (!active) { + return; + } + + vorbis_synthesis_restart(&dsp_state); + + if (p_time >= vorbis_stream->get_length()) { + p_time = 0; + } + frames_mixed = uint32_t(vorbis_data->get_sampling_rate() * p_time); + + const int64_t desired_sample = p_time * get_stream_sampling_rate(); + + if (!vorbis_data_playback->seek_page(desired_sample)) { + WARN_PRINT("seek failed"); + return; + } + + ogg_packet *packet; + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + WARN_PRINT_ONCE("seeking beyond limits"); + return; + } + + // The granule position of the page we're seeking through. + int64_t granule_pos = 0; + + int headers_remaining = 0; + int samples_in_page = 0; + int err; + while (true) { + if (vorbis_synthesis_idheader(packet)) { + headers_remaining = 3; + } + if (!headers_remaining) { + ERR_FAIL_COND_MSG((err = vorbis_synthesis(&block, packet)), "Error during vorbis synthesis " + itos(err)); + ERR_FAIL_COND_MSG((err = vorbis_synthesis_blockin(&dsp_state, &block)), "Error during vorbis block processing " + itos(err)); + + int samples_out = vorbis_synthesis_pcmout(&dsp_state, nullptr); + ERR_FAIL_COND_MSG((err = vorbis_synthesis_read(&dsp_state, samples_out)), "Error during vorbis read updating " + itos(err)); + + samples_in_page += samples_out; + + } else { + headers_remaining--; + } + if (packet->granulepos != -1 && headers_remaining == 0) { + // This indicates the end of the page. + granule_pos = packet->granulepos; + break; + } + if (packet->e_o_s) { + break; + } + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + // We should get an e_o_s flag before this happens. + WARN_PRINT("Vorbis file ended without warning."); + break; + } + } + + int64_t samples_to_burn = samples_in_page - (granule_pos - desired_sample); + + if (samples_to_burn > samples_in_page) { + WARN_PRINT("Burning more samples than we have in this page. Check seek algorithm."); + } else if (samples_to_burn < 0) { + WARN_PRINT("Burning negative samples doesn't make sense. Check seek algorithm."); + } + + // Seek again, this time we'll burn a specific number of samples instead of all of them. + if (!vorbis_data_playback->seek_page(desired_sample)) { + WARN_PRINT("seek failed"); + return; + } + + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + WARN_PRINT_ONCE("seeking beyond limits"); + return; + } + vorbis_synthesis_restart(&dsp_state); + + while (true) { + if (vorbis_synthesis_idheader(packet)) { + headers_remaining = 3; + } + if (!headers_remaining) { + ERR_FAIL_COND_MSG((err = vorbis_synthesis(&block, packet)), "Error during vorbis synthesis " + itos(err)); + ERR_FAIL_COND_MSG((err = vorbis_synthesis_blockin(&dsp_state, &block)), "Error during vorbis block processing " + itos(err)); + + int samples_out = vorbis_synthesis_pcmout(&dsp_state, nullptr); + int read_samples = samples_to_burn > samples_out ? samples_out : samples_to_burn; + ERR_FAIL_COND_MSG((err = vorbis_synthesis_read(&dsp_state, samples_out)), "Error during vorbis read updating " + itos(err)); + samples_to_burn -= read_samples; + + if (samples_to_burn <= 0) { + break; + } + } else { + headers_remaining--; + } + if (packet->granulepos != -1 && headers_remaining == 0) { + // This indicates the end of the page. + break; + } + if (packet->e_o_s) { + break; + } + if (!vorbis_data_playback->next_ogg_packet(&packet)) { + // We should get an e_o_s flag before this happens. + WARN_PRINT("Vorbis file ended without warning."); + break; + } + } +} + +AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() { + if (block_is_allocated) { + vorbis_block_clear(&block); + } + if (dsp_state_is_allocated) { + vorbis_dsp_clear(&dsp_state); + } + if (comment_is_allocated) { + vorbis_comment_clear(&comment); + } + if (info_is_allocated) { + vorbis_info_clear(&info); + } +} + +Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() { + Ref<AudioStreamPlaybackOGGVorbis> ovs; + + ERR_FAIL_COND_V(packet_sequence.is_null(), nullptr); + + ovs.instantiate(); + ovs->vorbis_stream = Ref<AudioStreamOGGVorbis>(this); + ovs->vorbis_data = packet_sequence; + ovs->frames_mixed = 0; + ovs->active = false; + ovs->loops = 0; + if (ovs->_alloc_vorbis()) { + return ovs; + } + // Failed to allocate data structures. + return nullptr; +} + +String AudioStreamOGGVorbis::get_stream_name() const { + return ""; //return stream_name; +} + +void AudioStreamOGGVorbis::maybe_update_info() { + ERR_FAIL_COND(packet_sequence.is_null()); + + vorbis_info info; + vorbis_comment comment; + int err; + + vorbis_info_init(&info); + vorbis_comment_init(&comment); + + int packet_count = 0; + Ref<OGGPacketSequencePlayback> packet_sequence_playback = packet_sequence->instance_playback(); + + for (int i = 0; i < 3; i++) { + ogg_packet *packet; + if (!packet_sequence_playback->next_ogg_packet(&packet)) { + WARN_PRINT("Failed to get header packet"); + break; + } + if (i == 0) { + packet->b_o_s = 1; + } + + if (i == 0) { + ERR_FAIL_COND(!vorbis_synthesis_idheader(packet)); + } + + err = vorbis_synthesis_headerin(&info, &comment, packet); + ERR_FAIL_COND_MSG(err != 0, "Error parsing header packet " + itos(i) + ": " + itos(err)); + + packet_count++; + } + + packet_sequence->set_sampling_rate(info.rate); + + vorbis_comment_clear(&comment); + vorbis_info_clear(&info); +} + +void AudioStreamOGGVorbis::set_packet_sequence(Ref<OGGPacketSequence> p_packet_sequence) { + packet_sequence = p_packet_sequence; + if (packet_sequence.is_valid()) { + maybe_update_info(); + } +} + +Ref<OGGPacketSequence> AudioStreamOGGVorbis::get_packet_sequence() const { + return packet_sequence; +} + +void AudioStreamOGGVorbis::set_loop(bool p_enable) { + loop = p_enable; +} + +bool AudioStreamOGGVorbis::has_loop() const { + return loop; +} + +void AudioStreamOGGVorbis::set_loop_offset(float p_seconds) { + loop_offset = p_seconds; +} + +float AudioStreamOGGVorbis::get_loop_offset() const { + return loop_offset; +} + +float AudioStreamOGGVorbis::get_length() const { + ERR_FAIL_COND_V(packet_sequence.is_null(), 0); + return packet_sequence->get_length(); +} + +bool AudioStreamOGGVorbis::is_monophonic() const { + return false; +} + +void AudioStreamOGGVorbis::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_packet_sequence", "packet_sequence"), &AudioStreamOGGVorbis::set_packet_sequence); + ClassDB::bind_method(D_METHOD("get_packet_sequence"), &AudioStreamOGGVorbis::get_packet_sequence); + + ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOGGVorbis::set_loop); + ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOGGVorbis::has_loop); + + ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset); + ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "packet_sequence", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_packet_sequence", "get_packet_sequence"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset"); +} + +AudioStreamOGGVorbis::AudioStreamOGGVorbis() {} + +AudioStreamOGGVorbis::~AudioStreamOGGVorbis() {} diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h index 1311c4ce7a..59a1318a6b 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h +++ b/modules/vorbis/audio_stream_ogg_vorbis.h @@ -28,29 +28,49 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef AUDIO_STREAM_STB_VORBIS_H -#define AUDIO_STREAM_STB_VORBIS_H +#ifndef AUDIO_STREAM_LIBVORBIS_H +#define AUDIO_STREAM_LIBVORBIS_H -#include "core/io/resource_loader.h" +#include "core/variant/variant.h" +#include "modules/ogg/ogg_packet_sequence.h" #include "servers/audio/audio_stream.h" - -#include "thirdparty/misc/stb_vorbis.h" +#include "thirdparty/libvorbis/vorbis/codec.h" class AudioStreamOGGVorbis; class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled { GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled); - stb_vorbis *ogg_stream = nullptr; - stb_vorbis_alloc ogg_alloc; uint32_t frames_mixed = 0; bool active = false; int loops = 0; + vorbis_info info; + vorbis_comment comment; + vorbis_dsp_state dsp_state; + vorbis_block block; + + bool info_is_allocated = false; + bool comment_is_allocated = false; + bool dsp_state_is_allocated = false; + bool block_is_allocated = false; + + bool ready = false; + + bool have_samples_left = false; + bool have_packets_left = false; + friend class AudioStreamOGGVorbis; + Ref<OGGPacketSequence> vorbis_data; + Ref<OGGPacketSequencePlayback> vorbis_data_playback; Ref<AudioStreamOGGVorbis> vorbis_stream; + int _mix_frames_vorbis(AudioFrame *p_buffer, int p_frames); + + // Allocates vorbis data structures. Returns true upon success, false on failure. + bool _alloc_vorbis(); + protected: virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; @@ -72,20 +92,20 @@ public: class AudioStreamOGGVorbis : public AudioStream { GDCLASS(AudioStreamOGGVorbis, AudioStream); OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged. - RES_BASE_EXTENSION("oggstr"); + RES_BASE_EXTENSION("oggvorbisstr"); friend class AudioStreamPlaybackOGGVorbis; - void *data = nullptr; - uint32_t data_len = 0; - - int decode_mem_size = 0; - float sample_rate = 1.0; int channels = 1; float length = 0.0; bool loop = false; float loop_offset = 0.0; - void clear_data(); + + // Performs a seek to the beginning of the stream, should not be called during playback! + // Also causes allocation and deallocation. + void maybe_update_info(); + + Ref<OGGPacketSequence> packet_sequence; protected: static void _bind_methods(); @@ -100,8 +120,8 @@ public: virtual Ref<AudioStreamPlayback> instance_playback() override; virtual String get_stream_name() const override; - void set_data(const Vector<uint8_t> &p_data); - Vector<uint8_t> get_data() const; + void set_packet_sequence(Ref<OGGPacketSequence> p_packet_sequence); + Ref<OGGPacketSequence> get_packet_sequence() const; virtual float get_length() const override; //if supported, otherwise return 0 @@ -111,4 +131,4 @@ public: virtual ~AudioStreamOGGVorbis(); }; -#endif +#endif // AUDIO_STREAM_LIBVORBIS_H diff --git a/modules/vorbis/config.py b/modules/vorbis/config.py index 8a384e3066..978eccb29f 100644 --- a/modules/vorbis/config.py +++ b/modules/vorbis/config.py @@ -4,3 +4,14 @@ def can_build(env, platform): def configure(env): pass + + +def get_doc_classes(): + return [ + "AudioStreamOGGVorbis", + "AudioStreamPlaybackOGGVorbis", + ] + + +def get_doc_path(): + return "doc_classes" diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml index 94fdff5d43..a680a2f999 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -1,25 +1,23 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamOGGVorbis" inherits="AudioStream" version="4.0"> <brief_description> - OGG Vorbis audio stream driver. </brief_description> <description> - OGG Vorbis audio stream driver. </description> <tutorials> </tutorials> <methods> </methods> <members> - <member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray()"> - Contains the audio data in bytes. - </member> <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false"> If [code]true[/code], the stream will automatically loop when it reaches the end. </member> <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0"> Time in seconds at which the stream starts after being looped. </member> + <member name="packet_sequence" type="OGGPacketSequence" setter="set_packet_sequence" getter="get_packet_sequence"> + Contains the raw OGG data for this stream. + </member> </members> <constants> </constants> diff --git a/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml new file mode 100644 index 0000000000..3120f2a9e6 --- /dev/null +++ b/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AudioStreamPlaybackOGGVorbis" inherits="AudioStreamPlaybackResampled" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/vorbis/register_types.cpp b/modules/vorbis/register_types.cpp index d3e77ea629..de3f41afdd 100644 --- a/modules/vorbis/register_types.cpp +++ b/modules/vorbis/register_types.cpp @@ -30,8 +30,19 @@ #include "register_types.h" -// Dummy module as libvorbis is needed by other modules (theora ...) +#include "audio_stream_ogg_vorbis.h" +#include "resource_importer_ogg_vorbis.h" -void register_vorbis_types() {} +void register_vorbis_types() { +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + Ref<ResourceImporterOGGVorbis> ogg_vorbis_importer; + ogg_vorbis_importer.instantiate(); + ResourceFormatImporter::get_singleton()->add_importer(ogg_vorbis_importer); + } +#endif + GDREGISTER_CLASS(AudioStreamOGGVorbis); + GDREGISTER_CLASS(AudioStreamPlaybackOGGVorbis); +} void unregister_vorbis_types() {} diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp index 85de698efd..33ee6cf359 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp @@ -30,16 +30,19 @@ #include "resource_importer_ogg_vorbis.h" +#include "audio_stream_ogg_vorbis.h" #include "core/io/file_access.h" #include "core/io/resource_saver.h" #include "scene/resources/texture.h" +#include "thirdparty/libogg/ogg/ogg.h" +#include "thirdparty/libvorbis/vorbis/codec.h" String ResourceImporterOGGVorbis::get_importer_name() const { - return "ogg_vorbis"; + return "oggvorbisstr"; } String ResourceImporterOGGVorbis::get_visible_name() const { - return "OGGVorbis"; + return "oggvorbisstr"; } void ResourceImporterOGGVorbis::get_recognized_extensions(List<String> *p_extensions) const { @@ -47,7 +50,7 @@ void ResourceImporterOGGVorbis::get_recognized_extensions(List<String> *p_extens } String ResourceImporterOGGVorbis::get_save_extension() const { - return "oggstr"; + return "oggvorbisstr"; } String ResourceImporterOGGVorbis::get_resource_type() const { @@ -81,23 +84,106 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin uint64_t len = f->get_length(); - Vector<uint8_t> data; - data.resize(len); - uint8_t *w = data.ptrw(); + Vector<uint8_t> file_data; + file_data.resize(len); + uint8_t *w = file_data.ptrw(); f->get_buffer(w, len); memdelete(f); - Ref<AudioStreamOGGVorbis> ogg_stream; - ogg_stream.instantiate(); - - ogg_stream->set_data(data); - ERR_FAIL_COND_V(!ogg_stream->get_data().size(), ERR_FILE_CORRUPT); - ogg_stream->set_loop(loop); - ogg_stream->set_loop_offset(loop_offset); - - return ResourceSaver::save(p_save_path + ".oggstr", ogg_stream); + Ref<AudioStreamOGGVorbis> ogg_vorbis_stream; + ogg_vorbis_stream.instantiate(); + + Ref<OGGPacketSequence> ogg_packet_sequence; + ogg_packet_sequence.instantiate(); + + ogg_stream_state stream_state; + ogg_sync_state sync_state; + ogg_page page; + ogg_packet packet; + bool initialized_stream = false; + + ogg_sync_init(&sync_state); + int err; + size_t cursor = 0; + size_t packet_count = 0; + bool done = false; + while (!done) { + ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err)); + while (ogg_sync_pageout(&sync_state, &page) != 1) { + if (cursor >= len) { + done = true; + break; + } + ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err)); + char *sync_buf = ogg_sync_buffer(&sync_state, OGG_SYNC_BUFFER_SIZE); + ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err)); + ERR_FAIL_COND_V(cursor > len, Error::ERR_INVALID_DATA); + size_t copy_size = len - cursor; + if (copy_size > OGG_SYNC_BUFFER_SIZE) { + copy_size = OGG_SYNC_BUFFER_SIZE; + } + memcpy(sync_buf, &file_data[cursor], copy_size); + ogg_sync_wrote(&sync_state, copy_size); + cursor += copy_size; + ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err)); + } + if (done) { + break; + } + ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err)); + + // Have a page now. + if (!initialized_stream) { + ogg_stream_init(&stream_state, ogg_page_serialno(&page)); + ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err)); + initialized_stream = true; + } + ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err)); + ogg_stream_pagein(&stream_state, &page); + ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err)); + int desync_iters = 0; + + Vector<Vector<uint8_t>> packet_data; + int64_t granule_pos = 0; + + while (true) { + err = ogg_stream_packetout(&stream_state, &packet); + if (err == -1) { + // According to the docs this is usually recoverable, but don't sit here spinning forever. + desync_iters++; + ERR_FAIL_COND_V_MSG(desync_iters > 100, Error::ERR_INVALID_DATA, "Packet sync issue during ogg import"); + continue; + } else if (err == 0) { + // Not enough data to fully reconstruct a packet. Go on to the next page. + break; + } + if (packet_count == 0 && vorbis_synthesis_idheader(&packet) == 0) { + WARN_PRINT("Found a non-vorbis-header packet in a header position"); + // Clearly this logical stream is not a vorbis stream, so destroy it and try again with the next page. + ogg_stream_destroy(&stream_state); + initialized_stream = false; + break; + } + granule_pos = packet.granulepos; + + PackedByteArray data; + data.resize(packet.bytes); + memcpy(data.ptrw(), packet.packet, packet.bytes); + packet_data.push_back(data); + packet_count++; + } + if (initialized_stream) { + ogg_packet_sequence->push_page(granule_pos, packet_data); + } + } + + ogg_vorbis_stream->set_packet_sequence(ogg_packet_sequence); + ogg_vorbis_stream->set_loop(loop); + ogg_vorbis_stream->set_loop_offset(loop_offset); + + return ResourceSaver::save(p_save_path + ".oggvorbisstr", ogg_vorbis_stream); } ResourceImporterOGGVorbis::ResourceImporterOGGVorbis() { diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.h b/modules/vorbis/resource_importer_ogg_vorbis.h index 60fe3381fb..acdc1a3d38 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.h +++ b/modules/vorbis/resource_importer_ogg_vorbis.h @@ -28,25 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef RESOURCEIMPORTEROGGVORBIS_H -#define RESOURCEIMPORTEROGGVORBIS_H +#ifndef RESOURCE_IMPORTER_OGG_VORBIS_H +#define RESOURCE_IMPORTER_OGG_VORBIS_H -#include "audio_stream_ogg_vorbis.h" #include "core/io/resource_importer.h" class ResourceImporterOGGVorbis : public ResourceImporter { GDCLASS(ResourceImporterOGGVorbis, ResourceImporter); + enum { + OGG_SYNC_BUFFER_SIZE = 8192, + }; + +private: + // virtual int get_samples_in_packet(Vector<uint8_t> p_packet) = 0; + public: - virtual String get_importer_name() const override; - virtual String get_visible_name() const override; virtual void get_recognized_extensions(List<String> *p_extensions) const override; virtual String get_save_extension() const override; virtual String get_resource_type() const override; - + virtual String get_importer_name() const override; + virtual String get_visible_name() const override; virtual int get_preset_count() const override; virtual String get_preset_name(int p_idx) const override; - virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override; @@ -55,4 +59,4 @@ public: ResourceImporterOGGVorbis(); }; -#endif // RESOURCEIMPORTEROGGVORBIS_H +#endif // RESOURCE_IMPORTER_OGG_VORBIS_H diff --git a/platform/android/README.md b/platform/android/README.md new file mode 100644 index 0000000000..343e588553 --- /dev/null +++ b/platform/android/README.md @@ -0,0 +1,14 @@ +# Android platform port + +This folder contains the Java and C++ (JNI) code for the Android platform port, +using [Gradle](https://gradle.org/) as a build system. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot) +per the Android logo usage guidelines: + +> The Android robot is reproduced or modified from work created and shared by +> Google and used according to terms described in the Creative Commons 3.0 +> Attribution License. diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex f44d360a25..9c8be93646 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/javascript/README.md b/platform/javascript/README.md new file mode 100644 index 0000000000..f181bea9e0 --- /dev/null +++ b/platform/javascript/README.md @@ -0,0 +1,15 @@ +# HTML5 platform port + +This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, +compiled using [Emscripten](https://emscripten.org/). + +It also contains a ESLint linting setup (see [`package.json`](package.json)). + +See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform +such as the HTML5 shell. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced) +per the HTML5 logo usage guidelines. diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md new file mode 100644 index 0000000000..0d3fb37be5 --- /dev/null +++ b/platform/linuxbsd/README.md @@ -0,0 +1,11 @@ +# Linux/*BSD platform port + +This folder contains the C++ code for the Linux/*BSD platform port. + +## Artwork license + +[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/): + +> Permission to use and/or modify this image is granted provided you acknowledge me + <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/) + if someone asks. diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index cf51caa6d5..1723026849 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -80,7 +80,7 @@ String DisplayServerWindows::get_name() const { } void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) { + if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) { // Mouse is grabbed (captured or confined). WindowData &wd = windows[MAIN_WINDOW_ID]; @@ -118,8 +118,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ - if (mouse_mode == p_mode) + if (mouse_mode == p_mode) { + // Already in the same mode; do nothing. return; + } mouse_mode = p_mode; @@ -134,7 +136,7 @@ void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } if (mouse_mode == MOUSE_MODE_CAPTURED) { @@ -154,7 +156,6 @@ Point2i DisplayServerWindows::mouse_get_position() const { POINT p; GetCursorPos(&p); return Point2i(p.x, p.y); - //return Point2(old_x, old_y); } MouseButton DisplayServerWindows::mouse_get_button_state() const { @@ -165,12 +166,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } - // Convert LF line endings to CRLF in clipboard content - // Otherwise, line endings won't be visible when pasted in other software - String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n + // Convert LF line endings to CRLF in clipboard content. + // Otherwise, line endings won't be visible when pasted in other software. + String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n. if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_MSG("Unable to open clipboard."); @@ -187,7 +188,7 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { SetClipboardData(CF_UNICODETEXT, mem); - // set the CF_TEXT version (not needed?) + // Set the CF_TEXT version (not needed?). CharString utf8 = text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); @@ -206,7 +207,7 @@ String DisplayServerWindows::clipboard_get() const { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return String(); //no window focused? + return String(); // No focused window? } String ret; @@ -498,16 +499,18 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod } void DisplayServerWindows::show_window(WindowID p_id) { + ERR_FAIL_COND(!windows.has(p_id)); + WindowData &wd = windows[p_id]; if (p_id != MAIN_WINDOW_ID) { _update_window_style(p_id); } - ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window + ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window. if (!wd.no_focus) { - SetForegroundWindow(wd.hWnd); // Slightly Higher Priority - SetFocus(wd.hWnd); // Sets Keyboard Focus To + SetForegroundWindow(wd.hWnd); // Slightly higher priority. + SetFocus(wd.hWnd); // Set keyboard focus. } } @@ -606,6 +609,8 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p } void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + if (windows[p_window].mpath.size() == 0) { SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); } else { @@ -664,16 +669,11 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { ClientToScreen(wd.hWnd, &point); return Point2i(point.x, point.y); - -#if 0 - //do not use this method, as it includes windows decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - return Point2(r.left, r.top); -#endif } void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + POINT mouse_pos; if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) { if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) { @@ -691,14 +691,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if (wd.fullscreen) + if (wd.fullscreen) { return; -#if 0 - //wrong needs to account properly for decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - MoveWindow(wd.hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); -#else + } RECT rc; rc.left = p_position.x; @@ -711,8 +706,8 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window AdjustWindowRectEx(&rc, style, false, exStyle); MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); -#endif - // Don't let the mouse leave the window when moved + + // Don't let the mouse leave the window when moved. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT rect; GetClientRect(wd.hWnd, &rect); @@ -729,16 +724,15 @@ void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_pa _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); - ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); - ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { - //remove transient + // Remove transient. ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); @@ -838,7 +832,7 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE); - // Don't let the mouse leave the window when resizing to a smaller resolution + // Don't let the mouse leave the window when resizing to a smaller resolution. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); @@ -860,7 +854,7 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const { } RECT r; - if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border. + if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); @@ -873,13 +867,17 @@ Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const { const WindowData &wd = windows[p_window]; RECT r; - if (GetWindowRect(wd.hWnd, &r)) { // Includes area of the window border + if (GetWindowRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) { + // Windows docs for window styles: + // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles + // https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles + r_style = 0; r_style_ex = WS_EX_WINDOWEDGE; if (p_main_window) { @@ -887,10 +885,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre } if (p_fullscreen || p_borderless) { - r_style |= WS_POPUP; - //if (p_borderless) { - // r_style_ex |= WS_EX_TOOLWINDOW; - //} + r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past. } else { if (p_resizable) { if (p_maximized) { @@ -1026,7 +1021,7 @@ bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const { // FIXME: Implement this, or confirm that it should always be true. - return true; //no idea + return true; } void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { @@ -1171,8 +1166,9 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI void DisplayServerWindows::console_set_visible(bool p_enabled) { _THREAD_SAFE_METHOD_ - if (console_visible == p_enabled) + if (console_visible == p_enabled) { return; + } ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); console_visible = p_enabled; } @@ -1186,8 +1182,9 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - if (cursor_shape == p_shape) + if (cursor_shape == p_shape) { return; + } if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; @@ -1197,7 +1194,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { static const LPCTSTR win_cursors[CURSOR_MAX] = { IDC_ARROW, IDC_IBEAM, - IDC_HAND, //finger + IDC_HAND, // Finger. IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, @@ -1228,49 +1225,49 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { } void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { - // Get the system display DC + // Get the system display DC. HDC hDC = GetDC(nullptr); - // Create helper DC + // Create helper DC. HDC hMainDC = CreateCompatibleDC(hDC); HDC hAndMaskDC = CreateCompatibleDC(hDC); HDC hXorMaskDC = CreateCompatibleDC(hDC); - // Get the dimensions of the source bitmap + // Get the dimensions of the source bitmap. BITMAP bm; GetObject(hSourceBitmap, sizeof(BITMAP), &bm); - // Create the mask bitmaps - hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color - hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color + // Create the mask bitmaps. + hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. + hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. - // Release the system display DC + // Release the system display DC. ReleaseDC(nullptr, hDC); - // Select the bitmaps to helper DC + // Select the bitmaps to helper DC. HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap - // with 'clrTransparent' will be white pixels of the monochrome bitmap + // with 'clrTransparent' will be white pixels of the monochrome bitmap. SetBkColor(hMainDC, clrTransparent); BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap // with 'clrTransparent' will be black and rest the pixels same as corresponding - // pixels of the source bitmap + // pixels of the source bitmap. SetBkColor(hXorMaskDC, RGB(0, 0, 0)); SetTextColor(hXorMaskDC, RGB(255, 255, 255)); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); - // Deselect bitmaps from the helper DC + // Deselect bitmaps from the helper DC. SelectObject(hMainDC, hOldMainBitmap); SelectObject(hAndMaskDC, hOldAndMaskBitmap); SelectObject(hXorMaskDC, hOldXorMaskBitmap); - // Delete the helper DC + // Delete the helper DC. DeleteDC(hXorMaskDC); DeleteDC(hAndMaskDC); DeleteDC(hMainDC); @@ -1327,7 +1324,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh UINT image_size = texture_size.width * texture_size.height; - // Create the BITMAP with alpha channel + // Create the BITMAP with alpha channel. COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); for (UINT index = 0; index < image_size; index++) { @@ -1342,11 +1339,11 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } - // Using 4 channels, so 4 * 8 bits + // Using 4 channels, so 4 * 8 bits. HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); COLORREF clrTransparent = -1; - // Create the AND and XOR masks for the bitmap + // Create the AND and XOR masks for the bitmap. HBITMAP hAndMask = nullptr; HBITMAP hXorMask = nullptr; @@ -1358,7 +1355,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh return; } - // Finally, create the icon + // Finally, create the icon. ICONINFO iconinfo; iconinfo.fIcon = FALSE; iconinfo.xHotspot = p_hotspot.x; @@ -1366,8 +1363,9 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh iconinfo.hbmMask = hAndMask; iconinfo.hbmColor = hXorMask; - if (cursors[p_shape]) + if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); + } cursors[p_shape] = CreateIconIndirect(&iconinfo); @@ -1393,7 +1391,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh memfree(buffer); DeleteObject(bitmap); } else { - // Reset to default system cursor + // Reset to default system cursor. