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-rw-r--r--core/io/resource.cpp36
-rw-r--r--core/math/transform_2d.cpp39
-rw-r--r--doc/classes/Animation.xml15
-rw-r--r--doc/classes/AnimationNode.xml21
-rw-r--r--doc/classes/AnimationNodeTransition.xml26
-rw-r--r--doc/classes/AnimationPlayer.xml4
-rw-r--r--doc/classes/AnimationTree.xml4
-rw-r--r--doc/classes/AudioStreamPlayer.xml6
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml6
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml6
-rw-r--r--doc/classes/NavigationServer2D.xml8
-rw-r--r--doc/classes/NavigationServer3D.xml8
-rw-r--r--doc/classes/OS.xml2
-rw-r--r--doc/classes/ProjectSettings.xml7
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp155
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h15
-rw-r--r--drivers/gles3/shaders/skeleton.glsl17
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp25
-rw-r--r--drivers/gles3/storage/mesh_storage.h2
-rw-r--r--editor/animation_track_editor.cpp50
-rw-r--r--editor/animation_track_editor.h5
-rw-r--r--editor/code_editor.cpp4
-rw-r--r--editor/debugger/script_editor_debugger.cpp4
-rw-r--r--editor/editor_node.cpp11
-rw-r--r--editor/icons/UseBlendDisable.svg1
-rw-r--r--editor/icons/UseBlendEnable.svg1
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp19
-rw-r--r--editor/project_converter_3_to_4.cpp4
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp2
-rw-r--r--modules/gdscript/gdscript.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp312
-rw-r--r--modules/gdscript/gdscript_analyzer.h5
-rw-r--r--modules/gdscript/gdscript_parser.cpp24
-rw-r--r--modules/gdscript/gdscript_warning.cpp9
-rw-r--r--modules/gdscript/gdscript_warning.h3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd16
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd24
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/const_conversions.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd32
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/hard_variants.out5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd34
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/return_conversions.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd (renamed from modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd)0
-rw-r--r--modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd (renamed from modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd)0
-rw-r--r--modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out6
-rw-r--r--modules/gdscript/tests/scripts/parser/features/match_with_variables.gd22
-rw-r--r--modules/gdscript/tests/scripts/parser/features/match_with_variables.out5
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out8
-rw-r--r--modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd6
-rw-r--r--modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs20
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs30
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs15
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs15
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs61
-rw-r--r--modules/navigation/godot_navigation_server.cpp41
-rw-r--r--modules/navigation/godot_navigation_server.h7
-rw-r--r--modules/navigation/rvo_agent.cpp32
-rw-r--r--modules/navigation/rvo_agent.h13
-rw-r--r--modules/noise/doc_classes/Noise.xml4
-rw-r--r--modules/noise/doc_classes/NoiseTexture2D.xml4
-rw-r--r--modules/noise/noise.cpp77
-rw-r--r--modules/noise/noise.h4
-rw-r--r--modules/noise/noise_texture_2d.cpp20
-rw-r--r--modules/noise/noise_texture_2d.h4
-rw-r--r--platform/android/export/export_plugin.cpp5
-rw-r--r--platform/android/export/gradle_export_util.cpp11
-rw-r--r--platform/android/java/app/AndroidManifest.xml9
-rw-r--r--scene/2d/animated_sprite_2d.cpp3
-rw-r--r--scene/2d/area_2d.cpp1
-rw-r--r--scene/2d/audio_listener_2d.cpp4
-rw-r--r--scene/2d/audio_listener_2d.h2
-rw-r--r--scene/2d/audio_stream_player_2d.cpp18
-rw-r--r--scene/2d/audio_stream_player_2d.h2
-rw-r--r--scene/2d/back_buffer_copy.cpp1
-rw-r--r--scene/2d/camera_2d.cpp1
-rw-r--r--scene/2d/collision_object_2d.cpp1
-rw-r--r--scene/2d/collision_polygon_2d.cpp16
-rw-r--r--scene/2d/collision_shape_2d.cpp1
-rw-r--r--scene/2d/gpu_particles_2d.cpp2
-rw-r--r--scene/2d/joint_2d.cpp1
-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/marker_2d.cpp1
-rw-r--r--scene/2d/navigation_agent_2d.cpp8
-rw-r--r--scene/2d/navigation_link_2d.cpp1
-rw-r--r--scene/2d/navigation_region_2d.cpp1
-rw-r--r--scene/2d/ray_cast_2d.cpp1
-rw-r--r--scene/2d/remote_transform_2d.cpp1
-rw-r--r--scene/2d/shape_cast_2d.cpp4
-rw-r--r--scene/2d/shape_cast_2d.h2
-rw-r--r--scene/2d/skeleton_2d.cpp2
-rw-r--r--scene/2d/visible_on_screen_notifier_2d.cpp1
-rw-r--r--scene/3d/audio_stream_player_3d.cpp24
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/navigation_agent_3d.cpp8
-rw-r--r--scene/3d/sprite_3d.cpp3
-rw-r--r--scene/animation/animation_blend_tree.cpp150
-rw-r--r--scene/animation/animation_blend_tree.h27
-rw-r--r--scene/animation/animation_player.cpp234
-rw-r--r--scene/animation/animation_player.h29
-rw-r--r--scene/animation/animation_tree.cpp351
-rw-r--r--scene/animation/animation_tree.h40
-rw-r--r--scene/audio/audio_stream_player.cpp5
-rw-r--r--scene/audio/audio_stream_player.h1
-rw-r--r--scene/gui/code_edit.cpp2
-rw-r--r--scene/gui/graph_edit.cpp5
-rw-r--r--scene/main/canvas_item.cpp6
-rw-r--r--scene/main/canvas_item.h4
-rw-r--r--scene/main/node.cpp9
-rw-r--r--scene/resources/animation.cpp35
-rw-r--r--scene/resources/animation.h3
-rw-r--r--scene/resources/capsule_shape_2d.cpp2
-rw-r--r--scene/resources/circle_shape_2d.cpp1
-rw-r--r--scene/resources/convex_polygon_shape_2d.cpp9
-rw-r--r--scene/resources/rectangle_shape_2d.cpp6
-rw-r--r--scene/resources/world_boundary_shape_2d.cpp7
-rw-r--r--servers/navigation_server_2d.cpp39
-rw-r--r--servers/navigation_server_2d.h2
-rw-r--r--servers/navigation_server_3d.cpp2
-rw-r--r--servers/navigation_server_3d.h2
-rw-r--r--servers/rendering/dummy/storage/mesh_storage.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp1
-rw-r--r--servers/rendering/renderer_rd/shaders/skeleton.glsl17
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp21
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.h10
-rw-r--r--servers/rendering/storage/mesh_storage.h1
-rw-r--r--servers/rendering_server.cpp2
-rw-r--r--tests/core/input/test_input_event_mouse.h81
-rw-r--r--tests/core/math/test_transform_2d.h13
-rw-r--r--tests/test_main.cpp1
151 files changed, 1740 insertions, 944 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index e44bbc246b..4abcbffb61 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -260,15 +260,35 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
}
Variant p = get(E.name);
- if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
- r->set(E.name, p.duplicate(p_subresources));
- } else if (p.get_type() == Variant::OBJECT && !(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
- Ref<Resource> sr = p;
- if (sr.is_valid()) {
- r->set(E.name, sr->duplicate(p_subresources));
+ switch (p.get_type()) {
+ case Variant::Type::DICTIONARY:
+ case Variant::Type::ARRAY:
+ case Variant::Type::PACKED_BYTE_ARRAY:
+ case Variant::Type::PACKED_COLOR_ARRAY:
+ case Variant::Type::PACKED_INT32_ARRAY:
+ case Variant::Type::PACKED_INT64_ARRAY:
+ case Variant::Type::PACKED_FLOAT32_ARRAY:
+ case Variant::Type::PACKED_FLOAT64_ARRAY:
+ case Variant::Type::PACKED_STRING_ARRAY:
+ case Variant::Type::PACKED_VECTOR2_ARRAY:
+ case Variant::Type::PACKED_VECTOR3_ARRAY: {
+ r->set(E.name, p.duplicate(p_subresources));
+ } break;
+
+ case Variant::Type::OBJECT: {
+ if (!(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) {
+ Ref<Resource> sr = p;
+ if (sr.is_valid()) {
+ r->set(E.name, sr->duplicate(p_subresources));
+ }
+ } else {
+ r->set(E.name, p);
+ }
+ } break;
+
+ default: {
+ r->set(E.name, p);
}
- } else {
- r->set(E.name, p);
}
}
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 910995d717..96010b4096 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -263,39 +263,12 @@ real_t Transform2D::basis_determinant() const {
return columns[0].x * columns[1].y - columns[0].y * columns[1].x;
}
-Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_c) const {
- //extract parameters
- Vector2 p1 = get_origin();
- Vector2 p2 = p_transform.get_origin();
-
- real_t r1 = get_rotation();
- real_t r2 = p_transform.get_rotation();
-
- Size2 s1 = get_scale();
- Size2 s2 = p_transform.get_scale();
-
- //slerp rotation
- Vector2 v1(Math::cos(r1), Math::sin(r1));
- Vector2 v2(Math::cos(r2), Math::sin(r2));
-
- real_t dot = v1.dot(v2);
-
- dot = CLAMP(dot, (real_t)-1.0, (real_t)1.0);
-
- Vector2 v;
-
- if (dot > 0.9995f) {
- v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues
- } else {
- real_t angle = p_c * Math::acos(dot);
- Vector2 v3 = (v2 - v1 * dot).normalized();
- v = v1 * Math::cos(angle) + v3 * Math::sin(angle);
- }
-
- //construct matrix
- Transform2D res(v.angle(), p1.lerp(p2, p_c));
- res.scale_basis(s1.lerp(s2, p_c));
- return res;
+Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_weight) const {
+ return Transform2D(
+ Math::lerp_angle(get_rotation(), p_transform.get_rotation(), p_weight),
+ get_scale().lerp(p_transform.get_scale(), p_weight),
+ Math::lerp_angle(get_skew(), p_transform.get_skew(), p_weight),
+ get_origin().lerp(p_transform.get_origin(), p_weight));
}
void Transform2D::operator*=(const real_t p_val) {
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index c0626dcfe4..74ee13a3d2 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -104,6 +104,13 @@
[param stream] is the [AudioStream] resource to play. [param start_offset] is the number of seconds cut off at the beginning of the audio stream, while [param end_offset] is at the ending.
</description>
</method>
+ <method name="audio_track_is_use_blend" qualifiers="const">
+ <return type="bool" />
+ <param index="0" name="track_idx" type="int" />
+ <description>
+ Returns [code]true[/code] if the track at [code]idx[/code] will be blended with other animations.
+ </description>
+ </method>
<method name="audio_track_set_key_end_offset">
<return type="void" />
<param index="0" name="track_idx" type="int" />
@@ -131,6 +138,14 @@
Sets the stream of the key identified by [param key_idx] to value [param stream]. The [param track_idx] must be the index of an Audio Track.
</description>
</method>
+ <method name="audio_track_set_use_blend">
+ <return type="void" />
+ <param index="0" name="track_idx" type="int" />
+ <param index="1" name="enable" type="bool" />
+ <description>
+ Sets whether the track will be blended with other animations. If [code]true[/code], the audio playback volume changes depending on the blend value.
+ </description>
+ </method>
<method name="bezier_track_get_key_in_handle" qualifiers="const">
<return type="Vector2" />
<param index="0" name="track_idx" type="int" />
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 6e3345b675..bc65e6013b 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -68,10 +68,10 @@
</description>
</method>
<method name="add_input">
- <return type="void" />
+ <return type="bool" />
<param index="0" name="name" type="String" />
<description>
- Adds an input to the node. This is only useful for nodes created for use in an [AnimationNodeBlendTree].
+ Adds an input to the node. This is only useful for nodes created for use in an [AnimationNodeBlendTree]. If the addition fails, returns [code]false[/code].
</description>
</method>
<method name="blend_animation">
@@ -115,13 +115,20 @@
Blend another animation node (in case this node contains children animation nodes). This function is only useful if you inherit from [AnimationRootNode] instead, else editors will not display your node for addition.
</description>
</method>
+ <method name="find_input" qualifiers="const">
+ <return type="int" />
+ <param index="0" name="name" type="String" />
+ <description>
+ Returns the input index which corresponds to [param name]. If not found, returns [code]-1[/code].
+ </description>
+ </method>
<method name="get_input_count" qualifiers="const">
<return type="int" />
<description>
Amount of inputs in this node, only useful for nodes that go into [AnimationNodeBlendTree].
</description>
</method>
- <method name="get_input_name">
+ <method name="get_input_name" qualifiers="const">
<return type="String" />
<param index="0" name="input" type="int" />
<description>
@@ -157,6 +164,14 @@
Adds or removes a path for the filter.
</description>
</method>
+ <method name="set_input_name">
+ <return type="bool" />
+ <param index="0" name="input" type="int" />
+ <param index="1" name="name" type="String" />
+ <description>
+ Sets the name of the input at the given [param input] index. If the setting fails, returns [code]false[/code].
+ </description>
+ </method>
<method name="set_parameter">
<return type="void" />
<param index="0" name="name" type="StringName" />
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index 90bae41586..57e79ac161 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -12,20 +12,6 @@
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
- <method name="find_input_caption" qualifiers="const">
- <return type="int" />
- <param index="0" name="caption" type="String" />
- <description>
- Returns the input index which corresponds to [param caption]. If not found, returns [code]-1[/code].
- </description>
- </method>
- <method name="get_input_caption" qualifiers="const">
- <return type="String" />
- <param index="0" name="input" type="int" />
- <description>
- Returns the name of the input at the given [param input] index. This name is displayed in the editor next to the node input.
- </description>
- </method>
<method name="is_input_set_as_auto_advance" qualifiers="const">
<return type="bool" />
<param index="0" name="input" type="int" />
@@ -41,18 +27,10 @@
Enables or disables auto-advance for the given [param input] index. If enabled, state changes to the next input after playing the animation once. If enabled for the last input state, it loops to the first.
</description>
</method>
- <method name="set_input_caption">
- <return type="void" />
- <param index="0" name="input" type="int" />
- <param index="1" name="caption" type="String" />
- <description>
- Sets the name of the input at the given [param input] index. This name is displayed in the editor next to the node input.
- </description>
- </method>
</methods>
<members>
- <member name="enabled_inputs" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
- The number of enabled input ports for this node. The maximum is [code]31[/code].
+ <member name="input_count" type="int" setter="set_input_count" getter="get_input_count" default="0">
+ The number of enabled input ports for this node.
</member>
<member name="reset" type="bool" setter="set_reset" getter="is_reset" default="true">
If [code]true[/code], the destination animation is played back from the beginning when switched.
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 8982eeedb2..25e4a4549d 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -232,6 +232,10 @@
<member name="assigned_animation" type="String" setter="set_assigned_animation" getter="get_assigned_animation">
If playing, the the current animation's key, otherwise, the animation last played. When set, this changes the animation, but will not play it unless already playing. See also [member current_animation].
</member>
+ <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32">
+ The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers.
+ For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each.
+ </member>
<member name="autoplay" type="String" setter="set_autoplay" getter="get_autoplay" default="&quot;&quot;">
The key of the animation to play when the scene loads.
</member>
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 3a3e8bb1fa..86562c340d 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -110,6 +110,10 @@
<member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player" default="NodePath(&quot;&quot;)">
The path to the [AnimationPlayer] used for animating.
</member>
+ <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32">
+ The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers.
+ For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each.
+ </member>
<member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="AnimationTree.AnimationProcessCallback" default="1">
The process mode of this [AnimationTree]. See [enum AnimationProcessCallback] for available modes.
</member>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 06e183f4e2..9b3a4f7bba 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -28,6 +28,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 81755b580f..18869e87cb 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -25,6 +25,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer2D].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index f711210ca1..d5a06dcad6 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -25,6 +25,12 @@
Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer3D].
</description>
</method>
+ <method name="has_stream_playback">
+ <return type="bool" />
+ <description>
+ Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not.
+ </description>
+ </method>
<method name="play">
<return type="void" />
<param index="0" name="from_position" type="float" default="0.0" />
diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml
index 95e3fded36..16f6de5238 100644
--- a/doc/classes/NavigationServer2D.xml
+++ b/doc/classes/NavigationServer2D.xml
@@ -41,12 +41,10 @@
<method name="agent_set_callback">
<return type="void" />
<param index="0" name="agent" type="RID" />
- <param index="1" name="object_id" type="int" />
- <param index="2" name="method" type="StringName" />
- <param index="3" name="userdata" type="Variant" default="null" />
+ <param index="1" name="callback" type="Callable" />
<description>
- Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations.
- [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id].
+ Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations.
+ [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable].
</description>
</method>
<method name="agent_set_map">
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index fd20f780b3..340821d41e 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -41,12 +41,10 @@
<method name="agent_set_callback">
<return type="void" />
<param index="0" name="agent" type="RID" />
- <param index="1" name="object_id" type="int" />
- <param index="2" name="method" type="StringName" />
- <param index="3" name="userdata" type="Variant" default="null" />
+ <param index="1" name="callback" type="Callable" />
<description>
- Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations.
- [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id].
+ Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations.
+ [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable].
</description>
</method>
<method name="agent_set_map">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 0058bf8a2f..04895c28a8 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -498,7 +498,7 @@
<description>
Returns [code]true[/code] if the Godot binary used to run the project is a [i]debug[/i] export template, or when running in the editor.
Returns [code]false[/code] if the Godot binary used to run the project is a [i]release[/i] export template.
- To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("standalone")[/code] instead.
+ To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("template")[/code] instead.
</description>
</method>
<method name="is_keycode_unicode" qualifiers="const">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 430f1c60fd..fa381adbb3 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -408,8 +408,11 @@
<member name="debug/gdscript/warnings/incompatible_ternary" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a ternary operator may emit values with incompatible types.
</member>
- <member name="debug/gdscript/warnings/int_assigned_to_enum" type="int" setter="" getter="" default="1">
- When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to assign an integer to a variable that expects an enum value.
+ <member name="debug/gdscript/warnings/int_as_enum_without_cast" type="int" setter="" getter="" default="1">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum without an explicit cast.
+ </member>
+ <member name="debug/gdscript/warnings/int_as_enum_without_match" type="int" setter="" getter="" default="1">
+ When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum when there is no matching enum member for that numeric value.
</member>
<member name="debug/gdscript/warnings/integer_division" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when dividing an integer by another integer (the decimal part will be discarded).
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index fbe00d22af..c65c396591 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -113,16 +113,19 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
// Clear out any state that may have been left from the 3D pass.
reset_canvas();
- if (state.canvas_instance_data_buffers[state.current_buffer].fence != GLsync()) {
+ if (state.canvas_instance_data_buffers[state.current_data_buffer_index].fence != GLsync()) {
GLint syncStatus;
- glGetSynciv(state.canvas_instance_data_buffers[state.current_buffer].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus);
+ glGetSynciv(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus);
if (syncStatus == GL_UNSIGNALED) {
// If older than 2 frames, wait for sync OpenGL can have up to 3 frames in flight, any more and we need to sync anyway.
- if (state.canvas_instance_data_buffers[state.current_buffer].last_frame_used < RSG::rasterizer->get_frame_number() - 2) {
+ if (state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used < RSG::rasterizer->get_frame_number() - 2) {
#ifndef WEB_ENABLED
// On web, we do nothing as the glSubBufferData will force a sync anyway and WebGL does not like waiting.
- glClientWaitSync(state.canvas_instance_data_buffers[state.current_buffer].fence, 0, 100000000); // wait for up to 100ms
+ glClientWaitSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, 0, 100000000); // wait for up to 100ms
#endif
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number();
+ glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync();
} else {
// Used in last frame or frame before that. OpenGL can get up to two frames behind, so these buffers may still be in use
// Allocate a new buffer and use that.
@@ -130,9 +133,9 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
} else {
// Already finished all rendering commands, we can use it.
