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-rw-r--r--core/bind/core_bind.cpp3
-rw-r--r--doc/classes/OS.xml24
-rw-r--r--platform/windows/os_windows.cpp7
3 files changed, 18 insertions, 16 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 14e3804840..b7f20588f2 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -399,7 +399,7 @@ Error _OS::shell_open(String p_uri) {
int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p_blocking, Array p_output) {
- OS::ProcessID pid;
+ OS::ProcessID pid = -2;
List<String> args;
for (int i = 0; i < p_arguments.size(); i++)
args.push_back(p_arguments[i]);
@@ -412,6 +412,7 @@ int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p
else
return pid;
}
+
Error _OS::kill(int p_pid) {
return OS::get_singleton()->kill(p_pid);
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index e4375cfb79..9505cad868 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -94,17 +94,24 @@
<argument index="3" name="output" type="Array" default="[ ]">
</argument>
<description>
- Execute the file at the given path, optionally blocking until it returns.
- Platform path resolution will take place. The resolved file must exist and be executable.
- Returns a process id.
- For example:
+ Execute the file at the given path with the arguments passed as an array of strings. Platform path resolution will take place. The resolved file must exist and be executable.
+ The arguments are used in the given order and separated by a space, so [code]OS.execute('ping', ['-c', '3', 'godotengine.org'])[/code] will resolve to [code]ping -c 3 godotengine.org[/code] in the system's shell.
+ This method has slightly different behaviour based on whether the [code]blocking[/code] mode is enabled.
+ When [code]blocking[/code] is enabled, the Godot thread will pause its execution while waiting for the process to terminate. The shell output of the process will be written to the [code]output[/code] array as a single string. When the process terminates, the Godot thread will resume execution.
+ When [code]blocking[/code] is disabled, the Godot thread will continue while the new process runs. It is not possible to retrieve the shell output in non-blocking mode, so [code]output[/code] will be empty.
+ The return value also depends on the blocking mode. When blocking, the method will return -2 (no process ID information is available in blocking mode). When non-blocking, the method returns a process ID, which you can use to monitor the process (and potentially terminate it with [method kill]). If the process forking (non-blocking) or opening (blocking) fails, the method will return -1.
+ Example of blocking mode and retrieving the shell output:
[codeblock]
var output = []
- var pid = OS.execute('ls', [], true, output)
+ OS.execute('ls', ['-l', '/tmp'], true, output)
[/codeblock]
- If you wish to access a shell built-in or perform a composite command, a platform specific shell can be invoked. For example:
+ Example of non-blocking mode, running another instance of the project and storing its process ID:
[codeblock]
- var pid = OS.execute('CMD.exe', ['/C', 'cd %TEMP% &amp;&amp; dir'], true, output)
+ var pid = OS.execute(OS.get_executable_path(), [], false)
+ [/codeblock]
+ If you wish to access a shell built-in or perform a composite command, a platform-specific shell can be invoked. For example:
+ [codeblock]
+ OS.execute('CMD.exe', ['/C', 'cd %TEMP% &amp;&amp; dir'], true, output)
[/codeblock]
</description>
</method>
@@ -527,7 +534,8 @@
<argument index="0" name="pid" type="int">
</argument>
<description>
- Kill a process ID (this method can be used to kill processes that were not spawned by the game).
+ Kill (terminate) the process identified by the given process ID ([code]pid[/code]), e.g. the one returned by [method execute] in non-blocking mode.
+ Note that this method can also be used to kill processes that were not spawned by the game.
</description>
</method>
<method name="native_video_is_playing">
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index aef1b8a595..3e0c4a7c0c 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2209,10 +2209,6 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
argss += String(" \"") + E->get() + "\"";
}
- //print_line("ARGS: "+argss);
- //argss+"\"";
- //argss+=" 2>nul";
-
FILE *f = _wpopen(argss.c_str(), L"r");
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
@@ -2239,15 +2235,12 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
I = I->next();
};
- //cmdline+="\"";
-
ProcessInfo pi;
ZeroMemory(&pi.si, sizeof(pi.si));
pi.si.cb = sizeof(pi.si);
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- print_line("running cmdline: " + cmdline);
Vector<CharType> modstr; //windows wants to change this no idea why
modstr.resize(cmdline.size());
for (int i = 0; i < cmdline.size(); i++)