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); cursors[p_shape] = nullptr; @@ -1575,9 +1573,9 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); - int small_icon_index = -1; // Select 16x16 with largest color count + int small_icon_index = -1; // Select 16x16 with largest color count. int small_icon_cc = 0; - int big_icon_index = -1; // Select largest + int big_icon_index = -1; // Select largest. int big_icon_width = 16; int big_icon_cc = 0; @@ -1607,7 +1605,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { small_icon_cc = big_icon_cc; } - // Read the big icon + // Read the big icon. DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; Vector<uint8_t> data_big; data_big.resize(bytecount_big); @@ -1617,7 +1615,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Read the small icon + // Read the small icon. DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; Vector<uint8_t> data_small; data_small.resize(bytecount_small); @@ -1627,7 +1625,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Online tradition says to be sure last error is cleared and set the small icon first + // Online tradition says to be sure last error is cleared and set the small icon first. int err = 0; SetLastError(err); @@ -1648,12 +1646,13 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { ERR_FAIL_COND(!p_icon.is_valid()); Ref<Image> icon = p_icon->duplicate(); - if (icon->get_format() != Image::FORMAT_RGBA8) + if (icon->get_format() != Image::FORMAT_RGBA8) { icon->convert(Image::FORMAT_RGBA8); + } int w = icon->get_width(); int h = icon->get_height(); - /* Create temporary bitmap buffer */ + // Create temporary bitmap buffer. int icon_len = 40 + h * w * 4; Vector<BYTE> v; v.resize(icon_len); @@ -1687,10 +1686,10 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); - /* Set the icon for the window */ + // Set the icon for the window. SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); - /* Set the icon in the task manager (should we do this?) */ + // Set the icon in the task manager (should we do this?). SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); } @@ -1718,13 +1717,13 @@ void DisplayServerWindows::set_context(Context p_context) { // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? #define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) -// This one tells whether the event comes from touchscreen (and not from pen) +// This one tells whether the event comes from touchscreen (and not from pen). #define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { - // Defensive - if (touch_state.has(idx) == p_pressed) + if (touch_state.has(idx) == p_pressed) { return; + } if (p_pressed) { touch_state.insert(idx, Vector2(p_x, p_y)); @@ -1744,12 +1743,13 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { Map<int, Vector2>::Element *curr = touch_state.find(idx); - // Defensive - if (!curr) + if (!curr) { return; + } - if (curr->get() == Vector2(p_x, p_y)) + if (curr->get() == Vector2(p_x, p_y)) { return; + } Ref<InputEventScreenDrag> event; event.instantiate(); @@ -1791,7 +1791,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { - //send to a window + // Send to a single window. if (!windows.has(event_from_window->get_window_id())) { in_dispatch_input_event = false; ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); @@ -1803,7 +1803,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) } callable.call((const Variant **)&evp, 1, ret, ce); } else { - //send to all windows + // Send to all windows. for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { Callable callable = E->get().input_event_callback; if (callable.is_null()) { @@ -1816,6 +1816,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) in_dispatch_input_event = false; } +// Our default window procedure to handle processing of window-related system messages/events. +// Also known as DefProc or DefWindowProc. +// See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { if (user_proc) { @@ -1828,6 +1831,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA WindowID window_id = INVALID_WINDOW_ID; bool window_created = false; + // Check whether window exists. for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { if (E->get().hWnd == hWnd) { window_id = E->key(); @@ -1836,19 +1840,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } + // Window doesn't exist or creation in progress, don't handle messages yet. if (!window_created) { - // Window creation in progress. window_id = window_id_counter; ERR_FAIL_COND_V(!windows.has(window_id), 0); } - switch (uMsg) // Check For Windows Messages - { + // Process window messages. + switch (uMsg) { case WM_SETFOCUS: { windows[window_id].window_has_focus = true; last_focused_window = window_id; - // Restore mouse mode + // Restore mouse mode. _set_mouse_mode_impl(mouse_mode); if (!app_focused) { @@ -1857,16 +1861,15 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = true; } - break; - } + } break; case WM_KILLFOCUS: { windows[window_id].window_has_focus = false; last_focused_window = window_id; - // Release capture unconditionally because it can be set due to dragging, in addition to captured mode + // Release capture unconditionally because it can be set due to dragging, in addition to captured mode. ReleaseCapture(); - // Release every touch to avoid sticky points + // Release every touch to avoid sticky points. for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { _touch_event(window_id, false, E->get().x, E->get().y, E->key()); } @@ -1884,10 +1887,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = false; } - - break; - } - case WM_ACTIVATE: { // Watch For Window Activate Message + } break; + case WM_ACTIVATE: { // Watch for window activate message. if (!windows[window_id].window_focused) { _process_activate_event(window_id, wParam, lParam); } else { @@ -1897,8 +1898,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA // Run a timer to prevent event catching warning if the focused window is closing. windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop - } + return 0; // Return to the message loop. + } break; case WM_GETMINMAXINFO: { if (windows[window_id].resizable && !windows[window_id].fullscreen) { // Size of window decorations. @@ -1914,37 +1915,31 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y; } return 0; - } else { - break; } - } - case WM_PAINT: - + } break; + case WM_PAINT: { Main::force_redraw(); - break; - - case WM_SYSCOMMAND: // Intercept System Commands + } break; + case WM_SYSCOMMAND: // Intercept system commands. { - switch (wParam) // Check System Calls + switch (wParam) // Check system calls. { - case SC_SCREENSAVE: // Screensaver Trying To Start? - case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? - return 0; // Prevent From Happening + case SC_SCREENSAVE: // Screensaver trying to start? + case SC_MONITORPOWER: // Monitor trying to enter powersave? + return 0; // Prevent from happening. case SC_KEYMENU: if ((lParam >> 16) <= 0) return 0; } - break; // Exit - } - - case WM_CLOSE: // Did We Receive A Close Message? + } break; + case WM_CLOSE: // Did we receive a close message? { if (windows[window_id].focus_timer_id != 0U) { KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); - return 0; // Jump Back + return 0; // Jump back. } case WM_MOUSELEAVE: { old_invalid = true; @@ -1986,7 +1981,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); - // centering just so it works as before + // Centering just so it works as before. POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); @@ -2009,7 +2004,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = abs_pos.x; coords.y = abs_pos.y; @@ -2018,14 +2013,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); old_x = coords.x; old_y = coords.y; - - /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); - Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); - */ } - if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) + if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) { Input::get_singleton()->parse_input_event(mm); + } } delete[] lpb; } break; @@ -2170,7 +2162,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2178,7 +2170,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2189,7 +2181,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2222,7 +2214,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_button_mask(last_button_state); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = GET_X_LPARAM(lParam); coords.y = GET_Y_LPARAM(lParam); @@ -2264,7 +2256,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Input::get_singleton()->parse_input_event(mm); } - return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event + return 0; // Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event. } break; case WM_MOUSEMOVE: { if (windows[window_id].block_mm) { @@ -2276,7 +2268,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2284,7 +2276,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2295,7 +2287,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2373,7 +2365,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_LBUTTONDOWN: case WM_LBUTTONUP: if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translations for left button + // Universal translation enabled; ignore OS translations for left button. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2497,7 +2489,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0); mb->set_shift_pressed((wParam & MK_SHIFT) != 0); mb->set_alt_pressed(alt_mem); - //mb->is_alt_pressed()=(wParam&MK_MENU)!=0; + // mb->is_alt_pressed()=(wParam&MK_MENU)!=0; if (mb->is_pressed()) { last_button_state |= MouseButton(1 << (mb->get_button_index() - 1)); } else { @@ -2524,7 +2516,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } else { - // for reasons unknown to mankind, wheel comes in screen coordinates + // For reasons unknown to mankind, wheel comes in screen coordinates. POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; @@ -2538,7 +2530,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Input::get_singleton()->parse_input_event(mb); if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { - //send release for mouse wheel + // Send release for mouse wheel. Ref<InputEventMouseButton> mbd = mb->duplicate(); mbd->set_window_id(window_id); last_button_state &= (MouseButton) ~(1 << (mbd->get_button_index() - 1)); @@ -2548,7 +2540,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } break; - case WM_MOVE: { if (!IsIconic(windows[window_id].hWnd)) { int x = int16_t(LOWORD(lParam)); @@ -2564,7 +2555,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } break; - case WM_SIZE: { // Ignore window size change when a SIZE_MINIMIZED event is triggered. if (wParam != SIZE_MINIMIZED) { @@ -2642,7 +2632,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } #endif } break; - case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); @@ -2662,7 +2651,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA windows[window_id].focus_timer_id = 0U; } } break; - case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: @@ -2714,7 +2702,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_INPUTLANGCHANGEREQUEST: { // FIXME: Do something? } break; - case WM_TOUCH: { BOOL bHandled = FALSE; UINT cInputs = LOWORD(wParam); @@ -2728,7 +2715,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA TOUCH_COORD_TO_PIXEL(ti.y), }; ScreenToClient(hWnd, &touch_pos); - //do something with each touch input entry + // Do something with each touch input entry. if (ti.dwFlags & TOUCHEVENTF_MOVE) { _drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID); } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { @@ -2737,11 +2724,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } bHandled = TRUE; } else { - /* handle the error here */ + // TODO: Handle the error here. } memdelete_arr(pInputs); } else { - /* handle the error here, probably out of memory */ + // TODO: Handle the error here, probably out of memory. } if (bHandled) { CloseTouchInputHandle((HTOUCHINPUT)lParam); @@ -2749,14 +2736,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA }; } break; - case WM_DEVICECHANGE: { joypad->probe_joypads(); } break; case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) { - //Hide the cursor + // Hide the cursor. if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { @@ -2771,7 +2757,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } - } break; case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; @@ -2795,9 +2780,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Callable::CallError ce; windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } - } break; - default: { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); @@ -2823,7 +2806,7 @@ void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM alt_mem = false; control_mem = false; shift_mem = false; - } else { // WM_INACTIVE + } else { // WM_INACTIVE. Input::get_singleton()->release_pressed_events(); _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); windows[p_window_id].window_focused = false; @@ -2840,7 +2823,7 @@ void DisplayServerWindows::_process_key_events() { KeyEvent &ke = key_event_buffer[i]; switch (ke.uMsg) { case WM_CHAR: { - // extended keys should only be processed as WM_KEYDOWN message. + // Extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { static char32_t prev_wc = 0; char32_t unicode = ke.wParam; @@ -2881,9 +2864,9 @@ void DisplayServerWindows::_process_key_events() { k->set_unicode(0); Input::get_singleton()->parse_input_event(k); + } else { + // Do nothing. } - - //do nothing } break; case WM_KEYUP: case WM_KEYDOWN: { @@ -2899,7 +2882,7 @@ void DisplayServerWindows::_process_key_events() { k->set_pressed(ke.uMsg == WM_KEYDOWN); if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { - // Special case for Numpad Enter key + // Special case for Numpad Enter key. k->set_keycode(KEY_KP_ENTER); } else { k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); @@ -3045,8 +3028,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, if (p_mode != WINDOW_MODE_FULLSCREEN) { wd.pre_fs_valid = true; } -#ifdef VULKAN_ENABLED +#ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { memdelete(context_vulkan); @@ -3101,7 +3084,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.last_pressure_update = 0; wd.last_tilt = Vector2(); - // IME + // IME. wd.im_himc = ImmGetContext(wd.hWnd); ImmReleaseContext(wd.hWnd, wd.im_himc); @@ -3116,7 +3099,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, return id; } -// WinTab API +// WinTab API. bool DisplayServerWindows::wintab_available = false; WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr; WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr; @@ -3124,7 +3107,7 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; -// Windows Ink API +// Windows Ink API. bool DisplayServerWindows::winink_available = false; GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr; @@ -3187,7 +3170,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; - //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); @@ -3203,7 +3186,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win tablet_drivers.push_back("wintab"); } - //Note: Windows Ink API for pen input, available on Windows 8+ only. + // Note: Windows Ink API for pen input, available on Windows 8+ only. HMODULE user32_lib = LoadLibraryW(L"user32.dll"); if (user32_lib) { win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); @@ -3236,7 +3219,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win wc.lpfnWndProc = (WNDPROC)::WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; - //wc.hInstance = hInstance; wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr); wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO); wc.hCursor = nullptr; //LoadCursor(nullptr, IDC_ARROW); @@ -3260,7 +3242,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win Rid[0].hwndTarget = 0; if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { - //registration failed. + // Registration failed. use_raw_input = false; } @@ -3277,6 +3259,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif + #if defined(OPENGL_ENABLED) if (rendering_driver_index == VIDEO_DRIVER_GLES2) { context_gles2 = memnew(ContextGL_Windows(hWnd, false)); @@ -3299,6 +3282,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif + Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); @@ -3327,7 +3311,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { - //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); DWORD index = 0; HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); @@ -3335,7 +3318,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); // This is needed to make sure that background work does not starve the main thread. - // This is only setting priority of this thread, not the whole process. + // This is only setting the priority of this thread, not the whole process. SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index cca53c63bf..eea5ca9895 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -37,7 +37,7 @@ #include "core/templates/pair.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" -#include "scene/2d/listener_2d.cpp" +#include "scene/2d/listener_2d.h" #ifndef _3D_DISABLED #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" @@ -81,7 +81,7 @@ void ViewportTexture::setup_local_to_scene() { RS::get_singleton()->texture_proxy_update(proxy, vp->texture_rid); RS::get_singleton()->free(proxy_ph); } else { - ERR_FAIL_COND(proxy.is_valid()); //should be invalid + ERR_FAIL_COND(proxy.is_valid()); // Should be invalid. proxy = RS::get_singleton()->texture_proxy_create(vp->texture_rid); } } @@ -118,7 +118,6 @@ Size2 ViewportTexture::get_size() const { } RID ViewportTexture::get_rid() const { - //ERR_FAIL_COND_V_MSG(!vp, RID(), "Viewport Texture must be set to use it."); if (proxy.is_null()) { proxy_ph = RS::get_singleton()->texture_2d_placeholder_create(); proxy = RS::get_singleton()->texture_proxy_create(proxy_ph); @@ -263,7 +262,7 @@ void Viewport::_sub_window_update(Window *p_window) { void Viewport::_sub_window_grab_focus(Window *p_window) { if (p_window == nullptr) { - //release current focus + // Release current focus. if (gui.subwindow_focused) { gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); gui.subwindow_focused = nullptr; @@ -289,18 +288,18 @@ void Viewport::_sub_window_grab_focus(Window *p_window) { ERR_FAIL_COND(index == -1); if (p_window->get_flag(Window::FLAG_NO_FOCUS)) { - //can only move to foreground, but no focus granted + // Can only move to foreground, but no focus granted. SubWindow sw = gui.sub_windows[index]; gui.sub_windows.remove(index); gui.sub_windows.push_back(sw); index = gui.sub_windows.size() - 1; _sub_window_update_order(); - return; //i guess not... + return; } if (gui.subwindow_focused) { if (gui.subwindow_focused == p_window) { - return; //nothing to do + return; // Nothing to do. } gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_OUT); gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; @@ -317,7 +316,7 @@ void Viewport::_sub_window_grab_focus(Window *p_window) { gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_FOCUS_IN); - { //move to foreground + { // Move to foreground. SubWindow sw = gui.sub_windows[index]; gui.sub_windows.remove(index); gui.sub_windows.push_back(sw); @@ -423,7 +422,7 @@ void Viewport::_notification(int p_what) { } if (camera_3d_set.size() && !camera_3d) { - //there are cameras but no current camera, pick first in tree and make it current + // There are cameras but no current camera, pick first in tree and make it current. Camera3D *first = nullptr; for (Set<Camera3D *>::Element *E = camera_3d_set.front(); E; E = E->next()) { if (first == nullptr || first->is_greater_than(E->get())) { @@ -522,8 +521,9 @@ void Viewport::_process_picking() { PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); if (physics_has_last_mousepos) { - // if no mouse event exists, create a motion one. This is necessary because objects or camera may have moved. - // while this extra event is sent, it is checked if both camera and last object and last ID did not move. If nothing changed, the event is discarded to avoid flooding with unnecessary motion events every frame + // If no mouse event exists, create a motion one. This is necessary because objects or camera may have moved. + // While this extra event is sent, it is checked if both camera and last object and last ID did not move. + // If nothing changed, the event is discarded to avoid flooding with unnecessary motion events every frame. bool has_mouse_event = false; for (const Ref<InputEvent> &m : physics_picking_events) { if (m.is_valid()) { @@ -597,7 +597,7 @@ void Viewport::_process_picking() { Ref<InputEventKey> k = ev; if (k.is_valid()) { - //only for mask + // Only for mask. physics_last_mouse_state.alt = k->is_alt_pressed(); physics_last_mouse_state.shift = k->is_shift_pressed(); physics_last_mouse_state.control = k->is_ctrl_pressed(); @@ -618,7 +618,7 @@ void Viewport::_process_picking() { } if (ss2d) { - //send to 2D + // Send to 2D. uint64_t frame = get_tree()->get_frame(); @@ -627,11 +627,11 @@ void Viewport::_process_picking() { Transform2D canvas_transform; ObjectID canvas_layer_id; if (E->get()) { - // A descendant CanvasLayer + // A descendant CanvasLayer. canvas_transform = E->get()->get_transform(); canvas_layer_id = E->get()->get_instance_id(); } else { - // This Viewport's builtin canvas + // This Viewport's builtin canvas. canvas_transform = get_canvas_transform(); canvas_layer_id = ObjectID(); } @@ -651,7 +651,7 @@ void Viewport::_process_picking() { co->_mouse_enter(); } else { F->get() = frame; - // It was already hovered, so don't send the event if it's faked + // It was already hovered, so don't send the event if it's faked. if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { send_event = false; } @@ -700,11 +700,11 @@ void Viewport::_process_picking() { } if (captured) { - //none + // None. } else if (pos == last_pos) { if (last_id.is_valid()) { if (ObjectDB::get_instance(last_id) && last_object) { - //good, exists + // Good, exists. _collision_object_3d_input_event(last_object, camera_3d, ev, result.position, result.normal, result.shape); if (last_object->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { physics_object_capture = last_id; @@ -1121,7 +1121,7 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont while (p_control) { tooltip = p_control->get_tooltip(pos); - //Temporary solution for PopupMenus + // Temporary solution for PopupMenus. PopupMenu *menu = Object::cast_to<PopupMenu>(this); if (menu) { tooltip = menu->get_tooltip(pos); @@ -1235,11 +1235,9 @@ void Viewport::_gui_show_tooltip() { } void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_input) { - //_block(); - Ref<InputEvent> ev = p_input; - //mouse wheel events can't be stopped + // Mouse wheel events can't be stopped. Ref<InputEventMouseButton> mb = p_input; bool cant_stop_me_now = (mb.is_valid() && @@ -1275,11 +1273,9 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu break; } - ev = ev->xformed_by(ci->get_transform()); //transform event upwards + ev = ev->xformed_by(ci->get_transform()); // Transform event upwards. ci = ci->get_parent_item(); } - - //_unblock(); } void Viewport::_gui_call_notification(Control *p_control, int p_what) { @@ -1309,12 +1305,10 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) { ci = ci->get_parent_item(); } - - //_unblock(); } Control *Viewport::gui_find_control(const Point2 &p_global) { - //aca va subwindows + // Handle subwindows. _gui_sort_roots(); for (List<Control *>::Element *E = gui.roots.back(); E; E = E->prev()) { @@ -1346,8 +1340,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ } if (!p_node->is_visible()) { - //return _find_next_visible_control_at_pos(p_node,p_global,r_inv_xform); - return nullptr; //canvas item hidden, discard + return nullptr; // Canvas item hidden, discard. } Transform2D matrix = p_xform * p_node->get_transform(); @@ -1391,32 +1384,31 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ } bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) { - { //attempt grab, try parent controls too - CanvasItem *ci = p_at_control; - while (ci) { - Control *control = Object::cast_to<Control>(ci); - if (control) { - if (control->can_drop_data(p_at_pos, gui.drag_data)) { - if (!p_just_check) { - control->drop_data(p_at_pos, gui.drag_data); - } - - return true; + // Attempt grab, try parent controls too. + CanvasItem *ci = p_at_control; + while (ci) { + Control *control = Object::cast_to<Control>(ci); + if (control) { + if (control->can_drop_data(p_at_pos, gui.drag_data)) { + if (!p_just_check) { + control->drop_data(p_at_pos, gui.drag_data); } - if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { - break; - } + return true; } - p_at_pos = ci->get_transform().xform(p_at_pos); - - if (ci->is_set_as_top_level()) { + if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { break; } + } + + p_at_pos = ci->get_transform().xform(p_at_pos); - ci = ci->get_parent_item(); + if (ci->is_set_as_top_level()) { + break; } + + ci = ci->get_parent_item(); } return false; @@ -1436,16 +1428,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (mb->is_pressed()) { Size2 pos = mpos; if (gui.mouse_focus_mask) { - //do not steal mouse focus and stuff while a focus mask exists - gui.mouse_focus_mask |= 1 << (mb->get_button_index() - 1); //add the button to the mask + // Do not steal mouse focus and stuff while a focus mask exists. + gui.mouse_focus_mask |= 1 << (mb->get_button_index() - 1); // Add the button to the mask. } else { - //Matrix32 parent_xform; - - /* - if (data.parent_canvas_item) - parent_xform=data.parent_canvas_item->get_global_transform(); - */ - gui.mouse_focus = gui_find_control(pos); gui.last_mouse_focus = gui.mouse_focus; @@ -1462,7 +1447,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - mb = mb->xformed_by(Transform2D()); // make a copy of the event + mb = mb->xformed_by(Transform2D()); // Make a copy of the event. mb->set_global_position(pos); @@ -1479,7 +1464,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } #endif - if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { //assign focus + if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { // Assign focus. CanvasItem *ci = gui.mouse_focus; while (ci) { Control *control = Object::cast_to<Control>(ci); @@ -1511,7 +1496,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { set_input_as_handled(); if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MOUSE_BUTTON_LEFT) { - //alternate drop use (when using force_drag(), as proposed by #5342 + // Alternate drop use (when using force_drag(), as proposed by #5342). if (gui.mouse_focus) { _gui_drop(gui.mouse_focus, pos, false); } @@ -1525,7 +1510,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.drag_preview_id = ObjectID(); } _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); - //change mouse accordingly + // Change mouse accordingly. } _gui_cancel_tooltip(); @@ -1545,26 +1530,28 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.dragging = false; gui.drag_mouse_over = nullptr; _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); - //change mouse accordingly + // Change mouse accordingly. } - gui.mouse_focus_mask &= ~(1 << (mb->get_button_index() - 1)); //remove from mask + gui.mouse_focus_mask &= ~(1 << (mb->get_button_index() - 1)); // Remove from mask. if (!gui.mouse_focus) { - //release event is only sent if a mouse focus (previously pressed button) exists + // Release event is only sent if a mouse focus (previously pressed button) exists. return; } Size2 pos = mpos; - mb = mb->xformed_by(Transform2D()); //make a copy + mb = mb->xformed_by(Transform2D()); // Make a copy. mb->set_global_position(pos); pos = gui.focus_inv_xform.xform(pos); mb->set_position(pos); Control *mouse_focus = gui.mouse_focus; - //disable mouse focus if needed before calling input, this makes popups on mouse press event work better, as the release will never be received otherwise + // Disable mouse focus if needed before calling input, + // this makes popups on mouse press event work better, + // as the release will never be received otherwise. if (gui.mouse_focus_mask == 0) { gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; @@ -1574,11 +1561,6 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_call_input(mouse_focus, mb); } - /*if (gui.drag_data.get_type()!=Variant::NIL && mb->get_button_index()==MOUSE_BUTTON_LEFT) { - _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); - gui.drag_data=Variant(); //always clear - }*/ - // In case the mouse was released after for example dragging a scrollbar, // check whether the current control is different from the stored one. If // it is different, rather than wait for it to be updated the next time the @@ -1617,12 +1599,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = nullptr; - // D&D + // Drag & drop. if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { gui.drag_accum += mm->get_relative(); float len = gui.drag_accum.length(); if (len > 10) { - { //attempt grab, try parent controls too + { // Attempt grab, try parent controls too. CanvasItem *ci = gui.mouse_focus; while (ci) { Control *control = Object::cast_to<Control>(ci); @@ -1695,14 +1677,14 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Vector2 speed = localizer.basis_xform(mm->get_speed()); Vector2 rel = localizer.basis_xform(mm->get_relative()); - mm = mm->xformed_by(Transform2D()); //make a copy + mm = mm->xformed_by(Transform2D()); // Make a copy. mm->set_global_position(mpos); mm->set_speed(speed); mm->set_relative(rel); if (mm->get_button_mask() == 0) { - //nothing pressed + // Nothing pressed. bool can_tooltip = true; @@ -1726,7 +1708,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { is_tooltip_shown = true; } } else { - is_tooltip_shown = true; //well, nothing to compare against, likely using custom control, so if it changes there is nothing we can do + is_tooltip_shown = true; // Nothing to compare against, likely using custom control, so if it changes there is nothing we can do. } } } else { @@ -1783,7 +1765,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (gui.drag_data.get_type() != Variant::NIL) { - //handle dragandrop + // Handle drag & drop. Control *drag_preview = _gui_get_drag_preview(); if (drag_preview) { @@ -1793,9 +1775,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.drag_mouse_over = over; gui.drag_mouse_over_pos = Vector2(); - //find the window this is above of - - //see if there is an embedder + // Find the window this is above of. + // See if there is an embedder. Viewport *embedder = nullptr; Vector2 viewport_pos; @@ -1803,7 +1784,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { embedder = this; viewport_pos = mpos; } else { - //not an embedder, but may be a subwindow of an embedder + // Not an embedder, but may be a subwindow of an embedder. Window *w = Object::cast_to<Window>(this); if (w) { if (w->is_embedded()) { @@ -1811,7 +1792,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Transform2D ai = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse(); - viewport_pos = ai.xform(mpos) + w->get_position(); //to parent coords + viewport_pos = ai.xform(mpos) + w->get_position(); // To parent coords. } } } @@ -1819,7 +1800,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Viewport *viewport_under = nullptr; if (embedder) { - //use embedder logic + // Use embedder logic. for (int i = embedder->gui.sub_windows.size() - 1; i >= 0; i--) { Window *sw = embedder->gui.sub_windows[i].window; @@ -1837,11 +1818,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (!viewport_under) { - //not in a subwindow, likely in embedder + // Not in a subwindow, likely in embedder. viewport_under = embedder; } } else { - //use displayserver logic + // Use DisplayServer logic. Vector2i screen_mouse_pos = DisplayServer::get_singleton()->mouse_get_position(); DisplayServer::WindowID window_id = DisplayServer::get_singleton()->get_window_at_screen_position(screen_mouse_pos); @@ -1849,7 +1830,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (window_id != DisplayServer::INVALID_WINDOW_ID) { ObjectID object_under = DisplayServer::get_singleton()->window_get_attached_instance_id(window_id); - if (object_under != ObjectID()) { //fetch window + if (object_under != ObjectID()) { // Fetch window. Window *w = Object::cast_to<Window>(ObjectDB::get_instance(object_under)); if (w) { viewport_under = w; @@ -1862,7 +1843,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (viewport_under) { Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform()); viewport_pos = ai.xform(viewport_pos); - //find control under at pos + // Find control under at position. gui.drag_mouse_over = viewport_under->gui_find_control(viewport_pos); if (gui.drag_mouse_over) { Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse(); @@ -1894,7 +1875,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = gui_find_control(pos); if (over) { if (over->can_process()) { - touch_event = touch_event->xformed_by(Transform2D()); //make a copy + touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. if (over == gui.mouse_focus) { pos = gui.focus_inv_xform.xform(pos); } else { @@ -1908,7 +1889,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) { if (gui.last_mouse_focus->can_process()) { - touch_event = touch_event->xformed_by(Transform2D()); //make a copy + touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. touch_event->set_position(gui.focus_inv_xform.xform(pos)); _gui_call_input(gui.last_mouse_focus, touch_event); @@ -1929,7 +1910,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *over = gui_find_control(pos); if (over) { if (over->can_process()) { - gesture_event = gesture_event->xformed_by(Transform2D()); //make a copy + gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy. if (over == gui.mouse_focus) { pos = gui.focus_inv_xform.xform(pos); } else { @@ -1956,7 +1937,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Vector2 speed = localizer.basis_xform(drag_event->get_speed()); Vector2 rel = localizer.basis_xform(drag_event->get_relative()); - drag_event = drag_event->xformed_by(Transform2D()); //make a copy + drag_event = drag_event->xformed_by(Transform2D()); // Make a copy. drag_event->set_speed(speed); drag_event->set_relative(rel); @@ -1987,12 +1968,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - Control *from = gui.key_focus ? gui.key_focus : nullptr; //hmm + Control *from = gui.key_focus ? gui.key_focus : nullptr; - //keyboard focus - //if (from && p_event->is_pressed() && !p_event->is_alt_pressed() && !p_event->is_meta_pressed() && !p_event->key->is_command_pressed()) { + // Keyboard