- state.canvas_instance_data_buffers[state.current_buffer].last_frame_used = RSG::rasterizer->get_frame_number();
- glDeleteSync(state.canvas_instance_data_buffers[state.current_buffer].fence);
- state.canvas_instance_data_buffers[state.current_buffer].fence = GLsync();
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number();
+ glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync();
}
}
@@ -279,7 +282,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
if (light_count > 0) {
- glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].light_ubo);
+ glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].light_ubo);
#ifdef WEB_ENABLED
glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(LightUniform) * light_count, state.light_uniforms);
@@ -361,7 +364,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
state_buffer.tex_to_sdf = 1.0 / ((canvas_scale.x + canvas_scale.y) * 0.5);
- glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].state_ubo);
+ glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].state_ubo);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), &state_buffer, GL_STREAM_DRAW);
GLuint global_buffer = material_storage->global_shader_parameters_get_uniform_buffer();
@@ -395,7 +398,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
Item *ci = p_item_list;
Item *canvas_group_owner = nullptr;
- uint32_t starting_index = 0;
+ state.last_item_index = 0;
while (ci) {
if (ci->copy_back_buffer && canvas_group_owner == nullptr) {
@@ -440,6 +443,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c);
if (cm->mesh_instance.is_valid()) {
mesh_storage->mesh_instance_check_for_update(cm->mesh_instance);
+ mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform);
update_skeletons = true;
}
}
@@ -454,7 +458,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
update_skeletons = false;
}
// Canvas group begins here, render until before this item
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
item_count = 0;
if (ci->canvas_group_owner->canvas_group->mode != RS::CANVAS_GROUP_MODE_TRANSPARENT) {
@@ -485,7 +489,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
mesh_storage->update_mesh_instances();
update_skeletons = false;
}
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used, true);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, true);
item_count = 0;
if (ci->canvas_group->blur_mipmaps) {
@@ -504,7 +508,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
}
//render anything pending, including clearing if no items
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
item_count = 0;
texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps);
@@ -530,7 +534,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
mesh_storage->update_mesh_instances();
update_skeletons = false;
}
- _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used);
+ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used);
//then reset
item_count = 0;
}
@@ -542,14 +546,15 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
RenderingServerDefault::redraw_request();
}
- state.canvas_instance_data_buffers[state.current_buffer].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
// Clear out state used in 2D pass
reset_canvas();
- state.current_buffer = (state.current_buffer + 1) % state.canvas_instance_data_buffers.size();
+ state.current_data_buffer_index = (state.current_data_buffer_index + 1) % state.canvas_instance_data_buffers.size();
+ state.current_instance_buffer_index = 0;
}
-void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer) {
+void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer) {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
canvas_begin(p_to_render_target, p_to_backbuffer);
@@ -565,17 +570,17 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
// Record Batches.
// First item always forms its own batch.
bool batch_broken = false;
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
// Override the start position and index as we want to start from where we finished off last time.
- state.canvas_instance_batches[state.current_batch_index].start = r_last_index;
+ state.canvas_instance_batches[state.current_batch_index].start = state.last_item_index;
index = 0;
for (int i = 0; i < p_item_count; i++) {
Item *ci = items[i];
if (ci->final_clip_owner != state.canvas_instance_batches[state.current_batch_index].clip) {
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
state.canvas_instance_batches[state.current_batch_index].clip = ci->final_clip_owner;
current_clip = ci->final_clip_owner;
}
@@ -599,7 +604,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
GLES3::CanvasShaderData *shader_data_cache = nullptr;
if (material != state.canvas_instance_batches[state.current_batch_index].material) {
- _new_batch(batch_broken, index);
+ _new_batch(batch_broken);
GLES3::CanvasMaterialData *material_data = nullptr;
if (material.is_valid()) {
@@ -629,12 +634,12 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
}
// Copy over all data needed for rendering.
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]);
#ifdef WEB_ENABLED
- glBufferSubData(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array);
+ glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array);
#else
// On Desktop and mobile we map the memory without synchronizing for maximum speed.
- void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+ void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
memcpy(buffer, state.instance_data_array, index * sizeof(InstanceData));
glUnmapBuffer(GL_ARRAY_BUFFER);
#endif
@@ -757,14 +762,14 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
state.current_batch_index = 0;
state.canvas_instance_batches.clear();
- r_last_index += index;
+ state.last_item_index += index;
}
void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_batch_broken, bool &r_sdf_used) {
RenderingServer::CanvasItemTextureFilter texture_filter = p_item->texture_filter == RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT ? state.default_filter : p_item->texture_filter;
if (texture_filter != state.canvas_instance_batches[state.current_batch_index].filter) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].filter = texture_filter;
}
@@ -772,7 +777,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
RenderingServer::CanvasItemTextureRepeat texture_repeat = p_item->texture_repeat == RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT ? state.default_repeat : p_item->texture_repeat;
if (texture_repeat != state.canvas_instance_batches[state.current_batch_index].repeat) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].repeat = texture_repeat;
}
@@ -816,7 +821,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
bool lights_disabled = light_count == 0 && !state.using_directional_lights;
if (lights_disabled != state.canvas_instance_batches[state.current_batch_index].lights_disabled) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].lights_disabled = lights_disabled;
}
@@ -864,7 +869,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
}
if (blend_mode != state.canvas_instance_batches[state.current_batch_index].blend_mode || blend_color != state.canvas_instance_batches[state.current_batch_index].blend_color) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].blend_mode = blend_mode;
state.canvas_instance_batches[state.current_batch_index].blend_color = blend_color;
}
@@ -874,12 +879,12 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandRect *rect = static_cast<const Item::CommandRect *>(c);
if (rect->flags & CANVAS_RECT_TILE && state.canvas_instance_batches[state.current_batch_index].repeat != RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].repeat = RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED;
}
if (rect->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_RECT) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = rect->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_RECT;
state.canvas_instance_batches[state.current_batch_index].command = c;
@@ -969,7 +974,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandNinePatch *np = static_cast<const Item::CommandNinePatch *>(c);
if (np->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_NINEPATCH) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = np->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_NINEPATCH;
state.canvas_instance_batches[state.current_batch_index].command = c;
@@ -1034,7 +1039,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c);
// Polygon's can't be batched, so always create a new batch
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = polygon->texture;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_POLYGON;
@@ -1061,7 +1066,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c);
if (primitive->point_count != state.canvas_instance_batches[state.current_batch_index].primitive_points || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_PRIMITIVE) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
state.canvas_instance_batches[state.current_batch_index].tex = primitive->texture;
state.canvas_instance_batches[state.current_batch_index].primitive_points = primitive->point_count;
state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_PRIMITIVE;
@@ -1086,10 +1091,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
if (primitive->point_count == 4) {
// Reset base data.
_update_transform_2d_to_mat2x3(base_transform * draw_transform, state.instance_data_array[r_index].world);
- state.instance_data_array[r_index].color_texture_pixel_size[0] = 0.0;
- state.instance_data_array[r_index].color_texture_pixel_size[1] = 0.0;
-
- state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
+ _prepare_canvas_texture(state.canvas_instance_batches[state.current_batch_index].tex, state.canvas_instance_batches[state.current_batch_index].filter, state.canvas_instance_batches[state.current_batch_index].repeat, r_index, texpixel_size);
for (uint32_t j = 0; j < 3; j++) {
int offset = j == 0 ? 0 : 1;
@@ -1111,7 +1113,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
case Item::Command::TYPE_MULTIMESH:
case Item::Command::TYPE_PARTICLES: {
// Mesh's can't be batched, so always create a new batch
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
Color modulate(1, 1, 1, 1);
state.canvas_instance_batches[state.current_batch_index].shader_variant = CanvasShaderGLES3::MODE_ATTRIBUTES;
@@ -1183,7 +1185,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
const Item::CommandClipIgnore *ci = static_cast<const Item::CommandClipIgnore *>(c);
if (current_clip) {
if (ci->ignore != reclip) {
- _new_batch(r_batch_broken, r_index);
+ _new_batch(r_batch_broken);
if (ci->ignore) {
state.canvas_instance_batches[state.current_batch_index].clip = nullptr;
reclip = true;
@@ -1227,7 +1229,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
case Item::Command::TYPE_RECT:
case Item::Command::TYPE_NINEPATCH: {
glBindVertexArray(data.indexed_quad_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false);
@@ -1243,7 +1245,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
ERR_FAIL_COND(!pb);
glBindVertexArray(pb->vertex_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false);
@@ -1267,7 +1269,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
case Item::Command::TYPE_PRIMITIVE: {
glBindVertexArray(data.canvas_quad_array);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, true);
@@ -1370,7 +1372,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
index_array_gl = mesh_storage->mesh_surface_get_index_buffer(surface, 0);
bool use_index_buffer = false;
glBindVertexArray(vertex_array_gl);
- glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]);
uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData);
_enable_attributes(range_start, false, instance_count);
@@ -1427,20 +1429,30 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) {
}
void RasterizerCanvasGLES3::_add_to_batch(uint32_t &r_index, bool &r_batch_broken) {
- if (r_index >= data.max_instances_per_buffer - 1) {
- ERR_PRINT_ONCE("Trying to draw too many items. Please increase maximum number of items in the project settings 'rendering/gl_compatibility/item_buffer_size'");
- return;
- }
-
- if (state.canvas_instance_batches[state.current_batch_index].instance_count >= data.max_instances_per_batch) {
- _new_batch(r_batch_broken, r_index);
- }
-
state.canvas_instance_batches[state.current_batch_index].instance_count++;
r_index++;
+ if (r_index >= data.max_instances_per_buffer) {
+ // Copy over all data needed for rendering right away
+ // then go back to recording item commands.
+ glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]);
+#ifdef WEB_ENABLED
+ glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * r_index, state.instance_data_array);
+#else
+ // On Desktop and mobile we map the memory without synchronizing for maximum speed.
+ void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), r_index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+ memcpy(buffer, state.instance_data_array, r_index * sizeof(InstanceData));
+ glUnmapBuffer(GL_ARRAY_BUFFER);
+#endif
+ _allocate_instance_buffer();
+ r_index = 0;
+ state.last_item_index = 0;
+ r_batch_broken = false; // Force a new batch to be created
+ _new_batch(r_batch_broken);
+ state.canvas_instance_batches[state.current_batch_index].start = 0;
+ }
}
-void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index) {
+void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken) {
if (state.canvas_instance_batches.size() == 0) {
state.canvas_instance_batches.push_back(Batch());
return;
@@ -1456,7 +1468,7 @@ void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index)
Batch new_batch = state.canvas_instance_batches[state.current_batch_index];
new_batch.instance_count = 0;
new_batch.start = state.canvas_instance_batches[state.current_batch_index].start + state.canvas_instance_batches[state.current_batch_index].instance_count;
-
+ new_batch.instance_buffer_index = state.current_instance_buffer_index;
state.current_batch_index++;
state.canvas_instance_batches.push_back(new_batch);
}
@@ -2433,17 +2445,35 @@ void RasterizerCanvasGLES3::_allocate_instance_data_buffer() {
glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW);
- state.current_buffer = (state.current_buffer + 1);
+ state.current_data_buffer_index = (state.current_data_buffer_index + 1);
DataBuffer db;
- db.buffer = new_buffers[0];
+ db.instance_buffers.push_back(new_buffers[0]);
db.light_ubo = new_buffers[1];
db.state_ubo = new_buffers[2];
db.last_frame_used = RSG::rasterizer->get_frame_number();
- state.canvas_instance_data_buffers.insert(state.current_buffer, db);
- state.current_buffer = state.current_buffer % state.canvas_instance_data_buffers.size();
+ state.canvas_instance_data_buffers.insert(state.current_data_buffer_index, db);
+ state.current_data_buffer_index = state.current_data_buffer_index % state.canvas_instance_data_buffers.size();
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
}
+void RasterizerCanvasGLES3::_allocate_instance_buffer() {
+ state.current_instance_buffer_index++;
+
+ if (int(state.current_instance_buffer_index) < state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.size()) {
+ // We already allocated another buffer in a previous frame, so we can just use it.
+ return;
+ }
+
+ GLuint new_buffer;
+ glGenBuffers(1, &new_buffer);
+
+ glBindBuffer(GL_ARRAY_BUFFER, new_buffer);
+ glBufferData(GL_ARRAY_BUFFER, data.max_instance_buffer_size, nullptr, GL_STREAM_DRAW);
+
+ state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.push_back(new_buffer);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
void RasterizerCanvasGLES3::set_time(double p_time) {
state.time = p_time;
@@ -2586,14 +2616,12 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
int uniform_max_size = config->max_uniform_buffer_size;
if (uniform_max_size < 65536) {
data.max_lights_per_render = 64;
- data.max_instances_per_batch = 128;
} else {
data.max_lights_per_render = 256;
- data.max_instances_per_batch = 2048;
}
// Reserve 3 Uniform Buffers for instance data Frame N, N+1 and N+2
- data.max_instances_per_buffer = MAX(data.max_instances_per_batch, uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size")));
+ data.max_instances_per_buffer = uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size"));
data.max_instance_buffer_size = data.max_instances_per_buffer * sizeof(InstanceData); // 16,384 instances * 128 bytes = 2,097,152 bytes = 2,048 kb
state.canvas_instance_data_buffers.resize(3);
state.canvas_instance_batches.reserve(200);
@@ -2611,7 +2639,7 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]);
glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW);
DataBuffer db;
- db.buffer = new_buffers[0];
+ db.instance_buffers.push_back(new_buffers[0]);
db.light_ubo = new_buffers[1];
db.state_ubo = new_buffers[2];
db.last_frame_used = 0;
@@ -2638,7 +2666,6 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
String global_defines;
global_defines += "#define MAX_GLOBAL_SHADER_UNIFORMS 256\n"; // TODO: this is arbitrary for now
global_defines += "#define MAX_LIGHTS " + itos(data.max_lights_per_render) + "\n";
- global_defines += "#define MAX_DRAW_DATA_INSTANCES " + itos(data.max_instances_per_batch) + "\n";
GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.initialize(global_defines, 1);
data.canvas_shader_default_version = GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.version_create();
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index 916e12057c..1c14d0b466 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -247,7 +247,6 @@ public:
uint32_t max_lights_per_render = 256;
uint32_t max_lights_per_item = 16;
- uint32_t max_instances_per_batch = 512;
uint32_t max_instances_per_buffer = 16384;
uint32_t max_instance_buffer_size = 16384 * 128;
} data;
@@ -256,6 +255,7 @@ public:
// Position in the UBO measured in bytes
uint32_t start = 0;
uint32_t instance_count = 0;
+ uint32_t instance_buffer_index = 0;
RID tex;
RS::CanvasItemTextureFilter filter = RS::CANVAS_ITEM_TEXTURE_FILTER_MAX;
@@ -281,7 +281,7 @@ public:
// We track them and ensure that they don't get reused until at least 2 frames have passed
// to avoid the GPU stalling to wait for a resource to become available.
struct DataBuffer {
- GLuint buffer = 0;
+ Vector<GLuint> instance_buffers;
GLuint light_ubo = 0;
GLuint state_ubo = 0;
uint64_t last_frame_used = -3;
@@ -291,9 +291,10 @@ public:
struct State {
LocalVector<DataBuffer> canvas_instance_data_buffers;
LocalVector<Batch> canvas_instance_batches;
- uint32_t current_buffer = 0;
- uint32_t current_buffer_index = 0;
+ uint32_t current_data_buffer_index = 0;
+ uint32_t current_instance_buffer_index = 0;
uint32_t current_batch_index = 0;
+ uint32_t last_item_index = 0;
InstanceData *instance_data_array = nullptr;
@@ -354,14 +355,14 @@ public:
void _prepare_canvas_texture(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, uint32_t &r_index, Size2 &r_texpixel_size);
void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) override;
- void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer = false);
+ void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer = false);
void _record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *&current_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_break_batch, bool &r_sdf_used);
void _render_batch(Light *p_lights, uint32_t p_index);
bool _bind_material(GLES3::CanvasMaterialData *p_material_data, CanvasShaderGLES3::ShaderVariant p_variant, uint64_t p_specialization);
- void _new_batch(bool &r_batch_broken, uint32_t &r_index);
+ void _new_batch(bool &r_batch_broken);
void _add_to_batch(uint32_t &r_index, bool &r_batch_broken);
void _allocate_instance_data_buffer();
- void _align_instance_data_buffer(uint32_t &r_index);
+ void _allocate_instance_buffer();
void _enable_attributes(uint32_t p_start, bool p_primitive, uint32_t p_rate = 1);
void set_time(double p_time);
diff --git a/drivers/gles3/shaders/skeleton.glsl b/drivers/gles3/shaders/skeleton.glsl
index a1e3c098f4..aad856a5a2 100644
--- a/drivers/gles3/shaders/skeleton.glsl
+++ b/drivers/gles3/shaders/skeleton.glsl
@@ -87,6 +87,16 @@ uniform highp float blend_weight;
uniform lowp float blend_shape_count;
#endif
+#ifdef USE_SKELETON
+uniform mediump vec2 skeleton_transform_x;
+uniform mediump vec2 skeleton_transform_y;
+uniform mediump vec2 skeleton_transform_offset;
+
+uniform mediump vec2 inverse_transform_x;
+uniform mediump vec2 inverse_transform_y;
+uniform mediump vec2 inverse_transform_offset;
+#endif
+
vec2 signNotZero(vec2 v) {
return mix(vec2(-1.0), vec2(1.0), greaterThanEqual(v.xy, vec2(0.0)));
}
@@ -164,10 +174,13 @@ void main() {
m += GET_BONE_MATRIX(bones.z, bones_a.z, in_weight_attrib.z);
m += GET_BONE_MATRIX(bones.w, bones_a.w, in_weight_attrib.w);
+ mat4 skeleton_matrix = mat4(vec4(skeleton_transform_x, 0.0, 0.0), vec4(skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(skeleton_transform_offset, 0.0, 1.0));
+ mat4 inverse_matrix = mat4(vec4(inverse_transform_x, 0.0, 0.0), vec4(inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(inverse_transform_offset, 0.0, 1.0));
mat4 bone_matrix = mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0));
- //reverse order because its transposed
- out_vertex = (vec4(out_vertex, 0.0, 1.0) * bone_matrix).xy;
+ bone_matrix = skeleton_matrix * transpose(bone_matrix) * inverse_matrix;
+
+ out_vertex = (bone_matrix * vec4(out_vertex, 0.0, 1.0)).xy;
#endif // USE_SKELETON
#else // MODE_2D
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index 71f262af20..5ba0c5a09c 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -997,6 +997,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) {
}
}
+void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) {
+ MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance);
+ mi->canvas_item_transform_2d = p_transform;
+}
+
void MeshStorage::_blend_shape_bind_mesh_instance_buffer(MeshInstance *p_mi, uint32_t p_surface) {
glBindBuffer(GL_ARRAY_BUFFER, p_mi->surfaces[p_surface].vertex_buffers[0]);
@@ -1163,6 +1168,16 @@ void MeshStorage::update_mesh_instances() {
skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization);
if (can_use_skeleton) {
+ Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization);
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization);
+
// Do last blendshape in the same pass as the Skeleton.
_compute_skeleton(mi, sk, i);
can_use_skeleton = false;
@@ -1201,6 +1216,16 @@ void MeshStorage::update_mesh_instances() {
continue;
}
+ Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization);
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization);
+ skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization);
+
glBindVertexArray(mi->mesh->surfaces[i]->skeleton_vertex_array);
_compute_skeleton(mi, sk, i);
}
diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h
index 2efc57462b..e1c2bc3f63 100644
--- a/drivers/gles3/storage/mesh_storage.h
+++ b/drivers/gles3/storage/mesh_storage.h
@@ -163,6 +163,7 @@ struct MeshInstance {
bool weights_dirty = false;
SelfList<MeshInstance> weight_update_list;
SelfList<MeshInstance> array_update_list;
+ Transform2D canvas_item_transform_2d;
MeshInstance() :
weight_update_list(this), array_update_list(this) {}
};
@@ -423,6 +424,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override;
virtual void update_mesh_instances() override;
// TODO: considering hashing versions with multimesh buffer RID.
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 338a22c070..8dd087451c 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1954,6 +1954,10 @@ void AnimationTrackEdit::_notification(int p_what) {
get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons"))
};
+ Ref<Texture2D> blend_icon[2] = {
+ get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")),
+ };
int ofs = get_size().width - timeline->get_buttons_width();
@@ -1982,6 +1986,11 @@ void AnimationTrackEdit::_notification(int p_what) {
if (!animation->track_is_compressed(track) && animation->track_get_type(track) == Animation::TYPE_VALUE) {
draw_texture(update_icon, update_mode_rect.position);
}
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ Ref<Texture2D> use_blend_icon = blend_icon[animation->audio_track_is_use_blend(track) ? 0 : 1];
+ Vector2 use_blend_icon_pos = update_mode_rect.position + (update_mode_rect.size - use_blend_icon->get_size()) / 2;
+ draw_texture(use_blend_icon, use_blend_icon_pos);
+ }
// Make it easier to click.
update_mode_rect.position.y = 0;
update_mode_rect.size.y = get_size().height;
@@ -1990,13 +1999,12 @@ void AnimationTrackEdit::_notification(int p_what) {
update_mode_rect.size.x += hsep / 2;
if (!read_only) {
- if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_AUDIO) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
update_mode_rect.size.x += down_icon->get_width();
} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons"));
update_mode_rect.size.x += down_icon->get_width();
-
update_mode_rect = Rect2();
} else {
update_mode_rect = Rect2();
@@ -2439,7 +2447,11 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
}
if (update_mode_rect.has_point(p_pos)) {
- return TTR("Update Mode (How this property is set)");
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ return TTR("Use Blend");
+ } else {
+ return TTR("Update Mode (How this property is set)");
+ }
}
if (interp_mode_rect.has_point(p_pos)) {
@@ -2641,9 +2653,14 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
}
menu->clear();
- menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS);
- menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE);
- menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE);
+ if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
+ menu->add_icon_item(get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")), TTR("Use Blend"), MENU_USE_BLEND_ENABLED);
+ menu->add_icon_item(get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")), TTR("Don't Use Blend"), MENU_USE_BLEND_DISABLED);
+ } else {
+ menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS);
+ menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE);
+ menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE);
+ }
menu->reset_size();
Vector2 popup_pos = get_screen_position() + update_mode_rect.position + Vector2(0, update_mode_rect.size.height);
@@ -2662,7 +2679,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
menu->add_icon_item(get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), TTR("Nearest"), MENU_INTERPOLATION_NEAREST);
menu->add_icon_item(get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), TTR("Linear"), MENU_INTERPOLATION_LINEAR);
menu->add_icon_item(get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), TTR("Cubic"), MENU_INTERPOLATION_CUBIC);
- // Check is angle property.
+ // Check whether it is angle property.
AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
if (ape) {
AnimationPlayer *ap = ape->get_player();
@@ -3055,6 +3072,16 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
emit_signal(SNAME("delete_request"));
} break;
+ case MENU_USE_BLEND_ENABLED:
+ case MENU_USE_BLEND_DISABLED: {
+ bool use_blend = p_index == MENU_USE_BLEND_ENABLED;
+ EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+ undo_redo->create_action(TTR("Change Animation Use Blend"));
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", track, use_blend);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", track, animation->audio_track_is_use_blend(track));
+ undo_redo->commit_action();
+ queue_redraw();
+ } break;
}
}
@@ -3488,6 +3515,9 @@ void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Anim
if (p_from_animation->track_get_type(idx) == Animation::TYPE_VALUE) {
undo_redo->add_undo_method(p_from_animation.ptr(), "value_track_set_update_mode", idx, p_from_animation->value_track_get_update_mode(idx));
}
+ if (animation->track_get_type(idx) == Animation::TYPE_AUDIO) {
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", idx, animation->audio_track_is_use_blend(idx));
+ }
undo_redo->commit_action();
}
@@ -5618,6 +5648,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
if (tc.track_type == Animation::TYPE_VALUE) {
tc.update_mode = animation->value_track_get_update_mode(idx);
}
+ if (tc.track_type == Animation::TYPE_AUDIO) {
+ tc.use_blend = animation->audio_track_is_use_blend(idx);
+ }
tc.loop_wrap = animation->track_get_interpolation_loop_wrap(idx);
tc.enabled = animation->track_is_enabled(idx);
for (int i = 0; i < animation->track_get_key_count(idx); i++) {
@@ -5662,6 +5695,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
if (track_clipboard[i].track_type == Animation::TYPE_VALUE) {
undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", base_track, track_clipboard[i].update_mode);
}
+ if (track_clipboard[i].track_type == Animation::TYPE_AUDIO) {
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", base_track, track_clipboard[i].use_blend);
+ }
for (int j = 0; j < track_clipboard[i].keys.size(); j++) {
undo_redo->add_do_method(animation.ptr(), "track_insert_key", base_track, track_clipboard[i].keys[j].time, track_clipboard[i].keys[j].value, track_clipboard[i].keys[j].transition);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 8506d9b80d..2a59bda2a4 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -220,7 +220,9 @@ class AnimationTrackEdit : public Control {
MENU_KEY_INSERT,
MENU_KEY_DUPLICATE,
MENU_KEY_ADD_RESET,
- MENU_KEY_DELETE
+ MENU_KEY_DELETE,
+ MENU_USE_BLEND_ENABLED,
+ MENU_USE_BLEND_DISABLED,
};
AnimationTimelineEdit *timeline = nullptr;
@@ -566,6 +568,7 @@ class AnimationTrackEditor : public VBoxContainer {
Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG;
bool loop_wrap = false;
bool enabled = false;
+ bool use_blend = false;
struct Key {
float time = 0;
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 644735a4d8..28d687488c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -143,7 +143,9 @@ void FindReplaceBar::unhandled_input(const Ref<InputEvent> &p_event) {
}
bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) {
- text_editor->remove_secondary_carets();
+ if (!preserve_cursor) {
+ text_editor->remove_secondary_carets();
+ }
String text = get_search_text();
Point2i pos = text_editor->search(text, p_flags, p_from_line, p_from_col);
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 945a3ef932..32952a367d 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -548,7 +548,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
cpp_cond->set_text(0, "<" + vformat(TTR("%s Error"), source_language_name) + ">");
cpp_cond->set_text(1, oe.error);
cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += vformat(TTR("%s Error:"), source_language_name) + "\n";
+ tooltip += vformat(TTR("%s Error:"), source_language_name) + " " + oe.error + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
}
@@ -570,7 +570,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
cpp_source->set_text(0, "<" + vformat(TTR("%s Source"), source_language_name) + ">");
cpp_source->set_text(1, source_txt);
cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += vformat(TTR("%s Source:"), source_language_name) + source_txt + "\n";
+ tooltip += vformat(TTR("%s Source:"), source_language_name) + " " + source_txt + "\n";
// Set metadata to highlight error line in scripts.
if (source_is_project_file) {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0d5c820a3c..8b28319a1d 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2096,14 +2096,25 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
if (!item_plugins.is_empty()) {
ObjectID owner_id = p_editing_owner->get_instance_id();
+ List<EditorPlugin *> to_remove;
for (EditorPlugin *plugin : active_plugins[owner_id]) {
if (!item_plugins.has(plugin)) {
+ // Remove plugins no longer used by this editing owner.
+ to_remove.push_back(plugin);
plugin->make_visible(false);
plugin->edit(nullptr);
}
}
+ for (EditorPlugin *plugin : to_remove) {
+ active_plugins[owner_id].erase(plugin);
+ }
+
for (EditorPlugin *plugin : item_plugins) {
+ if (active_plugins[owner_id].has(plugin)) {
+ continue;
+ }
+
for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
if (kv.key != owner_id) {
EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key));
diff --git a/editor/icons/UseBlendDisable.svg b/editor/icons/UseBlendDisable.svg
new file mode 100644
index 0000000000..449dc2d0c8
--- /dev/null
+++ b/editor/icons/UseBlendDisable.svg
@@ -0,0 +1 @@
+<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-591 421.5h7v14h-7z" fill="#a3e595" opacity=".5"/><g fill="none" stroke="#a3e595" stroke-linecap="square" stroke-width="2"><path d="m-585 434.5v-12"/><path d="m-590 422.5v12"/><path d="m-581.5 422.5h-12"/></g></svg>
diff --git a/editor/icons/UseBlendEnable.svg b/editor/icons/UseBlendEnable.svg
new file mode 100644
index 0000000000..5567b2d8c6
--- /dev/null
+++ b/editor/icons/UseBlendEnable.svg
@@ -0,0 +1 @@
+<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-587.5 423.244c-3.995 2.354-7 6.775-7 11.256v1h14v-1c0-4.48-3.005-8.901-7-11.256z" fill="#95c6e8" opacity=".5"/><g fill="none" stroke="#95c6e8" stroke-linecap="square" stroke-width="2"><path d="m-581.5 422.5c-6 0-12 6-12 12"/><path d="m-581.5 434.5c0-6-6-12-12-12"/></g></svg>
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 30e06bfcf4..b33ad67f23 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1105,9 +1105,24 @@ void AnimationPlayerEditor::_animation_duplicate() {
return;
}
+ int count = 2;
String new_name = current;
- while (player->has_animation(new_name)) {
- new_name = new_name + " (copy)";
+ PackedStringArray split = new_name.split("_");
+ int last_index = split.size() - 1;
+ if (last_index > 0 && split[last_index].is_valid_int() && split[last_index].to_int() >= 0) {
+ count = split[last_index].to_int();
+ split.remove_at(last_index);
+ new_name = String("_").join(split);
+ }
+ while (true) {
+ String attempt = new_name;
+ attempt += vformat("_%d", count);
+ if (player->has_animation(attempt)) {
+ count++;
+ continue;
+ }
+ new_name = attempt;
+ break;
}
if (new_name.contains("/")) {
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index f38c8ee39d..dfbb8e728b 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -1367,6 +1367,10 @@ static const char *project_settings_renames[][2] = {
{ "rendering/vram_compression/import_etc2", "rendering/textures/vram_compression/import_etc2" },
{ "rendering/vram_compression/import_pvrtc", "rendering/textures/vram_compression/import_pvrtc" },
{ "rendering/vram_compression/import_s3tc", "rendering/textures/vram_compression/import_s3tc" },
+ { "window/size/width", "window/size/viewport_width" },
+ { "window/size/height", "window/size/viewport_height" },
+ { "window/size/test_width", "window/size/window_width_override" },
+ { "window/size/test_height", "window/size/window_height_override" },
{ nullptr, nullptr },
};
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 23be913a24..5883ec863d 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -307,7 +307,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_number = true;
}
- if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) {
+ if (!in_word && is_unicode_identifier_start(str[j]) && !in_number) {
in_word = true;
}
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 4fc3929bbd..d9b8a540c0 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -98,7 +98,7 @@ Variant GDScriptNativeClass::callp(const StringName &p_method, const Variant **p
return Object::callp(p_method, p_args, p_argcount, r_error);
}
MethodBind *method = ClassDB::get_method(name, p_method);
- if (method) {
+ if (method && method->is_static()) {
// Native static method.
return method->call(nullptr, p_args, p_argcount, r_error);
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index f6385dd132..8dd65a700a 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -160,19 +160,6 @@ static GDScriptParser::DataType make_builtin_meta_type(Variant::Type p_type) {
return type;
}
-static StringName enum_get_value_name(const GDScriptParser::DataType p_type, int64_t p_val) {
- // Check that an enum has a given value, not key.
- // Make sure that implicit conversion to int64_t is sensible before calling!
- HashMap<StringName, int64_t>::ConstIterator i = p_type.enum_values.begin();
- while (i) {
- if (i->value == p_val) {
- return i->key;
- }
- ++i;
- }
- return StringName();
-}
-
bool GDScriptAnalyzer::has_member_name_conflict_in_script_class(const StringName &p_member_name, const GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_member) {
if (p_class->members_indices.has(p_member_name)) {
int index = p_class->members_indices[p_member_name];
@@ -1062,7 +1049,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
resolve_class_body(base_class, p_class);
}
- // Do functions and properties now.
+ // Do functions, properties, and groups now.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) {
@@ -1102,6 +1089,10 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
resolve_function_body(member.variable->setter);
}
}
+ } else if (member.type == GDScriptParser::ClassNode::Member::GROUP) {
+ // Apply annotation (`@export_{category,group,subgroup}`).
+ resolve_annotation(member.annotation);
+ member.annotation->apply(parser, nullptr);
}
}
@@ -1596,6 +1587,9 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
}
}
+ if (has_specified_type && p_assignable->initializer->is_constant) {
+ update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign");
+ }
GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
if (p_assignable->infer_datatype) {
@@ -1630,7 +1624,7 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi
downgrade_node_type_source(p_assignable->initializer);
}
} else if (!is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
- if (!is_constant && is_type_compatible(initializer_type, specified_type, true, p_assignable->initializer)) {
+ if (!is_constant && is_type_compatible(initializer_type, specified_type)) {
mark_node_unsafe(p_assignable->initializer);
p_assignable->use_conversion_assign = true;
} else {
@@ -1901,11 +1895,22 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc
break;
case GDScriptParser::PatternNode::PT_EXPRESSION:
if (p_match_pattern->expression) {
- reduce_expression(p_match_pattern->expression);
- if (!p_match_pattern->expression->is_constant) {
- push_error(R"(Expression in match pattern must be a constant.)", p_match_pattern->expression);
+ GDScriptParser::ExpressionNode *expr = p_match_pattern->expression;
+ reduce_expression(expr);
+ result = expr->get_datatype();
+ if (!expr->is_constant) {
+ while (expr && expr->type == GDScriptParser::Node::SUBSCRIPT) {
+ GDScriptParser::SubscriptNode *sub = static_cast<GDScriptParser::SubscriptNode *>(expr);
+ if (!sub->is_attribute) {
+ expr = nullptr;
+ } else {
+ expr = sub->base;
+ }
+ }
+ if (!expr || expr->type != GDScriptParser::Node::IDENTIFIER) {
+ push_error(R"(Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").)", expr);
+ }
}
- result = p_match_pattern->expression->get_datatype();
}
break;
case GDScriptParser::PatternNode::PT_BIND:
@@ -1958,11 +1963,9 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
GDScriptParser::DataType result;
GDScriptParser::DataType expected_type;
- bool has_expected_type = false;
-
- if (parser->current_function != nullptr) {
+ bool has_expected_type = parser->current_function != nullptr;
+ if (has_expected_type) {
expected_type = parser->current_function->get_datatype();
- has_expected_type = true;
}
if (p_return->return_value != nullptr) {
@@ -1976,6 +1979,9 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
if (has_expected_type && expected_type.is_hard_type() && expected_type.kind == GDScriptParser::DataType::BUILTIN && expected_type.builtin_type == Variant::NIL) {
push_error("A void function cannot return a value.", p_return);
}
+ if (has_expected_type && expected_type.is_hard_type() && p_return->return_value->is_constant) {
+ update_const_expression_builtin_type(p_return->return_value, expected_type, "return");
+ }
result = p_return->return_value->get_datatype();
} else {
// Return type is null by default.
@@ -1985,24 +1991,21 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
result.is_constant = true;
}
- if (has_expected_type) {
- expected_type.is_meta_type = false;
- if (expected_type.is_hard_type()) {
- if (!is_type_compatible(expected_type, result)) {
- // Try other way. Okay but not safe.
- if (!is_type_compatible(result, expected_type)) {
- push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return);
- } else {
- // TODO: Add warning.
- mark_node_unsafe(p_return);
- }
+ if (has_expected_type && !expected_type.is_variant()) {
+ if (result.is_variant() || !result.is_hard_type()) {
+ mark_node_unsafe(p_return);
+ if (!is_type_compatible(expected_type, result, true, p_return)) {
+ downgrade_node_type_source(p_return);
+ }
+ } else if (!is_type_compatible(expected_type, result, true, p_return)) {
+ mark_node_unsafe(p_return);
+ if (!is_type_compatible(result, expected_type)) {
+ push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return);
+ }
#ifdef DEBUG_ENABLED
- } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
- parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
- } else if (result.is_variant()) {
- mark_node_unsafe(p_return);
+ } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
#endif
- }
}
}
@@ -2116,6 +2119,68 @@ void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
p_array->set_datatype(arr_type);
}
+#ifdef DEBUG_ENABLED
+static bool enum_has_value(const GDScriptParser::DataType p_type, int64_t p_value) {
+ for (const KeyValue<StringName, int64_t> &E : p_type.enum_values) {
+ if (E.value == p_value) {
+ return true;
+ }
+ }
+ return false;
+}
+#endif
+
+void GDScriptAnalyzer::update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast) {
+ if (p_expression->get_datatype() == p_type) {
+ return;
+ }
+ if (p_type.kind != GDScriptParser::DataType::BUILTIN && p_type.kind != GDScriptParser::DataType::ENUM) {
+ return;
+ }
+
+ GDScriptParser::DataType expression_type = p_expression->get_datatype();
+ bool is_enum_cast = p_is_cast && p_type.kind == GDScriptParser::DataType::ENUM && p_type.is_meta_type == false && expression_type.builtin_type == Variant::INT;
+ if (!is_enum_cast && !is_type_compatible(p_type, expression_type, true, p_expression)) {
+ push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, expression_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+ GDScriptParser::DataType value_type = type_from_variant(p_expression->reduced_value, p_expression);
+ if (expression_type.is_variant() && !is_enum_cast && !is_type_compatible(p_type, value_type, true, p_expression)) {
+ push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, value_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+#ifdef DEBUG_ENABLED
+ if (p_type.kind == GDScriptParser::DataType::ENUM && value_type.builtin_type == Variant::INT && !enum_has_value(p_type, p_expression->reduced_value)) {
+ parser->push_warning(p_expression, GDScriptWarning::INT_AS_ENUM_WITHOUT_MATCH, p_usage, p_expression->reduced_value.stringify(), p_type.to_string());
+ }
+#endif
+
+ if (value_type.builtin_type == p_type.builtin_type) {
+ p_expression->set_datatype(p_type);
+ return;
+ }
+
+ Variant converted_to;
+ const Variant *converted_from = &p_expression->reduced_value;
+ Callable::CallError call_error;
+ Variant::construct(p_type.builtin_type, converted_to, &converted_from, 1, call_error);
+ if (call_error.error) {
+ push_error(vformat(R"(Failed to convert a value of type "%s" to "%s".)", value_type.to_string(), p_type.to_string()), p_expression);
+ return;
+ }
+
+#ifdef DEBUG_ENABLED
+ if (p_type.builtin_type == Variant::INT && value_type.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_expression, GDScriptWarning::NARROWING_CONVERSION);
+ }
+#endif
+
+ p_expression->reduced_value = converted_to;
+ p_expression->set_datatype(p_type);
+}
+
// When an array literal is stored (or passed as function argument) to a typed context, we then assume the array is typed.
// This function determines which type is that (if any).
void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal) {
@@ -2182,6 +2247,10 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
update_array_literal_element_type(assignee_type, static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value));
}
+ if (p_assignment->operation == GDScriptParser::AssignmentNode::OP_NONE && assignee_type.is_hard_type() && p_assignment->assigned_value->is_constant) {
+ update_const_expression_builtin_type(p_assignment->assigned_value, assignee_type, "assign");
+ }
+
GDScriptParser::DataType assigned_value_type = p_assignment->assigned_value->get_datatype();
bool assignee_is_variant = assignee_type.is_variant();
@@ -2242,7 +2311,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
// non-variant assignee and incompatible result
mark_node_unsafe(p_assignment);
if (assignee_is_hard) {
- if (is_type_compatible(op_type, assignee_type, true, p_assignment->assigned_value)) {
+ if (is_type_compatible(op_type, assignee_type)) {
// hard non-variant assignee and maybe compatible result
p_assignment->use_conversion_assign = true;
} else {
@@ -2358,7 +2427,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
GDScriptParser::DataType test_type = right_type;
test_type.is_meta_type = false;
- if (!is_type_compatible(test_type, left_type, false)) {
+ if (!is_type_compatible(test_type, left_type)) {
push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)"), p_binary_op->left_operand);
p_binary_op->reduced_value = false;
} else {
@@ -2375,43 +2444,41 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
GDScriptParser::DataType result;
- if (left_type.is_variant() || right_type.is_variant()) {
- // Cannot infer type because one operand can be anything.
- result.kind = GDScriptParser::DataType::VARIANT;
- mark_node_unsafe(p_binary_op);
- } else {
- if (p_binary_op->variant_op < Variant::OP_MAX) {
- bool valid = false;
- result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op);
+ if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
+ GDScriptParser::DataType test_type = right_type;
+ test_type.is_meta_type = false;
- if (!valid) {
- push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
- }
- } else {
- if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
- GDScriptParser::DataType test_type = right_type;
- test_type.is_meta_type = false;
-
- if (!is_type_compatible(test_type, left_type, false)) {
- // Test reverse as well to consider for subtypes.
- if (!is_type_compatible(left_type, test_type, false)) {
- if (left_type.is_hard_type()) {
- push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand);
- } else {
- // TODO: Warning.
- mark_node_unsafe(p_binary_op);
- }
- }
- }
-
- // "is" operator is always a boolean anyway.
- result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- result.kind = GDScriptParser::DataType::BUILTIN;
- result.builtin_type = Variant::BOOL;
+ if (!is_type_compatible(test_type, left_type) && !is_type_compatible(left_type, test_type)) {
+ if (left_type.is_hard_type()) {
+ push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand);
} else {
- ERR_PRINT("Parser bug: unknown binary operation.");
+ // TODO: Warning.
+ mark_node_unsafe(p_binary_op);
}
}
+
+ // "is" operator is always a boolean anyway.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::BOOL;
+ } else if ((p_binary_op->variant_op == Variant::OP_EQUAL || p_binary_op->variant_op == Variant::OP_NOT_EQUAL) &&
+ ((left_type.kind == GDScriptParser::DataType::BUILTIN && left_type.builtin_type == Variant::NIL) || (right_type.kind == GDScriptParser::DataType::BUILTIN && right_type.builtin_type == Variant::NIL))) {
+ // "==" and "!=" operators always return a boolean when comparing to null.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::BOOL;
+ } else if (left_type.is_variant() || right_type.is_variant()) {
+ // Cannot infer type because one operand can be anything.