focus. Ref<InputEventKey> k = p_event; - //need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/right/etc> is handled here when it shouldn't be. + // Need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/right/etc> is handled here when it shouldn't be. bool mods = k.is_valid() && (k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_shift_pressed() || k->is_meta_pressed()); if (from && p_event->is_pressed()) { @@ -2063,7 +2043,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { } p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); - p_base->get_root_parent_control()->add_child(p_control); //add as child of viewport + p_base->get_root_parent_control()->add_child(p_control); // Add as child of viewport. p_control->raise(); gui.drag_preview_id = p_control->get_instance_id(); @@ -2165,8 +2145,8 @@ bool Viewport::_gui_control_has_focus(const Control *p_control) { } void Viewport::_gui_control_grab_focus(Control *p_control) { - //no need for change if (gui.key_focus && gui.key_focus == p_control) { + // No need for change. return; } get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window()); @@ -2248,7 +2228,7 @@ void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paus to_erase.pop_front(); } - // Per-shape + // Per-shape. List<Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *> shapes_to_erase; for (Map<Pair<ObjectID, int>, uint64_t, PairSort<ObjectID, int>>::Element *E = physics_2d_shape_mouseover.front(); E; E = E->next()) { @@ -2287,7 +2267,7 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { void Viewport::_post_gui_grab_click_focus() { Control *focus_grabber = gui.mouse_click_grabber; if (!focus_grabber) { - // Redundant grab requests were made + // Redundant grab requests were made. return; } gui.mouse_click_grabber = nullptr; @@ -2305,7 +2285,7 @@ void Viewport::_post_gui_grab_click_focus() { Ref<InputEventMouseButton> mb; mb.instantiate(); - //send unclick + // Send unclick. mb->set_position(click); mb->set_button_index(MouseButton(i + 1)); @@ -2323,7 +2303,7 @@ void Viewport::_post_gui_grab_click_focus() { Ref<InputEventMouseButton> mb; mb.instantiate(); - //send click + // Send click. mb->set_position(click); mb->set_button_index(MouseButton(i + 1)); @@ -2360,7 +2340,7 @@ Viewport::SubWindowResize Viewport::_sub_window_get_resize_margin(Window *p_subw r.size.y += title_height; if (r.has_point(p_point)) { - return SUB_WINDOW_RESIZE_DISABLED; //it's inside, so no resize + return SUB_WINDOW_RESIZE_DISABLED; // It's inside, so no resize. } int dist_x = p_point.x < r.position.x ? (p_point.x - r.position.x) : (p_point.x > (r.position.x + r.size.x) ? (p_point.x - (r.position.x + r.size.x)) : 0); @@ -2419,12 +2399,12 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { if (gui.subwindow_drag_close_rect.has_point(mb->get_position())) { - //close window + // Close window. gui.subwindow_focused->_event_callback(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); } } gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED; - if (gui.subwindow_focused != nullptr) { //may have been erased + if (gui.subwindow_focused != nullptr) { // May have been erased. _sub_window_update(gui.subwindow_focused); } } @@ -2531,27 +2511,27 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { gui.subwindow_focused->_rect_changed_callback(r); } - if (gui.subwindow_focused) { //may have been erased + if (gui.subwindow_focused) { // May have been erased. _sub_window_update(gui.subwindow_focused); } } - return true; //handled + return true; // Handled. } Ref<InputEventMouseButton> mb = p_event; - //if the event is a mouse button, we need to check whether another window was clicked + // If the event is a mouse button, we need to check whether another window was clicked. if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { bool click_on_window = false; for (int i = gui.sub_windows.size() - 1; i >= 0; i--) { SubWindow &sw = gui.sub_windows.write[i]; - //clicked inside window? + // Clicked inside window? Rect2i r = Rect2i(sw.window->get_position(), sw.window->get_size()); if (!sw.window->get_flag(Window::FLAG_BORDERLESS)) { - //check top bar + // Check top bar. int title_height = sw.window->get_theme_constant(SNAME("title_height")); Rect2i title_bar = r; title_bar.position.y -= title_height; @@ -2569,13 +2549,13 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { close_rect.size = close_icon->get_size(); if (gui.subwindow_focused != sw.window) { - //refocus + // Refocus. _sub_window_grab_focus(sw.window); } if (close_rect.has_point(mb->get_position())) { gui.subwindow_drag = SUB_WINDOW_DRAG_CLOSE; - gui.subwindow_drag_close_inside = true; //starts inside + gui.subwindow_drag_close_inside = true; // Starts inside. gui.subwindow_drag_close_rect = close_rect; } else { gui.subwindow_drag = SUB_WINDOW_DRAG_MOVE; @@ -2596,9 +2576,9 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { } } if (!click_on_window && r.has_point(mb->get_position())) { - //clicked, see if it needs to fetch focus + // Clicked, see if it needs to fetch focus. if (gui.subwindow_focused != sw.window) { - //refocus + // Refocus. _sub_window_grab_focus(sw.window); } @@ -2611,7 +2591,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { } if (!click_on_window && gui.subwindow_focused) { - //no window found and clicked, remove focus + // No window found and clicked, remove focus. _sub_window_grab_focus(nullptr); } } @@ -2635,13 +2615,13 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { DisplayServer::get_singleton()->cursor_set_shape(shapes[resize]); - return true; //reserved for showing the resize cursor + return true; // Reserved for showing the resize cursor. } } } if (gui.subwindow_drag != SUB_WINDOW_DRAG_DISABLED) { - return true; // dragging, don't pass the event + return true; // Dragging, don't pass the event. } if (!gui.subwindow_focused) { @@ -2718,10 +2698,10 @@ void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local ev = p_event; } - // Unhandled Input + // Unhandled Input. get_tree()->_call_input_pause(unhandled_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_INPUT, ev, this); - // Unhandled key Input - used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, etc + // Unhandled key Input - used for performance reasons - This is called a lot less than _unhandled_input since it ignores MouseMotion, etc. if (!is_input_handled() && (Object::cast_to<InputEventKey>(*ev) != nullptr || Object::cast_to<InputEventShortcut>(*ev) != nullptr)) { get_tree()->_call_input_pause(unhandled_key_input_group, SceneTree::CALL_INPUT_TYPE_UNHANDLED_KEY_INPUT, ev, this); } @@ -2732,7 +2712,7 @@ void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local Object::cast_to<InputEventMouseMotion>(*ev) || Object::cast_to<InputEventScreenDrag>(*ev) || Object::cast_to<InputEventScreenTouch>(*ev) || - Object::cast_to<InputEventKey>(*ev) //to remember state + Object::cast_to<InputEventKey>(*ev) // To remember state. )) { physics_picking_events.push_back(ev); @@ -2778,10 +2758,6 @@ Variant Viewport::gui_get_drag_data() const { } TypedArray<String> Viewport::get_configuration_warnings() const { - /*if (get_parent() && !Object::cast_to<Control>(get_parent()) && !render_target) { - return TTR("This viewport is not set as render target. If you intend for it to display its contents directly to the screen, make it a child of a Control so it can obtain a size. Otherwise, make it a RenderTarget and assign its internal texture to some node for display."); - }*/ - TypedArray<String> warnings = Node::get_configuration_warnings(); if (size.x == 0 || size.y == 0) { @@ -3132,7 +3108,7 @@ void Viewport::_listener_3d_make_next_current(Listener3D *p_exclude) { E->get()->make_current(); } } else { - // Attempt to reset listener to the camera position + // Attempt to reset listener to the camera position. if (camera_3d != nullptr) { _update_listener_3d(); _camera_3d_transform_changed_notify(); @@ -3145,11 +3121,11 @@ void Viewport::_collision_object_3d_input_event(CollisionObject3D *p_object, Cam Transform3D camera_transform = p_camera->get_global_transform(); ObjectID id = p_object->get_instance_id(); - //avoid sending the fake event unnecessarily if nothing really changed in the context + // Avoid sending the fake event unnecessarily if nothing really changed in the context. if (object_transform == physics_last_object_transform && camera_transform == physics_last_camera_transform && physics_last_id == id) { Ref<InputEventMouseMotion> mm = p_input_event; if (mm.is_valid() && mm->get_device() == InputEvent::DEVICE_ID_INTERNAL) { - return; //discarded + return; // Discarded. } } p_object->_input_event_call(camera_3d, p_input_event, p_pos, p_normal, p_shape); @@ -3745,10 +3721,8 @@ Viewport::Viewport() { viewport_textures.insert(default_texture.ptr()); default_texture->proxy = RS::get_singleton()->texture_proxy_create(texture_rid); - //internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create(); - canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport) + canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport). - //clear=true; set_shadow_atlas_size(shadow_atlas_size); for (int i = 0; i < 4; i++) { @@ -3776,11 +3750,11 @@ Viewport::Viewport() { set_scale_3d((Scale3D)scale); #endif // _3D_DISABLED - set_sdf_oversize(sdf_oversize); //set to server + set_sdf_oversize(sdf_oversize); // Set to server. } Viewport::~Viewport() { - //erase itself from viewport textures + // Erase itself from viewport textures. for (Set<ViewportTexture *>::Element *E = viewport_textures.front(); E; E = E->next()) { E->get()->vp = nullptr; } diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index ad589a605e..71d0c69d55 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -543,6 +543,7 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_FORMAT_BLEND_SHAPE_MASK); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BASE); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BITS); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM0_SHIFT); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM1_SHIFT); BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM2_SHIFT); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 27b0eb098b..aa4ed1cb13 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -105,6 +105,7 @@ public: ARRAY_FORMAT_BLEND_SHAPE_MASK = RS::ARRAY_FORMAT_BLEND_SHAPE_MASK, ARRAY_FORMAT_CUSTOM_BASE = RS::ARRAY_FORMAT_CUSTOM_BASE, + ARRAY_FORMAT_CUSTOM_BITS = RS::ARRAY_FORMAT_CUSTOM_BITS, ARRAY_FORMAT_CUSTOM0_SHIFT = RS::ARRAY_FORMAT_CUSTOM0_SHIFT, ARRAY_FORMAT_CUSTOM1_SHIFT = RS::ARRAY_FORMAT_CUSTOM1_SHIFT, ARRAY_FORMAT_CUSTOM2_SHIFT = RS::ARRAY_FORMAT_CUSTOM2_SHIFT, diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 33c9ca6d1e..cfb7c3e037 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -43,6 +43,8 @@ bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { set_item_name(idx, p_value); } else if (what == "mesh") { set_item_mesh(idx, p_value); + } else if (what == "mesh_transform") { + set_item_mesh_transform(idx, p_value); } else if (what == "shape") { Vector<ShapeData> shapes; ShapeData sd; @@ -77,6 +79,8 @@ bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_item_name(idx); } else if (what == "mesh") { r_ret = get_item_mesh(idx); + } else if (what == "mesh_transform") { + r_ret = get_item_mesh_transform(idx); } else if (what == "shapes") { r_ret = _get_item_shapes(idx); } else if (what == "navmesh") { @@ -127,6 +131,14 @@ void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) { notify_property_list_changed(); } +void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) { + ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + item_map[p_item].mesh_transform = p_transform; + notify_change_to_owners(); + emit_changed(); + notify_property_list_changed(); +} + void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) { ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); item_map[p_item].shapes = p_shapes; @@ -170,6 +182,11 @@ Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const { return item_map[p_item].mesh; } +Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const { + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); + return item_map[p_item].mesh_transform; +} + Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const { ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].shapes; @@ -271,12 +288,14 @@ void MeshLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item); ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name); ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh); + ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform); ClassDB::bind_method(D_METHOD("set_item_navmesh", "id", "navmesh"), &MeshLibrary::set_item_navmesh); ClassDB::bind_method(D_METHOD("set_item_navmesh_transform", "id", "navmesh"), &MeshLibrary::set_item_navmesh_transform); ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes); ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview); ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name); ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh); + ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform); ClassDB::bind_method(D_METHOD("get_item_navmesh", "id"), &MeshLibrary::get_item_navmesh); ClassDB::bind_method(D_METHOD("get_item_navmesh_transform", "id"), &MeshLibrary::get_item_navmesh_transform); ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes); diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 1e8a6bf3ff..c25df757e9 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -52,6 +52,7 @@ public: Vector<ShapeData> shapes; Ref<Texture2D> preview; Transform3D navmesh_transform; + Transform3D mesh_transform; Ref<NavigationMesh> navmesh; }; @@ -72,12 +73,14 @@ public: void create_item(int p_item); void set_item_name(int p_item, const String &p_name); void set_item_mesh(int p_item, const Ref<Mesh> &p_mesh); + void set_item_mesh_transform(int p_item, const Transform3D &p_transform); void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh); void set_item_navmesh_transform(int p_item, const Transform3D &p_transform); void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes); void set_item_preview(int p_item, const Ref<Texture2D> &p_preview); String get_item_name(int p_item) const; Ref<Mesh> get_item_mesh(int p_item) const; + Transform3D get_item_mesh_transform(int p_item) const; Ref<NavigationMesh> get_item_navmesh(int p_item) const; Transform3D get_item_navmesh_transform(int p_item) const; Vector<ShapeData> get_item_shapes(int p_item) const; diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 875aa30824..d5e370568d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -409,7 +409,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255); w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255); w[idx * 4 + 2] = CLAMP(int32_t(c.b * 255.0), 0, 255); @@ -426,7 +426,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127))); w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127))); w[idx * 4 + 2] = uint8_t(int8_t(CLAMP(int32_t(c.b * 127.0), -128, 127))); @@ -443,7 +443,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 2 + 0] = Math::make_half_float(c.r); w[idx * 2 + 1] = Math::make_half_float(c.g); } @@ -458,7 +458,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = Math::make_half_float(c.r); w[idx * 4 + 1] = Math::make_half_float(c.g); w[idx * 4 + 2] = Math::make_half_float(c.b); @@ -475,7 +475,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx] = c.r; } @@ -489,7 +489,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 2 + 0] = c.r; w[idx * 2 + 1] = c.g; } @@ -504,7 +504,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 3 + 0] = c.r; w[idx * 3 + 1] = c.g; w[idx * 3 + 2] = c.b; @@ -520,7 +520,7 @@ Array SurfaceTool::commit_to_arrays() { for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { const Vertex &v = vertex_array[idx]; - const Color &c = v.custom[idx]; + const Color &c = v.custom[fmt]; w[idx * 4 + 0] = c.r; w[idx * 4 + 1] = c.g; w[idx * 4 + 2] = c.b; @@ -679,6 +679,9 @@ void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, Local _create_list_from_arrays(arr, r_vertex, r_index, lformat); } +static const uint32_t custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; +static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; + void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<SurfaceTool::Vertex> &ret, uint32_t *r_format) { ret.clear(); @@ -733,8 +736,6 @@ void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays if (warr.size()) { lformat |= RS::ARRAY_FORMAT_WEIGHTS; } - static const uint32_t custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; - static const uint32_t custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { ERR_CONTINUE_MSG(p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_BYTE_ARRAY, "Extracting Byte/Half formats is not supported"); @@ -832,6 +833,12 @@ void SurfaceTool::create_from_triangle_arrays(const Array &p_arrays) { clear(); primitive = Mesh::PRIMITIVE_TRIANGLES; _create_list_from_arrays(p_arrays, &vertex_array, &index_array, format); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { @@ -841,6 +848,12 @@ void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { primitive = p_existing->surface_get_primitive_type(p_surface); _create_list(p_existing, p_surface, &vertex_array, &index_array, format); material = p_existing->surface_get_material(p_surface); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name) { @@ -863,6 +876,12 @@ void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_sur Array mesh = arr[shape_idx]; ERR_FAIL_COND(mesh.size() != RS::ARRAY_MAX); _create_list_from_arrays(arr[shape_idx], &vertex_array, &index_array, format); + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + } + } } void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform3D &p_xform) { @@ -878,6 +897,16 @@ void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const LocalVector<int> nindices; _create_list(p_existing, p_surface, &nvertices, &nindices, nformat); format |= nformat; + + for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { + if (format & custom_mask[j]) { + CustomFormat new_format = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); + if (last_custom_format[j] != CUSTOM_MAX && last_custom_format[j] != new_format) { + WARN_PRINT(vformat("Custom %d format %d mismatch when appending format %d", j, last_custom_format[j], new_format)); + } + last_custom_format[j] = new_format; + } + } int vfrom = vertex_array.size(); for (uint32_t vi = 0; vi < nvertices.size(); vi++) { diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index a24860996c..d0f02b44cb 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -601,10 +601,10 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin actions.usage_defines["UV2"] = "#define UV2_USED\n"; actions.usage_defines["BONE_INDICES"] = "#define BONES_USED\n"; actions.usage_defines["BONE_WEIGHTS"] = "#define WEIGHTS_USED\n"; - actions.usage_defines["CUSTOM0"] = "#define CUSTOM0\n"; - actions.usage_defines["CUSTOM1"] = "#define CUSTOM1\n"; - actions.usage_defines["CUSTOM2"] = "#define CUSTOM2\n"; - actions.usage_defines["CUSTOM3"] = "#define CUSTOM3\n"; + actions.usage_defines["CUSTOM0"] = "#define CUSTOM0_USED\n"; + actions.usage_defines["CUSTOM1"] = "#define CUSTOM1_USED\n"; + actions.usage_defines["CUSTOM2"] = "#define CUSTOM2_USED\n"; + actions.usage_defines["CUSTOM3"] = "#define CUSTOM3_USED\n"; actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; actions.usage_defines["NORMAL_MAP_DEPTH"] = "@NORMAL_MAP"; actions.usage_defines["COLOR"] = "#define COLOR_USED\n"; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 14b3b6d9aa..cd314d8c56 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -593,10 +593,10 @@ void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p actions.usage_defines["UV2"] = "#define UV2_USED\n"; actions.usage_defines["BONE_INDICES"] = "#define BONES_USED\n"; actions.usage_defines["BONE_WEIGHTS"] = "#define WEIGHTS_USED\n"; - actions.usage_defines["CUSTOM0"] = "#define CUSTOM0\n"; - actions.usage_defines["CUSTOM1"] = "#define CUSTOM1\n"; - actions.usage_defines["CUSTOM2"] = "#define CUSTOM2\n"; - actions.usage_defines["CUSTOM3"] = "#define CUSTOM3\n"; + actions.usage_defines["CUSTOM0"] = "#define CUSTOM0_USED\n"; + actions.usage_defines["CUSTOM1"] = "#define CUSTOM1_USED\n"; + actions.usage_defines["CUSTOM2"] = "#define CUSTOM2_USED\n"; + actions.usage_defines["CUSTOM3"] = "#define CUSTOM3_USED\n"; actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; actions.usage_defines["NORMAL_MAP_DEPTH"] = "@NORMAL_MAP"; actions.usage_defines["COLOR"] = "#define COLOR_USED\n"; diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 647c348d9f..3c66fadbe9 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1086,7 +1086,7 @@ void RendererCanvasRenderRD::_render_items(RID p_to_render_target, int p_item_co } } - RID material = ci->material; + RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material; if (material.is_null() && ci->canvas_group != nullptr) { material = default_canvas_group_material; @@ -1354,8 +1354,10 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p } } - if (ci->material.is_valid()) { - MaterialData *md = (MaterialData *)storage->material_get_data(ci->material, RendererStorageRD::SHADER_TYPE_2D); + RID material = ci->material_owner == nullptr ? ci->material : ci->material_owner->material; + + if (material.is_valid()) { + MaterialData *md = (MaterialData *)storage->material_get_data(material, RendererStorageRD::SHADER_TYPE_2D); if (md && md->shader_data->valid) { if (md->shader_data->uses_screen_texture && canvas_group_owner == nullptr) { if (!material_screen_texture_found) { @@ -1375,7 +1377,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p if (!RD::get_singleton()->uniform_set_is_valid(md->uniform_set)) { // uniform set may be gone because a dependency was erased. In this case, it will happen // if a texture is deleted, so just re-create it. - storage->material_force_update_textures(ci->material, RendererStorageRD::SHADER_TYPE_2D); + storage->material_force_update_textures(material, RendererStorageRD::SHADER_TYPE_2D); } } } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl index edbe1031b7..8cb56fbc83 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl @@ -903,6 +903,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -915,7 +916,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl index 518b0a6c7f..c3c4139450 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl @@ -868,6 +868,7 @@ void main() { if (scene_data.use_reflection_cubemap) { vec3 ref_vec = reflect(-view, normal); + float horizon = min(1.0 + dot(ref_vec, normal), 1.0); ref_vec = scene_data.radiance_inverse_xform * ref_vec; #ifdef USE_RADIANCE_CUBEMAP_ARRAY @@ -880,7 +881,6 @@ void main() { specular_light = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), ref_vec, roughness * MAX_ROUGHNESS_LOD).rgb; #endif //USE_RADIANCE_CUBEMAP_ARRAY - float horizon = min(1.0 + dot(ref_vec, normal), 1.0); specular_light *= horizon * horizon; specular_light *= scene_data.ambient_light_color_energy.a; } diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index db0011aa60..5f349e5e33 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -500,7 +500,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint case RS::ARRAY_CUSTOM1: case RS::ARRAY_CUSTOM2: case RS::ARRAY_CUSTOM3: { - uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (RS::ARRAY_CUSTOM0 - ai))) & ARRAY_FORMAT_CUSTOM_MASK; + uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (ai - RS::ARRAY_CUSTOM0))) & ARRAY_FORMAT_CUSTOM_MASK; switch (type) { case ARRAY_CUSTOM_RGBA8_UNORM: case ARRAY_CUSTOM_RGBA8_SNORM: @@ -541,14 +541,14 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint ERR_FAIL_COND_V(p_arrays[ai].get_type() != Variant::PACKED_FLOAT32_ARRAY, ERR_INVALID_PARAMETER); Vector<float> array = p_arrays[ai]; - int32_t s = ARRAY_CUSTOM_R_FLOAT - ai + 1; + int32_t s = type - ARRAY_CUSTOM_R_FLOAT + 1; ERR_FAIL_COND_V(array.size() != p_vertex_array_len * s, ERR_INVALID_PARAMETER); const float *src = array.ptr(); for (int i = 0; i < p_vertex_array_len; i++) { - memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], &src[i * s], 4 * s); + memcpy(&aw[p_offsets[ai] + i * p_attrib_stride], &src[i * s], sizeof(float) * s); } } break; default: { @@ -938,6 +938,13 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa } } + for (uint32_t i = 0; i < RS::ARRAY_CUSTOM_COUNT; ++i) { + // include custom array format type. + if (format & (1 << (ARRAY_CUSTOM0 + i))) { + format |= (RS::ARRAY_FORMAT_CUSTOM_MASK << (RS::ARRAY_FORMAT_CUSTOM_BASE + i * RS::ARRAY_FORMAT_CUSTOM_BITS)) & p_compress_format; + } + } + uint32_t offsets[RS::ARRAY_MAX]; uint32_t vertex_element_size; @@ -1191,7 +1198,7 @@ Array RenderingServer::_get_array_from_surface(uint32_t p_format, Vector<uint8_t case RS::ARRAY_CUSTOM1: case RS::ARRAY_CUSTOM2: case RS::ARRAY_CUSTOM3: { - uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (RS::ARRAY_CUSTOM0 - i))) & ARRAY_FORMAT_CUSTOM_MASK; + uint32_t type = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * (i - RS::ARRAY_CUSTOM0))) & ARRAY_FORMAT_CUSTOM_MASK; switch (type) { case ARRAY_CUSTOM_RGBA8_UNORM: case ARRAY_CUSTOM_RGBA8_SNORM: @@ -1219,6 +1226,8 @@ Array RenderingServer::_get_array_from_surface(uint32_t p_format, Vector<uint8_t uint32_t s = type - ARRAY_CUSTOM_R_FLOAT + 1; Vector<float> arr; + arr.resize(s * p_vertex_len); + float *w = arr.ptrw(); for (int j = 0; j < p_vertex_len; j++) { diff --git a/thirdparty/README.md b/thirdparty/README.md index dd2f509516..3b5ec77b73 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -472,10 +472,6 @@ Collection of single-file libraries used in Godot components. * Upstream: https://github.com/nothings/stb * Version: 1.00 (2bb4a0accd4003c1db4c24533981e01b1adfd656, 2019) * License: Public Domain or Unlicense or MIT -- `stb_vorbis.c` - * Upstream: https://github.com/nothings/stb - * Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020) - * License: Public Domain or Unlicense or MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? diff --git a/thirdparty/misc/stb_vorbis.c b/thirdparty/misc/stb_vorbis.c deleted file mode 100644 index a8cbfa6c23..0000000000 --- a/thirdparty/misc/stb_vorbis.c +++ /dev/null @@ -1,5563 +0,0 @@ -// Ogg Vorbis audio decoder - v1.20 - public domain -// http://nothings.org/stb_vorbis/ -// -// Original version written by Sean Barrett in 2007. -// -// Originally sponsored by RAD Game Tools. Seeking implementation -// sponsored by Phillip Bennefall, Marc Andersen, Aaron Baker, -// Elias Software, Aras Pranckevicius, and Sean Barrett. -// -// LICENSE -// -// See end of file for license information. -// -// Limitations: -// -// - floor 0 not supported (used in old ogg vorbis files pre-2004) -// - lossless sample-truncation at beginning ignored -// - cannot concatenate multiple vorbis streams -// - sample positions are 32-bit, limiting seekable 192Khz -// files to around 6 hours (Ogg supports 64-bit) -// -// Feature contributors: -// Dougall Johnson (sample-exact seeking) -// -// Bugfix/warning contributors: -// Terje Mathisen Niklas Frykholm Andy Hill -// Casey Muratori John Bolton Gargaj -// Laurent Gomila Marc LeBlanc Ronny Chevalier -// Bernhard Wodo Evan Balster github:alxprd -// Tom Beaumont Ingo Leitgeb Nicolas Guillemot -// Phillip Bennefall Rohit Thiago Goulart -// github:manxorist saga musix github:infatum -// Timur Gagiev Maxwell Koo Peter Waller -// github:audinowho Dougall Johnson David Reid -// github:Clownacy Pedro J. Estebanez Remi Verschelde -// -// Partial history: -// 1.20 - 2020-07-11 - several small fixes -// 1.19 - 2020-02-05 - warnings -// 1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc warnings etc. -// 1.17 - 2019-07-08 - fix CVE-2019-13217..CVE-2019-13223 (by ForAllSecure) -// 1.16 - 2019-03-04 - fix warnings -// 1.15 - 2019-02-07 - explicit failure if Ogg Skeleton data is found -// 1.14 - 2018-02-11 - delete bogus dealloca usage -// 1.13 - 2018-01-29 - fix truncation of last frame (hopefully) -// 1.12 - 2017-11-21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files -// 1.11 - 2017-07-23 - fix MinGW compilation -// 1.10 - 2017-03-03 - more robust seeking; fix negative ilog(); clear error in open_memory -// 1.09 - 2016-04-04 - back out 'truncation of last frame' fix from previous version -// 1.08 - 2016-04-02 - warnings; setup memory leaks; truncation of last frame -// 1.07 - 2015-01-16 - fixes for crashes on invalid files; warning fixes; const -// 1.06 - 2015-08-31 - full, correct support for seeking API (Dougall Johnson) -// some crash fixes when out of memory or with corrupt files -// fix some inappropriately signed shifts -// 1.05 - 2015-04-19 - don't define __forceinline if it's redundant -// 1.04 - 2014-08-27 - fix missing const-correct case in API -// 1.03 - 2014-08-07 - warning fixes -// 1.02 - 2014-07-09 - declare qsort comparison as explicitly _cdecl in Windows -// 1.01 - 2014-06-18 - fix stb_vorbis_get_samples_float (interleaved was correct) -// 1.0 - 2014-05-26 - fix memory leaks; fix warnings; fix bugs in >2-channel; -// (API change) report sample rate for decode-full-file funcs -// -// See end of file for full version history. - - -////////////////////////////////////////////////////////////////////////////// -// -// HEADER BEGINS HERE -// - -#ifndef STB_VORBIS_INCLUDE_STB_VORBIS_H -#define STB_VORBIS_INCLUDE_STB_VORBIS_H - -#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO) -#define STB_VORBIS_NO_STDIO 1 -#endif - -#ifndef STB_VORBIS_NO_STDIO -#include <stdio.h> -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/////////// THREAD SAFETY - -// Individual stb_vorbis* handles are not thread-safe; you cannot decode from -// them from multiple threads at the same time. However, you can have multiple -// stb_vorbis* handles and decode from them independently in multiple thrads. - - -/////////// MEMORY ALLOCATION - -// normally stb_vorbis uses malloc() to allocate memory at startup, -// and alloca() to allocate temporary memory during a frame on the -// stack. (Memory consumption will depend on the amount of setup -// data in the file and how you set the compile flags for speed -// vs. size. In my test files the maximal-size usage is ~150KB.) -// -// You can modify the wrapper functions in the source (setup_malloc, -// setup_temp_malloc, temp_malloc) to change this behavior, or you -// can use a simpler allocation model: you pass in a buffer from -// which stb_vorbis will allocate _all_ its memory (including the -// temp memory). "open" may fail with a VORBIS_outofmem if you -// do not pass in enough data; there is no way to determine how -// much you do need except to succeed (at which point you can -// query get_info to find the exact amount required. yes I know -// this is lame). -// -// If you pass in a non-NULL buffer of the type below, allocation -// will occur from it as described above. Otherwise just pass NULL -// to use malloc()/alloca() - -typedef struct -{ - char *alloc_buffer; - int alloc_buffer_length_in_bytes; -} stb_vorbis_alloc; - - -/////////// FUNCTIONS USEABLE WITH ALL INPUT MODES - -typedef struct stb_vorbis stb_vorbis; - -typedef struct -{ - unsigned int sample_rate; - int channels; - - unsigned int setup_memory_required; - unsigned int setup_temp_memory_required; - unsigned int temp_memory_required; - - int max_frame_size; -} stb_vorbis_info; - -typedef struct -{ - char *vendor; - - int comment_list_length; - char **comment_list; -} stb_vorbis_comment; - -// get general information about the file -extern stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f); - -// get ogg comments -extern stb_vorbis_comment stb_vorbis_get_comment(stb_vorbis *f); - -// get the last error detected (clears it, too) -extern int stb_vorbis_get_error(stb_vorbis *f); - -// close an ogg vorbis file and free all memory in use -extern void stb_vorbis_close(stb_vorbis *f); - -// this function returns the offset (in samples) from the beginning of the -// file that will be returned by the next decode, if it is known, or -1 -// otherwise. after a flush_pushdata() call, this may take a while before -// it becomes valid again. -// NOT WORKING YET after a seek with PULLDATA API -extern int stb_vorbis_get_sample_offset(stb_vorbis *f); - -// returns the current seek point within the file, or offset from the beginning -// of the memory buffer. In pushdata mode it returns 0. -extern unsigned int stb_vorbis_get_file_offset(stb_vorbis *f); - -/////////// PUSHDATA API - -#ifndef STB_VORBIS_NO_PUSHDATA_API - -// this API allows you to get blocks of data