+ result.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_binary_op);
+ } else if (p_binary_op->variant_op < Variant::OP_MAX) {
+ bool valid = false;
+ result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op);
+ if (!valid) {
+ push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
+ }
+ } else {
+ ERR_PRINT("Parser bug: unknown binary operation.");
}
p_binary_op->set_datatype(result);
@@ -2557,6 +2624,11 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
}
if (types_match) {
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (p_call->arguments[i]->is_constant) {
+ update_const_expression_builtin_type(p_call->arguments[i], type_from_property(info.arguments[i], true), "pass");
+ }
+ }
match = true;
call_type = type_from_property(info.return_val);
break;
@@ -2853,67 +2925,39 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
p_cast->set_datatype(cast_type);
+ if (p_cast->operand->is_constant) {
+ update_const_expression_builtin_type(p_cast->operand, cast_type, "cast", true);
+ if (cast_type.is_variant() || p_cast->operand->get_datatype() == cast_type) {
+ p_cast->is_constant = true;
+ p_cast->reduced_value = p_cast->operand->reduced_value;
+ }
+ }
if (!cast_type.is_variant()) {
GDScriptParser::DataType op_type = p_cast->operand->get_datatype();
- if (!op_type.is_variant()) {
+ if (op_type.is_variant() || !op_type.is_hard_type()) {
+ mark_node_unsafe(p_cast);
+#ifdef DEBUG_ENABLED
+ if (op_type.is_variant() && !op_type.is_hard_type()) {
+ parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string());
+ }
+#endif
+ } else {
bool valid = false;
- bool more_informative_error = false;
- if (op_type.kind == GDScriptParser::DataType::ENUM && cast_type.kind == GDScriptParser::DataType::ENUM) {
- // Enum casts are compatible when value from operand exists in target enum
- if (p_cast->operand->is_constant && p_cast->operand->reduced) {
- if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) {
- valid = true;
- } else {
- valid = false;
- more_informative_error = true;
- push_error(vformat(R"(Invalid cast. Enum "%s" does not have value corresponding to "%s.%s" (%d).)",
- cast_type.to_string(), op_type.enum_type,
- enum_get_value_name(op_type, p_cast->operand->reduced_value), // Can never be null
- p_cast->operand->reduced_value.operator uint64_t()),
- p_cast->cast_type);
- }
- } else {
- // Can't statically tell whether int has a corresponding enum value. Valid but dangerous!
- mark_node_unsafe(p_cast);
- valid = true;
- }
- } else if (op_type.kind == GDScriptParser::DataType::BUILTIN && op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) {
- // Int assignment to enum not valid when exact int assigned is known but is not an enum value
- if (p_cast->operand->is_constant && p_cast->operand->reduced) {
- if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) {
- valid = true;
- } else {
- valid = false;
- more_informative_error = true;
- push_error(vformat(R"(Invalid cast. Enum "%s" does not have enum value %d.)", cast_type.to_string(), p_cast->operand->reduced_value.operator uint64_t()), p_cast->cast_type);
- }
- } else {
- // Can't statically tell whether int has a corresponding enum value. Valid but dangerous!
- mark_node_unsafe(p_cast);
- valid = true;
- }
+ if (op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) {
+ mark_node_unsafe(p_cast);
+ valid = true;
} else if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) {
valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type);
} else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) {
valid = is_type_compatible(cast_type, op_type) || is_type_compatible(op_type, cast_type);
}
- if (!valid && !more_informative_error) {
+ if (!valid) {
push_error(vformat(R"(Invalid cast. Cannot convert from "%s" to "%s".)", op_type.to_string(), cast_type.to_string()), p_cast->cast_type);
}
}
- } else {
- mark_node_unsafe(p_cast);
- }
-#ifdef DEBUG_ENABLED
- if (p_cast->operand->get_datatype().is_variant()) {
- parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string());
- mark_node_unsafe(p_cast);
}
-#endif
-
- // TODO: Perform cast on constants.
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
@@ -4212,26 +4256,22 @@ bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GD
return true;
}
-bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
+void GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
List<GDScriptParser::DataType> arg_types;
for (const PropertyInfo &E : p_method.arguments) {
arg_types.push_back(type_from_property(E, true));
}
- return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
+ validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
}
-bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
- bool valid = true;
-
+void GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
if (p_call->arguments.size() < p_par_types.size() - p_default_args_count) {
push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", p_call->function_name, p_par_types.size() - p_default_args_count, p_call->arguments.size()), p_call);
- valid = false;
}
if (!p_is_vararg && p_call->arguments.size() > p_par_types.size()) {
push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", p_call->function_name, p_par_types.size(), p_call->arguments.size()), p_call->arguments[p_par_types.size()]);
- valid = false;
}
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -4240,9 +4280,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
break;
}
GDScriptParser::DataType par_type = p_par_types[i];
+
+ if (par_type.is_hard_type() && p_call->arguments[i]->is_constant) {
+ update_const_expression_builtin_type(p_call->arguments[i], par_type, "pass");
+ }
GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype();
- if (arg_type.is_variant()) {
+ if ((arg_type.is_variant() || !arg_type.is_hard_type()) && !(par_type.is_hard_type() && par_type.is_variant())) {
// Argument can be anything, so this is unsafe.
mark_node_unsafe(p_call->arguments[i]);
} else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
@@ -4252,17 +4296,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p
push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be "%s" but is "%s".)*",
p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()),
p_call->arguments[i]);
- valid = false;
}
#ifdef DEBUG_ENABLED
- } else {
- if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
- parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
- }
+ } else if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
#endif
}
}
- return valid;
}
#ifdef DEBUG_ENABLED
@@ -4414,7 +4454,7 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ
if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::INT) {
#ifdef DEBUG_ENABLED
if (p_source_node) {
- parser->push_warning(p_source_node, GDScriptWarning::INT_ASSIGNED_TO_ENUM);
+ parser->push_warning(p_source_node, GDScriptWarning::INT_AS_ENUM_WITHOUT_CAST);
}
#endif
return true;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 5397be33f0..cd2c4c6569 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -112,10 +112,11 @@ class GDScriptAnalyzer {
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source);
bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
- bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
- bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
+ void validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
+ void validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source);
+ void update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast = false);
void update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false, const GDScriptParser::Node *p_source_node = nullptr);
void push_error(const String &p_message, const GDScriptParser::Node *p_origin = nullptr);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 1a744d59ba..267718207f 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -840,14 +840,19 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
case GDScriptTokenizer::Token::ANNOTATION: {
advance();
- // Check for class-level annotations.
+ // Check for standalone and class-level annotations.
AnnotationNode *annotation = parse_annotation(AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->applies_to(AnnotationInfo::STANDALONE)) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
push_error(R"(Expected newline after a standalone annotation.)");
}
- head->annotations.push_back(annotation);
+ if (annotation->name == "@export_category" || annotation->name == "@export_group" || annotation->name == "@export_subgroup") {
+ current_class->add_member_group(annotation);
+ } else {
+ // For potential non-group standalone annotations.
+ push_error(R"(Unexpected standalone annotation in class body.)");
+ }
} else {
annotation_stack.push_back(annotation);
}
@@ -1904,7 +1909,6 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
#ifdef DEBUG_ENABLED
bool all_have_return = true;
bool have_wildcard = false;
- bool have_wildcard_without_continue = false;
#endif
while (!check(GDScriptTokenizer::Token::DEDENT) && !is_at_end()) {
@@ -1915,19 +1919,12 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
}
#ifdef DEBUG_ENABLED
- if (have_wildcard_without_continue && !branch->patterns.is_empty()) {
+ if (have_wildcard && !branch->patterns.is_empty()) {
push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN);
}
- if (branch->has_wildcard) {
- have_wildcard = true;
- if (!branch->block->has_continue) {
- have_wildcard_without_continue = true;
- }
- }
- if (!branch->block->has_return) {
- all_have_return = false;
- }
+ have_wildcard = have_wildcard || branch->has_wildcard;
+ all_have_return = all_have_return && branch->block->has_return;
#endif
match->branches.push_back(branch);
}
@@ -3849,7 +3846,6 @@ bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation
} break;
}
- current_class->add_member_group(annotation);
return true;
}
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index a6cbb7f6ae..024fed8517 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -148,9 +148,13 @@ String GDScriptWarning::get_message() const {
CHECK_SYMBOLS(3);
return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]);
}
- case INT_ASSIGNED_TO_ENUM: {
+ case INT_AS_ENUM_WITHOUT_CAST: {
return "Integer used when an enum value is expected. If this is intended cast the integer to the enum type.";
}
+ case INT_AS_ENUM_WITHOUT_MATCH: {
+ CHECK_SYMBOLS(3);
+ return vformat(R"(Cannot %s %s as Enum "%s": no enum member has matching value.)", symbols[0], symbols[1], symbols[2]);
+ } break;
case STATIC_CALLED_ON_INSTANCE: {
CHECK_SYMBOLS(2);
return vformat(R"(The function '%s()' is a static function but was called from an instance. Instead, it should be directly called from the type: '%s.%s()'.)", symbols[0], symbols[1], symbols[0]);
@@ -221,7 +225,8 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"REDUNDANT_AWAIT",
"EMPTY_FILE",
"SHADOWED_GLOBAL_IDENTIFIER",
- "INT_ASSIGNED_TO_ENUM",
+ "INT_AS_ENUM_WITHOUT_CAST",
+ "INT_AS_ENUM_WITHOUT_MATCH",
"STATIC_CALLED_ON_INSTANCE",
"CONFUSABLE_IDENTIFIER",
};
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index b485f02b9c..7492972c1a 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -76,7 +76,8 @@ public:
REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
EMPTY_FILE, // A script file is empty.
SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable.
- INT_ASSIGNED_TO_ENUM, // An integer value was assigned to an enum-typed variable without casting.
+ INT_AS_ENUM_WITHOUT_CAST, // An integer value was used as an enum value without casting.
+ INT_AS_ENUM_WITHOUT_MATCH, // An integer value was used as an enum value without matching enum member.
STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself.
CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e").
WARNING_MAX,
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd
new file mode 100644
index 0000000000..1b22d173c7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd
@@ -0,0 +1,3 @@
+func test():
+ var var_color: String = Color.RED
+ print('not ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out
new file mode 100644
index 0000000000..cc4b1d86bf
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a value of type "Color" as "String".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out
deleted file mode 100644
index 3a8d2a205a..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Invalid cast. Enum "cast_enum_bad_enum.gd::MyEnum" does not have value corresponding to "MyOtherEnum.OTHER_ENUM_VALUE_3" (2).
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out
deleted file mode 100644
index bc0d8b7834..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Invalid cast. Enum "cast_enum_bad_int.gd::MyEnum" does not have enum value 2.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
index 02c4633586..84958f1aa2 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
index 441cccbf7b..e294f3496a 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "class_var" with specified type enum_class_var_init_with_wrong_enum_type.gd::MyEnum.
+Cannot assign a value of type "enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_init_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
index e85f7d6f9f..a91189e2dd 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Invalid argument for "enum_func()" function: argument 1 should be "enum_function_parameter_wrong_type.gd::MyEnum" but is "enum_function_parameter_wrong_type.gd::MyOtherEnum".
+Cannot pass a value of type "enum_function_parameter_wrong_type.gd::MyOtherEnum" as "enum_function_parameter_wrong_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
index f7ea3267fa..6b4eba3740 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot return value of type "enum_function_return_wrong_type.gd::MyOtherEnum" because the function return type is "enum_function_return_wrong_type.gd::MyEnum".
+Cannot return a value of type "enum_function_return_wrong_type.gd::MyOtherEnum" as "enum_function_return_wrong_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
index 38df5a0cd8..616358bb61 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" cannot be assigned to a variable of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" as "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
index 2adcbd9edf..af3dde663f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum".
+Cannot assign a value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
index 331113dd30..781b0bc85f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "local_var" with specified type enum_local_var_init_with_wrong_enum_type.gd::MyEnum.
+Cannot assign a value of type "enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_init_with_wrong_enum_type.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
index 6298c026b4..e8c7f86c4f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_value_from_parent.gd::<anonymous enum>" cannot be assigned to a variable of type "enum_preload_unnamed_assign_to_named.gd::MyEnum".
+Cannot assign a value of type "enum_value_from_parent.gd::<anonymous enum>" as "enum_preload_unnamed_assign_to_named.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
index b70121ed81..fb18c94d0b 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot assign a value of type enum_unnamed_assign_to_named.gd::<anonymous enum> to variable "local_var" with specified type enum_unnamed_assign_to_named.gd::MyEnum.
+Cannot assign a value of type "enum_unnamed_assign_to_named.gd::<anonymous enum>" as "enum_unnamed_assign_to_named.gd::MyEnum".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
index 53e2b012e6..69af0984f7 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Cannot return value of type "String" because the function return type is "int".
+Cannot return a value of type "String" as "int".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd
new file mode 100644
index 0000000000..6d92db34c1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd
@@ -0,0 +1,5 @@
+func test():
+ var dict = { a = 1 }
+ match 2:
+ dict["a"]:
+ print("not allowed")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out
new file mode 100644
index 0000000000..b7385a50d5
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd
new file mode 100644
index 0000000000..4df44d9ea2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd
@@ -0,0 +1,5 @@
+func test():
+ var a = 1
+ match 2:
+ a + 2:
+ print("not allowed")
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out
new file mode 100644
index 0000000000..b7385a50d5
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
index 5e3c446bf6..08a973503f 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
+++ b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out
@@ -1,2 +1,2 @@
GDTEST_ANALYZER_ERROR
-Value of type "enum_from_outer.gd::Named" cannot be assigned to a variable of type "preload_enum_error.gd::LocalNamed".
+Cannot assign a value of type "enum_from_outer.gd::Named" as "preload_enum_error.gd::LocalNamed".
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd
new file mode 100644
index 0000000000..efd8ad6edb
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd
@@ -0,0 +1,16 @@
+const const_color: Color = 'red'
+
+func func_color(arg_color: Color = 'blue') -> bool:
+ return arg_color == Color.BLUE
+
+@warning_ignore("assert_always_true")
+func test():
+ assert(const_color == Color.RED)
+
+ assert(func_color() == true)
+ assert(func_color('blue') == true)
+
+ var var_color: Color = 'green'
+ assert(var_color == Color.GREEN)
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd
new file mode 100644
index 0000000000..bed9dd0e96
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd
@@ -0,0 +1,24 @@
+const const_float_int: float = 19
+const const_float_plus: float = 12 + 22
+const const_float_cast: float = 76 as float
+
+const const_packed_empty: PackedFloat64Array = []
+const const_packed_ints: PackedFloat64Array = [52]
+
+@warning_ignore("assert_always_true")
+func test():
+ assert(typeof(const_float_int) == TYPE_FLOAT)
+ assert(str(const_float_int) == '19')
+ assert(typeof(const_float_plus) == TYPE_FLOAT)
+ assert(str(const_float_plus) == '34')
+ assert(typeof(const_float_cast) == TYPE_FLOAT)
+ assert(str(const_float_cast) == '76')
+
+ assert(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY)
+ assert(str(const_packed_empty) == '[]')
+ assert(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY)
+ assert(str(const_packed_ints) == '[52]')
+ assert(typeof(const_packed_ints[0]) == TYPE_FLOAT)
+ assert(str(const_packed_ints[0]) == '52')
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd
new file mode 100644
index 0000000000..48a804ff54
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd
@@ -0,0 +1,32 @@
+func variant() -> Variant: return null
+
+var member_weak = variant()
+var member_typed: Variant = variant()
+var member_inferred := variant()
+
+func param_weak(param = variant()) -> void: print(param)
+func param_typed(param: Variant = variant()) -> void: print(param)
+func param_inferred(param := variant()) -> void: print(param)
+
+func return_untyped(): return variant()
+func return_typed() -> Variant: return variant()
+
+@warning_ignore("unused_variable")
+func test() -> void:
+ var weak = variant()
+ var typed: Variant = variant()
+ var inferred := variant()
+
+ weak = variant()
+ typed = variant()
+ inferred = variant()
+
+ param_weak(typed)
+ param_typed(typed)
+ param_inferred(typed)
+
+ if typed == null: pass
+ if typed != null: pass
+ if typed is Node: pass
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out
new file mode 100644
index 0000000000..08491efa07
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+<null>
+<null>
+<null>
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd
new file mode 100644
index 0000000000..0b1576e66e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd
@@ -0,0 +1,34 @@
+func convert_literal_int_to_float() -> float: return 76
+func convert_arg_int_to_float(arg: int) -> float: return arg
+func convert_var_int_to_float() -> float: var number := 59; return number
+
+func convert_literal_array_to_packed() -> PackedStringArray: return ['46']
+func convert_arg_array_to_packed(arg: Array) -> PackedStringArray: return arg
+func convert_var_array_to_packed() -> PackedStringArray: var array := ['79']; return array
+
+func test():
+ var converted_literal_int := convert_literal_int_to_float()
+ assert(typeof(converted_literal_int) == TYPE_FLOAT)
+ assert(converted_literal_int == 76.0)
+
+ var converted_arg_int := convert_arg_int_to_float(36)
+ assert(typeof(converted_arg_int) == TYPE_FLOAT)
+ assert(converted_arg_int == 36.0)
+
+ var converted_var_int := convert_var_int_to_float()
+ assert(typeof(converted_var_int) == TYPE_FLOAT)
+ assert(converted_var_int == 59.0)
+
+ var converted_literal_array := convert_literal_array_to_packed()
+ assert(typeof(converted_literal_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_literal_array) == '["46"]')
+
+ var converted_arg_array := convert_arg_array_to_packed(['91'])
+ assert(typeof(converted_arg_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_arg_array) == '["91"]')
+
+ var converted_var_array := convert_var_array_to_packed()
+ assert(typeof(converted_var_array) == TYPE_PACKED_STRING_ARRAY)
+ assert(str(converted_var_array) == '["79"]')
+
+ print('ok')
diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out
new file mode 100644
index 0000000000..1b47ed10dc
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+ok
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd
index 71616ea3af..71616ea3af 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out
new file mode 100644
index 0000000000..6e086a0918
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 5
+>> INT_AS_ENUM_WITHOUT_MATCH
+>> Cannot cast 2 as Enum "cast_enum_bad_enum.gd::MyEnum": no enum member has matching value.
+2
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd
index 60a31fb318..60a31fb318 100644
--- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd
diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out
new file mode 100644
index 0000000000..c19d57f98e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 4
+>> INT_AS_ENUM_WITHOUT_MATCH
+>> Cannot cast 2 as Enum "cast_enum_bad_int.gd::MyEnum": no enum member has matching value.
+2
diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd
new file mode 100644
index 0000000000..aa38c3bf41
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd
@@ -0,0 +1,22 @@
+func test():
+ var a = 1
+ match 1:
+ a:
+ print("reach 1")
+
+ var dict = { b = 2 }
+ match 2:
+ dict.b:
+ print("reach 2")
+
+ var nested_dict = {
+ sub = { c = 3 }
+ }
+ match 3:
+ nested_dict.sub.c:
+ print("reach 3")
+
+ var sub_pattern = { d = 4 }
+ match [4]:
+ [sub_pattern.d]:
+ print("reach 4")
diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.out b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out
new file mode 100644
index 0000000000..de1dcb0d40
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+reach 1
+reach 2
+reach 3
+reach 4
diff --git a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
index eef13bbff8..b8e243769f 100644
--- a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
+++ b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out
@@ -1,19 +1,19 @@
GDTEST_OK
>> WARNING
>> Line: 5
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 9
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 12
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
>> WARNING
>> Line: 14
->> INT_ASSIGNED_TO_ENUM
+>> INT_AS_ENUM_WITHOUT_CAST
>> Integer used when an enum value is expected. If this is intended cast the integer to the enum type.
0
1
diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd
new file mode 100644
index 0000000000..0c15701364
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd
@@ -0,0 +1,6 @@
+# https://github.com/godotengine/godot/issues/66675
+func test():
+ example(Node2D)
+
+func example(thing):
+ print(thing.has_method('asdf'))
diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out
new file mode 100644
index 0000000000..3a90f98d99
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out
@@ -0,0 +1,6 @@
+GDTEST_RUNTIME_ERROR
+>> SCRIPT ERROR
+>> on function: example()
+>> runtime/errors/non_static_method_call_on_native_class.gd
+>> 6
+>> Invalid call. Nonexistent function 'has_method' in base 'Node2D'.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
index 0e92f4331d..af83cc24bf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs
@@ -50,6 +50,15 @@ namespace Godot
}
/// <summary>
+ /// The volume of this <see cref="Aabb"/>.
+ /// See also <see cref="HasVolume"/>.
+ /// </summary>
+ public readonly real_t Volume
+ {
+ get { return _size.X * _size.Y * _size.Z; }
+ }
+
+ /// <summary>
/// Returns an <see cref="Aabb"/> with equivalent position and size, modified so that
/// the most-negative corner is the origin and the size is positive.
/// </summary>
@@ -312,15 +321,6 @@ namespace Godot
}
/// <summary>
- /// Returns the volume of the <see cref="Aabb"/>.
- /// </summary>
- /// <returns>The volume.</returns>
- public readonly real_t GetVolume()
- {
- return _size.X * _size.Y * _size.Z;
- }
-
- /// <summary>
/// Returns a copy of the <see cref="Aabb"/> grown a given amount of units towards all the sides.
/// </summary>
/// <param name="by">The amount to grow by.</param>
@@ -383,7 +383,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Aabb"/> has
/// area, and <see langword="false"/> if the <see cref="Aabb"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetVolume"/>.
+ /// See also <see cref="Volume"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Aabb"/> has volume.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
index 859b47c276..ec2728140e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
@@ -243,9 +243,33 @@ namespace Godot.Bridge
if (wrapperType == null)
{
- wrapperType = AppDomain.CurrentDomain.GetAssemblies()
- .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor")?
- .GetType("Godot." + nativeTypeNameStr);
+ wrapperType = GetTypeByGodotClassAttr(typeof(GodotObject).Assembly, nativeTypeNameStr);
+ }
+
+ if (wrapperType == null)
+ {
+ var editorAssembly = AppDomain.CurrentDomain.GetAssemblies()
+ .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor");
+ wrapperType = editorAssembly?.GetType("Godot." + nativeTypeNameStr);
+
+ if (wrapperType == null)
+ {
+ wrapperType = GetTypeByGodotClassAttr(editorAssembly, nativeTypeNameStr);
+ }
+ }
+
+ static Type? GetTypeByGodotClassAttr(Assembly assembly, string nativeTypeNameStr)
+ {
+ var types = assembly.GetTypes();
+ foreach (var type in types)
+ {
+ var attr = type.GetCustomAttribute<GodotClassNameAttribute>();
+ if (attr?.Name == nativeTypeNameStr)
+ {
+ return type;
+ }
+ }
+ return null;
}
static bool IsStatic(Type type) => type.IsAbstract && type.IsSealed;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index be4004a0f9..69444f8035 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -51,11 +51,11 @@ namespace Godot
/// <summary>
/// The area of this <see cref="Rect2"/>.
+ /// See also <see cref="HasArea"/>.
/// </summary>
- /// <value>Equivalent to <see cref="GetArea()"/>.</value>
public readonly real_t Area
{
- get { return GetArea(); }
+ get { return _size.X * _size.Y; }
}
/// <summary>
@@ -161,15 +161,6 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="Rect2"/>.
- /// </summary>
- /// <returns>The area.</returns>
- public readonly real_t GetArea()
- {
- return _size.X * _size.Y;
- }
-
- /// <summary>
/// Returns the center of the <see cref="Rect2"/>, which is equal
/// to <see cref="Position"/> + (<see cref="Size"/> / 2).
/// </summary>
@@ -247,7 +238,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Rect2"/> has
/// area, and <see langword="false"/> if the <see cref="Rect2"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetArea"/>.
+ /// See also <see cref="Area"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2"/> has area.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
index 5b06101db5..2099d0abca 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs
@@ -51,11 +51,11 @@ namespace Godot
/// <summary>
/// The area of this <see cref="Rect2I"/>.
+ /// See also <see cref="HasArea"/>.
/// </summary>
- /// <value>Equivalent to <see cref="GetArea()"/>.</value>
public readonly int Area
{
- get { return GetArea(); }
+ get { return _size.X * _size.Y; }
}
/// <summary>
@@ -151,15 +151,6 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="Rect2I"/>.
- /// </summary>
- /// <returns>The area.</returns>
- public readonly int GetArea()
- {
- return _size.X * _size.Y;
- }
-
- /// <summary>
/// Returns the center of the <see cref="Rect2I"/>, which is equal
/// to <see cref="Position"/> + (<see cref="Size"/> / 2).
/// If <see cref="Size"/> is an odd number, the returned center
@@ -239,7 +230,7 @@ namespace Godot
/// Returns <see langword="true"/> if the <see cref="Rect2I"/> has
/// area, and <see langword="false"/> if the <see cref="Rect2I"/>
/// is linear, empty, or has a negative <see cref="Size"/>.
- /// See also <see cref="GetArea"/>.
+ /// See also <see cref="Area"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2I"/> has area.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index e939396926..5d41e33d0b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -50,6 +50,18 @@ namespace Godot
}
/// <summary>
+ /// Returns the transform's skew (in radians).
+ /// </summary>
+ public readonly real_t Skew
+ {
+ get
+ {
+ real_t detSign = Mathf.Sign(BasisDeterminant());
+ return Mathf.Acos(X.Normalized().Dot(detSign * Y.Normalized())) - Mathf.Pi * 0.5f;
+ }
+ }
+
+ /// <summary>
/// Access whole columns in the form of <see cref="Vector2"/>.
/// The third column is the <see cref="Origin"/> vector.
/// </summary>
@@ -190,48 +202,13 @@ namespace Godot
/// <returns>The interpolated transform.</returns>
public readonly Transform2D InterpolateWith(Transform2D transform, real_t weight)
{
- real_t r1 = Rotation;
- real_t r2 = transform.Rotation;
-
- Vector2 s1 = Scale;
- Vector2 s2 = transform.Scale;
-
- // Slerp rotation
- (real_t sin1, real_t cos1) = Mathf.SinCos(r1);
- (real_t sin2, real_t cos2) = Mathf.SinCos(r2);
- var v1 = new Vector2(cos1, sin1);
- var v2 = new Vector2(cos2, sin2);
-
- real_t dot = v1.Dot(v2);
-
- dot = Mathf.Clamp(dot, -1.0f, 1.0f);
-
- Vector2 v;
-
- if (dot > 0.9995f)
- {
- // Linearly interpolate to avoid numerical precision issues
- v = v1.Lerp(v2, weight).Normalized();
- }
- else
- {
- real_t angle = weight * Mathf.Acos(dot);
- Vector2 v3 = (v2 - (v1 * dot)).Normalized();
- (real_t sine, real_t cos) = Mathf.SinCos(angle);
- v = (v1 * sine) + (v3 * cos);
- }
-
- // Extract parameters
- Vector2 p1 = Origin;
- Vector2 p2 = transform.Origin;
-
- // Construct matrix
- var res = new Transform2D(Mathf.Atan2(v.Y, v.X), p1.Lerp(p2, weight));
- Vector2 scale = s1.Lerp(s2, weight);
- res.X *= scale;
- res.Y *= scale;
-
- return res;
+ return new Transform2D
+ (
+ Mathf.LerpAngle(Rotation, transform.Rotation, weight),
+ Scale.Lerp(transform.Scale, weight),
+ Mathf.LerpAngle(Skew, transform.Skew, weight),
+ Origin.Lerp(transform.Origin, weight)
+ );
}
/// <summary>
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 5baf6db2e8..d546c5d3ba 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -81,36 +81,6 @@ using namespace NavigationUtilities;
} \
void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
-#define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \
- struct MERGE(F_NAME, _command) : public SetCommand { \
- T_0 d_0; \
- T_1 d_1; \
- T_2 d_2; \
- T_3 d_3; \
- MERGE(F_NAME, _command) \
- ( \
- T_0 p_d_0, \
- T_1 p_d_1, \
- T_2 p_d_2, \
- T_3 p_d_3) : \
- d_0(p_d_0), \
- d_1(p_d_1), \
- d_2(p_d_2), \
- d_3(p_d_3) {} \
- virtual void exec(GodotNavigationServer *server) override { \
- server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \
- } \
- }; \
- void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \
- auto cmd = memnew(MERGE(F_NAME, _command)( \
- D_0, \
- D_1, \
- D_2, \
- D_3)); \
- add_command(cmd); \
- } \
- void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
-
GodotNavigationServer::GodotNavigationServer() {}
GodotNavigationServer::~GodotNavigationServer() {
@@ -711,17 +681,17 @@ bool GodotNavigationServer::agent_is_map_changed(RID p_agent) const {
return agent->is_map_changed();
}
-COMMAND_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata) {
+COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback) {
RvoAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
- agent->set_callback(p_object_id, p_method, p_udata);
+ agent->set_callback(p_callback);
if (agent->get_map()) {
- if (p_object_id == ObjectID()) {
- agent->get_map()->remove_agent_as_controlled(agent);
- } else {
+ if (p_callback.is_valid()) {
agent->get_map()->set_agent_as_controlled(agent);
+ } else {
+ agent->get_map()->remove_agent_as_controlled(agent);
}
}
}
@@ -946,4 +916,3 @@ int GodotNavigationServer::get_process_info(ProcessInfo p_info) const {
#undef COMMAND_1
#undef COMMAND_2
-#undef COMMAND_4
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index efefa60de8..eea5713c40 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -54,10 +54,6 @@
virtual void F_NAME(T_0 D_0, T_1 D_1) override; \
void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
-#define COMMAND_4_DEF(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, D_3_DEF) \
- virtual void F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3 = D_3_DEF) override; \
- void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
-
class GodotNavigationServer;
struct SetCommand {
@@ -182,7 +178,7 @@ public:
COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position);
COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore);
virtual bool agent_is_map_changed(RID p_agent) const override;
- COMMAND_4_DEF(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, Variant());
+ COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback);
COMMAND_1(free, RID, p_object);
@@ -198,6 +194,5 @@ public:
#undef COMMAND_1
#undef COMMAND_2
-#undef COMMAND_4_DEF
#endif // GODOT_NAVIGATION_SERVER_H
diff --git a/modules/navigation/rvo_agent.cpp b/modules/navigation/rvo_agent.cpp
index 979ef0d917..40f1e925be 100644
--- a/modules/navigation/rvo_agent.cpp
+++ b/modules/navigation/rvo_agent.cpp
@@ -32,10 +32,6 @@
#include "nav_map.h"
-RvoAgent::RvoAgent() {
- callback.id = ObjectID();
-}
-
void RvoAgent::set_map(NavMap *p_map) {
map = p_map;
}
@@ -50,31 +46,25 @@ bool RvoAgent::is_map_changed() {
}
}
-void RvoAgent::set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata) {
- callback.id = p_id;
- callback.method = p_method;
- callback.udata = p_udata;
+void RvoAgent::set_callback(Callable p_callback) {
+ callback = p_callback;
}
bool RvoAgent::has_callback() const {
- return callback.id.is_valid();
+ return callback.is_valid();
}
void RvoAgent::dispatch_callback() {
- if (callback.id.is_null()) {
+ if (!callback.is_valid()) {
return;
}
- Object *obj = ObjectDB::get_instance(callback.id);
- if (!obj) {
- callback.id = ObjectID();
- return;
- }
-
- Callable::CallError responseCallError;
- callback.new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z());
+ Vector3 new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z());
- const Variant *vp[2] = { &callback.new_velocity, &callback.udata };
- int argc = (callback.udata.get_type() == Variant::NIL) ? 1 : 2;
- obj->callp(callback.method, vp, argc, responseCallError);
+ // Invoke the callback with the new velocity.
+ Variant args[] = { new_velocity };
+ const Variant *args_p[] = { &args[0] };
+ Variant return_value;
+ Callable::CallError call_error;
+ callback.callp(args_p, 1, return_value, call_error);
}
diff --git a/modules/navigation/rvo_agent.h b/modules/navigation/rvo_agent.h
index 7b19907b2b..5f377b6079 100644
--- a/modules/navigation/rvo_agent.h
+++ b/modules/navigation/rvo_agent.h
@@ -39,21 +39,12 @@
class NavMap;
class RvoAgent : public NavRid {
- struct AvoidanceComputedCallback {
- ObjectID id;
- StringName method;
- Variant udata;
- Variant new_velocity;
- };
-
NavMap *map = nullptr;
RVO::Agent agent;
- AvoidanceComputedCallback callback;
+ Callable callback = Callable();
uint32_t map_update_id = 0;
public:
- RvoAgent();
-
void set_map(NavMap *p_map);
NavMap *get_map() {
return map;
@@ -65,7 +56,7 @@ public:
bool is_map_changed();
- void set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata = Variant());
+ void set_callback(Callable p_callback);
bool has_callback() const;
void dispatch_callback();
diff --git a/modules/noise/doc_classes/Noise.xml b/modules/noise/doc_classes/Noise.xml
index 735ca388de..78d7d6a15b 100644
--- a/modules/noise/doc_classes/Noise.xml
+++ b/modules/noise/doc_classes/Noise.xml
@@ -17,8 +17,10 @@
<param index="1" name="height" type="int" />
<param index="2" name="invert" type="bool" default="false" />
<param index="3" name="in_3d_space" type="bool" default="false" />
+ <param index="4" name="normalize" type="bool" default="true" />
<description>
Returns a 2D [Image] noise image.
+ Note: With [param normalize] set to [code]false[/code] the default implementation expects the noise generator to return values in the range [code]-1.0[/code] to [code]1.0[/code].
</description>
</method>
<method name="get_noise_1d" qualifiers="const">
@@ -66,8 +68,10 @@
<param index="2" name="invert" type="bool" default="false" />
<param index="3" name="in_3d_space" type="bool" default="false" />
<param index="4" name="skirt" type="float" default="0.1" />
+ <param index="5" name="normalize" type="bool" default="true" />
<description>
Returns a seamless 2D [Image] noise image.
+ Note: With [param normalize] set to [code]false[/code] the default implementation expects the noise generator to return values in the range [code]-1.0[/code] to [code]1.0[/code].
</description>
</method>
</methods>
diff --git a/modules/noise/doc_classes/NoiseTexture2D.xml b/modules/noise/doc_classes/NoiseTexture2D.xml
index 0a800a143b..0f10a3f32f 100644
--- a/modules/noise/doc_classes/NoiseTexture2D.xml
+++ b/modules/noise/doc_classes/NoiseTexture2D.xml
@@ -44,6 +44,10 @@
<member name="noise" type="Noise" setter="set_noise" getter="get_noise">
The instance of the [Noise] object.
</member>
+ <member name="normalize" type="bool" setter="set_normalize" getter="is_normalized" default="true">
+ If [code]true[/code], the noise image coming from the noise generator is normalized to the range [code]0.0[/code] to [code]1.0[/code].
+ Turning normalization off can affect the contrast and allows you to generate non repeating tileable noise textures.
+ </member>
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="false" />
<member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false">
If [code]true[/code], a seamless texture is requested from the [Noise] resource.
diff --git a/modules/noise/noise.cpp b/modules/noise/noise.cpp
index 5a901cb6e1..e95788b863 100644
--- a/modules/noise/noise.cpp
+++ b/modules/noise/noise.cpp
@@ -32,7 +32,7 @@
#include <float.h>
-Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt) const {
+Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt, bool p_normalize) const {
ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
int skirt_width = MAX(1, p_width * p_blend_skirt);
@@ -40,7 +40,7 @@ Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, b
int src_width = p_width + skirt_width;
int src_height = p_height + skirt_height;
- Ref<Image> src = get_image(src_width, src_height, p_invert, p_in_3d_space);
+ Ref<Image> src = get_image(src_width, src_height, p_invert, p_in_3d_space, p_normalize);
bool grayscale = (src->get_format() == Image::FORMAT_L8);
if (grayscale) {
return _generate_seamless_image<uint8_t>(src, p_width, p_height, p_invert, p_blend_skirt);
@@ -58,7 +58,7 @@ uint8_t Noise::_alpha_blend<uint8_t>(uint8_t p_bg, uint8_t p_fg, int p_alpha) co
return (uint8_t)((alpha * p_fg + inv_alpha * p_bg) >> 8);
}
-Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space) const {
+Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, bool p_normalize) const {
ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
Vector<uint8_t> data;
@@ -66,38 +66,49 @@ Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_
uint8_t *wd8 = data.ptrw();
- // Get all values and identify min/max values.
- Vector<real_t> values;
- values.resize(p_width * p_height);
- real_t min_val = FLT_MAX;
- real_t max_val = -FLT_MAX;
-
- for (int y = 0, i = 0; y < p_height; y++) {
- for (int x = 0; x < p_width; x++, i++) {
- values.set(i, p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
- if (values[i] > max_val) {
- max_val = values[i];
- }
- if (values[i] < min_val) {
- min_val = values[i];
+ if (p_normalize) {
+ // Get all values and identify min/max values.
+ Vector<real_t> values;
+ values.resize(p_width * p_height);
+ real_t min_val = FLT_MAX;
+ real_t max_val = -FLT_MAX;
+ for (int y = 0, i = 0; y < p_height; y++) {
+ for (int x = 0; x < p_width; x++, i++) {
+ values.set(i, p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
+ if (values[i] > max_val) {
+ max_val = values[i];
+ }
+ if (values[i] < min_val) {
+ min_val = values[i];
+ }
}
}
- }
-
- // Normalize values and write to texture.
- uint8_t value;
- for (int i = 0, x = 0; i < p_height; i++) {
- for (int j = 0; j < p_width; j++, x++) {
- if (max_val == min_val) {
- value = 0;
- } else {
- value = uint8_t(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
+ // Normalize values and write to texture.
+ uint8_t ivalue;
+ for (int i = 0, x = 0; i < p_height; i++) {
+ for (int j = 0; j < p_width; j++, x++) {
+ if (max_val == min_val) {
+ ivalue = 0;
+ } else {
+ ivalue = static_cast<uint8_t>(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
+ }
+
+ if (p_invert) {
+ ivalue = 255 - ivalue;
+ }
+
+ wd8[x] = ivalue;
}
- if (p_invert) {
- value = 255 - value;
+ }
+ } else {
+ // Without normalization, the expected range of the noise function is [-1, 1].
+ uint8_t ivalue;
+ for (int y = 0, i = 0; y < p_height; y++) {
+ for (int x = 0; x < p_width; x++, i++) {
+ float value = (p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
+ ivalue = static_cast<uint8_t>(CLAMP(value * 127.5f + 127.5f, 0.0f, 255.0f));
+ wd8[i] = p_invert ? (255 - ivalue) : ivalue;
}
-
- wd8[x] = value;
}
}
@@ -113,6 +124,6 @@ void Noise::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_noise_3dv", "v"), &Noise::get_noise_3dv);
// Textures.
- ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert", "in_3d_space"), &Noise::get_image, DEFVAL(false), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "in_3d_space", "skirt"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(false), DEFVAL(0.1));
+ ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert", "in_3d_space", "normalize"), &Noise::get_image, DEFVAL(false), DEFVAL(false), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "in_3d_space", "skirt", "normalize"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(false), DEFVAL(0.1), DEFVAL(true));
}
diff --git a/modules/noise/noise.h b/modules/noise/noise.h
index 8f8ecf29a5..f7e615c2aa 100644
--- a/modules/noise/noise.h
+++ b/modules/noise/noise.h
@@ -233,8 +233,8 @@ public:
virtual real_t get_noise_3dv(Vector3 p_v) const = 0;
virtual real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const = 0;
- virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false) const;
- virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, real_t p_blend_skirt = 0.1) const;
+ virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, bool p_normalize = true) const;
+ virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, real_t p_blend_skirt = 0.1, bool p_normalize = true) const;
};
#endif // NOISE_H
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp
index 0eedb286bd..0d5e778875 100644
--- a/modules/noise/noise_texture_2d.cpp
+++ b/modules/noise/noise_texture_2d.cpp
@@ -76,6 +76,9 @@ void NoiseTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture2D::set_bump_strength);
ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture2D::get_bump_strength);
+ ClassDB::bind_method(D_METHOD("set_normalize", "normalize"), &NoiseTexture2D::set_normalize);
+ ClassDB::bind_method(D_METHOD("is_normalized"), &NoiseTexture2D::is_normalized);
+
ClassDB::bind_method(D_METHOD("set_color_ramp", "gradient"), &NoiseTexture2D::set_color_ramp);
ClassDB::bind_method(D_METHOD("get_color_ramp"), &NoiseTexture2D::get_color_ramp);
@@ -91,6 +94,7 @@ void NoiseTexture2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "seamless_blend_skirt", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_seamless_blend_skirt", "get_seamless_blend_skirt");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normal_map"), "set_as_normal_map", "is_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalize"), "set_normalize", "is_normalized");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "Noise"), "set_noise", "get_noise");
}
@@ -156,9 +160,9 @@ Ref<Image> NoiseTexture2D::_generate_texture() {
Ref<Image> new_image;
if (seamless) {
- new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt);
+ new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt, normalize);
} else {
- new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space);
+ new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space, normalize);
}
if (color_ramp.is_valid()) {
new_image = _modulate_with_gradient(new_image, color_ramp);
@@ -349,6 +353,18 @@ void NoiseTexture2D::set_color_ramp(const Ref<Gradient> &p_gradient) {
_queue_update();
}
+void NoiseTexture2D::set_normalize(bool p_normalize) {
+ if (normalize == p_normalize) {
+ return;
+ }
+ normalize = p_normalize;
+ _queue_update();
+}
+
+bool NoiseTexture2D::is_normalized() const {
+ return normalize;
+}
+
Ref<Gradient> NoiseTexture2D::get_color_ramp() const {
return color_ramp;
}
diff --git a/modules/noise/noise_texture_2d.h b/modules/noise/noise_texture_2d.h
index cda14df6c2..f53670b690 100644
--- a/modules/noise/noise_texture_2d.h
+++ b/modules/noise/noise_texture_2d.h
@@ -59,6 +59,7 @@ private:
real_t seamless_blend_skirt = 0.1;
bool as_normal_map = false;
float bump_strength = 8.0;
+ bool normalize = true;
Ref<Gradient> color_ramp;
Ref<Noise> noise;
@@ -105,6 +106,9 @@ public:
void set_bump_strength(float p_bump_strength);
float get_bump_strength();
+ void set_normalize(bool p_normalize);
+ bool is_normalized() const;
+
void set_color_ramp(const Ref<Gradient> &p_gradient);
Ref<Gradient> get_color_ramp() const;
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 587caf81bf..a23f7d1d02 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1076,11 +1076,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<int> feature_versions;
if (xr_mode_index == XR_MODE_OPENXR) {
- // Set degrees of freedom
- feature_names.push_back("android.hardware.vr.headtracking");
- feature_required_list.push_back(true);
- feature_versions.push_back(1);
-
// Check for hand tracking
if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
feature_names.push_back("oculus.software.handtracking");
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index e450f3edb3..4fdcca68e9 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -259,8 +259,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
if (uses_xr) {
- manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
-
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
@@ -279,8 +277,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
- int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
- bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
@@ -291,11 +287,6 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
bool_to_string(p_preset->get("package/exclude_from_recents")),
orientation,
bool_to_string(bool(GLOBAL_GET("display/window/size/resizable"))));
- if (uses_xr) {
- manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
- } else {
- manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
- }
manifest_activity_text += " </activity>\n";
return manifest_activity_text;
}
@@ -335,8 +326,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
hand_tracking_frequency);
manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n";
}
- } else {
- manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
}
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 8c8608cbbb..1969f9c814 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -48,12 +48,6 @@
android:name="xr_hand_tracking_version_name"
android:value="xr_hand_tracking_version_value"/>
- <!-- Supported Meta devices -->
- <!-- This is removed by the exporter if the xr mode is not VR. -->
- <meta-data
- android:name="com.oculus.supportedDevices"
- android:value="all" />
-
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@@ -66,9 +60,6 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
- <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
- <meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
-
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index ccf9696d82..8f7006caca 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -475,8 +475,9 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool
}
}
- notify_property_list_changed();
set_process_internal(true);
+ notify_property_list_changed();
+ queue_redraw();
}
void AnimatedSprite2D::play_backwards(const StringName &p_name) {
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index f80da6e9ab..2dcf7c3a11 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -652,6 +652,7 @@ Area2D::Area2D() :
set_gravity_direction(Vector2(0, 1));
set_monitoring(true);
set_monitorable(true);
+ set_hide_clip_children(true);
}
Area2D::~Area2D() {
diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp
index 5b8833ce62..b4484694a5 100644
--- a/scene/2d/audio_listener_2d.cpp
+++ b/scene/2d/audio_listener_2d.cpp
@@ -110,3 +110,7 @@ void AudioListener2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_current"), &AudioListener2D::clear_current);
ClassDB::bind_method(D_METHOD("is_current"), &AudioListener2D::is_current);
}
+
+AudioListener2D::AudioListener2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h
index 12a44f26ae..abada06971 100644
--- a/scene/2d/audio_listener_2d.h
+++ b/scene/2d/audio_listener_2d.h
@@ -54,6 +54,8 @@ public:
void make_current();
void clear_current();
bool is_current() const;
+
+ AudioListener2D();
};
#endif // AUDIO_LISTENER_2D_H
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 7b681eac7a..902fba38bf 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -72,12 +72,10 @@ void AudioStreamPlayer2D::_notification(int p_what) {
_update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
- AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
+ setplayback.unref();
setplay.set(-1);
}
@@ -255,7 +253,11 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
@@ -390,6 +392,10 @@ bool AudioStreamPlayer2D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer2D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -458,6 +464,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer2D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer2D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer2D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
@@ -479,6 +486,7 @@ void AudioStreamPlayer2D::_bind_methods() {
AudioStreamPlayer2D::AudioStreamPlayer2D() {
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer2D::_bus_layout_changed));
cached_global_panning_strength = GLOBAL_GET("audio/general/2d_panning_strength");
+ set_hide_clip_children(true);
}
AudioStreamPlayer2D::~AudioStreamPlayer2D() {
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index a5fd584513..79a026fed2 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -56,6 +56,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
Vector<AudioFrame> volume_vector;
@@ -129,6 +130,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer2D();
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
index ab048f0cd7..60b344b002 100644
--- a/scene/2d/back_buffer_copy.cpp
+++ b/scene/2d/back_buffer_copy.cpp
@@ -101,6 +101,7 @@ void BackBufferCopy::_bind_methods() {
BackBufferCopy::BackBufferCopy() {
_update_copy_mode();
+ set_hide_clip_children(true);
}
BackBufferCopy::~BackBufferCopy() {
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index c4647ae9ff..71b8fdb539 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -832,4 +832,5 @@ Camera2D::Camera2D() {
drag_margin[SIDE_BOTTOM] = 0.2;
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index caea753d99..ba3b0cec5c 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -651,6 +651,7 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
area = p_area;
pickable = true;
set_notify_transform(true);
+ set_hide_clip_children(true);
total_subshapes = 0;
only_update_transform_changes = false;
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 0e18f77b8a..32dea80650 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -131,15 +131,7 @@ void CollisionPolygon2D::_notification(int p_what) {
break;
}
- int polygon_count = polygon.size();
- for (int i = 0; i < polygon_count; i++) {
- Vector2 p = polygon[i];
- Vector2 n = polygon[(i + 1) % polygon_count];
- // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing
- draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1);
- }
-
- if (polygon_count > 2) {
+ if (polygon.size() > 2) {
#define DEBUG_DECOMPOSE
#if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE)
Vector<Vector<Vector2>> decomp = _decompose_in_convex();
@@ -152,6 +144,11 @@ void CollisionPolygon2D::_notification(int p_what) {
#else
draw_colored_polygon(polygon, get_tree()->get_debug_collisions_color());
#endif
+
+ const Color stroke_color = Color(0.9, 0.2, 0.0);
+ draw_polyline(polygon, stroke_color);
+ // Draw the last segment.
+ draw_line(polygon[polygon.size() - 1], polygon[0], stroke_color);
}
if (one_way_collision) {
@@ -323,4 +320,5 @@ void CollisionPolygon2D::_bind_methods() {
CollisionPolygon2D::CollisionPolygon2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index 6ff789cad2..5951405bbe 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -288,5 +288,6 @@ void CollisionShape2D::_bind_methods() {
CollisionShape2D::CollisionShape2D() {
set_notify_local_transform(true);
+ set_hide_clip_children(true);
debug_color = _get_default_debug_color();
}
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 9a3b7c8687..00d13c59b9 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -638,7 +638,7 @@ void GPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interpolate"), "set_interpolate", "get_interpolate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,suffix:px"), "set_collision_base_size", "get_collision_base_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size");
ADD_GROUP("Drawing", "");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_visibility_rect", "get_visibility_rect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index 47d0ac6e35..ce427d47aa 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -243,6 +243,7 @@ void Joint2D::_bind_methods() {
Joint2D::Joint2D() {
joint = PhysicsServer2D::get_singleton()->joint_create();
+ set_hide_clip_children(true);
}
Joint2D::~Joint2D() {
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index fb53400fd6..15b638ed92 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -443,6 +443,7 @@ void PointLight2D::_bind_methods() {
PointLight2D::PointLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_POINT);
+ set_hide_clip_children(true);
}
//////////
@@ -467,4 +468,5 @@ void DirectionalLight2D::_bind_methods() {
DirectionalLight2D::DirectionalLight2D() {
RS::get_singleton()->canvas_light_set_mode(_get_light(), RS::CANVAS_LIGHT_MODE_DIRECTIONAL);
set_max_distance(max_distance); // Update RenderingServer.
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/marker_2d.cpp b/scene/2d/marker_2d.cpp
index 512875833c..9595fcfffe 100644
--- a/scene/2d/marker_2d.cpp
+++ b/scene/2d/marker_2d.cpp
@@ -117,4 +117,5 @@ void Marker2D::_bind_methods() {
}
Marker2D::Marker2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index 907fb7e6a9..e73b6e7e23 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -205,9 +205,9 @@ NavigationAgent2D::~NavigationAgent2D() {
void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) {
avoidance_enabled = p_enabled;
if (avoidance_enabled) {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent2D::_avoidance_done));
} else {
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -217,7 +217,8 @@ bool NavigationAgent2D::get_avoidance_enabled() const {
void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node2D>(p_agent_parent);
@@ -226,6 +227,7 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
set_avoidance_enabled(avoidance_enabled);
} else {
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 65bf178cc5..26dca40176 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -308,6 +308,7 @@ NavigationLink2D::NavigationLink2D() {
NavigationServer2D::get_singleton()->link_set_owner_id(link, get_instance_id());
set_notify_transform(true);
+ set_hide_clip_children(true);
}
NavigationLink2D::~NavigationLink2D() {
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index fe6af8dad2..3484a9de65 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -330,6 +330,7 @@ bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const {
NavigationRegion2D::NavigationRegion2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
region = NavigationServer2D::get_singleton()->region_create();
NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id());
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 39f88a0b5e..988ea87054 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -370,4 +370,5 @@ void RayCast2D::_bind_methods() {
}
RayCast2D::RayCast2D() {
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index e9ce9560d3..c6730f7ab2 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -219,4 +219,5 @@ void RemoteTransform2D::_bind_methods() {
RemoteTransform2D::RemoteTransform2D() {
set_notify_transform(true);
+ set_hide_clip_children(true);
}
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp
index 24821858cf..bafb83361a 100644
--- a/scene/2d/shape_cast_2d.cpp
+++ b/scene/2d/shape_cast_2d.cpp
@@ -472,3 +472,7 @@ void ShapeCast2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled");
}
+
+ShapeCast2D::ShapeCast2D() {
+ set_hide_clip_children(true);
+}
diff --git a/scene/2d/shape_cast_2d.h b/scene/2d/shape_cast_2d.h
index 182614a721..8a62b799f8 100644
--- a/scene/2d/shape_cast_2d.h
+++ b/scene/2d/shape_cast_2d.h
@@ -119,6 +119,8 @@ public:
void clear_exceptions();
PackedStringArray get_configuration_warnings() const override;
+
+ ShapeCast2D();
};
#endif // SHAPE_CAST_2D_H
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 83cfffc333..96711bbe72 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -519,6 +519,7 @@ Bone2D::Bone2D() {
bone_angle = 0;
autocalculate_length_and_angle = true;
set_notify_local_transform(true);
+ set_hide_clip_children(true);
//this is a clever hack so the bone knows no rest has been set yet, allowing to show an error.
for (int i = 0; i < 3; i++) {
rest[i] = Vector2(0, 0);
@@ -801,6 +802,7 @@ void Skeleton2D::_bind_methods() {
Skeleton2D::Skeleton2D() {
skeleton = RS::get_singleton()->skeleton_create();
set_notify_transform(true);
+ set_hide_clip_children(true);
}
Skeleton2D::~Skeleton2D() {
diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp
index 237eb3d987..1177cdb811 100644
--- a/scene/2d/visible_on_screen_notifier_2d.cpp
+++ b/scene/2d/visible_on_screen_notifier_2d.cpp
@@ -110,6 +110,7 @@ void VisibleOnScreenNotifier2D::_bind_methods() {
VisibleOnScreenNotifier2D::VisibleOnScreenNotifier2D() {
rect = Rect2(-10, -10, 20, 20);
+ set_hide_clip_children(true);
}
//////////////////////////////////////
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 7ed18d2d41..436b936586 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -284,14 +284,12 @@ void AudioStreamPlayer3D::_notification(int p_what) {
volume_vector = _update_panning();
}
- if (setplay.get() >= 0 && stream.is_valid()) {
+ if (setplayback.is_valid() && setplay.get() >= 0) {
active.set();
- Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback();
- ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
HashMap<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
- AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
- stream_playbacks.push_back(new_playback);
+ AudioServer::get_singleton()->start_playback_stream(setplayback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
+ setplayback.unref();
setplay.set(-1);
}
@@ -580,14 +578,21 @@ void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream->is_monophonic() && is_playing()) {
stop();
}
+ Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback();
+ ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
+
+ stream_playbacks.push_back(stream_playback);
+ setplayback = stream_playback;
setplay.set(p_from_pos);
active.set();
set_physics_process_internal(true);
}
void AudioStreamPlayer3D::seek(float p_seconds) {
- stop();
- play(p_seconds);
+ if (is_playing()) {
+ stop();
+ play(p_seconds);
+ }
}
void AudioStreamPlayer3D::stop() {
@@ -783,6 +788,10 @@ bool AudioStreamPlayer3D::get_stream_paused() const {
return false;
}
+bool AudioStreamPlayer3D::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -875,6 +884,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer3D::set_panning_strength);
ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer3D::get_panning_strength);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer3D::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 67cec91896..bba8f10761 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -69,6 +69,7 @@ private:
SafeFlag active{ false };
SafeNumeric<float> setplay{ -1.0 };
+ Ref<AudioStreamPlayback> setplayback;
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
float volume_db = 0.0;
@@ -188,6 +189,7 @@ public:
void set_panning_strength(float p_panning_strength);
float get_panning_strength() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer3D();
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index fe7ddcb06e..4aa6e61ec5 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -212,9 +212,9 @@ NavigationAgent3D::~NavigationAgent3D() {
void NavigationAgent3D::set_avoidance_enabled(bool p_enabled) {
avoidance_enabled = p_enabled;
if (avoidance_enabled) {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent3D::_avoidance_done));
} else {
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
}
}
@@ -224,7 +224,8 @@ bool NavigationAgent3D::get_avoidance_enabled() const {
void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
- NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done");
+ NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable());
+
if (Object::cast_to<Node3D>(p_agent_parent) != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
agent_parent = Object::cast_to<Node3D>(p_agent_parent);
@@ -233,6 +234,7 @@ void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) {
} else {
NavigationServer3D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_3d()->get_navigation_map());
}
+
// create new avoidance callback if enabled
set_avoidance_enabled(avoidance_enabled);
} else {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 635c566ef8..9712df0936 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -1182,8 +1182,9 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool
}
}
- notify_property_list_changed();
set_process_internal(true);
+ notify_property_list_changed();
+ _queue_redraw();
}
void AnimatedSprite3D::play_backwards(const StringName &p_name) {
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index a00b1d8ee1..d2073f4f23 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -644,9 +644,62 @@ AnimationNodeTimeSeek::AnimationNodeTimeSeek() {
/////////////////////////////////////////////////
+bool AnimationNodeTransition::_set(const StringName &p_path, const Variant &p_value) {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ if (which == get_input_count() && what == "name") {
+ if (add_input(p_value)) {
+ return true;
+ }
+ return false;
+ }
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ set_input_name(which, p_value);
+ } else if (what == "auto_advance") {
+ set_input_as_auto_advance(which, p_value);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+bool AnimationNodeTransition::_get(const StringName &p_path, Variant &r_ret) const {
+ String path = p_path;
+
+ if (!path.begins_with("input_")) {
+ return false;
+ }
+
+ int which = path.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ String what = path.get_slicec('/', 1);
+
+ ERR_FAIL_INDEX_V(which, get_input_count(), false);
+
+ if (what == "name") {
+ r_ret = get_input_name(which);
+ } else if (what == "auto_advance") {
+ r_ret = is_input_set_as_auto_advance(which);
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const {
String anims;
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i > 0) {
anims += ",";
}
@@ -684,56 +737,37 @@ String AnimationNodeTransition::get_caption() const {
return "Transition";
}
-void AnimationNodeTransition::_update_inputs() {
- while (get_input_count() < enabled_inputs) {
- add_input(inputs[get_input_count()].name);
+void AnimationNodeTransition::set_input_count(int p_inputs) {
+ for (int i = get_input_count(); i < p_inputs; i++) {
+ add_input("state_" + itos(i));
}
-
- while (get_input_count() > enabled_inputs) {
+ while (get_input_count() > p_inputs) {
remove_input(get_input_count() - 1);
}
+ notify_property_list_changed();
}
-void AnimationNodeTransition::set_enabled_inputs(int p_inputs) {
- ERR_FAIL_INDEX(p_inputs, MAX_INPUTS);
- enabled_inputs = p_inputs;
- _update_inputs();
+bool AnimationNodeTransition::add_input(const String &p_name) {
+ if (AnimationNode::add_input(p_name)) {
+ input_as_auto_advance.push_back(false);
+ return true;
+ }
+ return false;
}
-int AnimationNodeTransition::get_enabled_inputs() {
- return enabled_inputs;
+void AnimationNodeTransition::remove_input(int p_index) {
+ input_as_auto_advance.remove_at(p_index);
+ AnimationNode::remove_input(p_index);
}
void AnimationNodeTransition::set_input_as_auto_advance(int p_input, bool p_enable) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].auto_advance = p_enable;
+ ERR_FAIL_INDEX(p_input, get_input_count());
+ input_as_auto_advance.write[p_input] = p_enable;
}
bool AnimationNodeTransition::is_input_set_as_auto_advance(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, false);
- return inputs[p_input].auto_advance;
-}
-
-void AnimationNodeTransition::set_input_caption(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, MAX_INPUTS);
- inputs[p_input].name = p_name;
- set_input_name(p_input, p_name);
-}
-
-String AnimationNodeTransition::get_input_caption(int p_input) const {
- ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, String());
- return inputs[p_input].name;
-}
-
-int AnimationNodeTransition::find_input_caption(const String &p_name) const {
- int idx = -1;
- for (int i = 0; i < MAX_INPUTS; i++) {
- if (inputs[i].name == p_name) {
- idx = i;
- break;
- }
- }
- return idx;
+ ERR_FAIL_INDEX_V(p_input, get_input_count(), false);
+ return input_as_auto_advance[p_input];
}
void AnimationNodeTransition::set_xfade_time(double p_fade) {
@@ -772,7 +806,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
bool restart = false;
if (!cur_transition_request.is_empty()) {
- int new_idx = find_input_caption(cur_transition_request);
+ int new_idx = find_input(cur_transition_request);
if (new_idx >= 0) {
if (cur_current_index == new_idx) {
// Transition to same state.
@@ -807,14 +841,14 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time = 0;
}
- if (cur_current_index < 0 || cur_current_index >= enabled_inputs || cur_prev_index >= enabled_inputs) {
+ if (cur_current_index < 0 || cur_current_index >= get_input_count() || cur_prev_index >= get_input_count()) {
return 0;
}
double rem = 0.0;
if (sync) {
- for (int i = 0; i < enabled_inputs; i++) {
+ for (int i = 0; i < get_input_count(); i++) {
if (i != cur_current_index && i != cur_prev_index) {
blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
@@ -831,8 +865,8 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
cur_time += p_time;
}
- if (inputs[cur_current_index].auto_advance && rem <= xfade_time) {
- set_parameter(transition_request, get_input_caption((cur_current_index + 1) % enabled_inputs));
+ if (input_as_auto_advance[cur_current_index] && rem <= xfade_time) {
+ set_parameter(transition_request, get_input_name((cur_current_index + 1) % get_input_count()));
}
} else { // cross-fading from prev to current
@@ -869,29 +903,19 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
return rem;
}
-void AnimationNodeTransition::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name.begins_with("input_")) {
- String n = p_property.name.get_slicec('/', 0).get_slicec('_', 1);
- if (n != "count") {
- int idx = n.to_int();
- if (idx >= enabled_inputs) {
- p_property.usage = PROPERTY_USAGE_NONE;
- }
- }
+void AnimationNodeTransition::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < get_input_count(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL));
}
}
void AnimationNodeTransition::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_enabled_inputs", "amount"), &AnimationNodeTransition::set_enabled_inputs);
- ClassDB::bind_method(D_METHOD("get_enabled_inputs"), &AnimationNodeTransition::get_enabled_inputs);
+ ClassDB::bind_method(D_METHOD("set_input_count", "input_count"), &AnimationNodeTransition::set_input_count);
ClassDB::bind_method(D_METHOD("set_input_as_auto_advance", "input", "enable"), &AnimationNodeTransition::set_input_as_auto_advance);
ClassDB::bind_method(D_METHOD("is_input_set_as_auto_advance", "input"), &AnimationNodeTransition::is_input_set_as_auto_advance);
- ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption);
- ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption);
- ClassDB::bind_method(D_METHOD("find_input_caption", "caption"), &AnimationNodeTransition::find_input_caption);
-
ClassDB::bind_method(D_METHOD("set_xfade_time", "time"), &AnimationNodeTransition::set_xfade_time);
ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeTransition::get_xfade_time);
@@ -901,21 +925,13 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_reset", "reset"), &AnimationNodeTransition::set_reset);
ClassDB::bind_method(D_METHOD("is_reset"), &AnimationNodeTransition::is_reset);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,31,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset"), "set_reset", "is_reset");
-
- for (int i = 0; i < MAX_INPUTS; i++) {
- ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_as_auto_advance", "is_input_set_as_auto_advance", i);
- }
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, "Inputs,input_"), "set_input_count", "get_input_count");
}
AnimationNodeTransition::AnimationNodeTransition() {
- for (int i = 0; i < MAX_INPUTS; i++) {
- inputs[i].name = "state " + itos(i);
- }
}
/////////////////////
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index a1969bb621..09bf567db7 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -276,16 +276,7 @@ public:
class AnimationNodeTransition : public AnimationNodeSync {
GDCLASS(AnimationNodeTransition, AnimationNodeSync);
- enum {
- MAX_INPUTS = 32
- };
- struct InputData {
- String name;
- bool auto_advance = false;
- };
-
- InputData inputs[MAX_INPUTS];
- int enabled_inputs = 0;
+ Vector<bool> input_as_auto_advance;
StringName time = "time";
StringName prev_xfading = "prev_xfading";
@@ -301,11 +292,11 @@ class AnimationNodeTransition : public AnimationNodeSync {
Ref<Curve> xfade_curve;
bool reset = true;
- void _update_inputs();
-
protected:
+ bool _get(const StringName &p_path, Variant &r_ret) const;
+ bool _set(const StringName &p_path, const Variant &p_value);
static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
public:
virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
@@ -314,16 +305,14 @@ public:
virtual String get_caption() const override;
- void set_enabled_inputs(int p_inputs);
- int get_enabled_inputs();
+ void set_input_count(int p_inputs);
+
+ virtual bool add_input(const String &p_name) override;
+ virtual void remove_input(int p_index) override;
void set_input_as_auto_advance(int p_input, bool p_enable);
bool is_input_set_as_auto_advance(int p_input) const;
- void set_input_caption(int p_input, const String &p_name);
- String get_input_caption(int p_input) const;
- int find_input_caption(const String &p_name) const;
-
void set_xfade_time(double p_fade);
double get_xfade_time() const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 63e0fb6935..1b7615befa 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -431,6 +431,17 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
}
}
+ if (a->track_get_type(i) == Animation::TYPE_AUDIO) {
+ if (!node_cache->audio_anim.has(a->track_get_path(i).get_concatenated_names())) {
+ TrackNodeCache::AudioAnim aa;
+ aa.object = (Object *)child;
+ aa.audio_stream.instantiate();
+ aa.audio_stream->set_polyphony(audio_max_polyphony);
+
+ node_cache->audio_anim[a->track_get_path(i).get_concatenated_names()] = aa;
+ }
+ }
+
node_cache->last_setup_pass = setup_pass;
}
}
@@ -820,52 +831,40 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (!nc->node || is_stopping) {
continue;
}
-
- if (p_seeked) {
#ifdef TOOLS_ENABLED
- if (!can_call) {
- continue; // To avoid spamming the preview in editor.