from any source and hand -// them to stb_vorbis. you have to buffer them; stb_vorbis will tell -// you how much it used, and you have to give it the rest next time; -// and stb_vorbis may not have enough data to work with and you will -// need to give it the same data again PLUS more. Note that the Vorbis -// specification does not bound the size of an individual frame. - -extern stb_vorbis *stb_vorbis_open_pushdata( - const unsigned char * datablock, int datablock_length_in_bytes, - int *datablock_memory_consumed_in_bytes, - int *error, - const stb_vorbis_alloc *alloc_buffer); -// create a vorbis decoder by passing in the initial data block containing -// the ogg&vorbis headers (you don't need to do parse them, just provide -// the first N bytes of the file--you're told if it's not enough, see below) -// on success, returns an stb_vorbis *, does not set error, returns the amount of -// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes; -// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed -// if returns NULL and *error is VORBIS_need_more_data, then the input block was -// incomplete and you need to pass in a larger block from the start of the file - -extern int stb_vorbis_decode_frame_pushdata( - stb_vorbis *f, - const unsigned char *datablock, int datablock_length_in_bytes, - int *channels, // place to write number of float * buffers - float ***output, // place to write float ** array of float * buffers - int *samples // place to write number of output samples - ); -// decode a frame of audio sample data if possible from the passed-in data block -// -// return value: number of bytes we used from datablock -// -// possible cases: -// 0 bytes used, 0 samples output (need more data) -// N bytes used, 0 samples output (resynching the stream, keep going) -// N bytes used, M samples output (one frame of data) -// note that after opening a file, you will ALWAYS get one N-bytes,0-sample -// frame, because Vorbis always "discards" the first frame. -// -// Note that on resynch, stb_vorbis will rarely consume all of the buffer, -// instead only datablock_length_in_bytes-3 or less. This is because it wants -// to avoid missing parts of a page header if they cross a datablock boundary, -// without writing state-machiney code to record a partial detection. -// -// The number of channels returned are stored in *channels (which can be -// NULL--it is always the same as the number of channels reported by -// get_info). *output will contain an array of float* buffers, one per -// channel. In other words, (*output)[0][0] contains the first sample from -// the first channel, and (*output)[1][0] contains the first sample from -// the second channel. - -extern void stb_vorbis_flush_pushdata(stb_vorbis *f); -// inform stb_vorbis that your next datablock will not be contiguous with -// previous ones (e.g. you've seeked in the data); future attempts to decode -// frames will cause stb_vorbis to resynchronize (as noted above), and -// once it sees a valid Ogg page (typically 4-8KB, as large as 64KB), it -// will begin decoding the _next_ frame. -// -// if you want to seek using pushdata, you need to seek in your file, then -// call stb_vorbis_flush_pushdata(), then start calling decoding, then once -// decoding is returning you data, call stb_vorbis_get_sample_offset, and -// if you don't like the result, seek your file again and repeat. -#endif - - -////////// PULLING INPUT API - -#ifndef STB_VORBIS_NO_PULLDATA_API -// This API assumes stb_vorbis is allowed to pull data from a source-- -// either a block of memory containing the _entire_ vorbis stream, or a -// FILE * that you or it create, or possibly some other reading mechanism -// if you go modify the source to replace the FILE * case with some kind -// of callback to your code. (But if you don't support seeking, you may -// just want to go ahead and use pushdata.) - -#if !defined(STB_VORBIS_NO_STDIO) && !defined(STB_VORBIS_NO_INTEGER_CONVERSION) -extern int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output); -#endif -#if !defined(STB_VORBIS_NO_INTEGER_CONVERSION) -extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *channels, int *sample_rate, short **output); -#endif -// decode an entire file and output the data interleaved into a malloc()ed -// buffer stored in *output. The return value is the number of samples -// decoded, or -1 if the file could not be opened or was not an ogg vorbis file. -// When you're done with it, just free() the pointer returned in *output. - -extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, - int *error, const stb_vorbis_alloc *alloc_buffer); -// create an ogg vorbis decoder from an ogg vorbis stream in memory (note -// this must be the entire stream!). on failure, returns NULL and sets *error - -#ifndef STB_VORBIS_NO_STDIO -extern stb_vorbis * stb_vorbis_open_filename(const char *filename, - int *error, const stb_vorbis_alloc *alloc_buffer); -// create an ogg vorbis decoder from a filename via fopen(). on failure, -// returns NULL and sets *error (possibly to VORBIS_file_open_failure). - -extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close, - int *error, const stb_vorbis_alloc *alloc_buffer); -// create an ogg vorbis decoder from an open FILE *, looking for a stream at -// the _current_ seek point (ftell). on failure, returns NULL and sets *error. -// note that stb_vorbis must "own" this stream; if you seek it in between -// calls to stb_vorbis, it will become confused. Moreover, if you attempt to -// perform stb_vorbis_seek_*() operations on this file, it will assume it -// owns the _entire_ rest of the file after the start point. Use the next -// function, stb_vorbis_open_file_section(), to limit it. - -extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_close, - int *error, const stb_vorbis_alloc *alloc_buffer, unsigned int len); -// create an ogg vorbis decoder from an open FILE *, looking for a stream at -// the _current_ seek point (ftell); the stream will be of length 'len' bytes. -// on failure, returns NULL and sets *error. note that stb_vorbis must "own" -// this stream; if you seek it in between calls to stb_vorbis, it will become -// confused. -#endif - -extern int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number); -extern int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number); -// these functions seek in the Vorbis file to (approximately) 'sample_number'. -// after calling seek_frame(), the next call to get_frame_*() will include -// the specified sample. after calling stb_vorbis_seek(), the next call to -// stb_vorbis_get_samples_* will start with the specified sample. If you -// do not need to seek to EXACTLY the target sample when using get_samples_*, -// you can also use seek_frame(). - -extern int stb_vorbis_seek_start(stb_vorbis *f); -// this function is equivalent to stb_vorbis_seek(f,0) - -extern unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f); -extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f); -// these functions return the total length of the vorbis stream - -extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output); -// decode the next frame and return the number of samples. the number of -// channels returned are stored in *channels (which can be NULL--it is always -// the same as the number of channels reported by get_info). *output will -// contain an array of float* buffers, one per channel. These outputs will -// be overwritten on the next call to stb_vorbis_get_frame_*. -// -// You generally should not intermix calls to stb_vorbis_get_frame_*() -// and stb_vorbis_get_samples_*(), since the latter calls the former. - -#ifndef STB_VORBIS_NO_INTEGER_CONVERSION -extern int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts); -extern int stb_vorbis_get_frame_short (stb_vorbis *f, int num_c, short **buffer, int num_samples); -#endif -// decode the next frame and return the number of *samples* per channel. -// Note that for interleaved data, you pass in the number of shorts (the -// size of your array), but the return value is the number of samples per -// channel, not the total number of samples. -// -// The data is coerced to the number of channels you request according to the -// channel coercion rules (see below). You must pass in the size of your -// buffer(s) so that stb_vorbis will not overwrite the end of the buffer. -// The maximum buffer size needed can be gotten from get_info(); however, -// the Vorbis I specification implies an absolute maximum of 4096 samples -// per channel. - -// Channel coercion rules: -// Let M be the number of channels requested, and N the number of channels present, -// and Cn be the nth channel; let stereo L be the sum of all L and center channels, -// and stereo R be the sum of all R and center channels (channel assignment from the -// vorbis spec). -// M N output -// 1 k sum(Ck) for all k -// 2 * stereo L, stereo R -// k l k > l, the first l channels, then 0s -// k l k <= l, the first k channels -// Note that this is not _good_ surround etc. mixing at all! It's just so -// you get something useful. - -extern int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats); -extern int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples); -// gets num_samples samples, not necessarily on a frame boundary--this requires -// buffering so you have to supply the buffers. DOES NOT APPLY THE COERCION RULES. -// Returns the number of samples stored per channel; it may be less than requested -// at the end of the file. If there are no more samples in the file, returns 0. - -#ifndef STB_VORBIS_NO_INTEGER_CONVERSION -extern int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts); -extern int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int num_samples); -#endif -// gets num_samples samples, not necessarily on a frame boundary--this requires -// buffering so you have to supply the buffers. Applies the coercion rules above -// to produce 'channels' channels. Returns the number of samples stored per channel; -// it may be less than requested at the end of the file. If there are no more -// samples in the file, returns 0. - -#endif - -//////// ERROR CODES - -enum STBVorbisError -{ - VORBIS__no_error, - - VORBIS_need_more_data=1, // not a real error - - VORBIS_invalid_api_mixing, // can't mix API modes - VORBIS_outofmem, // not enough memory - VORBIS_feature_not_supported, // uses floor 0 - VORBIS_too_many_channels, // STB_VORBIS_MAX_CHANNELS is too small - VORBIS_file_open_failure, // fopen() failed - VORBIS_seek_without_length, // can't seek in unknown-length file - - VORBIS_unexpected_eof=10, // file is truncated? - VORBIS_seek_invalid, // seek past EOF - - // decoding errors (corrupt/invalid stream) -- you probably - // don't care about the exact details of these - - // vorbis errors: - VORBIS_invalid_setup=20, - VORBIS_invalid_stream, - - // ogg errors: - VORBIS_missing_capture_pattern=30, - VORBIS_invalid_stream_structure_version, - VORBIS_continued_packet_flag_invalid, - VORBIS_incorrect_stream_serial_number, - VORBIS_invalid_first_page, - VORBIS_bad_packet_type, - VORBIS_cant_find_last_page, - VORBIS_seek_failed, - VORBIS_ogg_skeleton_not_supported -}; - - -#ifdef __cplusplus -} -#endif - -#endif // STB_VORBIS_INCLUDE_STB_VORBIS_H -// -// HEADER ENDS HERE -// -////////////////////////////////////////////////////////////////////////////// - -#ifndef STB_VORBIS_HEADER_ONLY - -// global configuration settings (e.g. set these in the project/makefile), -// or just set them in this file at the top (although ideally the first few -// should be visible when the header file is compiled too, although it's not -// crucial) - -// STB_VORBIS_NO_PUSHDATA_API -// does not compile the code for the various stb_vorbis_*_pushdata() -// functions -// #define STB_VORBIS_NO_PUSHDATA_API - -// STB_VORBIS_NO_PULLDATA_API -// does not compile the code for the non-pushdata APIs -// #define STB_VORBIS_NO_PULLDATA_API - -// STB_VORBIS_NO_STDIO -// does not compile the code for the APIs that use FILE *s internally -// or externally (implied by STB_VORBIS_NO_PULLDATA_API) -// #define STB_VORBIS_NO_STDIO - -// STB_VORBIS_NO_INTEGER_CONVERSION -// does not compile the code for converting audio sample data from -// float to integer (implied by STB_VORBIS_NO_PULLDATA_API) -// #define STB_VORBIS_NO_INTEGER_CONVERSION - -// STB_VORBIS_NO_FAST_SCALED_FLOAT -// does not use a fast float-to-int trick to accelerate float-to-int on -// most platforms which requires endianness be defined correctly. -//#define STB_VORBIS_NO_FAST_SCALED_FLOAT - - -// STB_VORBIS_MAX_CHANNELS [number] -// globally define this to the maximum number of channels you need. -// The spec does not put a restriction on channels except that -// the count is stored in a byte, so 255 is the hard limit. -// Reducing this saves about 16 bytes per value, so using 16 saves -// (255-16)*16 or around 4KB. Plus anything other memory usage -// I forgot to account for. Can probably go as low as 8 (7.1 audio), -// 6 (5.1 audio), or 2 (stereo only). -#ifndef STB_VORBIS_MAX_CHANNELS -#define STB_VORBIS_MAX_CHANNELS 16 // enough for anyone? -#endif - -// STB_VORBIS_PUSHDATA_CRC_COUNT [number] -// after a flush_pushdata(), stb_vorbis begins scanning for the -// next valid page, without backtracking. when it finds something -// that looks like a page, it streams through it and verifies its -// CRC32. Should that validation fail, it keeps scanning. But it's -// possible that _while_ streaming through to check the CRC32 of -// one candidate page, it sees another candidate page. This #define -// determines how many "overlapping" candidate pages it can search -// at once. Note that "real" pages are typically ~4KB to ~8KB, whereas -// garbage pages could be as big as 64KB, but probably average ~16KB. -// So don't hose ourselves by scanning an apparent 64KB page and -// missing a ton of real ones in the interim; so minimum of 2 -#ifndef STB_VORBIS_PUSHDATA_CRC_COUNT -#define STB_VORBIS_PUSHDATA_CRC_COUNT 4 -#endif - -// STB_VORBIS_FAST_HUFFMAN_LENGTH [number] -// sets the log size of the huffman-acceleration table. Maximum -// supported value is 24. with larger numbers, more decodings are O(1), -// but the table size is larger so worse cache missing, so you'll have -// to probe (and try multiple ogg vorbis files) to find the sweet spot. -#ifndef STB_VORBIS_FAST_HUFFMAN_LENGTH -#define STB_VORBIS_FAST_HUFFMAN_LENGTH 10 -#endif - -// STB_VORBIS_FAST_BINARY_LENGTH [number] -// sets the log size of the binary-search acceleration table. this -// is used in similar fashion to the fast-huffman size to set initial -// parameters for the binary search - -// STB_VORBIS_FAST_HUFFMAN_INT -// The fast huffman tables are much more efficient if they can be -// stored as 16-bit results instead of 32-bit results. This restricts -// the codebooks to having only 65535 possible outcomes, though. -// (At least, accelerated by the huffman table.) -#ifndef STB_VORBIS_FAST_HUFFMAN_INT -#define STB_VORBIS_FAST_HUFFMAN_SHORT -#endif - -// STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH -// If the 'fast huffman' search doesn't succeed, then stb_vorbis falls -// back on binary searching for the correct one. This requires storing -// extra tables with the huffman codes in sorted order. Defining this -// symbol trades off space for speed by forcing a linear search in the -// non-fast case, except for "sparse" codebooks. -// #define STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH - -// STB_VORBIS_DIVIDES_IN_RESIDUE -// stb_vorbis precomputes the result of the scalar residue decoding -// that would otherwise require a divide per chunk. you can trade off -// space for time by defining this symbol. -// #define STB_VORBIS_DIVIDES_IN_RESIDUE - -// STB_VORBIS_DIVIDES_IN_CODEBOOK -// vorbis VQ codebooks can be encoded two ways: with every case explicitly -// stored, or with all elements being chosen from a small range of values, -// and all values possible in all elements. By default, stb_vorbis expands -// this latter kind out to look like the former kind for ease of decoding, -// because otherwise an integer divide-per-vector-element is required to -// unpack the index. If you define STB_VORBIS_DIVIDES_IN_CODEBOOK, you can -// trade off storage for speed. -//#define STB_VORBIS_DIVIDES_IN_CODEBOOK - -#ifdef STB_VORBIS_CODEBOOK_SHORTS -#error "STB_VORBIS_CODEBOOK_SHORTS is no longer supported as it produced incorrect results for some input formats" -#endif - -// STB_VORBIS_DIVIDE_TABLE -// this replaces small integer divides in the floor decode loop with -// table lookups. made less than 1% difference, so disabled by default. - -// STB_VORBIS_NO_INLINE_DECODE -// disables the inlining of the scalar codebook fast-huffman decode. -// might save a little codespace; useful for debugging -// #define STB_VORBIS_NO_INLINE_DECODE - -// STB_VORBIS_NO_DEFER_FLOOR -// Normally we only decode the floor without synthesizing the actual -// full curve. We can instead synthesize the curve immediately. This -// requires more memory and is very likely slower, so I don't think -// you'd ever want to do it except for debugging. -// #define STB_VORBIS_NO_DEFER_FLOOR - - - - -////////////////////////////////////////////////////////////////////////////// - -#ifdef STB_VORBIS_NO_PULLDATA_API - #define STB_VORBIS_NO_INTEGER_CONVERSION - #define STB_VORBIS_NO_STDIO -#endif - -#if defined(STB_VORBIS_NO_CRT) && !defined(STB_VORBIS_NO_STDIO) - #define STB_VORBIS_NO_STDIO 1 -#endif - -#ifndef STB_VORBIS_NO_INTEGER_CONVERSION -#ifndef STB_VORBIS_NO_FAST_SCALED_FLOAT - - // only need endianness for fast-float-to-int, which we don't - // use for pushdata - - #ifndef STB_VORBIS_BIG_ENDIAN - #define STB_VORBIS_ENDIAN 0 - #else - #define STB_VORBIS_ENDIAN 1 - #endif - -#endif -#endif - - -#ifndef STB_VORBIS_NO_STDIO -#include <stdio.h> -#endif - -#ifndef STB_VORBIS_NO_CRT - #include <stdlib.h> - #include <string.h> - #include <assert.h> - #include <math.h> - - // find definition of alloca if it's not in stdlib.h: - #if defined(_MSC_VER) || defined(__MINGW32__) - #include <malloc.h> - #endif - #if defined(__linux__) || defined(__linux) || defined(__EMSCRIPTEN__) || defined(__NEWLIB__) - #include <alloca.h> - #endif -#else // STB_VORBIS_NO_CRT - #define NULL 0 - #define malloc(s) 0 - #define free(s) ((void) 0) - #define realloc(s) 0 -#endif // STB_VORBIS_NO_CRT - -#include <limits.h> - -#ifdef __MINGW32__ - // eff you mingw: - // "fixed": - // http://sourceforge.net/p/mingw-w64/mailman/message/32882927/ - // "no that broke the build, reverted, who cares about C": - // http://sourceforge.net/p/mingw-w64/mailman/message/32890381/ - #ifdef __forceinline - #undef __forceinline - #endif - #define __forceinline - #ifndef alloca - #define alloca __builtin_alloca - #endif -#elif !defined(_MSC_VER) - #if __GNUC__ - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - -#if STB_VORBIS_MAX_CHANNELS > 256 -#error "Value of STB_VORBIS_MAX_CHANNELS outside of allowed range" -#endif - -#if STB_VORBIS_FAST_HUFFMAN_LENGTH > 24 -#error "Value of STB_VORBIS_FAST_HUFFMAN_LENGTH outside of allowed range" -#endif - - -#if 0 -#include <crtdbg.h> -#define CHECK(f) _CrtIsValidHeapPointer(f->channel_buffers[1]) -#else -#define CHECK(f) ((void) 0) -#endif - -#define MAX_BLOCKSIZE_LOG 13 // from specification -#define MAX_BLOCKSIZE (1 << MAX_BLOCKSIZE_LOG) - - -typedef unsigned char uint8; -typedef signed char int8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; - -#ifndef TRUE -#define TRUE 1 -#define FALSE 0 -#endif - -typedef float codetype; - -// @NOTE -// -// Some arrays below are tagged "//varies", which means it's actually -// a variable-sized piece of data, but rather than malloc I assume it's -// small enough it's better to just allocate it all together with the -// main thing -// -// Most of the variables are specified with the smallest size I could pack -// them into. It might give better performance to make them all full-sized -// integers. It should be safe to freely rearrange the structures or change -// the sizes larger--nothing relies on silently truncating etc., nor the -// order of variables. - -#define FAST_HUFFMAN_TABLE_SIZE (1 << STB_VORBIS_FAST_HUFFMAN_LENGTH) -#define FAST_HUFFMAN_TABLE_MASK (FAST_HUFFMAN_TABLE_SIZE - 1) - -typedef struct -{ - int dimensions, entries; - uint8 *codeword_lengths; - float minimum_value; - float delta_value; - uint8 value_bits; - uint8 lookup_type; - uint8 sequence_p; - uint8 sparse; - uint32 lookup_values; - codetype *multiplicands; - uint32 *codewords; - #ifdef STB_VORBIS_FAST_HUFFMAN_SHORT - int16 fast_huffman[FAST_HUFFMAN_TABLE_SIZE]; - #else - int32 fast_huffman[FAST_HUFFMAN_TABLE_SIZE]; - #endif - uint32 *sorted_codewords; - int *sorted_values; - int sorted_entries; -} Codebook; - -typedef struct -{ - uint8 order; - uint16 rate; - uint16 bark_map_size; - uint8 amplitude_bits; - uint8 amplitude_offset; - uint8 number_of_books; - uint8 book_list[16]; // varies -} Floor0; - -typedef struct -{ - uint8 partitions; - uint8 partition_class_list[32]; // varies - uint8 class_dimensions[16]; // varies - uint8 class_subclasses[16]; // varies - uint8 class_masterbooks[16]; // varies - int16 subclass_books[16][8]; // varies - uint16 Xlist[31*8+2]; // varies - uint8 sorted_order[31*8+2]; - uint8 neighbors[31*8+2][2]; - uint8 floor1_multiplier; - uint8 rangebits; - int values; -} Floor1; - -typedef union -{ - Floor0 floor0; - Floor1 floor1; -} Floor; - -typedef struct -{ - uint32 begin, end; - uint32 part_size; - uint8 classifications; - uint8 classbook; - uint8 **classdata; - int16 (*residue_books)[8]; -} Residue; - -typedef struct -{ - uint8 magnitude; - uint8 angle; - uint8 mux; -} MappingChannel; - -typedef struct -{ - uint16 coupling_steps; - MappingChannel *chan; - uint8 submaps; - uint8 submap_floor[15]; // varies - uint8 submap_residue[15]; // varies -} Mapping; - -typedef struct -{ - uint8 blockflag; - uint8 mapping; - uint16 windowtype; - uint16 transformtype; -} Mode; - -typedef struct -{ - uint32 goal_crc; // expected crc if match - int bytes_left; // bytes left in packet - uint32 crc_so_far; // running crc - int bytes_done; // bytes processed in _current_ chunk - uint32 sample_loc; // granule pos encoded in page -} CRCscan; - -typedef struct -{ - uint32 page_start, page_end; - uint32 last_decoded_sample; -} ProbedPage; - -struct stb_vorbis -{ - // user-accessible info - unsigned int sample_rate; - int channels; - - unsigned int setup_memory_required; - unsigned int temp_memory_required; - unsigned int setup_temp_memory_required; - - char *vendor; - int comment_list_length; - char **comment_list; - - // input config -#ifndef STB_VORBIS_NO_STDIO - FILE *f; - uint32 f_start; - int close_on_free; -#endif - - uint8 *stream; - uint8 *stream_start; - uint8 *stream_end; - - uint32 stream_len; - - uint8 push_mode; - - // the page to seek to when seeking to start, may be zero - uint32 first_audio_page_offset; - - // p_first is the page on which the first audio packet ends - // (but not necessarily the page on which it starts) - ProbedPage p_first, p_last; - - // memory management - stb_vorbis_alloc alloc; - int setup_offset; - int temp_offset; - - // run-time results - int eof; - enum STBVorbisError error; - - // user-useful data - - // header info - int blocksize[2]; - int blocksize_0, blocksize_1; - int codebook_count; - Codebook *codebooks; - int floor_count; - uint16 floor_types[64]; // varies - Floor *floor_config; - int residue_count; - uint16 residue_types[64]; // varies - Residue *residue_config; - int mapping_count; - Mapping *mapping; - int mode_count; - Mode mode_config[64]; // varies - - uint32 total_samples; - - // decode buffer - float *channel_buffers[STB_VORBIS_MAX_CHANNELS]; - float *outputs [STB_VORBIS_MAX_CHANNELS]; - - float *previous_window[STB_VORBIS_MAX_CHANNELS]; - int previous_length; - - #ifndef STB_VORBIS_NO_DEFER_FLOOR - int16 *finalY[STB_VORBIS_MAX_CHANNELS]; - #else - float *floor_buffers[STB_VORBIS_MAX_CHANNELS]; - #endif - - uint32 current_loc; // sample location of next frame to decode - int current_loc_valid; - - // per-blocksize precomputed data - - // twiddle factors - float *A[2],*B[2],*C[2]; - float *window[2]; - uint16 *bit_reverse[2]; - - // current page/packet/segment streaming info - uint32 serial; // stream serial number for verification - int last_page; - int segment_count; - uint8 segments[255]; - uint8 page_flag; - uint8 bytes_in_seg; - uint8 first_decode; - int next_seg; - int last_seg; // flag that we're on the last segment - int last_seg_which; // what was the segment number of the last seg? - uint32 acc; - int valid_bits; - int packet_bytes; - int end_seg_with_known_loc; - uint32 known_loc_for_packet; - int discard_samples_deferred; - uint32 samples_output; - - // push mode scanning - int page_crc_tests; // only in push_mode: number of tests active; -1 if not searching -#ifndef STB_VORBIS_NO_PUSHDATA_API - CRCscan scan[STB_VORBIS_PUSHDATA_CRC_COUNT]; -#endif - - // sample-access - int channel_buffer_start; - int channel_buffer_end; -}; - -#if defined(STB_VORBIS_NO_PUSHDATA_API) - #define IS_PUSH_MODE(f) FALSE -#elif defined(STB_VORBIS_NO_PULLDATA_API) - #define IS_PUSH_MODE(f) TRUE -#else - #define IS_PUSH_MODE(f) ((f)->push_mode) -#endif - -typedef struct stb_vorbis vorb; - -static int error(vorb *f, enum STBVorbisError e) -{ - f->error = e; - if (!f->eof && e != VORBIS_need_more_data) { - f->error=e; // breakpoint for debugging - } - return 0; -} - - -// these functions are used for allocating temporary memory -// while decoding. if you can afford the stack space, use -// alloca(); otherwise, provide a temp buffer and it will -// allocate out of those. - -#define array_size_required(count,size) (count*(sizeof(void *)+(size))) - -#define temp_alloc(f,size) (f->alloc.alloc_buffer ? setup_temp_malloc(f,size) : alloca(size)) -#define temp_free(f,p) (void)0 -#define temp_alloc_save(f) ((f)->temp_offset) -#define temp_alloc_restore(f,p) ((f)->temp_offset = (p)) - -#define temp_block_array(f,count,size) make_block_array(temp_alloc(f,array_size_required(count,size)), count, size) - -// given a sufficiently large block of memory, make an array of pointers to subblocks of it -static void *make_block_array(void *mem, int count, int size) -{ - int i; - void ** p = (void **) mem; - char *q = (char *) (p + count); - for (i=0; i < count; ++i) { - p[i] = q; - q += size; - } - return p; -} - -static void *setup_malloc(vorb *f, int sz) -{ - sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs. - f->setup_memory_required += sz; - if (f->alloc.alloc_buffer) { - void *p = (char *) f->alloc.alloc_buffer + f->setup_offset; - if (f->setup_offset + sz > f->temp_offset) return NULL; - f->setup_offset += sz; - return p; - } - return sz ? malloc(sz) : NULL; -} - -static void setup_free(vorb *f, void *p) -{ - if (f->alloc.alloc_buffer) return; // do nothing; setup mem is a stack - free(p); -} - -static void *setup_temp_malloc(vorb *f, int sz) -{ - sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs. - if (f->alloc.alloc_buffer) { - if (f->temp_offset - sz < f->setup_offset) return NULL; - f->temp_offset -= sz; - return (char *) f->alloc.alloc_buffer + f->temp_offset; - } - return malloc(sz); -} - -static void setup_temp_free(vorb *f, void *p, int sz) -{ - if (f->alloc.alloc_buffer) { - f->temp_offset += (sz+7)&~7; - return; - } - free(p); -} - -#define CRC32_POLY 0x04c11db7 // from spec - -static uint32 crc_table[256]; -static void crc32_init(void) -{ - int i,j; - uint32 s; - for(i=0; i < 256; i++) { - for (s=(uint32) i << 24, j=0; j < 8; ++j) - s = (s << 1) ^ (s >= (1U<<31) ? CRC32_POLY : 0); - crc_table[i] = s; - } -} - -static __forceinline uint32 crc32_update(uint32 crc, uint8 byte) -{ - return (crc << 8) ^ crc_table[byte ^ (crc >> 24)]; -} - - -// used in setup, and for huffman that doesn't go fast path -static unsigned int bit_reverse(unsigned int n) -{ - n = ((n & 0xAAAAAAAA) >> 1) | ((n & 0x55555555) << 1); - n = ((n & 0xCCCCCCCC) >> 2) | ((n & 0x33333333) << 2); - n = ((n & 0xF0F0F0F0) >> 4) | ((n & 0x0F0F0F0F) << 4); - n = ((n & 0xFF00FF00) >> 8) | ((n & 0x00FF00FF) << 8); - return (n >> 16) | (n << 16); -} - -static float square(float x) -{ - return x*x; -} - -// this is a weird definition of log2() for which log2(1) = 1, log2(2) = 2, log2(4) = 3 -// as required by the specification. fast(?) implementation from stb.h -// @OPTIMIZE: called multiple times per-packet with "constants"; move to setup -static int ilog(int32 n) -{ - static signed char log2_4[16] = { 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4 }; - - if (n < 0) return 0; // signed n returns 0 - - // 2 compares if n < 16, 3 compares otherwise (4 if signed or n > 1<<29) - if (n < (1 << 14)) - if (n < (1 << 4)) return 0 + log2_4[n ]; - else if (n < (1 << 9)) return 5 + log2_4[n >> 5]; - else return 10 + log2_4[n >> 10]; - else if (n < (1 << 24)) - if (n < (1 << 19)) return 15 + log2_4[n >> 15]; - else return 20 + log2_4[n >> 20]; - else if (n < (1 << 29)) return 25 + log2_4[n >> 25]; - else return 30 + log2_4[n >> 30]; -} - -#ifndef M_PI - #define M_PI 3.14159265358979323846264f // from CRC -#endif - -// code length assigned to a value with no huffman encoding -#define NO_CODE 255 - -/////////////////////// LEAF SETUP FUNCTIONS ////////////////////////// -// -// these functions are only called at setup, and only a few times -// per file - -static float float32_unpack(uint32 x) -{ - // from the specification - uint32 mantissa = x & 0x1fffff; - uint32 sign = x & 0x80000000; - uint32 exp = (x & 0x7fe00000) >> 21; - double res = sign ? -(double)mantissa : (double)mantissa; - return (float) ldexp((float)res, exp-788); -} - - -// zlib & jpeg huffman tables assume that the output symbols -// can either be arbitrarily arranged, or have monotonically -// increasing frequencies--they rely on the lengths being sorted; -// this makes for a very simple generation algorithm. -// vorbis allows a huffman table with non-sorted lengths. This -// requires a more sophisticated construction, since symbols in -// order do not map to huffman codes "in order". -static void add_entry(Codebook *c, uint32 huff_code, int symbol, int count, int len, uint32 *values) -{ - if (!c->sparse) { - c->codewords [symbol] = huff_code; - } else { - c->codewords [count] = huff_code; - c->codeword_lengths[count] = len; - values [count] = symbol; - } -} - -static int compute_codewords(Codebook *c, uint8 *len, int n, uint32 *values) -{ - int i,k,m=0; - uint32 available[32]; - - memset(available, 0, sizeof(available)); - // find the first entry - for (k=0; k < n; ++k) if (len[k] < NO_CODE) break; - if (k == n) { assert(c->sorted_entries == 0); return TRUE; } - // add to the list - add_entry(c, 0, k, m++, len[k], values); - // add all available leaves - for (i=1; i <= len[k]; ++i) - available[i] = 1U << (32-i); - // note that the above code treats the first case specially, - // but it's really the same as the following code, so they - // could probably be combined (except the initial code is 0, - // and I use 0 in available[] to mean 'empty') - for (i=k+1; i < n; ++i) { - uint32 res; - int z = len[i], y; - if (z == NO_CODE) continue; - // find lowest available leaf (should always be earliest, - // which is what the specification calls for) - // note that this property, and the fact we can never have - // more than one free leaf at a given level, isn't totally - // trivial to prove, but it seems true and the assert never - // fires, so! - while (z > 0 && !available[z]) --z; - if (z == 0) { return FALSE; } - res = available[z]; - assert(z >= 0 && z < 32); - available[z] = 0; - add_entry(c, bit_reverse(res), i, m++, len[i], values); - // propagate availability up the tree - if (z != len[i]) { - assert(len[i] >= 0 && len[i] < 32); - for (y=len[i]; y > z; --y) { - assert(available[y] == 0); - available[y] = res + (1 << (32-y)); - } - } - } - return TRUE; -} - -// accelerated huffman table allows fast O(1) match of all symbols -// of length <= STB_VORBIS_FAST_HUFFMAN_LENGTH -static void compute_accelerated_huffman(Codebook *c) -{ - int i, len; - for (i=0; i < FAST_HUFFMAN_TABLE_SIZE; ++i) - c->fast_huffman[i] = -1; - - len = c->sparse ? c->sorted_entries : c->entries; - #ifdef STB_VORBIS_FAST_HUFFMAN_SHORT - if (len > 32767) len = 32767; // largest possible value we can encode! - #endif - for (i=0; i < len; ++i) { - if (c->codeword_lengths[i] <= STB_VORBIS_FAST_HUFFMAN_LENGTH) { - uint32 z = c->sparse ? bit_reverse(c->sorted_codewords[i]) : c->codewords[i]; - // set table entries for all bit combinations in the higher bits - while (z < FAST_HUFFMAN_TABLE_SIZE) { - c->fast_huffman[z] = i; - z += 1 << c->codeword_lengths[i]; - } - } - } -} - -#ifdef _MSC_VER -#define STBV_CDECL __cdecl -#else -#define STBV_CDECL -#endif - -static int STBV_CDECL uint32_compare(const void *p, const void *q) -{ - uint32 x = * (uint32 *) p; - uint32 y = * (uint32 *) q; - return x < y ? -1 : x > y; -} - -static int include_in_sort(Codebook *c, uint8 len) -{ - if (c->sparse) { assert(len != NO_CODE); return TRUE; } - if (len == NO_CODE) return FALSE; - if (len > STB_VORBIS_FAST_HUFFMAN_LENGTH) return TRUE; - return FALSE; -} - -// if the fast table above doesn't work, we want to binary -// search them... need to reverse the bits -static void compute_sorted_huffman(Codebook *c, uint8 *lengths, uint32 *values) -{ - int i, len; - // build a list of all the entries - // OPTIMIZATION: don't include the short ones, since they'll be caught by FAST_HUFFMAN. - // this is kind of a frivolous optimization--I don't see any performance improvement, - // but it's like 4 extra lines of code, so. - if (!c->sparse) { - int k = 0; - for (i=0; i < c->entries; ++i) - if (include_in_sort(c, lengths[i])) - c->sorted_codewords[k++] = bit_reverse(c->codewords[i]); - assert(k == c->sorted_entries); - } else { - for (i=0; i < c->sorted_entries; ++i) - c->sorted_codewords[i] = bit_reverse(c->codewords[i]); - } - - qsort(c->sorted_codewords, c->sorted_entries, sizeof(c->sorted_codewords[0]), uint32_compare); - c->sorted_codewords[c->sorted_entries] = 0xffffffff; - - len = c->sparse ? c->sorted_entries : c->entries; - // now we need to indicate how they correspond; we could either - // #1: sort a different data structure that says who they correspond to - // #2: for each sorted entry, search the original list to find who corresponds - // #3: for each original entry, find the sorted entry - // #1 requires extra storage, #2 is slow, #3 can use binary search! - for (i=0; i < len; ++i) { - int huff_len = c->sparse ? lengths[values[i]] : lengths[i]; - if (include_in_sort(c,huff_len)) { - uint32 code = bit_reverse(c->codewords[i]); - int x=0, n=c->sorted_entries; - while (n > 1) { - // invariant: sc[x] <= code < sc[x+n] - int m = x + (n >> 1); - if (c->sorted_codewords[m] <= code) { - x = m; - n -= (n>>1); - } else { - n >>= 1; - } - } - assert(c->sorted_codewords[x] == code); - if (c->sparse) { - c->sorted_values[x] = values[i]; - c->codeword_lengths[x] = huff_len; - } else { - c->sorted_values[x] = i; - } - } - } -} - -// only run while parsing the header (3 times) -static int vorbis_validate(uint8 *data) -{ - static uint8 vorbis[6] = { 'v', 'o', 'r', 'b', 'i', 's' }; - return memcmp(data, vorbis, 6) == 0; -} - -// called from setup only, once per code book -// (formula implied by specification) -static int lookup1_values(int entries, int dim) -{ - int r = (int) floor(exp((float) log((float) entries) / dim)); - if ((int) floor(pow((float) r+1, dim)) <= entries) // (int) cast for MinGW warning; - ++r; // floor() to avoid _ftol() when non-CRT - if (pow((float) r+1, dim) <= entries) - return -1; - if ((int) floor(pow((float) r, dim)) > entries) - return -1; - return r; -} - -// called twice per file -static void compute_twiddle_factors(int n, float *A, float *B, float *C) -{ - int n4 = n >> 2, n8 = n >> 3; - int k,k2; - - for (k=k2=0; k < n4; ++k,k2+=2) { - A[k2 ] = (float) cos(4*k*M_PI/n); - A[k2+1] = (float) -sin(4*k*M_PI/n); - B[k2 ] = (float) cos((k2+1)*M_PI/n/2) * 0.5f; - B[k2+1] = (float) sin((k2+1)*M_PI/n/2) * 0.5f; - } - for (k=k2=0; k < n8; ++k,k2+=2) { - C[k2 ] = (float) cos(2*(k2+1)*M_PI/n); - C[k2+1] = (float) -sin(2*(k2+1)*M_PI/n); - } -} - -static void compute_window(int n, float *window) -{ - int n2 = n >> 1, i; - for (i=0; i < n2; ++i) - window[i] = (float) sin(0.5 * M_PI * square((float) sin((i - 0 + 0.5) / n2 * 0.5 * M_PI))); -} - -static void compute_bitreverse(int n, uint16 *rev) -{ - int ld = ilog(n) - 1; // ilog is off-by-one from normal definitions - int i, n8 = n >> 3; - for (i=0; i < n8; ++i) - rev[i] = (bit_reverse(i) >> (32-ld+3)) << 2; -} - -static int init_blocksize(vorb *f, int b, int n) -{ - int n2 = n >> 1, n4 = n >> 2, n8 = n >> 3; - f->A[b] = (float *) setup_malloc(f, sizeof(float) * n2); - f->B[b] = (float *) setup_malloc(f, sizeof(float) * n2); - f->C[b] = (float *) setup_malloc(f, sizeof(float) * n4); - if (!f->A[b] || !f->B[b] || !f->C[b]) return error(f, VORBIS_outofmem); - compute_twiddle_factors(n, f->A[b], f->B[b], f->C[b]); - f->window[b] = (float *) setup_malloc(f, sizeof(float) * n2); - if (!f->window[b]) return error(f, VORBIS_outofmem); - compute_window(n, f->window[b]); - f->bit_reverse[b] = (uint16 *) setup_malloc(f, sizeof(uint16) * n8); - if (!f->bit_reverse[b]) return error(f, VORBIS_outofmem); - compute_bitreverse(n, f->bit_reverse[b]); - return TRUE; -} - -static void neighbors(uint16 *x, int n, int *plow, int *phigh) -{ - int low = -1; - int high = 65536; - int i; - for (i=0; i < n; ++i) { - if (x[i] > low && x[i] < x[n]) { *plow = i; low = x[i]; } - if (x[i] < high && x[i] > x[n]) { *phigh = i; high = x[i]; } - } -} - -// this has been repurposed so y is now the original index instead of y -typedef struct -{ - uint16 x,id; -} stbv__floor_ordering; - -static int STBV_CDECL point_compare(const void *p, const void *q) -{ - stbv__floor_ordering *a = (stbv__floor_ordering *) p; - stbv__floor_ordering *b = (stbv__floor_ordering *) q; - return a->x < b->x ? -1 : a->x > b->x; -} - -// -/////////////////////// END LEAF SETUP FUNCTIONS ////////////////////////// - - -#if defined(STB_VORBIS_NO_STDIO) - #define USE_MEMORY(z) TRUE -#else - #define USE_MEMORY(z) ((z)->stream) -#endif - -static uint8 get8(vorb *z) -{ - if (USE_MEMORY(z)) { - if (z->stream >= z->stream_end) { z->eof = TRUE; return 0; } - return *z->stream++; - } - - #ifndef STB_VORBIS_NO_STDIO - { - int c = fgetc(z->f); - if (c == EOF) { z->eof = TRUE; return 0; } - return c; - } - #endif -} - -static uint32 get32(vorb *f) -{ - uint32 x; - x = get8(f); - x += get8(f) << 8; - x += get8(f) << 16; - x += (uint32) get8(f) << 24; - return x; -} - -static int getn(vorb *z, uint8 *data, int n) -{ - if (USE_MEMORY(z)) { - if (z->stream+n > z->stream_end) { z->eof = 1; return 0; } - memcpy(data, z->stream, n); - z->stream += n; - return 1; - } - - #ifndef STB_VORBIS_NO_STDIO - if (fread(data, n, 1, z->f) == 1) - return 1; - else { - z->eof = 1; - return 0; - } - #endif -} - -static void skip(vorb *z, int n) -{ - if (USE_MEMORY(z)) { - z->stream += n; - if (z->stream >= z->stream_end) z->eof = 1; - return; - } - #ifndef STB_VORBIS_NO_STDIO - { - long x = ftell(z->f); - fseek(z->f, x+n, SEEK_SET); - } - #endif -} - -static int set_file_offset(stb_vorbis *f, unsigned int loc) -{ - #ifndef STB_VORBIS_NO_PUSHDATA_API - if (f->push_mode) return 0; - #endif - f->eof = 0; - if (USE_MEMORY(f)) { - if (f->stream_start + loc >= f->stream_end || f->stream_start + loc < f->stream_start) { - f->stream = f->stream_end; - f->eof = 1; - return 0; - } else { - f->stream = f->stream_start + loc; - return 1; - } - } - #ifndef STB_VORBIS_NO_STDIO - if (loc + f->f_start < loc || loc >= 0x80000000) { - loc = 0x7fffffff; - f->eof = 1; - } else { - loc += f->f_start; - } - if (!fseek(f->f, loc, SEEK_SET)) - return 1; - f->eof = 1; - fseek(f->f, f->f_start, SEEK_END); - return 0; - #endif -} - - -static uint8 ogg_page_header[4] = { 0x4f, 0x67, 0x67, 0x53 }; - -static int capture_pattern(vorb *f) -{ - if (0x4f != get8(f)) return FALSE; - if (0x67 != get8(f)) return FALSE; - if (0x67 != get8(f)) return FALSE; - if (0x53 != get8(f)) return FALSE; - return TRUE; -} - -#define PAGEFLAG_continued_packet 1 -#define PAGEFLAG_first_page 2 -#define PAGEFLAG_last_page 4 - -static int start_page_no_capturepattern(vorb *f) -{ - uint32 loc0,loc1,n; - if (f->first_decode && !IS_PUSH_MODE(f)) { - f->p_first.page_start = stb_vorbis_get_file_offset(f) - 4; - } - // stream structure version - if (0 != get8(f)) return error(f, VORBIS_invalid_stream_structure_version); - // header flag - f->page_flag = get8(f); - // absolute granule position - loc0 = get32(f); - loc1 = get32(f); - // @TODO: validate loc0,loc1 as valid positions? - // stream serial number -- vorbis doesn't interleave, so discard - get32(f); - //if (f->serial != get32(f)) return error(f, VORBIS_incorrect_stream_serial_number); - // page sequence number - n = get32(f); - f->last_page = n; - // CRC32 - get32(f); - // page_segments - f->segment_count = get8(f); - if (!getn(f, f->segments, f->segment_count)) - return error(f, VORBIS_unexpected_eof); - // assume we _don't_ know any the sample position of any segments - f->end_seg_with_known_loc = -2; - if (loc0 != ~0U || loc1 != ~0U) { - int i; - // determine which packet is the last one that will complete - for (i=f->segment_count-1; i >= 0; --i) - if (f->segments[i] < 255) - break; - // 'i' is now the index of the _last_ segment of a packet that ends - if (i >= 0) { - f->end_seg_with_known_loc = i; - f->known_loc_for_packet = loc0; - } - } - if (f->first_decode) { - int i,len; - len = 0; - for (i=0; i < f->segment_count; ++i) - len += f->segments[i]; - len += 27 + f->segment_count; - f->p_first.page_end = f->p_first.page_start + len; - f->p_first.last_decoded_sample = loc0; - } - f->next_seg = 0; - return TRUE; -} - -static int start_page(vorb *f) -{ - if (!capture_pattern(f)) return error(f, VORBIS_missing_capture_pattern); - return start_page_no_capturepattern(f); -} - -static int start_packet(vorb *f) -{ - while (f->next_seg == -1) { - if (!start_page(f)) return FALSE; - if (f->page_flag & PAGEFLAG_continued_packet) - return error(f, VORBIS_continued_packet_flag_invalid); - } - f->last_seg = FALSE; - f->valid_bits = 0; - f->packet_bytes = 0; - f->bytes_in_seg = 0; - // f->next_seg is now valid - return TRUE; -} - -static int maybe_start_packet(vorb *f) -{ - if (f->next_seg == -1) { - int x = get8(f); - if (f->eof) return FALSE; // EOF at page boundary is not an error! - if (0x4f != x ) return error(f, VORBIS_missing_capture_pattern); - if (0x67 != get8(f)) return error(f, VORBIS_missing_capture_pattern); - if (0x67 != get8(f)) return error(f, VORBIS_missing_capture_pattern); - if (0x53 != get8(f)) return error(f, VORBIS_missing_capture_pattern); - if (!start_page_no_capturepattern(f)) return FALSE; - if (f->page_flag & PAGEFLAG_continued_packet) { - // set up enough state that we can read this packet if we want, - // e.g. during recovery - f->last_seg = FALSE; - f->bytes_in_seg = 0; - return error(f, VORBIS_continued_packet_flag_invalid); - } - } - return start_packet(f); -} - -static int next_segment(vorb *f) -{ - int len; - if (f->last_seg) return 0; - if (f->next_seg == -1) { - f->last_seg_which = f->segment_count-1; // in case start_page fails - if (!start_page(f)) { f->last_seg = 1; return 0; } - if (!(f->page_flag & PAGEFLAG_continued_packet)) return error(f, VORBIS_continued_packet_flag_invalid); - } - len = f->segments[f->next_seg++]; - if (len < 255) { - f->last_seg = TRUE; - f->last_seg_which = f->next_seg-1; - } - if (f->next_seg >= f->segment_count) - f->next_seg = -1; - assert(f->bytes_in_seg == 0); - f->bytes_in_seg = len; - return len; -} - -#define EOP (-1) -#define INVALID_BITS (-1) - -static int get8_packet_raw(vorb *f) -{ - if (!f->bytes_in_seg) { // CLANG! - if (f->last_seg) return EOP; - else if (!next_segment(f)) return EOP; - } - assert(f->bytes_in_seg > 0); - --f->bytes_in_seg; - ++f->packet_bytes; - return get8(f); -} - -static int get8_packet(vorb *f) -{ - int x = get8_packet_raw(f); - f->valid_bits = 0; - return x; -} - -static int get32_packet(vorb *f) -{ - uint32 x; - x = get8_packet(f); - x += get8_packet(f) << 8; - x += get8_packet(f) << 16; - x += (uint32) get8_packet(f) << 24; - return x; -} - -static void flush_packet(vorb *f) -{ - while (get8_packet_raw(f) != EOP); -} - -// @OPTIMIZE: this is the secondary bit decoder, so it's probably not as important -// as the huffman decoder? -static uint32 get_bits(vorb *f, int n) -{ - uint32 z; - - if (f->valid_bits < 0) return 0; - if (f->valid_bits < n) { - if (n > 24) { - // the accumulator technique below would not work correctly in this case - z = get_bits(f, 24); - z += get_bits(f, n-24) << 24; - return z; - } - if (f->valid_bits == 0) f->acc = 0; - while (f->valid_bits < n) { - int z = get8_packet_raw(f); - if (z == EOP) { - f->valid_bits = INVALID_BITS; - return 0; - } - f->acc += z << f->valid_bits; - f->valid_bits += 8; - } - } - - assert(f->valid_bits >= n); - z = f->acc & ((1 << n)-1); - f->acc >>= n; - f->valid_bits -= n; - return z; -} - -// @OPTIMIZE: primary accumulator for huffman -// expand the buffer to as many bits as possible without reading off end of packet -// it might be nice to allow f->valid_bits and f->acc to be stored in registers, -// e.g. cache them locally and decode locally -static __forceinline void prep_huffman(vorb *f) -{ - if (f->valid_bits <= 24) { - if (f->valid_bits == 0) f->acc = 0; - do { - int z; - if (f->last_seg && !f->bytes_in_seg) return; - z = get8_packet_raw(f); - if (z == EOP) return; - f->acc += (unsigned) z << f->valid_bits; - f->valid_bits += 8; - } while (f->valid_bits <= 24); - } -} - -enum -{ - VORBIS_packet_id = 1, - VORBIS_packet_comment = 3, - VORBIS_packet_setup = 5 -}; - -static int codebook_decode_scalar_raw(vorb *f, Codebook *c) -{ - int i; - prep_huffman(f); - - if (c->codewords == NULL && c->sorted_codewords == NULL) - return -1; - - // cases to use binary search: sorted_codewords && !c->codewords - // sorted_codewords && c->entries > 8 - if (c->entries > 8 ? c->sorted_codewords!=NULL : !c->codewords) { - // binary search - uint32 code = bit_reverse(f->acc); - int x=0, n=c->sorted_entries, len; - - while (n > 1) { - // invariant: sc[x] <= code < sc[x+n] - int m = x + (n >> 1); - if (c->sorted_codewords[m] <= code) { - x = m; - n -= (n>>1); - } else { - n >>= 1; - } - } - // x is now the sorted index - if (!c->sparse) x = c->sorted_values[x]; - // x is now sorted index if sparse, or symbol otherwise - len = c->codeword_lengths[x]; - if (f->valid_bits >= len) { - f->acc >>= len; - f->valid_bits -= len; - return x; - } - - f->valid_bits = 0; - return -1; - } - - // if small, linear search - assert(!c->sparse); - for (i=0; i < c->entries; ++i) { - if (c->codeword_lengths[i] == NO_CODE) continue; - if (c->codewords[i] == (f->acc & ((1 << c->codeword_lengths[i])-1))) { - if (f->valid_bits >= c->codeword_lengths[i]) { - f->acc >>= c->codeword_lengths[i]; - f->valid_bits -= c->codeword_lengths[i]; - return i; - } - f->valid_bits = 0; - return -1; - } - } - - error(f, VORBIS_invalid_stream); - f->valid_bits = 0; - return -1; -} - -#ifndef STB_VORBIS_NO_INLINE_DECODE - -#define DECODE_RAW(var, f,c) \ - if (f->valid_bits < STB_VORBIS_FAST_HUFFMAN_LENGTH) \ - prep_huffman(f); \ - var = f->acc & FAST_HUFFMAN_TABLE_MASK; \ - var = c->fast_huffman[var]; \ - if (var >= 0) { \ - int n = c->codeword_lengths[var]; \ - f->acc >>= n; \ - f->valid_bits -= n; \ - if (f->valid_bits < 0) { f->valid_bits = 0; var = -1; } \ - } else { \ - var = codebook_decode_scalar_raw(f,c); \ - } - -#else - -static int codebook_decode_scalar(vorb *f, Codebook *c) -{ - int i; - if (f->valid_bits < STB_VORBIS_FAST_HUFFMAN_LENGTH) - prep_huffman(f); - // fast huffman table lookup - i = f->acc & FAST_HUFFMAN_TABLE_MASK; - i = c->fast_huffman[i]; - if (i >= 0) { - f->acc >>= c->codeword_lengths[i]; - f->valid_bits -= c->codeword_lengths[i]; - if (f->valid_bits < 0) { f->valid_bits = 0; return -1; } - return i; - } - return codebook_decode_scalar_raw(f,c); -} - -#define DECODE_RAW(var,f,c) var = codebook_decode_scalar(f,c); - -#endif - -#define DECODE(var,f,c) \ - DECODE_RAW(var,f,c) \ - if (c->sparse) var = c->sorted_values[var]; - -#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK - #define DECODE_VQ(var,f,c) DECODE_RAW(var,f,c) -#else - #define DECODE_VQ(var,f,c) DECODE(var,f,c) -#endif - - - - - - -// CODEBOOK_ELEMENT_FAST is an optimization for the CODEBOOK_FLOATS case -// where we avoid one addition -#define CODEBOOK_ELEMENT(c,off) (c->multiplicands[off]) -#define CODEBOOK_ELEMENT_FAST(c,off) (c->multiplicands[off]) -#define CODEBOOK_ELEMENT_BASE(c) (0) - -static int codebook_decode_start(vorb *f, Codebook *c) -{ - int z = -1; - - // type 0 is only legal in a scalar context - if (c->lookup_type == 0) - error(f, VORBIS_invalid_stream); - else { - DECODE_VQ(z,f,c); - if (c->sparse) assert(z < c->sorted_entries); - if (z < 0) { // check for EOP - if (!f->bytes_in_seg) - if (f->last_seg) - return z; - error(f, VORBIS_invalid_stream); - } - } - return z; -} - -static int codebook_decode(vorb *f, Codebook *c, float *output, int len) -{ - int i,z = codebook_decode_start(f,c); - if (z < 0) return FALSE; - if (len > c->dimensions) len = c->dimensions; - -#ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK - if (c->lookup_type == 1) { - float last = CODEBOOK_ELEMENT_BASE(c); - int div = 1; - for (i=0; i < len; ++i) { - int off = (z / div) % c->lookup_values; - float val = CODEBOOK_ELEMENT_FAST(c,off) + last; - output[i] += val; - if (c->sequence_p) last = val + c->minimum_value; - div *= c->lookup_values; - } - return TRUE; - } -#endif - - z *= c->dimensions; - if (c->sequence_p) { - float last = CODEBOOK_ELEMENT_BASE(c); - for (i=0; i < len; ++i) { - float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; - output[i] += val; - last = val + c->minimum_value; - } - } else { - float last = CODEBOOK_ELEMENT_BASE(c); - for (i=0; i < len; ++i) { - output[i] += CODEBOOK_ELEMENT_FAST(c,z+i) + last; - } - } - - return TRUE; -} - -static int codebook_decode_step(vorb *f, Codebook *c, float *output, int len, int step) -{ - int i,z = codebook_decode_start(f,c); - float last = CODEBOOK_ELEMENT_BASE(c); - if (z < 0) return FALSE; - if (len > c->dimensions) len = c->dimensions; - -#ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK - if (c->lookup_type == 1) { - int div = 1; - for (i=0; i < len; ++i) { - int off = (z / div) % c->lookup_values; - float val = CODEBOOK_ELEMENT_FAST(c,off) + last; - output[i*step] += val; - if (c->sequence_p) last = val; - div *= c->lookup_values; - } - return TRUE; - } -#endif - - z *= c->dimensions; - for (i=0; i < len; ++i) { - float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; - output[i*step] += val; - if (c->sequence_p) last = val; - } - - return TRUE; -} - -static int codebook_decode_deinterleave_repeat(vorb *f, Codebook *c, float **outputs, int ch, int *c_inter_p, int *p_inter_p, int len, int total_decode) -{ - int c_inter = *c_inter_p; - int p_inter = *p_inter_p; - int i,z, effective = c->dimensions; - - // type 0 is only legal in a scalar context - if (c->lookup_type == 0) return error(f, VORBIS_invalid_stream); - - while (total_decode > 0) { - float last = CODEBOOK_ELEMENT_BASE(c); - DECODE_VQ(z,f,c); - #ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK - assert(!c->sparse || z < c->sorted_entries); - #endif - if (z < 0) { - if (!f->bytes_in_seg) - if (f->last_seg) return FALSE; - return error(f, VORBIS_invalid_stream); - } - - // if this will take us off the end of the buffers, stop short! - // we check by computing the length of the virtual interleaved - // buffer (len*ch), our current offset within it (p_inter*ch)+(c_inter), - // and the length we'll be using (effective) - if (c_inter + p_inter*ch + effective > len * ch) { - effective = len*ch - (p_inter*ch - c_inter); - } - - #ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK - if (c->lookup_type == 1) { - int div = 1; - for (i=0; i < effective; ++i) { - int off = (z / div) % c->lookup_values; - float val = CODEBOOK_ELEMENT_FAST(c,off) + last; - if (outputs[c_inter]) - outputs[c_inter][p_inter] += val; - if (++c_inter == ch) { c_inter = 0; ++p_inter; } - if (c->sequence_p) last = val; - div *= c->lookup_values; - } - } else - #endif - { - z *= c->dimensions; - if (c->sequence_p) { - for (i=0; i < effective; ++i) { - float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; - if (outputs[c_inter]) - outputs[c_inter][p_inter] += val; - if (++c_inter == ch) { c_inter = 0; ++p_inter; } - last = val; - } - } else { - for (i=0; i < effective; ++i) { - float val = CODEBOOK_ELEMENT_FAST(c,z+i) + last; - if (outputs[c_inter]) - outputs[c_inter][p_inter] += val; - if (++c_inter == ch) { c_inter = 0; ++p_inter; } - } - } - } - - total_decode -= effective; - } - *c_inter_p = c_inter; - *p_inter_p = p_inter; - return TRUE; -} - -static int predict_point(int x, int x0, int x1, int y0, int y1) -{ - int dy = y1 - y0; - int adx = x1 - x0; - // @OPTIMIZE: force int division to round in the right direction... is this necessary on x86? - int err = abs(dy) * (x - x0); - int off = err / adx; - return dy < 0 ? y0 - off : y0 + off; -} - -// the following table is block-copied from the specification -static float inverse_db_table[256] = -{ - 1.0649863e-07f, 1.1341951e-07f, 1.2079015e-07f, 1.2863978e-07f, - 1.3699951e-07f, 1.4590251e-07f, 1.5538408e-07f, 1.6548181e-07f, - 1.7623575e-07f, 1.8768855e-07f, 1.9988561e-07f, 2.1287530e-07f, - 2.2670913e-07f, 2.4144197e-07f, 2.5713223e-07f, 2.7384213e-07f, - 2.9163793e-07f, 3.1059021e-07f, 3.3077411e-07f, 3.5226968e-07f, - 3.7516214e-07f, 3.9954229e-07f, 4.2550680e-07f, 4.5315863e-07f, - 4.8260743e-07f, 5.1396998e-07f, 5.4737065e-07f, 5.8294187e-07f, - 6.2082472e-07f, 6.6116941e-07f, 7.0413592e-07f, 7.4989464e-07f, - 7.9862701e-07f, 8.5052630e-07f, 9.0579828e-07f, 9.6466216e-07f, - 1.0273513e-06f, 1.0941144e-06f, 1.1652161e-06f, 1.2409384e-06f, - 1.3215816e-06f, 1.4074654e-06f, 1.4989305e-06f, 1.5963394e-06f, - 1.7000785e-06f, 1.8105592e-06f, 1.9282195e-06f, 2.0535261e-06f, - 2.1869758e-06f, 2.3290978e-06f, 2.4804557e-06f, 2.6416497e-06f, - 2.8133190e-06f, 2.9961443e-06f, 3.1908506e-06f, 3.3982101e-06f, - 3.6190449e-06f, 3.8542308e-06f, 4.1047004e-06f, 4.3714470e-06f, - 4.6555282e-06f, 4.9580707e-06f, 5.2802740e-06f, 5.6234160e-06f, - 5.9888572e-06f, 6.3780469e-06f, 6.7925283e-06f, 7.2339451e-06f, - 7.7040476e-06f, 8.2047000e-06f, 8.7378876e-06f, 9.3057248e-06f, - 9.9104632e-06f, 1.0554501e-05f, 1.1240392e-05f, 1.1970856e-05f, - 1.2748789e-05f, 1.3577278e-05f, 1.4459606e-05f, 1.5399272e-05f, - 1.6400004e-05f, 1.7465768e-05f, 1.8600792e-05f, 1.9809576e-05f, - 2.1096914e-05f, 2.2467911e-05f, 2.3928002e-05f, 2.5482978e-05f, - 2.7139006e-05f, 2.8902651e-05f, 3.0780908e-05f, 3.2781225e-05f, - 3.4911534e-05f, 3.7180282e-05f, 3.9596466e-05f, 4.2169667e-05f, - 4.4910090e-05f, 4.7828601e-05f, 5.0936773e-05f, 5.4246931e-05f, - 5.7772202e-05f, 6.1526565e-05f, 6.5524908e-05f, 6.9783085e-05f, - 7.4317983e-05f, 7.9147585e-05f, 8.4291040e-05f, 8.9768747e-05f, - 9.5602426e-05f, 0.00010181521f, 0.00010843174f, 0.00011547824f, - 0.00012298267f, 0.00013097477f, 0.00013948625f, 0.00014855085f, - 0.00015820453f, 0.00016848555f, 0.00017943469f, 0.00019109536f, - 0.00020351382f, 0.00021673929f, 0.00023082423f, 0.00024582449f, - 0.00026179955f, 0.00027881276f, 0.00029693158f, 0.00031622787f, - 0.00033677814f, 0.00035866388f, 0.00038197188f, 0.00040679456f, - 0.00043323036f, 0.00046138411f, 0.00049136745f, 0.00052329927f, - 0.00055730621f, 0.00059352311f, 0.00063209358f, 0.00067317058f, - 0.00071691700f, 0.00076350630f, 0.00081312324f, 0.00086596457f, - 0.00092223983f, 0.00098217216f, 0.0010459992f, 0.0011139742f, - 0.0011863665f, 0.0012634633f, 0.0013455702f, 0.0014330129f, - 0.0015261382f, 0.0016253153f, 0.0017309374f, 0.0018434235f, - 0.0019632195f, 0.0020908006f, 0.0022266726f, 0.0023713743f, - 0.0025254795f, 0.0026895994f, 0.0028643847f, 0.0030505286f, - 0.0032487691f, 0.0034598925f, 0.0036847358f, 0.0039241906f, - 0.0041792066f, 0.0044507950f, 0.0047400328f, 0.0050480668f, - 0.0053761186f, 0.0057254891f, 0.0060975636f, 0.0064938176f, - 0.0069158225f, 0.0073652516f, 0.0078438871f, 0.0083536271f, - 0.0088964928f, 0.009474637f, 0.010090352f, 0.010746080f, - 0.011444421f, 0.012188144f, 0.012980198f, 0.013823725f, - 0.014722068f, 0.015678791f, 0.016697687f, 0.017782797f, - 0.018938423f, 0.020169149f, 0.021479854f, 0.022875735f, - 0.024362330f, 0.025945531f, 0.027631618f, 0.029427276f, - 0.031339626f, 0.033376252f, 0.035545228f, 0.037855157f, - 0.040315199f, 0.042935108f, 0.045725273f, 0.048696758f, - 0.051861348f, 0.055231591f, 0.058820850f, 0.062643361f, - 0.066714279f, 0.071049749f, 0.075666962f, 0.080584227f, - 0.085821044f, 0.091398179f, 0.097337747f, 0.10366330f, - 0.11039993f, 0.11757434f, 0.12521498f, 0.13335215f, - 0.14201813f, 0.15124727f, 0.16107617f, 0.17154380f, - 0.18269168f, 0.19456402f, 0.20720788f, 0.22067342f, - 0.23501402f, 0.25028656f, 0.26655159f, 0.28387361f, - 0.30232132f, 0.32196786f, 0.34289114f, 0.36517414f, - 0.38890521f, 0.41417847f, 0.44109412f, 0.46975890f, - 0.50028648f, 0.53279791f, 0.56742212f, 0.60429640f, - 0.64356699f, 0.68538959f, 0.72993007f, 0.77736504f, - 0.82788260f, 0.88168307f, 0.9389798f, 1.0f -}; - - -// @OPTIMIZE: if you want to replace this bresenham line-drawing routine, -// note that you must produce bit-identical output to decode correctly; -// this specific sequence of operations is specified in the spec (it's -// drawing integer-quantized frequency-space lines that the encoder -// expects to be exactly the same) -// ... also, isn't the whole point of Bresenham's algorithm to NOT -// have to divide in the setup? sigh. -#ifndef STB_VORBIS_NO_DEFER_FLOOR -#define LINE_OP(a,b) a *= b -#else -#define LINE_OP(a,b) a = b -#endif - -#ifdef STB_VORBIS_DIVIDE_TABLE -#define DIVTAB_NUMER 32 -#define DIVTAB_DENOM 64 -int8 integer_divide_table[DIVTAB_NUMER][DIVTAB_DENOM]; // 2KB -#endif - -static __forceinline void draw_line(float *output, int x0, int y0, int x1, int y1, int n) -{ - int dy = y1 - y0; - int adx = x1 - x0; - int ady = abs(dy); - int base; - int x=x0,y=y0; - int err = 0; - int sy; - -#ifdef STB_VORBIS_DIVIDE_TABLE - if (adx < DIVTAB_DENOM && ady < DIVTAB_NUMER) { - if (dy < 0) { - base = -integer_divide_table[ady][adx]; - sy = base-1; - } else { - base = integer_divide_table[ady][adx]; - sy = base+1; - } - } else { - base = dy / adx; - if (dy < 0) - sy = base - 1; - else - sy = base+1; - } -#else - base = dy / adx; - if (dy < 0) - sy = base - 1; - else - sy = base+1; -#endif - ady -= abs(base) * adx; - if (x1 > n) x1 = n; - if (x < x1) { - LINE_OP(output[x], inverse_db_table[y&255]); - for (++x; x < x1; ++x) { - err += ady; - if (err >= adx) { - err -= adx; - y += sy; - } else - y += base; - LINE_OP(output[x], inverse_db_table[y&255]); - } - } -} - -static int residue_decode(vorb *f, Codebook *book, float *target, int offset, int n, int rtype) -{ - int k; - if (rtype == 0) { - int step = n / book->dimensions; - for (k=0; k < step; ++k) - if (!codebook_decode_step(f, book, target+offset+k, n-offset-k, step)) - return FALSE; - } else { - for (k=0; k < n; ) { - if (!codebook_decode(f, book, target+offset, n-k)) - return FALSE; - k += book->dimensions; - offset += book->dimensions; - } - } - return TRUE; -} - -// n is 1/2 of the blocksize -- -// specification: "Correct per-vector decode length is [n]/2" -static void decode_residue(vorb *f, float *residue_buffers[], int ch, int n, int rn, uint8 *do_not_decode) -{ - int i,j,pass; - Residue *r = f->residue_config + rn; - int rtype = f->residue_types[rn]; - int c = r->classbook; - int classwords = f->codebooks[c].dimensions; - unsigned int actual_size = rtype == 2 ? n*2 : n; - unsigned int limit_r_begin = (r->begin < actual_size ? r->begin : actual_size); - unsigned int limit_r_end = (r->end < actual_size ? r->end : actual_size); - int n_read = limit_r_end - limit_r_begin; - int part_read = n_read / r->part_size; - int temp_alloc_point = temp_alloc_save(f); - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - uint8 ***part_classdata = (uint8 ***) temp_block_array(f,f->channels, part_read * sizeof(**part_classdata)); - #else - int **classifications = (int **) temp_block_array(f,f->channels, part_read * sizeof(**classifications)); - #endif - - CHECK(f); - - for (i=0; i < ch; ++i) - if (!do_not_decode[i]) - memset(residue_buffers[i], 0, sizeof(float) * n); - - if (rtype == 2 && ch != 1) { - for (j=0; j < ch; ++j) - if (!do_not_decode[j]) - break; - if (j == ch) - goto done; - - for (pass=0; pass < 8; ++pass) { - int pcount = 0, class_set = 0; - if (ch == 2) { - while (pcount < part_read) { - int z = r->begin + pcount*r->part_size; - int c_inter = (z & 1), p_inter = z>>1; - if (pass == 0) { - Codebook *c = f->codebooks+r->classbook; - int q; - DECODE(q,f,c); - if (q == EOP) goto done; - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - part_classdata[0][class_set] = r->classdata[q]; - #else - for (i=classwords-1; i >= 0; --i) { - classifications[0][i+pcount] = q % r->classifications; - q /= r->classifications; - } - #endif - } - for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { - int z = r->begin + pcount*r->part_size; - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - int c = part_classdata[0][class_set][i]; - #else - int c = classifications[0][pcount]; - #endif - int b = r->residue_books[c][pass]; - if (b >= 0) { - Codebook *book = f->codebooks + b; - #ifdef STB_VORBIS_DIVIDES_IN_CODEBOOK - if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) - goto done; - #else - // saves 1% - if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) - goto done; - #endif - } else { - z += r->part_size; - c_inter = z & 1; - p_inter = z >> 1; - } - } - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - ++class_set; - #endif - } - } else if (ch > 2) { - while (pcount < part_read) { - int z = r->begin + pcount*r->part_size; - int c_inter = z % ch, p_inter = z/ch; - if (pass == 0) { - Codebook *c = f->codebooks+r->classbook; - int q; - DECODE(q,f,c); - if (q == EOP) goto done; - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - part_classdata[0][class_set] = r->classdata[q]; - #else - for (i=classwords-1; i >= 0; --i) { - classifications[0][i+pcount] = q % r->classifications; - q /= r->classifications; - } - #endif - } - for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { - int z = r->begin + pcount*r->part_size; - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - int c = part_classdata[0][class_set][i]; - #else - int c = classifications[0][pcount]; - #endif - int b = r->residue_books[c][pass]; - if (b >= 0) { - Codebook *book = f->codebooks + b; - if (!codebook_decode_deinterleave_repeat(f, book, residue_buffers, ch, &c_inter, &p_inter, n, r->part_size)) - goto done; - } else { - z += r->part_size; - c_inter = z % ch; - p_inter = z / ch; - } - } - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - ++class_set; - #endif - } - } - } - goto done; - } - CHECK(f); - - for (pass=0; pass < 8; ++pass) { - int pcount = 0, class_set=0; - while (pcount < part_read) { - if (pass == 0) { - for (j=0; j < ch; ++j) { - if (!do_not_decode[j]) { - Codebook *c = f->codebooks+r->classbook; - int temp; - DECODE(temp,f,c); - if (temp == EOP) goto done; - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - part_classdata[j][class_set] = r->classdata[temp]; - #else - for (i=classwords-1; i >= 0; --i) { - classifications[j][i+pcount] = temp % r->classifications; - temp /= r->classifications; - } - #endif - } - } - } - for (i=0; i < classwords && pcount < part_read; ++i, ++pcount) { - for (j=0; j < ch; ++j) { - if (!do_not_decode[j]) { - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - int c = part_classdata[j][class_set][i]; - #else - int c = classifications[j][pcount]; - #endif - int b = r->residue_books[c][pass]; - if (b >= 0) { - float *target = residue_buffers[j]; - int offset = r->begin + pcount * r->part_size; - int n = r->part_size; - Codebook *book = f->codebooks + b; - if (!residue_decode(f, book, target, offset, n, rtype)) - goto done; - } - } - } - } - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - ++class_set; - #endif - } - } - done: - CHECK(f); - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - temp_free(f,part_classdata); - #else - temp_free(f,classifications); - #endif - temp_alloc_restore(f,temp_alloc_point); -} - - -#if 0 -// slow way for debugging -void inverse_mdct_slow(float *buffer, int n) -{ - int i,j; - int n2 = n >> 1; - float *x = (float *) malloc(sizeof(*x) * n2); - memcpy(x, buffer, sizeof(*x) * n2); - for (i=0; i < n; ++i) { - float acc = 0; - for (j=0; j < n2; ++j) - // formula from paper: - //acc += n/4.0f * x[j] * (float) cos(M_PI / 2 / n * (2 * i + 1 + n/2.0)*(2*j+1)); - // formula from wikipedia - //acc += 2.0f / n2 * x[j] * (float) cos(M_PI/n2 * (i + 0.5 + n2/2)*(j + 0.5)); - // these are equivalent, except the formula from the paper inverts the multiplier! - // however, what actually works is NO MULTIPLIER!?! - //acc += 64 * 2.0f / n2 * x[j] * (float) cos(M_PI/n2 * (i + 