- }
+ if (p_seeked && !can_call) {
+ continue; // To avoid spamming the preview in editor.
+ }
#endif // TOOLS_ENABLED
- int idx = a->track_find_key(i, p_time);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += p_time - a->track_get_key_time(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- continue;
- }
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
+ HashMap<StringName, TrackNodeCache::AudioAnim>::Iterator E = nc->audio_anim.find(a->track_get_path(i).get_concatenated_names());
+ ERR_CONTINUE(!E); //should it continue, or create a new one?
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
+ TrackNodeCache::AudioAnim *aa = &E->value;
+ Node *asp = Object::cast_to<Node>(aa->object);
+ if (!asp) {
+ continue;
+ }
+ aa->length = a->get_length();
+ aa->time = p_time;
+ aa->loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ aa->backward = backward;
+ if (aa->accum_pass != accum_pass) {
+ ERR_CONTINUE(cache_update_audio_size >= NODE_CACHE_UPDATE_MAX);
+ cache_update_audio[cache_update_audio_size++] = aa;
+ aa->accum_pass = accum_pass;
+ }
- nc->audio_start = p_time;
+ HashMap<int, TrackNodeCache::PlayingAudioStreamInfo> &map = aa->playing_streams;
+ // Find stream.
+ int idx = -1;
+ if (p_seeked) {
+ idx = a->track_find_key(i, p_time);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ aa->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
if (p_started) {
int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
@@ -875,55 +874,47 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- } else {
- float start_ofs = a->audio_track_get_key_start_offset(i, idx);
- float end_ofs = a->audio_track_get_key_end_offset(i, idx);
- float len = stream->get_length();
-
- nc->node->call(SNAME("set_stream"), stream);
- nc->node->call(SNAME("play"), start_ofs);
-
- nc->audio_playing = true;
- playing_caches.insert(nc);
- if (len && end_ofs > 0) { //force an end at a time
- nc->audio_len = len - start_ofs - end_ofs;
- } else {
- nc->audio_len = 0;
- }
-
- nc->audio_start = p_time;
- }
- } else if (nc->audio_playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if ((p_time < nc->audio_start && !backward) || (p_time > nc->audio_start && backward)) {
- stop = true;
- }
- } else if (nc->audio_len > 0) {
- float len = nc->audio_start > p_time ? (a->get_length() - nc->audio_start) + p_time : p_time - nc->audio_start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > nc->audio_len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (aa->object->call(SNAME("get_stream")) != aa->audio_stream) {
+ aa->object->call(SNAME("set_stream"), aa->audio_stream);
+ aa->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!aa->object->call(SNAME("is_playing"))) {
+ aa->object->call(SNAME("play"));
+ }
+ if (!aa->object->call(SNAME("has_stream_playback"))) {
+ aa->audio_stream_playback.unref();
+ continue;
+ }
+ if (aa->audio_stream_playback.is_null()) {
+ aa->audio_stream_playback = aa->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- nc->node->call(SNAME("stop"));
- nc->audio_playing = false;
- playing_caches.erase(nc);
- }
+ TrackNodeCache::PlayingAudioStreamInfo pasi;
+ pasi.index = aa->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = p_time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
} break;
@@ -1223,6 +1214,53 @@ void AnimationPlayer::_animation_update_transforms() {
ERR_CONTINUE(ba->accum_pass != accum_pass);
ba->object->set_indexed(ba->bezier_property, ba->bezier_accum);
}
+
+ for (int i = 0; i < cache_update_audio_size; i++) {
+ TrackNodeCache::AudioAnim *aa = cache_update_audio[i];
+
+ ERR_CONTINUE(aa->accum_pass != accum_pass);
+
+ // Audio ending process.
+ LocalVector<int> erase_list;
+ for (const KeyValue<int, TrackNodeCache::PlayingAudioStreamInfo> &K : aa->playing_streams) {
+ TrackNodeCache::PlayingAudioStreamInfo pasi = K.value;
+
+ bool stop = false;
+ if (!aa->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!aa->loop) {
+ if (!aa->backward) {
+ if (aa->time < pasi.start) {
+ stop = true;
+ }
+ } else if (aa->backward) {
+ if (aa->time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!aa->backward) {
+ len = pasi.start > aa->time ? (aa->length - pasi.start) + aa->time : aa->time - pasi.start;
+ } else {
+ len = pasi.start < aa->time ? (aa->length - aa->time) + pasi.start : pasi.start - aa->time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ aa->audio_stream_playback->stop_stream(pasi.index);
+ erase_list.push_back(K.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_list.size(); erase_idx++) {
+ aa->playing_streams.erase(erase_list[erase_idx]);
+ }
+ }
}
void AnimationPlayer::_animation_process(double p_delta) {
@@ -1238,6 +1276,7 @@ void AnimationPlayer::_animation_process(double p_delta) {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
AnimationData *prev_from = playback.current.from;
_animation_process2(p_delta, started);
@@ -1675,6 +1714,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa
}
if (get_current_animation() != p_name) {
+ _clear_audio_streams();
_stop_playing_caches(false);
}
@@ -1856,6 +1896,7 @@ void AnimationPlayer::_node_removed(Node *p_node) {
}
void AnimationPlayer::clear_caches() {
+ _clear_audio_streams();
_stop_playing_caches(true);
node_cache_map.clear();
@@ -1867,10 +1908,19 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
+ cache_update_audio_size = 0;
emit_signal(SNAME("caches_cleared"));
}
+void AnimationPlayer::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
void AnimationPlayer::set_active(bool p_active) {
if (active == p_active) {
return;
@@ -1950,6 +2000,15 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode()
return method_call_mode;
}
+void AnimationPlayer::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationPlayer::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) {
movie_quit_on_finish = p_enabled;
}
@@ -1978,6 +2037,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
}
void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) {
+ _clear_audio_streams();
_stop_playing_caches(p_reset);
Playback &c = playback;
c.blend.clear();
@@ -2198,6 +2258,9 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode);
ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationPlayer::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationPlayer::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled);
ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled);
@@ -2223,6 +2286,7 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled");
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 2901c43dcf..b0975fbead 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -37,6 +37,7 @@
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
#include "scene/resources/animation_library.h"
+#include "scene/resources/audio_stream_polyphonic.h"
#ifdef TOOLS_ENABLED
class AnimatedValuesBackup : public RefCounted {
@@ -147,6 +148,26 @@ private:
HashMap<StringName, BezierAnim> bezier_anim;
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1;
+ double start = 0.0;
+ double len = 0.0;
+ };
+
+ struct AudioAnim {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<int, PlayingAudioStreamInfo> playing_streams;
+ Object *object = nullptr;
+ uint64_t accum_pass = 0;
+ double length = 0.0;
+ double time = 0.0;
+ bool loop = false;
+ bool backward = false;
+ };
+
+ HashMap<StringName, AudioAnim> audio_anim;
+
uint32_t last_setup_pass = 0;
TrackNodeCache() {}
};
@@ -187,7 +208,10 @@ private:
int cache_update_prop_size = 0;
TrackNodeCache::BezierAnim *cache_update_bezier[NODE_CACHE_UPDATE_MAX];
int cache_update_bezier_size = 0;
+ TrackNodeCache::AudioAnim *cache_update_audio[NODE_CACHE_UPDATE_MAX];
+ int cache_update_audio_size = 0;
HashSet<TrackNodeCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
uint64_t accum_pass = 1;
float speed_scale = 1.0;
@@ -263,6 +287,7 @@ private:
bool reset_on_save = true;
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED;
+ int audio_max_polyphony = 32;
bool movie_quit_on_finish = false;
bool processing = false;
bool active = true;
@@ -278,6 +303,7 @@ private:
void _animation_process(double p_delta);
void _node_removed(Node *p_node);
+ void _clear_audio_streams();
void _stop_playing_caches(bool p_reset);
// bind helpers
@@ -377,6 +403,9 @@ public:
void set_method_call_mode(AnimationMethodCallMode p_mode);
AnimationMethodCallMode get_method_call_mode() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
void set_movie_quit_on_finish_enabled(bool p_enabled);
bool is_movie_quit_on_finish_enabled() const;
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 05b6c72cbd..1c1f94c986 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -303,36 +303,21 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
-int AnimationNode::get_input_count() const {
- return inputs.size();
-}
-
-String AnimationNode::get_input_name(int p_input) {
- ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
- return inputs[p_input].name;
-}
-
String AnimationNode::get_caption() const {
String ret = "Node";
GDVIRTUAL_CALL(_get_caption, ret);
return ret;
}
-void AnimationNode::add_input(const String &p_name) {
+bool AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
+ ERR_FAIL_COND_V(Object::cast_to<AnimationRootNode>(this) != nullptr, false);
Input input;
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
input.name = p_name;
inputs.push_back(input);
emit_changed();
-}
-
-void AnimationNode::set_input_name(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, inputs.size());
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
- inputs.write[p_input].name = p_name;
- emit_changed();
+ return true;
}
void AnimationNode::remove_input(int p_index) {
@@ -341,6 +326,34 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
+bool AnimationNode::set_input_name(int p_input, const String &p_name) {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), false);
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
+ inputs.write[p_input].name = p_name;
+ emit_changed();
+ return true;
+}
+
+String AnimationNode::get_input_name(int p_input) const {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
+ return inputs[p_input].name;
+}
+
+int AnimationNode::get_input_count() const {
+ return inputs.size();
+}
+
+int AnimationNode::find_input(const String &p_name) const {
+ int idx = -1;
+ for (int i = 0; i < inputs.size(); i++) {
+ if (inputs[i].name == p_name) {
+ idx = i;
+ break;
+ }
+ }
+ return idx;
+}
+
double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
@@ -404,11 +417,12 @@ Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
}
void AnimationNode::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
- ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
-
ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
+ ClassDB::bind_method(D_METHOD("set_input_name", "input", "name"), &AnimationNode::set_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
+ ClassDB::bind_method(D_METHOD("find_input", "name"), &AnimationNode::find_input);
ClassDB::bind_method(D_METHOD("set_filter_path", "path", "enable"), &AnimationNode::set_filter_path);
ClassDB::bind_method(D_METHOD("is_path_filtered", "path"), &AnimationNode::is_path_filtered);
@@ -486,13 +500,7 @@ void AnimationTree::set_active(bool p_active) {
}
if (!active && is_inside_tree()) {
- for (const TrackCache *E : playing_caches) {
- if (ObjectDB::get_instance(E->object_id)) {
- E->object->call(SNAME("stop"));
- }
- }
-
- playing_caches.clear();
+ _clear_caches();
}
}
@@ -531,6 +539,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
if (!player->has_node(player->get_root())) {
ERR_PRINT("AnimationTree: AnimationPlayer root is invalid.");
set_active(false);
+ _clear_caches();
return false;
}
Node *parent = player->get_node(player->get_root());
@@ -763,6 +772,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_audio->object = child;
track_audio->object_id = track_audio->object->get_instance_id();
+ track_audio->audio_stream.instantiate();
+ track_audio->audio_stream->set_polyphony(audio_max_polyphony);
track = track_audio;
@@ -860,14 +871,32 @@ void AnimationTree::_animation_player_changed() {
}
void AnimationTree::_clear_caches() {
+ _clear_audio_streams();
+ _clear_playing_caches();
for (KeyValue<NodePath, TrackCache *> &K : track_cache) {
memdelete(K.value);
}
- playing_caches.clear();
track_cache.clear();
cache_valid = false;
}
+void AnimationTree::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
+void AnimationTree::_clear_playing_caches() {
+ for (const TrackCache *E : playing_caches) {
+ if (ObjectDB::get_instance(E->object_id)) {
+ E->object->call(SNAME("stop"));
+ }
+ }
+ playing_caches.clear();
+}
+
static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) {
// Separate function to use alloca() more efficiently
const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size());
@@ -1007,6 +1036,13 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
t->value = t->init_value;
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ track_info.volume = 0.0;
+ }
+ } break;
default: {
} break;
}
@@ -1026,8 +1062,8 @@ void AnimationTree::_process_graph(double p_delta) {
bool seeked = as.seeked;
Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
+ bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream.
#ifndef _3D_DISABLED
- bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
@@ -1046,9 +1082,6 @@ void AnimationTree::_process_graph(double p_delta) {
int blend_idx = state.track_map[path];
ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
real_t blend = (*as.track_blends)[blend_idx] * weight;
- if (Math::is_zero_approx(blend)) {
- continue; // Nothing to blend.
- }
Animation::TrackType ttype = a->track_get_type(i);
if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) {
@@ -1060,6 +1093,9 @@ void AnimationTree::_process_graph(double p_delta) {
switch (ttype) {
case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1151,6 +1187,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_ROTATION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1241,6 +1280,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_SCALE_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1332,6 +1374,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_BLEND_SHAPE: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
float value;
@@ -1348,6 +1393,9 @@ void AnimationTree::_process_graph(double p_delta) {
#endif // _3D_DISABLED
} break;
case Animation::TYPE_VALUE: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
Animation::UpdateMode update_mode = a->value_track_get_update_mode(i);
@@ -1414,6 +1462,9 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
#endif // TOOLS_ENABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
@@ -1435,6 +1486,9 @@ void AnimationTree::_process_graph(double p_delta) {
}
} break;
case Animation::TYPE_BEZIER: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
real_t bezier = a->bezier_track_interpolate(i, time);
@@ -1445,110 +1499,87 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_AUDIO: {
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
- if (seeked) {
- int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += time - a->track_get_key_time(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- continue;
- }
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
+ Node *asp = Object::cast_to<Node>(t->object);
+ if (!asp) {
+ t->playing_streams.clear();
+ continue;
+ }
- t->start = time;
+ ObjectID oid = a->get_instance_id();
+ if (!t->playing_streams.has(oid)) {
+ t->playing_streams[oid] = PlayingAudioTrackInfo();
+ }
+ // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that.
+ PlayingAudioTrackInfo &track_info = t->playing_streams[oid];
+ track_info.length = a->get_length();
+ track_info.time = time;
+ track_info.volume += blend;
+ track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ track_info.backward = backward;
+ track_info.use_blend = a->audio_track_is_use_blend(i);
+
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ // Find stream.
+ int idx = -1;
+ if (seeked) {
+ idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ t->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
-
- t->start = time;
- }
- } else if (t->playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if (delta > 0) {
- if (time < t->start) {
- stop = true;
- }
- } else if (delta < 0) {
- if (time > t->start) {
- stop = true;
- }
- }
- } else if (t->len > 0) {
- double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > t->len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (t->object->call(SNAME("get_stream")) != t->audio_stream) {
+ t->object->call(SNAME("set_stream"), t->audio_stream);
+ t->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!t->object->call(SNAME("is_playing"))) {
+ t->object->call(SNAME("play"));
+ }
+ if (!t->object->call(SNAME("has_stream_playback"))) {
+ t->audio_stream_playback.unref();
+ continue;
+ }
+ if (t->audio_stream_playback.is_null()) {
+ t->audio_stream_playback = t->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- }
+ PlayingAudioStreamInfo pasi;
+ pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
- real_t db = Math::linear_to_db(MAX(blend, 0.00001));
- t->object->call(SNAME("set_volume_db"), db);
} break;
case Animation::TYPE_ANIMATION: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
@@ -1694,6 +1725,64 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, t->value);
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+
+ // Audio ending process.
+ LocalVector<ObjectID> erase_maps;
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0);
+ LocalVector<int> erase_streams;
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) {
+ PlayingAudioStreamInfo pasi = M.value;
+
+ bool stop = false;
+ if (!t->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!track_info.loop) {
+ if (!track_info.backward) {
+ if (track_info.time < pasi.start) {
+ stop = true;
+ }
+ } else if (track_info.backward) {
+ if (track_info.time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!track_info.backward) {
+ len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start;
+ } else {
+ len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ t->audio_stream_playback->stop_stream(pasi.index);
+ erase_streams.push_back(M.key);
+ } else {
+ t->audio_stream_playback->set_stream_volume(pasi.index, db);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) {
+ map.erase(erase_streams[erase_idx]);
+ }
+ if (map.size() == 0) {
+ erase_maps.push_back(L.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) {
+ t->playing_streams.erase(erase_maps[erase_idx]);
+ }
+ } break;
default: {
} //the rest don't matter
}
@@ -1819,6 +1908,15 @@ NodePath AnimationTree::get_advance_expression_base_node() const {
return advance_expression_base_node;
}
+void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationTree::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
bool AnimationTree::is_state_invalid() const {
return !state.valid;
}
@@ -2034,6 +2132,9 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track);
ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationTree::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationTree::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
@@ -2052,6 +2153,8 @@ void AnimationTree::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback");
+ ADD_GROUP("Audio", "audio_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_GROUP("Root Motion", "root_motion_");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index ab538feb58..a6fb4a8430 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -35,6 +35,7 @@
#include "scene/3d/node_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/resources/animation.h"
+#include "scene/resources/audio_stream_polyphonic.h"
class AnimationNodeBlendTree;
class AnimationNodeStartState;
@@ -140,12 +141,12 @@ public:
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking);
virtual String get_caption() const;
+ virtual bool add_input(const String &p_name);
+ virtual void remove_input(int p_index);
+ virtual bool set_input_name(int p_input, const String &p_name);
+ virtual String get_input_name(int p_input) const;
int get_input_count() const;
- String get_input_name(int p_input);
-
- void add_input(const String &p_name);
- void set_input_name(int p_input, const String &p_name);
- void remove_input(int p_index);
+ int find_input(const String &p_name) const;
void set_filter_path(const NodePath &p_path, bool p_enable);
bool is_path_filtered(const NodePath &p_path) const;
@@ -252,10 +253,28 @@ private:
}
};
- struct TrackCacheAudio : public TrackCache {
- bool playing = false;
+ // Audio stream information for each audio stream placed on the track.
+ struct PlayingAudioStreamInfo {
+ AudioStreamPlaybackPolyphonic::ID index = -1; // ID retrieved from AudioStreamPlaybackPolyphonic.
double start = 0.0;
double len = 0.0;
+ };
+
+ // Audio track information for mixng and ending.
+ struct PlayingAudioTrackInfo {
+ HashMap<int, PlayingAudioStreamInfo> stream_info;
+ double length = 0.0;
+ double time = 0.0;
+ real_t volume = 0.0;
+ bool loop = false;
+ bool backward = false;
+ bool use_blend = false;
+ };
+
+ struct TrackCacheAudio : public TrackCache {
+ Ref<AudioStreamPolyphonic> audio_stream;
+ Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback;
+ HashMap<ObjectID, PlayingAudioTrackInfo> playing_streams; // Key is Animation resource ObjectID.
TrackCacheAudio() {
type = Animation::TYPE_AUDIO;
@@ -272,6 +291,7 @@ private:
HashMap<NodePath, TrackCache *> track_cache;
HashSet<TrackCache *> playing_caches;
+ Vector<Node *> playing_audio_stream_players;
Ref<AnimationNode> root;
NodePath advance_expression_base_node = NodePath(String("."));
@@ -279,6 +299,7 @@ private:
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
bool active = false;
NodePath animation_player;
+ int audio_max_polyphony = 32;
AnimationNode::State state;
bool cache_valid = false;
@@ -287,6 +308,8 @@ private:
void _setup_animation_player();
void _animation_player_changed();
void _clear_caches();
+ void _clear_playing_caches();
+ void _clear_audio_streams();
bool _update_caches(AnimationPlayer *player);
void _process_graph(double p_delta);
@@ -348,6 +371,9 @@ public:
void set_advance_expression_base_node(const NodePath &p_advance_expression_base_node);
NodePath get_advance_expression_base_node() const;
+ void set_audio_max_polyphony(int p_audio_max_polyphony);
+ int get_audio_max_polyphony() const;
+
PackedStringArray get_configuration_warnings() const override;
bool is_state_invalid() const;
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index d40fc10441..7533a56b59 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -307,6 +307,10 @@ void AudioStreamPlayer::_bus_layout_changed() {
notify_property_list_changed();
}
+bool AudioStreamPlayer::has_stream_playback() {
+ return !stream_playbacks.is_empty();
+}
+
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() {
ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback().");
return stream_playbacks[stream_playbacks.size() - 1];
@@ -347,6 +351,7 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony);
ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony);
+ ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer::has_stream_playback);
ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 5368391073..d1f6fca2ee 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -107,6 +107,7 @@ public:
void set_stream_paused(bool p_pause);
bool get_stream_paused() const;
+ bool has_stream_playback();
Ref<AudioStreamPlayback> get_stream_playback();
AudioStreamPlayer();
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index c977d9d2fb..b084cb5bea 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -3088,6 +3088,8 @@ void CodeEdit::_filter_code_completion_candidates_impl() {
}
code_completion_options.append_array(completion_options_casei);
+ code_completion_options.append_array(completion_options_substr);
+ code_completion_options.append_array(completion_options_substr_casei);
code_completion_options.append_array(completion_options_subseq);
code_completion_options.append_array(completion_options_subseq_casei);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index af52f6664a..dc23bcb14a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -920,7 +920,8 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
scaled_points.push_back(points[i] * p_zoom);
}
- p_where->draw_polyline_colors(scaled_points, colors, Math::floor(p_width * get_theme_default_base_scale()), lines_antialiased);
+ // Thickness below 0.5 doesn't look good on the graph or its minimap.
+ p_where->draw_polyline_colors(scaled_points, colors, MAX(0.5, Math::floor(p_width * get_theme_default_base_scale())), lines_antialiased);
}
void GraphEdit::_connections_layer_draw() {
@@ -1088,7 +1089,7 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(activity_color, E.activity);
to_color = to_color.lerp(activity_color, E.activity);
}
- _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.1, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
+ _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.5, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
}
// Draw the "camera" viewport.
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 3323c0f848..35176f0edd 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -917,6 +917,12 @@ void CanvasItem::force_update_transform() {
notification(NOTIFICATION_TRANSFORM_CHANGED);
}
+void CanvasItem::_validate_property(PropertyInfo &p_property) const {
+ if (hide_clip_children && p_property.name == "clip_children") {
+ p_property.usage = PROPERTY_USAGE_NONE;
+ }
+}
+
void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("_top_level_raise_self"), &CanvasItem::_top_level_raise_self);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 644fe856ec..1c84ea338a 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -106,6 +106,7 @@ private:
bool use_parent_material = false;
bool notify_local_transform = false;
bool notify_transform = false;
+ bool hide_clip_children = false;
ClipChildrenMode clip_children_mode = CLIP_CHILDREN_DISABLED;
@@ -155,6 +156,9 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ void _validate_property(PropertyInfo &p_property) const;
+
+ _FORCE_INLINE_ void set_hide_clip_children(bool p_value) { hide_clip_children = p_value; }
GDVIRTUAL0(_draw)
public:
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index de486094fe..ba75c92c85 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1987,7 +1987,16 @@ String Node::get_scene_file_path() const {
}
void Node::set_editor_description(const String &p_editor_description) {
+ if (data.editor_description == p_editor_description) {
+ return;
+ }
+
data.editor_description = p_editor_description;
+
+ if (Engine::get_singleton()->is_editor_hint() && is_inside_tree()) {
+ // Update tree so the tooltip in the Scene tree dock is also updated in the editor.
+ get_tree()->tree_changed();
+ }
}
String Node::get_editor_description() const {
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index cb3c865f05..bfbc92a8d4 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
}
}
return true;
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ audio_track_set_use_blend(track, p_value);
+ }
} else if (what == "interp") {
track_set_interpolation_type(track, InterpolationType(p_value.operator int()));
} else if (what == "loop_wrap") {
@@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
}
return true;
-
+ } else if (what == "use_blend") {
+ if (track_get_type(track) == TYPE_AUDIO) {
+ r_ret = audio_track_is_use_blend(track);
+ }
} else if (what == "interp") {
r_ret = track_get_interpolation_type(track);
} else if (what == "loop_wrap") {
@@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
}
+ if (track_get_type(i) == TYPE_AUDIO) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
}
}
@@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
return at->values[p_key].value.end_offset;
}
+void Animation::audio_track_set_use_blend(int p_track, bool p_enable) {
+ ERR_FAIL_INDEX(p_track, tracks.size());
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND(t->type != TYPE_AUDIO);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ at->use_blend = p_enable;
+ emit_changed();
+}
+
+bool Animation::audio_track_is_use_blend(int p_track) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), false);
+ Track *t = tracks[p_track];
+ ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false);
+
+ AudioTrack *at = static_cast<AudioTrack *>(t);
+
+ return at->use_blend;
+}
+
//
int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) {
@@ -3813,6 +3844,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream);
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
+ ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend);
+ ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend);
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 00a0761e0a..2c2ddb7095 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -213,6 +213,7 @@ private:
struct AudioTrack : public Track {
Vector<TKey<AudioKey>> values;
+ bool use_blend = true;
AudioTrack() {
type = TYPE_AUDIO;
@@ -447,6 +448,8 @@ public:
Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const;
real_t audio_track_get_key_start_offset(int p_track, int p_key) const;
real_t audio_track_get_key_end_offset(int p_track, int p_key) const;
+ void audio_track_set_use_blend(int p_track, bool p_enable);
+ bool audio_track_is_use_blend(int p_track) const;
int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation);
void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation);
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 5dc4e64c2e..5309e54846 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -88,8 +88,10 @@ void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector<Vector2> points = _get_points();
Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp
index a15dfc0a54..0b207c33ca 100644
--- a/scene/resources/circle_shape_2d.cpp
+++ b/scene/resources/circle_shape_2d.cpp
@@ -84,6 +84,7 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
if (is_collision_outline_enabled()) {
points.push_back(points[0]);
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
}
}
diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp
index e51b48a4b1..7f19dd63e6 100644
--- a/scene/resources/convex_polygon_shape_2d.cpp
+++ b/scene/resources/convex_polygon_shape_2d.cpp
@@ -76,13 +76,14 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
return;
}
- Vector<Color> col;
- col.push_back(p_color);
+ Vector<Color> col = { p_color };
RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
+
if (is_collision_outline_enabled()) {
+ col = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col);
- // Draw the last segment as it's not drawn by `canvas_item_add_polyline()`.
- RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], p_color, 1.0);
+ // Draw the last segment.
+ RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, points[points.size() - 1], points[0], Color(p_color, 1.0));
}
}
diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp
index 84c147b4b4..65b1653293 100644
--- a/scene/resources/rectangle_shape_2d.cpp
+++ b/scene/resources/rectangle_shape_2d.cpp
@@ -79,11 +79,7 @@ void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
stroke_points.write[3] = Vector2(-size.x, size.y) * 0.5;
stroke_points.write[4] = -size * 0.5;
- Vector<Color> stroke_colors;
- stroke_colors.resize(5);
- for (int i = 0; i < 5; i++) {
- stroke_colors.write[i] = (p_color);
- }
+ Vector<Color> stroke_colors = { Color(p_color, 1.0) };
RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors);
}
diff --git a/scene/resources/world_boundary_shape_2d.cpp b/scene/resources/world_boundary_shape_2d.cpp
index 49f0873a3e..35cb8ef13d 100644
--- a/scene/resources/world_boundary_shape_2d.cpp
+++ b/scene/resources/world_boundary_shape_2d.cpp
@@ -76,11 +76,12 @@ real_t WorldBoundaryShape2D::get_distance() const {
void WorldBoundaryShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector2 point = get_distance() * get_normal();
+ real_t line_width = 3.0;
Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3);
- Vector2 l2[2] = { point, point + get_normal() * 30 };
- RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3);
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, line_width);
+ Vector2 l2[2] = { point + get_normal().normalized() * (0.5 * line_width), point + get_normal() * 30 };
+ RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, line_width);
}
Rect2 WorldBoundaryShape2D::get_rect() const {
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index 88178d5c7d..2e4087c1de 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -81,35 +81,12 @@ NavigationServer2D *NavigationServer2D::singleton = nullptr;
return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \
}
-#define FORWARD_4(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \
- }
-
-#define FORWARD_4_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \
- const { \
- return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3))); \
- }
-
-#define FORWARD_4_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \
- const { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \
- }
-
#define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \
NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \
const { \
return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \
}
-#define FORWARD_5_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \
- NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \
- const { \
- return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4)); \
- }
-
static RID rid_to_rid(const RID d) {
return d;
}
@@ -155,18 +132,14 @@ static Transform3D trf2_to_trf3(const Transform2D &d) {
return Transform3D(b, o);
}
-static StringName sn_to_sn(const StringName &d) {
- return d;
-}
-
-static Variant var_to_var(const Variant &d) {
- return d;
-}
-
static ObjectID id_to_id(const ObjectID &id) {
return id;
}
+static Callable callable_to_callable(const Callable &c) {
+ return c;
+}
+
static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) {
if (d.is_valid()) {
return d->get_navigation_mesh();
@@ -308,7 +281,7 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer2D::agent_set_target_velocity);
ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer2D::agent_set_position);
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer2D::agent_is_map_changed);
- ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer2D::agent_set_callback, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer2D::agent_set_callback);
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer2D::free);
@@ -420,7 +393,7 @@ void FORWARD_2(agent_set_target_velocity, RID, p_agent, Vector2, p_velocity, rid
void FORWARD_2(agent_set_position, RID, p_agent, Vector2, p_position, rid_to_rid, v2_to_v3);
void FORWARD_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore, rid_to_rid, bool_to_bool);
bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid);
-void FORWARD_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, rid_to_rid, id_to_id, sn_to_sn, var_to_var);
+void FORWARD_2(agent_set_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable);
void FORWARD_1(free, RID, p_object, rid_to_rid);
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index b50808cddf..cd18476182 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -223,7 +223,7 @@ public:
virtual bool agent_is_map_changed(RID p_agent) const;
/// Callback called at the end of the RVO process
- virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant());
+ virtual void agent_set_callback(RID p_agent, Callable p_callback);
virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const;
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 07256badef..5b95317a38 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -113,7 +113,7 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer3D::agent_set_target_velocity);
ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer3D::agent_set_position);
ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer3D::agent_is_map_changed);
- ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer3D::agent_set_callback, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer3D::agent_set_callback);
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 4d81726fc3..9c468d1b10 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -238,7 +238,7 @@ public:
virtual bool agent_is_map_changed(RID p_agent) const = 0;
/// Callback called at the end of the RVO process
- virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant()) = 0;
+ virtual void agent_set_callback(RID p_agent, Callable p_callback) = 0;
/// Destroy the `RID`
virtual void free(RID p_object) = 0;
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index 2d66c225e8..aba362c956 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -126,6 +126,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override {}
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override {}
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override {}
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override {}
virtual void update_mesh_instances() override {}
/* MULTIMESH API */
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 638fe44266..0f4fa1b9c4 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -1431,6 +1431,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c);
if (cm->mesh_instance.is_valid()) {
mesh_storage->mesh_instance_check_for_update(cm->mesh_instance);
+ mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform);
update_skeletons = true;
}
}
diff --git a/servers/rendering/renderer_rd/shaders/skeleton.glsl b/servers/rendering/renderer_rd/shaders/skeleton.glsl
index f5b233cca0..59c161548c 100644
--- a/servers/rendering/renderer_rd/shaders/skeleton.glsl
+++ b/servers/rendering/renderer_rd/shaders/skeleton.glsl
@@ -51,6 +51,15 @@ layout(push_constant, std430) uniform Params {
bool normalized_blend_shapes;
uint pad0;
uint pad1;
+
+ vec2 skeleton_transform_x;
+ vec2 skeleton_transform_y;
+
+ vec2 skeleton_transform_offset;
+ vec2 inverse_transform_x;
+
+ vec2 inverse_transform_y;
+ vec2 inverse_transform_offset;
}
params;
@@ -158,8 +167,12 @@ void main() {
m += mat4(bone_transforms.data[bones_23.x], bone_transforms.data[bones_23.x + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.x;
m += mat4(bone_transforms.data[bones_23.y], bone_transforms.data[bones_23.y + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.y;
- //reverse order because its transposed
- vertex = (vec4(vertex, 0.0, 1.0) * m).xy;
+ mat4 skeleton_matrix = mat4(vec4(params.skeleton_transform_x, 0.0, 0.0), vec4(params.skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.skeleton_transform_offset, 0.0, 1.0));
+ mat4 inverse_matrix = mat4(vec4(params.inverse_transform_x, 0.0, 0.0), vec4(params.inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.inverse_transform_offset, 0.0, 1.0));
+
+ m = skeleton_matrix * transpose(m) * inverse_matrix;
+
+ vertex = (m * vec4(vertex, 0.0, 1.0)).xy;
}
uint dst_offset = index * params.vertex_stride;
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 2015a2fca0..9124886764 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -930,6 +930,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) {
}
}
+void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) {
+ MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance);
+ mi->canvas_item_transform_2d = p_transform;
+}
+
void MeshStorage::update_mesh_instances() {
while (dirty_mesh_instance_weights.first()) {
MeshInstance *mi = dirty_mesh_instance_weights.first()->self();
@@ -981,6 +986,22 @@ void MeshStorage::update_mesh_instances() {
push_constant.skin_stride = (mi->mesh->surfaces[i]->skin_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4;
push_constant.skin_weight_offset = (mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 4 : 2;
+ Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d;
+ push_constant.skeleton_transform_x[0] = transform.columns[0][0];
+ push_constant.skeleton_transform_x[1] = transform.columns[0][1];
+ push_constant.skeleton_transform_y[0] = transform.columns[1][0];
+ push_constant.skeleton_transform_y[1] = transform.columns[1][1];
+ push_constant.skeleton_transform_offset[0] = transform.columns[2][0];
+ push_constant.skeleton_transform_offset[1] = transform.columns[2][1];
+
+ Transform2D inverse_transform = transform.affine_inverse();
+ push_constant.inverse_transform_x[0] = inverse_transform.columns[0][0];
+ push_constant.inverse_transform_x[1] = inverse_transform.columns[0][1];
+ push_constant.inverse_transform_y[0] = inverse_transform.columns[1][0];
+ push_constant.inverse_transform_y[1] = inverse_transform.columns[1][1];
+ push_constant.inverse_transform_offset[0] = inverse_transform.columns[2][0];
+ push_constant.inverse_transform_offset[1] = inverse_transform.columns[2][1];
+
push_constant.blend_shape_count = mi->mesh->blend_shape_count;
push_constant.normalized_blend_shapes = mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED;
push_constant.pad0 = 0;
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index b62da5fd7b..c921523941 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -178,6 +178,7 @@ private:
bool weights_dirty = false;
SelfList<MeshInstance> weight_update_list;
SelfList<MeshInstance> array_update_list;
+ Transform2D canvas_item_transform_2d;
MeshInstance() :
weight_update_list(this), array_update_list(this) {}
};
@@ -256,6 +257,14 @@ private:
uint32_t normalized_blend_shapes;
uint32_t pad0;
uint32_t pad1;
+ float skeleton_transform_x[2];
+ float skeleton_transform_y[2];
+
+ float skeleton_transform_offset[2];
+ float inverse_transform_x[2];
+
+ float inverse_transform_y[2];
+ float inverse_transform_offset[2];
};
enum {
@@ -548,6 +557,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) override;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override;
virtual void update_mesh_instances() override;
/* MULTIMESH API */
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 704c2e015c..76e46a696a 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -83,6 +83,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) = 0;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) = 0;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) = 0;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) = 0;
virtual void update_mesh_instances() = 0;
/* MULTIMESH API */
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 4ef562adcb..97907bed48 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2875,7 +2875,7 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
// Number of commands that can be drawn per frame.
- GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"), 16384);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "128,1048576,1"), 16384);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true);
diff --git a/tests/core/input/test_input_event_mouse.h b/tests/core/input/test_input_event_mouse.h
new file mode 100644
index 0000000000..0da4f14160
--- /dev/null
+++ b/tests/core/input/test_input_event_mouse.h
@@ -0,0 +1,81 @@
+/**************************************************************************/
+/* test_input_event_mouse.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_INPUT_EVENT_MOUSE_H
+#define TEST_INPUT_EVENT_MOUSE_H
+
+#include "core/input/input_event.h"
+#include "tests/test_macros.h"
+
+namespace TestInputEventMouse {
+
+TEST_CASE("[InputEventMouse] Mouse button mask is set correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_button_mask(MouseButtonMask::LEFT);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::LEFT));
+
+ mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON1);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON1));
+
+ mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON2);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON2));
+
+ mousekey.set_button_mask(MouseButtonMask::MIDDLE);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MIDDLE));
+
+ mousekey.set_button_mask(MouseButtonMask::RIGHT);
+ CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::RIGHT));
+}
+
+TEST_CASE("[InputEventMouse] Setting the mouse position works correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_position(Vector2{ 10, 10 });
+ CHECK(mousekey.get_position() == Vector2{ 10, 10 });
+
+ mousekey.set_position(Vector2{ -1, -1 });
+ CHECK(mousekey.get_position() == Vector2{ -1, -1 });
+}
+
+TEST_CASE("[InputEventMouse] Setting the global mouse position works correctly") {
+ InputEventMouse mousekey;
+
+ mousekey.set_global_position(Vector2{ 10, 10 });
+ CHECK(mousekey.get_global_position() == Vector2{ 10, 10 });
+ CHECK(mousekey.get_global_position() != Vector2{ 1, 1 });
+
+ mousekey.set_global_position(Vector2{ -1, -1 });
+ CHECK(mousekey.get_global_position() == Vector2{ -1, -1 });
+ CHECK(mousekey.get_global_position() != Vector2{ 1, 1 });
+}
+} // namespace TestInputEventMouse
+
+#endif // TEST_INPUT_EVENT_MOUSE_H
diff --git a/tests/core/math/test_transform_2d.h b/tests/core/math/test_transform_2d.h
index dc2b6e2ba8..ca27776180 100644
--- a/tests/core/math/test_transform_2d.h
+++ b/tests/core/math/test_transform_2d.h
@@ -84,6 +84,19 @@ TEST_CASE("[Transform2D] rotation") {
CHECK(orig.rotated_local(phi) == orig * R);
}
+TEST_CASE("[Transform2D] Interpolation") {
+ Transform2D rotate_scale_skew_pos = Transform2D(Math::deg_to_rad(170.0), Vector2(3.6, 8.0), Math::deg_to_rad(20.0), Vector2(2.4, 6.8));
+ Transform2D rotate_scale_skew_pos_halfway = Transform2D(Math::deg_to_rad(85.0), Vector2(2.3, 4.5), Math::deg_to_rad(10.0), Vector2(1.2, 3.4));
+ Transform2D interpolated = Transform2D().interpolate_with(rotate_scale_skew_pos, 0.5);
+ CHECK(interpolated.get_origin().is_equal_approx(rotate_scale_skew_pos_halfway.get_origin()));
+ CHECK(interpolated.get_rotation() == doctest::Approx(rotate_scale_skew_pos_halfway.get_rotation()));
+ CHECK(interpolated.get_scale().is_equal_approx(rotate_scale_skew_pos_halfway.get_scale()));
+ CHECK(interpolated.get_skew() == doctest::Approx(rotate_scale_skew_pos_halfway.get_skew()));
+ CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway));
+ interpolated = rotate_scale_skew_pos.interpolate_with(Transform2D(), 0.5);
+ CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway));
+}
+
TEST_CASE("[Transform2D] Finite number checks") {
const Vector2 x(0, 1);
const Vector2 infinite(NAN, NAN);
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 8c563f94ac..c7f2d4cbfb 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -32,6 +32,7 @@
#include "tests/core/config/test_project_settings.h"
#include "tests/core/input/test_input_event_key.h"
+#include "tests/core/input/test_input_event_mouse.h"
#include "tests/core/input/test_shortcut.h"
#include "tests/core/io/test_config_file.h"
#include "tests/core/io/test_file_access.h"