0.5 + n2/2)*(j + 0.5)); - acc += x[j] * (float) cos(M_PI / 2 / n * (2 * i + 1 + n/2.0)*(2*j+1)); - buffer[i] = acc; - } - free(x); -} -#elif 0 -// same as above, but just barely able to run in real time on modern machines -void inverse_mdct_slow(float *buffer, int n, vorb *f, int blocktype) -{ - float mcos[16384]; - int i,j; - int n2 = n >> 1, nmask = (n << 2) -1; - float *x = (float *) malloc(sizeof(*x) * n2); - memcpy(x, buffer, sizeof(*x) * n2); - for (i=0; i < 4*n; ++i) - mcos[i] = (float) cos(M_PI / 2 * i / n); - - for (i=0; i < n; ++i) { - float acc = 0; - for (j=0; j < n2; ++j) - acc += x[j] * mcos[(2 * i + 1 + n2)*(2*j+1) & nmask]; - buffer[i] = acc; - } - free(x); -} -#elif 0 -// transform to use a slow dct-iv; this is STILL basically trivial, -// but only requires half as many ops -void dct_iv_slow(float *buffer, int n) -{ - float mcos[16384]; - float x[2048]; - int i,j; - int n2 = n >> 1, nmask = (n << 3) - 1; - memcpy(x, buffer, sizeof(*x) * n); - for (i=0; i < 8*n; ++i) - mcos[i] = (float) cos(M_PI / 4 * i / n); - for (i=0; i < n; ++i) { - float acc = 0; - for (j=0; j < n; ++j) - acc += x[j] * mcos[((2 * i + 1)*(2*j+1)) & nmask]; - buffer[i] = acc; - } -} - -void inverse_mdct_slow(float *buffer, int n, vorb *f, int blocktype) -{ - int i, n4 = n >> 2, n2 = n >> 1, n3_4 = n - n4; - float temp[4096]; - - memcpy(temp, buffer, n2 * sizeof(float)); - dct_iv_slow(temp, n2); // returns -c'-d, a-b' - - for (i=0; i < n4 ; ++i) buffer[i] = temp[i+n4]; // a-b' - for ( ; i < n3_4; ++i) buffer[i] = -temp[n3_4 - i - 1]; // b-a', c+d' - for ( ; i < n ; ++i) buffer[i] = -temp[i - n3_4]; // c'+d -} -#endif - -#ifndef LIBVORBIS_MDCT -#define LIBVORBIS_MDCT 0 -#endif - -#if LIBVORBIS_MDCT -// directly call the vorbis MDCT using an interface documented -// by Jeff Roberts... useful for performance comparison -typedef struct -{ - int n; - int log2n; - - float *trig; - int *bitrev; - - float scale; -} mdct_lookup; - -extern void mdct_init(mdct_lookup *lookup, int n); -extern void mdct_clear(mdct_lookup *l); -extern void mdct_backward(mdct_lookup *init, float *in, float *out); - -mdct_lookup M1,M2; - -void inverse_mdct(float *buffer, int n, vorb *f, int blocktype) -{ - mdct_lookup *M; - if (M1.n == n) M = &M1; - else if (M2.n == n) M = &M2; - else if (M1.n == 0) { mdct_init(&M1, n); M = &M1; } - else { - if (M2.n) __asm int 3; - mdct_init(&M2, n); - M = &M2; - } - - mdct_backward(M, buffer, buffer); -} -#endif - - -// the following were split out into separate functions while optimizing; -// they could be pushed back up but eh. __forceinline showed no change; -// they're probably already being inlined. -static void imdct_step3_iter0_loop(int n, float *e, int i_off, int k_off, float *A) -{ - float *ee0 = e + i_off; - float *ee2 = ee0 + k_off; - int i; - - assert((n & 3) == 0); - for (i=(n>>2); i > 0; --i) { - float k00_20, k01_21; - k00_20 = ee0[ 0] - ee2[ 0]; - k01_21 = ee0[-1] - ee2[-1]; - ee0[ 0] += ee2[ 0];//ee0[ 0] = ee0[ 0] + ee2[ 0]; - ee0[-1] += ee2[-1];//ee0[-1] = ee0[-1] + ee2[-1]; - ee2[ 0] = k00_20 * A[0] - k01_21 * A[1]; - ee2[-1] = k01_21 * A[0] + k00_20 * A[1]; - A += 8; - - k00_20 = ee0[-2] - ee2[-2]; - k01_21 = ee0[-3] - ee2[-3]; - ee0[-2] += ee2[-2];//ee0[-2] = ee0[-2] + ee2[-2]; - ee0[-3] += ee2[-3];//ee0[-3] = ee0[-3] + ee2[-3]; - ee2[-2] = k00_20 * A[0] - k01_21 * A[1]; - ee2[-3] = k01_21 * A[0] + k00_20 * A[1]; - A += 8; - - k00_20 = ee0[-4] - ee2[-4]; - k01_21 = ee0[-5] - ee2[-5]; - ee0[-4] += ee2[-4];//ee0[-4] = ee0[-4] + ee2[-4]; - ee0[-5] += ee2[-5];//ee0[-5] = ee0[-5] + ee2[-5]; - ee2[-4] = k00_20 * A[0] - k01_21 * A[1]; - ee2[-5] = k01_21 * A[0] + k00_20 * A[1]; - A += 8; - - k00_20 = ee0[-6] - ee2[-6]; - k01_21 = ee0[-7] - ee2[-7]; - ee0[-6] += ee2[-6];//ee0[-6] = ee0[-6] + ee2[-6]; - ee0[-7] += ee2[-7];//ee0[-7] = ee0[-7] + ee2[-7]; - ee2[-6] = k00_20 * A[0] - k01_21 * A[1]; - ee2[-7] = k01_21 * A[0] + k00_20 * A[1]; - A += 8; - ee0 -= 8; - ee2 -= 8; - } -} - -static void imdct_step3_inner_r_loop(int lim, float *e, int d0, int k_off, float *A, int k1) -{ - int i; - float k00_20, k01_21; - - float *e0 = e + d0; - float *e2 = e0 + k_off; - - for (i=lim >> 2; i > 0; --i) { - k00_20 = e0[-0] - e2[-0]; - k01_21 = e0[-1] - e2[-1]; - e0[-0] += e2[-0];//e0[-0] = e0[-0] + e2[-0]; - e0[-1] += e2[-1];//e0[-1] = e0[-1] + e2[-1]; - e2[-0] = (k00_20)*A[0] - (k01_21) * A[1]; - e2[-1] = (k01_21)*A[0] + (k00_20) * A[1]; - - A += k1; - - k00_20 = e0[-2] - e2[-2]; - k01_21 = e0[-3] - e2[-3]; - e0[-2] += e2[-2];//e0[-2] = e0[-2] + e2[-2]; - e0[-3] += e2[-3];//e0[-3] = e0[-3] + e2[-3]; - e2[-2] = (k00_20)*A[0] - (k01_21) * A[1]; - e2[-3] = (k01_21)*A[0] + (k00_20) * A[1]; - - A += k1; - - k00_20 = e0[-4] - e2[-4]; - k01_21 = e0[-5] - e2[-5]; - e0[-4] += e2[-4];//e0[-4] = e0[-4] + e2[-4]; - e0[-5] += e2[-5];//e0[-5] = e0[-5] + e2[-5]; - e2[-4] = (k00_20)*A[0] - (k01_21) * A[1]; - e2[-5] = (k01_21)*A[0] + (k00_20) * A[1]; - - A += k1; - - k00_20 = e0[-6] - e2[-6]; - k01_21 = e0[-7] - e2[-7]; - e0[-6] += e2[-6];//e0[-6] = e0[-6] + e2[-6]; - e0[-7] += e2[-7];//e0[-7] = e0[-7] + e2[-7]; - e2[-6] = (k00_20)*A[0] - (k01_21) * A[1]; - e2[-7] = (k01_21)*A[0] + (k00_20) * A[1]; - - e0 -= 8; - e2 -= 8; - - A += k1; - } -} - -static void imdct_step3_inner_s_loop(int n, float *e, int i_off, int k_off, float *A, int a_off, int k0) -{ - int i; - float A0 = A[0]; - float A1 = A[0+1]; - float A2 = A[0+a_off]; - float A3 = A[0+a_off+1]; - float A4 = A[0+a_off*2+0]; - float A5 = A[0+a_off*2+1]; - float A6 = A[0+a_off*3+0]; - float A7 = A[0+a_off*3+1]; - - float k00,k11; - - float *ee0 = e +i_off; - float *ee2 = ee0+k_off; - - for (i=n; i > 0; --i) { - k00 = ee0[ 0] - ee2[ 0]; - k11 = ee0[-1] - ee2[-1]; - ee0[ 0] = ee0[ 0] + ee2[ 0]; - ee0[-1] = ee0[-1] + ee2[-1]; - ee2[ 0] = (k00) * A0 - (k11) * A1; - ee2[-1] = (k11) * A0 + (k00) * A1; - - k00 = ee0[-2] - ee2[-2]; - k11 = ee0[-3] - ee2[-3]; - ee0[-2] = ee0[-2] + ee2[-2]; - ee0[-3] = ee0[-3] + ee2[-3]; - ee2[-2] = (k00) * A2 - (k11) * A3; - ee2[-3] = (k11) * A2 + (k00) * A3; - - k00 = ee0[-4] - ee2[-4]; - k11 = ee0[-5] - ee2[-5]; - ee0[-4] = ee0[-4] + ee2[-4]; - ee0[-5] = ee0[-5] + ee2[-5]; - ee2[-4] = (k00) * A4 - (k11) * A5; - ee2[-5] = (k11) * A4 + (k00) * A5; - - k00 = ee0[-6] - ee2[-6]; - k11 = ee0[-7] - ee2[-7]; - ee0[-6] = ee0[-6] + ee2[-6]; - ee0[-7] = ee0[-7] + ee2[-7]; - ee2[-6] = (k00) * A6 - (k11) * A7; - ee2[-7] = (k11) * A6 + (k00) * A7; - - ee0 -= k0; - ee2 -= k0; - } -} - -static __forceinline void iter_54(float *z) -{ - float k00,k11,k22,k33; - float y0,y1,y2,y3; - - k00 = z[ 0] - z[-4]; - y0 = z[ 0] + z[-4]; - y2 = z[-2] + z[-6]; - k22 = z[-2] - z[-6]; - - z[-0] = y0 + y2; // z0 + z4 + z2 + z6 - z[-2] = y0 - y2; // z0 + z4 - z2 - z6 - - // done with y0,y2 - - k33 = z[-3] - z[-7]; - - z[-4] = k00 + k33; // z0 - z4 + z3 - z7 - z[-6] = k00 - k33; // z0 - z4 - z3 + z7 - - // done with k33 - - k11 = z[-1] - z[-5]; - y1 = z[-1] + z[-5]; - y3 = z[-3] + z[-7]; - - z[-1] = y1 + y3; // z1 + z5 + z3 + z7 - z[-3] = y1 - y3; // z1 + z5 - z3 - z7 - z[-5] = k11 - k22; // z1 - z5 + z2 - z6 - z[-7] = k11 + k22; // z1 - z5 - z2 + z6 -} - -static void imdct_step3_inner_s_loop_ld654(int n, float *e, int i_off, float *A, int base_n) -{ - int a_off = base_n >> 3; - float A2 = A[0+a_off]; - float *z = e + i_off; - float *base = z - 16 * n; - - while (z > base) { - float k00,k11; - - k00 = z[-0] - z[-8]; - k11 = z[-1] - z[-9]; - z[-0] = z[-0] + z[-8]; - z[-1] = z[-1] + z[-9]; - z[-8] = k00; - z[-9] = k11 ; - - k00 = z[ -2] - z[-10]; - k11 = z[ -3] - z[-11]; - z[ -2] = z[ -2] + z[-10]; - z[ -3] = z[ -3] + z[-11]; - z[-10] = (k00+k11) * A2; - z[-11] = (k11-k00) * A2; - - k00 = z[-12] - z[ -4]; // reverse to avoid a unary negation - k11 = z[ -5] - z[-13]; - z[ -4] = z[ -4] + z[-12]; - z[ -5] = z[ -5] + z[-13]; - z[-12] = k11; - z[-13] = k00; - - k00 = z[-14] - z[ -6]; // reverse to avoid a unary negation - k11 = z[ -7] - z[-15]; - z[ -6] = z[ -6] + z[-14]; - z[ -7] = z[ -7] + z[-15]; - z[-14] = (k00+k11) * A2; - z[-15] = (k00-k11) * A2; - - iter_54(z); - iter_54(z-8); - z -= 16; - } -} - -static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype) -{ - int n2 = n >> 1, n4 = n >> 2, n8 = n >> 3, l; - int ld; - // @OPTIMIZE: reduce register pressure by using fewer variables? - int save_point = temp_alloc_save(f); - float *buf2 = (float *) temp_alloc(f, n2 * sizeof(*buf2)); - float *u=NULL,*v=NULL; - // twiddle factors - float *A = f->A[blocktype]; - - // IMDCT algorithm from "The use of multirate filter banks for coding of high quality digital audio" - // See notes about bugs in that paper in less-optimal implementation 'inverse_mdct_old' after this function. - - // kernel from paper - - - // merged: - // copy and reflect spectral data - // step 0 - - // note that it turns out that the items added together during - // this step are, in fact, being added to themselves (as reflected - // by step 0). inexplicable inefficiency! this became obvious - // once I combined the passes. - - // so there's a missing 'times 2' here (for adding X to itself). - // this propagates through linearly to the end, where the numbers - // are 1/2 too small, and need to be compensated for. - - { - float *d,*e, *AA, *e_stop; - d = &buf2[n2-2]; - AA = A; - e = &buffer[0]; - e_stop = &buffer[n2]; - while (e != e_stop) { - d[1] = (e[0] * AA[0] - e[2]*AA[1]); - d[0] = (e[0] * AA[1] + e[2]*AA[0]); - d -= 2; - AA += 2; - e += 4; - } - - e = &buffer[n2-3]; - while (d >= buf2) { - d[1] = (-e[2] * AA[0] - -e[0]*AA[1]); - d[0] = (-e[2] * AA[1] + -e[0]*AA[0]); - d -= 2; - AA += 2; - e -= 4; - } - } - - // now we use symbolic names for these, so that we can - // possibly swap their meaning as we change which operations - // are in place - - u = buffer; - v = buf2; - - // step 2 (paper output is w, now u) - // this could be in place, but the data ends up in the wrong - // place... _somebody_'s got to swap it, so this is nominated - { - float *AA = &A[n2-8]; - float *d0,*d1, *e0, *e1; - - e0 = &v[n4]; - e1 = &v[0]; - - d0 = &u[n4]; - d1 = &u[0]; - - while (AA >= A) { - float v40_20, v41_21; - - v41_21 = e0[1] - e1[1]; - v40_20 = e0[0] - e1[0]; - d0[1] = e0[1] + e1[1]; - d0[0] = e0[0] + e1[0]; - d1[1] = v41_21*AA[4] - v40_20*AA[5]; - d1[0] = v40_20*AA[4] + v41_21*AA[5]; - - v41_21 = e0[3] - e1[3]; - v40_20 = e0[2] - e1[2]; - d0[3] = e0[3] + e1[3]; - d0[2] = e0[2] + e1[2]; - d1[3] = v41_21*AA[0] - v40_20*AA[1]; - d1[2] = v40_20*AA[0] + v41_21*AA[1]; - - AA -= 8; - - d0 += 4; - d1 += 4; - e0 += 4; - e1 += 4; - } - } - - // step 3 - ld = ilog(n) - 1; // ilog is off-by-one from normal definitions - - // optimized step 3: - - // the original step3 loop can be nested r inside s or s inside r; - // it's written originally as s inside r, but this is dumb when r - // iterates many times, and s few. So I have two copies of it and - // switch between them halfway. - - // this is iteration 0 of step 3 - imdct_step3_iter0_loop(n >> 4, u, n2-1-n4*0, -(n >> 3), A); - imdct_step3_iter0_loop(n >> 4, u, n2-1-n4*1, -(n >> 3), A); - - // this is iteration 1 of step 3 - imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*0, -(n >> 4), A, 16); - imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*1, -(n >> 4), A, 16); - imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*2, -(n >> 4), A, 16); - imdct_step3_inner_r_loop(n >> 5, u, n2-1 - n8*3, -(n >> 4), A, 16); - - l=2; - for (; l < (ld-3)>>1; ++l) { - int k0 = n >> (l+2), k0_2 = k0>>1; - int lim = 1 << (l+1); - int i; - for (i=0; i < lim; ++i) - imdct_step3_inner_r_loop(n >> (l+4), u, n2-1 - k0*i, -k0_2, A, 1 << (l+3)); - } - - for (; l < ld-6; ++l) { - int k0 = n >> (l+2), k1 = 1 << (l+3), k0_2 = k0>>1; - int rlim = n >> (l+6), r; - int lim = 1 << (l+1); - int i_off; - float *A0 = A; - i_off = n2-1; - for (r=rlim; r > 0; --r) { - imdct_step3_inner_s_loop(lim, u, i_off, -k0_2, A0, k1, k0); - A0 += k1*4; - i_off -= 8; - } - } - - // iterations with count: - // ld-6,-5,-4 all interleaved together - // the big win comes from getting rid of needless flops - // due to the constants on pass 5 & 4 being all 1 and 0; - // combining them to be simultaneous to improve cache made little difference - imdct_step3_inner_s_loop_ld654(n >> 5, u, n2-1, A, n); - - // output is u - - // step 4, 5, and 6 - // cannot be in-place because of step 5 - { - uint16 *bitrev = f->bit_reverse[blocktype]; - // weirdly, I'd have thought reading sequentially and writing - // erratically would have been better than vice-versa, but in - // fact that's not what my testing showed. (That is, with - // j = bitreverse(i), do you read i and write j, or read j and write i.) - - float *d0 = &v[n4-4]; - float *d1 = &v[n2-4]; - while (d0 >= v) { - int k4; - - k4 = bitrev[0]; - d1[3] = u[k4+0]; - d1[2] = u[k4+1]; - d0[3] = u[k4+2]; - d0[2] = u[k4+3]; - - k4 = bitrev[1]; - d1[1] = u[k4+0]; - d1[0] = u[k4+1]; - d0[1] = u[k4+2]; - d0[0] = u[k4+3]; - - d0 -= 4; - d1 -= 4; - bitrev += 2; - } - } - // (paper output is u, now v) - - - // data must be in buf2 - assert(v == buf2); - - // step 7 (paper output is v, now v) - // this is now in place - { - float *C = f->C[blocktype]; - float *d, *e; - - d = v; - e = v + n2 - 4; - - while (d < e) { - float a02,a11,b0,b1,b2,b3; - - a02 = d[0] - e[2]; - a11 = d[1] + e[3]; - - b0 = C[1]*a02 + C[0]*a11; - b1 = C[1]*a11 - C[0]*a02; - - b2 = d[0] + e[ 2]; - b3 = d[1] - e[ 3]; - - d[0] = b2 + b0; - d[1] = b3 + b1; - e[2] = b2 - b0; - e[3] = b1 - b3; - - a02 = d[2] - e[0]; - a11 = d[3] + e[1]; - - b0 = C[3]*a02 + C[2]*a11; - b1 = C[3]*a11 - C[2]*a02; - - b2 = d[2] + e[ 0]; - b3 = d[3] - e[ 1]; - - d[2] = b2 + b0; - d[3] = b3 + b1; - e[0] = b2 - b0; - e[1] = b1 - b3; - - C += 4; - d += 4; - e -= 4; - } - } - - // data must be in buf2 - - - // step 8+decode (paper output is X, now buffer) - // this generates pairs of data a la 8 and pushes them directly through - // the decode kernel (pushing rather than pulling) to avoid having - // to make another pass later - - // this cannot POSSIBLY be in place, so we refer to the buffers directly - - { - float *d0,*d1,*d2,*d3; - - float *B = f->B[blocktype] + n2 - 8; - float *e = buf2 + n2 - 8; - d0 = &buffer[0]; - d1 = &buffer[n2-4]; - d2 = &buffer[n2]; - d3 = &buffer[n-4]; - while (e >= v) { - float p0,p1,p2,p3; - - p3 = e[6]*B[7] - e[7]*B[6]; - p2 = -e[6]*B[6] - e[7]*B[7]; - - d0[0] = p3; - d1[3] = - p3; - d2[0] = p2; - d3[3] = p2; - - p1 = e[4]*B[5] - e[5]*B[4]; - p0 = -e[4]*B[4] - e[5]*B[5]; - - d0[1] = p1; - d1[2] = - p1; - d2[1] = p0; - d3[2] = p0; - - p3 = e[2]*B[3] - e[3]*B[2]; - p2 = -e[2]*B[2] - e[3]*B[3]; - - d0[2] = p3; - d1[1] = - p3; - d2[2] = p2; - d3[1] = p2; - - p1 = e[0]*B[1] - e[1]*B[0]; - p0 = -e[0]*B[0] - e[1]*B[1]; - - d0[3] = p1; - d1[0] = - p1; - d2[3] = p0; - d3[0] = p0; - - B -= 8; - e -= 8; - d0 += 4; - d2 += 4; - d1 -= 4; - d3 -= 4; - } - } - - temp_free(f,buf2); - temp_alloc_restore(f,save_point); -} - -#if 0 -// this is the original version of the above code, if you want to optimize it from scratch -void inverse_mdct_naive(float *buffer, int n) -{ - float s; - float A[1 << 12], B[1 << 12], C[1 << 11]; - int i,k,k2,k4, n2 = n >> 1, n4 = n >> 2, n8 = n >> 3, l; - int n3_4 = n - n4, ld; - // how can they claim this only uses N words?! - // oh, because they're only used sparsely, whoops - float u[1 << 13], X[1 << 13], v[1 << 13], w[1 << 13]; - // set up twiddle factors - - for (k=k2=0; k < n4; ++k,k2+=2) { - A[k2 ] = (float) cos(4*k*M_PI/n); - A[k2+1] = (float) -sin(4*k*M_PI/n); - B[k2 ] = (float) cos((k2+1)*M_PI/n/2); - B[k2+1] = (float) sin((k2+1)*M_PI/n/2); - } - for (k=k2=0; k < n8; ++k,k2+=2) { - C[k2 ] = (float) cos(2*(k2+1)*M_PI/n); - C[k2+1] = (float) -sin(2*(k2+1)*M_PI/n); - } - - // IMDCT algorithm from "The use of multirate filter banks for coding of high quality digital audio" - // Note there are bugs in that pseudocode, presumably due to them attempting - // to rename the arrays nicely rather than representing the way their actual - // implementation bounces buffers back and forth. As a result, even in the - // "some formulars corrected" version, a direct implementation fails. These - // are noted below as "paper bug". - - // copy and reflect spectral data - for (k=0; k < n2; ++k) u[k] = buffer[k]; - for ( ; k < n ; ++k) u[k] = -buffer[n - k - 1]; - // kernel from paper - // step 1 - for (k=k2=k4=0; k < n4; k+=1, k2+=2, k4+=4) { - v[n-k4-1] = (u[k4] - u[n-k4-1]) * A[k2] - (u[k4+2] - u[n-k4-3])*A[k2+1]; - v[n-k4-3] = (u[k4] - u[n-k4-1]) * A[k2+1] + (u[k4+2] - u[n-k4-3])*A[k2]; - } - // step 2 - for (k=k4=0; k < n8; k+=1, k4+=4) { - w[n2+3+k4] = v[n2+3+k4] + v[k4+3]; - w[n2+1+k4] = v[n2+1+k4] + v[k4+1]; - w[k4+3] = (v[n2+3+k4] - v[k4+3])*A[n2-4-k4] - (v[n2+1+k4]-v[k4+1])*A[n2-3-k4]; - w[k4+1] = (v[n2+1+k4] - v[k4+1])*A[n2-4-k4] + (v[n2+3+k4]-v[k4+3])*A[n2-3-k4]; - } - // step 3 - ld = ilog(n) - 1; // ilog is off-by-one from normal definitions - for (l=0; l < ld-3; ++l) { - int k0 = n >> (l+2), k1 = 1 << (l+3); - int rlim = n >> (l+4), r4, r; - int s2lim = 1 << (l+2), s2; - for (r=r4=0; r < rlim; r4+=4,++r) { - for (s2=0; s2 < s2lim; s2+=2) { - u[n-1-k0*s2-r4] = w[n-1-k0*s2-r4] + w[n-1-k0*(s2+1)-r4]; - u[n-3-k0*s2-r4] = w[n-3-k0*s2-r4] + w[n-3-k0*(s2+1)-r4]; - u[n-1-k0*(s2+1)-r4] = (w[n-1-k0*s2-r4] - w[n-1-k0*(s2+1)-r4]) * A[r*k1] - - (w[n-3-k0*s2-r4] - w[n-3-k0*(s2+1)-r4]) * A[r*k1+1]; - u[n-3-k0*(s2+1)-r4] = (w[n-3-k0*s2-r4] - w[n-3-k0*(s2+1)-r4]) * A[r*k1] - + (w[n-1-k0*s2-r4] - w[n-1-k0*(s2+1)-r4]) * A[r*k1+1]; - } - } - if (l+1 < ld-3) { - // paper bug: ping-ponging of u&w here is omitted - memcpy(w, u, sizeof(u)); - } - } - - // step 4 - for (i=0; i < n8; ++i) { - int j = bit_reverse(i) >> (32-ld+3); - assert(j < n8); - if (i == j) { - // paper bug: original code probably swapped in place; if copying, - // need to directly copy in this case - int i8 = i << 3; - v[i8+1] = u[i8+1]; - v[i8+3] = u[i8+3]; - v[i8+5] = u[i8+5]; - v[i8+7] = u[i8+7]; - } else if (i < j) { - int i8 = i << 3, j8 = j << 3; - v[j8+1] = u[i8+1], v[i8+1] = u[j8 + 1]; - v[j8+3] = u[i8+3], v[i8+3] = u[j8 + 3]; - v[j8+5] = u[i8+5], v[i8+5] = u[j8 + 5]; - v[j8+7] = u[i8+7], v[i8+7] = u[j8 + 7]; - } - } - // step 5 - for (k=0; k < n2; ++k) { - w[k] = v[k*2+1]; - } - // step 6 - for (k=k2=k4=0; k < n8; ++k, k2 += 2, k4 += 4) { - u[n-1-k2] = w[k4]; - u[n-2-k2] = w[k4+1]; - u[n3_4 - 1 - k2] = w[k4+2]; - u[n3_4 - 2 - k2] = w[k4+3]; - } - // step 7 - for (k=k2=0; k < n8; ++k, k2 += 2) { - v[n2 + k2 ] = ( u[n2 + k2] + u[n-2-k2] + C[k2+1]*(u[n2+k2]-u[n-2-k2]) + C[k2]*(u[n2+k2+1]+u[n-2-k2+1]))/2; - v[n-2 - k2] = ( u[n2 + k2] + u[n-2-k2] - C[k2+1]*(u[n2+k2]-u[n-2-k2]) - C[k2]*(u[n2+k2+1]+u[n-2-k2+1]))/2; - v[n2+1+ k2] = ( u[n2+1+k2] - u[n-1-k2] + C[k2+1]*(u[n2+1+k2]+u[n-1-k2]) - C[k2]*(u[n2+k2]-u[n-2-k2]))/2; - v[n-1 - k2] = (-u[n2+1+k2] + u[n-1-k2] + C[k2+1]*(u[n2+1+k2]+u[n-1-k2]) - C[k2]*(u[n2+k2]-u[n-2-k2]))/2; - } - // step 8 - for (k=k2=0; k < n4; ++k,k2 += 2) { - X[k] = v[k2+n2]*B[k2 ] + v[k2+1+n2]*B[k2+1]; - X[n2-1-k] = v[k2+n2]*B[k2+1] - v[k2+1+n2]*B[k2 ]; - } - - // decode kernel to output - // determined the following value experimentally - // (by first figuring out what made inverse_mdct_slow work); then matching that here - // (probably vorbis encoder premultiplies by n or n/2, to save it on the decoder?) - s = 0.5; // theoretically would be n4 - - // [[[ note! the s value of 0.5 is compensated for by the B[] in the current code, - // so it needs to use the "old" B values to behave correctly, or else - // set s to 1.0 ]]] - for (i=0; i < n4 ; ++i) buffer[i] = s * X[i+n4]; - for ( ; i < n3_4; ++i) buffer[i] = -s * X[n3_4 - i - 1]; - for ( ; i < n ; ++i) buffer[i] = -s * X[i - n3_4]; -} -#endif - -static float *get_window(vorb *f, int len) -{ - len <<= 1; - if (len == f->blocksize_0) return f->window[0]; - if (len == f->blocksize_1) return f->window[1]; - return NULL; -} - -#ifndef STB_VORBIS_NO_DEFER_FLOOR -typedef int16 YTYPE; -#else -typedef int YTYPE; -#endif -static int do_floor(vorb *f, Mapping *map, int i, int n, float *target, YTYPE *finalY, uint8 *step2_flag) -{ - int n2 = n >> 1; - int s = map->chan[i].mux, floor; - floor = map->submap_floor[s]; - if (f->floor_types[floor] == 0) { - return error(f, VORBIS_invalid_stream); - } else { - Floor1 *g = &f->floor_config[floor].floor1; - int j,q; - int lx = 0, ly = finalY[0] * g->floor1_multiplier; - for (q=1; q < g->values; ++q) { - j = g->sorted_order[q]; - #ifndef STB_VORBIS_NO_DEFER_FLOOR - if (finalY[j] >= 0) - #else - if (step2_flag[j]) - #endif - { - int hy = finalY[j] * g->floor1_multiplier; - int hx = g->Xlist[j]; - if (lx != hx) - draw_line(target, lx,ly, hx,hy, n2); - CHECK(f); - lx = hx, ly = hy; - } - } - if (lx < n2) { - // optimization of: draw_line(target, lx,ly, n,ly, n2); - for (j=lx; j < n2; ++j) - LINE_OP(target[j], inverse_db_table[ly]); - CHECK(f); - } - } - return TRUE; -} - -// The meaning of "left" and "right" -// -// For a given frame: -// we compute samples from 0..n -// window_center is n/2 -// we'll window and mix the samples from left_start to left_end with data from the previous frame -// all of the samples from left_end to right_start can be output without mixing; however, -// this interval is 0-length except when transitioning between short and long frames -// all of the samples from right_start to right_end need to be mixed with the next frame, -// which we don't have, so those get saved in a buffer -// frame N's right_end-right_start, the number of samples to mix with the next frame, -// has to be the same as frame N+1's left_end-left_start (which they are by -// construction) - -static int vorbis_decode_initial(vorb *f, int *p_left_start, int *p_left_end, int *p_right_start, int *p_right_end, int *mode) -{ - Mode *m; - int i, n, prev, next, window_center; - f->channel_buffer_start = f->channel_buffer_end = 0; - - retry: - if (f->eof) return FALSE; - if (!maybe_start_packet(f)) - return FALSE; - // check packet type - if (get_bits(f,1) != 0) { - if (IS_PUSH_MODE(f)) - return error(f,VORBIS_bad_packet_type); - while (EOP != get8_packet(f)); - goto retry; - } - - if (f->alloc.alloc_buffer) - assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); - - i = get_bits(f, ilog(f->mode_count-1)); - if (i == EOP) return FALSE; - if (i >= f->mode_count) return FALSE; - *mode = i; - m = f->mode_config + i; - if (m->blockflag) { - n = f->blocksize_1; - prev = get_bits(f,1); - next = get_bits(f,1); - } else { - prev = next = 0; - n = f->blocksize_0; - } - -// WINDOWING - - window_center = n >> 1; - if (m->blockflag && !prev) { - *p_left_start = (n - f->blocksize_0) >> 2; - *p_left_end = (n + f->blocksize_0) >> 2; - } else { - *p_left_start = 0; - *p_left_end = window_center; - } - if (m->blockflag && !next) { - *p_right_start = (n*3 - f->blocksize_0) >> 2; - *p_right_end = (n*3 + f->blocksize_0) >> 2; - } else { - *p_right_start = window_center; - *p_right_end = n; - } - - return TRUE; -} - -static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start, int left_end, int right_start, int right_end, int *p_left) -{ - Mapping *map; - int i,j,k,n,n2; - int zero_channel[256]; - int really_zero_channel[256]; - -// WINDOWING - - n = f->blocksize[m->blockflag]; - map = &f->mapping[m->mapping]; - -// FLOORS - n2 = n >> 1; - - CHECK(f); - - for (i=0; i < f->channels; ++i) { - int s = map->chan[i].mux, floor; - zero_channel[i] = FALSE; - floor = map->submap_floor[s]; - if (f->floor_types[floor] == 0) { - return error(f, VORBIS_invalid_stream); - } else { - Floor1 *g = &f->floor_config[floor].floor1; - if (get_bits(f, 1)) { - short *finalY; - uint8 step2_flag[256]; - static int range_list[4] = { 256, 128, 86, 64 }; - int range = range_list[g->floor1_multiplier-1]; - int offset = 2; - finalY = f->finalY[i]; - finalY[0] = get_bits(f, ilog(range)-1); - finalY[1] = get_bits(f, ilog(range)-1); - for (j=0; j < g->partitions; ++j) { - int pclass = g->partition_class_list[j]; - int cdim = g->class_dimensions[pclass]; - int cbits = g->class_subclasses[pclass]; - int csub = (1 << cbits)-1; - int cval = 0; - if (cbits) { - Codebook *c = f->codebooks + g->class_masterbooks[pclass]; - DECODE(cval,f,c); - } - for (k=0; k < cdim; ++k) { - int book = g->subclass_books[pclass][cval & csub]; - cval = cval >> cbits; - if (book >= 0) { - int temp; - Codebook *c = f->codebooks + book; - DECODE(temp,f,c); - finalY[offset++] = temp; - } else - finalY[offset++] = 0; - } - } - if (f->valid_bits == INVALID_BITS) goto error; // behavior according to spec - step2_flag[0] = step2_flag[1] = 1; - for (j=2; j < g->values; ++j) { - int low, high, pred, highroom, lowroom, room, val; - low = g->neighbors[j][0]; - high = g->neighbors[j][1]; - //neighbors(g->Xlist, j, &low, &high); - pred = predict_point(g->Xlist[j], g->Xlist[low], g->Xlist[high], finalY[low], finalY[high]); - val = finalY[j]; - highroom = range - pred; - lowroom = pred; - if (highroom < lowroom) - room = highroom * 2; - else - room = lowroom * 2; - if (val) { - step2_flag[low] = step2_flag[high] = 1; - step2_flag[j] = 1; - if (val >= room) - if (highroom > lowroom) - finalY[j] = val - lowroom + pred; - else - finalY[j] = pred - val + highroom - 1; - else - if (val & 1) - finalY[j] = pred - ((val+1)>>1); - else - finalY[j] = pred + (val>>1); - } else { - step2_flag[j] = 0; - finalY[j] = pred; - } - } - -#ifdef STB_VORBIS_NO_DEFER_FLOOR - do_floor(f, map, i, n, f->floor_buffers[i], finalY, step2_flag); -#else - // defer final floor computation until _after_ residue - for (j=0; j < g->values; ++j) { - if (!step2_flag[j]) - finalY[j] = -1; - } -#endif - } else { - error: - zero_channel[i] = TRUE; - } - // So we just defer everything else to later - - // at this point we've decoded the floor into buffer - } - } - CHECK(f); - // at this point we've decoded all floors - - if (f->alloc.alloc_buffer) - assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); - - // re-enable coupled channels if necessary - memcpy(really_zero_channel, zero_channel, sizeof(really_zero_channel[0]) * f->channels); - for (i=0; i < map->coupling_steps; ++i) - if (!zero_channel[map->chan[i].magnitude] || !zero_channel[map->chan[i].angle]) { - zero_channel[map->chan[i].magnitude] = zero_channel[map->chan[i].angle] = FALSE; - } - - CHECK(f); -// RESIDUE DECODE - for (i=0; i < map->submaps; ++i) { - float *residue_buffers[STB_VORBIS_MAX_CHANNELS]; - int r; - uint8 do_not_decode[256]; - int ch = 0; - for (j=0; j < f->channels; ++j) { - if (map->chan[j].mux == i) { - if (zero_channel[j]) { - do_not_decode[ch] = TRUE; - residue_buffers[ch] = NULL; - } else { - do_not_decode[ch] = FALSE; - residue_buffers[ch] = f->channel_buffers[j]; - } - ++ch; - } - } - r = map->submap_residue[i]; - decode_residue(f, residue_buffers, ch, n2, r, do_not_decode); - } - - if (f->alloc.alloc_buffer) - assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); - CHECK(f); - -// INVERSE COUPLING - for (i = map->coupling_steps-1; i >= 0; --i) { - int n2 = n >> 1; - float *m = f->channel_buffers[map->chan[i].magnitude]; - float *a = f->channel_buffers[map->chan[i].angle ]; - for (j=0; j < n2; ++j) { - float a2,m2; - if (m[j] > 0) - if (a[j] > 0) - m2 = m[j], a2 = m[j] - a[j]; - else - a2 = m[j], m2 = m[j] + a[j]; - else - if (a[j] > 0) - m2 = m[j], a2 = m[j] + a[j]; - else - a2 = m[j], m2 = m[j] - a[j]; - m[j] = m2; - a[j] = a2; - } - } - CHECK(f); - - // finish decoding the floors -#ifndef STB_VORBIS_NO_DEFER_FLOOR - for (i=0; i < f->channels; ++i) { - if (really_zero_channel[i]) { - memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2); - } else { - do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], NULL); - } - } -#else - for (i=0; i < f->channels; ++i) { - if (really_zero_channel[i]) { - memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2); - } else { - for (j=0; j < n2; ++j) - f->channel_buffers[i][j] *= f->floor_buffers[i][j]; - } - } -#endif - -// INVERSE MDCT - CHECK(f); - for (i=0; i < f->channels; ++i) - inverse_mdct(f->channel_buffers[i], n, f, m->blockflag); - CHECK(f); - - // this shouldn't be necessary, unless we exited on an error - // and want to flush to get to the next packet - flush_packet(f); - - if (f->first_decode) { - // assume we start so first non-discarded sample is sample 0 - // this isn't to spec, but spec would require us to read ahead - // and decode the size of all current frames--could be done, - // but presumably it's not a commonly used feature - f->current_loc = -n2; // start of first frame is positioned for discard - // we might have to discard samples "from" the next frame too, - // if we're lapping a large block then a small at the start? - f->discard_samples_deferred = n - right_end; - f->current_loc_valid = TRUE; - f->first_decode = FALSE; - } else if (f->discard_samples_deferred) { - if (f->discard_samples_deferred >= right_start - left_start) { - f->discard_samples_deferred -= (right_start - left_start); - left_start = right_start; - *p_left = left_start; - } else { - left_start += f->discard_samples_deferred; - *p_left = left_start; - f->discard_samples_deferred = 0; - } - } else if (f->previous_length == 0 && f->current_loc_valid) { - // we're recovering from a seek... that means we're going to discard - // the samples from this packet even though we know our position from - // the last page header, so we need to update the position based on - // the discarded samples here - // but wait, the code below is going to add this in itself even - // on a discard, so we don't need to do it here... - } - - // check if we have ogg information about the sample # for this packet - if (f->last_seg_which == f->end_seg_with_known_loc) { - // if we have a valid current loc, and this is final: - if (f->current_loc_valid && (f->page_flag & PAGEFLAG_last_page)) { - uint32 current_end = f->known_loc_for_packet; - // then let's infer the size of the (probably) short final frame - if (current_end < f->current_loc + (right_end-left_start)) { - if (current_end < f->current_loc) { - // negative truncation, that's impossible! - *len = 0; - } else { - *len = current_end - f->current_loc; - } - *len += left_start; // this doesn't seem right, but has no ill effect on my test files - if (*len > right_end) *len = right_end; // this should never happen - f->current_loc += *len; - return TRUE; - } - } - // otherwise, just set our sample loc - // guess that the ogg granule pos refers to the _middle_ of the - // last frame? - // set f->current_loc to the position of left_start - f->current_loc = f->known_loc_for_packet - (n2-left_start); - f->current_loc_valid = TRUE; - } - if (f->current_loc_valid) - f->current_loc += (right_start - left_start); - - if (f->alloc.alloc_buffer) - assert(f->alloc.alloc_buffer_length_in_bytes == f->temp_offset); - *len = right_end; // ignore samples after the window goes to 0 - CHECK(f); - - return TRUE; -} - -static int vorbis_decode_packet(vorb *f, int *len, int *p_left, int *p_right) -{ - int mode, left_end, right_end; - if (!vorbis_decode_initial(f, p_left, &left_end, p_right, &right_end, &mode)) return 0; - return vorbis_decode_packet_rest(f, len, f->mode_config + mode, *p_left, left_end, *p_right, right_end, p_left); -} - -static int vorbis_finish_frame(stb_vorbis *f, int len, int left, int right) -{ - int prev,i,j; - // we use right&left (the start of the right- and left-window sin()-regions) - // to determine how much to return, rather than inferring from the rules - // (same result, clearer code); 'left' indicates where our sin() window - // starts, therefore where the previous window's right edge starts, and - // therefore where to start mixing from the previous buffer. 'right' - // indicates where our sin() ending-window starts, therefore that's where - // we start saving, and where our returned-data ends. - - // mixin from previous window - if (f->previous_length) { - int i,j, n = f->previous_length; - float *w = get_window(f, n); - if (w == NULL) return 0; - for (i=0; i < f->channels; ++i) { - for (j=0; j < n; ++j) - f->channel_buffers[i][left+j] = - f->channel_buffers[i][left+j]*w[ j] + - f->previous_window[i][ j]*w[n-1-j]; - } - } - - prev = f->previous_length; - - // last half of this data becomes previous window - f->previous_length = len - right; - - // @OPTIMIZE: could avoid this copy by double-buffering the - // output (flipping previous_window with channel_buffers), but - // then previous_window would have to be 2x as large, and - // channel_buffers couldn't be temp mem (although they're NOT - // currently temp mem, they could be (unless we want to level - // performance by spreading out the computation)) - for (i=0; i < f->channels; ++i) - for (j=0; right+j < len; ++j) - f->previous_window[i][j] = f->channel_buffers[i][right+j]; - - if (!prev) - // there was no previous packet, so this data isn't valid... - // this isn't entirely true, only the would-have-overlapped data - // isn't valid, but this seems to be what the spec requires - return 0; - - // truncate a short frame - if (len < right) right = len; - - f->samples_output += right-left; - - return right - left; -} - -static int vorbis_pump_first_frame(stb_vorbis *f) -{ - int len, right, left, res; - res = vorbis_decode_packet(f, &len, &left, &right); - if (res) - vorbis_finish_frame(f, len, left, right); - return res; -} - -#ifndef STB_VORBIS_NO_PUSHDATA_API -static int is_whole_packet_present(stb_vorbis *f) -{ - // make sure that we have the packet available before continuing... - // this requires a full ogg parse, but we know we can fetch from f->stream - - // instead of coding this out explicitly, we could save the current read state, - // read the next packet with get8() until end-of-packet, check f->eof, then - // reset the state? but that would be slower, esp. since we'd have over 256 bytes - // of state to restore (primarily the page segment table) - - int s = f->next_seg, first = TRUE; - uint8 *p = f->stream; - - if (s != -1) { // if we're not starting the packet with a 'continue on next page' flag - for (; s < f->segment_count; ++s) { - p += f->segments[s]; - if (f->segments[s] < 255) // stop at first short segment - break; - } - // either this continues, or it ends it... - if (s == f->segment_count) - s = -1; // set 'crosses page' flag - if (p > f->stream_end) return error(f, VORBIS_need_more_data); - first = FALSE; - } - for (; s == -1;) { - uint8 *q; - int n; - - // check that we have the page header ready - if (p + 26 >= f->stream_end) return error(f, VORBIS_need_more_data); - // validate the page - if (memcmp(p, ogg_page_header, 4)) return error(f, VORBIS_invalid_stream); - if (p[4] != 0) return error(f, VORBIS_invalid_stream); - if (first) { // the first segment must NOT have 'continued_packet', later ones MUST - if (f->previous_length) - if ((p[5] & PAGEFLAG_continued_packet)) return error(f, VORBIS_invalid_stream); - // if no previous length, we're resynching, so we can come in on a continued-packet, - // which we'll just drop - } else { - if (!(p[5] & PAGEFLAG_continued_packet)) return error(f, VORBIS_invalid_stream); - } - n = p[26]; // segment counts - q = p+27; // q points to segment table - p = q + n; // advance past header - // make sure we've read the segment table - if (p > f->stream_end) return error(f, VORBIS_need_more_data); - for (s=0; s < n; ++s) { - p += q[s]; - if (q[s] < 255) - break; - } - if (s == n) - s = -1; // set 'crosses page' flag - if (p > f->stream_end) return error(f, VORBIS_need_more_data); - first = FALSE; - } - return TRUE; -} -#endif // !STB_VORBIS_NO_PUSHDATA_API - -static int start_decoder(vorb *f) -{ - uint8 header[6], x,y; - int len,i,j,k, max_submaps = 0; - int longest_floorlist=0; - - // first page, first packet - f->first_decode = TRUE; - - if (!start_page(f)) return FALSE; - // validate page flag - if (!(f->page_flag & PAGEFLAG_first_page)) return error(f, VORBIS_invalid_first_page); - if (f->page_flag & PAGEFLAG_last_page) return error(f, VORBIS_invalid_first_page); - if (f->page_flag & PAGEFLAG_continued_packet) return error(f, VORBIS_invalid_first_page); - // check for expected packet length - if (f->segment_count != 1) return error(f, VORBIS_invalid_first_page); - if (f->segments[0] != 30) { - // check for the Ogg skeleton fishead identifying header to refine our error - if (f->segments[0] == 64 && - getn(f, header, 6) && - header[0] == 'f' && - header[1] == 'i' && - header[2] == 's' && - header[3] == 'h' && - header[4] == 'e' && - header[5] == 'a' && - get8(f) == 'd' && - get8(f) == '\0') return error(f, VORBIS_ogg_skeleton_not_supported); - else - return error(f, VORBIS_invalid_first_page); - } - - // read packet - // check packet header - if (get8(f) != VORBIS_packet_id) return error(f, VORBIS_invalid_first_page); - if (!getn(f, header, 6)) return error(f, VORBIS_unexpected_eof); - if (!vorbis_validate(header)) return error(f, VORBIS_invalid_first_page); - // vorbis_version - if (get32(f) != 0) return error(f, VORBIS_invalid_first_page); - f->channels = get8(f); if (!f->channels) return error(f, VORBIS_invalid_first_page); - if (f->channels > STB_VORBIS_MAX_CHANNELS) return error(f, VORBIS_too_many_channels); - f->sample_rate = get32(f); if (!f->sample_rate) return error(f, VORBIS_invalid_first_page); - get32(f); // bitrate_maximum - get32(f); // bitrate_nominal - get32(f); // bitrate_minimum - x = get8(f); - { - int log0,log1; - log0 = x & 15; - log1 = x >> 4; - f->blocksize_0 = 1 << log0; - f->blocksize_1 = 1 << log1; - if (log0 < 6 || log0 > 13) return error(f, VORBIS_invalid_setup); - if (log1 < 6 || log1 > 13) return error(f, VORBIS_invalid_setup); - if (log0 > log1) return error(f, VORBIS_invalid_setup); - } - - // framing_flag - x = get8(f); - if (!(x & 1)) return error(f, VORBIS_invalid_first_page); - - // second packet! - if (!start_page(f)) return FALSE; - - if (!start_packet(f)) return FALSE; - - if (!next_segment(f)) return FALSE; - - if (get8_packet(f) != VORBIS_packet_comment) return error(f, VORBIS_invalid_setup); - for (i=0; i < 6; ++i) header[i] = get8_packet(f); - if (!vorbis_validate(header)) return error(f, VORBIS_invalid_setup); - //file vendor - len = get32_packet(f); - f->vendor = (char*)setup_malloc(f, sizeof(char) * (len+1)); - if (f->vendor == NULL) return error(f, VORBIS_outofmem); - for(i=0; i < len; ++i) { - f->vendor[i] = get8_packet(f); - } - f->vendor[len] = (char)'\0'; - //user comments - f->comment_list_length = get32_packet(f); - f->comment_list = (char**)setup_malloc(f, sizeof(char*) * (f->comment_list_length)); - if (f->comment_list == NULL) return error(f, VORBIS_outofmem); - - for(i=0; i < f->comment_list_length; ++i) { - len = get32_packet(f); - f->comment_list[i] = (char*)setup_malloc(f, sizeof(char) * (len+1)); - if (f->comment_list[i] == NULL) return error(f, VORBIS_outofmem); - - for(j=0; j < len; ++j) { - f->comment_list[i][j] = get8_packet(f); - } - f->comment_list[i][len] = (char)'\0'; - } - - // framing_flag - x = get8_packet(f); - if (!(x & 1)) return error(f, VORBIS_invalid_setup); - - - skip(f, f->bytes_in_seg); - f->bytes_in_seg = 0; - - do { - len = next_segment(f); - skip(f, len); - f->bytes_in_seg = 0; - } while (len); - - // third packet! - if (!start_packet(f)) return FALSE; - - #ifndef STB_VORBIS_NO_PUSHDATA_API - if (IS_PUSH_MODE(f)) { - if (!is_whole_packet_present(f)) { - // convert error in ogg header to write type - if (f->error == VORBIS_invalid_stream) - f->error = VORBIS_invalid_setup; - return FALSE; - } - } - #endif - - crc32_init(); // always init it, to avoid multithread race conditions - - if (get8_packet(f) != VORBIS_packet_setup) return error(f, VORBIS_invalid_setup); - for (i=0; i < 6; ++i) header[i] = get8_packet(f); - if (!vorbis_validate(header)) return error(f, VORBIS_invalid_setup); - - // codebooks - - f->codebook_count = get_bits(f,8) + 1; - f->codebooks = (Codebook *) setup_malloc(f, sizeof(*f->codebooks) * f->codebook_count); - if (f->codebooks == NULL) return error(f, VORBIS_outofmem); - memset(f->codebooks, 0, sizeof(*f->codebooks) * f->codebook_count); - for (i=0; i < f->codebook_count; ++i) { - uint32 *values; - int ordered, sorted_count; - int total=0; - uint8 *lengths; - Codebook *c = f->codebooks+i; - CHECK(f); - x = get_bits(f, 8); if (x != 0x42) return error(f, VORBIS_invalid_setup); - x = get_bits(f, 8); if (x != 0x43) return error(f, VORBIS_invalid_setup); - x = get_bits(f, 8); if (x != 0x56) return error(f, VORBIS_invalid_setup); - x = get_bits(f, 8); - c->dimensions = (get_bits(f, 8)<<8) + x; - x = get_bits(f, 8); - y = get_bits(f, 8); - c->entries = (get_bits(f, 8)<<16) + (y<<8) + x; - ordered = get_bits(f,1); - c->sparse = ordered ? 0 : get_bits(f,1); - - if (c->dimensions == 0 && c->entries != 0) return error(f, VORBIS_invalid_setup); - - if (c->sparse) - lengths = (uint8 *) setup_temp_malloc(f, c->entries); - else - lengths = c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries); - - if (!lengths) return error(f, VORBIS_outofmem); - - if (ordered) { - int current_entry = 0; - int current_length = get_bits(f,5) + 1; - while (current_entry < c->entries) { - int limit = c->entries - current_entry; - int n = get_bits(f, ilog(limit)); - if (current_length >= 32) return error(f, VORBIS_invalid_setup); - if (current_entry + n > (int) c->entries) { return error(f, VORBIS_invalid_setup); } - memset(lengths + current_entry, current_length, n); - current_entry += n; - ++current_length; - } - } else { - for (j=0; j < c->entries; ++j) { - int present = c->sparse ? get_bits(f,1) : 1; - if (present) { - lengths[j] = get_bits(f, 5) + 1; - ++total; - if (lengths[j] == 32) - return error(f, VORBIS_invalid_setup); - } else { - lengths[j] = NO_CODE; - } - } - } - - if (c->sparse && total >= c->entries >> 2) { - // convert sparse items to non-sparse! - if (c->entries > (int) f->setup_temp_memory_required) - f->setup_temp_memory_required = c->entries; - - c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries); - if (c->codeword_lengths == NULL) return error(f, VORBIS_outofmem); - memcpy(c->codeword_lengths, lengths, c->entries); - setup_temp_free(f, lengths, c->entries); // note this is only safe if there have been no intervening temp mallocs! - lengths = c->codeword_lengths; - c->sparse = 0; - } - - // compute the size of the sorted tables - if (c->sparse) { - sorted_count = total; - } else { - sorted_count = 0; - #ifndef STB_VORBIS_NO_HUFFMAN_BINARY_SEARCH - for (j=0; j < c->entries; ++j) - if (lengths[j] > STB_VORBIS_FAST_HUFFMAN_LENGTH && lengths[j] != NO_CODE) - ++sorted_count; - #endif - } - - c->sorted_entries = sorted_count; - values = NULL; - - CHECK(f); - if (!c->sparse) { - c->codewords = (uint32 *) setup_malloc(f, sizeof(c->codewords[0]) * c->entries); - if (!c->codewords) return error(f, VORBIS_outofmem); - } else { - unsigned int size; - if (c->sorted_entries) { - c->codeword_lengths = (uint8 *) setup_malloc(f, c->sorted_entries); - if (!c->codeword_lengths) return error(f, VORBIS_outofmem); - c->codewords = (uint32 *) setup_temp_malloc(f, sizeof(*c->codewords) * c->sorted_entries); - if (!c->codewords) return error(f, VORBIS_outofmem); - values = (uint32 *) setup_temp_malloc(f, sizeof(*values) * c->sorted_entries); - if (!values) return error(f, VORBIS_outofmem); - } - size = c->entries + (sizeof(*c->codewords) + sizeof(*values)) * c->sorted_entries; - if (size > f->setup_temp_memory_required) - f->setup_temp_memory_required = size; - } - - if (!compute_codewords(c, lengths, c->entries, values)) { - if (c->sparse) setup_temp_free(f, values, 0); - return error(f, VORBIS_invalid_setup); - } - - if (c->sorted_entries) { - // allocate an extra slot for sentinels - c->sorted_codewords = (uint32 *) setup_malloc(f, sizeof(*c->sorted_codewords) * (c->sorted_entries+1)); - if (c->sorted_codewords == NULL) return error(f, VORBIS_outofmem); - // allocate an extra slot at the front so that c->sorted_values[-1] is defined - // so that we can catch that case without an extra if - c->sorted_values = ( int *) setup_malloc(f, sizeof(*c->sorted_values ) * (c->sorted_entries+1)); - if (c->sorted_values == NULL) return error(f, VORBIS_outofmem); - ++c->sorted_values; - c->sorted_values[-1] = -1; - compute_sorted_huffman(c, lengths, values); - } - - if (c->sparse) { - setup_temp_free(f, values, sizeof(*values)*c->sorted_entries); - setup_temp_free(f, c->codewords, sizeof(*c->codewords)*c->sorted_entries); - setup_temp_free(f, lengths, c->entries); - c->codewords = NULL; - } - - compute_accelerated_huffman(c); - - CHECK(f); - c->lookup_type = get_bits(f, 4); - if (c->lookup_type > 2) return error(f, VORBIS_invalid_setup); - if (c->lookup_type > 0) { - uint16 *mults; - c->minimum_value = float32_unpack(get_bits(f, 32)); - c->delta_value = float32_unpack(get_bits(f, 32)); - c->value_bits = get_bits(f, 4)+1; - c->sequence_p = get_bits(f,1); - if (c->lookup_type == 1) { - int values = lookup1_values(c->entries, c->dimensions); - if (values < 0) return error(f, VORBIS_invalid_setup); - c->lookup_values = (uint32) values; - } else { - c->lookup_values = c->entries * c->dimensions; - } - if (c->lookup_values == 0) return error(f, VORBIS_invalid_setup); - mults = (uint16 *) setup_temp_malloc(f, sizeof(mults[0]) * c->lookup_values); - if (mults == NULL) return error(f, VORBIS_outofmem); - for (j=0; j < (int) c->lookup_values; ++j) { - int q = get_bits(f, c->value_bits); - if (q == EOP) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_invalid_setup); } - mults[j] = q; - } - -#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK - if (c->lookup_type == 1) { - int len, sparse = c->sparse; - float last=0; - // pre-expand the lookup1-style multiplicands, to avoid a divide in the inner loop - if (sparse) { - if (c->sorted_entries == 0) goto skip; - c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->sorted_entries * c->dimensions); - } else - c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->entries * c->dimensions); - if (c->multiplicands == NULL) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); } - len = sparse ? c->sorted_entries : c->entries; - for (j=0; j < len; ++j) { - unsigned int z = sparse ? c->sorted_values[j] : j; - unsigned int div=1; - for (k=0; k < c->dimensions; ++k) { - int off = (z / div) % c->lookup_values; - float val = mults[off]; - val = mults[off]*c->delta_value + c->minimum_value + last; - c->multiplicands[j*c->dimensions + k] = val; - if (c->sequence_p) - last = val; - if (k+1 < c->dimensions) { - if (div > UINT_MAX / (unsigned int) c->lookup_values) { - setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); - return error(f, VORBIS_invalid_setup); - } - div *= c->lookup_values; - } - } - } - c->lookup_type = 2; - } - else -#endif - { - float last=0; - CHECK(f); - c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->lookup_values); - if (c->multiplicands == NULL) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); } - for (j=0; j < (int) c->lookup_values; ++j) { - float val = mults[j] * c->delta_value + c->minimum_value + last; - c->multiplicands[j] = val; - if (c->sequence_p) - last = val; - } - } -#ifndef STB_VORBIS_DIVIDES_IN_CODEBOOK - skip:; -#endif - setup_temp_free(f, mults, sizeof(mults[0])*c->lookup_values); - - CHECK(f); - } - CHECK(f); - } - - // time domain transfers (notused) - - x = get_bits(f, 6) + 1; - for (i=0; i < x; ++i) { - uint32 z = get_bits(f, 16); - if (z != 0) return error(f, VORBIS_invalid_setup); - } - - // Floors - f->floor_count = get_bits(f, 6)+1; - f->floor_config = (Floor *) setup_malloc(f, f->floor_count * sizeof(*f->floor_config)); - if (f->floor_config == NULL) return error(f, VORBIS_outofmem); - for (i=0; i < f->floor_count; ++i) { - f->floor_types[i] = get_bits(f, 16); - if (f->floor_types[i] > 1) return error(f, VORBIS_invalid_setup); - if (f->floor_types[i] == 0) { - Floor0 *g = &f->floor_config[i].floor0; - g->order = get_bits(f,8); - g->rate = get_bits(f,16); - g->bark_map_size = get_bits(f,16); - g->amplitude_bits = get_bits(f,6); - g->amplitude_offset = get_bits(f,8); - g->number_of_books = get_bits(f,4) + 1; - for (j=0; j < g->number_of_books; ++j) - g->book_list[j] = get_bits(f,8); - return error(f, VORBIS_feature_not_supported); - } else { - stbv__floor_ordering p[31*8+2]; - Floor1 *g = &f->floor_config[i].floor1; - int max_class = -1; - g->partitions = get_bits(f, 5); - for (j=0; j < g->partitions; ++j) { - g->partition_class_list[j] = get_bits(f, 4); - if (g->partition_class_list[j] > max_class) - max_class = g->partition_class_list[j]; - } - for (j=0; j <= max_class; ++j) { - g->class_dimensions[j] = get_bits(f, 3)+1; - g->class_subclasses[j] = get_bits(f, 2); - if (g->class_subclasses[j]) { - g->class_masterbooks[j] = get_bits(f, 8); - if (g->class_masterbooks[j] >= f->codebook_count) return error(f, VORBIS_invalid_setup); - } - for (k=0; k < 1 << g->class_subclasses[j]; ++k) { - g->subclass_books[j][k] = get_bits(f,8)-1; - if (g->subclass_books[j][k] >= f->codebook_count) return error(f, VORBIS_invalid_setup); - } - } - g->floor1_multiplier = get_bits(f,2)+1; - g->rangebits = get_bits(f,4); - g->Xlist[0] = 0; - g->Xlist[1] = 1 << g->rangebits; - g->values = 2; - for (j=0; j < g->partitions; ++j) { - int c = g->partition_class_list[j]; - for (k=0; k < g->class_dimensions[c]; ++k) { - g->Xlist[g->values] = get_bits(f, g->rangebits); - ++g->values; - } - } - // precompute the sorting - for (j=0; j < g->values; ++j) { - p[j].x = g->Xlist[j]; - p[j].id = j; - } - qsort(p, g->values, sizeof(p[0]), point_compare); - for (j=0; j < g->values-1; ++j) - if (p[j].x == p[j+1].x) - return error(f, VORBIS_invalid_setup); - for (j=0; j < g->values; ++j) - g->sorted_order[j] = (uint8) p[j].id; - // precompute the neighbors - for (j=2; j < g->values; ++j) { - int low = 0,hi = 0; - neighbors(g->Xlist, j, &low,&hi); - g->neighbors[j][0] = low; - g->neighbors[j][1] = hi; - } - - if (g->values > longest_floorlist) - longest_floorlist = g->values; - } - } - - // Residue - f->residue_count = get_bits(f, 6)+1; - f->residue_config = (Residue *) setup_malloc(f, f->residue_count * sizeof(f->residue_config[0])); - if (f->residue_config == NULL) return error(f, VORBIS_outofmem); - memset(f->residue_config, 0, f->residue_count * sizeof(f->residue_config[0])); - for (i=0; i < f->residue_count; ++i) { - uint8 residue_cascade[64]; - Residue *r = f->residue_config+i; - f->residue_types[i] = get_bits(f, 16); - if (f->residue_types[i] > 2) return error(f, VORBIS_invalid_setup); - r->begin = get_bits(f, 24); - r->end = get_bits(f, 24); - if (r->end < r->begin) return error(f, VORBIS_invalid_setup); - r->part_size = get_bits(f,24)+1; - r->classifications = get_bits(f,6)+1; - r->classbook = get_bits(f,8); - if (r->classbook >= f->codebook_count) return error(f, VORBIS_invalid_setup); - for (j=0; j < r->classifications; ++j) { - uint8 high_bits=0; - uint8 low_bits=get_bits(f,3); - if (get_bits(f,1)) - high_bits = get_bits(f,5); - residue_cascade[j] = high_bits*8 + low_bits; - } - r->residue_books = (short (*)[8]) setup_malloc(f, sizeof(r->residue_books[0]) * r->classifications); - if (r->residue_books == NULL) return error(f, VORBIS_outofmem); - for (j=0; j < r->classifications; ++j) { - for (k=0; k < 8; ++k) { - if (residue_cascade[j] & (1 << k)) { - r->residue_books[j][k] = get_bits(f, 8); - if (r->residue_books[j][k] >= f->codebook_count) return error(f, VORBIS_invalid_setup); - } else { - r->residue_books[j][k] = -1; - } - } - } - // precompute the classifications[] array to avoid inner-loop mod/divide - // call it 'classdata' since we already have r->classifications - r->classdata = (uint8 **) setup_malloc(f, sizeof(*r->classdata) * f->codebooks[r->classbook].entries); - if (!r->classdata) return error(f, VORBIS_outofmem); - memset(r->classdata, 0, sizeof(*r->classdata) * f->codebooks[r->classbook].entries); - for (j=0; j < f->codebooks[r->classbook].entries; ++j) { - int classwords = f->codebooks[r->classbook].dimensions; - int temp = j; - r->classdata[j] = (uint8 *) setup_malloc(f, sizeof(r->classdata[j][0]) * classwords); - if (r->classdata[j] == NULL) return error(f, VORBIS_outofmem); - for (k=classwords-1; k >= 0; --k) { - r->classdata[j][k] = temp % r->classifications; - temp /= r->classifications; - } - } - } - - f->mapping_count = get_bits(f,6)+1; - f->mapping = (Mapping *) setup_malloc(f, f->mapping_count * sizeof(*f->mapping)); - if (f->mapping == NULL) return error(f, VORBIS_outofmem); - memset(f->mapping, 0, f->mapping_count * sizeof(*f->mapping)); - for (i=0; i < f->mapping_count; ++i) { - Mapping *m = f->mapping + i; - int mapping_type = get_bits(f,16); - if (mapping_type != 0) return error(f, VORBIS_invalid_setup); - m->chan = (MappingChannel *) setup_malloc(f, f->channels * sizeof(*m->chan)); - if (m->chan == NULL) return error(f, VORBIS_outofmem); - if (get_bits(f,1)) - m->submaps = get_bits(f,4)+1; - else - m->submaps = 1; - if (m->submaps > max_submaps) - max_submaps = m->submaps; - if (get_bits(f,1)) { - m->coupling_steps = get_bits(f,8)+1; - if (m->coupling_steps > f->channels) return error(f, VORBIS_invalid_setup); - for (k=0; k < m->coupling_steps; ++k) { - m->chan[k].magnitude = get_bits(f, ilog(f->channels-1)); - m->chan[k].angle = get_bits(f, ilog(f->channels-1)); - if (m->chan[k].magnitude >= f->channels) return error(f, VORBIS_invalid_setup); - if (m->chan[k].angle >= f->channels) return error(f, VORBIS_invalid_setup); - if (m->chan[k].magnitude == m->chan[k].angle) return error(f, VORBIS_invalid_setup); - } - } else - m->coupling_steps = 0; - - // reserved field - if (get_bits(f,2)) return error(f, VORBIS_invalid_setup); - if (m->submaps > 1) { - for (j=0; j < f->channels; ++j) { - m->chan[j].mux = get_bits(f, 4); - if (m->chan[j].mux >= m->submaps) return error(f, VORBIS_invalid_setup); - } - } else - // @SPECIFICATION: this case is missing from the spec - for (j=0; j < f->channels; ++j) - m->chan[j].mux = 0; - - for (j=0; j < m->submaps; ++j) { - get_bits(f,8); // discard - m->submap_floor[j] = get_bits(f,8); - m->submap_residue[j] = get_bits(f,8); - if (m->submap_floor[j] >= f->floor_count) return error(f, VORBIS_invalid_setup); - if (m->submap_residue[j] >= f->residue_count) return error(f, VORBIS_invalid_setup); - } - } - - // Modes - f->mode_count = get_bits(f, 6)+1; - for (i=0; i < f->mode_count; ++i) { - Mode *m = f->mode_config+i; - m->blockflag = get_bits(f,1); - m->windowtype = get_bits(f,16); - m->transformtype = get_bits(f,16); - m->mapping = get_bits(f,8); - if (m->windowtype != 0) return error(f, VORBIS_invalid_setup); - if (m->transformtype != 0) return error(f, VORBIS_invalid_setup); - if (m->mapping >= f->mapping_count) return error(f, VORBIS_invalid_setup); - } - - flush_packet(f); - - f->previous_length = 0; - - for (i=0; i < f->channels; ++i) { - f->channel_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1); - f->previous_window[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2); - f->finalY[i] = (int16 *) setup_malloc(f, sizeof(int16) * longest_floorlist); - if (f->channel_buffers[i] == NULL || f->previous_window[i] == NULL || f->finalY[i] == NULL) return error(f, VORBIS_outofmem); - memset(f->channel_buffers[i], 0, sizeof(float) * f->blocksize_1); - #ifdef STB_VORBIS_NO_DEFER_FLOOR - f->floor_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2); - if (f->floor_buffers[i] == NULL) return error(f, VORBIS_outofmem); - #endif - } - - if (!init_blocksize(f, 0, f->blocksize_0)) return FALSE; - if (!init_blocksize(f, 1, f->blocksize_1)) return FALSE; - f->blocksize[0] = f->blocksize_0; - f->blocksize[1] = f->blocksize_1; - -#ifdef STB_VORBIS_DIVIDE_TABLE - if (integer_divide_table[1][1]==0) - for (i=0; i < DIVTAB_NUMER; ++i) - for (j=1; j < DIVTAB_DENOM; ++j) - integer_divide_table[i][j] = i / j; -#endif - - // compute how much temporary memory is needed - - // 1. - { - uint32 imdct_mem = (f->blocksize_1 * sizeof(float) >> 1); - uint32 classify_mem; - int i,max_part_read=0; - for (i=0; i < f->residue_count; ++i) { - Residue *r = f->residue_config + i; - unsigned int actual_size = f->blocksize_1 / 2; - unsigned int limit_r_begin = r->begin < actual_size ? r->begin : actual_size; - unsigned int limit_r_end = r->end < actual_size ? r->end : actual_size; - int n_read = limit_r_end - limit_r_begin; - int part_read = n_read / r->part_size; - if (part_read > max_part_read) - max_part_read = part_read; - } - #ifndef STB_VORBIS_DIVIDES_IN_RESIDUE - classify_mem = f->channels * (sizeof(void*) + max_part_read * sizeof(uint8 *)); - #else - classify_mem = f->channels * (sizeof(void*) + max_part_read * sizeof(int *)); - #endif - - // maximum reasonable partition size is f->blocksize_1 - - f->temp_memory_required = classify_mem; - if (imdct_mem > f->temp_memory_required) - f->temp_memory_required = imdct_mem; - } - - - if (f->alloc.alloc_buffer) { - assert(f->temp_offset == f->alloc.alloc_buffer_length_in_bytes); - // check if there's enough temp memory so we don't error later - if (f->setup_offset + sizeof(*f) + f->temp_memory_required > (unsigned) f->temp_offset) - return error(f, VORBIS_outofmem); - } - - // @TODO: stb_vorbis_seek_start expects first_audio_page_offset to point to a page - // without PAGEFLAG_continued_packet, so this either points to the first page, or - // the page after the end of the headers. It might be cleaner to point to a page - // in the middle of the headers, when that's the page where the first audio packet - // starts, but we'd have to also correctly skip the end of any continued packet in - // stb_vorbis_seek_start. - if (f->next_seg == -1) { - f->first_audio_page_offset = stb_vorbis_get_file_offset(f); - } else { - f->first_audio_page_offset = 0; - } - - return TRUE; -} - -static void vorbis_deinit(stb_vorbis *p) -{ - int i,j; - - setup_free(p, p->vendor); - for (i=0; i < p->comment_list_length; ++i) { - setup_free(p, p->comment_list[i]); - } - setup_free(p, p->comment_list); - - if (p->residue_config) { - for (i=0; i < p->residue_count; ++i) { - Residue *r = p->residue_config+i; - if (r->classdata) { - for (j=0; j < p->codebooks[r->classbook].entries; ++j) - setup_free(p, r->classdata[j]); - setup_free(p, r->classdata); - } - setup_free(p, r->residue_books); - } - } - - if (p->codebooks) { - CHECK(p); - for (i=0; i < p->codebook_count; ++i) { - Codebook *c = p->codebooks + i; - setup_free(p, c->codeword_lengths); - setup_free(p, c->multiplicands); - setup_free(p, c->codewords); - setup_free(p, c->sorted_codewords); - // c->sorted_values[-1] is the first entry in the array - setup_free(p, c->sorted_values ? c->sorted_values-1 : NULL); - } - setup_free(p, p->codebooks); - } - setup_free(p, p->floor_config); - setup_free(p, p->residue_config); - if (p->mapping) { - for (i=0; i < p->mapping_count; ++i) - setup_free(p, p->mapping[i].chan); - setup_free(p, p->mapping); - } - CHECK(p); - for (i=0; i < p->channels && i < STB_VORBIS_MAX_CHANNELS; ++i) { - setup_free(p, p->channel_buffers[i]); - setup_free(p, p->previous_window[i]); - #ifdef STB_VORBIS_NO_DEFER_FLOOR - setup_free(p, p->floor_buffers[i]); - #endif - setup_free(p, p->finalY[i]); - } - for (i=0; i < 2; ++i) { - setup_free(p, p->A[i]); - setup_free(p, p->B[i]); - setup_free(p, p->C[i]); - setup_free(p, p->window[i]); - setup_free(p, p->bit_reverse[i]); - } - #ifndef STB_VORBIS_NO_STDIO - if (p->close_on_free) fclose(p->f); - #endif -} - -void stb_vorbis_close(stb_vorbis *p) -{ - if (p == NULL) return; - vorbis_deinit(p); - setup_free(p,p); -} - -static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z) -{ - memset(p, 0, sizeof(*p)); // NULL out all malloc'd pointers to start - if (z) { - p->alloc = *z; - p->alloc.alloc_buffer_length_in_bytes &= ~7; - p->temp_offset = p->alloc.alloc_buffer_length_in_bytes; - } - p->eof = 0; - p->error = VORBIS__no_error; - p->stream = NULL; - p->codebooks = NULL; - p->page_crc_tests = -1; - #ifndef STB_VORBIS_NO_STDIO - p->close_on_free = FALSE; - p->f = NULL; - #endif -} - -int stb_vorbis_get_sample_offset(stb_vorbis *f) -{ - if (f->current_loc_valid) - return f->current_loc; - else - return -1; -} - -stb_vorbis_info stb_vorbis_get_info(stb_vorbis *f) -{ - stb_vorbis_info d; - d.channels = f->channels; - d.sample_rate = f->sample_rate; - d.setup_memory_required = f->setup_memory_required; - d.setup_temp_memory_required = f->setup_temp_memory_required; - d.temp_memory_required = f->temp_memory_required; - d.max_frame_size = f->blocksize_1 >> 1; - return d; -} - -stb_vorbis_comment stb_vorbis_get_comment(stb_vorbis *f) -{ - stb_vorbis_comment d; - d.vendor = f->vendor; - d.comment_list_length = f->comment_list_length; - d.comment_list = f->comment_list; - return d; -} - -int stb_vorbis_get_error(stb_vorbis *f) -{ - int e = f->error; - f->error = VORBIS__no_error; - return e; -} - -static stb_vorbis * vorbis_alloc(stb_vorbis *f) -{ - stb_vorbis *p = (stb_vorbis *) setup_malloc(f, sizeof(*p)); - return p; -} - -#ifndef STB_VORBIS_NO_PUSHDATA_API - -void stb_vorbis_flush_pushdata(stb_vorbis *f) -{ - f->previous_length = 0; - f->page_crc_tests = 0; - f->discard_samples_deferred = 0; - f->current_loc_valid = FALSE; - f->first_decode = FALSE; - f->samples_output = 0; - f->channel_buffer_start = 0; - f->channel_buffer_end = 0; -} - -static int vorbis_search_for_page_pushdata(vorb *f, uint8 *data, int data_len) -{ - int i,n; - for (i=0; i < f->page_crc_tests; ++i) - f->scan[i].bytes_done = 0; - - // if we have room for more scans, search for them first, because - // they may cause us to stop early if their header is incomplete - if (f->page_crc_tests < STB_VORBIS_PUSHDATA_CRC_COUNT) { - if (data_len < 4) return 0; - data_len -= 3; // need to look for 4-byte sequence, so don't miss - // one that straddles a boundary - for (i=0; i < data_len; ++i) { - if (data[i] == 0x4f) { - if (0==memcmp(data+i, ogg_page_header, 4)) { - int j,len; - uint32 crc; - // make sure we have the whole page header - if (i+26 >= data_len || i+27+data[i+26] >= data_len) { - // only read up to this page start, so hopefully we'll - // have the whole page header start next time - data_len = i; - break; - } - // ok, we have it all; compute the length of the page - len = 27 + data[i+26]; - for (j=0; j < data[i+26]; ++j) - len += data[i+27+j]; - // scan everything up to the embedded crc (which we must 0) - crc = 0; - for (j=0; j < 22; ++j) - crc = crc32_update(crc, data[i+j]); - // now process 4 0-bytes - for ( ; j < 26; ++j) - crc = crc32_update(crc, 0); - // len is the total number of bytes we need to scan - n = f->page_crc_tests++; - f->scan[n].bytes_left = len-j; - f->scan[n].crc_so_far = crc; - f->scan[n].goal_crc = data[i+22] + (data[i+23] << 8) + (data[i+24]<<16) + (data[i+25]<<24); - // if the last frame on a page is continued to the next, then - // we can't recover the sample_loc immediately - if (data[i+27+data[i+26]-1] == 255) - f->scan[n].sample_loc = ~0; - else - f->scan[n].sample_loc = data[i+6] + (data[i+7] << 8) + (data[i+ 8]<<16) + (data[i+ 9]<<24); - f->scan[n].bytes_done = i+j; - if (f->page_crc_tests == STB_VORBIS_PUSHDATA_CRC_COUNT) - break; - // keep going if we still have room for more - } - } - } - } - - for (i=0; i < f->page_crc_tests;) { - uint32 crc; - int j; - int n = f->scan[i].bytes_done; - int m = f->scan[i].bytes_left; - if (m > data_len - n) m = data_len - n; - // m is the bytes to scan in the current chunk - crc = f->scan[i].crc_so_far; - for (j=0; j < m; ++j) - crc = crc32_update(crc, data[n+j]); - f->scan[i].bytes_left -= m; - f->scan[i].crc_so_far = crc; - if (f->scan[i].bytes_left == 0) { - // does it match? - if (f->scan[i].crc_so_far == f->scan[i].goal_crc) { - // Houston, we have page - data_len = n+m; // consumption amount is wherever that scan ended - f->page_crc_tests = -1; // drop out of page scan mode - f->previous_length = 0; // decode-but-don't-output one frame - f->next_seg = -1; // start a new page - f->current_loc = f->scan[i].sample_loc; // set the current sample location - // to the amount we'd have decoded had we decoded this page - f->current_loc_valid = f->current_loc != ~0U; - return data_len; - } - // delete entry - f->scan[i] = f->scan[--f->page_crc_tests]; - } else { - ++i; - } - } - - return data_len; -} - -// return value: number of bytes we used -int stb_vorbis_decode_frame_pushdata( - stb_vorbis *f, // the file we're decoding - const uint8 *data, int data_len, // the memory available for decoding - int *channels, // place to write number of float * buffers - float ***output, // place to write float ** array of float * buffers - int *samples // place to write number of output samples - ) -{ - int i; - int len,right,left; - - if (!IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); - - if (f->page_crc_tests >= 0) { - *samples = 0; - return vorbis_search_for_page_pushdata(f, (uint8 *) data, data_len); - } - - f->stream = (uint8 *) data; - f->stream_end = (uint8 *) data + data_len; - f->error = VORBIS__no_error; - - // check that we have the entire packet in memory - if (!is_whole_packet_present(f)) { - *samples = 0; - return 0; - } - - if (!vorbis_decode_packet(f, &len, &left, &right)) { - // save the actual error we encountered - enum STBVorbisError error = f->error; - if (error == VORBIS_bad_packet_type) { - // flush and resynch - f->error = VORBIS__no_error; - while (get8_packet(f) != EOP) - if (f->eof) break; - *samples = 0; - return (int) (f->stream - data); - } - if (error == VORBIS_continued_packet_flag_invalid) { - if (f->previous_length == 0) { - // we may be resynching, in which case it's ok to hit one - // of these; just discard the packet - f->error = VORBIS__no_error; - while (get8_packet(f) != EOP) - if (f->eof) break; - *samples = 0; - return (int) (f->stream - data); - } - } - // if we get an error while parsing, what to do? - // well, it DEFINITELY won't work to continue from where we are! - stb_vorbis_flush_pushdata(f); - // restore the error that actually made us bail - f->error = error; - *samples = 0; - return 1; - } - - // success! - len = vorbis_finish_frame(f, len, left, right); - for (i=0; i < f->channels; ++i) - f->outputs[i] = f->channel_buffers[i] + left; - - if (channels) *channels = f->channels; - *samples = len; - *output = f->outputs; - return (int) (f->stream - data); -} - -stb_vorbis *stb_vorbis_open_pushdata( - const unsigned char *data, int data_len, // the memory available for decoding - int *data_used, // only defined if result is not NULL - int *error, const stb_vorbis_alloc *alloc) -{ - stb_vorbis *f, p; - vorbis_init(&p, alloc); - p.stream = (uint8 *) data; - p.stream_end = (uint8 *) data + data_len; - p.push_mode = TRUE; - if (!start_decoder(&p)) { - if (p.eof) - *error = VORBIS_need_more_data; - else - *error = p.error; - return NULL; - } - f = vorbis_alloc(&p); - if (f) { - *f = p; - *data_used = (int) (f->stream - data); - *error = 0; - return f; - } else { - vorbis_deinit(&p); - return NULL; - } -} -#endif // STB_VORBIS_NO_PUSHDATA_API - -unsigned int stb_vorbis_get_file_offset(stb_vorbis *f) -{ - #ifndef STB_VORBIS_NO_PUSHDATA_API - if (f->push_mode) return 0; - #endif - if (USE_MEMORY(f)) return (unsigned int) (f->stream - f->stream_start); - #ifndef STB_VORBIS_NO_STDIO - return (unsigned int) (ftell(f->f) - f->f_start); - #endif -} - -#ifndef STB_VORBIS_NO_PULLDATA_API -// -// DATA-PULLING API -// - -static uint32 vorbis_find_page(stb_vorbis *f, uint32 *end, uint32 *last) -{ - for(;;) { - int n; - if (f->eof) return 0; - n = get8(f); - if (n == 0x4f) { // page header candidate - unsigned int retry_loc = stb_vorbis_get_file_offset(f); - int i; - // check if we're off the end of a file_section stream - if (retry_loc - 25 > f->stream_len) - return 0; - // check the rest of the header - for (i=1; i < 4; ++i) - if (get8(f) != ogg_page_header[i]) - break; - if (f->eof) return 0; - if (i == 4) { - uint8 header[27]; - uint32 i, crc, goal, len; - for (i=0; i < 4; ++i) - header[i] = ogg_page_header[i]; - for (; i < 27; ++i) - header[i] = get8(f); - if (f->eof) return 0; - if (header[4] != 0) goto invalid; - goal = header[22] + (header[23] << 8) + (header[24]<<16) + (header[25]<<24); - for (i=22; i < 26; ++i) - header[i] = 0; - crc = 0; - for (i=0; i < 27; ++i) - crc = crc32_update(crc, header[i]); - len = 0; - for (i=0; i < header[26]; ++i) { - int s = get8(f); - crc = crc32_update(crc, s); - len += s; - } - if (len && f->eof) return 0; - for (i=0; i < len; ++i) - crc = crc32_update(crc, get8(f)); - // finished parsing probable page - if (crc == goal) { - // we could now check that it's either got the last - // page flag set, OR it's followed by the capture - // pattern, but I guess TECHNICALLY you could have - // a file with garbage between each ogg page and recover - // from it automatically? So even though that paranoia - // might decrease the chance of an invalid decode by - // another 2^32, not worth it since it would hose those - // invalid-but-useful files? - if (end) - *end = stb_vorbis_get_file_offset(f); - if (last) { - if (header[5] & 0x04) - *last = 1; - else - *last = 0; - } - set_file_offset(f, retry_loc-1); - return 1; - } - } - invalid: - // not a valid page, so rewind and look for next one - set_file_offset(f, retry_loc); - } - } -} - - -#define SAMPLE_unknown 0xffffffff - -// seeking is implemented with a binary search, which narrows down the range to -// 64K, before using a linear search (because finding the synchronization -// pattern can be expensive, and the chance we'd find the end page again is -// relatively high for small ranges) -// -// two initial interpolation-style probes are used at the start of the search -// to try to bound either side of the binary search sensibly, while still -// working in O(log n) time if they fail. - -static int get_seek_page_info(stb_vorbis *f, ProbedPage *z) -{ - uint8 header[27], lacing[255]; - int i,len; - - // record where the page starts - z->page_start = stb_vorbis_get_file_offset(f); - - // parse the header - getn(f, header, 27); - if (header[0] != 'O' || header[1] != 'g' || header[2] != 'g' || header[3] != 'S') - return 0; - getn(f, lacing, header[26]); - - // determine the length of the payload - len = 0; - for (i=0; i < header[26]; ++i) - len += lacing[i]; - - // this implies where the page ends - z->page_end = z->page_start + 27 + header[26] + len; - - // read the last-decoded sample out of the data - z->last_decoded_sample = header[6] + (header[7] << 8) + (header[8] << 16) + (header[9] << 24); - - // restore file state to where we were - set_file_offset(f, z->page_start); - return 1; -} - -// rarely used function to seek back to the preceding page while finding the -// start of a packet -static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset) -{ - unsigned int previous_safe, end; - - // now we want to seek back 64K from the limit - if (limit_offset >= 65536 && limit_offset-65536 >= f->first_audio_page_offset) - previous_safe = limit_offset - 65536; - else - previous_safe = f->first_audio_page_offset; - - set_file_offset(f, previous_safe); - - while (vorbis_find_page(f, &end, NULL)) { - if (end >= limit_offset && stb_vorbis_get_file_offset(f) < limit_offset) - return 1; - set_file_offset(f, end); - } - - return 0; -} - -// implements the search logic for finding a page and starting decoding. if -// the function succeeds, current_loc_valid will be true and current_loc will -// be less than or equal to the provided sample number (the closer the -// better). -static int seek_to_sample_coarse(stb_vorbis *f, uint32 sample_number) -{ - ProbedPage left, right, mid; - int i, start_seg_with_known_loc, end_pos, page_start; - uint32 delta, stream_length, padding, last_sample_limit; - double offset = 0.0, bytes_per_sample = 0.0; - int probe = 0; - - // find the last page and validate the target sample - stream_length = stb_vorbis_stream_length_in_samples(f); - if (stream_length == 0) return error(f, VORBIS_seek_without_length); - if (sample_number > stream_length) return error(f, VORBIS_seek_invalid); - - // this is the maximum difference between the window-center (which is the - // actual granule position value), and the right-start (which the spec - // indicates should be the granule position (give or take one)). - padding = ((f->blocksize_1 - f->blocksize_0) >> 2); - if (sample_number < padding) - last_sample_limit = 0; - else - last_sample_limit = sample_number - padding; - - left = f->p_first; - while (left.last_decoded_sample == ~0U) { - // (untested) the first page does not have a 'last_decoded_sample' - set_file_offset(f, left.page_end); - if (!get_seek_page_info(f, &left)) goto error; - } - - right = f->p_last; - assert(right.last_decoded_sample != ~0U); - - // starting from the start is handled differently - if (last_sample_limit <= left.last_decoded_sample) { - if (stb_vorbis_seek_start(f)) { - if (f->current_loc > sample_number) - return error(f, VORBIS_seek_failed); - return 1; - } - return 0; - } - - while (left.page_end != right.page_start) { - assert(left.page_end < right.page_start); - // search range in bytes - delta = right.page_start - left.page_end; - if (delta <= 65536) { - // there's only 64K left to search - handle it linearly - set_file_offset(f, left.page_end); - } else { - if (probe < 2) { - if (probe == 0) { - // first probe (interpolate) - double data_bytes = right.page_end - left.page_start; - bytes_per_sample = data_bytes / right.last_decoded_sample; - offset = left.page_start + bytes_per_sample * (last_sample_limit - left.last_decoded_sample); - } else { - // second probe (try to bound the other side) - double error = ((double) last_sample_limit - mid.last_decoded_sample) * bytes_per_sample; - if (error >= 0 && error < 8000) error = 8000; - if (error < 0 && error > -8000) error = -8000; - offset += error * 2; - } - - // ensure the offset is valid - if (offset < left.page_end) - offset = left.page_end; - if (offset > right.page_start - 65536) - offset = right.page_start - 65536; - - set_file_offset(f, (unsigned int) offset); - } else { - // binary search for large ranges (offset by 32K to ensure - // we don't hit the right page) - set_file_offset(f, left.page_end + (delta / 2) - 32768); - } - - if (!vorbis_find_page(f, NULL, NULL)) goto error; - } - - for (;;) { - if (!get_seek_page_info(f, &mid)) goto error; - if (mid.last_decoded_sample != ~0U) break; - // (untested) no frames end on this page - set_file_offset(f, mid.page_end); - assert(mid.page_start < right.page_start); - } - - // if we've just found the last page again then we're in a tricky file, - // and we're close enough (if it wasn't an interpolation probe). - if (mid.page_start == right.page_start) { - if (probe >= 2 || delta <= 65536) - break; - } else { - if (last_sample_limit < mid.last_decoded_sample) - right = mid; - else - left = mid; - } - - ++probe; - } - - // seek back to start of the last packet - page_start = left.page_start; - set_file_offset(f, page_start); - if (!start_page(f)) return error(f, VORBIS_seek_failed); - end_pos = f->end_seg_with_known_loc; - assert(end_pos >= 0); - - for (;;) { - for (i = end_pos; i > 0; --i) - if (f->segments[i-1] != 255) - break; - - start_seg_with_known_loc = i; - - if (start_seg_with_known_loc > 0 || !(f->page_flag & PAGEFLAG_continued_packet)) - break; - - // (untested) the final packet begins on an earlier page - if (!go_to_page_before(f, page_start)) - goto error; - - page_start = stb_vorbis_get_file_offset(f); - if (!start_page(f)) goto error; - end_pos = f->segment_count - 1; - } - - // prepare to start decoding - f->current_loc_valid = FALSE; - f->last_seg = FALSE; - f->valid_bits = 0; - f->packet_bytes = 0; - f->bytes_in_seg = 0; - f->previous_length = 0; - f->next_seg = start_seg_with_known_loc; - - for (i = 0; i < start_seg_with_known_loc; i++) - skip(f, f->segments[i]); - - // start decoding (optimizable - this frame is generally discarded) - if (!vorbis_pump_first_frame(f)) - return 0; - if (f->current_loc > sample_number) - return error(f, VORBIS_seek_failed); - return 1; - -error: - // try to restore the file to a valid state - stb_vorbis_seek_start(f); - return error(f, VORBIS_seek_failed); -} - -// the same as vorbis_decode_initial, but without advancing -static int peek_decode_initial(vorb *f, int *p_left_start, int *p_left_end, int *p_right_start, int *p_right_end, int *mode) -{ - int bits_read, bytes_read; - - if (!vorbis_decode_initial(f, p_left_start, p_left_end, p_right_start, p_right_end, mode)) - return 0; - - // either 1 or 2 bytes were read, figure out which so we can rewind - bits_read = 1 + ilog(f->mode_count-1); - if (f->mode_config[*mode].blockflag) - bits_read += 2; - bytes_read = (bits_read + 7) / 8; - - f->bytes_in_seg += bytes_read; - f->packet_bytes -= bytes_read; - skip(f, -bytes_read); - if (f->next_seg == -1) - f->next_seg = f->segment_count - 1; - else - f->next_seg--; - f->valid_bits = 0; - - return 1; -} - -int stb_vorbis_seek_frame(stb_vorbis *f, unsigned int sample_number) -{ - uint32 max_frame_samples; - - if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); - - // fast page-level search - if (!seek_to_sample_coarse(f, sample_number)) - return 0; - - assert(f->current_loc_valid); - assert(f->current_loc <= sample_number); - - // linear search for the relevant packet - max_frame_samples = (f->blocksize_1*3 - f->blocksize_0) >> 2; - while (f->current_loc < sample_number) { - int left_start, left_end, right_start, right_end, mode, frame_samples; - if (!peek_decode_initial(f, &left_start, &left_end, &right_start, &right_end, &mode)) - return error(f, VORBIS_seek_failed); - // calculate the number of samples returned by the next frame - frame_samples = right_start - left_start; - if (f->current_loc + frame_samples > sample_number) { - return 1; // the next frame will contain the sample - } else if (f->current_loc + frame_samples + max_frame_samples > sample_number) { - // there's a chance the frame after this could contain the sample - vorbis_pump_first_frame(f); - } else { - // this frame is too early to be relevant - f->current_loc += frame_samples; - f->previous_length = 0; - maybe_start_packet(f); - flush_packet(f); - } - } - // the next frame should start with the sample - if (f->current_loc != sample_number) return error(f, VORBIS_seek_failed); - return 1; -} - -int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number) -{ - if (!stb_vorbis_seek_frame(f, sample_number)) - return 0; - - if (sample_number != f->current_loc) { - int n; - uint32 frame_start = f->current_loc; - stb_vorbis_get_frame_float(f, &n, NULL); - assert(sample_number > frame_start); - assert(f->channel_buffer_start + (int) (sample_number-frame_start) <= f->channel_buffer_end); - f->channel_buffer_start += (sample_number - frame_start); - } - - return 1; -} - -int stb_vorbis_seek_start(stb_vorbis *f) -{ - if (IS_PUSH_MODE(f)) { return error(f, VORBIS_invalid_api_mixing); } - set_file_offset(f, f->first_audio_page_offset); - f->previous_length = 0; - f->first_decode = TRUE; - f->next_seg = -1; - return vorbis_pump_first_frame(f); -} - -unsigned int stb_vorbis_stream_length_in_samples(stb_vorbis *f) -{ - unsigned int restore_offset, previous_safe; - unsigned int end, last_page_loc; - - if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); - if (!f->total_samples) { - unsigned int last; - uint32 lo,hi; - char header[6]; - - // first, store the current decode position so we can restore it - restore_offset = stb_vorbis_get_file_offset(f); - - // now we want to seek back 64K from the end (the last page must - // be at most a little less than 64K, but let's allow a little slop) - if (f->stream_len >= 65536 && f->stream_len-65536 >= f->first_audio_page_offset) - previous_safe = f->stream_len - 65536; - else - previous_safe = f->first_audio_page_offset; - - set_file_offset(f, previous_safe); - // previous_safe is now our candidate 'earliest known place that seeking - // to will lead to the final page' - - if (!vorbis_find_page(f, &end, &last)) { - // if we can't find a page, we're hosed! - f->error = VORBIS_cant_find_last_page; - f->total_samples = 0xffffffff; - goto done; - } - - // check if there are more pages - last_page_loc = stb_vorbis_get_file_offset(f); - - // stop when the last_page flag is set, not when we reach eof; - // this allows us to stop short of a 'file_section' end without - // explicitly checking the length of the section - while (!last) { - set_file_offset(f, end); - if (!vorbis_find_page(f, &end, &last)) { - // the last page we found didn't have the 'last page' flag - // set. whoops! - break; - } - previous_safe = last_page_loc+1; - last_page_loc = stb_vorbis_get_file_offset(f); - } - - set_file_offset(f, last_page_loc); - - // parse the header - getn(f, (unsigned char *)header, 6); - // extract the absolute granule position - lo = get32(f); - hi = get32(f); - if (lo == 0xffffffff && hi == 0xffffffff) { - f->error = VORBIS_cant_find_last_page; - f->total_samples = SAMPLE_unknown; - goto done; - } - if (hi) - lo = 0xfffffffe; // saturate - f->total_samples = lo; - - f->p_last.page_start = last_page_loc; - f->p_last.page_end = end; - f->p_last.last_decoded_sample = lo; - - done: - set_file_offset(f, restore_offset); - } - return f->total_samples == SAMPLE_unknown ? 0 : f->total_samples; -} - -float stb_vorbis_stream_length_in_seconds(stb_vorbis *f) -{ - return stb_vorbis_stream_length_in_samples(f) / (float) f->sample_rate; -} - - - -int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output) -{ - int len, right,left,i; - if (IS_PUSH_MODE(f)) return error(f, VORBIS_invalid_api_mixing); - - if (!vorbis_decode_packet(f, &len, &left, &right)) { - f->channel_buffer_start = f->channel_buffer_end = 0; - return 0; - } - - len = vorbis_finish_frame(f, len, left, right); - for (i=0; i < f->channels; ++i) - f->outputs[i] = f->channel_buffers[i] + left; - - f->channel_buffer_start = left; - f->channel_buffer_end = left+len; - - if (channels) *channels = f->channels; - if (output) *output = f->outputs; - return len; -} - -#ifndef STB_VORBIS_NO_STDIO - -stb_vorbis * stb_vorbis_open_file_section(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc, unsigned int length) -{ - stb_vorbis *f, p; - vorbis_init(&p, alloc); - p.f = file; - p.f_start = (uint32) ftell(file); - p.stream_len = length; - p.close_on_free = close_on_free; - if (start_decoder(&p)) { - f = vorbis_alloc(&p); - if (f) { - *f = p; - vorbis_pump_first_frame(f); - return f; - } - } - if (error) *error = p.error; - vorbis_deinit(&p); - return NULL; -} - -stb_vorbis * stb_vorbis_open_file(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc) -{ - unsigned int len, start; - start = (unsigned int) ftell(file); - fseek(file, 0, SEEK_END); - len = (unsigned int) (ftell(file) - start); - fseek(file, start, SEEK_SET); - return stb_vorbis_open_file_section(file, close_on_free, error, alloc, len); -} - -stb_vorbis * stb_vorbis_open_filename(const char *filename, int *error, const stb_vorbis_alloc *alloc) -{ - FILE *f; -#if defined(_WIN32) && defined(__STDC_WANT_SECURE_LIB__) - if (0 != fopen_s(&f, filename, "rb")) - f = NULL; -#else - f = fopen(filename, "rb"); -#endif - if (f) - return stb_vorbis_open_file(f, TRUE, error, alloc); - if (error) *error = VORBIS_file_open_failure; - return NULL; -} -#endif // STB_VORBIS_NO_STDIO - -stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *error, const stb_vorbis_alloc *alloc) -{ - stb_vorbis *f, p; - if (data == NULL) return NULL; - vorbis_init(&p, alloc); - p.stream = (uint8 *) data; - p.stream_end = (uint8 *) data + len; - p.stream_start = (uint8 *) p.stream; - p.stream_len = len; - p.push_mode = FALSE; - if (start_decoder(&p)) { - f = vorbis_alloc(&p); - if (f) { - *f = p; - vorbis_pump_first_frame(f); - if (error) *error = VORBIS__no_error; - return f; - } - } - if (error) *error = p.error; - vorbis_deinit(&p); - return NULL; -} - -#ifndef STB_VORBIS_NO_INTEGER_CONVERSION -#define PLAYBACK_MONO 1 -#define PLAYBACK_LEFT 2 -#define PLAYBACK_RIGHT 4 - -#define L (PLAYBACK_LEFT | PLAYBACK_MONO) -#define C (PLAYBACK_LEFT | PLAYBACK_RIGHT | PLAYBACK_MONO) -#define R (PLAYBACK_RIGHT | PLAYBACK_MONO) - -static int8 channel_position[7][6] = -{ - { 0 }, - { C }, - { L, R }, - { L, C, R }, - { L, R, L, R }, - { L, C, R, L, R }, - { L, C, R, L, R, C }, -}; - - -#ifndef STB_VORBIS_NO_FAST_SCALED_FLOAT - typedef union { - float f; - int i; - } float_conv; - typedef char stb_vorbis_float_size_test[sizeof(float)==4 && sizeof(int) == 4]; - #define FASTDEF(x) float_conv x - // add (1<<23) to convert to int, then divide by 2^SHIFT, then add 0.5/2^SHIFT to round - #define MAGIC(SHIFT) (1.5f * (1 << (23-SHIFT)) + 0.5f/(1 << SHIFT)) - #define ADDEND(SHIFT) (((150-SHIFT) << 23) + (1 << 22)) - #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) (temp.f = (x) + MAGIC(s), temp.i - ADDEND(s)) - #define check_endianness() -#else - #define FAST_SCALED_FLOAT_TO_INT(temp,x,s) ((int) ((x) * (1 << (s)))) - #define check_endianness() - #define FASTDEF(x) -#endif - -static void copy_samples(short *dest, float *src, int len) -{ - int i; - check_endianness(); - for (i=0; i < len; ++i) { - FASTDEF(temp); - int v = FAST_SCALED_FLOAT_TO_INT(temp, src[i],15); - if ((unsigned int) (v + 32768) > 65535) - v = v < 0 ? -32768 : 32767; - dest[i] = v; - } -} - -static void compute_samples(int mask, short *output, int num_c, float **data, int d_offset, int len) -{ - #define BUFFER_SIZE 32 - float buffer[BUFFER_SIZE]; - int i,j,o,n = BUFFER_SIZE; - check_endianness(); - for (o = 0; o < len; o += BUFFER_SIZE) { - memset(buffer, 0, sizeof(buffer)); - if (o + n > len) n = len - o; - for (j=0; j < num_c; ++j) { - if (channel_position[num_c][j] & mask) { - for (i=0; i < n; ++i) - buffer[i] += data[j][d_offset+o+i]; - } - } - for (i=0; i < n; ++i) { - FASTDEF(temp); - int v = FAST_SCALED_FLOAT_TO_INT(temp,buffer[i],15); - if ((unsigned int) (v + 32768) > 65535) - v = v < 0 ? -32768 : 32767; - output[o+i] = v; - } - } -} - -static void compute_stereo_samples(short *output, int num_c, float **data, int d_offset, int len) -{ - #define BUFFER_SIZE 32 - float buffer[BUFFER_SIZE]; - int i,j,o,n = BUFFER_SIZE >> 1; - // o is the offset in the source data - check_endianness(); - for (o = 0; o < len; o += BUFFER_SIZE >> 1) { - // o2 is the offset in the output data - int o2 = o << 1; - memset(buffer, 0, sizeof(buffer)); - if (o + n > len) n = len - o; - for (j=0; j < num_c; ++j) { - int m = channel_position[num_c][j] & (PLAYBACK_LEFT | PLAYBACK_RIGHT); - if (m == (PLAYBACK_LEFT | PLAYBACK_RIGHT)) { - for (i=0; i < n; ++i) { - buffer[i*2+0] += data[j][d_offset+o+i]; - buffer[i*2+1] += data[j][d_offset+o+i]; - } - } else if (m == PLAYBACK_LEFT) { - for (i=0; i < n; ++i) { - buffer[i*2+0] += data[j][d_offset+o+i]; - } - } else if (m == PLAYBACK_RIGHT) { - for (i=0; i < n; ++i) { - buffer[i*2+1] += data[j][d_offset+o+i]; - } - } - } - for (i=0; i < (n<<1); ++i) { - FASTDEF(temp); - int v = FAST_SCALED_FLOAT_TO_INT(temp,buffer[i],15); - if ((unsigned int) (v + 32768) > 65535) - v = v < 0 ? -32768 : 32767; - output[o2+i] = v; - } - } -} - -static void convert_samples_short(int buf_c, short **buffer, int b_offset, int data_c, float **data, int d_offset, int samples) -{ - int i; - if (buf_c != data_c && buf_c <= 2 && data_c <= 6) { - static int channel_selector[3][2] = { {0}, {PLAYBACK_MONO}, {PLAYBACK_LEFT, PLAYBACK_RIGHT} }; - for (i=0; i < buf_c; ++i) - compute_samples(channel_selector[buf_c][i], buffer[i]+b_offset, data_c, data, d_offset, samples); - } else { - int limit = buf_c < data_c ? buf_c : data_c; - for (i=0; i < limit; ++i) - copy_samples(buffer[i]+b_offset, data[i]+d_offset, samples); - for ( ; i < buf_c; ++i) - memset(buffer[i]+b_offset, 0, sizeof(short) * samples); - } -} - -int stb_vorbis_get_frame_short(stb_vorbis *f, int num_c, short **buffer, int num_samples) -{ - float **output = NULL; - int len = stb_vorbis_get_frame_float(f, NULL, &output); - if (len > num_samples) len = num_samples; - if (len) - convert_samples_short(num_c, buffer, 0, f->channels, output, 0, len); - return len; -} - -static void convert_channels_short_interleaved(int buf_c, short *buffer, int data_c, float **data, int d_offset, int len) -{ - int i; - check_endianness(); - if (buf_c != data_c && buf_c <= 2 && data_c <= 6) { - assert(buf_c == 2); - for (i=0; i < buf_c; ++i) - compute_stereo_samples(buffer, data_c, data, d_offset, len); - } else { - int limit = buf_c < data_c ? buf_c : data_c; - int j; - for (j=0; j < len; ++j) { - for (i=0; i < limit; ++i) { - FASTDEF(temp); - float f = data[i][d_offset+j]; - int v = FAST_SCALED_FLOAT_TO_INT(temp, f,15);//data[i][d_offset+j],15); - if ((unsigned int) (v + 32768) > 65535) - v = v < 0 ? -32768 : 32767; - *buffer++ = v; - } - for ( ; i < buf_c; ++i) - *buffer++ = 0; - } - } -} - -int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buffer, int num_shorts) -{ - float **output; - int len; - if (num_c == 1) return stb_vorbis_get_frame_short(f,num_c,&buffer, num_shorts); - len = stb_vorbis_get_frame_float(f, NULL, &output); - if (len) { - if (len*num_c > num_shorts) len = num_shorts / num_c; - convert_channels_short_interleaved(num_c, buffer, f->channels, output, 0, len); - } - return len; -} - -int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short *buffer, int num_shorts) -{ - float **outputs; - int len = num_shorts / channels; - int n=0; - int z = f->channels; - if (z > channels) z = channels; - while (n < len) { - int k = f->channel_buffer_end - f->channel_buffer_start; - if (n+k >= len) k = len - n; - if (k) - convert_channels_short_interleaved(channels, buffer, f->channels, f->channel_buffers, f->channel_buffer_start, k); - buffer += k*channels; - n += k; - f->channel_buffer_start += k; - if (n == len) break; - if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break; - } - return n; -} - -int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, int len) -{ - float **outputs; - int n=0; - int z = f->channels; - if (z > channels) z = channels; - while (n < len) { - int k = f->channel_buffer_end - f->channel_buffer_start; - if (n+k >= len) k = len - n; - if (k) - convert_samples_short(channels, buffer, n, f->channels, f->channel_buffers, f->channel_buffer_start, k); - n += k; - f->channel_buffer_start += k; - if (n == len) break; - if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break; - } - return n; -} - -#ifndef STB_VORBIS_NO_STDIO -int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_rate, short **output) -{ - int data_len, offset, total, limit, error; - short *data; - stb_vorbis *v = stb_vorbis_open_filename(filename, &error, NULL); - if (v == NULL) return -1; - limit = v->channels * 4096; - *channels = v->channels; - if (sample_rate) - *sample_rate = v->sample_rate; - offset = data_len = 0; - total = limit; - data = (short *) malloc(total * sizeof(*data)); - if (data == NULL) { - stb_vorbis_close(v); - return -2; - } - for (;;) { - int n = stb_vorbis_get_frame_short_interleaved(v, v->channels, data+offset, total-offset); - if (n == 0) break; - data_len += n; - offset += n * v->channels; - if (offset + limit > total) { - short *data2; - total *= 2; - data2 = (short *) realloc(data, total * sizeof(*data)); - if (data2 == NULL) { - free(data); - stb_vorbis_close(v); - return -2; - } - data = data2; - } - } - *output = data; - stb_vorbis_close(v); - return data_len; -} -#endif // NO_STDIO - -int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *sample_rate, short **output) -{ - int data_len, offset, total, limit, error; - short *data; - stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, NULL); - if (v == NULL) return -1; - limit = v->channels * 4096; - *channels = v->channels; - if (sample_rate) - *sample_rate = v->sample_rate; - offset = data_len = 0; - total = limit; - data = (short *) malloc(total * sizeof(*data)); - if (data == NULL) { - stb_vorbis_close(v); - return -2; - } - for (;;) { - int n = stb_vorbis_get_frame_short_interleaved(v, v->channels, data+offset, total-offset); - if (n == 0) break; - data_len += n; - offset += n * v->channels; - if (offset + limit > total) { - short *data2; - total *= 2; - data2 = (short *) realloc(data, total * sizeof(*data)); - if (data2 == NULL) { - free(data); - stb_vorbis_close(v); - return -2; - } - data = data2; - } - } - *output = data; - stb_vorbis_close(v); - return data_len; -} -#endif // STB_VORBIS_NO_INTEGER_CONVERSION - -int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float *buffer, int num_floats) -{ - float **outputs; - int len = num_floats / channels; - int n=0; - int z = f->channels; - if (z > channels) z = channels; - while (n < len) { - int i,j; - int k = f->channel_buffer_end - f->channel_buffer_start; - if (n+k >= len) k = len - n; - for (j=0; j < k; ++j) { - for (i=0; i < z; ++i) - *buffer++ = f->channel_buffers[i][f->channel_buffer_start+j]; - for ( ; i < channels; ++i) - *buffer++ = 0; - } - n += k; - f->channel_buffer_start += k; - if (n == len) - break; - if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) - break; - } - return n; -} - -int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, int num_samples) -{ - float **outputs; - int n=0; - int z = f->channels; - if (z > channels) z = channels; - while (n < num_samples) { - int i; - int k = f->channel_buffer_end - f->channel_buffer_start; - if (n+k >= num_samples) k = num_samples - n; - if (k) { - for (i=0; i < z; ++i) - memcpy(buffer[i]+n, f->channel_buffers[i]+f->channel_buffer_start, sizeof(float)*k); - for ( ; i < channels; ++i) - memset(buffer[i]+n, 0, sizeof(float) * k); - } - n += k; - f->channel_buffer_start += k; - if (n == num_samples) - break; - if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) - break; - } - return n; -} -#endif // STB_VORBIS_NO_PULLDATA_API - -/* Version history - 1.17 - 2019-07-08 - fix CVE-2019-13217, -13218, -13219, -13220, -13221, -13222, -13223 - found with Mayhem by ForAllSecure - 1.16 - 2019-03-04 - fix warnings - 1.15 - 2019-02-07 - explicit failure if Ogg Skeleton data is found - 1.14 - 2018-02-11 - delete bogus dealloca usage - 1.13 - 2018-01-29 - fix truncation of last frame (hopefully) - 1.12 - 2017-11-21 - limit residue begin/end to blocksize/2 to avoid large temp allocs in bad/corrupt files - 1.11 - 2017-07-23 - fix MinGW compilation - 1.10 - 2017-03-03 - more robust seeking; fix negative ilog(); clear error in open_memory - 1.09 - 2016-04-04 - back out 'avoid discarding last frame' fix from previous version - 1.08 - 2016-04-02 - fixed multiple warnings; fix setup memory leaks; - avoid discarding last frame of audio data - 1.07 - 2015-01-16 - fixed some warnings, fix mingw, const-correct API - some more crash fixes when out of memory or with corrupt files - 1.06 - 2015-08-31 - full, correct support for seeking API (Dougall Johnson) - some crash fixes when out of memory or with corrupt files - 1.05 - 2015-04-19 - don't define __forceinline if it's redundant - 1.04 - 2014-08-27 - fix missing const-correct case in API - 1.03 - 2014-08-07 - Warning fixes - 1.02 - 2014-07-09 - Declare qsort compare function _cdecl on windows - 1.01 - 2014-06-18 - fix stb_vorbis_get_samples_float - 1.0 - 2014-05-26 - fix memory leaks; fix warnings; fix bugs in multichannel - (API change) report sample rate for decode-full-file funcs - 0.99996 - bracket #include <malloc.h> for macintosh compilation by Laurent Gomila - 0.99995 - use union instead of pointer-cast for fast-float-to-int to avoid alias-optimization problem - 0.99994 - change fast-float-to-int to work in single-precision FPU mode, remove endian-dependence - 0.99993 - remove assert that fired on legal files with empty tables - 0.99992 - rewind-to-start - 0.99991 - bugfix to stb_vorbis_get_samples_short by Bernhard Wodo - 0.9999 - (should have been 0.99990) fix no-CRT support, compiling as C++ - 0.9998 - add a full-decode function with a memory source - 0.9997 - fix a bug in the read-from-FILE case in 0.9996 addition - 0.9996 - query length of vorbis stream in samples/seconds - 0.9995 - bugfix to another optimization that only happened in certain files - 0.9994 - bugfix to one of the optimizations that caused significant (but inaudible?) errors - 0.9993 - performance improvements; runs in 99% to 104% of time of reference implementation - 0.9992 - performance improvement of IMDCT; now performs close to reference implementation - 0.9991 - performance improvement of IMDCT - 0.999 - (should have been 0.9990) performance improvement of IMDCT - 0.998 - no-CRT support from Casey Muratori - 0.997 - bugfixes for bugs found by Terje Mathisen - 0.996 - bugfix: fast-huffman decode initialized incorrectly for sparse codebooks; fixing gives 10% speedup - found by Terje Mathisen - 0.995 - bugfix: fix to 'effective' overrun detection - found by Terje Mathisen - 0.994 - bugfix: garbage decode on final VQ symbol of a non-multiple - found by Terje Mathisen - 0.993 - bugfix: pushdata API required 1 extra byte for empty page (failed to consume final page if empty) - found by Terje Mathisen - 0.992 - fixes for MinGW warning - 0.991 - turn fast-float-conversion on by default - 0.990 - fix push-mode seek recovery if you seek into the headers - 0.98b - fix to bad release of 0.98 - 0.98 - fix push-mode seek recovery; robustify float-to-int and support non-fast mode - 0.97 - builds under c++ (typecasting, don't use 'class' keyword) - 0.96 - somehow MY 0.95 was right, but the web one was wrong, so here's my 0.95 rereleased as 0.96, fixes a typo in the clamping code - 0.95 - clamping code for 16-bit functions - 0.94 - not publically released - 0.93 - fixed all-zero-floor case (was decoding garbage) - 0.92 - fixed a memory leak - 0.91 - conditional compiles to omit parts of the API and the infrastructure to support them: STB_VORBIS_NO_PULLDATA_API, STB_VORBIS_NO_PUSHDATA_API, STB_VORBIS_NO_STDIO, STB_VORBIS_NO_INTEGER_CONVERSION - 0.90 - first public release -*/ - -#endif // STB_VORBIS_HEADER_ONLY - - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/thirdparty/misc/stb_vorbis.h b/thirdparty/misc/stb_vorbis.h deleted file mode 100644 index 357efcd5fc..0000000000 --- a/thirdparty/misc/stb_vorbis.h +++ /dev/null @@ -1,2 +0,0 @@ -#define STB_VORBIS_HEADER_ONLY -#include "stb_vorbis.c" |